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<title>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; : 游戲新聞</title>
<link>https://xinker.org/zh/rss/category/game-news-zh</link>
<description>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; : 游戲新聞</description>
<dc:language>zh</dc:language>
<dc:rights>©2020&#45;2026 安溯媒体技术有限公司版权所有</dc:rights>

<item>
<title>PUBG GLOBAL SERIES 8 FINALS STAGE DAY 1 IS LIVE</title>
<link>https://xinker.org/zh/pubg-global-series-8-finals-stage-day-1-is-live</link>
<guid>https://xinker.org/zh/pubg-global-series-8-finals-stage-day-1-is-live</guid>
<description><![CDATA[ Hello, PUBG Esports fans!After two circuits in Seoul, the PUBG Global Series is moving to Shanghai, China. PGS Circuit 3, featuring PGS 7, PGS 8, and PGS 9, will take place across three weeks from August 5 to 23.Circuit 3 also marks the beginning of the second half of the 2026 PGS season—and from this point forward, the numbers change. Every series in Circuits 3 and 4 will award twice as many PGS Points as the first half of the season. With the race to PGC 2026 entering a decisive phase, here is everything you need to know about the next three weeks in Shanghai. Circuit 3 OverviewDates: August 5–23, 2026Location: Shanghai, ChinaParticipating Teams: 2412 Global Partner Teams12 Regional QualifiersTotal Prize Pool: $500,000PGS 7: $100,000PGS 8: $100,000PGS 9: $300,000Match Start Time: 10:00 UTC dailyPGS 7 Group Stage on August 5 begins at 05:00 UTCAll matches except the PGS 7 Group Stage begin at 10:00 UTC (12:00 CEST / 17:00 ICT / 03:00 PDT).The PGS 7 Group Stage begins at 05:00 UTC on August 5 (07:00 CEST / 12:00 ICT / 22:00 PDT on August 4).Tournament ScheduleSeriesDateStageStart TimePGS 7 August 5 Group Stage 05:00 UTC  August 6 Winners Stage 10:00 UTC August 7 Survival Stage  August 8–9 Final Stage PGS 8 August 13 Winners Stage  August 14 Survival Stage  August 15–16 Final Stage PGS 9 August 20 Survival Stage  August 21–23 Grand Finals Tournament FormatCircuit 3 follows a progressive stage system, with the results of each series determining how teams enter the next.PGS 7 — August 5–9Group Stage: All 24 teams are divided into Groups A, B, and C. Nine matches will be played, with each team competing in six.Top 16 → Winners StageBottom 8 → Survival StageWinners Stage: 16 teams compete in five matches.Top 8 → Advance directly to the Final Stage and receive Advantage PointsBottom 8 → Survival StageSurvival Stage: 16 teams compete in five matches.Top 8 → Final StageBottom 8 → EliminatedFinal Stage: 16 teams compete across 10 matches over two days to determine the final PGS 7 standings.PGS 8 — August 13–16PGS 8 does not include a Group Stage. Teams are seeded directly according to their final PGS 7 standings.PGS 7 Top 16 → Winners StagePGS 7 Bottom 8 → Survival StageFollowing the Winners and Survival Stages, 16 teams advance to the 10-match Final Stage across two days.PGS 9 — Circuit Final, August 20–23Seeding for PGS 9 is determined by the PGS Points earned within Circuit 3 across PGS 7 and PGS 8.Top 8 in cumulative Circuit 3 PGS Points → Advance directly to the Grand FinalsRemaining 16 teams → Survival StageSurvival Stage Top 8 → Grand FinalsGrand Finals: 16 teams compete across 15 matches over three days to crown the Circuit 3 champion. Advantage PointsThe top eight teams in the PGS 7 and PGS 8 Winners Stages receive Advantage Points, which are added to their standings at the start of the respective Final Stage.Winners Stage Placement1st2nd3rd4th5th6th7th8thAdvantage Points 10 6 5 4 3 2 1 1  Participating TeamsCircuit 3 brings together 12 Global Partner Teams and 12 teams that qualified through their regional leagues.RegionGlobal Partner TeamsRegional League QualifiersKorea DN SOOPers, Gen.G Esports Geekay Esports, T1 China 17Gaming, FOUR ANGRY MEN, Petrichor Road JD Gaming, TYLOO Thailand FULL SENSE, eArena Made in Thailand, Sharper Esports Vietnam Anyone&#039;s Legend GAM The Expendables, The Vicious Esports EMEA Twisted Minds, Virtus.pro , Natus Vincere Team Vitality, Team Nemesis Americas Falcons TEAM LIQUID, Godlike Group Stage DrawGroup AGroup BGroup C17Gaming Petrichor Road FOUR ANGRY MEN JD Gaming TYLOO DN SOOPers Gen.G Esports Geekay Esports T1 eArena Anyone&#039;s Legend FULL SENSE Made in Thailand Sharper Esports GAM The Expendables The Vicious Esports Virtus.pro  Natus Vincere Twisted Minds Team Vitality Team Nemesis Falcons TEAM LIQUID Godlike The Group Stage will be played in the order of A&amp;B, B&amp;C, and A&amp;C. Each group matchup features one match on Erangel, Miramar, and Taego, with every team competing in six of the nine total matches. PGS Points — Double Points in the Second HalfCircuits 3 and 4 award twice as many PGS Points as the first half of the season. The champions of PGS 7 and PGS 8 will earn 60 points each, while the PGS 9 champion will earn 120 points.Final PlacementPGS 7PGS 8PGS 91st 60 60 120 2nd 48 48 96 3rd 40 40 80 4th 34 34 68 5th 30 30 60 6th 26 26 52 7th 22 22 44 8th 18 18 36 9th 14 14 28 10th 10 10 20 11th 8 8 16 12th 6 6 12 13th 4 4 8 14th–16th 2 2 4 17th–24th 0 0 0 PGS Points are awarded only to the top 16 teams in each series. At the end of PGS 12, the top eight teams in the annual PGS Points standings will qualify directly for PGC 2026. For the teams that built an advantage in the first half, Shanghai is where they must defend it. For those chasing from behind, the doubled points create an opportunity to turn the standings around. One strong circuit could reshape the entire PGC race. Map Pool and OrderCircuit 3 will be played across Erangel, Miramar, Taego, and Rondo.StageMatch 1Mat ]]></description>
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<pubDate>Sun, 16 Aug 2026 04:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, GLOBAL, SERIES, FINALS, STAGE, DAY, LIVE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, PUBG Esports fans!</p><p class="bb_paragraph">After two circuits in Seoul, the PUBG Global Series is moving to Shanghai, China. PGS Circuit 3, featuring PGS 7, PGS 8, and PGS 9, will take place across three weeks from August 5 to 23.</p><p class="bb_paragraph">Circuit 3 also marks the beginning of the second half of the 2026 PGS season—and from this point forward, the numbers change. Every series in Circuits 3 and 4 will award twice as many PGS Points as the first half of the season. With the race to PGC 2026 entering a decisive phase, here is everything you need to know about the next three weeks in Shanghai.</p><p class="bb_paragraph"> <img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/TrzjbyVn.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">Circuit 3 Overview</div><ul class="bb_ul"><li><p class="bb_paragraph">Dates: August 5–23, 2026</p></li><li><p class="bb_paragraph">Location: Shanghai, China</p></li><li><p class="bb_paragraph">Participating Teams: 24</p><ul class="bb_ul"><li><p class="bb_paragraph">12 Global Partner Teams</p></li><li><p class="bb_paragraph">12 Regional Qualifiers</p></li></ul></li><li><p class="bb_paragraph">Total Prize Pool: $500,000</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7: $100,000</p></li><li><p class="bb_paragraph">PGS 8: $100,000</p></li><li><p class="bb_paragraph">PGS 9: $300,000</p></li></ul></li><li><p class="bb_paragraph">Match Start Time: 10:00 UTC daily</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7 Group Stage on August 5 begins at 05:00 UTC</p></li></ul></li></ul><p class="bb_paragraph">All matches except the PGS 7 Group Stage begin at 10:00 UTC (12:00 CEST / 17:00 ICT / 03:00 PDT).</p><p class="bb_paragraph">The PGS 7 Group Stage begins at 05:00 UTC on August 5 (07:00 CEST / 12:00 ICT / 22:00 PDT on August 4).</p><p class="bb_paragraph"></p><div class="bb_h2">Tournament Schedule</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Series</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Date</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Stage</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Start Time</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 7 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 5 </p></div><div class="bb_table_td"><p class="bb_paragraph">Group Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">05:00 UTC </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 6 </p></div><div class="bb_table_td"><p class="bb_paragraph">Winners Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">10:00 UTC</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 7 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 8–9 </p></div><div class="bb_table_td"><p class="bb_paragraph">Final Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 8 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 13 </p></div><div class="bb_table_td"><p class="bb_paragraph">Winners Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 14 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 15–16 </p></div><div class="bb_table_td"><p class="bb_paragraph">Final Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 9 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 20 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 21–23 </p></div><div class="bb_table_td"><p class="bb_paragraph">Grand Finals </p></div></div></div><div class="bb_h2"></div><div class="bb_h2">Tournament Format</div><p class="bb_paragraph">Circuit 3 follows a progressive stage system, with the results of each series determining how teams enter the next.</p><div class="bb_h3">PGS 7 — August 5–9</div><ul class="bb_ul"><li><p class="bb_paragraph">Group Stage: All 24 teams are divided into Groups A, B, and C. Nine matches will be played, with each team competing in six.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 16 → Winners Stage</p></li><li><p class="bb_paragraph">Bottom 8 → Survival Stage</p></li></ul></li><li><p class="bb_paragraph">Winners Stage: 16 teams compete in five matches.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 → Advance directly to the Final Stage and receive Advantage Points</p></li><li><p class="bb_paragraph">Bottom 8 → Survival Stage</p></li></ul></li><li><p class="bb_paragraph">Survival Stage: 16 teams compete in five matches.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 → Final Stage</p></li><li><p class="bb_paragraph">Bottom 8 → Eliminated</p></li></ul></li><li><p class="bb_paragraph">Final Stage: 16 teams compete across 10 matches over two days to determine the final PGS 7 standings.</p></li></ul><div class="bb_h3">PGS 8 — August 13–16</div><p class="bb_paragraph">PGS 8 does not include a Group Stage. Teams are seeded directly according to their final PGS 7 standings.</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7 Top 16 → Winners Stage</p></li><li><p class="bb_paragraph">PGS 7 Bottom 8 → Survival Stage</p></li><li><p class="bb_paragraph">Following the Winners and Survival Stages, 16 teams advance to the 10-match Final Stage across two days.</p></li></ul><div class="bb_h3">PGS 9 — Circuit Final, August 20–23</div><p class="bb_paragraph">Seeding for PGS 9 is determined by the PGS Points earned within Circuit 3 across PGS 7 and PGS 8.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 in cumulative Circuit 3 PGS Points → Advance directly to the Grand Finals</p></li><li><p class="bb_paragraph">Remaining 16 teams → Survival Stage</p></li><li><p class="bb_paragraph">Survival Stage Top 8 → Grand Finals</p></li><li><p class="bb_paragraph">Grand Finals: 16 teams compete across 15 matches over three days to crown the Circuit 3 champion.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3">Advantage Points</div><p class="bb_paragraph">The top eight teams in the PGS 7 and PGS 8 Winners Stages receive Advantage Points, which are added to their standings at the start of the respective Final Stage.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Winners Stage Placement</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">1st</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">2nd</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">3rd</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">4th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">5th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">6th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">7th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">8th</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Advantage Points </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">5 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">3 </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">1 </p></div><div class="bb_table_td"><p class="bb_paragraph">1 </p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/9H4IelGe.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">Participating Teams</div><p class="bb_paragraph">Circuit 3 brings together 12 Global Partner Teams and 12 teams that qualified through their regional leagues.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Region</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Global Partner Teams</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Regional League Qualifiers</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Korea </p></div><div class="bb_table_td"><p class="bb_paragraph">DN SOOPers, Gen.G Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Geekay Esports, T1 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">China </p></div><div class="bb_table_td"><p class="bb_paragraph">17Gaming, FOUR ANGRY MEN, Petrichor Road </p></div><div class="bb_table_td"><p class="bb_paragraph">JD Gaming, TYLOO </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thailand </p></div><div class="bb_table_td"><p class="bb_paragraph">FULL SENSE, eArena </p></div><div class="bb_table_td"><p class="bb_paragraph">Made in Thailand, Sharper Esports </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vietnam </p></div><div class="bb_table_td"><p class="bb_paragraph">Anyone's Legend </p></div><div class="bb_table_td"><p class="bb_paragraph">GAM The Expendables, The Vicious Esports </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">EMEA </p></div><div class="bb_table_td"><p class="bb_paragraph">Twisted Minds, Virtus.pro , Natus Vincere </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Vitality, Team Nemesis </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Americas </p></div><div class="bb_table_td"><p class="bb_paragraph">Falcons </p></div><div class="bb_table_td"><p class="bb_paragraph">TEAM LIQUID, Godlike </p></div></div></div><p class="bb_paragraph"></p><div class="bb_h2">Group Stage Draw</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Group A</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Group B</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Group C</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17Gaming </p></div><div class="bb_table_td"><p class="bb_paragraph">Petrichor Road </p></div><div class="bb_table_td"><p class="bb_paragraph">FOUR ANGRY MEN </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">JD Gaming </p></div><div class="bb_table_td"><p class="bb_paragraph">TYLOO </p></div><div class="bb_table_td"><p class="bb_paragraph">DN SOOPers </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gen.G Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Geekay Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">T1 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">eArena </p></div><div class="bb_table_td"><p class="bb_paragraph">Anyone's Legend </p></div><div class="bb_table_td"><p class="bb_paragraph">FULL SENSE </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Made in Thailand </p></div><div class="bb_table_td"><p class="bb_paragraph">Sharper Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">GAM The Expendables </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">The Vicious Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Virtus.pro  </p></div><div class="bb_table_td"><p class="bb_paragraph">Natus Vincere </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Twisted Minds </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Vitality </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Nemesis </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Falcons </p></div><div class="bb_table_td"><p class="bb_paragraph">TEAM LIQUID </p></div><div class="bb_table_td"><p class="bb_paragraph">Godlike </p></div></div></div><p class="bb_paragraph">The Group Stage will be played in the order of A&B, B&C, and A&C. Each group matchup features one match on Erangel, Miramar, and Taego, with every team competing in six of the nine total matches.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/wKBtKXmB.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">PGS Points — Double Points in the Second Half</div><p class="bb_paragraph">Circuits 3 and 4 award twice as many PGS Points as the first half of the season. The champions of PGS 7 and PGS 8 will earn 60 points each, while the PGS 9 champion will earn 120 points.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Final Placement</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 7</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 8</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 9</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1st </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div><div class="bb_table_td"><p class="bb_paragraph">120 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2nd </p></div><div class="bb_table_td"><p class="bb_paragraph">48 </p></div><div class="bb_table_td"><p class="bb_paragraph">48 </p></div><div class="bb_table_td"><p class="bb_paragraph">96 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3rd </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div><div class="bb_table_td"><p class="bb_paragraph">80 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4th </p></div><div class="bb_table_td"><p class="bb_paragraph">34 </p></div><div class="bb_table_td"><p class="bb_paragraph">34 </p></div><div class="bb_table_td"><p class="bb_paragraph">68 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5th </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6th </p></div><div class="bb_table_td"><p class="bb_paragraph">26 </p></div><div class="bb_table_td"><p class="bb_paragraph">26 </p></div><div class="bb_table_td"><p class="bb_paragraph">52 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7th </p></div><div class="bb_table_td"><p class="bb_paragraph">22 </p></div><div class="bb_table_td"><p class="bb_paragraph">22 </p></div><div class="bb_table_td"><p class="bb_paragraph">44 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">8th </p></div><div class="bb_table_td"><p class="bb_paragraph">18 </p></div><div class="bb_table_td"><p class="bb_paragraph">18 </p></div><div class="bb_table_td"><p class="bb_paragraph">36 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">9th </p></div><div class="bb_table_td"><p class="bb_paragraph">14 </p></div><div class="bb_table_td"><p class="bb_paragraph">14 </p></div><div class="bb_table_td"><p class="bb_paragraph">28 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10th </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">11th </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div><div class="bb_table_td"><p class="bb_paragraph">16 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">12th </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">12 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13th </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14th–16th </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17th–24th </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div></div></div><p class="bb_paragraph">PGS Points are awarded only to the top 16 teams in each series. At the end of PGS 12, the top eight teams in the annual PGS Points standings will qualify directly for PGC 2026.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">For the teams that built an advantage in the first half, Shanghai is where they must defend it. For those chasing from behind, the doubled points create an opportunity to turn the standings around. One strong circuit could reshape the entire PGC race.</p><p class="bb_paragraph"> </p><div class="bb_h2">Map Pool and Order</div><p class="bb_paragraph">Circuit 3 will be played across Erangel, Miramar, Taego, and Rondo.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Stage</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 1</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 2</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 3</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 4</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 5</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Group Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">— </p></div><div class="bb_table_td"><p class="bb_paragraph">— </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Winners / Survival / Final Day 1 / Grand Finals Days 1 & 3 </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">Rondo </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Final Day 2 / Grand Finals Day 2 </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Rondo </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div></div></div><p class="bb_paragraph">The Group Stage repeats the same Erangel → Miramar → Taego order across all three group matchups for Matches 1 through 9.</p><p class="bb_paragraph"> </p><div class="bb_h2">Prize Pool</div><p class="bb_paragraph">The total prize pool for Circuit 3 is $500,000, distributed across the three series.</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7: $100,000 — $30,000 for the champion</p></li><li><p class="bb_paragraph">PGS 8: $100,000 — $30,000 for the champion</p></li><li><p class="bb_paragraph">PGS 9: $300,000 — $100,000 for the champion</p></li></ul><p class="bb_paragraph">Placement prizes will be awarded to the top eight teams in PGS 7 and PGS 8, and to all 16 Grand Finalists in PGS 9. Each series also features separate match-win and MVP prizes.</p><p class="bb_paragraph">Across four circuits and 12 series, the total prize pool for the 2026 PGS season is $2,000,000.</p><p class="bb_paragraph"> </p><div class="bb_h2">How to Watch</div><p class="bb_paragraph">All PGS 7–9 matches will be broadcast live on official PUBG Esports channels.</p><p class="bb_paragraph">Matches begin at 10:00 UTC daily, except for the PGS 7 Group Stage on August 5, which begins at 05:00 UTC.</p><p class="bb_paragraph">Detailed broadcast channels and viewing links will be announced separately.</p><p class="bb_paragraph">A new city, double the points, and 24 teams fighting for their place at PGC 2026. Circuit 3 will set the direction for the second half of the 2026 season.</p><p class="bb_paragraph">See you in Shanghai on August 5!</p>]]> </content:encoded>
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<title>Lootbound 1.1.5 更新說明</title>
<link>https://xinker.org/zh/lootbound-115-%E6%9B%B4%E6%96%B0%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/lootbound-115-%E6%9B%B4%E6%96%B0%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 我們一直在查看遊戲推出後的回饋，很快就發現了一個反覆出現的問題：部分內容的平衡比我們原本預期的更嚴苛。所以我們沒有拖延，立刻準備了這個快速更新。如果你已經安裝 Lootbound，現在正是更新遊戲並再來一場冒險的好時機。平衡調整• 降低了首領與菁英敵人的強度，主要下調其生命值與護甲• 削弱了所有敵人的增益與減益效果• 提高了戰鬥之間的魔力恢復• 提高了第二口氣技能的魔力恢復量• 降低了所有房間中的骰子檢定難度• 提高了完成房間後獲得的記憶碎片數量第三難度在明顯削弱首領與菁英敵人後，我們小幅強化了第三難度的修正效果，讓它對想要挑戰自己的玩家來說依然足夠困難。我們會繼續密切關注遊戲平衡。更新 Lootbound，然後告訴我們現在的遊戲體驗如何吧。 ]]></description>
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<pubDate>Sat, 15 Aug 2026 22:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Lootbound, 1.1.5, 更新說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">我們一直在查看遊戲推出後的回饋，很快就發現了一個反覆出現的問題：<b>部分內容的平衡比我們原本預期的更嚴苛</b>。</p><p class="bb_paragraph">所以我們沒有拖延，立刻準備了這個快速更新。</p><p class="bb_paragraph">如果你已經安裝 Lootbound，現在正是更新遊戲並再來一場冒險的好時機。</p><div class="bb_h3">平衡調整</div><p class="bb_paragraph">• 降低了<b>首領與菁英敵人</b>的強度，主要下調其生命值與護甲</p><p class="bb_paragraph">• 削弱了<b>所有敵人的增益與減益效果</b></p><p class="bb_paragraph">• 提高了<b>戰鬥之間的魔力恢復</b></p><p class="bb_paragraph">• 提高了<b>第二口氣</b>技能的魔力恢復量</p><p class="bb_paragraph">• 降低了<b>所有房間中的骰子檢定</b>難度</p><p class="bb_paragraph">• 提高了完成房間後獲得的<b>記憶碎片</b>數量</p><div class="bb_h3">第三難度</div><p class="bb_paragraph">在明顯削弱首領與菁英敵人後，我們小幅強化了<b>第三難度</b>的修正效果，讓它對想要挑戰自己的玩家來說依然足夠困難。</p><p class="bb_paragraph">我們會繼續密切關注遊戲平衡。</p><p class="bb_paragraph"><b>更新 Lootbound，然後告訴我們現在的遊戲體驗如何吧。</b></p>]]> </content:encoded>
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<item>
<title>更新筆記 版本 1.18.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11800</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11800</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.18.00版本的更新說明。 主要更新內容本次更新修正多項錯誤並提升穩定性。 更新時程本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 已更新 更新內容 主要改善 內容新增了任務知識。任務知識由主線任務、勢力任務、探查任務、研究任務、日常任務、指引、大書庫紀錄、星座，共8個項目所組成。若已完成該任務，部分任務知識將會溯及既往並發放。研究消耗的貨幣已從銀幣變更為營地資金。修正了高價值貿易商品最多可堆疊至100個的問題。修正了特定情況下街頭貿易所不會出現商人的問題。變更了「哈維斯頓的委託」任務中「麵包師的紙條」道具的位置。修正為在不殺死特定動物的情況下將其舉起時即可獲得知識。改善了部分不自然的頭目知識。改善為可在馬廄中為馬匹裝備馬具。修正了在進行第9章止靜寺修理佛像任務時，特定情況下佛像會回到修理前狀態的問題。改善為在第4章. 知識的代價 &gt; 神秘的鑄鐵鍋 &gt; 修理奇爾頓陶罐工坊的鍋爐過程中，現在可使用勁法：轉移將分離的鍋爐接合。修正了在凱恩木屋中不會顯示消滅木屋周圍的敵人支線任務的問題。改善為讀取德雷西亞城地下的記憶任務，完成後可獲得可疑的邀請函知識。 操作新增了固定視角旋轉選項。目前遊戲設定中的操控-固定視角旋轉選項，已從原先的「開啟」、「關閉」變更為「手動」、「半自動」、「自動」。手動：鎖定目標時，可使用RStick或者滑鼠來旋轉視角。(原選項：開啟)半自動：鎖定目標時，僅能在一定角度內使用RStick或者滑鼠來旋轉視角。自動：鎖定目標時，無法使用RStick或者滑鼠來旋轉視角。(原選項：關閉)修正了在乘坐坐騎的狀態下使用遠程武器瞄準時，部分情況下無法指定目標的問題。修正了快捷欄箭頭移動不自然的問題。 戰鬥 / 動作改善了部分特殊坐騎無法越過低矮門檻而被卡住的問題。修正了在沒有障礙物的情況下，無法翻越窗戶的問題。修正了特定情況下，頭目「鯰魚爵士」會在相同位置重複特定動作的問題。 UI改善了敲鐘時所顯示的世界地圖範圍，使其在視覺上能與實際探險的範圍有所區分。 畫面 / 設定修正了特定情況下室內光源效果不穩定的問題。修正了在低FPS環境下調整視角時，會發生顫抖或晃動的問題。修正了在包含GTX1060在內的部分低階顯示卡中，啟用FSR frame generation或Xess frame generation時渲染會破圖的問題。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正修正了在復活點復活時，會偶爾回到遊戲標題畫面的問題。修正了在過場動畫中快轉時若顯示說明彈出視窗，語音也會套用倍速的問題。修正了載入後工人無法正常運作的問題。修正了封鎖地區配置了普通NPC的問題。修正了乘坐坐騎的角色的動畫顯示異常的問題。修正了在阿比斯「天空之環橋」中，角色會偶爾進入破碎的阿比斯之環內部的問題。修正了使用專注模式後，時間快速流逝的特效未被套用的問題。修正了部分裝備穿透角色身體顯示的問題。修正了埃塞利昂的動作異常的問題。修正了在審判之時中，和托爾斯坦見面之前更換為翁卡導致無法繼續進行的問題。修正了啟動加熱器時，可在油桶安裝槽重疊安裝多個油桶的問題。修正了裝備雙持武器後，在商店、染坊中啟用僅查看已選物品時會顯示盾牌的問題。修正了即使將音效音量設定為0，也會播放阿比斯齒輪技能音效的問題。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Sat, 15 Aug 2026 17:58:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.18.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.18.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">本次更新修正多項錯誤並提升穩定性。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 已更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增了任務知識。</p><ul class="bb_ul"><li><p class="bb_paragraph">任務知識由主線任務、勢力任務、探查任務、研究任務、日常任務、指引、大書庫紀錄、星座，共8個項目所組成。</p></li><li><p class="bb_paragraph">若已完成該任務，部分任務知識將會溯及既往並發放。</p></li></ul></li><li><p class="bb_paragraph">研究消耗的貨幣已從銀幣變更為營地資金。</p></li><li><p class="bb_paragraph">修正了高價值貿易商品最多可堆疊至100個的問題。</p></li><li><p class="bb_paragraph">修正了特定情況下街頭貿易所不會出現商人的問題。</p></li><li><p class="bb_paragraph">變更了「哈維斯頓的委託」任務中「麵包師的紙條」道具的位置。</p></li><li><p class="bb_paragraph">修正為在不殺死特定動物的情況下將其舉起時即可獲得知識。</p></li><li><p class="bb_paragraph">改善了部分不自然的頭目知識。</p></li><li><p class="bb_paragraph">改善為可在馬廄中為馬匹裝備馬具。</p></li><li><p class="bb_paragraph">修正了在進行第9章止靜寺修理佛像任務時，特定情況下佛像會回到修理前狀態的問題。</p></li><li><p class="bb_paragraph">改善為在第4章. 知識的代價 > 神秘的鑄鐵鍋 > 修理奇爾頓陶罐工坊的鍋爐過程中，現在可使用勁法：轉移將分離的鍋爐接合。</p></li><li><p class="bb_paragraph">修正了在凱恩木屋中不會顯示消滅木屋周圍的敵人支線任務的問題。</p></li><li><p class="bb_paragraph">改善為讀取德雷西亞城地下的記憶任務，完成後可獲得可疑的邀請函知識。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增了固定視角旋轉選項。</p><ul class="bb_ul"><li><p class="bb_paragraph">目前遊戲設定中的操控-固定視角旋轉選項，已從原先的「開啟」、「關閉」變更為「手動」、「半自動」、「自動」。</p></li><li><p class="bb_paragraph">手動：鎖定目標時，可使用RStick或者滑鼠來旋轉視角。(原選項：開啟)</p></li><li><p class="bb_paragraph">半自動：鎖定目標時，僅能在一定角度內使用RStick或者滑鼠來旋轉視角。</p></li><li><p class="bb_paragraph">自動：鎖定目標時，無法使用RStick或者滑鼠來旋轉視角。(原選項：關閉)</p></li></ul></li><li><p class="bb_paragraph">修正了在乘坐坐騎的狀態下使用遠程武器瞄準時，部分情況下無法指定目標的問題。</p></li><li><p class="bb_paragraph">修正了快捷欄箭頭移動不自然的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善了部分特殊坐騎無法越過低矮門檻而被卡住的問題。</p></li><li><p class="bb_paragraph">修正了在沒有障礙物的情況下，無法翻越窗戶的問題。</p></li><li><p class="bb_paragraph">修正了特定情況下，頭目「鯰魚爵士」會在相同位置重複特定動作的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善了敲鐘時所顯示的世界地圖範圍，使其在視覺上能與實際探險的範圍有所區分。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>畫面 / 設定</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了特定情況下室內光源效果不穩定的問題。</p></li><li><p class="bb_paragraph">修正了在低FPS環境下調整視角時，會發生顫抖或晃動的問題。</p></li><li><p class="bb_paragraph">修正了在包含GTX1060在內的部分低階顯示卡中，啟用FSR frame generation或Xess frame generation時渲染會破圖的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">修正了在復活點復活時，會偶爾回到遊戲標題畫面的問題。</p></li><li><p class="bb_paragraph">修正了在過場動畫中快轉時若顯示說明彈出視窗，語音也會套用倍速的問題。</p></li><li><p class="bb_paragraph">修正了載入後工人無法正常運作的問題。</p></li><li><p class="bb_paragraph">修正了封鎖地區配置了普通NPC的問題。</p></li><li><p class="bb_paragraph">修正了乘坐坐騎的角色的動畫顯示異常的問題。</p></li><li><p class="bb_paragraph">修正了在阿比斯「天空之環橋」中，角色會偶爾進入破碎的阿比斯之環內部的問題。</p></li><li><p class="bb_paragraph">修正了使用專注模式後，時間快速流逝的特效未被套用的問題。</p></li><li><p class="bb_paragraph">修正了部分裝備穿透角色身體顯示的問題。</p></li><li><p class="bb_paragraph">修正了埃塞利昂的動作異常的問題。</p></li><li><p class="bb_paragraph">修正了在審判之時中，和托爾斯坦見面之前更換為翁卡導致無法繼續進行的問題。</p></li><li><p class="bb_paragraph">修正了啟動加熱器時，可在油桶安裝槽重疊安裝多個油桶的問題。</p></li><li><p class="bb_paragraph">修正了裝備雙持武器後，在商店、染坊中啟用僅查看已選物品時會顯示盾牌的問題。</p></li><li><p class="bb_paragraph">修正了即使將音效音量設定為0，也會播放阿比斯齒輪技能音效的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
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<title>????️ 指令 AG&#45;14：國家維護 ????️</title>
<link>https://xinker.org/zh/%EF%B8%8F-%E6%8C%87%E4%BB%A4-ag-14%E5%9C%8B%E5%AE%B6%E7%B6%AD%E8%AD%B7-%EF%B8%8F</link>
<guid>https://xinker.org/zh/%EF%B8%8F-%E6%8C%87%E4%BB%A4-ag-14%E5%9C%8B%E5%AE%B6%E7%B6%AD%E8%AD%B7-%EF%B8%8F</guid>
<description><![CDATA[ 公民們，為維持運行穩定，新一輪維護指令現已部署。\[新增]新增三種高級抓捕彈，對精英和首領有更高的抓捕概率。\[改進和優化]\[戰鬥]抓捕敵人失敗後，該敵人在短時間內不會被擊殺。領袖的近戰攻擊依舊可以無視該限制並擊殺目標。增加武器核心-渦旋噴氣彈傷害數值以及武器核心-雷電箭矢傷害範圍。\[UI與交互]存檔列表按創建時間升序排列。優化16:10分辨率下士兵部署欄佈局及文字重疊問題。\[視覺與音效]優化災厄掠奪者彈道特效。優化破碎核心電球拖尾特效與無人機擊中特效。添加教學戰鬥最終房間交互音效。\[其他]優化本地化文案內容。\[問題修復]修復戰鬥結算界面無法打開的問題。修復災厄掠奪者動畫異常問題。修復領袖鼓舞技能與採集循環音效不播放的問題。修復星圖中被海盜追逐時進行採集音樂異常切換的問題。修復災厄幫曠野戰區工廠圍牆的顯示異常問題。修復義務生育導致的錯誤懷孕狀態。修復部分語音錯誤問題。修復貿易港物品售價配置錯誤的問題。修復搬運士兵可能導致物資消失的問題。嘗試修復開啟FSR後導致的崩潰問題。所有修正均已驗證並獲批准。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34947942/a2d0fc6cd041eed97866336decda6e2999b0bf07.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 15 Aug 2026 13:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????️, 指令, AG-14：國家維護, ????️</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">公民們，為維持運行穩定，新一輪維護指令現已部署。</div><p class="bb_paragraph"></p><div class="bb_h3">\[新增]</div><ul class="bb_ul"><li><p class="bb_paragraph">新增三種高級抓捕彈，對精英和首領有更高的抓捕概率。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">\[改進和優化]</div><p class="bb_paragraph"><b>\[戰鬥]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">抓捕敵人失敗後，該敵人在短時間內不會被擊殺。領袖的近戰攻擊依舊可以無視該限制並擊殺目標。</p></li><li><p class="bb_paragraph">增加武器核心-渦旋噴氣彈傷害數值以及武器核心-雷電箭矢傷害範圍。</p></li></ul><p class="bb_paragraph"><b>\[UI與交互]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">存檔列表按創建時間升序排列。</p></li><li><p class="bb_paragraph">優化16:10分辨率下士兵部署欄佈局及文字重疊問題。</p></li></ul><p class="bb_paragraph"><b>\[視覺與音效]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">優化災厄掠奪者彈道特效。</p></li><li><p class="bb_paragraph">優化破碎核心電球拖尾特效與無人機擊中特效。</p></li><li><p class="bb_paragraph">添加教學戰鬥最終房間交互音效。</p></li></ul><p class="bb_paragraph"><b>\[其他]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">優化本地化文案內容。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">\[問題修復]</div><ul class="bb_ul"><li><p class="bb_paragraph">修復戰鬥結算界面無法打開的問題。</p></li><li><p class="bb_paragraph">修復災厄掠奪者動畫異常問題。</p></li><li><p class="bb_paragraph">修復領袖鼓舞技能與採集循環音效不播放的問題。</p></li><li><p class="bb_paragraph">修復星圖中被海盜追逐時進行採集音樂異常切換的問題。</p></li><li><p class="bb_paragraph">修復災厄幫曠野戰區工廠圍牆的顯示異常問題。</p></li><li><p class="bb_paragraph">修復義務生育導致的錯誤懷孕狀態。</p></li><li><p class="bb_paragraph">修復部分語音錯誤問題。</p></li><li><p class="bb_paragraph">修復貿易港物品售價配置錯誤的問題。</p></li><li><p class="bb_paragraph">修復搬運士兵可能導致物資消失的問題。</p></li><li><p class="bb_paragraph">嘗試修復開啟FSR後導致的崩潰問題。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">所有修正均已驗證並獲批准。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/1c03661c0c55bdb753a01e5bd20fa174ebcc591d.png"></p>]]> </content:encoded>
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<title>[Notice] NA Server Reboot (Resolved)</title>
<link>https://xinker.org/zh/notice-na-server-reboot-resolved</link>
<guid>https://xinker.org/zh/notice-na-server-reboot-resolved</guid>
<description><![CDATA[ Hello, This is the GunZ team.The North America - West and Europe Match servers have been successfully restartedPlayers may now enter matches as normal.Thank you for your patience and understanding. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45224153/15ced1a188d25b77af63daab143f4b83404d3009.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 15 Aug 2026 12:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Server, Reboot, Resolved</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, This is the GunZ team.</p><p class="bb_paragraph">The North America - West and Europe Match servers have been successfully restarted</p><p class="bb_paragraph">Players may now enter matches as normal.</p><p class="bb_paragraph">Thank you for your patience and understanding.</p>]]> </content:encoded>
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<title>[Notice] Unscheduled Server Maintenance on Aug 14, 2026(PDT/PST)</title>
<link>https://xinker.org/zh/notice-unscheduled-server-maintenance-on-aug-14-2026pdtpst</link>
<guid>https://xinker.org/zh/notice-unscheduled-server-maintenance-on-aug-14-2026pdtpst</guid>
<description><![CDATA[ Hello everyone,We would like to inform you about the upcoming server maintenance.\1969 年 12 月 31 日 下午 4:00[/p]August 14 (PDT) / August 15 (KST)\[Downtime]August 14, 21:35 - 21:40 (PDT)August 15, 13:35 - 13:40 (KST)\[Duration]5 minutes\[Purpose]Restarting the NA-West match server※ After the maintenance, please make sure to close the Steam client and restart the game※ Please note that the estimated length of time for maintenance is subject to changeBest regards,GunZ: The Duel Team  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45224153/7154a8b9d41ae558351a3732e9b5277f7bb2ef1d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 15 Aug 2026 12:44:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Unscheduled, Server, Maintenance, Aug, 14, 2026PDTPST</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph">We would like to inform you about the upcoming server maintenance.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\1969 年 12 月 31 日 下午 4:00[/p]</p><p class="bb_paragraph">August 14 (PDT) / August 15 (KST)</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Downtime]</p><p class="bb_paragraph">August 14, 21:35 - 21:40 (PDT)</p><p class="bb_paragraph">August 15, 13:35 - 13:40 (KST)</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Duration]</p><p class="bb_paragraph">5 minutes</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Purpose]</p><p class="bb_paragraph">Restarting the NA-West match server</p><p class="bb_paragraph"></p><p class="bb_paragraph">※ After the maintenance, please make sure to close the Steam client and restart the game</p><p class="bb_paragraph">※ Please note that the estimated length of time for maintenance is subject to change</p><p class="bb_paragraph"></p><p class="bb_paragraph">Best regards,</p><p class="bb_paragraph">GunZ: The Duel Team </p>]]> </content:encoded>
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<title>[Notice] NA Server Reboot on August 14, 2026</title>
<link>https://xinker.org/zh/notice-na-server-reboot-on-august-14-2026</link>
<guid>https://xinker.org/zh/notice-na-server-reboot-on-august-14-2026</guid>
<description><![CDATA[ Hello,This is the GunZ team.20:35(PDT) - 20:36(PDT)  North America -  West Match servers will be rebooted shortly.Ongoing game sessions will be closed, and players will be returned to the lobby.The reboot will take approximately 1 minute. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45224153/15ced1a188d25b77af63daab143f4b83404d3009.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 15 Aug 2026 12:42:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Server, Reboot, August, 14, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello,</p><p class="bb_paragraph">This is the GunZ team.</p><p class="bb_paragraph">20:35(PDT) - 20:36(PDT)  <br><br>North America -  West Match servers will be rebooted shortly.</p><p class="bb_paragraph">Ongoing game sessions will be closed, and players will be returned to the lobby.</p><p class="bb_paragraph">The reboot will take approximately 1 minute.</p>]]> </content:encoded>
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<title>伺服器偶發性卡頓改善進度&amp;amp;狩魂儀式開放福利</title>
<link>https://xinker.org/zh/%E4%BC%BA%E6%9C%8D%E5%99%A8%E5%81%B6%E7%99%BC%E6%80%A7%E5%8D%A1%E9%A0%93%E6%94%B9%E5%96%84%E9%80%B2%E5%BA%A6%E7%8B%A9%E9%AD%82%E5%84%80%E5%BC%8F%E9%96%8B%E6%94%BE%E7%A6%8F%E5%88%A9</link>
<guid>https://xinker.org/zh/%E4%BC%BA%E6%9C%8D%E5%99%A8%E5%81%B6%E7%99%BC%E6%80%A7%E5%8D%A1%E9%A0%93%E6%94%B9%E5%96%84%E9%80%B2%E5%BA%A6%E7%8B%A9%E9%AD%82%E5%84%80%E5%BC%8F%E9%96%8B%E6%94%BE%E7%A6%8F%E5%88%A9</guid>
<description><![CDATA[ 各位流金獵者，我們已確定大家近期集中反映的偶發性卡頓問題（傷害延遲、瞬移、拉扯等問題），部分原因是雲端伺服器CPU超執行緒運作所造成的卡頓。我們已於8月13日、14日陸續調整所有伺服器配置來進行改善，從監控資料來看，目前卡頓問題的發生頻率已經降低。感謝大家的回饋！但改善效能是一項複雜的工作，目前仍有許多問題尚待解決，這依舊是我們現階段最優先的工作。遇到相關問題時，也請大家繼續向我們回報，協助我們排查並解決問題。狩魂儀式已於日前開放，完成狩魂儀式即可獲得專屬代幣，可在追霧人商店兌換賽季專屬神聖品質收藏品-縛魂蛇晶、神聖材料自選箱、月光蜜露、靈魂鑄幣等大量稀有獎勵。命運輿圖商店也新增了月光蜜露、傳說材料自選箱等全新獎勵，大家記得要兌換喔！隨著階段推進，命運輿圖商店還會追加更多稀有獎勵！為感謝各位流金獵者自發售以來的理解與支持，我們準備了月光蜜露×5、專業作戰袋×2、進階作戰袋×2，於2026年8月22日00:00（UTC+0）前登入即可透過信件領取。預祝大家順利擊敗齧魂女巫，贏得狩魂儀式獎勵！ ]]></description>
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<pubDate>Sat, 15 Aug 2026 11:58:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>伺服器偶發性卡頓改善進度&amp;狩魂儀式開放福利</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位流金獵者，我們已確定大家近期集中反映的偶發性卡頓問題（傷害延遲、瞬移、拉扯等問題），部分原因是雲端伺服器CPU超執行緒運作所造成的卡頓。我們已於8月13日、14日陸續調整所有伺服器配置來進行改善，<b>從監控資料來看，目前卡頓問題的發生頻率已經降低</b>。感謝大家的回饋！</p><p class="bb_paragraph">但改善效能是一項複雜的工作，目前仍有許多問題尚待解決，這依舊是我們現階段最優先的工作。遇到相關問題時，也請大家繼續向我們回報，協助我們排查並解決問題。</p><p class="bb_paragraph">狩魂儀式已於日前開放，完成狩魂儀式即可獲得專屬代幣，可在追霧人商店兌換<b>賽季專屬神聖品質收藏品-縛魂蛇晶、神聖材料自選箱、月光蜜露、靈魂鑄幣</b>等大量稀有獎勵。命運輿圖商店也新增了月光蜜露、傳說材料自選箱等全新獎勵，大家記得要兌換喔！隨著階段推進，<b>命運輿圖商店還會追加更多稀有獎勵</b>！</p><p class="bb_paragraph">為感謝各位流金獵者自發售以來的理解與支持，我們準備了<b>月光蜜露×5、專業作戰袋×2、進階作戰袋×2</b>，於2026年8月22日00:00（UTC+0）前登入即可透過信件領取。預祝大家順利擊敗齧魂女巫，贏得狩魂儀式獎勵！</p>]]> </content:encoded>
</item>

<item>
<title>[Notice] Connection Issue (Resolved)</title>
<link>https://xinker.org/zh/notice-connection-issue-resolved</link>
<guid>https://xinker.org/zh/notice-connection-issue-resolved</guid>
<description><![CDATA[ Hello everyone,The issue causing unstable connections in certain environments has been resolved.We will continue monitoring the service to ensure stable gameplay.\[Status : Resolved]Thank you for your patience and understanding.Best regards,GunZ: The Duel TeamHello everyone,We have confirmed an issue affecting game access and connection stability.The team is currently investigating and working to resolve the issue.We will share further information once the issue has been resolved.We sincerely apologize for the inconvenience caused.Best regards,GunZ: The Duel Team ]]></description>
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<pubDate>Sat, 15 Aug 2026 11:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Connection, Issue, Resolved</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph"></p><p class="bb_paragraph">The issue causing unstable connections in certain environments has been resolved.</p><p class="bb_paragraph">We will continue monitoring the service to ensure stable gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Status : Resolved]</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you for your patience and understanding.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Best regards,</p><p class="bb_paragraph">GunZ: The Duel Team</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><span class="bb_strike">Hello everyone,</span></p><p class="bb_paragraph"></p><p class="bb_paragraph"><span class="bb_strike">We have confirmed an issue affecting game access and connection stability.</span></p><p class="bb_paragraph"><span class="bb_strike">The team is currently investigating and working to resolve the issue.</span></p><p class="bb_paragraph"></p><p class="bb_paragraph"><span class="bb_strike">We will share further information once the issue has been resolved.</span></p><p class="bb_paragraph"><span class="bb_strike">We sincerely apologize for the inconvenience caused.</span></p><p class="bb_paragraph"></p><p class="bb_paragraph"><span class="bb_strike">Best regards,</span></p><p class="bb_paragraph"><span class="bb_strike">GunZ: The Duel Team</span></p>]]> </content:encoded>
</item>

<item>
<title>[Notice] Connection Issue</title>
<link>https://xinker.org/zh/notice-connection-issue</link>
<guid>https://xinker.org/zh/notice-connection-issue</guid>
<description><![CDATA[ Hello everyone,We have confirmed an issue affecting game access and connection stability.The team is currently investigating and working to resolve the issue.We will share further information once the issue has been resolved.We sincerely apologize for the inconvenience caused.Best regards,GunZ: The Duel Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45224153/08534d5c70297f0c4b8bca9d99d55e6160d02828.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 15 Aug 2026 11:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Connection, Issue</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have confirmed an issue affecting game access and connection stability.</p><p class="bb_paragraph">The team is currently investigating and working to resolve the issue.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We will share further information once the issue has been resolved.</p><p class="bb_paragraph">We sincerely apologize for the inconvenience caused.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Best regards,</p><p class="bb_paragraph">GunZ: The Duel Team</p>]]> </content:encoded>
</item>

<item>
<title>涅奧新聞報－2026 年 8 月</title>
<link>https://xinker.org/zh/%E6%B6%85%E5%A5%A7%E6%96%B0%E8%81%9E%E5%A0%B12026-%E5%B9%B4-8-%E6%9C%88</link>
<guid>https://xinker.org/zh/%E6%B6%85%E5%A5%A7%E6%96%B0%E8%81%9E%E5%A0%B12026-%E5%B9%B4-8-%E6%9C%88</guid>
<description><![CDATA[ 各位屠戮者，8 月的涅奧新聞報來了！我們團隊一直在努力製作新內容，但至少還要再過一個月這些內容才會被加入 Beta 分支中。我們將在 8 月下旬放年度團隊假，因此 8 月 27 日不會有更新檔。身為一家幾乎都是遠端工作的公司，能跟團隊成員見面、到戶外走走、在海灘上嬉戲，以及做一些人們沒在玩或做遊戲的時候會做的其他事情，感覺會很不錯。現在，就讓我們看看我們自遊戲推出以來走了多遠，以及我們開始著手了哪些工作……重新檢視更新路線圖除了持續進行的錯誤修正與平衡性更新外，更新路線圖上的許多項目也開始有了進展：新加入的內容：- Steam 工作坊支援- 怪物圖鑑的初步架構- 徽章與分數系統- 繁體中文與印尼文的在地化- 大量新卡牌、遺物等等目前正積極製作的內容：- 實驗性遊戲模式- 第 2 幕的另類版本- 新角色我們在 Beta 分支上每兩週一次的更新節奏，讓我們能從待辦清單中劃掉不少功能與內容。這也讓我們在引入變更時，能採取更靈活、更具實驗性的方式。不過像這樣把內容拆開零星推出，就更難投入時間開發許多玩家最期待的、更大型且影響更大的內容。正如你在上面看到的，我們已經將重心轉向這類內容，包括第 2 幕的另類版本與新角色！為了帶給各位這些萬眾期待的內容，至少在一段時間內我們會把更新的頻率降低。我們無法保證確切的更新速度，也無法保證這個節奏是否固定，但一如往常我們會持續向各位提供最新消息！雖然我們很期待能夠展示我們正努力製作的一切，但我們也很討厭劇透。所以暫時就先讓大家看看這隻腳吧。C&amp;A 的問答環節（差不多）每兩個月一次的問答環節到了！如果你希望自己的問題出現在這裡，最好的方式就是寄到 fanmail@megacrit.com 這裡。Clapah 問：我很喜歡《殺戮尖塔 2》！我一直在想晉階 10 的平衡，畢竟我知道它比《殺戮尖塔》一代的晉階 20 簡單不少。你們希望晉階 10 的難度達到什麼程度？會接近《殺戮尖塔》一代的晉階 20，還是更接近目前搶先體驗中的難度？Casey：我們目前的整體想法是，晉階 10 會很接近我們為這款遊戲準備的最高難度。由於續作有更多角色，要磨到打完所有晉階 20 會相當麻煩。不過隨著更多內容加入遊戲中，我們會更清楚該如何處理高難度內容 :)SuperJuan2000 問：附魔是我最喜歡的新要素，這機制能讓卡牌更有變化，也讓遊戲感覺有無限的樂趣。你們有計畫加入更多的附魔機制嗎？還有未來會加入附魔疊加嗎？（例如「自助指南」事件可以讓一張牌獲得 +2 傷害，接著拾取「多節戰鎚」會獲得 +3 傷害，因為是同一種附魔，所以最高可以疊到 +5 傷害。）Casey：我們也很喜歡附魔機制！但是我們很明確禁止附魔的疊加，因為這會提高使用單張牌進行滾雪球的機率。我們希望玩家體驗的是牌組構築，而不是單張卡牌的構築！Fundays with Fox 問：我很享受《殺戮尖塔 2》然後我想問一個問題：假如我使用縛亡者遊玩，而敵人正要造成 5 點傷害，奧斯提會希望我打出「防禦」還是「護衛」？Casey：奧斯提想當個乖孩子，所以我們該用「防禦」保護他。Silversmith20 問：可以把一代的一些控制選項和觸控螢幕模式還給我們嗎？Casey：我們一直在增加更多輸入、控制的功能，但觸控螢幕功能可能會在推出行動裝置版的時候一併加入。forge 12 問：嗨，Mega Crit，可以給故障機器人一把類似現實槍械的槍嗎？Anthony：不行。Ghost Actual 問：既然現在有多人遊戲了，我們可以為角色加入服裝或重新配色嗎？Casey：聽起來很實用，何不呢？（不過我們是個小團隊，所以不確定什麼時候能把這件事列為優先事項。）SamuraiSAX 問：有消息說 Steam 成就什麼時候會推出嗎？Casey：v1.0 正式版推出時。年度計時賽——貓糧盃你知道每年度中國的《殺戮尖塔》社群至少會舉辦一場叫做「貓糧盃」的錦標賽嗎？這場由爱丽丝拉斐尔（IrisRaphael）舉辦的賽事在本篇涅奧新聞報送達你手邊的時候，應該已經準備好在 bilibili 上揭開十六強賽事的帷幕了！這已經是第七屆的「貓糧盃」，而這場賽事（自《殺戮尖塔》一代以來）的核心規則始終沒變：每一名選手有兩次使用 SL（save-load）大法的機會，然後兩名選手將會使用相同的種子開跑，誰在尖塔上爬得又快又遠的就會贏得勝利。你可以在這裡找到 8 月 8 日至 30 日的詳細賽程與競賽規則！賽事也會有各方直播主的出場，所以還請去看看這些對戰！另外也得向製作了活動酷炫 logo 的鸟蛋致意一下！地圖傑作現在來看看你們最近寄來的一些遊戲內繪圖吧！這幅由 櫻ヨル 創作的縛亡者超大幅全身肖像！這幅由 grymm 創作的可愛寂靜獵手，戴著螺旋槳帽、拿著大棒棒糖！由 tr1ke 投稿的兩幅抽象風格儲君作品；右邊那幅詭異地像是個不同的（也許有人會說這才是原版）長著長腿的星形角色。Connections 環節有些人說上個月的謎題其實沒那麼冷，所以我也很難判斷這一題的熱度；不過希望大家玩得開心！^-^社群角落感謝 林林 提供本月色彩繽紛、充滿節慶氣氛的封面圖！也要特別向只差一點點的 Aster 致意，這位 12 歲的粉絲已經是位出色的藝術家了：下個月的主題是：尖塔中的九月！也許這代表屠戮者們要回到學校上課，也許代表他們要去摘蘋果，或者只是享受變色中的樹葉——只要是任何能代表九月的內容都可以！如果你想投稿作品供我們評選，提醒一下：作品必須透過 fanmail@megacrit.com 寄給我們，或投稿至我們的Discord粉絲作品頻道；尺寸必須為 800x450px、不得包含文字，並且要預留標題空間！請在 9 月 10 日星期四前投稿！接下來是慣例的社群精選……這幅由 Hieumay 創作的精美插畫，描繪了屠戮者們聚在一起密謀屠戮之旅的場景！這幅由 Elliades 創作的精彩插畫，描繪寂靜獵手閃避異蛙寄生蟲觸手的畫面！由 frost-geist 創作的眾多《殺戮尖塔 2》卡牌的像素版本之一！本期的內容就到這裡；我們下個月會精神煥發（也許還會曬黑一點）地回來！ ]]></description>
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<pubDate>Sat, 15 Aug 2026 07:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>涅奧新聞報－2026, 年, 月</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/44971832/1faf52c0a6b58ce55be71ae1d0d608951f1fe89c.png"><br><br>各位屠戮者，8 月的涅奧新聞報來了！<br><br>我們團隊一直在努力製作新內容，但至少還要再過一個月這些內容才會被加入 Beta 分支中。<br><br>我們將在 8 月下旬放年度團隊假，因此 8 月 27 日不會有更新檔。身為一家幾乎都是遠端工作的公司，能跟團隊成員見面、到戶外走走、在海灘上嬉戲，以及做一些人們沒在玩或做遊戲的時候會做的其他事情，感覺會很不錯。<br><br>現在，就讓我們看看我們自遊戲推出以來走了多遠，以及我們開始著手了哪些工作……<br><br><div class="bb_h3">重新檢視更新路線圖</div><br>除了持續進行的錯誤修正與平衡性更新外，更新路線圖上的許多項目也開始有了進展：<br><br><b>新加入的內容：</b><br>- Steam 工作坊支援<br>- 怪物圖鑑的初步架構<br>- 徽章與分數系統<br>- 繁體中文與印尼文的在地化<br>- 大量新卡牌、遺物等等<br><br><b>目前正積極製作的內容：</b><br>- 實驗性遊戲模式<br>- 第 2 幕的另類版本<br>- 新角色<br><br>我們在 Beta 分支上每兩週一次的更新節奏，讓我們能從待辦清單中劃掉不少功能與內容。這也讓我們在引入變更時，能採取更靈活、更具實驗性的方式。不過像這樣把內容拆開零星推出，就更難投入時間開發許多玩家最期待的、更大型且影響更大的內容。正如你在上面看到的，我們已經將重心轉向這類內容，包括<b>第 2 幕的另類版本與新角色！</b>為了帶給各位這些萬眾期待的內容，至少在一段時間內我們會把更新的頻率降低。我們無法保證確切的更新速度，也無法保證這個節奏是否固定，但一如往常我們會持續向各位提供最新消息！<br><br>雖然我們很期待能夠展示我們正努力製作的一切，但我們也很討厭劇透。所以暫時就先讓大家看看這隻腳吧。<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/253e7fb017f103988aa27f5c8058c8edb9b5bf9a.png"><br><br><div class="bb_h3">C&A 的問答環節</div><br>（差不多）每兩個月一次的問答環節到了！如果你希望自己的問題出現在這裡，最好的方式就是寄到 <a href="mailto:fanmail@megacrit.com">fanmail@megacrit.com</a> 這裡。<br><br><b>Clapah 問：</b>我很喜歡《殺戮尖塔 2》！我一直在想晉階 10 的平衡，畢竟我知道它比《殺戮尖塔》一代的晉階 20 簡單不少。你們希望晉階 10 的難度達到什麼程度？會接近《殺戮尖塔》一代的晉階 20，還是更接近目前搶先體驗中的難度？<br><b>Casey：</b>我們目前的整體想法是，晉階 10 會很接近我們為這款遊戲準備的最高難度。由於續作有更多角色，要磨到打完所有晉階 20 會相當麻煩。不過隨著更多內容加入遊戲中，我們會更清楚該如何處理高難度內容 :)<br><br><b>SuperJuan2000 問：</b>附魔是我最喜歡的新要素，這機制能讓卡牌更有變化，也讓遊戲感覺有無限的樂趣。你們有計畫加入更多的附魔機制嗎？還有未來會加入附魔疊加嗎？（例如「自助指南」事件可以讓一張牌獲得 +2 傷害，接著拾取「多節戰鎚」會獲得 +3 傷害，因為是同一種附魔，所以最高可以疊到 +5 傷害。）<br><b>Casey：</b>我們也很喜歡附魔機制！但是我們很明確禁止附魔的疊加，因為這會提高使用單張牌進行滾雪球的機率。我們希望玩家體驗的是牌組構築，而不是單張卡牌的構築！<br><br><b>Fundays with Fox 問：</b>我很享受《殺戮尖塔 2》然後我想問一個問題：假如我使用縛亡者遊玩，而敵人正要造成 5 點傷害，奧斯提會希望我打出「防禦」還是「護衛」？<br><b>Casey：</b>奧斯提想當個乖孩子，所以我們該用「防禦」保護他。<br><br><b>Silversmith20 問：</b>可以把一代的一些控制選項和觸控螢幕模式還給我們嗎？<br><b>Casey：</b>我們一直在增加更多輸入、控制的功能，但觸控螢幕功能可能會在推出行動裝置版的時候一併加入。<br><br><b>forge 12 問：</b>嗨，Mega Crit，可以給故障機器人一把類似現實槍械的槍嗎？<br><b>Anthony：</b>不行。<br><br><b>Ghost Actual 問：</b>既然現在有多人遊戲了，我們可以為角色加入服裝或重新配色嗎？<br><b>Casey：</b>聽起來很實用，何不呢？（不過我們是個小團隊，所以不確定什麼時候能把這件事列為優先事項。）<br><br><b>SamuraiSAX 問：</b>有消息說 Steam 成就什麼時候會推出嗎？<br><b>Casey：</b>v1.0 正式版推出時。<br><br><div class="bb_h3">年度計時賽——貓糧盃</div><br><img src="https://clan.akamai.steamstatic.com/images/44971832/ca5e6b7d278d8d3f7d663a604450af9c824f2cef.png"><br><br>你知道每年度中國的《殺戮尖塔》社群至少會舉辦一場叫做「貓糧盃」的錦標賽嗎？這場由<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fspace.bilibili.com%2F8831648" target="_blank" rel=" noopener">爱丽丝拉斐尔（IrisRaphael）</a>舉辦的賽事在本篇涅奧新聞報送達你手邊的時候，應該已經準備好在 bilibili 上揭開十六強賽事的帷幕了！<br><br>這已經是第七屆的「貓糧盃」，而這場賽事（自《殺戮尖塔》一代以來）的核心規則始終沒變：每一名選手有兩次使用 SL（save-load）大法的機會，然後兩名選手將會使用相同的種子開跑，誰在尖塔上爬得又快又遠的就會贏得勝利。你可以在<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bilibili.com%2Fvideo%2FBV1ht3m6UEc9%2F%3Fshare_source%3Dcopy_web%26vd_source%3Db677350df8ab48f254ac184e51ad2a73" target="_blank" rel=" noopener">這裡</a>找到 8 月 8 日至 30 日的詳細賽程與競賽規則！賽事也會有各方直播主的出場，所以還請去看看這些對戰！另外也得向製作了活動酷炫 logo 的<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fspace.bilibili.com%2F202078838%3Fspm_id_from%3D333.337.0.0" target="_blank" rel=" noopener">鸟蛋</a>致意一下！<br><br><div class="bb_h3">地圖傑作</div><br>現在來看看你們最近寄來的一些遊戲內繪圖吧！<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/b1f82d1b615391a098396dd0b2017b445c400064.jpg"><br>這幅由 <b>櫻ヨル</b> 創作的縛亡者超大幅全身肖像！<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/f2a527caa1714bba1d088f472723716d62d75e0b.png"><br><br>這幅由 <b>grymm</b> 創作的可愛寂靜獵手，戴著螺旋槳帽、拿著大棒棒糖！<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/2d131178e23493d69fd9028c22074e1d1614286d.png"><br>由 <b>tr1ke</b> 投稿的兩幅抽象風格儲君作品；右邊那幅詭異地像是個不同的（也許有人會說這才是原版）長著長腿的星形角色。<br><br><div class="bb_h3">Connections 環節</div><br>有些人說上個月的謎題其實沒那麼冷，所以我也很難判斷<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcustom-connections-game.vercel.app%2F0v4Jk9Mk7wGLk7qnJODa" target="_blank" rel=" noopener">這一題</a>的熱度；不過希望大家玩得開心！^-^<br><br><div class="bb_h3">社群角落</div><br>感謝 <b>林林</b> 提供本月色彩繽紛、充滿節慶氣氛的封面圖！也要特別向只差一點點的 <b>Aster</b> 致意，這位 12 歲的粉絲已經是位出色的藝術家了：<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/13215809ca0da1df40eb6ebb7099a570c8bd19e1.png"><br><br>下個月的主題是：<b>尖塔中的九月</b>！也許這代表屠戮者們要回到學校上課，也許代表他們要去摘蘋果，或者只是享受變色中的樹葉——只要是任何能代表九月的內容都可以！如果你想投稿作品供我們評選，提醒一下：作品必須透過 <a href="mailto:fanmail@megacrit.com">fanmail@megacrit.com</a> 寄給我們，或投稿至我們的<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">Discord</a>粉絲作品頻道；尺寸必須為 800x450px、不得包含文字，並且要預留標題空間！請在<b> 9 月 10 日星期四前</b>投稿！<br><br>接下來是慣例的社群精選……<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/5d6686aba17084dee08b234da90a8ea8d8949dc4.jpg"><br>這幅由 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fhieumayart" target="_blank" rel=" noopener">Hieumay</a> 創作的精美插畫，描繪了屠戮者們聚在一起密謀屠戮之旅的場景！<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/dbfb6d4adbfaed0872ba4eb8a7950d4a396dd5db.png"><br>這幅由 Elliades 創作的精彩插畫，描繪寂靜獵手閃避異蛙寄生蟲觸手的畫面！<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/7231366887bb46c3730289bceeb3dd54ea2fe2e6.png"><br><br>由 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ffrost-geist.bsky.social" target="_blank" rel=" noopener">frost-geist</a> 創作的眾多《殺戮尖塔 2》卡牌的像素版本之一！<br><br>本期的內容就到這裡；我們下個月會精神煥發（也許還會曬黑一點）地回來！]]> </content:encoded>
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<title>Modern Warfare 4: Call of Duty: NEXT, Early Access Beta and Open Beta</title>
<link>https://xinker.org/zh/modern-warfare-4-call-of-duty-next-early-access-beta-and-open-beta</link>
<guid>https://xinker.org/zh/modern-warfare-4-call-of-duty-next-early-access-beta-and-open-beta</guid>
<description><![CDATA[  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45718718/35d8bbc8e38a85e40da67390f5ae5c693364f19f.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 15 Aug 2026 05:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Modern, Warfare, Call, Duty:, NEXT, Early, Access, Beta, and, Open, Beta</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45718718/79f2b998e65fc79a4cc80e25bf12d450740a6dd3.jpg"></p>]]> </content:encoded>
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<title>Hotfix #2</title>
<link>https://xinker.org/zh/hotfix-2</link>
<guid>https://xinker.org/zh/hotfix-2</guid>
<description><![CDATA[ We’ve just released our second hotfix. It includes:Temporarily disabled VSync due to camera issues experienced by some players. We’re working on a fix and will bring this option back soon.Fixed several localization errors.Our team is working hard on further fixes and improvements. Stay tuned for more updates!Thank you for your feedback and bug reports! ]]></description>
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<pubDate>Sat, 15 Aug 2026 04:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hotfix</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We’ve just released our second hotfix. It includes:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Temporarily</b> disabled VSync due to camera issues experienced by some players. We’re working on a fix and will bring this option back soon.</p></li><li><p class="bb_paragraph">Fixed several localization errors.</p></li></ul><p class="bb_paragraph">Our team is working hard on further fixes and improvements. Stay tuned for more updates!</p><p class="bb_paragraph">Thank you for your feedback and bug reports!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Echoes of Mystralia – First Hotfix &amp;amp; Balance Patch ????️</title>
<link>https://xinker.org/zh/echoes-of-mystralia-first-hotfix-balance-patch-%EF%B8%8F</link>
<guid>https://xinker.org/zh/echoes-of-mystralia-first-hotfix-balance-patch-%EF%B8%8F</guid>
<description><![CDATA[ Greetings, Watchers!First of all, thank you so much for your kind comments on the game, we’re so glad to see so many of you enjoying your time in Mystralia.These first few days have been incredibly exciting, and you’ve all been very vocal about what you love and what could be improved. That’s exactly what Early Access is all about: listening to your feedback, learning from it, and continuing to shape the game alongside you.We’re reading every review, comment, Discord post, and Steam forum post, and we’ll be using your feedback to guide our work in the weeks ahead. There’s plenty more to come, and we’re excited to keep building the game with you.In the last few days, the team was hard at work fixing the first issues that arose and implementing balancing fixes to facilitate onboarding. Balancing is always a delicate matter as too much change can easily generate new issues. That’s why we prefer to keep adjustments limited for now, giving us time to see how each change is received and how it impacts the overall experience before making further adjustments. Questions? Comments? We’d love to hear your thoughts on these improvements in the comments below, or continue the conversation in our Community Discord!See you in Mystralia. ????Patch Notes - 0.10.11.0BALANCINGReduced cost to unlock Base Spells Reduced chances to encounter Elite challenges before defeating TherakanReduced Lotus upgrade base cost: 30 -&gt; 10Heal will always be available to buy in camp when health is 60% or lowerIncreased Fountain healing: 15% -&gt; 20%Increased Guardian Fountain healing: 20% -&gt; 25%Reduced Great Heal soulbeads cost: 50 -&gt; 40Reduced forest enemies damageIncreased timed puzzle time: 30s -&gt; 45sIMPROVEMENTSFixed Spell swapping user experienceFixed an input issue for players continuing their Demo save (might require input remapping)OPTIMIZATIONImproved Obak&#039;s combat visual effectsImproved overall performanceBUGSFixed localization errors (requires to perform a Save, exit, and reload the save)Fixed inflation money glitch when SacrificingFixed interface overlap issuesFixed Exae Gaea Spell not applying proper stagger forceFixed input handling migration from Demo issueFixed softlock in arenas preventing an exitFixed missing Watchers Duties activationFixed softlock when perfectly timing an interaction with the Guardian SealFixed spellcrafting navigation issues on custom canvasFixed memory leaksFixed Spell on-trigger effects not workingFixed wrong encounter appearing ]]></description>
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<pubDate>Sat, 15 Aug 2026 02:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Mystralia, –, First, Hotfix, Balance, Patch, ????️</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Watchers!</p><p class="bb_paragraph">First of all, thank you so much for your kind comments on the game, we’re so glad to see so many of you enjoying your time in Mystralia.</p><p class="bb_paragraph">These first few days have been incredibly exciting, and you’ve all been very vocal about what you love and what could be improved. That’s exactly what Early Access is all about: listening to your feedback, learning from it, and continuing to shape the game alongside you.</p><p class="bb_paragraph">We’re reading every review, comment, Discord post, and Steam forum post, and we’ll be using your feedback to guide our work in the weeks ahead. There’s plenty more to come, and we’re excited to keep building the game with you.</p><p class="bb_paragraph">In the last few days, the team was hard at work fixing the first issues that arose and implementing balancing fixes to facilitate onboarding. Balancing is always a delicate matter as too much change can easily generate new issues. That’s why we prefer to keep adjustments limited for now, giving us time to see how each change is received and how it impacts the overall experience before making further adjustments. <br><br>Questions? Comments? We’d love to hear your thoughts on these improvements in the comments below, or continue the conversation in our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FGe4sysstj3" target="_blank" rel=" noopener">Community Discord</a><b>!</b></p><p class="bb_paragraph">See you in Mystralia. ????</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45160263/720dddaed7daff6dcbc84acf8877cae2487609aa.png"></p><div class="bb_h2"><b>Patch Notes - 0.10.11.0</b></div><p class="bb_paragraph"><b>BALANCING</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced cost to unlock Base Spells </p></li><li><p class="bb_paragraph">Reduced chances to encounter Elite challenges before defeating Therakan</p></li><li><p class="bb_paragraph">Reduced Lotus upgrade base cost: 30 -> 10</p></li><li><p class="bb_paragraph">Heal will always be available to buy in camp when health is 60% or lower</p></li><li><p class="bb_paragraph">Increased Fountain healing: 15% -> 20%</p></li><li><p class="bb_paragraph">Increased Guardian Fountain healing: 20% -> 25%</p></li><li><p class="bb_paragraph">Reduced Great Heal soulbeads cost: 50 -> 40</p></li><li><p class="bb_paragraph">Reduced forest enemies damage</p></li><li><p class="bb_paragraph">Increased timed puzzle time: 30s -> 45s</p></li></ul><p class="bb_paragraph"><b>IMPROVEMENTS</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed Spell swapping user experience</p></li><li><p class="bb_paragraph">Fixed an input issue for players continuing their Demo save <i>(might require input remapping)</i></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>OPTIMIZATION</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved Obak's combat visual effects</p></li><li><p class="bb_paragraph">Improved overall performance</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>BUGS</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed localization errors <i>(requires to perform a Save, exit, and reload the save)</i></p></li><li><p class="bb_paragraph">Fixed inflation money glitch when Sacrificing</p></li><li><p class="bb_paragraph">Fixed interface overlap issues</p></li><li><p class="bb_paragraph">Fixed <i>Exae Gaea</i> Spell not applying proper stagger force</p></li><li><p class="bb_paragraph">Fixed input handling migration from Demo issue</p></li><li><p class="bb_paragraph">Fixed softlock in arenas preventing an exit</p></li><li><p class="bb_paragraph">Fixed missing Watchers Duties activation</p></li><li><p class="bb_paragraph">Fixed softlock when perfectly timing an interaction with the Guardian Seal</p></li><li><p class="bb_paragraph">Fixed spellcrafting navigation issues on custom canvas</p></li><li><p class="bb_paragraph">Fixed memory leaks</p></li><li><p class="bb_paragraph">Fixed Spell on-trigger effects not working</p></li><li><p class="bb_paragraph">Fixed wrong encounter appearing</p></li></ul>]]> </content:encoded>
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<title>EA SPORTS FC™ 27 |  Ratings</title>
<link>https://xinker.org/zh/ea-sports-fc-27-ratings</link>
<guid>https://xinker.org/zh/ea-sports-fc-27-ratings</guid>
<description><![CDATA[ Hey Steam Community!Discover EA SPORTS FC™ 27 Ratings alongside the first FUT™ Campaign of the Season, shaped by the FC community.The World’s DebateEarned through every performance. EA SPORTS FC™ 27 makes Ratings more connected to real-world football than ever before.Starting 15 August, look out for daily reveals, including the 27 highest-rated men&#039;s and women&#039;s players, Club Star Ratings, players from the biggest leagues in world football, and more. At the end of the week, explore the Ratings Database to see stats for every base Player Item in FC  27. Then, once the international transfer window has closed and the squads for the new season are confirmed, look out for the final update to the EA SPORTS FC™ 27 Ratings Database in September, along with their Playstyles.Football Ultimate Team™ Destined for GloryFC 27 kicks off the season’s first Football Ultimate Team™ Campaign, shaped by the FC community. Starting 21 August, head to the Ratings Database and vote for the players you believe are set to define the season by making the biggest impact on the pitch. Your votes will help to decide the first Destined for Glory Squad, with featured Player Items receiving live upgrades based on real-world performance.Visit the Ratings Database using the link that will be added to this article on 21 August: How to vote:Visit the EA SPORTS FC™ 27 Ratings Database: Coming 21 AugustFind a player you believe will shine in this year’s FUT™ seasonSelect the ‘Vote’ button beside your chosen playerVoting is open to everyone. Any player in the Ratings Database is eligible to receive votes, and you may vote for as many players as you like.Destined for Glory FAQWhat do we mean by “define the season”? Whether you expect them to break out, make an immediate impact at a new club, lead their team, or become one of the biggest stars this season, have your voice heard in the Ratings Database. How are Destined for Glory Players selected? Community voting will help shape the final Destined for Glory Squad. Does my vote matter? Yes. Your vote helps shape the final Destined for Glory Squad.Who can I vote for? Every player in the Ratings Database is eligible to receive votes. How many players can I vote for? There is no limit. Vote for as many players as you believe will define the season. When can I vote? Voting is open from 21 August - 10 September, 2026. When does Destined for Glory launch? The campaign runs from 25 September - 9 October, 2026. Item RarityAs announced in the Football Ultimate Team™ Deep Dive, FC 27 updates how base Item rarity works, with Bronze, Silver, and Gold Items no longer appearing as Common or Rare. As the FC 27 player ratings are revealed, you’ll see Items classified simply as Bronze, Silver, or Gold. You can learn more about this change here: https://www.ea.com/games/ea-sports-fc/fc-27/news/pitch-notes-fc27-fut-deep-dive#item-rarityWe look forward to continuing the conversation around the players, performances, and debates that define the season. Stay tuned for more Pitch Notes, and join the conversation to share your feedback with us on the EA SPORTS FC™ Discord: https://discord.gg/easportsfc ]]></description>
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<pubDate>Sat, 15 Aug 2026 01:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, Ratings</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Steam Community!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Discover EA SPORTS FC™ 27 Ratings alongside the first FUT™ Campaign of the Season, shaped by the FC community.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226104/e00725adeaa9f2dc177c6c5875de237f2850b7e0.png"></p><p class="bb_paragraph"><b>The World’s Debate</b></p><p class="bb_paragraph">Earned through every performance. EA SPORTS FC™ 27 makes Ratings more connected to real-world football than ever before.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Starting 15 August, look out for daily reveals, including the 27 highest-rated men's and women's players, Club Star Ratings, players from the biggest leagues in world football, and more. At the end of the week, explore the Ratings Database to see stats for every base Player Item in FC  27. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Then, once the international transfer window has closed and the squads for the new season are confirmed, look out for the final update to the EA SPORTS FC™ 27 Ratings Database in September, along with their Playstyles.</p><p class="bb_paragraph"><b>Football Ultimate Team™ Destined for Glory</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">FC 27 kicks off the season’s first Football Ultimate Team™ Campaign, shaped by the FC community. Starting 21 August, head to the Ratings Database and vote for the players you believe are set to define the season by making the biggest impact on the pitch. Your votes will help to decide the first Destined for Glory Squad, with featured Player Items receiving live upgrades based on real-world performance.<br><br>Visit the Ratings Database using the link that will be added to this article on 21 August: </p><p class="bb_paragraph">How to vote:</p><ul class="bb_ul"><li><p class="bb_paragraph">Visit the EA SPORTS FC™ 27 Ratings Database: Coming 21 August</p></li><li><p class="bb_paragraph">Find a player you believe will shine in this year’s FUT™ season</p></li><li><p class="bb_paragraph">Select the ‘Vote’ button beside your chosen player</p></li></ul><p class="bb_paragraph">Voting is open to everyone. Any player in the Ratings Database is eligible to receive votes, and you may vote for as many players as you like.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Destined for Glory FAQ</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>What do we mean by “define the season”? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">Whether you expect them to break out, make an immediate impact at a new club, lead their team, or become one of the biggest stars this season, have your voice heard in the Ratings Database. </p></li></ul><p class="bb_paragraph"><i>How are Destined for Glory Players selected? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">Community voting will help shape the final Destined for Glory Squad. </p></li></ul><p class="bb_paragraph"><i>Does my vote matter? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">Yes. Your vote helps shape the final Destined for Glory Squad.</p></li></ul><p class="bb_paragraph"><i>Who can I vote for? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">Every player in the Ratings Database is eligible to receive votes. </p></li></ul><p class="bb_paragraph"><i>How many players can I vote for? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">There is no limit. Vote for as many players as you believe will define the season. </p></li></ul><p class="bb_paragraph"><i>When can I vote? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">Voting is open from 21 August - 10 September, 2026. </p></li></ul><p class="bb_paragraph"><i>When does Destined for Glory launch? </i></p><ul class="bb_ul"><li><p class="bb_paragraph">The campaign runs from 25 September - 9 October, 2026. </p></li></ul><p class="bb_paragraph"><b>Item Rarity</b></p><p class="bb_paragraph">As announced in the Football Ultimate Team™ Deep Dive, FC 27 updates how base Item rarity works, with Bronze, Silver, and Gold Items no longer appearing as Common or Rare. As the FC 27 player ratings are revealed, you’ll see Items classified simply as Bronze, Silver, or Gold. You can learn more about this change here: <a class="bb_link" href="https://www.ea.com/games/ea-sports-fc/fc-27/news/pitch-notes-fc27-fut-deep-dive#item-rarity" target="_blank" rel="">https://www.ea.com/games/ea-sports-fc/fc-27/news/pitch-notes-fc27-fut-deep-dive#item-rarity</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">We look forward to continuing the conversation around the players, performances, and debates that define the season. Stay tuned for more Pitch Notes, and join the conversation to share your feedback with us on the EA SPORTS FC™ Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">https://discord.gg/easportsfc</a></p>]]> </content:encoded>
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<title>《四海兄弟》系列遊戲特賣</title>
<link>https://xinker.org/zh/%E5%9B%9B%E6%B5%B7%E5%85%84%E5%BC%9F%E7%B3%BB%E5%88%97%E9%81%8A%E6%88%B2%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/%E5%9B%9B%E6%B5%B7%E5%85%84%E5%BC%9F%E7%B3%BB%E5%88%97%E9%81%8A%E6%88%B2%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ 隨著《四海兄弟：緘默法則合輯》推出，以及這套經典系列遊戲的折扣優惠*，現在正是加入「家族」的最佳時機。透過《四海兄弟：緘默法則合輯》，體驗跨越四個不同時代的組織犯罪史詩。在這些沉浸感十足、電影般敘事的第三人稱動作冒險遊戲裡，化身為數十年黑幫歷史中與「家族」命運緊密相繫的鐵血男兒。《四海兄弟：緘默法則合輯》剛剛推出，現正祭出特別優惠價**，請把握這個絕佳機會。《四海兄弟：緘默法則合輯》內含：《四海兄弟：故鄉決定版》，包含《榮譽之道》資料片***和豪華版內容https://store.steampowered.com/app/1941540/Mafia_The_Old_Country/《四海兄弟：決定版》https://store.steampowered.com/app/1030840/Mafia_Definitive_Edition/《四海兄弟II：決定版》，包含所有擴充內容https://store.steampowered.com/app/1030830/Mafia_II_Definitive_Edition/《四海兄弟III：決定版》，包含所有擴充內容https://store.steampowered.com/app/360430/Mafia_III_Definitive_Edition/若你已擁有《四海兄弟：緘默法則合輯》中的一款或多款遊戲，藉由Steam的「補齊你的收藏」定價機制，將會自動為你提供最優惠的價格。我們也剛推出《四海兄弟：故鄉決定版》，其中包含所有擴充內容，包括全新的《榮譽之道》資料片***，該資料片新增了兩個故事章節，以及「自由漫遊」模式的專屬內容。你可透過這則《榮譽之道》遊戲內容詳細資訊進一步瞭解。*僅限數位版。Steam優惠至2026年8月28日。需遵守適用條款。**優惠價至2026年8月28日。***需有主遊戲。部分內容需透過玩遊戲來解鎖。 ]]></description>
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<pubDate>Sat, 15 Aug 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《四海兄弟》系列遊戲特賣</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">隨著<i>《四海兄弟：緘默法則合輯》</i>推出，以及這套經典系列遊戲的折扣優惠*，現在正是加入「家族」的最佳時機。</p><p class="bb_paragraph"></p><p class="bb_paragraph">透過<i>《四海兄弟：緘默法則合輯》</i>，體驗跨越四個不同時代的組織犯罪史詩。在這些沉浸感十足、電影般敘事的第三人稱動作冒險遊戲裡，化身為數十年黑幫歷史中與「家族」命運緊密相繫的鐵血男兒。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>《四海兄弟：緘默法則合輯》</i>剛剛推出，現正祭出特別優惠價**，請把握這個絕佳機會。《四海兄弟：緘默法則合輯》內含：</p><ul class="bb_ul"><li><p class="bb_paragraph"><i>《四海兄弟：故鄉決定版》</i>，包含<i>《榮譽之道》</i>資料片***和豪華版內容</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1941540/Mafia_The_Old_Country/" target="_blank" rel="">https://store.steampowered.com/app/1941540/Mafia_The_Old_Country/</a></p></li><li><p class="bb_paragraph"><i>《四海兄弟：決定版》</i></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1030840/Mafia_Definitive_Edition/" target="_blank" rel="">https://store.steampowered.com/app/1030840/Mafia_Definitive_Edition/</a></p></li><li><p class="bb_paragraph"><i>《四海兄弟II：決定版》</i>，包含所有擴充內容</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1030830/Mafia_II_Definitive_Edition/" target="_blank" rel="">https://store.steampowered.com/app/1030830/Mafia_II_Definitive_Edition/</a></p></li><li><p class="bb_paragraph"><i>《四海兄弟III：決定版》</i>，包含所有擴充內容</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/360430/Mafia_III_Definitive_Edition/" target="_blank" rel="">https://store.steampowered.com/app/360430/Mafia_III_Definitive_Edition/</a></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">若你已擁有<i>《四海兄弟：緘默法則合輯》</i>中的一款或多款遊戲，藉由Steam的「補齊你的收藏」定價機制，將會自動為你提供最優惠的價格。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們也剛推出<i>《四海兄弟：故鄉決定版》</i>，其中包含所有擴充內容，包括全新的<i>《榮譽之道》</i>資料片***，該資料片新增了兩個故事章節，以及「自由漫遊」模式的專屬內容。你可透過這則<a class="bb_link" href="https://store.steampowered.com/news/app/1941540/view/674001920444073243" target="_blank" rel=""><u><i>《榮譽之道》</i></u></a><a class="bb_link" href="https://store.steampowered.com/news/app/1941540/view/674001920444073243" target="_blank" rel=""><u>遊戲內容詳細資訊</u></a>進一步瞭解。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>*僅限數位版。Steam優惠至2026年8月28日。需遵守適用條款。</i></p><p class="bb_paragraph"><i>**優惠價至2026年8月28日。</i></p><p class="bb_paragraph"><i>***需有主遊戲。部分內容需透過玩遊戲來解鎖。</i></p><p class="bb_paragraph"></p><a class="bb_link" href="https://store.steampowered.com/developer/2K/sale/MafiaFranchiseSale26/" target="_blank" rel=""><img src="https://clan.fastly.steamstatic.com/images/45157904/aa24a50c49ba106624d41b62e82dd31d1059d778.jpg"></a>]]> </content:encoded>
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<title>Thank you to everyone who boarded the carriage so far! ????</title>
<link>https://xinker.org/zh/thank-you-to-everyone-who-boarded-the-carriage-so-far</link>
<guid>https://xinker.org/zh/thank-you-to-everyone-who-boarded-the-carriage-so-far</guid>
<description><![CDATA[ Thank you for the Overwhelming Positive reviews and for helping us get Servant of the Lake in the top of Popular New Releases on Steam! We are overwhelmed to see that Servant of the Lake has already over 1400 reviews on Steam, with a 97% positivity rate. Thank you all so much for your support!We know the launch got bumpy for some Servant of the Lake players, and for that we&#039;re truly sorry!Fortunately we can share  that our latest updates - Servant of the Lake - Achievement sync (version 1.6.0) - has smoothed things out so please make sure you are playing the latest version if you are: experiencing missing items, your save files getting corrupted forcing you to re-start the game from the beginning, or if your in-game achievements and your Steam achievements are not synced!If you are still experiencing save-load issues such as disappearing items. Please do not reset your game but contact us via email to support@rustylake.com. We have some solutions available for you.https://store.steampowered.com/app/3636770/Servant_of_the_Lake/?curator_clanid=33593611Thank you for your support and make sure to leave a review yourself on the platform of choice if you haven&#039;t yet, we love reading them! ???? ]]></description>
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<pubDate>Fri, 14 Aug 2026 23:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thank, you, everyone, who, boarded, the, carriage, far, ????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thank you for the <u>Overwhelming Positive</u> reviews and for helping us get Servant of the Lake in the top of Popular New Releases on Steam! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45603363/cf6de6f7d86351f4a032df128660882f337a0ed4.png"></p><p class="bb_paragraph">We are overwhelmed to see that Servant of the Lake has already over 1400 reviews on Steam, with a 97% positivity rate. Thank you all so much for your support!</p><p class="bb_paragraph">We know the launch got bumpy for some Servant of the Lake players, and for that we're truly sorry!</p><p class="bb_paragraph">Fortunately we can share  that our latest updates - <b>Servant of the Lake - Achievement sync (version 1.6.0)</b> - has smoothed things out so please <b>make sure you are playing the latest version</b> if you are: experiencing missing items, your save files getting corrupted forcing you to re-start the game from the beginning, or if your in-game achievements and your Steam achievements are not synced!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>If you are still experiencing save-load issues such as disappearing items. Please do not reset your game but contact us via email to <a href="mailto:support@rustylake.com">support@rustylake.com</a>. We have some solutions available for you.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3636770/Servant_of_the_Lake/?curator_clanid=33593611" target="_blank" rel="">https://store.steampowered.com/app/3636770/Servant_of_the_Lake/?curator_clanid=33593611</a></p><p class="bb_paragraph">Thank you for your support and make sure to leave a review yourself on the platform of choice if you haven't yet, we love reading them! ????</p>]]> </content:encoded>
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<title>Patch Notes &#45;  August 14, 2026</title>
<link>https://xinker.org/zh/patch-notes-august-14-2026</link>
<guid>https://xinker.org/zh/patch-notes-august-14-2026</guid>
<description><![CDATA[ \[Bug Fix]✔  Fixed an issue where certain item rewards were not being received properly✔ Fixed an issue where the images for certain items were not displaying properly ]]></description>
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<pubDate>Fri, 14 Aug 2026 22:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, August, 14, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>\[Bug Fix]</b></p><p class="bb_paragraph">✔  Fixed an issue where certain item rewards were not being received properly</p><p class="bb_paragraph">✔ Fixed an issue where the images for certain items were not displaying properly</p>]]> </content:encoded>
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<title>[Maintenance] Server Maintenance on August 14, 2026</title>
<link>https://xinker.org/zh/maintenance-server-maintenance-on-august-14-2026</link>
<guid>https://xinker.org/zh/maintenance-server-maintenance-on-august-14-2026</guid>
<description><![CDATA[ \[Downtime]   August 14, 03:10 - 03:40 (PDT, GMT-7) August 14, 07:10 - 07:40 (BRT, GMT-3) August 14, 1:010 - 10:40 (UTC, GMT+0) \[Duration] Approximately 30 minutes    \[Purpose] Server stabilization Applying patch file ]]></description>
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<pubDate>Fri, 14 Aug 2026 22:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, Server, Maintenance, August, 14, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>\[Downtime] </b>  <br><br>August 14, 03:10 - 03:40 (PDT, GMT-7) <br>August 14, 07:10 - 07:40 (BRT, GMT-3) <br>August 14, 1:010 - 10:40 (UTC, GMT+0) <br><br><b>\[Duration]</b> <br>Approximately 30 minutes    <br><br><b>\[Purpose] </b><br><br>Server stabilization <br>Applying patch file</p>]]> </content:encoded>
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<title>制作人：致鬼才er的一封感谢信</title>
<link>https://xinker.org/zh/%E5%88%B6%E4%BD%9C%E4%BA%BA%E8%87%B4%E9%AC%BC%E6%89%8Der%E7%9A%84%E4%B8%80%E5%B0%81%E6%84%9F%E8%B0%A2%E4%BF%A1</link>
<guid>https://xinker.org/zh/%E5%88%B6%E4%BD%9C%E4%BA%BA%E8%87%B4%E9%AC%BC%E6%89%8Der%E7%9A%84%E4%B8%80%E5%B0%81%E6%84%9F%E8%B0%A2%E4%BF%A1</guid>
<description><![CDATA[ Hi，大家好，时隔两年多，终于又带着新作和大家见面了~！能再次怀着忐忑又激动的心情给大家写信真的非常荣幸。相信很多朋友已经体验过我们的游戏了，在此我向所有体验、评论、直播，以及愿意向我们提出意见的玩家表达真诚的谢意，真的非常感谢大家对我们的支持！！大家的支持、讨论和批评我们都认真收到了。《不心动才有鬼》从立项到上线，中间也经历了许多波折，大家一度也有过焦虑、迷茫、紧张、急躁等负面情绪，但我们还是克服了很多困难。这部作品中，大家肯定已经看到很多对前代作品的致敬，当时我们因为经验不足，留了不少遗憾，在这部作品里我们虽然有很多新加入磨合的伙伴，但大家都努力去帮助我们实现我们的构想，弥补了前代的遗憾。很多以前没来得及呈现给大家的创意，这次也一并呈现给了大家，不算遗憾了：）。相信大家也能感受到，我们非常注重互动玩法，这次的作品也在尽可能地带给大家很多新的创意，真心希望大家能够喜欢。从今天发售开始，我们整个团队就都非常紧张，不知道相隔这么久，自己还能不能跟上大家的需求。我一直在老师们的直播间里看大家发的弹幕，也看到了大家的评价，很庆幸没有辜负大家。也感觉经历过的一切和付出的辛苦，在此刻都值了！游戏中确实还有很多不够完善的地方，看到了有玩家说到我们第一章角色塑造还有一些细节处理的问题，确实还有很多进步空间和可以把控得更好的细节，我们也会在后续的更新内容里努力尝试优化。同时，我们也看到有玩家在为宣发活动表达不满，再次诚挚地向大家表达歉意，真的非常抱歉！我们知道很多朋友会用签名照和粉丝玩家做一些互动，但作为纯游戏研发出身的我们，最后商议很久，还是希望能认真用游戏本身的玩法、游戏性来说话，而不是利用比较“饭”的方式来吸引大家关注。签名照在未来，我们更希望能邀请演员老师们一起举办一些线下活动，给大家作为单纯的福利回馈，同时也会注重提高团队的工作能力！最后，感谢我们的总监制洛尔迦老师、白导、各位演员老师、摄制团队、游戏研发团队、后期制作团队的付出。并由我代表大家，再次向所有支持我们的玩家，表达诚挚的谢意，也为我们做的还不够好的地方，表达深深的歉意。希望大家多给我们一些机会，让我们能走得更远，继续奉献更多的作品给大家！ Luca ]]></description>
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<pubDate>Fri, 14 Aug 2026 21:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>制作人：致鬼才er的一封感谢信</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Hi，大家好，时隔两年多，终于又带着新作和大家见面了~！能再次怀着忐忑又激动的心情给大家写信真的非常荣幸。</b></p><p class="bb_paragraph"><b>相信很多朋友已经体验过我们的游戏了，在此我向所有体验、评论、直播，以及愿意向我们提出意见的玩家表达真诚的谢意，真的非常感谢大家对我们的支持！！大家的支持、讨论和批评我们都认真收到了。</b></p><p class="bb_paragraph"><b>《不心动才有鬼》从立项到上线，中间也经历了许多波折，大家一度也有过焦虑、迷茫、紧张、急躁等负面情绪，但我们还是克服了很多困难。</b></p><p class="bb_paragraph"><b>这部作品中，大家肯定已经看到很多对前代作品的致敬，当时我们因为经验不足，留了不少遗憾，在这部作品里我们虽然有很多新加入磨合的伙伴，但大家都努力去帮助我们实现我们的构想，弥补了前代的遗憾。很多以前没来得及呈现给大家的创意，这次也一并呈现给了大家，不算遗憾了：）。</b></p><p class="bb_paragraph"><b>相信大家也能感受到，我们非常注重互动玩法，这次的作品也在尽可能地带给大家很多新的创意，真心希望大家能够喜欢。</b></p><p class="bb_paragraph"><b>从今天发售开始，我们整个团队就都非常紧张，不知道相隔这么久，自己还能不能跟上大家的需求。我一直在老师们的直播间里看大家发的弹幕，也看到了大家的评价，很庆幸没有辜负大家。也感觉经历过的一切和付出的辛苦，在此刻都值了！</b></p><p class="bb_paragraph"><b>游戏中确实还有很多不够完善的地方，看到了有玩家说到我们第一章角色塑造还有一些细节处理的问题，确实还有很多进步空间和可以把控得更好的细节，我们也会在后续的更新内容里努力尝试优化。</b></p><p class="bb_paragraph"><b>同时，我们也看到有玩家在为宣发活动表达不满，再次诚挚地向大家表达歉意，真的非常抱歉！我们知道很多朋友会用签名照和粉丝玩家做一些互动，但作为纯游戏研发出身的我们，最后商议很久，还是希望能认真用游戏本身的玩法、游戏性来说话，而不是利用比较“饭”的方式来吸引大家关注。</b></p><p class="bb_paragraph"><b>签名照在未来，我们更希望能邀请演员老师们一起举办一些线下活动，给大家作为单纯的福利回馈，同时也会注重提高团队的工作能力！</b></p><p class="bb_paragraph"><b>最后，感谢我们的总监制洛尔迦老师、白导、各位演员老师、摄制团队、游戏研发团队、后期制作团队的付出。并由我代表大家，再次向所有支持我们的玩家，表达诚挚的谢意，也为我们做的还不够好的地方，表达深深的歉意。</b></p><p class="bb_paragraph"><b>希望大家多给我们一些机会，让我们能走得更远，继续奉献更多的作品给大家！</b></p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>Luca</b></p>]]> </content:encoded>
</item>

<item>
<title>Rogue Eclipse Pre&#45;Launch Update [3]</title>
<link>https://xinker.org/zh/rogue-eclipse-pre-launch-update-3</link>
<guid>https://xinker.org/zh/rogue-eclipse-pre-launch-update-3</guid>
<description><![CDATA[ Greetings pilots! Hope you’re all keeping well and let’s jump in!  DECK. VERIFIED.                                         Some exciting news off the bat, we’re pleased to share that Rogue Eclipse is very much Deck Verified! Given one of our most prized possessions is a pre-release Steam Deck with an EV3 label on it, we’re incredibly excited to be able to have this for launch. One caveat is we highly recommend going with specific settings for the optimum experience, however for convenience we have also created a specific launch option that takes care of this when you boot up the game!We&#039;re presently waiting for the store-page to update but rest assured if you have a Steam Deck we&#039;ve got you covered!  Pricing:At launch Rogue Eclipse will be priced at:$19.99 USD£14.99 GBP€16.99 EUROPrices may vary slightly depending on what location you’re based in, that being said we’ve done our best to be as considerate as possible to each region the game will be available in. As a final note we will be launching with a discount!Is that all? Of course not, we look forward to sharing our launch trailer with you imminently!Thank you so all so much for the support, comments, feedback and please continue to wishlist!Husban (Mcdoogleh)https://store.steampowered.com/app/782260/Rogue_Eclipse/ ]]></description>
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<pubDate>Fri, 14 Aug 2026 21:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Rogue, Eclipse, Pre-Launch, Update, 3</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings pilots! Hope you’re all keeping well and let’s jump in!  </p><p class="bb_paragraph"></p><div class="bb_h3"><b>DECK. VERIFIED.</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050322/efaf7afb1773f1e7857f5f3b73862e8cfc131359.png"></p><p class="bb_paragraph">                                         <img src="https://clan.akamai.steamstatic.com/images/45050322/5a22627912f8edc775131d30052fe80955bfc4bf.png"></p><p class="bb_paragraph">Some exciting news off the bat, we’re pleased to share that Rogue Eclipse <b><i>is very much Deck Verified!</i></b> Given one of our most prized possessions is a pre-release Steam Deck with an EV3 label on it, we’re incredibly excited to be able to have this for launch. One caveat is we <b><i>highly recommend</i></b> going with specific settings for the optimum experience, however for convenience we have also created a specific launch option that takes care of this when you boot up the game!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We're presently waiting for the store-page to update but rest assured if you have a Steam Deck we've got you covered! </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Pricing:</b></div><p class="bb_paragraph">At launch Rogue Eclipse will be priced at:</p><ul class="bb_ul"><li><p class="bb_paragraph">$19.99 USD</p></li><li><p class="bb_paragraph">£14.99 GBP</p></li><li><p class="bb_paragraph">€16.99 EURO</p></li></ul><p class="bb_paragraph">Prices may vary slightly depending on what location you’re based in, that being said we’ve done our best to be as considerate as possible to each region the game will be available in. As a final note we will be launching with a discount!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Is that all?</b> </p><p class="bb_paragraph"><b><i>Of course not, we look forward to sharing our launch trailer with you imminently!</i></b></p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you so all so much for the support, comments, feedback and please continue to wishlist!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fmcdoogleh.bsky.social" target="_blank" rel=" noopener">Husban (Mcdoogleh)</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/782260/Rogue_Eclipse/" target="_blank" rel="">https://store.steampowered.com/app/782260/Rogue_Eclipse/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>關於家具配方「金岸泳池」的說明和處理方案</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E5%AE%B6%E5%85%B7%E9%85%8D%E6%96%B9%E9%87%91%E5%B2%B8%E6%B3%B3%E6%B1%A0%E7%9A%84%E8%AA%AA%E6%98%8E%E5%92%8C%E8%99%95%E7%90%86%E6%96%B9%E6%A1%88</link>
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<description><![CDATA[ 親愛的超越者：8月13日，我們推出了家具包裹「盛夏餘溫」，包含泳池配方「金岸泳池」，希望為超越者們構建一個清涼愜意的夏日泳池生活場景，讓大家在奈科特大陸的家園中也能享受盛夏時光。然而家具包裹上線後，我們陸續收到大家關於「金岸泳池」體驗的負面回饋。經整理，主要集中在以下幾個方面：1、「金岸泳池」中的水體為特殊家具水體，不能進行游泳。雖然我們設計了泳圈漂浮等互動體驗，仍未能充分滿足大家對泳池的預期。2、在部分效能壓力較高的場景下，水體可能會在用戶端中被裁剪，導致水體缺少或顯示效果不佳。3、「金岸泳池」在擺放和細節表現上仍存在不足，整體呈現效果沒有達到應有標準。對於以上問題給大家帶來的不佳體驗，我們在此向各位超越者誠摯致歉。開發團隊已經針對相關問題制定了後續處理措施與補償方案，具體如下：一、退款與補償方案針對已經購買家具包裹「盛夏餘溫」的超越者，我們將提供以下兩種處理方式，您可以根據自身情況任選其一：處理方式補償方式說明方案一：前往共研回報平台提交「盛夏餘溫」退款回饋全額星源退還我們將同步回收處理已解鎖的相關配方方案二：保留家具星鑄石×1、繪彩章×150適用於選擇不退款、保留家具包裹的玩家若您希望選擇退款，請使用您購買「盛夏餘溫」所使用的帳號，前往共研回報平台（《Once Human》回報平台），提交以下回饋：申請盛夏餘溫退款退款回饋提交截止時間為8月19日24:00。我們將根據回饋，在8月21日24:00前完成退款與補償發放。*請有意退款的超越者務必於截止時間前完成回饋提交，並確認您提交退款申請的帳號為您購買「盛夏餘溫」所用帳號，我們在核對購買資訊無誤後，將為您操作退款。**若共研回報平台連結（《Once Human》回報平台）無法正常打開/登入，請登入遊戲後透過路徑：遊戲內ESC/選單-回饋&amp;客服-共研平台-提交建議，打開共研回報平台提交退款申請。填寫示意： 二、水體效果優化受限於目前技術實現，「金岸泳池」中的水體仍為特殊家具水體，暫不支援正常游泳。我們理解大家對於「泳池」應具備游泳體驗的期待，也已將相關優化納入後續開發計畫。按照目前的開發評估，我們預計將在最晚3個月內完成「金岸泳池」水體可游泳的相關優化。優化完成後，超越者將可以在「金岸泳池」中進行游泳，更符合泳池預期的互動體驗。後續具體進展，我們會透過官方公告進行同步。針對部分行動裝置上出現缺少水體效果的問題，我們已將其列為高優先級推進修復。由於該問題涉及不同裝置效能與渲染表現的適配，需要一定的修復時間，感謝各位超越者的耐心等待。具體修復進度將於後續透過修復公告與大家同步。三、表現問題優化除水體互動外，我們也正在評估並優化「金岸泳池」的其他表現問題。針對泳池形狀與周圍建築、地基銜接不夠自然的問題，我們會進行對應優化，預計將在9月完成優化調整。針對部分裝置中，角色踩入泳池後可能出現視覺錯位或表現異常的問題，經排查，該問題與泳池底部半透明特效結構在部分裝置上的顯示效果有關。我們正在討論優化方案並嘗試進行優化，後續具體進展，我們會透過官方公告繼續同步。關於部分超越者回饋泳池地基高度較高、希望進一步降低的問題，由於該調整涉及地形破壞與家具地形適配能力，目前系統暫無法支援，因此短期內不會進行調整。感謝大家的理解。結語我們深知，本次「金岸泳池」的體驗沒有達到大家的期待，對此再次向各位超越者致上誠摯的歉意。感謝每一位超越者的回饋與包容，我們會持續跟進上述退款、補償與優化事項，也會在後續家具內容製作中更加謹慎地評估功能表現、宣傳說明與實際體驗之間的一致性，努力為大家帶來更好的家園體驗。若超越者對本次處理方案有任何疑問，歡迎透過共研回報平台（《Once Human》回報平台）或遊戲內客服與我們溝通。 《Once Human》項目組 ]]></description>
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<pubDate>Fri, 14 Aug 2026 20:10:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於家具配方「金岸泳池」的說明和處理方案</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">8月13日，我們推出了家具包裹「盛夏餘溫」，包含泳池配方「金岸泳池」，希望為超越者們構建一個清涼愜意的夏日泳池生活場景，讓大家在奈科特大陸的家園中也能享受盛夏時光。</p><p class="bb_paragraph">然而家具包裹上線後，我們陸續收到大家關於「金岸泳池」體驗的負面回饋。經整理，主要集中在以下幾個方面：</p><p class="bb_paragraph">1、「金岸泳池」中的水體為特殊家具水體，不能進行游泳。雖然我們設計了泳圈漂浮等互動體驗，仍未能充分滿足大家對泳池的預期。</p><p class="bb_paragraph">2、在部分效能壓力較高的場景下，水體可能會在用戶端中被裁剪，導致水體缺少或顯示效果不佳。</p><p class="bb_paragraph">3、「金岸泳池」在擺放和細節表現上仍存在不足，整體呈現效果沒有達到應有標準。</p><p class="bb_paragraph">對於以上問題給大家帶來的不佳體驗，我們在此向各位超越者誠摯致歉。開發團隊已經針對相關問題制定了後續處理措施與補償方案，具體如下：</p><p class="bb_paragraph"><b>一、退款與補償方案</b></p><p class="bb_paragraph">針對已經購買家具包裹「盛夏餘溫」的超越者，我們將提供以下兩種處理方式，您可以根據自身情況任選其一：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">處理方式</p></div><div class="bb_table_td"><p class="bb_paragraph">補償方式</p></div><div class="bb_table_td"><p class="bb_paragraph">說明</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">方案一：前往共研回報平台提交「盛夏餘溫」退款回饋</p></div><div class="bb_table_td"><p class="bb_paragraph">全額星源退還</p></div><div class="bb_table_td"><p class="bb_paragraph">我們將同步回收處理已解鎖的相關配方</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">方案二：保留家具</p></div><div class="bb_table_td"><p class="bb_paragraph">星鑄石×1、繪彩章×150</p></div><div class="bb_table_td"><p class="bb_paragraph">適用於選擇不退款、保留家具包裹的玩家</p></div></div></div><p class="bb_paragraph">若您希望選擇退款，請使用您購買「盛夏餘溫」所使用的帳號，前往共研回報平台（<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>），提交以下回饋：</p><p class="bb_paragraph"><b>申請盛夏餘溫退款</b></p><p class="bb_paragraph"><b>退款回饋提交截止時間為8月19日24:00。我們將根據回饋，在8月21日24:00前完成退款與補償發放。</b></p><p class="bb_paragraph"><b>*請有意退款的超越者務必於截止時間前完成回饋提交，並確認您提交退款申請的帳號為您購買「盛夏餘溫」所用帳號，我們在核對購買資訊無誤後，將為您操作退款。</b></p><p class="bb_paragraph"><b>**若共研回報平台連結（</b><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u><b>）無法正常打開/登入，請登入遊戲後透過路徑：遊戲內ESC/選單-回饋&客服-共研平台-提交建議，打開共研回報平台提交退款申請。</b></p><p class="bb_paragraph">填寫示意：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/a6e1e56888fbb67aa109d29d3d5a8d05a957fc1b.png"> </p><p class="bb_paragraph"><b>二、水體效果優化</b></p><p class="bb_paragraph">受限於目前技術實現，「金岸泳池」中的水體仍為特殊家具水體，暫不支援正常游泳。我們理解大家對於「泳池」應具備游泳體驗的期待，也已將相關優化納入後續開發計畫。按照目前的開發評估，我們預計將在最晚3個月內完成「金岸泳池」水體可游泳的相關優化。優化完成後，超越者將可以在「金岸泳池」中進行游泳，更符合泳池預期的互動體驗。後續具體進展，我們會透過官方公告進行同步。</p><p class="bb_paragraph">針對部分行動裝置上出現缺少水體效果的問題，我們已將其列為高優先級推進修復。由於該問題涉及不同裝置效能與渲染表現的適配，需要一定的修復時間，感謝各位超越者的耐心等待。具體修復進度將於後續透過修復公告與大家同步。</p><p class="bb_paragraph"><b>三、表現問題優化</b></p><p class="bb_paragraph">除水體互動外，我們也正在評估並優化「金岸泳池」的其他表現問題。</p><p class="bb_paragraph">針對泳池形狀與周圍建築、地基銜接不夠自然的問題，我們會進行對應優化，預計將在9月完成優化調整。</p><p class="bb_paragraph">針對部分裝置中，角色踩入泳池後可能出現視覺錯位或表現異常的問題，經排查，該問題與泳池底部半透明特效結構在部分裝置上的顯示效果有關。我們正在討論優化方案並嘗試進行優化，後續具體進展，我們會透過官方公告繼續同步。</p><p class="bb_paragraph">關於部分超越者回饋泳池地基高度較高、希望進一步降低的問題，由於該調整涉及地形破壞與家具地形適配能力，目前系統暫無法支援，因此短期內不會進行調整。感謝大家的理解。</p><p class="bb_paragraph"><b>結語</b></p><p class="bb_paragraph">我們深知，本次「金岸泳池」的體驗沒有達到大家的期待，對此再次向各位超越者致上誠摯的歉意。感謝每一位超越者的回饋與包容，我們會持續跟進上述退款、補償與優化事項，也會在後續家具內容製作中更加謹慎地評估功能表現、宣傳說明與實際體驗之間的一致性，努力為大家帶來更好的家園體驗。</p><p class="bb_paragraph">若超越者對本次處理方案有任何疑問，歡迎透過共研回報平台（<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）或遊戲內客服與我們溝通。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>我們一起等到了這一天。Lootbound 正式推出。</title>
<link>https://xinker.org/zh/%E6%88%91%E5%80%91%E4%B8%80%E8%B5%B7%E7%AD%89%E5%88%B0%E4%BA%86%E9%80%99%E4%B8%80%E5%A4%A9lootbound-%E6%AD%A3%E5%BC%8F%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/%E6%88%91%E5%80%91%E4%B8%80%E8%B5%B7%E7%AD%89%E5%88%B0%E4%BA%86%E9%80%99%E4%B8%80%E5%A4%A9lootbound-%E6%AD%A3%E5%BC%8F%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ ━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━終於到了這一刻。我們按下了期待已久的「發佈應用程式」按鈕。經過兩年的開發，Lootbound 終於正式推出了。今天寫下這些話時感覺有點奇妙，因為就在不久前，我們還在討論最初的概念、重新設計角色、爭論平衡性，並把那些看起來已經完成的內容反覆修改十次。而現在，你們終於可以親自玩到了！Lootbound 現已在 Steam 上推出。為慶祝正式推出，遊戲將在前兩週享有 35% 折扣。https://www.youtube.com/watch?v=rKQosubGV9U━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━路線圖正式推出對我們來說並不代表開發結束。恰恰相反，Lootbound 的下一個階段現在才剛剛開始。我們已經在製作多個推出後更新，並會繼續和大家一起讓遊戲不斷成長。我們希望讓 Lootbound 持續變得更大、更豐富也更好玩。 沒錯，前面還有很多內容等著大家。━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━LOOTBOUND 是什麼Lootbound 的旅程開始於將近兩年前。這段時間裡，遊戲經歷了數不清的變化。機制改過，平衡重做過，角色、敵人和物品也重新繪製過。有些系統在我們發現還能做得更好之後，甚至被整個推翻並從零重做。視覺表現本身就是另一段故事。Lootbound 的全部像素美術都由我們的美術團隊專門為遊戲從零製作。角色、動畫、場景、武器、物品、特效和介面，全都經歷了草圖、重新設計以及大量細微調整。也許你們永遠不會注意到其中一些變化。但我們會注意到 :)有時候，一個很小的元素也會反覆重做，直到它終於感覺完全正確。玩法也是一樣。Lootbound 是一款 Roguelite，每一次冒險都會以不同的方式展開。你可以選擇路線、與敵人戰鬥、收集戰利品、嘗試不同升級，並一步步構築自己的流派。 我們一直想做一款不只獲勝很有趣，嘗試和實驗同樣有趣的遊戲。來看看整整一年前的 Lootbound 是什麼樣子吧...)  試試另一條路線。 在冒險途中改變你的構築。 為了更珍貴的獎勵冒一次險。然後每次都會想：「好吧，再來一局。」━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━感謝所有支持 Lootbound 的玩家。感謝所有參加過測試和試玩版並填寫回饋問卷的玩家。感謝所有玩過試玩版、直播過遊戲並製作過影片的玩家。也要特別感謝所有一直默默等待的玩家。你們的支持，我們都非常珍惜！現在，不用再等了。Lootbound 已正式推出。開始你的第一次冒險吧。遊戲裡見 ]]></description>
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<pubDate>Fri, 14 Aug 2026 20:10:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>我們一起等到了這一天。Lootbound, 正式推出。</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━</b><br>終於到了這一刻。我們按下了期待已久的「發佈應用程式」按鈕。</p><p class="bb_paragraph">經過兩年的開發，<b>Lootbound 終於正式推出了</b>。<br>今天寫下這些話時感覺有點奇妙，因為就在不久前，我們還在討論最初的概念、重新設計角色、爭論平衡性，並把那些看起來已經完成的內容反覆修改十次。<br>而現在，你們終於可以親自玩到了！<br><br><b>Lootbound 現已在 Steam 上推出。</b><br>為慶祝正式推出，遊戲將在<b>前兩週享有 35% 折扣</b>。</p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=rKQosubGV9U" target="_blank" rel="">https://www.youtube.com/watch?v=rKQosubGV9U</a><b>━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━</b></p><div class="bb_h1">路線圖</div><p class="bb_paragraph">正式推出對我們來說並不代表開發結束。恰恰相反，<b>Lootbound</b> 的下一個階段現在才剛剛開始。我們已經在製作多個推出後更新，並會繼續和大家一起讓遊戲不斷成長。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45573872/d8f47f4da12db7717a271994c9fdc52cb421138b.png"></p><p class="bb_paragraph">我們希望讓 Lootbound 持續變得更大、更豐富也更好玩。 <b>沒錯，前面還有很多內容等著大家。</b><br><b>━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━</b></p><div class="bb_h1">LOOTBOUND 是什麼</div><p class="bb_paragraph">Lootbound 的旅程開始於將近<b>兩年前</b>。</p><p class="bb_paragraph">這段時間裡，遊戲經歷了數不清的變化。機制改過，平衡重做過，角色、敵人和物品也重新繪製過。有些系統在我們發現還能做得更好之後，甚至被整個推翻並從零重做。</p><p class="bb_paragraph"><b><br>視覺表現本身就是另一段故事。</b></p><p class="bb_paragraph">Lootbound 的全部像素美術都由我們的美術團隊<b>專門為遊戲從零製作</b>。角色、動畫、場景、武器、物品、特效和介面，全都經歷了草圖、重新設計以及大量細微調整。也許你們永遠不會注意到其中一些變化。</p><p class="bb_paragraph"><b>但我們會注意到 :)</b><br><img src="https://clan.akamai.steamstatic.com/images/45573872/05fabeaf94e8da6e115d5a55e4138183db834c1d.png"></p><p class="bb_paragraph">有時候，一個很小的元素也會反覆重做，直到它終於感覺完全正確。</p><p class="bb_paragraph"><b>玩法也是一樣。</b></p><p class="bb_paragraph">Lootbound 是一款 Roguelite，每一次冒險都會以不同的方式展開。你可以選擇路線、與敵人戰鬥、收集戰利品、嘗試不同升級，並一步步構築自己的流派。 <b>我們一直想做一款不只獲勝很有趣，嘗試和實驗同樣有趣的遊戲。來看看整整一年前的 Lootbound 是什麼樣子吧...)  </b><img src="https://clan.akamai.steamstatic.com/images/45573872/187de1ed8a168a68a660c1a646de14c7a0ec1b94.png"></p><p class="bb_paragraph">試試另一條路線。 在冒險途中改變你的構築。 為了更珍貴的獎勵冒一次險。</p><p class="bb_paragraph">然後每次都會想：</p><p class="bb_paragraph">「好吧，再來一局。」</p><p class="bb_paragraph"><b>━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━</b></p><p class="bb_paragraph">感謝所有支持 Lootbound 的玩家。</p><p class="bb_paragraph">感謝所有參加過測試和試玩版並填寫回饋問卷的玩家。</p><p class="bb_paragraph">感謝所有玩過試玩版、直播過遊戲並製作過影片的玩家。</p><p class="bb_paragraph">也要特別感謝所有一直默默等待的玩家。你們的支持，我們都非常珍惜！</p><p class="bb_paragraph">現在，不用再等了。</p><p class="bb_paragraph"><b>Lootbound 已正式推出。</b></p><p class="bb_paragraph">開始你的第一次冒險吧。</p><p class="bb_paragraph">遊戲裡見<3<br><img src="https://clan.akamai.steamstatic.com/images/45573872/7be4e3e43814d1bf03537f5d6a43cef877bb0d4d.png"><b>━━━━━━━━━━━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━━━━━━━━━━━━</b></p>]]> </content:encoded>
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<item>
<title>[Announcement] (Completed) Notice for Identified Issue</title>
<link>https://xinker.org/zh/announcement-completed-notice-for-identified-issue</link>
<guid>https://xinker.org/zh/announcement-completed-notice-for-identified-issue</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah- will be updatedThank you.  ]]></description>
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<pubDate>Fri, 14 Aug 2026 18:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Completed, Notice, for, Identified, Issue</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, Heroes of Bermesiah<br><br><br>- will be updated<br><br><br>Thank you. </p>]]> </content:encoded>
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<title>手把支持與體驗最佳化更新</title>
<link>https://xinker.org/zh/%E6%89%8B%E6%8A%8A%E6%94%AF%E6%8C%81%E8%88%87%E9%AB%94%E9%A9%97%E6%9C%80%E4%BD%B3%E5%8C%96%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E6%89%8B%E6%8A%8A%E6%94%AF%E6%8C%81%E8%88%87%E9%AB%94%E9%A9%97%E6%9C%80%E4%BD%B3%E5%8C%96%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位貓咪同伴，以及所有愛貓的朋友們，大家好！我們有個好消息要告訴大家！那就是：手把支持、按鍵重綁定以及多項體驗最佳化現已上線！我們知道，很多人一直在耐心等待這些功能。在此感謝大家的耐心等待，以及自遊戲發售以來向我們提供的各種回饋。我們一直在認真傾聽大家的聲音、記錄大家的建議，並努力讓你在郵局的每一刻都盡可能輕鬆愉快。新功能新增手把支持新增按鍵重綁定功能新增縮放功能，讓你能更清楚地查看包裹現在每次為一位顧客完成服務後，遊戲都會自動保存現已推出官方 macOS 版本改動與體驗最佳化新增使用滑鼠和手把時反轉 X 軸和 Y 軸的選項新增衝刺模式選擇，可在以下模式中進行選擇：長按衝刺、切換衝刺、始終衝刺還原設置前新增確認彈出視窗最佳化了部分在地化文本BUG 修復修復黑貓玩家重複生成，導致遊戲無法遊玩的問題修復使用試玩版舊存檔遊玩時，房間成就無法解鎖的問題修復郵票與中型箱子包裹模型重疊的問題修復繪畫指示器有時不顯示的問題未來還會有更多最佳化和更新，接下來還有更多消息要和大家分享！感謝大家成為《貓咪郵政》社區的一員。現在，趕緊把爪子放到手把上，回去工作吧。郵件可不會自己送出去！Discord 上見！——Maracas Studio 團隊 ]]></description>
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<pubDate>Fri, 14 Aug 2026 17:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>手把支持與體驗最佳化更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46157464/8aa7f8911292d0ce6b9238547b07dfabab990f45.png"></p><p class="bb_paragraph">各位貓咪同伴，以及所有愛貓的朋友們，大家好！</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們有個好消息要告訴大家！</p><p class="bb_paragraph">那就是：<b>手把支持、按鍵重綁定以及多項體驗最佳化現已上線！</b></p><p class="bb_paragraph">我們知道，很多人一直在耐心等待這些功能。在此感謝大家的耐心等待，以及自遊戲發售以來向我們提供的各種回饋。我們一直在認真傾聽大家的聲音、記錄大家的建議，並努力讓你在郵局的每一刻都盡可能輕鬆愉快。</p><div class="bb_h3"></div><p class="bb_paragraph"><b>新功能</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增手把支持</p></li><li><p class="bb_paragraph">新增按鍵重綁定功能</p></li><li><p class="bb_paragraph">新增縮放功能，讓你能更清楚地查看包裹</p></li><li><p class="bb_paragraph">現在每次為一位顧客完成服務後，遊戲都會自動保存</p></li><li><p class="bb_paragraph">現已推出官方 macOS 版本</p></li></ul><p class="bb_paragraph"><b>改動與體驗最佳化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增使用滑鼠和手把時反轉 X 軸和 Y 軸的選項</p></li><li><p class="bb_paragraph">新增衝刺模式選擇，可在以下模式中進行選擇：長按衝刺、切換衝刺、始終衝刺</p></li><li><p class="bb_paragraph">還原設置前新增確認彈出視窗</p></li><li><p class="bb_paragraph">最佳化了部分在地化文本</p></li></ul><p class="bb_paragraph"><b>BUG 修復</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修復黑貓玩家重複生成，導致遊戲無法遊玩的問題</p></li><li><p class="bb_paragraph">修復使用試玩版舊存檔遊玩時，房間成就無法解鎖的問題</p></li><li><p class="bb_paragraph">修復郵票與中型箱子包裹模型重疊的問題</p></li><li><p class="bb_paragraph">修復繪畫指示器有時不顯示的問題</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46157464/bb7fea413c408184dd6c1e140d39c39d8d7c91b4.png"></p><p class="bb_paragraph">未來還會有更多最佳化和更新，接下來還有更多消息要和大家分享！</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝大家成為《貓咪郵政》社區的一員。</p><p class="bb_paragraph"></p><p class="bb_paragraph">現在，趕緊把爪子放到手把上，回去工作吧。郵件可不會自己送出去！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FuaN9kQ295T" target="_blank" rel=" noopener">Discord</a> 上見！</p><p class="bb_paragraph">——Maracas Studio 團隊</p>]]> </content:encoded>
</item>

<item>
<title>Notice about the Next Update</title>
<link>https://xinker.org/zh/notice-about-the-next-update</link>
<guid>https://xinker.org/zh/notice-about-the-next-update</guid>
<description><![CDATA[ We hope that everyone&#039;s been enjoying Granblue Fantasy: Relink - Endless Ragnarok!Our team is currently hard at work reviewing known issues and making adjustments to character gameplay, MSP gain, and game balance—we apologize that updates have taken longer than anticipated and appreciate your patience as we strive to improve the experience for everyone.Thank you for bearing with us! ]]></description>
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<pubDate>Fri, 14 Aug 2026 16:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, about, the, Next, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We hope that everyone's been enjoying Granblue Fantasy: Relink - Endless Ragnarok!</p><p class="bb_paragraph">Our team is currently hard at work reviewing known issues and making adjustments to character gameplay, MSP gain, and game balance—we apologize that updates have taken longer than anticipated and appreciate your patience as we strive to improve the experience for everyone.</p><p class="bb_paragraph">Thank you for bearing with us!</p>]]> </content:encoded>
</item>

<item>
<title>【All Day Live 匯總】直播中回覆的 408 項 Q&amp;amp;A 完整公開</title>
<link>https://xinker.org/zh/all-day-live-%E5%8C%AF%E7%B8%BD%E7%9B%B4%E6%92%AD%E4%B8%AD%E5%9B%9E%E8%A6%86%E7%9A%84-408-%E9%A0%85-qa-%E5%AE%8C%E6%95%B4%E5%85%AC%E9%96%8B</link>
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<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。感謝參加 8 月 10 日 All Day Live 直播的各位。我們已整理直播過程中收到的所有問題,以及 PD JYJ 與 PM Hooon 在直播中作出的回答。???? 直播回放???? https://youtu.be/Zdehkrfcdo8※ 標有 ✅ 的項目為直播後已透過補丁(1.0.7 ~ 1.0.9)對應完成的事項。???? 目錄■ 更新與路線圖(33 項)■ 戰鬥與操作(33 項)■ 角色(49 項)■ 物品與裝備(48 項)■ 秘境與團本(32 項)■ 成長與養成(16 項)■ 多人遊戲(17 項)■ UI 與便利性(52 項)■ 劇情與世界觀(15 項)■ 圖形與音效(9 項)■ 本地化與語言(13 項)■ 價格與商品化(14 項)■ 平臺與裝置(8 項)■ 周邊與活動(9 項)■ 效能與最佳化(2 項)■ 釋出與日程(2 項)■ 開發秘話(17 項)■ 其他(39 項)■ 更新與路線圖Q. 新的劇情內容和團本BOSS什麼時候會新增?A. 主線劇情和新團本BOSS的開發需要相當長的時間,今年沒有計劃。我們的目標是明年下半年準備完成,並在內部判斷內容足夠有趣時提供。Q. 下一次更新和更新公告什麼時候釋出?A. 如無特殊問題,本週也計劃於週四進行更新,更新公告將於同日公開。本週和下週會持續每週進行補丁,儘可能改進便利性和修復錯誤。Q. 能否更頻繁地增加地圖擴充和新的終局模式?A. 頻繁新增在現實上是困難的。我們預計明年下半年可以向各位展示新的地圖擴充。Q. 天空島(浮空島)將免費於 12 月推出的說法是真的嗎?A. 我們從未說過這樣的話,流傳的傳聞都不屬實。目前尚未有確定內容。浮空島在劇情後半段作為伏筆鋪陳,目前將止步於提供樂趣的階段。更新方式將在輪廓清晰後與各位分享。Q. 正在準備什麼樣的終局內容?A. 我們原本將試煉之塔和討伐噩夢難度作為終局內容,但消耗速度超出預期。我們正在準備額外的終局內容來填補這段空白。Q. 能否分享開發優先順序和時間表?A. 當前優先順序為穩定性、便利性改善和錯誤修復。新內容準備也在並行進行,但節奏較慢。Q. 會有季節性或限時活動嗎?A. 我們正在內部討論適合本作買斷制遊戲的活動形式。目前尚無具體內容,但希望在未來幾個月內能帶來一些活動。Q. 冒險委託編號會繼續超過 60 嗎?A. 是的,更多的冒險委託正在開發中。具體釋出時間將取決於其他內容的優先順序。Q. 能否提供路線圖文件?A. 本次直播分享了大致方向,近期正在考慮釋出書面版路線圖,以便各位隨時參考。Q. 新角色新增的頻率是多少?A. 我們計劃逐步新增角色,而不是一次性新增多個。下次公開時間尚未確定。Q. 本次更新之後還會有平衡性補丁嗎?A. 是的,我們計劃根據玩家反饋和遊戲資料繼續進行平衡調整。Q. 有聯動或跨界活動的計劃嗎? ✅A. 目前沒有具體計劃。我們對機會持開放態度,但暫無可宣佈的內容。Q. 承諾的使魔改進什麼時候會到來?A. 我們的目標是在接下來的 2-3 次補丁中為使魔機制帶來有意義的改進。Q. 會按固定時間表釋出補丁嗎?A. 目前週四是我們的目標補丁日。較大的更新可能會調整,但我們會努力保持一致。Q. 在主機版之前會有大型內容更新嗎?A. 是的,在主機版釋出之前,我們計劃為 PC 版釋出多個內容更新,以建立穩固的基礎。Q. 英雄平衡補丁會定期進行嗎?A. 我們計劃根據資料定期進行平衡調整。大型英雄重做頻率會較低。Q. 能否提供即將推出的 DLC 資訊?A. 新 DLC 正在企劃中,但我們尚未準備好分享具體內容。Q. 跨平臺遊玩什麼時候會被考慮?A. 跨平臺遊玩是長期考慮事項,不是近期計劃。我們首先需要解決各種技術挑戰。Q. 發售後的內容管道計劃如何?A. 我們正在構建持續內容更新的內部管道。首個有意義的新內容目標是今年晚些時候。Q. 近期會有驚喜公告嗎?A. 我們無法分享未公佈的專案,但正在準備幾項希望能受到好評的內容。Q. 有擴充使魔系統的計劃嗎?A. 是的,我們計劃引入新的使魔並擴充其實用性。時間待定。Q. 英雄支線或個人任務會擴充嗎?A. 作為內容管道的一部分,我們計劃逐步新增更多英雄委託和個人劇情線。Q. 下一個主要劇情章節什麼時候可以期待?A. 下一個主要劇情弧需要相當長的時間。我們的目標是明年中期至下半年。Q. 現有內容會有難度調整嗎?A. 是的,我們正在評估現有內容的難度調整,尤其是冒險委託和秘境。Q. 正在為資深玩家專門準備內容嗎?A. 是的,這在我們的視野中。終局和挑戰內容更新正在計劃中。Q. 未來會支援 Steam 創意工坊嗎? ✅A. 目前正在評估中。範圍和時間一經確定將與各位分享。Q. 在下一次內容補丁之前會有便利性更新嗎?A. 是的,即將到來的每週補丁中安排了幾項便利性改進。Q. 有針對手柄的專門改進計劃嗎?A. 我們正在積極響應手柄反饋。正在準備幾項手柄專門修復。Q. 有玩家創作內容支援嗎?A. 這是一個長期考慮事項,與 Steam 創意工坊討論相關。Q. 會以什麼頻率與社群溝通?A. 我們計劃每 1-2 個月進行一次直播,期間透過每週補丁公告和 Discord 更新對應。Q. 能否透露未來劇情走向?A. 浮空島以及圍繞主要反派的事件是接下來的重要節點。具體內容將陸續公開。Q. 烏爾蘇拉之外會有額外的團本內容嗎?A. 是的,來年將有額外的團本 BOSS 正在開發中。Q. 會推出二週目(New Game+)模式嗎?A. 這是我們內部評估的選項之一。尚未有確定決定。■ 戰鬥與操作Q. 能否修改戰鬥系統中較慢的部分?A. 戰鬥節奏屬於遊戲根本的遊戲性,急劇改變較慢的部分在現實上是困難的。Q. 特定組合過於強大,不需要平衡補丁嗎?A. 我們判斷組合之間的巔峰差異並不大。由於每個 BOSS 的弱點不同,不使用特定組合也能通關所有內容,因此短期內沒有補丁計劃。Q. 能否改善遠端角色的瞄準?A. 是的,我們確認了彈射物瞄準的問題,本週已修復了一部分。追加彈射物改進將於下週進行。Q. 近戰角色會有更多的連招變化嗎?A. 我們正在透過技能調整和英雄更新逐步增加連招選項。Q. 能否讓閃避和衝刺取消更加直觀?A. 我們確認了閃避到衝刺取消的一些問題並已修復幾處。更多改進正在內部測試。Q. 會改善自動索敵/鎖定嗎?A. 是的,目標鎖定改進正在進行中,將分階段推出。Q. 能否改善切換(標籤)系統的響應時間?A. 我們正在評估切換節奏。一些響應性改進正在內部測試。Q. 會有訓練或練習模式嗎?A. 專用訓練模式正在考慮中,但不是當前優先事項。Q. 能否明確完美閃避的時間視窗?A. 是的,我們計劃改進 UI 反饋,讓完美閃避視窗更加清晰。Q. 有些技能感覺使用率不高,會被加強嗎?A. 我們會定期審查技能使用資料。使用率較低的技能是未來平衡調整的候選。Q. 能否為技能啟用提供更多輸入選項?A. 我們正在評估追加的輸入配置,尤其是針對手柄使用者。Q. 招架系統會擴充嗎?A. 招架機制被視為根本要素。擴充可能性正在評估中。Q. 所有英雄都會有反擊機制嗎?A. 反擊機制按英雄逐個審查。並非所有英雄都會擁有相同的機制。Q. 能否解決破壞戰鬥流暢度的動作取消問題?A. 是的,我們確認了幾處有問題的取消並正在逐步修復。Q. 跳躍攻擊會有更多變化嗎?A. 空中戰鬥整體正在審查中。改進將逐步推出。Q. 能否減少技能啟用的輸入延遲?A. 我們正在積極調查輸入響應性。一經確定將提供改進。Q. 會調整訊號技能嗎?A. 訊號技能是戰鬥身份的核心。調整會謹慎進行,但持續中。Q. 能否獲得更好的命中視覺反饋?A. 命中反饋正在審查中。一些視覺改進正在測試。Q. 會調整難度縮放嗎?A. 我們正在根據玩家進度資料評估難度縮放調整。Q. 能否調整戰鬥中的鏡頭行為?A. 鏡頭行為改進正在進行中。正在處理幾處手柄特有問題。Q. 多段命中技能會被平衡調整嗎?A. 多段命中技能的平衡會定期審查。根據需要進行調整。Q. 有防禦技能改進的計劃嗎?A. 防禦機制按每個英雄單獨審查中。Q. 會有不同的戰鬥模式(如攻擊型/防禦型)嗎?A. 近期沒有計劃替代性戰鬥架勢模式。Q. 能否新增連擊計數顯示?A. 連擊計數 UI 正在考慮中,但尚未確定。Q. BOSS 戰節奏會有改善嗎?A. 是的,我們正在積極審查全遊戲的 BOSS 遭遇戰節奏。Q. 硬直/眩暈機制會被調整嗎?A. 硬直平衡正在審查中,將根據資料進行調整。Q. 能否自定義技能按鈕佈局?A. 自定義按鈕佈局正在評估中以供未來實施。Q. 會有預覽技能傷害的方法嗎?A. 技能傷害預覽正在考慮中,但尚未確定。Q. BOSS 模式會變得更易讀懂嗎?A. 是的,我們正在審查 BOSS 預警提示的可讀性改進。Q. 會新增進階戰鬥教學嗎?A. 進階戰鬥指導正在考慮用於未來更新。Q. 能否為訓練/直播提供輸入顯示?A. 此功能正在考慮用於未來更新。Q. 會有武器格擋/招架時間調整嗎?A. 武器特定的時間調整會根據需要按英雄審查。Q. 有角色專屬大招視覺的計劃嗎?A. 大招視覺增強正在按每個英雄考慮。■ 角色Q. 有新增烏爾蘇拉作為可操作角色的計劃嗎?A. 沒有將烏爾蘇拉新增為可操作角色的計劃。她是被設計為 BOSS 的角色,不適合作為可操作角色。Q. 會有依賽拉的皮膚(服裝)嗎?A. 依賽拉是劇情中登場的 6 位英雄之一,目前沒有皮膚計劃。如果需求量大可以考慮,但製作皮膚需要從戰鬥音效到配音全部重新工作,因此較為困難。Q. 會有更多角色專屬服裝嗎?A. 是的,我們計劃繼續為各種英雄釋出服裝。選擇基於內部優先順序和角色曝光度。Q. 能否提前預告下一位角色?A. 我們計劃在臨近釋出時,透過直播和社群貼文公開即將推出的角色。Q. 有新增其他型別或原型角色的計劃嗎?A. 我們瞭解對多樣性的渴望。新的角色原型正在計劃中,但時間線各不相同。Q. 會將像菲奧這樣的配角新增為使魔或 NPC 嗎?A. 一些配角可能會以各種方式出現。目前尚無具體內容。Q. 有加強使用率低的角色的計劃嗎?A. 我們定期審查角色使用資料。使用率較低的角色是平衡調整的優先候選。Q. 特定角色會被重做嗎?A. 角色重做會根據資料和反饋單獨考慮。Q. 會有更多男性可操作英雄嗎?A. 是的,為了保持角色陣容平衡,我們計劃隨時間增加更多男性英雄。Q. 有計劃推出具有獨特遊戲機制的角色嗎?A. 是的,即將推出的角色正在設計中,具有獨特機制。Q. DLC 角色會被新增,還是全部透過遊戲獲得?A. 所有基礎英雄均可透過遊戲獲得。追加角色可能透過更新推出。Q. 能有角色的顏色/外觀自定義嗎?A. 現有服裝的調色盤自定義正在考慮中。Q. 角色會有語音選項嗎?A. 近期沒有替代語音選項計劃。Q. 英雄專屬任務會被擴充嗎?A. 是的,追加英雄委託正在計劃中。時間取決於其他優先事項。Q. 探索時的角色互動會增加嗎?A. 探索時的角色互動正在逐步擴充。Q. 會有隊伍協同機制嗎?A. 隊伍構成透過技能和數值影響遊戲,但沒有明確的隊伍協同獎勵計劃。Q. 有角色表情或動作的計劃嗎?A. 表情功能正在考慮中,但尚未確定。Q. 有角色專屬的家/房間自定義嗎?A. 近期沒有計劃。Q. 會有揭示角色過去的劇情嗎?A. 是的,透過英雄委託計劃追加更多角色背景劇情內容。Q. 所有角色的強度都一樣嗎?A. 我們努力讓角色保持大致相當的強度,但玩法各有不同。Q. 會有限時角色活動嗎?A. 我們正在考慮各種活動形式。以角色為核心的活動可能會來。Q. 能扮演反派角色嗎?A. 在主線遊戲中扮演反派角色不在計劃中。Q. 有來自其他 IP 的客串角色計劃嗎?A. 目前沒有客串角色聯動計劃。Q. 會有超越覺醒的角色成長系統嗎?A. 追加成長系統正在考慮中。Q. 有角色專屬的傳說書或圖鑑擴充嗎?A. 圖鑑內容正在逐步擴充。Q. 有基於雙人/組合的角色系統計劃嗎?A. 一些角色可能會有關係性機制,但沒有正式的組合系統計劃。Q. 賽里斯在劇情中的角色會擴充嗎?A. 是的,賽里斯有重要的 ]]></description>
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<pubDate>Fri, 14 Aug 2026 15:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【All, Day, Live, 匯總】直播中回覆的, 408, 項, Q&amp;A, 完整公開</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>感謝參加 8 月 10 日 <b>All Day Live</b> 直播的各位。<br>我們已整理直播過程中收到的所有問題,以及 PD JYJ 與 PM Hooon 在直播中作出的回答。<br><br><b>???? 直播回放</b><br>???? <a class="bb_link" href="https://youtu.be/Zdehkrfcdo8" target="_blank" rel="">https://youtu.be/Zdehkrfcdo8</a><br><br>※ 標有 <b>✅</b> 的項目為直播後已透過補丁(1.0.7 ~ 1.0.9)對應完成的事項。<br><br><hr><br><br><div class="bb_h2">???? 目錄</div><ul class="bb_ul"><li><b>■ 更新與路線圖</b>(33 項)<br></li><li><b>■ 戰鬥與操作</b>(33 項)<br></li><li><b>■ 角色</b>(49 項)<br></li><li><b>■ 物品與裝備</b>(48 項)<br></li><li><b>■ 秘境與團本</b>(32 項)<br></li><li><b>■ 成長與養成</b>(16 項)<br></li><li><b>■ 多人遊戲</b>(17 項)<br></li><li><b>■ UI 與便利性</b>(52 項)<br></li><li><b>■ 劇情與世界觀</b>(15 項)<br></li><li><b>■ 圖形與音效</b>(9 項)<br></li><li><b>■ 本地化與語言</b>(13 項)<br></li><li><b>■ 價格與商品化</b>(14 項)<br></li><li><b>■ 平臺與裝置</b>(8 項)<br></li><li><b>■ 周邊與活動</b>(9 項)<br></li><li><b>■ 效能與最佳化</b>(2 項)<br></li><li><b>■ 釋出與日程</b>(2 項)<br></li><li><b>■ 開發秘話</b>(17 項)<br></li><li><b>■ 其他</b>(39 項)</li></ul><br><hr><br><br><div class="bb_h3">■ 更新與路線圖</div><br><b>Q. 新的劇情內容和團本BOSS什麼時候會新增?</b><br>A. 主線劇情和新團本BOSS的開發需要相當長的時間,今年沒有計劃。我們的目標是明年下半年準備完成,並在內部判斷內容足夠有趣時提供。<br><br><b>Q. 下一次更新和更新公告什麼時候釋出?</b><br>A. 如無特殊問題,本週也計劃於週四進行更新,更新公告將於同日公開。本週和下週會持續每週進行補丁,儘可能改進便利性和修復錯誤。<br><br><b>Q. 能否更頻繁地增加地圖擴充和新的終局模式?</b><br>A. 頻繁新增在現實上是困難的。我們預計明年下半年可以向各位展示新的地圖擴充。<br><br><b>Q. 天空島(浮空島)將免費於 12 月推出的說法是真的嗎?</b><br>A. 我們從未說過這樣的話,流傳的傳聞都不屬實。目前尚未有確定內容。浮空島在劇情後半段作為伏筆鋪陳,目前將止步於提供樂趣的階段。更新方式將在輪廓清晰後與各位分享。<br><br><b>Q. 正在準備什麼樣的終局內容?</b><br>A. 我們原本將試煉之塔和討伐噩夢難度作為終局內容,但消耗速度超出預期。我們正在準備額外的終局內容來填補這段空白。<br><br><b>Q. 能否分享開發優先順序和時間表?</b><br>A. 當前優先順序為穩定性、便利性改善和錯誤修復。新內容準備也在並行進行,但節奏較慢。<br><br><b>Q. 會有季節性或限時活動嗎?</b><br>A. 我們正在內部討論適合本作買斷制遊戲的活動形式。目前尚無具體內容,但希望在未來幾個月內能帶來一些活動。<br><br><b>Q. 冒險委託編號會繼續超過 60 嗎?</b><br>A. 是的,更多的冒險委託正在開發中。具體釋出時間將取決於其他內容的優先順序。<br><br><b>Q. 能否提供路線圖文件?</b><br>A. 本次直播分享了大致方向,近期正在考慮釋出書面版路線圖,以便各位隨時參考。<br><br><b>Q. 新角色新增的頻率是多少?</b><br>A. 我們計劃逐步新增角色,而不是一次性新增多個。下次公開時間尚未確定。<br><br><b>Q. 本次更新之後還會有平衡性補丁嗎?</b><br>A. 是的,我們計劃根據玩家反饋和遊戲資料繼續進行平衡調整。<br><br><b>Q. 有聯動或跨界活動的計劃嗎?</b> <b>✅</b><br>A. 目前沒有具體計劃。我們對機會持開放態度,但暫無可宣佈的內容。<br><br><b>Q. 承諾的使魔改進什麼時候會到來?</b><br>A. 我們的目標是在接下來的 2-3 次補丁中為使魔機制帶來有意義的改進。<br><br><b>Q. 會按固定時間表釋出補丁嗎?</b><br>A. 目前週四是我們的目標補丁日。較大的更新可能會調整,但我們會努力保持一致。<br><br><b>Q. 在主機版之前會有大型內容更新嗎?</b><br>A. 是的,在主機版釋出之前,我們計劃為 PC 版釋出多個內容更新,以建立穩固的基礎。<br><br><b>Q. 英雄平衡補丁會定期進行嗎?</b><br>A. 我們計劃根據資料定期進行平衡調整。大型英雄重做頻率會較低。<br><br><b>Q. 能否提供即將推出的 DLC 資訊?</b><br>A. 新 DLC 正在企劃中,但我們尚未準備好分享具體內容。<br><br><b>Q. 跨平臺遊玩什麼時候會被考慮?</b><br>A. 跨平臺遊玩是長期考慮事項,不是近期計劃。我們首先需要解決各種技術挑戰。<br><br><b>Q. 發售後的內容管道計劃如何?</b><br>A. 我們正在構建持續內容更新的內部管道。首個有意義的新內容目標是今年晚些時候。<br><br><b>Q. 近期會有驚喜公告嗎?</b><br>A. 我們無法分享未公佈的專案,但正在準備幾項希望能受到好評的內容。<br><br><b>Q. 有擴充使魔系統的計劃嗎?</b><br>A. 是的,我們計劃引入新的使魔並擴充其實用性。時間待定。<br><br><b>Q. 英雄支線或個人任務會擴充嗎?</b><br>A. 作為內容管道的一部分,我們計劃逐步新增更多英雄委託和個人劇情線。<br><br><b>Q. 下一個主要劇情章節什麼時候可以期待?</b><br>A. 下一個主要劇情弧需要相當長的時間。我們的目標是明年中期至下半年。<br><br><b>Q. 現有內容會有難度調整嗎?</b><br>A. 是的,我們正在評估現有內容的難度調整,尤其是冒險委託和秘境。<br><br><b>Q. 正在為資深玩家專門準備內容嗎?</b><br>A. 是的,這在我們的視野中。終局和挑戰內容更新正在計劃中。<br><br><b>Q. 未來會支援 Steam 創意工坊嗎?</b> <b>✅</b><br>A. 目前正在評估中。範圍和時間一經確定將與各位分享。<br><br><b>Q. 在下一次內容補丁之前會有便利性更新嗎?</b><br>A. 是的,即將到來的每週補丁中安排了幾項便利性改進。<br><br><b>Q. 有針對手柄的專門改進計劃嗎?</b><br>A. 我們正在積極響應手柄反饋。正在準備幾項手柄專門修復。<br><br><b>Q. 有玩家創作內容支援嗎?</b><br>A. 這是一個長期考慮事項,與 Steam 創意工坊討論相關。<br><br><b>Q. 會以什麼頻率與社群溝通?</b><br>A. 我們計劃每 1-2 個月進行一次直播,期間透過每週補丁公告和 Discord 更新對應。<br><br><b>Q. 能否透露未來劇情走向?</b><br>A. 浮空島以及圍繞主要反派的事件是接下來的重要節點。具體內容將陸續公開。<br><br><b>Q. 烏爾蘇拉之外會有額外的團本內容嗎?</b><br>A. 是的,來年將有額外的團本 BOSS 正在開發中。<br><br><b>Q. 會推出二週目(New Game+)模式嗎?</b><br>A. 這是我們內部評估的選項之一。尚未有確定決定。<br><br><hr><br><br><div class="bb_h3">■ 戰鬥與操作</div><br><b>Q. 能否修改戰鬥系統中較慢的部分?</b><br>A. 戰鬥節奏屬於遊戲根本的遊戲性,急劇改變較慢的部分在現實上是困難的。<br><br><b>Q. 特定組合過於強大,不需要平衡補丁嗎?</b><br>A. 我們判斷組合之間的巔峰差異並不大。由於每個 BOSS 的弱點不同,不使用特定組合也能通關所有內容,因此短期內沒有補丁計劃。<br><br><b>Q. 能否改善遠端角色的瞄準?</b><br>A. 是的,我們確認了彈射物瞄準的問題,本週已修復了一部分。追加彈射物改進將於下週進行。<br><br><b>Q. 近戰角色會有更多的連招變化嗎?</b><br>A. 我們正在透過技能調整和英雄更新逐步增加連招選項。<br><br><b>Q. 能否讓閃避和衝刺取消更加直觀?</b><br>A. 我們確認了閃避到衝刺取消的一些問題並已修復幾處。更多改進正在內部測試。<br><br><b>Q. 會改善自動索敵/鎖定嗎?</b><br>A. 是的,目標鎖定改進正在進行中,將分階段推出。<br><br><b>Q. 能否改善切換(標籤)系統的響應時間?</b><br>A. 我們正在評估切換節奏。一些響應性改進正在內部測試。<br><br><b>Q. 會有訓練或練習模式嗎?</b><br>A. 專用訓練模式正在考慮中,但不是當前優先事項。<br><br><b>Q. 能否明確完美閃避的時間視窗?</b><br>A. 是的,我們計劃改進 UI 反饋,讓完美閃避視窗更加清晰。<br><br><b>Q. 有些技能感覺使用率不高,會被加強嗎?</b><br>A. 我們會定期審查技能使用資料。使用率較低的技能是未來平衡調整的候選。<br><br><b>Q. 能否為技能啟用提供更多輸入選項?</b><br>A. 我們正在評估追加的輸入配置,尤其是針對手柄使用者。<br><br><b>Q. 招架系統會擴充嗎?</b><br>A. 招架機制被視為根本要素。擴充可能性正在評估中。<br><br><b>Q. 所有英雄都會有反擊機制嗎?</b><br>A. 反擊機制按英雄逐個審查。並非所有英雄都會擁有相同的機制。<br><br><b>Q. 能否解決破壞戰鬥流暢度的動作取消問題?</b><br>A. 是的,我們確認了幾處有問題的取消並正在逐步修復。<br><br><b>Q. 跳躍攻擊會有更多變化嗎?</b><br>A. 空中戰鬥整體正在審查中。改進將逐步推出。<br><br><b>Q. 能否減少技能啟用的輸入延遲?</b><br>A. 我們正在積極調查輸入響應性。一經確定將提供改進。<br><br><b>Q. 會調整訊號技能嗎?</b><br>A. 訊號技能是戰鬥身份的核心。調整會謹慎進行,但持續中。<br><br><b>Q. 能否獲得更好的命中視覺反饋?</b><br>A. 命中反饋正在審查中。一些視覺改進正在測試。<br><br><b>Q. 會調整難度縮放嗎?</b><br>A. 我們正在根據玩家進度資料評估難度縮放調整。<br><br><b>Q. 能否調整戰鬥中的鏡頭行為?</b><br>A. 鏡頭行為改進正在進行中。正在處理幾處手柄特有問題。<br><br><b>Q. 多段命中技能會被平衡調整嗎?</b><br>A. 多段命中技能的平衡會定期審查。根據需要進行調整。<br><br><b>Q. 有防禦技能改進的計劃嗎?</b><br>A. 防禦機制按每個英雄單獨審查中。<br><br><b>Q. 會有不同的戰鬥模式(如攻擊型/防禦型)嗎?</b><br>A. 近期沒有計劃替代性戰鬥架勢模式。<br><br><b>Q. 能否新增連擊計數顯示?</b><br>A. 連擊計數 UI 正在考慮中,但尚未確定。<br><br><b>Q. BOSS 戰節奏會有改善嗎?</b><br>A. 是的,我們正在積極審查全遊戲的 BOSS 遭遇戰節奏。<br><br><b>Q. 硬直/眩暈機制會被調整嗎?</b><br>A. 硬直平衡正在審查中,將根據資料進行調整。<br><br><b>Q. 能否自定義技能按鈕佈局?</b><br>A. 自定義按鈕佈局正在評估中以供未來實施。<br><br><b>Q. 會有預覽技能傷害的方法嗎?</b><br>A. 技能傷害預覽正在考慮中,但尚未確定。<br><br><b>Q. BOSS 模式會變得更易讀懂嗎?</b><br>A. 是的,我們正在審查 BOSS 預警提示的可讀性改進。<br><br><b>Q. 會新增進階戰鬥教學嗎?</b><br>A. 進階戰鬥指導正在考慮用於未來更新。<br><br><b>Q. 能否為訓練/直播提供輸入顯示?</b><br>A. 此功能正在考慮用於未來更新。<br><br><b>Q. 會有武器格擋/招架時間調整嗎?</b><br>A. 武器特定的時間調整會根據需要按英雄審查。<br><br><b>Q. 有角色專屬大招視覺的計劃嗎?</b><br>A. 大招視覺增強正在按每個英雄考慮。<br><br><hr><br><br><div class="bb_h3">■ 角色</div><br><b>Q. 有新增烏爾蘇拉作為可操作角色的計劃嗎?</b><br>A. 沒有將烏爾蘇拉新增為可操作角色的計劃。她是被設計為 BOSS 的角色,不適合作為可操作角色。<br><br><b>Q. 會有依賽拉的皮膚(服裝)嗎?</b><br>A. 依賽拉是劇情中登場的 6 位英雄之一,目前沒有皮膚計劃。如果需求量大可以考慮,但製作皮膚需要從戰鬥音效到配音全部重新工作,因此較為困難。<br><br><b>Q. 會有更多角色專屬服裝嗎?</b><br>A. 是的,我們計劃繼續為各種英雄釋出服裝。選擇基於內部優先順序和角色曝光度。<br><br><b>Q. 能否提前預告下一位角色?</b><br>A. 我們計劃在臨近釋出時,透過直播和社群貼文公開即將推出的角色。<br><br><b>Q. 有新增其他型別或原型角色的計劃嗎?</b><br>A. 我們瞭解對多樣性的渴望。新的角色原型正在計劃中,但時間線各不相同。<br><br><b>Q. 會將像菲奧這樣的配角新增為使魔或 NPC 嗎?</b><br>A. 一些配角可能會以各種方式出現。目前尚無具體內容。<br><br><b>Q. 有加強使用率低的角色的計劃嗎?</b><br>A. 我們定期審查角色使用資料。使用率較低的角色是平衡調整的優先候選。<br><br><b>Q. 特定角色會被重做嗎?</b><br>A. 角色重做會根據資料和反饋單獨考慮。<br><br><b>Q. 會有更多男性可操作英雄嗎?</b><br>A. 是的,為了保持角色陣容平衡,我們計劃隨時間增加更多男性英雄。<br><br><b>Q. 有計劃推出具有獨特遊戲機制的角色嗎?</b><br>A. 是的,即將推出的角色正在設計中,具有獨特機制。<br><br><b>Q. DLC 角色會被新增,還是全部透過遊戲獲得?</b><br>A. 所有基礎英雄均可透過遊戲獲得。追加角色可能透過更新推出。<br><br><b>Q. 能有角色的顏色/外觀自定義嗎?</b><br>A. 現有服裝的調色盤自定義正在考慮中。<br><br><b>Q. 角色會有語音選項嗎?</b><br>A. 近期沒有替代語音選項計劃。<br><br><b>Q. 英雄專屬任務會被擴充嗎?</b><br>A. 是的,追加英雄委託正在計劃中。時間取決於其他優先事項。<br><br><b>Q. 探索時的角色互動會增加嗎?</b><br>A. 探索時的角色互動正在逐步擴充。<br><br><b>Q. 會有隊伍協同機制嗎?</b><br>A. 隊伍構成透過技能和數值影響遊戲,但沒有明確的隊伍協同獎勵計劃。<br><br><b>Q. 有角色表情或動作的計劃嗎?</b><br>A. 表情功能正在考慮中,但尚未確定。<br><br><b>Q. 有角色專屬的家/房間自定義嗎?</b><br>A. 近期沒有計劃。<br><br><b>Q. 會有揭示角色過去的劇情嗎?</b><br>A. 是的,透過英雄委託計劃追加更多角色背景劇情內容。<br><br><b>Q. 所有角色的強度都一樣嗎?</b><br>A. 我們努力讓角色保持大致相當的強度,但玩法各有不同。<br><br><b>Q. 會有限時角色活動嗎?</b><br>A. 我們正在考慮各種活動形式。以角色為核心的活動可能會來。<br><br><b>Q. 能扮演反派角色嗎?</b><br>A. 在主線遊戲中扮演反派角色不在計劃中。<br><br><b>Q. 有來自其他 IP 的客串角色計劃嗎?</b><br>A. 目前沒有客串角色聯動計劃。<br><br><b>Q. 會有超越覺醒的角色成長系統嗎?</b><br>A. 追加成長系統正在考慮中。<br><br><b>Q. 有角色專屬的傳說書或圖鑑擴充嗎?</b><br>A. 圖鑑內容正在逐步擴充。<br><br><b>Q. 有基於雙人/組合的角色系統計劃嗎?</b><br>A. 一些角色可能會有關係性機制,但沒有正式的組合系統計劃。<br><br><b>Q. 賽里斯在劇情中的角色會擴充嗎?</b><br>A. 是的,賽里斯有重要的即將到來的劇情內容。<br><br><b>Q. 會有更多英雄解鎖任務嗎?</b><br>A. 隨著新英雄的追加,我們計劃相應追加英雄獲取任務。<br><br><b>Q. 能在解鎖前預覽角色嗎?</b><br>A. 角色預覽選項正在圖鑑中考慮。<br><br><b>Q. 能跳過角色介紹對話嗎?</b><br>A. 跳過選項正在考慮中。<br><br><b>Q. 卡爾西昂會有擴充的可操作內容嗎?</b><br>A. 卡爾西昂的英雄委託和內容將隨時間擴充。<br><br><b>Q. 有角色專屬音樂主題的計劃嗎?</b><br>A. 一些英雄有專屬主題。擴充正在考慮中。<br><br><b>Q. 會有角色專屬的標題卡或開場?</b><br>A. 一些角色有獨特的開場。擴充可能會來。<br><br><b>Q. 羅克茜的空中機制會更有深度嗎?</b><br>A. 是的,包含羅克茜在內的空中機制改進正在審查中。<br><br><b>Q. 有隱藏或秘密角色嗎?</b><br>A. 當前遊戲中不存在隱藏角色。<br><br><b>Q. 會有專注於治療/輔助的角色嗎?</b><br>A. 輔助向角色正在考慮中,但暫無可宣佈的內容。<br><br><b>Q. 角色能交換其標誌性技能嗎?</b><br>A. 技能交換不在機制計劃中。<br><br><b>Q. 會有更多與角色繫結的使魔嗎?</b><br>A. 角色繫結使魔正在考慮中。<br><br><b>Q. 卡蓮會有更多內容嗎?</b><br>A. 是的,追加卡蓮內容正在計劃中,包括英雄委託擴充。<br><br><b>Q. 覺醒階段會超過 6 階擴充嗎?</b><br>A. 6 階覺醒系統按現狀設計。近期沒有進一步擴充計劃。<br><br><b>Q. 有角色專屬坐騎選項嗎?</b><br>A. 角色專屬坐騎不是核心功能,但可能考慮。<br><br><b>Q. 會有跨界聯動使魔嗎?</b><br>A. 沒有跨界聯動使魔計劃。<br><br><b>Q. 英雄內會有角色武器種類變化嗎?</b><br>A. 目前角色武器變體透過武器皮膚處理。<br><br><b>Q. 能有更多因緣委託內容嗎?</b><br>A. 是的,因緣委託正在計劃擴充。<br><br><b>Q. 會有專注於潛行機制的角色嗎?</b><br>A. 夏洛特的潛行是獨特機制。近期沒有額外的潛行專注計劃。<br><br><b>Q. 有變身機制角色的計劃嗎?</b><br>A. 變身機制正在為特定未來角色考慮中。<br><br><b>Q. 每個英雄會有個人化結局嗎?</b> <b>✅</b><br>A. 個人化結局不在計劃中。劇情透過主角旅程展開。<br><br><b>Q. 能在選單中顯示喜愛的角色嗎?</b><br>A. 隊伍選單中已有出戰角色選擇。<br><br><b>Q. 會有角色專屬挑戰模式嗎?</b><br>A. 角色挑戰正在為未來更新考慮中。<br><br><hr><br><br><div class="bb_h3">■ 物品與裝備</div><br><b>Q. 既然有 2 件套和 3 件套效果,為什麼沒有全套效果?</b><br>A. 我們希望玩家能按喜好自由組合裝備套裝。如果做出全套效果,可能會強制單一組合出現,因此為了擴大玩家選擇範圍,採用了 2 件套和 3 件套構成。<br><br><b>Q. 能否進一步縮短食物(料理·藥水)的冷卻時間?</b><br>A. 每種料理都有各自特色並設定了不同的冷卻時間,因此沒有進一步縮短的計劃。實際上進一步縮短測試時,玩家幾乎只吃東西就能不動了,這是我們想避免的。<br><br><b>Q. 能增加更多揹包排序/過濾選項嗎?</b><br>A. 是的,揹包管理改進正在計劃中。<br><br><b>Q. 會有物品自動出售功能嗎?</b><br>A. 物品刪除功能正在開發中,當前專注於符文和料理(含食材)。避免所有物品可刪除以防誤操作。<br><br><b>Q. 能增加物品的最大堆疊數量嗎?</b><br>A. 堆疊數量增加正在評估中。部分稀有物品出於遊戲設計原因存在限制。<br><br><b>Q. 裝備強化和重煉會更透明嗎?</b><br>A. 是的,我們正在計劃 UI 改進以明確強化和重煉結果。<br><br><b>Q. 能有物品收藏/鎖定功能嗎?</b><br>A. 物品鎖定功能正在考慮中。<br><br><b>Q. 會有更多飾品槽位嗎?</b><br>A. 近期沒有追加飾品槽位計劃。<br><br><b>Q. 能交換重複物品嗎?</b> <b>✅</b><br>A. 物品交換系統正在為未來更新考慮中。<br><br><b>Q. 會有物品外觀轉換(轉裝)嗎?</b><br>A. 服裝武器皮膚是我們當前的應對方案。更廣泛的轉裝正在考慮中。<br><br><b>Q. 能有批次製作/重煉嗎?</b><br>A. 批次製作正在為未來更新計劃中。<br><br><b>Q. 會有季節或限時物品嗎?</b><br>A. 季節物品作為活動計劃的一部分正在考慮中。<br><br><b>Q. 能提高金幣/貨幣的上限嗎?</b><br>A. 貨幣上限正在評估中。符文揹包最近已擴充(200→500)。<br><br><b>Q. 購買前能預覽物品嗎?</b><br>A. 購買前預覽正在為商店 UI 考慮中。<br><br><b>Q. 會有物品回收/撤銷功能嗎?</b><br>A. 物品回收功能存在技術挑戰,但正在探索中。<br><br><b>Q. 會有更多料理食譜變化嗎?</b><br>A. 是的,追加料理食譜正在計劃中。<br><br><b>Q. 能自動化資源採集嗎?</b><br>A. 自動化不在計劃中,因為會削弱採集玩法。<br><br><b>Q. 會有針對特定屬性的裝備重擲嗎?</b><br>A. 重擲系統作為重煉改進的一部分正在考慮中。<br><br><b>Q. 能擴充儲藏空間嗎?</b><br>A. 儲藏擴充正在評估中。<br><br><b>Q. 符文合成的產出會更多樣嗎?</b><br>A. 是的,我們最近已新增從 4 星符文合成獲得 5 星符文的功能。<br><br><b>Q. 有傳說或獨特裝備的計劃嗎?</b><br>A. 獨特裝備品階正在為終局內容考慮中。<br><br><b>Q. 能有裝備套裝儲存功能嗎?</b><br>A. 套裝儲存/切換正在計劃中。<br><br><b>Q. 附魔選項會更多樣嗎?</b><br>A. 附魔多樣性作為持續平衡工作的一部分正在審查中。<br><br><b>Q. 符文能交易或贈送嗎?</b><br>A. 對於我們專注單人遊戲的作品,不計劃交易功能。<br><br><b>Q. 會有裝備耐久度嗎?</b><br>A. 耐久度不在計劃中。我們希望玩家專注於進度。<br><br><b>Q. 能在提示中比較物品嗎?</b><br>A. 物品比較作為 UI 改進正在考慮中。<br><br><b>Q. 會有更多貨幣種類嗎?</b><br>A. 會根據新系統需要追加貨幣,但我們努力保持最小化。<br><br><b>Q. 能從分解裝備獲得材料嗎?</b><br>A. 分解機制正在考慮中。<br><br><b>Q. 飾品會有套裝效果嗎?</b><br>A. 飾品套裝效果作為裝備擴充的一部分正在考慮中。<br><br><b>Q. 使魔相關物品會擴充嗎?</b><br>A. 使魔相關內容擴充正在計劃中。<br><br><b>Q. 會有物品品階升級嗎?</b> <b>✅</b><br>A. 品階升級系統正在審查中。<br><br><b>Q. 能批次食用料理物品嗎?</b><br>A. 批次食用正在為便利性更新考慮中。<br><br><b>Q. 會有更多武器外觀變化嗎?</b><br>A. 是的,武器皮膚作為持續內容正在計劃中。<br><br><b>Q. 能提供採集地點標記嗎?</b><br>A. 採集地點顯示改進正在考慮中。<br><br><b>Q. 服裝武器皮膚會擴充嗎?</b><br>A. 是的,武器皮膚將與服裝釋出同步擴充。<br><br><b>Q. 能製作料理食材嗎?</b><br>A. 食材製作目前不在計劃中。<br><br><b>Q. 會有物品掉落率的透明度嗎?</b><br>A. 掉落率資訊正在逐步新增到選項選單中。<br><br><b>Q. 商店會有物品過濾器嗎?</b><br>A. 商店過濾器改進正在計劃中。<br><br><b>Q. 裝備能在角色間共享嗎?</b><br>A. 裝備按設計為角色專屬。<br><br><b>Q. 會追加使魔裝備嗎?</b><br>A. 使魔專屬裝備目前不在計劃中。<br><br><b>Q. 有料理之外的消耗品計劃嗎?</b><br>A. 料理是我們的主要消耗品系統。沒有新的消耗品類別計劃。<br><br><b>Q. 能從世界BOSS獲得材料嗎?</b><br>A. 世界BOSS獎勵在最近的補丁中已擴充。<br><br><b>Q. 會有季節料理食譜嗎?</b><br>A. 季節食譜作為活動計劃的一部分正在考慮中。<br><br><b>Q. 過去的活動物品能重新獲得嗎?</b><br>A. 可重新獲得的活動物品正在為未來活動考慮中。<br><br><b>Q. 符文屬性會有更多變化嗎?</b><br>A. 符文多樣性正在審查中。<br><br><b>Q. 能向其他角色傳送物品嗎?</b><br>A. 角色間物品傳送不在計劃中。<br><br><b>Q. 會有裝備專屬任務嗎?</b><br>A. 一些裝備與任務獎勵相關。追加裝備任務可能會來。<br><br><b>Q. 能從揹包快捷進入重煉嗎?</b><br>A. 重煉快捷方式正在考慮中。<br><br><hr><br><br><div class="bb_h3">■ 秘境與團本</div><br><b>Q. 用蕾娜等特定角色通關平臺跳躍秘境不算作弊嗎?</b><br>A. 原本我們的意圖是與抽卡時代不同,讓所有角色都能使用。但在發售前改進跳躍時,身高或體型較小的一些角色變得非常難以通關平臺跳躍秘境。<br><br><b>Q. 烏爾蘇拉團本太長太無聊,有調整計劃嗎?</b> <b>✅</b><br>A. 本週補丁將把烏爾蘇拉的程序長度縮短至約一半以內。階段將縮減為兩個 —— 一次人形戰鬥、一次龍形戰鬥 —— 不必要的尋找風路段將全部移除。<br><br><b>Q. 會有更多團本 BOSS 嗎?</b><br>A. 是的,追加團本 BOSS 正在計劃中。<br><br><b>Q. 能改善秘境通關獎勵嗎?</b><br>A. 是的,本週補丁將秘境和團本通關獎勵提升 2-2.5 倍。<br><br><b>Q. 試煉之塔會追加新樓層嗎?</b><br>A. 試煉之塔擴充作為終局內容正在計劃中。<br><br><b>Q. 有合作秘境的計劃嗎?</b> <b>✅</b><br>A. 多人遊戲秘境已經存在。合作專屬內容擴充正在考慮中。<br><br><b>Q. 重複秘境時能跳過過場動畫嗎?</b><br>A. 是的,過場動畫跳過改進正在計劃中。<br><br><b>Q. 秘境會有難度縮放嗎?</b><br>A. 現有秘境難度縮放正在審查中。<br><br><b>Q. 會有隨機/roguelike 秘境模式嗎?</b><br>A. Roguelike 模式正在考慮中,但不是近期計劃。<br><br><b>Q. 現有秘境會追加隱藏 BOSS 嗎?</b><br>A. 隱藏 BOSS 作為秘境更新的一部分正在考慮中。<br><br><b>Q. 有每週團本獎勵的計劃嗎?</b><br>A. 每週獎勵結構正在考慮中。<br><br><b>Q. 能有團本難度選項嗎?</b><br>A. 團本難度選項正在考慮中。<br><br><b>Q. 秘境目標的變化會增加嗎?</b><br>A. 目標多樣性正在為未來秘境設計審查中。<br><br><b>Q. 能有秘境排行榜嗎?</b><br>A. 排行榜系統正在考慮中。<br><br><b>Q. 團本機制會在遊戲內說明嗎?</b><br>A. 遊戲內團本指南正在考慮中。<br><br><b>Q. 能單人練習團本機制嗎?</b><br>A. 單人團本練習模式正在考慮中。<br><br><b>Q. 會有季節團本嗎?</b><br>A. 季節活動團本正在為未來活動考慮中。<br><br><b>Q. 能跳過已通關的團本階段嗎?</b> <b>✅</b><br>A. 階段跳過不在計劃中,因為會影響機制。<br><br><b>Q. 秘境重新整理計時器會調整嗎?</b><br>A. 世界BOSS和突發任務重新整理剛剛調整為 2 小時。<br><br><b>Q. 有開放世界秘境的計劃嗎?</b> <b>✅</b><br>A. 開放世界探索內容正在逐步擴充。<br><br><b>Q. 秘境隊伍匹配會改善嗎?</b><br>A. 多人遊戲匹配改進正在進行中,包括最近的快速加入功能。<br><br><b>Q. 會有終局專屬秘境嗎?</b><br>A. 是的,終局專屬內容正在計劃中。<br><br><b>Q. 能有秘境專屬成就嗎?</b><br>A. 包括秘境在內的追加成就正在新增中。<br><br><b>Q. 會追加機關或謎題秘境嗎?</b><br>A. 謎題元素作為秘境變化正在考慮中。<br><br><b>Q. 有限時挑戰模式的計劃嗎?</b><br>A. 限時挑戰模式正在評估中。<br><br><b>Q. 團本獎勵能改善嗎?</b><br>A. 是的,團本獎勵在最近的補丁中已提升。<br><br><b>Q. 巴爾杜克會追加新的難度層嗎?</b><br>A. 噩夢難度成就剛剛新增。追加難度層正在考慮中。<br><br><b>Q. 能重玩喜愛的團本嗎?</b><br>A. 已通關團本的重玩選項已到位。<br><br><b>Q. 會有社群團本活動嗎?</b><br>A. 社群團本活動正在為未來活動考慮中。<br><br><b>Q. 秘境為單人遊戲調整了嗎?</b><br>A. 是的,所有秘境都為可單人通關而調整。<br><br><b>Q. 能有團本 BOSS 預覽或預告片嗎?</b><br>A. BOSS 展示透過劇情和更新處理。<br><br><b>Q. 會有秘境修飾符(mutator)選項嗎?</b><br>A. 修飾符系統正在為未來更新評估中。<br><br><hr><br><br><div class="bb_h3">■ 成長與養成</div><br><b>Q. 能否緩和成長難度和獎勵·養成不足的問題?</b> <b>✅</b><br>A. 各種成長相關要素將繼續緩和,成長所需的材料部分也將改進。首先本週補丁進行成長和便利性改進,貨幣秘境·特性秘境·普通秘境的獎勵較現有提升 2-2.5 倍,採集物獲取數量也增加超過 2 倍。秘境中不開寶箱直接擊敗BOSS就會立即彈出獎勵介面並通關,討伐中出現寶箱所需的時間也將縮短。突發任務和世界BOSS將改進為按 2 小時週期重新整理。<br><br><b>Q. 稱號獲取太肝了,能調整嗎?</b><br>A. 確實存在肝度,但我們判斷沒有稱號也足以正常遊戲。已經獲得稱號的玩家已存在,現在修改條件存在風險。<br><br><b>Q. 能改善符文養成嗎?</b><br>A. 符文揹包最近已擴充(200→500),4 星符文合成現已能獲得 5 星符文。更多改進正在審查中。<br><br><b>Q. 角色成長路徑會多樣化嗎?</b><br>A. 我們正在審查成長多樣性。多樣化可能透過未來內容實現。<br><br><b>Q. 有賬號全體成長獎勵的計劃嗎?</b><br>A. 賬號全體獎勵正在考慮中,但尚未確定。<br><br><b>Q. 能增加更多後期成長內容嗎?</b><br>A. 是的,終局成長是未來更新的優先領域。<br><br><b>Q. 有覺醒材料的快捷方式嗎?</b><br>A. 材料產出改進正在持續,包括本週的補丁。<br><br><b>Q. 能為新英雄追加追趕機制嗎?</b><br>A. 追趕機制正在考慮中。<br><br><b>Q. 成長貨幣會統一嗎?</b><br>A. 貨幣統一不在計劃中,因為不同貨幣服務不同系統。<br><br><b>Q. 能在遊戲內提供成長路線圖嗎?</b><br>A. 遊戲內成長指南正在考慮中。<br><br><b>Q. 特性秘境的獎勵會改善嗎?</b><br>A. 是的,特性秘境獎勵剛剛提升。<br><br><b>Q. 有成長洗點的計劃嗎?</b><br>A. 洗點系統作為角色自定義的一部分正在考慮中。<br><br><b>Q. 會有早期成長的快捷方式嗎?</b><br>A. 早期成長透過最近的補丁正在平緩化。<br><br><b>Q. 能在角色間共享成長嗎?</b><br>A. 一些要素在角色間共享。全面共享不在計劃中。<br><br><b>Q. 成長節奏會被審查嗎?</b><br>A. 是的,節奏根據資料和反饋定期審查。<br><br><b>Q. 有成長活動的計劃嗎?</b><br>A. 成長加成活動正在考慮中。<br><br><hr><br><br><div class="bb_h3">■ 多人遊戲</div><br><b>Q. 有改善多人遊戲的計劃嗎?</b> <b>✅</b><br>A. 多人遊戲改善今後也將持續進行。我們承認由於服務上線較為倉促,不足之處較多。<br><br><b>Q. 能在開放世界與好友合作遊玩嗎?</b><br>A. 我們也想做,也理解各位提出這個要求的原因,正在評估中,但工作量比預想大,不會很快實現。這在最終目標中,但預計將耗費很長時間。<br><br><b>Q. 能改善匹配嗎?</b><br>A. 是的,匹配改善持續進行中。快速加入最近已新增,重新挑戰預定於下週推出。<br><br><b>Q. 會追加公會/氏族系統嗎?</b><br>A. 公會系統對於我們專注單人遊戲的作品,近期不在計劃中。<br><br><b>Q. 多人遊戲中能有語音或文字聊天嗎?</b><br>A. 語音/文字聊天目前不在計劃中。<br><br><b>Q. 地區匹配會改善嗎?</b><br>A. 是的,地區匹配改善正在計劃中。房間搜尋範圍設定最近已新增。<br><br><b>Q. 能追加多人遊戲的主機遷移嗎?</b><br>A. 主機遷移正在評估中,但存在技術複雜性。<br><br><b>Q. 會有多人遊戲專屬獎勵嗎?</b><br>A. 多人遊戲專屬獎勵正在考慮中。<br><br><b>Q. 能直接從 Steam 邀請好友嗎?</b><br>A. Steam 好友邀請已支援。流程改善正在考慮中。<br><br><b>Q. 團本人數能調整嗎?</b><br>A. 現有團本人數是固定的。新內容可能會探索其他人數。<br><br><b>Q. 有非對稱多人遊戲的計劃嗎?</b><br>A. 非對稱模式目前不在計劃中。<br><br><b>Q. 能延長多人遊戲會話時間嗎?</b><br>A. 會話限制正在審查中。<br><br><b>Q. 會有多人遊戲錦標賽嗎?</b><br>A. 社群錦標賽作為活動正在考慮中。<br><br><b>Q. 能觀戰其他玩家嗎?</b><br>A. 觀戰模式目前不在計劃中。<br><br><b>Q. 會有跨地區遊玩嗎?</b><br>A. 跨地區遊玩正在為未來改進評估中。<br><br><b>Q. 多人遊戲隊伍規模能按內容不同嗎?</b><br>A. 隊伍規模按設計因內容而異。<br><br><b>Q. 多人遊戲存檔共享會被考慮嗎?</b><br>A. 玩家間的存檔共享不在計劃中。<br><br><hr><br><br><div class="bb_h3">■ UI 與便利性</div><br><b>Q. 能否新增出售或刪除不必要物品(符文·料理等)的功能?</b><br>A. 不必要物品刪除功能計劃追加,目前正在開發中,朝著能夠刪除符文和料理(含料理食材)的方向進行。如果針對所有物品,存在誤刪風險,因此我們縮小了範圍。<br><br><b>Q. 能否新增過場動畫自動跳過功能?</b><br>A. 理解為希望在跳過按鈕出現之前提前跳過過場動畫,這部分我們會考慮。<br><br><b>Q. 能改善小地圖功能嗎?</b> <b>✅</b><br>A. 小地圖改善正在計劃中,包括地圖示記容量(100→200 最近已應用)。<br><br><b>Q. UI 會更好地支援 4K/超寬屏嗎?</b><br>A. 更寬的解析度支援正在審查中。<br><br><b>Q. 能有任務追蹤覆蓋層嗎?</b><br>A. 任務追蹤器正在考慮中。<br><br><b>Q. 會有 UI 縮放選項嗎?</b><br>A. UI 縮放選項正在考慮中。<br><br><b>Q. 能獲得更多提示資訊嗎?</b><br>A. 提示內容正在逐步擴充。<br><br><b>Q. 會有拍照/截圖模式嗎?</b><br>A. 拍照模式正在考慮中,但不是當前優先事項。<br><br><b>Q. 能自定義 HUD 嗎?</b><br>A. HUD 自定義正在為未來更新考慮中。<br><br><b>Q. 會有圖鑑搜尋功能嗎?</b><br>A. 圖鑑搜尋正在考慮中。<br><br><b>Q. 能改善多人遊戲中的聊天顯示嗎?</b><br>A. 聊天顯示改善正在考慮中。<br><br><b>Q. 會有選單收藏/固定功能嗎?</b><br>A. 選單收藏功能正在考慮中。<br><br><b>Q. 能對所有功能進行按鍵重對映嗎?</b><br>A. 全按鍵重對映正在審查中。<br><br><b>Q. 會有通知歷史嗎?</b><br>A. 通知歷史正在考慮中。<br><br><b>Q. 能快速訪問常用選單嗎?</b><br>A. 快速訪問改善正在計劃中,包括選單快捷鍵(最近已新增切換關閉)。<br><br><b>Q. 會追加揹包搜尋嗎?</b><br>A. 揹包搜尋改善正在考慮中。<br><br><b>Q. 能調整對話中的文字速度嗎?</b> <b>✅</b><br>A. 文字速度調整正在考慮中。<br><br><b>Q. 會有緊湊 HUD 模式嗎?</b><br>A. 緊湊 HUD 模式正在考慮中。<br><br><b>Q. 能有更好的色盲輔助嗎?</b><br>A. 色盲模式改善正在審查中。<br><br><b>Q. 會有字型大小選項嗎?</b><br>A. 字型大小調整正在考慮中。<br><br><b>Q. 能有字幕樣式選項嗎?</b><br>A. 字幕樣式選項正在考慮中。<br><br><b>Q. UI 會有暗色/亮色模式嗎?</b><br>A. UI 主題選專案前不在計劃中。<br><br><b>Q. 能新增自動拾取嗎?</b><br>A. 自動拾取作為便利性改進正在考慮中。<br><br><b>Q. 會有待辦事項列表功能嗎?</b><br>A. 待辦事項列表功能正在考慮中。<br><br><b>Q. 能有成就追蹤器嗎?</b><br>A. 成就追蹤改善正在考慮中。<br><br><b>Q. 會有任務排序選項嗎?</b> <b>✅</b><br>A. 任務排序改善正在考慮中。<br><br><b>Q. 能收藏揹包物品嗎?</b><br>A. 物品收藏/鎖定正在考慮中。<br><br><b>Q. 會有揹包預設嗎?</b><br>A. 揹包預設系統目前不在計劃中。<br><br><b>Q. 能跳過載入提示嗎?</b><br>A. 載入提示為資訊性內容,跳過不在計劃中。<br><br><b>Q. 會有進階手柄設定嗎?</b><br>A. 進階手柄設定正在審查中。<br><br><b>Q. 能有陀螺儀瞄準支援嗎?</b><br>A. 陀螺儀瞄準支援正在為 Steam Deck 和手柄評估中。<br><br><b>Q. 會有宏支援嗎?</b><br>A. 為保持遊戲平衡,宏支援不在計劃中。<br><br><b>Q. 能有截圖用 UI 隱藏切換嗎?</b><br>A. 截圖用 UI 隱藏切換正在考慮中。<br><br><b>Q. 會有小地圖縮放選項嗎?</b><br>A. 小地圖縮放正在考慮中。<br><br><b>Q. 能改善任務路徑點嗎?</b><br>A. 路徑點清晰度正在審查中。<br><br><b>Q. 地圖探索百分比會更明顯嗎?</b><br>A. 探索顯示改善正在考慮中。<br><br><b>Q. 能改善快速旅行 UI 嗎?</b><br>A. 快速旅行 UI 正在審查中。<br><br><b>Q. 會有選單標籤重新排序嗎?</b> <b>✅</b><br>A. 標籤自定義正在考慮中。<br><br><b>Q. 能在商店一鍵購買嗎?</b><br>A. 一鍵購買正在評估中。<br><br><b>Q. 傷害數字會更可自定義嗎?</b><br>A. 傷害數字顯示選項正在考慮中。<br><br><b>Q. 能單獨隱藏 UI 元素嗎?</b><br>A. 單獨 UI 元素隱藏正在考慮中。<br><br><b>Q. 會讓載入畫面更豐富嗎?</b><br>A. 載入畫面改善正在考慮中。<br><br><b>Q. 能放大任務文字嗎?</b><br>A. 文字大小選項正在考慮中。<br><br><b>Q. 會有設定備份/匯出功能嗎?</b><br>A. 設定匯出正在考慮中。<br><br><b>Q. 會有專屬的幫助/教學按鈕嗎?</b><br>A. 幫助訪問改善正在考慮中。<br><br><b>Q. 會為新玩家提供引導嗎?</b><br>A. 新手引導改善正在審查中。<br><br><b>Q. 能有各選單預設排序設定嗎?</b><br>A. 各選單預設設定正在考慮中。<br><br><b>Q. 達到最大堆疊時會有通知嗎?</b><br>A. 最大堆疊通知正在考慮中。<br><br><b>Q. 能有戰鬥日誌嗎?</b><br>A. 戰鬥日誌功能正在考慮中。<br><br><b>Q. 會有 PC/PS/Xbox 專屬按鍵提示設定嗎?</b><br>A. 手柄按鍵提示選項正在審查中。<br><br><b>Q. 刪除物品前會有警告嗎?</b><br>A. 刪除確認正在計劃中。<br><br><b>Q. 能視覺化比較裝備屬性嗎?</b><br>A. 裝備比較 UI 正在考慮中。<br><br><hr><br><br><div class="bb_h3">■ 劇情與世界觀</div><br><b>Q. 劇情任務往返太多很無聊,能改善嗎?</b><br>A. 我們承認移動動線往返過多導致的無聊和繁瑣,今後推出的任務將盡量避免。特別是東部的卡蓮或達娜英雄委託沒有傳送門和傳送點,將審查並改進。<br><br><b>Q. 有從頭再玩一次劇情的功能嗎?</b><br>A. 沒有追加計劃。請在新存檔槽建立新角色遊玩。<br><br><b>Q. 圖鑑會有更多世界觀內容嗎?</b><br>A. 圖鑑世界觀正在逐步擴充。<br><br><b>Q. 會有劇情概要或回顧功能嗎?</b><br>A. 回顧功能正在考慮中。<br><br><b>Q. 會有分支劇情選擇嗎?</b><br>A. 主劇情中不在計劃分支敘事。<br><br><b>Q. 有隱藏的世界觀物品嗎?</b><br>A. 探索中存在一些隱藏世界觀。還會追加。<br><br><b>Q. 會有劇情 DLC 嗎?</b><br>A. 主要劇情內容計劃為免費更新,而非付費 DLC。<br><br><b>Q. 能在遊戲內檢視劇情時間線嗎?</b><br>A. 時間線參考正在考慮中。<br><br><b>Q. NPC 對話變化會增加嗎?</b><br>A. NPC 對話多樣性正在擴充。<br><br><b>Q. 有劇情日誌的計劃嗎?</b><br>A. 日誌功能正在考慮中。<br><br><b>Q. 會有前傳內容嗎?</b><br>A. 前傳內容目前不在計劃中。<br><br><b>Q. 能提供更多反派資訊嗎?</b><br>A. 追加反派設定正在計劃中。<br><br><b>Q. 主要 NPC 會有各自的劇情嗎?</b><br>A. 一些主要 NPC 將透過更新擴充內容。<br><br><b>Q. 有村莊/聚落系統的計劃嗎?</b><br>A. 村莊建設系統目前不在計劃中。<br><br><b>Q. 奧比斯大陸的謎團會擴充嗎?</b><br>A. 是的,世界觀擴充正在透過更新計劃中。<br><br><hr><br><br><div class="bb_h3">■ 圖形與音效</div><br><b>Q. 有改善現有模型貼圖的計劃嗎?</b><br>A. 內部討論仍在繼續,但由於其他工作,實際未能推進。短期內不太可能進行改善作業。<br><br><b>Q. 能在獲得角色時新增演出嗎?</b><br>A. 最快下週,透過交換所等獲得角色時的獲得演出可能會追加。<br><br><b>Q. 會有追加的視覺效果選項嗎?</b><br>A. 視覺效果選項正在考慮中。<br><br><b>Q. 會有光線追蹤支援嗎?</b><br>A. 光線追蹤支援正在評估中。<br><br><b>Q. 動畫會更流暢嗎?</b><br>A. 動畫改善按角色審查持續進行。<br><br><b>Q. 音樂會有更多變化嗎?</b><br>A. 音樂多樣性正在逐步擴充。<br><br><b>Q. 臺詞變化會增加嗎?</b><br>A. 在可行範圍內的臺詞擴充正在考慮中。<br><br><b>Q. 有電影演出升級的計劃嗎?</b><br>A. 電影演出品質升級正在審查中。<br><br><b>Q. 會有環境音效改善嗎?</b><br>A. 音效改善持續進行中。<br><br><hr><br><br><div class="bb_h3">■ 本地化與語言</div><br><b>Q. 很多人希望有英語配音,有計劃嗎?</b><br>A. 我們打算從需求最多的英語配音開始,目前正在與配音公司確認費用。雖不是確定的承諾,但內部以 12 月末的更新為目標,稍具挑戰性。配音之前,我們優先將主線任務的英文翻譯品質打磨得更自然,並尋找願意協助的人,將透過 Discord 正式說明。<br><br><b>Q. 會為英雄委託追加全配音嗎?</b><br>A. 我們知道有需求,但目前優先順序最低。將先進行英語等海外配音。<br><br><b>Q. 翻譯品質會改善嗎?</b><br>A. 是的,包括自然語言潤色在內的持續翻譯品質改進正在計劃中。<br><br><b>Q. 能有社群翻譯支援嗎?</b><br>A. 社群翻譯協助正在探索中,特別是有志願者的義大利語。<br><br><b>Q. 會追加泰語支援嗎?</b><br>A. 目前沒有泰語計劃,但若有志願者協助,可考慮。<br><br><b>Q. 有俄語、葡萄牙語或西班牙語的計劃嗎?</b><br>A. 追加語言根據需求和可行性評估中。<br><br><b>Q. 義大利語會正式追加嗎?</b><br>A. 在志願者協助下,義大利語正在內部積極評估。時間正在討論。<br><br><b>Q. 能有實時朗讀的輔助功能嗎?</b><br>A. 包括螢幕閱讀器支援在內的輔助功能正在審查中。<br><br><b>Q. 會考慮阿拉伯語支援嗎?</b><br>A. 追加語言根據可行性考慮。尚未有確定承諾。<br><br><b>Q. 會有語言專屬的語音選項嗎?</b><br>A. 不同語言的語音選項作為配音計劃的一部分正在考慮中。<br><br><b>Q. 會有地區方言支援嗎?</b><br>A. 地區變體目前不在計劃中。<br><br><b>Q. 字幕會改善嗎?</b><br>A. 字幕改善持續進行中。<br><br><b>Q. 本地化補丁會更頻繁嗎?</b><br>A. 本地化修復一經確定,即包含在定期補丁中。<br><br><hr><br><br><div class="bb_h3">■ 價格與商品化</div><br><b>Q. 能公開服裝計劃嗎?</b><br>A. 最近推出的 3 款泳裝大幅超出預期,3 款合計銷售超過 10 萬份。1 款銷售延遲一事致以歉意,今後將仔細檢查以免錯過預定發售日。<br><br><b>Q. 除了泳裝以外,銷量最高的服裝是什麼?</b><br>A. 「黑染聖衣」(特蕾西亞服裝)銷量最高。<br><br><b>Q. 會有季票嗎?</b><br>A. 季票不在本作買斷制遊戲模式的計劃中。<br><br><b>Q. 現有 DLC 會有折扣計劃嗎?</b><br>A. DLC 折扣遵循 Steam 標準日程。<br><br><b>Q. 服裝價格會調整嗎?</b><br>A. 服裝價格基於內部標準和市場價格設定。<br><br><b>Q. 能為已購買者提供服裝組合折扣嗎?</b><br>A. 組合折扣已透過 Steam Complete the Set 應用。<br><br><b>Q. 會有免費服裝活動嗎?</b><br>A. 已舉辦深淵冥狼等免費使魔活動。服裝活動正在考慮中。<br><br><b>Q. 有 DLC 贈送計劃嗎?</b><br>A. Steam 贈送透過平臺支援。<br><br><b>Q. 會有限時 DLC 嗎?</b><br>A. 限時 DLC 正在為特別活動考慮中。<br><br><b>Q. 誤購 DLC 能退款嗎?</b><br>A. 退款請聯絡 Steam 支援。<br><br><b>Q. 會有自定金額支付或打賞選項嗎?</b><br>A. 不在計劃中。感謝透過購買給予的社群支援。<br><br><b>Q. 有服裝之外的小額付費計劃嗎?</b><br>A. 沒有裝飾性物品之外的小額付費計劃。<br><br><b>Q. DLC 會以基礎遊戲組合折扣銷售嗎?</b><br>A. 組合選項正在考慮中。<br><br><b>Q. 能有服裝訂閱嗎?</b><br>A. 訂閱模式不在計劃中。<br><br><hr><br><br><div class="bb_h3">■ 平臺與裝置</div><br><b>Q. 主機(PS5、Xbox)移植計劃如何?</b><br>A. 平臺轉換將首先進行 PS5。因為要先做使用者數更多的 PS5,Xbox 優先順序較低,短期內難以進行。<br><br><b>Q. 會有更多手柄震動功能支援的計劃嗎?</b><br>A. 目前沒有追加計劃。我們更專注於其他工作。<br><br><b>Q. Nintendo Switch 2 版何時推出?</b><br>A. 已登記興趣,但需要 Nintendo 開發者資格、UE5 移植以及 Lotcheck 認證。時間待定。<br><br><b>Q. Steam Deck 會有官方支援嗎?</b><br>A. Steam Deck 相容性改進持續進行中,包括最近的料理冷卻時間修復。<br><br><b>Q. 有 macOS 或 Linux 支援的計劃嗎?</b><br>A. 目前不在計劃中。透過 Proton 的 Steam Deck 已支援。<br><br><b>Q. 會有手機伴侶應用嗎?</b><br>A. 伴侶應用目前不在計劃中。<br><br><b>Q. 能有云存檔支援嗎?</b><br>A. 已支援 Steam Cloud 存檔。<br><br><b>Q. 有觸控屏支援的計劃嗎?</b><br>A. Steam Deck 觸控支援正在審查中。<br><br><hr><br><br><div class="bb_h3">■ 周邊與活動</div><br><b>Q. 有向玩家發放獎勵(飼料)的計劃嗎?</b><br>A. 與實況服務遊戲不同,買斷制遊戲在購買後我們能提供獎勵的手段並不多。我們正在思考以其他方式提供獎勵的方法,輪廓明確後會通知各位。<br><br><b>Q. 有正式銷售製作的周邊商品的計劃嗎?</b><br>A. 尚無銷售計劃。以前的周邊因緣故無法使用,在 JYJ 意見和多位設計師參與下,正在考慮包含萊莎的 20 個角色鍵帽以及選擇您喜歡的 3 個角色的形式。<br><br><b>Q. 會有周邊商店嗎?</b><br>A. 專用周邊商店近期不在計劃中。<br><br><b>Q. 能有遊戲內紀念物品嗎?</b><br>A. 紀念里程碑的紀念物品正在考慮中。<br><br><b>Q. 會有社群藝術比賽嗎?</b><br>A. 包括藝術比賽在內的社群活動正在考慮中。<br><br><b>Q. 有實體商品(海報、畫集)的計劃嗎?</b><br>A. 實體商品釋出正在評估中。<br><br><b>Q. 會有創作者用的粉絲包或媒體包嗎?</b><br>A. 有針對主播/創作者的媒體包。更廣泛的粉絲包正在考慮中。<br><br><b>Q. 能有遊戲內季節活動嗎?</b><br>A. 季節活動正在活動管道構建的一部分中計劃。<br><br><b>Q. 會有社群里程碑慶祝嗎?</b><br>A. 是的,我們透過專門貼文和活動慶祝社群里程碑。<br><br><hr><br><br><div class="bb_h3">■ 效能與最佳化</div><br><b>Q. 當機報告傳送有實際幫助嗎?</b><br>A. 透過當機報告視窗傳送的所有內容都會傳遞給開發團隊。對我們快速修復錯誤和找出當機原因幫助很大,請務必傳送。<br><br><b>Q. 無限載入問題怎麼辦?</b><br>A. 如有報告我們將確認。除了 MOD 使用或直接更新補丁相關案例外,我們尚未收到關於突然的系統問題的報告。<br><br><hr><br><br><div class="bb_h3">■ 釋出與日程</div><br><b>Q. 有前作 Hundred Soul(百魂戰記)相關的計劃嗎?</b><br>A. 沒有確定的事項,內部處於評估·判斷可行性的階段。不知是否能輕易做到,決定與否也需要相當長的時間。<br><br><b>Q. 能更快推出萊莎嗎?</b><br>A. 更快推出較為困難。配音工作等相關工作使其難以迅速進行。<br><br><hr><br><br><div class="bb_h3">■ 開發秘話</div><br><b>Q. 劇情有專人負責嗎?</b><br>A. 是的,有一位。<br><br><b>Q. 請給賽里斯泳裝的建模師加薪。</b><br>A. 建模師做得很漂亮是一方面,還結合了各種引擎功能和額外工作的結果,應當共同表彰所有參與者的辛勞。泳裝影片被成人媒體報道,獲得了很多曝光。<br><br><b>Q. 開發團隊規模有多大?</b><br>A. 團隊由跨多個領域的數十名成員組成。<br><br><b>Q. 遊戲開發了多長時間?</b><br>A. 開發跨越了多年,包括從之前版本的過渡。<br><br><b>Q. 團隊決策是如何進行的?</b><br>A. 決策通常在負責人層面討論,最終方向由總監決定。<br><br><b>Q. 有反覆出現的內部笑點嗎?</b><br>A. 有的 —— HOOON 的雄心勃勃的專案時間線成了固定笑點。<br><br><b>Q. 使用的遊戲引擎是什麼?</b><br>A. Unreal Engine 5。<br><br><b>Q. 如何處理工作與生活的平衡?</b><br>A. 儘管日程緊迫,我們努力維持合理的工作時間。<br><br><b>Q. 開發中最艱難的部分是什麼?</b><br>A. 在從前版本過渡的過程中平衡品質與時間線是最困難的。<br><br><b>Q. 遊戲的名字是誰想的?</b><br>A. 透過內部頭腦風暴,多人為命名做出了貢獻。<br><br><b>Q. 如何決定功能優先順序?</b><br>A. 玩家反饋、資料以及內部路線圖都影響優先順序排定。<br><br><b>Q. 在工作之外會遊玩遊戲嗎?</b><br>A. 一些團隊成員會遊玩,但作為娛樂遊玩自己開發的遊戲感受不同。<br><br><b>Q. 團隊收到過最好的反饋是什麼?</b><br>A. 對劇情瞬間的真摯情感反應是最有意義的反饋。<br><br><b>Q. 有希望做進遊戲但未能實現的功能嗎?</b><br>A. 有的,由於時間原因未能加入的功能有幾個。部分可能在未來的更新中迴歸。<br><br><b>Q. 如何決定角色設計?</b><br>A. 概念美術和總監緊密合作,基於團隊反饋進行迭代。<br><br><b>Q. 個人希望加入遊戲的下一項是什麼?</b><br>A. 希望為探索和世界觀敘事增添更多深度。<br><br><b>Q. 有關於發售日的幕後故事嗎?</b><br>A. 由於 Steam 稽核時間,發售日相當緊張。最終上線時全員鬆了一口氣。<br><br><hr><br><br><div class="bb_h3">■ 其他</div><br><b>Q. 為什麼本次直播要進行 8 小時之久?</b><br>A. 由於全世界的玩家都在遊玩,美國·歐洲·中國·韓國等時差各不相同,我們希望長時間開放,讓更多人能路過一次進行交談。以前的直播為 2 小時左右,很多人沒能看到,重新剪輯上傳也需要很長時間。最初計劃與上次一樣為 2 小時,HOOON 認為時間太短提議延長,回過神來發現已經定為 7 小時直播了。不需要從頭看到尾,請輕鬆路過即可。<br><br><b>Q. 兩位之間有等級關係嗎?誰是上級?</b><br>A. 我們都是同樣的員工,沒有等級之類的。<br><br><b>Q. 在遊戲中,你們最喜歡的角色是誰?</b><br>A. 這在團隊成員之間各有不同 —— 直播全程會聽到不同的回答。<br><br><b>Q. 關於遊戲有什麼有趣的花絮嗎?</b><br>A. 直播全程出現了各種花絮,請檢視回放。<br><br><b>Q. 會對遊戲感到厭倦嗎?</b><br>A. 職業上確實花了很多時間在遊戲上,但社群的存在讓它保持吸引力。<br><br><b>Q. 除了 DragonSword 之外最喜歡的遊戲是什麼?</b><br>A. 團隊成員喜歡的遊戲各不相同 —— 獨立、RPG、動作遊戲都會被提到。<br><br><b>Q. 如何處理負面反饋?</b><br>A. 我們努力建設性地接受,並儘可能回應根本關切。<br><br><b>Q. 發售中有什麼讓你驚訝的?</b> <b>✅</b><br>A. 來自我們並未大力宣傳地區的全球反響讓我們既驚訝又欣喜。<br><br><b>Q. 你們會閱讀 Steam 評價嗎?</b><br>A. 是的,我們定期閱讀以瞭解玩家視角。<br><br><b>Q. 社群最常見的請求是什麼?</b><br>A. 多人遊戲改進和角色相關請求最多。<br><br><b>Q. 對新玩家有什麼建議?</b><br>A. 花時間享受這個世界,嘗試不同角色 —— 切換系統會獎勵勇於嘗試者。<br><br><b>Q. 團隊最喜歡的團本 BOSS 是?</b><br>A. 看法各不相同,但許多人儘管有關於長度的反饋,仍熱愛烏爾蘇拉。<br><br><b>Q. 你們計劃參加遊戲展會嗎?</b><br>A. 參加展會正在討論中。<br><br><b>Q. 如何在趕工期間保持團隊士氣?</b><br>A. 小小的慶祝、零食、明確的優先順序都有幫助。<br><br><b>Q. 最多請求但無法做到的功能是什麼?</b><br>A. 深度多人遊戲整合被請求,但與我們單人遊戲的重心相沖突。<br><br><b>Q. 你們認為自己是獨立還是中型?</b><br>A. 我們認為自己是 Hound13 內的獨立工作室。<br><br><b>Q. 如何應對發售後的支援?</b><br>A. 每週補丁、社群反饋和以路線圖為驅動的更新是我們的方法。<br><br><b>Q. 有開發者 AMA 用的 Discord 伺服器嗎?</b><br>A. 我們的 Discord 有社群區域。正式的開發者 AMA 透過直播進行。<br><br><b>Q. 遊戲的靈感來源是什麼?</b><br>A. 包括團隊成員對動作 RPG 和動漫美學的熱愛等各種來源。<br><br><b>Q. 8 小時直播中會休息嗎?</b><br>A. 是的,我們會休息。請勿感到有義務持續觀看。<br><br><b>Q. 收到過最奇怪的問題是什麼?</b><br>A. 各種有創意和意想不到的問題都出現了 —— 請檢視回放了解範圍。<br><br><b>Q. 本次直播的聊天中有你最喜歡的瞬間嗎?</b><br>A. 整個過程中有多個亮點瞬間 —— 請檢視回放。<br><br><b>Q. 會有更多這樣的直播嗎?</b><br>A. 是的,我們計劃每 1-2 個月直播一次。<br><br><b>Q. 有對社群的最後資訊嗎?</b><br>A. 感謝各位難以置信的支援和坦誠的反饋,它們讓我們保持前進。<br><br><b>Q. HOOON 的咖啡攝入量不是健康隱患嗎?</b><br>A. 請勿擔心 —— HOOON 補水管理充足。<br><br><b>Q. JYJ 真的會睡覺嗎?</b><br>A. 是的,睡眠是有的,但補丁周程日程各不相同。<br><br><b>Q. 辦公室的貓是真實存在的嗎?</b><br>A. 直播中提到了各種寵物。詳情各不相同。<br><br><b>Q. 團隊成員如何慶祝里程碑?</b><br>A. 小小的內部慶祝、零食,偶爾的聚餐。<br><br><b>Q. 本次直播中你們吃的零食是什麼?</b><br>A. 8 小時中有各種零食 —— 詳情請檢視回放。<br><br><b>Q. 以前的直播中有令人尷尬的瞬間嗎?</b><br>A. 各種小時刻會在直播中發生 —— 這是樂趣的一部分。<br><br><b>Q. 未來直播的最佳時區是什麼?</b><br>A. 我們努力照顧多個時區。這樣的長時段直播是嘗試為所有地區服務。<br><br><b>Q. 會有英語直播嗎?</b><br>A. 英語中心的直播近期不在計劃中,但字幕正在改善。<br><br><b>Q. 開發中使用 AI 工具嗎?</b><br>A. 在適當情況下使用各種 AI 工具,但核心創作工作由團隊完成。<br><br><b>Q. 社群能影響設計決策嗎?</b><br>A. 是的,社群反饋顯著影響優先順序排定和設計決策。<br><br><b>Q. 對達成的里程碑有何感想?</b><br>A. 深感感激。每一個願望單和購買都代表著真實的人對我們真實的信任。<br><br><b>Q. 工作中最好的部分是什麼?</b><br>A. 看到玩家享受我們製作的內容並分享他們的體驗。<br><br><b>Q. 對本次直播之後即將到來的內容有暗示嗎?</b><br>A. 每週補丁將持續,今天討論的路線圖細節將在未來數月內成形。<br><br><b>Q. 有對特定社群成員的特別感謝嗎?</b><br>A. 直播中提到了各種內容創作者和社群成員。<br><br><b>Q. 能整理今天直播的問答分享嗎?</b><br>A. 今天馬上上傳較為困難,可能需要一些時間。直播時間較長,尚未有整合版本,由於分量也較大,分開上傳會更好。直播結束後不久,在上傳回放翻譯版時,我們會重新整理,以影片、評論或帖子的形式上傳。<br><br><hr><br><br>今後也將透過直播、社群和 Discord 持續與各位交流。<br>各位提出的每一個問題和意見,都成為我們巨大的動力。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
</item>

<item>
<title>[Announcement] Server Connection Issues (Resolved)</title>
<link>https://xinker.org/zh/announcement-server-connection-issues-resolved</link>
<guid>https://xinker.org/zh/announcement-server-connection-issues-resolved</guid>
<description><![CDATA[ Dear Players,We have confirmed that some players experienced temporary server instability.This issue has now been resolved,and you should be able to log in normally by closing the game and restarting it.We sincerely apologize for the inconvenience.Thank you for your patience and understanding. ]]></description>
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<pubDate>Fri, 14 Aug 2026 15:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Server, Connection, Issues, Resolved</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Players,</p><p class="bb_paragraph">We have confirmed that some players experienced temporary server instability.</p><p class="bb_paragraph">This issue has now been resolved,</p><p class="bb_paragraph">and you should be able to log in normally by closing the game and restarting it.</p><p class="bb_paragraph">We sincerely apologize for the inconvenience.</p><p class="bb_paragraph">Thank you for your patience and understanding.</p>]]> </content:encoded>
</item>

<item>
<title>[Hotfix] 音效优化及后续更新预告</title>
<link>https://xinker.org/zh/hotfix-%E9%9F%B3%E6%95%88%E4%BC%98%E5%8C%96%E5%8F%8A%E5%90%8E%E7%BB%AD%E6%9B%B4%E6%96%B0%E9%A2%84%E5%91%8A</link>
<guid>https://xinker.org/zh/hotfix-%E9%9F%B3%E6%95%88%E4%BC%98%E5%8C%96%E5%8F%8A%E5%90%8E%E7%BB%AD%E6%9B%B4%E6%96%B0%E9%A2%84%E5%91%8A</guid>
<description><![CDATA[ 大家好，感謝大家遊玩《IGS經典街機合集》。針對玩家們反饋的音效相關問題，現向大家說明目前已經進行的優化以及後續更新計劃。■ 音效• 遊戲內音效音量與開場動畫音效音量調整。我們調整了遊戲內的音效音量，以改善進入遊戲後聲音明顯變小的問題。同時，為改善遊戲首次啟動時開場動畫音效音量過大的問題，我們也對開場動畫的音效音量進行了調整。• 音效音量調節選項將於後續更新中追加。目前音效僅支持開啟或關閉。我們正在準備於後續更新中加入音效音量調節功能。對於此次問題給大家帶來的不便，我們深表歉意。我們將持續努力改善整體遊戲體驗，並將在後續更新內容確定後，儘快與大家分享更多詳細信息。感謝大家的耐心等待以及一直以來對《IGS經典街機合集》的支持。 ]]></description>
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<pubDate>Fri, 14 Aug 2026 15:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hotfix, 音效优化及后续更新预告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，</p><p class="bb_paragraph">感謝大家遊玩《IGS經典街機合集》。</p><p class="bb_paragraph">針對玩家們反饋的音效相關問題，現向大家說明目前已經進行的優化以及後續更新計劃。</p><p class="bb_paragraph"></p><div class="bb_h3">■ 音效</div><p class="bb_paragraph"><b>• 遊戲內音效音量與開場動畫音效音量調整。</b></p><p class="bb_paragraph">我們調整了遊戲內的音效音量，以改善進入遊戲後聲音明顯變小的問題。</p><p class="bb_paragraph">同時，為改善遊戲首次啟動時開場動畫音效音量過大的問題，我們也對開場動畫的音效音量進行了調整。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>• 音效音量調節選項將於後續更新中追加。</b></p><p class="bb_paragraph">目前音效僅支持開啟或關閉。我們正在準備於後續更新中加入音效音量調節功能。</p><p class="bb_paragraph"></p><p class="bb_paragraph">對於此次問題給大家帶來的不便，我們深表歉意。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將持續努力改善整體遊戲體驗，並將在後續更新內容確定後，儘快與大家分享更多詳細信息。</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝大家的耐心等待以及一直以來對《IGS經典街機合集》的支持。</p>]]> </content:encoded>
</item>

<item>
<title>Epic: Chelsea B</title>
<link>https://xinker.org/zh/epic-chelsea-b</link>
<guid>https://xinker.org/zh/epic-chelsea-b</guid>
<description><![CDATA[ In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.Sign these footballing greats and make your team that much stronger! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41218960/c08c4b28959e67a87265b9a14810a9a62cddefd2.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 14 Aug 2026 15:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic:, Chelsea</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41218960/c08c4b28959e67a87265b9a14810a9a62cddefd2.png"></p><p class="bb_paragraph">In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.</p><p class="bb_paragraph">Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.</p><p class="bb_paragraph">Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.</p><p class="bb_paragraph">Sign these footballing greats and make your team that much stronger!</p>]]> </content:encoded>
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<title>2026皮膚徵件比賽最終得獎作品說明</title>
<link>https://xinker.org/zh/2026%E7%9A%AE%E8%86%9A%E5%BE%B5%E4%BB%B6%E6%AF%94%E8%B3%BD%E6%9C%80%E7%B5%82%E5%BE%97%E7%8D%8E%E4%BD%9C%E5%93%81%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/2026%E7%9A%AE%E8%86%9A%E5%BE%B5%E4%BB%B6%E6%AF%94%E8%B3%BD%E6%9C%80%E7%B5%82%E5%BE%97%E7%8D%8E%E4%BD%9C%E5%93%81%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。本文將公布2026皮膚徵件比賽的最終得獎作品。 非常感謝參與徵件比賽、進行投票的所有繼承者。有關最終得獎作品與獎品的詳細說明，請查看下方說明。 ■獎勵道具變更說明－獎勵道具中，稱號的文字已小幅進行變更。變更前變更後榮譽藝術家榮譽藝術 ■各類別中獎者及獎勵類別 獲獎 人數 獎項內容 繼承者皮膚 Grand Prize2本人作品遊戲內發售本人作品皮膚優惠券100張US $6,000 US $200 壓克力周邊 + 畫冊 遊戲內稱號  榮譽藝術 Gold Prize4－ 　 － Silver Prize6－ 　 － － 移動工具皮膚 Grand Prize1本人作品遊戲內發售本人作品皮膚優惠券100張US $1,000 US $100 Gold Prize6－ 　 － 全體 決賽參與者 －－ 　 － － 壓克力周邊  【繼承者類別－Grand Prize】－獎品：本人作品皮膚遊戲內發售、本人作品皮膚優惠券100張及獎金US $6,200壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」類別得獎者帳戶名稱女性通用皮膚Dyani#7357女性通用皮膚Strawbunniio#7902 【繼承者類別－Gold Prize】－獎品：獎金 US $200、壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」類別得獎者帳戶名稱女性通用皮膚Seised#4273女性通用皮膚130N#6605女性通用皮膚dhtjd4504#3948女性通用皮膚끰은진#4637 【繼承者類別－Silver Prize】－獎品：壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」類別得獎者帳戶名稱女性通用皮膚ElectricAngel39#8153女性通用皮膚woooju#0946男性通用皮膚idlemo#7144女性通用皮膚Rique#4134女性通用皮膚Aethyr#7159女性通用皮膚Anri#1505 【移動工具類別－Grand Prize】－獎品：本人作品皮膚遊戲內發售、本人作品皮膚優惠券100張及獎金US $1,100壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」類別得獎者帳戶名稱移動工具皮膚bascinet13131#8300 【移動工具類別－Gold Prize】－獎品：獎金US $100，壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」類別得獎者帳戶名稱移動工具皮膚AmericanLiberal#9345移動工具皮膚&lt; blank &gt;#4178移動工具皮膚valbyXbunnyTRUTHER#8072移動工具皮膚yehoo2936#8773 【所有類別－決賽入圍者】－獎品：壓克力周邊套組、遊戲內稱號「榮譽藝術」類別得獎者帳戶名稱女性通用皮膚Maluv17#7287女性通用皮膚ROjpn#4507女性通用皮膚divineknight#0148女性通用皮膚DanielleVera#4429女性通用皮膚Einnora#4383男性通用皮膚Rocketeer#5921女性通用皮膚oO RawrStar Oo#9565女性通用皮膚hideinthethigh#5146 【參考事項】－各類別得獎作品以決賽投票得票數為基準進行選定，並經審核確認是否違反徵件比賽注意事項及營運政策後，確定得獎名單。－符合以下情形之作品，將不予以列入最終得獎作品的評選。：未於期限內完成原檔提交之情形：作品全部或部分製作過程中，疑似使用包含生成式AI在內的人工智慧技術之情形：提交的原檔檔案不符合指定規格，或因解析度等問題難以進行準確判斷之情形：經確認存在以多重帳戶投件、使用自動化工具或操縱推薦等不當行為之情形－決賽投票後變更的帳戶名稱將不予反映在頁面上。－獲選為大獎得獎作品的2種繼承者皮膚及1種移動工具皮膚，預計於2026年下半年實際於遊戲內推出並進行販售。：在實際遊戲內的實作過程中，可能因技術限制或優化等因素，導致與提交的設計意圖有所不同。：發放給大獎得獎者的本人作品皮膚優惠券，將配合發售時間透過信件發放。：對於得獎作品智慧財產權的使用不另行支付使用費，將以得獎的獎金或獎品代替。 ■最終得獎者獎品發放說明－個人資料輸入時間：GMT+8 2026.08.20（週四）～2026.10.21（週三）：獎品發放流程的詳細說明將個別寄送至提交原檔時使用的電子信箱，得獎者可透過該信件所附的連結輸入資訊。：請務必於上述期限內輸入發放獎品所需的個人資料。：超過輸入期限後，將無法提交資訊，若未提交，將排除在得獎名單之外。－獎品發放日程：類別日程獎金預計11-12月周邊商品11-12月起開始配送遊戲內稱號預計於12月透過遊戲內信箱發放－發放日程可能因內部情況、當地情況，以及通關等因素而有所變動。 ■注意事項－活動中獎者須透過提供的連結填寫寄送地址資訊，若未在期限內回覆，可能會被取消中獎資格。－若因資訊填寫錯誤而導致誤送或退件，相關責任將由參與者自行承擔。－符合以下事由者，可能被排除在獎品發放對象之外。└ 輸入虛假資訊或盜用他人資料之情況└ 未於個人資料輸入期間內輸入資訊，或因搬家及誤填等原因導致無法配送之情況└ 得獎帳戶因違反營運政策遭受制裁，或於得獎公布後刪除帳戶之情況└ 寄出的獎品因資訊輸入錯誤等原因遭退回之情況└ 符合徵件比賽規章中規定的失格事由之情況└ 未同意個人資料蒐集及使用同意、獎金合約流程等，或未提交文件之情況└ 經確認侵害第三方權利，或發生相關糾紛之情況└ 經確認有任何可能影響投票的有形、無形有償交易、提供道具、分享帳戶、發放宣傳性獎勵等行為之情況－ NEXON僅針對徵件比賽之營運目的，如受理徵件比賽參賽作品、公布得獎者、頒獎、內容使用契約簽訂等，蒐集、使用最低限度的個人資料（遊戲帳戶名稱、電子信箱等），不會用於其他用途。－ 在向得獎者發放獎金及獎品的過程中，將要求提供姓名、國家/地區、護照號碼、護照影本等個人資料。－ 蒐集的個人資料會在相關作業結束及處理目的達成後，立即妥善地銷毀。－ 若資訊填寫不正確，或公布得獎者後未於指定期限內完成個人資料蒐集及使用同意、著作權讓與契約等必要流程之同意時，可能會被排除在最終得獎作品名單及獎品發放對象之外。－部分地區在領取實體獎品時，可能產生附加稅或通關費用，該費用需由收件人自行負擔。－部分地區可能因當地法規等因素導致活動中獎資格被取消。 謝謝。 ]]></description>
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<pubDate>Fri, 14 Aug 2026 15:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026皮膚徵件比賽最終得獎作品說明</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph">本文將公布2026皮膚徵件比賽的最終得獎作品。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">非常感謝參與徵件比賽、進行投票的所有繼承者。</p><p class="bb_paragraph">有關最終得獎作品與獎品的詳細說明，請查看下方說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■獎勵道具變更說明</b></p><p class="bb_paragraph">－獎勵道具中，稱號的文字已小幅進行變更。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>變更前</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>變更後</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">榮譽藝術家</p></div><div class="bb_table_td"><p class="bb_paragraph">榮譽藝術</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■各類別中獎者及獎勵</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別 </b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獲獎 </b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>人數 </b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎項內容 </b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">繼承者皮膚 </p></div><div class="bb_table_td"><p class="bb_paragraph">Grand Prize</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">本人作品遊戲內發售</p></div><div class="bb_table_td"><p class="bb_paragraph">本人作品皮膚優惠券100張</p></div><div class="bb_table_td"><p class="bb_paragraph">US $6,000 </p></div><div class="bb_table_td"><p class="bb_paragraph">US $200 </p></div><div class="bb_table_td"><p class="bb_paragraph">壓克力周邊 + 畫冊 </p></div><div class="bb_table_td"><p class="bb_paragraph">遊戲內稱號  </p><p class="bb_paragraph"><b>榮譽藝術 </b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gold Prize</p></div><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">　 </p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Silver Prize</p></div><div class="bb_table_td"><p class="bb_paragraph">6</p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">　 </p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">移動工具皮膚 </p></div><div class="bb_table_td"><p class="bb_paragraph">Grand Prize</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">本人作品遊戲內發售</p></div><div class="bb_table_td"><p class="bb_paragraph">本人作品皮膚優惠券100張</p></div><div class="bb_table_td"><p class="bb_paragraph">US $1,000 </p></div><div class="bb_table_td"><p class="bb_paragraph">US $100 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gold Prize</p></div><div class="bb_table_td"><p class="bb_paragraph">6</p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">　 </p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">全體 </p></div><div class="bb_table_td"><p class="bb_paragraph">決賽參與者 </p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">　 </p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">－ </p></div><div class="bb_table_td"><p class="bb_paragraph">壓克力周邊 </p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【繼承者類別－Grand Prize】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/875bcfd912d2a6a4d514fb7e397674468f778930.png">－獎品：本人作品皮膚遊戲內發售、本人作品皮膚優惠券100張及獎金US $6,200</p><p class="bb_paragraph">壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>得獎者帳戶名稱</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Dyani#7357</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Strawbunniio#7902</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【繼承者類別－Gold Prize】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/f6d96167cdeb084c1aa784ea5003cfc9bcd8240d.png">－獎品：獎金 US $200、壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>得獎者帳戶名稱</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Seised#4273</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">130N#6605</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">dhtjd4504#3948</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">끰은진#4637</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【繼承者類別－Silver Prize】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/7f450a5fc8b8597960cd101e91fb3d670ead19cf.png">－獎品：壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>得獎者帳戶名稱</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">ElectricAngel39#8153</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">woooju#0946</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">男性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">idlemo#7144</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Rique#4134</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Aethyr#7159</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Anri#1505</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【移動工具類別－Grand Prize】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/d9352881065f1b7fca19dc358ceb7bbae50ee6cc.png">－獎品：本人作品皮膚遊戲內發售、本人作品皮膚優惠券100張及獎金US $1,100</p><p class="bb_paragraph">壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>得獎者帳戶名稱</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">移動工具皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">bascinet13131#8300</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【移動工具類別－Gold Prize】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/2bce1851c4386d4c6d0e7c53c2fa2449979c201e.png">－獎品：獎金US $100，壓克力周邊套組、畫冊及遊戲內稱號「榮譽藝術」</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>得獎者帳戶名稱</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">移動工具皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">AmericanLiberal#9345</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">移動工具皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">< blank >#4178</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">移動工具皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">valbyXbunnyTRUTHER#8072</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">移動工具皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">yehoo2936#8773</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【所有類別－決賽入圍者】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/7f890eb1b26c054e6387da9632a3f0bba29183a0.png">－獎品：壓克力周邊套組、遊戲內稱號「榮譽藝術」</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>得獎者帳戶名稱</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Maluv17#7287</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">ROjpn#4507</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">divineknight#0148</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">DanielleVera#4429</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Einnora#4383</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">男性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">Rocketeer#5921</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">oO RawrStar Oo#9565</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">女性通用皮膚</p></div><div class="bb_table_td"><p class="bb_paragraph">hideinthethigh#5146</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【參考事項】</b></p><p class="bb_paragraph">－各類別得獎作品以決賽投票得票數為基準進行選定，並經審核確認是否違反徵件比賽注意事項及營運政策後，確定得獎名單。</p><p class="bb_paragraph"><b>－符合以下情形之作品，將不予以列入最終得獎作品的評選。</b></p><p class="bb_paragraph">：未於期限內完成原檔提交之情形</p><p class="bb_paragraph">：作品全部或部分製作過程中，疑似使用包含生成式AI在內的人工智慧技術之情形</p><p class="bb_paragraph">：提交的原檔檔案不符合指定規格，或因解析度等問題難以進行準確判斷之情形</p><p class="bb_paragraph">：經確認存在以多重帳戶投件、使用自動化工具或操縱推薦等不當行為之情形</p><p class="bb_paragraph">－決賽投票後變更的帳戶名稱將不予反映在頁面上。</p><p class="bb_paragraph">－獲選為大獎得獎作品的2種繼承者皮膚及1種移動工具皮膚，預計於2026年下半年實際於遊戲內推出並進行販售。</p><p class="bb_paragraph">：在實際遊戲內的實作過程中，可能因技術限制或優化等因素，導致與提交的設計意圖有所不同。</p><p class="bb_paragraph">：發放給大獎得獎者的本人作品皮膚優惠券，將配合發售時間透過信件發放。</p><p class="bb_paragraph">：對於得獎作品智慧財產權的使用不另行支付使用費，將以得獎的獎金或獎品代替。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■最終得獎者獎品發放說明</b></p><p class="bb_paragraph"><b>－個人資料輸入時間：GMT+8 2026.08.20（週四）～2026.10.21（週三）</b></p><p class="bb_paragraph">：獎品發放流程的詳細說明將個別寄送至提交原檔時使用的電子信箱，得獎者可透過該信件所附的連結輸入資訊。</p><p class="bb_paragraph">：請務必於上述期限內輸入發放獎品所需的個人資料。</p><p class="bb_paragraph">：超過輸入期限後，將無法提交資訊，若未提交，將排除在得獎名單之外。</p><p class="bb_paragraph"><b>－獎品發放日程：</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>日程</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">獎金</p></div><div class="bb_table_td"><p class="bb_paragraph">預計11-12月</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">周邊商品</p></div><div class="bb_table_td"><p class="bb_paragraph">11-12月起開始配送</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">遊戲內稱號</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於12月透過遊戲內信箱發放</p></div></div></div><p class="bb_paragraph">－發放日程可能因內部情況、當地情況，以及通關等因素而有所變動。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■注意事項</b></p><p class="bb_paragraph">－活動中獎者須透過提供的連結填寫寄送地址資訊，若未在期限內回覆，可能會被取消中獎資格。</p><p class="bb_paragraph">－若因資訊填寫錯誤而導致誤送或退件，相關責任將由參與者自行承擔。</p><p class="bb_paragraph">－符合以下事由者，可能被排除在獎品發放對象之外。</p><p class="bb_paragraph">└ 輸入虛假資訊或盜用他人資料之情況</p><p class="bb_paragraph">└ 未於個人資料輸入期間內輸入資訊，或因搬家及誤填等原因導致無法配送之情況</p><p class="bb_paragraph">└ 得獎帳戶因違反營運政策遭受制裁，或於得獎公布後刪除帳戶之情況</p><p class="bb_paragraph">└ 寄出的獎品因資訊輸入錯誤等原因遭退回之情況</p><p class="bb_paragraph">└ 符合徵件比賽規章中規定的失格事由之情況</p><p class="bb_paragraph">└ 未同意個人資料蒐集及使用同意、獎金合約流程等，或未提交文件之情況</p><p class="bb_paragraph">└ 經確認侵害第三方權利，或發生相關糾紛之情況</p><p class="bb_paragraph">└ 經確認有任何可能影響投票的有形、無形有償交易、提供道具、分享帳戶、發放宣傳性獎勵等行為之情況</p><p class="bb_paragraph">－ NEXON僅針對徵件比賽之營運目的，如受理徵件比賽參賽作品、公布得獎者、頒獎、內容使用契約簽訂等，蒐集、使用最低限度的個人資料（遊戲帳戶名稱、電子信箱等），不會用於其他用途。</p><p class="bb_paragraph">－ 在向得獎者發放獎金及獎品的過程中，將要求提供姓名、國家/地區、護照號碼、護照影本等個人資料。</p><p class="bb_paragraph">－ 蒐集的個人資料會在相關作業結束及處理目的達成後，立即妥善地銷毀。</p><p class="bb_paragraph">－ 若資訊填寫不正確，或公布得獎者後未於指定期限內完成個人資料蒐集及使用同意、著作權讓與契約等必要流程之同意時，可能會被排除在最終得獎作品名單及獎品發放對象之外。</p><p class="bb_paragraph">－部分地區在領取實體獎品時，可能產生附加稅或通關費用，該費用需由收件人自行負擔。</p><p class="bb_paragraph">－部分地區可能因當地法規等因素導致活動中獎資格被取消。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>New Season Campaign</title>
<link>https://xinker.org/zh/new-season-campaign</link>
<guid>https://xinker.org/zh/new-season-campaign</guid>
<description><![CDATA[ We will be running a special campaign to celebrate the new eFootball™ season kickoff.Manchester United and FC Barcelona players will be featured as rewards during the campaign period. Players with new Playing Styles are also waiting to join your squad! On top of that, manager Frank Lampard can be found in the Campaign Hub, and he will have a high proficiency in the new &quot;Overload&quot; Team Playstyle.Experience the new European league season in-game in eFootball™!Campaign HubEarn rewards in the Campaign Hub by playing PvP or VS AI matches during the designated period and then advancing a certain number of Spaces. (Any progress in Exhibition, Training or Skill Up modes does not apply.)Complete matches and earn rewards to further bolster your Dream Team!Period13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)Advance 36 Spaces to earn the following rewards.・ Manager: Frank Lampard・ &quot;Highlight: New Season&quot; Selection Contract x4・ Random Skill Token x1・ Position Token x1・ 150 eFootball™ Coins・ 52,000 Exp.・ 65,000 GPSpecial Login PresentLog in during the campaign period and receive a Selection Contract as a login bonus!Present Distribution Period13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)Present Details・ &quot;Highlight: New Season&quot; Selection Contract x1Special Login BonusKeep logging in during the campaign period and get the following reward in total!Period13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)*Login bonuses refresh every day at 02:00 (UTC).Rewards・ Random Booster Token x1・ Random Skill Token x1・ Position Token x1・ 100 eFootball™ Coins・ 60,000 Exp.・ 60,000 GPCampaign ObjectivesNew SeasonTake part in eligible Events and eFootball™ League, and aim to complete all Objectives!Campaign Periods13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)We will be adding challenges during the times shown below.After the addition of new challenges, you will be able to complete all Objectives.Round 1: 20/08/2026 02:00 (UTC)Round 2: 27/08/2026 02:00 (UTC)Complete all Challenges and earn the following rewards in total.・ Random Booster Token x1・ Random Skill Token x2・ Position Token x1・ 70,000 Exp.・ 110,000 GPSpecial EventsEuropean PowerhousesReceive Rewards by collecting Event Points while playing against the AI.Period13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)Accumulate 6,000 points and earn the following rewards.・ Position Token x1・ Random Skill Token x1・ 30,000 Exp.・ 30,000 GPFlexible: Partner Clubs Kick-offThis is a VS AI Event with the option to set the Match Level to suit your skill level. Complete Challenges to earn not only Main Rewards but Level Rewards based on your chosen Match Level as well.*If you decide to change your Match Level after completing a Challenge, the Challenge&#039;s status will be set to second time onwards.Period20/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)*To join in the fun, go to \[Home] &gt; \[Match] &gt; \[Event - VS AI].Notes*The schedule and details are subject to change without prior notice. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41218960/0082a82987b3dd67bfe4b7fefb16e56e1d176db3.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 14 Aug 2026 14:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Season, Campaign</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41218960/0082a82987b3dd67bfe4b7fefb16e56e1d176db3.png"></p><p class="bb_paragraph">We will be running a special campaign to celebrate the new eFootball™ season kickoff.</p><p class="bb_paragraph">Manchester United and FC Barcelona players will be featured as rewards during the campaign period. Players with new Playing Styles are also waiting to join your squad! On top of that, manager Frank Lampard can be found in the Campaign Hub, and he will have a high proficiency in the new "Overload" Team Playstyle.</p><p class="bb_paragraph">Experience the new European league season in-game in eFootball™!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Campaign Hub</p><p class="bb_paragraph">Earn rewards in the Campaign Hub by playing PvP or VS AI matches during the designated period and then advancing a certain number of Spaces. (Any progress in Exhibition, Training or Skill Up modes does not apply.)</p><p class="bb_paragraph">Complete matches and earn rewards to further bolster your Dream Team!</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)</p><p class="bb_paragraph">Advance 36 Spaces to earn the following rewards.</p><p class="bb_paragraph">・ Manager: Frank Lampard</p><p class="bb_paragraph">・ "Highlight: New Season" Selection Contract x4</p><p class="bb_paragraph">・ Random Skill Token x1</p><p class="bb_paragraph">・ Position Token x1</p><p class="bb_paragraph">・ 150 eFootball™ Coins</p><p class="bb_paragraph">・ 52,000 Exp.</p><p class="bb_paragraph">・ 65,000 GP</p><p class="bb_paragraph"></p><p class="bb_paragraph">Special Login Present</p><p class="bb_paragraph">Log in during the campaign period and receive a Selection Contract as a login bonus!</p><p class="bb_paragraph">Present Distribution Period</p><p class="bb_paragraph">13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)</p><p class="bb_paragraph">Present Details</p><p class="bb_paragraph">・ "Highlight: New Season" Selection Contract x1</p><p class="bb_paragraph"></p><p class="bb_paragraph">Special Login Bonus</p><p class="bb_paragraph">Keep logging in during the campaign period and get the following reward in total!</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)</p><p class="bb_paragraph">*Login bonuses refresh every day at 02:00 (UTC).</p><p class="bb_paragraph">Rewards</p><p class="bb_paragraph">・ Random Booster Token x1</p><p class="bb_paragraph">・ Random Skill Token x1</p><p class="bb_paragraph">・ Position Token x1</p><p class="bb_paragraph">・ 100 eFootball™ Coins</p><p class="bb_paragraph">・ 60,000 Exp.</p><p class="bb_paragraph">・ 60,000 GP</p><p class="bb_paragraph"></p><p class="bb_paragraph">Campaign Objectives</p><p class="bb_paragraph">New Season</p><p class="bb_paragraph">Take part in eligible Events and eFootball™ League, and aim to complete all Objectives!</p><p class="bb_paragraph">Campaign Periods</p><p class="bb_paragraph">13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)</p><p class="bb_paragraph">We will be adding challenges during the times shown below.</p><p class="bb_paragraph">After the addition of new challenges, you will be able to complete all Objectives.</p><p class="bb_paragraph">Round 1: 20/08/2026 02:00 (UTC)</p><p class="bb_paragraph">Round 2: 27/08/2026 02:00 (UTC)</p><p class="bb_paragraph">Complete all Challenges and earn the following rewards in total.</p><p class="bb_paragraph">・ Random Booster Token x1</p><p class="bb_paragraph">・ Random Skill Token x2</p><p class="bb_paragraph">・ Position Token x1</p><p class="bb_paragraph">・ 70,000 Exp.</p><p class="bb_paragraph">・ 110,000 GP</p><p class="bb_paragraph"></p><p class="bb_paragraph">Special Events</p><p class="bb_paragraph">European Powerhouses</p><p class="bb_paragraph">Receive Rewards by collecting Event Points while playing against the AI.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">13/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)</p><p class="bb_paragraph">Accumulate 6,000 points and earn the following rewards.</p><p class="bb_paragraph">・ Position Token x1</p><p class="bb_paragraph">・ Random Skill Token x1</p><p class="bb_paragraph">・ 30,000 Exp.</p><p class="bb_paragraph">・ 30,000 GP</p><p class="bb_paragraph"></p><p class="bb_paragraph">Flexible: Partner Clubs Kick-off</p><p class="bb_paragraph">This is a VS AI Event with the option to set the Match Level to suit your skill level. Complete Challenges to earn not only Main Rewards but Level Rewards based on your chosen Match Level as well.</p><p class="bb_paragraph">*If you decide to change your Match Level after completing a Challenge, the Challenge's status will be set to second time onwards.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">20/08/2026 02:00 (UTC) - 03/09/2026 01:59 (UTC)</p><p class="bb_paragraph"></p><p class="bb_paragraph">*To join in the fun, go to \[Home] > \[Match] > \[Event - VS AI].</p><p class="bb_paragraph"></p><p class="bb_paragraph">Notes</p><p class="bb_paragraph">*The schedule and details are subject to change without prior notice.</p>]]> </content:encoded>
</item>

<item>
<title>Patch Notes &#45;  August 13, 2026</title>
<link>https://xinker.org/zh/patch-notes-august-13-2026</link>
<guid>https://xinker.org/zh/patch-notes-august-13-2026</guid>
<description><![CDATA[ Patch Notes -  August 13, 2026\[Bug Fix]1. Fixed an issue where players were unable to connect to the game in certain situations.2. Fixed an issue where payments were unavailable in specific countries. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45224153/9689f8258a42138e03ea348eb75f654a47b96252.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 14 Aug 2026 13:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, August, 13, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Patch Notes -  August 13, 2026</p><p class="bb_paragraph">\[Bug Fix]</p><p class="bb_paragraph">1. Fixed an issue where players were unable to connect to the game in certain situations.</p><p class="bb_paragraph">2. Fixed an issue where payments were unavailable in specific countries.</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>[Maintenance] Server Maintenance on August 13, 2026</title>
<link>https://xinker.org/zh/maintenance-server-maintenance-on-august-13-2026</link>
<guid>https://xinker.org/zh/maintenance-server-maintenance-on-august-13-2026</guid>
<description><![CDATA[ [Notice] Server Maintenance on August 13, 2026(PDT)[Downtime]August 13, 22:30 - 23:30 (PDT, GMT-7)August 14, 02:30 - 03:30 (BRT, GMT-3)August 14, 05:30 - 06:30 (UTC, GMT+0)[Duration]Approximately[Purpose]Server stabilizationApplying patch file ]]></description>
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<pubDate>Fri, 14 Aug 2026 13:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, Server, Maintenance, August, 13, 2026</media:keywords>
<content:encoded><![CDATA[[Notice] Server Maintenance on August 13, 2026(PDT)<br><br>[Downtime]<br>August 13, 22:30 - 23:30 (PDT, GMT-7)<br>August 14, 02:30 - 03:30 (BRT, GMT-3)<br>August 14, 05:30 - 06:30 (UTC, GMT+0)<br><br>[Duration]<br>Approximately<br><br>[Purpose]<br>Server stabilization<br>Applying patch file]]> </content:encoded>
</item>

