How BioWare can make an unlikely comeback, and why it never will: The first step is cancelling Mass Effect
t the end of 2024, I resigned myself to the fact that BioWare was no longer capable, or willing, to make the kind of RPGs that once cemented it as the titan of the genre—or to put it more selfishly, the kind of RPGs I wanted to play. After The Veilguard, which followed Anthem, which followed Andromeda, I'd lost faith. I was emphatic and probably a little bit dramatic: I was out and the studio that excited me more than any other RPG developer was long gone... Read more.

t the end of 2024, I resigned myself to the fact that BioWare was no longer capable, or willing, to make the kind of RPGs that once cemented it as the titan of the genre—or to put it more selfishly, the kind of RPGs I wanted to play. After The Veilguard, which followed Anthem, which followed Andromeda, I'd lost faith. I was emphatic and probably a little bit dramatic: I was out and the studio that excited me more than any other RPG developer was long gone... Read more.
What's Your Reaction?