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<title>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; 最新文章</title>
<link>https://xinker.org/zh/rss/latest-posts</link>
<description>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; 最新文章</description>
<dc:language>zh</dc:language>
<dc:rights>©2020&#45;2026 安溯媒体技术有限公司版权所有</dc:rights>

<item>
<title>San Juan Nepomuceno</title>
<link>https://xinker.org/zh/san-juan-nepomuceno</link>
<guid>https://xinker.org/zh/san-juan-nepomuceno</guid>
<description><![CDATA[ &quot;San Juan Nepomuceno&quot; is a heavy ship of the line of the Espaniol faction, arriving in the next World of Sea Battle update.For nearly forty years, she faithfully served the Spanish Crown, sailing from the Mediterranean to the Caribbean. But her name was forever etched into history at the Battle of Trafalgar.The ship continued fighting the British fleet even after her captain had fallen. Although the battle was lost, the courage of her crew left a lasting impression not only on Spain&#039;s history but also on the memory of their enemies.In our new video, we&#039;ll tell the story of the San Juan Nepomuceno, its final battle, and how the courage of its captain earned the respect of even his British adversaries.You&#039;ll be able to take command of the San Juan Nepomuceno very soon - Update B20 launches this week!Enjoy the video!https://youtu.be/d2TVftuFka4 ]]></description>
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<pubDate>Tue, 07 Jul 2026 05:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>San, Juan, Nepomuceno</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">"San Juan Nepomuceno" is a heavy ship of the line of the Espaniol faction, arriving in the next World of Sea Battle update.</p><p class="bb_paragraph">For nearly forty years, she faithfully served the Spanish Crown, sailing from the Mediterranean to the Caribbean. But her name was forever etched into history at the Battle of Trafalgar.</p><p class="bb_paragraph">The ship continued fighting the British fleet even after her captain had fallen. Although the battle was lost, the courage of her crew left a lasting impression not only on Spain's history but also on the memory of their enemies.</p><p class="bb_paragraph">In our new video, we'll tell the story of the San Juan Nepomuceno, its final battle, and how the courage of its captain earned the respect of even his British adversaries.<br><br>You'll be able to take command of the San Juan Nepomuceno very soon - Update B20 launches this week!<br><br>Enjoy the video!</p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/d2TVftuFka4" target="_blank" rel="">https://youtu.be/d2TVftuFka4</a></p>]]> </content:encoded>
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<item>
<title>2026/07/07(二) 海咲的生日！新「生日穿搭」登場！</title>
<link>https://xinker.org/zh/20260707%E4%BA%8C-%E6%B5%B7%E5%92%B2%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/20260707%E4%BA%8C-%E6%B5%B7%E5%92%B2%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自2026/07/06(一) 16:00 UTC起，將舉辦以下的活動。 「海咲生日抽卡」開始！紀念SSR泳裝「夜曲・浪漫(海咲)」登場！「海咲的生日競賽」也同時開始！ 「海咲生日紀念V心石禮包」及「海咲的生日大禮包」販賣中！單擊鏈接以跳到相關公告。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
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<pubDate>Tue, 07 Jul 2026 03:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>20260707二, 海咲的生日！新「生日穿搭」登場！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自2026/07/06(一) 16:00 UTC起，將舉辦以下的活動。<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0814_260706_1_0_39a8c491dad78d883228e39e254e1dd4c090a1d423427a216cba31b8062e3012_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「海咲生日抽卡」</a>開始！<b>紀念SSR泳裝「夜曲・浪漫(海咲)」登場！</b><br><br><b>「海咲的生日競賽」也同時開始！</b><br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0814_260706_1_0_e0ddd503abfcbdbada3e0400c58fd52b810d571421f70f427ef8595ec247f2d7_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「海咲生日紀念V心石禮包」及「海咲的生日大禮包」</a>販賣中！</li></ul>單擊鏈接以跳到相關公告。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br><div data-youtube="s3K1s8MqOO4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<item>
<title>Scheduled Maintenance on July 7th</title>
<link>https://xinker.org/zh/scheduled-maintenance-on-july-7th</link>
<guid>https://xinker.org/zh/scheduled-maintenance-on-july-7th</guid>
<description><![CDATA[ On July 7th starting from 07:00 GMT, the game servers may be temporarily unavailable due to the release of update 2.57.1.6. The new version is incompatible with the previous one, so you will need to update your client to log in.We apologize for any inconvenience and thank you for your understanding! ]]></description>
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<pubDate>Tue, 07 Jul 2026 01:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Scheduled, Maintenance, July, 7th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3713377aa411b99ca159ca324acc4103a0e1cf01.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">On July 7th starting from 07:00 GMT, the game servers may be temporarily unavailable due to the release of update 2.57.1.6. The new version is incompatible with the previous one, so you will need to update your client to log in.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for any inconvenience and thank you for your understanding!</p>]]> </content:encoded>
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<item>
<title>10.0.2 | Bugfix Patch</title>
<link>https://xinker.org/zh/1002-bugfix-patch</link>
<guid>https://xinker.org/zh/1002-bugfix-patch</guid>
<description><![CDATA[ ImportantThe Doctor has been re-enabled in the 10th Anniversary Event queue.https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.pngContentKiller Add-on UpdatesThe Slasher&#039;s add-onsDeputy&#039;s Badge (Very Rare)While in Omnipresent Evil, passing within 2m of a generator will cause it to explode. (was 4m)No longer triggers on regressing Generators (Bug Fix)https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.pngBug Fixes10th Anniversary Event - Black BanquetChanged the rarity of the Toothy Torte Cake offering from Very Rare to Common.Fixed an issue where Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel.Fixed an issue where Fully infected Survivors were able to infect event interactables when playing against The Plague.Fixed an issue where only 3 Portals spawned in The Game map making one unable to be interacted with.Fixed an issue where, rarely, it was impossible to interact with a Portal in the Family Residence map.Fixed an issue where the Poison VFX remained on assets during the 10th Anniversary event.Fixed an issue where The Legion&#039;s power did not go on cooldown when throwing Poison as it was ending.Fixed an issue where a blue stain would appear on the Survivor when consuming an Invisibility Morsel while being close to The Unknown.Fixed an issue where a placeholder interaction sphere appeared around The Houndmaster&#039;s dog Snug when catching a Survivor that consumed an Invisibility Morsel.Fixed an issue where the Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition.AudioFixed an issue where some Castlevania customizations were not playing the Collection music.Fixed an issue where the cooldown of an audio node could miss a timer assignment.Fixed a further unintended longer delay between healing end &amp; saved voice overs.Fixed two issues causing Tomie&#039;s audio to persist in following trials against The Spirit.Fixed an incorrect voice line for The First when activating World Breaker mode.Fixed an issue causing Killer and Survivor voice lines to be played in English, regardless of the Voice Language selection setting.Fixed an issue where audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done.CharactersFixed an issue where some Survivors could pick up an item from outside The Lich&#039;s chest when positioned to the left, right, or backward.Fixed an issue where the bottom teeth of Nancy Wheeler or Alan Wake (Rose Marigold Outfit) would clip inside the top lip when the Survivor attempts to &#039;Escape&#039; while on a Hook.Fixed an issue where The Skull Merchant was able to deploy a Drone under a hooked Survivor. Causing the Drone to instantly be refunded.Fixed an issue where The Wraith&#039;s Suppression of the Red Stain and Terror Radius after Uncloaking were missing with the &quot;The Ghost&quot; - Soot Add-On.Fixed an issue where Survivors could be misaligned when getting pinned by The Slasher.Fixed an issue where Survivors with high ping were pinned to walls backward when moving away from The Slasher.Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.Fixed an issue where Survivors&#039; shadows remained visible while The Slasher was inside the Omnipresent Evil.Fixed an issue where The Demogorgon became invisible when Teleporting to a Portal with a Survivor on top when the player was lagging.Fixed an issue where the Survivor kept the Flame Turret when in Dying State against The Xenomorph.Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.Fixed an issue where The Nightmare&#039;s Black Box Add-On was unable to apply the Linger Effect.Fixed an issue where The Slasher&#039;s Dirty Money Add-On consumed 2 tokens on a Jump Scare vault.Fixed an issue where The Cenobite could teleport under the map or inside the ground when teleporting to a Survivor using the Lament ConfigurationFixed an issue where The Deputy&#039;s Badge Add-On applied its regression effect on already regressing generators.Fixed an issue where The Deputy&#039;s Badge could activate during the Jump Scare teleport for The Slasher.Environment/MapsFixed an issue where the closed guillotine doors in Grim Pantry had no collision.Fixed an issue in Badham Preschool where the Vile Purge is blocked by an invisible collisionFixed an issue where the Killer can&#039;t interact with the hatchFixed an issue in the Thompson House where screen goes black when blinking in part of the mapFixed an issue in Toba Landing where The Houndmaster&#039;s Dog can&#039;t vault over a windowFixed an issue in Raccoon City Police Station where The Slasher can&#039;t reach and grab a survivor between two assetsFixed an issue in Trickster&#039;s Delusion where players can climb on t ]]></description>
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<pubDate>Mon, 06 Jul 2026 22:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>10.0.2, Bugfix, Patch</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/4ee5318ed6bed42fcfa51d7f5bab017949293e2c.png"></p><div class="bb_h2"><b>Important</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The Doctor has been re-enabled in the 10th Anniversary Event queue.</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bhvr.com%2Fdead-by-daylight%2Fhome%2Fleaving%3FallowTrusted%3D1%26target%3Dhttps%253A%252F%252Fus.v-cdn.net%252F6030815%252Fuploads%252FU55QUR7J9U7D%252Fbar-red.png" target="_blank" rel=" noopener">https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.png</a></p><div class="bb_h2"><b>Content</b></div><div class="bb_h3"><b>Killer Add-on Updates</b></div><p class="bb_paragraph">The Slasher's add-ons</p><ul class="bb_ul"><li><p class="bb_paragraph">Deputy's Badge (Very Rare)</p><ul class="bb_ul"><li><p class="bb_paragraph">While in Omnipresent Evil, passing within 2m of a generator will cause it to explode. (was 4m)</p></li><li><p class="bb_paragraph">No longer triggers on regressing Generators (Bug Fix)</p></li></ul></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bhvr.com%2Fdead-by-daylight%2Fhome%2Fleaving%3FallowTrusted%3D1%26target%3Dhttps%253A%252F%252Fus.v-cdn.net%252F6030815%252Fuploads%252FU55QUR7J9U7D%252Fbar-red.png" target="_blank" rel=" noopener">https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.png</a></p><div class="bb_h2"><b>Bug Fixes</b></div><p class="bb_paragraph"><b>10th Anniversary Event - Black Banquet</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Changed the rarity of the Toothy Torte Cake offering from Very Rare to Common.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel.</p></li><li><p class="bb_paragraph">Fixed an issue where Fully infected Survivors were able to infect event interactables when playing against The Plague.</p></li><li><p class="bb_paragraph">Fixed an issue where only 3 Portals spawned in The Game map making one unable to be interacted with.</p></li><li><p class="bb_paragraph">Fixed an issue where, rarely, it was impossible to interact with a Portal in the Family Residence map.</p></li><li><p class="bb_paragraph">Fixed an issue where the Poison VFX remained on assets during the 10th Anniversary event.</p></li><li><p class="bb_paragraph">Fixed an issue where The Legion's power did not go on cooldown when throwing Poison as it was ending.</p></li><li><p class="bb_paragraph">Fixed an issue where a blue stain would appear on the Survivor when consuming an Invisibility Morsel while being close to The Unknown.</p></li><li><p class="bb_paragraph">Fixed an issue where a placeholder interaction sphere appeared around The Houndmaster's dog Snug when catching a Survivor that consumed an Invisibility Morsel.</p></li><li><p class="bb_paragraph">Fixed an issue where the Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition.</p></li></ul><p class="bb_paragraph"><b>Audio</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some Castlevania customizations were not playing the Collection music.</p></li><li><p class="bb_paragraph">Fixed an issue where the cooldown of an audio node could miss a timer assignment.</p></li><li><p class="bb_paragraph">Fixed a further unintended longer delay between healing end & saved voice overs.</p></li><li><p class="bb_paragraph">Fixed two issues causing Tomie's audio to persist in following trials against The Spirit.</p></li><li><p class="bb_paragraph">Fixed an incorrect voice line for The First when activating World Breaker mode.</p></li><li><p class="bb_paragraph">Fixed an issue causing Killer and Survivor voice lines to be played in English, regardless of the Voice Language selection setting.</p></li><li><p class="bb_paragraph">Fixed an issue where audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done.</p></li></ul><p class="bb_paragraph"><b>Characters</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some Survivors could pick up an item from outside The Lich's chest when positioned to the left, right, or backward.</p></li><li><p class="bb_paragraph">Fixed an issue where the bottom teeth of Nancy Wheeler or Alan Wake (Rose Marigold Outfit) would clip inside the top lip when the Survivor attempts to 'Escape' while on a Hook.</p></li><li><p class="bb_paragraph">Fixed an issue where The Skull Merchant was able to deploy a Drone under a hooked Survivor. Causing the Drone to instantly be refunded.</p></li><li><p class="bb_paragraph">Fixed an issue where The Wraith's Suppression of the Red Stain and Terror Radius after Uncloaking were missing with the "The Ghost" - Soot Add-On.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors could be misaligned when getting pinned by The Slasher.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors with high ping were pinned to walls backward when moving away from The Slasher.</p></li><li><p class="bb_paragraph">Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors' shadows remained visible while The Slasher was inside the Omnipresent Evil.</p></li><li><p class="bb_paragraph">Fixed an issue where The Demogorgon became invisible when Teleporting to a Portal with a Survivor on top when the player was lagging.</p></li><li><p class="bb_paragraph">Fixed an issue where the Survivor kept the Flame Turret when in Dying State against The Xenomorph.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.</p></li><li><p class="bb_paragraph">Fixed an issue where The Nightmare's Black Box Add-On was unable to apply the Linger Effect.</p></li><li><p class="bb_paragraph">Fixed an issue where The Slasher's Dirty Money Add-On consumed 2 tokens on a Jump Scare vault.</p></li><li><p class="bb_paragraph">Fixed an issue where The Cenobite could teleport under the map or inside the ground when teleporting to a Survivor using the Lament Configuration</p></li><li><p class="bb_paragraph">Fixed an issue where The Deputy's Badge Add-On applied its regression effect on already regressing generators.</p></li><li><p class="bb_paragraph">Fixed an issue where The Deputy's Badge could activate during the Jump Scare teleport for The Slasher.</p></li></ul><p class="bb_paragraph"><b>Environment/Maps</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the closed guillotine doors in Grim Pantry had no collision.</p></li><li><p class="bb_paragraph">Fixed an issue in Badham Preschool where the Vile Purge is blocked by an invisible collision</p></li><li><p class="bb_paragraph">Fixed an issue where the Killer can't interact with the hatch</p></li><li><p class="bb_paragraph">Fixed an issue in the Thompson House where screen goes black when blinking in part of the map</p></li><li><p class="bb_paragraph">Fixed an issue in Toba Landing where The Houndmaster's Dog can't vault over a window</p></li><li><p class="bb_paragraph">Fixed an issue in Raccoon City Police Station where The Slasher can't reach and grab a survivor between two assets</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where players can climb on top of the environment</p></li><li><p class="bb_paragraph">Fixed an issue in the Crotus Prenn Asylum where grass is floating on top of a hill</p></li><li><p class="bb_paragraph">Fixed an issue in Badham Preschool where assets would too spawn close to each other and prevent players to navigate</p></li><li><p class="bb_paragraph">Fixed an issue in Fractured Cowshed where there was an extra collision on the stairs</p></li><li><p class="bb_paragraph">Fixed an issue in Ironworks of Misery where The Plague's Vile Purge would be blocked by an invisible collision</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where The Slasher could teleport into a blocker</p></li><li><p class="bb_paragraph">Fixed an issue in Mount Ormond Resort where The Demogorgon portal would float above the ground placed on the second floor of the building</p></li><li><p class="bb_paragraph">Fixed an issue in the Realm of Coldwind Farm where the trap of The Trapper appears to be floating</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where the introduction camera clips in The Houndmaster</p></li><li><p class="bb_paragraph">Fixed an issue in Mount Ormond Resort where the base of a totem is clipping in the snow</p></li></ul><p class="bb_paragraph"><b>Perks</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Cross-Examination, could be triggered by 16 ranged Killer powers.</p></li><li><p class="bb_paragraph">Fixed an issue where Object of Obsession was unable to be activated when getting unhooked with Shoulder The Burden.</p></li><li><p class="bb_paragraph">Fixed an issue where the "Lend A Hand" prompt was displayed on the same Survivor after the charges were used.</p></li><li><p class="bb_paragraph">Fixed an issue where Buckle Up activated with the perk Conviction, this was previously amended in error.</p></li></ul><p class="bb_paragraph"><b>Misc</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Tome Challenge "Shared Task" was unable to be completed.</p></li></ul>]]> </content:encoded>
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<title>Patch #11: Necromancy Update, UI Tweaks and Balance Changes</title>
<link>https://xinker.org/zh/patch-11-necromancy-update-ui-tweaks-and-balance-changes</link>
<guid>https://xinker.org/zh/patch-11-necromancy-update-ui-tweaks-and-balance-changes</guid>
<description><![CDATA[ Greetings, Heroes!We are excited to present a massive and fresh update, with a special focus on balancing faction mechanics, fixing exploits, and improving overall gameplay convenience. Based on your feedback and collected statistics, we have prepared a series of large-scale changes that will noticeably refresh the current meta.Main highlights of this patch:Necromancy. We have completely reworked the core logic for raising undead after combat. You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army. Along with this, the energy cost to raise creatures has significantly changed, and we have added helpful elements to the UI, including the ability to manually recycle fallen enemies into Necromantic Energy directly in the combat results window.Other Faction Skills. Changes have been made to Schism&#039;s &quot;Abyssal Communion&quot; (the effect now applies to non-Schism faction units as well), as well as to Hive&#039;s larvae mechanics, shifting their gameplay focus toward their explosive potential.Battle Magic and Summon Avatar. Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified their position. We are reverting the base stats of &quot;Battle Magic&quot; to their original values. The heavily debated &quot;Summon Avatar&quot; skill has also been adjusted — the base version is weakened, but you will now have more options for situational upgrades via its sub-skills.New “Tournament” Win Condition Templates. New competitive templates have been added to the random map generator — Jebus Tournament and Outcast Tournament, featuring uninterrupted simultaneous turns, alongside the hybrid templates called Mix and Galaxy.Template Rotation. The template rotation pool has been updated for both Classic Mode and Single Hero Mode, and the faction pick-and-ban order between players has been slightly adjusted.Bug Fixes. Among other fixes, we eliminated an exploit that allowed Temple players to infinitely gain resources on the Global Map, resolved an issue with incorrect Dungeon dragons alternative attack damage, and fixed errors related to loading multiplayer saves.⚠️ Reminder: Intentionally exploiting in-game bugs in competitive play can result in a temporary or permanent multiplayer ban! Engaging in such behavior may also violate the rules of the platform you&#039;re playing on, risking a platform-wide ban. Don&#039;t jeopardize your account for a dubious advantage — play fair! ⚠️Thank you so much for your support, for developing the official community wiki, and for helping us make the game better!Changelogv. 0.80.31Bug FixesCombat and Creature BehaviorFixed a bug where dragons dealt half damage with their alternative attack when choosing certain strike directions.Fixed the description of the &quot;Vampirism&quot; passive ability for Vampire Lords and Vampire Scholars.Fixed a bug where Stinging Ra’Shoth counterattacked while under the effect of &quot;Staggering Hits&quot;.Fixed a bug where the &quot;Weakening Venom&quot; and “Poisonous Blood” abilities of Chthonic Hydras and Infernal Hydras increased damage dealt instead of reducing it.Fixed a bug where the &quot;Mirror Copy&quot; spell effect could be dispelled, leading to the indefinite existence of the created copy on the battlefield.Added the correct cooldown time for the &quot;Lightning Bolt&quot; ability of Thunder Qilins.Fixed a bug where the max-level &quot;Guillotine&quot; spell failed to trigger on stacks with full HP.Activating active skills or performing a counterattack animation in combat no longer resets the player&#039;s current selection from the active abilities panel.Fixed a bug where Grove faction Might heroes in Arena Mode were offered an incorrect set of skills to choose from.Fixed an incorrect creature type indicator for the summoned Avatar.Enemy traps now become visible strictly upon being stepped on, rather than when stepping onto adjacent hexes.Global Map and ObjectsFixed a bug where the &quot;Scales of Worth&quot; object granted its bonus only to the first hero who visited it.Fixed an exploit that allowed Temple players to infinitely gain resources on the Global Map.Highlighting and Outlines:Fixed the outlining algorithm for interactive objects: outlines now correctly update after visiting them and at the start of a new week.Interactive object highlighting logic now correctly accounts for the currently selected hero.Fixed a bug where the &quot;Infernal Cirque&quot; object offered level-1 skills as a reward instead of the maximum level.Hero Map Behavior:Heroes now correctly disappear from the Global Map after fleeing from combat.Heroes now correctly disappear from the Global Map upon losing a battle for the Grail.Fixed the specialization of the hero Xirr — it now correctly protects him from negative effects on the Global Map.Fixed a bug where combat against neutral squads failed to trigger in certain situations.Multiplayer, UI, and LobbyFast clicking of the Tab key while transitioning to the combat screen no longer breaks the battlefield rendering.Fixed a bug where entering a tournamen ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45162246/2a54fd6fa3e11ff56f38c595958f31f389fcbd68.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 06 Jul 2026 20:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 11:, Necromancy, Update, Tweaks, and, Balance, Changes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Heroes!</b></div><p class="bb_paragraph">We are excited to present a massive and fresh update, with a special focus on balancing faction mechanics, fixing exploits, and improving overall gameplay convenience. Based on your feedback and collected statistics, we have prepared a series of large-scale changes that will noticeably refresh the current meta.<br>Main highlights of this patch:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Necromancy.</b> We have completely reworked the core logic for raising undead after combat. You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army. Along with this, the energy cost to raise creatures has significantly changed, and we have added helpful elements to the UI, including the ability to manually recycle fallen enemies into Necromantic Energy directly in the combat results window.</p></li><li><p class="bb_paragraph"><b>Other Faction Skills.</b> Changes have been made to Schism's "Abyssal Communion" (the effect now applies to non-Schism faction units as well), as well as to Hive's larvae mechanics, shifting their gameplay focus toward their explosive potential.</p></li><li><p class="bb_paragraph"><b>Battle Magic and Summon Avatar.</b> Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified their position. We are reverting the base stats of "Battle Magic" to their original values. The heavily debated "Summon Avatar" skill has also been adjusted — the base version is weakened, but you will now have more options for situational upgrades via its sub-skills.</p></li><li><p class="bb_paragraph"><b>New “Tournament” Win Condition Templates.</b> New competitive templates have been added to the random map generator — Jebus Tournament and Outcast Tournament, featuring uninterrupted simultaneous turns, alongside the hybrid templates called Mix and Galaxy.</p></li><li><p class="bb_paragraph"><b>Template Rotation.</b> The template rotation pool has been updated for both Classic Mode and Single Hero Mode, and the faction pick-and-ban order between players has been slightly adjusted.</p></li><li><p class="bb_paragraph"><b>Bug Fixes.</b> Among other fixes, we eliminated an exploit that allowed Temple players to infinitely gain resources on the Global Map, resolved an issue with incorrect Dungeon dragons alternative attack damage, and fixed errors related to loading multiplayer saves.<br>⚠️ <b>Reminder:</b> Intentionally exploiting in-game bugs in competitive play can result in a temporary or permanent multiplayer ban! Engaging in such behavior may also violate the rules of the platform you're playing on, risking a platform-wide ban. Don't jeopardize your account for a dubious advantage — play fair! ⚠️</p></li></ul><p class="bb_paragraph">Thank you so much for your support, for developing the official community wiki, and for helping us make the game better!</p><hr><p class="bb_paragraph"></p><div class="bb_h1">Changelog</div><p class="bb_paragraph"><i>v. 0.80.31</i></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Bug Fixes</b></div><div class="bb_h3"><b>Combat and Creature Behavior</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug where dragons dealt half damage with their alternative attack when choosing certain strike directions.</p></li><li><p class="bb_paragraph">Fixed the description of the "Vampirism" passive ability for Vampire Lords and Vampire Scholars.</p></li><li><p class="bb_paragraph">Fixed a bug where Stinging Ra’Shoth counterattacked while under the effect of "Staggering Hits".</p></li><li><p class="bb_paragraph">Fixed a bug where the "Weakening Venom" and “Poisonous Blood” abilities of Chthonic Hydras and Infernal Hydras increased damage dealt instead of reducing it.</p></li><li><p class="bb_paragraph">Fixed a bug where the "Mirror Copy" spell effect could be dispelled, leading to the indefinite existence of the created copy on the battlefield.</p></li><li><p class="bb_paragraph">Added the correct cooldown time for the "Lightning Bolt" ability of Thunder Qilins.</p></li><li><p class="bb_paragraph">Fixed a bug where the max-level "Guillotine" spell failed to trigger on stacks with full HP.</p></li><li><p class="bb_paragraph">Activating active skills or performing a counterattack animation in combat no longer resets the player's current selection from the active abilities panel.</p></li><li><p class="bb_paragraph">Fixed a bug where Grove faction Might heroes in Arena Mode were offered an incorrect set of skills to choose from.</p></li><li><p class="bb_paragraph">Fixed an incorrect creature type indicator for the summoned Avatar.</p></li><li><p class="bb_paragraph">Enemy traps now become visible strictly upon being stepped on, rather than when stepping onto adjacent hexes.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Global Map and Objects</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug where the "Scales of Worth" object granted its bonus only to the first hero who visited it.</p></li><li><p class="bb_paragraph">Fixed an exploit that allowed Temple players to infinitely gain resources on the Global Map.</p></li><li><p class="bb_paragraph"><b>Highlighting and Outlines:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the outlining algorithm for interactive objects: outlines now correctly update after visiting them and at the start of a new week.</p></li><li><p class="bb_paragraph">Interactive object highlighting logic now correctly accounts for the currently selected hero.</p></li></ul></li><li><p class="bb_paragraph">Fixed a bug where the "Infernal Cirque" object offered level-1 skills as a reward instead of the maximum level.</p></li><li><p class="bb_paragraph"><b>Hero Map Behavior:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Heroes now correctly disappear from the Global Map after fleeing from combat.</p></li><li><p class="bb_paragraph">Heroes now correctly disappear from the Global Map upon losing a battle for the Grail.</p></li></ul></li><li><p class="bb_paragraph">Fixed the specialization of the hero Xirr — it now correctly protects him from negative effects on the Global Map.</p></li><li><p class="bb_paragraph">Fixed a bug where combat against neutral squads failed to trigger in certain situations.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Multiplayer, UI, and Lobby</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fast clicking of the Tab key while transitioning to the combat screen no longer breaks the battlefield rendering.</p></li><li><p class="bb_paragraph">Fixed a bug where entering a tournament combat from a city placed the player on the Global Map with a broken game UI.</p></li><li><p class="bb_paragraph">Fixed incorrect calculation and display of Law points and Astrology Points.</p></li><li><p class="bb_paragraph">Lobby<b>:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Players can no longer occupy locked slots in the lobby prior to match start.</p></li><li><p class="bb_paragraph">Fixed a bug with map areas generation if player slots were locked in the lobby.</p></li><li><p class="bb_paragraph">Fixed a bug that caused map generation failure under certain lobby settings.</p></li><li><p class="bb_paragraph">Fixed a bug where a host leaving the lobby set an unknown password for that lobby.</p></li></ul></li><li><p class="bb_paragraph">Settings and Saves</p><ul class="bb_ul"><li><p class="bb_paragraph">Language changes are now applied instantly, but are saved only upon confirming the settings.</p></li><li><p class="bb_paragraph">Fixed a bug where Necropolis heroes appeared in the Tavern with no Necromantic Energy.</p></li><li><p class="bb_paragraph">Fixed a bug where settings were reset after editing the emote wheel or confirming the configuration.</p></li><li><p class="bb_paragraph">Using a period (.) in a save file name no longer cuts off or corrupts the save file name.</p></li></ul></li><li><p class="bb_paragraph">Detailed tooltips have been added to the UI, informing players of specific reasons why fleeing or surrendering is currently impossible in combat.</p></li><li><p class="bb_paragraph">Fixed a bug where certain extra heroes were incorrectly shown as unselectable on some maps and templates.</p></li><li><p class="bb_paragraph">Fixed an issue where some saves in multiplayer were loading incorrectly.</p></li><li><p class="bb_paragraph">Fixed a visual bug where an oversized Aga’Shoth Rider could be displayed on the battlefield.</p></li><li><p class="bb_paragraph">The Black Player color is now correctly displayed on the initiative bar.</p></li><li><p class="bb_paragraph">Combat stances for Dungeon heroes are now displayed in the correct order.</p></li><li><p class="bb_paragraph">Fixed the position of the numbers in the selected spells during arena’s draft phase, which were shifted after the previous update.</p></li><li><p class="bb_paragraph">Positive and negative effects are now correctly displayed in the hero inventory window.</p></li><li><p class="bb_paragraph">Fixed the position of the "Already Visited" text for the "Four Scholars Shrine" object.</p></li><li><p class="bb_paragraph">Fixed an issue where the Tactical Phase timer overlapped the battle timer in the first round, making them unreadable as a result.</p></li><li><p class="bb_paragraph">Artifacts included in a set are now correctly highlighted on the city screen, whilst within the hero inventory window.</p></li></ul><div class="bb_h3"></div><div class="bb_h3"><b>New Features</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The Necromancy interface has been significantly redesigned: additional information has been added to guard tooltips on the map and in the end-of-battle window. You can now switch between accumulating Necromantic Energy and turning creatures into Undead of the same tier directly in the battle results window.</p></li><li><p class="bb_paragraph">The Dungeon Heroes' Combat Stance interface has been improved.</p></li><li><p class="bb_paragraph">The retreat button has been disabled in single-hero mode, and tooltips have been added explaining the reasons for blocking an escape or surrender in various situations.</p></li><li><p class="bb_paragraph">Selected spells are now displayed in the arena's final window.</p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>Balance</b></div><div class="bb_h3"><b>Skills</b></div><p class="bb_paragraph"><i>Offense</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Reality Wardens":</b> Effect reworked. The sub-skill now reduces the enemy hero's Spell Power by 10%. The effect is doubled if the hero knows "Nightshade Magic."</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Luck</i></p><ul class="bb_ul"><li><p class="bb_paragraph">The base chance to trigger a Lucky Hit per 1 point of Luck has been increased: 6% → 8%. This chance is now twice the base trigger chance of the high Morale effect.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Wisdom</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Rhythmic Cadence":</b> Max mana bonus increased: 30% → 40%.</p></li><li><p class="bb_paragraph"><b>"Stargazer":</b> Daily Astrology Points gained increased: 250 → 500.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Battle Magic</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified their position. We are reverting the base stats of "Battle Magic" to their original values while balancing its individual sub-skills.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">Creature Attack and Defense bonus scaling from the hero's Spell Power and Knowledge: 15/25/35% → 15/20/25%.</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Battle Mage’s Authority":</b> Attack bonus scaling from Spell Power reduced: 20% → 15%.</p></li><li><p class="bb_paragraph"><b>"Mage Protector’s Authority":</b> Defense bonus scaling from Knowledge reduced: 20% → 15%.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Summon Avatar</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Based on collected statistics and your feedback, we are introducing a series of adjustments to this skill. The new version significantly reduces the power of the base version of the summoned Avatar, but allows you to heavily upgrade it depending on your preferences and the game situation.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">The Avatar can now survive strictly 3 hits, regardless of the skill level.</p></li><li><p class="bb_paragraph">The number of hits can no longer be increased by bonuses that "increase creature HP."</p></li><li><p class="bb_paragraph">Base damage reduced: 12-12 → 10-10.</p></li><li><p class="bb_paragraph">Damage scaling per 1 point of hero Spell Power reduced: 12–12/12–12/12–12 → 6–6/8–8/10–10.</p></li><li><p class="bb_paragraph">The spell has been moved to Tier 4, meaning its cooldown is now 5 rounds (including the round of casting).</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Avatar of Fury":</b> Base damage bonus to the Avatar increased: 25% → 40%.</p></li><li><p class="bb_paragraph"><b>"Avatar of Celerity":</b> Base Speed and Initiative bonuses to the Avatar increased: 1 → 2.</p></li><li><p class="bb_paragraph">Replacement skill: <b>"Fields of Mana"</b> has been replaced by a new sub-skill, <b>"Summon Destruction"</b>: The hero and friendly creatures deal +50% Damage to all summoned creatures.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Combat</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Effortless Strike":</b> This sub-skill is now learned at the Expert level of the skill.</p></li><li><p class="bb_paragraph"><b>"Swordcraft":</b> This sub-skill is now learned at the Advanced level of the skill.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Thaumaturgy</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Ancient Scrolls":</b> This sub-skill is now learned at the Expert level of the skill.</p></li><li><p class="bb_paragraph"><b>"Thaumaturge Brilliance":</b> This sub-skill is now learned at the Advanced level of the skill.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Faction Skills</b></div><p class="bb_paragraph"><i>Necromancy</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">The current version of Necromancy is powerful enough, but overly complex to grasp. With this update, we are removing the strict restriction that ties undead raising to the current composition of the hero's army. Now, even if your army lacks creatures of a certain tier, you will still be able to raise high-tier units after a victory.</p><p class="bb_paragraph">To balance this change, we are adjusting the starting energy values and its recovery after combat — the total number of raised units has been noticeably decreased.</p><p class="bb_paragraph">???? Additionally, we have made major improvements to the Necromancy UI.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph"><b>Reworked the core logic for raising undead after combat:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army.</p></li><li><p class="bb_paragraph">By default, fallen enemies are resurrected as their base versions: Tier-1 units become Skeletons, Tier-2 units become Wights, etc.</p></li><li><p class="bb_paragraph">If your army already includes undead of the required tier, the type of unit raised depends on its composition:</p><ul class="bb_ul"><li><p class="bb_paragraph">If the base creature is present — the base version is raised.</p></li><li><p class="bb_paragraph">If only the upgraded creature is present — the upgraded version is raised (at an increased energy cost).</p></li><li><p class="bb_paragraph">If multiple upgrades of the creature are present — the undead type whose stack is numerically larger in the army will be raised.</p></li></ul></li></ul></li><li><p class="bb_paragraph">Information regarding which exact creature will be raised has been added to map tooltips.</p></li><li><p class="bb_paragraph">In the combat results window, you can now cancel the summon decision and manually recycle fallen enemies into Necromantic Energy.</p></li><li><p class="bb_paragraph">Base Necromantic Energy capacity for heroes increased: 1000/1250/1500 → 3000/4000/5000.</p></li><li><p class="bb_paragraph"><b>Energy cost to raise creatures (values in parentheses indicate upgraded versions):</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1: 5 → 20 (26)</p></li><li><p class="bb_paragraph">Tier 2: 10 → 40 (54)</p></li><li><p class="bb_paragraph">Tier 3: 25 → 100 (140)</p></li><li><p class="bb_paragraph">Tier 4: 50 → 200 (290)</p></li><li><p class="bb_paragraph">Tier 5: 100 → 400 (600)</p></li><li><p class="bb_paragraph">Tier 6: 200 → 800 (1280)</p></li><li><p class="bb_paragraph">Tier 7: 500 → 2000 (3500)</p></li><li><p class="bb_paragraph">Tier 8: 2000 → 7500</p></li></ul></li><li><p class="bb_paragraph">Energy recovery values chosen instead of raising units remain unchanged.</p></li><li><p class="bb_paragraph">The elite class for Necromancers — <b>"Chronomancer"</b> — has been reworked. It now fully replenishes the hero's Necromantic Energy pool daily.</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Death Herald":</b> Max Necromantic Energy bonus for the hero: 500 → 1000.</p></li><li><p class="bb_paragraph"><b>"Eternal Service":</b> Base health restored reduced: 80 → 50 HP.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Abyssal Communion</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following recent adjustments, Schism still performs under expectations in Classic Mode while remaining dominant in Single Hero Mode. We are making a series of adjustments to faction laws (see below), expanding the effect of their faction skill to cover all units instead of just Schism faction units, while reducing numerical bonuses.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">The Abyssal Communion effect now applies to non-Schism faction units as well.</p></li><li><p class="bb_paragraph">Maximum level of Abyssal Communion reduced: 4/5/6 → 3/4/5.</p></li><li><p class="bb_paragraph">The percentage of temporary creatures summoned per Communion level has been reduced: 3% → 2.5%.</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Call of the Void":</b> Mana restored per level of Abyssal Communion reduced: 3 → 2.</p></li><li><p class="bb_paragraph"><b>"Celestial Abyss":</b> Bonus to the number of temporary creatures per Communion level reduced: 1% → 0.5%.</p></li></ul></li></ul><p class="bb_paragraph"><i>Summon Swarm</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Recent changes have had a positive impact on Hive's power, particularly in Single Hero Mode. However, in the late game, their faction skill allows them to create a massive extra unit that is extremely difficult to counter. We are adjusting the stats of summoned larvae and shifting gameplay focus toward their passive explosive ability.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">Other summoned or temporary stacks are no longer counted when calculating the number of larvae to summon.</p></li><li><p class="bb_paragraph">Larvae health increased: 8 → 16.</p></li><li><p class="bb_paragraph"><b>"Unstable Concoction"</b>: Damage increased: 8 → 15 per hero level.</p></li><li><p class="bb_paragraph"><b>"Fiery Embrace"</b> and <b>"Blow Up"</b>: Damage increased: 16 → 30 per hero level.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Murmuring</i></p><ul class="bb_ul"><li><p class="bb_paragraph">The effects of the sub-skills "Just One More Time," "Burst of Energy," and "Strong Connection" now trigger as many times as there were Focus Charges spent to activate the ability.</p></li><li><p class="bb_paragraph"><b>"Just One More Time":</b> Spellbook cooldown reduction reduced: 2 → 1 round.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Hero Specializations, Starting Skills, and Resources</b></div><p class="bb_paragraph"><i>Temple</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kestrel.</b> Starting skill: Offense → Luck.</p></li><li><p class="bb_paragraph"><b>Keandra.</b> Starting skill: Battlecraft → Offense.</p></li><li><p class="bb_paragraph"><b>Lord Edgar:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting skills: Advanced Righteousness → Basic Righteousness and Battlecraft.</p></li><li><p class="bb_paragraph">Creature Attack and Defense bonus scaling from hero attributes: "10% + 5% per 6 hero levels" → "10% + 5% per 5 hero levels."</p></li></ul></li><li><p class="bb_paragraph"><b>Merry Elias.</b> Max mana capacity bonus increased: "10% + 5% per 5 hero levels" → "20% + 5% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Zenith.</b> Starting skill: Wisdom → Summon Avatar.</p></li><li><p class="bb_paragraph"><b>Lia the Untethered One.</b> Starting spell: Inner Light → Judgement.</p></li><li><p class="bb_paragraph"><b>Julius.</b> Starting skill: Resistance → Defense.</p></li><li><p class="bb_paragraph"><b>Vesper.</b> Starting skill: Battle Magic → Daylight Magic.</p></li><li><p class="bb_paragraph"><b>Nadir.</b> Specialization reworked: this hero's spell effect can now stack.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Necropolis</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kel’Ghul.</b> Number of Dread Knights in the starting army increased: 2-3 → 3-3.</p></li><li><p class="bb_paragraph"><b>Ethric.</b> Wights removed from the starting army, but the number of Liches increased: 3-4 → 4-6.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Grove</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Gingertail:</b> Starting skill: Battlecraft → Leadership.</p></li><li><p class="bb_paragraph"><b>Octavia:</b> Lucky Strike chance bonus: "2% + 1% per 4 hero levels" → "3% + 1% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Vatawna:</b> Max mana capacity bonus increased: "10% + 5% per 5 hero levels" → "20% + 5% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Elder Tss’kish:</b> Number of Herbomancers in the starting army increased: 2-3 → 3-4.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Schism</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>All Might Heroes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting Defense: 2 → 1</p></li><li><p class="bb_paragraph">Starting Knowledge: 1 → 2</p></li></ul></li><li><p class="bb_paragraph"><b>Jänhei:</b> Starting skill: Wisdom → Battlecraft.</p></li><li><p class="bb_paragraph"><b>The Iron Master:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting skill: Resistance → Wisdom</p></li><li><p class="bb_paragraph">Number of Concubi in the starting army increased: 2-3 → 3-4</p></li></ul></li><li><p class="bb_paragraph"><b>Martyr Tho:</b> Starting skill: Daylight Magic → Arcane Magic.</p></li><li><p class="bb_paragraph"><b>Eye Collective:</b> Starting skill: Summon Avatar → Leadership.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Hive</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Maelstrom:</b> Number of Reavers in the starting army increased: 2-3 → 3-4.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Dungeon</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>All Might Heroes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting Spell Power: 2 → 1</p></li><li><p class="bb_paragraph">Starting Knowledge: 1 → 2</p></li></ul></li><li><p class="bb_paragraph"><b>Tellaris the Betrayed:</b> Specialization reworked. The hero's spell now affects all friendly creatures.</p></li><li><p class="bb_paragraph"><b>Rhea:</b> Lucky Strike chance bonus: "2% + 1% per 4 hero levels" → "3% + 1% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Kelarr, son of Navarr:</b> Starting spell: Wean → Stone Fangs.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Factions: Creatures, Laws, and More</b></div><p class="bb_paragraph"><i>Temple</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Crossbowmen.</b> Initiative: 5 → 4.</p></li><li><p class="bb_paragraph"><b>Austringer:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Initiative: 5 → 4</p></li><li><p class="bb_paragraph">Defense: 4 → 3</p></li></ul></li><li><p class="bb_paragraph"><b>Marksmen.</b> Initiative: 7 → 6</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 3:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Griffin.</b> HP: 25 → 30</p></li><li><p class="bb_paragraph"><b>Temple Griffin.</b> HP: 25 → 30</p></li><li><p class="bb_paragraph"><b>Guardian Griffin.</b> HP: 25 → 30</p></li></ul></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Mews II" (upgraded Tier 2 dwelling) is now 250 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Griffin Rookery I" (Tier 3 dwelling) is now 250 Gold more expensive.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Training: Scouting".</b> Max level reduced: 2 → 1. Cost increased: 3/3 → 4</p></li><li><p class="bb_paragraph"><b>"Swift Reflexes".</b> Cost increased: 5 → 6</p></li><li><p class="bb_paragraph"><b>"Sacred Lands".</b> Cost increased: 3 → 4</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Necropolis</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b> Base weekly growth across all cities increased: 16 → 19. All hero starting armies adjusted accordingly.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Wraith:</b> HP restored via "Phantom Vampirism" (new name for “Memory Devourer” trait) reduced: 40% → 30%.</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 3:</b> Base weekly growth across all cities increased: 13 → 14. All hero starting armies adjusted accordingly.</p></li><li><p class="bb_paragraph"><b>Tier 5:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Lich.</b> Damage: 12-16 → 13-16</p></li><li><p class="bb_paragraph"><b>Pestilent Lich.</b> Attack: 16 → 12</p></li><li><p class="bb_paragraph"><b>Sanguine Lich.</b> Damage: 12-16 → 13-16</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 6:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dread Knight.</b> HP: 100 → 80.</p></li><li><p class="bb_paragraph"><b>Avatar of War.</b> HP: 100 → 80, Initiative: 11 → 10.</p></li><li><p class="bb_paragraph"><b>Hollow Reaper.</b></p><ul class="bb_ul"><li><p class="bb_paragraph">HP: 100 → 80</p></li><li><p class="bb_paragraph">Damage: 22-24 → 24-26</p></li><li><p class="bb_paragraph">Initiative: 10 → 11</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 7.</b> HP restored via "Vampirism" increased: 40% → 50%.</p></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Quiet Pavilion I" and "II" (Tier 2 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Kennel I" and "II" (Tier 3 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Tomb of Warriors I" and "II" (Tier 6 dwelling) is now 1000 Gold cheaper.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Laws of the Immortals".</b> Law point income bonus for cities reduced: 20/40/60% → 10/20/30%.</p></li><li><p class="bb_paragraph"><b>"Black Death".</b> Over-time effect damage bonus reduced: 50/100% → 25/50%.</p></li><li><p class="bb_paragraph"><b>"Bloodthirst".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Max level reduced: 2 → 1</p></li><li><p class="bb_paragraph">Cost increased: 3/3 → 6</p></li><li><p class="bb_paragraph">Vampirism effect improvement reduced: 50/100% → 60%</p></li></ul></li><li><p class="bb_paragraph"><b>"Animate Dead I", "III", and "V".</b> Now increases Necromantic Energy pool by 500 instead of increasing Necromancy skill power by 2%.</p></li><li><p class="bb_paragraph"><b>"Animate Dead II" and "IV".</b> Now increases Necromancy power by 2.5% instead of increasing Necromantic Energy pool by 250.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Grove</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following the last patch, Grove fell significantly in power. To bolster the faction, we are lowering the balance weight of all "Awakening" traits, as they prove to be quite situational in practice. This has led to creature adjustments, city dwelling cost rebalances, and adjustments to creature density on maps and in Pandora's Boxes.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hoplet:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 5 → 6</p></li><li><p class="bb_paragraph">Defense: 3 → 5</p></li><li><p class="bb_paragraph">Damage: 3-6 → 4-8</p></li></ul></li><li><p class="bb_paragraph"><b>Dawn Hoplet:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 7 → 9</p></li><li><p class="bb_paragraph">Defense: 3 → 5</p></li><li><p class="bb_paragraph">Damage: 3-6 → 4-8</p></li></ul></li><li><p class="bb_paragraph"><b>Dusk Hoplet:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 5 → 7</p></li><li><p class="bb_paragraph">Defense: 5 → 7</p></li><li><p class="bb_paragraph">Damage: 3-6 → 4-8</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 7:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Phoenix.</b> Speed: 7 → 8.</p></li><li><p class="bb_paragraph"><b>Flaming Phoenix:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 34 → 36</p></li><li><p class="bb_paragraph">Defense: 26 → 27, Speed: 9 → 10.</p></li></ul></li><li><p class="bb_paragraph"><b>Energy Phoenix:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 36 → 39</p></li><li><p class="bb_paragraph">Speed: 9 → 10</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Faun Huts II" (upgraded Tier 1 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Hop Patch I" and "II" (Tier 2 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Menhir Circle I" (Tier 3 dwelling) is now 250 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Menhir Circle II" (upgraded Tier 3 dwelling) is now 500 Gold more expensive, but no longer requires Ore.</p></li><li><p class="bb_paragraph">Construction of "Blooming Pond I" (Tier 4 dwelling) is now 1 Crystal cheaper.</p></li><li><p class="bb_paragraph">Construction of "Blooming Pond II" (upgraded Tier 4 dwelling) is now 250 Gold more expensive, but 1 Crystal cheaper.</p></li><li><p class="bb_paragraph">Construction of "Shroomwood Shack I" (Tier 5 dwelling) is now 2 Crystals more expensive, but 1 Gem and 1 Mercury cheaper.</p></li><li><p class="bb_paragraph">Construction of "Shroomwood Shack II" (upgraded Tier 5 dwelling) is now 500 Gold cheaper, but 2 Crystals more expensive.</p></li><li><p class="bb_paragraph">Construction of "Thunder Lair I" (Tier 6 dwelling) is now 500 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Thunder Lair II" (upgraded Tier 6 dwelling) is now 1000 Gold more expensive, but 5 Wood and Ore cheaper.</p></li><li><p class="bb_paragraph">Construction of "Pyre I" (Tier 7 dwelling) is now 2500 Gold and 5 Wood more expensive, but 5 Crystals cheaper.</p></li><li><p class="bb_paragraph">Construction of "Pyre II" (upgraded Tier 7 dwelling) is now 2500 Gold cheaper, but 5 Wood and Ore more expensive.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Child of Woods".</b> Grove hero sight radius bonus increased: 1/2 → 2/4. Grove hero movement points bonus increased: 10/20 → 15/30.</p></li><li><p class="bb_paragraph"><b>"Fertile Ground".</b> Growth bonus in all external dwellings increased: 50/100% → 100/200%.</p></li><li><p class="bb_paragraph"><b>"Elite Qilins".</b> Qilin damage bonus increased: 2/4/6 → 3/6/9.</p></li><li><p class="bb_paragraph"><b>"Force of Nature".</b> Heroic Strike damage bonus increased: 10 → 20.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Schism</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 1. Ferocious Ra’Shoth.</b> Speed: 5 → 6.</p></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "House of Chains I" (Tier 5 dwelling) is now 1000 Gold cheaper, but 5 Mercury more expensive.</p></li><li><p class="bb_paragraph">Construction of "House of Chains II" (upgraded Tier 5 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Bloated Mansion I" (Tier 6 dwelling) is now 1500 Gold cheaper, but 5 Mercury more expensive.</p></li><li><p class="bb_paragraph">Construction of "Eerie Summoning Rite I" (Tier 7 dwelling) is now 2500 Gold more expensive, but 5 Mercury cheaper.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Unfrozen Strength I—VII".</b> Max level reduced: 2 → 1.</p></li><li><p class="bb_paragraph"><b>"Depths of Mind".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Max level increased: 2 → 3.</p></li><li><p class="bb_paragraph">Daily morning mana restoration reduced: 10/20% → 5/10/15%.</p></li><li><p class="bb_paragraph">Cost increased: 1/1 → 2/2/2.</p></li></ul></li><li><p class="bb_paragraph"><b>"Cold Touch".</b> Cost increased: 3/3 → 4/4.</p></li><li><p class="bb_paragraph"><b>"Call of the Deep".</b> Max level increased: 2 → 3.</p></li><li><p class="bb_paragraph"><b>"The Abyss Stares Back".</b> Law Tier reduced: 5 → 4. Cost reduced: 5 → 4.</p></li><li><p class="bb_paragraph"><b>"Elite Abyssal Envoys".</b> Abyssal Envoys movement speed and initiative bonus reduced: 3 → 2.</p></li><li><p class="bb_paragraph"><b>"Ice Storms".</b> Cost increased: 4 → 5.</p></li><li><p class="bb_paragraph"><b>"The World is Ours".</b> Cost increased: 3 → 6.</p></li><li><p class="bb_paragraph"><b>"Planar Explorers".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Astrology Points increased: 250/500/750 → 500/1000/1500.</p></li><li><p class="bb_paragraph">Cost increased: 2/2/2 → 3/3/3.</p></li></ul></li><li><p class="bb_paragraph"><b>"Survival Conditions".</b> Law Tier reduced: 4 → 3.