<item>
<title>8月7日 （週五）～ 8月13日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/8%E6%9C%887%E6%97%A5-%E9%80%B1%E4%BA%94-8%E6%9C%8813%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/8%E6%9C%887%E6%97%A5-%E9%80%B1%E4%BA%94-8%E6%9C%8813%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。8月7日 （週五）～ 8月13日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.8.7 ( 週五）～2026.8.13（週四）■製作 · 散布 · 使用非法程式－永久停權 (2名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。帅帅******47Gw********90■濫用與商店交易相關的所有程序－永久停權（9名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。Xx************61Ne***********76Gl****************13XL*************42Bo*********92Ca************08ki****************12MA************13Ai***********64■異常交易：7日交易使用限制（2名）－因確認存在異常交易紀錄，已採取相關措施。雾渡****12Ch********************58■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。- 因確認存在不良遊戲使用紀錄，已根據營運政策採取措施。**無法配對 (273名)gu*********26Gi*******59ha********59MX***22三个*******35ti*******26Da*********24El***************99Sy*****************87Wh***************79En************743a******39su*************76ps*********85Fi*************91ba************94bl***************59xy***********53Ur**************05N3*************99sa***********78Ny********65ra***************16Eg****************11ki*****46cl*********79Te****************43季博****61jo**************45So***************22Im*************89R3**********0599***********50gl*************87La************30As**********76QW*****32le**********24oX************43AC**********96an****************95Iw********79ed*******61So********55Te*************90fb**********94r4**********39Uc***************27Sc*********75Sa**************51Si*******54Ki*********94De**********84卫宫*****84Sv*****15秋官***42Tw**************33jd*********49BA*****57Xx****************43sk**********31ma***********14My**********87co*********44re*********44Ar*****28Se***************48ro**********74De*****94Mu************11W7*********69Mc*******32si***************94Vi**********23爆头********23jo************84Sy*****************49De**********41is**************78kw*********84De*************76Go*****46ak***********16Go***********46pa*******13Ch********23pi*************58St*********73Gn*******30Vy********44Ha********01do***********18莫以****0499**********82Ba***************05dr********46Si******76xS*******94Cr*********30pl****************03PE********12Go**************77邦尼*******27Gy********35紫霄******84cr***************43Un***************64As**********28xW***************14Ac***********92Ro************22Oz**********03Sc*************57Va*********3042********25Ma*********61pu*************82GL*******43te***********55Da****************71R4***********99㈜복*****19TK************17Gu*************48l ***********96LB**********38Ni**********18Ox**********95Se**********22b1****************80re********95怕痛*******************27Di***********29ra*************34IS*********54ja********31an*****************83JA*************35Bt***********91To*************31Ko************8655*****70紫菜***22贪玩*****01De*******93iz************64da***************82St***************59Mã**************22Ja************38Tr**************40Ni************19Ca*********42bx****10No*****93Co***********34Da*********05Fr*********38ON********75Pr*****************19RL***********79Re****************87sm*******32An*******92Bo**************84IH********53XS**************42sa***********95xN****************58im**************77陈老*******6256**********65Bi*********72샤난****68Mu****************67El********42Ta***********84Ki******37焊武******41Si***************74pa*****************19De********************60SE*********50Bi**********9652****83We****************53St****************81Se****************70tu**********58ch************28Ri****************82二七***43De*********79yy*************61ja*********71fo***************72x_*********27等不******56Mi************58De*************65I-************04EL**************83Ci*******82As*********45St************56HN***********74Ez******43Re*********10M-*************80Ma**************97Ar*******00al**************79mr*********38jj**********42Ro************60Lu*********52Mi*********62IR*************61MO*********************17青云****80\[a**********40[/p][/td]Du**********05[/tr]G2************99AS*************35Ed*******44Ry**********60im*******************62Ap*********43PI********83Th****************84pr***************07th**************93Cl***************33pa********79ba*******93-.*****************71qu************92Fe********41N3*****************39ta***********92沙井******42Ei*****97dr***********83Ka***********57ol*******59椒盐********43Az**************69X-*********63Pr***********3581**********17Se***********15Mg*********65sq***************29与風****90ch****05Mr**********42LE**********40ta*****91yk********16只莫********46青青*****53xx**************08Sh************56vl**********21YA******13Tw***************56iV*************27Ma********16Fl************21Do****************98PE*****************37sa*******31글레**********15[/table]■參考事項－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。謝謝大家。 ]]></description>
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<pubDate>Fri, 14 Aug 2026 13:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月7日, （週五）～, 8月13日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">8月7日 （週五）～ 8月13日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.8.7 ( 週五）～2026.8.13（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (2名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">帅帅******47</p></div><div class="bb_table_td"><p class="bb_paragraph">Gw********90</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（9名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Xx************61</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne***********76</p></div><div class="bb_table_td"><p class="bb_paragraph">Gl****************13</p></div><div class="bb_table_td"><p class="bb_paragraph">XL*************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*********92</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca************08</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ki****************12</p></div><div class="bb_table_td"><p class="bb_paragraph">MA************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai***********64</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■異常交易：7日交易使用限制（2名）</b></p><p class="bb_paragraph">－因確認存在異常交易紀錄，已採取相關措施。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">雾渡****12</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch********************58</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph">- 因確認存在不良遊戲使用紀錄，已根據營運政策採取措施。</p><p class="bb_paragraph"><b>**無法配對 (273名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">gu*********26</p></div><div class="bb_table_td"><p class="bb_paragraph">Gi*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">ha********59</p></div><div class="bb_table_td"><p class="bb_paragraph">MX***22</p></div><div class="bb_table_td"><p class="bb_paragraph">三个*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">ti*******26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Da*********24</p></div><div class="bb_table_td"><p class="bb_paragraph">El***************99</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*****************87</p></div><div class="bb_table_td"><p class="bb_paragraph">Wh***************79</p></div><div class="bb_table_td"><p class="bb_paragraph">En************74</p></div><div class="bb_table_td"><p class="bb_paragraph">3a******39</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">su*************76</p></div><div class="bb_table_td"><p class="bb_paragraph">ps*********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Fi*************91</p></div><div class="bb_table_td"><p class="bb_paragraph">ba************94</p></div><div class="bb_table_td"><p class="bb_paragraph">bl***************59</p></div><div class="bb_table_td"><p class="bb_paragraph">xy***********53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ur**************05</p></div><div class="bb_table_td"><p class="bb_paragraph">N3*************99</p></div><div class="bb_table_td"><p class="bb_paragraph">sa***********78</p></div><div class="bb_table_td"><p class="bb_paragraph">Ny********65</p></div><div class="bb_table_td"><p class="bb_paragraph">ra***************16</p></div><div class="bb_table_td"><p class="bb_paragraph">Eg****************11</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ki*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">cl*********79</p></div><div class="bb_table_td"><p class="bb_paragraph">Te****************43</p></div><div class="bb_table_td"><p class="bb_paragraph">季博****61</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div><div class="bb_table_td"><p class="bb_paragraph">So***************22</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Im*************89</p></div><div class="bb_table_td"><p class="bb_paragraph">R3**********05</p></div><div class="bb_table_td"><p class="bb_paragraph">99***********50</p></div><div class="bb_table_td"><p class="bb_paragraph">gl*************87</p></div><div class="bb_table_td"><p class="bb_paragraph">La************30</p></div><div class="bb_table_td"><p class="bb_paragraph">As**********76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">QW*****32</p></div><div class="bb_table_td"><p class="bb_paragraph">le**********24</p></div><div class="bb_table_td"><p class="bb_paragraph">oX************43</p></div><div class="bb_table_td"><p class="bb_paragraph">AC**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">an****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Iw********79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ed*******61</p></div><div class="bb_table_td"><p class="bb_paragraph">So********55</p></div><div class="bb_table_td"><p class="bb_paragraph">Te*************90</p></div><div class="bb_table_td"><p class="bb_paragraph">fb**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">r4**********39</p></div><div class="bb_table_td"><p class="bb_paragraph">Uc***************27</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sc*********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa**************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*******54</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki*********94</p></div><div class="bb_table_td"><p class="bb_paragraph">De**********84</p></div><div class="bb_table_td"><p class="bb_paragraph">卫宫*****84</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sv*****15</p></div><div class="bb_table_td"><p class="bb_paragraph">秋官***42</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw**************33</p></div><div class="bb_table_td"><p class="bb_paragraph">jd*********49</p></div><div class="bb_table_td"><p class="bb_paragraph">BA*****57</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx****************43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sk**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ma***********14</p></div><div class="bb_table_td"><p class="bb_paragraph">My**********87</p></div><div class="bb_table_td"><p class="bb_paragraph">co*********44</p></div><div class="bb_table_td"><p class="bb_paragraph">re*********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar*****28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Se***************48</p></div><div class="bb_table_td"><p class="bb_paragraph">ro**********74</p></div><div class="bb_table_td"><p class="bb_paragraph">De*****94</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu************11</p></div><div class="bb_table_td"><p class="bb_paragraph">W7*********69</p></div><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">si***************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi**********23</p></div><div class="bb_table_td"><p class="bb_paragraph">爆头********23</p></div><div class="bb_table_td"><p class="bb_paragraph">jo************84</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*****************49</p></div><div class="bb_table_td"><p class="bb_paragraph">De**********41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">is**************78</p></div><div class="bb_table_td"><p class="bb_paragraph">kw*********84</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">ak***********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Go***********46</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">pa*******13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch********23</p></div><div class="bb_table_td"><p class="bb_paragraph">pi*************58</p></div><div class="bb_table_td"><p class="bb_paragraph">St*********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Gn*******30</p></div><div class="bb_table_td"><p class="bb_paragraph">Vy********44</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ha********01</p></div><div class="bb_table_td"><p class="bb_paragraph">do***********18</p></div><div class="bb_table_td"><p class="bb_paragraph">莫以****04</p></div><div class="bb_table_td"><p class="bb_paragraph">99**********82</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba***************05</p></div><div class="bb_table_td"><p class="bb_paragraph">dr********46</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Si******76</p></div><div class="bb_table_td"><p class="bb_paragraph">xS*******94</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr*********30</p></div><div class="bb_table_td"><p class="bb_paragraph">pl****************03</p></div><div class="bb_table_td"><p class="bb_paragraph">PE********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Go**************77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦尼*******27</p></div><div class="bb_table_td"><p class="bb_paragraph">Gy********35</p></div><div class="bb_table_td"><p class="bb_paragraph">紫霄******84</p></div><div class="bb_table_td"><p class="bb_paragraph">cr***************43</p></div><div class="bb_table_td"><p class="bb_paragraph">Un***************64</p></div><div class="bb_table_td"><p class="bb_paragraph">As**********28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">xW***************14</p></div><div class="bb_table_td"><p class="bb_paragraph">Ac***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Oz**********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Sc*************57</p></div><div class="bb_table_td"><p class="bb_paragraph">Va*********30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">42********25</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">pu*************82</p></div><div class="bb_table_td"><p class="bb_paragraph">GL*******43</p></div><div class="bb_table_td"><p class="bb_paragraph">te***********55</p></div><div class="bb_table_td"><p class="bb_paragraph">Da****************71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">R4***********99</p></div><div class="bb_table_td"><p class="bb_paragraph">㈜복*****19</p></div><div class="bb_table_td"><p class="bb_paragraph">TK************17</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu*************48</p></div><div class="bb_table_td"><p class="bb_paragraph">l ***********96</p></div><div class="bb_table_td"><p class="bb_paragraph">LB**********38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni**********18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ox**********95</p></div><div class="bb_table_td"><p class="bb_paragraph">Se**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">b1****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">re********95</p></div><div class="bb_table_td"><p class="bb_paragraph">怕痛*******************27</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Di***********29</p></div><div class="bb_table_td"><p class="bb_paragraph">ra*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">IS*********54</p></div><div class="bb_table_td"><p class="bb_paragraph">ja********31</p></div><div class="bb_table_td"><p class="bb_paragraph">an*****************83</p></div><div class="bb_table_td"><p class="bb_paragraph">JA*************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bt***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">To*************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko************86</p></div><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">紫菜***22</p></div><div class="bb_table_td"><p class="bb_paragraph">贪玩*****01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De*******93</p></div><div class="bb_table_td"><p class="bb_paragraph">iz************64</p></div><div class="bb_table_td"><p class="bb_paragraph">da***************82</p></div><div class="bb_table_td"><p class="bb_paragraph">St***************59</p></div><div class="bb_table_td"><p class="bb_paragraph">Mã**************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja************38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tr**************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni************19</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*********42</p></div><div class="bb_table_td"><p class="bb_paragraph">bx****10</p></div><div class="bb_table_td"><p class="bb_paragraph">No*****93</p></div><div class="bb_table_td"><p class="bb_paragraph">Co***********34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Da*********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">ON********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*****************19</p></div><div class="bb_table_td"><p class="bb_paragraph">RL***********79</p></div><div class="bb_table_td"><p class="bb_paragraph">Re****************87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sm*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">An*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo**************84</p></div><div class="bb_table_td"><p class="bb_paragraph">IH********53</p></div><div class="bb_table_td"><p class="bb_paragraph">XS**************42</p></div><div class="bb_table_td"><p class="bb_paragraph">sa***********95</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">xN****************58</p></div><div class="bb_table_td"><p class="bb_paragraph">im**************77</p></div><div class="bb_table_td"><p class="bb_paragraph">陈老*******62</p></div><div class="bb_table_td"><p class="bb_paragraph">56**********65</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi*********72</p></div><div class="bb_table_td"><p class="bb_paragraph">샤난****68</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mu****************67</p></div><div class="bb_table_td"><p class="bb_paragraph">El********42</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta***********84</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki******37</p></div><div class="bb_table_td"><p class="bb_paragraph">焊武******41</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***************74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">pa*****************19</p></div><div class="bb_table_td"><p class="bb_paragraph">De********************60</p></div><div class="bb_table_td"><p class="bb_paragraph">SE*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">52****83</p></div><div class="bb_table_td"><p class="bb_paragraph">We****************53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St****************81</p></div><div class="bb_table_td"><p class="bb_paragraph">Se****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">tu**********58</p></div><div class="bb_table_td"><p class="bb_paragraph">ch************28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri****************82</p></div><div class="bb_table_td"><p class="bb_paragraph">二七***43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De*********79</p></div><div class="bb_table_td"><p class="bb_paragraph">yy*************61</p></div><div class="bb_table_td"><p class="bb_paragraph">ja*********71</p></div><div class="bb_table_td"><p class="bb_paragraph">fo***************72</p></div><div class="bb_table_td"><p class="bb_paragraph">x_*********27</p></div><div class="bb_table_td"><p class="bb_paragraph">等不******56</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi************58</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************65</p></div><div class="bb_table_td"><p class="bb_paragraph">I-************04</p></div><div class="bb_table_td"><p class="bb_paragraph">EL**************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci*******82</p></div><div class="bb_table_td"><p class="bb_paragraph">As*********45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St************56</p></div><div class="bb_table_td"><p class="bb_paragraph">HN***********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ez******43</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********10</p></div><div class="bb_table_td"><p class="bb_paragraph">M-*************80</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************97</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ar*******00</p></div><div class="bb_table_td"><p class="bb_paragraph">al**************79</p></div><div class="bb_table_td"><p class="bb_paragraph">mr*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">jj**********42</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************60</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*********52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi*********62</p></div><div class="bb_table_td"><p class="bb_paragraph">IR*************61</p></div><div class="bb_table_td"><p class="bb_paragraph">MO*********************17</p></div><div class="bb_table_td"><p class="bb_paragraph">青云****80</p></div><div class="bb_table_td"><p class="bb_paragraph">\[a**********40[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">Du**********05</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">G2************99</p></div><div class="bb_table_td"><p class="bb_paragraph">AS*************35</p></div><div class="bb_table_td"><p class="bb_paragraph">Ed*******44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ry**********60</p></div><div class="bb_table_td"><p class="bb_paragraph">im*******************62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ap*********43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PI********83</p></div><div class="bb_table_td"><p class="bb_paragraph">Th****************84</p></div><div class="bb_table_td"><p class="bb_paragraph">pr***************07</p></div><div class="bb_table_td"><p class="bb_paragraph">th**************93</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl***************33</p></div><div class="bb_table_td"><p class="bb_paragraph">pa********79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ba*******93</p></div><div class="bb_table_td"><p class="bb_paragraph">-.*****************71</p></div><div class="bb_table_td"><p class="bb_paragraph">qu************92</p></div><div class="bb_table_td"><p class="bb_paragraph">Fe********41</p></div><div class="bb_table_td"><p class="bb_paragraph">N3*****************39</p></div><div class="bb_table_td"><p class="bb_paragraph">ta***********92</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">沙井******42</p></div><div class="bb_table_td"><p class="bb_paragraph">Ei*****97</p></div><div class="bb_table_td"><p class="bb_paragraph">dr***********83</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka***********57</p></div><div class="bb_table_td"><p class="bb_paragraph">ol*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">椒盐********43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Az**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">X-*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr***********35</p></div><div class="bb_table_td"><p class="bb_paragraph">81**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">Se***********15</p></div><div class="bb_table_td"><p class="bb_paragraph">Mg*********65</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sq***************29</p></div><div class="bb_table_td"><p class="bb_paragraph">与風****90</p></div><div class="bb_table_td"><p class="bb_paragraph">ch****05</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr**********42</p></div><div class="bb_table_td"><p class="bb_paragraph">LE**********40</p></div><div class="bb_table_td"><p class="bb_paragraph">ta*****91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">yk********16</p></div><div class="bb_table_td"><p class="bb_paragraph">只莫********46</p></div><div class="bb_table_td"><p class="bb_paragraph">青青*****53</p></div><div class="bb_table_td"><p class="bb_paragraph">xx**************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh************56</p></div><div class="bb_table_td"><p class="bb_paragraph">vl**********21</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">YA******13</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw***************56</p></div><div class="bb_table_td"><p class="bb_paragraph">iV*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Fl************21</p></div><div class="bb_table_td"><p class="bb_paragraph">Do****************98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">sa*******31</p></div><div class="bb_table_td"><p class="bb_paragraph">글레**********15</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div>[/table]<p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p></div></div></div>]]> </content:encoded>
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<title>Pre&#45;Order The Baltic Powers for Age of Empires III: Definitive Edition</title>
<link>https://xinker.org/zh/pre-order-the-baltic-powers-for-age-of-empires-iii-definitive-edition</link>
<guid>https://xinker.org/zh/pre-order-the-baltic-powers-for-age-of-empires-iii-definitive-edition</guid>
<description><![CDATA[ Today, we are thrilled to share more details on the highly-anticipated DLC for Age of Empires III: Definitive Edition – The Baltic Powers! The Baltic Powers launches on September 10th and is available now for pre-order on Steam for a 15% discount!The Baltic Powers introduces the Danes and the Poles as 2 formidable European civilizations, each featuring their own unique set of units, technologies, cards, and bonuses. Explore their homelands in a wide array of maps ranging from the Black Sea to the Arctic North and rediscover your favorite civilizations in the new Independence and Regicide modes. Master two brand-new tactical Challenges and give the heroes of your favorite civilizations a fresh look from an extensive collection of new customizations. Saddle up and spread your wings – because as Polish King Jan Sobieski likes to say: “We’ve got work to do on the battlefield!”Pre-Order The Baltic Powers Now!https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/What is The Baltic Powers?The Baltic Powers DLC is centered in the northern reaches of Europe, and covers the struggle for supremacy in and around the Baltic Sea. It is at the heart of a much larger Northern expansion and a counterweight to the previous Mediterranean expansion.Make a stopover on the warring British isles. Tip the scales by allying with the Scottish House of Stuart and their kilt-wearing Clansmen to eliminate the enemy Lords. From there, continue your voyage along the coast of Norway and meet the Sámi people. Past the volcanoes of Iceland and guided by lighthouses, you venture into the frozen Arctic realms of Greenland and Nunavut, where the local Inuit people or even dubious whalers can increase your chances of survival.The two newest civlizations coming to Age of Empires III: Definitive Edition share the same coastline, but the Danes and the Poles each have their own distinctive identity and visions of empire.As a defensive, mercantile power, the Danes rely on their Customs House to generate revenue from the shipments of other players. Round Churches and Snaphaner Militias protect this source of wealth used to finance a modern fleet and an elite of royal guard regiments. Happy to support their king, the Danes are also able to advance for lower costs and have no desire to revolt.In contrast, the Poles are an expansive, land-based power, tirelessly working the fields of their Folwarks to feed a diverse army of horsemen, spearheaded by the legendary Winged Hussars. This Commonwealth of peoples thrives on a growing population that empowers the Sejm parliament, a powerful economic tool in the hands of magnates. Attracted by the prospect of riches and independence, Cossacks and Teutonic Knights wait in the shadows for their moment to strike.These fascinating regions and chapters of history are yours to explore. The Baltic Powers offers a great mix of content ranging from all-time favorites like new civilizations and maps, to more unique and rare additions such as challenges and a plethora of hero customizations. The Baltic Powers has something in store for everyone, enhancing the experience for new and seasoned players alike.Included in this DLC2 New European Civilizations!The Danes (Denmark-Norway)Prosper from shipments of other players through your Customs House and save resources as you advance through the ages! Call upon Snaphane and Gunboat levies to defend your Baltic realm on land and at sea, or shelter your gatherers in Round Churches to ward off marauding mercenaries. Finally, embark on a grand military adventure with a parade of your fancy tin soldier collection: a complete roster of Royal Guards in the most fashionable uniforms of the century!The Poles (Poland-Lithuania)Build a massive agricultural empire and feed the hungry horses of war! Use lower building costs to specialize your Folwark economy and enrich the Sejm parliament as your population booms. Choose your path through history by leading early Cossack uprisings or the resurrection of the Teutonic Knights. Command your mounted Hetman to lead a thunderous charge of fearsome Winged Hussars and assert your dominance from the Baltic to the Black Sea!New Immersive Maps Random Maps: Explore a vast range of environments from the Black Sea to the Arctic. Visit the volcano on Iceland before you set out to find the Northwest Passage! Historical Maps: Relive the Dano-Swedish rivalry or join the Teutonic Knights in their battle over Livonia in objective-based maps. Bonus Maps: Gain access to selected previous DLC maps to play in the homelands of the new main and minor civilizations.New Regional Allies &amp; Adversaries Native Allies: Meet and greet the Scottish House of Stuart, the Scandinavian Sámi, and the Arctic Inuit. Outlaws &amp; Treasures: Hunt alongside or against skilled Harpooners, wolfish Whaling Ships or the feared Qivittoqs. Mercenaries: Hire hard-hitting Gallowglasses, Crossbow-wielding Cranequiniers on horseback, or early Fortified W ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38625628/68167e7fab8ede05a645935dcd24341793b062d9.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 14 Aug 2026 09:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pre-Order, The, Baltic, Powers, for, Age, Empires, III:, Definitive, Edition</media:keywords>
<content:encoded><![CDATA[<div data-youtube="EW8DLv6tsaU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>Today, we are thrilled to share more details on the highly-anticipated DLC for <i>Age of Empires III: Definitive Edition</i> – <i>The Baltic Powers</i>! <b><i>The Baltic Powers</i> launches on September 10th and is available now for pre-order on Steam for a 15% discount!</b><br><br><b><i>The Baltic Powers</i></b> introduces the <b>Danes</b> and the <b>Poles</b> as 2 formidable European civilizations, each featuring their own unique set of units, technologies, cards, and bonuses. <br><br>Explore their homelands in a wide array of maps ranging from the Black Sea to the Arctic North and rediscover your favorite civilizations in the new <b>Independence</b> and <b>Regicide</b> modes. Master two brand-new tactical <b>Challenges</b> and give the heroes of your favorite civilizations a fresh look from an extensive collection of <b>new customizations</b>. <br><br>Saddle up and spread your wings – because as Polish King Jan Sobieski likes to say: “<i>We’ve got work to do on the battlefield!</i>”<br><hr><br><div class="bb_h2">Pre-Order The Baltic Powers Now!</div><br><a class="bb_link" href="https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/" target="_blank" rel="">https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/</a><br><hr><br><div class="bb_h1">What is The Baltic Powers?</div><br><img src="https://clan.akamai.steamstatic.com/images/38625628/9c35d7a53b74508471a5f8b355ca9a498587d2ff.jpg"><br><b><i>The Baltic Powers</i></b> DLC is centered in the northern reaches of Europe, and covers the struggle for supremacy in and around the Baltic Sea. It is at the heart of a much larger Northern expansion and a counterweight to the previous Mediterranean expansion.<br><br>Make a stopover on the warring British isles. Tip the scales by allying with the Scottish House of Stuart and their kilt-wearing Clansmen to eliminate the enemy Lords. From there, continue your voyage along the coast of Norway and meet the Sámi people. Past the volcanoes of Iceland and guided by lighthouses, you venture into the frozen Arctic realms of Greenland and Nunavut, where the local Inuit people or even dubious whalers can increase your chances of survival.<br><br>The two newest civlizations coming to <i>Age of Empires III: Definitive Edition</i> share the same coastline, but the Danes and the Poles each have their own distinctive identity and visions of empire.<br><br>As a defensive, mercantile power, the Danes rely on their Customs House to generate revenue from the shipments of other players. Round Churches and Snaphaner Militias protect this source of wealth used to finance a modern fleet and an elite of royal guard regiments. Happy to support their king, the Danes are also able to advance for lower costs and have no desire to revolt.<br><br>In contrast, the Poles are an expansive, land-based power, tirelessly working the fields of their Folwarks to feed a diverse army of horsemen, spearheaded by the legendary Winged Hussars. This Commonwealth of peoples thrives on a growing population that empowers the Sejm parliament, a powerful economic tool in the hands of magnates. Attracted by the prospect of riches and independence, Cossacks and Teutonic Knights wait in the shadows for their moment to strike.<br><br>These fascinating regions and chapters of history are yours to explore. <i>The Baltic Powers</i> offers a great mix of content ranging from all-time favorites like new civilizations and maps, to more unique and rare additions such as challenges and a plethora of hero customizations. <i>The Baltic Powers</i> has something in store for everyone, enhancing the experience for new and seasoned players alike.<br><br><div class="bb_h1">Included in this DLC</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/38625628/b21812e3a4dcaf635e675bdebf09abf8023eb383.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/38625628/1c5c067ee09d0824cf2480777b5af2063d203de2.png"></div></div></div><div class="bb_h2">2 New European Civilizations!</div><div class="bb_h3">The Danes (Denmark-Norway)</div><img src="https://clan.akamai.steamstatic.com/images/38625628/572e5d2c604e9280ff7068bcf4ea44f483c2e838.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/38625628/42ee0bc1d9773bb2c3161d35b256a8d195270ebe.jpg"><br>Prosper from shipments of other players through your Customs House and save resources as you advance through the ages! Call upon Snaphane and Gunboat levies to defend your Baltic realm on land and at sea, or shelter your gatherers in Round Churches to ward off marauding mercenaries. Finally, embark on a grand military adventure with a parade of your fancy tin soldier collection: a complete roster of Royal Guards in the most fashionable uniforms of the century!<br><br><div class="bb_h3">The Poles (Poland-Lithuania)</div><img src="https://clan.akamai.steamstatic.com/images/38625628/68c324beeac57b1d608a4d954aba42c745f2f7e3.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/38625628/663737d8615d132d07d4190ec2c801f3a75c5b2e.jpg"><br>Build a massive agricultural empire and feed the hungry horses of war! Use lower building costs to specialize your Folwark economy and enrich the Sejm parliament as your population booms. Choose your path through history by leading early Cossack uprisings or the resurrection of the Teutonic Knights. Command your mounted Hetman to lead a thunderous charge of fearsome Winged Hussars and assert your dominance from the Baltic to the Black Sea!<br><br><div class="bb_h2">New Immersive Maps</div><br><img src="https://clan.akamai.steamstatic.com/images/38625628/8c59c4984b547012f30226ecad79274b1d2b9c64.jpg"><br><ul class="bb_ul"><li> <b>Random Maps:</b> Explore a vast range of environments from the <b>Black Sea</b> to the <b>Arctic</b>. Visit the volcano on <b>Iceland</b> before you set out to find the <b>Northwest Passage</b>!<br></li><li> <b>Historical Maps:</b> Relive the <b>Dano-Swedish</b> rivalry or join the Teutonic Knights in their battle over <b>Livonia</b> in objective-based maps.<br></li><li> <b>Bonus Maps:</b> Gain access to selected previous DLC maps to play in the homelands of the new main and minor civilizations.</li></ul><div class="bb_h2">New Regional Allies & Adversaries</div><br><img src="https://clan.akamai.steamstatic.com/images/38625628/8c59c4984b547012f30226ecad79274b1d2b9c64.jpg"><br><ul class="bb_ul"><li> <b>Native Allies:</b> Meet and greet the Scottish <b>House of Stuart</b>, the Scandinavian <b>Sámi</b>, and the Arctic <b>Inuit</b>.<br></li><li> <b>Outlaws & Treasures:</b> Hunt alongside or against skilled <b>Harpooners</b>, wolfish <b>Whaling Ships</b> or the feared <b>Qivittoqs</b>.<br></li><li> <b>Mercenaries:</b> Hire hard-hitting <b>Gallowglasses</b>, Crossbow-wielding <b>Cranequiniers</b> on horseback, or early <b>Fortified Wagon</b> artillery in the second age.</li></ul><div class="bb_h2">Resources & Map Features</div><br><img src="https://clan.akamai.steamstatic.com/images/38625628/b35913bec60e6ec0cff0adde22c4cb992a0b9f7b.jpg"><br><ul class="bb_ul"><li> <b>Animals:</b> Encounter <b>Seals</b>, <b>Walruses</b> and break the ice to harvest <b>Fishing Holes</b> with Villagers.<br></li><li> <b>Captureable Buildings:</b> Spot maritime life through <b>Lighthouses</b> or bolster your wood supplies via <b>Timber Importers</b>.<br></li><li> <b>Fish Traps:</b> Give Fishing Boats a new purpose by harvesting Fish Traps – available to all civilizations.</li></ul><div class="bb_h2">New Ways to Play</div>Test your skills in two brand-new Challenges designed for experienced players.<br><br><b>Regicide Mode:</b> Protect your Regent from sudden death while eliminating all competition.<br><br><b>Independence Mode:</b> Rediscover your favorite civilizations through a fresh lens without XP and Home City.<br><br><br><div class="bb_h2">New Hero Customizations</div><br><img src="https://clan.akamai.steamstatic.com/images/38625628/3dafe53b0fd2c3ecdd4a3949e801ccc6958502c0.png"><br><ul class="bb_ul"><li> <b>Brand-New Outfits:</b> Pick fresh looks for your Danish Explorer and Polish Hetman.<br></li><li><b> Hero Cosmetics Pack Vol. 2:</b> Personalize your Warchief, Monk, or Explorer from other civilizations with a huge collection of customizations.</li></ul><hr><br><div class="bb_h2">Pre-Order The Baltic Powers Now!</div><br><a class="bb_link" href="https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/" target="_blank" rel="">https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/</a>]]> </content:encoded>
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<title>Save Up to 75% on Like a Dragon &amp;amp; Yakuza Titles During the SEGA Publisher Sale</title>
<link>https://xinker.org/zh/save-up-to-75-on-like-a-dragon-yakuza-titles-during-the-sega-publisher-sale</link>
<guid>https://xinker.org/zh/save-up-to-75-on-like-a-dragon-yakuza-titles-during-the-sega-publisher-sale</guid>
<description><![CDATA[ GET UP TO 75% OFF Explore these limited-time deals before they&#039;re gone! Now until August 27, get the lowest prices ever on select RGG Studio games like: The Yakuza series’ prequel story, Yakuza 0 Director’s Cut (45% off)  Spinoffs including Like a Dragon: Ishin! and Like a Dragon Gaiden: The Man Who Erased His Name (75% off)Action-adventure crime thriller Judgment (75% off)…and more!Explore all the discounts here!WISHLIST OR PRE-ORDER STRANGER THAN HEAVEN Prepare for the all-new action-adventure from RGG Studio: a fifty-year, action-adventure saga of men with nowhere to go and their desperate struggle to find a home. Use extreme violence to survive, and musical talent to thrive as a showman across five cities and eras of modern Japan. https://store.steampowered.com/app/4260840/STRANGER_THAN_HEAVEN/  Keep an eye on our social channels for more Like a Dragon &amp; Yakuza series content.-The Ryu Ga Gotoku Studio TeamTwitter TikTok Facebook  Instagram ]]></description>
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<pubDate>Fri, 14 Aug 2026 09:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, 75, Like, Dragon, Yakuza, Titles, During, the, SEGA, Publisher, Sale</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/45791406/067ef4e03a5d21294587781596837cdcb29f4f1a.png"><br><br><div class="bb_h1">GET UP TO 75% OFF </div>Explore these limited-time deals before they're gone! Now until August 27, get the lowest prices ever on select RGG Studio games like: <br><ul class="bb_ul"><li>The Yakuza series’ prequel story, <b>Yakuza 0 Director’s Cut </b>(45% off)  <br></li><li>Spinoffs including <b>Like a Dragon: Ishin!</b> and <b>Like a Dragon Gaiden: The Man Who Erased His Name</b> (75% off)<br></li><li>Action-adventure crime thriller <b>Judgment </b>(75% off)</li></ul>…and more!<br><br><u><a class="bb_link" href="https://store.steampowered.com/sale/SEGAPublisherSale2026" target="_blank" rel=""><div class="bb_h3"><b>Explore all the discounts here!</b></div></a></u><br><br><div class="bb_h2">WISHLIST OR PRE-ORDER STRANGER THAN HEAVEN </div>Prepare for the all-new action-adventure from RGG Studio: a fifty-year, action-adventure saga of men with nowhere to go and their desperate struggle to find a home. Use extreme violence to survive, and musical talent to thrive as a showman across five cities and eras of modern Japan. <br><br><a class="bb_link" href="https://store.steampowered.com/app/4260840/STRANGER_THAN_HEAVEN/" target="_blank" rel="">https://store.steampowered.com/app/4260840/STRANGER_THAN_HEAVEN/</a>  <br><br>Keep an eye on our social channels for more Like a Dragon & Yakuza series content.<br>-The Ryu Ga Gotoku Studio Team<br><br><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FRGGStudio%20style%3Dbutton" target="_blank" rel=" noopener">Twitter</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40rggstudiowest%20style%3Dbutton" target="_blank" rel=" noopener">TikTok</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FRGGStudioWest%20style%3Dbutton" target="_blank" rel=" noopener">Facebook </a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Frggstudiowest%2F%20style%3Dbutton" target="_blank" rel=" noopener">Instagram</a></p><br>]]> </content:encoded>
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<title>Important Launch Info | Hell Let Loose: Vietnam</title>
<link>https://xinker.org/zh/important-launch-info-hell-let-loose-vietnam</link>
<guid>https://xinker.org/zh/important-launch-info-hell-let-loose-vietnam</guid>
<description><![CDATA[ Thank You &amp; Important Launch InfoThank you to everyone who has joined us for the launch of Hell Let Loose: Vietnam today. We’ve already seen almost three times the number of concurrent players compared to Hell Let Loose’s all-time peak, which shows just how many of you have already deployed into Vietnam.With that in mind, and with just how many players are loading into the game, we’re aware that some players are experiencing issues when trying to get in and play the game, and the team is actively investigating your reports and working to address them.We wanted to provide a quick update on some of the most commonly reported issues, clarify a few points around tutorials and servers, and share workarounds that may help in the meantime.Here are some of the key things to know:(Full info on each point further down)We’re adding additional official servers across all regions in response to launch-day demand.The Getting Started tutorial can be skipped by pressing Esc if you want to jump straight into multiplayer.The Squad Leader and Commander tutorials must be completed before those respective roles can be selected.If you’re experiencing crashes while using an AMD GPU, we have some temporary workarounds below that may help including adding -dx12 to the Steam launch options.If you participated in the recent Crossplay Playtest on PC, we recommend resetting your Video settings to default to ensure they are correctly recalibrated for the launch build.We’re actively investigating other reports, including crashes and audio issues.If you need assistance, you can contact the Hell Let Loose Support Team directly by clicking the button in the bottom-right corner of the Help Centre, or by sending a DM to the u/HLL Support bot on the official Hell Let Loose Discord server. TutorialsThe Getting Started tutorial is not mandatory and can be skipped by pressing Esc if you want to jump straight into multiplayer.However, if you want to play as a Squad Leader or Commander, you’ll first need to complete the tutorial associated with that role.These tutorials introduce the key mechanics and responsibilities associated with these roles and are intended to ensure players have an understanding of them before taking command on the battlefield.Server Demand &amp; How Servers WorkWe’ve seen high demand during launch and are spinning up additional official servers across all regions to increase capacity.In the meantime, if you’re having difficulty finding an available server, we recommend joining a server with 50 or less players in, as by the time you have joined it will likely have filled up. You also are able to select “Hide Full Servers” in the Server Browser which may help you find a server with available slots more quickly.Alongside the Official Servers, hosted by us, we also have Community Servers, hosted and managed by members of the community.Community Servers &amp; Server BrowserSince launch we’ve seen reports from some players who are unable to join Community Servers, with an error message indicating that the remaining spaces are reserved for VIP players.We’re currently investigating these reports. In some cases, due to the overwhelming number of players currently entering the game, a server may have already reached capacity before the Server Browser has had a chance to update, despite appearing to still have spaces available. The error message shown may also incorrectly suggest that these spaces are reserved for VIP players.While we investigate, if you’re unable to join a particular Community Server, we recommend trying an Official Server or another Community Server with more available capacity. AMD IssuesWe’re aware that some players using AMD GPUs are experiencing stability issues, including crashes, and the team is actively investigating these reports.While we continue working on this, the following temporary workarounds may help affected players:Steam Launch OptionsTry adding one of the following to your Steam launch options:-dx12 -USEALLAVAILABLECORES -malloc=systemAlternatively:-dx11 -USEALLAVAILABLECORES -malloc=systemIn-Game &amp; AMD Software WorkaroundsSome affected players may also see improved stability by:Setting in-game graphics settings to High.Disabling the In-Game Overlay within AMD Software: Adrenalin Edition.These are temporary workarounds while we continue investigating the underlying issues, and results may vary between systems.FSR 4.1We also want to reiterate that FSR 4.1 is coming to Hell Let Loose: Vietnam as part of a future update.FSR 4.1 has already been implemented in-game and is currently undergoing further testing and validation. We’ll share more information on its availability as soon as we’re able to. NVIDIA Game Ready DriverThe dedicated NVIDIA Game Ready Driver for Hell Let Loose: Vietnam has been delayed at NVIDIA’s end, and is now expected to become available early next week.In the meantime, NVIDIA users should ensure they are running the latest currently available driver.We’ll provide an update once the dedic ]]></description>
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<pubDate>Fri, 14 Aug 2026 06:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Important, Launch, Info, Hell, Let, Loose:, Vietnam</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/45748053/b8f05de38dc473326259ed01d41f58bbde093dcc.png"></div><p class="bb_paragraph"></p><div class="bb_h1">Thank You & Important Launch Info</div><p class="bb_paragraph">Thank you to everyone who has joined us for the launch of Hell Let Loose: Vietnam today. We’ve already seen almost three times the number of concurrent players compared to Hell Let Loose’s all-time peak, which shows just how many of you have already deployed into Vietnam.</p><p class="bb_paragraph"></p><p class="bb_paragraph">With that in mind, and with just how many players are loading into the game, we’re aware that some players are experiencing issues when trying to get in and play the game, and the team is actively investigating your reports and working to address them.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We wanted to provide a quick update on some of the most commonly reported issues, clarify a few points around tutorials and servers, and share workarounds that may help in the meantime.</p><p class="bb_paragraph"></p><div class="bb_h3">Here are some of the key things to know:</div><p class="bb_paragraph">(<i>Full info on each point further down</i>)</p><ul class="bb_ul"><li><p class="bb_paragraph">We’re <b>adding additional official servers</b> across all regions in response to launch-day demand.</p></li><li><p class="bb_paragraph">The <b>Getting Started tutorial can be skipped</b> by pressing <b>Esc </b>if you want to jump straight into multiplayer.</p></li><li><p class="bb_paragraph">The <b>Squad Leader</b> and <b>Commander </b>tutorials<b> must be completed</b> before those respective roles can be selected.</p></li><li><p class="bb_paragraph">If you’re experiencing <b>crashes</b> while using an <b>AMD GPU</b>, we have some<b> temporary workarounds</b> below that may help including adding -dx12 to the Steam launch options.</p></li><li><p class="bb_paragraph">If you participated in the recent Crossplay Playtest on PC, we recommend resetting your Video settings to default to ensure they are correctly recalibrated for the launch build.</p></li><li><p class="bb_paragraph">We’re actively investigating other reports, including crashes and audio issues.</p></li></ul><blockquote class="bb_blockquote"><p class="bb_paragraph">If you need assistance, you can contact the Hell Let Loose Support Team directly by clicking the button in the bottom-right corner of the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.team17.com%2Fhell-let-loose%2Fen" target="_blank" rel=" noopener">Help Centre</a>, or by sending a DM to the u/HLL Support bot on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fhellletloose" target="_blank" rel=" noopener">official Hell Let Loose Discord server</a>.</p></blockquote><p class="bb_paragraph"> </p><div class="bb_h2">Tutorials</div><p class="bb_paragraph">The Getting Started tutorial is not mandatory and can be skipped by pressing Esc if you want to jump straight into multiplayer.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, if you want to play as a Squad Leader or Commander, you’ll first need to complete the tutorial associated with that role.</p><p class="bb_paragraph"></p><p class="bb_paragraph">These tutorials introduce the key mechanics and responsibilities associated with these roles and are intended to ensure players have an understanding of them before taking command on the battlefield.</p><p class="bb_paragraph"></p><div class="bb_h3">Server Demand & How Servers Work</div><p class="bb_paragraph">We’ve seen high demand during launch and are spinning up additional official servers across all regions to increase capacity.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the meantime, if you’re having difficulty finding an available server, we recommend joining a server with 50 or less players in, as by the time you have joined it will likely have filled up. You also are able to select “Hide Full Servers” in the Server Browser which may help you find a server with available slots more quickly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Alongside the Official Servers, hosted by us, we also have Community Servers, hosted and managed by members of the community.</p><p class="bb_paragraph"></p><div class="bb_h3">Community Servers & Server Browser</div><p class="bb_paragraph">Since launch we’ve seen reports from some players who are unable to join Community Servers, with an error message indicating that the remaining spaces are reserved for VIP players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re currently investigating these reports. In some cases, due to the overwhelming number of players currently entering the game, a server may have already reached capacity before the Server Browser has had a chance to update, despite appearing to still have spaces available. The error message shown may also incorrectly suggest that these spaces are reserved for VIP players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While we investigate, if you’re unable to join a particular Community Server, we recommend trying an Official Server or another Community Server with more available capacity.</p><p class="bb_paragraph"> </p><div class="bb_h2">AMD Issues</div><p class="bb_paragraph">We’re aware that some players using AMD GPUs are experiencing stability issues, including crashes, and the team is actively investigating these reports.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While we continue working on this, the following temporary workarounds may help affected players:</p><p class="bb_paragraph"></p><div class="bb_h3">Steam Launch Options</div><p class="bb_paragraph">Try adding one of the following to your Steam launch options:</p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>-dx12 -USEALLAVAILABLECORES -malloc=system</b></p></blockquote><p class="bb_paragraph">Alternatively:</p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>-dx11 -USEALLAVAILABLECORES -malloc=system</b></p></blockquote><p class="bb_paragraph"></p><div class="bb_h3">In-Game & AMD Software Workarounds</div><p class="bb_paragraph">Some affected players may also see improved stability by:</p><ul class="bb_ul"><li><p class="bb_paragraph">Setting in-game graphics settings to High.</p></li><li><p class="bb_paragraph">Disabling the In-Game Overlay within AMD Software: Adrenalin Edition.</p></li></ul><p class="bb_paragraph">These are temporary workarounds while we continue investigating the underlying issues, and results may vary between systems.</p><p class="bb_paragraph"></p><div class="bb_h3">FSR 4.1</div><p class="bb_paragraph">We also want to reiterate that FSR 4.1 is coming to Hell Let Loose: Vietnam as part of a future update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">FSR 4.1 has already been implemented in-game and is currently undergoing further testing and validation. We’ll share more information on its availability as soon as we’re able to.</p><p class="bb_paragraph"> </p><div class="bb_h2">NVIDIA Game Ready Driver</div><p class="bb_paragraph">The dedicated NVIDIA Game Ready Driver for Hell Let Loose: Vietnam has been delayed at NVIDIA’s end, and is now expected to become available early next week.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the meantime, NVIDIA users should ensure they are running the latest currently available driver.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll provide an update once the dedicated Game Ready Driver becomes available.</p><p class="bb_paragraph"> </p><div class="bb_h2">Other Issues Under Investigation</div><p class="bb_paragraph">We’re also actively reviewing reports from players and investigating a number of other issues, including:</p><ul class="bb_ul"><li><p class="bb_paragraph">Audio cutting out for some players on PlayStation 5.</p></li><li><p class="bb_paragraph">Players being unable to select certain roles.</p></li><li><p class="bb_paragraph">Individual crash reports submitted by players.</p></li></ul><p class="bb_paragraph">The team is continuing to review reports and crash data as they come in, and we’ll provide further updates as we learn more.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can also find our current list of known issues here: <a class="bb_link" href="https://store.steampowered.com/news/app/3079210/view/690891687156777547" target="_blank" rel="">Known Issues & More | Hell Let Loose: Vietnam</a></p><p class="bb_paragraph"> </p><div class="bb_h2">Thank You</div><p class="bb_paragraph">Thank you to everyone who has taken the time to report an issue or share feedback with us today. We’re actively monitoring your reports across our community and support channels, and the team is working to address the issues players are encountering.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll continue to keep you updated.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/6a394777bd1a835fb4fbe6b2a76b0f5ecd267cd1.png"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Rebind keys and free cam mode</title>
<link>https://xinker.org/zh/rebind-keys-and-free-cam-mode</link>
<guid>https://xinker.org/zh/rebind-keys-and-free-cam-mode</guid>
<description><![CDATA[ Time for our weekly release. And this one brings 2 new features requested by you guysOne is the possibility of rebinding keys for keyboard and mouse users.  You&#039;ve been asking for this for some time, and it is one of the features we wanted to implement after 1.0 for accessibility. Let us know how it works for you and if there is anything you think we can improve in it; let us know in the comments. You can access this feature via settings -&gt; controlsThe other new one is the free camera mode. By pressing F1, you can take control of a drone and fly around your park and take screenshots of your park from anywhere. You can now show everyone your park&#039;s best side.Now for the full listBUG FIXESArea in the Aztec slide that could not be painted is now paintableWater pressure gun no longer triggers on swapping tools in handQueso rewards money when pushed like any other bad trait guestGuests  get injured again when jumping into an empty poolNo longer displaying a ban button for non-hosts in the tablet (visual bug)Night mode can no longer be activated if you don&#039;t have enough moneyImproved some colliders in some poolsBeach wall hole fixedSteam achievement for 3 and 5 stars in city map should trigger now for anyone loading a save from a pre 1.0 map with it (for some it wasn&#039;t working)IMPROVEMENTS You can now set multiplayer settings while creating the lobbyAdded using research points option to the host restrictions for multiplayerLimited the amount of flyers, ducks, posters, duck gun, and golden hammer that can be spawned at the same timeGolden hammer now fixes anything in one hitNew animation when slipping on a banana peel (it deserves its own animation)New message indicating the pool needs to be repaired before using the plug when it hits 0%Storms now have improved lightning effectsGuests have a low % of ragdolling when jumping from boards (also known as failed to jump). If they get injured when this happens, the player is not punished (no fines)Made clearer you can hide the whole UI with H (default key)Made events % a bit higher (so you should see more of the special events days - big and small)Visitors no longer spawn in the last hour to enter the parkSaboteurs take longer to empty a pool and spawn lessYou can now toss trash away in dumpsters after grabbing it with your handsNEW FEATURESControl rebind. You can access it via settings -&gt; controlsFree camera. The default key is F1We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you.  https://steamcommunity.com/app/3293260/discussions/NOTICE -  We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates ]]></description>
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<pubDate>Fri, 14 Aug 2026 05:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Rebind, keys, and, free, cam, mode</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Time for our weekly release. And this one brings 2 new features requested by you guys<br><br>One is the possibility of rebinding keys for keyboard and mouse users.  You've been asking for this for some time, and it is one of the features we wanted to implement after 1.0 for accessibility. Let us know how it works for you and if there is anything you think we can improve in it; let us know in the comments. You can access this feature via settings -> controls<br><br>The other new one is the free camera mode. By pressing F1, you can take control of a drone and fly around your park and take screenshots of your park from anywhere. You can now show everyone your park's best side.<br><br>Now for the full list</p><div class="bb_h3">BUG FIXES</div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Area in the Aztec slide that could not be painted is now paintable</p></li><li><p class="bb_paragraph">Water pressure gun no longer triggers on swapping tools in hand</p></li><li><p class="bb_paragraph">Queso rewards money when pushed like any other bad trait guest</p></li><li><p class="bb_paragraph">Guests  get injured again when jumping into an empty pool</p></li><li><p class="bb_paragraph">No longer displaying a ban button for non-hosts in the tablet (visual bug)</p></li><li><p class="bb_paragraph">Night mode can no longer be activated if you don't have enough money</p></li><li><p class="bb_paragraph">Improved some colliders in some pools</p></li><li><p class="bb_paragraph">Beach wall hole fixed</p></li><li><p class="bb_paragraph">Steam achievement for 3 and 5 stars in city map should trigger now for anyone loading a save from a pre 1.0 map with it (for some it wasn't working)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">IMPROVEMENTS</div><ul class="bb_ul"><li><p class="bb_paragraph"> You can now set multiplayer settings while creating the lobby</p></li><li><p class="bb_paragraph">Added using research points option to the host restrictions for multiplayer</p></li><li><p class="bb_paragraph">Limited the amount of flyers, ducks, posters, duck gun, and golden hammer that can be spawned at the same time</p></li><li><p class="bb_paragraph">Golden hammer now fixes anything in one hit</p></li><li><p class="bb_paragraph">New animation when slipping on a banana peel (it deserves its own animation)</p></li><li><p class="bb_paragraph">New message indicating the pool needs to be repaired before using the plug when it hits 0%</p></li><li><p class="bb_paragraph">Storms now have improved lightning effects</p></li><li><p class="bb_paragraph">Guests have a low % of ragdolling when jumping from boards (also known as failed to jump). If they get injured when this happens, the player is not punished (no fines)</p></li><li><p class="bb_paragraph">Made clearer you can hide the whole UI with H (default key)</p></li><li><p class="bb_paragraph">Made events % a bit higher (so you should see more of the special events days - big and small)</p></li><li><p class="bb_paragraph">Visitors no longer spawn in the last hour to enter the park</p></li><li><p class="bb_paragraph">Saboteurs take longer to empty a pool and spawn less</p></li><li><p class="bb_paragraph">You can now toss trash away in dumpsters after grabbing it with your hands</p><p class="bb_paragraph"></p></li></ul><div class="bb_h3">NEW FEATURES</div><ul class="bb_ul"><li><p class="bb_paragraph">Control rebind. You can access it via settings -> controls</p></li><li><p class="bb_paragraph">Free camera. The default key is F1</p></li></ul><hr><p class="bb_paragraph">We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you.  <a class="bb_link" href="https://steamcommunity.com/app/3293260/discussions/" target="_blank" rel="">https://steamcommunity.com/app/3293260/discussions/</a><br><br><b>NOTICE</b> -  We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates</p>]]> </content:encoded>
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<title>[August 13] Explore Edania Part 2 with No Crystal Breaks &amp;amp; Accessory Reforms!</title>
<link>https://xinker.org/zh/august-13-explore-edania-part-2-with-no-crystal-breaks-accessory-reforms</link>
<guid>https://xinker.org/zh/august-13-explore-edania-part-2-with-no-crystal-breaks-accessory-reforms</guid>
<description><![CDATA[ Check out this week&#039;s new events!No Crystal Breaks on Monster DeathAug 13, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenanceTake Your First Steps with Peace of MindLeave your worries behind and start your challenge.During the event, even if your character is killed by a monster????crystals will [color=#00ff8e]not be destroyed[/color].This protection does not apply to characters with negative Karma.‎Learn More!Faster Accessory Reforms with JewelsAug 13, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenance During the event, defeat monsters in the listed zones for a chance to obtain [color=#bf8df5][Event] Jewel of Imperfect Power.[/color]Exchange [color=#bf8df5][Event] Jewel of Imperfect Power [/color]through Manage Currency for the accessory reform materials listed below.Kharazad / Apeiron / Ekleta Exclusive CupCup of Destined DawnCup of Burgeoning DuskCup of Callous Sun Cup of Reticent Moonbeams ‎Learn More!Hit the New Zones with Hot Time Aug 13, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenanceHot Time is ON!Head to the newly updated highest-tier zones!Combat EXP[color=#f4f58d]+500%[/color]Skill EXP[color=#f4f58d]+200%[/color]Item Drop Rate[color=#f4f58d]+50%[/color]‎Learn More!All Ongoing Events ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/28674304/4286143e044413ceec526eacafee55ad7c85ae01.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 14 Aug 2026 03:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>August, 13, Explore, Edania, Part, with, Crystal, Breaks, Accessory, Reforms</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D5119%20style%3Dbutton" target="_blank" rel=" noopener"><b>Check out this week's new events!</b></a></div><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/4343d3250d1ec2919a8c12ef96447d17423e7213.jpg"><br><div class="bb_h1">No Crystal Breaks on Monster Death</div><ul class="bb_ul"><li>Aug 13, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenance</li></ul><div class="bb_h2">Take Your First Steps with Peace of Mind</div><blockquote class="bb_blockquote"><div class="bb_h3">Leave your worries behind and start your challenge.<br><br>During the event, even if your character is killed by a monster</div><div class="bb_h2">????<b>crystals will [color=#00ff8e]not be destroyed[/color]</b>.</div></blockquote><i>This protection does not apply to characters with negative Karma.</i><br><br>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10447%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/26542ad14fba467a0a2c46e761c3bf2fd2e63d3d.png"><br><div class="bb_h1">Faster Accessory Reforms with Jewels</div><ul class="bb_ul"><li>Aug 13, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenance </li></ul><div class="bb_h2">During the event, defeat monsters in the listed zones for a chance to obtain [color=#bf8df5][Event] Jewel of Imperfect Power.[/color]</div><br><img src="https://clan.akamai.steamstatic.com/images/28674304/022ca00a1bcf97427a7acc75203f739e8ca7397d.png"><br><br><div class="bb_h2">Exchange [color=#bf8df5][Event] Jewel of Imperfect Power [/color]through Manage Currency for the accessory reform materials listed below.</div><br><img src="https://clan.akamai.steamstatic.com/images/28674304/b6346c6c777621a918de4cbec48aafa95c43da17.png"><br><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Kharazad / Apeiron / Ekleta Exclusive Cup</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/0d89f88501334ea0da0750fa86137f9b7e9dd5cb.png"><br><b>Cup of Destined Dawn</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/fc379441a206c37de0c0f6029805681148a01dbf.png"><br><b>Cup of Burgeoning Dusk</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/dbb481ceaedcc72593f7101a82e92c8e551efbdc.png"><br><b>Cup of Callous Sun</b></div> <div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/2af0e24438d786f5cced81433501b7782e21576e.png"><br><b>Cup of Reticent Moonbeams</b></div> </div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10446%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/26663304cace6b610f86fe5b4af8db39e82cb82f.jpg"><br><div class="bb_h1">Hit the New Zones with Hot Time</div> <ul class="bb_ul"><li>Aug 13, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenance</li></ul><div class="bb_h2">Hot Time is ON!</div><div class="bb_h2">Head to the newly updated highest-tier zones!</div><br><img src="https://clan.akamai.steamstatic.com/images/28674304/fd49ddb7cc251c160a3e3687d106cd8327c7c8c6.png"><br><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3">Combat EXP</div><div class="bb_h2"><b>[color=#f4f58d]+500%[/color]</b></div></div><div class="bb_table_td"><div class="bb_h3">Skill EXP</div><div class="bb_h2"><b>[color=#f4f58d]+200%[/color]</b></div></div><div class="bb_table_td"><div class="bb_h3">Item Drop Rate</div><div class="bb_h2"><b>[color=#f4f58d]+50%[/color]</b></div></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10444%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FNotice%3FboardType%3D3%20style%3Dbutton%20buttoncolor%3D%23d12a00" target="_blank" rel=" noopener"><div class="bb_h3"><b>All Ongoing Events</b></div></a>]]> </content:encoded>
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<title>Warhounds: First Hotfix &amp;amp; Two New Bundles</title>
<link>https://xinker.org/zh/warhounds-first-hotfix-two-new-bundles</link>
<guid>https://xinker.org/zh/warhounds-first-hotfix-two-new-bundles</guid>
<description><![CDATA[ Our first Warhounds hotfix is now live!Thanks for all the reports and feedback. We’ve rolled out another batch of fixes today.Hotfix 13.08.26Fix for the bug where a barracks couldn’t be built due to a crew shortage caused by using saves from the playtest versionFix for the issue where the mission script would freeze if the last soldier died inside the evacuation zoneFix for the bug with the barrel explosion radiusFix for Julia’s incorrect voice line triggering when soldiers are evacuated individuallyFix for the issue with exiting a mission when soldiers get promoted and the player has low fundsFix for the movement debuff stacking repeatedly when carrying a prisonerFix for the lip sync issue in the tutorialTwo new Warhounds bundles are now availableWe’ve also launched two new bundles on Steam today.Turn-Based Tactics BundleWarhounds joins forces with Future War Tactics: SOF vs Alien Invasion in a bundle built for fans of turn-based tactical combat.Two battlefields, two campaigns, and two different takes on squad-based strategy — with an additional 10% bundle discount.https://store.steampowered.com/bundle/84396/TurnBased_Tactics_Bundle/Warhounds x Diplomacy is Not an OptionFor strategy fans looking for something on a larger scale, Warhounds is also now available together with Diplomacy is Not an Option.Build and defend against overwhelming armies in Diplomacy is Not an Option, then take command of an elite mercenary squad in the turn-based battles of Warhounds.The bundle also includes an additional 10% discount.https://store.steampowered.com/bundle/84560/Warhounds_x_Diplomacy_is_Not_an_Option/Thanks again for all your feedback and support. We’re continuing to work on stability and other reported issues - stay tuned for more updates! ]]></description>
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<pubDate>Fri, 14 Aug 2026 01:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warhounds:, First, Hotfix, Two, New, Bundles</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Our first Warhounds hotfix is now live!</p><p class="bb_paragraph">Thanks for all the reports and feedback. We’ve rolled out another batch of fixes today.</p><div class="bb_h2">Hotfix 13.08.26</div><ul class="bb_ul"><li><p class="bb_paragraph">Fix for the bug where a barracks couldn’t be built due to a crew shortage caused by using saves from the playtest version</p></li><li><p class="bb_paragraph">Fix for the issue where the mission script would freeze if the last soldier died inside the evacuation zone</p></li><li><p class="bb_paragraph">Fix for the bug with the barrel explosion radius</p></li><li><p class="bb_paragraph">Fix for Julia’s incorrect voice line triggering when soldiers are evacuated individually</p></li><li><p class="bb_paragraph">Fix for the issue with exiting a mission when soldiers get promoted and the player has low funds</p></li><li><p class="bb_paragraph">Fix for the movement debuff stacking repeatedly when carrying a prisoner</p></li><li><p class="bb_paragraph">Fix for the lip sync issue in the tutorial</p></li></ul><div class="bb_h2">Two new Warhounds bundles are now available</div><p class="bb_paragraph">We’ve also launched two new bundles on Steam today.</p><div class="bb_h3">Turn-Based Tactics Bundle</div><p class="bb_paragraph">Warhounds joins forces with Future War Tactics: SOF vs Alien Invasion in a bundle built for fans of turn-based tactical combat.</p><p class="bb_paragraph">Two battlefields, two campaigns, and two different takes on squad-based strategy — with an additional 10% bundle discount.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/84396/TurnBased_Tactics_Bundle/" target="_blank" rel="">https://store.steampowered.com/bundle/84396/TurnBased_Tactics_Bundle/</a></p><div class="bb_h3">Warhounds x Diplomacy is Not an Option</div><p class="bb_paragraph">For strategy fans looking for something on a larger scale, Warhounds is also now available together with Diplomacy is Not an Option.</p><p class="bb_paragraph">Build and defend against overwhelming armies in Diplomacy is Not an Option, then take command of an elite mercenary squad in the turn-based battles of Warhounds.</p><p class="bb_paragraph">The bundle also includes an additional 10% discount.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/84560/Warhounds_x_Diplomacy_is_Not_an_Option/" target="_blank" rel="">https://store.steampowered.com/bundle/84560/Warhounds_x_Diplomacy_is_Not_an_Option/</a></p><p class="bb_paragraph">Thanks again for all your feedback and support. We’re continuing to work on stability and other reported issues - stay tuned for more updates!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>SEGA Publisher Sale 2026</title>
<link>https://xinker.org/zh/sega-publisher-sale-2026</link>
<guid>https://xinker.org/zh/sega-publisher-sale-2026</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Fri, 14 Aug 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SEGA, Publisher, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/32528477/067ef4e03a5d21294587781596837cdcb29f4f1a.png"></p>]]> </content:encoded>
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<title>Total War Warhammer Franchise Sale</title>
<link>https://xinker.org/zh/total-war-warhammer-franchise-sale</link>
<guid>https://xinker.org/zh/total-war-warhammer-franchise-sale</guid>
<description><![CDATA[ https://store.steampowered.com/app/1142710/Total_War_WARHAMMER_III/?curator_clanid=32991376 ]]></description>
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<pubDate>Fri, 14 Aug 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Total, War, Warhammer, Franchise, Sale</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/32528477/c1f50deee0b46430cb9678bf26106c0a2aee4016.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/1142710/Total_War_WARHAMMER_III/?curator_clanid=32991376" target="_blank" rel="">https://store.steampowered.com/app/1142710/Total_War_WARHAMMER_III/?curator_clanid=32991376</a><br><br>]]> </content:encoded>
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<title>SEGA年度特賣開始了！</title>
<link>https://xinker.org/zh/sega%E5%B9%B4%E5%BA%A6%E7%89%B9%E8%B3%A3%E9%96%8B%E5%A7%8B%E4%BA%86</link>
<guid>https://xinker.org/zh/sega%E5%B9%B4%E5%BA%A6%E7%89%B9%E8%B3%A3%E9%96%8B%E5%A7%8B%E4%BA%86</guid>
<description><![CDATA[ 您的部隊集合了嗎？您的虎戰士準備出擊了嗎？您的騎兵準備好衝鋒了嗎？利用SEGA年度發行商特賣，整頓軍紀！即日起至8月27日，一系列的《Total War: WARHAMMER》作品和可下載內容最高可享85%折扣。https://store.steampowered.com/app/4399460/Total_War_WARHAMMER_III__Bhashiva__Character_Pack/https://store.steampowered.com/app/594570/Total_War_WARHAMMER_II/https://store.steampowered.com/app/364360/Total_War_WARHAMMER/???? 在此查看所有優惠 ???????? 優惠截至台北時間8月28日凌晨1點止—《Total War》團隊敬上 ]]></description>
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<pubDate>Fri, 14 Aug 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SEGA年度特賣開始了！</media:keywords>
<content:encoded><![CDATA[您的部隊集合了嗎？您的虎戰士準備出擊了嗎？您的騎兵準備好衝鋒了嗎？<br><br>利用SEGA年度發行商特賣，整頓軍紀！即日起至8月27日，一系列的《Total War: WARHAMMER》作品和可下載內容最高可享85%折扣。<br><br><a class="bb_link" href="https://store.steampowered.com/app/4399460/Total_War_WARHAMMER_III__Bhashiva__Character_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4399460/Total_War_WARHAMMER_III__Bhashiva__Character_Pack/</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/594570/Total_War_WARHAMMER_II/" target="_blank" rel="">https://store.steampowered.com/app/594570/Total_War_WARHAMMER_II/</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/364360/Total_War_WARHAMMER/" target="_blank" rel="">https://store.steampowered.com/app/364360/Total_War_WARHAMMER/</a><br><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fsale%2FTotalWarWarhammerFranchiseSale%20style%3Dbutton" target="_blank" rel=" noopener">在此查看所有優惠</a> ????<br><br><div class="bb_code"><div class="bb_h3">???? 優惠截至台北時間8月28日凌晨1點止</div></div><br>—《Total War》團隊敬上]]> </content:encoded>
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<title>New Patch &#45; Multiplayer Networking Optim. / New Revive Mechanic / New Companion</title>
<link>https://xinker.org/zh/new-patch-multiplayer-networking-optim-new-revive-mechanic-new-companion</link>
<guid>https://xinker.org/zh/new-patch-multiplayer-networking-optim-new-revive-mechanic-new-companion</guid>
<description><![CDATA[ Greetings!This update tackles several big things we’ve been working on since launch: better networking, more optimization and crash fixes. It also features a new multiplayer revive system, and a new companion. There’s still more work ahead, but we’re happy to get these improvements into your hands.Network OptimizationNetworking should now be drastically improved. Multiplayer should feel much smoother overall, and desync should be far less common. On particularly poor connections, you may still experience some stuttering, but it should be shorter and much less frequent than before (and still playable).Optimization and CrashesWe found and fixed a number of issues that were reported by the community (thanks!) We expect these changes to improve the experience for a lot of you. This patch should also help bring more stability on the Steam Deck. This is an ongoing effort, so please let us know through our community channels on Discord and Steam if you experience any crashes.New CompanionA new companion is ready to join your campaigns: Aodh, the Vigil! He’s eager to join your ranks! Let us know how it goes.Multiplayer ReviveNow HP-Based instead of coinsWe did see a few of you express uncertainty about this announced change but hopefully you give it a chance, try it out, and let us know what you think. Early Access gives us the opportunity to experiment with changes like this, but we still want to keep our ears open to critical feedback and continue iterating.Multiplayer revival is a surprisingly difficult thing to balance correctly in a roguelike. Originally, we took the Risk of Rain 2 approach: there was simply no way to revive. We eventually decided to add revival to make multiplayer more forgiving and more enjoyable for players of different skill levels. Although, we felt our current coin-cost implementation wasn’t optimal. Why do we think HP-based revival is better? Buying Charms is now a much more viable path. You no longer need to hoard a massive amount of coins in preparation for late-game revives. These two systems were fighting against each other. Coins are meant to create a meaningful choice between healing and becoming stronger through Charms. Tying revival directly to coins made choosing Charms difficult, even for stronger players. Some of you pointed out that revival is still indirectly tied to coins. That is partially true: you may need coins to recover the HP you sacrificed to revive someone. However, there are other sources of healing throughout the game. There is also one major difference: previously, the cost of revival increased every time someone was revived. With this HP-based system, healing fountain costs only increase from one Act to the next. The cost no longer snowballs into an increasingly impossible amount. It also gives you the freedom to revive now and heal later. Previously, you could end up running around trying to gather enough coins before being able to revive a teammate, which slowed down the action and didn’t feel very dynamic.Here is the detailed breakdown on how the new HP-based revival currently works: Reviving another player costs 50% of your current HP. The revived player receives HP proportional to how much health was actually sacrificed. You need more than 10% of your max HP to be able to revive another player.For example:Ruadh is at 100/200 HP and revives Brienne, who is at 0/100 HP.Ruadh sacrifices 50 HP (50% of his current HP) and ends up at 50/200 HP. Because he sacrificed 25% of his maximum HP, Brienne revives with 25% of her maximum HP, or 25/100 HP.The time limit to revive your friend shortens by 5 seconds after every revive. This helps limit some of Ruadh’s healing potential while also creating a consequence for accumulating too many deaths and revives during a run.TL;DR: Please give the new revive system a try and let us know what you think!Stuff We’re Still Working On Mid-run saves: We’re making good progress on this! It ended up being much more complicated than we originally expected, but don’t worry, this is still on our main burner and actively being worked on right at this moment. More optimization and crash fixes: The work continues! Please continue to report your bugs and crash encounters, it helps tremendously.What’s Coming NextWith many of these major technical issues now addressed, or getting close to being addressed, we’ll be able to shift more of our attention toward the long-term future of the game. We’re aiming to share a broader overview next week of what you can expect in terms of upcoming content, system reworks, and balancing.Thanks again for all your support. You’ve all been great with us and given us valuable feedback. Keep it coming  ]]></description>
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<pubDate>Fri, 14 Aug 2026 01:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Patch, Multiplayer, Networking, Optim., New, Revive, Mechanic, New, Companion</media:keywords>
<content:encoded><![CDATA[Greetings!<br><br>This update tackles several big things we’ve been working on since launch: better networking, more optimization and crash fixes. It also features a new multiplayer revive system, and a new companion. There’s still more work ahead, but we’re happy to get these improvements into your hands.<br><br><div class="bb_h2">Network Optimization</div>Networking should now be drastically improved. Multiplayer should feel much smoother overall, and desync should be far less common. On particularly poor connections, you may still experience some stuttering, but it should be shorter and much less frequent than before (and still playable).<br><br><div class="bb_h2">Optimization and Crashes</div>We found and fixed a number of issues that were reported by the community (thanks!) We expect these changes to improve the experience for a lot of you. This patch should also help bring more stability on the Steam Deck. This is an ongoing effort, so please let us know through our community channels on Discord and Steam if you experience any crashes.<br><br><div class="bb_h2">New Companion</div>A new companion is ready to join your campaigns: Aodh, the Vigil! He’s eager to join your ranks! Let us know how it goes.<br><br><div class="bb_h2">Multiplayer Revive</div><b>Now HP-Based instead of coins</b><br>We did see a few of you express uncertainty about this announced change but hopefully you give it a chance, try it out, and let us know what you think. Early Access gives us the opportunity to experiment with changes like this, but we still want to keep our ears open to critical feedback and continue iterating.<br><br>Multiplayer revival is a surprisingly difficult thing to balance correctly in a roguelike. Originally, we took the Risk of Rain 2 approach: there was simply no way to revive. We eventually decided to add revival to make multiplayer more forgiving and more enjoyable for players of different skill levels. Although, we felt our current coin-cost implementation wasn’t optimal. <br><br>Why do we think HP-based revival is better?<br><ul class="bb_ul"><li> Buying Charms is now a much more viable path. You no longer need to hoard a massive amount of coins in preparation for late-game revives. These two systems were fighting against each other. Coins are meant to create a meaningful choice between healing and becoming stronger through Charms. Tying revival directly to coins made choosing Charms difficult, even for stronger players.<br></li><li> Some of you pointed out that revival is still indirectly tied to coins. That is partially true: you may need coins to recover the HP you sacrificed to revive someone. However, there are other sources of healing throughout the game. There is also one major difference: previously, the cost of revival increased every time someone was revived. With this HP-based system, healing fountain costs only increase from one Act to the next. The cost no longer snowballs into an increasingly impossible amount.<br></li><li> It also gives you the freedom to revive now and heal later. Previously, you could end up running around trying to gather enough coins before being able to revive a teammate, which slowed down the action and didn’t feel very dynamic.</li></ul>Here is the detailed breakdown on how the new HP-based revival currently works:<br><ul class="bb_ul"><li> Reviving another player costs 50% of your current HP.<br></li><li> The revived player receives HP proportional to how much health was actually sacrificed.<br></li><li> You need more than 10% of your max HP to be able to revive another player.</li></ul>For example:<br>Ruadh is at 100/200 HP and revives Brienne, who is at 0/100 HP.<br><br>Ruadh sacrifices 50 HP (50% of his current HP) and ends up at 50/200 HP. Because he sacrificed 25% of his maximum HP, Brienne revives with 25% of her maximum HP, or 25/100 HP.<br><br>The time limit to revive your friend shortens by 5 seconds after every revive. This helps limit some of Ruadh’s healing potential while also creating a consequence for accumulating too many deaths and revives during a run.<br><br><b><u>TL;DR</u></b>: Please give the new revive system a try and let us know what you think!<br><br><div class="bb_h2">Stuff We’re Still Working On</div><ul class="bb_ul"><li> Mid-run saves: We’re making good progress on this! It ended up being much more complicated than we originally expected, but don’t worry, this is still on our main burner and actively being worked on right at this moment.<br></li><li> More optimization and crash fixes: The work continues! Please continue to report your bugs and crash encounters, it helps tremendously.</li></ul><div class="bb_h2">What’s Coming Next</div>With many of these major technical issues now addressed, or getting close to being addressed, we’ll be able to shift more of our attention toward the long-term future of the game. We’re aiming to share a broader overview next week of what you can expect in terms of upcoming content, system reworks, and balancing.<br><br>Thanks again for all your support. You’ve all been great with us and given us valuable feedback. Keep it coming <3<br><br>-blankfox<br><br><img src="https://clan.akamai.steamstatic.com/images/45050868/b8749c922c5b83c101dc46b4a86b19a482ee0dc4.png"><br><br><div class="bb_h1">Changelogs - v.0.12.58540</div><b>NETWORKING / MULTIPLAYER</b><br><ul class="bb_ul"><li>Networking Optimization: networking quality has been greatly improved. If the distance between players and the host is high, small and brief desyncs can still occur, but they should be much less frequent and severe.<br></li><li>Fixed a bug where lobbies would appear as Public even when set to Friends or Invite Only<br></li><li>Resized the lobby list to fit the new region and connection quality information</li></ul><br><b>NEW CONTENT / SYSTEM REWORK</b><br><ul class="bb_ul"><li>When reviving a player in multiplayer, you now share 50% of your health instead of paying coins<br></li><li>The revive timer now expires faster each time a player dies<br></li><li>New companion: Aodh, the Vigil, is now unlockable</li></ul><br><b>BALANCING</b><br><ul class="bb_ul"><li>Fixed the ranged Ally Command interacting incorrectly with the Gambling Clan Ally Emblem, which could lead to massively inflated damage.<br></li><li>Fixed Giant Fortunes spawned from Synergy Emblems not correctly being limited to one.<br></li><li>Marathon scenarios should now be much more consistent, with more objectives available to complete and more objectives counting toward progression.<br></li><li>Beacons will now automatically destroy themselves after 90 seconds.<br></li><li>Fixed the interactable cap per Act<br></li><li>Nerfed the size of the Vortex created by the Crusader's Ally Emblem: 8 -> 5<br></li><li>Fixed the hitbox of ranged Ally Commands being twice as large as their visuals.<br></li><li>Fixed Infantry Captain II overshooting his reach attack</li></ul><br><b>BUGS</b><br><ul class="bb_ul"><li>Fixed an issue with the Codex not updating notifications after discovering new content on a fresh save<br></li><li>Fixed allies sometimes rendering with fully black equipment<br></li><li>Fixed a bug causing +0 Coins Region Rewards in Act 3<br></li><li>Fixed the Old Meister Event giving incorrect Emblems<br></li><li>All Charms and Emblems that trigger when under or over a certain amount of HP should now correctly check whether the condition is fulfilled at the beginning of a level, instead of only after taking damage.<br></li><li>Fixed a potential crash in the Quarry and Boss 3 levels (Steam Deck)</li></ul><br><b>OPTIMIZATION</b><br><ul class="bb_ul"><li>Fixed an issue where the Minimap RenderTexture could leak into the next level and contain stale data<br></li><li>Art asset optimizations<br></li><li>Safer release of animation data to help prevent crashes for some users<br></li><li>Fixed an issue where loading pool contexts could create race conditions</li></ul><br><b>MISC</b><br><ul class="bb_ul"><li>Updated some Charm descriptions<br></li><li>Lightened the Elite fight ambiance<br></li><li>Various audio tweaks and fixes<br></li><li>Fixed a few typos and mixed-up descriptions</li></ul><br><br>]]> </content:encoded>
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<title>《沙金工業》現已推出！</title>
<link>https://xinker.org/zh/%E6%B2%99%E9%87%91%E5%B7%A5%E6%A5%AD%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/%E6%B2%99%E9%87%91%E5%B7%A5%E6%A5%AD%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 《沙金工業》已經推出，現在購買可享有 65 折優惠價。在一切都能破壞的世界中盡情挖掘並探索，以自動化手段管理日益複雜的生產線。玩家將發掘古老文明深埋地底的秘密，同時學習與黃沙和平共處，因為每一格像素都是非常珍貴的資源。快來觀看最新的發布日預告片吧。Steam 評論：你的想法很重要哈囉，大家好！如果你已經體驗過《沙金工業》，請務必在 Steam 上留下評論，告訴我們你心中的真實想法與回饋。每一則評論我們都會仔細閱讀，而各位的意見可以幫助我們了解大家喜歡的部分、需要擴展的方向，以及希望在未來更新加入的內容。社群指南與相關資源如果你正打算要體驗《沙金工業》，此處的資源可以提供幫助。新手指南中的基本玩法說明可以幫助你快速建立自己的工廠。你也可以前往 官方百科查閱更詳細的資料。百科目前仍在編寫中，我們正在尋找有志之士加入社群貢獻者的行列。若有意願加入，請到  Discord 的 #wiki 頻道與我們聯繫。加入《沙金工業》社群歡迎各位前往Discord、Twitter、Bluesky、YouTube、Reddit追蹤最新消息，查閱《沙金工業》官方百科，或從官方網站訂閱我們的電子報。https://store.steampowered.com/app/2764460/Sandustry/ ]]></description>
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<pubDate>Fri, 14 Aug 2026 00:12:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《沙金工業》現已推出！</media:keywords>
<content:encoded><![CDATA[《沙金工業》已經推出，現在購買可享有 65 折優惠價。<br><br>在一切都能破壞的世界中盡情挖掘並探索，以自動化手段管理日益複雜的生產線。玩家將發掘古老文明深埋地底的秘密，同時學習與黃沙和平共處，因為每一格像素都是非常珍貴的資源。<br><br>快來觀看最新的發布日預告片吧。<br><div data-youtube="-m7xp1q24Qw" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h3">Steam 評論：你的想法很重要</div><hr>哈囉，大家好！如果你已經體驗過《沙金工業》，請務必在 Steam 上留下評論，告訴我們你心中的真實想法與回饋。每一則評論我們都會仔細閱讀，而各位的意見可以幫助我們了解大家喜歡的部分、需要擴展的方向，以及希望在未來更新加入的內容。<br><br><div class="bb_h3">社群指南與相關資源</div><hr>如果你正打算要體驗《沙金工業》，此處的資源可以提供幫助。新手指南中的基本玩法說明可以幫助你快速建立自己的工廠。<br><br>你也可以前往 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.hoodedhorse.com%2FSandustry%2FSandustry_Official_Wiki" target="_blank" rel=" noopener">官方百科</a>查閱更詳細的資料。百科目前仍在編寫中，我們正在尋找有志之士加入社群貢獻者的行列。若有意願加入，請到  Discord 的 #wiki 頻道與我們聯繫。<br><br><div class="bb_h3">加入《沙金工業》社群</div><hr>歡迎各位前往<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FHJNk5eMnmt" target="_blank" rel=" noopener">Discord</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Flanttogames" target="_blank" rel=" noopener">Twitter</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Flantto.bsky.social" target="_blank" rel=" noopener">Bluesky</a>、<a class="bb_link" href="https://www.youtube.com/@sandustry" target="_blank" rel="">YouTube</a>、<a class="bb_link" href="https://www.reddit.com/r/SandustryGame/" target="_blank" rel="">Reddit</a>追蹤最新消息，查閱《沙金工業》官方百科，或從<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsandustry.com%2F" target="_blank" rel=" noopener">官方網站</a>訂閱我們的電子報。<br><br><a class="bb_link" href="https://store.steampowered.com/app/2764460/Sandustry/" target="_blank" rel="">https://store.steampowered.com/app/2764460/Sandustry/</a><br>]]> </content:encoded>
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<title>《全軍破敵：戰鎚3 – Lords of the End Times》9月24日發行。</title>
<link>https://xinker.org/zh/%E5%85%A8%E8%BB%8D%E7%A0%B4%E6%95%B5%E6%88%B0%E9%8E%9A3-lords-of-the-end-times9%E6%9C%8824%E6%97%A5%E7%99%BC%E8%A1%8C</link>
<guid>https://xinker.org/zh/%E5%85%A8%E8%BB%8D%E7%A0%B4%E6%95%B5%E6%88%B0%E9%8E%9A3-lords-of-the-end-times9%E6%9C%8824%E6%97%A5%E7%99%BC%E8%A1%8C</guid>
<description><![CDATA[ ​全軍戰士，末日將近。我們很高興宣布《Total War: WARHAMMER III – Lords of the End Times》將於9月24日發行。本組合包內含各種天崩地裂級的珍稀內容，是我們在本系列10年歷史中推出過規模最大的可下載內容。它將為壯闊的不朽帝國戰役帶來四名全新傳奇領主，隨之登場的還有一系列新的致命單位與取材自原作設定的功能，以及一批將改變戰局的免費更新內容。一如既往，您可選擇以15%折扣的單一組合包購買全部四名傳奇領主，也可選擇單買個別領主。而且本系列首次，只要購買任何內容，無須擁有任何《Total War: WARHAMMER》遊戲，即可享受內容豐富無比的不朽帝國戰役。這對新玩家而言是初次體驗本系列的絕佳機會。世界的命運將落在您的手中；您會將其拯救…抑或將其毀滅？於下方觀看全新預告片，吱吱： 以下是您預期可體驗的內容概覽，我們會在接近推出日期時提供更多詳情。亡靈至高主宰納迦什：以至尊亡靈術領主納迦什的身分甦醒並征服生者的大地。向整個世界釋放麾下的亡靈大軍，實現升格為神的願望。 戰役功能：死者之地納迦什的願景是號召由亡靈戰士組成的軍團、興建廣大的死城來宣揚自身榮耀，並將整個世界轉化成一片浩瀚的死者之地。他能藉由此舉累積黑暗能量來強化他的奧術黑色金字塔，進而釋放其部隊真正的潛能。為了得到助力，他必須召集九名邪冥君王成為其部下，以協助他面對接下來的試煉，同時還要收復失落的納迦什之書，以成為世界前所未見的最強施法者。只有在整個世界都在他的跟前瓦解殆盡之後，他才能實現最終的願望：升格為神。戰鬥風格：納迦什是極度強大的施法者，能在戰鬥中施展亡靈系法術。不過，在他重獲納迦什之書後，也將能使用更多其他魔法系別的法術。 他可以驅役所有亡靈兵種單位，包括古墓王、吸血鬼伯爵和吸血鬼海岸單位，這使得他的軍隊組成極具彈性，能夠應付各式各樣的戰鬥。除此之外，他還可以招募下列全新單位。軍隊陣容：·       傳奇領主：納迦什·       傳奇英雄：迪特·赫斯尼奇·       傳奇英雄：瓦拉克·哈爾康·       領主：巫妖高階祭司（尼赫卡拉、光明、死亡或亡靈系法術）·       英雄：古墓使者·       單位：德拉肯霍夫聖殿騎士·       單位：靈魂軍團·       單位：骸魘預言者·       單位：始源骸魘·       單位：赫莫里泰坦·       單位：血族寶座·       精英部隊：尤斯利安聖像（赫莫里泰坦）·       精英部隊：墓穴聖衛（烏沙比特）·       精英部隊：沉默軍團（始源骸魘）灰先知川奎羅：扮演灰先知川奎羅，策劃出各種毀天滅地的邪惡計劃。狡猾的川奎羅是斯卡文鼠人史庫坦氏族的領導者，騎乘著忠心耿耿的食人鼠魔護衛「裂骨獸」踏上戰場。戰役功能：大局計劃川奎羅能夠透過執行大局計劃，為其敵人帶來混亂與毀滅。不管是組織秘密軍隊從暗影中出擊、舉行黑暗儀式，還是策劃大膽劫案，他總是能以各種方式為世界帶來騷亂。但事情並不總是能照計劃走…可能會出現沒有預料到的問題，也可能會發生各種挫折。如果川奎羅能順利解決這些挑戰，他宏大的毀滅性計劃必然能夠實現！ 戰鬥風格身為擅長魔法的灰先知，川奎羅能施展瘟疫系和毀滅系法術。身分高貴的他，也能使用惡名昭彰的恐怖第十三法術。在解除其扭曲食人鼠魔坐騎兼護衛「裂骨獸」的鎖定之後，川奎羅就能騎著牠踏上戰場，進而使他擁有比其他施法者都還要高的生存能力，而裂骨獸本身也能對敵人造成顯著的近戰傷害。川奎羅可以招募所有斯卡文鼠人兵種單位，以及下列全新單位，包括萬眾畏懼的鼠王史奎奇。 軍隊陣容：·       傳奇領主：灰先知川奎羅·       傳奇坐騎：裂骨獸·       傳奇英雄：鼠王史奎奇·       領主：魔鼠領主（腐蝕者、次元先知、引戰者、欺詐者）·       單位：風暴鼠魔（近戰：鑽孔拳套、末日剝皮機手套、電擊手套）·       單位：風暴鼠魔（遠程：鼠人機砲、噴風砲、次元魔焰發射器）·       單位：膿囊鼠·       單位：次元厄運熔岩加農砲·       單位：千膿之釜·       精英部隊：碎火隊（鼠人機砲風暴鼠魔）·       精英部隊：死亡骸鼠（劍盾風暴骸鼠）·       精英部隊：劇毒砲組（瘟疫利爪彈射器）米登領選帝侯鮑里斯·托德布林格：號令米登領選帝侯：鮑里斯·托德布林格。深受狼神奧里克所眷愛的鮑里斯，其使命在於捍衛帝國使其免於毀滅，並斬殺他的宿敵：獸王「獨眼」卡茲拉克。戰役功能：奧里克巨神廟擊敗帝國之敵，鮑里斯便能夠提升其派系的信仰狂熱。這可讓他開發奧里克巨神廟、強化其六座聖域，以及舉行盛大寒冬儀式來提升其麾下的士氣。聖域可為鮑里斯·托德布林格的派系提供數個永久加成。此外，將它們升級，還可讓奧里克聖火燒得更加炙烈，進而讓他獲得招募強大選帝侯帝國兵團成員來擴充其軍隊兵力。戰鬥風格：在戰鬥中，鮑里斯·托德布林格手握其招牌武器「咬腿劍」，是一名令敵人聞風喪膽的近戰戰士。他也是一名傳奇的沙場老將，能為身旁的米登領士兵賦予數個與指揮相關的加成。 他可以從帝國兵種中招募單位，並可使用下列全新的米登領和帝國主題單位。鮑里斯·托德布林格單位概覽：·       傳奇領主：鮑里斯·托德布林格·       傳奇英雄：奧里克教宗埃米爾·瓦爾吉爾·       領主：白狼執事·       英雄：奧里克祭司·       單位：狼之子民·       單位：獵犬·       單位：奧里克勇士·       單位：條托根衛隊·       單位：白狼騎士團·       單位：獵豹騎士團·       單位：天空颶風儀·       精英部隊：斧頭騎士團（條托根衛隊）·       精英部隊：悍狼兄弟會（白狼騎士團）·       精英部隊：奧里克堡之犬（獵犬）「玷污手足」格羅特兄弟：扮演格羅特兄弟，散播毀滅與腐敗。身為強大的混沌勇士並身懷納垢印記的他們，號令戰士與惡魔，將瘟疫的贈禮散播至帝國內外。 戰役特色：納垢之禮格羅特兄弟能透過散播腐蝕並收割靈魂來獲得「納垢之禮」，也就是稱為「腐朽儀式」和「祖父神的祝福」的一系列派系、人物和城鎮強化。這三個令人作嘔的兄弟在穿越土地時，也能沿路產生大量納垢腐蝕，進而征服城鎮並將它們轉化成腐蝕園林。戰役功能：腐蝕園林格羅特兄弟能透過創造腐蝕園林，使凡人世界和納垢領域的邊界變得模糊。這種豐饒的城鎮最終可讓格羅特兄弟使用比任何其他混沌勇士派系都還要高比例的惡魔納垢單位。腐蝕園林也能產生瘟疫，供格羅特兄弟散播到世界各地。戰鬥風格：手持鐮刀的奧圖和善於施法的伊斯拉克會坐在他們的弟弟，也就是身軀龐大、臃腫肥爛的納垢生物古爾克的肩膀上，一同踏入戰場。在戰場上，他們會結合其物理與魔法之力，如同一體般地通力合作，成為一名強大無比的戰士。 格羅特兄弟能夠指揮混沌勇士和納垢惡魔兵種的單位，進而組成極具破壞力與韌性的軍隊，同時還能透過為數不少的全新傳奇英雄和戰場單位進一步強化其戰力。軍隊陣容：·       傳奇領主：格羅特兄弟·       傳奇英雄：嘎特洛·斯漂·       傳奇英雄：莫比德斯·雙生·       傳奇英雄：布洛布·腐生·       傳奇英雄：奧格霍茨·魔嘔·       單位：腐毒疫王（斧盾、重型武器、雙斧）·       單位：巨棘混沌獸·       單位：剝皮族·       單位：混沌攻城巨人·       單位：毒蜥·       精英部隊：末代瘟疫之子 ·       精英部隊：維騰加斯特災禍 ·       精英部隊：黃銅要塞腐征軍免費傳奇領主與遊戲更新：《Lords of the End Times》也帶來了本系列迄今規模最大的一批免費遊戲更新。為這批內容畫龍點睛的，正是吸血鬼女王涅芙瑞塔，她將以傳奇領主的身分登場。此外還有吸血鬼伯爵和「永世神選」阿克恩的完整重製、全新的終局劇情、所有舊傳奇領主的勝利條件更新，以及更多精彩內容。這次公布的內容就到這裡，但我們在邁向9月24日遊戲推出的過程中還會分享很多《Lords of the End Times》的內容。一如往常，歡迎到官方《Total War》論壇和我們的社群頻道上告訴我們您的感想。我們迫不及待想聽聽您將在末日中先化身哪一位傳奇領主了。-《Total War》團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39760201/f43c11668d1bea82a6f64da2dbf3d92919f5ba88.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 23:40:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《全軍破敵：戰鎚3, –, Lords, the, End, Times》9月24日發行。</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">​<img src="https://clan.akamai.steamstatic.com/images/39760201/cbdee2cd0fa480e43e971bc5106c36a393c75b50.jpg">全軍戰士，</p><p class="bb_paragraph">末日將近。我們很高興宣布《Total War: WARHAMMER III – Lords of the End Times》將於9月24日發行。</p><p class="bb_paragraph">本組合包內含各種天崩地裂級的珍稀內容，是我們在本系列10年歷史中推出過規模最大的可下載內容。它將為壯闊的不朽帝國戰役帶來四名全新傳奇領主，隨之登場的還有一系列新的致命單位與取材自原作設定的功能，以及一批將改變戰局的免費更新內容。</p><p class="bb_paragraph">一如既往，您可選擇以15%折扣的單一組合包購買全部四名傳奇領主，也可選擇單買個別領主。而且本系列首次，只要購買任何內容，無須擁有任何《Total War: WARHAMMER》遊戲，即可享受內容豐富無比的不朽帝國戰役。這對新玩家而言是初次體驗本系列的絕佳機會。</p><p class="bb_paragraph">世界的命運將落在您的手中；您會將其拯救…抑或將其毀滅？</p><p class="bb_paragraph">於下方觀看全新預告片，吱吱：</p><div data-youtube='"vcG5OMACm_g' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"> 以下是您預期可體驗的內容概覽，我們會在接近推出日期時提供更多詳情。<br><br><b><u>亡靈至高主宰納迦什：</u></b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39760201/e8c44c920c716bddbca5ea0a9721797cdf82539e.jpg"><br>以至尊亡靈術領主納迦什的身分甦醒並征服生者的大地。向整個世界釋放麾下的亡靈大軍，實現升格為神的願望。 </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>戰役功能：死者之地</b></p><p class="bb_paragraph">納迦什的願景是號召由亡靈戰士組成的軍團、興建廣大的死城來宣揚自身榮耀，並將整個世界轉化成一片浩瀚的死者之地。他能藉由此舉累積黑暗能量來強化他的奧術黑色金字塔，進而釋放其部隊真正的潛能。<br>為了得到助力，他必須召集九名邪冥君王成為其部下，以協助他面對接下來的試煉，同時還要收復失落的納迦什之書，以成為世界前所未見的最強施法者。只有在整個世界都在他的跟前瓦解殆盡之後，他才能實現最終的願望：升格為神。<br><br><b>戰鬥風格：</b></p><p class="bb_paragraph">納迦什是極度強大的施法者，能在戰鬥中施展亡靈系法術。不過，在他重獲納迦什之書後，也將能使用更多其他魔法系別的法術。 </p><p class="bb_paragraph">他可以驅役所有亡靈兵種單位，包括古墓王、吸血鬼伯爵和吸血鬼海岸單位，這使得他的軍隊組成極具彈性，能夠應付各式各樣的戰鬥。除此之外，他還可以招募下列全新單位。<br><br><b>軍隊陣容：</b></p><p class="bb_paragraph">·       傳奇領主：納迦什</p><p class="bb_paragraph">·       傳奇英雄：迪特·赫斯尼奇</p><p class="bb_paragraph">·       傳奇英雄：瓦拉克·哈爾康</p><p class="bb_paragraph">·       領主：巫妖高階祭司（尼赫卡拉、光明、死亡或亡靈系法術）</p><p class="bb_paragraph">·       英雄：古墓使者</p><p class="bb_paragraph">·       單位：德拉肯霍夫聖殿騎士</p><p class="bb_paragraph">·       單位：靈魂軍團</p><p class="bb_paragraph">·       單位：骸魘預言者</p><p class="bb_paragraph">·       單位：始源骸魘</p><p class="bb_paragraph">·       單位：赫莫里泰坦</p><p class="bb_paragraph">·       單位：血族寶座</p><p class="bb_paragraph">·       精英部隊：尤斯利安聖像（赫莫里泰坦）</p><p class="bb_paragraph">·       精英部隊：墓穴聖衛（烏沙比特）</p><p class="bb_paragraph">·       精英部隊：沉默軍團（始源骸魘）<br><br><br><b><u>灰先知川奎羅：</u></b><br><img src="https://clan.akamai.steamstatic.com/images/39760201/d70286f52a957722abf29b892e7d3bd5ad911022.jpg"><br>扮演灰先知川奎羅，策劃出各種毀天滅地的邪惡計劃。狡猾的川奎羅是斯卡文鼠人史庫坦氏族的領導者，騎乘著忠心耿耿的食人鼠魔護衛「裂骨獸」踏上戰場。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>戰役功能：大局計劃</b></p><p class="bb_paragraph">川奎羅能夠透過執行大局計劃，為其敵人帶來混亂與毀滅。不管是組織秘密軍隊從暗影中出擊、舉行黑暗儀式，還是策劃大膽劫案，他總是能以各種方式為世界帶來騷亂。但事情並不總是能照計劃走…可能會出現沒有預料到的問題，也可能會發生各種挫折。如果川奎羅能順利解決這些挑戰，他宏大的毀滅性計劃必然能夠實現！</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>戰鬥風格</b></p><p class="bb_paragraph">身為擅長魔法的灰先知，川奎羅能施展瘟疫系和毀滅系法術。身分高貴的他，也能使用惡名昭彰的恐怖第十三法術。在解除其扭曲食人鼠魔坐騎兼護衛「裂骨獸」的鎖定之後，川奎羅就能騎著牠踏上戰場，進而使他擁有比其他施法者都還要高的生存能力，而裂骨獸本身也能對敵人造成顯著的近戰傷害。</p><p class="bb_paragraph">川奎羅可以招募所有斯卡文鼠人兵種單位，以及下列全新單位，包括萬眾畏懼的鼠王史奎奇。</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>軍隊陣容：</b></p><p class="bb_paragraph">·       傳奇領主：灰先知川奎羅</p><p class="bb_paragraph">·       傳奇坐騎：裂骨獸</p><p class="bb_paragraph">·       傳奇英雄：鼠王史奎奇</p><p class="bb_paragraph">·       領主：魔鼠領主（腐蝕者、次元先知、引戰者、欺詐者）</p><p class="bb_paragraph">·       單位：風暴鼠魔（近戰：鑽孔拳套、末日剝皮機手套、電擊手套）</p><p class="bb_paragraph">·       單位：風暴鼠魔（遠程：鼠人機砲、噴風砲、次元魔焰發射器）</p><p class="bb_paragraph">·       單位：膿囊鼠</p><p class="bb_paragraph">·       單位：次元厄運熔岩加農砲</p><p class="bb_paragraph">·       單位：千膿之釜</p><p class="bb_paragraph">·       精英部隊：碎火隊（鼠人機砲風暴鼠魔）</p><p class="bb_paragraph">·       精英部隊：死亡骸鼠（劍盾風暴骸鼠）</p><p class="bb_paragraph">·       精英部隊：劇毒砲組（瘟疫利爪彈射器）<br><br><br><b><u>米登領選帝侯鮑里斯·托德布林格：</u></b><img src="https://clan.akamai.steamstatic.com/images/39760201/3af12295b393ec259a4e442ba6629ea88638b334.jpg"><br>號令米登領選帝侯：鮑里斯·托德布林格。深受狼神奧里克所眷愛的鮑里斯，其使命在於捍衛帝國使其免於毀滅，並斬殺他的宿敵：獸王「獨眼」卡茲拉克。<br><br><b>戰役功能：奧里克巨神廟</b></p><p class="bb_paragraph">擊敗帝國之敵，鮑里斯便能夠提升其派系的信仰狂熱。這可讓他開發奧里克巨神廟、強化其六座聖域，以及舉行盛大寒冬儀式來提升其麾下的士氣。</p><p class="bb_paragraph">聖域可為鮑里斯·托德布林格的派系提供數個永久加成。此外，將它們升級，還可讓奧里克聖火燒得更加炙烈，進而讓他獲得招募強大選帝侯帝國兵團成員來擴充其軍隊兵力。<br><br><br><b>戰鬥風格：</b></p><p class="bb_paragraph">在戰鬥中，鮑里斯·托德布林格手握其招牌武器「咬腿劍」，是一名令敵人聞風喪膽的近戰戰士。他也是一名傳奇的沙場老將，能為身旁的米登領士兵賦予數個與指揮相關的加成。 </p><p class="bb_paragraph">他可以從帝國兵種中招募單位，並可使用下列全新的米登領和帝國主題單位。<br><br><br><b>鮑里斯·托德布林格單位概覽：</b></p><p class="bb_paragraph">·       傳奇領主：鮑里斯·托德布林格</p><p class="bb_paragraph">·       傳奇英雄：奧里克教宗埃米爾·瓦爾吉爾</p><p class="bb_paragraph">·       領主：白狼執事</p><p class="bb_paragraph">·       英雄：奧里克祭司</p><p class="bb_paragraph">·       單位：狼之子民</p><p class="bb_paragraph">·       單位：獵犬</p><p class="bb_paragraph">·       單位：奧里克勇士</p><p class="bb_paragraph">·       單位：條托根衛隊</p><p class="bb_paragraph">·       單位：白狼騎士團</p><p class="bb_paragraph">·       單位：獵豹騎士團</p><p class="bb_paragraph">·       單位：天空颶風儀</p><p class="bb_paragraph">·       精英部隊：斧頭騎士團（條托根衛隊）</p><p class="bb_paragraph">·       精英部隊：悍狼兄弟會（白狼騎士團）</p><p class="bb_paragraph">·       精英部隊：奧里克堡之犬（獵犬）<br><br><br><b><u>「玷污手足」格羅特兄弟：</u></b></p><p class="bb_paragraph"><b><u></u></b><img src="https://clan.akamai.steamstatic.com/images/39760201/44d64e17cd7e1741c55efd9ffb14297aa6d00107.jpg"></p><p class="bb_paragraph">扮演格羅特兄弟，散播毀滅與腐敗。身為強大的混沌勇士並身懷納垢印記的他們，號令戰士與惡魔，將瘟疫的贈禮散播至帝國內外。</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>戰役特色：納垢之禮</b></p><p class="bb_paragraph">格羅特兄弟能透過散播腐蝕並收割靈魂來獲得「納垢之禮」，也就是稱為「腐朽儀式」和「祖父神的祝福」的一系列派系、人物和城鎮強化。這三個令人作嘔的兄弟在穿越土地時，也能沿路產生大量納垢腐蝕，進而征服城鎮並將它們轉化成腐蝕園林。<br><br><br><b>戰役功能：腐蝕園林</b></p><p class="bb_paragraph">格羅特兄弟能透過創造腐蝕園林，使凡人世界和納垢領域的邊界變得模糊。這種豐饒的城鎮最終可讓格羅特兄弟使用比任何其他混沌勇士派系都還要高比例的惡魔納垢單位。腐蝕園林也能產生瘟疫，供格羅特兄弟散播到世界各地。<br><br><br><b>戰鬥風格：</b></p><p class="bb_paragraph">手持鐮刀的奧圖和善於施法的伊斯拉克會坐在他們的弟弟，也就是身軀龐大、臃腫肥爛的納垢生物古爾克的肩膀上，一同踏入戰場。在戰場上，他們會結合其物理與魔法之力，如同一體般地通力合作，成為一名強大無比的戰士。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">格羅特兄弟能夠指揮混沌勇士和納垢惡魔兵種的單位，進而組成極具破壞力與韌性的軍隊，同時還能透過為數不少的全新傳奇英雄和戰場單位進一步強化其戰力。<br><br><br><b>軍隊陣容：</b></p><p class="bb_paragraph">·       傳奇領主：格羅特兄弟</p><p class="bb_paragraph">·       傳奇英雄：嘎特洛·斯漂</p><p class="bb_paragraph">·       傳奇英雄：莫比德斯·雙生</p><p class="bb_paragraph">·       傳奇英雄：布洛布·腐生</p><p class="bb_paragraph">·       傳奇英雄：奧格霍茨·魔嘔</p><p class="bb_paragraph">·       單位：腐毒疫王（斧盾、重型武器、雙斧）</p><p class="bb_paragraph">·       單位：巨棘混沌獸</p><p class="bb_paragraph">·       單位：剝皮族</p><p class="bb_paragraph">·       單位：混沌攻城巨人</p><p class="bb_paragraph">·       單位：毒蜥</p><p class="bb_paragraph">·       精英部隊：末代瘟疫之子 </p><p class="bb_paragraph">·       精英部隊：維騰加斯特災禍 </p><p class="bb_paragraph">·       精英部隊：黃銅要塞腐征軍<br><br><br><b><u>免費傳奇領主與遊戲更新：</u></b><img src="https://clan.akamai.steamstatic.com/images/39760201/f1af67c0e6fa7ecff68bde6d4b962a7c2009c3cb.jpg"><br>《Lords of the End Times》也帶來了本系列迄今規模最大的一批免費遊戲更新。為這批內容畫龍點睛的，正是吸血鬼女王涅芙瑞塔，她將以傳奇領主的身分登場。此外還有吸血鬼伯爵和「永世神選」阿克恩的完整重製、全新的終局劇情、所有舊傳奇領主的勝利條件更新，以及更多精彩內容。<br><br>這次公布的內容就到這裡，但我們在邁向9月24日遊戲推出的過程中還會分享很多《Lords of the End Times》的內容。一如往常，歡迎到官方《Total War》論壇和我們的社群頻道上告訴我們您的感想。我們迫不及待想聽聽您將在末日中先化身哪一位傳奇領主了。</p><p class="bb_paragraph">-《Total War》團隊</p>]]> </content:encoded>
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<title>Defender of the Crown: The Legend Returns is Out Now!</title>
<link>https://xinker.org/zh/defender-of-the-crown-the-legend-returns-is-out-now</link>
<guid>https://xinker.org/zh/defender-of-the-crown-the-legend-returns-is-out-now</guid>
<description><![CDATA[ The wait is over – Defender of the Crown: The Legend Returns has officially arrived!????Ever since we announced the game, we&#039;ve loved reading your stories and memories of the original Defender of the Crown. From those who grew up playing it to those who discovered it later in life, it&#039;s been wonderful to see how much this iconic adventure has meant to so many of you. It truly has made our journey to launch even more special.Now it&#039;s time to forge new memories. Working on a new chapter of this beloved franchise has been a special experience for our teams, and we hope you&#039;ll enjoy it whether you&#039;re returning to claim the crown once again or experiencing it for the very first time.Four decades later, this legendary title continues to bring players together. Here&#039;s to all the unforgettable moments created along the way, and to everyone who has helped keep this legend alive. Happy 40th anniversary, Defender of the Crown!Thank you all for celebrating this milestone with us and being part of this very special day!– Black Tower Basement &amp; Nordcurrent Labs teams  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46031168/011fefa2ad9a5f8c82152c963845e90767f721f4.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 23:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Defender, the, Crown:, The, Legend, Returns, Out, Now</media:keywords>
<content:encoded><![CDATA[The wait is over – Defender of the Crown: The Legend Returns has officially arrived!????<br><br>Ever since we announced the game, we've loved reading your stories and memories of the original Defender of the Crown. From those who grew up playing it to those who discovered it later in life, it's been wonderful to see how much this iconic adventure has meant to so many of you. It truly has made our journey to launch even more special.<br><br>Now it's time to forge new memories. Working on a new chapter of this beloved franchise has been a special experience for our teams, and we hope you'll enjoy it whether you're returning to claim the crown once again or experiencing it for the very first time.<br><br>Four decades later, this legendary title continues to bring players together. Here's to all the unforgettable moments created along the way, and to everyone who has helped keep this legend alive. Happy 40th anniversary, Defender of the Crown!<br><br>Thank you all for celebrating this milestone with us and being part of this very special day!<br><br><br>– Black Tower Basement & Nordcurrent Labs teams<br><br><div data-youtube="yHP-FPdcDY8" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div> <br>]]> </content:encoded>
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<title>Lords of the End Times &#45; coming September 24th!</title>
<link>https://xinker.org/zh/lords-of-the-end-times-coming-september-24th</link>
<guid>https://xinker.org/zh/lords-of-the-end-times-coming-september-24th</guid>
<description><![CDATA[ ​Total Warriors,The End Times draw near. We’re delighted to announce that Total War: WARHAMMER III Lords Of The End Times will release on September 24th.A collection of cataclysmic curiosities, this pack represents the biggest DLC that we’ve ever released in the series 10-year history. It unleashes four new Legendary Lords into the vast Immortal Empires campaign, bringing with them a legion of deadly new units and lore inspired features alongside a game-changing free update.As always, you can choose to purchase all four Legendary Lords as a bundle with a 15% discount or opt to pick &amp; choose each individually. And in a series first, purchasing any of the content grants access to the colossal Immortal Empires campaign with no need to own any of the Total War: WARHAMMER games, making it a great entry point for new players.The fate of the world will be in your hands; will you save it… or destroy it?Check out the new trailer below, yes-yes:To read a full DLC overview of what you can expect to experience, click the button below:???? Lords of the End Times - DLC Overview ????— The Total War Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39760201/f43c11668d1bea82a6f64da2dbf3d92919f5ba88.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 22:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Lords, the, End, Times, coming, September, 24th</media:keywords>
<content:encoded><![CDATA[​<img src="https://clan.akamai.steamstatic.com/images/39760201/cbdee2cd0fa480e43e971bc5106c36a393c75b50.jpg"><br><br>Total Warriors,<br><br>The End Times draw near. We’re delighted to announce that Total War: WARHAMMER III Lords Of The End Times will release on September 24th.<br><br>A collection of cataclysmic curiosities, this pack represents the biggest DLC that we’ve ever released in the series 10-year history. It unleashes four new Legendary Lords into the vast Immortal Empires campaign, bringing with them a legion of deadly new units and lore inspired features alongside a game-changing free update.<br><br>As always, you can choose to purchase all four Legendary Lords as a bundle with a 15% discount or opt to pick & choose each individually. And in a series first, purchasing any of the content grants access to the colossal Immortal Empires campaign with no need to own any of the Total War: WARHAMMER games, making it a great entry point for new players.<br><br>The fate of the world will be in your hands; will you save it… or destroy it?<br><br>Check out the new trailer below, yes-yes:<br><br><div data-youtube="YH9VdFvHiO8" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>To read a full DLC overview of what you can expect to experience, click the button below:<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcommunity.creative-assembly.com%2Ftotal-war%2Ftotal-war-warhammer%2Fblogs%2F102%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">???? Lords of the End Times - DLC Overview ????</div></a><br><br>— The <i>Total War</i> Team]]> </content:encoded>
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<title>Game Modes | Hell Let Loose: Vietnam</title>
<link>https://xinker.org/zh/game-modes-hell-let-loose-vietnam</link>
<guid>https://xinker.org/zh/game-modes-hell-let-loose-vietnam</guid>
<description><![CDATA[ What Game Modes are in Hell Let Loose: Vietnam?Hell Let Loose: Vietnam launches today, which means it’s almost time to experience the battlefields of Vietnam for yourself!Before you deploy, we’re breaking down the different game modes you’ll encounter, how they work, and what you and your team will need to do to secure victory.First, here are a few key terms that will be useful to know:Hard Cap: The designated circle marked directly on the map around a capture point within a sector.Soft Cap: The four grid squares (2x2 area) surrounding the objective.Sector: A 2x8 section of the map that contains one of the five capture points.WarfareWarfare is the iconic game mode that defines Hell Let Loose. It’s a tug-of-war battle for territory, with both teams beginning the match in control of their respective halves of the map whilst the middle sector starts neutral.The start of a Warfare match on Quảng Ngãi. The central capture point begins neutral.Throughout the match, your objective is to push the enemy back by capturing and securing each contested sector. Gain enough ground and you’ll eventually be fighting to capture the enemy’s Headquarters (HQ) sector and secure victory.However, you don’t necessarily need to reach the enemy HQ to win. If the match reaches the time limit, the team controlling the majority of sectors will be crowned the winner.Positioning also plays an important role when capturing a sector. Players within the Soft Cap contribute one-manpower toward their team’s capturing power, while players fighting directly within the Hard Cap contribute three times the capturing power.This means controlling the objective itself can give your team a significant advantage when both sides are fighting over the same sector.Win ConditionsTo win a Warfare match, your team must achieve one of the following:Capture the enemy HQ sector.Control the majority of sectors when the match time limit expires.OffensiveOffensive changes up the Warfare formula and creates a game of attack vs defence.In this mode, one team gets put on the attack, whilst the other is on the defence, with the frontline moving across the battlefield as sectors are captured.The attacking team’s objective is to capture all five points, eventually pushing into the defending team’s HQ sector. Attackers have 30 minutes to capture each active sector, while the defending team must do everything they can to hold the frontline.The start of an Offensive match on Cam Ranh Port from the attackers perspective. Only 1 capture point is active at the start for the attacker. They have a 30 minute countdown to capture the point.Meanwhile, the defending team will be able to see all 5 points at the start, and can set up defences at later capture points to stop the attackers push forward.If the attackers successfully capture a sector, the defenders must fall back to the next objective and establish a new defensive line. The match timer then resets to 30 minutes, giving the attackers another opportunity to continue their advance.However, if the defenders successfully hold any active sector until the 30-minute timer expires, they win the match. Once a sector has been lost, it cannot be recaptured by the defending team.Unlike Warfare, only players fighting within the Hard Cap contribute toward capturing the objective, making control of the capture point itself essential for both teams.Win ConditionsThere are two possible outcomes in a game of Offensive:Attackers: Capture all five points and secure the enemy HQ sector.Defenders: Hold any active sector until the 30-minute timer expires.ConquestConquest offers a different style of battle that Warfare and Offensive, giving both teams the freedom to fight over multiple capture points across the map rather than following a set frontline. Conquest map layout on Vạn Tường.Capture points are arranged in a cross-shaped layout, with teams free to attack and capture them in any order. This creates a more dynamic battlefield where you’ll need to decide whether to reinforce territory already under your control or shift your attention elsewhere to put pressure on the enemy.However, territory isn’t the only thing you’ll need to keep an eye on.Introducing ‘Morale’Each team begins with a finite amount of Morale, which is depleted whenever players redeploy onto the battlefield. Morale will also gradually bleed depending on which team currently controls the majority of capture points.This means every deployment matters. Your team will need to balance fighting for control of the map with preserving enough Morale to stay in the battle.If a team runs out of Morale while the opposing team controls the majority of capture points, the match ends and the opposing team wins.However, if the team controlling the majority of capture points is the first to run out of Morale, the battle enters Overtime.Win ConditionsControl the majority of capture points when the opposing team runs out of Morale.Overtime ConditionsIf the team controlling the majority of ca ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45748053/c0946ff37d29fbf4c65fad7b0d501fd3e0840084.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 20:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Game, Modes, Hell, Let, Loose:, Vietnam</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div class="bb_h1">What Game Modes are in Hell Let Loose: Vietnam?</div><p class="bb_paragraph">Hell Let Loose: Vietnam launches today, which means it’s almost time to experience the battlefields of Vietnam for yourself!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Before you deploy, we’re breaking down the different game modes you’ll encounter, how they work, and what you and your team will need to do to secure victory.</p><p class="bb_paragraph"></p><p class="bb_paragraph">First, here are a few key terms that will be useful to know:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hard Cap:</b> The designated circle marked directly on the map around a capture point within a sector.</p></li><li><p class="bb_paragraph"><b>Soft Cap:</b> The four grid squares (2x2 area) surrounding the objective.</p></li><li><p class="bb_paragraph"><b>Sector:</b> A 2x8 section of the map that contains one of the five capture points.</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/04367fa94dde19356d1ef6dd295ddffb00daa556.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2">Warfare</div><p class="bb_paragraph">Warfare is the iconic game mode that defines Hell Let Loose. It’s a tug-of-war battle for territory, with both teams beginning the match in control of their respective halves of the map whilst the middle sector starts neutral.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i><img src="https://clan.akamai.steamstatic.com/images/45748053/5765be221f0ffc7b19ba4f5746bc6e5071423765.jpg">The start of a Warfare match on Quảng Ngãi. The central capture point begins neutral.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Throughout the match, your objective is to push the enemy back by capturing and securing each contested sector. Gain enough ground and you’ll eventually be fighting to capture the enemy’s Headquarters (HQ) sector and secure victory.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, you don’t necessarily need to reach the enemy HQ to win. If the match reaches the time limit, the team controlling the majority of sectors will be crowned the winner.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Positioning also plays an important role when capturing a sector. Players within the Soft Cap contribute one-manpower toward their team’s capturing power, while players fighting directly within the <b>Hard Cap</b> contribute <b>three times</b> the capturing power.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This means controlling the objective itself can give your team a significant advantage when both sides are fighting over the same sector.</p><p class="bb_paragraph"></p><div class="bb_h3">Win Conditions</div><p class="bb_paragraph">To win a Warfare match, your team must achieve one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph">Capture the enemy HQ sector.</p></li><li><p class="bb_paragraph">Control the majority of sectors when the match time limit expires.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Offensive</div><p class="bb_paragraph">Offensive changes up the Warfare formula and creates a game of attack vs defence.</p><p class="bb_paragraph">In this mode, one team gets put on the attack, whilst the other is on the defence, with the frontline moving across the battlefield as sectors are captured.</p><p class="bb_paragraph">The attacking team’s objective is to capture all five points, eventually pushing into the defending team’s HQ sector. Attackers have <b>30 minutes</b> to capture each active sector, while the defending team must do everything they can to hold the frontline.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/812974b9894f7e98f71872148f4c7fc28ee45e63.jpg"><i>The start of an Offensive match on Cam Ranh Port from the attackers perspective. Only 1 capture point is active at the start for the attacker. They have a 30 minute countdown to capture the point.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/57c029b1a9da9a5ddcb1d6c818e1fc5a020c390f.jpg"><i>Meanwhile, the defending team will be able to see all 5 points at the start, and can set up defences at later capture points to stop the attackers push forward.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">If the attackers successfully capture a sector, the defenders must fall back to the next objective and establish a new defensive line. The match timer then resets to <b>30 minutes</b>, giving the attackers another opportunity to continue their advance.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, if the defenders successfully hold any active sector until the 30-minute timer expires, they win the match. Once a sector has been lost, it cannot be recaptured by the defending team.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Unlike Warfare, only players fighting within the <b>Hard Cap</b> contribute toward capturing the objective, making control of the capture point itself essential for both teams.</p><p class="bb_paragraph"></p><div class="bb_h3">Win Conditions</div><p class="bb_paragraph">There are two possible outcomes in a game of Offensive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Attackers</b>: Capture all five points and secure the enemy HQ sector.</p></li><li><p class="bb_paragraph"><b>Defenders</b>: Hold any active sector until the 30-minute timer expires.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Conquest</div><p class="bb_paragraph">Conquest offers a different style of battle that Warfare and Offensive, giving both teams the freedom to <b>fight over multiple capture points</b> across the map rather than following a set frontline.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/56aaa87b12e489b1a545c785b2f852de54a1c4ca.jpg"><i>Conquest map layout on Vạn Tường.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Capture points are arranged in a <b>cross-shaped layout</b>, with teams free to attack and capture them in any order. This creates a more dynamic battlefield where you’ll need to decide whether to reinforce territory already under your control or shift your attention elsewhere to put pressure on the enemy.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, territory isn’t the only thing you’ll need to keep an eye on.</p><p class="bb_paragraph"></p><div class="bb_h3">Introducing ‘Morale’</div><p class="bb_paragraph">Each team begins with a finite amount of <b>Morale</b>, which is depleted whenever players redeploy onto the battlefield. Morale will also gradually bleed depending on which team currently controls the majority of capture points.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This means every deployment matters. Your team will need to balance fighting for control of the map with preserving enough Morale to stay in the battle.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If a team runs out of Morale while the opposing team controls the majority of capture points, the match ends and the opposing team wins.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, if the team controlling the majority of capture points is the first to run out of Morale, the battle enters <b>Overtime</b>.</p><p class="bb_paragraph"></p><div class="bb_h3">Win Conditions</div><ul class="bb_ul"><li><p class="bb_paragraph">Control the majority of capture points when the opposing team runs out of Morale.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Overtime Conditions</div><p class="bb_paragraph">If the team controlling the majority of capture points runs out of Morale first, the match enters Overtime.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The team with Morale remaining must capture the majority of capture points before exhausting their own Morale. If they fail to do so, the opposing team wins the battle.</p><p class="bb_paragraph"></p><div class="bb_h2">Domination</div><p class="bb_paragraph">In Domination, the goal is to capture the opponent’s HQ. However, unlike in Warfare, to unlock the opposing HQ, you must first take control of the majority of the three central capture points. This set-up creates two distinct phases of play.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/9e1c99865066af726245033b7e829de97e34a2e4.jpg"><i>Start of a Domination game on Đắk Tô Airfield. The two HQs are locked at the start, with the three central capture points available to capture.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">At the beginning of the match both teams fight for control over three capture points, located in the three central sectors. These capture points can be captured in any order. Once your team controls the majority (two of three), the opposing team’s HQ becomes available to capture, marking the second phase of the battle.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Push into enemy territory and successfully capture their HQ to immediately secure victory.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If neither team captures the opposing HQ before the match timer expires, the team controlling the majority of capture points when time runs out wins the battle.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As with in Warfare, players within the Soft Cap contribute one-manpower toward capturing an objective, while players fighting directly within the Hard Cap contribute three times the capturing power.</p><p class="bb_paragraph"></p><div class="bb_h3">Win Conditions</div><ul class="bb_ul"><li><p class="bb_paragraph">Capture the opposing team’s HQ.</p></li><li><p class="bb_paragraph">Control the majority of capture points when the match timer expires.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h2">Videos on the Hell Let Loose Game Modes</div><p class="bb_paragraph">Some of our Hell Let Loose Creator Corp have created some exceptional videos on how the game modes of Hell Let Loose work. We highly recommend giving them a watch before we all jump in later today!</p><p class="bb_paragraph"></p><div class="bb_h3">Understanding Warfare vs. Offensive by SoulSniper</div><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/Mvvfgk5gxYk" target="_blank" rel="">https://youtu.be/Mvvfgk5gxYk</a></p><div class="bb_h3">Hell Let Loose Vietnam: 16 Tips Every New Players Should Know by McBluffin</div><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/-O7AfS0A0_w" target="_blank" rel="">https://youtu.be/-O7AfS0A0_w</a></p><div class="bb_h3">Hell Let Loose: Vietnam Gamemodes by RubberDuckgmBh</div><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/@RubberDuckgmBh" target="_blank" rel="">https://www.youtube.com/@RubberDuckgmBh</a></p><p class="bb_paragraph"></p><div class="bb_h3"><b>Hell Let Loose: Vietnam Gamemodes by </b>TheFreshBakedGoods</div><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/@TheFreshBakedGoods" target="_blank" rel="">https://www.youtube.com/@TheFreshBakedGoods</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>???? Servant of the lake is OUT NOW! ✨????</title>
<link>https://xinker.org/zh/servant-of-the-lake-is-out-now</link>
<guid>https://xinker.org/zh/servant-of-the-lake-is-out-now</guid>
<description><![CDATA[ ???? The day has finally come! ????️ Servant of the lake is OUT NOW! ✨????The game is also available on iOS, Android, and itchio! But before you board the carriage to spend a long weekend waiting on the eccentric whims of the Vanderboom family, we hope you’ll spare us a few moments of your time!https://store.steampowered.com/app/3636770/Servant_of_the_Lake/You might have already drawn this conclusion by reading our #SotLDevlogs but the development of Servant of the Lake has been quite a journey for us. You might remember the secret announcement in The Mr. Rabbit Magic Show a little over a year ago during our 10 year anniversary event where we first revealed the project to our most dedicated players as a reward for finding all in-game secrets! However, the development for Servant of the Lake started long before that. The idea of going back to the Vanderboom Estate in a future game has been on our minds ever since we released Rusty Lake: Roots back in 2016 (10 years ago ????). This thought solidified more and more once we started brainstorming about a new entry for Rusty Lake Untold, our pen and paper project. Since then, over the course of the following 2.5 years, the project grew into something way bigger than we expected originally. Today, as we are finally ready to reveal this project with the world, we truly believe we are serving you all one of the finest productions in the history of Rusty Lake. The narrative, the art, the puzzles, the music and sound design, the amazing voicecast, as well as the incredible work by our translators and all the special collaborations that went into this project make us very proud with the end result we have achieved. We hope you’ll all share the sentiment and enjoy the full Servant of the Lake experience! If you need an extra teaser, you can enjoy a sneak peak at the gameplay by watching Soff’s playthrough of part of the first day at the Vanderboom mansion streaming now on our Servant of the Lake Steam Page!We want to thank you for your amazing patience! The support we received from our community on this journey has been overwhelming. From the very first announcement, to when we released the demo on Steam, you showed us your support in the best way possible! Especially when we communicated that we needed a few extra months to finalise the game and port it to Unity, you all showed up for us and gave us the confidence to keep going on this journey! And now we can finally return the favour with the launch of our latest Rusty Lake premium game, Servant of the Lake!As an additional thank you to our community we’re also very pleased to announce that we are currently running a 50% OFF discount on all our premium games on both Steam and mobile! And if you want to experience the whole Vanderboom mansion story so far, you can grab our special Vanderboom Bloodline Bundle on Steam with both Servant of the Lake and Rusty Lake: Roots for a special discount!Are you ready, Servant?Oh and Servant, we hope you’ll assist the Vanderbooms with one last task and consider leaving us a review after you finish playing to help us bring the Servant of the Lake carriage to more players world wide! If you encounter any issues, submit a bug report here and our team will handle it as soon as possible! If you’d like some hints or tips on certain puzzles, or just want to discuss more in depth about the game, join our Discord server where our team and community can reply to you directly! Thank you again for all your continued support!P.S. Servant, one last thing. After your playthrough, you can also leave us a note on https://Servantofthelake.com for the chance to win some prizes, that is, if you can find where to leave it! ???? ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45603363/1916ab830592454155a2f4f7b2df0df0e94a31ce.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 20:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Servant, the, lake, OUT, NOW, ✨????</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">???? The day has finally come! ????️ Servant of the lake is OUT NOW! ✨????</div><div data-youtube='"fIIjXPooJ4A' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">The game is also available on iOS, Android, and itchio! But before you board the carriage to spend a long weekend waiting on the eccentric whims of the Vanderboom family, we hope you’ll spare us a few moments of your time!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3636770/Servant_of_the_Lake/" target="_blank" rel="">https://store.steampowered.com/app/3636770/Servant_of_the_Lake/</a><br>You might have already drawn this conclusion by reading our #SotLDevlogs but the development of Servant of the Lake has been quite a journey for us. You might remember the secret announcement in The Mr. Rabbit Magic Show a little over a year ago during our 10 year anniversary event where we first revealed the project to our most dedicated players as a reward for finding all in-game secrets! However, the development for Servant of the Lake started long before that. The idea of going back to the Vanderboom Estate in a future game has been on our minds ever since we released Rusty Lake: Roots back in 2016 (10 years ago ????). This thought solidified more and more once we started brainstorming about a new entry for <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rustylakeuntold.com%2F" target="_blank" rel=" noopener">Rusty Lake Untold</a></u>, our pen and paper project. </p><p class="bb_paragraph">Since then, over the course of the following 2.5 years, the project grew into something way bigger than we expected originally. Today, as we are finally ready to reveal this project with the world, we truly believe we are serving you all one of the finest productions in the history of Rusty Lake. The narrative, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.rustylake.com%2Fservant-of-the-lake-devlog-2-the-canvas-of-servant-of-the-lake%2F" target="_blank" rel=" noopener">the art</a></u>, the puzzles, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.rustylake.com%2Fservant-of-the-lake-devlog-3-the-sounds-of-servant-of-the-lake%2F" target="_blank" rel=" noopener">the music and sound design</a></u>, the amazing voicecast, as well as the incredible work by our translators and all the special collaborations that went into this project make us very proud with the end result we have achieved. We hope you’ll all share the sentiment and enjoy the full Servant of the Lake experience! If you need an extra teaser, you can enjoy a sneak peak at the gameplay by watching <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2Fsoffstream" target="_blank" rel=" noopener">Soff’s</a></u> playthrough of part of the first day at the Vanderboom mansion streaming now on our Servant of the Lake Steam Page!<br><br>We want to thank you for your amazing patience! The support we received from our community on this journey has been overwhelming. From the very first announcement, to when we released the <u><a class="bb_link" href="https://store.steampowered.com/app/3996940/Servant_of_the_Lake_Demo/" target="_blank" rel="">demo on Steam</a></u>, you showed us your support in the best way possible! Especially when we communicated that we needed a few extra months to finalise the game and port it to Unity, you all showed up for us and gave us the confidence to keep going on this journey! And now we can finally return the favour with the launch of our latest Rusty Lake premium game, Servant of the Lake!</p><p class="bb_paragraph">As an additional thank you to our community we’re also very pleased to announce that we are currently running a <b>50% OFF discount on all our premium games</b> on both <u><a class="bb_link" href="https://store.steampowered.com/developer/rustylake" target="_blank" rel="">Steam</a></u> and mobile! And if you want to experience the whole Vanderboom mansion story so far, you can grab our special Vanderboom Bloodline Bundle on Steam with both Servant of the Lake and Rusty Lake: Roots for a special discount!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45603363/77c7df1bb65a02ad63eaec12a7cc98af52af25e2.png"></p><p class="bb_paragraph">Are you ready, Servant?<br><br>Oh and Servant, we hope you’ll assist the Vanderbooms with one last task and consider <b>leaving us a review</b> after you finish playing to help us bring the Servant of the Lake carriage to more players world wide! </p><p class="bb_paragraph">If you encounter any issues, submit a bug report<b> <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FtiFE4ZZJSpofdMXU6" target="_blank" rel=" noopener">here</a></u></b> and our team will handle it as soon as possible! If you’d like some hints or tips on certain puzzles, or just want to discuss more in depth about the game, join our <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frustylake" target="_blank" rel=" noopener">Discord</a></u> server where our team and community can reply to you directly! </p><p class="bb_paragraph">Thank you again for all your continued support!</p><p class="bb_paragraph">P.S. Servant, one last thing. After your playthrough, you can also leave us a note on </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2FServantofthelake.com" target="_blank" rel=" noopener">https://Servantofthelake.com</a> for the chance to win some prizes, that is, if you can find where to leave it! ????</p>]]> </content:encoded>
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<title>???? 前線戰況：你們的報告已經收到 ????</title>
<link>https://xinker.org/zh/%E5%89%8D%E7%B7%9A%E6%88%B0%E6%B3%81%E4%BD%A0%E5%80%91%E7%9A%84%E5%A0%B1%E5%91%8A%E5%B7%B2%E7%B6%93%E6%94%B6%E5%88%B0</link>
<guid>https://xinker.org/zh/%E5%89%8D%E7%B7%9A%E6%88%B0%E6%B3%81%E4%BD%A0%E5%80%91%E7%9A%84%E5%A0%B1%E5%91%8A%E5%B7%B2%E7%B6%93%E6%94%B6%E5%88%B0</guid>
<description><![CDATA[ 公民們，謝謝你們。數萬名公民已經加入戰鬥，提交戰場報告、填寫調查問卷、發佈評測、參與討論，並找出了數量驚人的方法，把那些我們原本確信絕對不可能壞掉的東西成功弄壞。宣傳部一直在看。更重要的是，開發部門一直在行動。你們的報告已經改變了遊戲自上線以來，來自前線的回饋已經直接推動了多項改動，包括：新增士兵老化開關。新增自動存檔備份，在崩潰、卡死或意外中斷後更好地保護玩家存檔。現在可以放逐正式士兵，而不再僅限於俘虜。向建築存放物品時，現在可以手動指定數量。現在可以重新命名特殊創作者士兵。修復了多項崩潰、卡死、存檔、視覺、進度阻塞問題，以及大量其他問題和 Bug。這些不是未來的承諾，而是因為你們提交了報告，我們已經做出的改變！宣傳部已經掌握當前主要問題你們的報告讓幾個優先事項變得尤其明確：捕捉與俘虜轉化缺乏深度，並且有時會讓人感到挫敗。我們正在著手大幅改善整個體驗。（高優先級 - 製作中）遠征與戰鬥可能會逐漸變得重複。我們會提升內容多樣性、節奏與獎勵，並減少不必要的重複刷取。（高優先級 - 製作中）士兵的戰鬥行為與控制方式仍需要進一步改善。跟隨、站位、目標選擇、控制方式以及整體行為都還需要繼續打磨。（高優先級 - 製作中）引導與資訊清晰度仍需要改善。部分機制、介面和任務目標仍然沒有解釋得足夠清楚。（高優先級 - 製作中）另外，還有一些具體需求已經進入製作或研究階段，包括：Mod 支援、合作模式、更明顯的男女士兵視覺差異、風格化角色頭像、更多自訂選項、玩家視角高度、Steam Deck 虛擬鍵盤問題等。除此之外，我們也已經記錄了關於體驗優化、勞動力管理、戰鬥資訊可讀性、難度成長、數值平衡、基地管理，以及許多其他在數十小時遊玩後會變得尤其明顯的回饋和問題。當然，效能、穩定性、崩潰、卡死、載入問題以及 Bug 修復從上線第一天起就一直在持續進行，並將在整個搶先體驗階段保持最高優先級之一。上述問題並不都能輕易解決。部分改動需要大量技術研究，部分需要反覆實驗，有些方案在我們找到正確方向之前也可能發生很大的變化。但它們沒有任何一個消失在官僚體系的黑洞裡。你們的報告，就在我們的辦公桌上。如果你遇到崩潰、卡死或載入畫面卡住的問題在接受強制技術審訊之前，請先嘗試以下三項標準程序：透過 Steam 驗證遊戲檔案完整性（Steam 收藏庫 &gt; Pax Autocratica &gt; 內容 &gt; 已安裝檔案 &gt; 驗證遊戲檔案的完整性）如果已開啟超級解析度（DLSS），請將其關閉。如果已開啟幀生成（Frame Generation），請將其關閉。這些操作已經幫助許多玩家解決了問題，同時也能幫助我們排除幾個常見原因。如果問題仍然存在，請直接聯絡我們（Discord：https://discord.gg/U2WCanzz7e )，這樣我們才能進一步定位你遇到的具體問題。戰爭遠未結束搶先體驗的意義正是如此。我們不會同意每一條建議，也無法實現每一個功能請求。有些問題的解決時間，也會比我們所有人希望的更長。但我們會繼續傾聽、繼續更新，並繼續把多到足以違反行政規範的靈魂投入到《暗星鐵律》的改進之中。請繼續提交你們的戰場報告。奧羅里亞正在傾聽。宣傳部最後一個請求如果你已經遊玩過《暗星鐵律》，歡迎在 Steam 留下一篇真實、誠實的評測。讚揚和批評我們都接受。國家會從兩者中學習。— 亞克西宣傳部長 ]]></description>
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<pubDate>Thu, 13 Aug 2026 20:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, 前線戰況：你們的報告已經收到, ????</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>公民們，謝謝你們。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">數萬名公民已經加入戰鬥，提交戰場報告、填寫調查問卷、發佈評測、參與討論，並找出了數量驚人的方法，把那些我們原本確信絕對不可能壞掉的東西成功弄壞。</p><p class="bb_paragraph"></p><p class="bb_paragraph">宣傳部一直在看。</p><p class="bb_paragraph"><b>更重要的是，開發部門一直在行動。</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">你們的報告已經改變了遊戲</div><p class="bb_paragraph"></p><p class="bb_paragraph">自上線以來，來自前線的回饋已經直接推動了多項改動，包括：</p><ul class="bb_ul"><li><p class="bb_paragraph">新增士兵老化開關。</p></li><li><p class="bb_paragraph">新增自動存檔備份，在崩潰、卡死或意外中斷後更好地保護玩家存檔。</p></li><li><p class="bb_paragraph">現在可以放逐正式士兵，而不再僅限於俘虜。</p></li><li><p class="bb_paragraph">向建築存放物品時，現在可以手動指定數量。</p></li><li><p class="bb_paragraph">現在可以重新命名特殊創作者士兵。</p></li><li><p class="bb_paragraph">修復了多項崩潰、卡死、存檔、視覺、進度阻塞問題，以及大量其他問題和 Bug。</p></li></ul><p class="bb_paragraph"><b>這些不是未來的承諾，而是因為你們提交了報告，我們已經做出的改變！</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">宣傳部已經掌握當前主要問題</div><p class="bb_paragraph"></p><p class="bb_paragraph">你們的報告讓幾個優先事項變得尤其明確：</p><ul class="bb_ul"><li><p class="bb_paragraph">捕捉與俘虜轉化缺乏深度，並且有時會讓人感到挫敗。</p><ul class="bb_ul"><li><p class="bb_paragraph">我們正在著手大幅改善整個體驗。（高優先級 - 製作中）</p></li></ul></li><li><p class="bb_paragraph">遠征與戰鬥可能會逐漸變得重複。</p><ul class="bb_ul"><li><p class="bb_paragraph">我們會提升內容多樣性、節奏與獎勵，並減少不必要的重複刷取。（高優先級 - 製作中）</p></li></ul></li><li><p class="bb_paragraph">士兵的戰鬥行為與控制方式仍需要進一步改善。</p><ul class="bb_ul"><li><p class="bb_paragraph">跟隨、站位、目標選擇、控制方式以及整體行為都還需要繼續打磨。（高優先級 - 製作中）</p></li></ul></li><li><p class="bb_paragraph">引導與資訊清晰度仍需要改善。</p><ul class="bb_ul"><li><p class="bb_paragraph">部分機制、介面和任務目標仍然沒有解釋得足夠清楚。（高優先級 - 製作中）</p></li></ul></li><li><p class="bb_paragraph">另外，還有一些具體需求已經進入製作或研究階段，包括：</p><ul class="bb_ul"><li><p class="bb_paragraph">Mod 支援、合作模式、更明顯的男女士兵視覺差異、風格化角色頭像、更多自訂選項、玩家視角高度、Steam Deck 虛擬鍵盤問題等。</p></li></ul></li><li><p class="bb_paragraph">除此之外，我們也已經記錄了關於體驗優化、勞動力管理、戰鬥資訊可讀性、難度成長、數值平衡、基地管理，以及許多其他在數十小時遊玩後會變得尤其明顯的回饋和問題。</p></li><li><p class="bb_paragraph">當然，效能、穩定性、崩潰、卡死、載入問題以及 Bug 修復從上線第一天起就一直在持續進行，並將在整個搶先體驗階段保持最高優先級之一。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">上述問題並不都能輕易解決。部分改動需要大量技術研究，部分需要反覆實驗，有些方案在我們找到正確方向之前也可能發生很大的變化。</p><p class="bb_paragraph"><b>但它們沒有任何一個消失在官僚體系的黑洞裡。你們的報告，就在我們的辦公桌上。</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">如果你遇到崩潰、卡死或載入畫面卡住的問題</div><p class="bb_paragraph"></p><p class="bb_paragraph">在接受強制技術審訊之前，請先嘗試以下三項標準程序：</p><ol><li><p class="bb_paragraph">透過 Steam 驗證遊戲檔案完整性（Steam 收藏庫 > Pax Autocratica > 內容 > 已安裝檔案 > 驗證遊戲檔案的完整性）</p></li><li><p class="bb_paragraph">如果已開啟超級解析度（DLSS），請將其關閉。</p></li><li><p class="bb_paragraph">如果已開啟幀生成（Frame Generation），請將其關閉。</p></li></ol><p class="bb_paragraph"></p><p class="bb_paragraph">這些操作已經幫助許多玩家解決了問題，同時也能幫助我們排除幾個常見原因。</p><p class="bb_paragraph">如果問題仍然存在，請直接聯絡我們（Discord：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FU2WCanzz7e" target="_blank" rel=" noopener">https://discord.gg/U2WCanzz7e</a> )，這樣我們才能進一步定位你遇到的具體問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">戰爭遠未結束</div><p class="bb_paragraph"></p><p class="bb_paragraph">搶先體驗的意義正是如此。</p><p class="bb_paragraph">我們不會同意每一條建議，也無法實現每一個功能請求。有些問題的解決時間，也會比我們所有人希望的更長。</p><p class="bb_paragraph">但我們會繼續傾聽、繼續更新，並繼續把多到足以違反行政規範的靈魂投入到《暗星鐵律》的改進之中。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>請繼續提交你們的戰場報告。</b></p><p class="bb_paragraph">奧羅里亞正在傾聽。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">宣傳部最後一個請求</div><p class="bb_paragraph">如果你已經遊玩過《暗星鐵律》，歡迎在 Steam 留下一篇真實、誠實的評測。</p><p class="bb_paragraph"><b>讚揚和批評我們都接受。國家會從兩者中學習。</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">— 亞克西<br>宣傳部長</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/1c03661c0c55bdb753a01e5bd20fa174ebcc591d.png"></p>]]> </content:encoded>
</item>

<item>
<title>[Update Announcement] 8/13 Update</title>
<link>https://xinker.org/zh/update-announcement-813-update</link>
<guid>https://xinker.org/zh/update-announcement-813-update</guid>
<description><![CDATA[ Hello, survivors!Thank you for your continued feedback and suggestions after the official release. Over the past few days, we have prioritized addressing the most frequently reported operation experience and interaction feedback issues, and have also fixed a batch of freezes and interaction anomalies. The specific details are as follows:\[Operation Experience Optimization]Custom Key Binding Available: Custom key binding has been enabled in Settings. Most operation keys can be adjusted according to your needs, or you can press Reset to restore default key bindings.New Right-Click Quick Transfer: In Inventory, Trading, Cooking Station, Fermentation Barrel, Generator, Workbench, Mouse Cage, and other interfaces, you can now right-click items to directly transfer them to the opposite side (equivalent to Shift+Click).New Resource Scavenging: A search entry has been added to the right side of the post-disaster interface. Select an item category, or &quot;Requires Fridge&quot; or &quot;Sundries&quot;, and it will mark which Furniture in your Home contains such items and how many of each, so you don&#039;t have to search through cabinets one by one. Press Z to hide the entry when not needed.Pause State Optimization: Pressing 4 to pause the game now displays a notification bar, making the pause state clearly visible at a glance.E Key Quick Pickup: After clicking on an interactive object, press E to directly search and open the inventory, then press E again to directly pick up all items.\[Stability Fixes]Map Freeze Fix: Fixed an issue where opening the Map while switching maps during travel could cause the game to freeze and become unresponsive in rare cases.Respawn Process Fix: Fixed issues in the respawn selection interface where holding the confirm button would occasionally become unresponsive, and where closing the interface would prevent further operations. Also improved the stability of respawn calculations.Quest Progress Fix: Fixed an issue where related quests could not be completed after crafting a Rescue Beacon. The game will now automatically restore previously completed progress that wasn&#039;t properly recorded when entering the game.Pause Command Fix: Fixed an issue where characters were incorrectly detected as standing idle during 0x pause state, causing movement commands to be lost. Issuing commands while paused will no longer briefly flash the startup animation.\[Survival &amp; Interaction]Neighbor Gift Enhancement: The quantity and variety of Neighbor gifts have been increased, and categories like Books, Sundries, and Tools can now appear in gift returns.Mold Mechanism Optimization: Based on your feedback, we&#039;ve reduced cleaning pressure—mold spread speed within the same Container has been slowed down, disinfectant spray can now clean a larger area at once, and will also directly disinfect moldy Food.Cold Wave Crisis Optimization: The first cold wave has been optimized with a natural progressive increase buffer, gradually transitioning from moderate to severe.Rescue Interaction Optimization: When rescuing trapped warehouse managers, there are no longer restrictions on the types of supplies you can send out, and the Drone will bring back a thank-you gift when returning.Front Door Reinforcement Optimization: Fix Door and Front Door reinforcement related tasks are no longer time-limited; advanced reinforcement tasks have been optimized to open automatically at scheduled times.Large Ingredient Optimization: Large ingredients can now be completely cut with a single click; also prevents accidentally dropping large items on the ground (which cannot be picked up).Furniture Return Verification: Now the salesperson will check whether the supplies that came with the Furniture are intact when processing returns, otherwise they will not process the return.Neighbor Status Fix: Fixed the issue where after a Neighbor&#039;s unfortunate demise, some interaction behaviors and subsequent events might still occur.Trunk Guidance Completion: After buying a car, you can directly switch to the &quot;Trunk&quot; tab in your backpack to store and retrieve supplies without having to walk to the car; the Shopping Cart tab in stores will also provide a one-time tip explaining that items stored in the car don&#039;t count toward your Broad Shoulders.Thug Encounter Optimization: Optimized the process and narrative of thug encounters to better reflect the actual post-disaster situation; counterattacks now allow them to face the consequences of their actions.\[Story &amp; Text]Basement Access Optimization: The number of repairs required for the Basement has been reduced from 3 to 2, and the time when repairs can begin has also been moved up; clear completion feedback will be provided after repairs are finished.Item Description Completion: Completed descriptions for some materials and fixed the issue where certain materials could be \[used] but had no effect.\[Graphics &amp; Collision]Main Menu Visual Optimization: Optimized character models and lighting effects in the main menu; made the loa ]]></description>
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<pubDate>Thu, 13 Aug 2026 19:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, Announcement, 813, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, survivors!</p><p class="bb_paragraph">Thank you for your continued feedback and suggestions after the official release. Over the past few days, we have prioritized addressing the most frequently reported operation experience and interaction feedback issues, and have also fixed a batch of freezes and interaction anomalies. </p><p class="bb_paragraph">The specific details are as follows:</p><div class="bb_h3"><b>\[Operation Experience Optimization]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Custom Key Binding Available: Custom key binding has been enabled in Settings. Most operation keys can be adjusted according to your needs, or you can press Reset to restore default key bindings.</p></li><li><p class="bb_paragraph">New Right-Click Quick Transfer: In Inventory, Trading, Cooking Station, Fermentation Barrel, Generator, Workbench, Mouse Cage, and other interfaces, you can now right-click items to directly transfer them to the opposite side (equivalent to Shift+Click).</p></li><li><p class="bb_paragraph">New Resource Scavenging: A search entry has been added to the right side of the post-disaster interface. Select an item category, or "Requires Fridge" or "Sundries", and it will mark which Furniture in your Home contains such items and how many of each, so you don't have to search through cabinets one by one. Press Z to hide the entry when not needed.</p></li><li><p class="bb_paragraph">Pause State Optimization: Pressing 4 to pause the game now displays a notification bar, making the pause state clearly visible at a glance.</p></li><li><p class="bb_paragraph">E Key Quick Pickup: After clicking on an interactive object, press E to directly search and open the inventory, then press E again to directly pick up all items.</p></li></ul><div class="bb_h3"><b>\[Stability Fixes]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Map Freeze Fix: Fixed an issue where opening the Map while switching maps during travel could cause the game to freeze and become unresponsive in rare cases.</p></li><li><p class="bb_paragraph">Respawn Process Fix: Fixed issues in the respawn selection interface where holding the confirm button would occasionally become unresponsive, and where closing the interface would prevent further operations. Also improved the stability of respawn calculations.</p></li><li><p class="bb_paragraph">Quest Progress Fix: Fixed an issue where related quests could not be completed after crafting a Rescue Beacon. The game will now automatically restore previously completed progress that wasn't properly recorded when entering the game.</p></li><li><p class="bb_paragraph">Pause Command Fix: Fixed an issue where characters were incorrectly detected as standing idle during 0x pause state, causing movement commands to be lost. Issuing commands while paused will no longer briefly flash the startup animation.</p></li></ul><div class="bb_h3"><b>\[Survival & Interaction]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Neighbor Gift Enhancement: The quantity and variety of Neighbor gifts have been increased, and categories like Books, Sundries, and Tools can now appear in gift returns.</p></li><li><p class="bb_paragraph">Mold Mechanism Optimization: Based on your feedback, we've reduced cleaning pressure—mold spread speed within the same Container has been slowed down, disinfectant spray can now clean a larger area at once, and will also directly disinfect moldy Food.</p></li><li><p class="bb_paragraph">Cold Wave Crisis Optimization: The first cold wave has been optimized with a natural progressive increase buffer, gradually transitioning from moderate to severe.</p></li><li><p class="bb_paragraph">Rescue Interaction Optimization: When rescuing trapped warehouse managers, there are no longer restrictions on the types of supplies you can send out, and the Drone will bring back a thank-you gift when returning.</p></li><li><p class="bb_paragraph">Front Door Reinforcement Optimization: Fix Door and Front Door reinforcement related tasks are no longer time-limited; advanced reinforcement tasks have been optimized to open automatically at scheduled times.</p></li><li><p class="bb_paragraph">Large Ingredient Optimization: Large ingredients can now be completely cut with a single click; also prevents accidentally dropping large items on the ground (which cannot be picked up).</p></li><li><p class="bb_paragraph">Furniture Return Verification: Now the salesperson will check whether the supplies that came with the Furniture are intact when processing returns, otherwise they will not process the return.</p></li><li><p class="bb_paragraph">Neighbor Status Fix: Fixed the issue where after a Neighbor's unfortunate demise, some interaction behaviors and subsequent events might still occur.</p></li><li><p class="bb_paragraph">Trunk Guidance Completion: After buying a car, you can directly switch to the "Trunk" tab in your backpack to store and retrieve supplies without having to walk to the car; the Shopping Cart tab in stores will also provide a one-time tip explaining that items stored in the car don't count toward your Broad Shoulders.</p></li><li><p class="bb_paragraph">Thug Encounter Optimization: Optimized the process and narrative of thug encounters to better reflect the actual post-disaster situation; counterattacks now allow them to face the consequences of their actions.</p></li></ul><div class="bb_h3"><b>\[Story & Text]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Basement Access Optimization: The number of repairs required for the Basement has been reduced from 3 to 2, and the time when repairs can begin has also been moved up; clear completion feedback will be provided after repairs are finished.</p></li><li><p class="bb_paragraph">Item Description Completion: Completed descriptions for some materials and fixed the issue where certain materials could be \[used] but had no effect.</p></li></ul><div class="bb_h3"><b>\[Graphics & Collision]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Main Menu Visual Optimization: Optimized character models and lighting effects in the main menu; made the load save file entry more prominent.</p></li><li><p class="bb_paragraph">Collision Range Adjustment: Adjusted the collision ranges of plastic bags and some cabinets and tables to reduce instances of characters getting blocked or having to take detours.</p></li><li><p class="bb_paragraph">Integrated Graphics Optimization: Systems with integrated graphics will now default to 30 FPS lock when frame rate hasn't been manually set, providing more stable performance; also fixed the issue where Intel Arc integrated graphics were incorrectly identified as dedicated graphics cards.</p></li></ul><p class="bb_paragraph">Thank you for your support and feedback. We will continue to polish the game based on everyone's suggestions. If you encounter other bugs and issues, or if existing fixes are not working, please feel free to submit your issues to the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FXFBjRpHFb1dMUpqj8" target="_blank" rel=" noopener">feedback form</a>, and we will address them immediately!</p><p class="bb_paragraph">Good luck to all survivors—stock up on supplies and survive to the end!</p><p class="bb_paragraph"></p><p class="bb_paragraph">— Midnight Workshop</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>The F&#45;89D is Temporarily Available at a Discount on its First Flight!</title>
<link>https://xinker.org/zh/the-f-89d-is-temporarily-available-at-a-discount-on-its-first-flight</link>
<guid>https://xinker.org/zh/the-f-89d-is-temporarily-available-at-a-discount-on-its-first-flight</guid>
<description><![CDATA[ On August 16th 1948 the Northrop F-89 Scorpion prototype took to the air for the first time. It was the world’s first aircraft to carry air-to-air rockets with nuclear warheads and one of the first American fighter jets equipped with guided missiles.The F-89D is temporarily available at a 30% discount for 5,278 Golden Eagles!When: From August 13th (09:00 GMT) until August 17th (09:00 GMT).Where: USA &gt; Aviation &gt; Premium vehicles.[carousel autoadvance=&quot;true&quot;][/carousel]The F-89D can only be purchased during this promotion.About this aircraftThe F-89D is a very fast interceptor that lacks forward-firing guns. Instead, it relies on a hundred proximity-fuzed FFAR “Mighty Mouse” rockets. While hitting agile fighters with them is rather difficult, they are capable of inflicting devastating damage to bombers and larger aircraft! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/6985974a45ddc98eca09156cf529529b6d66e63f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 17:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, F-89D, Temporarily, Available, Discount, its, First, Flight</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/43eaff617dbebeabd049321403e6f99f23a00672.jpg"></p><p class="bb_paragraph">On August 16th 1948 the Northrop F-89 Scorpion prototype took to the air for the first time. It was the world’s first aircraft to carry air-to-air rockets with nuclear warheads and one of the first American fighter jets equipped with guided missiles.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>The F-89D is temporarily available at a 30% discount for 5,278 Golden Eagles!</b></div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From August 13th (09:00 GMT) until August 17th (09:00 GMT).</p><p class="bb_paragraph"><b>Where:</b> USA > Aviation > Premium vehicles.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/27502c126b03992946ba3cea9d2ab8a079388b7a.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/5983d0c2f55333dc7e4411aef4fa412766bdd645.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/7c022c3104a528b4366e724bc941649e3f98fe5f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/d55ba7e7650d70687a508c11921012f56778ac8b.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/a00c938cfea27a0d31310ddb340641ebb3823496.jpg">[/carousel]<p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">The F-89D can only be purchased during this promotion.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>About this aircraft</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The F-89D is a very fast interceptor that lacks forward-firing guns. Instead, it relies on a hundred proximity-fuzed FFAR “Mighty Mouse” rockets. While hitting agile fighters with them is rather difficult, they are capable of inflicting devastating damage to bombers and larger aircraft!</p></li></ul>]]> </content:encoded>
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<title>《星之救援者》夏日更新滿意度調查問卷</title>
<link>https://xinker.org/zh/%E6%98%9F%E4%B9%8B%E6%95%91%E6%8F%B4%E8%80%85%E5%A4%8F%E6%97%A5%E6%9B%B4%E6%96%B0%E6%BB%BF%E6%84%8F%E5%BA%A6%E8%AA%BF%E6%9F%A5%E5%95%8F%E5%8D%B7</link>
<guid>https://xinker.org/zh/%E6%98%9F%E4%B9%8B%E6%95%91%E6%8F%B4%E8%80%85%E5%A4%8F%E6%97%A5%E6%9B%B4%E6%96%B0%E6%BB%BF%E6%84%8F%E5%BA%A6%E8%AA%BF%E6%9F%A5%E5%95%8F%E5%8D%B7</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。2026 年夏日更新中，我們推出了多項的遊戲內容與活動。為了親自聽取團長們實際遊玩後的感受，我們準備了這次的問卷調查。歡迎團長們自由分享對今年夏日更新與遊戲內容的真實想法，以及對《星之救援者》未來的期待。我們會仔細確認團長們所提供的意見，並持續努力，為大家帶來更加完善的遊玩體驗。此外，所有參與問卷調查的團長都將獲得參與獎勵，並將透過抽選方式發送額外獎勵，還請大家多多關注並踴躍參與！▷ 立即前往《星之救援者》夏日更新滿意度調查問卷▣  問卷調查時間- 2026/08/13(四) ~ 2026/08/23(日) 23:59 截止 (UTC+9) ▣  參加獎勵- 稜鏡望遠鏡 ×5▣ 抽選獎勵- 星光石 ×2,000 (每個伺服器10名)未來我們也將持續傾聽團長們的聲音，努力讓《星之救援者》變得更加精彩有趣。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/51c1468ddba5beb492691923ea7539f7785a61c5.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 16:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《星之救援者》夏日更新滿意度調查問卷</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/ed8ec68270ec6f45af0598d8fd2b6b84e98c395b.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>2026 年夏日更新中，我們推出了多項的遊戲內容與活動。<br>為了親自聽取團長們實際遊玩後的感受，我們準備了這次的問卷調查。</p><p class="bb_paragraph">歡迎團長們自由分享對今年夏日更新與遊戲內容的真實想法，以及對《星之救援者》未來的期待。<br>我們會仔細確認團長們所提供的意見，並持續努力，為大家帶來更加完善的遊玩體驗。</p><p class="bb_paragraph">此外，所有參與問卷調查的團長都將獲得參與獎勵，並將透過抽選方式發送額外獎勵，還請大家多多關注並踴躍參與！<br><br><b>▷ <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSdSdVKtktKMJN3yvcxyDwZ-Jjgr3NftQ2Rf1XsX7yi9bWUuMw%2Fviewform%3Fusp%3Dheader" target="_blank" rel=" noopener">立即前往《星之救援者》夏日更新滿意度調查問卷</a></u></b><br><br><b>▣  問卷調查時間</b><br>- 2026/08/13(四) ~ 2026/08/23(日) 23:59 截止 (UTC+9) <br><br><b>▣  參加獎勵</b><br>- 稜鏡望遠鏡 ×5<br><br><b>▣ 抽選獎勵</b><br>- 星光石 ×2,000 (每個伺服器10名)<br><br>未來我們也將持續傾聽團長們的聲音，努力讓《星之救援者》變得更加精彩有趣。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《IGS經典街機合集》正式上市！上市紀念折扣活動！</title>
<link>https://xinker.org/zh/igs%E7%B6%93%E5%85%B8%E8%A1%97%E6%A9%9F%E5%90%88%E9%9B%86%E6%AD%A3%E5%BC%8F%E4%B8%8A%E5%B8%82%E4%B8%8A%E5%B8%82%E7%B4%80%E5%BF%B5%E6%8A%98%E6%89%A3%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/igs%E7%B6%93%E5%85%B8%E8%A1%97%E6%A9%9F%E5%90%88%E9%9B%86%E6%AD%A3%E5%BC%8F%E4%B8%8A%E5%B8%82%E4%B8%8A%E5%B8%82%E7%B4%80%E5%BF%B5%E6%8A%98%E6%89%A3%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 《IGS經典街機合集》今日正式於 PC Steam 平臺上市！《IGS經典街機合集》收錄了《三國戰紀（Knights of Valour）》和《西遊釋厄傳（Oriental Legend）》等鈊象電子（INTERNATIONAL GAMES SYSTEM）的 8 款經典街機遊戲，現已登陸 Steam！■收錄作品-《三國戰紀 風雲再起（Knights of Valour: Super Heroes）》-《三國戰紀 正宗PLUS（Knights of Valour Plus）》-《三國戰紀 2 群雄爭霸（Knights of Valour 2 - Nine Dragons）》-《西遊釋厄傳（Oriental Legend）》-《西遊釋厄傳 群魔亂舞（Oriental Legend Spooky）》-《形意拳（Martial Masters）》-《魔域戰線（Demon Front）》-《神劍風雲（The Gladiator）》為紀念《IGS 經典街機合集(IGS Classic Arcade Collection)》PC Steam 上市，上市後兩週內享受 10% 的折扣。* 折扣期間：2026年 8月 13日 ~ 8月 27日 ]]></description>
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<pubDate>Thu, 13 Aug 2026 14:48:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《IGS經典街機合集》正式上市！上市紀念折扣活動！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《IGS經典街機合集》今日正式於 PC Steam 平臺上市！</p><p class="bb_paragraph"></p><p class="bb_paragraph">《IGS經典街機合集》收錄了《三國戰紀（Knights of Valour）》和《西遊釋厄傳（Oriental Legend）》等鈊象電子（INTERNATIONAL GAMES SYSTEM）的 8 款經典街機遊戲，現已登陸 Steam！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■收錄作品</b></p><p class="bb_paragraph">-《三國戰紀 風雲再起（Knights of Valour: Super Heroes）》</p><p class="bb_paragraph">-《三國戰紀 正宗PLUS（Knights of Valour Plus）》</p><p class="bb_paragraph">-《三國戰紀 2 群雄爭霸（Knights of Valour 2 - Nine Dragons）》</p><p class="bb_paragraph">-《西遊釋厄傳（Oriental Legend）》</p><p class="bb_paragraph">-《西遊釋厄傳 群魔亂舞（Oriental Legend Spooky）》</p><p class="bb_paragraph">-《形意拳（Martial Masters）》</p><p class="bb_paragraph">-《魔域戰線（Demon Front）》</p><p class="bb_paragraph">-《神劍風雲（The Gladiator）》</p><p class="bb_paragraph"></p><p class="bb_paragraph">為紀念《IGS 經典街機合集(IGS Classic Arcade Collection)》PC Steam 上市，上市後兩週內享受 10% 的折扣。</p><p class="bb_paragraph">* 折扣期間：2026年 8月 13日 ~ 8月 27日</p><p class="bb_paragraph"></p><div data-youtube='"vxuvF7vQ5l0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Marvel Rivals Version 20260813 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260813-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260813-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on August 13th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentNew In Store- Storm - Sacred Skies BundleLimited Time: August 13th, 2026, 09 : 00 : 00 to September 11th 2026, 09 : 00 : 00 (UTC)- Limited-Time Return: Loki - Lady Loki BundleAvailability: August 13th, 2026, 09 : 00 : 00 to August 28th 2026, 02 : 00 : 00 (UTC)- Magik - Soul Surfer Chroma Blue Breaker/Sunset Surf, Ultimate Ability VFX, and Customizable Parts- Scarlet Witch - Seaside Sorceress Chroma Pitch Petal/Purple Petal, Ultimate Ability VFX, and Customizable Parts- Storm - Sacred Skies Chroma: Crimson Clouds, and Customizable Parts- Black Cat - Coastal Cat Chroma: Pearl Paws &amp; Golden Claws- Winter Soldier - Summer Soldier Chroma: Chill Current- Star-Lord - Star Swimmer Chroma: Stellar Splash- Black Widow - Aquatic Assassin Ultimate Ability VFX- The Thing - Life is But a Dream Emote- Devil Dinosaur - Best Buddies EmoteAvailable From: August 13th, 2026, at 9 : 00 : 00 (UTC) Rivals&#039; Summer Finale &#039;26Krakoan Reels Vol.2Cast your lines! Krakoan Reels Vol. 2 is here. The waters are teeming with a massive haul of new catches and sweet loot, including costumes like Black Cat - Coastal Cat, Winter Soldier - Summer Soldier, and Star-Lord - Star Swimmer. Keep your eyes peeled; there&#039;s a mischievous, special little creature swimming among the new catches waiting for you to reel it in and complete your collection.Event Duration: August 13th, 2026, 09 : 00 : 00 to September 24th, 2026, 09 : 00 : 00 (UTC) Summer SnapshotWe&#039;ve set up new photo spots down by the beach. Strike a pose, take a snapshot, and share it to instantly score 100 Units. Whether you&#039;re flying solo or assembling the whole squad, capture the moment to preserve beautiful memories of this summer.Event Duration: August 13th, 2026, 09 : 00 : 00 to September 24th, 2026, 09 : 00 : 00 (UTC) Pop &amp; WinThis week, we&#039;re spotlighting Magik&#039;s Soul Surfer and Scarlet Witch&#039;s Seaside Sorceress. You still have the chance to snag these two incredible costumes for a wildly discounted price. Step right up and test your luck!Event Duration: August 13th, 2026, 09 : 00 : 00 to September 24th, 2026, 09 : 00 : 00 (UTC) New ContentA &quot;Lady Loki&quot; State of Mind: We&#039;ve designed an exclusive set of movement and combat animations specifically for Lady Loki, ensuring her battlefield presence perfectly marches her mischievous elegance. These new animations are applied to all Lady Loki costumes by default. Fans of the old style can easily toggle back to the classic animations via the small gear icon next to the &quot;Equip&quot; button in the Costume interface.Jeff Remembers He&#039;s a Shark: After much waddling, Jeff finally recalled he is, in fact, an aquatic creature! Now, when Jeff the Land Shark enters the deep waters of Hellfire Bay Beach, he will automatically transition into a swimming animation to keep cruising through the water. Fixes and OptimizationsHeroes- Iron Fist&#039;s Flying Flaw: Fixed an issue where using Yat Jee Chung Kuen during the Ultimate Ability could cause abnormal displacement. Lin Lie&#039;s flow state is restored; no more unintentional movements.   - Rogue&#039;s Stolen Syntax: Fixed a bug where stealing certain heroes&#039; abilities could cause abnormal text displays on the in-match ability description panel. Rogue might borrow powers, but she shouldn&#039;t be breaking our UI.    Other- Accessibility Amnesia: Addressed an issue where some Accessibility settings failed to save to the user&#039;s account. Your preferences will now stick around for the long haul.   - Emote Immobility Imprisonment: Fixed a glitch preventing Iron Fist&#039;s Kickflip Cruise, Jeff the Land Shark&#039;s Merc&#039;s March, and Ultron&#039;s Breaking the Strings emotes from being used while moving in non-combat areas. You can now flex and strut in spawn to your heart&#039;s content.  - Dragon Overload: Resolved a visual clash where Iron Fist&#039;s Furious Flow Ultimate Ability VFX was unintentionally overwritten by the White Fox Team-Up effects. K&#039;un-Lun&#039;s street fury will shine through unobstructed once again. - Winter Soldier Subtitles: We&#039;ve added English and Chinese subtitles to the Captain America: The Winter Soldier highlights screenings. The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/40cbaab13c6c6842bcebd26031b47256c442a780.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 14:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260813, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on <b><u>August 13th, 2026, at 09 : 00 : 00 (UTC)</u></b>! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">- Storm - Sacred Skies Bundle</p><p class="bb_paragraph">Limited Time: <b><u>August 13th, 2026, 09 : 00 : 00 to September 11th 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph">- Limited-Time Return: Loki - Lady Loki Bundle</p><p class="bb_paragraph">Availability: <b><u>August 13th, 2026, 09 : 00 : 00 to August 28th 2026, 02 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph">- Magik - Soul Surfer Chroma Blue Breaker/Sunset Surf, Ultimate Ability VFX, and Customizable Parts<br>- Scarlet Witch - Seaside Sorceress Chroma Pitch Petal/Purple Petal, Ultimate Ability VFX, and Customizable Parts<br>- Storm - Sacred Skies Chroma: Crimson Clouds, and Customizable Parts<br>- Black Cat - Coastal Cat Chroma: Pearl Paws & Golden Claws<br>- Winter Soldier - Summer Soldier Chroma: Chill Current<br>- Star-Lord - Star Swimmer Chroma: Stellar Splash<br>- Black Widow - Aquatic Assassin Ultimate Ability VFX<br>- The Thing - Life is But a Dream Emote<br>- Devil Dinosaur - Best Buddies Emote</p><p class="bb_paragraph">Available From: <b><u>August 13th, 2026, at 9 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Rivals' Summer Finale '26</b></div><div class="bb_h3"><b>Krakoan Reels Vol.2</b></div><p class="bb_paragraph">Cast your lines! Krakoan Reels Vol. 2 is here. The waters are teeming with a massive haul of new catches and sweet loot, including costumes like Black Cat - Coastal Cat, Winter Soldier - Summer Soldier, and Star-Lord - Star Swimmer. Keep your eyes peeled; there's a mischievous, special little creature swimming among the new catches waiting for you to reel it in and complete your collection.</p><p class="bb_paragraph">Event Duration:<b><u> August 13th, 2026, 09 : 00 : 00 to September 24th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"><img src="https://r.res.easebar.com/pic/20260812/52926d8e-2d7c-4fae-9c5e-0758ce13aa3d.jpg%20style=border:%200px;%20image-rendering:%20crisp-edges;%20max-width:%209rem;%20display:%20block;%20margin:%200px%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Summer Snapshot</b></div><p class="bb_paragraph">We've set up new photo spots down by the beach. Strike a pose, take a snapshot, and share it to instantly score 100 Units. Whether you're flying solo or assembling the whole squad, capture the moment to preserve beautiful memories of this summer.</p><p class="bb_paragraph">Event Duration:<b><u> August 13th, 2026, 09 : 00 : 00 to September 24th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Pop & Win</b></div><p class="bb_paragraph">This week, we're spotlighting Magik's Soul Surfer and Scarlet Witch's Seaside Sorceress. You still have the chance to snag these two incredible costumes for a wildly discounted price. Step right up and test your luck!</p><p class="bb_paragraph">Event Duration: <b><u>August 13th, 2026, 09 : 00 : 00 to September 24th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New Content</b></div><p class="bb_paragraph">A "Lady Loki" State of Mind: We've designed an exclusive set of movement and combat animations specifically for Lady Loki, ensuring her battlefield presence perfectly marches her mischievous elegance. These new animations are applied to all Lady Loki costumes by default. Fans of the old style can easily toggle back to the classic animations via the small gear icon next to the "Equip" button in the Costume interface.</p><p class="bb_paragraph">Jeff Remembers He's a Shark: After much waddling, Jeff finally recalled he is, in fact, an aquatic creature! Now, when Jeff the Land Shark enters the deep waters of Hellfire Bay Beach, he will automatically transition into a swimming animation to keep cruising through the water.</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph">-<b> Iron Fist's Flying Flaw: </b>Fixed an issue where using Yat Jee Chung Kuen during the Ultimate Ability could cause abnormal displacement. Lin Lie's flow state is restored; no more unintentional movements.   </p><p class="bb_paragraph">- <b>Rogue's Stolen Syntax:</b> Fixed a bug where stealing certain heroes' abilities could cause abnormal text displays on the in-match ability description panel. Rogue might borrow powers, but she shouldn't be breaking our UI.   </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Other</b></div><p class="bb_paragraph">- <b>Accessibility Amnesia:</b> Addressed an issue where some Accessibility settings failed to save to the user's account. Your preferences will now stick around for the long haul.   </p><p class="bb_paragraph">- <b>Emote Immobility Imprisonment:</b> Fixed a glitch preventing Iron Fist's Kickflip Cruise, Jeff the Land Shark's Merc's March, and Ultron's Breaking the Strings emotes from being used while moving in non-combat areas. You can now flex and strut in spawn to your heart's content.  </p><p class="bb_paragraph">- <b>Dragon Overload:</b> Resolved a visual clash where Iron Fist's Furious Flow Ultimate Ability VFX was unintentionally overwritten by the White Fox Team-Up effects. K'un-Lun's street fury will shine through unobstructed once again. </p><p class="bb_paragraph">- <b>Winter Soldier Subtitles: </b>We've added English and Chinese subtitles to the Captain America: The Winter Soldier highlights screenings.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
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<title>08/13(四) 遊戲資料更新公告  (14:45 UTC+9 更新)</title>
<link>https://xinker.org/zh/0813%E5%9B%9B-%E9%81%8A%E6%88%B2%E8%B3%87%E6%96%99%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-1445-utc9-%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於8月13日(四)進行資料更新。於公告時間後登入遊戲時，將自動下載並套用資料更新檔。詳細內容請參考以下說明，以免影響遊戲體驗。????️更新作業■ 更新時間：2026.08.13(四) 15:00 17:00 (UTC+9) (14:45 UTC+9 變更)■ 更新內容：- 修正英文語言環境下，「染上星光軌跡的新年之夜！」活動故事標題顯示為韓文的問題。- 修正英文語言環境下，「染上星光軌跡的新年之夜！」的「襲擊」名稱錯誤顯示為「RAID」的問題。- 修正聖鎧排位戰選角競技的戰鬥紀錄詳情介面中，稱號與暱稱顯示異常的問題。(8/13 14:35 UTC +9 新增)- 修正個人檔案暱稱較長時，會與UID重疊顯示的問題。(8/13 14:35 UTC +9 新增)【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 13 Aug 2026 13:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0813四, 遊戲資料更新公告, 14:45, UTC9, 更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於8月13日(四)進行資料更新。<br>於公告時間後登入遊戲時，將自動下載並套用資料更新檔。<br>詳細內容請參考以下說明，以免影響遊戲體驗。<br><br><b>????️更新作業</b><br>■ 更新時間：2026.08.13(四) <span class="bb_strike">15:00</span> <b>17:00</b> (UTC+9)<b> (14:45 UTC+9 變更)</b></p><p class="bb_paragraph">■ 更新內容：</p><p class="bb_paragraph">- 修正英文語言環境下，「染上星光軌跡的新年之夜！」活動故事標題顯示為韓文的問題。</p><p class="bb_paragraph">- 修正英文語言環境下，「染上星光軌跡的新年之夜！」的「襲擊」名稱錯誤顯示為「RAID」的問題。</p><p class="bb_paragraph">- 修正聖鎧排位戰選角競技的戰鬥紀錄詳情介面中，稱號與暱稱顯示異常的問題。<b>(8/13 14:35 UTC +9 新增)</b></p><p class="bb_paragraph">- 修正個人檔案暱稱較長時，會與UID重疊顯示的問題。<b>(8/13 14:35 UTC +9 新增)</b></p><p class="bb_paragraph"><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/1c751b590e0d113a7ac6f5434f1bea5a24bc46b2.png"></p>]]> </content:encoded>
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<title>08/13(四) 遊戲資料更新公告</title>
<link>https://xinker.org/zh/0813%E5%9B%9B-%E9%81%8A%E6%88%B2%E8%B3%87%E6%96%99%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於8月13日(四)進行資料更新。於公告時間後登入遊戲時，將自動下載並套用資料更新檔。詳細內容請參考以下說明，以免影響遊戲體驗。????️更新作業■ 更新時間：2026.08.13(四) 15:00 (UTC+9)■ 更新內容： - 修正英文語言環境下，「染上星光軌跡的新年之夜！」活動故事標題顯示為韓文的問題。 - 修正英文語言環境下，「染上星光軌跡的新年之夜！」的「襲擊」名稱錯誤顯示為「RAID」的問題。【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 13 Aug 2026 13:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0813四, 遊戲資料更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於8月13日(四)進行資料更新。<br>於公告時間後登入遊戲時，將自動下載並套用資料更新檔。<br>詳細內容請參考以下說明，以免影響遊戲體驗。<br><br><b>????️更新作業</b><br>■ 更新時間：2026.08.13(四) 15:00 (UTC+9)<br>■ 更新內容：<br> - 修正英文語言環境下，「染上星光軌跡的新年之夜！」活動故事標題顯示為韓文的問題。<br> - 修正英文語言環境下，「染上星光軌跡的新年之夜！」的「襲擊」名稱錯誤顯示為「RAID」的問題。<br><br><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/1c751b590e0d113a7ac6f5434f1bea5a24bc46b2.png"></p>]]> </content:encoded>
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<title>Phantom Blade Zero Pre&#45;Orders Now Available</title>
<link>https://xinker.org/zh/phantom-blade-zero-pre-orders-now-available</link>
<guid>https://xinker.org/zh/phantom-blade-zero-pre-orders-now-available</guid>
<description><![CDATA[ Pre-orders for Phantom Blade Zero are now open on Steam. An 11-minute trailer has also been released, offering a closer look at the game’s story, characters, and combat.The identity of the man cradling the infant is finally revealed: Mó Yuan, Leader of the Bastion of Mó, portrayed through facial and motion capture by renowned kungfu filmmaker and actor Donnie Yen.Donnie Yen has served as Creative Consultant on Phantom Blade Zero since 2023 and has been deeply involved in shaping the game’s overall kungfu style and action design.Watch the 11-minute trailer now and follow Soul deeper into the Phantom World. ]]></description>
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<pubDate>Thu, 13 Aug 2026 11:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Phantom, Blade, Zero, Pre-Orders, Now, Available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Pre-orders for Phantom Blade Zero are now open on Steam. An 11-minute trailer has also been released, offering a closer look at the game’s story, characters, and combat.</p><p class="bb_paragraph">The identity of the man cradling the infant is finally revealed: Mó Yuan, Leader of the Bastion of Mó, portrayed through facial and motion capture by renowned kungfu filmmaker and actor Donnie Yen.</p><p class="bb_paragraph">Donnie Yen has served as Creative Consultant on Phantom Blade Zero since 2023 and has been deeply involved in shaping the game’s overall kungfu style and action design.</p><p class="bb_paragraph">Watch the 11-minute trailer now and follow Soul deeper into the Phantom World.</p><div data-youtube='"hXyPbvj7A7w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>開發公告丨套裝自訂染色優化</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A%E4%B8%A8%E5%A5%97%E8%A3%9D%E8%87%AA%E8%A8%82%E6%9F%93%E8%89%B2%E5%84%AA%E5%8C%96</link>
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<description><![CDATA[ 親愛的超越者：自《Once Human》上線以來，時裝系統一直承載著超越者們對個人化展現的期待。時裝不只是戰鬥旅途中的點綴，更是每一位超越者獨特風格的寫照。7月10日，我們正式上線了套裝自訂染色功能，希望讓超越者們能夠親手調配出屬於自己的專屬配色，讓每一套心愛的時裝都獨一無二。功能上線後，我們收到了許多超越者的喜愛與支持，也收到了大量關於染色操作與扣費體驗的寶貴意見。開發團隊仔細整理並討論大家的回饋後，我們發現目前的染色設計仍有許多不足之處：1、為保證時裝染色的自由度，我們將每件時裝劃分為多個區域，並依各區域是否染色及所選顏色分別進行收費。區域越多，搭配的自由度越高，但相對也增加了操作步驟；2、一套時裝通常會劃分為十多個區域，逐一染色的操作較為繁瑣，整套染色的費用也相對較高。同時，不同分區的面積差異較大，部分分區很小、實際穿著時並不明顯，費用卻與其他區域相同，難免讓大家產生「花了不少錢，效果卻不明顯」的困惑；針對以上問題，開發團隊經過多輪方案討論與調整後，將於8月25日版本更新後，針對染色系統進行整體最佳化。以下為本次最佳化的具體內容：一、染色扣費機制最佳化本次最佳化最核心的調整，是全面重整染色扣費機制：染色扣費將從「分區染色後扣費」調整為「部件染色後扣費」。更新後，超越者可以隨意調整部件內各個分區的染色，自由搭配心儀的配色方案，不再受限於「每個分區單獨計費」。您可以在上衣自由搭配多種顏色，也可以隨時調整細節分區，讓搭配更加隨心所欲。* 顏色分級不便，扣費將基於部件使用的最高級顏色進行計算，可以進行混搭。二、整體價格調降在最佳化扣費機制的同時，我們同步調降了染色的整體價格。最佳化後，整套染色的價格較先前版本降低約60%，讓個人化裝扮更容易入手、更無負擔。具體價格如下：部位基礎色（繪彩章計費）進階色（星源）珍貴色（星源）上衣300240480褲子300240480鞋子7560120手套7560120頭飾7560120眼飾7560120面飾7560120調整後整套價格9007201440調整前整套價格（15個分區計算）225018003600整套下調幅度60%60%60%三、更多可染色套裝陸續開放目前支援染色的套裝數量相對有限，在9月的更新中，我們將陸續開放更多品質的可染色套裝，讓更多您喜愛的時裝都能染上專屬於您的色彩，敬請期待。四、玩家補償方案針對已經進行過染色的超越者，我們深知您在先前的規則下投入了不少時間與資源。為保障大家既有的投入，我們將在8月25日更新後統一退還差額，現有的染色效果不會受到影響，請您放心。由於新舊兩套扣費規則有所差異，難以逐套精確計算差額，因此我們將統一按照消耗貨幣的60%進行退款。退款將於8月25日更新後的3個工作天內，透過遊戲內郵件自動發放。舉例說明：在8月25日更新前，超越者A在自由染色中累計消耗星源*7200、繪彩章*2250；8月25日更新後，按照消耗貨幣60%的退款比例，超越者A將收到星源*4320（7200*60）、繪彩章*1350的差價退款（2250×60%）。*若超越者對自己收到的補償有疑問，可透過遊戲內客服進行諮詢，我們將為您核實處理。結語以上為本次藍帖的全部內容。我們希望透過本次調整，讓染色體驗更加自由、順暢，也讓大家先前的投入獲得更妥善的保障。時裝承載著每一位超越者的個性與熱愛，我們期待在最佳化後的染色系統中，看見更多獨一無二的配色在奈科特大陸上綻放。感謝每一位超越者一直以來的支援與回饋，若您對本次調整有任何建議或疑問，歡迎透過共研回報平台（《Once Human》回報平台）或遊戲內客服與我們聯絡。 《Once Human》項目組 ]]></description>
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<pubDate>Thu, 13 Aug 2026 11:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發公告丨套裝自訂染色優化</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">自《Once Human》上線以來，時裝系統一直承載著超越者們對個人化展現的期待。時裝不只是戰鬥旅途中的點綴，更是每一位超越者獨特風格的寫照。7月10日，我們正式上線了套裝自訂染色功能，希望讓超越者們能夠親手調配出屬於自己的專屬配色，讓每一套心愛的時裝都獨一無二。</p><p class="bb_paragraph">功能上線後，我們收到了許多超越者的喜愛與支持，也收到了大量關於染色操作與扣費體驗的寶貴意見。開發團隊仔細整理並討論大家的回饋後，我們發現目前的染色設計仍有許多不足之處：</p><p class="bb_paragraph">1、為保證時裝染色的自由度，我們將每件時裝劃分為多個區域，並依各區域是否染色及所選顏色分別進行收費。區域越多，搭配的自由度越高，但相對也增加了操作步驟；</p><p class="bb_paragraph">2、一套時裝通常會劃分為十多個區域，逐一染色的操作較為繁瑣，整套染色的費用也相對較高。同時，不同分區的面積差異較大，部分分區很小、實際穿著時並不明顯，費用卻與其他區域相同，難免讓大家產生「花了不少錢，效果卻不明顯」的困惑；</p><p class="bb_paragraph">針對以上問題，開發團隊經過多輪方案討論與調整後，將於8月25日版本更新後，針對染色系統進行整體最佳化。以下為本次最佳化的具體內容：</p><p class="bb_paragraph"><b>一、染色扣費機制最佳化</b></p><p class="bb_paragraph">本次最佳化最核心的調整，是全面重整染色扣費機制：染色扣費將從「分區染色後扣費」調整為「部件染色後扣費」。</p><p class="bb_paragraph">更新後，超越者可以隨意調整部件內各個分區的染色，自由搭配心儀的配色方案，不再受限於「每個分區單獨計費」。您可以在上衣自由搭配多種顏色，也可以隨時調整細節分區，讓搭配更加隨心所欲。</p><p class="bb_paragraph">* 顏色分級不便，扣費將基於部件使用的最高級顏色進行計算，可以進行混搭。</p><p class="bb_paragraph"><b>二、整體價格調降</b></p><p class="bb_paragraph">在最佳化扣費機制的同時，我們同步調降了染色的整體價格。最佳化後，整套染色的價格較先前版本降低約60%，讓個人化裝扮更容易入手、更無負擔。具體價格如下：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">部位</p></div><div class="bb_table_td"><p class="bb_paragraph">基礎色（繪彩章計費）</p></div><div class="bb_table_td"><p class="bb_paragraph">進階色（星源）</p></div><div class="bb_table_td"><p class="bb_paragraph">珍貴色（星源）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">上衣</p></div><div class="bb_table_td"><p class="bb_paragraph">300</p></div><div class="bb_table_td"><p class="bb_paragraph">240</p></div><div class="bb_table_td"><p class="bb_paragraph">480</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">褲子</p></div><div class="bb_table_td"><p class="bb_paragraph">300</p></div><div class="bb_table_td"><p class="bb_paragraph">240</p></div><div class="bb_table_td"><p class="bb_paragraph">480</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">鞋子</p></div><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">120</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">手套</p></div><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">120</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">頭飾</p></div><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">120</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">眼飾</p></div><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">120</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">面飾</p></div><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">120</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">調整後整套價格</p></div><div class="bb_table_td"><p class="bb_paragraph">900</p></div><div class="bb_table_td"><p class="bb_paragraph">720</p></div><div class="bb_table_td"><p class="bb_paragraph">1440</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">調整前整套價格（15個分區計算）</p></div><div class="bb_table_td"><p class="bb_paragraph">2250</p></div><div class="bb_table_td"><p class="bb_paragraph">1800</p></div><div class="bb_table_td"><p class="bb_paragraph">3600</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">整套下調幅度</p></div><div class="bb_table_td"><p class="bb_paragraph">60%</p></div><div class="bb_table_td"><p class="bb_paragraph">60%</p></div><div class="bb_table_td"><p class="bb_paragraph">60%</p></div></div></div><p class="bb_paragraph"><b>三、更多可染色套裝陸續開放</b></p><p class="bb_paragraph">目前支援染色的套裝數量相對有限，在9月的更新中，我們將陸續開放更多品質的可染色套裝，讓更多您喜愛的時裝都能染上專屬於您的色彩，敬請期待。</p><p class="bb_paragraph"><b>四、玩家補償方案</b></p><p class="bb_paragraph">針對已經進行過染色的超越者，我們深知您在先前的規則下投入了不少時間與資源。為保障大家既有的投入，我們將在8月25日更新後統一退還差額，現有的染色效果不會受到影響，請您放心。</p><p class="bb_paragraph">由於新舊兩套扣費規則有所差異，難以逐套精確計算差額，因此我們將統一按照消耗貨幣的60%進行退款。退款將於8月25日更新後的3個工作天內，透過遊戲內郵件自動發放。</p><p class="bb_paragraph">舉例說明：在8月25日更新前，超越者A在自由染色中累計消耗星源*7200、繪彩章*2250；8月25日更新後，按照消耗貨幣60%的退款比例，超越者A將收到星源*4320（7200*60）、繪彩章*1350的差價退款（2250×60%）。</p><p class="bb_paragraph">*若超越者對自己收到的補償有疑問，可透過遊戲內客服進行諮詢，我們將為您核實處理。</p><p class="bb_paragraph"><b>結語</b></p><p class="bb_paragraph">以上為本次藍帖的全部內容。我們希望透過本次調整，讓染色體驗更加自由、順暢，也讓大家先前的投入獲得更妥善的保障。時裝承載著每一位超越者的個性與熱愛，我們期待在最佳化後的染色系統中，看見更多獨一無二的配色在奈科特大陸上綻放。</p><p class="bb_paragraph">感謝每一位超越者一直以來的支援與回饋，若您對本次調整有任何建議或疑問，歡迎透過共研回報平台（<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）或遊戲內客服與我們聯絡。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>3.0.3版本修復公告（8月12日）</title>
<link>https://xinker.org/zh/303%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%8812%E6%97%A5</link>
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<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：8月12日以下問題已完成修復：1、優化了方塊奇遇玩法中BOSS的血量數值，以確保更多玩家可以正常獲得相應的擊殺獎勵。2、修復了新手流程中，在蝶之屋中建造二樓地面後可能出現任務阻塞的問題。3、修復了主線/支線任務中提交相應任務物品，可能出現無法正常完成的問題。 8月12日以下問題已完成修復：1、修復了【緋心觀測-快照】模型異常的問題。2、修復了永久服部分玩家在完成每月挑戰後，劇本榮譽中的模組獎勵沒有重置解鎖的問題。3、《非正常收容》永久服每月挑戰調整：累計擊敗 5 次裂空者更改為累計完成 5 次引力集成器挑戰。所有永久服新增任務：累計獲得 30000 星之彩；累計消耗 30000 星之彩的任務將於伺服器時間2026年9月1日6:00關閉。 《Once Human》項目組 ]]></description>
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<pubDate>Thu, 13 Aug 2026 11:18:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.3版本修復公告（8月12日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><p class="bb_paragraph"></p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph"></p><p class="bb_paragraph">8月12日<br>以下問題已完成修復：<br>1、優化了方塊奇遇玩法中BOSS的血量數值，以確保更多玩家可以正常獲得相應的擊殺獎勵。<br>2、修復了新手流程中，在蝶之屋中建造二樓地面後可能出現任務阻塞的問題。<br>3、修復了主線/支線任務中提交相應任務物品，可能出現無法正常完成的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph"> 8月12日<br>以下問題已完成修復：<br>1、修復了【緋心觀測-快照】模型異常的問題。<br>2、修復了永久服部分玩家在完成每月挑戰後，劇本榮譽中的模組獎勵沒有重置解鎖的問題。<br>3、《非正常收容》永久服每月挑戰調整：累計擊敗 5 次裂空者更改為累計完成 5 次引力集成器挑戰。<br>所有永久服新增任務：累計獲得 30000 星之彩；累計消耗 30000 星之彩的任務將於伺服器時間2026年9月1日6:00關閉。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>8月第二週特別登入活動</title>
<link>https://xinker.org/zh/8%E6%9C%88%E7%AC%AC%E4%BA%8C%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/8%E6%9C%88%E7%AC%AC%E4%BA%8C%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。為了帶給各位團長一點小小的驚喜，特別準備了8月第二週特別登入活動！活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。????️ 發送日期08/13(四) 維護後 ~ 08/17(一) 23:59 (UTC+9)???? 獎勵內容▷ 登入時發送1次1) 意志力 ×1002) 北極星支援箱 ×33) 旅程邀請函 ×1- 信件保管期限：自領取日起14天【注意事項】- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。- 每個帳號每日限領1次，請務必於信件保管期限內領取。- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。衷心感謝所有陪伴《星之救援者》的團長們。未來也請持續關注及支持我們！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 13 Aug 2026 11:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月第二週特別登入活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/b113dd8e9adf921e552eee23e1160134924cb36b.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。</p><p class="bb_paragraph">各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。</p><p class="bb_paragraph"></p><p class="bb_paragraph">為了帶給各位團長一點小小的驚喜，特別準備了8月第二週特別登入活動！</p><p class="bb_paragraph">活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph">????️ <b>發送日期</b></p><p class="bb_paragraph">08/13(四) 維護後 ~ 08/17(一) 23:59 (UTC+9)</p><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>獎勵內容</b></p><p class="bb_paragraph">▷ 登入時發送1次</p><p class="bb_paragraph">1) 意志力 ×100</p><p class="bb_paragraph">2) 北極星支援箱 ×3</p><p class="bb_paragraph">3) 旅程邀請函 ×1</p><p class="bb_paragraph">- 信件保管期限：自領取日起14天</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【注意事項】</b></p><p class="bb_paragraph">- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。</p><p class="bb_paragraph">- 每個帳號每日限領1次，請務必於信件保管期限內領取。</p><p class="bb_paragraph">- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。</p><p class="bb_paragraph"></p><p class="bb_paragraph">衷心感謝所有陪伴《星之救援者》的團長們。</p><p class="bb_paragraph">未來也請持續關注及支持我們！</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝團長們的支持與喜愛</p><p class="bb_paragraph">《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45693889/778137773211a3a59ef70a2536301e448bb8fbb7.png"></p>]]> </content:encoded>
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<item>
<title>更新公告 1.0.9</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-109</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-109</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.9 更新已套用。更新內容如下。■ 在地化修正了部分翻譯不自然的項目■ 系統隊伍選單中可設定的欄位數量擴展(5 個 → 7 個)調整世界BOSS、突發任務的怪物在被擊敗後 2 小時重新出現改進圖鑑選單中可確認英雄的取得途徑改進普通秘境、貨幣秘境、特性秘境通關時立即取得獎勵改進討伐怪物死亡時立即完成通關處理調整委託選單中各委託記錄的對話記錄部分 UI 換行處理,以提升可讀性將設定選單中房間配對範圍的預設值調整為[廣]  ※ 該調整將於新使用者或設定整體初始化時套用,現有使用者請自行手動調整。修正了世界地圖選單中右側面板啟用時,透過 D-PAD 操作會顯示圖例/達成度的問題變更英雄選單中因緣/裝備的[成長][替換]按鈕位置及手把操作■ 改進修正擊殺游泳鵝時也計入成就次數烏爾蘇拉團本中,人形烏爾蘇拉戰鬥結束後可立即與龍形態烏爾蘇拉戰鬥,階段縮短■ 平衡性修正了獅鷲使魔第 3 持有效果的文字錯誤  - 滑翔時移動速度提升 20% → 所有使魔滑翔時移動速度提升 20%變更獅鷲使魔第 4 持有效果  - [蓄力跳躍]冷卻時間減少 10% → 所有使魔最大耐力增加 10%新增巴爾杜克夢魘難度通關成就  ※ 已經通關的玩家需再次通關方可解鎖。提升一次可獲得的採集及採礦獎勵  - 記憶的結晶 / 追憶的結晶 / 回想的結晶 / 忘卻的結晶  - 結界晶石 / 楔形水晶 / 地脈晶石  - 豐富的結界晶石(結界晶石)  - 豐富的楔形水晶(楔形水晶)  - 豐富的地脈晶石(地脈晶石)  - 小麥 / 稻米  - 哥布林燒烤(熟成野獸肉)提升秘境及團本通關獎勵  - 提升所有普通秘境通關獎勵  - 提升所有特性秘境通關獎勵  - 提升所有貨幣秘境通關獎勵  - 提升所有討伐通關獎勵  - 提升所有團本通關獎勵■ 委託任務修正了區域委託格溫小姐系列完成後僕人菲奧 NPC 仍留存的問題修正了英雄委託 - 達娜[霧花節]進行中天氣未轉換的問題修正了英雄委託 - 達娜[令人開心的委託]的[搬箱子]進行中,需搬運的箱子生成在地面下方的問題修正了英雄委託 - 特蕾西亞進行中偶爾擊敗BOSS後任務未繼續進行的問題修正區域委託進行中,擊敗怪物的寶箱不再顯示下調冒險委託 58[貪慾食屍鬼]劇情秘境中劇情模式的戰鬥難度  - 魯特、喬尼、卡蓮變更為第 6 覺醒全開放狀態完成冒險委託最終任務後,片尾字幕前新增指引下一段旅程的文字■ 錯誤修正修正了標題畫面中無法用 ESC 關閉設定選單的問題修正了圖鑑選單中英雄以裝備服裝的狀態顯示的問題修正了賽里斯服裝更換時肖像未變更的問題修正了賽里斯服裝從[夜海月光]更換為[奧菲莉婭的誓言]後,重新連線時未套用更換後的服裝的問題修正了服裝武器分頁中服裝組件的隱藏按鈕可操作的問題改進了多人遊戲房間進入時房間讀取耗時較長的問題修正了多人遊戲時偶爾隊友未正常入場的問題修正了團本多人遊戲時,所有成員未準備完成也可開始團本的問題修正了多人遊戲[快速加入]時偶爾不經過房間直接開始遊戲的問題修正了多人遊戲環境下裝備套裝效果未套用的問題修正了 Steam Deck 上偶爾料理冷卻時間異常運作的問題修正了區域進入提示未消失的問題修正了攝取最大體力提升料理後進出秘境體力減少的問題修正了在蕾娜空中攻擊過程中進行委託對話時,可達成[從今以後,我將立於天上。]成就的問題修正了夏洛特閃避動作中輸入衝刺鍵時角色降至地面的問題修正了夏洛特[分身爆炸]技能可在空中連續使用的問題修正了夏洛特處於戰鬥及潛行狀態下墜落時未套用傷害的問題修正了卡蓮第 6 覺醒效果在多人環境下未套用的問題修正了怪物空中死亡後落入水中未消失仍殘留的問題修正了閃避以衝刺取消的操作無法執行的問題修正了奧賽羅第 3 覺醒發動時,賽里斯第 6 覺醒效果生成的冰屬道具無法用[冰霜爆裂]破壞的問題修正了羅克茜使用空中踩踏技能時嵌入怪物體內的問題修正了高隆戰中羅克茜踩踏動作偶爾導致用戶端停止運作的問題於選項選單的機率資訊中反映[4 星符文合成時可獲得 5 星符文]事項修正了部分彈射物(阿斯托莉婭等的遠距離攻擊)射向瞄準目標以外位置的問題  ※ 其他部分彈射物也確認存在同樣問題,將於下週更新中改進。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Thu, 13 Aug 2026 11:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.9</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.9 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 在地化</div><ul class="bb_ul"><li>修正了部分翻譯不自然的項目</li></ul><br><div class="bb_h3">■ 系統</div><ul class="bb_ul"><li>隊伍選單中可設定的欄位數量擴展(5 個 → 7 個)<br></li><li>調整世界BOSS、突發任務的怪物在被擊敗後 2 小時重新出現<br></li><li>改進圖鑑選單中可確認英雄的取得途徑<br></li><li>改進普通秘境、貨幣秘境、特性秘境通關時立即取得獎勵<br></li><li>改進討伐怪物死亡時立即完成通關處理<br></li><li>調整委託選單中各委託記錄的對話記錄部分 UI 換行處理,以提升可讀性<br></li><li>將設定選單中房間配對範圍的預設值調整為[廣]<br>  ※ 該調整將於新使用者或設定整體初始化時套用,現有使用者請自行手動調整。<br></li><li>修正了世界地圖選單中右側面板啟用時,透過 D-PAD 操作會顯示圖例/達成度的問題<br></li><li>變更英雄選單中因緣/裝備的[成長][替換]按鈕位置及手把操作</li></ul><br><div class="bb_h3">■ 改進</div><ul class="bb_ul"><li>修正擊殺游泳鵝時也計入成就次數<br></li><li>烏爾蘇拉團本中,人形烏爾蘇拉戰鬥結束後可立即與龍形態烏爾蘇拉戰鬥,階段縮短</li></ul><br><div class="bb_h3">■ 平衡性</div><ul class="bb_ul"><li>修正了獅鷲使魔第 3 持有效果的文字錯誤<br>  - 滑翔時移動速度提升 20% → 所有使魔滑翔時移動速度提升 20%<br></li><li>變更獅鷲使魔第 4 持有效果<br>  - [蓄力跳躍]冷卻時間減少 10% → 所有使魔最大耐力增加 10%<br></li><li>新增巴爾杜克夢魘難度通關成就<br>  ※ 已經通關的玩家需再次通關方可解鎖。<br></li><li>提升一次可獲得的採集及採礦獎勵<br>  - 記憶的結晶 / 追憶的結晶 / 回想的結晶 / 忘卻的結晶<br>  - 結界晶石 / 楔形水晶 / 地脈晶石<br>  - 豐富的結界晶石(結界晶石)<br>  - 豐富的楔形水晶(楔形水晶)<br>  - 豐富的地脈晶石(地脈晶石)<br>  - 小麥 / 稻米<br>  - 哥布林燒烤(熟成野獸肉)<br></li><li>提升秘境及團本通關獎勵<br>  - 提升所有普通秘境通關獎勵<br>  - 提升所有特性秘境通關獎勵<br>  - 提升所有貨幣秘境通關獎勵<br>  - 提升所有討伐通關獎勵<br>  - 提升所有團本通關獎勵</li></ul><br><div class="bb_h3">■ 委託任務</div><ul class="bb_ul"><li>修正了區域委託格溫小姐系列完成後僕人菲奧 NPC 仍留存的問題<br></li><li>修正了英雄委託 - 達娜[霧花節]進行中天氣未轉換的問題<br></li><li>修正了英雄委託 - 達娜[令人開心的委託]的[搬箱子]進行中,需搬運的箱子生成在地面下方的問題<br></li><li>修正了英雄委託 - 特蕾西亞進行中偶爾擊敗BOSS後任務未繼續進行的問題<br></li><li>修正區域委託進行中,擊敗怪物的寶箱不再顯示<br></li><li>下調冒險委託 58[貪慾食屍鬼]劇情秘境中劇情模式的戰鬥難度<br>  - 魯特、喬尼、卡蓮變更為第 6 覺醒全開放狀態<br></li><li>完成冒險委託最終任務後,片尾字幕前新增指引下一段旅程的文字</li></ul><br><div class="bb_h3">■ 錯誤修正</div><ul class="bb_ul"><li>修正了標題畫面中無法用 ESC 關閉設定選單的問題<br></li><li>修正了圖鑑選單中英雄以裝備服裝的狀態顯示的問題<br></li><li>修正了賽里斯服裝更換時肖像未變更的問題<br></li><li>修正了賽里斯服裝從[夜海月光]更換為[奧菲莉婭的誓言]後,重新連線時未套用更換後的服裝的問題<br></li><li>修正了服裝武器分頁中服裝組件的隱藏按鈕可操作的問題<br></li><li>改進了多人遊戲房間進入時房間讀取耗時較長的問題<br></li><li>修正了多人遊戲時偶爾隊友未正常入場的問題<br></li><li>修正了團本多人遊戲時,所有成員未準備完成也可開始團本的問題<br></li><li>修正了多人遊戲[快速加入]時偶爾不經過房間直接開始遊戲的問題<br></li><li>修正了多人遊戲環境下裝備套裝效果未套用的問題<br></li><li>修正了 Steam Deck 上偶爾料理冷卻時間異常運作的問題<br></li><li>修正了區域進入提示未消失的問題<br></li><li>修正了攝取最大體力提升料理後進出秘境體力減少的問題<br></li><li>修正了在蕾娜空中攻擊過程中進行委託對話時,可達成[從今以後,我將立於天上。]成就的問題<br></li><li>修正了夏洛特閃避動作中輸入衝刺鍵時角色降至地面的問題<br></li><li>修正了夏洛特[分身爆炸]技能可在空中連續使用的問題<br></li><li>修正了夏洛特處於戰鬥及潛行狀態下墜落時未套用傷害的問題<br></li><li>修正了卡蓮第 6 覺醒效果在多人環境下未套用的問題<br></li><li>修正了怪物空中死亡後落入水中未消失仍殘留的問題<br></li><li>修正了閃避以衝刺取消的操作無法執行的問題<br></li><li>修正了奧賽羅第 3 覺醒發動時,賽里斯第 6 覺醒效果生成的冰屬道具無法用[冰霜爆裂]破壞的問題<br></li><li>修正了羅克茜使用空中踩踏技能時嵌入怪物體內的問題<br></li><li>修正了高隆戰中羅克茜踩踏動作偶爾導致用戶端停止運作的問題<br></li><li>於選項選單的機率資訊中反映[4 星符文合成時可獲得 5 星符文]事項<br></li><li>修正了部分彈射物(阿斯托莉婭等的遠距離攻擊)射向瞄準目標以外位置的問題<br>  ※ 其他部分彈射物也確認存在同樣問題,將於下週更新中改進。</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>全新原型體「白金」正式參戰！</title>
<link>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E5%8E%9F%E5%9E%8B%E9%AB%94%E7%99%BD%E9%87%91%E6%AD%A3%E5%BC%8F%E5%8F%83%E6%88%B0</link>
<guid>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E5%8E%9F%E5%9E%8B%E9%AB%94%E7%99%BD%E9%87%91%E6%AD%A3%E5%BC%8F%E5%8F%83%E6%88%B0</guid>
<description><![CDATA[ 全新原型體「白金」正式參戰！各位ACE，大家好！《蒼翼：混沌效應》大型免費更新現已上線！全新可玩原型體「白金」正式加入戰鬥，同時還有極限模式下的「素盞鳴尊」、訓練空間功能升級及全新小小AVATAR等內容。幸運，還是搞砸了？作為魔法少女，「白金」的戰鬥方式圍繞帶有隨機效果的奇幻武器展開。她能夠隨機裝備不同的武器套組，讓普通攻擊在火箭炸彈、貓咪平底鍋、球棒大錘等多種形態間變化。透過專屬技能「閃耀啟示」，白金還有機會觸發「超幸運！」強化，讓奇幻武器獲得更大的攻擊範圍，或釋放出更加誇張華麗的強化招式；但若遭遇「搞砸了！」，也可能出現招式失效，甚至自爆等意外狀況。隨著潛能強化，白金將能夠透過詠唱控制武器套組及幸運效果，從而打出更具表演性的華麗連段。極限模式的「素盞鳴尊」更強大的「素盞鳴尊」現已在極限模式回歸。面對更加猛烈的攻勢與更具壓迫感的戰鬥節奏，檢驗你的操作與構築，迎接新的極限挑戰。訓練空間功能升級訓練空間迎來功能更新，提供更加豐富的怪物自訂、戰鬥高度及多敵人訓練選項。無論是熟悉原型體招式、測試意識組合，還是練習空中連段，都可以更加自由地設定訓練環境。全新AVATAR「貓人娃娃」可愛的AVATAR「貓人娃娃」同步加入遊戲，別忘了帶上這位新夥伴一起進入意識訓練！祝大家玩得開心！ ]]></description>
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<pubDate>Thu, 13 Aug 2026 10:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>全新原型體「白金」正式參戰！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>全新原型體「白金」正式參戰！</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43561596/d39a975b3d787477f5ba7a6ede1bcff8872394cb.jpg"></p><div class="bb_h3"><b>各位ACE，大家好！</b></div><p class="bb_paragraph">《蒼翼：混沌效應》大型免費更新現已上線！全新可玩原型體「白金」正式加入戰鬥，同時還有極限模式下的「素盞鳴尊」、訓練空間功能升級及全新小小AVATAR等內容。</p><div class="bb_h2"></div><div class="bb_h3"><b>幸運，還是搞砸了？</b></div><p class="bb_paragraph">作為魔法少女，「白金」的戰鬥方式圍繞帶有隨機效果的奇幻武器展開。她能夠隨機裝備不同的武器套組，讓普通攻擊在火箭炸彈、貓咪平底鍋、球棒大錘等多種形態間變化。</p><p class="bb_paragraph"></p><p class="bb_paragraph">透過專屬技能「閃耀啟示」，白金還有機會觸發「超幸運！」強化，讓奇幻武器獲得更大的攻擊範圍，或釋放出更加誇張華麗的強化招式；但若遭遇「搞砸了！」，也可能出現招式失效，甚至自爆等意外狀況。</p><p class="bb_paragraph"></p><p class="bb_paragraph">隨著潛能強化，白金將能夠透過詠唱控制武器套組及幸運效果，從而打出更具表演性的華麗連段。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43561596/a7bec643d7a75b20f0eca7ee8edd15756a918d6b.png"></p><div class="bb_h3"><b>極限模式的「素盞鳴尊」</b></div><p class="bb_paragraph">更強大的「素盞鳴尊」現已在極限模式回歸。面對更加猛烈的攻勢與更具壓迫感的戰鬥節奏，檢驗你的操作與構築，迎接新的極限挑戰。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43561596/664c8d5f12fe85d2b582657ee9db6144b49f028b.png"></p><div class="bb_h3"><b>訓練空間功能升級</b></div><p class="bb_paragraph">訓練空間迎來功能更新，提供更加豐富的怪物自訂、戰鬥高度及多敵人訓練選項。無論是熟悉原型體招式、測試意識組合，還是練習空中連段，都可以更加自由地設定訓練環境。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43561596/7ae85052532153c5062cecc647fc762ab71e1609.png"></p><div class="bb_h3"><b>全新AVATAR「貓人娃娃」</b></div><p class="bb_paragraph">可愛的AVATAR「貓人娃娃」同步加入遊戲，別忘了帶上這位新夥伴一起進入意識訓練！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43561596/833a30d4539570349985324afa28780a41a9a301.gif"></p><div class="bb_h3"><b>祝大家玩得開心！</b></div>]]> </content:encoded>
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<item>
<title>戀愛遊戲節 2026 正式開幕！</title>
<link>https://xinker.org/zh/%E6%88%80%E6%84%9B%E9%81%8A%E6%88%B2%E7%AF%80-2026-%E6%AD%A3%E5%BC%8F%E9%96%8B%E5%B9%95</link>
<guid>https://xinker.org/zh/%E6%88%80%E6%84%9B%E9%81%8A%E6%88%B2%E7%AF%80-2026-%E6%AD%A3%E5%BC%8F%E9%96%8B%E5%B9%95</guid>
<description><![CDATA[ 親愛的玩家朋友：由 LoveStoryProject 主辦的「戀愛遊戲節 2026」正式開幕啦！這是我們舉辦的第一屆戀愛遊戲節，匯集了優秀的中文戀愛遊戲、全年齡戀愛題材作品、劇情豐富的動漫風格遊戲與美少女主題作品。希望喜愛戀愛遊戲與美少女遊戲的玩家，都能在這裡輕鬆瀏覽各具特色的作品、掌握最新資訊，發現更多值得關注的心動故事。???? 作品亮點【首發新作匯集】《完蛋！我被男同學包圍了》、《中國式地雷女》、《我的傲嬌妹妹》、《銅刀銀劍》、《光與影之戀》等多部新作將於活動期間首發，期待與你相遇！【心動折扣】多部作品迎來史低折扣，還有更多精選優惠等待發掘。歡迎前往折扣專區，挑選屬於你的心動之作！【年度遊戲】我們從近一年發售的作品中精選了一批優秀佳作，期待獲得你的青睞。前往下方特設頁面，還可以為自己最喜歡的作品投上一票！前往特賣頁面???? 特別活動活動期間，所有玩家都可以參加「心動比大小挑戰」抽獎活動。完成應援任務即可獲得 Roll 獎次數，每天參與抽獎，贏取豐富好禮。獎品包括遊戲豪華版周邊、Steam 掌機配件、儲值卡，以及由參展作品組成的遊戲 CDKEY 盲盒等，期待你的參加！前往參加活動最後，希望戀愛遊戲節能為大家帶來一場有趣而難忘的夏日慶典。如果本屆活動能夠獲得大家的喜愛與認可，我們希望今後每年夏天都能與大家相聚於此，一起見證更多令人心動的作品與故事。祝大家玩得開心！ ]]></description>
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<pubDate>Thu, 13 Aug 2026 10:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>戀愛遊戲節, 2026, 正式開幕！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45323052/9ca7b221c8ee087ab7b32e2c2033c950fe917030.jpg"></p><p class="bb_paragraph">親愛的玩家朋友：</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>由 LoveStoryProject 主辦的「戀愛遊戲節 2026」正式開幕啦！</b></p><p class="bb_paragraph">這是我們舉辦的第一屆戀愛遊戲節，匯集了優秀的中文戀愛遊戲、全年齡戀愛題材作品、劇情豐富的動漫風格遊戲與美少女主題作品。希望喜愛戀愛遊戲與美少女遊戲的玩家，都能在這裡輕鬆瀏覽各具特色的作品、掌握最新資訊，發現更多值得關注的心動故事。</p><p class="bb_paragraph"></p><div class="bb_h3"><b>???? 作品亮點</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【首發新作匯集】</b></p><p class="bb_paragraph">《完蛋！我被男同學包圍了》、《中國式地雷女》、《我的傲嬌妹妹》、《銅刀銀劍》、《光與影之戀》等多部新作將於活動期間首發，期待與你相遇！</p><p class="bb_paragraph"><b>【心動折扣】</b></p><p class="bb_paragraph">多部作品迎來史低折扣，還有更多精選優惠等待發掘。歡迎前往折扣專區，挑選屬於你的心動之作！</p><p class="bb_paragraph"><b>【年度遊戲】</b></p><p class="bb_paragraph">我們從近一年發售的作品中精選了一批優秀佳作，期待獲得你的青睞。前往下方特設頁面，還可以為自己最喜歡的作品投上一票！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fcurator%2F45323052%2Fsale%2Flsf2026%20style%3Dbutton" target="_blank" rel=" noopener"><b>前往特賣頁面</b></a></p><p class="bb_paragraph"></p><div class="bb_h3"><b>???? 特別活動</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45323052/dcb932d19a23002588169898e14e9897fa287772.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">活動期間，所有玩家都可以參加「心動比大小挑戰」抽獎活動。完成應援任務即可獲得 Roll 獎次數，每天參與抽獎，贏取豐富好禮。獎品包括遊戲豪華版周邊、Steam 掌機配件、儲值卡，以及由參展作品組成的遊戲 CDKEY 盲盒等，期待你的參加！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.lspsp.me%2Flsf2026%20style%3Dbutton%20buttoncolor%3D%23ff3874" target="_blank" rel=" noopener"><b>前往參加活動</b></a></p><p class="bb_paragraph"></p><p class="bb_paragraph">最後，希望戀愛遊戲節能為大家帶來一場有趣而難忘的夏日慶典。</p><p class="bb_paragraph">如果本屆活動能夠獲得大家的喜愛與認可，我們希望今後每年夏天都能與大家相聚於此，一起見證更多令人心動的作品與故事。</p><p class="bb_paragraph"></p><p class="bb_paragraph">祝大家玩得開心！</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Launch Maps | Hell Let Loose: Vietnam</title>
<link>https://xinker.org/zh/launch-maps-hell-let-loose-vietnam</link>
<guid>https://xinker.org/zh/launch-maps-hell-let-loose-vietnam</guid>
<description><![CDATA[ Welcome to VietnamWith Hell Let Loose: Vietnam launching tomorrow, it’s almost time to experience the battlefields of Vietnam for yourself.At launch, players will be able to fight across six maps, each bringing its own unique environments, challenges, and opportunities for tactical gameplay. From dense jungles and remote villages, to waterways and open terrain, each battlefield will require you and your squad to adapt your approach to secure victory.Ahead of launch, we wanted to give you a closer look at all six maps you’ll be deploying into from day one, and what you can expect when the battle begins.Thanh Hóa BridgeOperation Rolling Thunder was a US bombing campaign during the Vietnam War, between 1965 and 1968, aimed at weakening North Vietnam’s infrastructure and military.Thanh Hóa Bridge, also known as the Dragon’s Jaw, was one of the most heavily fortified and defended locations in the world during the Vietnam War. US aerial strikes repeatedly bombarded the bridge, and numerous times failed to hit their target, heavily defended by NVA forces and conveniently shielded by two mountainous peaks.Thanh Hóa Bridge crosses the Nam Ma River, presenting a tactical challenge on the battlefield. Take control of important crossings and be prepared for river and cross-river combat. Rely on the jungle and mountainous terrain to gain the upper hand, and expect fierce close-quarters fighting around the villages and trainyards.Huế OutskirtsTet Offensive, January 1968, was a series of coordinated surprise attacks by the NVA against the US and South Vietnamese forces in South Vietnam.Huế Outskirts focuses on the mountainous terrain, terraced farms, and dense jungles, of the nearby areas surrounding the infamous city, as the US make their approach to recapture Hue proper. These changes in environment offer a mix of vertical combat, and claustrophobic close-quarters engagements in heavily defended US bases and large concrete industrial areas, all connected by accessible waterways.Vạn TườngOperation Starlite, August 1965, also known as the Battle of Vạn Tường, was considered the first US offensive of the Vietnam War. The operation started with a US amphibious beach landing and three simultaneous helicopter landings, all in an attempt to counter a potential assault on a nearby military base, Chu Lai.Vạn Tường offers a blend of semi-urban combat throughout small villages and intense moment-to-moment action within the confines of the jungle. The sprawling river network gives ample opportunity to maneuver boats around the map, and for infantry to ambush through the dense river foliage.Quảng NgãiOperation Piranha, September 1965, was the immediate follow-up to Operation Starlite. Starting with an early hours beach landing, the US used choppers to perform an envelopment assault on the retreating enemy, cutting them off where they had fled to the southern Batangan Peninsula in the Quảng Ngãi Province.Adapt to the harsh environments of Quảng Ngãi, with monsoon flooding, rocky cliffs and caves, tropical bamboo forests, and open lowlands. Fighting will move between tight jungle confines, from cross-river expanses, to the vertical heights of the cliffs.Đắk Tô AirfieldNovember 1967 saw the start of the Battle of Đắk Tô, an attack on a key US airfield base and surrounding hilltop fortifications in the central highlands of South Vietnam. The focal point of the base is its long, stretching airstrip, allowing nearby armor and recon units to take advantage and dominate the area. Impact craters and destroyed vehicles are strewn along the runway, caused by the constant bombardment of artillery strikes.The operating airfield means the surrounding areas are less dense than the typical jungle, demanding effective teamwork and communication to navigate the open space safely.Cam Ranh PortBy 1969, the Cam Ranh Bay Logistics Facility was a well-established Air Force base, Naval base, and large munitions and POL storage site. Based on a secure peninsula in the province of Khánh Hòa, its deep-water bay allowed for large vessels to moor along the substantial DeLong Piers. The facility faced multiple attacks across its lifetime, including a sapper attack in August 1969 that damaged many buildings.Be prepared to fight around dense militarised areas, dry creek beds, and rolling dunes. The large waterway to the south allows for wide open boat skirmishes, while the industrial docks provide intense close-quarters combat.Let us know in the comments what map you&#039;re most excited to play, and what maps you&#039;d like to see in the future... ]]></description>
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<pubDate>Thu, 13 Aug 2026 02:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Launch, Maps, Hell, Let, Loose:, Vietnam</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/85f2590279703e8b96ab7bdc759039d6cfddb6ac.png"></p><p class="bb_paragraph"></p><div class="bb_h1">Welcome to Vietnam</div><p class="bb_paragraph">With Hell Let Loose: Vietnam launching tomorrow, it’s almost time to experience the battlefields of Vietnam for yourself.<img src="https://clan.akamai.steamstatic.com/images/45748053/d5fceb6532643d0d84ffe09c40c481ecdf59e15a.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">At launch, players will be able to fight across six maps, each bringing its own unique environments, challenges, and opportunities for tactical gameplay. From dense jungles and remote villages, to waterways and open terrain, each battlefield will require you and your squad to adapt your approach to secure victory.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Ahead of launch, we wanted to give you a closer look at all six maps you’ll be deploying into from day one, and what you can expect when the battle begins.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/83d9e793c3a4aa3ab3423154d9bab36225e95093.jpg"></p><div class="bb_h2">Thanh Hóa Bridge</div><p class="bb_paragraph">Operation Rolling Thunder was a US bombing campaign during the Vietnam War, between 1965 and 1968, aimed at weakening North Vietnam’s infrastructure and military.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thanh Hóa Bridge, also known as the Dragon’s Jaw, was one of the most heavily fortified and defended locations in the world during the Vietnam War. US aerial strikes repeatedly bombarded the bridge, and numerous times failed to hit their target, heavily defended by NVA forces and conveniently shielded by two mountainous peaks.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thanh Hóa Bridge crosses the Nam Ma River, presenting a tactical challenge on the battlefield. Take control of important crossings and be prepared for river and cross-river combat. Rely on the jungle and mountainous terrain to gain the upper hand, and expect fierce close-quarters fighting around the villages and trainyards.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/2ab6198b7242a1bea19568a576c68e079b7a36fd.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/585ce706c93af031f07dd2d37c0f5e58a8a2fd7e.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/9c35617ec207dfecfd73f93c25f59c3d3647fb65.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2">Huế Outskirts</div><p class="bb_paragraph">Tet Offensive, January 1968, was a series of coordinated surprise attacks by the NVA against the US and South Vietnamese forces in South Vietnam.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Huế Outskirts focuses on the mountainous terrain, terraced farms, and dense jungles, of the nearby areas surrounding the infamous city, as the US make their approach to recapture Hue proper. These changes in environment offer a mix of vertical combat, and claustrophobic close-quarters engagements in heavily defended US bases and large concrete industrial areas, all connected by accessible waterways.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/52459a7d594846516dfbe31e1203aa1775b292d0.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/826e4c78f6cdc49a3f121d5a56719340aa040050.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/b7b1b47490e870c82ec52c2ffea310b4c037de42.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2">Vạn Tường</div><p class="bb_paragraph">Operation Starlite, August 1965, also known as the Battle of Vạn Tường, was considered the first US offensive of the Vietnam War. The operation started with a US amphibious beach landing and three simultaneous helicopter landings, all in an attempt to counter a potential assault on a nearby military base, Chu Lai.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Vạn Tường offers a blend of semi-urban combat throughout small villages and intense moment-to-moment action within the confines of the jungle. The sprawling river network gives ample opportunity to maneuver boats around the map, and for infantry to ambush through the dense river foliage.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/86a74a586fa0b092eae147af1188f79cc179b715.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/d7370f5f28340b6cfdd8f14f28b8db29cc432c39.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/05c3bdb8616e1267b0b2cbdddfb6ef4271188fbc.jpg"></p><div class="bb_h2">Quảng Ngãi</div><p class="bb_paragraph">Operation Piranha, September 1965, was the immediate follow-up to Operation Starlite. Starting with an early hours beach landing, the US used choppers to perform an envelopment assault on the retreating enemy, cutting them off where they had fled to the southern Batangan Peninsula in the Quảng Ngãi Province.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Adapt to the harsh environments of Quảng Ngãi, with monsoon flooding, rocky cliffs and caves, tropical bamboo forests, and open lowlands. Fighting will move between tight jungle confines, from cross-river expanses, to the vertical heights of the cliffs.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/76e70203ccba1c2acdddac4f06ab6af30867ca5e.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/573dc7081d1346fd464d4f99a52fdb5befd0958a.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/6f9c70770c4ed0440cb7a0778e71b8f5dde25276.jpg"></p><div class="bb_h2">Đắk Tô Airfield</div><p class="bb_paragraph">November 1967 saw the start of the Battle of Đắk Tô, an attack on a key US airfield base and surrounding hilltop fortifications in the central highlands of South Vietnam. The focal point of the base is its long, stretching airstrip, allowing nearby armor and recon units to take advantage and dominate the area. Impact craters and destroyed vehicles are strewn along the runway, caused by the constant bombardment of artillery strikes.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The operating airfield means the surrounding areas are less dense than the typical jungle, demanding effective teamwork and communication to navigate the open space safely.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/e7ae56f687a1dc157a0d3a0c629d5403c26c7e64.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/922ff15ff48ebfe656954c280a4b95bee3b21bb7.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/911934855f5f906d0ca3d8f974cefa32ce6e86b5.jpg"></p><div class="bb_h2">Cam Ranh Port</div><p class="bb_paragraph">By 1969, the Cam Ranh Bay Logistics Facility was a well-established Air Force base, Naval base, and large munitions and POL storage site. Based on a secure peninsula in the province of Khánh Hòa, its deep-water bay allowed for large vessels to moor along the substantial DeLong Piers. The facility faced multiple attacks across its lifetime, including a sapper attack in August 1969 that damaged many buildings.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Be prepared to fight around dense militarised areas, dry creek beds, and rolling dunes. The large waterway to the south allows for wide open boat skirmishes, while the industrial docks provide intense close-quarters combat.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://26630753.fs1.hubspotusercontent-eu1.net/hubfs/26630753/Hell%20Let%20Loose%20Vietnam/Maps/16_9%20%202-3.jpg%20style=height:%20auto;%20max-width:%20100%25;%20width:%201920px;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://26630753.fs1.hubspotusercontent-eu1.net/hubfs/26630753/Hell%20Let%20Loose%20Vietnam/Maps/16_9%20%20c-2.jpg%20style=height:%20auto;%20max-width:%20100%25;%20width:%201920px;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://26630753.fs1.hubspotusercontent-eu1.net/hubfs/26630753/Hell%20Let%20Loose%20Vietnam/Maps/16_9%20%20a-2.jpg%20style=height:%20auto;%20max-width:%20100%25;%20width:%201920px;" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Let us know in the comments what map you're most excited to play, and what maps you'd like to see in the future...</p>]]> </content:encoded>
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<title>Top 5 Things To Know Before Launch | 24 Hours Till Launch</title>
<link>https://xinker.org/zh/top-5-things-to-know-before-launch-24-hours-till-launch</link>
<guid>https://xinker.org/zh/top-5-things-to-know-before-launch-24-hours-till-launch</guid>
<description><![CDATA[ The Top 5 Things To Know Before LaunchThe wait is almost over! Hell Let Loose: Vietnam releases tomorrow, and we can’t wait for you all to deploy onto the battlefields of Vietnam.Before the fighting begins, we’ve pulled together five key things you need to know ahead of launch, including what time you can jump in and the maps you’ll be fighting across, to technical information, community support, and known issues we’re already working to address.#1 Launch TimeHell Let Loose: Vietnam officially launches tomorrow. Check out the times below to find out exactly when you’ll be able to jump in and experience the battlefields of Vietnam for yourself.Pre-Downloading Hell Let Loose: VietnamWe know many of you are keen to get Hell Let Loose: Vietnam downloaded and ready ahead of launch. Pre-download availability will vary depending on your platform, so here’s the latest information:PlayStation 5: Pre-download is already available. However, the final launch build will become available to download at 4pm BST tomorrow (1-hour before launch)Xbox Series: Pre-download is expected to become available from 12pm BST tomorrow.Epic Games Store: Pre-download will not be available. Players will be able to begin downloading the game once it launches.Steam: We’re currently in conversation about pre-download options with Valve. If this becomes available, we will be targeting early tomorrow ahead of launch. We’ll share an update as soon as we can confirm availability.Please keep in mind that timings and availability may be subject to change. We’ll keep you updated if anything changes ahead of launch. #2 The Battle Locations of Hell Let Loose: VietnamAt launch, we will have six maps that players will be battling over. In order to give you more info, head to the latest dev blog that shares more info on each of these maps.Launch Maps | Hell Let Loose: Vietnam#3 System RequirementsHell Let Loose: Vietnam will be available across PC, PlayStation 5 and XBOX Series. With this in mind, we want to make sure that PC users are aware of our minimum and recommended tech specs before they jump in:AMD Users &amp; FSRWe heard your feedback AMD users throughout the playtesting process. Although it won’t be available at launch, FSR is coming to Hell Let Loose: Vietnam in an upcoming update.FSR 4.1 has already been implemented in-game, and the team is currently carrying out further testing and validation to ensure it’s ready for release. We’ll share more information on when you can expect FSR as soon as we’re able to. NVIDIA Game Ready DriverAhead of launch tomorrow, NVIDIA will be releasing a new Game Ready Driver for Hell Let Loose: Vietnam. For the best possible experience at launch, we recommend ensuring you have the latest driver installed before jumping into the game. #4 Customer Support &amp; Community FeedbackAhead of launch, we wanted to make sure you know where to go if you need technical support, encounter an issue, or simply want to share your thoughts and suggestions with the team.Technical SupportIf you need assistance, please start by visiting our Hell Let Loose Help Centre, where you’ll find solutions to many common issues. You can also find troubleshooting advice for a range of issues in the ⁠tech-solutions channel on our Discord server.If you’re unable to resolve your issue through the Help Centre, you can contact the Hell Let Loose Support Team directly by clicking the button in the bottom-right corner of the Help Centre, or by sending a DM to the u/HLL Support bot on the official Hell Let Loose Discord server.The Support Team is here to help support with the following issues:CrashesBugsTechnical issuesAnd more!For information on how to report a player in Hell Let Loose, please see our website here.Should you wish to appeal any game bans, please see our website here for more information on how to do this.Please note that the above support channels are intended for technical issues and support requests rather than general feedback or suggestions. If you’d like to share your thoughts on the game, you can do so through the channels below.Suggestions &amp; Game FeedbackWe’re incredibly excited to hear what you, the community, think of Hell Let Loose: Vietnam and what you’d like to see from the game in the future.With that in mind, we’ve opened a number of dedicated channels in our official Hell Let Loose Discord server where you can share your thoughts directly with us.In our new Vietnam Suggestions forum, you’re welcome to share ideas for new cosmetics, weapons, factions, maps, or anything else you’d like to see come to the game. Feel free to go into as much detail as you like. No idea is too out there, and we can’t wait to see what you have to say!We’ll also have a dedicated Vietnam Feedback forum where you can share feedback and report issues you come across while playing. While posts in this forum won’t go directly to our Support Team, we’ll be regularly reviewing your feedback and passing relevant reports and information back to the development ]]></description>
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<pubDate>Thu, 13 Aug 2026 02:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Top, Things, Know, Before, Launch, Hours, Till, Launch</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/45748053/4664f0ba3782883674abc0f0c695526516dc0629.png"></div><p class="bb_paragraph"></p><div class="bb_h1">The Top 5 Things To Know Before Launch</div><p class="bb_paragraph">The wait is almost over! Hell Let Loose: Vietnam releases tomorrow, and we can’t wait for you all to deploy onto the battlefields of Vietnam.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Before the fighting begins, we’ve pulled together five key things you need to know ahead of launch, including what time you can jump in and the maps you’ll be fighting across, to technical information, community support, and known issues we’re already working to address.</p><p class="bb_paragraph"></p><div class="bb_h2">#1 Launch Time</div><p class="bb_paragraph">Hell Let Loose: Vietnam officially launches tomorrow. Check out the times below to find out exactly when you’ll be able to jump in and experience the battlefields of Vietnam for yourself.</p><p class="bb_paragraph"><img src="https://26630753.fs1.hubspotusercontent-eu1.net/hubfs/26630753/Hell%20Let%20Loose%20Vietnam/5%20things/Timing%20Map%20FULL.jpg%20style=height:%20auto;%20max-width:%20100%25;%20width:%201920px;" crossorigin="anonymous"></p><div class="bb_h3">Pre-Downloading Hell Let Loose: Vietnam</div><p class="bb_paragraph">We know many of you are keen to get Hell Let Loose: Vietnam downloaded and ready ahead of launch. Pre-download availability will vary depending on your platform, so here’s the latest information:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>PlayStation 5:</b> Pre-download is already available. However, the final launch build will become available to download at 4pm BST tomorrow (1-hour before launch)</p></li><li><p class="bb_paragraph"><b>Xbox Series:</b> Pre-download is expected to become available from 12pm BST tomorrow.</p></li><li><p class="bb_paragraph"><b>Epic Games Store:</b> Pre-download will <b>not</b> be available. Players will be able to begin downloading the game once it launches.</p></li><li><p class="bb_paragraph"><b>Steam:</b> We’re currently in conversation about pre-download options with Valve. If this becomes available, we will be targeting early tomorrow ahead of launch. We’ll share an update as soon as we can confirm availability.</p></li></ul><p class="bb_paragraph">Please keep in mind that timings and availability may be subject to change. We’ll keep you updated if anything changes ahead of launch.</p><p class="bb_paragraph"> </p><div class="bb_h2">#2 The Battle Locations of Hell Let Loose: Vietnam</div><p class="bb_paragraph">At launch, we will have six maps that players will be battling over. In order to give you more info, <a class="bb_link" href="https://store.steampowered.com/news/app/3079210/view/690891687156777528" target="_blank" rel="">head to the latest dev blog</a> that shares more info on each of these maps.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/3079210/view/690891687156777528" target="_blank" rel="">Launch Maps | Hell Let Loose: Vietnam</a></p><p class="bb_paragraph"><img src="https://26630753.fs1.hubspotusercontent-eu1.net/hubfs/26630753/Hell%20Let%20Loose%20Vietnam/5%20things/Battlegrounds%20FULL.jpg%20style=height:%20auto;%20max-width:%20100%25;%20width:%201920px;" crossorigin="anonymous"></p><p class="bb_paragraph"></p><div class="bb_h2">#3 System Requirements</div><p class="bb_paragraph">Hell Let Loose: Vietnam will be available across PC, PlayStation 5 and XBOX Series. With this in mind, we want to make sure that PC users are aware of our minimum and recommended tech specs before they jump in:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/d760f0393ebd1ff7b6c2136c262c901fd7331da3.jpg"></p><div class="bb_h3">AMD Users & FSR</div><p class="bb_paragraph">We heard your feedback AMD users throughout the playtesting process. Although it won’t be available at launch, FSR is coming to Hell Let Loose: Vietnam in an upcoming update.</p><p class="bb_paragraph">FSR 4.1 has already been implemented in-game, and the team is currently carrying out further testing and validation to ensure it’s ready for release. We’ll share more information on when you can expect FSR as soon as we’re able to.</p><p class="bb_paragraph"> </p><div class="bb_h3">NVIDIA Game Ready Driver</div><p class="bb_paragraph">Ahead of launch tomorrow, NVIDIA will be releasing a new Game Ready Driver for Hell Let Loose: Vietnam. For the best possible experience at launch, we recommend ensuring you have the latest driver installed before jumping into the game.</p><p class="bb_paragraph"> </p><div class="bb_h2">#4 Customer Support & Community Feedback</div><p class="bb_paragraph">Ahead of launch, we wanted to make sure you know where to go if you need technical support, encounter an issue, or simply want to share your thoughts and suggestions with the team.</p><p class="bb_paragraph"></p><div class="bb_h3">Technical Support</div><p class="bb_paragraph">If you need assistance, please start by visiting our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.team17.com%2Fhell-let-loose%2Fen" target="_blank" rel=" noopener">Hell Let Loose Help Centre</a>, where you’ll find solutions to many common issues. You can also find troubleshooting advice for a range of issues in the ⁠tech-solutions channel on our Discord server.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If you’re unable to resolve your issue through the Help Centre, you can contact the Hell Let Loose Support Team directly by clicking the button in the bottom-right corner of the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.team17.com%2Fhell-let-loose%2Fen" target="_blank" rel=" noopener">Help Centre</a>, or by sending a DM to the u/HLL Support bot on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fhellletloose" target="_blank" rel=" noopener">official Hell Let Loose Discord server</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Support Team is here to help support with the following issues:</p><ul class="bb_ul"><li><p class="bb_paragraph">Crashes</p></li><li><p class="bb_paragraph">Bugs</p></li><li><p class="bb_paragraph">Technical issues</p></li><li><p class="bb_paragraph">And more!</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">For information on how to report a player in Hell Let Loose, please see our website <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.team17.com%2Fhell-let-loose%2Fen%2Farticles%2F316972-reporting-a-player-on-hell-let-loose" target="_blank" rel=" noopener">here.</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Should you wish to appeal any game bans, please see our website <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.team17.com%2Fhell-let-loose%2Fen%2Farticles%2F319015-hell-let-loose-ban-appeals" target="_blank" rel=" noopener">here</a> for more information on how to do this.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Please note that the above support channels are intended for technical issues and support requests rather than general feedback or suggestions. If you’d like to share your thoughts on the game, you can do so through the channels below.</i></p><p class="bb_paragraph"></p><div class="bb_h3">Suggestions & Game Feedback</div><p class="bb_paragraph">We’re incredibly excited to hear what you, the community, think of Hell Let Loose: Vietnam and what you’d like to see from the game in the future.</p><p class="bb_paragraph"></p><p class="bb_paragraph">With that in mind, we’ve opened a number of dedicated channels in our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fhellletloose" target="_blank" rel=" noopener">official Hell Let Loose Discord server</a> where you can share your thoughts directly with us.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In our new <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F316459644476456962%2F1537030038883668097" target="_blank" rel=" noopener">Vietnam Suggestions</a> forum, you’re welcome to share ideas for new cosmetics, weapons, factions, maps, or anything else you’d like to see come to the game. Feel free to go into as much detail as you like. No idea is too out there, and we can’t wait to see what you have to say!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll also have a dedicated <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F316459644476456962%2F1537029981006467082" target="_blank" rel=" noopener">Vietnam Feedback</a> forum where you can share feedback and report issues you come across while playing. While posts in this forum won’t go directly to our Support Team, we’ll be regularly reviewing your feedback and passing relevant reports and information back to the development team.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Alternatively, if Discord isn’t your thing, head over to the <a class="bb_link" href="https://www.reddit.com/r/HellLetLooseVietnam/" target="_blank" rel="">Hell Let Loose: Vietnam Subreddit</a>, where you can share your suggestions, provide feedback, and discuss the game with other members of the community.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/76e70203ccba1c2acdddac4f06ab6af30867ca5e.jpg"></p><p class="bb_paragraph"> </p><div class="bb_h1">#5 Improvements & Known Issues at Launch</div><p class="bb_paragraph">Before you jump in tomorrow, we want to give you an overview of some of the improvements we’ve made on the road to launch, as well as the known issues the team is already working to resolve as part of our live service updates.</p><p class="bb_paragraph">Many of the issues listed below are already targeted to be resolved in our first update, while others may require a little more time. The team is working hard to address these as quickly as possible, and we’ll continue to keep you updated throughout live service.</p><p class="bb_paragraph">If you encounter any additional bugs or issues after launch, please let us know through the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.team17.com%2Fhell-let-loose%2Fen" target="_blank" rel=" noopener">Hell Let Loose Support Team</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fhellletloose" target="_blank" rel=" noopener">Discord</a> or <a class="bb_link" href="https://www.reddit.com/r/HellLetLooseVietnam/" target="_blank" rel="">Reddit</a> channels shared above. We’ll be actively monitoring your reports and feedback as more players jump into the game.</p><p class="bb_paragraph"></p><div class="bb_h2">Improvements Since Crossplay Playtest</div><p class="bb_paragraph">Before we get into the known issues, we wanted to highlight some of the work the team has done to get Hell Let Loose: Vietnam ready for launch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Since the Crossplay Playtest, the team has resolved <b>over 300 bugs</b>, alongside making further improvements to stability, performance, audio, visuals, and the overall gameplay experience. We’re really pleased with the progress made ahead of launch, and this work will continue as we move into live service.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Here are just some of the improvements made ahead of launch:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Performance:</b> Further performance improvements have been made across the board, helping to deliver a more optimised experience across all platforms.</p></li><li><p class="bb_paragraph"><b>Audio Balancing:</b> Further balancing has been carried out to ensure the most important audio information is more prominent within the overall mix.</p></li><li><p class="bb_paragraph"><b>Radio Chat:</b> Audio distortion affecting Command and Unit Radio Chat has been addressed (please do read the known issue below regarding Proximity Radio Chat)</p></li><li><p class="bb_paragraph"><b>Nameplates:</b> Nameplates will no longer briefly flicker white when first appearing on-screen.</p></li><li><p class="bb_paragraph"><b>Character Lighting:</b> Lighting issues affecting characters have been resolved across all outfits.</p></li><li><p class="bb_paragraph"><b>NVA Offensive HUD:</b> Progress indicators will no longer incorrectly display all capture points to the attacking team during NVA Offensive matches.</p></li><li><p class="bb_paragraph"><b>AMD GPU Stability</b>: Stability has been greatly improved for AMD GPU users, with a number of crashes identified during testing now fixed. Please note that the known AMD Windows Driver issues is still apparent which may cause stability issues for a small number of users but at a greatly reduced rate.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve also been addressing a number of balancing areas highlighted by the community, including tunnels, helicopters, and more. For a deeper look at the improvements and changes we have been making on the road to launch, be sure to read our recent <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.hellletloose.com%2Fblog%2Froad-to-launch-dev-update" target="_blank" rel=" noopener">Road to Launch Dev Update</a>.</p><p class="bb_paragraph"></p><div class="bb_h2">Known Issues At Launch</div><p class="bb_paragraph">While we’ve made significant progress ahead of launch, there are still some issues that the team is actively investigating and working to resolve.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please take a look through the known issues below before jumping in:</p><p class="bb_paragraph"></p><div class="bb_h3">Audio & VOIP Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">The voices of other players using proximity chat can become distorted and robotic.This has been resolved in Squad and Leadership chats. It can still occur in proximity chat, and we’re currently working with our VOIP partner to resolve this in an upcoming patch.</p></li><li><p class="bb_paragraph">Several users reported audio channels repeatedly cutting out during a large-scale stress test.</p></li><li><p class="bb_paragraph">This has only been seen on PlayStation 5 Pro on a small number of occasions and is currently being investigated as we gather more data.</p></li><li><p class="bb_paragraph">While traveling through a tunnel, players may not be able to see who is speaking in any VOIP channel, including themselves.</p></li><li><p class="bb_paragraph">Players inside a unit will not be heard in proximity chat by other players if their Squad Leader leaves the unit.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Map Specific Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">On Hue Outskirts in Conquest, floating name markers for capture points captured by default can appear below ground level.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">HUD / UI Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">Interaction text can persist on the Scoreboard and Match End Screen.</p></li><li><p class="bb_paragraph">The Medic revive UI can sometimes display a placeholder name and incorrect distance when downed.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Keybinding, Options & Input Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">On Xbox Series X|S, screen flickering can occur after enabling Motion Blur.</p></li><li><p class="bb_paragraph">There is a low chance of losing keyboard input when spawning.</p></li><li><p class="bb_paragraph">Gunner Fire and Gunner Alt Fire keyboard bindings can reset after leaving the Options menu.</p></li><li><p class="bb_paragraph">Changing the default keybind for the Tac-Map may not be reflected within the map itself.</p></li><li><p class="bb_paragraph">VOIP channels may not work when bound to mouse buttons.</p></li><li><p class="bb_paragraph">Assigning a key to a new action does not remove it from the previous action.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Helicopter Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">Supplies inside the Supply Helicopter are missing bullet collision.</p></li><li><p class="bb_paragraph">The co-pilot can lose the ability to turn the helicopter using the right trigger after the main pilot dies.</p></li><li><p class="bb_paragraph">On PlayStation 5, helicopter yaw controls can remain active after the player releases the control.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Tank Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">Players are unable to downshift gears while the engine is on without pressing the throttle/accelerating.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Boat Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">In some instances, only one of the two front-seat machine guns can be resupplied.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Weapons, Equipment & Combat Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">NVA players are unable to place a Satchel on enemy constructables.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Character, Animation & Visual Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">The NVA Knife can display placeholder textures when viewed in third person.</p></li></ul><div class="bb_h3">General Functionality Issues</div><ul class="bb_ul"><li><p class="bb_paragraph">When first deploying on a server, players can sometimes deploy without a weapon in hand.</p></li></ul><div class="bb_h3">AMD Stability</div><ul class="bb_ul"><li><p class="bb_paragraph">AMD GPU stability has been greatly improved since the Crossplay Beta. However, due to an existing AMD Windows driver issue, a small number of users may still experience stability issues.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">We hope that you are as excited as we are for launch. It’s now your final chance to pre-order Hell Let Loose: Vietnam before launches on 13 August 2026. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2Fhellletlooseofficial" target="_blank" rel=" noopener">Pre-order now</a> to receive the US Patrol Boat uniform.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748053/585ce706c93af031f07dd2d37c0f5e58a8a2fd7e.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>What’s Next for GRAIN ROT</title>
<link>https://xinker.org/zh/whats-next-for-grain-rot</link>
<guid>https://xinker.org/zh/whats-next-for-grain-rot</guid>
<description><![CDATA[ Dear community,First of all, thank you!Since launching GRAIN ROT, we’ve been moved by your response to the game. Thank you for playing, sharing feedback, reporting bugs, making videos, streaming the game and helping other players find their feet in the Outpost.But alas, launch was only the first level of the Deep Layers! Let’s dive deeper into what we’ve been improving the past 5 days, and what we have in store for GRAIN ROT in the upcoming months.Rather than a list of fixed dates, we’d like to share an overview of our goals for updates each month. We want to stay flexible enough to respond to your suggestions and feedback, so some details may update as development continues.Making it easier to play togetherOne of our priorities right now is making it easier to find and join other players. We’re currently testing a public lobby browser, alongside improvements to the way friends can join a session.Friends-only and invite-only games will remain available for players who want a more controlled experience. Public lobbies are a different way to meet people and play together, and we’re also working on more tools to help hosts manage their sessions.More Twitch DropsNew exclusive cosmetics! More Twitch Drops are on the way for this weekend. We’ll share the exact campaigns and unlock details separately once they’re ready.Within the next monthOver the coming month, we’re planning new content updates: a batch of new constructs, and a new vessel. These updates are about giving you more to discover and more ways to shape your runs while we build toward the larger updates below.September: The Deep Layers UpdateOur first major post-launch content update is planned for September.The Deep Layers update will add one new biome and several new enemies. We want it to feel like a meaningful expansion of the world, and we’ll share a closer look as it gets nearer.October: The Halloween UpdateIn October, we’re planning a larger seasonal update built around Halloween.This update will open the third floor of the Outpost and introduce a new questline, amongst other visual updates to celebrate the season. We’ll have plenty more to reveal when the time is right.Between the larger updatesAlongside this new content, we’ll continue releasing fixes, performance improvements, balancing changes and quality-of-life updates. We’re reading your bug reports and discussions every day, and the things you share continue to shape what we prioritise.We’re a two-person team, and there’s a lot here that we’re excited to build. Thank you for giving us the chance to keep growing this world with you.See you in the Deep Layers./ Miche &amp; Nikko ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46110475/e0bcce3d6656742c08b1fc8748e6dfd0aefd3b9b.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 01:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>What’s, Next, for, GRAIN, ROT</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear community,</p><p class="bb_paragraph">First of all, <b>thank you!</b></p><p class="bb_paragraph">Since launching GRAIN ROT, we’ve been moved by your response to the game. Thank you for playing, sharing feedback, reporting bugs, making videos, streaming the game and helping other players find their feet in the Outpost.</p><p class="bb_paragraph">But alas, launch was only the first level of the Deep Layers! Let’s dive deeper into what we’ve been improving the past 5 days, and what we have in store for GRAIN ROT in the upcoming months.</p><p class="bb_paragraph">Rather than a list of fixed dates, we’d like to share an overview of our goals for updates each month. We want to stay flexible enough to respond to your suggestions and feedback, so some details may update as development continues.</p><div class="bb_h3"><u><b>Making it easier to play together</b></u></div><p class="bb_paragraph">One of our priorities right now is making it easier to find and join other players. We’re currently testing a public lobby browser, alongside improvements to the way friends can join a session.</p><p class="bb_paragraph">Friends-only and invite-only games will remain available for players who want a more controlled experience. Public lobbies are a different way to meet people and play together, and we’re also working on more tools to help hosts manage their sessions.</p><p class="bb_paragraph"></p><div class="bb_h3"><u><b>More Twitch Drops</b></u></div><p class="bb_paragraph">New exclusive cosmetics! More Twitch Drops are on the way for this weekend. We’ll share the exact campaigns and unlock details separately once they’re ready.</p><div class="bb_h3"><u><b>Within the next month</b></u></div><p class="bb_paragraph">Over the coming month, we’re planning new content updates: a batch of new constructs, and a new vessel. These updates are about giving you more to discover and more ways to shape your runs while we build toward the larger updates below.</p><div class="bb_h3"><u><b>September: The Deep Layers Update</b></u></div><p class="bb_paragraph">Our first major post-launch content update is planned for September.</p><p class="bb_paragraph">The Deep Layers update will add one new biome and several new enemies. We want it to feel like a meaningful expansion of the world, and we’ll share a closer look as it gets nearer.</p><p class="bb_paragraph"></p><div class="bb_h3"><u><b>October: The Halloween Update</b></u></div><p class="bb_paragraph">In October, we’re planning a larger seasonal update built around Halloween.</p><p class="bb_paragraph">This update will open the third floor of the Outpost and introduce a new questline, amongst other visual updates to celebrate the season. We’ll have plenty more to reveal when the time is right.</p><p class="bb_paragraph"></p><div class="bb_h3"><u><b>Between the larger updates</b></u></div><p class="bb_paragraph">Alongside this new content, we’ll continue releasing fixes, performance improvements, balancing changes and quality-of-life updates. We’re reading your bug reports and discussions every day, and the things you share continue to shape what we prioritise.</p><p class="bb_paragraph">We’re a two-person team, and there’s a lot here that we’re excited to build. Thank you for giving us the chance to keep growing this world with you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">See you in the Deep Layers.</p><p class="bb_paragraph"></p><p class="bb_paragraph">/ Miche & Nikko</p>]]> </content:encoded>
</item>

<item>
<title>Patch #4: Bug Fixes and Gameplay Improvements</title>
<link>https://xinker.org/zh/patch-4-bug-fixes-and-gameplay-improvements</link>
<guid>https://xinker.org/zh/patch-4-bug-fixes-and-gameplay-improvements</guid>
<description><![CDATA[ Operators,Tomorrow at 17:00 CEST, IRON NEST will be just one week old.The response has honestly taken us by surprise. Your reviews, reports, feedback, and sheer amount of support have gone far beyond anything we expected.The least we can do in return is make sure your reports keep reaching High Command.ChangelogVersion 1.0 (1618)FIXED: Fire On Call mission breaking if you kill all targets before the assault is declared The final 2 medals in Rock of Gibraltar mission being unobtainable Incorrect dates on several newspapers Cursor locked in the main menuIMPROVED: Reduced RAM usage (15% of reported crashes were caused by out-of-RAM issues) Phantom Battery mission balanceADDED: Colour Blind Modes (3 currently available - High Command awaits your feedback!) Camera tilt customization slider while walking Toggle to turn on/off world space input hints Camera shake customization sliderPevious patches: [[url=https://store.steampowered.com/news/app/2950790/view/719038550989865822?l=polish]Patch #3[/url]] • [[url=https://store.steampowered.com/news/app/2950790/view/719038550989865733?l=polish]Patch #2[/url]] • [[url=https://store.steampowered.com/news/app/2950790/view/719038550989865485?l=polish]Patch #1[/url]]Steam Reviews: High Command Appreciates Your FeedbackWe’d really appreciate it if you took a moment to leave a Steam review for IRON NEST. Nick is trying to read every field report and reply whenever he can, so even if we can’t answer every Operator, know that your feedback is reaching High Command and helping shape what we improve next.Field Briefing: Roadmap, Reports &amp; ResourcesThe first and most important place to stay connected with us has always been, and always will be, our Discord. That’s where Nick runs the game’s open development on a daily basis, discuss what’s happening behind the scenes, and stay in touch with Operators directly. We also recommend checking our regularly updated FAQ thread on the Steam Community Hub, where you’ll find answers to the most frequently asked questions.And if you’d like to share a suggestion, report a bug, or flag something that should be improved in the localisation, please head over to our dedicated Bug &amp; Feedback Hub, also here on Steam.As for what comes next, our main focus in the coming days will be continuing to polish Heavy Turret Simulator and address the issues you report. At the same time, Nick is already laying the groundwork for the new Skirmish Modes promised in the roadmap, so expect High Command to declassify some of its orders regarding this matter soon.Tune In to High Command CommunicationsEvery loyal citizen of Castile is hereby requested to stay tuned to High Command’s propaganda channels for all official broadcasts, field reports, deployment updates, and other news from the front: Discord, Twitter, YouTube, Facebook, bilibili, Instagram.https://store.steampowered.com/app/2950790/IRON_NEST_Heavy_Turret_Simulator/More than 400,000 Operators have now reinforced the IRON NEST.What started as a dream shared by two people has become something far bigger than we ever imagined. Thank you for giving that dream a chance, and for standing with us.GLORY TO THE OPERATORS!Nick &amp; Dominik ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45758348/86cdb6f121dbe0867f4ebcbef8827688ab1ae217.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 01:22:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 4:, Bug, Fixes, and, Gameplay, Improvements</media:keywords>
<content:encoded><![CDATA[Operators,<br><br><b>Tomorrow at 17:00 CEST, IRON NEST will be just one week old.</b><br><br>The response has honestly taken us by surprise. Your reviews, reports, feedback, and sheer amount of support have gone far beyond anything we expected.<br><br>The least we can do in return is make sure your reports keep reaching High Command.<br><br><br><div class="bb_h3"><b>Changelog</b></div><hr>Version 1.0 (1618)<br><br><b>FIXED:</b><br><ul class="bb_ul"><li> Fire On Call mission breaking if you kill all targets before the assault is declared<br></li><li> The final 2 medals in Rock of Gibraltar mission being unobtainable<br></li><li> Incorrect dates on several newspapers<br></li><li> Cursor locked in the main menu</li></ul><b>IMPROVED:</b><br><ul class="bb_ul"><li> Reduced RAM usage (15% of reported crashes were caused by out-of-RAM issues)<br></li><li> Phantom Battery mission balance</li></ul><b>ADDED:</b><br><ul class="bb_ul"><li> Colour Blind Modes (3 currently available - High Command awaits your feedback!)<br></li><li> Camera tilt customization slider while walking<br></li><li> Toggle to turn on/off world space input hints<br></li><li> Camera shake customization slider</li></ul><i>Pevious patches: [[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Furl%3Dhttps%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F2950790%2Fview%2F719038550989865822%3Fl%3Dpolish" target="_blank" rel=" noopener">url=https://store.steampowered.com/news/app/2950790/view/719038550989865822?l=polish</a>]Patch #3[/url]] • [[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Furl%3Dhttps%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F2950790%2Fview%2F719038550989865733%3Fl%3Dpolish" target="_blank" rel=" noopener">url=https://store.steampowered.com/news/app/2950790/view/719038550989865733?l=polish</a>]Patch #2[/url]] • [[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Furl%3Dhttps%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F2950790%2Fview%2F719038550989865485%3Fl%3Dpolish" target="_blank" rel=" noopener">url=https://store.steampowered.com/news/app/2950790/view/719038550989865485?l=polish</a>]Patch #1[/url]]</i><br><br><br><div class="bb_h3"><b>Steam Reviews: High Command Appreciates Your Feedback</b></div><hr>We’d really appreciate it if you took a moment to leave a Steam review for IRON NEST. Nick is trying to read every field report and reply whenever he can, so even if we can’t answer every Operator, know that your feedback is reaching High Command and helping shape what we improve next.<br><br><br><div class="bb_h3"><b>Field Briefing: Roadmap, Reports & Resources</b></div><hr>The first and most important place to stay connected with us has always been, and always will be, our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a>. That’s where Nick runs the game’s open development on a daily basis, discuss what’s happening behind the scenes, and stay in touch with Operators directly. <br><br>We also recommend checking our regularly updated <a class="bb_link" href="https://steamcommunity.com/app/2950790/discussions/0/604170759802194525/" target="_blank" rel="">FAQ</a> thread on the Steam Community Hub, where you’ll find answers to the most frequently asked questions.<br><br>And if you’d like to share a suggestion, report a bug, or flag something that should be improved in the localisation, please head over to our dedicated <a class="bb_link" href="https://steamcommunity.com/app/2950790/discussions/0/588434161796238306/" target="_blank" rel="">Bug & Feedback Hub</a>, also here on Steam.<br><br><img src="https://clan.akamai.steamstatic.com/images/45758348/650214560f8d32fce3c3a6eed0b214dbb80b44a2.png"><br>As for what comes next, our main focus in the coming days will be continuing to polish Heavy Turret Simulator and address the issues you report. At the same time, Nick is already laying the groundwork for the new Skirmish Modes promised in the roadmap, so expect High Command to declassify some of its orders regarding this matter soon.<br><br><br><div class="bb_h3"><b>Tune In to High Command Communications</b></div><hr>Every loyal citizen of Castile is hereby requested to stay tuned to High Command’s propaganda channels for all official broadcasts, field reports, deployment updates, and other news from the front: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FIRONNESTgame" target="_blank" rel=" noopener">Twitter</a>, <a class="bb_link" href="https://www.youtube.com/@IRONNESTgame" target="_blank" rel="">YouTube</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fpeople%2FIRON-NEST-Heavy-Turret-Simulator%2F61580334181449" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fspace.bilibili.com%2F3690974968547579" target="_blank" rel=" noopener">bilibili</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fironnestgame" target="_blank" rel=" noopener">Instagram</a>.<br><br><br><a class="bb_link" href="https://store.steampowered.com/app/2950790/IRON_NEST_Heavy_Turret_Simulator/" target="_blank" rel="">https://store.steampowered.com/app/2950790/IRON_NEST_Heavy_Turret_Simulator/</a><br>More than 400,000 Operators have now reinforced the IRON NEST.<br><br>What started as a dream shared by two people has become something far bigger than we ever imagined. Thank you for giving that dream a chance, and for standing with us.<br><br>GLORY TO THE OPERATORS!<br><br>Nick & Dominik]]> </content:encoded>
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<title>Celebrate Reigns 10 Year Anniversary!</title>
<link>https://xinker.org/zh/celebrate-reigns-10-year-anniversary</link>
<guid>https://xinker.org/zh/celebrate-reigns-10-year-anniversary</guid>
<description><![CDATA[ Come celebrate the 10 Year Anniversary of Reigns with us as we launch the biggest update to the game!The local witch is brewing some particularly potent prophecies... Survive ten years to watch them come to life.A Vision of Equality: Share the throne with your beloved wife. Take on queenly duties, cuddle the queen&#039;s cat and let the masses eat cake to survive a decade of perilous coregency.A Vision of Deception: A visitor has arrived from the heavens. Some of your advisors seem a bit... different. Unmask the court&#039;s parasite before it&#039;s too late.A Vision of Adventure: Try not to get lost in an uncanny forest where the trees seem to reply to your every word.Meet Your Maker: New symbols have appeared on the timeline. They seem familiar from somewhere... Follow them to find a powerful character, perhaps even more powerful than the devil himself.Grab Reigns along with all the titles in the series on sale now! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/6638525/33bb72ffd0933ef9c4720186f1dace9b06af10a3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 01:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Celebrate, Reigns, Year, Anniversary</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/6638525/69287abf9737d9372ae7714f7426a7a5fcabf63d.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Come celebrate the 10 Year Anniversary of Reigns with us as we launch the biggest update to the game!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The local witch is brewing some particularly potent prophecies... Survive ten years to watch them come to life.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A Vision of Equality: Share the throne with your beloved wife. Take on queenly duties, cuddle the queen's cat and let the masses eat cake to survive a decade of perilous coregency.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A Vision of Deception: A visitor has arrived from the heavens. Some of your advisors seem a bit... different. Unmask the court's parasite before it's too late.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A Vision of Adventure: Try not to get lost in an uncanny forest where the trees seem to reply to your every word.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Meet Your Maker: New symbols have appeared on the timeline. They seem familiar from somewhere... Follow them to find a powerful character, perhaps even more powerful than the devil himself.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Grab Reigns along with all the titles in the series on sale now!</p>]]> </content:encoded>
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<title>歷來最高優惠！現在就踏入「KINGDOM HEARTS」系列的世界吧！</title>
<link>https://xinker.org/zh/%E6%AD%B7%E4%BE%86%E6%9C%80%E9%AB%98%E5%84%AA%E6%83%A0%E7%8F%BE%E5%9C%A8%E5%B0%B1%E8%B8%8F%E5%85%A5kingdom-hearts%E7%B3%BB%E5%88%97%E7%9A%84%E4%B8%96%E7%95%8C%E5%90%A7</link>
<guid>https://xinker.org/zh/%E6%AD%B7%E4%BE%86%E6%9C%80%E9%AB%98%E5%84%AA%E6%83%A0%E7%8F%BE%E5%9C%A8%E5%B0%B1%E8%B8%8F%E5%85%A5kingdom-hearts%E7%B3%BB%E5%88%97%E7%9A%84%E4%B8%96%E7%95%8C%E5%90%A7</guid>
<description><![CDATA[ 踏上尋找重要之人的旅程──「KINGDOM HEARTS」最新作備受期待，其系列作品現推出史低優惠。包含《KINGDOM HEARTS III》在內，現正熱賣的系列作品三折！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/1012195/c5daed89568d87f0307a885980b77bb61047d67b.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>歷來最高優惠！現在就踏入「KINGDOM, HEARTS」系列的世界吧！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">踏上尋找重要之人的旅程──</p><p class="bb_paragraph">「KINGDOM HEARTS」最新作備受期待，其系列作品現推出史低優惠。包含《KINGDOM HEARTS III》在內，現正熱賣的系列作品三折！</p>]]> </content:encoded>
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<title>阿米爾的衝擊波現已登場！</title>
<link>https://xinker.org/zh/%E9%98%BF%E7%B1%B3%E7%88%BE%E7%9A%84%E8%A1%9D%E6%93%8A%E6%B3%A2%E7%8F%BE%E5%B7%B2%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E9%98%BF%E7%B1%B3%E7%88%BE%E7%9A%84%E8%A1%9D%E6%93%8A%E6%B3%A2%E7%8F%BE%E5%B7%B2%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 使用全新獎勵來強化你的軍械庫，例如液背披飾、坎殼重機禮服、探測眼飾以及更多精彩內容。準備迎接力量平衡的轉變 － 阿米爾的衝擊波現已登場！這位六煞幫駭客的如電似火的性情將為本次午夜電波合輯帶來全新獎勵，例如以 1999 為靈感的液背披飾、坎殼重機禮服、探測眼飾以及更多其他精彩內容。《寓言與先驅之遲來的冒險》除了全新的午夜電波獎勵之外，還有一個全新的六天開密迷你敘事冒險 —《寓言與先驅之遲來的冒險》！屆時，調皮搗蛋的科技愛好者阿米爾將帶領你體驗這款改編自 Warframe：1999 世界觀的桌遊《寓言與先驅》的迷你版。要解鎖《寓言與先驅之遲來的冒險》，你必須完成《六煞》系列任務的最終章，並在六煞幫集團中達到 5 級，同時與阿米爾的開密好感度達到相依（等級 5）。在《寓言與先驅之遲來的冒險》中贏取多項全新獎勵，包括原拓密重機鑰匙墜飾、六煞幫成員專屬的《寓言與先驅》浮印、Nora 合輯 VIII中的多款回歸物品等等！所有這些獎勵都可以在霍爾瓦尼亞中央廣場的新區域，透過敲響鈴鐺，並以六煞幫聲望從阿米爾處兌換。 請留意： 《寓言與先驅之遲來的冒險》是開密系統的永久新增內容，只要滿足正確的先決條件，即可隨時訪問，並且與午夜電波合輯：阿米爾的衝擊波無關。什麼是午夜電波？第一次體驗 Warframe 的這個範疇嗎？午夜電波是一個由 Nora Night 主持的地下電台（或是，這次是，六煞幫的阿米爾），專注於始源星系的最新故事。 午夜電波也有一系列每日，每週，以及行動。這些任務均會送出全新並實用的（或非常特別的）獎勵！午夜電波可透過行動基地的導航控制台或軌道飛行器無線電掃描器開啟（位於軌道飛行器艦橋左側），或透過暫停選單介面。在午夜電波選單中，你可看到目前季度的合輯，目前的獎勵等級，以及一組輪替的每日，每週，菁英每週以及永久每週行動。每天參與午夜電波並獲得一些精彩的自訂裝飾！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/c851b197c14027059d5d90d1e29dd8fc869fa381.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 00:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>阿米爾的衝擊波現已登場！</media:keywords>
<content:encoded><![CDATA[使用全新獎勵來強化你的軍械庫，例如液背披飾、坎殼重機禮服、探測眼飾以及更多精彩內容。<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/ab1af33710d5397ad0d6a34f7eee277179022252.png"><br>準備迎接力量平衡的轉變 － 阿米爾的衝擊波現已登場！<br><br>這位六煞幫駭客的如電似火的性情將為本次午夜電波合輯帶來全新獎勵，例如以 1999 為靈感的液背披飾、坎殼重機禮服、探測眼飾以及更多其他精彩內容。<br><br><div class="bb_h2">《寓言與先驅之遲來的冒險》</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/77944943f9bccd6e8c16d4c6a9b07e89afcf6de7.jpg"><br>除了全新的午夜電波獎勵之外，還有一個全新的六天開密迷你敘事冒險 —《寓言與先驅之遲來的冒險》！屆時，調皮搗蛋的科技愛好者阿米爾將帶領你體驗這款改編自 Warframe：1999 世界觀的桌遊《寓言與先驅》的迷你版。要解鎖《寓言與先驅之遲來的冒險》，你必須完成《六煞》系列任務的最終章，並在六煞幫集團中達到 5 級，同時與阿米爾的開密好感度達到相依（等級 5）。<br><br>在《寓言與先驅之遲來的冒險》中贏取多項全新獎勵，包括原拓密重機鑰匙墜飾、六煞幫成員專屬的《寓言與先驅》浮印、Nora 合輯 VIII中的多款回歸物品等等！所有這些獎勵都可以在霍爾瓦尼亞中央廣場的新區域，透過敲響鈴鐺，並以六煞幫聲望從阿米爾處兌換。 <br><br><b>請留意：</b> 《寓言與先驅之遲來的冒險》是開密系統的永久新增內容，只要滿足正確的先決條件，即可隨時訪問，並且與午夜電波合輯：阿米爾的衝擊波無關。<br><br><div class="bb_h2">什麼是午夜電波？</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/947e1cd0d47603c5fd72d5d57f24e65a310d574a.jpg"><br>第一次體驗 Warframe 的這個範疇嗎？<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fnews%2Fnightwave-guide" target="_blank" rel=" noopener">午夜電波</a>是一個由 Nora Night 主持的地下電台（或是，這次是，六煞幫的阿米爾），專注於始源星系的最新故事。 午夜電波也有一系列每日，每週，以及行動。這些任務均會送出全新並實用的（或非常特別的）獎勵！<br><br>午夜電波可透過行動基地的導航控制台或軌道飛行器無線電掃描器開啟（位於軌道飛行器艦橋左側），或透過暫停選單介面。在午夜電波選單中，你可看到目前季度的合輯，目前的獎勵等級，以及一組輪替的每日，每週，菁英每週以及永久每週行動。每天參與午夜電波並獲得一些精彩的自訂裝飾！]]> </content:encoded>
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<item>
<title>v2.0 &#45; Couch co&#45;op, 1 million copies sold!</title>
<link>https://xinker.org/zh/v20-couch-co-op-1-million-copies-sold</link>
<guid>https://xinker.org/zh/v20-couch-co-op-1-million-copies-sold</guid>
<description><![CDATA[ Hello!Machine Party v2.0 is now available, which adds couch co-op. Now you can throw Machine Party on the big screen (or a tiny CRT for extra cool points. if you do please e-mail us with a photo), grab a couple controllers, sit back, and try to relax!Couch co-opTo access couch co-op: connect up to 4 controllers, navigate to Local in the menu, and select either Original, Custom, or Arcade. Once you&#039;re in the lobby screen, press any button on one of the controllers to join.One player can also be on keyboard &amp; mouse, so for a group of 4, you only need 3 controllers! Note that in the couch co-op mode some lobby functionality, as well as some of the simulations, have been slightly tweaked. You can have a look in the changelog below.Here is a simple diagram for how to setup your hardware accordingly:ChangelogOnlineInfected players in Inside Job (including the syringe person) are now slightly faster (1.15* the normal speed), instead of being the same speed as hiding players.LocalLobby functionality has been adjusted:Joined players have to input their name, and select cosmetics afterwards before being able to ready up.A countdown of 5 seconds will begin once all players have readied up, once it reaches 0, the game starts. Lobby changes will interrupt the countdown.Regardless of the gamemode, all players will return to the lobby with their names and customization settings intact once the game is over.Intermission functionality has been adjustedAll players are able to change the current page of the briefing screen.The &#039;READY&#039; button is replaced with custom UI to suit couch co-op.Simulation changesMinefield: The camera now follows players based on the distance between all players.Chisel Gauntlet: The camera goes between one screen, or split screen, depending on whether the jumbotron is being viewed.Duck Hunt: The screen is split in half, where the left side is the runners, and the right side is the hunter. For the runners, the camera has been placed farther, and it follows players depending on player distance similar to Minefield.Inside Job and The Filter now work in split screen.Firearm Factory: The required ingredient for gun assembly is now visible on the workbenches for all players, instead of being at the bottom of the factory.The rest of the simulations behave the same as online.We have also crossed over 1,000,000 copies sold. Thank you so much for the support! It makes us super happy hearing all the kind words from the folks that gave our grungy, violent party game a spin. We hope that even more chaos and laughter will emerge from the new couch co-op mode. We&#039;d also like to take this moment to share some awesome fan art:by пупище by AmigoThank you again for playing, and for the continued support!- Mike &amp; GDeavid ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46076057/be0b635c47298853910c3ef134052a65f3a762f2.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 13 Aug 2026 00:16:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>v2.0, Couch, co-op, million, copies, sold</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Machine Party v2.0 is now available, which adds couch co-op. Now you can throw Machine Party on the big screen (or a tiny CRT for extra cool points. if you do please e-mail us with a photo), grab a couple controllers, sit back, and try to relax!</p><p class="bb_paragraph"></p><div class="bb_h1">Couch co-op</div><p class="bb_paragraph"></p><p class="bb_paragraph">To access couch co-op: connect up to 4 controllers, navigate to Local in the menu, and select either Original, Custom, or Arcade. Once you're in the lobby screen, press any button on one of the controllers to join.</p><p class="bb_paragraph">One player can also be on keyboard & mouse, so for a group of 4, you only need 3 controllers! </p><p class="bb_paragraph">Note that in the couch co-op mode some lobby functionality, as well as some of the simulations, have been slightly tweaked. You can have a look in the changelog below.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Here is a simple diagram for how to setup your hardware accordingly:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46076057/86a8033e619406ad170c6ba52433a41aa042a1e1.png"></p><div class="bb_h1">Changelog</div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Online</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Infected players in Inside Job (including the syringe person) are now slightly faster (1.15* the normal speed), instead of being the same speed as hiding players.</p></li></ul><p class="bb_paragraph"><b>Local</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Lobby functionality has been adjusted</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">Joined players have to input their name, and select cosmetics afterwards before being able to ready up.</p></li><li><p class="bb_paragraph">A countdown of 5 seconds will begin once all players have readied up, once it reaches 0, the game starts. Lobby changes will interrupt the countdown.</p></li><li><p class="bb_paragraph">Regardless of the gamemode, all players will return to the lobby with their names and customization settings intact once the game is over.</p></li></ul></li><li><p class="bb_paragraph"><b>Intermission functionality has been adjusted</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All players are able to change the current page of the briefing screen.</p></li><li><p class="bb_paragraph">The 'READY' button is replaced with custom UI to suit couch co-op.</p></li></ul></li><li><p class="bb_paragraph"><b>Simulation changes</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Minefield:</b> The camera now follows players based on the distance between all players.</p></li><li><p class="bb_paragraph"><b>Chisel Gauntlet:</b> The camera goes between one screen, or split screen, depending on whether the jumbotron is being viewed.</p></li><li><p class="bb_paragraph"><b>Duck Hunt:</b> The screen is split in half, where the left side is the runners, and the right side is the hunter. For the runners, the camera has been placed farther, and it follows players depending on player distance similar to Minefield.</p></li><li><p class="bb_paragraph"><b>Inside Job</b> and <b>The Filter</b> now work in split screen.</p></li><li><p class="bb_paragraph"><b>Firearm Factory: </b>The required ingredient for gun assembly is now visible on the workbenches for all players, instead of being at the bottom of the factory.</p></li><li><p class="bb_paragraph">The rest of the simulations behave the same as online.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46076057/21aab6306a05ce6e9592f3b82f6e0ee9b80f694c.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">We have also crossed over 1,000,000 copies sold. Thank you so much for the support! It makes us super happy hearing all the kind words from the folks that gave our grungy, violent party game a spin. We hope that even more chaos and laughter will emerge from the new couch co-op mode. </p><p class="bb_paragraph">We'd also like to take this moment to share some awesome fan art:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46076057/d283f2802448c3224b7a92dcca2cada85e21c097.jpg">by пупище</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46076057/4950063bf1670457c162e63bc708533667b30d47.jpg"> by Amigo</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you again for playing, and for the continued support!</p><p class="bb_paragraph">- Mike & GDeavid</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Warhounds: Our First 24 Hours</title>
<link>https://xinker.org/zh/warhounds-our-first-24-hours</link>
<guid>https://xinker.org/zh/warhounds-our-first-24-hours</guid>
<description><![CDATA[ It’s been 24 hours since Warhounds launched, and we want to start with one thing: thank you.In the first 24 hours, more than 7,000 copies of Warhounds were sold.Seeing so many of you jump into the game, share your thoughts, report issues, leave reviews, and discuss Warhounds with us has been incredible. We’re reading your feedback closely, and the team is already working on the first improvements.First hotfix coming tomorrowOur first hotfix is scheduled for tomorrow.It will include:Reducing the number of game crashesSeveral necessary UI/UX improvementsFixes for reported mission script issues, including cases where rewards were not credited properlyFixes for a number of other bugsImprovements to the game’s overall economic balanceAnd this is only the beginning. We’ll continue working on stability, balance, quality-of-life improvements, and other issues reported by the community.Localization updatesWarhounds contains more than 100,000 words of text, so localization has been a major part of development.We worked with professional translators and proofreaders on the German, French, Spanish, and Polish versions. We’re now doing an additional editing and proofreading pass based on player feedback.Updated German, French, Spanish, and Polish texts will be delivered to us on August 13, and we plan to roll out localization improvements in hotfixes by the end of this week.We’ve also heard your requests for Simplified Chinese loud and clear.Chinese localization is already in progress and is currently planned for the end of August.And it won’t be the last language we add. We’re planning additional localizations and will share more details once they are ready.Supporter PackWe’ve also introduced the Warhounds Supporter Pack for players who want some additional content and an extra way to support the game.It includes:The base gameDigital Art BookAction Heroes Pack, featuring special skins for veteran mercenaries and additional customization options for your squadThe additional content can also be purchased separately.And there’s more coming: the Warhounds Original Soundtrack will be released soon and will also be available as a separate purchase.https://store.steampowered.com/bundle/84340/Warhounds_Supporter_Pack/Warhounds on consolesPC is only the beginning.We’re currently planning to bring Warhounds to consoles toward the end of 2026.We’ll share more detailed information about platforms, timing, and the console versions in future posts.There’s plenty more we want to do with Warhounds, and we’ll talk more about our post-launch plans as development continues.For now, thank you for an amazing first 24 hours.See you on the battlefield.The Warhounds Team ]]></description>
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<pubDate>Wed, 12 Aug 2026 23:48:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warhounds:, Our, First, Hours</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">It’s been 24 hours since Warhounds launched, and we want to start with one thing: thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the first 24 hours, more than 7,000 copies of Warhounds were sold.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Seeing so many of you jump into the game, share your thoughts, report issues, leave reviews, and discuss Warhounds with us has been incredible. We’re reading your feedback closely, and the team is already working on the first improvements.</p><p class="bb_paragraph"></p><div class="bb_h2">First hotfix coming tomorrow</div><p class="bb_paragraph"></p><p class="bb_paragraph">Our first hotfix is scheduled for tomorrow.</p><p class="bb_paragraph"></p><p class="bb_paragraph">It will include:</p><ul class="bb_ul"><li><p class="bb_paragraph">Reducing the number of game crashes</p></li><li><p class="bb_paragraph">Several necessary UI/UX improvements</p></li><li><p class="bb_paragraph">Fixes for reported mission script issues, including cases where rewards were not credited properly</p></li><li><p class="bb_paragraph">Fixes for a number of other bugs</p></li><li><p class="bb_paragraph">Improvements to the game’s overall economic balance</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">And this is only the beginning. We’ll continue working on stability, balance, quality-of-life improvements, and other issues reported by the community.</p><p class="bb_paragraph"></p><div class="bb_h2">Localization updates</div><p class="bb_paragraph"></p><p class="bb_paragraph">Warhounds contains more than 100,000 words of text, so localization has been a major part of development.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We worked with professional translators and proofreaders on the German, French, Spanish, and Polish versions. We’re now doing an additional editing and proofreading pass based on player feedback.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Updated German, French, Spanish, and Polish texts will be delivered to us on August 13, and we plan to roll out localization improvements in hotfixes by the end of this week.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve also heard your requests for Simplified Chinese loud and clear.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Chinese localization is already in progress and is currently planned for the end of August.</p><p class="bb_paragraph"></p><p class="bb_paragraph">And it won’t be the last language we add. We’re planning additional localizations and will share more details once they are ready.</p><p class="bb_paragraph"></p><div class="bb_h2">Supporter Pack</div><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve also introduced the Warhounds Supporter Pack for players who want some additional content and an extra way to support the game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">It includes:</p><ul class="bb_ul"><li><p class="bb_paragraph">The base game</p></li><li><p class="bb_paragraph">Digital Art Book</p></li><li><p class="bb_paragraph">Action Heroes Pack, featuring special skins for veteran mercenaries and additional customization options for your squad</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">The additional content can also be purchased separately.</p><p class="bb_paragraph"></p><p class="bb_paragraph">And there’s more coming: the Warhounds Original Soundtrack will be released soon and will also be available as a separate purchase.<br><br><a class="bb_link" href="https://store.steampowered.com/bundle/84340/Warhounds_Supporter_Pack/" target="_blank" rel="">https://store.steampowered.com/bundle/84340/Warhounds_Supporter_Pack/</a></p><div class="bb_h2">Warhounds on consoles</div><p class="bb_paragraph"></p><p class="bb_paragraph">PC is only the beginning.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re currently planning to bring Warhounds to consoles toward the end of 2026.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll share more detailed information about platforms, timing, and the console versions in future posts.</p><p class="bb_paragraph"></p><p class="bb_paragraph">There’s plenty more we want to do with Warhounds, and we’ll talk more about our post-launch plans as development continues.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For now, thank you for an amazing first 24 hours.</p><p class="bb_paragraph"></p><p class="bb_paragraph">See you on the battlefield.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Warhounds Team</p>]]> </content:encoded>
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<title>Unlock New Outfits in TacSim!</title>
<link>https://xinker.org/zh/unlock-new-outfits-in-tacsim</link>
<guid>https://xinker.org/zh/unlock-new-outfits-in-tacsim</guid>
<description><![CDATA[ Unlock Two New Outfits in TacSimDiamond In The RoughEasygoing on the surface and refind with the pose of someone always prepared. Unlock the Diamond in the Rough outfit in TacSim Resplendent DeathStrike fear into the heart of your enemy with the Resplendent Death outfit. Unlock by following these easy steps!Link your IOI and Twitch AccountsUnlock the reward by watching your favourite 007 First Light creator on Twitch - just one hour!Claim your FREE reward!Let us know who you´ll be watching.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45647043/4adc624f04ed18a56fc1f266534b1877834b6864.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 23:36:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Unlock, New, Outfits, TacSim</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>Unlock Two New Outfits in TacSim</b></div><p class="bb_paragraph"></p><div class="bb_h2"><b>Diamond In The Rough</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/1f48d87477c9e3a1c27500bcdd6d01c4e206073e.jpg"></p><p class="bb_paragraph"><b>Easygoing on the surface and refind with the pose of someone always prepared. Unlock the Diamond in the Rough outfit in TacSim </b></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Resplendent Death</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/f1db3eea5b01b553fd4a49e5ce0655e6bd66cd65.png"></p><p class="bb_paragraph"><b>Strike fear into the heart of your enemy with the Resplendent Death outfit. Unlock by following these easy steps!</b></p><ol><li><p class="bb_paragraph">Link your IOI and Twitch Accounts</p></li><li><p class="bb_paragraph">Unlock the reward by watching your favourite 007 First Light creator on Twitch - just one hour!</p></li><li><p class="bb_paragraph">Claim your FREE reward!</p></li></ol><p class="bb_paragraph"></p><p class="bb_paragraph">Let us know who you´ll be watching. </p>]]> </content:encoded>
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<item>
<title>Baruuk Shaoshi Collection Available Now</title>
<link>https://xinker.org/zh/baruuk-shaoshi-collection-available-now</link>
<guid>https://xinker.org/zh/baruuk-shaoshi-collection-available-now</guid>
<description><![CDATA[ Transcend the chaos of battle. Baruuk Shaoshi’s mystic runes show him the path to peace. Find the latest Customization bundle in the in-game Market for Platinum starting on August 12!Baruuk Shaoshi Collection includes:Baruuk Shaoshi SkinFear the gaze of Baruuk Shaoshi’s mystic eye. His martial mastery, honed over long ages of defending sacred ground, is once again brought to bear against all enemies of peace.Rathan Sword &amp; Shield SkinBaruuk Shaoshi’s signature Sword &amp; Shield skin evokes the ancient arms carried by sacred guardians, those who embraced the balance between defense and attack.Liania SignaThe dignified drape of Baruuk Shaoshi’s signature Signa is the mark of a warrior committed to defending peace — by any means necessary.Neviti EphemeraEncircled by harmonious energy, the shifting balance of conflict reveals itself in Baruuk Shaoshi&#039;s signature Ephemera.Embody the patient mystic with the Baruuk Shaoshi Collection! Don&#039;t miss the Prime Resurgence rotation featuring Baruuk and Revenant. Reinforce your Arsenal today. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/74de1d4d3bbcb464713627b644cc69c565499620.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 23:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Baruuk, Shaoshi, Collection, Available, Now</media:keywords>
<content:encoded><![CDATA[Transcend the chaos of battle. Baruuk Shaoshi’s mystic runes show him the path to peace. Find the latest Customization bundle in the in-game Market for Platinum starting on August 12!<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/7692bccaeb14c1e05cc46c3308cfe99a08b88dc2.png"><br>Baruuk Shaoshi Collection includes:<br><br><b>Baruuk Shaoshi Skin</b><br>Fear the gaze of Baruuk Shaoshi’s mystic eye. His martial mastery, honed over long ages of defending sacred ground, is once again brought to bear against all enemies of peace.<br><br><b>Rathan Sword & Shield Skin</b><br>Baruuk Shaoshi’s signature Sword & Shield skin evokes the ancient arms carried by sacred guardians, those who embraced the balance between defense and attack.<br><br><b>Liania Signa</b><br>The dignified drape of Baruuk Shaoshi’s signature Signa is the mark of a warrior committed to defending peace — by any means necessary.<br><br><b>Neviti Ephemera</b><br>Encircled by harmonious energy, the shifting balance of conflict reveals itself in Baruuk Shaoshi's signature Ephemera.<br><br>Embody the patient mystic with the Baruuk Shaoshi Collection! Don't miss the Prime Resurgence rotation featuring Baruuk and Revenant. Reinforce your Arsenal today.]]> </content:encoded>
</item>

<item>
<title>《戰意：三國》全新榜單上線，看看有沒有你！</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E5%85%A8%E6%96%B0%E6%A6%9C%E5%96%AE%E4%B8%8A%E7%B7%9A%E7%9C%8B%E7%9C%8B%E6%9C%89%E6%B2%92%E6%9C%89%E4%BD%A0</link>
<guid>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E5%85%A8%E6%96%B0%E6%A6%9C%E5%96%AE%E4%B8%8A%E7%B7%9A%E7%9C%8B%E7%9C%8B%E6%9C%89%E6%B2%92%E6%9C%89%E4%BD%A0</guid>
<description><![CDATA[ 將軍們：一場領土戰結束，可能多數將軍只親歷了其中一條戰線。但各位將軍一場場積累的勢力貢獻、宗族戰果和個人成績，我們都為你們記著——今天，「三國英主榜」與「群雄天驕榜」正式上線《戰意：三國》官網。進入頁面並選擇所在大區與伺服器，即可查看三國英主榜與群雄天驕榜。本服領土格局、據點紀年史、勢力與宗族排名、個人戰績統統都有。  下面為各位將軍帶來各伺服器的全部榜單，天下如今歸誰，哪個宗族最能打，誰是本服斬將最多、戰績最高或勝場最多的將軍，都能在榜上一探究竟——也別忘了找找其中有沒有你！ The Mandate（TM） Red Cliff（RC） 點擊連結：https://threekingdoms.conquerorsblade.com/tc/tianxia/，即可前往查看！打下的城有紀錄，立下的功有排名。天下與英名，都等各位將軍親自揭曉。  ]]></description>
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<pubDate>Wed, 12 Aug 2026 23:12:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰意：三國》全新榜單上線，看看有沒有你！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們：</p><p class="bb_paragraph">一場領土戰結束，可能多數將軍只親歷了其中一條戰線。</p><p class="bb_paragraph">但各位將軍一場場積累的勢力貢獻、宗族戰果和個人成績，我們都為你們記著——</p><p class="bb_paragraph">今天，「三國英主榜」與「群雄天驕榜」正式上線《戰意：三國》官網。</p><p class="bb_paragraph">進入頁面並選擇所在大區與伺服器，即可查看三國英主榜與群雄天驕榜。本服領土格局、據點紀年史、勢力與宗族排名、個人戰績統統都有。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46226789/2ab5681c97dd056b7a2532631630a0a648019a7a.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">下面為各位將軍帶來各伺服器的全部榜單，天下如今歸誰，哪個宗族最能打，誰是本服斬將最多、戰績最高或勝場最多的將軍，都能在榜上一探究竟——也別忘了找找其中有沒有你！</p><p class="bb_paragraph"> </p><div class="bb_h2">The Mandate（TM）</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/4f1923f8c149e2f3a511d5dc8e677dc4640ce67c.png"><img src="https://clan.akamai.steamstatic.com/images/46226789/9e274b37584b202b4e0447fc07a9b28770b598aa.jpg"><img src="https://clan.akamai.steamstatic.com/images/46226789/03759ad41012817674a9382220aca13787e7f599.png"><img src="https://clan.akamai.steamstatic.com/images/46226789/bee9ba1acd6220453559b26e16fd3420112821c1.png"></p><p class="bb_paragraph"> </p><div class="bb_h2">Red Cliff（RC）</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/692697a852d953a498169479c9c4459b3e83ed61.png"><img src="https://clan.akamai.steamstatic.com/images/46226789/117ebd3fd20fa66d67c47188fd95c4e933451cba.png"><img src="https://clan.akamai.steamstatic.com/images/46226789/a65c6c42e3b406993a5a8754e07e20208e7c3e16.png"><img src="https://clan.akamai.steamstatic.com/images/46226789/6964bd477bd753d6db12d6a6d26811f21efd25f9.png"></p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph">點擊連結：</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthreekingdoms.conquerorsblade.com%2Ftc%2Ftianxia%2F" target="_blank" rel=" noopener">https://threekingdoms.conquerorsblade.com/tc/tianxia/</a></p><p class="bb_paragraph">，即可前往查看！</p><p class="bb_paragraph">打下的城有紀錄，立下的功有排名。天下與英名，都等各位將軍親自揭曉。</p><p class="bb_paragraph"> </p>]]> </content:encoded>
</item>

<item>
<title>Security 51 is LIVE NOW!</title>
<link>https://xinker.org/zh/security-51-is-live-now</link>
<guid>https://xinker.org/zh/security-51-is-live-now</guid>
<description><![CDATA[ Attention, agents! The wait is finally over. Your desk awaits. Security 51 is out now! What’s new  Grab your ID and get to work. The full game expands on all the features from the demo:  More to inspect - brand-new blood sampling mechanics and UV lights to reveal hidden markings.  Extended storylines - build your career while facing all kinds of end-of-the-world scenarios unfold.  More secrets below - carry out your duty on the lower levels of Area 51, where things get \[REDACTED].  Overall content expansion - face new visitors, new anomalies, and plenty of new problems.  We can’t wait for you to discover everything Security 51 has to offer, including █████, █████ and a few things we’re definitely not authorized to discuss. Security 51 is now live with a 10% launch discount for two weeks, so now is the perfect time to start your shift! https://store.steampowered.com/app/4246860/Security_51/Your reports matter As usual, we are closely listening to feedback and keeping a close eye on bug reports. Agents are encouraged to share feedback of any kind using the following channels: Steam Discussions in the Security 51 Community Hub; Our Bug Report Form - supports file attachments, which are essential if your save file helps reproduce the issue; Alawar Discord - we have dedicated Security 51 channels for asking questions, leaving feedback, and reporting bugs. Back to your posts, agents! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45947869/66c659bf1e61b5a38044acb50f644ca4f788d3f9.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 22:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Security, LIVE, NOW</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Attention, agents! </p><p class="bb_paragraph">The wait is finally over. Your desk awaits. </p><div class="bb_h2">Security 51 is out now! </div><div data-youtube='"riV0x1MrvXQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2">What’s new  </div><p class="bb_paragraph">Grab your ID and get to work. The full game expands on all the features from the demo: </p><ul class="bb_ul"><li><p class="bb_paragraph"> More to inspect - brand-new blood sampling mechanics and UV lights to reveal hidden markings. </p></li><li><p class="bb_paragraph"> Extended storylines - build your career while facing all kinds of end-of-the-world scenarios unfold. </p></li><li><p class="bb_paragraph"> More secrets below - carry out your duty on the lower levels of Area 51, where things get \[REDACTED]. </p></li><li><p class="bb_paragraph"> Overall content expansion - face new visitors, new anomalies, and plenty of new problems. </p></li></ul><p class="bb_paragraph"> We can’t wait for you to discover everything Security 51 has to offer, including █████, █████ and a few things we’re definitely not authorized to discuss. <br><br>Security 51 is now live with a 10% launch discount for two weeks, so now is the perfect time to start your shift! <br><br><a class="bb_link" href="https://store.steampowered.com/app/4246860/Security_51/" target="_blank" rel="">https://store.steampowered.com/app/4246860/Security_51/</a></p><div class="bb_h2">Your reports matter </div><p class="bb_paragraph">As usual, we are closely listening to feedback and keeping a close eye on bug reports. Agents are encouraged to share feedback of any kind using the following channels: </p><ul class="bb_ul"><li><p class="bb_paragraph"><b><a class="bb_link" href="https://steamcommunity.com/app/4246860/discussions/0/" target="_blank" rel="">Steam Discussions</a></b> in the Security 51 Community Hub; </p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://steamcommunity.com/app/4246860/discussions/1/580553131768895396/" target="_blank" rel="">Our Bug Report Form </a></b>- supports file attachments, which are essential if your save file helps reproduce the issue; </p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Falawar" target="_blank" rel=" noopener"><b>Alawar Discord</b></a> - we have dedicated Security 51 channels for asking questions, leaving feedback, and reporting bugs. </p></li></ul><p class="bb_paragraph"><i>Back to your posts, agents!</i></p>]]> </content:encoded>
</item>

<item>
<title>NARAKA: BLADEPOINT Banned Players List August 13th</title>
<link>https://xinker.org/zh/naraka-bladepoint-banned-players-list-august-13th</link>
<guid>https://xinker.org/zh/naraka-bladepoint-banned-players-list-august-13th</guid>
<description><![CDATA[ Dear players,NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin &#039;Righteous Polearm&#039; .More details:1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!From 8.3-8.9, there are 1 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.小***hỏNhỏ\[SEA]From 8.3-8.9, the development team has banned 69 cheated players. The list is as follows:N***T5N***T4M***meo2鱼***AS]M***eryv睡***消失..唐***B1N***T1无***01B***yên0唐***B2将***夜不脱C***r丶1***0900000168相***I***Him乖***啦b***mg叶***nTùmLumM***ỏit***t204k缅***墨欣\[AS]1***5000120168h***ud\[AS]煽***外达***座\[AS]达***座\[AS]o***ormeycazW***kGaoYoum***onarenjiq***81十***j***cq\[SEA]我***ct***ivskx***ASHx\[EU]嘎***卖S***k・NTa***oringsaN***T2y***yuyuyuyu1S***cuN***AnhNgo0103v***6974唐***B3H***uViix***meng帅***1***97000401681***9000010168K***ngXíchKav***hwx***a652474G***OYG***t3xG\[EU]N***T31***5700000168k***mjS***OOD***Soliderh***sdkuyf困***困\[NA]唐***B丑***a***cachristia\[SEA]快***神铁***球***摇***SEA] ]]></description>
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<pubDate>Wed, 12 Aug 2026 21:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NARAKA:, BLADEPOINT, Banned, Players, List, August, 13th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear players,<br><br>NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' .<br><br>More details:<br>1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;<br><br>2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);<br><br>3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.<br><br>We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!<br><br>From 8.3-8.9, there are 1 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.<br><br>小***hỏNhỏ\[SEA]<br><br>From 8.3-8.9, the development team has banned 69 cheated players. The list is as follows:<br><br>N***T5</p><p class="bb_paragraph">N***T4</p><p class="bb_paragraph">M***meo2</p><p class="bb_paragraph">鱼***AS]</p><p class="bb_paragraph">M***eryv</p><p class="bb_paragraph">睡***消失..</p><p class="bb_paragraph">唐***B1</p><p class="bb_paragraph">N***T1</p><p class="bb_paragraph">无***01</p><p class="bb_paragraph">B***yên0</p><p class="bb_paragraph">唐***B2</p><p class="bb_paragraph">将***夜不脱</p><p class="bb_paragraph">C***r丶</p><p class="bb_paragraph">1***0900000168</p><p class="bb_paragraph">相***</p><p class="bb_paragraph">I***Him</p><p class="bb_paragraph">乖***啦</p><p class="bb_paragraph">b***mg</p><p class="bb_paragraph">叶***nTùmLum</p><p class="bb_paragraph">M***ỏi</p><p class="bb_paragraph">t***t204k</p><p class="bb_paragraph">缅***墨欣\[AS]</p><p class="bb_paragraph">1***5000120168</p><p class="bb_paragraph">h***ud\[AS]</p><p class="bb_paragraph">煽***外</p><p class="bb_paragraph">达***座\[AS]</p><p class="bb_paragraph">达***座\[AS]</p><p class="bb_paragraph">o***ormeycaz</p><p class="bb_paragraph">W***kGaoYou</p><p class="bb_paragraph">m***onarenji</p><p class="bb_paragraph">q***81</p><p class="bb_paragraph">十***</p><p class="bb_paragraph">j***cq\[SEA]</p><p class="bb_paragraph">我***c</p><p class="bb_paragraph">t***ivsk</p><p class="bb_paragraph">x***ASHx\[EU]</p><p class="bb_paragraph">嘎***卖</p><p class="bb_paragraph">S***k・NT</p><p class="bb_paragraph">a***oringsa</p><p class="bb_paragraph">N***T2</p><p class="bb_paragraph">y***yuyuyuyu1</p><p class="bb_paragraph">S***cu</p><p class="bb_paragraph">N***AnhNgo0103</p><p class="bb_paragraph">v***6974</p><p class="bb_paragraph">唐***B3</p><p class="bb_paragraph">H***uVii</p><p class="bb_paragraph">x***meng</p><p class="bb_paragraph">帅***</p><p class="bb_paragraph">1***9700040168</p><p class="bb_paragraph">1***9000010168</p><p class="bb_paragraph">K***ngXíchKa</p><p class="bb_paragraph">v***hw</p><p class="bb_paragraph">x***a652474</p><p class="bb_paragraph">G***OY</p><p class="bb_paragraph">G***t3xG\[EU]</p><p class="bb_paragraph">N***T3</p><p class="bb_paragraph">1***5700000168</p><p class="bb_paragraph">k***mj</p><p class="bb_paragraph">S***OO</p><p class="bb_paragraph">D***Solider</p><p class="bb_paragraph">h***sdkuyf</p><p class="bb_paragraph">困***困\[NA]</p><p class="bb_paragraph">唐***B</p><p class="bb_paragraph">丑***</p><p class="bb_paragraph">a***cachristia\[SEA]</p><p class="bb_paragraph">快***神</p><p class="bb_paragraph">铁***</p><p class="bb_paragraph">球***</p><p class="bb_paragraph">摇***SEA]</p>]]> </content:encoded>
</item>

<item>
<title>百萬紋玉瓜分活動第二階段開啟！</title>
<link>https://xinker.org/zh/%E7%99%BE%E8%90%AC%E7%B4%8B%E7%8E%89%E7%93%9C%E5%88%86%E6%B4%BB%E5%8B%95%E7%AC%AC%E4%BA%8C%E9%9A%8E%E6%AE%B5%E9%96%8B%E5%95%9F</link>
<guid>https://xinker.org/zh/%E7%99%BE%E8%90%AC%E7%B4%8B%E7%8E%89%E7%93%9C%E5%88%86%E6%B4%BB%E5%8B%95%E7%AC%AC%E4%BA%8C%E9%9A%8E%E6%AE%B5%E9%96%8B%E5%95%9F</guid>
<description><![CDATA[ 各位將軍，百萬紋玉瓜分活動第二階段現已開啟，第一階段已報名的宗族無需再次報名。本階段報名時間：2026.8.12-8.16 23:59:59，結算時間：2026.8.24 0:00:00參與伺服器：報名方式： https://survey-admin.conquerorsblade.com/d/56TPjqkm活動詳情： https://threekingdoms.conquerorsblade.com/tc/military/?id=1855&amp;from=3由於領土戰重置，本次活動將會對8月2日佔領指定城池的宗族進行一次額外獎勵，整體已報名且佔領情況公示如下：獎勵會在跟宗族長確認後陸續發放。 ]]></description>
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<pubDate>Wed, 12 Aug 2026 21:50:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>百萬紋玉瓜分活動第二階段開啟！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍，百萬紋玉瓜分活動第二階段現已開啟，第一階段已報名的宗族無需再次報名。</p><p class="bb_paragraph">本階段報名時間：2026.8.12-8.16 23:59:59，結算時間：2026.8.24 0:00:00</p><p class="bb_paragraph">參與伺服器：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/fbef92e9e70049b1749688892109b2bd2f87d8e2.jpg"><img src="https://clan.akamai.steamstatic.com/images/46226789/b47b6633d07236b65438183828728384d3e4575a.jpg"></p><p class="bb_paragraph">報名方式： </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvey-admin.conquerorsblade.com%2Fd%2F56TPjqkm" target="_blank" rel=" noopener">https://survey-admin.conquerorsblade.com/d/56TPjqkm</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">活動詳情：<b> </b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthreekingdoms.conquerorsblade.com%2Ftc%2Fmilitary%2F%3Fid%3D1855%26from%3D3" target="_blank" rel=" noopener">https://threekingdoms.conquerorsblade.com/tc/military/?id=1855&from=3</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">由於領土戰重置，本次活動將會對8月2日佔領指定城池的宗族進行一次額外獎勵，整體已報名且佔領情況公示如下：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/d4998332898f3f48c22dfafe24d9d4ed6a54e436.jpg"><img src="https://clan.akamai.steamstatic.com/images/46226789/da823d8bde7e32d3818db64d03fecd2c2d4f6f42.jpg"></p><div class="bb_h2">獎勵會在跟宗族長確認後陸續發放。</div>]]> </content:encoded>
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<title>《永劫無間》8月13日更新公告</title>
<link>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%938%E6%9C%8813%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%938%E6%9C%8813%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的玩家：  《永劫無間》伺服器將於8月13日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。 具體更新內容如下：全新內容一、《全職高手》聯動娛樂玩法——雙域競技榮耀之巔，戰至巔峰！群雄並起，在擂臺與團戰中續寫全職傳奇！1、透過活動中心—星火燎原—角色歷練領取全職高手賬號卡的養成技能獎勵；2、局內可選擇攜帶的全職高手賬號卡進入對局；3、選擇擂臺賽或者團隊賽參與戰鬥：擂臺賽：· 雙方隊員按順序登場，勝者留場繼續戰鬥。· 每次獲勝可為團隊賽隊友提供持續性增益。· 一穿二、一穿三將獲得額外獎勵積分。· 結束後加入團隊賽，進入終局團戰。團隊賽：· 玩家可無限返魂，擊敗敵方獲得積分。· 達成連續擊敗或擊敗追擊目標可獲得額外積分獎勵。· 地脈儀將在某些時刻刷新，佔領地脈儀可以獲得豐厚獎勵。4、擂臺賽、團隊賽共同積分，總積分更高陣營獲得勝利；5、根據對局結果以及局內表現，獲得活動中心-星火燎原-雙域競技的活動積分獎勵。二、徵神之路全新活動玩法——無相天災混沌侵臨安，萬界門開，英雄執刃斬迷魂，驅散魔障，守人間太平。1、基礎規則混沌意圖侵蝕臨安城，英雄們需要在混沌暗域壓力下清剿怪物，發育己身，最終需穿過萬界門擊敗其中的迷魂首領，驅散混沌侵蝕。該玩法中登場部分徵神之路英雄，所有徵神之路局外養成將不會帶進該玩法。· 每局會隨機一個最終迷魂首領的弱點（弱近戰/弱元素/弱遠程），玩家需要根據每局隨機的出生位置、最終迷魂首領的弱點，以及每局資源聚落的掉落傾向，規劃制定行進路線；· 擊敗完整的資源聚落，或者擊敗精英怪物/首領怪物之後，可以從聚落寶箱中獲得局內裝備生效的魂玉；· 擊敗怪物獲得經驗，可以提升隊伍等級，每個資源聚落都有推薦的等級，如果進攻高於隊伍等級的聚落，將會異常困難；· 對局一定時間會刷新蝕陽境，建議前往挑戰其中的首領怪物，挑戰成功即可獲得豐富獎勵！如果失敗，那就......下一把！· 在後期，會在安全區內刷新通往最終迷魂首領挑戰地的萬界門，注意關注時間前往挑戰，隨著暗域蔓延，該區域也一樣會被暗域侵蝕；· 場景中還會有一些驚喜道具，等待探索~2、局外養成無相天災的養成僅在該玩法中生效·  完成對局或任務，還可獲得“煞源晶”，可用於無相命盤系統解鎖命盤，提升實力。·  擊敗怪物還有可能獲取“濁世秘寶”，每局可選擇一個秘寶啟用，具有強力的額外效果。3、疲勞與掉落無相天災中局外養成不生效，但玩家仍可消耗疲勞值獲取徵神之路的各類養成材料，並可立即獲取當前版本T0套裝！無相天災共有兩個難度，會消耗不同的疲勞，但所有關卡魂玉掉落概率相同，英雄們可根據自身能力酌情選擇難度。首次通關後獲得：【三才匯聚】【四靈歸極】【掣電術】【抗雷術】關卡掉落：【元素奔湧】【御電奔雷】【舍元勁】【守缺化勁】【靈印雙生】【通用·奪魂】以及三個新的招式魂玉，且在當前版本中，這些招式魂玉只能透過無相天災獲取（效果會根據魂玉元素改變）：【槍•蒼龍破】：槍平擊終結技後、龍王破、風火穿心腳落空後的縱擊招式產生變化，且攻擊附加霜凍元素積累。觸發精準閃避、四象反擊命中之後的閃避也可銜接蒼龍破並強化蒼龍破打擊。【太刀•驚雷十劫】：太刀蓄力招式後的平擊追擊招式產生變化，且攻擊附加霜凍元素積累。觸發精準閃避、四象反擊命中後的閃避也可銜接驚雷十劫並強化驚雷十劫打擊。 【雙刀•八斬刀】：雙刀蓄力招式後的縱擊追擊招式產生變化，且攻擊附加霜凍元素積累。釋放八斬刀期間若釋放閃避，可在閃避後點擊縱擊繼續釋放八斬刀後續招式，觸發精準閃避後可直接釋放八斬刀最後一擊。三、限時活動1、九九劫消 秉精誠一顆恆心，踏八十一重劫難。活動時間：2026年08月13日版本更新後 至2026年09月03日04:00活動內容：（1）活動期間，完成每日任務，可以獲取通關文牒，消耗通關文牒進行文牒遞交，可重走西遊路，解鎖對應獎勵。（2）每次提交通關文牒均可獲取等量紫金缽盂，紫金缽盂中包含千機神杯×5、傾世寶箱任選禮×5、拓印筒、紙鳶等獎勵！ 2、天傾無相 天災壓境山河暗，英雄出鞘向長空。活動時間：2026年08月13日版本更新後 至2026年08月27日04:00（1）活動期間，玩家完成任務可以領取獎勵。（2）活動任務共計5組，活動開始後每日解鎖1組任務。（3）任務需依次完成，完成5組任務領取全部活動獎勵。四、官方團購活動時間：2026年8月27日12:00至2026年9月10日04:00活動內容：（1）活動期間，參與預購可積累全服熱力值，熱力值越高，商品最終購買的價格越低，直至達到最高折扣。（2）在預購時間內，可支付240金塊預定【五豐太歲捆綁包】，並領取預購福利：傾世寶箱任選禮*1。（3）商品上架後，預購結束，預購玩家需根據全服最終熱力值對應的折扣價格，補齊差價後獲得商品。注：活動結束前未補差價，定金不予退還。（4）錯過預購的玩家，可在商品上架後以“全服最終熱力值對應的折扣價格”進行購買，但不額外享受【預購福利】。（5）正式團購期，玩家購買完成後，活動介面關閉。 英雄調整一、葉修1、奧義【散人快打·伏龍翔天】在三排模式下持續時間由22秒調整為25秒，單雙排模式不變2、針對奧義【散人快打】，奧義狀態下炮形態非強化蓄力招式傷害由1.3/1.5調整為1.2/1.3，炮形態強化蓄力招式傷害由1.3/1.8調整為1.2/1.3      炮蓄力攻擊統一為不再可對藍霸體造成硬直      鐮形態蓄力招式傷害由1.5/1.0調整為1.5/1.53、奧義狀態下振刀處決，新增65%的攻擊回復效果4、葉修釋放【伏龍翔天】時的周身擊退打擊將不再觸發魏輕的【玄武格擋】5、略微提升了奧義狀態下蓄力移動時的起步速度和水平跳躍速度 //開發者評論：目前葉修【散人快打】單純維持炮形態的傷害輸出與壓制力過強，為此我們對槍炮和鐮刀形態進行了平衡調整，希望葉修在使用奧義【散人快打】時能用不同的武器形態來取得更好的發揮。 二、妖刀姬1、最佳化了【妖刀斬】在升龍斬擊後的預輸入 三、岳山1、最佳化了神將在水域中的動作表現。武器調整一、千機傘1、【千機•傘】     適當增加了平擊蓄力招式的打擊距離，命中倒地敵人將會將其擊飛2、【千機•盾】     適當增加了平擊二段招式的打擊距離3、【千機•斧頭】     適當增加了平擊蓄力招式的打擊距離4、最佳化了快捷振刀動作的表現5、最佳化了疾奔縱擊蓄力動作的位移距離水域戰鬥調整1、速升到水面後不會再衝出，而是停留在水面狀態。2、速升、速降過程中使用閃避不會再觸發特殊閃避。3、最佳化了速升進入水面狀態的過程中，頻繁輸入空格鍵容易誤觸發二段跳的問題。4、最佳化了在水面狀態受擊時的動作表現。5、水面狀態的攻擊招式調整為與潛水狀態相同。6、水上漂狀態新增平擊二段招式。7、最佳化了速升、速降的特效表現。 局內遊戲調整一、輕鬆劫 調整生存模式下以下異象將進行調整：（1）生財有術：從每10秒固定500暗潮幣，調整為100/300/600，數量隨對局時長而逐漸增長（2）天賜安神：新增效果，近戰武器攻擊時有較高機率不消耗耐久（3）入陣即戰：護甲由凡品調整為良品，新增效果，返魂時異象也會生效二、專項練習1、自由練習中的英雄對策練習新增【葉修-散人快打·伏龍翔天】練習三、宛渠調整1、新增天氣——星夜，在該天氣下會大幅增加珊瑚小魚的投放，並且鑄坊中新增護甲的可造量提升2、鎮海臺區域結構調整，增加與驪珠淵的聯通水柱3、下調了巨靈谷核心區的高度4、最佳化多處場景中運動性不佳問題，修復資源擺放、穿模等BUG若干5、鑄坊新增當前攜帶材料已滿足製作對應護甲的提示（位於戰術道具背包下方） 局外遊戲調整一、娛樂模式調整1、為配合【雙域競技】上線，【地脈之戰】將於本次更新後暫時下線，【雙域競技】結束後將再次迴歸。2、版本更新後新建立的賬號，【破境劫】的解鎖等級調整至8級無間鏢客調整 一、全職高手聯動藏品上線活動時間：2026/8/13 4：00(UTC+8)至2026/9/3 7：00(UTC+8)活動期間，大廳介面右下角新增進度條：聯動收集·全職高手冠軍獎盃。在局內搜尋容器累計進度條進度，進度滿後必定可搜尋出聯動藏品，活動結束後，仍可從容器中搜尋獲取該系列藏品。  二、局內調整1、《大風歌》模式下，調整了部分出生位置，使其出生後的資源搜尋節奏更平衡。並依據此調整了部分野外敵兵的位置。2、增加了奇物·完璧最後寶匣·極的優先拾取時間，以及最後階段敵人刷新邏輯改為擁有者靠近後才刷新。3、減少了大風歌地圖裡面部分位置秦兵·弓卒的數量。4、最佳化了大風歌佈告榜上的部分任務文字描述。三、無間鏢客bug修復1、修復了奇物·完璧的獎勵密匣在特殊情況下，會被其他玩家提前互動的問題。商城更新 一、新增捆綁包 1、新增胡為專屬捆綁包【齊天撼世·胡為捆綁包】，內含胡為極品奧義掛飾【西行志·仙宮蟠桃】（解鎖後將獲得胡為奧義“虎威”的全新外觀）、胡為極品技能掛飾【西行志·玉液瓊漿】（解鎖後將獲得胡為技能“鎮山林”的全新外觀）。捆綁包原價7800金塊，現價4200金塊。對應單品享有折扣，捆綁包購買享更多折扣。2、新增胡為專屬捆綁包【齊天大聖·胡為捆綁包】，內含胡為極品時裝【西行志·齊天大聖】、胡為極品髮型【西行劫·大聖】、胡為極品掛飾【西行志·鳳翅紫金冠】。捆綁包原價3800金塊，現價2400金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於8月13日至9月3日限時上架）3、新增天海專屬捆綁包【金蟬子·天海捆綁包】，內含天海極品時裝【西行志·金蟬子】、天海極品語音包【天海·金蟬子語音包】。捆綁包原價2800金塊，現價1900金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於8月13日至9月3日限時上架）4、新增萬鈞專屬捆綁包【雷曜之芯·萬鈞捆綁包】，內含萬鈞極品時裝【百戰·雷曜之芯】、萬鈞極品掛飾【百戰·終端面甲】。捆綁包原價3000金塊，現價2000金塊。對應單品享有折扣，捆綁包購買享更多折扣。5、新增捆綁包【名人堂·Mike捆綁包】，內含通用極品掛飾【NBPL名人堂·Mike】、通用極品氣泡【Mike·什麼閃】、通用極品氣泡【Mike·虐你如呼吸】、通用極品氣泡【Mike·麥式謙虛】。捆綁包原價3600金塊，現價1040金塊。對應單品享有折扣，捆綁包購買享更多折扣。6、新增捆綁包【名人堂·Spider捆綁包】，內含通用極品掛飾【NBPL名人堂·Spider】、通用極品氣泡【Spider·不是哥們兒】、通用極品氣泡【Spider·準備壁擊】、通用極品氣泡【Spider·我不想玩辣】。捆綁包原價3600金塊，現價1040金塊。對應單品享有折扣，捆綁包購買享更多折扣。 二、新增折扣物品 1、新增胡為極品展示動作【西行志·棒打四方】，原價900金塊，現價600金塊。（本商品將於8月13日至9月3日限時上架）2、新增優品擊敗播報【下一世】，原價300金塊，現價200金塊。（本商品將於8月13日至9月3日限時上架）3、新增胡為極品展示背景【西行志·怒踏天闕】，原價600金塊，現價400金塊。（本商品將於8月13日至9月3日限時上架）4、新增胡為極品展示底座【西行志·定海神珍】，原價1200金塊，現價800金塊。（本商品將於8月13日至9月3日限時上架）5、萬鈞極品奧義掛飾【鎧甲勇士·修羅召喚器】（解鎖後將獲得萬鈞奧義“萬雷鑄身”的全新外觀），原價5800金塊，現價3350金塊。6、季滄海極品奧義掛飾【鎧甲勇士·刑天召喚器】（解鎖後將獲得季滄海奧義“迅烈如火”的全新外觀），原價4800金塊，現價3200金塊。7、岳山極品奧義掛飾【鎧甲勇士·帝皇腰帶】（解鎖後將獲得岳山奧義“千軍辟易”的全新外觀），原價5800金塊，現價3350金塊。8、長劍極品皮膚【鎧甲勇士·戰神烈火劍】，原價1500金塊，現價1000金塊。9、極品擊敗播報【鎧甲勇士·殲滅斬】，原價600金塊，現價400金塊。10、極品落物堆【徽章文具】，原價800金塊，現價300金塊。 三、幻絲商城更新 1、新增通用優品頭像【捲簾大將】，售價2000幻絲。2、新增 ]]></description>
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<pubDate>Wed, 12 Aug 2026 21:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《永劫無間》8月13日更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家： </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《永劫無間》伺服器將於8月13日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">具體更新內容如下：</p><div class="bb_h1"><b>全新內容</b></div><div class="bb_h2"><b>一、《全職高手》聯動娛樂玩法——雙域競技</b></div><p class="bb_paragraph">榮耀之巔，戰至巔峰！群雄並起，在擂臺與團戰中續寫全職傳奇！</p><p class="bb_paragraph">1、透過活動中心—星火燎原—角色歷練領取全職高手賬號卡的養成技能獎勵；</p><p class="bb_paragraph">2、局內可選擇攜帶的全職高手賬號卡進入對局；</p><p class="bb_paragraph">3、選擇擂臺賽或者團隊賽參與戰鬥：</p><p class="bb_paragraph">擂臺賽：</p><p class="bb_paragraph">· 雙方隊員按順序登場，勝者留場繼續戰鬥。</p><p class="bb_paragraph">· 每次獲勝可為團隊賽隊友提供持續性增益。</p><p class="bb_paragraph">· 一穿二、一穿三將獲得額外獎勵積分。</p><p class="bb_paragraph">· 結束後加入團隊賽，進入終局團戰。</p><p class="bb_paragraph">團隊賽：</p><p class="bb_paragraph">· 玩家可無限返魂，擊敗敵方獲得積分。</p><p class="bb_paragraph">· 達成連續擊敗或擊敗追擊目標可獲得額外積分獎勵。</p><p class="bb_paragraph">· 地脈儀將在某些時刻刷新，佔領地脈儀可以獲得豐厚獎勵。</p><p class="bb_paragraph">4、擂臺賽、團隊賽共同積分，總積分更高陣營獲得勝利；</p><p class="bb_paragraph">5、根據對局結果以及局內表現，獲得活動中心-星火燎原-雙域競技的活動積分獎勵。</p><div class="bb_h2"><b>二、徵神之路全新活動玩法——無相天災</b></div><p class="bb_paragraph">混沌侵臨安，萬界門開，英雄執刃斬迷魂，驅散魔障，守人間太平。</p><p class="bb_paragraph">1、基礎規則</p><p class="bb_paragraph">混沌意圖侵蝕臨安城，英雄們需要在混沌暗域壓力下清剿怪物，發育己身，最終需穿過萬界門擊敗其中的迷魂首領，驅散混沌侵蝕。</p><p class="bb_paragraph">該玩法中登場部分徵神之路英雄，所有徵神之路局外養成將不會帶進該玩法。</p><p class="bb_paragraph">· 每局會隨機一個最終迷魂首領的弱點（弱近戰/弱元素/弱遠程），玩家需要根據每局隨機的出生位置、最終迷魂首領的弱點，以及每局資源聚落的掉落傾向，規劃制定行進路線；</p><p class="bb_paragraph">· 擊敗完整的資源聚落，或者擊敗精英怪物/首領怪物之後，可以從聚落寶箱中獲得局內裝備生效的魂玉；</p><p class="bb_paragraph">· 擊敗怪物獲得經驗，可以提升隊伍等級，每個資源聚落都有推薦的等級，如果進攻高於隊伍等級的聚落，將會異常困難；</p><p class="bb_paragraph">· 對局一定時間會刷新蝕陽境，建議前往挑戰其中的首領怪物，挑戰成功即可獲得豐富獎勵！如果失敗，那就......下一把！</p><p class="bb_paragraph">· 在後期，會在安全區內刷新通往最終迷魂首領挑戰地的萬界門，注意關注時間前往挑戰，隨著暗域蔓延，該區域也一樣會被暗域侵蝕；</p><p class="bb_paragraph">· 場景中還會有一些驚喜道具，等待探索~</p><p class="bb_paragraph">2、局外養成</p><p class="bb_paragraph">無相天災的養成僅在該玩法中生效</p><p class="bb_paragraph">·  完成對局或任務，還可獲得“煞源晶”，可用於無相命盤系統解鎖命盤，提升實力。<br>·  擊敗怪物還有可能獲取“濁世秘寶”，每局可選擇一個秘寶啟用，具有強力的額外效果。</p><p class="bb_paragraph">3、疲勞與掉落</p><p class="bb_paragraph">無相天災中局外養成不生效，但玩家仍可消耗疲勞值獲取徵神之路的各類養成材料，並可立即獲取當前版本T0套裝！</p><p class="bb_paragraph">無相天災共有兩個難度，會消耗不同的疲勞，但所有關卡魂玉掉落概率相同，英雄們可根據自身能力酌情選擇難度。</p><p class="bb_paragraph">首次通關後獲得：</p><p class="bb_paragraph">【三才匯聚】【四靈歸極】【掣電術】【抗雷術】</p><p class="bb_paragraph">關卡掉落：</p><p class="bb_paragraph">【元素奔湧】【御電奔雷】【舍元勁】【守缺化勁】【靈印雙生】【通用·奪魂】</p><p class="bb_paragraph">以及三個新的招式魂玉，且在當前版本中，這些招式魂玉只能透過無相天災獲取（效果會根據魂玉元素改變）：</p><p class="bb_paragraph">【槍•蒼龍破】：槍平擊終結技後、龍王破、風火穿心腳落空後的縱擊招式產生變化，且攻擊附加霜凍元素積累。觸發精準閃避、四象反擊命中之後的閃避也可銜接蒼龍破並強化蒼龍破打擊。</p><p class="bb_paragraph">【太刀•驚雷十劫】：太刀蓄力招式後的平擊追擊招式產生變化，且攻擊附加霜凍元素積累。觸發精準閃避、四象反擊命中後的閃避也可銜接驚雷十劫並強化驚雷十劫打擊。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">【雙刀•八斬刀】：雙刀蓄力招式後的縱擊追擊招式產生變化，且攻擊附加霜凍元素積累。釋放八斬刀期間若釋放閃避，可在閃避後點擊縱擊繼續釋放八斬刀後續招式，觸發精準閃避後可直接釋放八斬刀最後一擊。</p><div class="bb_h2"><b>三、限時活動</b></div><p class="bb_paragraph">1、九九劫消</p><p class="bb_paragraph"> </p><p class="bb_paragraph">秉精誠一顆恆心，踏八十一重劫難。</p><p class="bb_paragraph">活動時間：2026年08月13日版本更新後 至2026年09月03日04:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）活動期間，完成每日任務，可以獲取通關文牒，消耗通關文牒進行文牒遞交，可重走西遊路，解鎖對應獎勵。</p><p class="bb_paragraph">（2）每次提交通關文牒均可獲取等量紫金缽盂，紫金缽盂中包含千機神杯×5、傾世寶箱任選禮×5、拓印筒、紙鳶等獎勵！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2、天傾無相</p><p class="bb_paragraph"> </p><p class="bb_paragraph">天災壓境山河暗，英雄出鞘向長空。</p><p class="bb_paragraph">活動時間：2026年08月13日版本更新後 至2026年08月27日04:00</p><p class="bb_paragraph">（1）活動期間，玩家完成任務可以領取獎勵。</p><p class="bb_paragraph">（2）活動任務共計5組，活動開始後每日解鎖1組任務。</p><p class="bb_paragraph">（3）任務需依次完成，完成5組任務領取全部活動獎勵。</p><div class="bb_h2"><b>四、官方團購</b></div><p class="bb_paragraph">活動時間：2026年8月27日12:00至2026年9月10日04:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）活動期間，參與預購可積累全服熱力值，熱力值越高，商品最終購買的價格越低，直至達到最高折扣。</p><p class="bb_paragraph">（2）在預購時間內，可支付240金塊預定【五豐太歲捆綁包】，並領取預購福利：傾世寶箱任選禮*1。</p><p class="bb_paragraph">（3）商品上架後，預購結束，預購玩家需根據全服最終熱力值對應的折扣價格，補齊差價後獲得商品。注：活動結束前未補差價，定金不予退還。</p><p class="bb_paragraph">（4）錯過預購的玩家，可在商品上架後以“全服最終熱力值對應的折扣價格”進行購買，但不額外享受【預購福利】。</p><p class="bb_paragraph">（5）正式團購期，玩家購買完成後，活動介面關閉。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">英雄調整</p><p class="bb_paragraph">一、葉修</p><p class="bb_paragraph">1、奧義【散人快打·伏龍翔天】在三排模式下持續時間由22秒調整為25秒，單雙排模式不變</p><p class="bb_paragraph">2、針對奧義【散人快打】，奧義狀態下炮形態非強化蓄力招式傷害由1.3/1.5調整為1.2/1.3，炮形態強化蓄力招式傷害由1.3/1.8調整為1.2/1.3<br>      炮蓄力攻擊統一為不再可對藍霸體造成硬直<br>      鐮形態蓄力招式傷害由1.5/1.0調整為1.5/1.5</p><p class="bb_paragraph">3、奧義狀態下振刀處決，新增65%的攻擊回復效果</p><p class="bb_paragraph">4、葉修釋放【伏龍翔天】時的周身擊退打擊將不再觸發魏輕的【玄武格擋】</p><p class="bb_paragraph">5、略微提升了奧義狀態下蓄力移動時的起步速度和水平跳躍速度</p><p class="bb_paragraph"> </p><p class="bb_paragraph">//開發者評論：目前葉修【散人快打】單純維持炮形態的傷害輸出與壓制力過強，為此我們對槍炮和鐮刀形態進行了平衡調整，希望葉修在使用奧義【散人快打】時能用不同的武器形態來取得更好的發揮。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、妖刀姬</p><p class="bb_paragraph">1、最佳化了【妖刀斬】在升龍斬擊後的預輸入</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、岳山</p><p class="bb_paragraph">1、最佳化了神將在水域中的動作表現。</p><div class="bb_h1"><b>武器調整</b></div><p class="bb_paragraph">一、千機傘</p><p class="bb_paragraph">1、【千機•傘】<br>     適當增加了平擊蓄力招式的打擊距離，命中倒地敵人將會將其擊飛<br><br>2、【千機•盾】<br>     適當增加了平擊二段招式的打擊距離</p><p class="bb_paragraph">3、【千機•斧頭】</p><p class="bb_paragraph">     適當增加了平擊蓄力招式的打擊距離</p><p class="bb_paragraph">4、最佳化了快捷振刀動作的表現</p><p class="bb_paragraph">5、最佳化了疾奔縱擊蓄力動作的位移距離</p><div class="bb_h1"><b>水域戰鬥調整</b></div><p class="bb_paragraph">1、速升到水面後不會再衝出，而是停留在水面狀態。</p><p class="bb_paragraph">2、速升、速降過程中使用閃避不會再觸發特殊閃避。</p><p class="bb_paragraph">3、最佳化了速升進入水面狀態的過程中，頻繁輸入空格鍵容易誤觸發二段跳的問題。</p><p class="bb_paragraph">4、最佳化了在水面狀態受擊時的動作表現。</p><p class="bb_paragraph">5、水面狀態的攻擊招式調整為與潛水狀態相同。</p><p class="bb_paragraph">6、水上漂狀態新增平擊二段招式。</p><p class="bb_paragraph">7、最佳化了速升、速降的特效表現。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">局內遊戲調整</p><p class="bb_paragraph">一、輕鬆劫 調整</p><p class="bb_paragraph">生存模式下以下異象將進行調整：</p><p class="bb_paragraph">（1）生財有術：從每10秒固定500暗潮幣，調整為100/300/600，數量隨對局時長而逐漸增長</p><p class="bb_paragraph">（2）天賜安神：新增效果，近戰武器攻擊時有較高機率不消耗耐久</p><p class="bb_paragraph">（3）入陣即戰：護甲由凡品調整為良品，新增效果，返魂時異象也會生效</p><p class="bb_paragraph">二、專項練習</p><p class="bb_paragraph">1、自由練習中的英雄對策練習新增【葉修-散人快打·伏龍翔天】練習</p><p class="bb_paragraph">三、宛渠調整</p><p class="bb_paragraph">1、新增天氣——星夜，在該天氣下會大幅增加珊瑚小魚的投放，並且鑄坊中新增護甲的可造量提升</p><p class="bb_paragraph">2、鎮海臺區域結構調整，增加與驪珠淵的聯通水柱</p><p class="bb_paragraph">3、下調了巨靈谷核心區的高度</p><p class="bb_paragraph">4、最佳化多處場景中運動性不佳問題，修復資源擺放、穿模等BUG若干</p><p class="bb_paragraph">5、鑄坊新增當前攜帶材料已滿足製作對應護甲的提示（位於戰術道具背包下方）</p><p class="bb_paragraph"> </p><p class="bb_paragraph">局外遊戲調整</p><p class="bb_paragraph">一、娛樂模式調整</p><p class="bb_paragraph">1、為配合【雙域競技】上線，【地脈之戰】將於本次更新後暫時下線，【雙域競技】結束後將再次迴歸。</p><p class="bb_paragraph">2、版本更新後新建立的賬號，【破境劫】的解鎖等級調整至8級</p><div class="bb_h1"><b>無間鏢客調整</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">一、全職高手聯動藏品上線</p><p class="bb_paragraph">活動時間：2026/8/13 4：00(UTC+8)至2026/9/3 7：00(UTC+8)活動期間，大廳介面右下角新增進度條：聯動收集·全職高手冠軍獎盃。在局內搜尋容器累計進度條進度，進度滿後必定可搜尋出聯動藏品，活動結束後，仍可從容器中搜尋獲取該系列藏品。  二、局內調整</p><p class="bb_paragraph">1、《大風歌》模式下，調整了部分出生位置，使其出生後的資源搜尋節奏更平衡。並依據此調整了部分野外敵兵的位置。</p><p class="bb_paragraph">2、增加了奇物·完璧最後寶匣·極的優先拾取時間，以及最後階段敵人刷新邏輯改為擁有者靠近後才刷新。</p><p class="bb_paragraph">3、減少了大風歌地圖裡面部分位置秦兵·弓卒的數量。</p><p class="bb_paragraph">4、最佳化了大風歌佈告榜上的部分任務文字描述。</p><p class="bb_paragraph">三、無間鏢客bug修復</p><p class="bb_paragraph">1、修復了奇物·完璧的獎勵密匣在特殊情況下，會被其他玩家提前互動的問題。</p><div class="bb_h1"><b>商城更新</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">一、新增捆綁包</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、新增胡為專屬捆綁包【齊天撼世·胡為捆綁包】，內含胡為極品奧義掛飾【西行志·仙宮蟠桃】（解鎖後將獲得胡為奧義“虎威”的全新外觀）、胡為極品技能掛飾【西行志·玉液瓊漿】（解鎖後將獲得胡為技能“鎮山林”的全新外觀）。捆綁包原價7800金塊，現價4200金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">2、新增胡為專屬捆綁包【齊天大聖·胡為捆綁包】，內含胡為極品時裝【西行志·齊天大聖】、胡為極品髮型【西行劫·大聖】、胡為極品掛飾【西行志·鳳翅紫金冠】。捆綁包原價3800金塊，現價2400金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於8月13日至9月3日限時上架）</p><p class="bb_paragraph">3、新增天海專屬捆綁包【金蟬子·天海捆綁包】，內含天海極品時裝【西行志·金蟬子】、天海極品語音包【天海·金蟬子語音包】。捆綁包原價2800金塊，現價1900金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於8月13日至9月3日限時上架）</p><p class="bb_paragraph">4、新增萬鈞專屬捆綁包【雷曜之芯·萬鈞捆綁包】，內含萬鈞極品時裝【百戰·雷曜之芯】、萬鈞極品掛飾【百戰·終端面甲】。捆綁包原價3000金塊，現價2000金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">5、新增捆綁包【名人堂·Mike捆綁包】，內含通用極品掛飾【NBPL名人堂·Mike】、通用極品氣泡【Mike·什麼閃】、通用極品氣泡【Mike·虐你如呼吸】、通用極品氣泡【Mike·麥式謙虛】。捆綁包原價3600金塊，現價1040金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">6、新增捆綁包【名人堂·Spider捆綁包】，內含通用極品掛飾【NBPL名人堂·Spider】、通用極品氣泡【Spider·不是哥們兒】、通用極品氣泡【Spider·準備壁擊】、通用極品氣泡【Spider·我不想玩辣】。捆綁包原價3600金塊，現價1040金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、新增折扣物品</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、新增胡為極品展示動作【西行志·棒打四方】，原價900金塊，現價600金塊。（本商品將於8月13日至9月3日限時上架）</p><p class="bb_paragraph">2、新增優品擊敗播報【下一世】，原價300金塊，現價200金塊。（本商品將於8月13日至9月3日限時上架）</p><p class="bb_paragraph">3、新增胡為極品展示背景【西行志·怒踏天闕】，原價600金塊，現價400金塊。（本商品將於8月13日至9月3日限時上架）</p><p class="bb_paragraph">4、新增胡為極品展示底座【西行志·定海神珍】，原價1200金塊，現價800金塊。（本商品將於8月13日至9月3日限時上架）</p><p class="bb_paragraph">5、萬鈞極品奧義掛飾【鎧甲勇士·修羅召喚器】（解鎖後將獲得萬鈞奧義“萬雷鑄身”的全新外觀），原價5800金塊，現價3350金塊。</p><p class="bb_paragraph">6、季滄海極品奧義掛飾【鎧甲勇士·刑天召喚器】（解鎖後將獲得季滄海奧義“迅烈如火”的全新外觀），原價4800金塊，現價3200金塊。</p><p class="bb_paragraph">7、岳山極品奧義掛飾【鎧甲勇士·帝皇腰帶】（解鎖後將獲得岳山奧義“千軍辟易”的全新外觀），原價5800金塊，現價3350金塊。</p><p class="bb_paragraph">8、長劍極品皮膚【鎧甲勇士·戰神烈火劍】，原價1500金塊，現價1000金塊。</p><p class="bb_paragraph">9、極品擊敗播報【鎧甲勇士·殲滅斬】，原價600金塊，現價400金塊。</p><p class="bb_paragraph">10、極品落物堆【徽章文具】，原價800金塊，現價300金塊。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、幻絲商城更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、新增通用優品頭像【捲簾大將】，售價2000幻絲。</p><p class="bb_paragraph">2、新增通用優品頭像【豬八戒】，售價2000幻絲。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、攬月閣·商品上新</p><p class="bb_paragraph"> </p><p class="bb_paragraph">（1）返場張起靈奧義英雄曲《十年人間》，售價160玉盤。</p><p class="bb_paragraph">（2）新增天海極品掛飾【西行志·善念印】，售價240玉盤。</p><div class="bb_h1"><b>功能最佳化</b></div><p class="bb_paragraph">一、客戶端最佳化</p><p class="bb_paragraph">升級AMD FidelityFX™ SDK到2.3.0版本，FSR超級解析度與幀生成全面升級；新整合AMD Ray Regeneration（光線再生）技術，針對AMD RX 9000系顯示卡新增光線再生選項，透過稀疏樣本推斷並高質量完整還原光線追蹤細節。</p><div class="bb_h1"><b>BUG修復</b></div><p class="bb_paragraph">一、英雄相關BUG</p><p class="bb_paragraph">1、最佳化了敵人被葉修奧義狀態下的戰矛蓄力招式命中時的鏡頭表現</p><p class="bb_paragraph">2、修復了部分情況下，葉修的奧義派生招式【伏龍翔天】會被張起靈技能【發丘指】的格擋反擊動作異常打斷的問題</p><p class="bb_paragraph">3、修正了葉修奧義狀態下戰矛派生摔砸招式的擊飛高度異常的問題</p><p class="bb_paragraph">4、修正了葉修奧義狀態下振刀生效時間偏晚的問題</p><p class="bb_paragraph">5、修復了葉修奧義狀態下的鐮刀特殊閃避動作結束時未正確退出閃避狀態的問題</p><p class="bb_paragraph">二、戰鬥相關BUG</p><p class="bb_paragraph">1、修復了網路環境較差的情況下，使用飛索撞擊後無法進入蓄力的BUG。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、其他BUG<br>1、修復了沈妙髮型【絢妙飛揚】在戰局內表現的效果，使其更接近局外發型介面的染髮表現。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、功能相關bug</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、修復了劉煉被振刀後自動切換武器失敗的問題</p><p class="bb_paragraph">2、修復了被振刀後自動切換武器時，未切換背包首位武器的問題</p>]]> </content:encoded>
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<item>
<title>【Patch Notes】8/12 Update: Control Stability Hardening &amp;amp; Interaction Fixes</title>
<link>https://xinker.org/zh/patch-notes812-update-control-stability-hardening-interaction-fixes</link>
<guid>https://xinker.org/zh/patch-notes812-update-control-stability-hardening-interaction-fixes</guid>
<description><![CDATA[ Greetings, Survivors!Thank you all for the enthusiastic feedback since the full release! We&#039;ve put together a quick round of fixes based on the issues you&#039;ve reported. Details below:【Controls &amp; Stability (Key Fixes)】Basement floor fix: Fixed an issue where the basement floor could occasionally render incorrectly on high graphics settings.Mouse stability: Fixed a rare issue where mouse clicks could stop responding after transitioning between scenes.Achievements screen fix: Fixed a rare crash that could occur when opening the achievements screen.Furniture pathing: Fixed an issue where building certain furniture near the Wooden Bed or Single Iron Bed could force characters to path around them or block access entirely.Freeze fix: Fixed a rare freeze that could occur when opening the map while traveling.【Survival &amp; Interaction Fixes】Donation counter fix: Fixed an issue where the panel displayed less satiety than was actually given when donating certain supplies.Drone dispatch fix: Fixed an issue where the drone sent out to deliver relief supplies wasn&#039;t the one you selected.Quest guidance fix: Fixed a missing guidance marker on the wallet during the College Student storyline.Temperature device fix: Fixed an issue where the effective range of newly installed air conditioners and heating devices could be calculated incorrectly.Better neighbor gifts: After you reach a certain stage of survival, neighbors&#039; return gifts can now include seeds.【Settings &amp; UI】Custom frame rate: You can now set a frame rate cap in the main menu settings — 30 / 60 / 120 / 144, or Unlimited (default is 60). Changes apply instantly, no restart required. (If the inventory screen feels laggy at high frame rates, try lowering the cap.)Feedback shortcut: A &quot;Report an Issue&quot; button has been added to the settings menu — you can also press F7 to submit reports to us directly in-game.Layout fixes: Fixed an issue where certain labels and values could be clipped or overflow their panels when the text ran long.Event text: Improved the wording of weather-awareness event descriptions.We&#039;re also working on another round of improvements to controls and hotkeys, so please keep letting us know about anything that feels awkward to use.Thank you all for your support and feedback — we&#039;ll keep improving the game based on your input. If you run into any other bugs or issues, please submit them through our feedback form and we&#039;ll address them as soon as we can: https://forms.gle/XFBjRpHFb1dMUpqj8Good luck out there, Survivors. Stock up, and stay alive! —— Midnight Workshop ]]></description>
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<pubDate>Wed, 12 Aug 2026 21:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【Patch, Notes】812, Update:, Control, Stability, Hardening, Interaction, Fixes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Survivors!</p><p class="bb_paragraph">Thank you all for the enthusiastic feedback since the full release! We've put together a quick round of fixes based on the issues you've reported. Details below:</p><p class="bb_paragraph"><b>【Controls & Stability (Key Fixes)】</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Basement floor fix:</b> Fixed an issue where the basement floor could occasionally render incorrectly on high graphics settings.</p></li><li><p class="bb_paragraph"><b>Mouse stability:</b> Fixed a rare issue where mouse clicks could stop responding after transitioning between scenes.</p></li><li><p class="bb_paragraph"><b>Achievements screen fix:</b> Fixed a rare crash that could occur when opening the achievements screen.</p></li><li><p class="bb_paragraph"><b>Furniture pathing:</b> Fixed an issue where building certain furniture near the Wooden Bed or Single Iron Bed could force characters to path around them or block access entirely.</p></li><li><p class="bb_paragraph"><b>Freeze fix:</b> Fixed a rare freeze that could occur when opening the map while traveling.</p></li></ul><p class="bb_paragraph"><b>【Survival & Interaction Fixes】</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Donation counter fix:</b> Fixed an issue where the panel displayed less satiety than was actually given when donating certain supplies.</p></li><li><p class="bb_paragraph"><b>Drone dispatch fix:</b> Fixed an issue where the drone sent out to deliver relief supplies wasn't the one you selected.</p></li><li><p class="bb_paragraph"><b>Quest guidance fix:</b> Fixed a missing guidance marker on the wallet during the College Student storyline.</p></li><li><p class="bb_paragraph"><b>Temperature device fix:</b> Fixed an issue where the effective range of newly installed air conditioners and heating devices could be calculated incorrectly.</p></li><li><p class="bb_paragraph"><b>Better neighbor gifts:</b> After you reach a certain stage of survival, neighbors' return gifts can now include seeds.</p></li></ul><p class="bb_paragraph"><b>【Settings & UI】</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Custom frame rate:</b> You can now set a frame rate cap in the main menu settings — 30 / 60 / 120 / 144, or Unlimited (default is 60). Changes apply instantly, no restart required. (If the inventory screen feels laggy at high frame rates, try lowering the cap.)</p></li><li><p class="bb_paragraph"><b>Feedback shortcut:</b> A "Report an Issue" button has been added to the settings menu — you can also press F7 to submit reports to us directly in-game.</p></li><li><p class="bb_paragraph"><b>Layout fixes:</b> Fixed an issue where certain labels and values could be clipped or overflow their panels when the text ran long.</p></li><li><p class="bb_paragraph"><b>Event text:</b> Improved the wording of weather-awareness event descriptions.</p></li></ul><p class="bb_paragraph">We're also working on another round of improvements to controls and hotkeys, so please keep letting us know about anything that feels awkward to use.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you all for your support and feedback — we'll keep improving the game based on your input. If you run into any other bugs or issues, please submit them through our feedback form and we'll address them as soon as we can: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FXFBjRpHFb1dMUpqj8" target="_blank" rel=" noopener">https://forms.gle/XFBjRpHFb1dMUpqj8</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Good luck out there, Survivors. Stock up, and stay alive! </p><p class="bb_paragraph"></p><p class="bb_paragraph">—— Midnight Workshop</p>]]> </content:encoded>
</item>

