Broken Sword devs showered in $400,000 after promising to drop AI upscaling and draw 55,000 frames by hand for remastered sequel: "No AI, just humans"
Revolution Software's previous remaster used AI upscaling, but "in the end it was a lot of work that could have frankly been spent directly on the game"
Revolution Software's previous remaster used AI upscaling, but "in the end it was a lot of work that could have frankly been spent directly on the game" What's Your Reaction?