[Update] Patch Notes : April 15th
Here's a rundown of some of the major updates in today's patch!Please see here for the Decoder rates.---------- Details ----------Update InformationNew Map Added: Laboratory 2Location: An anti-virus research facility in the mountains near a city's outskirtsEligible Modes: Original, Original (AI), Deathmatch, Deathmatch (AI), Team Deathmatch, Team Deathmatch (AI), Gun Deathmatch, (Bot) Zombie, Zombie Classic, Zombie Hero, Zombie Z, Zombie Mutant, Zombie Darkness, Zombie Evolution, Basic, All-Star, Super SoldierZombie Hero Balance UpdateChanges:Bot Zombies' HP and Armor reduced for each AI difficulty of the Zombie ModesSkill Perk Balance Changes> Orange Skill Perk: "[Zombie] Zombie Skill Cooldown Reset" - reset chance has been reduced.Zombie Skill ChangesNormal ZombieUsing Berserk inflicts area damage to nearby enemiesStamperCoffin durability increased for Host Zombies and Reinforced Host Zombie stagesVoodoo ZombieHeal reduces incoming damage for a set durationPsycho Zombie Smokescreen Movement Speed penalty reducedDeimosShockwave's on-hit effect changed from "drop weapons, effect removed" to "renders Primary Weapon/Melee Weapon unusable for a set duration".(If no Primary Weapon is equipped, Secondary and Melee Weapons cannot be used.)Chaser Accelerate skill's gauge charging speed increased[ZHC] M249 Phoenix Release InformationNew Weapon: [ZHC] M249 PhoenixWeapon Paints ReflectedTricera Weapon PaintTin Weapon PaintInk-and-Wash Weapon Paint DesignNew Weapon InformationDual UZI BlankType: Primary WeaponDescription: A pair of UZIs with extended magazines that hold 80 rounds of 9mm ammunition. Designed to release traces of silver when the bullets explode, dealing high damage to zombies. Stabilize them against your shoulder for increased targeting accuracy. Some features have become weaker than the original, but its damage output is higher. It can showcase even greater firepower through enhancement.This weapon can be enhanced and have parts equipped.This weapon will be added to the New Classic (Zombie) Arms Restriction list.This weapon has no appearance changes at enhancement +6 or +8.This weapon can be painted with the Semitransparent Weapon Paint.Event InformationTry The Counter Exchange CP Event! (4/15 - 5/13)Enjoy fun times with CSN every day, and get CP as a bonus!Special RewardsThis is a special category of items that have difficult unlock requirements.Unlock requirements are based on the total CP (CSN Event Points) each item requires.Exchange Limit per Account: 1 timeDaily Exchange Limit: 1 time Price (CP) Unlock Requirements (Total CP) Special Rewards Quantity/Period Limits per Account Limit per Day 20 240 CP Special Box 1 1 - 15 180 Series Weapon Selection Box 1 1 - 8 100 Dual UZI Blank 1 / Permanent 1 - 1 20 Dual UZI Blank 1 / 10 1 - 2 0 [ZHC] Advanced Decoder 1 - 5 CP Special Box Contents (Choose 1)Skadi (Permanent)Nyx (Permanent)Gold Weapon Selection Box x1Hauteclere (Permanent)Special Transcendence Weapon BoxDeath Eater (Permanent)Series Weapon Selection Box Contents (Select 1)Blank Series Selection Box x18 Type DESERT Weapon Selection Box x1Refined Series Selection Box x1Classic Series Selection Box x1Special Transcendence Weapon Box Contents (Select 1)Star Forge (Permanent) x1Windwalker (Permanent) x1Hyper Gaebolg (Permanent) x1Demolition Hammer (Permanent) x1Twin Hawk (Permanent) x1Laser Ripper (Permanent) x1SKULL-T9 (Permanent) x1SG552 Cerberus (Permanent) x1Magnum Shooter (Permanent) x1Seasonal RewardsThese items are part of a specific season.Daily Exchange Limit: none Price (CP) Unlock Requirements (Total CP) Seasonal Rewards Quantity/Period Limits per Account 5 100 Data Core Belt 1 1 5 100 Dimensional Rupture Spray 1 1 36 50 [ZHC] Hero Supply Box 1 - 24 30 [ZHC] Chaser Supply Box 1 - 12 15 [ZHC] Survivor Supply Box 1 - 5 100 Dice Spray 1 1 2 0 1,000 Mileage Coupon 1 5 5 0 Dehancement Material Parts Collection Box 1 10 4 140 200 Weapon Enhancement EXP Coupon 2 10 8 150 Transcendence Decoder 1 16 6 90 Class Decoder 1 10 Data Core BeltType: CostumeDescription: A piece of equipment currently under development by the Kronos Laboratory. Equipped with a Data Core that can destroy ruptures in space-time. Can be equipped on the waist.Dimensional Rupture SprayType: ItemDescription: You will be able to use the Dimensional Rupture Spray during the game.[ZHC] Hero Supply Box Contents (Choose 1/Bound)[ZHC] BALROG-VII (Permanent)[ZHC] BALROG-XI (Permanent)[ZHC] SKULL-9 (Permanent)[ZHC] SKULL-5 (Permanent)[ZHC] SKULL-7 (Permanent)[ZHC] SKULL-11 (Permanent)[ZHC] SKULL-4 (Permanent)[ZHC] THANATOS-9 (Permanent)[ZHC] M134 Minigun (Permanent)[ZHC] Desert Eagle 50C Gold Edition (Permanent)[ZHC] Thompson

Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.

