Patch 13.0
Special Log-In Reward EventLog in every day for the week of Anniversary to receive special prizes! Rewards are cumulative, so you must log in all 7 days to receive the Anniversary Board.Day 1: Title - From the BeginningDay 2: 100 gems, 4 chestsDay 3: 200 gems, 5 chestsDay 4: Spring Bloom Stelle skinDay 5: 500 gems, 6 chestsDay 6: 1000 gems, 7 chestsDay 7: Anniversary board!==GENERALFreezeFreeze durations have been tripled due to underperformanceDestroyAll Destroy items have -1 Cooldown to help struggling buildsMerchantsMerchants no longer deal items from your HeroMerchants now only offer items not from your HeroIntended to increase build diversity by ~80%Crit ChanceAdjusted formula so lower Crit Chance results in fewer CritsRemoved forced lethal CritsAll Heroes now start with the Lethargy skillAll items now have the Weapon typeEverything is a Weapon if you try hard enoughAilaRenamed to AliaPrince MarianasRenamed to Hydro DudeSergeant SudsLoadout updated to 10 Bars of SoapDragonFixed an issue where Dragon's portrait could incorrectly show a Dragon instead of AliaBexKyvers benched their starters and can now actually win gamesBazaarNo longer a crazy placeCOMMONAdmiral's BadgeRenamed to FlairFriendly DollRenamed to Creepy DollStash (New)Can be placed in the Stash for additional Stash slotsDOOLEYCorrected an issue where this character's audio sounded only like beeps and boopsHammletGains the Property typeMonitor LizardPoisons 100/200/300 (was 5/10/15)Copper EdCooldown to 12/11.8/11.6/11.4 (was 7/6/5/4, due to obscene win rate)Hydraulic PressDamage to 1000/1500/2000 per type (was 100/175/200)Marine Core (New)Gains Aquatic, Tech, and Core types6/5/4s CooldownHaste adjacent items for \[2/3/4] secondsWhen you use another Aquatic item, Charge this 1 secondFlint StonesRenamed to Rock Stones (trademark dispute)WallaceRemoved from the game (he knows what he did)Barbed WireRenamed to Barbara WireGains Friend typeAdded googly eyes to the artFirst AidenRenamed to Second AidenCooldown to 6/5/4/3 seconds (was 4, based on tester feedback that he was too weak)Second AidenRenamed to Third AidenHeal 10 (was 10/20/30/40, based on tester feedback that he was too strong)Third AidenRenamed to Fourth AidenHaste an item for 3 seconds (was 1/2/3/4, based on tester feedback that he was too inconsistent between tiers)Fourth AidenRenamed to Fifth AidenHaste 1/2/3/4 item(s) for 3 seconds (was an item, based on tester feedback that upgrades weren't exciting enough)Fifth AidenRenamed to Sixth AidenHaste 1/2/3/4 item(s) for 2.24 seconds (was 3 seconds, based on tester feedback that he was too strong)Sixth AidenRenamed to Seventh AidenCooldown to 4 seconds (was 6/5/4/3, based on tester feedback that he was too weak early game)Seventh AidenRenamed to Eighth AidenHeal to 10/20/30/40 (was 10, based on tester feedback that upgrades weren't exciting enough)Eighth AidenRenamed to Ninth AidenHaste an item for 2.24 seconds (was 1/2/3/4 items, based on tester feedback that upgrades were too exciting)Ninth AidenRenamed to Final AidenRemoved from the game due to complexityJULESIn-Flight MealNow spends 4 Gold at the start of each combat or destroys itselfInstant NoodlesCooldown to 0 seconds (was 4)FreezerStarts at Bronze-tierGiant LollipopNew Quest – Touch GrassReduces Cooldown by 5 secondsKARNOKKarnokRenamed to KarnakAutomatically loses all fights to Dooley to better reflect his unfamiliarity with technologyCaustic SolventDisabled pending investigation into potential violations of international lawLost BladeNo longer spawnsYou don't see?Because it's lostThat's whyBattle AxeFixed an issue where it crit every use regardless of Crit ChanceSignal FireRenamed to Flare(s)Fixed an issue where Karnok sometimes lost fightsMAKWho?PYGMALIENATMRenamed to ATM MachineBeltStarts at Legendary-tierCaltropsStarts at Bronze-tierWhen an enemy uses an item, deal 10/20/30/40 Damage and that item starts Flying(was 1 damage)Cold RoomWhen an enemy uses an item, use this(was When you use an adjacent Property or Tool, Charge this 1 second)Double WhammyRenamed to Triple WhammyMulticast 3 (from 2)FortPressing the Down arrow will double Fort's cooldown reductionJabalian Recurve BowRenamed to Jaballian LongbowJaballian LongbowRenamed to Jabalian Recurve BowOrange JulianRenamed to Thinking KrippFixed an issue where Pyg could win fights in the early gameFixed an issue where Pyg's Max Health could trigger a buffer overflowDue to this fix, Pyg's health is now shown in scientific notationSTELLEStelleRenamed to StellaPrecision CalipersRenamed to CalipersThe entire point of calipers is precision and saying Precision is redundantPogo StickScreen shake added whenever this item activatesSpace LaserFor realism, losing to this item now deletes the user's accountChicken CannonRenamed to Kentucky Friend Chicken Cannon (new branding deal)LavaRollerGains +2 MulticastChaffRenamed to FlaresSirensCorrected an issue where its Cooldown increased on upgradeFixed an issue where items could still function af
Log in every day for the week of Anniversary to receive special prizes! Rewards are cumulative, so you must log in all 7 days to receive the Anniversary Board.
