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<title>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; 最新文章</title>
<link>https://xinker.org/zh/rss/latest-posts</link>
<description>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; 最新文章</description>
<dc:language>zh</dc:language>
<dc:rights>©2020&#45;2026 安溯媒体技术有限公司版权所有</dc:rights>

<item>
<title>Excavation Initiative</title>
<link>https://xinker.org/zh/excavation-initiative</link>
<guid>https://xinker.org/zh/excavation-initiative</guid>
<description><![CDATA[ Excavation InitiativeExcavation Initiative rewards you for doing what you&#039;d already be doing: playing Overwatch. Throughout the season, you&#039;ll earn Loot Boxes simply by logging in, completing challenges, winning games, and staying active week after week. The more you play, the more opportunities you&#039;ll have to uncover Base, Epic, and Legendary Loot Boxes packed with rewards. No complicated routes, no hidden catches… just a season-long treasure hunt with Venture leading the way.Additional Details:Earn Loot Boxes all season long just by logging in, playing matches, and completing challenges.Complete weekly challenges to uncover Base, Epic, and Legendary Loot Boxes throughout the season.Win a match on unique days to earn additional Loot Boxes and keep your treasure pile growing.Play up to 36 games each week to dig up even more rewards, with wins counting for double progress.Track your progress directly from the main lobby and Challenge Tracker so you always know how close you are to your next discovery.There&#039;s always something waiting to be unearthed beneath the surface, all season long! ]]></description>
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<pubDate>Wed, 17 Jun 2026 02:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Excavation, Initiative</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Excavation Initiative</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/e1647a0f190eec7b8f4a0060cc0c569c938c0946.png"></p><p class="bb_paragraph">Excavation Initiative rewards you for doing what you'd already be doing: playing Overwatch. Throughout the season, you'll earn Loot Boxes simply by logging in, completing challenges, winning games, and staying active week after week. The more you play, the more opportunities you'll have to uncover Base, Epic, and Legendary Loot Boxes packed with rewards. No complicated routes, no hidden catches… just a <u><b>season-long</b></u> treasure hunt with Venture leading the way.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional Details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Earn Loot Boxes all season long just by logging in, playing matches, and completing challenges.</p></li><li><p class="bb_paragraph">Complete weekly challenges to uncover Base, Epic, and Legendary Loot Boxes throughout the season.</p></li><li><p class="bb_paragraph">Win a match on unique days to earn additional Loot Boxes and keep your treasure pile growing.</p></li><li><p class="bb_paragraph">Play up to 36 games each week to dig up even more rewards, with wins counting for double progress.</p></li><li><p class="bb_paragraph">Track your progress directly from the main lobby and Challenge Tracker so you always know how close you are to your next discovery.</p></li><li><p class="bb_paragraph">There's always something waiting to be unearthed beneath the surface, all season long!</p></li></ul>]]> </content:encoded>
</item>

<item>
<title>《黎明死線：傑森》章節已於Steam推出！</title>
<link>https://xinker.org/zh/%E9%BB%8E%E6%98%8E%E6%AD%BB%E7%B7%9A%E5%82%91%E6%A3%AE%E7%AB%A0%E7%AF%80%E5%B7%B2%E6%96%BCsteam%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/%E9%BB%8E%E6%98%8E%E6%AD%BB%E7%B7%9A%E5%82%91%E6%A3%AE%E7%AB%A0%E7%AF%80%E5%B7%B2%E6%96%BCsteam%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 《黎明死線》的傑森章節包含1位全新殺手：殺人魔。購買此附加內容將解鎖曲棍球面具徽章和迷霧木屋旗幟。https://store.steampowered.com/app/4791830/Dead_by_Daylight_Jason/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 02:17:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《黎明死線：傑森》章節已於Steam推出！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《黎明死線》的傑森章節包含1位全新殺手：<b>殺人魔</b>。購買此附加內容將解鎖曲棍球面具徽章和迷霧木屋旗幟。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"WsKFL9SfhXs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4791830/Dead_by_Daylight_Jason/" target="_blank" rel="">https://store.steampowered.com/app/4791830/Dead_by_Daylight_Jason/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Overwatch Reign of Talon &#45; Season 3: Into the Tiger&amp;apos;s Den Now Live!</title>
<link>https://xinker.org/zh/overwatch-reign-of-talon-season-3-into-the-tigers-den-now-live</link>
<guid>https://xinker.org/zh/overwatch-reign-of-talon-season-3-into-the-tigers-den-now-live</guid>
<description><![CDATA[ Are you ready to step Into the Tiger’s Den? A new chapter in the Reign of Talon starts here with the arrival of our newest Damage Hero, Shion. As the Hashimoto Clan’s most terrifying elder, Shion brings a dangerous new arsenal to the battlefield with her dual semi-auto pistols and a motorcycle she can crash into her enemies. Battle through the streets of Tokyo in the all-new Hybrid Map, Neon Junction, filled with nods to Japanese culture and easter eggs around every corner. Tokyo also comes to life in our new Anima Strike Meta Event where you earn new rewards based on which path you choose to go down. That’s not all though! Unlock brand new cosmetics through the Season 3 Battle Pass and in the Shop like Illari’s Ascendant Phoenix Mythic Hero Skin, Hanzo’s Tokyo Rebel Mythic Weapon Skin, new Ultra Skins with added VFX, new skins as part of our upcoming YOASOBI collaboration, and much more. Experience all that Season 3: Into the Tiger’s Den has to offer NOW. ]]></description>
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<pubDate>Wed, 17 Jun 2026 02:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Overwatch, Reign, Talon, Season, Into, the, Tigers, Den, Now, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"iUcLO1qbTjE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Are you ready to step Into the Tiger’s Den? </p><p class="bb_paragraph"></p><p class="bb_paragraph">A new chapter in the Reign of Talon starts here with the arrival of our newest Damage Hero, Shion. As the Hashimoto Clan’s most terrifying elder, Shion brings a dangerous new arsenal to the battlefield with her dual semi-auto pistols and a motorcycle she can crash into her enemies. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Battle through the streets of Tokyo in the all-new Hybrid Map, Neon Junction, filled with nods to Japanese culture and easter eggs around every corner. Tokyo also comes to life in our new Anima Strike Meta Event where you earn new rewards based on which path you choose to go down. </p><p class="bb_paragraph"></p><p class="bb_paragraph">That’s not all though! Unlock brand new cosmetics through the Season 3 Battle Pass and in the Shop like Illari’s Ascendant Phoenix Mythic Hero Skin, Hanzo’s Tokyo Rebel Mythic Weapon Skin, new Ultra Skins with added VFX, new skins as part of our upcoming YOASOBI collaboration, and much more. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Experience all that Season 3: Into the Tiger’s Den has to offer NOW.</p>]]> </content:encoded>
</item>

<item>
<title>Drive Decades of Iconic Cars in Forza Horizon 6</title>
<link>https://xinker.org/zh/drive-decades-of-iconic-cars-in-forza-horizon-6</link>
<guid>https://xinker.org/zh/drive-decades-of-iconic-cars-in-forza-horizon-6</guid>
<description><![CDATA[ It&#039;s time to rewind the clock and celebrate some of the most iconic cars of the years that have passed us. This is Horizon Decades, the second Festival Playlist series starting on Thursday, June 18 at 2:30PM UTC.  Over the next four weeks, you can look forward to experiencing 3 new-to-Horizon cars and a temporary Car Meet at the Hokubu Time Attack Circuit. There are also four new arrivals to the Car Pass garage, the return of The Trial on the Festival Playlist, and new Badges to unlock and show off on your profile. Let&#039;s take a closer look at everything that Horizon Decades introduces as you continue to cruise and discover the world of Forza Horizon 6&#039;s Japan. Evolving World Car Meet Explore the new Car Meet at the Hokubu Time Attack Circuit! Take out your favorite cars and display them at Hokubu, complete with its own parking area and Horizon Decades Festival branding. Remember, Car Meets are part of Forza Horizon 6&#039;s Shared World, which means that you can simply drive up to them and participate. In addition to showing the community your best customized cars and liveries, Car Meets are also a great way to meet new players and start a Convoy before heading out into the open world together. Festival Playlist Featuring 10 Series Reward cars to obtain and three Badges to add to your collection, the Festival Playlist has rewards for every driver at the Horizon Festival.  With Series 2, The Trial has returned to the Festival Playlist. You&#039;ll need to work closely with your teammates and drive steadfast to overtake a team of skilled opponents in this 6v6, best of three racing showdown. Access to The Trial is exclusive to Horizon Legends who have obtained their Gold Wristband. Here&#039;s a look at the Badges you can obtain during the Horizon Decades series of the Festival Playlist: Festival Enjoyer: Complete each type of Festival Playlist Activity.  Time Traveler: Play Forza Horizon 6 during the Horizon Decades series of the Festival Playlist. Egg-cellent!: Park at the Evolving World Car Meet in the 2006 Dodge Ram SRT-10. Now, let&#039;s check out the Reward Cars that await your garage over the coming weeks! 1993 Porsche 911 Turbo S Leichtbau Earn 80 PTS during the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – July 16. One of the most exclusive Porsches ever built was a performance-focused version of the 964, named the 1993 Porsche 911 Turbo S Leichtbau. The core idea behind this car was to optimize weight to excel at the track. The Porsche Exclusive team took out every unnecessary luxury fitted in the regular 964 Turbo, and improved its tremendous 3.3-liter engine to increase its horsepower to 381 with 347 lb-ft of torque. Just 86 pieces of the Leichtbau were ever made, making it a prized possession on many collectors’ garages. 2018 Lotus Exige Cup 430   Earn 160 PTS during the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – July 16. The ultimate Lotus experience materializes in the 2018 Lotus Exige Cup 430. As extreme as they come, this Exige can produce 430 horsepower and 220 kg of downforce, all while weighing as little as 1,059 kgs. Thanks to that amazing power-to-weight ratio, this track toy has a 0-60 mph time of just above 3 seconds. Experience extreme grip and handling with the 2018 Lotus Exige Cup 430! 1989 Volkswagen Rallye Golf Earn 20 PTS during the Summer Season on the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – June 25. Birthed for the sake of homologation, the 1989 Volkswagen Rallye Golf carried the legacy of the German hatchback and took it off-road. Take a look at this special car and you’ll find a new, wider body and rectangular headlights. The differences continue inside, where you’ll find VW’s Syncro AWD system, a 1.7-liter engine, and a G-lader supercharger. This is your chance to get a unique piece of VW history! 1988 Lamborghini Countach LP5000 QV Earn 40 PTS during the Summer Season on the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – June 25. Created by the same designer that brought the Miura and the Espada, the 1988 Lamborghini Countach LP5000 QV is one of the first cars to embody the “supercar” title to the fullest. The bold lines on the Countach’s body are recognizable by every car fan around the world, as is the sound of the iconic naturally aspirated 5.2-liter V12 engine found in the middle of its body. Take over Japan with the power and style of the Countach’s third-generation model! 1998 TVR Cerbera Speed 12  Earn 20 PTS during the Autumn Season on the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 25 – July 2. The impossible car that was too crazy to function, the 1998 TVR Cerbera Speed 12 arrives at Japan to accomplish everything it couldn’t in real life. The Cerbera started out as a project to create the most powerful road car ever. Two of TVR’s Speed Six inline-6 engines were fused in a V-shape to create the monstrous V12, 7.73-liter engine powering the Speed 12. The car’s body c ]]></description>
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<pubDate>Wed, 17 Jun 2026 01:23:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Drive, Decades, Iconic, Cars, Forza, Horizon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">It's time to rewind the clock and celebrate some of the most iconic cars of the years that have passed us. This is Horizon Decades, the second Festival Playlist series starting on Thursday, June 18 at 2:30PM UTC.  </p><p class="bb_paragraph">Over the next four weeks, you can look forward to experiencing 3 new-to-Horizon cars and a temporary Car Meet at the Hokubu Time Attack Circuit. There are also four new arrivals to the Car Pass garage, the return of The Trial on the Festival Playlist, and new Badges to unlock and show off on your profile. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Let's take a closer look at everything that Horizon Decades introduces as you continue to cruise and discover the world of Forza Horizon 6's Japan. </p><p class="bb_paragraph"><b>Evolving World Car Meet</b> </p><p class="bb_paragraph">Explore the new Car Meet at the <b>Hokubu Time Attack Circuit!</b> Take out your favorite cars and display them at Hokubu, complete with its own parking area and Horizon Decades Festival branding. <img src="https://clan.akamai.steamstatic.com/images/45792852/588389a0632f160fe256ee9eb64640e206f26cdc.png"></p><p class="bb_paragraph">Remember, Car Meets are part of Forza Horizon 6's Shared World, which means that you can simply drive up to them and participate. In addition to showing the community your best customized cars and liveries, Car Meets are also a great way to meet new players and start a Convoy before heading out into the open world together. </p><p class="bb_paragraph"><b>Festival Playlist</b> </p><p class="bb_paragraph">Featuring 10 Series Reward cars to obtain and three Badges to add to your collection, the Festival Playlist has rewards for every driver at the Horizon Festival.  </p><p class="bb_paragraph">With Series 2, The Trial has returned to the Festival Playlist. You'll need to work closely with your teammates and drive steadfast to overtake a team of skilled opponents in this 6v6, best of three racing showdown. Access to The Trial is exclusive to Horizon Legends who have obtained their Gold Wristband. <img src="https://clan.akamai.steamstatic.com/images/45792852/b4e50fc3573fbd204a86e068f15e110c8c95393c.jpg"></p><p class="bb_paragraph">Here's a look at the Badges you can obtain during the Horizon Decades series of the Festival Playlist: </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Festival Enjoyer:</b> Complete each type of Festival Playlist Activity.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Time Traveler: </b>Play Forza Horizon 6 during the Horizon Decades series of the Festival Playlist. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Egg-cellent!: </b>Park at the Evolving World Car Meet in the 2006 Dodge Ram SRT-10. </p></li></ul><p class="bb_paragraph">Now, let's check out the Reward Cars that await your garage over the coming weeks! </p><p class="bb_paragraph"><b>1993 Porsche 911 Turbo S Leichtbau</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/8495b0cd1f7d920059fe6cec4e595f7203cf53f8.png"></p><p class="bb_paragraph"><i>Earn 80 PTS during the "Horizon Decades" Festival Playlist Series. Available from June 18 – July 16.</i> </p><p class="bb_paragraph">One of the most exclusive Porsches ever built was a performance-focused version of the 964, named the 1993 Porsche 911 Turbo S Leichtbau. The core idea behind this car was to optimize weight to excel at the track. The Porsche Exclusive team took out every unnecessary luxury fitted in the regular 964 Turbo, and improved its tremendous 3.3-liter engine to increase its horsepower to 381 with 347 lb-ft of torque. Just 86 pieces of the Leichtbau were ever made, making it a prized possession on many collectors’ garages. </p><p class="bb_paragraph"><b>2018 Lotus Exige Cup 430  </b> </p><p class="bb_paragraph"><i>Earn 160 PTS during the "Horizon Decades" Festival Playlist Series. Available from June 18 – July 16.</i> </p><p class="bb_paragraph">The ultimate Lotus experience materializes in the 2018 Lotus Exige Cup 430. As extreme as they come, this Exige can produce 430 horsepower and 220 kg of downforce, all while weighing as little as 1,059 kgs. Thanks to that amazing power-to-weight ratio, this track toy has a 0-60 mph time of just above 3 seconds. Experience extreme grip and handling with the 2018 Lotus Exige Cup 430! </p><p class="bb_paragraph"><b>1989 Volkswagen Rallye Golf</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/fc4191ba8a28511ccf5ad477b7a4ef7c0e1e0382.png"></p><p class="bb_paragraph"><i>Earn 20 PTS during the Summer Season on the "Horizon Decades" Festival Playlist Series. Available from June 18 – June 25.</i> </p><p class="bb_paragraph">Birthed for the sake of homologation, the 1989 Volkswagen Rallye Golf carried the legacy of the German hatchback and took it off-road. Take a look at this special car and you’ll find a new, wider body and rectangular headlights. The differences continue inside, where you’ll find VW’s Syncro AWD system, a 1.7-liter engine, and a G-lader supercharger. This is your chance to get a unique piece of VW history! </p><p class="bb_paragraph"><b>1988 Lamborghini Countach LP5000 QV</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Summer Season on the "Horizon Decades" Festival Playlist Series. Available from June 18 – June 25.</i> </p><p class="bb_paragraph">Created by the same designer that brought the Miura and the Espada, the 1988 Lamborghini Countach LP5000 QV is one of the first cars to embody the “supercar” title to the fullest. The bold lines on the Countach’s body are recognizable by every car fan around the world, as is the sound of the iconic naturally aspirated 5.2-liter V12 engine found in the middle of its body. Take over Japan with the power and style of the Countach’s third-generation model! </p><p class="bb_paragraph"><b>1998 TVR Cerbera Speed 12 </b> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Autumn Season on the "Horizon Decades" Festival Playlist Series. Available from June 25 – July 2.</i> </p><p class="bb_paragraph">The impossible car that was too crazy to function, the 1998 TVR Cerbera Speed 12 arrives at Japan to accomplish everything it couldn’t in real life. The Cerbera started out as a project to create the most powerful road car ever. Two of TVR’s Speed Six inline-6 engines were fused in a V-shape to create the monstrous V12, 7.73-liter engine powering the Speed 12. The car’s body carries TVR’s racing legacy using the same chassis as some of its GT racers and the same Kevlar body from one of the Speed 12’s previous iterations. Are you ready to tame a car deemed too wild to be out on the roads? </p><p class="bb_paragraph"><b>1993 Schuppan 962CR </b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Autumn Season on the "Horizon Decades" Festival Playlist Series. Available from June 25 – July 2.</i> </p><p class="bb_paragraph">The 1993 Schuppan 962CR is the road-legal version of the 962 Porsche endurance racer. Made by former champion Vern Schuppan, the 962CR was built to pay tribute to the driver's win at the 1983 24 Hours of Le Mans. Featuring a twin-turbocharged 3.3-liter flat-six engine, the car can amass 600 bhp and reach a top speed of 230 mph. With an ultra-light all-carbon fiber body, this car can reach 0-60 mph in a mere 3.5 seconds. With only 4 units surviving today, this car is as rare as it is fast. </p><p class="bb_paragraph"><b>2006 Dodge Ram SRT-10 </b> <img src="https://clan.akamai.steamstatic.com/images/45792852/3f7bd8a5072c93ec307c2b14bec57f6962c566f7.png"></p><p class="bb_paragraph"><i>Earn 20 PTS during the Winter Season on the "Horizon Decades" Festival Playlist Series. Available from July 2 – July 9.</i>  </p><p class="bb_paragraph">Drive a massive truck with the bite of a snake with the 2006 Dodge Ram SRT-10. Featuring the massive 8.3-liter V10 engine seen on the third generation of the Dodge Viper, the SRT-10 can produce 500 bhp and 525 lb-ft of torque: the power needed to tow and drive on rough surfaces. When you put your foot down, this performance truck does not disappoint, reaching 60 mph from a standstill in less than five seconds. On the front, you'll find a huge hood scoop, and a wing on the truck's bed. The interior of the car matches the exterior's vibe with racing-style seats and a Viper logo on the stick. Press the "Start" button on this truck to experience its venom firsthand! </p><p class="bb_paragraph"><b>2003 Ford F-150 SVT Lightning</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Winter Season on the "Horizon Decades" Festival Playlist Series. Available from July 2 – July 9.</i>  </p><p class="bb_paragraph">American car culture makes its way to Japan with the 2003 Ford F-150 SVT Lightning, a pickup you can see at a Drag Meet any day of the week. Fitted with a supercharged 5.4-liter V8 engine that puts out 380 bhp, this vehicle can flash from 0 to 60 mph in just 5.2 seconds, making a very strong case for the Special Vehicle Team's ability to turn anything into a performance ride. The Lightning's performance package also includes Bilstein shocks, which help the car corner and make it a real threat at the track. </p><p class="bb_paragraph"><b>2017 Mercedes-AMG GT R</b> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Spring Season on the "Horizon Decades" Festival Playlist Series. Available from July 9 – July 16.</i>  </p><p class="bb_paragraph">When the 2017 Mercedes-AMG GT R was first built and tested, it became the fastest rear-wheel-drive, road-legal car to complete the Nürburgring Nordschleife, setting a lap time of just 7:10.92 thanks to several dramatic improvements over the regular AMG GT. To start, the handmade 4.0-liter twin-turbocharged V8 produces 577 bhp and 516 lb-ft of torque. Along with more muscle, the AMG GT R has some of the best technology in its era, including AMG Ride Control suspension, a larger adjustable rear wing, rear-wheel steering, and other innovations. Driving this technological wonder will put a smile (as wide as its grille!) on your face. </p><p class="bb_paragraph"><b>2017 Saleen S7 LM  </b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Spring Season on the "Horizon Decades" Festival Playlist Series. Available from July 9 – July 16.</i> </p><p class="bb_paragraph">One of the most potent American supercars ever made, the 2017 Saleen S7 LM makes its way to Japan. With 1,300 bhp at your disposal, the S7 LM can reach 60 mph from a standstill in about two seconds. The LM resembles a race car even more than other versions of the S7, because it was built to commemorate the American brand’s triumphs in motorsport. Take the S7 LM beyond its limits in Forza Horizon 6. </p><p class="bb_paragraph"><b>Series History Reward</b> </p><p class="bb_paragraph">With Forza Horizon 6, the Festival Playlist introduces Series History Rewards. These will include exclusive cars that are unlocked based on the lifetime Playlist Points that you have obtained from playing the game.  </p><p class="bb_paragraph">The first of these Series History Rewards is the 1972 Mazda Cosmo 110S Series II, which you can earn by accumulating 500 PTS across your entire lifetime Festival Playlist completion. The first opportunity to achieve the Playlist Points target will be in Series 3, assuming you've already accumulated enough Playlist Points throughout Series 1 and Series 2. You'll also unlock an achievement to recognize your efforts. </p><p class="bb_paragraph"><b>Car Pass</b> </p><p class="bb_paragraph">Forza Horizon 6’s Car Pass delivers 30 new cars that, one by one, will be delivered to your garage each week. Car Pass is the ultimate way to upgrade your collection with some of the freshest cars making their debut at the Horizon Festival.  <img src="https://clan.akamai.steamstatic.com/images/45792852/09be6bf9ec474955b1511682cefad575f8398c22.png"></p><p class="bb_paragraph">If you're new to Car Pass, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Fnews%2Fforza-horizon-6-series-1" target="_blank" rel=" noopener"><u>check out the "Welcome to Japan" blog from Series 1</u></a> to discover the first four vehicles that have already been released. </p><p class="bb_paragraph">All cars included in the Car Pass grant you a one-time only, free addition of each car to your in-game garage so you can save those hard-earned credits. </p><p class="bb_paragraph">Here are the cars you can look forward to driving in Horizon Japan over the next four weeks: </p><p class="bb_paragraph"><b>2023 Audi R8 Coupé V10 GT RWD </b> <img src="https://clan.akamai.steamstatic.com/images/45792852/a4a7a72ebe0674425f7ac2d706154eb87927e4a4.png"></p><p class="bb_paragraph">A more aggressive style, a powerful version of Audi’s V10 engine, and a new 7-speed gearbox make this special edition of the R8 a must-have experience. Only 333 units of the 2023 Audi R8 Coupé V10 GT RWD will be made, each equipped with a 5.2-liter V10 engine that can put out 611 bhp and 417 lb-ft of torque. As the name implies, all that power is delivered straight to the rear wheels so you can have the time of your life sliding a V10 through tight corners. The menacing front splitter, rear wing, scoops, and R8 GT badge are the perfect suit to wave hello to Audi’s amazing V10 engine. </p><p class="bb_paragraph"><b>1974 Mazda #123 Mad Mike 808 Wagon 'FURSTY' </b> <img src="https://clan.akamai.steamstatic.com/images/45792852/a89d8dc216fa1a8a1bfc455e3a8503ec8de28f05.png"></p><p class="bb_paragraph">A car built for family rides on Sundays met a mad genius looking for something new to turn sideways, and thus the 1974 Mazda #123 Mad Mike 808 Wagon 'FURSTY' was born, a wagon made to leave the smell of burnt rubber behind as it drifts. This build comes with a 26 B four-rotor engine and a Bulldog quick-change differential to give this machine power and precise control on the track. On the outside, a widebody kit gives the car a head-turning look that matches its personality and performance. </p><p class="bb_paragraph"><b>1998 Nissan Skyline GT-R 40th Anniversary</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/2a3faf1b904e052e99397b2bcb4c822696bc7628.png"></p><p class="bb_paragraph">What better way to celebrate the legacy of one of Nissan’s biggest icons than with a limited-edition version of the Skyline? Only 416 units of the 1998 Nissan Skyline GT-R 40th Anniversary were ever made, making it an even more coveted model among collectors and car fans everywhere. Along with its trademark RB26DETT engine, this edition came with special details like bucket seats in the front and rear, a short front spoiler, and newly designed rear doors and fender. </p><p class="bb_paragraph"><b>2023 Toyota GR Corolla</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/fd559d227c7ea1026f53eaf6ad3959d0912cc791.png"></p><p class="bb_paragraph">Gazoo Racing does it again! The 2023 Toyota GR Corolla is the latest addition to Toyota’s performance line, and you are going to want to drive it. Fitted with the same 1.6-liter turbocharged engine found in the GR Yaris, the Corolla can produce a shocking 300 bhp. To help put that power down, Toyota equipped it with an all-wheel drive for quicker launches and added grip through the tight corners you’ll be tackling while drifting. The GR Corolla comes with a lot of raw power that opponents don’t want to mess with, and you do not want to miss! </p><p class="bb_paragraph"><b>What's Next</b> </p><p class="bb_paragraph">Forza Horizon 6 Series 3 celebrates some of the most breathtaking Italian cars. The Italian Exotics update introduces new cars and events alongside a new Badge and Collectible. <img src="https://clan.akamai.steamstatic.com/images/45792852/79ea6623ffd294aaebf0522174ac31b85dd16812.png"></p><p class="bb_paragraph">In addition, the Italian Passion Car Pack will be made available in this update, included at no additional cost for players who have the Premium Edition and sold separately. For more details and a look at the cars included in the Car Pack, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Fnews%2Fforza-horizon-6-early-access" target="_blank" rel=" noopener"><u>check out this blog</u></a> which breaks down the additional content in the Premium Edition. </p><p class="bb_paragraph"><b>Japan Awaits!</b> </p><p class="bb_paragraph">The Horizon Festival is better when you’re driving alongside your friends! If you’re looking for new players to Convoy up with to tackle these Festival Playlist events and challenges, then be sure to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fforza" target="_blank" rel=" noopener"><u>join our Forza Discord server</u></a>. You can also follow <b>@ForzaHorizon</b> social channels on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fforzahorizon%2F" target="_blank" rel=" noopener"><u>Facebook</u></a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fforzahorizonofficial%2F" target="_blank" rel=" noopener"><u>Instagram</u></a>, <a class="bb_link" href="https://www.youtube.com/@Forza" target="_blank" rel=""><u>YouTube</u></a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40forzahorizon" target="_blank" rel=" noopener"><u>TikTok</u></a>, and <a class="bb_link" href="https://twitter.com/ForzaHorizon" target="_blank" rel=""><u>X (formerly Twitter)</u></a> to get all the latest updates from the Horizon Festival. <img src="https://clan.akamai.steamstatic.com/images/45792852/720e7a91d7a1f78c15de715db4f9a71d63095979.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">Don’t forget you can <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FForzaFeedback" target="_blank" rel=" noopener"><u>share your ideas for new gameplay, cars and features that could be added, changed or improved in Forza Horizon 6 on the Forza Feedback Portal</u></a>. Should you encounter any issues while playing, you can create a bug report and include as much detail as you can to help our teams investigate. </p><p class="bb_paragraph">Enjoy the breathtaking cars and iconic sights of Japan during the Horizon Decades series! We’ll see you on Legend Island.</p>]]> </content:encoded>
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<title>????Moving Out Franchise Sale</title>
<link>https://xinker.org/zh/moving-out-franchise-sale</link>
<guid>https://xinker.org/zh/moving-out-franchise-sale</guid>
<description><![CDATA[ The Moving Out franchise is on sale! Whether you&#039;re hauling couches solo or teaming up with friends for maximum chaos, now&#039;s the perfect time to join the ranks of the F.A.R.Ts (Furniture Arrangement &amp; Relocation Technicians). With discounts that are easier to carry than a grand piano, there’s no better time to slide, scoot, and strategise your way through ridiculous removals. Don’t miss out - your moving day adventure awaits!Visit our Sale Page for more information: ]]></description>
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<pubDate>Wed, 17 Jun 2026 01:11:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????Moving, Out, Franchise, Sale</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">The Moving Out franchise is on sale! Whether you're hauling couches solo or teaming up with friends for maximum chaos, now's the perfect time to join the ranks of the F.A.R.Ts (Furniture Arrangement & Relocation Technicians). With discounts that are easier to carry than a grand piano, there’s no better time to slide, scoot, and strategise your way through ridiculous removals. Don’t miss out - your moving day adventure awaits!</div><p class="bb_paragraph">Visit our Sale Page for more information:</p>]]> </content:encoded>
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<title>10週年慶優惠</title>
<link>https://xinker.org/zh/10%E9%80%B1%E5%B9%B4%E6%85%B6%E5%84%AA%E6%83%A0</link>
<guid>https://xinker.org/zh/10%E9%80%B1%E5%B9%B4%E6%85%B6%E5%84%AA%E6%83%A0</guid>
<description><![CDATA[ 《黎明死線》10周年現已到來，現在就是你開啟新的十年並繼續體驗恐怖、動作和刺激多人遊戲的絕佳時機。 ]]></description>
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<pubDate>Wed, 17 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>10週年慶優惠</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>《黎明死線》10周年現已到來</b>，現在就是你開啟新的十年並繼續體驗恐怖、動作和刺激多人遊戲的絕佳時機。</p>]]> </content:encoded>
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<title>《传奇》系列特賣</title>
