The First Descendant Patch 1.3.22

# 03.19.2026 (Thu) 00:40 PDT – Content Improvements > External Component drop locations have been updated.Greetings, Descendants! Here are the details of The First Descendant Patch 1.3.22.Descendants, please reconnect to the game for smoother gameplay. ■ Patch Date- 03.19.2026 (Thu) 00:00 PDT ■ Platforms- Steam, Xbox, PS5 ■ Patch DetailsDescendant Rebalance/Improvements(1) Sharen/Ultimate SharenDefault Skills- Assassinatorㄴ Increased the max expansion range of the explosion triggered when defeating Normal Monsters with Ambush from 200% → 250%.ㄴ Increased the max expansion range of the electric explosion triggered when attacking Elite Monsters with Ambush from 200% → 250%.- Cutoff Beamㄴ Slightly reduced the startup delay of Cutoff Beam.- Active Camouflageㄴ Changed the control method.ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.ㄴ Changed to be usable while Sprinting.- Shock Nutsㄴ When the assassination target dies, decreased the base effect range from 14m → 12m, and increased the max expansion range from 200% → 250%.ㄴ Changed to be usable while Sprinting.- Flash Shortswordㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.Transcendent Module: "Release Cutting Force"- Infiltration Fireㄴ Changed the control method.ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.ㄴ Changed to be usable while Sprinting.Transcendent Module: "Overcharged Edge"- Overcharged Edgeㄴ Changed the control method.ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.ㄴ Changed to be usable while Sprinting.Transcendent Module: "Focused Edge"- Focused Edgeㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before. (2) Ultimate Lepic- Ultimate Lepic's Transcendent Module "Explosive Stacks" will now allow the "Explosive Stacks" skill stack count to charge when Rounds are consumed via Melee Weapons. Content Improvements(1) Content- Fixed the obstacles that interfered with movement in the Special Operation "Legion Laboratory."- (Updated) Changed the External Components dropped when defeating Colossi in "Void Intercept Battle: Challenge" and “Void Intercept Battle: Void Abyss.”ㄴ Beforeㆍ 4 of each of the 4 types of "Moving Fortress" External Componentsㄴ Afterㆍ 1 of each of the 4 types of "Polar Night" External Componentsㆍ 1 of each of the 4 types of "Slayer" External Componentsㆍ 1 of each of the 4 types of "Hunter" External Componentsㆍ 1 of each of the 4 types of "Enlightened Mage" External Components (2) Monsters- Reduced the visual intensity of "Severed Nerves" applied when hit by the explosion and Champion Special Effect "Chasing Orb" of the "Ecive Shredder Trapball" monster. (3) UI & UX- Changed the stat name displayed in the Set Effect tooltip of the External Component "Venom Essence" to match the stat name on the info screen.- Changed the number of Descendant Customization Skin Loadout slots.ㄴ Default Slot Count: 3 → 5ㄴ Maximum Slot Count: 7- Moved the Unique Arche Factor EXP UI position in the Inventory to the upper right.- Added Melee Weapon related keywords to the keyword tags in the Weapon Module Inventory.ㄴ Additional Attack Chanceㄴ Additional Attack Damage (4) Miscellaneous- Displays the distance from the Descendant to Monster target pings.- Changed the duration of location pings and monster target pings from 120 seconds → 60 seconds. Bug Fixes(1) Descendants- Fixed an issue where Dia would shake when rotating while using "Glacial Clash" or "Snowflake Clash."- Fixed an issue where the Movement Speed increase of Valby and Ultimate Valby's "Clean Up" Skill and the Transcendent Module "Tidal Wave" skill was not displaying correctly.- Fixed an issue where Sharen and Ultimate Sharen's Transcendent Module "Release Cutting Force" skill would intermittently pass through enemies without hitting them.- Fixed an issue where the max travel distance of Sharen and Ultimate Sharen's "Cutoff Beam" skill appeared to increase in the tooltip based on the Skill Effect Range stat.- Fixed an issue where Sharen and Ultimate Sharen's Transcendent Module "Focused Edge" skill could not be used under certain conditions while the skill was active.- Fixed an issue where the effect of Keelan's Passive Skill "Agility" would not be removed when unequipping a Module while the effect was active.- The preview video for "Tremor" from Keelan's Transcendent Modules "Fierce Attack" and "Septic Torrent" has been updated