Location: An anti-virus research facility in the mountains near a city's outskirts
Eligible Modes: Original, Original (AI), Deathmatch, Deathmatch (AI), Team Deathmatch, Team Deathmatch (AI), Gun Deathmatch, (Bot) Zombie, Zombie Classic, Zombie Hero, Zombie Z, Zombie Mutant, Zombie Darkness, Zombie Evolution, Basic, All-Star, Super Soldier
- Changes:
- Bot Zombies' HP and Armor reduced for each AI difficulty of the Zombie Modes
- Skill Perk Balance Changes
> Orange Skill Perk: "[Zombie] Zombie Skill Cooldown Reset" - reset chance has been reduced.
- Bot Zombies' HP and Armor reduced for each AI difficulty of the Zombie Modes
- Zombie Skill Changes
- Normal Zombie
Using Berserk inflicts area damage to nearby enemies - Stamper
Coffin durability increased for Host Zombies and Reinforced Host Zombie stages - Voodoo Zombie
Heal reduces incoming damage for a set duration - Psycho Zombie
Smokescreen Movement Speed penalty reduced - Deimos
Shockwave's on-hit effect changed from "drop weapons, effect removed" to "renders Primary Weapon/Melee Weapon unusable for a set duration".
(If no Primary Weapon is equipped, Secondary and Melee Weapons cannot be used.) - Chaser
Accelerate skill's gauge charging speed increased
- Normal Zombie
- Weapon Paints Reflected
- Tricera Weapon Paint
- Tin Weapon Paint
- Ink-and-Wash Weapon Paint Design
- Tricera Weapon Paint
- Dual UZI Blank

- Type: Primary Weapon
- Description: A pair of UZIs with extended magazines that hold 80 rounds of 9mm ammunition. Designed to release traces of silver when the bullets explode, dealing high damage to zombies. Stabilize them against your shoulder for increased targeting accuracy. Some features have become weaker than the original, but its damage output is higher. It can showcase even greater firepower through enhancement.
- This weapon can be enhanced and have parts equipped.
- This weapon will be added to the New Classic (Zombie) Arms Restriction list.
- This weapon has no appearance changes at enhancement +6 or +8.
- This weapon can be painted with the Semitransparent Weapon Paint.
- Type: Primary Weapon
- Special Rewards
- This is a special category of items that have difficult unlock requirements.
- Unlock requirements are based on the total CP (CSN Event Points) each item requires.
- Exchange Limit per Account: 1 time
- Daily Exchange Limit: 1 time
- This is a special category of items that have difficult unlock requirements.
- CP Special Box Contents (Choose 1)
- Skadi (Permanent)
- Nyx (Permanent)
- Gold Weapon Selection Box x1
- Hauteclere (Permanent)
- Special Transcendence Weapon Box
- Death Eater (Permanent)
- Skadi (Permanent)
- Series Weapon Selection Box Contents (Select 1)
- Blank Series Selection Box x1
- 8 Type DESERT Weapon Selection Box x1
- Refined Series Selection Box x1
- Classic Series Selection Box x1
- Blank Series Selection Box x1
- Special Transcendence Weapon Box Contents (Select 1)
- Star Forge (Permanent) x1
- Windwalker (Permanent) x1
- Hyper Gaebolg (Permanent) x1
- Demolition Hammer (Permanent) x1
- Twin Hawk (Permanent) x1
- Laser Ripper (Permanent) x1
- SKULL-T9 (Permanent) x1
- SG552 Cerberus (Permanent) x1
- Magnum Shooter (Permanent) x1
- Star Forge (Permanent) x1
- Seasonal Rewards
- These items are part of a specific season.
- Daily Exchange Limit: none
- These items are part of a specific season.
- Data Core Belt

- Type: Costume
- Description: A piece of equipment currently under development by the Kronos Laboratory. Equipped with a Data Core that can destroy ruptures in space-time. Can be equipped on the waist.
- Type: Costume
- Dimensional Rupture Spray