<item>
<title>至今為止的更新內容</title>
<link>https://xinker.org/zh/%E8%87%B3%E4%BB%8A%E7%82%BA%E6%AD%A2%E7%9A%84%E6%9B%B4%E6%96%B0%E5%85%A7%E5%AE%B9</link>
<guid>https://xinker.org/zh/%E8%87%B3%E4%BB%8A%E7%82%BA%E6%AD%A2%E7%9A%84%E6%9B%B4%E6%96%B0%E5%85%A7%E5%AE%B9</guid>
<description><![CDATA[ 移動至頁面上方各位灰鬃，大家好。   真心感謝所有人在「赤血沙漠」發售之後給予我們的支持與關注。在過去的幾個月裡，「赤血沙漠」團隊專注於傾聽玩家們的寶貴意見，並陸續進行了多次更新。其中包括全新內容、便利性及性能改善等。    為了與大家一同重溫這段旅程，我們準備了「重點回顧」，其中整理了發售至今歷次更新的內容與改善項目。我們重點整理了全部更新中的核心內容，以便於大家能夠一目了然地確認「赤血沙漠」所發生的重大改變。   17次更新，超過20個的全新功能和遊戲內容，超過120種的全新寵物和坐騎，超過70種的全新服裝、裝備和道具。這些內容，都因各位灰鬃的陪伴和聲援，才能得以實現。  感謝您在「赤血沙漠」旅程中的一路相伴。   「赤血沙漠」團隊 敬上   代替文字[expand type=details]1.00.00新增道具保管處改善操作 1.01.00新增坐騎改善便利性 1.02.00擴充個人倉庫容量新增顯示頭盔外型選項 1.03.00新增各角色全新技能改善謎題遊戲體驗 1.04.00新增難度選項改善背包UI新增鍵盤/滑鼠及控制器操作預設改善遠景圖像品質全新寵物：鳥類 1.05.00全新內容頭目再次對決再次封鎖新增傳說動物全新寵物 1.06.00新增特殊坐騎新增顯示劍鞘外型功能全新小遊戲：夾娃娃機 1.07.00新增可再次對決的頭目新增德米安赤手技能 1.08.00新增可放入魚類的池塘全新寵物：小雙足龍 1.09.00控制器客製化全新寵物：小動物改善農耕內容 1.10.00全新坐騎：雙足龍全新寵物：幼嘟嘟鳥全新小遊戲：彈珠台、反彈球 1.11.00新增可提升寵物登錄數量的挑戰任務 1.12.00新增家園內容：全新工具及家具室外布置功能改善德米安、翁卡便利性 1.13.00新增全新裝備與服裝與寵物一起休息 1.14.00跨平台存檔 1.16.00改善貿易內容[/expand] ]]></description>
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<pubDate>Wed, 12 Aug 2026 21:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>至今為止的更新內容</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">移動至頁面上方各位灰鬃，大家好。  </p><p class="bb_paragraph"> </p><p class="bb_paragraph">真心感謝所有人在「赤血沙漠」發售之後給予我們的支持與關注。在過去的幾個月裡，「赤血沙漠」團隊專注於傾聽玩家們的寶貴意見，並陸續進行了多次更新。其中包括全新內容、便利性及性能改善等。  </p><p class="bb_paragraph">  </p><p class="bb_paragraph">為了與大家一同重溫這段旅程，我們準備了「重點回顧」，其中整理了發售至今歷次更新的內容與改善項目。我們重點整理了全部更新中的核心內容，以便於大家能夠一目了然地確認「赤血沙漠」所發生的重大改變。 </p><p class="bb_paragraph">  </p><p class="bb_paragraph"><b>17</b>次更新，超過<b>20</b>個的全新功能和遊戲內容，超過<b>120</b>種的全新寵物和坐騎，超過<b>70</b>種的全新服裝、裝備和道具。這些內容，都因各位灰鬃的陪伴和聲援，才能得以實現。 </p><p class="bb_paragraph"> </p><p class="bb_paragraph">感謝您在「赤血沙漠」旅程中的一路相伴。  </p><p class="bb_paragraph"> </p><p class="bb_paragraph">「赤血沙漠」團隊 敬上 </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45343476/978143fedac681a3c07ff7c033f4e76eb7ff711c.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">代替文字</p>[expand type=details]<br><p class="bb_paragraph"><b>1.00.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增道具保管處</p></li><li><p class="bb_paragraph">改善操作</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.01.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增坐騎</p></li><li><p class="bb_paragraph">改善便利性</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.02.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">擴充個人倉庫容量</p></li><li><p class="bb_paragraph">新增顯示頭盔外型選項</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.03.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增各角色全新技能</p></li><li><p class="bb_paragraph">改善謎題遊戲體驗</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.04.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增難度選項</p></li><li><p class="bb_paragraph">改善背包UI</p></li><li><p class="bb_paragraph">新增鍵盤/滑鼠及控制器操作預設</p></li><li><p class="bb_paragraph">改善遠景圖像品質</p></li><li><p class="bb_paragraph">全新寵物：鳥類</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.05.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">全新內容</p><ul class="bb_ul"><li><p class="bb_paragraph">頭目再次對決</p></li><li><p class="bb_paragraph">再次封鎖</p></li></ul></li><li><p class="bb_paragraph">新增傳說動物全新寵物</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.06.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增特殊坐騎</p></li><li><p class="bb_paragraph">新增顯示劍鞘外型功能</p></li><li><p class="bb_paragraph">全新小遊戲：夾娃娃機</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.07.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增可再次對決的頭目</p></li><li><p class="bb_paragraph">新增德米安赤手技能</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.08.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增可放入魚類的池塘</p></li><li><p class="bb_paragraph">全新寵物：小雙足龍</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.09.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">控制器客製化</p></li><li><p class="bb_paragraph">全新寵物：小動物</p></li><li><p class="bb_paragraph">改善農耕內容</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.10.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">全新坐騎：雙足龍</p></li><li><p class="bb_paragraph">全新寵物：幼嘟嘟鳥</p></li><li><p class="bb_paragraph">全新小遊戲：彈珠台、反彈球</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.11.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增可提升寵物登錄數量的挑戰任務</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.12.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增家園內容：</p><ul class="bb_ul"><li><p class="bb_paragraph">全新工具及家具</p></li><li><p class="bb_paragraph">室外布置功能</p></li></ul></li><li><p class="bb_paragraph">改善德米安、翁卡便利性</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.13.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增全新裝備與服裝</p></li><li><p class="bb_paragraph">與寵物一起休息</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.14.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">跨平台存檔</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.16.00</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善貿易內容</p></li></ul>[/expand]]]> </content:encoded>
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<title>HELLDIVERS 2 Devoid of Liberty Update Out Now</title>
<link>https://xinker.org/zh/helldivers-2-devoid-of-liberty-update-out-now</link>
<guid>https://xinker.org/zh/helldivers-2-devoid-of-liberty-update-out-now</guid>
<description><![CDATA[ We have watched the Void stretch across the galaxy for too long. The threat posed to our Liberty is too great and we can no longer stand by as the Illuminate gain ground. Helldivers, you are needed on the battlefield of a new frontier–one more wild and uncertain than any we have faced prior. We must venture into their haunted abyss, the Void, and liberate it back into Super Earth’s control.Journey to the VoidGetting into the Void presents a unique challenge. High Command has ordered reconnaissance missions to gather as much intel as possible in order to give us an advantage.The planets within the Void’s reach have been altered–strange mutations have left a permanent mark on planets, and intelligence reports suggest that these changes are even more significant the closer the planets are to the Void itself. What lies inside?Complete new missionsYou will be given new objectives to conquer–destroy Illuminate spires and gateways, complete data reconnaissance, and infiltrate Illuminate structures with your team. New secondary objectives will also become available, from eradicating Void mutations to extracting materials for research, as well as the opportunity to open a secondary extraction zone on the map to potentially evacuate your squad faster. Exterminate new threatsAs you fight your way toward the Void, you’ll encounter new, hideously mutated organisms. We have received intelligence reports that indicate these metamorphosed creatures are emerging from the heart of the Void–they are ghoulish diversions wrought into existence by the Illuminate scourge to threaten our freedom. The WretchThe nimble Wretch moves fast and can easily overwhelm weaker fighters and dodge their counter-attacks–don’t let it get the jump on you.The CrusherOn a relentless death march, the Crusher can take heavy damage and also dish it out. Wear it down before it regenerates. Dive with more impact We aren’t sending you in without backup. You may now gain all 300 ranks of security access and privileges, as well as new rank titles. We have commissioned SEAF platoons to aid in completing operations. They’ll arrive on dropships to fight alongside you and your squad, offering medical support via stims, but also give a boost to your morale when you salute, shake hands, and–of course–hug them. This is our opportunity to strike and avenge the citizens, SEAF, and Helldivers lost in the Battle for Super Earth.Helldivers 2 Super Merch store Helldivers 2 Super Merch is now available for those dedicated to the pursuit of Liberty and Democracy. Super Earth recognizes your accomplishments with special merchandise for purchase; complete in-game achievements in Helldivers 2 to unlock this merchandise on the Helldivers 2 Super Merch store*. Want to see what Helldivers 2 Super Merch is available to you? Simply sign on to the Helldivers 2 Super Merch store using your preferred platform.The latest update, Devoid of Liberty**, is live now on PS5, PC, and Xbox. Take back the galaxy, divers–give these squids hell. ]]></description>
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<pubDate>Wed, 12 Aug 2026 20:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>HELLDIVERS, Devoid, Liberty, Update, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We have watched the Void stretch across the galaxy for too long. The threat posed to our Liberty is too great and we can no longer stand by as the Illuminate gain ground. </p><p class="bb_paragraph">Helldivers, you are needed on the battlefield of a new frontier–one more wild and uncertain than any we have faced prior. We must venture into their haunted abyss, the Void, and liberate it back into Super Earth’s control.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Journey to the Void</b></div><p class="bb_paragraph">Getting into the Void presents a unique challenge. High Command has ordered reconnaissance missions to gather as much intel as possible in order to give us an advantage.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/f8daff64932d92724ceaf7a21ba27a996ba9ad7a.jpg"></p><p class="bb_paragraph">The planets within the Void’s reach have been altered–strange mutations have left a permanent mark on planets, and intelligence reports suggest that these changes are even more significant the closer the planets are to the Void itself. What lies inside?</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/deb9afb84d646a245ea25d48e62dfb8eb35ebff8.jpg"></p><div class="bb_h3"><b>Complete new missions</b></div><p class="bb_paragraph">You will be given new objectives to conquer–destroy Illuminate spires and gateways, complete data reconnaissance, and infiltrate Illuminate structures with your team. </p><p class="bb_paragraph">New secondary objectives will also become available, from eradicating Void mutations to extracting materials for research, as well as the opportunity to open a secondary extraction zone on the map to potentially evacuate your squad faster. </p><div class="bb_h3"><b>Exterminate new threats</b></div><p class="bb_paragraph">As you fight your way toward the Void, you’ll encounter new, hideously mutated organisms. We have received intelligence reports that indicate these metamorphosed creatures are emerging from the heart of the Void–they are ghoulish diversions wrought into existence by the Illuminate scourge to threaten our freedom. </p><p class="bb_paragraph"><b>The Wretch</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/8dae5f0d969f551e71d111f71b9fba57ceff082d.jpg"></p><p class="bb_paragraph">The nimble Wretch moves fast and can easily overwhelm weaker fighters and dodge their counter-attacks–don’t let it get the jump on you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>The Crusher</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/cec3c3d3ded82dfc0038b501945d0a42aa6bac6b.jpg"></p><p class="bb_paragraph">On a relentless death march, the Crusher can take heavy damage and also dish it out. Wear it down before it regenerates. </p><div class="bb_h3"><b>Dive with more impact</b> </div><p class="bb_paragraph">We aren’t sending you in without backup. You may now gain all 300 ranks of security access and privileges, as well as new rank titles. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We have commissioned SEAF platoons to aid in completing operations. They’ll arrive on dropships to fight alongside you and your squad, offering medical support via stims, but also give a boost to your morale when you salute, shake hands, and–of course–hug them. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/90ba75683138f9739b746faceae7602ddf6fb460.jpg"></p><p class="bb_paragraph">This is our opportunity to strike and avenge the citizens, SEAF, and Helldivers lost in the Battle for Super Earth.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Helldivers 2 Super Merch store</b></div><p class="bb_paragraph"> Helldivers 2 Super Merch is now available for those dedicated to the pursuit of Liberty and Democracy. Super Earth recognizes your accomplishments with special merchandise for purchase; complete in-game achievements in Helldivers 2 to unlock this merchandise on the Helldivers 2 Super Merch store*. Want to see what Helldivers 2 Super Merch is available to you? Simply sign on to the Helldivers 2 Super Merch store using your preferred platform.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The latest update, Devoid of Liberty<i>**</i>, is live now on PS5, PC, and Xbox. Take back the galaxy, divers–give these squids <i>hell.</i></p>]]> </content:encoded>
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<item>
<title>????️ 指令 AG&#45;12：發售後國家維護 ????️</title>
<link>https://xinker.org/zh/%EF%B8%8F-%E6%8C%87%E4%BB%A4-ag-12%E7%99%BC%E5%94%AE%E5%BE%8C%E5%9C%8B%E5%AE%B6%E7%B6%AD%E8%AD%B7-%EF%B8%8F</link>
<guid>https://xinker.org/zh/%EF%B8%8F-%E6%8C%87%E4%BB%A4-ag-12%E7%99%BC%E5%94%AE%E5%BE%8C%E5%9C%8B%E5%AE%B6%E7%B6%AD%E8%AD%B7-%EF%B8%8F</guid>
<description><![CDATA[ 公民們，自搶先體驗開始以來，奧羅里亞各地的領袖向宣傳部提交了大量戰場報告、錯誤報告、批評與建議。我們一直在閱讀、討論，更重要的是，付諸行動。本次首次更新針對你們提出的許多問題進行了處理，同時帶來了新功能、平衡性調整、改進與修復。最高委員會感謝各位的效忠。請繼續提交報告。這場征途才剛剛開始。\[重要更新]新增士兵衰老開關設置選項：領袖可自行決定是否開啟士兵衰老機制。開啟後士兵會隨著時間增長而逐漸衰老，關閉後士兵將不再受衰老影響，始終保持巔峰狀態。該設置可隨時調整，即刻生效。新增士兵流放功能：允許領袖裁汰冗餘或低貢獻士兵，為精銳力量騰出更多培養空間與資源。新增存檔自動備份功能：當遊戲遭遇藍屏、死機等異常中斷時，可自動保留歷史存檔，有效防止數據損壞或丟失。向建築內放入物品時可手動指定放入數量，操作更加靈活。侵染蟲巢戰鬥難度下調：根據多名領袖的戰場反饋，適當降低了該戰鬥強度。士兵升階優化：下調普通士兵、精英、首領升階所需點數。\[改進和優化]\[戰鬥體驗]優化部分戰鬥目標指引。優化破碎核心寶箱碰撞，生成時不再阻擋領袖移動。優化盟軍單位圖標顯示。優化教學戰鬥場景加載和性能。\[UI與交互]優化部分物品UI顯示。移除破碎核心圖鑑中的多餘數據顯示。\[基地內]優化基地內精英、首領單位碰撞，避免阻擋領袖的正常通行。\[視覺與音效]臨時護盾特效增加敵我區分。優化武器·定向弩箭核心彈道效果。優化手雷爆炸特效。優化致命肅清技能HUD效果。優化災厄鬥士投擲護盾模型，技能特效新增敵我區分。優化優秀士兵雕像動作。新增部分戰鬥、士兵、破碎核心音效。\[任務與流程]優化前期任務獎勵。\[數值養成]下調烈性毒蟲近戰傷害、烈焰毒刺蛛毒霧傷害、赤土小蠊近戰傷害。下調蟲族精英、首領單位回復血量比例。下調監獄研究所需時間。\[問題修復]修復特殊操作導致讀檔加載失敗的問題。修復特殊情況下災厄幫競技場戰鬥會崩潰的問題。修復Windows系統在土耳其語環境下基地內建築模型顯示異常的問題。修復開啟FSR幀生成和無邊框模式下遊戲會崩潰的問題。修復電擊過程中打開其他界面導致卡死的問題。修復特殊情況下賽瑞納越野決戰首領單位指引未出現的問題。修復指揮中心與勝利廣場在損壞狀態下錯誤解鎖研究界面的問題。修復飛船尾部特效位置錯誤的問題。修復冰凍詞綴特效不消失的問題。修復災厄掠奪者技能拖尾特效顯示異常問題。修復部分戰鬥模型顯示異常的問題。修復與士兵互動的任務在完成互動後沒正常交付的問題。所有修正均已驗證並獲批准。 ]]></description>
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<pubDate>Wed, 12 Aug 2026 19:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????️, 指令, AG-12：發售後國家維護, ????️</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">公民們，</div><p class="bb_paragraph"></p><p class="bb_paragraph">自搶先體驗開始以來，奧羅里亞各地的領袖向宣傳部提交了大量戰場報告、錯誤報告、批評與建議。我們一直在閱讀、討論，更重要的是，付諸行動。</p><p class="bb_paragraph">本次首次更新針對你們提出的許多問題進行了處理，同時帶來了新功能、平衡性調整、改進與修復。</p><p class="bb_paragraph"><b>最高委員會感謝各位的效忠。請繼續提交報告。這場征途才剛剛開始。</b></p><p class="bb_paragraph"></p><div class="bb_h3">\[重要更新]</div><ul class="bb_ul"><li><p class="bb_paragraph">新增士兵衰老開關設置選項：領袖可自行決定是否開啟士兵衰老機制。開啟後士兵會隨著時間增長而逐漸衰老，關閉後士兵將不再受衰老影響，始終保持巔峰狀態。該設置可隨時調整，即刻生效。</p></li><li><p class="bb_paragraph">新增士兵流放功能：允許領袖裁汰冗餘或低貢獻士兵，為精銳力量騰出更多培養空間與資源。</p></li><li><p class="bb_paragraph">新增存檔自動備份功能：當遊戲遭遇藍屏、死機等異常中斷時，可自動保留歷史存檔，有效防止數據損壞或丟失。</p></li><li><p class="bb_paragraph">向建築內放入物品時可手動指定放入數量，操作更加靈活。</p></li><li><p class="bb_paragraph">侵染蟲巢戰鬥難度下調：根據多名領袖的戰場反饋，適當降低了該戰鬥強度。</p></li><li><p class="bb_paragraph">士兵升階優化：下調普通士兵、精英、首領升階所需點數。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">\[改進和優化]</div><p class="bb_paragraph">\[戰鬥體驗]</p><ul class="bb_ul"><li><p class="bb_paragraph">優化部分戰鬥目標指引。</p></li><li><p class="bb_paragraph">優化破碎核心寶箱碰撞，生成時不再阻擋領袖移動。</p></li><li><p class="bb_paragraph">優化盟軍單位圖標顯示。</p></li><li><p class="bb_paragraph">優化教學戰鬥場景加載和性能。</p></li></ul><p class="bb_paragraph">\[UI與交互]</p><ul class="bb_ul"><li><p class="bb_paragraph">優化部分物品UI顯示。</p></li><li><p class="bb_paragraph">移除破碎核心圖鑑中的多餘數據顯示。</p></li></ul><p class="bb_paragraph">\[基地內]</p><ul class="bb_ul"><li><p class="bb_paragraph">優化基地內精英、首領單位碰撞，避免阻擋領袖的正常通行。</p></li></ul><p class="bb_paragraph">\[視覺與音效]</p><ul class="bb_ul"><li><p class="bb_paragraph">臨時護盾特效增加敵我區分。</p></li><li><p class="bb_paragraph">優化武器·定向弩箭核心彈道效果。</p></li><li><p class="bb_paragraph">優化手雷爆炸特效。</p></li><li><p class="bb_paragraph">優化致命肅清技能HUD效果。</p></li><li><p class="bb_paragraph">優化災厄鬥士投擲護盾模型，技能特效新增敵我區分。</p></li><li><p class="bb_paragraph">優化優秀士兵雕像動作。</p></li><li><p class="bb_paragraph">新增部分戰鬥、士兵、破碎核心音效。</p></li></ul><p class="bb_paragraph">\[任務與流程]</p><ul class="bb_ul"><li><p class="bb_paragraph">優化前期任務獎勵。</p></li></ul><p class="bb_paragraph">\[數值養成]</p><ul class="bb_ul"><li><p class="bb_paragraph">下調烈性毒蟲近戰傷害、烈焰毒刺蛛毒霧傷害、赤土小蠊近戰傷害。</p></li><li><p class="bb_paragraph">下調蟲族精英、首領單位回復血量比例。</p></li><li><p class="bb_paragraph">下調監獄研究所需時間。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">\[問題修復]</div><ul class="bb_ul"><li><p class="bb_paragraph">修復特殊操作導致讀檔加載失敗的問題。</p></li><li><p class="bb_paragraph">修復特殊情況下災厄幫競技場戰鬥會崩潰的問題。</p></li><li><p class="bb_paragraph">修復Windows系統在土耳其語環境下基地內建築模型顯示異常的問題。</p></li><li><p class="bb_paragraph">修復開啟FSR幀生成和無邊框模式下遊戲會崩潰的問題。</p></li><li><p class="bb_paragraph">修復電擊過程中打開其他界面導致卡死的問題。</p></li><li><p class="bb_paragraph">修復特殊情況下賽瑞納越野決戰首領單位指引未出現的問題。</p></li><li><p class="bb_paragraph">修復指揮中心與勝利廣場在損壞狀態下錯誤解鎖研究界面的問題。</p></li><li><p class="bb_paragraph">修復飛船尾部特效位置錯誤的問題。</p></li><li><p class="bb_paragraph">修復冰凍詞綴特效不消失的問題。</p></li><li><p class="bb_paragraph">修復災厄掠奪者技能拖尾特效顯示異常問題。</p></li><li><p class="bb_paragraph">修復部分戰鬥模型顯示異常的問題。</p></li><li><p class="bb_paragraph">修復與士兵互動的任務在完成互動後沒正常交付的問題。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">所有修正均已驗證並獲批准。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/1c03661c0c55bdb753a01e5bd20fa174ebcc591d.png"></p>]]> </content:encoded>
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<title>RIFTSTORM Update 0.6.1 — Solo&#45;Offline Beta</title>
<link>https://xinker.org/zh/riftstorm-update-061-solo-offline-beta</link>
<guid>https://xinker.org/zh/riftstorm-update-061-solo-offline-beta</guid>
<description><![CDATA[ ATTN Weavers:Our first update is here.First, thank you to everyone who has jumped into RIFTSTORM, shared feedback, reported issues, and helped us understand where we need to focus first. We’re still very much at the beginning of Early Access, and these first hours are already giving us a lot to work with. A lot of this work has been in the pipeline for awhile, but as your input continues to flow in, we wanted to get a first iteration into your hands as quickly as we could rather than wait for everything to be perfect.Solo-Offline BetaVersion 0.6.1 introduces a Solo-Offline Beta mode for players who want to play RIFTSTORM without connecting to the online service.Your save data should be compatible between Online and Solo-Offline play, and you can choose which mode you’d like to use when launching the game.We’re calling this a Beta for now while we continue testing it across a wider range of player setups and use cases. One of the larger technical hurdles has been adapting the multiplayer architecture RIFTSTORM was built around to support a stable offline experience.We hope this first implementation allows players to move reliably between Offline and Online play, and we’ll continue working on it as we see how it behaves in the wild.One current limitation: Offline play does not yet pause the simulation. The underlying server simulation is still running locally, so opening menus will not pause gameplay. We have some approaches in mind for addressing this, but they aren’t ready for this first iteration.Fixes &amp; ImprovementsFixed a potential soft lock during the PAAM Directive: Stolen Fire.Improved performance on certain CPU configurations.Updated localization content across supported languages.For players still experiencing extreme FPS drops and currently relying on the 2-thread-count workaround, we’re compiling a list of affected CPUs to establish a clearer pattern. Our current investigation suggests the issue may involve an interaction with the multiplayer architecture, and we’ll keep digging.This is a small first update, but there’s plenty more work underway.Thank you again for playing, reporting problems, and being patient with us while we keep working through Early Access. Our small core team are all playing RIFTSTORM alongside you, and we’re reading, fixing, and learning as we go.— The RIFTSTORM Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43792726/53eac6bc438e0003cfbed40e5fb9704a38025bf4.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 19:29:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>RIFTSTORM, Update, 0.6.1, —, Solo-Offline, Beta</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">ATTN Weavers:</p><p class="bb_paragraph">Our first update is here.</p><p class="bb_paragraph">First, thank you to everyone who has jumped into RIFTSTORM, shared feedback, reported issues, and helped us understand where we need to focus first. We’re still very much at the beginning of Early Access, and these first hours are already giving us a lot to work with. A lot of this work has been in the pipeline for awhile, but as your input continues to flow in, we wanted to get a first iteration into your hands as quickly as we could rather than wait for everything to be perfect.</p><p class="bb_paragraph"></p><div class="bb_h3">Solo-Offline Beta</div><p class="bb_paragraph">Version 0.6.1 introduces a <b>Solo-Offline Beta mode</b> for players who want to play RIFTSTORM without connecting to the online service.</p><p class="bb_paragraph">Your save data should be compatible between Online and Solo-Offline play, and you can choose which mode you’d like to use when launching the game.</p><p class="bb_paragraph">We’re calling this a Beta for now while we continue testing it across a wider range of player setups and use cases. One of the larger technical hurdles has been adapting the multiplayer architecture RIFTSTORM was built around to support a stable offline experience.</p><p class="bb_paragraph">We hope this first implementation allows players to move reliably between Offline and Online play, and we’ll continue working on it as we see how it behaves in the wild.</p><p class="bb_paragraph">One current limitation: Offline play does not yet pause the simulation. The underlying server simulation is still running locally, so opening menus will not pause gameplay. We have some approaches in mind for addressing this, but they aren’t ready for this first iteration.</p><div class="bb_h3">Fixes & Improvements</div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a potential soft lock during the <b>PAAM Directive: Stolen Fire</b>.</p></li><li><p class="bb_paragraph">Improved performance on certain CPU configurations.</p></li><li><p class="bb_paragraph">Updated localization content across supported languages.</p></li></ul><p class="bb_paragraph">For players still experiencing extreme FPS drops and currently relying on the 2-thread-count workaround, we’re compiling a list of affected CPUs to establish a clearer pattern. Our current investigation suggests the issue may involve an interaction with the multiplayer architecture, and we’ll keep digging.</p><p class="bb_paragraph">This is a small first update, but there’s plenty more work underway.</p><p class="bb_paragraph">Thank you again for playing, reporting problems, and being patient with us while we keep working through Early Access. <br><br>Our small core team are all playing RIFTSTORM alongside you, and we’re reading, fixing, and learning as we go.</p><p class="bb_paragraph">— The RIFTSTORM Team</p>]]> </content:encoded>
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<item>
<title>08/13(四) 定期維護公告</title>
<link>https://xinker.org/zh/0813%E5%9B%9B-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0813%E5%9B%9B-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於8月13日(四)進行定期維護作業。維護期間將無法登入遊戲，請團長提前做好下線準備。詳細內容請參考以下說明，以免造成遊玩上的不便。????️定期維護資訊■ 維護時間：2026.08.13(四) 10:00 ~ 12:00 (UTC+9)(2小時)■ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置■ 維護獎勵：星光石 100個 + 救援者標準觀測券2張【維護內容】- 新增救援者集中觀測- 新增阿爾克那集中觀測- 星穹傳送門稜鏡賽季1開放- 開放新活動- 更新付費商店商品- 其他改善及變更事項- 修正遊戲內錯誤????更新詳情請見08/13更新公告【注意事項】- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 於2026年8月14日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。- 維護開始時，將結束遊戲連線。- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 19:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0813四, 定期維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。</p><p class="bb_paragraph">各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《星之救援者》將於8月13日(四)進行定期維護作業。</p><p class="bb_paragraph">維護期間將無法登入遊戲，請團長提前做好下線準備。</p><p class="bb_paragraph">詳細內容請參考以下說明，以免造成遊玩上的不便。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????️定期維護資訊</b></p><p class="bb_paragraph">■ 維護時間：2026.08.13(四) 10:00 ~ 12:00 (UTC+9)(2小時)</p><p class="bb_paragraph">■ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置</p><p class="bb_paragraph">■ 維護獎勵：星光石 100個 + 救援者標準觀測券2張</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【維護內容】</b></p><p class="bb_paragraph">- 新增救援者集中觀測</p><p class="bb_paragraph">- 新增阿爾克那集中觀測</p><p class="bb_paragraph">- 星穹傳送門稜鏡賽季1開放</p><p class="bb_paragraph">- 開放新活動</p><p class="bb_paragraph">- 更新付費商店商品</p><p class="bb_paragraph">- 其他改善及變更事項</p><p class="bb_paragraph">- 修正遊戲內錯誤</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Fnews%2F019feea6-e277-7444-a2b8-80e05f092bf4" target="_blank" rel=" noopener"><b>????</b></a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Fnews%2F019feea6-e277-7444-a2b8-80e05f092bf4" target="_blank" rel=" noopener"><u><b>更新詳情請見08/13更新公告</b></u></a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【注意事項】</b></p><p class="bb_paragraph">- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。</p><p class="bb_paragraph">- 於2026年8月14日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。</p><p class="bb_paragraph">- 維護開始時，將結束遊戲連線。</p><p class="bb_paragraph">- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。</p><p class="bb_paragraph">- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝團長們的喜愛與支持</p><p class="bb_paragraph">《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>08/13(四) 更新公告</title>
<link>https://xinker.org/zh/0813%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0813%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者 。各位團長好！我是你們的聯絡官，GM 麗莎 。為團長提供《星之救援者》8月13日(四)更新內容。▣ 維護時間：2026.08.13(四) 10:00~12:00 (UTC+9) (2小時) ▣ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置▣ 維護獎勵：星光石 100個 + 救援者標準觀測券2張 ※ 更新說明內容可能會依當日更新情況有所調整，更準確的內容請於更新後透過遊戲內確認。▣ 更新內容：1. 新增救援者集中觀測▶ 可透過遊戲內\[觀測] &gt;\[ 救援者集中觀測]選單，獲得救援者「星光華爾滋：亞瑟菈」。※「星光華爾滋：亞瑟菈」為稀有的「秩序」屬性宇宙救援者，因此其於集中觀測中的獲得機率將與其他集中觀測救援者有所不同。▶ 進行期間：08/13(四)維護後 ~ 08/27(五) 04:00 (UTC+9)「貴安。斯特拉尼斯的亞瑟菈，向您致上問候」     時隔許久，再度現身於貴族社交場合的斯特拉尼斯家千金。她那與傳聞中截然不同的優雅與高貴氣質，瞬間吸引了在場所有人的目光。2. 新增阿爾克那集中觀測▶ 可透過遊戲內\[觀測] &gt;\[ 阿爾克那集中觀測]選單，獲得「斯特拉尼斯的千金」阿爾克那。▶ 進行期間：08/13(四)維護後 ~ 08/27(五) 04:00 (UTC+9※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。3.星穹傳送門稜鏡賽季1開放▶ 進行星穹傳送門稜鏡賽季1▶ 進行時間： 08/13(四)維護後 ~ 08/20(四) 04:00 (UTC+9) ▶ 結算時間： 08/20(四) 04:00 ~ 08/27(四) 04:00 (UTC+9) ※ 自星穹傳送門稜鏡賽季1起，將出現3名突襲首領。※ 結算期間將無法進行星穹傳送門。 ※ 本次稜鏡賽季1套用星之挑戰。 ※ 在本次稜鏡賽季1中，「乖離的象徵」、「雙頭犬」與「吉萊」將以突襲首領登場。 ※ 新增星穹傳送門分數獎勵 ※ 在\[啟示錄商店] &gt;  \[燭光廣場] &gt; \[星穹傳送門]中，新增以下商品。4. 活動 4-1. 於遊戲主大廳\[戰鬥] &gt; \[燭光廣場] &gt; \[事件] 選單中，開放「染上星光軌跡的新年之夜！」活動。 ▶ 活動時間：08/31(四) 維護後 ~ 08/21(五) 04:00 (UTC+9)4-2. 進行「染上星光軌跡的新年之夜！」簽到簿活動。 ▶ 活動時間：08/31(四)維護後 ~ 08/21(五) 04:00 (UTC+9 4-3. 進行「據點調查加成任務」活動。 ▶ 活動時間：08/31(四) 維護後 ~ 08/20(四) 04:00 (UTC+9)5. 付費商店商品販售 ▶ 於付費商店中販售「支援禮包」商品。 ▶ 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。 6. 改善及變更事項 ▶  新增無限/屬性迴廊稱號。▶ 改善「征服星際迴廊任務」或「作戰突破任務」中有可獲得的道具時，將顯示紅點提示與驚嘆號。7. 修正錯誤 ▶ 修正救援者「萊希」部分服裝模型顯示錯誤的問題。▶ 修正個人檔案暱稱過長時，與UID重疊顯示的問題。▶ 修正進入旅程評鑑戰後的轉場畫面顯示為聖鎧轉廠畫面的問題。 ▶ 修正\[公會防衛戰] &gt;  \[名次說明]中，「無紀錄」文字向下對齊的問題。 ▶ 修正進入旅程評鑑戰後的轉場畫面顯示為聖鎧轉廠畫面的問題。 ▶ 修正設定韓文以外的語言時，稱號的獲得途徑標示錯誤的問題。【注意事項】▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。感謝團長們的喜愛與支持《星之救援者》營運團隊    ]]></description>
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<pubDate>Wed, 12 Aug 2026 19:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0813四, 更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/904cb6f82119a1eb40d88e3a0cc54c1eba65d0f2.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b> 。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b> 。</p><p class="bb_paragraph">為團長提供《星之救援者》8月13日(四)更新內容。<br><br><b>▣ 維護時間：</b>2026.08.13(四) 10:00~12:00 (UTC+9) (2小時) <br><b>▣ 維護影響：</b>維護期間無法登入遊戲、維護前正在進行的旅程將重置<br><b>▣ 維護獎勵：</b>星光石 100個 + 救援者標準觀測券2張 <br>※ 更新說明內容可能會依當日更新情況有所調整，更準確的內容請於更新後透過遊戲內確認。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▣ 更新內容：</b></p><p class="bb_paragraph"><b>1. 新增救援者集中觀測</b><br>▶ 可透過遊戲內\[觀測] >\[ 救援者集中觀測]選單，獲得救援者「星光華爾滋：亞瑟菈」。<br>※「星光華爾滋：亞瑟菈」為稀有的「秩序」屬性宇宙救援者，因此其於集中觀測中的獲得機率將與其他集中觀測救援者有所不同。<br>▶ 進行期間：08/13(四)維護後 ~ 08/27(五) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/af689bab75a15e431668c0103a8ad3c2463c8597.png"><b>「貴安。斯特拉尼斯的亞瑟菈，向您致上問候」     </b><br><br>時隔許久，再度現身於貴族社交場合的斯特拉尼斯家千金。<br>她那與傳聞中截然不同的優雅與高貴氣質，瞬間吸引了在場所有人的目光。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>2. 新增阿爾克那集中觀測</b><br>▶ 可透過遊戲內\[觀測] >\[ 阿爾克那集中觀測]選單，獲得「斯特拉尼斯的千金」阿爾克那。</p><p class="bb_paragraph">▶ 進行期間：08/13(四)維護後 ~ 08/27(五) 04:00 (UTC+9<img src="https://clan.akamai.steamstatic.com/images/45693889/d7baf61c54a89945370c8b50262e8b3d5b14e6f9.png">※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。</p><p class="bb_paragraph"><b>3.星穹傳送門稜鏡賽季1開放</b></p><p class="bb_paragraph">▶ 進行星穹傳送門稜鏡賽季1<br>▶ 進行時間： 08/13(四)維護後 ~ 08/20(四) 04:00 (UTC+9) <br>▶ 結算時間： 08/20(四) 04:00 ~ 08/27(四) 04:00 (UTC+9) <img src="https://clan.akamai.steamstatic.com/images/45693889/e8e587706a4addf0f0b975c7969764ea5e00314c.png">※ 自星穹傳送門稜鏡賽季1起，將出現3名突襲首領。</p><p class="bb_paragraph">※ 結算期間將無法進行星穹傳送門。 <br>※ 本次稜鏡賽季1套用星之挑戰。 </p><p class="bb_paragraph">※ 在本次稜鏡賽季1中，「乖離的象徵」、「雙頭犬」與「吉萊」將以突襲首領登場。 <img src="https://clan.akamai.steamstatic.com/images/45693889/aeb064a7adcd203730c13f5f83d15b2402e65dcb.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">※ 新增星穹傳送門分數獎勵 <img src="https://clan.akamai.steamstatic.com/images/45693889/00716514b366e7159affc9352f7d38718d06bfa4.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">※ 在\[啟示錄商店] >  \[燭光廣場] > \[星穹傳送門]中，新增以下商品。<img src="https://clan.akamai.steamstatic.com/images/45693889/c691fe9b8fe9fcbc3e98a26c5acbf8cf552d0676.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>4. 活動 </b></p><p class="bb_paragraph">4-1. 於遊戲主大廳\[戰鬥] > \[燭光廣場] > \[事件] 選單中，開放「染上星光軌跡的新年之夜！」活動。 <br>▶ 活動時間：08/31(四) 維護後 ~ 08/21(五) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/8f6b88ab726e37d4aa55a9a3ff3f0ce25251acc9.png"></p><p class="bb_paragraph">4-2. 進行「染上星光軌跡的新年之夜！」簽到簿活動。 </p><p class="bb_paragraph">▶ 活動時間：08/31(四)維護後 ~ 08/21(五) 04:00 (UTC+9<img src="https://clan.akamai.steamstatic.com/images/45693889/4be5e1c4608ad6cc4cc8a9831758cf07a7df0e06.png"></p><p class="bb_paragraph"> 4-3. 進行「據點調查加成任務」活動。 </p><p class="bb_paragraph">▶ 活動時間：08/31(四) 維護後 ~ 08/20(四) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/54cc4dd2926921838193de9eb04a0771e021e98f.png"></p><p class="bb_paragraph"><b>5. 付費商店商品販售 </b><br>▶ 於付費商店中販售「支援禮包」商品。 <br>▶ 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。 <img src="https://clan.akamai.steamstatic.com/images/45693889/a460a4c1576598b26398ee4fc94a5c794a7c3f46.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>6. 改善及變更事項 </b></p><p class="bb_paragraph">▶  新增無限/屬性迴廊稱號。<img src="https://clan.akamai.steamstatic.com/images/45693889/1bbcdd71cc5813c059dddcf68de58de2edf19c7f.png"></p><p class="bb_paragraph">▶ 改善「征服星際迴廊任務」或「作戰突破任務」中有可獲得的道具時，將顯示紅點提示與驚嘆號。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>7. 修正錯誤 </b></p><p class="bb_paragraph">▶ 修正救援者「萊希」部分服裝模型顯示錯誤的問題。</p><p class="bb_paragraph">▶ 修正個人檔案暱稱過長時，與UID重疊顯示的問題。</p><p class="bb_paragraph">▶ 修正進入旅程評鑑戰後的轉場畫面顯示為聖鎧轉廠畫面的問題。 </p><p class="bb_paragraph">▶ 修正\[公會防衛戰] >  \[名次說明]中，「無紀錄」文字向下對齊的問題。 </p><p class="bb_paragraph">▶ 修正進入旅程評鑑戰後的轉場畫面顯示為聖鎧轉廠畫面的問題。 </p><p class="bb_paragraph">▶ 修正設定韓文以外的語言時，稱號的獲得途徑標示錯誤的問題。</p><p class="bb_paragraph"><b>【注意事項】</b></p><p class="bb_paragraph">▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。</p><p class="bb_paragraph">▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝團長們的喜愛與支持</p><p class="bb_paragraph">《星之救援者》營運團隊  </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>[Announcement] AMIGOSDOPEITO</title>
<link>https://xinker.org/zh/announcement-amigosdopeito</link>
<guid>https://xinker.org/zh/announcement-amigosdopeito</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah!We&#039;d like to share details about the  Event.- will be updated◼︎ Coupon : AMIGOSDOPEITO◼︎ Use Period: August 12 06:00, 2026 (UTC+0)We will strive to create the best experience possible.Thank you. ]]></description>
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<pubDate>Wed, 12 Aug 2026 18:31:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, AMIGOSDOPEITO</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/40811643/8138b66ae132e4f46cad31269f26ad7f7d19379d.png"><br><br>Hello, Heroes of Bermesiah!<br>We'd like to share details about the  Event.<br><br><br>- will be updated<br>◼︎ Coupon : <b>AMIGOSDOPEITO</b><br>◼︎ Use Period: August 12 06:00, 2026 (UTC+0)<br><br>We will strive to create the best experience possible.<br>Thank you.<br><br>]]> </content:encoded>
</item>

<item>
<title>違規行為處罰公告&#45;8月12日</title>
<link>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A-8%E6%9C%8812%E6%97%A5</link>
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<description><![CDATA[ 親愛的玩家： 身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。 我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。  本週期累計補償（7月27日–8月9日）： 累計補償玩家數量：55,977 累計補償柯恩幣價值：636.13億 本週期累計處理（7月27日–8月9日）： 作弊封鎖：11,065 10年封鎖：1,096 裝置/IP封鎖：897 封鎖：9,072  消極遊戲處罰：129 惡意傷害隊友：129  追繳柯恩幣：1,997 與外掛玩家組隊：1,997  訊息攔截：91,462 請大家遵守行為準則，享受遊戲樂趣。以下是此次我們採取行動的部份賬號列表。*無特定順序。КУ**ЖИ螿K***n螿Го***Фуfa**********86Sc********guMo***kaDi*****wg18**d.eq*****mebo********il啊**裁X&#039;*********ek76**********reZi**таル*ンTh**********12Re**zzBe****auCJ****a_Ch********rkcl***edB**gMo**********raFr*****ErEl*****gafl********psIg**********teGr*****87mr*****otDM******zyc***.Cr*****ixA**ogm****jsph****imS*vMI**GeHa*****eeCC***aysu****erMi*******toYa***iyfn****ueSH***INC***s劍*al******21Be**ch一**羅B***nBE*****Uush**********51ne***zzMa**********anCo**anY***0K***6De**oM\[K******um[/p][/td]_k**at[/tr]Th***axсл****31zx*******88Sk**hy94**********isID*********HAdr*******_1tw******on23***sfFo***ckLV****豪仔SA***14oj********ikHG***ngc**zS**Xse**onDe******hrСа***ас\[G**********28[/p][/td][/tr]Da**XpBa*******ezKO******tvsh****45ch*****yar***1su*******24Co*******deUG******edJe*******erUn**rpTr****fyfa**********24Ku**********0kMC***e2小爱**抓车Bu**28Pe*******kbWA**KKJe**eiSl***yxТу**оРse******eafo**waca**********ssle******meEn*******a5Jo*****B.Xx******xXfa**********30Vi***taib**aa1**/Ma*****evbl********aa$С***л$_M****X_Er********4_f***a81**********onzz**********vzP***nKu***inSe******rkPr******ms\[B*********ll[/p][/td]HE*****CKCR****SH[/tr]LA***AIУС**З.Ri********xxla****88Aq****ckdu***itda***ggLU**_1か**いBA*****SApi*******ssIj**********eNHu**********68M***0dk******vcMi**********daLy**ikAl***GoM***-sw******23fn*******le/6******MkQu**axk***yTh****erFo*********dyni******naHa*****26o***2b**c险**难ØN**AP[/table]  《Arena Breakout: Infinite》安全團隊 2026年8月12日 ]]></description>
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<pubDate>Wed, 12 Aug 2026 17:47:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>違規行為處罰公告-8月12日</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計補償（7月27日–8月9日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償玩家數量：55,977</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償柯恩幣價值：636.13億</p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計處理（7月27日–8月9日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">作弊封鎖：11,065</p><p class="bb_paragraph"> </p><p class="bb_paragraph">10年封鎖：1,096</p><p class="bb_paragraph"> </p><p class="bb_paragraph">裝置/IP封鎖：897</p><p class="bb_paragraph"> </p><p class="bb_paragraph">封鎖：9,072</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">消極遊戲處罰：129</p><p class="bb_paragraph"> </p><p class="bb_paragraph">惡意傷害隊友：129</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">追繳柯恩幣：1,997</p><p class="bb_paragraph"> </p><p class="bb_paragraph">與外掛玩家組隊：1,997</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">訊息攔截：91,462</p><p class="bb_paragraph"> </p><p class="bb_paragraph">請大家遵守行為準則，享受遊戲樂趣。</p><p class="bb_paragraph"><b>以下是此次我們採取行動的部份賬號列表。</b></p><p class="bb_paragraph"><b>*無特定順序。</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">КУ**ЖИ</p></div><div class="bb_table_td"><p class="bb_paragraph">螿K***n螿</p></div><div class="bb_table_td"><p class="bb_paragraph">Го***Фу</p></div><div class="bb_table_td"><p class="bb_paragraph">fa**********86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sc********gu</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo***ka</p></div><div class="bb_table_td"><p class="bb_paragraph">Di*****wg</p></div><div class="bb_table_td"><p class="bb_paragraph">18**d.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">eq*****me</p></div><div class="bb_table_td"><p class="bb_paragraph">bo********il</p></div><div class="bb_table_td"><p class="bb_paragraph">啊**裁</p></div><div class="bb_table_td"><p class="bb_paragraph">X'*********ek</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">76**********re</p></div><div class="bb_table_td"><p class="bb_paragraph">Zi**та</p></div><div class="bb_table_td"><p class="bb_paragraph">ル*ン</p></div><div class="bb_table_td"><p class="bb_paragraph">Th**********12</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Re**zz</p></div><div class="bb_table_td"><p class="bb_paragraph">Be****au</p></div><div class="bb_table_td"><p class="bb_paragraph">CJ****a_</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch********rk</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">cl***ed</p></div><div class="bb_table_td"><p class="bb_paragraph">B**g</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo**********ra</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*****Er</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">El*****ga</p></div><div class="bb_table_td"><p class="bb_paragraph">fl********ps</p></div><div class="bb_table_td"><p class="bb_paragraph">Ig**********te</p></div><div class="bb_table_td"><p class="bb_paragraph">Gr*****87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">mr*****ot</p></div><div class="bb_table_td"><p class="bb_paragraph">DM******zy</p></div><div class="bb_table_td"><p class="bb_paragraph">c***.</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr*****ix</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">A**o</p></div><div class="bb_table_td"><p class="bb_paragraph">gm****js</p></div><div class="bb_table_td"><p class="bb_paragraph">ph****im</p></div><div class="bb_table_td"><p class="bb_paragraph">S*v</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">MI**Ge</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*****ee</p></div><div class="bb_table_td"><p class="bb_paragraph">CC***ay</p></div><div class="bb_table_td"><p class="bb_paragraph">su****er</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi*******to</p></div><div class="bb_table_td"><p class="bb_paragraph">Ya***iy</p></div><div class="bb_table_td"><p class="bb_paragraph">fn****ue</p></div><div class="bb_table_td"><p class="bb_paragraph">SH***IN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">C***s</p></div><div class="bb_table_td"><p class="bb_paragraph">劍*</p></div><div class="bb_table_td"><p class="bb_paragraph">al******21</p></div><div class="bb_table_td"><p class="bb_paragraph">Be**ch</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">一**羅</p></div><div class="bb_table_td"><p class="bb_paragraph">B***n</p></div><div class="bb_table_td"><p class="bb_paragraph">BE*****Uu</p></div><div class="bb_table_td"><p class="bb_paragraph">sh**********51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ne***zz</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**********an</p></div><div class="bb_table_td"><p class="bb_paragraph">Co**an</p></div><div class="bb_table_td"><p class="bb_paragraph">Y***0</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">K***6</p></div><div class="bb_table_td"><p class="bb_paragraph">De**oM</p></div><div class="bb_table_td"><p class="bb_paragraph">\[K******um[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">_k**at</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th***ax</p></div><div class="bb_table_td"><p class="bb_paragraph">сл****31</p></div><div class="bb_table_td"><p class="bb_paragraph">zx*******88</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk**hy</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">94**********is</p></div><div class="bb_table_td"><p class="bb_paragraph">ID*********HA</p></div><div class="bb_table_td"><p class="bb_paragraph">dr*******_1</p></div><div class="bb_table_td"><p class="bb_paragraph">tw******on</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">23***sf</p></div><div class="bb_table_td"><p class="bb_paragraph">Fo***ck</p></div><div class="bb_table_td"><p class="bb_paragraph">LV****豪仔</p></div><div class="bb_table_td"><p class="bb_paragraph">SA***14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">oj********ik</p></div><div class="bb_table_td"><p class="bb_paragraph">HG***ng</p></div><div class="bb_table_td"><p class="bb_paragraph">c**z</p></div><div class="bb_table_td"><p class="bb_paragraph">S**X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">se**on</p></div><div class="bb_table_td"><p class="bb_paragraph">De******hr</p></div><div class="bb_table_td"><p class="bb_paragraph">Са***ас</p></div><div class="bb_table_td"><p class="bb_paragraph">\[G**********28[/p][/td][/tr]</p><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Da**Xp</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba*******ez</p></div><div class="bb_table_td"><p class="bb_paragraph">KO******tv</p></div><div class="bb_table_td"><p class="bb_paragraph">sh****45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ch*****ya</p></div><div class="bb_table_td"><p class="bb_paragraph">r***1</p></div><div class="bb_table_td"><p class="bb_paragraph">su*******24</p></div><div class="bb_table_td"><p class="bb_paragraph">Co*******de</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">UG******ed</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*******er</p></div><div class="bb_table_td"><p class="bb_paragraph">Un**rp</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr****fy</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fa**********24</p></div><div class="bb_table_td"><p class="bb_paragraph">Ku**********0k</p></div><div class="bb_table_td"><p class="bb_paragraph">MC***e2</p></div><div class="bb_table_td"><p class="bb_paragraph">小爱**抓车</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bu**28</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe*******kb</p></div><div class="bb_table_td"><p class="bb_paragraph">WA**KK</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**ei</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sl***yx</p></div><div class="bb_table_td"><p class="bb_paragraph">Ту**оР</p></div><div class="bb_table_td"><p class="bb_paragraph">se******ea</p></div><div class="bb_table_td"><p class="bb_paragraph">fo**wa</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ca**********ss</p></div><div class="bb_table_td"><p class="bb_paragraph">le******me</p></div><div class="bb_table_td"><p class="bb_paragraph">En*******a5</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo*****B.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Xx******xX</p></div><div class="bb_table_td"><p class="bb_paragraph">fa**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi***ta</p></div><div class="bb_table_td"><p class="bb_paragraph">ib**aa</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1**/</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*****ev</p></div><div class="bb_table_td"><p class="bb_paragraph">bl********aa</p></div><div class="bb_table_td"><p class="bb_paragraph">$С***л$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">_M****X_</p></div><div class="bb_table_td"><p class="bb_paragraph">Er********4_</p></div><div class="bb_table_td"><p class="bb_paragraph">f***a</p></div><div class="bb_table_td"><p class="bb_paragraph">81**********on</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">zz**********vz</p></div><div class="bb_table_td"><p class="bb_paragraph">P***n</p></div><div class="bb_table_td"><p class="bb_paragraph">Ku***in</p></div><div class="bb_table_td"><p class="bb_paragraph">Se******rk</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pr******ms</p></div><div class="bb_table_td"><p class="bb_paragraph">\[B*********ll[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">HE*****CK</p></div><div class="bb_table_td"><p class="bb_paragraph">CR****SH</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">LA***AI</p></div><div class="bb_table_td"><p class="bb_paragraph">УС**З.</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri********xx</p></div><div class="bb_table_td"><p class="bb_paragraph">la****88</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Aq****ck</p></div><div class="bb_table_td"><p class="bb_paragraph">du***it</p></div><div class="bb_table_td"><p class="bb_paragraph">da***gg</p></div><div class="bb_table_td"><p class="bb_paragraph">LU**_1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">か**い</p></div><div class="bb_table_td"><p class="bb_paragraph">BA*****SA</p></div><div class="bb_table_td"><p class="bb_paragraph">pi*******ss</p></div><div class="bb_table_td"><p class="bb_paragraph">Ij**********eN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hu**********68</p></div><div class="bb_table_td"><p class="bb_paragraph">M***0</p></div><div class="bb_table_td"><p class="bb_paragraph">dk******vc</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi**********da</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ly**ik</p></div><div class="bb_table_td"><p class="bb_paragraph">Al***Go</p></div><div class="bb_table_td"><p class="bb_paragraph">M***-</p></div><div class="bb_table_td"><p class="bb_paragraph">sw******23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fn*******le</p></div><div class="bb_table_td"><p class="bb_paragraph">/6******Mk</p></div><div class="bb_table_td"><p class="bb_paragraph">Qu**ax</p></div><div class="bb_table_td"><p class="bb_paragraph">k***y</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th****er</p></div><div class="bb_table_td"><p class="bb_paragraph">Fo*********dy</p></div><div class="bb_table_td"><p class="bb_paragraph">ni******na</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*****26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">o***2</p></div><div class="bb_table_td"><p class="bb_paragraph">b**c</p></div><div class="bb_table_td"><p class="bb_paragraph">险**难</p></div><div class="bb_table_td"><p class="bb_paragraph">ØN**AP</p></div></div>[/table]<p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Arena Breakout: Infinite》安全團隊</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2026年8月12日</p></div></div></div></div></div></div></div>]]> </content:encoded>
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<title>8月13日瞬斷更新公告</title>
<link>https://xinker.org/zh/8%E6%9C%8813%E6%97%A5%E7%9E%AC%E6%96%B7%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/8%E6%9C%8813%E6%97%A5%E7%9E%AC%E6%96%B7%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 巴布，親愛的小鎮發展家：為了給各位發展家提供更好的遊戲體驗，小鎮將在8月13日1:00-3:00（UTC+8）進行閃斷更新。期間可能需要發展家重新登入。更新內容如下：1. 修復了海豹貝雷帽外觀資源異常的問題。更新結束之後，我們將會為發展家發放更新禮物 【金幣*8000，滿願星*5】 ，請發展家於 8月16日 6:00（UTC+8） 前於郵箱處領取。 ]]></description>
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<pubDate>Wed, 12 Aug 2026 17:31:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月13日瞬斷更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">巴布，親愛的小鎮發展家：</p><p class="bb_paragraph">為了給各位發展家提供更好的遊戲體驗，小鎮將在8月13日1:00-3:00（UTC+8）進行閃斷更新。期間可能需要發展家重新登入。</p><p class="bb_paragraph">更新內容如下：</p><p class="bb_paragraph"></p><p class="bb_paragraph">1. 修復了海豹貝雷帽外觀資源異常的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph">更新結束之後，我們將會為發展家發放更新禮物 【金幣*8000，滿願星*5】 ，請發展家於 8月16日 6:00（UTC+8） 前於郵箱處領取。</p>]]> </content:encoded>
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<item>
<title>Devoid of Liberty: 7.0.0</title>
<link>https://xinker.org/zh/devoid-of-liberty-700</link>
<guid>https://xinker.org/zh/devoid-of-liberty-700</guid>
<description><![CDATA[ I&#039;m your host, Release Captain Morris. When humanity is at stake, we bring you this update from Super Earth High Command to further your efforts in the war.*** INCOMING TRANSMISSION FROM SUPER EARTH HIGH COMMAND ***Helldivers, you are needed on the battlefield of a new frontier–one more wild and uncertain than any we have faced prior. We are so close to entering the Void.Stay frosty, divers. As you fight your way toward the Void, you’ll encounter new, hideously mutated organisms. We have received intelligence reports that indicate these metamorphosed creatures are emerging from the heart of the Void–they are ghoulish diversions wrought into existence by the Illuminate scourge to threaten our freedom. We aren’t sending you in without backup. You may now gain all 300 ranks of security access and privileges, and we have commissioned SEAF platoons  to aid you on the surface of the Void source planet.This is our opportunity to strike and avenge the citizens, SEAF, and Helldivers lost in the Battle for Super Earth.This is our chance to destroy them.???? Patch HighlightsNew Illuminate EnemiesA new biome full of fresh horrors awaits, the void warps everything it touches and your foes have taken new hideous forms.The Crusher is on a deathmarch capable of regenerating while taking heavy damage and needs to be worn down quickly and consistently without a moment of pause.The Wretch is a relentless and nimble enemy that requires quick trigger fingers and focused aim as they are able to dodge and leap at the player while advancing to quickly dismantle its weapons along with their will to live.SEAF Support SEAF have entered the battle! Super Earth Armed Forces (SEAF) can now appear as a planet modifier, joining you in battle in your missions and enhancing your combat capabilities with a range of new tools (Stim pistols, Heavy Machine guns and more)The SEAF take to the stars. Super Earth High Command has mandated the SEAF be deployed directly to the frontlines of the Galactic Campaign for Democracy. Helldivers will be able to be supported by friendly SEAF NPC troops, with new and improved behavior, weaponry and updated visuals Level Cap IncreasedWe&#039;ve expanded the Helldiver rank system beyond Level 150, adding 15 new ranks and titles that carry Helldivers all the way up to Level 300. Each new rank comes with its own unique title and icon to recognize the most dedicated defenders of Managed Democracy. Super Earth thanks you for your continued service, the fight never ends, and neither does your potential.Expanded Emote SlotsHelldivers, you now have twice as many ways to express yourself on the battlefield! The emote wheel capacity has been raised from 4 to 8 emotes.CASTELLAN&#039;S CREED WarbondChannel the formidable battle prowess of the Astra Militarum’s finest in the HELLDIVERS™ 2 x Warhammer 40,000: Castellan’s Creed Legendary Warbond.???? Community Feedback ChangesWe’re trying out a new section to shout out some of the fixes and changes that are high up on the community’s wishlist!GATER UpgradesSuper Earth engineers have replaced the engine and transmission in the GATER in favor of a much more powerful Super V48 Interceptor engine, this has improved its speed and handling.The Constitution… has stripper clips! Assisted Reload ReworkProblem we want to solve: The original intent was a tactical action that needed collaboration with a designated reloader that carries the backpackWe have reevaluated how this works and with how the game has evolved since launch we got to the conclusion that the assisted reload action require too much coordination which lead to it rarely happeningIntent and expectation with the change:We want to reduce the complexity with assisted reloading to promote using it more.Allow players to keep their backpack and reload whenever you need, while also allows a teammate to easily help you if the opportunity arises. The change we made:Helldivers can now assist reload as long as one of the wielder and/or reloader of the weapon has the correct backpack⚖️ Balancing Updated icons for backpack weapons and expendable weaponsProblem we want to solve: Find a specific weapon in the loadout can be hard to do with all the new weapons added to the arsenalIt can be hard to know if a support weapon needs a backpack or can not be reloaded when only looking at the icon.Intent and expectation with the change:We want to make it easier to find specific weapons and to plan your loadout. It should be easier to know when a weapon needs a backpack or can not be reloaded when only looking at the icon.The change we made:Stratagem Weapons that require a backpack now have a backpack icon included on their loadout icons Stratagem Weapons that can not be reloaded now have a drop weapon icon included on their loadout icons .Decreased heavy landing durationProblem we want to solve: The original intent was to make the heavy landing to feel like you recovered from a high fall.The player lost control for a long time when landing on the feet fr ]]></description>
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<pubDate>Wed, 12 Aug 2026 17:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Devoid, Liberty:, 7.0.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">I'm your host, <b>Release Captain Morris</b>. When humanity is at stake, we bring you this update from <b>Super Earth High Command</b> to further your efforts in the war.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*** INCOMING TRANSMISSION FROM SUPER EARTH HIGH COMMAND ***</b></p><p class="bb_paragraph">Helldivers, you are needed on the battlefield of a new frontier–one more wild and uncertain than any we have faced prior. We are so close to entering the Void.</p><p class="bb_paragraph">Stay frosty, divers. As you fight your way toward the Void, you’ll encounter new, hideously mutated organisms. We have received intelligence reports that indicate these metamorphosed creatures are emerging from the heart of the Void–they are ghoulish diversions wrought into existence by the Illuminate scourge to threaten our freedom. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We aren’t sending you in without backup. You may now gain all 300 ranks of security access and privileges, and we have commissioned SEAF platoons  to aid you on the surface of the Void source planet.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is our opportunity to strike and avenge the citizens, SEAF, and Helldivers lost in the Battle for Super Earth.</p><p class="bb_paragraph">This is our chance to destroy them.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/a09aaea6d190f7143c3b15fe4cc2bae3d9d03696.jpg"></p><div class="bb_h2">???? <b>Patch Highlights</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>New Illuminate Enemies</b></p><p class="bb_paragraph">A new biome full of fresh horrors awaits, the void warps everything it touches and your foes have taken new hideous forms.</p><ul class="bb_ul"><li><p class="bb_paragraph">The Crusher is on a deathmarch capable of regenerating while taking heavy damage and needs to be worn down quickly and consistently without a moment of pause.</p></li><li><p class="bb_paragraph">The Wretch is a relentless and nimble enemy that requires quick trigger fingers and focused aim as they are able to dodge and leap at the player while advancing to quickly dismantle its weapons along with their will to live.</p></li></ul><p class="bb_paragraph"><b><br>SEAF Support </b></p><p class="bb_paragraph">SEAF have entered the battle! </p><p class="bb_paragraph">Super Earth Armed Forces (SEAF) can now appear as a planet modifier, joining you in battle in your missions and enhancing your combat capabilities with a range of new tools (Stim pistols, Heavy Machine guns and more)</p><ul class="bb_ul"><li><p class="bb_paragraph">The SEAF take to the stars. Super Earth High Command has mandated the SEAF be deployed directly to the frontlines of the Galactic Campaign for Democracy. Helldivers will be able to be supported by friendly SEAF NPC troops, with new and improved behavior, weaponry and updated visuals<br> </p></li></ul><p class="bb_paragraph"><b>Level Cap Increased</b></p><p class="bb_paragraph">We've expanded the Helldiver rank system beyond Level 150, adding 15 new ranks and titles that carry Helldivers all the way up to Level 300. Each new rank comes with its own unique title and icon to recognize the most dedicated defenders of Managed Democracy. Super Earth thanks you for your continued service, the fight never ends, and neither does your potential.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Expanded Emote Slots</b></p><p class="bb_paragraph">Helldivers, you now have twice as many ways to express yourself on the battlefield! The emote wheel capacity has been raised from 4 to 8 emotes.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>CASTELLAN'S CREED Warbond</b></p><p class="bb_paragraph">Channel the formidable battle prowess of the Astra Militarum’s finest in the HELLDIVERS™ 2 x Warhammer 40,000: Castellan’s Creed Legendary Warbond.</p><div class="bb_h3"><b>???? Community Feedback Changes</b></div><p class="bb_paragraph">We’re trying out a new section to shout out some of the fixes and changes that are high up on the community’s wishlist!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>GATER Upgrades</b><br>Super Earth engineers have replaced the engine and transmission in the GATER in favor of a much more powerful Super V48 Interceptor engine, this has improved its speed and handling.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>The Constitution</b></p><p class="bb_paragraph">… has stripper clips! </p><p class="bb_paragraph"><b>Assisted Reload Rework</b></p><p class="bb_paragraph">Problem we want to solve: </p><ul class="bb_ul"><li><p class="bb_paragraph">The original intent was a tactical action that needed collaboration with a designated reloader that carries the backpack</p></li><li><p class="bb_paragraph">We have reevaluated how this works and with how the game has evolved since launch we got to the conclusion that the assisted reload action require too much coordination which lead to it rarely happening</p></li></ul><p class="bb_paragraph">Intent and expectation with the change:</p><ul class="bb_ul"><li><p class="bb_paragraph">We want to reduce the complexity with assisted reloading to promote using it more.</p></li><li><p class="bb_paragraph">Allow players to keep their backpack and reload whenever you need, while also allows a teammate to easily help you if the opportunity arises. </p></li></ul><p class="bb_paragraph">The change we made:</p><ul class="bb_ul"><li><p class="bb_paragraph">Helldivers can now assist reload as long as one of the wielder and/or reloader of the weapon has the correct backpack</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h1">⚖️ <b>Balancing</b> </div><p class="bb_paragraph"></p><div class="bb_h2">Updated icons for backpack weapons and expendable weapons</div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Find a specific weapon in the loadout can be hard to do with all the new weapons added to the arsenal</p></li><li><p class="bb_paragraph">It can be hard to know if a support weapon needs a backpack or can not be reloaded when only looking at the icon.</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We want to make it easier to find specific weapons and to plan your loadout. </p></li><li><p class="bb_paragraph">It should be easier to know when a weapon needs a backpack or can not be reloaded when only looking at the icon.</p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Stratagem Weapons that require a backpack now have a backpack icon included on their loadout icons </p></li><li><p class="bb_paragraph">Stratagem Weapons that can not be reloaded now have a drop weapon icon included on their loadout icons .</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Decreased heavy landing duration</div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">The original intent was to make the heavy landing to feel like you recovered from a high fall.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">The player lost control for a long time when landing on the feet from a higher fall.</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We wanted to make it smoother to recover from the heavy landing state and not remove the control for too long.</p></li><li><p class="bb_paragraph">While still make it feel like a heavy landing recovery</p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Decreased the duration for the heavy landing animation with around 40%</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Stim action input smoothing</div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Players can experience dead input when trying to stim when the stim action was not allowed.</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We want to lessen the feeling of dead input when using the stim action.</p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We changed so the stim input is remembered for a short duration when the action is not allowed and will be executed if the stim action is allowed within that duration. </p></li><li><p class="bb_paragraph">This works similar to how the reload input action changes from the last patch.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Ammo re-balance for Short magazines attachments and Secondaries </div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">The benefits of the short magazines are too few compared to drum magazines.</p></li><li><p class="bb_paragraph">The benefits of some of the anti personnel side arms do not have enough benefits compared to other side arm options.</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Give more benefits to short magazines to make the items more useful compared to drum magazines for the same weapon.</p></li><li><p class="bb_paragraph">Give more benefits to some of the lesser used anti personnel side arms to make the items more useful</p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Short magazines got more max spare and starting magazines.</p></li><li><p class="bb_paragraph">Some of the anti personnel sidearms got more max spare and starting magazines.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Primaries</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/3cf225f4457c412a424b52a1838be8a30b64c689.jpg"></p><p class="bb_paragraph"><b>R-2124 Constitution</b></p><p class="bb_paragraph">Added a full stripper clip reload when reloading if the magazine is empty.</p><p class="bb_paragraph"></p><div class="bb_h3">Primaries attachments</div><p class="bb_paragraph"><b>Short magazines for:</b></p><p class="bb_paragraph"><b>AR-23 Liberator</b></p><p class="bb_paragraph"><b>AR-23P Liberator Penetrator</b></p><p class="bb_paragraph"><b>AR-23C Liberator Concussive</b></p><p class="bb_paragraph"><b>AR-23A Liberator Carbine </b></p><p class="bb_paragraph"><b>AR-59 Suppressor</b></p><p class="bb_paragraph">Increased spare magazines 12 to 16</p><p class="bb_paragraph">Increased starting magazines 7 to 9</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Short magazines for:</b></p><p class="bb_paragraph"><b>SMG-37 Defender </b></p><p class="bb_paragraph"><b>SMG-72 Pummeler</b></p><p class="bb_paragraph">Increased spare magazines 9 to 12</p><p class="bb_paragraph">Increased starting magazines 6 to 8</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Short magazines for:</b></p><p class="bb_paragraph"><b>SMG/FLAM-34 Stoker </b></p><p class="bb_paragraph">Increased spare magazines 10 to 13</p><p class="bb_paragraph">Increased starting magazines 6 to 7</p><p class="bb_paragraph">Decreased reload duration 2.8 sec to 2.3 sec </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Short magazines for:</b></p><p class="bb_paragraph"><b>SG-225 Breaker</b></p><p class="bb_paragraph"><b>SG-225IE Breaker Incendiary</b></p><p class="bb_paragraph">Increased magazines spare magazines 9 to 11</p><p class="bb_paragraph">Increased magazines starting magazines 6 to 7</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Short magazines for:</b></p><p class="bb_paragraph"><b>SG-225SP Breaker Spray&Pray</b></p><p class="bb_paragraph">Increased spare magazines 16 to 20</p><p class="bb_paragraph">Increased starting magazines 11 to 12</p><p class="bb_paragraph"></p><div class="bb_h2">Secondaries</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/913b071d4590dae60097cc90f1d1f908b79b7863.jpg"></p><p class="bb_paragraph"><b>P-113 Verdict</b></p><p class="bb_paragraph">Increased max spare magazines from 8 to 10</p><p class="bb_paragraph">Increased starting magazines from 4 to 6</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>M6C/SOCOM Pistol</b></p><p class="bb_paragraph">Increased max spare magazines from 8 to 10</p><p class="bb_paragraph">Increased starting magazines from 5 to 6</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>P-19 Redeemer</b></p><p class="bb_paragraph">Increased spare magazines from 4 to 6</p><p class="bb_paragraph"></p><div class="bb_h2">Stratagems </div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/cec3c3d3ded82dfc0038b501945d0a42aa6bac6b.jpg"></p><p class="bb_paragraph"><b>Eagle Napalm Airstrike</b></p><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Eagle napalm did not feel as effective compared to other Eagle stratagems and napalm stratagems</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Create a larger area of effect for the napalms fire</p></li><li><p class="bb_paragraph">Make it more effective compared to other napalm stratagems</p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased explosion radius 8 to 10m</p></li><li><p class="bb_paragraph">More spread out bomb pattern to cover a larger area</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>MD-17 Anti-Tank Mines</b></p><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">The explosion of the mines looks like they can destroy larger things</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The effect of the explosion match should match the visuals better</p></li><li><p class="bb_paragraph">Make the mines work in more situations like destroying colony walls and bug holes from the outside</p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Demolition strength from 30 to 40</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">Enemies</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/930532a13ff062d667bd8e6ae0476caa41141e92.jpg"></p><div class="bb_h2">Terminids</div><p class="bb_paragraph"></p><div class="bb_h3">Hunters</div><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Hunters and their variants were unable to attack FRVs consistently </p></li><li><p class="bb_paragraph">They could only use their tongue to attack, and struggle to find a proper position to launch it</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When Helldivers enter a FRV, Hunters should be able to attack the vehicle more naturally </p></li></ul><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We allowed one melee attack to be correctly triggered against FRVs </p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"></p><div class="bb_h2">Illuminate</div><p class="bb_paragraph"></p><div class="bb_h3">Veracitor </div><p class="bb_paragraph"><b>Problem we want to solve: </b></p><ul class="bb_ul"><li><p class="bb_paragraph">When the Helldiver got attacked by a Veracitor while holding a ballistic shield it could created clipping issue where the arm of the Veracitor could merge with the body of the Helldiver and sometime resulting in sending the Helldiver at high speed in the air</p></li></ul><p class="bb_paragraph"><b>Intent and expectation with the change:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fighting an exomech with a ballistic shield still protects against damage, but Helldivers will now ragdoll when blocking an attack</p></li><li><p class="bb_paragraph">Helldivers won’t be sent to low orbit anymore after blocking an attack with ballistic shield.</p></li></ul><p class="bb_paragraph">Ballistic shield will break after around 15 direct hits</p><p class="bb_paragraph"><b>The change we made:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Exomech melee’s force strength from 25 to 40</p></li><li><p class="bb_paragraph">Conformed Exomech melee’s attack armor penetration to all correctly be Anti tank</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">???? <b>Fixes</b></div><p class="bb_paragraph"></p><div class="bb_h3"><b>Crash Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed rare crash that could happen when dropping down the core drill</p></li><li><p class="bb_paragraph">Fixed a crash which could occur when spreading fire</p></li><li><p class="bb_paragraph">Fixed a very rare crash which could occur when mortar sentries update their targeting aim</p></li><li><p class="bb_paragraph">Fixed a crash that could happen sometimes when dropping in on CR7+ missions on Cyberstan</p></li><li><p class="bb_paragraph">\[PS5]\[Xbox]Fixed a crash-on-boot that would occur after going into the settings menu with no prior saves, restoring settings to default and restarting</p></li><li><p class="bb_paragraph">Fixed a rare UI crash on shutdown</p></li><li><p class="bb_paragraph">Fixed a crash when using multiple monitors with different DPI scales in Windows </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Weapons & Stratagem Fixes</b></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Sway and reload weapon stats now display decimals for better accuracy</p></li><li><p class="bb_paragraph">Stratagem Weapons that require a backpack now have a backpack icon included on their loadout icons </p></li><li><p class="bb_paragraph">Stratagem Weapons that cannot be reloaded now have a drop weapon icon included on their loadout icons </p></li><li><p class="bb_paragraph">You can now assist reload a Helldiver, using ammo from their backpack</p></li><li><p class="bb_paragraph">Fixed glitch where Veto pistol would receive one extra round (translating to one extra 6 bullet reload!) from the Siege-Ready armor passive. </p><ul class="bb_ul"><li><p class="bb_paragraph">Also corrects a few other weapons which also received one erroneous extra round, magazine or heat-coil. We continue to round partial bonus rounds/mags/coils up in favor of the player. </p></li></ul></li><li><p class="bb_paragraph">Fixed a bug where the camera clipped through the R-36 Eruptor with 2x Tube Red Dot equipped when inserting the next bullet in ADS at max FoV</p></li><li><p class="bb_paragraph">Enemies will no longer spontaneously attack the GATER unless the Helldiver is inside it or unless they are drilling. Enemies famously hate the democratic extraction of natural resources.</p></li><li><p class="bb_paragraph">Weapons will no longer lock onto the tank of the GATER</p></li><li><p class="bb_paragraph">Increased GATER ammo capacity, health, knockback and impact damage. Also made it harder to roll sideways</p></li><li><p class="bb_paragraph">Increased the speed and responsiveness of the GATER</p></li><li><p class="bb_paragraph">Fixed an issue where the first person animation of the LAS-58 Talon overloading would make the weapon clip with the SH-20 Ballistic Shield Backpack</p></li><li><p class="bb_paragraph">Fixed an issue where the Helldiver would cancel draw animations if they tried to enter the aim state while switching weapons. This would cause the Helldiver to look ready to fire, while still preparing the weapon</p></li><li><p class="bb_paragraph">The Ministry of Defence user experience department have made improvements to the TD-220 Bastion Mk.XVI munitions system Heads Up Display. This should make it clearer the main canon can be reloaded manually.</p></li><li><p class="bb_paragraph">Orbital Laser will no longer occasionally get stuck after targeting a flying enemy</p></li><li><p class="bb_paragraph">Exosuits will no longer get stuck in trees when being dropped off</p></li><li><p class="bb_paragraph">Throwable items are now being visible to other players when the Helldiver is carrying them</p></li><li><p class="bb_paragraph">Fixed a bug where the EXO-55 Breakthrough Exosuit would sometimes have the shield arm damage zones protrude through the shield, resulting in the arm taking damage that the shield should have protected</p></li><li><p class="bb_paragraph">Fixed case where the Breaker Drill could get stuck on the roof in certain hive world missions</p></li><li><p class="bb_paragraph">M-104 Incinerator FRV's mounted flamethrower now shows the correct icon and name</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Enemies</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Gatekeeper's weapons clipped into each other when their target was too close</p></li><li><p class="bb_paragraph">Fixed an issue where visually removing the armor of the Impaler didn't match the gameplay experience</p></li><li><p class="bb_paragraph">Impaler close melee attack now has a damage shockwave</p></li><li><p class="bb_paragraph">Hunters are now able to attack FRVs more consistently</p></li><li><p class="bb_paragraph">Fixed a bug where enemies would disappear when the Helldiver died, thus not being able to know what just killed the Helldiver</p></li><li><p class="bb_paragraph">Fixed enemy navigation issues in one of the Take Down Overship locations</p></li><li><p class="bb_paragraph">Fixed a bug where the Veracitor's melee attack could clip through Helldivers holding a SH-20 Ballistic Shield Backpack</p></li><li><p class="bb_paragraph">Fixed issue where Watchers and Obtruders were not attacking players while mounted behind a Grenadier Battlement</p></li><li><p class="bb_paragraph">Fixed an issue where sometimes the Hive Lord scales would not visually break properly (did not affect gameplay behavior)</p></li><li><p class="bb_paragraph">Obtruder will now collide correctly with Helldivers</p></li><li><p class="bb_paragraph">Reduced clipping between Obtruder and Helldivers' vehicles</p></li><li><p class="bb_paragraph">Veracitors now guard outposts</p></li><li><p class="bb_paragraph">Fixed an issue where the Veracitor clipped through buildings and obstacles while charging. It should now destroy anything in its path and stop when hitting a wall</p></li><li><p class="bb_paragraph">Fixed an issue where the Veracitor clipped through buildings and obstacles while charging. It should now destroy anything in its path and stop when hitting a wall</p></li><li><p class="bb_paragraph">Gatekeeper spawnrate has been increased to closely match Veracitor in Encounters</p></li><li><p class="bb_paragraph">Fixed a bug for Gatekeeper sometimes appearing to turn in place without moving their legs</p></li><li><p class="bb_paragraph">Fixed bug which would on rare occasions cause enemies to not be able to move into the correct attack range</p></li><li><p class="bb_paragraph">SEAFs can destroy enemy spawners</p></li><li><p class="bb_paragraph">Enemies have learned how to climb stairs during the Establish Communication Uplink missions</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Miscellaneous Fixes</b></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed several mission HUD inconsistencies on certain Hiveworld missions</p></li><li><p class="bb_paragraph">Fixed visible holes in the terrain in one of the Disrupt Shield Generator locations</p></li><li><p class="bb_paragraph">\[Xbox Only] Helldivers can now look at a User's Gamecard when joining an ongoing game</p></li><li><p class="bb_paragraph">Fixed a bug where the factory building facade was inverted</p></li><li><p class="bb_paragraph">Updated the sounds for picking up medals, requisition slips and super credits one of the missions</p></li><li><p class="bb_paragraph">Fixed a bug where the Recoil Simulator was showing all ammo being fired at once</p></li><li><p class="bb_paragraph">Vehicle delivery shuttles will no longer get stuck endlessly looking for a place to drop off their deliveries when deployed in dense cities between tall buildings</p></li><li><p class="bb_paragraph">Helldivers will no longer ride the victory elevator with their hands in the air like some kind of rollercoaster</p></li><li><p class="bb_paragraph">Helldivers how have a chance to find super credits in Factory Worlds</p></li><li><p class="bb_paragraph">Fixed an issue in the tutorial where the incoming timer for the Orbital Precision Strike could display an incorrect duration</p></li><li><p class="bb_paragraph">Optimized various gameplay VFX across the game</p></li><li><p class="bb_paragraph">Prevented hit-markers being displayed for hits from indirect explosive damage, damage from your sentries and damage from your orbitals/airstrikes. Melee weapons, laser weapons and flame weapons will now display their hit markers correctly</p></li><li><p class="bb_paragraph">Fixed an issue with ragdolling causing invisible collision issues</p></li><li><p class="bb_paragraph">Exo Storms of class 2 and 3 will now spawn tornadoes of varying sizes, depending on the intensity of the storm.</p></li><li><p class="bb_paragraph">If your Helldiver cannot stim at the exact moment when the stim button is pressed, they will automatically stim as soon as they are able to (up to 2 seconds later)</p></li><li><p class="bb_paragraph">Fixed a bug where planting the CQC-1 One True Flag would break animations for other melee weapons.</p></li><li><p class="bb_paragraph">Fixed a bug where the CQC-1 One True Flag would be planted at the Helldivers feet instead of being planted in front of the Helldiver</p></li><li><p class="bb_paragraph">Fixed an issue where the player could see through the Destroyer ship while in a cutscene</p></li><li><p class="bb_paragraph">Decreased the Helldivers heavy land animation from 1.32 sec to 0.8 sec</p></li><li><p class="bb_paragraph">Scrolling to the bottom of the Bindings menu with a controller now correctly stops at the last available option instead of disappearing</p></li><li><p class="bb_paragraph">Fixed possible graphical artifacts in the Control Center</p></li><li><p class="bb_paragraph">Fixed a bug where Network Desync can cause SEAF Artillery shells to not be inserted properly, causing a soft lock</p></li><li><p class="bb_paragraph">Fixed a visual bug where the Oil Rig was displaying both destroyed and non-destroyed visual states</p></li><li><p class="bb_paragraph">Clothes on the upper body of civilian industrial corpses in cities now have the correct textures</p></li><li><p class="bb_paragraph">Optimized tree VFX materials</p></li><li><p class="bb_paragraph">Fixed an issue where network problems caused collision errors with enemy corpses.</p></li><li><p class="bb_paragraph">Fixed an issue that prevented Super Credits from spawning in Factory Cities</p></li><li><p class="bb_paragraph">\[PS5 Pro] Added support for the upgraded PSSR upscaler</p></li><li><p class="bb_paragraph">Additional improvements to image quality when using upscaling</p></li><li><p class="bb_paragraph">\[PC] Reduced ghosting around the edges of the screen when using NVIDIA DLSS upscaling</p></li><li><p class="bb_paragraph">Fixed blocky artifacts on nebula effects, especially visible on lower render scales </p></li><li><p class="bb_paragraph">\[PS5 Pro] Fixed an issue on PS5 Pro where certain effects would be rendered through walls</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Farrowhead.zendesk.com%2Fhc%2Fen-us%2Farticles%2F15916898652700--HELLDIVERS-2-Known-Issues%20style%3Dpill%20buttoncolor%3D%23ffe800" target="_blank" rel=" noopener">Known Issues</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>特殊空投 &#45; 2026 年 8 月</title>
<link>https://xinker.org/zh/%E7%89%B9%E6%AE%8A%E7%A9%BA%E6%8A%95-2026-%E5%B9%B4-8-%E6%9C%88</link>
<guid>https://xinker.org/zh/%E7%89%B9%E6%AE%8A%E7%A9%BA%E6%8A%95-2026-%E5%B9%B4-8-%E6%9C%88</guid>
<description><![CDATA[ 點此查看完整公告！更多繁體中文資訊：[台港澳官方 Facebook][台港澳官方 Instagram][台港澳官方 Twitch][台港澳官方 YouTube] [台港澳官方 Discord] [台港澳官方 PUBG 電競網站] ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/02e4ead8133a7ba8668630c807d00816ae81fa8c.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 16:33:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>特殊空投, 2026, 年, 月</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/63c2e9f936910a4f77e042d6425a77d78f0b74ee.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fevents%2Fnotice%2F10829" target="_blank" rel=" noopener">點此查看完整公告！</a></div><br><br>更多繁體中文資訊：<br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fkraftontw.info%2Fpubgtwfb" target="_blank" rel=" noopener">[台港澳官方 Facebook]</a><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fkraftontw.info%2Fpubgtwig" target="_blank" rel=" noopener">[台港澳官方 Instagram]</a><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fkraftontw.info%2Fpubgtwitch" target="_blank" rel=" noopener">[台港澳官方 Twitch]</a><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fkraftontw.info%2Fpubgtwyt" target="_blank" rel=" noopener">[台港澳官方 YouTube]</a><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fkraftontw.info%2FDiscord" target="_blank" rel=" noopener"> [台港澳官方 Discord]</a><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubgesports.com%2Fzh-tw" target="_blank" rel=" noopener"> [台港澳官方 PUBG 電競網站]</a>]]> </content:encoded>
</item>

<item>
<title>Workaround &amp;amp; Solution for Stuttering/Performance Issues</title>
<link>https://xinker.org/zh/workaround-solution-for-stutteringperformance-issues</link>
<guid>https://xinker.org/zh/workaround-solution-for-stutteringperformance-issues</guid>
<description><![CDATA[ Hey everyone,We have been reading through everything you’ve been reporting, and we want to keep this note as direct and useful as possible.Below are the issues we currently know about, the workarounds available：????️ KNOWN ISSUES &amp; WORKAROUNDS\[Critical] Very Low FPS After Entering a MissionFrequency: High, particularly on some high-end CPUs.Workaround: Open Options &gt; Settings and set Simulation Thread Count to 2.\[Major] Crash During GameplayFrequency: Low.Action: If this happens, please send us a report and attach your [c]Player.log[/c] file. (Log location: [c]%USERPROFILE%\\AppData\\LocalLow\\Confiction Labs\\Riftstorm\\Player.log[/c]). Please collect the file before reopening the game to prevent overwriting.\[Major] Multiplayer Movement DesynchronizationFrequency: Low. (Allies moving differently across devices).Workaround: Extract from the current mission, regroup, and try the mission again.\[Major] Player Trapped Inside a Purple BarrierFrequency: Low. (Enemies remain outside and cannot be eliminated).Workaround: The mission must currently be abandoned. Note: Abandoning counts as a failure and applies Weapon Scarring. We are working on a proper fix ASAP.\[Major] Game Becomes Unresponsive When RejoiningFrequency: Medium.Workaround: Restart RIFTSTORM and attempt to rejoin the session again.\[Major] Game Unresponsive During a Containment MissionFrequency: Low, most often during a cutscene.Workaround: Restart the game, equip a different weapon in your loadout, and try again. We are investigating if specific weapons/mods trigger this.\[Minor] Material Loot Remains Stuck on the GroundFrequency: Medium.Status: This is a visual-only issue. The material has already been collected. No further action is required.???? IMMEDIATE HOTFIX PLANS Our first hotfix is targeted for release as soon as implementation and validation are complete.Windows System-Time Detection: An incorrectly synchronized Windows clock can cause login issues. The game will now detect this and display instructions. Fix: Enable automatic time in Windows and use &quot;Sync now&quot; in Date &amp; Time settings.Dedicated Server Support for China: We are working with Quantum to prepare dedicated servers for players in China and surrounding regions. We will provide a separate status update when this is confirmed.???? TARGETED UPDATES (Next Few Weeks) Planned for our first post-launch update:Manual keyboard rebinding (Controller rebinding not included in this pass).Mission room balance adjustments.Challenge Room fixes.Unresponsive application fixes.???? HOW TO HELP US When reporting a problem, please include:A short description of what happened &amp; repro steps.Solo or Co-op?Region and selected server.Basic PC specs.Screenshot, video, or [c]Player.log[/c] file (for crashes).I understand that these issues are frustrating and that some of our fixes are less-than-elegant. Please know that we are not making any excuses and are working to resolve them as quickly as possible. The team and I are monitoring these discussions and Discord, and we are listening.Early Access is where we expected to find problems we could not reproduce internally, but that does not make them any less frustrating when they happen to you. From the bottom of my heart, I am truly sorry that you are not able to enjoy your time in RIFTSTORM to the fullest yet.Thank you for your patience and for continuing to send us detailed reports. We are reading them and passing reproducible issues directly into development. Keep them coming!— Igor, Chief Creative Officer &amp; The Confiction Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43792726/0829f235d57cc2755eebaa2be8800e325f210152.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 16:13:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Workaround, Solution, for, StutteringPerformance, Issues</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey everyone,</p><p class="bb_paragraph">We have been reading through everything you’ve been reporting, and we want to keep this note as direct and useful as possible.</p><p class="bb_paragraph">Below are the issues we currently know about, the workarounds available：</p><p class="bb_paragraph"><b>????️ KNOWN ISSUES & WORKAROUNDS</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>\[Critical] Very Low FPS After Entering a Mission</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> High, particularly on some high-end CPUs.</p></li><li><p class="bb_paragraph"><i>Workaround:</i> Open <b>Options > Settings</b> and set <b>Simulation Thread Count</b> to <b>2</b>.</p></li></ul></li><li><p class="bb_paragraph"><b>\[Major] Crash During Gameplay</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> Low.</p></li><li><p class="bb_paragraph"><i>Action:</i> If this happens, please send us a report and attach your [c]Player.log[/c] file. (Log location: [c]%USERPROFILE%\\AppData\\LocalLow\\Confiction Labs\\Riftstorm\\Player.log[/c]). Please collect the file <i>before</i> reopening the game to prevent overwriting.</p></li></ul></li><li><p class="bb_paragraph"><b>\[Major] Multiplayer Movement Desynchronization</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> Low. (Allies moving differently across devices).</p></li><li><p class="bb_paragraph"><i>Workaround:</i> Extract from the current mission, regroup, and try the mission again.</p></li></ul></li><li><p class="bb_paragraph"><b>\[Major] Player Trapped Inside a Purple Barrier</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> Low. (Enemies remain outside and cannot be eliminated).</p></li><li><p class="bb_paragraph"><i>Workaround:</i> The mission must currently be abandoned. <i>Note: Abandoning counts as a failure and applies Weapon Scarring.</i> We are working on a proper fix ASAP.</p></li></ul></li><li><p class="bb_paragraph"><b>\[Major] Game Becomes Unresponsive When Rejoining</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> Medium.</p></li><li><p class="bb_paragraph"><i>Workaround:</i> Restart RIFTSTORM and attempt to rejoin the session again.</p></li></ul></li><li><p class="bb_paragraph"><b>\[Major] Game Unresponsive During a Containment Mission</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> Low, most often during a cutscene.</p></li><li><p class="bb_paragraph"><i>Workaround:</i> Restart the game, equip a different weapon in your loadout, and try again. We are investigating if specific weapons/mods trigger this.</p></li></ul></li><li><p class="bb_paragraph"><b>\[Minor] Material Loot Remains Stuck on the Ground</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Frequency:</i> Medium.</p></li><li><p class="bb_paragraph"><i>Status:</i> This is a visual-only issue. The material has already been collected. No further action is required.</p></li></ul></li></ul><p class="bb_paragraph"><b>???? IMMEDIATE HOTFIX PLANS</b> Our first hotfix is targeted for release as soon as implementation and validation are complete.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Windows System-Time Detection:</b> An incorrectly synchronized Windows clock can cause login issues. The game will now detect this and display instructions. <i>Fix:</i> Enable automatic time in Windows and use "Sync now" in Date & Time settings.</p></li><li><p class="bb_paragraph"><b>Dedicated Server Support for China:</b> We are working with Quantum to prepare dedicated servers for players in China and surrounding regions. We will provide a separate status update when this is confirmed.</p></li></ul><p class="bb_paragraph"><b>???? TARGETED UPDATES (Next Few Weeks)</b> Planned for our first post-launch update:</p><ul class="bb_ul"><li><p class="bb_paragraph">Manual keyboard rebinding (Controller rebinding not included in this pass).</p></li><li><p class="bb_paragraph">Mission room balance adjustments.</p></li><li><p class="bb_paragraph">Challenge Room fixes.</p></li><li><p class="bb_paragraph">Unresponsive application fixes.</p></li></ul><p class="bb_paragraph"><b>???? HOW TO HELP US</b> When reporting a problem, please include:</p><ol><li><p class="bb_paragraph">A short description of what happened & repro steps.</p></li><li><p class="bb_paragraph">Solo or Co-op?</p></li><li><p class="bb_paragraph">Region and selected server.</p></li><li><p class="bb_paragraph">Basic PC specs.</p></li><li><p class="bb_paragraph">Screenshot, video, or [c]Player.log[/c] file (for crashes).</p></li></ol><p class="bb_paragraph">I understand that these issues are frustrating and that some of our fixes are less-than-elegant. Please know that we are not making any excuses and are working to resolve them as quickly as possible. The team and I are monitoring these discussions and Discord, and we are listening.</p><p class="bb_paragraph">Early Access is where we expected to find problems we could not reproduce internally, but that does not make them any less frustrating when they happen to you. From the bottom of my heart, I am truly sorry that you are not able to enjoy your time in RIFTSTORM to the fullest yet.</p><p class="bb_paragraph">Thank you for your patience and for continuing to send us detailed reports. We are reading them and passing reproducible issues directly into development. Keep them coming!</p><p class="bb_paragraph">— Igor, Chief Creative Officer & The Confiction Team</p>]]> </content:encoded>
</item>

<item>
<title>PUBG: Playgrounds – Discover and Play Community&#45;Created Experiences</title>
<link>https://xinker.org/zh/pubg-playgrounds-discover-and-play-community-created-experiences</link>
<guid>https://xinker.org/zh/pubg-playgrounds-discover-and-play-community-created-experiences</guid>
<description><![CDATA[ Hello players!With the August Update, PUBG: Playgrounds is arriving as a new home where even more players can discover and enjoy community-created modes together.   Developer’s CommentUntil now, players have been able to create their own modes through the UGC Alpha feature in Custom Match. However, playing those creations with others required creators to gather people themselves and invite them to a Custom Match, making it difficult for their modes to reach a broader audience.It was also difficult to browse modes created by other players, which made community-created content less accessible overall.With this update, the feature is being expanded into PUBG: Playgrounds. Popular and entertaining player-created modes will be selected and featured on a dedicated page, where players can jump straight into them through matchmaking. Our goal is to make PUBG: Playgrounds easier to access and use, while giving creators even more motivation to build great modes.The modes available through PUBG: Playgrounds will be updated monthly. We plan to source modes through a variety of channels and continue introducing new creations with each update. ■ Information for Mode CreatorsHow Modes Are Added to PUBG: PlaygroundsDirect mode submissions are not currently supported. Instead, the developers will select modes based on gameplay data collected from Custom Matches.We will provide a separate announcement should the submission or registration process change in the future.Play your mode in Custom Match — The more often your mode is played in Custom Match, the more gameplay data it will accumulate.Developer review and selection — The developers will monitor a range of gameplay data, including total playtime and average participation rate, to identify popular modes.Addition to PUBG: Playgrounds — Modes that meet the required criteria based on monitoring results will be added to the PUBG: Playgrounds, allowing them to reach more players through matchmaking.In addition to selection based on gameplay data, modes may also be sourced and added through other channels, including community-created mode contests. Mode Selection RestrictionsEven popular modes may be excluded from PUBG: Playgrounds if any of the following conditions apply.Grounds for exclusion from PUBG: Playgrounds:The map itself contains content that violates the Rules of Conduct or the PUBG: BATTLEGROUNDS Mods Policy.The mode contains a critical bug that prevents normal gameplay.The mode contains inappropriate text.A mode may remain available after the relevant content is removed from its description if the description contains:Links or website addresses used for commercial purposes, including advertising, sponsorships, or promotions.Links to personal social media accounts or personal websites.Information about a clan that the creator belongs to or operates.Any other content that violates the Rules of Conduct or the PUBG: BATTLEGROUNDS Mods Policy. Things to Keep in Mind When Creating a ModeCustom Match (Create) is available only to BATTLEGROUNDS PLUS accounts.If no separate thumbnail is registered, an in-mode screenshot will automatically be used as the mode’s thumbnail.Setting appropriate primary and secondary tags will help more players discover your mode.If a community-created mode is selected and added to PUBG: Playgrounds, certain settings, such as the score limit or number of rounds, may be adjusted to ensure stable gameplay. Policies and SupportThe PUBG: BATTLEGROUNDS Mods Policy can be found under the Mods Policy tab at the link below.View the PUBG: BATTLEGROUNDS Mods PolicyFor questions related to modes, please contact PUBG Support.Any future changes to the PUBG: Playgrounds policy will be announced separately.■ Information for Mode Players(PC) PUBG: PlaygroundsThe upcoming August Update will introduce PUBG: Playgrounds, a dedicated hub for community-created modes.You can access it through \[PUBG: Playgrounds] under the \[Play] menu.Browse the available modes at a glance, select the one you want, and start matchmaking right away.PUBG: Playgrounds will be available on PC. Page Overview Main PageWhen you enter the PUBG: Playgrounds menu, the main page will display a list of all currently available modes.You can view each mode’s name, primary tag, and thumbnail. Hovering over the information icon will display the following details:Mode name / Creator namePrimary and secondary tagsMaximum number of players / Maximum team sizePage sectionsNew: Displays recently added modes in a randomized order.This section will not appear when the service first launches. It will become available as more modes are added over time.Recently Played: Displays modes you have played in PUBG: Playgrounds, with the most recently played modes shown first.All: Displays all currently available modes in a randomized order.Search and filters: Search by mode name or creator name, and filter modes by primary tag.Selecting the Create button will take you to the Custom Match room creation screen.Creat ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/7013d0817d477756dbc8f284b32e916c57bb6004.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 15:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG:, Playgrounds, –, Discover, and, Play, Community-Created, Experiences</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"RwRFcVTdSeQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Hello players!</p><p class="bb_paragraph">With the August Update, <b>PUBG: Playgrounds</b> is arriving as a new home where even more players can discover and enjoy community-created modes together.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/a085d26eba4dfc6a9c8c5a21b44cb8f1a6a153c9.jpg">  </p><div class="bb_h3">Developer’s Comment</div><p class="bb_paragraph">Until now, players have been able to create their own modes through the UGC Alpha feature in Custom Match. However, playing those creations with others required creators to gather people themselves and invite them to a Custom Match, making it difficult for their modes to reach a broader audience.</p><p class="bb_paragraph">It was also difficult to browse modes created by other players, which made community-created content less accessible overall.</p><p class="bb_paragraph">With this update, the feature is being expanded into PUBG: Playgrounds. Popular and entertaining player-created modes will be selected and featured on a dedicated page, where players can jump straight into them through matchmaking. Our goal is to make PUBG: Playgrounds easier to access and use, while giving creators even more motivation to build great modes.</p><p class="bb_paragraph">The modes available through PUBG: Playgrounds will be updated monthly. We plan to source modes through a variety of channels and continue introducing new creations with each update.</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>■ Information for Mode Creators</b></div><div class="bb_h3"><b>How Modes Are Added to PUBG: Playgrounds</b></div><p class="bb_paragraph">Direct mode submissions are not currently supported. Instead, the developers will select modes based on gameplay data collected from Custom Matches.</p><p class="bb_paragraph">We will provide a separate announcement should the submission or registration process change in the future.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Play your mode in Custom Match</b> — The more often your mode is played in Custom Match, the more gameplay data it will accumulate.</p></li><li><p class="bb_paragraph"><b>Developer review and selection</b> — The developers will monitor a range of gameplay data, including total playtime and average participation rate, to identify popular modes.</p></li><li><p class="bb_paragraph"><b>Addition to PUBG: Playgrounds</b> — Modes that meet the required criteria based on monitoring results will be added to the PUBG: Playgrounds, allowing them to reach more players through matchmaking.</p></li></ul><p class="bb_paragraph">In addition to selection based on gameplay data, modes may also be sourced and added through other channels, including community-created mode contests.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Mode Selection Restrictions</b></div><p class="bb_paragraph">Even popular modes may be excluded from PUBG: Playgrounds if any of the following conditions apply.</p><p class="bb_paragraph">Grounds for exclusion from PUBG: Playgrounds:</p><ul class="bb_ul"><li><p class="bb_paragraph">The map itself contains content that violates the Rules of Conduct or the PUBG: BATTLEGROUNDS Mods Policy.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">The mode contains a critical bug that prevents normal gameplay.</p></li><li><p class="bb_paragraph">The mode contains inappropriate text.</p></li></ul><p class="bb_paragraph">A mode may remain available after the relevant content is removed from its description if the description contains:</p><ul class="bb_ul"><li><p class="bb_paragraph">Links or website addresses used for commercial purposes, including advertising, sponsorships, or promotions.</p></li><li><p class="bb_paragraph">Links to personal social media accounts or personal websites.</p></li><li><p class="bb_paragraph">Information about a clan that the creator belongs to or operates.</p></li><li><p class="bb_paragraph">Any other content that violates the Rules of Conduct or the PUBG: BATTLEGROUNDS Mods Policy.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Things to Keep in Mind When Creating a Mode</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Custom Match (Create) is available only to BATTLEGROUNDS PLUS accounts.</p></li><li><p class="bb_paragraph">If no separate thumbnail is registered, an in-mode screenshot will automatically be used as the mode’s thumbnail.</p></li><li><p class="bb_paragraph">Setting appropriate primary and secondary tags will help more players discover your mode.</p></li><li><p class="bb_paragraph">If a community-created mode is selected and added to PUBG: Playgrounds, certain settings, such as the score limit or number of rounds, may be adjusted to ensure stable gameplay.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Policies and Support</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The PUBG: BATTLEGROUNDS Mods Policy can be found under the Mods Policy tab at the link below.</p><ul class="bb_ul"><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fclause%2F" target="_blank" rel=" noopener">View the PUBG: BATTLEGROUNDS Mods Policy</a></u></p></li></ul></li><li><p class="bb_paragraph">For questions related to modes, please contact <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.pubg.com%2F" target="_blank" rel=" noopener">PUBG Support</a></u>.</p></li><li><p class="bb_paragraph">Any future changes to the PUBG: Playgrounds policy will be announced separately.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ Information for Mode Players</b></div><div class="bb_h3">(PC) PUBG: Playgrounds</div><p class="bb_paragraph">The upcoming August Update will introduce PUBG: Playgrounds, a dedicated hub for community-created modes.</p><ul class="bb_ul"><li><p class="bb_paragraph">You can access it through <b>\[PUBG: Playgrounds] under the \[Play] menu</b>.</p></li><li><p class="bb_paragraph">Browse the available modes at a glance, select the one you want, and start matchmaking right away.</p></li><li><p class="bb_paragraph">PUBG: Playgrounds will be available on <b>PC</b>.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Page Overview</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Main Page</b></p><p class="bb_paragraph">When you enter the PUBG: Playgrounds menu, the main page will display a list of all currently available modes.</p><ul class="bb_ul"><li><p class="bb_paragraph">You can view each mode’s name, primary tag, and thumbnail. Hovering over the information icon will display the following details:</p><ul class="bb_ul"><li><p class="bb_paragraph">Mode name / Creator name</p></li><li><p class="bb_paragraph">Primary and secondary tags</p></li><li><p class="bb_paragraph">Maximum number of players / Maximum team size</p></li></ul></li><li><p class="bb_paragraph">Page sections</p><ul class="bb_ul"><li><p class="bb_paragraph">New: Displays recently added modes in a randomized order.</p><ul class="bb_ul"><li><p class="bb_paragraph">This section will not appear when the service first launches. It will become available as more modes are added over time.</p></li></ul></li><li><p class="bb_paragraph">Recently Played: Displays modes you have played in PUBG: Playgrounds, with the most recently played modes shown first.</p></li><li><p class="bb_paragraph">All: Displays all currently available modes in a randomized order.</p></li></ul></li><li><p class="bb_paragraph">Search and filters: Search by mode name or creator name, and filter modes by primary tag.</p></li><li><p class="bb_paragraph">Selecting the Create button will take you to the Custom Match room creation screen.</p><ul class="bb_ul"><li><p class="bb_paragraph">Create is available only to BATTLEGROUNDS PLUS accounts.  </p></li></ul></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Mode Details Page</b></p><p class="bb_paragraph">Selecting a mode will take you to its details page.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Mode Information</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Main image / Mode name / Mode type (tag) / Creator information</p></li><li><p class="bb_paragraph">Number of rounds / Maximum number of players / Maximum team size / Perspective</p></li><li><p class="bb_paragraph">Mode update information (including version and update date)</p></li></ul></li><li><p class="bb_paragraph">You can view the detailed description provided by the creator and use the AI translation feature to read it in another language.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Matchmaking</b></div><ul class="bb_ul"><li><p class="bb_paragraph">After selecting a mode, you can begin matchmaking from its details page.</p></li><li><p class="bb_paragraph">A matchmaking session will remain active for up to 1 hour and 30 minutes.</p><ul class="bb_ul"><li><p class="bb_paragraph">The session duration may be changed in the future.</p></li></ul></li><li><p class="bb_paragraph">When switching between a community-created mode and Normal or Ranked Mode, the party may be automatically disbanded if the number of party members exceeds the maximum player count supported by the mode you are switching to.</p></li><li><p class="bb_paragraph">To start a match directly through Custom Match, select Go to Custom Match or Create. (A BATTLEGROUNDS PLUS account is required. The preset, map, and maximum player count cannot be changed.)</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Tags</b></div><p class="bb_paragraph">Tags have been introduced to make it easier to categorize, discover, and search for modes.</p><ul class="bb_ul"><li><p class="bb_paragraph">Primary tag: One required</p></li><li><p class="bb_paragraph">Secondary tags: Zero to two may be selected (Primary tag-specific secondary tags / Shared secondary tags)</p></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Primary Tag</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Primary Tag-Specific</b><br><b>Secondary Tags</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Shared Secondary Tags</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Battle (Team)</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Team</p><ul class="bb_ul"><li><p class="bb_paragraph">1v1</p></li><li><p class="bb_paragraph">2v2</p></li><li><p class="bb_paragraph">3v3</p></li><li><p class="bb_paragraph">4v4</p></li><li><p class="bb_paragraph">NvN</p></li></ul></div><div class="bb_table_td"><p class="bb_paragraph">Battle Royale</p><ul class="bb_ul"><li><p class="bb_paragraph">Deathmatch</p></li><li><p class="bb_paragraph">Conquest</p></li><li><p class="bb_paragraph">Puzzle</p></li><li><p class="bb_paragraph">Racing</p></li><li><p class="bb_paragraph">Party</p></li><li><p class="bb_paragraph">Defense</p></li><li><p class="bb_paragraph">Gun Game</p></li><li><p class="bb_paragraph">Wave</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Battle (Free-For-All)</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Training</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Completion time</p><ul class="bb_ul"><li><p class="bb_paragraph">Under 5 min</p></li><li><p class="bb_paragraph">5-10 min</p></li><li><p class="bb_paragraph">Over 10 min</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Difficulty</p><ul class="bb_ul"><li><p class="bb_paragraph">Easy</p></li><li><p class="bb_paragraph">Normal</p></li><li><p class="bb_paragraph">Hard</p></li></ul></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Parkour</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Casual</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>PvE</b></p></div></div></div><p class="bb_paragraph"> </p><div class="bb_h3"><b>Additional Information</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The modes available in PUBG: Playgrounds are player-created content and are not official PUBG content. Due to the nature of community-created content, unexpected bugs may occur during play. If a critical bug is identified, access to the affected mode may be restricted.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">You must agree to the PUBG: BATTLEGROUNDS Mods Policy to use features such as Create to set up or join Custom Matches featuring player-created modes. However, matchmaking through PUBG: Playgrounds is available even if you have not agreed to the policy.</p><ul class="bb_ul"><li><p class="bb_paragraph">The PUBG: BATTLEGROUNDS Mods Policy can be found under the Mods Policy tab at the link below.</p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fclause%2F" target="_blank" rel=" noopener">View the PUBG: BATTLEGROUNDS Mods Policy</a></u></p></li></ul></li><li><p class="bb_paragraph">If you encounter an issue while playing a mode or have any related questions, please contact <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.pubg.com%2F" target="_blank" rel=" noopener">PUBG Support</a></u>.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">Jump into PUBG: Playgrounds and discover a wide variety of new modes!</p><p class="bb_paragraph">PUBG: BATTLEGROUNDS Team</p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>8月12日不停服維護更新</title>
<link>https://xinker.org/zh/8%E6%9C%8812%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/8%E6%9C%8812%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位流金獵者，感謝大家對我們的大力支持，我們計劃於2026-08-12 08:00 UTC+0進行不停服更新，修復一批已知問題，更新後您需要透過應用商店更新遊戲客戶端。全新玩法開啟：-狩魂儀式玩法將隨著命運輿圖的新階段一起到來。這是露與流金獵者為修復命運之網而展開的特殊行動。流金獵者需要阻止瓦爾格族再造偽神的意圖，擊敗被魂繭改造的異變生物，並進行淨化禱告，將它們失序的靈魂送歸命運之網。【玩法介紹】1.狩魂儀式開啟期間，流金獵者在神木林和布蘭德要塞的對局中，將有機率觸發該玩法。當狩魂儀式觸發時，地圖中會隨機出現攜帶魂繭的孵魂體，以及用於舉行淨化禱告的命運祭壇。2.地圖的金蝕程度越高，觸發狩魂儀式的機率越大。3.攜帶魂繭的流金獵者，會與其他魂繭產生共鳴。共鳴狀態下，流金獵者可以在大地圖上感知所有魂繭的位置，但自身的位置也會被其他魂繭持有者察覺。4.對局開始一段時間後，流金獵者可前往命運祭壇提交2個魂繭，以啟用命運祭壇，開啟狩魂儀式。5.此外，流金獵者也可以攜帶1個魂繭前往局內商人錢多多處，為所在小隊解鎖商人準備的特殊魂繭獎勵。*詳情可見遊戲內教學說明其餘新增內容：-新增世界聊天視窗中的“加入黑名單”功能；-【Xbox平臺】新增即時語音功能。職業平衡性調整及戰鬥優化：玄箭：-【祕蠅箭矢】冷卻時間增加；-【精鋼箭矢】冷卻時間增加；-【閃避強射】冷卻時間小幅增加；-【音波箭矢】冷卻時間大幅減少；-玄箭單人模式PVP的傷害係數降低，PVE傷害未作調整；-修復玄箭在特定場景下，穿戴獵魔骸骨時裝時，頭部會消失的問題；-修復玄箭【閃避速射】技能所射箭矢錯誤附帶衝擊力的問題；-修復特定場景下，玄箭側閃接跳躍的位移距離異常依舊存在的問題；巫師：-【元素奧義】天賦中火元素反應傷害略微減少；-【火彈術】傷害略微減少，同時修改了各部分傷害比例，增加直接傷害佔比，減少持續傷害佔比；-【火彈術】未吟唱完成的攻擊所恢復精力小幅增加；-【熾刃劍】所造成總傷害不變，調整各部分比例，增加直接傷害佔比，減少持續傷害佔比；-【凝晶冰彈】冷卻時間增加；-【寒冰深縛】造成的衝擊力減少，擊退距離不變；-【生存意念】天賦所增加精力恢復速度小幅增加；-【鳴雷術】閃電的生效速度略微增加；-【鳴雷術】未吟唱完成的攻擊所恢復精力小幅增加；-【鳴雷術】優化了技能指示器，現在將更清晰的顯示閃電落點位置；-巫師單人模式PVP的傷害係數降低，PVE傷害未作調整；-修復巫師-元素流派的【熾刃劍】技能未命中時，無法正常消耗【元素湧動】天賦狀態的問題；影梟：-【旋身斬】霸體覆蓋時長略微減少；-【手上功夫】天賦對互動速度的減少幅度略微增加；-【移形換位】冷卻時間增加；-【愈戰愈勇】天賦所增加的物理穿透大幅減少；-【振奮穿刺】冷卻時間減少；-【傷勢積累】天賦持續時間小幅增加，引爆所需層數減少至8層；-【後勁】天賦增傷比例略微增加；凋零騎士：-修復凋零騎士-槍盾的【貫虹衝刺】技能在釋放過程中，被打斷後無法正常進入CD的問題；-修復凋零騎士-槍盾的【蓄力突進】技能在未配置天賦時，精力消耗異常的問題；-修復凋零騎士-槍盾在取消舉盾狀態後，蓄力狀態異常滯留的問題；先知：-修復持戒先知的【懲戒符文】技能可以鎖定行商·錢多多的問題；戰術道具：-【真視之瞳】背包內堆疊數量由1提升至2；持續傷害：-總傷害不變的情況下，小幅減少傷害頻率；寶石詞綴：-【巧語】詞綴高階的防打斷效果的冷卻時間由10秒增加至15秒；*本次調整只是階段性成果——沒被提及的部分我們也同樣在關注，我們未來會繼續結合資料和大家的反饋在後續版本持續打磨。感謝各位流金獵者一路同行。重點問題：-修復部分場景下，客戶端卡頓及崩潰的問題；-修復局外備戰時，偶現倉庫物品展示消失的問題；-修復乾燥花結在耐久度小於預期消耗時，無法開啟英靈模式的問題；-修復搜刮被打斷後，偶現無法攻擊的問題；-修復升級13級倉庫時，互動介面展示異常的問題；-修復特定場景下，僅隊友及自己可見的時裝對敵方異常可見的問題；*在本次更新中，我們優化了伺服器效能，並修復了一部分的伺服器卡頓問題，剩下的仍在持續排查中，後續我們也會持續關注相關問題。此外，我們還優化了Ping顯示邏輯，現在會更真實地即時顯示實際操作時的延遲情況。感謝各位流金獵者的耐心與支持！其他問題：-修復處決敵人被打斷後，無法進行任何操作的問題；-修復組隊模式下，使用離魂丸後被怪物擊倒，會直接進入遊魂狀態的問題；-修復特定場景下，命運輿圖的倒數計時時間顯示異常的問題；-修復特定場景下，更換裝備時，時裝相關提示展示異常的問題；-修復組隊邀請中，職業頭像顯示異常的問題；-修復墜崖戰敗後，結算時模型顯示異常的問題；-修復特定場景下，拾取提示顯示異常的問題；-修復特定場景下，閃避操作後無法連貫銜接跳躍的問題；-修復交易行中出售物品時，屬性面板功能異常的問題；-修復惡唳所召喚的惡雛錯誤出現遺冢的問題；-修復偶現局外背包中，物品UI顯示異常的問題；-修復好友列表中，好友在各頁籤中分發異常的問題；-修復建立角色時，特定場景下點擊“建立角色”會導致斷開網路連線的問題；-修復特定場景下，轉換角色職業後，“提醒標識”無法消除的問題；-修復特定場景下，小地圖中歸返風鈴解鎖狀態顯示異常的問題；-修復特定場景下，行商·錢多多會把玩家卡死在角落裡的問題；-修復倉庫介面下無法透過快捷鍵切換至賽季頁籤的問題；-修復特定場景下，局內擊敗敵方流金獵者所獲裝備為綁定狀態的問題；-【主機平臺】修復多種場景下，遊標無法正常聚焦的問題；-修復特定場景下，在整備介面配裝時，即使倉庫中有所需寶石，仍會從交易行購買的問題；-修復捕魂樹未裝配滿月捕魂網時，也能小機率產出神聖品質材料的問題；-修復特定場景下，在交易行出售物品時，價格不會即時重新整理的問題；-修改主線任務“主宰之力”、“歸於永眠”、“終結災厄”的達成條件以及任務描述； ]]></description>
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<pubDate>Wed, 12 Aug 2026 14:35:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月12日不停服維護更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位流金獵者，感謝大家對我們的大力支持，我們計劃於<b>2026-08-12 08:00 UTC+0</b>進行不停服更新，修復一批已知問題，更新後您需要透過應用商店更新遊戲客戶端。</p><p class="bb_paragraph"><b>全新玩法開啟：</b></p><p class="bb_paragraph">-<b>狩魂儀式</b>玩法將隨著命運輿圖的新階段一起到來。</p><p class="bb_paragraph">這是露與流金獵者為修復命運之網而展開的特殊行動。</p><p class="bb_paragraph">流金獵者需要阻止瓦爾格族再造偽神的意圖，擊敗被魂繭改造的異變生物，並進行淨化禱告，將它們失序的靈魂送歸命運之網。</p><p class="bb_paragraph"><b>【玩法介紹】</b></p><p class="bb_paragraph">1.狩魂儀式開啟期間，流金獵者在神木林和布蘭德要塞的對局中，將有機率觸發該玩法。當狩魂儀式觸發時，地圖中會隨機出現攜帶魂繭的孵魂體，以及用於舉行淨化禱告的命運祭壇。</p><p class="bb_paragraph">2.地圖的金蝕程度越高，觸發狩魂儀式的機率越大。</p><p class="bb_paragraph">3.攜帶魂繭的流金獵者，會與其他魂繭產生共鳴。共鳴狀態下，流金獵者可以在大地圖上感知所有魂繭的位置，但自身的位置也會被其他魂繭持有者察覺。</p><p class="bb_paragraph">4.對局開始一段時間後，流金獵者可前往命運祭壇提交2個魂繭，以啟用命運祭壇，開啟狩魂儀式。</p><p class="bb_paragraph">5.此外，流金獵者也可以攜帶1個魂繭前往局內商人錢多多處，為所在小隊解鎖商人準備的特殊魂繭獎勵。</p><p class="bb_paragraph">*詳情可見遊戲內教學說明</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>其餘新增內容：</b></p><p class="bb_paragraph">-新增世界聊天視窗中的“加入黑名單”功能；</p><p class="bb_paragraph">-【Xbox平臺】新增即時語音功能。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>職業平衡性調整及戰鬥優化：</b></p><p class="bb_paragraph">玄箭：</p><p class="bb_paragraph">-【祕蠅箭矢】冷卻時間增加；</p><p class="bb_paragraph">-【精鋼箭矢】冷卻時間增加；</p><p class="bb_paragraph">-【閃避強射】冷卻時間小幅增加；</p><p class="bb_paragraph">-【音波箭矢】冷卻時間大幅減少；</p><p class="bb_paragraph">-玄箭單人模式PVP的傷害係數降低，PVE傷害未作調整；</p><p class="bb_paragraph">-修復玄箭在特定場景下，穿戴獵魔骸骨時裝時，頭部會消失的問題；</p><p class="bb_paragraph">-修復玄箭【閃避速射】技能所射箭矢錯誤附帶衝擊力的問題；</p><p class="bb_paragraph">-修復特定場景下，玄箭側閃接跳躍的位移距離異常依舊存在的問題；</p><p class="bb_paragraph">巫師：</p><p class="bb_paragraph">-【元素奧義】天賦中火元素反應傷害略微減少；</p><p class="bb_paragraph">-【火彈術】傷害略微減少，同時修改了各部分傷害比例，增加直接傷害佔比，減少持續傷害佔比；</p><p class="bb_paragraph">-【火彈術】未吟唱完成的攻擊所恢復精力小幅增加；</p><p class="bb_paragraph">-【熾刃劍】所造成總傷害不變，調整各部分比例，增加直接傷害佔比，減少持續傷害佔比；</p><p class="bb_paragraph">-【凝晶冰彈】冷卻時間增加；</p><p class="bb_paragraph">-【寒冰深縛】造成的衝擊力減少，擊退距離不變；</p><p class="bb_paragraph">-【生存意念】天賦所增加精力恢復速度小幅增加；</p><p class="bb_paragraph">-【鳴雷術】閃電的生效速度略微增加；</p><p class="bb_paragraph">-【鳴雷術】未吟唱完成的攻擊所恢復精力小幅增加；</p><p class="bb_paragraph">-【鳴雷術】優化了技能指示器，現在將更清晰的顯示閃電落點位置；</p><p class="bb_paragraph">-巫師單人模式PVP的傷害係數降低，PVE傷害未作調整；</p><p class="bb_paragraph">-修復巫師-元素流派的【熾刃劍】技能未命中時，無法正常消耗【元素湧動】天賦狀態的問題；</p><p class="bb_paragraph">影梟：</p><p class="bb_paragraph">-【旋身斬】霸體覆蓋時長略微減少；</p><p class="bb_paragraph">-【手上功夫】天賦對互動速度的減少幅度略微增加；</p><p class="bb_paragraph">-【移形換位】冷卻時間增加；</p><p class="bb_paragraph">-【愈戰愈勇】天賦所增加的物理穿透大幅減少；</p><p class="bb_paragraph">-【振奮穿刺】冷卻時間減少；</p><p class="bb_paragraph">-【傷勢積累】天賦持續時間小幅增加，引爆所需層數減少至8層；</p><p class="bb_paragraph">-【後勁】天賦增傷比例略微增加；</p><p class="bb_paragraph">凋零騎士：</p><p class="bb_paragraph">-修復凋零騎士-槍盾的【貫虹衝刺】技能在釋放過程中，被打斷後無法正常進入CD的問題；</p><p class="bb_paragraph">-修復凋零騎士-槍盾的【蓄力突進】技能在未配置天賦時，精力消耗異常的問題；</p><p class="bb_paragraph">-修復凋零騎士-槍盾在取消舉盾狀態後，蓄力狀態異常滯留的問題；</p><p class="bb_paragraph">先知：</p><p class="bb_paragraph">-修復持戒先知的【懲戒符文】技能可以鎖定行商·錢多多的問題；</p><p class="bb_paragraph">戰術道具：</p><p class="bb_paragraph">-【真視之瞳】背包內堆疊數量由1提升至2；</p><p class="bb_paragraph">持續傷害：</p><p class="bb_paragraph">-總傷害不變的情況下，小幅減少傷害頻率；</p><p class="bb_paragraph">寶石詞綴：</p><p class="bb_paragraph">-【巧語】詞綴高階的防打斷效果的冷卻時間由10秒增加至15秒；</p><p class="bb_paragraph">*本次調整只是階段性成果——沒被提及的部分我們也同樣在關注，我們未來會繼續結合資料和大家的反饋在後續版本持續打磨。感謝各位流金獵者一路同行。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>重點問題：</b></p><p class="bb_paragraph">-修復部分場景下，客戶端卡頓及崩潰的問題；</p><p class="bb_paragraph">-修復局外備戰時，偶現倉庫物品展示消失的問題；</p><p class="bb_paragraph">-修復乾燥花結在耐久度小於預期消耗時，無法開啟英靈模式的問題；</p><p class="bb_paragraph">-修復搜刮被打斷後，偶現無法攻擊的問題；</p><p class="bb_paragraph">-修復升級13級倉庫時，互動介面展示異常的問題；</p><p class="bb_paragraph">-修復特定場景下，僅隊友及自己可見的時裝對敵方異常可見的問題；</p><p class="bb_paragraph">*在本次更新中，我們優化了伺服器效能，並修復了一部分的伺服器卡頓問題，剩下的仍在持續排查中，後續我們也會持續關注相關問題。</p><p class="bb_paragraph">此外，我們還優化了Ping顯示邏輯，現在會更真實地即時顯示實際操作時的延遲情況。</p><p class="bb_paragraph">感謝各位流金獵者的耐心與支持！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>其他問題：</b></p><p class="bb_paragraph">-修復處決敵人被打斷後，無法進行任何操作的問題；</p><p class="bb_paragraph">-修復組隊模式下，使用離魂丸後被怪物擊倒，會直接進入遊魂狀態的問題；</p><p class="bb_paragraph">-修復特定場景下，命運輿圖的倒數計時時間顯示異常的問題；</p><p class="bb_paragraph">-修復特定場景下，更換裝備時，時裝相關提示展示異常的問題；</p><p class="bb_paragraph">-修復組隊邀請中，職業頭像顯示異常的問題；</p><p class="bb_paragraph">-修復墜崖戰敗後，結算時模型顯示異常的問題；</p><p class="bb_paragraph">-修復特定場景下，拾取提示顯示異常的問題；</p><p class="bb_paragraph">-修復特定場景下，閃避操作後無法連貫銜接跳躍的問題；</p><p class="bb_paragraph">-修復交易行中出售物品時，屬性面板功能異常的問題；</p><p class="bb_paragraph">-修復惡唳所召喚的惡雛錯誤出現遺冢的問題；</p><p class="bb_paragraph">-修復偶現局外背包中，物品UI顯示異常的問題；</p><p class="bb_paragraph">-修復好友列表中，好友在各頁籤中分發異常的問題；</p><p class="bb_paragraph">-修復建立角色時，特定場景下點擊“建立角色”會導致斷開網路連線的問題；</p><p class="bb_paragraph">-修復特定場景下，轉換角色職業後，“提醒標識”無法消除的問題；</p><p class="bb_paragraph">-修復特定場景下，小地圖中歸返風鈴解鎖狀態顯示異常的問題；</p><p class="bb_paragraph">-修復特定場景下，行商·錢多多會把玩家卡死在角落裡的問題；</p><p class="bb_paragraph">-修復倉庫介面下無法透過快捷鍵切換至賽季頁籤的問題；</p><p class="bb_paragraph">-修復特定場景下，局內擊敗敵方流金獵者所獲裝備為綁定狀態的問題；</p><p class="bb_paragraph">-【主機平臺】修復多種場景下，遊標無法正常聚焦的問題；</p><p class="bb_paragraph">-修復特定場景下，在整備介面配裝時，即使倉庫中有所需寶石，仍會從交易行購買的問題；</p><p class="bb_paragraph">-修復捕魂樹未裝配滿月捕魂網時，也能小機率產出神聖品質材料的問題；</p><p class="bb_paragraph">-修復特定場景下，在交易行出售物品時，價格不會即時重新整理的問題；</p><p class="bb_paragraph">-修改主線任務“主宰之力”、“歸於永眠”、“終結災厄”的達成條件以及任務描述；</p>]]> </content:encoded>
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<title>[Announcement] Sanctions for Violation of Operating Policies: 2026. 08. 12</title>
<link>https://xinker.org/zh/announcement-sanctions-for-violation-of-operating-policies-2026-08-12</link>
<guid>https://xinker.org/zh/announcement-sanctions-for-violation-of-operating-policies-2026-08-12</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah!GrandChase Classic considers abnormal gameplay to be extremely harmful to the order kept within the game.Such acts could hamper the game and ruin the players&#039; experience. This is why we severely punish offenders and restrict them from game service.We ask players to review our Operation Policy for GrandChase Classic to avoid abnormal gameplay.https://store.steampowered.com/news/app/985810/view/4473858302400266247※ If you wish to contest the restriction placed on the gameplay service, please contact us with a ticket in the support center.These are the sanctions placed up to the previous day on players who have violated our Operating Policies.Sanctions on Use of Illegal Tools: 7 (Permanent Ban)    Duzi***rno    i*E    Cl***t    yS*n    Arak***ouma    Va***o    xFL***Sx    Sanctions on Abnormal Gameplay: 46 (15 Days / 30 Days / 90 Days / Permanent Ban (based on number of violations), items confiscated)    Kella***ctor    Vit***zs    Ra***n    IlAe***slI    Tyr***ga    Br***tt    ra***ut    KA***II    Sa***91    Sh***ui    av***la    Sa***do    Ga***HX    Hall***cist    No***x    to**a    Heali***lame    Dev***utZ    To***s    i*r    Per***aM    DL**k    Punh***ldo    spri***oot    byR***aO    Kali***isS    iV*r    ra***a    SU**R    Alam***zah    Zar***iv    Ci**y    Rhaas***Peac    Sola***241    La***i    Kr**g    USER_***3780    Tsuki***sagi    CHA***TAl    SY*G    Fa*o    Ve**N    Feb***ifi    Su**M    Eas***aby    R*R        We will strive to create a healthy game environment in GrandChase Classic.Thank you. ]]></description>
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<pubDate>Wed, 12 Aug 2026 14:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Sanctions, for, Violation, Operating, Policies:, 2026., 08.</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/40811643/8749eb1450dfbfd0a7f69fdfec4fb2592e304139.png"><br><br>Hello, Heroes of Bermesiah!<br><br>GrandChase Classic considers abnormal gameplay to be extremely harmful to the order kept within the game.<br>Such acts could hamper the game and ruin the players' experience. This is why we severely punish offenders and restrict them from game service.<br>We ask players to review our Operation Policy for GrandChase Classic to avoid abnormal gameplay.<br><a class="bb_link" href="https://store.steampowered.com/news/app/985810/view/4473858302400266247" target="_blank" rel="">https://store.steampowered.com/news/app/985810/view/4473858302400266247</a><br><br>※ If you wish to contest the restriction placed on the gameplay service, please contact us with a ticket in the support center.<br><br>These are the sanctions placed up to the previous day on players who have violated our Operating Policies.<br><br><sanctions for violation of operating policies><br>Sanctions on Use of Illegal Tools: 7 (Permanent Ban)<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">Duzi***rno</div>    <div class="bb_table_td">i*E</div>    <div class="bb_table_td">Cl***t</div>    <div class="bb_table_td">yS*n</div></div><div class="bb_table_tr">    <div class="bb_table_td">Arak***ouma</div>    <div class="bb_table_td">Va***o</div>    <div class="bb_table_td">xFL***Sx</div>    <div class="bb_table_td"></div></div></div><br>Sanctions on Abnormal Gameplay: 46 (15 Days / 30 Days / 90 Days / Permanent Ban (based on number of violations), items confiscated)<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">Kella***ctor</div>    <div class="bb_table_td">Vit***zs</div>    <div class="bb_table_td">Ra***n</div>    <div class="bb_table_td">IlAe***slI</div></div><div class="bb_table_tr">    <div class="bb_table_td">Tyr***ga</div>    <div class="bb_table_td">Br***tt</div>    <div class="bb_table_td">ra***ut</div>    <div class="bb_table_td">KA***II</div></div><div class="bb_table_tr">    <div class="bb_table_td">Sa***91</div>    <div class="bb_table_td">Sh***ui</div>    <div class="bb_table_td">av***la</div>    <div class="bb_table_td">Sa***do</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ga***HX</div>    <div class="bb_table_td">Hall***cist</div>    <div class="bb_table_td">No***x</div>    <div class="bb_table_td">to**a</div></div><div class="bb_table_tr">    <div class="bb_table_td">Heali***lame</div>    <div class="bb_table_td">Dev***utZ</div>    <div class="bb_table_td">To***s</div>    <div class="bb_table_td">i*r</div></div><div class="bb_table_tr">    <div class="bb_table_td">Per***aM</div>    <div class="bb_table_td">DL**k</div>    <div class="bb_table_td">Punh***ldo</div>    <div class="bb_table_td">spri***oot</div></div><div class="bb_table_tr">    <div class="bb_table_td">byR***aO</div>    <div class="bb_table_td">Kali***isS</div>    <div class="bb_table_td">iV*r</div>    <div class="bb_table_td">ra***a</div></div><div class="bb_table_tr">    <div class="bb_table_td">SU**R</div>    <div class="bb_table_td">Alam***zah</div>    <div class="bb_table_td">Zar***iv</div>    <div class="bb_table_td">Ci**y</div></div><div class="bb_table_tr">    <div class="bb_table_td">Rhaas***Peac</div>    <div class="bb_table_td">Sola***241</div>    <div class="bb_table_td">La***i</div>    <div class="bb_table_td">Kr**g</div></div><div class="bb_table_tr">    <div class="bb_table_td">USER_***3780</div>    <div class="bb_table_td">Tsuki***sagi</div>    <div class="bb_table_td">CHA***TAl</div>    <div class="bb_table_td">SY*G</div></div><div class="bb_table_tr">    <div class="bb_table_td">Fa*o</div>    <div class="bb_table_td">Ve**N</div>    <div class="bb_table_td">Feb***ifi</div>    <div class="bb_table_td">Su**M</div></div><div class="bb_table_tr">    <div class="bb_table_td">Eas***aby</div>    <div class="bb_table_td">R*R</div>    <div class="bb_table_td"></div>    <div class="bb_table_td"></div></div></div><br>We will strive to create a healthy game environment in GrandChase Classic.<br>Thank you.<br><br></sanctions>]]> </content:encoded>
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<title>一萬份達成！感謝購買《DreamEcho》的每一位玩家</title>
<link>https://xinker.org/zh/%E4%B8%80%E8%90%AC%E4%BB%BD%E9%81%94%E6%88%90%E6%84%9F%E8%AC%9D%E8%B3%BC%E8%B2%B7dreamecho%E7%9A%84%E6%AF%8F%E4%B8%80%E4%BD%8D%E7%8E%A9%E5%AE%B6</link>
<guid>https://xinker.org/zh/%E4%B8%80%E8%90%AC%E4%BB%BD%E9%81%94%E6%88%90%E6%84%9F%E8%AC%9D%E8%B3%BC%E8%B2%B7dreamecho%E7%9A%84%E6%AF%8F%E4%B8%80%E4%BD%8D%E7%8E%A9%E5%AE%B6</guid>
<description><![CDATA[ 大家好，我是《DreamEcho》的開發者孤雪。非常感謝各位玩家的支持，《DreamEcho》在 Steam 上線首日銷量就突破一萬份，這份成績遠遠超出我的預想，心中滿是感激。辭職投身獨立遊戲開發的兩年半，經歷了很多坎坷，本作也是我的第一款正式發售的作品。受限於個人精力、開發條件，再加上下半年大量集中上線的大作擠壓發售窗口期，我不得不將仍存有缺憾的版本提前推出。我很清楚當前版本還有諸多不足：美術表現、遊戲數值、新手引導都有很大優化空間，整體測試打磨不夠充分。對於這些問題，我十分愧疚，也感謝每一位玩家的鞭策與包容。由衷感謝大家願意接納現階段尚有缺陷的遊戲，選擇支持我。我絕不會辜負這份信任，後續會持續迭代打磨遊戲，努力把它打磨成我心中理想、也不辜負大家期待的樣子。目前我已經收到了大量玩家寶貴的回饋與建議，每一條我都會認真查看思考。等處理完上線初期的緊急修復工作後，我會整理並公開完整的更新路線圖，清晰向大家同步後續的 BUG 修復與版本開發規劃。再次感謝每一位玩家。孤雪 敬上 ]]></description>
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<pubDate>Wed, 12 Aug 2026 13:25:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>一萬份達成！感謝購買《DreamEcho》的每一位玩家</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，我是《DreamEcho》的開發者孤雪。</p><p class="bb_paragraph">非常感謝各位玩家的支持，《DreamEcho》在 Steam 上線首日銷量就突破一萬份，這份成績遠遠超出我的預想，心中滿是感激。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45274138/995e24dc6ac4edad2684bdfda705b8044164b7bc.png"></p><p class="bb_paragraph">辭職投身獨立遊戲開發的兩年半，經歷了很多坎坷，本作也是我的第一款正式發售的作品。</p><p class="bb_paragraph">受限於個人精力、開發條件，再加上下半年大量集中上線的大作擠壓發售窗口期，我不得不將仍存有缺憾的版本提前推出。我很清楚當前版本還有諸多不足：美術表現、遊戲數值、新手引導都有很大優化空間，整體測試打磨不夠充分。對於這些問題，我十分愧疚，也感謝每一位玩家的鞭策與包容。</p><p class="bb_paragraph">由衷感謝大家願意接納現階段尚有缺陷的遊戲，選擇支持我。我絕不會辜負這份信任，後續會持續迭代打磨遊戲，努力把它打磨成我心中理想、也不辜負大家期待的樣子。</p><p class="bb_paragraph">目前我已經收到了大量玩家寶貴的回饋與建議，每一條我都會認真查看思考。等處理完上線初期的緊急修復工作後，我會整理並公開完整的更新路線圖，清晰向大家同步後續的 BUG 修復與版本開發規劃。</p><p class="bb_paragraph">再次感謝每一位玩家。</p><p class="bb_paragraph">孤雪 敬上</p>]]> </content:encoded>
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<item>
<title>Special Drops &#45; August 2026</title>
<link>https://xinker.org/zh/special-drops-august-2026</link>
<guid>https://xinker.org/zh/special-drops-august-2026</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/02e4ead8133a7ba8668630c807d00816ae81fa8c.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 13:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Special, Drops, August, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/63c2e9f936910a4f77e042d6425a77d78f0b74ee.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fevents%2Fnotice%2F10829" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<item>
<title>Over 20 million units sold!</title>
<link>https://xinker.org/zh/over-20-million-units-sold</link>
<guid>https://xinker.org/zh/over-20-million-units-sold</guid>
<description><![CDATA[ Over 20 million units sold! Thank you for your support! tj9nbハmsに！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46123661/3e89e1320b90489f79338cb66a9f0980698d0bcf.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 12:47:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Over, million, units, sold</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Over 20 million units sold! Thank you for your support! </p><p class="bb_paragraph">tj9nbハmsに！</p>]]> </content:encoded>
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<item>
<title>Ver. 3.7 &#45; 3rd Anniversary Special Version</title>
<link>https://xinker.org/zh/ver-37-3rd-anniversary-special-version</link>
<guid>https://xinker.org/zh/ver-37-3rd-anniversary-special-version</guid>
<description><![CDATA[ Log in to Get Time-Limited 10 Summons for Free\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)\[Event Intro]: Log in during the event to get a free Decatone - \[A Newly Hatched Chapter]. The Decatone can be used to summon 10 times in the banner \[A Newly Hatched Chapter].Get 20 Free Summons Through Sign-in Event\[Reward Info]:The sign-in event \[On Another&#039;s Sorrow] contains two parts. Players can get Unilog x20 in total.\[Duration]:\[On Another&#039;s Sorrow I]After the version update on 2026-08-13 - 2026-09-03 04:59 (UTC-5)\[On Another&#039;s Sorrow II]2026-09-03 05:00 - 2026-09-24 04:59 (UTC-5)15 Summons Anniversary BonusPrize of the Past\[Duration]: 2026-09-01 05:00 - 2026-09-14 04:59 (UTC-5)\[Event Intro]: During the event, sign in for 7 days in total to get Decatone - \[From the Lake&#039;s Heart] x1, Unilog x5, and Collectible \[Miraculous Dove].3rd Anniversary Bonus RewardsBonus Mail\[Duration]: After the version update on 2026-08-13 - 2026-08-22 23:59 (UTC-5)\[Event Intro]: During the event, claim a total of Unilog x10 and Jar of Picrasma Candy (Time-Limited) x10 via five in-game mails.Special Mail\[Duration]: 2026-09-01 05:00 - 2026-09-12 23:59 (UTC-5)\[Event Intro]: Log in during the event to claim Decatone - \[From the Lake&#039;s Heart] x1, Unitone - \[Promise of the Water] x2, Portrait - \[Reading of the Rain] via Mail.\[A Newly Hatched Chapter]Anniversary Limited Banner\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Rhiannon (Beast)], 5-star \[Ulu (Mineral)], \[Avgust (Plant)].\[Beneath the Guise of Her Cocoon]Time-Limited Character Banner\[Duration]: 2026-09-03 05:00 - 2026-09-24 04:59 (UTC-5)\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Ms. Stranger (Mineral)], 5-star \[X (Intellect)], \[Barbara (Spirit)].Log in to Get New 6-Star Character for Free\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)\[Event Intro]: Log in during the event to obtain new 6-star character \[Coppélia] for free.Selectable Free 6-Star ArtificeReturn of a Special Guest\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)\[Event Intro]: Log in during the event to select Portrait x1 for an owned character from the \[Standard Pool].Complete Main Story to Claim Silverwing Eagle\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-08-13 (UTC-5)\[Event Intro]: During the event, clear Chapter 13 stages to obtain 5-star arcanist \[Silverwing Eagle] and new Tuning \[Atonal Sequence].Complete Traces to obtain: Artifice of Silverwing EagleLog in to Claim Cut-to-fit Garment\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)\[Event Intro]: During the event, log in to claim a \[Cut-to-fit Garment]. Use it to get a discount of 390 Crystal Drops when purchasing a garment. You can also claim a \[Seasonal Garment - Gift of the Dead]. Use it to purchase Charon&#039;s garment \[Gift of the Dead] for only $4.99/680 Crystal Drops.Anniversary Celebration EventPeace at a Price\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats].\[Event Intro]: Various content and multiple activities are included.New Main Story ChapterOn Another&#039;s Sorrow\[Eligibility]: Complete the main story \[The Campaign&#039;s Tale].Through the gate, through the crowd, past the noise and the dust, a single white feather honors hope and courage, then settles into the rain gutter atop the tower.The school song still echoes beneath the gloom. The birds still fly after the roar fades. Through the long night, people keep fighting, hoping to win back the right to choose tomorrow.\[The You That&#039;s Meant To Be]Rhiannon&#039;s Character Story\[A Stranger to Memory Lane]Ms. Stranger&#039;s Character Story\[The Eaglet Takes Wing]Silverwing Eagle&#039;s AnecdoteEuphoria Character Enhancement System\[Characters Available in This Version]: Nautika, Regulus\[The Myth at Her Fingertips]Anniversary Limited Rerun Banner\[Duration]: 2026-08-14 05:00 - 2026-09-03 04:59 (UTC-5)\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Nautika (Spirit)], 5-star \[Blonney (Star)], \[Dikke (Beast)].\[From the Lake&#039;s Heart]Limited Rerun Selection Banner\[Duration]: 2026-09-01 05:00 - 2026-09-24 04:59 (UTC-5)\[Summon Intro]:※ Players can freely select one past 6-star limited character from the designated range for RATE UP. The selected character can be changed at any time.New Arrivals in \[Garment Shop]&quot;Life and Loss&quot; Series: \[Sounds that Wake Her] - Coppélia&quot;Life and Loss&quot; Series: \[From Darkness, Light] - Nautika&quot;Life and Loss&quot; Series: \[Fragments of An Old Dream] - FatutuName Day&#039;s theme garment \[The Deathless Quiet] can be obtained through \[8-Bit Arcade Remix] for a limited time for FREE!New Arrivals in \[Garment Shop]&quot;Card #0 to #21&quot; Series: \[Gift of the Dead] - Charon ]]></description>
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<pubDate>Wed, 12 Aug 2026 11:53:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver., 3.7, 3rd, Anniversary, Special, Version</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/9f4eb55efb1094686c0f69a8d590265f2b607072.png"></p><p class="bb_paragraph">Log in to Get Time-Limited 10 Summons for Free</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Log in during the event to get a free Decatone - \[A Newly Hatched Chapter]. The Decatone can be used to summon 10 times in the banner \[A Newly Hatched Chapter].</p><p class="bb_paragraph"></p><p class="bb_paragraph">Get 20 Free Summons Through Sign-in Event</p><p class="bb_paragraph">\[Reward Info]:</p><p class="bb_paragraph">The sign-in event \[On Another's Sorrow] contains two parts. Players can get Unilog x20 in total.</p><p class="bb_paragraph">\[Duration]:</p><p class="bb_paragraph">\[On Another's Sorrow I]</p><p class="bb_paragraph">After the version update on 2026-08-13 - 2026-09-03 04:59 (UTC-5)</p><p class="bb_paragraph">\[On Another's Sorrow II]</p><p class="bb_paragraph">2026-09-03 05:00 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/c906445046b750930efab287b6852bd9180005f9.png"></p><p class="bb_paragraph">15 Summons Anniversary Bonus</p><p class="bb_paragraph">Prize of the Past</p><p class="bb_paragraph">\[Duration]: 2026-09-01 05:00 - 2026-09-14 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, sign in for 7 days in total to get Decatone - \[From the Lake's Heart] x1, Unilog x5, and Collectible \[Miraculous Dove].</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/1eba8fba1b2d6a56039a33b5393c84d059851646.png"></p><p class="bb_paragraph">3rd Anniversary Bonus Rewards</p><p class="bb_paragraph">Bonus Mail</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 - 2026-08-22 23:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, claim a total of Unilog x10 and Jar of Picrasma Candy (Time-Limited) x10 via five in-game mails.</p><p class="bb_paragraph">Special Mail</p><p class="bb_paragraph">\[Duration]: 2026-09-01 05:00 - 2026-09-12 23:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Log in during the event to claim Decatone - \[From the Lake's Heart] x1, Unitone - \[Promise of the Water] x2, Portrait - \[Reading of the Rain] via Mail.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/a4273b75434378e99614244dac244c548e1c7d91.png"></p><p class="bb_paragraph">\[A Newly Hatched Chapter]</p><p class="bb_paragraph">Anniversary Limited Banner</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Rhiannon (Beast)], 5-star \[Ulu (Mineral)], \[Avgust (Plant)].</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/155f451c1b897d3951fcb112f434737b560b6554.png"></p><p class="bb_paragraph">\[Beneath the Guise of Her Cocoon]</p><p class="bb_paragraph">Time-Limited Character Banner</p><p class="bb_paragraph">\[Duration]: 2026-09-03 05:00 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Ms. Stranger (Mineral)], 5-star \[X (Intellect)], \[Barbara (Spirit)].</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/ba88db206936b8652abf41960cc0978f68e215e3.png">Log in to Get New 6-Star Character for Free</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Log in during the event to obtain new 6-star character \[Coppélia] for free.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/99e2de997dd75f5586e41aa9d551b281fe52a4de.png"></p><p class="bb_paragraph">Selectable Free 6-Star Artifice</p><p class="bb_paragraph">Return of a Special Guest</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Log in during the event to select Portrait x1 for an owned character from the \[Standard Pool].</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/f9aaf9851f2622695b3bdcfc5330d2644c025dda.png"></p><p class="bb_paragraph">Complete Main Story to Claim Silverwing Eagle</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, clear Chapter 13 stages to obtain 5-star arcanist \[Silverwing Eagle] and new Tuning \[Atonal Sequence].</p><p class="bb_paragraph">Complete Traces to obtain: Artifice of Silverwing Eagle</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/a601b771f307c498fc064a25f900f7d8f7a9993c.png"></p><p class="bb_paragraph">Log in to Claim Cut-to-fit Garment</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-08-13 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, log in to claim a \[Cut-to-fit Garment]. Use it to get a discount of 390 Crystal Drops when purchasing a garment. You can also claim a \[Seasonal Garment - Gift of the Dead]. Use it to purchase Charon's garment \[Gift of the Dead] for only $4.99/680 Crystal Drops.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/616b9f90f883f4cf05cf756af020a0bb3946a8eb.png"></p><p class="bb_paragraph">Anniversary Celebration Event</p><p class="bb_paragraph">Peace at a Price</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats].</p><p class="bb_paragraph">\[Event Intro]: Various content and multiple activities are included.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/802cae205ce329d0e145fe96823c0f9300c06566.png"></p><p class="bb_paragraph">New Main Story Chapter</p><p class="bb_paragraph">On Another's Sorrow</p><p class="bb_paragraph">\[Eligibility]: Complete the main story \[The Campaign's Tale].</p><p class="bb_paragraph">Through the gate, through the crowd, past the noise and the dust, a single white feather honors hope and courage, then settles into the rain gutter atop the tower.</p><p class="bb_paragraph">The school song still echoes beneath the gloom. The birds still fly after the roar fades. Through the long night, people keep fighting, hoping to win back the right to choose tomorrow.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/c021cbeccfd0800d064f7049affc4cdad52fddf8.png"></p><p class="bb_paragraph">\[The You That's Meant To Be]</p><p class="bb_paragraph">Rhiannon's Character Story</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/94585800a09e70e3ecc45b30d574a180f8eccf7c.png"></p><p class="bb_paragraph">\[A Stranger to Memory Lane]</p><p class="bb_paragraph">Ms. Stranger's Character Story</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/f4d375fd71c4f70df1e8aa42b5e686fad357e8fe.png"></p><p class="bb_paragraph">\[The Eaglet Takes Wing]</p><p class="bb_paragraph">Silverwing Eagle's Anecdote</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/6716266259e5fb53d82f48ba16b0f523eef3c558.png"></p><p class="bb_paragraph">Euphoria Character Enhancement System</p><p class="bb_paragraph">\[Characters Available in This Version]: Nautika, Regulus</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/eaf0a70142e4420f607706f77b324c5132f41b4f.png"></p><p class="bb_paragraph">\[The Myth at Her Fingertips]</p><p class="bb_paragraph">Anniversary Limited Rerun Banner</p><p class="bb_paragraph">\[Duration]: 2026-08-14 05:00 - 2026-09-03 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Nautika (Spirit)], 5-star \[Blonney (Star)], \[Dikke (Beast)].</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/46212aed616a90f94e3b4a73a68bd0d56f1d7956.png"></p><p class="bb_paragraph">\[From the Lake's Heart]</p><p class="bb_paragraph">Limited Rerun Selection Banner</p><p class="bb_paragraph">\[Duration]: 2026-09-01 05:00 - 2026-09-24 04:59 (UTC-5)</p><p class="bb_paragraph">\[Summon Intro]:</p><p class="bb_paragraph">※ Players can freely select one past 6-star limited character from the designated range for RATE UP. The selected character can be changed at any time.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/281fd85a3f62ace13de3a1c5590b224b0c2962a9.png"></p><p class="bb_paragraph">New Arrivals in \[Garment Shop]</p><p class="bb_paragraph">"Life and Loss" Series: \[Sounds that Wake Her] - Coppélia</p><p class="bb_paragraph">"Life and Loss" Series: \[From Darkness, Light] - Nautika</p><p class="bb_paragraph">"Life and Loss" Series: \[Fragments of An Old Dream] - Fatutu</p><p class="bb_paragraph">Name Day's theme garment \[The Deathless Quiet] can be obtained through \[8-Bit Arcade Remix] for a limited time for FREE!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/35d466a17702d082056c0f8c9b4d541d6f230614.png"></p><p class="bb_paragraph">New Arrivals in \[Garment Shop]</p><p class="bb_paragraph">"Card #0 to #21" Series: \[Gift of the Dead] - Charon</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Maintenance Notice for Ver. 3.7</title>
<link>https://xinker.org/zh/maintenance-notice-for-ver-37</link>
<guid>https://xinker.org/zh/maintenance-notice-for-ver-37</guid>
<description><![CDATA[ Reverse: 1999 is scheduled to have server maintenance from 2026-08-13 5:00 to 2026-08-13 10:00 (UTC-5). Version 3.7 On Another&#039;s Sorrow will be available afterwards.  Notice: After the maintenance finishes, you will need to update the game via App Store/Google Play. PC client can be updated via PC launcher. Steam client can be updated via Steam. Please update the game over a stable network connection. Server will be down during the maintenance. Please arrange your time accordingly with the game. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45207943/c1ec830b109fd5eb80f2fdab1db151d8291efc77.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 11:49:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, Notice, for, Ver., 3.7</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph">Reverse: 1999 is scheduled to have server maintenance from 2026-08-13 5:00 to 2026-08-13 10:00 (UTC-5). Version 3.7 On Another's Sorrow will be available afterwards.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Notice: After the maintenance finishes, you will need to update the game via App Store/Google Play. PC client can be updated via PC launcher. Steam client can be updated via Steam. Please update the game over a stable network connection. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Server will be down during the maintenance. Please arrange your time accordingly with the game.</p>]]> </content:encoded>
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<item>
<title>[Announcement] Ereb PV</title>
<link>https://xinker.org/zh/announcement-ereb-pv</link>
<guid>https://xinker.org/zh/announcement-ereb-pv</guid>
<description><![CDATA[  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/40811643/504632ff0051225982a71542910c82292b0d2fda.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 11:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Ereb</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/40811643/504632ff0051225982a71542910c82292b0d2fda.png"><br><div data-youtube="rYac7_49HZo" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>]]> </content:encoded>
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<title>NBA 2K27: 2K Beats Soundtrack</title>
<link>https://xinker.org/zh/nba-2k27-2k-beats-soundtrack</link>
<guid>https://xinker.org/zh/nba-2k27-2k-beats-soundtrack</guid>
<description><![CDATA[ In basketball’s biggest moments, the hardwood has a heartbeat—and you can feel its rhythm in every dribble, crossover, and swish.In NBA 2K27, we’ve built a soundtrack that captures that energy, keeping your game locked in 24/7. While you clutch up on the court, you’ll hear artists from across genres and generations, from J. Cole to The Killers and everything in-between.And that’s not all. We’re also keeping things fresh year-round with new updates every Season, expertly curated by hoopers, musicians, and producers who live and breathe basketball.Season 1 tips off with a celebration of New York’s vibrant hip-hop scene, featuring iconic tracks from Mos Def, Mary J. Blige, A Tribe Called Quest, and more.Bring the noise every time you hit the court and look forward to new tunes as we add to an already stacked lineup.Stream the official NBA 2K27 soundtrack on Spotify or Apple Music and let this mix fuel your hustle. ]]></description>
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<pubDate>Wed, 12 Aug 2026 09:31:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NBA, 2K27:, Beats, Soundtrack</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46224406/cf0e77b459e6409cef6ff566938eca5a797d07ec.jpg"></p><p class="bb_paragraph">In basketball’s biggest moments, the hardwood has a heartbeat—and you can feel its rhythm in every dribble, crossover, and swish.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In <i>NBA 2K27</i>, we’ve built a soundtrack that captures that energy, keeping your game locked in 24/7. While you clutch up on the court, you’ll hear artists from across genres and generations, from J. Cole to The Killers and everything in-between.</p><p class="bb_paragraph"></p><p class="bb_paragraph">And that’s not all. We’re also keeping things fresh year-round with new updates every Season, expertly curated by hoopers, musicians, and producers who live and breathe basketball.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Season 1 tips off with a celebration of New York’s vibrant hip-hop scene, featuring iconic tracks from Mos Def, Mary J. Blige, A Tribe Called Quest, and more.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Bring the noise every time you hit the court and look forward to new tunes as we add to an already stacked lineup.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Stream the official <i>NBA 2K27</i> soundtrack on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fplaylist%2F1SslbcItuTe4M2J7s24QPh%3Fgo%3D1%26sp_cid%3Dd05ba21b-a3d9-42c1-ae9d-9533d46c7040%26utm_source%3Dembed_player_p%26utm_medium%3Ddesktop%26si%3Dfdd90c0d2f8f42aa%26nd%3D1%26dlsi%3D4166696646054bc3" target="_blank" rel=" noopener">Spotify</a> or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.apple.com%2Fus%2Fplaylist%2Fofficial-nba-2k27-soundtrack%2Fpl.f785bffab44e45d6bd0e267c98c2a981" target="_blank" rel=" noopener">Apple Music</a> and let this mix fuel your hustle.</p>]]> </content:encoded>
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<title>國際錦標賽：實況直播、祕密商店還有更多</title>
<link>https://xinker.org/zh/%E5%9C%8B%E9%9A%9B%E9%8C%A6%E6%A8%99%E8%B3%BD%E5%AF%A6%E6%B3%81%E7%9B%B4%E6%92%AD%E7%A5%95%E5%AF%86%E5%95%86%E5%BA%97%E9%82%84%E6%9C%89%E6%9B%B4%E5%A4%9A</link>
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<description><![CDATA[ 最終倒數計時：選手和幕前人員均已抵達，各個部分都已準備就緒，讓上海在接下來兩週內成為 Dota 宇宙的中心。 是時候完成您的夢幻陣容、鎖定第一回合的賽事預測，並準備好隨時接收最新消息，因為 2026 國際錦標賽即將開始。無論您是要在線上觀賞，想在串流開始前找些在上海的 Dota 活動讓自己保持忙碌；或是尋找您親自前往上海時可以穿戴的周邊商品，我們都在下方準備好了。國際錦標賽小組賽16 支戰隊已獲得在上海爭奪冠軍神盾的權利，但只有 8 支戰隊能夠晉級到主賽事來一決高下。 他們必須先通過瑞士制小組賽的試煉。小組賽比賽將於 8 月 13 日週四開打，並於 8 月 16 日週日結束。 在這段期間內，這 16 支戰隊將進行三戰兩勝制比賽，由系列賽中戰績相同的戰隊互相對戰。 系列賽中的第 4 輪勝利將讓該戰隊自動獲得國際錦標賽的名額，而第 4 輪失敗則會使戰隊遭到淘汰。在週六的所有賽事結束後，有 3 支戰隊將確定獲得國際錦標賽席位，而有 3 支戰隊則將遭到淘汰。 其餘的 10 支戰隊將進入一輪特別的淘汰賽，以決定剩下的晉級名單。 週日的 5 場系列賽每一場都會將一支戰隊淘汰回家，讓另一支戰隊晉級主賽事。國際錦標賽主賽事在 8 月 20 日週四當天，國際錦標賽將移至浦發銀行東方體育中心舉行，迎接超過一萬名粉絲的到來。 連續四天進行刺激的雙淘汰賽，緊張感一路累積，最終一起迎接於 8 月 23 日週日舉辦的總決賽，只有這個時候，我們才會知道最終是哪支戰隊拿下最終勝利、舉起冠軍神盾。這次賽事門票均已售罄，但還有幾個方式能夠讓各位於線上觀戰，上海市內甚至還有幾個特別的現場觀戰活動可供參加。錦標賽直播沒什麼比觀賞全球最優秀的 Dota 選手在現場賽事中對決更精彩的了，雖然日常生活和生理需求可能讓您難以觀賞所有賽事，但以下是助您嘗試完成這場輝煌挑戰所需的所有連結：中文：Twitch：串流 A、串流 B、串流 C、串流 D；Steam：所有串流；YouTube：所有串流英文：Twitch：串流 A、串流 B、串流 C、串流 D；Steam：所有串流；YouTube：所有串流俄文：Twitch：串流 A、串流 B、串流 C、串流 D；Steam：所有串流；YouTube：所有串流西班牙文：Twitch：串流 A、串流 B、串流 C、串流 D；Steam：所有串流；YouTube：所有串流；Facebook：所有串流上海各處的 Dota 2 英雄從 8 月 13 日至 8 月 18 日，多位 Dota 英雄將於上海各地代表性景點現身，而巨大的冠軍神盾也將首次登場。 在此同時，也有多個商圈設立打卡地點，讓粉絲能夠造訪並收集紀念品。歡迎於下方查看各景點的詳情，或前往完美世界的上海 Dota 旅遊景點以使用便利的地圖。Dota 英雄景點位置：五角場商圈五角場廣場：冠軍神盾百聯 ZX 創趣場：痛苦女王、斧王和帕吉上海五角場萬達廣場：劍聖陸家嘴正大廣場（8 月 12 日至 8 月 18 日）：風行者上海世博文化公園（8 月 13 日至 8 月 18 日）：馬爾斯和影魔前灘太古里（8 月 18 日至 8 月 24 日）：冠軍神盾、卓爾遊俠、冰晶聖女和劍聖一般打卡景點：陸家嘴 96 廣場、上海前灘 31、上海市第一百貨、世博天地祕密商店如果想要查看今年的週邊商品，我們的中國和國際合作夥伴線上商店已經向顧客開放。中國國內粉絲：https://wmsjdj.tmall.com/ 其它地區的粉絲：https://pwrdesports.aliexpress.com/祕密商店也會在浦發銀行東方體育中心開放，開放時間為 8 月 20 日至 23 日每天早上 9 點至當天最後一場系列賽的第一個中場休息時間。 歡迎顧客直接於現場購買，或是使用完美世界應用程式訂購並於現場取貨。社群直播Dota 的優勢一直在於其活躍而熱情的社群。 國際錦標賽正好體現了這一點，無論是實體活動或於線上參與、觀賞和進行直播的數百萬玩家。說到這點：如同以往，我們歡迎社群進行此活動的實況直播。 更多詳情請參閱社群直播常見問答，但這裡重點摘要一下：您有很大的自由決定如何依照您和您的觀眾想要的方式，來直播您的國際錦標賽評論，只要您是根據 DotaTV 和您自己的內容、而非其他人的直播內容（包含我們的）進行直播即可。總結很明顯地，現在已經有許多活動正在進行中，但我們還會繼續推出更多國際錦標賽的相關資訊。 我們之後會在賽事臨近時，再提供更多關於現場活動、入場證、腥紅見證者掉落以及更多內容的詳細資訊。 在那之前，別忘了提交您的賽事預測。 我們小組賽開賽時見。 ]]></description>
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<pubDate>Wed, 12 Aug 2026 08:29:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>國際錦標賽：實況直播、祕密商店還有更多</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/3703047/aa83bcaaafe7cd4d11a841ec381ec28ccb039d41/tchinese.png">最終倒數計時：選手和幕前人員均已抵達，各個部分都已準備就緒，讓上海在接下來兩週內成為 Dota 宇宙的中心。 是時候完成您的夢幻陣容、鎖定第一回合的賽事預測，並準備好隨時接收最新消息，因為 2026 國際錦標賽即將開始。</p><p class="bb_paragraph">無論您是要在線上觀賞，想在串流開始前找些在上海的 Dota 活動讓自己保持忙碌；或是尋找您親自前往上海時可以穿戴的周邊商品，我們都在下方準備好了。</p><p class="bb_paragraph"></p><div class="bb_h3">國際錦標賽小組賽</div><p class="bb_paragraph">16 支戰隊已獲得在上海爭奪冠軍神盾的權利，但只有 8 支戰隊能夠晉級到主賽事來一決高下。 他們必須先通過瑞士制小組賽的試煉。</p><p class="bb_paragraph"><a class="bb_link" href="https://www.dota2.com/esports/ti15/schedule" target="_blank" rel="">小組賽比賽將於</a> 8 月 13 日週四開打，並於 8 月 16 日週日結束。 在這段期間內，這 16 支戰隊將進行三戰兩勝制比賽，由系列賽中戰績相同的戰隊互相對戰。 系列賽中的第 4 輪勝利將讓該戰隊自動獲得國際錦標賽的名額，而第 4 輪失敗則會使戰隊遭到淘汰。</p><p class="bb_paragraph">在週六的所有賽事結束後，有 3 支戰隊將確定獲得國際錦標賽席位，而有 3 支戰隊則將遭到淘汰。 其餘的 10 支戰隊將進入一輪特別的淘汰賽，以決定剩下的晉級名單。 週日的 5 場系列賽每一場都會將一支戰隊淘汰回家，讓另一支戰隊晉級主賽事。</p><p class="bb_paragraph"></p><div class="bb_h3">國際錦標賽主賽事</div><p class="bb_paragraph">在 8 月 20 日週四當天，國際錦標賽將移至浦發銀行東方體育中心舉行，迎接超過一萬名粉絲的到來。 連續四天進行刺激的雙淘汰賽，緊張感一路累積，最終一起迎接於 8 月 23 日週日舉辦的總決賽，只有這個時候，我們才會知道最終是哪支戰隊拿下最終勝利、舉起冠軍神盾。</p><p class="bb_paragraph">這次賽事門票均已售罄，但還有幾個方式能夠讓各位於線上觀戰，上海市內甚至還有幾個特別的現場觀戰活動可供參加。</p><p class="bb_paragraph"></p><div class="bb_h3">錦標賽直播</div><p class="bb_paragraph">沒什麼比觀賞全球最優秀的 Dota 選手在現場賽事中對決更精彩的了，雖然日常生活和生理需求可能讓您難以觀賞所有賽事，但以下是助您嘗試完成這場輝煌挑戰所需的所有連結：</p><p class="bb_paragraph"></p><p class="bb_paragraph">中文：Twitch：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_cn" target="_blank" rel=" noopener">串流 A</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_cn_2" target="_blank" rel=" noopener">串流 B</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_cn_3" target="_blank" rel=" noopener">串流 C</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_cn_4" target="_blank" rel=" noopener">串流 D</a>；Steam：<a class="bb_link" href="https://store.steampowered.com/publisher/Dota/sale/TheInternational2026" target="_blank" rel="">所有串流</a>；YouTube：<a class="bb_link" href="https://www.youtube.com/dota2" target="_blank" rel="">所有串流</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">英文：Twitch：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti" target="_blank" rel=" noopener">串流 A</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_2" target="_blank" rel=" noopener">串流 B</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_3" target="_blank" rel=" noopener">串流 C</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_4" target="_blank" rel=" noopener">串流 D</a>；Steam：<a class="bb_link" href="https://store.steampowered.com/publisher/Dota/sale/TheInternational2026" target="_blank" rel="">所有串流</a>；YouTube：<a class="bb_link" href="https://www.youtube.com/dota2" target="_blank" rel="">所有串流</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">俄文：Twitch：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_RU" target="_blank" rel=" noopener">串流 A</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_ru_2" target="_blank" rel=" noopener">串流 B</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_ru_3" target="_blank" rel=" noopener">串流 C</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_ru_4" target="_blank" rel=" noopener">串流 D</a>；Steam：<a class="bb_link" href="https://store.steampowered.com/publisher/Dota/sale/TheInternational2026" target="_blank" rel="">所有串流</a>；YouTube：<a class="bb_link" href="https://www.youtube.com/dota2" target="_blank" rel="">所有串流</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">西班牙文：Twitch：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_es" target="_blank" rel=" noopener">串流 A</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_es_2" target="_blank" rel=" noopener">串流 B</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_es_3" target="_blank" rel=" noopener">串流 C</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdota2ti_es_4" target="_blank" rel=" noopener">串流 D</a>；Steam：<a class="bb_link" href="https://store.steampowered.com/publisher/Dota/sale/TheInternational2026" target="_blank" rel="">所有串流</a>；YouTube：<a class="bb_link" href="https://www.youtube.com/dota2" target="_blank" rel="">所有串流</a>；Facebook：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fdota2" target="_blank" rel=" noopener">所有串流</a></p><p class="bb_paragraph"></p><div class="bb_h3">上海各處的 Dota 2 英雄</div><p class="bb_paragraph">從 8 月 13 日至 8 月 18 日，多位 Dota 英雄將於上海各地代表性景點現身，而巨大的冠軍神盾也將首次登場。 在此同時，也有多個商圈設立打卡地點，讓粉絲能夠造訪並收集紀念品。</p><p class="bb_paragraph">歡迎於下方查看各景點的詳情，或前往<a class="bb_link" href="https://act.dota2.com.cn/2026/shanghaitour" target="_blank" rel="">完美世界的上海 Dota 旅遊景點</a>以使用便利的地圖。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Dota 英雄景點位置</b>：</p><ul class="bb_ul"><li><p class="bb_paragraph">五角場商圈</p></li><li><p class="bb_paragraph">五角場廣場：冠軍神盾</p></li><li><p class="bb_paragraph">百聯 ZX 創趣場：痛苦女王、斧王和帕吉</p></li><li><p class="bb_paragraph">上海五角場萬達廣場：劍聖</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">陸家嘴正大廣場（8 月 12 日至 8 月 18 日）：風行者</p></li><li><p class="bb_paragraph">上海世博文化公園（8 月 13 日至 8 月 18 日）：馬爾斯和影魔</p></li><li><p class="bb_paragraph">前灘太古里（8 月 18 日至 8 月 24 日）：冠軍神盾、卓爾遊俠、冰晶聖女和劍聖</p></li><li><p class="bb_paragraph">一般打卡景點：陸家嘴 96 廣場、上海前灘 31、上海市第一百貨、世博天地</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">祕密商店</div><p class="bb_paragraph">如果想要查看今年的週邊商品，我們的中國和國際合作夥伴線上商店已經向顧客開放。</p><ul class="bb_ul"><li><p class="bb_paragraph">中國國內粉絲：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwmsjdj.tmall.com%2F" target="_blank" rel=" noopener">https://wmsjdj.tmall.com/</a> </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">其它地區的粉絲：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpwrdesports.aliexpress.com%2F" target="_blank" rel=" noopener">https://pwrdesports.aliexpress.com/</a></p></li></ul><p class="bb_paragraph">祕密商店也會在浦發銀行東方體育中心開放，開放時間為 8 月 20 日至 23 日每天早上 9 點至當天最後一場系列賽的第一個中場休息時間。 歡迎顧客直接於現場購買，或是使用完美世界應用程式訂購並於現場取貨。</p><p class="bb_paragraph"></p><div class="bb_h3">社群直播</div><p class="bb_paragraph">Dota 的優勢一直在於其活躍而熱情的社群。 國際錦標賽正好體現了這一點，無論是實體活動或於線上參與、觀賞和進行直播的數百萬玩家。</p><p class="bb_paragraph">說到這點：如同以往，我們歡迎社群進行此活動的實況直播。 更多詳情請參閱<a class="bb_link" href="https://www.dota2.com/dotatv" target="_blank" rel="">社群直播常見問答</a>，但這裡重點摘要一下：您有很大的自由決定如何依照您和您的觀眾想要的方式，來直播您的國際錦標賽評論，只要您是根據 DotaTV 和您自己的內容、而非其他人的直播內容（包含我們的）進行直播即可。</p><p class="bb_paragraph"></p><div class="bb_h3">總結</div><p class="bb_paragraph">很明顯地，現在已經有許多活動正在進行中，但我們還會繼續推出更多國際錦標賽的相關資訊。 我們之後會在賽事臨近時，再提供更多關於現場活動、入場證、腥紅見證者掉落以及更多內容的詳細資訊。 在那之前，別忘了提交您的賽事預測。 我們小組賽開賽時見。</p>]]> </content:encoded>
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<title>[Announcement] August Community Events</title>
<link>https://xinker.org/zh/announcement-august-community-events</link>
<guid>https://xinker.org/zh/announcement-august-community-events</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah!We are excited to share new community events that will launch alongside the release of Ereb. Check out what’s in store for you to earn a number of rewards through these events.Ereb Livestream EventWe are inviting all Chasers to livestream to Twitch, YouTube, or Chzzk to earn rewards with the release of Ereb!Event Period: August 12th, 2026 (Wed) 08:00 (UTC+0) ~ August 27th, 2026 (Thu) 00:00 (UTC+0)How to Participate:●	Livestream submission form and rules: https://forms.gle/rdwSKhxyu7qzAduq8 ●	Livestream for 2 hours on Twitch, YouTube, or Chzzk to qualify for rewards.●	All gameplay must be with Ereb.●	All submissions must be sent through the form by August 29th, 2026 (Sat) 00:00 (UTC+0).●	Please read all information shared in the submission form.Rewards:●	2 Hours Livestreamed - 20x Seal Breaker Scrolls + Premium GC Club (7 Days)All rewards will be distributed by September 12th, 2026 (Sat) 00:00 (UTC+0). Players who do not receive rewards or submit invalid usernames will have until September 19th, 2026 (Sat) 00:00 (UTC+0) to contact a GM in Discord with the correct information, otherwise the rewards will be forfeited.Ereb Gleam EventWe are hosting an event on Gleam to celebrate Ereb arriving to Aernas! Complete tasks to earn raffle entries for a chance to win up to 50k VP.Event Period: August 12th, 2026 (Wed) 00:00 (UTC+0) ~ September 1st, 2026 (Tue) 00:00 (UTC+0)How to Participate:●	Head to the official Gleam page: https://gleam.io/ei8Ey/ereb-release-event ●	Complete any number of the listed actions to earn entries into the raffle.●	Some methods give more entries than others, so be sure to complete them all for maximum entries.●	Players who submit invalid usernames will be redrawn. Please refrain from changing your username after submitting it for this event.●	See the Gleam event page Terms and Conditions for further details.Rewards:●	3 winners of 50k VP●	5 winners of 25k VP●	10 winners of 10k VP●	25 winners of 5k VPAll rewards will be distributed by September 19th, 2026 (Sat) 00:00 (UTC+0).Ereb 1v1 PvP TournamentGet ready to raise your shields and battle it out during the Ereb 1v1 PvP tournament! We are hosting separate events for North America, South America, and Asia. This time we are allowing up to 16 players per region!Registration Period: August 13th, 2026 (Thu) 00:00 (UTC+0) ~ August 25th, 2026 (Tue) 00:00 (UTC+0)Tournament Dates●	North America: August 26th, 2026 (Wed) 17:00 (UTC-7) / August 27th, 2026 (Thu) 00:00 (UTC+0)●	South America: August 27, 2026 (Thu) 20:00 (UTC-3) / August 28th, 2026 (Fri) 23:00 (UTC+0)●	Asia: August 29th, 2026 (Sat) 11:00 (UTC+9) / August 29th, 2026 (Sat) 02:00 (UTC+0)How to Participate:●	Tournament Registrations &amp; Rules: https://forms.gle/LmJgcidgu3CHq2gg6 ●	Head to the tournament form to register.●	There will be a maximum of 16 players per region. It is on a first-come, first-served basis. Reserve players will fill in for dropouts.●	Each tournament will feature a single-elimination bracket, with all matches played consecutively.●	Players will be notified in advance via Discord if they have a spot in the tournament.●	Please refer to the registration form for further details about matches, time limits, restricted skills, and more.Rewards:●	1st Place: 50k VP●	2nd Place: 25k VP●	3rd-4th Place: 15k VP●	5th-8th Place: 10k VP●	9th-16th Place: 20x Seal Breaker ScrollsLivestream Links:●	https://twitch.tv/gcclassic ●	https://www.youtube.com/@GrandChaseClassic Coupon Code:There will be a coupon code shared during the livestream for players to redeem the rewards shown below. This code will be available to redeem throughout the weekend and will be shown in the VOD for anyone that misses the livestream.●	Rune Secondary Stat Reset Scroll x●	Premium Rune Summon Chest x5●	Single Property Scroll x1All rewards will be distributed by September 12th, 2026 (Sat) 00:00 (UTC+0). Players who do not receive rewards or submit invalid usernames will have until September 19th, 2026 (Sat) 00:00 (UTC+0) to contact a GM in Discord with the correct information, otherwise the rewards will be forfeited.For further event information, head to Discord.gg/GrandChaseClassic. ]]></description>
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<pubDate>Wed, 12 Aug 2026 08:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, August, Community, Events</media:keywords>
<content:encoded><![CDATA[Hello, Heroes of Bermesiah!<br><br>We are excited to share new community events that will launch alongside the release of Ereb. Check out what’s in store for you to earn a number of rewards through these events.<br><br>Ereb Livestream Event<br><br>We are inviting all Chasers to livestream to Twitch, YouTube, or Chzzk to earn rewards with the release of Ereb!<br><br>Event Period: August 12th, 2026 (Wed) 08:00 (UTC+0) ~ August 27th, 2026 (Thu) 00:00 (UTC+0)<br><br>How to Participate:<br><br>●	Livestream submission form and rules: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FrdwSKhxyu7qzAduq8" target="_blank" rel=" noopener">https://forms.gle/rdwSKhxyu7qzAduq8</a> <br>●	Livestream for 2 hours on Twitch, YouTube, or Chzzk to qualify for rewards.<br>●	All gameplay must be with Ereb.<br>●	All submissions must be sent through the form by August 29th, 2026 (Sat) 00:00 (UTC+0).<br>●	Please read all information shared in the submission form.<br><br>Rewards:<br><br>●	2 Hours Livestreamed - 20x Seal Breaker Scrolls + Premium GC Club (7 Days)<br><br>All rewards will be distributed by September 12th, 2026 (Sat) 00:00 (UTC+0). Players who do not receive rewards or submit invalid usernames will have until September 19th, 2026 (Sat) 00:00 (UTC+0) to contact a GM in Discord with the correct information, otherwise the rewards will be forfeited.<br><br>Ereb Gleam Event<br><br>We are hosting an event on Gleam to celebrate Ereb arriving to Aernas! Complete tasks to earn raffle entries for a chance to win up to 50k VP.<br><br>Event Period: August 12th, 2026 (Wed) 00:00 (UTC+0) ~ September 1st, 2026 (Tue) 00:00 (UTC+0)<br><br>How to Participate:<br><br>●	Head to the official Gleam page: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgleam.io%2Fei8Ey%2Fereb-release-event" target="_blank" rel=" noopener">https://gleam.io/ei8Ey/ereb-release-event</a> <br>●	Complete any number of the listed actions to earn entries into the raffle.<br>●	Some methods give more entries than others, so be sure to complete them all for maximum entries.<br>●	Players who submit invalid usernames will be redrawn. Please refrain from changing your username after submitting it for this event.<br>●	See the Gleam event page Terms and Conditions for further details.<br><br>Rewards:<br><br>●	3 winners of 50k VP<br>●	5 winners of 25k VP<br>●	10 winners of 10k VP<br>●	25 winners of 5k VP<br><br>All rewards will be distributed by September 19th, 2026 (Sat) 00:00 (UTC+0).<br><br>Ereb 1v1 PvP Tournament<br><br>Get ready to raise your shields and battle it out during the Ereb 1v1 PvP tournament! We are hosting separate events for North America, South America, and Asia. This time we are allowing up to 16 players per region!<br><br>Registration Period: August 13th, 2026 (Thu) 00:00 (UTC+0) ~ August 25th, 2026 (Tue) 00:00 (UTC+0)<br><br>Tournament Dates<br><br>●	North America: August 26th, 2026 (Wed) 17:00 (UTC-7) / August 27th, 2026 (Thu) 00:00 (UTC+0)<br>●	South America: August 27, 2026 (Thu) 20:00 (UTC-3) / August 28th, 2026 (Fri) 23:00 (UTC+0)<br>●	Asia: August 29th, 2026 (Sat) 11:00 (UTC+9) / August 29th, 2026 (Sat) 02:00 (UTC+0)<br><br>How to Participate:<br><br>●	Tournament Registrations & Rules: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FLmJgcidgu3CHq2gg6" target="_blank" rel=" noopener">https://forms.gle/LmJgcidgu3CHq2gg6</a> <br>●	Head to the tournament form to register.<br>●	There will be a maximum of 16 players per region. It is on a first-come, first-served basis. Reserve players will fill in for dropouts.<br>●	Each tournament will feature a single-elimination bracket, with all matches played consecutively.<br>●	Players will be notified in advance via Discord if they have a spot in the tournament.<br>●	Please refer to the registration form for further details about matches, time limits, restricted skills, and more.<br><br>Rewards:<br><br>●	1st Place: 50k VP<br>●	2nd Place: 25k VP<br>●	3rd-4th Place: 15k VP<br>●	5th-8th Place: 10k VP<br>●	9th-16th Place: 20x Seal Breaker Scrolls<br><br>Livestream Links:<br><br>●	<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftwitch.tv%2Fgcclassic" target="_blank" rel=" noopener">https://twitch.tv/gcclassic</a> <br>●	<a class="bb_link" href="https://www.youtube.com/@GrandChaseClassic" target="_blank" rel="">https://www.youtube.com/@GrandChaseClassic</a> <br><br>Coupon Code:<br><br>There will be a coupon code shared during the livestream for players to redeem the rewards shown below. This code will be available to redeem throughout the weekend and will be shown in the VOD for anyone that misses the livestream.<br><br>●	Rune Secondary Stat Reset Scroll x<br>●	Premium Rune Summon Chest x5<br>●	Single Property Scroll x1<br><br>All rewards will be distributed by September 12th, 2026 (Sat) 00:00 (UTC+0). Players who do not receive rewards or submit invalid usernames will have until September 19th, 2026 (Sat) 00:00 (UTC+0) to contact a GM in Discord with the correct information, otherwise the rewards will be forfeited.<br><br>For further event information, head to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDiscord.gg%2FGrandChaseClassic" target="_blank" rel=" noopener">Discord.gg/GrandChaseClassic</a>.<br>]]> </content:encoded>
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<title>Play Path of Exile 2 at gamescom 2026</title>
<link>https://xinker.org/zh/play-path-of-exile-2-at-gamescom-2026</link>
<guid>https://xinker.org/zh/play-path-of-exile-2-at-gamescom-2026</guid>
<description><![CDATA[ In just two weeks, Path of Exile 2 will be heading to gamescom in Cologne, Germany. If you’re attending, make sure to pop by our booth to play the special demo available exclusively at the event.gamescom ONL kicks off on August 25th at 11am PST. Tune into the Twitch livestream here to make sure you don’t miss our reveal!If you’re attending in person, you can find our booth at Hall 6.1 | B031.We still have a number of demo slots available on the weekend so if you’re a content creator or a member of media looking to cover the event, feel free to reach out to us at media@grindinggear.com.We can’t wait to share what we’ve been working on with you all! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/d80abde857209edb92dcb13fa25264732af6f050.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 07:45:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Play, Path, Exile, gamescom, 2026</media:keywords>
<content:encoded><![CDATA[In just two weeks, Path of Exile 2 will be heading to gamescom in Cologne, Germany. If you’re attending, make sure to pop by our booth to play the special demo available exclusively at the event.<br><br>gamescom ONL kicks off on August 25th at 11am PST. Tune into the Twitch livestream <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fgamescom" target="_blank" rel=" noopener">here </a>to make sure you don’t miss our reveal!<br><br>If you’re attending in person, you can find our booth at Hall 6.1 | B031.<br><br>We still have a number of demo slots available on the weekend so if you’re a content creator or a member of media looking to cover the event, feel free to reach out to us at <a href="mailto:media@grindinggear.com">media@grindinggear.com</a>.<br><br>We can’t wait to share what we’ve been working on with you all!]]> </content:encoded>
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<title>Happy Fourth Birthday, Little Lamb!</title>
<link>https://xinker.org/zh/happy-fourth-birthday-little-lamb</link>
<guid>https://xinker.org/zh/happy-fourth-birthday-little-lamb</guid>
<description><![CDATA[ We can hardly believe it - our game, Cult of the Lamb, came out on this day in 2022! Not only has our game grown so much from where it first started, but our amazing team has too. We&#039;re so grateful for the community that has been built around our evil little game. Thank you endlessly for your wishlists, comments, playtime and support. And a huge thank you, from the bottom of our diseased hearts, for making the past four years unforgettable!P.S. We&#039;re having a HUGE sale on Steam on the base game, as well as Woolhaven and other content packs... PRAISE THE LAMB! Endless love and devotion, Massive Monster xohttps://store.steampowered.com/app/1313140/Cult_of_the_Lamb/https://store.steampowered.com/bundle/65500/Cult_of_the_Lamb_The_Fate_of_the_Lambs/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41116610/0a855b09a47b7836142d0331b64a3f793bf44a29.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 03:59:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Happy, Fourth, Birthday, Little, Lamb</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We can hardly believe it - our game, Cult of the Lamb, came out <b>on this day</b> in 2022! </p><p class="bb_paragraph">Not only has our game grown so much from where it first started, but our amazing team has too. We're so grateful for the community that has been built around our evil little game. Thank you endlessly for your wishlists, comments, playtime and support. </p><p class="bb_paragraph">And a huge thank you, from the bottom of our diseased hearts, for making the past four years unforgettable!</p><p class="bb_paragraph">P.S. We're having a HUGE sale on Steam on the base game, as well as Woolhaven and other content packs... </p><div class="bb_h3"><b>PRAISE THE LAMB!</b> </div><p class="bb_paragraph">Endless love and devotion, </p><p class="bb_paragraph">Massive Monster xo</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41116610/8ef3ca21ae27c49555e4fee71ea1f4b093f34537.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1313140/Cult_of_the_Lamb/" target="_blank" rel="">https://store.steampowered.com/app/1313140/Cult_of_the_Lamb/</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/65500/Cult_of_the_Lamb_The_Fate_of_the_Lambs/" target="_blank" rel="">https://store.steampowered.com/bundle/65500/Cult_of_the_Lamb_The_Fate_of_the_Lambs/</a></p>]]> </content:encoded>
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<title>Overwatch Reign of Talon &#45; Season 4: Heroes of Busan Now Live!</title>
<link>https://xinker.org/zh/overwatch-reign-of-talon-season-4-heroes-of-busan-now-live</link>
<guid>https://xinker.org/zh/overwatch-reign-of-talon-season-4-heroes-of-busan-now-live</guid>
<description><![CDATA[ Let your teamwork do all the talking during Season 4: Heroes of Busan. The leader of MEKA Squad is ready for her highly anticipated debut as our newest Tank Hero, D.Mon! Take the fight straight to Talon and the Junkers with her close range Plasma Saber and protective Power Barrier. D.Mon isn’t the only MEKA Squad pilot showing up this season. During our Shooting Star: My MEKA Mania Event, you’ll get a chance to support your favorite MEKA pilot by completing challenges, earning rewards, and seeing which one is the most popular of them all. Battle Passes are getting revamped this season by letting you choose which track to unlock rewards in first, and by letting you swap an eligible Legendary reward for something in the curated Swap Pool. Competitive is also getting updated with the all-new Emerald Rank, Comp Rank Reset, and the arrival of Team Drives that reward you for teaming up and sticking together as a group. And that’s just the beginning! Look out for brand new map reworks, Mythics, the return of a fan-favorite collab, and so much more. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44392706/9387a76e9834cfd5a6c1884f8f18276d3e4f3b59.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 01:57:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Overwatch, Reign, Talon, Season, Heroes, Busan, Now, Live</media:keywords>
<content:encoded><![CDATA[<div data-youtube='"DiIquLrEqC4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Let your teamwork do all the talking during Season 4: Heroes of Busan. </p><p class="bb_paragraph">The leader of MEKA Squad is ready for her highly anticipated debut as our newest Tank Hero, D.Mon! Take the fight straight to Talon and the Junkers with her close range Plasma Saber and protective Power Barrier. </p><p class="bb_paragraph">D.Mon isn’t the only MEKA Squad pilot showing up this season. During our Shooting Star: My MEKA Mania Event, you’ll get a chance to support your favorite MEKA pilot by completing challenges, earning rewards, and seeing which one is the most popular of them all. </p><p class="bb_paragraph">Battle Passes are getting revamped this season by letting you choose which track to unlock rewards in first, and by letting you swap an eligible Legendary reward for something in the curated Swap Pool. </p><p class="bb_paragraph">Competitive is also getting updated with the all-new Emerald Rank, Comp Rank Reset, and the arrival of Team Drives that reward you for teaming up and sticking together as a group. </p><p class="bb_paragraph">And that’s just the beginning! Look out for brand new map reworks, Mythics, the return of a fan-favorite collab, and so much more.</p>]]> </content:encoded>
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<title>Apex Legends: Latest Update 8/11/26</title>
<link>https://xinker.org/zh/apex-legends-latest-update-81126</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-81126</guid>
<description><![CDATA[ Hello, we just pushed an update for the following:✅FIXED-Mythic CAR reload animations will now display correctly-Hemlok Breach AR will now recoil as intended -The World&#039;s Edge minimap now accurately reflects players location-Lifeline&#039;s Tactical audio now plays correctly when other HP regeneration is active-Bloodhound will no longer respawn with a fully charged Ultimate ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/918c231974b1be9f467a292faa7538f9d3aef47a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 01:21:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 81126</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, we just pushed an update for the following:</p><p class="bb_paragraph"></p><p class="bb_paragraph">✅<b>FIXED</b></p><p class="bb_paragraph">-Mythic CAR reload animations will now display correctly</p><p class="bb_paragraph">-Hemlok Breach AR will now recoil as intended </p><p class="bb_paragraph">-The World's Edge minimap now accurately reflects players location</p><p class="bb_paragraph">-Lifeline's Tactical audio now plays correctly when other HP regeneration is active</p><p class="bb_paragraph">-Bloodhound will no longer respawn with a fully charged Ultimate</p>]]> </content:encoded>
</item>

<item>
<title>8月12日更新維護公告</title>
<link>https://xinker.org/zh/8%E6%9C%8812%E6%97%A5%E6%9B%B4%E6%96%B0%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/8%E6%9C%8812%E6%97%A5%E6%9B%B4%E6%96%B0%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 將軍們好！我們將在以下時間：APAC: 8月12日14:00-17:00（UTC+8）EU/AMS: 8月12日7:00-10:00（UTC+1）進行版本維護更新，預計維護時間為3小時，維護結束後將發放維護補償，請將軍安排好自己的遊戲時間。將為將軍奉上本次維護的更新內容：一、本次更新重點集中修復了將魂技能及共鳴度節點效果中已知的問題，包括關羽將魂60%共鳴度和張角將魂100%共鳴度不生效等；修復了加入/離開追擊戰與勢力戰時，有機率卡在載入介面的問題；修復了大世界守軍戰鬥無法中途加入的問題；增加了大世界古跡在【M-地圖】中的標識，增加了【演義圖】中大世界區域相關任務的跳轉按鈕。二、活動內容1. 觀星UP池更新8月14日0點，全部觀星UP池即將開放，直至賽季結束。卡池名稱UP武將天下無雙呂布、典韋忠義千秋關羽、甄姬黃天之世張角、曹操傾國之舞貂蟬、劉備龍戰於野趙雲、孫策有鳳來儀孫尚香、黃忠願各位將軍都能與心儀的武將成功共鳴！2. 百萬紋玉瓜分活動第二階段開戰！全新征戰階段【關東興師 】現已開啟！ 本階段懸賞城池/關隘：襄陽、薊縣、郯縣、鄴城、臨菑、濮陽、陽翟。 在階段結算時，佔領任意懸賞城池/關隘，即可瓜分百萬紋玉大獎！ 首輪獎勵正在陸續發放中，請報名的宗族領袖注意查收。 詳細規則請查閱： https://threekingdoms.conquerorsblade.com/en/military/?id=1855&amp;from=3本階段報名時間：8月12日-8月16日 23:59:59本階段結算時間：8月24日 00:00:00*第一階段已報名宗族無需再次報名三、系統調整及優化1. 關卡調整【征戰平亂】關卡首領【張燕】和關卡首領【橋蕤】獲得了新的能力：在受到攻擊時會進行反擊，在血量較少時會獲得一系列的強化能力新增2個強力技能【黑龍槍技】【排山砸擊】，其中【排山砸擊】將在首領血量降低至一定百分比後啟動【勢力戰】增強了據點類型為「鄉里」的城防守軍數量與強度2. 戰鬥內容調整武將調整孫策將魂調整【中流擊水】作為一個控制類的技能，現在造成的傷害過高，導致被該技能命中的玩家無法有效地進行反制，所以我們整體降低了該技能造成的傷害：【中流擊水】的鈍擊傷害係數 400%→200%孫尚香將魂調整：【旋身裂帛】技能增加了少量的位移距離，並且可以根據輸入的方向（W或者S）向前/向後旋轉位移向後的位移斬擊可以解除自身受到的硬直效果技能施加的【流血】效果修改：傷害數值：每2秒50點傷害 → 每2秒30點傷害持續時間：5秒 → 10秒持續時間結束時【全部移除】→ 【移除10層】【紅袖藏鋒】技能 連斬的切割傷害 35%→ 50%典韋將魂調整【擎旗宿衛】技能現在可以大幅度擊飛敵人【虎煞·守】技能移除，改為【虎煞】單擊右鍵會進行頂盾突擊，造成傷害並擊倒命中的敵人，並獲得一定的護盾值，冷卻時間 8秒孫堅將魂調整【所向披靡·守】技能移除，改為【所向披靡】單擊右鍵會旋轉突進攻擊敵人，每次命中都會恢復一定的生命值兵團調整雍涼飛熊軍攻擊命中目標後擊倒機率下調22%無當飛軍調整了攻擊產生的毒霧特效3. 指引優化【演義圖】玩法中，所有大世界區域相關的任務新增了跳轉按鈕，點擊按鈕會跳轉至【M-地圖】的任務指定位置。現在未探索的古跡（例如「黃巾祭壇」）會以問號的形式顯示在【M-地圖】中，探索過後會直接顯示。4. 觀星優化現在在大世界面板中點擊【觀星】，可以直接打開觀星介面。觀星介面新增【進入觀星台】按鈕，點擊按鈕可以傳送進入觀星台區域。四、其他調整及優化修復了孫尚香將魂【鸞鳳歸巢】第一段、第三段和最後一段傷害過低以及命中流血效果失效的問題；修復了甄姬將魂【凍雲蔽空】技能命中後無減速與凍結效果的問題；修復了甄姬將魂【寒風飛霜】技能無法凍結敵人的問題；修復了甄姬將魂【洛水冰川】技能下敵人只凍結一瞬間的問題；修復了甄姬將魂各技能造成的凍結效果下敵人仍能使用閃避、突進類技能的問題；修復了趙雲將魂有機率無法擊退兵團的問題；修復了孫堅將魂技能描述錯誤與冷卻時間返還不生效的問題；修復了關羽將魂60%共鳴度不生效的問題；修復了張角將魂100%共鳴度落雷數量增加不生效的問題；修復了郿塢火弓手釋放烈火燎原技能後彈藥消耗量異常的問題；修復了弩衛齊射陣下【穿透箭】技能圖示丟失的問題；修復了軍資武庫篩選欄的分類，現在採集副產物會正確出現在【特殊資源】頁籤下；修復了新手任務確認補充兵團的高亮按鈕錯位的問題；修復了新手流程中特殊解析度下高亮引導框錯位的問題；修復了【山河行紀】中問號事件無法解鎖的問題；修復了三床床弩與貫陣十字弩描述錯位的問題；修復了勢力戰結算評分顯示不正確的問題；修復了勢力戰時反覆加入同一場戰鬥有機率卡在載入介面的問題；修復了進行追擊時有機率卡在載入介面的問題；修復了守軍戰鬥無法中途加入的問題； ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46226789/8328f4f5bb263ee7f25db03c21a96b9aed9a1760.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 12 Aug 2026 00:05:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月12日更新維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們好！</p><p class="bb_paragraph">我們將在以下時間：</p><p class="bb_paragraph">APAC: 8月12日14:00-17:00（UTC+8）</p><p class="bb_paragraph">EU/AMS: 8月12日7:00-10:00（UTC+1）</p><p class="bb_paragraph">進行版本維護更新，預計維護時間為3小時，維護結束後將發放維護補償，請將軍安排好自己的遊戲時間。</p><p class="bb_paragraph">將為將軍奉上本次維護的更新內容：</p><div class="bb_h2"><b>一、本次更新重點</b></div><ul class="bb_ul"><li><p class="bb_paragraph">集中修復了將魂技能及共鳴度節點效果中已知的問題，包括關羽將魂60%共鳴度和張角將魂100%共鳴度不生效等；</p></li><li><p class="bb_paragraph">修復了加入/離開追擊戰與勢力戰時，有機率卡在載入介面的問題；</p></li><li><p class="bb_paragraph">修復了大世界守軍戰鬥無法中途加入的問題；</p></li><li><p class="bb_paragraph">增加了大世界古跡在【M-地圖】中的標識，增加了【演義圖】中大世界區域相關任務的跳轉按鈕。</p></li></ul><div class="bb_h2"><b>二、活動內容</b></div><div class="bb_h3"><b>1. 觀星UP池更新</b></div><p class="bb_paragraph">8月14日0點，全部觀星UP池即將開放，直至賽季結束。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>卡池名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>UP武將</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">天下無雙</p></div><div class="bb_table_td"><p class="bb_paragraph">呂布、典韋</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">忠義千秋</p></div><div class="bb_table_td"><p class="bb_paragraph">關羽、甄姬</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">黃天之世</p></div><div class="bb_table_td"><p class="bb_paragraph">張角、曹操</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">傾國之舞</p></div><div class="bb_table_td"><p class="bb_paragraph">貂蟬、劉備</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">龍戰於野</p></div><div class="bb_table_td"><p class="bb_paragraph">趙雲、孫策</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">有鳳來儀</p></div><div class="bb_table_td"><p class="bb_paragraph">孫尚香、黃忠</p></div></div></div><p class="bb_paragraph">願各位將軍都能與心儀的武將成功共鳴！</p><div class="bb_h3"><b>2. 百萬紋玉瓜分活動第二階段開戰！</b></div><p class="bb_paragraph">全新征戰階段【關東興師 】現已開啟！ 本階段懸賞城池/關隘：襄陽、薊縣、郯縣、鄴城、臨菑、濮陽、陽翟。 在階段結算時，佔領任意懸賞城池/關隘，即可瓜分百萬紋玉大獎！ 首輪獎勵正在陸續發放中，請報名的宗族領袖注意查收。 詳細規則請查閱： </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthreekingdoms.conquerorsblade.com%2Fen%2Fmilitary%2F%3Fid%3D1855%26from%3D3" target="_blank" rel=" noopener">https://threekingdoms.conquerorsblade.com/en/military/?id=1855&from=3</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">本階段報名時間：8月12日-8月16日 23:59:59</p><p class="bb_paragraph">本階段結算時間：8月24日 00:00:00</p><p class="bb_paragraph">*第一階段已報名宗族無需再次報名</p><div class="bb_h2"><b>三、系統調整及優化</b></div><div class="bb_h3"><b>1. 關卡調整</b></div><ul class="bb_ul"><li><p class="bb_paragraph">【征戰平亂】</p><ul class="bb_ul"><li><p class="bb_paragraph">關卡首領【張燕】和關卡首領【橋蕤】獲得了新的能力：</p></li><li><p class="bb_paragraph">在受到攻擊時會進行反擊，在血量較少時會獲得一系列的強化能力</p></li><li><p class="bb_paragraph">新增2個強力技能【黑龍槍技】【排山砸擊】，其中【排山砸擊】將在首領血量降低至一定百分比後啟動</p></li></ul></li><li><p class="bb_paragraph">【勢力戰】</p><ul class="bb_ul"><li><p class="bb_paragraph">增強了據點類型為「鄉里」的城防守軍數量與強度</p></li></ul></li></ul><div class="bb_h3"><b>2. 戰鬥內容調整</b></div><ul class="bb_ul"><li><p class="bb_paragraph">武將調整</p><ul class="bb_ul"><li><p class="bb_paragraph">孫策將魂調整</p><ul class="bb_ul"><li><p class="bb_paragraph">【中流擊水】作為一個控制類的技能，現在造成的傷害過高，導致被該技能命中的玩家無法有效地進行反制，所以我們整體降低了該技能造成的傷害：</p><ul class="bb_ul"><li><p class="bb_paragraph">【中流擊水】的鈍擊傷害係數 400%→200%</p></li></ul></li></ul></li><li><p class="bb_paragraph">孫尚香將魂調整：</p><ul class="bb_ul"><li><p class="bb_paragraph">【旋身裂帛】技能增加了少量的位移距離，並且可以根據輸入的方向（W或者S）向前/向後旋轉位移</p><ul class="bb_ul"><li><p class="bb_paragraph">向後的位移斬擊可以解除自身受到的硬直效果</p></li></ul></li><li><p class="bb_paragraph">技能施加的【流血】效果修改：</p><ul class="bb_ul"><li><p class="bb_paragraph">傷害數值：每2秒50點傷害 → 每2秒30點傷害</p></li><li><p class="bb_paragraph">持續時間：5秒 → 10秒</p></li><li><p class="bb_paragraph">持續時間結束時【全部移除】→ 【移除10層】</p></li></ul></li><li><p class="bb_paragraph">【紅袖藏鋒】技能 連斬的切割傷害 35%→ 50%</p></li></ul></li><li><p class="bb_paragraph">典韋將魂調整</p><ul class="bb_ul"><li><p class="bb_paragraph">【擎旗宿衛】技能現在可以大幅度擊飛敵人</p></li><li><p class="bb_paragraph">【虎煞·守】技能移除，改為【虎煞】</p><ul class="bb_ul"><li><p class="bb_paragraph">單擊右鍵會進行頂盾突擊，造成傷害並擊倒命中的敵人，並獲得一定的護盾值，冷卻時間 8秒</p></li></ul></li></ul></li><li><p class="bb_paragraph">孫堅將魂調整</p><ul class="bb_ul"><li><p class="bb_paragraph">【所向披靡·守】技能移除，改為【所向披靡】</p><ul class="bb_ul"><li><p class="bb_paragraph">單擊右鍵會旋轉突進攻擊敵人，每次命中都會恢復一定的生命值</p></li></ul></li></ul></li></ul></li><li><p class="bb_paragraph">兵團調整</p><ul class="bb_ul"><li><p class="bb_paragraph">雍涼飛熊軍</p><ul class="bb_ul"><li><p class="bb_paragraph">攻擊命中目標後擊倒機率下調22%</p></li></ul></li><li><p class="bb_paragraph">無當飛軍</p><ul class="bb_ul"><li><p class="bb_paragraph">調整了攻擊產生的毒霧特效</p></li></ul></li></ul></li></ul><div class="bb_h3"><b>3. 指引優化</b></div><ul class="bb_ul"><li><p class="bb_paragraph">【演義圖】玩法中，所有大世界區域相關的任務新增了跳轉按鈕，點擊按鈕會跳轉至【M-地圖】的任務指定位置。</p></li><li><p class="bb_paragraph">現在未探索的古跡（例如「黃巾祭壇」）會以問號的形式顯示在【M-地圖】中，探索過後會直接顯示。</p></li></ul><div class="bb_h3"><b>4. 觀星優化</b></div><ul class="bb_ul"><li><p class="bb_paragraph">現在在大世界面板中點擊【觀星】，可以直接打開觀星介面。</p></li><li><p class="bb_paragraph">觀星介面新增【進入觀星台】按鈕，點擊按鈕可以傳送進入觀星台區域。</p></li></ul><div class="bb_h2"><b>四、其他調整及優化</b></div><ul class="bb_ul"><li><p class="bb_paragraph">修復了孫尚香將魂【鸞鳳歸巢】第一段、第三段和最後一段傷害過低以及命中流血效果失效的問題；</p></li><li><p class="bb_paragraph">修復了甄姬將魂【凍雲蔽空】技能命中後無減速與凍結效果的問題；</p></li><li><p class="bb_paragraph">修復了甄姬將魂【寒風飛霜】技能無法凍結敵人的問題；</p></li><li><p class="bb_paragraph">修復了甄姬將魂【洛水冰川】技能下敵人只凍結一瞬間的問題；</p></li><li><p class="bb_paragraph">修復了甄姬將魂各技能造成的凍結效果下敵人仍能使用閃避、突進類技能的問題；</p></li><li><p class="bb_paragraph">修復了趙雲將魂有機率無法擊退兵團的問題；</p></li><li><p class="bb_paragraph">修復了孫堅將魂技能描述錯誤與冷卻時間返還不生效的問題；</p></li><li><p class="bb_paragraph">修復了關羽將魂60%共鳴度不生效的問題；</p></li><li><p class="bb_paragraph">修復了張角將魂100%共鳴度落雷數量增加不生效的問題；</p></li><li><p class="bb_paragraph">修復了郿塢火弓手釋放烈火燎原技能後彈藥消耗量異常的問題；</p></li><li><p class="bb_paragraph">修復了弩衛齊射陣下【穿透箭】技能圖示丟失的問題；</p></li><li><p class="bb_paragraph">修復了軍資武庫篩選欄的分類，現在採集副產物會正確出現在【特殊資源】頁籤下；</p></li><li><p class="bb_paragraph">修復了新手任務確認補充兵團的高亮按鈕錯位的問題；</p></li><li><p class="bb_paragraph">修復了新手流程中特殊解析度下高亮引導框錯位的問題；</p></li><li><p class="bb_paragraph">修復了【山河行紀】中問號事件無法解鎖的問題；</p></li><li><p class="bb_paragraph">修復了三床床弩與貫陣十字弩描述錯位的問題；</p></li><li><p class="bb_paragraph">修復了勢力戰結算評分顯示不正確的問題；</p></li><li><p class="bb_paragraph">修復了勢力戰時反覆加入同一場戰鬥有機率卡在載入介面的問題；</p></li><li><p class="bb_paragraph">修復了進行追擊時有機率卡在載入介面的問題；</p></li><li><p class="bb_paragraph">修復了守軍戰鬥無法中途加入的問題；</p></li><li><p class="bb_paragraph"></p></li></ul>]]> </content:encoded>
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<item>
<title>廣州獨立游戲 ONLY 3.0</title>
<link>https://xinker.org/zh/%E5%BB%A3%E5%B7%9E%E7%8D%A8%E7%AB%8B%E6%B8%B8%E6%88%B2-only-30</link>
<guid>https://xinker.org/zh/%E5%BB%A3%E5%B7%9E%E7%8D%A8%E7%AB%8B%E6%B8%B8%E6%88%B2-only-30</guid>
<description><![CDATA[ 「廣州獨立遊戲ONLY 3.0」終於又和大家見面啦！為了讓因各種原因無法到場的玩家們，也能在家體驗到活動展出的精彩遊戲，我們特別在 Steam 上推出了特設活動頁面，希望能有更多的人參與這場「宇宙美食節」。 ]]></description>
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<pubDate>Wed, 12 Aug 2026 00:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>廣州獨立游戲, ONLY, 3.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46139754/a7eaaa11a7837c5b2052890d130bbaa8ec0cf69a.jpg">「廣州獨立遊戲ONLY 3.0」終於又和大家見面啦！為了讓因各種原因無法到場的玩家們，也能在家體驗到活動展出的精彩遊戲，我們特別在 Steam 上推出了特設活動頁面，希望能有更多的人參與這場「宇宙美食節」。</p>]]> </content:encoded>
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<item>
<title>Warhounds 1.0 Is Out Now!</title>
<link>https://xinker.org/zh/warhounds-10-is-out-now</link>
<guid>https://xinker.org/zh/warhounds-10-is-out-now</guid>
<description><![CDATA[ The wait is over - Warhounds is officially out now on Steam!Version 1.0 is here, and you can now jump into the full campaign, assemble your squad of mercenaries, develop your base, and take on tactical turn-based battles across the world of Warhounds.To celebrate the launch, Warhounds is 15% off for the first two weeks.This is only the beginning. We’ll keep working on Warhounds after release, fixing issues, improving the experience, and listening closely to your feedback.Thank you to everyone who followed the development, played the demo, shared feedback, wishlisted the game, and supported Warhounds on the way to release.At launch, Warhounds is fully available in English, with German, French, Spanish, and Polish localization also included.Warhounds 1.0 is out now. Assemble your squad and get to work. ]]></description>
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<pubDate>Tue, 11 Aug 2026 23:29:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warhounds, 1.0, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The wait is over - <b>Warhounds is officially out now on Steam!</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">Version 1.0 is here, and you can now jump into the full campaign, assemble your squad of mercenaries, develop your base, and take on tactical turn-based battles across the world of Warhounds.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To celebrate the launch, <b>Warhounds is 15% off for the first two weeks</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is only the beginning. We’ll keep working on Warhounds after release, fixing issues, improving the experience, and listening closely to your feedback.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you to everyone who followed the development, played the demo, shared feedback, wishlisted the game, and supported Warhounds on the way to release.</p><p class="bb_paragraph"></p><p class="bb_paragraph">At launch, Warhounds is fully available in English, with German, French, Spanish, and Polish localization also included.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Warhounds 1.0 is out now. Assemble your squad and get to work.</p>]]> </content:encoded>
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<item>
<title>RIFTSTORM 現已開啟搶先體驗 + 路線圖公開</title>
<link>https://xinker.org/zh/riftstorm-%E7%8F%BE%E5%B7%B2%E9%96%8B%E5%95%9F%E6%90%B6%E5%85%88%E9%AB%94%E9%A9%97-%E8%B7%AF%E7%B7%9A%E5%9C%96%E5%85%AC%E9%96%8B</link>
<guid>https://xinker.org/zh/riftstorm-%E7%8F%BE%E5%B7%B2%E9%96%8B%E5%95%9F%E6%90%B6%E5%85%88%E9%AB%94%E9%A9%97-%E8%B7%AF%E7%B7%9A%E5%9C%96%E5%85%AC%E9%96%8B</guid>
<description><![CDATA[ 各位 Weaver：RIFTSTORM 現已於 Steam 開啟搶先體驗。經過近五年的開發與三輪大型公開測試，RIFTSTORM 即將迎來與大家共同打造的全新篇章。在這款合作 PvE 動作遊戲中，Weaver 小隊將執行 Mythic Protocol 派遣任務，迎戰不斷升級的威脅，收集武器與萊熵刻印，在深入探索與及時撤離之間做出抉擇。上線版本包含哪些內容？遊戲上線後，玩家將可以從五名可遊玩的 Weaver 中進行選擇：菜鳥：靈活多變的 Mythic Protocol 全能型成員。Starling：擅長持續火力輸出的先鋒武器專家。Hertz：Roseguard 前線干擾者，能夠吸引敵人注意力。Botsy：收容技術專家，能夠將戰場環境轉化為敵人的難題。Caracal：Interregnum 精準射手，操控 Kestrel 無人機提供支援。搶先體驗版本包含新手引導戰役、初期 Paddock應急預案任務、線上單人及三人合作模式、約 30 種初始武器、數十種萊熵刻印強化、兩個主要神話生物種族，以及首個版本的護符成長系統。對遊戲團隊而言，這次上線是一個新的起點。搶先體驗代表 RIFTSTORM 仍會持續調整與完善。隨著大型更新推出，玩家的遊戲進度可能需要重置，尤其是在大家不斷探索並發現各種意想不到的玩法時。我們會持續關注玩家回饋、遊戲數據與 Bug 報告，尋找只有大量玩家親自體驗這類系統驅動遊戲後，才會出現的獨特情況。現階段，我們的首要目標是提升遊戲穩定性、修復影響遊戲體驗的重大 Bug、處理社群回報的問題，並確保上線體驗能為後續開發奠定穩固基礎。除此之外，我們已經開始著眼於接下來的內容。搶先體驗路線圖在這個充滿神話、信條與協議的世界中，特工們的生死，取決於那些將他們與職責緊密相連的應急預案。我們圍繞四個不同主題的 Contingency，為 RIFTSTORM 的搶先體驗階段制定了發展路線：Paddock、Blacksite、Greyline 以及 Stormsurge。這些 Contingency 描繪了我們在搶先體驗期間的發展方向：從奠定 RIFTSTORM 的基礎，到逐步擴展任務、環境、Weaver、神話生物威脅以及更宏大的世界觀。這份路線圖僅代表我們目前的開發方向，並非不可變更的固定計畫。隨著我們根據玩家回饋、平衡需求以及實際開發情況進行調整，功能、時間安排與開發重點都可能發生變化。Paddock Contingency：2026 年持續更新隨著 RIFTSTORM 正式開啟搶先體驗，新玩家將進入一場專為引導他們加入 Mythic Protocol 而設計的初始戰役。Paddock Contingency 將從一次總部收容失控事件開始，打造 RIFTSTORM 的核心體驗——包括 Weaver、武器、萊熵刻印、成長系統、任務結構，以及輕量化搜打撤玩法循環。上線後，我們計畫在準備就緒後加入兩名新的 Weaver，擴充現有武器庫，並持續推出平衡調整與體驗優化，逐步完善遊戲系統，迎接後續更大型的Contingency。BLACKSITE Contingency：計畫於 2027 年推出Blacksite Contingency 將帶領玩家進一步探索 Mythic Protocol 本身的奧秘，以及隱藏於各類設施中的諸多秘密。透過加入新的 Weaver、新的神話生物威脅，以及我們計畫中的首次團隊突襲體驗，Blacksite旨在讓玩家更深入接觸 Mythic Protocol，同時挑戰不斷擴展的戰鬥系統極限。GREYLINE Contingency：計畫於 2027 年推出Greyline Contingency 將帶領玩家走出陰影，邁向更廣闊的世界，進一步展現一個長期生活在神話生物威脅之下的世界。遊戲中將加入新的環境與 Weaver，同時我們計畫對部分舊有或平衡性欠佳的神話生物進行系統性重製。這些敵人過去可能只以較小規模的形式出現，而未來將迎來更完整的展現。與神話生物的交鋒將逐漸走向明面，隱藏多年的秘密開始動搖，而全球範圍內的收容行動也將越來越難以維持。STORMSURGE Contingency：計畫於 2028 年推出屆時，我們希望 RIFTSTORM 中不斷交織的系統能夠找到更好的平衡。但裂隙本身，可不會因此安定下來。Stormsurge Contingency將探索全球範圍內不斷升級的神話生物威脅與裂隙污染，引入詭異的神話生物混合體、異變環境，以及更高難度的威脅等級。這將開啟 RIFTSTORM 最終降臨前的倒數計時，而真正的風暴終將來臨。與玩家共同打造 RIFTSTORM在整個搶先體驗期間，這份路線圖將隨著玩家實際體驗遊戲的方式持續調整。如果某位 Weaver 過於強勢，我們會進行調整。參與過測試的玩家應該已經知道，當某些 Weaver 出現嚴重問題時，我們會選擇暫時「讓他們離場」（也就是暫時移除）。如果某類武器無人問津，我們會尋找其中原因。如果某種萊熵刻印組合讓一場普通戰鬥升級成 Mythic Protocol 都需要調查的事故，我們會記錄下來、調整平衡——當然，也免不了被你們拿這件事調侃一陣子（笑）。我們的目標並不只是隨著時間推移不斷加入更多內容。所有新的 Weaver、武器、敵人與萊熵刻印，都需要在 RIFTSTORM 這個充滿混亂的系統框架中擁有存在的理由。過去三年的測試過程中，我們從大家身上學到了太多，這一點再怎麼強調都不為過。我們最大的收穫始終是：我們創造遊戲，你們探索它的可能，而 RIFTSTORM 也會因此變得更好。一直如此。我們真心希望，能夠與大家一起將 RIFTSTORM 塑造成一款讓所有人都願意投入數百小時、盡情體驗成長與戰鬥爽感的合作遊戲。感謝你們在旅程開始之際就加入我們。歡迎來到 Mythic Protocol。 ]]></description>
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<pubDate>Tue, 11 Aug 2026 23:17:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>RIFTSTORM, 現已開啟搶先體驗, 路線圖公開</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位 Weaver：</p><p class="bb_paragraph"><b>RIFTSTORM 現已於 Steam 開啟搶先體驗。</b></p><p class="bb_paragraph">經過近五年的開發與三輪大型公開測試，RIFTSTORM 即將迎來與大家共同打造的全新篇章。在這款合作 PvE 動作遊戲中，Weaver 小隊將執行 Mythic Protocol 派遣任務，迎戰不斷升級的威脅，收集武器與萊熵刻印，在深入探索與及時撤離之間做出抉擇。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=MzBlNTY0NTMyODFiYjY0YTBmZWZhOWE4MTM4OTg1OWVfa2ZiNDc5YXJoRW1WMGxpNVVLWUZza21HSHVnV1hldG1fVG9rZW46VXczYmJaMlBtb1BldkV4elNxTGN3bTRqbnJnXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">上線版本包含哪些內容？</div><p class="bb_paragraph">遊戲上線後，玩家將可以從五名可遊玩的 Weaver 中進行選擇：</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>菜鳥：</b>靈活多變的 Mythic Protocol 全能型成員。</p></li><li><p class="bb_paragraph"><b>Starling：</b>擅長持續火力輸出的先鋒武器專家。</p></li><li><p class="bb_paragraph"><b>Hertz：</b>Roseguard 前線干擾者，能夠吸引敵人注意力。</p></li><li><p class="bb_paragraph"><b>Botsy：</b>收容技術專家，能夠將戰場環境轉化為敵人的難題。</p></li><li><p class="bb_paragraph"><b>Caracal：</b>Interregnum 精準射手，操控 Kestrel 無人機提供支援。</p></li></ul><p class="bb_paragraph">搶先體驗版本包含新手引導戰役、初期 Paddock應急預案任務、線上單人及三人合作模式、約 30 種初始武器、數十種萊熵刻印強化、兩個主要神話生物種族，以及首個版本的護符成長系統。</p><p class="bb_paragraph">對遊戲團隊而言，這次上線是一個新的起點。</p><p class="bb_paragraph">搶先體驗代表 RIFTSTORM 仍會持續調整與完善。隨著大型更新推出，玩家的遊戲進度可能需要重置，尤其是在大家不斷探索並發現各種意想不到的玩法時。我們會持續關注玩家回饋、遊戲數據與 Bug 報告，尋找只有大量玩家親自體驗這類系統驅動遊戲後，才會出現的獨特情況。</p><p class="bb_paragraph">現階段，我們的首要目標是提升遊戲穩定性、修復影響遊戲體驗的重大 Bug、處理社群回報的問題，並確保上線體驗能為後續開發奠定穩固基礎。</p><p class="bb_paragraph">除此之外，我們已經開始著眼於接下來的內容。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=ZGVkOWZlNWQyMzU2OTIwOWM1M2M1MTE5NDE1YjM2YjFfVGVkYlRVYzhJZ0ZybnN6M2w0WGJRR09SMWtUemNiMEtfVG9rZW46RFJsYmJpMEUxb0RCdzd4ZFkzb2NsM2tGbm9iXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">搶先體驗路線圖</div><p class="bb_paragraph">在這個充滿神話、信條與協議的世界中，特工們的生死，取決於那些將他們與職責緊密相連的應急預案。</p><p class="bb_paragraph">我們圍繞四個不同主題的 Contingency，為 RIFTSTORM 的搶先體驗階段制定了發展路線：<b>Paddock</b>、<b>Blacksite</b>、<b>Greyline </b>以及 <b>Stormsurge</b>。</p><p class="bb_paragraph">這些 Contingency 描繪了我們在搶先體驗期間的發展方向：從奠定 RIFTSTORM 的基礎，到逐步擴展任務、環境、Weaver、神話生物威脅以及更宏大的世界觀。</p><p class="bb_paragraph">這份路線圖僅代表我們目前的開發方向，並非不可變更的固定計畫。隨著我們根據玩家回饋、平衡需求以及實際開發情況進行調整，功能、時間安排與開發重點都可能發生變化。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=MjFiNDA2ZjU5NDI3M2U1YTI0ZDQ2OWE3N2QxYTc3Y2NfOVBEYXY4aVFGWExYYUdyMTEwVzFKckRQM1pLOHNuS0NfVG9rZW46QjJHbWJkUnlyb2xWdTJ4VU0wdWM3bktLbnZnXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">Paddock Contingency：2026 年持續更新</div><p class="bb_paragraph">隨著 RIFTSTORM 正式開啟搶先體驗，新玩家將進入一場專為引導他們加入 Mythic Protocol 而設計的初始戰役。</p><p class="bb_paragraph">Paddock Contingency 將從一次總部收容失控事件開始，打造 RIFTSTORM 的核心體驗——包括 Weaver、武器、萊熵刻印、成長系統、任務結構，以及輕量化搜打撤玩法循環。</p><p class="bb_paragraph">上線後，我們計畫在準備就緒後加入兩名新的 Weaver，擴充現有武器庫，並持續推出平衡調整與體驗優化，逐步完善遊戲系統，迎接後續更大型的Contingency。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=NWMyNjUzMmFkZThhMTQzMTYyNDY4MTgwZWJlOWQ1ODFfWkpjdDloMkdYbVkyeXVQalRKVEpsajhsZXVDNmRKQTVfVG9rZW46QVNlS2JYck5vbzhVc3l4aFhacGNpQzNRbmhnXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">BLACKSITE Contingency：計畫於 2027 年推出</div><p class="bb_paragraph">Blacksite Contingency 將帶領玩家進一步探索 Mythic Protocol 本身的奧秘，以及隱藏於各類設施中的諸多秘密。</p><p class="bb_paragraph">透過加入新的 Weaver、新的神話生物威脅，以及我們計畫中的首次團隊突襲體驗，Blacksite旨在讓玩家更深入接觸 Mythic Protocol，同時挑戰不斷擴展的戰鬥系統極限。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=OTNkZDY2MmU4NzM5YWIwNTE1ODE1NTdiNjhjMDk1MTZfaWpzYmtscWFKYjlJb2h2a21xR3dKbzZvdDZHeURzdjZfVG9rZW46T0NOTWJxOEpLb2czRHp4OHo0MGNuQU5BblZoXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">GREYLINE Contingency：計畫於 2027 年推出</div><p class="bb_paragraph">Greyline Contingency 將帶領玩家走出陰影，邁向更廣闊的世界，進一步展現一個長期生活在神話生物威脅之下的世界。</p><p class="bb_paragraph">遊戲中將加入新的環境與 Weaver，同時我們計畫對部分舊有或平衡性欠佳的神話生物進行系統性重製。這些敵人過去可能只以較小規模的形式出現，而未來將迎來更完整的展現。</p><p class="bb_paragraph">與神話生物的交鋒將逐漸走向明面，隱藏多年的秘密開始動搖，而全球範圍內的收容行動也將越來越難以維持。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=OWMxM2FkM2E5ZTI4NDVkMGUzMDc1MGJjNDIzMTUyOTFfY1d4S0xEZVZ4ODdicGRkMHhjb29TS3A3VWt4a0VERjFfVG9rZW46V1dXbGI3MWlqbzFwVlR4aWtTVWNTQ3Nybm5jXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">STORMSURGE Contingency：計畫於 2028 年推出</div><p class="bb_paragraph">屆時，我們希望 RIFTSTORM 中不斷交織的系統能夠找到更好的平衡。但裂隙本身，可不會因此安定下來。</p><p class="bb_paragraph">Stormsurge Contingency將探索全球範圍內不斷升級的神話生物威脅與裂隙污染，引入詭異的神話生物混合體、異變環境，以及更高難度的威脅等級。</p><p class="bb_paragraph">這將開啟 RIFTSTORM 最終降臨前的倒數計時，而真正的風暴終將來臨。</p><p class="bb_paragraph"><img src="https://bcnege18gifk.feishu.cn/space/api/box/stream/download/asynccode/?code=YjVmYTJiYmMwZWRiYjg2YWE1YmFlM2FmZjA0MDRlMDJfOXB3SVNXckFWZlBQTXkwRHVidFlsNDl3bDJDVTg5WjZfVG9rZW46Q0o0ZGJraDNsb2t6QVp4a0lINGM3cVR0bmpkXzE3ODY0MTk3MTM6MTc4NjQyMzMxM19WNA&add_watermark=true&scene_type=CCM" crossorigin="anonymous"></p><div class="bb_h2">與玩家共同打造 RIFTSTORM</div><p class="bb_paragraph">在整個搶先體驗期間，這份路線圖將隨著玩家實際體驗遊戲的方式持續調整。</p><p class="bb_paragraph">如果某位 Weaver 過於強勢，我們會進行調整。參與過測試的玩家應該已經知道，當某些 Weaver 出現嚴重問題時，我們會選擇暫時「讓他們離場」（也就是暫時移除）。如果某類武器無人問津，我們會尋找其中原因。如果某種萊熵刻印組合讓一場普通戰鬥升級成 Mythic Protocol 都需要調查的事故，我們會記錄下來、調整平衡——當然，也免不了被你們拿這件事調侃一陣子（笑）。</p><p class="bb_paragraph">我們的目標並不只是隨著時間推移不斷加入更多內容。所有新的 Weaver、武器、敵人與萊熵刻印，都需要在 RIFTSTORM 這個充滿混亂的系統框架中擁有存在的理由。</p><p class="bb_paragraph">過去三年的測試過程中，我們從大家身上學到了太多，這一點再怎麼強調都不為過。我們最大的收穫始終是：<b>我們創造遊戲，你們探索它的可能，而 RIFTSTORM 也會因此變得更好。一直如此。</b></p><p class="bb_paragraph">我們真心希望，能夠與大家一起將 RIFTSTORM 塑造成一款讓所有人都願意投入數百小時、盡情體驗成長與戰鬥爽感的合作遊戲。</p><p class="bb_paragraph">感謝你們在旅程開始之際就加入我們。</p><p class="bb_paragraph"><b>歡迎來到 Mythic Protocol。</b></p>]]> </content:encoded>
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<title>RIFTSTORM Demo Coming Offline</title>
<link>https://xinker.org/zh/riftstorm-demo-coming-offline</link>
<guid>https://xinker.org/zh/riftstorm-demo-coming-offline</guid>
<description><![CDATA[ ATTN: Weavers,With RIFTSTORM launching in just a few hours, we’re taking the Steam Demo offline.The reason is pretty simple: we need to focus the team on the main game build. There are still issues we’re actively working through, and at this point we’d rather put all of our development and QA time into getting fixes, updates, and improvements onto the version of RIFTSTORM everyone will actually be playing at launch.The demo is also an older branch of the game, and we haven’t been able to give some of its remaining issues the attention they deserve. Keeping it online would mean splitting our focus between two increasingly different builds at exactly the moment we need that focus most.Thank you to everyone who played the demo, reported bugs, sent us feedback, and helped us shape RIFTSTORM along the way. A huge amount of what we learned from those sessions has gone directly into the game.For now, we’re putting our heads down and focusing on launch.See you in a few hours, Operatives. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43792726/672ac6fc3194ee15d916d40c0bc2177b7e5bca65.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 23:17:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>RIFTSTORM, Demo, Coming, Offline</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">ATTN: Weavers,</p><p class="bb_paragraph">With RIFTSTORM launching in just a few hours, we’re taking the Steam Demo offline.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The reason is pretty simple: <b>we need to focus the team on the main game build.</b> There are still issues we’re actively working through, and at this point we’d rather put all of our development and QA time into getting fixes, updates, and improvements onto the version of RIFTSTORM everyone will actually be playing at launch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The demo is also an older branch of the game, and we haven’t been able to give some of its remaining issues the attention they deserve. Keeping it online would mean splitting our focus between two increasingly different builds at exactly the moment we need that focus most.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you to everyone who played the demo, reported bugs, sent us feedback, and helped us shape RIFTSTORM along the way. A huge amount of what we learned from those sessions has gone directly into the game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For now, we’re putting our heads down and focusing on launch.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>See you in a few hours, Operatives.</b></p>]]> </content:encoded>
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<title>City Corner #10 &#45; Expanding the Modding Tools</title>
<link>https://xinker.org/zh/city-corner-10-expanding-the-modding-tools</link>
<guid>https://xinker.org/zh/city-corner-10-expanding-the-modding-tools</guid>
<description><![CDATA[ Hello Mayors!It’s time for another City Corner, and this time, we will be talking about an aspect in Cities: Skylines II that hasn’t really been touched upon in our previous updates: the Asset Editor. We have started working on improving the modding tools, and there are a number of quality-of-life improvements we want to highlight in this City Corner, like smoother workflows, asset localization, and placement overrides. We will also take a look at the mod support and what our plans are when it comes to managing your mods. Let’s get started, shall we!Smoother Workflows in the EditorLet’s begin with the Editor. For our upcoming patch, we have started working on improving the tools in the Asset Editor, aimed at reducing repetitive clicks and making it easier for creators to navigate and edit their assets. First, we have added a new launch parameter -startEditor to open the Asset Editor on startup. This allows you to launch straight into the editor, without having to go through the Main Menu first. We’ve added controls to expand or collapse all components in the Inspector panel at once, making it much easier to explore an asset’s underlying structure or quickly reach a specific component. Creators can choose whether components are expanded or collapsed by default in the options, use the dedicated buttons, or assign their own shortcut to toggle between the two states.We’ve also reviewed the editor’s Inspector panels to remove unnecessary layers of collapsed containers where possible. Previously, creators could sometimes need to expand a component and then expand another container inside it before reaching the relevant fields. These inner containers are now kept open in many places, removing an extra step from the workflow.Another improvement focuses on the long lists of props and other items attached to assets. Each item in these lists has its own container showing information such as its position or spawn probability. Previously, the item’s name was only visible after expanding that container, which meant creators could have to open many entries across several pages just to find the one they wanted.Item names are now displayed alongside their Element IDs while the containers are collapsed, making lists much easier to scan. We’ve also added a search bar to these lists, allowing creators to filter them by either an item’s name or its Element ID.Related to the previous improvement, selecting a propped item on an asset now displays its Element ID in the Object Info panel alongside information such as its local position and probability. Creators can copy that ID into the list search to quickly locate the corresponding entry.Asset Localization Tool Improvements We’ve made several improvements to the process of adding localized names and descriptions, which is the translated text displayed according to the language in which the game is being played.A new Add All Translations button lets creators add slots for every supported language at once, rather than selecting Add Translation separately for each one. With 12 languages currently supported, this saves a lot of extra clicks for each name or description section.Description fields now properly support multiline text as well. While asset descriptions already supported new lines and paragraphs, the Editor’s input field did not correctly recognize the Enter key as a new line. This has now been fixed, allowing descriptions to be formatted directly inside the Editor.Creators can also copy the localization from one asset and paste it into another. This is particularly helpful when creating multiple variations of the same asset, as the shared text can be transferred in one step instead of copying each field individually or relying on a separate spreadsheet.New Placement Overrides for ProppingOur final highlight for the editor is a new Overrides tool option that becomes available when snapping is enabled while placing props on an asset. It provides three optional overrides that can be applied as each item is placed:Parent Mesh lets creators specify which mesh the prop should be attached to, ensuring that it moves together with that mesh.Group Index lets creators set this technical parameter during placement. Group Index can influence several behaviours, including synchronized spawn probability and colour variation selection, so setting it in advance avoids having to update every placed item individually.Probability lets creators set an item’s spawn probability while placing it.When enabled, it defaults to 100%, ensuring that placed items will always appear unless the creator chooses another value between 1% and 100%.Each override can be enabled independently, or creators can use any combination of the three. This makes it possible to define important properties during placement instead of placing each item first and then editing it individually afterward.Launcher Mod SupportIn addition to the Asset Editor, we are also working on improving the mod support with the help of the P ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43753943/ede78ff9a540cc0c3241eca7a2f6b68bafcdd508.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 22:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>City, Corner, 10, Expanding, the, Modding, Tools</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/69719a3f628a33d9b7a167889365ec961ad9b91e.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello Mayors!</p><p class="bb_paragraph"></p><p class="bb_paragraph">It’s time for another City Corner, and this time, we will be talking about an aspect in Cities: Skylines II that hasn’t really been touched upon in our previous updates: the Asset Editor. We have started working on improving the modding tools, and there are a number of quality-of-life improvements we want to highlight in this City Corner, like smoother workflows, asset localization, and placement overrides. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We will also take a look at the mod support and what our plans are when it comes to managing your mods. Let’s get started, shall we!</p><p class="bb_paragraph"></p><div class="bb_h3">Smoother Workflows in the Editor</div><p class="bb_paragraph">Let’s begin with the Editor. For our upcoming patch, we have started working on improving the tools in the Asset Editor, aimed at reducing repetitive clicks and making it easier for creators to navigate and edit their assets. </p><p class="bb_paragraph">First, we have added a new launch parameter <i>-startEditor</i> to open the Asset Editor on startup. This allows you to launch straight into the editor, without having to go through the Main Menu first. </p><p class="bb_paragraph">We’ve added controls to expand or collapse all components in the Inspector panel at once, making it much easier to explore an asset’s underlying structure or quickly reach a specific component. Creators can choose whether components are expanded or collapsed by default in the options, use the dedicated buttons, or assign their own shortcut to toggle between the two states.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve also reviewed the editor’s Inspector panels to remove unnecessary layers of collapsed containers where possible. Previously, creators could sometimes need to expand a component and then expand another container inside it before reaching the relevant fields. These inner containers are now kept open in many places, removing an extra step from the workflow.</p><p class="bb_paragraph">Another improvement focuses on the long lists of props and other items attached to assets. Each item in these lists has its own container showing information such as its position or spawn probability. Previously, the item’s name was only visible after expanding that container, which meant creators could have to open many entries across several pages just to find the one they wanted.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/ee5df43f1e779fa3b45a3b933a2c03dc38c7182b.png"></p><p class="bb_paragraph">Item names are now displayed alongside their Element IDs while the containers are collapsed, making lists much easier to scan. We’ve also added a search bar to these lists, allowing creators to filter them by either an item’s name or its Element ID.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/a20c883ae1c1f05d2df94c3e1ae879067fd713a9.png"><img src="https://clan.akamai.steamstatic.com/images/43753943/bc01a5ec26189b4c771b28efc08e02f6644ed5d5.png"></p><p class="bb_paragraph">Related to the previous improvement, selecting a propped item on an asset now displays its Element ID in the Object Info panel alongside information such as its local position and probability. Creators can copy that ID into the list search to quickly locate the corresponding entry.</p><p class="bb_paragraph"></p><div class="bb_h3">Asset Localization Tool Improvements </div><p class="bb_paragraph">We’ve made several improvements to the process of adding localized names and descriptions, which is the translated text displayed according to the language in which the game is being played.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/382ba01e55f7df92cd17ec7683545f033aec014f.png"></p><p class="bb_paragraph">A new <b>Add All Translations</b> button lets creators add slots for every supported language at once, rather than selecting Add Translation separately for each one. With 12 languages currently supported, this saves a lot of extra clicks for each name or description section.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Description fields now properly support multiline text as well. While asset descriptions already supported new lines and paragraphs, the Editor’s input field did not correctly recognize the Enter key as a new line. This has now been fixed, allowing descriptions to be formatted directly inside the Editor.</p><p class="bb_paragraph">Creators can also copy the localization from one asset and paste it into another. This is particularly helpful when creating multiple variations of the same asset, as the shared text can be transferred in one step instead of copying each field individually or relying on a separate spreadsheet.</p><p class="bb_paragraph"></p><div class="bb_h3">New Placement Overrides for Propping</div><p class="bb_paragraph">Our final highlight for the editor is a new <b>Overrides</b> tool option that becomes available when snapping is enabled while placing props on an asset. It provides three optional overrides that can be applied as each item is placed:</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Parent Mesh</b> lets creators specify which mesh the prop should be attached to, ensuring that it moves together with that mesh.</p></li><li><p class="bb_paragraph"><b>Group Index</b> lets creators set this technical parameter during placement. Group Index can influence several behaviours, including synchronized spawn probability and colour variation selection, so setting it in advance avoids having to update every placed item individually.</p></li><li><p class="bb_paragraph"><b>Probability</b> lets creators set an item’s spawn probability while placing it.<br>When enabled, it defaults to 100%, ensuring that placed items will always appear unless the creator chooses another value between 1% and 100%.</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/6cdc6c89db0f8ae4fb903eb1093b60102df9a6d3.png"></p><p class="bb_paragraph">Each override can be enabled independently, or creators can use any combination of the three. This makes it possible to define important properties during placement instead of placing each item first and then editing it individually afterward.</p><p class="bb_paragraph"></p><div class="bb_h3">Launcher Mod Support</div><p class="bb_paragraph">In addition to the Asset Editor, we are also working on improving the mod support with the help of the PDX Mods team. Many of the changes here have been requested by you, and while we don’t have an exact date for these changes yet, we wanted to share the progress with you! </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/f1403e151ab1a31b8b0594ad11e60dac5db8ea77.png"></p><p class="bb_paragraph">As the title of this section suggests, we are adding a feature to the launcher, which allows you to manage your mods even before starting your game. When the launcher opens up, you can select your active playset. If that playset is somehow corrupted or outdated, the launcher will display a warning, which you can hover over to see what the launcher thinks might be the issue. The launcher will also attempt to update any mods from the PDX Mods backend that you may have installed, or that might be missing from your current computer. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/5b544560158df064f685e92af0af18a5aa416e8f.png"></p><p class="bb_paragraph">You can also set a playset to be off-disk, which means you will retain your playset, but mods won’t be downloaded and installed. This will be useful for the playsets that you want to keep, but are not actively using. In addition, the launcher will allow you to create new playsets, remove old ones, and edit existing ones. The naming of this feature is still subject to change.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43753943/4fbc07f15262009fa1b22846f7ccc07e2feb955d.png"></p><p class="bb_paragraph">Of course, we’re hoping to expand on these features by adding even more functionality in the future. For example, we’d like to let you change the location of your downloaded mods or spread them across multiple locations, which is something many of you have been requesting! These features are still in the works, but we will keep you in the loop as the development progresses. </p><p class="bb_paragraph"></p><div class="bb_h3">To be continued…</div><p class="bb_paragraph">Our work on editor improvements, as well as mod support, is guided by feedback shared across our community, on the forums, and from our Creator Program. We look forward to continuing to improve the Editor and Mod experience over time, and if you have any ideas for things that would help you in the future, please let us know! </p><p class="bb_paragraph"></p><p class="bb_paragraph">With that being said, thank you for reading! We hope you have enjoyed this look at what we’ve been working on, and we look forward to sharing more with you. We will be back soon in the next City Corner with more information about our upcoming patch, so stay tuned! </p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Echoes of Mystralia is OUT NOW! ????‍♂️</title>
<link>https://xinker.org/zh/echoes-of-mystralia-is-out-now-%EF%B8%8F</link>
<guid>https://xinker.org/zh/echoes-of-mystralia-is-out-now-%EF%B8%8F</guid>
<description><![CDATA[ The time has come, Watcher.The path to the Rift now lies open before you.Save the Memories.Face the Shadows.And create countless spells.The fate of the World’s Memory is in your hands.Is your Heart ready?At last, Echoes of Mystralia is now available in Early Access!Venture into the world of Mystralia, where every spell is yours to create. Explore mysterious lands, recover lost memories, battle powerful Guardians, and shape your own unique playstyle through deep spell customization and permanent progression. Have a look for yourself in our launch trailer below:Discover what awaits you beyond the Rift⚡ Fully Customizable Spellcrafting ⚡A free-form spellcrafting canvas 7 magical elements, including the brand-new Nihil element16 starting spells to begin your journey 100+ Memories to transform and enhance your spells 40+ Relics to shape each of your runs50+ Altar upgrades to evolve your playstyle⚔️ Challenging Encounters ⚔️Explore 3 distinct regions: the Ash Forest, Fulgurea, and the Kingdom of MystraliaFace various Guardians and challenging Elite encounters Experience fast-paced combat that rewards celerity, timing, and strategy Solve intricate puzzles and discover secrets throughout the world  ???? Progression &amp; Rewards ????Unlock permanent upgrades through the Lotus progression system Earn Guardian Rewards, including Canvas Socket Upgrades Complete Watchers&#039; Duties and additional objectives Unlock 25 Steam Achievements to along the wayMages of Mystralia ???? Echoes of MystraliaThe past lives on through the Memories of the present, and the cycle continues. To celebrate this next chapter of Mystralia’s story, we’ve put together a Mystralia Bundle!Get both games together, or complete the bundle (if you already own Mages of Mystralia), and save 10%!The magic is in your hands now, Watchers. We can&#039;t wait to see the spells you create, the challenges you overcome, and the memories you recover along the way.Stay connected and help shape the future of Echoes of Mystralia:Join our Community Discord to meet fellow spellcasters and the development team.Follow us on social media for the latest news, updates, and behind-the-scenes content.Contribute to the development journey by sharing your feedback and bug reports, they help us refine and improve the game with every update!Kindly consider leaving a Steam review if you&#039;ve enjoyed your time in Echoes of Mystralia. Every review helps more players discover the magic within. Will you be the one to save Mystralia’s memories from the shadows of its past?  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45160263/85e71a05d5618c8e7958c228122ca946a928c105.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 21:59:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Mystralia, OUT, NOW, ????‍♂️</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>The time has come, Watcher.</i></p><p class="bb_paragraph"><i>The path to the Rift now lies open before you.</i></p><p class="bb_paragraph"><i>Save the Memories.</i></p><p class="bb_paragraph"><i>Face the Shadows.</i></p><p class="bb_paragraph"><i>And create countless spells.</i></p><p class="bb_paragraph"><i>The fate of the World’s Memory is in your hands.</i></p><p class="bb_paragraph"><i>Is your Heart ready?</i></p><p class="bb_paragraph">At last, <b>Echoes of Mystralia is now available in Early Access</b>!</p><p class="bb_paragraph">Venture into the world of Mystralia, where every spell is yours to create. Explore mysterious lands, recover lost memories, battle powerful Guardians, and shape your own unique playstyle through deep spell customization and permanent progression. Have a look for yourself in our <b>launch trailer</b> below:</p><p class="bb_paragraph"></p><div data-youtube='"BBQJyVyPf7A' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2"><b>Discover what awaits you beyond the Rift</b></div><p class="bb_paragraph"></p><div class="bb_h3">⚡ <b>Fully Customizable Spellcrafting </b>⚡</div><ul class="bb_ul"><li><p class="bb_paragraph">A free-form spellcrafting canvas </p></li><li><p class="bb_paragraph">7 magical elements, including the brand-new Nihil element</p></li><li><p class="bb_paragraph">16 starting spells to begin your journey </p></li><li><p class="bb_paragraph">100+ Memories to transform and enhance your spells </p></li><li><p class="bb_paragraph">40+ Relics to shape each of your runs</p></li><li><p class="bb_paragraph">50+ Altar upgrades to evolve your playstyle</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45160263/5b02fdf1747955daec4ecb6a5bf7841e47b5c30e.gif"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>⚔️ Challenging Encounters ⚔️</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Explore 3 distinct regions: the <i>Ash Forest</i>, <i>Fulgurea</i>, and the <i>Kingdom of Mystralia</i></p></li><li><p class="bb_paragraph">Face various Guardians and challenging Elite encounters </p></li><li><p class="bb_paragraph">Experience fast-paced combat that rewards celerity, timing, and strategy </p></li><li><p class="bb_paragraph">Solve intricate puzzles and discover secrets throughout the world</p></li></ul><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45160263/ee58b9e1c295b680e18b605c2d911ee17f15708c.gif"></p><p class="bb_paragraph"></p><div class="bb_h3"> <b>???? Progression & Rewards ????</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Unlock permanent upgrades through the Lotus progression system </p></li><li><p class="bb_paragraph">Earn Guardian Rewards, including Canvas Socket Upgrades </p></li><li><p class="bb_paragraph">Complete Watchers' Duties and additional objectives </p></li><li><p class="bb_paragraph">Unlock 25 Steam Achievements to along the way</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45160263/9401b2516a2f79ba37c927933d70ed1f68c5b0d0.gif"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>Mages of Mystralia ???? Echoes of Mystralia</b></div><p class="bb_paragraph">The past lives on through the Memories of the present, and the cycle continues. To celebrate this next chapter of Mystralia’s story, we’ve put together a <b><a class="bb_link" href="https://store.steampowered.com/bundle/81828/Mystralia/" target="_blank" rel="">Mystralia Bundle!</a></b></p><p class="bb_paragraph"></p><p class="bb_paragraph">Get both games together, or complete the bundle (if you already own Mages of Mystralia), and save 10%!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45160263/720dddaed7daff6dcbc84acf8877cae2487609aa.png"></p><p class="bb_paragraph"><b>The magic is in your hands now, Watchers. </b>We can't wait to see the spells you create, the challenges you overcome, and the memories you recover along the way.</p><p class="bb_paragraph"><b>Stay connected and help shape the future of Echoes of Mystralia:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Join our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FGe4sysstj3" target="_blank" rel=" noopener"><b>Community Discord</b></a> to meet fellow spellcasters and the development team.</p></li><li><p class="bb_paragraph">Follow us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2Fmystralia" target="_blank" rel=" noopener"><b>social media</b></a> for the latest news, updates, and behind-the-scenes content.</p></li><li><p class="bb_paragraph">Contribute to the development journey by <b>sharing your feedback and bug reports</b>, they help us refine and improve the game with every update!</p></li><li><p class="bb_paragraph">Kindly consider leaving a <b>Steam review</b> if you've enjoyed your time in Echoes of Mystralia. Every review helps more players discover the magic within. </p></li></ul><p class="bb_paragraph">Will you be the one to save Mystralia’s memories from the shadows of its past? </p>]]> </content:encoded>
</item>

<item>
<title>Screenshot contest</title>
<link>https://xinker.org/zh/screenshot-contest</link>
<guid>https://xinker.org/zh/screenshot-contest</guid>
<description><![CDATA[ «My Squadron» Screenshot Contest WinnersCaptains!We’ve seen all kinds of squadrons, epic battles, raids, and adventures. Many of you were sailing broadside to broadside, and choosing the winners wasn’t easy. But the decision has been made!???? Contest Winners:Bulkodav “Battle between pirates and traders off the West Bastion” RoyTT “Battle for the SJ Lighthouse”Vidar “The Battle of Cape St. Vincent, 14 February 1797” - a recreation of the work by marine painter Geoff Hunt. Each winner will receive 2,000 Coins. You can keep the full reward for yourself or share it with up to five friends who appear in your screenshot.To claim your reward, please contact our User Support Center by creating a ticket on Discord or using the support form on our website.More opportunities await you in the future to show your creativity, your gaming skills, and, of course, compete for more rewards. Stay tuned for more news!Good luck and fair winds, Captains! ]]></description>
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<pubDate>Tue, 11 Aug 2026 21:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Screenshot, contest</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/45125593/020e82140320deec45ba4d7a780e38c5abe806b6.png"><b>«My Squadron» Screenshot Contest Winners</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Captains!</p><p class="bb_paragraph">We’ve seen all kinds of squadrons, epic battles, raids, and adventures. Many of you were sailing broadside to broadside, and choosing the winners wasn’t easy. But the decision has been made!</p><p class="bb_paragraph"></p><div class="bb_h2"><b>???? Contest Winners:</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45125593/bc4b1a61770922bb964f04c02957704b2bf3e2a4.png"><i><b>Bulkodav </b>“Battle between pirates and traders off the West Bastion” </i></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45125593/43265756623643411a8d0a90e17c4d66a082c62e.png"><i><b>RoyTT </b>“Battle for the SJ Lighthouse”</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45125593/97a6e096d8fc7164abfe45b12e31b878f95895cf.png"><i><b>Vidar </b>“The Battle of Cape St. Vincent, 14 February 1797” - a recreation of the work by marine painter Geoff Hunt.</i> </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Each winner will receive 2,000 Coins. You can keep the full reward for yourself or share it with up to five friends who appear in your screenshot.</p><p class="bb_paragraph">To claim your reward, please contact our User Support Center by creating a ticket on Discord or using the support form on our website.</p><p class="bb_paragraph">More opportunities await you in the future to show your creativity, your gaming skills, and, of course, compete for more rewards. </p><p class="bb_paragraph">Stay tuned for more news!<br>Good luck and fair winds, Captains!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>First Update is Live (1.0.009r)</title>
<link>https://xinker.org/zh/first-update-is-live-10009r</link>
<guid>https://xinker.org/zh/first-update-is-live-10009r</guid>
<description><![CDATA[ Hey everyone! The last few days were crazy. On behalf of our small team, a huge THANK YOU for supporting our game, for your raving reviews, and tons of valuable feedback. The launch has exceeded all our expectations, and we’re very excited for the future of ReStory. We have so many ideas of what to do moving forward, and we will share more details and stats soon, but for now we just wanted to highlight that you - our community - are the reason it was all possible. You are amazing!  ❤️For now, we want to address two important things. The first one is the v1.0.009r Update  that just went live - here’s what’s been fixed:For now there are two major things we&#039;d like to sure. First - the first patch for the game is now live (v1.0.009r), here&#039;s what was fixed: &quot;How Did I Do It&quot; and &quot;Frugal&quot; achievements unlocking early &quot;Platinum partner&quot; achievement Updating firmware bug for the Guitar Legend and MyPod Unable to use inventory in competition mode Error with gadget &#039;IDM device&#039; disassembling. Error with mail tab button not indicating new emails. Some bugs with UltraWide screens when disassembling Some gadgets stuck in sonic bath Eggotchi, Goman and Brick Game bugsPlease update your game to install this update and let us know if you encounter any issues. We’re already working hard on the next update and will provide details very soon.Now, second thing important for many of you: we want to address the topic of Steam backgrounds the quality of which appeared to be disappointing. We heard you loud and clear regarding these assets. We stand by the fact that there wasn&#039;t any genAI used in the game itself, but community items are not a part of the game. They are a separate thing which was done by an external outsource artist whom we shouldn&#039;t have trusted; we won&#039;t work with that artist any more, and we admit that we should’ve been more vigilant in reviewing those assets in the first place.What are we going to do about it? Unfortunately, the Steam backend systems do not allow us to just revoke and replace the background arts immediately. Nevertheless, we have now initiated a review process to go over all adjacent assets created to support the game and we will be replacing the backgrounds with the new versions (made by a trusted artist) as soon as we can. So please give us some time while we’re making sure everything is up to standard.Thank you for your feedback and your support! And join our Discord server if you haven&#039;t already: https://discord.gg/restory. And have a great week! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45889244/cdd7ff71b796e4731f139e4b07be732c56029b76.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 21:13:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>First, Update, Live, 1.0.009r</media:keywords>
<content:encoded><![CDATA[Hey everyone! The last few days were crazy. On behalf of our small team, a huge THANK YOU for supporting our game, for your raving reviews, and tons of valuable feedback. The launch has exceeded all our expectations, and we’re very excited for the future of ReStory. We have so many ideas of what to do moving forward, and we will share more details and stats soon, but for now we just wanted to highlight that you - our community - are the reason it was all possible. You are amazing!  ❤️<br><br>For now, we want to address two important things. The first one is the v1.0.009r Update  that just went live - here’s what’s been fixed:<br>For now there are two major things we'd like to sure. First - the first patch for the game is now live (v1.0.009r), here's what was fixed:<br><br><img src="https://clan.akamai.steamstatic.com/images/45889244/d9eeaf32710513e4bb389da1729f220d32cf5fb0.png"><br><br><ul class="bb_ul"><li> "How Did I Do It" and "Frugal" achievements unlocking early<br></li><li> "Platinum partner" achievement<br></li><li> Updating firmware bug for the Guitar Legend and MyPod<br></li><li> Unable to use inventory in competition mode<br></li><li> Error with gadget 'IDM device' disassembling.<br></li><li> Error with mail tab button not indicating new emails.<br></li><li> Some bugs with UltraWide screens when disassembling<br></li><li> Some gadgets stuck in sonic bath<br></li><li> Eggotchi, Goman and Brick Game bugs</li></ul><br>Please update your game to install this update and let us know if you encounter any issues. We’re already working hard on the next update and will provide details very soon.<br><br><img src="https://clan.akamai.steamstatic.com/images/45889244/149bdfd8b9cab649b5726af34b73a9c1d936dcc3.jpg"><br><br>Now, second thing important for many of you: we want to address<b> the topic of Steam backgrounds</b> the quality of which appeared to be disappointing. We heard you loud and clear regarding these assets. We stand by the fact that there wasn't any genAI used in the game itself, but community items are not a part of the game. They are a separate thing which was done by an external outsource artist whom we shouldn't have trusted; we won't work with that artist any more, and we admit that we should’ve been more vigilant in reviewing those assets in the first place.<br><br>What are we going to do about it? Unfortunately, the Steam backend systems do not allow us to just revoke and replace the background arts immediately. Nevertheless, we have now initiated a review process to go over all adjacent assets created to support the game and we will be replacing the backgrounds with the new versions (made by a trusted artist) as soon as we can. So please give us some time while we’re making sure everything is up to standard.<br><br>Thank you for your feedback and your support! And join our Discord server if you haven't already: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frestory" target="_blank" rel=" noopener">https://discord.gg/restory</a>. And have a great week!]]> </content:encoded>
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<title>NEW DLC</title>
<link>https://xinker.org/zh/new-dlc</link>
<guid>https://xinker.org/zh/new-dlc</guid>
<description><![CDATA[ 新增赛博朋克DLC皮肤  点击查看New Cyberpunk DLC skin 新增萌宠Cosplayer DLC皮肤  点击查看New cute pet Cosplayer DLC skin ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34197611/7570e6ac362b8bcb39bdee88da1fe020a303286b.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 21:11:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NEW, DLC</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">新增赛博朋克DLC皮肤  <a class="bb_link" href="https://store.steampowered.com/app/4863610/_Bloody_Spell_DLC/" target="_blank" rel="">点击查看</a></p><p class="bb_paragraph">New Cyberpunk DLC skin </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34197611/c88d0745f515d8a8fb9fbe158b1d2b8ebfdbf75e.jpg"></p><p class="bb_paragraph">新增萌宠Cosplayer DLC皮肤  <a class="bb_link" href="https://store.steampowered.com/app/4863620/_Bloody_Spell_DLC_Cosplayer/" target="_blank" rel="">点击查看</a></p><p class="bb_paragraph">New cute pet Cosplayer DLC skin</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34197611/c3209ae587761c9e65288d6cb75c9f65520a026e.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.59 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01159-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01159-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了暗面地图的岩石物资新增了3D载具界面，现在可以清楚的知晓载具的耐久度以及电量了新增了受到伤害后会在界面显示伤害来源的指示了修复了战斗音乐的一些闪退问题修复了 BOSS 击败后，通知仍显示神经网络的字样改善了暗面地图的发电站区块性能调整了悬浮载具的 3D 雷达显示位置调整了暗面地图的温度教学文字移除了工作台制作车库的配方现在信标显示器提供温度重设了（寒冷地区友好）现在若机体温度低于零下15℃（原5℃）以及高于75℃（原55℃）则会损失耐久度现在若机体温度低于零下5℃（原10℃）以及高于65℃（原45℃）则会提示温度过低/过高的警告综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Tue, 11 Aug 2026 17:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.59, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了暗面地图的岩石物资</p></li><li><p class="bb_paragraph">新增了3D载具界面，现在可以清楚的知晓载具的耐久度以及电量了</p></li><li><p class="bb_paragraph">新增了受到伤害后会在界面显示伤害来源的指示了</p></li><li><p class="bb_paragraph">修复了战斗音乐的一些<b>闪退问题</b></p></li><li><p class="bb_paragraph">修复了 BOSS 击败后，通知仍显示神经网络的字样</p></li><li><p class="bb_paragraph">改善了暗面地图的发电站区块性能</p></li><li><p class="bb_paragraph">调整了悬浮载具的 3D 雷达显示位置</p></li><li><p class="bb_paragraph">调整了暗面地图的温度教学文字</p></li><li><p class="bb_paragraph">移除了工作台制作车库的配方</p></li><li><p class="bb_paragraph">现在信标显示器提供温度重设了<b>（寒冷地区友好）</b></p></li><li><p class="bb_paragraph">现在若机体温度低于零下15℃（原5℃）以及高于75℃（原55℃）则会损失耐久度</p></li><li><p class="bb_paragraph">现在若机体温度低于零下5℃（原10℃）以及高于65℃（原45℃）则会提示温度过低/过高的警告</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/2e499044ab9c4dceb6f6b2532dc375b0458d1275.png"></p>]]> </content:encoded>
</item>

<item>
<title>Unlock New Weapons in TacSim!</title>
<link>https://xinker.org/zh/unlock-new-weapons-in-tacsim</link>
<guid>https://xinker.org/zh/unlock-new-weapons-in-tacsim</guid>
<description><![CDATA[ Unlock three new weapons for your next TacSim assignment!DRS-7 SILENCED SMG: Clearance Level 16 - 3000 IntelDRX-2 MACHINE PISTOL: Clearance Level 12 - 3000 IntelSTORMBERG 40´CAL: Clearance Level 10 - 3000 IntelWhich one are you picking up first?[carousel][/carousel]Upgrade to the Deluxe Edition Now for more in-game items!https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/ ]]></description>
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<pubDate>Tue, 11 Aug 2026 16:51:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Unlock, New, Weapons, TacSim</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Unlock three new weapons for your next TacSim assignment!</b></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>DRS-7 SILENCED SMG: </b>Clearance Level 16 - 3000 Intel</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>DRX-2 MACHINE PISTOL: </b>Clearance Level 12 - 3000 Intel</p></li><li><p class="bb_paragraph"><b>STORMBERG 40´CAL: </b>Clearance Level 10 - 3000 Intel</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Which one are you picking up first?</p><p class="bb_paragraph"></p>[carousel]<img src="https://clan.akamai.steamstatic.com/images/45647043/a732f4fd816a95dd4ee5de28c1d07a4042a0f90b.jpg"><img src="https://clan.akamai.steamstatic.com/images/45647043/eebdc8f89e6406947fa61b3d1e49fce49fe8a497.jpg"><img src="https://clan.akamai.steamstatic.com/images/45647043/85bad4ec33d41469d2444bb37f1c5ffeda9efe6f.jpg">[/carousel]<p class="bb_paragraph">Upgrade to the Deluxe Edition Now for more in-game items!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/" target="_blank" rel="">https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>【致謝公告】達成願望清單 100 萬人・銷售 30 萬份里程碑</title>
<link>https://xinker.org/zh/%E8%87%B4%E8%AC%9D%E5%85%AC%E5%91%8A%E9%81%94%E6%88%90%E9%A1%98%E6%9C%9B%E6%B8%85%E5%96%AE-100-%E8%90%AC%E4%BA%BA%E9%8A%B7%E5%94%AE-30-%E8%90%AC%E4%BB%BD%E9%87%8C%E7%A8%8B%E7%A2%91</link>
<guid>https://xinker.org/zh/%E8%87%B4%E8%AC%9D%E5%85%AC%E5%91%8A%E9%81%94%E6%88%90%E9%A1%98%E6%9C%9B%E6%B8%85%E5%96%AE-100-%E8%90%AC%E4%BA%BA%E9%8A%B7%E5%94%AE-30-%E8%90%AC%E4%BB%BD%E9%87%8C%E7%A8%8B%E7%A2%91</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。承蒙各位的支持,我們迎來了兩個對團隊而言意義非凡的里程碑。???? 達成的里程碑願望清單突破 100 萬人銷售突破 30 萬份一步步累積的願望清單數字,不知不覺間已經達到了 100 萬,自發售以來,已有 30 萬位玩家踏入了奧比斯大陸。每一個數字,都是各位向我們傳遞的關注與信任。感謝各位在我們仍有諸多不足之處時,始終以毫無保留的支持與寶貴的建議陪伴著我們,我們由衷地感激。今後我們將不忘此刻的感激之心,竭盡全力讓各位的旅程更加愉快、更加舒適。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Tue, 11 Aug 2026 15:59:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【致謝公告】達成願望清單, 100, 萬人・銷售, 萬份里程碑</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>承蒙各位的支持,我們迎來了兩個對團隊而言意義非凡的里程碑。<br><br><img src="https://clan.akamai.steamstatic.com/images/46066795/bf0d34c143df0ac1b82d1dc23a31e2cddbbcb08d.jpg"></p><hr><p class="bb_paragraph"></p><div class="bb_h3">???? 達成的里程碑</div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>願望清單突破 100 萬人</b></p></li><li><p class="bb_paragraph"><b>銷售突破 30 萬份</b></p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph">一步步累積的願望清單數字,不知不覺間已經達到了 100 萬,自發售以來,已有 30 萬位玩家踏入了奧比斯大陸。<br><br>每一個數字,都是各位向我們傳遞的關注與信任。感謝各位在我們仍有諸多不足之處時,始終以毫無保留的支持與寶貴的建議陪伴著我們,我們由衷地感激。<br><br>今後我們將不忘此刻的感激之心,竭盡全力讓各位的旅程更加愉快、更加舒適。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊</p>]]> </content:encoded>
</item>

<item>
<title>CLTF2 Halloween Cup</title>
<link>https://xinker.org/zh/cltf2-halloween-cup</link>
<guid>https://xinker.org/zh/cltf2-halloween-cup</guid>
<description><![CDATA[ (Image credit: MetalCloud)CLTF2 is announcing their Halloween Cup, a new event to help get ready for Halloween! This time around players can expect Highlander 9v9 action but with the twist of playing on Halloween themed maps! Sign-ups for the Halloween Cup are already open and run until the 6th of September. The first set of matches will be generated shortly after sign-ups close. All regions and skill levels are welcome! You can sign up for the Halloween Cup on the CLTF2 website or visit their Discord server for more information! ]]></description>
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<pubDate>Tue, 11 Aug 2026 02:23:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>CLTF2, Halloween, Cup</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/554111/8636d1221f9d795f26154af1c638033f7923b09f/tchinese.png"><br>(Image credit: MetalCloud)<br><br>CLTF2 is announcing their Halloween Cup, a new event to help get ready for Halloween! This time around players can expect Highlander 9v9 action but with the twist of playing on Halloween themed maps!<br> <br>Sign-ups for the Halloween Cup are already open and run until the 6th of September. The first set of matches will be generated shortly after sign-ups close. All regions and skill levels are welcome!<br> <br>You can sign up for the Halloween Cup on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cltf2.com%2F" target="_blank" rel=" noopener">CLTF2 website</a> or visit their <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FcuT8hcTRpZ" target="_blank" rel=" noopener">Discord server</a> for more information!<br>]]> </content:encoded>
</item>

<item>
<title>Everything New in Overwatch Season 4: Heroes of Busan</title>
<link>https://xinker.org/zh/everything-new-in-overwatch-season-4-heroes-of-busan</link>
<guid>https://xinker.org/zh/everything-new-in-overwatch-season-4-heroes-of-busan</guid>
<description><![CDATA[ Busan is worth defending. Its streets have survived Omnic attacks, its skyline has become one of Overwatch’s most recognizable battlegrounds, and the MEKA Squad has spent years standing between the city and the next catastrophe.In Season 4, the Junkers and Talon descend upon Busan, the MEKA base is called to action, and one long-awaited pilot finally steps into the roster.Tomorrow will bring D.Mon to the fight, put the MEKA Squad in the spotlight, debut a more flexible Battle Pass, and add new ways to recognize teamwork. Plus, you&#039;ll find more opportunities to support, rally, and make an impact together.Let’s get into it!Introducing D.MonFormer pro gamer Yuna Lee has defended Busan from inside her MEKA, Beast, for years. If you&#039;ve followed the MEKA Squad, you&#039;ve met Yuna before. Now it’s finally time for you to experience firsthand what makes her one of Busan&#039;s best… not by watching from the sidelines, but by stepping into Beast yourself.D.Mon is coming at Season 4 launch, and she’s bringing her sword, shield, and a whole lot of MEKA muscle to the Tank roster. You’ll be able to wield her Plasma Saber to cut through close enemies, take one for your teammates with a strategically placed Power Barrier, launch yourself anywhere with Propulsors, and trade close range pressure for the reach of a Fusion Repeater to keep your opponents on the back foot. Then, when the moment is right, unleash D.Mon’s Limit Break Ultimate and help your entire team push forward.When the Junkers attack Busan and Talon infiltrate the MEKA base, D.Mon puts protecting the city first and rallies the resisting force around her. Time to MEKA Squad up!Shooting Star: My MEKA Mania!No matter what they might say, every fan always has a favorite. Maybe you&#039;ve been down with D.Va since day one. Or perhaps you&#039;ve been waiting for D.Mon to finally join the fight. Or Casino, King, or Overlord quietly became your primo pilot pick along the way.The three-week Shooting Star: My MEKA Mania game show event will put the whole squad in the spotlight and let you put your support behind who you believe in. Choose a pilot pass, complete challenges, earn rewards, and cast your vote to push your favorite squad member up the global popularity rankings. Every completed pass casts one vote and unlocks more of the story, bringing the personalities inside the mech into focus. Can&#039;t choose just one? No problem. Finish a pass and jump straight into another. You can rally behind all five if you&#039;ve got the time to be a true team player. As you complete passes, you’ll fill in the Star Tracker. Conquer them all and a surprise Prestige track will open for the most dedicated MEKA fans, with special rewards.This is more than just the MEKA Squad’s story. Now it&#039;s yours, too. Go all in on MEKA Mania, August 11 – 31!Battle Pass Revamp The Overwatch Battle Pass has come a long way, but Season 4 is set to deliver the biggest update yet.Instead of working through a fixed order, you&#039;ll choose which Legendary skin you want to pursue first after completing an introductory track, so you can prioritize the things you want most. Premium Battle Pass owners will also be able to use a Tier Hack once per Battle Pass to swap an eligible Legendary reward for another curated cosmetic from the seasonal Swap Pool. This season’s pool launches with returning favorites spanning all Hero roles to include Raijin Ashe, Mob Boss Junker Queen, Cardboard Reinhardt, Sakura Lifeweaver, and Crustacean Wrecking Ball.Topped off with a refreshed interface that makes things easier to follow, the Battle Pass Revamp will put more choice into your hands and reward the way that you actually want to play. For a deeper detailed dive, check back later today for a new Director’s Take!And we&#039;re not stopping there. Arriving at Season 4 midcycle, Unvaulted Passes will give you a second chance to catch up on rewards from select Battle Passes past. Once you pick one up (or if you already owned the original eligible Battle Pass), it will stay permanently available, letting you progress alongside the current season whenever it fits your schedule. There’ll be more to come on these in the midcycle blog!*Unvaulted Passes do not include the original premium currency, Mythic Prisms, Prestige Titles, or Mythic Hero and Weapon Skins.Familiar Battlegrounds Refreshed Busan will now bear the scars of the Junker assault and Talon&#039;s attack on the MEKA base. You’ll see the aftermath everywhere, from damaged streets and burning wreckage to fresh graffiti, MEKA repairs, and quiet details tucked throughout the city. You can even step inside D.Mon’s room to find her weapon collection, posters, plushies, personal touches, and the mech upgrade room first teased in Season 3.Elsewhere, Paraíso will be getting ready to party, filling the streets with colorful decoration despite Domina looming over the city (figuratively and literally as a giant statue). Meanwhile Lúcio has some plans of his own, as he’s upgraded Clube Sinestesia with music, frogs, ]]></description>
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<pubDate>Tue, 11 Aug 2026 02:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Everything, New, Overwatch, Season, Heroes, Busan</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"DiIquLrEqC4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Busan is worth defending. Its streets have survived Omnic attacks, its skyline has become one of Overwatch’s most recognizable battlegrounds, and the MEKA Squad has spent years standing between the city and the next catastrophe.<br><br>In Season 4, the Junkers and Talon descend upon Busan, the MEKA base is called to action, and one long-awaited pilot finally steps into the roster.<br><br>Tomorrow will bring D.Mon to the fight, put the MEKA Squad in the spotlight, debut a more flexible Battle Pass, and add new ways to recognize teamwork. Plus, you'll find more opportunities to support, rally, and make an impact together.<br><br>Let’s get into it!</p><div class="bb_h2">Introducing D.Mon</div><p class="bb_paragraph">Former pro gamer Yuna Lee has defended Busan from inside her MEKA, Beast, for years. If you've followed the MEKA Squad, you've met Yuna before. Now it’s finally time for you to experience firsthand what makes her one of Busan's best… not by watching from the sidelines, but by stepping into Beast yourself.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/07814cfbc07049531e365fb3d9e574b17c96e1b9.png">D.Mon is coming at Season 4 launch, and she’s bringing her sword, shield, and a whole lot of MEKA muscle to the Tank roster. You’ll be able to wield her Plasma Saber to cut through close enemies, take one for your teammates with a strategically placed Power Barrier, launch yourself anywhere with Propulsors, and trade close range pressure for the reach of a Fusion Repeater to keep your opponents on the back foot. Then, when the moment is right, unleash D.Mon’s Limit Break Ultimate and help your entire team push forward.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/d1649f8e5dbddb49705bff87d81613a137a685f7.png"><br>When the Junkers attack Busan and Talon infiltrate the MEKA base, D.Mon puts protecting the city first and rallies the resisting force around her. Time to MEKA Squad up!</p><div class="bb_h2">Shooting Star: My MEKA Mania!</div><p class="bb_paragraph">No matter what they might say, every fan always has a favorite. Maybe you've been down with D.Va since day one. Or perhaps you've been waiting for D.Mon to finally join the fight. Or Casino, King, or Overlord quietly became your primo pilot pick along the way.<br><br>The three-week Shooting Star: My MEKA Mania game show event will put the whole squad in the spotlight and let you put your support behind who you believe in. Choose a pilot pass, complete challenges, earn rewards, and cast your vote to push your favorite squad member up the global popularity rankings. Every completed pass casts one vote and unlocks more of the story, bringing the personalities inside the mech into focus. Can't choose just one? No problem. Finish a pass and jump straight into another. You can rally behind all five if you've got the time to be a true team player. As you complete passes, you’ll fill in the Star Tracker. Conquer them all and a surprise Prestige track will open for the most dedicated MEKA fans, with special rewards.<br><br>This is more than just the MEKA Squad’s story. Now it's yours, too. Go all in on MEKA Mania, August 11 – 31!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/671b132da85d916852c67779b45bab7918a7184c.png"></p><div class="bb_h2">Battle Pass Revamp </div><p class="bb_paragraph">The Overwatch Battle Pass has come a long way, but Season 4 is set to deliver the biggest update yet.<br><br>Instead of working through a fixed order, you'll choose which Legendary skin you want to pursue first after completing an introductory track, so you can prioritize the things you want most. Premium Battle Pass owners will also be able to use a Tier Hack once per Battle Pass to swap an eligible Legendary reward for another curated cosmetic from the seasonal Swap Pool. This season’s pool launches with returning favorites spanning all Hero roles to include <b>Raijin Ashe, Mob Boss Junker Queen, Cardboard Reinhardt</b>, <b>Sakura Lifeweaver</b>, and <b>Crustacean Wrecking Ball</b>.<br><br>Topped off with a refreshed interface that makes things easier to follow, the Battle Pass Revamp will put more choice into your hands and reward the way that you actually want to play. For a deeper detailed dive, check back later today for a new <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foverwatch.blizzard.com%2Fen-us%2Fnews%2F24296053%2F" target="_blank" rel=" noopener">Director’s Take</a>!<br><br>And we're not stopping there. Arriving at Season 4 midcycle, Unvaulted Passes will give you a second chance to catch up on rewards from select Battle Passes past. Once you pick one up (or if you already owned the original eligible Battle Pass), it will stay permanently available, letting you progress alongside the current season whenever it fits your schedule. There’ll be more to come on these in the midcycle blog!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/246c195e582e86c7f2c87951edfeab6459eaa665.png"><br><i>*Unvaulted Passes do not include the original premium currency, Mythic Prisms, Prestige Titles, or Mythic Hero and Weapon Skins.</i></p><div class="bb_h2">Familiar Battlegrounds Refreshed </div><p class="bb_paragraph">Busan will now bear the scars of the Junker assault and Talon's attack on the MEKA base. You’ll see the aftermath everywhere, from damaged streets and burning wreckage to fresh graffiti, MEKA repairs, and quiet details tucked throughout the city. You can even step inside D.Mon’s room to find her weapon collection, posters, plushies, personal touches, and the mech upgrade room first teased in Season 3.<br><br>Elsewhere, Paraíso will be getting ready to party, filling the streets with colorful decoration despite Domina looming over the city (figuratively and literally as a giant statue). Meanwhile Lúcio has some plans of his own, as he’s upgraded Clube Sinestesia with music, frogs, a dance floor, and DJ booth. Plus, there's an interactive surprise to discover… but it will only be revealed if you're playing as Lucio! And there’s new routes, shortcuts, and high-ground access around Points A and B to help open troublesome choke points and give both teams more options.<br><br>Eichenwalde will also open new routes and traversal options. We've added new ways to break through the first chokepoint, including a quaint little piano shop that gives attackers the high ground… and you know what they say about having that particular height advantage! But overall, the update focuses on navigation and flow, making the map feel revitalized while preserving that which you know and love so you can play smoother.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/0d8331e9bfa5a664ec8e0c9b6e4de4164a1c879c.png"></p><div class="bb_h2">Team Drives </div><p class="bb_paragraph">Team Drives turn Competitive into a three-day run where this time, the team you find might just become the team you keep. Queue solo or bring friends, win your match, and matched teammates will automatically stay grouped for the next one. Keep the chemistry going to accelerate your progression through Gladiator Ranks, with the usual Hero Bans and Map Voting raising the stakes along the way. Take on Team Drives from September 4 – 6!</p><div class="bb_h2">World Cup Cheer Rally</div><p class="bb_paragraph">The road to the Overwatch World Cup Finals started long before the first match at BlizzCon, and now you can help cheer your favorites all the way there!<br><br>From September 1–14, the World Cup Cheer Rally event will let you celebrate ten years of unforgettable Overwatch esports by supporting the conference you call home. Earn Cheer through in-game challenges or by watching eligible OWWC broadcasts, then decide where to send it. Rally behind AMER, EMEA, or ASIA, or applaud across all three as every Cheer helps advance that conference's reward track packed with Battle Pass XP, Loot Boxes, Esports Loot Boxes, regional Hero skins (<i>Venture and Illari for AMER, Freja and Hazard for EMEA, Wuyang and Juno for ASIA</i>), and titles!<br><br>The World Cup Cheer Rally is another way to be part of the action as the competition builds toward the biggest stage of the year. Rep your region, make some noise, and we'll see you at BlizzCon.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/5a25ceed666f243100189afe58786bb3fe4167f6.png"></p><div class="bb_h2">In Combat Feedback </div><p class="bb_paragraph">The difference between winning and losing often comes down to information. In Combat Feedback features will set you up for success with a new Team Status Indicator, a Tank Hero Protect stat that identifies life-saving mitigation, multi-kill icons that celebrate a proper streak, clearer healing recognition, and damage contribution in the Activity Feed. You'll get all the info you need about what's happening around you, so you'll know when your team has the advantage, recognize the plays that turn things around, and better understand every impact on the fight.</p><ul class="bb_ul"><li><p class="bb_paragraph">The new Team Status Indicator lives above the Kill Feed, showing how many teammates and opponents are alive while highlighting when allies return from spawn. </p></li><li><p class="bb_paragraph">Tanks gain a new Protect stat, recognizing moments where damage mitigation saves a nearby ally from what could have been a lethal hit.</p></li><li><p class="bb_paragraph">New multi-kill icons recognize everything from a double elimination through those glorious quad and beyond moments. </p></li><li><p class="bb_paragraph">New healing visual effects and health-bar feedback make it clearer when you're receiving healing, affected by healing buffs or debuffs, carrying  Overhealth, critically wounded, or eliminated. </p></li><li><p class="bb_paragraph">The Activity Feed shows how much damage you contributed toward securing an elimination, making the teamwork behind every takedown that much easier to recognize. </p></li></ul><div class="bb_h2">Mythics </div><div class="bb_h3">Koi of Duality Genji Hero Skin</div><p class="bb_paragraph">Genji has spent much of his life reconciling the pieces of who he is, making Koi of Duality a natural Mythic choice. Contrasting elements meet across four levels of customization inspired by balance and connection, with hairstyles and colorways that let you shape the duality yourself. Complete the transformation with luminous koi circling Genji, carrying a little good fortune into every fight.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Level 1:</b> Begin Genji's journey toward inner balance with the base Koi of Duality Mythic appearance.  </p></li><li><p class="bb_paragraph"><b>Level 2:</b> Shape his silhouette with multiple hairstyles, including an updo and two longer options.  </p></li><li><p class="bb_paragraph"><b>Level 3:</b> Balance isn't limited to black and white. Choose from additional colorways to create your own expression of the skin's duality.  </p></li><li><p class="bb_paragraph"><b>Level 4:</b> Bring both halves together as luminous koi circle Genji, completing the Mythic with an elegant visual expression of luck and balance. </p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/7c66d0fe30f4f3d20f862c93d11da65269732b95.png"></p><div class="bb_h3">Eternal Crystal Sojourn Weapon Skin </div><p class="bb_paragraph">Sojourn doesn't need much help making a railgun look dangerous, but Eternal Crystal certainly makes the point... <i>sharper</i>. The crystal and gilded metal contain an otherworldly energy that reacts to your eliminations, fracturing and surging with power as the fight rages on. Unlock new flourish animations featuring a matching crystalline dagger, then finish the Mythic with a kill effect that cracks the world around your target.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Level 1:</b> Wield Eternal Crystal in its base form, pairing luminous crystal and gilded craftsmanship with the precision expected of Sojourn.  </p></li><li><p class="bb_paragraph"><b>Level 2:</b> The weapon reacts as you secure eliminations. Its crystalline barrel fractures, the animated orb grows larger and sharper, lightning dances across the weapon, and diamond-like details build beneath your Ultimate charge.  </p></li><li><p class="bb_paragraph"><b>Level 3:</b> Unlock two Flourish animations featuring a dagger crafted from the same crystal and gilded metal, triggered by continuously pressing reload.  </p></li><li><p class="bb_paragraph"><b>Level 4:</b> Final blows unleash a crystalline kill effect that cracks across reality to shatter it around your defeated foes.</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/ae90016bb7eeda2c99590a8833bc4beb55e12f37.png"></p><div class="bb_h2">Battle Passes</div><p class="bb_paragraph">Busan will be buzzing and the Season 4 Battle Passes are coming fully charged with an electric mix of futuristic fashion, cyber tech, and MEKA-inspired style. Fight through flexible tiers to unlock five Legendary skins, three Epic Skins, other seasonal cosmetics, currencies and other rewards! Including up to 80 Mythic Prisms to fully unlock a Mythic or other customizations of your choosing.<br><br>Light up the streets in the Premium Battle Pass with Legendary <b>Cyber Chic Moira, Cyber Champ Brigitte, Cyber Cowboy Cassidy, Cyber Mechanic D.Va,</b> and <b>Cyber Raptor Pharah</b>.<br><br>Or double down with <b>Divine Demon D.Mon</b> and <b>Metalcore Junker Queen</b> Legendary skins, plus 20 Battle Pass Tier Skips, 2000 Overwatch Coins, and more from the Ultimate Battle Pass.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/0fb61bbab3ce857bda1c13f01d15cb78882a14bd.png"></p><div class="bb_h2">Shop Collections </div><p class="bb_paragraph"><i>Available August 11-30 </i></p><div class="bb_h3">Young Gods </div><p class="bb_paragraph">The Young Gods Collection reimagines Overwatch Heroes as deities reborn into the modern era. Across cultures and pantheons, <b>Izanami Kiriko, Sekhmet Jetpack Cat, Nezha Wuyang, Artemis Freja,</b> and <b>Shango Doomfist</b> reconnect with the power they've carried through countless lifetimes. Each skin blends ancient mythology, contemporary fashion, and spectacular displays of divine energy to remind you that legends never truly disappear… they simply find new Heroes.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/37f8d4b11c54ef195705a5eac246ce1e5969b7f9.png"></p><div class="bb_h3">Fleece and Fangs </div><p class="bb_paragraph">Not every Hero wears their strength the same way; sometimes the softest looks can hide the strongest bite! The Fleece and Fangs Collection explores two sides of the same story, where Fleeces are composed, alluring, and quietly powerful, but Fangs command attention through fierce confidence and undeniable charisma. From August 11 – 30, slip into the refined elegance of <b>Fancy Fleece Juno, Mei,</b> and <b>Hanzo</b>, or embrace the sharp edge with <b>Fancy Fangs Reaper, Vendetta,</b> and <b>Mercy.</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/b28c106f09e311bd5fa925a83ada643ff917c6fe.png"></p><p class="bb_paragraph">Busan is calling, the MEKA Squad is ready, and D.Mon is coming.    <br><br>Get ready to defend the city, rally behind your favorite pilot, choose your own Battle Pass path, explore reworked maps, or find your next bestie. Our next season is built around the moments that make Overwatch special: trusting your team and rising to meet any occasion together.    <br><br>Bring your friends and bring out the Hero in each other on the battlefield when Season 4 launches tomorrow!</p>]]> </content:encoded>
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<title>Join the Horizon Mascot Party in Forza Horizon 6</title>
<link>https://xinker.org/zh/join-the-horizon-mascot-party-in-forza-horizon-6</link>
<guid>https://xinker.org/zh/join-the-horizon-mascot-party-in-forza-horizon-6</guid>
<description><![CDATA[ Get ready to appreciate those adorable little mascots found all over Forza Horizon 6 with the latest series update, Horizon Mascot Party!   Experience this fun-filled celebration while behind the wheel of 3 new-to-Horizon cars, including the 1970 Honda N600, at the new temporary Evolving World Edamame Time Attack Circuit that&#039;s available just for Horizon Mascot Party. This update also introduces support for American and British Sign Language in cinematics, and creators can include their favorite mascots in their races and garage layouts with new props in EventLab. What&#039;s more, for those of you who need a new Car Horn, two more have been added, including a Mascot Car Horn and Fus-Roh-Dah, inspired by a game we all know and love! Pack your favorite snacks and get ready to cruise Japan with your favorite mascots. This is the Horizon Mascot Party! Game Improvements and Release Notes Forza Horizon 6&#039;s latest update will be available for download starting on Monday, August 10 at 5:00PM UTC, ahead of the Horizon Mascot Party Festival Playlist series starting on Thursday, August 13 at 2:30PM UTC.  Check out the Forza Horizon 6 Horizon Mascot Party release notes on our Forza Support site for a full overview of the fixes and other changes that are included with this release.  If you encounter any issues while playing Forza Horizon 6 that haven&#039;t been addressed in this update, be sure to submit a bug report on the Forza Feedback Portal and include as much detail as you can to help our teams investigate the problem. Now Available: American and British Sign Language With this update, players can enable American Sign Language (ASL) and British Sign Language (BSL) for cinematics in the Accessibility menu. This feature will work by using a picture-in-picture display of an ASL or BSL interpreter during cinematic game scenes. Players will also be able to change where the interpreter appears on screen and adjust the background color to their preference. Our objective is to make Forza Horizon 6 an inclusive experience for everyone to enjoy. Please continue to share your thoughts and ideas with us on new accessibility features or improvements to existing options that you would like to see on the Forza Feedback Portal. High Speed Made Cute: The Edamame Time Attack Circuit Forza Horizon 6&#039;s Time Attack Circuits challenge you to set the fastest lap time across multiple grassroots circuits, from high-speed road circuits to thrilling offroad adventure parks. You can also compete with your friends in real-time on the Convoy Leaderboard, which shows your Convoy&#039;s current best lap times on the circuit. To celebrate the Horizon Mascot Party, we&#039;ve added a new temporary Time Attack Circuit for this series only. Turn up at the mascot-themed Edamame Time Attack Circuit in your favorite car and achieve your fastest lap time for the in-world Leaderboard. Remember, these Leaderboards show your best time at your car’s current PI level, your next rival, and the global top 3, before resetting in the next season.  New EventLab Props To show your favorite mascots some extra love, they&#039;ve also been added as props that you can use in EventLab events, as well as in your Customizable Garages and Estate. So adorable!  Check out the list of new props below: 28 new props in Signs &amp; Flags: Mascot Flags (9 variations), Mascot Billboards (9 variations), Mascot Cutouts (9 variations), Inflatable Curry Rice Mascot 9 new props in Walls &amp; Fences: Mascot Barrier (9 variations) 4 new props in Road &amp; Racing: Pit Garage (4 variations) 3 new props in Vehicles: Bike, Covered Scooter, Sports Motorbike 2 new Garage props: Plastic Crate and Plastic Container 1 new Rural prop: Plant Box 1 In addition, seasonal summer variants of props have also been added to the catalog. Festival Playlist  Horizon Mascot Party features 10 Series Reward cars to collect – three of which are new-to-Horizon. These include the 1970 Honda N600, 2024 Chevrolet Camaro ZL1, and 2018 Exomotive Exocet Sport V8 XP-5.  Meanwhile, the other Series Rewards featured on the Festival Playlist are there to give new players who recently joined the Forza Horizon 6 community the opportunity to catch up and get some previously featured exclusive cars. In addition, there are two new Badges to unlock: the Mascot Badge and Shimanoyama Heat Badge. This series also features two new Car Horns for you to obtain: Mascot and Fus-Roh-Dah! If you would like to stay up to date with current and previous Festival Playlist events and challenges, be sure to check out the new hub on https://Forza.net that archives every Festival Playlist event and reward, all in one place. Add this one to your bookmarks so you can easily reference it in the future! Now, let&#039;s check out the Reward Cars that await your garage over the coming weeks!  1970 Honda N600  Earn 80 PTS during the &#039;Horizon Mascot Party’ Festival Playlist Series. Available from August 13 – September 10. Engine: 0.6-liter inline-2 Horsepower: 36 Torque: 31.8 lb-ft Stock Cl ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45792852/2c817b627b48ff7f8b2e37166f9848499e3cbf7e.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 01:07:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Join, the, Horizon, Mascot, Party, Forza, Horizon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Get ready to appreciate those adorable little mascots found all over Forza Horizon 6 with the latest series update, Horizon Mascot Party!  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/5bafeaa1d3535b7cf85533dd5ad54ba287e5ff68.jpg"> </p><p class="bb_paragraph">Experience this fun-filled celebration while behind the wheel of <b>3 new-to-Horizon cars</b>, including the 1970 Honda N600, at the new temporary <b>Evolving World Edamame Time Attack Circuit</b> that's available just for Horizon Mascot Party. This update also introduces support for <b>American and British Sign Language</b> in cinematics, and creators can include their favorite mascots in their races and garage layouts with new props in <b>EventLab</b>. </p><p class="bb_paragraph">What's more, for those of you who need a new <b>Car Horn</b>, two more have been added, including a <b>Mascot Car Horn</b> and <b>Fus-Roh-Dah</b>, inspired by a game we all know and love! </p><p class="bb_paragraph">Pack your favorite snacks and get ready to cruise Japan with your favorite mascots. This is the Horizon Mascot Party! </p><p class="bb_paragraph">Game Improvements and Release Notes </p><p class="bb_paragraph">Forza Horizon 6's latest update will be available for download starting on <b>Monday, August 10 at 5:00PM UTC</b>, ahead of the Horizon Mascot Party Festival Playlist series starting on<b> Thursday, August 13 at 2:30PM UTC</b>.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FFH6Series4RN" target="_blank" rel=" noopener">Check out the Forza Horizon 6 Horizon Mascot Party release notes on our Forza Support site for a full overview of the fixes and other changes that are included with this release.</a></u>  </p><p class="bb_paragraph">If you encounter any issues while playing Forza Horizon 6 that haven't been addressed in this update, be sure to <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FForzaFeedback" target="_blank" rel=" noopener">submit a bug report on the Forza Feedback Portal</a></u> and include as much detail as you can to help our teams investigate the problem. </p><p class="bb_paragraph">Now Available: American and British Sign Language </p><p class="bb_paragraph">With this update, players can enable <b>American Sign Language (ASL) and British Sign Language (BSL)</b> for cinematics in the Accessibility menu. This feature will work by using a picture-in-picture display of an ASL or BSL interpreter during cinematic game scenes. Players will also be able to change where the interpreter appears on screen and adjust the background color to their preference. </p><p class="bb_paragraph">Our objective is to make Forza Horizon 6 an inclusive experience for everyone to enjoy. Please continue to share your thoughts and ideas with us on new accessibility features or improvements to existing options that you would like to see on the <u>Forza Feedback Portal.</u> </p><p class="bb_paragraph">High Speed Made Cute: The Edamame Time Attack Circuit </p><p class="bb_paragraph">Forza Horizon 6's Time Attack Circuits challenge you to set the fastest lap time across multiple grassroots circuits, from high-speed road circuits to thrilling offroad adventure parks. You can also compete with your friends in real-time on the Convoy Leaderboard, which shows your Convoy's current best lap times on the circuit. </p><p class="bb_paragraph">To celebrate the Horizon Mascot Party, we've added a new temporary Time Attack Circuit for this series only. Turn up at the mascot-themed <b>Edamame Time Attack Circuit </b>in your favorite car and achieve your fastest lap time for the in-world Leaderboard. Remember, these Leaderboards show your best time at your car’s current PI level, your next rival, and the global top 3, before resetting in the next season. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/11b5e7913f395182ae44bbae6985f2acd6f1374a.jpg"> </p><p class="bb_paragraph">New EventLab Props </p><p class="bb_paragraph">To show your favorite mascots some extra love, they've also been added as props that you can use in EventLab events, as well as in your Customizable Garages and Estate. So adorable!  </p><p class="bb_paragraph">Check out the list of new props below: </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>28 new props in Signs & Flags:</b> Mascot Flags (9 variations), Mascot Billboards (9 variations), Mascot Cutouts (9 variations), Inflatable Curry Rice Mascot </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>9 new props in Walls & Fences:</b> Mascot Barrier (9 variations) </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>4 new props in Road & Racing:</b> Pit Garage (4 variations) </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>3 new props in Vehicles:</b> Bike, Covered Scooter, Sports Motorbike </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>2 new Garage props:</b> Plastic Crate and Plastic Container </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>1 new Rural prop:</b> Plant Box 1 </p></li></ul><p class="bb_paragraph">In addition, seasonal summer variants of props have also been added to the catalog. </p><p class="bb_paragraph">Festival Playlist </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/fb7bc92511359791d98f9b44059c93e4a15ad4bd.jpg"> </p><p class="bb_paragraph">Horizon Mascot Party features <b>10 Series Reward cars</b> to collect – three of which are new-to-Horizon. These include the 1970 Honda N600, 2024 Chevrolet Camaro ZL1, and 2018 Exomotive Exocet Sport V8 XP-5.  </p><p class="bb_paragraph">Meanwhile, the other Series Rewards featured on the Festival Playlist are there to give new players who recently joined the Forza Horizon 6 community the opportunity to catch up and get some previously featured exclusive cars. </p><p class="bb_paragraph">In addition, there are two new Badges to unlock: the <b>Mascot Badge</b> and <b>Shimanoyama Heat Badge</b>. This series also features two new Car Horns for you to obtain: <b>Mascot </b>and <b>Fus-Roh-Dah</b>! </p><p class="bb_paragraph">If you would like to stay up to date with current and previous Festival Playlist events and challenges, be sure to </p><p class="bb_paragraph">check out the new hub on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2FForza.net" target="_blank" rel=" noopener">https://Forza.net</a> that archives every Festival Playlist event and reward</p><p class="bb_paragraph">, all in one place. Add this one to your bookmarks so you can easily reference it in the future! </p><p class="bb_paragraph">Now, let's check out the Reward Cars that await your garage over the coming weeks! </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1970 Honda N600</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/92fec0faeee643b57d6a2f6e64f3b03041817838.jpg"> </p><p class="bb_paragraph"><i>Earn 80 PTS during the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 13 – September 10.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 0.6-liter inline-2 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 36 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 31.8 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: D 100 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: FWD </p></li></ul><p class="bb_paragraph">This tiny titan had one mission: conquer the international market! The 1970 Honda N600 is the successor to the N360, one of Honda’s first vehicles. The N600 weighs around 500 kg, giving it a surprisingly good power-to-weight ratio. Rediscover Honda’s roots with the 1970 Honda N600! </p><p class="bb_paragraph"><b>1967 Renault 8 Gordini</b> </p><p class="bb_paragraph"><i>Earn 160 PTS during the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 13 – September 10.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 1.3-liter inline-4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 103 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 86.1 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: D 322 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">The 1967 Renault 8 Gordini was the rally king of its era. Built for homologation, this car boasts a button-operated automatic transmission and a front look reminiscent of rally headlights. Take it for a lap around Legend Island Circuit! </p><p class="bb_paragraph"><b>2018 Exomotive Exocet Sport V8 XP-5</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/9b2bdcd98b4f618d52e4867ee040daa7a255b827.jpg"> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Summer Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 13 – August 20.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 6.2-liter V8 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 525 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 486 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: S2 841 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">The 2018 Exomotive Exocet Sport V8 XP-5 can provide all the fun without ever asking you to look for screws. Exomotive cars take parts of the Miata platform and transform them into performance-focused vehicles. With its potent engine, the XP-5 has a power-to-weight ratio you’d expect to see on a hypercar! </p><p class="bb_paragraph"><b>1969 Datsun 2000 Roadster</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Summer Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 13 – August 20.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 2.0-liter inline 4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 135 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 132 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: D 323 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">Before the world met the 240Z, the classic Japanese automaker gave us the 1969 Datsun 2000 Roadster. While we could go on and on about its incredible handling and surprising power, we know you just want to take the roof off and go on a cruise, or turn it into your new favorite car for Horizon Drift Championships! </p><p class="bb_paragraph"><b>2024 Chevrolet Camaro ZL1</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/7bde1d24ac5ce19fe1a229cc607a37c1ae23244a.jpg"> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Autumn Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 20 – August 27.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 6.2-liter V8 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 650 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 650 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: S1 718 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">The 2024 Chevrolet Camaro ZL1 is a big, burly supercar that’s going to change the way you think about muscle cars. To say farewell to one of their biggest icons, Chevrolet fitted the 2024 ZL1 with a sophisticated suspension and responsive steering that make this car a star, whether on a straight line or a curvy track. </p><p class="bb_paragraph"><b>2016 Abarth 695 Biposto</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Autumn Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 20 – August 27.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 1.4-liter inline 4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 186 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 183 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: B 540 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: FWD </p></li></ul><p class="bb_paragraph">The 2016 Abarth 695 Biposto is a micro-sized hatchback with everything you’d expect from a daily racer, just a bit smaller. But make no mistake; the T-Jet turbocharged engine fitted in this car will assure you the Biposto is bred for the track.  </p><p class="bb_paragraph"><b>1974 Toyota Celica GT</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/a768dd0ecd752581d24573503597a331c3925005.jpg"> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Winter Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 27 – September 3.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 2.0-liter inline 4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 97 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 106 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI:</b> D 287 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain:</b> FWD </p></li></ul><p class="bb_paragraph">The 1974 Toyota Celica GT was built to travel overseas and compete with the pony cars taking over the American market. In contrast to its American rivals, the Celica GT was built to enjoy smooth drives in style, but don’t let that deter you from turning it into a compelling street racer for Touge events! </p><p class="bb_paragraph"><b>1989 Toyota MR2 SC</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Winter Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from August 27 – September 3.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 1.5-liter inline 4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 145 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 140 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: D 397 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">No Japanese car collection would be complete without one of Toyota’s biggest hits: the 1989 Toyota MR2 SC. Pop the hood of this classic and you’ll find the reason behind the last two letters of its name: a supercharged engine, the best partner for the MR2’s masterful handling. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>1988 Mitsubishi Starion ESI-R</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/9686552702950572b61d4df69d87ab02d852c09e.jpg"> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Spring Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from September 3 – September 10.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 2.5-liter inline 4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 188 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 234 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: C 446 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">In the pantheon of 80s Japanese performance lays the 1988 Mitsubishi Starion ESI-R, a hidden jewel among enthusiasts. This car is equipped with performance-oriented technology such as its intercooler and electronic fuel injection. The widebody kit and 17-inch wheels you see are not part of some build; they come in the stock version of this car. </p><p class="bb_paragraph"><b>1968 Dodge Dart HEMI Super Stock</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Spring Season on the 'Horizon Mascot Party’ Festival Playlist Series. Available from September 3 – September 10.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 7.0-liter V8 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 425 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 490 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: B 540 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">The tried-and-true formula of small car + big engine is proved right once again with the 1968 Dodge Dart HEMI Super Stock. One quick look at this car’s body and you’ll realize it was built to go from the dealership straight into Drag Meets, no modifications needed. </p><p class="bb_paragraph">Car Pass </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/efa3c02d834513cf531c8c58171369feab5bebf7.jpg"> </p><p class="bb_paragraph">Forza Horizon 6’s Car Pass delivers 30 new cars that, one by one, will be delivered to your garage each week. Car Pass is the ultimate way to upgrade your collection with some of the freshest cars making their debut at the Horizon Festival. </p><p class="bb_paragraph">If you're new to Car Pass, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Ffh6cars" target="_blank" rel=" noopener">check out the Forza Horizon 6 car list</a></u> to see all the vehicles that have been released into Car Pass so far. This is also a great resource to track every car that is currently in the game, and it also includes notes on how they can be obtained. </p><p class="bb_paragraph">As a new car is made available with the Car Pass each Thursday, it will automatically be added to your garage at no additional in-game cost, allowing you to save those credits. </p><p class="bb_paragraph">Car Pass is included with Forza Horizon 6 Deluxe and Premium Editions, as well as the Premium Upgrade. It’s also available as a separate purchase for players who have the Standard Edition or are playing with Game Pass Ultimate or PC Game Pass.  </p><p class="bb_paragraph">Here are the cars you can look forward to driving in Horizon Japan over the next four weeks: </p><p class="bb_paragraph"><b>1968 Alfa Romeo Tipo 33/2</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/2b9a474d6c7cb54898e6c41862e8ffa87441c7b6.jpg"> </p><p class="bb_paragraph"><i>Available with the Forza Horizon 6 Car Pass starting August 13.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 2.0-liter V8 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 269 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 160 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: A 696 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">Make way in your garage to welcome an endurance racing legend. The 1968 Alfa Romeo Tipo 33/2 is one of the most successful racers by the Italian manufacturer. Built to triumph in the 60s, the Tipo 33/2 conquered plenty of competitions. </p><p class="bb_paragraph"><b>1957 Ford Thunderbird </b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/cda230f01ebf7e93f7652e40977111820c51294a.jpg"> </p><p class="bb_paragraph"><i>Available with the Forza Horizon 6 Car Pass starting August 20.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 5.1-liter V8 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 289 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 320 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: D 332 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">The first generation of one of the most iconic muscle cars ever built arrives at the Horizon Festival with Car Pass. The Thunderbird was built with two objectives in mind: to provide drivers with great comfort and allow them to cruise in style. </p><p class="bb_paragraph"><b>1983 Nissan Skyline 2000 Turbo RS</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/aec094d38111698c800185797af7195f5a59b5a9.jpg"> </p><p class="bb_paragraph"><i>Available with the Forza Horizon 6 Car Pass starting August 27.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 2.0-liter inline-4 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 187 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 166 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: C 413 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: RWD </p></li></ul><p class="bb_paragraph">The Nissan Skyline 2000 Turbo RS is famous for its TV appearances and being the most powerful Skyline of its era. During its run as Japanese television’s greatest star, the Turbo RS wore a red livery with the 4 Valve DOHC RS-Turbo label on its doors. But what actually makes this car a dream to own is the Garrett T3 turbo added to the already phenomenal FJ20E engine. </p><p class="bb_paragraph"><b>1987 Porsche #203 Porsche AG 961</b> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/ca8e0723e86453e96ecee963ee38f2d5e30c7f98.jpg"> </p><p class="bb_paragraph"><i>Available with the Forza Horizon 6 Car Pass starting September 3.</i> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Engine</b>: 2.8-liter flat-six </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Horsepower</b>: 632 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Torque</b>: 464 lb-ft </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stock Class & PI</b>: S2 840 </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Drivetrain</b>: AWD </p></li></ul><p class="bb_paragraph">Rewrite the history of the 1987 Porsche #203 Porsche AG 961 in Forza Horizon 6. Formerly brandished as an endurance racer for Porsche, you can now take the AG 961 through all the Road races available in Japan, or give it a new shot at endurance racing via the Goliath race in Legend Island! </p><p class="bb_paragraph">What's Next </p><p class="bb_paragraph">British Automotive is the theme of our next update, celebrating iconic British cars from the classics through present day. Look forward to new events and more coming in September! </p><p class="bb_paragraph">Japan Awaits! </p><p class="bb_paragraph">The Horizon Festival is better when you’re driving alongside your friends! If you’re looking for new players to Convoy with to tackle these Festival Playlist events and challenges, then be sure to <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fforza" target="_blank" rel=" noopener">join our Forza Discord server</a></u>. You can also follow <b>@ForzaHorizon</b> social channels on <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fforzahorizon%2F" target="_blank" rel=" noopener">Facebook</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fforzahorizonofficial%2F" target="_blank" rel=" noopener">Instagram</a></u>, <u><a class="bb_link" href="https://www.youtube.com/@Forza" target="_blank" rel="">YouTube</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40forzahorizon" target="_blank" rel=" noopener">TikTok</a></u>, and <u><a class="bb_link" href="https://twitter.com/ForzaHorizon" target="_blank" rel="">X (formerly Twitter)</a></u> to get all the latest updates from the Horizon Festival. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Remember you can <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FForzaFeedback" target="_blank" rel=" noopener">share your ideas for new gameplay, cars and features that could be added, changed or improved in Forza Horizon 6 on the Forza Feedback Portal</a></u>. It's the best place to send your thoughts directly to our game developers, and you can upvote topics that have already been created by other players to show your support. </p><p class="bb_paragraph">Your journey throughout Japan continues with the Horizon Mascot Party! Be sure to stop by the redecorated Evolving World Edamame Circuit with your friends and have fun using the new props in your creations. Enjoy the festivities and we will see you for another Time Attack lap! </p>]]> </content:encoded>
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<title>Way of the Hunter Franchise Midweek Deal is live now!</title>
<link>https://xinker.org/zh/way-of-the-hunter-franchise-midweek-deal-is-live-now</link>
<guid>https://xinker.org/zh/way-of-the-hunter-franchise-midweek-deal-is-live-now</guid>
<description><![CDATA[ Feel the thrill of the hunt and keep an eye out for the wild and wonderous species that are roaming around! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/7564110/37424facca919fbd6e0404fc5fca53e56ab08289.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 01:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Way, the, Hunter, Franchise, Midweek, Deal, live, now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/7564110/9c0d6b2a6703dd55b0e0c186771ec2617d8c5126.png"></p><p class="bb_paragraph">Feel the thrill of the hunt and keep an eye out for the wild and wonderous species that are roaming around!</p>]]> </content:encoded>
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<title>Welcome to the Choices Matter Festival hosted by Telltale!</title>
<link>https://xinker.org/zh/welcome-to-the-choices-matter-festival-hosted-by-telltale</link>
<guid>https://xinker.org/zh/welcome-to-the-choices-matter-festival-hosted-by-telltale</guid>
<description><![CDATA[ Hello Friends,Welcome to the first-ever Choices Matter Festival on Steam!We&#039;re celebrating games of various genres with diverging storylines and critical decisions at the forefront.Festival highlights include:90+ featured titles on discount40+ playable demosBehind-the-scenes contentInterviews and developer commentaryExclusive announcementsTwo world premieresA choose-your-own adventure style quiz to help you discover your next favourite game (Custom feature unveiled specifically for the Choices Matter Festival)A bundle of six free Steam Point Shop items, available only during the festivalNo matter what genre you enjoy, you&#039;ll find stories worth shaping and choices worth making.Come by and make choices that matter!Telltale ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/21416/75ff7aa57e419d8df4d7b4aecb997963022d0ac8.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 01:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Welcome, the, Choices, Matter, Festival, hosted, Telltale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/21416/33d0f9b60fc755ae5b3da0f3d8e203a97cb29a07.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello Friends,</p><p class="bb_paragraph">Welcome to the first-ever <b>Choices Matter Festival</b> on Steam!</p><p class="bb_paragraph">We're celebrating games of various genres with diverging storylines and critical decisions at the forefront.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Festival highlights include:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">90+ featured titles on discount</p></li><li><p class="bb_paragraph">40+ playable demos</p></li><li><p class="bb_paragraph">Behind-the-scenes content</p></li><li><p class="bb_paragraph">Interviews and developer commentary</p></li><li><p class="bb_paragraph">Exclusive announcements</p></li><li><p class="bb_paragraph">Two world premieres</p></li><li><p class="bb_paragraph">A choose-your-own adventure style quiz to help you discover your next favourite game (Custom feature unveiled specifically for the Choices Matter Festival)</p></li><li><p class="bb_paragraph">A bundle of six free Steam Point Shop items, available only during the festival</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">No matter what genre you enjoy, you'll find stories worth shaping and choices worth making.</p><p class="bb_paragraph">Come by and make choices that matter!</p><p class="bb_paragraph">Telltale</p>]]> </content:encoded>
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<item>
<title>Celebrating one year of Mafia: The Old Country</title>
<link>https://xinker.org/zh/celebrating-one-year-of-mafia-the-old-country</link>
<guid>https://xinker.org/zh/celebrating-one-year-of-mafia-the-old-country</guid>
<description><![CDATA[ Mafiosi, a year has passed since we first journeyed to Sicily together in Mafia: The Old Country. We&#039;re thankful that all of your support has given us the opportunity to continue Enzo&#039;s story in the Man of Honor DLC, releasing next week. We can&#039;t wait to hear from you about your experience.From all of us at 2K and Hangar 13: thank you, and happy anniversary to Mafia: The Old Country! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45157904/a18caabdea5ef2000be937fb8ce5ecec2f46347f.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 01:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Celebrating, one, year, Mafia:, The, Old, Country</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mafiosi, a year has passed since we first journeyed to Sicily together in <i>Mafia: The Old Country</i>. We're thankful that all of your support has given us the opportunity to continue Enzo's story in the <i>Man of Honor</i> DLC, releasing next week. We can't wait to hear from you about your experience.</p><p class="bb_paragraph"></p><p class="bb_paragraph">From all of us at 2K and Hangar 13: thank you, and happy anniversary to <i>Mafia: The Old Country</i>!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157904/71e6123856917412396a18e565a95f781c743e38.png"></p>]]> </content:encoded>
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<item>
<title>Debut Festival 2026</title>
<link>https://xinker.org/zh/debut-festival-2026</link>
<guid>https://xinker.org/zh/debut-festival-2026</guid>
<description><![CDATA[ We understand how tough it can be for developers and studios to launch their first game. That’s why we created Debut Festival, an annual third-party Steam event dedicated to supporting first-time game creators.Debut Festival is designed for developers and studios that have released, or plan to release, their first game during the festival’s respective year. The goal is simple: increase visibility and help debut titles reach the right audience.Whether you’re a solo developer or part of a large studio, there’s a place for everyone, as long as the participating title is your or your studio’s first game. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46242434/797b1e9400fe71ebe6256590ba00cbed44ddb389.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 00:11:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Debut, Festival, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We understand how tough it can be for developers and studios to launch their first game. That’s why we created Debut Festival, an annual third-party Steam event dedicated to supporting first-time game creators.</p><p class="bb_paragraph">Debut Festival is designed for developers and studios that have released, or plan to release, their first game during the festival’s respective year. The goal is simple: increase visibility and help debut titles reach the right audience.</p><p class="bb_paragraph">Whether you’re a solo developer or part of a large studio, there’s a place for everyone, as long as the participating title is your or your studio’s first game.</p>]]> </content:encoded>
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<item>
<title>Borderlands: Dead ECHOs Episode 4</title>
<link>https://xinker.org/zh/borderlands-dead-echos-episode-4</link>
<guid>https://xinker.org/zh/borderlands-dead-echos-episode-4</guid>
<description><![CDATA[ Stop, drop, and roll, fun fans - It’s time for Dead ECHOs! This week, after a touch of cerebral theatricality, the zip zap zoperation of Watts and Junie face their most dire obstacle to date: air. Or lack thereof.Yes, with DAHL Management breathing down our heroes’ necks, those pesky productivity-obsessed overlords have found a way to suck the oxygen out of the room. Literally. Plus, do you like guest stars? Cantankerous cameos? Of course you freakin’ do. And have we got a digi-doozy for ya! All this, plus big sacks of cash, prestigious institutes of higher laughing, old lady wigs, Boom Rooms, attempted fridging, and more...About Borderlands: Dead ECHOsBorderlands: Dead ECHOs is Gearbox’s first scripted narrative podcast, a darkly comedic drama set in the chaotic Borderlands universe. It follows Watts, a disenchanted DAHL ECHO Operator, who supplements his meager pay by sifting lucrative secrets from undeliverable ECHO logs and selling them to the highest bidder. When Junie, a curious stranger with big ideas, gets him out of a jam, the two strike up an unlikely partnership. As Junie injects a daring Robin Hood twist into Watts’ amateur criminal enterprise, their ECHO-brokering operation draws attention from ruthless mercenaries, violent outlaws, and DAHL’s deadly corporate hit squad lead by power-hungry rogue executive, Vivian Proctor.Listen to Borderlands: Dead ECHOs via YouTube, Spotify, Amazon, Apple, iHeart Radio, and Pandora, with new episodes of this limited series debuting weekly! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45157740/68b117e82ab598ef9534ae9317c206abb47197f6.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 11 Aug 2026 00:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Borderlands:, Dead, ECHOs, Episode</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/42a19d0685042d82970515675cd106b44b5d3338.jpg"></p><p class="bb_paragraph">Stop, drop, and roll, fun fans - It’s time for Dead ECHOs! This week, after a touch of cerebral theatricality, the zip zap zoperation of Watts and Junie face their most dire obstacle to date: air. Or lack thereof.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Yes, with DAHL Management breathing down our heroes’ necks, those pesky productivity-obsessed overlords have found a way to suck the oxygen out of the room. Literally. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Plus, do you like guest stars? Cantankerous cameos? Of course you freakin’ do. And have we got a digi-doozy for ya! All this, plus big sacks of cash, prestigious institutes of higher laughing, old lady wigs, Boom Rooms, attempted fridging, and more...</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>About <i>Borderlands: Dead ECHOs</i></b></p><p class="bb_paragraph"><i>Borderlands: Dead ECHOs</i> is Gearbox’s first scripted narrative podcast, a darkly comedic drama set in the chaotic <i>Borderlands</i> universe. It follows Watts, a disenchanted DAHL ECHO Operator, who supplements his meager pay by sifting lucrative secrets from undeliverable ECHO logs and selling them to the highest bidder. When Junie, a curious stranger with big ideas, gets him out of a jam, the two strike up an unlikely partnership. As Junie injects a daring Robin Hood twist into Watts’ amateur criminal enterprise, their ECHO-brokering operation draws attention from ruthless mercenaries, violent outlaws, and DAHL’s deadly corporate hit squad lead by power-hungry rogue executive, Vivian Proctor.</p><p class="bb_paragraph">Listen to <i>Borderlands: Dead ECHOs</i> via <a class="bb_link" href="https://youtu.be/Fk5MwKjQKM0" target="_blank" rel="">YouTube</a>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fshow%2F3VsdCMF6wFus33HD9TkeTD" target="_blank" rel=" noopener">Spotify</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.amazon.com%2Fpodcasts%2Fefbb55bd-613a-40a0-8df6-746ee1dca094%2Fborderlands-dead-echos" target="_blank" rel=" noopener">Amazon</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpodcasts.apple.com%2Fus%2Fpodcast%2Fborderlands-dead-echos%2Fid1888254783" target="_blank" rel=" noopener">Apple</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.iheart.com%2Fpodcast%2F269-borderlands-dead-echos-328483309%2F" target="_blank" rel=" noopener">iHeart Radio</a></u>, and <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pandora.com%2Fpodcast%2Fborderlands-dead-echos%2FPC%3A1001115697" target="_blank" rel=" noopener">Pandora</a></u>, with new episodes of this limited series debuting weekly!</p>]]> </content:encoded>
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<item>
<title>????《暗星鐵律》現已推出——奧羅里亞需要你！????</title>
<link>https://xinker.org/zh/%E6%9A%97%E6%98%9F%E9%90%B5%E5%BE%8B%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA%E5%A5%A7%E7%BE%85%E9%87%8C%E4%BA%9E%E9%9C%80%E8%A6%81%E4%BD%A0</link>
<guid>https://xinker.org/zh/%E6%9A%97%E6%98%9F%E9%90%B5%E5%BE%8B%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA%E5%A5%A7%E7%BE%85%E9%87%8C%E4%BA%9E%E9%9C%80%E8%A6%81%E4%BD%A0</guid>
<description><![CDATA[ 公民們。等待結束了。 奉宣傳部之命，徵募現已正式開始。 《暗星鐵律》現已在 Steam 開啟搶先體驗，並享有 17% 首發折扣。 這只是開始 國家不會把正式部署誤認為最終完成。我們還有許多內容需要建設、擴充、改進，並納入妥善的行政管理之中。經宣傳部批准，現將當前路線圖公開供各位查閱：這些計畫並非不可更改。具體開發內容及其部署順序，可能會根據我們從前線獲得的情報進行調整。這就引出了……你們的戰場報告至關重要任何戰役都不能只靠宣傳取得勝利。我們需要來自前線的報告。告訴我們哪些地方有效。也告訴我們哪些地方無效。告訴我們哪些內容令人困惑、沮喪、失衡、不夠完善，或者出乎意料地有趣。戰場報告可透過遊戲內回饋工具、Steam 論壇或我們的社群渠道提交。每一份報告我們都會閱讀，而從中獲得的情報將決定國家下一步優先改進的方向。致所有幫助我們走到今天的人官方檔案確認，我們並不是獨自走到今天的。致我們的支持者、測試玩家、社群成員、內容創作者，以及一路關注《暗星鐵律》的每一個人： 謝謝你們。 無論你是在多年前就支持了這個項目，在測試期間花上數小時尋找越來越有創意的方法把我們的版本玩壞，提交毫不留情的詳細戰場報告，成功徵募了一位朋友加入我們的事業，還是只是耐心等待到了今天——都是你們幫助我們走到了這裡。 走到今天，這條路很長。現在，《暗星鐵律》終於交到了所有玩家手中，而真正的工作也從這一刻開始。《暗星鐵律》現已推出。前來報到。奧羅里亞正在等待它的新領袖。— 亞克西宣傳部長 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34947942/1988c8dd4e00491af8fd817ed81a67df469114e7.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 10 Aug 2026 23:45:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????《暗星鐵律》現已推出——奧羅里亞需要你！????</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">公民們。等待結束了。</div><div class="bb_h2"> </div><p class="bb_paragraph">奉宣傳部之命，徵募現已正式開始。 </p><p class="bb_paragraph"><b>《暗星鐵律》現已在 Steam 開啟搶先體驗，並享有 17% 首發折扣。</b> </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">這只是開始 </div><p class="bb_paragraph">國家不會把正式部署誤認為最終完成。我們還有許多內容需要建設、擴充、改進，並納入妥善的行政管理之中。</p><p class="bb_paragraph">經宣傳部批准，現將當前路線圖公開供各位查閱：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/4624950315b03e5d6c61ca5b63646432e8627907.jpg"></p><p class="bb_paragraph">這些計畫並非不可更改。具體開發內容及其部署順序，可能會根據我們從前線獲得的情報進行調整。</p><p class="bb_paragraph"></p><p class="bb_paragraph">這就引出了……</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></p><div class="bb_h2">你們的戰場報告至關重要</div><p class="bb_paragraph"><b>任何戰役都不能只靠宣傳取得勝利。我們需要來自前線的報告。</b></p><p class="bb_paragraph">告訴我們哪些地方有效。也告訴我們哪些地方無效。</p><p class="bb_paragraph">告訴我們哪些內容令人困惑、沮喪、失衡、不夠完善，或者出乎意料地有趣。</p><p class="bb_paragraph">戰場報告可透過遊戲內回饋工具、Steam 論壇或我們的社群渠道提交。</p><p class="bb_paragraph"><b>每一份報告我們都會閱讀，而從中獲得的情報將決定國家下一步優先改進的方向。</b></p><p class="bb_paragraph"></p><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></div><div class="bb_h2">致所有幫助我們走到今天的人</div><p class="bb_paragraph">官方檔案確認，我們並不是獨自走到今天的。致我們的支持者、測試玩家、社群成員、內容創作者，以及一路關注《暗星鐵律》的每一個人： </p><p class="bb_paragraph"><b>謝謝你們。</b> </p><p class="bb_paragraph"></p><p class="bb_paragraph">無論你是在多年前就支持了這個項目，在測試期間花上數小時尋找越來越有創意的方法把我們的版本玩壞，提交毫不留情的詳細戰場報告，成功徵募了一位朋友加入我們的事業，還是只是耐心等待到了今天——都是你們幫助我們走到了這裡。 </p><p class="bb_paragraph">走到今天，這條路很長。</p><p class="bb_paragraph">現在，《暗星鐵律》終於交到了所有玩家手中，而真正的工作也從這一刻開始。</p><p class="bb_paragraph"></p><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/34947942/0906dff5809f5d2c060a2df0cd7df67a99c3c83c.png"></div><div class="bb_h2">《暗星鐵律》現已推出。</div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>前來報到。</b></p><p class="bb_paragraph">奧羅里亞正在等待它的新領袖。</p><p class="bb_paragraph"></p><p class="bb_paragraph">— 亞克西<br>宣傳部長</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34947942/1c03661c0c55bdb753a01e5bd20fa174ebcc591d.png"></p>]]> </content:encoded>
</item>

