GRIME II IS OUT NOW! + Launch Sale!

GRIME II IS OUT NOW! + Launch Discount Hey everyone! Please have fun playing GRIME II! https://store.steampowered.com/app/2529790/GRIME_II/I hope playing it will make you feel like you've been listened to all those years since the first GRIME came out! :)ITEMS - No more finding an item you'll likely never use at the end of a difficult challenge. -> Every item is, useful, permanent and evolves throughout the game.NON-LINEAR - The world is far more open and can be tackled out of order.VISUAL VARIETY - Each area is designed to be far more visually distinct and full of personality.FAST TRAVEL - Has been changed away from the "stag-station" style system and should be far more convenient, while still earned.STORY - The world has a far richer history with many more NPCs and stories to discover. (But impatience is a highly desirable trait, and those wishing to skip can choose to do so.)BUILD VARIETY - Play however you want! Melee or ranged, with or without parry. And over 40 unique abilities!STRATEGY BEYOND STAMINA - Stamina limitations are gone, but the combat in GRIME II hasn't lost its methodical complexity, if anything, the challenge has only grown.SCALE - With far more content, secrets, and over double the bosses, you can expect your return to the world of GRIME to be longer than your the first. And there is much, muuuuuch more. But I'll leave the rest for you to discover yourself!If you have any issues, please feel free to report them directly to us on Discord or the Steam Forums and we'll do our best to make sure it's addressed!

Mar 31, 2026 - 23:13
 0
GRIME II IS OUT NOW! + Launch Sale!
GRIME II IS OUT NOW! + Launch Discount

Hey everyone! Please have fun playing GRIME II!

https://store.steampowered.com/app/2529790/GRIME_II/

I hope playing it will make you feel like you've been listened to all those years since the first GRIME came out! :)

  • ITEMS - No more finding an item you'll likely never use at the end of a difficult challenge. -> Every item is, useful, permanent and evolves throughout the game.

  • NON-LINEAR - The world is far more open and can be tackled out of order.

  • VISUAL VARIETY - Each area is designed to be far more visually distinct and full of personality.

  • FAST TRAVEL - Has been changed away from the "stag-station" style system and should be far more convenient, while still earned.

  • STORY - The world has a far richer history with many more NPCs and stories to discover. (But impatience is a highly desirable trait, and those wishing to skip can choose to do so.)

  • BUILD VARIETY - Play however you want! Melee or ranged, with or without parry. And over 40 unique abilities!

  • STRATEGY BEYOND STAMINA - Stamina limitations are gone, but the combat in GRIME II hasn't lost its methodical complexity, if anything, the challenge has only grown.

  • SCALE - With far more content, secrets, and over double the bosses, you can expect your return to the world of GRIME to be longer than your the first.

    And there is much, muuuuuch more. But I'll leave the rest for you to discover yourself!

If you have any issues, please feel free to report them directly to us on Discord or the Steam Forums and we'll do our best to make sure it's addressed!

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