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Hive</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 6:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Waurms:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 20 → 21</p></li><li><p class="bb_paragraph">Defense: 20 → 21</p></li></ul></li><li><p class="bb_paragraph"><b>Devourer:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 20 → 21</p></li><li><p class="bb_paragraph">Defense: 20 → 21</p></li><li><p class="bb_paragraph">Damage: 24-26 → 26-28</p></li></ul></li><li><p class="bb_paragraph"><b>Pyroboros:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 20 → 21</p></li><li><p class="bb_paragraph">Defense: 20 → 21</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Buildings.</b> Construction of "Burning Soul Burrows I" (Tier 6 dwelling) now requires "Paper Nest I" (Tier 3 dwelling) instead of "Chitinous Ziggurat I" (Tier 4 dwelling).</p></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Hive Offsprings I".</b> Larva explosion damage bonus reduced: 100% → 50%.</p></li><li><p class="bb_paragraph"><b>"Hive Offsprings II".</b> Now grants summoned larvae the Taunt effect instead of the Double Attack effect.</p></li><li><p class="bb_paragraph"><b>"Hive Offsprings III".</b> Now grants summoned larvae the Double Attack effect instead of the Taunt effect.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Dungeon</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Infiltrator:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 2 → 4</p></li><li><p class="bb_paragraph">Damage: 3-5 → 3-6</p></li></ul></li><li><p class="bb_paragraph"><b>Guile Infiltrator:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 2 → 4</p></li><li><p class="bb_paragraph">Damage: 3-5 → 3-6</p></li></ul></li><li><p class="bb_paragraph"><b>Bleak Infiltrator:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 3 → 4</p></li><li><p class="bb_paragraph">Damage: 3-5 → 3-6</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 3:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Onyx Dancer.</b> HP: 18 → 20.</p></li><li><p class="bb_paragraph"><b>Jasper Dancer.</b> HP: 18 → 20.</p></li><li><p class="bb_paragraph"><b>Aureate Dancer.</b> HP: 18 → 20.</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 5:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Medusa Sculptor.</b> Defense: 17 → 18.</p></li><li><p class="bb_paragraph"><b>Medusa Queen:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 15 → 17</p></li><li><p class="bb_paragraph">Initiative: 7 → 8</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 6:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hydra.</b> Initiative: 8 → 6.</p></li><li><p class="bb_paragraph"><b>Chthonic Hydra.</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 34 → 30</p></li><li><p class="bb_paragraph">Initiative: 8 → 6</p></li></ul></li><li><p class="bb_paragraph"><b>Infernal Hydra.</b> Initiative: 10 → 8.</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 7:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Cave Dragon.</b> Damage: 45-50 → 50-60.</p></li><li><p class="bb_paragraph"><b>Black Dragon:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 31 → 32</p></li><li><p class="bb_paragraph">Damage: 60-65 → 65-75</p></li></ul></li><li><p class="bb_paragraph"><b>Ashen Dragon.</b> Damage: 60-65 → 65-75.</p></li></ul></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Warren I" (Tier 1 dwelling) is now 250 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Safe House I" and "II" (Tier 2 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Amphitheater I" (Tier 3 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Labyrinth II" (upgraded Tier 4 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Chthonic Home I" (Tier 6 dwelling) is now 500 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Chthonic Home II" (upgraded Tier 6 dwelling) is now 500 Gold and 5 Wood cheaper.</p></li><li><p class="bb_paragraph">Construction of "Cave Palace II" (upgraded Tier 7 dwelling) is now 5 Wood and Ore more expensive.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Children of Dungeon I—VII".</b> Cost reduced: 3 → 2.</p></li><li><p class="bb_paragraph"><b>"Leaders of the Nation".</b> Cost increased: 2/2 → 3/3.</p></li><li><p class="bb_paragraph"><b>"Tactical Advantage".</b> Cost increased: 5 → 6.</p></li><li><p class="bb_paragraph"><b>"Triumvirate’s Agents".</b> Cost increased: 4/4 → 5/5.</p></li><li><p class="bb_paragraph"><b>"Magical Education".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Max level increased: 1 → 2.</p></li><li><p class="bb_paragraph">Cost reduced: 5 → 4/4.</p></li></ul></li><li><p class="bb_paragraph"><b>"Saturation".</b> Cost reduced: 4 → 3.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Neutral Creatures</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 4. Starchild:</b> Now deals only 50% damage to adjacent targets with its basic attack.</p></li><li><p class="bb_paragraph"><b>Tier 6. Worldwatcher:</b> Granted a new passive ability that protects the stack from effects that instantly kill extra units upon attack.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Pandora's Boxes</i></p><p class="bb_paragraph">The number of creatures players can receive from Pandora's Boxes has been adjusted. Values are given for standard/upgraded versions in "before → after" format:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Necropolis:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 3, Undead Pet: 50/35 → 50/36.</p></li><li><p class="bb_paragraph">Tier 4, Graverobber: 31/21 → 31/22.</p></li><li><p class="bb_paragraph">Tier 6, Dread Knight: 16/10 → 18/11.</p></li></ul></li><li><p class="bb_paragraph"><b>Grove:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 2, Hoplet: 30/20 → 25/20.</p></li><li><p class="bb_paragraph">Tier 3, Vine Iriyad: 28/20 → 24/17.</p></li><li><p class="bb_paragraph">Tier 4, Naiad: 23/16 → 24/17.</p></li><li><p class="bb_paragraph">Tier 5, Herbomancer: 18/12 → 19/12.</p></li><li><p class="bb_paragraph">Tier 6, Qilin: 13/9 → 14/9.</p></li></ul></li><li><p class="bb_paragraph"><b>Schism:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 2, Cultist: 25/20 → 30/20.</p></li><li><p class="bb_paragraph">Tier 4, Grand Shoth: 20/14 → 21/15.</p></li><li><p class="bb_paragraph">Tier 5, Concubus: 22/15 → 21/14.</p></li></ul></li><li><p class="bb_paragraph"><b>Hive:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 4, Scorpion: 32/22 → 29/20.</p></li><li><p class="bb_paragraph">Tier 5, Reaver: 15/10 → 16/11.</p></li><li><p class="bb_paragraph">Tier 6, Waurms: 13/8 → 12/8.</p></li></ul></li><li><p class="bb_paragraph"><b>Dungeon:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1, Troglodyte: 50/35 → 45/35.</p></li><li><p class="bb_paragraph">Tier 2, Infiltrator: 40/30 → 35/25.</p></li><li><p class="bb_paragraph">Tier 3, Onyx Dancer: 34/25 → 32/23.</p></li><li><p class="bb_paragraph">Tier 6, Hydra: 12/8 → 13/8.</p></li></ul></li><li><p class="bb_paragraph"><b>Neutral Creatures:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1: 56 → 60.</p></li><li><p class="bb_paragraph">Tier 2: 32 → 35.</p></li><li><p class="bb_paragraph">Tier 3: 22 → 21.</p></li><li><p class="bb_paragraph">Tier 4: 15 → 17.</p></li><li><p class="bb_paragraph">Tier 5: 12 → 14.</p></li><li><p class="bb_paragraph">Tier 6: 9 → 10.</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Spells</b></div><p class="bb_paragraph"><i>Daylight Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Blessing".</b> Damage bonus to basic attacks reduced: 20/25/25/35% → 15/20/20/30%.</p></li><li><p class="bb_paragraph"><b>"Haste":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph">Casting cost increased: 6/6/6/6 → 8/8/8/8.</p></li></ul></li><li><p class="bb_paragraph"><b>"Favorable Wind":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage bonus to ranged and long-reach attacks changed: 20/25/35/50% → 20/30/40/40%.</p></li><li><p class="bb_paragraph">At level 4, it now also removes the combat shooting penalty.</p></li></ul></li><li><p class="bb_paragraph"><b>"Shorten Shadow".</b> Target Attack and Defense reduction increased: -2 → -3.</p></li><li><p class="bb_paragraph"><b>"Parry".</b> Casting cost reduced: 15/15/15/15 → 10/10/10/10.</p></li><li><p class="bb_paragraph"><b>"Radiant Armor":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained damage reduction reduced: 20/30/30/40% → 15/25/25/35%.</p></li><li><p class="bb_paragraph">Casting cost increased: 18/18/18/18 → 22/22/22/22.</p></li></ul></li><li><p class="bb_paragraph"><b>"Judgement".</b> Casting cost reduced: 35/35/35/35 → 30/30/30/30.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Nightshade Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Web".</b> Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph"><b>"Enlarge Shadow".</b> Target Attack and Defense increase boosted: 2 → 3.</p></li><li><p class="bb_paragraph"><b>"Despair":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base damage dealt reduced: 20/20/30/30 → 10/10/15/15.</p></li><li><p class="bb_paragraph">Casting cost increased: 9/9/9/9 → 11/11/11/11.</p></li></ul></li><li><p class="bb_paragraph"><b>"Fatal Decay".</b> Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph"><b>"Sleep".</b> Base duration of applied effect increased: 1/2/3/3 → 2/3/4/4.</p></li><li><p class="bb_paragraph"><b>"Vulnerability":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Effect power reduced: 20/30/50/50% → 20/30/30/30%.</p></li><li><p class="bb_paragraph">At level 3, it now amplifies damage received by the target to its maximum.</p></li><li><p class="bb_paragraph">Casting cost reduced: 11/11/11/11 → 8/8/8/8.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Arcane Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Early Start":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph">Casting cost increased: 6/6/6/6 → 8/8/8/8.</p></li></ul></li><li><p class="bb_paragraph"><b>"Energize".</b> Casting cost reduced: 11/9/9/9 → 9/7/7/7.</p></li><li><p class="bb_paragraph"><b>"Optical Illusion".</b> Ranged damage reduction increased: 25/50/50/50% → 30/60/60/60%.</p></li><li><p class="bb_paragraph"><b>"Temporal Spheres":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now deals Magic Damage instead of Pure Damage.</p></li><li><p class="bb_paragraph">Casting cost increased: 9/9/9/9 → 11/11/11/11.</p></li></ul></li><li><p class="bb_paragraph"><b>"Carapace".</b> Casting cost increased: 14/11/11/11 → 18/14/14/14.</p></li><li><p class="bb_paragraph"><b>"Impending Fate".</b> Damage per target level reduced: 20/30/45/45 → 15/25/40/40.</p></li><li><p class="bb_paragraph"><b>"Mirror Copy".</b> When creating a copy, it now duplicates only the native size of the stack, excluding temporary units.</p></li><li><p class="bb_paragraph"><b>"Reality Distortion".</b> Damage is now distributed across multiple hits corresponding to the number of hits the stack sustained while under the effect, instead of a single strike. Total skill efficiency remains unchanged.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Primal Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Ice Bolt".</b> Base damage dealt reduced: 75/150/150/150 → 50/100/100/100.</p></li><li><p class="bb_paragraph"><b>"Cave In":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base damage dealt increased: 50/100/100/100 → 75/150/150/150.</p></li><li><p class="bb_paragraph">Casting cost increased: 10/10/10/10 → 12/12/12/12.</p></li></ul></li><li><p class="bb_paragraph"><b>"Anti‑Magic".</b> Casting cost reduced: 16/16/16/16 → 12/12/12/12.</p></li><li><p class="bb_paragraph"><b>"Circle of Winter".</b> Casting cost increased: 19/19/19/19 → 21/21/21/21.</p></li><li><p class="bb_paragraph"><b>"Stone Fangs".</b> Casting cost reduced: 18/18/18/18 → 11/11/11/11.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Artifacts</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Automated Antimagic Shield.</b> Gained a new, additional effect: friendly creatures are immune to "Berserk."</p></li><li><p class="bb_paragraph"><b>Protective Belt.</b> Gained a new, additional effect: friendly creatures are immune to "Sleep."</p></li><li><p class="bb_paragraph"><b>Crimson Resonance Controller.</b> Gained a new, additional effect: friendly creatures are immune to effects that prevent them from attacking.</p></li><li><p class="bb_paragraph"><b>Emerald Resonance Controller.</b> Gained a new, additional effect: friendly creatures are immune to effects that instantly kill extra units upon attack.</p></li><li><p class="bb_paragraph"><b>Caduceus</b> Mana restored decreased: 6 → 4.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Map Generator and Objects</b></div><p class="bb_paragraph"><b>General Changes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Guard layout for the "Tomb of a Nameless Hero" object is now same, regardless of the artifact contained inside.</p></li><li><p class="bb_paragraph">Added a new template for Classic Mode — <b>Jebus Tournament</b>: a template utilizing gameplay principles of Jebus Cross, but featuring tournament battles on Day 6 of Week 1, and Days 1, 3, 5, and 7 of Week 2. The tournament is a best-of-5 format, and always features the player's starting hero. Note that if the hero is dead when a battle begins, it results in an automatic loss.</p></li><li><p class="bb_paragraph">Added a new template for Single Hero Mode — <b>Outcast Tournament</b>: a template utilizing gameplay principles of Jebus Outcast and Vendetta, featuring tournament battles on Week 2 Day 1, Week 2 Day 6, and Week 3 Day 4. The tournament is a best-of-3 format.</p></li><li><p class="bb_paragraph">Added a new template for Single Hero Mode — <b>Mix</b>: a tournament-format template focused on town development and castle progression in the style of Exodus.</p></li><li><p class="bb_paragraph">Added a new template for Single Hero Mode — <b>Galaxy</b>: a tournament-format template featuring a hybrid playstyle centered around town development and capturing global map objectives.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Jebus Cross</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Slightly decreased the generation count of Pandora's Boxes in starting areas.</p></li><li><p class="bb_paragraph">"Eternal Dragon" can no longer generate in starting areas.</p></li><li><p class="bb_paragraph">Guard strength increased by 5% in all areas.</p></li><li><p class="bb_paragraph">Guard strength increased by 15% for the central area entrance.</p></li><li><p class="bb_paragraph">The probability of generating the following objects without external guards has been significantly reduced: "Point of Balance", "Colosseum", "Ritual Pyre", "Tomb of Vigilance", "Boreal Call", "Carrion Pile", "Petrified Memorial”.</p></li></ul><p class="bb_paragraph"><b>Exodus</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Template final battles now occur on the following in-game days:</p><ul class="bb_ul"><li><p class="bb_paragraph">Week 2, Day 3.</p></li><li><p class="bb_paragraph">Week 3, Day 4 (instead of Week 3, Day 5).</p></li><li><p class="bb_paragraph">Week 4, Day 5 (instead of Week 4, Day 7).</p></li></ul></li><li><p class="bb_paragraph">Unique active faction buildings can no longer be constructed in the uncaptured starting city by default.</p></li><li><p class="bb_paragraph">Slightly increased the area size of each player's first treasury area.</p></li><li><p class="bb_paragraph">Guard strength increased by 15% for each player's first treasury.</p></li><li><p class="bb_paragraph">Guard strength increased by 25% for each player's final treasury area.</p></li><li><p class="bb_paragraph">"Four Scholars Shrine" no longer generates in either player's final area.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Helltide</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Guard strength increased by 10% for each player's central treasury.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Vendetta</b></p><ul class="bb_ul"><li><p class="bb_paragraph">One guaranteed "Well" object has been added to the player's starting area.</p></li><li><p class="bb_paragraph">Increased the weekly guard accumulation rate for all neutral cities within player starting areas.</p></li><li><p class="bb_paragraph">Guard strength increased by 35% for the central area entrance.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Sprint</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Accelerated the progression system for Laws by 1.5×.</p></li><li><p class="bb_paragraph">Accelerated the unlock progression rate for Global Map spells by 2.0×.</p></li><li><p class="bb_paragraph">"Fallen Angel Wings" can no longer generate on this template.</p></li><li><p class="bb_paragraph">Guard strength increased by 20% for the player's final and penultimate areas.</p></li><li><p class="bb_paragraph">The guaranteed "Pit of Glory" has been replaced with a guaranteed "Four Scholars Shrine."</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Sand Clover</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted biome generation rules for side and connection areas on this template.</p></li><li><p class="bb_paragraph">Added minor symbolic guards between individual elements of the central area.</p></li><li><p class="bb_paragraph">"Altar of Insight" objects in the central area have been replaced with "Endless Scrolls" of various magic schools.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Exodus, Helltide, Blitz, Massacre, Sprint</b></p><ul class="bb_ul"><li><p class="bb_paragraph">"Stables" and "Tear of Truth" can no longer generate on these templates.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Matchmaking</b></div><blockquote class="bb_blockquote"><p class="bb_paragraph">Following the introduction of features that save combat configurations and layouts to conserve tactical phase time, we are adjusting timer settings available during battles with neutral armies.</p><p class="bb_paragraph">Furthermore, we are rolling out a slight rebalance to template rotations in Classic Mode: as a test, the experimental template Jebus Tournament is introduced in place of Sand Clover — a tournament system template for Classic Mode featuring uninterrupted simultaneous turns. You will always fight using your initially selected hero; keep in mind that if your hero is dead when the match triggers, it results in an automatic loss.</p><p class="bb_paragraph">We are also adjusting the template rotation pool for Single Hero Mode: the selection now lists 4 templates featuring infinite simultaneous turns, some focused heavily on town infrastructure and town progression, and others centered around external map structures and resources. Consequently, we are temporarily removing Exodus from the mandatory selection pool during this test window to allow players to easily explore these new templates.</p></blockquote><p class="bb_paragraph"><b>Classic Mode</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Map rotation updated:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Old set:</b> Jebus Cross, Universe, Infinity, Sand Clover, Arcade.</p></li><li><p class="bb_paragraph"><b>New set:</b> Jebus Cross, Universe, Infinity, Last Fortress, Jebus Tournament, Arcade.</p></li></ul></li><li><p class="bb_paragraph">Jebus Cross and Jebus Tournament are always included in the selection pool.</p></li><li><p class="bb_paragraph">Combat timer values adjusted across leagues: 120 → 90 seconds.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Single Hero Mode</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Map rotation updated:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Old set:</b> Harmony, Sprint, Exodus, Blitz, Vendetta.</p></li><li><p class="bb_paragraph"><b>New set:</b> Helltide, Sprint, Exodus, Blitz, Outcast Tournament, Vendetta.</p></li></ul></li><li><p class="bb_paragraph">Combat timer values adjusted across leagues:</p><ul class="bb_ul"><li><p class="bb_paragraph">Placement League: 75 seconds per battle.</p></li><li><p class="bb_paragraph">Iron: 80 seconds per battle.</p></li><li><p class="bb_paragraph">Bronze: 80 seconds per battle.</p></li><li><p class="bb_paragraph">Silver: 80 seconds per battle.</p></li><li><p class="bb_paragraph">Gold: 75 seconds per battle.</p></li><li><p class="bb_paragraph">Platinum: 70 seconds per battle.</p></li><li><p class="bb_paragraph">Diamond: 65 seconds per battle.</p></li><li><p class="bb_paragraph">Master League: 60 seconds per battle.</p></li></ul></li><li><p class="bb_paragraph">On Outcast Tournament and Vendetta templates, this time is reduced by an additional 20 seconds.</p></li><li><p class="bb_paragraph">In all leagues, the daily timer bonus has been increased by 15 seconds.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Pick and Ban System</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the faction ban-and-pick order between both players:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Old order:</b> Player 1 Ban — Player 2 Ban — Player 2 Pick — Player 1 Pick</p></li><li><p class="bb_paragraph"><b>New order:</b> Player 1 Ban — Player 2 Ban — Player 1 Pick — Player 2 Pick</p></li></ul></li><li><p class="bb_paragraph">Player 1 and Player 2 assignments are now determined purely at random, rather than being based on matchmaking queue duration.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Arena Mode</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following the latest balance update, Magic heroes have shown a trend of improved performance. We are rolling out a minor adjustment by increasing the average starting army size for both players. Among other side effects, this will slightly boost the baseline efficiency of Might heroes in Arena Mode. Factions that received substantial buffs in recent updates will receive a lower scaling adjustment compared to the rest.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">The number of creatures offered to players has been changed (values shown for standard/upgraded versions in "before → after" format):</p></li></ul><p class="bb_paragraph">Temple</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Swordsman: 180/140 → 200/155.</p></li><li><p class="bb_paragraph">Tier 2. Crossbowman: 140/100 → 160/120.</p></li><li><p class="bb_paragraph">Tier 3. Griffin: 65/50 → 70/52.</p></li><li><p class="bb_paragraph">Tier 4. Lightweaver: 58/40 → 64/44.</p></li><li><p class="bb_paragraph">Tier 5. Cavalry: 26/18 → 28/19.</p></li><li><p class="bb_paragraph">Tier 6. Inquisitor: 25/16 → 27/17.</p></li><li><p class="bb_paragraph">Tier 7. Angel: Unchanged.</p></li></ul><p class="bb_paragraph">Necropolis</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Skeleton: 370/280 → 425/325.</p></li><li><p class="bb_paragraph">Tier 2. Wight: 145/110 → 165/125.</p></li><li><p class="bb_paragraph">Tier 3. Undead Pet: 130/90 → 144/104.</p></li><li><p class="bb_paragraph">Tier 4. Graverobber: 64/44 → 76/52.</p></li><li><p class="bb_paragraph">Tier 5. Lich: 54/36 → 60/40.</p></li><li><p class="bb_paragraph">Tier 6. Dread Knight: 28/18 → 34/21.</p></li><li><p class="bb_paragraph">Tier 7. Vampire: 22/13 → 24/14.</p></li></ul><p class="bb_paragraph">Grove</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Faun: 145/110 → 150/115.</p></li><li><p class="bb_paragraph">Tier 2. Hoplet: 105/75 → 90/70.</p></li><li><p class="bb_paragraph">Tier 3. Vine Iriyad: 70/50 → 78/56.</p></li><li><p class="bb_paragraph">Tier 4. Naiad: 52/36 → 58/40.</p></li><li><p class="bb_paragraph">Tier 5. Herbomancer: 37/24 → 38/25.</p></li><li><p class="bb_paragraph">Tier 6. Qilin: 20/12 → 25/16.</p></li><li><p class="bb_paragraph">Tier 7. Phoenix: Unchanged.</p></li></ul><p class="bb_paragraph">Schism</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Ra’Shoth: 220/165 → 235/185.</p></li><li><p class="bb_paragraph">Tier 2. Cultist: 110/85 → 125/90.</p></li><li><p class="bb_paragraph">Tier 3. Aga’Shoth Riders: 95/70 → 105/74.</p></li><li><p class="bb_paragraph">Tier 4. Grand Shoth: 50/34 → 54/36.</p></li><li><p class="bb_paragraph">Tier 5. Concubus: 48/32 → 47/31.</p></li><li><p class="bb_paragraph">Tier 6. Arbitrator: 25/15 → 26/16.</p></li><li><p class="bb_paragraph">Tier 7. Abyssal Envoys: Unchanged.</p></li></ul><p class="bb_paragraph">Hive</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Parasite: 165/125 → 180/140.</p></li><li><p class="bb_paragraph">Tier 2. Locust: 105/80 → 115/85.</p></li><li><p class="bb_paragraph">Tier 3. Hornet: 65/45 → 70/50.</p></li><li><p class="bb_paragraph">Tier 4. Scorpion: 60/42 → 64/44.</p></li><li><p class="bb_paragraph">Tier 5. Reaver: 27/18 → 29/19.</p></li><li><p class="bb_paragraph">Tier 6. Waurms: 20/13 → 21/13.</p></li><li><p class="bb_paragraph">Tier 7. Hive Queen: Unchanged.</p></li></ul><p class="bb_paragraph">Dungeon</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Troglodyte: 295/230 → 320/245.</p></li><li><p class="bb_paragraph">Tier 2. Infiltrator: 140/105 → 140/100.</p></li><li><p class="bb_paragraph">Tier 3. Onyx Dancer: 105/75 → 108/76.</p></li><li><p class="bb_paragraph">Tier 4. Minotaur: 52/36 → 54/38.</p></li><li><p class="bb_paragraph">Tier 5. Medusa: 47/31 → 49/32.</p></li><li><p class="bb_paragraph">Tier 6. Hydra: 22/14 → 25/15.</p></li><li><p class="bb_paragraph">Tier 7. Cave Dragon: Unchanged.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Localization</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Wight ability "Memory Devourer" has been renamed to <b>"Phantom Vampirism"</b> to clearly indicate that it benefits from the Necropolis faction law "Bloodthirst".</p></li><li><p class="bb_paragraph">The Sanguine Lich’s ability "Unlife, Undeath" has been renamed to <b>"Temporal Vampirism"</b> to clearly indicate that it benefits from the Necropolis faction law "Bloodthirst".</p></li><li><p class="bb_paragraph">Added the clarification note <b>"Does not revive fallen units."</b> to the tooltip text of the following abilities: "Temporal Vampirism" (Sanguine Lich), "Holy Ablution" (Hierophant), "Regeneration" (Chthonic Hydra), "Way of Arina" (Sentinel of Glory), as well as the "Guardian" sub-skill under the "Righteousness" skill tree.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Steam reviews — thank you!</b></div><hr><p class="bb_paragraph">Your reviews help us understand what matters most to you. We read every single one, so please keep them coming — they really do make a difference.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Official Wiki</b></div><hr><p class="bb_paragraph">New to the series or a returning veteran? We have an <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.hoodedhorse.com%2FHeroes_of_Might_and_Magic_Olden_Era%2FMain_Page%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Official Community Wiki</a> for you to master the art of war! Thanks to active community members, it has detailed breakdowns of unit stats, spell tiers, and other detailed data for those who wish to dig deeper. You, our community, are the gift that keeps on giving!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Join the Community</b></div><hr><p class="bb_paragraph">Stay informed and share your victories with the community! Follow us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Funfrozen%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Discord</a>, <a class="bb_link" href="https://steamcommunity.com/app/3105440?snr=1_2108_9__2107" target="_blank" rel="">Steam</a> and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FUnfrozen.official%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Facebook</a> for the latest patch notes, community discussions and chit chat with our team! We would also like to take this opportunity to give a shoutout to the <a class="bb_link" href="https://www.reddit.com/r/OldenEra/&snr=1_2108_9__2107" target="_blank" rel="">unofficial community subreddit</a>, where you’re also welcome to share your thoughts!</p><p class="bb_paragraph"></p><p class="bb_paragraph">With love,</p><p class="bb_paragraph">???? Unfrozen Team</p>]]> </content:encoded>
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<title>2026皮膚徵件比賽決賽投票開始及注意事項說明</title>
<link>https://xinker.org/zh/2026%E7%9A%AE%E8%86%9A%E5%BE%B5%E4%BB%B6%E6%AF%94%E8%B3%BD%E6%B1%BA%E8%B3%BD%E6%8A%95%E7%A5%A8%E9%96%8B%E5%A7%8B%E5%8F%8A%E6%B3%A8%E6%84%8F%E4%BA%8B%E9%A0%85%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/2026%E7%9A%AE%E8%86%9A%E5%BE%B5%E4%BB%B6%E6%AF%94%E8%B3%BD%E6%B1%BA%E8%B3%BD%E6%8A%95%E7%A5%A8%E9%96%8B%E5%A7%8B%E5%8F%8A%E6%B3%A8%E6%84%8F%E4%BA%8B%E9%A0%85%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。 2026皮膚徵件比賽決賽投票已正式開啟。 徵件比賽自5/22（週五）開始，並於6/26（週五）拉下序幕，誠摯感謝各位繼承者的熱情關注與參與。以下是投票參與方法、決賽入圍者的原稿提交方式，以及其他注意事項的相關說明。 投票參與及詳細內容，可前往活動頁面進行確認。【立即前往投票頁面】 ■投票時間及規則說明－投票時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00－投票次數：各類別（繼承者、移動工具）1次，最多可參與2次－參與條件：僅限全局等級達到10級以上的帳戶參與－注意事項└ 投票在各類別僅能進行一次，之後將無法變更或取消，請謹慎選擇。└ 即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。 ■決賽入圍者原始檔提交說明－請於提交期間內將作品原檔發送至下方電子信箱地址。－提交時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00－提交的電子信箱地址：http://mailto:tfd_contest@nexon.co.kr－提交檔案：決賽入圍作品（繼承者、移動工具皮膚）的PSD原始檔等製作原檔。－信件格式└ 標題：請在前綴加上【原稿提交】並自由撰寫內容└ 內容：請附上投件作品的原始檔案，並註明遊戲內帳戶名稱（包含暱稱#4位數字）※請務必正確填寫帳戶名稱，須包含#標籤後的4位數字。 ■說明事項（1）關於決賽入圍作品－決賽入圍作品是根據事先公告的評選標準及營運政策選出的。－若有作品以不當方式進入決賽，將有可能被排除在得獎名單之外。－決賽入圍作品將從投票開始起，與帳戶名稱一同公開於官網，之後變更的帳戶名稱將不會反映在投票頁面上。－決賽入圍者必須按照「決賽入圍者原始檔提交說明」，透過登錄的電子信箱完成提交原始檔，未提交者將有可能被排除在得獎名單之外。（2）關於投票－每個帳戶可在各類別投票1次，無法在相同類別中重複投票。－僅限全局等級達到10級以上的帳戶才可參與投票。－投票現況將於每日GMT+8標準時間15點更新。－完成投票後，無法取消或變更。└ 請注意！即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。（3）關於不當行為－禁止任何可能影響投票的有形、無形有償交易、提供道具、分享帳戶、發放宣傳性獎勵等行為。└ 若經確認存在此類行為，該投件作品可能會被取消決賽或得獎資格。－任何異常性宣傳、操縱推薦、使用多重帳戶等損害公平性的行為將被視為違反營運政策，並可能導致該投件作品的投票無效或被取消得獎資格。（4）其他說明事項－最終得獎作品將根據投票結果選出，若經確認存在不當行為，則可能被排除在得獎名單之外。－大獎得獎作品在實際遊戲內實作時，可能因技術限制或優化等因素，導致與提交的設計有所不同。－徵件比賽的日程、獎勵、營運標準等可能有所變更，變更時將另行公告通知。－不接受關於作品評選及評選結果的個別諮詢。 ■個人資料蒐集相關注意事項－提交原始檔是證明製作過程的必要程序。如不同意，得獎資格可能會被取消。－若資訊填寫不正確，或未於指定期限內回信，可能會被取消得獎資格。－NEXON僅針對徵件比賽之營運目的，如受理徵件比賽參賽作品、公布得獎者、頒獎、內容使用契約簽訂等，蒐集、使用最低限度的個人資料（遊戲帳戶名稱、電子信箱等），不會用於其他用途。－蒐集的個人資料會在相關作業結束及處理目的達成後，立即妥善地銷毀。－提交原檔時，請務必注意不得包含肖像等可識別個人身分的資訊。－在向得獎者發放獎金及獎品的過程中，可能會要求提供姓名、國家、護照號碼、護照影本等個人資料，且所需資訊可能根據國家而有所不同。－為了發放獎金及獎品，所需資訊的請求將透過提交「PSD原始檔」時所使用的電子信箱進行個別聯絡。若未在指定期限內回信，得獎資格可能會被取消。－若資訊填寫不正確，或公布得獎者後未於指定期限內完成個人資料蒐集及使用同意、著作權讓與契約等必要流程之同意時，可能會被排除在最終得獎作品名單及贈品發放對象之外。 謝謝。 ]]></description>
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<pubDate>Mon, 06 Jul 2026 19:36:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026皮膚徵件比賽決賽投票開始及注意事項說明</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">2026皮膚徵件比賽決賽投票已正式開啟。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">徵件比賽自5/22（週五）開始，並於6/26（週五）拉下序幕，誠摯感謝各位繼承者的熱情關注與參與。</p><p class="bb_paragraph">以下是投票參與方法、決賽入圍者的原稿提交方式，以及其他注意事項的相關說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">投票參與及詳細內容，可前往活動頁面進行確認。</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftfd.nexon.com%2Fko%2Fevents%2F2025%2F09%2Fvote" target="_blank" rel=" noopener">【立即前往投票頁面】</a></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■投票時間及規則說明</b></p><p class="bb_paragraph">－投票時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00</p><p class="bb_paragraph">－投票次數：各類別（繼承者、移動工具）1次，最多可參與2次</p><p class="bb_paragraph">－參與條件：僅限全局等級達到10級以上的帳戶參與</p><p class="bb_paragraph">－注意事項</p><p class="bb_paragraph">└ 投票在各類別僅能進行一次，之後將無法變更或取消，請謹慎選擇。</p><p class="bb_paragraph">└ 即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■決賽入圍者原始檔提交說明</b></p><p class="bb_paragraph">－請於提交期間內將作品原檔發送至下方電子信箱地址。</p><p class="bb_paragraph">－提交時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00</p><p class="bb_paragraph">－提交的電子信箱地址：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Atfd_contest%40nexon.co.kr" target="_blank" rel=" noopener">http://mailto:tfd_contest@nexon.co.kr</a></p><p class="bb_paragraph">－提交檔案：決賽入圍作品（繼承者、移動工具皮膚）的PSD原始檔等製作原檔。</p><p class="bb_paragraph">－信件格式</p><p class="bb_paragraph">└ 標題：請在前綴加上【原稿提交】並自由撰寫內容</p><p class="bb_paragraph">└ 內容：請附上投件作品的原始檔案，並註明遊戲內帳戶名稱（包含暱稱#4位數字）</p><p class="bb_paragraph">※請務必正確填寫帳戶名稱，須包含#標籤後的4位數字。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■說明事項</b></p><p class="bb_paragraph"><b>（1）關於決賽入圍作品</b></p><p class="bb_paragraph">－決賽入圍作品是根據事先公告的評選標準及營運政策選出的。</p><p class="bb_paragraph">－若有作品以不當方式進入決賽，將有可能被排除在得獎名單之外。</p><p class="bb_paragraph">－決賽入圍作品將從投票開始起，與帳戶名稱一同公開於官網，之後變更的帳戶名稱將不會反映在投票頁面上。</p><p class="bb_paragraph">－決賽入圍者必須按照「決賽入圍者原始檔提交說明」，透過登錄的電子信箱完成提交原始檔，未提交者將有可能被排除在得獎名單之外。</p><p class="bb_paragraph"><b>（2）關於投票</b></p><p class="bb_paragraph">－每個帳戶可在各類別投票1次，無法在相同類別中重複投票。</p><p class="bb_paragraph">－僅限全局等級達到10級以上的帳戶才可參與投票。</p><p class="bb_paragraph">－投票現況將於每日GMT+8標準時間15點更新。</p><p class="bb_paragraph">－完成投票後，無法取消或變更。</p><p class="bb_paragraph">└ 請注意！即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。</p><p class="bb_paragraph"><b>（3）關於不當行為</b></p><p class="bb_paragraph">－禁止任何可能影響投票的有形、無形有償交易、提供道具、分享帳戶、發放宣傳性獎勵等行為。</p><p class="bb_paragraph">└ 若經確認存在此類行為，該投件作品可能會被取消決賽或得獎資格。</p><p class="bb_paragraph">－任何異常性宣傳、操縱推薦、使用多重帳戶等損害公平性的行為將被視為違反營運政策，並可能導致該投件作品的投票無效或被取消得獎資格。</p><p class="bb_paragraph"><b>（4）其他說明事項</b></p><p class="bb_paragraph">－最終得獎作品將根據投票結果選出，若經確認存在不當行為，則可能被排除在得獎名單之外。</p><p class="bb_paragraph">－大獎得獎作品在實際遊戲內實作時，可能因技術限制或優化等因素，導致與提交的設計有所不同。</p><p class="bb_paragraph">－徵件比賽的日程、獎勵、營運標準等可能有所變更，變更時將另行公告通知。</p><p class="bb_paragraph">－不接受關於作品評選及評選結果的個別諮詢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■個人資料蒐集相關注意事項</b></p><p class="bb_paragraph">－提交原始檔是證明製作過程的必要程序。如不同意，得獎資格可能會被取消。</p><p class="bb_paragraph">－若資訊填寫不正確，或未於指定期限內回信，可能會被取消得獎資格。</p><p class="bb_paragraph">－NEXON僅針對徵件比賽之營運目的，如受理徵件比賽參賽作品、公布得獎者、頒獎、內容使用契約簽訂等，蒐集、使用最低限度的個人資料（遊戲帳戶名稱、電子信箱等），不會用於其他用途。</p><p class="bb_paragraph">－蒐集的個人資料會在相關作業結束及處理目的達成後，立即妥善地銷毀。</p><p class="bb_paragraph">－提交原檔時，請務必注意不得包含肖像等可識別個人身分的資訊。</p><p class="bb_paragraph">－在向得獎者發放獎金及獎品的過程中，可能會要求提供姓名、國家、護照號碼、護照影本等個人資料，且所需資訊可能根據國家而有所不同。</p><p class="bb_paragraph">－為了發放獎金及獎品，所需資訊的請求將透過提交「PSD原始檔」時所使用的電子信箱進行個別聯絡。若未在指定期限內回信，得獎資格可能會被取消。</p><p class="bb_paragraph">－若資訊填寫不正確，或公布得獎者後未於指定期限內完成個人資料蒐集及使用同意、著作權讓與契約等必要流程之同意時，可能會被排除在最終得獎作品名單及贈品發放對象之外。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>Automobilista 2 V1.6.9.9 RELEASED!</title>
<link>https://xinker.org/zh/automobilista-2-v1699-released</link>
<guid>https://xinker.org/zh/automobilista-2-v1699-released</guid>
<description><![CDATA[ Automobilista 2 V1.6.9.9 is Now Live! The new update adds another batch of physics &amp; AI developments along with substantial visual improvements to wet weather &amp; changing conditons; it also expands on our trip through the 2000s with a new pack of exciting mid-2000s GT cars as part of the Historical Endurance Pack Pt2 DLC.As is tradition with AMS2, the new DLC content will remain free for all users to enjoy during the initial release days; the DLC itself isn´t available for purchase as Steam does not allow for DLC releases on weekends, but its store page should go live on Monday.Users who for whatever reason encounter issues with the new V1.6.9.9 upon release or who might have an imminent league race to run may still remain on the previous V1.6.9.81 by right-clicking on AMS2 in the Steam library -&gt; Properties -&gt; Beta and selecting the previousbuild branch.  V1.7 PHYSICS REVISIONSGeneral physics revisions for all classes in the sim have been in progress since the early months of the year, with the goal of having all complete for V1.7 release sometime during Q3 2026.The classes with full or advanced revisions as of V1.6.9.9 are:LMDh / GTPLMP2 (Gen1 &amp; 2)DPiP1/P2/P3/P4GT1GT1 2005GT2 2005GTR 2004GTEGT3 (Gen1 &amp; 2)GT OpenGT4GT5Porsche CupGinetta G55 SupercupGinetta G40 CupLamborghini Huracán Super TrofeoLamborghini Diablo Super TrofeoMaserati TrofeoSuper V8Stock USA (Gen1-3 &amp; LM)Stock Car Pro Series (2019-2024)SprintRaceLancer CupCopa ClassicCopa FuscaCopa UnoBMW M1 ProcarGroup AGroup CF-Vintage (Gen1&amp;2)F-Retro (Gen1-3)F-Classic (Gen1-4)F-HiTech (Gen1 &amp; 2)F-EdgeF-V10 (Gen1-3)F-V8 (Gen1-3)F-Hybrid (Gen1-3)F-USA (Gen1-3)F-USA 2023F-3 BrasilF-InterF-TrainerF-Trainer AdvancedF-JuniorF-Vee (Gen1 &amp; 2)Caterham SuperlightCaterham SupersportARC CamaroHypercarsSupercarsStreet Camaro SSPlease note that even classes listed above are still subject to further adjustments towards V1.7 release but are far along enough toClasses that have received only partial revisions and / or not revised at all for V1.7:GT ClassicsTC Vintages (Tier 1 &amp; 2)TSI CupCaterham 620RCaterham AcademyMni Cooper JCW UKKarting classesRallycrossOpala 1979 Stock CarsOpala 1986 Stock CarsOpala Old StockOmega 1999 Stock CarSuper Trophy TruckCopa TruckAI WET LINESV1.6.9.9 introduces support for AI wet lines, allowing the AI to explore the grippier areas of the track outside of the rubbered racing line which become slippery when wet.These wet lines have to be created manually so they will be introduced gradually all the way to V1.7 release; as of v1.6.9.9, these are the tracks with dedicated AI wet lines:Barcelona 1991Barcelona 1999Barcelona 2001Barcelona GP (no chicane)Barcelona NationalHungaroringImola 1972Imola 1988Imola 2001Imola 2005Imola (Modern layout)Interlagos 1991Interlagos 1993Interlagos GPInterlagos SCBMonza 2005Spa-Francorchamps 1993Spa-Francorchamps 2005Spa-Francorchamps 2005 ECSpa-Francorchamps 2020Spa-Francorchamps 2022V1.6.9.9 also iintegrates the visual improvements to wet &amp; changing conditions demonstrated in the video below:V1.6.9.81 -&gt; V1.6.9.9 CHANGELOGCONTENTHistorical Endurance Pack Pt2 DLC:Added Lister Storm GTM, Saleen S7-R to GT1 2005 classAdded Spyker C8 GT2-R, Panoz Esperante GTLM, TVR T400R &amp; GT2 ClassAdded Gillet Vertigo Streiff to GTR 2004 classAdded Maserati Grandsport to Maserati Trofeo classFREE:Added Milano 55 GT1 to GT1 2005 classGENERALVarious lighting, shader &amp; texture adjustments for improved visuals in changing weather &amp; evolving track conditionsAdjusted the particle opacity for the diffuser and wheel spray particles to bring them more in line with each otherUI &amp; HUDFixed Indianapolis 2005 RC being labelled as Oval in German localisationPHYSICSFurther V1.7 tire, aero &amp; default setup revisions (status of revisions listed in the notes above)Revised fuel tank position for F-Classics &amp; F-HiTechs, 2005 GT &amp; LMP carsMclaren MP4/12: Added missing default option for intermediate compoundAIEnabled the new AI multi-stint fuel strategy logic for timed racesAdded support for AI wet lines avoiding the slippery heavily rubbered zones when the track is wet(list of tracks with dedicated AI wet lines in the notes above)Enabled AI defensive moves during the first lap of the raceMinor adjustments to AI aero setups in various high speed tracksFurther general adjustments to AI brake overtaking brake aggression ratesFurther general adjustments for AI lateral movement rates when overtaking / defendingFurther calibration passes to all classes with V1.7 physics revisionsAUDIOAdjusted puddle splash sound effectsFixed occasional sound artifacts with small and medium sized crowdsFixed artifacts occurring for some stiffly sprung cars in external camera in replayTRACKSBarcelona: Fixed small gap in the terrain ]]></description>
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<pubDate>Mon, 06 Jul 2026 04:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Automobilista, V1.6.9.9, RELEASED</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Automobilista 2 V1.6.9.9 is Now Live! </b>The new update adds another batch of physics & AI developments along with substantial visual improvements to wet weather & changing conditons; it also expands on our trip through the 2000s with a new pack of exciting mid-2000s GT cars as part of the <b>Historical Endurance Pack Pt2</b> DLC.<br><br>As is tradition with AMS2, the new DLC content will<b> remain free for all users to enjoy during the initial release days</b>; the DLC itself isn´t available for purchase as Steam does not allow for DLC releases on weekends, but its store page should go live on Monday.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35138208/d6cc120788baf9f228a72bd6c06179ce476804fc.jpg">Users who for whatever reason encounter issues with the new <b>V1.6.9.9</b> upon release or who might have an imminent league race to run may still remain on the previous <b>V1.6.9.81 </b>by right-clicking on AMS2 in the Steam library -> Properties -> Beta and selecting the previousbuild branch.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>V1.7 PHYSICS REVISIONS</b><br>General physics revisions for all classes in the sim have been in progress since the early months of the year, with the goal of having all complete for V1.7 release sometime during Q3 2026.<br><br><b>The classes with full or advanced revisions as of V1.6.9.9 are:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">LMDh / GTP</p></li><li><p class="bb_paragraph">LMP2 (Gen1 & 2)</p></li><li><p class="bb_paragraph">DPi</p></li><li><p class="bb_paragraph">P1/P2/P3/P4</p></li><li><p class="bb_paragraph">GT1</p></li><li><p class="bb_paragraph">GT1 2005</p></li><li><p class="bb_paragraph">GT2 2005</p></li><li><p class="bb_paragraph">GTR 2004</p></li><li><p class="bb_paragraph">GTE</p></li><li><p class="bb_paragraph">GT3 (Gen1 & 2)</p></li><li><p class="bb_paragraph">GT Open</p></li><li><p class="bb_paragraph">GT4</p></li><li><p class="bb_paragraph">GT5</p></li><li><p class="bb_paragraph">Porsche Cup</p></li><li><p class="bb_paragraph">Ginetta G55 Supercup</p></li><li><p class="bb_paragraph">Ginetta G40 Cup</p></li><li><p class="bb_paragraph">Lamborghini Huracán Super Trofeo</p></li><li><p class="bb_paragraph">Lamborghini Diablo Super Trofeo</p></li><li><p class="bb_paragraph">Maserati Trofeo</p></li><li><p class="bb_paragraph">Super V8</p></li><li><p class="bb_paragraph">Stock USA (Gen1-3 & LM)</p></li><li><p class="bb_paragraph">Stock Car Pro Series (2019-2024)</p></li><li><p class="bb_paragraph">SprintRace</p></li><li><p class="bb_paragraph">Lancer Cup</p></li><li><p class="bb_paragraph">Copa Classic</p></li><li><p class="bb_paragraph">Copa Fusca</p></li><li><p class="bb_paragraph">Copa Uno</p></li><li><p class="bb_paragraph">BMW M1 Procar</p></li><li><p class="bb_paragraph">Group A</p></li><li><p class="bb_paragraph">Group C</p></li><li><p class="bb_paragraph">F-Vintage (Gen1&2)</p></li><li><p class="bb_paragraph">F-Retro (Gen1-3)</p></li><li><p class="bb_paragraph">F-Classic (Gen1-4)</p></li><li><p class="bb_paragraph">F-HiTech (Gen1 & 2)</p></li><li><p class="bb_paragraph">F-Edge</p></li><li><p class="bb_paragraph">F-V10 (Gen1-3)</p></li><li><p class="bb_paragraph">F-V8 (Gen1-3)</p></li><li><p class="bb_paragraph">F-Hybrid (Gen1-3)</p></li><li><p class="bb_paragraph">F-USA (Gen1-3)</p></li><li><p class="bb_paragraph">F-USA 2023</p></li><li><p class="bb_paragraph">F-3 Brasil</p></li><li><p class="bb_paragraph">F-Inter</p></li><li><p class="bb_paragraph">F-Trainer</p></li><li><p class="bb_paragraph">F-Trainer Advanced</p></li><li><p class="bb_paragraph">F-Junior</p></li><li><p class="bb_paragraph">F-Vee (Gen1 & 2)</p></li><li><p class="bb_paragraph">Caterham Superlight</p></li><li><p class="bb_paragraph">Caterham Supersport</p></li><li><p class="bb_paragraph">ARC Camaro</p></li><li><p class="bb_paragraph">Hypercars</p></li><li><p class="bb_paragraph">Supercars</p></li><li><p class="bb_paragraph">Street Camaro SS</p></li></ul><p class="bb_paragraph">Please note that even classes listed above are still subject to further adjustments towards V1.7 release but are far along enough to<br><br><b>Classes that have received only partial revisions and / or not revised </b>at all for V1.7:</p><ul class="bb_ul"><li><p class="bb_paragraph">GT Classics</p></li><li><p class="bb_paragraph">TC Vintages (Tier 1 & 2)</p></li><li><p class="bb_paragraph">TSI Cup</p></li><li><p class="bb_paragraph">Caterham 620R</p></li><li><p class="bb_paragraph">Caterham Academy</p></li><li><p class="bb_paragraph">Mni Cooper JCW UK</p></li><li><p class="bb_paragraph">Karting classes</p></li><li><p class="bb_paragraph">Rallycross</p></li><li><p class="bb_paragraph">Opala 1979 Stock Cars</p></li><li><p class="bb_paragraph">Opala 1986 Stock Cars</p></li><li><p class="bb_paragraph">Opala Old Stock</p></li><li><p class="bb_paragraph">Omega 1999 Stock Car</p></li><li><p class="bb_paragraph">Super Trophy Truck</p></li><li><p class="bb_paragraph">Copa Truck</p></li></ul><p class="bb_paragraph"><b>AI WET LINES</b><br><img src="https://clan.akamai.steamstatic.com/images/35138208/d4f2b856a4c1b119e4f8277bfe22e4e4bb68c863.jpg"><b>V1.6.9.9 introduces support for AI wet lines, </b>allowing the AI to explore the grippier areas of the track outside of the rubbered racing line which become slippery when wet.<br><br>These wet lines have to be created manually so they will be introduced gradually all the way to V1.7 release; <b>as of v1.6.9.9, these are the tracks with dedicated AI wet lines:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Barcelona 1991</p></li><li><p class="bb_paragraph">Barcelona 1999</p></li><li><p class="bb_paragraph">Barcelona 2001</p></li><li><p class="bb_paragraph">Barcelona GP (no chicane)</p></li><li><p class="bb_paragraph">Barcelona National</p></li><li><p class="bb_paragraph">Hungaroring</p></li><li><p class="bb_paragraph">Imola 1972</p></li><li><p class="bb_paragraph">Imola 1988</p></li><li><p class="bb_paragraph">Imola 2001</p></li><li><p class="bb_paragraph">Imola 2005</p></li><li><p class="bb_paragraph">Imola (Modern layout)</p></li><li><p class="bb_paragraph">Interlagos 1991</p></li><li><p class="bb_paragraph">Interlagos 1993</p></li><li><p class="bb_paragraph">Interlagos GP</p></li><li><p class="bb_paragraph">Interlagos SCB</p></li><li><p class="bb_paragraph">Monza 2005</p></li><li><p class="bb_paragraph">Spa-Francorchamps 1993</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2005</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2005 EC</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2020</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2022</p></li></ul><p class="bb_paragraph">V1.6.9.9 also iintegrates the <b>visual improvements to wet & changing conditions </b>demonstrated in the video below:</p><div data-youtube='"DYPFxm2nedI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><br><b><u>V1.6.9.81 -> V1.6.9.9 CHANGELOG</u></b><br><br><b>CONTENT<br>Historical Endurance Pack Pt2 DLC:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added Lister Storm GTM, Saleen S7-R to GT1 2005 class</p></li><li><p class="bb_paragraph">Added Spyker C8 GT2-R, Panoz Esperante GTLM, TVR T400R & GT2 Class</p></li><li><p class="bb_paragraph">Added Gillet Vertigo Streiff to GTR 2004 class</p></li><li><p class="bb_paragraph">Added Maserati Grandsport to Maserati Trofeo class</p></li></ul><p class="bb_paragraph"><b>FREE</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">Added Milano 55 GT1 to GT1 2005 class</p></li></ul><p class="bb_paragraph"><b>GENERAL</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Various lighting, shader & texture adjustments for improved visuals in changing weather & evolving track conditions</p></li><li><p class="bb_paragraph">Adjusted the particle opacity for the diffuser and wheel spray particles to bring them more in line with each other</p></li></ul><p class="bb_paragraph"><b>UI & HUD</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed Indianapolis 2005 RC being labelled as Oval in German localisation</p></li></ul><p class="bb_paragraph"><b>PHYSICS</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Further V1.7 tire, aero & default setup revisions (status of revisions listed in the notes above)</p></li><li><p class="bb_paragraph">Revised fuel tank position for F-Classics & F-HiTechs, 2005 GT & LMP cars</p></li><li><p class="bb_paragraph">Mclaren MP4/12: Added missing default option for intermediate compound</p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Enabled the new AI multi-stint fuel strategy logic for timed races</p></li><li><p class="bb_paragraph">Added support for AI wet lines avoiding the slippery heavily rubbered zones when the track is wet</p></li><li><p class="bb_paragraph">(list of tracks with dedicated AI wet lines in the notes above)</p></li><li><p class="bb_paragraph">Enabled AI defensive moves during the first lap of the race</p></li><li><p class="bb_paragraph">Minor adjustments to AI aero setups in various high speed tracks</p></li><li><p class="bb_paragraph">Further general adjustments to AI brake overtaking brake aggression rates</p></li><li><p class="bb_paragraph">Further general adjustments for AI lateral movement rates when overtaking / defending</p></li><li><p class="bb_paragraph">Further calibration passes to all classes with V1.7 physics revisions</p></li></ul><p class="bb_paragraph"><b>AUDIO</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted puddle splash sound effects</p></li><li><p class="bb_paragraph">Fixed occasional sound artifacts with small and medium sized crowds</p></li><li><p class="bb_paragraph">Fixed artifacts occurring for some stiffly sprung cars in external camera in replay</p></li></ul><p class="bb_paragraph"><b>TRACKS</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Barcelona: Fixed small gap in the terrain</p></li></ul><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Coaches: MAN Lion&amp;apos;s Coach Gameplay Preview</title>
<link>https://xinker.org/zh/coaches-man-lions-coach-gameplay-preview</link>
<guid>https://xinker.org/zh/coaches-man-lions-coach-gameplay-preview</guid>
<description><![CDATA[ Today, we’re excited to share your very first look at gameplay from our upcoming Coaches DLC for Euro Truck Simulator 2, a highly anticipated expansion that many of you in our community have been eager to see more of. Let&#039;s hit the road!In this first showcase, we go behind the wheel of the MAN Lion&#039;s Coach. Join us as we take on a bus route between Duisburg and Rotterdam. Along the way, you’ll get a glimpse at the passenger satisfaction mechanics in its current iteration, and how it will play a role in your journey on the road ahead.You’ll also get a great look at the MAN Lion’s Coach itself, a vehicle well regarded in the industry for its blend of efficiency, practicality, and passenger comfort. Powered by MAN’s reliable D26 engine, it delivers strong performance for long-distance travel. Inside, the coach is designed with comfort in mind for both driver and passengers alike, featuring large windows, well-arranged seating, and a clean, spacious interior. We think it makes the perfect choice for our first gameplay preview!Please keep in mind that this gameplay footage is still a work in progress and does not represent the final version of the Coaches DLC. Some features, visuals, and mechanics may change or be further refined as development continues.We hope you are as excited as we are for the upcoming Coaches DLC as the development continues! For the latest updates, be sure to follow us on our social media channels on X, Instagram, Facebook, Bluesky, and TikTok, or sign up for our newsletter. If you&#039;re looking forward to hitting the road in style, don’t forget to add the Coaches DLC to your Steam Wishlist!https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/ ]]></description>
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<pubDate>Sun, 05 Jul 2026 23:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Coaches:, MAN, Lions, Coach, Gameplay, Preview</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Today, we’re excited to share your very first look at gameplay from our upcoming <a class="bb_link" href="https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/" target="_blank" rel="">Coaches DLC</a> for Euro Truck Simulator 2, a highly anticipated expansion that many of you in our community have been eager to see more of. Let's hit the road!<br><br><img src="https://clan.akamai.steamstatic.com/images/4419325/0cc56e566c28658d278ceb89bbe24e00181f7a0e.jpg"><br>In this first showcase, we go behind the wheel of the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2025%2F12%2Fcoaches-man-lions-coach.html" target="_blank" rel=" noopener">MAN Lion's Coach</a>. Join us as we take on a bus route between Duisburg and Rotterdam. Along the way, you’ll get a glimpse at the passenger satisfaction mechanics in its current iteration, and how it will play a role in your journey on the road ahead.</p><p class="bb_paragraph">You’ll also get a great look at the MAN Lion’s Coach itself, a vehicle well regarded in the industry for its blend of efficiency, practicality, and passenger comfort. Powered by MAN’s reliable D26 engine, it delivers strong performance for long-distance travel. Inside, the coach is designed with comfort in mind for both driver and passengers alike, featuring large windows, well-arranged seating, and a clean, spacious interior. We think it makes the perfect choice for our first gameplay preview!</p><div data-youtube='"wJEZ0YDI-hc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Please keep in mind that this gameplay footage is still a work in progress and does not represent the final version of the Coaches DLC. Some features, visuals, and mechanics may change or be further refined as development continues.</p><p class="bb_paragraph">We hope you are as excited as we are for the upcoming Coaches DLC as the development continues! For the latest updates, be sure to follow us on our social media channels on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSCSsoftware" target="_blank" rel=" noopener">X</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Feurotrucksimulator2%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a>, or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">sign up for our newsletter</a>. If you're looking forward to hitting the road in style, don’t forget to add the Coaches DLC to your Steam Wishlist!<br><br><a class="bb_link" href="https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/" target="_blank" rel="">https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/</a></p>]]> </content:encoded>
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<title>We hit 15 million in sales! Thanks a million!</title>
<link>https://xinker.org/zh/we-hit-15-million-in-sales-thanks-a-million</link>
<guid>https://xinker.org/zh/we-hit-15-million-in-sales-thanks-a-million</guid>
<description><![CDATA[ We hit 15 million in sales! Thanks a million! Get ready for a new collaboration with a famous Japanese star next week! ]]></description>
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<pubDate>Sun, 05 Jul 2026 12:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>hit, million, sales, Thanks, million</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>We hit 15 million in sales! Thanks a million!</b> <b>Get ready for a new collaboration with a famous Japanese star next week!</b></p>]]> </content:encoded>
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<title>週末亮點 | 15.5 版本 #3</title>
<link>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-155-%E7%89%88%E6%9C%AC-3</link>
<guid>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-155-%E7%89%88%E6%9C%AC-3</guid>
<description><![CDATA[ 一睹九月七日号的风采一艘全新的泛美X级战列舰将于本周启航。您可在兵工厂中使用研究点获取该舰！来自巴西的九月七日号凭借射程出众的406毫米主炮脱颖而出。虽然其装填速度较慢，但可借助作战指令弥补这一不足。作战指令可通过取得击穿、过度击穿和命中装甲区来充能。前往YouTube观看我们最新的《舰队》系列视频，见证这艘擅长远距离交锋的战舰在实战中的表现：星条曙光：征程继续以美国独立250周年为主题的“星条曙光”叙事战役正在进行中。完成本周章节的作战任务，并为下周展开的第4章做好准备。丰厚的美国主题奖励等您获取，包括贝琪·罗斯旗、2个敌舰受毁效果，甚至还有美国VIII级巡洋舰国会号！关于“星条曙光”战役2v2对决在本周末的对决中，两人团队将驾驶VIII级战舰展开激烈对抗。快邀请好友组成小队，畅享加倍乐趣！舰长，祝您好运！ ]]></description>
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<pubDate>Sun, 05 Jul 2026 10:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週末亮點, 15.5, 版本</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">一睹九月七日号的风采</div><img src="https://clan.akamai.steamstatic.com/images/31013613/66de67bb311677854c7c6fb4d728fcddf4b21546.png"><br><br>一艘全新的泛美X级战列舰将于本周启航。您可在兵工厂中使用研究点获取该舰！来自巴西的九月七日号凭借射程出众的406毫米主炮脱颖而出。虽然其装填速度较慢，但可借助作战指令弥补这一不足。作战指令可通过取得击穿、过度击穿和命中装甲区来充能。<br><br>前往YouTube观看我们最新的《舰队》系列视频，见证这艘擅长远距离交锋的战舰在实战中的表现：<br><br><div data-youtube="7-50qVyL3GE" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><div class="bb_h2">星条曙光：征程继续</div><img src="https://clan.akamai.steamstatic.com/images/31013613/4c1a2c5e93646331485602772196b0776a200d0e.png"><br><br>以美国独立250周年为主题的“星条曙光”叙事战役正在进行中。完成本周章节的作战任务，并为下周展开的第4章做好准备。丰厚的美国主题奖励等您获取，包括贝琪·罗斯旗、2个敌舰受毁效果，甚至还有美国VIII级巡洋舰国会号！<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgeneral-news%2Fthe-dawn-of-a-nation-campaign%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>关于“星条曙光”战役</b></a><br><br><div class="bb_h2">2v2对决</div><img src="https://clan.akamai.steamstatic.com/images/31013613/f5c8ac5d70a59689793d0afd62eae957604c31f2.jpg"><br><br>在本周末的对决中，两人团队将驾驶VIII级战舰展开激烈对抗。快邀请好友组成小队，畅享加倍乐趣！<br><br>舰长，祝您好运！<br>]]> </content:encoded>
