Slay the Spire 2 nerfs card removal, buffs shivs, and adds a new reward system
Mega Crit's new Slay the Spire 2 update starts to introduce more progression systems around the edges, but it's a change to card removal at shops that you're likely to feel most if you're working your way through the Ascensions. These Slay the Spire 2 patch notes are still beta branch specific for now, meaning there's still some time to toy around with the launch version of the game. However, with increasingly more improvements on the cards, you might want to consider making the switch across to the roguelike deckbuilder's beta build if you've yet to do so. Read the rest of the story... RELATED LINKS:Terraria is getting new early game magic, as Re-Logic puts class balance under the microscopeSlay the Spire 2 redesigns the map and rescues the Regent in a new balance patchLost in Random: The Eternal Die proves roguelikes don't need to fill 100 hours
Mega Crit's new Slay the Spire 2 update starts to introduce more progression systems around the edges, but it's a change to card removal at shops that you're likely to feel most if you're working your way through the Ascensions. These Slay the Spire 2 patch notes are still beta branch specific for now, meaning there's still some time to toy around with the launch version of the game. However, with increasingly more improvements on the cards, you might want to consider making the switch across to the roguelike deckbuilder's beta build if you've yet to do so.Read the rest of the story...
RELATED LINKS:
Terraria is getting new early game magic, as Re-Logic puts class balance under the microscope
Slay the Spire 2 redesigns the map and rescues the Regent in a new balance patch
Lost in Random: The Eternal Die proves roguelikes don't need to fill 100 hours
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