Judas lets you "truly inhabit a character" in a way BioShock didn't, and Ken Levine says the game "spent 5 years in just R&D" to make sure NPCs respond to every choice

"We wanted to make a Judas simulator"

Jan 28, 2026 - 04:06
 1
Judas lets you "truly inhabit a character" in a way BioShock didn't, and Ken Levine says the game "spent 5 years in just R&D" to make sure NPCs respond to every choice
"We wanted to make a Judas simulator"

What's Your Reaction?

like

dislike

love

funny

angry

sad

wow

XINKER - Business and Income Tips Explore XINKER, the ultimate platform for mastering business strategies, discovering passive income opportunities, and learning success principles. Join a community of thinkers dedicated to achieving financial freedom and entrepreneurial excellence.