‘Greatest slip backwards’: Pirates of the Caribbean director says Unreal Engine makes films look too much like games

Pirates of the Caribbean director Gore Verbinksi has criticised the increasing use of Unreal Engine in film production, saying it makes movies look too much like video games. Unreal Engine is used frequently to create visual effects in today’s movies and TV shows, with notable examples including The Matrix Resurrections, The Mandalorian and the Fallout series. In an interview with But Why Tho, Verbinski – who directed The Ring, Rango, the first three Pirates of the Caribbean films and the upcoming Good Luck, Have Fun, Don’t Die – was asked why the look of visual effects in films has changed over the past 15 years, and why people believe they don’t look as impressive as they used to. Read More...

Jan 21, 2026 - 19:46
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‘Greatest slip backwards’: Pirates of the Caribbean director says Unreal Engine makes films look too much like games
Pirates of the Caribbean director Gore Verbinksi has criticised the increasing use of Unreal Engine in film production, saying it makes movies look too much like video games.

Unreal Engine is used frequently to create visual effects in today’s movies and TV shows, with notable examples including The Matrix Resurrections, The Mandalorian and the Fallout series.

In an interview with But Why Tho, Verbinski – who directed The Ring, Rango, the first three Pirates of the Caribbean films and the upcoming Good Luck, Have Fun, Don’t Die – was asked why the look of visual effects in films has changed over the past 15 years, and why people believe they don’t look as impressive as they used to.

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