April 16, 2026, Update Announcement

Dear Navigators:This update will be deployed using \[zero-downtime maintenance].During maintenance, you can still log into the game normally and participate in matches, but the servers may experience brief fluctuations. We appreciate your understanding.Once maintenance is complete, you'll be prompted to \[Update the Game]. Please follow the instructions to update your client to the latest version. After logging back in, you'll be ready to experience everything new this patch!If you are in the middle of a match when maintenance ends, you will receive an \[Update Prompt] after the match concludes. Your gaming experience will not be affected.If you exit the game before maintenance ends and click \[Update] to re-enter after maintenance, you may be unable to reconnect to your previous match. We recommend planning your playtime carefully to avoid impacting your match experience.The maintenance duration may be adjusted based on actual circumstances. If an extension is needed, an advance notice will be posted on the official website. Thank you for your understanding.▽ Update TimeApril 16, 00:00 – 07:00 AM (UTC+0)▽ Update ScopeStrinova Public Beta Servers▽ Maintenance CompensationDream Token ×100, Basestring ×100▽ Update Content1. New Map\[New Demolition Map — Lebrun City]A rising coastal city in the south, Lebrun City is defined by its prime harbor and strategic location. As urban renewal accelerates, soaring skyscrapers stand across the street from aging residential blocks, marking the crossroads of two eras.Strategy:Control the mid-lane to enable efficient rotations and support plays.Tactically placing Tattletales can significantly reinforce your defensive setup.The sewer is a strong flanking route, but watch out for enemies using it the same way.2. Gameplay Updates\[Outbreak]Random Events Phase 2Several new opening random events have been added, along with a slight increase to the overall event spawn rate.Card System Updates & OptimizationsCard Trial Extravaganza: 6 brand-new trial decks are now available, and they will not rotate out this season.Slightly improved the spread on Enhanced Ignis.Outbreak Balance AdjustmentsSuperstrings now gain XP from dealing damage at a faster rate.Previously, each level-up granted Superstrings +5% Damage. This has been changed to: each level-up now grants +5% Weapon Damage.The Blast Fiend's self-destruct ultimate can no longer trigger the Armor Forger card effect.The number of decks a Navigator can create has been increased from 6 to 9.Crystalline Starting HP and Level-up HP Adjustments:Blast Fiend's Starting HP (Before → After): 3000 → 2000; Lv.10 Level-Up HP (Before → After): 600 → 1600Bloodthorn Empress's Starting HP (Before → After): 3300 → 2300; Lv.10 Level-Up HP (Before → After): 650 → 1600Blade Fiend's Starting HP (Before → After): 2800 → 2300; Lv.10 Level-Up HP (Before → After): 500 → 1600Darkthorn Empress's Starting HP (Before → After): 3300 → 2300; Lv.10 Level-Up HP (Before → After): 800 → 1600Lilith's Starting HP (Before → After): 3000 → 2000; Lv.10 Level-Up HP (Before → After): 800 → 1600When Bai Mo's ultimate triggers its return effect, it now leaves behind several empowered grenades at the position it returned from.\[MAP WORKSHOP]A new mode option has been added to Map Workshop: Boom Fest.New Soccer Kit modules added: \[Soccer Ball], \[Scoreboard], and \[Goal Zone].Official Mascot Tip No. 1: One \[Scoreboard] can be linked to multiple \[Goal Zones] by pressing F—all goals scored in those zones will be tallied on a single board. (Navigators can also experiment with this to make billiards or other custom match formats.)Official Mascot Tip No. 2: Alternatively, press F to link one \[Scoreboard] to a single \[Goal Zone]—set up two scoreboards facing each other, one per team, each linked to their own goal, and you've got a proper soccer match going, meow.The \[Glide Ring] and \[New Glide Ring] can now be configured by pressing G to toggle whether they align a Navigator's flight direction to the ring's airstream—perfect for creating fast-lane course experiences.3. Balance Adjustments\[Overall Weapon Adjustments]Shotgun spread when stationary has been adjusted to match the spread when moving.Slightly improved the spread on Ignis.Optimized input buffering for the Ninjato and War Scythe, slightly reducing the chance of accidental extra combos from unintended inputs.\[Agents]CielleWeaponPrimary weapon base damage: 136 → 120; Base fire rate: 100 → 105String Energy NetworkAwaken 3 damage transfer coefficient: 1.25 → 1.33Bai MoString Energy NetworkAwaken 1 Armor Recovery duration: 5s → 4sAwaken 2 Damage Reduction duration: 0.6s → 0.75sAwaken 3 Stealth duration: 0.6s → 0.5s\[Sword Clash]Extreme Burst also increases melee Attack Speed by 100%.4. Event Updates\[Cosmic Invitation]A brand-new War Scythe skin is here! Participate in the event to earn the exclusive pool item \[Ocean Beacon]!Event Time:After the April 16, 2026 update – May 14, 2026, 6:59 AM (UTC+0)Event Rules:During th

