New patch with stability fixes and community feedback rounds

Hello hunters, a new patch for build 0.0.1 (187063) is now live. This patch includes several fixes, stability improvements, performance tweaks, and more. Patch for build 0.0.1 (Version: 187063) - patch notes: Fixed: Issues with resolution and video settings not loading correctlyFixed: Using binoculars could slowly reduce performanceFixed: Voice-over autoplay after fast travelFixed: Dog-related crash when tracking animals that crossed waterFixed: Crash after quitting to the main menu right after shootingFixed: Too many animal and footstep sounds playing at the same time could cause audio or performance issuesFixed: Main menu music looping incorrectlyTweaked: Reduced the character's fall damageKnown high-priority issue: Animals spawning in large groups outside their need zones and broken AI across the map. We are actively investigating this issue. Thank you for your patience while we work on a fix.We are continuing to work on additional fixes and improvements based on your reports and feedback. If you run into bugs, please report them via THQN Redmine - ideally with your saved files attached - details on how to report a bug and attach your saved files can be found - HERE.Community Feedback Round #1We are also starting Community Feedback Rounds to collect more focused feedback and involve you more directly in shaping specific parts of the game during Early Access.We have our own vision and direction for the game, but we also want to hear your observations, ideas, and constructive feedback - both from your in-game experience and your real-life hunting experience. We’ll be running these feedback rounds regularly, most likely in two-week cycles, each focused on specific features, animals, systems, or gameplay elements. The first feedback round runs from April 1 to April 14. During this time, we will collect your feedback on:Mule deer antlers & trophyTurkeysPlease keep the feedback constructive, specific, and based on your experience - both in-game and in real life.  Thank you for being part of the Early Access journey with us. We really appreciate the time you spend playing and sharing your thoughts. Happy hunting!More info about Way of the Hunter 2: Website: https://wayofthehunter2.thqnordic.comDiscord: https://discord.gg/wayofthehunter

Apr 2, 2026 - 01:22
 0
New patch with stability fixes and community feedback rounds

Hello hunters, a new patch for build 0.0.1 (187063) is now live. This patch includes several fixes, stability improvements, performance tweaks, and more.

Patch for build 0.0.1 (Version: 187063) - patch notes:
  • Fixed: Issues with resolution and video settings not loading correctly

  • Fixed: Using binoculars could slowly reduce performance

  • Fixed: Voice-over autoplay after fast travel

  • Fixed: Dog-related crash when tracking animals that crossed water

  • Fixed: Crash after quitting to the main menu right after shooting

  • Fixed: Too many animal and footstep sounds playing at the same time could cause audio or performance issues

  • Fixed: Main menu music looping incorrectly

  • Tweaked: Reduced the character's fall damage

  • Known high-priority issue: Animals spawning in large groups outside their need zones and broken AI across the map. We are actively investigating this issue. Thank you for your patience while we work on a fix.

We are continuing to work on additional fixes and improvements based on your reports and feedback. If you run into bugs, please report them via THQN Redmine - ideally with your saved files attached - details on how to report a bug and attach your saved files can be found - HERE.


Community Feedback Round #1

We are also starting Community Feedback Rounds to collect more focused feedback and involve you more directly in shaping specific parts of the game during Early Access.

We have our own vision and direction for the game, but we also want to hear your observations, ideas, and constructive feedback - both from your in-game experience and your real-life hunting experience. We’ll be running these feedback rounds regularly, most likely in two-week cycles, each focused on specific features, animals, systems, or gameplay elements.

The first feedback round runs from April 1 to April 14. During this time, we will collect your feedback on:

Please keep the feedback constructive, specific, and based on your experience - both in-game and in real life. 

Thank you for being part of the Early Access journey with us. We really appreciate the time you spend playing and sharing your thoughts.

Happy hunting!


More info about Way of the Hunter 2:

Website: https://wayofthehunter2.thqnordic.com

Discord: https://discord.gg/wayofthehunter

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