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<title>更新筆記 版本 1.13.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11300</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11300</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.13.00版本的更新說明。 主要更新內容在本次更新中，針對翁卡與德米安進行了改善，使其能夠進入阿比斯。此外，遊戲內不僅新增了全新服裝，還擴大了可染色裝備的範圍，同時也套用了多項Bug修復與系統穩定性改善。 更新時程本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 預計更新(進行中)PlayStation: 已更新 1.13.00 更新詳細內容 新增\[翁卡/德米安]改善為可進入阿比斯，並隨之變更了部分可再次對決頭目的記憶碎片位置。(為防止劇透，該內容相關修正事項已記載於下方下拉式選單中。)\[expand]被侵蝕的卡利本孤煙召喚烏鴉之人德瑞文機械白角\[/expand]改善為在床上休息時，已召喚的寵物會一同休息。設定&gt;其他&gt;遊戲中新增了可隱藏小地圖與狀態HUD UI的「隱藏小地圖及狀態欄」選項。新增了全新道具「獵人符咒」，裝備時可讓鳥類寵物帶來符合自己專長的獵物及採集物。\[克里夫/翁卡]新增了包含頭目裝備在內的39種新裝備。頭目裝備灰色鬥士的裝備5種不屈英雄裝備5種屠殺騎士裝備5種武僧裝備3種德梅尼斯大將軍裝備2種全新裝備盔甲16種頭盔3種\[德米安]新增了8種全新裝備。全新裝備盔甲8種全新裝備可透過任務、挑戰任務、商店等方法獲得。\[翁卡]改善為可穿戴大部分克里夫的服裝。\[德米安]改善為可穿戴以下頭目裝備。歐德克守護者裝備5種漆黑射手裝備3種面具解放者裝備1種\[德米安/翁卡]改善為可穿戴嘟嘟鳥相關裝備。嘟嘟鳥放電盔甲嘟嘟鳥阻燃盔甲嘟嘟鳥禦寒盔甲嘟嘟鳥風之雜技鞋嘟嘟鳥里西的鞋子嘟嘟鳥馬羅尼雷射頭盔新增了4種地毯的製作方法。可於商店購買地毯製作方法。火焰騎士團、火焰飛龍團、凶狠的獠牙、黃金鱗片盜賊團怪物新增了特殊攻擊。新增了「電雷的板金盔甲」、「焦黑的火焰板金盔甲」、「霜降詛咒的板金盔甲」的製作方法。 主要改善 內容部分無法染色的偽裝服變更為可染色。改善為大部分的主武器及輔助武器皆可進行染色。改善為機械老鷹、鳳凰可裝備勇猛符咒。改善了採集螢火蟲群時，螢火蟲採集量最多可獲得3隻。\[翁卡]改善為使用破裂砲也能完成謎題。修正了在特定狀況下，自動追蹤目標會切換至其他任務的問題。修正了操作渡船時，會暫時沉入水中的問題。修正了進行「一袋胡椒」任務途中，若馬車被破壞則會消失的問題。修正了追蹤「迷霧獵人隊長莫倫」並開始戰鬥時，莫倫會消失的問題。修正了在播放記憶碎片途中使用工具時，可在免罰款的情況下進行犯罪行為的問題。改善為在未配戴比吉奧內的情況下，也能使用技術之門的瞬間移動裝置。修正了玩家在家具商店販賣非販售中的家具後，若買回該家具時，所有買回商品皆會消失的問題。修正了進行「熟練的弓箭技巧」任務途中，德韋恩無法騎馬移動的問題。修正了在特定狀況下，貢獻度會異常增加的問題。修正為在使用布利德煉金炸彈背囊時，每次召喚炸彈都會消耗耐久度。修正了進行「援手降臨」任務時，若先救出傷兵，會導致先前的支線任務無法完成的問題。修正了「安圖布拉之長槍」的特定攻擊，在異常位置發動的問題。 操作改善為在弱鎖定時使用法則之力，會立即對目標施展法則之力。\[德米安]修正了裝備長槍時，無法觸發「審判之劍強化：迅速」的問題。\[翁卡]修正了在讀取記憶途中按下離開鍵時，會直接上升飛行的問題。修正了配戴旗幟途中仍可使用反擊姿態技能的問題。修正了切換角色時，在載入過程中仍可操作角色的問題。 戰鬥 / 動作改善為在滑行途中也能使用火槍及單膛室手槍進行射擊。修正了在NPC周圍使用「飛鴉凌空」時，會被判定為犯罪的問題。改善了在高度較高處進行跳躍攻擊時，動作異常運作的問題。修正了在特定裝備組合下，無法發動滑行攻擊的問題。修正了在裝備工具途中使用部分技能時，會自動切換為主武器的問題。\[翁卡]修正了在裝備部分武器並使用衝刺技能時，會被敵人阻擋的問題。\[翁卡]修正了在配戴火箭背囊的狀態下，無法使用跳躍抓技技能的問題。\[翁卡]修正了在飛行狀態下無法指定目標的問題。\[翁卡]修正了裝備雙手鎚時，絕殺一擊會落空的問題。\[德米安]修正了使用元素：天之呼喚時，動作顯得不自然的問題。\[德米安]修正為在裝備地鳴阿比斯齒輪的狀態下，使元素強化的審判之劍能在正確時機觸發。\[德米安]修正了使用元素：赤色閃光後，若迅速切換至掃帚，會可以異常速度移動的問題。修正了呼叫深暗之星後，在使用法則之力的狀態下被召喚時，除了移動與跳躍外無法進行其他操作的問題。修正了獲得曉月使者武器時，仍會以徒手進行攻擊的問題。改善了雙足龍的部分飛行動作。 UI變更為使用藥劑時，會自動關閉背包。\[翁卡/德米安]改善了在僅能以克里夫進行的狀況下，所顯示的角色切換UI。改善了染色UI，現在無法選擇不可染色的道具。修正為小地圖邊框僅會顯示目前追蹤中的任務。修正了未顯示雙足龍蛋相關遺失物通知的問題。修正了親密度通知在歷史訊息紀錄中未正常顯示的問題。\[滑鼠/鍵盤]修正了選擇家具時，右上角的工具提示顯示非所選家具，而現實其他家具的問題。 畫面 / 設定\[PS5]修正了部分過場動畫偶爾會卡頓的問題。修正了遊戲偶爾會載入過久的問題。修正了打開地圖時偶爾會發生閃退的問題。修正了與頭目再次對決時偶爾會發生閃退的問題。修正為套用引擎選項失敗時，會顯示失敗訊息。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正修正了彈珠台發射銷無法向上移動的問題。修正了進行家園配置時，重新配置水井會導致位置偏移的問題。修正了鮭魚與江鱈的知識說明。修正了在船上時，部分特效看起來不自然的問題。修正了在特定狀況下，部分任務未被處理為完成的問題。修正了使部分再次封鎖任務，使其顯示為「交戰」而非「侵略」。修正了在特定狀況下，征服者荒原地區的怪物不會出現的問題。改善了進行「閒置的鑽探場」任務途時顯示的與鑽探裝置相關的說明。修正了裝備部分頭盔時，項鍊會穿透頭盔的問題。修正了樓閣型玻璃燈的說明不自然的問題。修正了在再次對決載入途中，同行的傭兵看起來不自然的問題。修正了騎乘雙足龍時若使用風球，鏡頭會跟隨風球移動的問題。修正了部分馬車外觀看起來不自然的問題。修正了部分武器顯示不自然的問題。修正了其他-說明-騎乘龍的說明。在知識-頭目中，「受傷的盧德維格」已修正為「獨臂盧德維格」。修正了與NPC對話途中，仍可進行裝備及解除道具的問題。修正了在不自然的角度下仍可與部分目標物進行互動的問題。修正了在特定狀況下查看據點詳情時，玩家與目標物重疊的問題。修正了進行家園配置時，在特定狀況下配置水井會導致水井吊籃不顯示的問題。修正了在家園模式中擺設特定擺設物後，會變得無法操作的問題。修正了在家園模式中取出或旋轉部分擺設物時，會移動至非預期位置的問題。修正了雙足龍在特定狀況下死亡時，會維持僵直狀態的問題。修正了在建設野狼山丘營地前，相關目標物就已被配置好的問題。\[控制器]修正為輸入特定按鈕後演出會符合所輸入的按鈕。修正了進行審判所庭院任務時，解放量表顯示為30%的問題。修正了在特定狀況下，不顯示「潛入阿澤里安大宅」任務說明的問題。修正了使用商店與染坊時，雙手劍與劍鞘外觀看起來不自然的問題。修正了在抱著鴞鸚鵡的狀態下放大或縮小視角時，鴞鸚鵡看起來不自然的問題。改善了騎乘無馬鞍的野生熊時，騎乘者的動作不自然的問題。改善了騎乘部分動物時，服裝顯示不自然的問題。\[翁卡]修正為「抓人質」的說明會符合目前裝備中的武器。\[翁卡/德米安]修正了在懸掛狀態下使用法則手鐲時，會出現綠色特效的問題。\[翁卡]部分雙手鎚技能的使用方法說明，修正為與實際情況相符。\[德米安]改善了部分服裝的輪廓。修正了在特定狀況下用法則之力移動動力核時，特效看起來不自然的問題。改善了騎乘野生野狼時騎乘者的輪廓。修正了部分怪物處於力竭狀態時，鏡頭異常的問題。修正了阿比斯齒輪製作方法說明與知識說明不自然的問題。修正了幸運箱顯示為袋子的問題。修正了僅能從左側頁面獲得星座研究日記的地圖知識的問題。修正了在NPC設置的魚簍上，互動按鈕顯示的不是「偷竊」而是「拿取」的的問題。修正了偶爾會在異常位置復活的問題。修正了三道眉的說明。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Sat, 04 Jul 2026 09:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.13.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.13.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">在本次更新中，針對翁卡與德米安進行了改善，使其能夠進入阿比斯。此外，遊戲內不僅新增了全新服裝，還擴大了可染色裝備的範圍，同時也套用了多項Bug修復與系統穩定性改善。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 預計更新(進行中)<br>PlayStation: 已更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.13.00 更新詳細內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>新增</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">\[翁卡/德米安]改善為可進入阿比斯，並隨之變更了部分可再次對決頭目的記憶碎片位置。(為防止劇透，該內容相關修正事項已記載於下方下拉式選單中。)</p></li></ul><p class="bb_paragraph">\[expand]</p><ul class="bb_ul"><li><p class="bb_paragraph">被侵蝕的卡利本</p></li><li><p class="bb_paragraph">孤煙</p></li><li><p class="bb_paragraph">召喚烏鴉之人德瑞文</p></li><li><p class="bb_paragraph">機械白角</p></li></ul><p class="bb_paragraph">\[/expand]</p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在床上休息時，已召喚的寵物會一同休息。</p></li><li><p class="bb_paragraph">設定>其他>遊戲中新增了可隱藏小地圖與狀態HUD UI的「隱藏小地圖及狀態欄」選項。</p></li><li><p class="bb_paragraph">新增了全新道具「獵人符咒」，裝備時可讓鳥類寵物帶來符合自己專長的獵物及採集物。</p></li><li><p class="bb_paragraph">\[克里夫/翁卡]新增了包含頭目裝備在內的39種新裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">頭目裝備</p><ul class="bb_ul"><li><p class="bb_paragraph">灰色鬥士的裝備5種</p></li><li><p class="bb_paragraph">不屈英雄裝備5種</p></li><li><p class="bb_paragraph">屠殺騎士裝備5種</p></li><li><p class="bb_paragraph">武僧裝備3種</p></li><li><p class="bb_paragraph">德梅尼斯大將軍裝備2種</p></li></ul></li><li><p class="bb_paragraph">全新裝備</p><ul class="bb_ul"><li><p class="bb_paragraph">盔甲16種</p></li><li><p class="bb_paragraph">頭盔3種</p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[德米安]新增了8種全新裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">全新裝備</p><ul class="bb_ul"><li><p class="bb_paragraph">盔甲8種</p></li></ul></li></ul></li><li><p class="bb_paragraph">全新裝備可透過任務、挑戰任務、商店等方法獲得。</p></li><li><p class="bb_paragraph">\[翁卡]改善為可穿戴大部分克里夫的服裝。</p></li><li><p class="bb_paragraph">\[德米安]改善為可穿戴以下頭目裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">歐德克守護者裝備5種</p></li><li><p class="bb_paragraph">漆黑射手裝備3種</p></li><li><p class="bb_paragraph">面具解放者裝備1種</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[德米安/翁卡]改善為可穿戴嘟嘟鳥相關裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">嘟嘟鳥放電盔甲</p></li><li><p class="bb_paragraph">嘟嘟鳥阻燃盔甲</p></li><li><p class="bb_paragraph">嘟嘟鳥禦寒盔甲</p></li><li><p class="bb_paragraph">嘟嘟鳥風之雜技鞋</p></li><li><p class="bb_paragraph">嘟嘟鳥里西的鞋子</p></li><li><p class="bb_paragraph">嘟嘟鳥馬羅尼雷射頭盔</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">新增了4種地毯的製作方法。</p><ul class="bb_ul"><li><p class="bb_paragraph">可於商店購買地毯製作方法。</p></li></ul></li><li><p class="bb_paragraph">火焰騎士團、火焰飛龍團、凶狠的獠牙、黃金鱗片盜賊團怪物新增了特殊攻擊。</p></li><li><p class="bb_paragraph">新增了「電雷的板金盔甲」、「焦黑的火焰板金盔甲」、「霜降詛咒的板金盔甲」的製作方法。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">部分無法染色的偽裝服變更為可染色。</p></li><li><p class="bb_paragraph">改善為大部分的主武器及輔助武器皆可進行染色。</p></li><li><p class="bb_paragraph">改善為機械老鷹、鳳凰可裝備勇猛符咒。</p></li><li><p class="bb_paragraph">改善了採集螢火蟲群時，螢火蟲採集量最多可獲得3隻。</p></li><li><p class="bb_paragraph">\[翁卡]改善為使用破裂砲也能完成謎題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，自動追蹤目標會切換至其他任務的問題。</p></li><li><p class="bb_paragraph">修正了操作渡船時，會暫時沉入水中的問題。</p></li><li><p class="bb_paragraph">修正了進行「一袋胡椒」任務途中，若馬車被破壞則會消失的問題。</p></li><li><p class="bb_paragraph">修正了追蹤「迷霧獵人隊長莫倫」並開始戰鬥時，莫倫會消失的問題。</p></li><li><p class="bb_paragraph">修正了在播放記憶碎片途中使用工具時，可在免罰款的情況下進行犯罪行為的問題。</p></li><li><p class="bb_paragraph">改善為在未配戴比吉奧內的情況下，也能使用技術之門的瞬間移動裝置。</p></li><li><p class="bb_paragraph">修正了玩家在家具商店販賣非販售中的家具後，若買回該家具時，所有買回商品皆會消失的問題。</p></li><li><p class="bb_paragraph">修正了進行「熟練的弓箭技巧」任務途中，德韋恩無法騎馬移動的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，貢獻度會異常增加的問題。</p></li><li><p class="bb_paragraph">修正為在使用布利德煉金炸彈背囊時，每次召喚炸彈都會消耗耐久度。</p></li><li><p class="bb_paragraph">修正了進行「援手降臨」任務時，若先救出傷兵，會導致先前的支線任務無法完成的問題。</p></li><li><p class="bb_paragraph">修正了「安圖布拉之長槍」的特定攻擊，在異常位置發動的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在弱鎖定時使用法則之力，會立即對目標施展法則之力。</p></li><li><p class="bb_paragraph">\[德米安]修正了裝備長槍時，無法觸發「審判之劍強化：迅速」的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在讀取記憶途中按下離開鍵時，會直接上升飛行的問題。</p></li><li><p class="bb_paragraph">修正了配戴旗幟途中仍可使用反擊姿態技能的問題。</p></li><li><p class="bb_paragraph">修正了切換角色時，在載入過程中仍可操作角色的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在滑行途中也能使用火槍及單膛室手槍進行射擊。</p></li><li><p class="bb_paragraph">修正了在NPC周圍使用「飛鴉凌空」時，會被判定為犯罪的問題。</p></li><li><p class="bb_paragraph">改善了在高度較高處進行跳躍攻擊時，動作異常運作的問題。</p></li><li><p class="bb_paragraph">修正了在特定裝備組合下，無法發動滑行攻擊的問題。</p></li><li><p class="bb_paragraph">修正了在裝備工具途中使用部分技能時，會自動切換為主武器的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在裝備部分武器並使用衝刺技能時，會被敵人阻擋的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在配戴火箭背囊的狀態下，無法使用跳躍抓技技能的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在飛行狀態下無法指定目標的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了裝備雙手鎚時，絕殺一擊會落空的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了使用元素：天之呼喚時，動作顯得不自然的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正為在裝備地鳴阿比斯齒輪的狀態下，使元素強化的審判之劍能在正確時機觸發。</p></li><li><p class="bb_paragraph">\[德米安]修正了使用元素：赤色閃光後，若迅速切換至掃帚，會可以異常速度移動的問題。</p></li><li><p class="bb_paragraph">修正了呼叫深暗之星後，在使用法則之力的狀態下被召喚時，除了移動與跳躍外無法進行其他操作的問題。</p></li><li><p class="bb_paragraph">修正了獲得曉月使者武器時，仍會以徒手進行攻擊的問題。</p></li><li><p class="bb_paragraph">改善了雙足龍的部分飛行動作。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">變更為使用藥劑時，會自動關閉背包。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]改善了在僅能以克里夫進行的狀況下，所顯示的角色切換UI。</p></li><li><p class="bb_paragraph">改善了染色UI，現在無法選擇不可染色的道具。</p></li><li><p class="bb_paragraph">修正為小地圖邊框僅會顯示目前追蹤中的任務。</p></li><li><p class="bb_paragraph">修正了未顯示雙足龍蛋相關遺失物通知的問題。</p></li><li><p class="bb_paragraph">修正了親密度通知在歷史訊息紀錄中未正常顯示的問題。</p></li><li><p class="bb_paragraph">\[滑鼠/鍵盤]修正了選擇家具時，右上角的工具提示顯示非所選家具，而現實其他家具的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>畫面 / 設定</b></p><ul class="bb_ul"><li><p class="bb_paragraph">\[PS5]修正了部分過場動畫偶爾會卡頓的問題。</p></li><li><p class="bb_paragraph">修正了遊戲偶爾會載入過久的問題。</p></li><li><p class="bb_paragraph">修正了打開地圖時偶爾會發生閃退的問題。</p></li><li><p class="bb_paragraph">修正了與頭目再次對決時偶爾會發生閃退的問題。</p></li><li><p class="bb_paragraph">修正為套用引擎選項失敗時，會顯示失敗訊息。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">修正了彈珠台發射銷無法向上移動的問題。</p></li><li><p class="bb_paragraph">修正了進行家園配置時，重新配置水井會導致位置偏移的問題。</p></li><li><p class="bb_paragraph">修正了鮭魚與江鱈的知識說明。</p></li><li><p class="bb_paragraph">修正了在船上時，部分特效看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，部分任務未被處理為完成的問題。</p></li><li><p class="bb_paragraph">修正了使部分再次封鎖任務，使其顯示為「交戰」而非「侵略」。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，征服者荒原地區的怪物不會出現的問題。</p></li><li><p class="bb_paragraph">改善了進行「閒置的鑽探場」任務途時顯示的與鑽探裝置相關的說明。</p></li><li><p class="bb_paragraph">修正了裝備部分頭盔時，項鍊會穿透頭盔的問題。</p></li><li><p class="bb_paragraph">修正了樓閣型玻璃燈的說明不自然的問題。</p></li><li><p class="bb_paragraph">修正了在再次對決載入途中，同行的傭兵看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了騎乘雙足龍時若使用風球，鏡頭會跟隨風球移動的問題。</p></li><li><p class="bb_paragraph">修正了部分馬車外觀看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了部分武器顯示不自然的問題。</p></li><li><p class="bb_paragraph">修正了其他-說明-騎乘龍的說明。</p></li><li><p class="bb_paragraph">在知識-頭目中，「受傷的盧德維格」已修正為「獨臂盧德維格」。</p></li><li><p class="bb_paragraph">修正了與NPC對話途中，仍可進行裝備及解除道具的問題。</p></li><li><p class="bb_paragraph">修正了在不自然的角度下仍可與部分目標物進行互動的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下查看據點詳情時，玩家與目標物重疊的問題。</p></li><li><p class="bb_paragraph">修正了進行家園配置時，在特定狀況下配置水井會導致水井吊籃不顯示的問題。</p></li><li><p class="bb_paragraph">修正了在家園模式中擺設特定擺設物後，會變得無法操作的問題。</p></li><li><p class="bb_paragraph">修正了在家園模式中取出或旋轉部分擺設物時，會移動至非預期位置的問題。</p></li><li><p class="bb_paragraph">修正了雙足龍在特定狀況下死亡時，會維持僵直狀態的問題。</p></li><li><p class="bb_paragraph">修正了在建設野狼山丘營地前，相關目標物就已被配置好的問題。</p></li><li><p class="bb_paragraph">\[控制器]修正為輸入特定按鈕後演出會符合所輸入的按鈕。</p></li><li><p class="bb_paragraph">修正了進行審判所庭院任務時，解放量表顯示為30%的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，不顯示「潛入阿澤里安大宅」任務說明的問題。</p></li><li><p class="bb_paragraph">修正了使用商店與染坊時，雙手劍與劍鞘外觀看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了在抱著鴞鸚鵡的狀態下放大或縮小視角時，鴞鸚鵡看起來不自然的問題。</p></li><li><p class="bb_paragraph">改善了騎乘無馬鞍的野生熊時，騎乘者的動作不自然的問題。</p></li><li><p class="bb_paragraph">改善了騎乘部分動物時，服裝顯示不自然的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正為「抓人質」的說明會符合目前裝備中的武器。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]修正了在懸掛狀態下使用法則手鐲時，會出現綠色特效的問題。</p></li><li><p class="bb_paragraph">\[翁卡]部分雙手鎚技能的使用方法說明，修正為與實際情況相符。</p></li><li><p class="bb_paragraph">\[德米安]改善了部分服裝的輪廓。</p></li><li><p class="bb_paragraph">修正了在特定狀況下用法則之力移動動力核時，特效看起來不自然的問題。</p></li><li><p class="bb_paragraph">改善了騎乘野生野狼時騎乘者的輪廓。</p></li><li><p class="bb_paragraph">修正了部分怪物處於力竭狀態時，鏡頭異常的問題。</p></li><li><p class="bb_paragraph">修正了阿比斯齒輪製作方法說明與知識說明不自然的問題。</p></li><li><p class="bb_paragraph">修正了幸運箱顯示為袋子的問題。</p></li><li><p class="bb_paragraph">修正了僅能從左側頁面獲得星座研究日記的地圖知識的問題。</p></li><li><p class="bb_paragraph">修正了在NPC設置的魚簍上，互動按鈕顯示的不是「偷竊」而是「拿取」的的問題。</p></li><li><p class="bb_paragraph">修正了偶爾會在異常位置復活的問題。</p></li><li><p class="bb_paragraph">修正了三道眉的說明。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
</item>

<item>
<title>The Jackass Sticker Capsule</title>
<link>https://xinker.org/zh/the-jackass-sticker-capsule</link>
<guid>https://xinker.org/zh/the-jackass-sticker-capsule</guid>
<description><![CDATA[ Today we’re excited to release the Jackass Sticker Capsule in association with Paramount Games Studio, Jackass graphic artist Andy Jenkins, and community artist TheDanidem.Celebrating the release of jackass: best and last, the Jackass Sticker Capsule contains 39 stickers referencing iconic Jackass moments.Whether it’s an airhorn on a golf course or a trip down Electric Avenue, there’s something for every jackass in here; even you! ]]></description>
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<pubDate>Sat, 04 Jul 2026 03:50:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Jackass, Sticker, Capsule</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/3381077/cc6a469cea898157d07b667ed256a3801cd737e2.png"><br>Today we’re excited to release the Jackass Sticker Capsule in association with Paramount Games Studio, Jackass graphic artist Andy Jenkins, and community artist TheDanidem.<br><br>Celebrating the release of <i>jackass: best and last</i>, the Jackass Sticker Capsule contains 39 stickers referencing iconic Jackass moments.<br><br>Whether it’s an airhorn on a golf course or a trip down Electric Avenue, there’s something for every jackass in here; even you!]]> </content:encoded>
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<item>
<title>FUTURE SAGA Chapter 4 Launch Trailer</title>
<link>https://xinker.org/zh/future-saga-chapter-4-launch-trailer</link>
<guid>https://xinker.org/zh/future-saga-chapter-4-launch-trailer</guid>
<description><![CDATA[  FUTURE SAGA Chapter 4, the final DLC for DRAGON BALL XENOVERSE 2. The countdown starts now. New reveals every day until launch.https://store.steampowered.com/app/3905290/DRAGON_BALL_XENOVERSE_2__FUTURE_SAGA_Pack_Set/ ]]></description>
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<pubDate>Sat, 04 Jul 2026 03:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>FUTURE, SAGA, Chapter, Launch, Trailer</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"> <b>FUTURE SAGA Chapter 4,</b> <b>the final DLC</b> for DRAGON BALL XENOVERSE 2. The countdown starts <b>now</b>. New reveals every day until launch.</div><p class="bb_paragraph"></p><div data-youtube='"V6AZIE899Ok' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3905290/DRAGON_BALL_XENOVERSE_2__FUTURE_SAGA_Pack_Set/" target="_blank" rel="">https://store.steampowered.com/app/3905290/DRAGON_BALL_XENOVERSE_2__FUTURE_SAGA_Pack_Set/</a></p>]]> </content:encoded>
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<item>
<title>OPEN GAME FEST 2026</title>
<link>https://xinker.org/zh/open-game-fest-2026</link>
<guid>https://xinker.org/zh/open-game-fest-2026</guid>
<description><![CDATA[ OPEN GAME FEST is an offline event held in Kyoto, designed to foster growth and boost motivation among game developers and students aiming to enter the industry.The event serves as a platform for both creators and the general public to discover brand-new games.This year, we are excited to introduce our very first online event page. Even if you cannot attend in person, you can still explore the exhibited titles in depth. We hope you enjoy the event! ]]></description>
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<pubDate>Sat, 04 Jul 2026 01:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>OPEN, GAME, FEST, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>OPEN GAME FEST</b> is an offline event held in Kyoto, designed to foster growth and boost motivation among game developers and students aiming to enter the industry.</p><p class="bb_paragraph">The event serves as a platform for both creators and the general public to discover brand-new games.</p><p class="bb_paragraph">This year, we are excited to introduce our very first online event page. Even if you cannot attend in person, you can still explore the exhibited titles in depth. We hope you enjoy the event!</p>]]> </content:encoded>
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<item>
<title>Community Exhibit Vol. 26</title>
<link>https://xinker.org/zh/community-exhibit-vol-26</link>
<guid>https://xinker.org/zh/community-exhibit-vol-26</guid>
<description><![CDATA[ Welcome back, Officers.It’s summer in the northern hemisphere, so many of us at VOID are trying to stay cool. We hope you can do the same.While we’re hard at work on what’s next for Ready or Not, we’ve got another community exhibit for you to highlight what’s going on in, and around, the RoN community.﻿Stack Up PartnershipWe’re thrilled to announce that we’re working with a new charity partner, Stack Up.Stack Up supports US and Allied veterans by promoting positive mental health and combating veteran suicide through gaming and geek culture with four pillar programs:Supply CratesVideo game care packages full of the latest games, gear, and consoles sent to deployed units and veterans in need.Air AssaultsAll-expenses-paid trips to bring deserving veterans to gaming and geek culture events.The StacksVolunteer teams engaged in veteran outreach and community betterment projects in their local areas.OverwatchPeer-to-peer mental health support for veterans and civilians alike, provided through Stack Up’s online community.  In their 10 years of operation, Stack Up has assisted more than 71,000 veterans. It’s an important mission.Want to volunteer, or help support their cause?You can learn more at https://www.stackup.org/Keep an eye out for more from Stack Up and VOID Interactive in the future!Community CreationsLots of great art, mods, videos, and more, coming out of the community in recent weeks. The community’s passion and creativity continues to awe and inspire us. Here is a pull on some of our recent favorites:﻿911 Figueroa by OccisionFast, claustrophobic, and deadly. 911 Figueroa puts D-Platoon into the belly of the Los Sueños subway system. Suspects have been reported as heavily armed and have been seen rigging canisters of an unknown substance on the train. It’s up to you to preserve civilian life on the densely packed platform, apprehend the suspects, and investigate the devices.Download Here: https://www.nexusmods.com/readyornot/mods/8090?tab=description﻿D-Class by VoltsCorpVoltsCorp brings you another excellent SCP skin. What’s not to love?Download Here: https://www.nexusmods.com/readyornot/mods/7897﻿Weapon Mods by neanderthal2Neanderthal2 has a whole host of weapons you can add to your armory, including the Navy Rifle, the Staccato XC, and more!Download the NOVESKE Navy Rifle: https://www.nexusmods.com/readyornot/mods/8102 Download the Staccato XC: https://www.nexusmods.com/readyornot/mods/8099 And more: https://www.nexusmods.com/profile/neanderthal2/mods?page=1﻿Get in touch with your artistic side with some art and in-game screenshots to appreciate.  The calm before the storm. Credit to yoahere via Discord.Reaction time is everything in this line of work.Credit to _ARIEL via Discord.﻿Stay quiet. Stay safe.Credit to Null via Discord.﻿3 Letter Triad.Credit to thecrazy_chris via Discord.Portrait of an officer.Credit to Emry via Discord.Looking for some tips on how to finish the “Programmed Psychosis” achievement? This video from nøx on YouTube is full of excellent suggestions. Programmed PsychosisSpeaking of, we’ve seen more Officers sharing their achievement. Congratulations, and keep up the good work.Be sure to share your achievement in the Discord or by tagging us on social media. Each exhibit we choose a few random Officers to celebrate.     &quot;House Call” Fan FilmHouse Call is a fan-made short film set in the world of Ready or Not being produced by Shayne, Issac, and several other creators you might recognize in the RoN community.The story follows David Beaumont early in his SWAT career with the Chicago PD, where a routine raid turns into a catastrophe that reshapes his understanding of duty, consequence, and survival.  If you’re a fan of Kickstarter projects you can find more info here: https://www.kickstarter.com/projects/1676293111/house-call-a-ready-or-not-storyDown The Rabbit Hole – Episode 11Few missions in Ready or Not will make your stomach churn the way this one does. This week’s episode is centered around “Neon Tomb”  Episode 11 of Down The Rabbit Hole with Shayne and Issac is available now on YouTube.  ﻿MerchLooking to pick up some Ready or Not merch? Browse the collection online where you’ll find t-shirts, hoodies, body pillows, The Weight of the Badge Collection, and more!US site: https://na.merch.voidinteractive.net/wotbEU site: https://eu.merch.voidinteractive.net/wotb﻿NewsletterThe official VOID Interactive newsletter is coming soon! Get signed up to stay in touch with us and earn exclusive rewards!Sign up here: https://forms.gle/buB6Z6WtXd8AkFti7   ﻿ConclusionThanks for checking in Officers. We&#039;ll see you in the next one.Looking for more mod content? You can find it here:https://discord.gg/TjyfbXTU28https://mod.io/g/readyornothttps://www.nexusmods.com/readyornot/Follow Ready or Not on Steam here.Find Ready or Not Merch here.  Our other links: Discord, X, YouTube, Instagram, Facebook, Spotify, TikTok, Bluesky.Stack up and clear out.VOID Interactive ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36750080/2e0d6c5a296d86dc39e0adb642f7dd8c74625709.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 04 Jul 2026 01:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Community, Exhibit, Vol.</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Welcome back, Officers.</b></div><p class="bb_paragraph">It’s summer in the northern hemisphere, so many of us at VOID are trying to stay cool. We hope you can do the same.<br><br>While we’re hard at work on what’s next for Ready or Not, we’ve got another community exhibit for you to highlight what’s going on in, and around, the RoN community.<br><br><br><br>﻿</p><div class="bb_h1"><u><i><b>Stack Up Partnership</b></i></u></div><p class="bb_paragraph">We’re thrilled to announce that we’re working with a new charity partner, Stack Up.<br><br>Stack Up supports US and Allied veterans by promoting positive mental health and combating veteran suicide through gaming and geek culture with four pillar programs:</p><div class="bb_h3"><u><b>Supply Crates</b></u></div><p class="bb_paragraph">Video game care packages full of the latest games, gear, and consoles sent to deployed units and veterans in need.</p><div class="bb_h3"><u><b>Air Assaults</b></u></div><p class="bb_paragraph">All-expenses-paid trips to bring deserving veterans to gaming and geek culture events.</p><div class="bb_h3"><u><b>The Stacks</b></u></div><p class="bb_paragraph">Volunteer teams engaged in veteran outreach and community betterment projects in their local areas.</p><div class="bb_h3"><u><b>Overwatch</b></u></div><p class="bb_paragraph">Peer-to-peer mental health support for veterans and civilians alike, provided through Stack Up’s online community.  <br><br>In their 10 years of operation, Stack Up has assisted more than 71,000 veterans. It’s an important mission.<br><br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/f9564fe22c554289a342d83950f05e61ea260f4c.png"><br>Want to volunteer, or help support their cause?<br><br>You can learn more at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.stackup.org%2F" target="_blank" rel=" noopener">https://www.stackup.org/</a></p><p class="bb_paragraph">Keep an eye out for more from Stack Up and VOID Interactive in the future!<br><br></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><b><i><u>Community Creations</u></i></b></div><p class="bb_paragraph">Lots of great art, mods, videos, and more, coming out of the community in recent weeks. The community’s passion and creativity continues to awe and inspire us. Here is a pull on some of our recent favorites:<br><br><br>﻿</p><div class="bb_h3"><u><i><b>911 Figueroa </b>by<b> Occision</b></i></u></div><p class="bb_paragraph">Fast, claustrophobic, and deadly. 911 Figueroa puts D-Platoon into the belly of the Los Sueños subway system. Suspects have been reported as heavily armed and have been seen rigging canisters of an unknown substance on the train. It’s up to you to preserve civilian life on the densely packed platform, apprehend the suspects, and investigate the devices.<br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/f7bdb125736df509b26b7e075b3a820263a2d37d.jpg"><br><b>Download Here:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F8090%3Ftab%3Ddescription" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/8090?tab=description</a></p><p class="bb_paragraph"><br><br>﻿</p><div class="bb_h2"><b><u><i>D-Class </i></u></b><u><i>by <b>VoltsCorp</b></i></u></div><p class="bb_paragraph">VoltsCorp brings you another excellent SCP skin. What’s not to love?</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/9d096a891ad6e6ad0e0d337c040a8a75860db5ac.jpg"></p><p class="bb_paragraph"><b>Download Here:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F7897" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/7897</a></p><p class="bb_paragraph"><br><br>﻿</p><div class="bb_h2"><u><i><b>Weapon Mods </b>by<b> neanderthal2</b></i></u></div><p class="bb_paragraph">Neanderthal2 has a whole host of weapons you can add to your armory, including the Navy Rifle, the Staccato XC, and more!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/0034c58f9a14a9848aafbfe414f6dc1b15697f08.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/a46d84c9a100eaf6dcda3569045927f03a3f7d6e.jpg"></p><p class="bb_paragraph"><b>Download the NOVESKE Navy Rifle:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F8102" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/8102</a> <br><br><b>Download the Staccato XC:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F8099" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/8099</a> </p><p class="bb_paragraph"><b><br>And more:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Fprofile%2Fneanderthal2%2Fmods%3Fpage%3D1" target="_blank" rel=" noopener">https://www.nexusmods.com/profile/neanderthal2/mods?page=1</a></p><p class="bb_paragraph"><br>﻿<br>Get in touch with your artistic side with some art and in-game screenshots to appreciate.  </p><p class="bb_paragraph"><br><img src="https://clan.akamai.steamstatic.com/images/36750080/21f14b963cdd8b54f25a460670c16a6a8cf5da3c.png"><br><i>The calm before the storm. </i>Credit to yoahere via Discord.<br></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/3fa0b39de3cba1fcc9c531a794eea6be72b3e683.jpg"></p><p class="bb_paragraph"><i>Reaction time is everything in this line of work.</i>Credit to _ARIEL via Discord.<br><br><br>﻿</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/70d81ce8cbc64f5abcd1d4c18098e897928a293a.png"></p><p class="bb_paragraph"><i>Stay quiet. Stay safe.</i><br>Credit to Null via Discord.<br><br><br>﻿</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/97edad938f95079a5f27bfaf4b2c51eb9b031499.png"></p><p class="bb_paragraph"><i>3 Letter Triad.</i>Credit to thecrazy_chris via Discord.<br><br><br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/d1bc9e883fb91a6c1923a238c7aae9ef9a60eaa1.png"></p><p class="bb_paragraph"><i>Portrait of an officer.</i>Credit to Emry via Discord.<br><br><br><br>Looking for some tips on how to finish the “Programmed Psychosis” achievement? This video from nøx on YouTube is full of excellent suggestions. </p><div data-youtube='"VWM3sWLrcVw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><u><i><b>Programmed Psychosis</b></i></u></div><p class="bb_paragraph">Speaking of, we’ve seen more Officers sharing their achievement. Congratulations, and keep up the good work.<br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/e07d0632eb38dc6d4e3b0ff6be817efa3aaa1ceb.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/f81cf0ca4753f345781e8d9af6bff2c07d4204cc.png"><img src="https://clan.akamai.steamstatic.com/images/36750080/eec9812eed0e95657b12e00116831abfcd690334.png"><img src="https://clan.akamai.steamstatic.com/images/36750080/06782ae98ee40b36eb6d2e8a4caf14ea0d32583b.png"><br>Be sure to share your achievement in the Discord or by tagging us on social media. Each exhibit we choose a few random Officers to celebrate.<br><br><br><br>     </p><hr><div class="bb_h1"><b><br><br><u><i>"House Call” Fan Film</i></u></b></div><p class="bb_paragraph"></p><div data-youtube='"2WeSHBDZAXo' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">House Call is a fan-made short film set in the world of Ready or Not being produced by Shayne, Issac, and several other creators you might recognize in the RoN community.<br><br>The story follows David Beaumont early in his SWAT career with the Chicago PD, where a routine raid turns into a catastrophe that reshapes his understanding of duty, consequence, and survival.  <br><br>If you’re a fan of Kickstarter projects you can find more info here:</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><a class="bb_link" href="https://www.kickstarter.com/projects/1676293111/house-call-a-ready-or-not-story" target="_blank" rel="">https://www.kickstarter.com/projects/1676293111/house-call-a-ready-or-not-story</a><br><br></p><hr><div class="bb_h1"><br><u><i><b>Down The Rabbit Hole – Episode 11</b></i></u></div><p class="bb_paragraph">Few missions in Ready or Not will make your stomach churn the way this one does. This week’s episode is centered around <b>“Neon Tomb”  </b>Episode 11 of <b>Down The Rabbit Hole </b>with <a class="bb_link" href="https://www.youtube.com/@ShayneNoOneCares" target="_blank" rel=""><u>Shayne</u></a> and <a class="bb_link" href="https://www.youtube.com/@TheIssacMorgan" target="_blank" rel=""><u>Issac</u></a> is available now on YouTube.</p><p class="bb_paragraph"></p><div data-youtube='"JOXlyI8NJS4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> <br><br><br> ﻿</p><hr><div class="bb_h1"><br><b><i><u>Merch</u></i></b></div><p class="bb_paragraph">Looking to pick up some Ready or Not merch? <br><br>Browse the collection online where you’ll find t-shirts, hoodies, body pillows, The Weight of the Badge Collection, and more!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/45f328ab3ba41ceb5dc29285b9d9e0d3ef2e6fa7.png"><br><br>US site: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fna.merch.voidinteractive.net%2Fwotb" target="_blank" rel=" noopener">https://na.merch.voidinteractive.net/wotb</a></p><p class="bb_paragraph">EU site: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Feu.merch.voidinteractive.net%2Fwotb" target="_blank" rel=" noopener">https://eu.merch.voidinteractive.net/wotb</a><br><br><br><br>﻿</p><hr><div class="bb_h1"><br><u><i><b>Newsletter</b></i></u></div><p class="bb_paragraph">The official VOID Interactive newsletter is coming soon! Get signed up to stay in touch with us and earn exclusive rewards!<br><br><b>Sign up here:</b> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FbuB6Z6WtXd8AkFti7" target="_blank" rel=" noopener">https://forms.gle/buB6Z6WtXd8AkFti7</a></p><p class="bb_paragraph"><br><br>   ﻿</p><hr><div class="bb_h1"><b><i><u><br><br>Conclusion</u></i></b></div><p class="bb_paragraph">Thanks for checking in Officers. We'll see you in the next one.</p><p class="bb_paragraph">Looking for more mod content? You can find it here:<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FTjyfbXTU28" target="_blank" rel=" noopener">https://discord.gg/TjyfbXTU28</a></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmod.io%2Fg%2Freadyornot" target="_blank" rel=" noopener">https://mod.io/g/readyornot</a></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2F" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/e79c3e1092f5d30516369906f8b252a074b5b3c7.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Follow Ready or Not on Steam<a class="bb_link" href="https://store.steampowered.com/app/1144200/Ready_or_Not/?snr=1_2108_9__2107" target="_blank" rel=""> here</a>.</b><br><b>Find Ready or Not Merch<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fna.merch.voidinteractive.net%2F%3Fsrsltid%3DAfmBOoo5loESX7_qdH37hwvl37DPBH_IiiM9USykbLy6zjQlBR6zFZi3%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> here</a>. </b> <br><b>Our other links:<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Freadyornot%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Discord</a>,<a class="bb_link" href="https://twitter.com/voidinteractive&snr=1_2108_9__2107" target="_blank" rel=""> X</a>,<a class="bb_link" href="https://www.youtube.com/channel/UCj3qNoOLkzHJ60vxG6xQvlA&snr=1_2108_9__2107" target="_blank" rel=""> YouTube</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fvoid_interactive%2F%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Instagram</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FVOIDInteractive%2F%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Facebook</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fartist%2F45BAMXfGgTZxfbf6GpKwX7%3Fsi%3DsdHNYMFxRYeLAZp6yr0ryQ%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Spotify</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40voidinteractive%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> TikTok</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2FWuxD6EOOYp%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Bluesky</a>.</b></p><div class="bb_h1"><br><b>Stack up and clear out.</b><br><i><b>VOID Interactive</b></i></div>]]> </content:encoded>
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<title>PUBG EMEA CHAMPIONSHIP &amp;amp; PUBG AMERICAS SERIES RETURNS</title>
<link>https://xinker.org/zh/pubg-emea-championship-pubg-americas-series-returns</link>
<guid>https://xinker.org/zh/pubg-emea-championship-pubg-americas-series-returns</guid>
<description><![CDATA[ PEC: Fall and PAS2 returns to give teams from across EMEA and Americas the opportunity to prove themselves and compete for a chance to earn PGC Points to qualify for the PUBG Global Championship 2026 in Istanbul, Türkiye. With so much on the line, we hope you are as excited as we are for the tournament to kick off.Whether you are an established roster or an up-and-coming squad looking to make your mark, this is your chance to compete against the region&#039;s best and begin or continue your journey to PGC.Get ready to registerRegistration for PEC: Fall and PAS2 opens on July 13th.Be sure to mark your calendar and get your squad ready to compete. With valuable PGC Points on the line and a chance to prove yourselves against the best teams in EMEA and Americas, you won&#039;t want to miss your opportunity to enter.Tournament Schedule Just like in the previous regional series, PEC: Fall and PAS2 will follow the same tournament structure, beginning with open registration before five weeks of Scrims and Open Cups lead into the Playoffs and Finals. Check out the full schedule below and make sure to mark the key dates in your calendar.Stay connected and up to dateFollow PUBG Esports on social media to stay up to date with tournament news, schedules, broadcast announcements, and everything you need to know throughout PEC: Fall &amp; PAS2. Instagram: @PUBGEsportsX: @PUBGEsportsTikTok: @pubg.esports.official ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/510e58d1d3e9dd3f129cdad38c99e7b5a3af7b03.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 04 Jul 2026 00:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, EMEA, CHAMPIONSHIP, PUBG, AMERICAS, SERIES, RETURNS</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">PEC: Fall and PAS2 returns to give teams from across EMEA and Americas the opportunity to prove themselves and compete for a chance to earn PGC Points to qualify for the PUBG Global Championship 2026 in Istanbul, Türkiye. With so much on the line, we hope you are as excited as we are for the tournament to kick off.</p><p class="bb_paragraph">Whether you are an established roster or an up-and-coming squad looking to make your mark, this is your chance to compete against the region's best and begin or continue your journey to PGC.</p><div class="bb_h2"><b>Get ready to register</b></div><p class="bb_paragraph">Registration for PEC: Fall and PAS2 opens on July 13th.</p><p class="bb_paragraph">Be sure to mark your calendar and get your squad ready to compete. With valuable PGC Points on the line and a chance to prove yourselves against the best teams in EMEA and Americas, you won't want to miss your opportunity to enter.</p><div class="bb_h2"><b>Tournament Schedule </b></div><p class="bb_paragraph">Just like in the previous regional series, PEC: Fall and PAS2 will follow the same tournament structure, beginning with open registration before five weeks of Scrims and Open Cups lead into the Playoffs and Finals. Check out the full schedule below and make sure to mark the key dates in your calendar.</p><p class="bb_paragraph"><b><img src="https://wstatic-prod-boc.krafton.com/common/news/20260702/1oBPA5Ie.png%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></b></p><div class="bb_h2"><b>Stay connected and up to date</b></div><p class="bb_paragraph">Follow PUBG Esports on social media to stay up to date with tournament news, schedules, broadcast announcements, and everything you need to know throughout PEC: Fall & PAS2. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Instagram: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Finstagram.com%2Fpubgesports" target="_blank" rel=" noopener">@PUBGEsports</a></p><p class="bb_paragraph">X: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FPUBGEsports" target="_blank" rel=" noopener">@PUBGEsports</a></p><p class="bb_paragraph">TikTok: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40pubg.esports.official" target="_blank" rel=" noopener">@pubg.esports.official</a></p>]]> </content:encoded>
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<title>SS&amp;lt;靈魂共振&amp;gt;華村詩紀的新戰術型態登場！</title>
<link>https://xinker.org/zh/ss%E8%8F%AF%E6%9D%91%E8%A9%A9%E7%B4%80%E7%9A%84%E6%96%B0%E6%88%B0%E8%A1%93%E5%9E%8B%E6%85%8B%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/ss%E8%8F%AF%E6%9D%91%E8%A9%A9%E7%B4%80%E7%9A%84%E6%96%B0%E6%88%B0%E8%A1%93%E5%9E%8B%E6%85%8B%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ SS華村詩紀登場！精選白金戰型探索本次的「精選白金戰型探索」中，SS「華村詩紀」、S「松岡綺羅路」的新戰術型態，經精選出現機率上升！第10次必出S以上戰術型態！此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止【戰術型態介紹】介紹SS[夜綻煙火的NOCTURNE]華村詩紀（CV 時澤香保里）！屬性：冰、斬使用展開中有回復效果，發動時會有增益效果的【晚夏之陣】隨著戰況變化引導我方的戰場指揮家同時還兼具擅長提升破壞率的技能，是能勝任各種職責的HEALER介紹S[名配角全力以赴]松岡綺羅路（CV 小島由依）！屬性：打以解除減益和賦予減益無效來支援我方的DEFENDER【異時層】第五章前篇Day7「BrackenKnot」登場！第五章前篇Day7「BrackenKnot」將作為新異時層登場！首次通關時，可獲得「300個石英」。來挑戰強敵吧！舉辦期間2026/7/3(五)10:00(UTC+8) ~舉辦「熾天使遭遇戰演習#6」！舉辦「熾天使遭遇戰演習」！本次推薦的屬性為【火、冰、闇】屬性。此外，為慶祝舉辦「熾天使遭遇戰演習#6」，期間內登入的所有玩家都可獲得「遭遇戰券×5」！請務必挑戰看看！舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止Summer 登入獎勵期間內登入10天，可獲得最多10張「必出S以上戰型探索券」！請務必把握機會每天登入！舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)2:59(UTC+8)為止Summer 期間限定任務「Summer 期間限定任務」登場！通關任務，即可獲得必出S以上戰型探索券和最多250個石英。任務會每週重置。舉辦期間①2026/7/3(五)10:00 ~ 2026/7/10(五)9:59(UTC+8)為止②2026/7/10(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止精選故事活動！我們將期間限定精選故事活動！在精選期間中，透過稜鏡戰獲得的交換所獎牌獲得數將上升至3倍！請趁這個機會好好體驗一下本故事活動內容！適用故事活動・Silhouette of Summer Light Square・夏日時光的無人島度假之旅舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止 ]]></description>
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<pubDate>Fri, 03 Jul 2026 23:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SS靈魂共振華村詩紀的新戰術型態登場！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">SS<靈魂共振>華村詩紀登場！精選白金戰型探索</div><img src="https://clan.akamai.steamstatic.com/images/42700593/ae6451090d72733e112e2faa42104e2429b2551b.png"><br>本次的「精選白金戰型探索」中，SS<靈魂共振>「華村詩紀」、S「松岡綺羅路」的新戰術型態，經精選出現機率上升！<br><br>第10次必出S以上戰術型態！<br>此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">【戰術型態介紹】</div><img src="https://clan.akamai.steamstatic.com/images/42700593/c5e365f5add3ebb7f7e315a14bec36798edb1af1.png"><br>介紹SS<靈魂共振>[夜綻煙火的NOCTURNE]華村詩紀（CV 時澤香保里）！<br>屬性：冰、斬<br><br>使用展開中有回復效果，發動時會有增益效果的【晚夏之陣】<br>隨著戰況變化引導我方的戰場指揮家<br>同時還兼具擅長提升破壞率的技能，是能勝任各種職責的HEALER<br><br><br><img src="https://clan.akamai.steamstatic.com/images/42700593/cd5f9cb882224a971bee3c1ad0ff92d546270c15.png"><br>介紹S[名配角全力以赴]松岡綺羅路（CV 小島由依）！<br>屬性：打<br><br>以解除減益和賦予減益無效來支援我方的DEFENDER<br><br><br><div class="bb_h2">【異時層】第五章前篇Day7「BrackenKnot」登場！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/8d45bafd0e930103caf4541f3960f3e66f4a0d85.png"><br>第五章前篇Day7「BrackenKnot」將作為新異時層登場！<br>首次通關時，可獲得「300個石英」。<br>來挑戰強敵吧！<br><br>舉辦期間<br>2026/7/3(五)10:00(UTC+8) ~<br><br><br><div class="bb_h2">舉辦「熾天使遭遇戰演習#6」！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/e93a06d9882806848bfa4bcc4b02a92defdddd8c.png"><br>舉辦「熾天使遭遇戰演習」！<br>本次推薦的屬性為【火、冰、闇】屬性。<br><br>此外，為慶祝舉辦「熾天使遭遇戰演習#6」，期間內登入的所有玩家都可獲得「遭遇戰券×5」！<br>請務必挑戰看看！<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">Summer 登入獎勵</div><img src="https://clan.akamai.steamstatic.com/images/42700593/5403ccbd592e92d7e40c7b4380b49680e928c6e8.png"><br>期間內登入10天，可獲得最多10張「必出S以上戰型探索券」！<br>請務必把握機會每天登入！<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)2:59(UTC+8)為止<br><br><br><div class="bb_h2">Summer 期間限定任務</div><img src="https://clan.akamai.steamstatic.com/images/42700593/0c0bdfcbc3d84c10c009984103c1199a625a8632.png"><br>「Summer 期間限定任務」登場！<br>通關任務，即可獲得必出S以上戰型探索券和最多250個石英。<br>任務會每週重置。<br><br>舉辦期間<br>①2026/7/3(五)10:00 ~ 2026/7/10(五)9:59(UTC+8)為止<br>②2026/7/10(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">精選故事活動！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/053f44e65aa973f665f9f7aeb71adfe073852c38.jpg"><br>我們將期間限定精選故事活動！<br>在精選期間中，透過稜鏡戰獲得的交換所獎牌獲得數將上升至3倍！<br><br>請趁這個機會好好體驗一下本故事活動內容！<br><br>適用故事活動<br>・Silhouette of Summer Light Square<br>・夏日時光的無人島度假之旅<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止]]> </content:encoded>
</item>

<item>
<title>歡慶獨立紀念日，暢享星條旗色彩 GTA 線上模式獎勵</title>
<link>https://xinker.org/zh/%E6%AD%A1%E6%85%B6%E7%8D%A8%E7%AB%8B%E7%B4%80%E5%BF%B5%E6%97%A5%E6%9A%A2%E4%BA%AB%E6%98%9F%E6%A2%9D%E6%97%97%E8%89%B2%E5%BD%A9-gta-%E7%B7%9A%E4%B8%8A%E6%A8%A1%E5%BC%8F%E7%8D%8E%E5%8B%B5</link>
<guid>https://xinker.org/zh/%E6%AD%A1%E6%85%B6%E7%8D%A8%E7%AB%8B%E7%B4%80%E5%BF%B5%E6%97%A5%E6%9A%A2%E4%BA%AB%E6%98%9F%E6%A2%9D%E6%97%97%E8%89%B2%E5%BD%A9-gta-%E7%B7%9A%E4%B8%8A%E6%A8%A1%E5%BC%8F%E7%8D%8E%E5%8B%B5</guid>
<description><![CDATA[ 在 GTA 線上模式中，透過史上最大的優惠促銷，慶祝這別具意義的獨立紀念日。優惠促銷包括免費的桑庫多沼地地堡房地產、地堡和「軍火走私」任務獎勵、特技競速三倍獎勵、威皮解放者怪獸卡車和經典的西部君主機車重磅回歸，以及更多。即日起 7 月 13 日止，您可從花園銀行法拍地產免費領取桑庫多沼地地堡，藉此抵禦各種威脅。如果您更傾向於其他地點置產，所有其他地堡房地產以及所有地堡升級與改裝項目在 7 月 13 日前均可享六折優惠。最盛大的獨立紀念日優惠促銷行使您不可剝奪的權利和個人自由，參與歷史悠久的消費資本主義活動。史上規模最大的優惠促銷現正開跑：涵蓋飛行載具、特殊和武裝載具，以及各種新舊頂級座駕，全品項折扣勁爆來襲。利用垂直起降能力和機上通訊系統，將您的犯罪帝國推向新的高度，在軍火大亨購買巨象復仇者現能省下超過 240 萬 GTA 遊戲幣。為其配備作戰終端機，以協助洛聖都天使執行「傾覆計畫」和「洛聖都天使行動」。投資最先進的軍事和監控技術，在本週享受機動作戰中心的四折優惠，省下超過 80 萬 GTA 遊戲幣。駕駛絕緻超燃衝壓（超級跑車），越過諸如「高速公路中央分隔島」等毫無意義的路障，借助噴射燃料火箭加速器，飛馳到目的地；即日起至 7 月 13 日止，在軍火大亨可享四折優惠。「生命、自由、追求幸福」也應該包括用絕品衛士 GTS（跑車）和佩嘉西泰澤拉克（超級跑車）這樣性能卓越的座駕來充實您的車隊；本週，這兩款跑車分別享有半價和四折優惠。請前往 Rockstar 新聞放送查看活動完整詳情。 ]]></description>
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<pubDate>Fri, 03 Jul 2026 21:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>歡慶獨立紀念日，暢享星條旗色彩, GTA, 線上模式獎勵</media:keywords>
<content:encoded><![CDATA[在 GTA 線上模式中，透過史上最大的優惠促銷，慶祝這別具意義的獨立紀念日。優惠促銷包括免費的桑庫多沼地地堡房地產、地堡和「軍火走私」任務獎勵、特技競速三倍獎勵、威皮解放者怪獸卡車和經典的西部君主機車重磅回歸，以及更多。<br><br>即日起 7 月 13 日止，您可從花園銀行法拍地產免費領取桑庫多沼地地堡，藉此抵禦各種威脅。如果您更傾向於其他地點置產，所有其他地堡房地產以及所有地堡升級與改裝項目在 7 月 13 日前均可享六折優惠。<br><br><img src="https://clan.akamai.steamstatic.com/images/45517848/1dfed85d727117bd40ee4e0ab64eee2d26c97cbc.jpg"><br><br>最盛大的獨立紀念日優惠促銷<br><br>行使您不可剝奪的權利和個人自由，參與歷史悠久的消費資本主義活動。史上規模最大的優惠促銷現正開跑：涵蓋飛行載具、特殊和武裝載具，以及各種新舊頂級座駕，全品項折扣勁爆來襲。<br><br>利用垂直起降能力和機上通訊系統，將您的犯罪帝國推向新的高度，在軍火大亨購買巨象復仇者現能省下超過 240 萬 GTA 遊戲幣。為其配備作戰終端機，以協助洛聖都天使執行「傾覆計畫」和「洛聖都天使行動」。<br><br>投資最先進的軍事和監控技術，在本週享受機動作戰中心的四折優惠，省下超過 80 萬 GTA 遊戲幣。駕駛絕緻超燃衝壓（超級跑車），越過諸如「高速公路中央分隔島」等毫無意義的路障，借助噴射燃料火箭加速器，飛馳到目的地；即日起至 7 月 13 日止，在軍火大亨可享四折優惠。<br><br>「生命、自由、追求幸福」也應該包括用絕品衛士 GTS（跑車）和佩嘉西泰澤拉克（超級跑車）這樣性能卓越的座駕來充實您的車隊；本週，這兩款跑車分別享有半價和四折優惠。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rockstargames.com%2Ftw%2Fnewswire%2Farticle%2F759k49k7k83293%2Fenjoy-star-spangled-gta-online-bonuses-this-independence-day%3Futm_source%3Dsteam-news-gtave%26utm_medium%3Do_promos%26utm_campaign%3D2026-indd" target="_blank" rel=" noopener">請前往 Rockstar 新聞放送查看活動完整詳情。</a>]]> </content:encoded>
</item>

<item>
<title>Celebrating our community</title>
<link>https://xinker.org/zh/celebrating-our-community</link>
<guid>https://xinker.org/zh/celebrating-our-community</guid>
<description><![CDATA[ Freedoms Greetings Helldivers, Our devs are hard at work on a Hot Fix for the game, more info to be shared on that next week. So we wanted to use today&#039;s blog to celebrate an amazing initiative from players within our community: “HEROES 2026”, The Freedom Alliance annual fundraiser with Save The Children.The Freedom Alliance is the largest independent community for Helldivers 2 boasting over 50,000 active members across Discord and their website (https://www.freedomalliance.gg/). Freedom Alliance runs a wealth of community activities, from community-driven orders to news broadcasts to the HEROES fundraiser that just ended on June 28.Stemming from a Major Order 2 years ago, when the mighty Helldivers opted to forgo the MD-17 Anti-Tank Mine stratagem for a third time (much to the surprise of us here at the studio) and save children trapped in Super Citizen Anne&#039;s hospital on Vernen Wells. The Freedom Alliance has since turned this into their tentpole event every year. Teaming up with the Save The Children foundation and auctioning off a range of cool items signed by us here at Arrowhead Game Studios, along with other amazing items made by people within the community.This year&#039;s event took another major leap by partnering with one of our Propaganda Commanders, Commissar Kai, and a wealth of other core community members to add a Streamathon. The Streamathon helped raise even more money, more than double the amount raised in 2025.We also wanted to take time to shout out some of the other community members who got involved, although there were approximately 155 in total, but shout out toTinatheterror, Pyschyari, mst0fu, MichelleFreeHugs, thecolebrew, StriderofValor, LhilaKalkari, Demostorm, BuckFoozle, Tana_Sukke, Maplewood_tv, ses-vanguard (Super Earth Salute), Red Monster Thing, Glitch Unlimited, Plot Coalition, TyBrowGames, Ionic, KuroTamxshi, young_neoth, Wallbouncing, Noofrius, namenrumerals, jay_the_gam3r, UnicornElectrick,Bricky,  tizzytheprophet, Super Earth GWDA, Quartermaster Creature, the Rocky_Mountain_Helldivers, HD2绝地潜兵情报站 / 麦咾源Bingo / 半角数字君 / lcyf166 / StuGIV突击炮 / 刻燕Kyan_Official / 叶歌儿丶 / 快乐lalaB, and many more.You can view the Stream recap here:https://www.youtube.com/watch?v=t2Jwb5oxTS4So again, from the bottom of our hearts we want to show our deepest gratitude for all of you who got involved, whether through a mission on Yed Prior or donating on their website. Super Earth salutes you. Hopefully it can be even bigger next year! Now, Back to Diving! ]]></description>
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<pubDate>Fri, 03 Jul 2026 20:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Celebrating, our, community</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Freedoms Greetings Helldivers, </p><p class="bb_paragraph"></p><p class="bb_paragraph">Our devs are hard at work on a Hot Fix for the game, more info to be shared on that next week. </p><p class="bb_paragraph"></p><p class="bb_paragraph">So we wanted to use today's blog to celebrate an amazing initiative from players within our community: “HEROES 2026”, The Freedom Alliance annual fundraiser with Save The Children.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/53abd303d20cb9c6daf5a88c5a8145a0a1c5a4ac.jpg"></p><p class="bb_paragraph">The Freedom Alliance is the largest independent community for Helldivers 2 boasting over 50,000 active members across Discord and their website (<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.freedomalliance.gg%2F" target="_blank" rel=" noopener">https://www.freedomalliance.gg/</a>). Freedom Alliance runs a wealth of community activities, from community-driven orders to news broadcasts to the HEROES fundraiser that just ended on June 28.</p><p class="bb_paragraph">Stemming from a <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fhelldivers2%2Fstatus%2F1800533719985311947" target="_blank" rel=" noopener">Major Order</a></u> 2 years ago, when the mighty Helldivers opted to forgo the MD-17 Anti-Tank Mine stratagem for a third time (much to the surprise of us here at the studio) and save children trapped in Super Citizen Anne's hospital on Vernen Wells. The Freedom Alliance has since turned this into their tentpole event every year. Teaming up with the Save The Children foundation and auctioning off a range of cool items signed by us here at Arrowhead Game Studios, along with other amazing items made by people within the community.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This year's event took another major leap by partnering with one of our Propaganda Commanders, Commissar Kai, and a wealth of other core community members to add a Streamathon. The Streamathon helped raise even more money, more than double the amount raised in 2025.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We also wanted to take time to shout out some of the other community members who got involved, although there were approximately 155 in total, but shout out to</p><p class="bb_paragraph">Tinatheterror, Pyschyari, mst0fu, MichelleFreeHugs, thecolebrew, StriderofValor, LhilaKalkari, Demostorm, BuckFoozle, Tana_Sukke, Maplewood_tv, ses-vanguard (Super Earth Salute), Red Monster Thing, Glitch Unlimited, Plot Coalition, TyBrowGames, Ionic, KuroTamxshi, young_neoth, Wallbouncing, Noofrius, namenrumerals, jay_the_gam3r, UnicornElectrick,Bricky,  tizzytheprophet, Super Earth GWDA, Quartermaster Creature, the Rocky_Mountain_Helldivers, HD2绝地潜兵情报站 / 麦咾源Bingo / 半角数字君 / lcyf166 / StuGIV突击炮 / 刻燕Kyan_Official / 叶歌儿丶 / 快乐lalaB, and many more.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can view the Stream recap here:</p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=t2Jwb5oxTS4" target="_blank" rel="">https://www.youtube.com/watch?v=t2Jwb5oxTS4</a></p><p class="bb_paragraph">So again, from the bottom of our hearts we want to show our deepest gratitude for all of you who got involved, whether through a mission on Yed Prior or donating on their website. Super Earth salutes you. Hopefully it can be even bigger next year! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Now, Back to Diving!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>S5安全賽季總結</title>
<link>https://xinker.org/zh/s5%E5%AE%89%E5%85%A8%E8%B3%BD%E5%AD%A3%E7%B8%BD%E7%B5%90</link>
<guid>https://xinker.org/zh/s5%E5%AE%89%E5%85%A8%E8%B3%BD%E5%AD%A3%E7%B8%BD%E7%B5%90</guid>
<description><![CDATA[ 親愛的暗區先鋒們：自《Arena Breakout: Infinite》正式上線以來，B.D.C始終致力於營造綠色公平的遊戲環境，這一追求我們已堅持數個賽季，並將一直延續。我們對遊戲相關違規行為(包括但不限於：使用或宣傳外掛、主動與外掛玩家組隊、消極遊戲等)保持高度重視，任何線下交易或其他影響遊戲體驗的情況，我們都會積極主動嚴格處理。即使使用外掛的遊戲帳號無淘汰行為，只要核實為外掛作弊將處以封鎖十年的處分。對於環境可疑的角色(包括但不限於在非正常環境啟動遊戲用戶端，存在第三方外掛存取、讀取、修改遊戲用戶端，遊戲資料校驗異常等)，我們將優先採取踢出對戰、短期封鎖等措施，並將對戰錄影交付安全技術團隊或replay專家團隊審核，核實違規將加重處分。相較於過往賽季，S5安全對抗等級顯著提升。B.D.C也針對重點安全領域，構築了全新防線：【外掛演變持續壓制】本賽季部分DMA在安全對抗壓迫下向雙轉(軟體形式連接多裝置)等其他方向演變，安全方案迅速升級異常審計方案保持覆蓋。本賽季技術升級迭代超696次，成功使超過2748款外掛功能失效。其中也包括近期社群討論熱度較高的「AI視覺吸附自瞄」外掛，在B.D.C長期封鎖帳號10年的頂格處罰覆蓋下，未對遊戲內安全環境造成衝擊。【DMA外掛高頻對抗】本賽季DMA對抗攻防同步升級：防護側，安全資料加密有效阻斷外掛功能生效，方案穩定性全面提升：提升金鑰重置頻率、隱藏金鑰儲存路徑、提升記憶體加密手段。進攻側，硬體辨識能力提升，違規硬固件的精準辨識使我們能夠針對DMA作弊群體進行規模化打擊。本賽季已累計處罰違規行為超5.6萬次，其中超4900個帳號被處以10年封鎖。【「坐掛車」行為打擊力度持續提升】過往賽季我們已透過連帶「坐掛車」違規行為加重補充處罰的處理措施，在壓制「坐掛車」方面起到了不錯的效果，S5我們在原有策略的基礎上擴展辨識範圍，針對使用共享雷達獲得外掛功能的惡劣「坐掛車」行為，加重處罰至最高3,650天的帳號封鎖。本賽季已累計處罰掛車行為超過6,500人。【非法資訊持續監管】B.D.C持續管控遊戲內辱罵、詐騙廣告及色情低俗等非法資訊：前置攔截規避惡意資訊影響擴散，策略模型後置審核識別處罰違規內容，並結合檢舉系統嚴懲違規慣犯。本賽季已累計攔截違規訊息超50.2萬次、惡意暱稱8,000次、違規語音超24.3萬條，為遊戲環境構築全方位安全防線。【外掛擊殺補償範圍擴大】S5我們改進了短暫處罰策略的結構，針對惡意惡棍升級處罰，擴大了擊殺補償的覆蓋範圍，持續守護各位僱傭兵的遊戲權益。S5已累計補償超過21.6萬次，累計超過2,411億柯恩幣。目前，S5巡查社群也已全面落地並穩定運行，大批正義的巡查員正活躍在一線，我們誠摯邀請更多熱心先鋒加入，共築安全防線。與外掛的對抗是一場持久戰，B.D.C始終堅守立場，全力護航公平遊戲環境。新賽季我們將繼續秉持「外掛零容忍」的原則，保持高壓打擊態勢，守護每一位先鋒的遊戲體驗。 ]]></description>
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<pubDate>Fri, 03 Jul 2026 19:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>S5安全賽季總結</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的暗區先鋒們：</p><p class="bb_paragraph"></p><p class="bb_paragraph">自《Arena Breakout: Infinite》正式上線以來，B.D.C始終致力於營造綠色公平的遊戲環境，這一追求我們已堅持數個賽季，並將一直延續。我們對遊戲相關違規行為(包括但不限於：使用或宣傳外掛、主動與外掛玩家組隊、消極遊戲等)保持高度重視，任何線下交易或其他影響遊戲體驗的情況，我們都會積極主動嚴格處理。<b>即使使用外掛的遊戲帳號無淘汰行為，只要核實為外掛作弊將處以封鎖十年的處分。</b>對於環境可疑的角色(包括但不限於在非正常環境啟動遊戲用戶端，存在第三方外掛存取、讀取、修改遊戲用戶端，遊戲資料校驗異常等)，我們將優先採取踢出對戰、短期封鎖等措施，並將對戰錄影交付安全技術團隊或replay專家團隊審核，核實違規將加重處分。</p><p class="bb_paragraph"></p><p class="bb_paragraph">相較於過往賽季，S5安全對抗等級顯著提升。B.D.C也針對重點安全領域，構築了全新防線：</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【外掛演變持續壓制】</b></p><p class="bb_paragraph">本賽季部分DMA在安全對抗壓迫下向雙轉(軟體形式連接多裝置)等其他方向演變，安全方案迅速升級異常審計方案保持覆蓋。本賽季技術升級迭代超<b>696</b>次，成功使超過<b>2748</b>款外掛功能失效。其中也包括近期社群討論熱度較高的「AI視覺吸附自瞄」外掛，在B.D.C長期封鎖帳號10年的頂格處罰覆蓋下，未對遊戲內安全環境造成衝擊。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【DMA外掛高頻對抗】</b></p><p class="bb_paragraph">本賽季DMA對抗攻防同步升級：防護側，安全資料加密有效阻斷外掛功能生效，方案穩定性全面提升：提升金鑰重置頻率、隱藏金鑰儲存路徑、提升記憶體加密手段。進攻側，硬體辨識能力提升，違規硬固件的精準辨識使我們能夠針對DMA作弊群體進行規模化打擊。本賽季已累計處罰違規行為超<b>5.6萬</b>次，其中超<b>4900</b>個帳號被處以10年封鎖。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【「坐掛車」行為打擊力度持續提升】</b></p><p class="bb_paragraph">過往賽季我們已透過連帶「坐掛車」違規行為加重補充處罰的處理措施，在壓制「坐掛車」方面起到了不錯的效果，S5我們在原有策略的基礎上擴展辨識範圍，<b>針對使用共享雷達獲得外掛功能的惡劣「坐掛車」行為，加重處罰至最高3,650天的帳號封鎖。</b>本賽季已累計處罰掛車行為超過6,500人。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【非法資訊持續監管】</b></p><p class="bb_paragraph">B.D.C持續管控遊戲內辱罵、詐騙廣告及色情低俗等非法資訊：前置攔截規避惡意資訊影響擴散，策略模型後置審核識別處罰違規內容，並結合檢舉系統嚴懲違規慣犯。本賽季已累計攔截違規訊息超<b>50.2萬</b>次、惡意暱稱<b>8,000</b>次、違規語音超<b>24.3萬</b>條，為遊戲環境構築全方位安全防線。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【外掛擊殺補償範圍擴大】</b></p><p class="bb_paragraph">S5我們改進了短暫處罰策略的結構，針對惡意惡棍升級處罰，擴大了擊殺補償的覆蓋範圍，持續守護各位僱傭兵的遊戲權益。S5已累計補償超過<b>21.6萬</b>次，累計超過<b>2,411億</b>柯恩幣。</p><p class="bb_paragraph"></p><p class="bb_paragraph">目前，S5巡查社群也已全面落地並穩定運行，大批正義的巡查員正活躍在一線，我們誠摯邀請更多熱心先鋒加入，共築安全防線。與外掛的對抗是一場持久戰，B.D.C始終堅守立場，全力護航公平遊戲環境。新賽季我們將繼續秉持<b>「外掛零容忍」</b>的原則，保持高壓打擊態勢，守護每一位先鋒的遊戲體驗。</p>]]> </content:encoded>
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<title>The 9th Walpurgis Night &#45; PV</title>
<link>https://xinker.org/zh/the-9th-walpurgis-night-pv</link>
<guid>https://xinker.org/zh/the-9th-walpurgis-night-pv</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Fri, 03 Jul 2026 17:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, 9th, Walpurgis, Night</media:keywords>
<content:encoded><![CDATA[<div data-youtube="cOiTxnqcNyE" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>7月3日 不停服更新公告</title>
<link>https://xinker.org/zh/7%E6%9C%883%E6%97%A5-%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%883%E6%97%A5-%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的暗區先鋒：感謝您對《Arena Breakout: Infinite》的支持與熱愛！為了提供您更好的遊戲體驗，我們將進行更新與調整，詳細內容如下：預計更新時間（以實際更新時間為準）：2026年7月3日 08:00(UTC+0)更新方式：不停服更新。如果更新期間您正在遊戲中，您需要退出遊戲，在用戶端(啟動器)介面點選更新按鈕進行更新。更新內容：【警戒區模式玩法調整】自【警戒區】上線以來，我們持續關注僱傭兵們針對PVE對抗體驗的反應。為了提升PVE對戰的樂趣和體驗，我們在本次更新中對警戒區常規模式、警戒區孤軍深入模式進行了以下調整：1.減少了農場地圖【北麥田】、【南麥田】、【南裝卸區北側】等區域的人體數量2.減少了北部山區地圖【纜車南部林地】、【伐木場】等區域的人體數量3.降低了普通人體在野外的視野距離，提高惡劣天氣對人體的視野影響4.降低了普通人體造成玩家斷肢的機率5.提升了警戒區人體的違禁醫療用品掉落機率我們鼓勵隊伍之間協作互助和共享地圖收益，也推薦大家先透過組隊的方式進行警戒區-孤軍深入的探索，在增加容錯的基礎上，更好地熟悉難度和敵人設定，形成符合自己的打法策略。最後，也別忘了善用，搭配一套趁手的方案【修復與改進】1.修復了道具KM-001調查報告尺寸異常的問題 &gt;&gt;針對S6賽季初道具異常遺失問題，技術團隊已完成修復與核實。遺失道具及補償將於近期透過遊戲內郵件分批發放，請各位僱傭兵留意後續郵件動態，對此造成的不便，我們深表歉意。2.修復了道具實驗型衝擊電擊手榴彈的效果時間文本錯誤3.修復了一批機場地圖中可到達的異常點位4.修復了機場地圖中部分容器無法正常互動的問題【槍械平衡性調整】1.U191射手步槍增加開火時的後座力2.AEK突擊步槍改進了後座力表現3.AR57突擊步槍改進了後座力表現4.MK14射手步槍新增子彈衝擊力+50%5.FAL突擊步槍改善了後座力表現6.VSS射手步槍降低水平後座力基礎有效射程  26-&gt;327.F2000突擊步槍降低了開火時的後座力再次感謝您向我們反應的寶貴建議！祝您遊戲愉快！《Arena Breakout: Infinite》官方營運團隊2026年7月3日 ]]></description>
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<pubDate>Fri, 03 Jul 2026 16:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月3日, 不停服更新公告</media:keywords>
<content:encoded><![CDATA[親愛的暗區先鋒：<br><br>感謝您對《Arena Breakout: Infinite》的支持與熱愛！為了提供您更好的遊戲體驗，我們將進行更新與調整，詳細內容如下：<br><br>預計更新時間（以實際更新時間為準）：<br>2026年7月3日 08:00(UTC+0)<br><br>更新方式：<br>不停服更新。如果更新期間您正在遊戲中，您需要退出遊戲，在用戶端(啟動器)介面點選更新按鈕進行更新。<br><br>更新內容：<br><br>【警戒區模式玩法調整】<br><br>自【警戒區】上線以來，我們持續關注僱傭兵們針對PVE對抗體驗的反應。為了提升PVE對戰的樂趣和體驗，我們在本次更新中對警戒區常規模式、警戒區孤軍深入模式進行了以下調整：<br><br>1.減少了農場地圖【北麥田】、【南麥田】、【南裝卸區北側】等區域的人體數量<br>2.減少了北部山區地圖【纜車南部林地】、【伐木場】等區域的人體數量<br>3.降低了普通人體在野外的視野距離，提高惡劣天氣對人體的視野影響<br>4.降低了普通人體造成玩家斷肢的機率<br>5.提升了警戒區人體的違禁醫療用品掉落機率<br><br>我們鼓勵隊伍之間協作互助和共享地圖收益，也推薦大家先透過組隊的方式進行警戒區-孤軍深入的探索，在增加容錯的基礎上，更好地熟悉難度和敵人設定，形成符合自己的打法策略。<br><br>最後，也別忘了善用<專精系統>，搭配一套趁手的方案<br><br>【修復與改進】<br>1.修復了道具KM-001調查報告尺寸異常的問題<br> >>針對S6賽季初道具異常遺失問題，技術團隊已完成修復與核實。遺失道具及補償將於近期透過遊戲內郵件分批發放，請各位僱傭兵留意後續郵件動態，對此造成的不便，我們深表歉意。<br><br>2.修復了道具實驗型衝擊電擊手榴彈的效果時間文本錯誤<br>3.修復了一批機場地圖中可到達的異常點位<br>4.修復了機場地圖中部分容器無法正常互動的問題<br><br>【槍械平衡性調整】<br>1.U191射手步槍<br>增加開火時的後座力<br><br>2.AEK突擊步槍<br>改進了後座力表現<br><br>3.AR57突擊步槍<br>改進了後座力表現<br><br>4.MK14射手步槍<br>新增子彈衝擊力+50%<br><br>5.FAL突擊步槍<br>改善了後座力表現<br><br>6.VSS射手步槍<br>降低水平後座力<br>基礎有效射程  26->32<br><br>7.F2000突擊步槍<br>降低了開火時的後座力<br><br><br>再次感謝您向我們反應的寶貴建議！<br>祝您遊戲愉快！<br><br>《Arena Breakout: Infinite》官方營運團隊<br>2026年7月3日]]> </content:encoded>
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<title>選擇套裝效果，無需煩惱</title>
<link>https://xinker.org/zh/%E9%81%B8%E6%93%87%E5%A5%97%E8%A3%9D%E6%95%88%E6%9E%9C%E7%84%A1%E9%9C%80%E7%85%A9%E6%83%B1</link>
<guid>https://xinker.org/zh/%E9%81%B8%E6%93%87%E5%A5%97%E8%A3%9D%E6%95%88%E6%9E%9C%E7%84%A1%E9%9C%80%E7%85%A9%E6%83%B1</guid>
<description><![CDATA[ 目前《權力遊戲：國王大道》的裝備與神器產出還不夠穩定，此時要建立起主流配套還為時尚早。即便如此，作為核心骨架的套裝效果，已然開始確立了明確的主流趨勢。 套裝效果構造為「6+6 or 3+3+6」 「裝備套裝」效果是透過裝備相同的裝備進行啟用的。裝備3個可以啟用3件套裝效果，裝備6個可以啟用6件套裝效果。裝備共有7種，因此可以選擇1個6件套效果或是2個3件套效果。而「輔助套裝」效果則需要透過研究來提升階段以啟用。每次只能啟用一個輔助套裝，研究1階段提供3件套裝效果，2階段則提供6件套裝效果。 因此，所有角色的套裝效果構造均為輔助6件套1種，再搭配裝備6件套1種或裝備3件套2種。值得注意的是，裝備套裝效果的效率會隨穿戴裝備的級別而變化，因此作為主力使用的套裝效果，務必以裝備套裝來配置。 ▲ 套裝效果也會隨著穿戴之裝備的級別而提升 (出處: GameMeca) 萬用套裝效果「學者」 學者3件套能使怒氣獲得量提升，且每次使用技能時，6秒內攻擊力提升。6件套能提升技能傷害量。連續使用兩次以上時，能帶來最高的效率。此外，每當透過6件套效果打倒敵軍時，有機率獲得怒氣和減少冷卻時間。 基於上述特性，學者套裝比起怒氣較為匱乏的遊戲初期，在技能循環能流暢運作的遊戲後期，更能展現其真正的價值。實際上，觀察氣勢排行與精英藏身處排行，可以發現大部分玩家都將學者作為主力使用，證明了其效能。 ▲ 所有裝備皆穿戴傳說級別Rank28的學者套裝效果 (出處: GameMeca) 使用更多技能的「風暴騎士」 風暴騎士正如其名，是一套以永無止境展開猛烈攻擊為概念的套裝。穿戴3件套時，基本攻擊及強擊連擊命中時，可獲得提升傷害量的「風暴」增益效果。該增益效果可維持5秒，且最多可疊加10層。只要維持攻擊節奏，就能經常獲得13%的傷害量提升效果。  完成 6 件套裝後，遊戲風格會變得更具攻擊性。當風暴增益效果疊加至10次的瞬間，會轉化為「颱風」增益效果，並在5秒內提升傷害量與攻擊速度。不僅如此，還能立即縮短50%的技能冷卻時間，與前面提到的學者套裝堪稱完美搭配。 ▲ 所有裝備皆穿戴傳說級別Rank28的風暴騎士套裝效果 (出處: GameMeca)▲ 效果發動時，冷卻時間會大幅縮短 (出處: GameMeca) 專注於輸出的「狂戰士」 狂戰士最大的優點在於無須發動條件的常駐效果。甚至其效果是提高對敵軍造成的傷害量並大幅減少所受到的傷害量，因此效率不差。不論與哪種套裝組合，都是能發揮單一套裝以上價值的效果。 然而，穿戴6件套或是套用輔助套裝效果時，會被施加將可使用的HP限制為35%的負面效果。在目前裝備階級尚低的情況下，這是個致命的缺點。實際上，在基本HP低於10,000的情況下穿戴狂戰士無異於是自掘墳墓。 ▲ 所有裝備皆穿戴傳說級別Rank28的狂戰士套裝效果 (出處: GameMeca)▲ HP限制的負面效果相當大 (出處: GameMeca) 3件套最高效率「守護者」 守護者僅需穿戴3件套，即可透過「守護者」效果在每500防禦力，提升4%攻擊力，最高可提升至20%。現在氣勢排行榜內玩家的防禦力大約在2,000左右，因此至少能保障12%的攻擊力提升。相較之下，守護者的其他效果比起其效能，受歡迎的程度較低。因為需要先受到敵軍的攻擊方可發動效果，這與將被擊次數最小化的遊戲方向不符。因此，僅在以2個3件套構成時，才會考慮使用守護者。▲ 所有裝備皆穿戴傳說級別Rank28的守護者套裝效果 (出處: GameMeca) 那麼推薦哪一種套裝呢? 最推薦的組合是學者(6)和暴風騎士(6)。遊戲後期，怒氣供應會變得更順暢，可以更頻繁地使用技能，此時學者與暴風騎士的組合將展現出最高的效率。 不過，暴風騎士的暴風增益效果持續時間為5秒，較難維持。此外，若想追求極限輸出，必須在颱風增益效果發動5秒內使用技能，因此必須注意增益效果的時機。 如果想更輕鬆地進行遊戲，推薦學者(6)、狂戰士(6)組合。由於狂戰士效果是常駐的，因此不需要刻意關注增益效果的時機。雖然因為HP限制負面效果而必須小心敵軍的攻擊，但隨著裝備階級提升且對遊戲更加熟悉，這將不再是個巨大的缺點。 若想要無腦遊玩，推薦守護者(3)、狂戰士(3)、學者(6)的組合。經常減少所受傷害量，且每次受到攻擊時防禦力都會提升，因此可以進行相對穩定的遊玩。不足的攻擊力則可透過學者的技能傷害量提升來彌補。 ▲ 許多頂尖玩家們都將學者套裝作為主要套裝使用 (出處: GameMeca) 相較於前面所介紹的主力套裝，「決鬥者」和「破壞者」套裝在目前的版本中很難輕易推薦。首先，決鬥者是僅在格擋及完美防禦成功時才會發動效果的附加條件形套裝。 破壞者套裝在實戰中的實用性也令人感到可惜。雖然其概念是在使敵軍陷入虛脫狀態時造成爆發性傷害，但以目前的戰鬥環境來看，在1次戰鬥中發生多次虛脫的情況極其罕見。除非未來推出以虛脫傷害量為攻略核心的內容，否則在短期內其效率必然會偏低。   来源：GameMeca ]]></description>