Day 1: Title - From the Beginning
Day 2: 100 gems, 4 chests
Day 3: 200 gems, 5 chests
Day 4: Spring Bloom Stelle skin
Day 5: 500 gems, 6 chests
Day 6: 1000 gems, 7 chests
Day 7: Anniversary board!
==
Freeze
Freeze durations have been tripled due to underperformance
Destroy
All Destroy items have -1 Cooldown to help struggling builds
Merchants
Merchants no longer deal items from your Hero
Merchants now only offer items not from your Hero
Intended to increase build diversity by ~80%
Crit Chance
Adjusted formula so lower Crit Chance results in fewer Crits
Removed forced lethal Crits
All Heroes now start with the Lethargy skill
All items now have the Weapon type
Everything is a Weapon if you try hard enough
Aila
Renamed to Alia
Prince Marianas
Renamed to Hydro Dude
Sergeant Suds
Loadout updated to 10 Bars of Soap
Dragon
Fixed an issue where Dragon's portrait could incorrectly show a Dragon instead of Alia
Bex
Kyvers benched their starters and can now actually win games
Bazaar
No longer a crazy place
Admiral's Badge
Renamed to Flair
Friendly Doll
Renamed to Creepy Doll
Stash (New)
Can be placed in the Stash for additional Stash slots
Corrected an issue where this character's audio sounded only like beeps and boops
Hammlet
Gains the Property type
Monitor Lizard
Poisons 100/200/300 (was 5/10/15)
Copper Ed
Cooldown to 12/11.8/11.6/11.4 (was 7/6/5/4, due to obscene win rate)
Hydraulic Press
Damage to 1000/1500/2000 per type (was 100/175/200)
Marine Core (New)
Gains Aquatic, Tech, and Core types
6/5/4s Cooldown
Haste adjacent items for \[2/3/4] seconds
When you use another Aquatic item, Charge this 1 second
Flint Stones
Renamed to Rock Stones (trademark dispute)
Wallace
Removed from the game (he knows what he did)
Barbed Wire
Renamed to Barbara Wire
Gains Friend type
Added googly eyes to the art
First Aiden
Renamed to Second Aiden
Cooldown to 6/5/4/3 seconds (was 4, based on tester feedback that he was too weak)
Second Aiden
Renamed to Third Aiden
Heal 10 (was 10/20/30/40, based on tester feedback that he was too strong)
Third Aiden
Renamed to Fourth Aiden
Haste an item for 3 seconds (was 1/2/3/4, based on tester feedback that he was too inconsistent between tiers)
Fourth Aiden
Renamed to Fifth Aiden
Haste 1/2/3/4 item(s) for 3 seconds (was an item, based on tester feedback that upgrades weren't exciting enough)
Fifth Aiden
Renamed to Sixth Aiden
Haste 1/2/3/4 item(s) for 2.24 seconds (was 3 seconds, based on tester feedback that he was too strong)
Sixth Aiden
Renamed to Seventh Aiden
Cooldown to 4 seconds (was 6/5/4/3, based on tester feedback that he was too weak early game)
Seventh Aiden
Renamed to Eighth Aiden
Heal to 10/20/30/40 (was 10, based on tester feedback that upgrades weren't exciting enough)
Eighth Aiden
Renamed to Ninth Aiden
Haste an item for 2.24 seconds (was 1/2/3/4 items, based on tester feedback that upgrades were too exciting)
Ninth Aiden
Renamed to Final Aiden
Removed from the game due to complexity
In-Flight Meal
Now spends 4 Gold at the start of each combat or destroys itself
Instant Noodles
Cooldown to 0 seconds (was 4)
Freezer
Starts at Bronze-tier
Giant Lollipop
New Quest – Touch Grass
Reduces Cooldown by 5 seconds
Karnok
Renamed to Karnak
Automatically loses all fights to Dooley to better reflect his unfamiliarity with technology
Caustic Solvent
Disabled pending investigation into potential violations of international law
Lost Blade
No longer spawns
You don't see?
Because it's lost
That's why
Battle Axe
Fixed an issue where it crit every use regardless of Crit Chance
Signal Fire
Renamed to Flare(s)
Fixed an issue where Karnok sometimes lost fights
Who?