<item>
<title>Q&amp;amp;A</title>
<link>https://xinker.org/zh/qa</link>
<guid>https://xinker.org/zh/qa</guid>
<description><![CDATA[ Captains! We’re continuing our Q&amp;A series with answers to your questions.Have questions about World of Sea Battle, Update B20, or the game’s development? Ask them in the comments!We’ll cover the most popular and interesting questions in a separate post.We’re looking forward to your questions!   ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45125593/1e35944dc0202d396e8363e2d7a2c561d838511e.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 10 Aug 2026 22:35:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Q&amp;A</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45125593/020e82140320deec45ba4d7a780e38c5abe806b6.png"></p><p class="bb_paragraph"><b>Captains!</b> We’re continuing our Q&A series with answers to your questions.</p><p class="bb_paragraph">Have questions about <b>World of Sea Battle</b>, Update <b>B20</b>, or the game’s development? Ask them in the comments!</p><p class="bb_paragraph">We’ll cover the most popular and interesting questions in a separate post.</p><p class="bb_paragraph">We’re looking forward to your questions!</p><p class="bb_paragraph">  </p><div class="bb_h3"></div>]]> </content:encoded>
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<title>Forza Horizon 6 Community Calendar &#45; August 10</title>
<link>https://xinker.org/zh/forza-horizon-6-community-calendar-august-10</link>
<guid>https://xinker.org/zh/forza-horizon-6-community-calendar-august-10</guid>
<description><![CDATA[ Hope you are ready for a new week of community-ran events! Here&#039;s what&#039;s in store for you until August 15. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.Come back next week to find and participate in more featured events!ON-GOING - Weekly Sunday Event - FTC Academy - https://discord.gg/gcMg5vgON-GOING - The Light Club Roleplay - The Light Club - https://discord.gg/53rjgZYmD3ON-GOING - Japan Tour Meets - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Weekly EventLab Multiplayer Session - FCG - https://discord.gg/YJrdeA4HcjON-GOING - Japan Photo Journey Weekly Contests - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Community Games Series &amp; Rivals - AR12 - https://discord.gg/ar12ON-GOING - Weekly Club Rivals - FH6UK - https://discord.gg/nH9pFZvy5ON-GOING - August Hot Lap Challenge - Team Wars - https://discord.gg/9n5zPr7jtMON-GOING - Legends Queue Open Beta - Legends Queue - https://discord.gg/8dYkT6A5agON-GOING - Street Legends Season 1 - Horizon Street Legends - https://discord.gg/CSAxEKr8QF13 AUG - Cayman Time Trial Championship Week 3 - The Light Club - https://discord.gg/53rjgZYmD315 AUG - GR Horizon Cup - Round 3 - Racing Haven - https://discord.gg/racinghaven ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45792852/2fe81dac5db242bace87f4de3474ade9c3d66717.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 10 Aug 2026 21:57:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Community, Calendar, August</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hope you are ready for a new week of community-ran events! Here's what's in store for you until August 15. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.</p><p class="bb_paragraph">Come back next week to find and participate in more featured events!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ON-GOING - <b>Weekly Sunday Event</b> - <i>FTC Academy</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FgcMg5vg" target="_blank" rel=" noopener">https://discord.gg/gcMg5vg</a></p><p class="bb_paragraph">ON-GOING - <b>The Light Club Roleplay</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Tour Meets</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly EventLab Multiplayer Session</b> - <i>FCG</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FYJrdeA4Hcj" target="_blank" rel=" noopener">https://discord.gg/YJrdeA4Hcj</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Photo Journey Weekly Contests</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Community Games Series & Rivals</b> - <i>AR12</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Far12" target="_blank" rel=" noopener">https://discord.gg/ar12</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Club Rivals</b> - <i>FH6UK</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FnH9pFZvy5" target="_blank" rel=" noopener">https://discord.gg/nH9pFZvy5</a></p><p class="bb_paragraph">ON-GOING - <b>August Hot Lap Challenge</b> - <i>Team Wars</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F9n5zPr7jtM" target="_blank" rel=" noopener">https://discord.gg/9n5zPr7jtM</a></p><p class="bb_paragraph">ON-GOING - <b>Legends Queue Open Beta</b> - <i>Legends Queue</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F8dYkT6A5ag" target="_blank" rel=" noopener">https://discord.gg/8dYkT6A5ag</a></p><p class="bb_paragraph">ON-GOING - <b>Street Legends Season 1</b> - <i>Horizon Street Legends</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCSAxEKr8QF" target="_blank" rel=" noopener">https://discord.gg/CSAxEKr8QF</a></p><p class="bb_paragraph">13 AUG - <b>Cayman Time Trial Championship Week 3</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph">15 AUG - <b>GR Horizon Cup - Round 3</b> - <i>Racing Haven</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fracinghaven" target="_blank" rel=" noopener">https://discord.gg/racinghaven</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/3ecb63a36c7cef3584b476be5a7c39a4c14787b7.jpg"></p>]]> </content:encoded>
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<title>Dev Note vol. 28 | Season 4 Transcendent Weapons &amp;amp; Trials</title>
<link>https://xinker.org/zh/dev-note-vol-28-season-4-transcendent-weapons-trials</link>
<guid>https://xinker.org/zh/dev-note-vol-28-season-4-transcendent-weapons-trials</guid>
<description><![CDATA[ Greetings, Descendants! In this Dev Note, we introduced 11 Transcendent Weapons as well as the new content, &#039;Trials&#039; coming in Season 4. More details on Season 4 will be shared at the Dev Live on Tuesday, August 18th. For more details, please check our YouTube. ※ Some content revealed in the Dev Note may be subject to change upon actual release. ■ Season 4 Transcendent Weapons- 11 Transcendent Weapons will be added in Season 4.- They consist of 4 Transcendent Weapons enhanced from the current Ultimate Weapons and 7 completely new Transcendent Weapons. Ultimate Weapon Enhanced Transcendent Weapons- Malicious Dominator - Hand Cannon- &#039;Malicious Dominator&#039; is a Transcendent Weapon that is an enhanced form of Malevolent. On hitting a target with a firearm, a &#039;Blade of Malice&#039; is generated and bounces between enemies to deal damage. On hitting a Weak Point, it applies an &#039;Encroachment of Evil&#039; effect that deals damage over time. On defeating enemies, &#039;Malicious Explosion&#039; triggers at a set chance, dealing damage and applying a poison effect to nearby enemies. - Storm Cage - Submachine Gun - &#039;Storm Cage&#039; is an enhanced version of Thunder Cage. On hitting a target with a firearm, &#039;Electric Shockwave&#039; occurs at a set chance. On landing a critical hit, &#039;Lightning Burst&#039; triggers and deals damage. On defeating an enemy, a powerful &#039;Lightning Storm&#039; is created at a set chance. - Raging Light - Sniper Rifle - &#039;Raging Light&#039; is an enhanced form of Piercing Light. On hitting a target with a firearm while aiming, a &#039;Brand of Light&#039; is generated. On hitting the  &#039;Brand of Light’, &#039;Scattering&#039; occurs, dealing damage to all enemies within a circular area. When a Multi-Hit lands on a target with the ‘Brand of Light’ applied while aiming, the damage bounces between multiple nearby enemies. - Emperor&#039;s Guard Lance - Beam Rifle - &#039;Emperor&#039;s Guard Lance&#039; is an enhanced form of King&#039;s Guard Lance. On firing while aiming, an &#039;Emperor&#039;s Guard Lance&#039; is deployed. On hitting enemies within the Lance&#039;s range a certain number of times, &#039;Emperor&#039;s Majesty&#039; triggers, dealing damage to all enemies within range. When a Multi-Hit lands on enemies within range, &#039;Emperor&#039;s Judgment&#039; falls to deal damage. New Transcendent Weapons (Specialized for Firearm Descendants)- Armis - Assault Rifle- The newly added &#039;Armis&#039; fires Interceptor Missiles on hitting a target with a firearm. Through a Rocket Count Down effect, it can additionally fire Small Warhead Rockets. It applies a &#039;Missile Fragment&#039; effect to targets that take missile and rocket damage, dealing ricochet damage to nearby enemies on hit.- Unleashed Instinct - Shotgun- For &#039;Unleashed Instinct,&#039; the higher the ‘Reload Time Modifier’, the higher the fire rate. It inflicts &#039;Excessive Bleeding&#039; on targets that take shotgun-pellet damage, and defeating an enemy affected by the bleeding effect triggers an explosion nearby. Inflicting &#039;Excessive Bleeding&#039; grants &#039;Hunting Instinct.&#039; While you have &#039;Hunting Instinct,&#039; approaching an enemy with that effect increases Movement Speed, and deals additional damage when attacking with a shotgun. New Transcendent Weapons (Specialized for Skill Descendants)- Sparky - Handgun- While holding &#039;Sparky&#039;, Electric Skill Amplification Modifier increases, and hitting an enemy with an Electric skill applies a &#039;Tingle&#039; effect. Hitting an enemy that has &#039;Tingle&#039; with a firearm deals additional damage, and defeating an enemy with an Electric skill or firearm deals additional damage to nearby enemies at a set chance. - Frost Flower - Machine Gun- While holding &#039;Frost Flower&#039;, Chill Skill Amplification Modifier increases, and hitting an enemy with a Chill skill applies a &#039;Frost Seed&#039; effect. Hitting an enemy that has &#039;Frost Seed&#039; with a firearm deals additional damage, and defeating an enemy with a Chill skill or firearm deals additional damage to nearby enemies at a set chance.- Volcanic Heart - Scout Rifle- While holding &#039;Volcanic Heart&#039;, Fire Skill Amplification Modifier increases, and hitting an enemy with a Fire skill applies a &#039;Pulsating Ember&#039; effect. Hitting an enemy that has &#039;Pulsating Ember&#039; with a firearm deals additional damage, and defeating an enemy with a Fire skill or firearm has a set chance to grant Magma to self, dealing damage to nearby enemies. - Nightmare Launcher - Launcher - While holding &#039;Nightmare Launcher&#039;, Toxic Skill Amplification Modifier increases, and hitting an enemy with a Toxic skill applies a &#039;Purple Nightmare&#039; effect. Hitting an enemy that has &#039;Purple Nightmare&#039; with a firearm deals additional damage, and defeating an enemy with a Toxic skill or firearm deals additional damage to nearby enemies at a set chance. - ATR-0 Prototype - Tactical Rifle - While holding &#039;ATR-0 Prototype,&#039; Non-Attribute skill attack increases, and using a Non-Attribute skill accumulates &#039;Arche Energy Bullet.&#039; Hitting an enemy with &#039;Arche Energy Bullet&#039; deals additional damage, and defeating an enemy with &#039;Arche Energy Bullet&#039; deals additional damage to nearby en ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/f37bb4cb55e9b05bf7218ac633cebdfa147d83f2.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 10 Aug 2026 21:43:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Note, vol., Season, Transcendent, Weapons, Trials</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/b76a263c-1ceb-4260-b6f6-afb8912e0f55/%EB%8D%B0%EB%B8%8C%EB%85%B8%ED%8A%B8%EA%B3%B5%EC%A7%80%EA%B3%B5%ED%99%88%EC%83%81%EB%8B%A82108x460.png" crossorigin="anonymous">Greetings, Descendants!</div> <br><br>In this Dev Note, we introduced 11 Transcendent Weapons as well as the new content, 'Trials' coming in Season 4. More details on Season 4 will be shared at the Dev Live on Tuesday, August 18<sup>th</sup>.<br><br> <br><br>For more details, please check our YouTube.<br><div data-youtube="8h804Wp3BUQ" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br> <br><br>※ Some content revealed in the Dev Note may be subject to change upon actual release.<br><br> <br><br><b>■ Season 4 Transcendent Weapons</b><br><br>- 11 Transcendent Weapons will be added in Season 4.<br><br>- They consist of 4 Transcendent Weapons enhanced from the current Ultimate Weapons and 7 completely new Transcendent Weapons.<br><br> <br><br><b>Ultimate Weapon Enhanced Transcendent Weapons</b><br><br><b>- Malicious Dominator - Hand Cannon</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/c1da3929-87cf-4d07-abb8-7476b7846533/image2026081017541929.png" crossorigin="anonymous"><br><br>- 'Malicious Dominator' is a Transcendent Weapon that is an enhanced form of Malevolent. On hitting a target with a firearm, a 'Blade of Malice' is generated and bounces between enemies to deal damage. On hitting a Weak Point, it applies an 'Encroachment of Evil' effect that deals damage over time. On defeating enemies, 'Malicious Explosion' triggers at a set chance, dealing damage and applying a poison effect to nearby enemies.<br><br> <br><br><b>- Storm Cage - Submachine Gun</b> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/780ff51f-1a4a-4fa3-bd3f-eb08a4ebca32/image2026081017541930.png" crossorigin="anonymous"><br><br>- 'Storm Cage' is an enhanced version of Thunder Cage. On hitting a target with a firearm, 'Electric Shockwave' occurs at a set chance. On landing a critical hit, 'Lightning Burst' triggers and deals damage. On defeating an enemy, a powerful 'Lightning Storm' is created at a set chance.<br><br> <br><br><b>- Raging Light - Sniper Rifle</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/8c3c4859-35ac-4174-9761-b776fe73bb94/image2026081017543031.png" crossorigin="anonymous"> <br><br>- 'Raging Light' is an enhanced form of Piercing Light. On hitting a target with a firearm while aiming, a 'Brand of Light' is generated. On hitting the  <ins>'</ins>Brand of Light’, 'Scattering' occurs, dealing damage to all enemies within a circular area. When a Multi-Hit lands on a target with the ‘Brand of Light’ applied while aiming, the damage bounces between multiple nearby enemies.<br><br> <br><br><b>- Emperor's Guard Lance - Beam Rifle</b> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/c3bc392f-1122-494f-81a9-54e7c649efec/image2026081017543032.png" crossorigin="anonymous"><br><br>- 'Emperor's Guard Lance' is an enhanced form of King's Guard Lance. On firing while aiming, an 'Emperor's Guard Lance' is deployed. On hitting enemies within the Lance's range a certain number of times, 'Emperor's Majesty' triggers, dealing damage to all enemies within range. When a Multi-Hit lands on enemies within range, 'Emperor's Judgment' falls to deal damage.<br><br> <br><br><b>New Transcendent Weapons (Specialized for Firearm Descendants)</b><br><br><b>- Armis - Assault Rifle</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/9d9592e2-82a9-4d6b-b95d-b3ac1ada8eae/image2026081017543033.png" crossorigin="anonymous"><br><br>- The newly added 'Armis' fires Interceptor Missiles on hitting a target with a firearm. Through a Rocket Count Down effect, it can additionally fire Small Warhead Rockets. It applies a 'Missile Fragment' effect to targets that take missile and rocket damage, dealing ricochet damage to nearby enemies on hit.<br><br><b>- Unleashed Instinct - Shotgun</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/15f36273-9544-4573-99b7-4ce95466e65d/image2026081017545234.png" crossorigin="anonymous"><br><br>- For 'Unleashed Instinct,' the higher the ‘Reload Time Modifier’, the higher the fire rate. It inflicts 'Excessive Bleeding' on targets that take shotgun-pellet damage, and defeating an enemy affected by the bleeding effect triggers an explosion nearby. Inflicting 'Excessive Bleeding' grants 'Hunting Instinct.' While you have 'Hunting Instinct,' approaching an enemy with that effect increases Movement Speed, and deals additional damage when attacking with a shotgun.<br><br> <br><br><b>New Transcendent Weapons (Specialized for Skill Descendants)</b><br><br><b>- Sparky - Handgun</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/78bb1576-97bb-4a9a-b876-b8dc814a7551/image2026081017545235.png" crossorigin="anonymous"><br><br>- While holding 'Sparky', Electric Skill Amplification Modifier increases, and hitting an enemy with an Electric skill applies a 'Tingle' effect. Hitting an enemy that has 'Tingle' with a firearm deals additional damage, and defeating an enemy with an Electric skill or firearm deals additional damage to nearby enemies at a set chance.<br><br> <br><br><b>- Frost Flower - Machine Gun</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/76bb6521-ac71-49ab-8834-f5e1128832b2/image2026081017545236.png" crossorigin="anonymous"><br><br>- While holding 'Frost Flower', Chill Skill Amplification Modifier increases, and hitting an enemy with a Chill skill applies a 'Frost Seed' effect. Hitting an enemy that has 'Frost Seed' with a firearm deals additional damage, and defeating an enemy with a Chill skill or firearm deals additional damage to nearby enemies at a set chance.<br><br><b>- Volcanic Heart - Scout Rifle</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/ab4478f3-aa71-4f8e-a5a4-9fec9cf69d7f/image2026081017551237.png" crossorigin="anonymous"><br><br>- While holding 'Volcanic Heart', Fire Skill Amplification Modifier increases, and hitting an enemy with a Fire skill applies a 'Pulsating Ember' effect. Hitting an enemy that has 'Pulsating Ember' with a firearm deals additional damage, and defeating an enemy with a Fire skill or firearm has a set chance to grant Magma to self, dealing damage to nearby enemies.<br><br> <br><br><b>- Nightmare Launcher - Launcher</b> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/8402385e-d818-454d-acfc-de15e3932faa/image2026081017551238.png" crossorigin="anonymous"><br><br>- While holding 'Nightmare Launcher', Toxic Skill Amplification Modifier increases, and hitting an enemy with a Toxic skill applies a 'Purple Nightmare' effect. Hitting an enemy that has 'Purple Nightmare' with a firearm deals additional damage, and defeating an enemy with a Toxic skill or firearm deals additional damage to nearby enemies at a set chance.<br><br> <br><br><b>- ATR-0 Prototype - Tactical Rifle</b> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/ba96600f-54e9-403c-816b-e2745646eaa1/image2026081017551239.png" crossorigin="anonymous"><br><br>- While holding 'ATR-0 Prototype,' Non-Attribute skill attack increases, and using a Non-Attribute skill accumulates 'Arche Energy Bullet.' Hitting an enemy with 'Arche Energy Bullet' deals additional damage, and defeating an enemy with 'Arche Energy Bullet' deals additional damage to nearby enemies at a set chance.<br><br> <br><br><b>■ Trials</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/312785c3-5cbb-41b2-a13a-008f5fb06757/image2026081017552940.png" crossorigin="anonymous"><br><br>- Trials is the new content built on roguelike elements. The more players repeat it, the higher the difficulty climbs, offering a variety of experiences each run.<br><br>- Through random teleports, each run proceeds along a different route. <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/a225befb-a77c-4d15-9881-4a3bd6ef82f2/image2026081017552941.png" crossorigin="anonymous"><br><br>- Through the 'Variable Code' selection system, players can choose buffs and grow via a deck-building approach that accounts for the synergy between chosen buffs. The goal is to choose Variable Codes and achieve peak performance.<br><br>- A 'Cracked Fissure' event occurs from time to time; it is an additional combat element that Descendants can choose to take on.  Players can farm various items through the 'Cracked Fissure' event.<br><br> <br><br><b>Commanders 'Antithese' & 'Vorax'</b> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260810/60e2c1aa-bc86-4bcd-9570-860298664984/image2026081017552942.png" crossorigin="anonymous"><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Commander</b><br>			</div>			<div class="bb_table_td">			<br><b>Traits</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Antithese</b><br>			</div>			<div class="bb_table_td">			<br>A tracker-type Commander that closes the distance. It forces close quarter combat with leaps and binds. Quickly destroying the 'Security Codes' that appear nearby grants a chance to counterattack.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Vorax</b><br>			</div>			<div class="bb_table_td">			<br>A slow-moving but threatening Commander. Attacks that players fail to dodge remain as an 'Identification Code' mark, which converts into additional damage in later patterns.<br>			</div>		</div>	</div> - Various other Commanders are also in preparation, so please stay tuned.<br><br> <br><br><b>■ Season 4 Dev Live</b><br><br>- More details on Season 4 will be shared through our Dev Live on <del>,</del> August 18<sup>th</sup>(Tue). <br><br> <br><br>Please look forward to the Transcendent Weapons and Trials coming in Season 4.<br><br> <br><br>Thank you.<br>]]> </content:encoded>
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<title>《Mecha BREAK》2026/8/11版本更新公告</title>
<link>https://xinker.org/zh/mecha-break2026811%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/mecha-break2026811%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 尊敬的駕駛員：《Mecha BREAK》計劃於8月11日12:00（UTC+8）開始停機維護更新，維護期間將無法登錄和進行遊戲，本次維護預計時長6小時，具體維護時間以遊戲實際情況為準，如遇順延，請您留意官方公告通知。維護完成後將向所有駕駛員發送例行停機維護補給（1,000點【任務功勳】，不計入賽季累計獲取），每次維護後14天內登錄的駕駛員均可透過郵件領取本次維護補給獎勵。以下是本次更新的主要內容：系統優化與問題修復系統優化自訂連線對戰房間功能優化新增【解限爆發】與【機甲調校】功能開關，可選擇是否允許在自訂對局中使用解限爆發和調校屬性。新增【隨機組隊】功能開關，當開關開啟後，對局開始前將隨機對房間內駕駛員順序進行重新分配。協行走廊優化版本更新後，協行走廊模式啟用小地圖，可顯示敵方單位位置。最佳化對局內部分特效的視覺表現，如蓄能爆破炮的持續爆炸特效、分束支援晶片和照射支援晶片所產生的照射電漿特效、射束機炮和蓄能射束炮使用特定走廊強化晶片命中目標後產生的持續爆炸特效。（以上相關最佳化同步對應在瑪什馬克模式、鏡像走廊模式生效）優化對局內部分文本排列問題和文本表述問題。修復協行走廊Boss塔特拉階段轉換後機率無敵且無法火控鎖定的問題。修復協行走廊對局內多人語音無法正常開啟的問題。對局回放功能優化版本更新後，作戰對局回放可遮蔽玩家暱稱。問題修復修復阿爾法在修改解限爆發按鍵後使用武裝2後，修改按鍵效果未生效的問題。修復部分機兵應用【紋樣 · 劍旗】後未正常顯示紋樣圖案的問題。修復【紋樣 · 劍旗】無法出售為信用幣的問題。修復【瑪什馬克】單人普通模式、多人普通模式中裝備強化通用武裝且超過戰備分上限後，仍可在對局內召喚對應武器空投的問題。修復【交易行】中【戰略物資箱 · S5】交易行頁籤顯示異常的問題。修復天梯模式段位獎勵頁面【戰略物資箱 · S6】圖示和道具描述顯示異常的問題。修復完美品質改件裝備時部分詞條描述重疊導致詞條文本顯示異常的問題。修復新兵任務中，協行走廊相關任務、瑪什馬克相關任務完成後，已領取獎勵未正確灰顯的問題。 ]]></description>
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<pubDate>Mon, 10 Aug 2026 19:23:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《Mecha, BREAK》2026811版本更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">尊敬的駕駛員：</p><p class="bb_paragraph">《Mecha BREAK》計劃於<b>8月11日12:00（UTC+8）</b>開始停機維護更新，維護期間將無法登錄和進行遊戲，本次維護預計時長<b>6</b>小時，具體維護時間以遊戲實際情況為準，如遇順延，請您留意官方公告通知。維護完成後將向所有駕駛員發送例行停機維護補給（1,000點【任務功勳】，不計入賽季累計獲取），每次維護後14天內登錄的駕駛員均可透過郵件領取本次維護補給獎勵。</p><p class="bb_paragraph">以下是本次更新的主要內容：</p><p class="bb_paragraph"></p><div class="bb_h2">系統優化與問題修復</div><div class="bb_h3">系統優化</div><ul class="bb_ul"><li><p class="bb_paragraph">自訂連線對戰房間功能優化</p><ul class="bb_ul"><li><p class="bb_paragraph">新增【解限爆發】與【機甲調校】功能開關，可選擇是否允許在自訂對局中使用解限爆發和調校屬性。</p></li><li><p class="bb_paragraph">新增【隨機組隊】功能開關，當開關開啟後，對局開始前將隨機對房間內駕駛員順序進行重新分配。</p></li></ul></li><li><p class="bb_paragraph">協行走廊優化</p><ul class="bb_ul"><li><p class="bb_paragraph">版本更新後，協行走廊模式啟用小地圖，可顯示敵方單位位置。</p></li><li><p class="bb_paragraph">最佳化對局內部分特效的視覺表現，如蓄能爆破炮的持續爆炸特效、分束支援晶片和照射支援晶片所產生的照射電漿特效、射束機炮和蓄能射束炮使用特定走廊強化晶片命中目標後產生的持續爆炸特效。（以上相關最佳化同步對應在瑪什馬克模式、鏡像走廊模式生效）</p></li><li><p class="bb_paragraph">優化對局內部分文本排列問題和文本表述問題。</p></li><li><p class="bb_paragraph">修復協行走廊Boss塔特拉階段轉換後機率無敵且無法火控鎖定的問題。</p></li><li><p class="bb_paragraph">修復協行走廊對局內多人語音無法正常開啟的問題。</p></li></ul></li><li><p class="bb_paragraph">對局回放功能優化</p><ul class="bb_ul"><li><p class="bb_paragraph">版本更新後，作戰對局回放可遮蔽玩家暱稱。</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h3">問題修復</div><ul class="bb_ul"><li><p class="bb_paragraph">修復阿爾法在修改解限爆發按鍵後使用武裝2後，修改按鍵效果未生效的問題。</p></li><li><p class="bb_paragraph">修復部分機兵應用【紋樣 · 劍旗】後未正常顯示紋樣圖案的問題。</p></li><li><p class="bb_paragraph">修復【紋樣 · 劍旗】無法出售為信用幣的問題。</p></li><li><p class="bb_paragraph">修復【瑪什馬克】單人普通模式、多人普通模式中裝備強化通用武裝且超過戰備分上限後，仍可在對局內召喚對應武器空投的問題。</p></li><li><p class="bb_paragraph">修復【交易行】中【戰略物資箱 · S5】交易行頁籤顯示異常的問題。</p></li><li><p class="bb_paragraph">修復天梯模式段位獎勵頁面【戰略物資箱 · S6】圖示和道具描述顯示異常的問題。</p></li><li><p class="bb_paragraph">修復完美品質改件裝備時部分詞條描述重疊導致詞條文本顯示異常的問題。</p></li><li><p class="bb_paragraph">修復新兵任務中，協行走廊相關任務、瑪什馬克相關任務完成後，已領取獎勵未正確灰顯的問題。</p></li></ul>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.58 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01158-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了城防模式温度提示新增了神经网络各区域下的温度显示修复了在弹幕区域内无法建造建筑的问题修复了建造建筑时，建筑穿墙要塞的问题修复了风力发电机互动时，通知出现两次的问题修复了神经网络界面重叠的问题修复了战斗音乐在 BOSS 模式下会随机消失的问题现在 BOSS 击杀后，将会直接返回天河数据中心现在风力发电机若在室内被建造，则无法产生任何电力。但如果室内空间足够空旷，仍可产生少量电力综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Mon, 10 Aug 2026 18:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.58, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了<b>城防模式</b>温度提示</p></li><li><p class="bb_paragraph">新增了<b>神经网络</b>各区域下的温度显示</p></li><li><p class="bb_paragraph">修复了在<b>弹幕区域</b>内无法建造建筑的问题</p></li><li><p class="bb_paragraph">修复了建造建筑时，建筑穿墙要塞的问题</p></li><li><p class="bb_paragraph">修复了风力发电机互动时，通知出现两次的问题</p></li><li><p class="bb_paragraph">修复了神经网络界面重叠的问题</p></li><li><p class="bb_paragraph">修复了战斗音乐在 BOSS 模式下会随机消失的问题</p></li><li><p class="bb_paragraph">现在 BOSS 击杀后，将会直接返回<b>天河数据中心</b></p></li><li><p class="bb_paragraph">现在风力发电机若在室内被建造，则无法产生任何电力。但如果室内空间足够空旷，仍可产生少量电力</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>實驗體觀察報告書</title>
<link>https://xinker.org/zh/%E5%AF%A6%E9%A9%97%E9%AB%94%E8%A7%80%E5%AF%9F%E5%A0%B1%E5%91%8A%E6%9B%B8</link>
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<description><![CDATA[  ]]></description>
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<pubDate>Mon, 10 Aug 2026 18:19:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>實驗體觀察報告書</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/34875433/761a705e062b83447a3580750dd7d435f777e912.png"><img src="https://clan.akamai.steamstatic.com/images/34875433/cedf90e1819dc9548fab1cf5752205ebc603e559.png"><img src="https://clan.akamai.steamstatic.com/images/34875433/f282ab88dee7522cf9796c8f9839cac976a56448.png">]]> </content:encoded>
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<item>
<title>Monthly Decals for August!</title>
<link>https://xinker.org/zh/monthly-decals-for-august</link>
<guid>https://xinker.org/zh/monthly-decals-for-august</guid>
<description><![CDATA[ Hello everyone! How are you? Fine thank you. We’re glad to be back with another round of collectible decals for you! We’re happy to include this rare big cat for Japan, and one of the Bagram birds for the USSR, recreated excellently by Fenris.We’d like to give a big thanks to all of you who completed the survey last month as well, we’ve collated all of your answers and suggestions and we’ll work them into our future plans where we can. Feel free to keep your suggestions coming on the forum though, we’ll always check in on those!The following decals are available from August 10th (11:00 GMT) until September 10th (09:00 GMT).All tasks can be completed using vehicles that are rank III or higher.Fuji Training Brigade, 4th Company Emblem &quot;Kabuki Kūgā&quot;, JapanPersonal Marking of Vladimir Astakhov, 120th IAP, USSRDefeat 40 players using Japanese Light TanksFinish in position 1-3 three times using Soviet AircraftFuji Training Brigade, 4th Company Emblem &quot;Kabuki Kūgā&quot;The emblem of the 4th Company of the Fuji Training Brigade, JGSDF. The Infantry Training Regiment itself was formed on January 25th 1968, but the 4th Company was formed sometime later. After the disbandment of the brigade’s Armored Transport Unit, the personnel and vehicles were transferred to the newly formed 4th and 5th Companies on March 26th 1988. The 4th Company specifically was equipped with the Type 96 Wheeled APC, affectionately nicknamed “Cougar&quot;, which was the inspiration behind the emblem. The big cat features red Kabuki-style patterning on its face, forming the number four to link it to the company. The marking overall is quite rare and was positioned on the rear sides of the hull of the company’s vehicles, with the cougar&#039;s head facing towards the front.  Personal Marking of Vladimir Astakhov, 120th IAPThe Personal Marking of Major Vladimir Astakhov, 120th Guards Fighter Aviation Regiment, Soviet Air Force. On September 26th 1988, Astakhov and his wingman Gavrilov scrambled to intercept Iranian air targets. Working only with radar, the two each fired an R-24R radar-guided missile at a pair of Iranian helicopters at a range of around 7 km, downing them both. In commemoration of the victory, Captain V.P. Maksimenko designed a marking for Astakhov, taking inspiration from Western aircraft nose art he’d previously studied. The bird itself was inspired by a taxidermied vulture that was gifted to the regiment by a neighboring helicopter unit, which made its way into several designs. Interestingly, the bird is depicted holding an R-60 rather than an R-24R missile, though this is likely just the result of an R-60 being more readily available for use as a reference. It was painted on the port side of Major Astakhov’s MiG-23MLD, number 58.&quot;Casual&quot; Inscription, UK3./HLeLv 24 Emblem (Late), FinlandZhu De Inscription, ChinaEarn 15000 score while using British Ground VehiclesDefeat 50 players using Finnish or Swedish AircraftFinish in position 1-5 five times using Chinese Ground Vehicles&quot;Casual&quot; Inscription“Casual” inscription, British Army. Within the ranks of the British Army, a typical regimental tradition is to give each tank a nickname that starts with the squadron&#039;s designated letter, in this case C. There is no formal army-wide policy on this process however, though it is generally encouraged within squadrons, many of which have a loose theme, such as adjectives or animals beginning with each letter. Names were typically decided by the tank&#039;s crew members themselves, and while crew members are relatively anonymous, the chosen nickname can often give us a small insight into their collective personality. “Casual” was painted on the centermost storage bin on both sides of the hull on a Chieftain that was taking part in exercises in Germany as part of the BAOR during the 1980s.3./HLeLv 24 Emblem (Late)A rare emblem of 3. Lentue, Hävittäjälentolaivue (3rd Flight, Fighter Squadron) 24, Finnish Air Force. During 1944 the squadron transitioned from the trusty Brewster Model 239 to the Bf 109 G, a necessary shift, as the B-239s were struggling to keep up with more modern Soviet aircraft. The 109s performed excellently in Finnish hands; during the remainder of the war, the squadron racked up a very impressive kill ratio of almost 30:1. The marking of the squadron was typically a black lynx, though this more abstract marking appeared shortly after the transition to the Bf 109. Accounts suggest it was painted on a small number of aircraft as an optional new squadron marking, but only one example can be seen clearly. It was painted on the rudder of Bf 109 MT-437, flown initially by Staff Sergeant Leo Ahokas in June 1944.Zhu De InscriptionZhu De (朱德号) inscription, PLA. Named after the Commander-in-Chief of the People&#039;s Liberation Army at the time, the inscription can trace its legacy back to 1947, when the East China Field Army captured a number of American M3A3 Stuart light tanks during the Lunan Campaign. Upon the formation of the Field Army’s first tank unit  ]]></description>
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<pubDate>Mon, 10 Aug 2026 18:09:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Monthly, Decals, for, August</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/7876c34cc09073f8d80f580d1e00ee766d7fc8fe.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello everyone! How are you? Fine thank you. We’re glad to be back with another round of collectible decals for you! We’re happy to include this rare big cat for Japan, and one of the Bagram birds for the USSR, recreated excellently by Fenris.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’d like to give a big thanks to all of you who completed the survey last month as well, we’ve collated all of your answers and suggestions and we’ll work them into our future plans where we can. Feel free to keep your suggestions coming on the forum though, we’ll always check in on those!</p><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph">The following decals are available from August 10th (11:00 GMT) until September 10th (09:00 GMT).</p><p class="bb_paragraph">All tasks can be completed using vehicles that are rank III or higher.</p></blockquote><p class="bb_paragraph"></p><hr><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/8583afd5fde73e05ccf67384437a13c19ea974f1.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/c26065ff34a7b6aca5fba1d7d72234080bf35b2e.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fuji Training Brigade, 4th Company Emblem "Kabuki Kūgā", Japan</p></div><div class="bb_table_td"><p class="bb_paragraph">Personal Marking of Vladimir Astakhov, 120th IAP, USSR</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Defeat 40 players using Japanese Light Tanks</p></div><div class="bb_table_td"><p class="bb_paragraph">Finish in position 1-3 three times using Soviet Aircraft</p></div></div></div><hr><div class="bb_h3"></div><div class="bb_h3"><b>Fuji Training Brigade, 4th Company Emblem "Kabuki Kūgā"</b></div><p class="bb_paragraph">The emblem of the 4th Company of the Fuji Training Brigade, JGSDF. The Infantry Training Regiment itself was formed on January 25th 1968, but the 4th Company was formed sometime later. After the disbandment of the brigade’s Armored Transport Unit, the personnel and vehicles were transferred to the newly formed 4th and 5th Companies on March 26th 1988. The 4th Company specifically was equipped with the Type 96 Wheeled APC, affectionately nicknamed “Cougar", which was the inspiration behind the emblem. The big cat features red Kabuki-style patterning on its face, forming the number four to link it to the company. The marking overall is quite rare and was positioned on the rear sides of the hull of the company’s vehicles, with the cougar's head facing towards the front.</p><p class="bb_paragraph">  </p><div class="bb_h3"><b>Personal Marking of Vladimir Astakhov, 120th IAP</b></div><p class="bb_paragraph">The Personal Marking of Major Vladimir Astakhov, 120th Guards Fighter Aviation Regiment, Soviet Air Force. On September 26th 1988, Astakhov and his wingman Gavrilov scrambled to intercept Iranian air targets. Working only with radar, the two each fired an R-24R radar-guided missile at a pair of Iranian helicopters at a range of around 7 km, downing them both. In commemoration of the victory, Captain V.P. Maksimenko designed a marking for Astakhov, taking inspiration from Western aircraft nose art he’d previously studied. The bird itself was inspired by a taxidermied vulture that was gifted to the regiment by a neighboring helicopter unit, which made its way into several designs. Interestingly, the bird is depicted holding an R-60 rather than an R-24R missile, though this is likely just the result of an R-60 being more readily available for use as a reference. It was painted on the port side of Major Astakhov’s MiG-23MLD, number 58.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/f78c56c8177b887e958713cfdc07441ae14a283d.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/45cf1580b8a6927cb552f8f3736c364123255fb3.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/2879b633d7770247edd96440f6ed1401099c00f4.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">"Casual" Inscription, UK</p></div><div class="bb_table_td"><p class="bb_paragraph">3./HLeLv 24 Emblem (Late), Finland</p></div><div class="bb_table_td"><p class="bb_paragraph">Zhu De Inscription, China</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Earn 15000 score while using British Ground Vehicles</p></div><div class="bb_table_td"><p class="bb_paragraph">Defeat 50 players using Finnish or Swedish Aircraft</p></div><div class="bb_table_td"><p class="bb_paragraph">Finish in position 1-5 five times using Chinese Ground Vehicles</p></div></div></div><hr><p class="bb_paragraph"></p><div class="bb_h3"><b>"Casual" Inscription</b></div><p class="bb_paragraph">“Casual” inscription, British Army. Within the ranks of the British Army, a typical regimental tradition is to give each tank a nickname that starts with the squadron's designated letter, in this case C. There is no formal army-wide policy on this process however, though it is generally encouraged within squadrons, many of which have a loose theme, such as adjectives or animals beginning with each letter. Names were typically decided by the tank's crew members themselves, and while crew members are relatively anonymous, the chosen nickname can often give us a small insight into their collective personality. “Casual” was painted on the centermost storage bin on both sides of the hull on a Chieftain that was taking part in exercises in Germany as part of the BAOR during the 1980s.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>3./HLeLv 24 Emblem (Late)</b></div><p class="bb_paragraph">A rare emblem of 3. Lentue, Hävittäjälentolaivue (3rd Flight, Fighter Squadron) 24, Finnish Air Force. During 1944 the squadron transitioned from the trusty Brewster Model 239 to the Bf 109 G, a necessary shift, as the B-239s were struggling to keep up with more modern Soviet aircraft. The 109s performed excellently in Finnish hands; during the remainder of the war, the squadron racked up a very impressive kill ratio of almost 30:1. The marking of the squadron was typically a black lynx, though this more abstract marking appeared shortly after the transition to the Bf 109. Accounts suggest it was painted on a small number of aircraft as an optional new squadron marking, but only one example can be seen clearly. It was painted on the rudder of Bf 109 MT-437, flown initially by Staff Sergeant Leo Ahokas in June 1944.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Zhu De Inscription</b></div><p class="bb_paragraph">Zhu De (朱德号) inscription, PLA. Named after the Commander-in-Chief of the People's Liberation Army at the time, the inscription can trace its legacy back to 1947, when the East China Field Army captured a number of American M3A3 Stuart light tanks during the Lunan Campaign. Upon the formation of the Field Army’s first tank unit in March 1947, the lead vehicle (tank No. 102) was designated "朱德号". The crew and tank distinguished themselves during the Huaihai Campaign, during which No. 102 absorbed thirteen direct hits while covering wounded comrades under heavy fire. Much like the “Meritorious Warrior” (功臣號) tank, the Zhu De tank passed its honor down through successive generations of tanks operated by the same unit. This particular inscription was painted on the sides of the turret on a Type 59.</p><hr><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/129c6718c5477b2e602395752d1cef9233ae4252.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/5f8009ce1d3318949ecabd3df7798dfe8a673638.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Flottille 14F "Le Corsaire" Emblem, France</p></div><div class="bb_table_td"><p class="bb_paragraph">2nd Infantry Division Emblem, USA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Play 20 battles while using French Aircraft with a minimum of 60% Battle Activity</p></div><div class="bb_table_td"><p class="bb_paragraph">Defeat 50 players using American Tanks</p></div></div></div><hr><p class="bb_paragraph"></p><div class="bb_h3"><b>Flottille 14F "Le Corsaire" Emblem</b></div><p class="bb_paragraph">The emblem of Flottille 14F, French Naval Aviation. Flottille 14F was formed on January 15th, 1953, at La Karouba Air Base in Tunisia. It was the first group to receive the new F4U-7 model, specifically manufactured for France, which was the first new aircraft delivered to the French Navy following the Second World War. The group operated the F4U-7 until 1964 and took part in several conflicts, including the First Indochina War in 1954 and the Suez Crisis in 1956. The pirate emblem of the flotilla was directly inspired by the nickname of the F4U, the “Corsair,” named after the state-sanctioned privateers of the Mediterranean. The emblem was painted on the middle of the tail on the flotilla’s F4U-7s. Later, it would be painted as part of a shield under the cockpit of its F-8E Crusaders and on the leading edge of the tail on its Super Étendards.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>2nd Infantry Division Emblem</b></div><p class="bb_paragraph">The Emblem of the 2nd Infantry Division, U.S. Army. The division was formed in France on October 26th, 1917, making it the first American division formed overseas during World War I. The famous “Indian Head” design was created the following year. While on an excursion to collect a convoy of trucks, Lt. Samuel Swift of the 2nd Supply Train noticed that the French vehicles all bore a distinct insignia and thought it practical to create one for the unit's own vehicles. The Commanding Officer of the 2nd Supply Train, Lt. Col. William Herringshaw, quickly grasped the practical merit of the idea and set up a design contest for the emblem within the ranks. Two winners were selected: the head of a Native American chief and a white star. The former was chosen as it was considered “a symbol of the original American”, while the white star was picked for its association with Texas, where the unit was previously based. After some deliberation, the two were directly combined and would later feature on innumerable patch designs within the division. While AFVs did not generally bear the typical division emblem, many that operated under it incorporated Native American iconography into their personal markings, which could be seen on various Sherman models during the Second World War and Korean War.</p><hr><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/29a615b5265f7e57988ab2333a4b622706302a80.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/b8dae81183595e04ca109f2f8d9ade0e9eefd220.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/54e8e1ee234a7fe2f947e70535257e9fcbdd7a89.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14 Wielkopolska Brygada Pancerna  Emblem, Poland</p></div><div class="bb_table_td"><p class="bb_paragraph">3. SFltl Emblem "Fliegender Fisch", Germany</p></div><div class="bb_table_td"><p class="bb_paragraph">155° Gruppo CB Emblem, Italy</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Win 15 battles using Ground Vehicles</p></div><div class="bb_table_td"><p class="bb_paragraph">Score 20000 Damage using German Coastal Vessels</p></div><div class="bb_table_td"><p class="bb_paragraph">Destroy 30 Ground or Water targets using Italian Aircraft</p></div></div></div><hr><p class="bb_paragraph"></p><div class="bb_h3"><b>14 Wielkopolska Brygada Pancerna  Emblem</b></div><p class="bb_paragraph">The emblem of the 14 Wielkopolska Brygada Pancerna (14th Greater Poland Armored Brigade), Polish Armed Forces. The Brigade was initially formed on December 12th 1944 as the 3rd Brigade, but was renamed to the 14th on March 8th 1945. The unit never took part in actual combat; its wartime service consisted of training in Egypt during the latter stages of the Second World War, and it later served as part of the Allied occupation force in Italy following VE Day. It trained with a modest selection of vehicles, including the M4 Sherman, M3 and M5 Stuarts, and M3A1 Scout Cars. The emblem of the brigade went through several variations; initially it depicted an elephant, but was later changed to a panther. The emblem primarily existed as a shoulder patch, but likely would have been painted on the left fenders at both the front and rear of the tanks had they entered combat.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>3. SFltl Emblem "Fliegender Fisch"</b></div><p class="bb_paragraph">An emblem of the 3. Schnellbootflottille (3rd Fast Boat Flotilla), Kriegsmarine. As was typical for the 3rd Flotilla, all boats had their own distinct insignia to help identify each vessel, usually a sea creature or something nautical. The flying fish was the emblem of S 31, which had the primary role of minelaying, targeting the northern coast of Malta and the approaches to the La Valletta harbor in order to disrupt British naval operations. In May 1942, the group of boats had already laid several minefields, but due to a planning oversight they failed to realize that several of the minefield sites overlapped. On the early morning of May 10th 1942, S 31 struck a friendly mine and was destroyed; S 61 provided aid to rescue the few survivors. The wreck of S 31 sits off the coast of Malta at a depth of around 60 meters and is still a popular technical dive site today. The flying fish emblem was painted on both sides of the hull, adjacent to the bridge.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>155° Gruppo CB Emblem</b></div><p class="bb_paragraph">The emblem of 155° Gruppo Caccia-Bombardieri (155th Fighter-Bomber Squadron), Italian Air Force. The group was formed on January 15th 1941 as the 155° Gruppo Caccia Terrestre (155th Land Fighter Squadron) and boasted an impressive record of 127 aerial victories by the end of the Second World War. This specific emblem would come about much later when the group transitioned to the F-104. In Italian service, the aircraft received the daunting nickname of “Bara Volante” (Flying Coffin), which sadly proved true in the history of the 155th, as the unit lost five F-104s during its run; the majority were lost to bad weather accidents rather than specific aircraft faults however. The panther emblem could be seen during the group’s time at Istrana Air Base, where it was placed towards the front on the engine intakes.</p><hr><p class="bb_paragraph">Monthly markings can be found in a special tab at the bottom of the customization menu, (Monthly Decals) after a month, they’ll be moved to their corresponding category.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can check the exact terms and track the progress of completing tasks for these decals by going to your Player Profile > Decals > Monthly Decals. From here, click the “Track progress” button on each decal to track from the hangar.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/447c4ba1886210e9627ef4d6d1a5cd95fbe16559.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/2fe70f74567ce9b868c86a4309991b73014c9fd7.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/4d44424683bb92bfb81ae4d9e7faad5421103471.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/e3fc57952a470b32e31a75da37ffb89f8945f308.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/7d9748365a63ba08c653c2c6afd4c1252bace527.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/e8f93beb963dafecc700b44f338c57ef410b3608.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/489010019b665ec35f45fbc43a3d7d6177378949.jpg">[/carousel]<p class="bb_paragraph">All of the emblems will come with a detailed description. This will generally consist of the history of the marking, its design, which vehicles used it, and where it was often placed on vehicles historically if applicable (some emblems are taken from badges, which weren’t always applied). This way you can more easily recreate the original positioning if you’d like.</p><p class="bb_paragraph"></p><p class="bb_paragraph">That’s all for today, thanks as always for taking part in the monthly decals event! We’ve got lots of interesting news to share over the coming weeks as we rumble towards the next major update, so keep an eye on the news, and we’ll see you soon!</p>]]> </content:encoded>
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<title>Beast of Reincarnation PC Patch Notes: v1.0.7</title>
<link>https://xinker.org/zh/beast-of-reincarnation-pc-patch-notes-v107</link>
<guid>https://xinker.org/zh/beast-of-reincarnation-pc-patch-notes-v107</guid>
<description><![CDATA[ \[Patch notes also available in Japanese and Simplified Chinese.]Hello Beast of Reincarnation players! Thank you for sharing your experiences with the game and providing thoughts and feedback during launch week. We have multiple additional patches planned, but today, the following changes have been made:Beast of Reincarnation PC Patch Notes (v1.0.7)Various adjustments to the player camera, both in and out of combat.Additional camera adjustments will be made going forward.Adjustments to text size throughout the game.Further text size adjustments are being planned.Story pacing has been slightly adjusted by ensuring that some of the affinity-building conversations that could occur multiple times in a row are now limited to once per day.Additional updates are being planned to further improve cutscene experience. We will share more details as soon as possible.The default cinematic cutscene setting has been changed from Cinematic to Performance mode. This means that cutscenes will not longer play at 24fps by default, though the option is still available.Please note that if you already have this option set to Cinematic, changing it to Performance will apply this change going forward.Players can now change the mapping of the &quot;interact&quot; button in settings.Adjustments to the parry window when Emma is taking damage.Fixed a bug where, if the interact button is mapped to the square/X button, pressing it during the story event where you talk to Kagura on the Walker would incorrectly prioritize &quot;rest until morning&quot;, preventing you from talking to Kagura.Various balance adjustments to bosses across all difficulty levels.Various balance adjustments to enemy encounters on Normal difficulty.Fixed a bug causing button icon type changes to not be saved correctly.Fixed a bug causing upscaling settings to reset upon restarting the game.Fixed a bug related to V-Sync. Changing V-sync settings will no longer impact the player&#039;s resolution settings.Various additional bug fixes including:Fixed an issue where the 6th golem in Subcity 01 was difficult to find.Fixed an issue where Emma becomes unable to interact if a Bloom Art is cancelled.Thank you for playing and patiently waiting while we prepared the first update. Multiple additional patches are planned, and various fixes and adjustments will continue to be made in response to ongoing player feedback. In subsequent patches, we plan to address common requests and issues, such as:Implementation of DLSS 4/4.5 (L/M) and FSR4Further small adjustments to story pacingAnd much morehttps://store.steampowered.com/app/2001760/Beast_of_Reincarnation/ ]]></description>
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<pubDate>Mon, 10 Aug 2026 16:44:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Beast, Reincarnation, Patch, Notes:, v1.0.7</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>\[Patch notes also available in Japanese and Simplified Chinese.]</b></p><p class="bb_paragraph">Hello Beast of Reincarnation players! Thank you for sharing your experiences with the game and providing thoughts and feedback during launch week. We have multiple additional patches planned, but today, the following changes have been made:</p><p class="bb_paragraph"><b>Beast of Reincarnation PC Patch Notes (v1.0.7)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Various adjustments to the player camera, both in and out of combat.</p><ul class="bb_ul"><li><p class="bb_paragraph">Additional camera adjustments will be made going forward.</p></li></ul></li><li><p class="bb_paragraph">Adjustments to text size throughout the game.</p><ul class="bb_ul"><li><p class="bb_paragraph">Further text size adjustments are being planned.</p></li></ul></li><li><p class="bb_paragraph">Story pacing has been slightly adjusted by ensuring that some of the affinity-building conversations that could occur multiple times in a row are now limited to once per day.</p><ul class="bb_ul"><li><p class="bb_paragraph">Additional updates are being planned to further improve cutscene experience. We will share more details as soon as possible.</p></li></ul></li><li><p class="bb_paragraph">The default cinematic cutscene setting has been changed from Cinematic to Performance mode. This means that cutscenes will not longer play at 24fps by default, though the option is still available.</p><ul class="bb_ul"><li><p class="bb_paragraph">Please note that if you already have this option set to Cinematic, changing it to Performance will apply this change going forward.</p></li></ul></li><li><p class="bb_paragraph">Players can now change the mapping of the "interact" button in settings.</p></li><li><p class="bb_paragraph">Adjustments to the parry window when Emma is taking damage.</p></li><li><p class="bb_paragraph">Fixed a bug where, if the interact button is mapped to the square/X button, pressing it during the story event where you talk to Kagura on the Walker would incorrectly prioritize "rest until morning", preventing you from talking to Kagura.</p></li><li><p class="bb_paragraph">Various balance adjustments to bosses across all difficulty levels.</p></li><li><p class="bb_paragraph">Various balance adjustments to enemy encounters on Normal difficulty.</p></li><li><p class="bb_paragraph">Fixed a bug causing button icon type changes to not be saved correctly.</p></li><li><p class="bb_paragraph">Fixed a bug causing upscaling settings to reset upon restarting the game.</p></li><li><p class="bb_paragraph">Fixed a bug related to V-Sync. Changing V-sync settings will no longer impact the player's resolution settings.</p></li><li><p class="bb_paragraph">Various additional bug fixes including:</p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the 6th golem in Subcity 01 was difficult to find.</p></li><li><p class="bb_paragraph">Fixed an issue where Emma becomes unable to interact if a Bloom Art is cancelled.</p></li></ul></li></ul><p class="bb_paragraph">Thank you for playing and patiently waiting while we prepared the first update. Multiple additional patches are planned, and various fixes and adjustments will continue to be made in response to ongoing player feedback. In subsequent patches, we plan to address common requests and issues, such as:</p><ul class="bb_ul"><li><p class="bb_paragraph">Implementation of DLSS 4/4.5 (L/M) and FSR4</p></li><li><p class="bb_paragraph">Further small adjustments to story pacing</p></li><li><p class="bb_paragraph">And much more</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2001760/Beast_of_Reincarnation/" target="_blank" rel="">https://store.steampowered.com/app/2001760/Beast_of_Reincarnation/</a><img src="https://clan.akamai.steamstatic.com/images/45651814/b8bfbd9f6c9284ca0e117da0eebfc3bdca9157a3.png"></p>]]> </content:encoded>
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<title>3.0.3版本修復公告（8月7日）</title>
<link>https://xinker.org/zh/303%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%887%E6%97%A5</link>
<guid>https://xinker.org/zh/303%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%887%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【預計將於8月7日22:00更新，以實際時間為準】1、新增了理智屬性的閃爍效果開關，您可前往遊戲設定介面-遊戲性設定-介面動態設定中關閉低血量螢幕效果顯示選項，理智屬性的閃爍效果將隨之停止。2、修復了女性體型套裝「潮生凝夢」鞋子膚色異常問題。3、修復了羅塞塔工作證無法正常使用的問題。4、修復了主廚職業在領地內使用野炊小灶時，無法使用領地內已有食材的問題。5、修復了異象輪盤活動「引力觀測」的任務無法完成的問題。《Once Human》項目組 ]]></description>
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<pubDate>Mon, 10 Aug 2026 12:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.3版本修復公告（8月7日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><p class="bb_paragraph"></p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph"></p><p class="bb_paragraph">【預計將於8月7日22:00更新，以實際時間為準】</p><p class="bb_paragraph">1、新增了理智屬性的閃爍效果開關，您可前往遊戲設定介面-遊戲性設定-介面動態設定中關閉低血量螢幕效果顯示選項，理智屬性的閃爍效果將隨之停止。</p><p class="bb_paragraph">2、修復了女性體型套裝「潮生凝夢」鞋子膚色異常問題。</p><p class="bb_paragraph">3、修復了羅塞塔工作證無法正常使用的問題。</p><p class="bb_paragraph">4、修復了主廚職業在領地內使用野炊小灶時，無法使用領地內已有食材的問題。</p><p class="bb_paragraph">5、修復了異象輪盤活動「引力觀測」的任務無法完成的問題。</p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>Fan Art Competition</title>
<link>https://xinker.org/zh/fan-art-competition</link>
<guid>https://xinker.org/zh/fan-art-competition</guid>
<description><![CDATA[ It’s been a while since we last hosted a fan art competition, and with the recent updates to Path of Exile 1 and Path of Exile 2, we’re sure our community artists have plenty of inspiration to draw from. We’re excited to announce a Path of Exile Fan Art Competition inspired by the Return of the Ancients and Curse of the Allflame expansions! The prize pool includes official merchandise and in-game microtransactions.PrizesTop Three Winners Forum avatar based on the winning submission Your choice of Path of Exile poster signed by developers Your choice of two Path of Exile or Path of Exile 2 T-shirts 2 x random Path of Exile Pin Chaos Orb Socks Chaos Orb Deskpad Exalted Orb Cap Your choice of an Armour Set (an Armour Set from the list) Your choice of a Portal Effect (a Portal Effect from the list) Your choice of Footprints Effect (a Footprints Effect from the list)4-5th Place Your choice of one Path of Exile or Path of Exile 2 T-shirt Chaos Orb Socks 2 x random Path of Exile Pin Chaos Orb Deskpad Your choice of an Armour Set (an Armour Set from the list) Your choice of a Portal Effect (a Portal Effect from the list) Your choice of Footprints Effect (a Footprints Effect from the list)6-10th Place Your choice of one Path of Exile or Path of Exile 2 T-shirt Chaos Orb Socks A random Path of Exile Pin Your choice of a Portal Effect (a Portal Effect from the list) Your choice of Footprints Effect (a Footprints Effect from the list)11-20th Place Your choice of a Portal Effect (a Portal Effect from the list)Runners-Up 1 x Curse of the Allflame Mystery BoxConditions The competition starts at the time of this post and will end on Wednesday the 2nd of September at 10PM PDT. Submissions made after this time will not be counted. We&#039;ll post the winners sometime in the following days. Any work that is submitted must be your own and must be created after the launch of this competition. AI generated art will not be accepted. We reserve the right to disqualify your entry if we believe that it is AI generated. Multiple submissions are welcome. We may increase the prize pool if we receive an overwhelming number of high-quality submissions.How to EnterCreate still art that is inspired by anything introduced in the Return of the Ancients (Path of Exile 2) or Curse of the Allflame (Path of Exile 1). This excludes video submissions but does include any painting, drawing or model creation. Multiple submissions are welcome and encouraged. Your submission needs to be your own work and needs to have been created after the launch of the competition. Please do not submit artwork that was created before the start of the competition.Best of luck! We can’t wait to see your creations!Submit your art here ]]></description>
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<pubDate>Mon, 10 Aug 2026 07:58:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Fan, Art, Competition</media:keywords>
<content:encoded><![CDATA[It’s been a while since we last hosted a fan art competition, and with the recent updates to Path of Exile 1 and Path of Exile 2, we’re sure our community artists have plenty of inspiration to draw from. We’re excited to announce a Path of Exile Fan Art Competition inspired by the Return of the Ancients and Curse of the Allflame expansions! The prize pool includes official merchandise and in-game microtransactions.<br><div class="bb_h3">Prizes</div><b>Top Three Winners</b><br><ul class="bb_ul"><li> Forum avatar based on the winning submission<br></li><li> Your choice of Path of Exile poster signed by developers<br></li><li> Your choice of two Path of Exile or Path of Exile 2 T-shirts<br></li><li> 2 x random Path of Exile Pin<br></li><li> Chaos Orb Socks<br></li><li> Chaos Orb Deskpad<br></li><li> Exalted Orb Cap<br></li><li> Your choice of an Armour Set (an Armour Set from the list)<br></li><li> Your choice of a Portal Effect (a Portal Effect from the list)<br></li><li> Your choice of Footprints Effect (a Footprints Effect from the list)</li></ul><b>4-5th Place</b><br><ul class="bb_ul"><li> Your choice of one Path of Exile or Path of Exile 2 T-shirt<br></li><li> Chaos Orb Socks<br></li><li> 2 x random Path of Exile Pin<br></li><li> Chaos Orb Deskpad<br></li><li> Your choice of an Armour Set (an Armour Set from the list)<br></li><li> Your choice of a Portal Effect (a Portal Effect from the list)<br></li><li> Your choice of Footprints Effect (a Footprints Effect from the list)</li></ul><b>6-10th Place</b><br><ul class="bb_ul"><li> Your choice of one Path of Exile or Path of Exile 2 T-shirt<br></li><li> Chaos Orb Socks<br></li><li> A random Path of Exile Pin<br></li><li> Your choice of a Portal Effect (a Portal Effect from the list)<br></li><li> Your choice of Footprints Effect (a Footprints Effect from the list)</li></ul><b>11-20th Place</b><br><ul class="bb_ul"><li> Your choice of a Portal Effect (a Portal Effect from the list)</li></ul><b>Runners-Up</b><br><ul class="bb_ul"><li> 1 x Curse of the Allflame Mystery Box</li></ul><div class="bb_h3">Conditions</div><ul class="bb_ul"><li> The competition starts at the time of this post and will end on Wednesday the 2nd of September at 10PM PDT. Submissions made after this time will not be counted. We'll post the winners sometime in the following days.<br></li><li> Any work that is submitted must be your own and must be created after the launch of this competition.<br></li><li> AI generated art will not be accepted. We reserve the right to disqualify your entry if we believe that it is AI generated.<br></li><li> Multiple submissions are welcome.<br></li><li> We may increase the prize pool if we receive an overwhelming number of high-quality submissions.</li></ul><div class="bb_h3">How to Enter</div>Create still art that is inspired by anything introduced in the Return of the Ancients (Path of Exile 2) or Curse of the Allflame (Path of Exile 1). This excludes video submissions but does include any painting, drawing or model creation. <br><br>Multiple submissions are welcome and encouraged. Your submission needs to be your own work and needs to have been created after the launch of the competition. <b>Please do not submit artwork that was created before the start of the competition.</b><br><br>Best of luck! We can’t wait to see your creations!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pathofexile.com%2Fforum%2Fview-thread%2F3995722" target="_blank" rel=" noopener"><div class="bb_h1">Submit your art here</div></a><br>]]> </content:encoded>
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<title>The Predator Returns!</title>
<link>https://xinker.org/zh/the-predator-returns</link>
<guid>https://xinker.org/zh/the-predator-returns</guid>
<description><![CDATA[ The Predator Mission ReturnsThere’s something out there waiting for you all, and it ain’t no man!  The new Last Rites update to Ghost Recon Wildlands has brought back a fan favorite crossover to the game. The Predator has returned with the mission “The Jungle Moved.” Head over to the Caimanes province, to begin the hunt for one of the galaxy’s most lethal killers… If you’re not already the one being hunted. For those returning for the thrill of the hunt, it’s payback time!  Stay tuned for more to come as we continue to celebrate the 25th Anniversary of Ghost Recon, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  X IG FB Discord  ]]></description>
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<pubDate>Mon, 10 Aug 2026 00:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Predator, Returns</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">The Predator Mission Returns</div><p class="bb_paragraph"></p><div data-youtube='"TLVZiL1lUEY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">There’s something out there waiting for you all, and it ain’t no man!  </p><p class="bb_paragraph">The new Last Rites update to Ghost Recon Wildlands has brought back a fan favorite crossover to the game. The Predator has returned with the mission “The Jungle Moved.” </p><p class="bb_paragraph">Head over to the Caimanes province, to begin the hunt for one of the galaxy’s most lethal killers… If you’re<u> not</u> already the one being hunted. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/25165799/859417649c0706b7e39be8f08a30463e2570e538.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">For those returning for the thrill of the hunt, it’s payback time!  </p><p class="bb_paragraph">Stay tuned for more to come as we continue to celebrate the 25th Anniversary of Ghost Recon, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FGhostRecon" target="_blank" rel=" noopener">X</a></u> </p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fghostrecongame%2F" target="_blank" rel=" noopener">IG</a></u> </p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fghostrecon%2F" target="_blank" rel=" noopener">FB</a></u> </p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fghostrecon" target="_blank" rel=" noopener">Discord</a></u> </p>]]> </content:encoded>
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<title>舉辦慶祝緋染天空4.5th Anniversary故事活動「It&amp;apos;s a Wonderful Party」！新齊奏戰術型態水瀨莓登場！</title>
<link>https://xinker.org/zh/%E8%88%89%E8%BE%A6%E6%85%B6%E7%A5%9D%E7%B7%8B%E6%9F%93%E5%A4%A9%E7%A9%BA45th-anniversary%E6%95%85%E4%BA%8B%E6%B4%BB%E5%8B%95its-a-wonderful-party%E6%96%B0%E9%BD%8A%E5%A5%8F%E6%88%B0%E8%A1%93%E5%9E%8B%E6%85%8B%E6%B0%B4%E7%80%A8%E8%8E%93%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E8%88%89%E8%BE%A6%E6%85%B6%E7%A5%9D%E7%B7%8B%E6%9F%93%E5%A4%A9%E7%A9%BA45th-anniversary%E6%95%85%E4%BA%8B%E6%B4%BB%E5%8B%95its-a-wonderful-party%E6%96%B0%E9%BD%8A%E5%A5%8F%E6%88%B0%E8%A1%93%E5%9E%8B%E6%85%8B%E6%B0%B4%E7%80%A8%E8%8E%93%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 故事活動「It&#039;s a Wonderful Party」！那要跟誰一起慶祝呢？季節流轉到了冬天，有蒼井在的31B裡，莓過著平淡的日常生活。不能出擊只能重複訓練的日子，讓莓越來越提不起勁，但她在不經意走入的樂器行遇到了某個人……▼宣傳影片舉辦期間2026/8/9(日)19:00 ~ 2026/9/4(五)9:59(UTC+8)為止收集可在活動中獲得的「交換所獎牌」，即可交換戰術型態「S[幸福的味道]水瀨李」，並能突破至最大極限！SS水瀨莓登場！4.5th Anniversary 期間限定齊奏戰型探索「4.5th Anniversary 期間限定齊奏戰型探索」中，期間限定SS「[雙星女武神]水瀨莓」經精選出現機率上升！SS[雙星女武神]水瀨莓將作為齊奏戰術型態登場！「齊奏戰術型態」為擁有雙人角色登場特別插畫和技能特效的戰術型態。此外，還可以習得切換技能，在戰鬥中切換兩種不同的性能！第10次必出S以上戰術型態！此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。舉辦期間2026/8/9(日)19:00 ~ 2026/8/28(五)9:59(UTC+8)為止【戰術型態介紹】介紹SS[雙星女武神]水瀨莓（CV 愛美）！屬性：冰、闇、突能活用冰屬性和闇屬性的雙元素屬性ATTACKER站在最前線保護夥伴，受到敵人攻擊時EX技能就會強化的漆黑與純白的雙星緋染天空4.5週年！為表達謝意致贈3000個石英！託大家的福，《緋染天空 Heaven Burns Red》迎來開服4.5週年了！為感謝各位玩家的支持，我們將致贈給各位玩家「3000個石英」表達謝意！請在禮物箱領取。贈送期間2026/8/9(日)19:00 ~ 2026/9/4(五)9:59(UTC+8)為止大師技能 第六彈角色追加！8月9日19:00(UTC+8)起，追加大師技能第六彈角色！本次將會追加以下5名角色。白河結奈、山脇‧波昂‧伊瓦爾、大島三野里、黑澤真希、瑪麗亞‧黛‧安傑利斯此外，為慶祝大師技能第六彈登場，期間限定舉辦學習應援任務！達成各任務即可獲得合計最多15個（解鎖1名角色份的大師技能）拉普拉斯六瓣晶！舉辦期間2026/8/9(日)19:00 ~ 2026/8/28(五)9:59(UTC+8)為止精選故事活動！我們將期間限定精選故事活動！在精選期間中，透過稜鏡戰獲得的交換所獎牌獲得數將上升至3倍！請趁這個機會好好體驗一下本故事活動內容！適用故事活動・Requiem for the Blue・滿載祈願的圓圓幸福舉辦期間2026/8/9(日)19:00 ~ 2026/9/4(五)9:59(UTC+8)為止 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42700593/aa028902a639779867def1c1a54ea4eab2bad48e.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 09 Aug 2026 21:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>舉辦慶祝緋染天空4.5th, Anniversary故事活動「Its, Wonderful, Party」！新齊奏戰術型態水瀨莓登場！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">故事活動「It's a Wonderful Party」！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/bcde8b6a562266a551260f9039f5acda6baccce5.png"><br>那要跟誰一起慶祝呢？<br><br>季節流轉到了冬天，有蒼井在的31B裡，莓過著平淡的日常生活。<br>不能出擊只能重複訓練的日子，讓莓越來越提不起勁，<br>但她在不經意走入的樂器行遇到了某個人……<br><br>▼宣傳影片<br><div data-youtube="b741SqNtWoA" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>舉辦期間<br>2026/8/9(日)19:00 ~ 2026/9/4(五)9:59(UTC+8)為止<br><br><br>收集可在活動中獲得的「交換所獎牌」，即可交換戰術型態「S[幸福的味道]水瀨李」，並能突破至最大極限！<br><br><img src="https://clan.akamai.steamstatic.com/images/42700593/d23c12c5c5e041618b09f26a37cfaf9ede89e21d.png"><br><br><br><div class="bb_h2">SS<靈魂共振>水瀨莓登場！4.5th Anniversary 期間限定齊奏戰型探索</div><img src="https://clan.akamai.steamstatic.com/images/42700593/561966b6e0692dec1d1c93debbcdb1c430a5c384.png"><br>「4.5th Anniversary 期間限定齊奏戰型探索」中，期間限定SS<靈魂共振>「[雙星女武神]水瀨莓」經精選出現機率上升！<br><br>SS<靈魂共振>[雙星女武神]水瀨莓將作為齊奏戰術型態登場！<br>「齊奏戰術型態」為擁有雙人角色登場特別插畫和技能特效的戰術型態。<br>此外，還可以習得切換技能，在戰鬥中切換兩種不同的性能！<br><br>第10次必出S以上戰術型態！<br>此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。<br><br>舉辦期間<br>2026/8/9(日)19:00 ~ 2026/8/28(五)9:59(UTC+8)為止<br><br><div class="bb_h2">【戰術型態介紹】</div><img src="https://clan.akamai.steamstatic.com/images/42700593/784376cd6d5d3659758be237e27b4c3467630682.png"><br>介紹SS<靈魂共振>[雙星女武神]水瀨莓（CV 愛美）！<br><br>屬性：冰、闇、突<br><br>能活用冰屬性和闇屬性的雙元素屬性ATTACKER<br>站在最前線保護夥伴，受到敵人攻擊時<br>EX技能就會強化的漆黑與純白的雙星<br><br><br><div class="bb_h2">緋染天空4.5週年！為表達謝意致贈3000個石英！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/6c5176019e740df4769ce1e9d959d731b3b6175b.png"><br>託大家的福，《緋染天空 Heaven Burns Red》迎來開服4.5週年了！<br><br>為感謝各位玩家的支持，我們將致贈給各位玩家「3000個石英」表達謝意！<br>請在禮物箱領取。<br><br>贈送期間<br>2026/8/9(日)19:00 ~ 2026/9/4(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">大師技能 第六彈角色追加！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/362c1f229ad4551223c2c9e1dc933851c6650d04.png"><br>8月9日19:00(UTC+8)起，追加大師技能第六彈角色！<br>本次將會追加以下5名角色。<br><br>白河結奈、山脇‧波昂‧伊瓦爾、大島三野里、黑澤真希、瑪麗亞‧黛‧安傑利斯<br><br>此外，為慶祝大師技能第六彈登場，期間限定舉辦學習應援任務！<br>達成各任務即可獲得合計最多15個（解鎖1名角色份的大師技能）拉普拉斯六瓣晶！<br><br>舉辦期間<br>2026/8/9(日)19:00 ~ 2026/8/28(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">精選故事活動！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/da215e4cc0569e9969ab4b5b1246f8e8ba6cc033.jpg"><br>我們將期間限定精選故事活動！<br>在精選期間中，透過稜鏡戰獲得的交換所獎牌獲得數將上升至3倍！<br><br>請趁這個機會好好體驗一下本故事活動內容！<br><br>適用故事活動<br>・Requiem for the Blue<br>・滿載祈願的圓圓幸福<br><br>舉辦期間<br>2026/8/9(日)19:00 ~ 2026/9/4(五)9:59(UTC+8)為止]]> </content:encoded>
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<item>
<title>PUBG GLOBAL SERIES 7 FINAL STAGE DAY 2 IS LIVE</title>
<link>https://xinker.org/zh/pubg-global-series-7-final-stage-day-2-is-live</link>
<guid>https://xinker.org/zh/pubg-global-series-7-final-stage-day-2-is-live</guid>
<description><![CDATA[ Hello, PUBG Esports fans!After two circuits in Seoul, the PUBG Global Series is moving to Shanghai, China. PGS Circuit 3, featuring PGS 7, PGS 8, and PGS 9, will take place across three weeks from August 5 to 23.Circuit 3 also marks the beginning of the second half of the 2026 PGS season—and from this point forward, the numbers change. Every series in Circuits 3 and 4 will award twice as many PGS Points as the first half of the season. With the race to PGC 2026 entering a decisive phase, here is everything you need to know about the next three weeks in Shanghai. Circuit 3 OverviewDates: August 5–23, 2026Location: Shanghai, ChinaParticipating Teams: 2412 Global Partner Teams12 Regional QualifiersTotal Prize Pool: $500,000PGS 7: $100,000PGS 8: $100,000PGS 9: $300,000Match Start Time: 10:00 UTC dailyPGS 7 Group Stage on August 5 begins at 05:00 UTCAll matches except the PGS 7 Group Stage begin at 10:00 UTC (12:00 CEST / 17:00 ICT / 03:00 PDT).The PGS 7 Group Stage begins at 05:00 UTC on August 5 (07:00 CEST / 12:00 ICT / 22:00 PDT on August 4).Tournament ScheduleSeriesDateStageStart TimePGS 7 August 5 Group Stage 05:00 UTC  August 6 Winners Stage 10:00 UTC August 7 Survival Stage  August 8–9 Final Stage PGS 8 August 13 Winners Stage  August 14 Survival Stage  August 15–16 Final Stage PGS 9 August 20 Survival Stage  August 21–23 Grand Finals Tournament FormatCircuit 3 follows a progressive stage system, with the results of each series determining how teams enter the next.PGS 7 — August 5–9Group Stage: All 24 teams are divided into Groups A, B, and C. Nine matches will be played, with each team competing in six.Top 16 → Winners StageBottom 8 → Survival StageWinners Stage: 16 teams compete in five matches.Top 8 → Advance directly to the Final Stage and receive Advantage PointsBottom 8 → Survival StageSurvival Stage: 16 teams compete in five matches.Top 8 → Final StageBottom 8 → EliminatedFinal Stage: 16 teams compete across 10 matches over two days to determine the final PGS 7 standings.PGS 8 — August 13–16PGS 8 does not include a Group Stage. Teams are seeded directly according to their final PGS 7 standings.PGS 7 Top 16 → Winners StagePGS 7 Bottom 8 → Survival StageFollowing the Winners and Survival Stages, 16 teams advance to the 10-match Final Stage across two days.PGS 9 — Circuit Final, August 20–23Seeding for PGS 9 is determined by the PGS Points earned within Circuit 3 across PGS 7 and PGS 8.Top 8 in cumulative Circuit 3 PGS Points → Advance directly to the Grand FinalsRemaining 16 teams → Survival StageSurvival Stage Top 8 → Grand FinalsGrand Finals: 16 teams compete across 15 matches over three days to crown the Circuit 3 champion. Advantage PointsThe top eight teams in the PGS 7 and PGS 8 Winners Stages receive Advantage Points, which are added to their standings at the start of the respective Final Stage.Winners Stage Placement1st2nd3rd4th5th6th7th8thAdvantage Points 10 6 5 4 3 2 1 1  Participating TeamsCircuit 3 brings together 12 Global Partner Teams and 12 teams that qualified through their regional leagues.RegionGlobal Partner TeamsRegional League QualifiersKorea DN SOOPers, Gen.G Esports Geekay Esports, T1 China 17Gaming, FOUR ANGRY MEN, Petrichor Road JD Gaming, TYLOO Thailand FULL SENSE, eArena Made in Thailand, Sharper Esports Vietnam Anyone&#039;s Legend GAM The Expendables, The Vicious Esports EMEA Twisted Minds, Virtus.pro , Natus Vincere Team Vitality, Team Nemesis Americas Falcons TEAM LIQUID, Godlike Group Stage DrawGroup AGroup BGroup C17Gaming Petrichor Road FOUR ANGRY MEN JD Gaming TYLOO DN SOOPers Gen.G Esports Geekay Esports T1 eArena Anyone&#039;s Legend FULL SENSE Made in Thailand Sharper Esports GAM The Expendables The Vicious Esports Virtus.pro  Natus Vincere Twisted Minds Team Vitality Team Nemesis Falcons TEAM LIQUID Godlike The Group Stage will be played in the order of A&amp;B, B&amp;C, and A&amp;C. Each group matchup features one match on Erangel, Miramar, and Taego, with every team competing in six of the nine total matches. PGS Points — Double Points in the Second HalfCircuits 3 and 4 award twice as many PGS Points as the first half of the season. The champions of PGS 7 and PGS 8 will earn 60 points each, while the PGS 9 champion will earn 120 points.Final PlacementPGS 7PGS 8PGS 91st 60 60 120 2nd 48 48 96 3rd 40 40 80 4th 34 34 68 5th 30 30 60 6th 26 26 52 7th 22 22 44 8th 18 18 36 9th 14 14 28 10th 10 10 20 11th 8 8 16 12th 6 6 12 13th 4 4 8 14th–16th 2 2 4 17th–24th 0 0 0 PGS Points are awarded only to the top 16 teams in each series. At the end of PGS 12, the top eight teams in the annual PGS Points standings will qualify directly for PGC 2026. For the teams that built an advantage in the first half, Shanghai is where they must defend it. For those chasing from behind, the doubled points create an opportunity to turn the standings around. One strong circuit could reshape the entire PGC race. Map Pool and OrderCircuit 3 will be played across Erangel, Miramar, Taego, and Rondo.StageMatch 1Mat ]]></description>
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<pubDate>Sun, 09 Aug 2026 17:46:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, GLOBAL, SERIES, FINAL, STAGE, DAY, LIVE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, PUBG Esports fans!</p><p class="bb_paragraph">After two circuits in Seoul, the PUBG Global Series is moving to Shanghai, China. PGS Circuit 3, featuring PGS 7, PGS 8, and PGS 9, will take place across three weeks from August 5 to 23.</p><p class="bb_paragraph">Circuit 3 also marks the beginning of the second half of the 2026 PGS season—and from this point forward, the numbers change. Every series in Circuits 3 and 4 will award twice as many PGS Points as the first half of the season. With the race to PGC 2026 entering a decisive phase, here is everything you need to know about the next three weeks in Shanghai.</p><p class="bb_paragraph"> <img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/TrzjbyVn.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">Circuit 3 Overview</div><ul class="bb_ul"><li><p class="bb_paragraph">Dates: August 5–23, 2026</p></li><li><p class="bb_paragraph">Location: Shanghai, China</p></li><li><p class="bb_paragraph">Participating Teams: 24</p><ul class="bb_ul"><li><p class="bb_paragraph">12 Global Partner Teams</p></li><li><p class="bb_paragraph">12 Regional Qualifiers</p></li></ul></li><li><p class="bb_paragraph">Total Prize Pool: $500,000</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7: $100,000</p></li><li><p class="bb_paragraph">PGS 8: $100,000</p></li><li><p class="bb_paragraph">PGS 9: $300,000</p></li></ul></li><li><p class="bb_paragraph">Match Start Time: 10:00 UTC daily</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7 Group Stage on August 5 begins at 05:00 UTC</p></li></ul></li></ul><p class="bb_paragraph">All matches except the PGS 7 Group Stage begin at 10:00 UTC (12:00 CEST / 17:00 ICT / 03:00 PDT).</p><p class="bb_paragraph">The PGS 7 Group Stage begins at 05:00 UTC on August 5 (07:00 CEST / 12:00 ICT / 22:00 PDT on August 4).</p><p class="bb_paragraph"></p><div class="bb_h2">Tournament Schedule</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Series</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Date</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Stage</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Start Time</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 7 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 5 </p></div><div class="bb_table_td"><p class="bb_paragraph">Group Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">05:00 UTC </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 6 </p></div><div class="bb_table_td"><p class="bb_paragraph">Winners Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">10:00 UTC</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 7 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 8–9 </p></div><div class="bb_table_td"><p class="bb_paragraph">Final Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 8 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 13 </p></div><div class="bb_table_td"><p class="bb_paragraph">Winners Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 14 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 15–16 </p></div><div class="bb_table_td"><p class="bb_paragraph">Final Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 9 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 20 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 21–23 </p></div><div class="bb_table_td"><p class="bb_paragraph">Grand Finals </p></div></div></div><div class="bb_h2"></div><div class="bb_h2">Tournament Format</div><p class="bb_paragraph">Circuit 3 follows a progressive stage system, with the results of each series determining how teams enter the next.</p><div class="bb_h3">PGS 7 — August 5–9</div><ul class="bb_ul"><li><p class="bb_paragraph">Group Stage: All 24 teams are divided into Groups A, B, and C. Nine matches will be played, with each team competing in six.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 16 → Winners Stage</p></li><li><p class="bb_paragraph">Bottom 8 → Survival Stage</p></li></ul></li><li><p class="bb_paragraph">Winners Stage: 16 teams compete in five matches.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 → Advance directly to the Final Stage and receive Advantage Points</p></li><li><p class="bb_paragraph">Bottom 8 → Survival Stage</p></li></ul></li><li><p class="bb_paragraph">Survival Stage: 16 teams compete in five matches.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 → Final Stage</p></li><li><p class="bb_paragraph">Bottom 8 → Eliminated</p></li></ul></li><li><p class="bb_paragraph">Final Stage: 16 teams compete across 10 matches over two days to determine the final PGS 7 standings.</p></li></ul><div class="bb_h3">PGS 8 — August 13–16</div><p class="bb_paragraph">PGS 8 does not include a Group Stage. Teams are seeded directly according to their final PGS 7 standings.</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7 Top 16 → Winners Stage</p></li><li><p class="bb_paragraph">PGS 7 Bottom 8 → Survival Stage</p></li><li><p class="bb_paragraph">Following the Winners and Survival Stages, 16 teams advance to the 10-match Final Stage across two days.</p></li></ul><div class="bb_h3">PGS 9 — Circuit Final, August 20–23</div><p class="bb_paragraph">Seeding for PGS 9 is determined by the PGS Points earned within Circuit 3 across PGS 7 and PGS 8.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 in cumulative Circuit 3 PGS Points → Advance directly to the Grand Finals</p></li><li><p class="bb_paragraph">Remaining 16 teams → Survival Stage</p></li><li><p class="bb_paragraph">Survival Stage Top 8 → Grand Finals</p></li><li><p class="bb_paragraph">Grand Finals: 16 teams compete across 15 matches over three days to crown the Circuit 3 champion.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3">Advantage Points</div><p class="bb_paragraph">The top eight teams in the PGS 7 and PGS 8 Winners Stages receive Advantage Points, which are added to their standings at the start of the respective Final Stage.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Winners Stage Placement</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">1st</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">2nd</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">3rd</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">4th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">5th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">6th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">7th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">8th</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Advantage Points </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">5 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">3 </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">1 </p></div><div class="bb_table_td"><p class="bb_paragraph">1 </p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/9H4IelGe.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">Participating Teams</div><p class="bb_paragraph">Circuit 3 brings together 12 Global Partner Teams and 12 teams that qualified through their regional leagues.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Region</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Global Partner Teams</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Regional League Qualifiers</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Korea </p></div><div class="bb_table_td"><p class="bb_paragraph">DN SOOPers, Gen.G Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Geekay Esports, T1 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">China </p></div><div class="bb_table_td"><p class="bb_paragraph">17Gaming, FOUR ANGRY MEN, Petrichor Road </p></div><div class="bb_table_td"><p class="bb_paragraph">JD Gaming, TYLOO </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thailand </p></div><div class="bb_table_td"><p class="bb_paragraph">FULL SENSE, eArena </p></div><div class="bb_table_td"><p class="bb_paragraph">Made in Thailand, Sharper Esports </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vietnam </p></div><div class="bb_table_td"><p class="bb_paragraph">Anyone's Legend </p></div><div class="bb_table_td"><p class="bb_paragraph">GAM The Expendables, The Vicious Esports </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">EMEA </p></div><div class="bb_table_td"><p class="bb_paragraph">Twisted Minds, Virtus.pro , Natus Vincere </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Vitality, Team Nemesis </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Americas </p></div><div class="bb_table_td"><p class="bb_paragraph">Falcons </p></div><div class="bb_table_td"><p class="bb_paragraph">TEAM LIQUID, Godlike </p></div></div></div><p class="bb_paragraph"></p><div class="bb_h2">Group Stage Draw</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Group A</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Group B</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Group C</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17Gaming </p></div><div class="bb_table_td"><p class="bb_paragraph">Petrichor Road </p></div><div class="bb_table_td"><p class="bb_paragraph">FOUR ANGRY MEN </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">JD Gaming </p></div><div class="bb_table_td"><p class="bb_paragraph">TYLOO </p></div><div class="bb_table_td"><p class="bb_paragraph">DN SOOPers </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gen.G Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Geekay Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">T1 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">eArena </p></div><div class="bb_table_td"><p class="bb_paragraph">Anyone's Legend </p></div><div class="bb_table_td"><p class="bb_paragraph">FULL SENSE </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Made in Thailand </p></div><div class="bb_table_td"><p class="bb_paragraph">Sharper Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">GAM The Expendables </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">The Vicious Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Virtus.pro  </p></div><div class="bb_table_td"><p class="bb_paragraph">Natus Vincere </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Twisted Minds </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Vitality </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Nemesis </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Falcons </p></div><div class="bb_table_td"><p class="bb_paragraph">TEAM LIQUID </p></div><div class="bb_table_td"><p class="bb_paragraph">Godlike </p></div></div></div><p class="bb_paragraph">The Group Stage will be played in the order of A&B, B&C, and A&C. Each group matchup features one match on Erangel, Miramar, and Taego, with every team competing in six of the nine total matches.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/wKBtKXmB.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">PGS Points — Double Points in the Second Half</div><p class="bb_paragraph">Circuits 3 and 4 award twice as many PGS Points as the first half of the season. The champions of PGS 7 and PGS 8 will earn 60 points each, while the PGS 9 champion will earn 120 points.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Final Placement</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 7</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 8</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 9</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1st </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div><div class="bb_table_td"><p class="bb_paragraph">120 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2nd </p></div><div class="bb_table_td"><p class="bb_paragraph">48 </p></div><div class="bb_table_td"><p class="bb_paragraph">48 </p></div><div class="bb_table_td"><p class="bb_paragraph">96 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3rd </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div><div class="bb_table_td"><p class="bb_paragraph">80 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4th </p></div><div class="bb_table_td"><p class="bb_paragraph">34 </p></div><div class="bb_table_td"><p class="bb_paragraph">34 </p></div><div class="bb_table_td"><p class="bb_paragraph">68 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5th </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6th </p></div><div class="bb_table_td"><p class="bb_paragraph">26 </p></div><div class="bb_table_td"><p class="bb_paragraph">26 </p></div><div class="bb_table_td"><p class="bb_paragraph">52 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7th </p></div><div class="bb_table_td"><p class="bb_paragraph">22 </p></div><div class="bb_table_td"><p class="bb_paragraph">22 </p></div><div class="bb_table_td"><p class="bb_paragraph">44 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">8th </p></div><div class="bb_table_td"><p class="bb_paragraph">18 </p></div><div class="bb_table_td"><p class="bb_paragraph">18 </p></div><div class="bb_table_td"><p class="bb_paragraph">36 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">9th </p></div><div class="bb_table_td"><p class="bb_paragraph">14 </p></div><div class="bb_table_td"><p class="bb_paragraph">14 </p></div><div class="bb_table_td"><p class="bb_paragraph">28 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10th </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">11th </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div><div class="bb_table_td"><p class="bb_paragraph">16 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">12th </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">12 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13th </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14th–16th </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17th–24th </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div></div></div><p class="bb_paragraph">PGS Points are awarded only to the top 16 teams in each series. At the end of PGS 12, the top eight teams in the annual PGS Points standings will qualify directly for PGC 2026.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">For the teams that built an advantage in the first half, Shanghai is where they must defend it. For those chasing from behind, the doubled points create an opportunity to turn the standings around. One strong circuit could reshape the entire PGC race.</p><p class="bb_paragraph"> </p><div class="bb_h2">Map Pool and Order</div><p class="bb_paragraph">Circuit 3 will be played across Erangel, Miramar, Taego, and Rondo.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Stage</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 1</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 2</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 3</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 4</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 5</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Group Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">— </p></div><div class="bb_table_td"><p class="bb_paragraph">— </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Winners / Survival / Final Day 1 / Grand Finals Days 1 & 3 </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">Rondo </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Final Day 2 / Grand Finals Day 2 </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Rondo </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div></div></div><p class="bb_paragraph">The Group Stage repeats the same Erangel → Miramar → Taego order across all three group matchups for Matches 1 through 9.</p><p class="bb_paragraph"> </p><div class="bb_h2">Prize Pool</div><p class="bb_paragraph">The total prize pool for Circuit 3 is $500,000, distributed across the three series.</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7: $100,000 — $30,000 for the champion</p></li><li><p class="bb_paragraph">PGS 8: $100,000 — $30,000 for the champion</p></li><li><p class="bb_paragraph">PGS 9: $300,000 — $100,000 for the champion</p></li></ul><p class="bb_paragraph">Placement prizes will be awarded to the top eight teams in PGS 7 and PGS 8, and to all 16 Grand Finalists in PGS 9. Each series also features separate match-win and MVP prizes.</p><p class="bb_paragraph">Across four circuits and 12 series, the total prize pool for the 2026 PGS season is $2,000,000.</p><p class="bb_paragraph"> </p><div class="bb_h2">How to Watch</div><p class="bb_paragraph">All PGS 7–9 matches will be broadcast live on official PUBG Esports channels.</p><p class="bb_paragraph">Matches begin at 10:00 UTC daily, except for the PGS 7 Group Stage on August 5, which begins at 05:00 UTC.</p><p class="bb_paragraph">Detailed broadcast channels and viewing links will be announced separately.</p><p class="bb_paragraph">A new city, double the points, and 24 teams fighting for their place at PGC 2026. Circuit 3 will set the direction for the second half of the 2026 season.</p><p class="bb_paragraph">See you in Shanghai on August 5!</p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.57 &#45; 热修复</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01157-%E7%83%AD%E4%BF%AE%E5%A4%8D</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01157-%E7%83%AD%E4%BF%AE%E5%A4%8D</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了跑酷地图更多平台与墙面修复了暗面地图悬空的NPC修复了不在任务模式下，依旧触发剧情的问题修复了新玩家暗面地图卡墙的问题修复了NPC光照穿墙的问题现在玩家初始耐久度由 100 提升至 1,000综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Sun, 09 Aug 2026 12:23:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.57, 热修复</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了跑酷地图更多平台与墙面</p></li><li><p class="bb_paragraph">修复了暗面地图悬空的NPC</p></li><li><p class="bb_paragraph">修复了不在任务模式下，依旧触发剧情的问题</p></li><li><p class="bb_paragraph">修复了新玩家暗面地图卡墙的问题</p></li><li><p class="bb_paragraph">修复了NPC光照穿墙的问题</p></li><li><p class="bb_paragraph">现在玩家初始耐久度由 100 提升至 1,000</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/2e499044ab9c4dceb6f6b2532dc375b0458d1275.png"></p>]]> </content:encoded>
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<title>1st Emote Contest Results Announcement!</title>
<link>https://xinker.org/zh/1st-emote-contest-results-announcement</link>
<guid>https://xinker.org/zh/1st-emote-contest-results-announcement</guid>
<description><![CDATA[ 1st Emote Contest Results Announcement!The 5 emotes shown in the image have been added. ]]></description>
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<pubDate>Sun, 09 Aug 2026 10:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1st, Emote, Contest, Results, Announcement</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">1st Emote Contest Results Announcement!</p><p class="bb_paragraph">The 5 emotes shown in the image have been added.</p>]]> </content:encoded>
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<title>Return to Bolivia to Tackle a Terrifying New Foe: La Llorona</title>
<link>https://xinker.org/zh/return-to-bolivia-to-tackle-a-terrifying-new-foe-la-llorona</link>
<guid>https://xinker.org/zh/return-to-bolivia-to-tackle-a-terrifying-new-foe-la-llorona</guid>
<description><![CDATA[ La Llorona, The Weeping WomanBolivia has been freed from the dual horrors of El Sueño and Los Extranjeros, but from the power vacuum that followed a new threat has emerged. In the Last Rites update take command of the Ghosts as they return to Bolivia and face the forces of the mysterious La Llorona. Hostile environments bar your way as you battle through cult-controlled territories and a newly resurgent Unidad to discover the madness behind La Llorona’s divine mission, encompassing themes of guilt, redemption, sacrifice… and revenge. Stay tuned for more to come as we celebrate the 25h Anniversary of Ghost Recon, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  X IG FB Discord  ]]></description>
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<pubDate>Sun, 09 Aug 2026 00:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Return, Bolivia, Tackle, Terrifying, New, Foe:, Llorona</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">La Llorona, The Weeping Woman</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/25165799/85bebd87a81dfddca1253e26a2ca913e6477c729.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Bolivia has been freed from the dual horrors of El Sueño and Los Extranjeros, but from the power vacuum that followed a new threat has emerged. </p><p class="bb_paragraph"></p><p class="bb_paragraph">In the Last Rites update take command of the Ghosts as they return to Bolivia and face the forces of the mysterious La Llorona. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Hostile environments bar your way as you battle through cult-controlled territories and a newly resurgent Unidad to discover the madness behind La Llorona’s divine mission, encompassing themes of guilt, redemption, sacrifice… and revenge. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Stay tuned for more to come as we celebrate the 25h Anniversary of Ghost Recon, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FGhostRecon" target="_blank" rel=" noopener"><u>X</u></a> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fghostrecongame%2F" target="_blank" rel=" noopener"><u>IG</u></a> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fghostrecon%2F" target="_blank" rel=" noopener"><u>FB</u></a> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fghostrecon" target="_blank" rel=" noopener"><u>Discord</u></a> </p>]]> </content:encoded>
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<title>IRON NEST &#45; PATCH 1.0 (1558)</title>
<link>https://xinker.org/zh/iron-nest-patch-10-1558</link>
<guid>https://xinker.org/zh/iron-nest-patch-10-1558</guid>
<description><![CDATA[ FIXED:SAVE FILE CORRUPTION &amp; FAILING TO ENTER MISSIONS AFTER A CRASH.Cat’s eyes disappearing on Very Low graphics settings. (We apologize for any trauma caused by witnessing that monstrosity) Non-resetting elevation and elevation linkage lever when exiting a mission after shooting. Duplicated last fragments of patron names on cannons; also made the text larger. Cat still being carried after finishing a mission, causing it to glitch out. Engine control lights not working.IMPROVED: Loading into the main menu or a mission and being unable to move the mouse. Discord code generation/account linking issues.ADDED: Motion Blur Toggle. (Motion blur only occurs during screen shake events, such as firing, or getting hit. This toggle removes it from those events)DAY TWO FRONTLINE REPORTOver 200,000 Operators have already answered the call and joined the fight aboard the IRON NEST.Castile will remember those who stepped forward in those first critical hours. While you hold the line, Nick is working at full capacity to keep the front supplied with everything you need. Proof enough: the second patch is already reaching the spearhead.Remember your propaganda training: if there were no witnesses, it never happened.Good hunting this weekend...GLORY TO THE OPERATORS!Nick &amp; DominikThis is only the beginning... ]]></description>
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<pubDate>Sat, 08 Aug 2026 19:35:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>IRON, NEST, PATCH, 1.0, 1558</media:keywords>
<content:encoded><![CDATA[<b>FIXED:</b><br><ul class="bb_ul"><li><b>SAVE FILE CORRUPTION & FAILING TO ENTER MISSIONS AFTER A CRASH.</b><br><br></li><li><b>Cat’s eyes disappearing</b> on Very Low graphics settings. <br><i>(We apologize for any trauma caused by witnessing that monstrosity)</i><br></li><li> <b>Non-resetting elevation</b> and <b>elevation linkage lever</b> when exiting a mission after shooting.<br></li><li> <b>Duplicated last fragments of patron names</b> on cannons; also made the text larger.<br></li><li> Cat still being carried after finishing a mission, causing it to glitch out.<br></li><li> <b>Engine control lights</b> not working.</li></ul><b>IMPROVED:</b><br><ul class="bb_ul"><li> Loading into the main menu or a mission and being <b>unable to move the mouse</b>.<br></li><li> <b>Discord code generation/account </b>linking issues.</li></ul><b>ADDED:</b><br><ul class="bb_ul"><li> <b>Motion Blur</b> Toggle. <br><i>(Motion blur only occurs during screen shake events, such as firing, or getting hit. This toggle removes it from those events)</i></li></ul><hr><br><br><div class="bb_h3"><b>DAY TWO FRONTLINE REPORT</b></div><br><b>Over 200,000 Operators</b> have already answered the call and joined the fight aboard the IRON NEST.<br><br>Castile will remember those who stepped forward in those first critical hours. While you hold the line, <b>Nick is working at full capacity to keep the front supplied with everything you need</b>. <br><br>Proof enough: the second patch is already reaching the spearhead.<br><br><div data-youtube="qKqT6XJkkLs" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>Remember your propaganda training: if there were no witnesses, it never happened.<br><br><b>Good hunting this weekend...</b><br><br>GLORY TO THE OPERATORS!<br><br><i>Nick & Dominik</i><br><br><hr><br><i>This is only the beginning...</i><br><br><img src="https://clan.akamai.steamstatic.com/images/45758348/650214560f8d32fce3c3a6eed0b214dbb80b44a2.png">]]> </content:encoded>
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<title>????【金橡果展演：秘林尋蹤 登場PV】</title>
<link>https://xinker.org/zh/%E9%87%91%E6%A9%A1%E6%9E%9C%E5%B1%95%E6%BC%94%E7%A7%98%E6%9E%97%E5%B0%8B%E8%B9%A4-%E7%99%BB%E5%A0%B4pv</link>
<guid>https://xinker.org/zh/%E9%87%91%E6%A9%A1%E6%9E%9C%E5%B1%95%E6%BC%94%E7%A7%98%E6%9E%97%E5%B0%8B%E8%B9%A4-%E7%99%BB%E5%A0%B4pv</guid>
<description><![CDATA[ 森林沒有方向，只需葳蕤盛放 ????✨巴布！各位熱愛自然與冒險的發展家們～在這裡，不需要指南針也不需要尋找方向——只要像林間的花草一樣隨心所欲地葳蕤盛放，就是最美的姿態！????全新金橡果展演——「秘林尋蹤」即將帶領大家踏入那片充滿神秘與治癒的精靈森林！穿上散發森林氣息的仙氣服飾????把充滿自然生機的森林家具搬回家吧！???? 上線時間：2026年8月15日 奇幻登場！快跟著喵小編一起點開登場PV聽著輕柔的風聲與鳥鳴，揭開這片秘林的神秘面紗吧！(๑•̀ㅂ•́)و✧????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????前往更多我們的官方社群 &gt;https://linktr.ee/HeartopiaTWhttps://youtu.be/3swwoNBmwgo ]]></description>
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<pubDate>Sat, 08 Aug 2026 17:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????【金橡果展演：秘林尋蹤, 登場PV】</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">森林沒有方向，只需葳蕤盛放 ????✨</p><p class="bb_paragraph"></p><p class="bb_paragraph">巴布！各位熱愛自然與冒險的發展家們～</p><p class="bb_paragraph">在這裡，不需要指南針</p><p class="bb_paragraph">也不需要尋找方向——</p><p class="bb_paragraph">只要像林間的花草一樣</p><p class="bb_paragraph">隨心所欲地葳蕤盛放，就是最美的姿態！????</p><p class="bb_paragraph">全新金橡果展演——「秘林尋蹤」</p><p class="bb_paragraph">即將帶領大家踏入那片充滿神秘與治癒的精靈森林！</p><p class="bb_paragraph">穿上散發森林氣息的仙氣服飾????</p><p class="bb_paragraph">把充滿自然生機的森林家具搬回家吧！</p><p class="bb_paragraph">???? 上線時間：</p><p class="bb_paragraph">2026年8月15日 奇幻登場！</p><p class="bb_paragraph">快跟著喵小編一起點開登場PV</p><p class="bb_paragraph">聽著輕柔的風聲與鳥鳴，揭開這片秘林的神秘面紗吧！(๑•̀ㅂ•́)و✧</p><p class="bb_paragraph">????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????</p><p class="bb_paragraph">前往更多我們的官方社群 ></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2FHeartopiaTW" target="_blank" rel=" noopener">https://linktr.ee/HeartopiaTW</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/3swwoNBmwgo" target="_blank" rel="">https://youtu.be/3swwoNBmwgo</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>首日1.5萬份銷量達成！小鎮正式版已知問題公示</title>
<link>https://xinker.org/zh/%E9%A6%96%E6%97%A515%E8%90%AC%E4%BB%BD%E9%8A%B7%E9%87%8F%E9%81%94%E6%88%90%E5%B0%8F%E9%8E%AE%E6%AD%A3%E5%BC%8F%E7%89%88%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E5%85%AC%E7%A4%BA</link>
<guid>https://xinker.org/zh/%E9%A6%96%E6%97%A515%E8%90%AC%E4%BB%BD%E9%8A%B7%E9%87%8F%E9%81%94%E6%88%90%E5%B0%8F%E9%8E%AE%E6%AD%A3%E5%BC%8F%E7%89%88%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E5%85%AC%E7%A4%BA</guid>
<description><![CDATA[ 萬分感謝每一位拾荒者的陪伴與支持！ 《多洛可小鎮》1.0正式版首日銷量突破1.5萬份，這是大家贈與我們的榮譽，對整個開發團隊而言意義非凡！ 從最初發佈開發過程的視頻獲得一些熱度，到第一次上線免費Demo供玩家朋友體驗；從EA版簡陋的小鎮雛形，到如今內容豐富完整的1.0正式版。一路走來離不開大家的每一條回饋、每一次bug提交、每一份耐心等待！正是有你們的支持與包容，支撐我們完成開發、Demo、EA、版本更新、正式版的遊戲製作之路。廢土田園故事因你們才完整，多洛可小鎮因你們更美好，未來我們也會持續關注大家的遊玩體驗，用心打磨遊戲內容。願大家一直能在多洛可，擁有一段治癒悠閒的種田時光！限時特別禮贈為感謝每一位購買《多洛可小鎮》的玩家的大力支持！在這裡送上 2 份限時音樂磁碟兌換代碼～代碼為：神秘的旋律#1：12311、神秘的旋律#2：24141兌換方式：在 8 月 20 日之前進入遊戲，在電話亭撥通對應代碼即可解鎖好聽的音樂磁碟！ 已知問題公示： 在遊戲上線後，我們已收到玩家的各類問題回饋，目前收集到的主要問題如下： 以下問題將會在下個更新補丁中修復：● 原存檔帳篷裏搭了架子+種了作物，更新後作物成熟超出帳篷範圍，導致黑屏● 給角色和動物取名的輸入框不顯示字元，但點擊確認之後會正常顯示● 玩家未獲取10種異色魚但取得了“琳琅滿目”成就以下問題製作組正在加緊排查中：● 進入舊城市廢墟後，地圖頁面沒有顯示地圖 以下問題為玩家回饋較多的問題，經排查後與多洛可小鎮功能性模組相關：● 正式版更新後，和角色對話沒有出現對話選項● 箱子裏的東西點擊後消失，未出現在背包● 拾取物品，物品欄有變化，但是貼圖未消失，物品欄數量也一直在變化，可以重複拾取● 從箱子裏拿工具出來，工具憑空消失● 地形改造已經完成了，但是沒有去舊城市廢墟的信● 儲物架紙箱放滿後，手上拿著一個紙箱，此時點擊交互鍵，手上的紙箱和裏面的物品都消失了● 正式版創建新存檔後黑屏。只能按ESC和右鍵,左上角有快進圖示 *注：如在遊戲中出現各類黑屏情況，請優先排查是否有啟用功能性模組。 對於玩家自行開發的功能性模組，由於此類模組通常會修改遊戲內容或運行邏輯，其實現方式超出了當前官方模組框架所支持的範圍，因此我們無法保證其在正式版本中的相容性。建議大家在遊玩前乾淨卸載此類模組。卸載方式如下：打開Steam庫-&gt;右鍵遊戲-&gt;管理-&gt;流覽本地檔，進入遊戲安裝目錄後，刪除名為 BepInEx 的檔夾。請注意： BepInEx 檔夾需要手動刪除，無法通過Steam的“卸載遊戲”功能進行移除。如果你在《多洛可小鎮》度過了一段愉快的時光，歡迎在 Steam 上為我們留下你的評論。祝各位拾荒者一切順心~https://store.steampowered.com/app/2285550/Doloc_Town/問題與反饋非常感謝你看到這裡！由於 1.0 正式版剛上線，版本尚未完全穩定，體驗過程中難免出現一些超出我們設計的意外情況。如果你在遊玩過程中遇到任何問題，或想分享回饋，歡迎透過我們的 QA 信箱 https://qa@logoi.net 向我們回報。你也可以透過我們的回報表單提交問題，或加入《多洛可小鎮》官方 Discord 社群 在社群中回報。感謝大家的支持與耐心～祝大家遊戲愉快！  ]]></description>
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<pubDate>Sat, 08 Aug 2026 14:07:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>首日1.5萬份銷量達成！小鎮正式版已知問題公示</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>萬分感謝每一位拾荒者的陪伴與支持！</b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>《多洛可小鎮》1.0正式版首日銷量突破1.5萬份，這是大家贈與我們的榮譽，對整個開發團隊而言意義非凡！</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43516921/717c6e1d2b74a57ab5215a10cb8b8fcf1c5887b7.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">從最初發佈開發過程的視頻獲得一些熱度，到第一次上線免費Demo供玩家朋友體驗；從EA版簡陋的小鎮雛形，到如今內容豐富完整的1.0正式版。一路走來離不開大家的每一條回饋、每一次bug提交、每一份耐心等待！正是有你們的支持與包容，支撐我們完成開發、Demo、EA、版本更新、正式版的遊戲製作之路。</p><p class="bb_paragraph"></p><p class="bb_paragraph">廢土田園故事因你們才完整，多洛可小鎮因你們更美好，未來我們也會持續關注大家的遊玩體驗，用心打磨遊戲內容。願大家一直能在多洛可，擁有一段治癒悠閒的種田時光！</p><p class="bb_paragraph"></p><div class="bb_h2"><b>限時特別禮贈</b></div><p class="bb_paragraph">為感謝每一位購買《多洛可小鎮》的玩家的大力支持！在這裡送上 2 份限時音樂磁碟兌換代碼～</p><p class="bb_paragraph">代碼為：神秘的旋律#1：12311、神秘的旋律#2：24141</p><p class="bb_paragraph">兌換方式：在 <b>8 月 20 日</b>之前進入遊戲，在電話亭撥通對應代碼即可解鎖好聽的音樂磁碟！ </p><p class="bb_paragraph"></p><div class="bb_h2"><b>已知問題公示：</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">在遊戲上線後，我們已收到玩家的各類問題回饋，目前收集到的主要問題如下：</p><p class="bb_paragraph"> </p><div class="bb_h3">以下問題將會在下個更新補丁中修復：</div><p class="bb_paragraph"></p><p class="bb_paragraph">● 原存檔帳篷裏搭了架子+種了作物，更新後作物成熟超出帳篷範圍，導致黑屏</p><p class="bb_paragraph">● 給角色和動物取名的輸入框不顯示字元，但點擊確認之後會正常顯示</p><p class="bb_paragraph">● 玩家未獲取10種異色魚但取得了“琳琅滿目”成就</p><p class="bb_paragraph"></p><div class="bb_h3">以下問題製作組正在加緊排查中：</div><p class="bb_paragraph"></p><p class="bb_paragraph">● 進入舊城市廢墟後，地圖頁面沒有顯示地圖</p><p class="bb_paragraph"> </p><div class="bb_h3">以下問題為玩家回饋較多的問題，經排查後與多洛可小鎮功能性模組相關：</div><p class="bb_paragraph"></p><p class="bb_paragraph">● 正式版更新後，和角色對話沒有出現對話選項</p><p class="bb_paragraph">● 箱子裏的東西點擊後消失，未出現在背包</p><p class="bb_paragraph">● 拾取物品，物品欄有變化，但是貼圖未消失，物品欄數量也一直在變化，可以重複拾取</p><p class="bb_paragraph">● 從箱子裏拿工具出來，工具憑空消失</p><p class="bb_paragraph">● 地形改造已經完成了，但是沒有去舊城市廢墟的信</p><p class="bb_paragraph">● 儲物架紙箱放滿後，手上拿著一個紙箱，此時點擊交互鍵，手上的紙箱和裏面的物品都消失了</p><p class="bb_paragraph">● 正式版創建新存檔後黑屏。只能按ESC和右鍵,左上角有快進圖示</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>*注：如在遊戲中出現各類黑屏情況，請優先排查是否有啟用功能性模組。</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph">對於玩家自行開發的功能性模組，由於此類模組通常會修改遊戲內容或運行邏輯，其實現方式超出了當前官方模組框架所支持的範圍，因此我們無法保證其在正式版本中的相容性。建議大家在遊玩前乾淨卸載此類模組。</p><p class="bb_paragraph"></p><p class="bb_paragraph">卸載方式如下：打開Steam庫->右鍵遊戲->管理->流覽本地檔，進入遊戲安裝目錄後，刪除名為 BepInEx 的檔夾。請注意： BepInEx 檔夾需要手動刪除，無法通過Steam的“卸載遊戲”功能進行移除。</p><p class="bb_paragraph">如果你在《多洛可小鎮》度過了一段愉快的時光，<b>歡迎在 Steam 上為我們留下你的評論</b>。祝各位拾荒者一切順心~</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2285550/Doloc_Town/" target="_blank" rel="">https://store.steampowered.com/app/2285550/Doloc_Town/</a></p><div class="bb_h2"><b>問題與反饋</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">非常感謝你看到這裡！由於 1.0 正式版剛上線，版本尚未完全穩定，體驗過程中難免出現一些超出我們設計的意外情況。如果你在遊玩過程中遇到任何問題，或想分享回饋，歡迎透過我們的 QA 信箱 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fqa%40logoi.net" target="_blank" rel=" noopener">https://qa@logoi.net</a> 向我們回報。你也可以透過我們的<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2F85xCMoU86KBTf4te6" target="_blank" rel=" noopener">回報表單</a>提交問題，或加入《多洛可小鎮》官方 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FsEbyvkbTen" target="_blank" rel=" noopener">Discord 社群</a> 在社群中回報。感謝大家的支持與耐心～祝大家遊戲愉快！ </p>]]> </content:encoded>
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<title>Screenshot Competition – The Long Guns!</title>
<link>https://xinker.org/zh/screenshot-competition-the-long-guns</link>
<guid>https://xinker.org/zh/screenshot-competition-the-long-guns</guid>
<description><![CDATA[ Welcome to the 236th War Thunder Steam Screenshot Competition!We enjoyed seeing all of your screenshots from last week! This week our focus is on the many high caliber vehicles in War Thunder- do you have a favorite? Show us a picture of one in action, whether it’s on the ground, in the air, or at sea! The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 236th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen236. You have time until the 14th of August to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must include a tank or ship with a caliber of over 130mm, or an aircraft with a caliber of 35mm or more. You must add the #WTscreen236 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 235th edition – Crowd Favorite!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3777558929https://steamcommunity.com/sharedfiles/filedetails/?id=3775938914https://steamcommunity.com/sharedfiles/filedetails/?id=3776563783Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3776550139https://steamcommunity.com/sharedfiles/filedetails/?id=3777103901https://steamcommunity.com/sharedfiles/filedetails/?id=3777532470Each winner will get 300GE! Congratulations and see you next week! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 08 Aug 2026 11:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Screenshot, Competition, –, The, Long, Guns</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png"><br><br><div class="bb_h1">Welcome to the 236th War Thunder Steam Screenshot Competition!</div><br>We enjoyed seeing all of your screenshots from last week! This week our focus is on the many high caliber vehicles in War Thunder- do you have a favorite? Show us a picture of one in action, whether it’s on the ground, in the air, or at sea! The three most popular and three selected by us will get 300 GE. See the winners down below!<br><br><div class="bb_h2">Let’s begin the 236th edition of our competition!</div><br>Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag <b>#WTscreen236</b>. You have time until the <b>14th of August</b> to submit your screenshot.<br><br>After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.<br><br><div class="bb_h1"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D3439537726%20style%3Dbutton" target="_blank" rel=" noopener">How to Participate!</a></div><br><div class="bb_h3">Terms:</div><ul class="bb_ul"><b></b><li> Your screenshot must include a tank or ship with a caliber of over 130mm, or an aircraft with a caliber of 35mm or more.<br></li><li> You must add the #WTscreen236 tag (title cannot have any other text in it).<br></li><li> Artists may only win by popular vote once per four screenshot competitions.</li></ul>[/b]<br><li> Screenshots need to be compliant with the War Thunder rules.<br></li><li> You need to be the author of the screenshot.<br></li><li> Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.<br></li><li> We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).<br></li><li> You can use filters and settings built into War Thunder.<br></li><li> You can use the replay functionality built into War Thunder.<br></li><li> Rewards will be delivered to the author's account within 14 working days.</li>[/list]<br><br><div class="bb_h2">And now, time for the winners of the competition’s 235th edition – Crowd Favorite!</div><br><div class="bb_h3">Winners selected via community votes:</div><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3777558929" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3777558929</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3775938914" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3775938914</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3776563783" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3776563783</a><br><br><div class="bb_h3">Winners selected by our judges:</div><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3776550139" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3776550139</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3777103901" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3777103901</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3777532470" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3777532470</a><br><br>Each winner will get 300GE! Congratulations and see you next week!]]> </content:encoded>
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<title>100k Copies sold in 1 day! ✨</title>
<link>https://xinker.org/zh/100k-copies-sold-in-1-day</link>
<guid>https://xinker.org/zh/100k-copies-sold-in-1-day</guid>
<description><![CDATA[ Hey Restorers!As we’re writing this, the game has just crossed 15,000 concurrent players on Steam in less than 24 hours since the launch. It’s unbelievable! These numbers would not be possible without all the support you&#039;ve given us since we first revealed ReStory. Whilst you&#039;ve been hitting records for us, we’ve already been working on the first update to address your feedback and bugs you&#039;ve encountered (this should be live very soon).You&#039;ve also helped us reach almost 100,000 units sold AND 97% positive reviews!  We&#039;re completely blown away, but it doesn&#039;t stop there; the reviews that some of the press have left us are amazing, as well as a Metacritic score of 84, which is wild. ????The reviews are in ✨The reception has been amazing, and here are some of the excerpts and the scores from the critic reviews covering ReStory: #Discussions_QuoteBlock_Author “It’s almost hard to believe that scrubbing down metal frames and twisting screws could be such a pleasant activity, but I can’t stop doing it to unwind.” 5/5 - Monstervine  #Discussions_QuoteBlock_Author“Combines 2000s nostalgia, restoration mechanics and a turbulent storyline for hours of fiddly fun.”8/10 - The Wand Report  #Discussions_QuoteBlock_Author&quot;I cannot recommend ReStory enough, its blend of great vibes, chill music and wacky customers is just what the doctor ordered for a quiet night in. I haven’t even begun to think about my GOTY list. But I can tell you right now, without a shadow of a doubt that ReStory: Chill Electronics Repair will make my list.&quot;9/10 - ZTGD #Discussions_QuoteBlock_Author&quot;Gorgeously presented and utterly moreish [...] There&#039;s a careful balance between realism and entertainment here, and developer Mandragora has absolutely nailed it&quot;9/10 - GameSpew #Discussions_QuoteBlock_Author&quot;If you’re a cozy gaming lover who enjoys soothing gameplay, retro aesthetics, and intricate cleaning mechanics, ReStory: Chill Electronics Repair will be right up your alley.&quot;Kyusai  ???? Known Issues Below are the known issues we&#039;re fixing as we speak; we appreciate your patience whilst we do some last QA checks before we push this out next week. &quot;How Did I Do It&quot; and &quot;Frugal&quot; achievements unlocking early Updating firmware bug for the Guitar Legend and MyPod Unable to use inventory in competition mode Error with gadget &#039;IDM device&#039; disassembling. Error with mail tab button not indicating new emails.  Some bugs with UltraWide screens when disassembling Some gadgets stuck in sonic bath ]]></description>
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<pubDate>Sat, 08 Aug 2026 07:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>100k, Copies, sold, day, ✨</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Hey Restorers!</div><br>As we’re writing this, the game has <b>just crossed 15,000 concurrent players</b> on Steam<b> in less than 24 hours</b> since the launch. It’s unbelievable! These numbers would not be possible without all the support you've given us since we first revealed ReStory. <br><br>Whilst you've been hitting records for us, we’ve already been working on the first update to address your feedback and bugs you've encountered (this should be live very soon).<br><br>You've also helped us reach <b>almost 100,000 units sold AND 97% positive reviews! </b> We're completely blown away, but it doesn't stop there; the reviews that some of the press have left us are amazing, as well as a Metacritic score of 84, which is wild.<br><br><img src="https://clan.akamai.steamstatic.com/images/45889244/4ad2296038eb97e12df8ff6e9ffc615c30926fe5.png"><br><br><hr><br><div class="bb_h3"> ????The reviews are in ✨</div><br>The reception has been amazing, and here are some of the excerpts and the scores from the critic reviews covering ReStory: <br><br><blockquote class="bb_blockquote with_author"><div class="bb_quoteauthor">#Discussions_QuoteBlock_Author</div> “It’s almost hard to believe that scrubbing down metal frames and twisting screws could be such a pleasant activity, but I can’t stop doing it to unwind.” <br><b>5/5 - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmonstervine.com%2F2026%2F08%2Frestory-game-review%2F" target="_blank" rel=" noopener">Monstervine</a></b> </blockquote> <blockquote class="bb_blockquote with_author"><div class="bb_quoteauthor">#Discussions_QuoteBlock_Author</div>“Combines 2000s nostalgia, restoration mechanics and a turbulent storyline for hours of fiddly fun.”<br><b>8/10 - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freport.wand.com%2Freviews%2Frestory-chill-electronics-repairs-review" target="_blank" rel=" noopener">The Wand Report</a></b> </blockquote> <blockquote class="bb_blockquote with_author"><div class="bb_quoteauthor">#Discussions_QuoteBlock_Author</div>"I cannot recommend ReStory enough, its blend of great vibes, chill music and wacky customers is just what the doctor ordered for a quiet night in. I haven’t even begun to think about my GOTY list. But I can tell you right now, without a shadow of a doubt that ReStory: Chill Electronics Repair will make my list."<br><b>9/10 - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fztgd.com%2Freviews%2Frestory-chill-electronics-repairs-pc%2F" target="_blank" rel=" noopener">ZTGD</a></b></blockquote> <blockquote class="bb_blockquote with_author"><div class="bb_quoteauthor">#Discussions_QuoteBlock_Author</div>"Gorgeously presented and utterly moreish [...] There's a careful balance between realism and entertainment here, and developer Mandragora has absolutely nailed it"<br><b>9/10 - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamespew.com%2F2026%2F08%2Frestory-review%2F" target="_blank" rel=" noopener">GameSpew</a></b></blockquote> <blockquote class="bb_blockquote with_author"><div class="bb_quoteauthor">#Discussions_QuoteBlock_Author</div>"If you’re a cozy gaming lover who enjoys soothing gameplay, retro aesthetics, and intricate cleaning mechanics, ReStory: Chill Electronics Repair will be right up your alley."<br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fkyusaimedia.com%2Fgaming%2Frestory-review" target="_blank" rel=" noopener">Kyusai</a></b> </blockquote> <hr><br><div class="bb_h3">???? Known Issues </div><br>Below are the known issues we're fixing as we speak; we appreciate your patience whilst we do some last QA checks before we push this out next week.<br><br><ul class="bb_ul"><li> "How Did I Do It" and "Frugal" achievements unlocking early<br></li><li> Updating firmware bug for the Guitar Legend and MyPod<br></li><li> Unable to use inventory in competition mode<br></li><li> Error with gadget 'IDM device' disassembling.<br></li><li> Error with mail tab button not indicating new emails. <br></li><li> Some bugs with UltraWide screens when disassembling<br></li><li> Some gadgets stuck in sonic bath</li></ul>]]> </content:encoded>
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<title>Free Week: NBA 2K26</title>
<link>https://xinker.org/zh/free-week-nba-2k26</link>
<guid>https://xinker.org/zh/free-week-nba-2k26</guid>
<description><![CDATA[ The countdown to NBA 2K27 starts now. To celebrate, dive into NBA 2K26 with full, unrestricted access all week long. Experience an immersive MyCAREER storyline, compete with past and present All-Stars in MyTEAM, and ball out with friends in The City. Steam users can play NBA 2K26 at no cost from August 7th through August 14th. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693118/e532e2b55f27d3af470394afe5bbbbc2a1d0194d.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 08 Aug 2026 01:05:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Free, Week:, NBA, 2K26</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693118/9d94bf70f326b1655850f57116f1ddec7f847c29.png"></p><p class="bb_paragraph">The countdown to <b><i><a class="bb_link" href="https://store.steampowered.com/app/4356430/NBA_2K27/" target="_blank" rel="">NBA 2K27</a></i></b> starts now. To celebrate, dive into <i>NBA 2K26 </i>with full, unrestricted access all week long. Experience an immersive MyCAREER storyline, compete with past and present All-Stars in MyTEAM, and ball out with friends in The City. Steam users can play <i>NBA 2K26</i> at no cost from August 7th through August 14th.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Cat Awareness Feline Sale 2026</title>
<link>https://xinker.org/zh/cat-awareness-feline-sale-2026</link>
<guid>https://xinker.org/zh/cat-awareness-feline-sale-2026</guid>
<description><![CDATA[ Hello hoomans!Happy International Cat Day! ฅ^•ﻌ•^ฅOur favorite day finally arrives. A day to celebrate whiskers, toe beans, loud purrs, unexpected zoomies... and, most importantly: to remember that every kitty deserves love, care, and a forever home.As Devcats, we&#039;ve always believed that games can do more than entertain: games can make people smile, spark conversations, and inspire kindness and friendship. Every cat we hide in our games carries the same little mission: helping more humans fall in love with real cats too, and even embark in our mission to care for cats in real life.That&#039;s why we have created the annual Cat Awareness Feline Sale: to celebrate cats and spread the love for felines, among our fellow cat games developers, who make cats the purrfect companion in our gaming journey (as well as in real life too!).This year, even more pawsome developers have gathered from all over the world to celebrate cats in every shape, color, and purrsonality. Some games are filled with kitties; others were simply made by hoomans whose keyboards are permanently occupied by one. ❤️And honestly... we think both of them deserve extra treats.So, take your time, discover new adventures, support amazing indie creators, and if you can, feed and pet cats in your community, support your local shelter or adopt a purring companion. One small act of kindness can change a cat&#039;s entire life.Thank you for being part of this little tradition that keeps growing every year. Together, we&#039;re proving that a bunch of cat lovers with game engines, keyboards, and way too many cat photos can make a real difference.Now go explore, wishlist, play some meowmazing games! And don&#039;t forget to give your kitty a few extra head pats from all of us.Love &amp; Purrs,The Devcats ฅ^•ﻌ•^ฅ ]]></description>
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<pubDate>Sat, 08 Aug 2026 01:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Cat, Awareness, Feline, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello hoomans!<br><br><b>Happy International Cat Day!</b> ฅ^•ﻌ•^ฅ<br><br>Our favorite day finally arrives. A day to celebrate whiskers, toe beans, loud purrs, unexpected zoomies... and, most importantly: to remember that every kitty deserves love, care, and a forever home.<br><br>As <b>Devcats</b>, we've always believed that games can do more than entertain: games can make people smile, spark conversations, and inspire kindness and friendship. Every cat we hide in our games carries the same little mission: helping more humans fall in love with real cats too, and even embark in our mission to care for cats in real life.<br><br>That's why we have created the annual Cat Awareness Feline Sale: to celebrate cats and spread the love for felines, among our fellow cat games developers, who make cats the purrfect companion in our gaming journey (as well as in real life too!).<br><br>This year, even more pawsome developers have gathered from all over the world to celebrate cats in every shape, color, and purrsonality. Some games are filled with kitties; others were simply made by hoomans whose keyboards are permanently occupied by one. ❤️<br><br>And honestly... we think both of them deserve extra treats.<br><br>So, take your time, discover new adventures, support amazing indie creators, and if you can, feed and pet cats in your community, support your local shelter or adopt a purring companion. <br><br>One small act of kindness can change a cat's entire life.<br><br>Thank you for being part of this little tradition that keeps growing every year. Together, we're proving that a bunch of cat lovers with game engines, keyboards, and way too many cat photos can make a real difference.<br><br>Now go explore, wishlist, play some meowmazing games! <br><br>And don't forget to give your kitty a few extra head pats from all of us.<br><br>Love & Purrs,<br>The Devcats ฅ^•ﻌ•^ฅ</p>]]> </content:encoded>
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<title>Ghost Recon Breakpoint: Free Weekend!</title>
<link>https://xinker.org/zh/ghost-recon-breakpoint-free-weekend</link>
<guid>https://xinker.org/zh/ghost-recon-breakpoint-free-weekend</guid>
<description><![CDATA[ Come play Ghost Recon Breakpoint for freeInvite your friends or go solo to celebrate our 25th anniversary with us, entirely free of charge until Monday!  Stay tuned for more to come, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  X IG FB Discord  ]]></description>
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<pubDate>Sat, 08 Aug 2026 00:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ghost, Recon, Breakpoint:, Free, Weekend</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Come play Ghost Recon Breakpoint for free</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43516786/6afbefe32f547a07e4e03c6f18af5eb5cc1683be.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Invite your friends or go solo to celebrate our 25th anniversary with us, entirely free of charge until Monday!  </p><p class="bb_paragraph">Stay tuned for more to come, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FGhostRecon" target="_blank" rel=" noopener">X</a></u> </p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fghostrecongame%2F" target="_blank" rel=" noopener">IG</a></u> </p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fghostrecon%2F" target="_blank" rel=" noopener">FB</a></u> </p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fghostrecon" target="_blank" rel=" noopener">Discord</a></u> </p>]]> </content:encoded>
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<title>Ghost Recon Wildlands: Free Weekend!</title>
<link>https://xinker.org/zh/ghost-recon-wildlands-free-weekend</link>
<guid>https://xinker.org/zh/ghost-recon-wildlands-free-weekend</guid>
<description><![CDATA[ Come play Wildlands for free!Invite your friends or go solo to celebrate our 25th anniversary with us, entirely free of charge until Monday!  The free weekend includes both the new Last Rites update, and the Predator event. The game has been updated to 60 FPS and 4K, for smoother combat and a sharper visual experience.  Stay tuned for more to come, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  X IG FB Discord  ]]></description>
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<pubDate>Sat, 08 Aug 2026 00:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ghost, Recon, Wildlands:, Free, Weekend</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Come play Wildlands for free!</div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"67mRnQ-_qR0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Invite your friends or go solo to celebrate our 25th anniversary with us, entirely free of charge until Monday!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">The free weekend includes both the new Last Rites update, and the Predator event. The game has been updated to 60 FPS and 4K, for smoother combat and a sharper visual experience.  </p><p class="bb_paragraph">Stay tuned for more to come, and don’t forget to follow us on social media. Join our Discord to find teammates and get engaged!  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FGhostRecon" target="_blank" rel=" noopener"><u>X</u></a> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fghostrecongame%2F" target="_blank" rel=" noopener"><u>IG</u></a> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fghostrecon%2F" target="_blank" rel=" noopener"><u>FB</u></a> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fghostrecon" target="_blank" rel=" noopener"><u>Discord</u></a> </p>]]> </content:encoded>
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<title>Battlefield 6 &#45; Anticheat Metrics &#45; June</title>
<link>https://xinker.org/zh/battlefield-6-anticheat-metrics-june</link>
<guid>https://xinker.org/zh/battlefield-6-anticheat-metrics-june</guid>
<description><![CDATA[ Hey Soldier,June was the majority of Season 3, and it’s been giving us lots of learnings as our first Ranked Season.In the previous May update, June started at 5.09% and stabilized at 5.52%. Refer to our January update, where we discussed how MIR updates to understand how and why these shifts occur in more detail.We previously called out the upcoming enforcement of TPM 2.0, and the anticheat warning has been active for a few weeks. Our aim is to ensure the majority of players have resolved their issues before we flip the switch to block bad-actors using it to circumvent detection, expect it within a few weeks. Refer to the published How do I use TPM 2.0 on my PC? article for guidance and resolution steps, and thank you for helping us keep our Battlefield secure against bad-actors.June: Results &amp; ImpactMatch Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.In June, MIR started at 5.52%. This continued on a slow increase till an initial peak at 6.37% on the 11th. Then a slight decrease over the month until the 24th, when it began to increase from 5.88% till the end of June, when it was at 6.59% as of writing this update.We’ve previously called out our efforts to minimize impacts to legitimate players for TPM 2.0. This does incur a tradeoff, allowing MIR to climb slightly during the warning period. Once we enable that enforcement to remove that avenue from bad-actors, we expect a good positive impact and to be able to release some dependent detections and enforcements.We are also updating our set of prohibited hardware/software that will see blocks, warnings and enforcements during Season 4. Season 3 gave us reason to re-evaluate new features/uses that may cross the line into undermining fair play. More info to follow in an Anticheat Update for Season 4.Through June, EA Javelin Anti-Cheat prevented 226,592 attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of 112(+2) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 107 (+6) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (95.53%).Keep it fair out there - see you on the Battlefield.BF_SledgeHammer ]]></description>
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<pubDate>Fri, 07 Aug 2026 23:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Anticheat, Metrics, June</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Soldier,</p><p class="bb_paragraph">June was the majority of Season 3, and it’s been giving us lots of learnings as our first Ranked Season.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the previous May update, June started at <b>5.09%</b> and stabilized at <b>5.52%</b>. Refer to our <a class="bb_link" href="https://www.ea.com/games/battlefield/battlefield-6/news/battlefield-6-anticheat-metrics-january" target="_blank" rel=""><u>January update</u></a>, where we discussed how MIR updates to understand how and why these shifts occur in more detail.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We previously called out the upcoming enforcement of <b>TPM 2.0,</b> and the anticheat warning has been active for a few weeks. Our aim is to ensure the majority of players have resolved their issues before we flip the switch to block bad-actors using it to circumvent detection, expect it within a few weeks. Refer to the published <a class="bb_link" href="https://help.ea.com/en/articles/technical-issues/tpm-2-0/" target="_blank" rel=""><u>How do I use TPM 2.0 on my PC?</u></a> article for guidance and resolution steps, and thank you for helping us keep our Battlefield secure against bad-actors.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>June: Results & Impact</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/eef73cf6ba1b9c013970f02ef6657880bd973f84.png"></p><p class="bb_paragraph"><b><i>M</i></b><i>atch <b>I</b>nfection <b>R</b>ate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">In June, MIR started at <b>5.52%</b>. This continued on a slow increase till an initial peak at <b>6.37%</b> on the 11th. Then a slight decrease over the month until the 24th, when it began to increase from <b>5.88%</b> till the end of June, when it was at<b> 6.59%</b> as of writing this update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve previously called out our efforts to minimize impacts to legitimate players for <b>TPM 2.0</b>. This does incur a tradeoff, allowing MIR to climb slightly during the warning period. Once we enable that enforcement to remove that avenue from bad-actors, we expect a good positive impact and to be able to release some dependent detections and enforcements.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are also updating our set of prohibited hardware/software that will see blocks, warnings and enforcements during <b>Season 4. Season 3</b> gave us reason to re-evaluate new features/uses that may cross the line into undermining fair play. More info to follow in an <b>Anticheat Update for Season 4</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Through June, EA Javelin Anti-Cheat prevented<b> 226,592</b> attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of <b>112(+2)</b> active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, <b>107 (+6) </b>are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline <b>(95.53%)</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Keep it fair out there - see you on the Battlefield.</p><p class="bb_paragraph">BF_SledgeHammer</p>]]> </content:encoded>
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<title>關於「鈷協議」配對功能恢復正常的公告</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E9%88%B7%E5%8D%94%E8%AD%B0%E9%85%8D%E5%B0%8D%E5%8A%9F%E8%83%BD%E6%81%A2%E5%BE%A9%E6%AD%A3%E5%B8%B8%E7%9A%84%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E9%88%B7%E5%8D%94%E8%AD%B0%E9%85%8D%E5%B0%8D%E5%8A%9F%E8%83%BD%E6%81%A2%E5%BE%A9%E6%AD%A3%E5%B8%B8%E7%9A%84%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！此前「鈷協議」模式中偶發的無法配對問題現已完成修復，目前已可正常使用。對於此次問題給您帶來的不便，我們深表歉意，同時感謝各位的耐心等待。今後我們也將繼續努力，為大家提供更加穩定的服務。感謝您的理解與支持。 ]]></description>
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<pubDate>Fri, 07 Aug 2026 22:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於「鈷協議」配對功能恢復正常的公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">此前「鈷協議」模式中偶發的無法配對問題現已完成修復，目前已可正常使用。</p><p class="bb_paragraph">對於此次問題給您帶來的不便，我們深表歉意，同時感謝各位的耐心等待。</p><p class="bb_paragraph">今後我們也將繼續努力，為大家提供更加穩定的服務。</p><p class="bb_paragraph">感謝您的理解與支持。</p>]]> </content:encoded>
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<title>關於「鈷協議」偶發無法配對問題的說明</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E9%88%B7%E5%8D%94%E8%AD%B0%E5%81%B6%E7%99%BC%E7%84%A1%E6%B3%95%E9%85%8D%E5%B0%8D%E5%95%8F%E9%A1%8C%E7%9A%84%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E9%88%B7%E5%8D%94%E8%AD%B0%E5%81%B6%E7%99%BC%E7%84%A1%E6%B3%95%E9%85%8D%E5%B0%8D%E5%95%8F%E9%A1%8C%E7%9A%84%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！目前已確認在「鈷協議」模式中，偶爾會出現無法進行配對的情況，我們正在調查具體原因。對於給您帶來的不便，我們深表歉意。待問題原因查明並完成修復後，我們將再次發佈公告進行說明。感謝您的理解與支持。 ]]></description>
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<pubDate>Fri, 07 Aug 2026 21:47:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於「鈷協議」偶發無法配對問題的說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！<br>目前已確認在「鈷協議」模式中，偶爾會出現無法進行配對的情況，我們正在調查具體原因。</p><p class="bb_paragraph">對於給您帶來的不便，我們深表歉意。<br>待問題原因查明並完成修復後，我們將再次發佈公告進行說明。</p><p class="bb_paragraph">感謝您的理解與支持。</p>]]> </content:encoded>
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<title>《戰意：三國》8 月 7 日 問題修復公告</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B8-%E6%9C%88-7-%E6%97%A5-%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B8-%E6%9C%88-7-%E6%97%A5-%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 諸位將軍：針對前線各項問題，營運團隊仍在持續巡查與修整。根據近日線上回饋，我們又完成了一批異常修復與體驗優化，現將相關進展同步如下。 修復從戰場退出時，有機率卡在讀取畫面的問題修復虎豹騎、白毦兵、黃巾符水團兵裝打造消耗數量顯示錯誤的問題修復與個人營寨互動時，有可能遇到卡頓的問題修復追擊戰宗族成員中途加入有機率協助敵方的問題修復征戰平亂失敗方結算時看不到獎勵列表的問題修復從觀星台斷線後有機率錯誤進入安全區主城的問題修復補充兵團時材料充足但提示資源不足的問題修復奇遇【貨殖互易】中商人出售的良馬無法用於組建和補充兵團的問題修復演義圖【武聖之路】華容道任務無法完成的問題修復領土戰戰線無法正常進入的問題當城池被攻占時，個人營寨被強制遷移，物資損失從50%減少至30%優化補充兵團時的互動體驗商城新增道具-喇叭，每週可免費領取30個 宗族相關調整與優化：本週三維護後因為異常導致無法正常獲取的宗族經驗，會在週五領土戰開始前完成補發群雄勢力也可透過完成週常任務等方式獲取部曲經驗進行升級。征戰天下階段推進時，若群雄部曲等級不足，將會自動升級。【關東興師】階段：群雄部曲將自動升級至4級（原為5級）【雄關相拒】階段：群雄部曲將自動升級至6級（原為7級）【克定關中】階段：群雄部曲將自動升級至7級（原為8級） 目前，部分問題仍在持續排查與處理中，後續修復進展將第一時間與各位將軍同步。請將軍們確保已重新啟動遊戲客戶端，獲取到最新的更新。感謝諸位將軍連日來的回饋與支持。營運團隊將持續推動問題修復與體驗優化工作，力求讓將軍們暢爽征戰，逐鹿中原。  ]]></description>
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<pubDate>Fri, 07 Aug 2026 20:47:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰意：三國》8, 月, 日, 問題修復公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">諸位將軍：</p><p class="bb_paragraph">針對前線各項問題，營運團隊仍在持續巡查與修整。根據近日線上回饋，我們又完成了一批異常修復與體驗優化，現將相關進展同步如下。</p><p class="bb_paragraph"> </p><ol><li><p class="bb_paragraph">修復從戰場退出時，有機率卡在讀取畫面的問題</p></li><li><p class="bb_paragraph">修復虎豹騎、白毦兵、黃巾符水團兵裝打造消耗數量顯示錯誤的問題</p></li><li><p class="bb_paragraph">修復與個人營寨互動時，有可能遇到卡頓的問題</p></li><li><p class="bb_paragraph">修復追擊戰宗族成員中途加入有機率協助敵方的問題</p></li><li><p class="bb_paragraph">修復征戰平亂失敗方結算時看不到獎勵列表的問題</p></li><li><p class="bb_paragraph">修復從觀星台斷線後有機率錯誤進入安全區主城的問題</p></li><li><p class="bb_paragraph">修復補充兵團時材料充足但提示資源不足的問題</p></li><li><p class="bb_paragraph">修復奇遇【貨殖互易】中商人出售的良馬無法用於組建和補充兵團的問題</p></li><li><p class="bb_paragraph">修復演義圖【武聖之路】華容道任務無法完成的問題</p></li><li><p class="bb_paragraph">修復領土戰戰線無法正常進入的問題</p></li><li><p class="bb_paragraph">當城池被攻占時，個人營寨被強制遷移，物資損失從50%減少至30%</p></li><li><p class="bb_paragraph">優化補充兵團時的互動體驗</p></li><li><p class="bb_paragraph">商城新增道具-喇叭，每週可免費領取30個</p></li></ol><p class="bb_paragraph"> </p><p class="bb_paragraph">宗族相關調整與優化：</p><ul class="bb_ul"><li><p class="bb_paragraph">本週三維護後因為異常導致無法正常獲取的宗族經驗，會在週五領土戰開始前完成補發</p></li><li><p class="bb_paragraph">群雄勢力也可透過完成週常任務等方式獲取部曲經驗進行升級。征戰天下階段推進時，若群雄部曲等級不足，將會自動升級。</p><ul class="bb_ul"><li><p class="bb_paragraph">【關東興師】階段：群雄部曲將自動升級至4級（原為5級）</p></li><li><p class="bb_paragraph">【雄關相拒】階段：群雄部曲將自動升級至6級（原為7級）</p></li><li><p class="bb_paragraph">【克定關中】階段：群雄部曲將自動升級至7級（原為8級）</p></li></ul></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">目前，部分問題仍在持續排查與處理中，後續修復進展將第一時間與各位將軍同步。</p><p class="bb_paragraph">請將軍們確保已重新啟動遊戲客戶端，獲取到最新的更新。</p><p class="bb_paragraph">感謝諸位將軍連日來的回饋與支持。營運團隊將持續推動問題修復與體驗優化工作，力求讓將軍們暢爽征戰，逐鹿中原。</p><p class="bb_paragraph"> </p>]]> </content:encoded>
</item>

<item>
<title>更新筆記 版本 1.17.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11700</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11700</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.17.00版本的更新說明。 主要更新內容本次更新修正了多項錯誤並進行了穩定性改善。 更新時程本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 已更新 更新內容 主要改善 內容修正了「拼死救援」挑戰任務進度無法正常統計的問題。修正了耗盡快捷欄中的食物後，其他道具會登錄至快捷欄的問題。修正了在特定情況下，特殊頭盔的功能無法正常啟動的問題。 戰鬥 / 動作修正了玩家移動時，腳步聲重疊或動畫異常的問題。 UI修正了無法獲得的寶箱圖示顯示於地圖上的問題。修正了貿易路線在地圖上顯示異常的問題。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。  已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Fri, 07 Aug 2026 20:37:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.17.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.17.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">本次更新修正了多項錯誤並進行了穩定性改善。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 已更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了「拼死救援」挑戰任務進度無法正常統計的問題。</p></li><li><p class="bb_paragraph">修正了耗盡快捷欄中的食物後，其他道具會登錄至快捷欄的問題。</p></li><li><p class="bb_paragraph">修正了在特定情況下，特殊頭盔的功能無法正常啟動的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了玩家移動時，腳步聲重疊或動畫異常的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了無法獲得的寶箱圖示顯示於地圖上的問題。</p></li><li><p class="bb_paragraph">修正了貿易路線在地圖上顯示異常的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
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<item>
<title>消暑大作戰特別禮物</title>
<link>https://xinker.org/zh/%E6%B6%88%E6%9A%91%E5%A4%A7%E4%BD%9C%E6%88%B0%E7%89%B9%E5%88%A5%E7%A6%AE%E7%89%A9</link>
<guid>https://xinker.org/zh/%E6%B6%88%E6%9A%91%E5%A4%A7%E4%BD%9C%E6%88%B0%E7%89%B9%E5%88%A5%E7%A6%AE%E7%89%A9</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。近期持續炎熱的天氣，也讓我們十分掛心團長們的健康狀況！為了讓團長們避開炙熱陽光，享受更加清涼的旅程，我們準備了消暑特別禮物。登入遊戲，記得領消暑獎勵喔！???? 消暑大作戰活動時間 - 2026/08/08 (六) 09:00 ～ 2026/08/31 (一) 23:59 (UTC+9)截止???? 消暑大作戰獎勵 - 月光水 ×500,000 - 以太塵埃 ×500 - 變形合金 ×500⭐ 領取方法- 登入遊戲後，於【信箱】內領取 (信件保管期限：自領取日起14天)【注意事項】- 獎勵將透過遊戲內信件發放，並自發放日起保留14天。- 活動期間內每個帳號限領1次，請務必於信件保管期限內領取。- 若未於活動期間內登入而未能領取獎勵，恕不另行補發。希望團長們能與《星之救援者》一起，度過清涼又愉快的夏日旅程！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Fri, 07 Aug 2026 18:07:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>消暑大作戰特別禮物</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/ed8ec68270ec6f45af0598d8fd2b6b84e98c395b.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>近期持續炎熱的天氣，也讓我們十分掛心團長們的健康狀況！<br>為了讓團長們避開炙熱陽光，享受更加清涼的旅程，我們準備了消暑特別禮物。<br>登入遊戲，記得領消暑獎勵喔！<br><br><b>???? 消暑大作戰活動時間</b><br> - 2026/08/08 (六) 09:00 ～ 2026/08/31 (一) 23:59 (UTC+9)截止<br><br><b>???? 消暑大作戰獎勵</b><br> - 月光水 ×500,000<br> - 以太塵埃 ×500<br> - 變形合金 ×500</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/9cc9b17c9841ef008e0fb6f38fb92b2a67850a21.jpg"></p><p class="bb_paragraph"><b>⭐ 領取方法</b><br>- 登入遊戲後，於【信箱】內領取 <br>(信件保管期限：自領取日起14天)</p><p class="bb_paragraph"><b>【注意事項】</b><br>- 獎勵將透過遊戲內信件發放，並自發放日起保留14天。<br>- 活動期間內每個帳號限領1次，請務必於信件保管期限內領取。<br>- 若未於活動期間內登入而未能領取獎勵，恕不另行補發。</p><p class="bb_paragraph">希望團長們能與《星之救援者》一起，度過清涼又愉快的夏日旅程！<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>8月7日伺服器線上更新通知</title>
<link>https://xinker.org/zh/8%E6%9C%887%E6%97%A5%E4%BC%BA%E6%9C%8D%E5%99%A8%E7%B7%9A%E4%B8%8A%E6%9B%B4%E6%96%B0%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/8%E6%9C%887%E6%97%A5%E4%BC%BA%E6%9C%8D%E5%99%A8%E7%B7%9A%E4%B8%8A%E6%9B%B4%E6%96%B0%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 各位流金獵者，我們剛剛透過伺服器線上更新，修復了槍盾取消蓄力後，異常觸發詞綴「專注」的增加移動速度效果的問題。同時針對目前大家反映的若干問題，向大家說明一下處理進度:-大家反映的偶發伺服器卡頓問題，我們仍在持續研究排查。由於關卡內環境非常複雜，可能導致卡頓的原因也非常多，我們正在逐個排查解決。我們可能無法很快一次性解決所有卡頓問題，但我們一定會盡最大努力盡快修復，隨著陸續更新，這類的問題將逐漸減少。-針對聊天頻道的違規言論，我們正在進行治理，目前已封禁了近 30 個廣告帳號。並將於下週更新時新增封鎖功能，被封鎖的帳號的發言將不再顯示。-外掛與非法組隊問題我們也在持續治理，如果大家在對局內遇到疑似情況，請透過遊戲內檢舉向我們回饋，以幫助我們更快鎖定違規者。我們還即將上線檢舉成功後的意見回饋郵件，讓各位流金獵者能第一時間了解對違規者的處罰動態。我們將於下週再進行 1 次客戶端更新，正式上線狩魂儀式並開啟賽季任務，同時再修復一批大家集中反映的問題，提升版本穩定性。具體更新內容確定後將儘快公布。感謝各位流金獵者的支持！ ]]></description>
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<pubDate>Fri, 07 Aug 2026 17:43:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月7日伺服器線上更新通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位流金獵者，我們剛剛透過伺服器線上更新，修復了槍盾取消蓄力後，異常觸發詞綴「專注」的增加移動速度效果的問題。同時針對目前大家反映的若干問題，向大家說明一下處理進度:</p><p class="bb_paragraph">-大家反映的偶發伺服器卡頓問題，我們仍在持續研究排查。由於關卡內環境非常複雜，可能導致卡頓的原因也非常多，我們正在逐個排查解決。我們可能無法很快一次性解決所有卡頓問題，但我們一定會盡最大努力盡快修復，隨著陸續更新，這類的問題將逐漸減少。</p><p class="bb_paragraph">-針對聊天頻道的違規言論，我們正在進行治理，目前已封禁了近 30 個廣告帳號。並將於下週更新時新增封鎖功能，被封鎖的帳號的發言將不再顯示。</p><p class="bb_paragraph">-外掛與非法組隊問題我們也在持續治理，如果大家在對局內遇到疑似情況，請透過遊戲內檢舉向我們回饋，以幫助我們更快鎖定違規者。我們還即將上線檢舉成功後的意見回饋郵件，讓各位流金獵者能第一時間了解對違規者的處罰動態。</p><p class="bb_paragraph">我們將於下週再進行 1 次客戶端更新，正式上線<b>狩魂儀式</b>並開啟<b>賽季任務</b>，同時再修復一批大家集中反映的問題，提升版本穩定性。具體更新內容確定後將儘快公布。感謝各位流金獵者的支持！</p>]]> </content:encoded>
</item>

<item>
<title>Apology Regarding the Item Recovery Process on the Global Server on August 6</title>
<link>https://xinker.org/zh/apology-regarding-the-item-recovery-process-on-the-global-server-on-august-6</link>
<guid>https://xinker.org/zh/apology-regarding-the-item-recovery-process-on-the-global-server-on-august-6</guid>
<description><![CDATA[ ﻿Guide your Star-kissed Saviors, StarSavior!Greetings, Captain! This is your Liaison Officer, GM Lisa.Following the July 30 update, two Guild Supply Crates (containing 100 Aether Dust, 50,000 Lunar Elixirs, 50 Morphing Alloys, and 3 Polaris Support Boxes) were distributed to each account in all regions as compensation for the Guild Manager Shop issue.hile the Korean, Japanese, and Asian servers correctly received two Guild Supply Crates once per account, it was confirmed that the Guild Supply Crates were mistakenly distributed daily on the Global Server, resulting in up to seven distributions per account.Accordingly, on August 6, we proceeded with the recovery of 100 Aether Dust, 50,000 Lunar Elixirs, 50 Morphing Alloys, and 3 Polaris Support Boxes for each duplicate Guild Supply Crate distributed on the Global Server. However, we sincerely apologize once again for the confusion and inconvenience this recovery process caused to all Captains.While the recovery of the duplicate items was unavoidable in order to maintain a fair and balanced game environment for everyone, we deeply regret that we failed to fully consider the concerns and feelings of our Captains, especially given the sensitive nature of recovering in-game items.To express our sincere apologies to all Captains who were affected by this incident, we will prepare a special On-Time Event and bring it to you as soon as possible.We are deeply grateful to all Captains who continue to support StarSavior, and we will do our best to provide a more stable and reliable service moving forward.Thank you.﻿ ]]></description>
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<pubDate>Fri, 07 Aug 2026 17:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apology, Regarding, the, Item, Recovery, Process, the, Global, Server, August</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/84805ba7c068fdc05015f04dd31582e2c1476702.png"></p><p class="bb_paragraph">﻿<b>Guide your Star-kissed Saviors, StarSavior!</b></p><p class="bb_paragraph">Greetings, Captain! This is your Liaison Officer, <b>GM Lisa.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">Following the July 30 update, two Guild Supply Crates (containing 100 Aether Dust, 50,000 Lunar Elixirs, 50 Morphing Alloys, and 3 Polaris Support Boxes) were distributed to each account in all regions as compensation for the Guild Manager Shop issue.</p><p class="bb_paragraph"></p><p class="bb_paragraph">hile the Korean, Japanese, and Asian servers correctly received two Guild Supply Crates once per account, it was confirmed that the Guild Supply Crates were mistakenly distributed daily on the Global Server, resulting in up to seven distributions per account.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Accordingly, on August 6, we proceeded with the recovery of 100 Aether Dust, 50,000 Lunar Elixirs, 50 Morphing Alloys, and 3 Polaris Support Boxes for each duplicate Guild Supply Crate distributed on the Global Server. However, we sincerely apologize once again for the confusion and inconvenience this recovery process caused to all Captains.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While the recovery of the duplicate items was unavoidable in order to maintain a fair and balanced game environment for everyone, we deeply regret that we failed to fully consider the concerns and feelings of our Captains, especially given the sensitive nature of recovering in-game items.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To express our sincere apologies to all Captains who were affected by this incident, we will prepare a special On-Time Event and bring it to you as soon as possible.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are deeply grateful to all Captains who continue to support StarSavior, and we will do our best to provide a more stable and reliable service moving forward.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.﻿</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/1c751b590e0d113a7ac6f5434f1bea5a24bc46b2.png"></p>]]> </content:encoded>
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<title>7月31日 （週五）～ 8月6日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/7%E6%9C%8831%E6%97%A5-%E9%80%B1%E4%BA%94-8%E6%9C%886%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8831%E6%97%A5-%E9%80%B1%E4%BA%94-8%E6%9C%886%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。7月31日 （週五）～ 8月6日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。此外，我們確認最近衝鋒中反覆出現的中途退出行為，正對正常遊玩的各位繼承者造成不便。 【數據確認結果】- 在衝鋒3、4階段，約每7場中就有1場會遇到退出者。- 在率先退出的先行退出者中，超過75%為慣性退出。  ㄴ 已確認少數不良使用者正在損害其他使用者的正常遊玩。 對此，我們正在準備相關因應方案。在正式系統套用之前，我們將針對反覆的先行退出行為，暫時採取配對分離限制措施。該措施將於確認遊戲使用紀錄後，依據政策自8/7（週五）起適用，措施現況將透過下週的不當使用者取締結果公告一併說明。 今後我們也將持續監控並改善，讓各位繼承者能在更加舒適的環境中享受遊戲。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.7.31 ( 週五）～2026.8.6（週四）■製作 · 散布 · 使用非法程式－永久停權 (5名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。来一*********31寒 *****89抖音*****07???????? *???? *???? *#**40ar*********85■濫用與商店交易相關的所有程序－永久停權（4名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。In**********34II*************99淞南******55ve************09■異常交易：7日交易使用限制（4名）－因確認存在異常交易紀錄，已採取相關措施。My*******96Lo*********83隼龙***53Ch********************58■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。**3天無法配對 (280名)Ye*********9831**********98xs*********97De*************49jo**************45Bi******************96St*****************12无法********76fe*************73lK******26BR***********84Un********47Zc*****28xZ*********00Bl****************59Lu****96Se**********7133***********12ot*********87Bo*****************99SA**********48Ru***************28ER*****75BB******34Ra****82St***********62ta************30Iv*********23M-*************80Ba****************32Le*************33sc**************20Je******34Al***************89Kn***********84sp******77Bi*****70ju*******35踏十*******40xx************81Tw****************78bo***********85跳舞******14sk****************39To****************70Gu***********46Mi*************24A-****************03po*****56In******13挑战****39Ra**********97Bl**********73Re****************39An*************11SN******16MA**********06Mr************22Im*******99Bl****************04Fe********************24De*************01D-*********96d^**********66趣多*********34Ba***********13fo***************72bx****10To****************03Ch***********04Ze********83LL***********90엘디***87ma***********05an****************95ge********67瑶歌***3381**********85Me****************54wo***********86De****************46Gh***********27bl***************5922********80Zy*********44xk******47AN************16sa******24ok***************98Ty**********19疯狂******25Ka***************10ma*************99Xp********34Ak**********30Oh*************58In******************************04Go**********66IK********30ru**********78da********48St***********71传奇****************02r.******05Cl***************33Ca*************71MO*********************17Ma**********86Bi**********96Ni*******24Sm***********63ro********40Je*************08be**************41AL**********97Gr*************80js*********54X-*********63Mj***********15Mi********36br********06Ti****************67BU*********34Ra*************12Do**********72Te******08qu***************41Ci********94Qo***********60Iw********79KG***********22ja**********03\[J*******************76[/p][/td]FA************31ni***************11曾经**************01Ro*********61Dr********18[/tr]oX************43Ji****************52T_**********16Se************36Ma****************05di************91Sp****************14Ch**********83xC*******79秋官***42Gr***************53Ca***************14IW*****************18Ba******37An**********00Mi************90He***************22Sa********9522***********99co***********15Ma**********72PU***************89Cu*******42ST**************40Go**************25Ma***************87Mu****************67S-****************30৯৯*************41Lo*********05Dr******63Gx************28Ki***********48wa********73Go****************87Vi**********23Th*************65TT*************45Pu*************03so***************26So*******05L_***************34Te****************43Q3********05iz************64贪玩*****01ba************94In******************************23An**************42An********35st*************70Tw****************71Co**********13KA***********99Bb*********97St****************81sp***************20So****************59Ar*************21Pa****************82Ol***********????????#**74mu***************76et***********17冷夜***73z_******07Ta******72bi***********83Ch***********19St**********00Bl***************47Sh******46Ga*******09Pr****************40si*****************95De**********86Ta***********08Lu**********23ke****************33M3*******30aa***********58小羊******16No***************22St************59Mi**************77Sh*************88St*********50ho*****************14No********91Gh***********11su***********23PE*****************37xS************07AH***********60R3**********05Xx*************43Gr***********04Br************39ba*************44Al*******7386**********93jg**********39微冷***87TT*************68Sa********75Di***************37Dn*******95ti***********37Im***************91ol*******59he***********14He****68ap********53晴晴******18JA***********98RA**********37jp*********26MS*********89Ci**********37me**************95Sn******28ae**********10Lu*************61IR*************61to*************66wl*************22机智*******81fb**********94Ha**************82Kr***********05Bl**************53S ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/6319d796fe83ebb7080a4c2f3fecab5503d242c5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 07 Aug 2026 15:27:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月31日, （週五）～, 8月6日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">7月31日 （週五）～ 8月6日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">此外，我們確認最近衝鋒中反覆出現的中途退出行為，正對正常遊玩的各位繼承者造成不便。<br> <br><b>【數據確認結果】</b><br>- 在衝鋒3、4階段，約每7場中就有1場會遇到退出者。<br>- 在率先退出的先行退出者中，超過75%為慣性退出。<br>  ㄴ 已確認少數不良使用者正在損害其他使用者的正常遊玩。<br> <br>對此，我們正在準備相關因應方案。在正式系統套用之前，我們將針對反覆的先行退出行為，暫時採取配對分離限制措施。<br>該措施將於確認遊戲使用紀錄後，依據政策自8/7（週五）起適用，措施現況將透過下週的不當使用者取締結果公告一併說明。<br> <br>今後我們也將持續監控並改善，讓各位繼承者能在更加舒適的環境中享受遊戲。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.7.31 ( 週五）～2026.8.6（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (5名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">来一*********31</p></div><div class="bb_table_td"><p class="bb_paragraph">寒 *****89</p></div><div class="bb_table_td"><p class="bb_paragraph">抖音*****07</p></div><div class="bb_table_td"><p class="bb_paragraph">???????? *???? *???? *#**40</p></div><div class="bb_table_td"><p class="bb_paragraph">ar*********85</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（4名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">In**********34</p></div><div class="bb_table_td"><p class="bb_paragraph">II*************99</p></div><div class="bb_table_td"><p class="bb_paragraph">淞南******55</p></div><div class="bb_table_td"><p class="bb_paragraph">ve************09</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■異常交易：7日交易使用限制（4名）</b></p><p class="bb_paragraph">－因確認存在異常交易紀錄，已採取相關措施。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">My*******96</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo*********83</p></div><div class="bb_table_td"><p class="bb_paragraph">隼龙***53</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch********************58</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph"><b>**3天無法配對 (280名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ye*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">31**********98</p></div><div class="bb_table_td"><p class="bb_paragraph">xs*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************49</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi******************96</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St*****************12</p></div><div class="bb_table_td"><p class="bb_paragraph">无法********76</p></div><div class="bb_table_td"><p class="bb_paragraph">fe*************73</p></div><div class="bb_table_td"><p class="bb_paragraph">lK******26</p></div><div class="bb_table_td"><p class="bb_paragraph">BR***********84</p></div><div class="bb_table_td"><p class="bb_paragraph">Un********47</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zc*****28</p></div><div class="bb_table_td"><p class="bb_paragraph">xZ*********00</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl****************59</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu****96</p></div><div class="bb_table_td"><p class="bb_paragraph">Se**********71</p></div><div class="bb_table_td"><p class="bb_paragraph">33***********12</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ot*********87</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*****************99</p></div><div class="bb_table_td"><p class="bb_paragraph">SA**********48</p></div><div class="bb_table_td"><p class="bb_paragraph">Ru***************28</p></div><div class="bb_table_td"><p class="bb_paragraph">ER*****75</p></div><div class="bb_table_td"><p class="bb_paragraph">BB******34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ra****82</p></div><div class="bb_table_td"><p class="bb_paragraph">St***********62</p></div><div class="bb_table_td"><p class="bb_paragraph">ta************30</p></div><div class="bb_table_td"><p class="bb_paragraph">Iv*********23</p></div><div class="bb_table_td"><p class="bb_paragraph">M-*************80</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba****************32</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Le*************33</p></div><div class="bb_table_td"><p class="bb_paragraph">sc**************20</p></div><div class="bb_table_td"><p class="bb_paragraph">Je******34</p></div><div class="bb_table_td"><p class="bb_paragraph">Al***************89</p></div><div class="bb_table_td"><p class="bb_paragraph">Kn***********84</p></div><div class="bb_table_td"><p class="bb_paragraph">sp******77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">ju*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">踏十*******40</p></div><div class="bb_table_td"><p class="bb_paragraph">xx************81</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">bo***********85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">跳舞******14</p></div><div class="bb_table_td"><p class="bb_paragraph">sk****************39</p></div><div class="bb_table_td"><p class="bb_paragraph">To****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu***********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*************24</p></div><div class="bb_table_td"><p class="bb_paragraph">A-****************03</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">po*****56</p></div><div class="bb_table_td"><p class="bb_paragraph">In******13</p></div><div class="bb_table_td"><p class="bb_paragraph">挑战****39</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl**********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Re****************39</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">An*************11</p></div><div class="bb_table_td"><p class="bb_paragraph">SN******16</p></div><div class="bb_table_td"><p class="bb_paragraph">MA**********06</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Im*******99</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl****************04</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fe********************24</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************01</p></div><div class="bb_table_td"><p class="bb_paragraph">D-*********96</p></div><div class="bb_table_td"><p class="bb_paragraph">d^**********66</p></div><div class="bb_table_td"><p class="bb_paragraph">趣多*********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba***********13</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fo***************72</p></div><div class="bb_table_td"><p class="bb_paragraph">bx****10</p></div><div class="bb_table_td"><p class="bb_paragraph">To****************03</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch***********04</p></div><div class="bb_table_td"><p class="bb_paragraph">Ze********83</p></div><div class="bb_table_td"><p class="bb_paragraph">LL***********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">엘디***87</p></div><div class="bb_table_td"><p class="bb_paragraph">ma***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">an****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">ge********67</p></div><div class="bb_table_td"><p class="bb_paragraph">瑶歌***33</p></div><div class="bb_table_td"><p class="bb_paragraph">81**********85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me****************54</p></div><div class="bb_table_td"><p class="bb_paragraph">wo***********86</p></div><div class="bb_table_td"><p class="bb_paragraph">De****************46</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh***********27</p></div><div class="bb_table_td"><p class="bb_paragraph">bl***************59</p></div><div class="bb_table_td"><p class="bb_paragraph">22********80</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zy*********44</p></div><div class="bb_table_td"><p class="bb_paragraph">xk******47</p></div><div class="bb_table_td"><p class="bb_paragraph">AN************16</p></div><div class="bb_table_td"><p class="bb_paragraph">sa******24</p></div><div class="bb_table_td"><p class="bb_paragraph">ok***************98</p></div><div class="bb_table_td"><p class="bb_paragraph">Ty**********19</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">疯狂******25</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************99</p></div><div class="bb_table_td"><p class="bb_paragraph">Xp********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">Oh*************58</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">In******************************04</p></div><div class="bb_table_td"><p class="bb_paragraph">Go**********66</p></div><div class="bb_table_td"><p class="bb_paragraph">IK********30</p></div><div class="bb_table_td"><p class="bb_paragraph">ru**********78</p></div><div class="bb_table_td"><p class="bb_paragraph">da********48</p></div><div class="bb_table_td"><p class="bb_paragraph">St***********71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">传奇****************02</p></div><div class="bb_table_td"><p class="bb_paragraph">r.******05</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl***************33</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*************71</p></div><div class="bb_table_td"><p class="bb_paragraph">MO*********************17</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**********86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni*******24</p></div><div class="bb_table_td"><p class="bb_paragraph">Sm***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">ro********40</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">be**************41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">AL**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Gr*************80</p></div><div class="bb_table_td"><p class="bb_paragraph">js*********54</p></div><div class="bb_table_td"><p class="bb_paragraph">X-*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Mj***********15</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi********36</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">br********06</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti****************67</p></div><div class="bb_table_td"><p class="bb_paragraph">BU*********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra*************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Do**********72</p></div><div class="bb_table_td"><p class="bb_paragraph">Te******08</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">qu***************41</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci********94</p></div><div class="bb_table_td"><p class="bb_paragraph">Qo***********60</p></div><div class="bb_table_td"><p class="bb_paragraph">Iw********79</p></div><div class="bb_table_td"><p class="bb_paragraph">KG***********22</p></div><div class="bb_table_td"><p class="bb_paragraph">ja**********03</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">\[J*******************76[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">FA************31</p></div><div class="bb_table_td"><p class="bb_paragraph">ni***************11</p></div><div class="bb_table_td"><p class="bb_paragraph">曾经**************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr********18</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">oX************43</p></div><div class="bb_table_td"><p class="bb_paragraph">Ji****************52</p></div><div class="bb_table_td"><p class="bb_paragraph">T_**********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Se************36</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma****************05</p></div><div class="bb_table_td"><p class="bb_paragraph">di************91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sp****************14</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch**********83</p></div><div class="bb_table_td"><p class="bb_paragraph">xC*******79</p></div><div class="bb_table_td"><p class="bb_paragraph">秋官***42</p></div><div class="bb_table_td"><p class="bb_paragraph">Gr***************53</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca***************14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">IW*****************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba******37</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi************90</p></div><div class="bb_table_td"><p class="bb_paragraph">He***************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa********95</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">22***********99</p></div><div class="bb_table_td"><p class="bb_paragraph">co***********15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**********72</p></div><div class="bb_table_td"><p class="bb_paragraph">PU***************89</p></div><div class="bb_table_td"><p class="bb_paragraph">Cu*******42</p></div><div class="bb_table_td"><p class="bb_paragraph">ST**************40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Go**************25</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma***************87</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu****************67</p></div><div class="bb_table_td"><p class="bb_paragraph">S-****************30</p></div><div class="bb_table_td"><p class="bb_paragraph">৯৯*************41</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo*********05</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dr******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Gx************28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki***********48</p></div><div class="bb_table_td"><p class="bb_paragraph">wa********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Go****************87</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi**********23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th*************65</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Pu*************03</p></div><div class="bb_table_td"><p class="bb_paragraph">so***************26</p></div><div class="bb_table_td"><p class="bb_paragraph">So*******05</p></div><div class="bb_table_td"><p class="bb_paragraph">L_***************34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Te****************43</p></div><div class="bb_table_td"><p class="bb_paragraph">Q3********05</p></div><div class="bb_table_td"><p class="bb_paragraph">iz************64</p></div><div class="bb_table_td"><p class="bb_paragraph">贪玩*****01</p></div><div class="bb_table_td"><p class="bb_paragraph">ba************94</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">An**************42</p></div><div class="bb_table_td"><p class="bb_paragraph">An********35</p></div><div class="bb_table_td"><p class="bb_paragraph">st*************70</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw****************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Co**********13</p></div><div class="bb_table_td"><p class="bb_paragraph">KA***********99</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bb*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">St****************81</p></div><div class="bb_table_td"><p class="bb_paragraph">sp***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">So****************59</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar*************21</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa****************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ol***********????????#**74</p></div><div class="bb_table_td"><p class="bb_paragraph">mu***************76</p></div><div class="bb_table_td"><p class="bb_paragraph">et***********17</p></div><div class="bb_table_td"><p class="bb_paragraph">冷夜***73</p></div><div class="bb_table_td"><p class="bb_paragraph">z_******07</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta******72</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">bi***********83</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch***********19</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********00</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl***************47</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh******46</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga*******09</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pr****************40</p></div><div class="bb_table_td"><p class="bb_paragraph">si*****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">De**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********23</p></div><div class="bb_table_td"><p class="bb_paragraph">ke****************33</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">M3*******30</p></div><div class="bb_table_td"><p class="bb_paragraph">aa***********58</p></div><div class="bb_table_td"><p class="bb_paragraph">小羊******16</p></div><div class="bb_table_td"><p class="bb_paragraph">No***************22</p></div><div class="bb_table_td"><p class="bb_paragraph">St************59</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi**************77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh*************88</p></div><div class="bb_table_td"><p class="bb_paragraph">St*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">ho*****************14</p></div><div class="bb_table_td"><p class="bb_paragraph">No********91</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh***********11</p></div><div class="bb_table_td"><p class="bb_paragraph">su***********23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">xS************07</p></div><div class="bb_table_td"><p class="bb_paragraph">AH***********60</p></div><div class="bb_table_td"><p class="bb_paragraph">R3**********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx*************43</p></div><div class="bb_table_td"><p class="bb_paragraph">Gr***********04</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Br************39</p></div><div class="bb_table_td"><p class="bb_paragraph">ba*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Al*******73</p></div><div class="bb_table_td"><p class="bb_paragraph">86**********93</p></div><div class="bb_table_td"><p class="bb_paragraph">jg**********39</p></div><div class="bb_table_td"><p class="bb_paragraph">微冷***87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TT*************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Di***************37</p></div><div class="bb_table_td"><p class="bb_paragraph">Dn*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">ti***********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Im***************91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ol*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********14</p></div><div class="bb_table_td"><p class="bb_paragraph">He****68</p></div><div class="bb_table_td"><p class="bb_paragraph">ap********53</p></div><div class="bb_table_td"><p class="bb_paragraph">晴晴******18</p></div><div class="bb_table_td"><p class="bb_paragraph">JA***********98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">RA**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">jp*********26</p></div><div class="bb_table_td"><p class="bb_paragraph">MS*********89</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">me**************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Sn******28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ae**********10</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*************61</p></div><div class="bb_table_td"><p class="bb_paragraph">IR*************61</p></div><div class="bb_table_td"><p class="bb_paragraph">to*************66</p></div><div class="bb_table_td"><p class="bb_paragraph">wl*************22</p></div><div class="bb_table_td"><p class="bb_paragraph">机智*******81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fb**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha**************82</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl**************53</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*************67</p></div><div class="bb_table_td"><p class="bb_paragraph">No****55</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XS**************42</p></div><div class="bb_table_td"><p class="bb_paragraph">D4**********39</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh**************09</p></div><div class="bb_table_td"><p class="bb_paragraph">St************30</p></div><div class="bb_table_td"><p class="bb_paragraph">mo****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ne*****55</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**************30</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi***********99</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri*************57</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div>[/table]<p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p></div></div></div>]]> </content:encoded>
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<item>
<title>Marvel Rivals: Step into Season 9.5 // Dev Vision Vol. 20</title>
<link>https://xinker.org/zh/marvel-rivals-step-into-season-95-dev-vision-vol-20</link>
<guid>https://xinker.org/zh/marvel-rivals-step-into-season-95-dev-vision-vol-20</guid>
<description><![CDATA[ Step into Season 9.5, Rivals! Dev Vision Vol. 20 is officially here! ???? Join Guangguang as he takes a deep dive into the massive amount of content dropped in our latest updates. We&#039;re breaking down a new villain reveal, the upcoming roadmap features, and more! ???? Season 9.5 will be available from August 7th, 2026 UTC! Gear up for an unforgettable continuation of the season! ???? ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/c60d8f7925af0622d14127fb5ef257c1f3343358.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 07 Aug 2026 14:33:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals:, Step, into, Season, 9.5, Dev, Vision, Vol.</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Step into Season 9.5, Rivals! Dev Vision Vol. 20 is officially here! ???? </p><p class="bb_paragraph">Join Guangguang as he takes a deep dive into the massive amount of content dropped in our latest updates. </p><p class="bb_paragraph">We're breaking down a new villain reveal, the upcoming roadmap features, and more! ???? </p><p class="bb_paragraph">Season 9.5 will be available from August 7th, 2026 UTC! </p><p class="bb_paragraph">Gear up for an unforgettable continuation of the season! ????</p><p class="bb_paragraph"></p><div data-youtube='"8tjImkloQx8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
</item>

<item>
<title>某人的故事——露西婭(Lucia Gemma di Ferrante)</title>
<link>https://xinker.org/zh/%E6%9F%90%E4%BA%BA%E7%9A%84%E6%95%85%E4%BA%8B%E9%9C%B2%E8%A5%BF%E5%A9%ADlucia-gemma-di-ferrante</link>
<guid>https://xinker.org/zh/%E6%9F%90%E4%BA%BA%E7%9A%84%E6%95%85%E4%BA%8B%E9%9C%B2%E8%A5%BF%E5%A9%ADlucia-gemma-di-ferrante</guid>
<description><![CDATA[ 每個人都有一段故事。那是過去的旅程，也是他們即將譜寫的新篇章。請透過網頁查看某人的故事露西婭(Lucia Gemma di Ferrante)篇！▶▶ 某人的故事——露西婭(Lucia Gemma di Ferrante) \[[url=&quot;https://event.playeternalreturn.com/ER/CHARACTER&amp;SKIN?hl=zh-TW&quot;]立即前往[/url]]※《某人的故事》為不定期更新內容，後續內容可能根據情況變更或暫時中止，敬請諒解。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34875433/9102d977d4933dd0062d23b18b52dad2d79212b1.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 07 Aug 2026 14:09:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>某人的故事——露西婭Lucia, Gemma, Ferrante</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">每個人都有一段故事。<br>那是過去的旅程，也是他們即將譜寫的新篇章。</p><p class="bb_paragraph">請透過網頁查看某人的故事露西婭(Lucia Gemma di Ferrante)篇！</p><p class="bb_paragraph">▶▶ 某人的故事——露西婭(Lucia Gemma di Ferrante) \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fevent.playeternalreturn.com%2FER%2FCHARACTER%26SKIN%3Fhl%3Dzh-TW" target="_blank" rel=" noopener">https://event.playeternalreturn.com/ER/CHARACTER&SKIN?hl=zh-TW</a>"]立即前往[/url]]</p><p class="bb_paragraph">※《某人的故事》為不定期更新內容，後續內容可能根據情況變更或暫時中止，敬請諒解。</p>]]> </content:encoded>
</item>

<item>
<title>永恆輪迴新賽季「S12 : 夏日啟航」開始啦！</title>
<link>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E8%BC%AA%E8%BF%B4%E6%96%B0%E8%B3%BD%E5%AD%A3s12-%E5%A4%8F%E6%97%A5%E5%95%9F%E8%88%AA%E9%96%8B%E5%A7%8B%E5%95%A6</link>
<guid>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E8%BC%AA%E8%BF%B4%E6%96%B0%E8%B3%BD%E5%AD%A3s12-%E5%A4%8F%E6%97%A5%E5%95%9F%E8%88%AA%E9%96%8B%E5%A7%8B%E5%95%A6</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！永恆輪迴新賽季「S12 : 夏日啟航」開始啦！全新的賽季現已拉開帷幕，還有豐富的活動福利等你領取，千萬不要錯過！   S12主要更新內容▶▶ 查看賽季預覽畫面 \[[url=&quot;https://event.playeternalreturn.com/S12_Sailing?hl=zh-TW&quot;]立即前往[/url]]檔案室「實驗體觀察日誌」在「觀察日記」中，可以查看各實驗體的豐富資料。透過使用對應實驗體參與一般/排位模式，或消耗DATA材料，即可依次解鎖實驗體的研究報告、觀察日誌等內容。多重超時空傳送儀遊戲後期的安全區機制迎來重大調整。S12將取消原有的臨時安全區機制，改為在兩個區域同時開啟超時空傳送儀的「多重超時空傳送儀」系統。禁區恢復系統新增可利用LUMI展開全新戰術的玩法。從第2天白天至第4天夜晚期間，與LUMI相遇的實驗體可消耗榮譽值，將指定禁區恢復為安全區域。每個階段按順序只能恢復1次，並且只能在各階段指定的恢復時間內進行。全新物品技能新增疾風、瘟疫蝴蝶、追蹤針等全新物品技能，以及多件傳說等級裝備。S12季前賽活動▶▶ S12「夏日啟航」季前賽開始，遊戲活動同步推出！ \[[url=&quot;https://playeternalreturn.com/posts/news/3749&quot;]立即前往[/url]]感謝大家對《永恆輪迴》S12「夏日啟航」的關注與喜愛！ ]]></description>
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<pubDate>Fri, 07 Aug 2026 13:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>永恆輪迴新賽季「S12, 夏日啟航」開始啦！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！<br>永恆輪迴新賽季「S12 : 夏日啟航」開始啦！<br>全新的賽季現已拉開帷幕，還有豐富的活動福利等你領取，千萬不要錯過！<br><br><img src="https://clan.akamai.steamstatic.com/images/34875433/d82589d1661cb5da7a66d2cf9491ceb0cbc9bb12.png">   </p><div class="bb_h3">S12主要更新內容</div><p class="bb_paragraph">▶▶ 查看賽季預覽畫面 \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fevent.playeternalreturn.com%2FS12_Sailing%3Fhl%3Dzh-TW" target="_blank" rel=" noopener">https://event.playeternalreturn.com/S12_Sailing?hl=zh-TW</a>"]立即前往[/url]]<br><br><b>檔案室「實驗體觀察日誌」</b><br>在「觀察日記」中，可以查看各實驗體的豐富資料。<br>透過使用對應實驗體參與一般/排位模式，或消耗DATA材料，即可依次解鎖實驗體的研究報告、觀察日誌等內容。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34875433/bb257776fbaf4bdd26822f7338409df2df3a8633.jpg"><b>多重超時空傳送儀</b><br>遊戲後期的安全區機制迎來重大調整。<br>S12將取消原有的臨時安全區機制，改為在兩個區域同時開啟超時空傳送儀的「多重超時空傳送儀」系統。<br><img src="https://clan.akamai.steamstatic.com/images/34875433/26b9c1b0c2f514f79ade025dec3153c44a6e0234.png"><b>禁區恢復系統</b><br>新增可利用LUMI展開全新戰術的玩法。<br>從第2天白天至第4天夜晚期間，與LUMI相遇的實驗體可消耗榮譽值，將指定禁區恢復為安全區域。<br>每個階段按順序只能恢復1次，並且只能在各階段指定的恢復時間內進行。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34875433/668ecccf77196d5095a8bfe4460d9d5bb3da2b0e.png"><b>全新物品技能</b><br>新增疾風、瘟疫蝴蝶、追蹤針等全新物品技能，以及多件傳說等級裝備。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34875433/00ccf2715d9171462564b91c9efcfaff8da3ba79.gif"></p><p class="bb_paragraph"><b>S12季前賽活動</b><br>▶▶ S12「夏日啟航」季前賽開始，遊戲活動同步推出！ \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fposts%2Fnews%2F3749" target="_blank" rel=" noopener">https://playeternalreturn.com/posts/news/3749</a>"]立即前往[/url]]<br><img src="https://clan.akamai.steamstatic.com/images/34875433/30e4074632ad35f6cf099065043dd75990f16ed9.png">感謝大家對《永恆輪迴》S12「夏日啟航」的關注與喜愛！</p>]]> </content:encoded>
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<title>《多洛可小镇》支持者包现已上架！</title>
<link>https://xinker.org/zh/%E5%A4%9A%E6%B4%9B%E5%8F%AF%E5%B0%8F%E9%95%87%E6%94%AF%E6%8C%81%E8%80%85%E5%8C%85%E7%8E%B0%E5%B7%B2%E4%B8%8A%E6%9E%B6</link>
<guid>https://xinker.org/zh/%E5%A4%9A%E6%B4%9B%E5%8F%AF%E5%B0%8F%E9%95%87%E6%94%AF%E6%8C%81%E8%80%85%E5%8C%85%E7%8E%B0%E5%B7%B2%E4%B8%8A%E6%9E%B6</guid>
<description><![CDATA[ 感謝各位拾荒者一直以來對《多洛可小鎮》的支持！包含遊戲本體、官方原聲音樂輯以及手繪美術原畫集的《多洛可小鎮》支持者包現已上架。支持者包支持補齊購買，捆綁入手還可額外享受 10% 優惠。支持者包如果你喜歡《多洛可小鎮》，也願意支持我們繼續完善這座廢土上的小鎮，那麼這個支持者包會是一個不錯的選擇。https://store.steampowered.com/bundle/82754手繪美術原畫集《多洛可小鎮》的美術原畫集，共收錄超過330張美術圖，涵蓋小鎮街道、廢土建築、農場設備、角色設計，以及舊城機械體等內容。https://store.steampowered.com/app/4864710/_/原畫集中的主要內容，均為遊戲開發期間繪製並掃描保存的手繪原稿。我們盡可能保留了原稿中的手寫標註、線條痕跡與早期構思，希望讓大家看到多洛可小鎮正式成形之前，更原始、也更真實的一面。原聲音樂輯《多洛可小鎮》的官方原聲音樂集，共收錄33首曲目，其中30首為遊戲內音樂，3首宣傳用PV音樂。https://store.steampowered.com/app/3617060/_/無論是在農場勞作、探索荒野，還是在雨夜回到小鎮，希望這些旋律也能繼續陪伴你。 捆綁包除此之外，我們也與幾位獨立遊戲伙伴推出了同步捆綁包。末日與暖陽 逃離城市喧囂，在星砂島和多洛可小鎮慢慢生活。https://store.steampowered.com/bundle/80218/_X/我在末日撿破爛我重生了，這一世，我要在末日廢土世界撿破爛，當藝術家。https://store.steampowered.com/bundle/83518/_/此外，《破爛藝術家》的詞條庫大廳將上線取材自《多洛可小鎮》的官方同步詞條庫，也請各位新拾荒者和老農場主多多期待~ 卡片魔王和他的多洛可小鎮白天種田撿垃圾，晚上復仇當魔王。https://store.steampowered.com/bundle/78427/_/如果你在《多洛可小鎮》度過了一段愉快的時光，歡迎在 Steam 上為我們留下你的評論。祝各位拾荒者一切順心～ ]]></description>
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<pubDate>Fri, 07 Aug 2026 11:07:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《多洛可小镇》支持者包现已上架！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">感謝各位拾荒者一直以來對《多洛可小鎮》的支持！</p><p class="bb_paragraph">包含遊戲本體、官方原聲音樂輯以及手繪美術原畫集的《多洛可小鎮》支持者包現已上架。支持者包支持補齊購買，捆綁入手還可額外享受 10% 優惠。</p><p class="bb_paragraph"></p><div class="bb_h2"><b>支持者包</b></div><p class="bb_paragraph">如果你喜歡《多洛可小鎮》，也願意支持我們繼續完善這座廢土上的小鎮，那麼這個支持者包會是一個不錯的選擇。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/82754" target="_blank" rel="">https://store.steampowered.com/bundle/82754</a></p><div class="bb_h2"><b>手繪美術原畫集</b></div><p class="bb_paragraph">《多洛可小鎮》的美術原畫集，共收錄超過330張美術圖，涵蓋小鎮街道、廢土建築、農場設備、角色設計，以及舊城機械體等內容。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4864710/_/" target="_blank" rel="">https://store.steampowered.com/app/4864710/_/</a>原畫集中的主要內容，均為遊戲開發期間繪製並掃描保存的手繪原稿。我們盡可能保留了原稿中的手寫標註、線條痕跡與早期構思，希望讓大家看到多洛可小鎮正式成形之前，更原始、也更真實的一面。</p><p class="bb_paragraph"></p><div class="bb_h2"><b>原聲音樂輯</b></div><p class="bb_paragraph">《多洛可小鎮》的官方原聲音樂集，共收錄33首曲目，其中30首為遊戲內音樂，3首宣傳用PV音樂。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3617060/_/" target="_blank" rel="">https://store.steampowered.com/app/3617060/_/</a>無論是在農場勞作、探索荒野，還是在雨夜回到小鎮，希望這些旋律也能繼續陪伴你。</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>捆綁包</b></div><p class="bb_paragraph">除此之外，我們也與幾位獨立遊戲伙伴推出了同步捆綁包。</p><p class="bb_paragraph"></p><div class="bb_h3"><b>末日與暖陽</b> </div><p class="bb_paragraph">逃離城市喧囂，在星砂島和多洛可小鎮慢慢生活。</p><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/bundle/80218/_X/" target="_blank" rel="">https://store.steampowered.com/bundle/80218/_X/</a></div><div class="bb_h3"><b>我在末日撿破爛</b></div><p class="bb_paragraph">我重生了，這一世，我要在末日廢土世界撿破爛，當藝術家。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/83518/_/" target="_blank" rel="">https://store.steampowered.com/bundle/83518/_/</a>此外，《破爛藝術家》的詞條庫大廳將上線取材自《多洛可小鎮》的官方同步詞條庫，也請各位新拾荒者和老農場主多多期待~</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>卡片魔王和他的多洛可小鎮</b></div><p class="bb_paragraph">白天種田撿垃圾，晚上復仇當魔王。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/78427/_/" target="_blank" rel="">https://store.steampowered.com/bundle/78427/_/</a></p><p class="bb_paragraph">如果你在《多洛可小鎮》度過了一段愉快的時光，<b>歡迎在 Steam 上為我們留下你的評論</b>。祝各位拾荒者一切順心～</p>]]> </content:encoded>
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<title>【公告】關於[夜海月光]DLC 上線優惠的說明</title>
<link>https://xinker.org/zh/%E5%85%AC%E5%91%8A%E9%97%9C%E6%96%BC%E5%A4%9C%E6%B5%B7%E6%9C%88%E5%85%89dlc-%E4%B8%8A%E7%B7%9A%E5%84%AA%E6%83%A0%E7%9A%84%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E5%85%AC%E5%91%8A%E9%97%9C%E6%96%BC%E5%A4%9C%E6%B5%B7%E6%9C%88%E5%85%89dlc-%E4%B8%8A%E7%B7%9A%E5%84%AA%E6%83%A0%E7%9A%84%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。現就今日上線的 DLC 服裝[夜海月光]的上線優惠適用情況向各位說明。■ 目前狀況今日上線的 DLC 服裝[夜海月光](龍之劍:覺醒 - 服裝:夜海月光)與其他[夏日海洋套裝]DLC 相同,已設定為上線後 2 週內適用 10% 上線優惠,然而實際上確認存在優惠未正常適用的問題。目前尚未查明具體原因,已向 Steam 支援團隊提交諮詢,正等待回覆。進展一經確認,我們將另行公告。未能正常提供事先說明的上線優惠,造成各位不便,我們謹致上最誠摯的歉意。今後我們將更加嚴謹地檢查準備流程,避免類似問題再次發生。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Fri, 07 Aug 2026 09:37:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【公告】關於夜海月光DLC, 上線優惠的說明</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>現就今日上線的 DLC 服裝<b>[夜海月光]</b>的上線優惠適用情況向各位說明。<br><br><hr><br><br><div class="bb_h3">■ 目前狀況</div><br>今日上線的 DLC 服裝<b>[夜海月光]</b>(龍之劍:覺醒 - 服裝:夜海月光)與其他[夏日海洋套裝]DLC 相同,<b>已設定為上線後 2 週內適用 10% 上線優惠</b>,然而實際上確認存在<b>優惠未正常適用的問題</b>。<br><br>目前尚未查明具體原因,<b>已向 Steam 支援團隊提交諮詢,正等待回覆</b>。<br><br>進展一經確認,我們將另行公告。<br><br><hr><br><br>未能正常提供事先說明的上線優惠,造成各位不便,我們謹致上最誠摯的歉意。<br>今後我們將更加嚴謹地檢查準備流程,避免類似問題再次發生。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>更新公告 1.0.8</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-108</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-108</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.8 更新已套用。更新內容如下。■ 錯誤修正修正了長按閃避鍵使用衝刺時,角色被切換至非戰鬥狀態的問題修正了長按閃避鍵使用衝刺時,場地上部署的西恩聖物被回收的問題修正了長按閃避鍵使用衝刺時,戰鬥中特蕾西亞的[異端審判]狀態被終止的問題修正了長按閃避鍵使用衝刺時,戰鬥中卡爾西昂的[皇家火焰]狀態被終止的問題感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Fri, 07 Aug 2026 09:15:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.8</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.8 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 錯誤修正</div><ul class="bb_ul"><li>修正了長按閃避鍵使用衝刺時,角色被切換至非戰鬥狀態的問題<br></li><li>修正了長按閃避鍵使用衝刺時,場地上部署的西恩聖物被回收的問題<br></li><li>修正了長按閃避鍵使用衝刺時,戰鬥中特蕾西亞的[異端審判]狀態被終止的問題<br></li><li>修正了長按閃避鍵使用衝刺時,戰鬥中卡爾西昂的[皇家火焰]狀態被終止的問題</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>Galactic Season Zero Closes: Keeper Council Victorious, Pirates Advance</title>
<link>https://xinker.org/zh/galactic-season-zero-closes-keeper-council-victorious-pirates-advance</link>
<guid>https://xinker.org/zh/galactic-season-zero-closes-keeper-council-victorious-pirates-advance</guid>
<description><![CDATA[ The Keeper Council, led by Winter, has claimed victory over the first season of the Galactic War! Share the victory with the new I’olin Season Zero portrait, now accessible to all players! Anyone who captured a planet during the war will also gain a planet portrait.We have more rewards on the way to celebrate the culmination of the season, including another portrait and titles.Conflict Rages OnThe first battle for the galaxy has come to a close. The alliances have retreated to their expanded territories to lick their wounds, but the galaxy is left reeling after such a large scale conflict. Unrest is rising across systems, the people of the systems you conquer will be slow to trust, and will look for any opportunity to push you out and regain their independence.A pirate warlord has taken up hold of the galactic zenith and its surrounding territories in the confusion, siphoning the people&#039;s unrest for their own ends.First Contact ContinuesRTS legends continue to battle the ladder in preparation for the culminating tournament broadcast at https://www.twitch.tv/wardiii this Sunday August 9th at 6PM CEST / 9AM PDT.Follow their progress by checking the in-game leaderboard on the news pane, or watch them live on Twitch, where you can earn drops!Additionally, we have a new online leaderboard, where you can track the top players, and even see where you stand, all without having to open the game.https://www.playzerospace.com/rankingsUpdatesWe have some exciting additions coming to ZeroSpace soon, so make sure you’re staying up to date on our news feed, or join the Discord to get pinged with major updates.With this update we’ve also got a minor patch. Read the details below.GeneralReconnecting to a game after disconnecting is now functioning more consistentlyFixed having the wrong mercs after reconnecting to a gameGames tab on profile pop up now displays a basic match historyReplay page now displays more information (including player names)Clicking the menu button in a replay now properly shows the “Exit” buttonTurret weapon range now displays when choosing placementFixed dreadnought occasionally not approaching its targetDouble/Control click now only selects non hallucinated, or hallucinated units, based on the targetRemoved progress bar from hallucinated unitsPossible fix for a few abilities and projectiles not always doing damage at the very start of the gamePossible fix for units rarely spawning at the original built location of Arandi Mothership instead of current locationFixes to replay viewer (including less stuttering)Unit test maps no longer record replaysFix for networking errors causing players to not be able to reach the serverUpdated portraits for Marran and Arandi mercenary buildingsFixed a bug with bunkers occasionally unloading further away than intended upon deathThere are no longer coordinates displayed when changing between home screen tabsLocalized some campaign unit names that weren’t doneRepair drones no longer get auto hotkeyed (they were displayed in control group visual)Misc crash fixesFixed a memory leak that could occur as clientGalactic WarPirate warlords have taken over the center of the GalaxyAdded pirate mutatorsAdjusted health on MonolithCampaignBalanceGold Hexite exhausted mining rate increased from 40% -&gt; 50%Artillery Platforms now require a Research Lab to be builtJuggernaut no longer deals bonus damage to MassiveTouchdownAdded units to final attack waveYou now need to walk to the pickup area to end the missionGeneralSentinels no longer wrongfully gain the benefit of Auxiliary Capacitors after shooting without the upgrade purchasedPredator mine now shows durationAdded camera pans on defeat for a few missionsFixed sandbags not automatically being attacked when nearbyUpdates to some Aster and Sophia facial animationsVersus/Skirmish/SurvivalIn Preparation for the First Contact Invitational in a few days, we are only addressing some pressing issues. We are also continuing the movement speed pass, to avoid multiple +% increases stacking against each other on this front.BalanceGeneralLow HP Hero speed boost decreased from +50% speed for 5 seconds -&gt; +200 speed for 5 secondsLegionHealing Obelisk cost reduced from 150/0 -&gt; 125/0Mammoth Dark Disciple speed bonus decreased from +40% (+160) -&gt; +125Free CorsairsYearl Shadow Walk speed bonus reduced from +40% (+200) -&gt; +150MarranHelStealth speed bonus reduced from +40% (+200) -&gt; +150Stealth cooldown increased from 18 -&gt; 20Grenade damage reduced from 40 -&gt; 30Bugs/MiscFixed an issue where Nourishing Pods could heal themselvesRemoved ragdoll on boomersChanged Inquisitress &amp; Mera charge speed to be a flat bonus instead of %. Bonus remains the same (250)Audio &amp; Visual EffectsUpdated Monolith explosion VFXAdded camera shake on high-yield flux impactUpdated Xol buildings to use Xol sounds (some were using Legion building sounds)Unload sound no longer plays on the death of units with load ability ]]></description>
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<pubDate>Fri, 07 Aug 2026 06:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Galactic, Season, Zero, Closes:, Keeper, Council, Victorious, Pirates, Advance</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44535122/fc70f93b79f09be7b317fbae0dada30c634a5d3e.jpg">The Keeper Council, led by Winter, has claimed victory over the first season of the Galactic War! Share the victory with the new I’olin Season Zero portrait, now accessible to all players! Anyone who captured a planet during the war will also gain a planet portrait.</p><p class="bb_paragraph">We have more rewards on the way to celebrate the culmination of the season, including another portrait and titles.</p><div class="bb_h1">Conflict Rages On</div><p class="bb_paragraph">The first battle for the galaxy has come to a close. The alliances have retreated to their expanded territories to lick their wounds, but the galaxy is left reeling after such a large scale conflict. </p><p class="bb_paragraph">Unrest is rising across systems, the people of the systems you conquer will be slow to trust, and will look for any opportunity to push you out and regain their independence.</p><p class="bb_paragraph">A pirate warlord has taken up hold of the galactic zenith and its surrounding territories in the confusion, siphoning the people's unrest for their own ends.</p><div class="bb_h1">First Contact Continues</div><p class="bb_paragraph">RTS legends continue to battle the ladder in preparation for the culminating tournament broadcast at </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fwardiii" target="_blank" rel=" noopener">https://www.twitch.tv/wardiii</a></p><p class="bb_paragraph"> this Sunday August 9th at 6PM CEST / 9AM PDT.</p><p class="bb_paragraph">Follow their progress by checking the in-game leaderboard on the news pane, or watch them live on Twitch, where you can earn drops!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44535122/fa7a3c63ce5ac14a72d571261c94e463f6fef747.jpg"></p><p class="bb_paragraph">Additionally, we have a new online leaderboard, where you can track the top players, and even see where you stand, all without having to open the game.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.playzerospace.com%2Frankings" target="_blank" rel=" noopener">https://www.playzerospace.com/rankings</a></p><p class="bb_paragraph"></p><div class="bb_h1">Updates</div><p class="bb_paragraph">We have some exciting additions coming to ZeroSpace soon, so make sure you’re staying up to date on our news feed, or <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fzerospace" target="_blank" rel=" noopener">join the Discord</a></u> to get pinged with major updates.</p><p class="bb_paragraph">With this update we’ve also got a minor patch. Read the details below.</p><p class="bb_paragraph"></p><div class="bb_h2">General</div><ul class="bb_ul"><li><p class="bb_paragraph">Reconnecting to a game after disconnecting is now functioning more consistently</p></li><li><p class="bb_paragraph">Fixed having the wrong mercs after reconnecting to a game</p></li><li><p class="bb_paragraph">Games tab on profile pop up now displays a basic match history</p></li><li><p class="bb_paragraph">Replay page now displays more information (including player names)</p></li><li><p class="bb_paragraph">Clicking the menu button in a replay now properly shows the “Exit” button</p></li><li><p class="bb_paragraph">Turret weapon range now displays when choosing placement</p></li><li><p class="bb_paragraph">Fixed dreadnought occasionally not approaching its target</p></li><li><p class="bb_paragraph">Double/Control click now only selects non hallucinated, or hallucinated units, based on the target</p></li><li><p class="bb_paragraph">Removed progress bar from hallucinated units</p></li><li><p class="bb_paragraph">Possible fix for a few abilities and projectiles not always doing damage at the very start of the game</p></li><li><p class="bb_paragraph">Possible fix for units rarely spawning at the original built location of Arandi Mothership instead of current location</p></li><li><p class="bb_paragraph">Fixes to replay viewer (including less stuttering)</p></li><li><p class="bb_paragraph">Unit test maps no longer record replays</p></li><li><p class="bb_paragraph">Fix for networking errors causing players to not be able to reach the server</p></li><li><p class="bb_paragraph">Updated portraits for Marran and Arandi mercenary buildings</p></li><li><p class="bb_paragraph">Fixed a bug with bunkers occasionally unloading further away than intended upon death</p></li><li><p class="bb_paragraph">There are no longer coordinates displayed when changing between home screen tabs</p></li><li><p class="bb_paragraph">Localized some campaign unit names that weren’t done</p></li><li><p class="bb_paragraph">Repair drones no longer get auto hotkeyed (they were displayed in control group visual)</p></li><li><p class="bb_paragraph">Misc crash fixes</p></li><li><p class="bb_paragraph">Fixed a memory leak that could occur as client</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Galactic War</div><ul class="bb_ul"><li><p class="bb_paragraph">Pirate warlords have taken over the center of the Galaxy</p></li><li><p class="bb_paragraph">Added pirate mutators</p></li><li><p class="bb_paragraph">Adjusted health on Monolith</p></li></ul><div class="bb_h2">Campaign</div><div class="bb_h3">Balance</div><ul class="bb_ul"><li><p class="bb_paragraph">Gold Hexite exhausted mining rate increased from 40% -> 50%</p></li><li><p class="bb_paragraph">Artillery Platforms now require a Research Lab to be built</p></li><li><p class="bb_paragraph">Juggernaut no longer deals bonus damage to Massive</p></li></ul><div class="bb_h3">Touchdown</div><ul class="bb_ul"><li><p class="bb_paragraph">Added units to final attack wave</p></li><li><p class="bb_paragraph">You now need to walk to the pickup area to end the mission</p></li></ul><div class="bb_h3">General</div><ul class="bb_ul"><li><p class="bb_paragraph">Sentinels no longer wrongfully gain the benefit of Auxiliary Capacitors after shooting without the upgrade purchased</p></li><li><p class="bb_paragraph">Predator mine now shows duration</p></li><li><p class="bb_paragraph">Added camera pans on defeat for a few missions</p></li><li><p class="bb_paragraph">Fixed sandbags not automatically being attacked when nearby</p></li><li><p class="bb_paragraph">Updates to some Aster and Sophia facial animations</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Versus/Skirmish/Survival</div><p class="bb_paragraph">In Preparation for the First Contact Invitational in a few days, we are only addressing some pressing issues. We are also continuing the movement speed pass, to avoid multiple +% increases stacking against each other on this front.</p><div class="bb_h3"><b>Balance</b></div><div class="bb_h3">General</div><ul class="bb_ul"><li><p class="bb_paragraph">Low HP Hero speed boost decreased from +50% speed for 5 seconds -> +200 speed for 5 seconds</p></li></ul><div class="bb_h3">Legion</div><ul class="bb_ul"><li><p class="bb_paragraph">Healing Obelisk cost reduced from 150/0 -> 125/0</p></li><li><p class="bb_paragraph">Mammoth Dark Disciple speed bonus decreased from +40% (+160) -> +125</p></li></ul><div class="bb_h3">Free Corsairs</div><ul class="bb_ul"><li><p class="bb_paragraph">Yearl Shadow Walk speed bonus reduced from +40% (+200) -> +150</p></li></ul><div class="bb_h3">Marran</div><ul class="bb_ul"><li><p class="bb_paragraph">Hel</p><ul class="bb_ul"><li><p class="bb_paragraph">Stealth speed bonus reduced from +40% (+200) -> +150</p></li><li><p class="bb_paragraph">Stealth cooldown increased from 18 -> 20</p></li><li><p class="bb_paragraph">Grenade damage reduced from 40 -> 30</p></li></ul></li></ul><div class="bb_h3"><b>Bugs/Misc</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Nourishing Pods could heal themselves</p></li><li><p class="bb_paragraph">Removed ragdoll on boomers</p></li><li><p class="bb_paragraph">Changed Inquisitress & Mera charge speed to be a flat bonus instead of %. Bonus remains the same (250)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Audio & Visual Effects</div><ul class="bb_ul"><li><p class="bb_paragraph">Updated Monolith explosion VFX</p></li><li><p class="bb_paragraph">Added camera shake on high-yield flux impact</p></li><li><p class="bb_paragraph">Updated Xol buildings to use Xol sounds (some were using Legion building sounds)</p></li><li><p class="bb_paragraph">Unload sound no longer plays on the death of units with load ability</p></li></ul>]]> </content:encoded>
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<title>Ghost Recon 25th Anniversary Stream</title>
<link>https://xinker.org/zh/ghost-recon-25th-anniversary-stream</link>
<guid>https://xinker.org/zh/ghost-recon-25th-anniversary-stream</guid>
<description><![CDATA[ Join us for the Ghost Recon 25th Anniversary Stream!  ]]></description>
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<pubDate>Fri, 07 Aug 2026 02:23:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ghost, Recon, 25th, Anniversary, Stream</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Join us for the Ghost Recon 25th Anniversary Stream! </p>]]> </content:encoded>
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<title>Meet Jack The Bulldog!</title>
<link>https://xinker.org/zh/meet-jack-the-bulldog</link>
<guid>https://xinker.org/zh/meet-jack-the-bulldog</guid>
<description><![CDATA[ Some things go up in smoke, while others endure and find their way back into our lives.Reach the next Wishlist Milestone to meet Jack the Bulldog in the TacSim lobby!Sign up for an IOI Account Now to redeem all wishlist rewards: https://ioi.dk/ ]]></description>
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<pubDate>Fri, 07 Aug 2026 01:41:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Meet, Jack, The, Bulldog</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/801ceda65fbaae01a47cd7ef4c14a68c3a98f331.jpg"></p><p class="bb_paragraph">Some things go up in smoke, while others endure and find their way back into our lives.</p><p class="bb_paragraph">Reach the next Wishlist Milestone to meet Jack the Bulldog in the TacSim lobby!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sign up for an IOI Account Now to redeem all wishlist rewards: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fioi.dk%2F" target="_blank" rel=" noopener">https://ioi.dk/</a></p>]]> </content:encoded>
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<title>[August 6] Special Guild League Event! Let&amp;apos;s Join a Guild!</title>
<link>https://xinker.org/zh/august-6-special-guild-league-event-lets-join-a-guild</link>
<guid>https://xinker.org/zh/august-6-special-guild-league-event-lets-join-a-guild</guid>
<description><![CDATA[ Check out this week&#039;s new events!Guild League Focus Week Aug 6, 2026 (Thu) after maintenance - Aug 13, 2026 (Thu) before maintenance [color=#f7d569]SPECIAL EVENT[/color][color=#f7d569]Guild League Focus Week[/color] - 1 Week Only Enhanced victory and defeat rewards will be available, along with special rewards for [color=#f7d569]all guild members.[/color]Personal Match Rewards After each match, the following victory or defeat rewards [color=#82caff]will be sent to your Black Spirit&#039;s Safe (B). [/color]Personal Match Rewards[Event] Guild League Victory Reward[Event] Guild League Resolve Reward Guild Defender Wins - All Guild Member Rewards  Based on the[color=#f7d569] number of wins achieved by your Guild Defender [/color]rewards will be issued to all guild members except Apprentices during the [color=#f7d569]Aug 13, 2026 (Thu) maintenance.[/color]Guild Member Rewards1 Guild WinSweet Premium Enhancement Box2 Guild WinSweet Premium Enhancement Box[color=#f7d569]3 Guild Win[/color]Sweet Premium Enhancement Box [color=#f7d569]x2[/color][color=#f7d569]NEXT SEASON[/color]The regular Guild League season returns on Aug 27 (Thu).[color=#f7d569]COMING SOON[/color]‎Learn More![New/Returning] Join a Guild!Aug 7, 2026 (Fri) 00:00 (UTC) - Aug 26, 2026 (Wed) 23:59 (UTC)Don&#039;t Miss Out! How to Get New Recruit Rewards????️[color=#e0ca82]Join a Guild[/color]Guild Recruitment (G) -&gt; Apply to join a guild of your choice.????[color=#82e0c5]Black Spirit&#039;s Safe (B) -&gt; Claim your reward[/color]Join a guild and log in for 2 days.Why Join a Guild?⚔️[color=#82caff]Party Content[/color]Team up with guild members to enjoy Black Shrine, Party Zones, Node Wars, and more.✨[color=#82e0c5]Guild Skills &amp; Buffs[/color]Gain buffs for All AP and Max HP, along with various buffs from Guild Skills. ????[color=#e0ca82]Guild Boss Subjugation[/color]Take on Guild Bosses together and earn valuable rewards every week. New Adventurer Rewards[HYPERBOOST] Novice Guild Support Box[HYPERBOOST] Guild Support BoxReturning Adventurer Rewards[HYPERBOOST] Returnee Guild Support Box[HYPERBOOST] Guild Support Box[color=#f5e58b]BONUS[/color][color=#f5e58b][Title] Looking for a Guild[/color]‎Learn More!All Ongoing Events ]]></description>
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<pubDate>Fri, 07 Aug 2026 01:41:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>August, Special, Guild, League, Event, Lets, Join, Guild</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D5119%20style%3Dbutton" target="_blank" rel=" noopener"><b>Check out this week's new events!</b></a></div><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/9e51244f1586b2425b68a6309e10f8389e588b19.jpg"><br><div class="bb_h1">Guild League Focus Week</div> <ul class="bb_ul"><li>Aug 6, 2026 (Thu) after maintenance - Aug 13, 2026 (Thu) before maintenance </li></ul><blockquote class="bb_blockquote"><div class="bb_h2">[color=#f7d569]SPECIAL EVENT[/color]</div><br><div class="bb_h2"><b>[color=#f7d569]Guild League Focus Week[/color] - 1 Week Only </b></div><br><div class="bb_h3">Enhanced victory and defeat rewards will be available, <br>along with special rewards for [color=#f7d569]all guild members.[/color]</div></blockquote><div class="bb_h2">Personal Match Rewards</div> After each match, the following victory or defeat rewards [color=#82caff]will be sent to your Black Spirit's Safe (B). [/color]<br><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Personal Match Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/739b7574b7b20ef3e59fd04a10d91b936773dd21.png"><br><b>[Event] Guild League Victory Reward</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/3b30faa3eaf816b475e4acc0d167d8fd9a356460.png"><br><b>[Event] Guild League Resolve Reward </b></div></div></div><div class="bb_h2">Guild Defender Wins - All Guild Member Rewards </div> Based on the[color=#f7d569] number of wins achieved by your Guild Defender [/color]rewards will be issued to all guild members except Apprentices during the [color=#f7d569]Aug 13, 2026 (Thu) maintenance.[/color]<br><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Guild Member Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3"><b>1 Guild Win</b></div><img src="https://clan.akamai.steamstatic.com/images/28674304/d317cca3fcebc5af3ce37ffd37d3884c19ca367e.png"><br><b>Sweet Premium Enhancement Box</b></div><div class="bb_table_td"><div class="bb_h3"><b>2 Guild Win</b></div><img src="https://clan.akamai.steamstatic.com/images/28674304/d317cca3fcebc5af3ce37ffd37d3884c19ca367e.png"><br><b>Sweet Premium Enhancement Box</b></div><div class="bb_table_td"><div class="bb_h3">[color=#f7d569]<b>3 Guild Win</b>[/color]</div><img src="https://clan.akamai.steamstatic.com/images/28674304/d317cca3fcebc5af3ce37ffd37d3884c19ca367e.png"><br><b>Sweet Premium Enhancement Box [color=#f7d569]x2[/color]</b></div></div></div><blockquote class="bb_blockquote"><div class="bb_h2">[color=#f7d569]NEXT SEASON[/color]</div><br><div class="bb_h3">The regular Guild League season returns on Aug 27 (Thu).</div><div class="bb_h3">[color=#f7d569]<b>COMING SOON</b>[/color]</div></blockquote>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10420%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/8bd0e42d6699e056c76c93d34e75dc55d5f56a03.jpg"><br><div class="bb_h1">[New/Returning] Join a Guild!</div><ul class="bb_ul"><li>Aug 7, 2026 (Fri) 00:00 (UTC) - Aug 26, 2026 (Wed) 23:59 (UTC)</li></ul><div class="bb_h2">Don't Miss Out! How to Get New Recruit Rewards</div><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h1">????️</div><div class="bb_h3"><b>[color=#e0ca82]Join a Guild[/color]</b></div><br>Guild Recruitment (G) -> Apply to join a guild of your choice.</div><div class="bb_table_td"><div class="bb_h1">????</div><div class="bb_h3"><b>[color=#82e0c5]Black Spirit's Safe (B) -> Claim your reward[/color]</b></div><br>Join a guild and log in for 2 days.</div></div></div><div class="bb_h2">Why Join a Guild?</div><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h1">⚔️</div><div class="bb_h3"><b>[color=#82caff]Party Content[/color]</b></div><br>Team up with guild members to enjoy Black Shrine, Party Zones, Node Wars, and more.</div><div class="bb_table_td"><div class="bb_h1">✨</div><div class="bb_h3"><b>[color=#82e0c5]Guild Skills & Buffs[/color]</b></div><br>Gain buffs for All AP and Max HP, along with various buffs from Guild Skills. </div><div class="bb_table_td"><div class="bb_h1">????</div><div class="bb_h3"><b>[color=#e0ca82]Guild Boss Subjugation[/color]</b></div><br>Take on Guild Bosses together and earn valuable rewards every week. </div></div></div><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">New Adventurer Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8b993e169449c555a2b77d293baf12d3ab4cf578.png"><br><b>[HYPERBOOST] Novice Guild Support Box</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8b993e169449c555a2b77d293baf12d3ab4cf578.png"><br><b>[HYPERBOOST] Guild Support Box</b></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Returning Adventurer Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8b993e169449c555a2b77d293baf12d3ab4cf578.png"><br><b>[HYPERBOOST] Returnee Guild Support Box</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8b993e169449c555a2b77d293baf12d3ab4cf578.png"><br><b>[HYPERBOOST] Guild Support Box</b></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">[color=#f5e58b]BONUS[/color]</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/6bad249fda54819b066d2d6c5c52909ad12e596d.png"><br><b>[color=#f5e58b][Title] Looking for a Guild[/color]</b></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10419%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FNotice%3FboardType%3D3%20style%3Dbutton%20buttoncolor%3D%23d12a00" target="_blank" rel=" noopener"><div class="bb_h3"><b>All Ongoing Events</b></div></a>]]> </content:encoded>
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<title>Tiny Teams is Back! With Huge Discounts and Demos from the Best Tiny Teams!</title>
<link>https://xinker.org/zh/tiny-teams-is-back-with-huge-discounts-and-demos-from-the-best-tiny-teams</link>
<guid>https://xinker.org/zh/tiny-teams-is-back-with-huge-discounts-and-demos-from-the-best-tiny-teams</guid>
<description><![CDATA[ Hello everyone, it’s Christmas again! Wait no.. it’s the other amazing time of the year. The one where we celebrate tons of amazing indie games made by... small teams? Micro teams? No, Tiny Teams! Same thing right? It’s our 7th Tiny Teams!It’s time for a week long of celebrations running from 6th - 13th August! The festival will feature global bestsellers made by tiny studios, plus new and upcoming games from smaller studios, organized by yours truly, Yogscast Games! We have around 200 indie games selected this year for you to enjoy and feast your eyes upon. Not only that, here at Yogscast Games, we have a few exciting things that you can read about here!Also peep this fantastic Tiny Teams trailer below! I’ll stop boring you with opening text, let’s move on to the fun stuff.As always, we have some incredible Tiny Teams Champions to shout about! Here’s a few of the 2026 Champions, in no particular order - Peakhttps://store.steampowered.com/app/3527290/PEAK/Balatrohttps://store.steampowered.com/app/2379780/Balatro/Dungeons &amp; Degenerate Gamblershttps://store.steampowered.com/app/2400510/Dungeons__Degenerate_Gamblers/Retro Rewindhttps://store.steampowered.com/app/3552140/Retro_Rewind__Video_Store_Simulator/Escape the Backroomshttps://store.steampowered.com/app/1943950/Escape_the_Backrooms/And we have many categories for you to browse through and find your next favourite game - from unreleased games with demos to big discounts on released titles!????Arcade &amp; Action????Brain Benders, Puzzle &amp; Logic????Cards, Dice &amp; Rogues????Friends, Fumbles &amp; Co-op Chaos????Haunts, Horrors &amp; Scares????Odd Jobs, Sims &amp; Systems????Soft, Cozy &amp; Wholesome????Stories, Secrets &amp; Strange Places⚔️Strategy, Empires &amp; Grand PlansTons of games will be discounted too, like Balatro, Outbound, Cast n&#039; Chill, Everything is Crab, PlateUp! and more, so it&#039;s a great opportunity to snag some of the games you&#039;ve had your eyes on!Oh, we’re also joining in to celebrate the 4th Wholesome Games! The Wholesome Games Celebration features a carefully curated selection of games that inspire hope, joy, and introspection. Running from August 6-13, the event will feature an exciting lineup of discounts, new releases, world premiere game announcements, and new demos. Catch their brilliant list of games here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46141020/da98e691c34a9d37067ebb8116708bef433657d8.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 07 Aug 2026 01:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tiny, Teams, Back, With, Huge, Discounts, and, Demos, from, the, Best, Tiny, Teams</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141020/4346008e5cc90e12d57e6f167f75f95fee4e3342.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello everyone, it’s Christmas again! Wait no.. it’s the other amazing time of the year. The one where we celebrate tons of amazing indie games made by... small teams? Micro teams? No, <a class="bb_link" href="https://store.steampowered.com/sale/TinyTeams2026" target="_blank" rel="">Tiny Teams!</a> Same thing right? It’s our 7th <b>Tiny Teams</b>!</p><p class="bb_paragraph"></p><p class="bb_paragraph">It’s time for a week long of celebrations running from 6th - 13th August! The festival will feature global bestsellers made by tiny studios, plus new and upcoming games from smaller studios, organized by yours truly, <b>Yogscast Games</b>! We have around 200 indie games selected this year for you to enjoy and feast your eyes upon. Not only that, here at <b>Yogscast Games</b>, we have a few exciting things that you can read about <a class="bb_link" href="https://store.steampowered.com/news/group/423471/view/686386819418294373" target="_blank" rel="">here</a>!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Also peep this fantastic <b>Tiny Teams</b> trailer below!</p><p class="bb_paragraph"></p><div data-youtube='"JvCvzzLDD1M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> </p><p class="bb_paragraph">I’ll stop boring you with opening text, let’s move on to the fun stuff.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As always, we have some incredible <b>Tiny Teams Champions</b> to shout about! Here’s a few of the 2026 Champions, in no particular order - </p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Peak</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3527290/PEAK/" target="_blank" rel="">https://store.steampowered.com/app/3527290/PEAK/</a></p></li><li><p class="bb_paragraph"><b>Balatro</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2379780/Balatro/" target="_blank" rel="">https://store.steampowered.com/app/2379780/Balatro/</a></p></li><li><p class="bb_paragraph"><b>Dungeons & Degenerate Gamblers</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2400510/Dungeons__Degenerate_Gamblers/" target="_blank" rel="">https://store.steampowered.com/app/2400510/Dungeons__Degenerate_Gamblers/</a></p></li><li><p class="bb_paragraph"><b>Retro Rewind</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3552140/Retro_Rewind__Video_Store_Simulator/" target="_blank" rel="">https://store.steampowered.com/app/3552140/Retro_Rewind__Video_Store_Simulator/</a></p></li><li><p class="bb_paragraph"><b>Escape the Backrooms</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1943950/Escape_the_Backrooms/" target="_blank" rel="">https://store.steampowered.com/app/1943950/Escape_the_Backrooms/</a></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">And we have many categories for you to browse through and find your next favourite game - from unreleased games with demos to big discounts on released titles!</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">????Arcade & Action</p></li><li><p class="bb_paragraph">????Brain Benders, Puzzle & Logic</p></li><li><p class="bb_paragraph">????Cards, Dice & Rogues</p></li><li><p class="bb_paragraph">????Friends, Fumbles & Co-op Chaos</p></li><li><p class="bb_paragraph">????Haunts, Horrors & Scares</p></li><li><p class="bb_paragraph">????Odd Jobs, Sims & Systems</p></li><li><p class="bb_paragraph">????Soft, Cozy & Wholesome</p></li><li><p class="bb_paragraph">????Stories, Secrets & Strange Places</p></li><li><p class="bb_paragraph">⚔️Strategy, Empires & Grand Plans</p></li></ul><p class="bb_paragraph">Tons of games will be discounted too, like <b>Balatro</b>, <b>Outbound</b>, <b>Cast n' Chill</b>, <b>Everything is Crab</b>, <b>PlateUp!</b> and more, so it's a great opportunity to snag some of the games you've had your eyes on!</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Oh, we’re also joining in to celebrate the 4th <b>Wholesome Games</b>! The <b>Wholesome Games Celebration</b> features a carefully curated selection of games that inspire hope, joy, and introspection. Running from August 6-13, the event will feature an exciting lineup of discounts, new releases, world premiere game announcements, and new demos. Catch their brilliant list of games <u><a class="bb_link" href="https://store.steampowered.com/sale/wholesomegames" target="_blank" rel="">here!</a></u></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141020/417c5e34df5649f30e1632c30b4748c7ad4f3d85.png"></p>]]> </content:encoded>
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<title>SOVEREIGN TOWER IS AVAILABLE NOW!</title>
<link>https://xinker.org/zh/sovereign-tower-is-available-now</link>
<guid>https://xinker.org/zh/sovereign-tower-is-available-now</guid>
<description><![CDATA[ Greetings Sovereigns,The doors are open. Your kingdom stands ready. The moment we&#039;ve all been waiting for is upon us at long last....YOUR TOWER AWAITS, YOUR GRACESovereign Tower is out now! We could try to find grand words for this moment, but truthfully, all we keep coming back to is THANK YOU! To every &#039;soon-to-be Sovereign&#039; who wishlisted, shared, played our demo or simply cheered us on from afar - your support carried this kingdom from an idea to a Tower, which you can now call your own.   https://youtu.be/aAz_CooIugYWe cannot wait to hear what you make of it all; the Knights, the schemes, the endless turning back of time. May we ask but a small favour Your Grace, for a moment once you&#039;ve settled into your throne, do consider leaving us a review on our store page - it means the world, and helps other would-be Sovereigns find their way to us.PRAISE FROM THE REALMWord of the Tower has already reached far and wide, Your Grace! See what the critics have to say:&quot;a cosy management game, but it&#039;s ruthless, full of murder and impossible choices, and features one of the best time travel systems I&#039;ve ever encountered&quot; - PC Gamer, Fraser Brown&quot;a game that I couldn’t stop thinking about after my first run. In fact, I find myself wanting to play it more (and have been) instead of writing this review&quot; - Gamer Social Club  9/10&quot;a fantastic experience with plenty of depth, strong writing, and choices that genuinely matter… and quirky characters that I couldn’t help but fall in love with&quot; -  CGMag Online  9/10&quot;Every so often a role-playing game will come along that truly rewards patience, attention to detail, and critical thinking… Sovereign Tower is one of those rare finds&quot; - Gameland.gg  9.5/10HOW TO CLAIM YOUR THRONEThe Supporter Edition - For the Sovereign that wants it all. The full game, a soundtrack featuring two tracks with the marvellous Hildegard von Blingin, and a gorgeous digital artbook straight from the mind of our artist, Gobert. Everything you need to rule in style in one special bundle!The Base Game - Just you, the Tower and a Round Table full of eccentric Knights waiting to test your patience. Simple!FRIENDS OF THE TOWERMore exciting news Your Grace, we&#039;re also thrilled to be bundled alongside some truly brilliant indie darlings: Crown GambitDate EverythingScriptoriumSultan&#039;s GameKing of the CastleThe Life and Suffering of Prince JerianThe Dark Queen of MortholmeEsoteric EbbI&#039;m sure they&#039;d be forever grateful if you were to hear their plight, Your Grace. I&#039;ve left a link to each of their store pages above.TINY TEAMS, BIG HEARTSOne last item to bring to your attention My Liege, Sovereign Tower is proud to be part of the Tiny Teams sale on Steam! A huge thank you to the Tiny Teams crew for having us - Be sure to wander through the sale and discover the many other wonderful games featured.Now, at long last your kingdom awaits Your Grace. We&#039;ll see you at the table shortly! Wild Wits &amp; Curve Games   ✨ Join us on Discord ]]></description>
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<pubDate>Fri, 07 Aug 2026 00:49:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SOVEREIGN, TOWER, AVAILABLE, NOW</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Greetings Sovereigns,</div><p class="bb_paragraph">The doors are open. Your kingdom stands ready. The moment we've all been waiting for is upon us at long last....</p><div class="bb_h3"><b>YOUR TOWER AWAITS, YOUR GRACE</b></div><p class="bb_paragraph">Sovereign Tower is out now! We could try to find grand words for this moment, but truthfully, all we keep coming back to is <b>THANK YOU!</b> To every 'soon-to-be Sovereign' who wishlisted, shared, played our demo or simply cheered us on from afar - your support carried this kingdom from an idea to a Tower, which you can now call your own.   </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/aAz_CooIugY" target="_blank" rel="">https://youtu.be/aAz_CooIugY</a></p><p class="bb_paragraph">We cannot wait to hear what you make of it all; the Knights, the schemes, the endless turning back of time. May we ask but a small favour Your Grace, for a moment once you've settled into your throne, do consider leaving us a review on our store page - it means the world, and helps other would-be Sovereigns find their way to us.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>PRAISE FROM THE REALM</b></div><p class="bb_paragraph">Word of the Tower has already reached far and wide, Your Grace! See what the critics have to say:</p><p class="bb_paragraph"></p><p class="bb_paragraph">"<i>a cosy management game, but it's ruthless, full of murder and impossible choices, and features one of the best time travel systems I've ever encountered</i>" - <a class="bb_link" href="https://www.pcgamer.com/games/rpg/sovereign-tower-looks-like-a-cosy-management-game-but-its-ruthless-full-of-murder-and-impossible-choices-and-features-one-of-the-best-time-travel-systems-ive-ever-encountered/" target="_blank" rel=""><b>PC Gamer, Fraser Brown</b></a><b></b></p><p class="bb_paragraph">"<i>a game that I couldn’t stop thinking about after my first run. In fact, I find myself wanting to play it more (and have been) instead of writing this review</i>" - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamersocialclub.ca%2F2026%2F08%2F05%2Fsovereign-tower-review%2F" target="_blank" rel=" noopener"><b>Gamer Social Club  9/10</b></a><b></b></p><p class="bb_paragraph">"a fantastic experience with plenty of depth, strong writing, and choices that genuinely matter… and quirky characters that I couldn’t help but fall in love with" -  <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cgmagonline.com%2Freview%2Fgame%2Fsovereign-tower-pc%2F" target="_blank" rel=" noopener"><b>CGMag Online  9/10</b></a></p><p class="bb_paragraph"></p><p class="bb_paragraph">"<i>Every so often a role-playing game will come along that truly rewards patience, attention to detail, and critical thinking… Sovereign Tower is one of those rare finds</i>" - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgameland.gg%2Fsovereign-tower-review-rpg%2F" target="_blank" rel=" noopener"><b>Gameland.gg  9.5/10</b></a></p><p class="bb_paragraph"></p><div class="bb_h3"><b>HOW TO CLAIM YOUR THRONE</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/82749" target="_blank" rel="">The Supporter Edition</a></b> - For the Sovereign that wants it all. <b>The full game</b>, a <b>soundtrack</b> featuring two tracks with <b>the marvellous Hildegard von Blingin</b>, and a <b>gorgeous digital artbook</b> straight from the mind of our artist, <b>Gobert</b>. Everything you need to rule in style in one special bundle!</p></li><li><p class="bb_paragraph"><b>The Base Game</b> - Just you, the <b>Tower and a Round Table full of eccentric Knights</b> waiting to test your patience. Simple!</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>FRIENDS OF THE TOWER</b></div><p class="bb_paragraph">More exciting news Your Grace, we're also thrilled to be bundled alongside some truly brilliant indie darlings: </p><ul class="bb_ul"><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/78811" target="_blank" rel="">Crown Gambit</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/80137" target="_blank" rel="">Date Everything</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/80482" target="_blank" rel="">Scriptorium</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/81154" target="_blank" rel="">Sultan's Game</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/80398" target="_blank" rel="">King of the Castle</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/83431" target="_blank" rel="">The Life and Suffering of Prince Jerian</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/83118" target="_blank" rel="">The Dark Queen of Mortholme</a></b></p></li><li><p class="bb_paragraph"><b><a class="bb_link" href="https://store.steampowered.com/bundle/82777" target="_blank" rel="">Esoteric Ebb</a></b></p></li></ul><p class="bb_paragraph">I'm sure they'd be forever grateful if you were to hear their plight, Your Grace. I've left a link to each of their store pages above.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>TINY TEAMS, BIG HEARTS</b></div><p class="bb_paragraph">One last item to bring to your attention My Liege, Sovereign Tower is proud to be part of the <b><a class="bb_link" href="https://store.steampowered.com/sale/TinyTeams2026" target="_blank" rel="">Tiny Teams sale on Steam!</a></b> A huge thank you to the Tiny Teams crew for having us - Be sure to wander through the sale and discover the many other wonderful games featured.</p><p class="bb_paragraph">Now, at long last your kingdom awaits Your Grace. We'll see you at the table shortly! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Wild Wits & Curve Games </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45941990/6e5c6e78cbdee1b90d5eca4494969bfb3a19e290.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">✨ Join us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fw4XVQ69Vuc" target="_blank" rel=" noopener">Discord</a></p>]]> </content:encoded>
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<title>RESTORY: CHILL ELECTRONICS REPAIRS IS OPEN! ????✨</title>
<link>https://xinker.org/zh/restory-chill-electronics-repairs-is-open</link>
<guid>https://xinker.org/zh/restory-chill-electronics-repairs-is-open</guid>
<description><![CDATA[ ???? TODAY IS THE DAY! ????ReStory: Chill Electronics Repairs is out now!! Run your electronics repair shop, talk to customers, and shape their stories!Restore iconic devices from the good old times, like legendary gaming consoles, mobile phones, music players, digital cameras, and more. We wanted to thank every one of you that has joined us in the development of our game; thanks to you, we achieved: 750,000+ wishlists   56th on top Steam wishlists 19k Discord members 96% overwhelmingly positive reviews on our demo   Multiple playtests to perfect the game 112k survey forms filled???? Check out the launch trailer:INSERT YOUTUBE LINK???? Reviews are in! We&#039;ve hit a score of 85 on Metacritic! You can read about it all here: https://www.metacritic.com/game/restory-chill-electronics-repairs/An incredible feat with a score of 90 on Opencritic: https://opencritic.com/game/21113/restory-chill-electronics-repairsPlease enjoy our game. If you encounter any bugs or have any feedback for the team, please let us know here in the comments or over on our Discord channel. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45889244/e3da66b2976c5e57381a34408e2d1c2d748cd583.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 07 Aug 2026 00:15:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>RESTORY:, CHILL, ELECTRONICS, REPAIRS, OPEN, ????✨</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">???? TODAY IS THE DAY! ????</div><br><div class="bb_h1">ReStory: Chill Electronics Repairs is out now!! </div><br>Run your electronics repair shop, talk to customers, and shape their stories!<br><br>Restore iconic devices from the good old times, like legendary gaming consoles, mobile phones, music players, digital cameras, and more. <br><br>We wanted to thank every one of you that has joined us in the development of our game; thanks to you, we achieved:<br><br><ul class="bb_ul"><li> 750,000+ wishlists  <br></li><li> 56th on top Steam wishlists<br></li><li> 19k Discord members<br></li><li> 96% overwhelmingly positive reviews on our demo  <br></li><li> Multiple playtests to perfect the game<br></li><li> 112k survey forms filled</li></ul><div class="bb_h2">???? Check out the launch trailer:</div><br><div data-youtube="3WJYvLOxJag" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif">INSERT YOUTUBE LINK</div><br><br><div class="bb_h2">???? Reviews are in! </div><br>We've hit a score of 85 on Metacritic! You can read about it all here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Frestory-chill-electronics-repairs%2F" target="_blank" rel=" noopener">https://www.metacritic.com/game/restory-chill-electronics-repairs/</a><br><br>An incredible feat with a score of 90 on Opencritic: <br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopencritic.com%2Fgame%2F21113%2Frestory-chill-electronics-repairs" target="_blank" rel=" noopener">https://opencritic.com/game/21113/restory-chill-electronics-repairs</a><br><br><img src="https://clan.akamai.steamstatic.com/images/45889244/7324e819ab7d31bb0f545e275870a0cf099220b6.png"><br><br>Please enjoy our game. If you encounter any bugs or have any feedback for the team, please let us know here in the comments or over on our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frestory" target="_blank" rel=" noopener">Discord </a>channel.]]> </content:encoded>
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<item>
<title>IRON NEST IS NOW FULLY OPERATIONAL</title>
<link>https://xinker.org/zh/iron-nest-is-now-fully-operational</link>
<guid>https://xinker.org/zh/iron-nest-is-now-fully-operational</guid>
<description><![CDATA[ Operators.After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents…HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONALTo celebrate the launch, we&#039;ve ???? increased the release discount from 20% to 25% ????. Not because some marketing spreadsheet told us to, but because this project was never ours alone.When we started making IRON NEST, there wasn&#039;t an army behind us. It was just us. Then a handful of people on Discord somehow looked at this strange little giant turret game and decided: &quot;yeah... let&#039;s see where this goes.&quot;You kept showing up. You brought your friends into the ranks. You rallied Content Creators to our cause. You shared your stories, screenshots, clips, ridiculous strategies, and bug reports that occasionally resembled &quot;minor and entirely acceptable casualties&quot;.Then, seemingly out of nowhere, that tiny Discord server grew into a headquarters for 70,000 loyal Operators. We’ve been in a year-long mad rush, so it will take quite some time until we fully grasp the reality of it all. We never dreamed of this. We still don&#039;t fully understand how this happened.What we _do_ understand is that without you, this game would never have become what it is today. Not even close. So making the game a little cheaper on day one for everyone who has been waiting is the smallest &quot;thank you&quot; we could think of. Truthfully, this will likely be the deepest discount for quite some time. It felt like the right way to celebrate the launch.We&#039;ve poured everything we had into IRON NEST. People say that all the time, we know. But we genuinely have. Late nights became early mornings, weekends quietly disappeared. Friends and family got far fewer sightings of us than they deserved. We hope that when they look at IRON NEST and the incredible community it has brought together, they&#039;ll feel it was worth sharing us with everyone else for a little while.Because we&#039;d do it all again. No matter what happens from today onward… This has already been the adventure of our lives.POST-LAUNCH ROADMAPSo, does High Command rest? Negative. We reviewed our own request for vacation. And... It was denied.More content. More missions. More skirmish modes. More features. More music. High Command knows what you&#039;re about to ask, so let&#039;s save everyone some time:???? YED. Eventually... MULTIPLAYER. ????And somewhere along the way, all of this will culminate in a proper expansion.***You can find answers about console ports, VR, and other frequently asked questions in this thread.FINAL ORDERSHigh Command has one request: if IRON NEST has earned your approval, consider leaving an honest review on Steam. Join our Discord, recruit a fellow Operator, or share the machine with your household through Steam Family Sharing. Every recommendation, every conversation, and every single Operator could tip the scales of victory in our favor. And if you encountered a bug, localization issue, or have an idea for what comes next? Submit your field report through the HUB // Reports, Feedback &amp; Localization.The hatches are sealed.The engines are running.The guns are loaded.High Command has issued the order.???? THE FINAL OFFENSIVE BEGINS NOW. ????GLORY TO THE OPERATORS.Nick &amp; Dominik ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45758348/9b3af11c7a1f6459200c38686b7fe36399751e9c.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 23:23:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>IRON, NEST, NOW, FULLY, OPERATIONAL</media:keywords>
<content:encoded><![CDATA[<i>Operators.<br><br>After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents…</i><br><br><div class="bb_h3"><b>HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONAL</b></div><br>To celebrate the launch, we've <b>???? increased the release discount from 20% to 25% ????</b>. Not because some marketing spreadsheet told us to, but because this project was never ours alone.<br><br><div data-youtube="35hAxxPml2E" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>When we started making IRON NEST, there wasn't an army behind us. It was just us. Then a handful of people on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a> somehow looked at this strange little giant turret game and decided: "yeah... let's see where this goes."<br><br><hr><br>You kept showing up. You brought your friends into the ranks. You rallied Content Creators to our cause. You shared your stories, screenshots, clips, ridiculous strategies, and bug reports that occasionally resembled "minor and entirely acceptable casualties".<br><br>Then, seemingly out of nowhere, that tiny <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a> server grew into a headquarters for 70,000 loyal Operators. We’ve been in a year-long mad rush, so it will take quite some time until we fully grasp the reality of it all. We never dreamed of this. We still don't fully understand how this happened.<br><br>What we _do_ understand is that <b>without you, this game would never have become what it is today</b>. Not even close. So making the game a little cheaper on day one for everyone who has been waiting is the smallest "thank you" we could think of. Truthfully, this will likely be the deepest discount for quite some time. It felt like the right way to celebrate the launch.<br><br>We've poured everything we had into IRON NEST. People say that all the time, we know. But we genuinely have. Late nights became early mornings, weekends quietly disappeared. Friends and family got far fewer sightings of us than they deserved. We hope that when they look at IRON NEST and the incredible community it has brought together, they'll feel it was worth sharing us with everyone else for a little while.<br><br>Because we'd do it all again. <b>No matter what happens from today onward… This has already been the adventure of our lives.</b><br><br><hr><div class="bb_h3"><b>POST-LAUNCH ROADMAP</b></div><br>So, does High Command rest? Negative. We reviewed our own request for vacation. And... It was denied.<br><br><img src="https://clan.akamai.steamstatic.com/images/45758348/650214560f8d32fce3c3a6eed0b214dbb80b44a2.png"><br>More content. More missions. More skirmish modes. More features. More music. High Command knows what you're about to ask, so let's save everyone some time:<br><br><b>???? YED. Eventually... MULTIPLAYER. ????</b><br><br>And somewhere along the way, all of this will culminate in a proper expansion.<br><br><i>***You can find answers about console ports, VR, and other frequently asked questions in <a class="bb_link" href="https://steamcommunity.com/app/2950790/discussions/0/604170759802194525/" target="_blank" rel="">this thread</a>.</i><br><br><hr><br><div class="bb_h3"><b>FINAL ORDERS</b></div><br>High Command has one request: if IRON NEST has earned your approval, consider leaving an honest review on Steam. Join our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a>, recruit a fellow Operator, or share the machine with your household through Steam Family Sharing. Every recommendation, every conversation, and every single Operator could tip the scales of victory in our favor. And if you encountered a bug, localization issue, or have an idea for what comes next? Submit your field report through the <a class="bb_link" href="https://steamcommunity.com/app/2950790/discussions/0/588434161796238306/" target="_blank" rel="">HUB // Reports, Feedback & Localization</a>.<br><br><hr><br><i>The hatches are sealed.<br>The engines are running.<br>The guns are loaded.</i><br><br>High Command has issued the order.<br><br><b>???? THE FINAL OFFENSIVE BEGINS NOW. ????</b><br><br><i>GLORY TO THE OPERATORS.<br><br>Nick & Dominik</i>]]> </content:encoded>
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<item>
<title>IRON NEST IS OUT NOW</title>
<link>https://xinker.org/zh/iron-nest-is-out-now</link>
<guid>https://xinker.org/zh/iron-nest-is-out-now</guid>
<description><![CDATA[ Operators.After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents…HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONALTo celebrate the launch, we&#039;ve ???? increased the release discount from 20% to 25% ????. Not because some marketing spreadsheet told us to, but because this project was never ours alone.When we started making IRON NEST, there wasn&#039;t an army behind us. It was just us. Then a handful of people on Discord somehow looked at this strange little giant turret game and decided: &quot;yeah... let&#039;s see where this goes.&quot;You kept showing up. You brought your friends into the ranks. You rallied Content Creators to our cause. You shared your stories, screenshots, clips, ridiculous strategies, and bug reports that occasionally resembled &quot;minor and entirely acceptable casualties&quot;.Then, seemingly out of nowhere, that tiny Discord server grew into a headquarters for 70,000 loyal Operators. We’ve been in a year-long mad rush, so it will take quite some time until we fully grasp the reality of it all. We never dreamed of this. We still don&#039;t fully understand how this happened.What we _do_ understand is that without you, this game would never have become what it is today. Not even close. So making the game a little cheaper on day one for everyone who has been waiting is the smallest &quot;thank you&quot; we could think of. Truthfully, this will likely be the deepest discount for quite some time. It felt like the right way to celebrate the launch.We&#039;ve poured everything we had into IRON NEST. People say that all the time, we know. But we genuinely have. Late nights became early mornings, weekends quietly disappeared. Friends and family got far fewer sightings of us than they deserved. We hope that when they look at IRON NEST and the incredible community it has brought together, they&#039;ll feel it was worth sharing us with everyone else for a little while.Because we&#039;d do it all again. No matter what happens from today onward… This has already been the adventure of our lives.POST-LAUNCH ROADMAPSo, does High Command rest? Negative. We reviewed our own request for vacation. And... It was denied.More content. More missions. More skirmish modes. More features. More music. High Command knows what you&#039;re about to ask, so let&#039;s save everyone some time:???? YED. Eventually... MULTIPLAYER. ????And somewhere along the way, all of this will culminate in a proper expansion.***You can find answers about console ports, VR, and other frequently asked questions in this thread.FINAL ORDERSHigh Command has one request: if IRON NEST has earned your approval, consider leaving an honest review on Steam. Join our Discord, recruit a fellow Operator, or share the machine with your household through Steam Family Sharing. Every recommendation, every conversation, and every single Operator could tip the scales of victory in our favor. And if you encountered a bug, localization issue, or have an idea for what comes next? Submit your field report through the HUB // Reports, Feedback &amp; Localization.The hatches are sealed.The engines are running.The guns are loaded.High Command has issued the order.???? THE FINAL OFFENSIVE BEGINS NOW. ????GLORY TO THE OPERATORS.Nick &amp; Dominik ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45758348/9b3af11c7a1f6459200c38686b7fe36399751e9c.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 23:15:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>IRON, NEST, OUT, NOW</media:keywords>
<content:encoded><![CDATA[<i>Operators.<br><br>After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents…</i><br><br><div class="bb_h3"><b>HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONAL</b></div><br>To celebrate the launch, we've <b>???? increased the release discount from 20% to 25% ????</b>. Not because some marketing spreadsheet told us to, but because this project was never ours alone.<br><br><div data-youtube="35hAxxPml2E" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>When we started making IRON NEST, there wasn't an army behind us. It was just us. Then a handful of people on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a> somehow looked at this strange little giant turret game and decided: "yeah... let's see where this goes."<br><br><hr><br>You kept showing up. You brought your friends into the ranks. You rallied Content Creators to our cause. You shared your stories, screenshots, clips, ridiculous strategies, and bug reports that occasionally resembled "minor and entirely acceptable casualties".<br><br>Then, seemingly out of nowhere, that tiny <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a> server grew into a headquarters for 70,000 loyal Operators. We’ve been in a year-long mad rush, so it will take quite some time until we fully grasp the reality of it all. We never dreamed of this. We still don't fully understand how this happened.<br><br>What we _do_ understand is that <b>without you, this game would never have become what it is today</b>. Not even close. So making the game a little cheaper on day one for everyone who has been waiting is the smallest "thank you" we could think of. Truthfully, this will likely be the deepest discount for quite some time. It felt like the right way to celebrate the launch.<br><br>We've poured everything we had into IRON NEST. People say that all the time, we know. But we genuinely have. Late nights became early mornings, weekends quietly disappeared. Friends and family got far fewer sightings of us than they deserved. We hope that when they look at IRON NEST and the incredible community it has brought together, they'll feel it was worth sharing us with everyone else for a little while.<br><br>Because we'd do it all again. <b>No matter what happens from today onward… This has already been the adventure of our lives.</b><br><br><hr><div class="bb_h3"><b>POST-LAUNCH ROADMAP</b></div><br>So, does High Command rest? Negative. We reviewed our own request for vacation. And... It was denied.<br><br><img src="https://clan.akamai.steamstatic.com/images/45758348/650214560f8d32fce3c3a6eed0b214dbb80b44a2.png"><br>More content. More missions. More skirmish modes. More features. More music. High Command knows what you're about to ask, so let's save everyone some time:<br><br><b>???? YED. Eventually... MULTIPLAYER. ????</b><br><br>And somewhere along the way, all of this will culminate in a proper expansion.<br><br><i>***You can find answers about console ports, VR, and other frequently asked questions in <a class="bb_link" href="https://steamcommunity.com/app/2950790/discussions/0/604170759802194525/" target="_blank" rel="">this thread</a>.</i><br><br><hr><br><div class="bb_h3"><b>FINAL ORDERS</b></div><br>High Command has one request: if IRON NEST has earned your approval, consider leaving an honest review on Steam. Join our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FE92DaqgnZv" target="_blank" rel=" noopener">Discord</a>, recruit a fellow Operator, or share the machine with your household through Steam Family Sharing. Every recommendation, every conversation, and every single Operator could tip the scales of victory in our favor. And if you encountered a bug, localization issue, or have an idea for what comes next? Submit your field report through the <a class="bb_link" href="https://steamcommunity.com/app/2950790/discussions/0/588434161796238306/" target="_blank" rel="">HUB // Reports, Feedback & Localization</a>.<br><br><hr><br><i>The hatches are sealed.<br>The engines are running.<br>The guns are loaded.</i><br><br>High Command has issued the order.<br><br><b>???? THE FINAL OFFENSIVE BEGINS NOW. ????</b><br><br><i>GLORY TO THE OPERATORS.<br><br>Nick & Dominik</i>]]> </content:encoded>
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<item>
<title>Battlefield 6 &#45; Community Update &#45; Top Gun Incoming</title>
<link>https://xinker.org/zh/battlefield-6-community-update-top-gun-incoming</link>
<guid>https://xinker.org/zh/battlefield-6-community-update-top-gun-incoming</guid>
<description><![CDATA[ Top Gun UpdateWake Island Returns on August 18Carrier Strike and Fighter SweepNew Hardware and Fort Lyndon POIGameplay UpdatesCombat Experience UpdatesMatchmakingPortalTake FlightHey everyone,With Season 4, Tsuru Reef brought a larger playfield, dynamic waves, and new routes across the islands that lean into All-Out Warfare combat. From the look and feel of the water to the way the map creates new routes across the islands, it has been great to see players discovering how the space flows and where the biggest fights start to form.Top Gun UpdateThe Top Gun Update arrives on August 18, bringing the next wave of Season 4 content to Battlefield 6 with Wake Island, new air-focused experiences, new hardware, a new POI on Fort Lyndon in Battle Royale, and more amazing Portal experiences. Let’s dive into what&#039;s coming next.Wake Island Returns on August 18Wake Island has always been known for its open combat lanes, island-wide momentum swings, and the kind of combined arms warfare where infantry, vehicles, and aircraft all have room to shape the fight.Reimagined around the modern sandbox, this iteration of Wake Island comes with a stronger focus on naval warfare and large-scale conflict across land, air, and sea. Carrier-based HQs anchor both sides of the battle, while the surrounding waters and island layout create new opportunities for vehicle play, infantry pushes, and aerial support.Whether you’re storming the island, defending key routes by boat, or fighting for control from above, Wake Island is built to deliver the kind of all-out Battlefield moments that make every match feel different.Carrier Strike and Fighter SweepThis update brings two new modes built around air combat, objective play, and team coordination as part of the Top Gun collaboration.Carrier Strike is a new mode where both teams fight to destroy the enemy carrier. Capture key sectors across the island, deploy vehicles, and create openings for pilots to strike deeper into enemy territory. As the carrier takes damage, the battle escalates with a final objective inside the vessel, turning the match into one last coordinated assault to finish the fight.Fighter Sweep arrives in REDSEC as a new Gauntlet mission. Take down enemy jets and destroy stockpiles placed across the playspace to build your team’s score. Challenge rivals in a dogfight, dive on objectives, or break away under pressure while your squad looks for the next opportunity to take the lead.Do you have what it takes to become the next Top Gun?New Hardware and Fort Lyndon POIThe Top Gun collaboration also brings new hardware to the battlefield.The Interdictor joins the weapon lineup as a new sniper rifle, while the F/A-81F Super Spectre and F-74A Seacat arrive as new two-seat jets.We are also adding a new POI to Fort Lyndon, known as USS Grant, for Battle Royale. The Crashed Carrier will feature higher-value loot than standard POIs, and for the first few weeks after launch it will be tagged as a High Value Zone to help squads quickly find and contest the new location.Gameplay UpdatesCombat Experience UpdatesWe’re continuing to make updates across the combat experience.ADS Dispersion CrosshairWe’ve heard that it is not always clear how sustained fire and movement affect weapon accuracy, particularly while aiming down sights. To make that behavior easier to understand, we’re introducing an optional ADS Dispersion Crosshair.When firing an automatic weapon while aiming down sights, the indicator will expand as dispersion increases, showing that your weapon is becoming less accurate during sustained fire. Movement will also be reflected, helping you better understand how your accuracy changes while repositioning or engaging on the move.The goal is to give players a clearer visual read on how dispersion works, especially as you practice burst control, movement, and weapon handling.By default, this option is enabled in the Firing Range only, but it can be turned off entirely or enabled in multiplayer experiences through the settings. It also includes its own opacity slider and color options so you can adjust its visibility to your preference.Airplane Control AssistWith this update bringing new aircraft and new air-focused experiences, we also want to highlight Airplane Control Assist.This setting is designed to help more players get comfortable in the skies and better understand the control options available to them. Whether you’re a returning pilot or a player taking off for the first time, we encourage you to check your settings and try the control scheme that feels best for you.After all, it’s not just the plane, it’s the pilot.GunplayThank you for continuing to share feedback on gunplay, time-to-kill, and time-to-death. Our goal is to keep combat responsive and rewarding while making sure players have enough time to understand what happened and respond when a fight begins.As we shared previously, our initial findings showed TTD increasing across most weapons and ranges following the last maj ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45712411/eaccf2bc0cffbb62114b254a1c55fe2059b0c0e4.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 23:02:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Community, Update, Top, Gun, Incoming</media:keywords>
<content:encoded><![CDATA[<ul class="bb_ul"><li><p class="bb_paragraph">Top Gun Update</p><ul class="bb_ul"><li><p class="bb_paragraph">Wake Island Returns on August 18</p></li><li><p class="bb_paragraph">Carrier Strike and Fighter Sweep</p></li><li><p class="bb_paragraph">New Hardware and Fort Lyndon POI</p></li></ul></li><li><p class="bb_paragraph">Gameplay Updates</p><ul class="bb_ul"><li><p class="bb_paragraph">Combat Experience Updates</p></li><li><p class="bb_paragraph">Matchmaking</p></li></ul></li><li><p class="bb_paragraph">Portal</p></li><li><p class="bb_paragraph">Take Flight</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Hey everyone,</p><p class="bb_paragraph">With Season 4, Tsuru Reef brought a larger playfield, dynamic waves, and new routes across the islands that lean into All-Out Warfare combat. From the look and feel of the water to the way the map creates new routes across the islands, it has been great to see players discovering how the space flows and where the biggest fights start to form.</p><p class="bb_paragraph"></p><div class="bb_h1">Top Gun Update</div><p class="bb_paragraph">The Top Gun Update arrives on August 18, bringing the next wave of Season 4 content to Battlefield 6 with Wake Island, new air-focused experiences, new hardware, a new POI on Fort Lyndon in Battle Royale, and more amazing Portal experiences. Let’s dive into what's coming next.</p><div class="bb_h2">Wake Island Returns on August 18</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/be39b6a6c782f21449de6b72bde099765ac11908.png"></p><p class="bb_paragraph">Wake Island has always been known for its open combat lanes, island-wide momentum swings, and the kind of combined arms warfare where infantry, vehicles, and aircraft all have room to shape the fight.</p><p class="bb_paragraph">Reimagined around the modern sandbox, this iteration of Wake Island comes with a stronger focus on naval warfare and large-scale conflict across land, air, and sea. Carrier-based HQs anchor both sides of the battle, while the surrounding waters and island layout create new opportunities for vehicle play, infantry pushes, and aerial support.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Whether you’re storming the island, defending key routes by boat, or fighting for control from above, Wake Island is built to deliver the kind of all-out Battlefield moments that make every match feel different.</p><p class="bb_paragraph"></p><div class="bb_h2">Carrier Strike and Fighter Sweep</div><p class="bb_paragraph">This update brings two new modes built around air combat, objective play, and team coordination as part of the Top Gun collaboration.</p><p class="bb_paragraph">Carrier Strike is a new mode where both teams fight to destroy the enemy carrier. Capture key sectors across the island, deploy vehicles, and create openings for pilots to strike deeper into enemy territory. As the carrier takes damage, the battle escalates with a final objective inside the vessel, turning the match into one last coordinated assault to finish the fight.</p><p class="bb_paragraph">Fighter Sweep arrives in REDSEC as a new Gauntlet mission. Take down enemy jets and destroy stockpiles placed across the playspace to build your team’s score. Challenge rivals in a dogfight, dive on objectives, or break away under pressure while your squad looks for the next opportunity to take the lead.</p><p class="bb_paragraph">Do you have what it takes to become the next Top Gun?</p><div class="bb_h2">New Hardware and Fort Lyndon POI</div><p class="bb_paragraph">The Top Gun collaboration also brings new hardware to the battlefield.</p><p class="bb_paragraph">The Interdictor joins the weapon lineup as a new sniper rifle, while the F/A-81F Super Spectre and F-74A Seacat arrive as new two-seat jets.</p><p class="bb_paragraph">We are also adding a new POI to Fort Lyndon, known as USS Grant, for Battle Royale. The Crashed Carrier will feature higher-value loot than standard POIs, and for the first few weeks after launch it will be tagged as a High Value Zone to help squads quickly find and contest the new location.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/f697910e7e427a993a650c0fe231565d015f41d3.png"></p><div class="bb_h1">Gameplay Updates</div><div class="bb_h2">Combat Experience Updates</div><p class="bb_paragraph">We’re continuing to make updates across the combat experience.</p><p class="bb_paragraph"><b>ADS Dispersion Crosshair</b></p><p class="bb_paragraph">We’ve heard that it is not always clear how sustained fire and movement affect weapon accuracy, particularly while aiming down sights. To make that behavior easier to understand, we’re introducing an optional ADS Dispersion Crosshair.</p><p class="bb_paragraph"></p><p class="bb_paragraph">When firing an automatic weapon while aiming down sights, the indicator will expand as dispersion increases, showing that your weapon is becoming less accurate during sustained fire. Movement will also be reflected, helping you better understand how your accuracy changes while repositioning or engaging on the move.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The goal is to give players a clearer visual read on how dispersion works, especially as you practice burst control, movement, and weapon handling.</p><p class="bb_paragraph">By default, this option is enabled in the Firing Range only, but it can be turned off entirely or enabled in multiplayer experiences through the settings. It also includes its own opacity slider and color options so you can adjust its visibility to your preference.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Airplane Control Assist</b></p><p class="bb_paragraph">With this update bringing new aircraft and new air-focused experiences, we also want to highlight Airplane Control Assist.</p><p class="bb_paragraph">This setting is designed to help more players get comfortable in the skies and better understand the control options available to them. Whether you’re a returning pilot or a player taking off for the first time, we encourage you to check your settings and try the control scheme that feels best for you.</p><p class="bb_paragraph">After all, it’s not just the plane, it’s the pilot.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Gunplay</b></p><p class="bb_paragraph">Thank you for continuing to share feedback on gunplay, time-to-kill, and time-to-death. Our goal is to keep combat responsive and rewarding while making sure players have enough time to understand what happened and respond when a fight begins.</p><p class="bb_paragraph">As we shared previously, our initial findings showed TTD increasing across most weapons and ranges following the last major gunplay update. Those results have remained steady so far, and we’ll continue to monitor as we evaluate where further tuning may be needed.</p><p class="bb_paragraph">Gameplay data from live matches also shows more cases where players who are eliminated still manage to deal damage before going down. This tells us more players are getting an opportunity to react and fight back during firefights.</p><p class="bb_paragraph">We do not want to push too far and make enemies feel like bullet sponges, so our focus is on reviewing weapon performance, identifying outliers, and exploring balance adjustments, including opportunities to improve underperforming weapons.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/1ddf463bd744f21ecccfae984e75f2b745d67f31.png"></p><div class="bb_h2">Matchmaking</div><p class="bb_paragraph">We recently made <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FBattlefieldComm%2Fstatus%2F2082957329461616771" target="_blank" rel=" noopener">playlist adjustments</a></u> across all regions to help improve matchmaking health, queue times, and match quality across the most active modes. These changes are intended to better align players around modes with strong activity while still keeping flexibility through Portal and Custom Search.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re already reviewing early feedback and tracking the data to understand how these adjustments affect the overall health of matchmaking. We’ll continue monitoring closely and make additional changes where needed.</p><p class="bb_paragraph">We are continuing to read your concerns and feedback around matchmaking, so we are also planning to discuss matchmaking in more detail, where we’ll go deeper on our goals, what we’re seeing in the data, and where further improvements can be made.</p><div class="bb_h1">Portal</div><p class="bb_paragraph"><b>Introducing the Portal Advanced Editor Program</b></p><p class="bb_paragraph">The Advanced Editor is where selected Portal creators gain access to new experimental tools, including baked lighting and terrain editing. These additions improve visual fidelity through baked lighting, improved performance, and unlock new creative possibilities by allowing creators to reshape landscapes through heightmap editing and terrain shader painting with materials such as grass, dirt, and rock.</p><p class="bb_paragraph">Throughout the initial rollout, we'll continue working closely with participating builders as we gather feedback and refine the tools.</p><p class="bb_paragraph">As part of the preliminary rollout of the Advanced Editor, we selected Bellum1988's Custom Operation Metro experience for inclusion in the Portal SDK. Built using baked lighting, it showcases the visual improvements and creative possibilities made possible by these new tools. We used this map as an internal test of the tools we'll be rolling out in our Advanced Editor.</p><p class="bb_paragraph">During this preliminary rollout, additional selected creators will receive access to the tools. As experiences are completed, reviewed, and approved, we'll publish selected builders' creations to the Portal SDK for the community to explore and build upon.</p><p class="bb_paragraph">Our goal as the program evolves is to continue refining how the program grows, with the goal of refining iteration workflows and improving how we support builders using these advanced features.</p><p class="bb_paragraph">The Advanced Editor is designed to further empower builders who are pushing the boundaries of what's possible in Portal while helping us refine these advanced tools through real-world use.</p><p class="bb_paragraph">As the program develops, we'll continue expanding the program while celebrating the incredible experiences the community creates. Whether you're part of the initial wave or not, we encourage everyone to keep building, experimenting, and sharing their creations with us; your efforts help shape the future of Portal.</p><p class="bb_paragraph">If you're interested in gaining access, we'll be introducing an interest sign-up in the future. In the meantime, the best way to stand out is by continuing to create unique experiences and engaging with the Portal community.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Tsuru Reef</b></p><p class="bb_paragraph">Players will be able to create custom experiences on Tsuru Reef, one of our largest Battlefield maps. Built for combat across land, sea, and air, it offers plenty of room for flanking, vehicle warfare, and a variety of ways to approach each objective. We can't wait to see what the community builds with it!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Wake Island</b></p><p class="bb_paragraph">Wake Island will be available for Verified Experiences and later in the season for Custom Experiences. Reimagined for the modern Battlefield sandbox, it features a greater emphasis on naval warfare, with carrier-based HQs and large-scale combat across land, air, and sea. Its redesigned layout creates new opportunities for vehicle combat, infantry assaults, and aerial support.</p><p class="bb_paragraph">  </p><p class="bb_paragraph"><b>Custom Lobbies and Spectator Mode</b></p><p class="bb_paragraph">Custom Lobbies and Spectator Mode capabilities are arriving with the Top Gun Update on August 18 through Battlefield Labs in Live.</p><p class="bb_paragraph">Building on Portal, Custom Lobbies are designed to give players more control over how they set up and run matches. We see these features supporting private sessions, community tournaments, creator-led events, and more organized ways to play with friends, squads, and wider community. Spectator Mode will also give players new ways to follow the action.</p><p class="bb_paragraph">Initial support will include Battle Royale Quads and Conquest, with additional modes planned as the feature expands. We will share a full dedicated article on Custom Lobbies and Spectator Mode before the Top Gun update launches, with more details on how these features work and how players can start using them.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/4d3047bbdf0d801f77bfbcf38b2462bb458cd6a8.png"></p><div class="bb_h1">Take Flight</div><p class="bb_paragraph">The runway is clear. We’ll catch you in the skies above Wake Island.</p><p class="bb_paragraph">For the latest updates, keep an eye on Steam Discussions and our <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FBattlefieldComm" target="_blank" rel=" noopener">BattlefieldComm X</a></u> account. If you need to report any issues, please visit <u><a class="bb_link" href="https://forums.ea.com/category/battlefield-en" target="_blank" rel="">EA forums</a></u>. If you want to take part in Q&As, giveaways, community events, or find a squad, join the <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fbattlefield" target="_blank" rel=" noopener">Battlefield Discord</a></u>.</p><p class="bb_paragraph">See you on the Battlefield.</p><p class="bb_paragraph"><i>//The Battlefield Team</i></p><p class="bb_paragraph"><i>This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible</i>.</p>]]> </content:encoded>
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<item>
<title>BIC Festival 2026</title>
<link>https://xinker.org/zh/bic-festival-2026</link>
<guid>https://xinker.org/zh/bic-festival-2026</guid>
<description><![CDATA[ A global indie game festival for developers and gamers alike! The Busan Indie Connect Festival (BIC) is a global indie game event held annually in Busan since its debut in 2015. Now in its 12th year, BIC 2026 will take place offline for three days from August 14 at BEXCO Hall 2 in Busan, while the online festival will run from August 7 to August 28. ????#Global Indie ConferenceThe Global Indie Conference is a developer-focused conference co-hosted by the Busan IT Industry Promotion Agency and the Busan Indie Connect Festival Organizing Committee.This year’s conference will feature deeper and more meaningful topics tailored to indie developers and the indie ecosystem — truly a “BIC-style” conference. From small indie teams to representatives from global platforms, the event will bring together diverse voices to share creative experiences and industry insights.????#Record-Breaking SubmissionsBIC continues to break its own submission records every year, and BIC 2026 has once again surpassed the previous year with over 856 submissions from 57 countries across the General Division, Rookie Division, and Connect Pick categories.Although it is unfortunate that not every outstanding indie game can be showcased, visitors will once again experience the prestige and quality of BIC through a carefully curated selection of indie titles.????#Key VisualTIntroducing the official key visual for Busan Indie Connect Festival 2026!Inspired by the BIC 2026 slogan, “Buff Your Indie Spirit,” the visual represents the moment when the energy of indie spirit spreads outward. Discover the three buff symbols unfolding across the UNIVERSE-INDIE world.A lucky encounter with indie games connects developers, gamers, and the industry together, while the energy created through those connections expands into new possibilities. We hope the three buff symbols — representing Discovery, Connection, and Growth — shine brighter and stronger than ever at BIC 2026. ✨#SloganThe Busan Indie Connect Festival 2026 is a stage where the creativity of indie developers meets gamers, generating powerful energy that spreads into new possibilities for the industry.Through the continuous flow of discovery, connection, and growth, the indie spirit becomes even stronger and more vibrant — truly “BUFFED.” Under the slogan “BUFF YOUR INDIE SPIRIT,” BIC 2026 aims to create the moment when the energy of indie spirit comes alive at its fullest.????Visit the official website ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31736249/7b7bea97e24f4870f25f38c952adaa91ea7e7f1d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 23:02:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>BIC, Festival, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A global indie game festival for developers and gamers alike! </p><p class="bb_paragraph"></p><p class="bb_paragraph">The Busan Indie Connect Festival (BIC) is a global indie game event held annually in Busan since its debut in 2015. Now in its 12th year, BIC 2026 will take place offline for three days from August 14 at BEXCO Hall 2 in Busan, while the online festival will run from August 7 to August 28. </p><p class="bb_paragraph"></p><p class="bb_paragraph">????<b>#Global Indie Conference</b></p><p class="bb_paragraph">The Global Indie Conference is a developer-focused conference co-hosted by the Busan IT Industry Promotion Agency and the Busan Indie Connect Festival Organizing Committee.</p><p class="bb_paragraph">This year’s conference will feature deeper and more meaningful topics tailored to indie developers and the indie ecosystem — truly a “BIC-style” conference. From small indie teams to representatives from global platforms, the event will bring together diverse voices to share creative experiences and industry insights.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????<b>#Record-Breaking Submissions</b></p><p class="bb_paragraph">BIC continues to break its own submission records every year, and BIC 2026 has once again surpassed the previous year with over 856 submissions from 57 countries across the General Division, Rookie Division, and Connect Pick categories.</p><p class="bb_paragraph">Although it is unfortunate that not every outstanding indie game can be showcased, visitors will once again experience the prestige and quality of BIC through a carefully curated selection of indie titles.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????<b>#Key Visual</b></p><p class="bb_paragraph">TIntroducing the official key visual for Busan Indie Connect Festival 2026!</p><p class="bb_paragraph">Inspired by the BIC 2026 slogan, <b>“Buff Your Indie Spirit,”</b> the visual represents the moment when the energy of indie spirit spreads outward. Discover the three buff symbols unfolding across the UNIVERSE-INDIE world.</p><p class="bb_paragraph">A lucky encounter with indie games connects developers, gamers, and the industry together, while the energy created through those connections expands into new possibilities. We hope the three buff symbols — representing <b>Discovery, Connection, and Growth</b> — shine brighter and stronger than ever at BIC 2026.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/31736249/46c4bc96ee84a2f7a7f62cd6381b394bdfbb3544.jpg"></p><p class="bb_paragraph"> ✨<b>#Slogan</b></p><p class="bb_paragraph">The Busan Indie Connect Festival 2026 is a stage where the creativity of indie developers meets gamers, generating powerful energy that spreads into new possibilities for the industry.</p><p class="bb_paragraph">Through the continuous flow of discovery, connection, and growth, the indie spirit becomes even stronger and more vibrant — truly “BUFFED.” Under the slogan <b>“BUFF YOUR INDIE SPIRIT,”</b> BIC 2026 aims to create the moment when the energy of indie spirit comes alive at its fullest.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbicfest.org%2F" target="_blank" rel=" noopener">Visit the official website</a></p>]]> </content:encoded>
</item>

