FFW Early Access - Hotfix 1
Howdy y'all! here's the first hot fix for FFW's Early Access :Dget ready... GO!(Disclaimer: Your user settings had to be reset for technical reasons, sorry :( This is not likely to happen again)FEATURESBACKUP SYSTEM IMPROVEMENTSAmount of save file backups has increased from 10 to 30A new backup is now created every time you finish a mission instead of only when launching the gameYou can now manually create a backup and erase you current save fileAUTOMATIC LANGUAGE SETTINGIf this is the first time you are launching the game, it should now launch with the language set by your OS BALANCEWEAPONSBuffed Bow XPSPELLSBuffed XP on Level 1 Spells (Fireball, Strikes, Thrower, Drain)Buffed XP on all Cactus spells, greatly increased for MinoWhy did we buff Cactus XP?Promised to double cactus XP if RubixRaptor did a short play about cactus. They delivered. Had to keep a promiseProofBOSSESBuffed Cryptic Saloon Health (40 > 60 base planks, scales with difficulty)BUGFIXESSteam Deck and PC saves sync is now working properlyFixed +50 bugs, including:AMD Frame Generation should no longer display on computers that can’t run itThe game should now autokick when there’s more than 4 players in the lobbyLaser Cannon objective should now properly display the calculations for all playersPayload objective should no longer go out of bounds when collided by the Pere Marquette train on the Far Far North mapCheapskate Joker should now properly update your HPThe data for the Trainwrecks questline should now properly update for all players when the tool is dropped on the groundPrice for selling Secret-related jokers now displays correctlyWilly Billy should no longer get stuck during his gatling questQUALITY OF LIFEScreen shake and screen flashes accessibility options should now properly disable everythingReduced Cactus Mino and player land SFX volumeSecond Wind Joker now instantly heals for 50 HP instead of 5 HP every 0.1 s. for 1s.Chat key can now be rebound, check the “Controls” tab of your settingsCanyon secret: targets are now more visibleMISCImproved our internal network system to prevent network crashesThe game now mentions if you’re currently compiling shaders. Compiling shaders can explain stutters for the first few minutes of playtimeRemoved SteamID showing on the HUDSteamy has a different dialogKNOWN ISSUESROG Ally UI not working properlyPossible memory leak issues when playing for several hoursDisgrace Joker preventing players from completing Otto’s riding questsMany more little bugs that will be fixed as soon as possible! Keep reporting issues if it’s not fixed in the new update!Deadeye: not a bug, but will be adjusted based on feedbacksIf you have Fatal Errors or are unable to launch the game, please take a look at this list of solutions.If this list doesn’t help you, join our Discord, ask for help in #support-help and we'll get back to you asap :)Until next time!!
Howdy y'all!
here's the first hot fix for FFW's Early Access :D
get ready... GO!
(Disclaimer: Your user settings had to be reset for technical reasons, sorry :( This is not likely to happen again)
BACKUP SYSTEM IMPROVEMENTS
Amount of save file backups has increased from 10 to 30
A new backup is now created every time you finish a mission instead of only when launching the game
You can now manually create a backup and erase you current save file
AUTOMATIC LANGUAGE SETTING
If this is the first time you are launching the game, it should now launch with the language set by your OS
WEAPONS
Buffed Bow XP
SPELLS
Buffed XP on Level 1 Spells (Fireball, Strikes, Thrower, Drain)
Buffed XP on all Cactus spells, greatly increased for Mino
Why did we buff Cactus XP?
Promised to double cactus XP if RubixRaptor did a short play about cactus. They delivered. Had to keep a promise
BOSSES
Buffed Cryptic Saloon Health (40 > 60 base planks, scales with difficulty)
Steam Deck and PC saves sync is now working properly
Fixed +50 bugs, including:
AMD Frame Generation should no longer display on computers that can’t run it
The game should now autokick when there’s more than 4 players in the lobby
Laser Cannon objective should now properly display the calculations for all players
Payload objective should no longer go out of bounds when collided by the Pere Marquette train on the Far Far North map
Cheapskate Joker should now properly update your HP
The data for the Trainwrecks questline should now properly update for all players when the tool is dropped on the ground
Price for selling Secret-related jokers now displays correctly
Willy Billy should no longer get stuck during his gatling quest
Screen shake and screen flashes accessibility options should now properly disable everything
Reduced Cactus Mino and player land SFX volume
Second Wind Joker now instantly heals for 50 HP instead of 5 HP every 0.1 s. for 1s.
Chat key can now be rebound, check the “Controls” tab of your settings
Canyon secret: targets are now more visible
Improved our internal network system to prevent network crashes
The game now mentions if you’re currently compiling shaders. Compiling shaders can explain stutters for the first few minutes of playtime
Removed SteamID showing on the HUD
Steamy has a different dialog
ROG Ally UI not working properly
Possible memory leak issues when playing for several hours
Disgrace Joker preventing players from completing Otto’s riding quests
Many more little bugs that will be fixed as soon as possible! Keep reporting issues if it’s not fixed in the new update!
Deadeye: not a bug, but will be adjusted based on feedbacks
If you have Fatal Errors or are unable to launch the game, please take a look at this list of solutions.
If this list doesn’t help you, join our Discord, ask for help in #support-help and we'll get back to you asap :)
Until next time!!
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