Apr 16, 2026 - 16:24
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April 16, 2026, Update Announcement

Dear Navigators:

This update will be deployed using \[zero-downtime maintenance].

During maintenance, you can still log into the game normally and participate in matches, but the servers may experience brief fluctuations. We appreciate your understanding.

Once maintenance is complete, you'll be prompted to \[Update the Game]. Please follow the instructions to update your client to the latest version. After logging back in, you'll be ready to experience everything new this patch!

If you are in the middle of a match when maintenance ends, you will receive an \[Update Prompt] after the match concludes. Your gaming experience will not be affected.

If you exit the game before maintenance ends and click \[Update] to re-enter after maintenance, you may be unable to reconnect to your previous match. We recommend planning your playtime carefully to avoid impacting your match experience.

The maintenance duration may be adjusted based on actual circumstances. If an extension is needed, an advance notice will be posted on the official website. Thank you for your understanding.

▽ Update Time

April 16, 00:00 – 07:00 AM (UTC+0)

▽ Update Scope

Strinova Public Beta Servers

▽ Maintenance Compensation

Dream Token ×100, Basestring ×100

▽ Update Content

1. New Map
\[New Demolition Map — Lebrun City]

  • A rising coastal city in the south, Lebrun City is defined by its prime harbor and strategic location. As urban renewal accelerates, soaring skyscrapers stand across the street from aging residential blocks, marking the crossroads of two eras.

  • Strategy:

    • Control the mid-lane to enable efficient rotations and support plays.

    • Tactically placing Tattletales can significantly reinforce your defensive setup.

    • The sewer is a strong flanking route, but watch out for enemies using it the same way.

2. Gameplay Updates
\[Outbreak]

Random Events Phase 2

  • Several new opening random events have been added, along with a slight increase to the overall event spawn rate.

Card System Updates & Optimizations

  • Card Trial Extravaganza: 6 brand-new trial decks are now available, and they will not rotate out this season.

  • Slightly improved the spread on Enhanced Ignis.

Outbreak Balance Adjustments

  • Superstrings now gain XP from dealing damage at a faster rate.

  • Previously, each level-up granted Superstrings +5% Damage. This has been changed to: each level-up now grants +5% Weapon Damage.

  • The Blast Fiend's self-destruct ultimate can no longer trigger the Armor Forger card effect.

  • The number of decks a Navigator can create has been increased from 6 to 9.

  • Crystalline Starting HP and Level-up HP Adjustments:

    • Blast Fiend's Starting HP (Before → After): 3000 → 2000; Lv.10 Level-Up HP (Before → After): 600 → 1600

    • Bloodthorn Empress's Starting HP (Before → After): 3300 → 2300; Lv.10 Level-Up HP (Before → After): 650 → 1600

    • Blade Fiend's Starting HP (Before → After): 2800 → 2300; Lv.10 Level-Up HP (Before → After): 500 → 1600

    • Darkthorn Empress's Starting HP (Before → After): 3300 → 2300; Lv.10 Level-Up HP (Before → After): 800 → 1600

    • Lilith's Starting HP (Before → After): 3000 → 2000; Lv.10 Level-Up HP (Before → After): 800 → 1600

  • When Bai Mo's ultimate triggers its return effect, it now leaves behind several empowered grenades at the position it returned from.

\[MAP WORKSHOP]
  • A new mode option has been added to Map Workshop: Boom Fest.

  • New Soccer Kit modules added: \[Soccer Ball], \[Scoreboard], and \[Goal Zone].