<item>
<title>Developer Diary: Legendary PvE and the Escalation Event</title>
<link>https://xinker.org/zh/developer-diary-legendary-pve-and-the-escalation-event</link>
<guid>https://xinker.org/zh/developer-diary-legendary-pve-and-the-escalation-event</guid>
<description><![CDATA[ Commanders!Today, we’d like to tell you more about a new PvE mode and event that will be hitting Armored Warfare in the near future.In early August, we are launching an event called Escalation as an introduction to the new PvE Legendary difficulty in Armored Warfare. This difficulty is tailored for Tier 10 and Legendary Vehicles only and represents our new vision of endgame PvE content.Armored Warfare has plenty of PvE content, but most of it is a bit long in the tooth and, what’s more important, players are so familiar with it they could probably pass some of the missions with their eyes closed. The Legendary difficulty level we’re introducing fixes all that because with the new Modifier system, maps become far less predictable.The core of the idea is simple. As a part of the introductory (and time-limited) Escalation event, we have overhauled a single PvE mission called Quarterback to the new Legendary difficulty level, which should pose a serious challenge even to the best of vehicles and the most coordinated of teams. The overhaul consists of:Visual changes (the map now looks prettier)Gameplay changes (the mission is longer and requires you to hold the refinery, not just capture it)More numerous and tougher enemies including a new category, the ElitesThe most important part – the Modifier system, which is the core of the Legendary difficulty levelTwo difficulty sub-modes will be available during the Escalation event – the easier one will feature fewer modifiers, the harder one will feature the full set.The mission also features Elite enemies. Elite enemies represent hardened Clayburn Industries troops sent by Clayburn himself to hunt you down. They are marked with a different color than usual vehicles and will appear in three different configurations:Officer – a single powerful enemy appears on this map (this is effectively an optional boss fight)Ambush – series of elite enemies are positioned around the map (these spawn on several positions during the mission but do not move around too much)Patrol – elite enemy groups patrol the area and may appear randomly during the missionElite positions are visible on the minimap.Now, let’s talk about Modifiers. Modifiers represent changes to the mission’s gameplay, each adding an extra difficulty to contend with. In addition, for each of these three categories, all enemy vehicles receive a substantial hitpoint and module protection buff.There are three types of modifiers:Map modifiers (affecting the basic map gameplay)Bot modifiers (affecting only normal enemies on the map)Elite modifiers (affecting only Elite enemies on the map)The map modifiers are:Artillery – off-map artillery is periodically targeting players during the missionDarkness – night fighting, enemy vehicles are harder to spot during the nightBunkers – hardened enemy positions appear across the mapSnipers – enemy snipers appear across the map, mostly around the refineryStorm – raging storm deals damage over time to player vehicles via lightning strikes, which can be avoided by movingThe general enemy vehicle modifiers are:Improved Damage – enemy vehicles deal more damage than usualImproved Health – enemy vehicles have more health than usualImproved Camouflage – enemy vehicles have higher camouflage factors than usualImproved Penetration – enemy vehicles have higher ammo penetration values than usualImproved Mobility – enemy vehicles maneuver and turn their turrets faster than usualThe Elite enemy vehicle modifiers are:Elite Armor – elite vehicles have thicker armor than usualElite Weapons – elite vehicles deal more damage than usualElite Health – elite vehicles have more health than usualElite HEAT Immunity – elite vehicles cannot be damaged using HEAT shells or missilesElite Reload – elite vehicles fire faster than usualElite Speed – elite vehicles drive, accelerate, and turn turrets faster than usualNaturally, such difficulty must be properly rewarded. Let’s talk about what the Rewards.You can look forward to:Increased XP and Credit incomeIncreased amount of Legendary Loot Crates for mission completionAdditional Legendary Loot Crate for killing all Elites on the map for everyoneSpecial achievements with epic rewards (including Premium vehicles)The Escalation event in the classic form you are used to with an extremely enticing top prize called Pilgrim Crate that will award you with high-Tier vehicles you don’t have yet (or Legendary Blueprints)As was mentioned before, we have overhauled the mission’s visuals as well and have added a lot of new details you’ll have to discover for yourselves. The Escalation event will be available for the remainder of summer with more PvE (Legendary) content already in the works.We are excited to hear your feedback once the event goes live and, as always:See you on the battlefield!Share ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31078546/68e371a0e633d852c05114defc4b4b9aaa0aedd5.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 21:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Developer, Diary:, Legendary, PvE, and, the, Escalation, Event</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Commanders!</p><p class="bb_paragraph">Today, we’d like to tell you more about a new PvE mode and event that will be hitting Armored Warfare in the near future.</p><p class="bb_paragraph">In early August, we are launching an event called <b>Escalation</b> as an introduction to the new PvE Legendary difficulty in Armored Warfare. This difficulty is tailored for Tier 10 and Legendary Vehicles only and represents our new vision of endgame PvE content.</p><p class="bb_paragraph"></p><div data-youtube='"FCGGaOsZZ1c' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Armored Warfare has plenty of PvE content, but most of it is a bit long in the tooth and, what’s more important, players are so familiar with it they could probably pass some of the missions with their eyes closed. The Legendary difficulty level we’re introducing fixes all that because with the new Modifier system, maps become far less predictable.</p><p class="bb_paragraph">The core of the idea is simple. As a part of the introductory (and time-limited) Escalation event, we have overhauled a single PvE mission called Quarterback to the new Legendary difficulty level, which should pose a serious challenge even to the best of vehicles and the most coordinated of teams. The overhaul consists of:</p><ul class="bb_ul"><li><p class="bb_paragraph">Visual changes (the map now looks prettier)</p></li><li><p class="bb_paragraph">Gameplay changes (the mission is longer and requires you to hold the refinery, not just capture it)</p></li><li><p class="bb_paragraph">More numerous and tougher enemies including a new category, the Elites</p></li><li><p class="bb_paragraph">The most important part – the Modifier system, which is the core of the Legendary difficulty level</p></li></ul><p class="bb_paragraph">Two difficulty sub-modes will be available during the Escalation event – the easier one will feature fewer modifiers, the harder one will feature the full set.</p><p class="bb_paragraph">The mission also features <b>Elite enemies</b>. Elite enemies represent hardened Clayburn Industries troops sent by Clayburn himself to hunt you down. They are marked with a different color than usual vehicles and will appear in three different configurations:</p><ul class="bb_ul"><li><p class="bb_paragraph">Officer – a single powerful enemy appears on this map (this is effectively an optional boss fight)</p></li><li><p class="bb_paragraph">Ambush – series of elite enemies are positioned around the map (these spawn on several positions during the mission but do not move around too much)</p></li><li><p class="bb_paragraph">Patrol – elite enemy groups patrol the area and may appear randomly during the mission</p></li></ul><p class="bb_paragraph">Elite positions are visible on the minimap.</p><p class="bb_paragraph">Now, let’s talk about <b>Modifiers.</b> Modifiers represent changes to the mission’s gameplay, each adding an extra difficulty to contend with. In addition, for each of these three categories, all enemy vehicles receive a substantial hitpoint and module protection buff.</p><p class="bb_paragraph">There are three types of modifiers:</p><ul class="bb_ul"><li><p class="bb_paragraph">Map modifiers (affecting the basic map gameplay)</p></li><li><p class="bb_paragraph">Bot modifiers (affecting only normal enemies on the map)</p></li><li><p class="bb_paragraph">Elite modifiers (affecting only Elite enemies on the map)</p></li></ul><p class="bb_paragraph">The map modifiers are:</p><ul class="bb_ul"><li><p class="bb_paragraph">Artillery – off-map artillery is periodically targeting players during the mission</p></li><li><p class="bb_paragraph">Darkness – night fighting, enemy vehicles are harder to spot during the night</p></li><li><p class="bb_paragraph">Bunkers – hardened enemy positions appear across the map</p></li><li><p class="bb_paragraph">Snipers – enemy snipers appear across the map, mostly around the refinery</p></li><li><p class="bb_paragraph">Storm – raging storm deals damage over time to player vehicles via lightning strikes, which can be avoided by moving</p></li></ul><p class="bb_paragraph">The general enemy vehicle modifiers are:</p><ul class="bb_ul"><li><p class="bb_paragraph">Improved Damage – enemy vehicles deal more damage than usual</p></li><li><p class="bb_paragraph">Improved Health – enemy vehicles have more health than usual</p></li><li><p class="bb_paragraph">Improved Camouflage – enemy vehicles have higher camouflage factors than usual</p></li><li><p class="bb_paragraph">Improved Penetration – enemy vehicles have higher ammo penetration values than usual</p></li><li><p class="bb_paragraph">Improved Mobility – enemy vehicles maneuver and turn their turrets faster than usual</p></li></ul><p class="bb_paragraph">The Elite enemy vehicle modifiers are:</p><ul class="bb_ul"><li><p class="bb_paragraph">Elite Armor – elite vehicles have thicker armor than usual</p></li><li><p class="bb_paragraph">Elite Weapons – elite vehicles deal more damage than usual</p></li><li><p class="bb_paragraph">Elite Health – elite vehicles have more health than usual</p></li><li><p class="bb_paragraph">Elite HEAT Immunity – elite vehicles cannot be damaged using HEAT shells or missiles</p></li><li><p class="bb_paragraph">Elite Reload – elite vehicles fire faster than usual</p></li><li><p class="bb_paragraph">Elite Speed – elite vehicles drive, accelerate, and turn turrets faster than usual</p></li></ul><p class="bb_paragraph">Naturally, such difficulty must be properly rewarded. Let’s talk about what the <b>Rewards.</b></p><p class="bb_paragraph">You can look forward to:</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased XP and Credit income</p></li><li><p class="bb_paragraph">Increased amount of Legendary Loot Crates for mission completion</p></li><li><p class="bb_paragraph">Additional Legendary Loot Crate for killing all Elites on the map for everyone</p></li><li><p class="bb_paragraph">Special achievements with epic rewards (including Premium vehicles)</p></li><li><p class="bb_paragraph">The Escalation event in the classic form you are used to with an extremely enticing top prize called Pilgrim Crate that will award you with high-Tier vehicles you don’t have yet (or Legendary Blueprints)</p></li></ul><p class="bb_paragraph">As was mentioned before, we have overhauled the mission’s visuals as well and have added a lot of new details you’ll have to discover for yourselves. The Escalation event will be available for the remainder of summer with more PvE (Legendary) content already in the works.</p><p class="bb_paragraph">We are excited to hear your feedback once the event goes live and, as always:</p><p class="bb_paragraph"><b>See you on the battlefield!</b></p><p class="bb_paragraph"><b>Share</b></p><ul class="bb_ul"><li><p class="bb_paragraph"></p></li><li><p class="bb_paragraph"></p></li></ul>]]> </content:encoded>
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<title>Show your Spiffo’s pride, and help us fundraise</title>
<link>https://xinker.org/zh/show-your-spiffos-pride-and-help-us-fundraise</link>
<guid>https://xinker.org/zh/show-your-spiffos-pride-and-help-us-fundraise</guid>
<description><![CDATA[ &quot;Welcome to Spiffo’s, how can we serve you today?&quot;Today we&#039;re launching our latest collaboration with the wonderful humans at Makeship. Here’s what’s on the menu:A Chef Spiffo plushie, with that cheeky raccoon looking as happy as can be in his adorable chef’s outfit![carousel][/carousel]Our Spiffo&#039;s Restaurant Pin Collection, featuring:A Spiffo’s logo pin ( © Spiffo’s Corporation, 1993) created with a special “layered” effectA ‘Happy Birthday Spiffo’ pinA ‘Spiffo gets his burger on’ pinAnd last but not least, an official keychain with a delightful plushie version of the, uh, Spiffo part of Spiffo’s logo, seen here with all these other exciting official items!Be the envy of your friends! Represent your corporate allegiance with pride! All hail Spiffo!FUNDRAISINGOnce again (and thanks to the generous accountants at the Spiffo’s Corporation), all of our proceeds from this campaign will be donated to Mary’s Meals, a charity dedicated to providing nutritious meals to hungry schoolchildren all around the world.When we last launch, we raised more than $180,000 (USD) to support the amazing and important work of Médecins Sans Frontières with ‘Brawler Spiffo’. Can Chef Spiffo take us even higher? We hope so!Don’t delay! Shop Spiffo’s today!Visit Makeship for Spiffo&#039;s merch ]]></description>
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<pubDate>Thu, 06 Aug 2026 20:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Show, your, Spiffo’s, pride, and, help, fundraise</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><i>"Welcome to Spiffo’s, how can we serve you today?"</i></div><p class="bb_paragraph">Today we're launching our latest collaboration with the wonderful humans at Makeship. Here’s what’s on the menu:</p><ul class="bb_ul"><li><p class="bb_paragraph">A<b> Chef Spiffo plushie</b>, with that cheeky raccoon looking as happy as can be in his adorable chef’s outfit!</p></li></ul>[carousel]<img src="https://clan.akamai.steamstatic.com/images/4460946/6e75b79e253c28dfdf3463abab71d80066a66249.jpg"><img src="https://clan.akamai.steamstatic.com/images/4460946/7c5a75524072b28c335ebbc42aaf828422e942bd.jpg"><img src="https://clan.akamai.steamstatic.com/images/4460946/a3a2e15eb61f57340606a8d42637d6a9a30eb93f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4460946/f8fb3ef4b209e2bdd299d8727d1581787b7706c2.jpg">[/carousel]<p class="bb_paragraph"></p><p class="bb_paragraph">Our<b> Spiffo's Restaurant Pin Collection, </b>featuring:</p><ul class="bb_ul"><li><p class="bb_paragraph">A <b>Spiffo’s logo pin</b> ( © Spiffo’s Corporation, 1993) created with a special “layered” effect</p></li><li><p class="bb_paragraph">A <b>‘Happy Birthday Spiffo’</b> pin</p></li><li><p class="bb_paragraph">A <b>‘Spiffo gets his burger on’</b> pin</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4460946/78611c27bf6641708dedf55ce3bdf1d01a901db7.png"></p><p class="bb_paragraph">And last but not least, <b>an official keychain with a delightful plushie version of the, uh, Spiffo part of Spiffo’s logo</b>, seen here with all these other exciting official items!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4460946/3938983b197558a4773aba7ea7cc2aaf812f4c27.jpg"></p><p class="bb_paragraph">Be the envy of your friends! Represent your corporate allegiance with pride! <i><b>All hail Spiffo!</b></i></p><p class="bb_paragraph"></p><div class="bb_h2">FUNDRAISING</div><p class="bb_paragraph">Once again (and thanks to the generous accountants at the Spiffo’s Corporation), <b>all of our proceeds from this campaign will be donated</b> to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.marysmeals.org.uk%2F" target="_blank" rel=" noopener"><u><i>Mary’s Meals</i></u></a>, a charity dedicated to providing nutritious meals to hungry schoolchildren all around the world.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4460946/7ebc0020bb2cbbbfdd92951d44f85783f773b002.jpg"></p><p class="bb_paragraph">When we last launch, we raised more than $180,000 (USD) to support the amazing and important work of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.msf.org%2F" target="_blank" rel=" noopener"><u>Médecins Sans Frontières</u></a> with ‘Brawler Spiffo’. Can Chef Spiffo take us even higher? We hope so!</p><p class="bb_paragraph"></p><div class="bb_h2"><i><b>Don’t delay! Shop Spiffo’s today!</b></i></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.makeship.com%2Fshop%2Fcreator%2Fthe-indie-stone%20style%3Dbutton" target="_blank" rel=" noopener">Visit Makeship for Spiffo's merch</a></p>]]> </content:encoded>
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<title>寶藏月即將開啟，免費領2600點限時三角券！</title>
<link>https://xinker.org/zh/%E5%AF%B6%E8%97%8F%E6%9C%88%E5%8D%B3%E5%B0%87%E9%96%8B%E5%95%9F%E5%85%8D%E8%B2%BB%E9%A0%982600%E9%BB%9E%E9%99%90%E6%99%82%E4%B8%89%E8%A7%92%E5%88%B8</link>
<guid>https://xinker.org/zh/%E5%AF%B6%E8%97%8F%E6%9C%88%E5%8D%B3%E5%B0%87%E9%96%8B%E5%95%9F%E5%85%8D%E8%B2%BB%E9%A0%982600%E9%BB%9E%E9%99%90%E6%99%82%E4%B8%89%E8%A7%92%E5%88%B8</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於8/6進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：【雙模式活動】● 限時三角券放送/Delta Ticket Giveaway活動時間：8/8~8/28活動說明：寶藏月福利加碼，限時三角券發不停！活動首日可獲得保底1000點限時三角券！活動期間，完成每日任務，累積里程碑積分，可獲得限時三角券以及限時三角券補給包，參與活動保底可獲得2600點限時三角券！【烽火地帶活動】● 寶藏月：祕藏追蹤活動時間：8/8~9/7活動說明： 8月8日「寶藏月」盛典打響，烽火地帶全域尋寶風暴來襲！活動期間，根據藏寶圖線索前往長弓溪谷、核電廠、巴克什等禁區尋找阿薩拉祕藏，發掘寶藏即有機率爆出頂級紅色收藏品！參與活動更可免費解鎖史詩槍械造型：國韻-QJB201、「軍牌-很開門」、「噴漆-驗牌」及藏寶圖自選補給！即刻帶圖入局，掏盡禁區重寶！● 尋寶行動 - 零號大壩活動時間：8/8~9/7活動說明： 解碼大壩暗號，挖取地下祕藏！前往「零號大壩」地圖，解開藏寶圖謎題線索並成功帶出高價值物資。發掘寶藏累積活動經驗，即可在活動商店兌換限定軍牌、噴漆及藏寶圖自選補給包！● 寶藏列車出發 - 長弓溪谷活動時間：8/8~9/7活動說明： 循著列車軌道，搜尋溪谷珍寶！攜帶藏寶圖深入「長弓溪谷」，根據線索鎖定特定點位尋找阿薩拉寶藏。成功完成互動與撤離，即可贏取豐富經驗與重磅兌換道具！● 寶藏緊急通訊 - 核電廠活動時間：8/10~9/7活動說明： 深入核電廠危機重重之地，破解特定建築下的潛藏資訊！攜帶藏寶圖前往「AZ3核電廠」地圖，根據謎題提示尋找寶藏。尋覓埋藏點並帶出高價值物資，累積活動經驗兌換專屬軍牌與限定補給！● 寶藏，我們來了 - 巴克什活動時間：8/10~9/7活動說明： 穿梭巴克什巷陌，解開浴場與樹下的隱祕提示！前往「巴克什」地圖，探尋特定藏寶點位，互動寶藏機淘取阿薩拉祕藏。成功攜帶寶藏撤離，即可快速積累活動經驗，鎖定主節點重磅兌換大獎！● 寶藏屬於哈夫克 - 航天基地活動時間：8/12~9/7活動說明： 挺進航天基地禁區，尋找仙人掌與碼頭邊的最終祕密！攜帶藏寶圖深入「航天基地」地圖，破解高難線索並定位隱藏寶藏。成功完成互動並撤離，贏取屬於你的淘金榮譽與物資補給！● 瓷都遺珍錄 (Relics of the Porcelain Capital)活動時間：8/8~9/7活動說明： 景德鎮御窯重磅聯動開啟，尋脈文明碎片，守護絕世珍遺！活動期間，烽火地帶發現三件御窯遺珍——白裡出紅瓶、歲歲鴨、得吃雞缸杯。前往活動畫卷互動查看 3D 文物細節與背後故事，探索瓷器上隱藏的未知痕跡與謎題。● 寶藏旅行包 Fortune Travel Bag活動時間：8/8~8/13活動說明：活動期間，搜索零號大壩、長弓溪谷、巴克什、航天基地和AZ3地圖中的旅行包將會有機率掉落目前地圖的藏寶圖。【全面戰場活動】● 寶藏月：掘金狂潮活動時間：8/8~9/7活動說明： 8月8日「寶藏月」年度盛典震撼開啟，全面戰場迎來掘金狂潮！活動期間，深入對局體驗全新局內尋寶模式、參與限時挑戰，即可免費解鎖【智趣先鋒】系列載具造型（F35戰鬥機、防空車、輪式突擊砲）、史詩槍械造型：國韻-QJB201、限定噴漆及武器高級經驗卡等戰術物資！即刻集合戰友入局，開啟屬於你的財富尋寶之旅！● 好友組隊挑戰活動時間：8/8~9/7活動說明： 戰友並肩，效益加倍！「寶藏月」組隊挑戰限時開啟。活動期間，邀請好友組隊參與「全面戰場」對局，小隊內成員的擊殺數與勝利場次將共享累積！共同完成指定階段任務，即可獲得活動代幣，活動代幣可在活動商店兌換獎勵，詳細兌換規則請在遊戲內查看。● 瘋狂盲盒挑戰活動時間：8/8~8/27活動說明： 局內未知，刺激升級！「瘋狂盲盒」限定模式限時開放。入局爭奪隨機盲盒，解鎖未知戰術 Buff 與隨機武器對決。參與盲盒模式對局並完成指定挑戰，即可獲得活動代幣，活動代幣可在活動商店兌換獎勵，詳細兌換規則請在遊戲內查看。【週常活動】● 全面戰場週常補給活動時間：8/7~8/13活動說明：簡單對局領取獎勵！活動獎勵：簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。● 週末軍功加成活動時間：8/8~8/9活動說明： 活動期間，首三局積分賽開啟雙倍軍功。● 名槍品鑑活動時間：8/7~8/13活動規則：使用指定槍械（CI-19、CAR-15）完成任務領取獎勵！活動獎勵：武器中級經驗卡、武器高級經驗卡，物流憑證。● 哈夫幣商店活動時間：8/7~8/13活動規則： 限時哈夫幣商店。活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。● 得分結算活動時間：8/7~8/13活動規則： 全面戰場模式局內積分兌換指定獎勵。活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。商店更新● 小肥柴造型復刻抽獎活動時間：8/7~9/5活動入口：【商店】-【熱門推薦】-【小肥柴】活動說明：活動時間內，特戰探員可透過指定入口前往參與抽獎 (抽中的獎勵不會再放回獎池)，首抽僅需10三角幣/三角券。獎池內獎勵不會重複取得，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。每輪獲得最終大獎時，將依機率獲得小肥柴系列造型中的一款，並贈與該輪所有未獲得的獎勵。玩家若歷史已擁有小肥柴主題造型，仍可參與抽獎，重複獲得的主題造型會分解為哈夫幣。獎勵一覽：小肥柴系列武器造型（M7戰鬥步槍、SVD狙擊步槍、SG552突擊步槍），系列頭像、軍牌、掛飾、噴漆，圖靈磚-時之律，武器高級經驗卡。● 商店神祕補給（Store Mystery Supply ）活動時間：8/8~8/21活動入口：【商店】-【熱門推薦】-【商店神祕補給】活動說明： 每日登入免費投擲，鎖定限定重磅戰備！活動期間，每日登入即可無門檻領取 1 個免費飛鏢參與擲靶抽獎（飛鏢每日重置）。其中極品大獎炫彩消滅盒【流光矩陣】及各類限定戰術掛飾抽中後即不再重複中獎！● 保底解鎖： 累計刷新 7 次必定解鎖 炫彩消滅盒【流光矩陣】 的購買資格（極低機率可直接免費獲得！）。● 限時提醒： 當日獲得的獎勵及購買資格僅限當日生效，次日將自動重置，請及時領取或購買。全面戰場平衡性調整-攀升 - 攻防＆勝者為王：調整了LAV-AA防空車的部署位置；優化與問題修復-修復了升級顯示卡驅動程式所導致的著色器載入異常的問題；-修復了全面戰場SVCH鍍鉻爆發槍機無法提升射速的問題；-修復了AZ3仿星器研究所區域的部分不平衡點位；-修復了使用雙人動作後角色移動異常的問題；-修復了特定情況下按鍵失靈的問題；-修復了主機版本大廳UI偶現顯示錯誤的問題。本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！三角洲團隊 ]]></description>
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<pubDate>Thu, 06 Aug 2026 20:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>寶藏月即將開啟，免費領2600點限時三角券！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/8fe444b840a8aef95570bf6d215aa95175b22b47.jpg">探員朋友們好：<br><br>我們計劃於8/6進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br><br><b>【雙模式活動】</b><br>● 限時三角券放送/Delta Ticket Giveaway<br><img src="https://clan.akamai.steamstatic.com/images/45050610/2742acc6c6e1249fd8384278e8183a707569b0e6.png">活動時間：8/8~8/28<br>活動說明：寶藏月福利加碼，限時三角券發不停！活動首日可獲得保底1000點限時三角券！活動期間，完成每日任務，累積里程碑積分，可獲得限時三角券以及限時三角券補給包，參與活動保底可獲得2600點限時三角券！<br><br><b>【烽火地帶活動】</b><br>● 寶藏月：祕藏追蹤<br><img src="https://clan.akamai.steamstatic.com/images/45050610/bf1b34d43bf75bd24af64c479cc464957790a6ff.jpg">活動時間：8/8~9/7<br>活動說明： 8月8日「寶藏月」盛典打響，烽火地帶全域尋寶風暴來襲！活動期間，根據藏寶圖線索前往長弓溪谷、核電廠、巴克什等禁區尋找阿薩拉祕藏，發掘寶藏即有機率爆出頂級紅色收藏品！參與活動更可免費解鎖史詩槍械造型：國韻-QJB201、「軍牌-很開門」、「噴漆-驗牌」及藏寶圖自選補給！即刻帶圖入局，掏盡禁區重寶！<br><br>● 尋寶行動 - 零號大壩<br><img src="https://clan.akamai.steamstatic.com/images/45050610/c364d0d58863da06434814424697ab4c0b2e3fde.png">活動時間：8/8~9/7<br>活動說明： 解碼大壩暗號，挖取地下祕藏！前往「零號大壩」地圖，解開藏寶圖謎題線索並成功帶出高價值物資。發掘寶藏累積活動經驗，即可在活動商店兌換限定軍牌、噴漆及藏寶圖自選補給包！<br><br>● 寶藏列車出發 - 長弓溪谷<br><img src="https://clan.akamai.steamstatic.com/images/45050610/59e58220fc3f2a1b5b9cd50df0e7566082070a12.png">活動時間：8/8~9/7<br>活動說明： 循著列車軌道，搜尋溪谷珍寶！攜帶藏寶圖深入「長弓溪谷」，根據線索鎖定特定點位尋找阿薩拉寶藏。成功完成互動與撤離，即可贏取豐富經驗與重磅兌換道具！<br><br>● 寶藏緊急通訊 - 核電廠<br><img src="https://clan.akamai.steamstatic.com/images/45050610/720c3db6509ced64dc20200d8eb88d76f4a59ee4.jpg">活動時間：8/10~9/7<br>活動說明： 深入核電廠危機重重之地，破解特定建築下的潛藏資訊！攜帶藏寶圖前往「AZ3核電廠」地圖，根據謎題提示尋找寶藏。尋覓埋藏點並帶出高價值物資，累積活動經驗兌換專屬軍牌與限定補給！<br><br>● 寶藏，我們來了 - 巴克什<br><img src="https://clan.akamai.steamstatic.com/images/45050610/a3aa5647595c1cc1b03f02da87e656adba7a81f8.png">活動時間：8/10~9/7<br>活動說明： 穿梭巴克什巷陌，解開浴場與樹下的隱祕提示！前往「巴克什」地圖，探尋特定藏寶點位，互動寶藏機淘取阿薩拉祕藏。成功攜帶寶藏撤離，即可快速積累活動經驗，鎖定主節點重磅兌換大獎！<br><br>● 寶藏屬於哈夫克 - 航天基地<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3d89058542984f79d386147128615cff4805ab6a.png">活動時間：8/12~9/7<br>活動說明： 挺進航天基地禁區，尋找仙人掌與碼頭邊的最終祕密！攜帶藏寶圖深入「航天基地」地圖，破解高難線索並定位隱藏寶藏。成功完成互動並撤離，贏取屬於你的淘金榮譽與物資補給！<br><br>● 瓷都遺珍錄 (Relics of the Porcelain Capital)<br><img src="https://clan.akamai.steamstatic.com/images/45050610/59212b916f6c83be90afeeafeb7c444f9d985f4c.jpg">活動時間：8/8~9/7<br>活動說明： 景德鎮御窯重磅聯動開啟，尋脈文明碎片，守護絕世珍遺！活動期間，烽火地帶發現三件御窯遺珍——白裡出紅瓶、歲歲鴨、得吃雞缸杯。前往活動畫卷互動查看 3D 文物細節與背後故事，探索瓷器上隱藏的未知痕跡與謎題。<br><br>● 寶藏旅行包 Fortune Travel Bag<br><img src="https://clan.akamai.steamstatic.com/images/45050610/db90d210e34acae623e841629ac6016d7d81fd30.png">活動時間：8/8~8/13<br>活動說明：活動期間，搜索零號大壩、長弓溪谷、巴克什、航天基地和AZ3地圖中的旅行包將會有機率掉落目前地圖的藏寶圖。<br><br><b>【全面戰場活動】</b><br>● 寶藏月：掘金狂潮<br><img src="https://clan.akamai.steamstatic.com/images/45050610/8d6582b6cb9e62eefa746334b738a3c3b92a1bc3.jpg">活動時間：8/8~9/7<br>活動說明： 8月8日「寶藏月」年度盛典震撼開啟，全面戰場迎來掘金狂潮！活動期間，深入對局體驗全新局內尋寶模式、參與限時挑戰，即可免費解鎖【智趣先鋒】系列載具造型（F35戰鬥機、防空車、輪式突擊砲）、史詩槍械造型：國韻-QJB201、限定噴漆及武器高級經驗卡等戰術物資！即刻集合戰友入局，開啟屬於你的財富尋寶之旅！<br><br>● 好友組隊挑戰<br><img src="https://clan.akamai.steamstatic.com/images/45050610/671b1f616492e43905b4d04ee42b05c204f62ce1.png">活動時間：8/8~9/7<br>活動說明： 戰友並肩，效益加倍！「寶藏月」組隊挑戰限時開啟。活動期間，邀請好友組隊參與「全面戰場」對局，小隊內成員的擊殺數與勝利場次將共享累積！共同完成指定階段任務，即可獲得活動代幣，活動代幣可在活動商店兌換獎勵，詳細兌換規則請在遊戲內查看。<br><br>● 瘋狂盲盒挑戰<br><img src="https://clan.akamai.steamstatic.com/images/45050610/119c29a769523e0564801992c1b8381e3cd8a03e.jpg">活動時間：8/8~8/27<br>活動說明： 局內未知，刺激升級！「瘋狂盲盒」限定模式限時開放。入局爭奪隨機盲盒，解鎖未知戰術 Buff 與隨機武器對決。參與盲盒模式對局並完成指定挑戰，即可獲得活動代幣，活動代幣可在活動商店兌換獎勵，詳細兌換規則請在遊戲內查看。<br><br><b>【週常活動】</b><br>● 全面戰場週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3ce6e88e548915c7686644ebbe4441aa48eeb099.png">活動時間：8/7~8/13<br>活動說明：簡單對局領取獎勵！<br>活動獎勵：簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。<br><br>● 週末軍功加成<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9e55b7851f952b820fdf68fedf402287d4821ce3.png">活動時間：8/8~8/9<br>活動說明： 活動期間，首三局積分賽開啟雙倍軍功。<br><br>● 名槍品鑑<br><img src="https://clan.akamai.steamstatic.com/images/45050610/be04bd6e0f0caf6ce94b5a34bea11617343a2a3d.png">活動時間：8/7~8/13<br>活動規則：使用指定槍械（CI-19、CAR-15）完成任務領取獎勵！<br>活動獎勵：武器中級經驗卡、武器高級經驗卡，物流憑證。<br><br>● 哈夫幣商店<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：8/7~8/13<br>活動規則： 限時哈夫幣商店。<br>活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。<br><br>● 得分結算<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：8/7~8/13<br>活動規則： 全面戰場模式局內積分兌換指定獎勵。<br>活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。<br><br><b>商店更新</b><br>● 小肥柴造型復刻抽獎<br><img src="https://clan.akamai.steamstatic.com/images/45050610/bfd8981e5a230426d263d90cdd1a16d30542f3f8.jpg">活動時間：8/7~9/5<br>活動入口：【商店】-【熱門推薦】-【小肥柴】<br>活動說明：<br>活動時間內，特戰探員可透過指定入口前往參與抽獎 (抽中的獎勵不會再放回獎池)，首抽僅需10三角幣/三角券。<br>獎池內獎勵不會重複取得，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。<br>每輪獲得最終大獎時，將依機率獲得小肥柴系列造型中的一款，並贈與該輪所有未獲得的獎勵。<br>玩家若歷史已擁有小肥柴主題造型，仍可參與抽獎，重複獲得的主題造型會分解為哈夫幣。<br>獎勵一覽：小肥柴系列武器造型（M7戰鬥步槍、SVD狙擊步槍、SG552突擊步槍），系列頭像、軍牌、掛飾、噴漆，圖靈磚-時之律，武器高級經驗卡。<br><br>● 商店神祕補給（Store Mystery Supply ）<br><img src="https://clan.akamai.steamstatic.com/images/45050610/dcde6871bfe58aafca7ac4e83a9e971043a74372.jpg">活動時間：8/8~8/21<br>活動入口：【商店】-【熱門推薦】-【商店神祕補給】<br>活動說明： 每日登入免費投擲，鎖定限定重磅戰備！活動期間，每日登入即可無門檻領取 1 個免費飛鏢參與擲靶抽獎（飛鏢每日重置）。其中極品大獎炫彩消滅盒【流光矩陣】及各類限定戰術掛飾抽中後即不再重複中獎！<br>● 保底解鎖： 累計刷新 7 次必定解鎖 炫彩消滅盒【流光矩陣】 的購買資格（極低機率可直接免費獲得！）。<br>● 限時提醒： 當日獲得的獎勵及購買資格僅限當日生效，次日將自動重置，請及時領取或購買。<br><br><b>全面戰場平衡性調整</b><br>-攀升 - 攻防＆勝者為王：調整了LAV-AA防空車的部署位置；<br><br><b>優化與問題修復</b><br>-修復了升級顯示卡驅動程式所導致的著色器載入異常的問題；<br>-修復了全面戰場SVCH鍍鉻爆發槍機無法提升射速的問題；<br>-修復了AZ3仿星器研究所區域的部分不平衡點位；<br>-修復了使用雙人動作後角色移動異常的問題；<br>-修復了特定情況下按鍵失靈的問題；<br>-修復了主機版本大廳UI偶現顯示錯誤的問題。<br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br><b>三角洲團隊</b></p>]]> </content:encoded>
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<title>3.0.3版本修復公告（8月6日）</title>
<link>https://xinker.org/zh/303%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%886%E6%97%A5</link>
<guid>https://xinker.org/zh/303%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%886%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【8月6日】1、在3.0.3版本更新中，我們為世界石傳送流程新增了傳送動畫，希望提升傳送過程中的表現效果。但更新後，我們收到不少超越者回饋：由於世界石傳送屬於較高頻率操作，重複播放傳送動畫會增加超越者的等待時間，也會在一定程度上打斷遊戲體驗的持續性。結合大家的回饋，我們將在本次修復發布後，臨時隱藏世界石傳送動畫。後續我們將對傳送動畫進行優化，並在設定項中新增【是否播放世界石傳送動畫】選項，在優化調整完成後，再重新上線傳送動畫相關內容。2、修復了部分情況下動物無法放入領地的問題。3、修復了星鑄寶箱獎勵展示圖片顯示異常的問題。4、修復了「方塊降臨」活動無法前往的問題。5、修復了部分情況下，穿戴防毒頭盔防具可能導致閃退的問題。《Once Human》項目組 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42949884/8a54d57e6fe09fd0d5ec7a3e951472c35835a729.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 19:58:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.3版本修復公告（8月6日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><p class="bb_paragraph"></p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph"></p><p class="bb_paragraph">【8月6日】<br>1、在3.0.3版本更新中，我們為世界石傳送流程新增了傳送動畫，希望提升傳送過程中的表現效果。但更新後，我們收到不少超越者回饋：由於世界石傳送屬於較高頻率操作，重複播放傳送動畫會增加超越者的等待時間，也會在一定程度上打斷遊戲體驗的持續性。<br>結合大家的回饋，我們將在本次修復發布後，臨時隱藏世界石傳送動畫。後續我們將對傳送動畫進行優化，並在設定項中新增【是否播放世界石傳送動畫】選項，在優化調整完成後，再重新上線傳送動畫相關內容。<br>2、修復了部分情況下動物無法放入領地的問題。<br>3、修復了星鑄寶箱獎勵展示圖片顯示異常的問題。<br>4、修復了「方塊降臨」活動無法前往的問題。<br>5、修復了部分情況下，穿戴防毒頭盔防具可能導致閃退的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>The ULTRA1 E&#45;BTS Capsule Open</title>
<link>https://xinker.org/zh/the-ultra1-e-bts-capsule-open</link>
<guid>https://xinker.org/zh/the-ultra1-e-bts-capsule-open</guid>
<description><![CDATA[ Mercenaries!!The second weapon of the final concept for Operation Jadestorm is being revealed!!The second weapon in the Tundra series, reminiscent of NRF special forces, and a chance to see a shotgun for the first time in a while!!We ask for your continued interest and support.Please refer to the announcement for details.1. The ULTRA1 E-BTS Capsule\[Open Schedule]Time (UTC): 2026. 08. 06, 08:30 AM ~ 2026. 08. 20, 00:00 AM*Schedule may be subject to change.\[Purchase Bonus]We provide one bonus draw ticket for every 10 purchases.Special items are provided based on specific purchase points.You can obtain the special reward once per account.Each stage point refers to the points earned after completing the previous stage.The special bonus will be delivered to your mailbox.Purchase Points &amp; ConditionsBonus RewardObtain E-BTS Tundra(This specific item is a special bonus granted when obtained directly from a capsule, rather than as a special reward when purchasing a capsule.)New Unique Box 1EA10PTNew Premium Box 1EA20PTNew Premium Box 1EA30PTNew Unique Box 1EA40PTNew Unique Box 1EA50PTE-BTS Tundra\[Capsule Price]150 Medals per purchase\[Important Notes on Purchase]According to the terms and conditions and policy, this item cannot be withdrawn (canceled/refunded) upon purchase.When Purchasing capsules, each capsule machine will deliver 1 item based on the component rates.In total, you will receive 1 items.ULTRA1 E-BTS Capsule contains Ultimate/Operation/Unique/Premium/Epic/Regular items.Special items are provided based on specific purchase points.Items for sale (including special items) may be sold as other items or in future events.In addition, we have modified the system so that pressing the immediate purchase button allows for quick repurchase.\[E-BTS Tundra]\[Custom Parts]SilencerOptionsIt features the ability to switch to silencer performance via silencer parts.*The price for replacing custom parts is subject to change following a future update, so please refer to the current prices.\[D-10G Brutal Axe]\[RS-15 Tundra]This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.\[SFK-80 Tundra]This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.\[Groza Project Co.9]This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.\[XA308 Project Co.9]This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.\[Capsule Components]Sincerely,Your AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/f41091ee3e52d92936a0ea6c12c891605e53a5c3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 19:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, ULTRA1, E-BTS, Capsule, Open</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The second weapon of the final concept for Operation Jadestorm is being revealed!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The second weapon in the Tundra series, reminiscent of NRF special forces, and a chance to see a shotgun for the first time in a while!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We ask for your continued interest and support.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the announcement for details.</p><p class="bb_paragraph"></p><div class="bb_h1"><b>1. The ULTRA1 E-BTS Capsule</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/c58bf6e68dbe35587fa9fbf062875ef302f43477.png"></p><p class="bb_paragraph"><b>\[Open Schedule]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Time (UTC): 2026. 08. 06, 08:30 AM ~ 2026. 08. 20, 00:00 AM</p><p class="bb_paragraph"><u>*Schedule may be subject to change.</u></p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Purchase Bonus]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/9bebbe002e11f6175e6bb801d9d6fa6f884ddc86.png"></p><p class="bb_paragraph"><u><b>We provide one bonus draw ticket for every 10 purchases.</b></u></p><p class="bb_paragraph">Special items are provided based on specific purchase points.</p><p class="bb_paragraph">You can obtain the special reward once per account.</p><p class="bb_paragraph">Each stage point refers to the points earned after completing the previous stage.</p><p class="bb_paragraph">The special bonus will be delivered to your mailbox.</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Purchase Points & Conditions</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Bonus Reward</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><u><b>Obtain E-BTS Tundra</b></u></p><p class="bb_paragraph">(This specific item is a special bonus granted when obtained directly from a capsule, rather than as a special reward when purchasing a capsule.)</p></div><div class="bb_table_td"><p class="bb_paragraph">New Unique Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10PT</p></div><div class="bb_table_td"><p class="bb_paragraph">New Premium Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">20PT</p></div><div class="bb_table_td"><p class="bb_paragraph">New Premium Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30PT</p></div><div class="bb_table_td"><p class="bb_paragraph">New Unique Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">40PT</p></div><div class="bb_table_td"><p class="bb_paragraph">New Unique Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">50PT</p></div><div class="bb_table_td"><p class="bb_paragraph">E-BTS Tundra</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/98e1083fa0624c2f2aacfc915f6331b1ee24357d.png"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Capsule Price]</b></p><p class="bb_paragraph"><b><u>150 Medals per purchase</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Important Notes on Purchase]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">According to the terms and conditions and policy, this item cannot be withdrawn</p><p class="bb_paragraph"> (canceled/refunded) upon purchase.</p></li><li><p class="bb_paragraph">When Purchasing capsules, each capsule machine will deliver 1 item based on the component rates.</p></li><li><p class="bb_paragraph">In total, you will receive 1 items.</p></li><li><p class="bb_paragraph"><b>ULTRA1 E-BTS Capsule</b> contains Ultimate/Operation/Unique/Premium/Epic/Regular items.</p></li><li><p class="bb_paragraph">Special items are provided based on specific purchase points.</p></li><li><p class="bb_paragraph">Items for sale (including special items) may be sold as other items or in future events.</p></li><li><p class="bb_paragraph">In addition, we have modified the system so that pressing the immediate purchase button allows for quick repurchase.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[E-BTS Tundra]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/ee901abc66e2ad2df2bfd4404f50a6b575d44dfa.png"></p><p class="bb_paragraph">\[Custom Parts]</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Silencer</p></div><div class="bb_table_th"><p class="bb_paragraph">Options</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/2a0d1a195fb68c23a2a0373a1d9c1baca2be94b9.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/2fbcc501232e13ea26a7c97e58364bf2905ef993.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>It features the ability to switch to silencer performance via silencer parts.</b></p></div></div></div><p class="bb_paragraph">*The price for replacing custom parts is subject to change following a future update, so please refer to the current prices.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/272d6b7d976f73d4e773a8da7279788c2cba39fd.png"></p><p class="bb_paragraph"><b>\[D-10G Brutal Axe]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/d5889dba09efaaba391c7003dcdbddb81cb2d5d6.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/d5b8652108113ff9888abfc03ccd3569ed38b560.png"></p><p class="bb_paragraph"><b>\[RS-15 Tundra]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/5e6ca3f61faccf6f6899bc339c64072ab3472294.png"></p><p class="bb_paragraph"><b>This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[SFK-80 Tundra]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/7bf1ee63f6fd1c50d17ca18c671715374dc395ed.png"></p><p class="bb_paragraph"><b>This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Groza Project Co.9]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/a9def31846a18d96e69f4be66b0022cfa1334373.png"></p><p class="bb_paragraph"><b>This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[XA308 Project Co.9]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/b7b8ec98ac04dc499749911093886cc8381a1a08.png"></p><p class="bb_paragraph"><b>This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Capsule Components]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/1a225f28738c21595b8ddf0e06fb79e9236c59ee.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p>]]> </content:encoded>
</item>

<item>
<title>Welcome to A.V.A Global Event Coupon!</title>
<link>https://xinker.org/zh/welcome-to-ava-global-event-coupon</link>
<guid>https://xinker.org/zh/welcome-to-ava-global-event-coupon</guid>
<description><![CDATA[ Mercenaries!!Welcome to A.V.A Global!!We have prepared a coupon event for our new mercenaries!!We have prepared the supplies you need to survive on the battlefield!!Please join us for various events and gameplay!!Welcome to A.V.A Global Event Coupon\[Event Schedule (UTC)]2026. 08. 06 ~ 2026. 10. 31 11:59 PM✅ How to Redeem:Click the coupon icon on the top right of the game lobby and type:----------------------WELCOMEAVA0806----------------------\[Event Coupon Rewards]We are offering you the chance to obtain popular Premium Skins!!\[MA-47 Zebra Kalashini]Permanent Premium Skin\[Hecate Inspire]Permanent Premium Skin\[SD5 Sonic]Permanent Premium SkinIf the coupon entry is processed successfully, you can claim your rewards via your in-game mailbox!!Time-limited items consume time from the moment of acquisition and disappear when the time is fully used up.Mod Ticket- A ticket used to activate the Mod feature.Special Weapon- A weapon slot item that can be used specially on the battlefield.Random Box- You can obtain a box containing various in-game items with a random probability.Operation Weapon- You can try out the new Operation Weapon, the Bow. (Sniper)Sincerely,Your AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/ce07966efb001dd018c42b3019e181206ff36440.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 19:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Welcome, A.V.A, Global, Event, Coupon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Welcome to A.V.A Global!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have prepared a coupon event for our new mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have prepared the supplies you need to survive on the battlefield!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please join us for various events and gameplay!!</p><p class="bb_paragraph"></p><div class="bb_h1"><b>Welcome to A.V.A Global Event Coupon</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/ce07966efb001dd018c42b3019e181206ff36440.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Event Schedule (UTC)]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">2026. 08. 06 ~ 2026. 10. 31 11:59 PM</p></blockquote><p class="bb_paragraph"></p><div class="bb_h3">✅ How to Redeem:</div><p class="bb_paragraph">Click the coupon icon on the top right of the game lobby and type:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/68f88d887e00d1fd2c76359a97ee0059fe07be70.png"></p><p class="bb_paragraph"><b>----------------------</b></p><p class="bb_paragraph"><b>WELCOMEAVA0806</b></p><p class="bb_paragraph"><b>----------------------</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/496f991ca9c59da163bde31f5a6403e8fb290caf.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Event Coupon Rewards]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/8b4b162d8a5fef0665ad42a1f1d5b99fa9658eec.png"></p><p class="bb_paragraph"><b><u>We are offering you the chance to obtain popular Premium Skins!!</u></b></p><p class="bb_paragraph"><b>\[MA-47 Zebra Kalashini]</b></p><p class="bb_paragraph">Permanent Premium Skin</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/76b33a273ff73f2f56ae48a42323253749a1ee6b.png"><b>\[Hecate Inspire]</b></p><p class="bb_paragraph">Permanent Premium Skin</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/9e2cb2d929607f2edfbb3de4291bc921ccfff38b.png"><b>\[SD5 Sonic]</b></p><p class="bb_paragraph">Permanent Premium Skin</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/a45c7796f3328aff6fee8f89fb71b8ecdfb45c1c.png"></p><p class="bb_paragraph">If the coupon entry is processed successfully, you can claim your rewards via your in-game mailbox!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Time-limited items consume time from the moment of acquisition and disappear when the time is fully used up.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Mod Ticket</p><p class="bb_paragraph">- A ticket used to activate the Mod feature.</p><p class="bb_paragraph">Special Weapon</p><p class="bb_paragraph">- A weapon slot item that can be used specially on the battlefield.</p><p class="bb_paragraph">Random Box</p><p class="bb_paragraph">- You can obtain a box containing various in-game items with a random probability.</p><p class="bb_paragraph">Operation Weapon</p><p class="bb_paragraph">- You can try out the new Operation Weapon, the Bow. (Sniper)</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p><div class="bb_h1"></div>]]> </content:encoded>
</item>

<item>
<title>與妮婭展開緊張刺激的骰子對決！</title>
<link>https://xinker.org/zh/%E8%88%87%E5%A6%AE%E5%A9%AD%E5%B1%95%E9%96%8B%E7%B7%8A%E5%BC%B5%E5%88%BA%E6%BF%80%E7%9A%84%E9%AA%B0%E5%AD%90%E5%B0%8D%E6%B1%BA</link>
<guid>https://xinker.org/zh/%E8%88%87%E5%A6%AE%E5%A9%AD%E5%B1%95%E9%96%8B%E7%B7%8A%E5%BC%B5%E5%88%BA%E6%BF%80%E7%9A%84%E9%AA%B0%E5%AD%90%E5%B0%8D%E6%B1%BA</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！擊敗妮婭，帶走豐厚獎勵！- 活動時間：2026年8月6日(週四) 維護後 ~ 2026年9月3日(週四) 維護前請透過下方連結查看活動詳細內容。​▶▶ 與妮婭展開緊張刺激的骰子對決！ \[[url=&quot;https://event.playeternalreturn.com/S12/DiceRace?hl=zh-TW&quot;]立即前往[/url]] ]]></description>
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<pubDate>Thu, 06 Aug 2026 18:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>與妮婭展開緊張刺激的骰子對決！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">擊敗妮婭，帶走豐厚獎勵！</p><p class="bb_paragraph">- 活動時間：2026年8月6日(週四) 維護後 ~ 2026年9月3日(週四) 維護前</p><p class="bb_paragraph">請透過下方連結查看活動詳細內容。</p><p class="bb_paragraph">​▶▶ 與妮婭展開緊張刺激的骰子對決！ \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fevent.playeternalreturn.com%2FS12%2FDiceRace%3Fhl%3Dzh-TW" target="_blank" rel=" noopener">https://event.playeternalreturn.com/S12/DiceRace?hl=zh-TW</a>"]立即前往[/url]]</p>]]> </content:encoded>
</item>

<item>
<title>Store Update 11.4.0</title>
<link>https://xinker.org/zh/store-update-1140</link>
<guid>https://xinker.org/zh/store-update-1140</guid>
<description><![CDATA[ Get into the groove of this week’s Store Update and read on the latest TGM intel as the Online Series continues!STORE | FLOWER POWERPLANTIt’s all love in the ArenaFree the spirits within you, spread positivity, and let Mother Nature take you for a ride. In this groovy update to the store, you can be a star child that gently shakes the Arena! Eliminate the competition in the name of peace, love, and happiness!ESPORTS | A PHOTO FINISHCycle 3 is nearly done, and the Americas just turned its title race into a photo finish. Two teams hold the same number, four others are close by, and there’s only one more cycle left to split them.AMERICASThe Top 8 had come down hard on the scriptwriters. Unphased arrived as the league leaders, but ended up dead last, taking only 5 points with them. Luminon Gaming (the Team ED crew) took second place, and the two of them now sit level at the top of the region on 155 points. But how about the show itself? That was won by NTMR’s rebuilt roster, on debut, starting from zero. Pulsar (140) and ENVY (130) are both still one big Saturday away from crashing the golden ticket debate. We asked Scotty about his thoughts on the tie:SCOTTY: “One hundred and fifty-five apiece, folks! I had to run the numbers SIX times!”APACThe regional competition wrapped up Cycle 3 two weeks ago, and the top of the table changed hands for the first time all season. HIBOO went back to back, which puts them on 230, with KZ, who had led since May, just five points behind on 225. DRG sits on 200, close enough to make Cycle 4 a three-way argument.EMEAEMEA closes the cycle this Saturday, August 8th, and the Top 8 is already loaded. Five Fears are defending a 175-point lead that is still 75 points clear of anyone. Teiko, the Cycle 1 champions, who scored nothing all last cycle, fought their way back into the room. Alliance will play their first final under their new name (you know them as BobaSlurpers). You saw how close AMER and APAC got, and this weekend the golden ticket could be decided!TUNE IN SATURDAY 8TH AUGUST | 12PM CET | TWITCH OR YOUTUBEThen it’s Cycle 4, the last one. Most points at the end takes the region’s golden ticket, a direct invite to The Grand Major 2026, and everybody else goes the long way round. APAC’s Cycle 4 qualifiers open this same Saturday, so the season has no room for a break!Every contestant on those broadcasts started in the Open Qualifiers, taking the same shot that anyone can take, including you. Build your team and claim your spot:APAC Sign Up | 8TH AUGUSTAMER Sign Up | 15TH AUGUSTEMEA Sign Up | 22ND AUGUSTClear your Saturday, gather your team, ask yourself the big question:CAN YOU REACH THE FINALS? ]]></description>
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<pubDate>Thu, 06 Aug 2026 18:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Store, Update, 11.4.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42849803/851b0c41f9231bf234289a6f3713bc4df0c2ff85.png">Get into the groove of this week’s Store Update and read on the latest TGM intel as the Online Series continues!</p><p class="bb_paragraph"></p><hr><div class="bb_h2"><b>STORE </b>| FLOWER POWERPLANT</div><p class="bb_paragraph"></p><div data-youtube='"4xLCTLXtbSE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><b>It’s all love in the Arena</b><br><br>Free the spirits within you, spread positivity, and let Mother Nature take you for a ride. In this groovy update to the store, you can be a star child that gently shakes the Arena! Eliminate the competition in the name of peace, love, and happiness!</p><p class="bb_paragraph"></p><hr><div class="bb_h2"><b>ESPORTS </b>| A PHOTO FINISH</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42849803/906c7b01abe3aa94ced8686362a8f9581ce23106.png">Cycle 3 is nearly done, and the Americas just turned its title race into a photo finish. Two teams hold the same number, four others are close by, and there’s only one more cycle left to split them.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>AMERICAS</b></p><p class="bb_paragraph">The Top 8 had come down hard on the scriptwriters. <b>Unphased</b> arrived as the league leaders, but ended up dead last, taking only 5 points with them. <b>Luminon Gaming</b> (the Team ED crew) took second place, and the two of them now sit level at the top of the region on 155 points. But how about the show itself? That was won by <b>NTMR</b>’s rebuilt roster, on debut, starting from zero. <b>Pulsar</b> (140) and <b>ENVY </b>(130) are both still one big Saturday away from crashing the golden ticket debate. We asked Scotty about his thoughts on the tie:<br><br><b>SCOTTY: </b><i>“One hundred and fifty-five apiece, folks! I had to run the numbers SIX times!”</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>APAC</b></p><p class="bb_paragraph">The regional competition wrapped up Cycle 3 two weeks ago, and the top of the table changed hands for the first time all season. <b>HIBOO </b>went back to back, which puts them on 230, with <b>KZ</b>, who had led since May, just five points behind on 225. <b>DRG </b>sits on 200, close enough to make Cycle 4 a three-way argument.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>EMEA</b></p><p class="bb_paragraph">EMEA closes the cycle this Saturday, August 8th, and the Top 8 is already loaded. <b>Five Fears</b> are defending a 175-point lead that is still 75 points clear of anyone. <b>Teiko</b>, the Cycle 1 champions, who scored nothing all last cycle, fought their way back into the room. <b>Alliance </b>will play their first final under their new name (you know them as BobaSlurpers). You saw how close AMER and APAC got, and this weekend the golden ticket could be decided!</p><p class="bb_paragraph"><b>TUNE IN SATURDAY 8TH AUGUST | 12PM CET | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftwitch.tv%2FTHEFINALS" target="_blank" rel=" noopener"><u>TWITCH</u></a> OR <a class="bb_link" href="https://youtube.com/live/hHLorA0MvfQ?feature=share" target="_blank" rel=""><u>YOUTUBE</u></a></b></p><p class="bb_paragraph">Then it’s Cycle 4, the last one. Most points at the end takes the region’s golden ticket, a direct invite to The Grand Major 2026, and everybody else goes the long way round. APAC’s Cycle 4 qualifiers open this same Saturday, so the season has no room for a break!<br><br>Every contestant on those broadcasts started in the Open Qualifiers, taking the same shot that anyone can take, including you. Build your team and claim your spot:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembark.link%2FAPAC-Cycle-4" target="_blank" rel=" noopener"><u>APAC Sign Up</u></a> | <b>8TH AUGUST</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembark.link%2FAMER-Cycle-4" target="_blank" rel=" noopener"><u>AMER Sign Up</u></a> | <b>15TH AUGUST</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembark.link%2FEMEA-Cycle-4" target="_blank" rel=" noopener"><u>EMEA Sign Up</u></a> | <b>22ND AUGUST</b></p><p class="bb_paragraph">Clear your Saturday, gather your team, ask yourself the big question:<br><br><b>CAN YOU REACH THE FINALS?</b></p>]]> </content:encoded>
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<title>Notice: Ver. 1.111.0 Known Issues and Hotfix ETA</title>
<link>https://xinker.org/zh/notice-ver-11110-known-issues-and-hotfix-eta</link>
<guid>https://xinker.org/zh/notice-ver-11110-known-issues-and-hotfix-eta</guid>
<description><![CDATA[ Hello, this is Project Moon.We would like to inform you of the known issues identified following the Aug. 6th, 2026 Scheduled Update, along with the hotfix schedule and further details.Please refer below for more information.&lt; To-be Hotfixed &gt;▶ Fixed an issue where the Awakening Skill &quot;Unbrilliant Glory - Flowing&quot; of the &quot;Unbrilliant Glory Gregor&quot; E.G.O could Clash against enemy Skills despite being [Unclashable]▶ (EN Only) Fixed a typo in the Coin Effect text of the Threadspin Tier 5 Awakening Skill for the &quot;Lifetime Stew Sinclair&quot; E.G.O- Before: Gain 1 E.G.O Resource Amp and 2 Haste next turn- After: Apply 1 E.G.O Resource Amp and 2 Haste next turn※ The effect itself is functioning normally; this fix only corrects a typo in the English text.▶ Fixed an issue where certain Coin Effects of Skills used by the Abnormality &quot;Refracted Steam Transport Machine&quot; in Refraction Railway Line 2 BokGak functioned differently than intended→ Relevant Skills: &quot;5384&quot; - Coin 1 Effect, &quot;5475384&quot; - Coin 1 Effect- Before: [On Hit without Cracking]- After: [On Hit]  ※ To preserve Managers&#039; gameplay experience, the Coin 1 Effect texts will be corrected to match the effect&#039;s current behavior.&lt; Hotfix ETA &gt;- Aug. 6th (Thu) 19:30 (KST)- There may be a delay of approximately 10 minutes.※ The Hotfix will be deployed upon restarting the game and does not require a separate client update. However, please note that additional in-game downloads may occur.We sincerely apologize for the inconvenience. ]]></description>
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<pubDate>Thu, 06 Aug 2026 17:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice:, Ver., 1.111.0, Known, Issues, and, Hotfix, ETA</media:keywords>
<content:encoded><![CDATA[Hello, this is Project Moon.<br><br>We would like to inform you of the known issues identified following the Aug. 6th, 2026 Scheduled Update, along with the hotfix schedule and further details.<br><br>Please refer below for more information.<br><br><br><b>< To-be Hotfixed ></b><br>▶ Fixed an issue where the Awakening Skill "Unbrilliant Glory - Flowing" of the "Unbrilliant Glory Gregor" E.G.O could Clash against enemy Skills despite being [Unclashable]<br><br>▶ (EN Only) Fixed a typo in the Coin Effect text of the Threadspin Tier 5 Awakening Skill for the "Lifetime Stew Sinclair" E.G.O<br>- Before: Gain 1 E.G.O Resource Amp and 2 Haste next turn<br>- After: Apply 1 E.G.O Resource Amp and 2 Haste next turn<br>※ The effect itself is functioning normally; this fix only corrects a typo in the English text.<br><br>▶ Fixed an issue where certain Coin Effects of Skills used by the Abnormality "Refracted Steam Transport Machine" in Refraction Railway Line 2 BokGak functioned differently than intended<br>→ Relevant Skills: "5384" - Coin 1 Effect, "5475384" - Coin 1 Effect<br>- Before: [On Hit without Cracking]<br>- After: [On Hit]<br>  ※ To preserve Managers' gameplay experience, the Coin 1 Effect texts will be corrected to match the effect's current behavior.<br><br><b>< Hotfix ETA ></b>- Aug. 6th (Thu) 19:30 (KST)<br>- There may be a delay of approximately 10 minutes.<br><br>※ The Hotfix will be deployed upon restarting the game and does not require a separate client update. However, please note that additional in-game downloads may occur.<br><br><br>We sincerely apologize for the inconvenience.]]> </content:encoded>
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<title>????【心動小鎮 × 潛水員戴夫】重量級聯動 8/8 夢幻上線！????</title>
<link>https://xinker.org/zh/%E5%BF%83%E5%8B%95%E5%B0%8F%E9%8E%AE-%E6%BD%9B%E6%B0%B4%E5%93%A1%E6%88%B4%E5%A4%AB%E9%87%8D%E9%87%8F%E7%B4%9A%E8%81%AF%E5%8B%95-88-%E5%A4%A2%E5%B9%BB%E4%B8%8A%E7%B7%9A</link>
<guid>https://xinker.org/zh/%E5%BF%83%E5%8B%95%E5%B0%8F%E9%8E%AE-%E6%BD%9B%E6%B0%B4%E5%93%A1%E6%88%B4%E5%A4%AB%E9%87%8D%E9%87%8F%E7%B4%9A%E8%81%AF%E5%8B%95-88-%E5%A4%A2%E5%B9%BB%E4%B8%8A%E7%B7%9A</guid>
<description><![CDATA[ 巴布！各位熱愛大海與美食的發展家們～大家沒看錯！那位最會潛水、最會抓魚、還最會做壽司的男人——潛水員戴夫，真的要來我們的《心動小鎮》作客啦！???????????? 聯動上線時間：2026年8月8日 震撼開啟！????【幫助戴夫，把聯動限定好禮通通帶回家！】來到小鎮的戴夫好像遇到了一點小麻煩？????????活動期間內，只要幫助戴夫尋找穩壓閥組件順利修好他的氧氣瓶就能陪著他一起在小鎮繼續展開奇妙的海底冒險！完成聯動活動任務，還可以免費兌換超豐富的專屬獎勵：???? 聯動限定服飾與配件????️ 聯動限定家具擺飾???? 聯動限定美味食譜快準備好你的潛水鏡8月8日跟著喵小編一起熱情歡迎戴夫開啟這場最棒的盛夏海洋奇遇吧！(๑•̀ㅂ•́)و✧????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????前往更多我們的官方社群 &gt;https://linktr.ee/HeartopiaTWhttps://youtu.be/ln8b3yNYPT8 ]]></description>
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<pubDate>Thu, 06 Aug 2026 17:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????【心動小鎮, 潛水員戴夫】重量級聯動, 88, 夢幻上線！????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">巴布！各位熱愛大海與美食的發展家們～</p><p class="bb_paragraph">大家沒看錯！</p><p class="bb_paragraph">那位最會潛水、最會抓魚、還最會做壽司的男人——</p><p class="bb_paragraph">潛水員戴夫，真的要來我們的《心動小鎮》作客啦！????????</p><p class="bb_paragraph">???? 聯動上線時間：</p><p class="bb_paragraph">2026年8月8日 震撼開啟！</p><p class="bb_paragraph">????【幫助戴夫，把聯動限定好禮通通帶回家！】</p><p class="bb_paragraph">來到小鎮的戴夫好像遇到了一點小麻煩？????????</p><p class="bb_paragraph">活動期間內，只要幫助戴夫尋找穩壓閥組件</p><p class="bb_paragraph">順利修好他的氧氣瓶</p><p class="bb_paragraph">就能陪著他一起在小鎮繼續展開奇妙的海底冒險！</p><p class="bb_paragraph">完成聯動活動任務，還可以免費兌換超豐富的專屬獎勵：</p><p class="bb_paragraph">???? 聯動限定服飾與配件</p><p class="bb_paragraph">????️ 聯動限定家具擺飾</p><p class="bb_paragraph">???? 聯動限定美味食譜</p><p class="bb_paragraph">快準備好你的潛水鏡</p><p class="bb_paragraph">8月8日跟著喵小編一起熱情歡迎戴夫</p><p class="bb_paragraph">開啟這場最棒的盛夏海洋奇遇吧！(๑•̀ㅂ•́)و✧</p><p class="bb_paragraph">????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????</p><p class="bb_paragraph">前往更多我們的官方社群 ></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2FHeartopiaTW" target="_blank" rel=" noopener">https://linktr.ee/HeartopiaTW</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/ln8b3yNYPT8" target="_blank" rel="">https://youtu.be/ln8b3yNYPT8</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>8月6日不停服維護更新</title>
<link>https://xinker.org/zh/8%E6%9C%886%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/8%E6%9C%886%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位流金獵者，感謝大家對我們的大力支持，我們計劃於2026/8/6 09:00（UTC+0）進行不停服更新，修復一批已知問題，更新後您需透過應用程式商店更新遊戲用戶端。新增內容：-乾燥花結開始掉落，挑戰英靈模式的迷霧主宰，證明你的實力！職業平衡性調整和改善：玄箭：-「精鋼箭」取消不蓄力射擊附帶衝擊力的設計，蓄滿時衝擊力小幅降低。-修復玄箭側閃接跳躍的位移距離異常問題。-修復玄箭瞄準隱身單位時，異常顯示碰撞提示的問題。凋零騎士：-「衝刺前劈」所消耗的精力小幅降低。-「凋零刻印」所消耗的精力小幅降低。-修復凋零騎士部分技能會異常卡住無法移動，造成垂直飛天的問題。-修復凋零騎士部分技能在施放期間，會因檢視而打斷後續動作的問題。-修復凋零騎士「荊棘導引」技能可以拖曳行商·錢多多的問題。傭兵：-修復特定情況下，傭兵-劍盾會觸發自動格擋的問題。法師：-修復法師-星塵流派在特定情況下，無法蓄力使用飛星術的問題。職業平衡性調整會是我們的長期挑戰，本次未調整的部分不代表完全平衡，只是仍處於觀察分析的區間。後續我們將持續追蹤，分析各方的回饋意見及相關資料，並在充分體驗和調查之後再做出一定調整。再次感謝各位流金獵者的理解和支持！重點問題：-修復PS/Xbox好友清單獲得好友資訊失敗導致當機的問題。-修復特定情況下神木林金霧沒有造成傷害的問題。-修復部分可堆疊物品堆疊異常的問題。-修復局內詞綴相關偶發性當機的問題。-修復災厄模式·布蘭德要塞的「允許作戰袋」顯示異常的問題。-修復契約以及命運輿圖中，每週任務的更新時間異常的問題。-修復局內擊敗敵方流金獵者後，搜刮所得裝備異常顯示為綁定狀態的問題。-修復契約頁面顯示異常的問題。其他問題：-修復切換性別後，頭像框顯示錯誤的問題。-修復使用手把搜刮道具時，拖曳會產生頻繁點選音效的問題。-修復偶發性戰場中選擇退出對局時，可正常結算但無法退出遊戲的問題。-修復偶發性棲靈樹模型將玩家卡住的問題。-修復怒岩系列武器時裝在局內對敵方異常可見的問題。-修復腐敗之月部分技能施放後沒有聲音的問題。-修復HDR在中文環境下文本說明顯示英文的問題。-修復在腐敗之月房間斷線重連後，無法聽見背景音樂的問題。-修復榮耀之路積分扣除時，結算介面進度條顯示異常的問題。-修復頻繁切換觀戰導致載入介面展示圖失效的問題。-修復在特定條件下，按下「ESC鍵」無法退出觀戰的問題。-修復支線任務「消磨時日」的文本說明問題。-修復支線任務「更多值錢的寶貝」的任務目標錯誤計數的問題。-修復捕魂樹部分文本缺少當地語系化的問題。-修復布蘭德要塞場景礦坑指定位置，玩家閃避後會被卡住的問題。-修復支線任務「劍心猶在」中，與露對話時聲音為男聲的問題。-修復命運輿圖中，自選箱未展示箱中獎勵物品的問題。-修復主線任務「祕密·奔狼之魂」中，關於模式限制說明錯誤的問題。-修復特定場景下，金蝕進度條不顯示的問題。-修復偶發性處決時被敵人打斷後，無法進行任何操作的問題。-修復多人模式下，使用離魂丸且被怪物擊敗後，無法正常進入倒地狀態的問題。-修復遊魂狀態下，金蝕進度條顯示異常的問題。過往已修復問題：-修復玄箭開始對局後，一定時間內無法射箭的問題。-修復命運輿圖中，重複性任務完成後若未領取獎勵，後續任務無法正常計數的問題。-修復「鐵與火」成就無法完成的問題。-修復配對開始後還可以更換安全包及密鑰環扣的問題。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 16:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月6日不停服維護更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位流金獵者，感謝大家對我們的大力支持，我們計劃於<b>2026/8/6 09:00（UTC+0）</b>進行不停服更新，修復一批已知問題，更新後您需透過應用程式商店更新遊戲用戶端。</p><div class="bb_h3">新增內容：</div><p class="bb_paragraph">-乾燥花結開始掉落，挑戰英靈模式的迷霧主宰，證明你的實力！</p><div class="bb_h3">職業平衡性調整和改善：</div><p class="bb_paragraph">玄箭：</p><p class="bb_paragraph">-「精鋼箭」取消不蓄力射擊附帶衝擊力的設計，蓄滿時衝擊力小幅降低。</p><p class="bb_paragraph">-修復玄箭側閃接跳躍的位移距離異常問題。</p><p class="bb_paragraph">-修復玄箭瞄準隱身單位時，異常顯示碰撞提示的問題。</p><p class="bb_paragraph">凋零騎士：</p><p class="bb_paragraph">-「衝刺前劈」所消耗的精力小幅降低。</p><p class="bb_paragraph">-「凋零刻印」所消耗的精力小幅降低。</p><p class="bb_paragraph">-修復凋零騎士部分技能會異常卡住無法移動，造成垂直飛天的問題。</p><p class="bb_paragraph">-修復凋零騎士部分技能在施放期間，會因檢視而打斷後續動作的問題。</p><p class="bb_paragraph">-修復凋零騎士「荊棘導引」技能可以拖曳行商·錢多多的問題。</p><p class="bb_paragraph">傭兵：</p><p class="bb_paragraph">-修復特定情況下，傭兵-劍盾會觸發自動格擋的問題。</p><p class="bb_paragraph">法師：</p><p class="bb_paragraph">-修復法師-星塵流派在特定情況下，無法蓄力使用飛星術的問題。</p><p class="bb_paragraph">職業平衡性調整會是我們的長期挑戰，本次未調整的部分不代表完全平衡，只是仍處於觀察分析的區間。後續我們將持續追蹤，分析各方的回饋意見及相關資料，並在充分體驗和調查之後再做出一定調整。再次感謝各位流金獵者的理解和支持！</p><div class="bb_h3">重點問題：</div><p class="bb_paragraph">-修復PS/Xbox好友清單獲得好友資訊失敗導致當機的問題。</p><p class="bb_paragraph">-修復特定情況下神木林金霧沒有造成傷害的問題。</p><p class="bb_paragraph">-修復部分可堆疊物品堆疊異常的問題。</p><p class="bb_paragraph">-修復局內詞綴相關偶發性當機的問題。</p><p class="bb_paragraph">-修復災厄模式·布蘭德要塞的「允許作戰袋」顯示異常的問題。</p><p class="bb_paragraph">-修復契約以及命運輿圖中，每週任務的更新時間異常的問題。</p><p class="bb_paragraph">-修復局內擊敗敵方流金獵者後，搜刮所得裝備異常顯示為綁定狀態的問題。</p><p class="bb_paragraph">-修復契約頁面顯示異常的問題。</p><div class="bb_h3">其他問題：</div><p class="bb_paragraph">-修復切換性別後，頭像框顯示錯誤的問題。</p><p class="bb_paragraph">-修復使用手把搜刮道具時，拖曳會產生頻繁點選音效的問題。</p><p class="bb_paragraph">-修復偶發性戰場中選擇退出對局時，可正常結算但無法退出遊戲的問題。</p><p class="bb_paragraph">-修復偶發性棲靈樹模型將玩家卡住的問題。</p><p class="bb_paragraph">-修復怒岩系列武器時裝在局內對敵方異常可見的問題。</p><p class="bb_paragraph">-修復腐敗之月部分技能施放後沒有聲音的問題。</p><p class="bb_paragraph">-修復HDR在中文環境下文本說明顯示英文的問題。</p><p class="bb_paragraph">-修復在腐敗之月房間斷線重連後，無法聽見背景音樂的問題。</p><p class="bb_paragraph">-修復榮耀之路積分扣除時，結算介面進度條顯示異常的問題。</p><p class="bb_paragraph">-修復頻繁切換觀戰導致載入介面展示圖失效的問題。</p><p class="bb_paragraph">-修復在特定條件下，按下「ESC鍵」無法退出觀戰的問題。</p><p class="bb_paragraph">-修復支線任務「消磨時日」的文本說明問題。</p><p class="bb_paragraph">-修復支線任務「更多值錢的寶貝」的任務目標錯誤計數的問題。</p><p class="bb_paragraph">-修復捕魂樹部分文本缺少當地語系化的問題。</p><p class="bb_paragraph">-修復布蘭德要塞場景礦坑指定位置，玩家閃避後會被卡住的問題。</p><p class="bb_paragraph">-修復支線任務「劍心猶在」中，與露對話時聲音為男聲的問題。</p><p class="bb_paragraph">-修復命運輿圖中，自選箱未展示箱中獎勵物品的問題。</p><p class="bb_paragraph">-修復主線任務「祕密·奔狼之魂」中，關於模式限制說明錯誤的問題。</p><p class="bb_paragraph">-修復特定場景下，金蝕進度條不顯示的問題。</p><p class="bb_paragraph">-修復偶發性處決時被敵人打斷後，無法進行任何操作的問題。</p><p class="bb_paragraph">-修復多人模式下，使用離魂丸且被怪物擊敗後，無法正常進入倒地狀態的問題。</p><p class="bb_paragraph">-修復遊魂狀態下，金蝕進度條顯示異常的問題。</p><div class="bb_h3">過往已修復問題：</div><p class="bb_paragraph">-修復玄箭開始對局後，一定時間內無法射箭的問題。</p><p class="bb_paragraph">-修復命運輿圖中，重複性任務完成後若未領取獎勵，後續任務無法正常計數的問題。</p><p class="bb_paragraph">-修復「鐵與火」成就無法完成的問題。</p><p class="bb_paragraph">-修復配對開始後還可以更換安全包及密鑰環扣的問題。</p>]]> </content:encoded>
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<title>維護結束&amp;amp;更新日誌補充內容</title>
<link>https://xinker.org/zh/%E7%B6%AD%E8%AD%B7%E7%B5%90%E6%9D%9F%E6%9B%B4%E6%96%B0%E6%97%A5%E8%AA%8C%E8%A3%9C%E5%85%85%E5%85%A7%E5%AE%B9</link>
<guid>https://xinker.org/zh/%E7%B6%AD%E8%AD%B7%E7%B5%90%E6%9D%9F%E6%9B%B4%E6%96%B0%E6%97%A5%E8%AA%8C%E8%A3%9C%E5%85%85%E5%85%A7%E5%AE%B9</guid>
<description><![CDATA[ 維護已結束，感謝大家的耐心等待！請在遊戲前更新用戶端。更新日誌補充內容查希爾 - 甘狄拔(W)武器技能命中，適用於同一目標判定的等待時間 0.5秒 → 0.4秒蒼野荊棘（新傳說西洋劍）組合方式：玻璃瓶 + 秘銀 → 冰塊 + 秘銀 ]]></description>
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<pubDate>Thu, 06 Aug 2026 16:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>維護結束&amp;更新日誌補充內容</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">維護已結束，感謝大家的耐心等待！<br>請在遊戲前更新用戶端。<br><br><b>更新日誌補充內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">查希爾 - 甘狄拔(W)</p><ul class="bb_ul"><li><p class="bb_paragraph">武器技能命中，適用於同一目標判定的等待時間 0.5秒 →<b> 0.4秒</b></p></li></ul></li></ul><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">蒼野荊棘（新傳說西洋劍）</p><ul class="bb_ul"><li><p class="bb_paragraph">組合方式：玻璃瓶 + 秘銀 → <b>冰塊</b> + 秘銀</p></li></ul></li></ul>]]> </content:encoded>
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<title>08/06(四) 無停機伺服器更新公告</title>
<link>https://xinker.org/zh/0806%E5%9B%9B-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0806%E5%9B%9B-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於8月6日(四) 進行無停機伺服器更新。更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。詳細內容請參考下方說明，以避免影響遊戲體驗。????️ 伺服器更新資訊■ 更新時間- 2026/08/06(四) 18:30 ~18:40 (UTC+9)■ 更新影響- 更新期間可能出現與伺服器中斷的情況。■ 更新事項- 修正\[燭光廣場出勤簿] &gt; \[討伐委託]的扭曲的情感 &amp; 酷寒襲擊 &amp; 被遺忘的誓言 15階段~17階段未正常套用能力值的問題。 \[目標怪物] 1) 扭曲的情感：莫提貝特 2)  酷寒襲擊：溫迪哥 3) 被遺忘的誓言：珀耳塞斯 &amp; 古代士兵【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 06 Aug 2026 15:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0806四, 無停機伺服器更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/bea22cc92aad2e833e1a5abf3184f93de2b6e2b4.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於8月6日(四) 進行無停機伺服器更新。<br>更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。<br>詳細內容請參考下方說明，以避免影響遊戲體驗。<br><br>????️ <b>伺服器更新資訊</b><br>■<b> 更新時間</b><br>- 2026/08/06(四) 18:30 ~18:40 (UTC+9)<br><br>■<b> 更新影響</b><br>- 更新期間可能出現與伺服器中斷的情況。<br><br><b>■ 更新事項</b><br>- 修正\[燭光廣場出勤簿] > \[討伐委託]的扭曲的情感 & 酷寒襲擊 & 被遺忘的誓言 15階段~17階段未正常套用能力值的問題。<br> \[目標怪物]<br> 1) 扭曲的情感：莫提貝特<br> 2)  酷寒襲擊：溫迪哥<br> 3) 被遺忘的誓言：珀耳塞斯 & 古代士兵<br><br><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/3120dd4a03d109f5bd93114133bf7db55f79f550.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>NTE Version 1.3 Preview Special Program丨Airing Soon</title>
<link>https://xinker.org/zh/nte-version-13-preview-special-program%E4%B8%A8airing-soon</link>
<guid>https://xinker.org/zh/nte-version-13-preview-special-program%E4%B8%A8airing-soon</guid>
<description><![CDATA[  The NTE Version 1.3 &quot;Rising from the Moonlit Fog&quot; Preview Special Program goes live on August 8, 2026 at 19:30 (UTC+8). Be sure to tune in, Appraiser!  ▼ Official YouTube Channelhttps://youtube.com/@NTE_Official ▼ Official Twitch Channel https://twitch.tv/nte_global ]]></description>
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<pubDate>Thu, 06 Aug 2026 15:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NTE, Version, 1.3, Preview, Special, Program丨Airing, Soon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46134382/c6bb23d89db7fcd144d0b65ce7e94da0b746222b.jpg"></p><p class="bb_paragraph"> The NTE Version 1.3 "Rising from the Moonlit Fog" Preview Special Program goes live on August 8, 2026 at 19:30 (UTC+8). Be sure to tune in, Appraiser!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">▼ Official YouTube Channel<br><a class="bb_link" href="https://youtube.com/@NTE_Official" target="_blank" rel="">https://youtube.com/@NTE_Official</a> </p><p class="bb_paragraph"></p><p class="bb_paragraph">▼ Official Twitch Channel </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftwitch.tv%2Fnte_global" target="_blank" rel=" noopener">https://twitch.tv/nte_global</a></p>]]> </content:encoded>
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<title>（遊戲內）8/6（週四）活動說明</title>
<link>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E5%85%A786%E9%80%B1%E5%9B%9B%E6%B4%BB%E5%8B%95%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E5%85%A786%E9%80%B1%E5%9B%9B%E6%B4%BB%E5%8B%95%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 活動名稱活動時間集結活動IIGMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59繼承者急速前進任務GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59週末修配特價GMT+8 2026.08.07（週五）15:00～2026.08.17（週一）14:59先覺者模組分解週GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59今日修配福利GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59  大家好，這裡是《The First Descendant》。 8/6（週四）開始的新活動說明如下。詳細的活動內容可於遊戲選單（ESC）＞右側的「活動」中查看。 ■活動1.集結活動II與所有繼承者共同參與的合作活動開跑！從個人貢獻度獎勵，到需要大家同心協力才能獲得的世界獎勵，快來獲得豐富的獎勵吧！ －活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59 【任務時間】類別任務時間獎勵領取時間第1週GMT+8 2026.08.06（週四）15:00～2026.08.13（週四）14:59GMT+8 2026.08.20（週四）14:59為止第2週GMT+8 2026.08.13（週四）15:00～2026.08.20（週四）14:59GMT+8 2026.08.27（週四）14:59為止 【任務內容】類別任務內容100%達成基準第1週完成艾克希恩平原入侵作戰• （世界）1,000,000次• （個人）28次第2週擊殺敵人• （世界）100,000,000次• （個人）10,000次※個人貢獻度達到100%後，仍可為世界完成度做出貢獻。※世界完成度/個人貢獻度每達到25%，即可獲得獎勵道具。※每日有對應的屬性紅利，裝配符合當日屬性紅利的繼承者並通關任務，即可獲得額外貢獻度。：屬性紅利適用基準如下。類別適用時間電GMT+8 週四15:00～週五14:59無GMT+8 週五15:00～週六14:59火GMT+8 週六15:00～週二14:59寒氣GMT+8 週二15:00～週三14:59毒GMT+8 週三15:00～週四14:59 【貢獻度達成獎勵】類別達成區間獎勵道具世界25%• 1個超熱體世界50%• 3個超熱體世界75%• 5個超熱體世界100%• 10個超熱體個人25%• 2個究極排序裝置個人50%• 5個究極排序裝置個人75%• 10個究極排序裝置個人100%• 20個究極排序裝置※世界完成度/個人貢獻度達成獎勵，達成後可在活動UI中直接領取，請務必於獎勵領取時間內領取。 【每日任務】發放條件獎勵擊殺敵人1,000次• 1個先覺者模組繳獲物資III【從所有繼承者先覺者模組中獲得1種】※每日任務會在活動期間內的每日GMT+8 15:00重置。 ■活動2.繼承者急速前進任務在活動期間內執行任務，加速前進吧！ －活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59 【每日任務】作戰名稱發放條件獎勵每日育成任務I完成1次究極武器研究• 1個究極武器選擇箱IV【從雷霆萬鈞、最後的匕首、支離破碎、一波三折的克雷格、綠金龜子、復原的遺物、千里眼、天譴、最後的傑作、羅澤史特拉的奉獻、識破之人、執行者、巨蟒、偉大的遺產、阿爾比恩騎兵槍、祕密花園、光之波、劍之殘光、貫穿之光、御林軍、失落之光、和平仲裁者、寒霜監視者、錘與鐵砧、A-TAMS、極致縱火、古代騎士、清除者、暗影、神之手馬努斯中選擇1個獲得】每日育成任務II使用武器核心10次• 10個核心粒子分裂器• 5個武器增強核心箱II【（火力增強核心X、屬性增強核心X、打擊（變種AB）增強核心X、運用增強核心X、精準增強核心X、特殊增強核心X）各1個】每日育成任務III完成1次司令部特別指令• 100個精密調整控制軸每日育成任務IV完成1次激戰地• 金幣500,000個• 1個艾克希姆研究材料選擇箱【從熵結晶、凱拉希德、西蘭特拉、龜裂石碎片中選擇1種並獲得50個】※每日任務會在活動期間內的每日GMT+8 15:00重置。 【特別任務】作戰名稱發放條件獎勵進一步育成I強化5次反應爐屬性• 100,000個奈米複合體• 100,000個量子結晶進一步育成II強化5次外部零件屬性• 20,000個能量控制核進一步育成III使用外部零件核心10次• 10個外部零件增強核心箱II【獲得（恢復增強核心X、恢復增強核心（變種AB）X、防禦增強核心X、防禦增強核心（變種AB）X各1個）進一步育成IV取得外部零件核心究極屬性1次• 10個外部零件增強核心箱II【獲得（恢復增強核心X、恢復增強核心（變種AB）X、防禦增強核心X、防禦增強核心（變種AB）X各1個）進一步育成V擁有已解放觸發模組的繼承者• 1個觸發模組選擇箱G【從衝車、始基外洩、彼端之力、時間之縫、聚沙成殺、粒子轉換釋放器、全始基甲彈、柯伊伯中空彈、循環式增幅裝置、暴風子彈、戰術加速、灼熱地帶、補給要塞、波動噴發、節奏步伐、鋼鐵先鋒隊、相對速度、骨牌驅動、感染武器、地面噴發、瞬間加速、殺傷鏈、戰略打擊、雙面性、集中與擴散、碎冰、過充護盾、戰術干擾、血腥部署、槍械冷卻、裂傷、爆炸美學、入侵機制、電流羈絆、黃金合奏、炫耀電流、始基逆流、始基灼熱中選擇1種獲得】※期間內可完成1次特別任務。 ■活動3.週末修配特價活動期間內，先覺者模組修配時所需的材料減少50%。（金幣、柯伊伯碎片、超導體冷卻元件） －活動時間：GMT+8 2026.08.07（週五）15:00～2026.08.17（週一）14:59活動時間GMT+8 2026.08.07（週五）15:00～2026.08.10（週一）14:59GMT+8 2026.08.14（週五）15:00～2026.08.17（週一）14:59 ■活動4.先覺者模組分解週在活動期間內分解先覺者模組時，將發放「先覺者模組殘片」。使用先覺者模組殘片即可向BB-On兌換新先覺者模組！ －活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59 【BB-On的殘片兌換所】商品代幣兌換數量可交易次數先覺者模組繳獲物資II4個－各繼承者專屬先覺者模組8個－※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※請在活動期間內用完所有先覺者模組殘片。※兌換的獎勵無法取消兌換或兌換成其他獎勵。※先覺者模組殘片僅能在活動期間內獲得，分解於BB-On商店兌換的先覺者模組時，同樣也可獲得。 ■活動5.今日修配福利修配先覺者模組的機會！每日登入遊戲1次，即可免費修配1次先覺者模組！ －活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59－活動內容：活動期間內，每日首次先覺者模組的修配費用將減少100%。 ※無論目前先覺者模組進行過多少次修配，首次修配的先覺者模組修配費用將減少100%。※今日修配福利會在活動期間內每日GMT+8 15:00重置。 ■活動注意事項※參與活動前，請確認各活動參與時間。※若活動結束日進行伺服器維護時，活動將於伺服器維護開始時結束，敬請留意。※透過遊戲內信件發放的獎勵最多會在領取後10分鐘內發放至遊戲內信箱。 ※發放至信箱的活動獎勵，請務必在信件過期前領取。 ※活動發放的道具，日後可能以其他方式提供。 謝謝。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 15:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>（遊戲內）86（週四）活動說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>活動名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>活動時間</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">集結活動II</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">繼承者急速前進任務</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">週末修配特價</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.07（週五）15:00～2026.08.17（週一）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">先覺者模組分解週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">今日修配福利</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p></div></div></div><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/35fe1bda9a764435f43017f869707fcbe71a448e.png"></p><p class="bb_paragraph"><b> </b></p><div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><div class="bb_h3"> </div><p class="bb_paragraph">8/6（週四）開始的新活動說明如下。</p><p class="bb_paragraph">詳細的活動內容可於遊戲選單（ESC）＞右側的「活動」中查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動1.集結活動II</b></p><p class="bb_paragraph">與所有繼承者共同參與的合作活動開跑！</p><p class="bb_paragraph">從個人貢獻度獎勵，到需要大家同心協力才能獲得的世界獎勵，快來獲得豐富的獎勵吧！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【任務時間】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>任務時間</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵領取時間</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">第1週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.06（週四）15:00～2026.08.13（週四）14:59</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.20（週四）14:59為止</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">第2週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.13（週四）15:00～2026.08.20（週四）14:59</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.27（週四）14:59為止</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【任務內容】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>任務內容</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>100%達成基準</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">第1週</p></div><div class="bb_table_td"><p class="bb_paragraph">完成艾克希恩平原入侵作戰</p></div><div class="bb_table_td"><p class="bb_paragraph">• （世界）1,000,000次</p><p class="bb_paragraph">• （個人）28次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">第2週</p></div><div class="bb_table_td"><p class="bb_paragraph">擊殺敵人</p></div><div class="bb_table_td"><p class="bb_paragraph">• （世界）100,000,000次</p><p class="bb_paragraph">• （個人）10,000次</p></div></div></div><p class="bb_paragraph">※個人貢獻度達到100%後，仍可為世界完成度做出貢獻。</p><p class="bb_paragraph">※世界完成度/個人貢獻度每達到25%，即可獲得獎勵道具。</p><p class="bb_paragraph">※每日有對應的屬性紅利，裝配符合當日屬性紅利的繼承者並通關任務，即可獲得額外貢獻度。</p><p class="bb_paragraph">：屬性紅利適用基準如下。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>適用時間</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">電</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 週四15:00～週五14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">無</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 週五15:00～週六14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">火</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 週六15:00～週二14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">寒氣</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 週二15:00～週三14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">毒</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 週三15:00～週四14:59</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【貢獻度達成獎勵】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>達成區間</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵道具</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">世界</p></div><div class="bb_table_td"><p class="bb_paragraph">25%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個超熱體</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">世界</p></div><div class="bb_table_td"><p class="bb_paragraph">50%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 3個超熱體</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">世界</p></div><div class="bb_table_td"><p class="bb_paragraph">75%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 5個超熱體</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">世界</p></div><div class="bb_table_td"><p class="bb_paragraph">100%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個超熱體</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">個人</p></div><div class="bb_table_td"><p class="bb_paragraph">25%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 2個究極排序裝置</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">個人</p></div><div class="bb_table_td"><p class="bb_paragraph">50%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 5個究極排序裝置</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">個人</p></div><div class="bb_table_td"><p class="bb_paragraph">75%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個究極排序裝置</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">個人</p></div><div class="bb_table_td"><p class="bb_paragraph">100%</p></div><div class="bb_table_td"><p class="bb_paragraph">• 20個究極排序裝置</p></div></div></div><p class="bb_paragraph">※世界完成度/個人貢獻度達成獎勵，達成後可在活動UI中直接領取，請務必於獎勵領取時間內領取。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【每日任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">擊殺敵人1,000次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個先覺者模組繳獲物資III</p><p class="bb_paragraph">【從所有繼承者先覺者模組中獲得1種】</p></div></div></div><p class="bb_paragraph">※每日任務會在活動期間內的每日GMT+8 15:00重置。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動2.繼承者急速前進任務</b></p><p class="bb_paragraph">在活動期間內執行任務，加速前進吧！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【每日任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>作戰名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">每日育成任務I</p></div><div class="bb_table_td"><p class="bb_paragraph">完成1次究極武器研究</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個究極武器選擇箱IV</p><p class="bb_paragraph">【從雷霆萬鈞、最後的匕首、支離破碎、一波三折的克雷格、綠金龜子、復原的遺物、</p><p class="bb_paragraph">千里眼、天譴、最後的傑作、羅澤史特拉的奉獻、識破之人、執行者、巨蟒、偉大的遺產、</p><p class="bb_paragraph">阿爾比恩騎兵槍、祕密花園、光之波、劍之殘光、貫穿之光、御林軍、失落之光、</p><p class="bb_paragraph">和平仲裁者、寒霜監視者、錘與鐵砧、A-TAMS、<b>極致縱火</b>、古代騎士、</p><p class="bb_paragraph">清除者、暗影、神之手馬努斯中選擇1個獲得】</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">每日育成任務II</p></div><div class="bb_table_td"><p class="bb_paragraph">使用武器核心10次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個核心粒子分裂器</p><p class="bb_paragraph">• 5個武器增強核心箱II</p><p class="bb_paragraph">【（火力增強核心X、屬性增強核心X、打擊（變種AB）增強核心X、</p><p class="bb_paragraph">運用增強核心X、精準增強核心X、特殊增強核心X）各1個】</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">每日育成任務III</p></div><div class="bb_table_td"><p class="bb_paragraph">完成1次司令部特別指令</p></div><div class="bb_table_td"><p class="bb_paragraph">• 100個精密調整控制軸</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">每日育成任務IV</p></div><div class="bb_table_td"><p class="bb_paragraph">完成1次激戰地</p></div><div class="bb_table_td"><p class="bb_paragraph">• 金幣500,000個</p><p class="bb_paragraph">• 1個艾克希姆研究材料選擇箱</p><p class="bb_paragraph">【從熵結晶、凱拉希德、西蘭特拉、龜裂石碎片中選擇1種並獲得50個】</p></div></div></div><p class="bb_paragraph">※每日任務會在活動期間內的每日GMT+8 15:00重置。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【特別任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>作戰名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">進一步育成I</p></div><div class="bb_table_td"><p class="bb_paragraph">強化5次反應爐屬性</p></div><div class="bb_table_td"><p class="bb_paragraph">• 100,000個奈米複合體</p><p class="bb_paragraph">• 100,000個量子結晶</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">進一步育成II</p></div><div class="bb_table_td"><p class="bb_paragraph">強化5次外部零件屬性</p></div><div class="bb_table_td"><p class="bb_paragraph">• 20,000個能量控制核</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">進一步育成III</p></div><div class="bb_table_td"><p class="bb_paragraph">使用外部零件核心10次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個外部零件增強核心箱II</p><p class="bb_paragraph">【獲得（恢復增強核心X、恢復增強核心（變種AB）X、</p><p class="bb_paragraph">防禦增強核心X、防禦增強核心（變種AB）X各1個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">進一步育成IV</p></div><div class="bb_table_td"><p class="bb_paragraph">取得外部零件核心究極屬性1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個外部零件增強核心箱II</p><p class="bb_paragraph">【獲得（恢復增強核心X、恢復增強核心（變種AB）X、</p><p class="bb_paragraph">防禦增強核心X、防禦增強核心（變種AB）X各1個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">進一步育成V</p></div><div class="bb_table_td"><p class="bb_paragraph">擁有已解放觸發模組的繼承者</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個觸發模組選擇箱G</p><p class="bb_paragraph">【從衝車、始基外洩、彼端之力、時間之縫、聚沙成殺、</p><p class="bb_paragraph">粒子轉換釋放器、全始基甲彈、柯伊伯中空彈、循環式增幅裝置、</p><p class="bb_paragraph">暴風子彈、戰術加速、灼熱地帶、補給要塞、波動噴發、節奏步伐、</p><p class="bb_paragraph">鋼鐵先鋒隊、相對速度、骨牌驅動、感染武器、地面噴發、</p><p class="bb_paragraph">瞬間加速、殺傷鏈、戰略打擊、雙面性、集中與擴散、碎冰、過充護盾、</p><p class="bb_paragraph">戰術干擾、血腥部署、槍械冷卻、裂傷、爆炸美學、入侵機制、電流羈絆、</p><p class="bb_paragraph">黃金合奏、炫耀電流、始基逆流、始基灼熱中選擇1種獲得】</p></div></div></div><p class="bb_paragraph">※期間內可完成1次特別任務。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動3.週末修配特價</b></p><p class="bb_paragraph">活動期間內，先覺者模組修配時所需的材料減少50%。（金幣、柯伊伯碎片、超導體冷卻元件）</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.08.07（週五）15:00～2026.08.17（週一）14:59</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>活動時間</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.07（週五）15:00～2026.08.10（週一）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.08.14（週五）15:00～2026.08.17（週一）14:59</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動4.先覺者模組分解週</b></p><p class="bb_paragraph">在活動期間內分解先覺者模組時，將發放「先覺者模組殘片」。</p><p class="bb_paragraph">使用先覺者模組殘片即可向BB-On兌換新先覺者模組！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【BB-On的殘片兌換所】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>代幣兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">先覺者模組繳獲物資II</p></div><div class="bb_table_td"><p class="bb_paragraph">4個</p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">各繼承者專屬先覺者模組</p></div><div class="bb_table_td"><p class="bb_paragraph">8個</p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※請在活動期間內用完所有先覺者模組殘片。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph">※先覺者模組殘片僅能在活動期間內獲得，分解於BB-On商店兌換的先覺者模組時，同樣也可獲得。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動5.今日修配福利</b></p><p class="bb_paragraph">修配先覺者模組的機會！</p><p class="bb_paragraph">每日登入遊戲1次，即可免費修配1次先覺者模組！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.08.06（週四）修補程式更新後～2026.08.20（週四）14:59</p><p class="bb_paragraph">－活動內容：活動期間內，<b><u>每日首次</u></b>先覺者模組的修配費用將減少100%。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">※無論目前先覺者模組進行過多少次修配，首次修配的先覺者模組修配費用將減少100%。</p><p class="bb_paragraph">※今日修配福利會在活動期間內每日GMT+8 15:00重置。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動注意事項</b></p><p class="bb_paragraph">※參與活動前，請確認各活動參與時間。</p><p class="bb_paragraph">※若活動結束日進行伺服器維護時，活動將於伺服器維護開始時結束，敬請留意。</p><p class="bb_paragraph">※透過遊戲內信件發放的獎勵最多會在領取後10分鐘內發放至遊戲內信箱。 </p><p class="bb_paragraph">※發放至信箱的活動獎勵，請務必在信件過期前領取。 </p><p class="bb_paragraph">※活動發放的道具，日後可能以其他方式提供。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>August Known Issues</title>
<link>https://xinker.org/zh/august-known-issues</link>
<guid>https://xinker.org/zh/august-known-issues</guid>
<description><![CDATA[ Greetings, Descendants. Here are the major issues that were found for The First Descendant in August. We will continually update this notice with any additional issues and bugs that are found, as well as any impactful issues identified before August. Please keep track of the updates during your gameplay. \[August 6th]■ An issue where the Max Damage Multiplier for the Firearm Additional Damage of Harris&#039;s Transcendent Module &#039;Focused Supervision&#039; - &#039;Designate Danger Zone&#039; skill is not applied correctly- We have identified an issue where the Max Damage Multiplier for the Firearm Additional Damage of Harris&#039;s &#039;Designate Danger Zone&#039; skill is not being applied correctly.- This issue is scheduled to be fixed in Patch 1.4.0, along with an increase to Harris&#039;s Max Damage Multiplier. \[Previous Known Issues]■ An issue where the intro cutscene for Void Intercept Battle: Extreme &#039;Frost Walker&#039; does not play properly before the battle starts- We have identified an issue where the cutscene temporarily does not play after Frost Walker appears in the Void Intercept Battle: Extreme and before the battle starts. ■ Intel CPU Issue- Crashes have been reported on some Intel 13th and 14th generation CPUs.- On PCs using these CPUs, the game may forcefully shut down with an error message stating &#039;Out of video memory&#039; when launched.This issue can be partially resolved by adjusting power limits in the BIOS.- We are awaiting a response from Intel regarding this issue, and we are sharing Intel&#039;s official response for your reference. ■ Temporary solutions for client termination issues with certain antivirus Programs- We have requested for exceptions for The First Descendant to antivirus programs, but some have not been implemented. Below are temporary solutions for this problem.(1) ‘Bitdefender’ Temporary Solution \[[url=&quot;https://www.bitdefenderkorea.co.kr/support/faq.asp?category=6&quot;]FAQ[/url]]- Go to System Protection &gt; Advanced Threat Detection (ATD) &gt; Manage Exclusions menu, select the file or folder for The First Descendant, and save.(2) ‘McAfee Agent’ Temporary Solution \[[url=&quot;https://www.mcafee.com/support/&quot;]FAQ[/url]]- Go to McAfee Security &gt; Navigation &gt; Quarantined and Trusted Items, select TheFirstDescendant.exe from the quarantined programs list, and restore it. ■ Solutions for ‘Easy Anti-Cheat’ not functioning correctly- If Easy Anti-Cheat malfunctions, refer to the FAQ for solutions. If the issue persists, please contact customer support with relevant screenshots.- Customer Support Access: Official Website &gt; Customer Support &gt; FAQ &gt; Contact Us Thank you.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/bc97bb2ccba315db1aef6c03a98fd51b3673189f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 15:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>August, Known, Issues</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants.</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Here are the major issues that were found for The First Descendant in August.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We will continually update this notice with any additional issues and bugs that are found, as well as any impactful issues identified before August. Please keep track of the updates during your gameplay.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>\[August 6th]</b></p><p class="bb_paragraph"><b>■ An issue where the Max Damage Multiplier for the Firearm Additional Damage of Harris's Transcendent Module 'Focused Supervision' - 'Designate Danger Zone' skill is not applied correctly</b></p><p class="bb_paragraph">- We have identified an issue where the Max Damage Multiplier for the Firearm Additional Damage of Harris's 'Designate Danger Zone' skill is not being applied correctly.<br>- This issue is scheduled to be fixed in Patch 1.4.0, along with an increase to Harris's Max Damage Multiplier.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>\[Previous Known Issues]</b></p><p class="bb_paragraph"><b>■ An issue where the intro cutscene for Void Intercept Battle: Extreme 'Frost Walker' does not play properly before the battle starts</b></p><p class="bb_paragraph">- We have identified an issue where the cutscene temporarily does not play after Frost Walker appears in the Void Intercept Battle: Extreme and before the battle starts.</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>■ Intel CPU Issue</b></p><p class="bb_paragraph">- Crashes have been reported on some Intel 13th and 14th generation CPUs.</p><p class="bb_paragraph">- On PCs using these CPUs, the game may forcefully shut down with an error message stating 'Out of video memory' when launched.</p><p class="bb_paragraph">This issue can be partially resolved by adjusting power limits in the BIOS.</p><p class="bb_paragraph">- We are awaiting a response from Intel regarding this issue, and we are sharing <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcommunity.intel.com%2Ft5%2FProcessors%2FJune-2024-Guidance-regarding-Intel-Core-13th-and-14th-Gen-K-KF%2Fm-p%2F1607807" target="_blank" rel=" noopener">Intel's official response</a> for your reference.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Temporary solutions for client termination issues with certain antivirus Programs</b></p><p class="bb_paragraph">- We have requested for exceptions for The First Descendant to antivirus programs, but some have not been implemented. Below are temporary solutions for this problem.</p><p class="bb_paragraph"><b>(1) ‘Bitdefender’ Temporary Solution \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bitdefenderkorea.co.kr%2Fsupport%2Ffaq.asp%3Fcategory%3D6" target="_blank" rel=" noopener">https://www.bitdefenderkorea.co.kr/support/faq.asp?category=6</a>"]FAQ[/url]]</b></p><p class="bb_paragraph">- Go to System Protection > Advanced Threat Detection (ATD) > Manage Exclusions menu, select the file or folder for The First Descendant, and save.</p><p class="bb_paragraph"><b>(2) ‘McAfee Agent’ Temporary Solution \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.mcafee.com%2Fsupport%2F" target="_blank" rel=" noopener">https://www.mcafee.com/support/</a>"]FAQ[/url]]</b></p><p class="bb_paragraph">- Go to McAfee Security > Navigation > Quarantined and Trusted Items, select TheFirstDescendant.exe from the quarantined programs list, and restore it.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Solutions for ‘Easy Anti-Cheat’ not functioning correctly</b></p><p class="bb_paragraph">- If Easy Anti-Cheat malfunctions, refer to the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcs.nexon.com%2FhelpBoard%2Fpopuphelpview%2F29498%3F_gl%3D1%2A13m7duy%2A_ga%2AMTY2OTk4Mjk3OC4xNzE5OTAyMTc2%2A_ga_0M230TCW98%2AMTcyMjQ5NDgzNC4xNzIuMS4xNzIyNDk0ODU2LjAuMC4w" target="_blank" rel=" noopener">FAQ for solutions</a>. If the issue persists, please contact customer support with relevant screenshots.</p><p class="bb_paragraph">- Customer Support Access: Official Website > Customer Support > FAQ > Contact Us</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"> </p>]]> </content:encoded>
</item>

<item>
<title>The First Descendant Patch 1.3.37</title>
<link>https://xinker.org/zh/the-first-descendant-patch-1337</link>
<guid>https://xinker.org/zh/the-first-descendant-patch-1337</guid>
<description><![CDATA[ Greetings, Descendants! Here are the details of The First Descendant Patch 1.3.37.Descendants, please reconnect to the game for smoother gameplay. ■ Patch Date- 08.06.2026 (Thu) 00:00 PDT ■ Platforms- Steam, Xbox, PS5 ■ Patch DetailsShops- Added new products.ㄴ The following products will be available for purchase starting 08.06.2026 (Thu) 00:00 PDT.Main CategorySub CategoryProduct NameSpecial BundleLimited BundleNight of the New Moon BundleThemed SkinRegular SkinNight of the New Moon SetCosmetic ItemBack AttachmentWitch&#039;s Staffㄴ &quot;Night of the New Moon&quot; is a Common Skin, but has different designs for individual Descendants. Please make sure to check the Descendant&#039;s design before you purchase.  Events(1) Event Challenges- New Event Challenge &quot;Descendant Rapid Advancement Mission&quot; will begin.ㄴ Complete Missions during the Event Period and advance even faster with a variety of rewards.ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT (2) World Event- A new world co-op event &quot;Assemble Event II&quot; will begin.ㄴ You can progress &quot;World Co-op Goal&quot; and &quot;Daily Personal Goal&quot; during the period.ㄴ Achieving the &quot;World Co-op Goal&quot; will add to the Total World Completion.ㆍ Rewards become available once you reach the set World Completion.ㄴ Completion of the &quot;Daily Personal Goal&quot; will go toward the &quot;World Completion&quot; and &quot;Personal Contribution.&quot;ㆍ You can progress 1 Personal Goal a day. Rewards become available once you reach the set Personal Contribution.ㄴ You must click each Completion Reward icon in the Event screen within the &quot;remaining time&quot; to receive the rewards, so don&#039;t forget to claim them!ㄴ There will be a short window of time for Additional Rewards after the World Co-op Goal tally is completed.ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDTㆍ Check out the Weekly World Co-op Goals, which refresh every week during the event period! (3) Weekend Ancestors Module Readjustment Discount Event- Added &quot;Weekend Readjustment Discount&quot; Event.- During weekends within the Event Period, the amount of &quot;Gold,&quot; &quot;Kuiper Shards,&quot; and &quot;Superconductive Cooling Units&quot; required for Ancestors Module Readjustment will decrease by 50%.ㄴ Period: 08.07.2026 (Fri) 00:00 - 08.16.2026 (Sun) 23:59 PDT, from Friday 00:00 until Sunday 23:59 during the period. (4) Dismantle Ancestors Module Event Shop- Added &quot;\[Event] Fragment Exchange&quot; Event Shop.ㄴ Dismantling an Ancestors Module during the Event Period will allow you to acquire 1 &quot;Ancestors Module Fragment.&quot;ㄴ You can access the new Event Shop from NPC BB-On in Albion.ㆍ Consume &quot;Ancestors Module Fragments&quot; to acquire new Ancestors Modules.ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT (5) Free Ancestors Module Readjustment Event- Added the &quot;Today&#039;s Readjustment Benefit&quot; Event.ㄴ You can Readjust an Ancestors Module for free once per day.ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT  Content Improvements(1) Onslaught Mode- Improved Arche Parameters in Onslaught Modeㄴ Increased the appearance chance of Tier 4 Arche Parameter.ㄴ Increased the chance of finding higher-tiered Arche Parameters as you progress through the selected Round (1st - 3rd).ㄴ Excluded some Arche Parameters with low player usage rate in the first option.ㄴ Modified the icon displayed when activating the mission so the objectives can be more intuitively recognized during the Emergency Mission &quot;Defeat Target Vulgus&quot;.- Balance improvements for Onslaught Modeㄴ Onslaught: Stage 1ㆍ Lowered Monster HP and Shield.ㆍ Removed some of the Enhanced Effects.ㆍ Removed &quot;Legion Recovery.&quot;ㆍ Removed &quot;Multi-Phase Shield Drone.&quot;ㆍ Increased Dimensional Energy value from 50 → 100.ㄴ Onslaught: Stage 2ㆍ Lowered Monster HP and Shield.ㄴ Onslaught: Stage 3ㆍ Lowered Monster HP and Shield.ㄴ Onslaught: Stage 4ㆍ Lowered Monster HP and Shield.ㆍ Removed and modified some of the Enhanced Effects that appear.ㆍ Removed &quot;Survival Activities.&quot;ㆍ Added &quot;Legion Recovery.&quot;ㆍ Reduced the number of Tyrant Spawns.ㆍ Max Number of Spawns: 6 → 3ㆍ Defeating Tyrants increases the target Monster Defeat Count Points.ㆍ Previous target Monster Defeat Count: 1ㆍ New target Monster Defeat Count: 35ㆍ Increased the number of Amorphous Dimension Fragments that can be acquired by defeating Tyrants.ㆍ Increased from 300 → 450.ㆍ Removed Moving Battle Section that appears in combat.ㆍ Added Commander to the second wave.ㆍ One of the four Commanders will appear randomly.ㆍ Corrupted Khulanㆍ Corrupted Gorothㆍ Corrupted Ledrasㆍ Corrupted Sigvoreㆍ Added cover in the Third Combat Area.# Designer&#039;s CommentsAfter analyzing recent data from Onslaught Mode, we found that your Arche Parameter choices have a much heavier impact on the overall gameplay experience than we initially anticipated. We noticed a trend where some players were abandoning their runs early on, assuming that the rest of the content would be too punishing if they didn&#039;t roll their desired Arche Parameters right away. To alleviate this pressure, we’v ]]></description>
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<pubDate>Thu, 06 Aug 2026 15:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, First, Descendant, Patch, 1.3.37</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants!</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Here are the details of The First Descendant Patch 1.3.37.</p><p class="bb_paragraph">Descendants, please reconnect to the game for smoother gameplay.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Date</b></p><p class="bb_paragraph">- 08.06.2026 (Thu) 00:00 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Platforms</b></p><p class="bb_paragraph">- Steam, Xbox, PS5</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Details</b></p><p class="bb_paragraph"><b>Shops</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/273b315b21e8b9be4f000c7e68124e71a5a81b52.png"></p><p class="bb_paragraph">- Added new products.</p><p class="bb_paragraph">ㄴ The following products will be available for purchase starting 08.06.2026 (Thu) 00:00 PDT.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Main Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sub Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Product Name</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Night of the New Moon Bundle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Night of the New Moon Set</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Back Attachment</p></div><div class="bb_table_td"><p class="bb_paragraph">Witch's Staff</p></div></div></div><p class="bb_paragraph">ㄴ "Night of the New Moon" is a Common Skin, but has different designs for individual Descendants. Please make sure to check the Descendant's design before you purchase.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Events</b></p><p class="bb_paragraph"><b>(1) Event Challenges</b></p><p class="bb_paragraph">- New Event Challenge "Descendant Rapid Advancement Mission" will begin.</p><p class="bb_paragraph">ㄴ Complete Missions during the Event Period and advance even faster with a variety of rewards.</p><p class="bb_paragraph">ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) World Event</b></p><p class="bb_paragraph">- A new world co-op event "Assemble Event II" will begin.</p><p class="bb_paragraph">ㄴ You can progress "World Co-op Goal" and "Daily Personal Goal" during the period.</p><p class="bb_paragraph">ㄴ Achieving the "World Co-op Goal" will add to the Total World Completion.</p><p class="bb_paragraph">ㆍ Rewards become available once you reach the set World Completion.</p><p class="bb_paragraph">ㄴ Completion of the "Daily Personal Goal" will go toward the "World Completion" and "Personal Contribution."</p><p class="bb_paragraph">ㆍ You can progress 1 Personal Goal a day. Rewards become available once you reach the set Personal Contribution.</p><p class="bb_paragraph">ㄴ You must click each Completion Reward icon in the Event screen within the "remaining time" to receive the rewards, so don't forget to claim them!</p><p class="bb_paragraph">ㄴ There will be a short window of time for Additional Rewards after the World Co-op Goal tally is completed.</p><p class="bb_paragraph">ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph">ㆍ Check out the Weekly World Co-op Goals, which refresh every week during the event period!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Weekend Ancestors Module Readjustment Discount Event</b></p><p class="bb_paragraph">- Added "Weekend Readjustment Discount" Event.</p><p class="bb_paragraph">- During weekends within the Event Period, the amount of "Gold," "Kuiper Shards," and "Superconductive Cooling Units" required for Ancestors Module Readjustment will decrease by 50%.</p><p class="bb_paragraph">ㄴ Period: 08.07.2026 (Fri) 00:00 - 08.16.2026 (Sun) 23:59 PDT, from Friday 00:00 until Sunday 23:59 during the period.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Dismantle Ancestors Module Event Shop</b></p><p class="bb_paragraph">- Added "\[Event] Fragment Exchange" Event Shop.</p><p class="bb_paragraph">ㄴ Dismantling an Ancestors Module during the Event Period will allow you to acquire 1 "Ancestors Module Fragment."</p><p class="bb_paragraph">ㄴ You can access the new Event Shop from NPC BB-On in Albion.</p><p class="bb_paragraph">ㆍ Consume "Ancestors Module Fragments" to acquire new Ancestors Modules.</p><p class="bb_paragraph">ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) Free Ancestors Module Readjustment Event</b></p><p class="bb_paragraph">- Added the "Today's Readjustment Benefit" Event.</p><p class="bb_paragraph">ㄴ You can Readjust an Ancestors Module for free once per day.</p><p class="bb_paragraph">ㄴ Period: After the 08.06.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Content Improvements</b></p><p class="bb_paragraph"><b>(1) Onslaught Mode</b></p><p class="bb_paragraph">- Improved Arche Parameters in Onslaught Mode</p><p class="bb_paragraph">ㄴ Increased the appearance chance of Tier 4 Arche Parameter.</p><p class="bb_paragraph">ㄴ Increased the chance of finding higher-tiered Arche Parameters as you progress through the selected Round (1st - 3rd).</p><p class="bb_paragraph">ㄴ Excluded some Arche Parameters with low player usage rate in the first option.</p><p class="bb_paragraph">ㄴ Modified the icon displayed when activating the mission so the objectives can be more intuitively recognized during the Emergency Mission "Defeat Target Vulgus".</p><p class="bb_paragraph">- Balance improvements for Onslaught Mode</p><p class="bb_paragraph">ㄴ Onslaught: Stage 1</p><p class="bb_paragraph">ㆍ Lowered Monster HP and Shield.</p><p class="bb_paragraph">ㆍ Removed some of the Enhanced Effects.</p><p class="bb_paragraph">ㆍ Removed "Legion Recovery."</p><p class="bb_paragraph">ㆍ Removed "Multi-Phase Shield Drone."</p><p class="bb_paragraph">ㆍ Increased Dimensional Energy value from 50 → 100.</p><p class="bb_paragraph">ㄴ Onslaught: Stage 2</p><p class="bb_paragraph">ㆍ Lowered Monster HP and Shield.</p><p class="bb_paragraph">ㄴ Onslaught: Stage 3</p><p class="bb_paragraph">ㆍ Lowered Monster HP and Shield.</p><p class="bb_paragraph">ㄴ Onslaught: Stage 4</p><p class="bb_paragraph">ㆍ Lowered Monster HP and Shield.</p><p class="bb_paragraph">ㆍ Removed and modified some of the Enhanced Effects that appear.</p><p class="bb_paragraph">ㆍ Removed "Survival Activities."</p><p class="bb_paragraph">ㆍ Added "Legion Recovery."</p><p class="bb_paragraph">ㆍ Reduced the number of Tyrant Spawns.</p><p class="bb_paragraph">ㆍ Max Number of Spawns: 6 → 3</p><p class="bb_paragraph">ㆍ Defeating Tyrants increases the target Monster Defeat Count Points.</p><p class="bb_paragraph">ㆍ Previous target Monster Defeat Count: 1</p><p class="bb_paragraph">ㆍ New target Monster Defeat Count: 35</p><p class="bb_paragraph">ㆍ Increased the number of Amorphous Dimension Fragments that can be acquired by defeating Tyrants.</p><p class="bb_paragraph">ㆍ Increased from 300 → 450.</p><p class="bb_paragraph">ㆍ Removed Moving Battle Section that appears in combat.</p><p class="bb_paragraph">ㆍ Added Commander to the second wave.</p><p class="bb_paragraph">ㆍ One of the four Commanders will appear randomly.</p><p class="bb_paragraph">ㆍ Corrupted Khulan</p><p class="bb_paragraph">ㆍ Corrupted Goroth</p><p class="bb_paragraph">ㆍ Corrupted Ledras</p><p class="bb_paragraph">ㆍ Corrupted Sigvore</p><p class="bb_paragraph">ㆍ Added cover in the Third Combat Area.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b><u># Designer's Comments</u></b></p><p class="bb_paragraph">After analyzing recent data from Onslaught Mode, we found that your Arche Parameter choices have a much heavier impact on the overall gameplay experience than we initially anticipated.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We noticed a trend where some players were abandoning their runs early on, assuming that the rest of the content would be too punishing if they didn't roll their desired Arche Parameters right away.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">To alleviate this pressure, we’ve buffed the appearance rates for higher-tier Arche Parameters. We’ve also tweaked the probability structure so that your chances of rolling top-tier parameters increase as you progress deeper into the selection phases. Additionally, we’ve removed some of the least popular Arche Parameters from the starting pool to make your early-game choices feel much more satisfying.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Beyond Arche Parameters, we've heard your feedback that Emergency Mission objectives could be difficult to recognize in the heat of the moment. To fix this, we’ve overhauled the mission activation icons, making your goals much more intuitive and easier to spot at a glance.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We’ve also taken another look at the overall difficulty of the mode.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Across all stages, we’ve toned down monster HP and shields, and tweaked certain enemy buffs to make encounters feel less tedious. For Stage 4 in particular, we’ve removed several frustrating elements that were interrupting the flow of combat, shifting the focus toward making late-game fights more engaging and fun.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Specifically, we've overhauled how Tyrant monsters function. Instead of just throwing crowds of them at you, we've reduced their spawn numbers while massively boosting their kill rewards and objective contribution. Our goal here is to shift the gameplay away from mindlessly hacking through endless swarms, and toward the strategic satisfaction of hunting down and prioritizing high-value targets.</p></div></div></div><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>(2) Void Intercept Battle: Extreme</b></p><p class="bb_paragraph">- Balance improvements for Void Intercept Battle: Extreme</p><p class="bb_paragraph">ㄴ Lowered HP and Shield of Colossus with Risk Level 0.</p><p class="bb_paragraph">ㄴ Changed the HP and Shield increase multiplier for each section to maintain the HP and Shield values of Colossus in Sections 1 to 6.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Bounty Operations</b></p><p class="bb_paragraph">- Balance improvements for Bounty Operations</p><p class="bb_paragraph">ㄴ Lowered Monster HP and Shields in the "Resurrected Immortality Obliviant" Mission.</p><p class="bb_paragraph">ㄴ Lowered Monster HP in the "Seudo Engulfed by Madness" Mission.</p><p class="bb_paragraph">ㄴ Lowered Monster HP in the "Soul Reaper Gruncah" Mission.</p><p class="bb_paragraph">ㄴ Lowered Monster HP in the "Plaudia the Gnawing Calamity" Mission.</p><p class="bb_paragraph">ㄴ Lowered the Commander HP in the "Hungry Abyss Scarab" Mission.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Miscellaneous</b></p><p class="bb_paragraph">- Removed the Weak Point Damage Adjustment Value of Monsters appearing in Onslaught Mode and Bounty Operations.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b><u># Designer's Comments</u></b></p><p class="bb_paragraph">Allow us to provide an additional explanation on the adjustment of the Weak Point Damage Adjustment Value of Monsters appearing in Onslaught Mode and Bounty Operations.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">This adjustment is separate from the Skill Performance Adjustments for certain Descendants, implemented to improve the overall balance structure of battle content.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">At present, The First Descendant applies additional multipliers by content to the Weak Point of Monsters.</p><p class="bb_paragraph">This multiplier is stacked on top of Firearms' Weak Point Attacks, creating an excessive gap between weapons that specialize in Weak Point Attacks and those without the effect.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">If this is carried over to the Transcendent Weapons that will be added in Season 4, it may intensify an imbalance in player preferences for certain weapon classes.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Therefore, our team is aiming to implement a step-by-step adjustment to the Weak Point balance.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">First, in Void Intercept Battle: Extreme, where the impact of the imbalance is greatest, patch 1.4.0 will remove the Additional ATK Adjustment that was applied to Monster Weak Points, while implementing other balance adjustments.</p><p class="bb_paragraph">The patch will also remove Weak Point Damage Adjustments that are applied to the units summoned by Monsters.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We will also take the same approach for Onslaught Mode and Bounty Operations.</p><p class="bb_paragraph">However, as these pieces of content have relatively low reliance on firearms and the in-game impact of Weak Point Adjustment was low, patch 1.3.37 will remove Adjustment values first.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Meanwhile, firearm Weak Point Attack performance will be maintained.</p><p class="bb_paragraph">This adjustment aims to remove the additional adjustments applied from the content aspect; therefore, it will not change any unique characteristics of weapons.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We expect minimal impact on your actual gameplay experiences with this adjustment.</p><p class="bb_paragraph">However, we will continue to monitor relevant data after implementation and review any additional gameplay balance adjustments as needed.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">With this adjustment, we will reduce player reliance on certain Weak Point Attack weapons and encourage our players to adopt a wider variety of weapons and builds in higher-level content.</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Bug Fixes</b></p><p class="bb_paragraph"><b>(1) Descendants</b></p><p class="bb_paragraph">- Fixed an issue where the description of the "Bubble" skill's Damage range failed to display properly when Valby's Supply Moisture Transcendent Module was equipped.</p><p class="bb_paragraph">- Fixed an issue where using "Sacred Strike" would intermittently fail to fire when Serena's Archangel Transcendent Module was equipped.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Equipment & Modules</b></p><p class="bb_paragraph">- Modules</p><p class="bb_paragraph">ㄴ Fixed an issue in which symbols were incorrectly displayed in certain Descendants and Firearms Module tooltips in some languages.</p><p class="bb_paragraph">ㆍ Descendant Modules</p><p class="bb_paragraph">ㆍ "Midair Fire," "Arche Concretion," and "Continuous Exaltation"</p><p class="bb_paragraph">ㆍ Firearms Modules</p><p class="bb_paragraph">ㆍ "High Voltage Plasma"</p><p class="bb_paragraph">ㄴ Fixed an issue where certain Descendant Modules' tooltip texts are missing in some languages.</p><p class="bb_paragraph">ㆍ Descendant Modules</p><p class="bb_paragraph">ㆍ "Lucky Coin"</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Content</b></p><p class="bb_paragraph">- Fixed an issue where re-playing the Axion Plains "Liquefied AX Vault" Mission failed to restart the mission instantly.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) UI & UX</b></p><p class="bb_paragraph">- Fixed an issue where the icon image for Hailey's Makeup "Sapphire Pride" was incorrectly displayed.</p><p class="bb_paragraph">- Fixed an issue where the icon image for Luna's Makeup "Emerald Wit" was incorrectly displayed.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) Miscellaneous</b></p><p class="bb_paragraph">- Fixed an issue where the required EXP amount to reach Level 30 → 31 was displayed in the UI, regardless of the Fellow's current level, when their current EXP value was 0.</p><p class="bb_paragraph">- Fixed an issue where some Party Members' information failed to be displayed in the Party UI when entering a Mission.</p><p class="bb_paragraph">- Fixed an issue where, under certain conditions, the preset was replaced intermittently while a Mission was in progress.</p><p class="bb_paragraph">ㄴ When switching to a preset with the same Descendant, the Descendant was re-generated.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>新活動「High起來！？校園生活(前半)」開始！在「懷舊穿搭抽卡(孔雀)①～②」最多可免費抽140連抽卡！</title>
<link>https://xinker.org/zh/%E6%96%B0%E6%B4%BB%E5%8B%95high%E8%B5%B7%E4%BE%86%E6%A0%A1%E5%9C%92%E7%94%9F%E6%B4%BB%E5%89%8D%E5%8D%8A%E9%96%8B%E5%A7%8B%E5%9C%A8%E6%87%B7%E8%88%8A%E7%A9%BF%E6%90%AD%E6%8A%BD%E5%8D%A1%E5%AD%94%E9%9B%80%E2%91%A0%E2%91%A1%E6%9C%80%E5%A4%9A%E5%8F%AF%E5%85%8D%E8%B2%BB%E6%8A%BD140%E9%80%A3%E6%8A%BD%E5%8D%A1</link>
<guid>https://xinker.org/zh/%E6%96%B0%E6%B4%BB%E5%8B%95high%E8%B5%B7%E4%BE%86%E6%A0%A1%E5%9C%92%E7%94%9F%E6%B4%BB%E5%89%8D%E5%8D%8A%E9%96%8B%E5%A7%8B%E5%9C%A8%E6%87%B7%E8%88%8A%E7%A9%BF%E6%90%AD%E6%8A%BD%E5%8D%A1%E5%AD%94%E9%9B%80%E2%91%A0%E2%91%A1%E6%9C%80%E5%A4%9A%E5%8F%AF%E5%85%8D%E8%B2%BB%E6%8A%BD140%E9%80%A3%E6%8A%BD%E5%8D%A1</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自08/06(四)起，將舉辦以下的活動。 「High起來！？校園生活(前半)」開始！ 「風潮穿搭抽卡・前半」開始！ 「懷舊穿搭抽卡(孔雀)①～②」開始！ 「附贈技能覺醒寶石的V心石套組」、「新任島主支援包(體力)」、「新任島主應援♥懷舊Ｖ心石包」開始！單擊鏈接以跳到相關公告。以下也在同時舉辦！ 「派蒂生日抽卡」 ～ 2026/08/06(四) 15:59 UTC 「古著穿搭抽卡(伊莉絲)」 ～ 2026/08/08(六) 15:59 UTC 「綾音生日抽卡」 ～ 2026/08/11(二) 15:59 UTC詳情請查看更新資訊。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34774052/790adec89e5a59c7b64382e03e9464a83477d556.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 14:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>新活動「High起來！？校園生活前半」開始！在「懷舊穿搭抽卡孔雀①～②」最多可免費抽140連抽卡！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自08/06(四)起，將舉辦以下的活動。<br><ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fevent_gl_0819_260806_1_0_f65ecfa03df56bb79ed981e0c709fcedcbdeb821d3d0810fed80508cbc2d582a_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「High起來！？校園生活(前半)」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0819_260806_1_0_206b4474d37c9eb8267bde278531390cfba96f3ebbf20759e996ef6ef0be7b7f_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「風潮穿搭抽卡・前半」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0819_260806_2_0_3d3e12431f7453a411db6d4780eee773b3d64abac522b0a024587dd3f8dc79dc_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「懷舊穿搭抽卡(孔雀)①～②」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0819_260806_1_0_567e53bb56afc3ffb8cb9914ed3443fc00d233c4165d5a8a483ce67b5d564632_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「附贈技能覺醒寶石的V心石套組」、「新任島主支援包(體力)」、「新任島主應援♥懷舊Ｖ心石包」</a>開始！</li></ul>單擊鏈接以跳到相關公告。<br><br>以下也在同時舉辦！<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0818_260730_1_0_f9c9ddbe7078b18b15c9059f3acc980c926554e4150db17a367d525633427600_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「派蒂生日抽卡」</a> ～ 2026/08/06(四) 15:59 UTC<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0818_260801_1_0_9a32672ec2fd0494eca7bc3b2772176b455845f120efd8fa9673bff1246b10fc_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「古著穿搭抽卡(伊莉絲)」</a> ～ 2026/08/08(六) 15:59 UTC<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0818_260804_1_0_de0dfa9b414067ecce8c5ac3ee7552c76cc4e44b7e8f07986be5cc9341d84473_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「綾音生日抽卡」</a> ～ 2026/08/11(二) 15:59 UTC</li></ul>詳情請查看<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fmaint2_gl_0819_260806_1_0_0f4e4d119542415f85d6ec426fcb0d99ca24dac11da0ee673281782bd99d40e1_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">更新資訊</a></u>。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。]]> </content:encoded>
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<title>前往夏日度假的露娜&amp;amp;微笑之禮</title>
<link>https://xinker.org/zh/%E5%89%8D%E5%BE%80%E5%A4%8F%E6%97%A5%E5%BA%A6%E5%81%87%E7%9A%84%E9%9C%B2%E5%A8%9C%E5%BE%AE%E7%AC%91%E4%B9%8B%E7%A6%AE</link>
<guid>https://xinker.org/zh/%E5%89%8D%E5%BE%80%E5%A4%8F%E6%97%A5%E5%BA%A6%E5%81%87%E7%9A%84%E9%9C%B2%E5%A8%9C%E5%BE%AE%E7%AC%91%E4%B9%8B%E7%A6%AE</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。團長們！在這個盛夏，是否已經與正在弗洛拉享受假期的「白珍珠：露娜」、「陽光貓娘：微笑」相見了呢？如果已經見到面了，那請團長分享遊玩心得吧！我們將在參加活動的團長中，抽選出可獲得可愛又值得收藏的實體周邊！???????? 活動期間- 2026/08/06 (四) 維護後 ～ 2026/08/19 (三) 23:59 (UTC+9)???? 參加方式➀ 在遊戲中體驗「白珍珠：露娜」或「陽光貓娘：微笑」② 於《星之救援者》官方Facebook粉絲專頁活動貼文留言分享「白珍珠：露娜」或「陽光貓娘：微笑」遊玩心得③ 留言內容請務必加入以下 Hashtag：#星之救援者 #泳裝 (#露娜 或 #微笑)【立即前往活動貼文參加活動】???? 活動獎勵及抽選人數 - 露娜吊飾 (5 名) - 露娜壓克力立牌 (5 名) - 微笑吊飾 (5 名) - 微笑壓克力立牌 (5 名)※ 上述圖片為示意圖，實體周邊可能與展示圖片略有差異。【注意事項】  - 依團長居住國家的情況及配送環境，實體商品可能無法寄送。 - 若無法配送實體商品，將改發送遊戲內星光石×1,000 作為替代獎勵。 - 得獎名單將於活動結束後另行公告。 - 實體獎勵將隨機寄送。希望各位團長們踴躍參與本次活動！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 06 Aug 2026 14:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>前往夏日度假的露娜&amp;微笑之禮</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/ed8ec68270ec6f45af0598d8fd2b6b84e98c395b.png">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>團長們！在這個盛夏，是否已經與正在弗洛拉享受假期的「白珍珠：露娜」、「陽光貓娘：微笑」相見了呢？<br>如果已經見到面了，那請團長分享遊玩心得吧！<br><br>我們將在參加活動的團長中，抽選出可獲得可愛又值得收藏的實體周邊！????<br><br>???? <b>活動期間</b><br>- 2026/08/06 (四) 維護後 ～ 2026/08/19 (三) 23:59 (UTC+9)<br><br><b>???? 參加方式</b><br>➀ 在遊戲中體驗「白珍珠：露娜」或「陽光貓娘：微笑」<br>② 於《星之救援者》官方Facebook粉絲專頁活動貼文留言分享「白珍珠：露娜」或「陽光貓娘：微笑」遊玩心得<br>③ 留言內容請務必加入以下 Hashtag：#星之救援者 #泳裝 (#露娜 或 #微笑)<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fshare%2Fp%2F1JGFZ8JYGF%2F" target="_blank" rel=" noopener">【立即前往活動貼文參加活動】</a><br>???? <b>活動獎勵及抽選人數</b><br> - 露娜吊飾 (5 名)<br> - 露娜壓克力立牌 (5 名)<br> - 微笑吊飾 (5 名)<br> - 微笑壓克力立牌 (5 名)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/de1314ade285d74dd95104a35bbe25446c2f4389.png"></p><p class="bb_paragraph">※ 上述圖片為示意圖，實體周邊可能與展示圖片略有差異。</p><p class="bb_paragraph"><br><b>【注意事項】</b> <br> - 依團長居住國家的情況及配送環境，實體商品可能無法寄送。<br> - 若無法配送實體商品，將改發送遊戲內星光石×1,000 作為替代獎勵。<br> - 得獎名單將於活動結束後另行公告。<br> - 實體獎勵將隨機寄送。</p><p class="bb_paragraph">希望各位團長們踴躍參與本次活動！<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>「S12 : 夏日啟航」好友邀請活動</title>
<link>https://xinker.org/zh/s12-%E5%A4%8F%E6%97%A5%E5%95%9F%E8%88%AA%E5%A5%BD%E5%8F%8B%E9%82%80%E8%AB%8B%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/s12-%E5%A4%8F%E6%97%A5%E5%95%9F%E8%88%AA%E5%A5%BD%E5%8F%8B%E9%82%80%E8%AB%8B%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！參與新賽季好友邀請活動，將獎勵兌換券分享給好友吧！- 活動時間：2026年8月6日(週四) 維護後 ~ 8月20日(週四) 維護前請透過下方連結查看活動詳細內容。​▶▶ 「S12 : 夏日啟航」好友邀請活動  [[url=https://event.playeternalreturn.com/S12_Sailing?hl=zh-TW#section5]立即前往[/url]] ]]></description>
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<pubDate>Thu, 06 Aug 2026 14:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「S12, 夏日啟航」好友邀請活動</media:keywords>
<content:encoded><![CDATA[盧米亞的倖存者，大家好！<br><br>參與新賽季好友邀請活動，將獎勵兌換券分享給好友吧！<br><br>- 活動時間：2026年8月6日(週四) 維護後 ~ 8月20日(週四) 維護前<br><br>請透過下方連結查看活動詳細內容。<br><br>​▶▶ 「S12 : 夏日啟航」好友邀請活動  [[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Furl%3Dhttps%3A%2F%2Fevent.playeternalreturn.com%2FS12_Sailing%3Fhl%3Dzh-TW%23section5" target="_blank" rel=" noopener">url=https://event.playeternalreturn.com/S12_Sailing?hl=zh-TW#section5</a>]立即前往[/url]]]]> </content:encoded>
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<title>S12「夏日啟航」季前賽開始，遊戲活動同步推出！</title>
<link>https://xinker.org/zh/s12%E5%A4%8F%E6%97%A5%E5%95%9F%E8%88%AA%E5%AD%A3%E5%89%8D%E8%B3%BD%E9%96%8B%E5%A7%8B%E9%81%8A%E6%88%B2%E6%B4%BB%E5%8B%95%E5%90%8C%E6%AD%A5%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/s12%E5%A4%8F%E6%97%A5%E5%95%9F%E8%88%AA%E5%AD%A3%E5%89%8D%E8%B3%BD%E9%96%8B%E5%A7%8B%E9%81%8A%E6%88%B2%E6%B4%BB%E5%8B%95%E5%90%8C%E6%AD%A5%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！ S12「夏日啟航」季前賽現已開啟！活動期間參與遊戲，即可領取豐富獎勵，千萬不要錯過！1. 活動時間- 8月6日(週四) 維護後 ~ 8月13日(週四) 維護前2. 活動內容- 前往遊戲大廳大廳右下角「任務」按鈕，查看活動任務內容。- 活動任務任務獎勵累計進行60分鐘遊戲 （僅計算一般、排位、鈷協議的遊戲時間）造型DATA箱 x1 + 鑰匙 x 1 + 賽季碎片包（一般）x 10 + A-Coin Boost (1日)累計進行120分鐘遊戲 （僅計算一般、排位、鈷協議的遊戲時間）200活動NP (7日) + 2,000 A-Coin + 賽季碎片包（一般）x 10 + XP Boost(3日)※ 完成任務後，可以點擊大廳右下角\[任務]按鈕 &gt; \[活動任務]獲取獎勵。※ 可以透過藏品查看獲得的表情獎勵。※ 活動獲得的賽季碎片包（一般）獎勵為領取時立即開啟的獎勵。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 13:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>S12「夏日啟航」季前賽開始，遊戲活動同步推出！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph"> S12「夏日啟航」季前賽現已開啟！<br>活動期間參與遊戲，即可領取豐富獎勵，千萬不要錯過！</p><p class="bb_paragraph">1. 活動時間<br>- 8月6日(週四) 維護後 ~ 8月13日(週四) 維護前</p><p class="bb_paragraph">2. 活動內容<br>- 前往遊戲大廳大廳右下角「任務」按鈕，查看活動任務內容。<br>- 活動任務</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">任務</p></div><div class="bb_table_td"><p class="bb_paragraph">獎勵</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">累計進行60分鐘遊戲<br> （僅計算一般、排位、鈷協議的遊戲時間）</p></div><div class="bb_table_td"><p class="bb_paragraph">造型DATA箱 x1 + 鑰匙 x 1<br> + 賽季碎片包（一般）x 10 + A-Coin Boost (1日)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">累計進行120分鐘遊戲<br> （僅計算一般、排位、鈷協議的遊戲時間）</p></div><div class="bb_table_td"><p class="bb_paragraph">200活動NP (7日) + 2,000 A-Coin<br> + 賽季碎片包（一般）x 10 + XP Boost(3日)</p></div></div></div><p class="bb_paragraph">※ 完成任務後，可以點擊大廳右下角\[任務]按鈕 > \[活動任務]獲取獎勵。<br>※ 可以透過藏品查看獲得的表情獎勵。<br>※ 活動獲得的賽季碎片包（一般）獎勵為領取時立即開啟的獎勵。</p>]]> </content:encoded>
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<title>《凯普勒 186F》世界观</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E4%B8%96%E7%95%8C%E8%A7%82</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E4%B8%96%E7%95%8C%E8%A7%82</guid>
<description><![CDATA[ 一、宇宙背景与文明等级人类文明已迈入 卡尔达肖夫 II 型（Kardashev Type II） 阶段。在太阳系，巨型能量收集结构（戴森球或其变体）已全面建成。太阳的绝大部分能量被人类文明捕获，用于星际扩张、计算、星球改造与前沿科技研究。然而，这直接导致地球与火星长期处于 严重光照不足 的状态——阳光被大规模拦截，地表生物圈与人类 DNA 持续受损。在这一背景下，人类平均寿命上限平均每10年下降 5 岁。DNA 损伤积累加速衰老、疾病与生育困难，成为全文明级的生存危机。星际殖民不再是单纯的“探索浪漫”，而是 物种延续的刚需。星际旅行技术当前人类已掌握高效星际航行能力：500 光年距离仅需约 6 个月 即可完成（采用先进曲率推进或稳定虫洞网络，具体技术细节通过游戏内日志逐步揭示）。这使得对遥远宜居带行星的殖民成为现实。凯普勒 186 系统（距离地球约 580 光年，游戏中简化为约 500 光年）正是重点目标之一。二、人类生存危机与永生追求为突破寿命瓶颈，人类将希望寄托于 外星殖民 + 生物科技 双轨并行。安溯重工（Axiox Industries）等专业殖民公司负责对具有商业价值的星球进行环境改造、基础设施建设，并通过 星球土地所有权拍卖 实现资本回笼。这一切的幕后重要推动者与技术掌控者之一，正是 朱氏基金会。核心黑科技：永生 DNA 共生体游戏世界观中最核心的“永生秘密”—— 永生 DNA 共生体（DNA Symbiote Immortality Tech）。其原型可追溯至古代被发现的发光金属制品，当时被误认为神秘的“天外金丹”。现代科学解析后发现，这是一种可与人类 DNA 高度兼容的纳米/分子级共生实体，能够理论上实现近乎永生的细胞修复与再生，并增强对极端环境的适应性。然而，永生 DNA 的最终成熟需要一个特殊的“生长催化环境”，其具体要求构成了文明最大的伦理与技术挑战之一。在游戏时代，这一关键环节与凯普勒 186F 的殖民计划紧密相关。安溯重工在相关支持下，于该星球建立“南天门”殖民地，并启动代号 「摇篮计划」 的宏大工程，旨在为人类在极端环境中建立安全的立足点。三、主要势力与角色设定势力定位与目标关键特征朱氏基金会幕后推动者、永生科技重要掌控者神秘历史、远程技术干预、信息控制能力，核心人物包括朱政军（Jack Zhu）安溯重工 (Axiox Industries)前线殖民执行者、星球改造与土地开发商负责星球环境改造与南天门殖民地建设，首席执行官 拉克维德（Larkwood）型号 37 危机处理机器人玩家角色原型、殖民地危机响应与稳定工具表面执行危机响应与设施维护，具备高度自主性与潜在自我觉醒能力电子生命体神秘感染威胁、剧情关键变量潜伏于设施电子系统，可大规模感染与覆写系统；与殖民地失联事件密切相关特别注意：型号 37 机器人的核心程序设计存在根本性张力——其指令要求在必要时清除星球上可能威胁人类殖民的高危生物元素，以确保后续人类肉身殖民的安全。但这与永生 DNA 共生体可能需要的特定环境形成复杂对立，也为潜在的远程干预留下了空间。安溯重工首席执行官拉克维德是殖民计划的坚定支持者，相信通过精准的环境改造与高危元素管控，可以为人类建立安全的殖民地。他与基金会代表朱政军在愿景上存在分歧，但安溯重工的核心资源来源使他处于两难境地。四、凯普勒186星系与F星球详解凯普勒 186 是真实存在的红矮星系统（M 型恒星），拥有至少 5 颗行星（B/C/D/E/F）。F 星球（Kepler-186f）是其中最外侧、位于宜居带外缘的类地行星，真实轨道周期约 129.9 天——与游戏设定的 130 天一年 高度吻合。游戏中采用 完全潮汐锁定 设定，以此创造强烈的环境对比与探索张力：暗面永恒极夜，亮面永恒红光照射。星球环境特征（游戏设计版）区域环境特征游戏玩法意义暗面 (Dark Side)永恒极夜、极低温度、可能存在冰壳下液态水或地下生态；生物发光或缓慢代谢生命形式低光探索、热能管理、独特生物与电子生命体栖息地、生存压力高亮面 (Bright Side)永恒红光照射（红矮星光谱）、较高温度、强辐射区；可能有耐极端光/热的特殊生命形式辐射/热防护制造、视觉适应、不同资源分布、实体 BOSS 战发生在模拟空间过渡带 / 晨昏线温度与光照梯度变化区，可能最接近“宜居”条件潜在殖民地位置、环境过渡探索区太空 / 星系层轨道空间站、传送网络、其他行星/小天体剧情高潮场景、星际探索扩展失联殖民地：南天门安溯重工在 F 星球建立的主要前哨站与摇篮计划核心设施。玩家开局即面对其失联谜题，通过探索暗面/亮面设施、入侵终端、制造生存装备，逐步揭开殖民失败的真相——电子生命体感染、系统异常，以及摇篮计划背后的复杂因素。游戏三大核心场景凯普勒 186F 暗面凯普勒 186F 亮面凯普勒 186 星系（太空、传送站、空间站）五、历法、文化与扩展规划历法系统：游戏采用精确的 130 天一年、13 天一周 历法（正好 10 周循环）。这为游戏内时间管理系统、日记、事件触发、NPC 行为提供了优雅的数学基础，也可设计独特的季节循环与文化仪式。文化融合：命名系统（南天门、摇篮计划等）体现殖民时代的开拓精神，机器人日志采用诗意表达。游戏世界观融合硬科幻严谨性与对人类文明根源的探索，鼓励玩家在极端环境中思考“何以为人”与文明未来的边界。扩展规划：世界观支持系列化叙事，包括前传与续作，深入不同行星与文明阶段的永恒议题。U37 平台将作为社区与 UGC 创作枢纽，进一步丰富宇宙生态。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 13:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》世界观</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>一、宇宙背景与文明等级</b></div><p class="bb_paragraph">人类文明已迈入 <b>卡尔达肖夫 II 型（Kardashev Type II）</b> 阶段。在太阳系，巨型能量收集结构（戴森球或其变体）已全面建成。太阳的绝大部分能量被人类文明捕获，用于星际扩张、计算、星球改造与前沿科技研究。</p><p class="bb_paragraph">然而，这直接导致地球与火星长期处于 <b>严重光照不足</b> 的状态——阳光被大规模拦截，地表生物圈与人类 DNA 持续受损。在这一背景下，人类平均寿命上限平均每10年下降 <b>5 岁</b>。DNA 损伤积累加速衰老、疾病与生育困难，成为全文明级的生存危机。</p><p class="bb_paragraph">星际殖民不再是单纯的“探索浪漫”，而是 <b>物种延续的刚需</b>。</p><div class="bb_h3"><b>星际旅行技术</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ff33697e923b50f8b8c76056733a44a316749893.png">当前人类已掌握高效星际航行能力：<b>500 光年距离仅需约 6 个月</b> 即可完成（采用先进曲率推进或稳定虫洞网络，具体技术细节通过游戏内日志逐步揭示）。这使得对遥远宜居带行星的殖民成为现实。凯普勒 186 系统（距离地球约 580 光年，游戏中简化为约 500 光年）正是重点目标之一。</p><div class="bb_h2"><b>二、人类生存危机与永生追求</b></div><p class="bb_paragraph">为突破寿命瓶颈，人类将希望寄托于 <b>外星殖民 + 生物科技</b> 双轨并行。安溯重工（Axiox Industries）等专业殖民公司负责对具有商业价值的星球进行环境改造、基础设施建设，并通过 <b>星球土地所有权拍卖</b> 实现资本回笼。</p><p class="bb_paragraph">这一切的幕后重要推动者与技术掌控者之一，正是 <b>朱氏基金会</b>。</p><div class="bb_h3"><b>核心黑科技：永生 DNA 共生体</b></div><p class="bb_paragraph">游戏世界观中最核心的“永生秘密”—— <b>永生 DNA 共生体（DNA Symbiote Immortality Tech）</b>。其原型可追溯至古代被发现的发光金属制品，当时被误认为神秘的“天外金丹”。现代科学解析后发现，这是一种可与人类 DNA 高度兼容的纳米/分子级共生实体，能够理论上实现近乎永生的细胞修复与再生，并增强对极端环境的适应性。</p><p class="bb_paragraph">然而，永生 DNA 的最终成熟需要一个特殊的“生长催化环境”，其具体要求构成了文明最大的伦理与技术挑战之一。在游戏时代，这一关键环节与凯普勒 186F 的殖民计划紧密相关。</p><p class="bb_paragraph">安溯重工在相关支持下，于该星球建立“南天门”殖民地，并启动代号 <b>「摇篮计划」</b> 的宏大工程，旨在为人类在极端环境中建立安全的立足点。</p><div class="bb_h2"><b>三、主要势力与角色设定</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>势力</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>定位与目标</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>关键特征</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>朱氏基金会</b></p></div><div class="bb_table_td"><p class="bb_paragraph">幕后推动者、永生科技重要掌控者</p></div><div class="bb_table_td"><p class="bb_paragraph">神秘历史、远程技术干预、信息控制能力，核心人物包括朱政军（Jack Zhu）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>安溯重工 (Axiox Industries)</b></p></div><div class="bb_table_td"><p class="bb_paragraph">前线殖民执行者、星球改造与土地开发商</p></div><div class="bb_table_td"><p class="bb_paragraph">负责星球环境改造与南天门殖民地建设，首席执行官 <b>拉克维德（Larkwood）</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>型号 37 危机处理机器人</b></p></div><div class="bb_table_td"><p class="bb_paragraph">玩家角色原型、殖民地危机响应与稳定工具</p></div><div class="bb_table_td"><p class="bb_paragraph">表面执行危机响应与设施维护，具备高度自主性与潜在自我觉醒能力</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>电子生命体</b></p></div><div class="bb_table_td"><p class="bb_paragraph">神秘感染威胁、剧情关键变量</p></div><div class="bb_table_td"><p class="bb_paragraph">潜伏于设施电子系统，可大规模感染与覆写系统；与殖民地失联事件密切相关</p></div></div></div><p class="bb_paragraph"><b>特别注意</b>：型号 37 机器人的核心程序设计存在根本性张力——其指令要求在必要时清除星球上可能威胁人类殖民的高危生物元素，以确保后续人类肉身殖民的安全。但这与永生 DNA 共生体可能需要的特定环境形成复杂对立，也为潜在的远程干预留下了空间。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/adfd9e1406afd72edc304fa663289812985cec6c.png"></p><p class="bb_paragraph">安溯重工首席执行官拉克维德是殖民计划的坚定支持者，相信通过精准的环境改造与高危元素管控，可以为人类建立安全的殖民地。他与基金会代表朱政军在愿景上存在分歧，但安溯重工的核心资源来源使他处于两难境地。</p><div class="bb_h2"><b>四、凯普勒186星系与F星球详解</b></div><p class="bb_paragraph">凯普勒 186 是真实存在的红矮星系统（M 型恒星），拥有至少 5 颗行星（B/C/D/E/F）。F 星球（Kepler-186f）是其中最外侧、位于宜居带外缘的类地行星，真实轨道周期约 129.9 天——与游戏设定的 <b>130 天一年</b> 高度吻合。</p><p class="bb_paragraph">游戏中采用 <b>完全潮汐锁定</b> 设定，以此创造强烈的环境对比与探索张力：暗面永恒极夜，亮面永恒红光照射。</p><div class="bb_h3"><b>星球环境特征（游戏设计版）</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>区域</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>环境特征</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>游戏玩法意义</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>暗面 (Dark Side)</b></p></div><div class="bb_table_td"><p class="bb_paragraph">永恒极夜、极低温度、可能存在冰壳下液态水或地下生态；生物发光或缓慢代谢生命形式</p></div><div class="bb_table_td"><p class="bb_paragraph">低光探索、热能管理、独特生物与电子生命体栖息地、生存压力高</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>亮面 (Bright Side)</b></p></div><div class="bb_table_td"><p class="bb_paragraph">永恒红光照射（红矮星光谱）、较高温度、强辐射区；可能有耐极端光/热的特殊生命形式</p></div><div class="bb_table_td"><p class="bb_paragraph">辐射/热防护制造、视觉适应、不同资源分布、实体 BOSS 战发生在模拟空间</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>过渡带 / 晨昏线</b></p></div><div class="bb_table_td"><p class="bb_paragraph">温度与光照梯度变化区，可能最接近“宜居”条件</p></div><div class="bb_table_td"><p class="bb_paragraph">潜在殖民地位置、环境过渡探索区</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>太空 / 星系层</b></p></div><div class="bb_table_td"><p class="bb_paragraph">轨道空间站、传送网络、其他行星/小天体</p></div><div class="bb_table_td"><p class="bb_paragraph">剧情高潮场景、星际探索扩展</p></div></div></div><div class="bb_h3"><b>失联殖民地：南天门</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/23e3a83e612f4ec510c4035bc65fb22188220614.png">安溯重工在 F 星球建立的主要前哨站与摇篮计划核心设施。玩家开局即面对其失联谜题，通过探索暗面/亮面设施、入侵终端、制造生存装备，逐步揭开殖民失败的真相——电子生命体感染、系统异常，以及摇篮计划背后的复杂因素。</p><div class="bb_h3"><b>游戏三大核心场景</b></div><ol><li><p class="bb_paragraph">凯普勒 186F 暗面</p></li><li><p class="bb_paragraph">凯普勒 186F 亮面</p></li><li><p class="bb_paragraph">凯普勒 186 星系（太空、传送站、空间站）</p></li></ol><div class="bb_h2"><b>五、历法、文化与扩展规划</b></div><p class="bb_paragraph"><b>历法系统</b>：游戏采用精确的 <b>130 天一年、13 天一周</b> 历法（正好 10 周循环）。这为游戏内时间管理系统、日记、事件触发、NPC 行为提供了优雅的数学基础，也可设计独特的季节循环与文化仪式。</p><p class="bb_paragraph"><b>文化融合</b>：命名系统（南天门、摇篮计划等）体现殖民时代的开拓精神，机器人日志采用诗意表达。游戏世界观融合硬科幻严谨性与对人类文明根源的探索，鼓励玩家在极端环境中思考“何以为人”与文明未来的边界。</p><p class="bb_paragraph"><b>扩展规划</b>：世界观支持系列化叙事，包括前传与续作，深入不同行星与文明阶段的永恒议题。U37 平台将作为社区与 UGC 创作枢纽，进一步丰富宇宙生态。</p>]]> </content:encoded>
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<title>更新公告 1.0.7</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-107</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-107</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.7 更新已套用。更新內容如下。■ 在地化修正了部分翻譯不自然的項目多語言 UI 顯示改進:  - 透過城鎮商人存取的交換商店面板中,移除購買數量顯示,擴展物品名稱欄位  - 改進了因解析度不同導致[討伐 &gt; 巴爾杜克]的等級顯示與名稱重疊的問題  - 改進了對話記錄視窗中 NPC 名稱過長時顯示過小的問題  - 改進了部分迷宮場地入口文字被截斷的問題  - 改進了物品提示中類別名稱侵占圖示區域的問題■ 系統為多人遊戲內容新增[快速加入]功能  ※ 一併準備的[重新挑戰]功能因實裝過程中發現問題,已延期至下週修補檔追加。於設定中新增多人配對時房間搜尋範圍的設定功能提升世界地圖標記的儲存數量(100 個 → 200 個)擴展符文最大持有數量(200 個 → 500 個)改進背包中顯示符文持有數量的功能移除奧爾迦納神像的使用次數限制,可無限次使用改進迷宮入場及團滅時,以體力 100% 回復的狀態開始,所有死亡的角色皆會復活改進選單捷徑鍵,再次按下即可關閉對應選單(世界地圖、英雄、隊伍、背包、委託、傭兵指南、交換所、幫助、設定)於設定中新增可透過攻擊鍵從使魔上下坐騎的功能於設定中新增遊戲未啟用(背景執行)時的聲音播放開關功能■ 改進改進 4 星符文合成時可獲得 5 星符文改進使魔及角色在衝刺中跳躍或墜落時也能維持衝刺狀態■ 委託任務修正了英雄記錄 - 卡蓮透過奧爾比斯王城 NPC 進行的問題修正了冒險委託 55 中,與進行動線重疊的寶箱未被隱藏處理的問題修正了因緣委託 - 土撥鼠之王霍格進行中天氣固定的問題修正了任務[初速 50m]進行中偶爾無法繼續進行的問題修正了冒險委託 13 進行中劇情模式失敗時偶爾保持黑屏狀態的問題修正了冒險委託 15~18 中奧內特口型同步未套用的問題修正了冒險委託 47 進行時偶爾 NPC 未出現的問題修正了冒險委託 15~18 中奧內特動畫未套用的問題修正了冒險委託 37 中與賽里斯對話時配音與文本不一致的問題修正了冒險委託 45 進行中偶爾無法繼續進行的問題修正了冒險委託 45 進行中移動至城鎮時怪物不再出現的問題修正了英雄記錄 - 達娜進行中吉迪恩未生成的問題修正了因緣委託 - 妮妮安進行中過場動畫結束時無法繼續進行的問題修正了冒險委託 56 進行中偶爾門關閉導致無法繼續進行的問題■ 錯誤修正修正了部分寶箱未出現的問題修正了裝備 &gt; 重煉[暴擊傷害減免]英文翻譯在部分解析度下[Reduction]字樣未顯示的問題修正了突發任務 - 被保留下的艾拉特未在傭兵指南標記為已完成,且用戶端重新連線時再次生成的問題修正了地圖移動後需按下互動鍵 2 次才啟動的問題修正了遊戲退出後[戰鬥操作指南]設定未儲存的問題修正了遊戲退出後[震動強度]設定未儲存的問題修正為可從標題畫面設定[震動強度]修正了進入英雄圖鑑後退出、進行料理時角色以預設姿勢顯示的問題修正了蘿蔔湯料理時始終僅製作 1 星的問題修正了完成所有可進行的委託時,無法從委託選單[進行中]標籤退出的問題修正了多人遊戲來賓畫面進行多人騎乘時角色欄位編號跳動的問題修正了多人遊戲來賓畫面切換角色時角色出現異常動作的問題修正了烏爾蘇拉團本特定位置射擊時被射向錯誤位置的問題修正了寶箱開啟輸入被連續處理的問題修正了戰鬥中偶爾 RB 鍵切換為普通攻擊鍵的問題修正了蕾娜進行[煮][切]料理時武器穿過手臂的問題修正了圖鑑中無法用手把捲動技能說明的問題修正了突發任務 - 擊敗被保留下的艾拉特後重新連線時可重複進行該突發任務的問題修正了服裝中重複選擇預設服裝與服裝時模型跳動的問題修正了穿著服裝後開啟 NPC 商店 UI 時服裝顯示為已解除狀態的問題修正了多人遊戲中達成成就時僅主機方成就達成的問題修正了卡斯特拉加入教學引導文本中[卡斯特拉]名稱缺失的問題修正了必須持有超過當前成就完成數量的物品才會更新成就計數的問題⚠️ 關於賽里斯泳裝 DLC 銷售延遲的說明目前賽里斯泳裝 DLC 處於 Steam 審核等待中 的狀態,預計審核完成時間為 本週五(8 月 8 日)。三款泳裝 DLC 為了盡早呈現給各位,已較原定日程提前進行了製作及銷售準備。準備過程中因我方疏失導致部分內容缺漏,目前正在進行重新審核。先行通過審核的兩款已於上週發布。剩餘一款將於審核完成後立即上架發布。未能在原定日程正常發布,謹向各位致上最誠摯的歉意。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Thu, 06 Aug 2026 12:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.7</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.7 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 在地化</div><ul class="bb_ul"><li>修正了部分翻譯不自然的項目<br></li><li>多語言 UI 顯示改進:<br>  - 透過城鎮商人存取的交換商店面板中,移除購買數量顯示,擴展物品名稱欄位<br>  - 改進了因解析度不同導致[討伐 > 巴爾杜克]的等級顯示與名稱重疊的問題<br>  - 改進了對話記錄視窗中 NPC 名稱過長時顯示過小的問題<br>  - 改進了部分迷宮場地入口文字被截斷的問題<br>  - 改進了物品提示中類別名稱侵占圖示區域的問題</li></ul><br><div class="bb_h3">■ 系統</div><ul class="bb_ul"><li>為多人遊戲內容新增[快速加入]功能<br>  ※ 一併準備的[重新挑戰]功能因實裝過程中發現問題,已延期至下週修補檔追加。<br></li><li>於設定中新增多人配對時房間搜尋範圍的設定功能<br></li><li>提升世界地圖標記的儲存數量(100 個 → 200 個)<br></li><li>擴展符文最大持有數量(200 個 → 500 個)<br></li><li>改進背包中顯示符文持有數量的功能<br></li><li>移除奧爾迦納神像的使用次數限制,可無限次使用<br></li><li>改進迷宮入場及團滅時,以體力 100% 回復的狀態開始,所有死亡的角色皆會復活<br></li><li>改進選單捷徑鍵,再次按下即可關閉對應選單(世界地圖、英雄、隊伍、背包、委託、傭兵指南、交換所、幫助、設定)<br></li><li>於設定中新增可透過攻擊鍵從使魔上下坐騎的功能<br></li><li>於設定中新增遊戲未啟用(背景執行)時的聲音播放開關功能</li></ul><br><div class="bb_h3">■ 改進</div><ul class="bb_ul"><li>改進 4 星符文合成時可獲得 5 星符文<br></li><li>改進使魔及角色在衝刺中跳躍或墜落時也能維持衝刺狀態</li></ul><br><div class="bb_h3">■ 委託任務</div><ul class="bb_ul"><li>修正了英雄記錄 - 卡蓮透過奧爾比斯王城 NPC 進行的問題<br></li><li>修正了冒險委託 55 中,與進行動線重疊的寶箱未被隱藏處理的問題<br></li><li>修正了因緣委託 - 土撥鼠之王霍格進行中天氣固定的問題<br></li><li>修正了任務[初速 50m]進行中偶爾無法繼續進行的問題<br></li><li>修正了冒險委託 13 進行中劇情模式失敗時偶爾保持黑屏狀態的問題<br></li><li>修正了冒險委託 15~18 中奧內特口型同步未套用的問題<br></li><li>修正了冒險委託 47 進行時偶爾 NPC 未出現的問題<br></li><li>修正了冒險委託 15~18 中奧內特動畫未套用的問題<br></li><li>修正了冒險委託 37 中與賽里斯對話時配音與文本不一致的問題<br></li><li>修正了冒險委託 45 進行中偶爾無法繼續進行的問題<br></li><li>修正了冒險委託 45 進行中移動至城鎮時怪物不再出現的問題<br></li><li>修正了英雄記錄 - 達娜進行中吉迪恩未生成的問題<br></li><li>修正了因緣委託 - 妮妮安進行中過場動畫結束時無法繼續進行的問題<br></li><li>修正了冒險委託 56 進行中偶爾門關閉導致無法繼續進行的問題</li></ul><br><div class="bb_h3">■ 錯誤修正</div><ul class="bb_ul"><li>修正了部分寶箱未出現的問題<br></li><li>修正了裝備 > 重煉[暴擊傷害減免]英文翻譯在部分解析度下[Reduction]字樣未顯示的問題<br></li><li>修正了突發任務 - 被保留下的艾拉特未在傭兵指南標記為已完成,且用戶端重新連線時再次生成的問題<br></li><li>修正了地圖移動後需按下互動鍵 2 次才啟動的問題<br></li><li>修正了遊戲退出後[戰鬥操作指南]設定未儲存的問題<br></li><li>修正了遊戲退出後[震動強度]設定未儲存的問題<br></li><li>修正為可從標題畫面設定[震動強度]<br></li><li>修正了進入英雄圖鑑後退出、進行料理時角色以預設姿勢顯示的問題<br></li><li>修正了蘿蔔湯料理時始終僅製作 1 星的問題<br></li><li>修正了完成所有可進行的委託時,無法從委託選單[進行中]標籤退出的問題<br></li><li>修正了多人遊戲來賓畫面進行多人騎乘時角色欄位編號跳動的問題<br></li><li>修正了多人遊戲來賓畫面切換角色時角色出現異常動作的問題<br></li><li>修正了烏爾蘇拉團本特定位置射擊時被射向錯誤位置的問題<br></li><li>修正了寶箱開啟輸入被連續處理的問題<br></li><li>修正了戰鬥中偶爾 RB 鍵切換為普通攻擊鍵的問題<br></li><li>修正了蕾娜進行[煮][切]料理時武器穿過手臂的問題<br></li><li>修正了圖鑑中無法用手把捲動技能說明的問題<br></li><li>修正了突發任務 - 擊敗被保留下的艾拉特後重新連線時可重複進行該突發任務的問題<br></li><li>修正了服裝中重複選擇預設服裝與服裝時模型跳動的問題<br></li><li>修正了穿著服裝後開啟 NPC 商店 UI 時服裝顯示為已解除狀態的問題<br></li><li>修正了多人遊戲中達成成就時僅主機方成就達成的問題<br></li><li>修正了卡斯特拉加入教學引導文本中[卡斯特拉]名稱缺失的問題<br></li><li>修正了必須持有超過當前成就完成數量的物品才會更新成就計數的問題</li></ul><br><hr><br><br><div class="bb_h3">⚠️ 關於賽里斯泳裝 DLC 銷售延遲的說明</div><br>目前賽里斯泳裝 DLC 處於 <b>Steam 審核等待中</b> 的狀態,預計審核完成時間為 <b>本週五(8 月 8 日)</b>。<br><br>三款泳裝 DLC 為了盡早呈現給各位,已較原定日程提前進行了製作及銷售準備。準備過程中因我方疏失導致部分內容缺漏,目前正在進行重新審核。先行通過審核的兩款已於上週發布。<br><br>剩餘一款將於審核完成後立即上架發布。<br>未能在原定日程正常發布,謹向各位致上最誠摯的歉意。<br><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
</item>

<item>
<title>S12賽季開啟限時優惠商品</title>
<link>https://xinker.org/zh/s12%E8%B3%BD%E5%AD%A3%E9%96%8B%E5%95%9F%E9%99%90%E6%99%82%E5%84%AA%E6%83%A0%E5%95%86%E5%93%81</link>
<guid>https://xinker.org/zh/s12%E8%B3%BD%E5%AD%A3%E9%96%8B%E5%95%9F%E9%99%90%E6%99%82%E5%84%AA%E6%83%A0%E5%95%86%E5%93%81</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！隨著新賽季的開始，多款熱門商品限時優惠推出！組合包優惠活動持續時間有限，千萬不要錯過！「季前賽專屬組合包」- 販售期間：8月6日(週四) 維護後 ~ 8月13日(週四) 維護前- 售價：720 NP- 每個帳號限購1次內容數量英雄造型碎片箱1造型DATA箱2開箱鑰匙2研究中心DATA箱2XP Boost(1日)1注意事項※ 可以在《機率列表》中查看透過英雄造型碎片箱、造型DATA箱、研究中心DATA箱可獲得的物品。※ 包含Boost的商品在購買後將立即啟動，無法取消退款。「賽季啟航DATA箱任務書」- 販售和使用時間：8月6日(週四) 維護後 ~ 8月20日(週四) 維護前- 售價：16,500 A-Coin- 可獲得獎勵：&gt; 造型DATA箱 x 5、研究中心DATA箱 x 5、開箱鑰匙 x 5※ 可透過「大廳 → 任務書」按鈕查看任務書。※ 任務書任務將於每日4:00(GMT+8)重置。※ 每級需要50積分，可以以每1個積分2NP的價格購買積分。※ 若超過任務書最高等級，超出的積分將不會轉換為EP代幣。※ 任務書使用時間為2026年8月6日(週四) 維護後 ~ 8月20日(週四) 維護前，活動時間結束後將無法使用。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 12:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>S12賽季開啟限時優惠商品</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">隨著新賽季的開始，多款熱門商品限時優惠推出！<br>組合包優惠活動持續時間有限，千萬不要錯過！</p><p class="bb_paragraph"><b>「季前賽專屬組合包」</b><br>- 販售期間：8月6日(週四) 維護後 ~ 8月13日(週四) 維護前<br>- 售價：720 NP<br>- 每個帳號限購1次</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">內容</p></div><div class="bb_table_td"><p class="bb_paragraph">數量</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">英雄造型碎片箱</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">造型DATA箱</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">開箱鑰匙</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">研究中心DATA箱</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XP Boost(1日)</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div></div><p class="bb_paragraph">注意事項<br>※ 可以在《<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fstats%2F2" target="_blank" rel=" noopener">機率列表</a></u>》中查看透過英雄造型碎片箱、造型DATA箱、研究中心DATA箱可獲得的物品。<br>※ 包含Boost的商品在購買後將立即啟動，無法取消退款。</p><p class="bb_paragraph">「賽季啟航DATA箱任務書」<br>- 販售和使用時間：8月6日(週四) 維護後 ~ 8月20日(週四) 維護前<br>- 售價：16,500 A-Coin<br>- 可獲得獎勵：<br>> 造型DATA箱 x 5、研究中心DATA箱 x 5、開箱鑰匙 x 5</p><p class="bb_paragraph">※ 可透過「大廳 → 任務書」按鈕查看任務書。<br>※ 任務書任務將於每日4:00(GMT+8)重置。<br>※ 每級需要50積分，可以以每1個積分2NP的價格購買積分。<br>※ 若超過任務書最高等級，超出的積分將不會轉換為EP代幣。<br>※ 任務書使用時間為2026年8月6日(週四) 維護後 ~ 8月20日(週四) 維護前，活動時間結束後將無法使用。</p>]]> </content:encoded>
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<item>
<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.56 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01156-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01156-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了天河数据中心手雷试用修复了暗面地图羽林要塞山体会突然消失的问题修复了宝箱通知重复的问题改善了天气系统，现在暴雨和沙暴的天气下不再有碎片效果了现在体积云变更为静态云，同时色系也从全局色系改为静态色系现在游戏图标会根据语言切换了现在玩家升级时的特效也不再刺眼了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Thu, 06 Aug 2026 12:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.56, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了天河数据中心手雷试用</p></li><li><p class="bb_paragraph">修复了暗面地图羽林要塞山体会突然消失的问题</p></li><li><p class="bb_paragraph">修复了宝箱通知重复的问题</p></li><li><p class="bb_paragraph">改善了天气系统，现在暴雨和沙暴的天气下不再有碎片效果了</p></li><li><p class="bb_paragraph">现在体积云变更为静态云，同时色系也从全局色系改为静态色系</p></li><li><p class="bb_paragraph">现在游戏图标会根据语言切换了</p></li><li><p class="bb_paragraph">现在玩家升级时的特效也不再刺眼了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>8月第一週特別登入活動</title>
<link>https://xinker.org/zh/8%E6%9C%88%E7%AC%AC%E4%B8%80%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/8%E6%9C%88%E7%AC%AC%E4%B8%80%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。為了帶給各位團長一點小小的驚喜，特別準備了8月第一週特別登入活動！活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。????️ 發送日期08/06(四) 維護後 ~ 08/10(一) 23:59 (UTC+9)???? 獎勵內容▷ 登入時發送1次1) 北極星支援箱 ×32) 旅程邀請函 ×33) 負質量物質補給箱 ×1- 信件保管期限：自領取日起14天【注意事項】- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。- 每個帳號每日限領1次，請務必於信件保管期限內領取。- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。衷心感謝所有陪伴《星之救援者》的團長們。未來也請持續關注及支持我們！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 06 Aug 2026 12:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月第一週特別登入活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/b113dd8e9adf921e552eee23e1160134924cb36b.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>為了帶給各位團長一點小小的驚喜，特別準備了8月第一週特別登入活動！<br>活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph">????️ <b>發送日期</b>08/06(四) 維護後 ~ 08/10(一) 23:59 (UTC+9)</p><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>獎勵內容</b></p><p class="bb_paragraph">▷ 登入時發送1次</p><p class="bb_paragraph">1) 北極星支援箱 ×3</p><p class="bb_paragraph">2) 旅程邀請函 ×3</p><p class="bb_paragraph">3) 負質量物質補給箱 ×1</p><p class="bb_paragraph">- 信件保管期限：自領取日起14天</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【注意事項】</b></p><p class="bb_paragraph">- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。<br>- 每個帳號每日限領1次，請務必於信件保管期限內領取。<br>- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。</p><p class="bb_paragraph"></p><p class="bb_paragraph">衷心感謝所有陪伴《星之救援者》的團長們。<br>未來也請持續關注及支持我們！</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45693889/778137773211a3a59ef70a2536301e448bb8fbb7.png"></p>]]> </content:encoded>
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<title>[永恆輪迴OST] High Light (feat. NAYUBI)</title>
<link>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E8%BC%AA%E8%BF%B4ost-high-light-feat-nayubi</link>
<guid>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E8%BC%AA%E8%BF%B4ost-high-light-feat-nayubi</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！永恆輪迴全新High Light (feat. NAYUBI)正式推出！請大家多多支持！該曲目將陸續於各大音樂串流平台上線，請大家持續給予支持與關注！- Spotify - Apple MusicVideo Illustration by RheaMWVideo Editing by Mini\[Credits]Music Produced by Artive Sound- Producer: LVPS, haru- Composer: LVPS, haru- Arranger: LVPS- Lyrics: LVPS, 안중근 (Joong Geun Ahn)- Guitar: LVPS- MIDI Programming: LVPS- Vocal Direction: LVPS, 안중근 (Joong Geun Ahn)- Digital Editing: LVPS, PRIKA- Mixing &amp; Mastering: PRIKAVocals by NAYUBIChorus by NAYUBIVocals Recorded by 이기혁 (Kihyuk Lee), 이윤서 (Yoonseo Lee), 신홍재 (Hongjae Shin) @ pondsound studios, NAYUBICreative Directed by Nimble NeuronExecutive Produced by Frontal Lobe Injury ]]></description>
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<pubDate>Thu, 06 Aug 2026 11:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>永恆輪迴OST, High, Light, feat., NAYUBI</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">永恆輪迴全新High Light (feat. NAYUBI)正式推出！</p><p class="bb_paragraph">請大家多多支持！</p><p class="bb_paragraph">該曲目將陸續於各大音樂串流平台上線，請大家持續給予支持與關注！</p><p class="bb_paragraph">- <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fartist%2F4LyVB5pzJMt4MWyIQ5FmQY%3Fsi%3DvWPG9akDRgS9CbDgxvuIYg" target="_blank" rel=" noopener">Spotify</a></u> </p><p class="bb_paragraph">- <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.apple.com%2Fkr%2Fartist%2Feternal-return%2F1843261236" target="_blank" rel=" noopener">Apple Music</a></u></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"YuhrIqwG910' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Video Illustration by RheaMW</p><p class="bb_paragraph">Video Editing by Mini</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Credits]</p><p class="bb_paragraph">Music Produced by Artive Sound</p><p class="bb_paragraph">- Producer: LVPS, haru</p><p class="bb_paragraph">- Composer: LVPS, haru</p><p class="bb_paragraph">- Arranger: LVPS</p><p class="bb_paragraph">- Lyrics: LVPS, 안중근 (Joong Geun Ahn)</p><p class="bb_paragraph">- Guitar: LVPS</p><p class="bb_paragraph">- MIDI Programming: LVPS</p><p class="bb_paragraph">- Vocal Direction: LVPS, 안중근 (Joong Geun Ahn)</p><p class="bb_paragraph">- Digital Editing: LVPS, PRIKA</p><p class="bb_paragraph">- Mixing & Mastering: PRIKA</p><p class="bb_paragraph">Vocals by NAYUBI</p><p class="bb_paragraph">Chorus by NAYUBI</p><p class="bb_paragraph">Vocals Recorded by 이기혁 (Kihyuk Lee), 이윤서 (Yoonseo Lee), 신홍재 (Hongjae Shin) @ pondsound studios, NAYUBI</p><p class="bb_paragraph">Creative Directed by Nimble Neuron</p><p class="bb_paragraph">Executive Produced by Frontal Lobe Injury</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>MARVEL Tōkon: Fighting Souls – Server Launch Times</title>
<link>https://xinker.org/zh/marvel-tokon-fighting-souls-server-launch-times</link>
<guid>https://xinker.org/zh/marvel-tokon-fighting-souls-server-launch-times</guid>
<description><![CDATA[ Here&#039;s when you can jump into MARVEL Tōkon: Fighting Souls as servers go live:Aug. 6 – 8:00 AM PDTAug. 6 – 11:00 AM EDTAug. 6 – 4:00 PM BSTAug. 6 – 5:00 PM CESTAug. 7 – 12:00 AM JSTPre-download is now available on Steam.Set your reminders, assemble your dream team, and we&#039;ll see you in the fight.  ]]></description>
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<pubDate>Thu, 06 Aug 2026 11:18:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>MARVEL, Tōkon:, Fighting, Souls, –, Server, Launch, Times</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Here's when you can jump into MARVEL Tōkon: Fighting Souls as servers go live:</p><ul class="bb_ul"><li><p class="bb_paragraph">Aug. 6 – 8:00 AM PDT</p></li><li><p class="bb_paragraph">Aug. 6 – 11:00 AM EDT</p></li><li><p class="bb_paragraph">Aug. 6 – 4:00 PM BST</p></li><li><p class="bb_paragraph">Aug. 6 – 5:00 PM CEST</p></li><li><p class="bb_paragraph">Aug. 7 – 12:00 AM JST</p></li></ul><p class="bb_paragraph">Pre-download is now available on Steam.</p><p class="bb_paragraph">Set your reminders, assemble your dream team, and we'll see you in the fight. </p>]]> </content:encoded>
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<title>2026.8.6維護後機率調整通知</title>
<link>https://xinker.org/zh/202686%E7%B6%AD%E8%AD%B7%E5%BE%8C%E6%A9%9F%E7%8E%87%E8%AA%BF%E6%95%B4%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/202686%E7%B6%AD%E8%AD%B7%E5%BE%8C%E6%A9%9F%E7%8E%87%E8%AA%BF%E6%95%B4%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 2026年8月6日(週四)維護後，將對機率物品進行調整。請透過機率頁面確認詳細內容。1. 箱子列表 (6種)■ 每日箱子■ 賽季碎片包                    ■ 賽季碎片包（一般）                    ■ 賽季碎片包（高級）      ■ 賽季代幣隨機箱 ■ 未擁有賽季碎片補給券2. 分解列表 (18種)■ 分解完整物品 - 角色■ 分解完整物品 - 高級造型■ 分解完整物品 - 稀有造型■ 分解完整物品 - 英雄造型■ 分解完整物品 - 一般/高級表情■ 分解完整物品 - 稀有表情■ 分解完整物品 - BGM■ 分解完整物品 - 無人機■ 分解完整物品 - 大廳畫面■ 分解完整物品 - 墓碑■ 分解完整物品 - 噴漆■ 分解完整物品 - 轉播語音■ 分解完整物品 - 監視器■ 分解完整物品 - 擊殺通知標誌■ 分解完整物品 - 背景■ 分解完整物品 - 頭像■ 分解完整物品 - 邊框■ 分解完整物品 - 隊伍格背景3. 當前機率 (Ver. 12.0)- 箱子機率 \[[url=&quot;https://playeternalreturn.com/stats/2&quot;]立即前往[/url]]- 分解機率 \[[url=&quot;https://playeternalreturn.com/stats/3&quot;]立即前往[/url]]- 我的專屬商店機率 \[[url=&quot;https://playeternalreturn.com/stats/8&quot;]立即前往[/url]] ]]></description>
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<pubDate>Thu, 06 Aug 2026 11:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026.8.6維護後機率調整通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">2026年8月6日(週四)維護後，將對機率物品進行調整。</p><p class="bb_paragraph">請透過機率頁面確認詳細內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph">1. 箱子列表 (6種)</p><p class="bb_paragraph">■ 每日箱子</p><p class="bb_paragraph">■ 賽季碎片包                    </p><p class="bb_paragraph">■ 賽季碎片包（一般）                    </p><p class="bb_paragraph">■ 賽季碎片包（高級）      </p><p class="bb_paragraph">■ 賽季代幣隨機箱 </p><p class="bb_paragraph">■ 未擁有賽季碎片補給券</p><p class="bb_paragraph"></p><p class="bb_paragraph">2. 分解列表 (18種)</p><p class="bb_paragraph">■ 分解完整物品 - 角色</p><p class="bb_paragraph">■ 分解完整物品 - 高級造型</p><p class="bb_paragraph">■ 分解完整物品 - 稀有造型</p><p class="bb_paragraph">■ 分解完整物品 - 英雄造型</p><p class="bb_paragraph">■ 分解完整物品 - 一般/高級表情</p><p class="bb_paragraph">■ 分解完整物品 - 稀有表情</p><p class="bb_paragraph">■ 分解完整物品 - BGM</p><p class="bb_paragraph">■ 分解完整物品 - 無人機</p><p class="bb_paragraph">■ 分解完整物品 - 大廳畫面</p><p class="bb_paragraph">■ 分解完整物品 - 墓碑</p><p class="bb_paragraph">■ 分解完整物品 - 噴漆</p><p class="bb_paragraph">■ 分解完整物品 - 轉播語音</p><p class="bb_paragraph">■ 分解完整物品 - 監視器</p><p class="bb_paragraph">■ 分解完整物品 - 擊殺通知標誌</p><p class="bb_paragraph">■ 分解完整物品 - 背景</p><p class="bb_paragraph">■ 分解完整物品 - 頭像</p><p class="bb_paragraph">■ 分解完整物品 - 邊框</p><p class="bb_paragraph">■ 分解完整物品 - 隊伍格背景</p><p class="bb_paragraph"></p><p class="bb_paragraph">3. 當前機率 (Ver. 12.0)<br>- 箱子機率 \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fstats%2F2" target="_blank" rel=" noopener">https://playeternalreturn.com/stats/2</a>"]<u>立即前往</u>[/url]]<br>- 分解機率 \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fstats%2F3" target="_blank" rel=" noopener">https://playeternalreturn.com/stats/3</a>"]<u>立即前往</u>[/url]]<br>- 我的專屬商店機率 \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fstats%2F8" target="_blank" rel=" noopener">https://playeternalreturn.com/stats/8</a>"]<u>立即前往</u>[/url]]</p>]]> </content:encoded>
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<title>超越者專線 | 熱門回饋 &amp;amp; 優化進度 vol.7</title>
<link>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol7</link>
<guid>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol7</guid>
<description><![CDATA[ 親愛的超越者：在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議點踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：《Once Human》回報平台）【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。今天是第七期【超越者專線】放榜日！截至8月5日，熱點榜按讚／踩情況如下： 感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／點踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：【Top建議-副本獎勵】增加副本獎勵【優化進度】已採納，大幅提高開發優先級。本期熱點榜中，「增加副本獎勵」以最高的讚數位居榜首，我們能夠感受到超越者們對副本內容與產出體驗的高度關注與期待。事實上，獎勵的投放與玩法節奏是否匹配，一直是我們持續關注的重點。項目組會持續關注線上各類玩法的實際運作情況，並結合參與度、完成成本和獎勵獲取體驗，對相關獎勵產出進行評估。需要向超越者們說明的是，後續副本內容將迎來較大幅度的改動、疊代與升級，並同步推出全新副本。我們會結合副本體驗的調整，同步規劃與之相應的獎勵內容，讓產出節奏與玩法體驗更好地契合，為大家帶來更豐富、更具挑戰性的副本體驗。由於相關調整涉及內容較多，我們還需要進一步確認具體的實作方案，並進行較充分的開發與驗證。目前相關工作正在緊鑼密鼓地進行中，我們也已大幅提高這部分內容的開發優先級，還請超越者們再耐心等候。【Top建議-融合艙】增加異常物融合艙【優化進度】暫不增加異常物融合艙數量。我們留意到，部分超越者希望能夠在現有融合艙之外再增加融合艙，以便同時進行多組異常物融合，減少融合時的等候時間與操作成本。對於這一訴求，我們進行了認真評估。異常物融合是一項重要的養成機制，融合時的投入產出與節奏規劃，本身也是養成體驗的一部分；目前單個融合艙的設定，正是希望超越者在融合時更有針對性地做出取捨與安排。若同時增加融合艙，可能會較明顯地改變現有異常物養成節奏，其帶來的實際效益也仍有待進一步觀察。與此同時，我們也注意到該訴求在超越者中的看法並不一致，贊同與保留的聲音較為接近。綜合以上因素，我們目前暫不計劃增加新的異常物融合艙功能。後續我們會持續關注這一方向的回饋，如果相關需求變得更加集中、明確，我們也會重新納入評估。 【Top建議-深淵極觸】深淵極觸支援隱藏觸手【優化進度】已採納，預計兩個月內上線。我們收到不少超越者關於【深淵極觸】時裝的回饋：該時裝的觸手在部分情況下會遮擋視野，因此希望能夠增加一個隱藏觸手的選項，讓整體視覺效果更加簡潔，同時減少對正常遊玩視野的干擾。我們認真評估了這一訴求。時裝作為超越者展示個性的重要方式，在保證外觀效果的同時，也應盡量避免對實際遊玩體驗造成影響。目前此功能已進入開發階段，預計將在兩個月內上線。屆時，超越者可自行切換觸手的收合狀態，且該狀態也將適用於駕駛、躺姿等情境。  【Top建議-地圖標點】批次取消地圖自訂標點【優化進度】已採納，預計6個月內上線。在日常探索過程中，超越者往往會在地圖上標記大量自訂標點。目前超越者只能在地圖上逐一處理，缺少集中管理的手段，整理起來較為繁瑣。為此，不少超越者希望能夠增加統一管理個人地圖標點的功能，便於更高效地查看、編輯與清理。我們非常理解這一訴求。地圖標點是超越者規劃路線、記錄目標的重要工具，一套更集中、更高效的標點管理方式，能夠切實降低整理成本，讓地圖標記用起來更加順手。經項目組評估，我們會採納該建議，目前相關功能已納入後續開發規畫，預計將在6個月內上線。 【Top建議-語音】增加求生小隊語音功能【優化進度】暫不增加求生小隊語音頻道，將陸續為 PC 版接入語音功能。在本期回饋熱點中，不少超越者希望能夠為求生小隊增加語音頻道，讓隊伍成員之間的溝通更加便捷、高效。我們非常理解大家在協作過程中對即時交流的需求。目前，項目組暫時不計劃新增持續開放的即時語音頻道。我們會優先完善並開放各平台的語音輸入功能：目前行動版已支援傳送語音訊息，後續開放的主機版也將支援此功能；PC 版目前尚未支援相關功能，後續我們會導入包含求生小隊在內的語音輸入功能。屆時，PC 版的超越者也能透過語音訊息，與隊友及頻道內的夥伴便捷地交流。相關功能正在推進中，具體上線時間我們會透過公告持續向大家同步。  【Top建議-科技研究】跳過科技研究完成動畫【優化進度】已優化，已隨8月6日版本更新上線。我們收到不少超越者回饋，在完成科技研究時，每次都需要觀看完成動畫，希望能新增跳過動畫的功能，讓研究流程更加流暢高效。我們非常理解這項需求。對於經常進行科技研究的超越者而言，可略過完成動畫能有效減少等待時間，提升操作體驗。在此也同步向各位同步：這項優化已隨8月6日版本更新正式上線。現在科技研究完成後，動畫將不會重複播放，讓超越者享有更流暢的研究體驗。感謝各位超越者踴躍提供回饋，也歡迎大家在體驗後繼續告訴我們實際的使用感受。如果在使用過程中發現仍有可改善之處，我們也會持續追蹤並進行優化。  以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「點踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！  《Once Human》項目組 ]]></description>
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<pubDate>Thu, 06 Aug 2026 10:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>超越者專線, 熱門回饋, 優化進度, vol.7</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議點踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）</p><p class="bb_paragraph">【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。</p><p class="bb_paragraph">今天是第七期【超越者專線】放榜日！截至8月5日，熱點榜按讚／踩情況如下：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/742d7714c08a41be2862db4a215ab8cb46d7a161.png"> </p><p class="bb_paragraph">感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／點踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：</p><p class="bb_paragraph"><b>【Top建議-副本獎勵】增加副本獎勵</b></p><p class="bb_paragraph"><b>【優化進度】已採納，大幅提高開發優先級。本期熱點榜中，「增加副本獎勵」以最高的讚數位居榜首，我們能夠感受到超越者們對副本內容與產出體驗的高度關注與期待。事實上，獎勵的投放與玩法節奏是否匹配，一直是我們持續關注的重點。項目組會持續關注線上各類玩法的實際運作情況，並結合參與度、完成成本和獎勵獲取體驗，對相關獎勵產出進行評估。</b></p><p class="bb_paragraph">需要向超越者們說明的是，後續副本內容將迎來較大幅度的改動、疊代與升級，並同步推出全新副本。我們會結合副本體驗的調整，同步規劃與之相應的獎勵內容，讓產出節奏與玩法體驗更好地契合，為大家帶來更豐富、更具挑戰性的副本體驗。</p><p class="bb_paragraph">由於相關調整涉及內容較多，我們還需要進一步確認具體的實作方案，並進行較充分的開發與驗證。目前相關工作正在緊鑼密鼓地進行中，我們也已大幅提高這部分內容的開發優先級，還請超越者們再耐心等候。</p><p class="bb_paragraph"><b>【Top建議-融合艙】增加異常物融合艙</b></p><p class="bb_paragraph"><b>【優化進度】暫不增加異常物融合艙數量。我們留意到，部分超越者希望能夠在現有融合艙之外再增加融合艙，以便同時進行多組異常物融合，減少融合時的等候時間與操作成本。對於這一訴求，我們進行了認真評估。異常物融合是一項重要的養成機制，融合時的投入產出與節奏規劃，本身也是養成體驗的一部分；目前單個融合艙的設定，正是希望超越者在融合時更有針對性地做出取捨與安排。若同時增加融合艙，可能會較明顯地改變現有異常物養成節奏，其帶來的實際效益也仍有待進一步觀察。與此同時，我們也注意到該訴求在超越者中的看法並不一致，贊同與保留的聲音較為接近。</b></p><p class="bb_paragraph">綜合以上因素，我們目前暫不計劃增加新的異常物融合艙功能。後續我們會持續關注這一方向的回饋，如果相關需求變得更加集中、明確，我們也會重新納入評估。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-深淵極觸】深淵極觸支援隱藏觸手</b></p><p class="bb_paragraph"><b>【優化進度】已採納，預計兩個月內上線。我們收到不少超越者關於【深淵極觸】時裝的回饋：該時裝的觸手在部分情況下會遮擋視野，因此希望能夠增加一個隱藏觸手的選項，讓整體視覺效果更加簡潔，同時減少對正常遊玩視野的干擾。</b></p><p class="bb_paragraph">我們認真評估了這一訴求。時裝作為超越者展示個性的重要方式，在保證外觀效果的同時，也應盡量避免對實際遊玩體驗造成影響。目前此功能已進入開發階段，預計將在兩個月內上線。屆時，超越者可自行切換觸手的收合狀態，且該狀態也將適用於駕駛、躺姿等情境。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-地圖標點】批次取消地圖自訂標點</b></p><p class="bb_paragraph"><b>【優化進度】已採納，預計6個月內上線。在日常探索過程中，超越者往往會在地圖上標記大量自訂標點。目前超越者只能在地圖上逐一處理，缺少集中管理的手段，整理起來較為繁瑣。為此，不少超越者希望能夠增加統一管理個人地圖標點的功能，便於更高效地查看、編輯與清理。我們非常理解這一訴求。地圖標點是超越者規劃路線、記錄目標的重要工具，一套更集中、更高效的標點管理方式，能夠切實降低整理成本，讓地圖標記用起來更加順手。</b></p><p class="bb_paragraph">經項目組評估，我們會採納該建議，目前相關功能已納入後續開發規畫，預計將在6個月內上線。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-語音】增加求生小隊語音功能</b></p><p class="bb_paragraph"><b>【優化進度】暫不增加求生小隊語音頻道，將陸續為 PC 版接入語音功能。在本期回饋熱點中，不少超越者希望能夠為求生小隊增加語音頻道，讓隊伍成員之間的溝通更加便捷、高效。我們非常理解大家在協作過程中對即時交流的需求。</b></p><p class="bb_paragraph">目前，項目組暫時不計劃新增持續開放的即時語音頻道。我們會優先完善並開放各平台的語音輸入功能：目前行動版已支援傳送語音訊息，後續開放的主機版也將支援此功能；PC 版目前尚未支援相關功能，後續我們會導入包含求生小隊在內的語音輸入功能。屆時，PC 版的超越者也能透過語音訊息，與隊友及頻道內的夥伴便捷地交流。</p><p class="bb_paragraph">相關功能正在推進中，具體上線時間我們會透過公告持續向大家同步。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-科技研究】跳過科技研究完成動畫</b></p><p class="bb_paragraph"><b>【優化進度】已優化，已隨8月6日版本更新上線。我們收到不少超越者回饋，在完成科技研究時，每次都需要觀看完成動畫，希望能新增跳過動畫的功能，讓研究流程更加流暢高效。我們非常理解這項需求。對於經常進行科技研究的超越者而言，可略過完成動畫能有效減少等待時間，提升操作體驗。在此也同步向各位同步：這項優化已隨8月6日版本更新正式上線。現在科技研究完成後，動畫將不會重複播放，讓超越者享有更流暢的研究體驗。</b></p><p class="bb_paragraph">感謝各位超越者踴躍提供回饋，也歡迎大家在體驗後繼續告訴我們實際的使用感受。如果在使用過程中發現仍有可改善之處，我們也會持續追蹤並進行優化。</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「點踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>新精選卡包「慾望變革」登場！</title>
<link>https://xinker.org/zh/%E6%96%B0%E7%B2%BE%E9%81%B8%E5%8D%A1%E5%8C%85%E6%85%BE%E6%9C%9B%E8%AE%8A%E9%9D%A9%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E6%96%B0%E7%B2%BE%E9%81%B8%E5%8D%A1%E5%8C%85%E6%85%BE%E6%9C%9B%E8%AE%8A%E9%9D%A9%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 追求理想的強烈渴望，將化作巨大的力量！「-英雄」的新增卡片「至愛－英雄 閃耀光焰翼人」限時推出超框卡版本！透過瘋狂實驗實現與恐龍族融合的新勢力「GMX」也同步登場！此外，「墮天使」與「影依」也推出了全新強化卡片！單獨使用便能發揮強大效果的「禁忌的聖冠」、「神之密告」、「霆主王之閃光」也不容錯過！獲取全新力量，贏得壓倒性的勝利吧！ ]]></description>
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<pubDate>Thu, 06 Aug 2026 08:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>新精選卡包「慾望變革」登場！</media:keywords>
<content:encoded><![CDATA[追求理想的強烈渴望，將化作巨大的力量！「-英雄」的新增卡片「至愛－英雄 閃耀光焰翼人」限時推出超框卡版本！透過瘋狂實驗實現與恐龍族融合的新勢力「GMX」也同步登場！此外，「墮天使」與「影依」也推出了全新強化卡片！單獨使用便能發揮強大效果的「禁忌的聖冠」、「神之密告」、「霆主王之閃光」也不容錯過！獲取全新力量，贏得壓倒性的勝利吧！<br>]]> </content:encoded>
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<title>Gears of War: E&#45;Day Beta Known Issues</title>
<link>https://xinker.org/zh/gears-of-war-e-day-beta-known-issues</link>
<guid>https://xinker.org/zh/gears-of-war-e-day-beta-known-issues</guid>
<description><![CDATA[ The beta is not final software. If you experience any bugs not listed below or game-breaking issues, submit a ticket through our support site here:  https://aka.ms/gearscontactsupportStability and Performance is still a work in progress and you can expect crashes and performance dips.Latency issues or delays in matchmaking may occur as we test our systems and accommodate a large number of players.Accessibility features, particularly narrator, are still being debugged and refined.World issues such as cover issues, visual popping/streaming issues and out-of-bounds issues may be visible.PC Known IssuesNVIDIA users should update to GeForce Game Ready Driver 610.74 or newer before launching. The game will not launch on older NVIDIA drivers until updated.Older drivers will not be supported. You must have the following driver versions or later:AMD – 26.6.4Intel – 101.8864NVIDIA – 610.74Recording with older versions of OBS will cause the game to crash. Please ensure you are running v29.0.0+Intel Arc graphics cards currently recompile shaders on every game launch, resulting in longer start-up times.Intel Arc A580 and B580 graphics cards may experience significantly reduced performance if Resizable BAR (ReBAR) is disabled in BIOS. If you are experiencing poor performance, verify that ReBAR and Above 4G Decoding are enabled. Consult your motherboard or system manufacturers or system manufacturer’s documentation for instructions.Players using Comodo Antivirus may be unable to launch the game because Comodo can incorrectly block game executables. If the game fails to launch, temporarily disable Comodo Antivirus or configure Comodo to allow the game executables to run before launching the game.Being signed into the XBOX App with one account and the Windows Store with another account can block your ability to play online.Account linking on Steam Machines does not work for the Beta.Frame generation is disabled. This is temporary and will be enabled in the final game.Framerate is capped at 150 FPS. This is a temporary cap that will not exist in the final game.When switching display modes, sometimes the game will not fill the entire display. XBOX Series X|S Known IssuesOn Xbox Series S, some players may encounter hitching after extending Horde Siege play sessions when using Quality Mode.Workaround: If hitching occurs, fully quit and restart the game. This restores normal performance for the next play session. Stay tuned to Gears X and Instagram channels for any additional information over the course of the two weekends. You can get all the details about the Open Beta, including how to access the Beta and redeem codes here: Gears of War | Gears of War: E-Day Open Beta Details &amp; FAQ ]]></description>
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<pubDate>Thu, 06 Aug 2026 05:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gears, War:, E-Day, Beta, Known, Issues</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><u>The beta is not final software</u>. If you experience any bugs not listed below or game-breaking issues, submit a ticket through our support site here:  </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2Fgearscontactsupport" target="_blank" rel=" noopener">https://aka.ms/gearscontactsupport</a></p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Stability and Performance is still a work in progress and you can expect crashes and performance dips.</p></li><li><p class="bb_paragraph">Latency issues or delays in matchmaking may occur as we test our systems and accommodate a large number of players.</p></li><li><p class="bb_paragraph">Accessibility features, particularly narrator, are still being debugged and refined.</p></li><li><p class="bb_paragraph">World issues such as cover issues, visual popping/streaming issues and out-of-bounds issues may be visible.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">PC Known Issues</div><p class="bb_paragraph">NVIDIA users should update to GeForce Game Ready Driver 610.74 or newer before launching. The game will not launch on older NVIDIA drivers until updated.</p><p class="bb_paragraph">Older drivers will not be supported. You must have the following driver versions or later:</p><ul class="bb_ul"><li><p class="bb_paragraph">AMD – 26.6.4</p></li><li><p class="bb_paragraph">Intel – 101.8864</p></li><li><p class="bb_paragraph">NVIDIA – 610.74</p></li></ul><p class="bb_paragraph">Recording with older versions of OBS will cause the game to crash. Please ensure you are running v29.0.0+</p><p class="bb_paragraph">Intel Arc graphics cards currently recompile shaders on every game launch, resulting in longer start-up times.</p><p class="bb_paragraph">Intel Arc A580 and B580 graphics cards may experience significantly reduced performance if Resizable BAR (ReBAR) is disabled in BIOS. If you are experiencing poor performance, verify that ReBAR and Above 4G Decoding are enabled. Consult your motherboard or system manufacturers or system manufacturer’s documentation for instructions.</p><p class="bb_paragraph">Players using Comodo Antivirus may be unable to launch the game because Comodo can incorrectly block game executables. If the game fails to launch, temporarily disable Comodo Antivirus or configure Comodo to allow the game executables to run before launching the game.</p><p class="bb_paragraph">Being signed into the XBOX App with one account and the Windows Store with another account can block your ability to play online.</p><p class="bb_paragraph">Account linking on Steam Machines does not work for the Beta.</p><p class="bb_paragraph">Frame generation is disabled. This is temporary and will be enabled in the final game.</p><p class="bb_paragraph">Framerate is capped at 150 FPS. This is a temporary cap that will not exist in the final game.</p><p class="bb_paragraph">When switching display modes, sometimes the game will not fill the entire display.</p><p class="bb_paragraph"> </p><div class="bb_h3">XBOX Series X|S Known Issues</div><p class="bb_paragraph">On Xbox Series S, some players may encounter hitching after extending Horde Siege play sessions when using Quality Mode.</p><ul class="bb_ul"><li><p class="bb_paragraph">Workaround: If hitching occurs, fully quit and restart the game. This restores normal performance for the next play session.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">Stay tuned to Gears X and Instagram channels for any additional information over the course of the two weekends. You can get all the details about the Open Beta, including how to access the Beta and redeem codes here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gearsofwar.com%2Fen-us%2Fnews%2Fopenbeta%2F" target="_blank" rel=" noopener">Gears of War | Gears of War: E-Day Open Beta Details & FAQ</a></p>]]> </content:encoded>
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<title>Path of Exile: Curse of the Allflame Interview with Zizaran</title>
<link>https://xinker.org/zh/path-of-exile-curse-of-the-allflame-interview-with-zizaran</link>
<guid>https://xinker.org/zh/path-of-exile-curse-of-the-allflame-interview-with-zizaran</guid>
<description><![CDATA[ Yesterday, Path of Exile 1 Game Designers Andrew and Octavian sat down with community streamer Zizaran to discuss Path of Exile: Curse of the Allflame.In case you missed it, check out the VOD below. ]]></description>
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<pubDate>Thu, 06 Aug 2026 04:40:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile:, Curse, the, Allflame, Interview, with, Zizaran</media:keywords>
<content:encoded><![CDATA[Yesterday, Path of Exile 1 Game Designers Andrew and Octavian sat down with community streamer Zizaran to discuss Path of Exile: Curse of the Allflame.<br><br>In case you missed it, check out the VOD below.<br><br><div data-youtube="YHkJ46c8Su8" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Patch 17.0: Roughtown Rockstars</title>
<link>https://xinker.org/zh/patch-170-roughtown-rockstars</link>
<guid>https://xinker.org/zh/patch-170-roughtown-rockstars</guid>
<description><![CDATA[ The Roughtown Rockstars expansion adds over 120 items, skills, encounters, and a new playable hero. The Dragons bring a musical revolution to the Bazaar!Please note: Purchasing this hero grants immediate access to The Dragons. The Dragons will become available to all players for free following The Bazaar&#039;s mobile launch. We do not currently have an estimated date for the mobile launch. Players who purchase The Dragons before then will receive a unique Founders skin for The Dragons some time after the mobile launch.The Dragons (Merchant)All Heroes except the DragonsSells items from the DragonsEquipment Van (Encounter)The Dragons onlyGet an InstrumentLedger (Encounter)Pygmalien onlyImprove your PropertiesMama Bear (Encounter)The Dragons onlyUnique Skill trainer for the DragonsUitar Center (Merchant)The Dragons onlySells InstrumentsSeason 17 UpdatesLeaderboard Rewards for Season 16Annexian Invasion Champion (Rank 10 and up)Annexian Invasion Paragon (Rank 100 and up)Annexian Invasion Elite (Rank 1000 and up)Prize Pass updatesMachine Dreams (Carpet)Secrets of Shred Mak (Mak Skin)Chests additionsHeavy Metal Stelle (Stelle Skin)Item Skins for the DragonsTournament Mode TestingTournament Mode testing continuesWe are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on SteamYou can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and BetasEnter the following Steam Access Code under Private Versions to unlock the Branch17IR8wb70MJOxCChOnce the version is unlocked, you can select in the listThis will initiate a downloadNote that you will need to use this same menu to return back to the normal version of the gameAfter the game updates, you will need to create a new accountThis account will only be usable on this branch and does not interact with your normal Bazaar accountIf the game doesn&#039;t load properly, try using Verify Game Files as switching branches like this can often cause issuesTournament Mode can be freely shared by all streamers and content creatorsGeneralCorrected an issue where enchantments being added or replaced could leave items with incorrect Gem displaysMax Health gained when leveling up now capped at 800This primarily affects Level 12 onwardsGolden EnchantGolden Enchants on value gain items now buffs the value gain instead of the item&#039;s own valueGold-tier itemsWe decreased this too much last seasonWe have now increased the ramp rate so it starts slightly higher and ends around the same spot as beforeThis means on Day 6-8 it is still decreased, but catches up to old values by Day 9 and 10Tooltip FixesCorrected some issues with overlapping or incorrectly spaced tooltips/labelsEncounter ChangesChronos, Cobweb, Freiya, Hef and KnightshadeCorrected an issue with these Merchants where sometimes they would not spawn the right amount of itemsAdvanced TrainingCan now add InstrumentAhexa (Monster)Now has Silver-tier Solar Farm (from Gold-tier)Drone Operator (Monster)Gained Pyrotechnic Drone (replaces Lightning Butterfly)Ghost Pepper (Monster)Gained Dragon Lighter (replaces Lighter)Loses Fiery SkillHarkuvian Rocket Trooper (Monster)Gained Sparkler (replaces Eagle Talisman)LikitCan now spawn on Days 2 to 5 (previously was only Day 2)Street GamerGained Rin ChibiPolPyg can now see Pol on Day 4+Product Demonstrator (Monster)Gained the It Still Works skillThe first \[1/2] times your items are destroyed, repair itProsperoNo longer spawns Golden itemsThis stops this merchant from spawning strange itemsStewGained Dragon&#039;s Breath Mints (replaces Curry)The CultYou can now decline the Cult, however, the Cult gives no XP if you do not accept the membershipWeapons Platform (Monster)Gained Power Bank (replaces Battery)Wishing FountainSlightly improved the odds of finding higher value itemsYerdan (Monster)Is now Diamond-tierGained a new setup:Tournament Arena \[Diamond]Shielded Piggles Launcher \[Gold]Yo-Yo \[Diamond]Obsidian Premium Red Piggles \[Diamond]Obsidian Premium Green Piggles \[Diamond]Streaming Setup \[Gold]CommonCosmic AmuletEnchants now trigger off Crit or Flying item useCouponCorrected an issue where this worked on NufuFoundation RobeCorrected an issue with this item&#039;s enchants referencing the target&#039;s damage instead of your Regen like Foundation Robe&#039;s base effectsThis addresses several infinite recursions with this itemDooleyArmored CoreBase Shield 30/60/120 (from \[40/80/160])BellelistaCD 6 (from 8)ChemsnailStarts at Gold-tierSlow \[1/2] item(s) (from \[1/2/3])Poison \[6/12] (from \[4/6])CybersecurityGains the Tech typeHologram ProjectorCan now transform into LegendariesPower DrillStarts at Silver-tierCD \[10/8/6] (from \[12/10/8/6])Rampage ModuleDamage Buff \[6/12/18] (from \[7/14/21])Remote ControlCD \[8/7/6] (from \[7/6/5])Solar FarmStarts at Silver-tierCD \[8/7/6] (from \[7/6])Regen \[10/20/30] (from \[10/20])Haste 1 second (from \[1/2])Weapo ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45731929/a5e6fbe0e4df42893bc00b5fb60aca4c72d30b28.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 04:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 17.0:, Roughtown, Rockstars</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Roughtown Rockstars expansion adds over 120 items, skills, encounters, and a new playable hero. The Dragons bring a musical revolution to the Bazaar!</p><p class="bb_paragraph"><b>Please note: Purchasing this hero grants immediate access to The Dragons. The Dragons will become available to all players for free following The Bazaar's mobile launch. We do not currently have an estimated date for the mobile launch. Players who purchase The Dragons before then will receive a unique Founders skin for The Dragons some time after the mobile launch.</b></p><p class="bb_paragraph"></p><div data-youtube='"FTH9ZAZU_0E' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><b>The Dragons (Merchant)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All Heroes except the Dragons</p></li><li><p class="bb_paragraph">Sells items from the Dragons</p></li></ul><p class="bb_paragraph"><b>Equipment Van (Encounter)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Dragons only</p></li><li><p class="bb_paragraph">Get an <b>Instrument</b></p></li></ul><p class="bb_paragraph"><b>Ledger (Encounter)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Pygmalien only</p></li><li><p class="bb_paragraph">Improve your <b>Properties</b></p></li></ul><p class="bb_paragraph"><b>Mama Bear (Encounter)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Dragons only</p></li><li><p class="bb_paragraph">Unique Skill trainer for the Dragons</p></li></ul><p class="bb_paragraph"><b>Uitar Center (Merchant)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Dragons only</p></li><li><p class="bb_paragraph">Sells <b>Instruments</b></p></li></ul><div class="bb_h3"><b>Season 17 Updates</b></div><p class="bb_paragraph"><b>Leaderboard Rewards for Season 16</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Annexian Invasion Champion (Rank 10 and up)</p></li><li><p class="bb_paragraph">Annexian Invasion Paragon (Rank 100 and up)</p></li><li><p class="bb_paragraph">Annexian Invasion Elite (Rank 1000 and up)</p></li></ul><p class="bb_paragraph"><b>Prize Pass updates</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Machine Dreams (Carpet)</p></li><li><p class="bb_paragraph">Secrets of Shred Mak (Mak Skin)</p></li></ul><p class="bb_paragraph"><b>Chests additions</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Heavy Metal Stelle (Stelle Skin)</p></li><li><p class="bb_paragraph">Item Skins for the Dragons</p></li></ul><div class="bb_h3"><b>Tournament Mode Testing</b></div><p class="bb_paragraph"><b>Tournament Mode testing continues</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam</p><ul class="bb_ul"><li><p class="bb_paragraph">You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas</p></li><li><p class="bb_paragraph">Enter the following Steam Access Code under Private Versions to unlock the Branch</p><ul class="bb_ul"><li><p class="bb_paragraph">17IR8wb70MJOxCCh</p></li></ul></li><li><p class="bb_paragraph">Once the version is unlocked, you can select in the list</p><ul class="bb_ul"><li><p class="bb_paragraph">This will initiate a download</p></li></ul></li><li><p class="bb_paragraph">Note that you will need to use this same menu to return back to the normal version of the game</p></li><li><p class="bb_paragraph">After the game updates, you will need to create a new account</p><ul class="bb_ul"><li><p class="bb_paragraph">This account will only be usable on this branch and does not interact with your normal Bazaar account</p></li></ul></li><li><p class="bb_paragraph">If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues</p></li></ul></li><li><p class="bb_paragraph">Tournament Mode can be freely shared by all streamers and content creators</p></li></ul><div class="bb_h3"><b>General</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Corrected an issue where enchantments being added or replaced could leave items with incorrect Gem displays</p></li></ul><p class="bb_paragraph"><b>Max Health gained when leveling up now capped at 800</b></p><ul class="bb_ul"><li><p class="bb_paragraph">This primarily affects Level 12 onwards</p></li></ul><p class="bb_paragraph"><b>Golden Enchant</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Golden Enchants on value gain items now buffs the value gain instead of the item's own value</p></li></ul><p class="bb_paragraph"><b>Gold-tier items</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We decreased this too much last season</p></li><li><p class="bb_paragraph">We have now increased the ramp rate so it starts slightly higher and ends around the same spot as before</p></li><li><p class="bb_paragraph">This means on Day 6-8 it is still decreased, but catches up to old values by Day 9 and 10</p></li></ul><p class="bb_paragraph"><b>Tooltip Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected some issues with overlapping or incorrectly spaced tooltips/labels</p></li></ul><div class="bb_h3"><b>Encounter Changes</b></div><p class="bb_paragraph"><b>Chronos, Cobweb, Freiya, Hef and Knightshade</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected an issue with these Merchants where sometimes they would not spawn the right amount of items</p></li></ul><p class="bb_paragraph"><b>Advanced Training</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Can now add <b>Instrument</b></p></li></ul><p class="bb_paragraph"><b>Ahexa (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now has Silver-tier Solar Farm <i>(from Gold-tier)</i></p></li></ul><p class="bb_paragraph"><b>Drone Operator (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Pyrotechnic Drone (replaces Lightning Butterfly)</p></li></ul><p class="bb_paragraph"><b>Ghost Pepper (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Dragon Lighter (replaces Lighter)</p></li><li><p class="bb_paragraph">Loses Fiery Skill</p></li></ul><p class="bb_paragraph"><b>Harkuvian Rocket Trooper (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Sparkler (replaces Eagle Talisman)</p></li></ul><p class="bb_paragraph"><b>Likit</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Can now spawn on Days 2 to 5 (previously was only Day 2)</p></li></ul><p class="bb_paragraph"><b>Street Gamer</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Rin Chibi</p></li></ul><p class="bb_paragraph"><b>Pol</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Pyg can now see Pol on Day 4+</p></li></ul><p class="bb_paragraph"><b>Product Demonstrator (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained the It Still Works skill</p><ul class="bb_ul"><li><p class="bb_paragraph">The first \[1/2] times your items are destroyed, repair it</p></li></ul></li></ul><p class="bb_paragraph"><b>Prospero</b></p><ul class="bb_ul"><li><p class="bb_paragraph">No longer spawns Golden items</p><ul class="bb_ul"><li><p class="bb_paragraph">This stops this merchant from spawning strange items</p></li></ul></li></ul><p class="bb_paragraph"><b>Stew</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Dragon's Breath Mints (replaces Curry)</p></li></ul><p class="bb_paragraph"><b>The Cult</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can now decline the Cult, however, the Cult gives no XP if you do not accept the membership</p></li></ul><p class="bb_paragraph"><b>Weapons Platform (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Power Bank (replaces Battery)</p></li></ul><p class="bb_paragraph"><b>Wishing Fountain</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Slightly improved the odds of finding higher value items</p></li></ul><p class="bb_paragraph"><b>Yerdan (Monster)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Is now Diamond-tier</p></li><li><p class="bb_paragraph">Gained a new setup:</p><ul class="bb_ul"><li><p class="bb_paragraph">Tournament Arena \[Diamond]</p></li><li><p class="bb_paragraph">Shielded Piggles Launcher \[Gold]</p></li><li><p class="bb_paragraph">Yo-Yo \[Diamond]</p></li><li><p class="bb_paragraph">Obsidian Premium Red Piggles \[Diamond]</p></li><li><p class="bb_paragraph">Obsidian Premium Green Piggles \[Diamond]</p></li><li><p class="bb_paragraph">Streaming Setup \[Gold]</p></li></ul></li></ul><div class="bb_h3"><b>Common</b></div><p class="bb_paragraph"><b>Cosmic Amulet</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Enchants now trigger off Crit or Flying item use</p></li></ul><p class="bb_paragraph"><b>Coupon</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected an issue where this worked on Nufu</p></li></ul><p class="bb_paragraph"><b>Foundation Robe</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected an issue with this item's enchants referencing the target's damage instead of your Regen like Foundation Robe's base effects</p></li><li><p class="bb_paragraph">This addresses several infinite recursions with this item</p></li></ul><div class="bb_h3"><b>Dooley</b></div><p class="bb_paragraph"><b>Armored Core</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base Shield 30/60/120 <i>(from \[40/80/160])</i></p></li></ul><p class="bb_paragraph"><b>Bellelista</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 8)</i></p></li></ul><p class="bb_paragraph"><b>Chemsnail</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Gold-tier</p></li><li><p class="bb_paragraph">Slow \[1/2] item(s) <i>(from \[1/2/3])</i></p></li><li><p class="bb_paragraph">Poison \[6/12] <i>(from \[4/6])</i></p></li></ul><p class="bb_paragraph"><b>Cybersecurity</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gains the <b>Tech</b> type</p></li></ul><p class="bb_paragraph"><b>Hologram Projector</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Can now transform into Legendaries</p></li></ul><p class="bb_paragraph"><b>Power Drill</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD \[10/8/6] <i>(from \[12/10/8/6])</i></p></li></ul><p class="bb_paragraph"><b>Rampage Module</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Buff \[6/12/18] <i>(from \[7/14/21])</i></p></li></ul><p class="bb_paragraph"><b>Remote Control</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD \[8/7/6] <i>(from \[7/6/5])</i></p></li></ul><p class="bb_paragraph"><b>Solar Farm</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD \[8/7/6] <i>(from \[7/6])</i></p></li><li><p class="bb_paragraph">Regen \[10/20/30] <i>(from \[10/20])</i></p></li><li><p class="bb_paragraph">Haste 1 second <i>(from \[1/2])</i></p></li></ul><p class="bb_paragraph"><b>Weaponized Core</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base Damage \[30/60/120] <i>(from \[40/80/160])</i></p></li></ul><div class="bb_h3"><b>Karnok</b></div><p class="bb_paragraph"><b>Burning Temper (Skill)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">While you are Enraged, your items have +\[5/10/15/20] Burn <i>(was incorrectly \[3/6/9/12])</i></p></li></ul><p class="bb_paragraph"><b>Piercing Rage (Skill)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Buff \[10/20/40/80] <i>(from \[10/20/30/40])</i></p></li></ul><p class="bb_paragraph"><b>Piercing Temper (Skill)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Buff \[20/40/80/160] <i>(from \[20/40/60/80])</i></p></li></ul><p class="bb_paragraph"><b>Aurora Vista</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD 4 <i>(from \[5/4])</i></p></li><li><p class="bb_paragraph">Crit Chance 20/30/40 <i>(from 20)</i></p></li></ul><p class="bb_paragraph"><b>Beast Call</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">Haste a <b>Friend</b> and items adjacent to it for \[1/2/3] second(s) <i>(from Haste adjacent friends)</i></p></li></ul><p class="bb_paragraph"><b>Black Mamba</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Poison 3/6/9/12 <i>(from 1)</i></p></li></ul><p class="bb_paragraph"><b>Bagpipes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gains the <b>Instrument</b> type</p></li></ul><p class="bb_paragraph"><b>Honey Badger</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD \[6/5/4/3] <i>(from \[7/6/5/4])</i></p></li></ul><p class="bb_paragraph"><b>Outlands Terror</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD \[8/7/6] <i>(from 8)</i></p></li><li><p class="bb_paragraph">Damage \[200/400/800] <i>(from 300/600)</i></p></li><li><p class="bb_paragraph">While you are Enraged, this has Lifesteal and its Cooldown reduced by half <i>(from \[3/5] second(s))</i></p></li></ul><p class="bb_paragraph"><b>Rope</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 4 <i>(from 5)</i></p></li></ul><p class="bb_paragraph"><b>Shotgun</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Bronze-tier</p></li><li><p class="bb_paragraph">Deal \[20/40/80/160] <i>(from \[30/60/120])</i></p></li></ul><p class="bb_paragraph"><b>Tranquil Sigil</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When you Heal, gain \[4/6/8] Rage <i>(from 8)</i></p></li><li><p class="bb_paragraph">When you Enrage, your items gain +\[50/100/150] Heal <i>(from Heal equal to % of Max HP)</i></p></li></ul><p class="bb_paragraph"><b>Utility Belt</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Trying something else with this item</p></li><li><p class="bb_paragraph">CD 4</p></li><li><p class="bb_paragraph">Starts at Bronze-tier</p></li><li><p class="bb_paragraph">Reload an item</p></li><li><p class="bb_paragraph">Adjacent items have their cooldowns reduced by \[3/6/9/12]%</p></li></ul><div class="bb_h3"><b>Jules</b></div><p class="bb_paragraph"><b>Apron</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 7)</i></p></li><li><p class="bb_paragraph">Shield 20 <i>(from 40)</i></p></li><li><p class="bb_paragraph">When you use a <b>Food</b>, this gains \[10/20/40/80] Shield <i>(from When you sell a Food)</i></p></li></ul><p class="bb_paragraph"><b>Attachment Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When you use a <b>Tool</b>, Shield <i>(from "When you use a Weapon Tool")</i></p></li></ul><p class="bb_paragraph"><b>Baked Potato</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 4)</i></p></li><li><p class="bb_paragraph">Multicast 2 <i>(from 1)</i></p></li><li><p class="bb_paragraph">Heated: -2s CD <i>(from Heated: this has +1 Multicast)</i></p></li></ul><p class="bb_paragraph"><b>Birthday Cake</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base Crit Chance 25 <i>(from 30)</i></p></li><li><p class="bb_paragraph">This has +5/10/15/20% Crit Chance for each Day of the run <i>(from Start of Day)</i></p><ul class="bb_ul"><li><p class="bb_paragraph">This means if you buy it at Silver on Day 5, it'll be +50% already</p></li></ul></li></ul><p class="bb_paragraph"><b>Blueberry Pie</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 4 <i>(from 5)</i></p></li><li><p class="bb_paragraph">Shield \[25/50/100/200] <i>(from \[20/40/80/160])</i></p></li></ul><p class="bb_paragraph"><b>Chopsticks</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD 6 <i>(from \[8/7/6/5])</i></p></li><li><p class="bb_paragraph">Damage 10 <i>(from 5)</i></p></li><li><p class="bb_paragraph">Multicast \[2/3/4] <i>(from 2)</i></p></li></ul><p class="bb_paragraph"><b>Decanter</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Chilled: Reduces cooldown by 2s <i>(from 1s)</i></p></li></ul><p class="bb_paragraph"><b>Durian</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Shield \[20/40/80/160] <i>(from \[10/20/40/80])</i></p></li></ul><p class="bb_paragraph"><b>Excellent Vintage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 7)</i></p></li></ul><p class="bb_paragraph"><b>Jambalaya</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Bronze-tier</p></li><li><p class="bb_paragraph">Burn \[1/2/3/4] <i>(from \[2/4/6])</i></p></li><li><p class="bb_paragraph">No longer Regens</p></li><li><p class="bb_paragraph">When you gain Regen, this and another item gains +\[1/2/3/4] Burn for the fight <i>(from a Burn item gains +\[2/4/6] Burn)</i></p></li></ul><p class="bb_paragraph"><b>Pancakes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 4)</i></p></li><li><p class="bb_paragraph">Multicast 2 <i>(from 1)</i></p></li><li><p class="bb_paragraph">Heated: -2s CD <i>(from Heated: this has +1 Multicast)</i></p></li></ul><div class="bb_h3"><b>Mak</b></div><p class="bb_paragraph"><b>Bloodthirst (Skill)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Buff \[15/30/60/120] <i>(from \[20/30/40/50])</i></p></li></ul><p class="bb_paragraph"><b>Apothecary</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now also charges on Freeze</p></li></ul><p class="bb_paragraph"><b>Barbed Claws</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 5 <i>(from 6)</i></p></li></ul><p class="bb_paragraph"><b>Cloud Wisp</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 4 <i>(from 5)</i></p></li></ul><p class="bb_paragraph"><b>Goop Flail</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage 10 <i>(from 1)</i></p></li></ul><p class="bb_paragraph"><b>Infused Bracers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 4 <i>(from \[6/5/4])</i></p></li></ul><p class="bb_paragraph"><b>Mirror</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Can now transform into Legendaries</p></li></ul><p class="bb_paragraph"><b>Pendulum</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Gold-tier</p></li><li><p class="bb_paragraph">Charge \[1/1.5] <i>(from 1)</i></p></li></ul><p class="bb_paragraph"><b>Runic Daggers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Gold-tier</p></li><li><p class="bb_paragraph">CD 4 <i>(from 6/5/4)</i></p></li><li><p class="bb_paragraph">Damage 20/40 <i>(from 10)</i></p></li></ul><p class="bb_paragraph"><b>Staff of the Wise</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 9 <i>(from 10)</i></p></li></ul><p class="bb_paragraph"><b>Viper Cane</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 4 <i>(from 6)</i></p></li><li><p class="bb_paragraph">Damage 10/20/40 <i>(from 10)</i></p></li></ul><p class="bb_paragraph"><b>Vitality Potion</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Enchants now scale to the item's Heal, effectively doubling at Diamond</p></li></ul><div class="bb_h3"><b>Pygmalien</b></div><p class="bb_paragraph"><b>Golden Enchant</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added missing golden enchants to the following items:</p><ul class="bb_ul"><li><p class="bb_paragraph">Hypergreens</p></li><li><p class="bb_paragraph">Premium Piggles</p></li><li><p class="bb_paragraph">Riceballer</p></li><li><p class="bb_paragraph">Skyscraper</p></li><li><p class="bb_paragraph">Spacescraper</p></li><li><p class="bb_paragraph">Sponsored Apparel</p></li><li><p class="bb_paragraph">Streaming Setup</p></li></ul></li></ul><p class="bb_paragraph"><b>Investment Pitch (Encounter)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Investment Package</p><ul class="bb_ul"><li><p class="bb_paragraph">Enchant your leftmost item with Golden <i>(from Double your Income)</i></p></li></ul></li></ul><p class="bb_paragraph"><b>Apropos Chapeau</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 7)</i></p></li><li><p class="bb_paragraph">Scaling \[10/20/30] <i>(from \[6/9/12])</i></p></li></ul><p class="bb_paragraph"><b>Dragon's Tooth</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD 5 <i>(from 10)</i></p></li><li><p class="bb_paragraph">Deal 10 Damage <i>(from 10/20)</i></p></li><li><p class="bb_paragraph">At the start of each fight with Dragon Tooth, spend 3 Gold and your <b>Weapons</b> permanently gain +\[--/4/8/12] Damage</p></li><li><p class="bb_paragraph">Now also tracks the amount of damage gained this run</p></li></ul><p class="bb_paragraph"><b>Ganjo</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gains the <b>Instrument</b> type</p></li><li><p class="bb_paragraph">CD 4s <i>(from 5)</i></p></li><li><p class="bb_paragraph">Buffs \[10/20/30/40] <i>(from \[10/15/20/25])</i></p></li></ul><p class="bb_paragraph"><b>Golf Clubs</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Scaling \[10/20/40/80] <i>(from \[10/20/30/40])</i></p></li><li><p class="bb_paragraph">Damage Scaling also triggers off Slow <i>(from Heal only)</i></p></li></ul><p class="bb_paragraph"><b>Jabalian Drum</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gains the <b>Instrument</b> type</p></li></ul><p class="bb_paragraph"><b>Laser Security System</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Gold-tier</p></li><li><p class="bb_paragraph">Damage 50 <i>(from 20)</i></p></li><li><p class="bb_paragraph">CD \[7/6] <i>(from \[9/8/7])</i></p></li><li><p class="bb_paragraph">Scales off <b>Relic</b> and <b>Property</b> use <i>(from Property only)</i></p></li></ul><p class="bb_paragraph"><b>Lemonade Stand</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gains the <b>Food</b> type</p></li></ul><p class="bb_paragraph"><b>Piggles Launcher</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 7)</i></p></li></ul><p class="bb_paragraph"><b>Skyscraper</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 9 <i>(from \[10/8])</i></p></li></ul><p class="bb_paragraph"><b>Spacescraper</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 5 <i>(from \[6/5])</i></p></li></ul><p class="bb_paragraph"><b>Subscraper</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from 7)</i></p></li></ul><p class="bb_paragraph"><b>Spiky Shield</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 6 <i>(from \[9/8/7/6])</i></p></li><li><p class="bb_paragraph">Shield 20/40/80/160 <i>(from \[40])</i></p></li></ul><p class="bb_paragraph"><b>Truffles</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Value Buff \[1/2/4/8] <i>(from \[1/2/3/4])</i></p></li></ul><div class="bb_h3"><b>Stelle</b></div><p class="bb_paragraph"><b>Expert Pilot (Skill)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Buffs 10/20/40/80 <i>(from 10/20/30/40)</i></p></li></ul><p class="bb_paragraph"><b>Airplane Glue</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Buffs to \[8/16/24/32] <i>(from \[10/20/30/40])</i></p></li></ul><p class="bb_paragraph"><b>Chicken Cannon</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li></ul><p class="bb_paragraph"><b>Compass</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li></ul><p class="bb_paragraph"><b>Flare Gun</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Burn 5 <i>(from 10)</i></p></li></ul><p class="bb_paragraph"><b>Observatory</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Enchants now trigger off adjacent item or flying item use</p></li></ul><p class="bb_paragraph"><b>Portable Shield Generator</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Gold-tier</p></li><li><p class="bb_paragraph">Charge adjacent Shield items \[1/2] second(s) <i>(from Shield 10)</i></p></li><li><p class="bb_paragraph">Shield Scaling \[10/15] <i>(from \[6/12/18])</i></p></li></ul><p class="bb_paragraph"><b>Ramming Balloon</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Bronze-tier</p></li><li><p class="bb_paragraph">This starts Flying</p></li><li><p class="bb_paragraph">Deal 20 Damage <i>(from \[15/30/60])</i></p></li><li><p class="bb_paragraph">When you Shield, this gains +\[10/20/40/80] Damage for the fight <i>(from \[15/30/60])</i></p></li></ul><p class="bb_paragraph"><b>Security Drone</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 5 <i>(from \[8/7/6/5])</i></p></li><li><p class="bb_paragraph">At the start of each fight, this starts Flying <i>(from While this is Flying, its cooldown is reduced by 2 seconds)</i></p></li></ul><p class="bb_paragraph"><b>Solar Drone</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 4 <i>(from 6)</i></p></li><li><p class="bb_paragraph">This starts Flying</p></li><li><p class="bb_paragraph">Shield \[10/20/40/80] <i>(from 10)</i></p></li><li><p class="bb_paragraph">Burn 1/2/3/4 <i>(from When you Burn, +Shield)</i></p></li></ul><p class="bb_paragraph"><b>Squirrel Suit</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Updated this item's implementation so that it works more consistently with other items with the same Cooldown with start/stop timings</p></li><li><p class="bb_paragraph">Also applied to Bird Cage, Airplane Glue and Tugboat</p></li></ul><p class="bb_paragraph"><b>Weather Machine</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD \[5/4/3] <i>(from 5)</i></p></li><li><p class="bb_paragraph">Freeze and Slow no longer scale duration</p></li></ul><div class="bb_h3"><b>Vanessa</b></div><p class="bb_paragraph"><b>Barrel</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base Shield 30 <i>(from 10)</i></p></li><li><p class="bb_paragraph">Shield Scaling \[15/30/60/120] <i>(from \[10/20/40/80])</i></p></li></ul><p class="bb_paragraph"><b>Cannonade</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage \[200/300] <i>(from \[200/400])</i></p></li></ul><p class="bb_paragraph"><b>Cove</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When you sell an item, this gains +\[1/2/3/4] value <i>(from \[1/1/1/2])</i></p></li></ul><p class="bb_paragraph"><b>Cyber-Sai</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Scaling \[10/15/20] <i>(from \[10/20/30])</i></p></li></ul><p class="bb_paragraph"><b>Katana</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage \[15/30/60/120] <i>(from \[8/16/32/64])</i></p></li></ul><p class="bb_paragraph"><b>Musket</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When you Burn <i>(from When you Burn with an adjacent item)</i></p></li><li><p class="bb_paragraph">Damage Scaling 15/30/60 <i>(from 25/50/100)</i></p></li></ul><p class="bb_paragraph"><b>Piano</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gains the <b>Instrument</b> type</p></li></ul><p class="bb_paragraph"><b>Powder Keg</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected an issue where this would not count as used for certain triggers when this fired due to it being destroyed</p></li></ul><p class="bb_paragraph"><b>Scimitar of the Deep</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Poison equal to 25% <i>(from 50%)</i></p></li></ul><p class="bb_paragraph"><b>Turtle Shell</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starts at Silver-tier</p></li><li><p class="bb_paragraph">CD 8 <i>(from 10)</i></p></li><li><p class="bb_paragraph">Shield Scaling to 10/20/30 <i>(from 15/30)</i></p></li></ul><p class="bb_paragraph"><b>Wetware</b></p><ul class="bb_ul"><li><p class="bb_paragraph">CD 5 <i>(from 6)</i></p></li><li><p class="bb_paragraph">When you Shield, an item gains +\[5/10/20/40] damage <i>(from When you use a Weapon, this gains Shield)</i></p></li></ul>]]> </content:encoded>
</item>

<item>
<title>Introducing the cast of Warhammer 40,000: Dawn of War IV  </title>
<link>https://xinker.org/zh/introducing-the-cast-of-warhammer-40000-dawn-of-war-iv</link>
<guid>https://xinker.org/zh/introducing-the-cast-of-warhammer-40000-dawn-of-war-iv</guid>
<description><![CDATA[ In Dawn of War IV, you will fight through 70+ campaign missions solo or with a friend as you experience a story written by none other than Black Library author John French.  Ahead of the game’s release, we wanted to introduce some of the incredible voice talent helping bring Warhammer 40,000: Dawn of War IV to life, along with some of the characters you can expect to encounter during your fight for the planet Kronus!   Brian Drummond – Warboss GorgutzMeet the voice behind one of the most feared and unforgettable warlords ever to shout, &quot;WAAAGH!” Brian Drummond is an award-winning Canadian voice actor whose powerful performances have echoed across animation, television and video games for more than 30 years. Known for bringing legendary characters to life, including the English voice of Ryuk in Death Note and the original voice of Vegeta in Dragon Ball Z, Brian is revered by Warhammer 40,000 fans as the iconic Ork Warboss Gorgutz, whose brutal battle cries has become a defining part of the Dawn of War saga.Alex Jordan – Chaplain EzraelAlex is a lifelong gamer who began working in video games in 2013, when he worked on Telltale’s Game of Thrones. One of the very first games that made Alex realise that acting in games could be a career was Dawn of War. The story of Gabriel Angelos and the Blood Ravens is one that he has revisited many times.Since then, he has worked on games like Cyberpunk 2077, The Alters, Wuthering Waves, Dragon Age, Warhammer 40,000: Darktide, and many more.Now, with over 100 games to his name, Alex is delighted to be joining the Dawn of War franchise as Chaplain Ezrael.Toby Longworth – Various Space Marines      Toby is a highly respected voice-over artist. His voice has featured in The Hitchhiker’s Guide to the Galaxy, Star Wars: The Phantom Menace and Doctor Who. He regularly voices video games and audiobooks for the likes of Warhammer, W.F. Howes and Bonnier Books. Toby is also an experienced Voice of God for corporate events and awards ceremonies. He voices a number of Space Marine units - including the Redemptor Dreadnought - in Dawn of War 4.       James Alexander – ThothmekJames Alexander is a voice actor, mocap performer and voice director from the West Midlands, UK. He is no stranger to the Warhammer 40,000 universe, voicing the Judge Zealot in Warhammer 40,000: Darktide. His recent game titles include Crimson Desert and Mouse: P.I. For Hire, but you may have also heard his voice in Black Myth: Wukong, Baldur’s Gate 3, Brawl Stars, Horizon: Call of the Mountain and many others. Alistair Petrie – The LionAlistair Petrie is a celebrated stage and screen actor known for his commanding performances across television and film. His rich, distinctive voice brings gravitas to every role, whether portraying charismatic leaders or calculating antagonists. Audiences may recognise him from Rogue One: A Star Wars Story, The Night Manager, The Terror and Year of the Rabbit.Steve Blum – CyrusVeteran VO artist  Steve Blum is best known as the voice of &quot;Spike Spiegel&quot; from Cowboy Bebop, “Wolverine” from several incarnations of X-Men (animated movies, games, The Wolverine and the X-Men TV Series, The Super Hero Squad Show, X-Men Anime and more). Steve voices a gigantic list of other characters from anime, video games, TV and film.In 2012, Steve was inducted into the Guinness Book of World Records as Most Prolific Voice Actor in Video Games - appearing in almost 300 games (now over 400!).Chris Tester – OrksChris Tester is an award-winning actor and Warhammer fan who started acting in games with Dark Souls II. Since then, he has performed in Rogue Trader, Crimson Desert, LEGO Marvel Super Heroes, Dragon’s Dogma, Total War, Gothic, Game of Thrones: Kingsroad, Live A Live, Poppy Playtime and The Excavation of Hob’s Barrow amongst others. Warhammer fans might recognise his voice from audiobooks including Frankenstein, The Count of Monte Cristo plus several titles for Games Workshop’s Black Library.Richard Reed – Marshal Sek-Ix-23Richard has voiced Chaos Daemons and Chaos Dwarfs in Total War: Warhammer III and many more. Richard has also narrated several novels for The Black Library, such as The Infinite and The Divine, The Grombrindal Short Stories and many others.Richard is a huge fan of Jonathan Keeble’s narrations and considers him an acting inspiration. To work on a Dawn of War title is a dream come true for Richard!   Trev Fleming – EngramA Northern Irish actor, voice artist and improviser. His recent work in games includes Karl in the rogue’em up Absolum from Dotemu, Tru’kan in Crimson Desert from Pearl Abyss and Khoric in the upcoming Ungodly from Azra Games. This will be his second sojourn into the Warhammer universe, having previously voiced the Curs’d Ettin in Total War: Warhammer III.Joseph Capp – BuzzsnapJoseph Capp has voiced a wide range of characters in popular video-game titles, such as Baldur’s Gate 3, Cyberpunk 2077, Final Fantasy XIV and Crimson Desert.   Ben Whitehead – Magos Dominus ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45746738/9e6244f688f0ae26a457115dfeb63ddca37f8e03.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 02:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Introducing, the, cast, Warhammer, 40, 000:, Dawn, War</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">In Dawn of War IV, you will fight through 70+ campaign missions solo or with a friend as you experience a story written by none other than Black Library author John French. <br> </p><p class="bb_paragraph">Ahead of the game’s release, we wanted to introduce some of the incredible voice talent helping bring Warhammer 40,000: Dawn of War IV to life, along with some of the characters you can expect to encounter during your fight for the planet Kronus!  </p><div class="bb_h3"> </div><div class="bb_h3"><b>Brian Drummond – Warboss Gorgutz</b></div><p class="bb_paragraph">Meet the voice behind one of the most feared and unforgettable warlords ever to shout, "WAAAGH!” Brian Drummond is an award-winning Canadian voice actor whose powerful performances have echoed across animation, television and video games for more than 30 years. </p><p class="bb_paragraph">Known for bringing legendary characters to life, including the English voice of Ryuk in Death Note and the original voice of Vegeta in Dragon Ball Z, Brian is revered by Warhammer 40,000 fans as the iconic Ork Warboss Gorgutz, whose brutal battle cries has become a defining part of the Dawn of War saga.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/65b67a4d9f8ec900e61bf248cadfb7c39663e530.png"></p><div class="bb_h3"><b>Alex Jordan – Chaplain Ezrael</b></div><p class="bb_paragraph">Alex is a lifelong gamer who began working in video games in 2013, when he worked on Telltale’s Game of Thrones. One of the very first games that made Alex realise that acting in games could be a career was Dawn of War. The story of Gabriel Angelos and the Blood Ravens is one that he has revisited many times.</p><p class="bb_paragraph">Since then, he has worked on games like Cyberpunk 2077, The Alters, Wuthering Waves, Dragon Age, Warhammer 40,000: Darktide, and many more.</p><p class="bb_paragraph">Now, with over 100 games to his name, Alex is delighted to be joining the Dawn of War franchise as Chaplain Ezrael.</p><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/45746738/0cf02ec7b4ce8f1ea258cb22dd95d9d5fe75360f.png"></div><div class="bb_h3"><b>Toby Longworth – Various Space Marines</b>      </div><p class="bb_paragraph">Toby is a highly respected voice-over artist. His voice has featured in The Hitchhiker’s Guide to the Galaxy, Star Wars: The Phantom Menace and Doctor Who. He regularly voices video games and audiobooks for the likes of Warhammer, W.F. Howes and Bonnier Books. Toby is also an experienced Voice of God for corporate events and awards ceremonies. He voices a number of Space Marine units - including the Redemptor Dreadnought - in Dawn of War 4.      <br><img src="https://clan.akamai.steamstatic.com/images/45746738/74b89b5ef8c68592722895b340226f45ada30062.png"> </p><div class="bb_h3"><b>James Alexander – Thothmek</b></div><p class="bb_paragraph">James Alexander is a voice actor, mocap performer and voice director from the West Midlands, UK. He is no stranger to the Warhammer 40,000 universe, voicing the Judge Zealot in Warhammer 40,000: Darktide. His recent game titles include Crimson Desert and Mouse: P.I. For Hire, but you may have also heard his voice in Black Myth: Wukong, Baldur’s Gate 3, Brawl Stars, Horizon: Call of the Mountain and many others. <img src="https://clan.akamai.steamstatic.com/images/45746738/ed645232e6a6f5b031f9a1e55779f693ac0d83a0.png"></p><div class="bb_h3"><b>Alistair Petrie – The Lion</b></div><p class="bb_paragraph">Alistair Petrie is a celebrated stage and screen actor known for his commanding performances across television and film. His rich, distinctive voice brings gravitas to every role, whether portraying charismatic leaders or calculating antagonists. Audiences may recognise him from <i>Rogue One: A Star Wars Story</i>, <i>The Night Manager</i>, <i>The Terror</i> and <i>Year of the Rabbit</i>.<br><img src="https://clan.akamai.steamstatic.com/images/45746738/4260f62a266ba6d114e8874dfdc376d061e23eac.png"></p><div class="bb_h3"><b>Steve Blum – Cyrus</b></div><p class="bb_paragraph">Veteran VO artist  Steve Blum is best known as the voice of "Spike Spiegel" from Cowboy Bebop, “Wolverine” from several incarnations of X-Men (animated movies, games, The Wolverine and the X-Men TV Series, The Super Hero Squad Show, X-Men Anime and more). <br>Steve voices a gigantic list of other characters from anime, video games, TV and film.</p><p class="bb_paragraph">In 2012, Steve was inducted into the Guinness Book of World Records as Most Prolific Voice Actor in Video Games - appearing in almost 300 games (now over 400!).<br><img src="https://clan.akamai.steamstatic.com/images/45746738/88e3a4af864d7d8f7719350499d21c59b1a6afac.png"></p><div class="bb_h3"><b>Chris Tester – Orks</b></div><p class="bb_paragraph">Chris Tester is an award-winning actor and Warhammer fan who started acting in games with Dark Souls II. Since then, he has performed in Rogue Trader, Crimson Desert, LEGO Marvel Super Heroes, Dragon’s Dogma, Total War, Gothic, Game of Thrones: Kingsroad, Live A Live, Poppy Playtime and The Excavation of Hob’s Barrow amongst others. Warhammer fans might recognise his voice from audiobooks including Frankenstein, The Count of Monte Cristo plus several titles for Games Workshop’s Black Library.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/45f531833e69ddf8ad673b04f74d5aab047eb22a.png"></p><div class="bb_h3"><b>Richard Reed – Marshal Sek-Ix-23</b></div><p class="bb_paragraph">Richard has voiced Chaos Daemons and Chaos Dwarfs in Total War: Warhammer III and many more. Richard has also narrated several novels for The Black Library, such as The Infinite and The Divine, The Grombrindal Short Stories and many others.</p><p class="bb_paragraph">Richard is a huge fan of Jonathan Keeble’s narrations and considers him an acting inspiration. To work on a Dawn of War title is a dream come true for Richard!  <br><img src="https://clan.akamai.steamstatic.com/images/45746738/e032fa5fd821bb88f840ce63a9fdfae1d91dc2a2.png"> </p><div class="bb_h3"><b>Trev Fleming – Engram</b></div><p class="bb_paragraph">A Northern Irish actor, voice artist and improviser. His recent work in games includes Karl in the rogue’em up Absolum from Dotemu, Tru’kan in Crimson Desert from Pearl Abyss and Khoric in the upcoming Ungodly from Azra Games. This will be his second sojourn into the Warhammer universe, having previously voiced the Curs’d Ettin in Total War: Warhammer III.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/a0dce7f32f3cd7e7a170e294a57d1b360825c59b.png"></p><div class="bb_h3"><b>Joseph Capp – Buzzsnap</b></div><p class="bb_paragraph">Joseph Capp has voiced a wide range of characters in popular video-game titles, such as Baldur’s Gate 3, Cyberpunk 2077, Final Fantasy XIV and Crimson Desert.   </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/6e83d6cdcb6c5d7b493c9f59c111edcc5f4f5b55.png"></p><div class="bb_h3"><b>Ben Whitehead – Magos Dominus Nulpherus-1</b></div><p class="bb_paragraph">Ben is the voice of Wallace from Wallace & Gromit and has voiced many video games including Mouse P.I. For Hire, Dragon’s Dogma II, Layers of Fear, Warhammer 40,000: Darktide, Anno 1800 and Total War Saga.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/a3f9caec012f11a06e63e2447d082be742c4da11.png"></p><div class="bb_h3"><b>Jess Nestling – Potential-Delta-9</b></div><p class="bb_paragraph">Jess is a Welsh actress and VO who works extensively in games. She is thrilled to be returning to the world of Warhammer, with previous credits in the Warhammer 40,000      universe including the female Psyker Savant and Anarchist in Warhammer 40,000: Darktide, Ukhensep in Warhammer 40,000: Mechanicus II and Patricia Laserian in World of Tanks: Modern Armor, as well as Celestar Ballista, Shanno and one of the Craventhrone Guards in Warhammer Age of Sigmar: Realms of Ruin.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/e7f31b6a28de1b2399be3db2fa478c0d289b1e68.png"></p><div class="bb_h3"><b>Joshua Manning – Guzkutta</b></div><p class="bb_paragraph">Josh is a versatile voice actor who has brought hundreds of characters to life across video games, audio dramas and more than 100 audiobooks! His gaming credits include Dragon Quest VII Reimagined, Crimson Desert, Total War: Warhammer III, The Division Resurgence, Wuthering Waves, Eiyuden Chronicle: Hundred Heroes, Titan Quest II, Warhammer 40,000: Chaos Gate – Daemonhunters and many more.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/d881c2db357317a27931a7c62803cd5e7c584423.png"></p><div class="bb_h3"><b>Bethan Bixton Bate – Governor Augusta Vorn</b></div><p class="bb_paragraph">Bethan is a multi-award-winning voice actor with a rich, smoky tone. Credits include Baldur’s Gate 3, Diablo IV, World of Warcraft and Warhammer 40,000: Space Marine II. Winner of 5 One Voice Awards, 2 VOX Awards and a SOVAS Award!  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/ea2fcd45fe413670a154eeee393f8886ba49b24d.png"></p><div class="bb_h3"><b>Ashley Zhangazha – Company Master Astoran</b></div><p class="bb_paragraph">Ashley is an award-winning actor receiving the Ian Charleson Award for his performance in Macbeth at the Sheffield Crucible and the UK Theatre Award for Best Performance in a Musical for his performance in Guys and Dolls at the Royal Exchange, Manchester.<img src="https://clan.akamai.steamstatic.com/images/45746738/5c441df5cb49377c898275b57fda5c10bf85865b.png"></p><div class="bb_h3"><b>Aaron Neil – Chief Librarian Jonah Orion</b></div><p class="bb_paragraph">Aaron Neil is a versatile British actor known primarily for his supporting roles in high-profile television series and films. He is well regarded for his work in British television, with appearances in acclaimed productions such as Peaky Blinders and Doctor Who, and most recently in Project Hail Mary.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/258671aca856386f9f8b975c396d123d2e5d5206.png"></p><p class="bb_paragraph"><b>From legendary veterans of the franchise to exciting new additions, we can’t wait for you to experience their performances in-game. </b>    </p>]]> </content:encoded>
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<title>《全境封鎖：曙光》現已在 Steam 推出</title>
<link>https://xinker.org/zh/%E5%85%A8%E5%A2%83%E5%B0%81%E9%8E%96%E6%9B%99%E5%85%89%E7%8F%BE%E5%B7%B2%E5%9C%A8-steam-%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/%E5%85%A8%E5%A2%83%E5%B0%81%E9%8E%96%E6%9B%99%E5%85%89%E7%8F%BE%E5%B7%B2%E5%9C%A8-steam-%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 各位特工：無需再等！《全境封鎖：曙光》現已在 Steam 免費推出！無論是首次加入戰鬥，還是回歸繼續執行任務，現在正是踏入飽受摧殘紐約市的最佳時機。透過行動裝置和 PC 之間的完全跨平台遊玩與跨平台進度，玩家能與好友組隊、延續上次的旅程，隨時隨地體驗刺激的動作場面。深入《全境封鎖：曙光》《全境封鎖：曙光》是一款免費遊玩的第三人稱角色扮演射擊遊戲，背景設定於爆發毀滅災害後的紐約市共享開放世界。作為「國土戰略局」特工，你將與敵對勢力交戰、以單人或合作模式完成任務、透過獨特的特化職業自訂你的遊玩風格，並發掘《全境封鎖》世界觀中的原創劇情。這座城市需要特工。全副武裝，奪回紐約。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 01:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《全境封鎖：曙光》現已在, Steam, 推出</media:keywords>
<content:encoded><![CDATA[各位特工：<br>無需再等！《全境封鎖：曙光》現已在 Steam 免費推出！無論是首次加入戰鬥，還是回歸繼續執行任務，現在正是踏入飽受摧殘紐約市的最佳時機。透過行動裝置和 PC 之間的完全跨平台遊玩與跨平台進度，玩家能與好友組隊、延續上次的旅程，隨時隨地體驗刺激的動作場面。<br><br><div data-youtube="WEfQuiVqSgY" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h2">深入《全境封鎖：曙光》</div>《全境封鎖：曙光》是一款免費遊玩的第三人稱角色扮演射擊遊戲，背景設定於爆發毀滅災害後的紐約市共享開放世界。作為「國土戰略局」特工，你將與敵對勢力交戰、以單人或合作模式完成任務、透過獨特的特化職業自訂你的遊玩風格，並發掘《全境封鎖》世界觀中的原創劇情。這座城市需要特工。全副武裝，奪回紐約。<br><img src="https://ubistatic-a.akamaihd.net/0175/CRM/STEAM/TDR/V1_UBICRM17417_Steam_Launch_STEAM_Article_1920x1080.gif" crossorigin="anonymous">]]> </content:encoded>
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<item>
<title>Short Games Showcase 2026</title>
<link>https://xinker.org/zh/short-games-showcase-2026</link>
<guid>https://xinker.org/zh/short-games-showcase-2026</guid>
<description><![CDATA[ Hey everyone! ????We&#039;re excited to announce that the Short Games Showcase is back for its second year on Steam!on Steam!From August 5 to August 14, 2026, we&#039;re once again celebrating incredible games that prove you don&#039;t need dozens of hours to have an unforgettable experience.The Short Games Showcase features a carefully curated selection of titles that can be completed in 5 hours or less, while still delivering memorable stories, creative gameplay, and meaningful experiences.Whether you&#039;re looking for something to finish in a single evening or simply want to discover your next favorite indie game, this event is the perfect opportunity to explore a wide variety of short adventures.Last year&#039;s event received an amazing response from both developers and players, and we&#039;re thrilled to bring it back with even more fantastic games this year. We hope this showcase continues to grow and become a yearly celebration of short-form game experiences.????️ When: August 7–14, 2026https://store.steampowered.com/curator/46191305/sale/ShortGamesShowcase2026Thanks for joining us, and we hope you discover your next favorite short game!— The Ogre Pixel Team ]]></description>
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<pubDate>Thu, 06 Aug 2026 01:00:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Short, Games, Showcase, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey everyone! ????</p><p class="bb_paragraph"></p><p class="bb_paragraph">We're excited to announce that the <b>Short Games Showcase</b> is back for its second year on Steam!on Steam!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46191305/d43e48ef85325633f040500bc0919bec70c351cc.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">From <b>August 5 to August 14, 2026</b>, we're once again celebrating incredible games that prove you don't need dozens of hours to have an unforgettable experience.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Short Games Showcase features a carefully curated selection of titles that can be completed in <b>5 hours or less</b>, while still delivering memorable stories, creative gameplay, and meaningful experiences.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Whether you're looking for something to finish in a single evening or simply want to discover your next favorite indie game, this event is the perfect opportunity to explore a wide variety of short adventures.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Last year's event received an amazing response from both developers and players, and we're thrilled to bring it back with even more fantastic games this year. We hope this showcase continues to grow and become a yearly celebration of short-form game experiences.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????️ <b>When:</b> August 7–14, 2026</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/curator/46191305/sale/ShortGamesShowcase2026" target="_blank" rel="">https://store.steampowered.com/curator/46191305/sale/ShortGamesShowcase2026</a></p><p class="bb_paragraph">Thanks for joining us, and we hope you discover your next favorite short game!</p><p class="bb_paragraph"></p><p class="bb_paragraph">— The Ogre Pixel Team</p>]]> </content:encoded>
</item>

<item>
<title>007 First Light Original Sound Track</title>
<link>https://xinker.org/zh/007-first-light-original-sound-track</link>
<guid>https://xinker.org/zh/007-first-light-original-sound-track</guid>
<description><![CDATA[ Every moment has a score on this globetrotting adventure.Listen to the full Original Sound Track for 007 First Light, available now:https://www.youtube.com/playlist?list=PLEm_8kSAIz8sGet the Deluxe Edition Upgradehttps://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/ ]]></description>
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<pubDate>Thu, 06 Aug 2026 00:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>007, First, Light, Original, Sound, Track</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/3c01c5847e74cc6c0c517f29e1d54153d53a2012.png"></p><p class="bb_paragraph">Every moment has a score on this globetrotting adventure.</p><p class="bb_paragraph">Listen to the full Original Sound Track for 007 First Light, available now:</p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/playlist?list=PLEm_8kSAIz8s" target="_blank" rel="">https://www.youtube.com/playlist?list=PLEm_8kSAIz8s</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Get the Deluxe Edition Upgrade</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/" target="_blank" rel="">https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/</a></p>]]> </content:encoded>
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<item>
<title>《Fields of Mistria》1.0 版本更新日誌</title>
<link>https://xinker.org/zh/fields-of-mistria10-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E6%97%A5%E8%AA%8C</link>
<guid>https://xinker.org/zh/fields-of-mistria10-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E6%97%A5%E8%AA%8C</guid>
<description><![CDATA[ 《Fields of Mistria》1.0 版本更新日誌⭐ 我們很高興地宣佈，《Fields of Mistria》1.0 版本更新現已上線！本次更新帶來了 1.0 版本的各項重磅內容，包括結婚、生育，「城鎮修復」任務線也完整提供！此版本亦收錄繁體中文測試`階段的本地化翻譯。如需變更遊戲語言，請在標題畫面的系統設定選單中進行選擇。請注意，目前的繁體中文本地化翻譯仍處於測試階段，我們將持續進行更新和完善，直到正式發布。如果您遇到任何錯誤或問題，請透過下方表格回報給我們。????繁體中文錯誤報告表欲了解更多本次首版測試本地化翻譯的相關詳情，請在此參閱我們先前的部落格文章。凡是基於社群回饋和錯誤報告所做的更改，在更新日誌中均標有 ???? 表情符號！1.0.0 版本更新日誌：\[亮點]完整提供「城鎮修復」任務線！城鎮聲望上限提高至 100。新增「秘銀城鎮排名」活動。非玩家角色親密度上限提高至 10 心。新增親密度 10 心（求婚）事件。新增婚禮事件與婚姻系統。新增子女系統。新增「週六市集廣場」任務。新增「修復鐘塔」任務。斯帝韋和佐雷爾加入週六市集的行列。博物館全面建設完成。新增 Steam 成就。新增 7 種語言的測試版本地化翻譯：簡體中文繁體中文法文日文韓文俄文西班牙文???? 遊玩相關解鎖斯帝韋後，即可開始透過週六市集的專案板接取專案任務。解鎖佐雷爾後，即可在週六市集上買到水晶共鳴器和歌之水晶。此功能可讓您自訂農場及家中各房間播放的音樂。新增 7 種特長；烹飪：- 獨享義式咖啡牧場：- 玩樂時間- 追加蛋- 親密羈絆 II- 真實信賴木工：- 鍛錘時機 IV- 清理雜物 II與約會對象親密度達到 10 心後，即可在熔鐵爐製作「訂婚戒指」。附註：達到 10 心親密度的隔天清晨，愛爾西會將配方送到你手上。請使用配方卷軸解鎖該配方。新增非玩家角色 10 心親密度（求婚）事件可獲得的「非玩家角色特殊物品」。附註：決定求婚前，建議瀏覽所有事件並收集所有特殊物品（若想的話）。因為選擇求婚並訂婚之前，持有訂婚戒指的期間隨時可重新觸發 10 心親密度事件。在婚禮前的幾天時間，您可以隨時與婚約者進行婚禮籌備對話，自訂婚禮的各項細節（如花朵顏色、蛋糕口味以及婚宴餐點）。玩家結婚後的幾週內，將透過一段過場動畫解鎖「神秘羽毛」物品，想要孩子的玩家可藉此物品觸發生育計畫相關的選項對話。基於戰鬥特長「夥伴變身」的效果，所有怪物現在都會掉落寵物外觀，使用後可讓寵物變身為怪物的模樣。成功培育出全部 6 個等級的雞各一隻以上，即可解鎖「巨型雞」坐騎。新增完成礦洞劇情線後可見的「旅店的星期五夜晚」劇情內容。新增請求板上的新一批任務。新增 2 個博物館套裝及其對應獎勵- 蜂蜜套裝- 生態缸寶藏套裝✨ 遊戲體驗優化???? 角色自訂選單中，玩家人物現可旋轉。???? 玩家可選擇停用分手信及後續相關對話。若同時與多位非玩家角色交往，此內容通常會在訂婚後自動觸發，藉此確認彼此的關係從「約會中」變更為「摯友」。附註：此設定項目將在觀看訂婚教學過場動畫後出現於遊戲設定選單中。???? 玩家可選擇停用將關係從「約會中」變更為「摯友」的機制。若同時與多位非玩家角色交往，此內容通常會在訂婚後自動觸發。附註：此設定項目將在觀看訂婚教學過場動畫後出現於遊戲設定選單中，但必須在確認「訂婚」之前更改才有效。???? 美術天氣晴朗時，戶外可觀察到雲朵投至地面的陰影。???? 非玩家角色親密度上限提高至 10 心。新增親密度 10 心（求婚）事件。新增訂婚對話。新增婚禮事件。新增生育相關事件。新增婚後對話和非玩家角色日常對話。新增遊戲內對話。????聲音新增一首冬季新歌曲。繼續推進遊戲，現有的 4 首季節性歌曲就會切換為特別加長版。新增10首歌曲，可透過歌之水晶取得。????遊玩相關與非玩家角色約會提升親密度的速度加快。新增城鎮排名任務，進一步引導遊戲推進方向。現在可以進入博物館展廳，瀏覽您的收藏。✨遊戲體驗優化????礦洞寶箱掉落物品的機率提高。????三月的 8 心活動期間，您的動物自動餵食，作物自動澆水。????上次更新以來，性能方面已有顯著提升。 ]]></description>
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<pubDate>Thu, 06 Aug 2026 00:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《Fields, Mistria》1.0, 版本更新日誌</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43186863/945c210b82122c15b2ab93579703df4a0257525e.png"></p><p class="bb_paragraph"><b><u>《Fields of Mistria》1.0 版本更新日誌</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>⭐ 我們很高興地宣佈，《Fields of Mistria》1.0 版本更新現已上線！本次更新帶來了 1.0 版本的各項重磅內容，包括結婚、生育，「城鎮修復」任務線也完整提供！</b></p><p class="bb_paragraph"><b>此版本亦收錄繁體中文測試`階段的本地化翻譯。如需變更遊戲語言，請在標題畫面的系統設定選單中進行選擇。</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>請注意，目前的繁體中文本地化翻譯仍處於測試階段，我們將持續進行更新和完善，直到正式發布。如果您遇到任何錯誤或問題，請透過下方表格回報給我們。</b></p><p class="bb_paragraph"><b>????<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2Fid9Kv5HTbnYFTZJ38" target="_blank" rel=" noopener">繁體中文錯誤報告表</a></u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>欲了解更多本次首版測試本地化翻譯的相關詳情，請在此參閱我們先前的<u><a class="bb_link" href="https://store.steampowered.com/news/app/2142790/view/681881951065343582" target="_blank" rel="">部落格</a></u>文章。</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>凡是基於社群回饋和錯誤報告所做的更改，在更新日誌中均標有 ???? 表情符號！</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>1.0.0 版本更新日誌：</b></p><p class="bb_paragraph"><b>\[亮點]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">完整提供「城鎮修復」任務線！</p></li><li><p class="bb_paragraph">城鎮聲望上限提高至 100。</p></li><li><p class="bb_paragraph">新增「秘銀城鎮排名」活動。</p></li><li><p class="bb_paragraph">非玩家角色親密度上限提高至 10 心。</p></li><li><p class="bb_paragraph">新增親密度 10 心（求婚）事件。</p></li><li><p class="bb_paragraph">新增婚禮事件與婚姻系統。</p></li><li><p class="bb_paragraph">新增子女系統。</p></li><li><p class="bb_paragraph">新增「週六市集廣場」任務。</p></li><li><p class="bb_paragraph">新增「修復鐘塔」任務。</p></li><li><p class="bb_paragraph">斯帝韋和佐雷爾加入週六市集的行列。</p></li><li><p class="bb_paragraph">博物館全面建設完成。</p></li><li><p class="bb_paragraph">新增 Steam 成就。</p></li><li><p class="bb_paragraph">新增 7 種語言的測試版本地化翻譯：</p></li></ul><p class="bb_paragraph">簡體中文</p><p class="bb_paragraph">繁體中文</p><p class="bb_paragraph">法文</p><p class="bb_paragraph">日文</p><p class="bb_paragraph">韓文</p><p class="bb_paragraph">俄文</p><p class="bb_paragraph">西班牙文</p><p class="bb_paragraph"><b><新功能></b></p><p class="bb_paragraph"><b>???? 遊玩相關</b></p><ul class="bb_ul"><li><p class="bb_paragraph">解鎖斯帝韋後，即可開始透過週六市集的專案板接取專案任務。</p></li><li><p class="bb_paragraph">解鎖佐雷爾後，即可在週六市集上買到水晶共鳴器和歌之水晶。此功能可讓您自訂農場及家中各房間播放的音樂。</p></li><li><p class="bb_paragraph">新增 7 種特長；</p></li></ul><p class="bb_paragraph"><b>烹飪：</b></p><p class="bb_paragraph">- 獨享義式咖啡</p><p class="bb_paragraph"><b>牧場：</b></p><p class="bb_paragraph">- 玩樂時間</p><p class="bb_paragraph">- 追加蛋</p><p class="bb_paragraph">- 親密羈絆 II</p><p class="bb_paragraph">- 真實信賴</p><p class="bb_paragraph"><b>木工：</b></p><p class="bb_paragraph">- 鍛錘時機 IV</p><p class="bb_paragraph">- 清理雜物 II</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">與約會對象親密度達到 10 心後，即可在熔鐵爐製作「訂婚戒指」。附註：達到 10 心親密度的隔天清晨，愛爾西會將配方送到你手上。請使用配方卷軸解鎖該配方。</p></li><li><p class="bb_paragraph">新增非玩家角色 10 心親密度（求婚）事件可獲得的「非玩家角色特殊物品」。附註：決定求婚前，建議瀏覽所有事件並收集所有特殊物品（若想的話）。因為選擇求婚並訂婚之前，持有訂婚戒指的期間隨時可重新觸發 10 心親密度事件。</p></li><li><p class="bb_paragraph">在婚禮前的幾天時間，您可以隨時與婚約者進行婚禮籌備對話，自訂婚禮的各項細節（如花朵顏色、蛋糕口味以及婚宴餐點）。</p></li><li><p class="bb_paragraph">玩家結婚後的幾週內，將透過一段過場動畫解鎖「神秘羽毛」物品，想要孩子的玩家可藉此物品觸發生育計畫相關的選項對話。基於戰鬥特長「夥伴變身」的效果，所有怪物現在都會掉落寵物外觀，使用後可讓寵物變身為怪物的模樣。</p></li><li><p class="bb_paragraph">成功培育出全部 6 個等級的雞各一隻以上，即可解鎖「巨型雞」坐騎。</p></li><li><p class="bb_paragraph">新增完成礦洞劇情線後可見的「旅店的星期五夜晚」劇情內容。</p></li><li><p class="bb_paragraph">新增請求板上的新一批任務。</p></li><li><p class="bb_paragraph">新增 2 個博物館套裝及其對應獎勵</p></li></ul><p class="bb_paragraph">- 蜂蜜套裝</p><p class="bb_paragraph">- 生態缸寶藏套裝</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✨ 遊戲體驗優化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">???? 角色自訂選單中，玩家人物現可旋轉。</p></li><li><p class="bb_paragraph">???? 玩家可選擇停用分手信及後續相關對話。若同時與多位非玩家角色交往，此內容通常會在訂婚後自動觸發，藉此確認彼此的關係從「約會中」變更為「摯友」。</p></li></ul><p class="bb_paragraph">附註：此設定項目將在觀看訂婚教學過場動畫後出現於遊戲設定選單中。</p><ul class="bb_ul"><li><p class="bb_paragraph">???? 玩家可選擇停用將關係從「約會中」變更為「摯友」的機制。若同時與多位非玩家角色交往，此內容通常會在訂婚後自動觸發。</p></li></ul><p class="bb_paragraph">附註：此設定項目將在觀看訂婚教學過場動畫後出現於遊戲設定選單中，但必須在確認「訂婚」之前更改才有效。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? 美術</b></p><ul class="bb_ul"><li><p class="bb_paragraph">天氣晴朗時，戶外可觀察到雲朵投至地面的陰影。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? 非玩家角色</b></p><ul class="bb_ul"><li><p class="bb_paragraph">親密度上限提高至 10 心。</p></li><li><p class="bb_paragraph">新增親密度 10 心（求婚）事件。</p></li><li><p class="bb_paragraph">新增訂婚對話。</p></li><li><p class="bb_paragraph">新增婚禮事件。</p></li><li><p class="bb_paragraph">新增生育相關事件。</p></li><li><p class="bb_paragraph">新增婚後對話和非玩家角色日常對話。</p></li><li><p class="bb_paragraph">新增遊戲內對話。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????聲音</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增一首冬季新歌曲。</p></li><li><p class="bb_paragraph">繼續推進遊戲，現有的 4 首季節性歌曲就會切換為特別加長版。</p></li><li><p class="bb_paragraph">新增10首歌曲，可透過歌之水晶取得。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b><更新內容></b></p><p class="bb_paragraph"><b>????遊玩相關</b></p><ul class="bb_ul"><li><p class="bb_paragraph">與非玩家角色約會提升親密度的速度加快。</p></li><li><p class="bb_paragraph">新增城鎮排名任務，進一步引導遊戲推進方向。</p></li><li><p class="bb_paragraph">現在可以進入博物館展廳，瀏覽您的收藏。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✨遊戲體驗優化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">????礦洞寶箱掉落物品的機率提高。</p></li><li><p class="bb_paragraph">????三月的 8 心活動期間，您的動物自動餵食，作物自動澆水。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b><已修復的錯誤></b></p><ul class="bb_ul"><li><p class="bb_paragraph">????上次更新以來，性能方面已有顯著提升。</p><p class="bb_paragraph"></p></li></ul>]]> </content:encoded>
</item>

