Adobe Substance 3D Painter 12.0.1 is live
Added:\[Flatten Layers] Flatten layers inside the layer stack\[Flatten Layers] Export flattened layers to disk\[Warp to geometry] Add new auto-warping functionality to Warp projections\[Post-effects] Replace post effects with addition of new ones\[Post-effects] Update tone mapper\[Post-effects] Add new usage for Post-effects assets\[Content]\[Post-effects] Integrate default post-effects assets in library\[New Project] Improve UI for Project Creation\[New project] Changes to reimport mesh functionality\[New project] Allow for *.geo.usd files to be opened\[Project Configuration] Improve UI for Project ConfigurationUpdate USD library to version 25.05Update Substance Engine to version 9.3.4Raise minimum drivers to 25.3.1/25.Q2 for AMD GPUsUpdate Qt to 6.8.6\[Scripting] Update JavaScript API to version 1.1.20Update Python to 3.13Fixed:\[Crash] Changing a material channel output in a mask can crash\[Import] EXR textures are forced into sRGB instead of linear when importing USD files\[UV Tiles] Image sequence with a single image also fills other UV Tiles\[Baking] AO is different between CPU and GPU baking\[Color Management]\[MacOS] Viewport BaseColor does not match colorpicker\[USD] Uniform values are not imported in some cases
Added:
\[Flatten Layers] Flatten layers inside the layer stack
\[Flatten Layers] Export flattened layers to disk
\[Warp to geometry] Add new auto-warping functionality to Warp projections
\[Post-effects] Replace post effects with addition of new ones
\[Post-effects] Update tone mapper
\[Post-effects] Add new usage for Post-effects assets
\[Content]\[Post-effects] Integrate default post-effects assets in library
\[New Project] Improve UI for Project Creation
\[New project] Changes to reimport mesh functionality
\[New project] Allow for *.geo.usd files to be opened
\[Project Configuration] Improve UI for Project Configuration
Update USD library to version 25.05
Update Substance Engine to version 9.3.4
Raise minimum drivers to 25.3.1/25.Q2 for AMD GPUs
Update Qt to 6.8.6
\[Scripting] Update JavaScript API to version 1.1.20
Update Python to 3.13
Fixed:
\[Crash] Changing a material channel output in a mask can crash
\[Import] EXR textures are forced into sRGB instead of linear when importing USD files
\[UV Tiles] Image sequence with a single image also fills other UV Tiles
\[Baking] AO is different between CPU and GPU baking
\[Color Management]\[MacOS] Viewport BaseColor does not match colorpicker
\[USD] Uniform values are not imported in some cases
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