- Type: Item
- Description: You will be able to use the Dimensional Rupture Spray during the game.
- Type: Item
- [ZHC] Hero Supply Box Contents (Choose 1/Bound)
- [ZHC] BALROG-VII (Permanent)
- [ZHC] BALROG-XI (Permanent)
- [ZHC] SKULL-9 (Permanent)
- [ZHC] SKULL-5 (Permanent)
- [ZHC] SKULL-7 (Permanent)
- [ZHC] SKULL-11 (Permanent)
- [ZHC] SKULL-4 (Permanent)
- [ZHC] THANATOS-9 (Permanent)
- [ZHC] M134 Minigun (Permanent)
- [ZHC] Desert Eagle 50C Gold Edition (Permanent)
- [ZHC] Thompson Chicago Gold (Permanent)
- [ZHC] Sawed Off M79 Gold (Permanent)
- [ZHC] MP5 Gold Edition (Permanent)
- [ZHC] Sawed Off M79 (Permanent)
- [ZHC] BALROG-VII (Permanent)
- [ZHC] Chaser Supply Box Contents (Choose 1/Bound)
- [ZHC] BALROG-I (Permanent)
- [ZHC] BALROG-III (Permanent)
- [ZHC] BALROG-V (Permanent)
- [ZHC] BALROG-IX (Permanent)
- [ZHC] JANUS-1 (Permanent)
- [ZHC] JANUS-5 (Permanent)
- [ZHC] JANUS-7 (Permanent)
- [ZHC] SKULL-1 (Permanent)
- [ZHC] SKULL-3 (Permanent)
- [ZHC] SKULL-6 (Permanent)
- [ZHC] SKULL-8 (Permanent)
- [ZHC] THANATOS-7 (Permanent)
- [ZHC] SL8 (Permanent)
- [ZHC] Kriss Super V (Permanent)
- [ZHC] Dual Infinity (Permanent)
- [ZHC] Double Barrel Shotgun (Permanent)
- [ZHC] SPAS-12 (Permanent)
- [ZHC] M134 Xmas Edition (Permanent)
- [ZHC] MG3 Xmas Edition (Permanent)
- [ZHC] M95 Xmas Edition (Permanent)
- [ZHC] M950 (Permanent)
- [ZHC] Barrett M95 (Permanent)
- [ZHC] BALROG-I (Permanent)
- [ZHC] Survivor Supply Box Contents (Choose 1/Bound)
- [ZHC] Air Buster (Permanent)
- [ZHC] JANUS-3 (Permanent)
- [ZHC] JANUS-9 (Permanent)
- [ZHC] JANUS-11 (Permanent)
- [ZHC] THANATOS-5 (Permanent)
- [ZHC] THANATOS-11 (Permanent)
- [ZHC] VULCANUS-1 (Permanent)
- [ZHC] VULCANUS-3 (Permanent)
- [ZHC] VULCANUS-5 (Permanent)
- [ZHC] VULCANUS-7 (Permanent)
- [ZHC] VULCANUS-9 (Permanent)
- [ZHC] VULCANUS-11 (Permanent)
- [ZHC] Combat Knife (Permanent)
- [ZHC] Nata Knife (Permanent)
- [ZHC] Air Buster (Permanent)
- Normal Rewards
- These items can be traded without unlocking them beforehand.
- As for Normal Rewards, the exchange limit per account will be reset after the next maintenance.
- Event Decoders can be used until midnight of the day they were obtained, and are removed afterwards.
- CP is removed when the event ends.
- These items can be traded without unlocking them beforehand.
- Daily Class Selection Box Contents (Select 1/1 Day/Bound)
- Xiaoming
- Gladius
- Evita
- Angelina
- Millia
- Karin
- Lady Ji Yoon Choi
- Pathfinder Ritsuka
- Xiaoming
- Daily Weapon Selection Box Contents (Select 1/1 Day/Bound)
- Photon Launcher
- Sylphid
- Pulse Reactor
- Arcana V
- Thunder Flash V
- Whip Sword
- Cousteau
- Tyrant's Mace
- Lightning Fury
- Photon Launcher
- [ZHC] Daily Selection Box Contents (Select 1/1 Day/Bound)
- [ZHC] Guillotine
- [ZHC] Eruptor
- [ZHC] Dual Infinity Final
- [ZHC] Green Dragon Sword
- [ZHC] Thunderbolt
- [ZHC] SKULL-9
- [ZHC] SKULL-4
- [ZHC] SKULL-5
- [ZHC] BALROG-VII
- [ZHC] BALROG-XI
- [ZHC] Guillotine
- [ZHC] Silver Medal Luger + Blair Contents: [ZHC] Silver Medal Luger (7 Days) + Blair (7 Days)
- [ZHC] Holy Water Grenade + Fernando Contents: [ZHC] Holy Water Grenade (7 Days) + Fernando (7 Days)
- [ZHC] Weapon items from Counter Exchange are bound.
- How to Participate
- Earn 1 CP for every 3 Kill Points from Zombie kills, assists as a Human, or infections as a Zombie (except bots) in Zombie (+Zombie Hero Classic) Mode (up to 20 CP per day).
- Earn 2 CP for every 3 minutes of in-game playtime (up to 20 CP per day)
- Earn 1 CP for every 3 Kill Points from Zombie kills, assists as a Human, or infections as a Zombie (except bots) in Zombie (+Zombie Hero Classic) Mode (up to 20 CP per day).
- How to Earn Kill Points
- Zombie Kills as a Human: 3 Points (excluding bots)
- Zombie Assists as a Human: 1 Point (excluding bots)
- Human Infections as a Zombie: 4 Points (excluding bots)
- Human Infection Assists as a Zombie: 0 Points
- Zombie Kills as a Human: 3 Points (excluding bots)
- Notice
- You can earn up to 20 CP a day.
- Daily Missions reset every day at midnight.
- Eligible Zombie Modes: Zombie Classic/Zombie Mutant/Zombie Hero/Zombie Z/Zombie Evolution/Zombie Hero Classic Modes
- Besides playtime, in-game missions do not count toward participation in Studio Mode.
- Only rooms with 2+ players count toward the event.
- Autohunt kills are excluded, regardless of mode.
- Event Decoders can be used until midnight of the day they were obtained, and are removed afterward.
- Unused CP, CP Special Boxes, Special Transcendence Weapon Boxes, Gold Weapon Selection Boxes, [ZHC] Daily Selection Boxes, Daily Class Selection Boxes, Daily Weapon Selection Boxes, Series Weapon Selection Boxes, Blank Series Selection Boxes, 8 Type DESERT Weapon Selection Boxes, Refined Series Selection Boxes, and Classic Series Selection Boxes are removed when the event ends.
