Kingdom Come: Deliverance 2 devs were "experimenting" for the first game, but came armed with knowledge and about 100 more staff members for the sequel: "It had to stand taller"

"If you try something genuinely new, the odds of it being perfectly smooth from day one are slim"

Mar 29, 2026 - 21:33
 2
Kingdom Come: Deliverance 2 devs were "experimenting" for the first game, but came armed with knowledge and about 100 more staff members for the sequel: "It had to stand taller"
"If you try something genuinely new, the odds of it being perfectly smooth from day one are slim"

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