<link>https://xinker.org/zh/%E4%BC%A0%E5%A5%87%E7%B3%BB%E5%88%97%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/%E4%BC%A0%E5%A5%87%E7%B3%BB%E5%88%97%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ 慶祝《传奇》系列 30 週年！感謝您一路以來的陪伴，共同見證這段非凡的旅程。現在就重溫您最喜愛的冒險故事，或探索全新作品，限時特價中！????精選作品????https://store.steampowered.com/app/2331020/Tales_of_Berseria_Remastered/https://store.steampowered.com/app/2530980/Tales_of_Graces_f_Remastered/https://store.steampowered.com/app/740130/Tales_of_ARISE/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《传奇》系列特賣</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">慶祝《传奇》系列 30 週年！</div><div class="bb_h3"><i>感謝您一路以來的陪伴，共同見證這段非凡的旅程。</i></div><div class="bb_h3"><i>現在就重溫您最喜愛的冒險故事，或探索全新作品，限時特價中！</i></div><p class="bb_paragraph"></p><div class="bb_h1"><b>????精選作品????</b><a class="bb_link" href="https://store.steampowered.com/app/2331020/Tales_of_Berseria_Remastered/" target="_blank" rel="">https://store.steampowered.com/app/2331020/Tales_of_Berseria_Remastered/</a><a class="bb_link" href="https://store.steampowered.com/app/2530980/Tales_of_Graces_f_Remastered/" target="_blank" rel="">https://store.steampowered.com/app/2530980/Tales_of_Graces_f_Remastered/</a><a class="bb_link" href="https://store.steampowered.com/app/740130/Tales_of_ARISE/" target="_blank" rel="">https://store.steampowered.com/app/740130/Tales_of_ARISE/</a></div>]]> </content:encoded>
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<title>Thank you for 3 million copies sold!</title>
<link>https://xinker.org/zh/thank-you-for-3-million-copies-sold</link>
<guid>https://xinker.org/zh/thank-you-for-3-million-copies-sold</guid>
<description><![CDATA[ Thank you for 3 million copies sold!A new map will be added today or tomorrow. ]]></description>
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<pubDate>Wed, 17 Jun 2026 00:25:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thank, you, for, million, copies, sold</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thank you for 3 million copies sold!</p><p class="bb_paragraph">A new map will be added today or tomorrow.</p>]]> </content:encoded>
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<title>City Car Driving 2.0 is already in early access!</title>
<link>https://xinker.org/zh/city-car-driving-20-is-already-in-early-access</link>
<guid>https://xinker.org/zh/city-car-driving-20-is-already-in-early-access</guid>
<description><![CDATA[ Dear car enthusiasts, we are officially in Early Access!Thank you for joining us on this long journey. Thank you for your unwavering support and patience ❤️We’ll be gathering all your feedback and continuing to improve the game together with you.The City Car Driving 2.0 Teamhttps://store.steampowered.com/app/2327720/City_Car_Driving_20/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 00:17:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>City, Car, Driving, 2.0, already, early, access</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44086444/7ced399c034768483ea2c6d6dce1942c2830806d.png"></p><p class="bb_paragraph">Dear car enthusiasts, we are officially in Early Access!</p><p class="bb_paragraph">Thank you for joining us on this long journey. Thank you for your unwavering support and patience ❤️</p><p class="bb_paragraph">We’ll be gathering all your feedback and continuing to improve the game together with you.</p><p class="bb_paragraph">The City Car Driving 2.0 Team</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2327720/City_Car_Driving_20/" target="_blank" rel="">https://store.steampowered.com/app/2327720/City_Car_Driving_20/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>The World Champions Pack is here!</title>
<link>https://xinker.org/zh/the-world-champions-pack-is-here</link>
<guid>https://xinker.org/zh/the-world-champions-pack-is-here</guid>
<description><![CDATA[ Celebrate your favorite sporting events with the new World Champions Pack! ⚽????Includes all-new sport themed outfits and items.https://store.steampowered.com/app/4542910/HITMAN_WOA__World_Champions_Pack/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 23:35:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, World, Champions, Pack, here</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41819667/2c0b2eae45887351b62ac9e9f7676d11da02eee8.png"></p><p class="bb_paragraph">Celebrate your favorite sporting events with the new <b>World Champions Pack</b>! ⚽????</p><p class="bb_paragraph">Includes all-new sport themed outfits and items.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41819667/485fe05e9cd31d4964624d2cdc10083fd57ca724.jpg"><br><a class="bb_link" href="https://store.steampowered.com/app/4542910/HITMAN_WOA__World_Champions_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4542910/HITMAN_WOA__World_Champions_Pack/</a></p>]]> </content:encoded>
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<title>Train Sim World 6 Update Notes &#45; June 17th 2026</title>
<link>https://xinker.org/zh/train-sim-world-6-update-notes-june-17th-2026</link>
<guid>https://xinker.org/zh/train-sim-world-6-update-notes-june-17th-2026</guid>
<description><![CDATA[ Hello everyone,We’ve got a major update coming tomorrow, primarily focussing on a range of UK add-ons, including the Class 90 improvements from the Alan Thomson Simulation team, as well as a huge patch for the Expert DB BR 145, and additional improvements for Stuttgart Heilbronn.View a list of highlights and a full changelog of updates below.Please note that updates may take up to 24-hours to release across each platform.Patch HighlightsBR Class 90 Electric Freight Loco – Range of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.Expert DB BR 145 – A large update of new improvements and additions, including fixes to enhance the gameplay experience further.Medway Valley Line – Adding new rainbow weather features and Dispatcher Mode gameplay to Tonbridge station, alongside a range of improvements. Please note these changes are on PC and Xbox only, whilst our teams conclude additional testing for PS5.Full ChangelogCoreFixed an issue where players were unable to exit from passenger seat unless it is the initial seat they occupied.Optimisation to loading system for textures to avoid crashes if some information is loaded before it is needed.UK Add-on Audio Updates The following DLC’s have received an update due to an internal change with Audio for the game. There are no changes in game unless outlined in the other sections below, but we wanted to inform you that you may see an update for the following DLC’s with no noted changes:Avanti West Coast BR Class 805 Evero BMUBR Class 86/2 &amp; Mk2f CoachesCrossCountry BR Class 220 Voyager DMU  East Coast Way RemasteredECW Class 313 Great Western Express RemasteredGreat British Railways Class 802 HST Farewell Tour Gameplay Pack (PC &amp; Gen9 only)Manchester Airport Commuter: Manchester - Alderley EdgeMedway Valley Line: Strood - Tonbridge Riviera Line: Exeter - Plymouth &amp; Paignton  Southern BR Class 171 &amp; BR Class 377/3 Transport for Wales BR Class 142 &#039;Pacer&#039; DMU WCML Trent Valley: Crewe - Milton Keynes West Coast Main Line: Crewe - PrestonWest Coast Main Line: Birmingham - Crewe  West Midlands Railway &amp; CrossCountry BR Class 170 DMU BR Class 90 Electric Freight LocoRange of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.Added new audio for wipersUpdated audio for track and running sounds, blower sounds, HVAC, cab occlusion along with refinement to minor sounds throughout the train. Improved DSD pedal behaviour across all input methods.  All Class 90 liveries should now spawn correctly in Free Roam Mode Throttle no longer jerks when emergency brake is applied.  Parking brakes can no longer be engaged/released while moving.  ETH cables no longer incorrectly connect when running in tandem.  Corrected the ladder animation at cab entrances  Updated incorrect AWS behaviourUpdated to physics throughout the train to ensure correct behaviourUpdated Speed Set functionality so that the train doesn’t accelerate indefinitelyFixed physics issues around AWS/TPWS/DSD systemsFixed issue where running and flange sounds stopped playing when adjusting the throttleFixed issue where the loco would not require throttle reset after DSD intervention Fixed gaps that were appearing in the back wall of the Class 90 cab Fixed the brake release behaviour so brakes no longer release automatically when coming to a standFixed incorrect references in the faults systemRemoved the incorrect orange OTDR box from Freightliner cab variantsVarious localisation updates throughout the routeExpert DB BR 145Added full‑brake and half‑brake warning stickers that appear when a brake is cut out at spawnAdded new FT95 pages, contrast control, bitmap destination support, and the ability to disable flipdot LEDsAdded “KEINE MVB‑Verbindung” status messageAdded permanent brake‑cutout stickers that appear when a wagon spawns with a disabled brake.  Added delays to prevent race conditions so stickers always appear correctly. Added missing machine‑room audio when doors/windows are open.  Added full suspension physics.  Added collision to brake equipment module to prevent clipping.  Added driver‑assist prompts for traction lock caused by indirect brake, and for stuck distributor valves (Expert Mode only).  Added missing real‑world freight, tanker, grain and coupling services.  Added correct pantograph‑up behaviour for auto‑wagon, tank and trailer trains.  Improved brake squeal, brake hiss, traction cues and wind effects.  Improved routing at Leipzig‑Engelsdorf and Borsdorf.  Improved automatic brake overcharge behaviour.  Improved Train Brake + Dynamic Brake coupling to prevent lever desync.  Improved indirect brake traction‑lock behaviour to match real operation.  Corrected translations, special destinations, and font issues.  Corrected  ]]></description>
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<pubDate>Tue, 16 Jun 2026 22:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Train, Sim, World, Update, Notes, June, 17th, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph">We’ve got a major update coming <b>tomorrow</b>, primarily focussing on a range of UK add-ons, including the Class 90 improvements from the Alan Thomson Simulation team, as well as a huge patch for the Expert DB BR 145, and additional improvements for Stuttgart Heilbronn.</p><p class="bb_paragraph">View a list of highlights and a full changelog of updates below.</p><p class="bb_paragraph"><i>Please note that updates may take up to 24-hours to release across each platform.</i></p><p class="bb_paragraph"></p><div class="bb_h2">Patch Highlights</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>BR Class 90 Electric Freight Loco</b> – Range of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.</p></li><li><p class="bb_paragraph"><b>Expert DB BR 145</b> – A large update of new improvements and additions, including fixes to enhance the gameplay experience further.</p></li><li><p class="bb_paragraph"><b>Medway Valley Line</b> – Adding new rainbow weather features and Dispatcher Mode gameplay to Tonbridge station, alongside a range of improvements. Please note these changes are on PC and Xbox only, whilst our teams conclude additional testing for PS5.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Full Changelog</div><p class="bb_paragraph"><b>Core</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players were unable to exit from passenger seat unless it is the initial seat they occupied.</p></li><li><p class="bb_paragraph">Optimisation to loading system for textures to avoid crashes if some information is loaded before it is needed.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>UK Add-on Audio Updates</b> </p><p class="bb_paragraph">The following DLC’s have received an update due to an internal change with Audio for the game. There are no changes in game unless outlined in the other sections below, but we wanted to inform you that you may see an update for the following DLC’s with no noted changes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Avanti West Coast BR Class 805 Evero BMU</p></li><li><p class="bb_paragraph">BR Class 86/2 & Mk2f Coaches</p></li><li><p class="bb_paragraph">CrossCountry BR Class 220 Voyager DMU  </p></li><li><p class="bb_paragraph">East Coast Way Remastered</p></li><li><p class="bb_paragraph">ECW Class 313 </p></li><li><p class="bb_paragraph">Great Western Express Remastered</p></li><li><p class="bb_paragraph">Great British Railways Class 802 </p></li><li><p class="bb_paragraph">HST Farewell Tour Gameplay Pack (PC & Gen9 only)</p></li><li><p class="bb_paragraph">Manchester Airport Commuter: Manchester - Alderley Edge</p></li><li><p class="bb_paragraph">Medway Valley Line: Strood - Tonbridge </p></li><li><p class="bb_paragraph">Riviera Line: Exeter - Plymouth & Paignton  </p></li><li><p class="bb_paragraph">Southern BR Class 171 & BR Class 377/3 </p></li><li><p class="bb_paragraph">Transport for Wales BR Class 142 'Pacer' DMU </p></li><li><p class="bb_paragraph">WCML Trent Valley: Crewe - Milton Keynes </p></li><li><p class="bb_paragraph">West Coast Main Line: Crewe - Preston</p></li><li><p class="bb_paragraph">West Coast Main Line: Birmingham - Crewe  </p></li><li><p class="bb_paragraph">West Midlands Railway & CrossCountry BR Class 170 DMU </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>BR Class 90 Electric Freight Loco</b></p><p class="bb_paragraph">Range of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added new audio for wipers</p></li><li><p class="bb_paragraph">Updated audio for track and running sounds, blower sounds, HVAC, cab occlusion along with refinement to minor sounds throughout the train. </p></li><li><p class="bb_paragraph">Improved DSD pedal behaviour across all input methods.  </p></li><li><p class="bb_paragraph">All Class 90 liveries should now spawn correctly in Free Roam Mode </p></li><li><p class="bb_paragraph">Throttle no longer jerks when emergency brake is applied.  </p></li><li><p class="bb_paragraph">Parking brakes can no longer be engaged/released while moving.  </p></li><li><p class="bb_paragraph">ETH cables no longer incorrectly connect when running in tandem.  </p></li><li><p class="bb_paragraph">Corrected the ladder animation at cab entrances  </p></li><li><p class="bb_paragraph">Updated incorrect AWS behaviour</p></li><li><p class="bb_paragraph">Updated to physics throughout the train to ensure correct behaviour</p></li><li><p class="bb_paragraph">Updated Speed Set functionality so that the train doesn’t accelerate indefinitely</p></li><li><p class="bb_paragraph">Fixed physics issues around AWS/TPWS/DSD systems</p></li><li><p class="bb_paragraph">Fixed issue where running and flange sounds stopped playing when adjusting the throttle</p></li><li><p class="bb_paragraph">Fixed issue where the loco would not require throttle reset after DSD intervention </p></li><li><p class="bb_paragraph">Fixed gaps that were appearing in the back wall of the Class 90 cab </p></li><li><p class="bb_paragraph">Fixed the brake release behaviour so brakes no longer release automatically when coming to a stand</p></li><li><p class="bb_paragraph">Fixed incorrect references in the faults system</p></li><li><p class="bb_paragraph">Removed the incorrect orange OTDR box from Freightliner cab variants</p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Expert DB BR 145</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added full‑brake and half‑brake warning stickers that appear when a brake is cut out at spawn</p></li><li><p class="bb_paragraph">Added new FT95 pages, contrast control, bitmap destination support, and the ability to disable flipdot LEDs</p></li><li><p class="bb_paragraph">Added “KEINE MVB‑Verbindung” status message</p></li><li><p class="bb_paragraph">Added permanent brake‑cutout stickers that appear when a wagon spawns with a disabled brake.  </p></li><li><p class="bb_paragraph">Added delays to prevent race conditions so stickers always appear correctly. </p></li><li><p class="bb_paragraph">Added missing machine‑room audio when doors/windows are open.  </p></li><li><p class="bb_paragraph">Added full suspension physics.  </p></li><li><p class="bb_paragraph">Added collision to brake equipment module to prevent clipping.  </p></li><li><p class="bb_paragraph">Added driver‑assist prompts for traction lock caused by indirect brake, and for stuck distributor valves (Expert Mode only).  </p></li><li><p class="bb_paragraph">Added missing real‑world freight, tanker, grain and coupling services.  </p></li><li><p class="bb_paragraph">Added correct pantograph‑up behaviour for auto‑wagon, tank and trailer trains.  </p></li><li><p class="bb_paragraph">Improved brake squeal, brake hiss, traction cues and wind effects.  </p></li><li><p class="bb_paragraph">Improved routing at Leipzig‑Engelsdorf and Borsdorf.  </p></li><li><p class="bb_paragraph">Improved automatic brake overcharge behaviour.  </p></li><li><p class="bb_paragraph">Improved Train Brake + Dynamic Brake coupling to prevent lever desync.  </p></li><li><p class="bb_paragraph">Improved indirect brake traction‑lock behaviour to match real operation.  </p></li><li><p class="bb_paragraph">Corrected translations, special destinations, and font issues.  </p></li><li><p class="bb_paragraph">Corrected brake pipe hiss direction on Sggmrss and Sdggmrss twin units.  </p></li><li><p class="bb_paragraph">Adjusted timings around Dresden‑Friedrichstadt to reduce delays.  </p></li><li><p class="bb_paragraph">Startup services moved earlier to allow realistic brake tests.  </p></li><li><p class="bb_paragraph">Pantograph bounding box fixed so the raised panto is now visible from all angles.  </p></li><li><p class="bb_paragraph">RBH variant windows now animate correctly when opened, including in rain.  </p></li><li><p class="bb_paragraph">Livery Designer now includes the correct grey lower body strip and snow mask.  </p></li><li><p class="bb_paragraph">Restored external alert sounds and improved rolling noise between 30–90 km/h.  </p></li><li><p class="bb_paragraph">Zacns wagons now support Hydrochloric Acid cargo.  </p></li><li><p class="bb_paragraph">Main reservoir gauge now displays the correct pressure source.  </p></li><li><p class="bb_paragraph">Pantograph switch now drops the panto and opens the MCB if operated while moving.  </p></li><li><p class="bb_paragraph">Train number entry now auto‑pads correctly.  </p></li><li><p class="bb_paragraph">V=0 and V>0 buttons now open the latest fault help text.  </p></li><li><p class="bb_paragraph">Display data now clears correctly when both ISG LSS switches are open.  </p></li><li><p class="bb_paragraph">Updated BR 145 thumbnails in menus and Livery Designer.  </p></li><li><p class="bb_paragraph">NVP variant now appears in Free Roam.  </p></li><li><p class="bb_paragraph">Shunting under HL dwarf signals at Leipzig‑Engelsdorf is now fully supported.  </p></li><li><p class="bb_paragraph">BR 145 timetable updated so coupling and shunting behave logically in the yard.  </p></li><li><p class="bb_paragraph">Wagons now simulate stuck distributor valves.  </p></li><li><p class="bb_paragraph">Repeated rapid brake applications trigger a driver‑assist warning (Expert Mode only).  </p></li><li><p class="bb_paragraph">Updated cab alert sounds with new samples. </p></li><li><p class="bb_paragraph">Updated final stop location for DGS‑99766 to prevent out‑of‑bounds completion.  </p></li><li><p class="bb_paragraph">Fixed horn end‑sound not playing and improved doppler and spatialisation.  </p></li><li><p class="bb_paragraph">Fixed regressions affecting rolling sounds and cab ambience.  </p></li><li><p class="bb_paragraph">Fixed missing hiss audio on Sdggmrss angle cocks.  </p></li><li><p class="bb_paragraph">Fixed load logic for DGS 95607 so the train spawns with realistic weight (>800t).  </p></li><li><p class="bb_paragraph">Fixed services spawning on unelectrified track.  </p></li><li><p class="bb_paragraph">Fixed multiple AI SPAD issues (e.g., GAG 41345, S1 31708, EZ 45300).  </p></li><li><p class="bb_paragraph">Fixed duplicate or incorrect service names.  </p></li><li><p class="bb_paragraph">Fixed unreachable score criteria in Scenarios A and C.  </p></li><li><p class="bb_paragraph">Fixed incorrect AI pathing and missing end‑service nodes.  </p></li><li><p class="bb_paragraph">Fixed AI SPAD on DGS‑99766 spawn.  </p></li><li><p class="bb_paragraph">Fixed incorrect train data entry in Expert: Simply Delivered (VMZ now correctly 100).  </p></li><li><p class="bb_paragraph">Fixed signallers call in Interesting Developments, so it plays from the correct cab.  </p></li><li><p class="bb_paragraph">Fixed battery voltage needle behaviour in both player‑controlled and AI states.  </p></li><li><p class="bb_paragraph">Fixed PZB behaviour including 1000 Hz indicator timing, acknowledge audio, and restrictive‑mode callouts.  </p></li><li><p class="bb_paragraph">Fixed LZB Prüfen/Störung light behaviour when isolated.  </p></li><li><p class="bb_paragraph">Fixed PZB input delay differences between push/pull actions. </p></li><li><p class="bb_paragraph">Fixed malfunction selection not updating on the WD page.  </p></li><li><p class="bb_paragraph">Removed scenario trigger view from tutorials.  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>BR Class 86/2 & Mk2f Coaches</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added Raildriver support for all Class 86-2 livery variants. </p></li><li><p class="bb_paragraph">Improved texture optimisation to improve performance and stability for loco. </p></li><li><p class="bb_paragraph">Improved driving experience to be more consistent and accurate to real world</p></li><li><p class="bb_paragraph">Improved visuals and lighting for glass and wheel blur along with long‑distance visibility improvements across Mk1/Mk2 stock</p></li><li><p class="bb_paragraph">Made instrument lights visible during the day</p></li><li><p class="bb_paragraph">Headlights and marker lights are now brighter</p></li><li><p class="bb_paragraph">Corrected the axle height for Class 86-2</p></li><li><p class="bb_paragraph">Updated the RVD for Free Roam </p></li><li><p class="bb_paragraph">Fixed wiper animation for Class 86-2 </p></li><li><p class="bb_paragraph">Fixed brake selector switch being labelled wrong</p></li><li><p class="bb_paragraph">Fixed an issue with Mk2F’s not appearing in scenario designer with custom liveries</p></li><li><p class="bb_paragraph">Various updates to localisation</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Blackpool Branches</b></p><p class="bb_paragraph">Just trains have added a new Blackpool timetable alongside their improvements in this patch, seeing rolling stock on the Blackpool to Euston services switched to out for more accurate stock included with Preston to Crewe and Preston to Carlisle add-ons. Additionally, loco changes now feature at Preston for services changing from electric to diesel and Class 47/3s can now be driven on freight services.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a new service mode timetable to route. </p></li><li><p class="bb_paragraph">Added new road vehicles across the route, removing the outdated models. </p></li><li><p class="bb_paragraph">Added grass to fields across the route </p></li><li><p class="bb_paragraph">Added crops to various fields across the route. </p></li><li><p class="bb_paragraph">Added a missing player collision wall at Kirkham and Wesham Station bridge. </p></li><li><p class="bb_paragraph">Added collisions to roads, crossings and footpaths across the route to locations the player can access meaning the player will now not walk through them but over them. </p></li><li><p class="bb_paragraph">Added in the missing crop field at Weeton Curve. </p></li><li><p class="bb_paragraph">Added West Coast Main Line: Crewe to Preston route hop. </p></li><li><p class="bb_paragraph">Added announcements at Blackpool North Station and Preston Station</p></li><li><p class="bb_paragraph">Added new traffic on M55 motorway at Weeton. </p></li><li><p class="bb_paragraph">Addition of new service mode to incorporate the newer stock from Preston Carlisle. </p></li><li><p class="bb_paragraph">Addition of Ambient audio and announcement changes. </p></li><li><p class="bb_paragraph">Improved footstep audio to roads, paths and crossings the player can access route wide. </p></li><li><p class="bb_paragraph">Moved the out of boundaries collision box from the Burn Naze branch to beyond Jameson Road Bridge. </p></li><li><p class="bb_paragraph">Correct audio applied to roads, crossings and footpaths across the route to locations the player can access. </p></li><li><p class="bb_paragraph">Updated Desto board to add destinations for Crewe - Preston </p></li><li><p class="bb_paragraph">Updated localisation throughout the route. </p></li><li><p class="bb_paragraph">Fixed an issue where there were red signals whilst waiting for station objectives to clear at Blackpool North. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>West Coast Main Line: Preston-Carlisle </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added rail singing to the route</p></li><li><p class="bb_paragraph">Added raildriver support for all liveries of the Class 87 </p></li><li><p class="bb_paragraph">Optimised the texture set up to save memory usage on the route</p></li><li><p class="bb_paragraph">Adjustments to Headlights and marker lights brightness for Class 87</p></li><li><p class="bb_paragraph">Instrument lights on the Class 87 are now visible during the day</p></li><li><p class="bb_paragraph">Improved substitution for Mk2a/Mk3a/47-4/Mk1 </p></li><li><p class="bb_paragraph">AI services (Including the broken service) should now have passengers on Broken Down scenario. </p></li><li><p class="bb_paragraph">Foreman should now be hidden correctly when the player returns on Currock Collection scenario. </p></li><li><p class="bb_paragraph">Passengers should now enter Carlise Station correctly. </p></li><li><p class="bb_paragraph">Updated localisation throughout the route. </p></li><li><p class="bb_paragraph">Updated the collision on Class 87 so you can access brake controls correctly. </p></li><li><p class="bb_paragraph">Updated InterCity logo so this is now correct. </p></li><li><p class="bb_paragraph">Improved headlight intensity on Class 87. </p></li><li><p class="bb_paragraph">Fixed lighting on Mk3 coaches so it's now a warmer glow. </p></li><li><p class="bb_paragraph">Fixed suspension sounds not playing frequently enough on the Mk3's. </p></li><li><p class="bb_paragraph">Fixed the custom liveries not being available in formation designer </p></li><li><p class="bb_paragraph">Fixed wipers stopping animation near to the player for Class 87 </p></li><li><p class="bb_paragraph">Fixed the FFA and FGA wagons giving excessive rebound upon braking or shut off. </p></li><li><p class="bb_paragraph">Fixed FFA wagon's wheels not spinning. </p></li><li><p class="bb_paragraph">Fixed passengers spawning on top of a car at Carlisle.</p></li><li><p class="bb_paragraph">Fixed several broken Walls and Hedges around the Tebay and Shap areas. </p></li><li><p class="bb_paragraph">Removed a telegraph post that was placed within a bridge at Little Strickland. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>WCML South: London Euston - Milton Keynes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added a route hop at Milton Keynes allowing players to transition to WCML Trent Valley from the footbridge. </p></li><li><p class="bb_paragraph">Adjusted platform settings at Leighton Buzzard & Harrow & Wealdstone to ensure NPCs disembark smoothly. </p></li><li><p class="bb_paragraph">Fixed an issue at Leighton Buzzard so passengers now walk away from the train and move toward station exits instead of standing still.  </p></li><li><p class="bb_paragraph">Passengers now spawn and navigate correctly when starting on foot at Euston.  </p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Medway Valley Line: Strood - Tonbridge (PC & Xbox only*)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added a rare new rainbow weather feature, including a guaranteed appearance in the “Looking for Trouble” scenario</p></li><li><p class="bb_paragraph">Added a new Dispatcher game mode at Tonbridge Station</p></li><li><p class="bb_paragraph">Added interiors to remaining signal boxes (East Farleigh, Aylesford, Snodland)</p></li><li><p class="bb_paragraph">Maidstone West signal box is now accessible</p></li><li><p class="bb_paragraph">Track diagrams added to all signal box interiors</p></li><li><p class="bb_paragraph">Added Rochester Bridge feature lighting, seasonal hay rolls, new signage, pedestrian crossing audio, fictional mail branding, animated pedestrians, and telegraph pole cabling</p></li><li><p class="bb_paragraph">Added missing Gillingham signal feather positions and route hop support at Tonbridge</p></li><li><p class="bb_paragraph">Improved route visuals, including tunnels, terrain, sleepers, lineside fencing, flats near Maidstone West, and Rochester disused station lighting</p></li><li><p class="bb_paragraph">Updates to audio throughout the route including air bellow, brake hiss, flange, gearbox, traction motors, transformer and VVVF</p></li><li><p class="bb_paragraph">Fixed floating track, terrain spikes, clipping issues, collision problems, NPC pathing, and collectible completion</p></li><li><p class="bb_paragraph">Corrected Tonbridge West Junction line speeds and level crossing sign localisation</p></li><li><p class="bb_paragraph">Updated Class 375/3 and 375/6 with guard panel interlock lights and missing bogie audio</p></li><li><p class="bb_paragraph">Fixed an issue so that all collectibles can now be collected </p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph">*Note: We have identified that the Medway Valley Line updates will have caused a re-emergence of the PS5 Audio issues, so in order to help prevent these impacting players on the platform, we have held the release for PS5 whilst our teams continue working to address this in an upcoming patch. Thank you for being patient.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>HST Farewell Tour Pack (PC & Gen-9 Only)</b></p><p class="bb_paragraph">We have a range of improvements for the HST Farewell Tour Pack, however please note these will only be available on PC & Gen-9 console platforms (PS5, Xbox Series S/X) whilst our team conclude Gen8 testing. We'll aim to share these changes on Xbox One and PS4 in our next update, planned later in June.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added unbranded Mk3 coaches and improved naming clarity in Formation Designer</p></li><li><p class="bb_paragraph">Added region tags enabling custom liveries to appear in the GWE timetable</p></li><li><p class="bb_paragraph">Added Raildriver support for the Farewell Tour HSTs</p></li><li><p class="bb_paragraph">Added checks to ensure wiper state loads correctly when resuming a save</p></li><li><p class="bb_paragraph">Epilogue scenario no longer requires GWE installed</p></li><li><p class="bb_paragraph">Open Day scenario fully playable with safety systems enabled</p></li><li><p class="bb_paragraph">Improved LOD behaviour to prevent low‑quality texture flicker at distance</p></li><li><p class="bb_paragraph">Improved horn volume and interior occlusion for Class 43 & Mk3 coaches</p></li><li><p class="bb_paragraph">Fixed missing outer ring on the Ferris wheel mesh in the Open Day scenario</p></li><li><p class="bb_paragraph">Fixed safety systems triggering in both cabs after switching</p></li><li><p class="bb_paragraph">Fixed AI incorrectly using night lights during daytime</p></li><li><p class="bb_paragraph">Updated RVDs with new Rail Vehicle Class and Livery ID tags for Free Roam compatibility</p></li><li><p class="bb_paragraph">Class 43 now correctly spawns in Free Roam</p></li><li><p class="bb_paragraph">Corrected horn occlusion so interior cab audio behaves properly on Class 43</p></li><li><p class="bb_paragraph">Restored missing front coupler, EOTD, track joint, and flange squeal audio on Class 43</p></li><li><p class="bb_paragraph">Updated menu thumbnail for 43185 to show the correct red stripe</p></li><li><p class="bb_paragraph">Fixed missing audio on fuel cap interaction on Class 43</p></li><li><p class="bb_paragraph">Corrected texture issues in Livery Designer for the Mk1 Barrier Coach  </p></li><li><p class="bb_paragraph">Fixed missing backend livery name so the Mk1 Barrier Coach now appears correctly in Formation Designer</p></li><li><p class="bb_paragraph">Fixed coupling behaviour so it now connects properly to HST/Class 43 power cars for the Mk1 Barrier Coach </p></li><li><p class="bb_paragraph">Fixed an issue where the Mk1 Barrier Coach was floating above rails</p></li><li><p class="bb_paragraph">Various localisation updates</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Midland Main Line: Leicester Derby Nottingham</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Updated station directory to correctly include Cross Country destinations</p></li><li><p class="bb_paragraph">Implemented new suspension physics, improving visible coach movement and ride feel on the EMT Class 43 (HST)</p></li><li><p class="bb_paragraph">Implemented and refined suspension physics, improving ride quality and vehicle movement on EMT Class 158</p></li><li><p class="bb_paragraph">Updated Timetable to reference the Nuclear Class 20</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Riviera Line: Exeter - Plymouth & Paignton</b>  </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue causing the 6P train causing the game to crash.  </p></li><li><p class="bb_paragraph">Updated signalling logic on signal DM 208 at Teignmouth to allow permissive entry into the platform.</p></li><li><p class="bb_paragraph">HST Farewell Tour power cars now selectable on Riviera HST services. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Manchester Airport Commuter </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed missing Liverpool Lime Street announcement</p></li><li><p class="bb_paragraph">Slade Lane Junction fully rebuilt and corrected, fixing poorly laid junctions, missing points, and ensuring smoother running on the Down Fast </p></li><li><p class="bb_paragraph">Fixed floating Position Light Signal at Stockport Viaduct </p></li><li><p class="bb_paragraph">Longsight Depot signalling updated, including a corrected exit GPL signal so shunting moves can now be routed correctly</p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>WCML Trent Valley: Crewe - Milton Keynes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All chapters in Rail Journeys for WCML Trent Valley should now display their services correctly with no blank entries.  </p></li><li><p class="bb_paragraph">Optimisation improvements for materials and textures of Class 807</p></li><li><p class="bb_paragraph">Removed 1A40 from Reduced timetable on Trent Valley under Class 807 services</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>West Coast Main Line: Birmingham Crewe</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Various localisation updates throughout the route  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Class 802</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the doors sounds weren't playing from the correct places.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>CrossCountry BR Class 220 Voyager DMU</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added announcement for Class 220 when approaching the terminating station </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Scotrail BR Class 380 EMU</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced braking performance based on player feedback to better match expected behaviour.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>DSN Class 31</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Updated Tank Trouble scenario so the scenario now ends after coupling to the train, removing the unnecessary detour to the staging yard.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>East Coast Mainline</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Updated the power controller notches on the LNER Class 801 so that only Position 1 remains a notched power step, and the rest of the notches have smooth transitions. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Southern BR Class 171 & BR Class 377/3 </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Connected the vigilance pedal button to the correct input on gamepad  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Edinburgh Glasgow Engineering Express Pack </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the Datacord “4” key on both cabs of the Class 66 which previously input the wrong value.  </p></li><li><p class="bb_paragraph">Controls now display correct labels and operate as expected in both cabs.  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>West Somerset Railway</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue that prevented the wipers from clearing rain/snow.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Avanti West Coast BR Class 805 Evero BMU</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Vigilance penalty brake now stays applied until the train fully stops.  </p></li><li><p class="bb_paragraph">Fixed an issue so the vigilance system cannot be reset before train comes to a full stop.  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Stuttgart Heilbronn</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Wittenberger cab car can now correctly control BR 145 Expert and BR 101 Expert locomotives</p></li><li><p class="bb_paragraph">Update to ensure BR 111 control remains fully functional</p></li></ul>]]> </content:encoded>
