[0.31.0] Dark Fortress
Restart steam for updateIf you get "client configuration is incompatible"- Right click spirit vale- Browse local files- Delete everything- Fresh installFixes and ImprovementsRemade Sanctum Maps to be bigger! (polli)Reduce lag in ET with load balancing across several instances (python)Rewrote PVP arena queuing system to work across servers (or at all) (python)Added vote kick to ETFix: Ice Mage ice shard skill doing more damage than intendedFix: Demon Lord fireball skill doing more damage than intendedFix: Dark Fortress mask and gear in cosmetic shopFix: Solaris Blade missing from cosmetic shopFix: Cyber Rogue Eyewear cosmetic is now being worn backwardsFix: Lockdown skill only stacking 1 time instead of 10 times (multistrike and def pierce was not stacking, but still the stat sheet is not updated past 1 stack)Fix: Fairy Glen mini map doesn't display anythingFix: AGI description not updated. It still shows it increases perfect dodge when it does not.Fix: Enchant/Coating buffs toggling off instead of refreshing durationFix: Grimoires being able to convert to cosmeticsFix: Chat bubble setting not saved after changing mapFix: GS weapon buffs sometimes persist after Weapon SwapFix: Mount dodge animations not working properlyFix: Ice shard and similar skills being reflected from bosses even with Immune ReflectFix: Corpse explosion not working properly when exploding multiple targetsFix: Projectile chain not working with pierceBalance ChangesGrimoires are now character boundSkill splash no longer affects Bonds, introduced new stat Bond TargetsSummons now take 50% less splash damage (damage from attacks when not directly targeted to them)Summons now auto attack and cast at the same timeWraith summon: Str 30 > 45, Luk 45 > 30Grim Scythe: Atk/Matk 30/10 > 45/0Life Drinker: Atk/Matk 25/25 > 20/40Blight Reaver: Atk/Matk 25/25 > 30/30Necronomoicon: Added summon all stats +1 per refineAll books: +1 Bond TargetsOathbound Artifact Set: +1 Bond TargetsSpirit Familiar / Chains of Binding: +1 Bond TargetsSoulbinders Armor Set: +2 Bond TargetsSkill chain range reverted (12 > 15)Movespeed Bonus now capped at +100% (increased on non-combat Mounts)Tenacity Gem: +1% > +2% per refineRagebound Fury: 50% Hp Regen > 1% Max Hp Regen, +25% Buff DurationBoss gear drop rates rebalancedWeaponsEarthspire Staff +15% + 2% Earthquake DMG per refine -3 Earthquake cooldown Remove Earthquake status effects Bloomroot Staff +1% healing/cdr per refine +1% max hp/mp recovery CosmeticsUmbra Knight SetKaeru SetKaeru Chat BubbleFrying Pan (mace)Skull Staff (staff)Sterlight Silver Blade (sword)Sterlight Silver Guard (shield)Dawn Wings x6 (utility)Cosmetics: Kickstarter Designers(Videos will be taken with Designers and announced soon) Genki (Sword) Baguette Jambon-BeurreMurphey (Shield) Shield of FaithChonky (Dagger) GunBladeBaht (Sword) The Dragon ThronePchzn (Mount) Raiga-The StormbreakerXier (Staff) Lunar Demon StaffKJ (Shield) Talapat900 (Dagger) Silent Fate, KodachiBombza (Pet) BobbyMrkbx (Pet) CubemanDahbees (Mount) RefubeespaAlzX (Sword) Twin Flame RakshasaNeofah (Mount) Skyland SanctuaryJune (Mount) ArmoniaChonky (Mount) Mommy-ChanDark Fortress MapWeaponsDuskbreaker axe, uniqueStr +1 per refineAtk +3% per refineCrit +2 per refineGrants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%) (2 Slot) Duskmire staffMatk 2% per refineHp 2% per refineGain Blood Magic (50% of Mp cost paid as Hp, +1% Magic Damage per 1500 Hp)(1 Slot) Duskharvest scythe Atk 2% per refineCrit 2 per refineArea of Melee Skill +35% CDR per refine (2 Slot) Duskveil 15% of damage received is prevented and dealt over the next 3 seconds(1 Slot) Dusktome book Matk +3% per refineHoly Damage +1% per refineHoly Wrath autocasts Damnation Exorcism autocasts Damnation(3 Slot) Duskedge shuriken, unique Crit +3 per refine Atk +2% per refine Aspd limit +1Chance to autocast