ATM
Renamed to ATM Machine
Belt
Starts at Legendary-tier
Caltrops
Starts at Bronze-tier
When an enemy uses an item, deal 10/20/30/40 Damage and that item starts Flying
(was 1 damage)
Cold Room
When an enemy uses an item, use this
(was When you use an adjacent Property or Tool, Charge this 1 second)
Double Whammy
Renamed to Triple Whammy
Multicast 3 (from 2)
Fort
Pressing the Down arrow will double Fort's cooldown reduction
Jabalian Recurve Bow
Renamed to Jaballian Longbow
Jaballian Longbow
Renamed to Jabalian Recurve Bow
Orange Julian
Renamed to Thinking Kripp
Fixed an issue where Pyg could win fights in the early game
Fixed an issue where Pyg's Max Health could trigger a buffer overflow
Due to this fix, Pyg's health is now shown in scientific notation
Stelle
Renamed to Stella
Precision Calipers
Renamed to Calipers
The entire point of calipers is precision and saying Precision is redundant
Pogo Stick
Screen shake added whenever this item activates
Space Laser
For realism, losing to this item now deletes the user's account
Chicken Cannon
Renamed to Kentucky Friend Chicken Cannon (new branding deal)
LavaRoller
Gains +2 Multicast
Chaff
Renamed to Flares
Sirens
Corrected an issue where its Cooldown increased on upgrade
Fixed an issue where items could still function after fighting Stelle
Corrected Vanessa's paint to #6A5ACD
The Boulder
Removed from the game pending the outcome of ongoing litigation
Butterfly Swords
Gains “Your Butter starts Flying.”
Crows Nest
Renamed to Northern Lion's Nest
Added “If you're streaming your Crits deal double damage”
Langxian
Renamed to Long John
Iceberg
Starts at Bronze-tier
Freezes for 1/2/3/4 seconds (was 1 second)
Bonfire
Renamed to Flare
Started on Wife 10 (was on Wife 9)
Quality of Life Features
Monster Loadout: You can now right click a Monster to see its loadout prior to fighting them
Item Details View: You can now right click an item to see its base stats and enchantments
Item Selling Hotkey: Added a Hotkey for item selling
Name Hiding: PvP opponent names can now be hidden
Unity Engine Upgrade
Upgraded to Unity 6.3
May improve performance but could break some 3rd party mods and utilities
Due to changes integral to this version of Unity, we will no longer be able to support OSX 11 Mac or earlier
Prize Pass
Updated with new Karnok cosmetics
Store
New cosmetics added, including a new animated Karnok skin

Heated/Chilled Slots
Now prioritize locations where they are not adjacent to an existing slot
Item Tier Scaling
Adjusted base scaling for items with flat Damage, Shield, or Heal outputs
Primarily buffs Gold and Diamond tiers
Loot Items
On-Sell Loot items now mostly have Shiny enchants that double their effects
Skill Types and Tags
Corrected multiple issues with Skill types and tags
General
Mossy Enchant
New enchantment that grants Regen-based effects
Encounters
Arcane Abyss (Encounter)
Pedestal encounter that enchants an item with Shiny
Dabora
Sell the Rights: Gain 1 Gold for each fight you have won
Monster Sightings: Gain 1 XP for each Monster fight you have lost
Heroic Encounters: Gain 2 Prestige for each Player fight you have lost
Mossy Ridge (Encounter)
Pedestal encounter that enchants an item with Mossy
Vanessa
Jetbike
Flying Fish
Marlon
Dooley
Keylogger
Trojan Horse
C.O.R.A.
Pygmalien
Pontoon
Private Jet
Flying Pig
Mak
Broken Bottle
Scalpel
Staff of the Wise
Moss
Stelle
Cruise Ship
Portable Shield Generator
Inertia Dampener
Jules
Meat Grinder
Cutlery Forge
Boar Roast
Karnok
Lifting Stones
Enervating Sigil
Fairies
Common
Bar of Soap
Ammo 6
Cooldown 2
Heal 20/40/80/160
Lucky Clover
Lucky Clover from the previous event is now a normal item in the game
10/20/40/80% Chance (from 20/40/60/80)
Moon Lily
When you sell this, your leftmost Regen item gains +\[1/2/4/8] Regen
Merchant / Skill Vendor
Reroll costs adjusted:
Silver: 3 Gold (from 4)
Gold: 4 Gold (from 6)
Aero
Starts on Day 1
Starts at Silver-tier
Spawns earlier and sells Vehicle or Drone items
The Antiquarian
Now spawns on all Heroes
Burning Caldera
Updated with new VFX
Other enchantment pedestals will receive similar updates in the future
Dooley’s Crib
Updated options:
Call a Friend: Get an Enchanted Friend or Tech item from any Hero (choose 1 of 3)
Firmware Update: Upgrade your leftmost Core and gain +10% Max Health