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<item>
<title>Roadmap Update</title>
<link>https://xinker.org/zh/roadmap-update</link>
<guid>https://xinker.org/zh/roadmap-update</guid>
<description><![CDATA[ Roadmap UpdateWe have yet another exciting announcement, as we decided to make a big reveal of the upcoming content for Medieval Dynasty!We’ve just celebrated the release of the Full Stock update, and then we announced a new map that will be released as free DLC, but what’s in between?This year, on September 22, you’ll get another update for the game called The Wild Game. You’ll also be able to get our third DLC: Hunting Set. When autumn leaves crunch as you walk, you can tell it’s the peak hunting season, that’s why both the update and DLC focus on that pursuit.While wandering across the map, you’ll have a chance to stumble upon legendary versions of already well-known species. They differ in looks and are definitely worth the chase, giving you the opportunity to show off the hunting trophy in your home. Moreover, the Exquisite Set owners will get additional content for free! If you&#039;re not convinced yet, you can get this DLC with new content for the same price!As we discuss DLCs, the upcoming Hunting Set DLC will feature clothing that demonstrates your hunting expertise. You can look forward to 2 new costumes and 4 beautifully adorned weapons, all crafted with the use of materials sourced from legendary animals.Kind regardsRender Cube and Toplitz teamshttps://store.steampowered.com/app/1129580/Medieval_Dynasty/https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 22:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Roadmap, Update</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/35668477/0dd310fcb3598cbe52ec98fa470bfeaddc810d14.png"><br><div class="bb_h2"><b>Roadmap Update</b></div><br>We have yet another exciting announcement, as we decided to make <b>a big reveal of the upcoming content for Medieval Dynasty!</b><br><br>We’ve just celebrated the release of the Full Stock update, and then we announced a new map that will be released as free DLC, but what’s in between?<br><br><b>This year, on September 22,</b> you’ll get another <b>update for the game called The Wild Game.</b> You’ll also be able to get <b>our third DLC: Hunting Set.</b> When autumn leaves crunch as you walk, you can tell it’s the peak hunting season, that’s why both the update and DLC focus on that pursuit.<br><br>While wandering across the map, you’ll have a chance to stumble upon <b>legendary versions of already well-known species.</b> They differ in looks and are definitely worth the chase, giving you the opportunity to show off the hunting trophy in your home. Moreover, the <b>Exquisite Set owners will get additional content for free!</b> If you're not convinced yet, you can get this DLC with new content for the same price!<br><br>As we discuss DLCs, the upcoming <b>Hunting Set DLC</b> will feature clothing that demonstrates your hunting expertise. You can look forward to <b>2 new costumes and 4 beautifully adorned weapons</b>, all crafted with the use of materials sourced from legendary animals.<br><br>Kind regards<br>Render Cube and Toplitz teams<br><br><a class="bb_link" href="https://store.steampowered.com/app/1129580/Medieval_Dynasty/" target="_blank" rel="">https://store.steampowered.com/app/1129580/Medieval_Dynasty/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/" target="_blank" rel="">https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/" target="_blank" rel="">https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/" target="_blank" rel="">https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/</a>]]> </content:encoded>
</item>

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<title>Forza Horizon 6 Community Calendar &#45; June 16</title>
<link>https://xinker.org/zh/forza-horizon-6-community-calendar-june-16</link>
<guid>https://xinker.org/zh/forza-horizon-6-community-calendar-june-16</guid>
<description><![CDATA[ Hope you are ready for a new week of community-ran events! Here&#039;s what&#039;s in store for you until June 19. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.Come back next week to find and participate in more featured events!ON-GOING - Weekly Sunday Event - FTC Academy - https://discord.gg/gcMg5vgON-GOING - Weekly Friday Races - Wacky Races - https://discord.gg/9uGffu4ON-GOING - Japan Tour Meets - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Weekly Community Session - FCG - https://discord.gg/YJrdeA4HcjON-GOING - Japan Photo Journey Weekly Contests - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Community Games Series &amp; Rivals - AR12 - https://discord.gg/ar12ON-GOING - Weekly Club Rivals - FH6UK - https://discord.gg/kXjW9AK18 JUN - Light Club Racing League Week 1 - The Light Club - https://discord.gg/53rjgZYmD319 JUN - Light Club Roleplay Launch - The Light Club - https://discord.gg/53rjgZYmD3 ]]></description>
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<pubDate>Tue, 16 Jun 2026 21:49:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Community, Calendar, June</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hope you are ready for a new week of community-ran events! Here's what's in store for you until June 19. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.</p><p class="bb_paragraph">Come back next week to find and participate in more featured events!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ON-GOING - <b>Weekly Sunday Event</b> - <i>FTC Academy</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FgcMg5vg" target="_blank" rel=" noopener">https://discord.gg/gcMg5vg</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Friday Races</b> - <i>Wacky Races</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F9uGffu4" target="_blank" rel=" noopener">https://discord.gg/9uGffu4</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Tour Meets</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Community Session</b> - <i>FCG</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FYJrdeA4Hcj" target="_blank" rel=" noopener">https://discord.gg/YJrdeA4Hcj</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Photo Journey Weekly Contests</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Community Games Series & Rivals</b> - <i>AR12</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Far12" target="_blank" rel=" noopener">https://discord.gg/ar12</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Club Rivals</b> - <i>FH6UK</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkXjW9AK" target="_blank" rel=" noopener">https://discord.gg/kXjW9AK</a></p><p class="bb_paragraph">18 JUN - <b>Light Club Racing League Week 1</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph">19 JUN - <b>Light Club Roleplay Launch</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/5f552908618d0f6d5890a6e557a9c1dac4d28131.jpg"></p>]]> </content:encoded>
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<title>2.4.2版本修復公告（6月16日）</title>
<link>https://xinker.org/zh/242%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8816%E6%97%A5</link>
<guid>https://xinker.org/zh/242%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8816%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【預計將於6月16日 20:00更新，具體時間以實際為準】1、修復了幻鱗夜影外觀模型顯示和穿戴不正確的問題。2、修復了少數情況下關鍵詞傷害丟失的問題。3、修復了異常物迷你奇點在召喚狀態下能觸發武器關鍵詞的問題。4、修復了異常物「勇士喬治」戰技能吸收來自友方陣營傷害的問題。5、修復了植物生長燈燈光方向錯誤的問題。6、修復了收容艙拆除和轉換劇本等情況可能導致異常物丟失的問題。我們預計將在3個工作天內完成資料回溯和補償，屆時請留意信箱說明。 《Once Human》項目組 ]]></description>
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<pubDate>Tue, 16 Jun 2026 20:53:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2.4.2版本修復公告（6月16日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph">【預計將於6月16日 20:00更新，具體時間以實際為準】</p><p class="bb_paragraph">1、修復了幻鱗夜影外觀模型顯示和穿戴不正確的問題。</p><p class="bb_paragraph">2、修復了少數情況下關鍵詞傷害丟失的問題。</p><p class="bb_paragraph">3、修復了異常物迷你奇點在召喚狀態下能觸發武器關鍵詞的問題。</p><p class="bb_paragraph">4、修復了異常物「勇士喬治」戰技能吸收來自友方陣營傷害的問題。</p><p class="bb_paragraph">5、修復了植物生長燈燈光方向錯誤的問題。</p><p class="bb_paragraph">6、修復了收容艙拆除和轉換劇本等情況可能導致異常物丟失的問題。我們預計將在3個工作天內完成資料回溯和補償，屆時請留意信箱說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>EA SPORTS FC 26 v1.6.2</title>
<link>https://xinker.org/zh/ea-sports-fc-26-v162</link>
<guid>https://xinker.org/zh/ea-sports-fc-26-v162</guid>
<description><![CDATA[ 《EA SPORTS FC 26》版本 1.6.2 現已上線，包含以下變更。The World’s Game 做出了以下更改：the World’s Game 的辦公室中心新增了一個錦標賽樹狀圖小工具，當玩家進入淘汰賽階段後便會顯示。新增了從錦標賽中心進入 FC 中心，並在 The World’s Game 的當前錦標賽中查看當前目標並追蹤進度的功能。FC 中心下一個賽程畫面新增了錦標賽階段。「查看樹狀圖概覽畫面」更新了 UI 元素。修復了以下問題：在某些情況下，透過十二碼完成的比賽會錯誤地顯示總比分。修復了 The World’s Game 錦標賽中完成比賽後已完成階段未能在獎盃下方顯示的問題。修復了文字不一致的問題。球會修復了以下問題：修復了創建新的球會專屬守門員職業球員時，可能導致「未能創建您的虛擬職業球員」訊息出現的問題。修復了球會 AI 設施強化物品也適用於玩家操控的職業球員的情況。職業生涯模式做出了以下變更：重新啟用了針對 2026 年 5 月領隊職業生涯實時起始點的國家隊選擇。修復了以下問題：在一些領隊職業生涯例子中，從日曆中選擇國際盃錦標賽決賽的「檢視賽程」時可能會錯誤地顯示第三名賽事，並導致排名榜缺失決賽分頁。領隊職業生涯中，在球探指令中修改關鍵角色篩選器後，部門篩選器會錯誤地重設。領隊職業生涯中，當特定關鍵角色篩選器啟用時，某些位置會從前鋒部門清單中錯誤地消失。領隊職業生涯中，青年軍訓練營球探報告會錯誤地顯示佔位數值，而非正確的能力值範圍。領隊職業生涯中，社交媒體帖子有時會錯誤地顯示球衣。「目前球隊」可在「領隊職業生涯」的男子國際盃球員數據畫面顯示暫代圖像。領隊生涯的「查看更多」數據畫面可能會顯示錯誤的數據。一般、音效及視覺做出了以下變更：更新了一些球衣、球星頭像、髮型、2D 肖像、會徽、球場、球鞋、旁述、觀眾、看台巨幅及文字。修復了以下問題：修復了可能發生的各種穩定性問題。修復了顯示器設定中的還原預設選項未能如預期運作的問題。修復了開賽時競技遊戲類型設定可以變更為真實遊戲類型的問題。修復了錯誤/暫代文本的問題。想直接向我們提供有關《EA SPORTS FC 26》的反饋意見？請造訪 https://go.ea.com/fc26pfp，讓我們知道您的想法，整個過程只需幾分鐘。特此向已經提供反饋和繼續提供反饋的玩家表示感謝。在整個《EA SPORTS FC 26》賽季期間，如有更多資訊及更新，我們會及時與您分享。請在 X 以及 WhatsApp 上關注 @‌EASFCDIRECT，並查看 EA SPORTS FC Tracker 以獲得最新資訊和更新。- EA SPORTS FC 團隊 ]]></description>
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<pubDate>Tue, 16 Jun 2026 20:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, v1.6.2</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《EA SPORTS FC 26》版本 1.6.2 現已上線，包含以下變更。</p><p class="bb_paragraph"></p><div class="bb_h3">The World’s Game 做出了以下更改：</div><ul class="bb_ul"><li><p class="bb_paragraph">the World’s Game 的辦公室中心新增了一個錦標賽樹狀圖小工具，當玩家進入淘汰賽階段後便會顯示。</p></li><li><p class="bb_paragraph">新增了從錦標賽中心進入 FC 中心，並在 The World’s Game 的當前錦標賽中查看當前目標並追蹤進度的功能。</p></li><li><p class="bb_paragraph">FC 中心下一個賽程畫面新增了錦標賽階段。</p></li><li><p class="bb_paragraph">「查看樹狀圖概覽畫面」更新了 UI 元素。</p></li></ul><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">在某些情況下，透過十二碼完成的比賽會錯誤地顯示總比分。</p></li><li><p class="bb_paragraph">修復了 The World’s Game 錦標賽中完成比賽後已完成階段未能在獎盃下方顯示的問題。</p></li><li><p class="bb_paragraph">修復了文字不一致的問題。</p></li></ul><div class="bb_h3">球會</div><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">修復了創建新的球會專屬守門員職業球員時，可能導致「未能創建您的虛擬職業球員」訊息出現的問題。</p></li><li><p class="bb_paragraph">修復了球會 AI 設施強化物品也適用於玩家操控的職業球員的情況。</p></li></ul><div class="bb_h3">職業生涯模式</div><p class="bb_paragraph">做出了以下變更：</p><ul class="bb_ul"><li><p class="bb_paragraph">重新啟用了針對 2026 年 5 月領隊職業生涯實時起始點的國家隊選擇。</p></li></ul><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">在一些領隊職業生涯例子中，從日曆中選擇國際盃錦標賽決賽的「檢視賽程」時可能會錯誤地顯示第三名賽事，並導致排名榜缺失決賽分頁。</p></li><li><p class="bb_paragraph">領隊職業生涯中，在球探指令中修改關鍵角色篩選器後，部門篩選器會錯誤地重設。</p></li><li><p class="bb_paragraph">領隊職業生涯中，當特定關鍵角色篩選器啟用時，某些位置會從前鋒部門清單中錯誤地消失。</p></li><li><p class="bb_paragraph">領隊職業生涯中，青年軍訓練營球探報告會錯誤地顯示佔位數值，而非正確的能力值範圍。</p></li><li><p class="bb_paragraph">領隊職業生涯中，社交媒體帖子有時會錯誤地顯示球衣。</p></li><li><p class="bb_paragraph">「目前球隊」可在「領隊職業生涯」的男子國際盃球員數據畫面顯示暫代圖像。</p></li><li><p class="bb_paragraph">領隊生涯的「查看更多」數據畫面可能會顯示錯誤的數據。</p></li></ul><div class="bb_h3">一般、音效及視覺</div><p class="bb_paragraph">做出了以下變更：</p><ul class="bb_ul"><li><p class="bb_paragraph">更新了一些球衣、球星頭像、髮型、2D 肖像、會徽、球場、球鞋、旁述、觀眾、看台巨幅及文字。</p></li></ul><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">修復了可能發生的各種穩定性問題。</p></li><li><p class="bb_paragraph">修復了顯示器設定中的還原預設選項未能如預期運作的問題。</p></li><li><p class="bb_paragraph">修復了開賽時競技遊戲類型設定可以變更為真實遊戲類型的問題。</p></li><li><p class="bb_paragraph">修復了錯誤/暫代文本的問題。</p></li></ul><p class="bb_paragraph">想直接向我們提供有關《EA SPORTS FC 26》的反饋意見？請造訪 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgo.ea.com%2Ffc26pfp%EF%BC%8C%E8%AE%93%E6%88%91%E5%80%91%E7%9F%A5%E9%81%93%E6%82%A8%E7%9A%84%E6%83%B3%E6%B3%95%EF%BC%8C%E6%95%B4%E5%80%8B%E9%81%8E%E7%A8%8B%E5%8F%AA%E9%9C%80%E5%B9%BE%E5%88%86%E9%90%98%E3%80%82" target="_blank" rel=" noopener">https://go.ea.com/fc26pfp，讓我們知道您的想法，整個過程只需幾分鐘。</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">特此向已經提供反饋和繼續提供反饋的玩家表示感謝。在整個《EA SPORTS FC 26》賽季期間，如有更多資訊及更新，我們會及時與您分享。請在 X 以及 WhatsApp 上關注 @‌EASFCDIRECT，並查看 EA SPORTS FC Tracker 以獲得最新資訊和更新。</p><p class="bb_paragraph"></p><p class="bb_paragraph">- EA SPORTS FC 團隊</p>]]> </content:encoded>
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<title>MiG&#45;21 Discounts for the Anniversary of the MiG&#45;21’s First Flight!</title>
<link>https://xinker.org/zh/mig-21-discounts-for-the-anniversary-of-the-mig-21s-first-flight</link>
<guid>https://xinker.org/zh/mig-21-discounts-for-the-anniversary-of-the-mig-21s-first-flight</guid>
<description><![CDATA[ On June 15th 1955, the MiG-21, one of the most recognizable and mass-produced supersonic fighters in history, took to the skies for the first time. Nearly 11,500 of these aircraft were made. Relatively inexpensive to produce, it was also fast, survivable, and durable, ensuring its popularity worldwide and participation in numerous conflicts. The Chinese J-7 fighter family traces its lineage to the MiG-21. 30% Discount on MiG-21 variants! When: From June 16th (11:00 GMT) until June 19th (11:00 GMT)Where: Germany / Great Britain / China &gt; Aviation  &gt; Premium Vehicles.Germany: MiG-21 SPS-K (Rank VI) for 6,489 Golden EaglesGreat Britain: MiG-21 Bison (Rank VIII) for 6,986 Golden EaglesChina: J-7D (Rank VII) for 6,489 Golden Eagles These aircraft are returning and will be available at full price after the promotion ends.[carousel autoadvance=&quot;true&quot;][/carousel]PC players can purchase the MiG-21bis “Lazur-M” pack at a 50% discount on these dates in the Gaijin.Net store!MiG-21bis “Lazur-M” pack -50%To get to the Gaijin Store through Steam, go to the in-game hangar &gt; Shop &gt; Online Store.  This pack includes:MiG-21bis &quot;Lazur-M&quot; (Germany, Rank VII)Premium account for 20 days2500 Golden Eagles69.99 35 ]]></description>
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<pubDate>Tue, 16 Jun 2026 19:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>MiG-21, Discounts, for, the, Anniversary, the, MiG-21’s, First, Flight</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/551291dfe38b3cee460250657b154b24f523c6fe.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">On June 15th 1955, the MiG-21, one of the most recognizable and mass-produced supersonic fighters in history, took to the skies for the first time. Nearly 11,500 of these aircraft were made. Relatively inexpensive to produce, it was also fast, survivable, and durable, ensuring its popularity worldwide and participation in numerous conflicts. The Chinese J-7 fighter family traces its lineage to the MiG-21.</p><p class="bb_paragraph"> </p><div class="bb_h2">30% Discount on MiG-21 variants!</div><p class="bb_paragraph"> </p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From June 16th (11:00 GMT) until June 19th (11:00 GMT)</p><p class="bb_paragraph"><b>Where:</b> Germany / Great Britain / China > Aviation  > Premium Vehicles.</p></blockquote><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Germany: </b>MiG-21 SPS-K (Rank VI) for 6,489 Golden Eagles</p></li><li><p class="bb_paragraph"><b>Great Britain:</b> MiG-21 Bison (Rank VIII) for 6,986 Golden Eagles</p></li><li><p class="bb_paragraph"><b>China:</b> J-7D (Rank VII) for 6,489 Golden Eagles</p></li></ul><p class="bb_paragraph"> </p><ul class="bb_ul"><li><p class="bb_paragraph">These aircraft are returning and will be available at full price after the promotion ends.</p></li></ul><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/a5f6ef92c31a2357e666ba493bf5f7cdd6a9070d.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/610ad04a1a1e8b722d773176cfa4d6c85fe4b7de.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/b9522dcca13910915a3cbaf8e6aa39c85149df00.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/f31c286f24d941c2413e44087f18def0eeadde78.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/9e1cb96d94c107be19337927524160b9db451a07.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/a74641fb7af4e1b92a18427a00a4be1c0f119ce9.jpg">[/carousel]<p class="bb_paragraph"></p><p class="bb_paragraph">PC players can purchase the MiG-21bis “Lazur-M” pack at a 50% discount on these dates in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FGaijin.Net" target="_blank" rel=" noopener">Gaijin.Net</a> store!</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>MiG-21bis “Lazur-M” pack -50%</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/bbf9a9d1bd93962deb6d6f0c2c14e9b6dc5e45cf.jpg">  </p><p class="bb_paragraph">This pack includes:</p><ul class="bb_ul"><li><p class="bb_paragraph">MiG-21bis "Lazur-M" (Germany, Rank VII)</p></li><li><p class="bb_paragraph">Premium account for 20 days</p></li><li><p class="bb_paragraph">2500 Golden Eagles</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><span class="bb_strike">69.99</span> 35</p></div></div></div><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Dev Note vol. 26 | Details Regarding the Patch on June 18th</title>
<link>https://xinker.org/zh/dev-note-vol-26-details-regarding-the-patch-on-june-18th</link>
<guid>https://xinker.org/zh/dev-note-vol-26-details-regarding-the-patch-on-june-18th</guid>
<description><![CDATA[ Greetings, Descendants! In this Dev Note, we shared information on the main content coming with the patch on June 18th(Thu). Along with skill improvements for Bunny and the EVANGELION cosmetic collaboration, we covered additional updates for Onslaught Mode, the new dungeon “Bastion of Immortality,” the new Ultimate Weapon “Shackles of Mortality,” weapon balance adjustments, the returning Void Abyss Intercept Colossus Tormentor, new Trigger Modules, the Boost Path, QoL improvements, and new skins and events for June. For more details, please check our YouTube channel. ※ Some content revealed during the Dev Note may be subject to change upon actual release. ■ Monthly Balance: Bunny- The Descendant for this month&#039;s monthly balance is Bunny.- The existing “Maximum Power” skill is being changed into “Flash Kick,” an instant dash-type skill.- For Descendants who prefer the existing “Maximum Power” playstyle, “Maximum Power” can still be used through the “Electric Charge” module.- Key Skill Changes Guide									Category									Description													Electric Charge									Retains “Maximum Power” and adds a penetration effect. The Double Jump enhanced landing attack condition has been changed from 100 hits to a probability-based trigger, so the enhanced landing attack activates within 2–3 hits on average and 4 at most.													Electric Condense									An additional attack is added at the moment of use, allowing extra damage to be dealt even with the instant-charge and then firing it off right away.													Bionic Fuel									The unlimited “Speed of Light” powered by HP consumption is retained. Shield recovery while running and HP recovery upon using “Thrill Bombs” are integrated and added.													High-Voltage									The maximum number of attack targets is increased from 4 to 5, and attacks can now stack on the same target up to the maximum target count. Damage decrease is applied when stacking on the same target.						 - New Skill Modules									Category									Description													Electric Link									A new module that replaces the previous “Superconductor.” “Lightning Emission” has been changed into “Induced Electric”, where firing your weapon triggers an AoE attack centered on the enemy.													Electric Transition									An electric pulse is added to the single-target Flash Kick, granting it an AoE attack function. Instead of a cooldown, it now uses a “Spark” stack to allow consecutive use; Sparks are generated by “Thrill Bombs.”						 ■ New Cosmetic Collaboration: THE FIRST DESCENDANT X EVANGELION - EVANGELION cosmetic collaboration runs from June 18 (Thu) through July 30 (Thu).- Plugsuit skins inspired by Rei, Asuka, and Mari, weapon skins, the Pen Pen attachment, social motions, and a variety of other customization items are added.- An event celebrating the collaboration begins with the release. See the Events section for more details. ■ Additional Onslaught Mode Updates- UI color now shifts based on the Onslaught gauge value, allowing players to read the gauge state more intuitively at a glance.- Bombardment Support damage and range have been increased.- A random activation feature is being added to Emergency Missions.- Onslaught Mode Arche Parameter Changes: 3 new parameters are being added, and some existing parameters are being rebalanced. ■ New Dungeon: Bastion of Immortality- A new infiltration dungeon, “Bastion of Immortality,” is being added to the Axion Plains.- This dungeon reveals how the Vulgus, after stealing the Void Vessel&#039;s research data and facilities, were putting them to use. The “Administrator,” loyal to Amon, the Immortal Legion Commander, appears as the final boss.- Random routes have been enhanced, so each route features a different combat space and different turrets are summoned by the commander.  ■ New Ultimate Weapon: Shackles of Mortality- “Shackles of Mortality”, a new Ultimate Weapon themed around a grim reaper, is being added.- After switching to the weapon, the first round is loaded as a “Resting Bullet” and a “Resting Bullet” fires every 4 shots thereafter.- The number of “Rest” effect stacks varies with your critical hit damage, the better your critical hit setup, the more powerful the effect. ■ Weapon Balance Adjustments: Albion Cavalry Gun / ERASER / 4 Melee Weapons  - Balance adjustments are being made to the Albion Cavalry Gun, ERASER, and four melee weapons.									Category									Description													Albion Calvary Gun									Improved to be broadly used by critical-hit firearm Descendants. A critical hit triggers a ricochet, and if that ricochet lands another critical hit, an additional ricochet is generated. Hitting an enemy with a Target applied grants critical hit chance and deals additional damage, and the Horseshoe effect increases movement speed while firing.													ERASER									The usability of the “Degrading Enzyme” mechanic is being improved. Acquiring Analyze effect is unified to 5 per enemy hit, and the Degrading En ]]></description>
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<pubDate>Tue, 16 Jun 2026 17:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Note, vol., Details, Regarding, the, Patch, June, 18th</media:keywords>
<content:encoded><![CDATA[<b>Greetings, Descendants!</b><br><br> <br><br>In this Dev Note, we shared information on the main content coming with the patch on June 18th(Thu). Along with skill improvements for Bunny and the EVANGELION cosmetic collaboration, we covered additional updates for Onslaught Mode, the new dungeon “Bastion of Immortality,” the new Ultimate Weapon “Shackles of Mortality,” weapon balance adjustments, the returning Void Abyss Intercept Colossus Tormentor, new Trigger Modules, the Boost Path, QoL improvements, and new skins and events for June.<br><br> <br><br>For more details, please check our YouTube channel.<br><div data-youtube="jXhF3DKTUrE" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br> <br><br>※ Some content revealed during the Dev Note may be subject to change upon actual release.<br><br> <br><br><b>■ Monthly Balance: Bunny</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/b8dd9061-bd49-45f7-9bd3-199a1e7d7e99/image202606161843281.png" crossorigin="anonymous"><br><br>- The Descendant for this month's monthly balance is Bunny.<br><br>- The existing “Maximum Power” skill is being changed into “Flash Kick,” an instant dash-type skill.<br><br>- For Descendants who prefer the existing “Maximum Power” playstyle, “Maximum Power” can still be used through the “Electric Charge” module.<br><br><b>- Key Skill Changes Guide</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Charge<br>			</div>			<div class="bb_table_td">			<br>Retains “Maximum Power” and adds a penetration effect. The Double Jump enhanced landing attack condition has been changed from 100 hits to a probability-based trigger, so the enhanced landing attack activates within 2–3 hits on average and 4 at most.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Condense<br>			</div>			<div class="bb_table_td">			<br>An additional attack is added at the moment of use, allowing extra damage to be dealt even with the instant-charge and then firing it off right away.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Bionic Fuel<br>			</div>			<div class="bb_table_td">			<br>The unlimited “Speed of Light” powered by HP consumption is retained. Shield recovery while running and HP recovery upon using “Thrill Bombs” are integrated and added.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>High-Voltage<br>			</div>			<div class="bb_table_td">			<br>The maximum number of attack targets is increased from 4 to 5, and attacks can now stack on the same target up to the maximum target count. Damage decrease is applied when stacking on the same target.<br>			</div>		</div>	</div> <br><br><b>- New Skill Modules</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Link<br>			</div>			<div class="bb_table_td">			<br>A new module that replaces the previous “Superconductor.” “Lightning Emission” has been changed into “Induced Electric”, where firing your weapon triggers an AoE attack centered on the enemy.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Transition<br>			</div>			<div class="bb_table_td">			<br>An electric pulse is added to the single-target Flash Kick, granting it an AoE attack function. Instead of a cooldown, it now uses a “Spark” stack to allow consecutive use; Sparks are generated by “Thrill Bombs.”<br>			</div>		</div>	</div> <br><br><b>■ New Cosmetic Collaboration: THE FIRST DESCENDANT X EVANGELION</b><br><br> <br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/16f92407-e6b6-423e-97c0-59f14586f0df/image202606161843562.jpeg" crossorigin="anonymous"><br><br>- EVANGELION cosmetic collaboration runs from June 18 (Thu) through July 30 (Thu).<br><br>- Plugsuit skins inspired by Rei, Asuka, and Mari, weapon skins, the Pen Pen attachment, social motions, and a variety of other customization items are added.<br><br>- An event celebrating the collaboration begins with the release. See the Events section for more details.<br><br> <br><br><b>■ Additional Onslaught Mode Updates</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/2f202602-fc7a-4666-ac80-7938062d3b4b/image202606161843563.png" crossorigin="anonymous"><br><br>- UI color now shifts based on the Onslaught gauge value, allowing players to read the gauge state more intuitively at a glance.<br><br>- Bombardment Support damage and range have been increased.<br><br>- A random activation feature is being added to Emergency Missions.<br><br>- Onslaught Mode Arche Parameter Changes: 3 new parameters are being added, and some existing parameters are being rebalanced.<br><br> <br><br><b>■ New Dungeon: Bastion of Immortality</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/acf71d08-b1f0-4fc1-9434-4f0c2ab0f211/image202606161843564.png" crossorigin="anonymous"><br><br>- A new infiltration dungeon, “Bastion of Immortality,” is being added to the Axion Plains.<br><br>- This dungeon reveals how the Vulgus, after stealing the Void Vessel's research data and facilities, were putting them to use. The “Administrator,” loyal to Amon, the Immortal Legion Commander, appears as the final boss.<br><br>- Random routes have been enhanced, so each route features a different combat space and different turrets are summoned by the commander.<br><br> <br><br> <br><br><b>■ New Ultimate Weapon: Shackles of Mortality</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/1ffed196-6b06-466b-9dfa-5d20882cf78d/image.png" crossorigin="anonymous"><br><br>- “Shackles of Mortality”, a new Ultimate Weapon themed around a grim reaper, is being added.<br><br>- After switching to the weapon, the first round is loaded as a “Resting Bullet” and a “Resting Bullet” fires every 4 shots thereafter.<br><br>- The number of “Rest” effect stacks varies with your critical hit damage, the better your critical hit setup, the more powerful the effect.<br><br> <br><br><b>■ Weapon Balance Adjustments: Albion Cavalry Gun / ERASER / 4 Melee Weapons</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/e1dc24f2-5c20-4edd-a9fc-c54e943d6a35/image.png" crossorigin="anonymous"><br><br> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/6a3778f8-fe3c-4c12-980e-025c2d1c6f31/image.png" crossorigin="anonymous"> <br><br>- Balance adjustments are being made to the Albion Cavalry Gun, ERASER, and four melee weapons.<br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Albion Calvary Gun<br>			</div>			<div class="bb_table_td">			<br>Improved to be broadly used by critical-hit firearm Descendants. A critical hit triggers a ricochet, and if that ricochet lands another critical hit, an additional ricochet is generated. Hitting an enemy with a Target applied grants critical hit chance and deals additional damage, and the Horseshoe effect increases movement speed while firing.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>ERASER<br>			</div>			<div class="bb_table_td">			<br>The usability of the “Degrading Enzyme” mechanic is being improved. Acquiring Analyze effect is unified to 5 per enemy hit, and the Degrading Enzyme's range is expanded. Although duration is shortened, the damage interval is shorter, so damage is dealt more quickly, and the Degrading Enzyme's damage has also been increased.