⚠️ UPDATE 1.0.4 is now live!

⚠️ UPDATE 1.0.4 is now availableTechnical optimization and critical bug fixesIn this update, we implemented a forced data refresh system on load. Now all balance changes are applied correctly both when starting a “New Game” and when loading existing saves.Critical fixes and navigationSpawn point: Fixed an issue where the player could spawn at a random location on the map. You will now always spawn near your bed when loading.Save safety: Fixed a problem where the player could get locked behind a door in the “Horror” zone after loading.Door passwords: Fixed a bug where the bunker entrance door password would reset after player death.Hints: Added a pop-up notification for the password received from the repaired receiver.Exploit fixes and world logicTime freeze: Fixed a critical issue that allowed players to permanently stop time in the world using teleportation.Laser trap: Fixed a bug where the jetpack would not activate after teleporting out of the laser zone.UFO: After shooting down the UFO, it will no longer revisit your location (the mission is now properly completed).Difficulty: On “Low” difficulty, daytime duration has been increased by 2x to give players more time to dig.Equipment and balanceTesla Gun: Final fix for AI chip interaction. The combination now works reliably.Turret: Fixed the “infinite firing” bug when using the AI chip.Vacuum: Improved item collection; fixed cases where resources were missed.Flashlight: Slightly reduced brightness to prevent blinding players.Bunker: Fixed an issue where an extra bunker handle could spawn when loading from autosave.Recycler Artifact: Fixed description — the correct range (27 meters) is now displayed.Music and atmosphereAudio layers: Fixed overlapping background music, radio, and mutant attack tracks. Daytime music now fades out correctly when night waves begin.Radio: Radio now automatically turns off at night to avoid interfering with combat music.Horror zones: Fixed a bug where music would not return to normal after leaving a horror room.Progression and achievementsArtifacts: The artifact collection achievement is now awarded after finding 6 artifacts. Also fixed the display of the first artifact immediately after selection.Waves: Fixed a Tier 5 bug where waves could stop cycling and disappear. After Tier 5, waves now continue to scale in difficulty each day until the player presses the receiver button.Content removal: The “Final Wave” achievement has been removed as it is no longer relevant.LocalizationFixed translations on digital displays for horror doors.Added missing translations in the statistics window.P.S. We need your support!If you haven’t left a review on Steam yet, please do! For a small team like ours, this is extremely important. Your reviews are the strongest support that helps the game grow and improve. For bugs, issues, or suggestions, please share them in our Discord. We see everything, read everything, and truly appreciate each of you. Thank you for being with us!https://store.steampowered.com/app/3976500/The_Spotter_Dig_or_Die/https://store.steampowered.com/news/app/3976500/view/510736286715216765https://store.steampowered.com/news/app/3976500/view/510736286715216761

Apr 10, 2026 - 07:27
 0
⚠️ UPDATE 1.0.4 is now live!
⚠️ UPDATE 1.0.4 is now available

Technical optimization and critical bug fixes

In this update, we implemented a forced data refresh system on load. Now all balance changes are applied correctly both when starting a “New Game” and when loading existing saves.

Critical fixes and navigation
  • Spawn point: Fixed an issue where the player could spawn at a random location on the map. You will now always spawn near your bed when loading.

  • Save safety: Fixed a problem where the player could get locked behind a door in the “Horror” zone after loading.

  • Door passwords: Fixed a bug where the bunker entrance door password would reset after player death.

  • Hints: Added a pop-up notification for the password received from the repaired receiver.

Exploit fixes and world logic
  • Time freeze: Fixed a critical issue that allowed players to permanently stop time in the world using teleportation.

  • Laser trap: Fixed a bug where the jetpack would not activate after teleporting out of the laser zone.

  • UFO: After shooting down the UFO, it will no longer revisit your location (the mission is now properly completed).

  • Difficulty: On “Low” difficulty, daytime duration has been increased by 2x to give players more time to dig.

Equipment and balance
  • Tesla Gun: Final fix for AI chip interaction. The combination now works reliably.

  • Turret: Fixed the “infinite firing” bug when using the AI chip.

  • Vacuum: Improved item collection; fixed cases where resources were missed.

  • Flashlight: Slightly reduced brightness to prevent blinding players.

  • Bunker: Fixed an issue where an extra bunker handle could spawn when loading from autosave.

  • Recycler Artifact: Fixed description — the correct range (27 meters) is now displayed.

Music and atmosphere
  • Audio layers: Fixed overlapping background music, radio, and mutant attack tracks. Daytime music now fades out correctly when night waves begin.

  • Radio: Radio now automatically turns off at night to avoid interfering with combat music.

  • Horror zones: Fixed a bug where music would not return to normal after leaving a horror room.

Progression and achievements
  • Artifacts: The artifact collection achievement is now awarded after finding 6 artifacts. Also fixed the display of the first artifact immediately after selection.

  • Waves: Fixed a Tier 5 bug where waves could stop cycling and disappear. After Tier 5, waves now continue to scale in difficulty each day until the player presses the receiver button.

  • Content removal: The “Final Wave” achievement has been removed as it is no longer relevant.

Localization
  • Fixed translations on digital displays for horror doors.

  • Added missing translations in the statistics window.

P.S. We need your support!

If you haven’t left a review on Steam yet, please do! For a small team like ours, this is extremely important. Your reviews are the strongest support that helps the game grow and improve. For bugs, issues, or suggestions, please share them in our Discord. We see everything, read everything, and truly appreciate each of you.

Thank you for being with us!

https://store.steampowered.com/app/3976500/The_Spotter_Dig_or_Die/


https://store.steampowered.com/news/app/3976500/view/510736286715216765https://store.steampowered.com/news/app/3976500/view/510736286715216761

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