shuriken fan 1% per refine(1 Slot) Duskscourge launcher Status Damage +100%Status damage +10% per refineAuto-Attack Splash +3Grant Frost RoundsFrost Grenade autocasts Frozen Ground Frozen Ground applies Frost Bite (dot) (2 Slot) Duskbringer gatling gun Multistrike 150Auto Attack Chain +1Crit +1 per refine 1% chance to Stagger on Hit Grants Enchant HolyGrants Enchant Shadow (2 Slot)Armor & CardsEcho Set (Atk) (per refine) Chest: +1 Atk, -1% melee/ranged damage received Legs: +1% neutral resist Feet: +1% def pierce (Full Set: +10% atk) Echo Set (Matk) (per refine) Chest: +1 Matk, -1% magic damage received Legs: +1% non-neutral resist Feet: +1% mdef pierce (Full Set: +10% matk) Face Gear (1 slot) Half bonuses Face Gear (character bound) (2 slot) Speed: +1% multistrike, +1% aspd Life: +1% hp, -1% damage from melee/ranged Power: +1% melee dmg, +1% leech Recovery: +1% healing, +1% cdr Magic: +1% magic dmg, +1% cast speed Force: +1% crit rate, +1% crit dmg Precision: +1% range dmg, +1 range (no refine) Piercing: +1% def/mdef pierce--Knight Card acc +10% threat per refine Scout Card acc +5 atk, +5% hit Mage Card acc +5
Restart steam for update
If you get "client configuration is incompatible"
- Right click spirit vale
- Browse local files
- Delete everything
- Fresh install
Fixes and Improvements
Remade Sanctum Maps to be bigger! (polli)
Reduce lag in ET with load balancing across several instances (python)
Rewrote PVP arena queuing system to work across servers (or at all) (python)
Added vote kick to ET
Fix: Ice Mage ice shard skill doing more damage than intended
Fix: Demon Lord fireball skill doing more damage than intended
Fix: Dark Fortress mask and gear in cosmetic shop
Fix: Solaris Blade missing from cosmetic shop
Fix: Cyber Rogue Eyewear cosmetic is now being worn backwards
Fix: Lockdown skill only stacking 1 time instead of 10 times (multistrike and def pierce was not stacking, but still the stat sheet is not updated past 1 stack)
Fix: Fairy Glen mini map doesn't display anything
Fix: AGI description not updated. It still shows it increases perfect dodge when it does not.
Fix: Enchant/Coating buffs toggling off instead of refreshing duration
Fix: Grimoires being able to convert to cosmetics
Fix: Chat bubble setting not saved after changing map
Fix: GS weapon buffs sometimes persist after Weapon Swap
Fix: Mount dodge animations not working properly
Fix: Ice shard and similar skills being reflected from bosses even with Immune Reflect
Fix: Corpse explosion not working properly when exploding multiple targets
Fix: Projectile chain not working with pierce
Balance Changes
Grimoires are now character bound
Skill splash no longer affects Bonds, introduced new stat Bond Targets
Summons now take 50% less splash damage (damage from attacks when not directly targeted to them)
Summons now auto attack and cast at the same time
Wraith summon: Str 30 > 45, Luk 45 > 30
Grim Scythe: Atk/Matk 30/10 > 45/0
Life Drinker: Atk/Matk 25/25 > 20/40
Blight Reaver: Atk/Matk 25/25 > 30/30
Necronomoicon: Added summon all stats +1 per refine
All books: +1 Bond Targets
Oathbound Artifact Set: +1 Bond Targets
Spirit Familiar / Chains of Binding: +1 Bond Targets
Soulbinders Armor Set: +2 Bond Targets
Skill chain range reverted (12 > 15)
Movespeed Bonus now capped at +100% (increased on non-combat Mounts)
Tenacity Gem: +1% > +2% per refine
Ragebound Fury: 50% Hp Regen > 1% Max Hp Regen, +25% Buff Duration
Boss gear drop rates rebalanced
Earthspire Staff
+15% + 2% Earthquake DMG per refine
-3 Earthquake cooldown
Remove Earthquake status effects
Bloomroot Staff
+1% healing/cdr per refine
+1% max hp/mp recovery
Umbra Knight Set
Kaeru Set
Kaeru Chat Bubble
Frying Pan (mace)
Skull Staff (staff)
Sterlight Silver Blade (sword)
Sterlight Silver Guard (shield)
Dawn Wings x6 (utility)
(Videos will be taken with Designers and announced soon)
Genki (Sword) Baguette Jambon-Beurre