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<pubDate>Fri, 03 Jul 2026 16:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>選擇套裝效果，無需煩惱</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">目前《權力遊戲：國王大道》的裝備與神器產出還不夠穩定，此時要建立起主流配套還為時尚早。即便如此，作為核心骨架的套裝效果，已然開始確立了明確的主流趨勢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>套裝效果構造為「6+6 or 3+3+6」</b> </p><p class="bb_paragraph">「裝備套裝」效果是透過裝備相同的裝備進行啟用的。裝備3個可以啟用3件套裝效果，裝備6個可以啟用6件套裝效果。裝備共有7種，因此可以選擇1個6件套效果或是2個3件套效果。而「輔助套裝」效果則需要透過研究來提升階段以啟用。每次只能啟用一個輔助套裝，研究1階段提供3件套裝效果，2階段則提供6件套裝效果。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">因此，所有角色的套裝效果構造均為輔助6件套1種，再搭配裝備6件套1種或裝備3件套2種。值得注意的是，裝備套裝效果的效率會隨穿戴裝備的級別而變化，因此作為主力使用的套裝效果，務必以裝備套裝來配置。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46005685/238af1dbaa90140655b9a19258d4a4a65b4d8a05.jpg"></p><p class="bb_paragraph">▲ 套裝效果也會隨著穿戴之裝備的級別而提升 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>萬用套裝效果「學者」</b> </p><p class="bb_paragraph">學者3件套能使怒氣獲得量提升，且每次使用技能時，6秒內攻擊力提升。6件套能提升技能傷害量。連續使用兩次以上時，能帶來最高的效率。此外，每當透過6件套效果打倒敵軍時，有機率獲得怒氣和減少冷卻時間。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">基於上述特性，學者套裝比起怒氣較為匱乏的遊戲初期，在技能循環能流暢運作的遊戲後期，更能展現其真正的價值。實際上，觀察氣勢排行與精英藏身處排行，可以發現大部分玩家都將學者作為主力使用，證明了其效能。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/a8a0d30ed3e28d47d1025253ce5cb68202980546.png"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的學者套裝效果 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>使用更多技能的「風暴騎士」</b> </p><p class="bb_paragraph">風暴騎士正如其名，是一套以永無止境展開猛烈攻擊為概念的套裝。穿戴3件套時，基本攻擊及強擊連擊命中時，可獲得提升傷害量的「風暴」增益效果。該增益效果可維持5秒，且最多可疊加10層。只要維持攻擊節奏，就能經常獲得13%的傷害量提升效果。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">完成 6 件套裝後，遊戲風格會變得更具攻擊性。當風暴增益效果疊加至10次的瞬間，會轉化為「颱風」增益效果，並在5秒內提升傷害量與攻擊速度。不僅如此，還能立即縮短50%的技能冷卻時間，與前面提到的學者套裝堪稱完美搭配。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/620a60be3610984687ea0e794609c5f742ee892c.jpg"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的風暴騎士套裝效果 (出處: GameMeca)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/95cde44d6d9dd041b5a3ff4b61a03dc2b08847f6.jpg"></p><p class="bb_paragraph">▲ 效果發動時，冷卻時間會大幅縮短 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>專注於輸出的「狂戰士」</b> </p><p class="bb_paragraph">狂戰士最大的優點在於無須發動條件的常駐效果。甚至其效果是提高對敵軍造成的傷害量並大幅減少所受到的傷害量，因此效率不差。不論與哪種套裝組合，都是能發揮單一套裝以上價值的效果。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">然而，穿戴6件套或是套用輔助套裝效果時，會被施加將可使用的HP限制為35%的負面效果。在目前裝備階級尚低的情況下，這是個致命的缺點。實際上，在基本HP低於10,000的情況下穿戴狂戰士無異於是自掘墳墓。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46005685/f6b9dae4002b4c7ea91fb92a76d0c882c042e99c.png"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的狂戰士套裝效果 (出處: GameMeca)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/14e27a398565eb6c49dd4f44fc421fac5800ffd2.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▲ HP限制的負面效果相當大 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>3件套最高效率「守護者」</b> </p><p class="bb_paragraph">守護者僅需穿戴3件套，即可透過「守護者」效果在每500防禦力，提升4%攻擊力，最高可提升至20%。現在氣勢排行榜內玩家的防禦力大約在2,000左右，因此至少能保障12%的攻擊力提升。</p><p class="bb_paragraph">相較之下，守護者的其他效果比起其效能，受歡迎的程度較低。因為需要先受到敵軍的攻擊方可發動效果，這與將被擊次數最小化的遊戲方向不符。因此，僅在以2個3件套構成時，才會考慮使用守護者。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/68833bb8657efbcd4c10d2400c46d74650d26eaf.png"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的守護者套裝效果 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>那麼推薦哪一種套裝呢?</b> </p><p class="bb_paragraph">最推薦的組合是學者(6)和暴風騎士(6)。遊戲後期，怒氣供應會變得更順暢，可以更頻繁地使用技能，此時學者與暴風騎士的組合將展現出最高的效率。 不過，暴風騎士的暴風增益效果持續時間為5秒，較難維持。此外，若想追求極限輸出，必須在颱風增益效果發動5秒內使用技能，因此必須注意增益效果的時機。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">如果想更輕鬆地進行遊戲，推薦學者(6)、狂戰士(6)組合。由於狂戰士效果是常駐的，因此不需要刻意關注增益效果的時機。雖然因為HP限制負面效果而必須小心敵軍的攻擊，但隨著裝備階級提升且對遊戲更加熟悉，這將不再是個巨大的缺點。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">若想要無腦遊玩，推薦守護者(3)、狂戰士(3)、學者(6)的組合。經常減少所受傷害量，且每次受到攻擊時防禦力都會提升，因此可以進行相對穩定的遊玩。不足的攻擊力則可透過學者的技能傷害量提升來彌補。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/0f1727987222cdc1a437003bd706114ca99f4493.jpg"></p><p class="bb_paragraph">▲ 許多頂尖玩家們都將學者套裝作為主要套裝使用 (出處: GameMeca)<br> </p><p class="bb_paragraph">相較於前面所介紹的主力套裝，「決鬥者」和「破壞者」套裝在目前的版本中很難輕易推薦。首先，決鬥者是僅在格擋及完美防禦成功時才會發動效果的附加條件形套裝。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">破壞者套裝在實戰中的實用性也令人感到可惜。雖然其概念是在使敵軍陷入虛脫狀態時造成爆發性傷害，但以目前的戰鬥環境來看，在1次戰鬥中發生多次虛脫的情況極其罕見。除非未來推出以虛脫傷害量為攻略核心的內容，否則在短期內其效率必然會偏低。</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">来源：GameMeca</p>]]> </content:encoded>
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<item>
<title>6月26日 （週五）～ 7月2日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/6%E6%9C%8826%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%882%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/6%E6%9C%8826%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%882%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。6月26日 （週五）～ 7月2日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.6.26 ( 週五）～2026.7.2（週四）■製作 · 散布 · 使用非法程式－永久停權 (4名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。Gr***********21Гр********45hu*******95Ту************98■濫用與商店交易相關的所有程序－永久停權（4名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。XV**********98Me**************77글레*******************51fl*********23■異常交易：7日交易使用限制（1名）－因確認存在異常交易紀錄，已採取相關措施。비에*********************35■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。**3天無法配對 (317名)So**************56AR************76Go*******83Pe*****************06wh*********21Si*********57Ce********1892**********15MO**********36Tu********27at*******21or************78Ro********12Si*********30Sw************23Vo****************00Is**********06RR****80EM*********98e-*************47一夜********97sl***************66ca**********16Ka**********02By*********45lo********46GG****66SA*******53愚者***89Ma*******************98木木******40c2********19Cl***********7780**********97Si***************46ll**************85sa*********63Na***************06Ha*********67夏天***68in*************94Je*************52Jo************13ра*************57Ni*********53An************66Ga***********91一哭******************47Qu**********22do*************03Az***********87Ur****************2476******************11lh***********79Ji*****63Fr*********38Bo*************27NE*************82Pi**************64su************01Ja***************10as************10da*****************54sh*****************85Su*************74ra*****74派大****14Fo****************73Fa*************57꧁#**32Av**************74Lo**************74Sh***********05Ba**************28Ju**********87ko*********89My*************13Ch*******52Az*********31Ro**********86sh********95レオ******51Mr*************72Og*****08se*************81ig*********63na*****************44Da**************88\[R****************60[/p][/td]ka******************68[/tr]TK************17No*******4642**********50Mo************00Yo**************28星川*****30Lu********04Pa***********77iH********45Ya*****59ha********97de*****************83Ca****************52gr***************73Sh****************53Ti*********65el**********20Je****************10Tw****************78Vi*******89M_********20ra********73Go************02No********36Ne*****************72Mo************43Aw************12DA**************14爱意******23Ju******14Ka*************31Li***********27玩疯****45Tr************52Gu******00비에*********************35lj********07Ly*********49Un***************39am*************34lI*****************78El*************96Ve*******99Dr***********14Ne**********66Kh***********31ll****************53梨花*********20al*********39fa**********37Li*****46St************82xX****************61X.******16He****************73爪丨*******94Na********44Tr**************92Sm*************59He***********38Io*****84Go*********88cr**************01Vy********44ca************87Fa*********36Mi********46s2***********94Zy*******57ma****************93YT**************04jo****************89dh********05Ze***************81Mu*************41bl****************94Sh*************50Da**************22Ba******************42FV*******40Mi*********49Ri******33Ki************98ra**********51Ab********88Ka************21Ti****************14Gh**************63Ph**************40RQ*****71Fi***********79VE********51an***************22An**********00XC**********09Sh*********21Gr*****83DO**********04Bl************53So************48Bl***********50ka****29dm*****************24Ho**************42WO*****49El************29TA*********38si***********55SI*****************44la*****************26re********89Go*********73Al***********34Mi*************14Li**********38El*****************48Tr*************26Ec****65va**********75寄寄****1455*****70So*******01St**********98Si*****************97麦#**39oG************09Ax*******66Gu***********46YO**********18xX***********87Sk***********37给邦***************89Ta***********08ge*********0913***********6412***********94Bl*****************54It***********63TN******61Fa****************34ニコ*******54Sk*******03Co************48Wr******79ar************36卿亭***38Lu**********17pu***************68ap*****************34Da*********29Tm************00BR******42老马******69Ha************39mo****************96精灵********50on****************60Ka*******02Re*********8749**********77Ba***********46Jo******78Bl*************88ad****31To***************33sk****************39ab**************65Ta****************42An*********86DU*********64da****************51El*************94Go****************12Da**************96He**********48KI**********31卂丂*******17PA**************79СК*************73陈谢***16as************63ne*********32po**********04A **********************11Ro************59xi********23Mc*******32Si**************50xX*************68Po****************72Fr*********61Ha*************62Fo************17El*************42人间*****36FA***************89ki**************21In******************************90Ka********66BX*************18完了***********76Ap*******33kd********** ]]></description>
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<pubDate>Fri, 03 Jul 2026 13:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月26日, （週五）～, 7月2日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">6月26日 （週五）～ 7月2日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.6.26 ( 週五）～2026.7.2（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (4名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gr***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Гр********45</p></div><div class="bb_table_td"><p class="bb_paragraph">hu*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ту************98</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（4名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XV**********98</p></div><div class="bb_table_td"><p class="bb_paragraph">Me**************77</p></div><div class="bb_table_td"><p class="bb_paragraph">글레*******************51</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*********23</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■異常交易：7日交易使用限制（1名）</b></p><p class="bb_paragraph">－因確認存在異常交易紀錄，已採取相關措施。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">비에*********************35</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph"><b>**3天無法配對 (317名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">So**************56</p></div><div class="bb_table_td"><p class="bb_paragraph">AR************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*******83</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe*****************06</p></div><div class="bb_table_td"><p class="bb_paragraph">wh*********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*********57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ce********18</p></div><div class="bb_table_td"><p class="bb_paragraph">92**********15</p></div><div class="bb_table_td"><p class="bb_paragraph">MO**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu********27</p></div><div class="bb_table_td"><p class="bb_paragraph">at*******21</p></div><div class="bb_table_td"><p class="bb_paragraph">or************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ro********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*********30</p></div><div class="bb_table_td"><p class="bb_paragraph">Sw************23</p></div><div class="bb_table_td"><p class="bb_paragraph">Vo****************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Is**********06</p></div><div class="bb_table_td"><p class="bb_paragraph">RR****80</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">EM*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">e-*************47</p></div><div class="bb_table_td"><p class="bb_paragraph">一夜********97</p></div><div class="bb_table_td"><p class="bb_paragraph">sl***************66</p></div><div class="bb_table_td"><p class="bb_paragraph">ca**********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**********02</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">By*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">lo********46</p></div><div class="bb_table_td"><p class="bb_paragraph">GG****66</p></div><div class="bb_table_td"><p class="bb_paragraph">SA*******53</p></div><div class="bb_table_td"><p class="bb_paragraph">愚者***89</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*******************98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">木木******40</p></div><div class="bb_table_td"><p class="bb_paragraph">c2********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">80**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***************46</p></div><div class="bb_table_td"><p class="bb_paragraph">ll**************85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sa*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***************06</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*********67</p></div><div class="bb_table_td"><p class="bb_paragraph">夏天***68</p></div><div class="bb_table_td"><p class="bb_paragraph">in*************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo************13</p></div><div class="bb_table_td"><p class="bb_paragraph">ра*************57</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni*********53</p></div><div class="bb_table_td"><p class="bb_paragraph">An************66</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">一哭******************47</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Qu**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">do*************03</p></div><div class="bb_table_td"><p class="bb_paragraph">Az***********87</p></div><div class="bb_table_td"><p class="bb_paragraph">Ur****************24</p></div><div class="bb_table_td"><p class="bb_paragraph">76******************11</p></div><div class="bb_table_td"><p class="bb_paragraph">lh***********79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ji*****63</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">NE*************82</p></div><div class="bb_table_td"><p class="bb_paragraph">Pi**************64</p></div><div class="bb_table_td"><p class="bb_paragraph">su************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">as************10</p></div><div class="bb_table_td"><p class="bb_paragraph">da*****************54</p></div><div class="bb_table_td"><p class="bb_paragraph">sh*****************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Su*************74</p></div><div class="bb_table_td"><p class="bb_paragraph">ra*****74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">派大****14</p></div><div class="bb_table_td"><p class="bb_paragraph">Fo****************73</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa*************57</p></div><div class="bb_table_td"><p class="bb_paragraph">꧁#**32</p></div><div class="bb_table_td"><p class="bb_paragraph">Av**************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo**************74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba**************28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju**********87</p></div><div class="bb_table_td"><p class="bb_paragraph">ko*********89</p></div><div class="bb_table_td"><p class="bb_paragraph">My*************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*******52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Az*********31</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">sh********95</p></div><div class="bb_table_td"><p class="bb_paragraph">レオ******51</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr*************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Og*****08</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">se*************81</p></div><div class="bb_table_td"><p class="bb_paragraph">ig*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">na*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************88</p></div><div class="bb_table_td"><p class="bb_paragraph">\[R****************60[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">ka******************68</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TK************17</p></div><div class="bb_table_td"><p class="bb_paragraph">No*******46</p></div><div class="bb_table_td"><p class="bb_paragraph">42**********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Yo**************28</p></div><div class="bb_table_td"><p class="bb_paragraph">星川*****30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lu********04</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">iH********45</p></div><div class="bb_table_td"><p class="bb_paragraph">Ya*****59</p></div><div class="bb_table_td"><p class="bb_paragraph">ha********97</p></div><div class="bb_table_td"><p class="bb_paragraph">de*****************83</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ca****************52</p></div><div class="bb_table_td"><p class="bb_paragraph">gr***************73</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh****************53</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*********65</p></div><div class="bb_table_td"><p class="bb_paragraph">el**********20</p></div><div class="bb_table_td"><p class="bb_paragraph">Je****************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tw****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi*******89</p></div><div class="bb_table_td"><p class="bb_paragraph">M_********20</p></div><div class="bb_table_td"><p class="bb_paragraph">ra********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Go************02</p></div><div class="bb_table_td"><p class="bb_paragraph">No********36</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ne*****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo************43</p></div><div class="bb_table_td"><p class="bb_paragraph">Aw************12</p></div><div class="bb_table_td"><p class="bb_paragraph">DA**************14</p></div><div class="bb_table_td"><p class="bb_paragraph">爱意******23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju******14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ka*************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Li***********27</p></div><div class="bb_table_td"><p class="bb_paragraph">玩疯****45</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr************52</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu******00</p></div><div class="bb_table_td"><p class="bb_paragraph">비에*********************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lj********07</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly*********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Un***************39</p></div><div class="bb_table_td"><p class="bb_paragraph">am*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">lI*****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************96</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ve*******99</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr***********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne**********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Kh***********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ll****************53</p></div><div class="bb_table_td"><p class="bb_paragraph">梨花*********20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">al*********39</p></div><div class="bb_table_td"><p class="bb_paragraph">fa**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Li*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div><div class="bb_table_td"><p class="bb_paragraph">xX****************61</p></div><div class="bb_table_td"><p class="bb_paragraph">X.******16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">He****************73</p></div><div class="bb_table_td"><p class="bb_paragraph">爪丨*******94</p></div><div class="bb_table_td"><p class="bb_paragraph">Na********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr**************92</p></div><div class="bb_table_td"><p class="bb_paragraph">Sm*************59</p></div><div class="bb_table_td"><p class="bb_paragraph">He***********38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Io*****84</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********88</p></div><div class="bb_table_td"><p class="bb_paragraph">cr**************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Vy********44</p></div><div class="bb_table_td"><p class="bb_paragraph">ca************87</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa*********36</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi********46</p></div><div class="bb_table_td"><p class="bb_paragraph">s2***********94</p></div><div class="bb_table_td"><p class="bb_paragraph">Zy*******57</p></div><div class="bb_table_td"><p class="bb_paragraph">ma****************93</p></div><div class="bb_table_td"><p class="bb_paragraph">YT**************04</p></div><div class="bb_table_td"><p class="bb_paragraph">jo****************89</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">dh********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Ze***************81</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*************41</p></div><div class="bb_table_td"><p class="bb_paragraph">bl****************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*************50</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************22</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba******************42</p></div><div class="bb_table_td"><p class="bb_paragraph">FV*******40</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri******33</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki************98</p></div><div class="bb_table_td"><p class="bb_paragraph">ra**********51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ab********88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka************21</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti****************14</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh**************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Ph**************40</p></div><div class="bb_table_td"><p class="bb_paragraph">RQ*****71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fi***********79</p></div><div class="bb_table_td"><p class="bb_paragraph">VE********51</p></div><div class="bb_table_td"><p class="bb_paragraph">an***************22</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div><div class="bb_table_td"><p class="bb_paragraph">XC**********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*********21</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gr*****83</p></div><div class="bb_table_td"><p class="bb_paragraph">DO**********04</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************53</p></div><div class="bb_table_td"><p class="bb_paragraph">So************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl***********50</p></div><div class="bb_table_td"><p class="bb_paragraph">ka****29</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">dm*****************24</p></div><div class="bb_table_td"><p class="bb_paragraph">Ho**************42</p></div><div class="bb_table_td"><p class="bb_paragraph">WO*****49</p></div><div class="bb_table_td"><p class="bb_paragraph">El************29</p></div><div class="bb_table_td"><p class="bb_paragraph">TA*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">si***********55</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SI*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">la*****************26</p></div><div class="bb_table_td"><p class="bb_paragraph">re********89</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Al***********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*************14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Li**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">El*****************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*************26</p></div><div class="bb_table_td"><p class="bb_paragraph">Ec****65</p></div><div class="bb_table_td"><p class="bb_paragraph">va**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">寄寄****14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">So*******01</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********98</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*****************97</p></div><div class="bb_table_td"><p class="bb_paragraph">麦#**39</p></div><div class="bb_table_td"><p class="bb_paragraph">oG************09</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ax*******66</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu***********46</p></div><div class="bb_table_td"><p class="bb_paragraph">YO**********18</p></div><div class="bb_table_td"><p class="bb_paragraph">xX***********87</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk***********37</p></div><div class="bb_table_td"><p class="bb_paragraph">给邦***************89</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">ge*********09</p></div><div class="bb_table_td"><p class="bb_paragraph">13***********64</p></div><div class="bb_table_td"><p class="bb_paragraph">12***********94</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl*****************54</p></div><div class="bb_table_td"><p class="bb_paragraph">It***********63</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TN******61</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************34</p></div><div class="bb_table_td"><p class="bb_paragraph">ニコ*******54</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk*******03</p></div><div class="bb_table_td"><p class="bb_paragraph">Co************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Wr******79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ar************36</p></div><div class="bb_table_td"><p class="bb_paragraph">卿亭***38</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">pu***************68</p></div><div class="bb_table_td"><p class="bb_paragraph">ap*****************34</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********29</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tm************00</p></div><div class="bb_table_td"><p class="bb_paragraph">BR******42</p></div><div class="bb_table_td"><p class="bb_paragraph">老马******69</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha************39</p></div><div class="bb_table_td"><p class="bb_paragraph">mo****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">精灵********50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on****************60</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka*******02</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********87</p></div><div class="bb_table_td"><p class="bb_paragraph">49**********77</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba***********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo******78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bl*************88</p></div><div class="bb_table_td"><p class="bb_paragraph">ad****31</p></div><div class="bb_table_td"><p class="bb_paragraph">To***************33</p></div><div class="bb_table_td"><p class="bb_paragraph">sk****************39</p></div><div class="bb_table_td"><p class="bb_paragraph">ab**************65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta****************42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">An*********86</p></div><div class="bb_table_td"><p class="bb_paragraph">DU*********64</p></div><div class="bb_table_td"><p class="bb_paragraph">da****************51</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Go****************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************96</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">He**********48</p></div><div class="bb_table_td"><p class="bb_paragraph">KI**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">卂丂*******17</p></div><div class="bb_table_td"><p class="bb_paragraph">PA**************79</p></div><div class="bb_table_td"><p class="bb_paragraph">СК*************73</p></div><div class="bb_table_td"><p class="bb_paragraph">陈谢***16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">as************63</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*********32</p></div><div class="bb_table_td"><p class="bb_paragraph">po**********04</p></div><div class="bb_table_td"><p class="bb_paragraph">A **********************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************59</p></div><div class="bb_table_td"><p class="bb_paragraph">xi********23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">Si**************50</p></div><div class="bb_table_td"><p class="bb_paragraph">xX*************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Po****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*************62</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fo************17</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************42</p></div><div class="bb_table_td"><p class="bb_paragraph">人间*****36</p></div><div class="bb_table_td"><p class="bb_paragraph">FA***************89</p></div><div class="bb_table_td"><p class="bb_paragraph">ki**************21</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ka********66</p></div><div class="bb_table_td"><p class="bb_paragraph">BX*************18</p></div><div class="bb_table_td"><p class="bb_paragraph">完了***********76</p></div><div class="bb_table_td"><p class="bb_paragraph">Ap*******33</p></div><div class="bb_table_td"><p class="bb_paragraph">kd**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Vr*********60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tr**************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****93</p></div><div class="bb_table_td"><p class="bb_paragraph">bo**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">布萝*******10</p></div><div class="bb_table_td"><p class="bb_paragraph">ei********60</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***********89</p></div><div class="bb_table_td"><p class="bb_paragraph">sp******77</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr************25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Na********33</p></div><div class="bb_table_td"><p class="bb_paragraph">pa****************14</p></div><div class="bb_table_td"><p class="bb_paragraph">Hu************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************26</p></div><div class="bb_table_td"><p class="bb_paragraph">Cu*************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Na*********85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">re**************39</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Ae********98</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma***********14</p></div><div class="bb_table_td"><p class="bb_paragraph">KK******45</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div>[/table]<p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p></div></div></div>]]> </content:encoded>
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<title>Path of Exile 2 at gamescom 2026</title>
<link>https://xinker.org/zh/path-of-exile-2-at-gamescom-2026</link>
<guid>https://xinker.org/zh/path-of-exile-2-at-gamescom-2026</guid>
<description><![CDATA[ Path of Exile 2 will once again be heading to gamescom in Cologne, Germany. Play a special demo available exclusively at the event, snap some photos with our eerie display, and pick up exclusive merchandise.We&#039;ll be sharing more details closer to the event, and we hope to see you there!If you&#039;re a content creator or member of the media looking to cover the event, feel free to reach out to us at media@grindinggear.com. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/d80abde857209edb92dcb13fa25264732af6f050.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 07:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, gamescom, 2026</media:keywords>
<content:encoded><![CDATA[Path of Exile 2 will once again be heading to gamescom in Cologne, Germany. Play a special demo available exclusively at the event, snap some photos with our eerie display, and pick up exclusive merchandise.<br><br>We'll be sharing more details closer to the event, and we hope to see you there!<br><br>If you're a content creator or member of the media looking to cover the event, feel free to reach out to us at <b><a href="mailto:media@grindinggear.com">media@grindinggear.com</a></b>.]]> </content:encoded>
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<title>Apex Legends: Latest Update 7/2/2026 3:15PM PT</title>
<link>https://xinker.org/zh/apex-legends-latest-update-722026-315pm-pt</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-722026-315pm-pt</guid>
<description><![CDATA[ Hi all, just pushed a couple more fixes.FIXED:Octane&#039;s jump pads will no longer bounce unintended objects (thank you for making the most of this bug with firing range clips, they made us chuckle).Made adjustments to further improve recent FPS fixes. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/bc67b508b5cd47cd838e386203321fd22a7bde74.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 06:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 722026, 3:15PM</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hi all, just pushed a couple more fixes.</p><p class="bb_paragraph"><b>FIXED:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Octane's jump pads will no longer bounce unintended objects (thank you for making the most of this bug with firing range clips, they made us chuckle).</p></li><li><p class="bb_paragraph">Made adjustments to further improve recent FPS fixes.</p></li></ul>]]> </content:encoded>
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<item>
<title>Battlefield 6 Steam Discussions Survey</title>
<link>https://xinker.org/zh/battlefield-6-steam-discussions-survey</link>
<guid>https://xinker.org/zh/battlefield-6-steam-discussions-survey</guid>
<description><![CDATA[ Hello everyone,We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.We would like your help with this 9-question survey. The survey is focused on understanding your experience with the Battlefield 6 Steam Discussions community space, including:What you expect when visiting Steam DiscussionsHow helpful and informative you find the spaceWhat kinds of support or communication matter most to youHow satisfied you are with the overall experienceYour feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.Thanks for helping us make the Battlefield 6 community experience better for everyone. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45712411/8b51d383a213377177dea33cd269d6436942b4ef.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 05:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Steam, Discussions, Survey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph">We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.</p><p class="bb_paragraph">We would like your help with this <u><a class="bb_link" href="https://supportsurveys.ea.com/s3/9cff7e5a7155" target="_blank" rel="">9-question survey</a></u><i>. </i>The survey is focused on understanding your experience with the Battlefield 6 Steam Discussions<i> </i>community space, including:</p><ul class="bb_ul"><li><p class="bb_paragraph">What you expect when visiting Steam Discussions</p></li><li><p class="bb_paragraph">How helpful and informative you find the space</p></li><li><p class="bb_paragraph">What kinds of support or communication matter most to you</p></li><li><p class="bb_paragraph">How satisfied you are with the overall experience</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Your feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.</p><p class="bb_paragraph">The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.</p><p class="bb_paragraph">Thanks for helping us make the Battlefield 6 community experience better for everyone.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Seoul Game Town 2</title>
<link>https://xinker.org/zh/seoul-game-town-2</link>
<guid>https://xinker.org/zh/seoul-game-town-2</guid>
<description><![CDATA[ Event OverviewThis is the second edition of Seoul Game Town.Date: 04th July, 2026Location: Online and On-site (B1F, Twosun World Building, Pangyo, South Korea)About Seoul Game TownSeoul Game Town is an indie game festival where anyone can freely showcase their games.No judging. No paperwork. No requirements. Whether your game is finished or still in development — regardless of its genre, scale, or platform — if you&#039;ve made a game, you&#039;re welcome here.A place built on respect and connection rather than evaluation: Seoul Game Town is a space that celebrates experimentation and possibility. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45713120/bb53498ce83bd20bbdfb774ed0baa3fad65da572.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 04:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Seoul, Game, Town</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Event Overview</div>This is the second edition of Seoul Game Town.<br><ul class="bb_ul"><li><b>Date:</b> 04th July, 2026<br></li><li><b>Location:</b> Online and On-site (B1F, Twosun World Building, Pangyo, South Korea)</li></ul><div class="bb_h2">About Seoul Game Town</div><b>Seoul Game Town</b> is an indie game festival where anyone can freely showcase their games.<br><br>No judging. No paperwork. No requirements. Whether your game is finished or still in development — regardless of its genre, scale, or platform — if you've made a game, you're welcome here.<br><br>A place built on respect and connection rather than evaluation: Seoul Game Town is a space that celebrates experimentation and possibility.<br><br>]]> </content:encoded>
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<title>Apex Legends: Latest Update 7/2/2026</title>
<link>https://xinker.org/zh/apex-legends-latest-update-722026</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-722026</guid>
<description><![CDATA[ FIXED:We just pushed a fix that should mitigate lingering FPS issues resulting from hardware-specific issues on some PCs since the beginning of the split. Your gameplay experience should be much smoother now. ]]></description>
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<pubDate>Fri, 03 Jul 2026 01:38:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 722026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>FIXED:</b></p><p class="bb_paragraph">We just pushed a fix that should mitigate lingering FPS issues resulting from hardware-specific issues on some PCs since the beginning of the split. Your gameplay experience should be much smoother now.</p>]]> </content:encoded>
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<title>Apex Legends: Steam Survey</title>
<link>https://xinker.org/zh/apex-legends-steam-survey</link>
<guid>https://xinker.org/zh/apex-legends-steam-survey</guid>
<description><![CDATA[ Hey Legends,We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.We would like your help with this 9 question survey. The survey is focused on understanding your experience with the Apex Legends Steam Discussions community space, including: What you expect when visiting Steam DiscussionsHow helpful and informative you find the spaceWhat kinds of support or communication matter most to youHow satisfied you are with the overall experienceYour feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.Thanks for helping us make the Apex Legends community experience better for everyone. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/7afcaade4b10c237e7ba20e13e96daeedd8d64bc.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 01:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Steam, Survey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Legends,</p><p class="bb_paragraph">We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We would like your help with this <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvey.alchemer.com%2Fs3%2F8862983%2FSteam-Discussions-CSAT-Apex-Legends" target="_blank" rel=" noopener">9 question survey</a></u>. The survey is focused on understanding your experience with the Apex Legends Steam Discussions community space, including: </p><ul class="bb_ul"><li><p class="bb_paragraph">What you expect when visiting Steam Discussions</p></li><li><p class="bb_paragraph">How helpful and informative you find the space</p></li><li><p class="bb_paragraph">What kinds of support or communication matter most to you</p></li><li><p class="bb_paragraph">How satisfied you are with the overall experience</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Your feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.</p><p class="bb_paragraph">The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thanks for helping us make the Apex Legends community experience better for everyone.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>New Patch is Out Now! 0.1.5</title>
<link>https://xinker.org/zh/new-patch-is-out-now-015</link>
<guid>https://xinker.org/zh/new-patch-is-out-now-015</guid>
<description><![CDATA[ our latest patch is out with more bug fixes and improvements, update your game now ????Read the full Patch Notes here: https://store.steampowered.com/news/app/1118520/view/712279347386388524 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36095985/c16ce8096b0417766f04fd24f3e83c79ca66bff3.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 01:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Patch, Out, Now, 0.1.5</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">our latest patch is out with more bug fixes and improvements, update your game now ????</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/acd4bcd20a40ccd742e5a37c1e3130cb56999c6d.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/1bec86612067cbc33139adeec3b4335a566dcbb4.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/d1c27c7a3325d233703c97224245fbae86f35a13.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/fc6cdcf7ea23b541bd5512ef0c7ef32e4ace36f7.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/29cdc3cc26e77de95517f00b05f60a8c67d01209.png"></p><div class="bb_h3">Read the full Patch Notes here: <a class="bb_link" href="https://store.steampowered.com/news/app/1118520/view/712279347386388524" target="_blank" rel="">https://store.steampowered.com/news/app/1118520/view/712279347386388524</a></div>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag &#45; Road to Launch</title>
<link>https://xinker.org/zh/assassins-creed-black-flag-road-to-launch</link>
<guid>https://xinker.org/zh/assassins-creed-black-flag-road-to-launch</guid>
<description><![CDATA[ Assassin&#039;s Creed Black Flag - Road to LaunchHello everyone!We’re back and with us being a week away from launch, it’s time to batten down the hatches and prepare yourselves to set sail on July 9th. Here’s all the key things you need to know to set off on your adventure in Assassin’s Creed Black Flag Resynced. And for those of you who have been following along with our Deep Dive series, check out some of the clips below for some new gameplay elements we haven’t shown before.HUD settings may vary depending on the capture to showcase examples of customizable options.RELEASE MAPCheck out the map below for information on when Resynced will become available in your location.Click here to see the image in high quality.THIS IS RESYNCED13 years later, the iconic pirate adventure returns with a slew of new features, story content and gameplay improvements.Set in the Caribbean during the Golden Age of Piracy, Black Flag Resynced tells the story of Edward Kenway, a brash Welsh privateer turned pirate who inadvertently gets swept into the ancient war between Assassins and Templars. On the hunt for the Observatory – a mythical device capable of tracking anyone in the world using a blood sample – Edward must face the consequences of his greed and chart a path of redemption that will lead him to the Assassins Brotherhood.COMBAT, PARKOUR &amp; STEALTH RESYNCEDFor more info on the Ground Gameplay of Resynced check out our Deep Dive here.COMBATAdvanced Combat to Unleash Your CreativityResynced’s updated core combat loop is all about breaking an enemies’ defence. While you could certainly try hack and slashing them to death, you’ll quickly find that Edward has an arsenal of tools and moves at his disposal to break defence and get brutal takedowns.Hidden Blade Takedown: Breaking an enemy’s defense with a Perfect Parry will trigger a Hidden Blade takedown.Chain Takedowns: Triggered by timing a Perfect Parry, Edward can chain his takedowns to up to four nearby enemies, depending on the sword he carries.Wall Takedown: Kick an enemy into a wall to initiate a fatal takedown.Ground Takedown: Grounded enemies (from an explosion or Sweep move) can be killed by a Ground TakedownKick and Sweep: The kick can also stagger enemies and send them back, great for crowd control. The Sweep will allow Edward to perform a Ground Takedown.Rope Dart: Use the Rope Dart to open up enemies for attacks and bring them closer to you. You can use it to interrupt attacks from range as well. To make the Rope Dart a much more strategic item for Edward, he will be able to get his hands on it much earlier (sequence 3 in Resynced vs. sequence 11 in the original).Each of Edward’s main weapons employs a Heavy Attack (by holding down the attack button) which causes more damage and can break defence easier but has a longer wind up time.Rapier: Heavy Strikes are more damaging and can pierce through foes.Cutlass: Heavy Strikes cover a wide area, hitting multiple enemies.Pistol-Sword: Two damaging shots are fired, allowing Edward to focus fire on one enemy or spread the damage on two.EnemiesAdvanced enemy archetypes will require a bit more creativity to take down. To kill an elite enemy like a Brute in a chain takedown, you can use the Quick Shot from Edward’s pistol to break their defence and continue your chain. A quick shot from the pistol instantly breaks the guard of any advanced archetype, opening them up for attacks they would otherwise deny.The new Demolitionist will launch grenades at Edward, and you can use your rope dart to pull an enemy into the AOE.StealthMore freedom to stalk your targets:Edward can now crouch anywhere, which will make him harder to spot. This can be seen with the visibility meter in the HUD. Don’t want to engage in a battle with a Boar or Jaguar? Sneak up them while crouched and perform an assassination.Running straight at an enemy will cause them to hear you, so make sure you are crouched or walking slowly in stealth situations. And if an enemy is alerted by your presence, make sure to take out the Alarm Bells scattered throughout plantations so that they can’t call for backup.ToolsEdward has a number of tools and methods available for stealth gameplay:The Blowpipe has Sleep Darts (which cause an enemy to sleep for a period of time) and Berserk Darts (which causes enemies to attack each other).Smoke Bombs can be thrown at enemies or dropped at your feet when Edward is in need of a quick escape.The Rope Dart can be used to pull enemies in for an assassination or used to hang enemies from a perch which will serve as a distraction.Social StealthSocial stealth returns in Resynced:Hiring NPCs. You can hire the Dancers to distract guards and blend in passively while walking the dense urban environments of the Carribean.You can blend in crowds of 3 or more to remain unseen. Benches, walls, haystacks, and closets are also classic returning hiding spots.Edward will be able to throw money to create chaos and lure guards and citizens to a location.Edw ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46094181/1d7b8558a911da3054e33f45554dec6f504186f1.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 00:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Road, Launch</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Assassin's Creed Black Flag - Road to Launch</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/1d7b8558a911da3054e33f45554dec6f504186f1.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello everyone!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re back and with us being a week away from launch, it’s time to batten down the hatches and prepare yourselves to set sail on July 9th. Here’s all the key things you need to know to set off on your adventure in Assassin’s Creed Black Flag Resynced. And for those of you who have been following along with our Deep Dive series, check out some of the clips below for some new gameplay elements we haven’t shown before.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i><b>HUD settings may vary depending on the capture to showcase examples of customizable options.</b></i></p><p class="bb_paragraph"></p><div class="bb_h2">RELEASE MAP</div><p class="bb_paragraph">Check out the map below for information on when Resynced will become available in your location.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/e46a78102ae3c6e2ef550fef5ee7205e31ddcb05.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fubi.li%2FAs4WH" target="_blank" rel=" noopener">Click here to see the image in high quality.</a></p><p class="bb_paragraph"></p><div class="bb_h2">THIS IS RESYNCED</div><p class="bb_paragraph">13 years later, the iconic pirate adventure returns with a slew of new features, story content and gameplay improvements.</p><p class="bb_paragraph">Set in the Caribbean during the Golden Age of Piracy, Black Flag Resynced tells the story of Edward Kenway, a brash Welsh privateer turned pirate who inadvertently gets swept into the ancient war between Assassins and Templars. On the hunt for the Observatory – a mythical device capable of tracking anyone in the world using a blood sample – Edward must face the consequences of his greed and chart a path of redemption that will lead him to the Assassins Brotherhood.</p><p class="bb_paragraph"></p><div class="bb_h2">COMBAT, PARKOUR & STEALTH RESYNCED</div><p class="bb_paragraph">For more info on the Ground Gameplay of Resynced check out our Deep Dive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2FCbjgMlFo5TooST3h6PXAw%2Fassassins-creed-black-flag-resynced-deep-dive-into-parkour-stealth-combat" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><div data-youtube='"yYHkdFsjZXY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">COMBAT</div><div class="bb_h3">Advanced Combat to Unleash Your Creativity</div><p class="bb_paragraph">Resynced’s updated core combat loop is all about breaking an enemies’ defence. While you could certainly try hack and slashing them to death, you’ll quickly find that Edward has an arsenal of tools and moves at his disposal to break defence and get brutal takedowns.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hidden Blade Takedown</b>: Breaking an enemy’s defense with a Perfect Parry will trigger a Hidden Blade takedown.</p></li><li><p class="bb_paragraph"><b>Chain Takedowns</b>: Triggered by timing a Perfect Parry, Edward can chain his takedowns to up to four nearby enemies, depending on the sword he carries.</p></li><li><p class="bb_paragraph"><b>Wall Takedown</b>: Kick an enemy into a wall to initiate a fatal takedown.</p></li><li><p class="bb_paragraph"><b>Ground Takedown</b>: Grounded enemies (from an explosion or Sweep move) can be killed by a Ground Takedown</p></li><li><p class="bb_paragraph"><b>Kick and Sweep</b>: The kick can also stagger enemies and send them back, great for crowd control. The Sweep will allow Edward to perform a Ground Takedown.</p></li><li><p class="bb_paragraph"><b>Rope Dart</b>: Use the Rope Dart to open up enemies for attacks and bring them closer to you. You can use it to interrupt attacks from range as well. To make the Rope Dart a much more strategic item for Edward, he will be able to get his hands on it much earlier (sequence 3 in Resynced vs. sequence 11 in the original).</p></li><li><p class="bb_paragraph">Each of Edward’s main weapons employs a Heavy Attack (by holding down the attack button) which causes more damage and can break defence easier but has a longer wind up time.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Rapier</b>: Heavy Strikes are more damaging and can pierce through foes.</p></li><li><p class="bb_paragraph"><b>Cutlass</b>: Heavy Strikes cover a wide area, hitting multiple enemies.</p></li><li><p class="bb_paragraph"><b>Pistol-Sword</b>: Two damaging shots are fired, allowing Edward to focus fire on one enemy or spread the damage on two.</p></li></ul></li></ul><p class="bb_paragraph"></p><div data-youtube='"HeXuhnQsKIg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Enemies</div><p class="bb_paragraph">Advanced enemy archetypes will require a bit more creativity to take down. To kill an elite enemy like a Brute in a chain takedown, you can use the Quick Shot from Edward’s pistol to break their defence and continue your chain. A quick shot from the pistol instantly breaks the guard of any advanced archetype, opening them up for attacks they would otherwise deny.</p><p class="bb_paragraph"></p><div data-youtube='"zBsdD_lHR2s' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">The new Demolitionist will launch grenades at Edward, and you can use your rope dart to pull an enemy into the AOE.</p><p class="bb_paragraph"></p><div data-youtube='"en8SrjBPe5M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Stealth</div><p class="bb_paragraph">More freedom to stalk your targets:</p><ul class="bb_ul"><li><p class="bb_paragraph">Edward can now crouch anywhere, which will make him harder to spot. This can be seen with the visibility meter in the HUD. Don’t want to engage in a battle with a Boar or Jaguar? Sneak up them while crouched and perform an assassination.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"kv25sKl9vXQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Running straight at an enemy will cause them to hear you, so make sure you are crouched or walking slowly in stealth situations. And if an enemy is alerted by your presence, make sure to take out the Alarm Bells scattered throughout plantations so that they can’t call for backup.</p><p class="bb_paragraph"></p></li></ul><div data-youtube='"2wQgdqnlW_M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Tools</div><p class="bb_paragraph">Edward has a number of tools and methods available for stealth gameplay:</p><ul class="bb_ul"><li><p class="bb_paragraph">The Blowpipe has Sleep Darts (which cause an enemy to sleep for a period of time) and Berserk Darts (which causes enemies to attack each other).</p></li><li><p class="bb_paragraph">Smoke Bombs can be thrown at enemies or dropped at your feet when Edward is in need of a quick escape.</p></li><li><p class="bb_paragraph">The Rope Dart can be used to pull enemies in for an assassination or used to hang enemies from a perch which will serve as a distraction.</p><p class="bb_paragraph"></p></li></ul><div data-youtube='"KXnx_WH0Sdk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Social Stealth</div><p class="bb_paragraph">Social stealth returns in Resynced:</p><ul class="bb_ul"><li><p class="bb_paragraph">Hiring NPCs. You can hire the Dancers to distract guards and blend in passively while walking the dense urban environments of the Carribean.</p></li><li><p class="bb_paragraph">You can blend in crowds of 3 or more to remain unseen. Benches, walls, haystacks, and closets are also classic returning hiding spots.</p></li><li><p class="bb_paragraph">Edward will be able to throw money to create chaos and lure guards and citizens to a location.</p></li><li><p class="bb_paragraph">Edward will also be able to toggle his hood on and off at any time.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Parkour</div><p class="bb_paragraph">Advanced Parkour Returns:</p><ul class="bb_ul"><li><p class="bb_paragraph">With Advanced Parkour active (you can toggle in Settings) you can parkour down to trigger more precise side-eject behavior, while parkour up prioritizes heigh gains and upward momentum.</p></li><li><p class="bb_paragraph">Manual jump gives you greater control over Edward’s directionality and allowing you to take shortcuts and increase velocity while parkouring.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"Tw3WNIjIYRU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i>Manual Jump will offer you more directionality as you scale and traverse Havana’s skyline.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">New Ziplines:</p><ul class="bb_ul"><li><p class="bb_paragraph">You’ll encounter these brand new Ziplines throughout the Carribean, connecting Edward from high to low ground over a longer distance, and at a much faster pace.