- All unused Premium CP will be removed and replaced with 1 mileage each.
- [ZHC] Survivor Supply Boxes, [ZHC] Chaser Supply Boxes, and [ZHC] Hero Supply Boxes will not be removed.
- The Blank Series Selection Box does not contain the Dual UZI Blank.
- You can earn up to 20 CP a day.
- Conditions/Rewards
- 1-Day Total Attendance: 30 CP
- 2-Day Total Attendance: 30 CP
- 1-Day Total Attendance: 30 CP
- Notice
- You can earn up to 60 CP during the event.
- CP is removed when the event ends.
- You can earn up to 60 CP during the event.
Random Rules Zombie Hero Maps: Italy / Assault / Vertigo
The rules will be announced three seconds before the start of each round.
To review the current rules, press the 'L' key.
Random Rules
- Conditions/Rewards
- 1. Play 1 round in the New Map Laboratory 2
Unique Premium Decoder x3 - 2. Play 1 round of Random Rules Zombie Hero
Event Decoder x3 - 3. Play 1 round of Zombie Hero mode (with at least 1 Skill Perk equipped)
Transcendence Weapon Pass (3 Days) - 4. Play 1 round of Zombie Hero Classic
ZHC Weapon Pass (3 Days) - 5. Clear Missions 1-4
All-in-One Pass (10 Days)
- 1. Play 1 round in the New Map Laboratory 2
- ZHC Weapon Pass Contents
- [ZHC] Air Buster
- [ZHC] JANUS-3/ 9/ 11
- [ZHC] VULCANUS-1/ 3/ 5/ 7/ 9/ 11
- [ZHC] Eruptor
- [ZHC] Slasher
- [ZHC] M950
- [ZHC] THANATOS-5/ 7/ 9/ 11
- [ZHC] Dragon Sword
- [ZHC] Thunderbolt
- [ZHC] Plasma Gun
- [ZHC] Savery
- [ZHC] Leviathan
- [ZHC] OICW
- [ZHC] FG Launcher
- [ZHC] SKULL-4/ 6 /8
- [ZHC] BALROG-I/ Ⅲ/ V/ VII/ XI/ IX
- [ZHC] JANUS-1/ 5/ 7
- [ZHC] Crossbow
- [ZHC] Volcano
- [ZHC] Avalanche
- [ZHC] Tempest
- [ZHC] Desert Eagle 50C Gold Edition
- [ZHC] Thompson Chicago Gold
- [ZHC] Sawed Off M79 Gold
- [ZHC] MP5 Gold Edition
- [ZHC] M134 Xmas Edition
- [ZHC] MG3 Xmas Edition
- [ZHC] M95 Xmas Edition
- [ZHC] SKULL-1/ 3/ 5/ 7/ 9/ 11
- [ZHC] Air Buster
- All-in-One Pass Contents
- Hauteclere
- Death Eater
- Sylphid
- Twin Light Axes
- Belial
- Arbalest
- Quantum Horizon
- Photon Launcher
- Sandalphon
- Tyrant's Mace
- Pulse Reactor
- Arcana V
- Cyclops
- Drakar III
- Cousteau
- Doom Blaster
- Idol Shiho
- Idol Miho
- Xiaoming
- Gladius
- Evita
- Angelina
- Millia
- Karin
- Lady Ji Yoon Choi
- Pathfinder Ritsuka
- Queen Ismael
- Butler Faust
- Blue Rabbit Mirage
- Alpaca Anemone
- Special Agent Mei
- Pyromaniac Yuri
- Skadi
- Nyx
- Agent Ritsuka
- Pop Star Alin
- Hauteclere
- Notice
- Only rooms with 2+ players count toward all of the missions.
- Rewards can only be obtained once per account.
- Only rooms with 2+ players count toward all of the missions.
Gain an easier access to Luminous Brionac with the blades that will naturally be collected as you complete missions by gathering boxes!
* Brionac Blades will be given based on the number of the Bonus Boxes used (i.e, 1 Brionac Blade given for 1 box used).
- Conditions/Rewards
- Obtain a Supply Box in Zombie Hero Mode and Zombie Z Mode: obtain 1 Bonus Box
- Obtain a Point Box in Zombie Scenario Mode at 'Normal' or higher difficulty: obtain 1 Bonus Box
- Obtain a Supply Box in Zombie Hero Mode and Zombie Z Mode: obtain 1 Bonus Box
- Bonus Box Contents
- (You will have a chance to receive one of these items)
- 1,000 Mileage Coupon x1
- Event Decoder x1
- Event Decoder x3
- Normal Modification Material x1
- Advanced Modification Material x1
- (You will have a chance to receive one of these items)
- Notice
- You can only obtain up to 2 Bonus Boxes per day, and up to 30 throughout the event period.
- Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
- Only rooms with 2+ players count toward the event.
- You can only obtain up to 2 Bonus Boxes per day, and up to 30 throughout the event period.
- Conditions/Rewards
- Stage 1 - Collect 14 Brionac Blades: Epic Decoder x1
- Stage 2 - Collect 27 Brionac Blades: Epic Decoder x1
- Stage 3 - Obtain 5 Epic Decoders: Epic Decoder x1
- Stage 1 - Collect 14 Brionac Blades: Epic Decoder x1
- Notice
- Each reward, from each stage, can only be claimed once per account.
- No.1 - Mission Chain Collection
- Client: Gracia
- Target Item: Map Piece x12
- Eligible Map: Pursuit: Revenge
- Reward: Class Decoder x1
- Client: Gracia
- No.2 - Mission Chain Exploration
- Client: Abia
- Item to Collect: Reference Collection x1
- Eligible Map: Pursuit: Carlito
- Reward: Class Decoder x3
- Client: Abia
- No.3 - Mission Chain Recon
- Client: Felix
- Target Item: Recon Icon x1
- Eligible Map: Dam
- Reward: Muine X Gracia Spray (Permanent)