Mar 19, 2026 - 17:38
 0
The First Descendant Patch 1.3.22

# 03.19.2026 (Thu) 00:40 PDT – Content Improvements > External Component drop locations have been updated.

Greetings, Descendants!
 

Here are the details of The First Descendant Patch 1.3.22.

Descendants, please reconnect to the game for smoother gameplay.

 

■ Patch Date

- 03.19.2026 (Thu) 00:00 PDT

 

■ Platforms

- Steam, Xbox, PS5

 

■ Patch Details

Descendant Rebalance/Improvements

(1) Sharen/Ultimate Sharen

Default Skills

- Assassinator

ㄴ Increased the max expansion range of the explosion triggered when defeating Normal Monsters with Ambush from 200% → 250%.

ㄴ Increased the max expansion range of the electric explosion triggered when attacking Elite Monsters with Ambush from 200% → 250%.

- Cutoff Beam

ㄴ Slightly reduced the startup delay of Cutoff Beam.

- Active Camouflage

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

- Shock Nuts

ㄴ When the assassination target dies, decreased the base effect range from 14m → 12m, and increased the max expansion range from 200% → 250%.

ㄴ Changed to be usable while Sprinting.

- Flash Shortsword

ㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.

ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.

Transcendent Module: "Release Cutting Force"

- Infiltration Fire

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

Transcendent Module: "Overcharged Edge"

- Overcharged Edge

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

Transcendent Module: "Focused Edge"

- Focused Edge

ㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.

ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.

 

(2) Ultimate Lepic

- Ultimate Lepic's Transcendent Module "Explosive Stacks" will now allow the "Explosive Stacks" skill stack count to charge when Rounds are consumed via Melee Weapons.

 

Content Improvements

(1) Content

- Fixed the obstacles that interfered with movement in the Special Operation "Legion Laboratory."

- (Updated) Changed the External Components dropped when defeating Colossi in "Void Intercept Battle: Challenge" and “Void Intercept Battle: Void Abyss.”

ㄴ Before

ㆍ 4 of each of the 4 types of "Moving Fortress" External Components

ㄴ After

ㆍ 1 of each of the 4 types of "Polar Night" External Components

ㆍ 1 of each of the 4 types of "Slayer" External Components

ㆍ 1 of each of the 4 types of "Hunter" External Components

ㆍ 1 of each of the 4 types of "Enlightened Mage" External Components

 

(2) Monsters

- Reduced the visual intensity of "Severed Nerves" applied when hit by the explosion and Champion Special Effect "Chasing Orb" of the "Ecive Shredder Trapball" monster.

 

(3) UI & UX

- Changed the stat name displayed in the Set Effect tooltip of the External Component "Venom Essence" to match the stat name on the info screen.

- Changed the number of Descendant Customization Skin Loadout slots.

ㄴ Default Slot Count: 3 → 5

ㄴ Maximum Slot Count: 7

- Moved the Unique Arche Factor EXP UI position in the Inventory to the upper right.

- Added Melee Weapon related keywords to the keyword tags in the Weapon Module Inventory.

ㄴ Additional Attack Chance

ㄴ Additional Attack Damage

 

(4) Miscellaneous

- Displays the distance from the Descendant to Monster target pings.

- Changed the duration of location pings and monster target pings from 120 seconds → 60 seconds.

 

Bug Fixes

(1) Descendants

- Fixed an issue where Dia would shake when rotating while using "Glacial Clash" or "Snowflake Clash."

- Fixed an issue where the Movement Speed increase of Valby and Ultimate Valby's "Clean Up" Skill and the Transcendent Module "Tidal Wave" skill was not displaying correctly.

