April Community Update
Hello Space Marines,This month has been quite busy for us, which means we’ve got a lot to share with you! In this Community Update we’ll get into more details with the Roadmap, Patch 13’s content, and the current Community Event.TWELVE MILLION PLAYERS ????First of all, we’re incredibly happy to announce that we’ve reached 12 MILLION players!!! ???? ????A couple years ago, we had great hopes for this project. Today, it has surpassed even our wildest dreams. Thank you twelve million times over. ????UPDATED YEAR 2 ROADMAP ????Here is the up-to-date Year 2 Roadmap you’ve been waiting for.Here are a few notable highlights from this new Roadmap: ????The “REDACTED” DLC is going to be the Salamanders Champion Pack 2We are excited to announce Wargear rework that will allow players to use Class specific Wargear on other classes. I.e. capes and Iron Halos on Tactical. You will have to earn the right to do so in game. The update will be split into 2. In Patch 13, we will be adding Capes and Iron Halos, in Patch 14 we will be adding Tabards and Robes. With this you can strike out "something that we've said we are never going to do" from the list of things we've said about customization. ????Siege mode will get a big overhaul and a ton of new features. Like gameplay modifiers that will allow specific build crafting. YOUR DUTY IS NOT YET DONE, BROTHER…Space Marine 2’s live support has officially been extended into a third year, bringing even more free updates and DLC content. ???? Lately, our updates have been very well received by the community, which really motivates us to keep up the momentum for the third year. ????Everything that didn’t make it into the updated Year 2 roadmap will now roll over into Year 3, even though we’re not ready to share more details just yet. Don’t worry, all content that has been postponed will remain free, as it was planned for Year 2.We’re really excited about what’s coming, and we think you will be too!More info coming very soon ????Stay tuned.PATCH 13 ????Let’s dive into the upcoming content together.Please note that this time, there will not be a Public Test Server.Iron Hands Chapter Pack (Season Pass 2)The Iron Hands Chapter pack will include a Techmarine Champion and a skin for its signature weapon, the Omnissian Axe.Additionally, Iron Hands-themed armour pieces will be added as part of the Chapter Customisation Pack: Left & Right Greaves, Left & Right Gauntlets, Left & Right Pauldrons & decals. Symbol customisation will be enabled with this pauldron![carousel][/carousel]New PvE MapThe upcoming new Operation takes place on Kadaku. Your squad will have to investigate Chaos activity near a Cadian base and stop an unholy ritual. We can’t reveal much of it yet, but here’s a glimpse of how it’ll look:[carousel][/carousel]Ultragrind Ordeals and Wargear SharingNew Ordeals, the “Trials of Resolve” will be implemented. These Ordeals are particularly hard to achieve and are meant to test your skills on the long run. Each Ordeal will have up to 3 difficulty tiers. Some of them will require you to complete an Operation a hundred times, or slaying three Majoris or higher enemies with a single headshot on Absolute difficulty for instance. Good luck! ????Starting with Patch 13, you will be able to equip Wargear that was previously only available to other Classes. There are new cloak and Iron Halo items that can be unlocked through these Ultragrind Ordeals. Note that you won’t have to grind for every single wargear, some will be shared right away. However, lore restrictions still apply, for instance: Snipers won’t be able to equip the Iron Halo. So, you will be able to equip additional cloaks and Iron Halos. And with Patch 14, we’ll also add sharing for tabards and robes (like the full Bulwark robe).Siege Mode UpdateSeveral new additions are coming, let’s take a closer look.New items will be added to the Siege shop, now you can earn Accolades for completing Siege mode. New items include a Commissar to boost Cadians, explosive mines, explosive barrels, turrets and a Techpriest to defend as he gets you currency boosts.New modifiers will be introduced including both Blessings and Atonements. It will be up to you to pick and choose them to customise your mission. Pick 1 Blessing amongst 3 every 5 waves. One Atonement is applied every 5 waves as well. You can reroll it against some Siege currency. The Hive Tyrant and the Vortex Beast can now be encountered as Bosses.The timer is getting a rework too. Now, when the timer’s over, you won’t get a Game Over – enemies become subsequently harder to beat. Battle Barge Practice ArenaThe Practice Arena is a new addition to the Battle Barge. Only available in solo, this new area allows you to test your weapons on the enemies of your choice, in the difficulty of your choice. You will have a display showing the total damage dealt and your damage per second. Ideal to try out new weapons, check the most efficient combos and so on.Check our 6min gameplay video for
This month has been quite busy for us, which means we’ve got a lot to share with you! In this Community Update we’ll get into more details with the Roadmap, Patch 13’s content, and the current Community Event.
First of all, we’re incredibly happy to announce that we’ve reached 12 MILLION players!!! ???? ????
A couple years ago, we had great hopes for this project. Today, it has surpassed even our wildest dreams. Thank you twelve million times over. ????

Here is the up-to-date Year 2 Roadmap you’ve been waiting for.