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Melee Weapons<br>			</div>			<div class="bb_table_td">			<br>Round consumption is being removed from melee weapons. Balance is being adjusted for Deus Ex Manus / Hypernova / Shadow / Crime and Punishment. Deus Ex Manus's special attack has been improved to fire in the camera direction, and Hypernova's maximum special attack gauge is increased. After removing elements such as bonus damage against specific Legion Commanders, a rebalance has been carried out and the base specs of all melee weapons have been raised. For Crime and Punishment, the range of the 7th- and 8th-hit spinning attacks has been widened to match the spin radius.<br>			<br> <br>			</div>		</div>	</div><br> <br><br><b>■ Void Abyss Intercept Return - Tormentor</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/37b9f05d-014d-4739-a46e-43dc96eae3db/image202606161845035.png" crossorigin="anonymous"><br><br>- Tormentor returns as a Colossus in the Void Abyss Intercept, with a Challenge difficulty added.<br><br>- Balance adjustments have been applied to prevent quick completions using A-Tams, bringing Tormentor in line with previously returning Colossus.<br><br>- A new pattern based on a plus (+) / minus (−) polarity concept is added to the Challenge difficulty.<br><br>- The Tormentor skin “Pain Giver” can be obtained again.<br><br> <br><br><b>■ New Trigger Modules</b><br><br>- Two new Trigger Modules are being added.<br><br><b>- New Trigger Modules</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Display<br>			</div>			<div class="bb_table_td">			<br>While maintaining an “Acceleration Enhancement”-type skill effect, a volt stacks over a set duration, and MP and rounds can be recovered based on the number of stacks.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Golden Ensemble<br>			</div>			<div class="bb_table_td">			<br>Increases skill power and skill range. At maximum roll, it can replace the existing range module players have been using, saving a module slot. It is especially efficient for Descendants with 3 or more “General AoE”-type skills, and pairs well with Bunny's “Electric Condense.”<br>			</div>		</div>	</div> <br><br><b>■ Boost Path</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/cef9be81-3b36-499b-9e71-b378d2f010ae/image202606161845036.png" crossorigin="anonymous"><br><br>- The Boost Path that ran in February is returning with a similar setup.<br> <br><br><b>■ QoL Improvements</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/7761a674-ff02-45ad-8997-1af0b1ac31be/image.png" crossorigin="anonymous"><br><br>- <b>Valby Improvements:</b> The Grappling Hook can now be used while Skill 3 is active. An issue where the “Supply Moisture” module's Bubble kept applying damage based on the stats from the moment the skill was cast has been fixed, and the Bubble’s damage has been increased. An issue where the cooldown was not applied if specific actions such as riding the bike or parkour occurred while using Bubble has also been fixed, and the Bubble cooldown has been adjusted. Additionally, an issue where the “Tidal Wave” Transcendent Module did not reflect the Dimensional Arche modifier in the skill tooltip has been fixed.<br><br><b>- High-Power Round Improvements:</b> The round recovery amount when picking up a High-Power Magazine is increased, and the maximum capacity is being raised from 50 to 75 rounds.<br><br>- <b>Improvements for Dismantling Ancestors Modules: </b>‘Exclude from Select All’ option has been added.<br><br>- <b>Cinematic Replay</b>: Cinematics that were previously only viewable in certain quests or fields can now all be viewed in Albion in chronological order.<br><br><b>- HQ Orders Quest Improvements:</b> A “Special Orders Status” UI is being added, allowing players to preview the current orders and the next 2 schedules along with their quests and rewards. When an order changes, a notification effect appears on Eckert's icon, and the quest accept and cancel buttons have been changed to physical buttons.<br><br><b>- Chest Attachments becoming Common:</b> The 5 chest attachments previously obtainable as Story quest rewards (such as “Old Teddy Bear” and “Old Wound”) are all being changed to shared items across Descendants.<br><br><b>- Module Drop Rates Increased:</b> For some modules that require new farming, the drop rate is being raised to 20%. (Please refer to the patch notes for more information on the affected modules.)<br><br><b>- Bounty Operation Reward Adjustments:</b> A Rare Alignment Device is being added as a Bounty Operations exclusive reward, and an Ultimate Alignment Device can also be obtained at a low rate. The Vulgus Bio Data Chip is being removed from the base farming rewards of Axion Infiltration Support, with a replacement reward provided separately, while the Vulgus Bio Data Chip drop rate in Onslaught Mode stages 1–3 is being increased.<br><br><b>- Increased Chance of earning Cores:</b> With the arrival of Transcendent Weapons coming in the future, improvements to Ultimate Weapon growth are being made.<br><br><b>- MP Recovery Mechanism Change:</b> A base MP effect is being added per Descendant, and the recovery condition in combat is being shortened from 3.5 seconds to 1 second.<br><br> <br><br><b>■ June Cosmetic Updates</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/ee22ceaf-99a9-44a0-80b8-58fac467d651/image.png" crossorigin="anonymous"><br><br>- EVANGELION Collaboration Skins (June 18): Rei/Asuka/Mari Plugsuit set, 3 weapon skins, the Pen Pen attachment, and 2 social motions are added.<br><br>- Keelan Premium Skin (June 18th): A premium skin for Keelan is being added.<br><br>- 2026 Swimsuit Skins (July 2nd): The 2026 swimsuit skins are being added.<br><br>- Valby “Sea Day” Mascot Skin / Freyna Medical Support Skin: Obtainable through events. Please check the June Events section for more details.<br><br><b> </b><br><br><b>■ June Events</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Start Time</b><br>			</div>			<div class="bb_table_td">			<br><b>Event</b><br>			</div>			<div class="bb_table_td">			<br><b>Details</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>THE FIRST DESCENDANT X EVANGELION<br>			</div>			<div class="bb_table_td">			<br>An event celebrating the EVANGELION collaboration. Complete a variety of missions to earn NERV Tokens, which can be exchanged for collaboration items such as the Pen Pen name card and chest attachment, emotes, photo frames, stickers, and makeup inspired by Rei/Asuka/Mari.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Ultimate Weapon Upgrade Mission II<br>			</div>			<div class="bb_table_td">			<br>Earn additional materials and Gold by obtaining, converting and rolling options on weapon cores. New Orders become available each week from Eckert.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Sea Day with Valby<br>			</div>			<div class="bb_table_td">			<br>A login event celebrating Sea Day arriving in Albion. Freyna’s Medical Support skin can be obtained on Day 14, and the Valby’s Sea Day Mascot skin on Day 28. Various growth items are also included, such as Dia's Ancestors Module Selection Box, Ultimate Alignment Devices, and Superheated Materials.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Descendant's Weekend<br>			</div>			<div class="bb_table_td">			<br>A 2-week weekend boost event. Every weekend, a 20% boost is applied to Infiltration Operations, Sigma Sector, Special Operations, and Breach Tracking.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Accelerate Research Event<br>			</div>			<div class="bb_table_td">			<br>Research Acceleration is applied at 50% on weekdays and 100% on weekends.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Back to Albion<br>			</div>			<div class="bb_table_td">			<br>An event for returning Descendants. Rewards can be earned through activities such as completing Sigma Sector missions and Breach Tracking.<br>			</div>		</div>	</div> <br><br><b>■ 2nd Anniversary “Descendant Fest”</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/fe314329-4d0b-4d33-be61-e115be0be307/image.png" crossorigin="anonymous"><br><br>- The 2nd Anniversary Descendant Fest broadcast will be held on our official YouTube channel at 5:00 PM PDT on Tuesday, July 1<sup>st</sup>.<br><br>- The roadmap for the second half of 2026, an introduction to Season 4 content, the 2nd Anniversary story trailer, and more are scheduled to be revealed.<br><br>- More information will be shared through posts, please stay tuned.<br><br> <br><br>Please look forward to Bunny's skill improvements, the EVANGELION cosmetic collaboration, the additional Onslaught Mode updates, the new dungeon “Bastion of Immortality,” the new Ultimate Weapon “Shackles of Mortality,” weapon balance adjustments, and the various events and skins coming with the June 18th (Thu) update.<br><br> <br><br>Thank you!<br><br> <br><br> <br>]]> </content:encoded>
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<title>關於近期可能会遭遇的惡意退款差评攻擊說明</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E8%BF%91%E6%9C%9F%E5%8F%AF%E8%83%BD%E4%BC%9A%E9%81%AD%E9%81%87%E7%9A%84%E6%83%A1%E6%84%8F%E9%80%80%E6%AC%BE%E5%B7%AE%E8%AF%84%E6%94%BB%E6%93%8A%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E8%BF%91%E6%9C%9F%E5%8F%AF%E8%83%BD%E4%BC%9A%E9%81%AD%E9%81%87%E7%9A%84%E6%83%A1%E6%84%8F%E9%80%80%E6%AC%BE%E5%B7%AE%E8%AF%84%E6%94%BB%E6%93%8A%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 各位玩家好：近期我們的遊戲遭遇了來自新加坡IP的批量惡意購買操作，對方从不進入遊戲或者時間很短,大概率會發起集中退款、甚至發佈惡意差評，我們已經第一時間向Steam官方提交了异常訂單證據申請核查處理。本人只是辛苦養家的打工人，可能是運氣不好遭遇了批量起號的老闆. 恰巧選中了這款遊戲.現時遊戲本身沒有任何內容問題，也不會影響已購買玩家的正常體驗，若後續商店頁出現異常差評，懇請大家多多諒解，也請相關惡意操作方立刻停止不當行為。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39863045/54a6f24d22e3d72ae1ee344d738c33445285d01e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 17:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於近期可能会遭遇的惡意退款差评攻擊說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位玩家好：</p><p class="bb_paragraph">近期我們的遊戲遭遇了來自新加坡IP的批量惡意購買操作，對方从不進入遊戲或者時間很短,大概率會發起集中退款、甚至發佈惡意差評，我們已經第一時間向Steam官方提交了异常訂單證據申請核查處理。</p><p class="bb_paragraph">本人只是辛苦養家的打工人，可能是運氣不好遭遇了批量起號的老闆. 恰巧選中了這款遊戲.</p><p class="bb_paragraph">現時遊戲本身沒有任何內容問題，也不會影響已購買玩家的正常體驗，若後續商店頁出現異常差評，懇請大家多多諒解，也請相關惡意操作方立刻停止不當行為。</p>]]> </content:encoded>
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<item>
<title>Machinery of Oppression:  6.3.0</title>
<link>https://xinker.org/zh/machinery-of-oppression-630</link>
<guid>https://xinker.org/zh/machinery-of-oppression-630</guid>
<description><![CDATA[ Release Captain Morris coming to you this democratic Tuesday with an update from High Command.Attention Helldivers,High Command has authorized a significant tactical update with both content and quality of life upgrades. We are deploying Helldivers in new Galactic Campaigns, making upgrades to the new diver training program, and making essential fixes and upgrades across the board.We have also made changes to weapon, stratagem, and enemy balancing based on feedback from Helldivers on the frontlines, including reductions to enemy durable damage and a decreased exosuit cooldown.Helldivers, we are committed to making the necessary upgrades to keep you in the fight. Because you have never given up on Managed Democracy, we will never give up on making it easier for you to spread.Patch HighlightsNew Galactic CampaignsNew “Control Center” terminal for Campaigns &amp; Major OrdersNew Biome - Forest (Fall)Bastion Tank PatternsVehicle Armour and Enemies Armour Penetration (AP) RebalanceSentry Health RebalanceEnemy RebalancesIncluding Durable Damage ReductionsReloading ImprovementsDecreased Exo Suit CooldownWeapon RebalancesThrowable Amount Rebalance Stratagem Rebalances Orbital Damage RebalanceSpeargun and Sterilizer Rebalance Bug FixesCrash FixesWeapon &amp; Stratagem FixesEnemiesMiscellaneous Introducing the CONTROL CENTER terminalSuper Earth High Command has completed fleet-wide upgrades to the previously unused terminal opposite the armory. Now Helldivers will be able to get more context to the ongoing Campaigns and their subsequent Major Orders. Each Campaign will come with its own potential reward, should the Helldivers be victorious in a majority of the Major Orders within it. The terminal will also feature an archive (to be populated as the first campaign concludes) so that new and returning Helldivers can read up on the twists and turns of previous campaigns.  ⚖️ BalancingGeneral balance changesVehicle armor and enemies AP rebalanceSuper Earth vehicles now have more accurate Armor values (Bastion gets heavy armor, exosuits a mix of heavy and medium armor, ballistic shield heavy armor). Some enemies have received increased armor penetration values so they can deal with the vehicles, but not all. There will be a lot of smaller enemies and explosions that won&#039;t be able to hurt something like the Bastion or the Exo Suits (scavengers, Automatons small arms fire, hunters, small to medium obstacle explosions, cyborg small arms etc).But there are still a lot in the enemies arsenal that can hurt you (and also important is that a lot of YOUR arsenal now has a harder time hurting your own vehicles). Some enemies have had their durable damage reducedThere  are too many changes to properly list, so we ask you to play and tell us how it feels. The intent is the followingThe Bastion tank should feel “tankier” and ignore small attacks, withstand more medium attacks and its survivability against heavy attacks should be unchangedThe Exo Suits have a similar change as the Bastion tank in terms of ignoring more small attacks and withstanding medium attacks better. The increase in health should overall make it feel a bit more tanky even against heavy attacks.The FRV has received an increase in health that will make it handle medium attacks similar to before, but be able to withstand heavy attacks better granting better survivability.The Ballistic Shield should feel like it can ignore small attacks and handle medium attacks better. Sentry health rebalanceIncreased the health of all sentries by 100% to compensate for the general damage increase of enemies vs vehicles.We have previously increased durable damage on a lot of enemies and since sentries are durable they have lost some of their utility. We didn&#039;t want them to become squishier, this change should improve their versatility on the battlefield. Reloading improvementsImprovements to make reloading more responsive, part of this is allowing reloading while dodge diving, also remembering the reload state better so if you&#039;re ragdolled while reloading you will continue it when regaining control.Introduced the concept of delayed reloads. If you try to trigger a reload while the player is not allowed to do so, the reload will be delayed until the player is able to reload with a maximum of 1.2s delay from when the reload input was pressed. Bastion Pattern CustomizationIf you own the vehicle patterns from a Premium Warbond, they can now also be applied to the Bastion Tank! It does not apply to Legendary Warbonds retroactively at this time.Decreased Exo Suit cooldownReduce the cooldown of mechs from 10 minutes down to 8. The intent is to find a better balance with mechs and allow more time with fun stratagems Throwables amounts rebalance Intent is to make some of the less used throwables more available and viable options Orbitals damage rebalanceIntent is to make the larger orbitals feel more like the large projectiles from orbit as they are so the projectile and explosion damage should bette ]]></description>
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<pubDate>Tue, 16 Jun 2026 17:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Machinery, Oppression:, 6.3.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>Release Captain Morris coming to you this democratic Tuesday with an update from High Command.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Attention Helldivers,</p><p class="bb_paragraph"></p><p class="bb_paragraph">High Command has authorized a significant tactical update with both content and quality of life upgrades. We are deploying Helldivers in new Galactic Campaigns, making upgrades to the new diver training program, and making essential fixes and upgrades across the board.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have also made changes to weapon, stratagem, and enemy balancing based on feedback from Helldivers on the frontlines, including reductions to enemy durable damage and a decreased exosuit cooldown.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Helldivers, we are committed to making the necessary upgrades to keep you in the fight. Because you have never given up on Managed Democracy, we will never give up on making it easier for you to spread.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/be565f52b0208369f63985e1e9f2dba104148df3.png"></p><div class="bb_h2"><b>Patch Highlights</b></div><ul class="bb_ul"><li><p class="bb_paragraph">New Galactic Campaigns</p></li><li><p class="bb_paragraph">New “Control Center” terminal for Campaigns & Major Orders</p></li><li><p class="bb_paragraph">New Biome - Forest (Fall)</p></li><li><p class="bb_paragraph">Bastion Tank Patterns</p></li><li><p class="bb_paragraph">Vehicle Armour and Enemies Armour Penetration (AP) Rebalance</p></li><li><p class="bb_paragraph">Sentry Health Rebalance</p></li><li><p class="bb_paragraph">Enemy Rebalances</p><ul class="bb_ul"><li><p class="bb_paragraph">Including Durable Damage Reductions</p></li></ul></li><li><p class="bb_paragraph">Reloading Improvements</p></li><li><p class="bb_paragraph">Decreased Exo Suit Cooldown</p></li><li><p class="bb_paragraph">Weapon Rebalances</p><ul class="bb_ul"><li><p class="bb_paragraph">Throwable Amount Rebalance</p></li></ul></li><li><p class="bb_paragraph"> Stratagem Rebalances </p><ul class="bb_ul"><li><p class="bb_paragraph">Orbital Damage Rebalance</p></li><li><p class="bb_paragraph">Speargun and Sterilizer Rebalance</p></li></ul></li><li><p class="bb_paragraph"> Bug Fixes</p><ul class="bb_ul"><li><p class="bb_paragraph">Crash Fixes</p></li><li><p class="bb_paragraph">Weapon & Stratagem Fixes</p></li><li><p class="bb_paragraph">Enemies</p></li><li><p class="bb_paragraph">Miscellaneous </p></li></ul></li></ul><div class="bb_h3"><b><br>Introducing the CONTROL CENTER terminal</b></div><p class="bb_paragraph">Super Earth High Command has completed fleet-wide upgrades to the previously unused terminal opposite the armory. Now Helldivers will be able to get more context to the ongoing Campaigns and their subsequent Major Orders. Each Campaign will come with its own potential reward, should the Helldivers be victorious in a majority of the Major Orders within it. The terminal will also feature an archive (to be populated as the first campaign concludes) so that new and returning Helldivers can read up on the twists and turns of previous campaigns.  </p><div class="bb_h1">⚖️ <b>Balancing</b></div><p class="bb_paragraph"></p><div class="bb_h3"><b>General balance changes</b></div><div class="bb_h3"><b>Vehicle armor and enemies AP rebalance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Super Earth vehicles now have more accurate Armor values (Bastion gets heavy armor, exosuits a mix of heavy and medium armor, ballistic shield heavy armor). </p></li><li><p class="bb_paragraph">Some enemies have received increased armor penetration values so they can deal with the vehicles, but not all. There will be a lot of smaller enemies and explosions that won't be able to hurt something like the Bastion or the Exo Suits (scavengers, Automatons small arms fire, hunters, small to medium obstacle explosions, cyborg small arms etc).</p></li><li><p class="bb_paragraph">But there are still a lot in the enemies arsenal that can hurt you (and also important is that a lot of YOUR arsenal now has a harder time hurting your own vehicles). </p></li><li><p class="bb_paragraph">Some enemies have had their durable damage reduced</p></li><li><p class="bb_paragraph">There  are too many changes to properly list, so we ask you to play and tell us how it feels. The intent is the following</p><ul class="bb_ul"><li><p class="bb_paragraph">The Bastion tank should feel “tankier” and ignore small attacks, withstand more medium attacks and its survivability against heavy attacks should be unchanged</p></li><li><p class="bb_paragraph">The Exo Suits have a similar change as the Bastion tank in terms of ignoring more small attacks and withstanding medium attacks better. The increase in health should overall make it feel a bit more tanky even against heavy attacks.</p></li><li><p class="bb_paragraph">The FRV has received an increase in health that will make it handle medium attacks similar to before, but be able to withstand heavy attacks better granting better survivability.</p></li><li><p class="bb_paragraph">The Ballistic Shield should feel like it can ignore small attacks and handle medium attacks better.</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Sentry health rebalance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Increased the health of all sentries by 100% to compensate for the general damage increase of enemies vs vehicles.</p><ul class="bb_ul"><li><p class="bb_paragraph">We have previously increased durable damage on a lot of enemies and since sentries are durable they have lost some of their utility. We didn't want them to become squishier, this change should improve their versatility on the battlefield.</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Reloading improvements</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to make reloading more responsive, part of this is allowing reloading while dodge diving, also remembering the reload state better so if you're ragdolled while reloading you will continue it when regaining control.</p></li><li><p class="bb_paragraph">Introduced the concept of delayed reloads. If you try to trigger a reload while the player is not allowed to do so, the reload will be delayed until the player is able to reload with a maximum of 1.2s delay from when the reload input was pressed. </p></li></ul><div class="bb_h3"><b>Bastion Pattern Customization</b></div><ul class="bb_ul"><li><p class="bb_paragraph">If you own the vehicle patterns from a Premium Warbond, they can now also be applied to the Bastion Tank! It does not apply to Legendary Warbonds retroactively at this time.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Decreased Exo Suit cooldown</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Reduce the cooldown of mechs from 10 minutes down to 8. The intent is to find a better balance with mechs and allow more time with fun stratagems</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Throwables amounts rebalance</b></div><p class="bb_paragraph"> </p><ul class="bb_ul"><li><p class="bb_paragraph">Intent is to make some of the less used throwables more available and viable options</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Orbitals damage rebalance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Intent is to make the larger orbitals feel more like the large projectiles from orbit as they are so the projectile and explosion damage should better match that.</p></li><li><p class="bb_paragraph">Larger projectiles explosions like the 380mm and 120mm are increased to make close hits more effective vs larger enemies like Chargers.</p></li><li><p class="bb_paragraph">Compared to explosions like the Ultimatum these will have less damage at the center, but also less damage fall off so it will have a more consistent damage over its total area.</p></li><li><p class="bb_paragraph">The Railcannon also got more damage to be more effective vs some of the largest enemies like the Vox engines. It will still not one shot the largest enemies like Factory strider, Hive lord and similar.</p></li></ul><div class="bb_h3"><b>Primary weapons</b></div><p class="bb_paragraph"><b>M7S SMG</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Moved scope offset closer to the scope so it will be easier to use in ADS mode.</p></li></ul><div class="bb_h3"><b>Throwables</b></div><p class="bb_paragraph"><b>G-48 Giga Grenade</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased refill from 1 to 2</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>TED-63 Dynamite</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased max amount from 3 to 4</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-50 Seeker</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-12 High Explosive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-16 Impact</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-7 Pineapple</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-23 Stun</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-109 Urchin</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 2 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-10 Incendiary</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-13 Incendiary Impact</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Stratagems </b></div><p class="bb_paragraph"><b>Eagle 110mm Rocket Pods</b></p><p class="bb_paragraph">Intent: Make it better at one shotting smaller heavies like Chargers, Hulks, Harvesters (without shields). It can also kill some larger enemies like Tanks well. It is still not a 100% guaranteed kill, but it will be more reliable.  </p><ul class="bb_ul"><li><p class="bb_paragraph">Increased explosion damage 200 to 300</p></li><li><p class="bb_paragraph">Increased explosion durable damage 200 to 300</p></li><li><p class="bb_paragraph">Increased explosion armor penetration Medium to Heavy</p></li><li><p class="bb_paragraph">Rockets are fired in a closer pattern to each other to make it easier to hit smaller targets.</p></li><li><p class="bb_paragraph">Lower force impulse on explosion from 40 to 10 (This is to make enemies not fly away to much when they die, because we increased the armor penetration of the explosion)</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital Precision Strike</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to 1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to 1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital 380mm HE Barrage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to 1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to 1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital Walking Barrage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to 1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to 1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>SEAF Artillery Explosive/High Yield Explosive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to  1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to  1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital 120mm HE Barrage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 2500 to 3500</p></li><li><p class="bb_paragraph">Increased projectile damage 2500 to 3500</p></li><li><p class="bb_paragraph">Increased explosion damage 750 to 1200</p></li><li><p class="bb_paragraph">Increased explosion damage 750 to 1200</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital Railcannon Strike</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 7500 to 10 000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 7500 to 10 000</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>S-11 Speargun</b></p><p class="bb_paragraph">The projectile was negated by the Gas resistance armor which did not make much sense. The explosion of the projectile is still gas elemental.</p><ul class="bb_ul"><li><p class="bb_paragraph">Change the projectile damage type from gas to none</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>TX-41 Sterilizer</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased ammo capacity from 100 to 125</p></li><li><p class="bb_paragraph">Increased starting amount of magazines from 2 to 3</p></li><li><p class="bb_paragraph">Will be affected less by wind by 60%</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>All Exosuits</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased health from 1600 to 1800</p></li><li><p class="bb_paragraph">Increased health of arms from 600 to 800</p></li><li><p class="bb_paragraph">Increased health of legs from 400 to 550</p></li><li><p class="bb_paragraph">Cooldown reduced from 10 minutes down to 8 minutes</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>M-102 Fast Recon Vehicle</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased health from 2000 to 2400</p></li><li><p class="bb_paragraph">Increased health of doors by 50%</p></li><li><p class="bb_paragraph">Increased health of tires from 300 to 350</p></li></ul><p class="bb_paragraph">   </p><div class="bb_h2"><b>Enemies</b></div><div class="bb_h3"><b>Terminids</b></div><p class="bb_paragraph"><b>Charger</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the chargers turning arc to make them easier to avoid</p></li><li><p class="bb_paragraph">Increase their recovery time after the charge to create a window of opportunity (+1 second). The charger basically keeps running and struggle to stop if it misses its target</p></li><li><p class="bb_paragraph">To compensate for this, charge speed has been slightly increased (8->9m/s)</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Alpha commander</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed cowardly behavior, it will now be more aggressive.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Hunters</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced durable damage of normal attack from 50 to 40</p></li><li><p class="bb_paragraph">Reduced durable damage of tongue attack from 45 to 30</p></li><li><p class="bb_paragraph">Reduced durable damage of pounce attack from 50 to 35</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Warriors and spewers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced durable damage of normal attack from 80 to 65</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Stalkers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced durable damage of tongue attack from 50 to 35</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Automatons</b></div><p class="bb_paragraph"><b>Vox Engine</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced health from 11 000 down to 9000</p></li><li><p class="bb_paragraph">Reduced max turn angle of its upper body so it cannot turn as far as it could previously (from 180 degrees down to 140)</p></li><li><p class="bb_paragraph">Amount of vox engines allowed to be active at the same time limited to 3</p></li><li><p class="bb_paragraph">Reduced health of their cannon turrets from 8000 down to 3500</p></li><li><p class="bb_paragraph">Reduced the armor of their cannon turrets from 5 to 4</p></li><li><p class="bb_paragraph">Reduced durable on cannon turrets from 1 to 0.7</p></li><li><p class="bb_paragraph">Increased damage of cannon turrets explosion to significantly hurt the vox engine when it dies</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Illuminate</b></div><p class="bb_paragraph"><b>Elevated Overseer</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added one attack pattern (short attack burst followed by a longer one)</p></li><li><p class="bb_paragraph">Reduced the current attack duration</p></li><li><p class="bb_paragraph">Reduced accuracy on moving targets</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">???? <b>Fixes</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Special Shoutout</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Stimming is no longer interrupted by stagger</p></li></ul><p class="bb_paragraph"><b>Crash Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a rare crash that would happen when a player joined a game</p></li><li><p class="bb_paragraph">Fixed a rare crash which would occur when causing an excessive amount of explosions in a single frame</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Weapons & Stratagem Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug where several weapon customizations weren't properly saved when the option was ticked in the player settings</p></li><li><p class="bb_paragraph">B/FLAM-80 Cremator no longer shows the 'Heavy Armour Penetrating' stratagem trait, following similar incendiary weaponry</p></li><li><p class="bb_paragraph">A/FLAM-40 Flame Sentry and EXO-51 Lumberer Exosuits flamethrower can now damage targets within 3 meters of the sentry</p></li><li><p class="bb_paragraph">P-33 Missile Pistol weapon now shows the right trait tags in the menu</p></li><li><p class="bb_paragraph">The R-2 Amendment reload now continues correctly if interrupted - if reload is interrupted early, it will not lose magazines</p></li><li><p class="bb_paragraph">The secondary weapon's chosen customization correctly persists after death if the menu option is selected</p></li><li><p class="bb_paragraph">Orbital Gatling Barrage will play the correct audio</p></li><li><p class="bb_paragraph">The StA-X3 W.A.S.P. Launcher can target illegal broadcast transmitter towers</p></li><li><p class="bb_paragraph">Part of the Bastion Tank's barrel can be damaged with a light penetration weapon</p></li><li><p class="bb_paragraph">Phalanx divers rejoice! Laser beams, explosion damage, electrical arcs and melee attacks no longer collide with the directional shields of your team-mates when hit from behind.</p></li><li><p class="bb_paragraph">SG-97 Sweeper should now reliably eject shells when slamfiring</p></li><li><p class="bb_paragraph">The WASP launcher can target the Illegal Broadcast transmitter tower</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Enemies</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed physics to allow more representative shooting on the Dragonroach abdomen</p></li><li><p class="bb_paragraph">Veracitor will not trigger its charge within a narrow path, reducing instances where they'll clip though destructible obstacles </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Miscellaneous Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">A hidden broadcast terminal was relocated to its correct spot so that the Helldivers can once again access it</p></li><li><p class="bb_paragraph">Players are no longer removed from terminals when switching between controller and Keyboard and Mouse</p></li><li><p class="bb_paragraph">D-pad/arrow keys navigation can come up and down when viewing teammates' equipment loadout</p></li><li><p class="bb_paragraph">Traversing through foliage such as bushes will no longer interrupt sprinting, which should result in less momentum loss</p></li><li><p class="bb_paragraph">Fixed several issues with some mission assets animation being out of sync for joining players</p></li><li><p class="bb_paragraph">Fixed issue where the map marker for "Retrieve Mutant Larva" objective always displayed in a radius</p></li><li><p class="bb_paragraph">Hints have better placements for the reinforcement Hellpods in commando missions</p></li><li><p class="bb_paragraph">SEAF SAM site missiles now have better software to detect and detonate near enemy air units</p></li><li><p class="bb_paragraph">Fixed a bug where certain Automaton mines turned invisible when a nearby mine exploded</p></li><li><p class="bb_paragraph">Fixed a case where the Helldiver head twitched when leaving the Hellpod</p></li><li><p class="bb_paragraph">M-102 Fast Recon Vehicle no longer plays audio for doors if they have been removed from the vehicle</p></li><li><p class="bb_paragraph">Parts of the TD-220 Bastion MK XVI barrel base can no longer be damaged with a light penetration weapon</p></li><li><p class="bb_paragraph">Fix issues with certain physics collisions having no audio</p></li><li><p class="bb_paragraph">Fixed Automaton mines getting under ground after a nearby mine explodes</p></li><li><p class="bb_paragraph">Fixed an issue where an Eradicate Automaton Forces level could generate underwater</p></li><li><p class="bb_paragraph">Fixed a traversal issue where enemies could not reach the player in one of the levels in the E-710 Extraction mission</p></li><li><p class="bb_paragraph">Fixed a traversal issue where enemies could not reach the player in one of the levels in the Annex Untapped Mineral Site mission</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Farrowhead.zendesk.com%2Fhc%2Fen-us%2Farticles%2F15916898652700--HELLDIVERS-2-Known-Issues%20style%3Dpill%20buttoncolor%3D%23ffe800" target="_blank" rel=" noopener">KNOWN ISSUES</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>American Truck Simulator: 1.60 Update Release</title>
