July Patch Update
Sul Sul, Simmers!We’ve got an update for you today that covers Autosave and Marketplace, alongside a few other fixes from community reports.As always, thanks for playing, building, and creating in The Sims 4!The Sims 4 Dev TeamMemory Boost\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/xbps-console-crashing-after-update-2-13/12266037"]EA Forums[/url]] Thank you to everyone who shared save files. While this patch doesn't include additional changes for this issue, testing on player-submitted saves confirmed that Memory Boost resolves a memory-related crash that could occur when traveling after loading a save, though longer load times may still occur and similar but separate issues continue to be investigated in their own threads. Autosave & Save Reminder Updates & FixesThe Save Reminder Frequency Default is now set to be “Every 2 Hours” instead of “Off.”There is now more consistent visual feedback that an Autosave is occurring when exiting Build Mode or Traveling.We’ve addressed some issues where Autosave and Save Reminder timers would reset when traveling, causing them to not match the selected timing option. \[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/saves-being-deletedoverwritten/13579410"]EA Forums[/url]] We addressed an issue where manual saves could inadvertently override each other. This was happening when loading an Autosave Slot of a previously played manual save and then manually saving in the new save, because it would always save against the last manually saved manual save slot - even if it was a different save slot than the one currently loaded.MarketplaceFixed an issue that could cause Discover menu tabs to misalign and show empty sections.A “Something Went Wrong” error should no longer appear when transitioning from the Gallery to a Marketplace page of a Kit or Pack that is no longer available.Fixed a Japanese text issue for PlayStation Simmers.Basegame\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/countdown-time-for-schoolafter-school-activitycareer-showing-0-minutes/13524224"]EA Forums[/url]] The countdown timer for Careers, School, and After School Activities is fixed and no longer stuck showing 0 minutes.This update contains a fix for crashes relating to caching. \[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/certain-buildings-only-show-edges-instead-of-roof-on-map/13575599"]EA Forums[/url]] We rebuilt thumbnails, which should address an issue for unentered premade houses on the map screen that were still showing roof edges from the previously fixed roof issue. This can still be addressed for all other lots by loading into the lot and leaving - we unfortunately aren’t able to force a thumbnail update for these lots since the data is saved locally. For Rent\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/lot-taxes-missing-from-bills-residential-lots/13524714"]EA Forums[/url]] Lot Taxes are no longer missing for Residential Rentals on Bills.
Sul Sul, Simmers!
We’ve got an update for you today that covers Autosave and Marketplace, alongside a few other fixes from community reports.
As always, thanks for playing, building, and creating in The Sims 4!
The Sims 4 Dev Team
Memory Boost
\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/xbps-console-crashing-after-update-2-13/12266037"]EA Forums[/url]] Thank you to everyone who shared save files. While this patch doesn't include additional changes for this issue, testing on player-submitted saves confirmed that Memory Boost resolves a memory-related crash that could occur when traveling after loading a save, though longer load times may still occur and similar but separate issues continue to be investigated in their own threads.
Autosave & Save Reminder Updates & Fixes
The Save Reminder Frequency Default is now set to be “Every 2 Hours” instead of “Off.”
There is now more consistent visual feedback that an Autosave is occurring when exiting Build Mode or Traveling.
We’ve addressed some issues where Autosave and Save Reminder timers would reset when traveling, causing them to not match the selected timing option.
\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/saves-being-deletedoverwritten/13579410"]EA Forums[/url]] We addressed an issue where manual saves could inadvertently override each other. This was happening when loading an Autosave Slot of a previously played manual save and then manually saving in the new save, because it would always save against the last manually saved manual save slot - even if it was a different save slot than the one currently loaded.
Marketplace
Fixed an issue that could cause Discover menu tabs to misalign and show empty sections.
A “Something Went Wrong” error should no longer appear when transitioning from the Gallery to a Marketplace page of a Kit or Pack that is no longer available.
Fixed a Japanese text issue for PlayStation Simmers.
Basegame
\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/countdown-time-for-schoolafter-school-activitycareer-showing-0-minutes/13524224"]EA Forums[/url]] The countdown timer for Careers, School, and After School Activities is fixed and no longer stuck showing 0 minutes.
This update contains a fix for crashes relating to caching.
\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/certain-buildings-only-show-edges-instead-of-roof-on-map/13575599"]EA Forums[/url]] We rebuilt thumbnails, which should address an issue for unentered premade houses on the map screen that were still showing roof edges from the previously fixed roof issue. This can still be addressed for all other lots by loading into the lot and leaving - we unfortunately aren’t able to force a thumbnail update for these lots since the data is saved locally.
For Rent
\[[url="https://forums.ea.com/idea/the-sims-4-bug-reports-en/lot-taxes-missing-from-bills-residential-lots/13524714"]EA Forums[/url]] Lot Taxes are no longer missing for Residential Rentals on Bills.
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