Core Study: Get a Skill from any Hero associated with your standard Core type (1 of 5)
Mr. Morland
Now Pyg only
Starts at Silver-tier
Pinfeather
Starts on Day 6
Starts at Gold-tier
Now spawns on all Heroes except Jules
Now deals items from any Hero
Prospero
Starts on Day 1
Starts at Silver-tier
Now deals items from any Hero
Street Festival
Starts on Day 5 (from 4)
Caltrops (Obsidian)
Corrected an issue where this monster’s Lockbox had 4 value instead of 41
Joyful Jack
Now Day 7 Bronze-tier
Oasis Guardian
Sleeping Potion is now Mossy
Roaming Isle
Pet Rock is now Mossy
Sergeant Suds
Now a Silver-tier monster
Now has Hogwash and 7 Bars of Soap
Skill now buffs Heal items based on their value
Trash Golem
Grenade is now Mossy
Treasure Turtle
Gains a Gold-tier Lucky Clover in place of one Bag of Jewels
The following items have been adjusted for scaling:
Claws
Damage 10/20/40/80 (from 10/20/30/40)
Dragon Wing
Shield 40/80/160 (from 40/60/80)
Fang
Damage 5/10/20/40 (from 5/10/15/20)
Frozen Bludgeon
Damage 20/40/80/160 (from 20/40/60/80)
Guardian Shell
Shield 75/150/300 (from 40/60/80)
Harkuvian Launcher
Damage 100/200/400/800 (from 100/200/300/400)
Icebreaker
Damage 100/200/400 (from 100/200/300)
Magnifying Glass
Damage 20/40/80/160 (from 5/15/30/60)
Crusher Claw
Gains the Food type
Exoskeleton
Damage buff 10/20/30/40 (from 5/10/20/40)
Junkyard Lance
Cooldown 10
Damage 25/50/100/200
Marble Scalemail
Cooldown 4 (from 9)
Shield 25/50/100/200 (from 20/60/120/200)
Sunderer
Damage 10/20/40/80 (from 10/20/30/40)
Your enemy's highest Shield item loses 10% Shield for the fight
(from 5/10/15/20)
Alpha Ray
Gains the Tech type
Damage 15/30/60 (from 15/20/25)
Arc Blaster
Damage 15/30/60/120 (from 15/30/45/60)
Balloon Bot
Damage 20/40/80 (from 20/40/60)
Barbed Wire
Deal 20/40/80/160 (from 20/30/40/50)
Beta Ray
Gains the Tech type
Blast Doors
Shield 100/200/400/800 (from 100/200/300/400)
Chemsnail
Redesigned
Cooldown 6 seconds
Slow 1/2/3 item(s) for 2 seconds
When you Slow, Poison 2/4/6
Claw Arm
Scaling to 12/24/36/48 (was 15/30/45/60)
Copper Ed
Cooldown to 6/5/4/3 (was 7/6/5/4)
Poison to 2 (was 4)
Shield to 15 (was 20)
Dooley’s Scarf
Shield 75/150/300 (from 75/100/150)
Dooltron
Cooldown to 30/24 (was 24)
Charge to 2 seconds (was 1/2)
Shield to 25/50 (was 50/100)
Dinosawer
Damage 10/20/40/80 (from 10/20/30/40)
Dooltron Mainframe
Corrected an issue where this could Haste items without a Cooldown
Epsilon Ray
Gains the Tech type
Shield 15/30/60 (from 15/20/25)
Force Field
Shield 25/50/100 (from 30/40/50)
Forklift
Charge to 2 seconds (was 1/2)
Cooldown to 20/14 (was 12)
Gamma Ray
Gains the Tech type
Hammlet
Damage 15/30/60/120 (from 15/25/35/50)
Ice 9000
Poison scaling to 20/30 (was 20/40)
Laser Pistol
Damage 15/30/60/120 (from 15/30/45/60)
Mech-Moles
Cooldown to 5 seconds (was 6)
Miss Isles
Damage 20/40/80 (from 20/30/40)
Oblivion Core
Redesigned
Starts at Legendary-tier
Cooldown 8
Destroy an enemy item for the fight
When you destroy an item, Charge this 1 second
Omega Ray
Gains the Tech type
Propeller Hat
Damage 10/20/40 (from 10/20/30)
Pulse Rifle
Damage 15/30/60/120 (from 15/30/45/60)
Pyrocarbon
Shield 20/40/80 (from 20/30/40)
Rocket Launcher
Damage 8/16/32/64 (from 8/12/16/20)
Tanky Anky
Corrected an issue where Shielded was not working properly
Trollosaur
Damage 50/100/200 (from 50/100/150)
Virus
Now a Common item instead of a Dooley-specific item
Starts at Silver-tier
Poison to 2/4/6 (from 1/2/3/4)
Weakpoint Detector
Scaling to 8/16/24/32 (was 5/10/20/40)
Welding Helmet
Shield 10/20/40/80 (from 10/20/30/40)
Banu Leaves
Shield 15/30/60/120 (from 20/30/40/50)
Blueberry Pie
Shield 20/40/80/160 (from 20/40/60/80)
Bubblegum Floor
Shield 50/100 (from 50/70)
Burrito
Heated: This has +50/75/100% Crit Chance (was 100%)
Cheese Wheel
Shield 5 (was 1)
Cookie Cutters
Damage 10/20/40/80 (from 10/20/30/40)
Cooking Mallet
Damage 10/20/40/80 (from 10/20/30/40)
Curry
Starts at Bronze-tier
Burn to 3/6/9/12 (was 4/6/8)
When you Slow, Charge this 1 second
(was “Charge another Small item 1/2/3 second(s)”)
Cutting Board
Cooldown to 4 seconds (was 5/4/3)
When you use an adjacent Tool, Charge this 1 second and your Weapons gain 5/10/15 Damage for the fight
(was “When you use an adjacent Weapon, it gains 10/20/30 Damage for the fight and Charge this 1 second.”)