<link>https://xinker.org/zh/american-truck-simulator-160-update-release</link>
<guid>https://xinker.org/zh/american-truck-simulator-160-update-release</guid>
<description><![CDATA[ We&#039;re excited to announce that the 1.60 update for American Truck Simulator has officially been released and is now available on Steam!Before we head to the news, we would like to thank everyone who took part in the Open Beta and reported any issues or provided general feedback on our forum. This makes it much easier for our team to fine-tune everything and helps ensure a smooth transition to the full update release.Game RadioWith the 1.60 update, we are introducing Game Radio, a brand-new in-game radio system designed to make every drive feel more immersive and authentic. Rather than just playing music, Game Radio gives you five stations with their own distinct sounds, identities, and moods, each one built to shape the atmosphere of your journey in a different way.Players can tune into Rust FM, Escape, PUMP IT!, Pop Gear, and Roadio, spanning guitar-driven rock and American roots music to electronic, pop, and lo-fi. Each station features carefully curated tracks, handpicked to hold up across many hours on the road. Escape is also a radio station designed to help content creators, and we are committed to doing our best to keep it stream-safe.Game Radio also introduces a new in-game widget displaying station info, track titles, and artist names while driving. Players can customize widget behavior through the Widget Options menu (F6). This update also brings a range of improvements to the existing radio and music player systems.Game Radio arrives with its musical foundation in place, with more planned for future updates. You can find out more information about Game Radio in our dedicated blog post.Improved Material SystemThe Improved Material System significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which will result in a more readable, detailed, and visually pleasing cabin environment.During the development of Project Road Trip, we implemented a wide range of visual and technical improvements. One of the most significant changes was a redesign of the materials used in vehicle interiors. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way.The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. The first trucks to benefit from the Improved Material System in ATS are the Mack Anthem and the Western Star 49X. With future updates, we will gradually add this technology for other trucks across both games. You can read more about this feature here.Light TweaksWe have carried out minor adjustments to the global lighting, primarily focused on exposure and contrast balancing, along with subtle visual refinements for bad weather conditions. The work mainly consisted of smoothing out and polishing the overall visuals to achieve a more consistent and refined look.Players&#039; Company Paint JobsPlayers are now able to customize their trucks and trailers with a brand-new collection of company-themed paint jobs inspired by the selectable company identities available when creating a driver profile. These designs bring a more cohesive and professional visual style to your fleet while fitting naturally into the world of ATS.One of the biggest focuses during development was ensuring that every paint job feels unique, depending on the type of trailer it is applied to. Rather than simply using one design across all trailer models, our teams carefully adapted each company&#039;s paint scheme to match the shapes and details of different trailer types. Whether you’re hauling cargo with a tanker, transporting materials in a dumper, or pulling a traditional box trailer, each variant features its own tailored details and layout. You can find out more in our blog here.Kenworth TourAmerica Paint JobsWe&#039;re also pleased to introduce the TourAmerica paint jobs for the Kenworth W900 and Kenworth T680 2022 as free content for all players. Inspired by the iconic TourAmerica T600 livery from the 1990s, this special design was recently reimagined by Kenworth as part of the Freedom 250 initiative, a nationwide celebration marking the 250th anniversary of the United States and honoring the legacy of American trucking. You can see more in our blog here.Job Details WidgetBased on feedback from our #BestCommunityEver and upcoming widget designs, the Job Details Widget is introduced with the 1.60 update. Its primary purpose is to enable a new, more immediate, and concise way of displaying the relevant job info. Also, in response to community feedback, the GPS now displays the estimated arrival day and time, along with the remaining travel ti ]]></description>
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<pubDate>Tue, 16 Jun 2026 15:19:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>American, Truck, Simulator:, 1.60, Update, Release</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We're excited to announce that the 1.60 update for <a class="bb_link" href="https://store.steampowered.com/app/270880/American_Truck_Simulator/" target="_blank" rel="">American Truck Simulator</a> has officially been released and is now available on Steam!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/0a068b715a084b42579b3f575e1d5bb178f8e5cd.jpg"></p><p class="bb_paragraph">Before we head to the news, we would like to thank everyone who took part in the Open Beta and reported any issues or provided general feedback on our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.scssoft.com%2Fviewforum.php%3Ff%3D357" target="_blank" rel=" noopener">forum</a>. This makes it much easier for our team to fine-tune everything and helps ensure a smooth transition to the full update release.</p><div data-youtube='"JQHEU1w9Phw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><b>Game Radio</b></p><p class="bb_paragraph">With the 1.60 update, we are introducing Game Radio, a brand-new in-game radio system designed to make every drive feel more immersive and authentic. Rather than just playing music, Game Radio gives you five stations with their own distinct sounds, identities, and moods, each one built to shape the atmosphere of your journey in a different way.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/0542c005ea0b004445b87eb18f44b965cb3ae98d.jpg"></p><p class="bb_paragraph">Players can tune into Rust FM, Escape, PUMP IT!, Pop Gear, and Roadio, spanning guitar-driven rock and American roots music to electronic, pop, and lo-fi. Each station features carefully curated tracks, handpicked to hold up across many hours on the road. Escape is also a radio station designed to help content creators, and we are committed to doing our best to keep it stream-safe.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/fa78a608504b12966c13a560141aece8fc4814a4.jpg"></p><p class="bb_paragraph">Game Radio also introduces a new in-game widget displaying station info, track titles, and artist names while driving. Players can customize widget behavior through the Widget Options menu (F6). This update also brings a range of improvements to the existing radio and music player systems.</p><p class="bb_paragraph">Game Radio arrives with its musical foundation in place, with more planned for future updates. You can find out more information about Game Radio in our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-game-radio.html" target="_blank" rel=" noopener">dedicated blog post</a>.</p><p class="bb_paragraph"><b>Improved Material System</b></p><p class="bb_paragraph">The Improved Material System significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which will result in a more readable, detailed, and visually pleasing cabin environment.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/058a4234c22a0912d607c8f5831cb3b65f2a9525.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/40c48866180008ee971db73890e094364780dd7f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/8184e72af498c908d426c7cfbef3c6f9b87287f4.jpg"></p><p class="bb_paragraph">During the development of Project Road Trip, we implemented a wide range of visual and technical improvements. One of the most significant changes was a redesign of the materials used in vehicle interiors. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/d7973fe9782cbf0dfcb03cf6b2a164e1cba1d044.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/b0bf96677c6a9b96cf15efdc1311f083b9c26f70.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/967f81f2c87f072fd6b6d42182664044e5591737.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/ced5bfb38d5e0bbf8210435889ab2424dd0ab178.jpg"></p><p class="bb_paragraph">The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. The first trucks to benefit from the Improved Material System in ATS are the Mack Anthem and the Western Star 49X. With future updates, we will gradually add this technology for other trucks across both games. You can read more about this feature <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-improved-material-system.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Light Tweaks</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/ac5eecfb553a7fb57b0ad12e3758b596a01766a2.jpg"></p><p class="bb_paragraph">We have carried out minor adjustments to the global lighting, primarily focused on exposure and contrast balancing, along with subtle visual refinements for bad weather conditions. The work mainly consisted of smoothing out and polishing the overall visuals to achieve a more consistent and refined look.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/9be2f7822dac232119d8fdcf5ca840ae19cb1dcc.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/cfb92d1f7b1118d75adf8ecfdd5786e88c478d70.jpg"></p><p class="bb_paragraph"><b>Players' Company Paint Jobs</b></p><p class="bb_paragraph">Players are now able to customize their trucks and trailers with a brand-new collection of company-themed paint jobs inspired by the selectable company identities available when creating a driver profile. These designs bring a more cohesive and professional visual style to your fleet while fitting naturally into the world of ATS.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/5b2f0ddafac09410421691b5425ec180908dbec0.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/618cb5c309a05c2d100331b3b9b5cfd431677b50.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/65cd453b83427d23fa5475c516940103be0f9874.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/698db3d72c20efdd0141387cd9fe8cd5c8fd907f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/dff91b22d2594190440a6df71b327beabdfe9098.jpg"></p><p class="bb_paragraph">One of the biggest focuses during development was ensuring that every paint job feels unique, depending on the type of trailer it is applied to. Rather than simply using one design across all trailer models, our teams carefully adapted each company's paint scheme to match the shapes and details of different trailer types. Whether you’re hauling cargo with a tanker, transporting materials in a dumper, or pulling a traditional box trailer, each variant features its own tailored details and layout. You can find out more in our blog <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F06%2Fats-160-players-company-paint-jobs.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Kenworth TourAmerica Paint Jobs</b></p><p class="bb_paragraph">We're also pleased to introduce the TourAmerica paint jobs for the Kenworth W900 and Kenworth T680 2022 as free content for all players. Inspired by the iconic TourAmerica T600 livery from the 1990s, this special design was recently reimagined by Kenworth as part of the Freedom 250 initiative, a nationwide celebration marking the 250th anniversary of the United States and honoring the legacy of American trucking. You can see more in our blog <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F06%2F160-update-kenworth-touramerica-paint.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/db470499129c268506a60b30383d766492222aa4.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/8aad57da226ee37b6693ffaf816e614b353f2137.jpg"></p><p class="bb_paragraph"><b>Job Details Widget</b></p><p class="bb_paragraph">Based on feedback from our #BestCommunityEver and upcoming widget designs, the Job Details Widget is introduced with the 1.60 update. Its primary purpose is to enable a new, more immediate, and concise way of displaying the relevant job info. Also, in response to community feedback, the GPS now displays the estimated arrival day and time, along with the remaining travel time and distance.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/41dda9582ef5819aaf664739fb18342a64d9f10f.jpg"></p><p class="bb_paragraph">You can enable the Job Details Widget through the Widget Options menu (F6). The widget displays key job information, including cargo type and weight, delivery location, job income (colour-highlighted), and the remaining time to complete the job, so players will have this info available immediately without the necessity to pause the game. You can read more about the feature <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-job-details-widget.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Expanded Rest Mechanic</b></p><p class="bb_paragraph">This new feature gives players greater control over their rest periods by allowing them to choose how long they want to sleep and exactly when they want to wake up, instead of being limited to a predefined rest duration.</p><p class="bb_paragraph">Alongside this change, the Fatigue system is now split into two separate values: Rest State and Mandatory Break, each represented by its own icon in the UI.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/65fa4600b5c3d7ac08d0f3487c0d9529acfeb8f8.jpg"></p><p class="bb_paragraph">The Rest State, symbolised by a bed icon, now gradually depletes rather than recovers over time. Extended periods of driving will steadily reduce the Rest State, while resting will restore it at a faster rate.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/7f07344f1382926b6f190277a478a7d6d1e92e27.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/120ea4cd4169803740b74d7593159d9f11e3fed3.jpg"></p><p class="bb_paragraph">The Mandatory Break system, indicated by a "P" icon along with the remaining hours before a required stop, functions more strictly. In American Truck Simulator, drivers can stay on the road for up to 14 hours before they must take a mandatory break, requiring 10 consecutive hours of rest afterward. You can read more about this feature <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-expanded-rest-mechanic.html" target="_blank" rel=" noopener">here</a>.  <b>Changelog:</b> </p><p class="bb_paragraph">Vehicles  </p><ul class="bb_ul"><li><p class="bb_paragraph">Players' Company Paint Jobs</p></li><li><p class="bb_paragraph">Kenworth TourAmerica Paint Jobs</p></li></ul><p class="bb_paragraph">Visual</p><ul class="bb_ul"><li><p class="bb_paragraph">Improved Material System</p></li><li><p class="bb_paragraph">Light Tweaks</p></li></ul><p class="bb_paragraph">  Sound   </p><ul class="bb_ul"><li><p class="bb_paragraph">Game Radio</p></li></ul><p class="bb_paragraph"> UI/UX   </p><ul class="bb_ul"><li><p class="bb_paragraph">Job Details Widget</p></li><li><p class="bb_paragraph">Expanded Rest Mechanic</p></li></ul><p class="bb_paragraph">We hope you are also excited to try out all the new features! Make sure to keep up to date with the future updates by following us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSCSsoftware" target="_blank" rel=" noopener">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Famericantrucksimulator.scs%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">BlueSky</a>, <a class="bb_link" href="https://www.youtube.com/@SCSSoftware" target="_blank" rel="">YouTube</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software" target="_blank" rel=" noopener">Instagram</a>, and by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">subscribing to our newsletter</a>! Until next time, happy haulin'!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/270880/American_Truck_Simulator/" target="_blank" rel="">https://store.steampowered.com/app/270880/American_Truck_Simulator/</a></p>]]> </content:encoded>
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<title>June Store Update 2026</title>
<link>https://xinker.org/zh/june-store-update-2026</link>
<guid>https://xinker.org/zh/june-store-update-2026</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, Store, Update, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/29d3891ceefc6159173bc1d2a1b195d75f3b7317.png"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10180" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>[Dev Letter] Blue Zone Revamp</title>
<link>https://xinker.org/zh/dev-letter-blue-zone-revamp</link>
<guid>https://xinker.org/zh/dev-letter-blue-zone-revamp</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/cdc309a8d0b1a09d075f6f8816b2ac413e83ac3e.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Letter, Blue, Zone, Revamp</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/8b97b9c872de55b1621e0e3f5503698807ff1f23.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10280" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Map Service Report &#45; Update 42.1</title>
<link>https://xinker.org/zh/map-service-report-update-421</link>
<guid>https://xinker.org/zh/map-service-report-update-421</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/c6c8adc4d5670ed2aab016cc334af385eb01a5f7.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Map, Service, Report, Update, 42.1</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/27971017/c6c8adc4d5670ed2aab016cc334af385eb01a5f7.png"><br><br><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10181" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Patch Notes &#45; Update 42.1</title>
<link>https://xinker.org/zh/patch-notes-update-421</link>
<guid>https://xinker.org/zh/patch-notes-update-421</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/07b082005ed9c2ff593b15b5d091374b964c2929.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, Update, 42.1</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/aae0cf5e3b367feb1da68ab47b40009e10baf5ab.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10179" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Echoes of Aincrad | System Requirements</title>
<link>https://xinker.org/zh/echoes-of-aincrad-system-requirements</link>
<guid>https://xinker.org/zh/echoes-of-aincrad-system-requirements</guid>
<description><![CDATA[ ]The minimum and recommended system requirements for Steam are now available.Please review your setup for optimal performance, and get ready to step into Aincrad!https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 10:53:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Aincrad, System, Requirements</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46020200/95b997d03374f0626df0f672b2c90437b563155d.jpg">]</p><p class="bb_paragraph">The minimum and recommended system requirements for Steam are now available.</p><p class="bb_paragraph">Please review your setup for optimal performance, and get ready to step into Aincrad!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/" target="_blank" rel="">https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/</a></p>]]> </content:encoded>
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<title>Echoes of Aincrad | Demo Now Available!</title>
<link>https://xinker.org/zh/echoes-of-aincrad-demo-now-available</link>
<guid>https://xinker.org/zh/echoes-of-aincrad-demo-now-available</guid>
<description><![CDATA[ Tackle five full missions, test every type of weapon, and get a head start before the real death game begins????Play the demo for Echoes of Aincrad now!*Save data carried over from the DEMO Version cannot be switched to Death Game mode.*In the beta test era, the player&#039;s avatar is fixed.*Please note that some specifications of the DEMO Version may differ from those of the full version.*In this demo, level and Weapon Proficiency are capped (Level 15 / Weapon Proficiency 3). You can continue playing after reaching these caps, but you will no longer gain experience.*To transfer save data, the main game must be updated to the latest version.*Data transfer is ONLY possible between the same platform.*For more information on carrying over save data from the DEMO to the full game, please check the official Bandai Namco website.https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 10:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Aincrad, Demo, Now, Available</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"></div><div data-youtube='"sJp_BkqFJ2w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Tackle five full missions, test every type of weapon, and get a head start before the real death game begins????</div><p class="bb_paragraph"></p><div class="bb_h3">Play the demo for Echoes of Aincrad now!</div><p class="bb_paragraph"></p><p class="bb_paragraph">*Save data carried over from the DEMO Version cannot be switched to Death Game mode.</p><p class="bb_paragraph">*In the beta test era, the player's avatar is fixed.</p><p class="bb_paragraph">*Please note that some specifications of the DEMO Version may differ from those of the full version.</p><p class="bb_paragraph">*In this demo, level and Weapon Proficiency are capped (Level 15 / Weapon Proficiency 3). You can continue playing after reaching these caps, but you will no longer gain experience.</p><p class="bb_paragraph">*To transfer save data, the main game must be updated to the latest version.</p><p class="bb_paragraph">*Data transfer is ONLY possible between the same platform.</p><p class="bb_paragraph">*For more information on carrying over save data from the DEMO to the full game, please check the official Bandai Namco website.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/" target="_blank" rel="">https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/</a></p>]]> </content:encoded>
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<title>Get Ready for V LIBERTY 5 Sale (2026.06.16 ~ 2026.06.23)</title>
<link>https://xinker.org/zh/get-ready-for-v-liberty-5-sale-20260616-20260623</link>
<guid>https://xinker.org/zh/get-ready-for-v-liberty-5-sale-20260616-20260623</guid>
<description><![CDATA[  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36307828/13c9a0f498c4c4ffbd4bb14d3de735f7f153ab9a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 09:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Get, Ready, for, LIBERTY, Sale, 2026.06.16, 2026.06.23</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36307828/6c614f218d26da46e0b7d586f4a2fa00107ffe0f.jpg"></p>]]> </content:encoded>
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<item>
<title>X4: Foundations is on Today&amp;apos;s Steam Daily Deals</title>
<link>https://xinker.org/zh/x4-foundations-is-on-todays-steam-daily-deals</link>
<guid>https://xinker.org/zh/x4-foundations-is-on-todays-steam-daily-deals</guid>
<description><![CDATA[ Greetings,We’re excited to announce that X4: Foundations is featured as a Steam Daily Deal today, making for a great opportunity for new players to dive into our living universe at a discounted price.This sale comes just days after we released our free 9.00 “Empire Update,” one of the largest free updates in X4: Foundations’ history. This update brings new features, sweeping balance improvements, and refinements across many aspects of the game as we continue our long-term commitment to improving and expanding the X Universe.ObsidianAnt recently offered some high praise for the update: https://www.youtube.com/watch?v=3kgy7qR5gi0If you&#039;ve been waiting for the right moment to begin your journey from lone pilot to fleet commander in a fully-simulated sandbox where every action matters, there’s never been a better time to get started.Thank you for your support, and welcome to all new players joining us during the Steam Daily Deal. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/30511222/eff45825966c6c27ef0111e1302c3f0da148af25.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 09:21:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>X4:, Foundations, Todays, Steam, Daily, Deals</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings,<br><br>We’re excited to announce that X4: Foundations is featured as a <b>Steam Daily Deal</b> today, making for a great opportunity for new players to dive into our living universe at a discounted price.<br><br>This sale comes just days after we released our free 9.00 “Empire Update,” one of the largest free updates in X4: Foundations’ history. This update brings new features, sweeping balance improvements, and refinements across many aspects of the game as we continue our long-term commitment to improving and expanding the X Universe.<br><br><b>ObsidianAnt</b> recently offered some high praise for the update: <a class="bb_link" href="https://www.youtube.com/watch?v=3kgy7qR5gi0" target="_blank" rel="">https://www.youtube.com/watch?v=3kgy7qR5gi0</a><br>If you've been waiting for the right moment to begin your journey from lone pilot to fleet commander in a fully-simulated sandbox where every action matters, there’s never been a better time to get started.<br><br>Thank you for your support, and welcome to all new players joining us during the Steam Daily Deal.</p>]]> </content:encoded>
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<title>Crystal Cove &amp;amp; Green Water &#45; NEW CONTENT!</title>
<link>https://xinker.org/zh/crystal-cove-green-water-new-content</link>
<guid>https://xinker.org/zh/crystal-cove-green-water-new-content</guid>
<description><![CDATA[ • Cavern 18 - The Crystal Glunko Cove!• Collect gooey shapes, from Triangles to Nonagons, in order to upgrade your Cove Stats -- you have a unique Drop Rate, AFK Gains, and Multikill value while in Cavern 18.• Each Gooey Shape counts on the Slab, so thats +12 new Slab Items to add to your collection!• Green Water added to Cavern 16 - The Fountain• 20 new Green Water upgrades which include bonuses to the rest of IdleOn of course, 3 new Fountain Currencies, rubber ducky and more!• 7 new Schematics to build via Kaipu, the Engineer villager!• 6* Cardifiers added - everybody gets 1 for free... in fact, I&#039;m gonna DOUBLE that to 2 cardifiers for everyone who is an active player!! They will show up on special occasions in the Limited Gemshop section, and are of course used in the Cards section of Codex to turn any 5* Card into a 6* card.• New Crystalline Glunko pack and Limited Items available now in the Gemshop!• The kill requirement for the next map is now show in the top-left! This used to only be true for the first few worlds, but it&#039;s permanent, it makes the furthest map you&#039;ve reached feel like you&#039;re on the front-lines, gives it that battle vibe!• Changed most big number displays in the game to be more uniform and better -- for example, say you had 4216B / 52T exp. Not only would this now show in just Trillion notation, but you&#039;d also get a decimal place, so it would be 4.2T / 52.0T• The killcount of Gloomie Mushroom, Ancient Golem, and new Crystal Glunko cavern monsters are all properly shown by each mob&#039;s Card in Codex• Fixed a display issue where Dungeon Rank 60+ would visually show up as Rank 1. No gains were lost, just a momentary display glitch.5000 GEMS winners from LAST Patch Notes are:Amendu, Gorrat, oshawut, mistaneat, kilvan, Boods, ScurvyDan, wRyu, ypppoiu, BopeBrancis10 people who comment their 1st IdleOn player name on THIS Patch Notes will win... Well... how about YOU tell ME what you want to win:Say &quot;Gems&quot; if you want the prize to be 5000 gems.Say &quot;Crystals&quot; if you want the prize to be 1500 pet crystals (green gems)A 3rd glunko has hit the IdleOn, is it your favorite one?~LavaGlunko3 ]]></description>
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<pubDate>Tue, 16 Jun 2026 08:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crystal, Cove, Green, Water, NEW, CONTENT</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/db3d4244e85875f3898a265e6fa1567089432292.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/e3c10bfc406112a71ee3c5f5660a436f4803967f.png"></p><p class="bb_paragraph"><b>• Cavern 18 - The Crystal Glunko Cove!</b></p><p class="bb_paragraph">• Collect gooey shapes, from Triangles to Nonagons, in order to upgrade your Cove Stats -- you have a unique Drop Rate, AFK Gains, and Multikill value while in Cavern 18.</p><p class="bb_paragraph">• Each Gooey Shape counts on the Slab, so thats +12 new Slab Items to add to your collection!</p><p class="bb_paragraph"><b>• Green Water added to Cavern 16 - The Fountain</b></p><p class="bb_paragraph">• 20 new Green Water upgrades which include bonuses to the rest of IdleOn of course, 3 new Fountain Currencies, rubber ducky and more!</p><p class="bb_paragraph">• 7 new Schematics to build via Kaipu, the Engineer villager!</p><p class="bb_paragraph">• 6* Cardifiers added - everybody gets 1 for free... in fact, I'm gonna DOUBLE that to 2 cardifiers for everyone who is an active player!! They will show up on special occasions in the Limited Gemshop section, and are of course used in the Cards section of Codex to turn any 5* Card into a 6* card.</p><p class="bb_paragraph">• New Crystalline Glunko pack and Limited Items available now in the Gemshop!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/cb6689ba98ead8c5a80cfa821563815ff6363e02.png"></p><p class="bb_paragraph">• The kill requirement for the next map is now show in the top-left! This used to only be true for the first few worlds, but it's permanent, it makes the furthest map you've reached feel like you're on the front-lines, gives it that battle vibe!</p><p class="bb_paragraph">• Changed most big number displays in the game to be more uniform and better -- for example, say you had 4216B / 52T exp. Not only would this now show in just Trillion notation, but you'd also get a decimal place, so it would be 4.2T / 52.0T</p><p class="bb_paragraph">• The killcount of Gloomie Mushroom, Ancient Golem, and new Crystal Glunko cavern monsters are all properly shown by each mob's Card in Codex</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/9f395d6e8d883402e5405abc46182c40b83ce83a.png"></p><p class="bb_paragraph">• Fixed a display issue where Dungeon Rank 60+ would visually show up as Rank 1. No gains were lost, just a momentary display glitch.<br><br><img src="https://clan.akamai.steamstatic.com/images/39206668/4fc7e95e58a93375f7a268f2fc907f70ca7bb574.png"></p><p class="bb_paragraph"><b>5000 GEMS winners from LAST Patch Notes are:</b></p><p class="bb_paragraph">Amendu, Gorrat, oshawut, mistaneat, kilvan, Boods, ScurvyDan, wRyu, ypppoiu, BopeBrancis</p><p class="bb_paragraph"><b>10 people who comment their 1st IdleOn player name on THIS Patch Notes will win... </b></p><div class="bb_h3"><b><u>Well... how about YOU tell ME what you want to win:</u></b></div><p class="bb_paragraph"><b><br>Say "Gems" if you want the prize to be 5000 gems.<br>Say "Crystals" if you want the prize to be 1500 pet crystals (green gems)</b><img src="https://clan.akamai.steamstatic.com/images/39206668/a03d5269abaf9ea5b94dcdc9509a16de8b58ef23.gif"><i>A 3rd glunko has hit the IdleOn, is it your favorite one?<br>~LavaGlunko3</i></p>]]> </content:encoded>
