id Software's 2D platformers were making "10 times" more money than its early FPS games, and Doom might never have happened if the studio followed the easy cash

Adrian Carmack getting a fright playing Catacomb 3-D is to thank for Doom existing

Feb 3, 2026 - 00:08
 0
id Software's 2D platformers were making "10 times" more money than its early FPS games, and Doom might never have happened if the studio followed the easy cash
Adrian Carmack getting a fright playing Catacomb 3-D is to thank for Doom existing

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