Cult of PiN - Day One Patch
First off, an enormous thank you to everyone who has jumped in so far! The reception over the last 24 hours has blown my expectations out of the water, I'm still trying to wrap my head around it! A massive, heartfelt thank you to everyone who has bought the game, played it, and taken the time to give feedback and report bugs. It honestly means the world to me.While I'm collating the vast amounts of invaluable feedback for content and fixes down the road, I wanted to get a hotfix out asap to address some of the critical bugs and raise some limits for players already pushing the game to its limit - it turns out you are all so much better than me at this game it's almost a little unsettling :)Cap & Score IncreasesExtended Endless Mode: Increased the maximum Endless Mode stage limit from Act XX (20) to Act XXX (30).Increased Score Ceiling: Raised the in-game maximum score limit from 2.4 billion up to 9.2 quintillion (9.2x 10^18) - if anyone hits that I give up :DUpdated Leaderboards: Added leaderboard support for score values up to 9.2 quintillion, although I need someone better than me to score over 3 billion to confirm this fix actually works ;) Previous scores above the old limit have been updated and now reflect the actual score. Bug FixesFixed a crash in Endless Mode caused by a broken Curse configuration.Fixed the "Pinball God" achievement triggering incorrectly.Fixed the 100,000,000 score achievement failing to unlock properly.Fixed an issue with key rebinding for the "Peek-Up" control.Fixed the Inverted Flipper Curse not properly activating (sorry!).Minor text and typo fixes.Balance AdjustmentsCheater Ball Ritual: Reduced mission requirement from 8 to 6.Warden Ball Ritual: Reduced mission requirement from 8 to 6.There have been SO many fantastic suggestions, bug reports, and balance thoughts submitted across Discord, Steam, email and the dedicated feedback forms over the last day. I'll be working through those as fast as I can and am aiming to get multiple additional patches out over the coming days and weeks. For now, I just wanted to get these high-priority fixes into your hands right away.Thank you all once again for an unbelievable launch day!Happy flipping!Kenny
First off, an enormous thank you to everyone who has jumped in so far! The reception over the last 24 hours has blown my expectations out of the water, I'm still trying to wrap my head around it! A massive, heartfelt thank you to everyone who has bought the game, played it, and taken the time to give feedback and report bugs. It honestly means the world to me.
While I'm collating the vast amounts of invaluable feedback for content and fixes down the road, I wanted to get a hotfix out asap to address some of the critical bugs and raise some limits for players already pushing the game to its limit - it turns out you are all so much better than me at this game it's almost a little unsettling :)
Cap & Score Increases
Extended Endless Mode: Increased the maximum Endless Mode stage limit from Act XX (20) to Act XXX (30).
Increased Score Ceiling: Raised the in-game maximum score limit from 2.4 billion up to 9.2 quintillion (9.2x 10^18) - if anyone hits that I give up :D
Updated Leaderboards: Added leaderboard support for score values up to 9.2 quintillion, although I need someone better than me to score over 3 billion to confirm this fix actually works ;) Previous scores above the old limit have been updated and now reflect the actual score.
Bug Fixes
Fixed a crash in Endless Mode caused by a broken Curse configuration.
Fixed the "Pinball God" achievement triggering incorrectly.
Fixed the 100,000,000 score achievement failing to unlock properly.
Fixed an issue with key rebinding for the "Peek-Up" control.
Fixed the Inverted Flipper Curse not properly activating (sorry!).
Minor text and typo fixes.
Balance Adjustments
Cheater Ball Ritual: Reduced mission requirement from 8 to 6.
Warden Ball Ritual: Reduced mission requirement from 8 to 6.
There have been SO many fantastic suggestions, bug reports, and balance thoughts submitted across Discord, Steam, email and the dedicated feedback forms over the last day. I'll be working through those as fast as I can and am aiming to get multiple additional patches out over the coming days and weeks. For now, I just wanted to get these high-priority fixes into your hands right away.
Thank you all once again for an unbelievable launch day!
Happy flipping!
Kenny
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