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"1oY9FV2RFlA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">NAVAL IMPROVEMENTS</div><p class="bb_paragraph">For more info on the Naval Gameplay of Resynced check out our Deep Dive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2F1QoM4qTIi9ERlzDOrxeRgK%2Fassassins-creed-black-flag-resynced-deep-dive-into-the-naval-gameplay" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><div class="bb_h3">New Officer Perks</div><p class="bb_paragraph">There are 3 new officers for the Jackdaw that you’ll be able to recruit. Each will provide an essential perk for naval combat.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>The Padre</b>: The Ram Dash will deal devastating collision damage and features its own dedicated camera. In the original this move was only unlocked after defeating all Legendary Ships, which happened too late to be of much use during the story. The Padre will also join your boarding party when capturing or looting disabled ships.</p></li><li><p class="bb_paragraph"><b>Lucy Baldwin</b>: Perfect Brace will enhance your Brace and almost completely nullify incoming damage – if you time the Brace correctly.</p></li><li><p class="bb_paragraph"><b>Tobias “Deadman” Smith</b>: Deadman’s Cohort will give the mortar a secondary firing option that will saturate an area with a huge number of Carcass bombs. You’ll be able to manually control where each projectile will land, devastating an area with sheer volume. You’ll also be able to fire an additional volley from your broadside cannons with a minimal cooldown between salvos, unleashing devastation on the hapless navies you encounter.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"mq7n4r-0IKw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Upgrading & Customizing the Jackdaw</div><p class="bb_paragraph">You’ll quickly discover that upgrading the Jackdaw will be essential for surviving and thriving as a pirate of the Carribean. To do so, you’ll have to collect loot and there a number of ways to achieve your aims.</p><ul class="bb_ul"><li><p class="bb_paragraph">B<b>oarding Enemy Ships</b>: while you can simply choose to destroy enemy ships, this will provide significantly less loot than boarding. Disable an enemy ship through battle and board it to collect the most loot. Capturing a ship will also allow you to send it to Kenway’s Fleet (more on that in a bit), repair your ship, lower your Wanted Level or in the case of larger classes of ships like Man O’ Wars, take the Captain’s Lockbox for even more valuable loot.</p></li><li><p class="bb_paragraph">You’ll also be able to find loot through exploration by land and sea. Floating loot will be collectible as you traverse, and make sure to stop by the playas you encounter on your travels. Playas are filled with treasure, especially in underwater chests that you can loot by using the new Dive Anywhere feature, allowing Edward to swim underwater anywhere in the game. Underwater shipwrecks also return, and once you unlock the Diving Bell, you’ll be able to access these shark infested areas to plunder precious treasure.</p></li></ul><p class="bb_paragraph">You’ll also be able to customize the Jackdaw with the cosmetics you earn throughout your adventures.</p><p class="bb_paragraph"></p><div class="bb_h3">Kenway’s Fleet</div><p class="bb_paragraph">Kenway’s Fleet returns to Resynced and will allow you to assign captured ships to regional missions for passive loot and income. To unlock Kenway’s Fleet in a region, you’ll have to capture that region’s Fort.</p><p class="bb_paragraph"></p><div class="bb_h3">Replayable Legendary Ship Battles</div><p class="bb_paragraph">The fearsome Legendary Ships return from the original. Defeating them rewards you with unique cosmetics for the Jackdaw, and each will be repayable if you are a masochist who can’t get enough of the challenge.</p><p class="bb_paragraph"></p><div class="bb_h2">NEW & EXPANDED CONTENT</div><p class="bb_paragraph">For more info on how we expanded on the original Black Flag, check out our Deep Dive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2F6aJBSaTUE9LfgyIQyHkeTF%2Fassassins-creed-black-flag-resynced-deep-dive-expanding-on-the-original" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><div class="bb_h3">The Hideout</div><p class="bb_paragraph">The Hideout has been expanded and upgrading it will change and improve life on Great Inagua for both Edward and its residents.</p><ul class="bb_ul"><li><p class="bb_paragraph">For example, the General Store will start out as an abandoned shack, run down and disused. Investing a little money, some crafting materials, and some trade goods will result in it being improved up to three times with a clear visual upgrade. You’ll also get access to rare and legendary weapons, decorations, and outfits for Edward.</p></li></ul><p class="bb_paragraph">The Benefits of Upgrading the Hideout:</p><ul class="bb_ul"><li><p class="bb_paragraph">General Store (three levels) – unlock rare and legendary weapons, decorations, and outfits</p></li><li><p class="bb_paragraph">Tavern – get access to three mini games which Edward can play, and add to the tip jar to increase your chances of finding a Royal Convoy on the open waters</p></li><li><p class="bb_paragraph">Harbormaster (three levels) – increase the number and tier of upgrades you can purchase for the Jackdaw</p></li><li><p class="bb_paragraph">Brothel – dancers become free to hire and a number of combat and sailing benefits are applied to Edward, the Jackdaw, and its crew</p></li><li><p class="bb_paragraph">Campfire – drunk pirates become free to hire and two more slots are added to Edward’s fleet</p></li><li><p class="bb_paragraph">Fisherman’s Wharf (New to Resynced) – increase Hideout passive income over time and double effectiveness of skinning hunted animals</p></li><li><p class="bb_paragraph">Treasure Dealer (New to Resynced) – unlock exclusive items and a map restoration service, increase Hideout profit over time, and unlock a chance for increased profit on fleet trading missions</p></li><li><p class="bb_paragraph">Mansion Façade – increase maximum passive income and a slot in Edward’s fleet</p></li><li><p class="bb_paragraph">Tower and Garden - increase maximum passive income and a slot in Edward’s fleet</p></li><li><p class="bb_paragraph">Guesthouse - increase maximum passive income and a slot in Edward’s fleet</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">New Missions & Story Content</div><p class="bb_paragraph">Resynced brings new narrative content, allowing us to tie some loose ends for Edward and his friends. Of course, if you want to know more about these new questlines, you’ll have to wait for the release. No spoilers to be found here!</p><ul class="bb_ul"><li><p class="bb_paragraph">New Blackbeard & Stede Bonnet Quests</p></li><li><p class="bb_paragraph">New Naval Officer Side Missions</p></li><li><p class="bb_paragraph">New Endgame Chapter “A World Without Gold”</p></li><li><p class="bb_paragraph">Additional Animus Rifts</p></li></ul><p class="bb_paragraph">New and Resynced Content</p><ul class="bb_ul"><li><p class="bb_paragraph">All Legacy Outfits are returning</p></li><li><p class="bb_paragraph">All 35 original shanties return, plus 10 newly produced ones just for Resynced</p></li><li><p class="bb_paragraph">All mini games and activities return from the original</p></li><li><p class="bb_paragraph">Yes...You can have a pet on the Jackdaw</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/98a2bc0898fc340f2b959ac766183b94ecc78643.png"></p><p class="bb_paragraph">Photo Mode</p><ul class="bb_ul"><li><p class="bb_paragraph">We’ve added a Photo Mode to Resynced allowing you to capture moments from your journey. We can’t wait to see your creations on Day 1, so be sure to tag us on socials and join our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FCNQJTKsHj6" target="_blank" rel=" noopener">Discord</a>.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/9fa34058200bac8ac3f417a84b6f5a21890bcdad.png"></p><div class="bb_h2">TECH</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/dc261d3b720232dcd1d5cc35109c2b669aea0642.png"><i>Screenshot captured on Xbox Series S</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/70e6790d52974b6fbea304954fcdcfd55fd4ba44.png"><i>Screenshot captured on PS5 Pro</i></p><p class="bb_paragraph"></p><div class="bb_h3">The Power of The Anvil Engine</div><p class="bb_paragraph">Lighting is one of those things that really sells a world as believable and realistic, and small differences can really stand out when they’re not quite right. The Caribbean of Resynced features a number of different environments, from dense jungles to urban settlements to the open ocean. Each of those requires a different approach to lighting, and Anvil provides the power needed to make that happen. For example, the original game’s lighting was largely static and baked into the environment, while Resynced introduces dynamic raytraced lighting. But raytracing is very intensive and takes a lot of processing power to achieve. Anvil not only allows for raytracing, but it does so in a package that makes it possible on not just high-end hardware, but the lower specs of some consoles and less advanced PCs.</p><p class="bb_paragraph"></p><div data-youtube='"isE1K-yGc1o' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Dynamic Weather</div><p class="bb_paragraph">Rogue waves, waterspouts and lightning will all pose a danger to the Jackdaw while you’re navigating the high seas of the Caribbean.</p><p class="bb_paragraph">Atmos returns from AC Shadows, a group of systems which simulate extremely complex and realistic weather. Weather will change dynamically throughout the day, ranging from bright and sweltering sunny days, to light wind and rain, to outright hurricane-like conditions.</p><p class="bb_paragraph"></p><div class="bb_h2">CUSTOMIZATION</div><p class="bb_paragraph"></p><div data-youtube='"LP0mxxxMAhc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i>An example of Minimal HUD settings</i></p><p class="bb_paragraph"></p><div class="bb_h3">Giving you control over your experience</div><p class="bb_paragraph">While the HUD is fully customizable, there are a few presets you’ll be able to choose to make things easy for you.</p><ul class="bb_ul"><li><p class="bb_paragraph">Default – Enables most HUD elements to provide maximum clarity. Ideal if you want clear guidance, button prompts, and combat feedback as you explore the game.</p></li><li><p class="bb_paragraph">Simple – A pared‑down HUD that removes some reminders and highlights, while still offering enough feedback to guide you through combat and navigation.</p></li><li><p class="bb_paragraph">Minimal – Displays only essential information, such as Edward’s health, interaction prompts, and cannon aiming arcs while aboard the Jackdaw.</p></li><li><p class="bb_paragraph">Disabled – Removes nearly all HUD elements for a fully immersion‑focused experience. No prompts, no indicators — just your awareness, timing, and the world itself.</p></li><li><p class="bb_paragraph">You can always start with a preset and adjust from there as your comfort level changes.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Granular Customization</div><p class="bb_paragraph">Once you get familiar with Resynced’s systems and the timing and feel of gameplay you’ll be able to toggle visual information at will, including Parry VFX & enemy health and defence bars.</p><p class="bb_paragraph"></p><div class="bb_h3">Difficulty Settings</div><p class="bb_paragraph">You’ll be able to tweak the difficulty settings of the four main pillars of gameplay in Resynced: Combat, Stealth, Naval Combat and Activities.</p><p class="bb_paragraph">There are four separate difficulty settings you can tweak to your heart’s desire: combat, naval combat, stealth, and activities. Each is split into three difficulties: Forgiving, Intended, and Hard.</p><ul class="bb_ul"><li><p class="bb_paragraph">The <b>Forgiving</b> setting, generally, is for story-focused players or players who have not yet mastered the mechanics of a particular activity.</p></li><li><p class="bb_paragraph"><b>Intended</b> is the default and it closely mimics the experience of the original Black Flag, providing a balance between the two other settings and is most suitable for players familiar with action-adventure games.</p></li><li><p class="bb_paragraph"><b>Hard</b> is for those who want a challenge and to test themselves against everything the game can throw at them.</p></li></ul><p class="bb_paragraph">Well that’s it for now, we hope you enjoyed reading this, and we can’t wait for you to get your hands on Assassin’s Creed Black Flag Resynced, available July 9th.</p>]]> </content:encoded>
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<title>Ver. 3.6 [Last and First Principles] is Available!</title>
<link>https://xinker.org/zh/ver-36-last-and-first-principles-is-available</link>
<guid>https://xinker.org/zh/ver-36-last-and-first-principles-is-available</guid>
<description><![CDATA[ Last and First PrinciplesMain Event\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]Story Mode: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)Hard Mode: 2026-07-09 05:00 - 2026-07-22 04:59 (UTC-5)Event Shop: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: Stories and challenges of \[Last and First Principles] will be available during the event. Complete challenges and event tasks to obtain \[Deductive Step], and exchange them for rewards in the event shop.\[Main Rewards]: Clear Drops, \[Deductive Step]\[Complete Induction]Enigma&#039;s Exclusive Mode\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]:Play as Enigma and lead a research team to develop inventions. Each researcher has their own expertise and ideas.Choose an invention category and the materials needed to craft a wide variety of inventions. Through your researchers&#039; hard work, you can create inventions with higher stats and ratings.Experiment with different formulas and craft higher-rated inventions to raise your laboratory&#039;s level.\[Main Rewards]: Clear Drops, White Rum&#039;s garment \[Sailing Around the World]\[Last and First Principles]Sign-in Event\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: During the event, sign in for 7 days in total to get Unilog x7.\[War Room]Reward Update\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 (UTC-5)\[Reward Update]: Key of Thought, Exquisite Insight Package※More rewards will be added in future updates.Euphoria Character Enhancement System\[Eligibility]: 6-star characters must reach Insight III Lv. 30. 5-star characters must reach Insight III Lv. 1. And complete the main story 1ST-16 \[Heaven Apostles].\[Duration]: After the version update on 2026-07-02 (UTC-5)\[Characters Available]6-Star - Recoleta\[Euphoria and Lucidity]\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: A flash of inspiration in familiar eyes, a moment of epiphany when euphoria flies.\[Main Rewards]: Jar of Picrasma Candy, Growth Materials\[Focused Flashback]New Regularly Updated Mode\[Eligibility]: Complete the main story 3RD-02 \[Frog and Toffee]\[Duration]: 2026-07-04 05:00 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: No matter the abyss spawned by the soul&#039;s darkest storms, hope always finds a way.※During the event, deploy multiple teams to challenge stages. Complete each stage within a certain number of rounds to collect stars, which can be accumulated to claim rewards.※\[Brainwave Shop] is now available. Complete designated tasks to earn Primordial Pattern, which can be exchanged for rewards in \[Brainwave Shop]. Unspent Solidified Myth from Reveries in the Rain will be converted into Primordial Pattern at an equivalent rate.\[Main Rewards]: \[Primordial Pattern], Unitone - \[Ripples on the Water], Banner of Wonder\[Mane&#039;s Bulletin]\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: Investigate the bizarre events behind the rumors and stuff the clues into an airtight pocket. We offer gold and glory for the most groundbreaking news. Investigation Targets: \[Captive of Transcendentality Type II], \[Distortion of Faith Type II], \[Caterpillar of Destruction].\[Captive of Transcendentality Type II] Weakness: Spirit, Intelligence\[Distortion of Faith Type II] Weakness: Beast, Intelligence\[Caterpillar of Destruction] Weakness: Plant\[Main Rewards]: Gluttony, Crystal Casket, Sonorous Knell, Greed, Polarization, Resonance Materials, Insight Materials\[Double Minting]\[Eligibility]: Complete the main story 2ND-10 \[The Chew-Chew Potion]\[Duration]: 2026-07-13 05:00 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: During the event, get double rewards from \[Mintage Aesthetics] stages (up to 4 times per day; 20 times in total).\[Roaring Revelry - Growling Party]\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]\[Duration]: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)\[Event Intro]:During the event, complete tasks to earn Roar Decibels for the Roar Jukebox of this version, and increase Decibel Level.Log in for a certain number of days to claim large amounts of Roar Decibels.Decibels earned through this event do not count toward the weekly cap.Weekly tasks refresh every Monday at 05:00 (UTC+8).Once the Decibel Level reaches the cap of the event, you can no longer receive Decibels from the tasks in this event.\[Welcome to the Future]\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: 2026-07-16 05:00 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: Comp ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45207943/c0c2858e9b43464d93ced68ad57209fc0fd8bb1c.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 23:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver., 3.6, Last, and, First, Principles, Available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b95a4915867666202d6e2d970ae76a2b4e6f2343.png"></p><p class="bb_paragraph">Last and First Principles</p><p class="bb_paragraph">Main Event</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">Story Mode: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">Hard Mode: 2026-07-09 05:00 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">Event Shop: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Stories and challenges of \[Last and First Principles] will be available during the event. Complete challenges and event tasks to obtain \[Deductive Step], and exchange them for rewards in the event shop.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drops, \[Deductive Step]</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/157eee564927a326de808d2b79cb9609ee84e5da.png"></p><p class="bb_paragraph">\[Complete Induction]</p><p class="bb_paragraph">Enigma's Exclusive Mode</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]:</p><p class="bb_paragraph">Play as Enigma and lead a research team to develop inventions. Each researcher has their own expertise and ideas.</p><p class="bb_paragraph">Choose an invention category and the materials needed to craft a wide variety of inventions. Through your researchers' hard work, you can create inventions with higher stats and ratings.</p><p class="bb_paragraph">Experiment with different formulas and craft higher-rated inventions to raise your laboratory's level.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drops, White Rum's garment \[Sailing Around the World]</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/506003b4af3ccb30049eb1455313ff60be415342.png"></p><p class="bb_paragraph">\[Last and First Principles]</p><p class="bb_paragraph">Sign-in Event</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, sign in for 7 days in total to get Unilog x7.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/7ed9ab63688fcfb6ee2c081abfe6fc0d652bd2a7.png"></p><p class="bb_paragraph">\[War Room]</p><p class="bb_paragraph">Reward Update</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 (UTC-5)</p><p class="bb_paragraph">\[Reward Update]: Key of Thought, Exquisite Insight Package</p><p class="bb_paragraph">※More rewards will be added in future updates.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/ce58ef017b0dba89f370ecf4fbd540b314ab2dc7.png"></p><p class="bb_paragraph">Euphoria Character Enhancement System</p><p class="bb_paragraph">\[Eligibility]: 6-star characters must reach Insight III Lv. 30. 5-star characters must reach Insight III Lv. 1. And complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 (UTC-5)</p><p class="bb_paragraph">\[Characters Available]</p><p class="bb_paragraph">6-Star - Recoleta</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/2975c6f01e6629cd1f0611d8246949c4440fa278.png"></p><p class="bb_paragraph">\[Euphoria and Lucidity]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: A flash of inspiration in familiar eyes, a moment of epiphany when euphoria flies.</p><p class="bb_paragraph">\[Main Rewards]: Jar of Picrasma Candy, Growth Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/a9d33b6d5739e73eff8da89e32cd70dd37f0c5e1.png"></p><p class="bb_paragraph">\[Focused Flashback]</p><p class="bb_paragraph">New Regularly Updated Mode</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 3RD-02 \[Frog and Toffee]</p><p class="bb_paragraph">\[Duration]: 2026-07-04 05:00 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: No matter the abyss spawned by the soul's darkest storms, hope always finds a way.</p><p class="bb_paragraph">※During the event, deploy multiple teams to challenge stages. Complete each stage within a certain number of rounds to collect stars, which can be accumulated to claim rewards.</p><p class="bb_paragraph">※\[Brainwave Shop] is now available. Complete designated tasks to earn Primordial Pattern, which can be exchanged for rewards in \[Brainwave Shop]. Unspent Solidified Myth from Reveries in the Rain will be converted into Primordial Pattern at an equivalent rate.</p><p class="bb_paragraph">\[Main Rewards]: \[Primordial Pattern], Unitone - \[Ripples on the Water], Banner of Wonder</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/1d30d1f3d9f0f17900860f7f7fcb4ed625e4762a.png"></p><p class="bb_paragraph">\[Mane's Bulletin]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Investigate the bizarre events behind the rumors and stuff the clues into an airtight pocket. We offer gold and glory for the most groundbreaking news. Investigation Targets: \[Captive of Transcendentality Type II], \[Distortion of Faith Type II], \[Caterpillar of Destruction].</p><p class="bb_paragraph">\[Captive of Transcendentality Type II] Weakness: Spirit, Intelligence</p><p class="bb_paragraph">\[Distortion of Faith Type II] Weakness: Beast, Intelligence</p><p class="bb_paragraph">\[Caterpillar of Destruction] Weakness: Plant</p><p class="bb_paragraph">\[Main Rewards]: Gluttony, Crystal Casket, Sonorous Knell, Greed, Polarization, Resonance Materials, Insight Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/215b764d3146598c4e9e4c9e1fe695251fc8628d.png"></p><p class="bb_paragraph">\[Double Minting]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 2ND-10 \[The Chew-Chew Potion]</p><p class="bb_paragraph">\[Duration]: 2026-07-13 05:00 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, get double rewards from \[Mintage Aesthetics] stages (up to 4 times per day; 20 times in total).</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/9c56f7f0217a5b77ff4d5c4adc5173dd1f8e7076.png"></p><p class="bb_paragraph">\[Roaring Revelry - Growling Party]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]:</p><p class="bb_paragraph">During the event, complete tasks to earn Roar Decibels for the Roar Jukebox of this version, and increase Decibel Level.</p><p class="bb_paragraph">Log in for a certain number of days to claim large amounts of Roar Decibels.</p><p class="bb_paragraph">Decibels earned through this event do not count toward the weekly cap.</p><p class="bb_paragraph">Weekly tasks refresh every Monday at 05:00 (UTC+8).</p><p class="bb_paragraph">Once the Decibel Level reaches the cap of the event, you can no longer receive Decibels from the tasks in this event.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/039dbb542ec495d538208c0e0181969ff0cc3d1b.png"></p><p class="bb_paragraph">\[Welcome to the Future]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: 2026-07-16 05:00 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Complete tasks during the event to claim rewards.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drop x400, Picrasma Candy, Growth Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b15174afad6a3fe72c6229f5396af74aa6f0b37d.png"></p><p class="bb_paragraph">\[Deciphering Reality]</p><p class="bb_paragraph">Time-Limited Character Banner</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Enigma (Intelligence)], 5-star \[Sweetheart (Beast)], \[Charlie (Star)].</p><p class="bb_paragraph">※This is a \[Time-Limited Character Banner] and shares the same guarantee with summoning events of the same type.</p><p class="bb_paragraph">※The first 10 summons guarantee at least one 5-star or higher character.</p><p class="bb_paragraph">※\[Enigma] is a new non-limited character and will be added to the \[Standard Pool] after 3 versions.</p><p class="bb_paragraph">※Please tap the \[Details] button in the bottom left corner of the summon page for more information.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/074a186fb371a76f4687adccdab1272d505b9397.png"></p><p class="bb_paragraph">\[Ripples on the Water]</p><p class="bb_paragraph">Time-Limited Event Banner</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Summon Intro]:</p><p class="bb_paragraph">※Players can freely select one 6-star character from the designated range for RATE UP. The selected character can be changed at any time.</p><p class="bb_paragraph">※The first 6-star character obtained during this summon event is guaranteed to be the selected 6-star character (one-time only). Subsequent 6-star character summons have a 50% probability of being the selected character. If a non-selected 6-star character is summoned, the next 6-star summon is guaranteed to be the selected character.</p><p class="bb_paragraph">※In this event, the first Summon x10 attempt consumes only Unilog x7.</p><p class="bb_paragraph">※\[Ripples on the Water] is a \[Time-Limited Event Banner] and does not share guarantee with other types of banners.</p><p class="bb_paragraph">※This is a \[Ripples on the Water] banner and shares the same guarantee with summoning events of the same type. After the event, the guaranteed count will not be cleared and will carry over to the next \[Ripples on the Water] banner.</p><p class="bb_paragraph">※Please tap the \[Details] button in the bottom left corner of the summon page for more information.</p><p class="bb_paragraph">\[Available Characters for Selection]: Recoleta, Melania, Tooth Fairy, Willow, Tuesday, Isolde</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/6f1cb9f4143c107e6e17d6651814dd361e818366.png"></p><p class="bb_paragraph">\[Roar Jukebox: A Brief History of the Future]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]:</p><p class="bb_paragraph">During this event, Timekeepers can increase Decibel Level by completing tasks in Roar Jukebox and gain abundant rewards.</p><p class="bb_paragraph">Unlock \[Collector's Edition] to get Recoleta's limited garment \[The Weight of Words], Crystal Casket, Unilog, and Lakeside Ripple (open to select either Decatone - Ripples on the Water (Time-Limited) x1 or Immaterial Battery x1)!</p><p class="bb_paragraph">Unlock \[Deluxe Edition] to increase your Decibel Level by 10, get Exclusive Dynamic Portrait, Sonorous Knell x5, Clear Drops, and Jar of Picrasma Candy x3!</p><p class="bb_paragraph">\[Garment Intro]:</p><p class="bb_paragraph">Increase your Decibel Level to 10 and unlock \[Collector's Edition] to get Recoleta's limited garment \[The Weight of Words].</p><p class="bb_paragraph">Check out and wear the new garment on the character's garment interface.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/d66e1b91f5dcfd653b5a01cb66b74489fd7106bb.png"></p><p class="bb_paragraph">Card #0 to #21</p><p class="bb_paragraph">New Garments</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following new garments will be for sale in \[Garment Shop] for a limited time.</p><p class="bb_paragraph">"Card #0 to #21" Series: \[The Ever-Burning Embrace] - Marsha</p><p class="bb_paragraph">\[The Ever-Burning Embrace] Price: $9.99 / Crystal Drop x1,080</p><p class="bb_paragraph">During the event, White Rum's theme garment \[Sailing Around the World] can be obtained through \[Complete Induction] for a limited time for FREE!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/973e34c565511906d3165d46b1ca84f8c5fe0967.png"></p><p class="bb_paragraph">Parterre of Puzzles</p><p class="bb_paragraph">Wilderness Theme Pack</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the \[Parterre of Puzzles] theme pack (partial) will be available in \[Wilderness Shop] for a limited time!</p><p class="bb_paragraph">The \[Where Auroras Rest] theme pack (partial) will be permanently available in \[Wilderness Shop].</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>更新 | 靜默行動與問題修復</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E9%9D%9C%E9%BB%98%E8%A1%8C%E5%8B%95%E8%88%87%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E9%9D%9C%E9%BB%98%E8%A1%8C%E5%8B%95%E8%88%87%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：雙模式活動：靜默行動活動時間： 7/3–7/30活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫問題修復與改善● 改善部分在地化表達；● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；● 改善了AZ3部分地圖圖示顯示規則；● 修復了AZ3地圖標記異常的問題；● 修復了AZ3部分點位物理碰撞效果異常的問題；● 修復了AZ3部分點位地圖資源加載異常的問題；● 修復了AZ3對局開始時延遲拉扯的問題；● 修復了AZ3密鑰可以帶出對局的問題；● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；● 修復了航天基地部分點位翻越時拉扯的問題；● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；● 降低了固定武器-火神炮的重新修建效率；● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；● 修復了液氮探員檔案獎勵異常的問題；● 修復了武器箱產出武器異常的問題；● 修復了部分加載進度異常的問題；● 修復了部分可能導致遊戲崩潰的問題；● 修復了手機版勾選按鍵時顯示異常的問題；● 改善了賽季任務調查看板的黃點提醒；● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。● 優化了雙端輻射狀態的表現效果；● 修復了個人主頁內部錯誤的問題；● 修復載具武器艙-60mm迫擊砲射界異常的問題；● 降低了固定武器-火神砲的耐久度：1000 → 700；● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；● 修復了全面戰場塹壕戰UI丟失的問題；● 修復了一鍵配裝時偶現物品購買失敗的問題；● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。以下內容預計7月3日修復：● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。● AZ3頂層反應爐附近新增除汙室；● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！Delta Force Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 20:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新, 靜默行動與問題修復</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png">探員朋友們好：<br><br>我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br>雙模式活動：<br>靜默行動<br><img src="https://clan.akamai.steamstatic.com/images/45050610/e1c75ec90920dd0e56f82288bbb5dd1d465dbf85.jpg">活動時間： 7/3–7/30<br>活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。<br>活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫<br><br>問題修復與改善<br>● 改善部分在地化表達；<br>● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；<br>● 改善了AZ3部分地圖圖示顯示規則；<br>● 修復了AZ3地圖標記異常的問題；<br>● 修復了AZ3部分點位物理碰撞效果異常的問題；<br>● 修復了AZ3部分點位地圖資源加載異常的問題；<br>● 修復了AZ3對局開始時延遲拉扯的問題；<br>● 修復了AZ3密鑰可以帶出對局的問題；<br>● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；<br>● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；<br>● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；<br>● 修復了航天基地部分點位翻越時拉扯的問題；<br>● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；<br>● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；<br>● 降低了固定武器-火神炮的重新修建效率；<br>● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；<br>● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；<br>● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；<br>● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；<br>● 修復了液氮探員檔案獎勵異常的問題；<br>● 修復了武器箱產出武器異常的問題；<br>● 修復了部分加載進度異常的問題；<br>● 修復了部分可能導致遊戲崩潰的問題；<br>● 修復了手機版勾選按鍵時顯示異常的問題；<br>● 改善了賽季任務調查看板的黃點提醒；<br>● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。<br>● 優化了雙端輻射狀態的表現效果；<br>● 修復了個人主頁內部錯誤的問題；<br>● 修復載具武器艙-60mm迫擊砲射界異常的問題；<br>● 降低了固定武器-火神砲的耐久度：1000 → 700；<br>● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；<br>● 修復了全面戰場塹壕戰UI丟失的問題；<br>● 修復了一鍵配裝時偶現物品購買失敗的問題；<br>● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。<br><br>以下內容預計7月3日修復：<br>● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。<br>● AZ3頂層反應爐附近新增除汙室；<br>● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；<br>● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。<br><br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>Delta Force Team</p>]]> </content:encoded>
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<item>
<title>DEATH STRANDING 2: ON THE BEACH &#45; PC Patch 1.10</title>
<link>https://xinker.org/zh/death-stranding-2-on-the-beach-pc-patch-110</link>
<guid>https://xinker.org/zh/death-stranding-2-on-the-beach-pc-patch-110</guid>
<description><![CDATA[ Patch 1.10 for DEATH STRANDING 2: ON THE BEACH is out now on PC!This update contains stability improvements and fixes a freeze that could occur for some players when using the instant camera.We’ve also addressed an issue related to Steam Input mapping and fixed a visual distortion issue that could appear in screenshots. Thanks to everyone for sharing feedback and helping us further improve the game.Keep on keeping on!Patch 1.10 Release Notes Fixed a freeze that could occur when using the instant camera.Addressed a Steam Input issue where assigning the same action multiple times could cause the wrong input icon to be displayed.Resolved an issue where visual distortion could appear in screenshots when using DLSS upscaling.Various stability improvements.If you encounter any issues, please contact Nixxes Support and supply the requested files, to help us gather more data and insights. ]]></description>
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<pubDate>Thu, 02 Jul 2026 20:02:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DEATH, STRANDING, THE, BEACH, Patch, 1.10</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Patch 1.10 for DEATH STRANDING 2: ON THE BEACH is out now on PC!</p><p class="bb_paragraph">This update contains stability improvements and fixes a freeze that could occur for some players when using the instant camera.</p><p class="bb_paragraph">We’ve also addressed an issue related to Steam Input mapping and fixed a visual distortion issue that could appear in screenshots. Thanks to everyone for sharing feedback and helping us further improve the game.</p><p class="bb_paragraph">Keep on keeping on!</p><div class="bb_h1">Patch 1.10 Release Notes </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a freeze that could occur when using the instant camera.</p></li><li><p class="bb_paragraph">Addressed a Steam Input issue where assigning the same action multiple times could cause the wrong input icon to be displayed.</p></li><li><p class="bb_paragraph">Resolved an issue where visual distortion could appear in screenshots when using DLSS upscaling.</p></li><li><p class="bb_paragraph">Various stability improvements.</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph">If you encounter any issues, please <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.nixxes.com%2Fhc%2Fen-us%2Farticles%2F49413837858067-I-want-to-contact-DEATH-STRANDING-2-ON-THE-BEACH-PC-support" target="_blank" rel=" noopener">contact Nixxes Support</a> and supply the requested files, to help us gather more data and insights.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45974410/12c2bdbac2e53bb6149eb6d04fd7294fecba3398.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>更新 | 問題修復與改善</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E8%88%87%E6%94%B9%E5%96%84</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E8%88%87%E6%94%B9%E5%96%84</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：雙模式活動：靜默行動活動時間： 7/3–7/30活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫問題修復與改善● 改善部分在地化表達；● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；● 改善了AZ3部分地圖圖示顯示規則；● 修復了AZ3地圖標記異常的問題；● 修復了AZ3部分點位物理碰撞效果異常的問題；● 修復了AZ3部分點位地圖資源加載異常的問題；● 修復了AZ3對局開始時延遲拉扯的問題；● 修復了AZ3密鑰可以帶出對局的問題；● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；● 修復了航天基地部分點位翻越時拉扯的問題；● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；● 降低了固定武器-火神炮的重新修建效率；● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；● 修復了液氮探員檔案獎勵異常的問題；● 修復了武器箱產出武器異常的問題；● 修復了部分加載進度異常的問題；● 修復了部分可能導致遊戲崩潰的問題；● 修復了手機版勾選按鍵時顯示異常的問題；● 改善了賽季任務調查看板的黃點提醒；● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。● 優化了雙端輻射狀態的表現效果；● 修復了個人主頁內部錯誤的問題；● 修復載具武器艙-60mm迫擊砲射界異常的問題；● 降低了固定武器-火神砲的耐久度：1000 → 700；● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；● 修復了全面戰場塹壕戰UI丟失的問題；● 修復了一鍵配裝時偶現物品購買失敗的問題；● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。以下內容預計7月3日修復：● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。● AZ3頂層反應爐附近新增除汙室；● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！Delta Force Team ]]></description>
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<pubDate>Thu, 02 Jul 2026 20:02:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新, 問題修復與改善</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png">探員朋友們好：<br><br>我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br>雙模式活動：<br>靜默行動<br><img src="https://clan.akamai.steamstatic.com/images/45050610/e1c75ec90920dd0e56f82288bbb5dd1d465dbf85.jpg">活動時間： 7/3–7/30<br>活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。<br>活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫<br><br>問題修復與改善<br>● 改善部分在地化表達；<br>● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；<br>● 改善了AZ3部分地圖圖示顯示規則；<br>● 修復了AZ3地圖標記異常的問題；<br>● 修復了AZ3部分點位物理碰撞效果異常的問題；<br>● 修復了AZ3部分點位地圖資源加載異常的問題；<br>● 修復了AZ3對局開始時延遲拉扯的問題；<br>● 修復了AZ3密鑰可以帶出對局的問題；<br>● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；<br>● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；<br>● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；<br>● 修復了航天基地部分點位翻越時拉扯的問題；<br>● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；<br>● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；<br>● 降低了固定武器-火神炮的重新修建效率；<br>● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；<br>● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；<br>● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；<br>● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；<br>● 修復了液氮探員檔案獎勵異常的問題；<br>● 修復了武器箱產出武器異常的問題；<br>● 修復了部分加載進度異常的問題；<br>● 修復了部分可能導致遊戲崩潰的問題；<br>● 修復了手機版勾選按鍵時顯示異常的問題；<br>● 改善了賽季任務調查看板的黃點提醒；<br>● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。<br>● 優化了雙端輻射狀態的表現效果；<br>● 修復了個人主頁內部錯誤的問題；<br>● 修復載具武器艙-60mm迫擊砲射界異常的問題；<br>● 降低了固定武器-火神砲的耐久度：1000 → 700；<br>● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；<br>● 修復了全面戰場塹壕戰UI丟失的問題；<br>● 修復了一鍵配裝時偶現物品購買失敗的問題；<br>● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。<br><br>以下內容預計7月3日修復：<br>● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。<br>● AZ3頂層反應爐附近新增除汙室；<br>● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；<br>● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。<br><br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>Delta Force Team</p>]]> </content:encoded>
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<item>
<title>Celebrating French Air Force Day with a Decal Trophy!</title>
<link>https://xinker.org/zh/celebrating-french-air-force-day-with-a-decal-trophy</link>
<guid>https://xinker.org/zh/celebrating-french-air-force-day-with-a-decal-trophy</guid>
<description><![CDATA[ France made extensive use of aircraft since the First World War, and placed special emphasis on developing its air force during the interwar period; it was established as a separate military branch on July 2nd 1934. France fought on various fronts during the Second World War, with French pilots distinguishing themselves both within the ranks of the British Royal Air Force and in the service of the USSR (notably in the famous “Normandie-Niemen” squadron). After the war, France continued to develop its aircraft manufacturing industry, gaining renown for aircraft such as the Mirage and the Rafale. Open the “French Air Force Day” trophy!When: From July 2nd (11:00 GMT) until July 5th (11:00 GMT)Task: Earn 3,000 mission points in battles where you used French aircraft at rank III or higher to receive the “French Air Force Day” trophy!Inside this trophy, you’ll receive one of four decals:      “French Air Force Day” decal“French Air Force Day” decal  “Emblem of the French Air Force Command” decal“French Air Force Day 2025” decalThe “French Air Force Command Emblem” and “French Air Force Day 2025” decals can be found in the “France → Aviation” vehicle customization section. The other decals are located in the “Holidays” section. If you already have all three decals, you’ll receive a trophy containing one of the following items:20-50% Research Point booster for 3-10 battles20-50% Silver Lion booster for 3-10 battles3-5 universal backups1 day of Premium accountPlease note: After finishing the task, you need to collect the reward manually.Additional details:You can complete the task in random battles, except for \[Assault] mode.Track your progress in the hangar by clicking Nickname → Achievements → Holidays → French Air Force Day.  ]]></description>
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<pubDate>Thu, 02 Jul 2026 19:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Celebrating, French, Air, Force, Day, with, Decal, Trophy</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/4e1aeaef7e85c247e82ecb1705e116a8bd45afaf.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">France made extensive use of aircraft since the First World War, and placed special emphasis on developing its air force during the interwar period; it was established as a separate military branch on July 2nd 1934. France fought on various fronts during the Second World War, with French pilots distinguishing themselves both within the ranks of the British Royal Air Force and in the service of the USSR (notably in the famous “Normandie-Niemen” squadron). After the war, France continued to develop its aircraft manufacturing industry, gaining renown for aircraft such as the Mirage and the Rafale.</p><p class="bb_paragraph"> </p><div class="bb_h2">Open the “French Air Force Day” trophy!</div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From July 2nd (11:00 GMT) until July 5th (11:00 GMT)</p><p class="bb_paragraph"><b>Task: </b>Earn 3,000 mission points in battles where you used French aircraft at rank III or higher to receive the “French Air Force Day” trophy!</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Inside this trophy, you’ll receive one of four decals:</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/016ca2670c48071a1b6b1adb53a7b627bf393849.png"></p></div><div class="bb_table_td"><p class="bb_paragraph">    <img src="https://clan.akamai.steamstatic.com/images/4649813/271e4c1077e19f897f54e7d01ce81c6b5e294f57.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“French Air Force Day” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“French Air Force Day” decal</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/45e745b8777f21f16531cda52af1e04ae0c347f5.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/5f651a4f8ca2de8c1e537929df7cb88a9286f5c6.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“Emblem of the French Air Force Command” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“French Air Force Day 2025” decal</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">The “French Air Force Command Emblem” and “French Air Force Day 2025” decals can be found in the “France → Aviation” vehicle customization section. The other decals are located in the “Holidays” section.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">If you already have all three decals, you’ll receive a trophy containing one of the following items:</p><ul class="bb_ul"><li><p class="bb_paragraph">20-50% Research Point booster for 3-10 battles</p></li><li><p class="bb_paragraph">20-50% Silver Lion booster for 3-10 battles</p></li><li><p class="bb_paragraph">3-5 universal backups</p></li><li><p class="bb_paragraph">1 day of Premium account</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Please note:</b> After finishing the task, you need to collect the reward manually.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can complete the task in random battles, except for \[Assault] mode.</p></li><li><p class="bb_paragraph">Track your progress in the hangar by clicking Nickname → Achievements → Holidays → French Air Force Day.</p></li></ul><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Stellaris Dev Diary #427 &#45; We&amp;apos;ve Had One, Yes. But What About Second Open Beta?</title>
<link>https://xinker.org/zh/stellaris-dev-diary-427-weve-had-one-yes-but-what-about-second-open-beta</link>
<guid>https://xinker.org/zh/stellaris-dev-diary-427-weve-had-one-yes-but-what-about-second-open-beta</guid>
<description><![CDATA[ by EladrinHello, Stellaris Community!Europe swelters under the summer’s first heatwave, and yesterday we updated the 4.4.5 ‘Pegasus’ Open Beta on the [c]stellaris_test[/c] branch with some more changes.Stellaris 4.4.5 ‘Pegasus’ Open Beta Release NotesNew changes are in italics.FeatureAdded a Resource Abundance slider in galaxy settings.This slider ranges from “Scarce” to x5 in 0.25 increments, where x1 is approximately the resource abundance of v4.3 and x5 is essentially 4.4’s “resources everywhere”.The default is x2. We do recognize that this is a little confusing, but it gives you more control of getting it where you want.Added Waystation Voidlure modulesAdded Arkship Voidlure Array module that allows you to right-click on a system to lure space fauna.Fleet automation menus now offer per-action options. Nomad Arkships and Logistic Ships can fine-tune Harvest, Strip Mine, and Deep Scan automation, including whether to Harvest unsurveyed, depositless, waystation, friendly, or hostile-owned worlds, and whether to rescan when Deep Scanning. Fleet automation settings can be saved as the default for a ship type and applied to all ships of that type at once, and each fleet remembers the settings it was last given. Construction Automation now has options for Mining Stations, Research Stations, Observation Posts and Special Projects.Added the Explore automation order to Arkships. Note: Arkships with the Explore order will attempt to navigate to Points of Interest if possible.ImprovementSpace Fauna now disables waystations instead of destroying them. They will be re-enabled once the fauna leaves or is destroyed.Added a fallback event for the CFL if the tournament goes on for more than 3 years, this will ensure that you don&#039;t end up with fleets that can never repairDetails map mode now toggles between 3 states: Normal -&gt; Detailed -&gt; Hidden -&gt; Normal.Clarified the map mode tooltips.Logistic Ship automation now defaults to on for Harvest Resources and off for Waystation collection.The game will now recalculate species rights on loading a save game.Upgrading fleet will reissue upgrade order if one got interrupted because of the mobile starbase jumping away to another system.Hive Mind Forever Cruise empires with machine passengers can research machine assembly technologies to upgrade their passengersRegular Forever Cruise empires with machine passengers start with the Robot Assembly Plants buildingCompleted Archaeological Sites and Astral Rifts will now be hidden in a non detailed galaxy map mode. Added new event options to the Forever Cruise situation stage events, allowing players to accept temporary economic penalties to affect the situation&#039;s direction.BalanceOperational Reserves Changes:Operational Reserves now track Energy and Minerals 1:1 (previously 3:1).Maximum Operational Reserves now scale with the number and tier of owned Arkships (base 15,000, plus 5,000 / 7,500 / 10,000 per Tier I / II / III Arkship) instead of a fixed cap.Civilian Arkships grant an additional 2,500 Operational Reserve capacity per Tier.Resource Silos, Fallen Empire Resource Silos, Arkship Resource Silos, and Waystation Logistics Silos now raise a Nomadic empire&#039;s maximum Operational Reserves.Added a Critical stage to the Operational Reserves track with severe research, Unity, and Alloy penalties; the Festival, Conserve, and Burn approaches now gate on reserve stage rather than fixed thresholds.The Critical Operational Reserves stage now also penalizes the populations the reserves sustain: Lithoid pops lose Happiness, pop growth, and Job Efficiency, and Mechanical and Machine pops lose Job Efficiency.Wanderlust now gives some of its bonuses immediately, and the second half after completing 4 categories, not all of them. Category bonuses and progression remain unchanged.Rewards from the Arkship Readiness Checklist now last 20 years.Rebalanced the Ranger Paladin trait.Reduced the opinion penalties empires hold against Nomadic Empires for strip-mining, reprocessing planets, and Exodus Jumps, and made these penalties decay more quickly.Nomadic Primal Calling now starts with a Voidlure Array equipped on the ArkshipRemoved the nomadic tradition swap for Domestication tradition finisherRebalanced the Passenger Satisfaction situation for Forever Cruise to allow staying in the middle stage longerThe Champion&#039;s forge now waits 20 years before firing instead of 10, this should give the galaxy a bit longer to find each other before all getting introduced at the tournament.Star Seeker Celebrations now provide +100% all Job Efficiency, +100% Resources from Jobs, +100% Pop Growth Speed, and -75% Diplomatic Weight from Economy.Arkship District Specializations that increase weapon damage (Laser Capacitors, Flight Decks, Ammunition Lines, or Missile Silos) now also add +0.15 strategic resource upkeep to Soldiers.Species with Mutagenic Habitability living on Arkships will now gain 50% habitability (like Regular Arkship Habitability and Habitat Auto-modded ha ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9703436/fbd7844409df45c5a08a3b3d805c91258af2aa45.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 19:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, Dev, Diary, 427, Weve, Had, One, Yes., But, What, About, Second, Open, Beta</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/92cfe4199a0016bda9069d79df1271c811ed9d65.png"></p><p class="bb_paragraph"><i>by Eladrin</i></p><p class="bb_paragraph">Hello, Stellaris Community!</p><p class="bb_paragraph">Europe swelters under the summer’s first heatwave, and yesterday we updated the 4.4.5 ‘Pegasus’ Open Beta on the [c]stellaris_test[/c] branch with some more changes.</p><div class="bb_h3">Stellaris 4.4.5 ‘Pegasus’ Open Beta Release Notes</div><p class="bb_paragraph">New changes are <i>in italics.</i></p><p class="bb_paragraph">Feature</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Resource Abundance slider in galaxy settings.</p><ul class="bb_ul"><li><p class="bb_paragraph">This slider ranges from “Scarce” to x5 in 0.25 increments, where x1 is approximately the resource abundance of v4.3 and x5 is essentially 4.4’s “resources everywhere”.</p></li><li><p class="bb_paragraph">The default is x2. We do recognize that this is a little confusing, but it gives you more control of getting it where you want.</p></li></ul></li><li><p class="bb_paragraph">Added Waystation Voidlure modules</p></li><li><p class="bb_paragraph">Added Arkship Voidlure Array module that allows you to right-click on a system to lure space fauna.</p></li><li><p class="bb_paragraph"><i>Fleet automation menus now offer per-action options. </i></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Nomad Arkships and Logistic Ships can fine-tune Harvest, Strip Mine, and Deep Scan automation, including whether to Harvest unsurveyed, depositless, waystation, friendly, or hostile-owned worlds, and whether to rescan when Deep Scanning. </i></p></li><li><p class="bb_paragraph"><i>Fleet automation settings can be saved as the default for a ship type and applied to all ships of that type at once, and each fleet remembers the settings it was last given. </i></p></li><li><p class="bb_paragraph"><i>Construction Automation now has options for Mining Stations, Research Stations, Observation Posts and Special Projects.</i></p></li><li><p class="bb_paragraph"><i>Added the Explore automation order to Arkships. Note: Arkships with the Explore order will attempt to navigate to Points of Interest if possible.</i></p></li></ul></li></ul><p class="bb_paragraph"><b>Improvement</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Space Fauna now disables waystations instead of destroying them. They will be re-enabled once the fauna leaves or is destroyed.</p></li><li><p class="bb_paragraph">Added a fallback event for the CFL if the tournament goes on for more than 3 years, this will ensure that you don't end up with fleets that can never repair</p></li><li><p class="bb_paragraph">Details map mode now toggles between 3 states: Normal -> Detailed -> Hidden -> Normal.</p></li><li><p class="bb_paragraph">Clarified the map mode tooltips.</p></li><li><p class="bb_paragraph">Logistic Ship automation now defaults to on for Harvest Resources and off for Waystation collection.</p></li><li><p class="bb_paragraph">The game will now recalculate species rights on loading a save game.</p></li><li><p class="bb_paragraph">Upgrading fleet will reissue upgrade order if one got interrupted because of the mobile starbase jumping away to another system.</p></li><li><p class="bb_paragraph"><i>Hive Mind Forever Cruise empires with machine passengers can research machine assembly technologies to upgrade their passengers</i></p></li><li><p class="bb_paragraph"><i>Regular Forever Cruise empires with machine passengers start with the Robot Assembly Plants building</i></p></li><li><p class="bb_paragraph"><i>Completed Archaeological Sites and Astral Rifts will now be hidden in a non detailed galaxy map mode. </i></p></li><li><p class="bb_paragraph"><i>Added new event options to the Forever Cruise situation stage events, allowing players to accept temporary economic penalties to affect the situation's direction.</i></p></li></ul><p class="bb_paragraph"><b>Balance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Operational Reserves Changes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Operational Reserves now track Energy and Minerals 1:1 (previously 3:1).</p></li><li><p class="bb_paragraph">Maximum Operational Reserves now scale with the number and tier of owned Arkships (base 15,000, plus 5,000 / 7,500 / 10,000 per Tier I / II / III Arkship) instead of a fixed cap.</p></li><li><p class="bb_paragraph">Civilian Arkships grant an additional 2,500 Operational Reserve capacity per Tier.</p></li><li><p class="bb_paragraph">Resource Silos, Fallen Empire Resource Silos, Arkship Resource Silos, and Waystation Logistics Silos now raise a Nomadic empire's maximum Operational Reserves.</p></li><li><p class="bb_paragraph">Added a Critical stage to the Operational Reserves track with severe research, Unity, and Alloy penalties; the Festival, Conserve, and Burn approaches now gate on reserve stage rather than fixed thresholds.</p></li><li><p class="bb_paragraph">The Critical Operational Reserves stage now also penalizes the populations the reserves sustain: Lithoid pops lose Happiness, pop growth, and Job Efficiency, and Mechanical and Machine pops lose Job Efficiency.</p></li></ul></li><li><p class="bb_paragraph">Wanderlust now gives some of its bonuses immediately, and the second half after completing 4 categories, not all of them. Category bonuses and progression remain unchanged.</p></li><li><p class="bb_paragraph">Rewards from the Arkship Readiness Checklist now last 20 years.</p></li><li><p class="bb_paragraph">Rebalanced the Ranger Paladin trait.</p></li><li><p class="bb_paragraph">Reduced the opinion penalties empires hold against Nomadic Empires for strip-mining, reprocessing planets, and Exodus Jumps, and made these penalties decay more quickly.</p></li><li><p class="bb_paragraph">Nomadic Primal Calling now starts with a Voidlure Array equipped on the Arkship</p></li><li><p class="bb_paragraph">Removed the nomadic tradition swap for Domestication tradition finisher</p></li><li><p class="bb_paragraph">Rebalanced the Passenger Satisfaction situation for Forever Cruise to allow staying in the middle stage longer</p></li><li><p class="bb_paragraph">The Champion's forge now waits 20 years before firing instead of 10, this should give the galaxy a bit longer to find each other before all getting introduced at the tournament.</p></li><li><p class="bb_paragraph"><i>Star Seeker Celebrations now provide +100% all Job Efficiency, +100% Resources from Jobs, +100% Pop Growth Speed, and -75% Diplomatic Weight from Economy.</i></p></li><li><p class="bb_paragraph"><i>Arkship District Specializations that increase weapon damage (Laser Capacitors, Flight Decks, Ammunition Lines, or Missile Silos) now also add +0.15 strategic resource upkeep to Soldiers.</i></p></li><li><p class="bb_paragraph"><i>Species with Mutagenic Habitability living on Arkships will now gain 50% habitability (like Regular Arkship Habitability and Habitat Auto-modded habitability) instead of 30%</i></p></li><li><p class="bb_paragraph"><i>Rogue Servitor Forever Cruise Passengers now provide an additional +1% Complex Drone Job Efficiency on top of the base Gestalt bonus.</i></p></li></ul><p class="bb_paragraph"><b>Bugfix</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Arkships now have a 10 year cooldown after benefiting from a Max Aura effect, meaning you can't chain them to get a level 10 ascension Arkship super early.</p></li><li><p class="bb_paragraph">Nomads can now build Megastructures in a system containing one of their Waystations even if the system has not been surveyed.</p></li><li><p class="bb_paragraph">Fixed that Tombworld Earth was spawning way too often, so often that it would spawn instead of the UNE when playing the GRS or CoM.</p></li><li><p class="bb_paragraph">Fixed an issue where pre-FTL earths couldn't have defensive armies (sorry this does not fix the issue of not having the cool unique armies :frowning2: )</p></li><li><p class="bb_paragraph">Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.