The First Descendant Patch 1.3.20

Greetings, Descendants! Here are the details of The First Descendant Patch 1.3.20.Descendants, please reconnect to the game for smoother gameplay. ■ Patch Date- 02.25.2026 (Wed) 23:00 PST ■ Platforms- Steam, Xbox, PS5 ■ Patch DetailsDescendant Improvements(1) Gley/Ultimate GleyAdjusted the performance of the following skills.Default- Thirstㄴ Upon hitting an enemyㆍ Power of Life Acquired (3 → 5)ㄴ Life Sphereㆍ Power of Life Acquired (3 → 10)Transcendent Module "Blood and Iron"- Blood and Ironㄴ When a melee weapon is equippedㆍ Power of Life Acquired (6 → 10)ㄴ Life Sphereㆍ Power of Life Acquired (6 → 10)ㄴ Hit checkㆍ Improved hit checks for terrain elevation differences when attacking enemies within range.Transcendent Module "Explosive Life"- Thirstㄴ Upon hitting an enemyㆍ Power of Life Acquired (3 → 5)ㄴ Life Sphereㆍ Power of Life Acquired (3 → 10) Content Improvements(1) Descendants- Improved the impact sound effects for Dia's Glacial Clash, Ice Wall, Avalanche, and Frost Storm skills.- Added a sound effect for when Dia's Avalanche skill tows enemies.- Improved the impact sound effects for the skills ‘Snowflake Clash’ and ‘Frost Bloom’ of Dia's Transcendent Module "Blooming Ecstasy."- Improved the impact sound effects for the Brand Surge skill of Dia's Transcendent Module "Chill Brand." (2) Content- Changed the number of times you can participate in the Disrupt Invasion operations from twice a day per mission to once a day per mission.ㄴ Increased the amount of Ironheart Particles obtained upon completing a mission from 250 to 500.ㄴ Increased the amount of Gold obtained upon completing a mission from 1.25 million Gold to 4.04 million Gold.ㆍ Up to 4 Disrupt Invasion operations per day (5 million Gold)> Up to 2 Disrupt Invasion operations per day (8.08 million Gold)# Director's Comments404 Error Invasion Dungeons Not Found Greetings, Descendants. This is the Director of The First Descendant, Minseok Joo.The Invasion Dungeons, which you have played like a daily chore will be officially and permanently removed on March 12th. Though the Invasions will be gone, your Gold acquisition will be improved through the "Descendant Mission Board." Looking back on the history of Invasions, from the community's scathing feedback when it first launched to the many revisions we made since then, brings mixed feelings.But now, it's time to let it go and have the more meaningful Descendant Mission Board take its place. Before the Invasions fade into history, we've made some adjustments to help you earn rewards more efficiently during the remaining period. 404 Error? Gold Found!In commemoration of "Dungeon Not Found!", the number of daily dungeon runs will be reduced to 1 per dungeon (2 total per day), and the reward per run will be increased to 4.04 million Gold.Less chores! More Gold!Before the Invasions leave us for good, we hope to offer a beautiful farewell by enabling you to earn more Gold from them. We thank all Descendants who soldiered on through these bittersweet moments, saying "It's time for the Invasions again." The Dev Team will continue to boldly remove what needs to removal and fill what needs filling in a flexible way, working with the community to complete The First Descendant. Please remember the final moments of the Invasions, along with 4.04 million Gold. P.S.1. The Invasions will be removed, but the 400% Infiltration Operations will continue to be available.2. Descendant Mission Board will fully replace the roll for earning Gold from the Invasions.- As compensation for the issue that occurred on February 12, 2026 (Thu) (PST), where the Battle Pass Daily Challenges were not displayed for some Descendants, Battle Pass EXP 260,000 will be granted.ㄴ The compensation will be automatically distributed upon logging into the game after Patch 1.3.20.ㄴFor more details, please refer to the \[February Known Issues] notice. (3) Equipment- Changed the effects of the Typhoon Mode of the Ultimate Weapon "Eye of the Typhoon." (4) Monsters- The Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" no longer performs projectile attacks during phase transitions.- The Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" now fires missiles alternately from both turrets.- Reduced the damage of the following two attacks by the Commander monster "Pattern Elias" in Sigma Sector and Exposed Underwater Base.ㄴ Electric Dischargeㄴ Dash (5) UI & UX- Placing a ping marker now displays the distance to the Descendant.- Adjusted both the maximum ping placement distance and the maximum distance at which a placed ping remains to 250m.ㄴ A placed ping will disappear if it is further than 250m away.- Removed the tooltip indicating the Invasion attempt limit from the Infiltration Operation/Invasion selection UI. (6) Miscellaneous- Some quests will now be instantly completed to expedite the Battlefield Support Operation progress.ㄴ Module Enhancement 13, Max Module Capacity 11 Events(1) Event

Feb 26, 2026 - 15:09
 0
The First Descendant Patch 1.3.20
Greetings, Descendants!