Dishwasher
Cooldown to 7 seconds (was 6)
Haste and Heated duration to 2/3 seconds (was 2/4 seconds)
Durian
Shield 20/40/80 (from 20/40/60)
Egg Timer
Charge all your Food 1 second (was 5/8 seconds)
Multicast 4/6
Excellent Vintage
Shield 30/60/120/240 (from 30/60/90/120)
Fortune Cookie
Now spawns a Skill from any Hero
Giant Lollipop
Cooldown 6 (from 5)
Damage 50/100/200 (from 50/100/150)
Giant Sub
Cooldown to 7/5 seconds (was 8/6)
Gingerbread House
When you use a Tool or Food, gain 40/80 Shield
(was just Food)
Grater
Redesigned
Cooldown 6/5/4 seconds
Deal 1 Damage
Slow an item for 1 second
For each adjacent Food, this has +1 Multicast
Hot Box
Burn scaling to 3/6/9 (was 2/4/6)
Ice Swan
Redesigned
Cooldown 6 seconds
Freeze your Chilled items for 3/2/1 second(s)
Chilled: Your Small Chilled items have +1 Multicast and adjacent items are Chilled
Imu
Enchants now map to “Heated: When you Slow”
Knife Set
Damage 20 (from 5/10/15/20)
Luau
Slow 2/3/4 items for 1 second(s) (was Slow 1/2/3 for 2 seconds)
Massive Cleaver
Starts at Gold-tier
Pancakes
Shield 5/10/20/40 (from 5/10/15/20)
Pastry Cart
Renamed to Froyo Cart
Prep Station
Shielded and Fiery now double the buff
Restorative, Toxic, and Obsidian now buff items of their respective output
Pumpkin
Heated: Slow \[2/3/4/5] items for 2 seconds
(was Heated: Slow 1/2/3/4 items for 1 second)
Refrigerator
Redesigned
When you Freeze, Shield 30/60/90 and gain 3/6/? Regen
Chilled: Adjacent items are Chilled
Scorchpepper
The item to the left of this is Heated
(was Food item to the left of this)
Seafood Cracker
Damage 10/20/40/80 (from 10/20/30/40)
Skewer
Damage 10/20/40/80 (from 10/20/30/40)
Sorbet
Shield 15/30/60/120 (from 15/30/45/60)
Stand Mixer
Multicast 2
Haste a Food for 2 seconds
(was Haste adjacent items for 2 seconds)
Universal Sauce
Crit scaling to 4/7/10% (was 3/6/9%)
Whisk
Damage 15/30/60 (from 15/30/45)
Anaconda
Cooldown to 6/4 seconds (was 5)
When you Enrage, this gains +3 Multicast for the fight (was 2/3)
Aurora Vista
Corrected an issue where Shielded was not working properly
Battle Axe
Deal 60/120/180/240 Damage (was 75/150/225/300)
When you Enrage, this gains +60/120/180/240 Damage for the fight (was 75/150/225/300)
Bear Trap
Damage to 25/50/75 (was 50/100/150)
Slow to 2/3/4 seconds (was 3/4/5 seconds)
Boa Constrictor
Cooldown 6 (from 8/7/6)
Damage 20/40/80 (from 10/20/30)
Chains
When you Slow one of your Weapons, it gains +10/20/30/40 Damage for the fight
(was When one of your Weapons is Slowed, it gains +10/20/30/40 Damage for the fight)
Double-bladed Knife
Damage 5/10/20/40 (from 5/10/15/20)
Furs
Redesigned
Cooldown 5 seconds
Your Shield and Heal items gain +10/15/20 Shield and +10/15/20 Heal for the fight
When you Freeze or Crit with a non-Weapon item, Charge this 2 seconds
Your items are affected by Freeze for half as long
Giant Sling
Deal 40/80/120 Damage (was 50/100/150)
Healing Draught
Restorative and Shiny now double Heal
Heal to 25/50% of Max Health (from 30/60)
Hunter’s Axe
Damage 10/20/40/80 (from 10/20/30/40)
Hunter’s Blind
Shield 50 (from 25/50/100)
Scaling 25/50/75 (from 25/50/100)
Hunting Hawk
Crit 10/20/30/40 (from 20/30/40/50)
Infused Arm Wraps
Scaling to 10/20/30 on both effects (was 5/10/15)
Jerky
Heal 30/60/120/240 (from 40/80/120/160)
Leather Jacket
When you Enrage or the Sandstorm starts, destroy this for the fight
(was just on Enrage)
Lichen
Effects now trigger “When you Enrage”
(was “When you stop being Enraged”)
Lost Blade
Deal damage equal to 20% of your Max Health (was 10/15/20%)
Cooldown to 11/10/9 seconds (was 10)
If this is your only item with a Cooldown, its Cooldown is reduced by 5 seconds and it is affected by Freeze and Slow for half as long
Resistance Bands
Cooldown to 6/5/4 seconds (was 6)
Shotgun
Starts at Silver-tier
Damage to 30/60/120 (was 25/50/75/100)
Snow Wisp
Starts at Silver-tier
Cooldown to 6/5/4 seconds (was 6/5/4/3)
Heal 20 (from 10/20/30/40)
Spiked Wraps
Damage 10/20/40/80 (from 20/30/40/50)
Trapping Pit
Starts at Gold-tier
Trapvine
Poison to 10/20 (was 5/10)