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<item>
<title>Path of Exile 2 Build Showcase: Stag Launcher by Phylaris</title>
<link>https://xinker.org/zh/path-of-exile-2-build-showcase-stag-launcher-by-phylaris</link>
<guid>https://xinker.org/zh/path-of-exile-2-build-showcase-stag-launcher-by-phylaris</guid>
<description><![CDATA[ Introducing the Stag Launcher! This Spirit Walker build by Phylaris invests fully into the Vivid Stampede ascendancy skill, using dodge-roll and grenade shenanigans to pull it off. Check it out!Thanks to Phylaris for putting this build together. Check out their video here for more information.See you next time! ]]></description>
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<pubDate>Tue, 16 Jun 2026 07:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Build, Showcase:, Stag, Launcher, Phylaris</media:keywords>
<content:encoded><![CDATA[Introducing the Stag Launcher! This Spirit Walker build by Phylaris invests fully into the Vivid Stampede ascendancy skill, using dodge-roll and grenade shenanigans to pull it off. Check it out!<br><br><div data-youtube="-YOqlgQbAy0" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>Thanks to Phylaris for putting this build together. Check out their video <a class="bb_link" href="https://www.youtube.com/watch?v=h_khHRVaBow" target="_blank" rel="">here </a>for more information.<br><br>See you next time!]]> </content:encoded>
</item>

<item>
<title>Patch Notes 1.6.15.1</title>
<link>https://xinker.org/zh/patch-notes-16151</link>
<guid>https://xinker.org/zh/patch-notes-16151</guid>
<description><![CDATA[ v 1.6.14.2 HotfixSanguine Court Campaign Buff Raise Dead Mechanic changed to give 2 uncommon in act 2 and 1 rare in act 3Lord Draven Bloodreaver Buffed Bloodsworn and Bloodsworn Knights gain +15 \[Leadership] and +(4 -&gt; 8) \[Melee Attack]Gruntkin Campaign Buff Endless hordes Healing increased on end of turn from 20% (listed as 25% but was actually 20%) to 30%, fixed this healing non gruntkin unitsBug FixesFixed outriders being able to deploy within garrison walls that broke with the garrison wall changes this morningFixed fog reducing range and accuracy by 30 instead of 50%Fixed recruits showing that they were going to heal when sacking settlements in auto resolve when they most definitely were notFixed some battle hotkeys being able to trigger when settings menu was open or typing in bug reportsv 1.6.15.1 HotfixFixed huge issue with battle inputs not being consumed with settings menu open or when application was not focused (ie typing in another window), leading to them triggering once returning to battleFix for incorrect weather on first battleFix incorrect numbers for arming swords in ChineseFix Gruntkin not healing from faction passive in siege battlesFix Controls tutorial incorrectly showing space bar as pause instead of pFixed severe bug in campaign map generation causing dead-ends preventing players from progressingFixed Oda Nobukage giving +4 weapon strength instead of +4 melee attackFixed groups being created when settings/bug report panel was openEisenmann Slight NerfAccuracy 70 -&gt; 65 Range 75 -&gt; 70Fixed Ironskin applying to non Infantry UnitsFixed Gear Sell Tags now disappear when mouse is no longer over gearFixed 2x rewards from events metaprogression upgrade to now only affect successful rolls ]]></description>
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<pubDate>Tue, 16 Jun 2026 06:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, 1.6.15.1</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/f8240b16ca43c663c36b6c250e46c9a25f07a417.png"></p><div class="bb_h1"><b>v 1.6.14.2 Hotfix</b></div><p class="bb_paragraph">Sanguine Court Campaign Buff Raise Dead </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Mechanic changed to give 2 uncommon in act 2 and 1 rare in act 3</p></blockquote><p class="bb_paragraph">Lord Draven Bloodreaver </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Buffed Bloodsworn and Bloodsworn Knights gain +15 \[Leadership] and +(4 -> 8) \[Melee Attack]</p></blockquote><p class="bb_paragraph">Gruntkin Campaign Buff Endless hordes </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Healing increased on end of turn from 20% (listed as 25% but was actually 20%) to 30%, fixed this healing non gruntkin units</p></blockquote><p class="bb_paragraph"><b>Bug Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed outriders being able to deploy within garrison walls that broke with the garrison wall changes this morning</p></li><li><p class="bb_paragraph">Fixed fog reducing range and accuracy by 30 instead of 50%</p></li><li><p class="bb_paragraph">Fixed recruits showing that they were going to heal when sacking settlements in auto resolve when they most definitely were not</p></li><li><p class="bb_paragraph">Fixed some battle hotkeys being able to trigger when settings menu was open or typing in bug reports</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/6d7cc56987eb58e9764b874a1722ece8196f70d9.png"></p><div class="bb_h1"><b>v 1.6.15.1 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed huge issue with battle inputs not being consumed with settings menu open or when application was not focused (ie typing in another window), leading to them triggering once returning to battle</p></li><li><p class="bb_paragraph">Fix for incorrect weather on first battle</p></li><li><p class="bb_paragraph">Fix incorrect numbers for arming swords in Chinese</p></li><li><p class="bb_paragraph">Fix Gruntkin not healing from faction passive in siege battles</p></li><li><p class="bb_paragraph">Fix Controls tutorial incorrectly showing space bar as pause instead of p</p></li><li><p class="bb_paragraph">Fixed severe bug in campaign map generation causing dead-ends preventing players from progressing</p></li><li><p class="bb_paragraph">Fixed Oda Nobukage giving +4 weapon strength instead of +4 melee attack</p></li><li><p class="bb_paragraph">Fixed groups being created when settings/bug report panel was open</p></li><li><p class="bb_paragraph">Eisenmann Slight Nerf</p><ul class="bb_ul"><li><p class="bb_paragraph">Accuracy 70 -> 65 Range 75 -> 70</p></li></ul></li><li><p class="bb_paragraph">Fixed Ironskin applying to non Infantry Units</p></li><li><p class="bb_paragraph">Fixed Gear Sell Tags now disappear when mouse is no longer over gear</p></li><li><p class="bb_paragraph">Fixed 2x rewards from events metaprogression upgrade to now only affect successful rolls</p></li></ul>]]> </content:encoded>
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<title>Mundo Gamer Showcase 2026&#45;2</title>
<link>https://xinker.org/zh/mundo-gamer-showcase-2026-2</link>
<guid>https://xinker.org/zh/mundo-gamer-showcase-2026-2</guid>
<description><![CDATA[ Discover the Next Generation of Indie GamesThe Mundo Gamer Showcase is an international event dedicated to discovering outstanding indie games from around the world.During the live broadcast, developers, content creators, media partners, and players come together to discover exciting new projects and the people behind them.The showcase features fresh announcements, creative experiences, and games from a wide variety of genres and regions.What to ExpectIndie games curated by the Mundo Gamer Network editorial teamStudios from North America, Latin America, Europe, Asia, and beyondNew trailers, gameplay highlights, and announcementsA live showcase dedicated to discovering new indie projectsIndependent games presented to a global community of players and content creatorsCuration &amp; SelectionThe games featured on this Steam event page have been selected by the Mundo Gamer Network editorial team.Participation on this Steam event page is not paid and is not linked to the purchase of products or services through Steam.Some studios may also participate in promotional initiatives outside the Steam platform, including marketing campaigns, public relations, or content production. These activities are independent of the editorial selection process for the Showcase.Live BroadcastJune 20, 2026 • 2:00 PM (BRT)The Mundo Gamer Showcase will be broadcast live, introducing new indie games to players, content creators, and communities passionate about discovering fresh gaming experiences.Watch live:About Mundo Gamer NetworkMundo Gamer Network (MGN) is an international platform dedicated to promoting indie games, developers, and content creators. Through editorial coverage, community initiatives, and original events, MGN connects independent game projects with new audiences around the world. ]]></description>
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<pubDate>Tue, 16 Jun 2026 05:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mundo, Gamer, Showcase, 2026-2</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Discover the Next Generation of Indie Games</div><p class="bb_paragraph">The <b>Mundo Gamer Showcase</b> is an international event dedicated to discovering outstanding indie games from around the world.</p><p class="bb_paragraph">During the live broadcast, developers, content creators, media partners, and players come together to discover exciting new projects and the people behind them.</p><p class="bb_paragraph">The showcase features fresh announcements, creative experiences, and games from a wide variety of genres and regions.</p><div class="bb_h2">What to Expect</div><ul class="bb_ul"><li><p class="bb_paragraph">Indie games curated by the Mundo Gamer Network editorial team</p></li><li><p class="bb_paragraph">Studios from North America, Latin America, Europe, Asia, and beyond</p></li><li><p class="bb_paragraph">New trailers, gameplay highlights, and announcements</p></li><li><p class="bb_paragraph">A live showcase dedicated to discovering new indie projects</p></li><li><p class="bb_paragraph">Independent games presented to a global community of players and content creators</p></li></ul><div class="bb_h2">Curation & Selection</div><p class="bb_paragraph">The games featured on this Steam event page have been selected by the Mundo Gamer Network editorial team.</p><p class="bb_paragraph">Participation on this Steam event page is <b>not paid</b> and is <b>not linked to the purchase of products or services through Steam</b>.</p><p class="bb_paragraph">Some studios may also participate in promotional initiatives outside the Steam platform, including marketing campaigns, public relations, or content production. These activities are independent of the editorial selection process for the Showcase.</p><div class="bb_h2">Live Broadcast</div><p class="bb_paragraph"><b>June 20, 2026 • 2:00 PM (BRT)</b></p><p class="bb_paragraph">The Mundo Gamer Showcase will be broadcast live, introducing new indie games to players, content creators, and communities passionate about discovering fresh gaming experiences.</p><p class="bb_paragraph"><b>Watch live:</b></p><div class="bb_h2">About Mundo Gamer Network</div><p class="bb_paragraph"><b>Mundo Gamer Network (MGN)</b> is an international platform dedicated to promoting indie games, developers, and content creators. Through editorial coverage, community initiatives, and original events, MGN connects independent game projects with new audiences around the world.</p>]]> </content:encoded>
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<title>Save 25% on Heroes of Might and Magic: Olden Era</title>
<link>https://xinker.org/zh/save-25-on-heroes-of-might-and-magic-olden-era</link>
<guid>https://xinker.org/zh/save-25-on-heroes-of-might-and-magic-olden-era</guid>
<description><![CDATA[ Heroes of Might and Magic: Olden Era is on sale at 25% off. Heroes of Might and Magic: Olden Era is the official prequel hailing back to the origins of the genre-defining, critically acclaimed series of turn-based strategy games. Raise grand armies and wield devastating spells to overcome your foes in both solo and multiplayer.https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 02:19:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, 25, Heroes, Might, and, Magic:, Olden, Era</media:keywords>
<content:encoded><![CDATA[Heroes of Might and Magic: Olden Era is on sale at 25% off. <br><br>Heroes of Might and Magic: Olden Era is the official prequel hailing back to the origins of the genre-defining, critically acclaimed series of turn-based strategy games. Raise grand armies and wield devastating spells to overcome your foes in both solo and multiplayer.<br><br><div data-youtube="Gyehun2dYf4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><a class="bb_link" href="https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/" target="_blank" rel="">https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/</a>]]> </content:encoded>
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<title>Forza Horizon 6 Series 2 Update</title>
<link>https://xinker.org/zh/forza-horizon-6-series-2-update</link>
<guid>https://xinker.org/zh/forza-horizon-6-series-2-update</guid>
<description><![CDATA[ Version Number: Steam: 375.327 Bug fixes and changes General Performance and stability fixes. Fixed an issue where launching the game after running Benchmark Mode would take longer than expected. AI Improvements to difficulty balancing. Fixed an issue with Drivatar race start behaviour. Audio Improvements to audio performance on lower specification devices. Adjusted the volume of the air vents on the 2010 Lamborghini Murciélago LP 670-4 SV. Badge Fixed an issue with the Screechy Clean Badge where progress would only count during a Touge Event. Design Fixed an issue where the Leaderboards would sometimes display the wrong drivetrain. Fixed an issue with Convoy Leaderboards where times may not appear consistently for all players in the Convoy at Drag Meets and Time Attack Circuits. Festival Playlist Fixed an issue where some Daily Challenges and a Seasonal Job could be completed ahead of time. Fixed an issue where completed Weekly Challenges in a previous Season would be missing the Completed label. Fixed an issue where various Daily Challenges across the Seasons did not unlock for some players. Developer Notes: All Daily Challenge Points in Series 1 will be retroactively rewarded to players for each Season they participated in. To claim these, players must visit Series 1 in their Playlist History. Horizon Play Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event. Adjustments have been made to the amount of XP required between Level 26 and Level 100 in Horizon Play. This will significantly reduce the time required to earn the ‘Maxed Out’ Achievement.  Developer Notes: Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump significantly and unlock new Badges, and players who have already reached Level 32 will jump to Level 100, unlock Badges and the ‘Maxed Out’ Achievement. Road Discovery Added a Roads Driven percentage to the Region Overview. Fixed an issue where two road nodes would never be marked as Undiscovered. Fixed inconsistencies in Road Discovery between the Mini Map and World Map. Visuals Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition. Fixed an issue with inconsistent lighting that occurred when switching between times of day in Photo Mode. Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence. Fixed an issue where rain particles were disabled in the ‘High’ Graphics Preset on PC. Improvements to the pixelated red smoke appearing in Street Races when using upscaling. Upgrades &amp; Tuning Adjustments have been made to the physics of Drag Tires to align them more with their expected behaviour. Developer Notes: The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for several event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.   Additionally, we have retained the PI cost of Drag Tires, meaning any tune that currently exists, for example, a tune that is A 700 will not change PI, but it will have significantly reduced cornering performance.   The team are aware that this means there are a lot of Leaderboard entries that will need to be removed. This will be an ongoing process as we work to identify and remove any lap times that were set using Drag Tires prior to this patch.  It is important to note that this change only affects the cornering performance of Drag Tires, so Drag times and Drag Leaderboards will be unaffected by this change.   Save issues If you have experienced any save data loss, we recommend visiting our Forza Support article for more information on how to get help, and ways to reduce the risk of save data loss.  ]]></description>
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<pubDate>Tue, 16 Jun 2026 01:21:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Series, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Version Number:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Steam</b>: 375.327 </p></li></ul><p class="bb_paragraph"><b>Bug fixes and changes</b> </p><p class="bb_paragraph"><b>General</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Performance and stability fixes. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where launching the game after running Benchmark Mode would take longer than expected. </p></li></ul><p class="bb_paragraph"><b>AI</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to difficulty balancing. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with Drivatar race start behaviour. </p></li></ul><p class="bb_paragraph"><b>Audio</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to audio performance on lower specification devices. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the volume of the air vents on the 2010 Lamborghini Murciélago LP 670-4 SV. </p></li></ul><p class="bb_paragraph"><b>Badge</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with the Screechy Clean Badge where progress would only count during a Touge Event. </p></li></ul><p class="bb_paragraph"><b>Design</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Leaderboards would sometimes display the wrong drivetrain. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with Convoy Leaderboards where times may not appear consistently for all players in the Convoy at Drag Meets and Time Attack Circuits. </p></li></ul><p class="bb_paragraph"><b>Festival Playlist</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some Daily Challenges and a Seasonal Job could be completed ahead of time. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where completed Weekly Challenges in a previous Season would be missing the Completed label. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where various Daily Challenges across the Seasons did not unlock for some players. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Developer Notes:</b> <br>All Daily Challenge Points in Series 1 will be retroactively rewarded to players for each Season they participated in. To claim these, players must visit Series 1 in their Playlist History. </p></li></ul><p class="bb_paragraph"><b>Horizon Play</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Adjustments have been made to the amount of XP required between Level 26 and Level 100 in Horizon Play. This will significantly reduce the time required to earn the ‘Maxed Out’ Achievement.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Developer Notes:</b> <br>Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump significantly and unlock new Badges, and players who have already reached Level 32 will jump to Level 100, unlock Badges and the ‘Maxed Out’ Achievement. </p></li></ul><p class="bb_paragraph"><b>Road Discovery</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Roads Driven percentage to the Region Overview. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where two road nodes would never be marked as Undiscovered. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed inconsistencies in Road Discovery between the Mini Map and World Map. </p></li></ul><p class="bb_paragraph"><b>Visuals</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with inconsistent lighting that occurred when switching between times of day in Photo Mode. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where rain particles were disabled in the ‘High’ Graphics Preset on PC. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to the pixelated red smoke appearing in Street Races when using upscaling. </p></li></ul><p class="bb_paragraph"><b>Upgrades & Tuning</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Adjustments have been made to the physics of Drag Tires to align them more with their expected behaviour. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Developer Notes:</b> <br>The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for several event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.   </p></li></ul><p class="bb_paragraph">Additionally, we have retained the PI cost of Drag Tires, meaning any tune that currently exists, for example, a tune that is A 700 will not change PI, but it will have significantly reduced cornering performance.   </p><p class="bb_paragraph">The team are aware that this means there are a lot of Leaderboard entries that will need to be removed. This will be an ongoing process as we work to identify and remove any lap times that were set using Drag Tires prior to this patch.  </p><p class="bb_paragraph">It is important to note that this change only affects the cornering performance of Drag Tires, so Drag times and Drag Leaderboards will be unaffected by this change.  <br> </p><p class="bb_paragraph"><b>Save issues</b> </p><p class="bb_paragraph">If you have experienced any save data loss, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.forza.net%2Fhc%2Fen-us%2Farticles%2F52517543779859-Notice-Regarding-Lost-Save-Issues-in-Forza-Horizon-6" target="_blank" rel=" noopener">we recommend visiting our Forza Support article</a></u> for more information on how to get help, and ways to reduce the risk of save data loss. </p>]]> </content:encoded>
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<title>Baltic Showcase 2026</title>
<link>https://xinker.org/zh/baltic-showcase-2026</link>
<guid>https://xinker.org/zh/baltic-showcase-2026</guid>
<description><![CDATA[ Sail through the sea of indie games, discover hidden gems, enjoy beautiful art-style titles, and take advantage of mighty discounts during Baltic Showcase powered by DevGAMM &amp; Digital Vikings.  The event focuses on a variety of indie games made in the Baltic Sea area: Denmark, Estonia, Finland, Germany, Latvia, Lithuania, Norway, Poland, Sweden, and Ukraine. Baltic Showcase on Steam also features the nominees and winners of the Digital Vikings Awards. It&#039;s an international competition for indie game developers and publishers from the Baltic region, showcasing the best upcoming and released games. The winners will be announced during an on-site event: DevGAMM Gdańsk 2026 on June 18-19th, 2026.Baltic Showcase on Steam starts on 15th June 2026 at 7:00 PM (GMT+02) and ends on 21st June.  ]]></description>
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<pubDate>Tue, 16 Jun 2026 01:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Baltic, Showcase, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Sail through the sea of indie games, discover hidden gems, enjoy beautiful art-style titles, and take advantage of mighty discounts during <b>Baltic Showcase powered by DevGAMM & Digital Vikings</b>.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">The event focuses on a variety of indie games made in the Baltic Sea area: Denmark, Estonia, Finland, Germany, Latvia, Lithuania, Norway, Poland, Sweden, and Ukraine. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Baltic Showcase on Steam also features the nominees and winners of the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.digitalvikings.pl%2F" target="_blank" rel=" noopener">Digital Vikings Awards</a>. It's an international competition for indie game developers and publishers from the Baltic region, showcasing the best upcoming and released games. The winners will be announced during an on-site event: DevGAMM Gdańsk 2026 on June 18-19th, 2026.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Baltic Showcase on Steam starts on 15th June 2026 at 7:00 PM (GMT+02) and ends on 21st June. </b></p>]]> </content:encoded>
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<title>Milestone June Deals 2026</title>
<link>https://xinker.org/zh/milestone-june-deals-2026</link>
<guid>https://xinker.org/zh/milestone-june-deals-2026</guid>
<description><![CDATA[ Milestone June Deals are here for you!Shop now and save big! Get your favorite racing games.If you want to ride motorcycles of the most acclaimed manufacturers, maybe even the one parked in your garage, the latest installment in the RIDE franchise is here for you. Add RIDE 6 to your cart now! Pure speed and no speeding tickets, we promise!Screamer is a great new entry in our roster! High-octane action and anime aesthetics collide in this arcade racing game, featuring fighting mechanics and a storyline that hits hard. In this world, some race for glory while others seek power or revenge. Every race is a fight and every battle is personal.The word is finally out. We’re making a new Hot Wheels™ game launching on September 24! Jump into a Hot Wheels™-sized world with four islands packed with events, challenges and full-throttle mayhem. Collect iconic vehicles, assemble your Rush Squad, build epic tracks, and earn the title of Rush Master.Add HOT WHEELS™ Infinite Rush to your wishlist now!HOT WHEELS UNLEASHED™ 2 - Turbocharged is out: the world&#039;s raddest cars are back and taking the fun to the next level! If you thought the first chapter was awesome, well, buckle up because we are going to blow you away with incredible new features! The possibilities with Milestone are unlimited. Saddle up a two-wheel beast and become the new MotoGP™ champion with: MotoGP™26.If dirt and mud are your thing, Monster Energy Supercross 25 - The Official Video Game is just one “Add to Cart” click away. You can also jump into a groundbreaking off-road arcade racing game, packed with thrilling sprints and unique tricks. Get behind the wheel of the most iconic Monster Jam™ trucks ever with Monster Jam™ Showdown!  One lap is all it takes to fall in love with racing! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36692524/65c5bee8e1e7c1319caa781dcbc881dcf2c455fd.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 01:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Milestone, June, Deals, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Milestone June Deals are here for you!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Shop now and save big! Get your favorite racing games.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If you want to ride motorcycles of the most acclaimed manufacturers, maybe even the one parked in your garage, the latest installment in the RIDE franchise is here for you. Add <b>RIDE 6</b> to your cart now! Pure speed and no speeding tickets, we promise!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Screamer</b> is a great new entry in our roster! High-octane action and anime aesthetics collide in this arcade racing game, featuring fighting mechanics and a storyline that hits hard. In this world, some race for glory while others seek power or revenge. Every race is a fight and every battle is personal.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The word is finally out. We’re making a new Hot Wheels™ game launching on September 24! Jump into a Hot Wheels™-sized world with four islands packed with events, challenges and full-throttle mayhem. Collect iconic vehicles, assemble your Rush Squad, build epic tracks, and earn the title of Rush Master.</p><p class="bb_paragraph">Add <b>HOT WHEELS™ Infinite Rush </b>to your wishlist now!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>HOT WHEELS UNLEASHED™ 2 - Turbocharged</b> is out: the world's raddest cars are back and taking the fun to the next level! If you thought the first chapter was awesome, well, buckle up because we are going to blow you away with incredible new features! </p><p class="bb_paragraph"></p><p class="bb_paragraph">The possibilities with Milestone are unlimited. Saddle up a two-wheel beast and become the new MotoGP™ champion with: <b>MotoGP™26</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If dirt and mud are your thing, <b>Monster Energy Supercross 25 - The Official Video Game</b> is just one “Add to Cart” click away. You can also jump into a groundbreaking off-road arcade racing game, packed with thrilling sprints and unique tricks. Get behind the wheel of the most iconic Monster Jam™ trucks ever with <b>Monster Jam™ Showdown</b>!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">One lap is all it takes to fall in love with racing!</p>]]> </content:encoded>
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<title>PvE 全新內容預告：神秘島！</title>
<link>https://xinker.org/zh/pve-%E5%85%A8%E6%96%B0%E5%85%A7%E5%AE%B9%E9%A0%90%E5%91%8A%E7%A5%9E%E7%A7%98%E5%B3%B6</link>
<guid>https://xinker.org/zh/pve-%E5%85%A8%E6%96%B0%E5%85%A7%E5%AE%B9%E9%A0%90%E5%91%8A%E7%A5%9E%E7%A7%98%E5%B3%B6</guid>
<description><![CDATA[ 各位英雄們好！在我們持續推進團隊遊戲模式與進階地圖產生器等功能的開發工作的同時 （更多內容詳見開發計畫），我們也聽到了各位玩家希望加入更多 PvE 內容的呼聲 。今天，我們要在此宣布一項團隊一直在悄悄製作的新內容：很榮幸能在此宣布「神秘島」 — 受法國科幻小說之父儒勒·凡爾納的小說啟發，由 Papyjama 打造，也是最受本作第三代 PvE 玩家喜愛的其中一張地圖，即將登陸上古紀元，而作者 Papyjama 也將加入我們的團隊，出任關卡設計師一職！Papyjama 卓越的天賦與製作地圖的技術從一開始就令我們印象深刻。得益於他的創造力，我們未來將能夠定期為遊戲加入更多地圖與劇本。他的個人專案將會是 PvE 的首發新內容，同時也是本作第一張超大型手工地圖！未來還會有更多由他打造的新地圖，大家可以拭目以待。能與如此出色的社群成員攜手合作，我們感到無比開心與榮幸。此外，我們也要特別告訴大家，「神秘島」的開發已經進入尾聲，預計會在接下來某次的大型內容更新推出。Papyjama 有話想告訴大家：能參與《魔法門之英雄無敵：上古紀元》的開發工作，我感到非常興奮又開心！為其他人打造夢想中的冒險之旅一直是我的夢想......我從沒想過這一天居然能成真！真的很感謝大家願意相信我！為了慶祝新成員加入 Unfrozen 團隊，我們特別訪問了 Papyjama，向各位玩家揭露「神秘島」的誕生過程，同時也讓大家搶先一睹即將推出的全新內容！我們將繼續努力製作 PvE 內容並仔細研讀大家的回饋。祝大家在賈達密冒險愉快，願四學者引領你前行！愛所有人???? Unfrozen 團隊 ]]></description>
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<pubDate>Mon, 15 Jun 2026 23:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PvE, 全新內容預告：神秘島！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>各位英雄們好！</b></div><p class="bb_paragraph">在我們持續推進團隊遊戲模式與進階地圖產生器等功能的開發工作的同時 （更多內容詳見<a class="bb_link" href="https://store.steampowered.com/news/app/3105440/view/716780409378046041" target="_blank" rel="">開發計畫</a>），我們也聽到了各位玩家希望加入更多 PvE 內容的呼聲 。今天，我們要在此宣布一項團隊一直在悄悄製作的新內容：</p><p class="bb_paragraph">很榮幸能在此宣布<b>「神秘島」</b> — 受法國科幻小說之父儒勒·凡爾納的小說啟發，由 Papyjama 打造，也是最受本作第三代 PvE 玩家喜愛的其中一張地圖，即將登陸<i>上古紀元</i>，而作者 Papyjama 也將加入我們的團隊，出任關卡設計師一職！</p><img src="https://clan.akamai.steamstatic.com/images/45162246/bc5e0681b52968480dd03911020bbe7bb39fa58d.png"><p class="bb_paragraph"></p><p class="bb_paragraph">Papyjama 卓越的天賦與製作地圖的技術從一開始就令我們印象深刻。得益於他的創造力，我們未來將能夠定期為遊戲加入更多地圖與劇本。他的個人專案將會是 PvE 的首發新內容，同時也是本作第一張超大型手工地圖！未來還會有更多由他打造的新地圖，大家可以拭目以待。能與如此出色的社群成員攜手合作，我們感到無比開心與榮幸。此外，我們也要特別告訴大家，<b>「神秘島」</b>的開發已經進入尾聲，預計會在接下來某次的大型內容更新推出。<br><img src="https://clan.akamai.steamstatic.com/images/45162246/612197fddd3a89b0165ce91a09d069e9ee07ab6d.png"><br>Papyjama 有話想告訴大家：</p><blockquote class="bb_blockquote"><p class="bb_paragraph">能參與<i>《魔法門之英雄無敵：上古紀元》</i>的開發工作，我感到非常興奮又開心！為其他人打造夢想中的冒險之旅一直是我的夢想......我從沒想過這一天居然能成真！真的很感謝大家願意相信我！</p></blockquote><p class="bb_paragraph">為了慶祝新成員加入 Unfrozen 團隊，我們特別訪問了 Papyjama，向各位玩家揭露<b>「神秘島」</b>的誕生過程，同時也讓大家搶先一睹即將推出的全新內容！</p><div data-youtube='"jvoNdFAPteE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">我們將繼續努力製作 PvE 內容並仔細研讀大家的回饋。<br>祝大家在賈達密冒險愉快，願四學者引領你前行！<br><br>愛所有人<br>???? Unfrozen 團隊</p>]]> </content:encoded>
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<title>SCS On The Road &#45; Volvo Days 2026: Influencer Day</title>
<link>https://xinker.org/zh/scs-on-the-road-volvo-days-2026-influencer-day</link>
<guid>https://xinker.org/zh/scs-on-the-road-volvo-days-2026-influencer-day</guid>
<description><![CDATA[ A new SCS On The Road episode has just arrived! Buckle up and join us as we take you along for the amazing Volvo Days: Influencer Day event, where we were invited by Volvo Construction Equipment.After the last one two years ago, Volvo CE once again hosted its well-known Volvo Days event at their Customer Center in Eskilstuna, Sweden, showcasing its latest products to customers and the public.This year, Volvo invited us to attend the event and also approached us to help connect them with content creators from our community to take part in the Influencer Day, held on May 28. Together, we joined fellow influencers such as Gamekeepers_cz, TheNorthernAlex, Polmanzan, Iwona Blecharczyk, and others for a day that began with an amazing machine show and continued with hands-on experience operating Volvo CE equipment and Volvo trucks. Now, let&#039;s watch the episode! We would like to extend a huge thank you to Volvo Construction Equipment and their staff for inviting us to this incredible event, providing great hospitality, and giving us the opportunity to experience their vast product line hands-on! You can find more information about the Volvo Days event here.If you enjoyed this episode, make sure to show your appreciation by following Volvo CE on Facebook, Instagram, YouTube, or LinkedIn.And if you would like to transport some Volvo CE machines in our games, you can check out the Volvo Construction Equipment DLC for Euro Truck Simulator 2 here, and for American Truck Simulator here. Also, don&#039;t forget to stay connected with all the latest news and upcoming episodes by following us on X/Twitter, Facebook, Instagram, Bluesky, TikTok, and YouTube, or by subscribing to our newsletter. Until next time, happy haulin&#039;!https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/ ]]></description>
