MENACE Patch #4 - Bug Fixes, Improvements, New Weapon

Hi all, as we are slowly transitioning back to regular development, we have another patch focused on bug fixes, balancing and improvements today. We will soon be able to present you our Early Access roadmap and also let you know what the first big patch will bring to the game. So far we have had no patch without any new content, so today we give you the "Kruger Counter-Terrorism Machine Pistol" which is a new type of heavy SMG. It will be among the best weapons to deliver loads of hitpoint damage over short distances. You can find it in the black market as well as the faction rewards.We will keep working as hard as possible to improve the game based on your feedback!Note: This update is save game compatible with your ongoing campaigns.Changelog: v0.6.7+16403New Added Heavy SMG to black market and to faction rewards Jetpack now counts as movement with regards to perks 'Steady Gun' and 'Zig Zag'Improvements Added preview map icons for Pirate Ringleader, Captain and Bombmaker Added notifications when trying to deploy undeployable leaders (e.g. no vehicle, not enough squaddies, unavailable) Added notifications for quick save/load, that these aren't available in Ironman mode Adjusted 'hunt hive queen' spawn settings Mines and Acid Puddles no longer affect flying units Changed the default keybinding of 'Select Previous Unit' from 'Shift+Tab' to 'Ctrl+Tab' to avoid clashes with the Steam overlay Changed default display mode from "Fullscreen" to "Fullscreen Window" since some players report problems with fullscreen Updated and fixed DMR tier 2 icons and description Added correct icon for 'Advanced Sensor' accessory Reduced volume of splash video to 80% Improved some translations Added various iconsBugfixes FIXED Vehicle accessory 'Additional Armor Plating' now applies armor to all directions FIXED 'Jaeger fatigues' inactive icon FIXED One operation having the same type of mission FIXED Issue where turn could freeze against the Rogue Army FIXED Grass scaling issue FIXED Case where heavy vehicle weapons would unintentionally unequip light weapon slot FIXED some leader portraits covered stats or other imporant UI elements FIXED Game was auto saved twice in Ironman mode when opening the Mission select screen FIXED Perk 'Gostepriimstvo Babushki' not applying some of its effects when unit is in tower FIXED Dead units floating in the air when watchtower gets destroyed FIXED Perk 'This is a knife' can no longer be used after demotion FIXED Unlocking OCIs in the story faction window looked like it would cost OCI components FIXED Wardog drone armor damage FIXED 'Pink Material' for detached weapons on death FIXED 'Explosive Charge' wasn't usable after picking additional uses via ammo crate FIXED Perk 'Long Bomb'stopped working after completing a mission FIXED 'ATGM Indirect Fire' doing no damage to some enemies. (Please note that this attack still only hits a single element) FIXED The movement overlay was missing after using the 'Vehicle Rotation' skill FIXED Offmap ability 'Laser Turret' now always spawns if there is a least 1 valid tile in range FIXED Multiple squaddies sometimes used the same random seed for generating their names and birthplace FIXED In older savegames Menace presence on some planets was still negative, causing issues FIXED For some players barks of the first construct mission where played in all construct missions FIXED Abandoned pirate trucks no longer show 'Capturing' in their tooltip FIXED Some UI elements weren't retranslated when the game language was changed during missions FIXED Objective "Evac 3 or more units" didn't fail instantly, when having less than 3 alive moveable units FIXED OCIs didn't fit in selection overlay, when most OCIs were unlocked FIXED English loca now uses the term "sqaddies" instead of "manpower" / "squadmates" for conformity FIXED Shambler and IED explosions no longer ignore protection provided by vehicles FIXED Perk 'Berserk' didn't trigger in certain cases FIXED 'Hollow Point Ammo', 'Rend Ammo' and 'Match Ammo' didn't work properlyBalancing Increased watchtower hitpoints from 250 to 300 Adjusted grenade pistol Damage from 15 to 30 Armor Penetration from 15 to 30 Damage to Armor Durability from 20 to 35 Accuracy Bonus from 20 to 15 Suppression from 0 to 50 Buffed K-GMW auto grenade launcher Damage from 25 to 30 Armor Penetration from 25 to 30 Damage to Armor Durability from 25 to 35 Increased grenade pistol price from 25 to 35 Removed concealment from some pirate units Missions Made hunt down saboteurs mission slightly easier and added some local militia defenders Slightly reduced chance to spawn Blaster Bugs in the early gameKnown Issues Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens please whitelist the "GameAssembly.dll" and "Menace.exe". If the game is installed on HDD drives, loading times are bad and barks are delayed. Using Shift-Tab to open the Steam Overlay causes the g

Feb 19, 2026 - 21:45
 0
MENACE Patch #4 - Bug Fixes, Improvements, New Weapon

Hi all,

as we are slowly transitioning back to regular development, we have another patch focused on bug fixes, balancing and improvements today.

We will soon be able to present you our Early Access roadmap and also let you know what the first big patch will bring to the game.

So far we have had no patch without any new content, so today we give you the "Kruger Counter-Terrorism Machine Pistol" which is a new type of heavy SMG. It will be among the best weapons to deliver loads of hitpoint damage over short distances. You can find it in the black market as well as the faction rewards.

We will keep working as hard as possible to improve the game based on your feedback!

Note: This update is save game compatible with your ongoing campaigns.

