Nvidia’s upcoming DLSS 5 tech turns Resident Evil’s Grace and Leon into soulless, AI-filtered slop
Yes, the image above is real. Yes, it just kind of looks like an AI filter. And yes, it's really how Nvidia chose to debut and tout its upcoming DLSS 5 technology. This is where we are now. This is what the tech industry is selling, described by Digital Foundry as "Nvidia's attempt to use machine learning to leapfrog generations of GPU hardware evolution to deliver photo-realistic lighting using the hardware of today." Image via Digital Foundry And so, this new technology takes Resident Evil Requiem's Grace Ashcroft, and her beautiful face model Julia Pratt, runs them both through an AI filter, and spits out something that looks like a bad ad for a mobile game that you get while scrolling YouTube shorts. Or worse, the AI-powered "recreations" that people keep plugging into their generative machines to tout on social media's "look what I made" meta. That's just not even Grace anymore, or Leon, as shown in the image above. And it gets worse, as seen in another image below. Nvidia showed off DLSS 5 at GDC this week, scheduled to come later this year to the RTX 50s-series GPUs, with Requiem and also Starfield, and that example below is even more egregious. I mean, look at this crap: Image via Digital Foundry This is what we get when DLSS 5's "lighting model uses just color information and motion vectors to deliver photo-realistic imagery," according to DF. I thought it was a joke at first, but no, it's very real. And all I see in these faces is that same lifeless, uncanny valley-looking AI face that keeps popping up everywhere. This, to me, is just the latest in a long line of signs that artistry is dying in favor of the AI boom. For now, at least, most gamers won't have to worry about their games looking like this as companies like Nvidia continue pumping its resources into data centers that end up pricing people out of even acquiring the tech needed to run this stuff in the first place. Man, this sucks. What do you think about where the industry is headed with DLSS 5 and its implications? The post Nvidia’s upcoming DLSS 5 tech turns Resident Evil’s Grace and Leon into soulless, AI-filtered slop appeared first on Destructoid.

Yes, the image above is real. Yes, it just kind of looks like an AI filter. And yes, it's really how Nvidia chose to debut and tout its upcoming DLSS 5 technology.
This is where we are now. This is what the tech industry is selling, described by Digital Foundry as "Nvidia's attempt to use machine learning to leapfrog generations of GPU hardware evolution to deliver photo-realistic lighting using the hardware of today."
Image via Digital Foundry And so, this new technology takes Resident Evil Requiem's Grace Ashcroft, and her beautiful face model Julia Pratt, runs them both through an AI filter, and spits out something that looks like a bad ad for a mobile game that you get while scrolling YouTube shorts. Or worse, the AI-powered "recreations" that people keep plugging into their generative machines to tout on social media's "look what I made" meta. That's just not even Grace anymore, or Leon, as shown in the image above. And it gets worse, as seen in another image below. Nvidia showed off DLSS 5 at GDC this week, scheduled to come later this year to the RTX 50s-series GPUs, with Requiem and also Starfield, and that example below is even more egregious.
I mean, look at this crap:
Image via Digital Foundry This is what we get when DLSS 5's "lighting model uses just color information and motion vectors to deliver photo-realistic imagery," according to DF. I thought it was a joke at first, but no, it's very real. And all I see in these faces is that same lifeless, uncanny valley-looking AI face that keeps popping up everywhere. This, to me, is just the latest in a long line of signs that artistry is dying in favor of the AI boom. For now, at least, most gamers won't have to worry about their games looking like this as companies like Nvidia continue pumping its resources into data centers that end up pricing people out of even acquiring the tech needed to run this stuff in the first place.
Man, this sucks. What do you think about where the industry is headed with DLSS 5 and its implications?
The post Nvidia’s upcoming DLSS 5 tech turns Resident Evil’s Grace and Leon into soulless, AI-filtered slop appeared first on Destructoid.
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