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<pubDate>Mon, 15 Jun 2026 23:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SCS, The, Road, Volvo, Days, 2026:, Influencer, Day</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A new SCS On The Road episode has just arrived! Buckle up and join us as we take you along for the amazing <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Feurope%2Fen%2Fabout-us%2Fnews%2F2026%2Fvolvo-days-2026-new-machines-and-site-solutions-make-european-debut%2F" target="_blank" rel=" noopener">Volvo Days</a>: Influencer Day event, where we were invited by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Feurope%2Fen%2F" target="_blank" rel=" noopener">Volvo Construction Equipment</a>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/e991113f989a47b8865368780aaccdaea845eeaa.jpg"></p><p class="bb_paragraph">After the last one two years ago, Volvo CE once again hosted its well-known Volvo Days event at their Customer Center in Eskilstuna, Sweden, showcasing its latest products to customers and the public.</p><p class="bb_paragraph">This year, Volvo invited us to attend the event and also approached us to help connect them with content creators from our community to take part in the Influencer Day, held on May 28. Together, we joined fellow influencers such as <a class="bb_link" href="https://www.youtube.com/@gamekeepers_cz" target="_blank" rel="">Gamekeepers_cz</a>, <a class="bb_link" href="https://www.youtube.com/@TheNorthernAlex" target="_blank" rel="">TheNorthernAlex</a>, <a class="bb_link" href="https://www.youtube.com/@polmanzan" target="_blank" rel="">Polmanzan</a>, <a class="bb_link" href="https://www.youtube.com/@IwonaBlecharczyk" target="_blank" rel="">Iwona Blecharczyk</a>, and others for a day that began with an amazing machine show and continued with hands-on experience operating Volvo CE equipment and Volvo trucks. Now, let's watch the episode! </p><div data-youtube='"nYBNEY1Gjsg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">We would like to extend a huge thank you to Volvo Construction Equipment and their staff for inviting us to this incredible event, providing great hospitality, and giving us the opportunity to experience their vast product line hands-on! You can find more information about the Volvo Days event <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Feurope%2Fen%2Fabout-us%2Fnews%2F2026%2Fvolvo-days-2026-new-machines-and-site-solutions-make-european-debut%2F" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph">If you enjoyed this episode, make sure to show your appreciation by following <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Fglobal%2Fen%2F" target="_blank" rel=" noopener">Volvo CE</a> on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FVolvoCEGlobal" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fvolvoce%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://www.youtube.com/user/GlobalVolvoCE" target="_blank" rel="">YouTube</a>, or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.linkedin.com%2Fcompany%2Fvolvo-construction-equipment%2F" target="_blank" rel=" noopener">LinkedIn</a>.</p><p class="bb_paragraph">And if you would like to transport some Volvo CE machines in our games, you can check out the Volvo Construction Equipment DLC for Euro Truck Simulator 2 <a class="bb_link" href="https://store.steampowered.com/app/1704460/Euro_Truck_Simulator_2__Volvo_Construction_Equipment/" target="_blank" rel="">here</a>, and for American Truck Simulator <a class="bb_link" href="https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/" target="_blank" rel="">here</a>. </p><p class="bb_paragraph">Also, don't forget to stay connected with all the latest news and upcoming episodes by following us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSCSsoftware" target="_blank" rel=" noopener">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fscssoft" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a>, and <a class="bb_link" href="https://www.youtube.com/@SCSSoftware" target="_blank" rel="">YouTube</a>, or by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter." target="_blank" rel=" noopener">subscribing to our newsletter</a>. Until next time, happy haulin'!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/" target="_blank" rel="">https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/</a></p>]]> </content:encoded>
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<title>Save on EA SPORTS FC™ 26 The World’s Game Edition</title>
<link>https://xinker.org/zh/save-on-ea-sports-fc-26-the-worlds-game-edition</link>
<guid>https://xinker.org/zh/save-on-ea-sports-fc-26-the-worlds-game-edition</guid>
<description><![CDATA[ Save on EA SPORTS FC™ 26 The World’s Game Edition and kick off the summer of international football with 3,000 Season Points, a Gold Starting XI Pack, and three untradeable Player Picks. ]]></description>
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<pubDate>Mon, 15 Jun 2026 23:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, SPORTS, FC™, The, World’s, Game, Edition</media:keywords>
<content:encoded><![CDATA[Save on EA SPORTS FC™ 26 The World’s Game Edition and kick off the summer of international football with 3,000 Season Points, a Gold Starting XI Pack, and three untradeable Player Picks.]]> </content:encoded>
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<item>
<title>G.T.I. Security |  違規處罰通知</title>
<link>https://xinker.org/zh/gti-security-%E9%81%95%E8%A6%8F%E8%99%95%E7%BD%B0%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/gti-security-%E9%81%95%E8%A6%8F%E8%99%95%E7%BD%B0%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 幹員你好，《三角洲行動》安全團隊致力維護公平的遊戲體驗，並將對所發現的作弊或違反我們服務條款的行為實施適當限制。我們官方深深理解保護《三角洲行動》玩家安全愉快遊戲環境的重要性。因此，我們對任何違反遊戲規則的人採取零容忍政策。這包括但不限於使用插件、非法軟件、不當行為、惡意利用漏洞或BUG等。一旦發現此類行為，我們將立即展開調查並採取適當行動，這包括但不限於永久封禁賬號、遊戲內外的IP封禁通知等。同時，我們也鼓勵玩家通過提供的舉報渠道以及遊戲社群積極舉報遊戲中的不當行為，以維護公平的遊戲環境。重要通知：各位特戰探員們好 為了改善遊戲的安全體驗，G.T.I.安全團隊經過討論決定擴大外掛刺殺補償的覆蓋範圍：“此前，僅受到被封鎖10年外掛影響的用戶才能獲得外掛刺殺補償。現在，受到被封鎖30天外掛影響的用戶也可以收到外掛刺殺補償。當各位特戰探員收到30天或10年封鎖成功的郵件後，外掛刺殺補償將在郵件發送後的3個工作日內透過遊戲內郵件發放，請大家及時查收”。注：如果當局帶入裝備已由隊友帶出並返還至玩家處，則該刺殺補償將不會再次發放。PC：本週（2026年6月8日 - 2026年6月14日），針對 1,794 名使用外掛的玩家進行了安全打擊，並實施長達 10 年的封禁措施。具體行動包括：DMA 封禁／實時攔截／凍結追封 143 人次，對 12,923 台機器實施 1 年封禁，實時阻斷作弊 4,050 人次，強制下線作弊玩家 3,129 人次。此外，對 36 名玩家進行掛車警告，並對 6 名玩家採取封禁及追回不當所得的行動。已對抗 53 款外掛。Mobile版：本週對 529 名玩家實施 10 年封禁，並實時阻斷了 12,722 人次的作弊行為。已對抗 46 款外掛。主機：主機版封鎖 - 46經濟安全打擊：針對通過「第三方平台低價充值」、「盜號轉移」、「黑卡充值」以及「非官方折扣代充」等違規途徑（包括但不限於直接代充貨幣、通過市場高價出售外觀進行現金 RMT 交易獲取三角券等方式）獲取三角幣／三角券的行為，上週共處理 27 人次，並扣除所有違規充值所得的三角幣／券。 針對使用自動化腳本的行為實施了嚴格打擊，包括但不限於利用腳本進行「自動化批量註冊賬號」、「自動化多開登錄」、「自動跑圖（跑刀）」、「自動撤離」及「自動出售物資」。上週共處理 349,006 次，其中追繳不當所得 19,278 人次，並對 329,728 個賬號進行永久封禁。我們在此明確將繼續實時對所有違規賬號採取行動。我們呼籲所有幹員遵守遊戲規則，一起維護公平的遊戲環境！以下是此次我們採取行動的部份賬號列表。*無特定順序。 ]]></description>
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<pubDate>Mon, 15 Jun 2026 22:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>G.T.I., Security, 違規處罰通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/a3a8fbf517007072bf2e8b70ec547cc317b7fb7d.jpg">幹員你好，<br>《三角洲行動》安全團隊致力維護公平的遊戲體驗，並將對所發現的作弊或違反我們服務條款的行為實施適當限制。<br><br>我們官方深深理解保護《三角洲行動》玩家安全愉快遊戲環境的重要性。因此，我們對任何違反遊戲規則的人採取零容忍政策。這包括但不限於使用<b>插件、非法軟件、不當行為、惡意利用漏洞或BUG等。</b>一旦發現此類行為，我們將立即展開調查並採取適當行動，這包括但不限於<b>永久封禁賬號、遊戲內外的IP封禁通知等。</b><br><br>同時，我們也鼓勵玩家通過提供的舉報渠道以及遊戲社群<b>積極舉報遊戲中的不當行為</b>，以維護公平的遊戲環境。<br><br><br><b>重要通知：</b><br><br><br>各位特戰探員們好<br> <br><br>為了改善遊戲的安全體驗，G.T.I.安全團隊經過討論決定擴大外掛刺殺補償的覆蓋範圍：<br><br><br>“此前，僅受到被封鎖10年外掛影響的用戶才能獲得外掛刺殺補償。現在，受到被封鎖30天外掛影響的用戶也可以收到外掛刺殺補償。<br><br><br>當各位特戰探員收到30天或10年封鎖成功的郵件後，外掛刺殺補償將在郵件發送後的3個工作日內透過遊戲內郵件發放，請大家及時查收”。<br><br><br><b>注：如果當局帶入裝備已由隊友帶出並返還至玩家處，則該刺殺補償將不會再次發放。</b><br><br><br><b>PC：</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">本週（<b>2026年6月8日 - 2026年6月14日</b>），針對 <b>1,794</b> 名使用外掛的玩家進行了安全打擊，並實施長達 <b>10</b> 年的封禁措施。具體行動包括：DMA 封禁／實時攔截／凍結追封 <b>143</b> 人次，對 <b>12,923</b> 台機器實施 <b>1</b> 年封禁，實時阻斷作弊 <b>4,050</b> 人次，強制下線作弊玩家 <b>3,129</b> 人次。此外，對 <b>36</b> 名玩家進行掛車警告，並對 <b>6</b> 名玩家採取封禁及追回不當所得的行動。已對抗 <b>53</b> 款外掛。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Mobile版：</b></p><p class="bb_paragraph">本週對 <b>529</b> 名玩家實施 <b>10</b> 年封禁，並實時阻斷了 <b>12,722</b> 人次的作弊行為。已對抗 <b>46</b> 款外掛。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>主機：</b></p><p class="bb_paragraph">主機版封鎖 - <b>46</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>經濟安全打擊：</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">針對通過「第三方平台低價充值」、「盜號轉移」、「黑卡充值」以及「非官方折扣代充」等違規途徑（包括但不限於直接代充貨幣、通過市場高價出售外觀進行現金 RMT 交易獲取三角券等方式）獲取三角幣／三角券的行為，上週共處理 <b>27</b> 人次，並扣除所有違規充值所得的三角幣／券。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">針對使用自動化腳本的行為實施了嚴格打擊，包括但不限於利用腳本進行「自動化批量註冊賬號」、「自動化多開登錄」、「自動跑圖（跑刀）」、「自動撤離」及「自動出售物資」。上週共處理 <b>349,006</b> 次，其中追繳不當所得 <b>19,278</b> 人次，並對 <b>329,728</b> 個賬號進行永久封禁。</p><p class="bb_paragraph"><b>我們在此明確將繼續實時對所有違規賬號採取行動。</b>我們呼籲所有幹員遵守遊戲規則，一起維護公平的遊戲環境！<br><br>以下是此次我們採取行動的部份賬號列表。<br>*無特定順序。<br><img src="https://clan.akamai.steamstatic.com/images/45050610/5a6f1d6377495f20ca7a77909d975946ad554469.jpg"><img src="https://clan.akamai.steamstatic.com/images/45050610/6dfb12188a85b29812b31bb2929309fb56bb30e8.jpg"></p>]]> </content:encoded>
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<title>2 million copies sold! Thank you so much!</title>
<link>https://xinker.org/zh/2-million-copies-sold-thank-you-so-much</link>
<guid>https://xinker.org/zh/2-million-copies-sold-thank-you-so-much</guid>
<description><![CDATA[ 2 million copies sold! Thank you so much! A new map will be added later this week. ]]></description>
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<pubDate>Mon, 15 Jun 2026 22:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>million, copies, sold, Thank, you, much</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">2 million copies sold! Thank you so much! A new map will be added later this week.</p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.47 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01147-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01147-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了游戏主界面的更新记录概要新增了 U37 账户登入后的全球匿名留言榜新增了 11 个暗面地图的弹幕区域：传讯终站，37号前哨站，安溯重工，暗面通讯站，羽林传信要塞，水循环处理工厂，11号节点，阿尔法区块，贝塔区块，伽马区块，发电厂新增了 17 个亮面地图的弹幕区域：石青丘，亮面通讯站，44号基地，44号军械库，信标A，信标B，信标C，AT 工业工厂，18号单元格，26号单元格，29号单元格，31号单元格，天气控制中心，1号节点，26号前哨站，卫星站，生化实验室新增了发射弹幕时，可能存在剧透的提示新增了当前区域下，弹幕总数的显示（玩家画面左下方）现在神经网络模式下也可以启用弹幕了现在 U37 账户公开注册了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Mon, 15 Jun 2026 21:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.47, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了游戏主界面的更新记录概要</p></li><li><p class="bb_paragraph">新增了 U37 账户登入后的全球匿名留言榜</p></li><li><p class="bb_paragraph">新增了 11 个<b>暗面地图</b>的弹幕区域：传讯终站，37号前哨站，安溯重工，暗面通讯站，羽林传信要塞，水循环处理工厂，11号节点，阿尔法区块，贝塔区块，伽马区块，发电厂</p></li><li><p class="bb_paragraph">新增了 17 个<b>亮面地图</b>的弹幕区域：石青丘，亮面通讯站，44号基地，44号军械库，信标A，信标B，信标C，AT 工业工厂，18号单元格，26号单元格，29号单元格，31号单元格，天气控制中心，1号节点，26号前哨站，卫星站，生化实验室</p></li><li><p class="bb_paragraph">新增了发射弹幕时，可能存在剧透的提示</p></li><li><p class="bb_paragraph">新增了当前区域下，弹幕总数的显示<b>（玩家画面左下方）</b></p></li><li><p class="bb_paragraph">现在神经网络模式下也可以启用弹幕了</p></li><li><p class="bb_paragraph">现在 <b>U37 账户</b>公开注册了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
</item>

<item>
<title>Totoball2</title>
<link>https://xinker.org/zh/totoball2</link>
<guid>https://xinker.org/zh/totoball2</guid>
<description><![CDATA[ https://store.steampowered.com/app/4716620/Totoball_2/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/30299072/681f51ec19414a9e5855046a1cb17863337b9203.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Totoball2</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4716620/Totoball_2/" target="_blank" rel="">https://store.steampowered.com/app/4716620/Totoball_2/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Tools Sale</title>
<link>https://xinker.org/zh/tools-sale</link>
<guid>https://xinker.org/zh/tools-sale</guid>
<description><![CDATA[ ⌛️The challenges in the mansion aren&#039;t easy. Finding the last hidden item is difficult, and time can run out at the most inopportune moment. But the Puppeteer doesn&#039;t abandon his puppets! The price of tools is reduced for the next few days. ⏱ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/24294817/a3823022cf82c2e62cd295ff489e41586f85521e.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tools, Sale</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/24294817/a3823022cf82c2e62cd295ff489e41586f85521e.png"><br><br>⌛️The challenges in the mansion aren't easy. Finding the last hidden item is difficult, and time can run out at the most inopportune moment. But the Puppeteer doesn't abandon his puppets! The price of tools is reduced for the next few days. ⏱]]> </content:encoded>
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<item>
<title>5.817 Docking Logic</title>
<link>https://xinker.org/zh/5817-docking-logic</link>
<guid>https://xinker.org/zh/5817-docking-logic</guid>
<description><![CDATA[ Full release notes here.Another player-requested tweak and another multiplayer fix.5.817 ChangelogA more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There&#039;s also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!Adjusted the ship strength column slightly over on the science sidebar so that it won&#039;t intersect with the defense strength column, as they were overlapping one another in some cases now.Heart of the Machine 1.0 Is Out Now! https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/32651752/17a393d75fc730e24b982f01a8198d03d4f7d98d.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>5.817, Docking, Logic</media:keywords>
<content:encoded><![CDATA[Full release notes <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.arcengames.com%2Findex.php%3Ftitle%3DAI_War_2%3APost_Completion_Part_III%235.817_Docking_Logic" target="_blank" rel=" noopener">here</a>.<br><br>Another player-requested tweak and another multiplayer fix.<br><br><div class="bb_h2">5.817 Changelog</div><ul class="bb_ul"><li>A more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There's also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!</li><li>Adjusted the ship strength column slightly over on the science sidebar so that it won't intersect with the defense strength column, as they were overlapping one another in some cases now.</li></ul><br><div class="bb_h2">Heart of the Machine 1.0 Is Out Now!</div> <a class="bb_link" href="https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215" target="_blank" rel="">https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215</a> <a class="bb_link" href="https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806" target="_blank" rel="">https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/2001070/Heart_of_the_Machine/" target="_blank" rel="">https://store.steampowered.com/app/2001070/Heart_of_the_Machine/</a>]]> </content:encoded>
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<item>
<title>Pirates Vikings &amp;amp; Knights II Update Released</title>
<link>https://xinker.org/zh/pirates-vikings-knights-ii-update-released</link>
<guid>https://xinker.org/zh/pirates-vikings-knights-ii-update-released</guid>
<description><![CDATA[ An update to Pirates Vikings &amp; Knights II has been released. The update will be applied automatically when you restart Pirates Vikings &amp; Knights II. The major changes include:Improved overall frame rate by fixing performance bottlenecksDisabled Wall Jump by defaultFixed parrots attacking each other outside of Duel and Free For AllSharpshooter Rolling to reload his Flintlock is now an official mechanic, now including a sound effect to indicate thisFixed Sharpshooter being able to reload his Flintlock with a KickAdded keybind for proximity voice (+voicerecord_proximity)Added a new overload to sv_alltalk (sv_alltalk 2, which enables proximity chat for enemies)Parrots will now noclip if they have been stuck for 5 seconds, the amount of time can be controlled with mp_parrot_stuck_noclip_timeAdded a short delay after canceling an attack with the Boarding HookAdded special I/O delimiter for mappers (allows commas to be used in logic)Added mp_swapteamsRenamed cl_hide_midas to cl_showmidasLocked many variables behind mp_custombalanceFixed third person camera behavior with the AtlatlFixed the Atlatl not being able to swap to special when unloadedFixed &quot;Not enough special!&quot; warning when pressing the special key during the Assassin specialFixed Boarding axe bash not dealing damage after being blockedFixed ragdolls spawning out of nowhereFixed shield bashes not being canceled when rolling/kickingFixed missing shield impact soundsFixed some model issuesFixed the Man-At-Arms&#039; helmet not appearingFixed various crashesFixed mp_disable_wallkick not workingRemoved bubbles on underwater melee swing (it caused performance issues) ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/549211/bba1a8e9289ae406c2d8630232c89a4a93e0b567.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pirates, Vikings, Knights, Update, Released</media:keywords>
<content:encoded><![CDATA[An update to Pirates Vikings & Knights II has been released. The update will be applied automatically when you restart Pirates Vikings & Knights II. The major changes include:<br><br><ul class="bb_ul"><li>Improved overall frame rate by fixing performance bottlenecks<br></li><li>Disabled Wall Jump by default<br></li><li>Fixed parrots attacking each other outside of Duel and Free For All<br></li><li>Sharpshooter Rolling to reload his Flintlock is now an official mechanic, now including a sound effect to indicate this<br></li><li>Fixed Sharpshooter being able to reload his Flintlock with a Kick<br></li><li>Added keybind for proximity voice (+voicerecord_proximity)<br></li><li>Added a new overload to sv_alltalk (sv_alltalk 2, which enables proximity chat for enemies)<br></li><li>Parrots will now noclip if they have been stuck for 5 seconds, the amount of time can be controlled with mp_parrot_stuck_noclip_time<br></li><li>Added a short delay after canceling an attack with the Boarding Hook<br></li><li>Added special I/O delimiter for mappers (allows commas to be used in logic)<br></li><li>Added mp_swapteams<br></li><li>Renamed cl_hide_midas to cl_showmidas<br></li><li>Locked many variables behind mp_custombalance<br></li><li>Fixed third person camera behavior with the Atlatl<br></li><li>Fixed the Atlatl not being able to swap to special when unloaded<br></li><li>Fixed "Not enough special!" warning when pressing the special key during the Assassin special<br></li><li>Fixed Boarding axe bash not dealing damage after being blocked<br></li><li>Fixed ragdolls spawning out of nowhere<br></li><li>Fixed shield bashes not being canceled when rolling/kicking<br></li><li>Fixed missing shield impact sounds<br></li><li>Fixed some model issues<br></li><li>Fixed the Man-At-Arms' helmet not appearing<br></li><li>Fixed various crashes<br></li><li>Fixed mp_disable_wallkick not working<br></li><li>Removed bubbles on underwater melee swing (it caused performance issues)</li></ul>]]> </content:encoded>
</item>

<item>
<title>The Brawlhalla World Championship Expo 2026</title>
<link>https://xinker.org/zh/the-brawlhalla-world-championship-expo-2026</link>
<guid>https://xinker.org/zh/the-brawlhalla-world-championship-expo-2026</guid>
<description><![CDATA[ BCX returns November 13-15th at the Georgia International Convention Center in Atlanta Georgia. Revel with our global community, partake in our $200,000 World Championship, and witness the biggest reveals of 2026 in person. (We’re also running back the cosplay contest)Date &amp; TimeNovember 13th - 15thPlease check back later for more information on when doors open each day. Georgia International Convention Center2000 Convention Center Concourse, College Park, GA 30337http://www.gicc.com/HotelsWe have partnered with the Atlanta Airport Marriott Gateway Hotel to provide a room block for the event. We strongly encourage attendees to book hotels early as the quantity of rooms may be limited.Atlanta Airport Marriott Gatewayhttps://www.marriott.com/en-us/hotels/atlma-atlanta-airport-marriott-gateway/overview/?scid=f2ae0541-1279-4f24-b197-a979c79310b0[/url]2020 Convention Center Concourse, Atlanta, GA 30337[/p][p] [/p][p][img src=&quot;{STEAM_CLAN_IMAGE}/5885034/c015f474ef88d019611c9e65a8cccb55e7acfc4e.png&quot;][/img][/p][p]
[img src=&quot;{STEAM_CLAN_IMAGE}/5885034/fe702564d13cf1d249f826a33a4fa1e5a49b3f0d.png&quot;][/img][url=&quot;http://brawlhalla.com/esports/bcx/register&quot; style=&quot;pill&quot;]http://brawlhalla.com/esports/bcx/register[/url][/p][p]
[/p][table equalcells=&quot;1&quot; colwidth=&quot;,209,&quot;][tr][td][p align=&quot;center&quot;][b]Type[/b][/p][/td][td colwidth=&quot;209&quot;][p align=&quot;center&quot;][b]Cost[/b][/p][/td][td][p align=&quot;center&quot;][b]What you get[/b][/p][/td][/tr][tr][td][p]Spectator Full Weekend[/p][/td][td colwidth=&quot;209&quot;][p]$25[/p][/td][td][p]Entrance to the event for the whole weekend![/p][p][/p][list][*][p]2x Last Year’s Metadev[/p][/*][*][p]1x This Year’s Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]Clappers[/p][/*][*][p]Name Tags[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Spectator One Day[/p][/td][td colwidth=&quot;209&quot;][p]$15[/p][/td][td][p]Entrance to the event for the day you purchased on your ticket.[/p][/td][/tr][tr][td][p]Early Bird Competitor[/p][p]
[/p][p]June 14th - July 19th[/p][/td][td colwidth=&quot;209&quot;][p]$50[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]In-Game Title[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Regular Competitor[/p][p]
[/p][p]July 20th - October 4th[/p][/td][td colwidth=&quot;209&quot;][p]$65[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Late Competitor[/p][p]
[/p][p]October 5th - [/p][p]November 8th[/p][/td][td colwidth=&quot;209&quot;][p]$75[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p][/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev
[/p][/*][/list][p][i]While Supplies Last[/i][/p][list][*][p]Clear Bag[/p][/*][/list][list][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][/table][p]

[/p][p][b]Ticket Add-Ons[/b][/p][table equalcells=&quot;1&quot; colwidth=&quot;,,&quot;][tr][td][p][b]Type[/b][/p][/td][td][p][b]Cost[/b][/p][/td][td][p][b]Details[/b][/p][/td][/tr][tr][td][p]Cosplay Contest[/p][p]Available until Nov 8th[/p][/td][td][p]$1[/p][/td][td][p]Entry into the Cosplay contest!

Open to all ticket types.[/p][/td][/tr][tr][td][p][/p][/td][td][p][/p][/td][td][p][/p][/td][/tr][tr][td][p]VIP[/p][p]Available until October 4th. Limited availability.[/p][/td][td][p]$40[/p][/td][td][p]This is an add-on this year so that competitors can also get VIP. Limited quantity still applies.[/p][p]
[/p][/td][/tr][/table][p][/p][p]After purchasing their ticket, competitors will receive an invite to the Challengermode bracket. These invites will be sent out Friday mornings weekly leading up to the event. Once you receive your invite you have until Tuesday November 10th at 5pm Eastern to accept it.[/p][p]
[/p][h1][b]COSPLAY CONTEST[/b][/h1][p][/p][p]The Brawlhalla Cosplay contest will be returning to the Community Stage this year. We’re excited to see your amazing creations. To ensure a fun and safe experience for everyone, please review the following rules carefully.[/p][p]
[/p][p][b]General Rules[/b][/p][p][/p][list][*][p]All costumes must adhere to the venue’s policies. This strictly prohibits the use of any flame, fire, flash powder, or similar effects. If you have any questions please reach out to [url=&quot;https://info@bhesports.com&quot;]info ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/5885034/c56be3513d63ae29acd47b9a04fc0deb90963891.jpg" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Brawlhalla, World, Championship, Expo, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">BCX returns November 13-15th at the Georgia International Convention Center in Atlanta Georgia. Revel with our global community, partake in our $200,000 World Championship, and witness the biggest reveals of 2026 in person. (We’re also running back the cosplay contest)</p><p class="bb_paragraph"><b>Date & Time</b></p><p class="bb_paragraph">November 13th - 15th</p><p class="bb_paragraph">Please check back later for more information on when doors open each day. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/7b2709b494ef232456b515cb06ea6444460260ec.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Georgia International Convention Center</p><p class="bb_paragraph">2000 Convention Center Concourse, College Park, GA 30337</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.gicc.com%2F" target="_blank" rel=" noopener">http://www.gicc.com/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Hotels</b></p><p class="bb_paragraph">We have partnered with the Atlanta Airport Marriott Gateway Hotel to provide a room block for the event. We strongly encourage attendees to book hotels early as the quantity of rooms may be limited.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.marriott.com%2Fen-us%2Fhotels%2Fatlma-atlanta-airport-marriott-gateway%2Foverview%2F%3Fscid%3Df2ae0541-1279-4f24-b197-a979c79310b0" target="_blank" rel=" noopener"><u>Atlanta Airport Marriott Gateway</u></a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.marriott.com%2Fen-us%2Fhotels%2Fatlma-atlanta-airport-marriott-gateway%2Foverview%2F%3Fscid%3Df2ae0541-1279-4f24-b197-a979c79310b0" target="_blank" rel=" noopener">https://www.marriott.com/en-us/hotels/atlma-atlanta-airport-marriott-gateway/overview/?scid=f2ae0541-1279-4f24-b197-a979c79310b0[/url]2020 Convention Center Concourse, Atlanta, GA 30337[/p][p] [/p][p][img src="{STEAM_CLAN_IMAGE}/5885034/c015f474ef88d019611c9e65a8cccb55e7acfc4e.png"][/img][/p][p]
[img src="{STEAM_CLAN_IMAGE}/5885034/fe702564d13cf1d249f826a33a4fa1e5a49b3f0d.png"][/img][url="</a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register</a>" style="pill"]<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register</a>[/url][/p][p]
[/p][table equalcells="1" colwidth=",209,"][tr][td][p align="center"][b]Type[/b][/p][/td][td colwidth="209"][p align="center"][b]Cost[/b][/p][/td][td][p align="center"][b]What you get[/b][/p][/td][/tr][tr][td][p]Spectator Full Weekend[/p][/td][td colwidth="209"][p]$25[/p][/td][td][p]Entrance to the event for the whole weekend![/p][p][/p][list][*][p]2x Last Year’s Metadev[/p][/*][*][p]1x This Year’s Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]Clappers[/p][/*][*][p]Name Tags[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Spectator One Day[/p][/td][td colwidth="209"][p]$15[/p][/td][td][p]Entrance to the event for the day you purchased on your ticket.[/p][/td][/tr][tr][td][p]Early Bird Competitor[/p][p]
[/p][p]June 14th - July 19th[/p][/td][td colwidth="209"][p]$50[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]In-Game Title[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Regular Competitor[/p][p]
[/p][p]July 20th - October 4th[/p][/td][td colwidth="209"][p]$65[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Late Competitor[/p][p]
[/p][p]October 5th - [/p][p]November 8th[/p][/td][td colwidth="209"][p]$75[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p][/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev
[/p][/*][/list][p][i]While Supplies Last[/i][/p][list][*][p]Clear Bag[/p][/*][/list][list][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][/table][p]

[/p][p][b]Ticket Add-Ons[/b][/p][table equalcells="1" colwidth=",,"][tr][td][p][b]Type[/b][/p][/td][td][p][b]Cost[/b][/p][/td][td][p][b]Details[/b][/p][/td][/tr][tr][td][p]Cosplay Contest[/p][p]Available until Nov 8th[/p][/td][td][p]$1[/p][/td][td][p]Entry into the Cosplay contest!

Open to all ticket types.[/p][/td][/tr][tr][td][p][/p][/td][td][p][/p][/td][td][p][/p][/td][/tr][tr][td][p]VIP[/p][p]Available until October 4th. Limited availability.[/p][/td][td][p]$40[/p][/td][td][p]This is an add-on this year so that competitors can also get VIP. Limited quantity still applies.[/p][p]
[/p][/td][/tr][/table][p][/p][p]After purchasing their ticket, competitors will receive an invite to the Challengermode bracket. These invites will be sent out Friday mornings weekly leading up to the event. Once you receive your invite you have until Tuesday November 10th at 5pm Eastern to accept it.[/p][p]
[/p][h1][b]COSPLAY CONTEST[/b][/h1][p][/p][p]The Brawlhalla Cosplay contest will be returning to the Community Stage this year. We’re excited to see your amazing creations. To ensure a fun and safe experience for everyone, please review the following rules carefully.[/p][p]
[/p][p][b]General Rules[/b][/p][p][/p][list][*][p]All costumes must adhere to the venue’s policies. This strictly prohibits the use of any flame, fire, flash powder, or similar effects. If you have any questions please reach out to [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a>"<a href="mailto:%5Dinfo@bhesports.com">]info@bhesports.com</a>[/url][/p][/*][*][p]Costumes must not leave any messy substances, such as glitter, liquid, or debris, on the stage, in the performance area, or in the general venue.[/p][/*][*][p]Costumes must be rated PG-13 or below. This means no flagrant nudity or overly suggestive attire. Please keep our family-friendly environment in mind. Judges and event staff reserve the right to refuse entry should a cosplay be too provocative.[/p][/*][*][p]For anyone bringing in a prop weapon, please send us a picture of it ahead of time at [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a>"<a href="mailto:%5Dinfo@bhesports.com">]info@bhesports.com</a>[/url] so that we can ensure the smoothest experience possible with the security team.[/p][/*][*][p]The venue’s weapon policy must be strictly followed. Prop weapons must be inspected and peace-bonded by event staff before the contest. Any real weapons, sharp objects, or projectiles are strictly prohibited.[/p][/*][*][p]Competitors are responsible for showing up to all scheduled sections of the contest (e.g., prejudging, stage walk) on time. Failure to do so may result in disqualification.[/p][/*][*][p]Event staff reserves the right to eliminate any participant from the competition at their sole discretion, for any reason deemed necessary to maintain the safety, integrity, and enjoyment of the event.[/p][/*][*][p]Please refrain from marriage proposals during the contest.[/p][/*][*][p]Participants under 16 years of age must have a parent or guardian physically present during judging, photos, and the onstage portion to be eligible to complete. Participants also must have the permission form found on the last page of the official esports rulebook filled out and available should it be requested by event staff.[/p][/*][*][p]Participants must be at least 13 years of age to participate[/p][/*][/list][p][b]Behavior Policy[/b][/p][list][*][p]All participants must abide by the following rules[/p][/*][*][p]The Ubisoft Code of Conduct[/p][/*][*][p]The Brawlhalla Year 10 Official Rulebook[/p][/*][*][p]Event Staff reserve the right to disqualify and remove from the Brawlhalla World Championship Expo participants who:[/p][/*][*][p]Are overlay rude, disrespectful, discriminatory, racist, or who commit physical, sexual, or psychological harassment in the context of The Brawlhalla World Championship[/p][/*][*][p]This includes but is not limited to[/p][/*][*][p]Deliberate costume damages and sabotage[/p][/*][*][p]Sexual harassment, including inappropriate glances and disparaging comments[/p][/*][*][p]Ill-willed refusal to use someone’s preferred pronouns[/p][/*][*][p]Politically charged comments or expressed opinions that can undermine someone’s physical or psychological integrity or their dignity.[/p][/*][/list][p]We appreciate your understanding and cooperation. Good luck, and have fun![/p][p]
[b]Cosplay Categories[/b][/p][p]Cosplay Contest categories and prizing will be shared at a later date.[/p][p][/p][p][b]Judging[/b][/p][p]Judges and the judging criteria will be shared at a later date.[/p][p]
[img src="{STEAM_CLAN_IMAGE}/5885034/68222f78b4619b6469ba60c05cc760fe20bc12a0.png"][/img][/p][p][b]What is the Competition Pass?[/b][/p][p]Competitor passes allow the ticket holder to enter and compete in either singles, doubles, or both.[/p][p][/p][p][b]Is there an age restriction for this event?[/b][/p][p]No, however, all individuals under the age of 16 must be accompanied by a Parent/Guardian. Individuals looking to compete must be at least 13 years of age and have filled out, and brought with them, [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Frulebook" target="_blank" rel=" noopener">http://brawlhalla.com/rulebook</a>"][u]the final page of the Brawlhalla Rulebook.[/u][/url][/p][p] [/p][p][b]Can I purchase spectator passes at the door?[/b][/p][p]Yes, however, keep in mind tickets purchased at the door can be higher in price, and will have limited capacity. Attendees are encouraged to grab tickets online as we will only be holding a limited quantity of tickets at the door.