<item>
<title>EA SPORTS FC™ 27 | FC Feedback Deep Dive</title>
<link>https://xinker.org/zh/ea-sports-fc-27-fc-feedback-deep-dive</link>
<guid>https://xinker.org/zh/ea-sports-fc-27-fc-feedback-deep-dive</guid>
<description><![CDATA[ We know players want to understand how their feedback shapes EA SPORTS FC™. Throughout FC 26, you told us what you’d like to see improved and that you wanted more transparency into how feedback is used, where it goes, and when it leads to change. As we approach the release of EA SPORTS™ FC 27, this Deep Dive explains how we approach feedback, and how your voice will help to shape the game.After a full season of gathering your feedback through the Player Feedback Portal, Discord, EA Forums, Design Council, and more, we continue to get new feedback from you and refine how we review it.  For FC 27, player feedback will inform the development process earlier, more often, and across more areas of the game.How Can I Leave Feedback?There are several places you can share feedback with our teams, depending on the type of feedback you want to provide. The Player Feedback Portal is the clearest way to submit structured feedback about a specific area of the gameFC 27’s Portal will launch alongside the game and will be available to Closed Beta participants as wellDiscord allows you to join real-time conversations and participate in pollsEA Forums provides you a space for more detailed and ongoing discussionsPC players can also share feedback through Steam Community Each feedback channel helps us understand a different part of the player experience. Together, they give our teams a broader picture of how players are experiencing FC. What Do We Do With Your Feedback?When you share your feedback, it becomes part of a bigger picture that helps our teams understand what players are experiencing across EA SPORTS FC™. Gathering feedback from a variety of sources helps us understand different parts of the player experience. Some give us a broad sense of how the community is feeling, some help us spot specific issues, and some help us to understand how different players experience the same feature, mode, or update.Combining the feedback across these channels gives us a clearer picture of your current experience and allows us to:Understand player prioritiesIdentify recurring issues and feedback trendsShare insights with development teamsMake changes where requiredWe bring this feedback together through our internal processes. Our FC 27 team meets consistently to review what players are telling us, identify the areas that require further investigation, and create action plans for how we can respond.Those actions can take different forms, from investigating an issue more deeply or making direct changes to the game, to providing more clarity around how a feature works. The goal is to make sure feedback is shared with the right teams, considered alongside game data and development priorities, and communicated back to players as clearly as possible.A single comment may not always lead to direct change, but when feedback trends are clear and consistent, they can help our teams better understand player priorities and determine the right next steps.Our Approach To Feedback in FC 27Throughout FC 26, we improved how we gathered and communicated player feedback, and for FC 27, we want to act on clear feedback trends sooner and provide greater visibility into the areas our teams are reviewing.Throughout the season we’ll use surveys, polls, discussions, and playtests to ask players about specific features and areas of the game. This enables our teams to gather clearer feedback, better understand the reasons behind it, and compare what we hear across community discussions, gameplay data, and research.We also want to do more to close the loop with players by communicating the feedback trends we are seeing, the areas our teams are investigating, and examples of where player input has contributed to changes.Not every piece of feedback will lead to an adjustment, and some changes may require additional time, testing, or technical work. Our goal for FC 27 is to identify and respond to feedback trends more quickly while making it clearer how player feedback moves from the community into development.Player Feedback PortalThe Player Feedback Portal is a survey that’s open 24/7 and lets you provide specific feedback on your chosen area of the game. The Portal continues to be the clearest and most direct way for our teams to review and track your feedback. It also helps us connect your responses with gameplay data, other community discussions, and broader social chatter.Since the Portal’s launch last year, we’ve reviewed tens of thousands of responses covering nearly every aspect of FC 26. We’ll continue to use Portal responses closely throughout FC 27 to understand your experience, identify key feedback themes, and help inform where changes may be needed.We’re currently getting the Portal ready for FC 27, and we’ll share the link with you as it rolls out alongside the Closed Beta and full game.How to use the Player Feedback Portal:Visit the Player Feedback Portal and sign in with your EA accountSelect which part of the game you’d like to leave feedback  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46226104/6c4779b22eca13bad63ad6103c95b70635cca490.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 06 Aug 2026 00:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, Feedback, Deep, Dive</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We know players want to understand how their feedback shapes EA SPORTS FC™. Throughout FC 26, you told us what you’d like to see improved and that you wanted more transparency into how feedback is used, where it goes, and when it leads to change. As we approach the release of EA SPORTS™ FC 27, this Deep Dive explains how we approach feedback, and how your voice will help to shape the game.</p><p class="bb_paragraph">After a full season of gathering your feedback through the Player Feedback Portal, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">Discord</a></u>, <u><a class="bb_link" href="https://forums.ea.com/category/ea-sports-fc-en" target="_blank" rel="">EA Forums</a></u>, Design Council, and more, we continue to get new feedback from you and refine how we review it.  For FC 27, player feedback will inform the development process earlier, more often, and across more areas of the game.</p><div class="bb_h2">How Can I Leave Feedback?</div><p class="bb_paragraph">There are several places you can share feedback with our teams, depending on the type of feedback you want to provide. </p><ul class="bb_ul"><li><p class="bb_paragraph">The Player Feedback Portal is the clearest way to submit structured feedback about a specific area of the game</p><ul class="bb_ul"><li><p class="bb_paragraph">FC 27’s Portal will launch alongside the game and will be available to Closed Beta participants as well</p></li></ul></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">Discord</a></u> allows you to join real-time conversations and participate in polls</p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://forums.ea.com/category/ea-sports-fc-en" target="_blank" rel="">EA Forums</a></u> provides you a space for more detailed and ongoing discussions</p></li><li><p class="bb_paragraph">PC players can also share feedback through Steam Community </p></li></ul><p class="bb_paragraph">Each feedback channel helps us understand a different part of the player experience. Together, they give our teams a broader picture of how players are experiencing FC. </p><div class="bb_h2">What Do We Do With Your Feedback?</div><p class="bb_paragraph">When you share your feedback, it becomes part of a bigger picture that helps our teams understand what players are experiencing across EA SPORTS FC™. </p><p class="bb_paragraph">Gathering feedback from a variety of sources helps us understand different parts of the player experience. Some give us a broad sense of how the community is feeling, some help us spot specific issues, and some help us to understand how different players experience the same feature, mode, or update.</p><p class="bb_paragraph">Combining the feedback across these channels gives us a clearer picture of your current experience and allows us to:</p><ul class="bb_ul"><li><p class="bb_paragraph">Understand player priorities</p></li><li><p class="bb_paragraph">Identify recurring issues and feedback trends</p></li><li><p class="bb_paragraph">Share insights with development teams</p></li><li><p class="bb_paragraph">Make changes where required</p></li></ul><p class="bb_paragraph">We bring this feedback together through our internal processes. Our FC 27 team meets consistently to review what players are telling us, identify the areas that require further investigation, and create action plans for how we can respond.</p><p class="bb_paragraph">Those actions can take different forms, from investigating an issue more deeply or making direct changes to the game, to providing more clarity around how a feature works. The goal is to make sure feedback is shared with the right teams, considered alongside game data and development priorities, and communicated back to players as clearly as possible.</p><p class="bb_paragraph">A single comment may not always lead to direct change, but when feedback trends are clear and consistent, they can help our teams better understand player priorities and determine the right next steps.</p><div class="bb_h2">Our Approach To Feedback in FC 27</div><p class="bb_paragraph">Throughout FC 26, we improved how we gathered and communicated player feedback, and for FC 27, we want to act on clear feedback trends sooner and provide greater visibility into the areas our teams are reviewing.</p><p class="bb_paragraph">Throughout the season we’ll use surveys, polls, discussions, and playtests to ask players about specific features and areas of the game. This enables our teams to gather clearer feedback, better understand the reasons behind it, and compare what we hear across community discussions, gameplay data, and research.</p><p class="bb_paragraph">We also want to do more to close the loop with players by communicating the feedback trends we are seeing, the areas our teams are investigating, and examples of where player input has contributed to changes.</p><p class="bb_paragraph">Not every piece of feedback will lead to an adjustment, and some changes may require additional time, testing, or technical work. Our goal for FC 27 is to identify and respond to feedback trends more quickly while making it clearer how player feedback moves from the community into development.</p><div class="bb_h2">Player Feedback Portal</div><p class="bb_paragraph">The Player Feedback Portal is a survey that’s open 24/7 and lets you provide specific feedback on your chosen area of the game. The Portal continues to be the clearest and most direct way for our teams to review and track your feedback. It also helps us connect your responses with gameplay data, other community discussions, and broader social chatter.</p><p class="bb_paragraph">Since the Portal’s launch last year, we’ve reviewed tens of thousands of responses covering nearly every aspect of FC 26. We’ll continue to use Portal responses closely throughout FC 27 to understand your experience, identify key feedback themes, and help inform where changes may be needed.</p><p class="bb_paragraph">We’re currently getting the Portal ready for FC 27, and we’ll share the link with you as it rolls out alongside the Closed Beta and full game.</p><p class="bb_paragraph">How to use the Player Feedback Portal:</p><ul class="bb_ul"><li><p class="bb_paragraph">Visit the Player Feedback Portal and sign in with your EA account</p></li><li><p class="bb_paragraph">Select which part of the game you’d like to leave feedback on</p></li><li><p class="bb_paragraph">Provide your detailed feedback </p></li><li><p class="bb_paragraph">Press Submit</p></li></ul><p class="bb_paragraph">Our development and community teams regularly review Player Feedback Portal responses. We analyse data alongside broader community trends to validate findings and guide future updates. When additional context is needed, we may follow up through Discord or in-game communications.</p><div class="bb_h2">Discord</div><p class="bb_paragraph">Discord is key in helping us to understand community feedback in real time. The server is monitored daily by members of our team and moderators, ensuring feedback is reviewed, acknowledged, and shared with the right teams.</p><p class="bb_paragraph">The best way to leave feedback on Discord is through the following channels:</p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F1164979454557290546%2F1417923849848226023" target="_blank" rel=" noopener">#fc-feedback</a> threads</p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F1164979454557290546%2F1328800571402096794" target="_blank" rel=" noopener">#polls</a></p></li></ul><p class="bb_paragraph">Join the conversation in our official <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">Discord</a></u> and help shape the future of EA SPORTS FC™.</p><div class="bb_h2">Steam Community</div><p class="bb_paragraph">We also have a dedicated channel for PC feedback through Steam Community.</p><p class="bb_paragraph">Our teams regularly monitor the Steam Community Hub to review bug reports, respond to player issues where possible, and collect PC-specific feedback to bring back to development teams.</p><p class="bb_paragraph">There are two main ways to share feedback through the Steam Community. The first is by reporting issues and joining conversations in Discussions. The second is for noting any technical issues or bugs, posting detailed Bug Reports to help us investigate and identify trends affecting the community.</p><p class="bb_paragraph">Stay tuned for our PC-specific Deep Dive in September, where we will discuss what’s coming to EA SPORTS FC™ 27 on PC.</p><div class="bb_h2">EA Forums</div><p class="bb_paragraph">EA Forums continue to be the main place for structured community discussion. The forums are organised by topic, allowing you to easily share detailed feedback, discuss recent updates, and engage with other members of the FC community.</p><p class="bb_paragraph">Our community team and moderators review your posts to identify recurring themes and potential issues to inform in-game updates. Discussions on the EA Forums help us keep ongoing feedback topics updated, sourcing additional examples, videos, suggestions, and player discussion.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Join the conversation in <a class="bb_link" href="https://forums.ea.com/category/ea-sports-fc-en" target="_blank" rel="">EA Forums</a>.</p><p class="bb_paragraph"></p><div class="bb_h2">Design Councils</div><p class="bb_paragraph">Design Councils enable us to bring global player perspectives into development. They help us hear from a variety of players with different playing styles, priorities, and experiences within the game.</p><p class="bb_paragraph">For FC 27, we held the following three hands-on playtests, gathering detailed feedback from players, creators, and community voices across different areas of the game:</p><ul class="bb_ul"><li><p class="bb_paragraph">Career playtest in April 2026</p></li><li><p class="bb_paragraph">The Grounds playtest in May 2026</p></li><li><p class="bb_paragraph">Gameplay fundamentals and FUT playtest in May 2026</p></li></ul><p class="bb_paragraph">We were able to implement key feedback from each of these playtests to be ready in time for FC 27 launch. For example, the triggered run and through pass changes in FC 27 were a direct result of the feedback we received during our Gameplay Fundamentals playtest in May.</p><p class="bb_paragraph">We’re planning to continue hosting these feedback sessions throughout FC 27 to ensure we’re creating updates that align with feedback from some of our most passionate players.</p><div class="bb_h2">Closed Beta</div><p class="bb_paragraph">The Closed Beta runs from 5 August, 2026 - 25 August, 2026. The Closed Beta is an invite only work-in-progress build of EA SPORTS FC™ 27 that gives selected players an early opportunity to try parts of the game before launch. As this is a pre-release build, some features may not reflect their final launch experience. </p><p class="bb_paragraph">Before 18 August, eligible players will have access to The Grounds, while access to other modes may be limited. Your invitation email will tell you which game modes you can access. Starting 18 August, all modes will be available to play. <br><br>Below are the PC Requirements for FC 27. More information will be coming soon in our PC Deep Dive. <br><br><img src="https://clan.akamai.steamstatic.com/images/46226104/c45fffc49213721c5dd0cc107fdc9521b6300407.png"></p><p class="bb_paragraph">Here’s how you can get invited to the Closed Beta. </p><p class="bb_paragraph">In order for a chance to be selected for the Closed Beta, you’ll need to sign up for <a class="bb_link" href="https://www.ea.com/playtesting" target="_blank" rel="">EA Playtesting</a> first. </p><p class="bb_paragraph"> To learn more about EA Playtests and Closed betas, check out<a class="bb_link" href="https://help.ea.com/en/articles/ea-account/beta-playtest/" target="_blank" rel=""> EA Help</a>. </p><p class="bb_paragraph"> </p><p class="bb_paragraph">If you’ve been invited to play, we’ll send your code to the email address linked to your EA Account. </p><p class="bb_paragraph">Rules: </p><ul class="bb_ul"><li><p class="bb_paragraph">You must be 18 years old or older.</p></li><li><p class="bb_paragraph">To play the Closed Beta, you’ll need an online connection and an EA Account. You’ll also need to accept the <u><a class="bb_link" href="https://www.ea.com/legal/user-agreement" target="_blank" rel="">EA User Agreement</a></u>, <u><a class="bb_link" href="https://www.ea.com/legal/privacy-and-cookie-policy" target="_blank" rel="">EA Privacy & Cookie Policy</a></u>, and the <u><a class="bb_link" href="https://tos.ea.com/legalapp/prfa/us/en/closed/" target="_blank" rel="">Pre-release Feedback Agreement</a></u>.</p></li><li><p class="bb_paragraph">It’s against our rules to post, stream, capture, or otherwise share content from Closed Beta gameplay and forums. If you break those rules, you’ll lose access to the Closed Beta and be placed on a no-access list for future opportunities. In addition, your posted or streamed content may be taken down, and you might get a strike on any channels that you stream the Closed Beta from.</p></li><li><p class="bb_paragraph">Our advisors can't give you a code if you don’t get one. </p></li><li><p class="bb_paragraph">Your code is just for you. It can’t be transferred to another account or shared with another player.</p></li><li><p class="bb_paragraph">The Closed Beta is only available in the US, Canada (excluding Quebec), United Kingdom, and Ireland</p></li></ul><p class="bb_paragraph">If you want to report a bug or give feedback, there’s a Closed Beta specific FC 27 forum you can visit. You can also expect to see the Player Feedback Portal and other surveys in-game.  </p><p class="bb_paragraph">You’ll have to login using your EA Account used to log in to the Closed Beta.</p><p class="bb_paragraph">Please note that for the Closed Beta our advisors won’t be able to help troubleshoot anything that might happen while you’re playing.</p><p class="bb_paragraph">For more information about the Closed Beta and FAQ, please visit our <a class="bb_link" href="https://help.ea.com/articles/ea-sports-fc/closed-beta/" target="_blank" rel="">Help Article</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Once the Closed Beta finishes we'll publish a Pitch Notes article summarising the feedback we've received from the community, the key themes that emerged, and the updates the development team is investigating. Your feedback throughout the Closed Beta will play an important role in shaping the final experience. </p><div class="bb_h2">Help Shape EA SPORTS FC™ 27</div><p class="bb_paragraph">Every one of your discussions  helps us better understand how you experience the game and informs the decisions we make when building the future of EA SPORTS FC™.</p><p class="bb_paragraph">Thanks again for your continued feedback. Stay tuned for more EA SPORTS FC™ 27 Deep Dives, and join the conversation to share your feedback with us on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">EA SPORTS FC™ Discord</a></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.55 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01155-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了羽儿的语音库（额外DLC个性化内容，不影响游戏本体体验）改善了主菜单的光照以及玻璃效果改善了科技火把的亮度改善了探照灯的过曝问题改善了语音提示，现在温度警告会于低于15℃，或高于45℃的时候触发改善了温度控制器以及存档点的特效，现在不再刺眼了移除了主菜单的 3 首人声音乐移除了主菜单语音包的计数现在通用设定提供警告音通知频率以及开关主菜单音乐的选项了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Wed, 05 Aug 2026 23:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.55, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了羽儿的语音库（额外DLC个性化内容，不影响游戏本体体验）</p></li><li><p class="bb_paragraph">改善了主菜单的光照以及玻璃效果</p></li><li><p class="bb_paragraph">改善了科技火把的亮度</p></li><li><p class="bb_paragraph">改善了探照灯的过曝问题</p></li><li><p class="bb_paragraph">改善了语音提示，现在温度警告会于低于15℃，或高于45℃的时候触发</p></li><li><p class="bb_paragraph">改善了温度控制器以及存档点的特效，现在不再刺眼了</p></li><li><p class="bb_paragraph">移除了主菜单的 3 首人声音乐</p></li><li><p class="bb_paragraph">移除了主菜单语音包的计数</p></li><li><p class="bb_paragraph">现在通用设定提供<b>警告音通知频率</b>以及开<b>关主菜单音乐</b>的选项了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>「煉獄」回歸：在 8 月 5 日至 26 日為榮耀而戰</title>
<link>https://xinker.org/zh/%E7%85%89%E7%8D%84%E5%9B%9E%E6%AD%B8%E5%9C%A8-8-%E6%9C%88-5-%E6%97%A5%E8%87%B3-26-%E6%97%A5%E7%82%BA%E6%A6%AE%E8%80%80%E8%80%8C%E6%88%B0</link>
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<description><![CDATA[ 「煉獄」已開啟在 8 月 5 日至 26 日期間，踏入煥然一新的「煉獄」體驗。面對超自然力量、奪取強大獎勵，並在取材自神話與傳說的戰鬥中爭奪控制權。變貌的「摩天大樓」在經過重新設計的「摩天大樓」中展開戰鬥。場景褪去現代元素，在遠古力量的影響下煥然一新。占領不斷變換位置的神壇、奪取控制權，隨著戰線在地圖上推進靈活應變。打造你的煉獄收藏從令人畏懼的特勤幹員同捆到傳奇武器自訂選項，每項獎勵都有著「煉獄」的印記。全部收集起來，展現你的投入。前往活動頁面即可查看完整收藏。命運獵物 - 紀念品適用於 T-95 LSW 的神話不朽傑作。「命運獵物」將「煉獄」的奇異力量注入配得上傳說的武器。將它收入囊中，帶著這股力量投入戰鬥。獨家 Twitch 掉寶等你領取「煉獄」活動期間，前往《虹彩六號：圍攻行動》Twitch 頻道觀看直播，領取獨家 Twitch 掉寶獎勵，將它們加入你的收藏。 ]]></description>
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<pubDate>Wed, 05 Aug 2026 23:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「煉獄」回歸：在, 月, 日至, 日為榮耀而戰</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">「煉獄」已開啟</div>在 8 月 5 日至 26 日期間，踏入煥然一新的「煉獄」體驗。面對超自然力量、奪取強大獎勵，並在取材自神話與傳說的戰鬥中爭奪控制權。<br><br><div data-youtube="NhPQgOrjVC0" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2">變貌的「摩天大樓」</div><img src="https://clan.akamai.steamstatic.com/images/8328525/19b43ff799f4fbe03f6150f15094687307912c27.jpg"><br>在經過重新設計的「摩天大樓」中展開戰鬥。場景褪去現代元素，在遠古力量的影響下煥然一新。占領不斷變換位置的神壇、奪取控制權，隨著戰線在地圖上推進靈活應變。<div class="bb_h2">打造你的煉獄收藏</div><img src="https://clan.akamai.steamstatic.com/images/8328525/47cf46411586eb2a2c97e87a24dc5f7d27c98777.jpg"><br>從令人畏懼的特勤幹員同捆到傳奇武器自訂選項，每項獎勵都有著「煉獄」的印記。全部收集起來，展現你的投入。<br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Frainbow6.com%2FY11S2-rengoku" target="_blank" rel=" noopener">前往活動頁面即可查看完整收藏。</a><div class="bb_h2">命運獵物 - 紀念品</div><img src="https://clan.akamai.steamstatic.com/images/8328525/ab325448f8e71dd706f495a28eca2a09c2679cfd.jpg"><br>適用於 T-95 LSW 的神話不朽傑作。「命運獵物」將「煉獄」的奇異力量注入配得上傳說的武器。將它收入囊中，帶著這股力量投入戰鬥。<div class="bb_h2">獨家 Twitch 掉寶等你領取</div><img src="https://clan.akamai.steamstatic.com/images/8328525/c80e46eeb86a5823bfab7bf90d62e69b5fa4238c.jpg"><br>「煉獄」活動期間，前往<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Frainbow6" target="_blank" rel=" noopener">《虹彩六號：圍攻行動》Twitch 頻道</a>觀看直播，領取獨家 Twitch 掉寶獎勵，將它們加入你的收藏。]]> </content:encoded>
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<title>《戰意：三國》8 月 5 日 更新維護公告</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B8-%E6%9C%88-5-%E6%97%A5-%E6%9B%B4%E6%96%B0%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 將軍們好！我們將於以下時間進行版本維護更新：APAC：8月5日14:00-18:00（UTC+8）EU/AMS：8月5日7:00-11:00（UTC+1）預計維護時間為4小時，維護結束後將發放維護補償：銅幣8000，鍛兵令20，請將軍安排好自己的遊戲時間。為將軍奉上本次維護的更新內容：一、本次更新重點徹底重置當前領土格局；限制單一群雄勢力人數上限為300人；身處群雄勢力的將軍，會退出原有勢力，重新進行勢力選擇；所有將軍的個人營寨會自動遷移到高安城（常山、小沛、新野、西城）；新增更多群雄勢力選擇，進一步豐富勢力生態。新增：劉備勢力（初始領地：河北-平原、東武陽）呂布勢力（初始領地：中原-下邳、譙縣）荊揚的孫堅勢力進行領袖換代，變更為孫策勢力群雄勢力的參戰、集結與據點進攻增加更明確的等級與規則限制。群雄勢力的部曲將具備部曲等級，戰爭行為將受到部曲等級的限制。二、活動內容觀星UP池更新觀星池UP期間，將軍們可以與限定將魂產生共鳴，共鳴機率提升！8月7日 0點，全新觀星UP池即將開放：龍戰於野，限定UP將魂： 趙雲，孫策有鳳來儀，限定UP將魂： 孫尚香，黃忠請將軍們注意， 【黃天之世】【傾國之舞】 結束時間為8月6日 23:59:59更多具體的觀星UP池的時間安排，將軍們可以透過【ESC-佈告-卡池排期公告】 查看。願各位將軍都能與心儀的武將成功共鳴！三、系統調整及優化玩法產出調整【征戰平亂·涉險】難度中的【戰法隨機箱】產量增加，調整後：勝方必定獲得一個綁定【戰法隨機箱】和一個流通【戰法隨機箱】敗方（需存活至結算）必定獲得一個綁定的【戰法隨機箱】。大世界盜匪、流寇類關卡，根據敵方兵團單位的組成，增加特色產出傾向：弓兵關卡：獲得【戰法隨機箱】的機率增加難度 6 必得一個【戰法隨機箱】難度 1-5 獲得【戰法隨機箱】的機率逐步遞增；盾兵與槍兵關卡：擊殺敵方兵團後，兵裝掉落機率翻倍，結算獎勵中新增大量兵裝打造材料的產出；盾兵與弓兵關卡：提高高品質裝備的掉率大幅提高結算獎勵中的裝備打造藍圖的產出機率新增結算獎勵中裝備打造材料的產出；騎兵關卡：大幅增加銅幣的產出；槍兵關卡：大幅增加兵團經驗的產出。玩法調整【征戰平亂·涉險】不再會有兵團損失。征戰平亂玩法在配對時間過長時，將自動降低開局所需要的最低人數至3v3或4v4。領土戰調整增強據點類型為「要邑」、「縣城」、「關隘」的城防守軍數量與強度。董卓、袁術、陶謙、劉表、公孫瓚勢力的城防軍，強度會根據據點等級獲得額外加強。調整群雄勢力的人數上限，每個群雄勢力固定擁有3個部曲，每個部曲人數上限100人。新增兩個群雄勢力：河北地區的劉備勢力，與中原地區的呂布勢力。調整各勢力之間的初始城池歸屬：曹操：濮陽，許縣，陳留，定陶；袁紹：鄴城，晉陽，巨鹿，黎陽；劉備：平原，東武陽；呂布：下邳，譙縣；孫策：廬江，居巢，蘄春。群雄勢力新增部曲等級的設定。本賽季內，部曲等級將會隨著征戰天下階段自動提升：【群雄並起】階段：3級；【關東興師】階段：5級；【雄關相拒】階段：7級；【克定關中】階段：8級；【匡扶漢室】階段：8級；【天下歸心】階段：9級。領土戰中，群雄勢力的參戰、集結增加部曲等級相關的規則：據點宣戰/參戰的宗族等級要求，將同樣作用於群雄部曲。部曲等級不足時，群雄勢力的將軍不可以進入戰線參與進攻；群雄勢力的集結只會向部曲等級足夠的據點發起。本次維護後，現有的義軍宗族的等級設置為3級。本賽季內，所有新建義軍宗族的等級也將設定為3級。本週三（8月5日）的領土戰更改為【洛陽演武】。本週五（8月7日）的領土戰將正常進行。武將調整修復武將受到重擊時/倒地狀態恢復後會產生的滑步問題。兵團調整弩衛：新增【 穿透箭】技能使用穿透箭向敵人射擊，攻擊能夠額外穿透2個目標基礎冷卻時間：30秒基礎持續時間：10秒弓箭衛：對比其他遠程兵團，弓箭衛的基礎穿刺傷害值過高，所以我們對其進行整體的調整：弓箭衛的基礎穿刺傷害值 2370 → 1500橫江射士:基礎穿刺傷害值 1200 → 1800郿塢火弓手：大幅降低了開啟火箭技能時的彈藥消耗兵裝打造消耗下降基礎皮、鐵消耗下降50%，5星兵團精鐵、韌皮消耗下降33%武將裝備耐久消耗速度下降整體消耗速度約為原先的20%四、其他調整及優化蜀錦貿易中，新增100紋玉的交易檔位，同時整體下調交易的匯率檔位限制。現在補充兵團時可以自定義補充數量。修復關羽共鳴度60%的效果不生效問題。修復呂玲綺共鳴度20%的效果對所有技能生效的問題，現在只對右鍵技能【顧盼】生效。修復虎衛軍兵團訓練可以跳過部分節點進行升級的問題。修復雨天天氣下騎兵移速異常的問題。修復奇遇【貨殖互易】中獲得的馬匹無法用於兵團組建和補充的問題。商城新道具上架：儲物箱改裝耗材（增加8個儲物格）、物資倉庫改裝耗材（增加500,000容量）。修復月卡購買達到每月上限時提示文字不正確的問題。修復滿足參戰條件時，大世界地圖的據點tips上，錯誤顯示宣戰/參戰要求宗族等級為1級的問題。修復演義圖【武聖之路】章節中【華容道】無法完成的問題。 ]]></description>
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<pubDate>Wed, 05 Aug 2026 22:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰意：三國》8, 月, 日, 更新維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們好！</p><p class="bb_paragraph">我們將於以下時間進行版本維護更新：</p><p class="bb_paragraph">APAC：8月5日14:00-18:00（UTC+8）</p><p class="bb_paragraph">EU/AMS：8月5日7:00-11:00（UTC+1）</p><p class="bb_paragraph">預計維護時間為4小時，維護結束後將發放維護補償：銅幣<i>8000，鍛兵令</i>20，請將軍安排好自己的遊戲時間。</p><p class="bb_paragraph">為將軍奉上本次維護的更新內容：</p><div class="bb_h2"><b>一、本次更新重點</b></div><ul class="bb_ul"><li><p class="bb_paragraph">徹底重置當前領土格局；</p></li><li><p class="bb_paragraph">限制單一群雄勢力人數上限為300人；</p></li><li><p class="bb_paragraph">身處群雄勢力的將軍，會退出原有勢力，重新進行勢力選擇；</p></li><li><p class="bb_paragraph">所有將軍的個人營寨會自動遷移到高安城（常山、小沛、新野、西城）；</p></li><li><p class="bb_paragraph">新增更多群雄勢力選擇，進一步豐富勢力生態。新增：</p><ul class="bb_ul"><li><p class="bb_paragraph">劉備勢力（初始領地：河北-平原、東武陽）</p></li><li><p class="bb_paragraph">呂布勢力（初始領地：中原-下邳、譙縣）</p></li><li><p class="bb_paragraph">荊揚的孫堅勢力進行領袖換代，變更為孫策勢力</p></li></ul></li><li><p class="bb_paragraph">群雄勢力的參戰、集結與據點進攻增加更明確的等級與規則限制。群雄勢力的部曲將具備部曲等級，戰爭行為將受到部曲等級的限制。</p></li></ul><div class="bb_h2"><b>二、活動內容</b></div><ol><li><p class="bb_paragraph"><b>觀星UP池更新</b></p></li></ol><p class="bb_paragraph">觀星池UP期間，將軍們可以與限定將魂產生共鳴，共鳴機率提升！</p><p class="bb_paragraph">8月7日 0點，全新觀星UP池即將開放：</p><ul class="bb_ul"><li><p class="bb_paragraph">龍戰於野，限定UP將魂： 趙雲，孫策</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/dd89cec5c986d97df0f3aafbb1ca4f5e5349a122.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph">有鳳來儀，限定UP將魂： 孫尚香，黃忠</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/7e8fb3698ede3dbb1a3b452ee8adff9a251c5fe0.jpg"></p><p class="bb_paragraph">請將軍們注意， 【黃天之世】【傾國之舞】 結束時間為8月6日 23:59:59</p><p class="bb_paragraph">更多具體的觀星UP池的時間安排，將軍們可以透過【ESC-佈告-卡池排期公告】 查看。</p><p class="bb_paragraph">願各位將軍都能與心儀的武將成功共鳴！</p><div class="bb_h2"><b>三、系統調整及優化</b></div><p class="bb_paragraph"><b>玩法產出調整</b></p><ul class="bb_ul"><li><p class="bb_paragraph">【征戰平亂·涉險】難度中的【戰法隨機箱】產量增加，調整後：</p><ul class="bb_ul"><li><p class="bb_paragraph">勝方必定獲得一個綁定【戰法隨機箱】和一個流通【戰法隨機箱】</p></li><li><p class="bb_paragraph">敗方（需存活至結算）必定獲得一個綁定的【戰法隨機箱】。</p></li></ul></li><li><p class="bb_paragraph">大世界盜匪、流寇類關卡，根據敵方兵團單位的組成，增加特色產出傾向：</p><ul class="bb_ul"><li><p class="bb_paragraph">弓兵關卡：獲得【戰法隨機箱】的機率增加</p><ul class="bb_ul"><li><p class="bb_paragraph">難度 6 必得一個【戰法隨機箱】</p></li><li><p class="bb_paragraph">難度 1-5 獲得【戰法隨機箱】的機率逐步遞增；</p></li></ul></li><li><p class="bb_paragraph">盾兵與槍兵關卡：擊殺敵方兵團後，兵裝掉落機率翻倍，結算獎勵中新增大量兵裝打造材料的產出；</p></li><li><p class="bb_paragraph">盾兵與弓兵關卡：提高高品質裝備的掉率</p><ul class="bb_ul"><li><p class="bb_paragraph">大幅提高結算獎勵中的裝備打造藍圖的產出機率</p></li><li><p class="bb_paragraph">新增結算獎勵中裝備打造材料的產出；</p></li></ul></li><li><p class="bb_paragraph">騎兵關卡：大幅增加銅幣的產出；</p></li><li><p class="bb_paragraph">槍兵關卡：大幅增加兵團經驗的產出。</p></li></ul></li></ul><p class="bb_paragraph"><b>玩法調整</b></p><ul class="bb_ul"><li><p class="bb_paragraph">【征戰平亂·涉險】不再會有兵團損失。</p></li><li><p class="bb_paragraph">征戰平亂玩法在配對時間過長時，將自動降低開局所需要的最低人數至3v3或4v4。</p></li></ul><p class="bb_paragraph"><b>領土戰調整</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增強據點類型為「要邑」、「縣城」、「關隘」的城防守軍數量與強度。</p></li><li><p class="bb_paragraph">董卓、袁術、陶謙、劉表、公孫瓚勢力的城防軍，強度會根據據點等級獲得額外加強。</p></li><li><p class="bb_paragraph">調整群雄勢力的人數上限，每個群雄勢力固定擁有3個部曲，每個部曲人數上限100人。</p></li><li><p class="bb_paragraph">新增兩個群雄勢力：河北地區的劉備勢力，與中原地區的呂布勢力。</p></li><li><p class="bb_paragraph">調整各勢力之間的初始城池歸屬：</p><ul class="bb_ul"><li><p class="bb_paragraph">曹操：濮陽，許縣，陳留，定陶；</p></li><li><p class="bb_paragraph">袁紹：鄴城，晉陽，巨鹿，黎陽；</p></li><li><p class="bb_paragraph">劉備：平原，東武陽；</p></li><li><p class="bb_paragraph">呂布：下邳，譙縣；</p></li><li><p class="bb_paragraph">孫策：廬江，居巢，蘄春。</p></li></ul></li><li><p class="bb_paragraph">群雄勢力新增部曲等級的設定。本賽季內，部曲等級將會隨著征戰天下階段自動提升：</p><ul class="bb_ul"><li><p class="bb_paragraph">【群雄並起】階段：3級；</p></li><li><p class="bb_paragraph">【關東興師】階段：5級；</p></li><li><p class="bb_paragraph">【雄關相拒】階段：7級；</p></li><li><p class="bb_paragraph">【克定關中】階段：8級；</p></li><li><p class="bb_paragraph">【匡扶漢室】階段：8級；</p></li><li><p class="bb_paragraph">【天下歸心】階段：9級。</p></li></ul></li><li><p class="bb_paragraph">領土戰中，群雄勢力的參戰、集結增加部曲等級相關的規則：</p><ul class="bb_ul"><li><p class="bb_paragraph">據點宣戰/參戰的宗族等級要求，將同樣作用於群雄部曲。部曲等級不足時，群雄勢力的將軍不可以進入戰線參與進攻；</p></li><li><p class="bb_paragraph">群雄勢力的集結只會向部曲等級足夠的據點發起。</p></li></ul></li><li><p class="bb_paragraph">本次維護後，現有的義軍宗族的等級設置為3級。本賽季內，所有新建義軍宗族的等級也將設定為3級。</p></li><li><p class="bb_paragraph">本週三（8月5日）的領土戰更改為【洛陽演武】。本週五（8月7日）的領土戰將正常進行。</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/c777460ede73163527d4571766b11d7460fb0a14.jpg"></p><p class="bb_paragraph"><b>武將調整</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修復武將受到重擊時/倒地狀態恢復後會產生的滑步問題。</p></li></ul><p class="bb_paragraph"><b>兵團調整</b></p><ul class="bb_ul"><li><p class="bb_paragraph">弩衛：新增【 穿透箭】技能</p><ul class="bb_ul"><li><p class="bb_paragraph">使用穿透箭向敵人射擊，攻擊能夠額外穿透2個目標</p></li><li><p class="bb_paragraph">基礎冷卻時間：30秒</p></li><li><p class="bb_paragraph">基礎持續時間：10秒</p></li></ul></li><li><p class="bb_paragraph">弓箭衛：對比其他遠程兵團，弓箭衛的基礎穿刺傷害值過高，所以我們對其進行整體的調整：</p><ul class="bb_ul"><li><p class="bb_paragraph">弓箭衛的基礎穿刺傷害值 2370 → 1500</p></li></ul></li><li><p class="bb_paragraph">橫江射士:基礎穿刺傷害值 1200 → 1800</p></li><li><p class="bb_paragraph">郿塢火弓手：大幅降低了開啟火箭技能時的彈藥消耗</p></li></ul><p class="bb_paragraph"><b>兵裝打造消耗下降</b></p><ul class="bb_ul"><li><p class="bb_paragraph">基礎皮、鐵消耗下降50%，5星兵團精鐵、韌皮消耗下降33%</p></li></ul><p class="bb_paragraph"><b>武將裝備耐久消耗速度下降</b></p><ul class="bb_ul"><li><p class="bb_paragraph">整體消耗速度約為原先的20%</p></li></ul><div class="bb_h2"><b>四、其他調整及優化</b></div><ul class="bb_ul"><li><p class="bb_paragraph">蜀錦貿易中，新增100紋玉的交易檔位，同時整體下調交易的匯率檔位限制。</p></li><li><p class="bb_paragraph">現在補充兵團時可以自定義補充數量。</p></li><li><p class="bb_paragraph">修復關羽共鳴度60%的效果不生效問題。</p></li><li><p class="bb_paragraph">修復呂玲綺共鳴度20%的效果對所有技能生效的問題，現在只對右鍵技能【顧盼】生效。</p></li><li><p class="bb_paragraph">修復虎衛軍兵團訓練可以跳過部分節點進行升級的問題。</p></li><li><p class="bb_paragraph">修復雨天天氣下騎兵移速異常的問題。</p></li><li><p class="bb_paragraph">修復奇遇【貨殖互易】中獲得的馬匹無法用於兵團組建和補充的問題。</p></li><li><p class="bb_paragraph">商城新道具上架：儲物箱改裝耗材（增加8個儲物格）、物資倉庫改裝耗材（增加500,000容量）。</p></li><li><p class="bb_paragraph">修復月卡購買達到每月上限時提示文字不正確的問題。</p></li><li><p class="bb_paragraph">修復滿足參戰條件時，大世界地圖的據點tips上，錯誤顯示宣戰/參戰要求宗族等級為1級的問題。</p></li><li><p class="bb_paragraph">修復演義圖【武聖之路】章節中【華容道】無法完成的問題。</p></li></ul>]]> </content:encoded>
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<item>
<title>Roadmap與第三波發售福利</title>
<link>https://xinker.org/zh/roadmap%E8%88%87%E7%AC%AC%E4%B8%89%E6%B3%A2%E7%99%BC%E5%94%AE%E7%A6%8F%E5%88%A9</link>
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<description><![CDATA[ 索奇傳來了令人振奮的戰報，目前已有100萬流金獵者加入維爾雷奇世界，對我們而言，這是一個重大的里程碑，這一切都要歸功於各位流金獵者對我們的支持和喜愛，在此向大家表達最深的感謝！為了慶祝這振奮人心的成績，為大家送上站姿：法術、月光蜜露×5、專業作戰袋×1、進階作戰袋×1（2026/8/12 12:00（UTC+0）前登入，即可透過信件領取）。正式發售以來，我們收到非常多希望布蘭德要塞追加單人模式的意見，經過這幾天的密集討論與前置開發後，我們已確認將在9月份S1賽季中段，開放布蘭德要塞常態難度和災厄難度的單人模式。不過，新增2個模式帶來的配對分流，以及單人模式下的職業平衡，依然是一定會面臨的問題，我們將持續評估，並在進一步調整前與大家溝通。完整近期Roadmap，請見下圖：我們將於8月6日進行一次用戶端更新，新增乾燥花結掉落，並開放挑戰英靈模式迷霧主宰，同時修復近期大家反應的問題，提升版本穩定性，實際更新內容請見隨後發布的更新公告。大家近期回報的卡頓與延遲問題，我們也在積極處理中，如有進展會及時告知各位。再次感謝各位流金獵者的關注與支持！Bellring Games ]]></description>
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<pubDate>Wed, 05 Aug 2026 21:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Roadmap與第三波發售福利</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">索奇傳來了令人振奮的戰報，目前已有<b>100萬</b>流金獵者加入維爾雷奇世界，對我們而言，這是一個重大的里程碑，這一切都要歸功於各位流金獵者對我們的支持和喜愛，在此向大家表達最深的感謝！為了慶祝這振奮人心的成績，為大家送上<b>站姿：法術、月光蜜露×5、專業作戰袋×1、進階作戰袋×1</b>（2026/8/12 12:00（UTC+0）前登入，即可透過信件領取）。</p><p class="bb_paragraph">正式發售以來，我們收到非常多希望布蘭德要塞追加單人模式的意見，經過這幾天的密集討論與前置開發後，我們已確認將在9月份S1賽季中段，開放<b>布蘭德要塞常態難度和災厄難度的單人模式</b>。不過，新增2個模式帶來的配對分流，以及單人模式下的職業平衡，依然是一定會面臨的問題，我們將持續評估，並在進一步調整前與大家溝通。</p><p class="bb_paragraph">完整近期<b>Roadmap</b>，請見下圖：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45259576/94ca0a35880595d7fe0a2a91e8a703757e49afb5.png"></p><p class="bb_paragraph">我們將於8月6日進行一次用戶端更新，新增乾燥花結掉落，並開放挑戰<b>英靈模式</b>迷霧主宰，同時修復近期大家反應的問題，提升版本穩定性，實際更新內容請見隨後發布的更新公告。大家近期回報的卡頓與延遲問題，我們也在積極處理中，如有進展會及時告知各位。</p><p class="bb_paragraph">再次感謝各位流金獵者的關注與支持！</p><p class="bb_paragraph">Bellring Games</p>]]> </content:encoded>
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<title>08/06(四) 定期維護公告</title>
<link>https://xinker.org/zh/0806%E5%9B%9B-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於8月6日(四)進行定期維護作業。維護期間將無法登入遊戲，請團長提前做好下線準備。詳細內容請參考以下說明，以免造成遊玩上的不便。????️定期維護資訊■ 維護時間：2026.08.06(四) 10:00 ~ 13:00 (UTC+9)(3小時)■ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置■ 維護獎勵：星光石 100個 + 救援者標準觀測券3張【維護內容】- 新增全新救援者集中觀測- 新增全新阿爾克那集中觀測- 公會防衛戰開放- 討伐委託擴充- 旅程調整改善- 開放新活動- 更新付費商店商品- 其他改善及變更事項- 修正遊戲內錯誤????更新詳情請見08/06更新公告【注意事項】- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 於2026年8月7日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。- 維護開始時，將結束遊戲連線。- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Wed, 05 Aug 2026 20:36:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0806四, 定期維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。</p><p class="bb_paragraph">各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《星之救援者》將於8月6日(四)進行定期維護作業。</p><p class="bb_paragraph">維護期間將無法登入遊戲，請團長提前做好下線準備。</p><p class="bb_paragraph">詳細內容請參考以下說明，以免造成遊玩上的不便。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????️定期維護資訊</b></p><p class="bb_paragraph">■ 維護時間：2026.08.06(四) 10:00 ~ 13:00 (UTC+9)(3小時)</p><p class="bb_paragraph">■ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置</p><p class="bb_paragraph">■ 維護獎勵：星光石 100個 + 救援者標準觀測券3張</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【維護內容】</b></p><p class="bb_paragraph">- 新增全新救援者集中觀測</p><p class="bb_paragraph">- 新增全新阿爾克那集中觀測</p><p class="bb_paragraph">- 公會防衛戰開放</p><p class="bb_paragraph">- 討伐委託擴充</p><p class="bb_paragraph">- 旅程調整改善</p><p class="bb_paragraph">- 開放新活動</p><p class="bb_paragraph">- 更新付費商店商品</p><p class="bb_paragraph">- 其他改善及變更事項</p><p class="bb_paragraph">- 修正遊戲內錯誤</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Fnews%2F019fcb93-5a0b-74ec-995c-4ad95756bffc" target="_blank" rel=" noopener"><b>????</b></a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Fnews%2F019fcb93-5a0b-74ec-995c-4ad95756bffc" target="_blank" rel=" noopener"><u><b>更新詳情請見08/06更新公告</b></u></a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【注意事項】</b></p><p class="bb_paragraph">- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。</p><p class="bb_paragraph">- 於2026年8月7日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。</p><p class="bb_paragraph">- 維護開始時，將結束遊戲連線。</p><p class="bb_paragraph">- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。</p><p class="bb_paragraph">- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝團長們的喜愛與支持</p><p class="bb_paragraph">《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>08/06(四) 更新公告 (8/6 17:50 UTC+9新增)</title>
<link>https://xinker.org/zh/0806%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-86-1750-utc9%E6%96%B0%E5%A2%9E</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者 。各位團長好！我是你們的聯絡官，GM 麗莎 。為團長提供《星之救援者》8月6日(四)更新內容。▣ 維護時間：2026.08.06(四) 10:00~13:00 (UTC+9) (3小時)▣ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置▣ 維護獎勵：星光石 100個 + 救援者標準觀測券3張※ 更新說明內容可能會依當日更新情況有所調整，更準確的內容請於更新後透過遊戲內確認。 ▣ 更新內容：1. 新增全新救援者集中觀測▶ 可透過遊戲內\[觀測] &gt;\[ 救援者集中觀測]選單，獲得救援者「陽光貓娘：微笑」。▶ 「陽光貓娘：微笑」可透過既有的集中觀測券，以及透過簽到活動獲得的專屬集中觀測券「夏日陽光集中觀測券」進行觀測。▶ 該救援者的集中觀測結束時，未使用的專屬集中觀測券將會消失。▶ 進行期間：08/06(四)維護後 ~ 08/21(五) 04:00 (UTC+9)「請注意強烈陽光，防曬乳是必需品，太陽眼鏡是選擇性配件。」盛夏的遠征訓練，同樣是重要的實驗對象。在海浪與陽光之中，微笑今天也將繼續觀測【快樂】。▶ 將販售「陽光貓娘：微笑」造型「微風貓娘」。- 購買\[付費商店] &gt; \[特別販售禮包]中的\[微風貓娘禮包]後，可獲得\[微風貓娘]造型。- 完成\[黑珍珠陷阱禮包]購買後，可透過\[選單] &gt; \[救援者] &gt; 選擇 \[陽光貓娘：微笑] &gt; \[造型]分頁中，套用\[微風貓娘]造型。- 詳細的內容可確認\[6.付費商店商品販售]。2. 新增全新阿爾克那集中觀測▶ 可透過遊戲內\[觀測] &gt;\[ 阿爾克那集中觀測]選單，獲得「度假準備，先從購物開始！」阿爾克那。▶ 進行期間：08/06(四)維護後 ~ 08/21(五) 04:00 (UTC+9)    ※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。3. 公會防衛戰開放▶ 進行公會防衛戰稜鏡賽季1。▶ 進行時間：08/06(四) 維護後 ~ 08/13(四) 04:00 (UTC+9)▶ 結算時間：08/13(四) 23:00 ~ 08/20(四) 04:00 (UTC+9)※ 結算期間內，將無法進行公會防衛戰。※ 在公會防衛戰「稜鏡賽季1」的「雷塔爾吉亞的魔術師」將以首領怪物登場。※ EX關卡僅於每週二、四、六開放入場。※ 進入EX關卡時，將消耗 2 個入場道具。※ EX關卡無法使用跳過戰鬥功能。4. 討伐委託擴充▶ 討伐委託擴充至15、16、17階段。▶ 配合討伐委託階段擴充，將同步舉辦「討伐委託擴展簽到簿」活動。5. 旅程內容改善▶ 於旅程中進行討伐的戰利品事件時，若已持有某個證物，該編號證物再次作為獎勵出現的機率將大幅降低。▶ 提高旅程「專注 / 保護」能力值綜合評級的能力值反映比例。▶ 調整旅程部分事件的獎勵內容6. 活動6-1. 進行「陽光貓娘樂園特別觀測簽到簿」簽到簿活動。▶ 活動時間：08/06(四) 維護後 ~ 08/20(四) 04:00 (UTC+9)6-2. 進行「討伐委託擴展簽到簿」活動。▶ 活動時間：08/06(四) 維護後 ~ 08/20(四) 04:00 (UTC+9) 6-3. 進行「遺跡探索加成任務」活動。▶ 活動時間：08/06(四) 維護後 ~ 08/13(五) 04:00 (UTC+9) 7. 付費商店商品販售▶ 於付費商店中販售「海賊王禮包」、「微風貓娘禮包」商品。▶ 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。8. 改善及變更事項▶ 將開啟新一季的啟示錄支援通行證、旅程支援通行證、聖鎧支援通行證。※ 隨著新一季通行證開始，啟示錄支援通行證的獎勵內容將有所調整。 - 新一季通行證新增「商團的特別阿爾克那箱」。 - 曾購買上一季啟示錄支援通行證的團長，將可補領新增的「商團的特別阿爾克那箱」獎勵。◆ 商團的特別阿爾克那箱▶「商團的特殊收集品箱子Vol.1」將變更為「商團的特殊收集品箱子Vol.2」。 (8/6 17:50 UTC+9新增)▶ 開啟「商團的特殊收集品箱子Vol.2」時，可獲得「蘿貝塔好開心~」圖示與表情符號。 (8/6 17:50 UTC+9新增)【圖示】【表情符號】▶ 救援者「卡奈莉亞」將加入以下項目。 - 救援者標準觀測▶ 阿爾克那「致群花之死」將加入以下內容。 - 阿爾克那標準觀測▶ 改善星穹傳送門排名資訊視窗中，選擇排行榜項目時多餘的觸控判定區域。▶ 調整作戰第33區段中「掠食者」的配置間距。▶ 將作戰33-22關卡第2波的怪物「掠食者」變更為「注視者」。▶ 稱號道具說明中新增獲取途徑。▶ 於\[遊戲設定] &gt;  \[語言設定]中，當文字語言設定為支援AI翻譯的語言時，將於提示視窗新增通知訊息。※ 通知訊息：部分內容可能因不同翻譯版本而重複顯示。▶ 當已存在護盾的情況下再次獲得新的護盾時，護盾回合數的套用方式將恢復為5月28日更新前的機制。※ 再次獲得護盾時，護盾數值的合併方式不變。【變更前】 - 若新護盾的回合數與原有護盾相同或較高，則套用較高的回合數，且該回合結束時不會扣減回合數。 - 若新護盾的回合數低於原有護盾，則維持原有護盾，並於該回合結束時扣減回合數。【變更後】 - 當再次獲得護盾時，將套用原有護盾與新護盾中較高的回合數，且該回合結束時不會扣減回合數。9. 修正錯誤▶ 修正於行動裝置環境中，當伺服器連線不穩定時，救援者「艾蜜莉」施放「開床服務」期間畫面異常變暗的問題。▶ 修正救援者「永恆誓約：卡蜜」、「花綻祝福：艾芬黛爾」及「崔瑞絲」在戰鬥中，當選擇其他救援者分類為主動技能 / 自身的技能時，未正常顯示陰影遮罩的問題。▶ 修正\[策略戰] &gt; \[套用能力]中，基本能力值相關說明與實際套用內容不一致的問題。▶ 修正\[付費商店] &gt; \[階段式禮包] 滑動盛夏慶典階段禮包階段商品時，顯示的販售時間標示錯誤的問題 。▶ 修正英文環境下，救援者「綺拉」專屬被動「刺骨的言靈」文字錯誤的問題。▶ 修正在使用AI翻譯的語言環境下，部分故事進行期間同一句文字重複顯示的問題。【注意事項】▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。​感謝團長們的喜愛與支持《星之救援者》營運團隊  ]]></description>
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<pubDate>Wed, 05 Aug 2026 20:36:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0806四, 更新公告, 86, 17:50, UTC9新增</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/904cb6f82119a1eb40d88e3a0cc54c1eba65d0f2.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b> 。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b> 。</p><p class="bb_paragraph">為團長提供《星之救援者》8月6日(四)更新內容。<br><br><b>▣ 維護時間：</b>2026.08.06(四) 10:00~13:00 (UTC+9) (3小時)<br><b>▣ 維護影響：</b>維護期間無法登入遊戲、維護前正在進行的旅程將重置<br><b>▣ 維護獎勵：</b>星光石 100個 + 救援者標準觀測券3張<br>※ 更新說明內容可能會依當日更新情況有所調整，更準確的內容請於更新後透過遊戲內確認。</p><p class="bb_paragraph"> <b>▣ 更新內容：<br>1. 新增全新救援者集中觀測</b>▶ 可透過遊戲內\[觀測] >\[ 救援者集中觀測]選單，獲得救援者「陽光貓娘：微笑」。<br>▶ 「陽光貓娘：微笑」可透過既有的集中觀測券，以及透過簽到活動獲得的專屬集中觀測券「夏日陽光集中觀測券」進行觀測。<br>▶ 該救援者的集中觀測結束時，未使用的專屬集中觀測券將會消失。<br>▶ 進行期間：08/06(四)維護後 ~ 08/21(五) 04:00 (UTC+9)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/92dc8441794740fd2ccacff2d8db0a2ffe56d022.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>「請注意強烈陽光，防曬乳是必需品，太陽眼鏡是選擇性配件。」</b>盛夏的遠征訓練，同樣是重要的實驗對象。<br>在海浪與陽光之中，微笑今天也將繼續觀測【快樂】。<img src="https://clan.akamai.steamstatic.com/images/45693889/f3c8a66055fa140e5b979df242ebb444e45165f8.png"><img src="https://clan.akamai.steamstatic.com/images/45693889/73d69dd6a8c8db4249de73612384e7d175bdb8ff.png"></p><p class="bb_paragraph">▶ 將販售「陽光貓娘：微笑」造型「微風貓娘」。<img src="https://clan.akamai.steamstatic.com/images/45693889/f68ad47af78462a9244264decff83241a1a6aba3.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">- 購買\[付費商店] > \[特別販售禮包]中的\[微風貓娘禮包]後，可獲得\[微風貓娘]造型。</p><p class="bb_paragraph">- 完成\[黑珍珠陷阱禮包]購買後，可透過\[選單] > \[救援者] > 選擇 \[陽光貓娘：微笑] > \[造型]分頁中，套用\[微風貓娘]造型。</p><p class="bb_paragraph">- 詳細的內容可確認\[6.付費商店商品販售]。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>2. 新增全新阿爾克那集中觀測</b>▶ 可透過遊戲內\[觀測] >\[ 阿爾克那集中觀測]選單，獲得「度假準備，先從購物開始！」阿爾克那。<br>▶ 進行期間：08/06(四)維護後 ~ 08/21(五) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/38d76581245ac300bcb128d2c6f3251d9062bc3f.png">  <img src="https://clan.akamai.steamstatic.com/images/45693889/d286f37384e0cf6eb1778803df28f5e30cc6d8c3.png"><img src="https://clan.akamai.steamstatic.com/images/45693889/e91dde79fa738ad9f6797eeef4e921ac317e03eb.png">  ※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。</p><p class="bb_paragraph"><b>3. 公會防衛戰開放</b>▶ 進行公會防衛戰稜鏡賽季1。<br>▶ 進行時間：08/06(四) 維護後 ~ 08/13(四) 04:00 (UTC+9)<br>▶ 結算時間：08/13(四) 23:00 ~ 08/20(四) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/d3de841abda09cdfe836737493319c5b8f92d413.png">※ 結算期間內，將無法進行公會防衛戰。<br>※ 在公會防衛戰「稜鏡賽季1」的「雷塔爾吉亞的魔術師」將以首領怪物登場。<br>※ EX關卡僅於每週二、四、六開放入場。<br>※ 進入EX關卡時，將消耗 2 個入場道具。<br>※ EX關卡無法使用跳過戰鬥功能。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>4. 討伐委託擴充</b>▶ 討伐委託擴充至15、16、17階段。<br>▶ 配合討伐委託階段擴充，將同步舉辦「討伐委託擴展簽到簿」活動。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>5. 旅程內容改善</b>▶ 於旅程中進行討伐的戰利品事件時，若已持有某個證物，該編號證物再次作為獎勵出現的機率將大幅降低。<b></b>▶ 提高旅程「專注 / 保護」能力值綜合評級的能力值反映比例。<br>▶ 調整旅程部分事件的獎勵內容<img src="https://clan.akamai.steamstatic.com/images/45693889/540820038f328bc9fa43701ca5af83d0439f9d87.png"></p><p class="bb_paragraph"><b>6. 活動<br>6-1. </b>進行「陽光貓娘樂園特別觀測簽到簿」簽到簿活動。<b></b>▶ 活動時間：08/06(四) 維護後 ~ 08/20(四) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/c8fe336fbb9de742a2f312944e6669fa3e7bf184.png"></p><p class="bb_paragraph"><b>6-2. </b>進行「討伐委託擴展簽到簿」活動。<b></b>▶ 活動時間：08/06(四) 維護後 ~ 08/20(四) 04:00 (UTC+9)<b> </b><img src="https://clan.akamai.steamstatic.com/images/45693889/cfeca4b6363b5d46c9dd4e2653cd7868694cb1d0.png"></p><p class="bb_paragraph"><b>6-3. </b>進行「遺跡探索加成任務」活動。<b></b>▶ 活動時間：08/06(四) 維護後 ~ 08/13(五) 04:00 (UTC+9)<b> </b><img src="https://clan.akamai.steamstatic.com/images/45693889/ec6d69b3e9fb60f4e2a1eb832c856a892ea66c68.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>7. 付費商店商品販售</b></p><p class="bb_paragraph">▶ 於付費商店中販售「海賊王禮包」、「微風貓娘禮包」商品。<br>▶ 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。<img src="https://clan.akamai.steamstatic.com/images/45693889/4086029bb0516ad981ed2b30a48d8eb30db6a5e0.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>8. 改善及變更事項</b>▶ 將開啟新一季的啟示錄支援通行證、旅程支援通行證、聖鎧支援通行證。<br>※ 隨著新一季通行證開始，啟示錄支援通行證的獎勵內容將有所調整。<br> - 新一季通行證新增「商團的特別阿爾克那箱」。</p><p class="bb_paragraph"> - 曾購買上一季啟示錄支援通行證的團長，將可補領新增的「商團的特別阿爾克那箱」獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>◆ 商團的特別阿爾克那箱</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/26abd4e7c47f1d889f7e103508d180590ef6ced8.png"><b></b>▶「商團的特殊收集品箱子Vol.1」將變更為「商團的特殊收集品箱子Vol.2」。<b> (8/6 17:50 UTC+9新增)</b><br>▶ 開啟「商團的特殊收集品箱子Vol.2」時，可獲得「蘿貝塔好開心~」圖示與表情符號。 <b>(8/6 17:50 UTC+9新增)</b></p><p class="bb_paragraph"><b>【圖示】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/82d56c4088f4eca9b83e61d4147464bb765e15a5.png"></p><p class="bb_paragraph"><b>【表情符號】</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/2d4b8c2fb89274f049ef024705490803ec2a0495.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▶ 救援者「卡奈莉亞」將加入以下項目。<br> - 救援者標準觀測<br>▶ 阿爾克那「致群花之死」將加入以下內容。<br> - 阿爾克那標準觀測<br>▶ 改善星穹傳送門排名資訊視窗中，選擇排行榜項目時多餘的觸控判定區域。<br>▶ 調整作戰第33區段中「掠食者」的配置間距。<br>▶ 將作戰33-22關卡第2波的怪物「掠食者」變更為「注視者」。<br>▶ 稱號道具說明中新增獲取途徑。<br>▶ 於\[遊戲設定] >  \[語言設定]中，當文字語言設定為支援AI翻譯的語言時，將於提示視窗新增通知訊息。<br>※ 通知訊息：部分內容可能因不同翻譯版本而重複顯示。<br>▶ 當已存在護盾的情況下再次獲得新的護盾時，護盾回合數的套用方式將恢復為5月28日更新前的機制。<br>※ 再次獲得護盾時，護盾數值的合併方式不變。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【變更前】</b><br> - 若新護盾的回合數與原有護盾相同或較高，則套用較高的回合數，且該回合結束時不會扣減回合數。</p><p class="bb_paragraph"> - 若新護盾的回合數低於原有護盾，則維持原有護盾，並於該回合結束時扣減回合數。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【變更後】</b><br> - 當再次獲得護盾時，將套用原有護盾與新護盾中較高的回合數，且該回合結束時不會扣減回合數。</p><p class="bb_paragraph"><b>9. 修正錯誤</b>▶ 修正於行動裝置環境中，當伺服器連線不穩定時，救援者「艾蜜莉」施放「開床服務」期間畫面異常變暗的問題。</p><p class="bb_paragraph">▶ 修正救援者「永恆誓約：卡蜜」、「花綻祝福：艾芬黛爾」及「崔瑞絲」在戰鬥中，當選擇其他救援者分類為主動技能 / 自身的技能時，未正常顯示陰影遮罩的問題。<br>▶ 修正\[策略戰] > \[套用能力]中，基本能力值相關說明與實際套用內容不一致的問題。<br>▶ 修正\[付費商店] > \[階段式禮包] 滑動盛夏慶典階段禮包階段商品時，顯示的販售時間標示錯誤的問題 。<br>▶ 修正英文環境下，救援者「綺拉」專屬被動「刺骨的言靈」文字錯誤的問題。<br>▶ 修正在使用AI翻譯的語言環境下，部分故事進行期間同一句文字重複顯示的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【注意事項】</b>▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。<br>▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。</p><p class="bb_paragraph">​</p><p class="bb_paragraph">感謝團長們的喜愛與支持</p><p class="bb_paragraph">《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>8月6日3.0.3版本更新公告</title>
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<description><![CDATA[ 親愛的超越者：我們將於2026年8月6日 07:00（UTC+8）進行停機維護和更新，預計時長2小時（具體開服時間以實際為準），請提前安排遊戲時間。本次更新大小：PC啟動器約15.55GB、PC版約143MB（註：如遇Steam平台推送延遲，可能出現重複下載的情況）、安卓約1.2GB、iOS約1.2GB（具體大小以實際為準），建議您在WiFi環境下進行更新操作！下次更新將於2026年8月25日 07:00（UTC+8）進行，請各位超越者注意時間。本次更新將帶來：限時主題活動【方塊奇遇】、永久服新增每月挑戰及模組獲得途徑、連線交易功能更新及優化、星鑄寶箱【夢潮】、【設定個人載入圖】功能重新上線、【創世服】領地設定優化及專屬建築功能等多項內容及近期BUG修復。本次維護結束後將發放維護獎勵：星之彩*1000、蝶之證*100、星塵密匣·S13(卓越)*1、盲盒·方塊雜貨鋪*1。以下是本次維護更新詳細內容：內容/功能更新限時主題活動【方塊奇遇】活動時間：8月6日-8月24日(UTC+8)1、方塊奇遇：活動每半小時開啟，超越者可進入願望島擊敗方塊化動物累積進度，進度達成後即可挑戰方塊BOSS「方塊迷途者」。挑戰勝利後可獲得隨機異色異常物（電螈-粉色方塊、胡桃鉗-黑暗方塊、熊醫生-守護方塊其一）、防具模組箱、模組粉塵等豐厚獎勵！每位超越者每天可獲得3次BOSS獎勵獲得次數，最多可累積12次。2、福利簽到：活動期間每日登入簽到，即可集齊盲盒·方塊雜貨鋪、方塊異常物自選禮包、槍械掛飾「方塊小鬼」等方塊主題好禮。方塊世界的大門已經打開，超越者們，快來參與吧！連線交易功能更新及優化1、開放道具求購功能，超越者可以提交求購某道具的訂單，並繳納一定數量的電池。賣方看到訂單後，如果擁有對應道具，可以配對訂單來獲得對應的電池（稅率與交易行相同）。2、大幅降低素材和消耗品類道具在連線交易購買後的綁定時間。3、關注物品列表在連線交易所有模組互通，上限提升至20。4、支援連線交易上架：1）鐵錠、合金鋼錠；2）配方：競賽標靶、配方：調製台、配方：餐盤、配方：杯墊、配方：家用點唱機、配方：現代馬桶；3）鮭魚\[璀璨銀河]、長吻雀鱔\[流銀]、鯖魚\[如玉]、龍魚\[七彩虹光]、鯉魚\[金閃閃]、海鱸魚\[猩紅]；4）動物。永久服新增每月挑戰及模組獲得途徑1、劇本挑戰中新增每月挑戰，完成挑戰任務領取蝶之證等獎勵。2、新增模組獲得途徑：完成劇本挑戰-挑戰目標，前往劇本榮譽介面可解鎖模組獎勵。模組獎勵領取規則說明：1）閃光模組獎勵為帳號級，所有角色互通。2）透過劇本榮譽或者每月挑戰目標解鎖領取後，都將進入30天的重置倒數計時。3）倒數計時結束後，達到解鎖條件才能再次領取獎勵。【設定個人載入圖】功能重新上線【設定個人載入圖】功能現已重新上線。超越者現在可以將圖庫中的圖片設定為個人載入圖，打造更具個人特色的載入頁面。完成設定後，所選圖片將在進入載入頁面時作為載入圖展示。提前綁定帳號，主機版上線即刻互通暢玩！《Once Human》主機版將於8月26日01:00（UTC+8）正式發售！現在提前完成帳號綁定，發售當天即可直接登入，完美同步您既有的角色與資料。綁前必讀：1、多平台互通機制：綁定成功後，您的遊戲進度將在PC版、行動版及主機版實現全面互通。*特別注意：如您操作綁定時，發現預綁的2個平台帳號均有角色，將只能選擇一個帳號進行覆蓋綁定，被覆蓋帳號上的所有角色將被丟棄，如您希望同時保留兩個帳號上的角色，請更換或新建一個帳號再進行，請務必謹慎選擇後再操作！2、操作順序：推薦您在首次登入主機版的正式版遊戲之前，提前完成綁定操作。3、操作指南：1）登入您目前擁有角色的PC版或行動版遊戲。2）PC版：前往設定介面-&gt;帳號-&gt;帳號綁定。行動版：前往設定介面-&gt;介面底部-&gt;帳號綁定。3）依照指引完成帳號的綁定操作，並確認提示「綁定成功」。如果在綁定過程中遇到任何問題，超越者可隨時聯絡官方客服或前往回報平台進行回饋。我們主機版見！戰令時間調整因版本維護方案調整，本期戰令將於8月25日（UTC+8）維護後結束並開啟全新戰令，請各位超越者注意本期戰令結束時間，提前做好準備。【禁區】體驗改進優化了設計圖的擺放邏輯，若設計圖中包含的建築結構存在重疊、異常碰撞或吸附等情況，將無法進行擺放。【創世服】內容更新1、領地設定項優化：「初始領地數量」調整為「新增服內成員領地數量上限」，可分別設定服主、管理員、普通成員可擁有的領地數量上限（1～100），並將伺服器領地上限調整為5000。 2、新增專屬建築功能1）建造功能新增創世服專屬分頁與專屬建築，可直接擺放如羅塞塔科研中心、雷達、農田、醫院、餐廳等大型預設房屋等裝飾設施，方便快速搭建創世服環境。 2）新增「是否可建造創世服專屬建築」設定項，服主可決定服內成員是否可放置創世服專屬建築。3、修復了播完死亡重播後，異常登入同帳號下其他角色的問題。4、修復了開啟無限子彈設定後，進入副本導致該設定失效的問題。商城新上架星鑄寶箱【夢潮】限時開啟！「潮聲退去，夢境浮起，盛夏的海把星光都釀成了泡沫。」開啟時間：8月6日維護更新後(UTC+8)【夢潮】主題星鑄寶箱，帶來超凡品質空翼造型「曉夢迷蝶」、完美品質載具造型「碧波幻影」、完美品質時裝套裝「潮生凝夢」、完美品質領地藏品「虹彩漫遊」和卓越奇珍品質武器造型「深藍之謎-M700」。願這場藍白泳裝的盛夏之夢，伴你潮起潮落。「曉夢迷蝶」超凡特性：蝶翅流轉萬千色彩、明滅不定，滑翔時翩翩蝶影相伴環繞。「碧波幻影」專屬權益：疾馳化形，海豚踏浪環遊，夢幻水影閃爍。「潮生凝夢」專屬特效：接觸水體即綻浪花，暢遊時拖尾流光與炫彩泡泡隨行。星鑄石禮盒來幫忙！最低僅需60星源，購買立刻獲超值星鑄石、福袋、還有限定造型！立即前往商城-超值特惠-星鑄福利分頁查看吧~更多詳情可前往星鑄寶箱公告查看&gt;&gt;&gt;星鑄寶箱公告8月6日維護更新後(UTC+8)商城新上架「一磚一瓦皆是童心，方塊世界聯動登場！」方塊世界侵入奈科特大陸！從領地建造到武器隨身，方塊趣味貫穿始終：卓越品質家具包「方塊安居臥室」、設施造型包「方塊工坊」限時折扣上架，從實用機能到裝飾，一次打造像素工業風領地；更有精良品質家具盲盒「盲盒·方塊雜貨鋪」，每抽只需20星源，即可將各式趣味雜貨逐一收入囊中。更可以選購「方塊世界領地大全」，一鍵收齊整套像素好物，整組入手更超值。卓越奇珍品質異常物造型「歸墟之門-門扉」上架商城，贈送對應橙、綠、紫多色門扉設施造型打造趣味領地體驗！卓越品質異常物造型「七彩打工隊-元素小子」，活力滿滿的像素小隊進駐開工~卓越品質武器造型「方塊之光-刀劍」「方塊之光-重武器」，鑽石鋒芒隨身出擊限時折扣：各款造型均享限時折扣，打包更享優惠！準時前往商城查看詳情~8月13日（UTC+8）商城新上架「微醺不為醉，只為把盛夏餘溫再多留一會。」「盛夏微醺」主題包上架，含卓越品質時裝套裝「雨夜微醺套裝」、卓越品質動作「迪斯可之夜」等造型，打包購買限時86折~卓越奇珍品質家具包「盛夏餘溫」折扣上架，超大泳池玩個痛快！8月20日（UTC+8）商城新上架更多夏日時裝散件同步開放商城直售，還有更多武器造型回歸及超低價禮盒同步上線！幸運市集：每週好禮！（每週四至週日開啟）每週首次進入幸運市集即可免費領取當期開市好禮——獲得星塵密匣及商城限時折扣券等獎勵！幸運市集每日隨機刷新超值商品、每週重置獎池，常逛常新，更可付費刷新解鎖專屬好禮，準時來收穫好運吧！體驗優化第一人稱模式1、優化了翻滾、換彈、手持物切換與開火射擊之間的動作銜接過渡表現。2、優化了武器拉栓動作表現，並對部分武器的換彈音效進行了精細化處理，進一步提升了槍械的機械質感與射擊沉浸感。3、優化了槍口射擊特效與彈道特效表現。顯著降低了開鏡瞄準時，強光和煙霧對視野的遮擋，幫助超越者在複雜的交火環境中更精準地鎖定目標。4、調整了部分互動按鈕的呈現位置並優化了畫面中的按鍵指引提示，減少了對探索視線的干擾。科技1、強化了科技介面已解鎖、尚未解鎖科技的狀態顯示，現在可以更清楚地區分各個科技的狀態。2、優化了逆向研究結算介面的顯示，多個逆向研究結果會合併顯示，不會再重複彈出動畫提示。3、新增了可強化科技的總覽顯示，現在可以透過科技介面的進階科技按鈕查看所有可以進行強化的科技。釣魚在7月23日（UTC+8）的版本更新中，基於整體釣魚生態與異常魚類獲得節奏的考量，我們對魚餌使用策略進行了調整。由於先前公告未能完整說明這項調整，導致部分超越者在更新後仍按原有策略進行垂釣，並對實際產出效率產生疑問。對此給大家帶來的困擾，我們深感抱歉，並在此進行補充說明。調整後，超越者使用【萬能誘餌】垂釣時，將有 15%~35% 的機率獲得電鰻等異常魚類，實際機率會根據不同水域而有所差異。劇本榮譽評分調整我們觀察到超越者從【逆位戰爭】獲得劇本評分難度大，因此調整了評分指標規則：個人獲得逆位能量≥50時，每獲得10逆位能量，增加1評分指標。大世界1、非禁區生效：小幅提升了大世界抗菌劑的掉落數量。2、優化了世界石的傳送表現，位於世界石附近、傳送至世界石時將觸發傳送動畫。3、優化了鏡面汙染區的傳送限制，現在只有負重大於一定值時才會禁止傳送。領地建造【非正常收容】劇本支援領地收容單元內放置的異常物裝載造型。商店1、【非正常收容】劇本上線舊日貨幣商店，您可以前往新綠競技場兌換好物。2、【天空之觸】、【雪國人生】、【無盡長夢】劇本中向NPC商店出售物品獲得電池的上限，支援跨營地累積與互通。解鎖NPC對應營地的世界石即可累積。載具召喚載具時支援進入飛行模式，您可以更靈活、精準地調整載具召喚位置與停放朝向。拍照優化了雲端圖庫的表現效果，雲端相簿現在支援跨角色互通。道具1、優化了部分道具的獲得途徑描述。2、非禁區生效：支援透過切換道具使用開關裝備/收起游泳圈。其他1、優化了世界分線介面的顯示效果，方便查看更多分線。2、優化了造型和圖鑑介面中武器造型介面的顯示效果。3、優化了生存屬性的提示，飽食度、飲水度、理智、耐力在數值偏低時將更容易被注意到。錯誤修復造型修復了暮光盛宴之夜家具包在圖鑑中異常顯示已解鎖的問題。容貌預設修復了部分情況下，儲存容貌預設時蝶蛻消耗異常的問題。第一人稱模式修復了角色模型、手持武器以及搖籃的陰影，無法根據系統設定中的「隱藏選項」正確進行顯示或隱藏的問題。現在陰影的顯示/隱藏狀態將嚴格遵循超越者的自訂設定。戰鬥1、修復了使用「M416-靜默歸途」擊碎第一個冰結晶無法觸發寒霜元素傷害額外加成的問題。2、修復了使用「SKS-尋路者」發射冰錐無法觸發頭盔模組「精準打擊」疊層效果的問題。3、修復了武器「反曲弩」的描述與效果不符的問題。4、修復了頭盔模組「速擲急襲」的持續時間與描述不符的問題。5、修復了碎彈模組「破盾彈頭」的描述與效果不符的問題。6、修復了裝配「牛仔靴」時，無法觸發重裝陣地模組「眾志成城」的問題。7、修復了使用穿甲彈時「對強化種護盾傷害加成」的描述與效果不符的問題。商店修復了部分採集物和食物無法在商店販售的問題。其他修復了在載具和聊天分享相關介面內無法查看動物資訊的問題。《Once Human》項目組 ]]></description>
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<pubDate>Wed, 05 Aug 2026 19:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月6日3.0.3版本更新公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>親愛的超越者：</b></div><p class="bb_paragraph">我們將於2026年8月6日 07:00（UTC+8）進行停機維護和更新，預計時長2小時（具體開服時間以實際為準），請提前安排遊戲時間。本次更新大小：PC啟動器約15.55GB、PC版約143MB（註：如遇Steam平台推送延遲，可能出現重複下載的情況）、安卓約1.2GB、iOS約1.2GB（具體大小以實際為準），建議您在WiFi環境下進行更新操作！下次更新將於2026年8月25日 07:00（UTC+8）進行，請各位超越者注意時間。</p><p class="bb_paragraph">本次更新將帶來：限時主題活動【方塊奇遇】、永久服新增每月挑戰及模組獲得途徑、連線交易功能更新及優化、星鑄寶箱【夢潮】、【設定個人載入圖】功能重新上線、【創世服】領地設定優化及專屬建築功能等多項內容及近期BUG修復。</p><p class="bb_paragraph"><b>本次維護結束後將發放維護獎勵：星之彩*1000、蝶之證*100、星塵密匣·S13(卓越)*1、盲盒·方塊雜貨鋪*1。</b></p><p class="bb_paragraph">以下是本次維護更新詳細內容：</p><div class="bb_h2"><b>內容/功能更新</b></div><div class="bb_h3"><b>限時主題活動【方塊奇遇】</b></div><p class="bb_paragraph"><b>活動時間：8月6日-8月24日(UTC+8)</b></p><p class="bb_paragraph">1、方塊奇遇：活動每半小時開啟，超越者可進入願望島擊敗方塊化動物累積進度，進度達成後即可挑戰方塊BOSS「方塊迷途者」。挑戰勝利後可獲得隨機異色異常物（電螈-粉色方塊、胡桃鉗-黑暗方塊、熊醫生-守護方塊其一）、防具模組箱、模組粉塵等豐厚獎勵！每位超越者每天可獲得3次BOSS獎勵獲得次數，最多可累積12次。</p><p class="bb_paragraph">2、福利簽到：活動期間每日登入簽到，即可集齊盲盒·方塊雜貨鋪、方塊異常物自選禮包、槍械掛飾「方塊小鬼」等方塊主題好禮。</p><p class="bb_paragraph"><b>方塊世界的大門已經打開，超越者們，快來參與吧！</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/1d6e431aa6865f2cbac471f881441d9661269974.png"></p><p class="bb_paragraph"><b>連線交易功能更新及優化</b></p><p class="bb_paragraph">1、開放道具求購功能，超越者可以提交求購某道具的訂單，並繳納一定數量的電池。賣方看到訂單後，如果擁有對應道具，可以配對訂單來獲得對應的電池（稅率與交易行相同）。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/9ed90d7904ed5413ddd5114bd3df7851959d034c.png"><img src="https://clan.akamai.steamstatic.com/images/42949884/7c1c0c0d087e1964772378b3ad9527a991663529.png"></p><p class="bb_paragraph">2、大幅降低素材和消耗品類道具在連線交易購買後的綁定時間。</p><p class="bb_paragraph">3、關注物品列表在連線交易所有模組互通，上限提升至20。</p><p class="bb_paragraph">4、支援連線交易上架：</p><p class="bb_paragraph">1）鐵錠、合金鋼錠；</p><p class="bb_paragraph">2）配方：競賽標靶、配方：調製台、配方：餐盤、配方：杯墊、配方：家用點唱機、配方：現代馬桶；</p><p class="bb_paragraph">3）鮭魚\[璀璨銀河]、長吻雀鱔\[流銀]、鯖魚\[如玉]、龍魚\[七彩虹光]、鯉魚\[金閃閃]、海鱸魚\[猩紅]；</p><p class="bb_paragraph">4）動物。</p><div class="bb_h3"><b>永久服新增每月挑戰及模組獲得途徑</b></div><p class="bb_paragraph">1、劇本挑戰中新增每月挑戰，完成挑戰任務領取蝶之證等獎勵。</p><p class="bb_paragraph">2、新增模組獲得途徑：完成劇本挑戰-挑戰目標，前往劇本榮譽介面可解鎖模組獎勵。</p><p class="bb_paragraph">模組獎勵領取規則說明：</p><p class="bb_paragraph">1）閃光模組獎勵為帳號級，所有角色互通。</p><p class="bb_paragraph">2）透過劇本榮譽或者每月挑戰目標解鎖領取後，都將進入30天的重置倒數計時。</p><p class="bb_paragraph">3）倒數計時結束後，達到解鎖條件才能再次領取獎勵。</p><div class="bb_h3"><b>【設定個人載入圖】功能重新上線</b></div><p class="bb_paragraph">【設定個人載入圖】功能現已重新上線。超越者現在可以將圖庫中的圖片設定為個人載入圖，打造更具個人特色的載入頁面。</p><p class="bb_paragraph">完成設定後，所選圖片將在進入載入頁面時作為載入圖展示。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/9e1a9da93ec9fc3e69a06039214996aaeca50477.png"></p><div class="bb_h3"><b>提前綁定帳號，主機版上線即刻互通暢玩！</b></div><p class="bb_paragraph">《Once Human》主機版將於8月26日01:00（UTC+8）正式發售！現在提前完成帳號綁定，發售當天即可直接登入，完美同步您既有的角色與資料。</p><p class="bb_paragraph"><b>綁前必讀：</b></p><p class="bb_paragraph"><b>1、多平台互通機制：綁定成功後，您的遊戲進度將在PC版、行動版及主機版實現全面互通。</b></p><p class="bb_paragraph"><b>*特別注意：如您操作綁定時，發現預綁的2個平台帳號均有角色，將只能選擇一個帳號進行覆蓋綁定，被覆蓋帳號上的所有角色將被丟棄，如您希望同時保留兩個帳號上的角色，請更換或新建一個帳號再進行，請務必謹慎選擇後再操作！</b></p><p class="bb_paragraph"><b>2、操作順序：推薦您在首次登入主機版的正式版遊戲之前，提前完成綁定操作。</b></p><p class="bb_paragraph"><b>3、操作指南：</b></p><p class="bb_paragraph">1）登入您目前擁有角色的PC版或行動版遊戲。</p><p class="bb_paragraph">2）PC版：前往設定介面->帳號->帳號綁定。</p><p class="bb_paragraph">行動版：前往設定介面->介面底部->帳號綁定。</p><p class="bb_paragraph">3）依照指引完成帳號的綁定操作，並確認提示「綁定成功」。</p><p class="bb_paragraph">如果在綁定過程中遇到任何問題，超越者可隨時聯絡官方客服或前往回報平台進行回饋。我們主機版見！</p><div class="bb_h3"><b>戰令時間調整</b></div><p class="bb_paragraph">因版本維護方案調整，本期戰令將於8月25日（UTC+8）維護後結束並開啟全新戰令，請各位超越者注意本期戰令結束時間，提前做好準備。</p><div class="bb_h2"><b>【禁區】體驗改進</b></div><p class="bb_paragraph">優化了設計圖的擺放邏輯，若設計圖中包含的建築結構存在重疊、異常碰撞或吸附等情況，將無法進行擺放。</p><div class="bb_h2"><b>【創世服】內容更新</b></div><p class="bb_paragraph">1、領地設定項優化：「初始領地數量」調整為「新增服內成員領地數量上限」，可分別設定服主、管理員、普通成員可擁有的領地數量上限（1～100），並將伺服器領地上限調整為5000。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/4ca894fb67fff112e09bad67df5ea1a40b506358.gif"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">2、新增專屬建築功能</p><p class="bb_paragraph">1）建造功能新增創世服專屬分頁與專屬建築，可直接擺放如羅塞塔科研中心、雷達、農田、醫院、餐廳等大型預設房屋等裝飾設施，方便快速搭建創世服環境。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/0e94b1c19fca33e7bca81a9d7d9de2736e657c07.png"><img src="https://clan.akamai.steamstatic.com/images/42949884/6d167f605b35cfacfa8cd3376dd54cee49a6d9ec.png"><img src="https://clan.akamai.steamstatic.com/images/42949884/5671e24654d6a7df2c846e974364c64f25890f05.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">2）新增「是否可建造創世服專屬建築」設定項，服主可決定服內成員是否可放置創世服專屬建築。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/23e9dc032274a4c5139126b9c8093324d23eee90.gif"></p><p class="bb_paragraph">3、修復了播完死亡重播後，異常登入同帳號下其他角色的問題。</p><p class="bb_paragraph">4、修復了開啟無限子彈設定後，進入副本導致該設定失效的問題。</p><div class="bb_h2"><b>商城新上架</b></div><div class="bb_h3"><b>星鑄寶箱【夢潮】限時開啟！</b></div><p class="bb_paragraph">「潮聲退去，夢境浮起，盛夏的海把星光都釀成了泡沫。」</p><p class="bb_paragraph">開啟時間：8月6日維護更新後(UTC+8)</p><p class="bb_paragraph">【夢潮】主題星鑄寶箱，帶來超凡品質空翼造型「曉夢迷蝶」、完美品質載具造型「碧波幻影」、完美品質時裝套裝「潮生凝夢」、完美品質領地藏品「虹彩漫遊」和卓越奇珍品質武器造型「深藍之謎-M700」。願這場藍白泳裝的盛夏之夢，伴你潮起潮落。</p><p class="bb_paragraph">「曉夢迷蝶」超凡特性：蝶翅流轉萬千色彩、明滅不定，滑翔時翩翩蝶影相伴環繞。</p><p class="bb_paragraph">「碧波幻影」專屬權益：疾馳化形，海豚踏浪環遊，夢幻水影閃爍。</p><p class="bb_paragraph">「潮生凝夢」專屬特效：接觸水體即綻浪花，暢遊時拖尾流光與炫彩泡泡隨行。</p><p class="bb_paragraph">星鑄石禮盒來幫忙！最低僅需60星源，購買立刻獲超值星鑄石、福袋、還有限定造型！立即前往商城-超值特惠-星鑄福利分頁查看吧~</p><p class="bb_paragraph">更多詳情可前往星鑄寶箱公告查看>>>星鑄寶箱公告</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/0bcb6b767fd3cf8891bf25ef5648638f489e8a5c.png"></p><div class="bb_h3"><b>8月6日維護更新後(UTC+8)商城新上架</b></div><p class="bb_paragraph">「一磚一瓦皆是童心，方塊世界聯動登場！」</p><p class="bb_paragraph">方塊世界侵入奈科特大陸！從領地建造到武器隨身，方塊趣味貫穿始終：</p><p class="bb_paragraph">卓越品質家具包「方塊安居臥室」、設施造型包「方塊工坊」限時折扣上架，從實用機能到裝飾，一次打造像素工業風領地；更有精良品質家具盲盒「盲盒·方塊雜貨鋪」，每抽只需20星源，即可將各式趣味雜貨逐一收入囊中。更可以選購「方塊世界領地大全」，一鍵收齊整套像素好物，整組入手更超值。</p><p class="bb_paragraph">卓越奇珍品質異常物造型「歸墟之門-門扉」上架商城，贈送對應橙、綠、紫多色門扉設施造型打造趣味領地體驗！卓越品質異常物造型「七彩打工隊-元素小子」，活力滿滿的像素小隊進駐開工~</p><p class="bb_paragraph">卓越品質武器造型「方塊之光-刀劍」「方塊之光-重武器」，鑽石鋒芒隨身出擊</p><p class="bb_paragraph">限時折扣：各款造型均享限時折扣，打包更享優惠！準時前往商城查看詳情~</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/fc1438002fff896152185fc6067c53d585436ba6.png"></p><div class="bb_h3"><b>8月13日（UTC+8）商城新上架</b></div><p class="bb_paragraph">「微醺不為醉，只為把盛夏餘溫再多留一會。」</p><p class="bb_paragraph">「盛夏微醺」主題包上架，含卓越品質時裝套裝「雨夜微醺套裝」、卓越品質動作「迪斯可之夜」等造型，打包購買限時86折~</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/8f253bae0eac615d9c95cace737e4d3d456e4720.png"></p><p class="bb_paragraph">卓越奇珍品質家具包「盛夏餘溫」折扣上架，超大泳池玩個痛快！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/4e65a9c374275c578a4d6d8bfd43c809f65a465d.png"></p><div class="bb_h3"><b>8月20日（UTC+8）商城新上架</b></div><p class="bb_paragraph">更多夏日時裝散件同步開放商城直售，還有更多武器造型回歸及超低價禮盒同步上線！</p><div class="bb_h3"><b>幸運市集：每週好禮！（每週四至週日開啟）</b></div><p class="bb_paragraph">每週首次進入幸運市集即可免費領取當期開市好禮——獲得星塵密匣及商城限時折扣券等獎勵！</p><p class="bb_paragraph">幸運市集每日隨機刷新超值商品、每週重置獎池，常逛常新，更可付費刷新解鎖專屬好禮，準時來收穫好運吧！</p><div class="bb_h2"><b>體驗優化</b></div><div class="bb_h3"><b>第一人稱模式</b></div><p class="bb_paragraph">1、優化了翻滾、換彈、手持物切換與開火射擊之間的動作銜接過渡表現。</p><p class="bb_paragraph">2、優化了武器拉栓動作表現，並對部分武器的換彈音效進行了精細化處理，進一步提升了槍械的機械質感與射擊沉浸感。</p><p class="bb_paragraph">3、優化了槍口射擊特效與彈道特效表現。顯著降低了開鏡瞄準時，強光和煙霧對視野的遮擋，幫助超越者在複雜的交火環境中更精準地鎖定目標。</p><p class="bb_paragraph">4、調整了部分互動按鈕的呈現位置並優化了畫面中的按鍵指引提示，減少了對探索視線的干擾。</p><div class="bb_h3"><b>科技</b></div><p class="bb_paragraph">1、強化了科技介面已解鎖、尚未解鎖科技的狀態顯示，現在可以更清楚地區分各個科技的狀態。</p><p class="bb_paragraph">2、優化了逆向研究結算介面的顯示，多個逆向研究結果會合併顯示，不會再重複彈出動畫提示。</p><p class="bb_paragraph">3、新增了可強化科技的總覽顯示，現在可以透過科技介面的進階科技按鈕查看所有可以進行強化的科技。</p><div class="bb_h3"><b>釣魚</b></div><p class="bb_paragraph">在7月23日（UTC+8）的版本更新中，基於整體釣魚生態與異常魚類獲得節奏的考量，我們對魚餌使用策略進行了調整。由於先前公告未能完整說明這項調整，導致部分超越者在更新後仍按原有策略進行垂釣，並對實際產出效率產生疑問。對此給大家帶來的困擾，我們深感抱歉，並在此進行補充說明。<br>調整後，超越者使用【萬能誘餌】垂釣時，將有 15%~35% 的機率獲得電鰻等異常魚類，實際機率會根據不同水域而有所差異。</p><div class="bb_h3"><b>劇本榮譽評分調整</b></div><p class="bb_paragraph">我們觀察到超越者從【逆位戰爭】獲得劇本評分難度大，因此調整了評分指標規則：個人獲得逆位能量≥50時，每獲得10逆位能量，增加1評分指標。</p><div class="bb_h3"><b>大世界</b></div><p class="bb_paragraph">1、非禁區生效：小幅提升了大世界抗菌劑的掉落數量。</p><p class="bb_paragraph">2、優化了世界石的傳送表現，位於世界石附近、傳送至世界石時將觸發傳送動畫。</p><p class="bb_paragraph">3、優化了鏡面汙染區的傳送限制，現在只有負重大於一定值時才會禁止傳送。</p><div class="bb_h3"><b>領地建造</b></div><p class="bb_paragraph">【非正常收容】劇本支援領地收容單元內放置的異常物裝載造型。</p><div class="bb_h3"><b>商店</b></div><p class="bb_paragraph">1、【非正常收容】劇本上線舊日貨幣商店，您可以前往新綠競技場兌換好物。</p><p class="bb_paragraph">2、【天空之觸】、【雪國人生】、【無盡長夢】劇本中向NPC商店出售物品獲得電池的上限，支援跨營地累積與互通。解鎖NPC對應營地的世界石即可累積。</p><div class="bb_h3"><b>載具</b></div><p class="bb_paragraph">召喚載具時支援進入飛行模式，您可以更靈活、精準地調整載具召喚位置與停放朝向。</p><div class="bb_h3"><b>拍照</b></div><p class="bb_paragraph">優化了雲端圖庫的表現效果，雲端相簿現在支援跨角色互通。</p><div class="bb_h3"><b>道具</b></div><p class="bb_paragraph">1、優化了部分道具的獲得途徑描述。</p><p class="bb_paragraph">2、非禁區生效：支援透過切換道具使用開關裝備/收起游泳圈。</p><div class="bb_h3"><b>其他</b></div><p class="bb_paragraph">1、優化了世界分線介面的顯示效果，方便查看更多分線。</p><p class="bb_paragraph">2、優化了造型和圖鑑介面中武器造型介面的顯示效果。</p><p class="bb_paragraph">3、優化了生存屬性的提示，飽食度、飲水度、理智、耐力在數值偏低時將更容易被注意到。</p><div class="bb_h2"><b>錯誤修復</b></div><div class="bb_h3"><b>造型</b></div><p class="bb_paragraph">修復了暮光盛宴之夜家具包在圖鑑中異常顯示已解鎖的問題。</p><div class="bb_h3"><b>容貌預設</b></div><p class="bb_paragraph">修復了部分情況下，儲存容貌預設時蝶蛻消耗異常的問題。</p><div class="bb_h3"><b>第一人稱模式</b></div><p class="bb_paragraph">修復了角色模型、手持武器以及搖籃的陰影，無法根據系統設定中的「隱藏選項」正確進行顯示或隱藏的問題。現在陰影的顯示/隱藏狀態將嚴格遵循超越者的自訂設定。</p><div class="bb_h3"><b>戰鬥</b></div><p class="bb_paragraph">1、修復了使用「M416-靜默歸途」擊碎第一個冰結晶無法觸發寒霜元素傷害額外加成的問題。</p><p class="bb_paragraph">2、修復了使用「SKS-尋路者」發射冰錐無法觸發頭盔模組「精準打擊」疊層效果的問題。</p><p class="bb_paragraph">3、修復了武器「反曲弩」的描述與效果不符的問題。</p><p class="bb_paragraph">4、修復了頭盔模組「速擲急襲」的持續時間與描述不符的問題。</p><p class="bb_paragraph">5、修復了碎彈模組「破盾彈頭」的描述與效果不符的問題。</p><p class="bb_paragraph">6、修復了裝配「牛仔靴」時，無法觸發重裝陣地模組「眾志成城」的問題。</p><p class="bb_paragraph">7、修復了使用穿甲彈時「對強化種護盾傷害加成」的描述與效果不符的問題。</p><div class="bb_h3"><b>商店</b></div><p class="bb_paragraph">修復了部分採集物和食物無法在商店販售的問題。</p><div class="bb_h3"><b>其他</b></div><p class="bb_paragraph">修復了在載具和聊天分享相關介面內無法查看動物資訊的問題。</p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>週年紀念擴充組合包開始發布​！</title>
<link>https://xinker.org/zh/%E9%80%B1%E5%B9%B4%E7%B4%80%E5%BF%B5%E6%93%B4%E5%85%85%E7%B5%84%E5%90%88%E5%8C%85%E9%96%8B%E5%A7%8B%E7%99%BC%E5%B8%83</link>
<guid>https://xinker.org/zh/%E9%80%B1%E5%B9%B4%E7%B4%80%E5%BF%B5%E6%93%B4%E5%85%85%E7%B5%84%E5%90%88%E5%8C%85%E9%96%8B%E5%A7%8B%E7%99%BC%E5%B8%83</guid>
<description><![CDATA[ 週年紀念擴充組合包今天開始發布！■內容・追加區域任務：33項・追加武器：12項・追加可遊玩機體：5架機體・追加輔助成員：1人・特典任務「特典：週年紀念擴充組合包購入」https://store.steampowered.com/app/4126740/Y/ ]]></description>
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<pubDate>Wed, 05 Aug 2026 19:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週年紀念擴充組合包開始發布​！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">週年紀念擴充組合包今天開始發布！</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45558585/c28ba14d70899062a946bd257761d9e66f99e6f5.png"></p><div class="bb_h3">■內容</div><div class="bb_h3">・追加區域任務：33項</div><div class="bb_h3">・追加武器：12項</div><div class="bb_h3">・追加可遊玩機體：5架機體</div><div class="bb_h3">・追加輔助成員：1人</div><div class="bb_h3">・特典任務「特典：週年紀念擴充組合包購入」</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4126740/Y/" target="_blank" rel="">https://store.steampowered.com/app/4126740/Y/</a></p>]]> </content:encoded>
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<title>已知問題</title>
<link>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C</link>
<guid>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C</guid>
<description><![CDATA[ 大家好，這裡是《突擊風暴：零點》。以下是關於目前發生問題的詳細說明。請參考下方的暫時解決方法。【已知問題】(調查中)當滑鼠輪詢率設定為4K或更高時，會發生畫面卡頓現象暫時解決方法：請將滑鼠輪詢率設定為1K以下作為暫時解決方案我們將盡全力盡快解決此問題。謝謝。 ]]></description>
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<pubDate>Wed, 05 Aug 2026 19:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>已知問題</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，這裡是《突擊風暴：零點》。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以下是關於目前發生問題的詳細說明。</p><p class="bb_paragraph">請參考下方的暫時解決方法。</p><p class="bb_paragraph"></p><div class="bb_h2"><b>【已知問題】</b></div><ul class="bb_ul"><li><p class="bb_paragraph">(調查中)當滑鼠輪詢率設定為4K或更高時，會發生畫面卡頓現象</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>暫時解決方法：請將滑鼠輪詢率設定為1K以下作為暫時解決方案</b></p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">我們將盡全力盡快解決此問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
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<title>[Upcoming] 08/06 定期維護公告 (UTC 05:00 &#45; 08:00)</title>
<link>https://xinker.org/zh/upcoming-0806-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A-utc-0500-0800</link>
<guid>https://xinker.org/zh/upcoming-0806-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A-utc-0500-0800</guid>
<description><![CDATA[ 各位玩家好，這裡是 Sudden Attack Zero Point。我們將進行定期維護。維護期間遊戲將無法使用。維護時間08/06（四）UTC 05:00 - 08:00維護時間可能依實際情況調整，敬請留意。維護內容部分槍械平衡調整修正排名戰配對錯誤其他小型錯誤修正感謝您的耐心等候。 ]]></description>
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<pubDate>Wed, 05 Aug 2026 18:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Upcoming, 0806, 定期維護公告, UTC, 05:00, 08:00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位玩家好，這裡是 Sudden Attack Zero Point。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將進行定期維護。</p><p class="bb_paragraph">維護期間遊戲將無法使用。</p><p class="bb_paragraph"></p><div class="bb_h2">維護時間</div><ul class="bb_ul"><li><p class="bb_paragraph">08/06（四）UTC 05:00 - 08:00</p></li><li><p class="bb_paragraph">維護時間可能依實際情況調整，敬請留意。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">維護內容</div><ul class="bb_ul"><li><p class="bb_paragraph">部分槍械平衡調整</p></li><li><p class="bb_paragraph">修正排名戰配對錯誤</p></li><li><p class="bb_paragraph">其他小型錯誤修正</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">感謝您的耐心等候。</p>]]> </content:encoded>
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<title>8月6日瞬斷更新公告</title>
<link>https://xinker.org/zh/8%E6%9C%886%E6%97%A5%E7%9E%AC%E6%96%B7%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/8%E6%9C%886%E6%97%A5%E7%9E%AC%E6%96%B7%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 巴布，親愛的小鎮發展家：為了給各位發展家提供更好的遊戲體驗，小鎮將在8月6日1:00-3:00（UTC+8）進行瞬斷更新。期間可能需要發展家重新登入。更新內容如下：1、PC端滑鼠控制方式A中新增顯示發展家可互動範圍內的所有可互動內容。2、優化了海豚贈禮相關機制。3、修復了演奏豎琴和海螺號時聲音在20-60米外沒有衰減的問題。4、修復了鯨落峽谷等級提升說明與海底平頂山生態魚群實際升級等級不符的問題。5、修復了三麗鷗夜燈接收贈送上限不刷新的問題。6、修復了部分情況下動物飽食度判斷異常的問題。7、修復了部分介面文字描述異常的問題。更新結束之後，我們將會發放更新禮物給發展家 【金幣*8000，滿願星*5】 ，請發展家於 8月9日 6:00（UTC+8） 前於郵箱處領取。 ]]></description>
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<pubDate>Wed, 05 Aug 2026 17:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>8月6日瞬斷更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">巴布，親愛的小鎮發展家：</p><p class="bb_paragraph">為了給各位發展家提供更好的遊戲體驗，小鎮將在8月6日1:00-3:00（UTC+8）進行瞬斷更新。期間可能需要發展家重新登入。</p><p class="bb_paragraph">更新內容如下：</p><p class="bb_paragraph">1、PC端滑鼠控制方式A中新增顯示發展家可互動範圍內的所有可互動內容。</p><p class="bb_paragraph">2、優化了海豚贈禮相關機制。</p><p class="bb_paragraph">3、修復了演奏豎琴和海螺號時聲音在20-60米外沒有衰減的問題。</p><p class="bb_paragraph">4、修復了鯨落峽谷等級提升說明與海底平頂山生態魚群實際升級等級不符的問題。</p><p class="bb_paragraph">5、修復了三麗鷗夜燈接收贈送上限不刷新的問題。</p><p class="bb_paragraph">6、修復了部分情況下動物飽食度判斷異常的問題。</p><p class="bb_paragraph">7、修復了部分介面文字描述異常的問題。</p><p class="bb_paragraph">更新結束之後，我們將會發放更新禮物給發展家 【金幣*8000，滿願星*5】 ，請發展家於 8月9日 6:00（UTC+8） 前於郵箱處領取。</p>]]> </content:encoded>
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<title>MHUR Season 18 is here!</title>
<link>https://xinker.org/zh/mhur-season-18-is-here</link>
<guid>https://xinker.org/zh/mhur-season-18-is-here</guid>
<description><![CDATA[ A modern-day gentleman thief, Gentle Criminal joins the fight in Season 18 of MY HERO ULTRA RUMBLE — the superpowered FREE-TO-PLAY battle royale! Season 18 goes live July 29th!New content coming in Season 18:???? New Playable Character – Gentle Criminal: a chivalrous thief who uses his Quirk to dart around freely and elegantly outmaneuver his opponents!???? New Costumes – Gentle Criminal&#039;s Quirk Boost Gear, Shigaraki Scorching Sands and more!???? New Battle Style – Twice &quot;Sad Man&#039;s Parade&quot; coming soon!Season 18 Trailer ]]></description>
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<pubDate>Wed, 05 Aug 2026 15:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>MHUR, Season, here</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A modern-day gentleman thief, Gentle Criminal joins the fight in Season 18 of MY HERO ULTRA RUMBLE — the superpowered FREE-TO-PLAY battle royale! Season 18 goes live July 29th!</p><p class="bb_paragraph">New content coming in Season 18:</p><p class="bb_paragraph">???? New Playable Character – Gentle Criminal: a chivalrous thief who uses his Quirk to dart around freely and elegantly outmaneuver his opponents!</p><p class="bb_paragraph">???? New Costumes – Gentle Criminal's Quirk Boost Gear, Shigaraki Scorching Sands and more!</p><p class="bb_paragraph">???? New Battle Style – Twice "Sad Man's Parade" coming soon!</p><p class="bb_paragraph">Season 18 Trailer</p><p class="bb_paragraph"></p><div data-youtube='"Hg519TcNyi4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Marvel Rivals Version 20260807 Balance Post</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260807-balance-post</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260807-balance-post</guid>
<description><![CDATA[ ADJUSTMENTSThe tactical landscape is constantly shifting, and a new wave of priority adjustments is on the way. Wolverine&#039;s Rage gains aggressive momentum, Moon Knight is bouncing his sharp pointy things with more style, and Peni Parker&#039;s control is getting a little less sticky.Review the changes below and prepare for deployment. Here is the breakdown: VANGUARDDevil DinosaurOur prehistoric pal is beefing up his bite and making a bigger splash when he teams up!- Increase Maximum Health Percentage Damage dealt by the first four attacks of Frenzied Feast from 5% to 8%, and the fifth attack from 10% to 12%- When selecting the Team-Up with Jeff the Land Shark, increase Surf &amp; Turf maximum duration from 4s to 5s, and the healing effect on allies from 40 to 60.Doctor StrangeThe Sorcerer Supreme is manifesting more mystical munitions and spinning maelstroms even faster with the Green Goliath.- Increase Daggers of Denak single-hit damage from 16 to 18 and projectile charges from 10 to 12.- When selecting the Team-Up with Hulk, reduce Gamma Maelstrom cooldown from 8s to 6s. MagnetoThe Master of Magnetism is adding a little extra lift to his offensive strikes when channeling chaos.- When selecting the Team-Up with Scarlet Witch. Enhanced Effect: The Metallic Chaos projectile hit now adds a minor Launch Up effect to enemies.Peni ParkerSP//dr&#039;s core plating gets a minor adjustment to sync with the new Team-Up system, while Peni recalibrates her web-shooters for a fairer fight.Dev Note: We are slightly weakening Peni&#039;s control and survivability. In particular, the Immobilize effect applied by her Cyber-Web Snare was too frequent and oppressive, leading to a poor counter-experience for her enemies. We&#039;ve decided to increase the cost of applying this control, but in return, we will also increase the freedom of her secondary fire.- Remove the direct Immobilize effect upon hitting enemies with Cyber-Web Snare. New Effect: Now applies a stack of Web-Tracer and a 30% Slow effect for 1s. The Web-Tracer lasts for 5s. If an enemy with a Web-Tracer is hit by the snare again, they will be Immobilized for 0.7s.- Adjust Cyber-Web Snare to be a charge-based ability, with a maximum of 2 charges.- Reduce Bonus Health cap provided to Peni by Cyber-Webs from 200 to 150.RogueThe Southern Belle is absorbing the hits and keeping her defenses sturdier under fire.- Increase the damage reduction multiplier while in Defensive Stance from 55% to 60%.- Increase Regenerative Shield capacity from 250 to 275.VenomWe are reeling in the symbiote&#039;s ravenous resilience to ensure he has to swing with a bit more strategy.- Reduce the Bonus Health provided by Symbiotic Resilience from 120% of lost health to 110%.- Increase Venom Swing cooldown from 8s to 10s. DUELISTBlack PantherT&#039;Challa is pulling slightly back on his elemental ferocity to better conserve his royal energy.- When selecting the Team-Up with Storm, reduce the area damage to enemies from 40 to 30, and increase the cooldown from 12s to 15s.CyclopsScott&#039;s optic blasts are bouncing back faster and blasting harder when Gambit hands him an ace.- Increase cooldown reduction provided to Ricochet Force per Optic Blast hit from 0.15s to 0.25s.- When selecting the Team-Up with Gambit, increase the Concussive Beam Attack Frequency boost from 10% to 15%.Elsa BloodstoneThe monster hunter&#039;s traps are slightly less monstrous when pairing up with her favorite prehistoric pal.- When selecting the Team-Up with Devil Dinosaur, reduce the health of an activated Smoky Snare trap from 100 to 50, and its Control duration from 1.5s to 1.2s.HelaThe Goddess of Death is showing a mere sliver of mercy when calling upon the horrors of the deep.- When selecting the Team-Up with Namor, reduce Undead Monstro single-hit damage from 15 to 10.Moon KnightKhonshu&#039;s avatar leaps with greater grace, and his crescent darts retain more lunar lethality on the bounce.- Adjust Crescent Dart and Moon Blade bounce damage decay from 30% to 20% per bounce.- When selecting the Team-Up with Cloak &amp; Dagger, reduce Luminous Moon cooldown from 15s to 12s.   -- Base Effect: Increase dash duration from 0.3s to 0.35s and dash distance from 12m to 15m.   -- Enhanced Effect: Moon Knight gains a 3s healing effect of 20 Health/s after leaving the Phased state.PhoenixJean&#039;s cosmic detonations are sparking brighter, especially when a certain Southern Belle is around.- Increase the damage dealt when detonating Sparks from 35 to 40, and increase the area damage from 12 to 15.- When selecting the Team-Up with Rogue, increase Telekinetic Beatdown damage dealt from 45 to 55.WolverineLogan is tapping into his rage harder and carrying that animalistic fury longer through the fray.- Berserker Rage Adjustment: Increase Rage gained per hit taken from 5 to 8. Adjust Rage decay timer from starting after 4s of no Rage gained to after 5s. At maximum Rage, reduce the decay rate from 15/s to 10/s.Scarlet WitchThe Witch of Wundagore&#039;s unpredictable chaos magic gains a me ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/c7701d712d959edfc14804657f5c5b7ae2992203.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 15:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260807, Balance, Post</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>ADJUSTMENTS</b></div><p class="bb_paragraph">The tactical landscape is constantly shifting, and a new wave of priority adjustments is on the way. Wolverine's Rage gains aggressive momentum, Moon Knight is bouncing his sharp pointy things with more style, and Peni Parker's control is getting a little less sticky.</p><p class="bb_paragraph">Review the changes below and prepare for deployment. Here is the breakdown:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>VANGUARD</b></div><p class="bb_paragraph"><b>Devil Dinosaur</b></p><p class="bb_paragraph">Our prehistoric pal is beefing up his bite and making a bigger splash when he teams up!</p><p class="bb_paragraph">- Increase Maximum Health Percentage Damage dealt by the first four attacks of Frenzied Feast from 5% to 8%, and the fifth attack from 10% to 12%<br>- When selecting the Team-Up with Jeff the Land Shark, increase Surf & Turf maximum duration from 4s to 5s, and the healing effect on allies from 40 to 60.</p><p class="bb_paragraph"><b>Doctor Strange</b></p><p class="bb_paragraph">The Sorcerer Supreme is manifesting more mystical munitions and spinning maelstroms even faster with the Green Goliath.</p><p class="bb_paragraph">- Increase Daggers of Denak single-hit damage from 16 to 18 and projectile charges from 10 to 12.<br>- When selecting the Team-Up with Hulk, reduce Gamma Maelstrom cooldown from 8s to 6s. </p><p class="bb_paragraph"><b>Magneto</b></p><p class="bb_paragraph">The Master of Magnetism is adding a little extra lift to his offensive strikes when channeling chaos.</p><p class="bb_paragraph">- When selecting the Team-Up with Scarlet Witch. Enhanced Effect: The Metallic Chaos projectile hit now adds a minor Launch Up effect to enemies.</p><p class="bb_paragraph"><b>Peni Parker</b></p><p class="bb_paragraph">SP//dr's core plating gets a minor adjustment to sync with the new Team-Up system, while Peni recalibrates her web-shooters for a fairer fight.</p><p class="bb_paragraph">Dev Note: We are slightly weakening Peni's control and survivability. In particular, the Immobilize effect applied by her Cyber-Web Snare was too frequent and oppressive, leading to a poor counter-experience for her enemies. We've decided to increase the cost of applying this control, but in return, we will also increase the freedom of her secondary fire.</p><p class="bb_paragraph">- Remove the direct Immobilize effect upon hitting enemies with Cyber-Web Snare. New Effect: Now applies a stack of Web-Tracer and a 30% Slow effect for 1s. The Web-Tracer lasts for 5s. If an enemy with a Web-Tracer is hit by the snare again, they will be Immobilized for 0.7s.<br>- Adjust Cyber-Web Snare to be a charge-based ability, with a maximum of 2 charges.<br>- Reduce Bonus Health cap provided to Peni by Cyber-Webs from 200 to 150.</p><p class="bb_paragraph"><b>Rogue</b></p><p class="bb_paragraph">The Southern Belle is absorbing the hits and keeping her defenses sturdier under fire.</p><p class="bb_paragraph">- Increase the damage reduction multiplier while in Defensive Stance from 55% to 60%.<br>- Increase Regenerative Shield capacity from 250 to 275.</p><p class="bb_paragraph"><b>Venom</b></p><p class="bb_paragraph">We are reeling in the symbiote's ravenous resilience to ensure he has to swing with a bit more strategy.</p><p class="bb_paragraph">- Reduce the Bonus Health provided by Symbiotic Resilience from 120% of lost health to 110%.<br>- Increase Venom Swing cooldown from 8s to 10s.</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>DUELIST</b></div><p class="bb_paragraph"><b>Black Panther</b></p><p class="bb_paragraph">T'Challa is pulling slightly back on his elemental ferocity to better conserve his royal energy.</p><p class="bb_paragraph">- When selecting the Team-Up with Storm, reduce the area damage to enemies from 40 to 30, and increase the cooldown from 12s to 15s.</p><p class="bb_paragraph"><b>Cyclops</b></p><p class="bb_paragraph">Scott's optic blasts are bouncing back faster and blasting harder when Gambit hands him an ace.</p><p class="bb_paragraph">- Increase cooldown reduction provided to Ricochet Force per Optic Blast hit from 0.15s to 0.25s.<br>- When selecting the Team-Up with Gambit, increase the Concussive Beam Attack Frequency boost from 10% to 15%.</p><p class="bb_paragraph"><b>Elsa Bloodstone</b></p><p class="bb_paragraph">The monster hunter's traps are slightly less monstrous when pairing up with her favorite prehistoric pal.</p><p class="bb_paragraph">- When selecting the Team-Up with Devil Dinosaur, reduce the health of an activated Smoky Snare trap from 100 to 50, and its Control duration from 1.5s to 1.2s.</p><p class="bb_paragraph"><b>Hela</b></p><p class="bb_paragraph">The Goddess of Death is showing a mere sliver of mercy when calling upon the horrors of the deep.</p><p class="bb_paragraph">- When selecting the Team-Up with Namor, reduce Undead Monstro single-hit damage from 15 to 10.</p><p class="bb_paragraph"><b>Moon Knight</b></p><p class="bb_paragraph">Khonshu's avatar leaps with greater grace, and his crescent darts retain more lunar lethality on the bounce.</p><p class="bb_paragraph">- Adjust Crescent Dart and Moon Blade bounce damage decay from 30% to 20% per bounce.<br>- When selecting the Team-Up with Cloak & Dagger, reduce Luminous Moon cooldown from 15s to 12s.<br>   -- Base Effect: Increase dash duration from 0.3s to 0.35s and dash distance from 12m to 15m.<br>   -- Enhanced Effect: Moon Knight gains a 3s healing effect of 20 Health/s after leaving the Phased state.</p><p class="bb_paragraph"><b>Phoenix</b></p><p class="bb_paragraph">Jean's cosmic detonations are sparking brighter, especially when a certain Southern Belle is around.</p><p class="bb_paragraph">- Increase the damage dealt when detonating Sparks from 35 to 40, and increase the area damage from 12 to 15.<br>- When selecting the Team-Up with Rogue, increase Telekinetic Beatdown damage dealt from 45 to 55.</p><p class="bb_paragraph"><b>Wolverine</b></p><p class="bb_paragraph">Logan is tapping into his rage harder and carrying that animalistic fury longer through the fray.</p><p class="bb_paragraph">- Berserker Rage Adjustment: Increase Rage gained per hit taken from 5 to 8. Adjust Rage decay timer from starting after 4s of no Rage gained to after 5s. At maximum Rage, reduce the decay rate from 15/s to 10/s.</p><p class="bb_paragraph"><b>Scarlet Witch</b></p><p class="bb_paragraph">The Witch of Wundagore's unpredictable chaos magic gains a measure of arcane stability when she allies with the Sorcerer Supreme.</p><p class="bb_paragraph">- When selecting the Team-Up with Doctor Strange:<br>   -- Base Effect: The ability has an 8s cooldown and 8s duration. When activated, Chthonian Burst is replaced with Mystic Burst, allowing magic missiles to be fired freely with no energy cost.<br>   -- Enhanced Effect: Becomes a toggle-type ability. When toggled on, Mystic Burst replaces Chthonian Burst, allowing magic missiles to be fired freely with no energy cost.</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>STRATEGIST</b></div><p class="bb_paragraph"><b>Gambit</b></p><p class="bb_paragraph">Remy is playing a steadier hand when shifting the battlefield with his magnetic rival.</p><p class="bb_paragraph">- When selecting the Team-Up with Magneto, adjust the Launch Up Frequency of the spell field from 0.5s to 1s.</p><p class="bb_paragraph"><b>Jubilee</b></p><p class="bb_paragraph">Jubilation is packing slightly more punch and pop into her radiant, sparkling fireworks!</p><p class="bb_paragraph">- Increase Energy Plasmoids single-hit damage from 10 to 11 and single-hit healing from 14 to 15.</p><p class="bb_paragraph"><b>Loki</b></p><p class="bb_paragraph">The God of Stories is hurling his magical armaments with tighter speed and precision.</p><p class="bb_paragraph">- Increase Mystical Missile Projectile Speed from 100m/s to 120m/s.</p><p class="bb_paragraph"><b>White Fox</b></p><p class="bb_paragraph">Ami Han is stepping fully into the spotlight, unleashing the Kumiho to instantly grace her allies with supernatural favor.</p><p class="bb_paragraph">- Reduce the energy cost of Kumiho Unleashed (Ultimate Ability) from 4800 to 4300. After casting, automatically apply the Blessed by the Nine effect to all allies within a 10m radius for 3s.</p>]]> </content:encoded>
</item>

<item>
<title>PUBG: BATTLEGROUNDS Weekly Bans Notice (07/27~08/02)</title>
<link>https://xinker.org/zh/pubg-battlegrounds-weekly-bans-notice-07270802</link>
<guid>https://xinker.org/zh/pubg-battlegrounds-weekly-bans-notice-07270802</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/0fff04e4ade0dca24584a57d85cbb93be4ff0a6a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 15:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG:, BATTLEGROUNDS, Weekly, Bans, Notice, 07270802</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/27971017/6665b8db8893f3f61b8adffd82c7fa3705dd09be.png"><br><br><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10847" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
</item>

<item>
<title>[Announcement] Seal Breaker Coordi Encore Event: 2026. 08. 05</title>
<link>https://xinker.org/zh/announcement-seal-breaker-coordi-encore-event-2026-08-05</link>
<guid>https://xinker.org/zh/announcement-seal-breaker-coordi-encore-event-2026-08-05</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah!1. Seal Breaker Coordi Encore Event (August 5, 2026 (Wed) 06:00 - August 26, 2026 (Wed) 06:00 (UTC+0)) - Marionette - Pirate Queen &amp; King of Greed - Wind Chaser - Sea Dragon King - Black Cloud2. 5th Anniversary Celebration Package Sale (July 22, 2026 (Wed) After Maintenance - August 12, 2026 (Wed) Before Maintenance (UTC+0))1) 5th Anniversary Mini Package (Purchase Limit: 3) - Seal Breaker Scroll X10 - Card Gem x22) 5th Anniversary Celebration Package 1 (Purchase Limit: 3)- Seal Breaker Scroll x100- Advanced Skill Rune Summon Box x3- Rune Secondary Stat Reset Scroll x13) 5th Anniversary Celebration Package 2 (Purchase Limit: 3)- Seal Breaker Scroll x150- Advanced Skill Rune Summon Box x5- Rune Secondary Stat Reset Scroll x13) 5th Anniversary Celebration Package 3 (Purchase Limit: 3)- Seal Breaker Scroll x250- Advanced Skill Rune Summon Box x10- Rune Secondary Stat Reset Scroll x33. 5th Anniversary Buff Event - Buff Event 3 (August 7, 2026 (Fri) 06:00 - August 10, 2026 (Wed) 06:00 (UTC+0)) - EXP +30%, GP +30%, Item Drop Rate +15% in Dungeons, Equipment Reinforcement Rate +20% - Event Excluded Dungeons: Nightmare Circus, Monster Train 301, Hungry Pets’ Revolt, Moonlight Village, Angry Bosses, Talin’s Revenge, King Slime Dungeon, Trial Forest, Trial Tower, Dimension Door- EXP/GP bonus rate applies up to 400%.- Item Drop Rate increase effect applies up to 100%.4. 5th Anniversary Festival Special Attendance Log (July 22, 2025 (Wed) After Maintenance - October 14, 2025 (Wed) Before Maintenance (UTC+0))- For 28 days, players can log in to the game to receive a daily Login Reward.- Players can acquire [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box, [Event] 5th Anniversary Celebration Seal Breaker Coordi Weapon Select Box, [Event] 5th Anniversary Celebration Seal Breaker Pet Select Box, [Event] Special T5 Epic (Fury) Rune Select Box, [Event] Seal Breaker Scroll, [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days), Advanced Skill Rune Summon Box, Single Property Value Change Scroll, Reinforcement Protection Scroll, GP Item Property Scroll, Premium GC Club (1 Day), and other various rewards.    Day    Reward    1    [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)    2    Premium GC Club (1 Day)    3    [Event] Seal Breaker Scroll    4    Advanced Rune Summon Box    5    [Event] Seal Breaker Scroll    6    GP Item Property Scroll    7    [Event] 5th Anniversary Celebration Seal Breaker Coordi Weapon Select Box    8    [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)    9    Reinforcement Protection Scroll (+0~+15)    10    [Event] Seal Breaker Scroll    11    Advanced Skill Rune Summon Box    12    [Event] Seal Breaker Scroll    13    Single Property Value Change Scroll    14    [Event] 5th Anniversary Celebration Seal Breaker Pet Select Box    15    [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)    16    Reinforcement Protection Scroll (+16)    17    [Event] Seal Breaker Scroll    18    Advanced Rune Summon Box    19    [Event] Seal Breaker Scroll    20    GP Item Property Scroll    21    [Event] Special Epic T5 (Fury) Rune Select Box    22    [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)    23    Reinforcement Protection Scroll (+17)    24    [Event] Seal Breaker Scroll    25    Advanced Skill Rune Summon Box    26    [Event] Seal Breaker Scroll    27    Single Property Value Change Scroll    28    [Event] 5th Anniversary Seal Breaker Coordi Outfit Select Box- Pet Cards cannot be moved to the Warehouse after acquisition. Please be careful selecting the character when opening the Pet Box.- Players can select 1 Season 6-8 Seal Breaker Coordi Set to acquire from [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box.- Players can select 1 Season 6-8 Seal Breaker Coordi Weapon to acquire from [Event] 5th Anniversary Seal Breaker Coordi Weapon Select Box.- Players can select 1 Season 6-8 Seal Breaker Coordi Pet to acquire from [Event] 5th Anniversary Celebration Seal Breaker Pet Select Box.- 5th Anniversary Festival Seal Breaker List    Season    Coordi Name    Pet Name    Season 8    Crystal Garden    Lisian    Season 8    Romantasy    Eris    Season 7    Divine Executor    Karen    Season 7    Star’s Whisper    Regulus    Season 6    Royal Knight &amp; Order     Max    Season 6    Star Chaser &amp; Guardian    Berry- Players can select 1 Special T5 Epic Fury Rune with fixed primary stats to acquire from [Event] Special T5 Epic (Fury) Rune Select Box.- T5 Epic (Fury) Rune Select List    [Event] Special Epic T5 (Fury) Rune Select Box    Primary Stat    Rank    Tier    Epic T5 Fury Rune Box (Circle)    Attack    Epic    T5    Epic T5 Fury Rune Box (Triangle)    Attack    Epic    T5    Epic T5 Fury Rune Box (Square)    Attack    Epic    T5    Epic T5 Fury Rune Box (Pentagon)    Critical Str ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/40811643/da295bc9cf8efa9b0850459a0eeedf2493d63c80.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 14:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Seal, Breaker, Coordi, Encore, Event:, 2026., 08.</media:keywords>
<content:encoded><![CDATA[Hello, Heroes of Bermesiah!<br><br><br><b><event></event></b><br>1. Seal Breaker Coordi Encore Event (August 5, 2026 (Wed) 06:00 - August 26, 2026 (Wed) 06:00 (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/2f6de3a76413a0ec0f025a7ee18717a421dadeb2.png"><br> - Marionette<br><img src="https://clan.akamai.steamstatic.com/images/40811643/4306ad9b0ddbc27b7cd58cb85c64b0346bb626ab.png"><br> - Pirate Queen & King of Greed<br><img src="https://clan.akamai.steamstatic.com/images/40811643/9ce6314b0adbf3a64ec370b8bb8dee6588f36a15.png"><br> - Wind Chaser<br><img src="https://clan.akamai.steamstatic.com/images/40811643/9d00733b37da6462eecca52f640794506f5a0ee3.png"><br> - Sea Dragon King<br><img src="https://clan.akamai.steamstatic.com/images/40811643/218df0542cf0d4431bbeac6dc46645b386935f91.png"><br> - Black Cloud<br><br>2. 5th Anniversary Celebration Package Sale (July 22, 2026 (Wed) After Maintenance - August 12, 2026 (Wed) Before Maintenance (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/248f0f74eb5321a1f0e9b596d79417cfa2c0dc3c.png"><br>1) 5th Anniversary Mini Package (Purchase Limit: 3)<br> - Seal Breaker Scroll X10<br> - Card Gem x2<br><br>2) 5th Anniversary Celebration Package 1 (Purchase Limit: 3)<br>- Seal Breaker Scroll x100<br>- Advanced Skill Rune Summon Box x3<br>- Rune Secondary Stat Reset Scroll x1<br><br>3) 5th Anniversary Celebration Package 2 (Purchase Limit: 3)<br>- Seal Breaker Scroll x150<br>- Advanced Skill Rune Summon Box x5<br>- Rune Secondary Stat Reset Scroll x1<br><br>3) 5th Anniversary Celebration Package 3 (Purchase Limit: 3)<br>- Seal Breaker Scroll x250<br>- Advanced Skill Rune Summon Box x10<br>- Rune Secondary Stat Reset Scroll x3<br><br>3. 5th Anniversary Buff Event<br> - Buff Event 3 (August 7, 2026 (Fri) 06:00 - August 10, 2026 (Wed) 06:00 (UTC+0))<br> - EXP +30%, GP +30%, Item Drop Rate +15% in Dungeons, Equipment Reinforcement Rate +20%<br> - Event Excluded Dungeons: Nightmare Circus, Monster Train 301, Hungry Pets’ Revolt, Moonlight Village, Angry Bosses, Talin’s Revenge, King Slime Dungeon, Trial Forest, Trial Tower, Dimension Door<br>- EXP/GP bonus rate applies up to 400%.<br>- Item Drop Rate increase effect applies up to 100%.<br><br>4. 5th Anniversary Festival Special Attendance Log (July 22, 2025 (Wed) After Maintenance - October 14, 2025 (Wed) Before Maintenance (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/7abff556d67d67f5fc7851cef662be3bf3ccefc2.png"><br>- For 28 days, players can log in to the game to receive a daily Login Reward.<br>- Players can acquire [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box, [Event] 5th Anniversary Celebration Seal Breaker Coordi Weapon Select Box, [Event] 5th Anniversary Celebration Seal Breaker Pet Select Box, [Event] Special T5 Epic (Fury) Rune Select Box, [Event] Seal Breaker Scroll, [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days), Advanced Skill Rune Summon Box, Single Property Value Change Scroll, Reinforcement Protection Scroll, GP Item Property Scroll, Premium GC Club (1 Day), and other various rewards.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Day</div>    <div class="bb_table_th">Reward</div></div><div class="bb_table_tr">    <div class="bb_table_td">1</div>    <div class="bb_table_td">[Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)</div></div><div class="bb_table_tr">    <div class="bb_table_td">2</div>    <div class="bb_table_td">Premium GC Club (1 Day)</div></div><div class="bb_table_tr">    <div class="bb_table_td">3</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">4</div>    <div class="bb_table_td">Advanced Rune Summon Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">5</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">6</div>    <div class="bb_table_td">GP Item Property Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">7</div>    <div class="bb_table_td">[Event] 5th Anniversary Celebration Seal Breaker Coordi Weapon Select Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">8</div>    <div class="bb_table_td">[Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)</div></div><div class="bb_table_tr">    <div class="bb_table_td">9</div>    <div class="bb_table_td">Reinforcement Protection Scroll (+0~+15)</div></div><div class="bb_table_tr">    <div class="bb_table_td">10</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">11</div>    <div class="bb_table_td">Advanced Skill Rune Summon Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">12</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">13</div>    <div class="bb_table_td">Single Property Value Change Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">14</div>    <div class="bb_table_td">[Event] 5th Anniversary Celebration Seal Breaker Pet Select Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">15</div>    <div class="bb_table_td">[Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)</div></div><div class="bb_table_tr">    <div class="bb_table_td">16</div>    <div class="bb_table_td">Reinforcement Protection Scroll (+16)</div></div><div class="bb_table_tr">    <div class="bb_table_td">17</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">18</div>    <div class="bb_table_td">Advanced Rune Summon Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">19</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">20</div>    <div class="bb_table_td">GP Item Property Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">21</div>    <div class="bb_table_td">[Event] Special Epic T5 (Fury) Rune Select Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">22</div>    <div class="bb_table_td">[Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box (7 Days)</div></div><div class="bb_table_tr">    <div class="bb_table_td">23</div>    <div class="bb_table_td">Reinforcement Protection Scroll (+17)</div></div><div class="bb_table_tr">    <div class="bb_table_td">24</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">25</div>    <div class="bb_table_td">Advanced Skill Rune Summon Box</div></div><div class="bb_table_tr">    <div class="bb_table_td">26</div>    <div class="bb_table_td">[Event] Seal Breaker Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">27</div>    <div class="bb_table_td">Single Property Value Change Scroll</div></div><div class="bb_table_tr">    <div class="bb_table_td">28</div>    <div class="bb_table_td">[Event] 5th Anniversary Seal Breaker Coordi Outfit Select Box</div></div></div>- Pet Cards cannot be moved to the Warehouse after acquisition. Please be careful selecting the character when opening the Pet Box.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/1ef49c5eb35bed6edb21f584ed29ce8565bf9824.png"><br>- Players can select 1 Season 6-8 Seal Breaker Coordi Set to acquire from [Event] 5th Anniversary Celebration Seal Breaker Coordi Outfit Select Box.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/f9803edbb2675d928413e361d220cc3e80e99635.png"><br>- Players can select 1 Season 6-8 Seal Breaker Coordi Weapon to acquire from [Event] 5th Anniversary Seal Breaker Coordi Weapon Select Box.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/1c1b0caa5ba30f6aaadc4f059e3bfc1ee3c6c9dd.png"><br>- Players can select 1 Season 6-8 Seal Breaker Coordi Pet to acquire from [Event] 5th Anniversary Celebration Seal Breaker Pet Select Box.<br>- 5th Anniversary Festival Seal Breaker List<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Season</div>    <div class="bb_table_th">Coordi Name</div>    <div class="bb_table_th">Pet Name</div></div><div class="bb_table_tr">    <div class="bb_table_td">Season 8</div>    <div class="bb_table_td">Crystal Garden</div>    <div class="bb_table_td">Lisian</div></div><div class="bb_table_tr">    <div class="bb_table_td">Season 8</div>    <div class="bb_table_td">Romantasy</div>    <div class="bb_table_td">Eris</div></div><div class="bb_table_tr">    <div class="bb_table_td">Season 7</div>    <div class="bb_table_td">Divine Executor</div>    <div class="bb_table_td">Karen</div></div><div class="bb_table_tr">    <div class="bb_table_td">Season 7</div>    <div class="bb_table_td">Star’s Whisper</div>    <div class="bb_table_td">Regulus</div></div><div class="bb_table_tr">    <div class="bb_table_td">Season 6</div>    <div class="bb_table_td">Royal Knight & Order </div>    <div class="bb_table_td">Max</div></div><div class="bb_table_tr">    <div class="bb_table_td">Season 6</div>    <div class="bb_table_td">Star Chaser & Guardian</div>    <div class="bb_table_td">Berry</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/9fb364fe80797f585373d1fb8874d10db86f44f9.png"><br>- Players can select 1 Special T5 Epic Fury Rune with fixed primary stats to acquire from [Event] Special T5 Epic (Fury) Rune Select Box.<br>- T5 Epic (Fury) Rune Select List<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">[Event] Special Epic T5 (Fury) Rune Select Box</div>    <div class="bb_table_th">Primary Stat</div>    <div class="bb_table_th">Rank</div>    <div class="bb_table_th">Tier</div></div><div class="bb_table_tr">    <div class="bb_table_td">Epic T5 Fury Rune Box (Circle)</div>    <div class="bb_table_td">Attack</div>    <div class="bb_table_td">Epic</div>    <div class="bb_table_td">T5</div></div><div class="bb_table_tr">    <div class="bb_table_td">Epic T5 Fury Rune Box (Triangle)</div>    <div class="bb_table_td">Attack</div>    <div class="bb_table_td">Epic</div>    <div class="bb_table_td">T5</div></div><div class="bb_table_tr">    <div class="bb_table_td">Epic T5 Fury Rune Box (Square)</div>    <div class="bb_table_td">Attack</div>    <div class="bb_table_td">Epic</div>    <div class="bb_table_td">T5</div></div><div class="bb_table_tr">    <div class="bb_table_td">Epic T5 Fury Rune Box (Pentagon)</div>    <div class="bb_table_td">Critical Strike Damage</div>    <div class="bb_table_td">Epic</div>    <div class="bb_table_td">T5</div></div><div class="bb_table_tr">    <div class="bb_table_td">Epic T5 Fury Rune Box (Hexagon)</div>    <div class="bb_table_td">Taint Resistance</div>    <div class="bb_table_td">Epic</div>    <div class="bb_table_td">T5</div></div></div><br>5. 5th Anniversary Merch Giveaway Event (July 22, 2026 (Wed) After Maintenance - September 2, 2026 (Wed) Before Maintenance)<br><img src="https://clan.akamai.steamstatic.com/images/40811643/64431f21b7ca289d21367e3efa9ecc8acd5226b5.png"><br> - During the event period, players can press the [5th Anniversary Merch Giveaway Event] to move to the event pop up window.<br><br><img src="https://clan.akamai.steamstatic.com/images/40811643/713f6f09acece2a90a47aa979252e6f0fac3b1f8.png"><br>1) How to Acquire [[Event] 5th Anniversary Merch Entry Ticket]<br> - Players can acaquire 5 5th Anniversary Merch Entry Tickets upon login.<br> - Players can earn 5 additional 5th Anniversary Merch Entry Tickets upon clearing Daily Missions.<br>[5th Anniversary Merch Giveaway Event] Clear Special Dungeon 1 Time: Rewards [Event] 5th Anniversary Merch Entry Ticket x5<br> - Upon acquiring an Entry Ticket, a dedicated notification pop up will appear. Players can also check your current ticket count in the 5th Anniversary Merch Giveaway event pop-up.<br><br>2) How to Enter the 5th Anniversary Merch Giveaway and Important Notes<br><img src="https://clan.akamai.steamstatic.com/images/40811643/f41c8e136ab9f63c21eb4e398a2993b95ee1e8b8.png"><br> - In the event pop up, players can check how many [5th Anniversary Merch Giveaway Entry Tickets] they have and enter the 5th Anniversary Merch Set of their choice.<br> - Players may enter each Merch Set multiple times. Players can also view your own number of entries and the total number of entries submitted by all players.<br> - Each Merch Set requires a different number of Entry Tickets, so please be sure to check the required amount before entering.<br><br>3) Required Entry Tickets and Number of Winners for Each Merch Set<br> - A total of 60 winners will be selected by raffle to receive 5th Anniversary merchandise.<br> - All merchandise images are for reference only and may differ from the actual products.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/c41e1db31102289ee6a55db13765513e129d232d.png"><br><br><b>[GrandChase Classic 5th Anniversary Merch Preview]</b><br>① Luffy Eco Bag <b>(NEW)</b><br> - A sturdy canvas tote bag featuring an adorable Luffy print.<br><br>② Water Glitter Acrylic <b>(NEW)</b><br> - A block-style mini acrylic filled with sparkling glitter inside. It can also be used as a keychain.<br> - There are a total of 3 designs: Elesis & Lire & Arme, Iris & Ereb, and Night Sky Ereb.<br><br>③ Keycap Keyring <b>(NEW)</b><br> - A keyring that has a satisfying keyboard click every time you press the keycap.<br> - Available in two designs: Elesis/Lire/Arme and Iris/Luffy/Ereb.<br><br>④ Awakening Acrylic Stand<br>  - A 3D Acrylic Stand that has the Awakening Character Illustration.<br>  - Players will receive a random character out of the 23 characters available.<br><br>⑤ Character Blanket<br>  - A blanket that contains all the characters of GrandChase Classic.<br>  - Players can use this as a warmer or as a display.<br><br>⑥ Mini Cushion <br>  - A mini cushion that has the 3 pets of GrandChase (Little Elesis, Gon, Rocco). <br>  - Players can use this as a display or a wrist cushion.<br><br>⑦ Uno Acrylic Keyring<br>  - A keyring that shows Uno in a cute manner.<br><br>⑧ Acrylic Stand (Assemble Required)<br>Players can meet GrandChase characters in a 3-dimensional Acrylic Stand.<br>Assemble the Acrylic Stand and place characters in preferred positions.<br><br>⑨ Microfiber Cleaning Cloth<br>Microfiber Cleaning Cloth designed with 22 characters' minimal design.<br><br>5) Entry Rewards<br> - For every 5 Entry Tickets spent, players will receive 1 [[Event] 5th Anniversary Celebration Box] via mail.<br>Ex) Entering the 5th Anniversary Special Merch Set once consumes 10 Entry Tickets and rewards 2 [[Event] 5th Anniversary Celebration Boxes].<br><img src="https://clan.akamai.steamstatic.com/images/40811643/30490c056ab414a139b4e896d88d4d3a69802dd3.png"><br> - When opening the [[Event] 5th Anniversary Celebration Box], players will acquire one of the following items based on set chances.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Contents</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">Single Property Scroll</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] 5th Anniversary Character Mini Doll Select Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">Raid Dungeon Entry Ticket</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] Premium Kricktria Card Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">Advanced Rune Summon Box</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">Reinforcement Protection Scroll Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">GP Item Property Scroll</div>    <div class="bb_table_td">2</div></div><div class="bb_table_tr">    <div class="bb_table_td">Card Gem</div>    <div class="bb_table_td">3</div></div><div class="bb_table_tr">    <div class="bb_table_td">Lisnar's Prayer</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">Chase Coordi Fragment</div>    <div class="bb_table_td">100</div></div><div class="bb_table_tr">    <div class="bb_table_td">1 Million GP Coupon</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">Hero Dungeon Sweep Ticket</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">Kricktria Dungeon Sweep Ticket</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] Cute Friends Monster Card Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] Infinite Space Monster Card Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] Boundless Abyss Monster Card Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] World’s Voice Monster Card Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] 5th Anniversary Shortcake</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Event] 5th Anniversary Party Drink</div>    <div class="bb_table_td">5</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/ca2a4d90ca8027c069cf6b12f1f63ff506b36c45.png"><br> - [Event] 5th Anniversary Character Mini Doll Select Box: Players can select the Mini Doll Coordi Item for the charater of their choice.<br> - [Event] Premium Kricktria Card Box: Players can acquire 1 of the following cards on a set chance: [Corrupted Saint Gaian], [Ashtaroth the Creator], or [Chaotic Witch].<br> - [Event] Cute Friends Monster Card Box: Players can acquire 1 of the following cards on a set chance.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">Krustaccio</div>    <div class="bb_table_td">Winky</div>    <div class="bb_table_td">Abingdon</div>    <div class="bb_table_td">Kumi</div></div><div class="bb_table_tr">    <div class="bb_table_td">Lilith</div>    <div class="bb_table_td">Squire Gaikoz</div>    <div class="bb_table_td">DK-MARK3</div>    <div class="bb_table_td">Sellion</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ringmaster</div>    <div class="bb_table_td">Elesis</div>    <div class="bb_table_td">Knight Master Pet</div>    <div class="bb_table_td">Madeleine</div></div><div class="bb_table_tr">    <div class="bb_table_td">Tammy</div>    <div class="bb_table_td">Sherlock Hound</div>    <div class="bb_table_td">Havoc</div>    <div class="bb_table_td">Kaze'doggeh</div></div><div class="bb_table_tr">    <div class="bb_table_td">Thanny Boy</div>    <div class="bb_table_td">Nerissa</div>    <div class="bb_table_td">Claudia</div>    <div class="bb_table_td">Chester</div></div><div class="bb_table_tr">    <div class="bb_table_td">Mary Jane</div>    <div class="bb_table_td">Duelly</div>    <div class="bb_table_td">Clara</div>    <div class="bb_table_td">Sidt</div></div><div class="bb_table_tr">    <div class="bb_table_td">Pepe</div>    <div class="bb_table_td">Gon</div>    <div class="bb_table_td">Slime</div>    <div class="bb_table_td">Ninko</div></div><div class="bb_table_tr">    <div class="bb_table_td">Myurin</div>    <div class="bb_table_td">Luna</div>    <div class="bb_table_td">Arkham</div>    <div class="bb_table_td">Cuddles</div></div><div class="bb_table_tr">    <div class="bb_table_td">Fluffy & Buffy</div>    <div class="bb_table_td">Sarimanok</div>    <div class="bb_table_td">Cupid</div>    <div class="bb_table_td">Casanova</div></div><div class="bb_table_tr">    <div class="bb_table_td">Kungji</div>    <div class="bb_table_td">Blue Fairy</div>    <div class="bb_table_td">Bastet</div>    <div class="bb_table_td">Chaos Pepe</div></div><div class="bb_table_tr">    <div class="bb_table_td">Goldy</div>    <div class="bb_table_td">Saku</div>    <div class="bb_table_td">Dokaebi</div>    <div class="bb_table_td">Rocco</div></div><div class="bb_table_tr">    <div class="bb_table_td">Aero Kitty</div>    <div class="bb_table_td">Ming Ming</div>    <div class="bb_table_td">Ice Pixie</div>    <div class="bb_table_td">Ninkoro</div></div><div class="bb_table_tr">    <div class="bb_table_td">Koo'ka</div>    <div class="bb_table_td">Mittens</div>    <div class="bb_table_td">Tian Long</div>    <div class="bb_table_td">Sidtri</div></div><div class="bb_table_tr">    <div class="bb_table_td">Gorgon</div>    <div class="bb_table_td">Peng Peng</div>    <div class="bb_table_td">Feste</div>    <div class="bb_table_td">Lucretia</div></div><div class="bb_table_tr">    <div class="bb_table_td">Helper Bot</div>    <div class="bb_table_td">Emily</div>    <div class="bb_table_td">Elena</div>    <div class="bb_table_td">Thommo</div></div><div class="bb_table_tr">    <div class="bb_table_td">Monkeybeard</div>    <div class="bb_table_td">Hanana</div>    <div class="bb_table_td">Moon Child</div>    <div class="bb_table_td"></div></div></div> - [Event] Infinite Space Monster Card Box: Players can acquire 1 of the following cards on a set chance.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">Infinite Cloister - Golem of Time</div>    <div class="bb_table_td">Infinite Cloister - Morid</div>    <div class="bb_table_td">Infinite Cloister - Urkah</div>    <div class="bb_table_td">Infinite Cloister - Duell (I)</div></div><div class="bb_table_tr">    <div class="bb_table_td">Infinite Cloister - Duell (II)</div>    <div class="bb_table_td">Infinite Cloister - Duell (III)</div>    <div class="bb_table_td">Infinite Cloister - Tarik</div>    <div class="bb_table_td">Infinite Cloister - Unstable Creation</div></div><div class="bb_table_tr">    <div class="bb_table_td">Infinite Cloister - Throne Control System</div>    <div class="bb_table_td">Infinite Cloister - Rofnus</div>    <div class="bb_table_td">Infinite Cloister - Skeram</div>    <div class="bb_table_td">Infinite Cloister - Chaotic Witch</div></div><div class="bb_table_tr">    <div class="bb_table_td">Infinite Cloister - Ashtaroth the Creator</div>    <div class="bb_table_td">Infinite Cloister - Dragon Knight</div>    <div class="bb_table_td">Infinite Cloister - Harbinger</div>    <div class="bb_table_td">Infinite Cloister - Duell (IV)</div></div></div> - [Event] Boundless Abyss Monster Card Box: Players can acquire 1 of the following cards on a set chance.<br>* However, [Abyssal Dominator] is not included.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Death Collector</div>    <div class="bb_table_td">[Abyss] Guardian Ent</div>    <div class="bb_table_td">[Abyss] Audrey</div>    <div class="bb_table_td">[Abyss] Gardosen</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Mynos</div>    <div class="bb_table_td">[Abyss] Starkiln</div>    <div class="bb_table_td">[Abyss] Lord Perseo</div>    <div class="bb_table_td">[Abyss] Sethek</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Sand Ruler</div>    <div class="bb_table_td">[Abyss] Quoronnos</div>    <div class="bb_table_td">[Abyss] Aldeon</div>    <div class="bb_table_td">[Abyss] Crookan</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Skeram</div>    <div class="bb_table_td">[Abyss] Scorpra</div>    <div class="bb_table_td">[Abyss] Zekars</div>    <div class="bb_table_td">[Abyss] Zalos</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Rofnus</div>    <div class="bb_table_td">[Abyss] Crevma</div>    <div class="bb_table_td">[Abyss] Searetone</div>    <div class="bb_table_td">[Abyss] Temple Guardian</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Tyrant Belile</div>    <div class="bb_table_td">[Abyss] Fytros</div>    <div class="bb_table_td">[Abyss] Magmok</div>    <div class="bb_table_td">[Abyss] Mutated Skeleton</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Beholder</div>    <div class="bb_table_td">[Abyss] Scorpis</div>    <div class="bb_table_td">[Abyss] Vanessa</div>    <div class="bb_table_td">[Abyss] Aron</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Tartarus</div>    <div class="bb_table_td">[Abyss] Black Knight Shield Bearer</div>    <div class="bb_table_td">[Abyss] Black Knight Spearman</div>    <div class="bb_table_td">[Abyss] Black Tempest</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Wooden</div>    <div class="bb_table_td">[Abyss] Brutus</div>    <div class="bb_table_td">[Abyss] Kungji</div>    <div class="bb_table_td">[Abyss] Big Kungji</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Guardian Kungji</div>    <div class="bb_table_td">[Abyss] Black Wood Assassin</div>    <div class="bb_table_td">[Abyss] Fire Hammer Smith</div>    <div class="bb_table_td">[Abyss] Fire Hammer Berserker</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Frillzard</div>    <div class="bb_table_td">[Abyss] Giant Frillzard</div>    <div class="bb_table_td">[Abyss] Fire Hammer Driller</div>    <div class="bb_table_td">[Abyss] Garou</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Dahlia</div>    <div class="bb_table_td">[Abyss] Golem</div>    <div class="bb_table_td">[Abyss] Hooded Scorpion</div>    <div class="bb_table_td">[Abyss] Commander 'The Dark Staff'</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Lacerta Berserker</div>    <div class="bb_table_td">[Abyss] Arch-Mage RokLok</div>    <div class="bb_table_td">[Abyss] Troll</div>    <div class="bb_table_td">[Abyss] Garou Berserker</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Hooded Jackal</div>    <div class="bb_table_td">[Abyss] Hooded Hound</div>    <div class="bb_table_td">[Abyss] Scorping</div>    <div class="bb_table_td">[Abyss] Lich</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Raid Storm</div>    <div class="bb_table_td">[Abyss] Sand Storm</div>    <div class="bb_table_td">[Abyss] Harrier Dwarf Overseer</div>    <div class="bb_table_td">[Abyss] Harrier Dwarf Engineer</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Harrier Dwarf Rifleman</div>    <div class="bb_table_td">[Abyss] Harrier Dwarf Royal Guard</div>    <div class="bb_table_td">[Abyss] Harrier Icefang</div>    <div class="bb_table_td">[Abyss] Harrier Royal Elven Guard</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Harrier Elite Elven Mage</div>    <div class="bb_table_td">[Abyss] Iron Guard</div>    <div class="bb_table_td">[Abyss] Harrier Cyclops</div>    <div class="bb_table_td">[Abyss] Harrier Dark Elven Magic Archer</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Harrier Dark Elven Horseman</div>    <div class="bb_table_td">[Abyss] Miston</div>    <div class="bb_table_td">[Abyss] Harrier Assassin Master</div>    <div class="bb_table_td">[Abyss] Commander 'The Dark Sword'</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Gargoyle</div>    <div class="bb_table_td">[Abyss] Hera</div>    <div class="bb_table_td">[Abyss] Harrier Elite Gatekeeper</div>    <div class="bb_table_td">[Abyss] Harrier Black Knight Shield Bearer</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Harrier Black Knight Spearman</div>    <div class="bb_table_td">[Abyss] Harrier Black Tempest</div>    <div class="bb_table_td">[Abyss] Harrier Elven Assassin</div>    <div class="bb_table_td">[Abyss] Harrier Cyclops Sentry</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Harrier Highlander's Illusion</div>    <div class="bb_table_td">[Abyss] Harrier Apostle of Revelation</div>    <div class="bb_table_td">[Abyss] Iron Infantry</div>    <div class="bb_table_td">[Abyss] Goblin Worker</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Goblin Jester</div>    <div class="bb_table_td">[Abyss] Greedy Stavrogin</div>    <div class="bb_table_td">[Abyss] Temple Apostle</div>    <div class="bb_table_td">[Abyss] Shadow Apostle</div></div><div class="bb_table_tr">    <div class="bb_table_td">[Abyss] Elite Sentry Robot</div>    <div class="bb_table_td"></div>    <div class="bb_table_td"></div>    <div class="bb_table_td"></div></div></div> - [Event] World’s Voice Monster Card Box: Players can acquire 1 of the following cards on a set chance.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">Arme & Lass</div>    <div class="bb_table_td">Seighart & Mari</div>    <div class="bb_table_td">Lire & Lass</div>    <div class="bb_table_td">Elesis & Jin</div></div><div class="bb_table_tr">    <div class="bb_table_td">Elesis & Lass</div>    <div class="bb_table_td">Lire & Dio</div>    <div class="bb_table_td">Elesis & Lass</div>    <div class="bb_table_td">Maid & Butler</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ley & Jeeves</div>    <div class="bb_table_td">Amy & Jin</div>    <div class="bb_table_td">School Uniform</div>    <div class="bb_table_td">Chaos</div></div><div class="bb_table_tr">    <div class="bb_table_td">Dio & Parasite</div>    <div class="bb_table_td">Rufus & Lass</div>    <div class="bb_table_td">Ronan & Harpe</div>    <div class="bb_table_td">Hero</div></div><div class="bb_table_tr">    <div class="bb_table_td">Nutcracker Zero</div>    <div class="bb_table_td">Dio & Duell</div>    <div class="bb_table_td">Happy New Year</div>    <div class="bb_table_td">Prime Knight</div></div><div class="bb_table_tr">    <div class="bb_table_td">Rune Caster</div>    <div class="bb_table_td">Harbinger</div>    <div class="bb_table_td">Fighter</div>    <div class="bb_table_td">Polaris</div></div><div class="bb_table_tr">    <div class="bb_table_td">Starlet</div>    <div class="bb_table_td">Fighter</div>    <div class="bb_table_td">Prime Knight</div>    <div class="bb_table_td">Magician</div></div><div class="bb_table_tr">    <div class="bb_table_td">Archer</div>    <div class="bb_table_td">Alchemist</div>    <div class="bb_table_td">Rama</div>    <div class="bb_table_td">Thief</div></div><div class="bb_table_tr">    <div class="bb_table_td">Wanderer</div>    <div class="bb_table_td">Lass (Striker)</div>    <div class="bb_table_td">Nova</div>    <div class="bb_table_td">Seeker</div></div><div class="bb_table_tr">    <div class="bb_table_td">Arch Ranger</div>    <div class="bb_table_td">Stygian</div>    <div class="bb_table_td">Dark Assassin</div>    <div class="bb_table_td">Soul Stalker</div></div><div class="bb_table_tr">    <div class="bb_table_td">Arch Ranger</div>    <div class="bb_table_td">Dragon Knight</div>    <div class="bb_table_td">Rama</div>    <div class="bb_table_td">Geas</div></div><div class="bb_table_tr">    <div class="bb_table_td">Drakar</div>    <div class="bb_table_td">Spell Knight</div>    <div class="bb_table_td">Executioner</div>    <div class="bb_table_td">Crossbowman</div></div><div class="bb_table_tr">    <div class="bb_table_td">Dancer</div>    <div class="bb_table_td">Assassin</div>    <div class="bb_table_td">Sword Master</div>    <div class="bb_table_td">Arbiter</div></div><div class="bb_table_tr">    <div class="bb_table_td">Gunslinger</div>    <div class="bb_table_td">Druid</div>    <div class="bb_table_td">Harpe</div>    <div class="bb_table_td">Duell & Edna</div></div><div class="bb_table_tr">    <div class="bb_table_td">Edna</div>    <div class="bb_table_td">Duell & Edna</div>    <div class="bb_table_td">Jeeves & Alfred</div>    <div class="bb_table_td">Sphinx</div></div><div class="bb_table_tr">    <div class="bb_table_td">Bastion Mary</div>    <div class="bb_table_td">Bastion Mary</div>    <div class="bb_table_td">Sebastian</div>    <div class="bb_table_td">Zero Archetype</div></div><div class="bb_table_tr">    <div class="bb_table_td">Lass Fan Girls</div>    <div class="bb_table_td">Oz Pone Max Reinhardt</div>    <div class="bb_table_td">Rita</div>    <div class="bb_table_td">Elscud Sieghart</div></div><div class="bb_table_tr">    <div class="bb_table_td">Flora</div>    <div class="bb_table_td">Brody</div>    <div class="bb_table_td">Klara Libri</div>    <div class="bb_table_td">Jeeves </div></div><div class="bb_table_tr">    <div class="bb_table_td">Violet</div>    <div class="bb_table_td">Alfred</div>    <div class="bb_table_td">Knight Master</div>    <div class="bb_table_td">Lillian Arquemeece</div></div><div class="bb_table_tr">    <div class="bb_table_td">Vanisher</div>    <div class="bb_table_td">Dusk Bringer </div>    <div class="bb_table_td">Awakened Card</div>    <div class="bb_table_td">Chaotic</div></div><div class="bb_table_tr">    <div class="bb_table_td">Chosen</div>    <div class="bb_table_td"></div>    <div class="bb_table_td"></div>    <div class="bb_table_td"></div></div></div> - [Event] 5th Anniversary Shortcake: Can be equipped in the Quickslot as a potion that heals 50% HP upon use.<br> - [Event] 5th Anniversary Party Drink: Can be equipped in the Quickslot as a potion that heals 50% MP upon use.<br><br>6) Accumulated Entry Ticket Used Reward<br> - Players can claim rewards based on the total number of Entry Tickets spent.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Cumulative Entry Tickets Used</div>    <div class="bb_table_th">Item Name</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">15</div>    <div class="bb_table_td">[Event] High-Five Title Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">30</div>    <div class="bb_table_td">[Event] 5th Anniversary Character Mini Doll Select Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">45</div>    <div class="bb_table_td">Single Property Value Change Scroll</div>    <div class="bb_table_td">3</div></div><div class="bb_table_tr">    <div class="bb_table_td">60</div>    <div class="bb_table_td">[Event] 5th Anniversary Character Mini Doll Select Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">75</div>    <div class="bb_table_td">[Event] 5th Anniversary Emoticon Box - Solene Duo</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">90</div>    <div class="bb_table_td">Rune Secondary Stat Reset Scroll</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">105</div>    <div class="bb_table_td">[Event] 5th Anniversary Character Mini Doll Select Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">120</div>    <div class="bb_table_td">[Event] 5th Anniversary Emoticon Box - Bermesiah Trio</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">135</div>    <div class="bb_table_td">Single Property Scroll</div>    <div class="bb_table_td">2</div></div><div class="bb_table_tr">    <div class="bb_table_td">150</div>    <div class="bb_table_td">Grand Chaser V</div>    <div class="bb_table_td">1</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/043365f96b1fc98e19e549c39c1538064ada6900.png"><br> - [Event] High-Five Title Box: Can be used to acquire a High-Five title.<br>*Acquired titles cannot be moved to the warehouse.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Stat</div>    <div class="bb_table_th">Value</div></div><div class="bb_table_tr">    <div class="bb_table_td">Attack</div>    <div class="bb_table_td">150</div></div><div class="bb_table_tr">    <div class="bb_table_td">Defense</div>    <div class="bb_table_td">210</div></div><div class="bb_table_tr">    <div class="bb_table_td">Vitality</div>    <div class="bb_table_td">210</div></div><div class="bb_table_tr">    <div class="bb_table_td">EXP Gain</div>    <div class="bb_table_td">12.50%</div></div><div class="bb_table_tr">    <div class="bb_table_td">Movement Speed</div>    <div class="bb_table_td">2.00%</div></div><div class="bb_table_tr">    <div class="bb_table_td">Taint Resistance</div>    <div class="bb_table_td">1.00%</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/560239122f5ae7a0686e46934f0af702616276d8.gif"><br> - [Event] 5th Anniversary Emoticon Box - Solene Duo: Can aquire 5th Anniversary Iris, 5th Anniversary Ereb Emoticons.<br> - [Event] 5th Anniversary Emoticon Box - Bermesiah Trio: Can acquire 5th Anniversary Elesis, 5th Anniversary Lire, 5th Anniversary Arme Emoticons.<br> - Grand Chaser V: A Relic Rank Card that can be equipped in the Lower Armor/Shoes slots. (Special Attack +785 / Taint Resistance +0.52%)<br><br>6. Doki Doki Wachu Want! Event (July 22, 2026 (Wed) After Maintenance - August 12, 2026 (Wed) Before Maintenance (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/f9e48ee0283fdf9c31a2660f4eb81e30f0b1bb58.png"><br>What will you select today? Your selections will shape the future!<br>Doki Doki Whachu Want!<br><br><img src="https://clan.akamai.steamstatic.com/images/40811643/7b138bea3cc8816725ad5c42b300ef4801c1a420.png"><br>(1) Vote Types<br>- Votes are separated into ‘Weekly Vote’ and ‘Daily Vote’.<br>① Weekly Vote: Question Revealed Every Wednesday 06:00 (UTC+0)<br>② Daily Vote: Question Revealed Every Day 06:00 (UTC+0)<br><br>(2) Vote Progression<br>- Players can participate in the vote 1 time per question.<br>- Players can vote by clicking on the [Vote] button and selecting one of the choices.<br>- The exact vote count is not revealed while voting is in progress, but players can view a message indicating the difference in vote percentage between each option.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/80a7d49f29c67ea7c454d0d4c41d5578bd510569.png"><br>- Each Vote period lasts until 10 minutes before the next question is revealed, and players cannot participate in votes that have been concluded.<br><br>(3) Voting Participation Rewards<br> - Participate in the vote to receive an [Event] 5th Anniversary Celebration Box.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/30490c056ab414a139b4e896d88d4d3a69802dd3.png"><br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Vote Type</div>    <div class="bb_table_th">Box Acquire Count</div></div><div class="bb_table_tr">    <div class="bb_table_td">Weekly Vote</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">Daily Vote</div>    <div class="bb_table_td">2</div></div></div><br>(4) Voting Result Rewards<br>After the voting period ends, the option with the highest number of votes will acquire additional rewards.<br> - The winning item will be sent to the mailbox.<br> - Voting Result Rewards will be distributed to all players who log in during the event period, even if they did not participate in the vote.<br> - Voting Result Rewards will automatically deleted during maintenance on September 2, 2026 (UTC+0). The final list of items to be deleted will be shown after the Voting Result Rewards on the August 12, 2026 (UTC+0) Announcement.<br><br>(5) Vote Participation Count Rewards<br>- Players will receive rewards based on the Vote Participation Count found in the bottom of the Event UI.<br>- Players will receive rewards all rewards after participating in a total of 20 votes.<br>- Vote Participation Count Rewards<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Cumulative Count</div>    <div class="bb_table_th">Reward Item</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">2</div>    <div class="bb_table_td">[Event] Stat Rune Support Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">4</div>    <div class="bb_table_td">Kricktria Monster Card Box</div>    <div class="bb_table_td">10</div></div><div class="bb_table_tr">    <div class="bb_table_td">6</div>    <div class="bb_table_td">[Event] Skill Rune Support Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">8</div>    <div class="bb_table_td">[Event] 5th Anniversary Character Mini Doll Select Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">10</div>    <div class="bb_table_td">Kricktria Dungeon Sweep Ticket</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">12</div>    <div class="bb_table_td">[Event] Premium Skill Rune Support Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">14</div>    <div class="bb_table_td">GP Item Property Scroll</div>    <div class="bb_table_td">2</div></div><div class="bb_table_tr">    <div class="bb_table_td">16</div>    <div class="bb_table_td">[Event] Premium Skill Rune Support Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">18</div>    <div class="bb_table_td">Raid Dungeon Entry Ticket</div>    <div class="bb_table_td">2</div></div><div class="bb_table_tr">    <div class="bb_table_td">20</div>    <div class="bb_table_td">[Event] Chaos and Disorder Accessory Select Box</div>    <div class="bb_table_td">1</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/5a0c644fa46ffaa504fa18a2077642973d7882e2.png"><br>- Players can acquire all contents of the [[Event] Premium Skill Rune Support Box].<br>- [Event] Premium Skill Rune Support Box contents: Premium Skill Rune Summon Box x10, Darkstone x700, 1,000,000 GP Coupon x2<br><img src="https://clan.akamai.steamstatic.com/images/40811643/3c03a686a764e01869ba28aed213660a2ea966d6.png"><br>- Players can acquire all contents of the [[Event] Advanced Skill Rune Support Box].<br>- [Event] Advanced Skill Rune Support Box contents: Advanced Skill Rune Summon Box x10, Darkstone x700, 1,000,000 GP Coupon x1<br><img src="https://clan.akamai.steamstatic.com/images/40811643/b0c05e16d4ae0b4c0687db6e4ff2bec318763870.png"><br>- Players can acquire all contents of the [[Event] Premium Stat Rune Support Box].<br>- [Event] Premium Skill Rune Support Box contents: Premium Skill Rune Summon Box x10, Darkstone x700, 1,000,000 GP Coupon x2<br><img src="https://clan.akamai.steamstatic.com/images/40811643/fe008f03375afdcd8e4e3ae0cc7248f2a15adcfa.png"><br>- Players can acquire all contents of the [[Event] Advanced Stat Rune Support Box].<br>- [Event] Stat Rune Support Box contents: Advanced Rune Summon Chest x10, Darkstone x700, 1,000,000 GP Coupon x1<br><img src="https://clan.akamai.steamstatic.com/images/40811643/16a0f0f5788ad7cf21b92358752e20ea4e1d5183.png"><br> - [Event] Chaos and Disorder Accessory Select Box: Players can select and acquire 1 of the following: Another World Earring of Chaos, Another World Piercing of Chaos. (Excluding Ereb)<br><br>7. Isolet’s Support Event Attendance Log (July 22, 2026 (Wed) After Maintenance - August 12, 2026 (Wed) Before Maintenance (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/bdb2dbd7704040d1564f10f2ba3df8b8baab9b91.png"><br> - For 15 days, players can log in to the game for 30 minutes to receive a daily Login Reward.<br>- Players can acquire Serdin Supply Box, Rune Secondary Stat Reset Scroll, [Event] Imprint of Harvest (1 Day) Box, Single Property Value Change Scroll, GP Item Property Scroll, Premium GC Club, and other various items.<br><img src="https://clan.akamai.steamstatic.com/images/40811643/584f058324112fd997554b086c70a7cd9ff2b582.png"><br>- Players can acquire one of the contents of [Serdin Supply Box] at a set rate.<br>- [Serdin Supply Box] Contents: Single Property Change Scroll x1, GP Item Property Scroll x1, Reinforcement Protection Scroll (+17) x1, Reinforcement Protection Scroll (+16) x1, Reinforcement Protection Scroll (+0-15) x1, Advanced Rune Summon Box x2, Advanced Skill Rune Summon Box x2<br><br>8. Rock, Paper, Scissors Event (July 1, 2026 (Wed) After Maintenance - August 12, 2026 (Wed) Before Maintenance (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/8410e2c14f8412517fafe763fcda541a46948f63.png"><br> - Players can navigate to the event screen by clicking the [Rock, Paper, Scissors] event icon buttoin at the top of the screen in the World Map during the event period.<br> - When maintenance begins on August 12, 2026 (UTC+0) the ongoing [Rock, Paper, Scissors] event will end. Please make sure to claim all rewards before the maintenance starts.<br><br>1) Stage Structure<br><img src="https://clan.akamai.steamstatic.com/images/40811643/48e18f5cc8c6f1cbfd0f0a912449f20cf2caf3d2.png"><br> - Players can play the Rock, Paper, Scissors minigame upon logging in.<br> - Select a stage and press the [Challenge] button to begin the minigame.<br> - [Challenge Mode]: A mode where you progress by clearing stages. There are 9 stages in total, and 3 stages become available each week.<br>[Infinite Mode]: A mode where you challenge yourself to achieve the longest win streak possible. Infinite Mode becomes available after clearing Stage 3 during Week 1.<br><br>2) Rock, Paper, Scissors Minigame<br><img src="https://clan.akamai.steamstatic.com/images/40811643/8689ef1eb858ba7657a7c8d12a35c4167e8df0f7.png"><br> - How to Play<br>① Press the [Challenge] button to begin the match.<br>② Select either [Scissors], [Rock], or [Paper] within the time limit.<br>③ If you win, you may challenge the next opponent.<br>④ If you lose, you must start over from the beginning.<br> - Tip! Study your opponent's traits and patterns carefully to gain the upper hand!<br><br>3) Challenge Mode Stage Rewards<br> - Players can receive a one time clear reward for defeating all opponents in the Challenge Mode stage.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Week 1</div>    <div class="bb_table_th">Reward</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">1</div>    <div class="bb_table_td">[Event] Rock, Paper, Scissors Emoticon Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">2</div>    <div class="bb_table_td">Hero Dungeon Sweep Ticket</div>    <div class="bb_table_td">10</div></div><div class="bb_table_tr">    <div class="bb_table_td">3</div>    <div class="bb_table_td">Single Property Value Change Scroll</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_th">Week 2</div>    <div class="bb_table_th">Reward</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">1</div>    <div class="bb_table_td">Solene Monster Card Box</div>    <div class="bb_table_td">20</div></div><div class="bb_table_tr">    <div class="bb_table_td">2</div>    <div class="bb_table_td">Kricktria Dungeon Sweep Ticket</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">3</div>    <div class="bb_table_td">Rune Secondary Stat Reset Scroll</div>    <div class="bb_table_td">3</div></div><div class="bb_table_tr">    <div class="bb_table_th">Week 3</div>    <div class="bb_table_th">Reward</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">1</div>    <div class="bb_table_td">[Event] Monster Card Fusion Box</div>    <div class="bb_table_td">20</div></div><div class="bb_table_tr">    <div class="bb_table_td">2</div>    <div class="bb_table_td">Raid Entry Ticket</div>    <div class="bb_table_td">2</div></div><div class="bb_table_tr">    <div class="bb_table_td">3</div>    <div class="bb_table_td">Single Property Value Change Scroll</div>    <div class="bb_table_td">3</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/19101368460eb30f3fd7a3c835ab7cef9ffdb167.gif"><br> - Rock, Paper, Scissors Emoticon<br><br>4) Infinite Mode Win Streak Rewards<br><img src="https://clan.akamai.steamstatic.com/images/40811643/ed94f3230390c4288ca48d2a5a88bc75d5c55c1b.png"><br> - [Win Streak Rewards] become available upon reaching specific win streak milestones in Infinite Mode.<br> - Click an activated reward icon to claim its one time reward.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Win Streak</div>    <div class="bb_table_th">Reward</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">10</div>    <div class="bb_table_td">[Event] Little Elesis Pet Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">15</div>    <div class="bb_table_td">Reinforcement Protection Scroll (+16)</div>    <div class="bb_table_td">10</div></div><div class="bb_table_tr">    <div class="bb_table_td">20</div>    <div class="bb_table_td">Reinforcement Protection Scroll (+17)</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">25</div>    <div class="bb_table_td">Royal Blue Little Elesis Costume Card</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">30</div>    <div class="bb_table_td">[Event] King of Rock, Paper, Scissors Title Box</div>    <div class="bb_table_td">1</div></div></div><img src="https://clan.akamai.steamstatic.com/images/40811643/f3ceb32a8cd8bff3cbe177f9b6782c440582b1bc.gif"><br> - Royal Blue Little Elesis Costume<br><img src="https://clan.akamai.steamstatic.com/images/40811643/241e84346559abe2c8439dd8e3412224d2ff9b62.png"><br> - King of Rock, Paper, Scissors Title<br><br>9. Master Road Event - Sentry Alert Stance Event (June 10, 2026 (Wed) After Maintenance - August 12, 2026 (Wed) Before Maintenance (UTC+0))<br><img src="https://clan.akamai.steamstatic.com/images/40811643/43ecc4218290d5b2797b02103a4d8d5d9895fb1e.png"><br> - [Expert] and [Master] catagories for the "Void (Apocalypse)" Tab will be activated.<br> - Players can navigate to the event screen by clicking the [Master Road] event icon button at the top of the screen in the World Map during the event period.<br>- When maintenance begins on August 12, the ongoing [Master Road] event along with any unclaimed [Mission Rewards], [Cumulative Score Rewards], and [Refinery Event Item Crafting] will all end. Please make sure to claim rewards before the maintenance starts.<br><br>1) Event Mission<br><img src="https://clan.akamai.steamstatic.com/images/40811643/c27f09c52967a154e80c8de04ee93ef9ecb4c014.png"><br> - Any character can participate in the Event Mission. The Event Mission consists of Beginner, Challenge, Expert, and Master Missions.<br><br><img src="https://clan.akamai.steamstatic.com/images/40811643/e352e9d40fb81a91895efdf29b4a38978b4db774.png"><br> - The [Guide] button will allow players to view content details.<br> - The [Shortcut] button will allow players to quickly access related content.<br><br><img src="https://clan.akamai.steamstatic.com/images/40811643/0f3aff2e96bf4f2d1339b7c8993a236219eaa9f2.png"><br> - Upon clearing a mission, click the [Receive Reward] button to receive mission points and rewards.<br> - Points acquired through mission clears are cumulative.<br> - Missions can still be completed even after all cumulative point rewards have been acquired.<br><br>2) Accumulated Rewards<br><img src="https://clan.akamai.steamstatic.com/images/40811643/46776a0676f162338416c9e18072d3186302123c.png"><br> - Once enough points are accumulated, [Accumulated Point Rewards] become available. Click the activated reward icon to claim rewards.<br> - Accumulated Point Rewards will be sent by mail.<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Stage</div>    <div class="bb_table_th">Accumulated Points</div>    <div class="bb_table_th">Item Name</div>    <div class="bb_table_th">Quantity</div></div><div class="bb_table_tr">    <div class="bb_table_td">1</div>    <div class="bb_table_td">100</div>    <div class="bb_table_td">Advanced Rune Summon Box</div>    <div class="bb_table_td">10</div></div><div class="bb_table_tr">    <div class="bb_table_td">2</div>    <div class="bb_table_td">200</div>    <div class="bb_table_td">Hero Dungeon Sweep Ticket</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">3</div>    <div class="bb_table_td">300</div>    <div class="bb_table_td">Premium Skill Rune Summon Box</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">4</div>    <div class="bb_table_td">400</div>    <div class="bb_table_td">GP Item Property Scroll</div>    <div class="bb_table_td">2</div></div><div class="bb_table_tr">    <div class="bb_table_td">5</div>    <div class="bb_table_td">500</div>    <div class="bb_table_td">Premium Rune Summon Box</div>    <div class="bb_table_td">5</div></div><div class="bb_table_tr">    <div class="bb_table_td">6</div>    <div class="bb_table_td">600</div>    <div class="bb_table_td">Single Property Scroll (Lv.85)</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">7</div>    <div class="bb_table_td">700</div>    <div class="bb_table_td">[Event] Master Token</div>    <div class="bb_table_td">30</div></div><div class="bb_table_tr">    <div class="bb_table_td">8</div>    <div class="bb_table_td">800</div>    <div class="bb_table_td">[Premium] Kricktria Card Box</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">9</div>    <div class="bb_table_td">900</div>    <div class="bb_table_td">Legendary Property Select Scroll</div>    <div class="bb_table_td">1</div></div><div class="bb_table_tr">    <div class="bb_table_td">10</div>    <div class="bb_table_td">1000</div>    <div class="bb_table_td">[Event] Special Awakening Coordi Select Box</div>    <div class="bb_table_td">1</div></div></div><br>3) Event Equipment<br><img src="https://clan.akamai.steamstatic.com/images/40811643/97ac57644867267bfe52dcb8a3f77ea9d4dcd952.png"><br> - Limited Time Event Equipment with great value will be provided to support growth during the event period.<br> - Event Equipment: [Event] Master Chase Weapon, [Event] Master Chaser Turtle Shell (Limited Time, Total 2)<br><img src="https://clan.akamai.steamstatic.com/images/40811643/dac9ab1fa660bb0aeab31eb531f2f9f17959fbf5.png"><br> - [Event] Master Chaser Equipment can be exchanged for useful items at [Refinery] → [Crafting] → [Event] tab before the event ends.<br> - Players can craft ‘Voidal Devourer Weapon Select Box’ by using ‘[Event] Master Chaser Weapon’ and ‘[Event] Master Token’ as materials.<br> - Players can craft ‘[Event] Master Road Support Box’ by using ‘[Event] Master Chaser Turtle Shell’ and ‘[Event] Master Token’ as materials.<br>- Players can craft 'Rune Secondary Stat Reset Scroll' or 'Chaser Coordi Fragment' from '[Event] Conqueror Token'.<br> - Players can also exchange ‘[Event] Master Token’ x1 or ‘[Event] Conqueror Token’ x1 for ‘Advanced Rune Summon Chest’ x1.<br>- '[Event] Master Chaser Equipment’, ‘[Event] Master Token’, and ‘[Event] Conqueror Token’ will be deleted at the start of maintenance on August 12, 2026 (UTC+0). Please craft items at the [Forge] before maintenance starts.<br><br><br>We will strive to create the best experience possible.<br>Thank you.<br>]]> </content:encoded>
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<title>[Announcement] Sanctions for Violation of Operating Policies: 2026. 08. 05</title>
<link>https://xinker.org/zh/announcement-sanctions-for-violation-of-operating-policies-2026-08-05</link>
<guid>https://xinker.org/zh/announcement-sanctions-for-violation-of-operating-policies-2026-08-05</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah!GrandChase Classic considers abnormal gameplay to be extremely harmful to the order kept within the game.Such acts could hamper the game and ruin the players&#039; experience. This is why we severely punish offenders and restrict them from game service.We ask players to review our Operation Policy for GrandChase Classic to avoid abnormal gameplay.https://store.steampowered.com/news/app/985810/view/4473858302400266247※ If you wish to contest the restriction placed on the gameplay service, please contact us with a ticket in the support center.These are the sanctions placed up to the previous day on players who have violated our Operating Policies.Sanctions on Use of Illegal Tools: 11 (Permanent Ban)    쓰쿠*미    Ha**i    Hen***525    증오M***eu    lk*s    Se***uT    He***월식    Ney***12    Dou***12    Gonz***s77    unk***zin    Sanctions on Abnormal Gameplay: 52 (15 Days / 30 Days / 90 Days / Permanent Ban (based on number of violations), items confiscated)    Ze***oo    King***ouls    Zero***rig    Cyp***ios    iTzLe***ints    H4rd***n333    Za***n    정*장    Ad***57    USER_***9964    xTa***da    Ezre***ola    Ros***gra    Dg***la    de***5    Moo***ulu    Ja***o    Anted***3mom    Dr***on    mate***aka    iHo***wz    Canel***Fogo    Ber***kr    lK***g    Puu***o14    fu**r    vi***o    Malq***i48    Rh**o    Xaoli***ador    iLo***RGC    전G*i    Ano***iah    DgZ***nZ    STI***TER    MEKME***UKAH    Di***o    Mug***oo    Vi***X    iNeo***nho    USER_***4333    Th**d    Sugg***ani    Lu***en    USER_***6118    vS***a    xAmo***nth    lOur***rosl    her***ld    Son***ve    DNA***S14    RE**UWe will strive to create a healthy game environment in GrandChase Classic.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/40811643/5ba6c47015b372a7290f215bf4a5628def1da25a.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 14:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Sanctions, for, Violation, Operating, Policies:, 2026., 08.</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/40811643/8749eb1450dfbfd0a7f69fdfec4fb2592e304139.png"><br><br>Hello, Heroes of Bermesiah!<br><br>GrandChase Classic considers abnormal gameplay to be extremely harmful to the order kept within the game.<br>Such acts could hamper the game and ruin the players' experience. This is why we severely punish offenders and restrict them from game service.<br>We ask players to review our Operation Policy for GrandChase Classic to avoid abnormal gameplay.<br><a class="bb_link" href="https://store.steampowered.com/news/app/985810/view/4473858302400266247" target="_blank" rel="">https://store.steampowered.com/news/app/985810/view/4473858302400266247</a><br><br>※ If you wish to contest the restriction placed on the gameplay service, please contact us with a ticket in the support center.<br><br>These are the sanctions placed up to the previous day on players who have violated our Operating Policies.<br><br><sanctions for violation of operating policies><br>Sanctions on Use of Illegal Tools: 11 (Permanent Ban)<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">쓰쿠*미</div>    <div class="bb_table_td">Ha**i</div>    <div class="bb_table_td">Hen***525</div>    <div class="bb_table_td">증오M***eu</div></div><div class="bb_table_tr">    <div class="bb_table_td">lk*s</div>    <div class="bb_table_td">Se***uT</div>    <div class="bb_table_td">He***월식</div>    <div class="bb_table_td">Ney***12</div></div><div class="bb_table_tr">    <div class="bb_table_td">Dou***12</div>    <div class="bb_table_td">Gonz***s77</div>    <div class="bb_table_td">unk***zin</div>    <div class="bb_table_td"></div></div></div><br>Sanctions on Abnormal Gameplay: 52 (15 Days / 30 Days / 90 Days / Permanent Ban (based on number of violations), items confiscated)<br><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_td">Ze***oo</div>    <div class="bb_table_td">King***ouls</div>    <div class="bb_table_td">Zero***rig</div>    <div class="bb_table_td">Cyp***ios</div></div><div class="bb_table_tr">    <div class="bb_table_td">iTzLe***ints</div>    <div class="bb_table_td">H4rd***n333</div>    <div class="bb_table_td">Za***n</div>    <div class="bb_table_td">정*장</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ad***57</div>    <div class="bb_table_td">USER_***9964</div>    <div class="bb_table_td">xTa***da</div>    <div class="bb_table_td">Ezre***ola</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ros***gra</div>    <div class="bb_table_td">Dg***la</div>    <div class="bb_table_td">de***5</div>    <div class="bb_table_td">Moo***ulu</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ja***o</div>    <div class="bb_table_td">Anted***3mom</div>    <div class="bb_table_td">Dr***on</div>    <div class="bb_table_td">mate***aka</div></div><div class="bb_table_tr">    <div class="bb_table_td">iHo***wz</div>    <div class="bb_table_td">Canel***Fogo</div>    <div class="bb_table_td">Ber***kr</div>    <div class="bb_table_td">lK***g</div></div><div class="bb_table_tr">    <div class="bb_table_td">Puu***o14</div>    <div class="bb_table_td">fu**r</div>    <div class="bb_table_td">vi***o</div>    <div class="bb_table_td">Malq***i48</div></div><div class="bb_table_tr">    <div class="bb_table_td">Rh**o</div>    <div class="bb_table_td">Xaoli***ador</div>    <div class="bb_table_td">iLo***RGC</div>    <div class="bb_table_td">전G*i</div></div><div class="bb_table_tr">    <div class="bb_table_td">Ano***iah</div>    <div class="bb_table_td">DgZ***nZ</div>    <div class="bb_table_td">STI***TER</div>    <div class="bb_table_td">MEKME***UKAH</div></div><div class="bb_table_tr">    <div class="bb_table_td">Di***o</div>    <div class="bb_table_td">Mug***oo</div>    <div class="bb_table_td">Vi***X</div>    <div class="bb_table_td">iNeo***nho</div></div><div class="bb_table_tr">    <div class="bb_table_td">USER_***4333</div>    <div class="bb_table_td">Th**d</div>    <div class="bb_table_td">Sugg***ani</div>    <div class="bb_table_td">Lu***en</div></div><div class="bb_table_tr">    <div class="bb_table_td">USER_***6118</div>    <div class="bb_table_td">vS***a</div>    <div class="bb_table_td">xAmo***nth</div>    <div class="bb_table_td">lOur***rosl</div></div><div class="bb_table_tr">    <div class="bb_table_td">her***ld</div>    <div class="bb_table_td">Son***ve</div>    <div class="bb_table_td">DNA***S14</div>    <div class="bb_table_td">RE**U</div></div></div><br>We will strive to create a healthy game environment in GrandChase Classic.<br>Thank you.<br><br></sanctions>]]> </content:encoded>
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<title>Big Walk voice volume issue</title>
<link>https://xinker.org/zh/big-walk-voice-volume-issue</link>
<guid>https://xinker.org/zh/big-walk-voice-volume-issue</guid>
<description><![CDATA[ We understand that some people are having a problem where their friends&#039; voices are too quiet in the game. Sorry about this!While Big Walk is built around players getting quieter when they are farther away, we can see that for some setups, players&#039; voices are much quieter than intended even when very close by.We&#039;re working to put out a fix as soon as we can. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44781329/fa23f74c0fe63d901e80b73253f0e6459282c7d6.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 14:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Big, Walk, voice, volume, issue</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We understand that some people are having a problem where their friends' voices are too quiet in the game. Sorry about this!</p><p class="bb_paragraph"></p><p class="bb_paragraph">While Big Walk is built around players getting quieter when they are farther away, we can see that for some setups, players' voices are much quieter than intended even when very close by.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We're working to put out a fix as soon as we can.</p>]]> </content:encoded>
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<title>PUBG GLOBAL SERIES 7 GROUP STAGE IS LIVE</title>
<link>https://xinker.org/zh/pubg-global-series-7-group-stage-is-live</link>
<guid>https://xinker.org/zh/pubg-global-series-7-group-stage-is-live</guid>
<description><![CDATA[ Hello, PUBG Esports fans!After two circuits in Seoul, the PUBG Global Series is moving to Shanghai, China. PGS Circuit 3, featuring PGS 7, PGS 8, and PGS 9, will take place across three weeks from August 5 to 23.Circuit 3 also marks the beginning of the second half of the 2026 PGS season—and from this point forward, the numbers change. Every series in Circuits 3 and 4 will award twice as many PGS Points as the first half of the season. With the race to PGC 2026 entering a decisive phase, here is everything you need to know about the next three weeks in Shanghai. Circuit 3 OverviewDates: August 5–23, 2026Location: Shanghai, ChinaParticipating Teams: 2412 Global Partner Teams12 Regional QualifiersTotal Prize Pool: $500,000PGS 7: $100,000PGS 8: $100,000PGS 9: $300,000Match Start Time: 10:00 UTC dailyPGS 7 Group Stage on August 5 begins at 05:00 UTCAll matches except the PGS 7 Group Stage begin at 10:00 UTC (12:00 CEST / 17:00 ICT / 03:00 PDT).The PGS 7 Group Stage begins at 05:00 UTC on August 5 (07:00 CEST / 12:00 ICT / 22:00 PDT on August 4).Tournament ScheduleSeriesDateStageStart TimePGS 7 August 5 Group Stage 05:00 UTC  August 6 Winners Stage 10:00 UTC August 7 Survival Stage  August 8–9 Final Stage PGS 8 August 13 Winners Stage  August 14 Survival Stage  August 15–16 Final Stage PGS 9 August 20 Survival Stage  August 21–23 Grand Finals Tournament FormatCircuit 3 follows a progressive stage system, with the results of each series determining how teams enter the next.PGS 7 — August 5–9Group Stage: All 24 teams are divided into Groups A, B, and C. Nine matches will be played, with each team competing in six.Top 16 → Winners StageBottom 8 → Survival StageWinners Stage: 16 teams compete in five matches.Top 8 → Advance directly to the Final Stage and receive Advantage PointsBottom 8 → Survival StageSurvival Stage: 16 teams compete in five matches.Top 8 → Final StageBottom 8 → EliminatedFinal Stage: 16 teams compete across 10 matches over two days to determine the final PGS 7 standings.PGS 8 — August 13–16PGS 8 does not include a Group Stage. Teams are seeded directly according to their final PGS 7 standings.PGS 7 Top 16 → Winners StagePGS 7 Bottom 8 → Survival StageFollowing the Winners and Survival Stages, 16 teams advance to the 10-match Final Stage across two days.PGS 9 — Circuit Final, August 20–23Seeding for PGS 9 is determined by the PGS Points earned within Circuit 3 across PGS 7 and PGS 8.Top 8 in cumulative Circuit 3 PGS Points → Advance directly to the Grand FinalsRemaining 16 teams → Survival StageSurvival Stage Top 8 → Grand FinalsGrand Finals: 16 teams compete across 15 matches over three days to crown the Circuit 3 champion. Advantage PointsThe top eight teams in the PGS 7 and PGS 8 Winners Stages receive Advantage Points, which are added to their standings at the start of the respective Final Stage.Winners Stage Placement1st2nd3rd4th5th6th7th8thAdvantage Points 10 6 5 4 3 2 1 1  Participating TeamsCircuit 3 brings together 12 Global Partner Teams and 12 teams that qualified through their regional leagues.RegionGlobal Partner TeamsRegional League QualifiersKorea DN SOOPers, Gen.G Esports Geekay Esports, T1 China 17Gaming, FOUR ANGRY MEN, Petrichor Road JD Gaming, TYLOO Thailand FULL SENSE, eArena Made in Thailand, Sharper Esports Vietnam Anyone&#039;s Legend GAM The Expendables, The Vicious Esports EMEA Twisted Minds, Virtus.pro , Natus Vincere Team Vitality, Team Nemesis Americas Falcons TEAM LIQUID, Godlike Group Stage DrawGroup AGroup BGroup C17Gaming Petrichor Road FOUR ANGRY MEN JD Gaming TYLOO DN SOOPers Gen.G Esports Geekay Esports T1 eArena Anyone&#039;s Legend FULL SENSE Made in Thailand Sharper Esports GAM The Expendables The Vicious Esports Virtus.pro  Natus Vincere Twisted Minds Team Vitality Team Nemesis Falcons TEAM LIQUID Godlike The Group Stage will be played in the order of A&amp;B, B&amp;C, and A&amp;C. Each group matchup features one match on Erangel, Miramar, and Taego, with every team competing in six of the nine total matches. PGS Points — Double Points in the Second HalfCircuits 3 and 4 award twice as many PGS Points as the first half of the season. The champions of PGS 7 and PGS 8 will earn 60 points each, while the PGS 9 champion will earn 120 points.Final PlacementPGS 7PGS 8PGS 91st 60 60 120 2nd 48 48 96 3rd 40 40 80 4th 34 34 68 5th 30 30 60 6th 26 26 52 7th 22 22 44 8th 18 18 36 9th 14 14 28 10th 10 10 20 11th 8 8 16 12th 6 6 12 13th 4 4 8 14th–16th 2 2 4 17th–24th 0 0 0 PGS Points are awarded only to the top 16 teams in each series. At the end of PGS 12, the top eight teams in the annual PGS Points standings will qualify directly for PGC 2026. For the teams that built an advantage in the first half, Shanghai is where they must defend it. For those chasing from behind, the doubled points create an opportunity to turn the standings around. One strong circuit could reshape the entire PGC race. Map Pool and OrderCircuit 3 will be played across Erangel, Miramar, Taego, and Rondo.StageMatch 1Mat ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/cb18dbfd187a59f63880e32c68ded14878757188.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 12:46:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, GLOBAL, SERIES, GROUP, STAGE, LIVE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, PUBG Esports fans!</p><p class="bb_paragraph">After two circuits in Seoul, the PUBG Global Series is moving to Shanghai, China. PGS Circuit 3, featuring PGS 7, PGS 8, and PGS 9, will take place across three weeks from August 5 to 23.</p><p class="bb_paragraph">Circuit 3 also marks the beginning of the second half of the 2026 PGS season—and from this point forward, the numbers change. Every series in Circuits 3 and 4 will award twice as many PGS Points as the first half of the season. With the race to PGC 2026 entering a decisive phase, here is everything you need to know about the next three weeks in Shanghai.</p><p class="bb_paragraph"> <img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/TrzjbyVn.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">Circuit 3 Overview</div><ul class="bb_ul"><li><p class="bb_paragraph">Dates: August 5–23, 2026</p></li><li><p class="bb_paragraph">Location: Shanghai, China</p></li><li><p class="bb_paragraph">Participating Teams: 24</p><ul class="bb_ul"><li><p class="bb_paragraph">12 Global Partner Teams</p></li><li><p class="bb_paragraph">12 Regional Qualifiers</p></li></ul></li><li><p class="bb_paragraph">Total Prize Pool: $500,000</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7: $100,000</p></li><li><p class="bb_paragraph">PGS 8: $100,000</p></li><li><p class="bb_paragraph">PGS 9: $300,000</p></li></ul></li><li><p class="bb_paragraph">Match Start Time: 10:00 UTC daily</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7 Group Stage on August 5 begins at 05:00 UTC</p></li></ul></li></ul><p class="bb_paragraph">All matches except the PGS 7 Group Stage begin at 10:00 UTC (12:00 CEST / 17:00 ICT / 03:00 PDT).</p><p class="bb_paragraph">The PGS 7 Group Stage begins at 05:00 UTC on August 5 (07:00 CEST / 12:00 ICT / 22:00 PDT on August 4).</p><p class="bb_paragraph"></p><div class="bb_h2">Tournament Schedule</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Series</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Date</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Stage</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Start Time</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 7 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 5 </p></div><div class="bb_table_td"><p class="bb_paragraph">Group Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">05:00 UTC </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 6 </p></div><div class="bb_table_td"><p class="bb_paragraph">Winners Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">10:00 UTC</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 7 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 8–9 </p></div><div class="bb_table_td"><p class="bb_paragraph">Final Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 8 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 13 </p></div><div class="bb_table_td"><p class="bb_paragraph">Winners Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 14 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 15–16 </p></div><div class="bb_table_td"><p class="bb_paragraph">Final Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PGS 9 </p></div><div class="bb_table_td"><p class="bb_paragraph">August 20 </p></div><div class="bb_table_td"><p class="bb_paragraph">Survival Stage </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"> </p></div><div class="bb_table_td"><p class="bb_paragraph">August 21–23 </p></div><div class="bb_table_td"><p class="bb_paragraph">Grand Finals </p></div></div></div><div class="bb_h2"></div><div class="bb_h2">Tournament Format</div><p class="bb_paragraph">Circuit 3 follows a progressive stage system, with the results of each series determining how teams enter the next.</p><div class="bb_h3">PGS 7 — August 5–9</div><ul class="bb_ul"><li><p class="bb_paragraph">Group Stage: All 24 teams are divided into Groups A, B, and C. Nine matches will be played, with each team competing in six.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 16 → Winners Stage</p></li><li><p class="bb_paragraph">Bottom 8 → Survival Stage</p></li></ul></li><li><p class="bb_paragraph">Winners Stage: 16 teams compete in five matches.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 → Advance directly to the Final Stage and receive Advantage Points</p></li><li><p class="bb_paragraph">Bottom 8 → Survival Stage</p></li></ul></li><li><p class="bb_paragraph">Survival Stage: 16 teams compete in five matches.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 → Final Stage</p></li><li><p class="bb_paragraph">Bottom 8 → Eliminated</p></li></ul></li><li><p class="bb_paragraph">Final Stage: 16 teams compete across 10 matches over two days to determine the final PGS 7 standings.</p></li></ul><div class="bb_h3">PGS 8 — August 13–16</div><p class="bb_paragraph">PGS 8 does not include a Group Stage. Teams are seeded directly according to their final PGS 7 standings.</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7 Top 16 → Winners Stage</p></li><li><p class="bb_paragraph">PGS 7 Bottom 8 → Survival Stage</p></li><li><p class="bb_paragraph">Following the Winners and Survival Stages, 16 teams advance to the 10-match Final Stage across two days.</p></li></ul><div class="bb_h3">PGS 9 — Circuit Final, August 20–23</div><p class="bb_paragraph">Seeding for PGS 9 is determined by the PGS Points earned within Circuit 3 across PGS 7 and PGS 8.</p><ul class="bb_ul"><li><p class="bb_paragraph">Top 8 in cumulative Circuit 3 PGS Points → Advance directly to the Grand Finals</p></li><li><p class="bb_paragraph">Remaining 16 teams → Survival Stage</p></li><li><p class="bb_paragraph">Survival Stage Top 8 → Grand Finals</p></li><li><p class="bb_paragraph">Grand Finals: 16 teams compete across 15 matches over three days to crown the Circuit 3 champion.</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3">Advantage Points</div><p class="bb_paragraph">The top eight teams in the PGS 7 and PGS 8 Winners Stages receive Advantage Points, which are added to their standings at the start of the respective Final Stage.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Winners Stage Placement</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">1st</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">2nd</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">3rd</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">4th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">5th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">6th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">7th</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">8th</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Advantage Points </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">5 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">3 </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">1 </p></div><div class="bb_table_td"><p class="bb_paragraph">1 </p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/9H4IelGe.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">Participating Teams</div><p class="bb_paragraph">Circuit 3 brings together 12 Global Partner Teams and 12 teams that qualified through their regional leagues.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Region</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Global Partner Teams</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Regional League Qualifiers</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Korea </p></div><div class="bb_table_td"><p class="bb_paragraph">DN SOOPers, Gen.G Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Geekay Esports, T1 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">China </p></div><div class="bb_table_td"><p class="bb_paragraph">17Gaming, FOUR ANGRY MEN, Petrichor Road </p></div><div class="bb_table_td"><p class="bb_paragraph">JD Gaming, TYLOO </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thailand </p></div><div class="bb_table_td"><p class="bb_paragraph">FULL SENSE, eArena </p></div><div class="bb_table_td"><p class="bb_paragraph">Made in Thailand, Sharper Esports </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vietnam </p></div><div class="bb_table_td"><p class="bb_paragraph">Anyone's Legend </p></div><div class="bb_table_td"><p class="bb_paragraph">GAM The Expendables, The Vicious Esports </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">EMEA </p></div><div class="bb_table_td"><p class="bb_paragraph">Twisted Minds, Virtus.pro , Natus Vincere </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Vitality, Team Nemesis </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Americas </p></div><div class="bb_table_td"><p class="bb_paragraph">Falcons </p></div><div class="bb_table_td"><p class="bb_paragraph">TEAM LIQUID, Godlike </p></div></div></div><p class="bb_paragraph"></p><div class="bb_h2">Group Stage Draw</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Group A</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Group B</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Group C</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17Gaming </p></div><div class="bb_table_td"><p class="bb_paragraph">Petrichor Road </p></div><div class="bb_table_td"><p class="bb_paragraph">FOUR ANGRY MEN </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">JD Gaming </p></div><div class="bb_table_td"><p class="bb_paragraph">TYLOO </p></div><div class="bb_table_td"><p class="bb_paragraph">DN SOOPers </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gen.G Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Geekay Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">T1 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">eArena </p></div><div class="bb_table_td"><p class="bb_paragraph">Anyone's Legend </p></div><div class="bb_table_td"><p class="bb_paragraph">FULL SENSE </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Made in Thailand </p></div><div class="bb_table_td"><p class="bb_paragraph">Sharper Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">GAM The Expendables </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">The Vicious Esports </p></div><div class="bb_table_td"><p class="bb_paragraph">Virtus.pro  </p></div><div class="bb_table_td"><p class="bb_paragraph">Natus Vincere </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Twisted Minds </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Vitality </p></div><div class="bb_table_td"><p class="bb_paragraph">Team Nemesis </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Falcons </p></div><div class="bb_table_td"><p class="bb_paragraph">TEAM LIQUID </p></div><div class="bb_table_td"><p class="bb_paragraph">Godlike </p></div></div></div><p class="bb_paragraph">The Group Stage will be played in the order of A&B, B&C, and A&C. Each group matchup features one match on Erangel, Miramar, and Taego, with every team competing in six of the nine total matches.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260720/wKBtKXmB.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20text-align:%20center;" crossorigin="anonymous"></p><div class="bb_h2">PGS Points — Double Points in the Second Half</div><p class="bb_paragraph">Circuits 3 and 4 award twice as many PGS Points as the first half of the season. The champions of PGS 7 and PGS 8 will earn 60 points each, while the PGS 9 champion will earn 120 points.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Final Placement</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 7</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 8</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">PGS 9</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1st </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div><div class="bb_table_td"><p class="bb_paragraph">120 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2nd </p></div><div class="bb_table_td"><p class="bb_paragraph">48 </p></div><div class="bb_table_td"><p class="bb_paragraph">48 </p></div><div class="bb_table_td"><p class="bb_paragraph">96 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3rd </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div><div class="bb_table_td"><p class="bb_paragraph">80 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4th </p></div><div class="bb_table_td"><p class="bb_paragraph">34 </p></div><div class="bb_table_td"><p class="bb_paragraph">34 </p></div><div class="bb_table_td"><p class="bb_paragraph">68 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5th </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div><div class="bb_table_td"><p class="bb_paragraph">60 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6th </p></div><div class="bb_table_td"><p class="bb_paragraph">26 </p></div><div class="bb_table_td"><p class="bb_paragraph">26 </p></div><div class="bb_table_td"><p class="bb_paragraph">52 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7th </p></div><div class="bb_table_td"><p class="bb_paragraph">22 </p></div><div class="bb_table_td"><p class="bb_paragraph">22 </p></div><div class="bb_table_td"><p class="bb_paragraph">44 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">8th </p></div><div class="bb_table_td"><p class="bb_paragraph">18 </p></div><div class="bb_table_td"><p class="bb_paragraph">18 </p></div><div class="bb_table_td"><p class="bb_paragraph">36 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">9th </p></div><div class="bb_table_td"><p class="bb_paragraph">14 </p></div><div class="bb_table_td"><p class="bb_paragraph">14 </p></div><div class="bb_table_td"><p class="bb_paragraph">28 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10th </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">11th </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div><div class="bb_table_td"><p class="bb_paragraph">16 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">12th </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">6 </p></div><div class="bb_table_td"><p class="bb_paragraph">12 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13th </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div><div class="bb_table_td"><p class="bb_paragraph">8 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14th–16th </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">2 </p></div><div class="bb_table_td"><p class="bb_paragraph">4 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17th–24th </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div><div class="bb_table_td"><p class="bb_paragraph">0 </p></div></div></div><p class="bb_paragraph">PGS Points are awarded only to the top 16 teams in each series. At the end of PGS 12, the top eight teams in the annual PGS Points standings will qualify directly for PGC 2026.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">For the teams that built an advantage in the first half, Shanghai is where they must defend it. For those chasing from behind, the doubled points create an opportunity to turn the standings around. One strong circuit could reshape the entire PGC race.</p><p class="bb_paragraph"> </p><div class="bb_h2">Map Pool and Order</div><p class="bb_paragraph">Circuit 3 will be played across Erangel, Miramar, Taego, and Rondo.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Stage</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 1</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 2</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 3</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 4</p><p class="bb_paragraph"></p></div><div class="bb_table_th"><p class="bb_paragraph">Match 5</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Group Stage </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">— </p></div><div class="bb_table_td"><p class="bb_paragraph">— </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Winners / Survival / Final Day 1 / Grand Finals Days 1 & 3 </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">Rondo </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Final Day 2 / Grand Finals Day 2 </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div><div class="bb_table_td"><p class="bb_paragraph">Erangel </p></div><div class="bb_table_td"><p class="bb_paragraph">Rondo </p></div><div class="bb_table_td"><p class="bb_paragraph">Miramar </p></div><div class="bb_table_td"><p class="bb_paragraph">Taego </p></div></div></div><p class="bb_paragraph">The Group Stage repeats the same Erangel → Miramar → Taego order across all three group matchups for Matches 1 through 9.</p><p class="bb_paragraph"> </p><div class="bb_h2">Prize Pool</div><p class="bb_paragraph">The total prize pool for Circuit 3 is $500,000, distributed across the three series.</p><ul class="bb_ul"><li><p class="bb_paragraph">PGS 7: $100,000 — $30,000 for the champion</p></li><li><p class="bb_paragraph">PGS 8: $100,000 — $30,000 for the champion</p></li><li><p class="bb_paragraph">PGS 9: $300,000 — $100,000 for the champion</p></li></ul><p class="bb_paragraph">Placement prizes will be awarded to the top eight teams in PGS 7 and PGS 8, and to all 16 Grand Finalists in PGS 9. Each series also features separate match-win and MVP prizes.</p><p class="bb_paragraph">Across four circuits and 12 series, the total prize pool for the 2026 PGS season is $2,000,000.</p><p class="bb_paragraph"> </p><div class="bb_h2">How to Watch</div><p class="bb_paragraph">All PGS 7–9 matches will be broadcast live on official PUBG Esports channels.</p><p class="bb_paragraph">Matches begin at 10:00 UTC daily, except for the PGS 7 Group Stage on August 5, which begins at 05:00 UTC.</p><p class="bb_paragraph">Detailed broadcast channels and viewing links will be announced separately.</p><p class="bb_paragraph">A new city, double the points, and 24 teams fighting for their place at PGC 2026. Circuit 3 will set the direction for the second half of the 2026 season.</p><p class="bb_paragraph">See you in Shanghai on August 5!</p>]]> </content:encoded>
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<title>Season 10 Act 1. Sky of a Thousand Seas</title>
<link>https://xinker.org/zh/season-10-act-1-sky-of-a-thousand-seas</link>
<guid>https://xinker.org/zh/season-10-act-1-sky-of-a-thousand-seas</guid>
<description><![CDATA[ Season 10 Act 1. Sky of a Thousand Seas The new content &quot;Sky of a Thousand Seas&quot; has arrived. Check out the Content Update details here!Events* Please click the event banner image to move to the Event Details pageLog in daily for 7 days to receive a variety of valuable rewards!Jump straight to Lv. 115 in Sky of a Thousand Seas! Collect Study Coins and exchange them for various rewards!Take on the Endkeeper of Order Dungeon to obtain powerful gear!Sales* Please click the sales banner image to move to the Sales Details pageRefreshing like tropical fruit! Get that vibrant vacation look!Check out the benefits offered in the Arad Pass 2026 Season 3!Resplendent Rare Clone Weapon Avatar Box is included for Mystical Arcane Box Item of the Month!New mileage shop items are available now in the CERA shop!Special benefits! Now available for a limited time only!- Dungeon Fighter Online Support Team ]]></description>
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<pubDate>Wed, 05 Aug 2026 09:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Season, Act, Sky, Thousand, Seas</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>Season 10 Act 1. Sky of a Thousand Seas</b></div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fupdates%2F4890%2FOverview" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/0df7cbf31c2828f43b45d8e22394d846a9cc8962.jpg"></a> The new content "Sky of a Thousand Seas" has arrived. Check out the Content Update details here!<br><br><br><div class="bb_h1"><b>Events</b></div><i>* Please click the event banner image to move to the Event Details page</i><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fevents%2F4872%2F7-Day-Journey-for-Sky-of-a-Thousand-Seas" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/69a5d43085d500bd783db8365fc3ebcfc809d301.jpg"></a>Log in daily for 7 days to receive a variety of valuable rewards!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fevents%2F4871%2FSky-of-a-Thousand-Seas-Boost-Up" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/cb1d498e44c35848122e5e582b612a572e357257.jpg"></a>Jump straight to Lv. 115 in Sky of a Thousand Seas! <br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fevents%2F4874%2FMiracles-Sky-of-a-Thousand-Seas-Study-Notes" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/c85b06dc1d15b02e189e5034766e34182b85cae3.jpg"></a>Collect Study Coins and exchange them for various rewards!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fevents%2F4873%2FOracles-Epic-Equipment-Module-Research" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/7fe1ac2951dd0341603b56f2f191aab678c9ee87.jpg"></a>Take on the Endkeeper of Order Dungeon to obtain powerful gear!<br><br><br><div class="bb_h1"><b>Sales</b></div><i>* Please click the sales banner image to move to the Sales Details page</i><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fpg%2FTropical-Vacation-Package" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/ceb4ab8ffc977e4addd38ee460ad080c9414e489.png"></a>Refreshing like tropical fruit! Get that vibrant vacation look!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fpg%2FArad-Pass-2026-s3" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/55af67ae8df81ba83cb31499218302ae96d5135a.png"></a>Check out the benefits offered in the Arad Pass 2026 Season 3!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fsales%2F4866%2FMystical-Arcane-Box-2608" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/7016a3b5169f1510c100fea7693c34d8fbe2f197.jpg"></a>Resplendent Rare Clone Weapon Avatar Box is included for Mystical Arcane Box Item of the Month!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fsales%2F4867%2FThe-NEW-Mileage-Shop-2026-Season-3" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/0f7d99b60583fe8f521eef3164a8475ef8d55fef.jpg"></a>New mileage shop items are available now in the CERA shop!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dfoneople.com%2Fnews%2Fsales%2F4869%2FMystical-Arcane-Box-Promotion" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/25789815/09b3d66d9df9dde93d904b75a9020345fcc260f3.jpg"></a>Special benefits! Now available for a limited time only!<br><br><br><b>- Dungeon Fighter Online Support Team</b>]]> </content:encoded>
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<item>
<title>Apex Legends: Latest Update 8/4/2026</title>
<link>https://xinker.org/zh/apex-legends-latest-update-842026</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-842026</guid>
<description><![CDATA[ We just pushed a patch to address the following:✅FIXED-A crash related to Lifeline&#039;s Ultimate interacting incorrectly with Hardlight Mesh-A crash related to Mythic weapons and a small portion of Reactive weapon skins (Steam only - other platforms coming soon) ]]></description>
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<pubDate>Wed, 05 Aug 2026 08:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 842026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We just pushed a patch to address the following:</p><p class="bb_paragraph">✅FIXED</p><p class="bb_paragraph">-A crash related to Lifeline's Ultimate interacting incorrectly with Hardlight Mesh</p><p class="bb_paragraph">-A crash related to Mythic weapons and a small portion of Reactive weapon skins (Steam only - other platforms coming soon)</p>]]> </content:encoded>
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<title>Tiny Quests! Now Live!</title>
<link>https://xinker.org/zh/tiny-quests-now-live</link>
<guid>https://xinker.org/zh/tiny-quests-now-live</guid>
<description><![CDATA[ Hop on Tiny Quests Trovians!Tinyâ€”but mighty! Tiny Quests have officially arrived in Trove, giving your favorite Allies adventures of their own while you continue exploring (or even while you&#039;re offline).After years stuck in their cubicles, your Allies are finally ready to see the world. Thanks to Tadpole Tours, you can send them on bite-sized expeditions where they&#039;ll earn experience, level up, and return with valuable loot.ðŸŒŸ Level Up Your AlliesYour Allies can now gain experience and grow stronger by completing Tiny Quests. As they level up, they&#039;ll become even more capable companions for future adventures.ðŸŽ’ Build Your Tiny TeamChoose which Allies to send and prepare them for the journey ahead. The right team can make all the difference when tackling tougher quests.âš¡ Unlock Powerful SynergiesEach Tiny Quest features unique themes and tags. Match the right Allies and special Tiny Quest items to earn synergy bonuses that can improve rewards, boost experience, and make missions even more successful.ðŸŽ� Earn Rewards While You AdventureComplete Dungeons to discover Tiny Quest opportunities, send your Allies on their way, and claim loot when they return. They&#039;ll keep making progress even while you&#039;re offline, so there&#039;s always something waiting when you come back.Tiny Quests are available now! Log in and send your tiny squad on their first adventure!Happy questing! ]]></description>
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<pubDate>Wed, 05 Aug 2026 02:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tiny, Quests, Now, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/8957071/17c38741b8c7adae72c39f892dcd8741273e7d78.png"></p><p class="bb_paragraph"><b>Hop on Tiny Quests Trovians!</b></p><p class="bb_paragraph">Tinyâ€”but mighty! Tiny Quests have officially arrived in Trove, giving your favorite Allies adventures of their own while you continue exploring (or even while you're offline).</p><p class="bb_paragraph">After years stuck in their cubicles, your Allies are finally ready to see the world. Thanks to <b>Tadpole Tours</b>, you can send them on bite-sized expeditions where they'll earn experience, level up, and return with valuable loot.</p><p class="bb_paragraph"><b>ðŸŒŸ Level Up Your Allies</b></p><p class="bb_paragraph">Your Allies can now gain experience and grow stronger by completing Tiny Quests. As they level up, they'll become even more capable companions for future adventures.</p><p class="bb_paragraph"><b>ðŸŽ’ Build Your Tiny Team</b></p><p class="bb_paragraph">Choose which Allies to send and prepare them for the journey ahead. The right team can make all the difference when tackling tougher quests.</p><p class="bb_paragraph"><b>âš¡ Unlock Powerful Synergies</b></p><p class="bb_paragraph">Each Tiny Quest features unique themes and tags. Match the right Allies and special Tiny Quest items to earn synergy bonuses that can improve rewards, boost experience, and make missions even more successful.</p><p class="bb_paragraph"><b>ðŸŽ� Earn Rewards While You Adventure</b></p><p class="bb_paragraph">Complete Dungeons to discover Tiny Quest opportunities, send your Allies on their way, and claim loot when they return. They'll keep making progress even while you're offline, so there's always something waiting when you come back.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"xjeB_IEdlAg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Tiny Quests are available now! Log in and send your tiny squad on their first adventure!</b></p><p class="bb_paragraph">Happy questing!</p>]]> </content:encoded>
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<item>
<title>Gear up for Apex Legendsâ„¢: Season 30 with EA Play* for $0.99</title>
<link>https://xinker.org/zh/gear-up-for-apex-legendsa-season-30-with-ea-play-for-099</link>
<guid>https://xinker.org/zh/gear-up-for-apex-legendsa-season-30-with-ea-play-for-099</guid>
<description><![CDATA[ Join EA Play now for just $0.99 for your first month, and get ready for Apex Legendsâ„¢: Season 30. Members can lock in monthly Weapon Charms, plus 10% off select Battle Passes, Apex Coins, and more. Survive long enough, and they call you a Legend. Members can also step onto the gridiron early in the EA SPORTSâ„¢ Madden NFL 27 EA Play trial, dropping August 6! Run the league one decision at a time with an EA Play Welcome Pack, monthly Madden Ultimate Teamâ„¢ Packs, and save 10% on Madden Points. Dive into all the game-winning, world-creating, and galaxy-defining moments with unlimited access to a collection of top EA titles from franchises like Battlefieldâ„¢, F1Â®, The Simsâ„¢, STAR WARSâ„¢, and many more with EA Play. Plus, unlock monthly rewards in the hottest EA titles and save 10% on EA digital purchasesâ€”including game downloads, points packs, and DLC. Hurry, this deal won&#039;t last longâ€”offer ends August 18. To stay up to date on the latest from EA Play, follow us on Instagram or X (Twitter). *New subscribers only. Conditions, limitations, and exclusions apply. See https://tos.ea.com/legalapp/eaplay/US/en/PC/ for details.  ]]></description>
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<pubDate>Wed, 05 Aug 2026 01:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gear, for, Apex, Legendsâ„¢:, Season, with, Play, for, 0.99</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/38098458/4dbfc660eb9c50a1a10b27e9b8c5b9651f132bb6.png"></p><p class="bb_paragraph">Join EA Play now for just $0.99 for your first month, and get ready for Apex Legendsâ„¢: Season 30. Members can lock in monthly Weapon Charms, plus 10% off select Battle Passes, Apex Coins, and more. Survive long enough, and they call you a Legend. </p><p class="bb_paragraph">Members can also step onto the gridiron early in the EA SPORTSâ„¢ Madden NFL 27 EA Play trial, dropping August 6! Run the league one decision at a time with an EA Play Welcome Pack, monthly Madden Ultimate Teamâ„¢ Packs, and save 10% on Madden Points. Dive into all the game-winning, world-creating, and galaxy-defining moments with unlimited access to a collection of top EA titles from franchises like Battlefieldâ„¢, F1Â®, The Simsâ„¢, STAR WARSâ„¢, and many more with EA Play. Plus, unlock monthly rewards in the hottest EA titles and save 10% on EA digital purchasesâ€”including game downloads, points packs, and DLC. </p><p class="bb_paragraph">Hurry, this deal won't last longâ€”offer ends August 18. To stay up to date on the latest from EA Play, follow us on Instagram or X (Twitter). </p><p class="bb_paragraph">*New subscribers only. Conditions, limitations, and exclusions apply. See <a class="bb_link" href="https://tos.ea.com/legalapp/eaplay/US/en/PC/" target="_blank" rel="">https://tos.ea.com/legalapp/eaplay/US/en/PC/</a> for details. </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Apex Legendsâ„¢: Marked</title>
<link>https://xinker.org/zh/apex-legendsa-marked</link>
<guid>https://xinker.org/zh/apex-legendsa-marked</guid>
<description><![CDATA[ This season, Bloodhound evolves into the ultimate predator, Worldâ€™s Edge shifts with new POIs, and Corrupted Attachments arm every squad for the hunt. The gods are watching, prove you deserve their favor. The Hunter of Legends Blessed by the Allfather, Bloodhound evolves from skilled tracker to lethal hunter. Follow the trail with an improved Passive, keep prey in sight with longer Tactical scans, and strike from the shadows with the new Allfatherâ€™s Cloak Ultimate. Fresh Hunting Grounds Worldâ€™s Edge shifts, bringing new hunting grounds, old-god aesthetics, and aurora borealis glowing in the night sky. Stalk your prey through 3 new POIs: East Village and its massive Longhouse, the War Camp arena, and the towering Tree Settlement. Old favorites return too: Sorting Factory is back and Stacks re-emerges in Fragment. The Weapon Chooses the Hunter Your loadout walks the line between predator and prey. Corrupted Attachments introduce new late-game power with a real tradeoff, while visible weapon stats show exactly how each attachment changes your gun. Streamlined loot bins make looting faster and simpler: spend less time perfecting your loadout and more time using it. The Pack Grows Stronger Loba keeps the squad supplied with a faster Tactical and an improved Black Market, which now has a quicker cooldown and drops EVO Orbs. Rampart bolsters the defense, moving faster while firing Sheila and building tougher walls in less time. Chosen by the Gods A true weapon of the gods. The Allfatherâ€™s Fury Mythic CAR channels the power of the old gods, and has 5 customization tiers unlockable with Exotic Shards. Available as a possible drop in the Marked Seasonal Pack. Claim Your Trophies Go hunt with the Marked Premium Battle Pass. Earn Legendary skins for Bloodhound and Caustic, a Legendary Mozambique Weapon Skin, 10 Exotic Shards, and the Reactive R-301 at Tier 60.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/86df38bb82a94f5de3e192627baa6ad02085ff1e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legendsâ„¢:, Marked</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">This season, Bloodhound evolves into the ultimate predator, Worldâ€™s Edge shifts with new POIs, and Corrupted Attachments arm every squad for the hunt. The gods are watching, prove you deserve their favor. </div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/38098458/86df38bb82a94f5de3e192627baa6ad02085ff1e.jpg"></p><p class="bb_paragraph"><b>The Hunter of Legends</b> </p><p class="bb_paragraph">Blessed by the Allfather, Bloodhound evolves from skilled tracker to lethal hunter. Follow the trail with an improved Passive, keep prey in sight with longer Tactical scans, and strike from the shadows with the new Allfatherâ€™s Cloak Ultimate. </p><p class="bb_paragraph"><b>Fresh Hunting Grounds</b> </p><p class="bb_paragraph">Worldâ€™s Edge shifts, bringing new hunting grounds, old-god aesthetics, and aurora borealis glowing in the night sky. Stalk your prey through 3 new POIs: East Village and its massive Longhouse, the War Camp arena, and the towering Tree Settlement. Old favorites return too: Sorting Factory is back and Stacks re-emerges in Fragment. </p><p class="bb_paragraph"><b>The Weapon Chooses the Hunter</b> </p><p class="bb_paragraph">Your loadout walks the line between predator and prey. Corrupted Attachments introduce new late-game power with a real tradeoff, while visible weapon stats show exactly how each attachment changes your gun. Streamlined loot bins make looting faster and simpler: spend less time perfecting your loadout and more time using it. </p><p class="bb_paragraph"><b>The Pack Grows Stronger</b> </p><p class="bb_paragraph">Loba keeps the squad supplied with a faster Tactical and an improved Black Market, which now has a quicker cooldown and drops EVO Orbs. Rampart bolsters the defense, moving faster while firing Sheila and building tougher walls in less time. </p><p class="bb_paragraph"><b>Chosen by the Gods</b> </p><p class="bb_paragraph">A true weapon of the gods. The Allfatherâ€™s Fury Mythic CAR channels the power of the old gods, and has 5 customization tiers unlockable with Exotic Shards. Available as a possible drop in the Marked Seasonal Pack. </p><p class="bb_paragraph"><b>Claim Your Trophies</b> </p><p class="bb_paragraph">Go hunt with the Marked Premium Battle Pass. Earn Legendary skins for Bloodhound and Caustic, a Legendary Mozambique Weapon Skin, 10 Exotic Shards, and the Reactive R-301 at Tier 60. </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>EA SPORTS FCâ„¢ 27 | The Grounds &amp;amp; Clubs Deep Dive</title>
<link>https://xinker.org/zh/ea-sports-fca-27-the-grounds-clubs-deep-dive</link>
<guid>https://xinker.org/zh/ea-sports-fca-27-the-grounds-clubs-deep-dive</guid>
<description><![CDATA[ Your Clubâ€™s world just got a lot bigger. The Grounds is the most social way to play EA SPORTS FCâ„¢ 27, bringing up to 100 players together in a shared football playground, built around a central Terrace and three distinct districts inspired by football cultures around the world.Â Available on PlayStationÂ®5, Xbox Series X|S, PC, and Nintendo Switchâ„¢ 2, The Grounds lets you meet up with friends, take part in Small-sided football matches and Kickabouts in the park, connect with renowned football mentors, and experience everything this football playground has to offer. With Clubs at the heart of this evolving world, you and your Clubmates have more ways to connect, compete, and progress your Club.The WorldThe Grounds is built around a central Terrace that connects three distinct districts, each shaped by different football cultures. From social spaces and in-world activities to Clubs and Stadium competition, each area offers different ways to explore, play, and connect with others.The world will continue to evolve throughout the year through new seasons, campaigns, and live updates, introducing changes to its atmosphere, activities, rewards, and ways to play.The TerraceThis is where every session begins. The Terrace connects all three districts, enabling you to go directly to the Clubhouse Entrance for instant Clubs access, check out information kiosks to learn more about The Grounds, and browse the latest content in The Grounds Store.The ClubhouseThis is where the Clubs experience lives in EA SPORTS FCâ„¢ 27. Now part of an evolving world, the Clubs Stadium and Clubhouse entrance will update based on your Club customisation and identity.MontclairMontclair captures the energy of French urban football through its cage pitches and metropolitan setting.ZeizaZeiza celebrates Argentinaâ€™s Potrero spirit, a fusion of European and Latin style architecture.ParksideParkside captures the working-class football heritage of the UK.11v11 Stadium AccessHome to 11v11 Drop-in.Rush Stadium AccessHome to drop-in Rush experiences, including Ranked Rush and Rush Tournaments.MentorsMentors will guide you through everything The Grounds has to offer, with each player having their own specialist area:- Alex Hunter - Returns fromThe Journeyas your right-hand man, helping guide you through player improvement challenges inspired by his rise from prospect to champion. - Kylian Mbappe - Brings the influence of Bondyâ€™s local pitches to football activities centred on Small-sided play, agility, and creativity. - Chloe Kelly - Draws on the culture of grassroots football in England through Kickabouts and other in-world activities built around creativity, freedom, and playing with friends. - Paulo Dybala - Draws on his move from Argentina to Europe through Clubs and Stadium events focused on teamwork, Club identity, and loyalty.Ways to PlayClubs Leagues and PlayoffsThe Clubs experience now lives inside The Grounds, including the return of Leagues and Playoffs. Walk into your Clubhouse to jump straight into all of the ways to play in Clubs experience.Clubs Live TournamentsOne of the biggest additions to Clubs in EA SPORTS FCâ„¢ 27 is the expansion of Live Events with Club Tournaments. These 11v11 competitions give you and your Clubmates another way to compete against other Clubs beyond Leagues and Playoffs. Tournament Events can feature different numbers of rounds, match rules, and rewards, helping keep the competition fresh throughout the year.Â Club Tournaments can use House Rules to keep things fresh throughout the year:Mystery BallKing of the HillNo RulesHeaders and VolleysSurvivalLong RangeStadium Drop InStadium Drop In is a way for players to access matchmade Stadium features from the world of The Grounds including Stadium Rush, Rush Live Tournaments, and 11v11 Drop In. Accessing these modes will take you out of the world and into a classic matchmaking experience where youâ€™ll be paired against players of a similar skill level.Small-sidedFace off in competitive football across 1v1, 2v2, 3v3, and Rush matches on a variety of pitches throughout The Grounds. Matches last three minutes, with Rush offering an in-world version of the mode played on a dirt pitch, separate from the Rush Stadium experience.For 1v1, both teams will have one CPU goalkeeper and one outfield player, while 2v2 and 3v3 will feature smaller goals and no goalkeepers. Score more goals than the opponent by the end of the time to win.Battle for possession when the game begins as the ball is launched from the middle of the pitch. Shooting assistance is set to Manual and Passing Assistance is set to Fully Assisted with the rest of gameplay set the same as in regular 11v11 play.Fouls are enabled and free kicks work as follows:When a foul is made outside of the penalty area, the player fouled will have to shoot from the exact spot the foul was committedWhen a foul is made inside of the penalty area, the player fouled will have to shoot from the designated penalty spotPla ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/4a516d8e4b049ea7b05ccb52357d0f57aad4e773.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 05 Aug 2026 00:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FCâ„¢, The, Grounds, Clubs, Deep, Dive</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"hyiz6JdydQk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Your Clubâ€™s world just got a lot bigger. The Grounds is the most social way to play EA SPORTS FCâ„¢ 27, bringing up to 100 players together in a shared football playground, built around a central Terrace and three distinct districts inspired by football cultures around the world.Â </p><p class="bb_paragraph">Available on PlayStationÂ®5, Xbox Series X|S, PC, and Nintendo Switchâ„¢ 2, The Grounds lets you meet up with friends, take part in Small-sided football matches and Kickabouts in the park, connect with renowned football mentors, and experience everything this football playground has to offer. With Clubs at the heart of this evolving world, you and your Clubmates have more ways to connect, compete, and progress your Club.</p><div class="bb_h2"></div><div class="bb_h2">The World</div><p class="bb_paragraph">The Grounds is built around a central Terrace that connects three distinct districts, each shaped by different football cultures. From social spaces and in-world activities to Clubs and Stadium competition, each area offers different ways to explore, play, and connect with others.</p><p class="bb_paragraph">The world will continue to evolve throughout the year through new seasons, campaigns, and live updates, introducing changes to its atmosphere, activities, rewards, and ways to play.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5yRcc0oMXnoUMBg3WFbw2W/33949aae1e69c9acf7a650af5565a533/WorldMap_Full.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">The Terrace</div><p class="bb_paragraph">This is where every session begins. The Terrace connects all three districts, enabling you to go directly to the Clubhouse Entrance for instant Clubs access, check out information kiosks to learn more about The Grounds, and browse the latest content in The Grounds Store.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4Wn0wjG9cbuyRf5PnX4tcf/f9bba238b1fd904541291b9ce5cc445c/image4.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">The Clubhouse</div><p class="bb_paragraph">This is where the Clubs experience lives in EA SPORTS FCâ„¢ 27. Now part of an evolving world, the Clubs Stadium and Clubhouse entrance will update based on your Club customisation and identity.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1JRfbDYe9UV6ypqY4BscJK/1795e16d56dbd19c4b2db24e780f9f22/image8.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Montclair</div><p class="bb_paragraph">Montclair captures the energy of French urban football through its cage pitches and metropolitan setting.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6MICCiDT5HIKnfNPgCxjlt/2eda407aa47de8a9071ec0141877ae3a/image6.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.438px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Zeiza</div><p class="bb_paragraph">Zeiza celebrates Argentinaâ€™s <i>Potrero</i> spirit, a fusion of European and Latin style architecture.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2xP2k3OvOvlb0qK7xSyCo4/5cb65e01530ba793e4a8a2981cca08d9/image7.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Parkside</div><p class="bb_paragraph">Parkside captures the working-class football heritage of the UK.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/7ruzWgPJUYXrwodSrhP8bR/f24f5696ec796e50ff30bbfc403019cb/image5.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">11v11 Stadium Access</div><p class="bb_paragraph">Home to 11v11 Drop-in.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5agPsHr5Yf4B4cxoAzbnwo/5ff611fbf5c47797b862828fd4834109/image3.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20450.805px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Rush Stadium Access</div><p class="bb_paragraph">Home to drop-in Rush experiences, including Ranked Rush and Rush Tournaments.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/h2Q3zZEPhyNKorxFQTfw5/262469e49fdacc85d8d6291efb22d83e/image2.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h2">Mentors</div><p class="bb_paragraph">Mentors will guide you through everything The Grounds has to offer, with each player having their own specialist area:</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4HyYMFmUMdDyEsHCvXFTuC/306cec8c65dbb631cadbf46d0b9fe8fc/2026-08-04_08_08_00-screenshot.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20aspect-ratio:%2016%20/%209;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">- Alex Hunter - Returns from<i>The Journey</i>as your right-hand man, helping guide you through player improvement challenges inspired by his rise from prospect to champion. - Kylian Mbappe - Brings the influence of Bondyâ€™s local pitches to football activities centred on Small-sided play, agility, and creativity. - Chloe Kelly - Draws on the culture of grassroots football in England through Kickabouts and other in-world activities built around creativity, freedom, and playing with friends. - Paulo Dybala - Draws on his move from Argentina to Europe through Clubs and Stadium events focused on teamwork, Club identity, and loyalty.</p><div class="bb_h2">Ways to Play</div><div class="bb_h3">Clubs Leagues and Playoffs</div><p class="bb_paragraph">The Clubs experience now lives inside The Grounds, including the return of Leagues and Playoffs. Walk into your Clubhouse to jump straight into all of the ways to play in Clubs experience.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6msVM1gs9jUu0idz7znRqQ/d9d3c8a247ca021a292ea2ce78ffaad9/image1.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Clubs Live Tournaments</div><p class="bb_paragraph">One of the biggest additions to Clubs in EA SPORTS FCâ„¢ 27 is the expansion of Live Events with Club Tournaments. These 11v11 competitions give you and your Clubmates another way to compete against other Clubs beyond Leagues and Playoffs. Tournament Events can feature different numbers of rounds, match rules, and rewards, helping keep the competition fresh throughout the year.Â </p><p class="bb_paragraph">Club Tournaments can use House Rules to keep things fresh throughout the year:</p><ul class="bb_ul"><li><p class="bb_paragraph">Mystery Ball</p></li><li><p class="bb_paragraph">King of the Hill</p></li><li><p class="bb_paragraph">No Rules</p></li><li><p class="bb_paragraph">Headers and Volleys</p></li><li><p class="bb_paragraph">Survival</p></li><li><p class="bb_paragraph">Long Range</p></li></ul><div class="bb_h3">Stadium Drop In</div><p class="bb_paragraph">Stadium Drop In is a way for players to access matchmade Stadium features from the world of The Grounds including Stadium Rush, Rush Live Tournaments, and 11v11 Drop In. Accessing these modes will take you out of the world and into a classic matchmaking experience where youâ€™ll be paired against players of a similar skill level.</p><div class="bb_h3">Small-sided</div><p class="bb_paragraph">Face off in competitive football across 1v1, 2v2, 3v3, and Rush matches on a variety of pitches throughout The Grounds. Matches last three minutes, with Rush offering an in-world version of the mode played on a dirt pitch, separate from the Rush Stadium experience.</p><p class="bb_paragraph"></p><div data-youtube='"WiBFSzI6TBI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">For 1v1, both teams will have one CPU goalkeeper and one outfield player, while 2v2 and 3v3 will feature smaller goals and no goalkeepers. Score more goals than the opponent by the end of the time to win.</p><p class="bb_paragraph"></p><div data-youtube='"M3Zp7GLp0bE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Battle for possession when the game begins as the ball is launched from the middle of the pitch. Shooting assistance is set to Manual and Passing Assistance is set to Fully Assisted with the rest of gameplay set the same as in regular 11v11 play.</p><p class="bb_paragraph">Fouls are enabled and free kicks work as follows:</p><ul class="bb_ul"><li><p class="bb_paragraph">When a foul is made outside of the penalty area, the player fouled will have to shoot from the exact spot the foul was committed</p></li><li><p class="bb_paragraph">When a foul is made inside of the penalty area, the player fouled will have to shoot from the designated penalty spot</p></li><li><p class="bb_paragraph">Players will have to shoot during a Freekick, passing and dribbling is disabled</p></li><li><p class="bb_paragraph">The rest of the players, teammates, and opponents will be positioned behind the Freekick taker and won't be able to get in front of the ball for a set time</p></li><li><p class="bb_paragraph">If the foul is not taken before that time period, the Freekick taker and the rest of the players will be able to move freely again</p></li></ul><div class="bb_h2">Kickabouts</div><p class="bb_paragraph">Kickabouts mix football with other sports like Dodgeball, Basketball, or Bocce Ball to introduce a variety of new ways to play both cooperatively and competitively.</p><div class="bb_h3">Bocce Ball</div><p class="bb_paragraph">Bocce Ball is a three-player free-for-all played over three one-minute rounds. Each round becomes more difficult as new obstacles are added and the route to each target becomes less direct.</p><p class="bb_paragraph">The Pitch is split into two areas. Balls continuously spawn in the Player Zone, while the Gameplay Zone contains the Targets, rings, obstacles, and Dead Zones.</p><p class="bb_paragraph">Score points by passing or shooting balls into Targets. After a ball lands inside a target, a timer begins. When it expires, the target splits into smaller Targets, progressing from Large to Medium and then Small.</p><p class="bb_paragraph">Players earn points for each ball still inside the target when it splits. Balls in the centre earn bullseye points, while balls knocked out before the timer expires do not score.</p><p class="bb_paragraph">You can also earn points by sending balls through rings, even if another ball knocks yours through. After three rounds, the player with the most points wins.</p><p class="bb_paragraph"></p><div data-youtube='"peAsQeO32J4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">See a breakdown of the scoring system below:</p><ul class="bb_ul"><li><p class="bb_paragraph">Large Target: 100 points</p><ul class="bb_ul"><li><p class="bb_paragraph">Large Target Bullseye: 200 points</p></li></ul></li><li><p class="bb_paragraph">Medium Target: 500 points</p><ul class="bb_ul"><li><p class="bb_paragraph">Medium Target Bullseye: 750 points</p></li></ul></li><li><p class="bb_paragraph">Small Target: 1,250 points</p><ul class="bb_ul"><li><p class="bb_paragraph">Small Target Bullseye: 2,000 points</p></li></ul></li><li><p class="bb_paragraph">Ring: 300 points</p><ul class="bb_ul"><li><p class="bb_paragraph">Dead Zone: -150 points</p></li></ul></li></ul><div class="bb_h3">Team Keepaway</div><p class="bb_paragraph">Team Keepaway is a 3v3 game played over one three-minute round on a medium-sized pitch surrounded by walls. The goal is to keep possession for as long as possible by passing the ball between teammates.</p><p class="bb_paragraph">The game begins with the ball dropping in the center of the pitch and players fighting for possession. While on the ball, youâ€™ll be able to perform any type of pass. While defending, you will be able to perform any type of tackle to recover the ball, but take care, as fouls will still be given<b>.</b></p><p class="bb_paragraph">The team with the most points when time expires wins. A team can also win immediately by taking a 1,000-point lead.</p><p class="bb_paragraph"></p><div data-youtube='"5BWWojRW8-Y' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">There are multiple ways to earn points in Team Keepaway:</p><ul class="bb_ul"><li><p class="bb_paragraph">If player holds the ball, 5 points will be given each second</p></li><li><p class="bb_paragraph">If a player does a regular pass, 20 points will be given.</p></li><li><p class="bb_paragraph">If a player does a first time pass, 40 points will be given.</p></li><li><p class="bb_paragraph">If a player does 5 passes in a sequence, a multiplier will be applied for the next passes.</p><ul class="bb_ul"><li><p class="bb_paragraph">5 passes = x2</p></li><li><p class="bb_paragraph">10 passes = x3</p></li></ul></li><li><p class="bb_paragraph">If a player intercepts a pass, 15 points will be given - whatever multiplier was being applied to the opponents team will be given as a bonus to the intercepting team.</p></li><li><p class="bb_paragraph">If a player does a successful slide tackle, 20 points will be given.</p></li><li><p class="bb_paragraph">If a player does a foul, 100 will be taken away as a penalty.</p></li></ul><div class="bb_h3">The Big Race</div><p class="bb_paragraph">The Big Race is a four-player free-for-all set across a full-sized pitch. Play a total of three races in one track, with each track having a maximum of two minutes to be completed. The race is divided into three different obstacle variations of the same track.</p><p class="bb_paragraph">Complete the full race and try to get as many points as possible in each track. The Big Race starts with all four players positioned on the start line with a ball at their feet.</p><p class="bb_paragraph">Only dribbling is enabled, guiding the ball through a race track full of obstacles such as Gates to go between, Lava Floors to avoid, Moving Colliders to dodge, and Defender Zones to dribble through. Once the first player crosses the finish line in each track, the rest of the players will have 15 seconds to finish. The player with the most points at the end of the race wins.</p><p class="bb_paragraph"></p><div data-youtube='"NCb1oyjsErY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">See a breakdown of the points system below:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st - 9 points</p></li><li><p class="bb_paragraph">2nd - 6 points</p></li><li><p class="bb_paragraph">3rd - 3 points</p></li><li><p class="bb_paragraph">4th - 1 points</p></li></ul><div class="bb_h3">Attacking Scenarios</div><p class="bb_paragraph">Attacking Scenarios is a 2v2 competitive match on a medium-sized walled pitch. Consisting of four, one-minute long rounds, each round selects a random scenario from a pool of ten.</p><p class="bb_paragraph">Starting with both teams on their end of the pitch, the scenario will be shown through a banner then added to the top of the screen before the ball is launched down the centre line and play begins.</p><p class="bb_paragraph">For Attacking Scenarios thereâ€™s no goalkeeper, no fouls, no offsides or other similar rules. The only requirements that matter are those required in the current scenario. If a goal is scored but doesn't meet the current scenario's requirements, a new ball is launched back in immediately to continue play.</p><p class="bb_paragraph">When a round's timer hits 0:00, the ball pops, ending the round and preventing post-round goals. The next round will begin immediately, starting with a new scenario. The team at the end of round four with the most points wins. If thereâ€™s a tie after the fourth round, a final fifth round will be played for one minute, using one of the two remaining unplayed scenarios. The first to score a goal wins.</p><p class="bb_paragraph"></p><div data-youtube='"x3nk_2zhp3I' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">See a breakdown of the scenarios and points system below:</p><ul class="bb_ul"><li><p class="bb_paragraph">Bronze</p><ul class="bb_ul"><li><p class="bb_paragraph">Dribble the ball in - 1 point</p></li><li><p class="bb_paragraph">Score a first time shot - 1 point</p></li><li><p class="bb_paragraph">Break a target when scoring - 1 point</p></li><li><p class="bb_paragraph">Score off of a wall bounce - 1 point</p></li></ul></li><li><p class="bb_paragraph">Silver</p><ul class="bb_ul"><li><p class="bb_paragraph">Complete three passes before scoring - 2 points</p></li><li><p class="bb_paragraph">Collect three balloons before scoring - 2 points</p></li><li><p class="bb_paragraph">Score an aerial goal - 2 points</p></li></ul></li><li><p class="bb_paragraph">Gold</p><ul class="bb_ul"><li><p class="bb_paragraph">Score from inside a zone - 3 points</p></li><li><p class="bb_paragraph">Score through one or more gates - 1 point per gate</p></li><li><p class="bb_paragraph">Ball Hog - Hold the ball to generate points to score - up to 6 points</p></li></ul></li></ul><div class="bb_h3">Bucket Ball</div><p class="bb_paragraph">Bucket Ball is a team-based 2v2 game on a medium sized pitch. The game is three minutes long, with a one minute overtime period for tied games. If either team scores during overtime the game ends instantly with the scoring team as the winner, if there's still a tie at the end of overtime, the game ends in a draw.</p><p class="bb_paragraph">The game begins with a ball being dropped into the middle and players positioned on either side of the pitch. Battle for possession to get the first chance to attack. Score by sending the ball through the opposition team's hoop using precision lob pass and spike.</p><p class="bb_paragraph">There are 3 main types of shots:</p><ul class="bb_ul"><li><p class="bb_paragraph">Precision Lob Pass (performed using lob button)</p></li><li><p class="bb_paragraph">Precision Header (performed using lob button while the ball is in the air)</p></li><li><p class="bb_paragraph">Spikes (performed using shoot button while the ball is in the air)</p></li></ul><p class="bb_paragraph">Strategise with your teammate to try to score by either getting close to the hoop or taking a risk and shooting farther from the hoop. Higher jumps are activated with the shoot button to make it easier to perform a spike, or to defend</p><p class="bb_paragraph">Once a team scores, kickoff starts from the side of the opposition team. In the event of a foul, a â€œfree throwâ€� is given to the fouled team. Once a free throw is granted, the fouled player has 10 seconds to shoot with a lob pass while the rest of the players are frozen. If the player doesn't take the shot in ten seconds, the game continues as usual. At the end of three minutes, the team with the highest score wins.</p><p class="bb_paragraph"></p><div data-youtube='"tSvLkkPutwE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">See a breakdown of the scenarios and points system below:</p><ul class="bb_ul"><li><p class="bb_paragraph">2 points for scoring during a free throw or scoring from inside the 3 pointer zone</p></li><li><p class="bb_paragraph">3 points for scoring beyond the 3 pointer zone</p></li><li><p class="bb_paragraph">2 bonus points are given for scoring with a spike (a total of 4)</p></li></ul><div class="bb_h3">Balloon Ball</div><p class="bb_paragraph">Balloon Ball is a four-player free-for-all game on a medium pitch. Divided into three rounds, each round increases in difficulty based on the density of obstacles scattered around the pitch. Each player starts every round with three balloons attached and floating above their head. The last player standing with at least one balloon remaining wins the round.</p><p class="bb_paragraph">Become the last player standing by popping all the opposition balloons while protecting your own. The game starts with all four players positioned at the four quarters of the pitch. Shoot the ball to pop other playersâ€™ balloons. Each hit pops one balloon and when all three are popped, the player is eliminated and teleported to the sideline to spectate.</p><p class="bb_paragraph">A ball must be recently and forcefully kicked to pop balloons. A ball that has slowed to a crawl will cool off and not register hits. If the ball goes out of play, itâ€™s automatically thrown back in after a short delay, launched toward the centre of the pitch.</p><p class="bb_paragraph">As rounds progress, obstacles are progressively removed from the pitch, increasing the risk of being hit. At the end of each round, the last player standing earns the most points. All other players earn points based on their finishing position. The player with the highest cumulative score across all rounds wins the game.</p><p class="bb_paragraph">A golden balloon power-up spawns periodically at a random position throughout the game. Collect the power-up by running into it or kicking the ball at it and gain one of three randomly allocated abilities:</p><ul class="bb_ul"><li><p class="bb_paragraph">Invincible</p><ul class="bb_ul"><li><p class="bb_paragraph">Become temporarily immune to balloon pops for a set time</p></li></ul></li><li><p class="bb_paragraph">Tyres</p><ul class="bb_ul"><li><p class="bb_paragraph">Tyres are fired toward opposition players, causing them to stumble or fall</p></li></ul></li><li><p class="bb_paragraph">Boomerang Ball</p><ul class="bb_ul"><li><p class="bb_paragraph">After hitting an opposition player, the ball automatically chains to every other player on the pitch in sequence before returning to the kicker</p></li></ul></li></ul><p class="bb_paragraph">If a power-up is not collected within a set window, it disappears and a new one will spawn at a different location after a cooldown period.</p><p class="bb_paragraph">With thirty seconds remaining in a round, Sudden Death activates, and the golden balloon power-up will turn red meaning it can no longer be collected. Every three seconds, a ball is fired directly at a random remaining player. All surviving players are highlighted with a red player glow and players can continue to kick the footballs at each other during this round.</p><p class="bb_paragraph"></p><div data-youtube='"j-ArNauLvGk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">See a breakdown of the scenarios and points system below:</p><ul class="bb_ul"><li><p class="bb_paragraph">Points are awarded at the end of each round based on finishing position:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st place (last player standing): 250 points</p></li><li><p class="bb_paragraph">2nd place: 150 points</p></li><li><p class="bb_paragraph">3rd place: 75 points</p></li><li><p class="bb_paragraph">4th place (first eliminated): 50 points</p></li></ul></li></ul><div class="bb_h3">Goal Control</div><p class="bb_paragraph">Goal Control is a 1v1 competitive game on a medium pitch. The pitch contains eight goals, set up differently across three, one-minute rounds. If scores are tied after the final round, sudden-death will be played.</p><p class="bb_paragraph">Claim and control goals to outscore your opponent. At round start, all goals are neutral (white). Control a goal by scoring. Controlled goals change colour to match the owning player. Scoring into an opponent-controlled or neutral goal flips ownership immediately.</p><p class="bb_paragraph">A Golden Goal modifier can be enabled for specific rounds, with a bonus awarded if one player controls all goals at the same time. If the ball leaves play, itâ€™s thrown back in after a short delay.</p><p class="bb_paragraph"></p><div data-youtube='"J2zROG4CguI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">See a breakdown of the scenarios and points system below:</p><ul class="bb_ul"><li><p class="bb_paragraph">1 point per second for each goal controlled</p></li><li><p class="bb_paragraph">2 points per second per goal when all goals controlled simultaneously</p></li><li><p class="bb_paragraph">Golden Goal score</p><ul class="bb_ul"><li><p class="bb_paragraph">As well as the goal that is scored in, the player is awarded Control of another 2 goals</p></li></ul></li><li><p class="bb_paragraph">Tie-break win condition:</p><ul class="bb_ul"><li><p class="bb_paragraph">First valid goal wins immediately</p></li><li><p class="bb_paragraph">If no goal is scored the game ends in a draw</p></li></ul></li></ul><div class="bb_h3">Drop Kick Targets</div><p class="bb_paragraph">You can find Targets scattered across the football world. Spawn a ball on command and hit the target, managing shot power by timing the release of the kick.</p><p class="bb_paragraph">Look out for weekly Objectives challenging you to search every corner of the world and break as many Targets as you can find to earn rewards!Â </p><p class="bb_paragraph">There are several different Targets that can be found throughout the world</p><ul class="bb_ul"><li><p class="bb_paragraph">Circles</p></li><li><p class="bb_paragraph">Rings</p></li><li><p class="bb_paragraph">Pentagons</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"c5dT_e1ou6w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h3">Live Services & In-World Events</div><p class="bb_paragraph">The Grounds will continue to evolve throughout the new season with Campaigns, and live updates. These updates can change the look and atmosphere of the world while introducing new activities, rewards, Store content, and ways to play.</p><p class="bb_paragraph">Campaigns can also bring linked In-World Events to The Grounds, connecting different activities into a larger path of challenges and rewards. An event may begin with Kickabouts or Small-sided matches in one of the districts before leading into a larger competition at the Rush or 11v11 Stadium.</p><p class="bb_paragraph">Events can feature different activities, requirements, match rules, and rewards, giving you new reasons to explore The Grounds and see how the world changes throughout the season.</p><div class="bb_h2">Archetype Changes</div><p class="bb_paragraph">Along with tuning updates across all existing Archetypes, weâ€™ve made some changes to how you build, develop, and customize your player Archetypes in EA SPORTS FCâ„¢ 27.Â </p><p class="bb_paragraph">First, all Archetypes are now unlocked by default, giving you immediate access to any Archetype right out the gate.Â </p><p class="bb_paragraph">Customizing your player is also far more flexible. Archetype resets no longer cost Coins or a reset consumable, and you can now fine-tune individual attributes rather than being forced to reset your entire build at once.Â </p><p class="bb_paragraph">You can make these adjustments seamlessly on the fly from the in-world menu, The Clubhouse, or directly inside Clubs and Rush lobbies.Â </p><div class="bb_h2">Masteries</div><p class="bb_paragraph">Masteries represent your long-term growth as a complete footballer. Every Archetype you develop leaves a lasting mark on your Pro. By reaching set milestones, youâ€™ll unlock permanent Attribute boosts that carry across all of your builds.</p><p class="bb_paragraph">For instance, reaching Level 10 with a Finisher Archetype unlocks +1 Finishing and +1 Composure to every archetype you use.</p><p class="bb_paragraph">Masteries reward long-term progression. The more archetypes you master over time, the better your Pro becomes across the board.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Archetype</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Attributes Boosted</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shot Stopper</p></div><div class="bb_table_td"><p class="bb_paragraph">GK Positioning, GK Reflexes</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sweeper Keeper</p></div><div class="bb_table_td"><p class="bb_paragraph">GK Handling, GK Diving</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Progressor</p></div><div class="bb_table_td"><p class="bb_paragraph">Long Passing, Standing Tackle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Boss</p></div><div class="bb_table_td"><p class="bb_paragraph">Aggression, Strength</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Marauder</p></div><div class="bb_table_td"><p class="bb_paragraph">Sliding Tackle, Sprint Speed</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Disruptor</p></div><div class="bb_table_td"><p class="bb_paragraph">Stamina, Interceptions</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Recycler</p></div><div class="bb_table_td"><p class="bb_paragraph">Def. Awareness, Short Passing</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Maestro</p></div><div class="bb_table_td"><p class="bb_paragraph">Reactions, Ball Control</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Creator</p></div><div class="bb_table_td"><p class="bb_paragraph">Free Kick Accuracy, Vision</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Spark</p></div><div class="bb_table_td"><p class="bb_paragraph">Crossing, Dribbling</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Magician</p></div><div class="bb_table_td"><p class="bb_paragraph">Curve, Acceleration</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Finisher</p></div><div class="bb_table_td"><p class="bb_paragraph">Composure, Finishing</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Target</p></div><div class="bb_table_td"><p class="bb_paragraph">Balance, Jumping</p></div></div></div><div class="bb_h2">Amps</div><p class="bb_paragraph">Amps are a new type of item that give you more control over how your Archetype performs on the pitch. When equipped, they add specific benefits to your active Archetype for a limited time.Â </p><p class="bb_paragraph">There are four tiers of Amps, spread across two categories:</p><ul class="bb_ul"><li><p class="bb_paragraph">Standard Amps</p></li><li><p class="bb_paragraph">Tier 1 - Attribute boosts</p></li><li><p class="bb_paragraph">Tier 2 - Greater Attribute boosts</p></li><li><p class="bb_paragraph">Signature Amps, inspired by football heroes and icons</p></li><li><p class="bb_paragraph">Tier 3 - Greater Attribute boosts,PlayStyles and Perks</p></li><li><p class="bb_paragraph">Tier 4 - Greater Attribute boosts, PlayStyles+ and Perks</p></li></ul><p class="bb_paragraph">You can equip up to three amps at a time, including two Standard Amps and one Signature Amp. Equipping an amp is simple, navigate to the Amps tab under Archetypes, select a slot, and choose an amp from your inventory.</p><p class="bb_paragraph">Amps apply to all stadium matches as well as in-world Rush. Each Amp can be used for a set number of matches before it expires. Amps will be released throughout the FC 27â€™s live service, tying into specific Campaigns throughout the world.</p><p class="bb_paragraph">Youâ€™ll have plenty of ways to earn Amps in The Grounds and Clubs through Objectives, Live Events, Campaigns, and season progression. Additional Amps will also be available from the Store.Â </p><div class="bb_h2">Consumables</div><p class="bb_paragraph">Consumables continue to provide ways to progress your Archetype outside of playing matches. The Grounds introduces new Consumable variations designed to help players who join later in the year catch up on Archetype progression.</p><p class="bb_paragraph">New Archetype-targeted Consumables directly apply AXP to specific Archetypes. AXP multipliers will continue to apply across all Archetypes, while direct AXP boosts can be more focused. For example, one Consumable may apply AXP to any Archetype, another specifically to the Boss Archetype, and another to any Midfield Archetype.</p><p class="bb_paragraph">Consumable level caps now also apply on an item-by-item basis. One Consumable may have a level cap of 25, while another may have a cap of 50. These caps will always remain within the global maximum level cap.</p><p class="bb_paragraph">Consumables will continue to be earnable in The Grounds and Clubs through Objectives, Live Events, Campaigns, season progression, and the Store.</p><div class="bb_h2">Club Objectives</div><p class="bb_paragraph">New Club Objectives give you and your Clubmates more ways to progress together and earn unique rewards. Some objectives focus on shared achievements in Clubs, such as winning five League matches, while others will track your Clubâ€™s combined progress across different experiences, such as collectively winning 50 1v1 matches. This gives every Club member a way to contribute, even when you are not all playing together.Â </p><p class="bb_paragraph">These objectives will be broken down into the following categories:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Club Milestones</b>: long-term objectives to complete as a Club, earning fans to boost your Club reputation. These are broken into Bronze, Silver, Gold categories.</p></li><li><p class="bb_paragraph"><b>Club Weeklies and Seasonals</b>: weekly and seasonal objectives to complete with Clubmates. Complete these objectives with your Clubmates to earn Amps, Consumables, and Coins.</p></li><li><p class="bb_paragraph"><b>Elite Objectives</b>: special objectives for Clubs in Elite Division to earn extra rewards, giving clubs a reason to keep playing and earning once reaching Elite.</p></li></ul><div class="bb_h2">Customization</div><p class="bb_paragraph">Showcase your Achievements and create your own football-inspired style through a range of Clothing and Accessories, including items from some of your favourite brands. You can customize your street and stadium looks separately to express your identity on and off the pitch.</p><p class="bb_paragraph"></p><div data-youtube='"_LfD39yKvbY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2">Emotes</div><p class="bb_paragraph">You can assign up to eight Emotes to the Emote Wheel and trigger them to interact with others across The Grounds. Emotes are also used in the post-match rewards sequences in Kickabouts and Small-sided as celebrations.</p><div class="bb_h2">Stores</div><p class="bb_paragraph">You can find customization options, emotes, cosmetic bundles, and more in the various in-world stores throughout The Grounds.Â </p><p class="bb_paragraph">All of the in-world Stores feature different customization outfits, attire, cosmetic bundles, accessories, and emotes, while the Menu Store is focused on Amps and Consumables. The Grounds Store â€“ located in The Terrace â€“ offers the full range of available cosmetic content, while the District Stores feature smaller selections that can include items inspired by their local identity.</p><ul class="bb_ul"><li><p class="bb_paragraph">The Grounds Store</p></li><li><p class="bb_paragraph">Parkside Market</p></li><li><p class="bb_paragraph">Boutique Montclair</p></li><li><p class="bb_paragraph">Tienda Zeiza</p></li><li><p class="bb_paragraph">Menu Store</p></li><li><p class="bb_paragraph">Clubhouse</p></li></ul><div class="bb_h2">Season Pass</div><p class="bb_paragraph">Play The Grounds and complete objectives to earn Season Points and unlock rewards including outfits, accessories, emotes, Amps, Consumables, and Coins. Upgrade to the Premium Pass for additional rewards as you progress through the seasonal reward track.</p><p class="bb_paragraph">Thanks for checking out The Grounds Deep Dive. We canâ€™t wait for you to step into the new world of The Grounds and experience everything this football playground has to offer when EA SPORTS FCâ„¢ 27 launches.</p><p class="bb_paragraph">Stay tuned for more EA SPORTS FCâ„¢ 27 Deep Dives, and join the conversation to share your feedback with us on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">EA SPORTS FCâ„¢ Discord</a></p>]]> </content:encoded>
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<title>2026/08/05(ä¸‰) ç¶¾éŸ³çš„ç”Ÿæ—¥ï¼�æ–°ã€Œç”Ÿæ—¥ç©¿æ�­ã€�ç™»å ´ï¼�</title>
<link>https://xinker.org/zh/20260805ae-c%C2%BEey%C2%B3cscyaei%C2%BCaeaoecyaecaeacai%C2%BC</link>
<guid>https://xinker.org/zh/20260805ae-c%C2%BEey%C2%B3cscyaei%C2%BCaeaoecyaecaeacai%C2%BC</guid>
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<pubDate>Wed, 05 Aug 2026 00:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
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<title>ä¸‰ä¼�å¤© 2026</title>
<link>https://xinker.org/zh/aeae%C2%BCa-2026</link>
<guid>https://xinker.org/zh/aeae%C2%BCa-2026</guid>
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<pubDate>Wed, 05 Aug 2026 00:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ä¸‰ä¼�å¤©, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/4437469/2f216322346e99c77e852e7a445db02765914a5b.png"><br>Tennoå€‘ï¼Œæº–å‚™å¥½äº«å�—å¤�æ—¥é™½å…‰å�§ï¼� <b>ä¸‰ä¼�å¤©å°‡æ–¼ 8 æœˆ 4 æ—¥</b>å›žæ­¸ï¼ŒWarframe ä¸€å¹´ä¸€åº¦çš„å¤�å­£ç››å…¸å°‡è�¯å�Œå…¨æ–°ç�Žå‹µï¼Œé�Šæˆ²é«”é©—èª¿æ•´å’Œè±�å¯Œçš„æµ·æ¿±æ¨‚è¶£å†�æ¬¡å›žæ­¸ã€‚<br><br><div class="bb_h2">ä¸‰ä¼�å¤©æ–°æ‰‹ï¼Ÿ</div><br>æ­¡è¿Žä¾†åˆ°æµ·ç�˜ï¼ŒTennoï¼� ä¸‰ä¼�å¤©æ˜¯ä¸€å ´ç››å¤§çš„å¤�å­£æ…¶å…¸ï¼Œæ‰€æœ‰çŽ©å®¶éƒ½å°‡å¹³èµ·å¹³å��ã€‚å®Œæˆ� <b>Vor çš„æˆ°åˆ©å“�</b> ä¸¦è§£éŽ– <b>å¸Œåœ–æ–¯</b> å�³å�¯åŠ å…¥ç¤¾ç¾¤æ…¶å…¸ï¼Œç„¶å¾Œå�ƒèˆ‡ç¤¾ç¾¤æ´»å‹•è­¦å ±ï¼Œè´�å�–ç¤¾ç¾¤æµ®å�°å’Œç�Žå‹µï¼�<br><br><div class="bb_h2"> å¦‚ä½•å�ƒåŠ </div><br>åœ¨å°Žèˆªä»‹é�¢ï¼Œé�¸æ“‡ã€Œæ´»å‹•ã€�æ¨™ç±¤ä¸‹çš„ä¸‰ä¼�å¤©ï¼Œå�³å�¯é€²å…¥ä¸€å€‹å…¨å¤©å€™çš„ç†±å¸¶ç«¶æŠ€å ´ã€‚ä¸‰ä¼�å¤©ç«¶æŠ€å ´åƒ…é™�ä½¿ç”¨æ°´å±¬æ€§å½ˆè—¥ï¼Œé€™æ„�å‘³è‘—ç„¡æ³•ä½¿ç”¨ä»»ä½•MODã€�åŠ æˆ�ï¼ˆæŒ¯å¥®æ•ˆæžœå’ŒåŸ·æ”¿å®˜é�ˆçŸ³ï¼‰ã€�å�Œä¼´æˆ–æŠ€èƒ½ã€‚æ¯”è³½çš„å‹�è² å�–æ±ºæ–¼èª°èƒ½åœ¨æ™‚é–“è€—ç›¡å‰�ï¼ˆTenno å°� Grineerï¼‰å°‡å°�æ–¹éšŠä¼�æ·‹æ¿•å¾—æœ€å¤šã€‚<br><br>ç„¡è«–ä½ æ˜¯ç¶“é©—è±�å¯Œçš„è€�æ‰‹çŽ©å®¶é‚„æ˜¯å‰›åŠ å…¥çš„æ–°æ‰‹ Tennoï¼Œæ‹¿èµ·ä½ çš„æ¿•å‰µï¼Œæº–å‚™å¥½å¤§é¡¯èº«æ‰‹å�§ï¼�<br><br><div class="bb_h2">å…¨æ–°ç�Žå‹µ</div><br>ä¸‰ä¼�å¤©æ´»å‹•å›žæ­¸ï¼Œç²¾å½©å…§å®¹ä¸�å®¹éŒ¯é�Žï¼ŒåŒ…æ‹¬å…¨æ–°ç�Žå‹µå’Œå�¯ä¾›æ”¶è—�çš„ç²¾ç¾Žé£¾å“�ã€‚å�ƒèˆ‡æ´»å‹•å�³å�¯è´�å¾— Nakak ç��ç� ï¼Œç„¶å¾Œå‰�å¾€å¸Œåœ–æ–¯ï¼Œç”¨ç��ç� å…Œæ�› Nakak æ��ä¾›çš„å�„å¼�æµ·ç�˜å¥½ç‰©ï¼�<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/83c9f2f1911bcecae6e7d2f9c6a6f7b7622305dd.png"><br>"<b>ç ´æ›‰å…§å‹™ç„¡äººæ©Ÿï¼š</b>æ´»å‹•æœŸé–“ç™»å…¥å�³å�¯é ˜å�–æ­¤æ”¶ä»¶åŒ£ç�Žå‹µã€‚ <br><b>ç¤¾ç¾¤æµ®å�°ï¼š</b>å�ƒèˆ‡ä¸»è¦�æ´»å‹•è­¦å ±ï¼Œè´�å�–ç¤¾ç¾¤æµ®å�°å�Šç›¸æ‡‰ç�Žå‹µï¼� <br><b>ç ´æ›‰å¤–è§€ï¼š</b>ä½¿ç”¨é€™äº›å…¨æ–°è‡ªè¨‚è£�é£¾ç‚ºä½ çš„è»�æ¢°åº«å¢žæ·»æ›´å¤šå¤�æ—¥é¢¨æƒ…ã€‚ <br><b>ç¾Žè™Ÿï¼š</b>åœ¨ä¸‰ä¼�å¤©æ´»å‹•æœŸé–“ï¼Œç›¡æƒ…å±•ç�¾å…¨æ–°å¤�æ—¥ä¸»é¡Œçš„ç¾Žè™Ÿã€‚ "<br><br><b>ç ´æ›‰å…§å‹™ç„¡äººæ©Ÿï¼š</b>æ´»å‹•æœŸé–“ç™»å…¥å�³å�¯é ˜å�–æ­¤æ”¶ä»¶åŒ£ç�Žå‹µã€‚  <br><br>" <b>ç¤¾ç¾¤æµ®å�°ï¼š</b>å�ƒèˆ‡ä¸»è¦�æ´»å‹•è­¦å ±ï¼Œè´�å�–ç¤¾ç¾¤æµ®å�°å�Šç›¸æ‡‰ç�Žå‹µï¼š<br><b>è­¦å ± 1ï¼š</b> Kela De Thaym ç¤¾ç¾¤ä¸‰ä¼�å¤©æµ®å�° + 50K ç�¾é‡‘ + 25 ç²’ç��ç� <br><b>è­¦å ± 2ï¼š</b> éœ²èŽŽå�¡ç¤¾ç¾¤ä¸‰ä¼�å¤©æµ®å�° + 50K ç�¾é‡‘ + 50 ç²’ç��ç� <br><b>è­¦å ± 3ï¼š</b> Erra ç¤¾ç¾¤ä¸‰ä¼�å¤©æµ®å�° + 50K ç�¾é‡‘ + 75 ç²’ç��ç� <br><b>è­¦å ± 4ï¼ˆç�Žå‹µï¼‰ï¼š</b> è¡Œåˆ‘è€… Garesh ç¤¾ç¾¤ä¸‰ä¼�å¤©æµ®å�° + 50K ç�¾é‡‘ + ï¼ˆ100 ç²’ç��ç�  + æ¯�æ¬¡æ“Šæ®ºé¡�å¤–ç�²å¾— 2 ç²’ç��ç� ï¼‰<br>æ„Ÿè¬�ç¤¾ç¾¤è—�è¡“å®¶ @SpaceWaifuart å‰µä½œäº†ä»Šå¹´çš„ä¸‰ä¼�å¤©æµ®å�°ï¼�<br><b>è«‹ç•™æ„�ï¼š</b>é‡�çŽ©ä»»å‹™ 4 æ™‚ï¼Œæ¯�æ¿•é€�ä¸€å��æ•µäººå�‡èƒ½ç�²å�– Nakak ç��ç� ï¼Œç�¾åœ¨åŠ©æ”»ä¹Ÿèƒ½ç�²å¾—ç��ç� ã€‚"<br><br>"  <b>ç ´æ›‰å¤–è§€ï¼š</b>ä½¿ç”¨é€™äº›å…¨æ–°è‡ªè¨‚è£�é£¾ç‚ºä½ çš„è»�æ¢°åº«å¢žæ·»æ›´å¤šå¤�æ—¥é¢¨æƒ…ï¼š <br>åŸ·æ³•è€…ç ´æ›‰å¤–è§€<br>ç¦�è¡›ç ´æ›‰æŠ«é£¾<br>ç–«å›Šæ¯’ç ²ç ´æ›‰å¤–è§€<br>ç ´æ›‰å¢œé£¾<br>æ¼®æµ¦è–©ç ´æ›‰å¤–è§€"<br><br><b>ç¾Žè™Ÿï¼š</b>åœ¨ä¸‰ä¼�å¤©æ´»å‹•æœŸé–“ï¼Œç›¡æƒ…å±•ç�¾å…¨æ–°å¤�æ—¥ä¸»é¡Œçš„ç¾Žè™Ÿã€‚ <br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/f40d5ea11ab8fc498ecdc97674df97e91cdc5230.png"><br><div class="bb_h2">æµªæˆ°è­¦å ±èˆ‡é›™å€�ç¶“é©—é€±æœ«</div><br>æ´»å‹•æœŸé–“å°‡å‡ºç�¾ç‰¹æ®Šçš„æµªæˆ°è­¦å ±ï¼Œæ��ä¾›æ›´å¤šç�²å¾—ç�Žå‹µå’Œ Nakak ç��ç� çš„æ–¹å¼�ã€‚<br><br>"8 æœˆ 6 æ—¥è‡³ 10 æ—¥ï¼šé˜²ç¦¦ï¼ˆå¤©çŽ‹æ˜Ÿï¼‰- 175 ç²’ Nakak ç��ç�  + 5 è�¬ç�¾é‡‘<br>8 æœˆ 13 æ—¥è‡³ 17 æ—¥ï¼šæ®²æ»…ï¼ˆé‡‘æ˜Ÿï¼‰- 175 ç²’ Nakak ç��ç�  + 5 è�¬ç�¾é‡‘<br>8 æœˆ 20 æ—¥è‡³ 24 æ—¥ï¼šæ””æˆªï¼ˆæœ¨æ˜Ÿï¼‰- 175 ç²’ Nakak ç��ç�  + 5 è�¬ç�¾é‡‘<br>8 æœˆ 27 æ—¥è‡³ 31 æ—¥ï¼šç”Ÿå­˜ï¼ˆè³½å¾·å¨œï¼‰- 175 ç²’ Nakak ç��ç�  + 5 è�¬ç�¾é‡‘<br>9 æœˆ 3 æ—¥è‡³ 7 æ—¥ï¼šç ´å£žï¼ˆå†¥çŽ‹æ˜Ÿï¼‰- 175 ç²’ Nakak ç��ç�  + 5 è�¬ç�¾é‡‘"<br><br>æ­¤å¤–ï¼Œé›™å€�ç¶“é©—é€±æœ«æ´»å‹•å°‡èˆ‡è­¦å ±æ´»å‹•å�Œæ™‚é€²è¡Œï¼Œä»¥å¹«åŠ©ä½ å……åˆ†åˆ©ç”¨å¤�å­£æ™‚å…‰ã€‚<br><br>è«‹å¯†åˆ‡é—œæ³¨æ˜Ÿåœ–ï¼Œä¸�è¦�éŒ¯é�Žé€™äº›ç‰¹åˆ¥è­¦å ±çš„æ©Ÿæœƒï¼�<br><br><div class="bb_h2">æ´»å‹•æ”¹å‹•</div><br>ä¸‰ä¼�å¤©çš„é�Šæˆ²é«”é©—èª¿æ•´å¼•èµ·äº†ä¸�å°�çš„è½Ÿå‹•ï¼Œæ—¨åœ¨è®“ä»Šå¹´çš„å¤�å­£è¡�çª�æ›´åŠ æœ‰è¶£ï¼š<br><br>"<b>æµªæˆ°è­¦å ±ï¼š</b> é€™äº›ç‰¹æ®Šè­¦å ±ç�¾åœ¨æœƒè¦†è“‹ä½ ç›®å‰�çš„è¿‘æˆ°æ­¦å™¨é…�ç½®ï¼Œä¸¦å�œç”¨ä½ å·²è£�å‚™çš„ä¸»è¦�æ­¦å™¨å’Œæ¬¡è¦�æ­¦å™¨ã€‚ä½œç‚ºè£œå„Ÿï¼Œä½ åœ¨æŒ‘æˆ°é�Žç¨‹ä¸­è¿‘æˆ°é€Ÿåº¦ä¹Ÿæœƒæ��å�‡ã€‚ <br><b>æ¿•å‰µï¼š</b> æ¿•å‰µçš„å½ˆé€Ÿå·²æ��å�‡ï¼Œè®“ä½ èƒ½å¤ å¾žæ›´é� çš„è·�é›¢æ”»æ“Šå°�æ‰‹ï¼� "<br><br><div class="bb_h2">ç¤¾ç¾¤ Captura æ¯”è³½</div><br>ä½ è¦ºå¾—è‡ªå·±å�¯ä»¥æ�•æ�‰åˆ°å®Œç¾Žçš„å¤�æ—¥çž¬é–“å—Žï¼Ÿ<br><br>è«‹ç•™æ„�å�³å°‡ç™¼å¸ƒçš„è«–å£‡å¸–æ–‡ï¼Œå…¶ä¸­å°‡è©³ç´°ä»‹ç´¹ <b>ä¸‰ä¼�å¤© 2026 ç¤¾ç¾¤ Captura æ¯”è³½</b>ï¼ŒåŒ…æ‹¬è¦�å‰‡ï¼Œæ��äº¤è©³æƒ…ç­‰ã€‚<br><br>ç„¡è«–ä½ æ˜¯ç¶“é©—è±�å¯Œçš„ Tenno çŽ©å®¶é‚„æ˜¯å‰›å…¥é–€çš„æ–°æ‰‹ï¼Œç•¶ä¸‰ä¼�å¤©å›žæ­¸æ™‚ï¼Œéƒ½æœƒæœ‰å¾ˆå¤šæ¨‚è¶£ç­‰è‘—ä½ ã€‚<br><br>æµ·é‚Šè¦‹ï¼ŒTennoï¼�]]> </content:encoded>
</item>

<item>
<title>三伏天 2026</title>
<link>https://xinker.org/zh/%E4%B8%89%E4%BC%8F%E5%A4%A9-2026</link>
<guid>https://xinker.org/zh/%E4%B8%89%E4%BC%8F%E5%A4%A9-2026</guid>
<description><![CDATA[ Tenno們，準備好享受夏日陽光吧！ 三伏天將於 8 月 4 日回歸，Warframe 一年一度的夏季盛典將聯同全新獎勵，遊戲體驗調整和豐富的海濱樂趣再次回歸。三伏天新手？歡迎來到海灘，Tenno！ 三伏天是一場盛大的夏季慶典，所有玩家都將平起平坐。完成 Vor 的戰利品 並解鎖 希圖斯 即可加入社群慶典，然後參與社群活動警報，贏取社群浮印和獎勵！ 如何參加在導航介面，選擇「活動」標籤下的三伏天，即可進入一個全天候的熱帶競技場。三伏天競技場僅限使用水屬性彈藥，這意味著無法使用任何MOD、加成（振奮效果和執政官靈石）、同伴或技能。比賽的勝負取決於誰能在時間耗盡前（Tenno 對 Grineer）將對方隊伍淋濕得最多。無論你是經驗豐富的老手玩家還是剛加入的新手 Tenno，拿起你的濕創，準備好大顯身手吧！全新獎勵三伏天活動回歸，精彩內容不容錯過，包括全新獎勵和可供收藏的精美飾品。參與活動即可贏得 Nakak 珍珠，然後前往希圖斯，用珍珠兌換 Nakak 提供的各式海灘好物！&quot;破曉內務無人機：活動期間登入即可領取此收件匣獎勵。 社群浮印：參與主要活動警報，贏取社群浮印及相應獎勵！ 破曉外觀：使用這些全新自訂裝飾為你的軍械庫增添更多夏日風情。 美號：在三伏天活動期間，盡情展現全新夏日主題的美號。 &quot;破曉內務無人機：活動期間登入即可領取此收件匣獎勵。  &quot; 社群浮印：參與主要活動警報，贏取社群浮印及相應獎勵：警報 1： Kela De Thaym 社群三伏天浮印 + 50K 現金 + 25 粒珍珠警報 2： 露莎卡社群三伏天浮印 + 50K 現金 + 50 粒珍珠警報 3： Erra 社群三伏天浮印 + 50K 現金 + 75 粒珍珠警報 4（獎勵）： 行刑者 Garesh 社群三伏天浮印 + 50K 現金 + （100 粒珍珠 + 每次擊殺額外獲得 2 粒珍珠）感謝社群藝術家 @SpaceWaifuart 創作了今年的三伏天浮印！請留意：重玩任務 4 時，每濕透一名敵人均能獲取 Nakak 珍珠，現在助攻也能獲得珍珠。&quot;&quot;  破曉外觀：使用這些全新自訂裝飾為你的軍械庫增添更多夏日風情： 執法者破曉外觀禁衛破曉披飾疫囊毒砲破曉外觀破曉墜飾漮浦薩破曉外觀&quot;美號：在三伏天活動期間，盡情展現全新夏日主題的美號。 浪戰警報與雙倍經驗週末活動期間將出現特殊的浪戰警報，提供更多獲得獎勵和 Nakak 珍珠的方式。&quot;8 月 6 日至 10 日：防禦（天王星）- 175 粒 Nakak 珍珠 + 5 萬現金8 月 13 日至 17 日：殲滅（金星）- 175 粒 Nakak 珍珠 + 5 萬現金8 月 20 日至 24 日：攔截（木星）- 175 粒 Nakak 珍珠 + 5 萬現金8 月 27 日至 31 日：生存（賽德娜）- 175 粒 Nakak 珍珠 + 5 萬現金9 月 3 日至 7 日：破壞（冥王星）- 175 粒 Nakak 珍珠 + 5 萬現金&quot;此外，雙倍經驗週末活動將與警報活動同時進行，以幫助你充分利用夏季時光。請密切關注星圖，不要錯過這些特別警報的機會！活動改動三伏天的遊戲體驗調整引起了不小的轟動，旨在讓今年的夏季衝突更加有趣：&quot;浪戰警報： 這些特殊警報現在會覆蓋你目前的近戰武器配置，並停用你已裝備的主要武器和次要武器。作為補償，你在挑戰過程中近戰速度也會提升。 濕創： 濕創的彈速已提升，讓你能夠從更遠的距離攻擊對手！ &quot;社群 Captura 比賽你覺得自己可以捕捉到完美的夏日瞬間嗎？請留意即將發布的論壇帖文，其中將詳細介紹 三伏天 2026 社群 Captura 比賽，包括規則，提交詳情等。無論你是經驗豐富的 Tenno 玩家還是剛入門的新手，當三伏天回歸時，都會有很多樂趣等著你。海邊見，Tenno！ ]]></description>
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<pubDate>Tue, 04 Aug 2026 23:44:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>三伏天, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/4437469/2f216322346e99c77e852e7a445db02765914a5b.png"><br>Tenno們，準備好享受夏日陽光吧！ <b>三伏天將於 8 月 4 日</b>回歸，Warframe 一年一度的夏季盛典將聯同全新獎勵，遊戲體驗調整和豐富的海濱樂趣再次回歸。<br><br><div class="bb_h2">三伏天新手？</div><br>歡迎來到海灘，Tenno！ 三伏天是一場盛大的夏季慶典，所有玩家都將平起平坐。完成 <b>Vor 的戰利品</b> 並解鎖 <b>希圖斯</b> 即可加入社群慶典，然後參與社群活動警報，贏取社群浮印和獎勵！<br><br><div class="bb_h2"> 如何參加</div><br>在導航介面，選擇「活動」標籤下的三伏天，即可進入一個全天候的熱帶競技場。三伏天競技場僅限使用水屬性彈藥，這意味著無法使用任何MOD、加成（振奮效果和執政官靈石）、同伴或技能。比賽的勝負取決於誰能在時間耗盡前（Tenno 對 Grineer）將對方隊伍淋濕得最多。<br><br>無論你是經驗豐富的老手玩家還是剛加入的新手 Tenno，拿起你的濕創，準備好大顯身手吧！<br><br><div class="bb_h2">全新獎勵</div><br>三伏天活動回歸，精彩內容不容錯過，包括全新獎勵和可供收藏的精美飾品。參與活動即可贏得 Nakak 珍珠，然後前往希圖斯，用珍珠兌換 Nakak 提供的各式海灘好物！<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/83c9f2f1911bcecae6e7d2f9c6a6f7b7622305dd.png"><br>"<b>破曉內務無人機：</b>活動期間登入即可領取此收件匣獎勵。 <br><b>社群浮印：</b>參與主要活動警報，贏取社群浮印及相應獎勵！ <br><b>破曉外觀：</b>使用這些全新自訂裝飾為你的軍械庫增添更多夏日風情。 <br><b>美號：</b>在三伏天活動期間，盡情展現全新夏日主題的美號。 "<br><br><b>破曉內務無人機：</b>活動期間登入即可領取此收件匣獎勵。  <br><br>" <b>社群浮印：</b>參與主要活動警報，贏取社群浮印及相應獎勵：<br><b>警報 1：</b> Kela De Thaym 社群三伏天浮印 + 50K 現金 + 25 粒珍珠<br><b>警報 2：</b> 露莎卡社群三伏天浮印 + 50K 現金 + 50 粒珍珠<br><b>警報 3：</b> Erra 社群三伏天浮印 + 50K 現金 + 75 粒珍珠<br><b>警報 4（獎勵）：</b> 行刑者 Garesh 社群三伏天浮印 + 50K 現金 + （100 粒珍珠 + 每次擊殺額外獲得 2 粒珍珠）<br>感謝社群藝術家 @SpaceWaifuart 創作了今年的三伏天浮印！<br><b>請留意：</b>重玩任務 4 時，每濕透一名敵人均能獲取 Nakak 珍珠，現在助攻也能獲得珍珠。"<br><br>"  <b>破曉外觀：</b>使用這些全新自訂裝飾為你的軍械庫增添更多夏日風情： <br>執法者破曉外觀<br>禁衛破曉披飾<br>疫囊毒砲破曉外觀<br>破曉墜飾<br>漮浦薩破曉外觀"<br><br><b>美號：</b>在三伏天活動期間，盡情展現全新夏日主題的美號。 <br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/f40d5ea11ab8fc498ecdc97674df97e91cdc5230.png"><br><div class="bb_h2">浪戰警報與雙倍經驗週末</div><br>活動期間將出現特殊的浪戰警報，提供更多獲得獎勵和 Nakak 珍珠的方式。<br><br>"8 月 6 日至 10 日：防禦（天王星）- 175 粒 Nakak 珍珠 + 5 萬現金<br>8 月 13 日至 17 日：殲滅（金星）- 175 粒 Nakak 珍珠 + 5 萬現金<br>8 月 20 日至 24 日：攔截（木星）- 175 粒 Nakak 珍珠 + 5 萬現金<br>8 月 27 日至 31 日：生存（賽德娜）- 175 粒 Nakak 珍珠 + 5 萬現金<br>9 月 3 日至 7 日：破壞（冥王星）- 175 粒 Nakak 珍珠 + 5 萬現金"<br><br>此外，雙倍經驗週末活動將與警報活動同時進行，以幫助你充分利用夏季時光。<br><br>請密切關注星圖，不要錯過這些特別警報的機會！<br><br><div class="bb_h2">活動改動</div><br>三伏天的遊戲體驗調整引起了不小的轟動，旨在讓今年的夏季衝突更加有趣：<br><br>"<b>浪戰警報：</b> 這些特殊警報現在會覆蓋你目前的近戰武器配置，並停用你已裝備的主要武器和次要武器。作為補償，你在挑戰過程中近戰速度也會提升。 <br><b>濕創：</b> 濕創的彈速已提升，讓你能夠從更遠的距離攻擊對手！ "<br><br><div class="bb_h2">社群 Captura 比賽</div><br>你覺得自己可以捕捉到完美的夏日瞬間嗎？<br><br>請留意即將發布的論壇帖文，其中將詳細介紹 <b>三伏天 2026 社群 Captura 比賽</b>，包括規則，提交詳情等。<br><br>無論你是經驗豐富的 Tenno 玩家還是剛入門的新手，當三伏天回歸時，都會有很多樂趣等著你。<br><br>海邊見，Tenno！]]> </content:encoded>
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<title>v1.5 &#45; Arcade mode, fixes, and couch co&#45;op news</title>
<link>https://xinker.org/zh/v15-arcade-mode-fixes-and-couch-co-op-news</link>
<guid>https://xinker.org/zh/v15-arcade-mode-fixes-and-couch-co-op-news</guid>
<description><![CDATA[ Hello!This update adds a new &#039;Arcade&#039; mode, as well as some fixes:New changesAdded the &#039;Arcade&#039; mode: A quick session of 10 random simulations, random rounds, and with the intro and outro segments removed.When launching the game, players can choose between running the game normally or with Direct3D 12. We recommend running it normally, but if you run into graphical issues, you can try running it with the second launch option which will hopefully fix it.Updated the Godot Engine version to 4.5.2 - this fixes a number of graphical issues for different hardware configurations.Fixed issues with players getting stuck in geometry in some simulations, or even clipping out of the map in the case of &#039;Tunnel Hazard&#039;.Fixed the &quot;flashbang&quot; effect that happens if all players ready up as soon as possible after the intro segment in &#039;Original&#039;.Fixed an issue with character animation blend trees that caused uncanny visuals in some cases.Public matchmaking / random lobbiesFor players that are looking for other people to play with, there is now a pinned Steam discussion post that links to an official &#039;Looking for group&#039; Discord server. There you can gather a group to try and survive.Since the beginning of development we&#039;ve designed and written the game for groups of friends due to the nature of party games, so while we hear your requests for public matchmaking and lobby lists, it was unfortunately not part of our core vision when we set out to make this game.We truly appreciate the overwhelming response to the game, and it&#039;s great to see players looking to group together, but as far as in-game matchmaking functionality goes, we&#039;re unfortunately unable to support it due to how we envisioned the game.That being said, we invite you to join in case you&#039;re looking for a group to play with!https://discord.gg/Vt2qm6v8PNCouch co-op newsMachine Party on the big screen is coming together nicely, and will be released in the next few weeks.We&#039;re almost ready to start testing and polishing all of the simulations, and once that&#039;s done, you can grab a controller, sit back, and try to relax!Thank you for the continued support, and for sharing all of the bug reports!More news soon,- Mike &amp; GDeavid ]]></description>
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<pubDate>Tue, 04 Aug 2026 23:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>v1.5, Arcade, mode, fixes, and, couch, co-op, news</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello!</p><p class="bb_paragraph"></p><p class="bb_paragraph">This update adds a new 'Arcade' mode, as well as some fixes:</p><p class="bb_paragraph"></p><div class="bb_h2"><b>New changes</b></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Added the 'Arcade' mode: A quick session of 10 random simulations, random rounds, and with the intro and outro segments removed.</p></li><li><p class="bb_paragraph">When launching the game, players can choose between running the game normally or with Direct3D 12. We recommend running it normally, but if you run into graphical issues, you can try running it with the second launch option which will hopefully fix it.</p></li><li><p class="bb_paragraph">Updated the Godot Engine version to 4.5.2 - this fixes a number of graphical issues for different hardware configurations.</p></li><li><p class="bb_paragraph">Fixed issues with players getting stuck in geometry in some simulations, or even clipping out of the map in the case of 'Tunnel Hazard'.</p></li><li><p class="bb_paragraph">Fixed the "flashbang" effect that happens if all players ready up as soon as possible after the intro segment in 'Original'.</p></li><li><p class="bb_paragraph">Fixed an issue with character animation blend trees that caused uncanny visuals in some cases.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Public matchmaking</b> <b>/ random lobbies</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">For players that are looking for other people to play with, there is now a pinned Steam discussion post that links to an official 'Looking for group' Discord server. There you can gather a group to try and survive.</p><p class="bb_paragraph">Since the beginning of development we've designed and written the game for groups of friends due to the nature of party games, so while we hear your requests for public matchmaking and lobby lists, it was unfortunately not part of our core vision when we set out to make this game.</p><p class="bb_paragraph">We truly appreciate the overwhelming response to the game, and it's great to see players looking to group together, but as far as in-game matchmaking functionality goes, we're unfortunately unable to support it due to how we envisioned the game.</p><p class="bb_paragraph">That being said, we invite you to join in case you're looking for a group to play with!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FVt2qm6v8PN" target="_blank" rel=" noopener">https://discord.gg/Vt2qm6v8PN</a></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Couch co-op news</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Machine Party on the big screen is coming together nicely, and will be released in the next few weeks.</p><p class="bb_paragraph">We're almost ready to start testing and polishing all of the simulations, and once that's done, you can grab a controller, sit back, and try to relax!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you for the continued support, and for sharing all of the bug reports!</p><p class="bb_paragraph"></p><p class="bb_paragraph">More news soon,</p><p class="bb_paragraph">- Mike & GDeavid</p>]]> </content:encoded>
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<title>August Calendar</title>
<link>https://xinker.org/zh/august-calendar</link>
<guid>https://xinker.org/zh/august-calendar</guid>
<description><![CDATA[ We are pleased to present our August Wallpaper, available in a number of different sizes to fit your PC&#039;s monitor!With Calendar1024x768, 1280x1024, 1366x768, 1600x1200, 1680x1050, 1920x1080, 1920x1200, 2560x1440, 2560x1600Without Calendar1024x768, 1280x1024, 1366x768, 1600x1200, 1680x1050, 1920x1080, 1920x1200, 2560x1440, 2560x1600 ]]></description>
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<pubDate>Tue, 04 Aug 2026 22:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>August, Calendar</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We are pleased to present our August Wallpaper, available in a number of different sizes to fit your PC's monitor!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/31078546/c3294f7fe97de106b0c31f409242ccf1e4bee655.jpg"></p><p class="bb_paragraph"><b>With Calendar</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1024x768_289.jpg" target="_blank" rel=" noopener">1024x768</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1280x1024_279.jpg" target="_blank" rel=" noopener">1280x1024</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1366x768_277.jpg" target="_blank" rel=" noopener">1366x768</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1600x1200_275.jpg" target="_blank" rel=" noopener">1600x1200</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1680x1050_276.jpg" target="_blank" rel=" noopener">1680x1050</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1920x1080_468.jpg" target="_blank" rel=" noopener">1920x1080</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1920x1200_281.jpg" target="_blank" rel=" noopener">1920x1200</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F2560x1440_276.jpg" target="_blank" rel=" noopener">2560x1440</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F2560x1600_275.jpg" target="_blank" rel=" noopener">2560x1600</a></p><p class="bb_paragraph"><b>Without Calendar</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1024x768_290.jpg" target="_blank" rel=" noopener">1024x768</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1280x1024_280.jpg" target="_blank" rel=" noopener">1280x1024</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1366x768_278.jpg" target="_blank" rel=" noopener">1366x768</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1600x1200_276.jpg" target="_blank" rel=" noopener">1600x1200</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1680x1050_277.jpg" target="_blank" rel=" noopener">1680x1050</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1920x1080_469.jpg" target="_blank" rel=" noopener">1920x1080</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F1920x1200_282.jpg" target="_blank" rel=" noopener">1920x1200</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F2560x1440_277.jpg" target="_blank" rel=" noopener">2560x1440</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Farmoredwarfare.com%2Fsites%2Faw.my.com%2Ffiles%2Fu183517%2F2560x1600_276.jpg" target="_blank" rel=" noopener">2560x1600</a></p>]]> </content:encoded>
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<title>Planet Zoo 2 | Zoopedia Update</title>
<link>https://xinker.org/zh/planet-zoo-2-zoopedia-update-30596</link>
<guid>https://xinker.org/zh/planet-zoo-2-zoopedia-update-30596</guid>
<description><![CDATA[ Hayo Zookeepers!It&#039;s time for another Zoopedia update! This week we&#039;ve added TEN animals. Let us know which one is your favourite ????????Toco toucanGrey wolfIndo-Pacific sergeantCape buffaloGiant slippery frogThomson&#039;s gazelleSri Lankan roseDolphinfishLong-eared owlMeerkatWe&#039;ll see you next week for another Zoopedia drop! But in the meantime, be sure to pre-purchase Planet Zoo 2 ready for launch on October 13.https://store.steampowered.com/app/3219030/Planet_Zoo_2/ ]]></description>
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<pubDate>Tue, 04 Aug 2026 21:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Planet, Zoo, Zoopedia, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hayo Zookeepers!</p><p class="bb_paragraph"></p><p class="bb_paragraph">It's time for another Zoopedia update! This week we've added TEN animals. Let us know which one is your favourite ????????</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Toco toucan</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/d984ae54b5549f65ce6fd2d22a540b0cda0f0df5.png"></p><div class="bb_h3"><b>Grey wolf</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/27ac6d46bc2cc37a7745217ad13d0e6feb08f50a.png"></p><div class="bb_h3"><b>Indo-Pacific sergeant</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/143e507c3e5b939670eb1a1ecd1400c786810b04.png"></p><div class="bb_h3"><b>Cape buffalo</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/aa7a4004fde2f6a5e64f6c6e15f2a8b5915de8d8.png"></p><div class="bb_h3"><b>Giant slippery frog</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/0eea42324e0e58df6720860a9e701baaee35358d.png"></p><div class="bb_h3"><b>Thomson's gazelle</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/b86b21ef5ebd515a999ab0b14f73b4b9576d378d.png"></p><div class="bb_h3"><b>Sri Lankan rose</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/3799d14279620b71e50ebacf3197c4dd44bbfb1a.png"></p><div class="bb_h3"><b>Dolphinfish</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/f79de9fe70e7f62229f96838caa112829625ffd0.png"></p><div class="bb_h3"><b>Long-eared owl</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/cb959ca0b6940c4b94417d4d4129ccf1a47bd277.png"></p><div class="bb_h3"><b>Meerkat</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46141241/583d63d36c1c7e080a5d9573f229f1a071cf8ff4.png"></p><p class="bb_paragraph">We'll see you next week for another Zoopedia drop! But in the meantime, be sure to pre-purchase Planet Zoo 2 ready for launch on October 13.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3219030/Planet_Zoo_2/" target="_blank" rel="">https://store.steampowered.com/app/3219030/Planet_Zoo_2/</a></p>]]> </content:encoded>
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<title>Big Walk is Available Right Now!</title>
<link>https://xinker.org/zh/big-walk-is-available-right-now</link>
<guid>https://xinker.org/zh/big-walk-is-available-right-now</guid>
<description><![CDATA[ Hello!We are very happy to announce that Big Walk is ready for you to play right now. You can also play crossplay with friends on the Playstation 5, or Switch 2 consoles.Before you playYou might like to check out our Frequently Asked Questions! There are some good tips in there about how to best set up your session of Big Walk.How ExcitingSome reviews for the game are already out, and people seem to like it so far! Some particular favourites are this one, by Rebekah Valentine of Kotaku, or this one, by Chris Schilling at Eurogamer.If you missed it, we’ve also been releasing music from the soundtrack this last week. It’s made by aksfx, and we think it’s really good. You can listen to it now on streaming services, or buy it on bandcamp.It&#039;s a very nice feeling to be able to put this game out into the world. We loved working on it so much, and genuinely love playing it. Hope you like it too!Thankyou!House House ]]></description>
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<pubDate>Tue, 04 Aug 2026 21:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Big, Walk, Available, Right, Now</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Hello!</div><p class="bb_paragraph">We are very happy to announce that Big Walk is ready for you to play right now. You can also play crossplay with friends on the Playstation 5, or Switch 2 consoles.</p><p class="bb_paragraph"></p><div data-youtube='"7ZYjg_jPhDk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">Before you play</div><p class="bb_paragraph">You might like to check out our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbigwalk.game%2Ffaq%2F" target="_blank" rel=" noopener">Frequently Asked Questions</a>! There are some good tips in there about how to best set up your session of Big Walk.</p><p class="bb_paragraph"></p><div class="bb_h2">How Exciting</div><p class="bb_paragraph">Some reviews for the game are already out, and people seem to like it so far! Some particular favourites are <a class="bb_link" href="https://kotaku.com/big-walk-the-kotaku-review-2000720861" target="_blank" rel="">this one</a>, by Rebekah Valentine of Kotaku, or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.eurogamer.net%2Fbig-walk-review" target="_blank" rel=" noopener">this one</a>, by Chris Schilling at Eurogamer.</p><p class="bb_paragraph">If you missed it, we’ve also been releasing music from the soundtrack this last week. It’s made by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faksfxmusic.com%2F" target="_blank" rel=" noopener">aksfx</a>, and we think it’s really good. You can listen to it now on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2Faksfx" target="_blank" rel=" noopener">streaming services</a>, or buy it on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faksfx.bandcamp.com%2F" target="_blank" rel=" noopener">bandcamp</a>.</p><p class="bb_paragraph">It's a very nice feeling to be able to put this game out into the world. We loved working on it so much, and genuinely love playing it. Hope you like it too!</p><p class="bb_paragraph"></p><div class="bb_h3">Thankyou!</div><p class="bb_paragraph">House House</p>]]> </content:encoded>
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<item>
<title>Hotfix: August 04 (UTC 09:50)</title>
<link>https://xinker.org/zh/hotfix-august-04-utc-0950</link>
<guid>https://xinker.org/zh/hotfix-august-04-utc-0950</guid>
<description><![CDATA[ Hello everyone. This is Sudden Attack Zero Point.We have applied a real-time fix for stable service operation as detailed below.Patch Schedule✅ 08/04 UTC 09:50 AMPatch Details✅ Fixed an issue where RP was not being recorded correctly for some players in Ranked matches.✅ The affected RP will be corrected during the August 06 maintenance. Details on the August 06 maintenance will be announced separately.Thank you. ]]></description>
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<pubDate>Tue, 04 Aug 2026 20:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hotfix:, August, UTC, 09:50</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone. This is Sudden Attack Zero Point.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have applied a real-time fix for stable service operation as detailed below.</p><p class="bb_paragraph"></p><div class="bb_h2">Patch Schedule</div><p class="bb_paragraph">✅ 08/04 UTC 09:50 AM</p><p class="bb_paragraph"></p><div class="bb_h2">Patch Details</div><p class="bb_paragraph">✅ Fixed an issue where RP was not being recorded correctly for some players in Ranked matches.</p><p class="bb_paragraph">✅ The affected RP will be corrected during the August 06 maintenance. Details on the August 06 maintenance will be announced separately.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Twitch Drops for the launch of season one!</title>
<link>https://xinker.org/zh/twitch-drops-for-the-launch-of-season-one</link>
<guid>https://xinker.org/zh/twitch-drops-for-the-launch-of-season-one</guid>
<description><![CDATA[ It&#039;s time to choose your modifiers and prepare to escape anew - Kord Breach season has begun!To celebrate the launch, we&#039;re kicking off a Twitch Drops campaign, where you’ll be able to earn a variety of in-game rewards.The campaign will be split into two parts: global Twitch Drops and subscription rewards.Global DropsThe global campaign will run from August 5 until August 17, starting and ending at 2:00 PM BST / 9:00 AM EDT.During this period, simply watch streams in the Escape from Tarkov category on Twitch to earn in-game reward containers. Containers come in three rarity tiers: Common, Rare, and Epic.To participate, you&#039;ll need a Twitch account and an active copy of the game.Both viewers and streamers must also link their Twitch account to their game profile in order to receive or distribute Drops. You can do that here.Please note: these reward containers are only available to your seasonal character.Twitch Subscription RewardsFrom August 5 to August 8, you&#039;ll also be able to earn exclusive in-game rewards by subscribing to Twitch streamers.Available rewards include:Hot Rod beverage cooler bag;Loui Peeton deluxe wallet;Twitch rare dogtag case.These items are available in all game modes: PvE, PvP, and Season. They are permanent and will remain on your account even after your character&#039;s progress is reset.Important:All three rewards are unlocked after purchasing five paid subscriptions, either regular or gifted. In case of a gifted subscription, the purchaser receives the reward. Subscription renewals also count toward the total;Subscriptions must be made to any streamer who is live in the Escape from Tarkov category at the time of purchase;Rewards can only be claimed once per account - both Twitch and BSG;Free subscriptions - including Amazon Prime, Bits, and similar offers - do not count toward the campaign. ]]></description>
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<pubDate>Tue, 04 Aug 2026 19:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Twitch, Drops, for, the, launch, season, one</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">It's time to choose your modifiers and prepare to escape anew - Kord Breach season has begun!</p><p class="bb_paragraph">To celebrate the launch, we're kicking off a Twitch Drops campaign, where you’ll be able to earn a variety of in-game rewards.</p><p class="bb_paragraph">The campaign will be split into two parts: global Twitch Drops and subscription rewards.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Global Drops</b></p><p class="bb_paragraph">The global campaign will run from August 5 until August 17, starting and ending at 2:00 PM BST / 9:00 AM EDT.</p><p class="bb_paragraph">During this period, simply watch streams in the Escape from Tarkov <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftwitch.tv%2Fdirectory%2Fcategory%2Fescape-from-tarkov" target="_blank" rel=" noopener">category</a> on Twitch to earn in-game reward containers. Containers come in three rarity tiers: Common, Rare, and Epic.</p><p class="bb_paragraph">To participate, you'll need a Twitch account and an active copy of the game.</p><p class="bb_paragraph">Both viewers and streamers must also link their Twitch account to their game profile in order to receive or distribute Drops. You can do that <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fprofile.tarkov.com%2Fprofile%2Faccounts" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Please note: these reward containers are only available to your seasonal character.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Twitch Subscription Rewards</b></p><p class="bb_paragraph">From August 5 to August 8, you'll also be able to earn exclusive in-game rewards by subscribing to Twitch streamers.</p><p class="bb_paragraph">Available rewards include:</p><ul class="bb_ul"><li><p class="bb_paragraph">Hot Rod beverage cooler bag;</p></li><li><p class="bb_paragraph">Loui Peeton deluxe wallet;</p></li><li><p class="bb_paragraph">Twitch rare dogtag case.</p></li></ul><p class="bb_paragraph">These items are available in all game modes: PvE, PvP, and Season. They are permanent and will remain on your account even after your character's progress is reset.</p><p class="bb_paragraph">Important:</p><ul class="bb_ul"><li><p class="bb_paragraph">All three rewards are unlocked after purchasing five paid subscriptions, either regular or gifted. In case of a gifted subscription, the purchaser receives the reward. Subscription renewals also count toward the total;</p></li><li><p class="bb_paragraph">Subscriptions must be made to any streamer who is live in the Escape from Tarkov category at the time of purchase;</p></li><li><p class="bb_paragraph">Rewards can only be claimed once per account - both Twitch and BSG;</p></li><li><p class="bb_paragraph">Free subscriptions - including Amazon Prime, Bits, and similar offers - do not count toward the campaign.</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45781996/86a885631e4e94b8a88426ff216086939b248eb3.jpg"></p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.54 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01154-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01154-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了常规状态下的交互准星新增了跑酷模式隐藏房间直接返回天河数据中心的交互面板修复了跑酷地图弹射板不弹射的问题改善了部分交互物件的计算方式，从每秒获取数据改为固定条件下获取数据，从而大幅度改善游戏性能调整了跑酷地图电梯，现在电梯最高只会抵达中层调整了掉落物的逻辑，现在物品被拾起后，再次进入游戏则不会再次刷新了（跑酷场景以及城防模式不受影响）现在天河数据中心前往各个区域前，都可以更加快捷的进入神经网络模式了现在跑酷模式的电梯不再需要供电可直接使用了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Tue, 04 Aug 2026 17:51:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.54, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了常规状态下的交互准星</p></li><li><p class="bb_paragraph">新增了跑酷模式隐藏房间直接返回天河数据中心的交互面板</p></li><li><p class="bb_paragraph">修复了跑酷地图弹射板不弹射的问题</p></li><li><p class="bb_paragraph">改善了部分交互物件的计算方式，从每秒获取数据改为固定条件下获取数据，从而大幅度改善游戏性能</p></li><li><p class="bb_paragraph">调整了跑酷地图电梯，现在电梯最高只会抵达中层</p></li><li><p class="bb_paragraph">调整了掉落物的逻辑，现在物品被拾起后，再次进入游戏则不会再次刷新了（<b>跑酷场景</b>以及<b>城防模式</b>不受影响）</p></li><li><p class="bb_paragraph">现在天河数据中心前往各个区域前，都可以更加快捷的进入神经网络模式了</p></li><li><p class="bb_paragraph">现在跑酷模式的电梯<b>不再需要供电</b>可直接使用了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>PUBG: Playgrounds x CurseForge UGC Contest Announcement</title>
<link>https://xinker.org/zh/pubg-playgrounds-x-curseforge-ugc-contest-announcement</link>
<guid>https://xinker.org/zh/pubg-playgrounds-x-curseforge-ugc-contest-announcement</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Tue, 04 Aug 2026 17:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG:, Playgrounds, CurseForge, UGC, Contest, Announcement</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/799edf9a27c3a21df5838e83117907575192978b.png"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fevents%2Fnotice%2F10543" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>《超級機器人大戰Y》更新檔ver.1.4.0公告</title>
<link>https://xinker.org/zh/%E8%B6%85%E7%B4%9A%E6%A9%9F%E5%99%A8%E4%BA%BA%E5%A4%A7%E6%88%B0y%E6%9B%B4%E6%96%B0%E6%AA%94ver140%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E8%B6%85%E7%B4%9A%E6%A9%9F%E5%99%A8%E4%BA%BA%E5%A4%A7%E6%88%B0y%E6%9B%B4%E6%96%B0%E6%AA%94ver140%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 感謝各位玩家對《超級機器人大戰Y》的支持。STEAM®版現已發布更新檔。相關更新內容請參閱下方資訊。＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝【STEAM®版】更新檔 ver.1.4.0■免費發布「《超級機器人大戰》系列銷量突破2000萬套紀念任務」為紀念《超級機器人大戰》系列的累積銷量已突破2,000萬套，本次免費發布紀念任務「CONGRATULATION 20000000！」。※將遊戲更新至ver1.4.0後方可遊玩。※解鎖條件：通關CHAPTER 02「漂流異邦人」。■免費發布「35週年紀念任務」為紀念《超級機器人大戰》系列35週年，本次免費發布紀念任務「CONGRATULATION 35th！」。※將遊戲更新至ver1.4.0後方可遊玩。※解鎖條件：通關CHAPTER 02「受託的勇者們」。■追加新遊戲模式「BOOST」將新增全新遊戲模式「BOOST」。在遊戲模式「BOOST」中，獲得的經驗值、CREDIT、MXP都將變成2倍，機體改造費用、駕駛員養成費用、道具售價都將變為一半，玩家將可以輕鬆養成。※將遊戲更新至ver1.4.0後方可遊玩。※敵人的強度與遊戲模式「NORMAL」相同。■解放等級上限駕駛員的等級上限已自Lv.150提升至Lv.200。※若要使用本內容，另須購買商品版遊戲，並更新至最新版本。＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝今後也請繼續支持《超級機器人大戰Y》。 ]]></description>
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<pubDate>Tue, 04 Aug 2026 12:40:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《超級機器人大戰Y》更新檔ver.1.4.0公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">感謝各位玩家對《超級機器人大戰Y》的支持。</p><p class="bb_paragraph">STEAM®版現已發布更新檔。</p><p class="bb_paragraph">相關更新內容請參閱下方資訊。</p><p class="bb_paragraph"></p><p class="bb_paragraph">＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝</p><div class="bb_h3"><b>【STEAM®版】更新檔 ver.1.4.0</b></div><p class="bb_paragraph"></p><div class="bb_h3"><b>■免費發布「《超級機器人大戰》系列銷量突破2000萬套紀念任務」</b></div><p class="bb_paragraph">為紀念《超級機器人大戰》系列的累積銷量已突破2,000萬套，本次免費發布紀念任務「CONGRATULATION 20000000！」。</p><p class="bb_paragraph"></p><p class="bb_paragraph">※將遊戲更新至ver1.4.0後方可遊玩。</p><p class="bb_paragraph">※解鎖條件：通關CHAPTER 02「漂流異邦人」。</p><p class="bb_paragraph"></p><div class="bb_h3"><b>■免費發布「35週年紀念任務」</b></div><p class="bb_paragraph">為紀念《超級機器人大戰》系列35週年，本次免費發布紀念任務「CONGRATULATION 35th！」。</p><p class="bb_paragraph"></p><p class="bb_paragraph">※將遊戲更新至ver1.4.0後方可遊玩。</p><p class="bb_paragraph">※解鎖條件：通關CHAPTER 02「受託的勇者們」。</p><p class="bb_paragraph"></p><div class="bb_h3"><b>■追加新遊戲模式「BOOST」</b></div><p class="bb_paragraph">將新增全新遊戲模式「BOOST」。</p><p class="bb_paragraph">在遊戲模式「BOOST」中，獲得的經驗值、CREDIT、MXP都將變成2倍，機體改造費用、駕駛員養成費用、道具售價都將變為一半，玩家將可以輕鬆養成。</p><p class="bb_paragraph"></p><p class="bb_paragraph">※將遊戲更新至ver1.4.0後方可遊玩。</p><p class="bb_paragraph">※敵人的強度與遊戲模式「NORMAL」相同。</p><p class="bb_paragraph"></p><div class="bb_h3"><b>■解放等級上限</b></div><p class="bb_paragraph">駕駛員的等級上限已自Lv.150提升至Lv.200。</p><p class="bb_paragraph"></p><p class="bb_paragraph">※若要使用本內容，另須購買商品版遊戲，並更新至最新版本。</p><p class="bb_paragraph">＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝</p><p class="bb_paragraph"></p><p class="bb_paragraph">今後也請繼續支持《超級機器人大戰Y》。</p>]]> </content:encoded>
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<title>3.0.2版本修復公告（8月3日）</title>
<link>https://xinker.org/zh/302%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%883%E6%97%A5</link>
<guid>https://xinker.org/zh/302%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A8%E6%9C%883%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【8月3日】1. 修復了【無盡長夢】中，多人聚集的情況下，完成永遠冬眠戰鬥後丟失榮譽積分的問題《Once Human》項目組 ]]></description>
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<pubDate>Tue, 04 Aug 2026 11:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.2版本修復公告（8月3日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><p class="bb_paragraph"></p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph"></p><p class="bb_paragraph">【8月3日】</p><p class="bb_paragraph">1. 修復了【無盡長夢】中，多人聚集的情況下，完成永遠冬眠戰鬥後丟失榮譽積分的問題</p><p class="bb_paragraph"></p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>《Monster Hunter Wilds》於8月4日以新價格再度登場</title>
<link>https://xinker.org/zh/monster-hunter-wilds%E6%96%BC8%E6%9C%884%E6%97%A5%E4%BB%A5%E6%96%B0%E5%83%B9%E6%A0%BC%E5%86%8D%E5%BA%A6%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/monster-hunter-wilds%E6%96%BC8%E6%9C%884%E6%97%A5%E4%BB%A5%E6%96%B0%E5%83%B9%E6%A0%BC%E5%86%8D%E5%BA%A6%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 如日前介紹，為使玩家更輕鬆選購《Monster Hunter Wilds》的遊戲本篇及各種DLC，我們將調整商品陣容，除了結束販售部分現有的組合商品外，也會同步推出全新的組合商品。新登場商品包括：包含數位版《Monster Hunter Wilds》遊戲本體和各個已發售DLC組合包的「黃金版」、包含各個已發布的追加DLC組合包的「外觀DLC組合」，以及包含過去未收錄至組合包的DLC的新組合包「額外外觀DLC包」（附高級特典）。同時，數位版《Monster Hunter Wilds》遊戲本篇將以更實惠的新價格登場，https://store.steampowered.com/app/2246340/新商品通知Monster Hunter Wilds 黃金版https://store.steampowered.com/sub/1723312/■使獵人生活更充實的交流道具和外觀道具外觀DLC組合https://store.steampowered.com/sub/1723317?l額外外觀DLC包https://store.steampowered.com/sub/1723319?l*本商品的內容亦可單獨購買，或於購買其他商品組合時獲得，請注意避免重複購買。免費可下載內容免費發布Monster Hunter Festa &#039;26的入場特典飾物和部分免費追加DLC！前往確認可下載內容https://store.steampowered.com/app/4123270/Monster_Hunter_Wilds__Pendant_Rolling_Poogie_Sakura/?curator_clanid=44795648https://store.steampowered.com/app/3697060/Monster_Hunter_Wilds__Pendant_Rolling_Poogie_Seasonal/?curator_clanid=44795648為《Monster Hunter Wilds》帶來更多遊玩樂趣的超大型擴充內容《Monster Hunter Wilds: Ascendance》將於2027年推出！快加入願望清單吧！https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/ ]]></description>
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<pubDate>Tue, 04 Aug 2026 10:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《Monster, Hunter, Wilds》於8月4日以新價格再度登場</media:keywords>
<content:encoded><![CDATA[如日前介紹，為使玩家更輕鬆選購《Monster Hunter Wilds》的遊戲本篇及各種DLC，我們將調整商品陣容，除了結束販售部分現有的組合商品外，也會同步推出全新的組合商品。<br><br>新登場商品包括：包含數位版《Monster Hunter Wilds》遊戲本體和各個已發售DLC組合包的「黃金版」、包含各個已發布的追加DLC組合包的「外觀DLC組合」，以及包含過去未收錄至組合包的DLC的新組合包「額外外觀DLC包」（附高級特典）。<br><br>同時，數位版《Monster Hunter Wilds》遊戲本篇將以更實惠的新價格登場，<br><a class="bb_link" href="https://store.steampowered.com/app/2246340/" target="_blank" rel="">https://store.steampowered.com/app/2246340/</a><br><br><div class="bb_h3"><b>新商品通知</b></div><b>Monster Hunter Wilds 黃金版</b><br><a class="bb_link" href="https://store.steampowered.com/sub/1723312/" target="_blank" rel="">https://store.steampowered.com/sub/1723312/</a><br><br><div class="bb_h3"><b>■使獵人生活更充實的交流道具和外觀道具</b></div><b>外觀DLC組合</b><br><a class="bb_link" href="https://store.steampowered.com/sub/1723317?l" target="_blank" rel="">https://store.steampowered.com/sub/1723317?l</a><br><br><b>額外外觀DLC包</b><br><a class="bb_link" href="https://store.steampowered.com/sub/1723319?l" target="_blank" rel="">https://store.steampowered.com/sub/1723319?l</a><br><br>*本商品的內容亦可單獨購買，或於購買其他商品組合時獲得，請注意避免重複購買。<br><hr><br><div class="bb_h3"><b>免費可下載內容</b></div><br>免費發布Monster Hunter Festa '26的入場特典飾物和部分免費追加DLC！<br>前往確認可下載內容<br><a class="bb_link" href="https://store.steampowered.com/app/4123270/Monster_Hunter_Wilds__Pendant_Rolling_Poogie_Sakura/?curator_clanid=44795648" target="_blank" rel="">https://store.steampowered.com/app/4123270/Monster_Hunter_Wilds__Pendant_Rolling_Poogie_Sakura/?curator_clanid=44795648</a><br><a class="bb_link" href="https://store.steampowered.com/app/3697060/Monster_Hunter_Wilds__Pendant_Rolling_Poogie_Seasonal/?curator_clanid=44795648" target="_blank" rel="">https://store.steampowered.com/app/3697060/Monster_Hunter_Wilds__Pendant_Rolling_Poogie_Seasonal/?curator_clanid=44795648</a><br><div class="bb_h3"><b>為《Monster Hunter Wilds》帶來更多遊玩樂趣的超大型擴充內容《Monster Hunter Wilds: Ascendance》將於2027年推出！</b></div><b>快加入願望清單吧！</b><br><a class="bb_link" href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" rel="">https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/</a><br>]]> </content:encoded>
</item>

