Our Development Roadmap
Now that the journey has begun, we want to share what’s ahead!Our roadmap is built around one core goal: growing the game together with you by listening to and assessing your feedback and suggestions. The last playtest, along with your impressions from the first day, has given us a clear idea of what our next steps should be. What's not on the roadmap (yet)We’ve been closely following all the feedback you’ve shared with us on Steam, Discord, and social media. Many of you are hoping to see combat improvements, a character creator, or a more fleshed-out world.We want to make it clear that we understand how important these topics are, and they are absolutely on our radar. That being said, these are big topics that could take significant time to develop properly, and we want to ensure that when we deliver them, they meet the quality you deserve.While we continue investigating and working on these features behind the scenes, we truly appreciate your patience. In the meantime, we’ll keep you updated as soon as we have more news to share.The RoadmapThe first major update we plan to roll out will expand a feature many of you praised and enjoyed: rumours.By speaking with villagers, you can collect rumours that help you decide which villagers to turn into vampire servants, giving you hints about the bonuses they may gain after the transformation. We want to deepen this system by introducing different grades of rumours and by giving negative rumours a stronger gameplay impact to create better balance and more meaningful choices. In the second update, you’ll choose whether you want to rule benevolently or cruelly, and based on that, fulfill village quests. Think wisely - your decisions will influence village wealth.Building is another area many of you love, and we want to keep expanding it. This update will bring new buildable elements, structures, and materials to give you even more creative freedom. On top of that, a new type of enemy will begin roaming each region, adding fresh challenges to exploration. In the third major update, we plan to add a new type of crafting station. Enchanter’s Station will allow you to upgrade and enchant your items. The Inquisition will gain new special effects in each region, making combat encounters more varied. We’ll continue sharing news and details about all these upcoming updates along the way.Please leave us your feedback and suggestions here or on our Discord server.https://store.steampowered.com/app/2191500/Vampires_Bloodlord_Rising/

Now that the journey has begun, we want to share what’s ahead!
Our roadmap is built around one core goal: growing the game together with you by listening to and assessing your feedback and suggestions. The last playtest, along with your impressions from the first day, has given us a clear idea of what our next steps should be.
We’ve been closely following all the feedback you’ve shared with us on Steam, Discord, and social media. Many of you are hoping to see combat improvements, a character creator, or a more fleshed-out world.
We want to make it clear that we understand how important these topics are, and they are absolutely on our radar. That being said, these are big topics that could take significant time to develop properly, and we want to ensure that when we deliver them, they meet the quality you deserve.
While we continue investigating and working on these features behind the scenes, we truly appreciate your patience. In the meantime, we’ll keep you updated as soon as we have more news to share.

The first major update we plan to roll out will expand a feature many of you praised and enjoyed: rumours.
By speaking with villagers, you can collect rumours that help you decide which villagers to turn into vampire servants, giving you hints about the bonuses they may gain after the transformation. We want to deepen this system by introducing different grades of rumours and by giving negative rumours a stronger gameplay impact to create better balance and more meaningful choices.
In the second update, you’ll choose whether you want to rule benevolently or cruelly, and based on that, fulfill village quests. Think wisely - your decisions will influence village wealth.
Building is another area many of you love, and we want to keep expanding it. This update will bring new buildable elements, structures, and materials to give you even more creative freedom. On top of that, a new type of enemy will begin roaming each region, adding fresh challenges to exploration.
In the third major update, we plan to add a new type of crafting station. Enchanter’s Station will allow you to upgrade and enchant your items. The Inquisition will gain new special effects in each region, making combat encounters more varied.
We’ll continue sharing news and details about all these upcoming updates along the way.
Please leave us your feedback and suggestions here or on our Discord server.

https://store.steampowered.com/app/2191500/Vampires_Bloodlord_Rising/
What's Your Reaction?