- Client: Felix
- No.4 - Mission Chain Collection
- Client: Gracia
- Item to Collect: Canvas Piece x5
- Eligible Map: Defeat: Panic Room
- Reward: Gracia (1 Day/Bound)
- Client: Gracia
- No.5 - Mission Chain Exploration
- Client: Abia
- Item to Collect: Art Supplies Bag x1
- Eligible Map: Defense: Threat Revealed
- Reward: Abia (1 Day/Bound)
- Client: Abia
- No.6 - Mission Chain Recon
- Client: Felix
- Target Item: Recon Icon x1
- Eligible Map: Mountain Base
- Reward: Muine X Abia Spray (Permanent)

- Client: Felix
- Notice
- You can obtain the Medal: Restorer by completing this Mission.
- Rewards can only be obtained once per account.
- There is no daily participation limit to any of the mission stages.
- You can obtain the Medal: Restorer by completing this Mission.
- Login Rewards: Daily Weapons Supply
- Daily Weapons Supply Contents
- Thursday: Random -1 Dehancement Material x1
- Friday: Large Medical Kit (100%) x1
- Saturday: Weekend Login Supplies x1
- Sunday: Weekend Login Supplies x1
- Monday: Zombie Scenario Add-On Selection Box 2 x1
- Tuesday: 3,000 Mileage Coupon x1
- Wednesday: [ZHC] Advanced Decoder x1
- Daily Weapons Supply Contents
- Weekend Login Supplies Contents
- [ZHC] Advanced Decoder x2
- 50 Weapon Enhancement EXP Coupon x2
- Free CP x10
- Zombie Scenario Add-On Selection Box 2 x2
- Cheer Cube Fragment x50 x2
- Large Medical Kit (100%) x2
- 2,000 Mileage Coupon x1
- [ZHC] Advanced Decoder x2
- Cumulative Rewards
- 1 Day: Free CP x7
- 3 Days: Advanced Modification Material x3
- 6 Days: Attendance Class Selection Box x1
- 10 Days: Transcendence Decoder x1
- 15 Days: Genocider V (5 Days)
- 1 Day: Free CP x7
- Attendance Class Selection Box Contents (7 Days/Choose 1)
- Idol Shiho
- Idol Miho
- Queen Ismael
- Butler Faust
- Idol Shiho
- Genocider V Drop Rate
- Transcendence Premium Decoder: 3%
- Transcendence Decoder: 0.45%
- Transcendence Premium Decoder: 3%
- Genocider I

