Fate of the Vaal as Core Path of Exile 2 Mechanic

With Return of the Ancients launching on May 29th PDT, you may be wondering what will happen to the current Fate of the Vaal leagues and your existing characters.The Fate of the Vaal leagues will end on May 25th PDT. All characters and their items will then be migrated to the Standard or Hardcore Early Access leagues. There will be no wipes, so once the migration is complete, you’ll be able to continue playing your characters in the Standard or Hardcore Early Access leagues.Atziri’s Temple is staying in Path of Exile 2 as a core mechanic. We will cover the changes in more detail in the full 0.5.0 patch notes on May 21st PDT, but here are the main things you need to know: You will first find Vaal beacons in Act Three. Activating six of them (by finishing encounters) will unlock the Temple in the present. Complete more beacon encounters in “Doryani’s Contingency” Interlude to be able to visit the Temple in the past. Once you reach the Endgame, you can encounter Vaal Beacons in maps. The level of the Temple will be based on the area level where the crystals were collected, so in order to open high-tier Temples, you will need to run high-tier maps. There is a new region on the Atlas with guaranteed Vaal Beacon encounters in every map. Completing this area will give you points for the Temple Atlas Tree with many new bonuses for the Temple itself. There are also new Temple Precursor Tablets that will guarantee Vaal Beacons in your map if you want to focus on this league. In order to prevent the “snake” strategy, rooms that are meant to be destabilised but cannot be removed without disconnecting parts of the Temple will instead be downgraded to paths. This applies to any form of destabilisation - using devices in selected Tier 3 rooms, opening the Vault, or general destabilisation on closing the Temple. Rooms can now be up to Tier 4 after unlocking this ability on the Temple Atlas Tree. This allows more specialisation into particular room types and encourages more interesting temple layouts. Reward Rooms granted from the console after defeating the Architect have been significantly improved, with more varieties to unlock in addition to upgrading the rewards of all the existing ones. Vaal Infusers were a single currency item that used to work on any armour and weapons. We have changed these into 4 distinct currency items that work on Armours, Martial Weapons, Caster Weapons and Jewellery, allowing you to use them with Catalysts as well. Any existing Vaal Infusers will become Vaal Armourer's Infusers and only apply to armour. All players will automatically get a maximum crystal cap of 60 and medallion cap of 6 so you no longer need to upgrade these yourself. Medallion drop rates have been improved at smaller Temple sizes, and slightly reduced at larger Temple sizes. Your existing Temples will be migrated to Standard Early Access leagues, however you will not be able to open your Temple until the launch of Return of the Ancients. Characters who were in the Temple or Vaal Ruins when the migration happened will be sent to town.Here are some examples of the Temple Atlas Passive Tree nodes:Thanks to everyone who played in the Fate of the Vaal. We hope you enjoy the upcoming Runes of Aldur league and all of the new content!

May 16, 2026 - 05:04
 1
Fate of the Vaal as Core Path of Exile 2 Mechanic
With Return of the Ancients launching on May 29th PDT, you may be wondering what will happen to the current Fate of the Vaal leagues and your existing characters.

The Fate of the Vaal leagues will end on May 25th PDT. All characters and their items will then be migrated to the Standard or Hardcore Early Access leagues. There will be no wipes, so once the migration is complete, you’ll be able to continue playing your characters in the Standard or Hardcore Early Access leagues.

Atziri’s Temple is staying in Path of Exile 2 as a core mechanic. We will cover the changes in more detail in the full 0.5.0 patch notes on May 21st PDT, but here are the main things you need to know:

  • You will first find Vaal beacons in Act Three. Activating six of them (by finishing encounters) will unlock the Temple in the present. Complete more beacon encounters in “Doryani’s Contingency” Interlude to be able to visit the Temple in the past.
  • Once you reach the Endgame, you can encounter Vaal Beacons in maps. The level of the Temple will be based on the area level where the crystals were collected, so in order to open high-tier Temples, you will need to run high-tier maps.
  • There is a new region on the Atlas with guaranteed Vaal Beacon encounters in every map. Completing this area will give you points for the Temple Atlas Tree with many new bonuses for the Temple itself.

  • There are also new Temple Precursor Tablets that will guarantee Vaal Beacons in your map if you want to focus on this league.
  • In order to prevent the “snake” strategy, rooms that are meant to be destabilised but cannot be removed without disconnecting parts of the Temple will instead be downgraded to paths. This applies to any form of destabilisation - using devices in selected Tier 3 rooms, opening the Vault, or general destabilisation on closing the Temple.
  • Rooms can now be up to Tier 4 after unlocking this ability on the Temple Atlas Tree. This allows more specialisation into particular room types and encourages more interesting temple layouts.
  • Reward Rooms granted from the console after defeating the Architect have been significantly improved, with more varieties to unlock in addition to upgrading the rewards of all the existing ones.
  • Vaal Infusers were a single currency item that used to work on any armour and weapons. We have changed these into 4 distinct currency items that work on Armours, Martial Weapons, Caster Weapons and Jewellery, allowing you to use them with Catalysts as well. Any existing Vaal Infusers will become Vaal Armourer's Infusers and only apply to armour.
  • All players will automatically get a maximum crystal cap of 60 and medallion cap of 6 so you no longer need to upgrade these yourself.
  • Medallion drop rates have been improved at smaller Temple sizes, and slightly reduced at larger Temple sizes.
  • Your existing Temples will be migrated to Standard Early Access leagues, however you will not be able to open your Temple until the launch of Return of the Ancients. Characters who were in the Temple or Vaal Ruins when the migration happened will be sent to town.
Here are some examples of the Temple Atlas Passive Tree nodes:




Thanks to everyone who played in the Fate of the Vaal. We hope you enjoy the upcoming Runes of Aldur league and all of the new content!

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