Crimson Desert is "opposite" to most open-world games because the "magic kicks in" later, says Arkane Lyon boss: "Might be why so many find investing time in it rewarding"
"In a time of fast consumption, a game that is sticky because it has friction, and not because it's smiley feels amazing"
"In a time of fast consumption, a game that is sticky because it has friction, and not because it's smiley feels amazing" What's Your Reaction?