Hotfix 13.2 Patch Notes

GAMEPLAY AND BALANCING TWEAKSSiege ModeAtonements are now disabled in Normal difficulty.Enemy scaling:Reduced speed with which enemy damage resistance grows from 5% to 4% per step.Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies.Atonements: Hardened Skins - Reduced number of heavy hits resistance stacks.Squad Unity - Increased distance to 25 meters.Split Up  - Decreased distance to 15 meters.Warp Storm - Increased cooldown to 45 secondsHyperopia - Decreased damage reduction from 75% to 50%.Myopia - Decreased damage reduction from 75% to 50%Stratagems - Battlefield ConditionsSquad Unity - Increased distance to 25 metersSplit Up  - Decreased distance to 15 metersWeaponsCombat Knife Slightly increased speed for non-heroic Relic versionsBolt Carbine One-HandedIncreased damage by 15%UI now correctly displays its headshot multiplierGENERAL FIXESFixed a bug with Siege Mode weekly rewards not being awarded in some cases.Fixed a bug with the equipped custom armour set disappearing after re-entering the game if it was created from the standard armour set with a helmet.The VFX of Tactical's "Radiating Impact" perk is back again.Fixed a bug where Tactical's "Marked for Death" signature perk had no cooldown.Fixed a bug where Bulwark's "Defensive Mastery" perk had no cooldown.Fixed a bug with Sniper's “Pattern of Excellence” signature perk cooldown being twice as long as it should be.Fixed a bug that replaced Restorative Stims by Medicae Stims after switching loadouts in the weapon drop pod.Fixed a damage stacking issue with the Damage over Time from the Pyre weapons perks not working properly.Fixed a bug where Gunstrike damage was affected by switching to primary or secondary weapon for some versions of pistols.Fixed a bug preventing from performing a gunstrike on the Pyreblaster Canister in some rare cases.Fixed a bug where the Tech Priest could die from friendly fire with certain perks in Siege Mode.Fixed several issues with Hive Tyrant getting stuck in Siege Mode.Fixed several issues with Ordeals.Crash fixes.Minor customisation fixes.Minor localisation fixes.Minor UI fixes.

Jun 9, 2026 - 17:06
 3
Hotfix 13.2 Patch Notes
GAMEPLAY AND BALANCING TWEAKS

Siege Mode

Atonements are now disabled in Normal difficulty.

Enemy scaling:

  • Reduced speed with which enemy damage resistance grows from 5% to 4% per step.

  • Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies.

Atonements

  • Hardened Skins - Reduced number of heavy hits resistance stacks.

  • Squad Unity - Increased distance to 25 meters.

  • Split Up  - Decreased distance to 15 meters.

  • Warp Storm - Increased cooldown to 45 seconds

  • Hyperopia - Decreased damage reduction from 75% to 50%.

  • Myopia - Decreased damage reduction from 75% to 50%

Stratagems - Battlefield Conditions

  • Squad Unity - Increased distance to 25 meters

  • Split Up  - Decreased distance to 15 meters

Weapons

Combat Knife 

  • Slightly increased speed for non-heroic Relic versions

Bolt Carbine One-Handed

  • Increased damage by 15%

  • UI now correctly displays its headshot multiplier

GENERAL FIXES

Fixed a bug with Siege Mode weekly rewards not being awarded in some cases.

Fixed a bug with the equipped custom armour set disappearing after re-entering the game if it was created from the standard armour set with a helmet.

The VFX of Tactical's "Radiating Impact" perk is back again.

Fixed a bug where Tactical's "Marked for Death" signature perk had no cooldown.

Fixed a bug where Bulwark's "Defensive Mastery" perk had no cooldown.

Fixed a bug with Sniper's “Pattern of Excellence” signature perk cooldown being twice as long as it should be.

Fixed a bug that replaced Restorative Stims by Medicae Stims after switching loadouts in the weapon drop pod.

Fixed a damage stacking issue with the Damage over Time from the Pyre weapons perks not working properly.

Fixed a bug where Gunstrike damage was affected by switching to primary or secondary weapon for some versions of pistols.

Fixed a bug preventing from performing a gunstrike on the Pyreblaster Canister in some rare cases.

Fixed a bug where the Tech Priest could die from friendly fire with certain perks in Siege Mode.

Fixed several issues with Hive Tyrant getting stuck in Siege Mode.

Fixed several issues with Ordeals.

Crash fixes.

Minor customisation fixes.

Minor localisation fixes.

Minor UI fixes.

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