- Genocider VI

- Genocider I Drop Rate
- Unique Premium Decoder: 12.5%
- Unique Decoder: 2.5%
- Unique Premium Decoder: 12.5%
- Genocider II Drop Rate
- Unique Premium Decoder: 5%
- Unique Decoder: 1%
- Unique Premium Decoder: 5%
- Notice
- Unique Premium Decoder and Unique Decoder are always available for sale.
- After the promotion ends, Genocider I & II will be included in the Unique Premium Decoder and Unique Decoder with regular drop rates.
- Unique Premium Decoder and Unique Decoder are always available for sale.
- Genocider I
- During the promotional period, the permanent version of the item(s) will be sold from the shop only.
- Items for Sale
- Normal Modification Material x5 (+5) (57% Discount)
- Normal Modification Material x10 (+10) (50% Discount)
- Advanced Modification Material x5 (+5) (59% Discount)
- Advanced Modification Material x10 (+10) (50% Discount)
- Special Modification Material x5 (+5) (57% Discount)
- Special Modification Material x10 (+10) (50% Discount)
- Can be purchased once per account (cannot be gifted).
- Normal Modification Material x5 (+5) (57% Discount)
- Conditions/Rewards
- Each time you reach 300 Guaranteed Points
- Genocider V
- Each time you reach 300 Guaranteed Points
- Notice
- 6 Guaranteed Points each time you use 1 Transcendence Premium Decoder.
- 1 Guaranteed Point each time you use 1 Transcendence Decoder.
- 6 Guaranteed Points each time you use 1 Transcendence Premium Decoder.
- Conditions/Rewards
- Each time you reach 60 Guaranteed Points (Select 1)
- Ascalon I (Permanent)
- Thunder Flash I (Permanent)
- Gnoass I (Permanent)
- Murasame I (Permanent)
- Arcana I (Permanent)
- Genocider I (Permanent)
- Each time you reach 60 Guaranteed Points (Select 1)
- Conditions/Rewards
- Each time you reach 150 Guaranteed Points (Select 1)
- Ascalon II (Permanent)
- Thunder Flash II (Permanent)
- Gnoass II (Permanent)
- Murasame II (Permanent)
- Arcana II (Permanent)
- Genocider II (Permanent)
- Each time you reach 150 Guaranteed Points (Select 1)
- Notice
- 5 Guaranteed Points each time you use 1 Unique Premium Decoder.
- 1 Guaranteed Point each time you use 1 Unique Decoder.
- 5 Guaranteed Points each time you use 1 Unique Premium Decoder.
- Obtainable Items/Drop Rate
- Brionac: 0.1750%
- Luminous Brionac: 0.1750%
- Thunder Flash V, Arcana V, Pulse Reactor, Sylphid: 0.1318%
- Brionac: 0.1750%
- Brionac

- Type: Melee Weapon
- Description: A melee weapon that seeks enemies to attack with its sentient brilliance. That brilliance is as dazzling as it is lethal. Allows the usage of [Brilliant Gust], which releases its charged up power and burns the nearby area with light, [Brilliant Storm], which summons a storm immediately, and [Brilliant Javelin], which can attack from afar.
- The Knockback, Stun, and homing features of Brilliant Javelin are only usable in Zombie Mode.
- 24-2 Epic Weapon.
- Type: Melee Weapon
- Luminous Brionac

- Type: Melee Weapon
- Description: A melee weapon that seeks enemies to attack with its sentient brilliance. That brilliance is as dazzling as it is lethal. Allows the usage of [Luminous Gust], which releases its charged up power and burns the nearby area with light, [Luminous Storm], which summons a storm immediately, and [Luminous Javelin], which can attack from afar.
- The Knockback, Stun, and homing features of Luminous Javelin are only usable in Zombie Mode.
- Type: Melee Weapon
- Conditions/Rewards
- Every time you earn 300 Guaranteed Points, you can select and obtain one of the following weapons.
- Brionac
- Luminous Brionac
- Thunder Flash V
- Arcana V
- Pulse Reactor
- Sylphid
- Every time you earn 300 Guaranteed Points, you can select and obtain one of the following weapons.
- Notice
- 1 Guaranteed Point is earned each time you use 1 Epic Decoder.
- Luminous Brionac Blueprint

- The Luminous Brionac Blueprint can be purchased if you own a Brionac (Permanent) or Luminous Brionac (Permanent).
- Notice
- Luminous Brionac Blueprint can be purchased 2 times per account.
- If you have not used the Luminous Brionac Blueprint item during the event, it will be used automatically once the promotion ends. (The conditions and rewards are the same as the Luminous Brionac Crafting Event)
- Luminous Brionac Blueprint can be purchased 2 times per account.
Please double check which weapon you are crafting using the Luminous Brionac Blueprint!

- Conditions/Rewards
- Perform a Fusion using the Luminous Brionac Blueprint
- Luminous Brionac (Permanent)
- Perform a Fusion using the Luminous Brionac Blueprint
- Conditions/Rewards
- Perform a Fusion using the Luminous Brionac Blueprint
- Brionac (Permanent)
- Perform a Fusion using the Luminous Brionac Blueprint
- Notice
- Once you obtain the reward from fusion, the material used in fusion (Blueprint) will be deleted.
- If you have not used the Luminous Brionac Blueprint item during the event, it will be used automatically during the promotion-ending maintenance.
- When the Luminous Brionac Blueprint is being automatically being used, if you own both the Brionac and Luminous Brionac weapons, you will be given a pop-up to make a selection.
- When the Luminous Brionac Blueprint is being automatically being used, if you only own the Brionac weapon, you will automatically be given the Luminous Brionac, and if you only own the Luminous Brionac weapon, you will automatically be given the Brionac weapon.
- Once you obtain the reward from fusion, the material used in fusion (Blueprint) will be deleted.
- Conditions/Rewards
- For every Fusion of an extra Luminous Brionac (Permanent) when you own 2 or more:
- Luminous Brionac LE (Permanent)
- For every Fusion of an extra Luminous Brionac (Permanent) when you own 2 or more:
- Notice
- Only those who own 2 or more Luminous Brionac weapons can participate in the Luminous Brionac Fusion Event.
- Upon Fusion, the extra Luminous Brionac will be consumed to obtain Luminous Brionac LE.
- This Luminous Brionac LE has the same specifications as Luminous Brionac.
- Weapons currently in use cannot be used as fusion material, nor can temporary versions of weapons.
- Only those who own 2 or more Luminous Brionac weapons can participate in the Luminous Brionac Fusion Event.
- Luminous Brionac LE

