"Pretend we kept patching Oblivion. What would we have done if we kept supporting it?" – Todd Howard explains the "thought exercise" Bethesda went through for its remaster
"We felt really, really good about that, but you never know how the audience is going to react to it"
"We felt really, really good about that, but you never know how the audience is going to react to it" What's Your Reaction?