</p></li><li><p class="bb_paragraph">Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.</p></li><li><p class="bb_paragraph">Fixed a very rare case where if you settled and left the event open for too long another empire could claim the system. The fix is delaying them from claiming the system for 300 days. Please make a decision before then.</p></li><li><p class="bb_paragraph">The CFL should no longer accept Orbital Rings as contestants (even though that’s why they call it a Championship Ring, right?)</p></li><li><p class="bb_paragraph">Added a fallback if your arkship was in a hyperjump when progressing through the adAkkaria event chains</p></li><li><p class="bb_paragraph">Due to legacy script your capital arkship was never able to find precursors</p></li><li><p class="bb_paragraph">Stopped Scan Debris Contract from auto-cancelling on accept</p></li><li><p class="bb_paragraph">Blocked the Sectors Map Mode for Nomads.</p></li><li><p class="bb_paragraph">Fixed habitats not using the correct entity from your chosen shipset.</p></li><li><p class="bb_paragraph">Fixed some scripted issues with refugee modifiers.</p></li><li><p class="bb_paragraph">Fixed issues with Payback and Broken Shackles district specializations.</p></li><li><p class="bb_paragraph">Fixed farming colony designation not applying to agri-drones.</p></li><li><p class="bb_paragraph">Bio-Repurposing tradition now provides the nomadic effects for nomadic necromancers instead of the necromancer effects.</p></li><li><p class="bb_paragraph">Brought the cost and upkeep of the Nanite Hub waystation module in line with the equivalent starbase building.</p></li><li><p class="bb_paragraph">Fixed the Realign Shields decision not recognising some pulsar systems.</p></li><li><p class="bb_paragraph">Living and Grid Amalgamated species now have bespoke living standards so they don't use consumer goods.</p></li><li><p class="bb_paragraph">Fixed Astro Harvester job modifiers not applying in some cases.</p></li><li><p class="bb_paragraph">Harvesting a celestial body that has no deposit no longer incurs a diplomatic opinion penalty.</p></li><li><p class="bb_paragraph">The Creativity Exhibition Vault now boosts Cruise Passengers for Forever Cruise empires, instead of applying its bonus to Bio-Trophies they do not have.</p></li><li><p class="bb_paragraph">Buildings that can be built on a planet or its orbital ring (Psi Corps, Planetary Shield Generator, Galactic Stock Exchange, Embassy, Noble Estates, Slave Processing Facility) can no longer be built as both a colony building and an Arkship starbase building at the same time.</p></li><li><p class="bb_paragraph">The Galactic Stock Exchange can no longer be built on both a planet and its orbital ring at the same time.</p></li><li><p class="bb_paragraph">Fixed pops sometimes being stuck in the Assimilation citizenship or stratum.</p></li><li><p class="bb_paragraph">Pops that already have the cybernetic or psionic trait are no longer flagged for assimilation they do not need.</p></li><li><p class="bb_paragraph">Negative arkship modifiers from Grand Refurbishment and Operational Checklist are removed when another empire conquers the arkship, so you aren't stuck with a bunch of negative modifiers and no way to remove them.</p></li><li><p class="bb_paragraph">Arkship can now issue a survey command by clicking the survey button and clicking on the system in galaxy map</p></li><li><p class="bb_paragraph">Fixed the tooltip information where the survey single planet vs surveying the whole system information was mixed up</p></li><li><p class="bb_paragraph">Fixed Waystations, Arkships and modded starbases that have forced components from starbase modules and buildings regressing their designs and losing components.</p></li><li><p class="bb_paragraph">If you are too slow and don't stop the Khan Aspirant from becoming the Khan they now properly despawn, avoiding a scenario where there are two Khans.</p></li><li><p class="bb_paragraph">If you play with 0 marauders enabled and as a Heirs of the Khan empire, then the backup Marauder empire will avoid Fallen Empire systems so that they don't get killed in the first few weeks, making you the Khan while others are still figuring out Blue Lasers.</p></li><li><p class="bb_paragraph">Fixed a crash when updating waystation networks</p></li><li><p class="bb_paragraph">Ranger Lodge now correctly informs that Biologists are converted into Rangers, instead of saying Rangers are converted into Rangers</p></li><li><p class="bb_paragraph">Arkship construction notification now mentions an arkship, not a starbase</p></li><li><p class="bb_paragraph">Missions counters can now be infinite</p></li><li><p class="bb_paragraph">Fixed missing localization for message descriptions</p></li><li><p class="bb_paragraph">Fixed the End-Bringers' shrouded world failing to spawn in games featuring Nomadic empires.</p></li><li><p class="bb_paragraph">Fixed Arkships unintentionally syncing to the same auto-generated design. Building or upgrading one Arkship will no longer sometimes overwrite armaments or utilities on others of the same type.</p></li><li><p class="bb_paragraph">Fleets that are repairing or upgrading now correctly sync their FTL, Jump Drive, and Catapult actions.</p></li><li><p class="bb_paragraph">Fixed an issue with generated empire adjectives.</p></li><li><p class="bb_paragraph">Inetian trader special project bound to planet, meaning that if your science ship were to blow up you can still progress</p></li><li><p class="bb_paragraph">The Claimant event's description received a scope fix</p></li><li><p class="bb_paragraph">"Secrets of the Past" event from "Biomorphosis" Ascension Situation blocked for Nomads</p></li><li><p class="bb_paragraph">Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.</p></li><li><p class="bb_paragraph">Nomads will no longer get double the benefit from their own resource producing megastructures. Megastructures will no longer be giving resources directly and a waystation will always be needed to collect those resources. </p></li><li><p class="bb_paragraph">Planets can now be bombarded during first contact war </p></li><li><p class="bb_paragraph">Contact view now properly closes if diplomacy window is opened </p></li><li><p class="bb_paragraph">Fixed some megastructure effects showing incorrect modifier icons and “+100%”.</p></li><li><p class="bb_paragraph">Rogue Servitors can no longer take a machine species as their secondary species when playing as a Forever Cruise. The machine can not be pampered. </p></li><li><p class="bb_paragraph"><i>(Beta only) Increased the Shrinkspace Depot and Extra-Dimensional Depot effects on Operation Reserves from 500 to 2500 and 1000 to 5000.</i></p></li><li><p class="bb_paragraph"><i>Pops can now migrate from Arkships</i></p></li><li><p class="bb_paragraph"><i>Hive Mind Forever Cruise empires with machine passengers start with the Machine Assembly Plants building</i></p></li><li><p class="bb_paragraph"><i>Hive Mind Forever Cruise empires start with the passenger Population Controls set to No, which allows the species to grow or be assembled</i></p></li><li><p class="bb_paragraph"><i>When starting a new game as a Forever Cruise Origin, crew species will correctly get assigned "cruise_founding_crew" flag. Various effects depends on it being set properly. </i></p></li><li><p class="bb_paragraph"><i>Fixed custom empires set to Force Spawn not spawning when using certain portraits.</i></p></li><li><p class="bb_paragraph"><i>Fixed custom Spawn Allowed empires with DLC portraits being excluded from the random empire pool.</i></p></li><li><p class="bb_paragraph"><i>Added tooltip saying that Nomadic Empires require a waystation in the system to open the L-Gate</i></p></li><li><p class="bb_paragraph"><i>Added tooltip saying that Nomadic Empires require a waystation in, or adjacent to, a system to exchange minor artifacts for precursor insight</i></p></li><li><p class="bb_paragraph"><i>Added tooltip that highlights that resources need to be harvested with the Arkship in the "Arkship Readiness" situation</i></p></li><li><p class="bb_paragraph"><i>Fixed Faculty of Archaeostudies Relic World bonus modifier</i></p></li><li><p class="bb_paragraph"><i>Decreased font size in the Empire Creation setup so it would not overlap with the numbers</i></p></li><li><p class="bb_paragraph"><i>Spelling error in the "Eager" trait description</i></p></li><li><p class="bb_paragraph"><i>Fixed the food upkeep in Phototrophic trait not being disabled when the Radiotrophic trait is active</i></p></li><li><p class="bb_paragraph"><i>Nomadic Hive Minds will no longer have access to the Evolutionary Predators decision make planets into hive worlds</i></p></li><li><p class="bb_paragraph"><i>Fixed an issue where the Heirs of the Khan claimant could be wiped out by the raider fleets spawned from the same marauder. No infighting!</i></p></li><li><p class="bb_paragraph"><i>You will no longer be told that your Khan died from old age when they are in fact immortal</i></p></li><li><p class="bb_paragraph"><i>Fixes contracts that had no issuer correctly set </i></p></li><li><p class="bb_paragraph"><i>Abort contracts if the issuer ceases to exist</i></p></li><li><p class="bb_paragraph"><i>Pre-Sapient species are now allowed to leave Pre-Sapient strata after they have been uplifted.</i></p></li><li><p class="bb_paragraph"><i>Fixed Nomadic empires being blocked from excavating their story-locked dig sites that sat in foreign owned systems.</i></p></li><li><p class="bb_paragraph"><i>Fixed Arkships sometimes giving up on Surveying.</i></p></li><li><p class="bb_paragraph"><i>Empire preview will correctly display forced spawned empires with certain restricted portraits. </i></p></li><li><p class="bb_paragraph"><i>Fixed some buildings (e.g. Psi-Corps) being unbuildable on planets. </i></p></li><li><p class="bb_paragraph"><i>Arkship habitability preference can now be applied by species modification if your empire is nomadic.</i></p></li><li><p class="bb_paragraph"><i>Prospectorium description does not refers to scholarium description</i></p></li><li><p class="bb_paragraph"><i>Bio-trophies now give 10 Political Power when playing as Rogue Servitor with the Forever Cruise Origin</i></p></li><li><p class="bb_paragraph"><i>The anomaly “The Imitator” will no longer sometimes appear multiple times. The Imitator cannot be imitated.</i></p></li><li><p class="bb_paragraph"><i>Removed the habitability requirement for the various Shore Leave internal Forever Cruise contracts.</i></p></li><li><p class="bb_paragraph"><i>Machine Intelligence and Individualist Machine Forever Cruises with machine passengers now alternate assembly every month.</i></p></li><li><p class="bb_paragraph"><i>Cruise crew and passengers no longer incorrectly assigned Grid Amalgamation or Livestock living standards and slavery types.</i></p></li><li><p class="bb_paragraph"><i>Species being assimilated no longer incorrectly assigned Grid Amalgamation living standard.</i></p></li><li><p class="bb_paragraph"><i>Individualistic Machine Forever Cruise no longer gets an error from placing Robot Assembly Plants at game start.</i></p></li><li><p class="bb_paragraph"><i>Species being integrated are no longer eligible for assembly.</i></p></li><li><p class="bb_paragraph"><i>The Package Deal living standard in Forever Cruise now grants political power to employed Economy Class Passengers.</i></p></li><li><p class="bb_paragraph"><i>Added missing event sounds to the Forever Cruise situation</i></p></li><li><p class="bb_paragraph"><i>Fixed megastructure overclock buttons being unresponsive.</i></p></li><li><p class="bb_paragraph"><i>Fixed several Cosmic Storms anomalies appearing more than once per game when they should be unique.</i></p></li><li><p class="bb_paragraph"><i>Fixed Stellar Cannon opinion modifier overflow</i></p></li><li><p class="bb_paragraph"><i>AI nomads no longer accept and ignore Build Waystation contracts when at capacity</i></p></li><li><p class="bb_paragraph"><i>The Build Waystation contract is now longer automatically abandoned for players when at double station capacity, only for AI nomads</i></p></li><li><p class="bb_paragraph"><i>Joining an ongoing war is now considered offensive from the perspective of subject agreement terms, regardless of which side is joined</i></p></li><li><p class="bb_paragraph"><i>Fixed ships that are waiting to be killed being counted for ship size-specific caps and special project requirements.</i></p></li><li><p class="bb_paragraph"><i>Permanent Employment in Forever Cruise now only zombifies the crew, not the passengers</i></p></li><li><p class="bb_paragraph"><i>Fixed issues when dismantling Beastports on Arkships.</i></p></li><li><p class="bb_paragraph"><i>Added the bottom border line to the research dropdown in the top Resource Bar</i></p></li><li><p class="bb_paragraph"><i>Reduced the Consumer Good upkeep of First Class Passenger Mandatory Pampering to 1 (from 1.5) for Rogue Servitors, matching the living standard's description.</i></p></li><li><p class="bb_paragraph"><i>Fix waylines persisting on galaxy map after waystation removal</i></p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed AI being disabled after a resync in MP.</p></li><li><p class="bb_paragraph"><i>The AI will now once again assign leaders to sector capitals as well as newly built arkships. </i></p></li><li><p class="bb_paragraph"><i>Fixed AI not handling events if they don't have an idle science ship with a leader.</i></p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Operational Reserves situation now shows its capacity breakdown and stored/total readout in the Situation Log instead of an empty Finisher Effects panel.</p></li><li><p class="bb_paragraph">The Operational Reserves topbar tooltip now shows a predicted monthly change with per-resource Energy and Minerals contributions, each with a resource icon and coloured +/- value, and a Hold-ALT hint to expand the produced/consumed breakdown.</p></li><li><p class="bb_paragraph">When enabling nomads in empire creation, the civilian arkship is now selected by default.</p></li><li><p class="bb_paragraph">Arkships no longer show false clearable-blocker icons in the outliner.</p></li><li><p class="bb_paragraph">Fixed incorrect Arkship button texts in the planet view.</p></li><li><p class="bb_paragraph">Anomaly window now also shows the name of the anomaly </p></li><li><p class="bb_paragraph"><i>Fixed a target visibility bug when switching between situation log entries.</i></p></li><li><p class="bb_paragraph"><i>Fix Remove Contract button hover hitbox in Situation Log </i></p></li><li><p class="bb_paragraph"><i>Science Ships, Construction Ships, and Nomad fleets now share one automation settings window, with options nested under each action in a scrollable list. </i></p></li><li><p class="bb_paragraph"><i>The automation settings window now groups actions into collapsible categories, with Survey nested under Exploration so you can automate exploring with or without surveying, and adds a Reset button that restores a fleet's default automation settings. </i></p></li><li><p class="bb_paragraph"><i>In species trait tooltips in empire creation, the portrait requirements are now listed in the correct order.</i></p></li><li><p class="bb_paragraph"><i>Fixed too large hitboxes for overclocking buttons.</i></p></li></ul><p class="bb_paragraph"><b>Performance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed science ship Excavate and Astral Rift automation causing a recurring daily stutter when no reachable target was available.</p></li><li><p class="bb_paragraph"><i>Reduced the CPU and memory overhead of per-fleet order checks, improving performance in large late-game galaxies with many fleets.</i></p></li></ul><p class="bb_paragraph"><i><b>Stability</b></i></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Added some safeguards to avoid crashing related to pop groups. </i></p></li></ul><p class="bb_paragraph"><b>Modding</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Situations can define total_progress with per-stage section_weight for progress bars whose length and stage bands scale at runtime, with auto-generated _max_progress_add/_mult country modifiers and a situation_progress_percent trigger.</p></li><li><p class="bb_paragraph">Situations, stages, and approaches support custom_tooltip and custom_tooltip_with_modifiers (replacing the approach-only active_tooltip), and situations can override their Situation Log Active Effects and Finisher Effects panel titles and bodies.</p></li><li><p class="bb_paragraph">Added the orbital_ring_and_arkship_equivalent_absent scripted trigger.</p></li><li><p class="bb_paragraph">Starbase modules now also support `scripted_effect_cooldown`, `scripted_effect_cooldown_flag`, and `scripted_effect_cooldown_flag_desc`</p></li><li><p class="bb_paragraph"><i><id> and <event_chain> are now optional for is_point_of_interest.</event_chain></id></i></p></li><li><p class="bb_paragraph"><i>Scripted actions support a new automation = {} block with an options sub-block, plus a new fleet-scoped has_automation_flag trigger to gate automation weights.</i></p></li><li><p class="bb_paragraph"><i>Scripted action automation = {} blocks now support a parent field that nests an action's row beneath another action in the settings menu. </i></p></li><li><p class="bb_paragraph"><i>Added home_colony and background_colony scopes (similar to home_planet and background_planet, but scope to a colony on any carrier type).</i></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">One of the big changes in this update is a revamp on the Automation menus for ships, intended to give you more control over what they’re doing. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/e173177fc23d22146182ce61c9bcb081dc2f8674.png"><i>Harvest from empty space, not my friends.</i></p><div class="bb_h3"><b>The Return of our Ethical Refactoring</b></div><p class="bb_paragraph">Well that title certainly sounds ominous.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fstellaris-dev-diary-411-our-next-4-3-experiment.1904297%2F" target="_blank" rel=" noopener"><u>Back in February</u></a>, we briefly added a “risky” change to the 4.3 ‘Cetus’ Open Beta, relating to having mixed ethics within a single pop group. At the time we deemed it “not ready for release”, but we’re still interested in getting it into the 4.5 ‘Cygnus’ Custodian Update, as it’s absolutely essential for Willpower (releasing in 4.6).</p><p class="bb_paragraph">Since it’s so important for our future plans, we want to put this through a longer Open Beta period, which means we’ll have two of them running at once.</p><p class="bb_paragraph">The 4.5 ‘Cygnus’ Open Beta is a very early build, so includes a number of other experimental changes which may or may not make it to the final release - consider everything in this branch as tentative and yet to be balanced.</p><p class="bb_paragraph">MacOS builds can also run 4.5 natively on Apple Silicon as a universal (arm64 + x86_64) binary, no longer requiring Rosetta 2 translation. We’d like to get stability and performance information from the community about this change. (Internally, it seems to be pretty nice.)</p><div class="bb_h3">Stellaris 4.5 ‘Cygnus’ Open Beta Release Notes</div><p class="bb_paragraph"><b>Feature</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Pop groups are no longer divided by Ethics or Factions, instead each pop group will have a given percentage that belongs to each faction or ethic as appropriate. This means that:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>THIS IS A BREAKING CHANGE AND WILL NOT PRESERVE SAVE GAME COMPATIBILITY.</b></p></li><li><p class="bb_paragraph">Ethics and factions are now shown on the pop group entries in the planetary management UI, with tooltips showing the attraction to ethics and factions. Verbose tooltips are enabled by holding Alt, to show a breakdown of all modifiers for these attractions.</p></li><li><p class="bb_paragraph">Pops shift ethics and factions more frequently</p></li><li><p class="bb_paragraph">Pop group faction conversion happens more frequently</p></li><li><p class="bb_paragraph">Ethic attraction now impacts faction growth</p></li><li><p class="bb_paragraph">Simplify factions randomization logic</p></li><li><p class="bb_paragraph">Updated Cyberization policies to account for the changes to pop groups and ethics. The Limited Cybernetic species trait has been removed, instead if the Limited Cyberization policy is in effect, Cybernetic Spiritualist pops do not benefit from Cybernetic Job Efficiency. The Limited Cyborg leader trait still functions as previously. This will also decrease the Approval penalty from regular spiritualist factions from the demand The Flesh is Strong.</p></li></ul></li><li><p class="bb_paragraph">Unlocked Knights of the Toxic God for nomads</p></li><li><p class="bb_paragraph">Added policies to provide better control over the auto-designer for both players and AI:</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Fleet Doctrine policy with six doctrines that determine the tactical roles each ship class is designed to fill, affecting automated ship designs and ship-designer auto-complete.</p></li><li><p class="bb_paragraph">Added Weapon Preference and Defense Preference policies that steer automated ship designs and technology research.</p></li><li><p class="bb_paragraph">Added Starbase Weapon Preference and Starbase Defense Preference policies so station loadouts can diverge from the fleet. </p></li></ul></li><li><p class="bb_paragraph">Federations can now enact laws to grant members free, automatic Commercial Pacts (and, with the Nomads DLC, Wayline Pacts) or Research Agreements. Each law is unavailable to the federation type that already grants the benefit through its perk (Trade League / Research Cooperative).</p><ul class="bb_ul"><li><p class="bb_paragraph">Trade League federations now provide free, automatic Commercial Pacts between all member empires.</p></li><li><p class="bb_paragraph">Trade League federations now also provide free, automatic Wayline Pacts between all members. (Requires Nomads)</p></li></ul></li></ul><p class="bb_paragraph"><b>Improvement</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Regular Empires can now cancel accepted contracts after 20 years, with a notification sent to the operator.</p></li></ul><p class="bb_paragraph"><b>Balance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Strike craft and missile defensive modifiers now also affect strike craft and missiles launched from starbases and defense platforms.</p></li><li><p class="bb_paragraph">The Cybernetic species trait now provides an additional +5% Job Efficiency.</p></li><li><p class="bb_paragraph">Hive minds which encounter genetic defects during cyberization can now choose a cyberisation policy.</p></li><li><p class="bb_paragraph">Scientific Arkships now have +5% Deep Scanning Success Chance per Tier </p></li><li><p class="bb_paragraph">Your Trade Policy now converts the trade value gained from Commercial Pacts and Branch Offices, just like the rest of your trade value (previously this trade was not run through your policy).</p></li><li><p class="bb_paragraph">The "The Collective Self" technology now grants +1 Envoy.</p></li><li><p class="bb_paragraph">The "Federation Code" technology now reduces Diplomacy influence upkeep by 25%.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades or power rebalancing.</p></li><li><p class="bb_paragraph">Fixed auto-generated ships occasionally receiving two sections in a single section slot.</p></li><li><p class="bb_paragraph">Role-based section selection always resolves a valid section, so screen and point-defense ships receive the correct section.</p></li><li><p class="bb_paragraph">Harbinger Crystalline Growth Regulators can no longer grow crystals on strike craft that have been launched, and modifiers that increase the armor and/or shields of strike craft no longer render strike craft functionally immune to damage.</p></li><li><p class="bb_paragraph">Missile and torpedo armor and shields are now correctly applied in combat, so point-defense no longer ignores them.</p></li><li><p class="bb_paragraph">Fixed Gospel of the Masses additional trade value not applying to your branch offices.</p></li><li><p class="bb_paragraph">The Branching Out modifier from the Cyberization situation now gives +10% Trader Job Efficiency.</p></li><li><p class="bb_paragraph">Automated starbase, waystation, and orbital ring designs now fit armor instead of shields in systems or on stations where shields are negated (pulsars, X-ray binaries, turbulent nebulae, and cloaking modules). </p></li><li><p class="bb_paragraph">Fixed Deep Scan uncovering anomalies and archaeology sites far less often than the intended 7% and 3% chances.</p></li><li><p class="bb_paragraph">Sero the Younger's Habitable Deep Scan can now uncover resource deposits, anomalies, and archaeology sites instead of only pre-sapients.</p></li><li><p class="bb_paragraph">The success chance of Sero the Younger's Habitable Deep Scan now correctly diminishes with repeated scans of the same world.</p></li><li><p class="bb_paragraph">Deep Scan resource caches now correctly scale with the Advanced Xenostudies resolution instead of A Voice for All.</p></li><li><p class="bb_paragraph">Federation members can now form Commercial Pacts with one another, matching Research Agreements.</p></li><li><p class="bb_paragraph">Free and automatic Research Agreements between Federation members now correctly benefit from Research Sharing from Agreements modifiers and satisfy faction demands for having Research Agreements.</p></li><li><p class="bb_paragraph">Fixed federation members losing their existing Commercial Pacts with one another when forming or joining a federation. Members of non-trade federations now keep their pacts, while Trade Leagues replace them with the free federation pact (This only applies to Commercial Pacts between federation members).</p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI empires adopt a fleet doctrine and weapon/defense preferences matching their personality.</p></li><li><p class="bb_paragraph">Auto-generated ship designs are now fully regenerated when new technology is researched, allowing them to adopt newly unlocked weapons and switch weapon families.</p></li><li><p class="bb_paragraph">AI empires research weapon technologies matching their preferred weapon type more eagerly.</p></li><li><p class="bb_paragraph">AI empires research armor or shield technologies in line with their defensive preference.</p></li><li><p class="bb_paragraph">Sneak-attacker empires are more likely to research cloaking technology.</p></li><li><p class="bb_paragraph">The AI no longer selects battleship, ember, or Stinger XL sections before it has a usable XL weapon.</p></li><li><p class="bb_paragraph">The Stinger artillery section is no longer unconditionally preferred over its line section.</p></li><li><p class="bb_paragraph">AI empires now fit psionic shields when they can afford the zro, instead of always avoiding them. </p></li><li><p class="bb_paragraph">A shortage of one rare or strategic resource no longer blocks the AI from using weapons and components that rely on other rare resources.</p></li><li><p class="bb_paragraph">AI empires with stealth fleet doctrines now correctly install cloaking devices on auto-designed ships.</p></li><li><p class="bb_paragraph">Psionic shields are no longer equipped on stealth ships that lack psionic cloaking.</p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Waystations now show the amount of resources collected every month.</p></li><li><p class="bb_paragraph">Improved Waystation stockpile tooltips.</p></li><li><p class="bb_paragraph">Overlapping list boxes are now properly centered</p></li><li><p class="bb_paragraph">Policies are now grouped into collapsible categories (Military, Diplomacy, Economy, Research, Society), with a traffic-light header on each category indicating whether all, some, or none of its policies can currently be changed.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a button to collapse or expand all policy categories at once.</p></li><li><p class="bb_paragraph">Military policies can now be reviewed and changed from the Fleet Manager, and research policies from the Technology view.</p></li></ul></li></ul><p class="bb_paragraph"><b>Performance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">macOS builds can now run natively on Apple Silicon as a universal (arm64 + x86_64) binary, no longer requiring Rosetta 2 translation.</p></li><li><p class="bb_paragraph">Improved mid- and late-game performance by optimizing how pop faction attraction is calculated. </p></li></ul><p class="bb_paragraph"><b>Stability</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a crash that could occur when hovering over certain leader traits.</p></li></ul><p class="bb_paragraph"><b>Modding</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Remove obsolete faction parameters</p></li><li><p class="bb_paragraph">Added missile armor, shield, and hull point modifiers (flat and percentage variants).</p></li><li><p class="bb_paragraph">Added triggers pop_ethic_amount, pop_ethic_percentage.</p></li><li><p class="bb_paragraph">Added effects pop_force_add_ethic, pop_force_remove_ethic, pop_force_transfer_ethic</p></li><li><p class="bb_paragraph">Fix `pop_force_add_ethic` and `pop_change_ethic` triggers</p></li><li><p class="bb_paragraph">Remove deprecated triggers `pop_has_ethic` and `pop_group_has_ethic`</p></li><li><p class="bb_paragraph">Added the can_spawn_random_anomaly, can_spawn_random_archaeological_site, and can_add_random_non_blocker_deposit triggers, and a surveyor parameter to the spawn_random_anomaly effect. </p></li><li><p class="bb_paragraph">Exposed defines for allowing the AI to ignore the penalties for being over naval cap or over naval cap. The current state of these defines is no change from previous behaviour.</p></li></ul><p class="bb_paragraph">I was hoping to get the 4.5 Open Beta up alongside this dev diary, but we ran into some issues that we were still tracking down while I was writing this dev diary earlier this week. We hope to resolve those and have the 4.5 ‘Cygnus’ Open Beta available before the weekend on the [c]stellaris_test_4.5[/c] beta branch, though it may slip to early next week.</p><p class="bb_paragraph">We expect to update the 4.5 ‘Cygnus’ Open Beta with more changes next week (a day or two after 4.4.5 releases). It’s looking like Nomadic Cosmogenesis and Storm Chasers might have first drafts in that update, along with some fixes to Nomadic Purge Vassals (and purging in general).</p><div class="bb_h1"><b>What’s Next?</b></div><p class="bb_paragraph">Next week’s dev diary will focus on the 4.5 ‘Cygnus’ Open Beta update, and will be the last dev diary until August, though there are likely to be ongoing updates to the 4.5 Open Beta during July.</p><p class="bb_paragraph">See you then!</p>]]> </content:encoded>
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<title>2026 World Soundtrack Awards投票指南</title>
<link>https://xinker.org/zh/2026-world-soundtrack-awards%E6%8A%95%E7%A5%A8%E6%8C%87%E5%8D%97</link>
<guid>https://xinker.org/zh/2026-world-soundtrack-awards%E6%8A%95%E7%A5%A8%E6%8C%87%E5%8D%97</guid>
<description><![CDATA[ 大家好，我們是赤血沙漠團隊。  赤血沙漠很高興能入圍2026年World Soundtrack Awards (WSA)的Game Music Award首輪候選名單。能與眾多優秀的作品一同進入候選名單，我們感到無比榮幸。同時，我們也要向自遊戲上市以來，一直喜愛赤血沙漠OST的所有玩家，致以最誠摯的謝意。 WSA Game Music Award是一項由觀眾投票決定的獎項，將透過公開投票，從首輪入圍作品中選出最終的得獎候選名單。投票將持續至2026年8月16日 06:59 (KST)。若您想為赤血沙漠加油打氣，請參考以下指南參與投票！   \[[url=&quot;https://www.worldsoundtrackawards.com/news/vote-for-the-wsa-public-choice-game-music-awards-2026&quot;]前往投票連結[/url]]投票期間：即日起至2026年8月16日 06:59 (KST) 投票方法1. 請至World Soundtrack Awards官方網站登入您的MyFFG帳號。a. 若您尚未擁有帳號，可在網站上輕鬆註冊。 2. 請前往Game Music Award投票頁面進行投票。b. 您也可以在MyFFG帳號內的「WSA Public Choice &amp; Game Music Award」頁面確認投票表單。 赤血沙漠OST製作團隊致謝：「這張專輯，是歷經激烈創作之苦與固執的堅持後才結出的成果。不僅將帕衛爾大陸遼闊壯麗的風光化為聲音，也更高密度地刻畫出貫穿核心的關鍵時刻與情感脈絡。希望對那些踏遍每一寸土地、在旅途中直面強烈命運的玩家而言，這些音樂能成為帶來深度沉浸與震撼顫慄的最佳旅伴。我們在赤血沙漠的音樂中傾注了大量心血。對於能理解我們的努力，並以支持和投票的方式與我們同行的各位玩家，我們致以最深切的謝意。」  赤血沙漠原聲帶Vol. 1,免費欣賞: \[link] ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45343476/8c7ab51e14124b63d19fa36e9fa9d638bd633dc6.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 18:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, World, Soundtrack, Awards投票指南</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，我們是赤血沙漠團隊。 </p><p class="bb_paragraph"> </p><p class="bb_paragraph">赤血沙漠很高興能入圍2026年World Soundtrack Awards (WSA)的Game Music Award首輪候選名單。能與眾多優秀的作品一同進入候選名單，我們感到無比榮幸。同時，我們也要向自遊戲上市以來，一直喜愛赤血沙漠OST的所有玩家，致以最誠摯的謝意。 </p><p class="bb_paragraph">WSA Game Music Award是一項由觀眾投票決定的獎項，將透過公開投票，從首輪入圍作品中選出最終的得獎候選名單。投票將持續至2026年8月16日 06:59 (KST)。若您想為赤血沙漠加油打氣，請參考以下指南參與投票！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> <br> \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.worldsoundtrackawards.com%2Fnews%2Fvote-for-the-wsa-public-choice-game-music-awards-2026" target="_blank" rel=" noopener">https://www.worldsoundtrackawards.com/news/vote-for-the-wsa-public-choice-game-music-awards-2026</a>"]前往投票連結[/url]]<br><br><b>投票期間：</b>即日起至2026年8月16日 06:59 (KST)</p><p class="bb_paragraph"> <br><b>投票方法</b><br>1. 請至World Soundtrack Awards官方網站登入您的MyFFG帳號。<br>a. 若您尚未擁有帳號，可在網站上輕鬆註冊。<br> <br>2. 請前往Game Music Award投票頁面進行投票。<br>b. 您也可以在MyFFG帳號內的「WSA Public Choice & Game Music Award」頁面確認投票表單。<br> </p><p class="bb_paragraph"><b>赤血沙漠OST製作團隊致謝：</b></p><p class="bb_paragraph"><i>「這張專輯，是歷經激烈創作之苦與固執的堅持後才結出的成果。不僅將帕衛爾大陸遼闊壯麗的風光化為聲音，也更高密度地刻畫出貫穿核心的關鍵時刻與情感脈絡。希望對那些踏遍每一寸土地、在旅途中直面強烈命運的玩家而言，這些音樂能成為帶來深度沉浸與震撼顫慄的最佳旅伴。我們在赤血沙漠的音樂中傾注了大量心血。對於能理解我們的努力，並以支持和投票的方式與我們同行的各位玩家，我們致以最深切的謝意。」</i></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>赤血沙漠原聲帶Vol. 1,</b></div><div class="bb_h3"><b>免費欣賞:</b><a class="bb_link" href="https://store.steampowered.com/app/4572870/Crimson_Desert_Original_Soundtrack_Volume_1/" target="_blank" rel=""> \[link]</a></div>]]> </content:encoded>
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<title>Summary of the July 2 (Thu) 2nd Anniversary Descendant Fest Broadcast</title>
<link>https://xinker.org/zh/summary-of-the-july-2-thu-2nd-anniversary-descendant-fest-broadcast</link>
<guid>https://xinker.org/zh/summary-of-the-july-2-thu-2nd-anniversary-descendant-fest-broadcast</guid>
<description><![CDATA[ Greetings, Descendants! We sincerely thank all Descendants who joined us for the 2nd Anniversary Descendant Fest livestream.During this broadcast, we shared various updates, including the Season 4 &#039;The Great Clash&#039; story and the Karel Narrative Trailer, the 2026 second half content roadmap, Void Intercept: Extreme, Mega Dungeon, the new Descendant Raven, new Transcendent Weapons, Trials, Ultimate Hailey, Cradle of Evolution, Colosseum-A, and the 2nd Anniversary Events, Skin Contest, Pre-orders for Figures, and Drops. For more details, please check our YouTube channel.  ■ Descendant Fest 2026 Livestream Coupon Information- Coupons were revealed during the Descendant Fest 2026 broadcast. Use the coupons below to obtain various rewards.	Coupon Codes &amp; Rewards 									Coupon Code									Coupon Reward									Quantity													2DESCENDANTFEST6									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													Ultimate Alignment Device									20													TFDSEASON4									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													Superconductive Cooling Unit									200													THEGREATCLASH									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													*Transcendent Alignment Device									2													Vulgus Bio Data Chip									2													TFDTOGETHER									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													2nd Anniversary Collection Box									2						* Transcendent Alignment Device can be obtained by using the coupon, but the item will only be usable after the patch update on Thursday, July 2.  ※  2nd Anniversary Collection Box Components (Select one) :  - (Chest Attachments) Maple Leaf, Lucky Bag, Baby Deer - (Grappling Hook) Red Nose Sleigh - (Name Card) So Lovely, Midwinter Fairy - (Back Attachments) Fan, Merry Snowman, Fluffy Turkey - (Makeup) Who Doodled on My Face? (Yujin), Slight Pain (Esiemo), Suspicious Deer Camouflage (Hailey), Baby Deer Valby (Valby), Calm (Sharen), Happy Dreams (Enzo) - (Emote) It&#039;s Good, Surprise Egg, Snowman, Martial Arts, Boost Morale, Gift Unwrapping, Please Close!, Blue Snake, Comic Dance - (Spawn) Green Hat - (Spray) None for You, Warm Cookie, Supply Lion, Prankster - (Ecive) Big Game, Fall in Love, Three-leaf Clover, The Only Escape - (Fellow Back Attachments) Little Winter Fairy - (Fellow Body Pattern) White Heart - (UI Theme) Verdant Greenery - Gold 20,000,000 - Kuiper Shard 2,000,000  	Coupon Usage Period 			July 1, 2026 (Wed) 8:00 AM – July 8, 2026 (Wed) 11:59 PM (PDT) 		 	How to Register Your Coupon 			You can register your coupon here: [Register Coupon] 		Registering a coupon requires your in-game Member Code. 		To check your Member Code: launch the game and go to [Options] → [Account]. 		※ Some content revealed during the broadcast may be subject to change upon actual release. ■ Season 4 Story: The Great Clash- Season 4&#039;s subtitle is &#039;The Great Clash,&#039; and the final showdown between Karel and humanity is the heart of the season&#039;s story.- Karel, who has been closing in on the front lines, now strikes directly at Ingris, and a massive Vulgus warship appears above Albion. To protect Ingris, our Descendants infiltrate the warship at the heart of enemy lines and clash with Karel.- While the final battle unfolds, Season 4 also begins unraveling the mystery of what Amon and Magister have been plotting behind the scenes.- Once the Season 4 story begins, the atmosphere of Albion shifts. Players can encounter dungeons set in Albion, including the lab in ruins from Karel&#039;s offensive strike. ■ 2026 Second Half Content Roadmap									Period									Main Updates													July 15th									Void Intercept Battle: EXTREME, Serena Skill Modules, Monthly Balance: Blair													August 20th									Season 4: The Great Clash Update, Mega Dungeon, New Descendant: Raven, Transcendent Weapons, Trials, Void Intercept Battle: EXTREME Official Leaderboard													September 17th									Ultimate Hailey, Cradle of Evolution, Lounge Storage Trade, Transcendent Weapon Trade													October 15th									New Transcendent Weapons &amp; Trigger Modules, Monthly Balance: Freyna													November									New Descendant: Monet, Henosis Sanctuary, New Transcendent Weapons &amp; Trigger Modules													December									Colosseum-A, Ultimate Jayber, Nell Skill Modules						- The roadmap focuses on only major content, with monthly updates that will be applied regularly. The detailed roadmap for Season 4 Episode 1 will be shared at our August Dev Live ■ New Content: Void Intercept Battle: EXTREME – July 15th - Void Intercept Battle: EXTREME consolidates Hard Void Intercept and Void Abyss Intercept into a single mode, with multiple difficulty tiers.- The difficulty gap between Void Abyss Intercep ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/9bbf97615e093600d2416a0c13389a790bad7e12.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 17:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Summary, the, July, Thu, 2nd, Anniversary, Descendant, Fest, Broadcast</media:keywords>
<content:encoded><![CDATA[<img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/8b8d9fd7-be93-4efc-8060-8d947b6cf0cf/%EA%B3%B5%ED%99%88%EC%83%81%EB%8B%A82108x460.png" crossorigin="anonymous"><br><br><b>Greetings, Descendants!</b><br><br> <br><br>We sincerely thank all Descendants who joined us for the 2<sup>nd</sup> Anniversary Descendant Fest livestream.<br><br>During this broadcast, we shared various updates, including the Season 4 'The Great Clash' story and the Karel Narrative Trailer, the 2026 second half content roadmap, Void Intercept: Extreme, Mega Dungeon, the new Descendant Raven, new Transcendent Weapons, Trials, Ultimate Hailey, Cradle of Evolution, Colosseum-A, and the 2nd Anniversary Events, Skin Contest, Pre-orders for Figures, and Drops.<br><br> <br><br>For more details, please check our YouTube channel.<br> <br><div data-youtube="os6pFAyFwKM" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br> <br><br><b>■ Descendant Fest 2026 Livestream Coupon Information</b><br><br>- Coupons were revealed during the Descendant Fest 2026 broadcast. Use the coupons below to obtain various rewards.<br><ul class="bb_ul">	<li><b>Coupon Codes & Rewards</b> </li></ul><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Coupon Code</b><br>			</div>			<div class="bb_table_td">			<br><b>Coupon Reward</b><br>			</div>			<div class="bb_table_td">			<br><b>Quantity</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>2DESCENDANTFEST6</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Ultimate Alignment Device<br>			</div>			<div class="bb_table_td">			<br>20<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>TFDSEASON4</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Superconductive Cooling Unit<br>			</div>			<div class="bb_table_td">			<br>200<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>THEGREATCLASH</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>*Transcendent Alignment Device<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Vulgus Bio Data Chip<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>TFDTOGETHER</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>2<sup>nd</sup> Anniversary Collection Box<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>	</div><i>* Transcendent Alignment Device can be obtained by using the coupon, but the item will only be usable after the patch update on Thursday, July 2.</i> <br><br> <br><br>※  2nd Anniversary Collection Box Components (Select one) :  <br><br>- (Chest Attachments) Maple Leaf, Lucky Bag, Baby Deer <br>- (Grappling Hook) Red Nose Sleigh <br>- (Name Card) So Lovely, Midwinter Fairy <br>- (Back Attachments) Fan, Merry Snowman, Fluffy Turkey <br>- (Makeup) Who Doodled on My Face? (Yujin), Slight Pain (Esiemo), Suspicious Deer Camouflage (Hailey), Baby Deer Valby (Valby), Calm (Sharen), Happy Dreams (Enzo) <br>- (Emote) It's Good, Surprise Egg, Snowman, Martial Arts, Boost Morale, Gift Unwrapping, Please Close!, Blue Snake, Comic Dance <br>- (Spawn) Green Hat <br>- (Spray) None for You, Warm Cookie, Supply Lion, Prankster <br>- (Ecive) Big Game, Fall in Love, Three-leaf Clover, The Only Escape <br>- (Fellow Back Attachments) Little Winter Fairy <br>- (Fellow Body Pattern) White Heart <br>- (UI Theme) Verdant Greenery <br>- Gold 20,000,000 <br>- Kuiper Shard 2,000,000 <br><br> <br><ul class="bb_ul">	<li><b>Coupon Usage Period</b> 	<ul class="bb_ul">		<li>July 1, 2026 (Wed) 8:00 AM – July 8, 2026 (Wed) 11:59 PM (PDT) </li>	</ul>	</li></ul> <br><ul class="bb_ul">	<li><b>How to Register Your Coupon</b> 	<ul class="bb_ul">		<li>You can register your coupon here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmcoupon.nexon.com%2Ftfd" target="_blank" rel=" noopener">[Register Coupon]</a> </li>		<li>Registering a coupon requires your in-game Member Code. </li>		<li>To check your Member Code: launch the game and go to [Options] → [Account]. </li>	</ul>	</li></ul>※ Some content revealed during the broadcast may be subject to change upon actual release.<br><br> <br><br><b>■ Season 4 Story: The Great Clash</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/2719f989-82ef-4a94-a7a4-e376b883698c/image202607021627471.png" crossorigin="anonymous"><br><br>- Season 4's subtitle is 'The Great Clash,' and the final showdown between Karel and humanity is the heart of the season's story.<br><br>- Karel, who has been closing in on the front lines, now strikes directly at Ingris, and a massive Vulgus warship appears above Albion. To protect Ingris, our Descendants infiltrate the warship at the heart of enemy lines and clash with Karel.<br><br>- While the final battle unfolds, Season 4 also begins unraveling the mystery of what Amon and Magister have been plotting behind the scenes.<br><br>- Once the Season 4 story begins, the atmosphere of Albion shifts. Players can encounter dungeons set in Albion, including the lab in ruins from Karel's offensive strike.<br><br> <br><br><b>■ 2026 Second Half Content Roadmap</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/877758db-31cc-4e34-83cd-c1b5bc7729cd/image202607021628342.png" crossorigin="anonymous"><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Period</b><br>			</div>			<div class="bb_table_td">			<br><b>Main Updates</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>July 15<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>Void Intercept Battle: EXTREME, Serena Skill Modules, Monthly Balance: Blair<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>August 20<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>Season 4: The Great Clash Update, Mega Dungeon, New Descendant: Raven, Transcendent Weapons, Trials, Void Intercept Battle: EXTREME Official Leaderboard<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>September 17<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>Ultimate Hailey, Cradle of Evolution, Lounge Storage Trade, Transcendent Weapon Trade<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>October 15<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>New Transcendent Weapons & Trigger Modules, Monthly Balance: Freyna<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>November<br>			</div>			<div class="bb_table_td">			<br>New Descendant: Monet, Henosis Sanctuary, New Transcendent Weapons & Trigger Modules<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>December<br>			</div>			<div class="bb_table_td">			<br>Colosseum-A, Ultimate Jayber, Nell Skill Modules<br>			</div>		</div>	</div>- The roadmap focuses on only major content, with monthly updates that will be applied regularly. The detailed roadmap for Season 4 Episode 1 will be shared at our August Dev Live<br><br> <br><br><b>■ New Content: Void Intercept Battle: EXTREME – July 15<sup>th</sup> </b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/c36a87a4-f725-4029-87a5-ff0487506205/image202607021631303.png" crossorigin="anonymous"><br><br>- Void Intercept Battle: EXTREME consolidates Hard Void Intercept and Void Abyss Intercept into a single mode, with multiple difficulty tiers.<br><br>- The difficulty gap between Void Abyss Intercept and Challenge has been further segmented, and even higher difficulties beyond Void Abyss Intercept Challenge have been opened. Hard Void Intercept now serves as the entry gateway into EXTREME, and Void Abyss Intercept farming is also consolidated into EXTREME.<br><br>- In the final stage, players combine 'Critical Points' to change the difficulty and take on the challenge. Dozens of options can be combined to power up the Colossus, or add new penalties, and the higher the Critical Point settings, the higher the farming efficiency.<br><br>- After the July 15 update, Void Intercept: EXTREME will remain as permanent content. Critical Point settings will be tuned throughout July as we monitor the data, and a Leaderboard for competing on higher Critical Points will be introduced in Season 4.<br><br> <br><br><b>■ Mega Dungeon – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/b553202e-663f-479c-8279-0d2438ad9a50/image202607021631494.png" crossorigin="anonymous"><br><br>- The Mega Dungeon covers the grand finale of Season 4's story, containing the battle to intercept Karel, and is a narrative-focused content.<br><br>- Rather than focusing on repetitive gameplay, the dungeon places its weight on a memorable single-run experience and direction. With a large scale, it weaves level-based interactive elements with varied combat, building up through multiple commanders into a final boss fight.<br><br>- The Mega Dungeon offers two difficulties, Normal and Hard, with the story playing out at Normal. A reward structure is being prepared where players can farm exclusive currency on a limited basis to exchange for items.<br><br>- A limited-time event named 'Conquest,' commemorating the story's grand finale, will begin in early September, two weeks after the Season 4 update.<br><br> <br><br> <br><br><b>■ New Descendant: Raven – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/62486fa5-f39d-49e3-ae9a-ec1b63a1b9d7/image202607021631595.png" crossorigin="anonymous"><br><br>- Raven was the boss of a guild that ruled the back alleys of Albion, and called the Conductor, with a narrative tied to Viessa's childhood.<br><br>- A firearm Descendant with excellent synergy with shotguns, who uses a double barrel shotgun as her skill weapon. She summons crows to support combat and excels at rapidly shifting positions to claim favorable angles.<br><br>- Raven's mechanic grants additional damage proportional to the number of pellets that land, along with damage transfer mechanism making weapons with high pellet count and fast fire rate especially effective.<br><br>- Detailed content including the skill gameplay will be shared at our August Dev Live.<br><br> <br><br><b>■ New Weapon System: Transcendent Weapons – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/31971b3a-7d50-4435-b02f-681fa3800e9b/image202607021632226.png" crossorigin="anonymous"><br><br>- A total of 11 Transcendent Weapons will be added with the August update. Some are upgraded versions of existing Ultimate Weapons, alongside new Transcendent Weapons with entirely new unique abilities.<br><br>- Each Transcendent Weapon has its own Quality, and that Quality determines the weapon's performance. The more challenging the content, the higher the Quality players can farm, and the more you farm, the higher the lower boundary of obtainable Quality rises.<br><br>- <b>Abilities</b>: Transcendent Weapons have Transcendent Ability and Sub Abilities.<br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Transcendent Ability<br>			</div>			<div class="bb_table_td">			<br>Effect values are randomly assigned, and the higher the Quality, the higher the total of those values.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Sub Ability<br>			</div>			<div class="bb_table_td">			<br>2 are randomly assigned, affecting the weapon's stats. There are types that boost a single stat, boost two stats together, and a trade-off type that gives a larger boost in exchange for some penalty. Each ability's value scales with Quality.<br>			</div>		</div>	</div>- Transcendent Weapons can be farmed in most content, including lower-level content as well. Descendants who start in Season 4 can begin progressing with Transcendent Weapons as their core — making this a long-term goal that becomes the new central axis of progression.<br><br>- Transcendent Weapon trading begins after the September update. In addition to the current one-on-one trading, a new trading method called 'Lounge Storage Trading' will be introduced, where the seller and buyer don't have to meet directly.<br><br><b>■ New Content: Trials – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/1fe434d7-92f5-4914-ad37-28d9e21fe64b/image202607021632347.png" crossorigin="anonymous"><br><br>- Trials is content where players can repeat choices and growth to face greater trials. Players can strengthen abilities through various choices given during combat, while overcoming deepening challenges.<br><br>- Compared to Onslaught Mode, choices come more frequently and in greater numbers, letting players grow toward an even higher peak. Beyond stat-based growth, various effects are also added.<br><br>- Once players entered Hard difficulty, they can begin playing relatively early on, making it accessible for returning players as well. For lower-level Descendants, a 'Rotation Build' is provided, which is a complete build with Trigger Modules set up and rotated on a set schedule.<br><br>- Matchmaking will be separated into lower-level and higher-level brackets based on Arche Activity. Players can focus on farming Transcendent Weapons, and earn Merit Tokens to exchange at the Merit Exchange for various items.<br><br> <br><br><b>■ New Ultimate Descendant: Ultimate Hailey – September 17<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/96adf1a7-0281-42de-bd28-155122e08b28/image202607021632458.png" crossorigin="anonymous"><br><br>- Ultimate Hailey is being added in September. Two new Ultimate skill modules are also being added.<br><br>- The first module is an AoE-focused build that simplifies controls while specializing in wiping out large groups of enemies. The second module fires a strong shot while piercing all targets at the longest range.<br><br>- An ultimate premium skin will also be unveiled. Detailed content including actual skill mechanics and visuals will be shown at our September Dev Live.<br><br> <br><br><b>■ New Content: Cradle of Evolution – September 17<sup>th</sup></b><br><br> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/83b113d3-2d2c-44f1-adfe-44e0c2a3b773/image202607021632569.png" crossorigin="anonymous"><br><br>- The new content 'Cradle of Evolution' will also be updated in September. It's a new type of dungeon where the task flow changes each time you play. Designed at a higher difficulty than Axion Infiltration Operations, it will serve as a new farming spot for veteran players.<br><br> <br><br><b>■ New Content: Colosseum-A - December</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/82088c78-dd0b-44a4-8934-0f2235a5a364/image2026070216330810.png" crossorigin="anonymous"><br><br>- Colosseum-A is scheduled for the December update, which is content set against an unknown combat training simulation discovered in the relics of the Ancestors.<br><br>- Basically, it's a 3v3 match where Descendants split into two factions and each engage the Vulgus and aim for their faction's victory. On top of that, a Descendant can become a giant-sized Colossus and invade the opposing faction.<br><br>- While it’s normally a PvE-based competition, the moment a Descendant becomes a Colossus and invades the opposing faction, an asymmetric element layers in — making this The First Descendant's first 'PvE-based asymmetric PvEvP' content.<br><br>- It also carries narrative weight as an important clue in uncovering the Ancestors' secrets, and the 'simulation' premise opens up wide expansion possibilities.<br><br> <br><br> <br><br><b>■ 2nd Anniversary Events</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Start Date</b><br>			</div>			<div class="bb_table_td">			<br><b>Event</b><br>			</div>			<div class="bb_table_td">			<br><b>Details</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>2<sup>nd</sup> Anniversary Challenges<br>			</div>			<div class="bb_table_td">			<br>Earn 2nd Anniversary Tokens and dices. Use these items to claim rewards from the 2nd Anniversary events.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>BB-On’s Dice Run<br>			</div>			<div class="bb_table_td">			<br>Earn dice from the event shop and 2<sup>nd</sup> Anniversary challenges, and participate in the Dice Run. <br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>2<sup>nd</sup> Anniversary Token Shop<br>			</div>			<div class="bb_table_td">			<br>Exchange 2<sup>nd</sup> Anniversary Tokens for various rewards.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Attendance Memento Shop<br>			</div>			<div class="bb_table_td">			<br>Use Attendance Mementos to re-obtain various items, including the 'Nell's Rabbit Game Box<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Growth Boost<br>			</div>			<div class="bb_table_td">			<br>Receive a +50% boost to Descendant EXP, Weapon Proficiency, and Unique Arche Factor EXP in Infiltration Operations & Sigma Sector.<br>			<br>Receive a +50% boost to Gold and Kuiper Shards in Special Operations & Breach Tracking.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Research Week<br>			</div>			<div class="bb_table_td">			<br>To celebrate the 2<sup>nd</sup> Anniversary, the Research Acceleration effect has increased to 200% with no weekday/weekend distinction.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Ancestors Module Enhancement Week<br>			</div>			<div class="bb_table_td">			<br>Gold, Kuiper Shards, and Superconductive Cooling Units required for Ancestors Module readjustments are reduced by 50%.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Dismantle Ancestors Module Week<br>			</div>			<div class="bb_table_td">			<br>Dismantle Ancestors Modules to obtain shards, which can be exchanged at NPC 'BB-On's shop for the Ancestors Module of your choice.<br>			</div>		</div>	</div> <br><br><b>■ 2<sup>nd</sup> Anniversary Skin Contest Final Voting</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/357ad7ab-8788-47da-8e3a-c11e35303669/image2026070216352411.png" crossorigin="anonymous"><br><br>- From July 6<sup>th</sup> to July 20<sup>th</sup>, players can participate in the Skin Contest final voting.<br><br>- Voting takes place across 2 categories, voting once per category up to 2 times total during the voting period. Once cast, votes cannot be changed or cancelled, so please choose carefully!<br><br> <br><br> <br><br><b>■ Pre-orders for The First Descendant Figures</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/8bd9a2d9-4664-4c5d-91a5-34a6342fca85/image2026070216361112.png" crossorigin="anonymous"><br><br>- The pre-order page opens at 9:00 PM PT on July 1<sup>st</sup>.<br><br>- Pre-orders run through August 31<sup>st</sup>. Detailed information including pricing and shipping schedule can be found on the pre-order page.<br><br> <br><br><b>■ Twitch Drops</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/bdbe161f-cb10-4827-9bcc-20503ac1c44d/image2026070216362813.png" crossorigin="anonymous"><br><br>- Starting at July 2<sup>nd</sup>, 10:00 PM PT, players can earn Twitch Drops by watching The First Descendant live streams on Twitch.<br><br>- Various rewards can be earned based on watch time (30, 60, 120, and 150 minutes).<br><br> <br><br>Please look forward to the various content arriving with the Season 4 update on August 20<sup>th</sup>, as well as the new content rolling out throughout the second half of the year. Details on the July 15<sup>th</sup> update will be shared in more depth through the July Dev Note ahead of the patch.<br><br> <br><br>Thank you.<br>]]> </content:encoded>
