Hytale dev reminds players that new features are "half-baked on purpose" and that chasing "short-term satisfaction" is not the way
Hytale's heroic rescue from Riot Games and its unexpectedly rapid revival always came with a big caveat. By Hypixel's own admission, the game would be scrappy and constantly evolving by design - the studio's CEO, Simon Collins-Laflamme, said before release that it was intentionally launching an early build of Hytale that is "not good enough," but hoped to build it up over time with the community. At no stage was a feature-rich, totally stable product promised to players. Read the rest of the story... RELATED LINKS:A new Hytale update makes navigating the map much easier, buffs necromancy, and promises your name won't be stolenNot content with its breakneck pace, Hytale dev slows down updates for the live game so it can be "more adventurous"Someone's modded the Fortnite storm into Hytale, and now a battle royale server seems inevitable
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A new Hytale update makes navigating the map much easier, buffs necromancy, and promises your name won't be stolen
Not content with its breakneck pace, Hytale dev slows down updates for the live game so it can be "more adventurous"
Someone's modded the Fortnite storm into Hytale, and now a battle royale server seems inevitable
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