Final Fantasy 7 Remake director explains why the third game will still use Unreal Engine 4
The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it. The first two games – Final Fantasy 7 Remake and Final Fantasy 7 Rebirth – both made use of Unreal Engine 4, and players wondered whether Square Enix would move up to Unreal Engine 5 for the concluding chapter. Back in 2024, director Naoki Hamaguchi told Japanese publication CG World that the studio was considering switching to Unreal Engine 5, stating that it was assessing the pros and cons of such a move and that it was “possible” but not certain. Read More...
The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.The first two games – Final Fantasy 7 Remake and Final Fantasy 7 Rebirth – both made use of Unreal Engine 4, and players wondered whether Square Enix would move up to Unreal Engine 5 for the concluding chapter.
Back in 2024, director Naoki Hamaguchi told Japanese publication CG World that the studio was considering switching to Unreal Engine 5, stating that it was assessing the pros and cons of such a move and that it was “possible” but not certain.
Read More...
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