Path of Exile director Mark Roberts isn't afraid to change "very ancient and often low-quality content"
Path of Exile 3.28, the ARPG's new 'Mirage' update, brings its previous league, Keepers of the Flame, to the core game. While it's relatively common for developer Grinding Gear Games to adapt old seasonal mechanics into a more permanent, if less dramatic, incarnation that sticks around for good, this one feels a little different. Keepers was the RPG's first-ever 'sequel league,' introducing a new and evolved form of Breach. With its integration into the main game, that means the old-school incarnation of Breach is essentially gone. Read the rest of the story... RELATED LINKS:Path of Exile's new Mirages "will certainly" boost ground loot, but GGG is "aware of the problem" in the long termPath of Exile 3.28 has "serious implications for juicing" and a major endgame rework, but GGG is sticking by one divisive changePath of Exile 3.27 tests the waters on sequel mechanics, but its director tells us he wants to avoid "cutting corners"
Path of Exile 3.28, the ARPG's new 'Mirage' update, brings its previous league, Keepers of the Flame, to the core game. While it's relatively common for developer Grinding Gear Games to adapt old seasonal mechanics into a more permanent, if less dramatic, incarnation that sticks around for good, this one feels a little different. Keepers was the RPG's first-ever 'sequel league,' introducing a new and evolved form of Breach. With its integration into the main game, that means the old-school incarnation of Breach is essentially gone.Read the rest of the story...
RELATED LINKS:
Path of Exile's new Mirages "will certainly" boost ground loot, but GGG is "aware of the problem" in the long term
Path of Exile 3.28 has "serious implications for juicing" and a major endgame rework, but GGG is sticking by one divisive change
Path of Exile 3.27 tests the waters on sequel mechanics, but its director tells us he wants to avoid "cutting corners"
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