[/p][p][b]When does tournament registration cut off?[/b][/p][p]November 8th, 11:59pm Eastern Time. Brawlhalla Esports reserves the right to change or modify this date at any time without notice.[/p][p][/p][p][b]How do I purchase tickets?[/b][/p][p][url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register</a>"]Get Tickets Here![/url][/p][p][/p][p][b]What should I expect from security at the event?[/b][/p][p]All guests are screened through metal detectors prior to entry each time they enter the venue. [/p][p]Absolutely no weapons are permitted on the premises of the venue; leave them at home. [/p][p]Backpacks and non-clear bags are not permitted in the venue; all bags must be clear, no exceptions. This also goes for any and all media requests. All bags are subject to additional search at any time while onsite.[/p][p]Dangerous or disruptive conduct will result in ejection from the premises. Terminal West reserves the right to deny entry or access.[/p][p][/p][p][b]Am I allowed to bring outside food or drink into the venue?[/b][/p][p]No, the venue does NOT allow any outside food or beverages inside the venue; you are permitted to bring in empty water bottles that can be filled up at the water stations throughout the venue.[/p][p][/p][p][b]Can I bring my water bottle into the venue?[/b][/p][p]Yes, external water bottles are permitted provided that they are empty upon entry.[/p][p][/p][p][b]How can I contact you with any other questions?[/b][/p][p]Please reach out to [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a>"<a href="mailto:%5Dinfo@bhesports.com">]info@bhesports.com</a>[/url] and we will get back to you as soon as possible.[/p][p][/p][p]
[img src="{STEAM_CLAN_IMAGE}/5885034/92431ee4772ac19ac74ff590d181137ba7585dcb.png"][/img][/p][p][b]Security Procedures:[/b][/p][list][*][p]Uniformed police officers[/p][/*][*][p]Security checkpoints with scanners and bag checks[/p][/*][*][p]No backpacks, large purses, duffle bags, or luggage[/p][/*][*][p]Only clear bags smaller than 12” x 12” x 6” will be allowed inside[/p][/*][*][p]Bags for a medical necessity require staff approval onsite[/p][/*][*][p]No weapons of any kind will be allowed, including lawfully concealed firearms[/p][/*][*][p]No illegal drugs or alcohol[/p][/*][*][p]No outside food or drinks[/p][/*][*][p]Professional photography is only allowed for those with a press pass[/p][/*][/list][p][/p][p][b]Additional Prohibited Items:[/b][/p][list][*][p]Knives, pepper spray, or any item deemed to compromise safety[/p][/*][*][p]Coolers, bottles, cans, or hydration packs (i.e., Camelbacks) [/p][/*][*][p]Video or audio recording equipment[/p][/*][*][p]Professional photography equipment, including tripods or monopods[/p][/*][*][p]Laser pointers[/p][/*][*][p]Large umbrellas[/p][/*][*][p]Balloons[/p][/*][*][p]Fireworks[/p][/*][*][p]Selfie sticks and action cameras (ie, GoPros)[/p][/*][*][p]Signs or banners[/p][/*][*][p]Hoverboards, skateboards, and rollerblades[/p][/*][*][p]E-cigarettes[/p][/*][*][p]Noise-making devices[/p][/*][*][p]Drones[/p][/*][*][p]Pets, except for service animals[/p][/*][*][p]Aerosol cans[/p][/*][*][p]Frisbees[/p][/*][*][p]Strollers[/p][/*][*][p]Beach balls[/p][/*][/list2020 Convention Center Concourse, Atlanta, GA 30337</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/c015f474ef88d019611c9e65a8cccb55e7acfc4e.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/fe702564d13cf1d249f826a33a4fa1e5a49b3f0d.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister%20style%3Dpill" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register style=pill</a></p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Type</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Cost</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>What you get</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Spectator Full Weekend</p></div><div class="bb_table_td"><p class="bb_paragraph">$25</p></div><div class="bb_table_td"><p class="bb_paragraph">Entrance to the event for the whole weekend!</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year’s Metadev</p></li><li><p class="bb_paragraph">1x This Year’s Metadev</p></li><li><p class="bb_paragraph">Clear Bag</p></li><li><p class="bb_paragraph">Clappers</p></li><li><p class="bb_paragraph">Name Tags</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Spectator One Day</p></div><div class="bb_table_td"><p class="bb_paragraph">$15</p></div><div class="bb_table_td"><p class="bb_paragraph">Entrance to the event for the day you purchased on your ticket.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Early Bird Competitor</p><p class="bb_paragraph"></p><p class="bb_paragraph">June 14th - July 19th</p></div><div class="bb_table_td"><p class="bb_paragraph">$50</p></div><div class="bb_table_td"><p class="bb_paragraph">Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year Metadev</p></li><li><p class="bb_paragraph">1x This Year Metadev</p></li><li><p class="bb_paragraph">Clear Bag</p></li><li><p class="bb_paragraph">$20 Credit @ Merch Booth</p></li><li><p class="bb_paragraph">Wristband</p></li><li><p class="bb_paragraph">In-Game Title</p></li><li><p class="bb_paragraph">Pin</p></li><li><p class="bb_paragraph">Clappers</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Regular Competitor</p><p class="bb_paragraph"></p><p class="bb_paragraph">July 20th - October 4th</p></div><div class="bb_table_td"><p class="bb_paragraph">$65</p></div><div class="bb_table_td"><p class="bb_paragraph">Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year Metadev</p></li><li><p class="bb_paragraph">1x This Year Metadev</p></li><li><p class="bb_paragraph">Clear Bag</p></li><li><p class="bb_paragraph">$20 Credit @ Merch Booth</p></li><li><p class="bb_paragraph">Wristband</p></li><li><p class="bb_paragraph">Pin</p></li><li><p class="bb_paragraph">Clappers</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Late Competitor</p><p class="bb_paragraph"></p><p class="bb_paragraph">October 5th - </p><p class="bb_paragraph">November 8th</p></div><div class="bb_table_td"><p class="bb_paragraph">$75</p></div><div class="bb_table_td"><p class="bb_paragraph">Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year Metadev</p></li><li><p class="bb_paragraph">1x This Year Metadev</p></li></ul><p class="bb_paragraph"><i>While Supplies Last</i></p><ul class="bb_ul"><li><p class="bb_paragraph">Clear Bag</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Wristband</p></li><li><p class="bb_paragraph">Pin</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Ticket Add-Ons</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Type</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Cost</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Details</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosplay Contest</p><p class="bb_paragraph">Available until Nov 8th</p></div><div class="bb_table_td"><p class="bb_paragraph">$1</p></div><div class="bb_table_td"><p class="bb_paragraph">Entry into the Cosplay contest!<br><br>Open to all ticket types.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">VIP</p><p class="bb_paragraph">Available until October 4th. Limited availability.</p></div><div class="bb_table_td"><p class="bb_paragraph">$40</p></div><div class="bb_table_td"><p class="bb_paragraph">This is an add-on this year so that competitors can also get VIP. Limited quantity still applies.</p><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">After purchasing their ticket, competitors will receive an invite to the Challengermode bracket. These invites will be sent out Friday mornings weekly leading up to the event. Once you receive your invite you have until Tuesday November 10th at 5pm Eastern to accept it.</p><p class="bb_paragraph"></p><div class="bb_h1"><b>COSPLAY CONTEST</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">The Brawlhalla Cosplay contest will be returning to the Community Stage this year. We’re excited to see your amazing creations. To ensure a fun and safe experience for everyone, please review the following rules carefully.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>General Rules</b></p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">All costumes must adhere to the venue’s policies. This strictly prohibits the use of any flame, fire, flash powder, or similar effects. If you have any questions please reach out to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a></p></li><li><p class="bb_paragraph">Costumes must not leave any messy substances, such as glitter, liquid, or debris, on the stage, in the performance area, or in the general venue.</p></li><li><p class="bb_paragraph">Costumes must be rated PG-13 or below. This means no flagrant nudity or overly suggestive attire. Please keep our family-friendly environment in mind. Judges and event staff reserve the right to refuse entry should a cosplay be too provocative.</p></li><li><p class="bb_paragraph">For anyone bringing in a prop weapon, please send us a picture of it ahead of time at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a> so that we can ensure the smoothest experience possible with the security team.</p></li><li><p class="bb_paragraph">The venue’s weapon policy must be strictly followed. Prop weapons must be inspected and peace-bonded by event staff before the contest. Any real weapons, sharp objects, or projectiles are strictly prohibited.</p></li><li><p class="bb_paragraph">Competitors are responsible for showing up to all scheduled sections of the contest (e.g., prejudging, stage walk) on time. Failure to do so may result in disqualification.</p></li><li><p class="bb_paragraph">Event staff reserves the right to eliminate any participant from the competition at their sole discretion, for any reason deemed necessary to maintain the safety, integrity, and enjoyment of the event.</p></li><li><p class="bb_paragraph">Please refrain from marriage proposals during the contest.</p></li><li><p class="bb_paragraph">Participants under 16 years of age must have a parent or guardian physically present during judging, photos, and the onstage portion to be eligible to complete. Participants also must have the permission form found on the last page of the official esports rulebook filled out and available should it be requested by event staff.</p></li><li><p class="bb_paragraph">Participants must be at least 13 years of age to participate</p></li></ul><p class="bb_paragraph"><b>Behavior Policy</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All participants must abide by the following rules</p></li><li><p class="bb_paragraph">The Ubisoft Code of Conduct</p></li><li><p class="bb_paragraph">The Brawlhalla Year 10 Official Rulebook</p></li><li><p class="bb_paragraph">Event Staff reserve the right to disqualify and remove from the Brawlhalla World Championship Expo participants who:</p></li><li><p class="bb_paragraph">Are overlay rude, disrespectful, discriminatory, racist, or who commit physical, sexual, or psychological harassment in the context of The Brawlhalla World Championship</p></li><li><p class="bb_paragraph">This includes but is not limited to</p></li><li><p class="bb_paragraph">Deliberate costume damages and sabotage</p></li><li><p class="bb_paragraph">Sexual harassment, including inappropriate glances and disparaging comments</p></li><li><p class="bb_paragraph">Ill-willed refusal to use someone’s preferred pronouns</p></li><li><p class="bb_paragraph">Politically charged comments or expressed opinions that can undermine someone’s physical or psychological integrity or their dignity.</p></li></ul><p class="bb_paragraph">We appreciate your understanding and cooperation. Good luck, and have fun!</p><p class="bb_paragraph"><b>Cosplay Categories</b></p><p class="bb_paragraph">Cosplay Contest categories and prizing will be shared at a later date.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Judging</b></p><p class="bb_paragraph">Judges and the judging criteria will be shared at a later date.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/68222f78b4619b6469ba60c05cc760fe20bc12a0.png"></p><p class="bb_paragraph"><b>What is the Competition Pass?</b></p><p class="bb_paragraph">Competitor passes allow the ticket holder to enter and compete in either singles, doubles, or both.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Is there an age restriction for this event?</b></p><p class="bb_paragraph">No, however, all individuals under the age of 16 must be accompanied by a Parent/Guardian. Individuals looking to compete must be at least 13 years of age and have filled out, and brought with them, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Frulebook" target="_blank" rel=" noopener"><u>the final page of the Brawlhalla Rulebook.</u></a></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Can I purchase spectator passes at the door?</b></p><p class="bb_paragraph">Yes, however, keep in mind tickets purchased at the door can be higher in price, and will have limited capacity. Attendees are encouraged to grab tickets online as we will only be holding a limited quantity of tickets at the door.</p><p class="bb_paragraph"><b>When does tournament registration cut off?</b></p><p class="bb_paragraph">November 8th, 11:59pm Eastern Time. Brawlhalla Esports reserves the right to change or modify this date at any time without notice.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>How do I purchase tickets?</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">Get Tickets Here!</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What should I expect from security at the event?</b></p><p class="bb_paragraph">All guests are screened through metal detectors prior to entry each time they enter the venue. </p><p class="bb_paragraph">Absolutely no weapons are permitted on the premises of the venue; leave them at home. </p><p class="bb_paragraph">Backpacks and non-clear bags are not permitted in the venue; all bags must be clear, no exceptions. This also goes for any and all media requests. All bags are subject to additional search at any time while onsite.</p><p class="bb_paragraph">Dangerous or disruptive conduct will result in ejection from the premises. Terminal West reserves the right to deny entry or access.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Am I allowed to bring outside food or drink into the venue?</b></p><p class="bb_paragraph">No, the venue does NOT allow any outside food or beverages inside the venue; you are permitted to bring in empty water bottles that can be filled up at the water stations throughout the venue.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Can I bring my water bottle into the venue?</b></p><p class="bb_paragraph">Yes, external water bottles are permitted provided that they are empty upon entry.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>How can I contact you with any other questions?</b></p><p class="bb_paragraph">Please reach out to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a> and we will get back to you as soon as possible.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/92431ee4772ac19ac74ff590d181137ba7585dcb.png"></p><p class="bb_paragraph"><b>Security Procedures:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Uniformed police officers</p></li><li><p class="bb_paragraph">Security checkpoints with scanners and bag checks</p></li><li><p class="bb_paragraph">No backpacks, large purses, duffle bags, or luggage</p></li><li><p class="bb_paragraph">Only clear bags smaller than 12” x 12” x 6” will be allowed inside</p></li><li><p class="bb_paragraph">Bags for a medical necessity require staff approval onsite</p></li><li><p class="bb_paragraph">No weapons of any kind will be allowed, including lawfully concealed firearms</p></li><li><p class="bb_paragraph">No illegal drugs or alcohol</p></li><li><p class="bb_paragraph">No outside food or drinks</p></li><li><p class="bb_paragraph">Professional photography is only allowed for those with a press pass</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional Prohibited Items:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Knives, pepper spray, or any item deemed to compromise safety</p></li><li><p class="bb_paragraph">Coolers, bottles, cans, or hydration packs (i.e., Camelbacks) </p></li><li><p class="bb_paragraph">Video or audio recording equipment</p></li><li><p class="bb_paragraph">Professional photography equipment, including tripods or monopods</p></li><li><p class="bb_paragraph">Laser pointers</p></li><li><p class="bb_paragraph">Large umbrellas</p></li><li><p class="bb_paragraph">Balloons</p></li><li><p class="bb_paragraph">Fireworks</p></li><li><p class="bb_paragraph">Selfie sticks and action cameras (ie, GoPros)</p></li><li><p class="bb_paragraph">Signs or banners</p></li><li><p class="bb_paragraph">Hoverboards, skateboards, and rollerblades</p></li><li><p class="bb_paragraph">E-cigarettes</p></li><li><p class="bb_paragraph">Noise-making devices</p></li><li><p class="bb_paragraph">Drones</p></li><li><p class="bb_paragraph">Pets, except for service animals</p></li><li><p class="bb_paragraph">Aerosol cans</p></li><li><p class="bb_paragraph">Frisbees</p></li><li><p class="bb_paragraph">Strollers</p></li><li><p class="bb_paragraph">Beach balls</p></li></ul>]]> </content:encoded>
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<item>
<title>【數位周邊】「花綻祝福：艾芬黛爾」滑鼠游標</title>
<link>https://xinker.org/zh/%E6%95%B8%E4%BD%8D%E5%91%A8%E9%82%8A%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E6%BB%91%E9%BC%A0%E6%B8%B8%E6%A8%99</link>
<guid>https://xinker.org/zh/%E6%95%B8%E4%BD%8D%E5%91%A8%E9%82%8A%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E6%BB%91%E9%BC%A0%E6%B8%B8%E6%A8%99</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。5月新娘 「花綻祝福：艾芬黛爾」 的專屬自訂滑鼠游標現正推出！可透過下方連結進行下載，還請團長們多多關注！◆ 立即下載花綻祝福：艾芬黛爾 滑鼠游標▷ http://tnia.cc/czxob 【安裝方式】1. 請將下載完成的檔案解壓縮至桌面。2. 於資料夾內找到 install.inf 檔案，點擊滑鼠右鍵後選擇【安裝】。3. 按下鍵盤上的 Windows 鍵 + R，輸入 main.cpl 後按下 Enter。4. 選擇【指標】分頁，於方案清單中選擇StarSavior_Epindel，再點擊【套用】即可完成設定。【Q&amp;A】Q. \[游標太小，不容易看清楚怎麼辦？]A. 1. 開啟Windows【設定】後，點選【藍牙與裝置】。    2. 選擇【滑鼠】→【滑鼠指標與觸控】後，可在【大小】內調整尺寸。    → 調整游標大小後，系統可能會恢復為 Windows 預設游標，因此需重新套用一次 StarSavior_Epindel 游標方案。Q. \[已透過 Install 檔案進行安裝，但游標沒有成功套用怎麼辦？]A. 可以透過解壓縮後取得的 .ani 格式游標檔案進行手動設定。可在【設定】→【藍牙與裝置】→【滑鼠】→【滑鼠指標與觸控】→【自訂指標影像】中，點選【瀏覽(B)】鍵，依照各游標用途手動指定對應的 .ani 檔案即可完成設定。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Mon, 15 Jun 2026 10:43:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【數位周邊】「花綻祝福：艾芬黛爾」滑鼠游標</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。</p><p class="bb_paragraph">5月新娘 「花綻祝福：艾芬黛爾」 的專屬自訂滑鼠游標現正推出！<br>可透過下方連結進行下載，還請團長們多多關注！<br><br>◆ 立即下載花綻祝福：艾芬黛爾 滑鼠游標<br>▷ <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftnia.cc%2Fczxob" target="_blank" rel=" noopener">http://tnia.cc/czxob</a> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/532ae2764680c77e37f4bc8a63c5f8df54e933eb.gif"></p><p class="bb_paragraph"><b>【安裝方式】</b><br>1. 請將下載完成的檔案解壓縮至桌面。<br>2. 於資料夾內找到 install.inf 檔案，點擊滑鼠右鍵後選擇【安裝】。<br>3. 按下鍵盤上的 Windows 鍵 + R，輸入 main.cpl 後按下 Enter。<br>4. 選擇【指標】分頁，於方案清單中選擇StarSavior_Epindel，再點擊【套用】即可完成設定。<br><br><b>【Q&A】</b><br><b>Q. \[游標太小，不容易看清楚怎麼辦？]</b><br>A. 1. 開啟Windows【設定】後，點選【藍牙與裝置】。<br>    2. 選擇【滑鼠】→【滑鼠指標與觸控】後，可在【大小】內調整尺寸。<br>    → 調整游標大小後，系統可能會恢復為 Windows 預設游標，因此需重新套用一次 StarSavior_Epindel 游標方案。<br><br><b>Q. \[已透過 Install 檔案進行安裝，但游標沒有成功套用怎麼辦？]</b><br>A. 可以透過解壓縮後取得的 .ani 格式游標檔案進行手動設定。<br>可在【設定】→【藍牙與裝置】→【滑鼠】→【滑鼠指標與觸控】→【自訂指標影像】中，<br>點選【瀏覽(B)】鍵，依照各游標用途手動指定對應的 .ani 檔案即可完成設定。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Path of Exile 2: Return of the Ancients Two Week Recap</title>
<link>https://xinker.org/zh/path-of-exile-2-return-of-the-ancients-two-week-recap</link>
<guid>https://xinker.org/zh/path-of-exile-2-return-of-the-ancients-two-week-recap</guid>
<description><![CDATA[ The first two weeks of Return of the Ancients have come and gone, leaving behind a trail of triumphs and hard-fought battles. Together with Lily, our Data Analyst, we&#039;ve unearthed a collection of highlights that capture the scale of the journey so far. Check out this snapshot of sacrifices made, legends forged, and the most-used skills:The Return of the Ancients has left a staggering toll across Wraeclast. Players opened 219,088,375 Waystones and completed 6,187,370 Unique Maps. Over 8 Trillion Gold was collected. 262,915,249 Tablets were used when activating Waystones, with 59,115,949 of them being Abyss Tablets. 1,633,511 Maps were overrun by the Abyss, and 1,290,936 Corrupted Nexuses were cleansed. Yet every triumph came at a cost. Across the Standard leagues, 170,236,613 Exiles were slain, while 178,753 brave souls met their end in Hardcore. The most-played Ascendancies were the Martial Artist, Spirit Walker, and Deadeye, leading the charge against the darkness. As for the Arbiter of Divinity, the celestial being was struck down 1,249,367 times, proving that even divine power can be challenged.Most-Used Skills Across All Realms Barrage Frost Bomb Whirling Slash Ice-Tipped Arrows TwisterTop 5 Deadliest Bosses Arbiter of Ash - 3,516,457 Exiles slain Arbiter of Divinity - 2,789,506 The Bodach - 1,519,439 Count Geonor (Western Enigma) - 1,284,693 The Vessel of Kulemak - 909,001 ]]></description>
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<pubDate>Mon, 15 Jun 2026 06:37:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Return, the, Ancients, Two, Week, Recap</media:keywords>
<content:encoded><![CDATA[The first two weeks of Return of the Ancients have come and gone, leaving behind a trail of triumphs and hard-fought battles. Together with Lily, our Data Analyst, we've unearthed a collection of highlights that capture the scale of the journey so far. Check out this snapshot of sacrifices made, legends forged, and the most-used skills:<br><br><img src="https://clan.akamai.steamstatic.com/images/44770983/746fda48bbd1ea71af058f476451ac589aea33b2.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/44770983/9270bae4db3a5e059cd43317d38d144cda15a0b4.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/44770983/c4fea4a4d68ac0c834cf9bc4007ec8e0c62d4d9f.jpg"><br><br>The Return of the Ancients has left a staggering toll across Wraeclast.<br><ul class="bb_ul"><li> Players opened 219,088,375 Waystones and completed 6,187,370 Unique Maps. Over 8 Trillion Gold was collected.<br></li><li> 262,915,249 Tablets were used when activating Waystones, with 59,115,949 of them being Abyss Tablets.<br></li><li> 1,633,511 Maps were overrun by the Abyss, and 1,290,936 Corrupted Nexuses were cleansed.<br></li><li> Yet every triumph came at a cost. Across the Standard leagues, 170,236,613 Exiles were slain, while 178,753 brave souls met their end in Hardcore.<br></li><li> The most-played Ascendancies were the Martial Artist, Spirit Walker, and Deadeye, leading the charge against the darkness.<br></li><li> As for the Arbiter of Divinity, the celestial being was struck down 1,249,367 times, proving that even divine power can be challenged.</li></ul><b>Most-Used Skills Across All Realms</b><br><ul class="bb_ul"><li> Barrage<br></li><li> Frost Bomb<br></li><li> Whirling Slash<br></li><li> Ice-Tipped Arrows<br></li><li> Twister</li></ul><b>Top 5 Deadliest Bosses</b><br><ul class="bb_ul"><li> Arbiter of Ash - 3,516,457 Exiles slain<br></li><li> Arbiter of Divinity - 2,789,506<br></li><li> The Bodach - 1,519,439<br></li><li> Count Geonor (Western Enigma) - 1,284,693<br></li><li> The Vessel of Kulemak - 909,001</li></ul>]]> </content:encoded>
</item>

<item>
<title>Patch Notes 1.6.14.1</title>
<link>https://xinker.org/zh/patch-notes-16141</link>
<guid>https://xinker.org/zh/patch-notes-16141</guid>
<description><![CDATA[ More updates, fixes, and balancing! As always keep the feedback and bug reports coming, we&#039;re keeping an eye on everything and reacting as fast as we reasonably can. v 1.6.13.2 HotfixDecreased min font size for unit attributes so some longer stats fit on one line Fixed UI bug with Bertha&#039;s Blasting Barrels applying to ammunition not missile strength Fixed bug with Blasting Barrels only giving additional ammo to artillery and not all ranged unitsFixed UI bug of player buffs shown applied to town garrisons before deciding action on townAdded Drakosaur and Sakura towns, I have no idea why they weren&#039;t added total oversight on my part but they are now Fixed missing translation on recruitment cards for unit count Fixed a bug with unity addressables that were using stale data from old builds, it now clears on load preventing several soft crashes of not loading Fixed some incorrect Chinese translations for gear itemsv 1.6.13.3 Stability HotfixComprehensively went through the project and added multiple safeguards for possible crashes on load due to data corruption. Also fixed potential soft crash when loading into event nodes (purple books)v 1.6.14.0 HotfixFixed Ranged units shooting at retreating foesFor Siege battles, Enemy Deployment zones now follow the wallsAct Number now displays with chapter number in the top left of HUDReduced ballistic charts from +20 accuracy to all ranged to +10 since it was better than Raven&#039;s Eye which is \[Uncommon] &amp; \[Rare] \[Ranged] units gain +20 \[Accuracy] despite ballistic charts being a lesser rarityRebalanced the final battle for act 1 to make it a little easierv 1.6.14.1 HotfixAdded auto roll for initiative option in settingsFixed tutorial having the incorrect description for rain battlesFixed Garrison Gates in Siege battles not having their range update visually in fog battlesFixed errors caused from code race conditions on Game Over panelUpdated Act 1 and 2 difficulties to be ever so slightly reduced due to a lot of nerfs to player strats (town recruitment) over the past few daysUpdated Uncommon and Rare Builder have been bumped up to Uncommon Level RarityUpdated Alchemist Potion now grants 10 gold from drinking if the metaprogression for increasing sell value of gear by +5 is activeUpdated Buckler shield to clarify it only makes units invulnerable IN THE FRONT (shields do not protect 360)https://store.steampowered.com/news/app/3337380/view/676249280988579545?l=english ]]></description>
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<pubDate>Mon, 15 Jun 2026 05:51:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, 1.6.14.1</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">More updates, fixes, and balancing! As always keep the feedback and bug reports coming, we're keeping an eye on everything and reacting as fast as we reasonably can. </p><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.13.2 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Decreased min font size for unit attributes so some longer stats fit on one line </p></li><li><p class="bb_paragraph">Fixed UI bug with Bertha's Blasting Barrels applying to ammunition not missile strength </p></li><li><p class="bb_paragraph">Fixed bug with Blasting Barrels only giving additional ammo to artillery and not all ranged units</p></li><li><p class="bb_paragraph">Fixed UI bug of player buffs shown applied to town garrisons before deciding action on town</p></li><li><p class="bb_paragraph">Added Drakosaur and Sakura towns, I have no idea why they weren't added total oversight on my part but they are now Fixed missing translation on recruitment cards for unit count </p></li><li><p class="bb_paragraph">Fixed a bug with unity addressables that were using stale data from old builds, it now clears on load preventing several soft crashes of not loading </p></li><li><p class="bb_paragraph">Fixed some incorrect Chinese translations for gear items</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.13.3 Stability Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Comprehensively went through the project and added multiple safeguards for possible crashes on load due to data corruption. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Also fixed potential soft crash when loading into event nodes (purple books)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/45294624/e74ff3c9a0f90385a9a5ae665c8d0cc93ce2559e.png"></div><div class="bb_h1"><b>v 1.6.14.0 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed Ranged units shooting at retreating foes</p></li><li><p class="bb_paragraph">For Siege battles, Enemy Deployment zones now follow the walls</p></li><li><p class="bb_paragraph">Act Number now displays with chapter number in the top left of HUD</p></li><li><p class="bb_paragraph">Reduced ballistic charts from +20 accuracy to all ranged to +10 since it was better than Raven's Eye which is \[Uncommon] & \[Rare] \[Ranged] units gain +20 \[Accuracy] despite ballistic charts being a lesser rarity</p></li><li><p class="bb_paragraph">Rebalanced the final battle for act 1 to make it a little easier</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/14c72caf7ce84de7aa2086313091be068c666a42.png"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.14.1 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Added auto roll for initiative option in settings</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed tutorial having the incorrect description for rain battles</p></li><li><p class="bb_paragraph">Fixed Garrison Gates in Siege battles not having their range update visually in fog battles</p></li><li><p class="bb_paragraph">Fixed errors caused from code race conditions on Game Over panel</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Updated Act 1 and 2 difficulties to be ever so slightly reduced due to a lot of nerfs to player strats (town recruitment) over the past few days</p></li><li><p class="bb_paragraph">Updated Uncommon and Rare Builder have been bumped up to Uncommon Level Rarity</p></li><li><p class="bb_paragraph">Updated Alchemist Potion now grants 10 gold from drinking if the metaprogression for increasing sell value of gear by +5 is active</p></li><li><p class="bb_paragraph">Updated Buckler shield to clarify it only makes units invulnerable IN THE FRONT (shields do not protect 360)</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/3337380/view/676249280988579545?l=english" target="_blank" rel="">https://store.steampowered.com/news/app/3337380/view/676249280988579545?l=english</a></p>]]> </content:encoded>
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