⚠️ PATCH 1.0.2 is live!
⚠️ PATCH 1.0.2 is live!Important announcement and first fixesFriends, we’re thrilled! Together, we’ve reached 3,500 concurrent players. Thank you so much for your engagement and incredible support on launch day!We already have big plans for the game’s future, but this month will be fully dedicated to bug fixing and balance polishing, so that each of you can fully enjoy what’s already there. As soon as we’re confident the game runs smoothly and players are satisfied, we’ll release a detailed devblog outlining our future plans.We’re also open to your ideas! Share your suggestions in the community, we’ll review each of them as a potential addition to our development roadmap.Inventory & StaminaInventory Capacity: Rebalanced all upgrades starting from Tier 2. Bag capacity bonuses are now significantly higher.Energy & Drills: Rebalanced all stamina upgrades, drills now consume less energy.Note: We are carefully monitoring your feedback. If these changes aren’t enough, we will continue adjusting.Equipment & GadgetsJetpack Upgrade: Upgrades are now more effective, and battery recharge speed has been noticeably increased.Drone: Fixed an issue where the drone didn’t always detonate correctly on impact.Weapons & Turrets: Fixed a bug where weapons could jam when entering a turret.AI Chip Integration: Optimized and reworked the AI-assisted weapon. It now overheats less and targets enemies more accurately.Quality of Life (QoL)Navigation: After unlocking the final tier on the receiver, a marker now appears to help you find it more easily.Economy: Large rewards now automatically stack instead of cluttering the area visually.Achievements: The requirement for the basketball achievement has been eased, distance reduced from 20 to 12 meters.Technical FixesStability: Fixed several critical crashes caused by high GPU load.Optimization: General bug fixes and performance improvements.We keep working! This might not be the only patch today, stay tuned for the evening!P.S. We need your support!If you haven’t left a review on Steam yet, please do! For a small team like ours, this is extremely important. Your reviews are the strongest support that helps the game grow and improve. For bugs, issues, or suggestions, please share them in our Discord. We see everything, read everything, and truly appreciate each of you. Thank you for being with us!https://store.steampowered.com/app/3976500/The_Spotter_Dig_or_Die/https://store.steampowered.com/news/app/3976500/view/503980253269461766
Important announcement and first fixes
Friends, we’re thrilled! Together, we’ve reached 3,500 concurrent players. Thank you so much for your engagement and incredible support on launch day!
We already have big plans for the game’s future, but this month will be fully dedicated to bug fixing and balance polishing, so that each of you can fully enjoy what’s already there. As soon as we’re confident the game runs smoothly and players are satisfied, we’ll release a detailed devblog outlining our future plans.
We’re also open to your ideas! Share your suggestions in the community, we’ll review each of them as a potential addition to our development roadmap.
Inventory Capacity: Rebalanced all upgrades starting from Tier 2. Bag capacity bonuses are now significantly higher.
Energy & Drills: Rebalanced all stamina upgrades, drills now consume less energy.
Note: We are carefully monitoring your feedback. If these changes aren’t enough, we will continue adjusting.
Jetpack Upgrade: Upgrades are now more effective, and battery recharge speed has been noticeably increased.
Drone: Fixed an issue where the drone didn’t always detonate correctly on impact.
Weapons & Turrets: Fixed a bug where weapons could jam when entering a turret.
AI Chip Integration: Optimized and reworked the AI-assisted weapon. It now overheats less and targets enemies more accurately.
Navigation: After unlocking the final tier on the receiver, a marker now appears to help you find it more easily.
Economy: Large rewards now automatically stack instead of cluttering the area visually.
Achievements: The requirement for the basketball achievement has been eased, distance reduced from 20 to 12 meters.
Stability: Fixed several critical crashes caused by high GPU load.
Optimization: General bug fixes and performance improvements.
We keep working! This might not be the only patch today, stay tuned for the evening!
P.S. We need your support!
If you haven’t left a review on Steam yet, please do! For a small team like ours, this is extremely important. Your reviews are the strongest support that helps the game grow and improve. For bugs, issues, or suggestions, please share them in our Discord. We see everything, read everything, and truly appreciate each of you.
Thank you for being with us!
https://store.steampowered.com/app/3976500/The_Spotter_Dig_or_Die/
https://store.steampowered.com/news/app/3976500/view/503980253269461766
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