League of Legends needs "the right amount of frustration" to survive
Riot's Lead Gameplay Designer 'Phroxzon' explains a desire to keep frustrating elements in League of Legends to create a varied experience. Read the full story on PCGamesN: League of Legends needs "the right amount of frustration" to survive
Riot's Lead Gameplay Designer 'Phroxzon' explains a desire to keep frustrating elements in League of Legends to create a varied experience.Read the full story on PCGamesN: League of Legends needs "the right amount of frustration" to survive
What's Your Reaction?