Ready or Not Changelog v1.4.2
Attention Officers,With the release of Boiling Point, all of us at VOID Interactive have thoroughly enjoyed seeing you gear up and deploy into this next chapter of Ready or Not. The reactions and the intensity in you experiencing seeing you experience the most tactical suspects Los Sueños has to offer have all been amazing. While we're thrilled to have Boiling Point out to the public, we’ve also been working to address some of the issues we’ve observed since launch. We’ve tackled performance issues, crashes, lighting issues, and more. Please check our official Discord for an updated list of some known issues in the #known-issues-and-fixes channel.We are continuously monitoring your bug reports. Please report any bugs you find into our official Ready or Not Discord, using the bug report channels! There they can be structured and collected in one place so we can most effectively deal with them: Ready or Not Bug Reports Thank you for all your support! VOID Interactive Bug Fixes AI: Fixed an issue on the Hard difficulty, which caused suspects to open fire quicker than expected. Replay ViewerFixed crash when skipping back and forth through, or changing the speed of, ‘A New America’ replays.LevelsNo Good DeedFixed haunted house being unnaturally dark.Fixed performance issues caused by rubber ducks.All Gods Burn(Xbox/PS5) Fixed invisible shelves.A New AmericaFixed sprinklers causing performance issues.Fixed endings sometimes incorrectly triggering while the player is dead.Fixed explosion not triggering for clients in multiplayer, if the VIP suspect was apprehended but not disarmed before the jammer timer ran out.(Xbox) Fixed invisible microwave.Miscellaneous Fixes: Fixed lighting breaking when looking through magnified optics.Fixed rare crash related to physics particles.(Xbox) Fixed graphics presets not correctly applying on launch, causing performance issues.(Xbox PC Store) Fixed rare crash occurring during regular gameplay.Known IssuesLighting can break when looking through magnified optics on the low graphics preset.
With the release of Boiling Point, all of us at VOID Interactive have thoroughly enjoyed seeing you gear up and deploy into this next chapter of Ready or Not. The reactions and the intensity in you experiencing seeing you experience the most tactical suspects Los Sueños has to offer have all been amazing.
While we're thrilled to have Boiling Point out to the public, we’ve also been working to address some of the issues we’ve observed since launch. We’ve tackled performance issues, crashes, lighting issues, and more.
Please check our official Discord for an updated list of some known issues in the #known-issues-and-fixes channel.
We are continuously monitoring your bug reports. Please report any bugs you find into our official Ready or Not Discord, using the bug report channels! There they can be structured and collected in one place so we can most effectively deal with them: Ready or Not Bug Reports
Thank you for all your support!
VOID Interactive
Fixed an issue on the Hard difficulty, which caused suspects to open fire quicker than expected.
Fixed crash when skipping back and forth through, or changing the speed of, ‘A New America’ replays.
Fixed haunted house being unnaturally dark.
Fixed performance issues caused by rubber ducks.
(Xbox/PS5) Fixed invisible shelves.
Fixed sprinklers causing performance issues.
Fixed endings sometimes incorrectly triggering while the player is dead.
Fixed explosion not triggering for clients in multiplayer, if the VIP suspect was apprehended but not disarmed before the jammer timer ran out.
(Xbox) Fixed invisible microwave.
Fixed lighting breaking when looking through magnified optics.
Fixed rare crash related to physics particles.
(Xbox) Fixed graphics presets not correctly applying on launch, causing performance issues.
(Xbox PC Store) Fixed rare crash occurring during regular gameplay.
Lighting can break when looking through magnified optics on the low graphics preset.
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