Murphey (Shield) Shield of Faith
Chonky (Dagger) GunBlade
Baht (Sword) The Dragon Throne
Pchzn (Mount) Raiga-The Stormbreaker
Xier (Staff) Lunar Demon Staff
KJ (Shield) Talapat
900 (Dagger) Silent Fate, Kodachi
Bombza (Pet) Bobby
Mrkbx (Pet) Cubeman
Dahbees (Mount) Refubeespa
AlzX (Sword) Twin Flame Rakshasa
Neofah (Mount) Skyland Sanctuary
June (Mount) Armonia
Chonky (Mount) Mommy-Chan
Weapons
Duskbreaker axe, unique
Str +1 per refine
Atk +3% per refine
Crit +2 per refine
Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%)
(2 Slot)
Duskmire staff
Matk 2% per refine
Hp 2% per refine
Gain Blood Magic (50% of Mp cost paid as Hp, +1% Magic Damage per 1500 Hp)
(1 Slot)
Duskharvest scythe Atk 2% per refine
Crit 2 per refine
Area of Melee Skill +3
5% CDR per refine
(2 Slot)
Duskveil
15% of damage received is prevented and dealt over the next 3 seconds
(1 Slot)
Dusktome book
Matk +3% per refine
Holy Damage +1% per refine
Holy Wrath autocasts Damnation
Exorcism autocasts Damnation
(3 Slot)
Duskedge shuriken, unique
Crit +3 per refine Atk +2% per refine Aspd limit +1
Chance to autocast shuriken fan 1% per refine
(1 Slot)
Duskscourge launcher
Status Damage +100%
Status damage +10% per refine
Auto-Attack Splash +3
Grant Frost Rounds
Frost Grenade autocasts Frozen Ground
Frozen Ground applies Frost Bite (dot)
(2 Slot)
Duskbringer gatling gun
Multistrike 150
Auto Attack Chain +1
Crit +1 per refine
1% chance to Stagger on Hit
Grants Enchant Holy
Grants Enchant Shadow
(2 Slot)
Echo Set (Atk)
(per refine)
Chest: +1 Atk, -1% melee/ranged damage received
Legs: +1% neutral resist
Feet: +1% def pierce
(Full Set: +10% atk)
Echo Set (Matk)
(per refine)
Chest: +1 Matk, -1% magic damage received
Legs: +1% non-neutral resist
Feet: +1% mdef pierce
(Full Set: +10% matk)
Face Gear
(1 slot)
Half bonuses
Face Gear (character bound)
(2 slot)
Speed: +1% multistrike, +1% aspd
Life: +1% hp, -1% damage from melee/ranged
Power: +1% melee dmg, +1% leech
Recovery: +1% healing, +1% cdr
Magic: +1% magic dmg, +1% cast speed
Force: +1% crit rate, +1% crit dmg
Precision: +1% range dmg, +1 range (no refine)
Piercing: +1% def/mdef pierce
--
Knight Card acc
+10% threat per refine
Scout Card acc
+5 atk, +5% hit
Mage Card acc
+5 matk, +5% mdef pierce
Acolyte Card acc
+5% healing, +5% buff duration
Rogue Card acc
+5% atkspd, +5% flee
Summoner Card acc
+5 summon all stats
Warrior Card acc
+5% crit dmg, +5% def pierce
--
Weaver Card head
+1 Allstats
+3% Atk/Matk
Paladin Card shield
+10% Neutral Resist
+1% Max Hp per second
Weaver Card Combo
+10% Non-Neutral Resist
Wizard Card acc
+5% Damage to Slowed Targets
+5% Damage to Frozen Targets
+5% Damage to Stunned Targets
Weaver Card Combo
+10% Debuff Duration (Slow, Frozen, Stun)
Berserker Card weapon
+5 Leech
Weaver Card Combo
Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%)
Shinobi Card legs
+5% Atk Speed / Cast Speed
Weaver Card Combo
+5% Perfect Dodge / Move Speed
Gunslinger Card feet, unique
+1 Atk per 50 Hit
Weaver Card Combo
+1 Atk per 10 Perfect Hit
Priest Card chest, unique
+1 Matk per 10% Healing
Weaver Card Combo
+1 Skill Splash per 100% Healing
Necromancer Card weapon
+5 All Summon Stats
Weaver Card Combo
+1 Bond Targets
--
Weaver Master Card head, unique
Base Str >= 99: +1 AA Chain
Base Agi >= 99: +1 Aspd Limit
Base Vit >= 99: No Knockback
Base Int >= 99: -10% Mp Cost
Base Dex >= 99: No Cast Interrupt
Base Luk >= 99: +50% Stun Resist
Gunslinger Master Card head, unique
+3% perfect hit, +1% damage ranged (per refine), +1 range
Wizard Master Card head, unique
+1% damage magic (per refine), +2 cast range
Priest Master Card head, unique
+2% healing, -2% mp cost (per refine)
Shinobi Master Card head, unique
+1% Cooldown Recovery, +2% mp cost (per refine)
Necro Master Card head, unique
+2% mdef pierce (per refine)
Berserker Master Card head, unique
+2% def pierce (per refine)
你覺得這篇文章如何?