All ARC Raiders Expedition 3 project requirements and how to complete them

The Expedition 3 project is now live in ARC Raiders, and thus begins the next big grind if you want to upgrade your account over the course of the next two months. Structurally, Expedition 3 is similar to the previous two. There are six different stages to complete, with four tasks at each level. At first, only the first stage will be available for you, along with its requirements. To view the latter levels, you'll have to meet the requirements. This guide will provide you with the complete information about every stage and the requirements to finish them.Table of contentsAll ARC Raiders Expedition 3 Project requirementsStage 1: FoundationStage 2: Core SystemsStage 3: FrameworkStage 4: OutfittingStage 5: Load StageWhen will Expedition 3 project window expireAll ARC Raiders Expedition 3 Project requirements Just like the first Expedition, the second one has several stages or levels. The sixth stage is the Departure window. It has no extra tasks; complete the previous five stages, and you'll be ready for Departure. Stage 1: FoundationItemReq. QuantityHow to GetMetal Parts150Common loot that you can get as random loot from multiple locations. You can also find the item from Scrappy or by recycling different items. Chemicals100Common loot that you can get as random loot from multiple locations. You can also find the item from Scrappy or by recycling different items. ARC Alloy80ARC Alloys can be obtained as random loot or from the salvage of all ARCs. Every ARC once destroyed will reward you with ARC Alloys. Bigger ARCs like the Leaper, Bombardier, etc. will reward you with more ARC Alloy. Steel Spring15Steel Springs are commonly found in areas tagged as Industrial. I have also found them from broken vehicles (all maps). Stage 2: Core SystemsItemReq. QuantityHow to GetDurable Cloth30Durable Cloth is an advanced textile material that can be obtained as random loot. You should look in areas tagged as Residential or Medical areas for better chances. Wires25Wires are typically found in areas tagged as Industrial and Electrical. Wires can also be obtained by recycling certain materials. Electrical Components25Electrical Components can be obtained from random locations or by salvaging destroyed ARCs. Electrical Components can also be crafted at a Refinery. Industrial Charger3Industrial Chargers are Rare loot items found in areas tagged as Electrical. You can also recycle the Voltage converter to get an Industrial Charger. Stage 3: FrameworkItemReq. QuantityHow to GetCoffee Pot1Coffee Pot is a common trinket that can be found in Residential areas. Battery35This is an exceptionally useful item that can be obtained from Industrial and Electrical areas. You can also find the Battery by recycling certain items. Firefly Burner5To get a Firefly Burner, you'll need to destroy a Firefly and then salvage its remainings. Exodus Modules1Exodus Materials is a Mythic item that can be found on Stella Montis (best chances). Open the map, and you'll find areas tagged as Exodus Materials. You can also purchase it directly from Celeste by spending Assorted Seeds. Stage 4: OutfittingItemReq. QuantityHow to GetBroken Guidance System1Broken Guidance System can usually be found in areas tagged as Industrial. Advanced Electronic Components5While you can get the Advanced Electronic Components as random loot, it's best to craft the item using a RefineryBreathtaking Snow Globe3A mythic trinket that only spawns in Residential areas with an extremely low drop rate. Bombardier Cell2You have to take down the Bombardier and then salvage its body. You can also find it in the legs (not 100% drop rate). Stage 5: Load StageItemReq. QuantityCombat ItemsSell 200,000 coins worth of itemsSurvival ItemsSell 100,000 coins worth of itemsProvisionsSell 150,000 coins worth of itemsMaterialsSell 300,000 coins worth of itemsWhen will Expedition 3 project window expire Based on the available countdown, the Expedition 3 project window will expire on May 3. The opening window should be available about 4-5 days prior to May 3, but that has to be confirmed by Embark. The rewards for completing the third Expedition will be announced in the future (highly likely with the April update). The post All ARC Raiders Expedition 3 project requirements and how to complete them appeared first on Destructoid.