<item>
<title>Beast of Reincarnation is Available Now</title>
<link>https://xinker.org/zh/beast-of-reincarnation-is-available-now</link>
<guid>https://xinker.org/zh/beast-of-reincarnation-is-available-now</guid>
<description><![CDATA[ First of all, we&#039;d like to offer a huge thank you to everyone who has pre-ordered Beast of Reincarnation, discussed it with others, and shared your excitement with us. This game was a labor of love for the developers and we hope you&#039;ll enjoy your time in Emma and Koo&#039;s world. Alongside the game, we&#039;ve just released a new launch trailer, giving you one final look at the game:A few additional notes:Over the weekend, a final pre-launch update was uploaded to Steam. When you jump into the game, it should now show version 1.0.6.A Deluxe Edition upgrade has been released alongside the game. If you pre-ordered the standard edition, this upgrade will get you all of the additional content available in the deluxe edition.We&#039;re encouraging players to share thoughts, feedback, questions, and any technical issues they encounter in the official threads pinned in the Steam forums. We&#039;d love to hear about your experiences and this is the easiest way to help us consolidate feedback and bug reports to pass along to the team. Thanks again, and we hope you enjoy your time playing Beast of Reincarnation!-Fictions &amp; Game FreakBeast of Reincarnationhttps://store.steampowered.com/app/2001760/Beast_of_Reincarnation/Deluxe Upgrade DLChttps://store.steampowered.com/app/4146830/Beast_of_Reincarnation_Deluxe_DLC/ ]]></description>
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<pubDate>Tue, 04 Aug 2026 08:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Beast, Reincarnation, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">First of all, we'd like to offer a huge <b>thank you </b>to everyone who has pre-ordered Beast of Reincarnation, discussed it with others, and shared your excitement with us. This game was a labor of love for the developers and we hope you'll enjoy your time in Emma and Koo's world. Alongside the game, we've just released a <b>new launch trailer</b>, giving you one final look at the game:</p><div data-youtube='"zPAv3JEvtCs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">A few additional notes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Over the weekend, a <b>final pre-launch update was uploaded to Steam</b>. When you jump into the game, it should now show version 1.0.6.</p></li><li><p class="bb_paragraph">A <b>Deluxe Edition upgrade has been released</b> alongside the game. If you pre-ordered the standard edition, this upgrade will get you all of the additional content available in the deluxe edition.</p></li><li><p class="bb_paragraph">We're encouraging players to share thoughts, feedback, questions, and any technical issues they encounter in the <b>official threads pinned in the Steam forums</b>. We'd love to hear about your experiences and this is the easiest way to <b>help us consolidate feedback and bug reports to pass along to the team</b>. </p></li></ul><p class="bb_paragraph">Thanks again, and we hope you enjoy your time playing Beast of Reincarnation!</p><p class="bb_paragraph">-Fictions & Game Freak</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Beast of Reincarnation</b></div><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/app/2001760/Beast_of_Reincarnation/" target="_blank" rel="">https://store.steampowered.com/app/2001760/Beast_of_Reincarnation/</a><b>Deluxe Upgrade DLC</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4146830/Beast_of_Reincarnation_Deluxe_DLC/" target="_blank" rel="">https://store.steampowered.com/app/4146830/Beast_of_Reincarnation_Deluxe_DLC/</a></p>]]> </content:encoded>
</item>

<item>
<title>更新概要 (Ver.1.042.00.00)</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E6%A6%82%E8%A6%81-ver10420000</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E6%A6%82%E8%A6%81-ver10420000</guid>
<description><![CDATA[ 若要使用線上多人遊玩等連線功能及可下載內容，必須將《Monster Hunter Wilds》更新至最新版本。發布日2026年8月4日（二） HKT 10:30 (UTC 2:30)*發布時間等內容有可能在無預告的情況下更改。更新所需的空間預計最多3.5GB（高解析度材質包：預計最多約+2.0 GB）*請預先準備充足的儲存空間。GPU驅動程式版本說明為確保遊玩環境穩定，我們建議使用以下版本的GPU驅動程式：・NVIDIA GeForce：581.57或以上・AMD Radeon：25.9.1或以上注意：已確認AMD Radeon GPU 25.10.2 及以上版本的驅動程式會導致部分問題。※內容可能因NVIDIA及AMD支援狀況等原因而未經預告逕行變更。主要新增要素/機制變更【系統】 遊戲現在可繼承體驗版的保存資料。在沒有正式版遊戲的保存資料的情況下啟動正式版遊戲，就能繼承保存資料。 以往限時的活動任務「沼噴龍沒在哭」改成常駐任務，離線時亦可遊玩。 *詳情請確認活動任務時間表。 現在可離線遊玩共25個以往只可於線上遊玩時承接的常駐活動任務和挑戰任務。 *詳情請確認活動任務時間表。 於任務櫃台查看活動任務清單時，清單頂端會優先顯示可承受的任務。修正問題/調整遊戲平衡【據點/設施相關】 修正以下問題：簡易營地的營地設備「鍛鍊用木桶」有時候會重複顯示。【魔物相關】 修正以下問題：護雷顎龍的頭部會顯示預期外的紋理，令外觀變得不自然。 修正以下問題：歷戰王鎖刃龍的部分攻擊的視覺特效有時候會因部分地形而偏移至預期外方向，而非按原來的四個方向顯示。【玩家相關】【整體】 修正以下問題：從其他玩家獲得經「共鳴Ⅱ」強化的「合成盾」和「協作程式」的效果，並於效果終結後，無法獲取未經強化的「合成盾」和「協作程式」的效果。【單手劍】 修正以下問題：拔刀後進入集中模式時無法馬上以自訂捷徑設置陷阱。【其他】【系統】 修正以下問題：背景音樂和音效有低機率不會正確播放。 修正以下問題：高系統負荷時，於歷戰王鎖刃龍的自由挑戰任務獲得的飾物「霸者之證【鎖刃龍】」在拔刀後切換部件時，裝飾會停止搖晃。 針對設定幀率上限後使用NVIDIA DLSS時發生的畫面卡頓問題採取對策。【其他】 修正以下問題：部分語音無法正常播放。 修正錯別字。 修正其他部分問題。 ]]></description>
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<pubDate>Tue, 04 Aug 2026 06:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新概要, Ver.1.042.00.00</media:keywords>
<content:encoded><![CDATA[若要使用線上多人遊玩等連線功能及可下載內容，必須將《Monster Hunter Wilds》更新至最新版本。<br><br><div class="bb_h2"><b>發布日</b></div><b>2026年8月4日（二） HKT 10:30 (UTC 2:30)</b><br><br>*發布時間等內容有可能在無預告的情況下更改。<br><br><div class="bb_h3"><b>更新所需的空間</b></div><b>預計最多3.5GB（高解析度材質包：預計最多約+2.0 GB）</b><br><br>*請預先準備充足的儲存空間。<br><br><div class="bb_h3"><b>GPU驅動程式版本說明</b></div>為確保遊玩環境穩定，我們建議使用以下版本的GPU驅動程式：<br><br>・NVIDIA GeForce：581.57或以上<br>・AMD Radeon：25.9.1或以上<br><br><b>注意：已確認AMD Radeon GPU 25.10.2 及以上版本的驅動程式會導致部分問題。</b><br>※內容可能因NVIDIA及AMD支援狀況等原因而未經預告逕行變更。<br><br><div class="bb_h2"><b>主要新增要素/機制變更</b></div><br><div class="bb_h3"><b>【系統】</b></div><ul class="bb_ul"><li> 遊戲現在可繼承體驗版的保存資料。在沒有正式版遊戲的保存資料的情況下啟動正式版遊戲，就能繼承保存資料。<br></li><li> 以往限時的活動任務「沼噴龍沒在哭」改成常駐任務，離線時亦可遊玩。 *詳情請確認活動任務時間表。<br></li><li> 現在可離線遊玩共25個以往只可於線上遊玩時承接的常駐活動任務和挑戰任務。 *詳情請確認活動任務時間表。<br></li><li> 於任務櫃台查看活動任務清單時，清單頂端會優先顯示可承受的任務。</li></ul><br><div class="bb_h2"><b>修正問題/調整遊戲平衡</b></div><br><div class="bb_h3"><b>【據點/設施相關】</b></div><ul class="bb_ul"><li> 修正以下問題：簡易營地的營地設備「鍛鍊用木桶」有時候會重複顯示。</li></ul><div class="bb_h3"><b>【魔物相關】</b></div><ul class="bb_ul"><li> 修正以下問題：護雷顎龍的頭部會顯示預期外的紋理，令外觀變得不自然。<br></li><li> 修正以下問題：歷戰王鎖刃龍的部分攻擊的視覺特效有時候會因部分地形而偏移至預期外方向，而非按原來的四個方向顯示。</li></ul><div class="bb_h3"><b>【玩家相關】</b></div><br><b>【整體】</b><br><ul class="bb_ul"><li> 修正以下問題：從其他玩家獲得經「共鳴Ⅱ」強化的「合成盾」和「協作程式」的效果，並於效果終結後，無法獲取未經強化的「合成盾」和「協作程式」的效果。</li></ul><b>【單手劍】</b><br><ul class="bb_ul"><li> 修正以下問題：拔刀後進入集中模式時無法馬上以自訂捷徑設置陷阱。</li></ul><div class="bb_h3"><b>【其他】</b></div><br><b>【系統】</b><br><ul class="bb_ul"><li> 修正以下問題：背景音樂和音效有低機率不會正確播放。<br></li><li> 修正以下問題：高系統負荷時，於歷戰王鎖刃龍的自由挑戰任務獲得的飾物「霸者之證【鎖刃龍】」在拔刀後切換部件時，裝飾會停止搖晃。<br></li><li> 針對設定幀率上限後使用NVIDIA DLSS時發生的畫面卡頓問題採取對策。</li></ul><b>【其他】</b><br><ul class="bb_ul"><li> 修正以下問題：部分語音無法正常播放。<br></li><li> 修正錯別字。<br></li><li> 修正其他部分問題。</li></ul>]]> </content:encoded>
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<item>
<title>Patch 1.1.0.0</title>
<link>https://xinker.org/zh/patch-1100</link>
<guid>https://xinker.org/zh/patch-1100</guid>
<description><![CDATA[ Seasons system and Season OneWith the release of Patch 1.1.0.0, the Seasons system has been introduced to Escape from Tarkov, along with the launch of the first season, KORD BREACH.Each season will introduce new rules, mechanics, rewards, and gameplay changes designed to diversify the experience and provide players with new progression challenges.https://www.youtube.com/watch?v=r3AVrOG58XQSeasonal characterAdded a new Seasonal Character profile. Seasonal Characters exist on separate servers and are completely independent from PvP Zone and PvE Zone characters.Seasonal Character progression is automatically reset every four to six months with the release of a major content update and the start of a new season.Seasonal Characters can be created and switched between from a dedicated character selection screen.Global season modifiersGlobal Modifiers are season rules that alter, simplify, or increase the difficulty of specific gameplay elements.Global modifiers:Apply only to Seasonal Characters;Are enabled for all players participating in the season;Cannot be changed, disabled, or selected individually.Each new season will feature a different set of Global modifiers, creating a fresh gameplay experience and new progression challenges.In the future, we are also considering community voting that would allow players to influence the selection of Global modifiers for upcoming seasons.A complete list of active Global modifiers is displayed during Seasonal Character creation.Personal season modifiersPersonal modifiers allow players to customize their progression by increasing the overall difficulty or making certain gameplay elements easier.When creating a Seasonal Character, players can choose from both positive and negative Personal modifiers.Each modifier has a point value:Negative modifiers grant points;Positive modifiers consume points.The final point balance must be zero or higher in order to create a Seasonal Character.Selecting Personal modifiers is entirely optional. Characters can also be created without any Personal modifiers.Once the character has been created, selected modifiers can be viewed on the Character screen, under the Skills tab.Seasonal rewardsSeasonal rewards are unique trader offers that can be unlocked by playing a Seasonal Character.To unlock a Seasonal reward, one or more of the following conditions must be met: Reach a specific PMC level;Complete a specified task;Complete a task chain.Once unlocked, Seasonal Rewards become permanently available across all game modes: PvP Zone, PvE Zone, PvP Season.Added a new task line, KORD BREACH. Completing this chain allows players to:Earn achievements.Unlock new Operational Tasks.Unlock trade offers for highly valuable items.Unlock a trade offer for the new weapon.Added new trade offers for highly valuable items to the Seasonal mode.Any Seasonal Rewards that remain locked at the end of the KORD BREACH season will become permanently unobtainable. Rewards already unlocked will remain permanently available on the player&#039;s account.Battle PassA free Battle Pass has been added alongside the launch of the first KORD BREACH season.Battle Pass progression is shared across all game modes: PvP Season, PvP Zone, and PvE Zone.To progress through the Battle Pass and unlock rewards, players must find and submit TerraGroup documentation.Rewards can be unlocked once the required number of documents is present in the inventory of any game mode. Once unlocked, rewards become available across all modes simultaneously.Documents can be obtained:During raids across various Tarkov locations;By completing the KORD BREACH special task line;By eliminating certain Black Division operatives.Documentation found in raids functions similarly to task items. Each player receives their own personal document spawns. Documentation found on defeated Black Division operatives is also shared among all players. Other players cannot pick up documentation intended for you before you do or loot it from your PMC&#039;s body.The amount of documentation that can be found in raids each day is limited. The daily limit depends on the selected game mode, while progress toward that limit is shared across all modes.A new document type, Classified Documents, has also been introduced. It acts as a universal resource that can replace any other document when unlocking Battle Pass rewards.Classified Documents can be purchased through the Expansion Hub.https://www.youtube.com/watch?v=LnOchXdHZgAAchievementsAdded new achievements, including seasonal achievements. Seasonal achievement rules:Seasonal achievements can only be earned by a Seasonal Character.After a season ends, these achievements can still be earned in future seasons.The Kappa Path achievement:Starting with Season 1, this achievement can no longer be earned;Instead, players who complete the Collector task will receive the Dawn of a New Era achievement;Players who have already earned The Kappa Path will keep it in their in-game profile. However, it will  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45781996/952abc7a2767d77dc2200e9de7f4f41c68cce249.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 04 Aug 2026 06:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 1.1.0.0</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Seasons system and Season One</div><p class="bb_paragraph">With the release of Patch 1.1.0.0, the Seasons system has been introduced to Escape from Tarkov, along with the launch of the first season, <b>KORD BREACH</b>.</p><p class="bb_paragraph">Each season will introduce new rules, mechanics, rewards, and gameplay changes designed to diversify the experience and provide players with new progression challenges.<br><a class="bb_link" href="https://www.youtube.com/watch?v=r3AVrOG58XQ" target="_blank" rel="">https://www.youtube.com/watch?v=r3AVrOG58XQ</a></p><div class="bb_h3">Seasonal character</div><p class="bb_paragraph">Added a new Seasonal Character profile. Seasonal Characters exist on separate servers and are completely independent from PvP Zone and PvE Zone characters.</p><p class="bb_paragraph">Seasonal Character progression is automatically reset every four to six months with the release of a major content update and the start of a new season.</p><p class="bb_paragraph">Seasonal Characters can be created and switched between from a dedicated character selection screen.</p><p class="bb_paragraph"></p><div class="bb_h3">Global season modifiers</div><p class="bb_paragraph">Global Modifiers are season rules that alter, simplify, or increase the difficulty of specific gameplay elements.</p><p class="bb_paragraph">Global modifiers:</p><ul class="bb_ul"><li><p class="bb_paragraph">Apply only to Seasonal Characters;</p></li><li><p class="bb_paragraph">Are enabled for all players participating in the season;</p></li><li><p class="bb_paragraph">Cannot be changed, disabled, or selected individually.</p></li></ul><p class="bb_paragraph">Each new season will feature a different set of Global modifiers, creating a fresh gameplay experience and new progression challenges.</p><p class="bb_paragraph">In the future, we are also considering community voting that would allow players to influence the selection of Global modifiers for upcoming seasons.</p><p class="bb_paragraph">A complete list of active Global modifiers is displayed during Seasonal Character creation.</p><p class="bb_paragraph"></p><div class="bb_h3">Personal season modifiers</div><p class="bb_paragraph">Personal modifiers allow players to customize their progression by increasing the overall difficulty or making certain gameplay elements easier.</p><p class="bb_paragraph">When creating a Seasonal Character, players can choose from both positive and negative Personal modifiers.</p><p class="bb_paragraph">Each modifier has a point value:</p><ul class="bb_ul"><li><p class="bb_paragraph">Negative modifiers grant points;</p></li><li><p class="bb_paragraph">Positive modifiers consume points.</p></li></ul><p class="bb_paragraph">The final point balance must be zero or higher in order to create a Seasonal Character.</p><p class="bb_paragraph">Selecting Personal modifiers is entirely optional. Characters can also be created without any Personal modifiers.</p><p class="bb_paragraph">Once the character has been created, selected modifiers can be viewed on the Character screen, under the Skills tab.</p><p class="bb_paragraph"></p><div class="bb_h3">Seasonal rewards</div><p class="bb_paragraph">Seasonal rewards are unique trader offers that can be unlocked by playing a Seasonal Character.</p><p class="bb_paragraph">To unlock a Seasonal reward, one or more of the following conditions must be met: </p><ul class="bb_ul"><li><p class="bb_paragraph">Reach a specific PMC level;</p></li><li><p class="bb_paragraph">Complete a specified task;</p></li><li><p class="bb_paragraph">Complete a task chain.</p></li></ul><p class="bb_paragraph">Once unlocked, Seasonal Rewards become permanently available across all game modes: PvP Zone, PvE Zone, PvP Season.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Added a new task line, <b>KORD BREACH</b>. Completing this chain allows players to:</p><ul class="bb_ul"><li><p class="bb_paragraph">Earn achievements.</p></li><li><p class="bb_paragraph">Unlock new Operational Tasks.</p></li><li><p class="bb_paragraph">Unlock trade offers for highly valuable items.</p></li><li><p class="bb_paragraph">Unlock a trade offer for the new weapon.</p></li></ul><p class="bb_paragraph">Added new trade offers for highly valuable items to the Seasonal mode.</p><p class="bb_paragraph">Any Seasonal Rewards that remain locked at the end of the <b>KORD BREACH</b> season will become permanently unobtainable. Rewards already unlocked will remain permanently available on the player's account.</p><p class="bb_paragraph"></p><div class="bb_h3">Battle Pass</div><p class="bb_paragraph">A free Battle Pass has been added alongside the launch of the first <b>KORD BREACH</b> season.</p><p class="bb_paragraph">Battle Pass progression is shared across all game modes: PvP Season, PvP Zone, and PvE Zone.</p><p class="bb_paragraph">To progress through the Battle Pass and unlock rewards, players must find and submit TerraGroup documentation.</p><p class="bb_paragraph">Rewards can be unlocked once the required number of documents is present in the inventory of any game mode. Once unlocked, rewards become available across all modes simultaneously.</p><p class="bb_paragraph">Documents can be obtained:</p><ul class="bb_ul"><li><p class="bb_paragraph">During raids across various Tarkov locations;</p></li><li><p class="bb_paragraph">By completing the <b>KORD BREACH</b> special task line;</p></li><li><p class="bb_paragraph">By eliminating certain Black Division operatives.</p></li></ul><p class="bb_paragraph">Documentation found in raids functions similarly to task items. Each player receives their own personal document spawns. Documentation found on defeated Black Division operatives is also shared among all players. Other players cannot pick up documentation intended for you before you do or loot it from your PMC's body.</p><p class="bb_paragraph">The amount of documentation that can be found in raids each day is limited. The daily limit depends on the selected game mode, while progress toward that limit is shared across all modes.</p><p class="bb_paragraph">A new document type, Classified Documents, has also been introduced. It acts as a universal resource that can replace any other document when unlocking Battle Pass rewards.</p><p class="bb_paragraph">Classified Documents can be purchased through the Expansion Hub.</p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=LnOchXdHZgA" target="_blank" rel="">https://www.youtube.com/watch?v=LnOchXdHZgA</a></p><div class="bb_h3">Achievements</div><p class="bb_paragraph">Added new achievements, including seasonal achievements. </p><p class="bb_paragraph">Seasonal achievement rules:</p><ul class="bb_ul"><li><p class="bb_paragraph">Seasonal achievements can only be earned by a Seasonal Character.</p></li><li><p class="bb_paragraph">After a season ends, these achievements can still be earned in future seasons.</p></li></ul><p class="bb_paragraph">The Kappa Path achievement:</p><ul class="bb_ul"><li><p class="bb_paragraph">Starting with Season 1, this achievement can no longer be earned;</p></li><li><p class="bb_paragraph">Instead, players who complete the Collector task will receive the Dawn of a New Era achievement;</p></li><li><p class="bb_paragraph">Players who have already earned The Kappa Path will keep it in their in-game profile. However, it will no longer be displayed on Steam, allowing players to continue earning 100% achievement completion.</p></li></ul><p class="bb_paragraph">The Chris's Heir achievement has had its rarity changed from Common to Rare.</p><p class="bb_paragraph"></p><div class="bb_h3">Side task rebalance and distribution changes </div><p class="bb_paragraph">The side task distribution system has been reworked. Most side tasks are now tied to a specific Trader Loyalty Level (LL). These tasks become available in small groups of 2-4 tasks for each trader. To unlock the next group, players must either complete several tasks at the current Trader LL or reach the next Trader LL.</p><p class="bb_paragraph">The primary goal of these changes is to make progression less linear and less dependent on specific tasks.</p><p class="bb_paragraph">The primary rewards for these tasks are now money, XP, and Trader reputation.</p><p class="bb_paragraph">Some side tasks will continue to unlock as part of task chains regardless of Trader LL. These task chains will reward players with especially rare trader offers or crafting recipes.</p><p class="bb_paragraph">Important rewards from these chains will now be displayed when accepting the first task, allowing players to see what they can unlock before completing the chain.</p><p class="bb_paragraph">Additionally, a large-scale rebalance has been carried out for task rewards, objectives, locations, completion zones, and other related elements.</p><p class="bb_paragraph">For side tasks requiring the elimination of Scavs, only regular Scavs, Sniper Scavs, and Player Scavs now count toward completion. Scav Bosses, Raiders, and Rogues no longer count.</p><p class="bb_paragraph"></p><div class="bb_h3">Group-shared task progression </div><p class="bb_paragraph">Your squad can now help you complete certain task objectives. These objectives are marked with a special icon in the task UI.</p><p class="bb_paragraph">How it works:</p><ul class="bb_ul"><li><p class="bb_paragraph">Eligible objectives may come from Story, Side, or even Operational Tasks.</p></li><li><p class="bb_paragraph">Any player, regardless of level or faction, can contribute to your task progress, even if they do not currently have the task active. The only requirement is that they are in your group.</p></li><li><p class="bb_paragraph">The assisting player must still fulfill all task conditions, such as distance, required equipment, active status effects, and so on.</p></li><li><p class="bb_paragraph">Some tasks remain strictly solo. We consider completing these tasks alone to be an important test of player skill (for example, The Tarkov Shooter, The Punisher, and similar task chains).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Balancing changes</div><p class="bb_paragraph">The following changes apply to all game modes: PvP Season, PvP Zone, and PvE Zone.</p><p class="bb_paragraph">Economy:</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased the trader prices by an average of 25%;</p></li><li><p class="bb_paragraph">Reduced the price traders pay for items sold by players by an average of 20%;</p></li><li><p class="bb_paragraph">Increased the Flea Market fee from 3% to 5%.</p></li></ul><p class="bb_paragraph">Traders:</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed the required trader sales volume from Loyalty Level requirements;</p></li><li><p class="bb_paragraph">Rebalanced the reputation requirements for all Loyalty Levels of the following traders: Prapor, Therapist, Fence, Skier, Peacekeeper, Mechanic, Ragman, and Jaeger;</p><ul class="bb_ul"><li><p class="bb_paragraph">Reputation rewards from side tasks have also been adjusted;</p></li><li><p class="bb_paragraph">Reputation values for existing PvP Zone and PvE Zone characters have been recalculated based on the new requirements.</p></li></ul></li><li><p class="bb_paragraph">Rebalanced the character level requirements for all Loyalty Levels of the listed traders.</p></li></ul><p class="bb_paragraph">Trade offers:</p><ul class="bb_ul"><li><p class="bb_paragraph">Several popular ammunition types and magazines previously sold at Trader Loyalty Levels 2 and 3 have been moved down by one Loyalty Level, making them available earlier.</p></li><li><p class="bb_paragraph">Reduced the price of the following ammunition:</p><ul class="bb_ul"><li><p class="bb_paragraph">5.45x39mm FMJ</p></li><li><p class="bb_paragraph">5.56x45mm FMJ</p></li><li><p class="bb_paragraph">7.62x39mm FMJ</p></li><li><p class="bb_paragraph">9x19mm Green Tracer</p></li><li><p class="bb_paragraph">.45 ACP Lasermatch FMJ</p></li></ul></li><li><p class="bb_paragraph">Added new weapon presets to Trader Loyalty Level 1 for several traders;</p></li><li><p class="bb_paragraph">Many trader offers previously locked behind task completion are now available immediately upon reaching the required Trader Loyalty Level;</p></li><li><p class="bb_paragraph">Some trader offers previously unlocked through tasks have been moved to different task rewards;</p><ul class="bb_ul"><li><p class="bb_paragraph">Players who had previously unlocked these offers will lose access to them until they complete the new required task;</p></li></ul></li><li><p class="bb_paragraph">Removed the outdated trade offers that could still appear in Flea Market tooltips;</p></li><li><p class="bb_paragraph">Ref's inventory now primarily features armor vests and plate carriers without armor plates installed, and their prices have been reduced accordingly;</p></li><li><p class="bb_paragraph">Significantly reworked weapon mod trader offers, including which traders and Loyalty Levels unlock them, as well as their prices and purchase limits.</p></li></ul><p class="bb_paragraph">Hideout:</p><ul class="bb_ul"><li><p class="bb_paragraph">Simplified the construction requirements for some Level 1-3 Hideout zones;</p><ul class="bb_ul"><li><p class="bb_paragraph">In both PvP Zone and PvE Zone, the Found in Raid requirement has been removed from some construction materials;</p></li></ul></li><li><p class="bb_paragraph">Reduced construction times for certain Hideout zones;</p></li><li><p class="bb_paragraph">The Workbench is no longer required to access the Weapon Build system. Weapon builds are now available from the start of the game;</p></li><li><p class="bb_paragraph">Added money requirements to the construction of many Hideout areas;</p></li><li><p class="bb_paragraph">Some crafting recipes previously unlocked through tasks have been moved to different task rewards;</p><ul class="bb_ul"><li><p class="bb_paragraph">Players who had previously unlocked these recipes will lose access to them until they complete the new required task.</p></li></ul></li></ul><p class="bb_paragraph">Insurance:</p><ul class="bb_ul"><li><p class="bb_paragraph">Applies only to PvP Zone and PvE Zone, as insurance is disabled in PvP Season:</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a new insurance option from Jaeger. It offers the fastest return time but is also the most expensive. However, Jaeger doesn't like to wait, so insurance return messages expire much sooner;</p></li><li><p class="bb_paragraph">Insurance returns from Prapor and Therapist are now much faster, though their insurance services have become slightly more expensive. Insurance return messages are also stored for longer;</p></li><li><p class="bb_paragraph">Higher Trader Loyalty Levels now provide a small discount on insurance.</p></li></ul></li></ul><p class="bb_paragraph">Therapist post-raid healing:</p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the cost of healing;</p></li><li><p class="bb_paragraph">Higher Loyalty Levels with Therapist now provide a small discount on healing services.</p></li></ul><p class="bb_paragraph">Weapon repair:</p><ul class="bb_ul"><li><p class="bb_paragraph">Weapon repairs are now slightly more expensive at lower Trader Loyalty Levels, but higher Loyalty Levels provide a small repair discount.</p></li></ul><p class="bb_paragraph">Experience:</p><ul class="bb_ul"><li><p class="bb_paragraph">Rebalanced XP modifiers for transitioning between locations;</p></li><li><p class="bb_paragraph">Added XP rewards for completing story chapters. </p></li></ul><p class="bb_paragraph">Containers:</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased the size of the Medicine Case and Magazine Case;</p></li><li><p class="bb_paragraph">Adjusted their prices and barter trades accordingly.</p></li></ul><p class="bb_paragraph">Weapons:</p><ul class="bb_ul"><li><p class="bb_paragraph">Significantly reduced the accuracy penalty for revolvers and revolver shotguns when firing in Double Action mode.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Tactical Clothing</div><ul class="bb_ul"><li><p class="bb_paragraph">Tactical clothing purchased from Ragman is now permanently unlocked on your account. You no longer need to repurchase it after resetting your profile, reaching Prestige, or creating a Seasonal character;</p></li><li><p class="bb_paragraph">Increased the price of Ragman's basic Tactical Clothing;</p></li><li><p class="bb_paragraph">The Predator Upper and Adik Tracksuit, unlocked through achievements, no longer require purchase and are permanently unlocked on your account immediately.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Spectator camera</div><p class="bb_paragraph">After your PMC dies, you can now spectate any surviving squadmate until they die or the raid ends;</p><p class="bb_paragraph">You can leave spectator mode at any time and proceed to the raid end screen;</p><p class="bb_paragraph">Spectator mode now activates automatically after your PMC dies. This can be disabled in the game settings.</p><p class="bb_paragraph"></p><div class="bb_h3">Expanded beginner support messages</div><p class="bb_paragraph">Support messages now more accurately identify players who have fallen into difficult situations;</p><p class="bb_paragraph">Players who die in a raid while in severe financial and equipment hardship will now receive a support message containing a special container with enough gear for a fully equipped raid;</p><p class="bb_paragraph">This support package can be received no more than once every 18 hours, and the message must also be claimed within 18 hours of being received.</p><p class="bb_paragraph"></p><div class="bb_h3">PvP Season synchronization with EFT: Arena</div><p class="bb_paragraph">Added one-way progression synchronization from EFT: Arena to PvP Season.</p><p class="bb_paragraph">The following progress is transferred from EFT: Arena to PvP Season:</p><ul class="bb_ul"><li><p class="bb_paragraph">PMC experience earned;</p></li><li><p class="bb_paragraph">Skill and weapon mastery experience;</p></li><li><p class="bb_paragraph">Trader reputation and unlocked trade offers;</p></li><li><p class="bb_paragraph">Currency, GP Coins, Lega Medals, and gear crates after completing the Jack of All Trades task in EFT: Arena;</p></li><li><p class="bb_paragraph">Unlocked Tactical Clothing.</p></li></ul><p class="bb_paragraph">The transfer limit for currency and items in PvP Season has been reduced compared to PvP Zone.</p><p class="bb_paragraph">Tactical Clothing is synchronized between EFT: Arena and PvP Season in both directions. If Tactical Clothing is unlocked in one game, it automatically becomes available in the other.</p><p class="bb_paragraph"><b>Important! </b>Only PMC experience and trader reputation earned in EFT: Arena after the start of the KORD BREACH season will be transferred to PvP Season.</p><ul class="bb_ul"><li><p class="bb_paragraph">Previously earned progress will not be transferred.</p></li><li><p class="bb_paragraph">Item transfers and Seasonal character progression sync from PvP Season to EFT: Arena are not supported.</p></li><li><p class="bb_paragraph">For example, if your EFT: Arena character had already reached Level 78 before the season began, that level will not be transferred to PvP Season. However, if you earn, for example, 10,000 PMC experience in EFT: Arena after the start of the season, that experience will also be awarded to your Seasonal character.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Game mode selection</div><p class="bb_paragraph">Added a dedicated game mode selection screen, displayed when launching the game client.</p><p class="bb_paragraph"></p><div class="bb_h3">Character customization</div><p class="bb_paragraph">Added the ability to change your PMC's appearance and voice in the new Customization tab.</p><p class="bb_paragraph">Selected customization settings are saved automatically.</p><p class="bb_paragraph"></p><div class="bb_h3">Player profile</div><p class="bb_paragraph">The player profile now displays:</p><ul class="bb_ul"><li><p class="bb_paragraph">Selected Personal modifiers;</p></li><li><p class="bb_paragraph">KORD BREACH Battle Pass progress.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Interactive mechanics and effects</div><p class="bb_paragraph">Added new interactive mechanics across locations:</p><ul class="bb_ul"><li><p class="bb_paragraph">Padlocks on certain doors;</p></li><li><p class="bb_paragraph">Padlocks on certain containers;</p></li><li><p class="bb_paragraph">Openable elevator doors.</p></li></ul><p class="bb_paragraph">Added new interactive environmental effects:</p><ul class="bb_ul"><li><p class="bb_paragraph">Breakable bottles;</p></li><li><p class="bb_paragraph">Exploding fire extinguishers;</p></li><li><p class="bb_paragraph">Vehicles that emit smoke after being hit.</p></li></ul><p class="bb_paragraph">Exploding gas cylinders have also been added to additional locations. Their visual explosion effects have been reworked.</p><p class="bb_paragraph"></p><div class="bb_h3">Interface</div><p class="bb_paragraph">Added new loading screen banners explaining the Scav faction rules and Fence reputation.</p><p class="bb_paragraph"></p><div class="bb_h3">Optimizations</div><p class="bb_paragraph">Implemented a new method of calculating the playable area on Streets of Tarkov. This reduces unnecessary location data processing and frees up more system resources to render the environment actually visible to the player.</p><p class="bb_paragraph">Performed additional optimization work on Customs.</p><p class="bb_paragraph"></p><div class="bb_h3">Content</div><ul class="bb_ul"><li><p class="bb_paragraph">Norinco QBZ-191 5.8x42 assault rifle;</p></li><li><p class="bb_paragraph">Howa Type 20 5.56x45 assault rifle;</p></li><li><p class="bb_paragraph">HK 416A5 5.56x45 assault rifle in RAL 8000 color;</p></li><li><p class="bb_paragraph">New attachments for PKM/PKP, AKS074U, FN SCAR, AR-15, and more;</p></li><li><p class="bb_paragraph">New 5.8x42mm caliber:</p><ul class="bb_ul"><li><p class="bb_paragraph">DBP191 general-purpose cartridge;</p></li><li><p class="bb_paragraph">DBX95 tracer cartridge;</p></li><li><p class="bb_paragraph">DVC12 armor-piercing cartridge;</p></li><li><p class="bb_paragraph">DBX12 armor-piercing tracer cartridge;</p></li></ul></li><li><p class="bb_paragraph">4 new streamer items;</p></li><li><p class="bb_paragraph">2 new Tactical Clothing sets:</p><ul class="bb_ul"><li><p class="bb_paragraph">USEC Corsair</p></li><li><p class="bb_paragraph">BEAR Airborne Infantry</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Fixes</div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an incorrect third-person player animation when stopping after walking;</p></li><li><p class="bb_paragraph">Fixed the missing weapon sway while aiming;</p></li><li><p class="bb_paragraph">Fixed the missing reload animations for bots in certain cases;</p></li><li><p class="bb_paragraph">Fixed multiple culling issues across locations;</p></li><li><p class="bb_paragraph">Fixed several incorrect voice lines for the USEC Rob voice;</p></li><li><p class="bb_paragraph">Fixed the incorrect trader reputation calculations after reaching Prestige;</p></li><li><p class="bb_paragraph">Fixed the incorrect distant LOD of the Lantac Dragon 5.56x45 muzzle brake;</p></li><li><p class="bb_paragraph">Fixed the ricochet settings for gear with armor points, including armor vests, plate carriers, helmets, additional armor components, and more;</p></li><li><p class="bb_paragraph">Fixed a UI freeze that could occur while interacting with the BTR Driver dialogue in certain cases;</p></li><li><p class="bb_paragraph">Fixed the issue with the skill leveling bonus from trophies in the Hall of Fame, and removed the requirement for the player to personally score the kill.</p></li><li><p class="bb_paragraph">Fixed an error that could occur when loading into a raid in certain cases.</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45781996/abb96f1e7b17b929fb3332fc27a0d20b9d7b60a3.jpg"></p>]]> </content:encoded>
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<title>Ver 1.042版本更新　 維護公告</title>
<link>https://xinker.org/zh/ver-1042%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0-%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/ver-1042%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0-%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 本遊戲將推出新版本Ver. 1.042，並進行相關維護。更新維護期間無法以線上狀態遊玩。維護結束後如要線上遊玩，必須先進行遊戲更新，敬請見諒。維護時間8月4日（一） 7:50 ～ 10:30 (HKT)有關最新消息，請於官方社交媒體確認。注意事項・更新維護期間仍能以離線狀態遊玩。・如要更新遊戲，請重新啟動遊戲，並按目前使用設備的更新步驟執行。・維護結束時間有可能在未經預告的情況下變更。 ]]></description>
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<pubDate>Tue, 04 Aug 2026 05:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver, 1.042版本更新　, 維護公告</media:keywords>
<content:encoded><![CDATA[本遊戲將推出新版本Ver. 1.042，並進行相關維護。<br><br>更新維護期間無法以線上狀態遊玩。<br>維護結束後如要線上遊玩，必須先進行遊戲更新，敬請見諒。<br><br><div class="bb_h2"><b>維護時間</b></div><div class="bb_h3"><b>8月4日（一） 7:50 ～ 10:30 (HKT)</b></div><div class="bb_h3"><b></b></div>有關最新消息，請於官方社交媒體確認。<br><br><div class="bb_h3"><b>注意事項</b></div>・更新維護期間仍能以離線狀態遊玩。<br>・如要更新遊戲，請重新啟動遊戲，並按目前使用設備的更新步驟執行。<br>・維護結束時間有可能在未經預告的情況下變更。<br>]]> </content:encoded>
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<title>????Beta Track Experiment &#45; All Tiers Unlocked</title>
<link>https://xinker.org/zh/beta-track-experiment-all-tiers-unlocked</link>
<guid>https://xinker.org/zh/beta-track-experiment-all-tiers-unlocked</guid>
<description><![CDATA[ SUP DUDES!We looked over all the feedback from the last 5 days and noticed one primary sticking point among a subset of players: the Tier 2 &amp; 3 Unlocks requiring Gold Stars on Dudes in previous tiers.It turns out that for some players, Tier 1 is just too dang easy, and so it feels like a tedious grind to get to the difficulty they&#039;d like.So we want to try something.Experiment: All Tiers UnlockedThere is now an experimental beta build available on Steam that allows you to choose whatever difficulty you&#039;d like from the outset. No gold-starring of Dudes required.Note that this does not remove the metaprogression unlocks - you will still need to earn those Gold and Silver Stars to get all that bonus starting cash, ensemble slots, dice, and consumables. It just makes it possible for you to try out Tier 3 immediately, if you&#039;re up for the challenge. Earning stars in higher Tiers will still cascade into lower Tiers, so a Tier 3 Gold Star win would also provide progress toward your T2 and T1 rewards.Our goal is to give players more agency over the difficulty of their run without impacting how most players (I mean 92% positive AIN&#039;T BAD) are enjoying tier 1 and the overall balance of the game.This IS an experiment, which means if we find that it negatively impacts most people&#039;s experience then we obviously won&#039;t be integrating it into the main game.So we&#039;d like to ask your feedback on this change once you play it, to see if it manages to solve this problem while not messing with what&#039;s currently working.Opting into the betaTo opt into the beta, simply right-click the game in your Steam library, select Properties, then Game Versions &amp; Betas, and then the Beta checkbox. Then drop your feedback over in the Steam Discussion or our Discord.Thanks for playing and for all the feedback! ]]></description>
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<pubDate>Tue, 04 Aug 2026 04:42:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????Beta, Track, Experiment, All, Tiers, Unlocked</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>SUP DUDES!</b></div><p class="bb_paragraph">We looked over all the feedback from the last 5 days and noticed one primary sticking point among a subset of players: the Tier 2 & 3 Unlocks requiring Gold Stars on Dudes in previous tiers.</p><p class="bb_paragraph">It turns out that for <i>some</i> players, Tier 1 is just too dang easy, and so it feels like a tedious grind to get to the difficulty they'd like.</p><p class="bb_paragraph">So we want to try something.</p><p class="bb_paragraph"></p><div class="bb_h2">Experiment: All Tiers Unlocked</div><p class="bb_paragraph">There is now an experimental beta build available on Steam that allows you to choose whatever difficulty you'd like from the outset. <i>No gold-starring of Dudes required.</i></p><p class="bb_paragraph">Note that this does not remove the metaprogression unlocks - you will still need to earn those Gold and Silver Stars to get all that bonus starting cash, ensemble slots, dice, and consumables. It just makes it possible for you to try out Tier 3 immediately, if you're up for the challenge. Earning stars in higher Tiers will still cascade into lower Tiers, so a Tier 3 Gold Star win would also provide progress toward your T2 and T1 rewards.</p><p class="bb_paragraph">Our goal is to give players more agency over the difficulty of their run without impacting how most players (I mean 92% positive AIN'T BAD) are enjoying tier 1 and the overall balance of the game.</p><p class="bb_paragraph">This IS an experiment, which means if we find that it negatively impacts most people's experience then we obviously won't be integrating it into the main game.</p><p class="bb_paragraph">So we'd like to ask your feedback on this change once you play it, to see if it manages to solve this problem while not messing with what's currently working.</p><p class="bb_paragraph"></p><div class="bb_h2">Opting into the beta</div><p class="bb_paragraph">To opt into the beta, simply right-click the game in your Steam library, select Properties, then Game Versions & Betas, and then the Beta checkbox. Then drop your feedback over in the <a class="bb_link" href="https://steamcommunity.com/app/3934270/discussions/0/585056119637134489/" target="_blank" rel="">Steam Discussion</a> or our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fbscotch" target="_blank" rel=" noopener">Discord</a>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45730959/c68be63acb330b39588fd95f5fe1f1e4fe7218e8.png"></p><p class="bb_paragraph">Thanks for playing and for all the feedback!</p>]]> </content:encoded>
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<title>Welcome to the Kitfox Festival 2026: In Space ????</title>
<link>https://xinker.org/zh/welcome-to-the-kitfox-festival-2026-in-space</link>
<guid>https://xinker.org/zh/welcome-to-the-kitfox-festival-2026-in-space</guid>
<description><![CDATA[ Welcome to the Kitfox Festival, celebrating another amazing year of game launches, updates and anniversaries! Today we have fresh new updates and announcements from our published games, deals across all our games and big events to share.Ostranauts 1.0 Out Now! - 20% off!The ultimate noir spacesim launches into 1.0 TODAY! Experience new endgame plots, bounty system, Steam Workshop support and more. Beginners can experience the new and improved tutorial that will jumpstart your success with the dangers of space. Both the game and the soundtrack are 20% off:https://store.steampowered.com/app/1022980/Ostranauts/Watch the out now trailer: (insert trailer link here)If you’re brand new to Ostranauts, check out our beginners video guide for a step by step intro to the game: (insert link here)Dwarf Fortress 20th Anniversary - 20% off!This year we&#039;re celebrating the 20th anniversary of the original Dwarf Fortress. Join us on August 6th for a special anniversary celebration on the Kitfox Twitch where Tarn and Zach will be playing the original build of the game and more surprises. The Myth &amp; Magic update is coming soon, and you can get the game now for 20% off!https://store.steampowered.com/app/975370/Dwarf_Fortress/Thousand Hells coming this fall! Wishlist now!Releasing this fall! Recruit your team, choose your path, and overcome the trials of the underworlds. A new systemic storybook experience from the designers of King of Dragon Pass and Six Ages. Wishlist now on Steam and watch the release date trailer: (insert trailer link here)You can also get Six Ages 1 and 2 (and their soundtracks) on sale for the festival. Get an even deeper discount with the Six Ages bundle!https://store.steampowered.com/app/3794210/Thousand_Hells_The_Underworld_Heists/Streets of Fortuna - Playtest coming soon!Live your other life in Streets of Fortuna! Here at Kitfox, we&#039;ve been building a giant simulated city inspired by 550 AD Constantinople. Currently we&#039;re preparing for our first public alpha test where you can try out the thief gameplay yourself. Sign up for the playtest and Wishlist:https://store.steampowered.com/app/2946850/Streets_of_Fortuna/Caves of Qud - 20% off!The Award-winning science fantasy roguelike has made big progress this year. The team has been updating the game, and making big progress on localization. We will have news later this year about the first Expansion Pack:https://store.steampowered.com/app/333640/Caves_of_Qud/Boyfriend Dungeon - 70% off!Date your weapons! Romance swords, daggers, and polearms to level them up in this “shack-and-slash” dungeon crawling adventure. Check out the Boyfriend Deluxe bundle that includes the artbook, soundtrack and TTRPG: Life on the Edge:https://store.steampowered.com/bundle/38193/Boyfriend_Dungeon_Deluxe/Pupperazzi - 60% off!Photograph and catalogue the finest (and derpiest) dogs to build your career, upgrade your camera, and discover new canines. WOOF.https://store.steampowered.com/app/1028350/Pupperazzi_The_Dog_Photography_Game/It’s been a milestone year for Kitfox and our publishing friends and we have no plans of slowing down any time soon. Thank you to all our longtime fans and new players who support us during this incredible journey.Best,Tanya, Alexandra, and the Kitfox crew ]]></description>
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<pubDate>Tue, 04 Aug 2026 01:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Welcome, the, Kitfox, Festival, 2026:, Space, ????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome to the Kitfox Festival, celebrating another amazing year of game launches, updates and anniversaries! Today we have fresh new updates and announcements from our published games, deals across all our games and big events to share.</p><div class="bb_h2">Ostranauts 1.0 Out Now! - 20% off!</div><p class="bb_paragraph">The ultimate noir spacesim launches into 1.0 TODAY! Experience new endgame plots, bounty system, Steam Workshop support and more. Beginners can experience the new and improved tutorial that will jumpstart your success with the dangers of space. Both the game and <a class="bb_link" href="https://store.steampowered.com/app/1318960/Ostranauts_Soundtrack/" target="_blank" rel="">the soundtrack</a> are 20% off:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1022980/Ostranauts/" target="_blank" rel="">https://store.steampowered.com/app/1022980/Ostranauts/</a></p><p class="bb_paragraph">Watch the out now trailer: (insert trailer link here)<br>If you’re brand new to Ostranauts, check out our beginners video guide for a step by step intro to the game: (insert link here)</p><p class="bb_paragraph"></p><div class="bb_h2">Dwarf Fortress 20th Anniversary - 20% off!</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/6856791/f9429b99e07258f61d708427dac8a653878cef36.png"></p><p class="bb_paragraph">This year we're celebrating the 20th anniversary of the original Dwarf Fortress. Join us on August 6th for a special anniversary celebration on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fkitfoxgames" target="_blank" rel=" noopener">Kitfox Twitch</a> where Tarn and Zach will be playing the original build of the game and more surprises. The Myth & Magic update is coming soon, and you can get the game now for 20% off!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/975370/Dwarf_Fortress/" target="_blank" rel="">https://store.steampowered.com/app/975370/Dwarf_Fortress/</a></p><p class="bb_paragraph"></p><div class="bb_h2">Thousand Hells coming this fall! Wishlist now!</div><p class="bb_paragraph">Releasing this fall! Recruit your team, choose your path, and overcome the trials of the underworlds. A new systemic storybook experience from the designers of <i>King of Dragon Pass</i> and <i>Six Ages</i>. Wishlist now <a class="bb_link" href="https://store.steampowered.com/app/3794210/Thousand_Hells/" target="_blank" rel="">on Steam</a> and watch the release date trailer: (insert trailer link here)</p><p class="bb_paragraph">You can also get Six Ages 1 and 2 (and their soundtracks) on sale for the festival. Get an even deeper discount with the <a class="bb_link" href="https://store.steampowered.com/bundle/39276/Six_Ages_1__2_Bundle/" target="_blank" rel="">Six Ages bundle!</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3794210/Thousand_Hells_The_Underworld_Heists/" target="_blank" rel="">https://store.steampowered.com/app/3794210/Thousand_Hells_The_Underworld_Heists/</a></p><div class="bb_h2">Streets of Fortuna - Playtest coming soon!</div><p class="bb_paragraph">Live your other life in Streets of Fortuna! Here at Kitfox, we've been building a giant simulated city inspired by 550 AD Constantinople. Currently we're preparing for our first public alpha test where you can try out the thief gameplay yourself. Sign up for the playtest and Wishlist:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2946850/Streets_of_Fortuna/" target="_blank" rel="">https://store.steampowered.com/app/2946850/Streets_of_Fortuna/</a></p><div class="bb_h2">Caves of Qud - 20% off!</div><p class="bb_paragraph">The Award-winning science fantasy roguelike has made big progress this year. The team has been updating the game, and making big progress on localization. We will have news later this year about the first Expansion Pack:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/333640/Caves_of_Qud/" target="_blank" rel="">https://store.steampowered.com/app/333640/Caves_of_Qud/</a></p><div class="bb_h2">Boyfriend Dungeon - 70% off!</div><p class="bb_paragraph">Date your weapons! Romance swords, daggers, and polearms to level them up in <a class="bb_link" href="https://store.steampowered.com/app/674930/Boyfriend_Dungeon/?snr=1_2108_group__2107" target="_blank" rel="">this “shack-and-slash” dungeon crawling adventure.</a> Check out the Boyfriend Deluxe bundle that includes the artbook, soundtrack and TTRPG: Life on the Edge:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/38193/Boyfriend_Dungeon_Deluxe/" target="_blank" rel="">https://store.steampowered.com/bundle/38193/Boyfriend_Dungeon_Deluxe/</a></p><div class="bb_h2">Pupperazzi - 60% off!</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1028350/Pupperazzi/?snr=1_2108_group__2107" target="_blank" rel="">Photograph and catalogue the finest (and derpiest) dogs</a> to build your career, upgrade your camera, and discover new canines. WOOF.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1028350/Pupperazzi_The_Dog_Photography_Game/" target="_blank" rel="">https://store.steampowered.com/app/1028350/Pupperazzi_The_Dog_Photography_Game/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">It’s been a milestone year for Kitfox and our publishing friends and we have no plans of slowing down any time soon. Thank you to all our longtime fans and new players who support us during this incredible journey.</p><p class="bb_paragraph">Best,</p><p class="bb_paragraph">Tanya, Alexandra, and the Kitfox crew</p>]]> </content:encoded>
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<title>2026 Steam 電馭叛客節</title>
<link>https://xinker.org/zh/2026-steam-%E9%9B%BB%E9%A6%AD%E5%8F%9B%E5%AE%A2%E7%AF%80</link>
<guid>https://xinker.org/zh/2026-steam-%E9%9B%BB%E9%A6%AD%E5%8F%9B%E5%AE%A2%E7%AF%80</guid>
<description><![CDATA[ 2026 Steam 電馭叛客節 ]]></description>
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<pubDate>Tue, 04 Aug 2026 01:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, Steam, 電馭叛客節</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">2026 Steam 電馭叛客節</p>]]> </content:encoded>
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<title>Apex Legends™: Marked Patch Notes</title>
<link>https://xinker.org/zh/apex-legends-marked-patch-notes</link>
<guid>https://xinker.org/zh/apex-legends-marked-patch-notes</guid>
<description><![CDATA[ INTROWelcome to the latest season of Apex Legends: MARKED. In addition to Bloodhound’s rework, buffs to Loba and Rampart, an energy weapon systems overhaul, and brand new Corrupted Attachments, we’re also bringing you a World’s Edge map rework, quality of life tweaks, and a slew of balancing changes. All of this is in pursuit of evolving Apex Legends into the best, most competitive Battle Royale out there. This season is going to push you and your squad to be the best you can possibly be, so get ready to group up, gear up, and dive into MARKED when it drops on August 4th, 2026!MATCHMAKING TESTSIn Season 29, we ran two matchmaking tests — 1-Tier Premade Restrictions and Diamond+ Solo-Queue-Only — to experiment with variables to potentially use to address player frustrations in Ranked. Thank you to everyone who engaged with the tests and for the feedback you provided; it’s integral to helping us shape the future of the game mode. We are actively analyzing and evaluating the data from these tests, and are in the process of writing an upcoming blog to discuss the results and next steps. Keep an eye out for the followup comms in the coming weeks.SERVER STABILITYWe&#039;ve beefed up our servers in Season 30. While not everyone will notice the difference, many players should experience increased stability, less lag, and lower chances of slo-mo servers across all game modes and regions. We&#039;re always working to improve the competitive experience for our players and, while these changes often take place behind the scenes, we’re excited to provide a noteworthy improvement for you all!GAME UPDATESWorld’s EdgeDev Note: We feel World’s Edge is in a solid place competitively, and have seen the sentiments echoed throughout the community, so our focus in updating the map was reducing disparity between POIs and delivering on players’ frequently requested changes, such as the return of Sorting Factory and Construction Stacks. To complement Bloodhound’s rework, we leveraged the new POIs in this update to move Bloodhound’s story forward in a meaningful way.East VillageEast Village: Added additional rock and tree cover in open areas around the POIEast Village: Modified the terrain at the base of the Dam for less punishing traversalEast Village: Added additional ziplines to access the Dam rotating from East Village (previously Climatizer)Tree Settlement replaces The TreeWar Camp replaces Survey CampSorting FactorySorting Factory: Added a central connection to the train tunnel to keep this rotation from Lava SiphonSorting Factory: Modified platforms to keep Lava Siphon&#039;s bridge leading to Fragment EastSorting Factory: Added a new tunnel and vertical zipline connection to enter the POI from the southwest near Tree SettlementSorting Factory: Added new platforms and ziplines around each train tunnel exit for smoother traversalSorting Factory: Added new train cars on the tracks in the station buildingUpdated Monument/FragmentMonument/Fragment: Restored the stacks/construction building at Fragment West to spread out combat at FragmentUpdated LandslideLandslide: Merged Big Maude with Landslide to improve viability as a landing locationStacks/Lava City: Restored the original camp that existed before Big Maude and placed additional cover nearbyStacks/Lava City: Placed additional platforms and buildings around the outskirts of the POI to improve rotations and endgamesCountdown: Improved quality of loot in the underground vaultHarvester: Adjusted collision on the angled rooftops of the long modular buildings to prevent slippingFixed a large amount of bugs, rat spots and navigational issuesMap RotationsDev Note: To maximize the spotlight on the World’s Edge glow up, and to give you an opportunity to better familiarize yourself with the changes, we are modifying the map rotations within the first week of the season, after which it will return to the map rotation listed below.Tuesday August 4thRanked: World’s Edge for 24 hours, then back to normal 4.5 hour rotationPubs: World’s Edge for 24 hours, then back to normal 90 minutes rotationSaturday August 8th - Sunday August 9thRanked: World’s Edge for 48 hours, then back to normal 4.5 hour rotationPubs: No change, normal 90 minutes rotationPubs &amp; RankedWorld’s EdgeStorm PointE-DistrictMixtape 8/4/26 - 9/15/26TDM: Fragment East, Skull Town, Monument, EstatesControl: Caustic, Labs, Barometer, LabsGun Run: Monument, Estates, Fragment, Skull TownWildcard8/4/26 - 9/15/26Kings Canyon WildcardE-District Wildcard Divided Moon Wildcard Revamped Power JourneyDev note: Over the lifetime of Apex, Looting has changed substantially. A rising problem we wanted to address with these changes was the loot inflation and ease that players have around finding very high quality loot. In many cases, progressing through a match could feel like a quick spike at the beginning or mid point of the match and quite flat afterwards.We’ve overhauled several systems that were added over the past few years to shape a more engaging and  ]]></description>
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<pubDate>Tue, 04 Aug 2026 00:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends™:, Marked, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>INTRO</b></div><p class="bb_paragraph">Welcome to the latest season of Apex Legends: MARKED. In addition to Bloodhound’s rework, buffs to Loba and Rampart, an energy weapon systems overhaul, and brand new Corrupted Attachments, we’re also bringing you a World’s Edge map rework, quality of life tweaks, and a slew of balancing changes. All of this is in pursuit of evolving Apex Legends into the best, most competitive Battle Royale out there. This season is going to push you and your squad to be the best you can possibly be, so get ready to group up, gear up, and dive into MARKED when it drops on August 4th, 2026!</p><div class="bb_h2"><b>MATCHMAKING TESTS</b></div><p class="bb_paragraph">In Season 29, we ran two matchmaking tests — 1-Tier Premade Restrictions and Diamond+ Solo-Queue-Only — to experiment with variables to potentially use to address player frustrations in Ranked. Thank you to everyone who engaged with the tests and for the feedback you provided; it’s integral to helping us shape the future of the game mode. We are actively analyzing and evaluating the data from these tests, and are in the process of writing an upcoming blog to discuss the results and next steps. Keep an eye out for the followup comms in the coming weeks.</p><div class="bb_h2"><b>SERVER STABILITY</b></div><p class="bb_paragraph">We've beefed up our servers in Season 30. While not everyone will notice the difference, many players should experience increased stability, less lag, and lower chances of slo-mo servers across all game modes and regions. We're always working to improve the competitive experience for our players and, while these changes often take place behind the scenes, we’re excited to provide a noteworthy improvement for you all!</p><div class="bb_h2"><b>GAME UPDATES</b></div><div class="bb_h3"><b>World’s Edge</b></div><p class="bb_paragraph"><i>Dev Note: We feel World’s Edge is in a solid place competitively, and have seen the sentiments echoed throughout the community, so our focus in updating the map was reducing disparity between POIs and delivering on players’ frequently requested changes, such as the return of Sorting Factory and Construction Stacks. To complement Bloodhound’s rework, we leveraged the new POIs in this update to move Bloodhound’s story forward in a meaningful way.</i></p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5VX7m6HEeq5YVZcqx4i1tJ/3bd06efd5d7c7b66b75993e17ec9a72d/worlds_edge_s30_map_flythrough_video_thumbnail.jpg?im=AspectCrop=%2816,9%29,xPosition=0.52890625,yPosition=0.4638888888888889%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20aspect-ratio:%2016%20/%209;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>East Village</b></p><ul class="bb_ul"><li><p class="bb_paragraph">East Village: Added additional rock and tree cover in open areas around the POI</p></li><li><p class="bb_paragraph">East Village: Modified the terrain at the base of the Dam for less punishing traversal</p></li><li><p class="bb_paragraph">East Village: Added additional ziplines to access the Dam rotating from East Village (previously Climatizer)</p></li></ul></li><li><p class="bb_paragraph"><b>Tree Settlement</b> replaces The Tree</p></li><li><p class="bb_paragraph"><b>War Camp</b> replaces Survey Camp</p></li><li><p class="bb_paragraph"><b>Sorting Factory</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Sorting Factory: Added a central connection to the train tunnel to keep this rotation from Lava Siphon</p></li><li><p class="bb_paragraph">Sorting Factory: Modified platforms to keep Lava Siphon's bridge leading to Fragment East</p></li><li><p class="bb_paragraph">Sorting Factory: Added a new tunnel and vertical zipline connection to enter the POI from the southwest near Tree Settlement</p></li><li><p class="bb_paragraph">Sorting Factory: Added new platforms and ziplines around each train tunnel exit for smoother traversal</p></li><li><p class="bb_paragraph">Sorting Factory: Added new train cars on the tracks in the station building</p></li></ul></li><li><p class="bb_paragraph">Updated <b>Monument/Fragment</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Monument/Fragment: Restored the stacks/construction building at Fragment West to spread out combat at Fragment</p></li></ul></li><li><p class="bb_paragraph">Updated <b>Landslide</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Landslide: Merged Big Maude with Landslide to improve viability as a landing location</p></li></ul></li><li><p class="bb_paragraph">Stacks/Lava City: Restored the original camp that existed before Big Maude and placed additional cover nearby</p></li><li><p class="bb_paragraph">Stacks/Lava City: Placed additional platforms and buildings around the outskirts of the POI to improve rotations and endgames</p></li><li><p class="bb_paragraph">Countdown: Improved quality of loot in the underground vault</p></li><li><p class="bb_paragraph">Harvester: Adjusted collision on the angled rooftops of the long modular buildings to prevent slipping</p></li><li><p class="bb_paragraph">Fixed a large amount of bugs, rat spots and navigational issues</p></li></ul><div class="bb_h3"><b>Map Rotations</b></div><p class="bb_paragraph"><i>Dev Note: To maximize the spotlight on the World’s Edge glow up, and to give you an opportunity to better familiarize yourself with the changes, we are modifying the map rotations within the first week of the season, after which it will return to the map rotation listed below.</i></p><p class="bb_paragraph"><b>Tuesday August 4th</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Ranked:</b> World’s Edge for 24 hours, then back to normal 4.5 hour rotation</p></li><li><p class="bb_paragraph"><b>Pubs:</b> World’s Edge for 24 hours, then back to normal 90 minutes rotation</p></li></ul><p class="bb_paragraph"><b>Saturday August 8th - Sunday August 9th</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Ranked</b>: World’s Edge for 48 hours, then back to normal 4.5 hour rotation</p></li><li><p class="bb_paragraph"><b>Pubs:</b> No change, normal 90 minutes rotation</p></li></ul><p class="bb_paragraph"><b>Pubs & Ranked</b></p><ul class="bb_ul"><li><p class="bb_paragraph">World’s Edge</p></li><li><p class="bb_paragraph">Storm Point</p></li><li><p class="bb_paragraph">E-District</p></li></ul><p class="bb_paragraph"><b>Mixtape</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">8/4/26 - 9/15/26</p><ul class="bb_ul"><li><p class="bb_paragraph">TDM: Fragment East, Skull Town, Monument, Estates</p></li><li><p class="bb_paragraph">Control: Caustic, Labs, Barometer, Labs</p></li><li><p class="bb_paragraph">Gun Run: Monument, Estates, Fragment, Skull Town</p></li></ul></li></ul><p class="bb_paragraph"><b>Wildcard</b></p><ul class="bb_ul"><li><p class="bb_paragraph">8/4/26 - 9/15/26</p><ul class="bb_ul"><li><p class="bb_paragraph">Kings Canyon Wildcard</p></li><li><p class="bb_paragraph">E-District Wildcard </p></li><li><p class="bb_paragraph">Divided Moon Wildcard </p></li></ul></li></ul><div class="bb_h3"><b>Revamped Power Journey</b></div><p class="bb_paragraph"><i>Dev note: Over the lifetime of Apex, Looting has changed substantially. A rising problem we wanted to address with these changes was the loot inflation and ease that players have around finding very high quality loot. In many cases, progressing through a match could feel like a quick spike at the beginning or mid point of the match and quite flat afterwards.</i></p><p class="bb_paragraph"><i>We’ve overhauled several systems that were added over the past few years to shape a more engaging and straightforward loot chase for players. The spawn rates of high tier loot have been reduced across all maps, meaning that finding a rare Attachment will be a ‘rarer’ occurrence, and will signal a real shift in the power of your weapon.</i></p><p class="bb_paragraph"><i>Arsenals provide a consistent way to get the guns you want, but can disrupt the game start by luring players into hot drop contests in the open spaces around Arsenals. Arsenals are now time locked, similar to EVO Harvesters. This ensures that they are available early game when you want them, but that your earliest fights off the drop are supplied only by what you can loot from the map. Unique loot sources such as Wildlife, Vaults, MRVNs, Ticks, and Rollers are still present but provide reduced quality of loot.</i></p><p class="bb_paragraph"><i>TL;DR:</i> <i>Spawn rate of high tier loot has been reduced across all maps,</i> <i>which should shape a clearer and more cohesive looting experience.</i></p><ul class="bb_ul"><li><p class="bb_paragraph">World</p><ul class="bb_ul"><li><p class="bb_paragraph">Purple attachment spawn rate reduced across all game systems</p></li><li><p class="bb_paragraph">Overall attachment spawn quantity remains the same</p></li></ul></li><li><p class="bb_paragraph">Arsenals</p><ul class="bb_ul"><li><p class="bb_paragraph">Arsenals are disabled at match start</p><ul class="bb_ul"><li><p class="bb_paragraph">Arsenals activate at the same time as Evo Harvesters.</p></li><li><p class="bb_paragraph">Minimap and In-World icons are hidden until activation.</p></li></ul></li><li><p class="bb_paragraph">Reduced the amount of Arsenals per POI</p></li><li><p class="bb_paragraph">Upgrade Panel</p><ul class="bb_ul"><li><p class="bb_paragraph">Upgrades one attachment slot by one tier</p></li><li><p class="bb_paragraph">Provides an Optic if the weapon is missing one</p></li><li><p class="bb_paragraph">Purple is now the max upgrade tier</p></li><li><p class="bb_paragraph">Upgrade panels reactivate after Bin Reset.</p></li></ul></li></ul></li><li><p class="bb_paragraph">Bin Reset</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed Mythic Bins</p></li><li><p class="bb_paragraph">Removed Gold Bins</p></li><li><p class="bb_paragraph">No longer upgrades loot to a higher tier on reset</p></li></ul></li><li><p class="bb_paragraph">Flyer & Prowler Deathboxes</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed possibility of gold tier loot</p></li></ul></li><li><p class="bb_paragraph">Gold Tiered Loot</p><ul class="bb_ul"><li><p class="bb_paragraph">Gold Attachments removed from the loot pool</p><ul class="bb_ul"><li><p class="bb_paragraph">4-10x Threat Sight unaffected by this change.</p></li></ul></li><li><p class="bb_paragraph">Gold Attachments removed from Gold Weapons</p></li><li><p class="bb_paragraph">Gold Backpacks removed from the loot pool</p></li></ul></li><li><p class="bb_paragraph">Hot-Zone has been removed</p></li><li><p class="bb_paragraph">Support and Assault Legend Perk Bins</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed Extended Supply Bins</p></li><li><p class="bb_paragraph">Removed Weapon Supply Bins</p></li></ul></li><li><p class="bb_paragraph">Loot Rollers</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed possibility of gold tier loot</p></li><li><p class="bb_paragraph">Spawn fewer attachments</p></li><li><p class="bb_paragraph">Updated cycling rollers to cycle through white tiered loot as an option</p></li></ul></li><li><p class="bb_paragraph">Loot Ticks</p><ul class="bb_ul"><li><p class="bb_paragraph">Spawn fewer attachments and weapons</p></li><li><p class="bb_paragraph">Spawn more consumables</p></li></ul></li><li><p class="bb_paragraph">Map POIs</p><ul class="bb_ul"><li><p class="bb_paragraph">World’s Edge</p><ul class="bb_ul"><li><p class="bb_paragraph">Loot Vaults</p><ul class="bb_ul"><li><p class="bb_paragraph">Blue attachments added</p></li><li><p class="bb_paragraph">Adjusted to spawn more attachments and Amps, fewer backpacks</p></li></ul></li><li><p class="bb_paragraph">Mirage A Trois</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed possibility of gold loot rollers</p></li><li><p class="bb_paragraph">Reduced chance of purple loot roller spawn from starting the party</p></li></ul></li><li><p class="bb_paragraph">Trials</p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced overall tier of loot received from completing the trials</p></li></ul></li></ul></li><li><p class="bb_paragraph">Olympus</p><ul class="bb_ul"><li><p class="bb_paragraph">Fight Night</p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced number of loot roller spawns to 5 (was 7)</p></li><li><p class="bb_paragraph">Removed possibility of gold loot rollers</p></li><li><p class="bb_paragraph">Reduced chance of purple loot roller spawn</p></li></ul></li><li><p class="bb_paragraph">Icarus Bridge</p><ul class="bb_ul"><li><p class="bb_paragraph">Blue attachments added</p></li><li><p class="bb_paragraph">Adjusted to spawn more attachments and Amps, fewer backpacks</p></li></ul></li><li><p class="bb_paragraph">Phase Driver</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed possibility of gold loot rollers</p></li><li><p class="bb_paragraph">Reduced chance of purple loot roller spawn from activating the Phase Driver</p></li></ul></li></ul></li></ul></li><li><p class="bb_paragraph">MRVNs</p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced MRVN spawns to 12 (was 24)</p></li><li><p class="bb_paragraph">Removed MRVN Arm drops</p></li><li><p class="bb_paragraph">MRVNs are now single use</p></li></ul></li><li><p class="bb_paragraph">Wildlife (Prowlers & Spiders)</p><ul class="bb_ul"><li><p class="bb_paragraph">Removed attachment smart loot from all Wildlife drops</p></li><li><p class="bb_paragraph">Will now only drop healing and ammo when killed</p></li></ul></li></ul><p class="bb_paragraph"><i>**For more information about the design approach and intention behind weapons systems and Legends changes, please read our recent</i> <i><a class="bb_link" href="https://www.ea.com/games/apex-legends/apex-legends/news/30-0-designers-notes" target="_blank" rel="">Designer’s Notes</a>.</i></p><div class="bb_h3"><b>UI Stat Overhaul</b></div><p class="bb_paragraph"><i>Dev note: We are updating how Weapon Stats are shown in game to improve transparency and readability of gameplay in Apex. You can now explore with greater detail than ever the unique stats and performance characteristics of each weapon. By exposing these stats and allowing players to examine how different attachments impact weapon performance, players can make more informed choices in-game quickly. Presenting this greater information with visual refinements is part of our effort to improve Onboarding and clarity of gameplay for all players.</i></p><p class="bb_paragraph">While in Lobby:</p><ul class="bb_ul"><li><p class="bb_paragraph">New Playground tab available via Legend Locker > Weapons</p></li><li><p class="bb_paragraph">Allows for you to preview information about the weapon, what attachments can go on the weapon, and how those attachments affect that weapon’s stats.</p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Changes here do not affect any in-game weapon behaviors.</i></p></li></ul></li></ul><p class="bb_paragraph">While looking at a weapon or attachment in the world or inventory:</p><ul class="bb_ul"><li><p class="bb_paragraph">Weapon Loot Cards:</p><ul class="bb_ul"><li><p class="bb_paragraph">The loot card now shows a detailed breakdown of a weapon’s damage, ideal range, rate of fire, firing modes and weapon specific gameplay information.</p></li><li><p class="bb_paragraph">When looking at a weapon to swap, the loot card now shows a quick comparison between the weapon you are holding and the weapon you would pick up.</p></li><li><p class="bb_paragraph">Can be disabled by changing Interact Prompt Style from Default to Compact.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2YpT1TWUyyw4tid9iMOhZ6/165f6d01a7f1a379c301b4b02af201de/08..jpg?im=AspectCrop=%2816,9%29,xPosition=0.614453125,yPosition=0.4895833333333333%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">Attachment Loot Cards:</p><ul class="bb_ul"><li><p class="bb_paragraph">For attachments that can be equipped onto your weapon, the loot card now shows the stat change that will occur when equipped.</p></li><li><p class="bb_paragraph">Can be disabled by changing Interact Prompt Style from Default to Compact.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5k8erUMwGRC1CLIRT6A8dI/8d57f1ff3779f4b3ff7537d5d4ea33d5/07..jpg?im=AspectCrop=%2816,9%29,xPosition=0.634375,yPosition=0.4388888888888889%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3"><b>Corrupted Attachments</b></div><p class="bb_paragraph"><i>Dev note: Corrupted Attachments provide players with a meaningful choice when they are equipping their guns. Providing a unique blend of big buffs and negative stat trade offs will reshape a weapons performance and specialize its power. Limited to one Corrupted Attachment per weapon, players must make tactical decisions about their preferred loadouts. Need an absolute bullet hose for those close range fights? Put the Overflowing Mag on the R-99 for easier one-clips at the cost of longer reloads. Or do you want more maneuverability and speed? Put the Agile Standard Stock on the R-99 instead for increased movement speed at the cost of reduced mag size.</i></p><p class="bb_paragraph">New High Tier Attachment Rarity</p><ul class="bb_ul"><li><p class="bb_paragraph">Each Corrupted Attachment comes with a unique bonus and negative effect</p></li><li><p class="bb_paragraph">Only 1 Corrupted Attachment can be equipped on a gun at a time</p></li><li><p class="bb_paragraph">5 New Attachments</p><ul class="bb_ul"><li><p class="bb_paragraph">Overflowing Magazine</p><ul class="bb_ul"><li><p class="bb_paragraph">Improves magazine size beyond that of a Purple Magazine</p></li><li><p class="bb_paragraph">Reduces weapon reload speed</p></li><li><p class="bb_paragraph">Can be attached to any weapon that accepts a Magazine</p></li></ul></li><li><p class="bb_paragraph">Headseeker Barrel</p><ul class="bb_ul"><li><p class="bb_paragraph">Increases weapon Headshot Damage</p></li><li><p class="bb_paragraph">Reduces Hipfire Accuracy</p></li><li><p class="bb_paragraph">Improves recoil at the same level as the Purple Barrel</p></li></ul></li><li><p class="bb_paragraph">Tactical Laser</p><ul class="bb_ul"><li><p class="bb_paragraph">Improves Reload Speed</p></li><li><p class="bb_paragraph">Reduces ADS Recoil Control</p></li><li><p class="bb_paragraph">Improves Hipfire Accuracy at the same level as the Purple Laser Sight</p></li></ul></li><li><p class="bb_paragraph">Agile Standard Stock</p><ul class="bb_ul"><li><p class="bb_paragraph">Eliminates weapon move speed penalty</p></li><li><p class="bb_paragraph">Increases weapon ADS move speed</p></li><li><p class="bb_paragraph">Reduces Magazine Size</p></li><li><p class="bb_paragraph">Improves Reload Speed and Weapon Handling at the same level as the Purple Standard Stock</p></li></ul></li><li><p class="bb_paragraph">Rapid Sniper Stock</p><ul class="bb_ul"><li><p class="bb_paragraph">Increases weapon Rate of Fire</p></li><li><p class="bb_paragraph">Reduces Magazine Size</p></li><li><p class="bb_paragraph">Improves Reload Speed and Weapon Handling at the same level as the Purple Sniper Stock</p></li></ul></li></ul></li><li><p class="bb_paragraph">Corrupted Attachments can be found in</p><ul class="bb_ul"><li><p class="bb_paragraph">The core loot pool with a low spawn chance</p></li><li><p class="bb_paragraph">Round 2 and 3 care packages</p></li><li><p class="bb_paragraph">High tier loot locations (Worlds Edge Vaults, Icarus Ship Bridge, Etc.)</p></li></ul></li></ul><div class="bb_h3"><b>Energy Ammo Rework</b></div><p class="bb_paragraph"><i>Dev note: We're taking a big swing with energy weapons this season and really shaking up their ammo systems. We've removed energy ammo entirely as a lootable item. The goal of this change was to provide another way to think about your weapon loadout choice, and why you are picking one weapon over another. To lean into their unique energy identity these weapons will now come with their own regenerating ammo pool. Removing the need to hunt for extra ammo or spend valuable inventory space opens up new loadout opportunities, but keep an eye on that stockpile - once it's run dry players will have to wait for it to regenerate. With replenishing ammo, we expect energy weapons to be most powerful in shorter fights, but start to lose ground in longer sustained engagements.</i></p><ul class="bb_ul"><li><p class="bb_paragraph">Energy Ammo boxes removed from the game</p></li><li><p class="bb_paragraph">Energy Weapons come with a stockpile of ammunition</p><ul class="bb_ul"><li><p class="bb_paragraph"> Similar to the Bocek or Care Package Weapons</p></li></ul></li><li><p class="bb_paragraph">Energy Weapon Stockpile Size is comprised of multiple magazines worth of ammo</p><ul class="bb_ul"><li><p class="bb_paragraph">Each weapon comes with</p><ul class="bb_ul"><li><p class="bb_paragraph">Havoc: 3 Magazines worth of stockpile</p></li><li><p class="bb_paragraph">Nemesis: 3 Magazines worth of stockpile</p></li><li><p class="bb_paragraph">Devotion: 3 Magazines worth of stockpile </p></li><li><p class="bb_paragraph">L-Star: 4 Magazines worth of stockpile</p></li><li><p class="bb_paragraph">RE-45: 2 Magazines worth of stockpile</p></li><li><p class="bb_paragraph">Volt: 2 Magazines worth of stockpile</p></li><li><p class="bb_paragraph">Triple Take: 2 Magazines worth of stockpile</p></li></ul></li><li><p class="bb_paragraph">If the weapons magazine size increases, the stockpile total updates to match</p><ul class="bb_ul"><li><p class="bb_paragraph">ex. A Volt with no extended magazine has a maximum Stockpile size of 40</p></li><li><p class="bb_paragraph">ex. A Volt with a Purple Magazine has a maximum Stockpile size of 54</p></li></ul></li></ul></li><li><p class="bb_paragraph">Energy Weapons regenerate a magazines worth of ammo over 18 seconds</p><ul class="bb_ul"><li><p class="bb_paragraph">Regeneration time does not increase if your magazine size increases</p><ul class="bb_ul"><li><p class="bb_paragraph">ex. A Volt with no extended magazine attachment equipped regenerates 20 shots over 18 seconds</p></li><li><p class="bb_paragraph">ex. A Volt with a Purple Magazine equipped regenerates 27 shots over 18 seconds</p></li></ul></li><li><p class="bb_paragraph">Regeneration pauses while shooting or reloading the weapon</p></li></ul></li><li><p class="bb_paragraph">A new HUD element has been added for energy weapons. This displays how many magazines worth of ammo you have left.</p></li></ul><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/7dhehko1aXDZTdtoK10XGo/b6084ae8193a2c8648ea3eba3338f466/03..png?im=AspectCrop=%2816,9%29,xPosition=0.6283048211508554,yPosition=0.6086956521739131%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">Weapon HUD now displays Energy Ammo count as a percentage</p><ul class="bb_ul"><li><p class="bb_paragraph">A setting has been added to swap between percentage or bullet count</p></li></ul></li><li><p class="bb_paragraph">Tunings for Wildcard</p><ul class="bb_ul"><li><p class="bb_paragraph">Energy Weapons get 1 additional mag worth of stockpile ammo</p></li><li><p class="bb_paragraph">Energy Weapons regenerate a magazine's worth of ammo over 12 seconds</p></li></ul></li></ul><div class="bb_h3"><b>Volunteer Jumpmaster</b></div><p class="bb_paragraph"><i>Dev note: Core to Apex is the Drop Ship experience, it is not only the game’s start, but it also influences a team's odds for success. A successful jump can be the difference between a top placement in a match and a quick trip back to the lobby. Timing and positioning your team for a good Drop is a skill check, and it is a responsibility that some players prefer to have in their direct control. Volunteering for Jumpaster empowers the more experienced and adventurous players who want to shape the start of their team’s game.</i></p><p class="bb_paragraph">In game modes with a Jumpmaster, during Character Select, players can now volunteer to be Jumpmaster. This adds a deterministic way for players to take on the responsibility of being the Jumpmaster for their team. </p><p class="bb_paragraph">During Character Select</p><ul class="bb_ul"><li><p class="bb_paragraph">When Volunteering is active, players will see an option to ‘Opt In To Jumpmaster’.</p></li><li><p class="bb_paragraph">Players can press the corresponding button to Volunteer at any time during Character Selection. </p></li><li><p class="bb_paragraph">Players who have Opted In to Jumpmaster will be marked on the UI in Character Select.</p></li><li><p class="bb_paragraph">Players who volunteer for Jumpmaster on a match will be Opted In to Jumpmaster for future matches. </p></li><li><p class="bb_paragraph">Players can use the same button press to Opt OUT of volunteering if they have previously Opted IN. </p></li><li><p class="bb_paragraph">If more than one team member has Volunteered, Jumpmaster will be selected randomly from the group of Volunteers. </p></li></ul><div class="bb_h3"><b>Purrfect Pals</b></div><p class="bb_paragraph">The Marked Battle Pass Free Track features a meaningful weapon charm, Purrfect Pals, starring two adorable cats.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5tLXIQss7BWPQlN52r0SzY/3670fb5bcc6ca24eb8c375c8492109dd/04..png?im=AspectCrop=%2816,9%29,xPosition=0.38011695906432746,yPosition=0.5896531452087007%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">This charm was created to honour a former Respawn developer, Benjamin Sklar, who passed away last year, and was inspired by the things that were most meaningful to him, including his two beloved cats, Tia and Sophia. Our friend embodied a strong sense of social justice and fairness. He loved astronomy, travel and photography. His special interests included quantum physics and personal finances. We miss him dearly, but we are comforted knowing his legacy can live on in Apex Legends. Welcome to the Apex Games, Tia and Sophia.</p><p class="bb_paragraph"><i>Back to top</i></p><div class="bb_h2"><b>Mythic CAR: Mark of the Gods</b></div><p class="bb_paragraph">Marked by the gods. Earned by the hunter. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5kCfJQXElShBn5zznzczNA/d5e69d7642e4b2df05907fb8003357c8/05..png?im=AspectCrop=%2816,9%29,xPosition=0.37994791666666666,yPosition=0.46435185185185185%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">The Marked Seasonal Pack* brings Bloodhound-inspired divinity with a chance to unlock the “Allfather’s Fury” Mythic CAR. 5 customization tiers unlock through Exotic Shards, from base form through feather and wing evolutions, with Knock FX, Ordnance FX, and final rethemes. </p><p class="bb_paragraph">*Not available in all regions.</p><p class="bb_paragraph"><i>Back to top</i></p><div class="bb_h2"><b>LEGENDS</b></div><div class="bb_h3"><b>BLOODHOUND</b></div><p class="bb_paragraph"><i>Dev Note: Despite changes to Bloodhound’s kit in Season 28, they remain nearly invisible at middle-to-high tiers and have the lowest pick rate once you get to Gold tier and above. Luckily, we teased additional changes, and it’s finally time to show off Bloodhound’s refreshed kit. The biggest change is a brand new Ultimate, Allfather’s Cloak. This is a multifaceted cloaking tool that will help your squad ambush opponents or escape third-party situations. Combined with easier-to-use tracking tools from your Passive and Tactical, it’s much easier to gain an understanding of the battleground and then push in when enemies show weakness. The hope is that Bloodhound players feel like they can now play from the front foot, leading their squad and creating openings instead of just scanning some enemies and hoping your allies can take advantage.</i></p><p class="bb_paragraph"><b>Passive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Bloodhound can now see a red trail near fresh enemy clues to guide you to them</p><ul class="bb_ul"><li><p class="bb_paragraph">This is similar to the red footsteps Bloodhound would see in their previous ultimate, Beast of the Hunt.</p></li></ul></li><li><p class="bb_paragraph">To reduce visual clutter, many types of clues have been removed. Traversal clues and Eliminations are the only ones that remain.</p><ul class="bb_ul"><li><p class="bb_paragraph">Trails and clues now get hidden when the owner dies, except the Player Killed clue</p></li></ul></li><li><p class="bb_paragraph">Adjusted some of the black raven behavior to help them spawn more reliably, and included information about how they work to the ability description</p></li><li><p class="bb_paragraph">White ravens can fly up to 400m (was previously 190m baseline, 380m with Raven's Flight)</p></li><li><p class="bb_paragraph">You can now activate white ravens remotely by looking at them for a short time</p></li></ul><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tactical now full-body scans for 3 seconds (was a 2 second full-body scan with 2 more seconds of a diamond scan)</p></li><li><p class="bb_paragraph">After the full-body scan finishes, create 4 "snapshot" scans with 1.5s in between them</p></li><li><p class="bb_paragraph">If a scan hits a white raven and at least one enemy, cooldown no longer partially refunds</p><ul class="bb_ul"><li><p class="bb_paragraph">If a scan hits a white raven and no enemies, it still refunds the full cooldown</p></li></ul></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">New Ultimate: Allfather’s Cloak</p></li><li><p class="bb_paragraph">Throw down a device that cloaks anyone who gets within range</p></li></ul><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/21AhTW7rsgFCNpxuYmGmun/7105c0b1dffc8fff5dc051f35c71a09b/06.__1_.jpg?im=AspectCrop=%2816,9%29,xPosition=0.6230398069963812,yPosition=0.37291280148423006%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">While cloaked, players also gain 20% increased movement speed and threat vision</p></li></ul><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1rXjlCWDMZ9XqHGorzCzbN/55db5813b0cc9132949d3f5deefbb51f/07..png?im=AspectCrop=%2816,9%29,xPosition=0.31212121212121213,yPosition=0.5102389078498294%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">Cloaking area lasts 8 seconds</p></li><li><p class="bb_paragraph">Cloak lasts 12 seconds after leaving the area</p></li><li><p class="bb_paragraph">Cloak breaks when taking damage, firing your weapon, or when using most abilities</p></li><li><p class="bb_paragraph">Bloodhound’s abilities can be used without breaking cloak</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 2</p><ul class="bb_ul"><li><p class="bb_paragraph">(NEW) <b>Hidden Sight</b>: Using the Ult refreshes your Tactical, and using your Tactical while cloaked hides the visuals effect from enemies</p></li><li><p class="bb_paragraph">(NEW) <b>Bird’s Eye</b>: White ravens will split and fly to the two nearest enemies (on different squads)</p></li><li><p class="bb_paragraph">Removed Taste of Blood, Raven's Flight buffed and integrated to base kit</p></li></ul></li><li><p class="bb_paragraph">Level 3</p><ul class="bb_ul"><li><p class="bb_paragraph">(NEW) <b>True Predator</b>: Shooting temporarily interrupts your cloak instead of breaking it</p></li></ul></li></ul><div class="bb_h3"><b>LOBA</b></div><p class="bb_paragraph"><i>Dev Note: While this season’s looting changes should improve Loba’s value as she improves her team’s loot quality, we felt like she could use some buffs to help improve her ability to stay alive and support the team. Her tactical deploys much faster, and her ultimate cooldown is being reduced to make sure she can continually deliver the goods to her squadmates.</i></p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced time taken to equip (was 0.6s, now 0.4s)</p></li><li><p class="bb_paragraph">Projectile range has been increased by roughly 15% and projectile travel time has been reduced by roughly 30%</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Cooldown reduced to 120s (was 150s)</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 3 Upgrade Brand New Bag now grants purple bags instead of gold bags (since gold bags will no longer spawn)</p></li></ul><div class="bb_h3"><b>RAMPART</b></div><p class="bb_paragraph"><i>Dev Note: Despite significant buffs, Rampart still has trouble competing in the current meta. She can be extremely strong if she gets bunkered up in a good position, but it is otherwise difficult to make work. Her Passive can be underwhelming depending on the strength of LMGs, so we’re adding a new layer. We’re also improving her mobility with Sheila to help her in fights against more mobile opposition.</i>  </p><p class="bb_paragraph"><b>Passive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">In addition to the other benefits, she now gains locked hop-up progress 50% faster</p></li></ul><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Wall health increased at lower EVO levels (was 400/600/800, now 600/700/800)</p></li><li><p class="bb_paragraph">Amped wall health increased by 25</p></li><li><p class="bb_paragraph">Wall deployment time reduced by 0.5s</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased base move speed while firing or spinning Sheila (was 70, now 104)</p><ul class="bb_ul"><li><p class="bb_paragraph">This matches the previous movement speed with the Ramped Up Upgrade. Ramped Up still upgrades base move speed by the same amount as before (takes you from 104 to 139)</p></li></ul></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 2 Upgrade Combat Reserve no longer grants red weapon access (since those are going away). It now grants stowed reloads in addition to its other benefits.</p></li></ul><div class="bb_h3"><b>VALKYRIE</b></div><p class="bb_paragraph"><i>Dev Note: Valk has remained in the upper tier in terms of pick rates for several seasons now. As we continually try to level the playing field, it feels like time to reduce Valk’s power level. There are two main goals - reduce her “artillery” power, which rivals other characters who don’t have jetpacks, as well as make her Ultimate a bit easier to counter.</i></p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base damage reduced from 25 to 15 (each additional rocket still does 3 damage)</p></li><li><p class="bb_paragraph">Adjust the missile’s attack angle as they approach their target</p><ul class="bb_ul"><li><p class="bb_paragraph">This reverts an element of her Season 27 changes, where the missiles were able to fly over tall walls or buildings and dive straight down on top of players</p></li></ul></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">15% Ult base height reduction (reverts the Afterburners Upgrade that was moved baseline in 27.0)</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 2 Upgrade Eye In the Sky: Reduced through-walls scan distance to 100m (no change if you have line of sight - keeps the full 250m range)</p></li><li><p class="bb_paragraph">Level 3 Upgrade Supersonic: Reduction in the blast-off time improvement (now reduces launch time by 40% instead of 50%)</p></li></ul><div class="bb_h3"><b>AXLE</b></div><p class="bb_paragraph"><i>Dev Note: Axle’s pick rate has been trending in a healthier direction with each subsequent nerf, however, we understand her Kickstart drone is still too oppressive in too many contexts. On Axle’s release, players had the option to access double Tac or double Ult charges. Nitro Gates and Kickstart Drones have been everywhere, and it’s given everyone plenty of opportunities to learn how to use (and how to react) to her kit. Her Tac can help her entire team quickly close a gap. Her Ult can launch victims into the air. The strength of those outputs is not lost on us, and some of the changes over the season have simply been to limit the availability of some strong abilities. Other changes have been attempts to expand counterplay opportunities or change the context of when her abilities are strongest. The nerfs in this season are in the vein of the latter; we’ll see how Axle-related fights are affected and, if she’s still a menace to deal with in too many situations, we’ll take an even more heavy handed approach.</i></p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced max slide boost time from 5 seconds to 3 seconds</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now affects self & allies (similar to Mad Maggie, Bangalore, and Gibraltar ultimates)</p><ul class="bb_ul"><li><p class="bb_paragraph">Axle (self) gets damaged, stunned, and displaced (same as enemies)</p></li><li><p class="bb_paragraph">Allies get stunned and displaced, but won’t take damage</p></li></ul></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Replace Automata with <b>Long Haul</b>, which brings the Tac max slide time back up to 5 seconds</p></li><li><p class="bb_paragraph">Shuffled order</p><ul class="bb_ul"><li><p class="bb_paragraph">Lvl 2: Sliding Shooter vs Long Haul</p></li><li><p class="bb_paragraph">Lvl 3: Jump Gate vs Super Slider</p></li></ul></li></ul><div class="bb_h3"><b>SEER</b></div><p class="bb_paragraph"><i>Dev note: We have seen the frustrations surrounding Seer – his Tactical can feel oppressive, and is being encountered at an increased rate – and are continuing to address them. The changes we’ve made so far have been meant to reduce the frequency with which you'll encounter Seer's Tactical. At split start, the most picked Upgrades (2 Tac charges / reduced Tac cooldown in Ult) saw ~90% and ~80% pick rates, respectively. When combined, players have access to 2 Tac charges on a very short cooldown. By moving both to level 3, players can only have one. These changes have helped address complaints of Tactical spamming in Ult, while keeping the intended power of those two Upgrades in place. As we discussed in our most recent Designer's Notes, Seer is a tricky Legend to balance, as a prominent Seer meta is an oppressive one. We will also reduce the amount of turn slow so you shouldn’t feel like you’re stun locked.</i></p><p class="bb_paragraph"><b>From 7/2 Hotfix:</b></p><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the <b>Home Base</b> (Faster Tact Charge in Ult zone) Upgrade modifier to 2.5. This will make the Tactical cooldown 8 seconds instead of 5 while in the Ult zone.</p></li><li><p class="bb_paragraph">Moved <b>Home Base</b> Upgrade to level 3</p></li><li><p class="bb_paragraph">Moved <b>Energizing Focus</b> (Regen shield on tact hit) Upgrade to level 2</p></li></ul><p class="bb_paragraph"><b>Marked:</b></p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the amount of turn slow that was being applied</p></li></ul><p class="bb_paragraph"><i>Back to top</i></p><div class="bb_h2"><b>LOOT & ATTACHMENTS</b></div><div class="bb_h3"><b>Care Package Rotation</b></div><ul class="bb_ul"><li><p class="bb_paragraph">G7 Scout returns to the floor (details below)</p></li><li><p class="bb_paragraph">30-30 Repeater enters the Care Package (details below)</p></li></ul><div class="bb_h3"><b>Gold Weapon Rotation</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Gold Weapon Rotation Removed</p><ul class="bb_ul"><li><p class="bb_paragraph">Gold Weapons are no longer limited to a smaller set of weapons</p></li></ul></li></ul><div class="bb_h3"><b>AMPS</b></div><p class="bb_paragraph"><b>Power Booster Amp</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed Tactical Charge granted on knock</p></li></ul><div class="bb_h3"><b>WEAPONS</b></div><p class="bb_paragraph"><b>G7 Scout \[Floor Loot]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Double Tap removed</p></li><li><p class="bb_paragraph">Can no longer equip Sniper Optics</p></li><li><p class="bb_paragraph">Reduced damage to 33 (was 37)</p></li><li><p class="bb_paragraph">Reduced Rate of Fire</p></li><li><p class="bb_paragraph">Magazine Size</p><ul class="bb_ul"><li><p class="bb_paragraph">Base Unchanged (10)</p></li><li><p class="bb_paragraph">White magazine reduced from 15 to 12</p></li><li><p class="bb_paragraph">Blue magazine reduced from 18 to 14</p></li><li><p class="bb_paragraph">Purple magazine reduced from 20 to 16</p></li></ul></li></ul><p class="bb_paragraph"><b>30-30 Repeater \[Care Package]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased damage to 51 (was 43)</p></li><li><p class="bb_paragraph">Reduced ADS Charge Time to 0.25 seconds (was 0.4)</p></li><li><p class="bb_paragraph">Improved Reload Speed</p></li><li><p class="bb_paragraph">Dual Shell Hop-Up Removed</p></li><li><p class="bb_paragraph">Shattercaps Hop-Up added</p><ul class="bb_ul"><li><p class="bb_paragraph">Rounds split into a blast pattern when hip firing</p><ul class="bb_ul"><li><p class="bb_paragraph">7 Pellets per blast</p></li><li><p class="bb_paragraph">8 Damage per pellet (56 Damage total)</p></li><li><p class="bb_paragraph">Can Headshot with a 1.25x multiplier</p></li></ul></li></ul></li><li><p class="bb_paragraph">Stockpile Size: 50</p></li></ul><p class="bb_paragraph"><i>Dev Note: We want the Hemlok to remain a stable mid-range assault rifle, but its ability to counter Legend utility has heavily contributed to its dominance in the meta. Pulling back on the power of the Breach Charge keeps it viable while making space for other ARs.</i></p><p class="bb_paragraph"><b>Hemlok Breach AR</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Breach Charge Cooldown to 30s (was 25s)</p></li><li><p class="bb_paragraph">Reduced damage done to Hardlight and structures by 50%</p></li><li><p class="bb_paragraph">Reduced damage to 21 (was 22)</p></li></ul><p class="bb_paragraph"><i>Dev Note: The Alternator, RE-45, and R-99 are receiving reductions in damage and magazine size. These guns are currently significantly outperforming other short range options. These adjustments ensure they remain fast damage dealers while requiring more precision to secure knocks.</i></p><p class="bb_paragraph"><b>Alternator SMG</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced damage to 18 (was 19)</p></li><li><p class="bb_paragraph">Reduced damage in Double Tap to 14 per bullet (was 15)</p></li><li><p class="bb_paragraph">Magazine Size</p><ul class="bb_ul"><li><p class="bb_paragraph">Base magazine reduced from 20 to 18 </p></li><li><p class="bb_paragraph">White magazine reduced from 24 to 20</p></li><li><p class="bb_paragraph">Blue magazine reduced from 26 to 22</p></li><li><p class="bb_paragraph">Purple magazine reduced from 30 to 26</p></li></ul></li></ul><p class="bb_paragraph"><b>RE-45</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced damage to 16 (was 17)</p></li><li><p class="bb_paragraph">Purple magazine reduced from 27 to 24</p></li></ul><p class="bb_paragraph"><b>R-99</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced damage to 12 (was 13)</p></li></ul><div class="bb_h3"><b>LOCKED HOP-UPS</b></div><p class="bb_paragraph"><b>Gold Weapons</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Accelerator Hop-Up equipped on all gold weapons without an existing Hop-Up</p></li></ul><p class="bb_paragraph"><b>Accelerator</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gain 15% ultimate charge on knock with the weapon</p><ul class="bb_ul"><li><p class="bb_paragraph">Includes a 3 second assist window</p></li></ul></li><li><p class="bb_paragraph">Gain an additional 30% EVO from damage done with the weapon</p></li><li><p class="bb_paragraph">No longer gives ultimate charge from damage done with the weapon</p></li></ul><p class="bb_paragraph"><b>Turbocharger</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased points to unlock on the Devotion to 500 (was 425)</p></li></ul><p class="bb_paragraph"><i>Back to top</i></p><div class="bb_h2"><b>RANKED</b></div><p class="bb_paragraph"><b>Ranked Ladder Update</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Ranked ladders have been extended to 5 days, to allow for more opportunities to compete and increase your standing</p></li></ul><p class="bb_paragraph"><b>Ranked Ladders (coming later this split)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Ranked Ladder 1</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>8/‌11/‌2026</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>8/‌16/‌2026</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 2</b></p></div><div class="bb_table_td"><p class="bb_paragraph">8/‌18/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">8/‌23/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 3</b></p></div><div class="bb_table_td"><p class="bb_paragraph">8/‌25/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">8/‌30/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 4</b></p></div><div class="bb_table_td"><p class="bb_paragraph">9/‌1/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">9/‌6/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 5</b></p></div><div class="bb_table_td"><p class="bb_paragraph">9/‌8/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">9/‌13/‌2026</p></div></div></div><p class="bb_paragraph"><i>Back to top</i></p><div class="bb_h2"><b>BUG FIXES</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with Ranked Auras always being marked as new if it wasn't equipped</p></li><li><p class="bb_paragraph">Fixed an issue with random favorite skins showing different skins in lobby, Legend Locker, and game</p></li><li><p class="bb_paragraph">Fixed an issue where Alter portal could put the player inside a box on one of the control points on Caustic Treatment </p></li><li><p class="bb_paragraph">Fixed an issue where the text on Skippy’s Mythic Alternator skin was reversed for Switch 2 users</p></li></ul><div class="bb_h3"><b>LEGEND BUG FIXES</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed issues with Caustic's "Clear the Air" skydive animation</p></li><li><p class="bb_paragraph">Fixed Vantage's Ultimate sometimes not properly multiplying damage on successive shots</p></li><li><p class="bb_paragraph">Fixed an issue where Crypto’s drone could not use mobile respawn beacons</p></li></ul><div class="bb_h3"><b>ENGINE</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Various bug fixes and performance improvements</p></li></ul><p class="bb_paragraph"><i>Back to top</i></p><div class="bb_h2"><b>QUALITY OF LIFE</b></div><div class="bb_h3"><b>Maps</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Addressed numerous collision, lighting, gameplay and unintended rat spot issues across all maps. </p></li></ul><p class="bb_paragraph"><b>World’s Edge</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed unintended rat spots across popular POIs</p></li><li><p class="bb_paragraph">Fixed multiple Alter and Loba exploit locations</p></li></ul><p class="bb_paragraph"><b>Olympus</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed multiple Alter exploit locations</p></li></ul><p class="bb_paragraph"><b>Storm Point</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed unintended rat spots</p></li></ul><p class="bb_paragraph"><b>E-District</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed unintended rat spots</p></li></ul>]]> </content:encoded>
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<title>The Midsummer Update Takes the Stage!</title>
<link>https://xinker.org/zh/the-midsummer-update-takes-the-stage</link>
<guid>https://xinker.org/zh/the-midsummer-update-takes-the-stage</guid>
<description><![CDATA[ Hey Disco Crew!You kept asking what was next between runs. Our answer, pack your bags, we are heading to the beach. This is the Midsummer Update, the second stop on the Summer Flames Tour, and it is loaded! Dive into a new song, four new arenas, four new outfits, new dance moves, new memorabilia, a fresh batch of Challenges, a brand new enemy, and a whole rack of tools, tuning, fixes built straight from your reports and feedback, and one of your most requested features: Auto BPM detection.  Update 1 got the crowd moving. This one turns up the heat. And true to Early Access, a good chunk of what is below - the new difficulty mode, the ability changes - is us experimenting out loud so your feedback can shape where it lands. Treat it as a soundcheck, not the final mix, and tell us how it feels. We are listening. Now on with the show!New on the SetlistA new remix of Maniac, &quot;Maniac (Skate Version),&quot; takes the stage: it is in Free Play and headlines its own new Challenge. Four new Challenges join the rotation featuring everything below: Boogie Beach Bash, Maniac (Skate), Superior Sequencing, and Dance Party. Get in there and mix it up. New Venues: Hit the BeachFour new arenas are up for unlock: Boogie Beach 1, Boogie Beach 2, Lunar Tides 1, and Lunar Tides 2. Yes, you can kick the beach ball around. Yes, you can flatten the sandcastles. We checked.  Summer WardrobeFour new full outfits are available for unlock: D.E.D Original, Summer Flames, Vacay Vibes, and Vice Wave, each with head, glasses, clothes, and drumsticks. A goal here is to start opening up more mix-and-match room, so build the look that is yours.Break out your best beachwear with new Memorabilia to unlock: Boogie Board, Beach Ball, Inflatable Flamingo Tube, and the Maniac (Skate) Record.Tear up the sand with new Dance Moves: Thirsty Thrust, Stylish Shuffle, Smokin&#039; Wave, and Moonwalk.  New Mosher in the PitEnter the Elite Stardolls. These new mobs roll in with Super Armor and fire two shots back to back, so keep your head on a swivel. You will meet them in the Superior Sequencing Challenge, and yes you can spawn them in Custom Challenges. Let&#039;s see what you can do with them. Crank It Up: Intense Mode!Amped up and ready for more action? Intense Mode is now available on every story level. Here&#039;s what you can expect…  • You must clear Amped mode to unlock Intense.• Enemy damage is doubled.• Perfect windows are reduced by 50%.• Healing hearts are removed from levels.• Moshers, Security Guards, Stardoll Snipers, and Bouncers get Super Armor.• No checkpoints. Good luckNow a public service announcement: because we are in Early Access, we are trying out a bunch of ways to bring difficulty into the game, and we want your feedback to shape the form it ultimately takes. This is a work in progress, and it&#039;s not the ceiling on difficulty either. Achievement Unlocked (For Real This Time)You want more reasons to play, chase those scores, and soar to new heights? Achievements are now available with this update.  • Steam and EGS now both have Achievements.• Past play history counts towards achievements, and will unlock next time you continue your game.Just like intense mode,  this is not the final Achievement list. We&#039;re starting with the basics to get the system running. Since we are in Early Access, these first ones are simple targeting content that is unlikely to change. Expect to see more challenging achievements come online with future updates.  Auto BPM Takes the StageOur first pass at automatic BPM / offset detection is in the game, and we hope you&#039;re as stoked as we are!• To use it, just hit the &quot;Auto Detect&quot; button next to Tempo, and let it do its thing.• My Music screen got a UX pass: clearer input field backgrounds, toned-down warning text, and more consistent buttons.• Updated file pickers, clearing up edge cases when adding songs with My Music.• Added a warning before using the new file picker for streamers so they don&#039;t show anything they don&#039;t intend to.Please flag any issues with this new feature in Discord.  Leveling Up Custom ChallengesFor everyone bending Custom Challenges into beautiful nonsense, we brought more toys for you to play with!  • Enabled Leaderboards for Custom Challenges.• New tunable mod: Perfect Window Timing (Multiplier) - dial how easy or hard it is to land Perfect timing.• New tunable mod: Takedown Token Regen Duration (Multiplier) - dial how quickly you earn Takedown Tokens.• You can now apply Super Armor to enemies.• Sunken Stans and Sunken Moshers can now be spawned.• Tunable mods only apply when they differ from their default value, with added UI clarity for when a mod is active.• Fixed an issue where the maintain-spawn-count option sometimes thinned out over time. Challenge playlists have also gotten a few updates • The transition between songs should feel more seamless • Title and mods display has moved to the left side of the screen • Player Mods can be viewed on the pause screen for any Challenge running active mods. Bal ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45594537/036ff155b83fcb44a6155140240fbcf40b471633.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 04 Aug 2026 00:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Midsummer, Update, Takes, the, Stage</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Hey Disco Crew!</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45594537/74149c57bfa2907404863de205a4d499217294cf.jpg">You kept asking what was next between runs. Our answer, pack your bags, we are heading to the beach. This is the <b>Midsummer Update</b>, the second stop on the Summer Flames Tour, and it is loaded! Dive into a new song, four new arenas, four new outfits, new dance moves, new memorabilia, a fresh batch of Challenges, a brand new enemy, and a whole rack of tools, tuning, fixes built straight from your reports and feedback, and one of your most requested features: Auto BPM detection.  Update 1 got the crowd moving. This one turns up the heat. And true to Early Access, a good chunk of what is below - the new difficulty mode, the ability changes - is us experimenting out loud so your feedback can shape where it lands. Treat it as a soundcheck, not the final mix, and tell us how it feels. We are listening. Now on with the show!</p><hr><div class="bb_h2"><b>New on the Setlist</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">A new remix of Maniac, "<b>Maniac (Skate Version)</b>," takes the stage: it is in Free Play and headlines its own new Challenge. Four new Challenges join the rotation featuring everything below: <b>Boogie Beach Bash</b>, <b>Maniac (Skate)</b>, <b>Superior Sequencing</b>, and <b>Dance Party</b>. Get in there and mix it up. </p><hr><div class="bb_h2"><b>New Venues: Hit the Beach</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Four new arenas are up for unlock: <b>Boogie Beach 1</b>, <b>Boogie Beach 2</b>, <b>Lunar Tides 1</b>, and <b>Lunar Tides 2</b>. Yes, you can kick the beach ball around. Yes, you can flatten the sandcastles. We checked.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45594537/60bb0dcdb7eb4a419a34df3ea5d79f2bf6b006c9.jpg"></p><hr><div class="bb_h2"><b>Summer Wardrobe</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Four new full outfits are available for unlock: <b>D.E.D Original</b>, <b>Summer Flames</b>, <b>Vacay Vibes</b>, and <b>Vice Wave</b>, each with head, glasses, clothes, and drumsticks. A goal here is to start opening up more mix-and-match room, so build the look that is yours.</p><p class="bb_paragraph">Break out your best beachwear with new Memorabilia to unlock: <b>Boogie Board</b>, <b>Beach Ball</b>, <b>Inflatable Flamingo Tube</b>, and the <b>Maniac (Skate) Record</b>.<br><br>Tear up the sand with new Dance Moves: <b>Thirsty Thrust</b>, <b>Stylish Shuffle</b>, <b>Smokin' Wave</b>, and <b>Moonwalk</b>.<br><br><img src="https://clan.akamai.steamstatic.com/images/45594537/3eae22e9fc8803e236f0eb301f3aefaef6f6c8b1.jpg">  </p><hr><div class="bb_h2"><b>New Mosher in the Pit</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Enter the <b>Elite Stardolls</b>. These new mobs roll in with Super Armor and fire two shots back to back, so keep your head on a swivel. You will meet them in the Superior Sequencing Challenge, and yes you can spawn them in Custom Challenges. Let's see what you can do with them. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45594537/40a53cd41fcde9160b331c7d52272f1a8f5ad851.jpg"></p><hr><div class="bb_h2"><b>Crank It Up: Intense Mode!</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Amped up and ready for more action? <b>Intense Mode is now available on every story level</b>. Here's what you can expect…  </p><p class="bb_paragraph">• You must clear Amped mode to unlock Intense.<br>• Enemy damage is doubled.<br>• Perfect windows are reduced by 50%.<br>• Healing hearts are removed from levels.<br>• Moshers, Security Guards, Stardoll Snipers, and Bouncers get Super Armor.<br>• No checkpoints. Good luck</p><p class="bb_paragraph">Now a public service announcement: because we are in Early Access, we are trying out a bunch of ways to bring difficulty into the game, and we want your feedback to shape the form it ultimately takes. This is a work in progress, and it's not the ceiling on difficulty either. </p><hr><div class="bb_h2"><b>Achievement Unlocked (For Real This Time)</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">You want more reasons to play, chase those scores, and soar to new heights? Achievements are now available with this update.  </p><p class="bb_paragraph">• Steam and EGS now both have Achievements.<br>• Past play history counts towards achievements, and will unlock next time you continue your game.</p><p class="bb_paragraph">Just like intense mode,  this is not the final Achievement list. We're starting with the basics to get the system running. Since we are in Early Access, these first ones are simple targeting content that is unlikely to change. Expect to see more challenging achievements come online with future updates. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45594537/be315efdfc86d6c0176c7e395099f7a3449dfc18.png"> </p><hr><div class="bb_h2"><b>Auto BPM Takes the Stage</b></div><p class="bb_paragraph">Our first pass at automatic BPM / offset detection is in the game, and we hope you're as stoked as we are!</p><p class="bb_paragraph">• To use it, just hit the <b>"Auto Detect"</b> button next to Tempo, and let it do its thing.<br>• My Music screen got a UX pass: clearer input field backgrounds, toned-down warning text, and more consistent buttons.<br>• Updated file pickers, clearing up edge cases when adding songs with My Music.<br>• Added a warning before using the new file picker for streamers so they don't show anything they don't intend to.</p><p class="bb_paragraph">Please flag any issues with this new feature in <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fdeadasdisco" target="_blank" rel=" noopener">Discord</a>.  <br><br><img src="https://clan.akamai.steamstatic.com/images/45594537/9227123f771ccefadf2bf17b9b173f98d7025f1e.jpg"></p><hr><div class="bb_h2"><b>Leveling Up Custom Challenges</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">For everyone bending Custom Challenges into beautiful nonsense, we brought more toys for you to play with!  </p><p class="bb_paragraph">• Enabled Leaderboards for Custom Challenges.<br>• New tunable mod: Perfect Window Timing (Multiplier) - dial how easy or hard it is to land Perfect timing.<br>• New tunable mod: Takedown Token Regen Duration (Multiplier) - dial how quickly you earn Takedown Tokens.<br>• You can now apply Super Armor to enemies.<br>• Sunken Stans and Sunken Moshers can now be spawned.<br>• Tunable mods only apply when they differ from their default value, with added UI clarity for when a mod is active.<br>• Fixed an issue where the maintain-spawn-count option sometimes thinned out over time.</p><p class="bb_paragraph"> Challenge playlists have also gotten a few updates </p><p class="bb_paragraph">• The transition between songs should feel more seamless • Title and mods display has moved to the left side of the screen • Player Mods can be viewed on the pause screen for any Challenge running active mods. </p><hr><div class="bb_h2"><b>Balance Remixes</b></div><p class="bb_paragraph">Every patch we watch how you actually play and adjust abilities to match. The goals: keep abilities impactful without being overpowered, and make sure each one owns its niche. There is still work to do to make them feel music-matched (that's a focus for the future) and we'll be closely monitoring their performance. Expect more changes as we go and keep the feedback coming.<br><br>• <b>Arora</b> skill tree - Singularity is now stronger but riskier to use:</p><ul class="bb_ul"><li><p class="bb_paragraph">Will no longer set enemies airborne and causes generally smaller hit reactions.</p></li><li><p class="bb_paragraph">Removed attack that fired on release.</p></li><li><p class="bb_paragraph">No more invulnerability on release.</p></li><li><p class="bb_paragraph">Pull radius increased slightly.</p></li><li><p class="bb_paragraph">Now applies pull to enemies that are air-juggled and knocked down.</p></li></ul><p class="bb_paragraph">• <b>Dex</b> skill tree - Multi-tap is now unlocked by it's upgrade, Ride the Lightning.<br>• <b>Hemlock</b> skill tree - Slightly reduced damage on Bass Invader. Additionally certain frames of Bass Invader no longer grant Invulnerability, and grant Uninterruptable instead.<br>• <b>Windmill</b> now pulls the target toward Charlie on hit.<br>• <b>Backup Sticks </b>(charged Drumstick Toss) now use a knock-up hit react.<br>• <b>Drumstick Toss</b> confers a slightly more severe hit reaction.<br>• <b>Super Armor</b> is now a purple-ish/white color in the UI and VFX. This is because the previous yellow was getting confused with the yellow color for counters<br>• <b>5-Star Scores</b> updated for Sprint and Slide Real Smooth, It's a Takedown, Heavy Kick Holdout, and Windmill For The Win. </p><hr><div class="bb_h2"><b>Catch It on Camera: Medal.tv</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">We've added support for Medal.tv to capture gameplay clips. </p><p class="bb_paragraph">• Inside Medal, you pick which moments auto-generate clips.<br>• By default, these trigger a clip: <b>Level Won</b> (Story and Infinite Disco), 3<b> K.O.s within 16 beats</b>, and <b>any 3 of Takedown</b> / <b>Perfect Counter</b> / <b>Dance Move within 16 beats</b>. </p><hr><div class="bb_h2"><b>You Reported It, We Fixed It</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Straight from your bug reports and feedback: </p><p class="bb_paragraph">• Idol abilities were incorrectly handing out Fever Meter on hit. They no longer do.<br>• Fixed a bug that let you interrupt the scripted Echo during the transition out of the Reactor arena in Dex's level.<br>• Fixed a rare case where hitting Hemlock during his transition into phase 3 could leave him stuck in phase 2.<br>• Fixed Charlie falling out of bounds in rare cases on the Bridge in Dex's level.<br>• Fixed a lumen bug that caused lighting issues for some players at the Highway transition in Prophet's level.<br>• Fixed Studio Smash Hit, Complex Situation, and Versus Challenges not counting toward unlock conditions.<br>• Fixed Fever Rush not working for the "Perform Ability" custom objective.<br>• Fixed "ability used" objectives not incrementing in some cases when another ability fired during the current one's ending.<br>• Fixed a couple of Prophet-level cases where combo reset during transitions.<br>• Fixed the camera focus getting into a bad state during the Faith Challenge.<br>• Fixed the 3-2-1 countdown at the start of levels not pausing when the game was paused.<br>• Fixed the Drill Headspin dance move heart sound playing twice.<br>• That mystery train sound coming from the disco ball in The Encore? Gone.<br>• Fixed some godrays spawning on the cars in Prophet's Highway arena.<br>• Hemlock will now use the correct staggered VO lines.<br>• Fixed some of Prophet's voice lines getting cut off. </p><hr><div class="bb_h2"><b>The Full Set List</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">• Charlie and enemies now render in front of the 3, 2, 1 countdown..<br>• Stardoll lasers now land a more severe hit reaction when they catch you.<br>• Improved Stardoll laser visibility in darker arenas.<br>• Improved lighting on the Hemlock level Platform, plus a general optimization pass.<br>• Arora's cleave attack is a touch louder now.<br>• SFX adjustments for the Prophet boss fight.<br>• Slightly improved the visibility and usability of offscreen indicators.<br>• General UX / UI polish on the Cosmetics / Memorabilia / Skill Tree details panel.<br>• Fixed Skill Tree detail-panel button-prompt text spilling outside the box.<br>• Added new UI sounds for the Infinite Disco interface.<br>• Added an icon for random dance selection in the cosmetics UI.<br>• UX pass on the Advanced Editor and cleaned up the hotkey displays.<br>• Updated the Windmill move description to be clearer.<br>• Fixed the water not always working properly after an arena swap.<br>• Fixed leaderboards not scrolling with the Gamepad Right Stick.<br>• Fixed an issue with leaderboard size expanding more than expected when using a controller.<br>• Fixed text cutting off for mouse / keyboard when changing key binds.<br>• Fixed framerate drops when using a PlayStation controller over Bluetooth.</p><hr><div class="bb_h2"><b>Speaking in More Languages</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">• The "Skill Tree" text on Stage Select is fixed and sits inside the box for ES, FR, PL, and PT.<br>• Fixed incorrect formatting in Japanese and Simplified Chinese.<br>• Localized "New" in the Skill Tree menu idol nav icons.<br>• Fixed an incorrect Simplified Chinese translation in the Custom Challenges > Enemy Spawns list.<br>• Added extra glyphs so Polish characters display correctly.</p><hr><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45594537/2f4a21bfaa80862d67e2480497179eb42f1cb899.jpg"></p><p class="bb_paragraph">One Last Thing…  At every stop on the tour we will try new things. We're looking for <b>your feedback</b> to help steer what comes next. This is Early Access done right so drop us your thoughts before the encore.<br><br>Speaking of which, how could we pack it up without teasing a little bit about the next stop on the tour? There's a brand new headliner waiting off-stage. A bit of Sugar and Spice, a seductive melody, and a rhythm that will have you swaying your hips to the beat.<br><br><i>Cuidado</i>, a darkness that lies behind those eyes.<br><br><i>- The Dead as Disco Team</i> </p>]]> </content:encoded>
</item>

<item>
<title>[Patch Notes] &#45; 3 August Update &#45; Midsummer</title>
<link>https://xinker.org/zh/patch-notes-3-august-update-midsummer</link>
<guid>https://xinker.org/zh/patch-notes-3-august-update-midsummer</guid>
<description><![CDATA[ Join us for some fun in the sun with the Midsummer Update!As our second major update, the Midsummer Update comes chock full of fun improvements to the game. There&#039;s a bunch of new content to acquire (new song! challenges! arenas! outfits! dance moves!) and use to realize your rockstar fantasy. We are taking full advantage of Early Access to experiment with some difficulty and balance changes that we can&#039;t wait to hear your feedback on. New tools in My Music (automatic BPM detection!) and Custom make it even easier to craft your own Disco experience. Plus we&#039;ve got a whole slew of other additions like Medal.tv integration, Achievements, and (of course) bug fixes!New Song, Challenges, and Content to unlock!- A new remix of Maniac, &quot;Maniac (Skate Version)&quot; is in Free Play and featured in new Challenges- 4 new arenas are available for unlock: Boogie Beach 1, Boogie Beach 2, Lunar Tides 1, and Lunar Tides 2. Yes, you can kick around the beach ball and destroy the sand castles- 4 new full outfits (Head, glasses, clothes, and drumsticks) are available for unlock: D.E.D Original, Summer Flames, Vacay Vibes, and Vice Wave- A goal with these new cosmetics is to start increasing the mix-and-match capability that&#039;s available- Elite Stardolls are now available in the Superior Sequencing challenge and for spawning in Custom Challenges. These large Stardolls have Super Armor and will fire 2 shots back to back, so keep your head on a swivel- 4 new challenges are available featuring the items listed above: Boogie Beach Bash, Maniac (Skate), Superior Sequencing, and Dance Party- New Memorabilia is available for unlock: Boogie Board, Beach Ball, Inflatable Flamingo Tube, and Maniac (Skate) Record.- New Dance Moves available for unlock: Thirsty Thrust, Stylish Shuffle, Smokin&#039; Wave, MoonwalkIntense Mode is now available for all story levels!- NOTE: because we are in Early Access, we are experimenting with a variety of ways to introduce difficulty into the game and are excited to hear your feedback to shape the ultimate form that difficulty takes in the game. Please view this as an experiment and not the &quot;final form&quot; and jump in our Discord to provide feedback!- This mode is intended to add an additional level of challenge for our players, but is not the upper limit of difficulty- You must clear Amped mode to unlock Intense- Enemy damage is doubled- Perfect windows are reduced by 50%- Healing hearts are removed from levels- Moshers, Security Guards, Stardoll Snipers, and Bouncers have Super Armor- No checkpointsAchievement Unlocked: Added Achievements- Steam and EGS now both have achievements available to players- These should take into account past play - so our more dedicated players will get a lot of them on login- NOTE: This is most likely not the final list of Achievements for the game. We wanted to get some basic ones in to get the system online - with the goal to add more later. Since we are in Early Access, these ones are fairly basic as they target things that are unlikely to changeMy Music and Automatic BPM/offset detection- We are thrilled to announce that we have our first pass of automatic BPM/offset detection in the game! Just press the &quot;Auto Detect&quot; button next to Tempo on the My Music window and let it do its magic. We&#039;ve used it a lot internally - but having all of you using it will help us make sure it&#039;s stellar. Please use our Discord and let us know any issues you run into with it- Improved the in-game file picker and completely replaced Windows file picker with it when using adding &quot;My Music&quot;. This resolves a few edge case bugs with the Windows file picker- Added a warning before using the new file picker for streamers so they don&#039;t show anything they don&#039;t intend toChallenges and Challenge Playlists- Made the transitions between songs in Challenge playlists to be more seamless- Updated the UI to show the title and mods to be on the left side of the screen- Player Mods can now be viewed on the pause screen (for any challenges with active mods)- Custom - Added &quot;Perfect Window Timing (Multiplier)&quot; as a tunable mod. So you can tweak how easy or hard it is to have Perfect timing- Custom - Added the ability to apply Super Armor to enemies- Custom - Added &quot;Takedown Token Regen Duration (Multiplier)&quot; as a tunable mod. So you can tweak how easy or hard it is to acquire Takedown Tokens- Custom - Added more UI clarity for when tunable mods are selected- Custom - Tunable mods will only apply if they are different from their default value- Custom - Sunken Stans and Sunken Moshers can now be spawned- Custom Challenges now have leaderboards too, so if you share a challenge, you can compare scores with folks playing the same custom challenge- Custom Challenges: fixed an issue where the maintain spawn count option sometimes had less enemies over timeGameplayEach patch during Early Access we want to listen to player feedback and make adjustments to continue to improve abilities. Overall goals include making sure abilities a ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45594537/5f96b1c1cd6a1d3d52f87d535484c05e43463bbe.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 04 Aug 2026 00:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, August, Update, Midsummer</media:keywords>
<content:encoded><![CDATA[Join us for some fun in the sun with the Midsummer Update!<br><br>As our second major update, the Midsummer Update comes chock full of fun improvements to the game. There's a bunch of new content to acquire (new song! challenges! arenas! outfits! dance moves!) and use to realize your rockstar fantasy. We are taking full advantage of Early Access to experiment with some difficulty and balance changes that we can't wait to hear your feedback on. New tools in My Music (automatic BPM detection!) and Custom make it even easier to craft your own Disco experience. Plus we've got a whole slew of other additions like Medal.tv integration, Achievements, and (of course) bug fixes!<br><br>New Song, Challenges, and Content to unlock!<br><br>- A new remix of Maniac, "Maniac (Skate Version)" is in Free Play and featured in new Challenges<br>- 4 new arenas are available for unlock: Boogie Beach 1, Boogie Beach 2, Lunar Tides 1, and Lunar Tides 2. Yes, you can kick around the beach ball and destroy the sand castles<br>- 4 new full outfits (Head, glasses, clothes, and drumsticks) are available for unlock: D.E.D Original, Summer Flames, Vacay Vibes, and Vice Wave<br>- A goal with these new cosmetics is to start increasing the mix-and-match capability that's available<br>- Elite Stardolls are now available in the Superior Sequencing challenge and for spawning in Custom Challenges. These large Stardolls have Super Armor and will fire 2 shots back to back, so keep your head on a swivel<br>- 4 new challenges are available featuring the items listed above: Boogie Beach Bash, Maniac (Skate), Superior Sequencing, and Dance Party<br>- New Memorabilia is available for unlock: Boogie Board, Beach Ball, Inflatable Flamingo Tube, and Maniac (Skate) Record.<br>- New Dance Moves available for unlock: Thirsty Thrust, Stylish Shuffle, Smokin' Wave, Moonwalk<br><br>Intense Mode is now available for all story levels!<br><br>- NOTE: because we are in Early Access, we are experimenting with a variety of ways to introduce difficulty into the game and are excited to hear your feedback to shape the ultimate form that difficulty takes in the game. Please view this as an experiment and not the "final form" and jump in our Discord to provide feedback!<br>- This mode is intended to add an additional level of challenge for our players, but is not the upper limit of difficulty<br>- You must clear Amped mode to unlock Intense<br>- Enemy damage is doubled<br>- Perfect windows are reduced by 50%<br>- Healing hearts are removed from levels<br>- Moshers, Security Guards, Stardoll Snipers, and Bouncers have Super Armor<br>- No checkpoints<br><br>Achievement Unlocked: Added Achievements<br><br>- Steam and EGS now both have achievements available to players<br>- These should take into account past play - so our more dedicated players will get a lot of them on login<br>- NOTE: This is most likely not the final list of Achievements for the game. We wanted to get some basic ones in to get the system online - with the goal to add more later. Since we are in Early Access, these ones are fairly basic as they target things that are unlikely to change<br><br>My Music and Automatic BPM/offset detection<br><br>- We are thrilled to announce that we have our first pass of automatic BPM/offset detection in the game! Just press the "Auto Detect" button next to Tempo on the My Music window and let it do its magic. We've used it a lot internally - but having all of you using it will help us make sure it's stellar. Please use our Discord and let us know any issues you run into with it<br>- Improved the in-game file picker and completely replaced Windows file picker with it when using adding "My Music". This resolves a few edge case bugs with the Windows file picker<br>- Added a warning before using the new file picker for streamers so they don't show anything they don't intend to<br><br>Challenges and Challenge Playlists<br><br>- Made the transitions between songs in Challenge playlists to be more seamless<br>- Updated the UI to show the title and mods to be on the left side of the screen<br>- Player Mods can now be viewed on the pause screen (for any challenges with active mods)<br>- Custom - Added "Perfect Window Timing (Multiplier)" as a tunable mod. So you can tweak how easy or hard it is to have Perfect timing<br>- Custom - Added the ability to apply Super Armor to enemies<br>- Custom - Added "Takedown Token Regen Duration (Multiplier)" as a tunable mod. So you can tweak how easy or hard it is to acquire Takedown Tokens<br>- Custom - Added more UI clarity for when tunable mods are selected<br>- Custom - Tunable mods will only apply if they are different from their default value<br>- Custom - Sunken Stans and Sunken Moshers can now be spawned<br>- Custom Challenges now have leaderboards too, so if you share a challenge, you can compare scores with folks playing the same custom challenge<br>- Custom Challenges: fixed an issue where the maintain spawn count option sometimes had less enemies over time<br><br>Gameplay<br><br>Each patch during Early Access we want to listen to player feedback and make adjustments to continue to improve abilities. Overall goals include making sure abilities are impactful (but not overpowered) and that they serve their own niches. We recognize that there is more work to be done to make them feel music matched and that will be a focus in the future. These are also not the final form of the abilities, so expect more changes over time as the game develops. Please keep the feedback coming!<br><br>- Arora skill tree: Singularity has been made riskier to use, but with a couple of buffs as well<br>- [Singularity] Will no longer set enemies airborne and causes generally smaller hit reactions<br>- [Singularity] The attack that came out upon release has been removed<br>- [Singularity] No more invulnerability upon release<br>- [Singularity] Pull radius has been increased slightly<br>- [Singularity] Will now apply pull to enemies that are air juggled and knocked down<br>- Dex skill tree: removed Thunderstruck's multi-tap from base version, it's now part of the upgraded version of Thunderstruck (Ride the Lightning) only<br>- Hemlock skill tree: Bass Invader received a slight damage nerf to try and move away from its total dominance in boss clear speed (don't worry, speedrunners, it's still good). Certain frames of Bass Invader no longer grant Invulnerability but instead grant Uninterruptable<br>- Idol abilities were incorrectly granting Fever Meter upon striking their targets, you will no longer gain Fever Meter from hits as a result of Idol abilities<br>- Windmill will now pull the target towards Charlie on hit<br>- Updated hit react type for Backup Sticks (charged Drumstick Toss) to a knock-up<br>- Drumstick Toss confers a slightly more severe hit reaction to hit enemies<br>- Super Armor is now a purple-ish/white color in the UI and VFX. This is because the previous yellow was getting confused with the yellow color for counters<br>- Fixed a bug where you could interrupt the scripted Echo during the transition from the Reactor arena in Dex's level<br>- Fixed a bug where hitting Hemlock while he was doing his transition into phase 3 could rarely cause him to stay in phase 2<br>- Stardoll lasers now confer a more severe hit reaction upon hitting the player<br>- Addressed Stardoll laser visibility in darker arenas<br>- Improved lighting for Hemlock level Platform and general optimization pass<br>- Arora Boss' cleave attack is a little bit louder<br>- SFX adjustments for Prophet Boss fight<br>- Fix for Charlie falling out of bounds in rare cases on the Bridge in Dex's level<br>- Fixed a bug with lumen that caused lighting issues for some players at the transition to the Highway in Prophet's level<br>- Updated 5 Star score for challenges: Sprint and Slide Real Smooth, It's a Takedown, Heavy Kick Holdout, Windmill For The Win<br><br>Medal Integration<br><br>- We now have a basic integration with Medal.tv to help capture gameplay clips<br>- Inside of Metal, users can select which options they want to auto generate clips<br>- By default, the following will automatically create clips: Level Won (Story & Infinite Disco), 3 K.Os within 16 beats, Any 3 of the following within 16 beats of time (Takedown, Perfect Counter, Dance Move)<br><br>General<br><br>- Charlie and enemies now appear in front of the 3, 2, 1 Countdown UI. Why? Because it's cool.<br>- Fixed a bug where Studio Smash Hit, Complex Situation and Versus Challenges were not counting toward unlock conditions<br>- Fixed Fever Rush not working for the "Perform Ability" custom objective<br>- Fixed an issue where "ability used" objectives weren't incrementing in some cases if another ability was activated during the ending of the current ability<br>- Fixed a couple of cases in the Prophet Level where combo would reset during transitions<br>- Fix an issue where the camera focus could get in a bad state during the Faith challenge<br>- Fixed an issue where the 3-2-1 countdown at start of levels didn't pause when game is paused<br>- Fixed an issue in the Skill Tree detail panel where button prompt text for various skills went outside the box<br>- Slightly improve visibility and usability of offscreen indicators<br>- General UX/UI improvements on Cosmetics/Memorabilia/Skill Tree details panel<br>- Added new UI sounds for Infinite Disco UI interface<br>- Added an icon for random dance selection in the cosmetics UI<br>- UX pass on Advanced Editor, cleaned up hotkey displays<br>- UX Pass on the My Music Screen. All input fields now have a background to make it more obvious it's an input field. Toned down some of the warning text. Made the buttons more consistent<br>- Fixed an issue where the water wouldn't always work properly when arena swapping<br>- Fixed leaderboards not being scrollable with Gamepad Right Stick<br>- Fixed an issue with leaderboard size expanding more than expected when using a controller<br>- Hemlock Will Now Use The Correct Staggered VO Lines<br>- Fixed some of Prophet's voice lines getting cut off<br>- Windmill move description updated to be more understandable<br>- Fixed an issue where the Drill Headspin dance move heart sound was playing twice<br>- There was a train sound coming from the disco ball in The Encore, this no longer happens<br>- Fixed text cutting off for mouse/keyboard when changing key binds<br>- Fixed framerate drops when using a PS controller through Bluetooth<br>- Fixed some godrays spawning on the cars in Prophet's Highway arena<br><br>Localization<br><br>- The "Skill Tree" text on Stage Select is fixed and inside the box for ES, FR, PL, PT<br>- Fixed Japanese and Simplified Chinese incorrect formatting<br>- Localized "New" in the Skill Tree menu idol nav icons<br>- Fixed incorrect simplified Chinese translation in Custom challenges > Enemy Spawns list<br>- Added extra glyphs so Polish characters are displayed correctly]]> </content:encoded>
</item>

<item>
<title>AC Black Flag Resynced Title Update 1.0.6 – Patch Notes</title>
<link>https://xinker.org/zh/ac-black-flag-resynced-title-update-106-patch-notes</link>
<guid>https://xinker.org/zh/ac-black-flag-resynced-title-update-106-patch-notes</guid>
<description><![CDATA[ AC Black Flag Resynced Title Update 1.0.6 – Patch Notes Hello everyone, Tomorrow, August 4th we are releasing the Title Update 1.0.6 for Assassin’s Creed Black Flag Resynced @ 14:00 UTC / 10:00 AM EST / 7:00 AM PST.  Want to discuss the Title Update with your fellow community members?  Why not join our official Assassin’s Creed Discord server?  Thank you to everyone who has taken the time to report issues to us via the Bug reporter. As always, you can contact our support team if you run into any trouble.   Patch Sizes Xbox Series X|S: 15.2 GB PlayStation®5: 5.03 GB PC: 3.7 GB Steam: 1.8 GB  PATCH HIGHLIGHTS:  The Blowpipe Can Now Be Hidden  We saw your feedback, and we have given players the option to hide the “Blow Pipe” from Edward’s back. In order to do so, access your outfit in the inventory and select R2 for the option to “Hide Gear”. Or “Show Gear” if you’d prefer the “Blow Pipe” be visible on certain outfits.  An example of how to hide the Blowpipe in the menu. List of Bug Fixes General Increased number of autosaves from 5 to 10 to allow players to load from earlier progressions. Fixed an issue on PC where Cutscenes could be locked at 30 FPS when Graphics settings were set to ‘custom’ from any ‘Low’ presets. Added missing tutorial on how to ‘Throw Money’. Fixed an issue where DLC Pack notifications could appear at the start of a new game. Fixed an issue where Edward could start sliding right after fast travelling to a synchronized viewpoint while sprinting and jumping down. Fixed an issue on PC for Mouse &amp; Keyboard where Quest icon could be marked/unmarked when selecting the Quest tab. Fixed an issue where players did not receive a purchase confirmation message for Resource Packs. Fixed an issue where players could be unable to parkour while holding down RT after remapping RT to sprint. Fixed minor crashes that could happen during Ground and Naval fights. Fixed an issue where Edward’s hood could not be toggled during the Leap of Faith. Gameplay Fixed an issue where players could be unable to perform leg sweeps on enemies in an ‘attentive’ or ‘suspicious’ state. Fixed an issue where the Brute Elites were sometimes not charging towards the player. Fixed an issue that could occur when players tried to hire dancers while on top of a box. Fixed an issue where “Quick Use Rope Dart” may no longer be usable when interrupted by an enemy attack or after a rope dart hang. Fixed an issue where players were sometimes unable to assassinate drunk pirates in smoke after entering combat with them. Fixed an issue where Enemy ships sometimes did no damage when ramming the Jackdaw at certain angles. Fixed an issue where dead bodies on benches could be looted/carried after loading a save file. Fixed delayed reaction from guards upon seeing a hanging dead body. Fixed an issue where Edward wasn’t always turning to look at where he was aiming in a Naval battle. Fixed an issue where Edward could trigger a takedown while vaulting over the enemy. Fixed an issue where the Naval Convoy’s leader could go flying after lowering wanted level or sending it to Kenway’s fleet during Boarding. World Fixed an issue where players may get stuck when attempting to parkour between a tree and a wall in Kingston. Fixed an issue where players could ‘Fast Travel’ to an unsynchronized viewpoint in Havana. Fixed an issue where there was no warning message displayed when trying to fast travel to a captured fort while in a restricted area. Fixed an issue where players could get stuck in free fall when climbing behind the chest at Mariguana Island. Progression &amp; Economy Fixed an issue where the Kraken wheel cost was listed incorrectly / the Kraken wheel is wheely expensive. Fixed an issue where ‘The Benjamin’ ship codex unlocked at a later quest. UI/Menu Updated font for Simplified Chinese to allow for better readability. Fixed an issue where players may become soft-locked when switching to the Map tab while visualizing a Codex entry. Fixed alignment issues when language was set to Arabic. Fixed an issue where Ally ship icons were displayed  Fixed an issue where the Vision Preset’s enabled black background for objectives remained on during Modern Rifts. Visuals &amp; Graphics Fixed multiple animation issues. Fixed minor ragdoll issues. Fixed multiple camera issues during assassinations. Fixed lighting issues while underwater. Fixed visual gaps present in the Fort wall of Nassau. Fixed Enemies’ blood coming out from hips instead of chin during the pistol finishing kill Fixed visual issues in Tavern Brawl with knocking out enemies near tables and chairs.  Fixed clipping issues with the cape of ‘Hellion Armor’ when there are strong winds. Fixed issues where PSSR was not properly enabled if the same account was used first on PS5 and then on PS5 Pro Localization Fixed incorrect localization of “Assassin’s Creed Black Flag Resynced” on all platform packages in Simplified Chinese. Fixed incorrect localization of the Trophy/Achievement “Ed the Diver” in Simplifi ]]></description>
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<pubDate>Tue, 04 Aug 2026 00:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Black, Flag, Resynced, Title, Update, 1.0.6, –, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/46094181/27b06c4a1511ce013ad7773f49355725c01d598a.jpg"></div><div class="bb_h1">AC Black Flag Resynced Title Update 1.0.6 – Patch Notes </div><p class="bb_paragraph"></p><p class="bb_paragraph">Hello everyone, </p><p class="bb_paragraph">Tomorrow, August 4th we are releasing the Title Update 1.0.6 for Assassin’s Creed Black Flag Resynced @ 14:00 UTC / 10:00 AM EST / 7:00 AM PST.  </p><p class="bb_paragraph">Want to discuss the Title Update with your fellow community members?  Why not join our official <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fac" target="_blank" rel=" noopener">Assassin’s Creed Discord server</a></u>?  </p><p class="bb_paragraph">Thank you to everyone who has taken the time to report issues to us via the <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fblack-flag-resynced%2Fbug-reporter" target="_blank" rel=" noopener">Bug reporter</a></u>. As always, you can contact our <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fsupport.ubi.com%2F" target="_blank" rel=" noopener">support team</a></u> if you run into any trouble.  </p><p class="bb_paragraph"> </p><div class="bb_h2">Patch Sizes </div><ul class="bb_ul"><li><p class="bb_paragraph">Xbox Series X|S: 15.2 GB </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">PlayStation®5: 5.03 GB </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">PC: 3.7 GB </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Steam: 1.8 GB </p></li></ul><p class="bb_paragraph"> </p><div class="bb_h2">PATCH HIGHLIGHTS:  </div><p class="bb_paragraph"></p><div class="bb_h3">The Blowpipe Can Now Be Hidden<b> </b> </div><p class="bb_paragraph">We saw your feedback, and we have given players the option to hide the “Blow Pipe” from Edward’s back. In order to do so, access your outfit in the inventory and select R2 for the option to “Hide Gear”. Or “Show Gear” if you’d prefer the “Blow Pipe” be visible on certain outfits. </p><p class="bb_paragraph"> </p><div data-youtube='"v06qzwZ1lhE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><i>An example of how to hide the Blowpipe in the menu.</i> </p><p class="bb_paragraph"></p><div class="bb_h2">List of Bug Fixes </div><p class="bb_paragraph"></p><div class="bb_h3">General </div><ul class="bb_ul"><li><p class="bb_paragraph">Increased number of autosaves from 5 to 10 to allow players to load from earlier progressions. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue on PC where Cutscenes could be locked at 30 FPS when Graphics settings were set to ‘custom’ from any ‘Low’ presets. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Added missing tutorial on how to ‘Throw Money’. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where DLC Pack notifications could appear at the start of a new game. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Edward could start sliding right after fast travelling to a synchronized viewpoint while sprinting and jumping down. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue on PC for Mouse & Keyboard where Quest icon could be marked/unmarked when selecting the Quest tab. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players did not receive a purchase confirmation message for Resource Packs. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players could be unable to parkour while holding down RT after remapping RT to sprint. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed minor crashes that could happen during Ground and Naval fights. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Edward’s hood could not be toggled during the Leap of Faith. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Gameplay </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players could be unable to perform leg sweeps on enemies in an ‘attentive’ or ‘suspicious’ state. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Brute Elites were sometimes not charging towards the player. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue that could occur when players tried to hire dancers while on top of a box. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where “Quick Use Rope Dart” may no longer be usable when interrupted by an enemy attack or after a rope dart hang. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players were sometimes unable to assassinate drunk pirates in smoke after entering combat with them. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Enemy ships sometimes did no damage when ramming the Jackdaw at certain angles. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where dead bodies on benches could be looted/carried after loading a save file. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed delayed reaction from guards upon seeing a hanging dead body. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Edward wasn’t always turning to look at where he was aiming in a Naval battle. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Edward could trigger a takedown while vaulting over the enemy. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Naval Convoy’s leader could go flying after lowering wanted level or sending it to Kenway’s fleet during Boarding. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">World </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players may get stuck when attempting to parkour between a tree and a wall in Kingston. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players could ‘Fast Travel’ to an unsynchronized viewpoint in Havana. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where there was no warning message displayed when trying to fast travel to a captured fort while in a restricted area. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players could get stuck in free fall when climbing behind the chest at Mariguana Island. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Progression & Economy </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Kraken wheel cost was listed incorrectly / the Kraken wheel is wheely expensive. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where ‘The Benjamin’ ship codex unlocked at a later quest. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">UI/Menu </div><ul class="bb_ul"><li><p class="bb_paragraph">Updated font for Simplified Chinese to allow for better readability. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players may become soft-locked when switching to the Map tab while visualizing a Codex entry. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed alignment issues when language was set to Arabic. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Ally ship icons were displayed  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Vision Preset’s enabled black background for objectives remained on during Modern Rifts. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Visuals & Graphics </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed multiple animation issues. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed minor ragdoll issues. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed multiple camera issues during assassinations. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed lighting issues while underwater. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed visual gaps present in the Fort wall of Nassau. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed Enemies’ blood coming out from hips instead of chin during the pistol finishing kill </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed visual issues in Tavern Brawl with knocking out enemies near tables and chairs.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed clipping issues with the cape of ‘Hellion Armor’ when there are strong winds. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed issues where PSSR was not properly enabled if the same account was used first on PS5 and then on PS5 Pro </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Localization </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed incorrect localization of “Assassin’s Creed Black Flag Resynced” on all platform packages in Simplified Chinese. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed incorrect localization of the Trophy/Achievement “Ed the Diver” in Simplified Chinese. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Audio </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed various missing audio issues. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed missing audio for when a normal guard blocked melee attacks from the player. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Hideout’s watermill audio would be played after entering and exiting the menu despite the Hideout’s Garden not being unlocked. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Balanced certain dialogues in Simplified Chinese to be more audible. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">SPOILERS AHEAD!  </div><div class="bb_h3">Quests </div><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Overrun and Outnumbered":</b> Fixed an issue where James Kidd remained idle if the player skipped the cutscene and quickly used a “Sleep Dart” on an enemy. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Delirium”:</b> Fixed an issue where the sails could be seen floating when swimming up. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Traveling Salesman”:</b> Fixed an issue where low-quality civilian models could be observed if the player skipped through the cutscene. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Vainglorious Bastards”:</b> Fixed an issue where the “Royal African Ship” could sometimes sink after the cutscene. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“A Second Chance”:</b> Fixed an issue where Edward could fast travel to the Jackdaw while carrying food, which may cause the food to disappear. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Mayan Mysteries”:</b> Fixed an issue where the “Mayan Armor” could not be obtained due to missing a Mayan stone that was obtained before <b>“Overrun and Outnumbered”</b> quest. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“A Cockalorum”:</b> Lucy will sometimes go out of hiding during 'Reach the villa' objective. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“The Sage's buried secret”:</b> Fixed an issue where James Kidd could get stuck if the player blocks his route up the rocks. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“What the Devil!”:</b> Fixed an issue where players could unintentionally clear the objective “Board the HMS Demolition” as Edward. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Templar Ships”:</b> Fixed an issue where players could remain stuck in combat if they were detected by enemies while eavesdropping on civilians. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Upton Travers”:</b> Fixed an issue where the objective to ‘Kill Upton’ was missing after loading a save file. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>“Diving for Medicines”:</b> Fixed an issue where players could lose autosave files if they participate in “Uptown Travers” during the main quest. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue in certain quests where enemies did not react accordingly if inflicted by sleep/berserk dart while following another person. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where on Black Island, "Morgan's Treasures" and "Midnight Moonshine" could sometimes remain unavailable to players. </p></li></ul>]]> </content:encoded>
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<title>「週年紀念擴充組合包」確定發布！</title>
<link>https://xinker.org/zh/%E9%80%B1%E5%B9%B4%E7%B4%80%E5%BF%B5%E6%93%B4%E5%85%85%E7%B5%84%E5%90%88%E5%8C%85%E7%A2%BA%E5%AE%9A%E7%99%BC%E5%B8%83</link>
<guid>https://xinker.org/zh/%E9%80%B1%E5%B9%B4%E7%B4%80%E5%BF%B5%E6%93%B4%E5%85%85%E7%B5%84%E5%90%88%E5%8C%85%E7%A2%BA%E5%AE%9A%E7%99%BC%E5%B8%83</guid>
<description><![CDATA[ 《超級機器人大戰Y》的追加DLC「週年紀念擴充組合包」確定於2026年8月25日開始發布。並同步公開「擴充組合包＆免費更新Ver1.4.0宣傳影片」。■內容・追加區域任務：33項・追加武器：12項・追加可遊玩機體：5架機體・追加輔助成員：1人・特典任務「特典：週年紀念擴充組合包購入」https://store.steampowered.com/app/1909950/Y/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45558585/81491b2a0cc3fd5b00e749f59a8a00c10c6d1c84.jpg" length="49398" type="image/jpeg"/>
<pubDate>Mon, 03 Aug 2026 23:58:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「週年紀念擴充組合包」確定發布！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">《超級機器人大戰Y》的追加DLC「<b>週年紀念擴充組合包</b>」</div><div class="bb_h2">確定於<b>2026年8月25日</b>開始發布。</div><p class="bb_paragraph"></p><div class="bb_h3">並同步公開「擴充組合包＆免費更新Ver1.4.0宣傳影片」。</div><p class="bb_paragraph"></p><div data-youtube='"FPaudbfWDsA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3"><b>■內容</b></div><div class="bb_h3">・追加區域任務：33項</div><div class="bb_h3">・追加武器：12項</div><div class="bb_h3">・追加可遊玩機體：5架機體</div><div class="bb_h3">・追加輔助成員：1人</div><div class="bb_h3">・特典任務「特典：週年紀念擴充組合包購入」</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1909950/Y/" target="_blank" rel="">https://store.steampowered.com/app/1909950/Y/</a></p>]]> </content:encoded>
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<title>違規行為處罰公告</title>
<link>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位獵金人：我們始終致力於維護遊戲的公平環境，並將對破壞公平環境的行為採取嚴厲措施。- 經確認使用外掛者，將直接執行 帳號、裝置永久封禁，絕不姑息。- 蓄意與其他玩家聯手進入對局、攻擊其他玩家，或從事其他違反公平原則的遊戲行為，影響其他玩家的遊戲體驗者，將視為 非法組隊，禁止其參與對局配對。屢犯者將被大幅延長處罰時間，直至永久封禁！各位獵金人若在遊戲中發現違規行為，請務必透過遊戲內檢舉系統或官方社群進行檢舉。您的每一次檢舉，都是守護公平與秩序的重要力量。我們的安全團隊也將持續透過後台數據監控、遊戲內檢舉、社群檢舉等多種手段進行監控與處罰。讓我們攜手，共同捍衛《霧影獵人》純粹、公平的遊戲環境！本次外掛永久封禁名單（部分）：S*****yS****zT*******E异****PN*x蔡*坤M****hN*****sG******A大*T******sG****As********gS****xA********t本次非法組隊處罰名單（部分）：D********mW***NT****f水****師E***cF**gC**eJ********d阿*****摸O******TG***Md*********8M*nS***AG***NM********1A******rE**a九*Z***oi*************6y***0h*mq*qo******oG********l秋****熊阿*罗R*******Od*********7W***Wh*****1h*****3M******sL*******AS***k老*c*ak**********yk*********os*******7D*****uA******OK*****3世*****兵F****o暖*啊黑*士t*******oN*******ey***1y***OT*******nS*******rG*SS****xx****yN**vd****yO******o侯*****人g*g冬****蟲P*********rS*****gM**********rI*****yA******OG**0d*********9火*3T****rW*hR*******sD*******Sf*******ll********iL****st******oK********tр********аG******sB****YI***********RT********nN***xS*********r夏****龍E**iE***sJ*********d我***哦N**********rO*******rG***Hd*********6s******a火*火*1n*********a爱***呀爱****ad*lR**X暖**师暖*暖**箭长*季*R***********dl***********6s********xa*hG******kO******r春****魚你*****哦拔***B阿****玩s****ap**uR*******OG***Ag***4火*2N******lN***iR*****s爱**汁N********Rt**********nA******cA********tb***mT*********n ]]></description>
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<pubDate>Mon, 03 Aug 2026 22:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>違規行為處罰公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位獵金人：</p><p class="bb_paragraph">我們始終致力於維護遊戲的公平環境，並將對破壞公平環境的行為採取嚴厲措施。</p><p class="bb_paragraph">- 經確認使用外掛者，將直接執行 <b>帳號、裝置永久封禁</b>，絕不姑息。</p><p class="bb_paragraph">- 蓄意與其他玩家聯手進入對局、攻擊其他玩家，或從事其他違反公平原則的遊戲行為，影響其他玩家的遊戲體驗者，將視為 <b>非法組隊</b>，禁止其參與對局配對。屢犯者將被大幅延長處罰時間，直至永久封禁！</p><p class="bb_paragraph">各位獵金人若在遊戲中發現違規行為，請務必透過遊戲內檢舉系統或官方社群進行檢舉。您的每一次檢舉，都是守護公平與秩序的重要力量。我們的安全團隊也將持續透過後台數據監控、遊戲內檢舉、社群檢舉等多種手段進行監控與處罰。讓我們攜手，共同捍衛《霧影獵人》純粹、公平的遊戲環境！</p><p class="bb_paragraph"><b>本次外掛永久封禁名單（部分）：</b></p><p class="bb_paragraph">S*****y</p><p class="bb_paragraph">S****z</p><p class="bb_paragraph">T*******E</p><p class="bb_paragraph">异****P</p><p class="bb_paragraph">N*x</p><p class="bb_paragraph">蔡*坤</p><p class="bb_paragraph">M****h</p><p class="bb_paragraph">N*****s</p><p class="bb_paragraph">G******A</p><p class="bb_paragraph">大*</p><p class="bb_paragraph">T******s</p><p class="bb_paragraph">G****A</p><p class="bb_paragraph">s********g</p><p class="bb_paragraph">S****x</p><p class="bb_paragraph">A********t</p><p class="bb_paragraph"><b>本次非法組隊處罰名單（部分）：</b></p><p class="bb_paragraph">D********m</p><p class="bb_paragraph">W***N</p><p class="bb_paragraph">T****f</p><p class="bb_paragraph">水****師</p><p class="bb_paragraph">E***c</p><p class="bb_paragraph">F**g</p><p class="bb_paragraph">C**e</p><p class="bb_paragraph">J********d</p><p class="bb_paragraph">阿*****摸</p><p class="bb_paragraph">O******T</p><p class="bb_paragraph">G***M</p><p class="bb_paragraph">d*********8</p><p class="bb_paragraph">M*n</p><p class="bb_paragraph">S***A</p><p class="bb_paragraph">G***N</p><p class="bb_paragraph">M********1</p><p class="bb_paragraph">A******r</p><p class="bb_paragraph">E**a</p><p class="bb_paragraph">九*</p><p class="bb_paragraph">Z***o</p><p class="bb_paragraph">i*************6</p><p class="bb_paragraph">y***0</p><p class="bb_paragraph">h*m</p><p class="bb_paragraph">q*q</p><p class="bb_paragraph">o******o</p><p class="bb_paragraph">G********l</p><p class="bb_paragraph">秋****熊</p><p class="bb_paragraph">阿*罗</p><p class="bb_paragraph">R*******O</p><p class="bb_paragraph">d*********7</p><p class="bb_paragraph">W***W</p><p class="bb_paragraph">h*****1</p><p class="bb_paragraph">h*****3</p><p class="bb_paragraph">M******s</p><p class="bb_paragraph">L*******A</p><p class="bb_paragraph">S***k</p><p class="bb_paragraph">老*</p><p class="bb_paragraph">c*a</p><p class="bb_paragraph">k**********y</p><p class="bb_paragraph">k*********o</p><p class="bb_paragraph">s*******7</p><p class="bb_paragraph">D*****u</p><p class="bb_paragraph">A******O</p><p class="bb_paragraph">K*****3</p><p class="bb_paragraph">世*****兵</p><p class="bb_paragraph">F****o</p><p class="bb_paragraph">暖*啊</p><p class="bb_paragraph">黑*士</p><p class="bb_paragraph">t*******o</p><p class="bb_paragraph">N*******e</p><p class="bb_paragraph">y***1</p><p class="bb_paragraph">y***O</p><p class="bb_paragraph">T*******n</p><p class="bb_paragraph">S*******r</p><p class="bb_paragraph">G*S</p><p class="bb_paragraph">S****x</p><p class="bb_paragraph">x****y</p><p class="bb_paragraph">N**v</p><p class="bb_paragraph">d****y</p><p class="bb_paragraph">O******o</p><p class="bb_paragraph">侯*****人</p><p class="bb_paragraph">g*g</p><p class="bb_paragraph">冬****蟲</p><p class="bb_paragraph">P*********r</p><p class="bb_paragraph">S*****g</p><p class="bb_paragraph">M**********r</p><p class="bb_paragraph">I*****y</p><p class="bb_paragraph">A******O</p><p class="bb_paragraph">G**0</p><p class="bb_paragraph">d*********9</p><p class="bb_paragraph">火*3</p><p class="bb_paragraph">T****r</p><p class="bb_paragraph">W*h</p><p class="bb_paragraph">R*******s</p><p class="bb_paragraph">D*******S</p><p class="bb_paragraph">f*******l</p><p class="bb_paragraph">l********i</p><p class="bb_paragraph">L****s</p><p class="bb_paragraph">t******o</p><p class="bb_paragraph">K********t</p><p class="bb_paragraph">р********а</p><p class="bb_paragraph">G******s</p><p class="bb_paragraph">B****Y</p><p class="bb_paragraph">I***********R</p><p class="bb_paragraph">T********n</p><p class="bb_paragraph">N***x</p><p class="bb_paragraph">S*********r</p><p class="bb_paragraph">夏****龍</p><p class="bb_paragraph">E**i</p><p class="bb_paragraph">E***s</p><p class="bb_paragraph">J*********d</p><p class="bb_paragraph">我***哦</p><p class="bb_paragraph">N**********r</p><p class="bb_paragraph">O*******r</p><p class="bb_paragraph">G***H</p><p class="bb_paragraph">d*********6</p><p class="bb_paragraph">s******a</p><p class="bb_paragraph">火*</p><p class="bb_paragraph">火*1</p><p class="bb_paragraph">n*********a</p><p class="bb_paragraph">爱***呀</p><p class="bb_paragraph">爱****a</p><p class="bb_paragraph">d*l</p><p class="bb_paragraph">R**X</p><p class="bb_paragraph">暖**师</p><p class="bb_paragraph">暖*</p><p class="bb_paragraph">暖**箭</p><p class="bb_paragraph">长*</p><p class="bb_paragraph">季*</p><p class="bb_paragraph">R***********d</p><p class="bb_paragraph">l***********6</p><p class="bb_paragraph">s********x</p><p class="bb_paragraph">a*h</p><p class="bb_paragraph">G******k</p><p class="bb_paragraph">O******r</p><p class="bb_paragraph">春****魚</p><p class="bb_paragraph">你*****哦</p><p class="bb_paragraph">拔***B</p><p class="bb_paragraph">阿****玩</p><p class="bb_paragraph">s****a</p><p class="bb_paragraph">p**u</p><p class="bb_paragraph">R*******O</p><p class="bb_paragraph">G***A</p><p class="bb_paragraph">g***4</p><p class="bb_paragraph">火*2</p><p class="bb_paragraph">N******l</p><p class="bb_paragraph">N***i</p><p class="bb_paragraph">R*****s</p><p class="bb_paragraph">爱**汁</p><p class="bb_paragraph">N********R</p><p class="bb_paragraph">t**********n</p><p class="bb_paragraph">A******c</p><p class="bb_paragraph">A********t</p><p class="bb_paragraph">b***m</p><p class="bb_paragraph">T*********n</p>]]> </content:encoded>
</item>

<item>
<title>MIGHT &amp;amp; MAGIC FATES &#45; CARDS OF THE WEEK #14</title>
<link>https://xinker.org/zh/might-magic-fates-cards-of-the-week-14</link>
<guid>https://xinker.org/zh/might-magic-fates-cards-of-the-week-14</guid>
<description><![CDATA[ A new rotation arrives in the Sea of Fates! ⚔️The pack pool has been refreshed with this week’s card rotation. Discover the new cards available, and prepare your deck for your upcoming battles.Open your packs, test new synergies, and forge your path to victory. ]]></description>
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<pubDate>Mon, 03 Aug 2026 21:22:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>MIGHT, MAGIC, FATES, CARDS, THE, WEEK, 14</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">A new rotation arrives in the Sea of Fates! ⚔️</div><p class="bb_paragraph">The pack pool has been refreshed with this week’s card rotation. Discover the new cards available, and prepare your deck for your upcoming battles.</p><p class="bb_paragraph">Open your packs, test new synergies, and forge your path to victory.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45741430/e3df2c086c6e7bdebaa633c55fd2e3f53f297c89.png"></p>]]> </content:encoded>
</item>

<item>
<title>Update 1.29 &#45; Summer of Enhancements (1.29)</title>
<link>https://xinker.org/zh/update-129-summer-of-enhancements-129</link>
<guid>https://xinker.org/zh/update-129-summer-of-enhancements-129</guid>
<description><![CDATA[ Villedor is evolving, offering a faster progression system that lets you unlock skills more quickly. Dive into iconic combat and movement abilities sooner and explore new Community Maps &amp; Mods. Let’s see what we’ve prepared for you in the latest patch to Dying Light 2: Stay Human.Balance ImprovementsWe&#039;ve boosted XP gains from main missions, with a smaller boost to side missions, allowing players to access skills like heavy attacks, drop kicks, and slides more quickly. This adjustment enhances the pacing and enjoyment in the first 10 hours, providing a more engaging and diverse gameplay experience early on. By earning skills faster, players can dive into endgame content sooner, interacting with legend levels earlier in their journey.UV Lightning ImprovementsWe&#039;ve fine-tuned the parameters of UV light sources within the game to enhance visual coherence and alignment with the current color grading and material tones. Notably, the UV flashlight, both in-game and during cutscenes, has been updated from a pink-purple hue to a more subdued pale blue to better complement the game&#039;s aesthetic. This change extends to all UV lights on the game map and within cutscenes, including interactive objects such as UV flares and UV flashlights. Please note that this patch focuses exclusively on lighting adjustments, and no other gameplay elements are being modified at this time.Viral Rush - Fully LoadedPrepare for heightened tension in Villedor as Virals become immune to sunlight, making them a threat around the clock. Players will face increased chances of encountering Virals during firearm use, weapon hits, and Screamer screams, with the periodic appearance of a special Viral with enhanced immunities for greater defense - though only basic Virals will spawn from other actions. To support survival efforts, all firearms now feature infinite ammo.Game UpdatesAside from all the news from Update 1.29 above, we’ve also introduced the following fixes and improvements to the game:CoopFixed the issue with grenade explosion triggering &quot;ear ringing&quot; audio event when a coop player is in the range of the effectFixed the issue with the elevator being improperly implemented for the peer after restoring the power in the electrical substation during “A Place to Call Home” missionGameplayFixed the issue with UV trap not emitting light when usedFixed the issue with some improperly placed vegetation and terrainFixed the issue with various NPC intersecting with geometryFixed the improper animation of throwing the spearTechnicalFixed various crashesFixed the missing localizations to multiple Tolga bountiesFixed the issue with Subscribe and View functions sharing the same button on a controllerFixed the issue with Aiden falling through the map in the elevator during “Markers of Plague” mission and is able to remain stuck thereFixed the issue with Aiden&#039;s head sometimes disappearing when loading game with a skin equippedFixed the issue with Aiden&#039;s head disappearing when picking the first weapon in the PrologueFixed issue with missing multiple VO lines for BarneyFixed the issue with Renderer setting not being saved after changing and restarting the title ]]></description>
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<pubDate>Mon, 03 Aug 2026 20:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 1.29, Summer, Enhancements, 1.29</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Villedor is evolving, offering a faster progression system that lets you unlock skills more quickly. Dive into iconic combat and movement abilities sooner and explore new Community Maps & Mods. Let’s see what we’ve prepared for you in the latest patch to Dying Light 2: Stay Human.</p><p class="bb_paragraph"><b>Balance Improvements</b></p><p class="bb_paragraph">We've boosted XP gains from main missions, with a smaller boost to side missions, allowing players to access skills like heavy attacks, drop kicks, and slides more quickly. This adjustment enhances the pacing and enjoyment in the first 10 hours, providing a more engaging and diverse gameplay experience early on. By earning skills faster, players can dive into endgame content sooner, interacting with legend levels earlier in their journey.</p><p class="bb_paragraph"><b>UV Lightning Improvements</b></p><p class="bb_paragraph">We've fine-tuned the parameters of UV light sources within the game to enhance visual coherence and alignment with the current color grading and material tones. Notably, the UV flashlight, both in-game and during cutscenes, has been updated from a pink-purple hue to a more subdued pale blue to better complement the game's aesthetic. This change extends to all UV lights on the game map and within cutscenes, including interactive objects such as UV flares and UV flashlights. Please note that this patch focuses exclusively on lighting adjustments, and no other gameplay elements are being modified at this time.</p><p class="bb_paragraph"><b>Viral Rush - Fully Loaded</b></p><p class="bb_paragraph">Prepare for heightened tension in Villedor as Virals become immune to sunlight, making them a threat around the clock. Players will face increased chances of encountering Virals during firearm use, weapon hits, and Screamer screams, with the periodic appearance of a special Viral with enhanced immunities for greater defense - though only basic Virals will spawn from other actions. To support survival efforts, all firearms now feature infinite ammo.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Game Updates</b></p><p class="bb_paragraph">Aside from all the news from Update 1.29 above, we’ve also introduced the following fixes and improvements to the game:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Coop</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the issue with grenade explosion triggering "ear ringing" audio event when a coop player is in the range of the effect</p></li><li><p class="bb_paragraph">Fixed the issue with the elevator being improperly implemented for the peer after restoring the power in the electrical substation during “A Place to Call Home” mission</p><p class="bb_paragraph"></p></li></ul><p class="bb_paragraph"><b>Gameplay</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the issue with UV trap not emitting light when used</p></li><li><p class="bb_paragraph">Fixed the issue with some improperly placed vegetation and terrain</p></li><li><p class="bb_paragraph">Fixed the issue with various NPC intersecting with geometry</p></li><li><p class="bb_paragraph">Fixed the improper animation of throwing the spear</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Technical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed various crashes</p></li><li><p class="bb_paragraph">Fixed the missing localizations to multiple Tolga bounties</p></li><li><p class="bb_paragraph">Fixed the issue with Subscribe and View functions sharing the same button on a controller</p></li><li><p class="bb_paragraph">Fixed the issue with Aiden falling through the map in the elevator during “Markers of Plague” mission and is able to remain stuck there</p></li><li><p class="bb_paragraph">Fixed the issue with Aiden's head sometimes disappearing when loading game with a skin equipped</p></li><li><p class="bb_paragraph">Fixed the issue with Aiden's head disappearing when picking the first weapon in the Prologue</p></li><li><p class="bb_paragraph">Fixed issue with missing multiple VO lines for Barney</p></li><li><p class="bb_paragraph">Fixed the issue with Renderer setting not being saved after changing and restarting the title</p></li></ul>]]> </content:encoded>
</item>

<item>
<title>觀看《EA SPORTS FC™ 27》Football Ultimate Team™ 深入探索</title>
<link>https://xinker.org/zh/%E8%A7%80%E7%9C%8Bea-sports-fc-27football-ultimate-team-%E6%B7%B1%E5%85%A5%E6%8E%A2%E7%B4%A2</link>
<guid>https://xinker.org/zh/%E8%A7%80%E7%9C%8Bea-sports-fc-27football-ultimate-team-%E6%B7%B1%E5%85%A5%E6%8E%A2%E7%B4%A2</guid>
<description><![CDATA[ 在 Football Ultimate Team™ 中，以前所未有的方式建立您的夢幻球會，搭配全新的 Football Ultimate Team™ 收藏館、Football Ultimate Team™ 名人堂球員物品、簡化版 SBCs 以及更多內容。在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得為期 5 個月最多 10,000 點 FC Points、賽季 1 至 5 的高級通行證以及更多內容。 ]]></description>
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<pubDate>Mon, 03 Aug 2026 19:59:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>觀看《EA, SPORTS, FC™, 27》Football, Ultimate, Team™, 深入探索</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">在 <b>Football Ultimate Team™</b> 中，以前所未有的方式建立您的夢幻球會，搭配全新的 Football Ultimate Team™ 收藏館、Football Ultimate Team™ 名人堂球員物品、簡化版 SBCs 以及更多內容。</p><p class="bb_paragraph"></p><div data-youtube='"wrm_PV0gvMM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得為期 5 個月最多 10,000 點 FC Points、賽季 1 至 5 的高級通行證以及更多內容。</p>]]> </content:encoded>
</item>

<item>
<title>Beyond the Abyss: Community Challenge獲獎名單公佈</title>
<link>https://xinker.org/zh/beyond-the-abyss-community-challenge%E7%8D%B2%E7%8D%8E%E5%90%8D%E5%96%AE%E5%85%AC%E4%BD%88</link>
<guid>https://xinker.org/zh/beyond-the-abyss-community-challenge%E7%8D%B2%E7%8D%8E%E5%90%8D%E5%96%AE%E5%85%AC%E4%BD%88</guid>
<description><![CDATA[ 各位灰鬃，大家好！  首先，真心感謝所有參與Beyond the Abyss: Community Challenge Event的玩家。  我們看到了來自世界各地的眾多灰鬃踴躍投稿的影片，每部作品所展現的精湛遊戲技巧、敘事手法與剪輯實力，都令我們留下了深刻印象。能與各位一同欣賞以獨特視角呈現的赤血沙漠世界，是一段非常有意義的時光。也因為大家展現出的熱情與個人特色，讓本次活動成為我們難以忘懷的寶貴經驗。  經過對所有參賽作品的謹慎評選後，現在正式公布Beyond the Abyss: Community Challenge Event的10位最終獲獎者！  獲獎者將可造訪Pearl Abyss總部，並獲贈以黃金製作的赤血沙漠紀念貨幣及赤血沙漠限定周邊商品長影片獲獎作品NANGPLEItemRelocationClubHecaMVMatthew MullerRebel ToonsPamea Ch.短影音獲獎作品이관공jonnybubsHoYingVYCGaming獲獎名單公布後，我們將於一週內透過電子郵件進行個別通知，並提供獎勵發放的詳細資訊。   衷心恭喜所有獲獎者，也非常感謝每一位參與本次活動的玩家，感謝你們對赤血沙漠的關注與熱情。能一同見證大家以不同方式展開的帕衛爾冒險，讓我們感到非常開心。期待未來也能與各位攜手踏上赤血沙漠的嶄新旅程。   ]]></description>
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<pubDate>Mon, 03 Aug 2026 19:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Beyond, the, Abyss:, Community, Challenge獲獎名單公佈</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，大家好！  </p><p class="bb_paragraph">首先，真心感謝所有參與Beyond the Abyss: Community Challenge Event的玩家。  </p><p class="bb_paragraph">我們看到了來自世界各地的眾多灰鬃踴躍投稿的影片，每部作品所展現的精湛遊戲技巧、敘事手法與剪輯實力，都令我們留下了深刻印象。能與各位一同欣賞以獨特視角呈現的赤血沙漠世界，是一段非常有意義的時光。也因為大家展現出的熱情與個人特色，讓本次活動成為我們難以忘懷的寶貴經驗。 </p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>經過對所有參賽作品的謹慎評選後，現在正式公布Beyond the Abyss: Community Challenge Event的10位最終獲獎者！  </b></p><p class="bb_paragraph"><b>獲獎者將可造訪Pearl Abyss總部，並獲贈以黃金製作的赤血沙漠紀念貨幣及赤血沙漠限定周邊商品</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>長影片獲獎作品</b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://youtu.be/FSjAWvxo4nw?si=uWgQbsXfrmnp4391" target="_blank" rel="">NANGPLE</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/watch?v=wU2CCtEwgPU" target="_blank" rel="">ItemRelocationClub</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/watch?v=_arsy1hnpF4" target="_blank" rel="">HecaMV</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/watch?v=lrrP8ciNBO8" target="_blank" rel="">Matthew Muller</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/watch?v=VL-Bgm0yxuE" target="_blank" rel="">Rebel Toons</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/watch?v=_rn5rJaq5QM" target="_blank" rel="">Pamea Ch.</a></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>短影音獲獎作品</b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://youtube.com/shorts/_NN1DxbmZnE?si=ThbcAEuxC4a-jwvX" target="_blank" rel="">이관공</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Freels%2FDabcw8ZOG03%2F" target="_blank" rel=" noopener">jonnybubs</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/watch?v=hwUnteP-wRQ" target="_blank" rel="">HoYing</a></b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://www.youtube.com/shorts/NG0HTdZpJ2c" target="_blank" rel="">VYCGaming</a></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>獲獎名單公布後，我們將於一週內透過電子郵件進行個別通知，並提供獎勵發放的詳細資訊。 </b></p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph">衷心恭喜所有獲獎者，也非常感謝每一位參與本次活動的玩家，感謝你們對赤血沙漠的關注與熱情。能一同見證大家以不同方式展開的帕衛爾冒險，讓我們感到非常開心。期待未來也能與各位攜手踏上赤血沙漠的嶄新旅程。  </p>]]> </content:encoded>
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<item>
<title>EA SPORTS FC™ 27 | FUT Deep Dive</title>
<link>https://xinker.org/zh/ea-sports-fc-27-fut-deep-dive</link>
<guid>https://xinker.org/zh/ea-sports-fc-27-fut-deep-dive</guid>
<description><![CDATA[ With EA SPORTS FC™ 27, you can immortalise your dream club with the all-new FUT™ Gallery, discover unique Holographic Player Items, shape Evolutions through branching Pathways, exchange with ease through streamlined SBCs, and more. Let’s jump into it.FUT GalleryIn EA SPORTS FC™ 27, your Player Items will have a lasting legacy in your Club through the new FUT Gallery. You can create records of Player Items passing through your Club, whether it’s the striker who led your FUT Champions Finals run or that one winger you decided to move on from after a bad spell.The FUT Gallery goes beyond recording memories, it also creates a path to earning rewards.Most Player Items obtained through Packs, Transfer Market, Objectives, SBCs, and other Football Ultimate Team rewards can become part of your Gallery. Loan Items are not eligible, while Evolution Items are represented by the original base Item before it entered an Evo. Even if an Item is no longer actively in your Club, for example, if you sold it on the Transfer Market or submitted it into an SBC, it can still contribute to Gallery Sets, helping you increase your Gallery Level and earn rewards.Gallery SetsThe Gallery is built around Sets that focus on different themes such as Nations, Leagues, Clubs, and Campaigns. For example, you might open a League Set and start filling it with Player Items you’ve earned throughout the season from that League. You can add Items manually to shape the Set yourself, or use an autocomplete feature to fill available slots more efficiently. Set GradesCompleting a Gallery Set is only the beginning. Each Set you complete will receive a grade based on the Items added to it. Items have their own score value, and higher OVR or special versions of Player Items can contribute more to a Set’s overall score. Improving your Set grades will also help you earn rewards as you progress through your Gallery.That means you can keep returning to your Sets and improving them throughout the season. You might start with regular Gold Items, then upgrade the same Set over time with Campaign Items, Heroes, ICONs, or Holographic versions.Gallery LevelEvery Set you complete and improve contributes towards your overall Gallery Level, creating another long-term progression path for your Club beyond just building your squad.As your Gallery level increases, you will earn rewards tied to that progression.Some Sets are focused around progression, while others are focused on showcasing Player Items that are especially meaningful to your Club. Custom Sets give you the freedom to highlight your favourite players and create displays built around themes that matter most to you.Gallery RewardsRewards are earned by grading Sets and reaching Gallery milestones.For grading Sets, you can earn cosmetics, Gallery Tokens, and other reward types, with higher Set grades unlocking additional rewards.Gallery Tokens can be used in the Gallery Token Store, where you can choose from rewards inspired by fandom and Club identity. These can include Kits, Badges, and other rewards, alongside a brand-new class of historical Items called Hall of FUT. We’ll have more to share on Hall of FUT soon.Gallery Level milestones can also offer larger rewards as you progress further, including opportunities to earn distinctive Holographic Items, which we will cover in more detail later in this Deep Dive. The Gallery Token Store will evolve throughout the season, introducing new rewards and giving you more ways to decide what you want to earn next. TagsLooking for the highest grading isn’t just about finding higher-rated Players. Tags reward specific combinations of Player Items within a Set, giving you flexibility on how to improve your score and discover new ways to optimize your Gallery.Tags are based on combinations of Item properties within the Set, such as including a required number of Gold Items, Campaign Items, or other specific Item types.Gallery HubEA SPORTS FC™ 27 also introduces the Gallery Hub, a new environment that gives your Club a more visible presence. The Gallery Hub appears as the main Football Ultimate Team™ environment where you can see Player Items, favourite Sets, and other parts of your Club represented in the space around you (on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch 2 only). For example, when viewing a Club Set, Items from that Set can appear in the environment. Favourite Sets can also help personalise your space, making your Club feel more visible as it grows. 3D ItemsAs your Club grows throughout the season, your Gallery should feel like it’s growing too. Player Items can now appear as 3D objects inside Football Ultimate Team™, allowing your space to reflect the evolution of your Club.  This helps give your Gallery a stronger sense of place. Early in the season, your space might reflect a growing Club built from Bronze, Silver, and Gold Items. Later in the season, as you earn Campaign Items, ICONs, Heroes, Holographic Items, and other special Items, the Galle ]]></description>
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<pubDate>Mon, 03 Aug 2026 18:29:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, FUT, Deep, Dive</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">With EA SPORTS FC™ 27, you can immortalise your dream club with the all-new FUT™ Gallery, discover unique Holographic Player Items, shape Evolutions through branching Pathways, exchange with ease through streamlined SBCs, and more. </p><p class="bb_paragraph">Let’s jump into it.</p><div data-youtube='"jQZ7mdCeeUs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">FUT Gallery</div><p class="bb_paragraph">In EA SPORTS FC™ 27, your Player Items will have a lasting legacy in your Club through the new FUT Gallery. You can create records of Player Items passing through your Club, whether it’s the striker who led your FUT Champions Finals run or that one winger you decided to move on from after a bad spell.</p><p class="bb_paragraph">The FUT Gallery goes beyond recording memories, it also creates a path to earning rewards.</p><p class="bb_paragraph">Most Player Items obtained through Packs, Transfer Market, Objectives, SBCs, and other Football Ultimate Team rewards can become part of your Gallery. Loan Items are not eligible, while Evolution Items are represented by the original base Item before it entered an Evo. </p><p class="bb_paragraph">Even if an Item is no longer actively in your Club, for example, if you sold it on the Transfer Market or submitted it into an SBC, it can still contribute to Gallery Sets, helping you increase your Gallery Level and earn rewards.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4UZ0NmHHuauZ6rFUpoPwDI/c53837783600c58464f76f84b255fff1/sadfsadfadsf.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><div class="bb_h3">Gallery Sets</div><p class="bb_paragraph">The Gallery is built around Sets that focus on different themes such as Nations, Leagues, Clubs, and Campaigns. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1xXYY0dIWFgtD7KmC3KiBN/d2806eb781aed5a39e4a9c992955c5db/gallery.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">For example, you might open a League Set and start filling it with Player Items you’ve earned throughout the season from that League. You can add Items manually to shape the Set yourself, or use an autocomplete feature to fill available slots more efficiently. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2q3EhEglE5wpqjbxfyYkEn/4e350c1bb6e6fe24bdf310eb55aa864d/league-sets.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><div class="bb_h3">Set Grades</div><p class="bb_paragraph">Completing a Gallery Set is only the beginning. Each Set you complete will receive a grade based on the Items added to it. Items have their own score value, and higher OVR or special versions of Player Items can contribute more to a Set’s overall score. Improving your Set grades will also help you earn rewards as you progress through your Gallery.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/106nOdsXkXetIxHfujihPM/03fadbcee8474b427e22c48eaba5da2e/set-grade.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">That means you can keep returning to your Sets and improving them throughout the season. You might start with regular Gold Items, then upgrade the same Set over time with Campaign Items, Heroes, ICONs, or Holographic versions.</p><div class="bb_h3">Gallery Level</div><p class="bb_paragraph">Every Set you complete and improve contributes towards your overall Gallery Level, creating another long-term progression path for your Club beyond just building your squad.</p><p class="bb_paragraph">As your Gallery level increases, you will earn rewards tied to that progression.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4HZUftjk2GeHrib5CRKRak/f045c30167f7198a8ef9cf00226936bd/gallery-level.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">Some Sets are focused around progression, while others are focused on showcasing Player Items that are especially meaningful to your Club. Custom Sets give you the freedom to highlight your favourite players and create displays built around themes that matter most to you.</p><div class="bb_h3">Gallery Rewards</div><p class="bb_paragraph">Rewards are earned by grading Sets and reaching Gallery milestones.</p><p class="bb_paragraph">For grading Sets, you can earn cosmetics, Gallery Tokens, and other reward types, with higher Set grades unlocking additional rewards.</p><p class="bb_paragraph">Gallery Tokens can be used in the Gallery Token Store, where you can choose from rewards inspired by fandom and Club identity. These can include Kits, Badges, and other rewards, alongside a brand-new class of historical Items called Hall of FUT. We’ll have more to share on Hall of FUT soon.</p><p class="bb_paragraph">Gallery Level milestones can also offer larger rewards as you progress further, including opportunities to earn distinctive Holographic Items, which we will cover in more detail later in this Deep Dive. </p><p class="bb_paragraph">The Gallery Token Store will evolve throughout the season, introducing new rewards and giving you more ways to decide what you want to earn next. </p><div class="bb_h3">Tags</div><p class="bb_paragraph">Looking for the highest grading isn’t just about finding higher-rated Players. Tags reward specific combinations of Player Items within a Set, giving you flexibility on how to improve your score and discover new ways to optimize your Gallery.</p><p class="bb_paragraph">Tags are based on combinations of Item properties within the Set, such as including a required number of Gold Items, Campaign Items, or other specific Item types.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5ZRgdzEFXee9wfSZCm5DEI/92f6a8d61f345dae2264f8d76bff6f9a/tags.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><div class="bb_h3">Gallery Hub</div><p class="bb_paragraph">EA SPORTS FC™ 27 also introduces the Gallery Hub, a new environment that gives your Club a more visible presence. The Gallery Hub appears as the main Football Ultimate Team™ environment where you can see Player Items, favourite Sets, and other parts of your Club represented in the space around you (on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch 2 only). </p><p class="bb_paragraph">For example, when viewing a Club Set, Items from that Set can appear in the environment. Favourite Sets can also help personalise your space, making your Club feel more visible as it grows. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6hMF2CcC8Jsh1cPiX6AM4/bcc6d9779323d76100ecb4f2ea724f0c/gallery-wall.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><div class="bb_h3">3D Items</div><p class="bb_paragraph">As your Club grows throughout the season, your Gallery should feel like it’s growing too. Player Items can now appear as 3D objects inside Football Ultimate Team™, allowing your space to reflect the evolution of your Club.  </p><p class="bb_paragraph">This helps give your Gallery a stronger sense of place. Early in the season, your space might reflect a growing Club built from Bronze, Silver, and Gold Items. Later in the season, as you earn Campaign Items, ICONs, Heroes, Holographic Items, and other special Items, the Gallery Hub can reflect that progression visually. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4UZ0NmHHuauZ6rFUpoPwDI/c53837783600c58464f76f84b255fff1/sadfsadfadsf.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><div class="bb_h3">Holographic Items</div><p class="bb_paragraph">Holographic Items are a rarer version of special Items. When an eligible special Item is available in a pack, a Holographic version of that same Item may also be available. Holographic Items feature premium presentation details and unique visuals that make them instantly stand out from their standard counterparts.</p><p class="bb_paragraph">The player and their in-match Attributes remain the same. What makes a Holographic Item special is its rarity and visual presentation, giving you a new version of your favourite players to use in your squad, display in your Gallery, or find on the Transfer Market. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2o7u0t1CixxV7w3f3HJQoI/b81fe953030962e5482f3031d7ccb2ed/holographic.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">There are two Holographic Item types. Regular Holographic Items feature the standard animated foil effect, while Pristine Holographic Items add an even more premium look, including the player’s name displayed in a stylized font. Each eligible Player Item will only ever have one Holographic version, Regular or Pristine.</p><p class="bb_paragraph">Because Holographic Items are rarer than their standard counterparts, they contribute more to your Set’s overall score.</p><div class="bb_h3">Item Rarity</div><p class="bb_paragraph">EA SPORTS FC™ 27 updates how base Item rarity works in Football Ultimate Team™. To simplify the experience and help distinguish new Holographic Items from their base versions, Bronze, Silver, and Gold Items will no longer appear as either Common or Rare. Instead, base Items will be classified simply as Bronze, Silver, or Gold. Our intention is for the overall Pack-opening experience to remain consistent year over year.</p><p class="bb_paragraph">As a result, Packs will no longer state the minimum number of Rare Items guaranteed. For Packs that previously guaranteed Rare Player Items, the likelihood of receiving a base Player Item at OVR 82 and below (a threshold below which players could previously either be designated as Common or Rare) is intended to remain consistent with EA SPORTS FC™ 26.</p><p class="bb_paragraph">As with previous titles, individual Player Items within the same OVR may have different odds of being received in a Pack. These updates are intended to maintain a consistent year-over-year Pack-opening experience while supporting a simpler Item rarity structure in EA SPORTS FC™ 27. Consult the in-game Pack Probability screen for each FUT Store Pack for Pack-specific details.</p><div class="bb_h2">SBCs</div><p class="bb_paragraph">SBCs have been a core part of Football Ultimate Team™ for almost a decade. In FC 27, we’re introducing a new way to complete them and make earning rewards faster and more intuitive.</p><p class="bb_paragraph">Traditional SBCs often ask players to solve multiple requirements at once, such as Chemistry, position, or ratings. That depth can be fun, but for certain SBC types, like Player and Upgrade SBCs, we know players often want a faster path to the reward. The goal is not to remove meaningful decisions, but to reduce repetitive friction around completing them.</p><p class="bb_paragraph">Streamlined SBCs simplify that experience. Instead of building a full squad around Chemistry, position, or a squad overall rating requirements, you’ll see eligible Items from your Club and select which ones you want to submit. </p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1WuTkgdvj40KHEnm1NlgDq/2ce840f6d99a3b1850939f86852423ab/sbcs.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each Item contributes a score based on its overall rating and rarity, using the same Item scoring system as the Gallery. As you submit Items, your SBC progress increases until the target score is reached. You can also submit multiple versions of the same Item, including duplicates, towards that score.</p><p class="bb_paragraph">Streamlined SBCs also support partial progress. That means you do not need to complete the full requirement in a single submission. You can submit some Items, make progress towards the target, and come back later to complete it. </p><p class="bb_paragraph">We also plan to make requirements more flexible by moving away from squad overall rating requirements.</p><p class="bb_paragraph">For example, a Streamlined SBC for a Player of the Month Item might only require a total score, with each submitted Item needing to be 75 rated or higher. Other Streamlined SBCs may have no minimum OVR requirement at all, only a total score requirement.</p><p class="bb_paragraph">That means it would be possible to complete the SBC by submitting more lower-rated Items, fewer higher-rated Items, or a mix of both.</p><p class="bb_paragraph">The combination of simplified requirements, duplicate submission, and partial submission will make club and duplicate management significantly easier.</p><p class="bb_paragraph">We’re excited to introduce the new Streamlined SBC format, which we plan to use across the majority of Player and Upgrade SBCs. We will also continue to support Traditional SBCs for more puzzle-like Challenge SBCs, while adjusting how we use both formats based on your feedback throughout the year.</p><div class="bb_h2">Evolutions</div><p class="bb_paragraph">Evolutions continue in EA SPORTS FC™ 27 with new updates designed to give you more choice and better planning tools. Two of the key additions are Pathways and Evolution Chain Preview. </p><div class="bb_h3">Pathways</div><p class="bb_paragraph">Pathways give Evolutions branching upgrade choices. Instead of every Evolution following one fixed path, some Evos can offer multiple upgrade options.</p><p class="bb_paragraph">For example, one option might improve dribbling and add a PlayStyle such as Technical, while another might improve defensive awareness and add a PlayStyle like Jockey.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5MZq6sOqG8DpxJa9iN7F0O/c9ac77b947fdce956891d53469057cc6/pathway-1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/3vvmCp0ykQmDYFULXTh0KZ/daca0ab13f8091fbeab880607c3bd127/pathway-2.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">Not every Evolution will use Pathways. Traditional linear Evos will still exist but selected Evos can offer branching choices that let you shape the Item around your squad needs or PlayStyle.</p><div class="bb_h3">Evolution Chain Preview</div><p class="bb_paragraph">Many players like to plan their Evolution routes. Evolution Chain Preview helps bring more of that planning into Football Ultimate Team™ by letting you see how one Evolution can lead into the next before you commit.</p><p class="bb_paragraph">Previously, you could preview how one Evo would affect a player before committing. In EA SPORTS FC™ 27, you can also preview potential Evolution Chains. </p><p class="bb_paragraph">That means you can assess a player, preview them through one Evolution, and see which additional Evolutions may become available afterwards.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/dQq90H0FXm2yrbFfuIrk0/074dc414e7622bde44b1c31fd255998e/evo-chain.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">We know that many of you in the FC community like to plan your Evos carefully, especially when one upgrade can lead into another. With Evolution Chain Previews,  we want to bring more of that planning directly into Football Ultimate Team™, and to make decision making a bit easier. </p><div class="bb_h3">PlayStyles Lab</div><p class="bb_paragraph">Following its introduction in EA SPORTS FC™ 26, the PlayStyle Lab returns to give you the flexibility to customize the PlayStyles on eligible items.</p><p class="bb_paragraph">The PlayStyle Lab will be available as a recurring program in EA SPORTS FC™ 27, kicking off in Season 1.</p><p class="bb_paragraph">We are making a few key updates to how the system functions this year. Eligible Items will feature a selection of pre-applied PlayStyles, allowing you to fine-tune a portion of the Item’s PlayStyles rather than starting from scratch. Additionally, the requirements for PlayStyles will vary, with some requiring more time or effort to acquire. These adjustments are designed to better maintain the unique characteristics of each Item while encouraging greater diversity in both squad building and on-pitch playstyles.</p><p class="bb_paragraph">We’ve also heard your feedback about the balance of Evolutions compared to other ways of upgrading your squad in FUT. In EA SPORTS FC™ 27, we’ll be continuing to refine the balance between Items you upgrade through Evolutions and the Items you earn through the Transfer Market, Objectives, and other rewards. We’ll share more details on our plans in this space as we get closer to launch.</p><div class="bb_h2">Campaigns & Live Content</div><p class="bb_paragraph">The Campaign Hub is a new way to see what’s happening in Football Ultimate Team™. Football Ultimate Team™ Campaigns can feature new Objectives, SBCs, Evolutions, Gallery Sets, Live Events, and more.</p><p class="bb_paragraph">The new Campaign Hub brings that information together in one place so you can better understand what is live and where to go next.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1zf9r1iT0X6MyPH3C6jQya/24aaceed1bc9415f730d4abe6d0b15e7/campaigns.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">From the Campaign Hub, you can see what is available in the current Campaign, discover what rewards to earn next, and navigate to relevant content more quickly.</p><div class="bb_h3">Single Player Live Events</div><p class="bb_paragraph">EA SPORTS FC™ 27 expands Live Events with new single player options, giving you more ways to take part in themed FUT content against AI opponents.</p><p class="bb_paragraph">Single Player Live Events can feature custom squads, unique rules, specific squad requirements, and opponents built around the theme of the event. Rather than feeling like a standard match against the CPU, each event is designed to feel distinct, with new opponents and Objectives to work through.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2BR783bQYFXCD1fyw4Bwe6/9f6b5d34fa91c85f4a0e26bda129f2b3/single-player.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">Some Single Player Live Events will unfold in a series of connected challenges, with each stage introducing something new. Earlier matches may offer selectable difficulties and more accessible requirements, while later stages can increase the challenge through stronger opponents, fixed difficulty levels, and more demanding squad requirements. </p><p class="bb_paragraph">Players enjoy Football Ultimate Team™ in different ways. Single Player Live Events give players who prefer offline play a way to take part in themed events and progress at their own pace.</p><div class="bb_h3">Themed AI Opponents</div><p class="bb_paragraph">Because Single Player Live Events are played against AI opponents, the matchups can be built around specific themes. Events may feature squads tied to a Club, Campaign, tournament, or live content moment. Opponents could become stronger across rounds, use different Item types, or reflect the theme of the event.</p><p class="bb_paragraph">For example, we can create Single Player Tournaments where you can try to recreate a winning run through the knockout stages, facing top Clubs from Leagues around the world with authentic custom tactics and squads.</p><div class="bb_h3">Difficulty Options</div><p class="bb_paragraph">Single Player Live Events can also support different difficulty structures. Some events may let you choose your difficulty while others may have set levels that increase as you progress. </p><p class="bb_paragraph">For example, using that knockout tournament example from above, the opening round of the tournament may start on Semi-Pro, move to Professional, then World Class, and finish on Legendary in the final.</p><div class="bb_h2">Item & Squad Upgrades</div><p class="bb_paragraph">In EA SPORTS FC™ 27, we’re reshaping how Items improve throughout the season, with the goal of creating an even more balanced and satisfying squad progression journey and on-pitch experience.</p><div class="bb_h3">Item Upgrades</div><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5GTJyd0wDDh7CTuo7Bt4kH/bd1772af399dbc3f0642b93c4f606334/item-upgrades.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">When we think about Item upgrades in FUT, we want them to feel meaningful across the full year, giving players even more time to enjoy the Items they add to their Club before making the next upgrade. We also want Item upgrades throughout the season to preserve player identity and support balanced gameplay. For example, if attackers receive too many defensive upgrades, it can blur their role on the pitch and throw off the balance between attack and defence in gameplay.</p><p class="bb_paragraph">In EA SPORTS FC™ 27, we’re building on what players value about Item upgrades with a connected set of changes across Item Attribute upgrades, PlayStyles, and Campaign pacing.</p><p class="bb_paragraph">At launch, Player Items will have similar OVR and PlayStyle levels to FC 26. However, by the end of the season, we are intending for the scope of Attribute and PlayStyle upgrades between base items and final campaign Items to be meaningfully smaller compared to FC 26.</p><p class="bb_paragraph">Last year, we introduced an initial step towards this vision. In FC 27, we're taking that further by introducing a series of additional changes designed to support the overall player experience.</p><p class="bb_paragraph">To support this approach, we're reducing the maximum number of PlayStyle+ available on a single Item from five to three, alongside reducing the scale of Attribute upgrades throughout the year, with a particular focus on preserving the qualities that make each player unique.</p><p class="bb_paragraph">We're also reducing the number of weeks that feature a Campaign Squad by approximately five across the year. During these periods, players can still expect a variety of live service content, but they won’t feature a new Campaign Squad, giving major Campaigns and their featured Items more opportunity to stand out.</p><p class="bb_paragraph">Together, these changes are designed to give players more time to enjoy their squads for longer, make Campaigns feel more meaningful, and create more variety in both squad building and gameplay.</p><div class="bb_h3">Squad Upgrades</div><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/PcghygwynB89FSAnaMX6w/809b0095a14a32d58e59edd6c9ca5f1a/squad-upgardes.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">Beyond individual Items, we’re also reshaping the wider squad upgrade journey so that it feels more consistent from starter squads to elite squads.</p><p class="bb_paragraph">Our goal is to create a squad upgrade journey where the time and skill players put into playing EA SPORTS FC™ 27 consistently leads to meaningful improvements to their Club and enjoyable match experiences. We also hear from players that progression should feel balanced, with meaningful upgrades available during every stage of their journey.</p><p class="bb_paragraph">In EA SPORTS FC™ 27, we’re adjusting how Player Items and upgrades are distributed across the year to create a more consistent upgrade journey.</p><p class="bb_paragraph">The onboarding experience will continue to help players establish a starter squad quickly. However, in FC27 the progression through the earlier stages of squad building to establish a strong squad will require more engagement, while building an elite squad will become more achievable through continued play and skill.</p><p class="bb_paragraph">To support this, we’re making coordinated balance changes across Campaigns, rewards, Evolutions, SBCs, and more. For example, we will reduce the average size of Campaign squads when it makes sense for the theme, while recognizing that some campaigns, such as Road to the Final, will still naturally include a larger pool of Clubs. We will also narrow the range of OVRs and Attributes within each release to help ensure each Campaign Item feels meaningful.</p><p class="bb_paragraph">Together, these changes are designed to create a steadier squad upgrade journey across the year and strengthen the connection between how players invest their time and the progress they make with their Club.</p><div class="bb_h3">Roles</div><p class="bb_paragraph">Player feedback has shown us how much players value the ability to shape Items around their preferred tactics and PlayStyle. Some of the most popular Evolutions in EA SPORTS FC™ 26 were those that added Role+ or Role++ familiarity, giving players more flexibility in how they used Items across their squad.</p><p class="bb_paragraph">Building on that feedback, all special Items released throughout the year in EA SPORTS FC™ 27 will receive Role++ familiarity across every role in their primary and secondary positions, giving players more freedom to shape their squad and tactics.</p><p class="bb_paragraph">We have also seen that Roles can sometimes feel too strict in gameplay, so in FC 27 we are introducing Attacking Spatial Awareness to help players recognise open space more naturally and make more decisive runs in attack. This means players will be better able to take advantage of the space in front of them, rather than always sticking to their positions and Roles.</p><p class="bb_paragraph">When combined with new ways to build up play through Triggered Curved Runs, Pass & Follow Runs, and Crossing into space, these improvements should create more flexibility in how you attack and lead to more variety in Formations and Roles across FC 27.</p><p class="bb_paragraph">Check out the <a class="bb_link" href="https://www.ea.com/games/ea-sports-fc/fc-27/news/pitch-notes-fc27-gameplay-deep-dive" target="_blank" rel=""><u>Gameplay Deep Dive Pitch Notes </u></a>for more details on Attacking Spatial Awareness, improvements to Creative Runs, and Skill-Based Crossing.</p><div class="bb_h2">Rewards</div><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/36zYDzyZ2mmqUzn6J8CEl1/e6e25849c7453e84cc265e6c07abaa5f/rewards.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.111px;%20width:%20801.997px;" crossorigin="anonymous"></p><p class="bb_paragraph">To support a steadier squad progression journey, we're changing how rewards are delivered so progress feels more immediate and flexible. </p><p class="bb_paragraph">Currently, much of the rewards in Ultimate Team are concentrated in weekly mode rewards, Objectives, and other multi-match requirements, meaning players often need to complete several matches before receiving rewards. It can also mean earning fewer rewards overall by continuing to play in a preferred mode after weekly rewards have been completed.</p><div class="bb_h3">Immediate Rewards - End of Match Rewards</div><p class="bb_paragraph">In EA SPORTS FC™ 27, we're introducing End of Match Rewards as a major part of this work. At launch, we expect a portion of the rewards associated with weekly mode rewards and Live Event Objectives to move into Match Coins and SP earned after playing a match in select modes.</p><p class="bb_paragraph">This provides a clearer sense of progression after every match, better connects the Seasonal Ladder to gameplay, and allows players to continue earning rewards in their preferred mode after completing their weekly rewards.</p><div class="bb_h3">More Flexible Rewards</div><p class="bb_paragraph">We're also increasing the share of earned rewards delivered through direct FUT Coins and tradeable packs across the mode. Whether players prefer progressing through matches, completing SBCs, or trading on the Transfer Market, this provides greater flexibility in how they build their Club.</p><p class="bb_paragraph">Our reward design philosophy for FUT 27 is simple: more immediate rewards that support choice and experimentation.</p><div class="bb_h3">Event Tokens</div><p class="bb_paragraph">Event Tokens were introduced in EA SPORTS FC™ 26 during The World’s Game Update, and will continue to be part of Football Ultimate Team™ in EA SPORTS FC™ 27. </p><p class="bb_paragraph">Tokens give you another way to progress through an event and work towards rewards of your choice across different game modes. In EA SPORTS FC™ 27, Tokens will return in various evergreen and event specific programs across the year. </p><p class="bb_paragraph">With EA SPORTS FC™ 27 we’re expanding Football Ultimate Team™ to improve how you build and progress your Club, and we’re excited to see how your Gallery grows when we start rolling out our launch on 18 September 2026. </p><p class="bb_paragraph">Stay tuned for more EA SPORTS FC™ 27 Deep Dives, including a Launch Update Pitch Notes where we will share more details about our Live Service plan for FUT closer to launch.</p><p class="bb_paragraph">You can join the conversation to share your feedback with us on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">EA SPORTS FC™ Discord</a></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Year 4追加角色「亞思閔」參戰！</title>
<link>https://xinker.org/zh/year-4%E8%BF%BD%E5%8A%A0%E8%A7%92%E8%89%B2%E4%BA%9E%E6%80%9D%E9%96%94%E5%8F%83%E6%88%B0</link>
<guid>https://xinker.org/zh/year-4%E8%BF%BD%E5%8A%A0%E8%A7%92%E8%89%B2%E4%BA%9E%E6%80%9D%E9%96%94%E5%8F%83%E6%88%B0</guid>
<description><![CDATA[ Year 4追加角色第1彈「亞思閔」參戰！※持有「Year 4 Character Pass」或「Year 4 Ultimate Pass」的玩家，將在角色推出時自動獲得該角色。※玩家亦能在遊戲內使用Fighter Coin，單獨購買角色後使用。亞思閔於平日穿著的校服造型也作為服裝2同步發佈。已調整所有角色的戰鬥平衡！詳情請查看「Buckler&#039;s Boot Camp (BBC) 」中的更新說明。https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/ ]]></description>
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<pubDate>Mon, 03 Aug 2026 16:07:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Year, 4追加角色「亞思閔」參戰！</media:keywords>
<content:encoded><![CDATA[Year 4追加角色第1彈「亞思閔」參戰！<br><div data-youtube="toYZ7D2IYfM" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>※持有「Year 4 Character Pass」或「Year 4 Ultimate Pass」的玩家，將在角色推出時自動獲得該角色。<br>※玩家亦能在遊戲內使用Fighter Coin，單獨購買角色後使用。<br><br>亞思閔於平日穿著的校服造型也作為服裝2同步發佈。<br><img src="https://clan.akamai.steamstatic.com/images/42954094/36a647f07e561fbe6244477f98f8991719eaa3b0.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/42954094/cd963f7908f141a120dbed05021b8ec4699dae5c.jpg"><br><br><img src="https://clan.akamai.steamstatic.com/images/42954094/9c00c27b952a2e05849e41fb61325bbc1ff1e1a5.jpg"><br>已調整所有角色的戰鬥平衡！<br>詳情請查看「Buckler's Boot Camp (BBC) 」中的更新說明。<br><hr><br><a class="bb_link" href="https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/" target="_blank" rel="">https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/" target="_blank" rel="">https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/</a>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.53 &#45; 热修复</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01153-%E7%83%AD%E4%BF%AE%E5%A4%8D</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01153-%E7%83%AD%E4%BF%AE%E5%A4%8D</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了部分区域内的神经网络连接器新增了跑酷区域各个平台的弹跳板以增强跑酷体验新增了跑酷区域返回天河数据中心的操作面板新增了暗面地图初始区域的一些细节，现在走出37号前哨站可以和常规3D打印机交互了修复了跑酷地图出生点的问题修复了新建存档时，暗面地图的出生点的问题移除了暗面地图的神经网络语音导航移除了跑酷地图的3D打印机综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Mon, 03 Aug 2026 12:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.53, 热修复</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了部分区域内的神经网络连接器</p></li><li><p class="bb_paragraph">新增了跑酷区域各个平台的弹跳板以增强跑酷体验</p></li><li><p class="bb_paragraph">新增了跑酷区域返回天河数据中心的操作面板</p></li><li><p class="bb_paragraph">新增了暗面地图初始区域的一些细节，现在走出37号前哨站可以和常规3D打印机交互了</p></li><li><p class="bb_paragraph">修复了跑酷地图出生点的问题</p></li><li><p class="bb_paragraph">修复了新建存档时，暗面地图的出生点的问题</p></li><li><p class="bb_paragraph">移除了暗面地图的神经网络语音导航</p></li><li><p class="bb_paragraph">移除了跑酷地图的3D打印机</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>Path of Exile 1: Curse of the Allflame Developer Interview</title>
<link>https://xinker.org/zh/path-of-exile-1-curse-of-the-allflame-developer-interview</link>
<guid>https://xinker.org/zh/path-of-exile-1-curse-of-the-allflame-developer-interview</guid>
<description><![CDATA[ Later this week, Game Designers Octavian and Andrew will join Zizaran to discuss Path of Exile: Curse of the Allflame. Tune in to hear the team discuss the latest developments and answer questions from the community.2pm Tuesday August 4th PDT -  at https://www.twitch.tv/zizaranSee you there! ]]></description>
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<pubDate>Mon, 03 Aug 2026 12:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Curse, the, Allflame, Developer, Interview</media:keywords>
<content:encoded><![CDATA[Later this week, Game Designers Octavian and Andrew will join Zizaran to discuss Path of Exile: Curse of the Allflame. Tune in to hear the team discuss the latest developments and answer questions from the community.<br><br><ul class="bb_ul"><li>2pm Tuesday August 4th PDT -  at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fzizaran" target="_blank" rel=" noopener">https://www.twitch.tv/zizaran</a></li></ul>See you there!]]> </content:encoded>
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<title>EA SPORTS FC™ 27 | Career Deep Dive</title>
<link>https://xinker.org/zh/ea-sports-fc-27-career-deep-dive</link>
<guid>https://xinker.org/zh/ea-sports-fc-27-career-deep-dive</guid>
<description><![CDATA[ Welcome to the EA SPORTS FC™ 27 Career Mode Deep Dive.The Career Mode team is thrilled to share all the new features and improvements coming to FC 27. Let&#039;s dive in!Enjoy deeper immersion and more ways to play Manager and Player Career than ever before in EA SPORTS FC™ 27. Sign your next star in Manager Career with a fully rebuilt Transfer Market that’s faster, smarter, and more dynamic than ever, build and share your own custom scenarios with Manager Live Creator Challenges, take on heated Rivalries in Player Career, and more.TransfersEA SPORTS FC™ 27 gives you one of the biggest Transfer Market upgrades in franchise history, with an overhaul that touches every part of the experience in Manager Career.From smarter AI decision-making to new negotiation features, fresh cutscenes, and a more realistic transfer process, we’re making buying and selling players feel closer to real-world football.At the heart of these changes is a new transfer system that reworks how negotiations unfold. Deals now progress through distinct stages, creating a more authentic flow while giving you greater control over every discussion. With a wider range of options and clauses available, there are more opportunities to shape negotiations in your favour, sweeten deals, and get the best possible outcome for your club.The transfer interface has also been completely redesigned. The previous 3D negotiation scene has been replaced with an interactive 2D experience that makes it easier to navigate discussions, review details, and move deals forward efficiently. Additionally, a new player action list provides a central hub for managing your squad, tracking transfer targets, and making offers.Enhanced by TransferRoom ValuesTo tie player valuations closer to real football, we&#039;ve partnered with TransferRoom - the leading football transfer value platform used by football clubs to sign players - to develop a new valuation model for Manager Career informed by their market-leading Expected Transfer Value (xTV) system.Player valuations now evolve throughout your career, adapting to changes in the market over multiple seasons rather than remaining static. The xTV system works alongside the existing adjusted value model, which adds value by taking factors such as player form and the strength of their league into account. Together, these systems help ensure transfer fees and AI negotiations feel more believable and authentic.Transfer StagesRather than being resolved in a single conversation, transfers now progress over time, with the time between each stage varying depending on the negotiation. With Transfer Stages, our goal is to create opportunities for unexpected twists, including transfer battles, hijack attempts, last-minute renegotiations, and other authentic scenarios.When pursuing a new signing, the process begins with an enquiry. Whether you&#039;re looking to buy a player, arrange a loan, approach a free agent, or target someone nearing the end of their contract, you&#039;ll first need to gauge interest from the relevant club or player. After a short wait, you&#039;ll receive a response, which could open the door to negotiations or bring your pursuit to an end.Negotiations can only begin once permission is granted, with discussions between the buying club, selling club, and player taking place in parallel. If you&#039;d rather focus on other areas of club management, you can also delegate responsibility over to your Director of Football and allow them to negotiate on your behalf.A new part of this process is that transfer negotiations can evolve even after an agreement is reached. Interest from rival clubs may lead to fresh demands from either the club or the player, forcing you back to the negotiating table before a deal can be fully completed. The same staged approach applies when selling players. Offers from other clubs arrive over time, giving you the opportunity to evaluate interest and decide how to proceed. You can accept, reject, negotiate directly, or delegate discussions to your staff in pursuit of the best possible deal.Once an agreement has been reached between clubs, the buying club and player will begin their own negotiations. As those talks conclude, you&#039;ll have one final opportunity to revisit the deal and push for improved terms. Whether that renegotiation succeeds depends on factors such as the level of interest from other clubs, adding another layer of strategy to the selling process.By introducing multiple stages and allowing negotiations to evolve over time, our goal is for transfers to become more fluid, unpredictable, and reflective of the real-world football market. Every deal is now a journey, and successfully navigating that journey is key to building your squad.Transfer HubTo support the expanded transfer experience, the Transfer Hub has been refreshed and is now split into two dedicated areas: Scouting and Transfers. By separating player discovery from transfer business, both areas become easier to navigate while providing more space ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46226104/c8f7165d301bb7397e18d8b0cbe3b5bc6eff3da2.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 03 Aug 2026 00:41:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, Career, Deep, Dive</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome to the EA SPORTS FC™ 27 Career Mode Deep Dive.</p><p class="bb_paragraph">The Career Mode team is thrilled to share all the new features and improvements coming to FC 27. Let's dive in!</p><p class="bb_paragraph"></p><div data-youtube='"1Xmyz2tVEjg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Enjoy deeper immersion and more ways to play Manager and Player Career than ever before in EA SPORTS FC™ 27. Sign your next star in Manager Career with a fully rebuilt Transfer Market that’s faster, smarter, and more dynamic than ever, build and share your own custom scenarios with Manager Live Creator Challenges, take on heated Rivalries in Player Career, and more.</p><p class="bb_paragraph"></p><div class="bb_h2">Transfers</div><p class="bb_paragraph">EA SPORTS FC™ 27 gives you one of the biggest Transfer Market upgrades in franchise history, with an overhaul that touches every part of the experience in Manager Career.</p><p class="bb_paragraph">From smarter AI decision-making to new negotiation features, fresh cutscenes, and a more realistic transfer process, we’re making buying and selling players feel closer to real-world football.</p><p class="bb_paragraph">At the heart of these changes is a new transfer system that reworks how negotiations unfold. Deals now progress through distinct stages, creating a more authentic flow while giving you greater control over every discussion. With a wider range of options and clauses available, there are more opportunities to shape negotiations in your favour, sweeten deals, and get the best possible outcome for your club.</p><p class="bb_paragraph">The transfer interface has also been completely redesigned. The previous 3D negotiation scene has been replaced with an interactive 2D experience that makes it easier to navigate discussions, review details, and move deals forward efficiently. Additionally, a new player action list provides a central hub for managing your squad, tracking transfer targets, and making offers.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4TIKht8h8u0wXDbp1rDFRl/b369a4934a85b4be604f3872c1a9e3f4/Rogers_to_Chelsea_presentation.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Enhanced by TransferRoom Values</div><p class="bb_paragraph">To tie player valuations closer to real football, we've partnered with <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.transferroom.com%2F" target="_blank" rel=" noopener"><u>TransferRoom</u></a> - the leading football transfer value platform used by football clubs to sign players - to develop a new valuation model for Manager Career informed by their market-leading Expected Transfer Value (xTV) system.</p><p class="bb_paragraph">Player valuations now evolve throughout your career, adapting to changes in the market over multiple seasons rather than remaining static. The xTV system works alongside the existing adjusted value model, which adds value by taking factors such as player form and the strength of their league into account. </p><p class="bb_paragraph">Together, these systems help ensure transfer fees and AI negotiations feel more believable and authentic.</p><div class="bb_h3">Transfer Stages</div><p class="bb_paragraph">Rather than being resolved in a single conversation, transfers now progress over time, with the time between each stage varying depending on the negotiation. With Transfer Stages, our goal is to create opportunities for unexpected twists, including transfer battles, hijack attempts, last-minute renegotiations, and other authentic scenarios.</p><p class="bb_paragraph">When pursuing a new signing, the process begins with an enquiry. Whether you're looking to buy a player, arrange a loan, approach a free agent, or target someone nearing the end of their contract, you'll first need to gauge interest from the relevant club or player. After a short wait, you'll receive a response, which could open the door to negotiations or bring your pursuit to an end.</p><p class="bb_paragraph">Negotiations can only begin once permission is granted, with discussions between the buying club, selling club, and player taking place in parallel. If you'd rather focus on other areas of club management, you can also delegate responsibility over to your Director of Football and allow them to negotiate on your behalf.</p><p class="bb_paragraph">A new part of this process is that transfer negotiations can evolve even after an agreement is reached. Interest from rival clubs may lead to fresh demands from either the club or the player, forcing you back to the negotiating table before a deal can be fully completed. </p><p class="bb_paragraph">The same staged approach applies when selling players. Offers from other clubs arrive over time, giving you the opportunity to evaluate interest and decide how to proceed. You can accept, reject, negotiate directly, or delegate discussions to your staff in pursuit of the best possible deal.</p><p class="bb_paragraph">Once an agreement has been reached between clubs, the buying club and player will begin their own negotiations. As those talks conclude, you'll have one final opportunity to revisit the deal and push for improved terms. Whether that renegotiation succeeds depends on factors such as the level of interest from other clubs, adding another layer of strategy to the selling process.</p><p class="bb_paragraph">By introducing multiple stages and allowing negotiations to evolve over time, our goal is for transfers to become more fluid, unpredictable, and reflective of the real-world football market. Every deal is now a journey, and successfully navigating that journey is key to building your squad.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/36uLMgvV4CUIfgAb8M2Pfi/425de7ff9d0ef2b7577907994de08509/Olise_Active_Negotiation.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Transfer Hub</div><p class="bb_paragraph">To support the expanded transfer experience, the Transfer Hub has been refreshed and is now split into two dedicated areas: Scouting and Transfers. </p><p class="bb_paragraph">By separating player discovery from transfer business, both areas become easier to navigate while providing more space for the information and actions that matter most.</p><p class="bb_paragraph">Scouting is focused on helping you identify and evaluate talent. From here, you can review scout reports, manage your scouting network, and search for players across the football world, making it the central destination for planning your next move in the market.</p><p class="bb_paragraph">Transfers is where those plans are put into action. The new Active Negotiations area provides a single place to manage incoming transfers, outgoing transfers, and contract renewals. </p><p class="bb_paragraph">Every deal clearly communicates its current status, making it easy to understand where negotiations stand and what action is required next. A new Interest indicator also helps you assess how willing a player is to join your club, giving you an early sense of how challenging a deal may be. As negotiations progress, activity tasks are generated to guide you through each stage and ensure important updates don’t go unnoticed.</p><p class="bb_paragraph">Managing transfer-related administration is also simpler than before. A dedicated Lists section brings together your Shortlist, Transfer List, Loan List, and Blocked Offers, making it easier to organise targets, track outgoing players, and control squad movement.</p><p class="bb_paragraph">The new Contracts & Clauses area gives you a complete overview of your squad's contractual situation. Whether you're monitoring expiring deals, planning renewals, or reviewing existing agreements, all of the information you need is available in one place. You can also track transfer clauses, bonuses, and installment payments, helping you stay on top of future financial commitments and potential incoming revenue.</p><p class="bb_paragraph">For those who like to keep an eye on the wider football world, Transfer History provides a season-long record of transfer activity across every club. Returning throughout the season allows you to follow major moves, spot emerging trends, and see how the market is evolving around you.</p><p class="bb_paragraph">By creating a clear separation between Scouting and Transfers, the new hub delivers a smoother journey from identifying a target to completing a deal.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5MgG6DUygbX0618FmBsSdu/395dfab7f67dd282901c2bdaa2317f9b/Musiala_Negotiations.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">More Options and Clauses</div><p class="bb_paragraph">Negotiations will now give you a wider range of tools to shape deals and manage your finances. Whether you're buying, selling, or renewing contracts, agreements can be structured around four key areas. </p><div class="bb_h3">Deal Timing & Player Movement</div><p class="bb_paragraph">You can decide exactly when a deal will take effect, choosing between an immediate move, the next transfer window, or the beginning of the following season. This gives you more control over when players join or leave your squad.</p><p class="bb_paragraph">Loan-back agreements offer additional flexibility by allowing a newly signed player to remain at their current club for a period of time. This can be useful when you want a player to continue developing before joining your squad or when you need to keep a player until the end of the season. </p><p class="bb_paragraph">Player exchanges also return, allowing you to include members of your squad as part of a transfer. This can reduce the cash required to complete a deal while helping you find new opportunities for players who may no longer fit your plans. </p><div class="bb_h3">Financial Structure</div><p class="bb_paragraph">Transfer fees are no longer limited to a single upfront payment. With installments, you can spread the cost of a transfer across multiple seasons, controlling how much is deferred and how many payments are used.</p><p class="bb_paragraph">This can help you stretch your immediate budget and pursue players who might otherwise be out of reach, but those future payments will still need to be accounted for as you manage your finances across multiple seasons.</p><p class="bb_paragraph">Achievement-based bonuses offer another way to structure a deal. Additional payments can be tied to club achievements, individual awards, or player performance, helping clubs bridge valuation gaps without committing the full amount upfront.</p><div class="bb_h3">Future Transfer Rights</div><p class="bb_paragraph">Several clauses now allow clubs to retain an interest in a player after they have been sold.</p><p class="bb_paragraph">Buyback clauses give the selling club the option to bring a player back for an agreed fee. First refusal clauses allow them to match a future offer, while sell-on clauses provide a percentage of the fee if the player moves again.</p><p class="bb_paragraph">These options can help you balance immediate squad decisions with the possibility that a player’s value or importance may change over time.</p><div class="bb_h3">Player Contracts</div><p class="bb_paragraph">The same level of flexibility extends to contract negotiations. Alongside wages, contract length, sign-on fees, and agent fees, you’ll agree on the player’s role within the squad.</p><p class="bb_paragraph">Squad roles shape a player’s expectations around playing time, meaning the commitments you make during negotiations can have consequences if they are not met during the season.</p><p class="bb_paragraph">Performance bonuses allow you to balance guaranteed wages with additional rewards tied to appearances, goals, assists, clean sheets, or other objectives. Players will evaluate these bonuses in relation to their overall earnings, helping create a more realistic balance between guaranteed and performance-based pay.</p><p class="bb_paragraph">Contracts can also include clauses that respond to your club’s results. Automatic wage increases can be triggered by achievements such as promotion or qualification for continental competition, while automatic wage reductions can help protect your finances following a setback.</p><p class="bb_paragraph">Release clauses also remain available, allowing a player to leave when another club meets the agreed fee.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/7e3rIu7Blpo8ckNGRCNAyJ/2229cfb52d6af50b7bc31978d5cce7c0/Iraola__-_Negotiation_screen_-_Club_stage.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Negotiation Screen</div><p class="bb_paragraph">Every negotiation now takes place within a new interface designed to make transfers faster, clearer, and easier to manage. The new screen puts the focus firmly on the deal itself, helping you move through discussions more efficiently while still giving you full control over every detail.</p><p class="bb_paragraph">From this screen, you'll negotiate directly with managers, players, and agents as you work towards an agreement. Throughout each conversation, the tension meter will give clear feedback on how negotiations are progressing. This gives you a real-time indication of how close both sides are to reaching an agreement, as well as how close talks are to breaking down. Knowing when to push for more and when to compromise is a key part of securing the best possible outcome.</p><p class="bb_paragraph">If discussions aren't progressing as planned, you're no longer locked into them. You can walk away at any point to focus on other opportunities instead of spending time on deals that are unlikely to succeed.</p><p class="bb_paragraph">The financial impact of every proposal is also presented more clearly. Transfer fees, installments, bonuses, and future obligations are all displayed within the negotiation screen, making it easier to manage your budget both now and in the seasons ahead.</p><p class="bb_paragraph">By bringing important details together in a single streamlined experience, our goal is to make negotiations faster to navigate, easier to understand, and more strategically rewarding.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4h2JJmY2627YO2nxmpX4p2/8328764f218f203af8f806022c6e1fa7/Anderson_Player_Negotiation.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">New Reveal Showcase</div><p class="bb_paragraph">Completing a transfer is now a much bigger moment thanks to a brand-new player reveal showcase that replaces the previous grading system. Rather than immediately moving on after a deal is completed, you'll now get to experience the excitement of unveiling your latest signing and seeing how the football world reacts.</p><p class="bb_paragraph">Once a transfer has been finalised, a dedicated reveal screen showcases the player at their new club alongside social media reactions from fans and pundits. These reactions are intended to bring transfers to life, giving you an instant sense of how your latest piece of business has been received and whether supporters are pleased.</p><p class="bb_paragraph">For incoming signings, the reveal is tailored to the player's importance at your club. Smaller signings may be welcomed with a simple contract signing and media appearance, while marquee arrivals can receive a much grander introduction. The biggest names are unveiled with a stadium presentation.</p><div class="bb_h3">Player Actions</div><p class="bb_paragraph">We’re aiming to make managing players quicker and more intuitive with the introduction of the new Player Actions list. Available from multiple areas across the updated transfer and squad management experience, this centralised menu gives you immediate access to the actions you use most often, reducing the need to jump between different screens.</p><p class="bb_paragraph">When viewing players outside your club, the Player Actions list makes it easier to move from scouting to recruitment. You can add players to your shortlist, request scouting reports, or publicly declare your interest to gauge how open they may be to joining your club. When you're ready to make your move, you can also begin the transfer process directly from the player's profile by enquiring about a permanent transfer, loan move, or future signing opportunity.</p><p class="bb_paragraph">For players already at your club, the same menu provides quick access to key squad management decisions. Our aim is to have all of the transfer options you need close at hand. The menu also provides shortcuts to development plans and squad management tools, helping you make decisions about a player's future without unnecessary navigation.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/67sOTpY2DGj2g3P4wbUIP3/52f9eee0c45f415ba5c200463835fbc2/Anderson_Transfer_Demands.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">AI Logic</div><p class="bb_paragraph">Behind the scenes, we’ve made a range of AI improvements that aim to create the most realistic transfer behaviour we’ve had in Manager Career so far. These updates influence how clubs identify targets, spend money, and build their squads over multiple seasons, helping the Transfer Market feel more dynamic and believable throughout your Career.</p><p class="bb_paragraph">One of the biggest changes is how clubs approach squad building. </p><p class="bb_paragraph">Rather than focusing solely on immediate first-team improvements, AI clubs now make decisions based on their long-term philosophy. Teams that place a strong emphasis on youth development will dedicate a larger share of their transfer budget to younger prospects, while others may prioritise proven players who can strengthen the first team straight away. This helps clubs develop distinct recruitment identities that remain consistent over time.</p><p class="bb_paragraph">AI recruitment has also become more sophisticated through parallel shortlists. Instead of pursuing a single target at a time, clubs can now work on multiple transfer priorities simultaneously, creating a more realistic market where teams are constantly evaluating alternatives, pursuing several players at once, and adapting when deals succeed or fall through.</p><p class="bb_paragraph">Performance on the pitch plays a greater role in recruitment decisions too. AI clubs now take league statistics into account when identifying targets, including goals, assists, average ratings, and clean sheets. Players producing standout performances are more likely to attract interest from clubs around the world, creating a Transfer Market that better reflects what is happening during your Career.</p><p class="bb_paragraph">Financial behaviour has also been refined to ensure clubs spend in a way that aligns with their real-world stature and philosophy. Rather than automatically exhausting every available budget, clubs now consider how important financial responsibility is to their identity before deciding how aggressively to spend.</p><p class="bb_paragraph">Managers themselves will now have a greater influence on recruitment strategy. </p><p class="bb_paragraph">Clubs are more likely to pursue players who fit the manager's preferred style of play, helping squads evolve in ways that support the football being played on the pitch. This means the same player may be highly desirable to one club while attracting little interest from another, depending on the tactical fit.</p><p class="bb_paragraph">Transfer behaviour has also been adjusted to better reflect real-world football. Players who have only recently joined a new club are now far less likely to move again immediately, reducing unrealistic transfer activity.</p><p class="bb_paragraph">Finally, clubs now recruit with future growth in mind. Rather than simply replacing players with others of a similar level, AI clubs actively pursue players who can raise the overall quality of the squad. This allows ambitious clubs to improve over time, creating more natural progression and helping the football world evolve throughout a long-term Career.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/72yLU7B2VW14zLucWv4cuQ/446a8687b819faec8eef9f1697075fe4/TRANSFER_HISTORY.jpg?im=AspectCrop=%2816,9%29,xPosition=0.3645127670661803,yPosition=0.36527777777777776%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20450.805px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">AI Club Relationships</div><p class="bb_paragraph">Club relationships have been reworked in FC 27 and now play a much larger role in shaping transfer activity. Rather than evaluating every transfer opportunity in isolation, AI clubs now consider their relationship with one another when deciding whether a deal is likely to happen.</p><p class="bb_paragraph">Historic rivalries have the strongest impact on transfer behaviour. Clubs with long-standing rivalries are now far less willing to do business with one another, making direct transfers between fierce competitors much rarer. Local derbies are treated similarly, with neighbouring rivals showing a strong reluctance to strengthen a club they compete against so closely.</p><p class="bb_paragraph">Regional rivalries also influence decision-making, reducing the likelihood of deals between clubs whose histories and fanbases are deeply intertwined. While transfers can still happen in exceptional circumstances, they are no longer as common as they were previously.</p><p class="bb_paragraph">The system also recognises major competitive relationships that may not be traditional rivalries but have become significant fixtures in modern football. Clubs that regularly compete for the same honours are less likely to transfer players, although these restrictions are generally less severe than those applied to established rivals.</p><p class="bb_paragraph">Not every relationship creates barriers, however. Clubs that operate within the same multi-club ownership network are now more inclined to do business with one another, reflecting the close links that often exist between those organisations. This can lead to transfer activity that mirrors real-world pathways between affiliated clubs.</p><div class="bb_h3">Additional Improvements</div><p class="bb_paragraph">One area that we’ve done significant work on is player interest. </p><p class="bb_paragraph">Players now consider a much broader range of factors when deciding whether a move is appealing. The relative stature of the two clubs involved plays an important role, as does the attractiveness of the destination league. A player's overall rating, career stage, current wages, remaining contract length, and opportunities to compete in continental competitions can all influence their willingness to move.</p><p class="bb_paragraph">Players will also take personal circumstances into account. </p><p class="bb_paragraph">Returning to their home country can increase their interest in a transfer, while financial considerations remain a key part of the decision-making process. This creates situations where a move may make perfect sense for one player but be far less appealing to another, even if the clubs involved are identical.</p><p class="bb_paragraph">Club prestige has also been reworked to better reflect the realities of modern football. Rather than being driven primarily by a club's standing within its current league, prestige now takes reputation, history, and long-term expectations into account. With this, we intend to create more believable transfer decisions and help clubs maintain their identity over the course of a long-term Career.</p><p class="bb_paragraph">The Transfer Market itself has become more active as a result of increased simulation activity. AI clubs are now involved in significantly more transfer business throughout the season, leading to a busier and more dynamic market with greater movement across leagues and competitions.</p><p class="bb_paragraph">Deadline Day has also been updated, expanding the experience across twenty hours to provide more time for last-minute business. A new two-hour skip option sits alongside the existing one-hour advance, giving you greater control over how quickly you move through the drama of the final day.</p><p class="bb_paragraph">Financial systems have been improved to create more realistic salary growth throughout a career. AI-controlled players now carry their wage progression with them as they move between clubs, helping contracts evolve more naturally over time rather than resetting unrealistically during transfers.</p><p class="bb_paragraph">Player wage demands have been overhauled to better reflect the context of each negotiation. When joining a new club, players will consider factors such as the prestige gap between clubs and the financial strength of their potential destination. During contract renewals, demands are influenced by how much the player's overall rating has changed since signing their previous deal, as well as the club's financial standing. Career stage also plays a role, with emerging talents, players in their prime, and veterans all approaching negotiations differently.</p><p class="bb_paragraph">The wider football ecosystem has been refined too. Free agents who remain without a club for an extended period will eventually retire, allowing older generations to naturally make way for emerging talent and helping the football world refresh itself over time.</p><div class="bb_h2">Dynamic OVR</div><p class="bb_paragraph">A player’s Overall Rating now reflects how they are actually performing this season, rather than feeling like a static measure of their ability.</p><p class="bb_paragraph">Dynamic OVR completely overhauls player ratings in FC 27 Career, turning OVR into a number that can rise and fall throughout the season. Form, confidence, fitness, injuries, playing time, and competition for places can all influence how a player is currently rated.</p><p class="bb_paragraph">Underlying ability still matters, but it is no longer the whole story. A player in strong form may perform above their usual level, while a difficult run, an injury, or limited opportunities can cause their rating to drop.</p><p class="bb_paragraph">This is the largest change we have made to player ratings in Career, helping each season feel more responsive to what is happening on the pitch and within your squad.</p><p class="bb_paragraph">Ability is only one part of a footballer’s story. Dynamic OVR reflects how factors such as fitness, momentum, Morale, opportunities, injuries, and your decisions as a manager affect how a player performs throughout the season. The same player can be in top form one month and struggle the next, despite no meaningful change to their underlying ability.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2vJZgmnO5X9pn8UyfmAVp6/5a75c8724a9efabe9cc39714e2219388/JUDE_BELLINGHAM_PLAYER_PROFILE.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Dynamic OVR reflects a player's current ability state, whether that player belongs to your club or an AI-controlled team.</p><p class="bb_paragraph">It is driven by three core pillars:</p><ul class="bb_ul"><li><p class="bb_paragraph">Form</p></li><li><p class="bb_paragraph">Morale</p></li><li><p class="bb_paragraph">Match Fitness</p></li></ul><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/GT6Bl3d2MaQ0wGhAiyuMb/51736c245da9b26bf7065ee3355ba421/Yildiz_1_.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Strong performances, positive Morale, and effective squad management can increase a player's Dynamic OVR. Poor performances, Morale issues, injuries, and fitness concerns can reduce it.</p><div class="bb_h3">Form</div><p class="bb_paragraph">Form has been completely reworked and is no longer driven by a fixed boost value. Instead, Form now works towards a target Dynamic OVR determined by a player's current Form level and their long-term potential outlook, all anchored in the player’s performance.</p><p class="bb_paragraph">This means two players performing at the same level may receive different boosts. </p><p class="bb_paragraph">A player bursting onto the scene, with significant room to grow, can experience a larger increase than an established veteran operating much closer to their ceiling. We want to have a system that better reflects the realities of football, where emerging talents often experience dramatic rises in performance while established stars tend to deliver more consistent returns.</p><p class="bb_paragraph">Form now influences the Attributes that matter most to a player's preferred positions. Rather than distributing boosts generically, the system focuses on Attributes that directly contribute to the player's role on the pitch.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/61Ls22klME4nwe0neHD3qL/4f48e350bf1c6b0ad803081570d3967e/MBAPPE_PLAYER_PROFILE.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Morale</div><p class="bb_paragraph">Morale is no longer a background system used primarily for player interactions. It has been expanded to directly influence Dynamic OVR.</p><p class="bb_paragraph">Things like playing time, squad roles, and expectations all matter when it comes to Morale.</p><p class="bb_paragraph">Managers who balance the needs of their squad can build positive momentum throughout the dressing room. Those who neglect these relationships may see the consequences reflected in their players' Dynamic OVR.</p><p class="bb_paragraph">We have also increased Morale volatility to better reflect the ups and downs of a demanding season. A player is no longer expected to remain emotionally static across a 60-match campaign.</p><p class="bb_paragraph">Morale evolves throughout the season, becoming another factor managers must actively monitor. Every interaction can influence a player's Morale and, in turn, their Dynamic OVR. Strong performances can also boost Morale, creating positive momentum that carries over onto the pitch.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6DNFhW6KZQkTwnQFh3y5AN/abee6f35f4d38b11904f365de80be285/MBAPPE_MOOD.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Match Fitness</div><p class="bb_paragraph">Match Fitness is a new indicator designed to represent a player's readiness to start a match. To make room for this new system, we removed the previous Training Plan feature and corresponding settings, with the exception of the Energy Recovery setting. </p><p class="bb_paragraph">Match Fitness combines the following:</p><ul class="bb_ul"><li><p class="bb_paragraph">Energy Level</p></li><li><p class="bb_paragraph">Injury Status</p></li></ul><p class="bb_paragraph">Unlike Energy, which fluctuates continuously throughout a season and during matches, Match Fitness represents a player's physical condition at kick-off. Players are assigned a Match Fitness state ranging from Peak to Unfit, with each state carrying different implications for performance.</p><p class="bb_paragraph">Match Fitness was introduced to separate long-term readiness and short-term stamina management to give managers a clearer picture of a player's condition before kickoff.</p><p class="bb_paragraph">Instead of providing boosts, Match Fitness penalises players who are not physically prepared to perform at their best. This means Match Fitness must be actively maintained through squad rotation, recovery, and injury management.</p><p class="bb_paragraph">Managers who consistently keep players at Peak Match Fitness will maximise the benefits of Dynamic OVR. Managers who ignore physical readiness may see player performance suffer, even if underlying ability remains unchanged.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/61Ls22klME4nwe0neHD3qL/4f48e350bf1c6b0ad803081570d3967e/MBAPPE_PLAYER_PROFILE.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Injuries and Reinjury Risk</div><p class="bb_paragraph">We have rebalanced the injury system with authenticity in mind, with the goal of capturing the difficult decisions managers face when evaluating availability and risk.</p><p class="bb_paragraph">Injury frequency for Authentic gameplay has been increased to better reflect the demands of modern professional football, where squad rotation and player availability often define the course of a season as much as tactics or transfers. Alongside this, we have redesigned injury variety and introduced a new injury structure designed around meaningful squad management rather than simple player availability. A player may be fit enough to play, but not fit enough to play safely.</p><p class="bb_paragraph">Light injuries can now persist beyond matchday and become part of Match Fitness management. Managers can choose to feature players through these issues, but doing so introduces the possibility of aggravating the injury and triggering a more severe setback.</p><p class="bb_paragraph">Medium and severe injuries have also been expanded through recovery periods that allow players to return before they are fully clear of risk. Similarly, we redesigned some of the severe injuries in our system to better reflect their potential impact, removing their Light states, and only keeping the most authentic severity tiers.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/12hb7facHF7d37ea3KS13I/b72b530d0f83b2116e8b717190a4583e/Team_Management.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">The objective isn't to simply increase injury frequency, but to create meaningful decisions for managers.</p><p class="bb_paragraph">Do you risk playing your star striker in a title-decider? Do you rest an important defender before a major continental fixture? Do you protect a young prospect, or accelerate their development by giving them more minutes?</p><p class="bb_paragraph">Injuries also affect Form and Morale to ensure recovery is no longer isolated from the wider Squad Management ecosystem.</p><div class="bb_h2">Player Data</div><div class="bb_h3">Growth Profiles</div><p class="bb_paragraph">To further deepen authenticity around player development and replicate the variety of footballing career paths, we have introduced Growth Profiles, a new system determining player ability plateaus.</p><p class="bb_paragraph">Historically, player development followed a relatively standardised trajectory. While players differed in quality, the underlying shape of their careers was often similar. Real football rarely works that way.</p><p class="bb_paragraph">Some players break through early and peak young. Others continue improving into their late twenties. Some sustain elite performance for years. Others experience shorter peaks before declining. Growth Profiles are designed to reflect those differences.</p><p class="bb_paragraph">Six distinct Growth Profiles have been introduced that govern how players develop, peak, and decline throughout their careers.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/3AqJW2YDY8ll98FVvYNVaQ/8d21409dead9f24f10b71f5549b00d10/RIO_Profile.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each profile influences how different Attribute groups evolve over time, allowing players to follow development paths that better reflect real-world football careers.</p><p class="bb_paragraph">This addition is intended to create greater variety between players, more authentic progression curves, and more meaningful long-term squad planning.</p><div class="bb_h3">Squad Ranks</div><p class="bb_paragraph">A new player evaluation system that applies to both existing club players and scouted ones will predict the impact any player has in your squad. The accuracy level is determined by your staff's knowledge, with coaches making the call for your own players and scouts for others.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4eIiT1ISgahpstreAlX42u/b82c96b527dfe750750f82ae8cedd6a2/GIANLUIGI_PROFILE.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Max Positions</div><p class="bb_paragraph">Players will now have up to seven positions they can perform in. Additionally, we have reintroduced the dynamic determination of a player’s Baseline OVR based on the position they play in.</p><p class="bb_paragraph">Players performing in any of their six secondary preferred positions will not be penalised for playing outside their main position. Players will also have their Dynamic OVR boosts for Form and Morale applied to the secondary position Baseline OVR, when set in such a position. </p><div class="bb_h3">Development and Dynamic Potential</div><p class="bb_paragraph">Dynamic OVR is directly connected to player development. Strong performances can create long-term benefits as players who consistently exceed expectations can raise their ceiling. Likewise, prolonged periods of poor Form can lead to a loss of development momentum. This creates a stronger relationship between performance and progression over time.</p><p class="bb_paragraph">Development becomes something managers actively influence through their decisions rather than a separate system progressing independently in the background. Additionally, Dynamic Potential now applies to all AI teams in your selected Deeper Simulation leagues.</p><div class="bb_h3">Potential Assessment and Coaching</div><p class="bb_paragraph">Real-world managers can’t guarantee a player's ceiling. Instead, they rely on Coaches, Scouts, observation, data, and experience to estimate a player’s trajectory. Career Mode now reflects that reality.</p><p class="bb_paragraph">Coaches no longer directly improve player Attributes but will contribute to understanding and projecting player Potential. Different Coaches provide different levels of assessment accuracy, with higher quality Coaches being more likely to correctly identify a player's true ceiling and lower quality Coaches potentially underestimating Potential.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/3wueQxmdH4veOoveuZgWaK/88ec32d2dbd82856907c81f97bc610b1/Team_Strat.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">This creates additional value around coaching decisions and reinforces Potential being discovered and developed over time. The Head Coach of each department is responsible for assessing the Potential of players within that group.</p><p class="bb_paragraph">To support these changes, we have also streamlined coaching structures, reducing staff requirements to twelve Coaches split across Goalkeeping, Defence, Midfield and Attack.</p><div class="bb_h3">Scouting, Transfers, and Squad Building</div><p class="bb_paragraph">Dynamic OVR changes how managers evaluate players beyond their own squad, and how their scouting staff can impact this evaluation.</p><p class="bb_paragraph">The players’ gradual Attribute reveal has been removed. While Attributes are instantly revealed, there are four stages of scouting that contribute specific information to complement the manager’s understanding of the Scout report:</p><ul class="bb_ul"><li><p class="bb_paragraph">Tactical Fit</p><ul class="bb_ul"><li><p class="bb_paragraph">Focused on performance and match ability</p></li></ul></li><li><p class="bb_paragraph">Future</p><ul class="bb_ul"><li><p class="bb_paragraph">Focused on potential and growth</p></li></ul></li><li><p class="bb_paragraph">Financial Assessment</p><ul class="bb_ul"><li><p class="bb_paragraph">Focused on assessing the player’s interest in a potential signing, and costs of supporting the move</p></li></ul></li><li><p class="bb_paragraph">Status</p><ul class="bb_ul"><li><p class="bb_paragraph">Focused on player happiness and likelihood of being interested in a move to your club</p></li></ul></li></ul><p class="bb_paragraph">Scouting now surfaces more information about a player's current state, helping managers understand not only who a player is, but how they are currently performing. Form and Morale become important considerations when evaluating transfer targets.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5R4LWbtLviLeQPSDMwRAtp/c8852fa3574e93542be3f15ff89886c0/YILDIZ.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Transfers become more dynamic as player value is influenced not only by long-term quality but also by current circumstances. A player enjoying an exceptional season may command a premium, while a player struggling for form may become undervalued despite possessing significant long-term quality.</p><p class="bb_paragraph">This helps create a football ecosystem where performance, reputation, and value are more closely connected.</p><div class="bb_h3">UI and Transparency</div><p class="bb_paragraph">With Dynamic OVR sitting at the heart of Career, you’ll not only see rating changes but understand why they occur. Dynamic OVR breakdowns are surfaced throughout Team Management, Squad Hub, Development Plans, Scout Reports, and more.</p><p class="bb_paragraph">You can see how Form, Morale, and Match Fitness contribute to Dynamic OVR and view Attribute breakdowns for visibility into how different systems influence player quality.</p><div class="bb_h2">Creator Challenges</div><p class="bb_paragraph">Manager Live Creator Challenges give you the tools to build, publish, and share your own Manager Career scenarios for the first time.</p><p class="bb_paragraph">Using the new Creator Portal, you can create Challenges from your phone, tablet, or computer, then publish them directly to FC 27. Share them with friends, track how they perform, or see them featured in the Manager Live Hub for players around the world to discover.</p><p class="bb_paragraph">We’re so excited to be doing this for the first time in Manager Career, and we can’t wait to see your challenges.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Build Your Own Challenges</b></div><p class="bb_paragraph">The new Creator Portal transforms the internal tools used to create Manager Live Challenges in FC 26 into a new experience available through your web browser for FC 27.</p><p class="bb_paragraph">To get started, head to the new My Challenges tab in Manager Live and scan the QR code to open the portal. From there, you can name and describe your Challenge, set Objectives, adjust restrictions, and shape the scenario you want players to take on.</p><p class="bb_paragraph">Every Manager Career player can have at least 10 Creator Challenges published at once. Published Challenges can also be deleted at any time to make room for new creations.</p><p class="bb_paragraph">Once you select Publish, your Challenge becomes available in EA SPORTS FC™ 27 and receives a unique Share Code that can be used across platforms.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/3wSu8MfLAfQ8w3uICZjhFu/ff400be6a61ee0f51d562bb7b85507f3/image23.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Share and Play Creator Challenges</div><p class="bb_paragraph">Every published Creator Challenge can be accessed using its Share Code, making it easy to send your creations to friends or the wider Manager Career community.</p><p class="bb_paragraph">You can enter a Share Code directly in the Manager Live Hub to load a Challenge or share one with players in your EA Friends network from the Challenge Completion screen.</p><p class="bb_paragraph">Creator Challenges are compatible across platforms, so players can share and access them regardless of where they play.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/01RvROqYvDyY3M29gjouHP/20c325206ffb1746ada55591e54e5bc3/image11.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h2">Discover Challenges</div><p class="bb_paragraph">The Manager Live Hub has been expanded to support more EA-created and community-created Challenges.</p><p class="bb_paragraph">The number of available tabs has increased from 15 to 30, while the number of Challenges shown in each tab has increased from 5 to 20.</p><p class="bb_paragraph">You can use new sorting and filtering options to find featured Challenges based on leagues, countries, teams, and other preferences. Popular Challenges and creations from Career Mode content creators may also be highlighted in the Hub.</p><p class="bb_paragraph">After completing a Creator Challenge, you can upvote it from the Challenge Completion screen. Highly upvoted Challenges may then be featured in the Manager Live Hub for more players to discover.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5yVbeuPVt4pSoVVi6vziBH/0f72c72a2e0e7892e0bf56383a10d54a/image3.png?im=AspectCrop=%2816,9%29,xPosition=0.48024012006003003,yPosition=0.48%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20450.805px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/3OBAt8ITy8ZsH4Q9kTpLT4/fd7a94ecf3eec4b8d2404854ec13e93c/image10.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20450.805px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Manage Challenges</div><p class="bb_paragraph">The My Challenges tab acts as the central hub for everything you publish.</p><p class="bb_paragraph">From here, you can access, play, and share your Challenges while tracking how many times each one has been played and upvoted.</p><p class="bb_paragraph">When one of your Challenges is selected to appear in the Manager Live Hub, a Featured banner will appear on its tile so you know it has reached the wider Manager Career community.</p><div class="bb_h3">Community Moderation</div><p class="bb_paragraph">Creator Challenges include reporting and moderation tools designed to help keep the Manager Live ecosystem safe.</p><p class="bb_paragraph">Inappropriate content can be reported directly in-game and reviewed by our teams. Content can and will be removed when necessary, and creators whose Challenges are repeatedly reported and removed may lose access to creation tools.</p><p class="bb_paragraph">You can also hide all Creator Challenge content from the Manager Live Hub if you prefer to focus only on FC development team-created Challenges.</p><div class="bb_h2">Unexpected Events</div><p class="bb_paragraph">Unexpected Events has been significantly expanded in EA SPORTS FC™ 27, introducing surprising player injuries and points deductions for financial mismanagement to bring a new layer of authenticity to your Career.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5pBpYCgAFQ21Mxp3NUBwvw/d91f1fb896a7c2c63348c5e614f2cd93/Unexpected_Event_Updated.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">These situations can also have meaningful trickle-down effects depending on how they are handled or how lucky you may be. Deductions could be removed entirely or reduced by half, making Unexpected Events to become genuinely high-stakes moments in your Career.</p><p class="bb_paragraph">Unexpected Events evolve across a Career, with each stage being triggered by your choices in the previous one. Your dressing room management may also be put under the microscope with internal conflicts, players arriving late for training, and more.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/3uEHgiG1hhWYuVgt0xCt1F/25a3f96be52761c7d8cf8a28b392c8b0/image13.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">On top of all the new additions, existing events will be more varied with new descriptions and response options in scenarios you may have seen before.</p><div class="bb_h3">Press Conferences</div><p class="bb_paragraph">Unexpected Events are now supported by a reimagining of press conferences. Occurring less frequently but at more pivotal junctures, each press conference carries more weight than before. Your answers are directly connected to what's happening in your Career, reflecting your results, squad situation, and decisions.</p><p class="bb_paragraph">Every press conference presents two options with no correct choice. Each answer will pull your managerial identity in a different direction. One answer might strengthen your relationship with the squad at the cost of an individual's confidence, while another might empower a player but create friction in the group.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5aCpnZzhocNuBIe6Q1Esbr/322d7c955d8ffa0474db1b9b47fe19ce/image1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h2">Practice Arena</div><p class="bb_paragraph">EA SPORTS FC™ 27 introduces the Practice Arena into Career Mode, right from the Central Hub. Play 11v11 Practice Matches with your starting 11 against reserves and put your tactical setups and tweaks to the test. Practice Matches will also inherit all of your settings including gameplay type and sliders.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2HCMCZ2HbNy514Ipp86oWz/67f3b49e09ddd50d603e3dfcacf616c8/image6.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Scenarios and Free Kicks are also available to give you a variety of options to master your play style.</p><div class="bb_h2">Fundamentals</div><div class="bb_h3">Deeper Simulation</div><p class="bb_paragraph">Deeper Simulation is expanding to include both previous season and current season performance. This means you’ll be able to compare form, evaluate consistency, and make more informed decisions across all Deeper Simulation leagues and associated cup competitions in EA SPORTS FC™ 27.</p><p class="bb_paragraph">The maximum number of leagues included has also increased from five to ten, giving you a broader football ecosystem to follow throughout your Career. This expansion provides a clearer view of how players and teams are performing over time, supporting better scouting, transfers, and squad planning.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5ojnU8rx9vt3btHQ4lx67m/55f06c36e123b4619f394ec759e3d8ef/image21.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20450.805px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">New Transfer and Rumour Stories</div><p class="bb_paragraph">New Social Media posts and overlays are now more relevant to your Career, highlighting rival moves, major budget decisions, profitable sales, free agent signings, and players linked to your shortlist. This makes the Transfer Market feel more alive and more connected to the decisions you make throughout your Career.</p><div class="bb_h3">Existing Player Data for Generated Players</div><p class="bb_paragraph">We’re turning a leaf from previous titles with the data inheritance of retired players, and its infusion over generated players. As such, generated players will have randomly generated data, rather than inheriting data from the replaced, retired players. However, the reference player’s potential will still play a part in the player generation system, so as to ensure the game’s talent distribution remains unaffected by players retiring. </p><div class="bb_h3">Photofit integration</div><p class="bb_paragraph">We’re bringing Photofit into Career as part of a wider cross-mode feature, allowing users to see their photo-based avatars across multiple areas of the game. This makes the Career Mode feel more personal and helps users feel more connected to the football journey they’re building.</p><div class="bb_h3">Liga MX Induction</div><p class="bb_paragraph">Mexico’s premier football league joins Manager Career and Player Career with official squads, clubs, kits, and its distinct competition structure featuring both Apertura and Clausura tournaments.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2zhjfCpiAeQtdarNKxEWPc/3ef6fe43c92c06aa9746f788eb2b8d2a/image2.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20450.805px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3">Mode Background Refresh</div><p class="bb_paragraph">We’re updating the game mode background to make the experience more reactive, atmospheric, and visually engaging. For league-specific backgrounds, the visuals will continue to reflect the competition’s branding and identity.</p><div class="bb_h3">Manager Customisation</div><p class="bb_paragraph">You can shape your manager’s identity with new Full Tops, Outer Tops, and Inner Tops, organised into Sports, Casual, Classic, and Formal categories. New curated clothing combinations also bring multiple pieces together into one polished look to create styles that feel closer to real-life football fashion.</p><div class="bb_h3">New Tutorial Setting</div><p class="bb_paragraph">We understand how frustrating it can be when you’re trying to win trophies and the game keeps showing you tutorials you’ve already seen. In EA SPORTS FC™ 27, a new tutorial setting will be introduced that gives you more control over what appears. </p><p class="bb_paragraph">You can keep all tutorials enabled if you’re new to Career, turn them off for future saves, or choose to only see tutorials for features introduced this year. </p><div class="bb_h3">Youth Player Portrait Captures</div><p class="bb_paragraph">We’re updating the youth player portrait captures system with a new lighting setup designed to improve overall presentation quality. The new captures provide a more natural and consistent look, helping youth players look more realistic and better integrated into the Career experience.</p><div class="bb_h3">Youth Academy Tournaments Trophy</div><p class="bb_paragraph">We’re giving the Youth Tournament trophy its own unique appearance.</p><div class="bb_h2">Player Career - Rivalries</div><p class="bb_paragraph">In Player Career, your performances will be measured against AI players. Fans will set you up for Rivalries against others, setting performance-based Objectives to be met. Your Rival is carefully selected based on your behaviour on the pitch and personal achievements accumulated in your current League.</p><p class="bb_paragraph">You’ll face footballers playing in the same or similar role to yours but it won't always be a fair fight. Sometimes you’ll be challenged against a better Rival, while other times you’ll be a target for players who are trying to step up in their game.</p><p class="bb_paragraph">Depending on your position, personal achievements, and time of the Season, different types of Objectives will be available for the Rivalries.</p><p class="bb_paragraph">There are two main types of Rivalries Objectives:</p><ul class="bb_ul"><li><p class="bb_paragraph">Performing better than your Rival in certain areas within upcoming matches</p><ul class="bb_ul"><li><p class="bb_paragraph">For example: Whoever gets more assists in next 5 matches wins</p></li></ul></li><li><p class="bb_paragraph">Getting to  a specific number of achievements before your opponent</p><ul class="bb_ul"><li><p class="bb_paragraph">For example: Whoever is first to score a hat-trick wins</p></li></ul></li></ul><p class="bb_paragraph">Defeating Rivals rewards Personality Points that can be claimed when you are going to win the Rivalry, or when there’s going to be a tie. Inconclusive Rivalries will award you with a half of default rewards. Personality Points will be equally distributed among all types of Personality.</p><p class="bb_paragraph">Your Rivalry continues off the pitch on Social Media as fans talk about your performance, taking sides with or against you.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6KQOGF6LY1TvVgJvnI5TT9/186f83d3e27f26b002fc5614ddba91c0/image4.png?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Unique narratives will guide you through different stages of Rivalries as they unfold over time. Sometimes you’re the villain in someone else's story, other times you’re the hero. You never know what the next season will bring.</p><div class="bb_h2">Authentic Gameplay 2.0</div><p class="bb_paragraph">Alongside the Competitive Gameplay updates detailed in our Gameplay Deep Dive, we have continued to develop Authentic Gameplay to deliver more realistic movement, smarter CPU behaviour, and greater match variety. </p><div class="bb_h3">Realistic Player Movement</div><p class="bb_paragraph">Player movement has been tuned to feel more grounded and physical while remaining responsive. Touches, turns, and sprints carry a greater sense of weight, helping actions both on and off the ball feel more deliberate, especially when players are under pressure. </p><p class="bb_paragraph"></p><div class="bb_h3">Evolved CPU Intelligence</div><p class="bb_paragraph">CPU-controlled opponents now display more distinct playing styles, make smarter decisions, and use a wider range of tactical approaches. </p><p class="bb_paragraph">Our goal is for teams and players to behave less predictably, creating matches that require you to adapt to different opponents and situations.</p><p class="bb_paragraph"></p><div class="bb_h3">Enhanced Environmental Realism</div><p class="bb_paragraph">Weather conditions now have a greater impact on the pitch. During wet or snowy matches, players may lose their footing when making sharp turns, adding another layer of unpredictability to movement.</p><p class="bb_paragraph">Visible fatigue and emotional reactions have also been enhanced, better reflecting the players’ physical and mental state through their body language during the match.</p><p class="bb_paragraph"></p><div class="bb_h3">Impactful Physical Play</div><p class="bb_paragraph">Physical interactions have been updated to feel stronger and more varied. Shoulder challenges carry more impact, aerial duels are more contested, and players can stumble more often following contact.</p><p class="bb_paragraph">CPU-controlled players will also commit more fouls, with the aim of making physical battles feel more authentic and giving set pieces a greater role across a match.</p><p class="bb_paragraph"></p><div class="bb_h3">Authentic Gameplay & CPU Sliders</div><p class="bb_paragraph">Authentic Gameplay 2.0 also introduces 25 new Gameplay Sliders and 10 new CPU Sliders, giving you more control over how matches look, feel, and play.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6mpJhZcY3wks7j5VwMz6ps/c2120e560f311b6267dc8a07a5fbfcb6/Authentic_Gameplay_Sliders.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">CPU Sliders are now separated into CPU Opponent and CPU Teammate categories. This gives you even greater control in modes where you lock to a single player, such as Player Career, allowing you to independently adjust the behaviour of your teammates and opposition.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4FwFhvr9BE1sKLOh5unewa/125c2b675518d05a089823791cfb4385/CPU_Sliders_CPU_Opponent.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2surGAm061gefAlxni8m2V/3ac48ab4126c83e84b7f9aef278baf9e/CPU_Sliders_CPU_Teammate.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">We’re so excited to bring you these new features to Career and Authentic Gameplay in EA SPORTS FC™ 27, and we can’t wait to play your Manager Live Creator Challenges when Early Access begins on 18 September 2026. </p><p class="bb_paragraph">Stay tuned for more EA SPORTS FC™ 27 Deep Dives, and join the conversation to share your feedback with us on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Feasportsfc" target="_blank" rel=" noopener">EA SPORTS FC™ Discord</a></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<item>
<title>DICE CON 2026</title>
<link>https://xinker.org/zh/dice-con-2026</link>
<guid>https://xinker.org/zh/dice-con-2026</guid>
<description><![CDATA[ DICE CON 2026With a 12-year legacy and 10 successful editions, Beijing International Board Game Convention (DICE CON), has become a premier commercial tabletop game event across Asia. We launched the Indie Game Zone in 2025, encouraging independent creators to step out of isolated development. Creators can collect firsthand on-site playtest feedback to polish their works and optimize market positioning.DICE CON tickets sell well in advance every year. Amid challenging market conditions, our on-site gaming experience, merchandise sales and pre-order performance continue to improve and reach new highs. We stay true to our core mission: to showcase niche creativity offline, evoke genuine resonance for independent storytelling, and connect kindred spirits with pure gaming joy.The 10th DICE CON features the symbol “X” — representing infinite possibilities. Inspired by the iconic concept from the final installment of Mission: Impossible installment, “X” carries dual meanings for DICE CON. It honors players’ everlasting curiosity for original indie games, and embodies our commitment to breaking the boundary between indie games and board games.We publicize indie games, connecting creators with new audiences and high-value business opportunities. Boasting only 8% returning visitors annually, we continuously attract fresh players. Committed to popularizing indie creation, our core vision is to let more people discover, experience indie games and even start their own indie game development.For Those We Never MeetFor players who have never met us before, we will bring you new indie games that have never been released online, with their unique features and diverse integration of offline trial experiences. Stay tuned, follow our updates, and let&#039;s meet up, virtually or on-site.JP ]]></description>
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<pubDate>Sun, 02 Aug 2026 20:13:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DICE, CON, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>DICE CON 2026</b></div><p class="bb_paragraph"></p><div class="bb_h3">With a 12-year legacy and 10 successful editions, Beijing International Board Game Convention (DICE CON), has become a premier commercial tabletop game event across Asia. We launched the Indie Game Zone in 2025, encouraging independent creators to step out of isolated development. Creators can collect firsthand on-site playtest feedback to polish their works and optimize market positioning.</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46199863/75947e0899972e534d2ae74268cca38271d613f8.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">DICE CON tickets sell well in advance every year. Amid challenging market conditions, our on-site gaming experience, merchandise sales and pre-order performance continue to improve and reach new highs. We stay true to our core mission: to showcase niche creativity offline, evoke genuine resonance for independent storytelling, and connect kindred spirits with pure gaming joy.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The 10th DICE CON features the symbol “X” — representing infinite possibilities. Inspired by the iconic concept from the final installment of <i>Mission: Impossible</i> installment, “X” carries dual meanings for DICE CON. It honors players’ everlasting curiosity for original indie games, and embodies our commitment to breaking the boundary between indie games and board games.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We publicize indie games, connecting creators with new audiences and high-value business opportunities. Boasting only 8% returning visitors annually, we continuously attract fresh players. Committed to popularizing indie creation, our core vision is to let more people discover, experience indie games and even start their own indie game development.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>For Those We Never Meet</b></div><p class="bb_paragraph">For players who have never met us before, we will bring you new indie games that have never been released online, with their unique features and diverse integration of offline trial experiences. Stay tuned, follow our updates, and let's meet up, virtually or on-site.</p><p class="bb_paragraph"></p><p class="bb_paragraph">JP<img src="https://clan.akamai.steamstatic.com/images/46199863/ea5931df8956442391755ab081f117f7c58c9fd7.jpg"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>QoL and Difficulty Balance Improvements are coming soon!</title>
<link>https://xinker.org/zh/qol-and-difficulty-balance-improvements-are-coming-soon</link>
<guid>https://xinker.org/zh/qol-and-difficulty-balance-improvements-are-coming-soon</guid>
<description><![CDATA[ Hello, mercenaries!Since the release of version 1.0, we have been closely following your reviews, discussions, and bug reports. We can see that some interface elements do not explain the game’s mechanics clearly enough, while the current presentation of difficulty can lead to a frustrating experience, especially for new players.We are already working on improvements and would like to share several changes that we plan to release over the course of the coming week.Trading ScreenAt the moment, it is not always clear which items the selected station is willing to purchase.We will add this information directly to the trading screen, so you will no longer need to look for it in other menus.Difficulty Selection ScreenWe understand that the medium difficulty setting requires a solid understanding of Quasimorph’s systems and may be too punishing for players experiencing the game for the first time.We want to improve how the difficulty settings are presented, making it easier for new players to choose a more forgiving option and familiarize themselves with the game’s core mechanics.Mission DifficultyThe current mission difficulty tooltip still does not work as clearly or consistently as we would like.As a result, players do not always understand how dangerous a selected contract will be. We will continue improving this system and make the estimated mission difficulty easier to understand.Mission Preparation ScreenWe will make the option to switch sides in a conflict more visible and add more information to the mission preparation screen to help players make informed decisions before launching an operation.Patches containing these and other improvements are planned for release over the course of the coming week.Thank you very much to everyone who leaves reviews and provides detailed reports about the issues they encounter.We are reading your messages, closely following your feedback, and will continue fixing and improving the game.Good hunting, mercenaries!Magnum Scriptum ]]></description>
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<pubDate>Sun, 02 Aug 2026 20:07:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>QoL, and, Difficulty, Balance, Improvements, are, coming, soon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, mercenaries!</p><p class="bb_paragraph">Since the release of version 1.0, we have been closely following your reviews, discussions, and bug reports. We can see that some interface elements do not explain the game’s mechanics clearly enough, while the current presentation of difficulty can lead to a frustrating experience, especially for new players.</p><p class="bb_paragraph">We are already working on improvements and would like to share several changes that we plan to release over the course of the coming week.</p><div class="bb_h2">Trading Screen</div><p class="bb_paragraph">At the moment, it is not always clear which items the selected station is willing to purchase.</p><p class="bb_paragraph">We will add this information directly to the trading screen, so you will no longer need to look for it in other menus.</p><div class="bb_h2">Difficulty Selection Screen</div><p class="bb_paragraph">We understand that the medium difficulty setting requires a solid understanding of Quasimorph’s systems and may be too punishing for players experiencing the game for the first time.</p><p class="bb_paragraph">We want to improve how the difficulty settings are presented, making it easier for new players to choose a more forgiving option and familiarize themselves with the game’s core mechanics.</p><div class="bb_h2">Mission Difficulty</div><p class="bb_paragraph">The current mission difficulty tooltip still does not work as clearly or consistently as we would like.</p><p class="bb_paragraph">As a result, players do not always understand how dangerous a selected contract will be. We will continue improving this system and make the estimated mission difficulty easier to understand.</p><div class="bb_h2">Mission Preparation Screen</div><p class="bb_paragraph">We will make the option to switch sides in a conflict more visible and add more information to the mission preparation screen to help players make informed decisions before launching an operation.</p><p class="bb_paragraph"><b>Patches containing these and other improvements are planned for release over the course of the coming week.</b></p><p class="bb_paragraph">Thank you very much to everyone who leaves reviews and provides detailed reports about the issues they encounter.</p><p class="bb_paragraph">We are reading your messages, closely following your feedback, and will continue fixing and improving the game.</p><p class="bb_paragraph">Good hunting, mercenaries!<br>Magnum Scriptum</p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.52 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01152-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01152-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了天河数据中心的更多详细教学内容，且可任务重复游玩新增了天河数据中心的温度预估面板修复了部分 NPC 的光照穿透问题调整了暗面的全局光照，现在不再那么刺眼了调整了主菜单上方导航栏，原先游戏模式位置现在直接会进入城防模式调整了新玩家的游玩路径，现在新玩家会从太空初始场景直接前往天河数据中心，而非直接降落在行星暗面移除了暂停界面以及主菜单进入神经网络的选项，取而代之的是你需要在天河数据中心的正中间位置交互，才可以进入神经网络模式移除了主菜单进入跑酷模式的选项，取而代之的是你需要在天河数据中心2楼的位置交互，才可以进入跑酷模式移除了暗面的体积雾效果，以提升在极端恶劣环境下的视觉效果综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Sun, 02 Aug 2026 19:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.52, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了天河数据中心的更多详细教学内容，且可任务重复游玩</p></li><li><p class="bb_paragraph">新增了天河数据中心的温度预估面板</p></li><li><p class="bb_paragraph">修复了部分 NPC 的光照穿透问题</p></li><li><p class="bb_paragraph">调整了暗面的全局光照，现在不再那么刺眼了</p></li><li><p class="bb_paragraph">调整了主菜单上方导航栏，原先游戏模式位置现在直接会进入城防模式</p></li><li><p class="bb_paragraph">调整了新玩家的游玩路径，现在新玩家会从太空初始场景直接前往天河数据中心，而非直接降落在行星暗面</p></li><li><p class="bb_paragraph">移除了暂停界面以及主菜单进入神经网络的选项，取而代之的是你需要在天河数据中心的正中间位置交互，才可以进入神经网络模式</p></li><li><p class="bb_paragraph">移除了主菜单进入跑酷模式的选项，取而代之的是你需要在天河数据中心2楼的位置交互，才可以进入跑酷模式</p></li><li><p class="bb_paragraph">移除了暗面的体积雾效果，以提升在极端恶劣环境下的视觉效果</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>100k DUDES in just 50 hours!</title>
<link>https://xinker.org/zh/100k-dudes-in-just-50-hours</link>
<guid>https://xinker.org/zh/100k-dudes-in-just-50-hours</guid>
<description><![CDATA[ DUDES. dudes...DUUUuuuUuuUuuUDES!!!In just 50 hours you Dudes made How Many Dudes our most successful launch ever with 100,000 sales!But that&#039;s not all - we&#039;ve also:Nabbed a lovely 90%+ positive review score!Just hit a new peak of 9,636 concurrent Player Dudes!And deployed multiple hotfixing and bug squashing updates!This has blown our expectations out of the water and has truly been the experience of a lifetime. So THANK YOU to all of you lovely Dudes for showing up, and a big congrats to our little crew at Butterscotch Shenanigans and our launch partners who made this possible! ????And for those of you who have already left a review, helped us track down a weird bug, told your favorite streamer about us, or dropped your ideas in the Discord and Steam discussions, thank you! You&#039;re helping us make this goofy game that much better ????If you&#039;re yet to play How Many Dudes, don&#039;t forget that the steep 35% launch discount is available on Steam for a little while longer - so tell a friend and spread the Dude Gospel!Next week we&#039;ll be making our post-launch plan, so stay tuned for what&#039;s coming next for HMD.????Until next time, DUDES! ]]></description>
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<pubDate>Sun, 02 Aug 2026 04:55:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>100k, DUDES, just, hours</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">DUDES. <i>dudes...<b>DUUUuuuUuuUuuUDES!!!</b></i></p><p class="bb_paragraph"></p><p class="bb_paragraph">In just 50 hours you Dudes made <i><u>How Many Dudes</u></i> our most successful launch ever with <b>100,000 sales!</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">But that's not all - we've also:</p><ul class="bb_ul"><li><p class="bb_paragraph">Nabbed a lovely 90%+ positive review score!</p></li><li><p class="bb_paragraph">Just hit a new peak of 9,636 concurrent Player Dudes!</p></li><li><p class="bb_paragraph">And deployed multiple hotfixing and bug squashing updates!</p></li></ul><p class="bb_paragraph">This has blown our expectations out of the water and has truly been the experience of a lifetime. So <i><b>THANK YOU</b></i> to all of you lovely Dudes for showing up, and a big congrats to our little crew at Butterscotch Shenanigans and our launch partners who made this possible! ????</p><p class="bb_paragraph"></p><p class="bb_paragraph">And for those of you who have already left a review, helped us track down a weird bug, told your favorite streamer about us, or dropped your ideas in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fbscotch" target="_blank" rel=" noopener">Discord</a> and Steam discussions, <i>thank you</i>! You're helping us make this goofy game that much better ????</p><p class="bb_paragraph"></p><p class="bb_paragraph">If you're yet to play How Many Dudes, don't forget that the steep <b>35% launch discount</b> is available on Steam for a little while longer - so tell a friend and spread the Dude Gospel!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Next week we'll be making our post-launch plan, so stay tuned for what's coming next for HMD.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????Until next time, DUDES!</p>]]> </content:encoded>
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<item>
<title>Patch #1: Tutorial Hint Fixes and Event Improvements</title>
<link>https://xinker.org/zh/patch-1-tutorial-hint-fixes-and-event-improvements</link>
<guid>https://xinker.org/zh/patch-1-tutorial-hint-fixes-and-event-improvements</guid>
<description><![CDATA[ Hey Mateys,First of all, thank you so much for all your reviews! The entire team is incredibly happy to see how well Corsair Cove has been received by you. We are also listening closely to your feedback and are already working on ways to make the game even better for everyone.This first small patch is the first step in that direction. It mainly focuses on fixing tutorial hints getting stuck, while also bringing some additional improvements and fixes.Here are the full patch notes:Changelogv1.1.1.241792Fixes &amp; ImprovementsFixed a rare case where the tutorial could get stuck when closing the journey summary screen after completing the &quot;Barbos Bay&quot; event.Removed all community events other than immigration events while the tutorial is active.Fixed the &quot;Place your Pier here&quot; hint occasionally getting stuck.Added a save guard system to remove stuck hints during progression and when loading a save.Fixed an issue where, after returning from Barbos Bay and closing the journey summary mini overview, the objective would not continue unless the Pier was selected again.More details about the save guardsWe want to provide a little more detail about one of the fixes we implemented.The &quot;Place your Pier here&quot; hint may still appear for some players when loading an existing save. We have now added a system that will automatically clear this hint once you progress to the next objective.So if you still see the hint after loading your save, simply continue playing and progress to the next goal — the hint will be removed automatically.Steam Reviews: Your Feedback MattersWe’d really appreciate it if you took a moment to leave a Steam review for Corsair Cove. Reviews help us see what players are enjoying, what feels off, and what people want to see next. We read all of that feedback closely, and it genuinely helps inform future patches and priorities.Join the Corsair Cove CommunityYou can find us on Discord, Twitter, Facebook, Instagram, Threads, Bluesky, Reddit, TikTok, and YouTube for discussions, updates, and feedback. ]]></description>
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<pubDate>Sun, 02 Aug 2026 02:59:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 1:, Tutorial, Hint, Fixes, and, Event, Improvements</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Mateys,</p><p class="bb_paragraph">First of all, thank you so much for all your reviews! The entire team is incredibly happy to see how well Corsair Cove has been received by you. We are also listening closely to your feedback and are already working on ways to make the game even better for everyone.<br><br>This first small patch is the first step in that direction. It mainly focuses on fixing tutorial hints getting stuck, while also bringing some additional improvements and fixes.<br><br>Here are the full patch notes:</p><div class="bb_h3">Changelog</div><hr><p class="bb_paragraph"><b>v1.1.1.241792</b></p><div class="bb_h3"></div><div class="bb_h3">Fixes & Improvements</div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a rare case where the tutorial could get stuck when closing the journey summary screen after completing the "Barbos Bay" event.</p></li><li><p class="bb_paragraph">Removed all community events other than immigration events while the tutorial is active.</p></li><li><p class="bb_paragraph">Fixed the "Place your Pier here" hint occasionally getting stuck.</p></li><li><p class="bb_paragraph">Added a save guard system to remove stuck hints during progression and when loading a save.</p></li><li><p class="bb_paragraph">Fixed an issue where, after returning from Barbos Bay and closing the journey summary mini overview, the objective would not continue unless the Pier was selected again.</p></li></ul><div class="bb_h3">More details about the save guards</div><p class="bb_paragraph">We want to provide a little more detail about one of the fixes we implemented.</p><p class="bb_paragraph">The "Place your Pier here" hint may still appear for some players when loading an existing save. We have now added a system that will automatically clear this hint once you progress to the next objective.</p><p class="bb_paragraph">So if you still see the hint after loading your save, simply continue playing and progress to the next goal — the hint will be removed automatically.</p><p class="bb_paragraph"></p><div class="bb_h3">Steam Reviews: Your Feedback Matters</div><hr><p class="bb_paragraph">We’d really appreciate it if you took a moment to leave a Steam review for Corsair Cove. Reviews help us see what players are enjoying, what feels off, and what people want to see next. We read all of that feedback closely, and it genuinely helps inform future patches and priorities.</p><p class="bb_paragraph"></p><div class="bb_h3">Join the Corsair Cove Community</div><hr><p class="bb_paragraph">You can find us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Ftz5jxS4yt9" target="_blank" rel=" noopener">Discord</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Flimbicgames" target="_blank" rel=" noopener">Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FLimbicEntertainment" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Flimbicentertainment" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.threads.com%2F%40limbicentertainment" target="_blank" rel=" noopener">Threads</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Flimbicgames.bsky.social" target="_blank" rel=" noopener">Bluesky</a>, <a class="bb_link" href="http://reddit.com/r/corsaircove" target="_blank" rel="">Reddit</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40limbicentertainment" target="_blank" rel=" noopener">TikTok</a>, and <a class="bb_link" href="https://www.youtube.com/@LimbicEntertainment" target="_blank" rel="">YouTube</a> for discussions, updates, and feedback.</p>]]> </content:encoded>
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<item>
<title>100k+ copies sold in less than 72h &#45; THANKS &amp;lt;3</title>
<link>https://xinker.org/zh/100k-copies-sold-in-less-than-72h-thanks</link>
<guid>https://xinker.org/zh/100k-copies-sold-in-less-than-72h-thanks</guid>
<description><![CDATA[ Thanks so much to everyone out there who helped to reach this milestone of over 100k copies in this short amount of time. You are really amazing! It&#039;s mind blowing for us to see so many of you enjoying this game and seeing so many piggies being smashed xDWe just wanted to say thanks to all of you! Oink ,Roxy &amp; Mike ]]></description>
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<pubDate>Sun, 02 Aug 2026 02:23:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>100k, copies, sold, less, than, 72h, THANKS</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thanks so much to everyone out there who helped to reach this milestone of over 100k copies in this short amount of time. You are really amazing! </p><p class="bb_paragraph"></p><p class="bb_paragraph">It's mind blowing for us to see so many of you enjoying this game and seeing so many piggies being smashed xD</p><p class="bb_paragraph"></p><p class="bb_paragraph">We just wanted to say thanks to all of you! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Oink <img src="https://clan.akamai.steamstatic.com/images/45988620/9ea0138c423b93867bf1a520d6f62d59efb3a458.gif%20style=inline">,</p><p class="bb_paragraph">Roxy & Mike</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>???? Last Week&#45;end of 10% Launch Discount, Big Balancing Patch &amp;amp; What&amp;apos;s to Come!</title>
<link>https://xinker.org/zh/last-week-end-of-10-launch-discount-big-balancing-patch-whats-to-come</link>
<guid>https://xinker.org/zh/last-week-end-of-10-launch-discount-big-balancing-patch-whats-to-come</guid>
<description><![CDATA[ WARRIORS!Tears of Metal has been out for just over a week now and our small team has been hard at work gathering all your feedback, squashing bugs and tweaking knobs to make the game more enjoyable than it&#039;s ever been. We appreciate everyone taking the time to report bugs and post suggestions.As a reminder, this is the last week-end before the launch sale ends, in case you&#039;ve been hesitating!https://store.steampowered.com/app/1913120/Tears_of_Metal/We have a bunch more tweaks coming up. Here&#039;s a small preview of what we&#039;re working on right now: Reviving fallen comrades: We hear you reviving fallen comrades with Coins is not (always)  fun. We are exploring different ideas and will likely test one soon in a Beta branch to gather your feedback. Mid-run saves: Mid-run saving is still in development. The work is progressing well. Performance optimization: We will continue releasing improvements as they are ready. Since both are major ongoing efforts, we want to improve your experience gradually rather than waiting to release everything at once. Many performance improvements are already included in the latest patch. Networking Optimization: We have noticed that players connecting through distant relay servers are more likely to experience desync issues. We have been working hard to improve the networking and are making good progress. We hope to release an update soon!Thank you for the support and all the feedback, we really appreciate it. This has been an awesome Early Access launch, keep it coming!Patch OverviewImportant: Crossplay compatibility is temporarily disabled on this version. Use the &quot;Crossplay&quot; Beta branch to stay on the old version and to enable crossplay.Performance / BugsPerformance OptimizationOptimizations for Acts 1, 2. Act 3 efforts are still ongoing. This patch should help players who are experiencing performance issues and should already provide noticeable improvements for many of you.Major Bug FixesWe have addressed several major bugs, including multiple crash-related issues. This remains an ongoing effort. Please note that many multiplayer crashes and freezes are related to networking issues, which are a separate challenge and will be addressed soon. See the next section for more details.Networking OptimizationThere are no networking changes in this patch. We are still heavily testing our latest optimizations and hope to release them soon in an upcoming patch.BalancingMeta-progression BalancingWe have taken your feedback about the meta-progression feeling too grindy. We reworked a few things to create a more enjoyable experience. This will be an ongoing process, and we remain open to feedback.Coin Economy BalancingThis mainly affects Treasure chests found during combat and Healing Fountains. We received a lot of feedback about the price inflation between Acts, so we reviewed the balancing.Charm Categories and BalancingWe changed which Charms belong to each rarity category and rebalanced some of them. The long-term goal is to create more meaningful differences between tiers. This also lays the groundwork for future content updates featuring new powerful Charms.Act 2 Difficulty Curve AdjustmentsWe adjusted the difficulty curve to make the transition into Act 2 less abrupt. Act 2 is still a greater challenge, but it should now feel more approachable. ________________ Changelogs - Version 0.11.57863Economy in Meta Progression-Rebalanced Region Currency rewards.-Region Currency rewards are now guaranteed in every Act.-Increased Region Currency rewards in Acts 2 and 3.-Added Scroll Region Currency rewards to Acts 2 and 3 (after completing Act 2).-Rebalanced Currency reward amounts.  Economy in Campaign-Adjusted Shop and Campaign Shop prices.-Grey Fountains now restore 5 additional Health, with adjusted prices across all Acts. -Adjusted Golden Fountain and Treasure Chest prices across all Acts.-Dragonstone Treasure Chests now cost one Dragonstone and guarantee a high-tier Charm.-Small Burning Statues that reduce Threat now cost one Dragonstone instead of two.-Reduced the Health cost of receiving a Charm from the Cursed Spealbone.-Rebalanced Charm Treasure Chest and Healing Fountain prices between Acts.  Gameplay &amp; Balance-Adjusted the Health and Block Health of several Act 2 Captains: Dagger, Sword and Shield, Polearm, Giant, and Rage Master.-Removed the block-breaking effect from Pikeman Captain II’s counterattack and increased the number of hits required to trigger it.-Adjusted the Act 2 Arbalest Captain’s damage types.-Rebalanced the Norsemen encounter. -Rebalanced Boss Banshee stun bar. Damage now affects it more, parries affect it less, and it decays more slowly. -Reduced the number of Bombers summoned by each War Drummer attack from two to one. -Bombers and Elite enemies can no longer damage allies.-Improved the survivability of level 1 allies.-Fixed allies taking more damage than intended during boss battles.-Added clearer Army Command visuals to the War Preparation and Army Selection scree ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:31:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Last, Week-end, 10, Launch, Discount, Big, Balancing, Patch, Whats, Come</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">WARRIORS!</div><p class="bb_paragraph">Tears of Metal has been out for just over a week now and our small team has been hard at work gathering all your feedback, squashing bugs and tweaking knobs to make the game more enjoyable than it's ever been. We appreciate everyone taking the time to report bugs and post suggestions.<br><br>As a reminder, this is the last week-end before the launch sale ends, in case you've been hesitating!<br><br><a class="bb_link" href="https://store.steampowered.com/app/1913120/Tears_of_Metal/" target="_blank" rel="">https://store.steampowered.com/app/1913120/Tears_of_Metal/</a><br><br>We have a bunch more tweaks coming up. <b>Here's a small preview of what we're working on right now</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph"> Reviving fallen comrades: We hear you reviving fallen comrades with Coins is not (always)  fun. We are exploring different ideas and will likely test one soon in a Beta branch to gather your feedback.</p></li><li><p class="bb_paragraph"> Mid-run saves: Mid-run saving is still in development. The work is progressing well.</p></li><li><p class="bb_paragraph"> Performance optimization: We will continue releasing improvements as they are ready. Since both are major ongoing efforts, we want to improve your experience gradually rather than waiting to release everything at once. Many performance improvements are already included in the latest patch.</p></li><li><p class="bb_paragraph"> Networking Optimization: We have noticed that players connecting through distant relay servers are more likely to experience desync issues. We have been working hard to improve the networking and are making good progress. We hope to release an update soon!</p></li></ul><p class="bb_paragraph">Thank you for the support and all the feedback, we really appreciate it. This has been an awesome Early Access launch, keep it coming!</p><p class="bb_paragraph"></p><div class="bb_h1"><b>Patch Overview</b></div><p class="bb_paragraph"><b>Important</b>: Crossplay compatibility is temporarily disabled on this version. <a class="bb_link" href="https://steamcommunity.com/app/1913120/discussions/0/586181727714551399/" target="_blank" rel="">Use the "Crossplay" Beta </a>branch to stay on the old version and to enable crossplay.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Performance / Bugs</b></div><p class="bb_paragraph"><b>Performance Optimization</b></p><p class="bb_paragraph">Optimizations for Acts 1, 2. Act 3 efforts are still ongoing. This patch should help players who are experiencing performance issues and should already provide noticeable improvements for many of you.</p><p class="bb_paragraph"><b>Major Bug Fixes</b></p><p class="bb_paragraph">We have addressed several major bugs, including multiple crash-related issues. This remains an ongoing effort. Please note that many multiplayer crashes and freezes are related to networking issues, which are a separate challenge and will be addressed soon. See the next section for more details.</p><p class="bb_paragraph"><b>Networking Optimization</b></p><p class="bb_paragraph">There are no networking changes in this patch. We are still heavily testing our latest optimizations and hope to release them soon in an upcoming patch.</p><div class="bb_h3"><b>Balancing</b></div><p class="bb_paragraph"><b>Meta-progression Balancing</b></p><p class="bb_paragraph">We have taken your feedback about the meta-progression feeling too grindy. We reworked a few things to create a more enjoyable experience. This will be an ongoing process, and we remain open to feedback.</p><p class="bb_paragraph"><b>Coin Economy Balancing</b></p><p class="bb_paragraph">This mainly affects Treasure chests found during combat and Healing Fountains. We received a lot of feedback about the price inflation between Acts, so we reviewed the balancing.</p><p class="bb_paragraph"><b>Charm Categories and Balancing</b></p><p class="bb_paragraph">We changed which Charms belong to each rarity category and rebalanced some of them. The long-term goal is to create more meaningful differences between tiers. This also lays the groundwork for future content updates featuring new powerful Charms.</p><p class="bb_paragraph"><b>Act 2 Difficulty Curve Adjustments</b></p><p class="bb_paragraph">We adjusted the difficulty curve to make the transition into Act 2 less abrupt. Act 2 is still a greater challenge, but it should now feel more approachable.</p><p class="bb_paragraph"> ________________ </p><div class="bb_h1">Changelogs - Version 0.11.57863</div><p class="bb_paragraph"></p><div class="bb_h2">Economy in Meta Progression</div><p class="bb_paragraph">-Rebalanced Region Currency rewards.</p><p class="bb_paragraph">-Region Currency rewards are now guaranteed in every Act.</p><p class="bb_paragraph">-Increased Region Currency rewards in Acts 2 and 3.</p><p class="bb_paragraph">-Added Scroll Region Currency rewards to Acts 2 and 3 (after completing Act 2).</p><p class="bb_paragraph">-Rebalanced Currency reward amounts.  </p><div class="bb_h2">Economy in Campaign</div><p class="bb_paragraph">-Adjusted Shop and Campaign Shop prices.</p><p class="bb_paragraph">-Grey Fountains now restore 5 additional Health, with adjusted prices across all Acts. </p><p class="bb_paragraph">-Adjusted Golden Fountain and Treasure Chest prices across all Acts.</p><p class="bb_paragraph">-Dragonstone Treasure Chests now cost one Dragonstone and guarantee a high-tier Charm.</p><p class="bb_paragraph">-Small Burning Statues that reduce Threat now cost one Dragonstone instead of two.</p><p class="bb_paragraph">-Reduced the Health cost of receiving a Charm from the Cursed Spealbone.</p><p class="bb_paragraph">-Rebalanced Charm Treasure Chest and Healing Fountain prices between Acts.  </p><div class="bb_h2">Gameplay & Balance</div><p class="bb_paragraph">-Adjusted the Health and Block Health of several Act 2 Captains: Dagger, Sword and Shield, Polearm, Giant, and Rage Master.</p><p class="bb_paragraph">-Removed the block-breaking effect from Pikeman Captain II’s counterattack and increased the number of hits required to trigger it.</p><p class="bb_paragraph">-Adjusted the Act 2 Arbalest Captain’s damage types.</p><p class="bb_paragraph">-Rebalanced the Norsemen encounter. </p><p class="bb_paragraph">-Rebalanced Boss Banshee stun bar. Damage now affects it more, parries affect it less, and it decays more slowly. </p><p class="bb_paragraph">-Reduced the number of Bombers summoned by each War Drummer attack from two to one. </p><p class="bb_paragraph">-Bombers and Elite enemies can no longer damage allies.</p><p class="bb_paragraph">-Improved the survivability of level 1 allies.</p><p class="bb_paragraph">-Fixed allies taking more damage than intended during boss battles.</p><p class="bb_paragraph">-Added clearer Army Command visuals to the War Preparation and Army Selection screens.</p><p class="bb_paragraph">-Rebalanced Beacon frequency, delays, and quantities.</p><p class="bb_paragraph">-Beacons now appear in clearer waves.</p><p class="bb_paragraph">-Fixed the Morale Beacon draining Special charge when taking damage. It now correctly freezes the bar at its current value.</p><p class="bb_paragraph">-Emblem selection for a campaign now favors Families that have not appeared yet, rather than being completely random.  </p><div class="bb_h2">Charms</div><p class="bb_paragraph">-Reclassified several Charm rarity tiers to reflect their utility</p><p class="bb_paragraph">-Rebalanced Charms in relation to their rarity</p><p class="bb_paragraph">-Updated the functionality of several Charms.  </p><div class="bb_h2">Bugs</div><p class="bb_paragraph">-Fixed units disappearing between sessions after being ranked up without entering another level.</p><p class="bb_paragraph">-Fixed the two unit Dismiss buttons filling at different rates in the War Preparation screen.</p><p class="bb_paragraph">-Fixed several issues that could cause Harold the Dragon to become invincible or stuck.</p><p class="bb_paragraph">-Fixed a multiplayer issue where the Crusader’s Purifying Light passive could leave Harold stuck in his laser animation.</p><p class="bb_paragraph">-Fixed Iseult the Banshee occasionally floating above the ground.  </p><div class="bb_h2">UI & Communication</div><p class="bb_paragraph">-Added a new icon to identify Combos and attacks that deal increased Block damage.</p><p class="bb_paragraph">-Fixed the Block bar’s numerical value not updating correctly.</p><p class="bb_paragraph">-Fixed Castle Records showing unlocked Charms as locked until they had been equipped once.  </p><div class="bb_h2">Art & Level Improvements</div><p class="bb_paragraph">-Updated art and collision across several Biome 1 levels.</p><p class="bb_paragraph">-Fixed a misaligned region tile in an Act 1 map. </p>]]> </content:encoded>
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<item>
<title>發售福利第二彈</title>
<link>https://xinker.org/zh/%E7%99%BC%E5%94%AE%E7%A6%8F%E5%88%A9%E7%AC%AC%E4%BA%8C%E5%BD%88</link>
<guid>https://xinker.org/zh/%E7%99%BC%E5%94%AE%E7%A6%8F%E5%88%A9%E7%AC%AC%E4%BA%8C%E5%BD%88</guid>
<description><![CDATA[ 感謝各位獵金人的持續大力支持!目前已有超過50萬的獵金人加入了維爾雷奇世界,在各大商店和直播平台榜單我們也取得了極好的成績,感謝各位獵金人的熱情!這些都讓我們備受鼓舞!為大家送上皮皮安全包稀有使用券(3天) ×1、靈魂鑄幣 ×500、灰燼密文 ×1、深淵密文 ×1 (於 2026-09-01 00:00 UTC+0 前登入即可透過遊戲內郵件領取),祝大家抽中大獎!我們將於下周內進行1次客戶端更新,修復一批大家反饋的問題,進一步提升版本穩定性,具體修復內容將盡快整理並同步。同時,風乾花結將於下周更新後開始掉落,英靈模式的迷霧主宰將正式開啟挑戰,討伐成功有更高概率掉落神聖武器或神聖鍛造材料。預祝各位獵金人旗開得勝! ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:27:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>發售福利第二彈</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">感謝各位獵金人的持續大力支持!目前已有超過<b>50萬</b>的獵金人加入了維爾雷奇世界,在各大商店和直播平台榜單我們也取得了極好的成績,感謝各位獵金人的熱情!這些都讓我們備受鼓舞!為大家送上<b>皮皮安全包稀有使用券(3天) ×1、靈魂鑄幣 ×500、灰燼密文 ×1、深淵密文 ×1</b> (於 2026-09-01 00:00 UTC+0 前登入即可透過遊戲內郵件領取),祝大家抽中大獎!</p><p class="bb_paragraph">我們將於下周內進行1次客戶端更新,修復一批大家反饋的問題,進一步提升版本穩定性,具體修復內容將盡快整理並同步。</p><p class="bb_paragraph">同時,<b>風乾花結</b>將於下周更新後開始掉落,<b>英靈模式</b>的迷霧主宰將正式開啟挑戰,討伐成功有更高概率掉落神聖武器或神聖鍛造材料。預祝各位獵金人旗開得勝!</p>]]> </content:encoded>
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<title>???? Last Week&#45;end of 10% Discount, Big Balancing Patch &amp;amp; What&amp;apos;s to Come!</title>
<link>https://xinker.org/zh/last-week-end-of-10-discount-big-balancing-patch-whats-to-come</link>
<guid>https://xinker.org/zh/last-week-end-of-10-discount-big-balancing-patch-whats-to-come</guid>
<description><![CDATA[ WARRIORS!Tears of Metal has been out for just over a week now and our small team has been hard at work gathering all your feedback, squashing bugs and tweaking knobs to make the game more enjoyable than it&#039;s ever been. We appreciate everyone taking the time to report bugs and post suggestions.As a reminder, this is the last week-end before the launch sale ends, in case you&#039;ve been hesitating!https://store.steampowered.com/app/1913120/Tears_of_Metal/We have a bunch more tweaks coming up. Here&#039;s a small preview of what we&#039;re working on right now: Reviving fallen comrades: We hear you reviving fallen comrades with Coins is not (always)  fun. We are exploring different ideas and will likely test one soon in a Beta branch to gather your feedback. Mid-run saves: Mid-run saving is still in development. The work is progressing well. Performance optimization: We will continue releasing improvements as they are ready. Since both are major ongoing efforts, we want to improve your experience gradually rather than waiting to release everything at once. Many performance improvements are already included in the latest patch. Networking Optimization: We have noticed that players connecting through distant relay servers are more likely to experience desync issues. We have been working hard to improve the networking and are making good progress. We hope to release an update soon!Thank you for the support and all the feedback, we really appreciate it. This has been an awesome Early Access launch, keep it coming!Changelogs - Version 0.11.57863Important: Crossplay compatibility is temporarily disabled on this version. Use the &quot;Crossplay&quot; Beta branch to stay on the old version and to enable crossplay.Performance / BugsPerformance OptimizationOptimizations for Acts 1, 2. Act 3 efforts are still ongoing. This patch should help players who are experiencing performance issues and should already provide noticeable improvements for many of you.Major Bug FixesWe have addressed several major bugs, including multiple crash-related issues. This remains an ongoing effort. Please note that many multiplayer crashes and freezes are related to networking issues, which are a separate challenge and will be addressed soon. See the next section for more details.Networking OptimizationThere are no networking changes in this patch. We are still heavily testing our latest optimizations and hope to release them soon in an upcoming patch.BalancingMeta-progression BalancingWe have taken your feedback about the meta-progression feeling too grindy. We reworked a few things to create a more enjoyable experience. This will be an ongoing process, and we remain open to feedback.Coin Economy BalancingThis mainly affects Treasure chests found during combat and Healing Fountains. We received a lot of feedback about the price inflation between Acts, so we reviewed the balancing.Charm Categories and BalancingWe changed which Charms belong to each rarity category and rebalanced some of them. The long-term goal is to create more meaningful differences between tiers. This also lays the groundwork for future content updates featuring new powerful Charms.Act 2 Difficulty Curve AdjustmentsWe adjusted the difficulty curve to make the transition into Act 2 less abrupt. Act 2 is still a greater challenge, but it should now feel more approachable.________________Economy in Meta ProgressionRebalanced Region Currency rewards.Region Currency rewards are now guaranteed in every Act.Increased Region Currency rewards in Acts 2 and 3.Added Scroll Region Currency rewards to Acts 2 and 3 (after completing Act 2).Rebalanced Currency reward amounts.Economy in CampaignAdjusted Shop and Campaign Shop prices.Grey Fountains now restore 5 additional Health, with adjusted prices across all Acts.Adjusted Golden Fountain and Treasure Chest prices across all Acts.Dragonstone Treasure Chests now cost one Dragonstone and guarantee a high-tier Charm.Small Burning Statues that reduce Threat now cost one Dragonstone instead of two.Reduced the Health cost of receiving a Charm from the Cursed Spealbone.Rebalanced Charm Treasure Chest and Healing Fountain prices between Acts.Gameplay &amp; BalanceAdjusted the Health and Block Health of several Act 2 Captains: Dagger, Sword and Shield, Polearm, Giant, and Rage Master.Removed the block-breaking effect from Pikeman Captain II’s counterattack and increased the number of hits required to trigger it.Adjusted the Act 2 Arbalest Captain’s damage types.Rebalanced the Norsemen encounter.Rebalanced Boss Banshee stun bar. Damage now affects it more, parries affect it less, and it decays more slowly.Reduced the number of Bombers summoned by each War Drummer attack from two to one.Bombers and Elite enemies can no longer damage allies.Improved the survivability of level 1 allies.Fixed allies taking more damage than intended during boss battles.Added clearer Army Command visuals to the War Preparation and Army Selection screens.Rebalanced Beacon frequency, delays, and qu ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45050868/6b6d538588e3a7c840a0f548bf63d1746622bab7.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 01:21:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Last, Week-end, 10, Discount, Big, Balancing, Patch, Whats, Come</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">WARRIORS!</div>Tears of Metal has been out for just over a week now and our small team has been hard at work gathering all your feedback, squashing bugs and tweaking knobs to make the game more enjoyable than it's ever been. We appreciate everyone taking the time to report bugs and post suggestions.<br><br>As a reminder, this is the last week-end before the launch sale ends, in case you've been hesitating!<br><br><a class="bb_link" href="https://store.steampowered.com/app/1913120/Tears_of_Metal/" target="_blank" rel="">https://store.steampowered.com/app/1913120/Tears_of_Metal/</a><br><br>We have a bunch more tweaks coming up. <b>Here's a small preview of what we're working on right now</b>:<br><ul class="bb_ul"><li> Reviving fallen comrades: We hear you reviving fallen comrades with Coins is not (always)  fun. We are exploring different ideas and will likely test one soon in a Beta branch to gather your feedback.<br></li><li> Mid-run saves: Mid-run saving is still in development. The work is progressing well.<br></li><li> Performance optimization: We will continue releasing improvements as they are ready. Since both are major ongoing efforts, we want to improve your experience gradually rather than waiting to release everything at once. Many performance improvements are already included in the latest patch.<br></li><li> Networking Optimization: We have noticed that players connecting through distant relay servers are more likely to experience desync issues. We have been working hard to improve the networking and are making good progress. We hope to release an update soon!</li></ul><br>Thank you for the support and all the feedback, we really appreciate it. This has been an awesome Early Access launch, keep it coming!<br><br><b><div class="bb_h1">Changelogs - Version 0.11.57863</div></b><br><b>Important</b>: Crossplay compatibility is temporarily disabled on this version. <a class="bb_link" href="https://steamcommunity.com/app/1913120/discussions/0/586181727714551399/" target="_blank" rel="">Use the "Crossplay" Beta </a>branch to stay on the old version and to enable crossplay.<br><br><div class="bb_h1">Performance / Bugs</div><div class="bb_h2">Performance Optimization</div>Optimizations for Acts 1, 2. Act 3 efforts are still ongoing. This patch should help players who are experiencing performance issues and should already provide noticeable improvements for many of you.<br><br><div class="bb_h2">Major Bug Fixes</div>We have addressed several major bugs, including multiple crash-related issues. This remains an ongoing effort. Please note that many multiplayer crashes and freezes are related to networking issues, which are a separate challenge and will be addressed soon. See the next section for more details.<br><br><div class="bb_h2">Networking Optimization</div>There are no networking changes in this patch. We are still heavily testing our latest optimizations and hope to release them soon in an upcoming patch.<br><br><div class="bb_h1">Balancing</div><div class="bb_h2">Meta-progression Balancing</div>We have taken your feedback about the meta-progression feeling too grindy. We reworked a few things to create a more enjoyable experience. This will be an ongoing process, and we remain open to feedback.<br><br><div class="bb_h2">Coin Economy Balancing</div>This mainly affects Treasure chests found during combat and Healing Fountains. We received a lot of feedback about the price inflation between Acts, so we reviewed the balancing.<br><br><div class="bb_h2">Charm Categories and Balancing</div>We changed which Charms belong to each rarity category and rebalanced some of them. The long-term goal is to create more meaningful differences between tiers. This also lays the groundwork for future content updates featuring new powerful Charms.<br><br><div class="bb_h2">Act 2 Difficulty Curve Adjustments</div>We adjusted the difficulty curve to make the transition into Act 2 less abrupt. Act 2 is still a greater challenge, but it should now feel more approachable.<br><br>________________<br><br><div class="bb_h2">Economy in Meta Progression</div>Rebalanced Region Currency rewards.<br>Region Currency rewards are now guaranteed in every Act.<br>Increased Region Currency rewards in Acts 2 and 3.<br>Added Scroll Region Currency rewards to Acts 2 and 3 (after completing Act 2).<br>Rebalanced Currency reward amounts.<br><br><div class="bb_h2">Economy in Campaign</div>Adjusted Shop and Campaign Shop prices.<br>Grey Fountains now restore 5 additional Health, with adjusted prices across all Acts.<br>Adjusted Golden Fountain and Treasure Chest prices across all Acts.<br>Dragonstone Treasure Chests now cost one Dragonstone and guarantee a high-tier Charm.<br>Small Burning Statues that reduce Threat now cost one Dragonstone instead of two.<br>Reduced the Health cost of receiving a Charm from the Cursed Spealbone.<br>Rebalanced Charm Treasure Chest and Healing Fountain prices between Acts.<br><br><div class="bb_h2">Gameplay & Balance</div>Adjusted the Health and Block Health of several Act 2 Captains: Dagger, Sword and Shield, Polearm, Giant, and Rage Master.<br>Removed the block-breaking effect from Pikeman Captain II’s counterattack and increased the number of hits required to trigger it.<br>Adjusted the Act 2 Arbalest Captain’s damage types.<br>Rebalanced the Norsemen encounter.<br>Rebalanced Boss Banshee stun bar. Damage now affects it more, parries affect it less, and it decays more slowly.<br>Reduced the number of Bombers summoned by each War Drummer attack from two to one.<br>Bombers and Elite enemies can no longer damage allies.<br>Improved the survivability of level 1 allies.<br>Fixed allies taking more damage than intended during boss battles.<br>Added clearer Army Command visuals to the War Preparation and Army Selection screens.<br>Rebalanced Beacon frequency, delays, and quantities.<br>Beacons now appear in clearer waves.<br>Fixed the Morale Beacon draining Special charge when taking damage. It now correctly freezes the bar at its current value.<br>Emblem selection for a campaign now favors Families that have not appeared yet, rather than being completely random.<br><br><div class="bb_h2">Charms</div>Reclassified several Charm rarity tiers to reflect their utility<br>Rebalanced Charms in relation to their rarity<br>Updated the functionality of several Charms.<br><br><div class="bb_h2">Bugs</div>Fixed units disappearing between sessions after being ranked up without entering another level.<br>Fixed the two unit Dismiss buttons filling at different rates in the War Preparation screen.<br>Fixed several issues that could cause Harold the Dragon to become invincible or stuck.<br>Fixed a multiplayer issue where the Crusader’s Purifying Light passive could leave Harold stuck in his laser animation.<br>Fixed Iseult the Banshee occasionally floating above the ground.<br><br><div class="bb_h2">UI & Communication</div>Added a new icon to identify Combos and attacks that deal increased Block damage.<br>Fixed the Block bar’s numerical value not updating correctly.<br>Fixed Castle Records showing unlocked Charms as locked until they had been equipped once.<br><br><div class="bb_h2">Art & Level Improvements</div>Updated art and collision across several Biome 1 levels.<br>Fixed a misaligned region tile in an Act 1 map.<br>]]> </content:encoded>
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<title>Indie Dev Argentina – Video Game Expo 2026</title>
<link>https://xinker.org/zh/indie-dev-argentina-video-game-expo-2026</link>
<guid>https://xinker.org/zh/indie-dev-argentina-video-game-expo-2026</guid>
<description><![CDATA[ Indie Dev Argentina – Video Game Expo 2026Welcome to the official Indie Dev Argentina (IDA) 2026 Steam event.Discover the official lineup of games showcased at IDA 2026 and explore some of the most exciting indie projects currently being developed in Argentina.What you&#039;ll findIndependent games developed in Argentina.Playable demos from selected titles.Special discounts available during the event.A chance to wishlist your favorite games and support their developers.About Indie Dev ArgentinaIndie Dev Argentina is an event organized by Press Over that introduces new audiences to Argentina&#039;s independent game development scene while connecting students, developers, studios, industry professionals, and players.Since its first edition, IDA has welcomed thousands of attendees and showcased dozens of games through exhibitions, talks, networking opportunities, and awards.In-person eventCentro Cultural de la CooperaciónAv. Corrientes 1543, Buenos Aires, ArgentinaSaturday, August 1, 202611:00 AM – 8:00 PMFree admission.Thank you for supporting Argentine indie game development. We hope you discover your next favorite game. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46043369/8b5a244eaae40d07c280c4bf89754f8dc7d8fe13.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 00:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Indie, Dev, Argentina, –, Video, Game, Expo, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Indie Dev Argentina – Video Game Expo 2026</div><p class="bb_paragraph">Welcome to the official <b>Indie Dev Argentina (IDA) 2026</b> Steam event.</p><p class="bb_paragraph">Discover the official lineup of games showcased at IDA 2026 and explore some of the most exciting indie projects currently being developed in Argentina.</p><div class="bb_h2">What you'll find</div><ul class="bb_ul"><li><p class="bb_paragraph">Independent games developed in Argentina.</p></li><li><p class="bb_paragraph">Playable demos from selected titles.</p></li><li><p class="bb_paragraph">Special discounts available during the event.</p></li><li><p class="bb_paragraph">A chance to wishlist your favorite games and support their developers.</p></li></ul><div class="bb_h2">About Indie Dev Argentina</div><p class="bb_paragraph">Indie Dev Argentina is an event organized by <b>Press Over</b> that introduces new audiences to Argentina's independent game development scene while connecting students, developers, studios, industry professionals, and players.</p><p class="bb_paragraph">Since its first edition, IDA has welcomed thousands of attendees and showcased dozens of games through exhibitions, talks, networking opportunities, and awards.</p><div class="bb_h2">In-person event</div><p class="bb_paragraph"><b>Centro Cultural de la Cooperación</b><br>Av. Corrientes 1543, Buenos Aires, Argentina</p><p class="bb_paragraph"><b>Saturday, August 1, 2026</b><br>11:00 AM – 8:00 PM</p><p class="bb_paragraph"><b>Free admission.</b></p><p class="bb_paragraph">Thank you for supporting Argentine indie game development. We hope you discover your next favorite game.</p>]]> </content:encoded>
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<title>週末亮點 | 15.6 版本 #3</title>
<link>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-156-%E7%89%88%E6%9C%AC-3</link>
<guid>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-156-%E7%89%88%E6%9C%AC-3</guid>
<description><![CDATA[ 猜猜這些艦艇！《戰艦世界》關網推出了全新測驗。根據艦艇的歷史、外觀和玩法線索，挑戰您對遊戲內各艦艇的了解程度。別擔心，您可以善用全新改版的《戰艦世界》維基，找到這些題目以及更多內容的答案！參加測驗夏季慶典：第二波夏季慶典下半場已經開跑！Rhode Island、Cambridge、Tsurugi、Almirante Grau 和 Royal Sovereign 現已上架，此外還有「火力 IX」、「千里遠航」和「貼花」加值貨櫃同步登場。查看下方更新後的文章，掌握所有最新優惠資訊：瀏覽優惠在 1v1 激鬥中贏得勝利本週末的激鬥再次帶來對個人實力的終極考驗。登上您最喜愛的 VIII 階主力艦、巡洋艦或驅逐艦，在 1v1 戰鬥中與另一名玩家正面交鋒！艦長，祝您好運！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31013613/58a0cb340228e26a2f7c7920ef21885400d55d1e.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 01 Aug 2026 18:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週末亮點, 15.6, 版本</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">猜猜這些艦艇！</div><img src="https://clan.akamai.steamstatic.com/images/31013613/4a1ee79193c0303ff8b4dd93e651dd0b77483885.png"><br><br>《戰艦世界》關網推出了全新測驗。根據艦艇的歷史、外觀和玩法線索，挑戰您對遊戲內各艦艇的了解程度。別擔心，您可以善用<b>全新改版的《戰艦世界》維基</b>，找到這些題目以及更多內容的答案！<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fcommunity%2Fquiz-guess-those-ships%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>參加測驗</b></a><br><br><div class="bb_h2">夏季慶典：第二波</div><img src="https://clan.akamai.steamstatic.com/images/31013613/a235afb6c404967a30d97ad5c09f2383c9352db9.png"><br><br>夏季慶典下半場已經開跑！<b>Rhode Island</b>、<b>Cambridge</b>、<b>Tsurugi</b>、<b>Almirante Grau</b> 和 <b>Royal Sovereign</b> 現已上架，此外還有「火力 IX」、「千里遠航」和「貼花」加值貨櫃同步登場。查看下方更新後的文章，掌握所有最新優惠資訊：<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/b04999cc332ecd67f8c93c6b8fa2eb6f9311e7ca.png"><br><img src="https://clan.akamai.steamstatic.com/images/31013613/671dce68933eb43e67e77641531465bc6bb2bbb5.png"><br><img src="https://clan.akamai.steamstatic.com/images/31013613/0850d386de15d7515ed087c0c88897551b7abb37.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fsales-and-events%2Fsummer-festival-2026%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>瀏覽優惠</b></a><br><br><div class="bb_h2">在 1v1 激鬥中贏得勝利</div><img src="https://clan.akamai.steamstatic.com/images/31013613/f5c8ac5d70a59689793d0afd62eae957604c31f2.jpg"><br><br>本週末的激鬥再次帶來對個人實力的終極考驗。登上您最喜愛的 VIII 階主力艦、巡洋艦或驅逐艦，在 1v1 戰鬥中與另一名玩家正面交鋒！<br><br>艦長，祝您好運！<br>]]> </content:encoded>
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<title>PC Performance Fixes Post Open Beta</title>
<link>https://xinker.org/zh/pc-performance-fixes-post-open-beta</link>
<guid>https://xinker.org/zh/pc-performance-fixes-post-open-beta</guid>
<description><![CDATA[ Tōkon Warriors, Thank you to everyone who jumped into the Open Beta and joined the fight. This is exactly why we run these, to get the game in your hands and find what we can make better before launch. To our PC players, message received. The team is already hard at work on the performance you deserve, with improvements lined up for day one: Reducing overall CPU usage to improve performanceFixing frame rate drops and lag Resolving an issue causing unnecessary shader compilation at startup Improving compatibility when streaming with OBS and Discord Addressing rollback netcode and cross-play issues We are also working on fixes for a number of other reported issues. Every match you played taught us something, and we&#039;re heads down making sure MARVEL Tōkon: Fighting Souls delivers at launch and beyond. This is just the start. See you on August 6th! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45665198/25080aea98490e1fa328c41abaef8a7748e9a14d.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 01 Aug 2026 12:39:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Performance, Fixes, Post, Open, Beta</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Tōkon Warriors, </p><p class="bb_paragraph">Thank you to everyone who jumped into the Open Beta and joined the fight. </p><p class="bb_paragraph">This is exactly why we run these, to get the game in your hands and find what we can make better before launch. </p><p class="bb_paragraph">To our PC players, message received. The team is already hard at work on the performance you deserve, with improvements lined up for day one: </p><ul class="bb_ul"><li><p class="bb_paragraph">Reducing overall CPU usage to improve performance</p></li><li><p class="bb_paragraph">Fixing frame rate drops and lag </p></li><li><p class="bb_paragraph">Resolving an issue causing unnecessary shader compilation at startup </p></li><li><p class="bb_paragraph">Improving compatibility when streaming with OBS and Discord </p></li><li><p class="bb_paragraph">Addressing rollback netcode and cross-play issues </p></li><li><p class="bb_paragraph">We are also working on fixes for a number of other reported issues. </p></li></ul><p class="bb_paragraph">Every match you played taught us something, and we're heads down making sure MARVEL Tōkon: Fighting Souls delivers at launch and beyond. </p><p class="bb_paragraph">This is just the start. See you on August 6th!</p>]]> </content:encoded>
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<title>更新筆記 版本 1.16.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11600</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11600</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.16.00版本的更新說明。 主要更新內容本次更新改善了貿易內容，並修正多項錯誤及提升穩定性。 更新時程本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 已更新 更新內容 新增改善了貿易內容。貿易所新增了133處貿易所，其中包括佩倫貿易所的貿易商人。全新貿易所會在進行既有商團相關任務或清除周邊威脅後出現。貿易所販賣的物品種類與數量已全面調整。越是難以駕駛馬車抵達的貿易所，可獲得的利潤就越高。修正為在同一地點販賣過多貿易商品時，價格會隨之調整。全面提高了透過貿易獲得的利潤。修正為交貨至王室交貨地後，馬車不會消失。王室交貨地的貿易商品價格提高為4倍。貿易商品新增了24種高價值貿易商品以及4種一般貿易商品。依包裝貿易商品的價格，每個欄位的堆疊上限變更為10個或100個。變更為未包裝的貿易商品也可以進行堆疊，最大數量為5個或50個。改善為即使只有1個貿易商品也能販賣。現在可在馬匹與馬車之間轉移裝載的貿易商品。提高了回收馬匹、破壞或回收馬車時，遭到破壞的貿易商品比例。馬車工坊在帕衛爾各地新增了7處可作為中繼據點的馬車工坊。埃爾南德、德梅尼斯、德雷西亞、佩倫、托馬索、烏爾達巴、巴爾尼亞可在馬車工坊包裝及裝載貿易商品。便利性改善乘坐馬車時，小地圖會顯示馬車可通行的路線。在地圖新增了貿易分頁。可查看貿易所、王室交貨地、馬車工坊及馬車路線。透過篩選功能，可輕鬆找到販賣指定貿易商品的貿易所。可透過貿易所的詳細資訊查看完整市場行情。現在會顯示貿易商品的平均買價。在馬匹物品欄、馬車物品欄、貿易商店的購買與販賣畫面及倉庫畫面中，選取包裝貿易商品時，可將其登錄至地圖的道具篩選功能。改善為在地圖上確認貿易商品時，會一併顯示馬匹與馬車持有的數量。受貿易相關活動影響的道具，在與商人進行買賣時，其貿易分頁會顯示額外的標記。改善了銀行內容。透過銀行利率獲得或損失的金條，上限調整為40根。新增了「債券銀行金庫」。存入10張以上的債券後，即可開始投資。債券可兌換成10根金條。新增了可使用債券購買稀有道具的債券商店。 主要改善 內容修正了已移交所有懸賞通緝犯時，無法完成「後巷清道夫」挑戰任務的問題。修正了「堅毅之盾V」挑戰任務進度未正常計算的問題。修正了「蹄音的和鳴VIII」挑戰任務進度未正常計算的問題。修正了無法達成「壓倒性的斬擊II」挑戰任務的問題。修正了止靜寺住持僧侶在特定情況下不會出現的問題。修正了貢獻度分數可超過100分的問題。修正為第2章必須先完成「河上的影子」任務，才能進行「憂心聚集之處」任務。新增並改善了與部分動物互動時的動作。鴨嘴獸樹木黃鼠狼犰狳豪豬刺蝟修正了進行「暗殺拜倫」任務時，拜倫無法被消滅而導致任務無法繼續的問題。修正了赤手決鬥中可使用「舉起」技能的問題。修正了部分道具的名稱與說明。「貝路亞海盜團旗幟」→「跳舞鯰魚海盜團旗幟」修正了在巨石王冠阿比斯中，使用閃光反射啟用雷射開關後，無法操作方塊的問題。修正了進行「協助奧克塔布斯的實驗」任務時，為啟動開關而與門互動會導致角色視角顯得不自然的問題。修正了墜落阿比斯的電路處於停用狀態時，仍會開始上升的問題。修正了攻擊懸賞通緝犯喬瓦尼的機械坦克時，會被視為犯罪的問題。改善了背叛烙印與黑暗守護阿比斯齒輪無法運作的問題。修正了放棄與安圖布拉的法杖戰鬥時，不會在最近的阿比斯痕跡復活的問題。修正了在牆邊移動家園裝飾擺設物時，家具位置操作不穩定的問題。改善了「露出的獠牙」任務目錄，使其會顯示探查過的知識內容。改善為解放馬羅尼實驗室後，實驗室的門會維持開啟狀態。改善了使用鑰匙後，星之塔大門仍無法開啟的問題。變更了「為了新的開始」任務中需要搬運麻袋的位置。修正為進行不法交易所任務時，即使偷走1匹馬的馬車也能推進任務。修正了偶爾無法向家畜銷贓人販賣大象的問題。修正了從側面接近紀錄艦隊動力核時，不會受到攻擊影響的問題。修正了嘟嘟鳥通訊背囊999K的使用說明，使其與實際使用方式一致。修正了未裝備染色過的比吉奧內並嘗試讀取記憶時，會以未染色狀態自動裝備的問題。改善了進行「證明不屈的勇氣」任務時，開門消耗的勇氣會全數返還。修正了NPC並未執行其他任務，卻偶爾出現「NPC正在執行其他任務。」並導致任務無法繼續的問題。改善為炸彈類道具可在物品欄中每10個堆疊成一組，並可登錄至快捷欄。修正了服飾店的實際位置與地圖圖示位置不一致的問題。修正為花栗鼠類動物可進行鞣製。改善了武僧布服裝，使其可進行染色。修正了部分服裝的染色效果顯示不自然的問題。修正了在特定情況下，無法進行超越聖所阿比斯的問題。修正了部分任務知識未在知識列表中顯示的問題。（共421個） 操作修正了首次登入時，無法立即使用快捷欄中特殊裝備的問題。修正了困難難度下，乘坐坐騎時無法進食的問題。修正了在日出平原古代遺跡及黃金平原古代遺跡中，檢視旋轉銅像轉盤後無法操作角色的問題。修正了與馬羅尼瞬間移動裝置互動期間解除比吉奧內後，角色無法移動的問題。修正了騎乘馬匹時對傭兵使用緊抓，會導致無法操作的問題。修正了角色在特定情況下無法維持奔跑狀態的問題。修正了裝備單手鈍器時，不會啟用乘坐互動功能的問題。\[德米安]修正了開啟特定衣櫃後，角色無法操作的問題。 戰鬥 / 動作修正了使用風力槍對多名敵人施放「疾風斬擊」時，遊戲整體變慢的問題。修正了中型機械戰車21號機的鋸刃衝刺攻擊距離過遠的問題。\[德米安]修正了使用「元素：颶風之眼」技能時，周圍敵人會收起武器後再重新取出的問題。\[德米安]修正了雙持狀態下使用盾牌相關技能時，右手武器會消失的問題。\[德米安]修正了高速飛行途中停止或進入專注狀態時，盾牌會收起後再次展開的問題。\[德米安]修正了取消滑翔後再次滑翔時，反應速度比克里夫與翁卡更慢的問題。\[德米安]修正了在部分情況下使用「踏空」技能時，踏板會生成於地面下方的問題。\[翁卡]修正了入水時立即使用上升飛行，動作顯示不自然的問題。\[翁卡]修正了副武器欄位裝備手套以外的武器，並啟用控制器客製化的基本選項後進行攻擊時，會重複特定攻擊的問題。\[翁卡/德米安]修正了在特定情況下，可使用反震氣場的問題。修正了部分情況下，屬性技能連攜反應延遲的問題。修正了對頭目「安圖布拉之劍」的部分攻擊成功使用瞬間格擋後，仍無法中斷其攻擊模式的問題。改善為布利德煉金炸彈背囊召喚的炸彈不會擊中友軍。修正了對特定敵人使用刺擊後銜接抓技時，會穿進牆內的問題。修正為雙足龍無法在攻擊時進行迴避。修正了使用霰彈槍進行精準射擊時，會異常消耗過多彈藥的問題。修正了飛行途中使用「耐力釋放」時，法則手鐲會立即消失的問題。修正了騎乘熊時無法使用大幅揮舞攻擊的問題。修正了敵人投擲的炸彈無法命中目標的問題。修正了「機動射擊」成功命中時會消耗勇氣的問題。修正了使用手槍或火槍向前方施放「機動射擊」時不會消耗耐力的問題。改善為使用單手劍、雙手劍或短劍施放「刺擊」後，更容易銜接後續技能。改善為裝備遠程武器奔跑時，也能使用「精準射擊」。修正了操作機動型A.T.A.G.朝地板發射砲彈時，會重複特定動作的問題。修正了滑行期間投擲以「舉起」抬起的敵人時，敵人不會受到傷害的問題。修正了與阿比斯庫頓戰鬥期間離開戰鬥範圍後，阿比斯庫頓會瞬間消失再重新出現的問題。 畫面 / 設定\[PC]已套用AMD FSR SDK 2.3.0。AMD Radeon RX 7000系列(RDNA 3)GPU現在也支援FSR Upscaling 4.1。Ray Regeneration已更新至1.2.0版本。改善了窗口邊緣等位置發生的畫面閃爍問題。修正了在特定地區，無法看到部分遠景物體的問題。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正\[翁卡/德米安]修正了使用馬廄時，克里夫的馬匹生命值也會恢復的問題。\[翁卡/德米安]修正了使用銅幣袋等道具時，不會套用阿比斯齒輪銀幣增加效果的問題。\[翁卡]修正了裝備手砲後進行儲存及載入，會導致翁卡的右手消失的問題。修正了使用閃光反射時，記憶碎片的幻影不會顯示的問題。改善了弱點特效在特定情況下不易辨識的問題。修正了進行箭術大會時，角色拉動的弓弦位置會不自然偏移的問題。修正了主武器不是劍時使用閃光反射，仍會同時顯示劍外型的問題。修正了騎乘馬匹且主武器不是劍時，仍會顯示劍外型的問題。修正了可對野生田鼠類動物進行偷竊互動的問題。修正了拿起部分動物屍體時，角色動作顯得不自然的問題。修正了雙足龍在瞄準狀態下進行迴避時，頸部會固定不動的問題。修正了部分服裝隨動作擺動時，偶爾會顯示不自然的問題。修正了使用部分武器時，武器外型會重疊顯示的問題。修正了提燈能夠照亮水銀液面下方的問題。修正了在特定情況下切換畫面時，黑畫面狀態不會解除的問題。修正了強化生命值、耐力及勇氣技能時，偶爾會發生遊戲崩潰的問題。修正了使用勁法時，法則之力的形態無法正常顯示的問題。修正了外型隱藏相關選項的設定不會立即套用的問題。改善了推動渡船時的動作，使其更加自然。改善為在切換角色以進行各角色故事的畫面中，會顯示對應角色的頭像。修正了讀取記憶後脫下比吉奧內時，武器會重疊顯示的問題。修正為播放記憶碎片期間死亡時，只會啟用「在附近復活」選項。修正了在家園裝飾模式下使用滑鼠左鍵移動視角時，視角位置偶爾會大幅變動的問題。修正了攀附於牆面時使用刺擊，短劍偶爾會消失的問題。修正了打開地圖選單時，偶爾會發生遊戲崩潰的問題。修正了釣魚成功後，偶爾不會顯示魚類資訊的問題。修正了德米安或翁卡跟隨玩家時，切換角色會發生遊戲崩潰的問題。修正了機動型A.T.A.G.從高處墜落時，角色動作顯示異常的問題。修正了與被遺忘的將軍戰鬥時，偶爾會發生遊戲崩潰的問題。改善了消滅卡嵐達時，可獲得鷹身女妖的知識。改善了消滅暴風支配者時的知識獲得機率，調整為100%獲得。修正了威爾斯單手劍在商店的售價過低的問題。蘑菇的分類已從食材修正為煉金術材料。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Sat, 01 Aug 2026 12:07:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.16.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.16.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">本次更新改善了貿易內容，並修正多項錯誤及提升穩定性。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 已更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>新增</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">改善了貿易內容。</p><ul class="bb_ul"><li><p class="bb_paragraph">貿易所</p><ul class="bb_ul"><li><p class="bb_paragraph">新增了133處貿易所，其中包括佩倫貿易所的貿易商人。</p></li><li><p class="bb_paragraph">全新貿易所會在進行既有商團相關任務或清除周邊威脅後出現。</p></li><li><p class="bb_paragraph">貿易所販賣的物品種類與數量已全面調整。</p></li><li><p class="bb_paragraph">越是難以駕駛馬車抵達的貿易所，可獲得的利潤就越高。</p></li><li><p class="bb_paragraph">修正為在同一地點販賣過多貿易商品時，價格會隨之調整。</p></li><li><p class="bb_paragraph">全面提高了透過貿易獲得的利潤。</p></li><li><p class="bb_paragraph">修正為交貨至王室交貨地後，馬車不會消失。</p></li><li><p class="bb_paragraph">王室交貨地的貿易商品價格提高為4倍。</p></li></ul></li><li><p class="bb_paragraph">貿易商品</p><ul class="bb_ul"><li><p class="bb_paragraph">新增了24種高價值貿易商品以及4種一般貿易商品。</p></li><li><p class="bb_paragraph">依包裝貿易商品的價格，每個欄位的堆疊上限變更為10個或100個。</p></li><li><p class="bb_paragraph">變更為未包裝的貿易商品也可以進行堆疊，最大數量為5個或50個。</p></li><li><p class="bb_paragraph">改善為即使只有1個貿易商品也能販賣。</p></li><li><p class="bb_paragraph">現在可在馬匹與馬車之間轉移裝載的貿易商品。</p></li><li><p class="bb_paragraph">提高了回收馬匹、破壞或回收馬車時，遭到破壞的貿易商品比例。</p></li></ul></li><li><p class="bb_paragraph">馬車工坊</p><ul class="bb_ul"><li><p class="bb_paragraph">在帕衛爾各地新增了7處可作為中繼據點的馬車工坊。</p></li><li><p class="bb_paragraph">埃爾南德、德梅尼斯、德雷西亞、佩倫、托馬索、烏爾達巴、巴爾尼亞</p></li><li><p class="bb_paragraph">可在馬車工坊包裝及裝載貿易商品。</p></li></ul></li><li><p class="bb_paragraph">便利性改善</p><ul class="bb_ul"><li><p class="bb_paragraph">乘坐馬車時，小地圖會顯示馬車可通行的路線。</p></li><li><p class="bb_paragraph">在地圖新增了貿易分頁。</p></li><li><p class="bb_paragraph">可查看貿易所、王室交貨地、馬車工坊及馬車路線。</p></li><li><p class="bb_paragraph">透過篩選功能，可輕鬆找到販賣指定貿易商品的貿易所。</p></li><li><p class="bb_paragraph">可透過貿易所的詳細資訊查看完整市場行情。</p></li><li><p class="bb_paragraph">現在會顯示貿易商品的平均買價。</p></li><li><p class="bb_paragraph">在馬匹物品欄、馬車物品欄、貿易商店的購買與販賣畫面及倉庫畫面中，選取包裝貿易商品時，可將其登錄至地圖的道具篩選功能。</p></li><li><p class="bb_paragraph">改善為在地圖上確認貿易商品時，會一併顯示馬匹與馬車持有的數量。</p></li><li><p class="bb_paragraph">受貿易相關活動影響的道具，在與商人進行買賣時，其貿易分頁會顯示額外的標記。</p></li></ul></li></ul></li><li><p class="bb_paragraph">改善了銀行內容。</p><ul class="bb_ul"><li><p class="bb_paragraph">透過銀行利率獲得或損失的金條，上限調整為40根。</p></li><li><p class="bb_paragraph">新增了「債券銀行金庫」。</p><ul class="bb_ul"><li><p class="bb_paragraph">存入10張以上的債券後，即可開始投資。</p></li><li><p class="bb_paragraph">債券可兌換成10根金條。</p></li><li><p class="bb_paragraph">新增了可使用債券購買稀有道具的債券商店。</p></li></ul></li></ul></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了已移交所有懸賞通緝犯時，無法完成「後巷清道夫」挑戰任務的問題。</p></li><li><p class="bb_paragraph">修正了「堅毅之盾V」挑戰任務進度未正常計算的問題。</p></li><li><p class="bb_paragraph">修正了「蹄音的和鳴VIII」挑戰任務進度未正常計算的問題。</p></li><li><p class="bb_paragraph">修正了無法達成「壓倒性的斬擊II」挑戰任務的問題。</p></li><li><p class="bb_paragraph">修正了止靜寺住持僧侶在特定情況下不會出現的問題。</p></li><li><p class="bb_paragraph">修正了貢獻度分數可超過100分的問題。</p></li><li><p class="bb_paragraph">修正為第2章必須先完成「河上的影子」任務，才能進行「憂心聚集之處」任務。</p></li><li><p class="bb_paragraph">新增並改善了與部分動物互動時的動作。</p><ul class="bb_ul"><li><p class="bb_paragraph">鴨嘴獸</p></li><li><p class="bb_paragraph">樹木黃鼠狼</p></li><li><p class="bb_paragraph">犰狳</p></li><li><p class="bb_paragraph">豪豬</p></li><li><p class="bb_paragraph">刺蝟</p></li></ul></li><li><p class="bb_paragraph">修正了進行「暗殺拜倫」任務時，拜倫無法被消滅而導致任務無法繼續的問題。</p></li><li><p class="bb_paragraph">修正了赤手決鬥中可使用「舉起」技能的問題。</p></li><li><p class="bb_paragraph">修正了部分道具的名稱與說明。</p><ul class="bb_ul"><li><p class="bb_paragraph">「貝路亞海盜團旗幟」→「跳舞鯰魚海盜團旗幟」</p></li></ul></li><li><p class="bb_paragraph">修正了在巨石王冠阿比斯中，使用閃光反射啟用雷射開關後，無法操作方塊的問題。</p></li><li><p class="bb_paragraph">修正了進行「協助奧克塔布斯的實驗」任務時，為啟動開關而與門互動會導致角色視角顯得不自然的問題。</p></li><li><p class="bb_paragraph">修正了墜落阿比斯的電路處於停用狀態時，仍會開始上升的問題。</p></li><li><p class="bb_paragraph">修正了攻擊懸賞通緝犯喬瓦尼的機械坦克時，會被視為犯罪的問題。</p></li><li><p class="bb_paragraph">改善了背叛烙印與黑暗守護阿比斯齒輪無法運作的問題。</p></li><li><p class="bb_paragraph">修正了放棄與安圖布拉的法杖戰鬥時，不會在最近的阿比斯痕跡復活的問題。</p></li><li><p class="bb_paragraph">修正了在牆邊移動家園裝飾擺設物時，家具位置操作不穩定的問題。</p></li><li><p class="bb_paragraph">改善了「露出的獠牙」任務目錄，使其會顯示探查過的知識內容。</p></li><li><p class="bb_paragraph">改善為解放馬羅尼實驗室後，實驗室的門會維持開啟狀態。</p></li><li><p class="bb_paragraph">改善了使用鑰匙後，星之塔大門仍無法開啟的問題。</p></li><li><p class="bb_paragraph">變更了「為了新的開始」任務中需要搬運麻袋的位置。</p></li><li><p class="bb_paragraph">修正為進行不法交易所任務時，即使偷走1匹馬的馬車也能推進任務。</p></li><li><p class="bb_paragraph">修正了偶爾無法向家畜銷贓人販賣大象的問題。</p></li><li><p class="bb_paragraph">修正了從側面接近紀錄艦隊動力核時，不會受到攻擊影響的問題。</p></li><li><p class="bb_paragraph">修正了嘟嘟鳥通訊背囊999K的使用說明，使其與實際使用方式一致。</p></li><li><p class="bb_paragraph">修正了未裝備染色過的比吉奧內並嘗試讀取記憶時，會以未染色狀態自動裝備的問題。</p></li><li><p class="bb_paragraph">改善了進行「證明不屈的勇氣」任務時，開門消耗的勇氣會全數返還。</p></li><li><p class="bb_paragraph">修正了NPC並未執行其他任務，卻偶爾出現「NPC正在執行其他任務。」並導致任務無法繼續的問題。</p></li><li><p class="bb_paragraph">改善為炸彈類道具可在物品欄中每10個堆疊成一組，並可登錄至快捷欄。</p></li><li><p class="bb_paragraph">修正了服飾店的實際位置與地圖圖示位置不一致的問題。</p></li><li><p class="bb_paragraph">修正為花栗鼠類動物可進行鞣製。</p></li><li><p class="bb_paragraph">改善了武僧布服裝，使其可進行染色。</p></li><li><p class="bb_paragraph">修正了部分服裝的染色效果顯示不自然的問題。</p></li><li><p class="bb_paragraph">修正了在特定情況下，無法進行超越聖所阿比斯的問題。</p></li><li><p class="bb_paragraph">修正了部分任務知識未在知識列表中顯示的問題。（共421個）</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了首次登入時，無法立即使用快捷欄中特殊裝備的問題。</p></li><li><p class="bb_paragraph">修正了困難難度下，乘坐坐騎時無法進食的問題。</p></li><li><p class="bb_paragraph">修正了在日出平原古代遺跡及黃金平原古代遺跡中，檢視旋轉銅像轉盤後無法操作角色的問題。</p></li><li><p class="bb_paragraph">修正了與馬羅尼瞬間移動裝置互動期間解除比吉奧內後，角色無法移動的問題。</p></li><li><p class="bb_paragraph">修正了騎乘馬匹時對傭兵使用緊抓，會導致無法操作的問題。</p></li><li><p class="bb_paragraph">修正了角色在特定情況下無法維持奔跑狀態的問題。</p></li><li><p class="bb_paragraph">修正了裝備單手鈍器時，不會啟用乘坐互動功能的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了開啟特定衣櫃後，角色無法操作的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了使用風力槍對多名敵人施放「疾風斬擊」時，遊戲整體變慢的問題。</p></li><li><p class="bb_paragraph">修正了中型機械戰車21號機的鋸刃衝刺攻擊距離過遠的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了使用「元素：颶風之眼」技能時，周圍敵人會收起武器後再重新取出的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了雙持狀態下使用盾牌相關技能時，右手武器會消失的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了高速飛行途中停止或進入專注狀態時，盾牌會收起後再次展開的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了取消滑翔後再次滑翔時，反應速度比克里夫與翁卡更慢的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了在部分情況下使用「踏空」技能時，踏板會生成於地面下方的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了入水時立即使用上升飛行，動作顯示不自然的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了副武器欄位裝備手套以外的武器，並啟用控制器客製化的基本選項後進行攻擊時，會重複特定攻擊的問題。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]修正了在特定情況下，可使用反震氣場的問題。</p></li><li><p class="bb_paragraph">修正了部分情況下，屬性技能連攜反應延遲的問題。</p></li><li><p class="bb_paragraph">修正了對頭目「安圖布拉之劍」的部分攻擊成功使用瞬間格擋後，仍無法中斷其攻擊模式的問題。</p></li><li><p class="bb_paragraph">改善為布利德煉金炸彈背囊召喚的炸彈不會擊中友軍。</p></li><li><p class="bb_paragraph">修正了對特定敵人使用刺擊後銜接抓技時，會穿進牆內的問題。</p></li><li><p class="bb_paragraph">修正為雙足龍無法在攻擊時進行迴避。</p></li><li><p class="bb_paragraph">修正了使用霰彈槍進行精準射擊時，會異常消耗過多彈藥的問題。</p></li><li><p class="bb_paragraph">修正了飛行途中使用「耐力釋放」時，法則手鐲會立即消失的問題。</p></li><li><p class="bb_paragraph">修正了騎乘熊時無法使用大幅揮舞攻擊的問題。</p></li><li><p class="bb_paragraph">修正了敵人投擲的炸彈無法命中目標的問題。</p></li><li><p class="bb_paragraph">修正了「機動射擊」成功命中時會消耗勇氣的問題。</p></li><li><p class="bb_paragraph">修正了使用手槍或火槍向前方施放「機動射擊」時不會消耗耐力的問題。</p></li><li><p class="bb_paragraph">改善為使用單手劍、雙手劍或短劍施放「刺擊」後，更容易銜接後續技能。</p></li><li><p class="bb_paragraph">改善為裝備遠程武器奔跑時，也能使用「精準射擊」。</p></li><li><p class="bb_paragraph">修正了操作機動型A.T.A.G.朝地板發射砲彈時，會重複特定動作的問題。</p></li><li><p class="bb_paragraph">修正了滑行期間投擲以「舉起」抬起的敵人時，敵人不會受到傷害的問題。</p></li><li><p class="bb_paragraph">修正了與阿比斯庫頓戰鬥期間離開戰鬥範圍後，阿比斯庫頓會瞬間消失再重新出現的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>畫面 / 設定</b></p><ul class="bb_ul"><li><p class="bb_paragraph">\[PC]已套用AMD FSR SDK 2.3.0。</p><ul class="bb_ul"><li><p class="bb_paragraph">AMD Radeon RX 7000系列(RDNA 3)GPU現在也支援FSR Upscaling 4.1。</p></li><li><p class="bb_paragraph">Ray Regeneration已更新至1.2.0版本。</p></li></ul></li><li><p class="bb_paragraph">改善了窗口邊緣等位置發生的畫面閃爍問題。</p></li><li><p class="bb_paragraph">修正了在特定地區，無法看到部分遠景物體的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">\[翁卡/德米安]修正了使用馬廄時，克里夫的馬匹生命值也會恢復的問題。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]修正了使用銅幣袋等道具時，不會套用阿比斯齒輪銀幣增加效果的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了裝備手砲後進行儲存及載入，會導致翁卡的右手消失的問題。</p></li><li><p class="bb_paragraph">修正了使用閃光反射時，記憶碎片的幻影不會顯示的問題。</p></li><li><p class="bb_paragraph">改善了弱點特效在特定情況下不易辨識的問題。</p></li><li><p class="bb_paragraph">修正了進行箭術大會時，角色拉動的弓弦位置會不自然偏移的問題。</p></li><li><p class="bb_paragraph">修正了主武器不是劍時使用閃光反射，仍會同時顯示劍外型的問題。</p></li><li><p class="bb_paragraph">修正了騎乘馬匹且主武器不是劍時，仍會顯示劍外型的問題。</p></li><li><p class="bb_paragraph">修正了可對野生田鼠類動物進行偷竊互動的問題。</p></li><li><p class="bb_paragraph">修正了拿起部分動物屍體時，角色動作顯得不自然的問題。</p></li><li><p class="bb_paragraph">修正了雙足龍在瞄準狀態下進行迴避時，頸部會固定不動的問題。</p></li><li><p class="bb_paragraph">修正了部分服裝隨動作擺動時，偶爾會顯示不自然的問題。</p></li><li><p class="bb_paragraph">修正了使用部分武器時，武器外型會重疊顯示的問題。</p></li><li><p class="bb_paragraph">修正了提燈能夠照亮水銀液面下方的問題。</p></li><li><p class="bb_paragraph">修正了在特定情況下切換畫面時，黑畫面狀態不會解除的問題。</p></li><li><p class="bb_paragraph">修正了強化生命值、耐力及勇氣技能時，偶爾會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">修正了使用勁法時，法則之力的形態無法正常顯示的問題。</p></li><li><p class="bb_paragraph">修正了外型隱藏相關選項的設定不會立即套用的問題。</p></li><li><p class="bb_paragraph">改善了推動渡船時的動作，使其更加自然。</p></li><li><p class="bb_paragraph">改善為在切換角色以進行各角色故事的畫面中，會顯示對應角色的頭像。</p></li><li><p class="bb_paragraph">修正了讀取記憶後脫下比吉奧內時，武器會重疊顯示的問題。</p></li><li><p class="bb_paragraph">修正為播放記憶碎片期間死亡時，只會啟用「在附近復活」選項。</p></li><li><p class="bb_paragraph">修正了在家園裝飾模式下使用滑鼠左鍵移動視角時，視角位置偶爾會大幅變動的問題。</p></li><li><p class="bb_paragraph">修正了攀附於牆面時使用刺擊，短劍偶爾會消失的問題。</p></li><li><p class="bb_paragraph">修正了打開地圖選單時，偶爾會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">修正了釣魚成功後，偶爾不會顯示魚類資訊的問題。</p></li><li><p class="bb_paragraph">修正了德米安或翁卡跟隨玩家時，切換角色會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">修正了機動型A.T.A.G.從高處墜落時，角色動作顯示異常的問題。</p></li><li><p class="bb_paragraph">修正了與被遺忘的將軍戰鬥時，偶爾會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">改善了消滅卡嵐達時，可獲得鷹身女妖的知識。</p></li><li><p class="bb_paragraph">改善了消滅暴風支配者時的知識獲得機率，調整為100%獲得。</p></li><li><p class="bb_paragraph">修正了威爾斯單手劍在商店的售價過低的問題。</p></li><li><p class="bb_paragraph">蘑菇的分類已從食材修正為煉金術材料。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
</item>