  • Official Mascot Tip No. 1: One \[Scoreboard] can be linked to multiple \[Goal Zones] by pressing F—all goals scored in those zones will be tallied on a single board. (Navigators can also experiment with this to make billiards or other custom match formats.)

  • Official Mascot Tip No. 2: Alternatively, press F to link one \[Scoreboard] to a single \[Goal Zone]—set up two scoreboards facing each other, one per team, each linked to their own goal, and you've got a proper soccer match going, meow.

  • The \[Glide Ring] and \[New Glide Ring] can now be configured by pressing G to toggle whether they align a Navigator's flight direction to the ring's airstream—perfect for creating fast-lane course experiences.

3. Balance Adjustments
\[Overall Weapon Adjustments]
  • Shotgun spread when stationary has been adjusted to match the spread when moving.

  • Slightly improved the spread on Ignis.

  • Optimized input buffering for the Ninjato and War Scythe, slightly reducing the chance of accidental extra combos from unintended inputs.

\[Agents]
Cielle

Weapon

  • Primary weapon base damage: 136 → 120; Base fire rate: 100 → 105

String Energy Network

  • Awaken 3 damage transfer coefficient: 1.25 → 1.33

Bai Mo

String Energy Network

  • Awaken 1 Armor Recovery duration: 5s → 4s

  • Awaken 2 Damage Reduction duration: 0.6s → 0.75s

  • Awaken 3 Stealth duration: 0.6s → 0.5s

\[Sword Clash]
  • Extreme Burst also increases melee Attack Speed by 100%.

4. Event Updates
\[Cosmic Invitation]

A brand-new War Scythe skin is here! Participate in the event to earn the exclusive pool item \[Ocean Beacon]!

Event Time:

After the April 16, 2026 update – May 14, 2026, 6:59 AM (UTC+0)

Event Rules:

During the event, complete daily quests to unlock milestone rewards.

Event Rewards:

Ocean Beacon, Memory Sequences, Event Records, Basestrings, and more.

\[Explore Lebrun City]

The new Demolition map is live. Go check out all the little details hidden throughout Lebrun City~

Event Time:

April 16, 2026, 7:00 AM – May 21, 2026, 6:59 AM (UTC+0)

Event Rules:

Complete missions during the event to unlock rewards.

Event Rewards:

Limited Chip Skin, Memory Sequences, Superstring Pass, Event Records, Basestrings, and more.

\[CARD EXPRESS V]

Outbreak card reinforcements have arrived! Time to update your deck.

Event Time:

April 16, 2026, 7:00 AM – May 21, 2026, 6:59 AM (UTC+0)

Event Rules:

During the event, complete daily quests to unlock milestone rewards.

Event Rewards:

Outbreak - Standard Pack, Outbreak - Standard Pack 2, Outbreak - Standard Pack 3.

\[Starlit Getaway]

As the holiday night gently falls, the interplay of light and music weaves together into a quiet, elegant dance—let grace flow through the evening.

Event Time:

April 30, 2026, 7:00 AM – May 28, 2026, 6:59 AM (UTC+0)

Event Rules:

Complete daily check-ins during the event to receive rewards.

Event Rewards:

Limited Epic Superstring Outfit Set, Memory Sequence ×2, Event Records, Basestrings, and more.

\[Ocean Breeze Summer Invite]

Strian's simulated beach resort project is entering the marketing phase. As personnel responsible for conducting deep-dive tests on string field stability, you've been invited to carry out operations on site. Unexpectedly, you meet the park's special guests—

a national idol seeking inspiration for her opening performance, and an executor lady hired as a guide, companion, and security.

This yet-to-open beachfront becomes a stage for an extraordinary journey.

Perhaps this is the most exciting part of summer, encountering vibrant wonders on a unique stage.

The warming season is here; let's complete the park's test projects together and create inspiration and memories.

Event Time

April 30, 2026, 7:00 AM – May 28, 2026, 6:59 AM (UTC+0)

Event Rules

1. During the event, Navigators can complete quests in \[Shell Hunt!] to earn \[Mystic Conches]. Event quests refresh every Tuesday at 6:00 AM.