Changelog: v0.6.7+16403

New
  • Added Heavy SMG to black market and to faction rewards

  • Jetpack now counts as movement with regards to perks 'Steady Gun' and 'Zig Zag'

Improvements
  • Added preview map icons for Pirate Ringleader, Captain and Bombmaker

  • Added notifications when trying to deploy undeployable leaders (e.g. no vehicle, not enough squaddies, unavailable)

  • Added notifications for quick save/load, that these aren't available in Ironman mode

  • Adjusted 'hunt hive queen' spawn settings

  • Mines and Acid Puddles no longer affect flying units

  • Changed the default keybinding of 'Select Previous Unit' from 'Shift+Tab' to 'Ctrl+Tab' to avoid clashes with the Steam overlay

  • Changed default display mode from "Fullscreen" to "Fullscreen Window" since some players report problems with fullscreen

  • Updated and fixed DMR tier 2 icons and description

  • Added correct icon for 'Advanced Sensor' accessory

  • Reduced volume of splash video to 80%

  • Improved some translations

  • Added various icons

Bugfixes
  • FIXED Vehicle accessory 'Additional Armor Plating' now applies armor to all directions

  • FIXED 'Jaeger fatigues' inactive icon

  • FIXED One operation having the same type of mission

  • FIXED Issue where turn could freeze against the Rogue Army

  • FIXED Grass scaling issue

  • FIXED Case where heavy vehicle weapons would unintentionally unequip light weapon slot

  • FIXED some leader portraits covered stats or other imporant UI elements

  • FIXED Game was auto saved twice in Ironman mode when opening the Mission select screen

  • FIXED Perk 'Gostepriimstvo Babushki' not applying some of its effects when unit is in tower

  • FIXED Dead units floating in the air when watchtower gets destroyed

  • FIXED Perk 'This is a knife' can no longer be used after demotion

  • FIXED Unlocking OCIs in the story faction window looked like it would cost OCI components

  • FIXED Wardog drone armor damage

  • FIXED 'Pink Material' for detached weapons on death

  • FIXED 'Explosive Charge' wasn't usable after picking additional uses via ammo crate

  • FIXED Perk 'Long Bomb'stopped working after completing a mission

  • FIXED 'ATGM Indirect Fire' doing no damage to some enemies. (Please note that this attack still only hits a single element)

  • FIXED The movement overlay was missing after using the 'Vehicle Rotation' skill

  • FIXED Offmap ability 'Laser Turret' now always spawns if there is a least 1 valid tile in range

  • FIXED Multiple squaddies sometimes used the same random seed for generating their names and birthplace

  • FIXED In older savegames Menace presence on some planets was still negative, causing issues

  • FIXED For some players barks of the first construct mission where played in all construct missions

  • FIXED Abandoned pirate trucks no longer show 'Capturing' in their tooltip

  • FIXED Some UI elements weren't retranslated when the game language was changed during missions

  • FIXED Objective "Evac 3 or more units" didn't fail instantly, when having less than 3 alive moveable units

  • FIXED OCIs didn't fit in selection overlay, when most OCIs were unlocked

  • FIXED English loca now uses the term "sqaddies" instead of "manpower" / "squadmates" for conformity

  • FIXED Shambler and IED explosions no longer ignore protection provided by vehicles

  • FIXED Perk 'Berserk' didn't trigger in certain cases

  • FIXED 'Hollow Point Ammo', 'Rend Ammo' and 'Match Ammo' didn't work properly

Balancing
  • Increased watchtower hitpoints from 250 to 300

  • Adjusted grenade pistol

    • Damage from 15 to 30

    • Armor Penetration from 15 to 30

    • Damage to Armor Durability from 20 to 35

    • Accuracy Bonus from 20 to 15

    • Suppression from 0 to 50

  • Buffed K-GMW auto grenade launcher

    • Damage from 25 to 30

    • Armor Penetration from 25 to 30

    • Damage to Armor Durability from 25 to 35

  • Increased grenade pistol price from 25 to 35

  • Removed concealment from some pirate units

  • Missions

    • Made hunt down saboteurs mission slightly easier and added some local militia defenders

    • Slightly reduced chance to spawn Blaster Bugs in the early game

Known Issues
  • Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens please whitelist the "GameAssembly.dll" and "Menace.exe".

  • If the game is installed on HDD drives, loading times are bad and barks are delayed.

  • Using Shift-Tab to open the Steam Overlay causes the game to think Shift is pressed permanently, until Shift is pressed and released again.

  • Some letters in Polish, Russian, and Ukrainian are displayed with a different font.

  • Display mode "Fullscreen" behaves sometimes not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead.

Steam Reviews: Your Feedback Matters

Now that MENACE has entered Early Access, please consider taking a moment to leave a Steam review. Early Access is a collaborative process where your thoughts and feedback matter as patches and content are developed. Even if it's a few sentences about how you feel about MENACE, it'd be a great help to the team.

Community Guides and Resources

Be sure to check out the latest community resources and official guides.

  • The Gate Rippers’ War Manual: This is a mega-compilation of guides that covers the basics of MENACE, how to use stealth, what accessories to pick, how to engage in close-quarters combat, and much more. A must-read for any prospective commander looking to excel in the Wayback.

  • Squad Leaders, a Brief(ish) Overview: A fantastic overview of all the game's current Squad Leaders and what their strengths are.

  • Enemy Almanac: Rogue Army: Knowing your enemy is half the battle. This guide covers the Rogue Army, what their strengths are, and how to fight them effectively.

  • Official Beginner's Guide: If you're brand new to MENACE then check out our official beginner's guide that'll cover all the essentials to prepare you for the frontlines.

  • Official MENACE Wiki: Do you have more questions about MENACE? We have a community-run wiki that has details and information to help you along.

Engage, Explore, and Stay Informed

You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website.

https://store.steampowered.com/app/2432860/MENACE/

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