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<title>開發公告丨7月全新戰鬥武器、防具即將上線</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A%E4%B8%A87%E6%9C%88%E5%85%A8%E6%96%B0%E6%88%B0%E9%AC%A5%E6%AD%A6%E5%99%A8%E9%98%B2%E5%85%B7%E5%8D%B3%E5%B0%87%E4%B8%8A%E7%B7%9A</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A%E4%B8%A87%E6%9C%88%E5%85%A8%E6%96%B0%E6%88%B0%E9%AC%A5%E6%AD%A6%E5%99%A8%E9%98%B2%E5%85%B7%E5%8D%B3%E5%B0%87%E4%B8%8A%E7%B7%9A</guid>
<description><![CDATA[ 親愛的超越者：7月10日（週五）版本更新後，我們將為大家帶來兩把全新武器與全新防具。作為二週年慶典期間上線的全新戰鬥內容，它們也將陪伴超越者們一起展開這場熱鬧的週年冒險。其中，全新武器「QBJ97-火樹銀花」將作為週年慶活動獎勵登場。版本更新後，超越者登入遊戲即可領取。全新武器「M700-絕響」則將加入藍圖系統，超越者可在藍圖系統中解鎖獲得。以下更新將在非禁區的所有劇本伺服器上線，禁區的武器裝備更新，後續將會單獨公告進行說明。一、全新武器（1）全新武器：QBJ97-火樹銀花命中時有機率對目標施加不穩定炸彈。射擊命中時有機率朝目標發射飛彈，隨著射擊次數提升，飛彈發射的機率也會提升，射擊停止後有機率重置，飛彈也有機率會對目標施加不穩定炸彈。飛彈爆炸時，使你的武器獲得一層【星火】。【星火】：後座力與鏡頭抖動降低，持續一段時間，最大疊加5層。當【星火】層數已滿時，你的子彈和飛彈觸發不穩定炸彈的機率額外提升。 （2）全新武器：M700-絕響命中時有機率觸發碎彈，弱點命中時必定觸發碎彈。觸發碎彈時，獲得1層【殘響】。【殘響】：碎彈命中部位+1，並降低武器後座力。有疊加上限，換彈或切換武器後【殘響】層數清除。根據目前【殘響】層數，提高彈匣內最後一發子彈的傷害。若目前【殘響】層數達到一定值，最後一發子彈觸發的碎彈會額外觸發【殘響】層數。  二、全新裝備（1）全新防具：聽風帽【不穩定炸彈】爆炸時，自動裝填1發子彈；【不穩定炸彈】傷害係數+25% （2）全新防具：安可假面目前彈匣清空時，有一定機率消耗備彈，向目前彈匣中填充一定數量的子彈。 三、全新套裝（1）全新套裝：幽靈鏈路套裝一件套：暴擊率提升。二件套：換彈效率提升。三件套：槍械命中時，自身有機率獲得一層【同步】：槍械傷害提升，最高疊加10層，增益效果持續10秒。四件套：當【同步】達到10層時，攻擊敵人會使對方進入【過載】狀態；【過載】：每秒對自身及周圍的目標造成傷害，持續5秒。  以上為本期公告的全部內容。歡迎超越者們在7月10日版本更新後親自上手這些全新裝備，試試它們在你的配裝中會碰撞出什麼樣的火花。如您有任何想法或建議，歡迎透過回報平台（連結：《Once Human》回報平台）、社群或客服方式向我們反應。 《Once Human》項目組 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42949884/89d76d9aacf5bf977234accc7074aacfde14f51c.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 16:52:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發公告丨7月全新戰鬥武器、防具即將上線</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">7月10日（週五）版本更新後，我們將為大家帶來兩把全新武器與全新防具。作為二週年慶典期間上線的全新戰鬥內容，它們也將陪伴超越者們一起展開這場熱鬧的週年冒險。</p><p class="bb_paragraph">其中，全新武器「QBJ97-火樹銀花」將作為週年慶活動獎勵登場。版本更新後，超越者登入遊戲即可領取。全新武器「M700-絕響」則將加入藍圖系統，超越者可在藍圖系統中解鎖獲得。</p><p class="bb_paragraph">以下更新將在非禁區的所有劇本伺服器上線，禁區的武器裝備更新，後續將會單獨公告進行說明。<img src="https://clan.akamai.steamstatic.com/images/42949884/575cc8670b62393e831e63ee57399b1d19c34ff3.png"></p><p class="bb_paragraph"><b>一、全新武器</b></p><p class="bb_paragraph"><b>（1）全新武器：QBJ97-火樹銀花</b></p><p class="bb_paragraph">命中時有機率對目標施加不穩定炸彈。</p><p class="bb_paragraph">射擊命中時有機率朝目標發射飛彈，隨著射擊次數提升，飛彈發射的機率也會提升，射擊停止後有機率重置，飛彈也有機率會對目標施加不穩定炸彈。</p><p class="bb_paragraph">飛彈爆炸時，使你的武器獲得一層【星火】。【星火】：後座力與鏡頭抖動降低，持續一段時間，最大疊加5層。</p><p class="bb_paragraph">當【星火】層數已滿時，你的子彈和飛彈觸發不穩定炸彈的機率額外提升。</p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/30/89b22c377b554c2da78a76b5bca4d440.gif&code=NGVXM0U0cFBfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>（2）全新武器：M700-絕響</b></p><p class="bb_paragraph">命中時有機率觸發碎彈，弱點命中時必定觸發碎彈。</p><p class="bb_paragraph">觸發碎彈時，獲得1層【殘響】。【殘響】：碎彈命中部位+1，並降低武器後座力。有疊加上限，換彈或切換武器後【殘響】層數清除。</p><p class="bb_paragraph">根據目前【殘響】層數，提高彈匣內最後一發子彈的傷害。</p><p class="bb_paragraph">若目前【殘響】層數達到一定值，最後一發子彈觸發的碎彈會額外觸發【殘響】層數。</p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/30/bb2ac4b62c2044abaea5e03418d411aa.gif&code=NFZoY0VZeGxfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>二、全新裝備</b></p><p class="bb_paragraph"><b>（1）全新防具：聽風帽</b></p><p class="bb_paragraph">【不穩定炸彈】爆炸時，自動裝填1發子彈；【不穩定炸彈】傷害係數+25%</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/07/02/60206f7d9e864817a1f07843e1dc27a2.png&code=MGdEdG5ZUXlfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/30/a2a12d59ac884c79a9f7af86c7c3028f.gif&code=b3lWcWQ1cDFfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>（2）全新防具：安可假面</b></p><p class="bb_paragraph">目前彈匣清空時，有一定機率消耗備彈，向目前彈匣中填充一定數量的子彈。</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/07/02/b5360aeac99e4376ba8e4d8ec8974119.png&code=dWJrR0lLZXFfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>三、全新套裝</b></p><p class="bb_paragraph"><b>（1）全新套裝：幽靈鏈路套裝</b></p><p class="bb_paragraph">一件套：暴擊率提升。</p><p class="bb_paragraph">二件套：換彈效率提升。</p><p class="bb_paragraph">三件套：槍械命中時，自身有機率獲得一層【同步】：槍械傷害提升，最高疊加10層，增益效果持續10秒。</p><p class="bb_paragraph">四件套：當【同步】達到10層時，攻擊敵人會使對方進入【過載】狀態；【過載】：每秒對自身及周圍的目標造成傷害，持續5秒。</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/07/02/6c84e56b35ed48a78a08d6bda5452413.png&code=QzFPNVhTS1hfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本期公告的全部內容。歡迎超越者們在7月10日版本更新後親自上手這些全新裝備，試試它們在你的配裝中會碰撞出什麼樣的火花。如您有任何想法或建議，歡迎透過回報平台（連結：<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）、社群或客服方式向我們反應。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>違規行為處罰公告&#45;7月1日</title>
<link>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A-7%E6%9C%881%E6%97%A5</link>
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<description><![CDATA[ 親愛的玩家： 身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。 我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。  本週期累計補償（6月15日–6月28日）： 累計補償玩家數量：49,666 累計補償柯恩幣價值：595.10億 本週期累計處理（6月15日–6月28日）： 作弊封鎖：10,125 10年封鎖：832 裝置/IP封鎖：650 封鎖：8,643  消極遊戲處罰：97 恶意伤害队友：97  追繳柯恩幣：1,331 與外掛玩家組隊：1,331  訊息攔截：68,496 請大家遵守行為準則，享受遊戲樂趣。 以下是此次我們採取行動的部份賬號列表。*無特定順序。Vo**xAAr***69KA*****ugDa*********yyKn****lin0****24g**aDu*****shDD***erTT**********ddmb*******xcма***77on*****ttCa*****83Xi****ngfl*******sdт***тKl********TVVO****CKSp*****_2Ha***z.c**dhe*****e_as***ecFl**3RRE******77OP****erBb*******93Bo***umLe*****isdr****lany******ggfl******rvT***sS***pz***ySh***VVBo**ysXi*****HSSP********ERBa*****te可*ツNa***taks***vvse******xcto*********savz**zxS4**z_Sh**xxss***kaPo**enZG*****OSBo********onKe**chK0**1Not**isPE*****OFRu**94TR********l1Бо**тыCa**********deGh****ra72**********adDO***GY羽***香St****baw1**gx·F***t·ya***alAn*********XDHa*******00t***uGa*****75D***Xqe****tyJa******leJe*********ffGa********99am****haho**pgfl**********46sc****01so***emZa********nsW***Nfa********14wo***y0ki*******inDn***ovEn***eSNu*********th胖**号AS**AN鲅***目re**ltEA*******11ma***oych******66Da*******ctsn******52Y0****NEqo*******o8K***аAd***_Mhe**.0gr***ryfi****16Ts***lihu*******kasp******ukSi*********ondi*****imX***Px***d98**********ex43********onJo*******23LI*****ERBo****aala****tsBa**diBa**********izIB**********bsJo***leli*********69La****llJe**********rdTO*********madr*****My梦**使小*.Am***WPDU***NG13**********ulH***lJe**********in49**********evGr*****peDy*******iaVo****_eNI****30Ne******neNO*****30l***ama***nnc0***0nDK**zxKI********77Bl*******ixJa**********17AE****TH你***子gi******a1me**********36L**kDa*******CKPR********NEne*******tyEA*****leAu******ng  《Arena Breakout: Infinite》安全團隊 2026年7月1日 ]]></description>
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<pubDate>Thu, 02 Jul 2026 16:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>違規行為處罰公告-7月1日</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計補償（6月15日–6月28日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償玩家數量：49,666</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償柯恩幣價值：595.10億</p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計處理（6月15日–6月28日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">作弊封鎖：10,125</p><p class="bb_paragraph"> </p><p class="bb_paragraph">10年封鎖：832</p><p class="bb_paragraph"> </p><p class="bb_paragraph">裝置/IP封鎖：650</p><p class="bb_paragraph"> </p><p class="bb_paragraph">封鎖：8,643</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">消極遊戲處罰：97</p><p class="bb_paragraph"> </p><p class="bb_paragraph">恶意伤害队友：97</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">追繳柯恩幣：1,331</p><p class="bb_paragraph"> </p><p class="bb_paragraph">與外掛玩家組隊：1,331</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">訊息攔截：68,496</p><p class="bb_paragraph"> </p><p class="bb_paragraph">請大家遵守行為準則，享受遊戲樂趣。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>以下是此次我們採取行動的部份賬號列表。</b></p><p class="bb_paragraph"><b>*無特定順序。</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vo**xA</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar***69</p></div><div class="bb_table_td"><p class="bb_paragraph">KA*****ug</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********yy</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kn****li</p></div><div class="bb_table_td"><p class="bb_paragraph">n0****24</p></div><div class="bb_table_td"><p class="bb_paragraph">g**a</p></div><div class="bb_table_td"><p class="bb_paragraph">Du*****sh</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DD***er</p></div><div class="bb_table_td"><p class="bb_paragraph">TT**********dd</p></div><div class="bb_table_td"><p class="bb_paragraph">mb*******xc</p></div><div class="bb_table_td"><p class="bb_paragraph">ма***77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on*****tt</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*****83</p></div><div class="bb_table_td"><p class="bb_paragraph">Xi****ng</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*******sd</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">т***т</p></div><div class="bb_table_td"><p class="bb_paragraph">Kl********TV</p></div><div class="bb_table_td"><p class="bb_paragraph">VO****CK</p></div><div class="bb_table_td"><p class="bb_paragraph">Sp*****_2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ha***z.</p></div><div class="bb_table_td"><p class="bb_paragraph">c**d</p></div><div class="bb_table_td"><p class="bb_paragraph">he*****e_</p></div><div class="bb_table_td"><p class="bb_paragraph">as***ec</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fl**3R</p></div><div class="bb_table_td"><p class="bb_paragraph">RE******77</p></div><div class="bb_table_td"><p class="bb_paragraph">OP****er</p></div><div class="bb_table_td"><p class="bb_paragraph">Bb*******93</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bo***um</p></div><div class="bb_table_td"><p class="bb_paragraph">Le*****is</p></div><div class="bb_table_td"><p class="bb_paragraph">dr****la</p></div><div class="bb_table_td"><p class="bb_paragraph">ny******gg</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fl******rv</p></div><div class="bb_table_td"><p class="bb_paragraph">T***s</p></div><div class="bb_table_td"><p class="bb_paragraph">S***p</p></div><div class="bb_table_td"><p class="bb_paragraph">z***y</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh***VV</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo**ys</p></div><div class="bb_table_td"><p class="bb_paragraph">Xi*****HS</p></div><div class="bb_table_td"><p class="bb_paragraph">SP********ER</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba*****te</p></div><div class="bb_table_td"><p class="bb_paragraph">可*ツ</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***ta</p></div><div class="bb_table_td"><p class="bb_paragraph">ks***vv</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">se******xc</p></div><div class="bb_table_td"><p class="bb_paragraph">to*********sa</p></div><div class="bb_table_td"><p class="bb_paragraph">vz**zx</p></div><div class="bb_table_td"><p class="bb_paragraph">S4**z_</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh**xx</p></div><div class="bb_table_td"><p class="bb_paragraph">ss***ka</p></div><div class="bb_table_td"><p class="bb_paragraph">Po**en</p></div><div class="bb_table_td"><p class="bb_paragraph">ZG*****OS</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bo********on</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke**ch</p></div><div class="bb_table_td"><p class="bb_paragraph">K0**1N</p></div><div class="bb_table_td"><p class="bb_paragraph">ot**is</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PE*****OF</p></div><div class="bb_table_td"><p class="bb_paragraph">Ru**94</p></div><div class="bb_table_td"><p class="bb_paragraph">TR********l1</p></div><div class="bb_table_td"><p class="bb_paragraph">Бо**ты</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ca**********de</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh****ra</p></div><div class="bb_table_td"><p class="bb_paragraph">72**********ad</p></div><div class="bb_table_td"><p class="bb_paragraph">DO***GY</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">羽***香</p></div><div class="bb_table_td"><p class="bb_paragraph">St****ba</p></div><div class="bb_table_td"><p class="bb_paragraph">w1**gx</p></div><div class="bb_table_td"><p class="bb_paragraph">·F***t·</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ya***al</p></div><div class="bb_table_td"><p class="bb_paragraph">An*********XD</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*******00</p></div><div class="bb_table_td"><p class="bb_paragraph">t***u</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ga*****75</p></div><div class="bb_table_td"><p class="bb_paragraph">D***X</p></div><div class="bb_table_td"><p class="bb_paragraph">qe****ty</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja******le</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Je*********ff</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga********99</p></div><div class="bb_table_td"><p class="bb_paragraph">am****ha</p></div><div class="bb_table_td"><p class="bb_paragraph">ho**pg</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fl**********46</p></div><div class="bb_table_td"><p class="bb_paragraph">sc****01</p></div><div class="bb_table_td"><p class="bb_paragraph">so***em</p></div><div class="bb_table_td"><p class="bb_paragraph">Za********ns</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">W***N</p></div><div class="bb_table_td"><p class="bb_paragraph">fa********14</p></div><div class="bb_table_td"><p class="bb_paragraph">wo***y0</p></div><div class="bb_table_td"><p class="bb_paragraph">ki*******in</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dn***ov</p></div><div class="bb_table_td"><p class="bb_paragraph">En***eS</p></div><div class="bb_table_td"><p class="bb_paragraph">Nu*********th</p></div><div class="bb_table_td"><p class="bb_paragraph">胖**号</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">AS**AN</p></div><div class="bb_table_td"><p class="bb_paragraph">鲅***目</p></div><div class="bb_table_td"><p class="bb_paragraph">re**lt</p></div><div class="bb_table_td"><p class="bb_paragraph">EA*******11</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ma***oy</p></div><div class="bb_table_td"><p class="bb_paragraph">ch******66</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*******ct</p></div><div class="bb_table_td"><p class="bb_paragraph">sn******52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Y0****NE</p></div><div class="bb_table_td"><p class="bb_paragraph">qo*******o8</p></div><div class="bb_table_td"><p class="bb_paragraph">K***а</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad***_M</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">he**.0</p></div><div class="bb_table_td"><p class="bb_paragraph">gr***ry</p></div><div class="bb_table_td"><p class="bb_paragraph">fi****16</p></div><div class="bb_table_td"><p class="bb_paragraph">Ts***li</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">hu*******ka</p></div><div class="bb_table_td"><p class="bb_paragraph">sp******uk</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*********on</p></div><div class="bb_table_td"><p class="bb_paragraph">di*****im</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">X***P</p></div><div class="bb_table_td"><p class="bb_paragraph">x***d</p></div><div class="bb_table_td"><p class="bb_paragraph">98**********ex</p></div><div class="bb_table_td"><p class="bb_paragraph">43********on</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo*******23</p></div><div class="bb_table_td"><p class="bb_paragraph">LI*****ER</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo****aa</p></div><div class="bb_table_td"><p class="bb_paragraph">la****ts</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba**di</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba**********iz</p></div><div class="bb_table_td"><p class="bb_paragraph">IB**********bs</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo***le</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">li*********69</p></div><div class="bb_table_td"><p class="bb_paragraph">La****ll</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**********rd</p></div><div class="bb_table_td"><p class="bb_paragraph">TO*********ma</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">dr*****My</p></div><div class="bb_table_td"><p class="bb_paragraph">梦**使</p></div><div class="bb_table_td"><p class="bb_paragraph">小*.</p></div><div class="bb_table_td"><p class="bb_paragraph">Am***WP</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DU***NG</p></div><div class="bb_table_td"><p class="bb_paragraph">13**********ul</p></div><div class="bb_table_td"><p class="bb_paragraph">H***l</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**********in</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">49**********ev</p></div><div class="bb_table_td"><p class="bb_paragraph">Gr*****pe</p></div><div class="bb_table_td"><p class="bb_paragraph">Dy*******ia</p></div><div class="bb_table_td"><p class="bb_paragraph">Vo****_e</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">NI****30</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne******ne</p></div><div class="bb_table_td"><p class="bb_paragraph">NO*****30</p></div><div class="bb_table_td"><p class="bb_paragraph">l***a</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ma***nn</p></div><div class="bb_table_td"><p class="bb_paragraph">c0***0n</p></div><div class="bb_table_td"><p class="bb_paragraph">DK**zx</p></div><div class="bb_table_td"><p class="bb_paragraph">KI********77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bl*******ix</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">AE****TH</p></div><div class="bb_table_td"><p class="bb_paragraph">你***子</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">gi******a1</p></div><div class="bb_table_td"><p class="bb_paragraph">me**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">L**k</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*******CK</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PR********NE</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*******ty</p></div><div class="bb_table_td"><p class="bb_paragraph">EA*****le</p></div><div class="bb_table_td"><p class="bb_paragraph">Au******ng</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Arena Breakout: Infinite》安全團隊</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2026年7月1日</p>]]> </content:encoded>
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<item>
<title>GGST Season5 DLC Character #2 &amp;quot;Robo&#45;Ky&amp;quot; Available Now!</title>
<link>https://xinker.org/zh/ggst-season5-dlc-character-2-robo-ky-available-now</link>
<guid>https://xinker.org/zh/ggst-season5-dlc-character-2-robo-ky-available-now</guid>
<description><![CDATA[ ■Robo-Ky, Player ProfilePower: ON, print(&quot;&quot;Hello, Ladies! ♥&quot;&quot;)Dual-Wielding Full-Body Arsenal Robo-KyProfile■Name: Robo-Ky（CV:Alejandro Saab）■Height: 5&#039;8&quot;&quot; (178cm) (by design)■Weight: 580 tangerines■Blood Type: R&amp;B hydraulic oil■Birth Date: 6/10■Origin: Post-War Administration Bureau Laboratory■Hobbies: Searching for a wife, browsing junk shops■Values: Dreams, daily maintenance■Dislikes: Anyone who would mock dreams, tanuki and crows, low wagesRobo-Ky is a humanoid weapon developed in a laboratory run by the Post-War Administration Bureau, modeled after Ky Kiske.Although he may be a robot, he is quite the ladies man. The source of his power comes from a powerful beetle within him known as the Hercules Engine.He loses his pride and joy, his body frame, in the battle with Bedman. Undeterred by this cruel twist of fate, however, he works to earn his repair fees by helping out at Venom&#039;s bakery.Reluctant to let things stay as they are, however...He has finally saved up enough money to obtain a body for himself (albeit on a rental plan).With his cool new suit and enthusiastic attitude, he barely resembles the original Ky he is modeled after.And now he can pursue the dream he&#039;s always held close. Robo-Ky is a character with many tricky techniques up his sleeve.Take control of the battle launching special moves enhanced by his peculiar gauge system!- Release Date: Available Now- Price: USD 6.99 (excluding tax)*This character is also playable by purchasing the GGST Season Pass 5. Please be careful to avoid duplicate purchases.*The main game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/ ]]></description>
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<pubDate>Thu, 02 Jul 2026 16:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GGST, Season5, DLC, Character, Robo-Ky, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/0909ac346f4769be82586f6cf2dbafb58d35ebf8.png"></p><div data-youtube='"BKdh0rcteAE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2"><b>■Robo-Ky, Player Profile</b></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Power: ON, print(""Hello, Ladies! ♥"")Dual-Wielding Full-Body Arsenal Robo-Ky</b></p></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/53cf837026132f339d0a8005af73b5b78ef23731.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><b><u>Profile</u></b></p><p class="bb_paragraph">■Name: Robo-Ky（CV:Alejandro Saab）</p><p class="bb_paragraph">■Height: 5'8"" (178cm) (by design)</p><p class="bb_paragraph">■Weight: 580 tangerines</p><p class="bb_paragraph">■Blood Type: R&B hydraulic oil</p><p class="bb_paragraph">■Birth Date: 6/10</p><p class="bb_paragraph">■Origin: Post-War Administration Bureau Laboratory</p><p class="bb_paragraph">■Hobbies: Searching for a wife, browsing junk shops</p><p class="bb_paragraph">■Values: Dreams, daily maintenance</p><p class="bb_paragraph">■Dislikes: Anyone who would mock dreams, tanuki and crows, low wages</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Robo-Ky is a humanoid weapon developed in a laboratory run by the Post-War Administration Bureau, modeled after Ky Kiske.</p><p class="bb_paragraph">Although he may be a robot, he is quite the ladies man. The source of his power comes from a powerful beetle within him known as the Hercules Engine.</p><p class="bb_paragraph"></p><p class="bb_paragraph">He loses his pride and joy, his body frame, in the battle with Bedman. Undeterred by this cruel twist of fate, however, he works to earn his repair fees by helping out at Venom's bakery.</p><p class="bb_paragraph">Reluctant to let things stay as they are, however...</p><p class="bb_paragraph">He has finally saved up enough money to obtain a body for himself (albeit on a rental plan).</p><p class="bb_paragraph">With his cool new suit and enthusiastic attitude, he barely resembles the original Ky he is modeled after.</p><p class="bb_paragraph">And now he can pursue the dream he's always held close. </p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">Robo-Ky is a character with many tricky techniques up his sleeve.</p><p class="bb_paragraph">Take control of the battle launching special moves enhanced by his peculiar gauge system!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/54f0a6929e83a52afc2c1d2319edaf45f9e94908.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/9030c623dd3901643997a0f4ce1873d00c36bd08.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/56d7cd81b99835874d83163daf1fdf85750fecf1.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/88b8c4235ae1cc64598afae6013a66d88c422cea.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/d620c77d8cccf5aa080923e213d2a11a9ed1e389.png"></p><div class="bb_h3">- Release Date: Available Now</div><div class="bb_h3">- Price: USD 6.99 (excluding tax)</div><p class="bb_paragraph">*This character is also playable by purchasing the GGST Season Pass 5. Please be careful to avoid duplicate purchases.</p><p class="bb_paragraph">*The main game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/" target="_blank" rel="">https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/</a><a class="bb_link" href="https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/" target="_blank" rel="">https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/</a></p>]]> </content:encoded>
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<item>
<title>Blazing Pass Duel 2: Ennui Protocol, Launches!</title>
<link>https://xinker.org/zh/blazing-pass-duel-2-ennui-protocol-launches</link>
<guid>https://xinker.org/zh/blazing-pass-duel-2-ennui-protocol-launches</guid>
<description><![CDATA[ What is the Blazing Pass?The Blazing Pass is a limited-time reward system. By playing the game and raising your BP Level, you can obtain rewards usable in certain modes. This system is basically free, but purchasing the paid content &quot;GGST Blazing Pass Plus&quot; allows you to earn additional rewards on top of the standard ones.The Blazing Pass Plus can be purchased at any time during the period, and upon upgrading, you will immediately receive all rewards up to your current BP Level.Blazing Pass Duel 2: Ennui Protocol OverviewTime Period: After July 2 maintenance - September 17, 2026 16:00 (JST)Rewards Available: July 2 - September 23, 2026 16:00 (JST)GGST Blazing Pass Plus Duel 2: Ennui Protocol DetailsPrice: $3.99　*The Blazing Pass Plus can be purchased in-game.*Please note that Blazing Pass Plus rights do not carry over to subsequent Duels.*Please check the rewards of the applicable Blazing Pass before use.*The base game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.*Blazing Pass Plus rewards may become available through other means at a later date.Reward ListReward No.TypeReward1FreeShort Story Chapter 12Blazing Pass PlusCharacter Color Haunted (Robo-Ky)3Free2,000 W$4Blazing Pass PlusCharacter Color Haunted (I-No)5FreeBadge (Robo-Ky)6Blazing Pass PlusCharacter Color Haunted (May)7FreeDigital Figure Effect Set (Emotion Signs)8Blazing Pass PlusCharacter Color Haunted (Giovanna)9Free2,000 W$10FreeShort Story Chapter 211Blazing Pass PlusCharacter Color Haunted (Bridget)12Free2,000 W$13Blazing Pass PlusCharacter Color Haunted (Johnny)14FreeBadge (GG XX #RELOAD)15Blazing Pass PlusCharacter Color Haunted (Venom)16FreeDigital Figure Effect Set (Balls)17Blazing Pass PlusCharacter Color Haunted (Leo)18Free2,000 W$19Blazing Pass PlusWanted Poster (Robo-Ky)20FreeShort Story Chapter 321Blazing Pass PlusBadge (Robo-Ky)22Free2,000 W$23Blazing Pass PlusWanted Poster (May)24FreeBattle UI Skin (GG XX #RELOAD Style)25Blazing Pass PlusBadge (GG XX #RELOAD)26FreeDigital Figure Effect Set (Food)27Blazing Pass PlusWanted Poster (Ky)28Free2,000 W$29Blazing Pass PlusBadge (May)30FreeShort Story Chapter 431Blazing Pass PlusWanted Poster (Venom)32Free2,000 W$33Blazing Pass PlusBadge (Chipp)34Free2,000 W$35Blazing Pass PlusCharacter Color Haunted (Jack-O&#039;)36Free2,000 W$37Blazing Pass PlusWanted Poster (Johnny)38Free2,000 W$39Blazing Pass PlusBattle UI Skin (Robo-Ky)40FreeThunderseal (Holy Order)41Free2,000 W$42Blazing Pass PlusWanted Poster (Giovanna)43Blazing Pass PlusBadge (Venom)44FreeWanted Poster (Compass Rose)45Blazing Pass PlusBadge (GG ISUKA)46Free2,000 W$47Blazing Pass PlusWanted Poster (Faust)48Free2,000 W$49Blazing Pass PlusBadge (Johnny)50Blazing Pass PlusBattle UI Skin (May)51Free2,000 W$52Blazing Pass PlusBadge (GG JUDGMENT)53Free2,000 W$54Blazing Pass PlusBadge (Giovanna)55FreeBadge (Dizzy)56Blazing Pass PlusBattle UI Skin (Sin)57Free2,000 W$58Blazing Pass PlusBadge (Faust)59Free2,000 W$60Blazing Pass PlusThunderseal (Holy Order) Haunted61Free2,000 W$62Blazing Pass PlusBadge (GG XX ACCENT CORE PLUS R)63Free2,000 W$64Blazing Pass PlusBattle UI Skin (Dizzy)65Free2,000 W$66Blazing Pass PlusWanted Poster (Chipp)67Free2,000 W$68Blazing Pass PlusBadge (Ky)69Blazing Pass PlusBadge (GG Xrd -REVELATOR-)70Blazing Pass PlusDizzy Outfit Country Style71Free10,000 W$72Free10,000 W$73Free10,000 W$74Free10,000 W$75Free10,000 W$76Free10,000 W$77Free10,000 W$78Free10,000 W$79Free10,000 W$80Free10,000 W$ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39827373/fa157bd8fe03a437f228269cee9eb9524c74945a.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 16:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Blazing, Pass, Duel, Ennui, Protocol, Launches</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>What is the Blazing Pass?</b></div><p class="bb_paragraph">The Blazing Pass is a limited-time reward system. </p><p class="bb_paragraph">By playing the game and raising your BP Level, you can obtain rewards usable in certain modes. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/1127e998c8811eb96a1a480180348033284a3d03.jpg"></p><p class="bb_paragraph">This system is basically free, but purchasing the paid content "GGST Blazing Pass Plus" allows you to earn additional rewards on top of the standard ones.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/0ef124b8d7aeadad06fcea99662244ae91869dc7.jpg"></p><p class="bb_paragraph">The Blazing Pass Plus can be purchased at any time during the period, and upon upgrading, you will immediately receive all rewards up to your current BP Level.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Blazing Pass Duel 2: Ennui Protocol Overview</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Time Period: After July 2 maintenance - September 17, 2026 16:00 (JST)</p></li><li><p class="bb_paragraph">Rewards Available: July 2 - September 23, 2026 16:00 (JST)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>GGST Blazing Pass Plus Duel 2: Ennui Protocol Details</b></div><p class="bb_paragraph">Price: $3.99　</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*The Blazing Pass Plus can be purchased in-game.</b></p><p class="bb_paragraph">*Please note that Blazing Pass Plus rights do not carry over to subsequent Duels.</p><p class="bb_paragraph">*Please check the rewards of the applicable Blazing Pass before use.</p><p class="bb_paragraph">*The base game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.</p><p class="bb_paragraph">*Blazing Pass Plus rewards may become available through other means at a later date.</p><p class="bb_paragraph"></p><div class="bb_h2">Reward List</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Reward No.</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Type</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Reward</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (I-No)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Digital Figure Effect Set (Emotion Signs)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">8</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Giovanna)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">9</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">11</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Bridget)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">12</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Johnny)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG XX #RELOAD)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">15</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Venom)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">16</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Digital Figure Effect Set (Balls)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Leo)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">18</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">19</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">20</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 3</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">21</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">22</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">23</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">24</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (GG XX #RELOAD Style)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">25</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG XX #RELOAD)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">26</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Digital Figure Effect Set (Food)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">27</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">28</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">29</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 4</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">31</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Venom)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">32</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">33</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Chipp)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">34</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">35</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Jack-O')</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">36</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">37</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Johnny)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">38</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">39</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">40</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunderseal (Holy Order)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">41</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">42</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Giovanna)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">43</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Venom)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">44</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Compass Rose)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">45</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG ISUKA)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">46</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">47</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Faust)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">48</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">49</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Johnny)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">50</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">51</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">52</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG JUDGMENT)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">53</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">54</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Giovanna)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">55</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Dizzy)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">56</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (Sin)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">57</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">58</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Faust)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">59</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunderseal (Holy Order) Haunted</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">61</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">62</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG XX ACCENT CORE PLUS R)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">63</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">64</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (Dizzy)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">65</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">66</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Chipp)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">67</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">68</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">69</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG Xrd -REVELATOR-)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">70</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Dizzy Outfit Country Style</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">71</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">72</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">73</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">74</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">76</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">77</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">78</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">79</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">80</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div></div><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Marvel Rivals Version 20260702 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260702-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260702-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on July 2nd, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentPop &amp; Win ☆ Cross-Pool Promo- Lady Loki - Seaside Siren- White Fox - Coastal KumihoLimited Time: July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC) New In Store- Captain America - Seaside Sentinel Bundle- Lady Loki - Seaside Siren Chroma Sunlit Sovereign/Sapphire Sorceress, Ultimate Ability VFX, and Customizable Parts- White Fox - Coastal Kumiho Chroma Glimmering Green/Pink Paws, Ultimate Ability VFX, and Customizable Parts- Captain America - Seaside Sentinel Customizable PartsLimited Time: July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC) Fixes and OptimizationsHeroes- Cyclops&#039;s Diffraction Dilemma: Fixed a bug where using Ricochet Force could result in abnormal cooldown timers or UI display errors. Scott&#039;s visor calculations are back to being absolutely flawless.  - Rogue&#039;s Siphon Stutter: Fixed an issue where using Ability Absorption would occasionally cause brief lag or stuttering. Rogue can now absorb powers as smoothly as a southern belle.   The Marvel Rivals universe is ever-evolving; we have plenty more surprises and changes in store. Stay tuned to our official announcements for more! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/ea5dcaacb2222a2590935792924c843831d846b3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 15:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260702, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on July 2nd, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>Pop & Win ☆ Cross-Pool Promo</b></div><p class="bb_paragraph">- Lady Loki - Seaside Siren<br>- White Fox - Coastal Kumiho</p><p class="bb_paragraph">Limited Time: <b><u>July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">- Captain America - Seaside Sentinel Bundle<br>- Lady Loki - Seaside Siren Chroma Sunlit Sovereign/Sapphire Sorceress, Ultimate Ability VFX, and Customizable Parts<br>- White Fox - Coastal Kumiho Chroma Glimmering Green/Pink Paws, Ultimate Ability VFX, and Customizable Parts<br>- Captain America - Seaside Sentinel Customizable Parts</p><p class="bb_paragraph">Limited Time: <b><u>July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph">- Cyclops's Diffraction Dilemma: Fixed a bug where using Ricochet Force could result in abnormal cooldown timers or UI display errors. Scott's visor calculations are back to being absolutely flawless.  <br>- Rogue's Siphon Stutter: Fixed an issue where using Ability Absorption would occasionally cause brief lag or stuttering. Rogue can now absorb powers as smoothly as a southern belle.  </p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving; we have plenty more surprises and changes in store. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
</item>

<item>
<title>（遊戲內）7/2（週四）二週年活動說明</title>
<link>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E5%85%A772%E9%80%B1%E5%9B%9B%E4%BA%8C%E9%80%B1%E5%B9%B4%E6%B4%BB%E5%8B%95%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E5%85%A772%E9%80%B1%E5%9B%9B%E4%BA%8C%E9%80%B1%E5%B9%B4%E6%B4%BB%E5%8B%95%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 活動名稱活動時間【二週年】二週年紀念挑戰目標GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】BB-On的跑跑骰子GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】二週年代幣商店GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】簽到信物商店GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59【二週年】育成效果器GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】加速研究週GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】先覺者模組強化週GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】先覺者模組分解週GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 大家好，這裡是《The First Descendant》。 為紀念《The First Descendant》二週年，我們準備了各種活動。 衷心感謝一路陪伴我們的繼承者們，詳細的活動內容可於遊戲選單（ESC）＞右側的「活動」中查看。  ■活動1.【二週年】二週年紀念挑戰目標完成二週年紀念挑戰目標，獲得骰子與二週年代幣！獲得的骰子與代幣可分別用於BB-On的跑跑骰子、二週年代幣商店活動。 －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 【每日任務】作戰名稱發放條件獎勵二週年代幣商店任務I獲得1,000個二週年代幣• 100個二週年代幣二週年代幣商店任務II擊殺敵人1,000次• 100個二週年代幣※每日任務及二週年代幣每日獲得量上限會在活動期間內的每日GMT+8 15:00重置。※「二週年代幣商店任務I」的二週年代幣獲取條件，也包含透過每日任務獲得的二週年代幣。※擊殺敵人時，每日最多可獲得1,000個二週年代幣。  ：獲得數量上限以「擊殺敵人」所獲得的數量為基準，透過任務獲得的二週年代幣則不在此限。 【特別任務】作戰名稱發放條件獎勵請踴躍參與二週年活動！在簽到信物商店使用簽到信物1次• 10個骰子BB-On的跑跑骰子任務在二週年代幣商店購買骰子1次• 4個骰子※期間內可完成1次特別任務。 ■活動2.【二週年】BB-On的跑跑骰子從二週年挑戰目標與二週年代幣商店獲得骰子，參與跑跑骰子吧！為各位繼承者準備了豐富的獎勵。 －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 【活動參與方法】① 透過二週年挑戰目標或二週年代幣商店獲得骰子。② 在「BB-On的跑跑骰子」活動UI中擲骰子後，「BB-On」棋子會在面板格上前進。－將根據抵達的格子發放道具，完賽時會另外發放完賽獎勵。－啟用「自動」使用後擲骰子時，會立即用掉持有的所有骰子，獎勵則會透過背包發放。 【格子抵達獎勵】獎勵• 柯伊伯碎片效果器30%（1小時）• 柯伊伯碎片效果器50%（1小時）• 金幣效果器30%（1小時）• 金幣效果器50%（1小時）• 繼承者經驗值效果器30%（1小時）• 繼承者經驗值效果器50%（1小時）• 始基固有因子經驗值效果器30%（1小時）• 始基固有因子經驗值效果器50%（1小時）• 武器熟練度效果器30%（1小時）• 武器熟練度效果器50%（1小時）• 柯伊伯碎片（50萬 / 100萬）• 結晶化催化劑（1個 / 4個）• 二週年代幣（100個 / 1,000個）• 簽到信物（1個）• 稀有排序裝置（3個 / 5個 / 7個 / 10個）• 究極排序裝置（5個 / 10個）• 超導體冷卻元件（50個 / 100個 / 300個）• 超熱體（2個 / 4個）※詳細獎勵內容可在遊戲內查看。※將根據抵達的格子發放對應的道具，無論是否已取得，每次抵達該格子時都會發放相同獎勵。 【完賽獎勵】完賽次數獎勵1次• 1個簽到信物• 1個能量活化劑2次• 1個簽到信物3次• 1個簽到信物4次• 2個簽到信物5次• 3個簽到信物6次以上• 1個超熱體  ■活動3.【二週年】二週年代幣商店利用擊殺敵人獲得的二週年代幣，兌換超越排序裝置及二週年主題道具吧！二週年代幣商店可透過阿爾比恩內的NPC「BB-On」使用。 －二週年代幣可獲得時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59－二週年代幣商店使用時間：GMT+8　2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59 【二週年代幣商店】販售開始日程商品代幣兌換數量可交易次數GMT+8 2026.07.02（週四）修補程式更新後展示廳引路人皮膚「享受派對的姿態」500個期間內1次超越排序裝置500個每週1次簽到信物200個每週5次艾西佛皮膚「突破二週年慶典」200個期間內1次名牌「度假潛水員」200個期間內1次UI主題「度假潛水員」200個期間內1次繼承者購買券選擇箱II200個期間內1次噴漆「突破二週年紀念派對」50個期間內1次二週年紀念拍攝組合包50個期間內1次骰子100個期間內100次黛亞的先覺者模組選擇箱100個每日1次金幣1,000,00050個期間內100次金幣100,00010個無限制柯伊伯碎片10,00010個無限制※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※請在活動期間內用完所有二週年代幣。※兌換的獎勵無法取消兌換或兌換成其他獎勵。※每日/每週購買限制次數將於每日GMT+8 15:00/每週四GMT+8 15:00重置。   ：二週年代幣商店的每日/每週重置，僅在「二週年代幣可獲得期間」進行。   ：GMT+8 2026.07.15（週三）15:00～2026.07.23（週四）14:59期間將不進行重置。※使用繼承者購買券選擇箱II時，可從以下組成物中選擇1種獲得。   ：萊波克、艾傑克斯、維爾莎、傑佛、邦妮、芙蕾娜、格雷、沙連、布萊爾、渥爾比、凱爾、艾西摩、尤金、露娜、恩佐、海莉、1,000萬金幣、100萬柯伊伯碎片※使用二週年紀念拍攝組合包時，可獲得以下所有組成物。   ：相片邊框「二週年紀念」、相片貼紙「慶祝二週年I」、相片貼紙「慶祝二週年II」、相片貼紙「二週年氣球」、相片貼紙「二週年禮物」  ■活動4.【二週年】簽到信物商店已開放能以簽到信物道具，兌換過去活動道具及全新客製化道具等的商店。可透過位於阿爾比恩的NPC「BB-On」使用簽到信物商店。 －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59 【簽到信物商店】販售開始日程商品簽到信物兌換數量可交易次數GMT+8 2026.07.02（週四）修補程式更新後尼爾的兔子遊戲箱【尼爾「兔子遊戲」皮膚】10個期間內1次邦妮妝容「派對妝容」2個期間內1次渥爾比妝容「突破慶典」2個期間內1次重生「將這份榮耀獻給大家」5個期間內1次社交動作「同喜同樂」5個期間內1次背部附著物「熊寶寶回歸」6個期間內1次維爾莎妝容「夏日陽光」2個期間內1次莎麗娜頭部皮膚「清潔服務」5個期間內1次莎麗娜身體皮膚「清潔服務」5個期間內1次伊內茲頭部皮膚「清潔服務」5個期間內1次伊內茲身體皮膚「清潔服務」5個期間內1次邦妮頭部皮膚「清潔服務」5個期間內1次邦妮身體皮膚「清潔服務」5個期間內1次芙蕾娜頭部皮膚「清潔服務」5個期間內1次芙蕾娜身體皮膚「清潔服務」5個期間內1次維爾莎頭部皮膚「清潔服務」5個期間內1次維爾莎身體皮膚「清潔服務」5個期間內1次重生「優雅禮儀」5個期間內1次社交動作「乾淨俐落」3個期間內1次社交動作「危險！」5個期間內1次艾西佛皮膚「清理時間」3個期間內1次在活動商店使用20個以上的簽到信物時超熱體1個期間內10次超熱體2個期間內10次超熱體3個期間內10次※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※兌換的獎勵無法取消兌換或兌換成其他獎勵。  ■活動5.【二週年】育成效果器為紀念二週年的旅程，體驗特殊效果器效果，變得更強大吧！ －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 玩法套用效果器入侵作戰（任意難度）繼承者經驗值、武器熟練度、始基調整經驗值獲得量增加50%西格瑪區（任意難度）特殊作戰（任意難度）金幣&amp;柯伊伯碎片獲得量增加50%龜裂追蹤※活動期間內，進行上述玩法時效果器效果生效。※可與其他效果器道具的效果重複套用。※活動效果器效果不適用於今日紅利福利、非典型次元石獎勵、特殊作戰波段中途獎勵。  ■活動6.【二週年】加速研究週完成加速研究玩法後即可縮減正在進行的研究時間。為紀念二週年的旅程，除了提升加速研究效果之外，研究數量上限也隨之增加，更迅速地完成研究吧！ －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59適用期間活動效果GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59• 加速效果200%生效• 可同時進行的研究數量上限增加（7個 → 10個） 加速研究效果可與其他研究效果器效果疊加。加速研究玩法及縮短時間可能因活動而異，各玩法的詳細數值可透過阿爾比恩的阿奈斯與世界地圖的指引按鈕查看。 可同時進行的研究數量上限增加，僅適用活動期間內；活動結束後，在結束前進行的研究則維持不變。  ■活動7.【二週年】先覺者模組強化週活動期間內，先覺者模組修配時所需的材料減少50%。（金幣、柯伊伯碎片、超導體冷卻元件） －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59  ■活動8.【二週年】先覺者模組分解週在活動期間內分解先覺者模組時，將發放「先覺者模組殘片」。使用先覺者模組殘片即可向BB-On兌換新先覺者模組！ －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 【BB-On的殘片兌換所】商品代幣兌換數量可交易次數先覺者模組繳獲物資II4個－各繼承者專屬先覺者模組8個－※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※請在活動期間內用完所有先覺者模組殘片。※兌換的獎勵無法取消兌換或兌換成其他獎勵。※先覺者模組殘片僅能在活動期間內獲得，分解於BB-On商店兌換的先覺者模組時，同樣也可獲得。  ■活動注意事項※參與活動前，請確認各活動參與時間。※若活動結束日進行伺服器維護時，活動將於伺服器維護開始時結束，敬請留意。※透過遊戲內信件發放的獎勵最多會在領取後10分鐘內發放至遊戲內信箱。 ※發放至信箱的活動獎勵，請務必在信件過期前領取。 ※活動發放的道具，日後可能以其他方式提供。 謝謝。 ]]></description>
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<pubDate>Thu, 02 Jul 2026 15:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>（遊戲內）72（週四）二週年活動說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>活動名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>活動時間</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】二週年紀念挑戰目標</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】BB-On的跑跑骰子</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】二週年代幣商店</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】簽到信物商店</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】育成效果器</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】加速研究週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】先覺者模組強化週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】先覺者模組分解週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div></div><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/a32d6f564b741f7113ce4658cc85169323f656be.png"></p><div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">為紀念《The First Descendant》二週年，我們準備了各種活動。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">衷心感謝一路陪伴我們的繼承者們，</p><p class="bb_paragraph">詳細的活動內容可於遊戲選單（ESC）＞右側的「活動」中查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動1.【二週年】二週年紀念挑戰目標</b></p><p class="bb_paragraph">完成二週年紀念挑戰目標，獲得骰子與二週年代幣！</p><p class="bb_paragraph">獲得的骰子與代幣可分別用於BB-On的跑跑骰子、二週年代幣商店活動。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【每日任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>作戰名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">二週年代幣商店任務I</p></div><div class="bb_table_td"><p class="bb_paragraph">獲得1,000個二週年代幣</p></div><div class="bb_table_td"><p class="bb_paragraph">• 100個二週年代幣</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">二週年代幣商店任務II</p></div><div class="bb_table_td"><p class="bb_paragraph">擊殺敵人1,000次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 100個二週年代幣</p></div></div></div><p class="bb_paragraph">※每日任務及二週年代幣每日獲得量上限會在活動期間內的每日GMT+8 15:00重置。</p><p class="bb_paragraph">※「二週年代幣商店任務I」的二週年代幣獲取條件，也包含透過每日任務獲得的二週年代幣。</p><p class="bb_paragraph">※擊殺敵人時，每日最多可獲得1,000個二週年代幣。</p><p class="bb_paragraph">  ：獲得數量上限以「擊殺敵人」所獲得的數量為基準，透過任務獲得的二週年代幣則不在此限。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【特別任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>作戰名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">請踴躍參與二週年活動！</p></div><div class="bb_table_td"><p class="bb_paragraph">在簽到信物商店使用簽到信物1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個骰子</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BB-On的跑跑骰子任務</p></div><div class="bb_table_td"><p class="bb_paragraph">在二週年代幣商店購買骰子1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 4個骰子</p></div></div></div><p class="bb_paragraph">※期間內可完成1次特別任務。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動2.【二週年】BB-On的跑跑骰子</b></p><p class="bb_paragraph">從二週年挑戰目標與二週年代幣商店獲得骰子，參與跑跑骰子吧！</p><p class="bb_paragraph">為各位繼承者準備了豐富的獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【活動參與方法】</b></p><p class="bb_paragraph">① 透過二週年挑戰目標或二週年代幣商店獲得骰子。</p><p class="bb_paragraph">② 在「BB-On的跑跑骰子」活動UI中擲骰子後，「BB-On」棋子會在面板格上前進。</p><p class="bb_paragraph">－將根據抵達的格子發放道具，完賽時會另外發放完賽獎勵。</p><p class="bb_paragraph">－啟用「自動」使用後擲骰子時，會立即用掉持有的所有骰子，獎勵則會透過背包發放。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/a6f6c10e67190f331cd34688f9769181e93523ed.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【格子抵達獎勵】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 柯伊伯碎片效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 柯伊伯碎片效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 金幣效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 金幣效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 繼承者經驗值效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 繼承者經驗值效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 始基固有因子經驗值效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 始基固有因子經驗值效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 武器熟練度效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 武器熟練度效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 柯伊伯碎片（50萬 / 100萬）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 結晶化催化劑（1個 / 4個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 二週年代幣（100個 / 1,000個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 簽到信物（1個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 稀有排序裝置（3個 / 5個 / 7個 / 10個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 究極排序裝置（5個 / 10個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 超導體冷卻元件（50個 / 100個 / 300個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 超熱體（2個 / 4個）</p></div></div></div><p class="bb_paragraph">※詳細獎勵內容可在遊戲內查看。</p><p class="bb_paragraph">※將根據抵達的格子發放對應的道具，無論是否已取得，每次抵達該格子時都會發放相同獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【完賽獎勵】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>完賽次數</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個簽到信物</p><p class="bb_paragraph">• 1個能量活化劑</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 2個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 3個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6次以上</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個超熱體</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動3.【二週年】二週年代幣商店</b></p><p class="bb_paragraph">利用擊殺敵人獲得的二週年代幣，兌換超越排序裝置及二週年主題道具吧！</p><p class="bb_paragraph">二週年代幣商店可透過阿爾比恩內的NPC「BB-On」使用。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－二週年代幣<b><u>可獲得時間</u></b>：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph">－二週年代幣<b><u>商店使用時間</u></b>：GMT+8　2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【二週年代幣商店】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>販售開始日程</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>代幣兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">展示廳引路人皮膚「享受派對的姿態」</p></div><div class="bb_table_td"><p class="bb_paragraph">500個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超越排序裝置</p></div><div class="bb_table_td"><p class="bb_paragraph">500個</p></div><div class="bb_table_td"><p class="bb_paragraph">每週1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">簽到信物</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">每週5次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">艾西佛皮膚「突破二週年慶典」</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">名牌「度假潛水員」</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">UI主題「度假潛水員」</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">繼承者購買券選擇箱II</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">噴漆「突破二週年紀念派對」</p></div><div class="bb_table_td"><p class="bb_paragraph">50個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">二週年紀念拍攝組合包</p></div><div class="bb_table_td"><p class="bb_paragraph">50個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">骰子</p></div><div class="bb_table_td"><p class="bb_paragraph">100個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內100次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">黛亞的先覺者模組選擇箱</p></div><div class="bb_table_td"><p class="bb_paragraph">100個</p></div><div class="bb_table_td"><p class="bb_paragraph">每日1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">金幣1,000,000</p></div><div class="bb_table_td"><p class="bb_paragraph">50個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內100次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">金幣100,000</p></div><div class="bb_table_td"><p class="bb_paragraph">10個</p></div><div class="bb_table_td"><p class="bb_paragraph">無限制</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">柯伊伯碎片10,000</p></div><div class="bb_table_td"><p class="bb_paragraph">10個</p></div><div class="bb_table_td"><p class="bb_paragraph">無限制</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※請在活動期間內用完所有二週年代幣。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph">※每日/每週購買限制次數將於每日GMT+8 15:00/每週四GMT+8 15:00重置。</p><p class="bb_paragraph">   ：<b><u>二週年代幣商店的每日/每週重置，僅在「二週年代幣可獲得期間」進行</u></b>。</p><p class="bb_paragraph">   ：GMT+8 2026.07.15（週三）15:00～2026.07.23（週四）14:59期間將不進行重置。</p><p class="bb_paragraph">※使用繼承者購買券選擇箱II時，可從以下組成物中選擇1種獲得。</p><p class="bb_paragraph">   ：萊波克、艾傑克斯、維爾莎、傑佛、邦妮、芙蕾娜、格雷、沙連、布萊爾、渥爾比、凱爾、艾西摩、尤金、露娜、恩佐、海莉、1,000萬金幣、100萬柯伊伯碎片</p><p class="bb_paragraph">※使用二週年紀念拍攝組合包時，可獲得以下所有組成物。</p><p class="bb_paragraph">   ：相片邊框「二週年紀念」、相片貼紙「慶祝二週年I」、相片貼紙「慶祝二週年II」、相片貼紙「二週年氣球」、相片貼紙「二週年禮物」</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動4.【二週年】簽到信物商店</b></p><p class="bb_paragraph">已開放能以簽到信物道具，兌換過去活動道具及全新客製化道具等的商店。</p><p class="bb_paragraph">可透過位於阿爾比恩的NPC「BB-On」使用簽到信物商店。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【簽到信物商店】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>販售開始日程</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>簽到信物兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">尼爾的兔子遊戲箱</p><p class="bb_paragraph">【尼爾「兔子遊戲」皮膚】</p></div><div class="bb_table_td"><p class="bb_paragraph">10個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦妮妝容「派對妝容」</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">渥爾比妝容「突破慶典」</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">重生「將這份榮耀獻給大家」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">社交動作「同喜同樂」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">背部附著物「熊寶寶回歸」</p></div><div class="bb_table_td"><p class="bb_paragraph">6個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">維爾莎妝容「夏日陽光」</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">莎麗娜頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">莎麗娜身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">伊內茲頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">伊內茲身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦妮頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦妮身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">芙蕾娜頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">芙蕾娜身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">維爾莎頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">維爾莎身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">重生「優雅禮儀」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">社交動作「乾淨俐落」</p></div><div class="bb_table_td"><p class="bb_paragraph">3個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">社交動作「危險！」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">艾西佛皮膚「清理時間」</p></div><div class="bb_table_td"><p class="bb_paragraph">3個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">在活動商店使用20個以上的簽到信物時</p></div><div class="bb_table_td"><p class="bb_paragraph">超熱體</p></div><div class="bb_table_td"><p class="bb_paragraph">1個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內10次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超熱體</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內10次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超熱體</p></div><div class="bb_table_td"><p class="bb_paragraph">3個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內10次</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動5.【二週年】育成效果器</b></p><p class="bb_paragraph">為紀念二週年的旅程，體驗特殊效果器效果，變得更強大吧！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>玩法</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>套用效果器</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">入侵作戰（任意難度）</p></div><div class="bb_table_td"><p class="bb_paragraph">繼承者經驗值、武器熟練度、始基調整經驗值獲得量增加50%</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">西格瑪區（任意難度）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">特殊作戰（任意難度）</p></div><div class="bb_table_td"><p class="bb_paragraph">金幣&柯伊伯碎片獲得量增加50%</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">龜裂追蹤</p></div></div></div><p class="bb_paragraph">※活動期間內，進行上述玩法時效果器效果生效。</p><p class="bb_paragraph">※可與其他效果器道具的效果重複套用。</p><p class="bb_paragraph">※活動效果器效果不適用於今日紅利福利、非典型次元石獎勵、特殊作戰波段中途獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動6.【二週年】加速研究週</b></p><p class="bb_paragraph">完成加速研究玩法後即可縮減正在進行的研究時間。</p><p class="bb_paragraph">為紀念二週年的旅程，除了提升加速研究效果之外，研究數量上限也隨之增加，更迅速地完成研究吧！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>適用期間</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>活動效果</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div><div class="bb_table_td"><p class="bb_paragraph">• 加速效果200%生效</p><p class="bb_paragraph">• 可同時進行的研究數量上限增加（7個 → 10個）</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph">加速研究效果可與其他研究效果器效果疊加。</p><p class="bb_paragraph">加速研究玩法及縮短時間可能因活動而異，</p><p class="bb_paragraph">各玩法的詳細數值可透過阿爾比恩的阿奈斯與世界地圖的指引按鈕查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">可同時進行的研究數量上限增加，僅適用活動期間內；活動結束後，在結束前進行的研究則維持不變。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動7.【二週年】先覺者模組強化週</b></p><p class="bb_paragraph">活動期間內，先覺者模組修配時所需的材料減少50%。（金幣、柯伊伯碎片、超導體冷卻元件）</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動8.【二週年】先覺者模組分解週</b></p><p class="bb_paragraph">在活動期間內分解先覺者模組時，將發放「先覺者模組殘片」。</p><p class="bb_paragraph">使用先覺者模組殘片即可向BB-On兌換新先覺者模組！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【BB-On的殘片兌換所】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>代幣兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">先覺者模組繳獲物資II</p></div><div class="bb_table_td"><p class="bb_paragraph">4個</p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">各繼承者專屬先覺者模組</p></div><div class="bb_table_td"><p class="bb_paragraph">8個</p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※請在活動期間內用完所有先覺者模組殘片。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph">※先覺者模組殘片僅能在活動期間內獲得，分解於BB-On商店兌換的先覺者模組時，同樣也可獲得。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動注意事項</b></p><p class="bb_paragraph">※參與活動前，請確認各活動參與時間。</p><p class="bb_paragraph">※若活動結束日進行伺服器維護時，活動將於伺服器維護開始時結束，敬請留意。</p><p class="bb_paragraph">※透過遊戲內信件發放的獎勵最多會在領取後10分鐘內發放至遊戲內信箱。 </p><p class="bb_paragraph">※發放至信箱的活動獎勵，請務必在信件過期前領取。 </p><p class="bb_paragraph">※活動發放的道具，日後可能以其他方式提供。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>《The First Descendant》公仔預購說明</title>