 

Here are the details of The First Descendant Patch 1.3.20.

Descendants, please reconnect to the game for smoother gameplay.

 

■ Patch Date

- 02.25.2026 (Wed) 23:00 PST

 

■ Platforms

- Steam, Xbox, PS5

 

■ Patch Details

Descendant Improvements

(1) Gley/Ultimate Gley

Adjusted the performance of the following skills.

Default

- Thirst

ㄴ Upon hitting an enemy

ㆍ Power of Life Acquired (3 → 5)

ㄴ Life Sphere

ㆍ Power of Life Acquired (3 → 10)

Transcendent Module "Blood and Iron"

- Blood and Iron

ㄴ When a melee weapon is equipped

ㆍ Power of Life Acquired (6 → 10)

ㄴ Life Sphere

ㆍ Power of Life Acquired (6 → 10)

ㄴ Hit check

ㆍ Improved hit checks for terrain elevation differences when attacking enemies within range.

Transcendent Module "Explosive Life"

- Thirst

ㄴ Upon hitting an enemy

ㆍ Power of Life Acquired (3 → 5)

ㄴ Life Sphere

ㆍ Power of Life Acquired (3 → 10)

 

Content Improvements

(1) Descendants

- Improved the impact sound effects for Dia's Glacial Clash, Ice Wall, Avalanche, and Frost Storm skills.

- Added a sound effect for when Dia's Avalanche skill tows enemies.

- Improved the impact sound effects for the skills ‘Snowflake Clash’ and ‘Frost Bloom’ of Dia's Transcendent Module "Blooming Ecstasy."

- Improved the impact sound effects for the Brand Surge skill of Dia's Transcendent Module "Chill Brand."

 

(2) Content

- Changed the number of times you can participate in the Disrupt Invasion operations from twice a day per mission to once a day per mission.

ㄴ Increased the amount of Ironheart Particles obtained upon completing a mission from 250 to 500.

ㄴ Increased the amount of Gold obtained upon completing a mission from 1.25 million Gold to 4.04 million Gold.

ㆍ Up to 4 Disrupt Invasion operations per day (5 million Gold)> Up to 2 Disrupt Invasion operations per day (8.08 million Gold)

# Director's Comments

404 Error Invasion Dungeons Not Found

 

Greetings, Descendants. This is the Director of The First Descendant, Minseok Joo.

The Invasion Dungeons, which you have played like a daily chore will be officially and permanently removed on March 12th. 

Though the Invasions will be gone, your Gold acquisition will be improved through the "Descendant Mission Board."

 

Looking back on the history of Invasions, from the community's scathing feedback when it first launched to the many revisions we made since then, brings mixed feelings.

But now, it's time to let it go and have the more meaningful Descendant Mission Board take its place.

 

Before the Invasions fade into history, we've made some adjustments to help you earn rewards more efficiently during the remaining period.

 

404 Error? Gold Found!

In commemoration of "Dungeon Not Found!", the number of daily dungeon runs will be reduced to 1 per dungeon (2 total per day), and the reward per run will be increased to 4.04 million Gold.

Less chores! More Gold!

Before the Invasions leave us for good, we hope to offer a beautiful farewell by enabling you to earn more Gold from them.

 

We thank all Descendants who soldiered on through these bittersweet moments, saying "It's time for the Invasions again."

 

The Dev Team will continue to boldly remove what needs to removal and fill what needs filling in a flexible way, working with the community to complete The First Descendant. 

Please remember the final moments of the Invasions, along with 4.04 million Gold.

 

P.S.

1. The Invasions will be removed, but the 400% Infiltration Operations will continue to be available.

2. Descendant Mission Board will fully replace the roll for earning Gold from the Invasions.

- As compensation for the issue that occurred on February 12, 2026 (Thu) (PST), where the Battle Pass Daily Challenges were not displayed for some Descendants, Battle Pass EXP 260,000 will be granted.

ㄴ The compensation will be automatically distributed upon logging into the game after Patch 1.3.20.

ㄴFor more details, please refer to the \[February Known Issues] notice.

 

(3) Equipment

- Changed the effects of the Typhoon Mode of the Ultimate Weapon "Eye of the Typhoon."

 

(4) Monsters

- The Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" no longer performs projectile attacks during phase transitions.

- The Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" now fires missiles alternately from both turrets.

- Reduced the damage of the following two attacks by the Commander monster "Pattern Elias" in Sigma Sector and Exposed Underwater Base.

ㄴ Electric Discharge

ㄴ Dash

 

(5) UI & UX

- Placing a ping marker now displays the distance to the Descendant.

- Adjusted both the maximum ping placement distance and the maximum distance at which a placed ping remains to 250m.

ㄴ A placed ping will disappear if it is further than 250m away.

- Removed the tooltip indicating the Invasion attempt limit from the Infiltration Operation/Invasion selection UI.