2. After collecting a specified number of \[Mystic Conch], Navigators can redeem rewards, including \[Sparkle Pop], in \[Ocean Memories]

3. Once \[Sparkle Pop] is obtained, Navigators can unlock related stories in \[Coastal Tales] and learn about Cielle and Kanami's adventures in the simulated beach resort.

EVENT REWARD

Memory Sequence ×5, Limited Spray, Limited Medal, Interactive Items, Event Records, and more.

\[FINAL SPRINT]

The Gallery of Pioneers season is nearing its end. Join the event and keep leveling up your Season Level!

Event Time:

April 30, 2026, 7:00 AM – May 20, 2026, 11:59 PM (UTC+0)

Event Rules:

During the event, complete daily quests to unlock milestone rewards.

Event Rewards:

Season EXP, Event Records.

5. Hermes Update
\[Ocean Expedition - Stellar Edge: Now Open]

Limited-Time UP Rules:

  • Probability of winning \[Featured] prizes is tripled.

  • \[Featured] prizes: \[Stellar Edge + Void Shredder] and \[Across the Cosmos]

  • If you have not previously obtained an Epic item, the 3rd pull guarantees 1 \[Epic] item.

  • If you have not previously obtained an Epic weapon skin, the 6th pull guarantees 1 \[Epic] weapon skin.

  • If you have not previously obtained a \[Featured] prize, the 7th pull guarantees 1 \[Featured] prize.

  • New Item - Entry Effect: A display effect usable during the Battle Preparation Phase, activated by holding \[J] to bring up the wheel (cannot be used during battle).

Available: After the April 16, 2026 update – July 23, 2026, 12:59 AM (UTC+0)

Item Preview:

\[Orbit Resonance - Autumn Hunt]

The limited-time Orbit Resonance is now open. Navigators can use \[Resonance Sequences] to resonate, with a chance to obtain the Epic outfit \[Chiyo - Autumn Hunt], the Epic weapon skin \[Maple Resonance - Leafwalk], and other Rare and Refined rewards.

Available: April 16, 2026, 1:00 AM – April 30, 2026, 12:59 AM (UTC+0)

\[Beach Vacation Themed Outfits Now Available]

Directed Sequence & Headgear

\[Targeted Reconstruction - Luminous Prayer] Now Open

"Reconstruction - Luminous Prayer" is about to begin. Navigators can use Memory Sequences to perform drwas, with a chance to obtain the Legendary character outfit "Fragrans - Luminous Prayer", the Legendary weapon skin "Blossom - Ethereal Bloom", and other Epic outfit rewards.

Available from: April 16, 2026, 1:00 AM (UTC+0)

\[Ocean Expedition - Prism Blade] Rerun Now Open

Available: April 23, 2026, 1:00 AM – July 23, 2026, 12:59 AM (UTC+0)

\[Chic Collection · Empower With Style]

\[Arcade Themed Outfit Set & Directed Box Returning]

Memory Sequence & Headgear

6. Bug Fixes
  • Fixed an issue where the damage multiplier setting for the \[Defense Tower] module in Map Workshop was not taking effect.

  • Fixed an issue where the assist sound effect for \[Ming - Deadly Roulette] was playing incorrectly.

  • Fixed an issue where abnormal modification of game files could cause some in-game effects to display abnormally.

  • Fixed an issue where Ming's right shoulder shake animation was too weak when shooting with the default skin.

  • Fixed an issue where Nobunaga's teleport cast time could be canceled through special operations.

  • Fixed an issue where players could get stuck in Stringify state in certain areas of Port Euler.

  • Fixed an issue where players could clip into an invulnerable spot in certain areas of Abyssal Frontier through special methods.

  • Fixed an issue where the advanced skin of Prism Blade displayed incorrect colors under specific conditions.

  • Fixed an issue where movement behaved abnormally after performing certain emotes under special conditions.

  • Fixed an issue where Kanami’s Azure Specter skin showed abnormal pupil effects while in Stringify state.

  • Fixed an issue where the aiming animation was not smooth with Blossom's Requiem skin.

  • Fixed an issue where the sprays "Strings of Fate" and "Jazzed Up Memories" played excessively loud sounds during lobby preview.

  • Known Issue: The \[Entry Effect] tag color displays incorrectly in the event interface. The actual quality is based on the reward preview.

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