Most of Bungie wasn’t even aware Destiny 2 was ending development, according to report
As we learned yesterday, Destiny 2 is soon to end active development, with its last update to launch this June. However, it seems the broader public wasn’t the only one that first heard of these plans from the media, as reportedly most of Bungie had no idea this was going to happen. That is according to Forbes’ Paul Tassi, who wrote on X that “almost all of Bungie did not know about this until it was announced.” Furthermore, after one user said they must have known because they’re making Moment of Triumph, i.e., the game’s final update, Tassi added that it’s just a reskinned “normal event thing,” implying that it won’t be so triumphant after all. Almost all of Bungie did not know about this until it was announced https://t.co/OVaT1AgZr0— Paul Tassi (@PaulTassi) May 22, 2026 https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 He clarified that this happens often with big studios, as announcing these moves to large developer teams would’ve certainly led to leaks weeks or even months in advance. Bungie, suddenly but not unexpectedly, announced yesterday that Destiny 2 would be ending active development as of this June. The final update, titled Moment of Triumph, will close out its nine-year-long journey, filled with some titanic highs but also hellish lows. While many anticipated that this is some sort of segue into Destiny 3, it was claimed after the announcement that a third game isn’t being worked on at the moment, with Bungie potentially planning to lay off a significant portion of its workforce (per Jason Schreier). This also comes after Sony revealed Bungie was a proper money sinkhole, costing the Japanese corporation over $765 million in net losses. Recently, Bungie put out Marathon, which, while one of the flashiest and most fun extraction shooters I’ve ever played, failed to captivate a broader audience due to its hardcore focus within an already niche genre. It also had to compete with ARC Raiders (itself is not faring so well recently), which had amassed a sizeable casual audience that saw no need to jump into yet another extraction shooter. In the wake of all of this, I expect Bungie to either downsize to near non-existence or get shuttered altogether, seeing as Marathon has little chance of becoming a hit and isn’t big enough to support a potential third game’s development cycle. Unless Sony decides it’s worth pouring in even more money into a studio that hasn’t really made any of the investments back, I can’t predict a bright future for this once-great studio. 0 The post Most of Bungie wasn’t even aware Destiny 2 was ending development, according to report appeared first on Destructoid.
That is according to Forbes’ Paul Tassi, who wrote on X that “almost all of Bungie did not know about this until it was announced.” Furthermore, after one user said they must have known because they’re making Moment of Triumph, i.e., the game’s final update, Tassi added that it’s just a reskinned “normal event thing,” implying that it won’t be so triumphant after all.
Almost all of Bungie did not know about this until it was announced https://t.co/OVaT1AgZr0
— Paul Tassi (@PaulTassi) May 22, 2026 https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 He clarified that this happens often with big studios, as announcing these moves to large developer teams would’ve certainly led to leaks weeks or even months in advance.
Bungie, suddenly but not unexpectedly, announced yesterday that Destiny 2 would be ending active development as of this June.
The final update, titled Moment of Triumph, will close out its nine-year-long journey, filled with some titanic highs but also hellish lows. While many anticipated that this is some sort of segue into Destiny 3, it was claimed after the announcement that a third game isn’t being worked on at the moment, with Bungie potentially planning to lay off a significant portion of its workforce (per Jason Schreier).
This also comes after Sony revealed Bungie was a proper money sinkhole, costing the Japanese corporation over $765 million in net losses. Recently, Bungie put out Marathon, which, while one of the flashiest and most fun extraction shooters I’ve ever played, failed to captivate a broader audience due to its hardcore focus within an already niche genre.
It also had to compete with ARC Raiders (itself is not faring so well recently), which had amassed a sizeable casual audience that saw no need to jump into yet another extraction shooter.
In the wake of all of this, I expect Bungie to either downsize to near non-existence or get shuttered altogether, seeing as Marathon has little chance of becoming a hit and isn’t big enough to support a potential third game’s development cycle. Unless Sony decides it’s worth pouring in even more money into a studio that hasn’t really made any of the investments back, I can’t predict a bright future for this once-great studio.
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