August 12 (Wed) Temporary Maintenance
Greetings, Star Guardians. A temporary maintenance will be carried out to release new content and address certain in-game issues. The game will be unavailable during the maintenance period.Please refer to the details below for more information. ✦ Maintenance Schedule- August 12 (Wed) 03:00 - 08:00 (UTC) (5 hours) ✦ Maintenance Compensation- Star Fragment x300 ✦ Maintenance Details1. New Content- Half-Year Anniversary Eve - Half-Year Anniversary Eve Check-In Event- Hunting Event - Chaos That Devours the Desert- Rewinding Fate - Into the Memory of Dimensions- Timespace Junction Sector 11 2. Bug Fixes & Improvements✦ Quests & ContentDungeon & Boss Challenge- Fixed an issue where, under certain conditions, retrying the Boss Challenge \[Abyss] ‘「Corrupted」 Guardian Golem’ did not restart from the starting point* Along with this fix, the full Rankings for Boss Challenge \[Abyss] ‘「Corrupted」 Guardian Golem’ will be reset.* Star Guardians who participated in the Boss Challenge \[Abyss] ‘「Corrupted」 Guardian Golem’ before the reset will receive ‘1,000 Star Fragments’. This reward can be claimed from the in-game mailbox until August 26 (Wed) 14:59 (UTC).- Changed so that the door to the room where the boss is located in the Boss Challenge ‘「Corrupted」 Guardian Golem’ remains open at all times.- Fixed an issue where equipment Passive cooldowns were not reset when retrying a Boss Challenge- Fixed an issue where exchanging for ‘Cube Keys’ did not work when attempted after defeating a Dungeon boss with insufficient ‘Cube Keys’, before the clear pop-up appeared Raid- Fixed an issue where gunpowder kegs did not disappear properly after exploding during Raid ‘Deep Spider Nest’- Fixed an issue where the \[Retry] feature is not activated after clearing a raid entered in solo play with insufficient ‘Mystic Keys’ Timespace Junction- Fixed an issue where the \[Retry] button would occasionally appear Knighthood- Fixed an issue where certain text was displayed abnormally after a Knighthood Boss Battle ended Main Quest- Increased the clear rewards for certain quests in Main Quest Acts 1, 2, and 3- Fixed an issue where, after failing quest ‘Infiltration’, quest abandonment would occasionally not proceed Other- Revamped some rewards and eased mission requirements for the mission ‘Path of Exploration’* If you have already completed the mission, the revamped rewards will not be applied retroactively. The new rewards will apply starting from missions progressed after the revamp.* Detailed information about the revamped rewards can be checked in-game.- Fixed an issue where selecting \[Go to the Missions Menu] on the \[Trail of Progress - Two Paths] event screen navigates to the \[Quest] list instead- Changed the location of the treasure chest that appears after clearing the Day 6 Time Attack in \[Swiftest Showdown - Time Attack Challenge!]- Fixed an issue where clearing the Day 4 mission after retrying in \[Swiftest Showdown - Time Attack Challenge!] would occasionally not register as cleared- Fixed an issue where ‘Battle Support Mode’ would deactivate after repeatedly being hit by certain attacks while in use- Fixed an issue where selecting to move to the Shop, from the pop-up displayed due to insufficient ‘Exclusive Skin Draw Tickets’, moved you to the \[Bundle] shop’s \[Growth] tab instead- Fixed an issue where the sort filter on the \[Hero Info] → \[Armor] equip screen did not function properly under certain conditions ✦ System & UIMap / Field- Added a feature that automatically activates and restores HP when moving near a Warp Point, without any separate interaction- Fixed an issue where ‘Star Fragments’ located at a certain spot in the ‘Dalmally Ruins’ region could not be obtained- Eased the Burst Gauge requirement needed to trigger Bursts for Normal and Elite Monsters, as well as Field Bosses, appearing in the field UI- Fixed an issue where checking the details of a reward item that does not display a quantity shows the quantity as ‘1’- Fixed an issue where the Potential UI was displayed on the Special Mastery tab within \[Mastery]- Fixed an issue where certain heroes’ graphics were not displayed properly in the \[Heroes] entries within the \[Special Codex] ✦ Heroes & SkillsHeroes- Fixed an issue where, under certain conditions, the cooldown is not displayed if the combo attack is canceled while Derieri is using the Gauntlets Special Attack ‘Wild Rush’- Fixed an issue where the damage displayed did not match the actual number of hits when the summon created by Daisy’s Grimoire Normal Skill ‘Summon Shocking Streetlamp’ attacked ✦ Notes- Maintenance compensation can be claimed from your in-game mailbox after the maintenance until August 26 (Wed) 14:59 (UTC).- The game will be unavailable during the maintenance. Please make sure to exit the game in advance to prevent any potential data loss.- The maintenance schedule is subject to change depending on the situation. Any changes will be announced in this notice. Thank you.