Enchants updated to “when you Slow”
Wrist Blade
Damage 30/60/120/240 (from 30/60/90/120)
Wrist Crossbow
Damage 10/20/40/80 (from 15/30/45/60)
Yarrow Paste
Heal 10/20/40/80 (from 20/40/60/80)
Apothecary
Regen to 10/20/30 (was 8/16/24)
Basilisk Fang
Damage 10/20/40/80 (from 10/20/30/40)
Black Ice
Poison to 15/30 (was 10/15)
Blank Slate
Freeze for 1 second (from 0.5)
Boiling Flask
Turbo now Hastes adjacent items
Bottled Lightning
Damage 15/30/60/120 (from 15/25/35/45)
Cauldron
Cooldown to 4 seconds (was 5)
Poison and Burn scaling to 2/4/6 (was 3/4/5)
Cellar
Reload 1/2/3/4 item(s) (was 1)
Covetous Raven
Damage 50/100/200/400 (from 50/100/150/200)
Dragon’s Breath
Cooldown to 8/7/6 (was 9/8/7)
Burn scaling to 5/10/15 (was 6/8/10)
Emerald
Toxic now doubles the buff instead of its base output
Eternal Torch
New Quest: Visit Pearl’s Dig Site – This has -1 second Cooldown
Frost Totem
Cooldown to 7/6/5 seconds (was 6/5/4)
Freezes 1 second (was 0.5)
New Quest: Visit Pearl’s Dig Site – This Freezes an additional item
Frozen Flame
Burn scaling to 5/10/20 (was 5/10/15)
Idol of Decay
New Quest: Visit Pearl’s Dig Site – This has -1 second Cooldown
Letter Opener
Damage 10/20/40/80 (from 10/20/30/40)
Crit Chance 100/125/150/200 (from 100/125/150/175)
Life Conduit
New Quest: Visit Pearl’s Dig Site – This has -1 second Cooldown
Magic Carpet
Damage 40/80/160/320 (from 50/100/150/200)
Plague Glaive
Cooldown 9 (from 9/8)
Damage 100/200 (from 100/150)
Rapid Injection System
Regen to 3/6/9 (was 2/4/6)
Runic Great Axe
Cooldown 6 (from 7/6/5)
Damage 50/100/200 (from 50/75/100)
Ruby
Fiery now doubles the buff instead of its base output
Sands of Time
New Quest: Visit Pearl’s Dig Site – This Slows an additional item
Shard of Obsidian
Damage 5/10/20/40 (from 5/10/15/20)
Shrinking Potion
Corrected an issue where this could reduce Max Health more than expected with certain scaling effects
Spider Fern
Redesigned
Poison 4/6/8 (from 2)
When you win a fight, this gains +\[2] Multicast. If it already has \[2/4/6] of this bonus, reset it instead
This only counts Multicast granted by this item and ignores other sources
Adjusted for consistency and improved Silver-tier playability
Tazidian Dagger
Damage 10/20/40/80 (from 5/10/15/20)
Vitality Potion
Restorative now increases Ammo
Badblocker
Shield 20/40/80 (from 20/40/60)
Belt
Max Health 40/80% (from 50/75/100%)
Billboard
Redesigned
Starts at Gold-tier
Cooldown 3 seconds
Shield equal to 2/3 times this item’s value
When you use an item, it gains +25% value for the fight
Your lowest value item has +1 Multicast
Boomerang
Damage 20/40/80/160 (from 20/40/60/80)
Gains “This starts Flying”
Brass Knuckles
Redesigned
Cooldown 6/5/4/3 seconds
Deal 10 Damage
Gain Max Health for the fight equal to this item’s Damage
Briefcase
Redesigned
Cooldown 4 seconds
Deal 10/20/40/80 Damage
When you win a fight with this, get a Spare Change
Quests:
Quest 1 – Level up (twice)
When you sell this, get 6 Spare Change
Quest 2 – Visit Herma
Heal equal to this item’s Damage
Quest 3 – Visit Kev
Shield equal to this item’s Damage
Quest 4 – Sell 25 Spare Change
This has +50 Damage
Quest 5 – Sell 50 Spare Change
This has +2 Multicast
Bushel
Heal 20/40/80/160 (from 20/40/60/80)
When you use an adjacent item, gain 10/20/40/80 Max Health for the fight
(was Gain Regen equal to 10% of this item's Heal for the fight)
Busy Bee
Added “This starts Flying”
Cash Register
Gives 3 Spare Change (was 2)
Closed Sign
Redesigned
When you use a Property or Tool, gain Max Health for the fight equal to 1/2/3 times its value
Cold Room
Cooldown to 7/6/5 (from 8)
Freeze to 2 targets (from 1/2/3)
Regen to 2/4/6 (from 2/5/8)
Dog
Swapped the 2nd and 3rd quest rewards (Multicast for Cooldown reduction)
Gavel
Cooldown 8 (from 9/8/7)
Damage 100/200/400 (from 100/200/300)
Growth Spurt (New Skill)
You have +10/15/20% Max Health
Gumball Machine
Shield \[--/10/20/30] for each Small item you have in your Stash
(from Shield 10/20/30)At the start of each hour, spend 1 Gold to get a Gumball
(from 2 Gold)
Hogwash
