Patch 4 is now available!

The update adds new radio voices in multiple languages, expanded audio settings, performance and stability improvements, and various bug fixes including enhancements to modding and vehicles.Highlights:• New radio voices in English, Finnish, French, German, Japanese, Polish, Spanish and Turkish. The radio messages now sound more natural.• There are now 6 different voices to choose from in the settings for the radio, and the talking speed can be adjusted• The mission location is now read out over the radio in all languages (when playing in the country’s language)• Performance improvements • Crash fixes and stability improvements• Modding bug fixesFull changelog:New features:• New radio voices in English, Finnish, French, German, Japanese, Polish, Spanish and Turkish. The radio messages now sound more natural.• There are now 8 different voices to choose from in the settings for the radio, and the talking speed can be adjusted• The mission location is now read out over the radio in all languages (when playing in the country’s language)• Offline cities can now be deletedPerformance and stability:• Performance improvements when generating radio messages• Further minor stuttering issues have been resolved (more fixes are already in the pipeline)• If the radio volume is set to 0, the audio for radio messages is no longer generated at all, to improve performance, particularly on low-spec devices• Fixed crashes when generating radio messages• Fixed a crash when spending or receiving research points• Fixed crashes when expanding the map and connecting the base to roads• Fixed crashes that could occur particularly in the mornings and evenings when many AI vehicles were spawned or despawned• Fixed a crash when exiting the gameModding:• Skins now work correctly on modded vehicles• Fixed a bug where modded vehicles were also displayed in the skin preview for subsequent vehicles• Fixed a bug where the vehicle category was not loading correctly for modded vehicles• Fixed a bug where Steam Workshop tags were not being set automatically and correctly for modded vehiclesOther:• Fixed another bug that caused emergency vehicles to get stuck at junctions (due to the complexity of the sheer number of different junctions worldwide, this is an ongoing process and we ask for your understanding if issues still arise at individual junctions)• Fixed a bug that large vehicles looked through the ceiling in garage parking spacesWe will continue to be automatically notified of crashes and will keep an eye on them. Further stability improvements will follow in the future.

May 12, 2026 - 22:46
 1
Patch 4 is now available!

The update adds new radio voices in multiple languages, expanded audio settings, performance and stability improvements, and various bug fixes including enhancements to modding and vehicles.

Highlights:

• New radio voices in English, Finnish, French, German, Japanese, Polish, Spanish and Turkish. The radio messages now sound more natural.

• There are now 6 different voices to choose from in the settings for the radio, and the talking speed can be adjusted

• The mission location is now read out over the radio in all languages (when playing in the country’s language)

• Performance improvements

• Crash fixes and stability improvements

• Modding bug fixes

Full changelog:

New features:

• New radio voices in English, Finnish, French, German, Japanese, Polish, Spanish and Turkish. The radio messages now sound more natural.

• There are now 8 different voices to choose from in the settings for the radio, and the talking speed can be adjusted

• The mission location is now read out over the radio in all languages (when playing in the country’s language)

• Offline cities can now be deleted

Performance and stability:

• Performance improvements when generating radio messages

• Further minor stuttering issues have been resolved (more fixes are already in the pipeline)

• If the radio volume is set to 0, the audio for radio messages is no longer generated at all, to improve performance, particularly on low-spec devices

• Fixed crashes when generating radio messages

• Fixed a crash when spending or receiving research points

• Fixed crashes when expanding the map and connecting the base to roads

• Fixed crashes that could occur particularly in the mornings and evenings when many AI vehicles were spawned or despawned

• Fixed a crash when exiting the game

Modding:

• Skins now work correctly on modded vehicles

• Fixed a bug where modded vehicles were also displayed in the skin preview for subsequent vehicles

• Fixed a bug where the vehicle category was not loading correctly for modded vehicles

• Fixed a bug where Steam Workshop tags were not being set automatically and correctly for modded vehicles

Other:

• Fixed another bug that caused emergency vehicles to get stuck at junctions (due to the complexity of the sheer number of different junctions worldwide, this is an ongoing process and we ask for your understanding if issues still arise at individual junctions)

• Fixed a bug that large vehicles looked through the ceiling in garage parking spaces


We will continue to be automatically notified of crashes and will keep an eye on them. Further stability improvements will follow in the future.

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