Greetings, Star Guardians.
A temporary maintenance will be carried out to release new content and address certain in-game issues.
The game will be unavailable during the maintenance period.
Please refer to the details below for more information.
✦ Maintenance Schedule
- August 12 (Wed) 03:00 - 08:00 (UTC) (5 hours)
✦ Maintenance Compensation
- Star Fragment x300
✦ Maintenance Details
1. New Content
- Half-Year Anniversary Eve - Half-Year Anniversary Eve Check-In Event
- Hunting Event - Chaos That Devours the Desert
- Rewinding Fate - Into the Memory of Dimensions
- Timespace Junction Sector 11
2. Bug Fixes & Improvements
✦ Quests & Content
Dungeon & Boss Challenge
- Fixed an issue where, under certain conditions, retrying the Boss Challenge \[Abyss] ‘「Corrupted」 Guardian Golem’ did not restart from the starting point
* Along with this fix, the full Rankings for Boss Challenge \[Abyss] ‘「Corrupted」 Guardian Golem’ will be reset.
* Star Guardians who participated in the Boss Challenge \[Abyss] ‘「Corrupted」 Guardian Golem’ before the reset will receive ‘1,000 Star Fragments’. This reward can be claimed from the in-game mailbox until August 26 (Wed) 14:59 (UTC).
- Changed so that the door to the room where the boss is located in the Boss Challenge ‘「Corrupted」 Guardian Golem’ remains open at all times.
- Fixed an issue where equipment Passive cooldowns were not reset when retrying a Boss Challenge
- Fixed an issue where exchanging for ‘Cube Keys’ did not work when attempted after defeating a Dungeon boss with insufficient ‘Cube Keys’, before the clear pop-up appeared
Raid
- Fixed an issue where gunpowder kegs did not disappear properly after exploding during Raid ‘Deep Spider Nest’
- Fixed an issue where the \[Retry] feature is not activated after clearing a raid entered in solo play with insufficient ‘Mystic Keys’
Timespace Junction
- Fixed an issue where the \[Retry] button would occasionally appear
Knighthood
- Fixed an issue where certain text was displayed abnormally after a Knighthood Boss Battle ended
Main Quest
- Increased the clear rewards for certain quests in Main Quest Acts 1, 2, and 3
- Fixed an issue where, after failing quest
Other
- Revamped some rewards and eased mission requirements for the mission ‘Path of Exploration’
* If you have already completed the mission, the revamped rewards will not be applied retroactively. The new rewards will apply starting from missions progressed after the revamp.
* Detailed information about the revamped rewards can be checked in-game.
- Fixed an issue where selecting \[Go to the Missions Menu] on the \[Trail of Progress - Two Paths] event screen navigates to the \[Quest] list instead
- Changed the location of the treasure chest that appears after clearing the Day 6 Time Attack in \[Swiftest Showdown - Time Attack Challenge!]
- Fixed an issue where clearing the Day 4 mission after retrying in \[Swiftest Showdown - Time Attack Challenge!] would occasionally not register as cleared
- Fixed an issue where ‘Battle Support Mode’ would deactivate after repeatedly being hit by certain attacks while in use
- Fixed an issue where selecting to move to the Shop, from the pop-up displayed due to insufficient ‘Exclusive Skin Draw Tickets’, moved you to the \[Bundle] shop’s \[Growth] tab instead
- Fixed an issue where the sort filter on the \[Hero Info] → \[Armor] equip screen did not function properly under certain conditions
✦ System & UI
Map / Field
- Added a feature that automatically activates and restores HP when moving near a Warp Point, without any separate interaction
- Fixed an issue where ‘Star Fragments’ located at a certain spot in the ‘Dalmally Ruins’ region could not be obtained
- Eased the Burst Gauge requirement needed to trigger Bursts for Normal and Elite Monsters, as well as Field Bosses, appearing in the field
UI
- Fixed an issue where checking the details of a reward item that does not display a quantity shows the quantity as ‘1’
- Fixed an issue where the Potential UI was displayed on the Special Mastery tab within \[Mastery]
- Fixed an issue where certain heroes’ graphics were not displayed properly in the \[Heroes] entries within the \[Special Codex]
✦ Heroes & Skills
Heroes
- Fixed an issue where, under certain conditions, the cooldown is not displayed if the combo attack is canceled while Derieri is using the Gauntlets Special Attack ‘Wild Rush’
- Fixed an issue where the damage displayed did not match the actual number of hits when the summon created by Daisy’s Grimoire Normal Skill ‘Summon Shocking Streetlamp’ attacked
✦ Notes
- Maintenance compensation can be claimed from your in-game mailbox after the maintenance until August 26 (Wed) 14:59 (UTC).
- The game will be unavailable during the maintenance. Please make sure to exit the game in advance to prevent any potential data loss.
- The maintenance schedule is subject to change depending on the situation. Any changes will be announced in this notice.
Thank you.
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