<link>https://xinker.org/zh/the-first-descendant%E5%85%AC%E4%BB%94%E9%A0%90%E8%B3%BC%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/the-first-descendant%E5%85%AC%E4%BB%94%E9%A0%90%E8%B3%BC%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。 《The First Descendant》邦妮、終極邦妮、渥爾比公仔預購消息說明如下。詳細內容請於下方查看。 ■《The First Descendant》公仔預購說明－販售通路：GOOD SMILE COMPANY－預購時間：GMT+8 2026.07.02（週四）12:00～2026.08.31（週一）20:00－出貨日期：依商品而異類別出貨日期黏土人公仔－邦妮預計於2027年1月內依序發送比例公仔－終極邦妮預計於2027年7月內依序發送figma公仔－渥爾比預計於2027年5月內依序發送 黏土人公仔－邦妮【查看詳情】比例公仔－終極邦妮【查看詳情】figma公仔－渥爾比【查看詳情】  ■注意事項－商品取消付款/退款政策依據販售通路（GOOD SMILE COMPANY）的政策辦理，詳情可至【取消訂單．退貨相關】 幫助介面中查看。－本商品可能因製作日程及物流狀況而延遲出貨。－本商品各品項每人最多可預購3個。－收到商品後請立即確認商品狀態，若有損壞等問題，可透過販售通路（GOOD SMILE COMPANY）申請換貨。－公告事項內的圖片為原型樣本圖，實際商品因製作過程可能與圖片存在部分差異。－部分國家/地區配送受限，無法進行預購。預購限制國家/地區如下。迦納蓋亞那甘比亞根西島格瑞那達幾內亞納米比亞諾魯奈及利亞南蘇丹諾福克島紐埃尼加拉瓜多米尼克多明尼加共和國東帝汶賴比瑞亞賴索托列支敦斯登馬紹爾群島馬約特馬拉威馬利曼島莫三比克蒙特內哥羅蒙哲臘摩爾多瓦美國本土外小島嶼美屬薩摩亞萬那杜梵蒂岡巴哈馬百慕達群島貝南委內瑞拉玻利瓦共和國波士尼亞與赫塞哥維納玻利維亞蒲隆地布吉納法索南喬治亞與南桑威奇群島聖多美普林西比聖巴瑟米島聖皮埃與密克隆群島西撒哈拉塞爾維亞塞席爾聖露西亞聖克里斯多福及尼維斯聖赫勒拿島索馬利亞索羅門群島蘇丹蘇利南斯瓦巴和揚馬延群島敘利亞獅子山共和國荷屬聖馬丁聖佑達修斯島阿魯巴海地阿富汗安道爾阿爾巴尼亞阿爾及利亞安哥拉安吉拉厄利垂亞史瓦帝尼衣索比亞英屬維京群島葉門瓦利斯和富圖那烏干達烏拉圭烏茲別克伊拉克伊朗澤西島赤道幾內亞朝鮮民主主義人民共和國喬治亞中非共和國吉布地辛巴威查德喀麥隆維德角肯亞開曼群島科科斯（基林）群島象牙海岸剛果共和國剛果民主共和國庫克群島古拉索島吉爾吉斯吉里巴斯塔吉克坦尚尼亞聯合共和國土克凱可群島托克勞土庫曼吐瓦魯巴拉圭巴基斯坦帛琉巴勒斯坦自治區福克蘭群島（馬爾維納斯群島）法屬圭亞那法屬玻里尼西亞皮特肯群島赫德及麥當勞群島   謝謝。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/6e3e58d3ba53e6922d9c58ab632d0b658d93373e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 12:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《The, First, Descendant》公仔預購說明</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">《The First Descendant》邦妮、終極邦妮、渥爾比公仔預購消息說明如下。</p><p class="bb_paragraph">詳細內容請於下方查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■《The First Descendant》公仔預購說明</b></p><p class="bb_paragraph"><b>－販售通路：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.goodsmile.com%2Fen%2Fsearch%3Fstatus%3D%257B%2522search_status%2522%253A%25221%2522%257D" target="_blank" rel=" noopener">GOOD SMILE COMPANY</a></p><p class="bb_paragraph"><b>－預購時間：</b>GMT+8 2026.07.02（週四）12:00～2026.08.31（週一）20:00</p><p class="bb_paragraph"><b>－出貨日期：</b>依商品而異</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>出貨日期</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">黏土人公仔－邦妮</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於2027年1月內依序發送</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">比例公仔－終極邦妮</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於2027年7月內依序發送</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">figma公仔－渥爾比</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於2027年5月內依序發送</p></div></div></div><p class="bb_paragraph"> </p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>黏土人公仔－邦妮</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/66f2e364e147273b7b49d9a011e222866fdfaa20.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnexon.link%2FbKl" target="_blank" rel=" noopener">【查看詳情】</a></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>比例公仔－終極邦妮</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/fa6ccf349199af609c354db2de86130bdb384fd7.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnexon.link%2FbKn" target="_blank" rel=" noopener">【查看詳情】</a></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>figma公仔－渥爾比</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/9a380e462832e3eef5876b84f1ecd9e874c48137.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnexon.link%2FbKo" target="_blank" rel=" noopener">【查看詳情】</a></p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■注意事項</b></p><p class="bb_paragraph">－商品取消付款/退款政策依據販售通路（GOOD SMILE COMPANY）的政策辦理，詳情可至<b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.goodsmile.com%2Fhc%2Farticles%2F18780905689241" target="_blank" rel=" noopener">【取消訂單．退貨相關】</a> </b>幫助介面中查看。</p><p class="bb_paragraph">－本商品可能因製作日程及物流狀況而延遲出貨。</p><p class="bb_paragraph">－本商品各品項每人最多可預購3個。</p><p class="bb_paragraph">－收到商品後請立即確認商品狀態，若有損壞等問題，可透過販售通路（GOOD SMILE COMPANY）申請換貨。</p><p class="bb_paragraph">－公告事項內的圖片為原型樣本圖，實際商品因製作過程可能與圖片存在部分差異。</p><p class="bb_paragraph">－部分國家/地區配送受限，無法進行預購。預購限制國家/地區如下。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">迦納</p></div><div class="bb_table_td"><p class="bb_paragraph">蓋亞那</p></div><div class="bb_table_td"><p class="bb_paragraph">甘比亞</p></div><div class="bb_table_td"><p class="bb_paragraph">根西島</p></div><div class="bb_table_td"><p class="bb_paragraph">格瑞那達</p></div><div class="bb_table_td"><p class="bb_paragraph">幾內亞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">納米比亞</p></div><div class="bb_table_td"><p class="bb_paragraph">諾魯</p></div><div class="bb_table_td"><p class="bb_paragraph">奈及利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">南蘇丹</p></div><div class="bb_table_td"><p class="bb_paragraph">諾福克島</p></div><div class="bb_table_td"><p class="bb_paragraph">紐埃</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">尼加拉瓜</p></div><div class="bb_table_td"><p class="bb_paragraph">多米尼克</p></div><div class="bb_table_td"><p class="bb_paragraph">多明尼加共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">東帝汶</p></div><div class="bb_table_td"><p class="bb_paragraph">賴比瑞亞</p></div><div class="bb_table_td"><p class="bb_paragraph">賴索托</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">列支敦斯登</p></div><div class="bb_table_td"><p class="bb_paragraph">馬紹爾群島</p></div><div class="bb_table_td"><p class="bb_paragraph">馬約特</p></div><div class="bb_table_td"><p class="bb_paragraph">馬拉威</p></div><div class="bb_table_td"><p class="bb_paragraph">馬利</p></div><div class="bb_table_td"><p class="bb_paragraph">曼島</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">莫三比克</p></div><div class="bb_table_td"><p class="bb_paragraph">蒙特內哥羅</p></div><div class="bb_table_td"><p class="bb_paragraph">蒙哲臘</p></div><div class="bb_table_td"><p class="bb_paragraph">摩爾多瓦</p></div><div class="bb_table_td"><p class="bb_paragraph">美國本土外小島嶼</p></div><div class="bb_table_td"><p class="bb_paragraph">美屬薩摩亞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">萬那杜</p></div><div class="bb_table_td"><p class="bb_paragraph">梵蒂岡</p></div><div class="bb_table_td"><p class="bb_paragraph">巴哈馬</p></div><div class="bb_table_td"><p class="bb_paragraph">百慕達群島</p></div><div class="bb_table_td"><p class="bb_paragraph">貝南</p></div><div class="bb_table_td"><p class="bb_paragraph">委內瑞拉玻利瓦共和國</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">波士尼亞與赫塞哥維納</p></div><div class="bb_table_td"><p class="bb_paragraph">玻利維亞</p></div><div class="bb_table_td"><p class="bb_paragraph">蒲隆地</p></div><div class="bb_table_td"><p class="bb_paragraph">布吉納法索</p></div><div class="bb_table_td"><p class="bb_paragraph">南喬治亞與南桑威奇群島</p></div><div class="bb_table_td"><p class="bb_paragraph">聖多美普林西比</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">聖巴瑟米島</p></div><div class="bb_table_td"><p class="bb_paragraph">聖皮埃與密克隆群島</p></div><div class="bb_table_td"><p class="bb_paragraph">西撒哈拉</p></div><div class="bb_table_td"><p class="bb_paragraph">塞爾維亞</p></div><div class="bb_table_td"><p class="bb_paragraph">塞席爾</p></div><div class="bb_table_td"><p class="bb_paragraph">聖露西亞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">聖克里斯多福及尼維斯</p></div><div class="bb_table_td"><p class="bb_paragraph">聖赫勒拿島</p></div><div class="bb_table_td"><p class="bb_paragraph">索馬利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">索羅門群島</p></div><div class="bb_table_td"><p class="bb_paragraph">蘇丹</p></div><div class="bb_table_td"><p class="bb_paragraph">蘇利南</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">斯瓦巴和揚馬延群島</p></div><div class="bb_table_td"><p class="bb_paragraph">敘利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">獅子山共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">荷屬聖馬丁</p></div><div class="bb_table_td"><p class="bb_paragraph">聖佑達修斯島</p></div><div class="bb_table_td"><p class="bb_paragraph">阿魯巴</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">海地</p></div><div class="bb_table_td"><p class="bb_paragraph">阿富汗</p></div><div class="bb_table_td"><p class="bb_paragraph">安道爾</p></div><div class="bb_table_td"><p class="bb_paragraph">阿爾巴尼亞</p></div><div class="bb_table_td"><p class="bb_paragraph">阿爾及利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">安哥拉</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">安吉拉</p></div><div class="bb_table_td"><p class="bb_paragraph">厄利垂亞</p></div><div class="bb_table_td"><p class="bb_paragraph">史瓦帝尼</p></div><div class="bb_table_td"><p class="bb_paragraph">衣索比亞</p></div><div class="bb_table_td"><p class="bb_paragraph">英屬維京群島</p></div><div class="bb_table_td"><p class="bb_paragraph">葉門</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">瓦利斯和富圖那</p></div><div class="bb_table_td"><p class="bb_paragraph">烏干達</p></div><div class="bb_table_td"><p class="bb_paragraph">烏拉圭</p></div><div class="bb_table_td"><p class="bb_paragraph">烏茲別克</p></div><div class="bb_table_td"><p class="bb_paragraph">伊拉克</p></div><div class="bb_table_td"><p class="bb_paragraph">伊朗</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">澤西島</p></div><div class="bb_table_td"><p class="bb_paragraph">赤道幾內亞</p></div><div class="bb_table_td"><p class="bb_paragraph">朝鮮民主主義人民共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">喬治亞</p></div><div class="bb_table_td"><p class="bb_paragraph">中非共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">吉布地</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">辛巴威</p></div><div class="bb_table_td"><p class="bb_paragraph">查德</p></div><div class="bb_table_td"><p class="bb_paragraph">喀麥隆</p></div><div class="bb_table_td"><p class="bb_paragraph">維德角</p></div><div class="bb_table_td"><p class="bb_paragraph">肯亞</p></div><div class="bb_table_td"><p class="bb_paragraph">開曼群島</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">科科斯（基林）群島</p></div><div class="bb_table_td"><p class="bb_paragraph">象牙海岸</p></div><div class="bb_table_td"><p class="bb_paragraph">剛果共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">剛果民主共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">庫克群島</p></div><div class="bb_table_td"><p class="bb_paragraph">古拉索島</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">吉爾吉斯</p></div><div class="bb_table_td"><p class="bb_paragraph">吉里巴斯</p></div><div class="bb_table_td"><p class="bb_paragraph">塔吉克</p></div><div class="bb_table_td"><p class="bb_paragraph">坦尚尼亞聯合共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">土克凱可群島</p></div><div class="bb_table_td"><p class="bb_paragraph">托克勞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">土庫曼</p></div><div class="bb_table_td"><p class="bb_paragraph">吐瓦魯</p></div><div class="bb_table_td"><p class="bb_paragraph">巴拉圭</p></div><div class="bb_table_td"><p class="bb_paragraph">巴基斯坦</p></div><div class="bb_table_td"><p class="bb_paragraph">帛琉</p></div><div class="bb_table_td"><p class="bb_paragraph">巴勒斯坦自治區</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">福克蘭群島（馬爾維納斯群島）</p></div><div class="bb_table_td"><p class="bb_paragraph">法屬圭亞那</p></div><div class="bb_table_td"><p class="bb_paragraph">法屬玻里尼西亞</p></div><div class="bb_table_td"><p class="bb_paragraph">皮特肯群島</p></div><div class="bb_table_td"><p class="bb_paragraph">赫德及麥當勞群島</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《永劫無間》7月2日更新公告</title>
<link>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%937%E6%9C%882%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%937%E6%9C%882%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的玩家： 《永劫無間》伺服器將於7月2日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。具體更新內容如下：全新內容一、全新大地圖——宛渠宛渠浮滄海，雙曜照前塵。 五大區域：雙曜城：信仰雙生神明的失落文明，雙子君主的雕像依然矗立在王城內， 庇佑這座隕落於上一劫的空城。巨靈谷：前劫始祖先民的沉眠之地，巨大的殘缺石像與遠古獸骨半掩於荒草之中，靜默如謎 。問仙墟：先遣軍的舊跡散落在異鄉的海岸與山岩之間，丹爐已冷，帆影不歸，只餘一場未竟的長生舊夢。滄浪塢：依山臨水的古老聚落，屋舍、船塢與星臺早已荒蕪，卻仍保留著某種井然無聲的生活秩序。驪珠淵：海淵之下隱現的幽藍宮闕，白玉巨柱鎮於暗流中央，珠光流轉間似有低語從深水傳來。新增機制：1、潮汐：對局天氣不同時，潮汐水道的初始水位不同，每局會經歷兩次漲潮/落潮。第一次水位變化之時，汐隱窟的封印將被開啟，可透過擊碎石門進入洞窟開啟高階落物堆。第二次水位變化之時，若水位高漲，則潮汐水道中會出現潮汐魚若干，打擊有機率掉高額獎勵；若水位落盡，則潮汐水道中會出現多個靈蚌，開啟有機率獲取高額獎勵；2、螺舟：在本張地圖的第二輪地脈儀刷新期間，在戰局中地圖上會替代為螺舟預警的提示，倒計時結束後會在預警區域出現螺舟，登上螺舟，佔領地脈儀獲取完全免費的珍貴道具。3、神諭君主天空之影：對局中奪得前二名，可累積“天空之影”進度，進度滿後獲得互動資格，可於局內與【天空之影】互動，互動後獲得道具【古諭·天空之影】。大地之息：局內拾取【螺珠】，可累積“大地之息”進度，進度滿後獲得互動資格，可於局內與【大地之息】互動，互動後獲得道具【古諭·大地之息】。神恩秘庫：若本局【天空之影】與【大地之息】均被互動，則額外開啟【神恩秘庫】，裡面封存著神諭君主的寶物【前劫海】！4、鑄坊：本地圖新增6鍾全新護甲，可透過貨郎新增頁籤“鑄坊”根據配方製造獲得！新增護甲介紹：噬魂寶甲：初始等級藍色，可吞噬比自己品質更高的護甲，或特殊護甲效果，效果上限3條生息寶甲：3秒未收到攻擊，護甲值每秒恢復25點水生甲：水下氧氣不再消耗鎮巖甲：瘴毒、灼燒傷害優先由護甲代承，且不會因瘴毒、灼燒傷害死亡厚皮甲：體力上限+200銳骨甲：攻擊力+8%5、鎮海窟：驪珠淵深處有一處隱秘洞窟，擊敗守衛，爭奪定海神珍！6、先民秘匣：巨靈谷中心主殿中的隱藏秘匣，只有知曉奧秘之人才能開啟。7、首山之炎地脈儀：在先民地臺處，於對局開始後一段時間刷新首山之炎地脈儀，佔領後除資源掉落外可獲贈燃石之力，以自己為中心形成一個法陣，對進入的敵方玩家造成灼燒。8、聖墟祝福：開局後遺民聖墟處形成一個持續一段時間的法陣，在此區域復活後會回復狀態，第一次進入瀕死時魂冢進度條自動增長直至復活。新增互動：1、乘風索：巨靈谷範圍內的藤蔓，均可透過飛梭或互動後進入滑行狀態，滑行狀態下可以使用特殊攻擊。2、尋寶輿圖：金堆、綠堆機率掉落尋寶輿圖，揭示附近的寶藏點。3、守宮：不停變化色彩的神奇生物，在不同顏色擊打將獲得對應的持續性效果。4、靈息珊瑚：靠近可持續恢復氧氣5、鐵海膽：產自宛渠的奇物，拾取後記得及時扔出去，否則會被它炸傷。6、沸海泉：在沸海泉範圍內，玩家可以藉助海泉快速衝向水面。7、鵜鶘：去尋些新鮮小魚來吧，投餵新鮮小魚給鵜鶘可以獲得鵜鶘嘴裡的寶藏。8、鐵背龜：打擊頭部可以扣除血量，打擊龜殼會拼刀，成功打擊頭部兩次後可以獲得鐵背龜的寶物。9、河豚：水中打擊河豚會噴射大量有毒氣體。10、入水：深水區部分平臺可觸發入水動作。11、避水魚：深水區有避水魚出沒，互動後可被其吞入回復氧氣，吐出後獲得三級體勢。12、金焰珊瑚、紫霄珊瑚、碧波珊瑚、刺尾魚、神仙魚、青雀魚：互動後收集進入背包，用於鑄坊鑄造指定護甲。二、賽季商店1、玩家可透過參與任意模式獲得當前賽季周活躍值，周活躍值每週四04:00重置。累積活躍值進度條可解鎖對應數量的賽季寶錢，兌換賽季商店商品。2、千機賽季商店將持續兩個賽季，開放時間：2026/07/02更新後至2026/12/30-08:003、玩家可在千機賽季期間使用千機寶錢兌換商品，或在下一賽季來臨時，使用千機寶錢和下賽季寶錢組合方式兌換商品。4、部分商品需要在滿足特定時間或條件後解鎖，請留意解鎖條件描述。 三、賽季活動1、武林萌主活動時間：2026/07/02更新後至2026/10/09-00:00:00活動內容：1)活動期間，玩家完成每日任務以及賽季任務，可獲取萌主幣。前往寵物商店，可消費萌主幣給寵物購買裝備提升戰力！2)可挑戰寵物關卡，也可配對其他玩家進行切磋，分別可獲得不同的獎勵！還可升級寵物，升級寵物可提升技能等級、生命值上限、背包大小與寵物戰力3）本次活動中，預設開放寵物【火柴】，通關寵物關卡聚窟洲、火羅國後，可分別解鎖寵物【白兔】、寵物【靈貓】。4）獲得2件相同的寵物道具，可觸發寵物道具的升級，一件道具最高升到4星。5)所有寵物道具都可賣給商店，退回50%萌主幣。 2、白澤農場活動時間：2026/07/02日更新後至2026/10/09-08:00:00活動內容：1）玩家在活動中透過種植和收穫小麥、白菜、蘿蔔、辣椒、甘蔗等五種作物，可獲得豐收幣。2）豐收幣可用於解鎖地塊和購買農場道具，加快種植進度。3）您的農場由白澤駐守，白澤具有專屬效果，可消耗豐收幣為其升級。4）玩家可為白澤裝備神通與仙寶，有多種神通與仙寶供玩家搭配。神通與仙寶只能各裝備1個。可消耗豐收幣升級裝備效果。5）玩家消耗豐收幣，在豐收商店中兌換金鋤頭，可用於在獎勵商店兌換遊戲道具獎勵。獎勵商店每兩週刷新1次，於週四08:00刷新。6）玩家可前往好友的農場進行偷菜，或幫助好友清理農場中的異常狀態。部分農場道具可以在好友農場中使用。7）根據玩家累計消耗的豐收幣數量，可獲取白澤農場專屬獎勵。 四、全新週年慶活動1、週年·千機活動時間：2026/07/02更新後至2026/7/30-04:00:00活動內容：1）完成所有周年成就，點亮英雄印，共能獲得極光寶箱任選禮*14、傾世寶箱任選禮*16、魂花幣*600、拓印筒*228和玉盤*140！2）活動期間，完成年報閱讀、分享、檢視他人年報等任務，可領取週年限定頭像*1、極光寶箱任選禮*1、年報分享隨機禮*1獎勵。3）可花費30元解鎖週年惠禮，解鎖後即可領取600金塊。活動期間登入3天，還可領取殷紫萍極品時裝【古島異聞·永夜幽華】、弓箭極品外觀【古島異聞·流花枝】等大量獎勵。 2、週年禮箋活動時間：2026/07/02更新後至2026/08/29-04:00:001）活動期間，每日簽到即可領取相應獎勵，總計可簽到28次；累計簽到21天可以領取週年神品皮膚任選禮，開啟可以任選獲得特木爾神品時裝或闊刀神品武器皮膚。2）每日最多補籤2日未簽到的獎勵，活動倒計時結束後介面關閉，不可再補籤。3）在2026年7月2日更新後至2026年7月31日04:00期間登入過遊戲的玩家可參加本活動；登入後活動限時開啟30天。 3、共慶此時活動時間：2026/07/02更新後至2026/07/30-04:00:001)活動期間，玩家完成生存模式、徵神之路、無間鏢客和娛樂模式玩法，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的魂花幣，每週透過對局最多可獲得1400魂花幣；如果與聚義廳成員或者回歸7天內的英雄組隊，可以在戰局內加速獲取魂花幣。2)每位玩家初始擁有10次刷新，每日進入活動介面可額外獲得5次刷新，刷新次數可用於在本活動中刷新獎勵。3)活動期間，完成每日任務可獲得魂花幣和刷新次數，魂花幣還可以透過其他活動的獎勵獲得。4)消耗魂花幣可兌換本活動中刷新出的獎勵，兌換後將刷新出一個新的獎勵，玩家可繼續兌換獎勵。當魂花幣不足時，可使用金塊購買補足。5)對局魂花幣獲取上限於每週四04:00刷新。每日任務於每日04:00刷新。6）活動領獎期為2026/07/30-04:00:00到2026/08/03-04:00:00。 4、宛渠之秘活動時間：2026/07/02更新後至2026/7/30-04:00:00活動內容：1）活動期間，玩家需完成五個區域的探索，尋找埋藏的寶藏；2）每個區域有多個探索任務可選擇完成，完成後可獲得活動積分海螺。完成加速任務能獲得更多海螺，收集到一定數量的海螺後可解鎖對應獎勵；3）區域任務將依次解鎖，不同區域的海螺收集進度將單獨計算；4）探索完一定數量區域後，即解鎖對應數量的寶藏。 5、楚韻九歌活動時間：2026/07/02更新後至2026/7/30-04:00:00活動內容：1）活動期間，每週在生存模式開堆、無間鏢客搜尋物資、遊玩徵神之路或娛樂模式可獲得秋芷（武道爭鋒除外），每週對局產出秋芷上限400份，每週四04:00刷新；2）提交對應數量的秋芷可以點亮九歌圖畫卷，並領取點亮獎勵。點亮畫卷後可檢視每幅畫卷對應的楚辭故事；3）每提交50份秋芷，還可以獲取九歌隨機禮*1。最後一張畫卷可以無限提交秋芷。4）活動期間，在無間鏢客模式中，累計開啟240次物資點，可獲得《張渥 九歌圖卷》神品遺珍以及配套檢視動作，該保底與上海博物館聯動收集保底同時存在。 6、競逐無極2026季中賽火熱來襲，全球五大賽區集結於此，以武會友，武道無窮！活動時間：2026年7月2日更新後至2026年7月14日04:00:00活動內容：（1）玩家透過完成每日任務，可獲取道具聚合水晶；透過完成觀賽任務或預測任務，可獲得道具聚合水晶和道具解碼金幣。使用相應道具可兌換遊戲珍稀道具。（2）7月3日-7月5日季中賽期間，參與平臺觀賽活動，每個比賽日最多可獲取60個聚合水晶和1個解碼金幣，以及其他觀賽獎勵。（3）7月3日-7月5日季中賽期間，參與賽事預測，也可獲得更多聚合水晶，贏取積分還可兌換更多極品外觀。（4）活動期間，進入商店-日常購買季中賽加速禮包，獲取更多賽事預測積分。 7、金靴連射活動時間：2026/07/02更新後至2026/07/30-04:00:00活動內容：1)活動期間，玩家在生存模式、徵神之路、無間鏢客和娛樂模式玩法中，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的金靴鏰。每週透過對局最多可獲得400金靴鏰，對局金靴鏰獲取上限於每週四04:00刷新。2)金靴鏰可用於射門，每次射門將消耗當前持有的全部金靴鏰，每10個金靴鏰射門一次。每次射門根據結果會相應增加得分：進球加20得分，射偏或撲出加10得分。若本次未進球，下一次進球機率將增加。3)得分到達一定數量，可領取相應活動獎勵。同時，射門後球員身價會隨結果發生變化。球員身價系統僅作趣味展示，不與實際獎勵掛鉤。4)活動領獎期至2026/08/03 04:00:00，請各位玩家及時領取獎勵。 8、充值返利活動時間：2026年7月2日更新後至2026年7月30日04:00活動內容：（1）活動期間，解鎖充值返利禮包、且解鎖後累計登入滿7日，可領取200%金塊及數量不等的千機神杯；其中，普通檔簽到至第7日可領取2個千機神杯，豪華檔簽到至第7日可領取10個千機神杯。（2）每個玩家最多可解鎖1個普通檔禮包和1個豪華檔禮包，超出數量限制的部分將自動轉為等價金塊；解鎖了普通檔禮包才可解鎖豪華檔禮包。（3）僅活動期間可解鎖充值返利禮包，解鎖後即可參與每日簽到領獎，活動結束後還將提供11天簽到領獎時間；領獎結束後仍未滿足登入天數的部分獎勵將不可領取。 9、週年特惠活動時間：2026/07/02更新後至2026/07/30-04:00:001)活動期間，玩家可自由選擇購買三種檔位的禮包：6元特惠禮、3件任選禮、7件任選禮。禮包內容如下：【6元特惠禮】：消耗120金塊購買指定商品中的任意一件。【3件任選禮】：任選1件時裝+1款髮型+1款武器，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享5折優惠。【7件任選禮】：任選1件時裝+1件髮型+1件武器+1件掛飾+1件展示背景+1件展示底座+1件展示動作，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享3折優惠。2）若三檔禮 ]]></description>
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<pubDate>Thu, 02 Jul 2026 11:46:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《永劫無間》7月2日更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家： </p><p class="bb_paragraph">《永劫無間》伺服器將於7月2日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。</p><p class="bb_paragraph">具體更新內容如下：</p><p class="bb_paragraph">全新內容</p><p class="bb_paragraph">一、全新大地圖——宛渠</p><p class="bb_paragraph">宛渠浮滄海，雙曜照前塵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五大區域：</p><p class="bb_paragraph">雙曜城：信仰雙生神明的失落文明，雙子君主的雕像依然矗立在王城內， 庇佑這座隕落於上一劫的空城。</p><p class="bb_paragraph">巨靈谷：前劫始祖先民的沉眠之地，巨大的殘缺石像與遠古獸骨半掩於荒草之中，靜默如謎 。</p><p class="bb_paragraph">問仙墟：先遣軍的舊跡散落在異鄉的海岸與山岩之間，丹爐已冷，帆影不歸，只餘一場未竟的長生舊夢。</p><p class="bb_paragraph">滄浪塢：依山臨水的古老聚落，屋舍、船塢與星臺早已荒蕪，卻仍保留著某種井然無聲的生活秩序。</p><p class="bb_paragraph">驪珠淵：海淵之下隱現的幽藍宮闕，白玉巨柱鎮於暗流中央，珠光流轉間似有低語從深水傳來。</p><p class="bb_paragraph">新增機制：</p><p class="bb_paragraph">1、潮汐：對局天氣不同時，潮汐水道的初始水位不同，每局會經歷兩次漲潮/落潮。第一次水位變化之時，汐隱窟的封印將被開啟，可透過擊碎石門進入洞窟開啟高階落物堆。第二次水位變化之時，若水位高漲，則潮汐水道中會出現潮汐魚若干，打擊有機率掉高額獎勵；若水位落盡，則潮汐水道中會出現多個靈蚌，開啟有機率獲取高額獎勵；</p><p class="bb_paragraph">2、螺舟：在本張地圖的第二輪地脈儀刷新期間，在戰局中地圖上會替代為螺舟預警的提示，倒計時結束後會在預警區域出現螺舟，登上螺舟，佔領地脈儀獲取完全免費的珍貴道具。</p><p class="bb_paragraph">3、神諭君主</p><p class="bb_paragraph">天空之影：對局中奪得前二名，可累積“天空之影”進度，進度滿後獲得互動資格，可於局內與【天空之影】互動，互動後獲得道具【古諭·天空之影】。</p><p class="bb_paragraph">大地之息：局內拾取【螺珠】，可累積“大地之息”進度，進度滿後獲得互動資格，可於局內與【大地之息】互動，互動後獲得道具【古諭·大地之息】。</p><p class="bb_paragraph">神恩秘庫：若本局【天空之影】與【大地之息】均被互動，則額外開啟【神恩秘庫】，裡面封存著神諭君主的寶物【前劫海】！</p><p class="bb_paragraph">4、鑄坊：本地圖新增6鍾全新護甲，可透過貨郎新增頁籤“鑄坊”根據配方製造獲得！</p><p class="bb_paragraph">新增護甲介紹：</p><p class="bb_paragraph">噬魂寶甲：初始等級藍色，可吞噬比自己品質更高的護甲，或特殊護甲效果，效果上限3條</p><p class="bb_paragraph">生息寶甲：3秒未收到攻擊，護甲值每秒恢復25點</p><p class="bb_paragraph">水生甲：水下氧氣不再消耗</p><p class="bb_paragraph">鎮巖甲：瘴毒、灼燒傷害優先由護甲代承，且不會因瘴毒、灼燒傷害死亡</p><p class="bb_paragraph">厚皮甲：體力上限+200</p><p class="bb_paragraph">銳骨甲：攻擊力+8%</p><p class="bb_paragraph">5、鎮海窟：驪珠淵深處有一處隱秘洞窟，擊敗守衛，爭奪定海神珍！</p><p class="bb_paragraph">6、先民秘匣：巨靈谷中心主殿中的隱藏秘匣，只有知曉奧秘之人才能開啟。</p><p class="bb_paragraph">7、首山之炎地脈儀：在先民地臺處，於對局開始後一段時間刷新首山之炎地脈儀，佔領後除資源掉落外可獲贈燃石之力，以自己為中心形成一個法陣，對進入的敵方玩家造成灼燒。</p><p class="bb_paragraph">8、聖墟祝福：開局後遺民聖墟處形成一個持續一段時間的法陣，在此區域復活後會回復狀態，第一次進入瀕死時魂冢進度條自動增長直至復活。</p><p class="bb_paragraph">新增互動：</p><p class="bb_paragraph">1、乘風索：巨靈谷範圍內的藤蔓，均可透過飛梭或互動後進入滑行狀態，滑行狀態下可以使用特殊攻擊。</p><p class="bb_paragraph">2、尋寶輿圖：金堆、綠堆機率掉落尋寶輿圖，揭示附近的寶藏點。</p><p class="bb_paragraph">3、守宮：不停變化色彩的神奇生物，在不同顏色擊打將獲得對應的持續性效果。</p><p class="bb_paragraph">4、靈息珊瑚：靠近可持續恢復氧氣</p><p class="bb_paragraph">5、鐵海膽：產自宛渠的奇物，拾取後記得及時扔出去，否則會被它炸傷。</p><p class="bb_paragraph">6、沸海泉：在沸海泉範圍內，玩家可以藉助海泉快速衝向水面。</p><p class="bb_paragraph">7、鵜鶘：去尋些新鮮小魚來吧，投餵新鮮小魚給鵜鶘可以獲得鵜鶘嘴裡的寶藏。</p><p class="bb_paragraph">8、鐵背龜：打擊頭部可以扣除血量，打擊龜殼會拼刀，成功打擊頭部兩次後可以獲得鐵背龜的寶物。</p><p class="bb_paragraph">9、河豚：水中打擊河豚會噴射大量有毒氣體。</p><p class="bb_paragraph">10、入水：深水區部分平臺可觸發入水動作。</p><p class="bb_paragraph">11、避水魚：深水區有避水魚出沒，互動後可被其吞入回復氧氣，吐出後獲得三級體勢。</p><p class="bb_paragraph">12、金焰珊瑚、紫霄珊瑚、碧波珊瑚、刺尾魚、神仙魚、青雀魚：互動後收集進入背包，用於鑄坊鑄造指定護甲。</p><p class="bb_paragraph">二、賽季商店</p><p class="bb_paragraph">1、玩家可透過參與任意模式獲得當前賽季周活躍值，周活躍值每週四04:00重置。累積活躍值進度條可解鎖對應數量的賽季寶錢，兌換賽季商店商品。<br>2、千機賽季商店將持續兩個賽季，開放時間：2026/07/02更新後至2026/12/30-08:00<br>3、玩家可在千機賽季期間使用千機寶錢兌換商品，或在下一賽季來臨時，使用千機寶錢和下賽季寶錢組合方式兌換商品。<br>4、部分商品需要在滿足特定時間或條件後解鎖，請留意解鎖條件描述。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、賽季活動</p><p class="bb_paragraph">1、武林萌主</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/10/09-00:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1)活動期間，玩家完成每日任務以及賽季任務，可獲取萌主幣。前往寵物商店，可消費萌主幣給寵物購買裝備提升戰力！</p><p class="bb_paragraph">2)可挑戰寵物關卡，也可配對其他玩家進行切磋，分別可獲得不同的獎勵！還可升級寵物，升級寵物可提升技能等級、生命值上限、背包大小與寵物戰力</p><p class="bb_paragraph">3）本次活動中，預設開放寵物【火柴】，通關寵物關卡聚窟洲、火羅國後，可分別解鎖寵物【白兔】、寵物【靈貓】。</p><p class="bb_paragraph">4）獲得2件相同的寵物道具，可觸發寵物道具的升級，一件道具最高升到4星。</p><p class="bb_paragraph">5)所有寵物道具都可賣給商店，退回50%萌主幣。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2、白澤農場</p><p class="bb_paragraph">活動時間：2026/07/02日更新後至2026/10/09-08:00:00</p><p class="bb_paragraph">活動內容：<br>1）玩家在活動中透過種植和收穫小麥、白菜、蘿蔔、辣椒、甘蔗等五種作物，可獲得豐收幣。<br>2）豐收幣可用於解鎖地塊和購買農場道具，加快種植進度。<br>3）您的農場由白澤駐守，白澤具有專屬效果，可消耗豐收幣為其升級。<br>4）玩家可為白澤裝備神通與仙寶，有多種神通與仙寶供玩家搭配。神通與仙寶只能各裝備1個。可消耗豐收幣升級裝備效果。<br>5）玩家消耗豐收幣，在豐收商店中兌換金鋤頭，可用於在獎勵商店兌換遊戲道具獎勵。獎勵商店每兩週刷新1次，於週四08:00刷新。<br>6）玩家可前往好友的農場進行偷菜，或幫助好友清理農場中的異常狀態。部分農場道具可以在好友農場中使用。<br>7）根據玩家累計消耗的豐收幣數量，可獲取白澤農場專屬獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、全新週年慶活動</p><p class="bb_paragraph">1、週年·千機</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/7/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1）完成所有周年成就，點亮英雄印，共能獲得極光寶箱任選禮*14、傾世寶箱任選禮*16、魂花幣*600、拓印筒*228和玉盤*140！</p><p class="bb_paragraph">2）活動期間，完成年報閱讀、分享、檢視他人年報等任務，可領取週年限定頭像*1、極光寶箱任選禮*1、年報分享隨機禮*1獎勵。</p><p class="bb_paragraph">3）可花費30元解鎖週年惠禮，解鎖後即可領取600金塊。活動期間登入3天，還可領取殷紫萍極品時裝【古島異聞·永夜幽華】、弓箭極品外觀【古島異聞·流花枝】等大量獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2、週年禮箋</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/08/29-04:00:00</p><p class="bb_paragraph">1）活動期間，每日簽到即可領取相應獎勵，總計可簽到28次；累計簽到21天可以領取週年神品皮膚任選禮，開啟可以任選獲得特木爾神品時裝或闊刀神品武器皮膚。</p><p class="bb_paragraph">2）每日最多補籤2日未簽到的獎勵，活動倒計時結束後介面關閉，不可再補籤。</p><p class="bb_paragraph">3）在2026年7月2日更新後至2026年7月31日04:00期間登入過遊戲的玩家可參加本活動；登入後活動限時開啟30天。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">3、共慶此時</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/07/30-04:00:00</p><p class="bb_paragraph">1)活動期間，玩家完成生存模式、徵神之路、無間鏢客和娛樂模式玩法，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的魂花幣，每週透過對局最多可獲得1400魂花幣；如果與聚義廳成員或者回歸7天內的英雄組隊，可以在戰局內加速獲取魂花幣。</p><p class="bb_paragraph">2)每位玩家初始擁有10次刷新，每日進入活動介面可額外獲得5次刷新，刷新次數可用於在本活動中刷新獎勵。</p><p class="bb_paragraph">3)活動期間，完成每日任務可獲得魂花幣和刷新次數，魂花幣還可以透過其他活動的獎勵獲得。</p><p class="bb_paragraph">4)消耗魂花幣可兌換本活動中刷新出的獎勵，兌換後將刷新出一個新的獎勵，玩家可繼續兌換獎勵。當魂花幣不足時，可使用金塊購買補足。</p><p class="bb_paragraph">5)對局魂花幣獲取上限於每週四04:00刷新。每日任務於每日04:00刷新。</p><p class="bb_paragraph">6）活動領獎期為2026/07/30-04:00:00到2026/08/03-04:00:00。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">4、宛渠之秘</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/7/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1）活動期間，玩家需完成五個區域的探索，尋找埋藏的寶藏；</p><p class="bb_paragraph">2）每個區域有多個探索任務可選擇完成，完成後可獲得活動積分海螺。完成加速任務能獲得更多海螺，收集到一定數量的海螺後可解鎖對應獎勵；</p><p class="bb_paragraph">3）區域任務將依次解鎖，不同區域的海螺收集進度將單獨計算；</p><p class="bb_paragraph">4）探索完一定數量區域後，即解鎖對應數量的寶藏。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">5、楚韻九歌</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/7/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1）活動期間，每週在生存模式開堆、無間鏢客搜尋物資、遊玩徵神之路或娛樂模式可獲得秋芷（武道爭鋒除外），每週對局產出秋芷上限400份，每週四04:00刷新；</p><p class="bb_paragraph">2）提交對應數量的秋芷可以點亮九歌圖畫卷，並領取點亮獎勵。點亮畫卷後可檢視每幅畫卷對應的楚辭故事；</p><p class="bb_paragraph">3）每提交50份秋芷，還可以獲取九歌隨機禮*1。最後一張畫卷可以無限提交秋芷。</p><p class="bb_paragraph">4）活動期間，在無間鏢客模式中，累計開啟240次物資點，可獲得《張渥 九歌圖卷》神品遺珍以及配套檢視動作，該保底與上海博物館聯動收集保底同時存在。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">6、競逐無極</p><p class="bb_paragraph">2026季中賽火熱來襲，全球五大賽區集結於此，以武會友，武道無窮！</p><p class="bb_paragraph">活動時間：2026年7月2日更新後至2026年7月14日04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）玩家透過完成每日任務，可獲取道具聚合水晶；透過完成觀賽任務或預測任務，可獲得道具聚合水晶和道具解碼金幣。使用相應道具可兌換遊戲珍稀道具。</p><p class="bb_paragraph">（2）7月3日-7月5日季中賽期間，參與平臺觀賽活動，每個比賽日最多可獲取60個聚合水晶和1個解碼金幣，以及其他觀賽獎勵。</p><p class="bb_paragraph">（3）7月3日-7月5日季中賽期間，參與賽事預測，也可獲得更多聚合水晶，贏取積分還可兌換更多極品外觀。</p><p class="bb_paragraph">（4）活動期間，進入商店-日常購買季中賽加速禮包，獲取更多賽事預測積分。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">7、金靴連射</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/07/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1)活動期間，玩家在生存模式、徵神之路、無間鏢客和娛樂模式玩法中，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的金靴鏰。每週透過對局最多可獲得400金靴鏰，對局金靴鏰獲取上限於每週四04:00刷新。</p><p class="bb_paragraph">2)金靴鏰可用於射門，每次射門將消耗當前持有的全部金靴鏰，每10個金靴鏰射門一次。每次射門根據結果會相應增加得分：進球加20得分，射偏或撲出加10得分。若本次未進球，下一次進球機率將增加。</p><p class="bb_paragraph">3)得分到達一定數量，可領取相應活動獎勵。同時，射門後球員身價會隨結果發生變化。球員身價系統僅作趣味展示，不與實際獎勵掛鉤。</p><p class="bb_paragraph">4)活動領獎期至2026/08/03 04:00:00，請各位玩家及時領取獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">8、充值返利</p><p class="bb_paragraph">活動時間：2026年7月2日更新後至2026年7月30日04:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）活動期間，解鎖充值返利禮包、且解鎖後累計登入滿7日，可領取200%金塊及數量不等的千機神杯；其中，普通檔簽到至第7日可領取2個千機神杯，豪華檔簽到至第7日可領取10個千機神杯。</p><p class="bb_paragraph">（2）每個玩家最多可解鎖1個普通檔禮包和1個豪華檔禮包，超出數量限制的部分將自動轉為等價金塊；解鎖了普通檔禮包才可解鎖豪華檔禮包。</p><p class="bb_paragraph">（3）僅活動期間可解鎖充值返利禮包，解鎖後即可參與每日簽到領獎，活動結束後還將提供11天簽到領獎時間；領獎結束後仍未滿足登入天數的部分獎勵將不可領取。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">9、週年特惠</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/07/30-04:00:00</p><p class="bb_paragraph">1)活動期間，玩家可自由選擇購買三種檔位的禮包：6元特惠禮、3件任選禮、7件任選禮。禮包內容如下：</p><p class="bb_paragraph">【6元特惠禮】：消耗120金塊購買指定商品中的任意一件。</p><p class="bb_paragraph">【3件任選禮】：任選1件時裝+1款髮型+1款武器，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享5折優惠。</p><p class="bb_paragraph">【7件任選禮】：任選1件時裝+1件髮型+1件武器+1件掛飾+1件展示背景+1件展示底座+1件展示動作，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享3折優惠。</p><p class="bb_paragraph">2）若三檔禮包全部購入，可額外獲得五週年限定紀念動態頭像。</p><p class="bb_paragraph">3）折扣說明：同一任選禮內，購買1件享7折；2件享6折；3件享5折；4件享4折；5~7件享3折。</p><p class="bb_paragraph">4）活動僅適用於2025年12月18日及以前上線的部分外觀，其中任選禮僅適用於極品外觀。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">10、露華集市</p><p class="bb_paragraph">活動時間：2026年7月2日更新後至2026年7月9日04:00:00<br>活動內容：<br>1)露華集市限時搶購開啟，上架禮包【李尋歡·瀛洲露華禮包】，使用後可獲得李尋歡時裝【 西行志·瀛洲仙】、髮型【西行志·白闕凌虛】以及頭像【西行志·逍遙仙】;<br>2)7月2日20:00將開啟首輪搶購，7月4日20:00開啟第二輪搶購，第二輪搶購會在原先餘量的基礎上再次補貨，活動限制單人購買量；<br>3)重複使用禮包，將獲得對應數量幻絲；<br>4)活動投放數量和其他資訊詳情見遊戲內活動頁。</p><p class="bb_paragraph">11、限時組隊無段位差限制</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/08/13-04:00:00</p><p class="bb_paragraph">天選之人排位賽的雙排與三排模式（三排模式下需組滿3人），無組隊段位差限制。但配對的對手將更偏向隊伍成員中的最高段位。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">12、3rd PlayStation® Tournaments #7<br>紫氣東來，鏖戰九天證絕巔。3rd PlayStation® Tournaments #7活動限時開啟！<br>活動時間【UTC+0】：2026-07-02 20:00-2026-07-29 20:00<br>活動規則：<br>活動期間內，完成每週任務可領取"紫霄勳章·7"；比賽晉級成功後，可透過郵箱領取更多獎章！各名次對應獎章數如下：<br>第1名：300枚獎章<br>第2名：200枚獎章<br>第3-4名：100枚獎章<br>第5-8名：50枚獎章<br>獎章可用於兌換豐厚獎勵並參與排名。<br>比賽時間：<br>伺服器 週一至週五 週六 週日<br>NA 03:00 23:00 03:00<br>AS 11:00 07:00 11:00<br>SEA 11:00 07:00 11:00<br>EU 19:00 15:00 19:00<br>首場比賽時間：<br>NA: 2026-07-03 03:00<br>AS: 2026-07-03 11:00<br>SEA: 2026-07-03 11:00<br>EU: 2026-07-03 19:00</p><p class="bb_paragraph"> </p><p class="bb_paragraph">13、PlayStation Challenge:<br>挑戰速度極限！PlayStation 雲頂競速#28活動限時開啟！<br>挑戰全球玩家，踏上屬於你的榮耀之路。最快的100名玩家將躋身世界排行榜，成為逐風者的傳奇。<br>參與方式：在蓬萊島開始雲頂競速即可加入挑戰</p><p class="bb_paragraph"> </p><p class="bb_paragraph">14、限時活動 謫星閣<br>活動時間：2026/07/02更新後——2026/07/12-22:00</p><p class="bb_paragraph">一派銀河鑲玉宇，星謫萬里墜入閣。</p><p class="bb_paragraph">活動期間，謫星閣將上架【謫星】外觀，玩家可使用幻絲參與競拍，在競拍期結束後，價高者得。</p><p class="bb_paragraph">1、本期謫星閣上架商品：</p><p class="bb_paragraph">（1）雙節棍神品皮膚【謫星·熾魂】，具體上架數量詳情請見下方表格。</p><p class="bb_paragraph">【謫星】外觀總量有限，售賣完畢後不再上新。</p><p class="bb_paragraph">本期謫星閣上架時間及商品數量安排如下：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">所屬平臺</p></div><div class="bb_table_td"><p class="bb_paragraph">輪次</p></div><div class="bb_table_td"><p class="bb_paragraph">公示開始時間</p></div><div class="bb_table_td"><p class="bb_paragraph">競拍開始時間</p></div><div class="bb_table_td"><p class="bb_paragraph">競拍結束時間</p></div><div class="bb_table_td"><p class="bb_paragraph">商品名稱</p></div><div class="bb_table_td"><p class="bb_paragraph">商品總量</p></div><div class="bb_table_td"><p class="bb_paragraph">起拍價</p></div><div class="bb_table_td"><p class="bb_paragraph">最高限價</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">海外 P C</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 12:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 14:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">謫星·熾魂</p></div><div class="bb_table_td"><p class="bb_paragraph">25</p></div><div class="bb_table_td"><p class="bb_paragraph">40萬</p></div><div class="bb_table_td"><p class="bb_paragraph">100萬</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PS平臺</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 12:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 14:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">謫星·熾魂</p></div><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph">40萬</p></div><div class="bb_table_td"><p class="bb_paragraph">100萬</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XBOX平臺</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 12:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 14:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">謫星·熾魂</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">40萬</p></div><div class="bb_table_td"><p class="bb_paragraph">100萬</p></div></div></div><p class="bb_paragraph">注：由於政策原因，steam平臺和非steam平臺將分別進行競拍，每個平臺的商品數量詳見公示。</p><p class="bb_paragraph">（1）公示期：公示期將對本輪上架商品的種類、數量、價格、競拍時間等資訊進行預告和公示。</p><p class="bb_paragraph">（2）競拍期：在此期間，玩家可透過出價、加價等操作競拍商品。</p><p class="bb_paragraph">（3）結算期：競拍結束後，系統將進行幾秒到幾分鐘時間不等的結算，從而得出競拍結果。</p><p class="bb_paragraph">（4）結束期：系統結算完成後，玩家可進入活動頁面檢視競拍結果。競拍成功將獲得商品，競拍失敗將返還競拍投入的幻絲。</p><p class="bb_paragraph">更多詳情請檢視活動頁面的規則說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、大廳視覺效果煥新，增加對影棚的支援</p><p class="bb_paragraph">1、最佳化視覺設計，並大幅簡化介面資訊量，將功能入口收納進“其他功能”或底部功能欄。</p><p class="bb_paragraph">2、現在可在大廳展示自己的影棚：<br>· 透過底部功能欄“切換大廳”按鍵，可切換至影棚模式；在影棚介面可設定指定方案為天選之人/無間鏢客/徵神之路大廳；</p><p class="bb_paragraph">· 需滿足以下兩個條件的影棚才可在大廳展示：（1）需擁有3個展示角色；（2）影棚中角色動作允許在大廳中展示（可在編輯模式下檢視動作彈窗說明中的標籤）。</p><p class="bb_paragraph">3、局外組隊後，可同步隊友大廳影棚至自己的大廳；玩家可主動解除同步，或退出隊伍後自動解除同步。</p><p class="bb_paragraph">4、影棚編輯模式中功能調整：</p><p class="bb_paragraph">· 角色中新增“大廳站位”設定功能，可設定每個角色對應隊伍中的身份（自己或隊友）；</p><p class="bb_paragraph">· 角色動作新增篩選項“影棚大廳可用”，可用於快速篩選能用於大廳展示的動作；</p><p class="bb_paragraph">· 場景新增“大廳場景”分類，可以使用自明鏡賽季以來的過往大廳場景來編輯自己的影棚。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">六、蓬萊島煥新</p><p class="bb_paragraph">1、蓬萊島四靈臺新增【上海博物館】聯動主題氛圍與展臺機關。仙島之上，古韻流轉，珍藏靜陳；遊覽聯動展區，互動展臺機關，近距離鑑賞上海博物館聯動藏品，並聆聽導覽詞，感受千年文脈與東方美學的交匯之美。</p><p class="bb_paragraph">2、蓬萊島望潮灘出現可探索的深水區域，部分平臺可觸發入水動作，更有全新夏日裝扮，快來和好友一起戲水吧！</p><p class="bb_paragraph">3、蓬萊島新增玩法【上尊禮】，佩戴“稀有稱號”經過可觸發額外彩蛋！</p><p class="bb_paragraph">地點：蓬萊島九天真王閣北側/四靈臺</p><p class="bb_paragraph">（1）當擁有“稀有稱號”的玩家經過蓬萊島九天真王閣北側的劫寶劫妹身前時，將會受到熱烈歡迎！</p><p class="bb_paragraph">（2）劫寶會在四靈臺附近遊蕩，並將途徑的玩家拋起，擁有“稀有稱號”可觸發額外彩蛋！</p><p class="bb_paragraph">（3）當擁有“稀有稱號”的玩家在雲音臺舞池跳舞時，可觸發額外彩蛋！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">七、迴流定段賽</p><p class="bb_paragraph">天選之人排位賽模式中，新增迴流定段賽功能</p><p class="bb_paragraph">1、觸發條件</p><p class="bb_paragraph">· 若連續缺席2個及以上天選之人賽季結算，迴歸後將自動觸發定段賽。段位將重置為「未定段」狀態，需透過排位對局重新評定您目前的排位積分。</p><p class="bb_paragraph">2、定段賽時限</p><p class="bb_paragraph">· 定段賽自觸發之日起有效期為30天。</p><p class="bb_paragraph">· 若有效期結束時仍未完成定段賽，系統將自動為您結算至賽季重置參考段位</p><p class="bb_paragraph">3、結算與重新定段</p><p class="bb_paragraph">· 完成排位賽將根據對局表現獲得定段賽進度，當定段進度累計至100%時，系統將綜合每局對戰表現、對局質量結算段位，定段賽最高結算分數為3900分</p><p class="bb_paragraph">· 首次完成定段後，您可自由選擇是否重新定段；若首次定段結算積分高於3800分，則不具備重新定段資格</p><p class="bb_paragraph">· 重新定段的對局難度更高，完成全部進度後，有機會獲得高於首次定段的結算分數。但若表現欠佳，結算積分亦可能低於首次定段。</p><p class="bb_paragraph">4、組隊段位限制</p><p class="bb_paragraph">· 定段賽期間為了方便您與好友組隊，組隊參與排位的段位區間限制為：青銅 5 ~ 墜日 1。配對的對手將更偏向隊伍成員中的最高段位。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">英雄調整</p><p class="bb_paragraph">一、妖刀姬</p><p class="bb_paragraph">1、奧義【不祥之刃】終結招式新增命中敵人時可降低迴復效率25%，持續7秒。</p><p class="bb_paragraph">2、奧義【不祥之刃·連斬】每次斬擊新增命中敵人時可降低迴復效率25%，最多可疊加3層，持續7秒。</p><p class="bb_paragraph">3、奧義【不祥之刃·連斬】追加終結三連斬的攻擊距離延長。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、崔三娘</p><p class="bb_paragraph">1、奧義【深淵夢魘】可釋放水矛由1次調整為3次，水矛爆炸傷害由2.5提高至3.0，水矛打擊傷害由1.2調整至0。</p><p class="bb_paragraph">2、奧義【深淵夢魘·擊】單排玩法下持續時間由17秒調整為18秒，雙三排玩法不變。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">此外，我們會根據各英雄在水域的戰鬥情況，持續最佳化迭代他們在水域的適應表現</p><p class="bb_paragraph"> </p><p class="bb_paragraph">武器調整</p><p class="bb_paragraph">一、雙刃</p><p class="bb_paragraph">1、長劍、鏈劍的同源武器類別由【雙刃】更名為【劍】。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、橫刀</p><p class="bb_paragraph">1、平擊蓄力的傷害係數由4.37上調至4.73，縱擊蓄力後平擊的傷害係數由2.33上調至2.52</p><p class="bb_paragraph"> </p><p class="bb_paragraph">魂玉調整</p><p class="bb_paragraph">一、橫刀魂玉</p><p class="bb_paragraph">1、裝配【破千軍】時平擊蓄力的傷害係數由2.59*2上調至2.75*2，縱擊蓄力後平擊的傷害係數由1.48*2上調至1.58*2</p><p class="bb_paragraph">2、【乾坤一擲】可在縱擊蓄力後使用縱擊釋放了，但第一段打擊的傷害係數由3.75下調至3.05</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、太刀魂玉</p><p class="bb_paragraph">【剎那斬】的傷害係數由1.79*3上調至1.84*3</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、拳刃魂玉</p><p class="bb_paragraph">1、【裂風腿】紫霸體時間略微提前，但傷害係數由0.89*7下調至0.84*7</p><p class="bb_paragraph">破境劫調整</p><p class="bb_paragraph">一、法門調整</p><p class="bb_paragraph">1、崔三娘奧義法門【深淵夢魘•襲】可釋放水矛由3次調整為5次，水矛爆炸傷害由2.5提高至3.0，水矛打擊傷害由1.2調整至0。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">局內遊戲調整</p><p class="bb_paragraph">一、排位積分保險</p><p class="bb_paragraph">排位賽中，若檢測到當前隊伍中疑似存在消極隊員，其他非預組隊友本局遊戲將獲得積分守護：當排位積分小於0時，重置排位積分，且不影響加分。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、功能最佳化</p><p class="bb_paragraph">1、寶窟鑰匙調整為放置到戰術道具背包中</p><p class="bb_paragraph"> </p><p class="bb_paragraph">局外遊戲調整</p><p class="bb_paragraph">一、金塊充值商品調整</p><p class="bb_paragraph">1、7月2日更新後，金塊充值商品【12000金塊】將下架，新增金塊充值商品【12960金塊】，該商品附贈：傾世寶箱任選禮*12。</p><p class="bb_paragraph">2、由於Epic渠道即將下架，本次調整不包含Epic渠道</p><p class="bb_paragraph">3、主機平臺7月2日更新後，金塊充值商品【12960金塊】附贈的傾世寶箱任選禮數量將由10個提升到12個。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、攬月閣“外觀通用五折券”適用範圍升級</p><p class="bb_paragraph">1、適用範圍：2025年12月29日及之前上新的捆綁包、時裝、武器外觀、髮型及掛飾，不包含已下架外觀及現商城內折扣力度更大的外觀。新增商品如下：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">靈心·藍夢捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">驚世先生·萬鈞捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">碎月緞光·席拉捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">琉璃香檳·崔三娘捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">玲瓏·玉玲瓏捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">寂刃·通用捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">荒誕盛宴·無塵捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">玫瑰火焰·寧紅夜捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">幻夢尋奇·玉玲瓏捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">浪子俠情·李尋歡捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">龍之道·靈心</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·琉璃香檳</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·碎月緞光</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">驚世袍</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·玲瓏</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·玫瑰火焰</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·荒誕盛宴</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·幻夢尋奇</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">古龍江湖·浪子俠情</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">武器外觀</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·粉璃</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">武器外觀</p></div><div class="bb_table_td"><p class="bb_paragraph">破劫·寂刃</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">武器外觀</p></div><div class="bb_table_td"><p class="bb_paragraph">手術刀</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">龍之術·隨性</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·夜歌</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">【挑染】甜夜安眠·夕霞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">驚世</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">倒反陰陽·焚枷</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">碎金笑</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">西行者</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">金砂</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·星焰</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·熾烈</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·卓然</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·童真</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">古龍江湖·尋梅</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">傾國傾城·春棠</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">傾國傾城·遮雲</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">辰絮</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">風紀</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">夏日派對·玄光鏡</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·銀輝小熊</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·靈子</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·心狐</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·冠冕</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">白兔先生</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·禮帽</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·藍蝶</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、多模式同時配對功能</p><p class="bb_paragraph">1、功能概述：生存、娛樂、無間鏢客三大模式均支援多模式同時配對。</p><p class="bb_paragraph">2、模式細分：</p><p class="bb_paragraph">（1）生存模式：排位賽、快速比賽、天人之戰及個難度人機演練中，單排/雙排/三排可自由組合配對，但不支援跨子模式配對。</p><p class="bb_paragraph">（2）娛樂模式：破境劫、破鏡·地脈之戰、無盡試煉、武道爭鋒之間可多選同時配對。</p><p class="bb_paragraph">（3）無間鏢客模式：生境、險境、劫境之下可多選同時配對。</p><p class="bb_paragraph">3、超時配對：開啟“多選模式”後，可啟用“超時配對所有”功能。該功能允許未在勾選列表中的模式，在配對超時後自動加入佇列（關閉“多選模式”功能後此功能失效）。</p><p class="bb_paragraph">4、特殊限制：處於“定級賽”狀態的模式不支援加入同時配對。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、生存模式地圖輪換</p><p class="bb_paragraph">1、宛渠支援單選；</p><p class="bb_paragraph">2、聚窟洲不再支援單選；</p><p class="bb_paragraph">3、混沌神獄暫時下架，玩家仍可透過自定義房間進行遊玩。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、蓬萊島</p><p class="bb_paragraph">1、頂部功能欄新增切換武器</p><p class="bb_paragraph"> </p><p class="bb_paragraph">六、聊天頻道</p><p class="bb_paragraph">1、開放世界頻道、蓬萊島附近頻道、對局準備階段附近頻道的使用</p><p class="bb_paragraph"> </p><p class="bb_paragraph">七、部分紅點相關功能最佳化</p><p class="bb_paragraph">1、“一鍵清理紅點”功能最佳化</p><p class="bb_paragraph">原設定中的“一鍵清理紅點”功能調整至主介面-全部功能中。同時我們補充了部分可被一鍵清理的功能紅點。</p><p class="bb_paragraph">原設定中的該功能入口暫時保留。</p><p class="bb_paragraph">2、徵神之路及無間鏢客的啟程活動紅點改為一次性紅點。當進入活動頁面後即可消除該紅點</p><p class="bb_paragraph">3、劫寶奪金每週刷新的紅點將不再穿透至主介面。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">八、隊友高光彈窗</p><p class="bb_paragraph">天選之人模式（不包含娛樂模式）中，新增隊友高光彈窗功能</p><p class="bb_paragraph">1、比賽結束後，若當前隊伍表現優異，將彈出隊友高光彈窗，展示隊友本局的統計資料。</p><p class="bb_paragraph">2、統計資料涵蓋傷害量、振刀次數、復活隊友次數、遠程爆頭次數、英雄專屬表現（如席拉奧義治療量、天海抓取次數等）多項內容，賽後自動篩選最多3條亮眼資料進行展示。</p><p class="bb_paragraph">3、統計資料附帶評分，分為"神"、"極"、"優"和無評分。</p><p class="bb_paragraph">4、觸發高光彈窗後，可與隊伍成員在24小時內提前解鎖親密關係。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">九、親密度系統改版</p><p class="bb_paragraph">1、親密度等級上限提升至100級。</p><p class="bb_paragraph">2、好友回憶介面重做，可切換檢視親密關係特權、統計資料和好友事件。</p><p class="bb_paragraph">3、與好友結成親密關係後，將根據親密度等級解鎖全新親密關係專屬特權，內容如下：</p><p class="bb_paragraph">① 每週組隊特權（每週總共可觸發1次，每週四04:00重置）：</p><p class="bb_paragraph">· 天選之人：排位積分為負時自動觸發積分守護</p><p class="bb_paragraph">· 無間鏢客：首次在容器中搜尋出極品物品時獲得雙份</p><p class="bb_paragraph">· 徵神之路：通關後額外獲得【親密特權徵神禮包】道具</p><p class="bb_paragraph">②親密關係徽章：</p><p class="bb_paragraph">· 每5級進階1次</p><p class="bb_paragraph">· 在親密度等級46級時進階為最高階徽章</p><p class="bb_paragraph">③親密關係自定義稱號：親密等級達到15級後解鎖，可自定義親密關係名稱，並可以設定是否在名片和小隊展示介面展示。</p><p class="bb_paragraph">4、新增好友事件記錄，展示近期與好友的共同經歷。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">十、通知彈窗裝扮</p><p class="bb_paragraph">1、【通用外觀】-【珍品】介面下新增【通知裝扮】頁籤，可預覽和裝配通知裝扮。</p><p class="bb_paragraph">2、裝配通知裝扮後，其他玩家收到你的上線提示、組隊邀請、擂臺挑戰等通知彈窗時，將展示對應的裝扮。</p><p class="bb_paragraph">3、裝配通知裝扮後，玩家本人收到的系統通知彈窗（如群英會開啟等）也將顯示該裝扮。</p><p class="bb_paragraph">4、首款通知裝扮【返魂花】可透過獲取全新英雄印【情深義重·青石】解鎖購買</p><p class="bb_paragraph"> </p><p class="bb_paragraph">十一、影棚玩法更新：<br>1、影棚功能中，部分動作將拓展為全英雄通用，為創作提供更多靈感；<br>2、解鎖時裝【霧隱妖羅】外觀後，可同步獲得影棚專屬動作【抱弦而臥】；<br>3、新增官方多人模版1個，新增免費通用場景【夏日派對】。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">十二、平臺調整   EPIC平臺賬號遷移</p><p class="bb_paragraph">Epic商店將於2026年12月30日正式下架《永劫無間》，屆時Epic版本將不再更新。7月2日週年慶版本更新後，Epic商店將無法加購、下載《永劫無間》。</p><p class="bb_paragraph">7月2日版本更新後至12月30日期間，Epic玩家可以透過登入遊戲，觸發遷移提示跳轉賬號遷移頁面，完成賬號登記（如您登入後未觸發對應功能，不用擔心，遷移會持續安排）。所有的資料和遊戲進度將會被遷移至新賬號。<br><br>·更多詳情內容請前往官網檢視</p><p class="bb_paragraph"> </p><p class="bb_paragraph">無間鏢客調整</p><p class="bb_paragraph">一、上海博物館四期聯動藏品上線</p><p class="bb_paragraph">活動時間：2026/7/2 4:00:00(UTC+8)至2026/7/16 7:00:00(UTC+8)活動期間，大廳介面右下角新增進度條：聯動收集·上海博物館四期。在局內搜尋容器累計進度條進度，進度滿後必定可搜尋出聯動藏品，活動結束後，仍可從容器中搜尋獲取該系列藏品。</p><p class="bb_paragraph">二、局外最佳化</p><p class="bb_paragraph">戰備令：最佳化了高階戰備令的套裝方案。</p><p class="bb_paragraph">//開發者評論：我們收到玩家的回饋，高階戰備令此前包含了實用性較低的副武器、備用武器和戰術道具，且配裝方案的定位不夠清晰。本次更新移除了冗餘裝備，圍繞策略、生存、輸出三個明確方向重新設計了套裝內容，使每套方案的風格更加鮮明，幫助玩家快速選擇適合自己的出戰配置。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">徵神之路調整</p><p class="bb_paragraph">一、戰鬥調整</p><p class="bb_paragraph">1、最佳化了張起靈【麒麟怒·徵神】中記憶靈體的斬擊表現。</p><p class="bb_paragraph">2、最佳化了魏輕法寶【鎮敕寶卷】效果中玄武甲陣的表現。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">商城更新</p><p class="bb_paragraph">一、乾坤壇· 雙曜上線</p><p class="bb_paragraph">1、每次開啟乾坤壇，需要消耗一個【金蟾元寶·雙曜】，售價400金塊，開啟後即有機會獲得席拉極品時裝【天空之影】、巫真極品時裝【大地之息】、席拉極品表情動作【撼世之輝】與席拉極品展示姿勢【光華臨世】等22件獎勵。</p><p class="bb_paragraph">2、第1次開啟免費，獎池裡的獎勵不會重複獲得，至多開啟21次即可獲得獎池中的所有獎勵。</p><p class="bb_paragraph">3、獲得特殊獎勵時，會同時獲得席拉極品表情動作【撼世之輝】與席拉極品展示姿勢【光華臨世】。</p><p class="bb_paragraph">4、開啟過程中有機會一次性獲得獎池中所有剩餘獎勵。獲得所有獎勵後，可在活動頁面點擊回收按鈕進入回收介面，將剩餘未使用的【金蟾元寶·雙曜】回收為免費金塊。</p><p class="bb_paragraph">5、保底機制：在基礎機率的基礎上，開啟至多4次，必可獲得一件金色（極品）品質的獎勵；此後再開啟至多5次，必可獲得一件金色（極品）品質的獎勵；此後再開啟至多7次，必可獲得一件金色（極品）品質的獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、新增捆綁包</p><p class="bb_paragraph">1、新增張起靈限時捆綁包【沉影潛淵·張起靈捆綁包】，內含張起靈極品時裝【沉影潛淵】、連弩極品皮膚【逐浪魚槍】。捆綁包原價3300金塊，現價360金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">2、新增顧清寒專屬捆綁包【求索·顧清寒捆綁包】，內含顧清寒極品時裝【龍之道·求索】、顧清寒極品髮型【龍之術·篤行】。捆綁包原價3200金塊，現價1900金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">3、新增劉煉限時捆綁包【海椰·劉煉捆綁包】，內含劉煉極品時裝【夏日派對·海椰】、劉煉優品髮型【夏日派對·汐風】、劉煉極品掛飾【夏日派對·潮流墨鏡】。捆綁包原價3500金塊，現價1600金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、折扣資訊</p><p class="bb_paragraph">1、新增哈迪極品奧義掛飾【古島異聞·赤冥佩】（解鎖後將獲得哈迪奧義的全新外觀），原價4800金塊，現價2000金塊。</p><p class="bb_paragraph">2、新增長劍極品皮膚【木瀾釣竿】，原價1500金塊，現價600金塊。</p><p class="bb_paragraph">3、新增通用極品戰利標記【墨影龍游】，原價2400金塊，現價900金塊。</p><p class="bb_paragraph">4、新增通用極品表情動作【激情滑慶】，原價1200金塊，現價600金塊。</p><p class="bb_paragraph">5、新增顧清寒極品展示動作【龍之意·遊身八卦掌】，原價900金塊，現價600金塊。</p><p class="bb_paragraph">6、新增限時劉煉優品展示動作【夏日派對·舉杯】，原價300金塊，現價200金塊。（本商品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">7、新增極品落物堆【金石秘藏】，原價800金塊，現價360金塊。</p><p class="bb_paragraph">8、新增殷紫萍極品髮型【古島異聞·紫鳶】，原價800金塊，現價600金塊。</p><p class="bb_paragraph">9、新增限時通用極品展示背景【愜意海風】，原價600金塊，現價400金塊。（本商品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">10、新增李尋歡極品展示背景【瀛洲雲庭】，原價600金塊，現價400金塊。</p><p class="bb_paragraph">11、新增限時通用極品展示底座【閒適假期】，原價1200金塊，現價800金塊。（本商品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">12、新增李尋歡極品展示底座【瀛波玉臺】，原價1200金塊，現價800金塊。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、新增外觀</p><p class="bb_paragraph">1、新增道具【潛水盲盒】，限購6次，售價120金塊。</p><p class="bb_paragraph">使用後可隨機解鎖一款未擁有的潛水氣瓶系列掛飾（合計6款），包含：快樂水、珍珠奶茶、養生茶、生態瓶、劫妹絨絨杯、劫寶絨絨杯。潛水盲盒限購6次。如果您已經擁有全部外觀，則會獲得幻絲*1200。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、通行證更新<br>【千機】通行證上線，內含大量稀有道具與外觀！玩家可透過解鎖隱族秘藏獲取更多獎勵！秘藏寶卷售價1200金塊，榮耀秘藏卷售價2840金塊。<br>榮耀秘藏卷全新升級！購買立即直升29級並獲得專屬獎勵：頭像框【赤鸞】、千機神速禮、拓印筒×5、染膏×20、琉璃晶×10。同時享受30%周任務經驗加成權益。加量不加價！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">六、外觀銷售輪換</p><p class="bb_paragraph">為迎接7月2日週年慶的海量新內容，商城將迎來一次外觀輪換，具體列表請見官網公告：<br>1、主題時裝迎新輪換：更新後，伴隨週年慶海量新內容上線，我們將輪換下架【倒反陰陽】【傾國傾城】系列中的直售角色外觀，以及2022年和2023年直售J Cup冠軍皮膚，把舞臺留給即將登場的全新主題。<br>2、英雄及武器外觀池煥新：更新後，我們將為部分英雄的時裝池與武器的外觀池注入新鮮血液，部分現有外觀將進入輪換。</p><p class="bb_paragraph">3、捆綁包及單品同步輪替：更新後，與上述外觀對應的捆綁包和單品也會同步暫別商城。</p><p class="bb_paragraph">4、外觀輪換下架完全不影響已擁有玩家的使用與展示。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">七、攬月閣上新</p><p class="bb_paragraph">往年週年慶限定極品外觀限時返廠，持續至 2026年10月9日4點</p><p class="bb_paragraph">1）新增經典時裝任選禮，售價360玉盤，限購1次。包含寧紅夜-紫金玉女、土御門胡桃-山吹茶、無塵-封神榜·申公豹、迦南-倒反陰陽·凜冬、玉玲瓏-春不斂。</p><p class="bb_paragraph">2）新增經典武器任選禮，售價300玉盤，限購1次。包含雙刀-破重雲、闊刀-龍蟠、棍-倒馬棍、連弩-千機弩、扇-耀夜流華、鳥銃-沉默審判。</p><p class="bb_paragraph">3）新增經典搭配任選禮，售價160玉盤，限購2次。包含，寧紅夜極品掛飾-魂花耀、玉玲瓏極品髮型-驚雀、小隊展示背景-二週年、小隊展示背景-金輝耀、小隊展示背景-四週年、小隊展示底座-劫寶蛋糕、小隊展示底座-雄威座、小隊展示底座-慶典蛋糕。</p><p class="bb_paragraph">BUG修復</p><p class="bb_paragraph">一、戰鬥相關BUG</p><p class="bb_paragraph">1、修復了飛索在射向快速移動敵人時會朝異常方向發射的問題</p>]]> </content:encoded>
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<title>開發公告 | 二週年慶典【奇夢狂潮】即將盛大開啟！</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A-%E4%BA%8C%E9%80%B1%E5%B9%B4%E6%85%B6%E5%85%B8%E5%A5%87%E5%A4%A2%E7%8B%82%E6%BD%AE%E5%8D%B3%E5%B0%87%E7%9B%9B%E5%A4%A7%E9%96%8B%E5%95%9F</link>
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<description><![CDATA[ 親愛的超越者：奇夢啟幕，兩載同行。轉眼間，《Once Human》已經陪伴各位超越者走過了第二個年頭。感謝大家一路以來的支持、回饋與陪伴，也感謝每一位仍在奈科特大陸上繼續冒險的你。值此二週年之際，紀念慶典【奇夢狂潮】即將熱鬧展開！本次奇夢節中，我們準備了全新玩法、限定異常物、週年簽到、驚喜抽獎、回流與新進好禮等豐富內容。願這場奇夢，為各位超越者帶來一段熱鬧非凡、豐盛無比且令人難以忘懷的週年旅程。本次奇夢節將於7月10日（UTC+8）版本更新後正式展開，活動持續至7月30日。以下為本次活動內容介紹： 一、預熱活動二週年慶典正式展開前，奇夢的訊號會先一步抵達。為提前迎接二週年，我們將於版本上線前推出端外預約活動，邀請新老超越者提前集結，共赴奇夢之約。活動時間：7月1日-7月9日參加方式：使用手機號碼預約，掃碼綁定帳號即可參加。每日抽獎、全服預約里程碑、邀請好友等內容都將在預熱階段陸續開放。預約人數越多，里程碑獎勵越豐厚；邀請好友越多，也能解鎖更多專屬回饋；抽獎有機率獲得星鑄石、星塵密匣·S13（完美）等珍稀好禮！核心獎勵：隨全服預約里程碑解鎖週年限定「緋心觀測」，沿途還可獲得名片／名片背景「某天的生日」與星塵密匣；邀請好友達到指定人數，最高可獲得星塵密匣·S13（完美）。活動網址：https://www.oncehuman.game/m/2ndanniversary/tw/二、奇夢小夥伴本次奇夢節，共有3隻異常物隨夢而來：【週年限定】緋心觀測·快照二週年限定異色快照驚喜登場！熟悉的小傢伙換上全新緋色外觀，實力依舊可靠，外觀更加亮眼。週年慶期間，超越者可透過特定活動將牠帶回家。【禁區代言】願望先生·希望鵝願望先生家族的神祕來客也來參加週年慶了！原本是一隻被Once Human在現實次元中認養的小企鵝，是現實中的「拆遷專家」。由於異界裂隙的出現，希望鵝意外跨越次元來到了奈科特大陸，異變出奇特的外形和能力！超越者們可以透過週年活動和禁區玩法收容牠，結伴展開新的旅程！【全新成員】貝西摩斯全新異常物貝西摩斯即將在本次週年慶中閃亮登場！牠不僅擁有獨特外形與不俗實力，更能帶來奈科特大陸上獨一無二的騎乘體驗！超越者可透過週年慶活動及大世界玩法獲得。 三、奇夢裂隙奇夢裂隙是本次奇夢節的核心戰鬥玩法，一場怪潮與超能交織的爽快狂歡即將開始。異界裂隙正在展開，異變體如潮水般湧來，唯有不斷進化的超越者，才能在狂潮中笑到最後。玩法規則：1. 1～4人組隊進入獨立裂隙戰場，在限時挑戰中迎戰層層怪潮，贏得波次獎勵。2. 每清完兩波怪潮，即可從三項模組強化中選擇一項，持續疊加自身異能。更有機會抽中超頻模組，將武器關鍵詞進化為全方位碎彈、殘血秒殺、無限彈射等誇張效果，體驗一人成軍的割草快感。3. 裂隙分為普通和困難兩種難度。困難模式中，將出現隕石、黑雨、濃霧等環境考驗，戰鬥壓力也會進一步提升。通過困難模式後，還可繼續挑戰無盡模式，衝擊更高波次。強勁的超越者，來證明你的實力吧！4. 消滅裂隙怪物時，有機率掉落隨機異常物。獲得的異常物將存入活動收容箱，活動期間可任選10隻取出。5. 挑戰成功可獲得滿額獎勵或保底獎勵。消耗滿額獎勵次數進行挑戰時，可獲得完整通關獎勵；當滿額獎勵次數用盡後，仍可繼續進入奇夢裂隙挑戰，但只能獲得保底獎勵。滿額獎勵挑戰次數每日恢復，每日2次，每週最多累計10次。核心獎勵：通關可獲得防具模組箱、希望轉盤抽獎券、星之彩、模組粉塵等好禮；登上全大區排行榜，還可贏得專屬榮譽。 四、奇夢簽到週年慶當然少不了輕鬆拿好禮的簽到活動！活動期間，超越者只需每日上線完成簽到，就能領取全新完美品質藍圖「QBJ97·火樹銀花」，高頻觸發不穩定炸彈+額外飛彈助您秒殺異變體！此外還有星鑄石、家具配方「心跳霓虹」、願望先生·希望鵝等週年慶專屬獎勵！每天點一點，驚喜賺滿滿，把這份二週年心意輕鬆帶回家。 五、奇夢電波奇夢電波是本次奇夢節的獎勵進度玩法。活動期間，超越者可以透過每日活躍和一次性挑戰任務獲得「調諧次數」，使用調諧次數接收電波信號，累積進度並領取獎勵。每次調諧時，都會隨機獲得不同品質的信號。信號分為「雜訊」、「普通」和「超頻」，品質越高，獲得的進度點數越多。超越者可以根據目前已獲得的信號情況，選擇繼續調諧，爭取更高點數；也可以及時結算，領取本輪信號箱獎勵。已獲得的信號進度會持續累計，當總進度達到180點後，即可領取終極大獎。核心獎勵：每輪信號箱可穩定產出星之彩、星塵密匣·S13（精良）；累計進度達到指定節點後，還可領取週年慶套裝「心電巷雨」、頭像框「某天的生日」、閃光模組等壓軸好禮。  六、裂隙魔蛋奇夢節期間，別忘了把老朋友和新夥伴一起叫回奈科特大陸共襄盛舉。活動開始後，每位超越者都會獲得3顆「裂隙魔蛋」。只要完成好友邀請與共同活躍，就能為魔蛋累積孵化進度，逐步孵出一份份週年驚喜。超越者可透過邀請新進玩家、回流玩家，並在綁定後共同活躍來獲得孵化次數。「裂隙魔蛋」將依次孵化，獎勵也會一顆比一顆豐厚。目前魔蛋孵化進度達滿後，即可解鎖下一品質的魔蛋，繼續向更高獎勵邁進。核心獎勵：武器造型「怪盜弓」、異常物自選箱、星鑄石、閃光模組等。 七、希望轉盤奇夢節當然少不了帶來驚喜的轉盤～活動期間，超越者可以參與各類週年玩法獲得「抽獎券」，將一張張抽獎券投入轉盤，抽取外觀、補給及多款週年好禮！不同劇本中的抽獎券獲得方式略有不同：在非禁區劇本中，抽獎券主要以參與「奇夢裂隙」獲得；在禁區中，超越者則可透過完成禁區任務挑戰以及參與「禁區赤月狂歡」活動獲得抽獎券。每抽15次，必定獲得1個保底外觀，讓每一次抽獎的心情不落空。核心獎勵：高品質主題家具包裹「羅塞塔」、載具造型「潮流」，以及槍械造型「疊界」系列（AKM／TEC9／MP7）等。 八、整點共振奇夢節期間，超越者們可以在每日指定時段前往活動島嶼，與其他玩家一起互動共舞，點亮全場熱度，共同領取週年慶獎勵。玩法規則：1. 每天10:00-12:00、19:00-23:00期間，整點開啟共振活動。超越者們可集體共舞來提升布景互動熱度，熱度達標即可領取獎勵。2. 每日限領一次達標獎勵。核心獎勵：場地熱度達標後，可獲得隨機異常物、優質食物組合、星塵密匣、希望轉盤抽獎券等精美禮品。 九、週年驚喜7月10日當天，慶典驚喜也將準點加碼。我們精心準備了兩份全服同歡的小驚喜，陪大家一起把奇夢節的氣氛炒到最高點。幸運掉落：當晚20:00-22:00，每15分鐘隨機抽取若干名在線上的超越者，贈送星鑄石×10。中獎結果將透過全服跑馬燈公告展示，讓所有超越者一起見證這份好運。記得準時上線，也許下一位被全服祝福的幸運兒就是你！週年口令：官方社群媒體將提前公布神祕口令。超越者在聊天頻道輸入口令後，即可領取星塵密匣·S13（卓越）、星之彩×1000、隨機等級願望先生·希望鵝。詳細口令資訊敬請關注後續官方消息喔～十、相遇好禮週年慶不只屬於一直同行的超越者，也歡迎每一位久別重逢的老朋友，以及剛剛踏上奈科特大陸的新夥伴。7月1日-7月30日期間，我們將為回流與新進超越者準備專屬相遇好禮，幫大家更輕鬆地加入這場二週年狂歡。此次，無疑是踏上Once Human旅途的最好時機，千萬不要錯過！1. 回流超越者週年慶贈禮：週年限定「見面好禮」將根據離開時間發放對應數量的星之彩，並送上週年慶特備獎勵：完美品質裝備藍圖自選（三套強力武器套裝任選）、異常物自選箱、奈科特開荒補給。2. 新進超越者週年慶贈禮：我們也為首次到訪奈科特大陸的超越者準備了起步大禮：完美品質裝備藍圖自選（三套任選）、異常物自選箱、奈科特開荒補給。裝備、夥伴和補給都有了，幫助你快速享受冒險之旅。 除了以上週年活動，禁區模式·歡樂抄家節、第一人稱視角、全新武器藍圖等重磅內容也將隨二週年版本同步上線。更多驚喜內容，還請持續關注後續爆料與公告。 以上為本次公告的全部內容。二週年慶典即將開幕，奇夢的燈光已經亮起，熱鬧的舞台也準備就緒。感謝每一位超越者一路以來的陪伴、回饋與支持。接下來，就讓我們在【奇夢狂潮】中再次相遇，一起展開一段熱鬧、豐盛又難忘的奇夢旅程。 《Once Human》項目組 ]]></description>
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<pubDate>Thu, 02 Jul 2026 10:22:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發公告, 二週年慶典【奇夢狂潮】即將盛大開啟！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">奇夢啟幕，兩載同行。轉眼間，《Once Human》已經陪伴各位超越者走過了第二個年頭。感謝大家一路以來的支持、回饋與陪伴，也感謝每一位仍在奈科特大陸上繼續冒險的你。</p><p class="bb_paragraph">值此二週年之際，紀念慶典【奇夢狂潮】即將熱鬧展開！本次奇夢節中，我們準備了全新玩法、限定異常物、週年簽到、驚喜抽獎、回流與新進好禮等豐富內容。願這場奇夢，為各位超越者帶來一段熱鬧非凡、豐盛無比且令人難以忘懷的週年旅程。</p><p class="bb_paragraph">本次奇夢節將於7月10日（UTC+8）版本更新後正式展開，活動持續至7月30日。以下為本次活動內容介紹：</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/8ba5b865c93cbe7f7164dceef164c36324342249.png"></p><p class="bb_paragraph"><b>一、預熱活動</b></p><p class="bb_paragraph">二週年慶典正式展開前，奇夢的訊號會先一步抵達。為提前迎接二週年，我們將於版本上線前推出端外預約活動，邀請新老超越者提前集結，共赴奇夢之約。</p><p class="bb_paragraph"><b>活動時間：7月1日-7月9日</b></p><p class="bb_paragraph"><b>參加方式：使用手機號碼預約，掃碼綁定帳號即可參加。</b></p><p class="bb_paragraph">每日抽獎、全服預約里程碑、邀請好友等內容都將在預熱階段陸續開放。預約人數越多，里程碑獎勵越豐厚；邀請好友越多，也能解鎖更多專屬回饋；抽獎有機率獲得星鑄石、星塵密匣·S13（完美）等珍稀好禮！</p><p class="bb_paragraph"><b>核心獎勵：隨全服預約里程碑解鎖週年限定「緋心觀測」，沿途還可獲得名片／名片背景「某天的生日」與星塵密匣；邀請好友達到指定人數，最高可獲得星塵密匣·S13（完美）。</b></p><p class="bb_paragraph"><b>活動網址：</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fm%2F2ndanniversary%2Ftw%2F" target="_blank" rel=" noopener">https://www.oncehuman.game/m/2ndanniversary/tw/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>二、奇夢小夥伴</b></p><p class="bb_paragraph">本次奇夢節，共有3隻異常物隨夢而來：</p><p class="bb_paragraph"><b>【週年限定】緋心觀測·快照</b></p><p class="bb_paragraph"><b>二週年限定異色快照驚喜登場！熟悉的小傢伙換上全新緋色外觀，實力依舊可靠，外觀更加亮眼。週年慶期間，超越者可透過特定活動將牠帶回家。</b></p><p class="bb_paragraph"><b>【禁區代言】願望先生·希望鵝</b></p><p class="bb_paragraph">願望先生家族的神祕來客也來參加週年慶了！原本是一隻被Once Human在現實次元中認養的小企鵝，是現實中的「拆遷專家」。由於異界裂隙的出現，希望鵝意外跨越次元來到了奈科特大陸，異變出奇特的外形和能力！超越者們可以透過週年活動和禁區玩法收容牠，結伴展開新的旅程！</p><p class="bb_paragraph"><b>【全新成員】貝西摩斯</b></p><p class="bb_paragraph">全新異常物貝西摩斯即將在本次週年慶中閃亮登場！牠不僅擁有獨特外形與不俗實力，更能帶來奈科特大陸上獨一無二的騎乘體驗！超越者可透過週年慶活動及大世界玩法獲得。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/773286c147084ec906ded1ed0610cab2432eb195.png"></p><p class="bb_paragraph"><b>三、奇夢裂隙</b></p><p class="bb_paragraph">奇夢裂隙是本次奇夢節的核心戰鬥玩法，一場怪潮與超能交織的爽快狂歡即將開始。異界裂隙正在展開，異變體如潮水般湧來，唯有不斷進化的超越者，才能在狂潮中笑到最後。</p><p class="bb_paragraph"><b>玩法規則：</b></p><p class="bb_paragraph">1. 1～4人組隊進入獨立裂隙戰場，在限時挑戰中迎戰層層怪潮，贏得波次獎勵。</p><p class="bb_paragraph">2. 每清完兩波怪潮，即可從三項模組強化中選擇一項，持續疊加自身異能。更有機會抽中超頻模組，將武器關鍵詞進化為全方位碎彈、殘血秒殺、無限彈射等誇張效果，體驗一人成軍的割草快感。</p><p class="bb_paragraph">3. 裂隙分為普通和困難兩種難度。困難模式中，將出現隕石、黑雨、濃霧等環境考驗，戰鬥壓力也會進一步提升。通過困難模式後，還可繼續挑戰無盡模式，衝擊更高波次。強勁的超越者，來證明你的實力吧！</p><p class="bb_paragraph">4. 消滅裂隙怪物時，有機率掉落隨機異常物。獲得的異常物將存入活動收容箱，活動期間可任選10隻取出。</p><p class="bb_paragraph">5. 挑戰成功可獲得滿額獎勵或保底獎勵。消耗滿額獎勵次數進行挑戰時，可獲得完整通關獎勵；當滿額獎勵次數用盡後，仍可繼續進入奇夢裂隙挑戰，但只能獲得保底獎勵。滿額獎勵挑戰次數每日恢復，每日2次，每週最多累計10次。</p><p class="bb_paragraph"><b>核心獎勵：通關可獲得防具模組箱、希望轉盤抽獎券、星之彩、模組粉塵等好禮；登上全大區排行榜，還可贏得專屬榮譽。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/5ae8d3611910fe73daab45fd3a6f582bccec7739.png"></p><p class="bb_paragraph"><b>四、奇夢簽到</b></p><p class="bb_paragraph">週年慶當然少不了輕鬆拿好禮的簽到活動！活動期間，超越者只需每日上線完成簽到，就能領取全新完美品質藍圖「QBJ97·火樹銀花」，高頻觸發不穩定炸彈+額外飛彈助您秒殺異變體！此外還有星鑄石、家具配方「心跳霓虹」、願望先生·希望鵝等週年慶專屬獎勵！每天點一點，驚喜賺滿滿，把這份二週年心意輕鬆帶回家。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/d03f301259f14ffb2e8c9dab990ae9952d4a1578.png"></p><p class="bb_paragraph"><b>五、奇夢電波</b></p><p class="bb_paragraph">奇夢電波是本次奇夢節的獎勵進度玩法。活動期間，超越者可以透過每日活躍和一次性挑戰任務獲得「調諧次數」，使用調諧次數接收電波信號，累積進度並領取獎勵。</p><p class="bb_paragraph">每次調諧時，都會隨機獲得不同品質的信號。信號分為「雜訊」、「普通」和「超頻」，品質越高，獲得的進度點數越多。超越者可以根據目前已獲得的信號情況，選擇繼續調諧，爭取更高點數；也可以及時結算，領取本輪信號箱獎勵。</p><p class="bb_paragraph">已獲得的信號進度會持續累計，當總進度達到180點後，即可領取終極大獎。</p><p class="bb_paragraph"><b>核心獎勵：每輪信號箱可穩定產出星之彩、星塵密匣·S13（精良）；累計進度達到指定節點後，還可領取週年慶套裝「心電巷雨」、頭像框「某天的生日」、閃光模組等壓軸好禮。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/c77ae33fcfdf8330a8de97a2f9ac35bd839732e1.png"></p><p class="bb_paragraph"><b> </b><img src="https://clan.akamai.steamstatic.com/images/42949884/031fc8b4206ba4b2313377143287f61c8d986ada.png"></p><p class="bb_paragraph"><b>六、裂隙魔蛋</b></p><p class="bb_paragraph">奇夢節期間，別忘了把老朋友和新夥伴一起叫回奈科特大陸共襄盛舉。活動開始後，每位超越者都會獲得3顆「裂隙魔蛋」。只要完成好友邀請與共同活躍，就能為魔蛋累積孵化進度，逐步孵出一份份週年驚喜。</p><p class="bb_paragraph">超越者可透過邀請新進玩家、回流玩家，並在綁定後共同活躍來獲得孵化次數。「裂隙魔蛋」將依次孵化，獎勵也會一顆比一顆豐厚。目前魔蛋孵化進度達滿後，即可解鎖下一品質的魔蛋，繼續向更高獎勵邁進。</p><p class="bb_paragraph"><b>核心獎勵：武器造型「怪盜弓」、異常物自選箱、星鑄石、閃光模組等。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/c017076a82164d9b1d03626d0eba2c219dfa7b3e.png"></p><p class="bb_paragraph"><b>七、希望轉盤</b></p><p class="bb_paragraph">奇夢節當然少不了帶來驚喜的轉盤～活動期間，超越者可以參與各類週年玩法獲得「抽獎券」，將一張張抽獎券投入轉盤，抽取外觀、補給及多款週年好禮！</p><p class="bb_paragraph">不同劇本中的抽獎券獲得方式略有不同：在非禁區劇本中，抽獎券主要以參與「奇夢裂隙」獲得；在禁區中，超越者則可透過完成禁區任務挑戰以及參與「禁區赤月狂歡」活動獲得抽獎券。</p><p class="bb_paragraph">每抽15次，必定獲得1個保底外觀，讓每一次抽獎的心情不落空。</p><p class="bb_paragraph"><b>核心獎勵：高品質主題家具包裹「羅塞塔」、載具造型「潮流」，以及槍械造型「疊界」系列（AKM／TEC9／MP7）等。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/177132bd4b2aa729b3fd19bd7ba225e126d93168.png"></p><p class="bb_paragraph"><b>八、整點共振</b></p><p class="bb_paragraph">奇夢節期間，超越者們可以在每日指定時段前往活動島嶼，與其他玩家一起互動共舞，點亮全場熱度，共同領取週年慶獎勵。</p><p class="bb_paragraph">玩法規則：</p><p class="bb_paragraph">1. 每天10:00-12:00、19:00-23:00期間，整點開啟共振活動。超越者們可集體共舞來提升布景互動熱度，熱度達標即可領取獎勵。</p><p class="bb_paragraph">2. 每日限領一次達標獎勵。</p><p class="bb_paragraph"><b>核心獎勵：場地熱度達標後，可獲得隨機異常物、優質食物組合、星塵密匣、希望轉盤抽獎券等精美禮品。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/7144e44c178d1b6ced5dbcde07ea74f3b953384a.png"></p><p class="bb_paragraph"><b>九、週年驚喜</b></p><p class="bb_paragraph">7月10日當天，慶典驚喜也將準點加碼。我們精心準備了兩份全服同歡的小驚喜，陪大家一起把奇夢節的氣氛炒到最高點。</p><p class="bb_paragraph">幸運掉落：當晚20:00-22:00，每15分鐘隨機抽取若干名在線上的超越者，贈送星鑄石×10。中獎結果將透過全服跑馬燈公告展示，讓所有超越者一起見證這份好運。記得準時上線，也許下一位被全服祝福的幸運兒就是你！</p><p class="bb_paragraph">週年口令：官方社群媒體將提前公布神祕口令。超越者在聊天頻道輸入口令後，即可領取星塵密匣·S13（卓越）、星之彩×1000、隨機等級願望先生·希望鵝。詳細口令資訊敬請關注後續官方消息喔～</p><p class="bb_paragraph"><b>十、相遇好禮</b></p><p class="bb_paragraph">週年慶不只屬於一直同行的超越者，也歡迎每一位久別重逢的老朋友，以及剛剛踏上奈科特大陸的新夥伴。7月1日-7月30日期間，我們將為回流與新進超越者準備專屬相遇好禮，幫大家更輕鬆地加入這場二週年狂歡。此次，無疑是踏上Once Human旅途的最好時機，千萬不要錯過！</p><p class="bb_paragraph"><b>1. 回流超越者週年慶贈禮：</b></p><p class="bb_paragraph">週年限定「見面好禮」將根據離開時間發放對應數量的星之彩，並送上週年慶特備獎勵：完美品質裝備藍圖自選（三套強力武器套裝任選）、異常物自選箱、奈科特開荒補給。</p><p class="bb_paragraph"><b>2. 新進超越者週年慶贈禮：</b></p><p class="bb_paragraph">我們也為首次到訪奈科特大陸的超越者準備了起步大禮：完美品質裝備藍圖自選（三套任選）、異常物自選箱、奈科特開荒補給。裝備、夥伴和補給都有了，幫助你快速享受冒險之旅。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">除了以上週年活動，禁區模式·歡樂抄家節、第一人稱視角、全新武器藍圖等重磅內容也將隨二週年版本同步上線。更多驚喜內容，還請持續關注後續爆料與公告。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本次公告的全部內容。二週年慶典即將開幕，奇夢的燈光已經亮起，熱鬧的舞台也準備就緒。感謝每一位超越者一路以來的陪伴、回饋與支持。接下來，就讓我們在【奇夢狂潮】中再次相遇，一起展開一段熱鬧、豐盛又難忘的奇夢旅程。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>Indie Games Room at AVCon 2026</title>
<link>https://xinker.org/zh/indie-games-room-at-avcon-2026</link>
<guid>https://xinker.org/zh/indie-games-room-at-avcon-2026</guid>
<description><![CDATA[ AVCon is Adelaide’s celebration of anime, gaming, and pop culture. Since 2002, our community-driven Festival has brought fans, creators, and industry together for a weekend full of fun, creativity, and connection. More and more gamers, creators, fans and community have been attracted to South Australia on 4-5 July as a destination for AVCon, and now we are excited to bring all that energy to Steam!The Indie Games Room at AVCon gives independent game developers a space to showcase their work, playtest with real audiences, and connect directly with the AVCon community. We can now boost the signal on Steam for all these great games.In 2026, we are continuing that tradition with teams and projects of all sizes and stages of development. You can discover polished releases, early prototypes, student projects and first public builds from developers in Adelaide and across Australia. Our Steam event also includes some titles from previous years that are the backbone of the IGR/AVCon back catalogue.The Indie Games Room is community-driven and inclusive. It gives developers practical exposure, meaningful feedback, and the chance to grow their games in front of an engaged audience. Now that audience includes all of Steam! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45996928/772e757c623eef9bb73b9645307ec7dd14415833.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 08:42:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Indie, Games, Room, AVCon, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45996928/772e757c623eef9bb73b9645307ec7dd14415833.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">AVCon is Adelaide’s celebration of anime, gaming, and pop culture. Since 2002, our community-driven Festival has brought fans, creators, and industry together for a weekend full of fun, creativity, and connection. More and more gamers, creators, fans and community have been attracted to South Australia on 4-5 July as a destination for AVCon, and now we are excited to bring all that energy to Steam!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Indie Games Room at AVCon gives independent game developers a space to showcase their work, playtest with real audiences, and connect directly with the AVCon community. We can now boost the signal on Steam for all these great games.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In 2026, we are continuing that tradition with teams and projects of all sizes and stages of development. You can discover polished releases, early prototypes, student projects and first public builds from developers in Adelaide and across Australia. Our Steam event also includes some titles from previous years that are the backbone of the IGR/AVCon back catalogue.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Indie Games Room is community-driven and inclusive. It gives developers practical exposure, meaningful feedback, and the chance to grow their games in front of an engaged audience. Now that audience includes all of Steam!</p>]]> </content:encoded>
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