Bodycam Devlog Part [3/4] : Trenches | V0.8 Locked & Loaded

Devlog #3 is Out Now | TrenchesThe third Devlog for Bodycam's next major update is now available.This time, we're taking you inside Trenches, a brand-new battlefield built for Bodycam's biggest update yet.???? Watch Devlog #3In this episode, we explore the design, gameplay, and technology behind our newest map, including:A large battlefield combining close-quarters combat with long-range engagements.Extensive trench networks, underground tunnels, and multiple tactical routes.Dynamic weather and lighting scenarios that change the atmosphere every match.New points of interest, including ruined compounds, forests, and a central church.Dedicated areas designed for FPV drones and RC cars.The creative process behind building one of Bodycam's most ambitious environments to date.Trenches has been designed to offer a wide variety of combat situations, rewarding teamwork, positioning, and tactical decision-making while taking full advantage of the update's new gameplay systems.More DevlogsOur Devlog series is almost complete.Devlog #1: Animation & Loadout is available now. https://www.youtube.com/watch?v=6YUWQXv0MTk&t=25sDevlog #2: Sound Design is available now.https://youtu.be/Oz66Ek1RYWU?si=3Iaz8v7Zce63nwLrDevlog #3: Trenches is out now.https://youtu.be/hRDSX1RLtnw?si=3DdLESFbUSLAFqb5Devlog #4: Player-Driven Improvements coming soon.Each Devlog explores a different part of Bodycam's biggest update, offering a closer look at the features, technology, and design decisions behind it.Thank you, as always, for your incredible support. We hope you enjoy Devlog #3, and we'll see you in the final Devlog.See you on the battlefield.

Aug 25, 2026 - 22:22
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Bodycam Devlog Part [3/4] : Trenches | V0.8 Locked & Loaded
Devlog #3 is Out Now | Trenches

The third Devlog for Bodycam's next major update is now available.

This time, we're taking you inside Trenches, a brand-new battlefield built for Bodycam's biggest update yet.

In this episode, we explore the design, gameplay, and technology behind our newest map, including:

  • A large battlefield combining close-quarters combat with long-range engagements.

  • Extensive trench networks, underground tunnels, and multiple tactical routes.

  • Dynamic weather and lighting scenarios that change the atmosphere every match.

  • New points of interest, including ruined compounds, forests, and a central church.

  • Dedicated areas designed for FPV drones and RC cars.

  • The creative process behind building one of Bodycam's most ambitious environments to date.

Trenches has been designed to offer a wide variety of combat situations, rewarding teamwork, positioning, and tactical decision-making while taking full advantage of the update's new gameplay systems.

More Devlogs

Our Devlog series is almost complete.

Each Devlog explores a different part of Bodycam's biggest update, offering a closer look at the features, technology, and design decisions behind it.

Thank you, as always, for your incredible support. We hope you enjoy Devlog #3, and we'll see you in the final Devlog.

See you on the battlefield.

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