Sega says strong reviews for its recent games aren’t yet translating to better sales
Sega says the “relatively high acclaim” its modern games receive has not yet translated to higher sales, and that it’s aiming to improve its marketing and sales practices as a result. In the last 18 months, Sega and Atlus have released a roster of critical hits, including Shinobi: Art of Vengeance (Metacritic 87), Two Point Museum (Metacritic 84), Metaphor: ReFantazio (Metacritic 94), Sonic Racing: CrossWorlds (Metacritic 82), and more. However, in its latest financial results Q&A, Sega claims that these “high valuations” of its recent titles haven’t translated to improved sales. While it did not mention any specific titles, the publisher recently called out last year’s CrossWorlds as not having met its initial sales expectations. Read More...
Sega says the “relatively high acclaim” its modern games receive has not yet translated to higher sales, and that it’s aiming to improve its marketing and sales practices as a result.In the last 18 months, Sega and Atlus have released a roster of critical hits, including Shinobi: Art of Vengeance (Metacritic 87), Two Point Museum (Metacritic 84), Metaphor: ReFantazio (Metacritic 94), Sonic Racing: CrossWorlds (Metacritic 82), and more.
However, in its latest financial results Q&A, Sega claims that these “high valuations” of its recent titles haven’t translated to improved sales. While it did not mention any specific titles, the publisher recently called out last year’s CrossWorlds as not having met its initial sales expectations.
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