- Type: Melee Weapon
- Description: A melee weapon that seeks enemies to attack with its sentient brilliance. That brilliance is as dazzling as it is lethal. Allows the usage of [Luminous Gust], which releases its charged up power and burns the nearby area with light, [Luminous Storm], which summons a storm immediately, and [Luminous Javelin], which can attack from afar.
- The Knockback, Stun, and homing features of Brilliant Javelin are only usable in Zombie Mode.
- Type: Melee Weapon
- Fusion Recipe: While having multiple Luminous Brionac weapons in possession, you can use the extra Luminous Brionac weapon(s) as Fusion materials to obtain a Luminous Brionac LE.
- This item has a different appearance. Otherwise, it has the same specifications as the Luminous Brionac.
- This recipe consumes the extra Luminous Brionac to obtain Luminous Brionac LE.
- Items for Sale
- Epic Decoder x1 (+4 bonus) (80% Discount)
- Epic Decoder x10 (20% Discount) + Brionac (1 Day) + Luminous Brionac (1 Day) (26% Discount)
- Epic Decoder x30 (20% Discount) + Brionac (1 Day) + Luminous Brionac (1 Day) (24% Discount)
- Epic Decoder x1 (+4 bonus) (80% Discount)
- Notice
- These items can be purchased only once per account, and cannot be gifted.
- Once the promotion ends, all unused Epic Decoders will be replaced with 100 mileage each and removed during maintenance.
- These items can be purchased only once per account, and cannot be gifted.
- Eligible Items
- Epic Decoder x10 (20% Discount) + Brionac (1 Day) + Luminous Brionac (1 Day) (26% Discount)

- Epic Decoder x30 (20% Discount) + Brionac (1 Day) + Luminous Brionac (1 Day) (24% Discount)

- Epic Decoder x10 (20% Discount) + Brionac (1 Day) + Luminous Brionac (1 Day) (26% Discount)
- Conditions/Rewards
- Purchase eligible items to receive temporary weapons (all of them)
- Brionac (1 Day/Bound)
- Luminous Brionac (1 Day/Bound)
- Thunder Flash V (1 Day/Bound)
- Arcana V (1 Days/Bound)
- Pulse Reactor (1 Day/Bound)
- Sylphid (1 Day/Bound)
- You can get the rewards for each item purchased. (Purchasing both will grant you rewards twice.)
- Purchase eligible items to receive temporary weapons (all of them)
- Conditions/Rewards
- Upon owning both Brionac (Permanent) and Luminous Brionac (Permanent) in inventory
- Honor Points: 10
- Luminous

- Upon owning both Brionac (Permanent) and Luminous Brionac (Permanent) in inventory
- Notice
- The medals can be obtained after maintenance without any period limit.
- This medal can be obtained once per account.
- The medals can be obtained after maintenance without any period limit.
- Conditions/Rewards
- Each time you use 1 Epic Decoder
- Obtain 1 Point of Brionac Energy
- Each time you use 1 Epic Decoder
- Conditions/Rewards
- Upon owning both Brionac (Permanent) and Luminous Brionac (Permanent)
- Obtain 450 Points of Brionac Energy
- Upon owning both Brionac (Permanent) and Luminous Brionac (Permanent)
- Conditions/Rewards
- Obtain 150 Points of Brionac Energy
- Luminous Brionac Spray (Permanent)

- Obtain 150 Points of Brionac Energy
- Conditions/Rewards
- Obtain 300 Points of Brionac Energy
- Luminous Brionac Font (Permanent)

- Obtain 300 Points of Brionac Energy
- Conditions/Rewards
- Obtain 450 Points of Brionac Energy
- Luminous Brionac Tail (Permanent)

- Obtain 450 Points of Brionac Energy
- Notice
- Can only be obtained once per account.
- Items for Sale
- CP Boost Elite Package (75% Discount)

- CP Boost Basic Package (75% Discount)