Here are a few notable highlights from this new Roadmap: ????
The “REDACTED” DLC is going to be the Salamanders Champion Pack 2
We are excited to announce Wargear rework that will allow players to use Class specific Wargear on other classes. I.e. capes and Iron Halos on Tactical. You will have to earn the right to do so in game. The update will be split into 2. In Patch 13, we will be adding Capes and Iron Halos, in Patch 14 we will be adding Tabards and Robes. With this you can strike out "something that we've said we are never going to do" from the list of things we've said about customization. ????
Siege mode will get a big overhaul and a ton of new features. Like gameplay modifiers that will allow specific build crafting.
Space Marine 2’s live support has officially been extended into a third year, bringing even more free updates and DLC content. ???? Lately, our updates have been very well received by the community, which really motivates us to keep up the momentum for the third year. ????
Everything that didn’t make it into the updated Year 2 roadmap will now roll over into Year 3, even though we’re not ready to share more details just yet. Don’t worry, all content that has been postponed will remain free, as it was planned for Year 2.
We’re really excited about what’s coming, and we think you will be too!
More info coming very soon ????
Stay tuned.
Let’s dive into the upcoming content together.
Please note that this time, there will not be a Public Test Server.
The Iron Hands Chapter pack will include a Techmarine Champion and a skin for its signature weapon, the Omnissian Axe.
Additionally, Iron Hands-themed armour pieces will be added as part of the Chapter Customisation Pack: Left & Right Greaves, Left & Right Gauntlets, Left & Right Pauldrons & decals. Symbol customisation will be enabled with this pauldron!
[carousel]


[/carousel]
The upcoming new Operation takes place on Kadaku. Your squad will have to investigate Chaos activity near a Cadian base and stop an unholy ritual. We can’t reveal much of it yet, but here’s a glimpse of how it’ll look:
[carousel]
[/carousel]
New Ordeals, the “Trials of Resolve” will be implemented. These Ordeals are particularly hard to achieve and are meant to test your skills on the long run. Each Ordeal will have up to 3 difficulty tiers. Some of them will require you to complete an Operation a hundred times, or slaying three Majoris or higher enemies with a single headshot on Absolute difficulty for instance.
Good luck! ????

Starting with Patch 13, you will be able to equip Wargear that was previously only available to other Classes. There are new cloak and Iron Halo items that can be unlocked through these Ultragrind Ordeals. Note that you won’t have to grind for every single wargear, some will be shared right away. However, lore restrictions still apply, for instance: Snipers won’t be able to equip the Iron Halo.
So, you will be able to equip additional cloaks and Iron Halos. And with Patch 14, we’ll also add sharing for tabards and robes (like the full Bulwark robe).
Several new additions are coming, let’s take a closer look.
New items will be added to the Siege shop, now you can earn Accolades for completing Siege mode. New items include a Commissar to boost Cadians, explosive mines, explosive barrels, turrets and a Techpriest to defend as he gets you currency boosts.
New modifiers will be introduced including both Blessings and Atonements. It will be up to you to pick and choose them to customise your mission. Pick 1 Blessing amongst 3 every 5 waves. One Atonement is applied every 5 waves as well. You can reroll it against some Siege currency.
The Hive Tyrant and the Vortex Beast can now be encountered as Bosses.
The timer is getting a rework too. Now, when the timer’s over, you won’t get a Game Over – enemies become subsequently harder to beat.
The Practice Arena is a new addition to the Battle Barge. Only available in solo, this new area allows you to test your weapons on the enemies of your choice, in the difficulty of your choice. You will have a display showing the total damage dealt and your damage per second. Ideal to try out new weapons, check the most efficient combos and so on.
Check our 6min gameplay video for a first look at it.
Or if you’re looking for a fun challenge, spawn as many enemies as possible and try to survive!

Three new Heroic weapons will be added with this patch:
Plasma Pistol (Charged shot damage is increased)
Chainsword - Block type. This marks the return of the Artificer Block Chainsword that some of you were missing. (The number of blocking stacks is increased to 3 with a higher damage bonus for the third stack and slightly decreased bonus for the second)
Power Axe - Block type (After a perfect block you can move out of the Power Stance and perform a Power Backstep with the next hold attack)

A new secondary weapon will be added: the Secondary Carbine SMG, a close-range carbine with extremely rapid fire. Available for Bulwark and Assault.

This was one of the most requested QoL features: you will now have the possibility to have up to 3 perks loadouts (in a similar way to what already exists for the weapons), for easier selection and less menu navigation. Customise a loadout linked to a weapon, and easily equip it in the Armouring Hall.
New armour parts will also be added as rewards in the Refinement & Redemption shop.

This month, we command that you complete 5 Operations as Vanguard or Sniper, to earn the Infiltrator Helmet.
You have until May 6th to successfully complete your mission. Onward, Space Marines! ⚔️

Thank you for supporting us and helping us improve Space Marine 2. We remain very attentive to your feedback.
If you’d like to keep yourself informed on the latest news, make sure you follow our socials: Instagram, Facebook, X, Threads, Bluesky.
???? The Emperor Protects
-The Saber and Focus teams
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