Master of Piece is Finally Out! + Early Access Roadmap
Hello Commanders,We’re excited to announce that Master of Piece is now available on Steam in Early Access.This marks a major milestone for us—and the beginning of a new chapter for the game. Since the first demo, your feedback and support have played a huge role in shaping Master of Piece, and Early Access allows us to continue that journey together.What’s coming with the Early Access launchThe Early Access release of Master of Piece introduces major new content and systems, including:A new playable commander, Libius, with unique mechanics and playstyleTwo new playable regions, expanding the world and enemy varietyThe Outpost system, which grants permanent upgrades to your runsThe Hall of Fame system, featuring achievement-style challengesA revamped narrative and storyline, complete with an endingA new Record system to track your progress and accomplishmentsExpanded Ordeal systems, adding multiple layers of difficulty and challengeWe plan to continue development for 6 months to 1 year until the full release, expanding content and refining the game based on your feedback.Early Access RoadmapAlthough we are predicting a very dynamic Early Access period with hopefully lots of player feedback, we would like to present a roadmap that we have planned for the development. Of course, this is subject to change, but that does not mean we would be neglecting all of the things written below. Through receiving player feedback and suggestions, we would be constantly re-organizing our priorites in terms of polishing the game, and factors that are the most urgent would be handled first in our dev schedules. The Roadmap for now, is as follows.2026 Q1New relicsNew items 2026 Q24 new bosses4 new elite enemy encounters2026 Q3Daily Challenge ModeNew CommanderNew ending (the True Ending of the game)Thank you for your support. Now please, enjoy Master of Piece!
Hello Commanders,
We’re excited to announce that Master of Piece is now available on Steam in Early Access.
This marks a major milestone for us—and the beginning of a new chapter for the game. Since the first demo, your feedback and support have played a huge role in shaping Master of Piece, and Early Access allows us to continue that journey together.
The Early Access release of Master of Piece introduces major new content and systems, including:
A new playable commander, Libius, with unique mechanics and playstyle
Two new playable regions, expanding the world and enemy variety
The Outpost system, which grants permanent upgrades to your runs
The Hall of Fame system, featuring achievement-style challenges
A revamped narrative and storyline, complete with an ending
A new Record system to track your progress and accomplishments
Expanded Ordeal systems, adding multiple layers of difficulty and challenge
We plan to continue development for 6 months to 1 year until the full release, expanding content and refining the game based on your feedback.

Although we are predicting a very dynamic Early Access period with hopefully lots of player feedback, we would like to present a roadmap that we have planned for the development.
Of course, this is subject to change, but that does not mean we would be neglecting all of the things written below. Through receiving player feedback and suggestions, we would be constantly re-organizing our priorites in terms of polishing the game, and factors that are the most urgent would be handled first in our dev schedules.
The Roadmap for now, is as follows.
2026 Q1
New relics
New items
2026 Q2
4 new bosses
4 new elite enemy encounters
2026 Q3
Daily Challenge Mode
New Commander
New ending (the True Ending of the game)
Thank you for your support.
Now please, enjoy Master of Piece!
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