- CP Boost Elite Package (75% Discount)
- CP Boost Elite Package Contents (contains all of the following):
- Dehancement Material Box x5
- Dehancement Material Parts Box x5
- Dehancement Material Parts Rate Box x5
- 50 Weapon Enhancement EXP Coupon x30
- 100 Weapon Enhancement EXP Coupon x30
- 200 Weapon Enhancement EXP Coupon x30
- Normal Modification Material x30
- Premium CP x150
- Dehancement Material Box x5
- CP Boost Basic Package Contents (contains all of the following):
- Dehancement Material Parts Box x1
- Dehancement Material Parts Rate Box x1
- 50 Weapon Enhancement EXP Coupon x5
- 100 Weapon Enhancement EXP Coupon x5
- 200 Weapon Enhancement EXP Coupon x5
- Normal Modification Material x5
- Premium CP x50
- Dehancement Material Parts Box x1
- Notice
- Unused CP Boost Elite Packages, and CP Boost Basic Packages, will automatically be opened, and the contents will be given, during the maintenance period when the promotion ends.
- All unused Premium CP will be removed during maintenance when the promotion ends.
- Removed Premium CP will be replaced with 1 mileage each.
- Unused CP Boost Elite Packages, and CP Boost Basic Packages, will automatically be opened, and the contents will be given, during the maintenance period when the promotion ends.
- Obtainable Items/Drop Rate
- [ZHC] Special Weapon Selection Box: 1.0000%
- [ZHC] Special Weapon Selection Boxes can be used in your inventory after obtaining them.
- [ZHC] Special Weapon Selection Box: 1.0000%
- [ZHC] Special Weapon Selection Box Contents (Permanent/Choose 1)
- [ZHC] M249 Phoenix
- [ZHC] Dual Sword Phantom Slayer
- [ZHC] Dual Beretta Gunslinger
- [ZHC] Desert Eagle Crimson Hunter
- [ZHC] SG552 Lycanthrope
- [ZHC] Magnum Drill
- [ZHC] Warhammer Storm Giant
- [ZHC] M4A1 Dark Knight
- [ZHC] AK-47 Paladin
- [ZHC] Gaebolg
- [ZHC] Guillotine
- [ZHC] Ripper
- [ZHC] Black Dragon Cannon
- [ZHC] Special Weapon Selection Boxes can be used in your inventory after obtaining them.
- [ZHC] M249 Phoenix
- Items for Sale
- [ZHC] Advanced Decoder x20 (+5) (22% Discount)

- [ZHC] Advanced Decoder x50 (+15) (25% Discount)

- [ZHC] Advanced Decoder x100 (+50) (33% Discount)

- [ZHC] Advanced Decoder x5 (68% Discount)

- [ZHC] Advanced Decoder x20 (+5) (22% Discount)
- Unique Premium Decoder Drop Rate
- Electron-III / XI / VII: 1%
- Unique Decoder Drop Rate
- Electron-III / XI / VII: 0.2000%
- New Additions
- Class 1: Skadi, Nyx
- Event 13: Roy, Private Erica
- Class 1: Skadi, Nyx
- Class Group 1 > Group 2
- Romy, Anemone
- Removed from Class Group 2
- Roy, Private Erica
- Fixed an issue where Random Rules - Moon Bounce did not apply after using Gravity Strike with the Gravity Repulsor.
- Fixed an issue where equipping M32 MGL Zombie Killer and starting a round applied inappropriate Secondary Weapon Ammo.
- Fixed an issue where the Special Feature images were missing from the Encyclopedia and item description of the [ZHC] Dual Beretta Gunslinger and [ZHC] Dual Sword Phantom Slayer.
- Fixed an issue where players could perform unintended movements while gliding using Abyss Repulsor and Gravity Repulsor, such as using a different weapons or getting pushed vertically.
- Fixed an issue where using the M32 MGL Zombie Killer/Gungnir while a Zombie is nearby would stretch the effect radius.
- Fixed an issue where the Opponent Who Killed You info showed 'Devastator Black Dragon/Hyper Gaebolg Black Dragon' incorrectly as 'Devastator/Hyper Gaebolg.'
- Fixed an issue where the Rapid Reloader mutation's Lv. 2 Auto Reload was not being enabled.
- Fixed an issue where abnormally high values were being applied for Rapid Reloader Lv. 2 in Zombie Z Mode.
- Fixed an issue in the Zombie Scenario Mode Class Selection Window where the value was not being displayed for max level.
- Fixed an issue where swapping weapons multiple times in a short period of time, using Quick Change mutation, caused te available attack time to become very short.
- Fixed an issue where the Partner Block and Soccer Ball were not visible in Studio Mode.
- Fixed an issue where performing an attendance check right after midnight gave the previous day's attendance rewards.
- Fixed an issue where relogging after creating inventory space did not grant the rewards that could not be claimed, due to lack of inventory space.
- Fixed an issue where the player list was not being displayed properly in the Spectator menu.
- When sorting by room host type, the order will be VVIP, VIP, Premium Room Host, public rooms, and private rooms.
- Fixed an issue where Exploration System messages were not being displayed.
- Fixed issues in Oasis where players could get stuck, and adjusted objectives in major bases.
- Adjusted objectives of major bases in the Aksha map.
- Fixed an issue where a male Class using Impulse Flail and Twin Hawk displayed a female Class hand model.
- Fixed an issue where female classes' pistols were appearing in incorrect places within the inventory.
- Fixed an issue with the Miniature Mammon Costume where the flame effects were not being displayed.
- Relocated the Fusion Tab in Crafting Menu.
- Added an Activate button to Unused Classes.
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