Mar 2, 2026 - 21:16
 0
All ARC Raiders Expedition 3 project requirements and how to complete them


The Expedition 3 project is now live in ARC Raiders, and thus begins the next big grind if you want to upgrade your account over the course of the next two months.

Structurally, Expedition 3 is similar to the previous two. There are six different stages to complete, with four tasks at each level. At first, only the first stage will be available for you, along with its requirements.

To view the latter levels, you'll have to meet the requirements. This guide will provide you with the complete information about every stage and the requirements to finish them.

Table of contents
All ARC Raiders Expedition 3 Project requirements
Just like the first Expedition, the second one has several stages or levels. The sixth stage is the Departure window. It has no extra tasks; complete the previous five stages, and you'll be ready for Departure.

Stage 1: Foundation
Item
Req. Quantity
How to Get
Metal Parts
150
Common loot that you can get as random loot from multiple locations. You can also find the item from Scrappy or by recycling different items.
Chemicals
100
Common loot that you can get as random loot from multiple locations. You can also find the item from Scrappy or by recycling different items.
ARC Alloy
80
ARC Alloys can be obtained as random loot or from the salvage of all ARCs. Every ARC once destroyed will reward you with ARC Alloys. Bigger ARCs like the Leaper, Bombardier, etc. will reward you with more ARC Alloy.
Steel Spring
15
Steel Springs are commonly found in areas tagged as Industrial. I have also found them from broken vehicles (all maps).
Stage 2: Core Systems
Item
Req. Quantity
How to Get
Durable Cloth
30
Durable Cloth is an advanced textile material that can be obtained as random loot. You should look in areas tagged as Residential or Medical areas for better chances.
Wires
25
Wires are typically found in areas tagged as Industrial and Electrical. Wires can also be obtained by recycling certain materials.
Electrical Components
25
Electrical Components can be obtained from random locations or by salvaging destroyed ARCs. Electrical Components can also be crafted at a Refinery.
Industrial Charger
3
Industrial Chargers are Rare loot items found in areas tagged as Electrical. You can also recycle the Voltage converter to get an Industrial Charger.
Stage 3: Framework
Item
Req. Quantity
How to Get
Coffee Pot
1
Coffee Pot is a common trinket that can be found in Residential areas.
Battery
35
This is an exceptionally useful item that can be obtained from Industrial and Electrical areas. You can also find the Battery by recycling certain items.
Firefly Burner
5
To get a Firefly Burner, you'll need to destroy a Firefly and then salvage its remainings.
Exodus Modules
1
Exodus Materials is a Mythic item that can be found on Stella Montis (best chances). Open the map, and you'll find areas tagged as Exodus Materials. You can also purchase it directly from Celeste by spending Assorted Seeds.
Stage 4: Outfitting
Item
Req. Quantity
How to Get
Broken Guidance System
1
Broken Guidance System can usually be found in areas tagged as Industrial.
Advanced Electronic Components
5
While you can get the Advanced Electronic Components as random loot, it's best to craft the item using a Refinery
Breathtaking Snow Globe
3
A mythic trinket that only spawns in Residential areas with an extremely low drop rate.
Bombardier Cell
2
You have to take down the Bombardier and then salvage its body. You can also find it in the legs (not 100% drop rate).
Stage 5: Load Stage
Item
Req. Quantity
Combat Items
Sell 200,000 coins worth of items
Survival Items
Sell 100,000 coins worth of items
Provisions
Sell 150,000 coins worth of items
Materials
Sell 300,000 coins worth of items
When will Expedition 3 project window expire
Based on the available countdown, the Expedition 3 project window will expire on May 3. The opening window should be available about 4-5 days prior to May 3, but that has to be confirmed by Embark. The rewards for completing the third Expedition will be announced in the future (highly likely with the April update).

The post All ARC Raiders Expedition 3 project requirements and how to complete them appeared first on Destructoid.

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