- Fixed an issue where Sharen and Ultimate Sharen's Transcendent Module "Release Cutting Force" skill would intermittently pass through enemies without hitting them.

- Fixed an issue where the max travel distance of Sharen and Ultimate Sharen's "Cutoff Beam" skill appeared to increase in the tooltip based on the Skill Effect Range stat.

- Fixed an issue where Sharen and Ultimate Sharen's Transcendent Module "Focused Edge" skill could not be used under certain conditions while the skill was active.

- Fixed an issue where the effect of Keelan's Passive Skill "Agility" would not be removed when unequipping a Module while the effect was active.

- The preview video for "Tremor" from Keelan's Transcendent Modules "Fierce Attack" and "Septic Torrent" has been updated.

- The effect tooltip for Keelan's Transcendent Module "Fierce Attack" has been corrected from "Stun" → "Knockback".

- Fixed an issue where the skill animation for Keelan's Transcendent Module "Fierce Attack" and "Septic Torrent" would not display from other players' perspectives.

- The expected damage output position for "Maximize Lethality" in Gley's Transcendent Module "Blood and Iron" skill has been corrected.

 

(2) Equipment & Modules

- Fixed an issue where the Vehicle boost would not function correctly when riding a Vehicle while the Ultimate Weapons "Eye of the Typhoon" or "Hammer and Anvil" were equipped.

- Fixed an issue where "Condemnation Stage" would sometimes not be consumed correctly when using the Special Attack of the Ultimate Weapon "Crime and Punishment."

- Fixed an issue where the animation of the Special Attack of the Ultimate Weapon "Crime and Punishment" displayed a wider range than the actual hit range.

- Fixed an issue where a Module equipped in a slot with the same Module Socket Type and had a Capacity Cost reduction effect applied would appear to have the Capacity Cost reduction effect removed after enhancement on the Module Enhancement screen.

- Fixed an issue where the secondary sort order was not applied correctly when sorting by Mastery Rank on the Ancestors Module enhancement/dismantling screen.

ㄴ Order Applied: Mastery Rank > Name > Quantity > Socket Type > Most Recently Acquired.

 

(3) Content

- Fixed an issue where the acquisition source for reward items obtainable by defeating "Ice Maiden" in Void Intercept Battle: Challenge was not displayed in the "Library."

- The completion count for the "Complete a Void Vessel Mission on Hard Difficulty" Quest in the "HQ Special Orders" Quest series has been adjusted to 2 times.

- Fixed an issue where purchasing multiple items at once from ETA-0's Rewards Exchange only increased the progress count in Awards by 1.

 

(4) Monsters

- Fixed an issue in the Special Operation "Legion Laboratory" where the HP of the "Fire Sphere" Special Effect from Champions varied between monsters.

- Fixed an issue in the Special Operation "Legion Laboratory" where the confinement effect of the Tyrant's "Void Discharger" decreased the Descendant's Max HP.

- Fixed an issue where the "Ecive Shredder Trapball" in the "Sigma Sector Dropoff Operation" occasionally left a corpse after death.

 

(5) UI & UX

- Fixed an issue where entry to "Special Operations" was occasionally unavailable from the World Map.

- Fixed an issue where the "Today's Bonus Info Icon" on the dungeon entry screen could not be accessed using the directional buttons on Controls.

- Fixed an issue where the objective tracking feature was not automatically disabled for expired quests in "HQ Special Orders."

 

(6) Miscellaneous

- Fixed an issue where coupon information was displayed when purchasing a Descendant with a Descendant Purchase Ticket in the Shop.

- Fixed an issue where the "Coupon Available" label appeared on some "Owned" items when a Shop discount coupon was held.

- Fixed an issue where a Normal Descendant permanently placed in the Lounge was not removed when the Ultimate Descendant was acquired.

- Fixed an issue where Weapon Skins that could be placed in the Lounge were displayed as locked.

 

Thank you.

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