Max Health gain to 50/100/150 (was 30/90/150)
Hypergreens
Damage and Heal scaling to 10/15/20 (was 5/10/15)
Jabalian Recurve Bow
Damage 75/150/300 (from 75/150/225)
Landscraper
Cooldown to 5/4/3 seconds (was 6/5/4)
Shield scaling to 15/20/25 (was 10/15/20)
Matchbox
Burn 4/5/6/7 (from 3/4/5/6)
Model Ship
Cooldown 6/5/4 (from 5/4/3)
Shield equal to this item’s value (from 10)
Money Furnace
Redesigned
Cooldown 7 seconds
Burn equal to this item’s value
When you sell a Spare Change, this gains +2/3/4/5 Value
Your Spare Change have 0 Value
Quests:
Quest 1 – Reach 300+ Value
This item’s Cooldown is reduced by 3 seconds
Quest 2 – Visit Valpak
Your Spare Change have +1 Value
Quest 3 – Attend an Economic Seminar
Your Spare Change have +1 Value
Pepper Spray
Redesigned
Cooldown 5
Burn \[3/6/9/12]
Slow an item \[1/2/3/4] second(s)
The first time you fall below half Health each fight, destroy this and Slow all enemy items for \[1/2/3/4] seconds
Piggles Launcher
Damage / Heal / Shield 10/20/40/80 (from 10/20/30/40)
Burn 2/4/6/8 (from 1/2/3/4)
Gains “A Small item starts Flying”
Piggles Protector
Shield 5/10/20/40 (from 5/10/15/20)
Pinata
Added Quests:
Quest 1 – Visit Tatiana
When you sell this, get another Small Toy from any Hero
Quest 2 – Raid a Candy Stash
When you sell this, get 3 more Chocolate Bars
Quest 3 – Visit a Gumball Machine
When you sell this, get 3 more Gumballs
Quest 4 – Visit Likit
Upgrade this
Pitchfork
Damage 20/40/80/160 (from 20/40/60/80)
Playtime
Redesigned
The first \[--/--/4/8] times you use a Toy each fight, Charge a Heal item 1 second
Premium Piggles
Also gives a Piggles on purchase
Private Hot Springs
Starts at Silver-tier (was Gold)
Cooldown to 4 (was 6)
Burn 6/12/24 (was 8/12)
You have 20/40/60 Regen for each Frozen item (was Regen 8/12)
When you Freeze, Charge this 1/2/3 seconds (was 4 seconds)
The first time you fall below half Health each fight, Freeze all other items for 4 second(s) (was 3 seconds)
Pyg’s Gym
Cooldown to 7 (from 8)
Safe
Added Quests:
Quest 1 – Defeat 3 Monsters
When you sell this, get 3 Loot items
Quest 2 – Find a Cache of Riches
When you sell this, get a Bag of Jewels
Quest 3 – Look for Spare Change
When you sell this, get 6 more Spare Change
Quest 4 – Invest in Yourself
Upgrade this
Signet Ring
Starts at Bronze-tier
Max Health gain 5/10/15/20 (from 5/10/15)
Income 1/2/3/4 (from 1/2/3)
Silk Scarf
Quest requirements changed to 25/15/10 (was 20/10/5)
Slingshot
Damage 20/40/80/160 (from 30/45/60/75)
Gains “Another Small item starts Flying”
Spices
Starts at Gold-tier
Cooldown to 12/10 (from 9)
Streaming Setup
Gains the Toy type
Redesigned
Your Toys and Friends have +Damage, Heal, and Shield equal to their Value
When you use a Toy or Friend, it gains \[2/4/6] Value for the fight
Tea Set
Gains the Tool type
Uwashiwali Bird
Heal 20/40/80/160 (from 20/30/40/50)
Gains “The first 10 times you use this each fight, it starts Flying”
This has +1 Multicast for each Property or Vehicle you have (from Property only)
Aerial Turret
Damage 15/30/60/120 (from 15/25/35/45)
Airplane Glue
Scaling 10/20/30/40 (was 7/14/21/28)
Angle Grinder Drone
Damage 10/20/40/80 (from 10/20/30/40)
Aviators
Shield 20/40/80/160 (from 20/40/60/80)
Battle Drone
Damage 35/70/140 (from 35/70/105)
Box Cutter
Damage 10/20/40/80 (from 10/20/30/40)
Chicken Cannon
Redesigned
Cooldown 6/5/4/3 seconds
Deal Damage equal to the Shield of adjacent Small and Medium items
Adjacent items start Flying
Clockwork Disc
Damage 10/20/40/80 (from 10/20/30/40)
Cloud Tanker
Updated Shielded, Restorative, and Toxic to buff adjacent items
Darts
Damage 10/20/40/80 (from 10/20/30/40)
Drafting Table
Cooldown to 7/6/5 (was 8/7/6)
Experimental Garage
No longer enchants itself
Firecrackers
Damage 20/40/80 (from 20/40/60)
Flare Gun
Burn 10 (from 6/9/12)
Freefall Simulator
Gains the Tech type
Googles
Shield 20/40/80/160 (from 20/40/60/80)
Gyro Gunsight
Scaling to 12/24/36/48 (was 10/20/30/40)
Hammer
Damage 80/160 (from 60/80)
Lightning Butterfly
Starts at Bronze-tier
Damage 5/10/15/20 (from 5)
