Hotfix and Bug Report 2026/6/6
Dear players,It has been two days since the launch of Witch's Apocalyptic Journey.Over the past two days, we have received far more attention, feedback, and support than we ever expected. We’ve also seen many players recommending the game, streaming it, creating guides, and carefully organizing bug reports and suggestions. We sincerely thank all of you for being willing to accompany us on this journey.At the same time, we also want to be honest with everyone:Due to the large amount of content and the complexity of the game’s interconnected systems, the current version still contains some bugs and balance issues that may affect the gameplay experience. Since launch, we have been continuously collecting feedback from the Steam Community, QQ groups, Discord, comments, private messages, and other channels, while investigating and fixing issues as quickly as possible.The development team is currently working in emergency hotfix mode and is focusing on resolving issues including, but not limited to:Abnormal interactions between certain character skills, relics, and buffsCustom UI and numerical display issuesFreezes, unintended deaths, and display errorsProblems in the Chaos Paradise mode, including mechanics failing to trigger properly, runs being unable to conclude, and status bars disappearingUI, text, and visual presentation issuesPerformance and overall stability optimizationsAbout English languages, we noticed the effect \[Burn] caused a lot of confusion, We are working hard to fix it.As of now, we have already fixed a large number of confirmed issues, and we will continue releasing hotfix updates as quickly as possible.We understand that for a Roguelite + deckbuilding + multiplayer co-op game, stability and gameplay polish are extremely important. Every detailed piece of feedback you send us is being read, recorded, and actively addressed by the team.To all players who are still experiencing issues caused by bugs, we sincerely apologize. We also deeply appreciate your patience, understanding, and support during these early days after launch.Witch's Apocalyptic Journey still has many areas we want to improve, and we will continue doing our best to polish the game into a better experience.If you encounter any issues while playing, please continue sharing your feedback through the Steam Community, official groups, surveys, or Discord. Every report genuinely helps us improve the game.Thank you once again for all your support.— Witch's Apocalyptic Journey Dev Team
Dear players,
It has been two days since the launch of Witch's Apocalyptic Journey.
Over the past two days, we have received far more attention, feedback, and support than we ever expected. We’ve also seen many players recommending the game, streaming it, creating guides, and carefully organizing bug reports and suggestions. We sincerely thank all of you for being willing to accompany us on this journey.
At the same time, we also want to be honest with everyone:
Due to the large amount of content and the complexity of the game’s interconnected systems, the current version still contains some bugs and balance issues that may affect the gameplay experience. Since launch, we have been continuously collecting feedback from the Steam Community, QQ groups, Discord, comments, private messages, and other channels, while investigating and fixing issues as quickly as possible.
The development team is currently working in emergency hotfix mode and is focusing on resolving issues including, but not limited to:
Abnormal interactions between certain character skills, relics, and buffs
Custom UI and numerical display issues
Freezes, unintended deaths, and display errors
Problems in the Chaos Paradise mode, including mechanics failing to trigger properly, runs being unable to conclude, and status bars disappearing
UI, text, and visual presentation issues
Performance and overall stability optimizations
About English languages, we noticed the effect \[Burn] caused a lot of confusion, We are working hard to fix it.
As of now, we have already fixed a large number of confirmed issues, and we will continue releasing hotfix updates as quickly as possible.
We understand that for a Roguelite + deckbuilding + multiplayer co-op game, stability and gameplay polish are extremely important. Every detailed piece of feedback you send us is being read, recorded, and actively addressed by the team.
To all players who are still experiencing issues caused by bugs, we sincerely apologize. We also deeply appreciate your patience, understanding, and support during these early days after launch.
Witch's Apocalyptic Journey still has many areas we want to improve, and we will continue doing our best to polish the game into a better experience.
If you encounter any issues while playing, please continue sharing your feedback through the Steam Community, official groups, surveys, or Discord. Every report genuinely helps us improve the game.
Thank you once again for all your support.
— Witch's Apocalyptic Journey Dev Team
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