 

(6) Miscellaneous

- Some quests will now be instantly completed to expedite the Battlefield Support Operation progress.

ㄴ Module Enhancement 13, Max Module Capacity 11

 

Events

(1) Event Challenge

- New Event Challenge "HQ Orders Performance Week" has been added. \[Go to Event]

ㄴ Complete the Challenge to earn melee weapon upgrade materials.

ㄴ Period: After the 02.26.2026 patch - 03.11.2026 23:59 PDT

 

(2) “Accelerate Research Week” Event Extension

- Research time acceleration event "Accelerate Research Week" has been extended.

ㄴ Extended Period: Until 03.11.2026 (Wed) 23:59 PDT

 

Bug Fixes

(1) Descendants

- Fixed an issue where performing specific actions with certain Descendants caused the display of abnormal poses for a short time.

- Fixed an issue where using certain Descendant Skills when riding a Vehicle caused the display of skill animations while weapons are equipped.

- Fixed an issue where the traction range of Dia's ‘Avalanche’ skill did not match the traction range shown in the tooltip.

- Fixed an issue where the cooldown of Dia’s “Avalanche” skill was incorrectly displayed in the tooltip.

- Fixed an issue where enemies towed by Dia's ‘Avalanche’ skill were towed in an awkward manner.

- Fixed an issue where the sound effect for Dia's ‘White Panic’ skill did not play correctly.

- Fixed an issue where the impact sound effect for Dia's ‘Frost Storm’ skill was not synchronized with the actual impact timing.

- Fixed an issue where the ‘Frozen Spire’ from the ‘Frost Bloom’ skill of Dia's Transcendent Module "Blooming Ecstasy" would occasionally not fire.

- Fixed an issue where the English and multilingual descriptions for Dia's Transcendent Module "Chill Brand" were not displayed.

- Fixed an issue where the HP recovery effect of Extinguish did not work properly for the Flame Zones created by Merciless Cuisine of Ultimate Blair's Transcendent Module "Next-level Recipe."

- Fixed an issue where the Reactor stats were not applied to the additional damage dealt by melee weapons while using Gley's Transcendent Module "Blood and Iron."

- Fixed an issue where the sound would cut out during consecutive uses of Gley's Transcendent Module "Blood and Iron" skill.

- Fixed an issue where Gley would aim a firearm while using the Transcendent Module "Blood and Iron" skill.

 

(2) Equipment & Modules

- Fixed an issue where firing the E-Buster while possessing Enhanced Rounds did not cause vibration.

- Revised the "Hammer and Anvil" tooltip to display the actual effects.

ㄴ Fixed an issue where some Option text used before the revision was shown in the tooltip.

ㆍ The values ​​related to Hip Fire Accuracy and Effective Range did not affect the actual Anvil mode, and the tooltip has been updated to reflect the currently applied effects.

ㄴ Added Detection Range explanation to Gyrojet Explosive Rounds.

- Fixed an issue where the Strike Target effect of the Trigger Module "Kill Chain" was not triggered by the King's Guard Lance's Unique Ability "Guardian."

 

(3) Content

- Fixed an issue where the sub quest "A Certain Prologue" required to unlock the Void Intercept Battle "Hanged Man" would not start.

- Fixed an issue where the sub quest "Disseminating Response Policy to the Void Anomalies" required to unlock Void Erosion Purge: Normal would not start.

- Fixed an issue where the quest completion check for module-related quests such as acquiring, combining, or dismantling modules was abnormal.

- Fixed an issue where restarting a mission would request matchmaking for the last dungeon viewed.

- You can now check the prerequisites for quests that must be completed to access certain features and content.

ㄴ Breach Tracking: Reach Mastery Rank 15, Complete quest

ㄴ Arche Trigger Unlock: Reach Mastery Rank 15, Complete sub quest

ㄴ Trigger Module Dismantling: Reach Mastery Rank 15, Complete sub quest

 

(4) Monsters

- Fixed an issue where some attack sounds of the Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" occasionally did not play.

- Fixed an issue where the grenade AoE of the Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" was generated in a tilted state.

- Fixed an issue where the missiles of the Commander monster "Sarcophage" in "Infiltration Operation - Exposed Underwater Base" were being fired in midair.

 

(5) UI & UX

- Fixed an issue where the sound for acquiring core crafting items was not played.

- Fixed an issue where Transcendent Modules would occasionally fail to equip when equipping Recommended Modules.

- Fixed an issue where using the "Select All Sub Options" function when dismantling a Trigger Module would not select the best options when values were low.

 

(6) Miscellaneous

- Starter category items will now only be visible to new Descendants.

- Fixed an issue where equipping Ines's Albion Academy Summer Uniform skin exposed some character parts abnormally.

- Fixed an issue where being in the idle pose while equipping Nell's default outfit exposed some character parts abnormally.

 

Thank you.

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