Buff to 5/10/15/20 (from 10/15/20)
MagShield
Cooldown to 5 seconds
Molten Ball Blaster
Damage 50/100/200/400 (from 50/100/150/200)
Oxygen Mask
Cooldown to 7/6/5/4 (was 5)
No longer a Tool
When you use a Tool or Vehicle, Charge this 2 seconds
(was When you use another Tool or Vehicle, this gains +5/10/15/20 Shield for the fight)
Propeller
Updated enchants to work with “When you use a Flying item”
Ramming Balloon
Redesigned
Starts at Silver-tier
Cooldown 8 seconds
Deal 10 Damage
When you use another Flying item, Charge this 2 seconds
When you Shield, this gains +15/30/45 Damage for the fight
Rocket Drone
Damage 15/30/60/120 (from 15/30/45/60)
Security Drone
Cooldown to 8/7/6/5 seconds (was 8)
Shield 20 (from 20/40/60/80)
Skyliner
Damage 150/300 (from 150/200)
Spotlight
Updated Restorative, Toxic, and Fiery enchants to double the respective buff of the item to the left
Stellar Swallowtail
Damage and Shield to 120/240 (was 100/200)
Vortex Cannon
Cooldown to 5/4 seconds (was 5)
Damage to 50 (was 25)
Scaling to 30/50 (was 25/50)
Anchor
Cooldown to 12 (from 12/10)
Astrolabe
Cooldown to 5 (from 6)
Ballista
Damage 150/300 (from 150/200)
Bayonet
Damage 10/20/40/80 (from 10/15/20/25)
Bilge Worm
Damage 10/20/40/80 (from 10/20/30/40)
Bladed Hoverboard
When you use an adjacent item, deal 20/40/60 Damage and it starts Flying
Blunderbuss
Starts at Gold-tier
Ammo 3/6 (from 3)
Damage 15 (from 30)
Bolas
Damage 20/40/80/160 (from 20/40/60/80)
Calico
Damage 15/30/60/120 (from 15/30/45/60)
Cannon
Damage 40/80/120/160 (from 40/60/80/100)
Cannonade
Damage 200/400 (from 150/200)
Concealed Dagger
Damage 10/20/40/80 (from 10/20/40/30)
Cove
Cooldown to 3 (from 4)
Cutlass
Redesigned
3 second Cooldown
Damage 12/24/48/96
While an enemy item is Slowed, this has +100% Crit Chance
Cyber-Sai
Redesigned
Damage 10/20/40 (from 10/20/30)
When you Crit, your Weapons gain +10/20/30 Damage for the fight
Dart Launcher
Damage 5/10/20 (from 5/10/15)
Double Barrel
Damage 20/40/80/160 (from 20/40/60/80)
Diving Helmet
Redesigned
When you use an Aquatic item, Shield 50/100
Adjacent items are Aquatic in combat
Elemental Depth Charge
Cooldown to 11/10/9 (from 12/10/8)
Freeze to 1 second (from 0.5)
Grapeshot
Damage 30/60/120/240 (from 20/30/40/50)
Grappling Hook
Damage 20/40/80/160 (from 20/40/60/80)
Handaxe
Damage 15/30/60/120 (from 10/15/20/25)
Buff to 5/10/15/20 (from 6/9/12/15)
Harpoon
Ammo 2 (from 1/2/3)
Javelin
Redesigned
Cooldown 5 (from 4)
Damage 50/100/200
Haste your other items 1/2/3 second(s)
Katana
Damage 8/16/32/64 (from 5/10/15/20)
Langxian
This has +40/60/80/100 Damage for each fight you have won with it this run
Upgrades increase the damage for fights previously won
Life Preserver
Heal 200/400/800/1600 (from 200/500/1000/2000)
Lighter
Burn 3/6/9/12 (from 3/5/7/9)
Musket
Damage 100/150/300 (from 100/150/200)
Narwhal
Damage 5/10/20/40 (from 5/10/15/20)
Oni Mask
Cooldown to 6 (from 10)
Removed: “When you Slow, Charge this”
Orange Julian
Cooldown to 9/8/7 (from 10/9/8)
Pearl
Shield 10/20/40/80 (from 10/20/30/40)
Pesky Pete
Gains “This starts Flying.”
Pet Rock
Damage 10/20/40/80 (from 8/16/24/32)
Piranha
Damage 15 (from 20)
Revolver
Damage 8/16/32/64 (from 8/16/24/32)
Pop Snappers
Burn 4/8/12/16 (from 4/6/8/10)
Seaweed
Gains the Food type
Sextant
When you Haste, +10% Crit (from 5%)
Sharkclaws
Enchanted versions now only buff, and no longer provide both scaling output and buff
Shoe Blade
Damage 25/50/100/200 (from 20/40/60/80)
Shovel
Damage 25/50/100/200 (from 20/40/60/80)
Shuriken
Damage 5/10/20/40 (from 5/10/15/20)
Silencer
Renamed to Suppressor
Sniper Rifle
Cooldown to 8 seconds (was 9)
Stealth Glider
Redesigned
Cooldown 6/4/2
An item starts Flying
You take 10% less damage for each Flying item you have
Submerged
Corrected an issue where this was not properly targeting all Weapons
Swashbuckle
Crit 20/40 (from 15/30)
Trebuchet
Damage 75/150/300 (from 75/150/250)
Burn 8/16/24 (from 5/15/25)
Vampire Squid
Damage 15/30/60 (from 15/30/45)
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