Battlefield 6 - Anticheat Metrics - June
Hey Soldier,June was the majority of Season 3, and it’s been giving us lots of learnings as our first Ranked Season.In the previous May update, June started at 5.09% and stabilized at 5.52%. Refer to our January update, where we discussed how MIR updates to understand how and why these shifts occur in more detail.We previously called out the upcoming enforcement of TPM 2.0, and the anticheat warning has been active for a few weeks. Our aim is to ensure the majority of players have resolved their issues before we flip the switch to block bad-actors using it to circumvent detection, expect it within a few weeks. Refer to the published How do I use TPM 2.0 on my PC? article for guidance and resolution steps, and thank you for helping us keep our Battlefield secure against bad-actors.June: Results & ImpactMatch Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.In June, MIR started at 5.52%. This continued on a slow increase till an initial peak at 6.37% on the 11th. Then a slight decrease over the month until the 24th, when it began to increase from 5.88% till the end of June, when it was at 6.59% as of writing this update.We’ve previously called out our efforts to minimize impacts to legitimate players for TPM 2.0. This does incur a tradeoff, allowing MIR to climb slightly during the warning period. Once we enable that enforcement to remove that avenue from bad-actors, we expect a good positive impact and to be able to release some dependent detections and enforcements.We are also updating our set of prohibited hardware/software that will see blocks, warnings and enforcements during Season 4. Season 3 gave us reason to re-evaluate new features/uses that may cross the line into undermining fair play. More info to follow in an Anticheat Update for Season 4.Through June, EA Javelin Anti-Cheat prevented 226,592 attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of 112(+2) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 107 (+6) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (95.53%).Keep it fair out there - see you on the Battlefield.BF_SledgeHammer
Hey Soldier,
June was the majority of Season 3, and it’s been giving us lots of learnings as our first Ranked Season.
In the previous May update, June started at 5.09% and stabilized at 5.52%. Refer to our January update, where we discussed how MIR updates to understand how and why these shifts occur in more detail.
We previously called out the upcoming enforcement of TPM 2.0, and the anticheat warning has been active for a few weeks. Our aim is to ensure the majority of players have resolved their issues before we flip the switch to block bad-actors using it to circumvent detection, expect it within a few weeks. Refer to the published How do I use TPM 2.0 on my PC? article for guidance and resolution steps, and thank you for helping us keep our Battlefield secure against bad-actors.
June: Results & Impact

Match Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.
In June, MIR started at 5.52%. This continued on a slow increase till an initial peak at 6.37% on the 11th. Then a slight decrease over the month until the 24th, when it began to increase from 5.88% till the end of June, when it was at 6.59% as of writing this update.
We’ve previously called out our efforts to minimize impacts to legitimate players for TPM 2.0. This does incur a tradeoff, allowing MIR to climb slightly during the warning period. Once we enable that enforcement to remove that avenue from bad-actors, we expect a good positive impact and to be able to release some dependent detections and enforcements.
We are also updating our set of prohibited hardware/software that will see blocks, warnings and enforcements during Season 4. Season 3 gave us reason to re-evaluate new features/uses that may cross the line into undermining fair play. More info to follow in an Anticheat Update for Season 4.
Through June, EA Javelin Anti-Cheat prevented 226,592 attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of 112(+2) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 107 (+6) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (95.53%).
Keep it fair out there - see you on the Battlefield.
BF_SledgeHammer
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