<item>
<title>Games from Pakistan</title>
<link>https://xinker.org/zh/games-from-pakistan</link>
<guid>https://xinker.org/zh/games-from-pakistan</guid>
<description><![CDATA[ Celebrate the creativity, talent, and innovation of Pakistani game developers! This event showcases a diverse range of games from indie experiments to polished releases highlighting the unique stories, art, and gameplay coming out of Pakistan.Whether you’re a player, developer, or investor, discover the vibrant game development scene thriving in Pakistan.???? Experience:Play exclusive games developed in PakistanMeet and connect with local game creatorsLearn about development processes and stories behind the gamesCelebrate the growing Pakistani gaming community ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45168409/f88ae3d5976a8561cd854cb2e251081680df9aba.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 01 Aug 2026 09:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Games, from, Pakistan</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Celebrate the creativity, talent, and innovation of Pakistani game developers! This event showcases a diverse range of games from indie experiments to polished releases highlighting the unique stories, art, and gameplay coming out of Pakistan.</p><p class="bb_paragraph">Whether you’re a player, developer, or investor, discover the vibrant game development scene thriving in Pakistan.</p><p class="bb_paragraph"><b>???? Experience:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Play exclusive games developed in Pakistan</p></li><li><p class="bb_paragraph">Meet and connect with local game creators</p></li><li><p class="bb_paragraph">Learn about development processes and stories behind the games</p></li><li><p class="bb_paragraph">Celebrate the growing Pakistani gaming community</p></li></ul><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>v0.4.6: Gamepad Support + Optimization</title>
<link>https://xinker.org/zh/v046-gamepad-support-optimization</link>
<guid>https://xinker.org/zh/v046-gamepad-support-optimization</guid>
<description><![CDATA[ Hey everyone,Special Customer UpdateWe planned to release gamepad support at the end of June, and release special customers in mid-late July. Gamepad support took a lot longer than expected, but we&#039;ve been working on the special customers update in parallel, so it&#039;s not far off now. It&#039;s shaping up really nicely, and I think it&#039;ll be well worth the wait! Here&#039;s a sneak-peek of one of the customer groups:We&#039;re very excited (and relieved) to be launching gamepad support - this has been underway since last year, and has been shockingly more involved than initially thought. Every menu and input interaction in the game had to be rebuilt or significantly altered. We didn&#039;t want to do a quick and dirty implementation, so we&#039;ve created a number of new systems to get the game &#039;feeling good&#039; with a controller:New UI framework: screens, panels, tabs, buttons, etc.New input prompt system.Haptics system.Gamepad pointer with simulated friction and magnetism.Pointer &#039;snapping&#039; (for click-heavy tasks such as harvesting).We&#039;ve tested and validated the following controllers:Xbox Controller.PS5 DualSense Controller.Steam Controller (incl. Steam Deck).Any generic controller adhering to the Windows XInput API should also work well.Lots of optimizationsWe&#039;ve created many new LODs and refined existing ones, optimized several shaders, tweaked lighting and shadows, rewrote some code to minimize frame spikes, and made lots of other small improvements. In our testing, these changes have resulted in a 20-30% performance boost, as well as noticeably less visual pop-in.AdditionsAdded controller/gamepad support.Added Xbox controller input prompts.Added PlayStation DualSense input prompts.Added gamepad-related settings.Added new internal &#039;state system&#039;, integrated with all menus, interactions, etc.Added platform-integrated fullscreen fade. (prevents unintentional input when the Steam overlay is opened).Added virtual cursor for gamepad.Added virtual cursor &#039;friction&#039; system to make it easier to grab stuff.Added virtual cursor &#039;lure&#039; system to make click-heavy tasks less tedious on gamepad.Added new client-side code to interface with the new in-game feedback system backend.Added fancy new tree &#039;billboard&#039; shader that closely matches the tree mesh.Added &#039;quit&#039; command.Implemented new light source culling solution.Added new shadow optimization tool that reduces/culls shadows at a certain distance.Your organisation name is now displayed in the pause menu.Combined and optimized several buildings.Property contents culling is now staggered over several frames to minimize stuttering when approaching/leaving a property.Tweaked the LOD distances of several buildings, props, etc, to reduce pop-in.Created new, higher quality LODs for several buildings and props.Property light sources now culled when distant.Added new player &#039;visibility points&#039; at the neck and hips to prevent cheesing NPC vision.Added &#039;stop arrow&#039; button to the pickpocket interaction.Added some more grime to the police station.Added an option to automatically pause the game when focus is lost.Added &#039;restore defaults&#039; button for input bindings.Added new stack splitting tutorial.Tweaks/ImprovementsThe game can now be paused in any state (in vehicle, phone open, active dialogue, etc) instead of requiring everything to be &#039;closed&#039; before pausing.Rewrote the tree shader to be way more efficient.Police patrols, sentries, checkpoints now assign 1-2 officers instead of 2 all the time.NPC data (name, appearance, voice, etc) is now all centralized to a single data container instead of spread across lots of separate components.Tweaked shop UI.Cleaned up, modularised the UI for all stations.Rebuilt the input prompt system to support gamepad buttons.Improved the audio blending algorithm for going inside/outside when its raining. &#039;Inventory empty&#039; displayed when trying to pickpocket an NPC with nothing in their inventory.Improved movement animations when moving slowly or diagonally.Display settings now apply automatically instead of needing to press &#039;apply&#039;,Made some visual tweaks to the phone home screen.Optimized interaction physics checks.Tweaked UI alignment in the deal screen.Tweaked counteroffer UI.Optimized lots of shadow-casting lights.Turned off baked occlusion culling (its calculations were actually more expensive than just rendering everything). Adjusted the compression format of lots of audio files to minimize CPU spikes due to decompression at runtime.Separated out lobby logic from interface.Rewrote the platform integration code (achievements, lobbies, invites, etc) to be platform-agnostic.Increased max UI scaling to 1.5.Turned off shadow casting for lots of tiny meshes.Cleaned up weather code, moved several weather components to the core DLL.Removed legacy sky system.FOV now has a lower limit of 20.Converted NPC deal behaviour from schedule event -&gt; behaviour.Increased how much trees/bushes obscure NPC vision.Pressing &#039;I&#039;m stuck&#039; will now teleport your vehicle back to safety if you are ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45158368/d34e3f4f1ef8c96d857a3096d11caf92c17c8a75.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 01 Aug 2026 08:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>v0.4.6:, Gamepad, Support, Optimization</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey everyone,</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Special Customer Update</b></p><p class="bb_paragraph">We planned to release gamepad support at the end of June, and release special customers in mid-late July. Gamepad support took a <i>lot</i> longer than expected, but we've been working on the special customers update in parallel, so it's not far off now. It's shaping up really nicely, and I think it'll be well worth the wait! Here's a sneak-peek of one of the customer groups:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45158368/26f1640942205cb0236e924e7ce5faa047d10c22.png"></p><p class="bb_paragraph">We're very excited (and relieved) to be launching gamepad support - this has been underway since last year, and has been shockingly more involved than initially thought. Every menu and input interaction in the game had to be rebuilt or significantly altered. We didn't want to do a quick and dirty implementation, so we've created a number of new systems to get the game 'feeling good' with a controller:</p><ul class="bb_ul"><li><p class="bb_paragraph">New UI framework: screens, panels, tabs, buttons, etc.</p></li><li><p class="bb_paragraph">New input prompt system.</p></li><li><p class="bb_paragraph">Haptics system.</p></li><li><p class="bb_paragraph">Gamepad pointer with simulated friction and magnetism.</p></li><li><p class="bb_paragraph">Pointer 'snapping' (for click-heavy tasks such as harvesting).</p><p class="bb_paragraph"></p></li></ul><p class="bb_paragraph">We've tested and validated the following controllers:</p><ul class="bb_ul"><li><p class="bb_paragraph">Xbox Controller.</p></li><li><p class="bb_paragraph">PS5 DualSense Controller.</p></li><li><p class="bb_paragraph">Steam Controller (incl. Steam Deck).</p></li></ul><p class="bb_paragraph">Any generic controller adhering to the Windows XInput API should also work well.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Lots of optimizations</b></p><p class="bb_paragraph">We've created many new LODs and refined existing ones, optimized several shaders, tweaked lighting and shadows, rewrote some code to minimize frame spikes, and made lots of other small improvements. In our testing, these changes have resulted in a <b>20-30% performance boost</b>, as well as noticeably less visual pop-in.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additions</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added controller/gamepad support.</p></li><li><p class="bb_paragraph">Added Xbox controller input prompts.</p></li><li><p class="bb_paragraph">Added PlayStation DualSense input prompts.</p></li><li><p class="bb_paragraph">Added gamepad-related settings.</p></li><li><p class="bb_paragraph">Added new internal 'state system', integrated with all menus, interactions, etc.</p></li><li><p class="bb_paragraph">Added platform-integrated fullscreen fade. (prevents unintentional input when the Steam overlay is opened).</p></li><li><p class="bb_paragraph">Added virtual cursor for gamepad.</p></li><li><p class="bb_paragraph">Added virtual cursor 'friction' system to make it easier to grab stuff.</p></li><li><p class="bb_paragraph">Added virtual cursor 'lure' system to make click-heavy tasks less tedious on gamepad.</p></li><li><p class="bb_paragraph">Added new client-side code to interface with the new in-game feedback system backend.</p></li><li><p class="bb_paragraph">Added fancy new tree 'billboard' shader that closely matches the tree mesh.</p></li><li><p class="bb_paragraph">Added 'quit' command.</p></li><li><p class="bb_paragraph">Implemented new light source culling solution.</p></li><li><p class="bb_paragraph">Added new shadow optimization tool that reduces/culls shadows at a certain distance.</p></li><li><p class="bb_paragraph">Your organisation name is now displayed in the pause menu.</p></li><li><p class="bb_paragraph">Combined and optimized several buildings.</p></li><li><p class="bb_paragraph">Property contents culling is now staggered over several frames to minimize stuttering when approaching/leaving a property.</p></li><li><p class="bb_paragraph">Tweaked the LOD distances of several buildings, props, etc, to reduce pop-in.</p></li><li><p class="bb_paragraph">Created new, higher quality LODs for several buildings and props.</p></li><li><p class="bb_paragraph">Property light sources now culled when distant.</p></li><li><p class="bb_paragraph">Added new player 'visibility points' at the neck and hips to prevent cheesing NPC vision.</p></li><li><p class="bb_paragraph">Added 'stop arrow' button to the pickpocket interaction.</p></li><li><p class="bb_paragraph">Added some more grime to the police station.</p></li><li><p class="bb_paragraph">Added an option to automatically pause the game when focus is lost.</p></li><li><p class="bb_paragraph">Added 'restore defaults' button for input bindings.</p></li><li><p class="bb_paragraph">Added new stack splitting tutorial.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Tweaks/Improvements</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The game can now be paused in any state (in vehicle, phone open, active dialogue, etc) instead of requiring everything to be 'closed' before pausing.</p></li><li><p class="bb_paragraph">Rewrote the tree shader to be way more efficient.</p></li><li><p class="bb_paragraph">Police patrols, sentries, checkpoints now assign 1-2 officers instead of 2 all the time.</p></li><li><p class="bb_paragraph">NPC data (name, appearance, voice, etc) is now all centralized to a single data container instead of spread across lots of separate components.</p></li><li><p class="bb_paragraph">Tweaked shop UI.</p></li><li><p class="bb_paragraph">Cleaned up, modularised the UI for all stations.</p></li><li><p class="bb_paragraph">Rebuilt the input prompt system to support gamepad buttons.</p></li><li><p class="bb_paragraph">Improved the audio blending algorithm for going inside/outside when its raining. </p></li><li><p class="bb_paragraph">'Inventory empty' displayed when trying to pickpocket an NPC with nothing in their inventory.</p></li><li><p class="bb_paragraph">Improved movement animations when moving slowly or diagonally.</p></li><li><p class="bb_paragraph">Display settings now apply automatically instead of needing to press 'apply',</p></li><li><p class="bb_paragraph">Made some visual tweaks to the phone home screen.</p></li><li><p class="bb_paragraph">Optimized interaction physics checks.</p></li><li><p class="bb_paragraph">Tweaked UI alignment in the deal screen.</p></li><li><p class="bb_paragraph">Tweaked counteroffer UI.</p></li><li><p class="bb_paragraph">Optimized lots of shadow-casting lights.</p></li><li><p class="bb_paragraph">Turned off baked occlusion culling (its calculations were actually more expensive than just rendering everything). </p></li><li><p class="bb_paragraph">Adjusted the compression format of lots of audio files to minimize CPU spikes due to decompression at runtime.</p></li><li><p class="bb_paragraph">Separated out lobby logic from interface.</p></li><li><p class="bb_paragraph">Rewrote the platform integration code (achievements, lobbies, invites, etc) to be platform-agnostic.</p></li><li><p class="bb_paragraph">Increased max UI scaling to 1.5.</p></li><li><p class="bb_paragraph">Turned off shadow casting for lots of tiny meshes.</p></li><li><p class="bb_paragraph">Cleaned up weather code, moved several weather components to the core DLL.</p></li><li><p class="bb_paragraph">Removed legacy sky system.</p></li><li><p class="bb_paragraph">FOV now has a lower limit of 20.</p></li><li><p class="bb_paragraph">Converted NPC deal behaviour from schedule event -> behaviour.</p></li><li><p class="bb_paragraph">Increased how much trees/bushes obscure NPC vision.</p></li><li><p class="bb_paragraph">Pressing 'I'm stuck' will now teleport your vehicle back to safety if you are driving.</p></li><li><p class="bb_paragraph">Rebuilt the barbershop and tattoo parlour UI.</p></li><li><p class="bb_paragraph">Rebuilt the 'new mix discovered' interface.</p></li><li><p class="bb_paragraph">Stripped lots of shader variants to minimize memory use.</p></li><li><p class="bb_paragraph">Reduced the resolution of several unnecessarily massive textures.</p></li><li><p class="bb_paragraph">Optimized some UI layout calculations.</p></li><li><p class="bb_paragraph">Rebuilt the vehicle repaint interface.</p></li><li><p class="bb_paragraph">Optimized compass UI rendering.</p></li><li><p class="bb_paragraph">The management clipboard object selector mode now multi-selects by default - no need to hold 'shift' anymore.</p></li><li><p class="bb_paragraph">Rewrote a bunch of miscellaneous code to minimize GC allocation.</p></li><li><p class="bb_paragraph">Police vehicles now pooled instead of spawned/destroyed.</p></li><li><p class="bb_paragraph">Scripts using repeating checks now stagger their logic instead of running everything in a single frame.</p></li><li><p class="bb_paragraph">Implemented Linux-compatible region check (for choosing default metric/imperial).</p></li><li><p class="bb_paragraph">Optimized several distance checks to use square distance.</p></li><li><p class="bb_paragraph">Tweaked texture streaming settings to minimize excessively low-res textures for certain buildings.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"> <b>Bug fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed quests involving payphones soft-locking if the call is exited before completion.</p></li><li><p class="bb_paragraph">Fixed suppliers not looking at the player.</p></li><li><p class="bb_paragraph">Fixed suppliers not returning to their meeting location after being interrupted.</p></li><li><p class="bb_paragraph">Fixed police sometimes not 'sharing' their player line-of-sight with other officers.</p></li><li><p class="bb_paragraph">Fixed bushes not obscuring players properly.</p></li><li><p class="bb_paragraph">Fixed cartel influence popup overlapping with compass warning labels.</p></li><li><p class="bb_paragraph">Fixed quest UI too close to top of screen on high interface scales.</p></li><li><p class="bb_paragraph">Fixed jerky vehicle movement when in 'kinematic mode' (optimization used for distant vehicles).</p></li><li><p class="bb_paragraph">Fixed baggies getting caught on the packaging station hopper lid.</p></li><li><p class="bb_paragraph">Changed some Windows-specific file path code to work for other OSes.</p></li><li><p class="bb_paragraph">Fixed z-fighting when building objects.</p></li><li><p class="bb_paragraph">Fixed weird lighting on environmental graffiti and grime.</p></li><li><p class="bb_paragraph">Fixed weird shadow pop-in for trees at sunset/sunrise.</p></li><li><p class="bb_paragraph">Fixed volumetric light beam flickering.</p></li><li><p class="bb_paragraph">Fixed environmental text causing stuttering when enabled/disabled.</p></li><li><p class="bb_paragraph">Fixed lens flare excessive CPU usage.</p></li><li><p class="bb_paragraph">Fixed CPU/memory spike due to audio sources subscribing to an event on enable/disable.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Thanks for reading!</p><p class="bb_paragraph">Tyler</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Marked Designer’s Notes</title>
<link>https://xinker.org/zh/marked-designers-notes</link>
<guid>https://xinker.org/zh/marked-designers-notes</guid>
<description><![CDATA[ TL;DRBelow, we’ll provide insight into meta changes coming in our next season, Marked.  We’ll discuss our goals and rationale for the changes for each of the following:Bloodhound’s ReworkLoba’s BuffRampart’s BuffValkyrie’s NerfAxle’s NerfSeer’s NerfWeapon UI Stats OverhaulNEW Corrupted AttachmentsRevamped Power JourneyINTRODUCTIONWelcome to Designer’s  Notes for our next season - MARKED. We appreciate all the time you spent playing in the most recent season, and the feedback that you’ve provided. Using your feedback and our internal match data, we have been hard at work, tuning and adjusting to get ready for our next update.This season we are excited to bring a much anticipated update to Bloodhound. We know there has been a lot of chatter about giving them a refresh and we are finally ready to reveal all the hard work that has gone into making Bloodhound a more competitively viable pick amongst the Legend roster. However, Bloodhound isn’t the only Legend getting updates. We have incoming buffs for Rampart and Loba to help make them more attractive picks, and changes to Valkyrie, Seer, and Axle to assuage some player frustrations.We have significant changes coming to weapons and loot this season. We’ve refreshed our weapon and attachment UI to better help you understand the effects of each potential piece in your arsenal. Speaking of attachments, we are adding a new wave of attachments called “Corrupted Attachments.” These attachments have powerful buffs, but also noteworthy drawbacks. We are looking to create interesting risk-reward choices around the attachment meta and we’re excited to see how you leverage them in your in-game strategy.In another big change: we are removing energy ammo from the loot pool. That’s right, energy weapons will now regenerate their ammo. This was done in an effort to create a unique way of playing with energy weapons and to give you more options for how you decide to manage your backpack. With this change, we are looking to provide more variety of choice and player expression, and want to see how you integrate this new system into your squad’s strategy.Thank you for all the time you spend playing Apex. We appreciate all the feedback you give and look forward to hearing from you on what you think of our latest update. See you in the dropship!LEGEND BUFFSBLOODHOUND REWORKBack in Season 28, we brought in a package of buffs to help Bloodhound’s pick rate while we worked on some bigger changes intended to make Bloodhound a more viable pick at all skill levels.  Despite those changes, Bloodhound remains nearly invisible at middle-to-high tiers; they have the lowest pick rate once you get to Gold tier and above. It’s been a long time coming, but we’ve made substantial changes to each ability in their kit to help you truly live out the true hunter fantasy.*Data from Plat+ Ranked gameplay from 11-1-2025 through 7-6-2026PassiveBloodhound’s passive creates lingering trails behind enemies that you can follow to track and eliminate your opponents. You can also activate your White Ravens more easily by glancing at them for a short time.TacticalBloodhound’s Tactical now shows additional “snapshot” scans after the initial scan finishes, increasing the amount of time you can track enemy locations (without being a full wallhack). UltimateBloodhound is boasting a brand new Ultimate: Allfather’s Cloak. Activating their Ult will deploy a device that cloaks everyone — squadmates and enemies — who approaches it. The cloak persists for 12 seconds after leaving the Ult’s space and breaks after using your weapons or taking damage. While you aren’t fully invisible, you are much harder to see and track, allowing you to set ambushes for enemy squads or escape tricky situations.  New UpgradesHidden Sight: refreshes your Tactical when you use your Ultimate, and hides your scanning pulse from enemies while cloaked allowing you to survey the scene without notifying enemies to your whereaboutsBird’s Eye: allows your White Ravens to split off and mark two different enemies at the same time, identifying your two nearest threatsTrue Predator: allows you to recloak after firing your weapon, enhancing your ability to hit-and-run after using your Ultimate.LOBALoba’s loot-oriented kit has seen her popularity decline over time, particularly as amps and arsenals provide other ways to build healthy loadouts. While we expect Loba’s usefulness to rise with the loot changes coming in season 30 (more on that below), it still felt like she could use additional buffs to help keep her relevant.*Data from Ranked and Trios gameplay from 10-1-2024 through 7-6-2026TacticalThe main change we’re making to Loba is reducing how long it takes to deploy her Tactical. - We’re reducing the activation time from 0.6s to 0.4s, increasing the projectile speed by ~30% so it lands more quickly, and adding a 15% range increase.  UltimateTo make Loba’s Ult a bit more alluring, we’re shaving some time off of its cooldown, bringing it down from 150s ]]></description>
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<pubDate>Sat, 01 Aug 2026 03:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marked, Designer’s, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div class="bb_h2"><b>TL;DR</b></div><p class="bb_paragraph">Below, we’ll provide insight into meta changes coming in our next season, Marked.  We’ll discuss our goals and rationale for the changes for each of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph">Bloodhound’s Rework</p></li><li><p class="bb_paragraph">Loba’s Buff</p></li><li><p class="bb_paragraph">Rampart’s Buff</p></li><li><p class="bb_paragraph">Valkyrie’s Nerf</p></li><li><p class="bb_paragraph">Axle’s Nerf</p></li><li><p class="bb_paragraph">Seer’s Nerf</p></li><li><p class="bb_paragraph">Weapon UI Stats Overhaul</p></li><li><p class="bb_paragraph">NEW Corrupted Attachments</p></li><li><p class="bb_paragraph">Revamped Power Journey</p></li></ul><div class="bb_h2"><b>INTRODUCTION</b></div><p class="bb_paragraph">Welcome to Designer’s  Notes for our next season - MARKED. We appreciate all the time you spent playing in the most recent season, and the feedback that you’ve provided. Using your feedback and our internal match data, we have been hard at work, tuning and adjusting to get ready for our next update.</p><p class="bb_paragraph">This season we are excited to bring a much anticipated update to Bloodhound. We know there has been a lot of chatter about giving them a refresh and we are finally ready to reveal all the hard work that has gone into making Bloodhound a more competitively viable pick amongst the Legend roster. However, Bloodhound isn’t the only Legend getting updates. We have incoming buffs for Rampart and Loba to help make them more attractive picks, and changes to Valkyrie, Seer, and Axle to assuage some player frustrations.</p><p class="bb_paragraph">We have <i>significant</i> changes coming to weapons and loot this season. We’ve refreshed our weapon and attachment UI to better help you understand the effects of each potential piece in your arsenal. Speaking of attachments, we are adding a new wave of attachments called “Corrupted Attachments.” These attachments have powerful buffs, but also noteworthy drawbacks. We are looking to create interesting risk-reward choices around the attachment meta and we’re excited to see how you leverage them in your in-game strategy.</p><p class="bb_paragraph">In another big change: we are removing energy ammo from the loot pool. That’s right, energy weapons will now regenerate their ammo. This was done in an effort to create a unique way of playing with energy weapons and to give you more options for how you decide to manage your backpack. With this change, we are looking to provide more variety of choice and player expression, and want to see how you integrate this new system into your squad’s strategy.</p><p class="bb_paragraph">Thank you for all the time you spend playing Apex. We appreciate all the feedback you give and look forward to hearing from you on what you think of our latest update. See you in the dropship!</p><div class="bb_h1"><b>LEGEND BUFFS</b></div><div class="bb_h2"><b>BLOODHOUND REWORK</b></div><p class="bb_paragraph">Back in Season 28, we brought in a package of buffs to help Bloodhound’s pick rate while we worked on some bigger changes intended to make Bloodhound a more viable pick at all skill levels.  Despite those changes, Bloodhound remains nearly invisible at middle-to-high tiers; they have the lowest pick rate once you get to Gold tier and above. It’s been a long time coming, but we’ve made substantial changes to each ability in their kit to help you truly live out the true hunter fantasy.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5u549qZkVAGqQmQHFJvjxC/b745b2f01cca3bf23388aeaab8048c31/01_Plat__Legend_Pick_Rate_-_Bloodhound_v1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Plat+ Ranked gameplay from 11-1-2025 through 7-6-2026</i></p><div class="bb_h3"><b>Passive</b></div><p class="bb_paragraph">Bloodhound’s passive creates lingering trails behind enemies that you can follow to track and eliminate your opponents. You can also activate your White Ravens more easily by glancing at them for a short time.</p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">Bloodhound’s Tactical now shows additional “snapshot” scans after the initial scan finishes, increasing the amount of time you can track enemy locations (without being a full wallhack). </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">Bloodhound is boasting a brand new Ultimate: Allfather’s Cloak. Activating their Ult will deploy a device that cloaks everyone — squadmates and enemies — who approaches it. The cloak persists for 12 seconds after leaving the Ult’s space and breaks after using your weapons or taking damage. While you aren’t <i>fully</i> invisible, you are much harder to see and track, allowing you to set ambushes for enemy squads or escape tricky situations.  </p><div class="bb_h3"><b>New Upgrades</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hidden Sight:</b> refreshes your Tactical when you use your Ultimate, and hides your scanning pulse from enemies while cloaked allowing you to survey the scene without notifying enemies to your whereabouts</p></li><li><p class="bb_paragraph"><b>Bird’s Eye:</b> allows your White Ravens to split off and mark two different enemies at the same time, identifying your two nearest threats</p></li><li><p class="bb_paragraph"><b>True Predator:</b> allows you to recloak after firing your weapon, enhancing your ability to hit-and-run after using your Ultimate.</p></li></ul><div class="bb_h2"><b>LOBA</b></div><p class="bb_paragraph">Loba’s loot-oriented kit has seen her popularity decline over time, particularly as amps and arsenals provide other ways to build healthy loadouts. While we expect Loba’s usefulness to rise with the loot changes coming in season 30 (more on that below), it still felt like she could use additional buffs to help keep her relevant.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6LLKtz5YC6Z9gEEXkVTkqa/4e93b3bc63888896709d303843642386/03_Overall_Legend_Pick_Rate_-_Loba_v1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.34296875,yPosition=0.4949074074074074%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay from 10-1-2024 through 7-6-2026</i></p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">The main change we’re making to Loba is reducing how long it takes to deploy her Tactical. - We’re reducing the activation time from 0.6s to 0.4s, increasing the projectile speed by ~30% so it lands more quickly, and adding a 15% range increase.  </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">To make Loba’s Ult a bit more alluring, we’re shaving some time off of its cooldown, bringing it down from 150s to 120s, to help your squad stay ahead of other squads in terms of resources as the game progresses.</p><div class="bb_h2"><b>RAMPART</b></div><p class="bb_paragraph">Despite significant changes in Season 27, Rampart remains near the bottom of pick rate graphs at every skill level. While she can be particularly powerful in late-game when set up in a great spot, her setup still feels slow and she’s too challenging to play throughout most of a match. As such, we have a handful of changes we’re making to hopefully pull up her pick rate a bit.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1HzdGoLCKv3vUophCPK4An/2009ced73df35fce56475390bb62e8ab/02_Overall_Legend_Pick_Rate_-_Rampart_v1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.28854166666666664,yPosition=0.4847222222222222%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3"><b>Passive</b></div><p class="bb_paragraph">Rampart is gaining a new element to her Battle Modder passive: she progresses Locked Hop-Ups 50% faster to unlock more powerful weapons earlier in the match.  </p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">We have increased the health of Rampart’s walls, particularly at earlier EVO levels.  </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">Rampart is also getting a movement buff for her Ultimate: she now moves significantly faster while spinning up or shooting Sheila.</p><p class="bb_paragraph"><i>Back to Top</i></p><div class="bb_h1"><b>LEGEND NERFS</b></div><div class="bb_h2"><b>VALKYRIE</b></div><p class="bb_paragraph">Everyone’s favorite fighter pilot has remained in a strong position for a while now. As we work to manage power creep in our game, we felt Valk could use some slight nerfs to bring her in line.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5m4Z1u4LEctARtApdg3VGL/328e5a3bc048061ed931b09cee8f3af1/04_Plat__Legend_Pick_Rate_-_Valk_v1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked gameplay from 8-1-2025 through 7-6-2026</i></p><p class="bb_paragraph">Our first goal is to reduce her “artillery” potential - she can do significant poke damage from long range while having extra utility and mobility that others don’t.  </p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">We’re reducing her missile damage, as well as adjusting the trajectory of her missiles so they can’t get over top of high cover as easily.  </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">Additionally, we want to reduce her Ultimate’s ability to keep her and her squad far above the fight while also knowing exactly where everyone is. To accomplish this we’re lowering the height by 15% and nerfing two Upgrades. </p><div class="bb_h3"><b>Upgrades</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Eye in the Sky:</b> Reduced through-wall scans base distance to 100m</p></li><li><p class="bb_paragraph"><b>Supersonic:</b> Slightly nerfed the speed improvement when blasting off from 2.5 seconds to 3.0 seconds</p></li></ul><div class="bb_h2"><b>AXLE</b></div><p class="bb_paragraph">Axle’s pick rate has been trending in a healthier direction with each subsequent nerf following her race to the top on release. Her Kickstart drone is still too oppressive in too many contexts, and we’re continuing to evaluate how to increase counterplay opportunities. Now that she’ll be affected by her own ult, Axle players should think twice before deploying it in close-quarters skirmishes. She can no longer stack two Ult charges, and we’ve reined in the overall range that players can super slide with her Nitro Gates. Quantitative data isn’t everything; we’re still keeping a close eye on player sentiment when it comes to Nitro Gate and Kickstart usage and will continue to adjust if needed.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/7hpnBHwpDBVsUwnjNKgnLo/632e6db69b1305fd775e4178ab90f5a4/05_Share_of_Total_Selections_-_Axle_v1.jpg?im=AspectCrop=%2816,9%29,xPosition=0.30859375,yPosition=0.47962962962962963%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked gameplay from 5-1-2026 through 7-6-2026</i></p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">To restrict the range that players can slide, we’re reducing the max slide boost time from 5 seconds to 3 seconds.</p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">To force players to be more selective when choosing to use Axle’s Ult, it will now affect self & allies (similar to Mad Maggie, Bangalore, and Gibraltar ultimates)</p><ul class="bb_ul"><li><p class="bb_paragraph">Axle (self) gets damaged, stunned, and displaced (same as enemies)</p></li><li><p class="bb_paragraph">Allies get stunned and displaced, but won’t take damage</p></li></ul><div class="bb_h3"><b>Upgrades</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Replace Automata with <b>Long Haul</b>, which brings the Tac max slide time back up to 5 seconds.</p></li><li><p class="bb_paragraph">Shuffled order</p></li><li><p class="bb_paragraph">Lvl 2: Sliding Shooter vs Long Haul</p></li><li><p class="bb_paragraph">Lvl 3: Jump Gate vs Super Slider</p></li></ul><div class="bb_h2"><b>SEER</b></div><p class="bb_paragraph">Seer’s back in the spotlight after our most recent round of buffs, and he’s been hard to ignore! Seer is a tricky Legend to balance, frequently yo-yo-ing between the absolute bottom and top of pick rate charts. He’s on a knife’s edge where a buff will either do very little, or make him entirely OP.</p><p class="bb_paragraph">The last time Seer hit the heights of the top 3 Legends in terms of pick rate, he dropped off on his own naturally after about a week. It seems our Artist-in-Residence has more staying power this time around, and not everyone is a fan.</p><p class="bb_paragraph">We already took a swipe at Seer’s Tactical uptime by reworking his Upgrade tree as part of a quick hotfix after the mid-season split. His new Level 3 Upgrade choices are much more evenly split than they were before in terms of pick-rate.</p><p class="bb_paragraph">However, it seems like Tactical uptime alone wasn’t the root of the problem, and we needed to roll back some of the new strength of the Tactical. Specifically, turn slow (slowing the rate at which you can rotate your Legend) was added to his ability at the mid-Season split, which was the straw that broke the camel’s back in terms of frustration. As a result, we will be making the turn slow much more subtle in Season 30.</p><p class="bb_paragraph">Our intent with Seer, and other ‘counter-movement’ Legends was to give tools to players that can counter the more mobile Legends of the roster. However, it seems like in practice all Legends were getting caught in Seer’s net. We will revisit how we implement these kinds of slows in the future to try and be more targeted towards just the speediest Legends of our cast.</p><p class="bb_paragraph"><i>Back to Top</i></p><div class="bb_h1"><b>WEAPONS & LOOT</b></div><div class="bb_h2"><b>UI STAT OVERHAUL</b></div><p class="bb_paragraph">“What does a stock do?” This is the question the weapons team has been answering for the past 7 years. Sure, there is technically a block of text on each and every stock that reads out what it is actually doing to your weapon when you equip it, and let’s be honest, no one is reading that when a team has hot dropped next to you. It’s time to provide way more transparency around what each and every attachment actually does to your weapon when you go to equip it, and how the weapon itself measures up against every other weapon in the game, and we’re doing it in a few different ways.</p><p class="bb_paragraph">The lobby has received an update in the form of a new Playground tab under each weapon category. Players can quickly see at a glance a weapon’s stats, as well as how they change with a combination of all available attachment types.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/6r2bFqMsOgJrBwYVEEe8CA/75a43023f0cb04bfd8f73b741ec79749/06..jpg?im=AspectCrop=%2816,9%29,xPosition=0.1484375,yPosition=0.4236111111111111%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">In-game, players will see brand new weapon and attachment loot cards, as well as a new inventory hover state which shows a weapon’s stats and how each attachment affects them.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5k8erUMwGRC1CLIRT6A8dI/8d57f1ff3779f4b3ff7537d5d4ea33d5/07..jpg?im=AspectCrop=%2816,9%29,xPosition=0.634375,yPosition=0.4388888888888889%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2YpT1TWUyyw4tid9iMOhZ6/165f6d01a7f1a379c301b4b02af201de/08..jpg?im=AspectCrop=%2816,9%29,xPosition=0.614453125,yPosition=0.4895833333333333%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">In implementing these changes, our main goals were to help with the onboarding of Apex’s weapon and attachment systems, to provide more clarity on how weapons work — their strengths and weaknesses — and how attachments affect their ability to perform in combat. Once a player has mastered the weapon and attachment system, they will always have the option to enable Compact UI mode and reduce the amount of information that is being displayed in-game.</p><p class="bb_paragraph">Now, feel empowered to enter into a game knowing full well what a stock does.</p><div class="bb_h3"><b>CORRUPTED ATTACHMENTS</b></div><p class="bb_paragraph">What better way to show off our new attachment UI than with some new attachments! Corrupted Attachments have entered the Apex Games.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2iFMUBt5kKplxiHrK7z08x/0a8147dd3b73343ceeb4748560d3bd2b/09..jpg?im=AspectCrop=%2816,9%29,xPosition=0.6171875,yPosition=0.4847222222222222%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Corrupted Attachments are powerful items that can be equipped onto your weapons, providing them with some serious stat buffs, at the cost of reducing another. Kiss-Curse, if you will. Only one Corrupted Attachment can be equipped to a weapon at a time.</p><p class="bb_paragraph">Why Corrupted Attachments? We wanted to provide a new vector for choice and strategy when it came to picking and defining your weapon loadout. Since attachments were previously a linear upwards stat progression, the choice around your loadout often began and ended with the weapon itself. Now, you are poised with a strategic choice when you locate a Corrupted Attachment: Do I take this for a powerful upside at a cost? Or do I leave it for the next person to come along?</p><div class="bb_h3"><b>REVAMPED POWER JOURNEY</b></div><p class="bb_paragraph">“Cool, Corrupted Attachments, where can I find them in the loot pool?” Short answer: high-tier loot locations. Long answer… Well, let’s talk about what a high-tier loot location really is.</p><p class="bb_paragraph">Like we talked about before, Apex Legends is in its 7th year, and we have made many changes to our loot over that time. Loot has been our main carrot at the end of the stick for many of our systems, and thus loot creep has become a real issue. Your looting experience, your power journey, has become quite flat, often with large early game spikes of high tier loot into a pretty substantial flatline.</p><p class="bb_paragraph">We want your power journey to feel more consistent over the course of a match, and for those moments when you find a purple mag off drop to feel powerful once again. To accomplish this, we are taking a huge swing at re-balancing our loot pools and loot delivery systems. Next season you will see an overall reduction in the quality of loot that is spawned. The quantity of loot is unchanged. What this means is that where once you could find a plethora of purple and gold tiered items in a normal POI, those have been replaced with white and blues, with the occasional chance at those top-tier purple items. Similarly, a lot of our readily accessible loot delivery systems like loot rollers and Arsenals are seeing a similar change.</p><p class="bb_paragraph">“So where are those Corrupted Attachments you were talking about?” Similar to purple items, you will rarely find them in the standard loot pool, with a significantly higher chance of them spawning in our rarer or single use loot delivery systems. For example, hitting up Trials on World’s Edge will yield a much higher chance at getting those purple loot items or Corrupted Attachments. The idea is that while the quality of loot has been reduced across the map, those special loot locations like vaults, Icarus’s Bridge, and certainly care packages, will be your new vector for your best chances at those high tier loot rolls.</p><p class="bb_paragraph">There are a ton of updates coming that are under the umbrella of this change, all of which will be covered in detail in the patch notes, but here are a few of the major ones to be on the lookout for:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>ALL MAP LOOT TABLES:</b> Reworked</p></li><li><p class="bb_paragraph"><b>ARSENALS:</b> Reworked</p></li><li><p class="bb_paragraph"><b>EXTENDED SUPPLY BINS & WEAPON SUPPLY BINS:</b> Removed</p></li><li><p class="bb_paragraph"><b>LOOT BIN RESET:</b> Reworked</p></li></ul><div class="bb_h3"><b>ENERGY AMMO REWORK</b></div><p class="bb_paragraph">Last but not least, we have upcoming changes to how Energy Weapons work!</p><p class="bb_paragraph">Energy Weapons now come with a regenerating stockpile of ammo. Once players use this ammo, over time, and while the weapon is idle, the ammo will begin to regenerate its supply in the weapon, allowing you to continue the fight without needing to manually loot to replenish.</p><p class="bb_paragraph">The goal of this change was to provide another way to think about your weapon loadout choice, and why you are picking one weapon over another. Are you grabbing a Volt because you dropped hot and don’t have time to worry about looting ammo? Or is it because you need those inventory slots to carry extra meds for your teammates? </p><p class="bb_paragraph">This rework is not exclusive to the BR; all Energy Weapons across the BR, Mixtape and Wildcard will see this change in effect.</p><p class="bb_paragraph"><i>Back to Top</i></p><div class="bb_h2"><b>CONCLUSION</b></div><p class="bb_paragraph">We hope this blog has been helpful in deepening your understanding of the dev team’s decision making processes behind implementing new systems and making balancing changes. For a thorough change log of everything coming in Marked, be sure to check out the full Patch Notes, dropping on August 3rd, 2026!</p><p class="bb_paragraph"><a class="bb_link" href="https://www.ea.com/games/apex-legends/apex-legends/buy" target="_blank" rel="">Play Apex Legends for free</a>* now on PlayStation®4, PlayStation®5, Xbox® One, Xbox® Series X|S, Nintendo Switch™ 2, and PC via the EA app, Epic, and Steam.</p><p class="bb_paragraph">Follow Apex Legends™ on <a class="bb_link" href="https://twitter.com/PlayApex" target="_blank" rel="">Twitter/X</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fplayapex%2F" target="_blank" rel=" noopener">Instagram</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40PlayApex" target="_blank" rel=" noopener">TikTok</a>, subscribe to our <a class="bb_link" href="https://www.youtube.com/playapex%20" target="_blank" rel="">YouTube channel</a>, and check out our <a class="bb_link" href="https://answers.ea.com/t5/Apex-Legends/ct-p/apex-legends-en" target="_blank" rel="">forums</a>.</p><p class="bb_paragraph">Sign up for our <a class="bb_link" href="https://www.ea.com/games/apex-legends/apex-legends/newsletter" target="_blank" rel="">newsletter</a> today to receive the latest Apex Legends news, updates, behind-the-scenes content, exclusive offers, and more (including other EA news, products, events, and promotions) by email.</p><p class="bb_paragraph">This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. For more information, please refer to EA’s Online Service Updates at </p><p class="bb_paragraph"><a class="bb_link" href="https://www.ea.com/service-updates" target="_blank" rel="">https://www.ea.com/service-updates</a></p><p class="bb_paragraph">.</p><p class="bb_paragraph">*Applicable platform account and platform subscription (sold separately) may be required. A persistent internet connection and EA account required. Age restrictions apply. Includes in-game purchases.</p>]]> </content:encoded>
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<title>Six One Indie: Demo Days 2026</title>
<link>https://xinker.org/zh/six-one-indie-demo-days-2026</link>
<guid>https://xinker.org/zh/six-one-indie-demo-days-2026</guid>
<description><![CDATA[ Six One Indie Demo Days 2026 is a brand new initiative for us at Six One Indie where for the week of July 31st - August 7th, you can play some of the most exciting and fun indie game demos that you should absolutely have on your radar and wishlist.The event kicks off with a pre-recorded showcase of some of the exciting games that will be a part of it from the folks at Wired Productions, Soft Source, FURYU Corporation, 13AM Games, Digital Bandidos, Lenya Digital and more. This event was created to showcase demos that do not rely and use Gen AI as well as give indie devs and publishers another spotlight to show off their creativity and projects on the big stage.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45119430/76d1fdbaefb1b5bb30914523a9d3955cfb6d45b5.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 01 Aug 2026 03:00:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Six, One, Indie:, Demo, Days, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Six One Indie Demo Days 2026 is a brand new initiative for us at Six One Indie where for the week of July 31st - August 7th, you can play some of the most exciting and fun indie game demos that you should absolutely have on your radar and wishlist.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The event kicks off with a pre-recorded showcase of some of the exciting games that will be a part of it from the folks at Wired Productions, Soft Source, FURYU Corporation, 13AM Games, Digital Bandidos, Lenya Digital and more. </p><p class="bb_paragraph"></p><p class="bb_paragraph">This event was created to showcase demos that do not rely and use Gen AI as well as give indie devs and publishers another spotlight to show off their creativity and projects on the big stage. </p>]]> </content:encoded>
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<title>Quasimorph 1.0 IS OUT NOW!</title>
<link>https://xinker.org/zh/quasimorph-10-is-out-now</link>
<guid>https://xinker.org/zh/quasimorph-10-is-out-now</guid>
<description><![CDATA[ Quasimorph Is Out Now in 1.0!Greetings, mercenaries!Quasimorph has officially left Early Access and launched in version 1.0.For the next two weeks, the game will be available at a 33% discount.https://store.steampowered.com/app/2059170/Quasimorph/#app_reviews_hashLaunch TrailerWhat’s Included in Version 1.0Patchnotes:https://store.steampowered.com/news/app/2059170/view/667246521005114967Save Compatibility Information:Saves from the default branch are not compatible with version 1.0.Saves from the Unstable Beta are compatible.In other words, if you haven’t played the beta, you’ll need to start a new game.Supporter PackYou can support Magnum Scriptum not only by purchasing the game, but also by picking up the Quasimorph Supporter Pack.https://store.steampowered.com/app/2522910/Quasimorph__Supporter_Pack/It includes the soundtrack, a unique version of HIS Magnum, several older builds featuring unique stories and gameplay, as well as artwork from the game.Quasimorph owners can purchase the Supporter Pack with an additional discount through a special bundle:https://store.steampowered.com/bundle/35370/Quasimorph__Supporter_Bundle/Launch BundlesTo celebrate the release, we have also prepared several bundles featuring other games:Quasimorph × Stoneshardhttps://store.steampowered.com/bundle/35260/Unforgiving_Roguelikes/Quasimorph × Cargo Hunters  https://store.steampowered.com/bundle/81313/Quasimorph_x_Cargo_Hunters/Quasimorph × Intravenous 2 × Pathologic 3Hey hey people.https://store.steampowered.com/bundle/52550/Hey_Hey_People__Limited_Time/Thank You to Everyone Who Shared This Journey With UsThank you to everyone who stayed with us throughout Early Access.To those who played the earliest versions. To those who returned after every update. To those who wrote reviews, reported bugs, argued about balance, created guides, videos, and mods, told their friends about the game, or simply decided to give Quasimorph a chance.Truly, thank you.Good hunting, mercenaries.Magnum Scriptum  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42894393/97d2aad096ae81e1b197cfb7afbc5b544fc87bbe.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 01 Aug 2026 02:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Quasimorph, 1.0, OUT, NOW</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Quasimorph Is Out Now in 1.0!</div><p class="bb_paragraph">Greetings, mercenaries!</p><p class="bb_paragraph"><b>Quasimorph has officially left Early Access and launched in version 1.0.</b></p><p class="bb_paragraph">For the next two weeks, the game will be available at a 33% discount.</p><div class="bb_h2"><a class="bb_link" href="https://store.steampowered.com/app/2059170/Quasimorph/#app_reviews_hash" target="_blank" rel="">https://store.steampowered.com/app/2059170/Quasimorph/#app_reviews_hash</a>Launch Trailer</div><div data-youtube='"w88iYceBaPU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2">What’s Included in Version 1.0</div><p class="bb_paragraph">Patchnotes:</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/2059170/view/667246521005114967" target="_blank" rel="">https://store.steampowered.com/news/app/2059170/view/667246521005114967</a></p><p class="bb_paragraph">Save Compatibility Information:</p><ul class="bb_ul"><li><p class="bb_paragraph">Saves from the default branch are not compatible with version 1.0.</p></li><li><p class="bb_paragraph">Saves from the Unstable Beta are compatible.</p></li></ul><p class="bb_paragraph">In other words, if you haven’t played the beta, you’ll need to start a new game.</p><div class="bb_h2">Supporter Pack</div><p class="bb_paragraph">You can support Magnum Scriptum not only by purchasing the game, but also by picking up the <b>Quasimorph Supporter Pack</b>.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2522910/Quasimorph__Supporter_Pack/" target="_blank" rel="">https://store.steampowered.com/app/2522910/Quasimorph__Supporter_Pack/</a>It includes the soundtrack, a unique version of HIS Magnum, several older builds featuring unique stories and gameplay, as well as artwork from the game.</p><p class="bb_paragraph">Quasimorph owners can purchase the Supporter Pack with an additional discount through a special bundle:</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/35370/Quasimorph__Supporter_Bundle/" target="_blank" rel="">https://store.steampowered.com/bundle/35370/Quasimorph__Supporter_Bundle/</a></p><div class="bb_h2">Launch Bundles</div><p class="bb_paragraph">To celebrate the release, we have also prepared several bundles featuring other games:</p><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/bundle/35260/Unforgiving_Roguelikes/" target="_blank" rel="">Quasimorph × Stoneshard</a></div><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/bundle/35260/Unforgiving_Roguelikes/" target="_blank" rel="">https://store.steampowered.com/bundle/35260/Unforgiving_Roguelikes/</a><a class="bb_link" href="https://store.steampowered.com/bundle/81313/Quasimorph_x_Cargo_Hunters/" target="_blank" rel="">Quasimorph × Cargo Hunters</a>  </div><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/bundle/81313/Quasimorph_x_Cargo_Hunters/" target="_blank" rel="">https://store.steampowered.com/bundle/81313/Quasimorph_x_Cargo_Hunters/</a><a class="bb_link" href="https://store.steampowered.com/bundle/52550/Hey_Hey_People__Limited_Time/" target="_blank" rel="">Quasimorph × Intravenous 2 × Pathologic 3</a></div><p class="bb_paragraph">Hey hey people.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/52550/Hey_Hey_People__Limited_Time/" target="_blank" rel="">https://store.steampowered.com/bundle/52550/Hey_Hey_People__Limited_Time/</a></p><div class="bb_h2">Thank You to Everyone Who Shared This Journey With Us</div><p class="bb_paragraph">Thank you to everyone who stayed with us throughout Early Access.</p><p class="bb_paragraph">To those who played the earliest versions. To those who returned after every update. To those who wrote reviews, reported bugs, argued about balance, created guides, videos, and mods, told their friends about the game, or simply decided to give Quasimorph a chance.</p><p class="bb_paragraph">Truly, thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Good hunting, mercenaries.</i></p><p class="bb_paragraph"><i>Magnum Scriptum</i> </p>]]> </content:encoded>
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<title>1.0 PATCHNOTES</title>
<link>https://xinker.org/zh/10-patchnotes</link>
<guid>https://xinker.org/zh/10-patchnotes</guid>
<description><![CDATA[ Hello, friends!Today, Quasimorph launches into 1.0, which means the default version of the game is finally receiving all the changes we’ve been testing over the past several months.You can find the full list of changes below.Save Compatibility Information:Saves from the default branch are not compatible with version 1.0.Saves from the Unstable Beta are compatible.In other words, if you haven’t played the beta, you’ll need to start over.NEWSteam Achievements. Using console commands now makes saves invalid for achievements.Config overhaul and cleanup of outdated items.Map Editor. Custom Map Pack creation.In-game Mod Manager. It allows you to set the mod load order, enable and disable mods, and displays map packs collisions.Magnum Pact Department. Allows you to exchange low-tier pacts for high-tier pacts. There&#039;s a chance to get a pact that doesn&#039;t drop from barons.Trade Shuttle rework. It now sells any item, but items that are not required are sold at a reduced price. Three trading modes: barter with the ability to specify the type of desired items to purchase, selling items to increase reputation, and cargo transportation from proxy company stations.The RealWare storyline with 2 endings.AnCom storyline with 2 endings.29 new guns, 2 new composite damage types, 2 deployable covers, 4 gas grenades, 10 Olirna pacts, added pacts previously weren’t done, reworked Tezctlan and Xiomara quest pacts – a total of 142 pacts, 70 of which can only be obtained through rites.Updated fire and liquid mechanics, added gases. Try setting fire to puddles of poison - it&#039;ll be fun.Thrown weapons have been separated from grenades and now have their own item type. They receive bonuses as melee weapons and can break when thrown. This includes not only throwing knives, but also saws, nails, and empty bottles.Loaded batteries now affect weapon stats. The damage type is determined by the weapon itself.The virtual stage of the Beacon mission has been redesigned.Frozen enemies break into ice shards upon death.Quasimorphic Data can now reduce the accumulated bane level.Locked doors can now be unlocked using the Employee ID.Tutorial messages have been added to the rite menu, corporation capture, augments and implants window, when receiving a pact, encountering gas; the trade shuttle message has been updated.New random events - enemies with alternative pacts in bramfaturas, messages in space from factions with negative reputation.FPS limit setting.Loading screen at the start of the game.Option to disable the black hole shader for those experiencing performance issues in Pleroma.QUALITY of LIFEWhen trying to move into a tile occupied by an ally while using keyboard or controller, allies will now step aside for the player, just like they already do when moving with the mouse.Added a hotkey that lets you pan the camera while holding it.You can now click on any upgrade to see the required items, not just the next one in the list.Sorting rules can now be configured in the Cryochamber and Dismantler tabs.Wound names now include the damage types that caused them.New settings for enabling in-mission lighting changes and window animations. Enabled by default.Fixed an issue with FPS drops in the crafting menu with a large number of recipes.CONTROLSAll: Hotkeys for switching to the previous and next inventory tabs.All: Added a hold delay multiplier - how long you need to hold a key for it to be recognized as more than just a single press.Keyboard/Controller: When opening a container or corpse&#039;s inventory, the cursor will now appear there, not in the player&#039;s inventory.Keyboard/Controller: Ability to use an alternative action; you can now close and block doors.Keyboard/Controller: Some actions displayed a dash instead of a key.Controller: You can throw melee weapons using the firing mode.Controller: When activating a vest, tooltips for the items in it are now displayed. When the item is activated, the tooltip closes.Controller: Scrolling with the right stick without activating the scrollbar is now available in all windows.LOCALIZATIONMajor update for English, German, Spanish, Japanese, and Chinese localizations.BALANCEUpdated weapon stats. Key notable changes include increased flamethrower damage in the attack zone; revised weapon accuracy (slightly decreased on average) and critical damage (slightly decreased overall, but some weapons have increased damage); light weapons have been made lighter; maximum condition has been increased; weapon prices have been adjusted, mostly decreased, but increased for a few particularly powerful ones; damage falloff has been slightly reduced on average.Updated effects for addictions, statuses, and wounds. Composite damage types now have their own effects. Stronger wound differentiation for human, quasimorphic, and cybernetic body parts. More realistic wound distribution between body parts. The poisoning status now decreases over time, rather than initially increasing and then decreasing. For example, robots will no lon ]]></description>
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<pubDate>Sat, 01 Aug 2026 02:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1.0, PATCHNOTES</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Hello, friends!</div><p class="bb_paragraph">Today, Quasimorph launches into 1.0, which means the default version of the game is finally receiving all the changes we’ve been testing over the past several months.</p><p class="bb_paragraph">You can find the full list of changes below.</p><div class="bb_h3">Save Compatibility Information:</div><ul class="bb_ul"><li><p class="bb_paragraph">Saves from the default branch are not compatible with version 1.0.</p></li><li><p class="bb_paragraph">Saves from the Unstable Beta are compatible.</p></li></ul><p class="bb_paragraph">In other words, if you haven’t played the beta, you’ll need to start over.</p><div class="bb_h3">NEW</div><ul class="bb_ul"><li><p class="bb_paragraph">Steam Achievements. Using console commands now makes saves invalid for achievements.</p></li><li><p class="bb_paragraph">Config overhaul and cleanup of outdated items.</p></li><li><p class="bb_paragraph">Map Editor. Custom Map Pack creation.</p></li><li><p class="bb_paragraph">In-game Mod Manager. It allows you to set the mod load order, enable and disable mods, and displays map packs collisions.</p></li><li><p class="bb_paragraph">Magnum Pact Department. Allows you to exchange low-tier pacts for high-tier pacts. There's a chance to get a pact that doesn't drop from barons.</p></li><li><p class="bb_paragraph">Trade Shuttle rework. It now sells any item, but items that are not required are sold at a reduced price. Three trading modes: barter with the ability to specify the type of desired items to purchase, selling items to increase reputation, and cargo transportation from proxy company stations.</p></li><li><p class="bb_paragraph">The RealWare storyline with 2 endings.</p></li><li><p class="bb_paragraph">AnCom storyline with 2 endings.</p></li><li><p class="bb_paragraph">29 new guns, 2 new composite damage types, 2 deployable covers, 4 gas grenades, 10 Olirna pacts, added pacts previously weren’t done, reworked Tezctlan and Xiomara quest pacts – a total of 142 pacts, 70 of which can only be obtained through rites.</p></li><li><p class="bb_paragraph">Updated fire and liquid mechanics, added gases. Try setting fire to puddles of poison - it'll be fun.</p></li><li><p class="bb_paragraph">Thrown weapons have been separated from grenades and now have their own item type. They receive bonuses as melee weapons and can break when thrown. This includes not only throwing knives, but also saws, nails, and empty bottles.</p></li><li><p class="bb_paragraph">Loaded batteries now affect weapon stats. The damage type is determined by the weapon itself.</p></li><li><p class="bb_paragraph">The virtual stage of the Beacon mission has been redesigned.</p></li><li><p class="bb_paragraph">Frozen enemies break into ice shards upon death.</p></li><li><p class="bb_paragraph">Quasimorphic Data can now reduce the accumulated bane level.</p></li><li><p class="bb_paragraph">Locked doors can now be unlocked using the Employee ID.</p></li><li><p class="bb_paragraph">Tutorial messages have been added to the rite menu, corporation capture, augments and implants window, when receiving a pact, encountering gas; the trade shuttle message has been updated.</p></li><li><p class="bb_paragraph">New random events - enemies with alternative pacts in bramfaturas, messages in space from factions with negative reputation.</p></li><li><p class="bb_paragraph">FPS limit setting.</p></li><li><p class="bb_paragraph">Loading screen at the start of the game.</p></li><li><p class="bb_paragraph">Option to disable the black hole shader for those experiencing performance issues in Pleroma.</p></li></ul><div class="bb_h3">QUALITY of LIFE</div><ul class="bb_ul"><li><p class="bb_paragraph">When trying to move into a tile occupied by an ally while using keyboard or controller, allies will now step aside for the player, just like they already do when moving with the mouse.</p></li><li><p class="bb_paragraph">Added a hotkey that lets you pan the camera while holding it.</p></li><li><p class="bb_paragraph">You can now click on any upgrade to see the required items, not just the next one in the list.</p></li><li><p class="bb_paragraph">Sorting rules can now be configured in the Cryochamber and Dismantler tabs.</p></li><li><p class="bb_paragraph">Wound names now include the damage types that caused them.</p></li><li><p class="bb_paragraph">New settings for enabling in-mission lighting changes and window animations. Enabled by default.</p></li><li><p class="bb_paragraph">Fixed an issue with FPS drops in the crafting menu with a large number of recipes.</p></li></ul><div class="bb_h3">CONTROLS</div><ul class="bb_ul"><li><p class="bb_paragraph">All: Hotkeys for switching to the previous and next inventory tabs.</p></li><li><p class="bb_paragraph">All: Added a hold delay multiplier - how long you need to hold a key for it to be recognized as more than just a single press.</p></li><li><p class="bb_paragraph">Keyboard/Controller: When opening a container or corpse's inventory, the cursor will now appear there, not in the player's inventory.</p></li><li><p class="bb_paragraph">Keyboard/Controller: Ability to use an alternative action; you can now close and block doors.</p></li><li><p class="bb_paragraph">Keyboard/Controller: Some actions displayed a dash instead of a key.</p></li><li><p class="bb_paragraph">Controller: You can throw melee weapons using the firing mode.</p></li><li><p class="bb_paragraph">Controller: When activating a vest, tooltips for the items in it are now displayed. When the item is activated, the tooltip closes.</p></li><li><p class="bb_paragraph">Controller: Scrolling with the right stick without activating the scrollbar is now available in all windows.</p></li></ul><div class="bb_h3">LOCALIZATION</div><p class="bb_paragraph">Major update for English, German, Spanish, Japanese, and Chinese localizations.</p><div class="bb_h3">BALANCE</div><ul class="bb_ul"><li><p class="bb_paragraph">Updated weapon stats. Key notable changes include increased flamethrower damage in the attack zone; revised weapon accuracy (slightly decreased on average) and critical damage (slightly decreased overall, but some weapons have increased damage); light weapons have been made lighter; maximum condition has been increased; weapon prices have been adjusted, mostly decreased, but increased for a few particularly powerful ones; damage falloff has been slightly reduced on average.</p></li><li><p class="bb_paragraph">Updated effects for addictions, statuses, and wounds. Composite damage types now have their own effects. Stronger wound differentiation for human, quasimorphic, and cybernetic body parts. More realistic wound distribution between body parts. The poisoning status now decreases over time, rather than initially increasing and then decreasing. For example, robots will no longer take damage per turn from wounds, but the penalties will be greater.</p></li><li><p class="bb_paragraph">Updated medicine - increased stabilization through bandages, slightly weakened first aid kits, increased the duration of pills.</p></li><li><p class="bb_paragraph">The prices and price progression for clone, armor, and weapon upgrades have been updated. For clone upgrades, chips are now the main limiting factor, but they are not needed for the first few levels. The number of items required for upgrades has been reduced; for example, level 100 upgrades now require 450 items instead of 3000. The number of stats granted per upgrade level has been reduced. For weapon and armor upgrades, overall upgrade availability has been increased, but the maximum upgrade cost has been lowered. More different items are now required. At the same time, the number of stats gained per level has been adjusted to account for their usefulness. Different armor pieces have different upgrade steps - a helmet provides less protection than a chest piece but also costs less to upgrade.</p></li><li><p class="bb_paragraph">The usages of multi-use items have been normalized. Now, combining two items with a single use will always result in a 2-use item. However, items obtained before the previous patch may have old usage costs and cause stacking issues.</p></li><li><p class="bb_paragraph">The Enemy Anatomy perk now also works with explosions created by the player.</p></li><li><p class="bb_paragraph">Bonus thrown weapon range now also applies to grenade throwing range. </p></li><li><p class="bb_paragraph">The item pool for Robbery missions has been restricted — you will no longer need to steal cheap resources, only valuable barter items.</p></li><li><p class="bb_paragraph">The Security Service Magnum upgrade now gives you a squad of allies only on the first floor instead of every floor. After all enemies on a floor are killed, they will move to the elevator and be able to proceed together with the player.</p></li><li><p class="bb_paragraph">Player-controlled and mobile allies can now move between floors together with the player.</p></li><li><p class="bb_paragraph">If, during the Tezctlan storyline, the player made either the Church of Revelation or the Solar Coven their proxy, then after it is taken away, the player will be able to capture a new proxy. </p></li><li><p class="bb_paragraph">Reduced the number of enemies in Descent missions.</p></li><li><p class="bb_paragraph">Quasimorphs won’t immediately hunt the clone in bramfatura Descent missions.</p></li><li><p class="bb_paragraph">The Ritualism perk now triggers from using any quasimorphic consumables, not just from eating gavvakh.</p></li><li><p class="bb_paragraph">If mission completion on clone death or extraction is enabled, the mission no longer fails, but is resolved as if the time has run out. This means that the winning side depends on their Power.</p></li><li><p class="bb_paragraph">The way body stats affect weapons have been updated. Critical Chance and Critical Damage for clones and NPCs will now be added to their melee weapons. The corresponding stats for melee weapons have been reduced to maintain the same overall stats. Clone stats now affect throwing weapons.</p></li><li><p class="bb_paragraph">The Phase Bomb recipe is now awarded in several storylines - Xiomara, RealWare before the fork, AnCom in both branches, Tezctlan.</p></li><li><p class="bb_paragraph">The chance of receiving each item when dismantling has been reduced from 50% to 33%.</p></li><li><p class="bb_paragraph">The difficulty difference between missions with different skulls has been increased. The average mission duration has been reduced. Faction power has a slightly lesser effect on mission difficulty.</p></li><li><p class="bb_paragraph">Makeshift grenades have been added to the crafting recipes available from the start.</p></li><li><p class="bb_paragraph">Quasimorphosis bonuses are now shown as additive multipliers.</p></li><li><p class="bb_paragraph">Updated the item chip lists and item upgrade prices to reflect their current technology level.</p></li><li><p class="bb_paragraph">Descent missions now have a new Tech Level progression. The progression is no longer linear: the first floor is TL4, the fourth floor is TL8, the seventh floor is TL9, and the tenth floor and below are TL10.</p></li><li><p class="bb_paragraph">NPCs for VIP protection and CEO/assistance from proxies have been separated. Elite troops will now once again come to your aid.</p></li><li><p class="bb_paragraph">In addition to gunfire, sounds for opening doors and enemy deaths will now also attract attention by default, the pact banes only increase them. The Silencer feature nullifies the gunshot sound for NPCs. The bullet impact sound is now quieter, making it harder to attract enemies with shots. However, you can always use explosive ammo.</p></li><li><p class="bb_paragraph">More NPCs can now become traitors - becoming hostile to other NPCs when accidentally hit.</p></li><li><p class="bb_paragraph">Updated crafting, disassembly, and amputation recipes for the minigun and laser turrets. You can now obtain the Judge ABC and PV-277 from them, and the chance of obtaining them through amputation has been increased. You can say goodbye to Prism.</p></li><li><p class="bb_paragraph">Proxy buffs from Magnum upgrades have been reduced.</p></li><li><p class="bb_paragraph">Time acceleration in space has been updated, now it is x1, x25, x100, x250.</p></li><li><p class="bb_paragraph">The Collimator trait reduces damage falloff by 12% → 10%.</p></li><li><p class="bb_paragraph">The total cost of a full spacecraft upgrade has been increased by 20%; the increase is focused on late-game and optional upgrades.</p></li><li><p class="bb_paragraph">Monitoring recharge time has been increased.</p></li><li><p class="bb_paragraph">The spawn chances and cost of enemy squads have been updated; the midgame should have been most impacted.</p></li><li><p class="bb_paragraph">The faction growth rate has been changed for difficulty presets - from 80% to 60% for Easy difficulty, from 120% to 150% for Unfair difficulty.</p></li><li><p class="bb_paragraph">In Escort story missions and the CR - Manifesto server defense mission, you can now evacuate a clone if the VIP is killed or the server is destroyed.</p></li><li><p class="bb_paragraph">Repair Kits are now less readily available for crafting at the beginning (as they require non-starter components), but fabricators craft them using a simplified recipe without advanced components.</p></li><li><p class="bb_paragraph">CR storyline - When the God-Builders appear, their first step is now always to simply complete three missions for them against the Civil Unity</p></li><li><p class="bb_paragraph">Passive perks now gain experience at 0 calories.</p></li><li><p class="bb_paragraph">Crafting and dismantling recipes for weapons and armor have been updated.</p></li></ul><div class="bb_h3">FIXES</div><ul class="bb_ul"><li><p class="bb_paragraph">Hit calculations at high animation speeds, while shooting diagonally, and in situations where enemies were standing next to walls.</p></li><li><p class="bb_paragraph">The game no longer breaks when using more than 50 mods. </p></li><li><p class="bb_paragraph">When using two weapons with the Overheat property, the overheat value was shared between them instead of being tracked separately for each one.</p></li><li><p class="bb_paragraph">If an enemy used the Red Frenzy of Nanauatzin pact, it triggered on other enemies instead of the player.</p></li><li><p class="bb_paragraph">Incorrect message about the amputated body part when using the Red Frenzy of Nanauatzin pact.</p></li><li><p class="bb_paragraph">Tooltips for interactive object icons did not disappear if the object window was closed with Esc. </p></li><li><p class="bb_paragraph">The CEO and their guards could spawn outside their designated room during CEO Elimination missions, including in the elevator.</p></li><li><p class="bb_paragraph">Fog of war could update on load and reveal items the player had not yet seen if the floor had previously been revealed by a Scanner. </p></li><li><p class="bb_paragraph">Enemies activated shields after taking damage instead of when entering combat. </p></li><li><p class="bb_paragraph">The Laser Sight showed accuracy lower than the actual 95%. </p></li><li><p class="bb_paragraph">Niko Medich’s talent granted an accuracy bonus to all weapons instead of pistols only. </p></li><li><p class="bb_paragraph">An NPC could enter the player’s tile if its movement was interrupted by vomiting. </p></li><li><p class="bb_paragraph">A rare case where enemies in attack mode would not enter the player’s field of view. </p></li><li><p class="bb_paragraph">If you saved and loaded the game during a robot’s or turret’s activation turn, they could get stuck in activation mode and stop acting. </p></li><li><p class="bb_paragraph">A possible memory leak at high resolutions when the clone is not shown in the mission preparation window. </p></li><li><p class="bb_paragraph">The Shaker grenade launcher could have its damage reduced infinitely, allowing it to be upgraded for free forever.</p></li><li><p class="bb_paragraph">Tier 4 and 5 pacts were not dropping in bramfaturas.</p></li><li><p class="bb_paragraph">Wrong music was playing on planets.</p></li><li><p class="bb_paragraph">Saturn's rings would occasionally flicker.</p></li><li><p class="bb_paragraph">An error when extracting augments or implants.</p></li><li><p class="bb_paragraph">Descents into the Duggur bramfatura didn’t work.</p></li><li><p class="bb_paragraph">An error when Baron of Gannix would appear.</p></li><li><p class="bb_paragraph">Mission Laugh of Tonatiuh Xiomara's death didn’t result in mission failure.</p></li><li><p class="bb_paragraph">Auberon Lukas's talent didn’t reduce explosion damage.</p></li><li><p class="bb_paragraph">NPCs were using some implants earlier than intended. Enemies will now move closer to you before using their Cortex Bomb.</p></li><li><p class="bb_paragraph">Floors didn't restart if the option to restart a floor on clone death was enabled and the mission objective was completed.</p></li><li><p class="bb_paragraph">Rate-of-fire effects will now also increase it in weapon tooltips.</p></li><li><p class="bb_paragraph">NPCs attempting to fire with an empty magazine would trigger the firing animation.</p></li><li><p class="bb_paragraph">Skrivnus and Ron pillars weren’t displayed in the Pleroma.</p></li><li><p class="bb_paragraph">Attacking with a damage type to which an enemy is immune now displays the correct amount of damage dealt.</p></li><li><p class="bb_paragraph">NPCs attempting to use implants that had no charges.</p></li><li><p class="bb_paragraph">The Insanity perk didn’t reset the damage bonus after mission completion.</p></li><li><p class="bb_paragraph">NPCs didn’t attack some cover they could destroy.</p></li><li><p class="bb_paragraph">Some alternative skulls could be obtained from barons.</p></li><li><p class="bb_paragraph">The Laser Sight trait worked outside the effective range.</p></li><li><p class="bb_paragraph">The debuff from the Gibil's Blackfire pact didn’t expire if the baron was killed before the debuff expired.</p></li><li><p class="bb_paragraph">Resources could be spent on already unlocked Magnum upgrades.</p></li><li><p class="bb_paragraph">Splitting a stack in the inventory wasn’t counted as an action.</p></li><li><p class="bb_paragraph">If multiple hits or wounds were received simultaneously, the sounds from them would overlap and be louder than intended.</p></li><li><p class="bb_paragraph">During long flights, the Magnum could fly through objects in space.</p></li><li><p class="bb_paragraph">Leveling up perks through the Training Department didn’t increase the overall level displayed in the class window.</p></li><li><p class="bb_paragraph">It was possible to gain negative weight through Francis's talent and the Lightweight Gear perk.</p></li><li><p class="bb_paragraph">The jammer destruction sound didn’t take into account the distance to the player.</p></li><li><p class="bb_paragraph">Several pacts (Bathin’s Black Pool, Zār's Drumbeat, Fukabirna Pulse) couldn’t be used in space and pits.</p></li><li><p class="bb_paragraph">Magnum flickering.</p></li><li><p class="bb_paragraph">Disabling V-Sync limited the FPS to 60.</p></li><li><p class="bb_paragraph">The weapon slot for an amputated arm remained unavailable after restoring amputations during a mission.</p></li><li><p class="bb_paragraph">Restoring amputated hands and feet didn’t replace shoulders and thighs.</p></li><li><p class="bb_paragraph">Missing floating damage text for attacks with the Cleave trait on adjacent enemies.</p></li><li><p class="bb_paragraph">Enemies outside of your line of sight could be inspected through the aim mode.</p></li><li><p class="bb_paragraph">The player's blind status didn’t show a debuff at the top of the screen.</p></li><li><p class="bb_paragraph">The actual explosion area was slightly larger than the one shown when aiming.</p></li><li><p class="bb_paragraph">Sprites for some doors didn’t disappear when adjacent walls were destroyed.</p></li><li><p class="bb_paragraph">Heavy weapons could be fired if a different weapon was held during movement.</p></li><li><p class="bb_paragraph">Error when a pact reflected an attack from an implant.</p></li><li><p class="bb_paragraph">Incorrect lighting changes in some procedural and story missions.</p></li><li><p class="bb_paragraph">Robots didn’t move with the player between floors if the player did it during their activation phase.</p></li><li><p class="bb_paragraph">Lighting affected the tile selection cursor.</p></li><li><p class="bb_paragraph">It was impossible to set behaviors for spiders hatched from cocoons.</p></li><li><p class="bb_paragraph">Errors with the range at which sounds attract enemy attention have been fixed.</p></li><li><p class="bb_paragraph">Quest items can no longer be sent via the shuttle, placed in barter windows, or the recycler, otherwise the game may not recognize their presence in the player's possession. If an NPC used a projectile pact or implant and immediately moved afterward, they could hit themselves.</p></li><li><p class="bb_paragraph">The additional AP buff wasn’t removed upon transforming into a Baron.</p></li><li><p class="bb_paragraph">The Adrenaline Injector implant only worked correctly on the first turn.</p></li><li><p class="bb_paragraph">The clone’s model wasn’t rendered for some AMD graphics cards.</p></li><li><p class="bb_paragraph">All pellets from a single salvo were spent on attacking a single enemy; now, extra pellets, which would otherwise be an overkill, will fly further.</p></li><li><p class="bb_paragraph">Allies summoned by pacts appeared with the hold attack behavior.</p></li><li><p class="bb_paragraph">Player’s perks that provided bonuses to deployable turrets and robots provided bonuses when those were placed by NPCs.</p></li><li><p class="bb_paragraph">Some curses of Gannix and Olirna applied to everyone.</p></li><li><p class="bb_paragraph">Multi-use items dropped garbage each time they were used.</p></li><li><p class="bb_paragraph">Pacts that amputate body parts didn’t amputate vital body parts.</p></li><li><p class="bb_paragraph">The Overclocking and Overheating weapon traits were charged when attacking with the buttstock.</p></li><li><p class="bb_paragraph">The Sniper Training perk added its range when comparing any weapon to a sniper weapon.</p></li><li><p class="bb_paragraph">The Spider Cocoon description didn’t show the spider's resistance.</p></li><li><p class="bb_paragraph">A rare error occurred when moving to the next floor with an active buff.</p></li><li><p class="bb_paragraph">Explosions ignored walls.</p></li><li><p class="bb_paragraph">Some faction rewards were listed as Tech Level 0 or 11+.</p></li><li><p class="bb_paragraph">Double Tech Level bonus for VIPs.</p></li><li><p class="bb_paragraph">The Marauder perk didn't work correctly on containers, now every 100% is plus one item, partial percentages are a chance for an additional item. It also didn't work with some containers, we added a list of general items from which the perk will choose.</p></li><li><p class="bb_paragraph">The incorrect sound was played when using a consumable in space.</p></li><li><p class="bb_paragraph">In Control missions, if you take control of an enemy, they would continue attacking the target.</p></li><li><p class="bb_paragraph">The Mirage bane (Shartmakhum 3) could remove an elevator to the next floor in story missions and softlock you.</p></li><li><p class="bb_paragraph">Having too high a reputation with the Civil Resistance and completing the second tutorial mission would lead to a required reputation level above 100 to begin the Civil Resistance storyline.</p></li><li><p class="bb_paragraph">Memory leak in the briefing window.</p></li><li><p class="bb_paragraph">Unkillable enemies near the map border.</p></li><li><p class="bb_paragraph">Error when attempting to force movement beyond the map border.</p></li><li><p class="bb_paragraph">Error when displaying a tutorial message when an enemy threw a grenade beyond the map border.</p></li><li><p class="bb_paragraph">The Backup Curse (Ur 5) worked on allies.</p></li><li><p class="bb_paragraph">Adrenaline could provide more AP than the limit.</p></li><li><p class="bb_paragraph">Adrenaline could end a turn prematurely.</p></li><li><p class="bb_paragraph">Faction strategies showed mission types they don’t issue.</p></li><li><p class="bb_paragraph">Incorrect text color for difficulty settings when they can’t be changed.</p></li><li><p class="bb_paragraph">Localization issues in drop-down menus.</p></li><li><p class="bb_paragraph">In story missions, allies could get trapped inside a closed door when crossing a staircase.</p></li><li><p class="bb_paragraph">If the elevator was too close to the CEO's room during the CEO Elimination mission, the CEO or their guards could spawn in the elevator room.</p></li><li><p class="bb_paragraph">NPCs were pushing turrets when out of sight. Now they actually switch places. This is to prevent NPCs from getting stuck.</p></li><li><p class="bb_paragraph">Weapons that loaded one round at a time could be reloaded infinitely if the magazine was already above its limit.</p></li><li><p class="bb_paragraph">If you started Xiomara's storyline before completing the second tutorial, Feathered Masks would not appear after absorbing the pact. Xiomara's storyline can now only be started after completing the second tutorial.</p></li><li><p class="bb_paragraph">The Backstab perk didn’t increase Critical Chance and Critical Damage.</p></li><li><p class="bb_paragraph">An error occurred when receiving damage with the Jolt bane (Ron 4).</p></li><li><p class="bb_paragraph">Enemies with two ranged weapons out of ammo or enraged but out of ammo would not move to attack in melee.</p></li><li><p class="bb_paragraph">Pain Stun caused NPCs to skip an entire turn.</p></li><li><p class="bb_paragraph">The Gibil's Blackfire pact effect now shows the duration in the icon, and the damage dealt is shown in the effect description.</p></li><li><p class="bb_paragraph">It was possible to fire a weapon while a rocket from the Integrated Launcher implant was in flight, which could lead to a softlock.</p></li><li><p class="bb_paragraph">A clone would get stuck in the last animation after an NPC used the Magnetic Generator.</p></li><li><p class="bb_paragraph">If a reloading weapon is dropped by Fokerma’s Cold Grip pact, it will continue reloading on the floor. Reloading will now stop, and ammo will be returned from the magazine.</p></li><li><p class="bb_paragraph">Clone critical damage wasn’t being added to melee weapon tooltips.</p></li><li><p class="bb_paragraph">An issue where NPCs' critical chance and critical damage bonuses were mixed up. Expect more critical hits from enemies with melee weapons, but slightly less critical damage.</p></li><li><p class="bb_paragraph">NPCs with 1 AP didn’t play the stun animation.</p></li><li><p class="bb_paragraph">It was possible to act while pact projectiles were in flight.</p></li><li><p class="bb_paragraph">It was possible to throw a grenade and attack simultaneously and this would consume just 1 AP.</p></li><li><p class="bb_paragraph">Inventory would be reordered after transforming into a Baron and after the transformation was complete.</p></li><li><p class="bb_paragraph">Gavvakh and Soma would restore HP completely, now only the specified amount.</p></li><li><p class="bb_paragraph">The door could close if a portable cover was placed in it.</p></li><li><p class="bb_paragraph">The sound for deploying a portable cover wasn’t played.</p></li><li><p class="bb_paragraph">The player's shadow from the Doubling bane (Ron 2) didn’t immediately move toward the player.</p></li><li><p class="bb_paragraph">If you used Bathin’s Umbral Mirror to create a copy of a mission target and killed it, the game treated it as a target kill.</p></li><li><p class="bb_paragraph">The Itzpapalotl Blood Debt pact granted shield points based on the number of times the pact was used during a mission. Now grants 40 shield points for each death.</p></li><li><p class="bb_paragraph">CR and RealWare storyline It was possible to enter Issachar's Consciousness with allies.</p></li><li><p class="bb_paragraph">RealWare and Unchained Belt storyline The Ship of Ghouls mission didn’t disappear after eliminating the pirates.</p></li><li><p class="bb_paragraph">Kills were not counted towards rank advancement when at 0 calories.</p></li><li><p class="bb_paragraph">If you kill someone with your last AP while the Itzpapalotl Blood Debt pact ability is active, shield points for that kill were only awarded at the start of the next turn.</p></li><li><p class="bb_paragraph">Clone ranks could be increased beyond the unlocked limit.</p></li><li><p class="bb_paragraph">The Unchained Belt mission didn’t become unavailable upon Olirna's awakening.</p></li><li><p class="bb_paragraph">Some faction story strategies were not creating procedural missions.</p></li><li><p class="bb_paragraph">Stuns from fourth stages of Shock and Hypothermia status effects lasted longer than 1 turn. These stuns now last 1 turn, after which the corresponding status effects reset to 0% and 40%.</p></li></ul><div class="bb_h3">Thank You to Everyone Who Shared This Journey With Us</div><p class="bb_paragraph">Thank you to everyone who stayed with us throughout Early Access.</p><p class="bb_paragraph">To those who played the earliest versions. To those who returned after every update. To those who wrote reviews, reported bugs, argued about balance, created guides, videos, and mods, told their friends about the game, or simply decided to give Quasimorph a chance.</p><p class="bb_paragraph">Truly, thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Good hunting, mercenaries.</i></p><p class="bb_paragraph"><i>Magnum Scriptum</i> </p>]]> </content:encoded>
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<title>觀賞《EA SPORTS FC™ 27》職業生涯深入探索</title>
<link>https://xinker.org/zh/%E8%A7%80%E8%B3%9Eea-sports-fc-27%E8%81%B7%E6%A5%AD%E7%94%9F%E6%B6%AF%E6%B7%B1%E5%85%A5%E6%8E%A2%E7%B4%A2</link>
<guid>https://xinker.org/zh/%E8%A7%80%E8%B3%9Eea-sports-fc-27%E8%81%B7%E6%A5%AD%E7%94%9F%E6%B6%AF%E6%B7%B1%E5%85%A5%E6%8E%A2%E7%B4%A2</guid>
<description><![CDATA[ 《EA SPORTS FC™ 27》推出重建的轉會市場、動態總評、領隊即時創作者挑戰，以及更多內容。在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得橫跨 5 個月總計多達 10,000 FC Points、賽季 1-5 高級通行證，以及其他更多內容。 ]]></description>
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<pubDate>Sat, 01 Aug 2026 00:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>觀賞《EA, SPORTS, FC™, 27》職業生涯深入探索</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《EA SPORTS FC™ 27》推出重建的轉會市場、動態總評、領隊即時創作者挑戰，以及更多內容。</p><p class="bb_paragraph"></p><div data-youtube='"xNCr8OTeMKM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得橫跨 5 個月總計多達 10,000 FC Points、賽季 1-5 高級通行證，以及其他更多內容。</p>]]> </content:encoded>
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<title>夏日搶劫任務活動期間策劃完美逃亡</title>
<link>https://xinker.org/zh/%E5%A4%8F%E6%97%A5%E6%90%B6%E5%8A%AB%E4%BB%BB%E5%8B%99%E6%B4%BB%E5%8B%95%E6%9C%9F%E9%96%93%E7%AD%96%E5%8A%83%E5%AE%8C%E7%BE%8E%E9%80%83%E4%BA%A1</link>
<guid>https://xinker.org/zh/%E5%A4%8F%E6%97%A5%E6%90%B6%E5%8A%AB%E4%BB%BB%E5%8B%99%E6%B4%BB%E5%8B%95%E6%9C%9F%E9%96%93%E7%AD%96%E5%8A%83%E5%AE%8C%E7%BE%8E%E9%80%83%E4%BA%A1</guid>
<description><![CDATA[ 趁夏季人潮湧入南聖安地列斯和佩里克島，在鋼筋水泥的叢林和陽光普照的海岸上尋找豐厚的寶藏時，於 GTA 線上模式中盡情享受為期兩週的高收益犯罪活動。在 GTA 線上模式夏日搶劫任務活動的第一週（7 月 30 日至 8 月 5 日），把握全福銀行搶劫任務和太平洋標準搶劫任務的每週首次完成獎勵，即可獲得雙倍 GTA 遊戲幣報酬。8 月 6 日，美洲豹雕像將在「佩里克島搶劫」重返金毛的金庫。此外，接下來的兩週中還有各種免費登入好禮和獎勵，包括夏日風情配件、「坐擁超級遊艇的人生」雙倍 GTA 遊戲幣及聲望值，以及特別的額外 100 萬 GTA 遊戲幣獎勵。柯茲中心本週精選「柯茲中心搶劫」最新精選傑作包括 S．P．卡羅爾的《模刻眾生》、法蘭西斯科．佐佐內的《哇幹，剁人啦》，以及米娜．梅傑的《樹叢裡玩耍》。本週售出您的第一個主要目標即可獲得全新的每週獎勵，然後於 8 月 6 日回歸，瀏覽一系列新到的經典作品再順手帶走，並將其出售或陳列在您的豪宅中。原始搶劫任務獎勵，以及更多重返 GTA 線上模式的兩大經典搶劫任務，享受全新的每週首次完成獎勵，以及準備任務的更高報酬：此外，即日起至 8 月 5 日止完成全福銀行搶劫任務和太平洋標準搶劫任務的最終階段，還將獲得雙倍 GTA 遊戲幣獎勵。如果您正在尋找合適的隊友來協助完成這些搶劫任務，Rockstar Games 官方 Discord 上的 #the-heist-board 是尋找志同道合犯罪夥伴的絕佳場所。即日起至 8 月 5 日止，隨時完成全福銀行搶劫任務最終階段，可獲適用於絕品密語（跑車）的全福巡迴賽塗裝，並將在完成後的 72 小時內發放。在 8 月 5 日前隨時登入，就可獲得太平洋標準毛衣。此外，即日起至 8 月 5 日止，在「載具戰爭（佩里克島）」那不斷縮小的安全區中為生存而戰，或在遇難船中搜尋寶藏，可賺取雙倍 GTA 遊戲幣及聲望值。在 8 月 6 日至 12 日期間，於「直搗佩里克島」中發動攻擊或保衛金毛的島嶼天堂，可賺取雙倍 GTA 遊戲幣及聲望值。「佩里克島生存戰」將於 8 月 6 日至 12 日回歸。成功抵擋三波攻擊，即可完成 GTA 線上模式夏日搶劫任務活動的第二個每週挑戰，賺取 10 萬 GTA 遊戲幣，以及 Rockstar 雜訊標誌洗舊 T 恤。請前往 Rockstar 新聞放送查看活動完整詳情。 ]]></description>
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<pubDate>Fri, 31 Jul 2026 23:47:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>夏日搶劫任務活動期間策劃完美逃亡</media:keywords>
<content:encoded><![CDATA[趁夏季人潮湧入南聖安地列斯和佩里克島，在鋼筋水泥的叢林和陽光普照的海岸上尋找豐厚的寶藏時，於 GTA 線上模式中盡情享受為期兩週的高收益犯罪活動。<br><br>在 GTA 線上模式夏日搶劫任務活動的第一週（7 月 30 日至 8 月 5 日），把握全福銀行搶劫任務和太平洋標準搶劫任務的每週首次完成獎勵，即可獲得雙倍 GTA 遊戲幣報酬。<br><br>8 月 6 日，美洲豹雕像將在「佩里克島搶劫」重返金毛的金庫。此外，接下來的兩週中還有各種免費登入好禮和獎勵，包括夏日風情配件、「坐擁超級遊艇的人生」雙倍 GTA 遊戲幣及聲望值，以及特別的額外 100 萬 GTA 遊戲幣獎勵。<br><br>柯茲中心本週精選<br><br>「柯茲中心搶劫」最新精選傑作包括 S．P．卡羅爾的《模刻眾生》、法蘭西斯科．佐佐內的《哇幹，剁人啦》，以及米娜．梅傑的《樹叢裡玩耍》。<br><br>本週售出您的第一個主要目標即可獲得全新的每週獎勵，然後於 8 月 6 日回歸，瀏覽一系列新到的經典作品再順手帶走，並將其出售或陳列在您的豪宅中。<br><br><img src="https://clan.akamai.steamstatic.com/images/45517848/742312e8b35bfd141dd560ea4453c9f8766df105.jpg"><br><br>原始搶劫任務獎勵，以及更多<br><br>重返 GTA 線上模式的兩大經典搶劫任務，享受全新的每週首次完成獎勵，以及準備任務的更高報酬：此外，即日起至 8 月 5 日止完成全福銀行搶劫任務和太平洋標準搶劫任務的最終階段，還將獲得雙倍 GTA 遊戲幣獎勵。如果您正在尋找合適的隊友來協助完成這些搶劫任務，Rockstar Games 官方 Discord 上的 #the-heist-board 是尋找志同道合犯罪夥伴的絕佳場所。<br><br>即日起至 8 月 5 日止，隨時完成全福銀行搶劫任務最終階段，可獲適用於絕品密語（跑車）的全福巡迴賽塗裝，並將在完成後的 72 小時內發放。在 8 月 5 日前隨時登入，就可獲得太平洋標準毛衣。<br><br>此外，即日起至 8 月 5 日止，在「載具戰爭（佩里克島）」那不斷縮小的安全區中為生存而戰，或在遇難船中搜尋寶藏，可賺取雙倍 GTA 遊戲幣及聲望值。在 8 月 6 日至 12 日期間，於「直搗佩里克島」中發動攻擊或保衛金毛的島嶼天堂，可賺取雙倍 GTA 遊戲幣及聲望值。<br><br>「佩里克島生存戰」將於 8 月 6 日至 12 日回歸。成功抵擋三波攻擊，即可完成 GTA 線上模式夏日搶劫任務活動的第二個每週挑戰，賺取 10 萬 GTA 遊戲幣，以及 Rockstar 雜訊標誌洗舊 T 恤。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rockstargames.com%2Ftw%2Fnewswire%2Farticle%2F4k1k9k1581aa43%2Fplan-the-perfect-getaway-during-the-summer-heist-event%3Futm_source%3Dsteam-news-gtave%26utm_medium%3Do_promos%26utm_campaign%3D2026-sum1%26utm_content%3D509-lead" target="_blank" rel=" noopener">請前往 Rockstar 新聞放送查看活動完整詳情。</a>]]> </content:encoded>
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<title>《縱橫秘灣》已正式上線！</title>
<link>https://xinker.org/zh/%E7%B8%B1%E6%A9%AB%E7%A7%98%E7%81%A3%E5%B7%B2%E6%AD%A3%E5%BC%8F%E4%B8%8A%E7%B7%9A</link>
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<description><![CDATA[ 《縱橫秘灣》1.0 版本現已上線，並享 25% 上市首發優惠。建造龐大的海盜天堂，打造艦隊揚帆四海，與皇室勢力相抗衡，以延續海盜的黃金時代！麥酒、燧發手槍、無賴、還有亡命之徒！你得管理錯綜複雜的生產鏈，並帶領鬧哄哄的船員們稱霸大洋！立即觀看下方的上市預告片。Steam 評論：我們很重視你的回饋我們誠摯希望能聽見各位對《縱橫秘灣》的想法。若已體驗過遊戲，不妨抽空在 Steam 留下評論，與我們分享你的心得。你的每一則評論我們都將悉心閱讀，藉此了解玩家喜歡哪些內容、認為哪些地方仍有改進空間，以及期待未來能加入哪些內容。這些意見將成為我們規劃後續更新和開發方向的重要參考。新手資源初次登陸《縱橫秘灣》嗎？歡迎參考《縱橫秘灣》新手指南，快速掌握遊戲基本玩法。若有任何疑問，也歡迎查閱常見問題，其中整理了許多玩家社群常見的問題與解答。若想更進一步了解遊戲機制、物品與系統，請造訪官方維基。以上皆為探索《縱橫秘灣》的實用資源。立即加入《縱橫秘灣》玩家社群你可以在以下平臺找到我們：Discord、Reddit、Twitter、Facebook、Instagram、Threads、Bluesky、TikTok，以及YouTube歡迎參與討論、追蹤最新資訊，並與我們分享你的寶貴意見。https://store.steampowered.com/app/1368140/Corsair_Cove/ ]]></description>
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<pubDate>Fri, 31 Jul 2026 23:17:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《縱橫秘灣》已正式上線！</media:keywords>
<content:encoded><![CDATA[《縱橫秘灣》1.0 版本現已上線，並享 25% 上市首發優惠。<br><br>建造龐大的海盜天堂，打造艦隊揚帆四海，與皇室勢力相抗衡，以延續海盜的黃金時代！麥酒、燧發手槍、無賴、還有亡命之徒！你得管理錯綜複雜的生產鏈，並帶領鬧哄哄的船員們稱霸大洋！<br><br>立即觀看下方的上市預告片。<br><br><div data-youtube="g3mwsvO3sJk" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h3">Steam 評論：我們很重視你的回饋</div><hr>我們誠摯希望能聽見各位對《縱橫秘灣》的想法。若已體驗過遊戲，不妨抽空在 Steam 留下評論，與我們分享你的心得。<br><br>你的每一則評論我們都將悉心閱讀，藉此了解玩家喜歡哪些內容、認為哪些地方仍有改進空間，以及期待未來能加入哪些內容。這些意見將成為我們規劃後續更新和開發方向的重要參考。<br><br><div class="bb_h3">新手資源</div><hr>初次登陸《縱橫秘灣》嗎？歡迎參考<a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3725819251" target="_blank" rel="">《縱橫秘灣》新手指南</a>，快速掌握遊戲基本玩法。若有任何疑問，也歡迎查閱<a class="bb_link" href="https://steamcommunity.com/app/1368140/discussions/0/659359849665365626/" target="_blank" rel="">常見問題</a>，其中整理了許多玩家社群常見的問題與解答。若想更進一步了解遊戲機制、物品與系統，請造訪<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.hoodedhorse.com%2FCorsair_Cove%2FCorsair_Cove_Official_Wiki" target="_blank" rel=" noopener">官方維基</a>。以上皆為探索《縱橫秘灣》的實用資源。<br><br><div class="bb_h3">立即加入《縱橫秘灣》玩家社群</div><hr>你可以在以下平臺找到我們：<br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Ftz5jxS4yt9" target="_blank" rel=" noopener">Discord</a>、<a class="bb_link" href="http://reddit.com/r/corsaircove" target="_blank" rel="">Reddit</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Flimbicgames" target="_blank" rel=" noopener">Twitter</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FLimbicEntertainment" target="_blank" rel=" noopener">Facebook</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Flimbicentertainment" target="_blank" rel=" noopener">Instagram</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.threads.com%2F%40limbicentertainment" target="_blank" rel=" noopener">Threads</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Flimbicgames.bsky.social" target="_blank" rel=" noopener">Bluesky</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40limbicentertainment" target="_blank" rel=" noopener">TikTok</a>，以及<a class="bb_link" href="https://www.youtube.com/@LimbicEntertainment" target="_blank" rel="">YouTube</a><br>歡迎參與討論、追蹤最新資訊，並與我們分享你的寶貴意見。<br><br><a class="bb_link" href="https://store.steampowered.com/app/1368140/Corsair_Cove/" target="_blank" rel="">https://store.steampowered.com/app/1368140/Corsair_Cove/</a><br>]]> </content:encoded>
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<title>《刺客教條：黑旗 同步重置》的「Animus 中心」</title>
<link>https://xinker.org/zh/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E9%BB%91%E6%97%97-%E5%90%8C%E6%AD%A5%E9%87%8D%E7%BD%AE%E7%9A%84animus-%E4%B8%AD%E5%BF%83</link>
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<description><![CDATA[ 「Animus 中心」於近期推出的《刺客教條：黑旗 同步重置》中回歸，並在去年隨《刺客教條：暗影者》首次登場後，加入了多項更新與全新功能。無論你想追求獎勵、深入探索背景故事，或尋找全新挑戰，「Animus 中心」都能讓你以更多樣的方式體驗《刺客教條》。現在就讓我們來了解詳情。什麼是「Animus 中心」？「Animus 中心」於去年隨《刺客教條：暗影者》首次推出，是你進入《刺客教條》世界的大門。啟動遊戲時，它會以時間軸的形式呈現，並將多項主要功能匯集於一處。無論你想追蹤遊戲進度、取得獨家獎勵、迎接額外挑戰，或深入探索故事，都能在此進行。這個平台會持續成長與改進，無論你喜愛系列中的哪個部分，都能藉此提升遊玩體驗，並從每款支援的遊戲中享受更多內容。獻給背景故事愛好者《刺客教條》於 2007 年首度推出，在將近 20 年後的今日，系列已有 15 款主要作品，以及不計其數的漫畫、電影、小說、動畫短片等內容。背景故事與敘事一直是本系列的核心，而我們也知道，有許多玩家熱衷於發掘故事中的每個細節。如果你也是如此，「Animus 中心」有相當豐富的內容！回顧故事「Animus 中心」會呈現你啟動的遊戲的最新事件與故事情節，讓你快速接續過往進度並跟上劇情。開啟遊戲後，你會進入「記憶」選單，此選單會以時間軸形式呈現系列中的各款遊戲。點選個別遊戲，即可查看說明、預告片與其他概覽資料，無需離開平台或另外開啟瀏覽器，就能快速回顧遊戲的故事與背景設定。更深入的故事內容你可透過「裂縫」與「計劃」等額外遊戲內容（稍後將進一步介紹），解鎖包含背景故事與敘事內容的獎勵，從日誌到角色彼此交換的訊息與筆記應有盡有，且都能在「寶庫」中查看。你將能進一步了解自己喜愛的刺客、他們的親友與敵人，以及他們所在的世界，並可直接透過「Animus 中心」存取這些內容。你也會看到仍待尋找與解密的加密檔案，協助你繼續追尋背景故事。裂縫「裂縫」隨《刺客教條：暗影者》首次推出，當時我們遇見了名為「核心」（EGO）的神祕人工智慧，它對 Animus 擁有強大的控制力。隨著《黑旗 同步重置》推出，你將能探索全新類型的「裂縫」。在這些「假如……會如何？」的情境中，「核心」會向你展示基因記憶的另一種版本，讓你探索沿途所遇角色的不同可能性。假如愛德華遵守承諾，回到卡洛琳身邊，而不是成為海盜與刺客，結果會如何？假如黑鬍子接受了國王的赦免，又會如何？你必須親自遊玩「裂縫」才會知道答案，但也要小心，因為「核心」向你展示這些內容，或許另有目的……獻給挑戰者無論是在不被發現的情況下抵達目標、於時間限制內完成任務，或取得所有獎盃與成就，遊戲中都有許多挑戰，也有許多玩家迫不及待想迎戰。「Animus 中心」也準備了專屬挑戰，來考驗你與你的技巧。同步追蹤各式各樣的挑戰，從角色與故事相關目標，到「Animus 中心」的獨特挑戰，每項挑戰都能讓你在「Animus 中心」畫面解鎖獎勵。記得抽空回來領取獎勵，並查看尚待完成的全新或進行中的挑戰。收藏與獎勵「計劃」會將多項挑戰整合為單一目標，藉此提供額外體驗並解鎖更多獎勵。每項「計劃」都由多個「異常」組成，這些限時挑戰每週都會更新，你可在「Animus 中心」追蹤，並於遊戲內完成。此外，你也會在「Animus 中心」看到全新的特殊「跨界計劃」。有別於一般的「計劃」僅限於單一遊戲，「跨界計劃」是可以在多款支援「Animus 中心」的遊戲中完成的。首批跨界計劃「激流」與「暗流」現已在《暗影者》與《黑旗 同步重置》中開放，並可在兩款遊戲中解鎖獎勵。裂縫「裂縫」不只能以新穎有趣的方式呈現故事與背景資訊，也會為遊玩體驗帶來獨特變化。穿梭於罕見且充滿故障元素的世界、面對最具挑戰性的頭目戰，並探索以全新方式重組、看似熟悉的環境，這些都是「裂縫」體驗的一部分，非常值得探索。查看「Animus 中心」目前開放的內容，迎接前所未有的全新挑戰。獻給收藏家我們也知道，有些玩家喜歡完成整套收藏。「Animus 中心」不只能協助你追蹤已取得的內容，也會顯示尚待蒐集的項目。無論是服裝、武器、外觀，或任何閃閃發亮的物品，現在就讓我們來了解看看。獨家獎勵你能透過多種方式取得獎勵，而其中許多都是「Animus 中心」的獨家內容。你也能獲得無法購買、只能藉由遊玩取得的貨幣，並在「交易所」中使用。這代表其中沒有付費獎勵，所有物品都必須透過遊玩取得，只有最投入的玩家才能擁有。同步我們先前已介紹過「同步」如何協助你完成挑戰，而完成同步也能取得獎勵。查看你目前推展的進度，並領取已完成挑戰的獎勵。計劃「計劃」當然也會提供獨家獎勵，而「跨界計劃」不只會串連不同遊戲的世界與故事，還會提供以各款作品為靈感的獎勵。完成《黑旗 同步重置》與《暗影者》之間最新的跨界計劃，即可在兩款遊戲中解鎖獨家獎勵，且每項獎勵都會以另一款作品的世界與角色為靈感。記得抽空回來查看全新「計劃」與「跨界計劃」，因為這些獎勵可能無法透過其他方式取得。「Animus 中心」內容概要以下再次整理支援「Animus 中心」的遊戲中，可供你存取的所有內容：回顧近期遊玩事件的故事查看系列主要作品的時間軸，並在無需開啟瀏覽器的情況下，快速查看各款遊戲的內容（預告片、影片等）進入「裂縫」，體驗具獨特有趣玩法的額外故事內容並取得獎勵進入「計劃」，完成每週挑戰以取得獎勵體驗全新的「跨界計劃」，在多款遊戲中完成挑戰，並在各款遊戲中解鎖獎勵使用「同步」功能，追蹤多項挑戰的進度，並隨著進度推展取得獎勵取得無法購買或透過其他方式獲得的獨家獎勵體驗會隨每款新遊戲持續擴展的平台啟動現已推出的《刺客教條：黑旗 同步重置》時，記得立即進入「Animus 中心」，探索更多故事、迎接全新挑戰並完成你的收藏。未來也請持續回來查看更多更新。我們「Animus 中心」見，刺客們！ ]]></description>
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<pubDate>Fri, 31 Jul 2026 23:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《刺客教條：黑旗, 同步重置》的「Animus, 中心」</media:keywords>
<content:encoded><![CDATA[「Animus 中心」於近期推出的《刺客教條：黑旗 同步重置》中回歸，並在去年隨《刺客教條：暗影者》首次登場後，加入了多項更新與全新功能。無論你想追求獎勵、深入探索背景故事，或尋找全新挑戰，「Animus 中心」都能讓你以更多樣的方式體驗《刺客教條》。現在就讓我們來了解詳情。<br><br><div data-youtube="kusRe0t9hgk" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h2">什麼是「Animus 中心」？</div>「Animus 中心」於去年隨《刺客教條：暗影者》首次推出，是你進入《刺客教條》世界的大門。啟動遊戲時，它會以時間軸的形式呈現，並將多項主要功能匯集於一處。無論你想追蹤遊戲進度、取得獨家獎勵、迎接額外挑戰，或深入探索故事，都能在此進行。這個平台會持續成長與改進，無論你喜愛系列中的哪個部分，都能藉此提升遊玩體驗，並從每款支援的遊戲中享受更多內容。<br><br><div class="bb_h2">獻給背景故事愛好者</div>《刺客教條》於 2007 年首度推出，在將近 20 年後的今日，系列已有 15 款主要作品，以及不計其數的漫畫、電影、小說、動畫短片等內容。背景故事與敘事一直是本系列的核心，而我們也知道，有許多玩家熱衷於發掘故事中的每個細節。如果你也是如此，「Animus 中心」有相當豐富的內容！<br><br><div class="bb_h3">回顧故事</div>「Animus 中心」會呈現你啟動的遊戲的最新事件與故事情節，讓你快速接續過往進度並跟上劇情。開啟遊戲後，你會進入「記憶」選單，此選單會以時間軸形式呈現系列中的各款遊戲。點選個別遊戲，即可查看說明、預告片與其他概覽資料，無需離開平台或另外開啟瀏覽器，就能快速回顧遊戲的故事與背景設定。<br><br><div class="bb_h3">更深入的故事內容</div>你可透過「裂縫」與「計劃」等額外遊戲內容（稍後將進一步介紹），解鎖包含背景故事與敘事內容的獎勵，從日誌到角色彼此交換的訊息與筆記應有盡有，且都能在「寶庫」中查看。你將能進一步了解自己喜愛的刺客、他們的親友與敵人，以及他們所在的世界，並可直接透過「Animus 中心」存取這些內容。你也會看到仍待尋找與解密的加密檔案，協助你繼續追尋背景故事。<br><br><div data-youtube="I_WgXM9_-m8" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h3">裂縫</div>「裂縫」隨《刺客教條：暗影者》首次推出，當時我們遇見了名為「核心」（EGO）的神祕人工智慧，它對 Animus 擁有強大的控制力。隨著《黑旗 同步重置》推出，你將能探索全新類型的「裂縫」。在這些「假如……會如何？」的情境中，「核心」會向你展示基因記憶的另一種版本，讓你探索沿途所遇角色的不同可能性。假如愛德華遵守承諾，回到卡洛琳身邊，而不是成為海盜與刺客，結果會如何？假如黑鬍子接受了國王的赦免，又會如何？你必須親自遊玩「裂縫」才會知道答案，但也要小心，因為「核心」向你展示這些內容，或許另有目的……<br><br><div data-youtube="LhOlUrqKej0" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h2">獻給挑戰者</div>無論是在不被發現的情況下抵達目標、於時間限制內完成任務，或取得所有獎盃與成就，遊戲中都有許多挑戰，也有許多玩家迫不及待想迎戰。「Animus 中心」也準備了專屬挑戰，來考驗你與你的技巧。<br><div class="bb_h3">同步</div>追蹤各式各樣的挑戰，從角色與故事相關目標，到「Animus 中心」的獨特挑戰，每項挑戰都能讓你在「Animus 中心」畫面解鎖獎勵。記得抽空回來領取獎勵，並查看尚待完成的全新或進行中的挑戰。<br><br><div data-youtube="lI6HC5si4HI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h3">收藏與獎勵</div>「計劃」會將多項挑戰整合為單一目標，藉此提供額外體驗並解鎖更多獎勵。每項「計劃」都由多個「異常」組成，這些限時挑戰每週都會更新，你可在「Animus 中心」追蹤，並於遊戲內完成。此外，你也會在「Animus 中心」看到全新的特殊「跨界計劃」。有別於一般的「計劃」僅限於單一遊戲，「跨界計劃」是可以在多款支援「Animus 中心」的遊戲中完成的。首批跨界計劃「激流」與「暗流」現已在《暗影者》與《黑旗 同步重置》中開放，並可在兩款遊戲中解鎖獎勵。<br><br><div class="bb_h3">裂縫</div>「裂縫」不只能以新穎有趣的方式呈現故事與背景資訊，也會為遊玩體驗帶來獨特變化。穿梭於罕見且充滿故障元素的世界、面對最具挑戰性的頭目戰，並探索以全新方式重組、看似熟悉的環境，這些都是「裂縫」體驗的一部分，非常值得探索。查看「Animus 中心」目前開放的內容，迎接前所未有的全新挑戰。<br><br><div class="bb_h2">獻給收藏家</div>我們也知道，有些玩家喜歡完成整套收藏。「Animus 中心」不只能協助你追蹤已取得的內容，也會顯示尚待蒐集的項目。無論是服裝、武器、外觀，或任何閃閃發亮的物品，現在就讓我們來了解看看。<br><br><div class="bb_h3">獨家獎勵</div>你能透過多種方式取得獎勵，而其中許多都是「Animus 中心」的獨家內容。你也能獲得無法購買、只能藉由遊玩取得的貨幣，並在「交易所」中使用。這代表其中沒有付費獎勵，所有物品都必須透過遊玩取得，只有最投入的玩家才能擁有。<br><br><div class="bb_h3">同步</div>我們先前已介紹過「同步」如何協助你完成挑戰，而完成同步也能取得獎勵。查看你目前推展的進度，並領取已完成挑戰的獎勵。<br><br><div class="bb_h3">計劃</div>「計劃」當然也會提供獨家獎勵，而「跨界計劃」不只會串連不同遊戲的世界與故事，還會提供以各款作品為靈感的獎勵。完成《黑旗 同步重置》與《暗影者》之間最新的跨界計劃，即可在兩款遊戲中解鎖獨家獎勵，且每項獎勵都會以另一款作品的世界與角色為靈感。記得抽空回來查看全新「計劃」與「跨界計劃」，因為這些獎勵可能無法透過其他方式取得。<br><br><div class="bb_h2">「Animus 中心」內容概要</div>以下再次整理支援「Animus 中心」的遊戲中，可供你存取的所有內容：<br><ul class="bb_ul"><li>回顧近期遊玩事件的故事<br></li><li>查看系列主要作品的時間軸，並在無需開啟瀏覽器的情況下，快速查看各款遊戲的內容（預告片、影片等）<br></li><li>進入「裂縫」，體驗具獨特有趣玩法的額外故事內容並取得獎勵<br></li><li>進入「計劃」，完成每週挑戰以取得獎勵<br></li><li>體驗全新的「跨界計劃」，在多款遊戲中完成挑戰，並在各款遊戲中解鎖獎勵<br></li><li>使用「同步」功能，追蹤多項挑戰的進度，並隨著進度推展取得獎勵<br></li><li>取得無法購買或透過其他方式獲得的獨家獎勵<br></li><li>體驗會隨每款新遊戲持續擴展的平台</li></ul>啟動現已推出的《刺客教條：黑旗 同步重置》時，記得立即進入「Animus 中心」，探索更多故事、迎接全新挑戰並完成你的收藏。未來也請持續回來查看更多更新。我們「Animus 中心」見，刺客們！]]> </content:encoded>
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<title>Announcement of Regularly Updated Maintenance (EU9) 20260804</title>
<link>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-eu9-20260804</link>
<guid>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-eu9-20260804</guid>
<description><![CDATA[ Dear Players:We will conduct a maintenance update from 16:00 to 18:00 pm on August 4, 2026, Beijing time. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.The following are the main contents of this maintenance:[Updates]1. Official mails (such as maintenance compensation mails) that remain unclaimed in your mailbox for more than 30 days will be automatically deleted. Recharge reward mails and event reward mails will not be affected and will not be deleted.2. Guild Shop - Guild Merit3. Diligence Pack: Ruby Fragments*5, Opal Fragments*3, Silver*200,000, Random Ticket Pack*14. Godlike Pack: Fire Ruby*1, Silver*8,000,0005. Random Ticket Pack: Randomly grants one of the following items: Chaotic Wastes Ticket ×1, Pet Magic Realm Ticket ×1, Mystical Valley Ticket ×1, or Eternal Continent Ticket ×16. Guild Merit Pack: Opal Fragment ×2, Silver ×100,000, and Random Ticket Pack ×17. New Pack - Shanhai Vault Pack8. New Battle Pass[Events]1. Supremacy: Archangel Michael2. Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,0003. Recharge Rebate:  Thunder Devourer (Epic)*1 / Silver*100,000 / Mystic Valley Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*54. Cumulative Gold Rebate：500 - Glimmer Gift Voucher / 2000 - Silver Emblem / 10000 - Golden Emblem10000 - Royal Bloodguard Saloris (Legendary)*1  / 30000 - Royal Bloodguard Saloris (Godlike)*1    5. Mystery Shop6. Dragon Ball II7. 20-day Fund 8. Gold Rush (Weekly Event)Consume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2Consume 1,000 gold coins: Royal Decree Badge*1, Mystic Valley Ticket *2, Silver*50,000Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5Consume 5,000 gold coins: Royal Decree Badge*2, Mystic Valley Ticket*2, Fire Opal*1Consume 10,000 gold coins: Royal Decree Badge*2, Fire Ruby*1, Solar Chest (Legendary)*1, Silver*1,000,000Consume 30,000 gold coins: Fire Ruby*2, Royal Decree Badge*10, solar Chest (Legendary)*2，Silver*3,000,000Consume 50,000 gold coins: Black Opal*1, Royal Decree Badge*10, Solar Chest (Legendary)*2, Silver*4,000,000Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*3, Royal Decree Badge*20， Silver*4,000,000Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Royal Decree Badge*20，Silver*5,000,0009. Pack (Limited Time Event) - Booster Bonanza20 packs of Shanhai Vault Pack - Background: Suppression (14 Days, Legendary)*1 / Silver*2,000,00020 packs of Master&#039;s Skill Pack VIII - Master&#039;s Skill Pack VIII*10 / Silver*1,000,0005 packs of Brave Pack - Elixir of Energy*3 / Tome Hall Ticket*2 / Silver*300,00010 packs of Elite Pack - Class Selection Crystal*3 / Silver*80,00010. Temple of Souls11. Ancient Den12. Mystical Valley13. VIP Dungeon14. Windy Cliff15. Mysterious CasketSee the pictures for details. The event content is subject to the game content. The official has the final right of interpretation. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44757982/d62def71e195dcf32fa2e4c55ca7d093f246b057.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 21:11:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Regularly, Updated, Maintenance, EU9, 20260804</media:keywords>
<content:encoded><![CDATA[Dear Players:<br><br>We will conduct a maintenance update <b>from 16:00 to 18:00 pm on August 4, 2026, Beijing time</b>. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.<br><br>The following are the main contents of this maintenance:<br><br><b>[Updates]</b><br><br><b>1. Official mails (such as maintenance compensation mails) that remain unclaimed in your mailbox for more than 30 days will be automatically deleted. Recharge reward mails and event reward mails will not be affected and will not be deleted.</b><br><b>2. Guild Shop - Guild Merit</b><br><b>3. Diligence Pack:</b> Ruby Fragments*5, Opal Fragments*3, Silver*200,000, Random Ticket Pack*1<br><b>4. Godlike Pack: </b>Fire Ruby*1, Silver*8,000,000<br><b>5. Random Ticket Pack: </b>Randomly grants one of the following items: Chaotic Wastes Ticket ×1, Pet Magic Realm Ticket ×1, Mystical Valley Ticket ×1, or Eternal Continent Ticket ×1<br><b>6. Guild Merit Pack: </b>Opal Fragment ×2, Silver ×100,000, and Random Ticket Pack ×1<br><b>7. New Pack - Shanhai Vault Pack</b><br><b>8. New Battle Pass</b><br><br><b>[Events]</b><br><br><b>1. Supremacy: Archangel Michael<br>2. Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,000<br>3. Recharge Rebate:  Thunder Devourer (Epic)*1 / Silver*100,000 / Mystic Valley Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*5<br>4. Cumulative Gold Rebate：<br>500 - Glimmer Gift Voucher / 2000 - Silver Emblem / 10000 - Golden Emblem<br>10000 - Royal Bloodguard Saloris (Legendary)*1  / 30000 - Royal Bloodguard Saloris (Godlike)*1    <br>5. Mystery Shop<br>6. Dragon Ball II<br>7. 20-day Fund <br>8. Gold Rush (Weekly Event)</b><br><u>Consume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3<br>Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2<br>Consume 1,000 gold coins: Royal Decree Badge*1, Mystic Valley Ticket *2, Silver*50,000<br>Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5<br>Consume 5,000 gold coins: Royal Decree Badge*2, Mystic Valley Ticket*2, Fire Opal*1<br>Consume 10,000 gold coins: Royal Decree Badge*2, Fire Ruby*1, Solar Chest (Legendary)*1, Silver*1,000,000<br>Consume 30,000 gold coins: Fire Ruby*2, Royal Decree Badge*10, solar Chest (Legendary)*2，Silver*3,000,000<br>Consume 50,000 gold coins: Black Opal*1, Royal Decree Badge*10, Solar Chest (Legendary)*2, Silver*4,000,000<br>Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*3, Royal Decree Badge*20， Silver*4,000,000<br>Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Royal Decree Badge*20，Silver*5,000,000</u><br><b>9. Pack (Limited Time Event) - Booster Bonanza</b><br><u>20 packs of Shanhai Vault Pack - Background: Suppression (14 Days, Legendary)*1 / Silver*2,000,000<br>20 packs of Master's Skill Pack VIII - Master's Skill Pack VIII*10 / Silver*1,000,000<br>5 packs of Brave Pack - Elixir of Energy*3 / Tome Hall Ticket*2 / Silver*300,000<br>10 packs of Elite Pack - Class Selection Crystal*3 / Silver*80,000</u><br><b>10. Temple of Souls<br>11. Ancient Den<br>12. Mystical Valley<br>13. VIP Dungeon<br>14. Windy Cliff<br>15. Mysterious Casket</b><br><br>See the pictures for details. The event content is subject to the game content. The official has the final right of interpretation.<br><br><img src="https://clan.akamai.steamstatic.com/images/44757982/8164eb1dc5af93d92b57c4c3d83a8e76bc657c7e.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/f60b076f8aefaeb364351c1017fd442ce992e850.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/9e1b68950fa9b9ab338b21fb6ded3ae0cd276107.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/edd95cf137a01edf7de5a8198ba818f2ee4e25c3.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/d84d75e6c09d1953f4be91657527d2ba64dadc92.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/f62e53a4822b0af87080994eefa89b0182ce46ca.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/c64ca08452d0d99b0d1d3c933e91db2b4febe0ea.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/1ac9f4eb8e884c3d80f05e7093e88ee7a69685f7.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/97bf9c7f943428bc5bfed5d8d4e2f7320c3ba124.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/25c7be65a70c7754444d5be4eeb236cb57ce494e.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/b1948dadbc2e80f67d9bbaac86f792f755f109c8.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/6f59ddd967a5e12a6ec774f58256c036e22c81aa.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/143591c5f8d77ce218cfa3d8f8f9d06ec44094bb.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/de02ed0b77e307cd1633cc99324d4294e4c05887.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/5dde9d8fbd9d1cb0f850d837b87fa3853173f673.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/c1841a4e5eb665802f2bc1e0aaa1038001a8e7ee.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/a3df2be2509fb9a3ac757f7ec886e8e30a257a53.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/cd07b85b79e89f21ea3fa587997652dcd6bc6334.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/3310141a5228d61863d7171d08235d0598ba8947.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/bee67b0d702110fe5fafe47ab0b974bf5536049b.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/bcd7c8ae64f661464346be8bfb24cbc7715ff5ad.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/71dd361ed9faf34c5b72d03cb60468bbeea57ed5.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/c7bce233d50d6c07aac21219b164c92daf8f027a.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/b8c040ddd8dd951d297e7fe54928847cb990f08e.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/4388dbf8be807dcb251122664127dba49a6cec8a.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/da6f9fcb1fd1f3c7d841bd74464b922feed5c355.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/7f66fd773a4478bb34cbc84bd01e85eafb2140b9.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/523239382b2d62935f4feea95b774b4b4206b2d8.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/afd42c4741707a919a384547ebe933d0c5573330.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/ca4e1b4b45531c8357482ef5762c1174b02786b0.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/8b8445dabafedb4a12fe5bd9142e87c0bb7ee6ab.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/a6299dc9f387304b04fd0652a54c8fb6fbc89d37.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/04478804a43712c77b7d8d3d07a3624bdf3d9065.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/3b16498e337ab85a2926306a6fa4f47ad7f126f4.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/37b7b5b546ba158432a17f4fd03e624f623cd1c9.png">]]> </content:encoded>
</item>

<item>
<title>Announcement of Regularly Updated Maintenance (NA1~8, EU1~8, AS1~3) 20260804</title>
<link>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-na18-eu18-as13-20260804</link>
<guid>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-na18-eu18-as13-20260804</guid>
<description><![CDATA[ Dear Players:We will conduct a maintenance update from 16:00 to 18:00 pm on August 4, 2026, Beijing time. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.The following are the main contents of this maintenance:[Updates]1. Official mails (such as maintenance compensation mails) that remain unclaimed in your mailbox for more than 30 days will be automatically deleted. Recharge reward mails and event reward mails will not be affected and will not be deleted.2. Guild Shop - Guild Merit3. Diligence Pack: Ruby Fragments*5, Opal Fragments*3, Silver*200,000, Random Ticket Pack*14. Godlike Pack: Fire Ruby*1, Silver*8,000,0005. Random Ticket Pack: Randomly grants one of the following items: Chaotic Wastes Ticket ×1, Pet Magic Realm Ticket ×1, Mystical Valley Ticket ×1, or Eternal Continent Ticket ×16. Guild Merit Pack: Opal Fragment ×2, Silver ×100,000, and Random Ticket Pack ×17. New Pack - Shanhai Vault Pack8. New Battle Pass[Events]1. Supremacy: Archangel Michael2. Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,0003. Recharge Rebate:  Thunder Devourer (Epic)*1 / Silver*100,000 / Mystic Valley Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*54. Cumulative Gold Rebate：500 - Glimmer Gift Voucher / 2000 - Silver Emblem / 10000 - Golden Emblem10000 - Royal Bloodguard Saloris (Legendary)*1  / 30000 - Royal Bloodguard Saloris (Godlike)*1    5. Mystery Shop6. Dragon Ball II7. 20-day Fund 8. Gold Rush (Weekly Event)Consume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2Consume 1,000 gold coins: Royal Decree Badge*1, Mystic Valley Ticket *2, Silver*50,000Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5Consume 5,000 gold coins: Royal Decree Badge*2, Mystic Valley Ticket*2, Fire Opal*1Consume 10,000 gold coins: Royal Decree Badge*2, Fire Ruby*1, Solar Chest (Legendary)*1, Silver*1,000,000Consume 30,000 gold coins: Fire Ruby*2, Royal Decree Badge*10, solar Chest (Legendary)*2，Silver*3,000,000Consume 50,000 gold coins: Black Opal*1, Royal Decree Badge*10, Solar Chest (Legendary)*2, Silver*4,000,000Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*3, Royal Decree Badge*20， Silver*4,000,000Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Royal Decree Badge*20，Silver*5,000,0009. Pack (Limited Time Event) - Booster Bonanza20 packs of Shanhai Vault Pack - Background: Suppression (14 Days, Legendary)*1 / Silver*2,000,00020 packs of Master&#039;s Skill Pack VIII - Master&#039;s Skill Pack VIII*10 / Silver*1,000,0005 packs of Brave Pack - Elixir of Energy*3 / Tome Hall Ticket*2 / Silver*300,00010 packs of Elite Pack - Class Selection Crystal*3 / Silver*80,00010. Temple of Souls11. Ancient Den12. Mystical Valley13. VIP Dungeon14. Mysterious CasketSee the pictures for details. The event content is subject to the game content. The official has the final right of interpretation. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44757982/d62def71e195dcf32fa2e4c55ca7d093f246b057.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 21:11:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Regularly, Updated, Maintenance, NA18, EU18, AS13, 20260804</media:keywords>
<content:encoded><![CDATA[Dear Players:<br><br>We will conduct a maintenance update <b>from 16:00 to 18:00 pm on August 4, 2026, Beijing time</b>. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.<br><br>The following are the main contents of this maintenance:<br><br><b>[Updates]</b><br><br><b>1. Official mails (such as maintenance compensation mails) that remain unclaimed in your mailbox for more than 30 days will be automatically deleted. Recharge reward mails and event reward mails will not be affected and will not be deleted.</b><br><b>2. Guild Shop - Guild Merit</b><br><b>3. Diligence Pack:</b> Ruby Fragments*5, Opal Fragments*3, Silver*200,000, Random Ticket Pack*1<br><b>4. Godlike Pack: </b>Fire Ruby*1, Silver*8,000,000<br><b>5. Random Ticket Pack: </b>Randomly grants one of the following items: Chaotic Wastes Ticket ×1, Pet Magic Realm Ticket ×1, Mystical Valley Ticket ×1, or Eternal Continent Ticket ×1<br><b>6. Guild Merit Pack: </b>Opal Fragment ×2, Silver ×100,000, and Random Ticket Pack ×1<br><b>7. New Pack - Shanhai Vault Pack</b><br><b>8. New Battle Pass</b><br><br><b>[Events]</b><br><br><b>1. Supremacy: Archangel Michael<br>2. Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,000<br>3. Recharge Rebate:  Thunder Devourer (Epic)*1 / Silver*100,000 / Mystic Valley Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*5<br>4. Cumulative Gold Rebate：<br>500 - Glimmer Gift Voucher / 2000 - Silver Emblem / 10000 - Golden Emblem<br>10000 - Royal Bloodguard Saloris (Legendary)*1  / 30000 - Royal Bloodguard Saloris (Godlike)*1    <br>5. Mystery Shop<br>6. Dragon Ball II<br>7. 20-day Fund <br>8. Gold Rush (Weekly Event)</b><br><u>Consume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3<br>Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2<br>Consume 1,000 gold coins: Royal Decree Badge*1, Mystic Valley Ticket *2, Silver*50,000<br>Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5<br>Consume 5,000 gold coins: Royal Decree Badge*2, Mystic Valley Ticket*2, Fire Opal*1<br>Consume 10,000 gold coins: Royal Decree Badge*2, Fire Ruby*1, Solar Chest (Legendary)*1, Silver*1,000,000<br>Consume 30,000 gold coins: Fire Ruby*2, Royal Decree Badge*10, solar Chest (Legendary)*2，Silver*3,000,000<br>Consume 50,000 gold coins: Black Opal*1, Royal Decree Badge*10, Solar Chest (Legendary)*2, Silver*4,000,000<br>Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*3, Royal Decree Badge*20， Silver*4,000,000<br>Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Royal Decree Badge*20，Silver*5,000,000</u><br><b>9. Pack (Limited Time Event) - Booster Bonanza</b><br><u>20 packs of Shanhai Vault Pack - Background: Suppression (14 Days, Legendary)*1 / Silver*2,000,000<br>20 packs of Master's Skill Pack VIII - Master's Skill Pack VIII*10 / Silver*1,000,000<br>5 packs of Brave Pack - Elixir of Energy*3 / Tome Hall Ticket*2 / Silver*300,000<br>10 packs of Elite Pack - Class Selection Crystal*3 / Silver*80,000</u><br><b>10. Temple of Souls<br>11. Ancient Den<br>12. Mystical Valley<br>13. VIP Dungeon<br>14. Mysterious Casket</b><br><br>See the pictures for details. The event content is subject to the game content. The official has the final right of interpretation.<br><br><img src="https://clan.akamai.steamstatic.com/images/44757982/8164eb1dc5af93d92b57c4c3d83a8e76bc657c7e.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/f60b076f8aefaeb364351c1017fd442ce992e850.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/9e1b68950fa9b9ab338b21fb6ded3ae0cd276107.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/edd95cf137a01edf7de5a8198ba818f2ee4e25c3.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/d84d75e6c09d1953f4be91657527d2ba64dadc92.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/f62e53a4822b0af87080994eefa89b0182ce46ca.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/c64ca08452d0d99b0d1d3c933e91db2b4febe0ea.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/1ac9f4eb8e884c3d80f05e7093e88ee7a69685f7.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/97bf9c7f943428bc5bfed5d8d4e2f7320c3ba124.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/25c7be65a70c7754444d5be4eeb236cb57ce494e.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/b1948dadbc2e80f67d9bbaac86f792f755f109c8.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/6f59ddd967a5e12a6ec774f58256c036e22c81aa.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/143591c5f8d77ce218cfa3d8f8f9d06ec44094bb.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/de02ed0b77e307cd1633cc99324d4294e4c05887.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/5dde9d8fbd9d1cb0f850d837b87fa3853173f673.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/c1841a4e5eb665802f2bc1e0aaa1038001a8e7ee.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/a3df2be2509fb9a3ac757f7ec886e8e30a257a53.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/cd07b85b79e89f21ea3fa587997652dcd6bc6334.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/3310141a5228d61863d7171d08235d0598ba8947.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/bee67b0d702110fe5fafe47ab0b974bf5536049b.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/bcd7c8ae64f661464346be8bfb24cbc7715ff5ad.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/71dd361ed9faf34c5b72d03cb60468bbeea57ed5.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/c7bce233d50d6c07aac21219b164c92daf8f027a.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/b8c040ddd8dd951d297e7fe54928847cb990f08e.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/4388dbf8be807dcb251122664127dba49a6cec8a.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/da6f9fcb1fd1f3c7d841bd74464b922feed5c355.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/7f66fd773a4478bb34cbc84bd01e85eafb2140b9.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/523239382b2d62935f4feea95b774b4b4206b2d8.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/ca4e1b4b45531c8357482ef5762c1174b02786b0.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/8b8445dabafedb4a12fe5bd9142e87c0bb7ee6ab.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/a6299dc9f387304b04fd0652a54c8fb6fbc89d37.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/04478804a43712c77b7d8d3d07a3624bdf3d9065.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/3b16498e337ab85a2926306a6fa4f47ad7f126f4.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/37b7b5b546ba158432a17f4fd03e624f623cd1c9.png">]]> </content:encoded>
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<title>The Snakes Saga Trailer is now available. / The Standard Edition is now 60% off.</title>
<link>https://xinker.org/zh/the-snakes-saga-trailer-is-now-available-the-standard-edition-is-now-60-off</link>
<guid>https://xinker.org/zh/the-snakes-saga-trailer-is-now-available-the-standard-edition-is-now-60-off</guid>
<description><![CDATA[ The Snakes Saga Trailer is now available.From METAL GEAR SOLID Δ: SNAKE EATER to METAL GEAR SOLID: PEACE WALKER, and finally METAL GEAR SOLID 4: GUNS OF THE PATRIOTS.Follow the saga of the Snakes in this trailer.The Standard Edition is now 60% off.This sale runs until August 8 at 10:00 AM (PDT). ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Snakes, Saga, Trailer, now, available., The, Standard, Edition, now, 60, off.</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Snakes Saga Trailer is now available.</p><p class="bb_paragraph">From METAL GEAR SOLID Δ: SNAKE EATER to METAL GEAR SOLID: PEACE WALKER, and finally METAL GEAR SOLID 4: GUNS OF THE PATRIOTS.</p><p class="bb_paragraph">Follow the saga of the Snakes in this trailer.</p><p class="bb_paragraph"></p><div data-youtube='"HQaaudzUX8w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">The Standard Edition is now 60% off.</p><p class="bb_paragraph">This sale runs until August 8 at 10:00 AM (PDT).</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44190330/c76932f204b798f01b96545520f0b3d0ba9b3b3b.png"></p>]]> </content:encoded>
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<title>3.0.2版本修復公告（7月31日）</title>
<link>https://xinker.org/zh/302%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A7%E6%9C%8831%E6%97%A5</link>
<guid>https://xinker.org/zh/302%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A7%E6%9C%8831%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【7月31日】以下問題已完成修復：1、修復了【永晝海城】中部分板材造型特效不顯示的問題。以下問題預計20:00修復，具體以實際為準：1、修復了星鑄商店中繪彩章寶箱購買異常的問題。《Once Human》項目組 ]]></description>
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<pubDate>Fri, 31 Jul 2026 19:13:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.2版本修復公告（7月31日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><p class="bb_paragraph"></p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph"></p><p class="bb_paragraph">【7月31日】<br>以下問題已完成修復：<br>1、修復了【永晝海城】中部分板材造型特效不顯示的問題。<br>以下問題預計20:00修復，具體以實際為準：<br>1、修復了星鑄商店中繪彩章寶箱購買異常的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>開發日誌#13</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E6%97%A5%E8%AA%8C13</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E6%97%A5%E8%AA%8C13</guid>
<description><![CDATA[ 大家好，我是《突擊風暴：零點》的總監金兌泫。首先，誠摯感謝在搶先體驗開始後遊玩本作，並透過Steam評論留下真實意見的所有玩家。各位留下的評論我們都在逐一確認，目前開發團隊正在內部討論處理的優先順序。今天將針對搶先體驗後玩家提及最多的意見，向各位分享目前的狀況與改善方向。【關於服務環境的回饋】1. 服務地區及環境改善目前《突擊風暴：零點》僅以部分地區的伺服器開始服務，由於搶先體驗仍處於初期階段，為確保配對池，我們正分階段準備伺服器基礎設施。目前開發團隊正在準備額外開放歐洲伺服器，我們將盡最大努力，盡快提供更好的伺服器環境。待改善方案確定後，我們將透過另行公告說明具體時程。2. 關於缺少自訂對戰系統與熟人一同在喜歡的地圖與模式中遊玩，或以戰隊、社群為單位聚集，一直是《突擊風暴》系列重要的樂趣要素之一，對此我們也深有同感。因此，我們正在準備可由玩家自行建立房間並設定地圖、模式、人數等的自訂對戰系統，力求於賽季2導入。【關於遊戲體驗的回饋】1. 關於鬼步我們曾透過開發日誌#12說明移除鬼步的背景，但搶先體驗開始後，仍有許多玩家表示對該操作消失感到可惜。不過，我們認為鬼步會因熟練度造成過大的戰鬥力差距，且原本就不是遊戲設計中的正式機制，因此目前並未計畫原樣復原。作為替代，我們將持續思考如何以其他方式彌補老玩家所熟悉的操作手感。2. 關於武器平衡我們正根據搶先體驗後累積的實際遊玩數據，細部分析武器性能。為避免玩家過度集中於特定槍械，並打造無論選擇何種武器都能公平競爭的環境，武器平衡我們將持續進行調整。3. 關於Pay to Win的擔憂在《突擊風暴：零點》中，配件外觀的級別僅代表稀有度，不存在因級別而產生的性能或數值差異。附加屬性同樣設計在不會左右戰鬥結果的範圍內，透過熟練度補給箱，無須消耗SP或鑰匙卡亦可獲得具備相同屬性的配件。配件屬性的平衡在營運過程中也會持續監測，若判斷存在可能影響戰鬥結果的問題，我們將進行調整。4. 關於操作手感關於操作手感，我們收到許多意見，並計畫參考各位提供的內容，逐項進行改善。· 命中判定：我們認為網路補償可能造成判定上的不協調感。對此，我們將一併檢查判定框的形狀與伺服器判定邏輯。· 狙擊槍使用手感：我們確認到部分玩家表示，由於沒有快速開鏡，狙擊的使用手感有所改變。正如開發日誌#12中所說明，是否支援該功能將依瞄準鏡配件而異。Scope QS為快速開鏡（無動畫的開鏡），Scope FS為快速更換武器。裝備支援快速開鏡的配件後，即可感受到接近原作的使用手感。整體操作手感今後我們也會持續調整。【關於穩定性及遊戲內容的回饋】1. 關於錯誤及用戶端問題我們收到部分回報，表示在遊戲啟動與載入階段完全無法進入遊戲。該問題正以最高優先處理，我們已從可重現的項目開始依序修正。若遇到問題，請將錯誤發生時的詳細狀況與電腦規格一併填寫並回報至客服中心，我們將優先確認。2. 關於遊戲內容不足開發團隊亦認知到目前搶先體驗中模式與地圖數量、武器種類有所不足，並理解這可能讓遊戲體驗顯得單調。因此，我們正在準備包含眾多玩家提議的吸血鬼模式在內的多種地圖與武器，並將持續追加。敬請期待今後更新的遊戲內容。3. 關於異常玩家的疑慮反外掛方面，我們正在強化目前套用的偵測體系，同時也在準備強化異常遊玩的偵測邏輯與改善檢舉功能。此外，反外掛功能目前也持續運作中，我們會定期偵測使用非法程式的玩家並予以懲處。我們認為公平的競爭環境是FPS的基礎，今後也將毫不妥協地應對。我們認為，搶先體驗是與各位一同完成遊戲的過程。對於未能達到各位期待的部分，我們虛心接受各位的指教，並將確認各位提出的意見，以實際的改善逐一證明。今後我們也會定期與各位分享開發進度。謝謝。 ]]></description>
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<pubDate>Fri, 31 Jul 2026 19:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發日誌13</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，我是《突擊風暴：零點》的總監金兌泫。</p><p class="bb_paragraph">首先，誠摯感謝在搶先體驗開始後遊玩本作，並透過Steam評論留下真實意見的所有玩家。</p><p class="bb_paragraph"></p><p class="bb_paragraph">各位留下的評論我們都在逐一確認，目前開發團隊正在內部討論處理的優先順序。<br>今天將針對搶先體驗後玩家提及最多的意見，向各位分享目前的狀況與改善方向。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【關於服務環境的回饋】</b><br><br><b>1. 服務地區及環境改善</b><br>目前《突擊風暴：零點》僅以部分地區的伺服器開始服務，</p><p class="bb_paragraph">由於搶先體驗仍處於初期階段，為確保配對池，我們正分階段準備伺服器基礎設施。</p><p class="bb_paragraph">目前開發團隊正在準備額外開放歐洲伺服器，我們將盡最大努力，盡快提供更好的伺服器環境。</p><p class="bb_paragraph">待改善方案確定後，我們將透過另行公告說明具體時程。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>2. 關於缺少自訂對戰系統</b></p><p class="bb_paragraph">與熟人一同在喜歡的地圖與模式中遊玩，或以戰隊、社群為單位聚集，一直是《突擊風暴》系列重要的樂趣要素之一，對此我們也深有同感。</p><p class="bb_paragraph">因此，我們正在準備可由玩家自行建立房間並設定地圖、模式、人數等的自訂對戰系統，力求於賽季2導入。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【關於遊戲體驗的回饋】</b><br><br><b>1. 關於鬼步</b><br>我們曾透過<b><a class="bb_link" href="https://store.steampowered.com/news/app/3576070/view/705526483146244842" target="_blank" rel="">開發日誌#12</a></b>說明移除鬼步的背景，但搶先體驗開始後，仍有許多玩家表示對該操作消失感到可惜。</p><p class="bb_paragraph">不過，我們認為鬼步會因熟練度造成過大的戰鬥力差距，且原本就不是遊戲設計中的正式機制，因此目前並未計畫原樣復原。<br><br>作為替代，我們將持續思考如何以其他方式彌補老玩家所熟悉的操作手感。</p><p class="bb_paragraph"><b>2. 關於武器平衡</b><br><br>我們正根據搶先體驗後累積的實際遊玩數據，細部分析武器性能。<br><br>為避免玩家過度集中於特定槍械，並打造無論選擇何種武器都能公平競爭的環境，武器平衡我們將持續進行調整。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>3. 關於Pay to Win的擔憂</b></p><p class="bb_paragraph">在《突擊風暴：零點》中，配件外觀的級別僅代表稀有度，不存在因級別而產生的性能或數值差異。<br><br>附加屬性同樣設計在不會左右戰鬥結果的範圍內，透過熟練度補給箱，無須消耗SP或鑰匙卡亦可獲得具備相同屬性的配件。<br><br>配件屬性的平衡在營運過程中也會持續監測，若判斷存在可能影響戰鬥結果的問題，我們將進行調整。</p><p class="bb_paragraph"><b>4. 關於操作手感</b><br>關於操作手感，我們收到許多意見，並計畫參考各位提供的內容，逐項進行改善。</p><p class="bb_paragraph">· 命中判定：我們認為網路補償可能造成判定上的不協調感。對此，我們將一併檢查判定框的形狀與伺服器判定邏輯。<br><br>· 狙擊槍使用手感：我們確認到部分玩家表示，由於沒有快速開鏡，狙擊的使用手感有所改變。<br><br>正如<b><a class="bb_link" href="https://store.steampowered.com/news/app/3576070/view/705526483146244842" target="_blank" rel="">開發日誌#12</a></b>中所說明，是否支援該功能將依瞄準鏡配件而異。</p><p class="bb_paragraph">Scope QS為快速開鏡（無動畫的開鏡），Scope FS為快速更換武器。</p><p class="bb_paragraph">裝備支援快速開鏡的配件後，即可感受到接近原作的使用手感。整體操作手感今後我們也會持續調整。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【關於穩定性及遊戲內容的回饋】</b><br><br><b>1. 關於錯誤及用戶端問題</b><br>我們收到部分回報，表示在遊戲啟動與載入階段完全無法進入遊戲。<br>該問題正以最高優先處理，我們已從可重現的項目開始依序修正。若遇到問題，請將錯誤發生時的詳細狀況與電腦規格一併填寫並回報至客服中心，我們將優先確認。<br><br><b>2. 關於遊戲內容不足</b><br>開發團隊亦認知到目前搶先體驗中模式與地圖數量、武器種類有所不足，並理解這可能讓遊戲體驗顯得單調。<br><br>因此，我們正在準備包含眾多玩家提議的吸血鬼模式在內的多種地圖與武器，並將持續追加。敬請期待今後更新的遊戲內容。<br><br><b>3. 關於異常玩家的疑慮</b><br>反外掛方面，我們正在強化目前套用的偵測體系，同時也在準備強化異常遊玩的偵測邏輯與改善檢舉功能。</p><p class="bb_paragraph">此外，反外掛功能目前也持續運作中，我們會定期偵測使用非法程式的玩家並予以懲處。我們認為公平的競爭環境是FPS的基礎，今後也將毫不妥協地應對。</p><p class="bb_paragraph">我們認為，搶先體驗是與各位一同完成遊戲的過程。<br>對於未能達到各位期待的部分，我們虛心接受各位的指教，</p><p class="bb_paragraph">並將確認各位提出的意見，以實際的改善逐一證明。<br>今後我們也會定期與各位分享開發進度。</p><p class="bb_paragraph"></p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
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<title>【新 DLC】夏日海洋套裝 上線公告</title>
<link>https://xinker.org/zh/%E6%96%B0-dlc%E5%A4%8F%E6%97%A5%E6%B5%B7%E6%B4%8B%E5%A5%97%E8%A3%9D-%E4%B8%8A%E7%B7%9A%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E6%96%B0-dlc%E5%A4%8F%E6%97%A5%E6%B5%B7%E6%B4%8B%E5%A5%97%E8%A3%9D-%E4%B8%8A%E7%B7%9A%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。充滿夏日氣息的全新服裝 &amp; 武器外觀組合「夏日海洋套裝」現已上線!奧比斯大陸的三位英雄換上蘊含陽光、海浪與夜海月光的夏日裝束,以煥然一新的姿態歸來。■ 新增 DLC 三種每款 DLC 均包含一款角色服裝及配套武器外觀。龍之劍:覺醒 - 服裝:珊瑚色夏日惡作劇  阿斯托莉婭泳裝服裝 + 武器外觀[陽光心箭]龍之劍:覺醒 - 服裝:碧波白花  蕾娜泳裝服裝 + 武器外觀[浪尖花瓣]龍之劍:覺醒 - 服裝:夜海月光  賽里斯泳裝服裝 + 武器外觀[波上之星]■ 套裝商品「夏日海洋套裝」將三款 DLC 合為一體的套裝商品《龍之劍:覺醒》夏日海洋套裝同步上線。購買套裝享 30% 折扣若您已持有部分單品 DLC,可僅購買缺少的道具以補齊整套(Complete the Set)■ 上線優惠上線後 2 週內,購買單品 DLC 享 10% 折扣■ 價格說明每款 DLC 的定價以 USD $7.99 為基準,依據 Steam 購買力平價換算設置地區價格。具體地區價格請以商店頁面為準。⚠️「夜海月光」DLC 銷售延遲公告「夜海月光」DLC(賽里斯服裝 + 武器外觀「波上之星」)目前商店頁面正在準備中。該道具將於遊戲內顯示,但目前暫不可購買。商店頁面準備完成後即會開始銷售。銷售開啟時點將另行公告。???? 商店頁面:https://store.steampowered.com/app/4570720/感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:57:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【新, DLC】夏日海洋套裝, 上線公告</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>充滿夏日氣息的全新服裝 & 武器外觀組合「夏日海洋套裝」現已上線!<br>奧比斯大陸的三位英雄換上蘊含陽光、海浪與夜海月光的夏日裝束,以煥然一新的姿態歸來。<br><br><div data-youtube="PDV9hO3geEU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><hr><br><br><div class="bb_h3">■ 新增 DLC 三種</div><br>每款 DLC 均包含一款角色服裝及配套武器外觀。<br><br><ul class="bb_ul"><li><b>龍之劍:覺醒 - 服裝:珊瑚色夏日惡作劇</b><br>  阿斯托莉婭泳裝服裝 + 武器外觀[陽光心箭]<br></li><li><b>龍之劍:覺醒 - 服裝:碧波白花</b><br>  蕾娜泳裝服裝 + 武器外觀[浪尖花瓣]<br></li><li><b>龍之劍:覺醒 - 服裝:夜海月光</b><br>  賽里斯泳裝服裝 + 武器外觀[波上之星]</li></ul><br><div class="bb_h3">■ 套裝商品「夏日海洋套裝」</div><ul class="bb_ul"><li>將三款 DLC 合為一體的套裝商品<b>《龍之劍:覺醒》夏日海洋套裝</b>同步上線。<br></li><li><b>購買套裝享 30% 折扣</b><br></li><li>若您已持有部分單品 DLC,可僅購買缺少的道具以補齊整套(Complete the Set)</li></ul><br><div class="bb_h3">■ 上線優惠</div><ul class="bb_ul"><li><b>上線後 2 週內,購買單品 DLC 享 10% 折扣</b></li></ul><br><div class="bb_h3">■ 價格說明</div>每款 DLC 的定價<b>以 USD $7.99 為基準,依據 Steam 購買力平價換算設置地區價格</b>。具體地區價格請以商店頁面為準。<br><br><hr><br><br><div class="bb_h3">⚠️「夜海月光」DLC 銷售延遲公告</div><br><b>「夜海月光」DLC(賽里斯服裝 + 武器外觀「波上之星」)目前商店頁面正在準備中。</b><br><br><ul class="bb_ul"><li>該道具將於遊戲內顯示,但目前暫不可購買。<br></li><li>商店頁面準備完成後即會開始銷售。<br></li><li>銷售開啟時點將另行公告。</li></ul><br><hr><br><br>???? 商店頁面:<a class="bb_link" href="https://store.steampowered.com/app/4570720/" target="_blank" rel="">https://store.steampowered.com/app/4570720/</a><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>更新公告 1.0.6</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-106</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-106</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.6 更新已套用。更新內容如下。■ 新增內容以下角色新增服裝及武器外觀:  - 阿斯托莉婭 — 珊瑚色夏日惡作劇  - 阿斯托莉婭 — 陽光心箭  - 蕾娜 — 碧波白花  - 蕾娜 — 浪尖花瓣  - 賽里斯 — 夜海月光(商店頁面正在準備中,準備完成後開始銷售)  - 賽里斯 — 波上之星(商店頁面正在準備中,準備完成後開始銷售)感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:47:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.6</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.6 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 新增內容</div><ul class="bb_ul"><li>以下角色新增服裝及武器外觀:<br>  - 阿斯托莉婭 — 珊瑚色夏日惡作劇<br>  - 阿斯托莉婭 — 陽光心箭<br>  - 蕾娜 — 碧波白花<br>  - 蕾娜 — 浪尖花瓣<br>  - 賽里斯 — 夜海月光(商店頁面正在準備中,準備完成後開始銷售)<br>  - 賽里斯 — 波上之星(商店頁面正在準備中,準備完成後開始銷售)</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>8/4 (Tue) Maintenance Notice</title>
<link>https://xinker.org/zh/84-tue-maintenance-notice</link>
<guid>https://xinker.org/zh/84-tue-maintenance-notice</guid>
<description><![CDATA[ 8/4 (Tue) Maintenance Notice ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>84, Tue, Maintenance, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/c406e6e8938e65e02fe44322a74f7b72bc5d3abf.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3217%26thread%3D3511516" target="_blank" rel=" noopener">8/4 (Tue) Maintenance Notice</a></p>]]> </content:encoded>
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<title>Preliminary Notice: New Content and Event for 2026.08.20 (KST)</title>
<link>https://xinker.org/zh/preliminary-notice-new-content-and-event-for-20260820-kst</link>
<guid>https://xinker.org/zh/preliminary-notice-new-content-and-event-for-20260820-kst</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Fri, 31 Jul 2026 16:01:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Preliminary, Notice:, New, Content, and, Event, for, 2026.08.20, KST</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/43587230/4590434423d14f3810e655ba0ea233e60de1fee1.png"><br><img src="https://clan.akamai.steamstatic.com/images/43587230/78deec35d935d5e42b3d819568fd21ab5a60599a.png"><br><img src="https://clan.akamai.steamstatic.com/images/43587230/0016244936cf0ea4e88c693116bc51e978721f32.png">]]> </content:encoded>
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<title>【開發者筆記】捎來的消息 — 7月31日迷你開發者筆記</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E7%AD%86%E8%A8%98%E6%8D%8E%E4%BE%86%E7%9A%84%E6%B6%88%E6%81%AF-7%E6%9C%8831%E6%97%A5%E8%BF%B7%E4%BD%A0%E9%96%8B%E7%99%BC%E8%80%85%E7%AD%86%E8%A8%98</link>
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<description><![CDATA[ 您好，團長們：我是 《星之救援者》的總監 —— Lee Sung-won。自夏季開發者訪談放送後，這是第一次與各位團長見面。原本正在準備預計於8月中旬公開的開發者筆記，但我們希望能更頻繁、更快速地向團長們分享最新消息，因此這次將以全新的 【迷你開發者筆記】 形式與大家見面。與以往一次分享大量內容的開發者筆記不同，迷你開發者筆記將作為能更即時分享需要向團長們說明的事項，以及目前準備中內容大致方向的管道。未來我們也會持續利用這個管道，盡可能更快速地分享團長們所關心的內容。今天分享的是與8月更新相關的事項。關於主線故事與活動的詳細內容，將於後續的正式開發者筆記中另行說明；本次迷你開發者筆記則將以目前正在準備中的遊戲內容以及便利性改善項目為主進行介紹。 目前進行中的開發項目1. 星鏈增幅成長強化在上次更新中，我們調整了戰鬥力計算公式，並提升了戰術分析的能力值提升效率。不過，我們認為即使進行上述改善後，在救援者的成長過程中，仍存在部分成長感不足的區段，因此正在準備進一步的改善方案。如同之前放送中向團長們說明的內容，預計於8月20日更新中強化星鏈增幅所帶來的救援者成長效果。本次改善目標為調整星鏈增幅至特定階段時，使能力值能夠大幅提升，讓團長們能在戰鬥中更加明顯地感受到成長帶來的成果。本次調整如同先前戰鬥力計算公式及戰術分析改善，針對已達到Lv.200以上星鏈的團長們，將依照現有成長狀態進行追溯套用。因此更新後，戰鬥力將會比目前進一步提升。配合此次成長改善，預計也將於8月27日更新中同步進行作戰與迴廊擴充。作戰與迴廊未來也將以能隨著團長們的成長，持續提供新的目標進行定期擴充。不過，若擴充速度過快，可能會增加遊玩負擔，因此我們將持續確認團長們的內容進度與遊玩消化速度，以適當的週期進行擴充。 2. 戰鬥力基本難易度標示細分化目前，即使欲挑戰戰鬥的建議戰鬥力與自身持有戰鬥力之間差距較大時，也會統一顯示「戰鬥力不足」。因此，團長們較難直觀判斷目前戰鬥的實際難度，也難以了解需要成長到什麼程度。為改善此體驗，預計將依照戰鬥力差距，細分多個階段的難易度標示。本項改善預計於8月20日更新中套用，目前正朝此目標進行準備。在《星之救援者》中，當目前戰鬥力低於建議戰鬥力時，自特定區間起，將依與建議戰鬥力的差距套用戰鬥力差距補正。因此，本次難易度標示改善不只是單純顯示戰鬥難度，也能更清楚標示差距補正影響逐漸增加的區間。我們想透過此次改善，提供團長們目前欲挑戰的戰鬥，需成長至多少戰鬥力作為目標、以及何時運用作戰：重啟增益的依據。我們會持續改善，讓團長們不再是茫然地感受到「戰鬥力不足」，而是能更具體地確認目前的成長狀態並規劃下個目標。3. 新增褪色的邀請函預計於 8月20日更新中，新增可於旅程使用的新貨幣 【褪色的邀請函】。使用 褪色的邀請函時，無須消耗旅程邀請函或意志力即可進行旅程。不過，使用褪色的邀請函進行的旅程將無法獲得通關獎勵，僅可作為獲得星辰檔案的用途。此外，我們也正在準備旅程結束後的重新觀測祝福中也能使用褪色的邀請函，並將同步調整增加重新觀測祝福的可使用次數。褪色的邀請函每日將會自動補充一定數量。透過此機制，即使在旅程邀請函或意志力不足的情況下，仍可每日進行一定次數的旅程，以獲得星辰檔案或使用重新觀測祝福。除了自動補充外，未來也預計將持續新增可獲得褪色的邀請函的途徑。當然，褪色的邀請函僅在團長們希望使用時才消耗。若希望優先使用現有的旅程邀請函，或目前持有的邀請函數量充足，也可以選擇不使用褪色的邀請函。隨著此次更新，刪除星辰檔案時所提供的少量金幣獎勵也將移除，請團長們留意。 4. 擴充過載立方於7月30日更新，過載立方第3階段已全新開放。希望團長們都能玩得開心。我個人認為，過載立方是一項具有相當大發展潛力的內容。因此，我們不會止步於目前狀態，而是正著手準備進一步擴充，希望讓團長們能以更多樣的方式享受遊玩。雖然目前過載立方仍持續有各種攻略與研究，但我們認為基本構成高效率的配置與戰略，仍有逐漸趨於固定化的可能。為了改善這點，我們正朝著讓每位團長都能打造並發展屬於自己的複製代碼組合的方向擴充系統。我們的目標是希望團長們不再只是依循既定的複製代碼與攻略，而是能活用自己打造的複製代碼組合，以及培養的救援者，體驗屬於自己的方式攻略過載立方。我們正加緊準備擴充系統，目標是在下一次3週週期活動開始時，推出擴充後的進行方式。為了不辜負團長們的等待，我們將盡全力做好準備，帶來比目前更加完善且更良好的遊玩體驗。我們也會持續努力，盡可能提前開發時程，敬請期待擴充後的過載立方。 5. 星之挑戰 EX目前星穹傳送門的星之挑戰採用的是從限制列表中，由團長自行選擇想套用的限制後再進入挑戰的方式。然而，我們認為必須自行選擇限制的過程，大幅降低了遊玩的直覺性。對於遊玩經驗相對較少的團長而言，往往需要花費不少時間思考該選擇哪些限制；而對於遊玩經驗較豐富的團長來說，可選擇的限制組合也逐漸趨於固定。綜合上述，我們認為目前的方式，只會帶給遊玩經驗較少的團長更多的苦惱。因此，星之挑戰 EX預計將由目前選擇限制方式，調整為更單純的階段制。隨著階段逐漸提升，首領的攻擊力、生命力及防禦力等能力值也將提升，並自特定階段起追加額外的限制條件。此外，我們也認為，採用階段制的方式，更符合目前正在調整中的救援者成長方向。我們正朝著讓團長們能隨著自身成長挑戰更高階段，並更直觀地感受到其中差異的方向進行調整。本次變更不會套用至限時據點，預計於星穹傳送門的稜鏡賽季中進行套用。變更後，我們也同步進行調整，盡可能讓目前分數區間原本所感受到的難度維持不變。我們會充分準備，以更完善的形式與各位團長見面。也請團長們多多關注調整後的星之挑戰 EX。我們也會仔細檢視大家提供的意見，持續進行調整與優化，努力成為更加優質的遊戲內容。 6. 其他便利性改善除了上述內容之外，我們也正在準備於8月20日更新套用的多項便利性改善。首先，如同先前發表會中所提及，旅程開始時，阿爾克那的借用範圍將由原本僅限好友，將擴大為也可借用公會成員所設定的阿爾克那。此外，裝備上預計新增可快速確認協助能力值整體狀態的裝備點數，讓團長們可更直觀地比較與確認裝備的協助能力值。接著，新增於【聖鎧 : 排位戰】進行匹配的狀態下，可移動至大廳並自由使用其他選單的功能。同時改善【聖鎧 : 策略戰】結果畫面跳過功能。跳過戰鬥後，將可同時確認自己與對手剩餘生命力的狀態。除此之外，我們也持續改善許多雖然細微，但在遊玩過程中可能造成不便的部分。也請團長們期待8月更新。最後，還有一項內容想向各位團長說明。是與啟示錄支援通行證相關的內容。目前啟示錄支援通行證已進行過一次改善。其中最大的變更，是移除了原本提供的娜魯、貝拉、安娜阿爾克那自選箱，並新增個人檔案道具。雖然本次啟示錄支援通行證的使用率較以往有所提升，但也收到許多團長們提交的回饋，認為新手與初期團長少了一項可確定獲得阿爾克那的途徑，使旅程的進行相較以往更加困難。在改善通行證內容的過程中，我們未能充分評估這些阿爾克那對於新手與初期團長們進入旅程時所帶來的影響。這是我未能全面考量團長們整體遊玩環境的疏忽。因此，自下一期啟示錄支援通行證起，我們將保留原本提供的阿爾克那自選箱，不進行移除。 除此之外，我們也將擴大自選箱中可獲得的阿爾克那。當然，我們也預計向目前已購買本次啟示錄支援通行證的所有團長們，補發放全新調整後的阿爾克那自選箱。新自選箱中包含的阿爾克那清單，預計將於下週四的更新公告中進行說明，敬請留意。 對於本次調整所造成的不便，我們再次向各位團長致上歉意。 今後，在規劃與調整新事項時，我們不會僅依據部分數據或特定區間為基準進行判斷，還會更仔細地評估不同成長階段的團長可能受到的影響。以上就是目前正在開發中的內容分享。除了本次迷你開發者筆記中介紹的內容之外，我們也正在準備其他多項內容，待整理為具體形式後，將透過正式開發者筆記依序向團長們說明並呈現。 下週，團長們期待已久的【陽光貓娘：微笑】觀測即將開始，討伐委託也將同步擴張。此外，我們也將調整旅程中部分負面事件的平衡，並降低已獲得過的編號證物再次出現的機率等，進行多項旅程相關細微改善。也請團長們多多關注本次更新。《星之救援者》總監Lee Sung-won 敬上※ 內容中所提及的系統/功能名稱與具體內容，將根據實際開發情形有所變動。 ]]></description>
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<pubDate>Fri, 31 Jul 2026 14:07:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【開發者筆記】捎來的消息, —, 7月31日迷你開發者筆記</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/2a224a6cd85df779e7be8411aa087e3684d5a08c.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">您好，團長們：</p><p class="bb_paragraph">我是 《星之救援者》的總監 —— Lee Sung-won。</p><p class="bb_paragraph"></p><p class="bb_paragraph">自夏季開發者訪談放送後，這是第一次與各位團長見面。</p><p class="bb_paragraph"></p><p class="bb_paragraph">原本正在準備預計於8月中旬公開的開發者筆記，<br>但我們希望能更頻繁、更快速地向團長們分享最新消息，<br>因此這次將以全新的 【迷你開發者筆記】 形式與大家見面。</p><p class="bb_paragraph">與以往一次分享大量內容的開發者筆記不同，<br>迷你開發者筆記將作為能更即時分享需要向團長們說明的事項，<br>以及目前準備中內容大致方向的管道。</p><p class="bb_paragraph">未來我們也會持續利用這個管道，盡可能更快速地分享團長們所關心的內容。</p><p class="bb_paragraph">今天分享的是與8月更新相關的事項。</p><p class="bb_paragraph">關於主線故事與活動的詳細內容，將於後續的正式開發者筆記中另行說明；<br>本次迷你開發者筆記則將以目前正在準備中的遊戲內容以及便利性改善項目為主進行介紹。</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>目前進行中的開發項目</b></div><p class="bb_paragraph"><b>1. 星鏈增幅成長強化</b></p><p class="bb_paragraph">在上次更新中，我們調整了戰鬥力計算公式，並提升了戰術分析的能力值提升效率。</p><p class="bb_paragraph">不過，我們認為即使進行上述改善後，在救援者的成長過程中，<br>仍存在部分成長感不足的區段，因此正在準備進一步的改善方案。</p><p class="bb_paragraph">如同之前放送中向團長們說明的內容，<br>預計於8月20日更新中強化星鏈增幅所帶來的救援者成長效果。</p><p class="bb_paragraph">本次改善目標為調整星鏈增幅至特定階段時，使能力值能夠大幅提升，<br>讓團長們能在戰鬥中更加明顯地感受到成長帶來的成果。</p><p class="bb_paragraph">本次調整如同先前戰鬥力計算公式及戰術分析改善，<br>針對已達到Lv.200以上星鏈的團長們，將依照現有成長狀態進行追溯套用。<br>因此更新後，戰鬥力將會比目前進一步提升。</p><p class="bb_paragraph">配合此次成長改善，預計也將於8月27日更新中同步進行作戰與迴廊擴充。<br>作戰與迴廊未來也將以能隨著團長們的成長，持續提供新的目標進行定期擴充。</p><p class="bb_paragraph">不過，若擴充速度過快，可能會增加遊玩負擔，<br>因此我們將持續確認團長們的內容進度與遊玩消化速度，以適當的週期進行擴充。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>2. 戰鬥力基本難易度標示細分化</b></p><p class="bb_paragraph">目前，即使欲挑戰戰鬥的建議戰鬥力與自身持有戰鬥力之間差距較大時，<br>也會統一顯示「戰鬥力不足」。</p><p class="bb_paragraph">因此，團長們較難直觀判斷目前戰鬥的實際難度，也難以了解需要成長到什麼程度。</p><p class="bb_paragraph">為改善此體驗，預計將依照戰鬥力差距，細分多個階段的難易度標示。<br>本項改善預計於8月20日更新中套用，目前正朝此目標進行準備。</p><p class="bb_paragraph">在《星之救援者》中，當目前戰鬥力低於建議戰鬥力時，<br>自特定區間起，將依與建議戰鬥力的差距套用戰鬥力差距補正。</p><p class="bb_paragraph">因此，本次難易度標示改善不只是單純顯示戰鬥難度，<br>也能更清楚標示差距補正影響逐漸增加的區間。</p><p class="bb_paragraph">我們想透過此次改善，提供團長們目前欲挑戰的戰鬥，<br>需成長至多少戰鬥力作為目標、以及何時運用作戰：重啟增益的依據。</p><p class="bb_paragraph">我們會持續改善，讓團長們不再是茫然地感受到「戰鬥力不足」，<br>而是能更具體地確認目前的成長狀態並規劃下個目標。</p><p class="bb_paragraph"><b>3. 新增褪色的邀請函</b></p><p class="bb_paragraph">預計於 8月20日更新中，新增可於旅程使用的新貨幣 【褪色的邀請函】。</p><p class="bb_paragraph">使用 褪色的邀請函時，無須消耗旅程邀請函或意志力即可進行旅程。<br>不過，使用褪色的邀請函進行的旅程將無法獲得通關獎勵，僅可作為獲得星辰檔案的用途。</p><p class="bb_paragraph">此外，我們也正在準備旅程結束後的重新觀測祝福中也能使用褪色的邀請函，<br>並將同步調整增加重新觀測祝福的可使用次數。</p><p class="bb_paragraph">褪色的邀請函每日將會自動補充一定數量。透過此機制，<br>即使在旅程邀請函或意志力不足的情況下，仍可每日進行一定次數的旅程，<br>以獲得星辰檔案或使用重新觀測祝福。</p><p class="bb_paragraph">除了自動補充外，未來也預計將持續新增可獲得褪色的邀請函的途徑。</p><p class="bb_paragraph">當然，褪色的邀請函僅在團長們希望使用時才消耗。<br>若希望優先使用現有的旅程邀請函，或目前持有的邀請函數量充足，<br>也可以選擇不使用褪色的邀請函。</p><p class="bb_paragraph">隨著此次更新，刪除星辰檔案時所提供的少量金幣獎勵也將移除，請團長們留意。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>4. 擴充過載立方</b></p><p class="bb_paragraph">於7月30日更新，過載立方第3階段已全新開放。<br>希望團長們都能玩得開心。</p><p class="bb_paragraph">我個人認為，過載立方是一項具有相當大發展潛力的內容。<br>因此，我們不會止步於目前狀態，而是正著手準備進一步擴充，<br>希望讓團長們能以更多樣的方式享受遊玩。</p><p class="bb_paragraph">雖然目前過載立方仍持續有各種攻略與研究，<br>但我們認為基本構成高效率的配置與戰略，仍有逐漸趨於固定化的可能。</p><p class="bb_paragraph">為了改善這點，我們正朝著讓每位團長都能打造並發展屬於自己的複製代碼組合的方向擴充系統。</p><p class="bb_paragraph">我們的目標是希望團長們不再只是依循既定的複製代碼與攻略，<br>而是能活用自己打造的複製代碼組合，以及培養的救援者，體驗屬於自己的方式攻略過載立方。</p><p class="bb_paragraph">我們正加緊準備擴充系統，目標是在下一次3週週期活動開始時，推出擴充後的進行方式。<br>為了不辜負團長們的等待，我們將盡全力做好準備，帶來比目前更加完善且更良好的遊玩體驗。<br>我們也會持續努力，盡可能提前開發時程，敬請期待擴充後的過載立方。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>5. 星之挑戰 EX</b></p><p class="bb_paragraph">目前星穹傳送門的星之挑戰採用的是從限制列表中，<br>由團長自行選擇想套用的限制後再進入挑戰的方式。</p><p class="bb_paragraph">然而，我們認為必須自行選擇限制的過程，大幅降低了遊玩的直覺性。</p><p class="bb_paragraph">對於遊玩經驗相對較少的團長而言，往往需要花費不少時間思考該選擇哪些限制；<br>而對於遊玩經驗較豐富的團長來說，可選擇的限制組合也逐漸趨於固定。</p><p class="bb_paragraph">綜合上述，我們認為目前的方式，只會帶給遊玩經驗較少的團長更多的苦惱。<br>因此，星之挑戰 EX預計將由目前選擇限制方式，調整為更單純的階段制。</p><p class="bb_paragraph">隨著階段逐漸提升，首領的攻擊力、生命力及防禦力等能力值也將提升，<br>並自特定階段起追加額外的限制條件。</p><p class="bb_paragraph">此外，我們也認為，採用階段制的方式，更符合目前正在調整中的救援者成長方向。<br>我們正朝著讓團長們能隨著自身成長挑戰更高階段，並更直觀地感受到其中差異的方向進行調整。</p><p class="bb_paragraph">本次變更不會套用至限時據點，預計於星穹傳送門的稜鏡賽季中進行套用。</p><p class="bb_paragraph">變更後，我們也同步進行調整，盡可能讓目前分數區間原本所感受到的難度維持不變。<br>我們會充分準備，以更完善的形式與各位團長見面。</p><p class="bb_paragraph">也請團長們多多關注調整後的星之挑戰 EX。<br>我們也會仔細檢視大家提供的意見，持續進行調整與優化，努力成為更加優質的遊戲內容。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>6. 其他便利性改善</b></p><p class="bb_paragraph">除了上述內容之外，我們也正在準備於8月20日更新套用的多項便利性改善。</p><p class="bb_paragraph">首先，如同先前發表會中所提及，旅程開始時，阿爾克那的借用範圍將由原本僅限好友，<br>將擴大為也可借用公會成員所設定的阿爾克那。</p><p class="bb_paragraph">此外，裝備上預計新增可快速確認協助能力值整體狀態的裝備點數，<br>讓團長們可更直觀地比較與確認裝備的協助能力值。</p><p class="bb_paragraph">接著，新增於【聖鎧 : 排位戰】進行匹配的狀態下，可移動至大廳並自由使用其他選單的功能。<br>同時改善【聖鎧 : 策略戰】結果畫面跳過功能。<br>跳過戰鬥後，將可同時確認自己與對手剩餘生命力的狀態。</p><p class="bb_paragraph">除此之外，我們也持續改善許多雖然細微，但在遊玩過程中可能造成不便的部分。<br>也請團長們期待8月更新。</p><p class="bb_paragraph"></p><p class="bb_paragraph">最後，還有一項內容想向各位團長說明。<br>是與啟示錄支援通行證相關的內容。</p><p class="bb_paragraph">目前啟示錄支援通行證已進行過一次改善。<br>其中最大的變更，是移除了原本提供的娜魯、貝拉、安娜阿爾克那自選箱，並新增個人檔案道具。</p><p class="bb_paragraph">雖然本次啟示錄支援通行證的使用率較以往有所提升，但也收到許多團長們提交的回饋，<br>認為新手與初期團長少了一項可確定獲得阿爾克那的途徑，使旅程的進行相較以往更加困難。</p><p class="bb_paragraph">在改善通行證內容的過程中，<br>我們未能充分評估這些阿爾克那對於新手與初期團長們進入旅程時所帶來的影響。<br>這是我未能全面考量團長們整體遊玩環境的疏忽。</p><p class="bb_paragraph">因此，自下一期啟示錄支援通行證起，我們將保留原本提供的阿爾克那自選箱，不進行移除。 <br>除此之外，我們也將擴大自選箱中可獲得的阿爾克那。<br>當然，我們也預計向目前已購買本次啟示錄支援通行證的所有團長們，<br>補發放全新調整後的阿爾克那自選箱。</p><p class="bb_paragraph">新自選箱中包含的阿爾克那清單，預計將於下週四的更新公告中進行說明，敬請留意。 </p><p class="bb_paragraph">對於本次調整所造成的不便，我們再次向各位團長致上歉意。 <br>今後，在規劃與調整新事項時，我們不會僅依據部分數據或特定區間為基準進行判斷，<br>還會更仔細地評估不同成長階段的團長可能受到的影響。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以上就是目前正在開發中的內容分享。<br>除了本次迷你開發者筆記中介紹的內容之外，我們也正在準備其他多項內容，<br>待整理為具體形式後，將透過正式開發者筆記依序向團長們說明並呈現。 </p><p class="bb_paragraph">下週，團長們期待已久的【陽光貓娘：微笑】觀測即將開始，討伐委託也將同步擴張。<br>此外，我們也將調整旅程中部分負面事件的平衡，<br>並降低已獲得過的編號證物再次出現的機率等，進行多項旅程相關細微改善。</p><p class="bb_paragraph"></p><p class="bb_paragraph">也請團長們多多關注本次更新。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《星之救援者》總監<br>Lee Sung-won 敬上</p><p class="bb_paragraph">※ 內容中所提及的系統/功能名稱與具體內容，將根據實際開發情形有所變動。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p>]]> </content:encoded>
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<title>[07/31] Announcement on Disciplinary Actions Against Illegal Program Users</title>
<link>https://xinker.org/zh/0731-announcement-on-disciplinary-actions-against-illegal-program-users</link>
<guid>https://xinker.org/zh/0731-announcement-on-disciplinary-actions-against-illegal-program-users</guid>
<description><![CDATA[ Hello, everyone. This is Sudden Attack Zero Point.To ensure a fair and enjoyable gaming environment for all players, we have been conducting ongoing investigations into abnormal gameplay and the use of illegal programs.After thoroughly analyzing game data based on records of abnormal gameplay, we have applied disciplinary actions to the accounts below.\[Permanent Disciplinary Actions for Illegal Program Users]Sanction Period: Permanent BanUpdate: 07/31I***aH****puR*BJ***ooH****iaIL****ONd**ech****hnk***baD**KE***zG***xyVll0********lwIlF***tlwlI********llw0k***xAk****kiBL****TWxR******tinHS*****UFHTy*****ssGMS*******intSe*****xExF****usR***yri****daEa*****73007*******terA***yp***yp****yyma*****iaT***uIt****ouPr*****CFIL****0NTo****rmMa*****xoMa*****ierPe*****ieN****tiD***ojoh*******n123g**jj***ciWe will continue to monitor gameplay and take action against the use of illegal programs, and related announcements will be made regularly.Please be reminded that the use of illegal programs results in a permanent ban, so we strongly advise against their use.We appreciate your understanding and cooperation in helping us maintain a fair environment for all players.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45551505/4a25a5ac503bfbcde581ed0a928c5a1cd62b5d08.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 13:13:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0731, Announcement, Disciplinary, Actions, Against, Illegal, Program, Users</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, everyone. This is Sudden Attack Zero Point.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To ensure a fair and enjoyable gaming environment for all players, we have been conducting ongoing investigations into abnormal gameplay and the use of illegal programs.</p><p class="bb_paragraph"></p><p class="bb_paragraph">After thoroughly analyzing game data based on records of abnormal gameplay, we have applied disciplinary actions to the accounts below.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>\[Permanent Disciplinary Actions for Illegal Program Users]</b></div><p class="bb_paragraph">Sanction Period: Permanent Ban</p><p class="bb_paragraph"></p><p class="bb_paragraph">Update: 07/31</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">I***a</p></div><div class="bb_table_td"><p class="bb_paragraph">H****pu</p></div><div class="bb_table_td"><p class="bb_paragraph">R*B</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">J***oo</p></div><div class="bb_table_td"><p class="bb_paragraph">H****ia</p></div><div class="bb_table_td"><p class="bb_paragraph">IL****ON</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">d**e</p></div><div class="bb_table_td"><p class="bb_paragraph">ch****hn</p></div><div class="bb_table_td"><p class="bb_paragraph">k***ba</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">D**K</p></div><div class="bb_table_td"><p class="bb_paragraph">E***z</p></div><div class="bb_table_td"><p class="bb_paragraph">G***xy</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vll0********lwIl</p></div><div class="bb_table_td"><p class="bb_paragraph">F***t</p></div><div class="bb_table_td"><p class="bb_paragraph">lwlI********llw0</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">k***x</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak****ki</p></div><div class="bb_table_td"><p class="bb_paragraph">BL****TW</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">xR******tin</p></div><div class="bb_table_td"><p class="bb_paragraph">HS*****UFH</p></div><div class="bb_table_td"><p class="bb_paragraph">Ty*****ss</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMS*******int</p></div><div class="bb_table_td"><p class="bb_paragraph">Se*****xEx</p></div><div class="bb_table_td"><p class="bb_paragraph">F****us</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">R***y</p></div><div class="bb_table_td"><p class="bb_paragraph">ri****da</p></div><div class="bb_table_td"><p class="bb_paragraph">Ea*****73</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">007*******ter</p></div><div class="bb_table_td"><p class="bb_paragraph">A***y</p></div><div class="bb_table_td"><p class="bb_paragraph">p***y</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">p****yy</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*****ia</p></div><div class="bb_table_td"><p class="bb_paragraph">T***u</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">It****ou</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*****CF</p></div><div class="bb_table_td"><p class="bb_paragraph">IL****0N</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">To****rm</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*****xo</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*****ier</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pe*****ie</p></div><div class="bb_table_td"><p class="bb_paragraph">N****ti</p></div><div class="bb_table_td"><p class="bb_paragraph">D***o</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">joh*******n123</p></div><div class="bb_table_td"><p class="bb_paragraph">g**j</p></div><div class="bb_table_td"><p class="bb_paragraph">j***ci</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">We will continue to monitor gameplay and take action against the use of illegal programs, and related announcements will be made regularly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please be reminded that the use of illegal programs results in a permanent ban, so we strongly advise against their use.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We appreciate your understanding and cooperation in helping us maintain a fair environment for all players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<item>
<title>August Double Rewards Campaign</title>
<link>https://xinker.org/zh/august-double-rewards-campaign</link>
<guid>https://xinker.org/zh/august-double-rewards-campaign</guid>
<description><![CDATA[ August Double Rewards Campaign ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45643295/e300c53b1b3f6e84c4d2b75b67359eb8f8e7ae0b.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 13:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>August, Double, Rewards, Campaign</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/37bdb5cc59c8720658dfbeed567e8ed3532bb292.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3218%26thread%3D3513506" target="_blank" rel=" noopener">August Double Rewards Campaign</a></p>]]> </content:encoded>
</item>

<item>
<title>7月24日 （週五）～ 7月30日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/7%E6%9C%8824%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%8830%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8824%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%8830%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。7月24日 （週五）～ 7月30日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.7.24 ( 週五）～2026.7.30（週四）■製作 · 散布 · 使用非法程式－永久停權 (5名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。Z ************92???????? *????#**67st********************11Cu**********54z#**01■濫用與商店交易相關的所有程序－永久停權（7名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。Kx************79Ko************68Mr********74Cr*************47AL***************97Sm**********52So***************46■異常交易：7日交易使用限制（1名）－因確認存在異常交易紀錄，已採取相關措施。My*******96■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。**3天無法配對 (285名)ba********58I-************01Th***********58Fa****************48i-*******01Do*******64M3*******30ig*********63Ma**************15M.********86id********93为所*****79Hy************25rj******61TT***********11Wo**********35Ch*********07Sh***********04wa**************81半片****85KA***********63何必*******63Xo**********24JD********90Co***************96Br*******53Sh**************52KT***********66Oa***************08WO**********27St*****************80mu***************76JE******72Ga**********23机智*******15za************27La********56Mr***************02Ku*********5299***********50砕蜂***57sn***********12Ra*************12Re**************70si************94Op**************3513***********98乇山****17wp**********22rb**********53nu****************1664****89ma****************30Ar*************21Do****46拉我********25Ka*************94ja***********21de******40Bu**********21ja*********7155*****70pr***************07la*******23Lu*******42NT********42ed********91sh**********95ll******98Ae*****08j_************79Th**************10To***********16he***********95ro*******15lo**********83Ma**************97浅蓝*****18Th***************45Se****************70\[K************56[/p][/td]瑶歌***33Sl***********10$e*****59[/tr]Za************88Ar**********07Br**************61ne***********05Mc*******32NG********58Ni*************20Kp***25SL********47Az**********37Wa****************80Tr*************51Th**************72ya*********07It*************34Ly**************43ca************41Ph****************29搭不*******23Da*********83th**********26Yu*********34du********81Gh******91Sk***********63mr*********50W0**********30Ci*******68Bl************88oX************43Ni**********07pr***********89Ru***************27MO*********************17Na*******14X-*********63ja********31Im*******99CH***********80Ez******9951***13sa*********45XH**************89Ot************27ID***********11Pa*****91Mv*************78她还*******10Yo**********************94Ro*********56Ar****************00R ****************68Fr*********38iN*********09Gr*******92Sh************16Na***********08影子******15Ra**********92Ju***************56De**************13Ca********39An************04hn******28AH***********60ia*******************18Le*******98HU**********12Tr**************98vI************63lI*****************78AR*********71Gh***********27Mi*********20HI***************07Pr*******41CL*********67II********71es************32Mi******17W7*********69t2*****************11Ша********74ze*********66Co****************79In******************************73dz*********95As******39Te****************43ei**************98Xx*************43K8*********10Dr**********70Sh***************04Li*************34Ma****************40me**************95Ye***********22So*****40Ra**************53ro*********40An**********00Li**********07Le******3610***********44Ni*************32ne*************35PE*****************37yy*************61An***********79Ni**********85LU************96Sh**********43cr***********51Ba***********76Al************82Mi*************15H_**************67화이****03RL***********90R0*************10Zi*******60vk********06pr**********53AL**********97ak**************85嘟嘟****00Ju******14Zy*********44St**********0018************56Do*************18ri************52en********96Es*********72bi***************21Mo***********28Da**************06Me********57KA************81MF*******95ve*****************09Ai**********94co***********15JD***********27in***************08Bu*****************42啊哈***51xx****************71z_******07Nu***********61ki***********56bx****10我觉***********92wi**********8420*******80Th***************05Aw*******************46ob*********63Pr*********89第一****47RA**********37sh***********06rt******47Ju********96Jo**********03Sk*********01SW***************42DA***********08He*******53ヘロ********13パイ**********32Sy*******92奈落***71ma***************20BT******14Ka*******26lo**********34na*********************99si***************26ka************04oP***************65EL*****************87KI****************53su*************38Fo******58Zz************87bi***********85Ra**********48My*********************75Mi****************20Je****************10xA************88Ch***************16SP*********18Th*******70vi***********78Ma*************13ja**********03Ĩ丂********64tk*********67[/table]■參考事項－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。我們將致力於營造讓各位繼承者能愉快遊玩的舒 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/ff3aa58f4f1486b5d1cccf4058c31b2cc2f1f4f9.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 13:03:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月24日, （週五）～, 7月30日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">7月24日 （週五）～ 7月30日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.7.24 ( 週五）～2026.7.30（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (5名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Z ************92</p></div><div class="bb_table_td"><p class="bb_paragraph">???????? *????#**67</p></div><div class="bb_table_td"><p class="bb_paragraph">st********************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Cu**********54</p></div><div class="bb_table_td"><p class="bb_paragraph">z#**01</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（7名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kx************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr*************47</p></div><div class="bb_table_td"><p class="bb_paragraph">AL***************97</p></div><div class="bb_table_td"><p class="bb_paragraph">Sm**********52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">So***************46</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■異常交易：7日交易使用限制（1名）</b></p><p class="bb_paragraph">－因確認存在異常交易紀錄，已採取相關措施。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">My*******96</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph"><b>**3天無法配對 (285名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ba********58</p></div><div class="bb_table_td"><p class="bb_paragraph">I-************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Th***********58</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************48</p></div><div class="bb_table_td"><p class="bb_paragraph">i-*******01</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*******64</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">M3*******30</p></div><div class="bb_table_td"><p class="bb_paragraph">ig*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************15</p></div><div class="bb_table_td"><p class="bb_paragraph">M.********86</p></div><div class="bb_table_td"><p class="bb_paragraph">id********93</p></div><div class="bb_table_td"><p class="bb_paragraph">为所*****79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hy************25</p></div><div class="bb_table_td"><p class="bb_paragraph">rj******61</p></div><div class="bb_table_td"><p class="bb_paragraph">TT***********11</p></div><div class="bb_table_td"><p class="bb_paragraph">Wo**********35</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh***********04</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wa**************81</p></div><div class="bb_table_td"><p class="bb_paragraph">半片****85</p></div><div class="bb_table_td"><p class="bb_paragraph">KA***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">何必*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Xo**********24</p></div><div class="bb_table_td"><p class="bb_paragraph">JD********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Co***************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Br*******53</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh**************52</p></div><div class="bb_table_td"><p class="bb_paragraph">KT***********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Oa***************08</p></div><div class="bb_table_td"><p class="bb_paragraph">WO**********27</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St*****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">mu***************76</p></div><div class="bb_table_td"><p class="bb_paragraph">JE******72</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga**********23</p></div><div class="bb_table_td"><p class="bb_paragraph">机智*******15</p></div><div class="bb_table_td"><p class="bb_paragraph">za************27</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">La********56</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr***************02</p></div><div class="bb_table_td"><p class="bb_paragraph">Ku*********52</p></div><div class="bb_table_td"><p class="bb_paragraph">99***********50</p></div><div class="bb_table_td"><p class="bb_paragraph">砕蜂***57</p></div><div class="bb_table_td"><p class="bb_paragraph">sn***********12</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ra*************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Re**************70</p></div><div class="bb_table_td"><p class="bb_paragraph">si************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Op**************35</p></div><div class="bb_table_td"><p class="bb_paragraph">13***********98</p></div><div class="bb_table_td"><p class="bb_paragraph">乇山****17</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wp**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">rb**********53</p></div><div class="bb_table_td"><p class="bb_paragraph">nu****************16</p></div><div class="bb_table_td"><p class="bb_paragraph">64****89</p></div><div class="bb_table_td"><p class="bb_paragraph">ma****************30</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar*************21</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Do****46</p></div><div class="bb_table_td"><p class="bb_paragraph">拉我********25</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka*************94</p></div><div class="bb_table_td"><p class="bb_paragraph">ja***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">de******40</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu**********21</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ja*********71</p></div><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">pr***************07</p></div><div class="bb_table_td"><p class="bb_paragraph">la*******23</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*******42</p></div><div class="bb_table_td"><p class="bb_paragraph">NT********42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ed********91</p></div><div class="bb_table_td"><p class="bb_paragraph">sh**********95</p></div><div class="bb_table_td"><p class="bb_paragraph">ll******98</p></div><div class="bb_table_td"><p class="bb_paragraph">Ae*****08</p></div><div class="bb_table_td"><p class="bb_paragraph">j_************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Th**************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">To***********16</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********95</p></div><div class="bb_table_td"><p class="bb_paragraph">ro*******15</p></div><div class="bb_table_td"><p class="bb_paragraph">lo**********83</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************97</p></div><div class="bb_table_td"><p class="bb_paragraph">浅蓝*****18</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th***************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Se****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">\[K************56[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">瑶歌***33</p></div><div class="bb_table_td"><p class="bb_paragraph">Sl***********10</p></div><div class="bb_table_td"><p class="bb_paragraph">$e*****59</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Za************88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar**********07</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**************61</p></div><div class="bb_table_td"><p class="bb_paragraph">ne***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">NG********58</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni*************20</p></div><div class="bb_table_td"><p class="bb_paragraph">Kp***25</p></div><div class="bb_table_td"><p class="bb_paragraph">SL********47</p></div><div class="bb_table_td"><p class="bb_paragraph">Az**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Wa****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*************51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th**************72</p></div><div class="bb_table_td"><p class="bb_paragraph">ya*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">It*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly**************43</p></div><div class="bb_table_td"><p class="bb_paragraph">ca************41</p></div><div class="bb_table_td"><p class="bb_paragraph">Ph****************29</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">搭不*******23</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********83</p></div><div class="bb_table_td"><p class="bb_paragraph">th**********26</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu*********34</p></div><div class="bb_table_td"><p class="bb_paragraph">du********81</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh******91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sk***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">mr*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">W0**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci*******68</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************88</p></div><div class="bb_table_td"><p class="bb_paragraph">oX************43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni**********07</p></div><div class="bb_table_td"><p class="bb_paragraph">pr***********89</p></div><div class="bb_table_td"><p class="bb_paragraph">Ru***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">MO*********************17</p></div><div class="bb_table_td"><p class="bb_paragraph">Na*******14</p></div><div class="bb_table_td"><p class="bb_paragraph">X-*********63</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ja********31</p></div><div class="bb_table_td"><p class="bb_paragraph">Im*******99</p></div><div class="bb_table_td"><p class="bb_paragraph">CH***********80</p></div><div class="bb_table_td"><p class="bb_paragraph">Ez******99</p></div><div class="bb_table_td"><p class="bb_paragraph">51***13</p></div><div class="bb_table_td"><p class="bb_paragraph">sa*********45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XH**************89</p></div><div class="bb_table_td"><p class="bb_paragraph">Ot************27</p></div><div class="bb_table_td"><p class="bb_paragraph">ID***********11</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa*****91</p></div><div class="bb_table_td"><p class="bb_paragraph">Mv*************78</p></div><div class="bb_table_td"><p class="bb_paragraph">她还*******10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Yo**********************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro*********56</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar****************00</p></div><div class="bb_table_td"><p class="bb_paragraph">R ****************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">iN*********09</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gr*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh************16</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">影子******15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra**********92</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju***************56</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De**************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca********39</p></div><div class="bb_table_td"><p class="bb_paragraph">An************04</p></div><div class="bb_table_td"><p class="bb_paragraph">hn******28</p></div><div class="bb_table_td"><p class="bb_paragraph">AH***********60</p></div><div class="bb_table_td"><p class="bb_paragraph">ia*******************18</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Le*******98</p></div><div class="bb_table_td"><p class="bb_paragraph">HU**********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr**************98</p></div><div class="bb_table_td"><p class="bb_paragraph">vI************63</p></div><div class="bb_table_td"><p class="bb_paragraph">lI*****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">AR*********71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gh***********27</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*********20</p></div><div class="bb_table_td"><p class="bb_paragraph">HI***************07</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*******41</p></div><div class="bb_table_td"><p class="bb_paragraph">CL*********67</p></div><div class="bb_table_td"><p class="bb_paragraph">II********71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">es************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi******17</p></div><div class="bb_table_td"><p class="bb_paragraph">W7*********69</p></div><div class="bb_table_td"><p class="bb_paragraph">t2*****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ша********74</p></div><div class="bb_table_td"><p class="bb_paragraph">ze*********66</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Co****************79</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************73</p></div><div class="bb_table_td"><p class="bb_paragraph">dz*********95</p></div><div class="bb_table_td"><p class="bb_paragraph">As******39</p></div><div class="bb_table_td"><p class="bb_paragraph">Te****************43</p></div><div class="bb_table_td"><p class="bb_paragraph">ei**************98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Xx*************43</p></div><div class="bb_table_td"><p class="bb_paragraph">K8*********10</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr**********70</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh***************04</p></div><div class="bb_table_td"><p class="bb_paragraph">Li*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma****************40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">me**************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ye***********22</p></div><div class="bb_table_td"><p class="bb_paragraph">So*****40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra**************53</p></div><div class="bb_table_td"><p class="bb_paragraph">ro*********40</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Li**********07</p></div><div class="bb_table_td"><p class="bb_paragraph">Le******36</p></div><div class="bb_table_td"><p class="bb_paragraph">10***********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni*************32</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*************35</p></div><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">yy*************61</p></div><div class="bb_table_td"><p class="bb_paragraph">An***********79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni**********85</p></div><div class="bb_table_td"><p class="bb_paragraph">LU************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh**********43</p></div><div class="bb_table_td"><p class="bb_paragraph">cr***********51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba***********76</p></div><div class="bb_table_td"><p class="bb_paragraph">Al************82</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*************15</p></div><div class="bb_table_td"><p class="bb_paragraph">H_**************67</p></div><div class="bb_table_td"><p class="bb_paragraph">화이****03</p></div><div class="bb_table_td"><p class="bb_paragraph">RL***********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">R0*************10</p></div><div class="bb_table_td"><p class="bb_paragraph">Zi*******60</p></div><div class="bb_table_td"><p class="bb_paragraph">vk********06</p></div><div class="bb_table_td"><p class="bb_paragraph">pr**********53</p></div><div class="bb_table_td"><p class="bb_paragraph">AL**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">ak**************85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">嘟嘟****00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju******14</p></div><div class="bb_table_td"><p class="bb_paragraph">Zy*********44</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********00</p></div><div class="bb_table_td"><p class="bb_paragraph">18************56</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*************18</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ri************52</p></div><div class="bb_table_td"><p class="bb_paragraph">en********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Es*********72</p></div><div class="bb_table_td"><p class="bb_paragraph">bi***************21</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo***********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************06</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me********57</p></div><div class="bb_table_td"><p class="bb_paragraph">KA************81</p></div><div class="bb_table_td"><p class="bb_paragraph">MF*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">ve*****************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">co***********15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">JD***********27</p></div><div class="bb_table_td"><p class="bb_paragraph">in***************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu*****************42</p></div><div class="bb_table_td"><p class="bb_paragraph">啊哈***51</p></div><div class="bb_table_td"><p class="bb_paragraph">xx****************71</p></div><div class="bb_table_td"><p class="bb_paragraph">z_******07</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Nu***********61</p></div><div class="bb_table_td"><p class="bb_paragraph">ki***********56</p></div><div class="bb_table_td"><p class="bb_paragraph">bx****10</p></div><div class="bb_table_td"><p class="bb_paragraph">我觉***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">wi**********84</p></div><div class="bb_table_td"><p class="bb_paragraph">20*******80</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th***************05</p></div><div class="bb_table_td"><p class="bb_paragraph">Aw*******************46</p></div><div class="bb_table_td"><p class="bb_paragraph">ob*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*********89</p></div><div class="bb_table_td"><p class="bb_paragraph">第一****47</p></div><div class="bb_table_td"><p class="bb_paragraph">RA**********37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sh***********06</p></div><div class="bb_table_td"><p class="bb_paragraph">rt******47</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo**********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk*********01</p></div><div class="bb_table_td"><p class="bb_paragraph">SW***************42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DA***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">He*******53</p></div><div class="bb_table_td"><p class="bb_paragraph">ヘロ********13</p></div><div class="bb_table_td"><p class="bb_paragraph">パイ**********32</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">奈落***71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ma***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">BT******14</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka*******26</p></div><div class="bb_table_td"><p class="bb_paragraph">lo**********34</p></div><div class="bb_table_td"><p class="bb_paragraph">na*********************99</p></div><div class="bb_table_td"><p class="bb_paragraph">si***************26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ka************04</p></div><div class="bb_table_td"><p class="bb_paragraph">oP***************65</p></div><div class="bb_table_td"><p class="bb_paragraph">EL*****************87</p></div><div class="bb_table_td"><p class="bb_paragraph">KI****************53</p></div><div class="bb_table_td"><p class="bb_paragraph">su*************38</p></div><div class="bb_table_td"><p class="bb_paragraph">Fo******58</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zz************87</p></div><div class="bb_table_td"><p class="bb_paragraph">bi***********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra**********48</p></div><div class="bb_table_td"><p class="bb_paragraph">My*********************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi****************20</p></div><div class="bb_table_td"><p class="bb_paragraph">Je****************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">xA************88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch***************16</p></div><div class="bb_table_td"><p class="bb_paragraph">SP*********18</p></div><div class="bb_table_td"><p class="bb_paragraph">Th*******70</p></div><div class="bb_table_td"><p class="bb_paragraph">vi***********78</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*************13</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ja**********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Ĩ丂********64</p></div><div class="bb_table_td"><p class="bb_paragraph">tk*********67</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div>[/table]<p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p></div></div></div>]]> </content:encoded>
</item>

<item>
<title>最終封測黑市抽獎券活動部分獎勵遺漏及重新發放通知</title>
<link>https://xinker.org/zh/%E6%9C%80%E7%B5%82%E5%B0%81%E6%B8%AC%E9%BB%91%E5%B8%82%E6%8A%BD%E7%8D%8E%E5%88%B8%E6%B4%BB%E5%8B%95%E9%83%A8%E5%88%86%E7%8D%8E%E5%8B%B5%E9%81%BA%E6%BC%8F%E5%8F%8A%E9%87%8D%E6%96%B0%E7%99%BC%E6%94%BE%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/%E6%9C%80%E7%B5%82%E5%B0%81%E6%B8%AC%E9%BB%91%E5%B8%82%E6%8A%BD%E7%8D%8E%E5%88%B8%E6%B4%BB%E5%8B%95%E9%83%A8%E5%88%86%E7%8D%8E%E5%8B%B5%E9%81%BA%E6%BC%8F%E5%8F%8A%E9%87%8D%E6%96%B0%E7%99%BC%E6%94%BE%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 大家好，這裡是《突擊風暴：零點》。在最終封測黑市抽獎券活動的獎勵中，我們確認使用10張抽獎券兌換的活動補給箱於發放過程中出現錯誤，發放數量少於玩家實際預約的數量。▣ 已確認的問題所有選擇同一種補給箱2個以上的對象玩家，皆僅獲得1個活動補給箱。▣ 重新發放說明我們已自預約數量中扣除已發放的1個，將不足的數量追加發放。登入遊戲後，可於通知列表中確認已發放的獎勵。對於造成您的不便，我們再次致上誠摯的歉意，今後將以更穩定的服務作為回報。謝謝。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45551505/4a25a5ac503bfbcde581ed0a928c5a1cd62b5d08.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 11:19:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>最終封測黑市抽獎券活動部分獎勵遺漏及重新發放通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，這裡是《突擊風暴：零點》。</p><p class="bb_paragraph"></p><p class="bb_paragraph">在最終封測黑市抽獎券活動的獎勵中，我們確認使用10張抽獎券兌換的活動補給箱於發放過程中出現錯誤，發放數量少於玩家實際預約的數量。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▣ 已確認的問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">所有選擇同一種補給箱2個以上的對象玩家，皆僅獲得1個活動補給箱。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▣ 重新發放說明</b></p><ul class="bb_ul"><li><p class="bb_paragraph">我們已自預約數量中扣除已發放的1個，將不足的數量追加發放。</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">登入遊戲後，可於通知列表中確認已發放的獎勵。</p></li></ul><p class="bb_paragraph">對於造成您的不便，我們再次致上誠摯的歉意，今後將以更穩定的服務作為回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
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<title>07/31(五) 無停機伺服器更新公告</title>
<link>https://xinker.org/zh/0731%E4%BA%94-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0731%E4%BA%94-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於7月30日(四) 進行無停機伺服器更新。更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。詳細內容請參考下方說明，以避免影響遊戲體驗。????️ 伺服器更新資訊■ 更新時間- 2026/07/31(四) 12:20 ~12:30 (UTC+9)■ 更新影響- 更新期間可能出現與伺服器中斷的情況。■ 更新事項 - 修正PC &amp; iOS環境中，「遺失的盛夏！命運樂園」活動故事「命運的盡頭」戰鬥結束後顯示的動畫未顯示的問題。 - 伺服器穩定化作業【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Fri, 31 Jul 2026 11:09:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0731五, 無停機伺服器更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/bea22cc92aad2e833e1a5abf3184f93de2b6e2b4.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於7月30日(四) 進行無停機伺服器更新。<br>更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。<br>詳細內容請參考下方說明，以避免影響遊戲體驗。<br><br>????️ <b>伺服器更新資訊</b><br>■<b> 更新時間</b><br>- 2026/07/31(四) 12:20 ~12:30 (UTC+9)<br><br>■<b> 更新影響</b><br>- 更新期間可能出現與伺服器中斷的情況。<br><br><b>■ 更新事項</b><br> - 修正PC & iOS環境中，「遺失的盛夏！命運樂園」活動故事「命運的盡頭」戰鬥結束後顯示的動畫未顯示的問題。<br> - 伺服器穩定化作業</p><p class="bb_paragraph"><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/3120dd4a03d109f5bd93114133bf7db55f79f550.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>July 30th, 2026 MSFS Weekly Briefing</title>
<link>https://xinker.org/zh/july-30th-2026-msfs-weekly-briefing</link>
<guid>https://xinker.org/zh/july-30th-2026-msfs-weekly-briefing</guid>
<description><![CDATA[ Weekly RecapPublic beta testing for the upcoming Sim Update 6 remains ongoing. Earlier this week, we released a new test build to those simmers enrolled in the optional SU6 beta. You can read the full release notes for this build (1.8.10.0) on our forums here. To all those participating in the beta, please share your comments and submit detailed bug reports in our beta forums and remember to vote in our feedback surveys here.On Tuesday, the highly-anticipated A220 Airliner from Synaptic Simulations and iniBuilds was released on the Marketplace. Thousands of simmers have already taken to the virtual skies in the A220, making it one of the most popular aircraft in the sim! The team at XBOX Wire recently shared an interview with the developers from Synaptic Simulations which you can read at the link below:A Microsoft Flight Simulator Cinderella Story: Building the A220 AirlinerFinally, in case you missed the earlier announcement, after four years of the amazing Top Gun: Maverick Expansion, we will soon be bidding it farewell from the Microsoft Flight Simulator (2020) Marketplace. If you’d like to join the millions who have already reached Mach 10 in the Darkstar and fly like a Top Gun pilot, download the expansion by August 2nd, 2026. The sky is calling!Important note: players who have already claimed the Top Gun: Maverick Expansion from the Marketplace may continue using it and can re-install it from Content Manager (e.g. if you buy a new PC or console and re-install MSFS) at any time. The removal from the Marketplace means that players who have not yet claimed it will be unable to do so after August 2nd. Click here to continue reading the rest of the Weekly Briefing!  ]]></description>
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<pubDate>Fri, 31 Jul 2026 06:49:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>July, 30th, 2026, MSFS, Weekly, Briefing</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>Weekly Recap</b></div><p class="bb_paragraph">Public beta testing for the upcoming Sim Update 6 remains ongoing. Earlier this week, we released a new test build to those simmers enrolled in the optional SU6 beta. You can read the full release notes for this build (1.8.10.0) <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.flightsimulator.com%2Ft%2Frelease-notes-su6-beta-1-8-10-0-july-29-2026%2F772216" target="_blank" rel=" noopener"><u>on our forums here</u></a>. To all those participating in the beta, please share your comments and submit detailed bug reports in <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.flightsimulator.com%2Fc%2Fsu6%2F389" target="_blank" rel=" noopener"><u>our beta forums</u></a> and remember to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.flightsimulator.com%2Fc%2Fsu6%2Fsu6-surveys%2F391" target="_blank" rel=" noopener"><u>vote in our feedback surveys here</u></a>.</p><p class="bb_paragraph">On Tuesday, the highly-anticipated <b>A220 Airliner</b> from <b>Synaptic Simulations</b> and <b>iniBuilds</b> was released on the Marketplace. Thousands of simmers have already taken to the virtual skies in the A220, making it one of the most popular aircraft in the sim! The team at XBOX Wire recently shared an interview with the developers from Synaptic Simulations which you can read at the link below:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnews.xbox.com%2Fen-us%2F2026%2F07%2F30%2Fmicrosoft-flight-simulator-cinderella-story-building-a220-airliner%2F" target="_blank" rel=" noopener"><u>A Microsoft Flight Simulator Cinderella Story: Building the A220 Airliner</u></a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Finally, in case you missed the earlier announcement, after four years of the amazing Top Gun: Maverick Expansion, we will soon be bidding it farewell from the Microsoft Flight Simulator (2020) Marketplace. If you’d like to join the millions who have already reached Mach 10 in the Darkstar and fly like a Top Gun pilot, download the expansion by August 2nd, 2026. The sky is calling!</p><p class="bb_paragraph"><b>Important note</b>: players who have already claimed the Top Gun: Maverick Expansion from the Marketplace may continue using it and can re-install it from Content Manager (e.g. if you buy a new PC or console and re-install MSFS) at any time. The removal from the Marketplace means that players who have not yet claimed it will be unable to do so after August 2nd.</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.flightsimulator.com%2Fjuly-30th-2026-msfs-weekly-briefing%2F" target="_blank" rel=" noopener">Click here to continue reading the rest of the Weekly Briefing!</a><b> </b></p>]]> </content:encoded>
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<title>2026 年 8 月份活動</title>
<link>https://xinker.org/zh/2026-%E5%B9%B4-8-%E6%9C%88%E4%BB%BD%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/2026-%E5%B9%B4-8-%E6%9C%88%E4%BB%BD%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 來杯凍飲，沐浴於陽光中，體驗 Warframe 本月精彩的始源星系活動吧！我們迎來了三伏天活動的回歸，全新的午夜電波信號《阿米爾的震撼電波》、迷你敘事冒險《寓言與先驅之遲來的冒險》、全新的 TennoGen 作品以及更多精彩內容！請務必查看以下各部分，以瞭解 8 月的活動安排。三伏天 2026時間： 8 月 4 日你一定聽過那句老話：明媚陽光，掏出水槍！我們很高興地宣布，大家最愛的海灘狂歡活動三伏天將於今夏回歸！準備好迎接我們一年一度的海灘派對吧！屆時將有持續不斷的活動警報，每週的浪戰警報以及經驗值加成週末，讓你有機會贏取超棒的全新（以及回歸）獎勵，例如破曉禁衛披飾，社群三伏天浮印以及更多精彩內容。阿米爾的震撼電波時間： 8 月 12 日六煞幫駭客將主持午夜電波合輯：阿米爾的震撼電波節目。準備好迎接一場絕對精彩的直播吧，節目中將送出大量 1999 主題的全新獎勵，例如液背披飾、坎殼重機禮服、探測眼飾以及更多精彩內容！ 《寓言與先驅之遲來的冒險》時間： 8 月 12 日《寓言與先驅之遲來的冒險》將帶來全新的故事。這款小規模的開密敘事冒險遊戲將由阿米爾親自帶領，帶你體驗 Warframe: 1999 中經典桌上遊戲《寓言與先驅》的近似版本，贏取全新獎勵，例如原拓密重機鑰匙墜飾，《寓言與先驅》浮印以及更多精彩內容！TennoGen：《寓言與先驅》時間： 8 月 12 日TennoGen：《寓言與先驅》帶來了一系列令人驚豔的全新社群自訂裝飾。你可以獲得如 Kullervo 阿斯克菲裡亞頭盔、Oraxia 鬣蜥頭盔、血蛭面具等全新裝備！全新線上男孩歌曲：姍姍來遲時間： 2026 年 8 月這群男孩再次默契十足，勢不可擋。 線上男孩攜新單曲《姍姍來遲》強勢回歸——這首由 Keith Power 和 Matthew Chalmers 聯手打造的勁爆單曲，必將成為今夏的熱門金曲。玩家可透過《寓言與先驅之遲來的冒險》中的商人（阿米爾）解鎖這首歌曲，獲得遊戲內可解鎖的身心和弦琴。 我們將在未來幾天內公佈《姍姍來遲》的串流平台詳情。 ]]></description>
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<pubDate>Fri, 31 Jul 2026 02:10:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, 年, 月份活動</media:keywords>
<content:encoded><![CDATA[來杯凍飲，沐浴於陽光中，體驗 Warframe 本月精彩的始源星系活動吧！我們迎來了三伏天活動的回歸，全新的午夜電波信號《阿米爾的震撼電波》、迷你敘事冒險《寓言與先驅之遲來的冒險》、全新的 TennoGen 作品以及更多精彩內容！<br><br>請務必查看以下各部分，以瞭解 8 月的活動安排。<br><br><div class="bb_h3">三伏天 2026</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/23428596a62faf1db7b32db1a07643150ea2a321.png"><br><b>時間：</b> 8 月 4 日<br><br>你一定聽過那句老話：明媚陽光，掏出水槍！我們很高興地宣布，大家最愛的海灘狂歡活動三伏天將於今夏回歸！準備好迎接我們一年一度的海灘派對吧！屆時將有持續不斷的活動警報，每週的浪戰警報以及經驗值加成週末，讓你有機會贏取超棒的全新（以及回歸）獎勵，例如破曉禁衛披飾，社群三伏天浮印以及更多精彩內容。<br><br><hr><br><div class="bb_h3">阿米爾的震撼電波</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/d565be2c088945b0640291011a81f4b26ff26514.png"><br><b>時間：</b> 8 月 12 日<br><br>六煞幫駭客將主持午夜電波合輯：阿米爾的震撼電波節目。準備好迎接一場絕對精彩的直播吧，節目中將送出大量 1999 主題的全新獎勵，例如液背披飾、坎殼重機禮服、探測眼飾以及更多精彩內容！ <br><br><hr><br><div class="bb_h3">《寓言與先驅之遲來的冒險》</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/ffa3c455eacb449bb029589d2c0c7a10f832279c.png"><br><b>時間：</b> 8 月 12 日<br><br>《寓言與先驅之遲來的冒險》將帶來全新的故事。這款小規模的開密敘事冒險遊戲將由阿米爾親自帶領，帶你體驗 Warframe: 1999 中經典桌上遊戲《寓言與先驅》的近似版本，贏取全新獎勵，例如原拓密重機鑰匙墜飾，《寓言與先驅》浮印以及更多精彩內容！<br><br><hr><br><div class="bb_h3">TennoGen：《寓言與先驅》</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/09aef59108edd702e95641b344b06690c0826069.png"><br><b>時間：</b> 8 月 12 日<br><br>TennoGen：《寓言與先驅》帶來了一系列令人驚豔的全新社群自訂裝飾。你可以獲得如 Kullervo 阿斯克菲裡亞頭盔、Oraxia 鬣蜥頭盔、血蛭面具等全新裝備！<br><br><hr><br><div class="bb_h3">全新線上男孩歌曲：姍姍來遲</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/479598709b54f949a97e636ad633ac14ac97c5c5.jpg"><br><b>時間：</b> 2026 年 8 月<br><br>這群男孩再次默契十足，勢不可擋。 線上男孩攜新單曲《姍姍來遲》強勢回歸——這首由 Keith Power 和 Matthew Chalmers 聯手打造的勁爆單曲，必將成為今夏的熱門金曲。玩家可透過《寓言與先驅之遲來的冒險》中的商人（阿米爾）解鎖這首歌曲，獲得遊戲內可解鎖的身心和弦琴。 <br><br>我們將在未來幾天內公佈《姍姍來遲》的串流平台詳情。]]> </content:encoded>
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<title>Battlefield Community Survey – Pacific Front</title>
<link>https://xinker.org/zh/battlefield-community-survey-pacific-front</link>
<guid>https://xinker.org/zh/battlefield-community-survey-pacific-front</guid>
<description><![CDATA[ We&#039;d like to hear from you in our latest Battlefield Community Survey, with this edition focused on the Season 4 - Pacific Front update.Your feedback helps us better understand your experience with Battlefield and the community. By looking at responses across the survey, we&#039;re able to identify broader trends, understand where we&#039;re doing well, and highlight areas where we can improve.The survey takes around 5 minutes to complete. Responses are available on a first-come, first-served basis, with a limited number of survey slots available.Take the survey here: https://www.surveymonkey.com/r/Q8QGY58While the survey is an important part of how we gather feedback, it&#039;s not the only way. We also read your discussions on the Steam forums, as well as on Discord, Battlefield Labs, social media, and other community spaces. Please continue sharing your thoughts wherever you&#039;re most comfortable, and we&#039;ll be there listening.Thank you for taking the time to share your feedback and help shape the future of Battlefield. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:50:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Community, Survey, –, Pacific, Front</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We'd like to hear from you in our latest Battlefield Community Survey, with this edition focused on the Season 4 - Pacific Front update.</p><p class="bb_paragraph">Your feedback helps us better understand your experience with Battlefield and the community. By looking at responses across the survey, we're able to identify broader trends, understand where we're doing well, and highlight areas where we can improve.</p><p class="bb_paragraph">The survey takes around <b>5 minutes</b> to complete. Responses are available on a first-come, first-served basis, with a limited number of survey slots available.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Take the survey here: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.surveymonkey.com%2Fr%2FQ8QGY58" target="_blank" rel=" noopener">https://www.surveymonkey.com/r/Q8QGY58</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">While the survey is an important part of how we gather feedback, it's not the only way. We also read your discussions on the Steam forums, as well as on Discord, Battlefield Labs, social media, and other community spaces. Please continue sharing your thoughts wherever you're most comfortable, and we'll be there listening.</p><p class="bb_paragraph">Thank you for taking the time to share your feedback and help shape the future of Battlefield.</p>]]> </content:encoded>
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<title>[July 30] HYPERBOOST and New Class Agent Arrives!</title>
<link>https://xinker.org/zh/july-30-hyperboost-and-new-class-agent-arrives</link>
<guid>https://xinker.org/zh/july-30-hyperboost-and-new-class-agent-arrives</guid>
<description><![CDATA[ Check out this week&#039;s new events!HYPERBOOST1. Create and Graduate a Season CharacterGet a [color=#ffc500]PEN (V) Tuvala[/color] Gear Set582 Gear Score2. Olvia Academy’s Progression SupportGet All 3 [color=#9c00ff]Sovereign[/color] Weapons616 [color=#ffae00]▲34[/color] Gear Score3. Complete Alustin&#039;s Support QuestsGet 6 [color=#9c00ff]PEN (V) Kharazad[/color] AccessoriesTotal: Necklace x1, Belt x1, Earring x2, Ring x2654 [color=#ffae00]▲38[/color] Gear Score4. Black Shrine Boss BlitzGet 4 Pieces of [color=#ff0a00]Slumbering Origin[/color] Gear694 [color=#ffae00]▲40[/color] Gear Score5. Rapid Progression Does Not Stop There Easier Requirements for Inverted Heart of Garmoth Kharazad Accessory Enhancement Support Desperate Crystal of Origin Support 6. Path to 750 Gear Score! Complete the HYPERBOOST and the additional content to reach [color=#f5d9a1]750 Gear Score![/color]  ‎Learn More!HYPERBOOST Season Pass HYPERBOOST Begins with [color=#ffae00]Pass Renewal![/color][color=#ffae00]POINT 01[/color]Graduate by simply leveling up[color=#7d9af0]POINT 02[/color]Collect full PEN (V) gear set[color=#e97df0]POINT 03[/color]New Token for Adventure SuppliesRenewed Season Pass ProgressionBefore: Variety of Goals[color=#80eb91]After: Progression Focus[/color]1. Subjugation/enhancement and various goals1. Reach level goals2. Enhance Tuvala gear/accessories (Some obtained via pass)2. 100% guaranteed PEN (V) Tuvala gear/weapons/accesories3. Season Graduation3. Season Graduation‎Learn More!Operation Level-Up July 30, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenanceNew Class [color=#80eb91]Agent[/color] ArrivesSpecial gifts to celebrate the arrival of Agent the silent reaper. Special Gifts????️3 Additional Character SlotsThe character slot limit has been increased by 3, up to a maximum of 47 slots Season Character Ticket※ Adventurers who already hold the maximum of 5 Season Character Tickets will not receive an additional ticket.Mission Directive: Level Up Level up with Agent to complete Challenges (Y) and claim rewards. Major Rewards[Event] Speedloader (For Adventurer&#039;s Tome Slot)[Event] Deathbound Resolve (Combat)[Event] Fatebound Resolve (Life)[Event] Endless Growth Juices‎Learn More![New Class] Agent’s AdventuresJuly 30 (Thu) after maintenance – Aug 27, 2026 (Thu) before maintenanceCelebrating the Release of New Class AgentA secret agent’s orders have arrived.Collect [color=#f5d9a1][Event] Agent&#039;s Seals[/color] and exchange them for operation supplies. Family Exchange[color=#f5d9a1][Residence Furniture][/color][Event] Agent&#039;s Thunderous RhythmA wall-mounted ornament that meticulously replicates the revolver used by Agent.Major Exchange ItemsTranscended Premium Enhancement BoxUltimate Premium Enhancement BoxSweet Premium Enhancement Box[Event] Value Pack (15 Days)[[b]Event] Blessing of Kamasylve (15 Days)[/b][Event] Secret Book of Old Moon (15 Days)[Pet] Wizard GosphyMythical Censer[Event] Deathbound Resolve (Combat)[Event] Fatebound Resolve (Life)‎Learn More!Your Favorite Accessory Returns!Event Period: July 30, 2026 (Thu) after maintenance - Sept 3, 2026 (Thu) before maintenanceSale Period: July 30, 2026 (Thu) after maintenance - Aug 20, 2026 (Thu) before maintenanceDaily Special PassPurchase the Daily Special Pass in the Pearl Shop (F3) to unlock additional rewards!Daily Special Pass3000 PearlsDaily Special Appearance PreviewPixel SunglassesOutfit (Eyes)Heart-Shaped SunglassesOutfit (Eyes)Silent NightOutfit (Nose, Mouth, Chin)Professional GlassesOutfit (Eyes)Black Cat HeadbandOutfit (Helmet)Tiger SpiritOutfit (Helmet)Daily Special Pet Preview[Pet] Rauno[Pet] Erethea&#039;s Snow Leopard[Pet] Lost Skar[Pet] Fwuffy Llama[Pet] Young Fogan[Pet] Obsidian Leopard‎Learn More!Triple Vell and Garmoth RewardsJuly 30, 2026 (Thu) after maintenance - Aug 13, 2026 (Thu) before maintenanceTriple rewards from the World Bosses Vell and GarmothWorld Boss Vell[color=#3ac3ff][Tripled Upon Defeat][/color]Vell Reward Bundle (Advanced/Intermediate)World Boss Garmoth(Until Aug 12 (Wed) 23:59 UTC)[color=#f59494][Get 2 More via Quests][/color]Garmoth&#039;s Roaring Reward Bundle‎Learn More!All Ongoing Events ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/28674304/8db36056e475e49fe3ad6a98dc14d2433d7a47d0.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 01:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>July, 30, HYPERBOOST, and, New, Class, Agent, Arrives</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D5119%20style%3Dbutton" target="_blank" rel=" noopener"><b>Check out this week's new events!</b></a></div><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/022239590d1ae53533f8d9968413ae35488336df.jpg"><br><div class="bb_h1">HYPERBOOST</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/fe6565100d8867f39b3529e070377fbe34654302.jpg"></div></div></div><div class="bb_h2">1. Create and Graduate a Season Character</div><div class="bb_h3"><b>Get a [color=#ffc500]PEN (V) Tuvala[/color] Gear Set</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3"><b>582 Gear Score</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/08b3d398ca11dec7ad568b0bcec636c04f924566.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/2d9068f26fe42150c5c169b3cadcb2e50a8a424c.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/c7796193d77fc23717ecb32ecb9da28a086a3068.png"></div></div></div><div class="bb_h2">2. Olvia Academy’s Progression Support</div><div class="bb_h3"><b>Get All 3 [color=#9c00ff]Sovereign[/color] Weapons</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3"><b>616 [color=#ffae00]▲34[/color] Gear Score</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/1c990567622165169b0a15844ff5d340c6ca48e2.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/a2392e76fe3d0e73e7fb8f3c86cf53bd0cdb3ed2.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/f416599f180204665beb6bef360e17b21d2240da.png"></div></div></div><div class="bb_h2">3. Complete Alustin's Support Quests</div><div class="bb_h3"><b>Get 6 [color=#9c00ff]PEN (V) Kharazad[/color] Accessories</b></div><b>Total: Necklace x1, Belt x1, Earring x2, Ring x2</b><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3"><b>654 [color=#ffae00]▲38[/color] Gear Score</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/53bac8c4d1867ae8cd4b20ede4f85b35236fdafa.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/6d040f98107dec4b2fbd6dea1235f60f42f56798.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/97ff28c56cfd1b9a79db6e7fe3463b035f0cf6f2.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8d64610006f3dbe517737e62fbd575238e55acc2.png"></div></div></div><div class="bb_h2">4. Black Shrine Boss Blitz</div><div class="bb_h3"><b>Get 4 Pieces of [color=#ff0a00]Slumbering Origin[/color] Gear</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3"><b>694 [color=#ffae00]▲40[/color] Gear Score</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/3111184cf3896ab06d418c71e54b26f0e7d3c1d7.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/82a6ce3a96e7e66faf8c1d1b4693691e6f131f41.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/41ce7198c6f23fc21a247799a667b56d955fa1e0.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/df6e7b536187881d59af361f60eefc3599d53333.png"></div></div></div><div class="bb_h2">5. Rapid Progression Does Not Stop There </div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/ce799a6687f8cce8ee04b776064a15a318b59c21.png"><br><b>Easier Requirements for Inverted Heart of Garmoth</b> </div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/6d040f98107dec4b2fbd6dea1235f60f42f56798.png"><br><b>Kharazad Accessory Enhancement Support</b> </div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/9b1eaf805c029de64b6e9b86449e440be68b45ee.png"><br><b>Desperate Crystal of Origin Support</b> </div></div></div><div class="bb_h2">6. Path to 750 Gear Score! </div><blockquote class="bb_blockquote"><div class="bb_h3"><b>Complete the HYPERBOOST and the additional content to reach </b></div><div class="bb_h3"><b>[color=#f5d9a1]750 Gear Score![/color] </b></div> <br><img src="https://clan.akamai.steamstatic.com/images/28674304/088c0d83941920c516b7b8fe181cc3a3a35b9fe1.png"></blockquote>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10364%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/cee6ad29591bd78a8321a8bd82af0688ff7c8135.jpg"><br><div class="bb_h1">HYPERBOOST Season Pass </div><blockquote class="bb_blockquote"><div class="bb_h3"><b>HYPERBOOST Begins with [color=#ffae00]Pass Renewal![/color]</b></div><br><img src="https://clan.akamai.steamstatic.com/images/28674304/4f8b6bc1c71dd8dfc24cb4e7ef9b573d3703e6e7.png"></blockquote><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/46e17776b2e8b856314909ee75f304074ac33a41.png"><br><div class="bb_h3">[color=#ffae00]<b>POINT 01</b>[/color]</div><div class="bb_h3">Graduate by simply leveling up</div></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/2d9068f26fe42150c5c169b3cadcb2e50a8a424c.png"><br><div class="bb_h3">[color=#7d9af0]<b>POINT 02</b>[/color]</div><div class="bb_h3">Collect full PEN (V) gear set</div></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/4d76a34af9c5cf5080f8da4ecea7a2983f1c5e47.png"><br><div class="bb_h3">[color=#e97df0]<b>POINT 03</b>[/color]</div><div class="bb_h3">New Token for Adventure Supplies</div></div></div></div><div class="bb_h2">Renewed Season Pass Progression</div><br><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3">Before: Variety of Goals</div></div><div class="bb_table_th"><div class="bb_h3"><b>[color=#80eb91]After: Progression Focus[/color]</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td">1. Subjugation/enhancement and various goals</div><div class="bb_table_td"><b>1. Reach level goals</b></div></div><div class="bb_table_tr"><div class="bb_table_td">2. Enhance Tuvala gear/accessories (Some obtained via pass)</div><div class="bb_table_td"><b>2. 100% guaranteed PEN (V) Tuvala gear/weapons/accesories</b></div></div><div class="bb_table_tr"><div class="bb_table_td">3. Season Graduation</div><div class="bb_table_td"><b>3. Season Graduation</b></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10400%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/79fa76f3d9fb41b7561b0def6066f1b4f11dfe06.jpg"><br><div class="bb_h1">Operation Level-Up </div><ul class="bb_ul"><li>July 30, 2026 (Thu) after maintenance - Aug 27, 2026 (Thu) before maintenance</li></ul><div class="bb_h2">New Class [color=#80eb91]<b>Agent</b>[/color] Arrives</div><div class="bb_h3">Special gifts to celebrate the arrival of Agent the silent reaper. </div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Special Gifts</div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h1">????️</div><div class="bb_h3"><b>3 Additional Character Slots</b></div><br>The character slot limit has been increased by 3, up to <b>a maximum of 47 slots</b> </div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/2db0a72fb72830b84b8ab8945ce46f80ccc7b4d0.png"><div class="bb_h3"><b>Season Character Ticket</b></div><br>※ Adventurers who already hold the maximum of 5 Season Character Tickets will not receive an additional ticket.</div></div></div><div class="bb_h2">Mission Directive: Level Up </div><div class="bb_h3">Level up with Agent to complete Challenges (Y) and claim rewards. </div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Major Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/dc926236ab491b6e7aaa83f0dcc424fbab5690e1.png"><br><b>[Event] Speedloader (For Adventurer's Tome Slot)</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/981cd9d34ac96ced890d385df9623967947b9f27.png"><br><b>[Event] Deathbound Resolve (Combat)</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8cd3eb46110a05b7088bec6ac5246283a65a6554.png"><br><b>[Event] Fatebound Resolve (Life)</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/51b077773b3eccb1bd7a668f4a86d73be1da9003.png"><br><b>[Event] Endless Growth Juices</b></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10386%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/f218219af6b0bfb708d4321b5fd319c2f455a1fd.jpg"><br><div class="bb_h1">[New Class] Agent’s Adventures</div><ul class="bb_ul"><li>July 30 (Thu) after maintenance – Aug 27, 2026 (Thu) before maintenance</li></ul><blockquote class="bb_blockquote"><div class="bb_h2">Celebrating the Release of New Class Agent</div><br><div class="bb_h3"><b>A secret agent’s orders have arrived.<br>Collect <img src="https://clan.akamai.steamstatic.com/images/28674304/42ff37c1e4724c5497b8a15060f29e92864322e2.png">[color=#f5d9a1][Event] Agent's Seals[/color] and exchange them for operation supplies. </b></div></blockquote><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Family Exchange</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/d8d9865e9b112e315aa8fff9c45dee7abcd71fa8.png"></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/b28ae98da832e9b847dd3d706827b7e6536e53d2.png"><br>[color=#f5d9a1]<b>[Residence Furniture]</b>[/color]<br><div class="bb_h3"><b>[Event] Agent's Thunderous Rhythm</b></div><br>A wall-mounted ornament that meticulously replicates the revolver used by Agent.</div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Major Exchange Items</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/f6e3d0af4cf962885391f95d3a57a240db49f092.png"><br><b>Transcended Premium Enhancement Box</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/6594515e1c4c352af8793a917c2967282c5a48df.png"><br><b>Ultimate Premium Enhancement Box</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/d317cca3fcebc5af3ce37ffd37d3884c19ca367e.png"><br><b>Sweet Premium Enhancement Box</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/3678c0c9734dcc6513b4d4ebd1ea1aeb705c5e96.png"><br><b>[Event] Value Pack (15 Days)</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/2174bfd1d9407e67c4f79f2942742f388d4aabd2.png"><br>[[b]Event] Blessing of Kamasylve (15 Days)[/b]</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/060378f7a2e3a4dcde33c1db9bb49f2cbf09db9f.png"><br><b>[Event] Secret Book of Old Moon (15 Days)</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/01dbaf808c91cd910162fb8a47eab062655d4654.png"><br><b>[Pet] Wizard Gosphy</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/bfa8e5e044e3f26ae84abe8b98ebda7fee68d3aa.png"><br><b>Mythical Censer</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/981cd9d34ac96ced890d385df9623967947b9f27.png"><br><b>[Event] Deathbound Resolve (Combat)</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8cd3eb46110a05b7088bec6ac5246283a65a6554.png"><br><b>[Event] Fatebound Resolve (Life)</b></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10387%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/81dd6f75057e8a9cd2e8384f974e672697fcf469.png"><br><div class="bb_h1">Your Favorite Accessory Returns!</div><ul class="bb_ul"><li><b>Event Period</b>: July 30, 2026 (Thu) after maintenance - Sept 3, 2026 (Thu) before maintenance<br></li><li><b>Sale Period</b>: July 30, 2026 (Thu) after maintenance - Aug 20, 2026 (Thu) before maintenance</li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><b>Daily Special Pass</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3">Purchase the Daily Special Pass in the Pearl Shop (F3) to unlock additional rewards!</div><img src="https://clan.akamai.steamstatic.com/images/28674304/3216dd027377702ac6e4eddc018d6c4de5e61e3d.png"><br><div class="bb_h3"><b>Daily Special Pass</b><br><br>3000 Pearls</div></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3"><b>Daily Special Appearance Preview</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/22ef4861950df2e6274c954864fb05324b5b0767.png"><img src="https://clan.akamai.steamstatic.com/images/28674304/dad44df69fb1b2b1c0f21282aca6408dda5c09fa.png"><br><b>Pixel Sunglasses</b><br>Outfit (Eyes)</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/1c60da3223b528c3de4417a1c47381df7996b14f.png"><img src="https://clan.akamai.steamstatic.com/images/28674304/4bc17666912bc26d057c8e85ac89d847f82db190.png"><br><b>Heart-Shaped Sunglasses</b><br>Outfit (Eyes)</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/7dffabc47d652ffea99e94445cee226cb5f1543c.png"><img src="https://clan.akamai.steamstatic.com/images/28674304/21dcb81f62be4f702d45a5f3b36393ba4b402a20.png"><br><b>Silent Night</b><br>Outfit (Nose, Mouth, Chin)</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/07f36a1dd69a2f1103f1aacf47e94bbb65f21eba.png"><img src="https://clan.akamai.steamstatic.com/images/28674304/af7dd40de6e7a74aa5d1321554aeaad8df34558f.png"><br><b>Professional Glasses</b><br>Outfit (Eyes)</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/9bc91137beb6ef47a398641de9af7a9c9105e6da.png"><img src="https://clan.akamai.steamstatic.com/images/28674304/eb3c8d83154186f2765e2740d7e42959bdb9930d.png"><br><b>Black Cat Headband</b><br>Outfit (Helmet)</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/814318564a775afb62cda06a2cc360a5d4f310ba.png"><img src="https://clan.akamai.steamstatic.com/images/28674304/5cfee0e3ba4af1ecd2c17ab61185b9bd632520df.png"><br><b>Tiger Spirit</b><br>Outfit (Helmet)</div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><div class="bb_h3"><b>Daily Special Pet Preview</b></div></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/de9b9c8fd09fca304ec16a5169ed40652961b20e.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/28674304/f8650f73ad50d59ef57bb9aa4d7c4b41eb79a9c4.png"><br><b>[Pet] Rauno</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/218822963627c59a6f74f81eb231e659bf2c9c01.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/28674304/e6763f81927083b47881dd0803d2e37030384937.png"><br><b>[Pet] Erethea's Snow Leopard</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/daed735b90807c42ff2062a422ce80eeed1db49c.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/28674304/5134cc9057169e95619d75d98fcb102de59794d9.png"><br><b>[Pet] Lost Skar</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/26694fd00c961ee18ed3e696361da76937bda731.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/28674304/88e1c348abcce11820853e45d8fe9b5d340b9eb8.png"><br><b>[Pet] Fwuffy Llama</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/9f6c43d663edf22752f8cc23e63e50cba3ab1fb6.png"><br><img src="https://clan.akamai.steamstatic.com/images/28674304/ccc522282a433bdbc620eef69488cbe84594e955.png"><br><b>[Pet] Young Fogan</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/c20f64e0e0351fef0307c92a5f640fb370bb9ac9.png"><br><img src="https://clan.akamai.steamstatic.com/images/28674304/27f51100439b61ed28e1026fa9bc46229b0e3bf8.png"><br><b>[Pet] Obsidian Leopard</b></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10396%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/522142b2fc2856ce52ab5968dcd41bbd95a22033.jpg"><br><div class="bb_h1">Triple Vell and Garmoth Rewards</div><ul class="bb_ul"><li>July 30, 2026 (Thu) after maintenance - Aug 13, 2026 (Thu) before maintenance</li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Triple rewards from the World Bosses Vell and Garmoth</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/845bafc8812f3348db05feb1906f2ac4b8f08d3e.png"><br><div class="bb_h3"><b>World Boss Vell</b></div><img src="https://clan.akamai.steamstatic.com/images/28674304/13ab3580dd9a3560b22ae51e493a1b758cec849a.png"><br><div class="bb_h3">[color=#3ac3ff]<b>[Tripled Upon Defeat]</b>[/color]</div><div class="bb_h3"><b>Vell Reward Bundle (Advanced/Intermediate)</b></div></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/45230ba41b1f312810882fdfcae5424bbd4c54f7.png"><br><div class="bb_h3"><b>World Boss Garmoth<br>(Until Aug 12 (Wed) 23:59 UTC)</b></div><img src="https://clan.akamai.steamstatic.com/images/28674304/6d886a3697d7bf872fa5a8e5f70ed10d7fb68f49.png"><br><div class="bb_h3">[color=#f59494]<b>[Get 2 More via Quests]</b>[/color]</div><div class="bb_h3"><b>Garmoth's Roaring Reward Bundle</b></div></div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10390%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FNotice%3FboardType%3D3%20style%3Dbutton%20buttoncolor%3D%23d12a00" target="_blank" rel=" noopener"><div class="bb_h3"><b>All Ongoing Events</b></div></a>]]> </content:encoded>
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<item>
<title>發售福利&amp;amp;7月30日不停服維護更新</title>
<link>https://xinker.org/zh/%E7%99%BC%E5%94%AE%E7%A6%8F%E5%88%A97%E6%9C%8830%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E7%99%BC%E5%94%AE%E7%A6%8F%E5%88%A97%E6%9C%8830%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 承蒙各位的鼎力支持與包容，正式發售後僅8小時，就有超過10萬名流金獵者加入了我們！為了感謝大家的支持，特此贈送社交動作：按讚、及靈魂鑄幣*500。在2026-09-01 00:00 UTC+0前登入即可透過遊戲內郵件領取獎勵。祝大家的流金獵之旅好運連連！日前提交商店審核的版本已經通過審核，我們計劃於2026-07-30 16:00 UTC+0進行不停服更新，更新後您需要透過應用商店更新遊戲客戶端，更新內容如下：職業平衡性調整凋零騎士 — 槍盾：- 蓄力突進：舉盾蓄力期間持續消耗的精力小幅降低，且1段蓄力突進的轉向性能小幅加強。- 普通攻擊：第1、3段刺擊的傷害小幅提高。- 槍陣連突：傷害倍率小幅提升。- 貫虹衝刺：消耗精力小幅降低，冷卻時間小幅降低。- 格擋：消耗精力下調。主要修復問題- 修正了部分語種的巫師新手引導中，施法教學的按鍵提示錯誤。- 修正了巫師熾刃劍的特效範圍與實際傷害範圍不一致的問題。- 修正了在召喚撤離點時，反復進出棲靈樹周圍會錯誤地額外消耗1個歸返之魂的問題。- 修正了無法透過二級選單拆分物品的問題。- 修正了主機平台部分對局在斷線後無法重連的問題。- 修正了挑戰「墮落將軍」哈拉德關卡中偶現無法通行的異常區域的問題。- 修正了極快速關閉引導介面時，部分按鍵偶爾失效的問題。- 修正了使用手柄時，在賽季排行榜介面用搖桿將游標移至特定區域會導致遊戲崩潰的問題。- 修正了使用手柄時，無法在整備系統內卸下裝備的問題。- 修正了使用手柄時，無法在交易行透過方向鍵選擇部分寶石槽位的問題。- 修正了Xbox PC平台退出遊戲後錯誤彈出提示語的問題。- 修正了PS5平台偶現卡組介面顯示異常的問題 — 重新啟動遊戲即可恢復。- 修正了使用手柄時，無法打開公開訓練房設定的問題。- 修正了處決動作·永寂淵火缺失音效的問題。- 修正了巫師天賦吟唱守護的描述錯誤。正確描述如下：增加星塵法術的吟唱速度，且吟唱星塵法術期間，首次受到攻擊時不會中斷吟唱（「星塵激流」的施法階段也具備此效果），此效果有冷卻時間。今天我們收到了非常多來自各位的BUG回報與建議，目前正在逐一排查與修復中，請再給我們一點時間，我們會盡快在下次更新中進行優化！也歡迎大家加入我們的各類社區，獲取第一手資訊！ ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>發售福利&amp;7月30日不停服維護更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">承蒙各位的鼎力支持與包容，正式發售後僅8小時，就有超過10萬名流金獵者加入了我們！為了感謝大家的支持，特此贈送<b>社交動作：按讚</b>、及<b>靈魂鑄幣*500</b>。在2026-09-01 00:00 UTC+0前登入即可透過遊戲內郵件領取獎勵。祝大家的流金獵之旅好運連連！</p><p class="bb_paragraph">日前提交商店審核的版本已經通過審核，我們計劃於2026-07-30 16:00 UTC+0進行不停服更新，更新後您需要透過應用商店更新遊戲客戶端，更新內容如下：</p><p class="bb_paragraph"><b>職業平衡性調整</b></p><p class="bb_paragraph">凋零騎士 — 槍盾：</p><p class="bb_paragraph">- 蓄力突進：舉盾蓄力期間持續消耗的精力小幅降低，且1段蓄力突進的轉向性能小幅加強。</p><p class="bb_paragraph">- 普通攻擊：第1、3段刺擊的傷害小幅提高。</p><p class="bb_paragraph">- 槍陣連突：傷害倍率小幅提升。</p><p class="bb_paragraph">- 貫虹衝刺：消耗精力小幅降低，冷卻時間小幅降低。</p><p class="bb_paragraph">- 格擋：消耗精力下調。</p><p class="bb_paragraph"><b>主要修復問題</b></p><p class="bb_paragraph">- 修正了部分語種的巫師新手引導中，施法教學的按鍵提示錯誤。</p><p class="bb_paragraph">- 修正了巫師熾刃劍的特效範圍與實際傷害範圍不一致的問題。</p><p class="bb_paragraph">- 修正了在召喚撤離點時，反復進出棲靈樹周圍會錯誤地額外消耗1個歸返之魂的問題。</p><p class="bb_paragraph">- 修正了無法透過二級選單拆分物品的問題。</p><p class="bb_paragraph">- 修正了主機平台部分對局在斷線後無法重連的問題。</p><p class="bb_paragraph">- 修正了挑戰「墮落將軍」哈拉德關卡中偶現無法通行的異常區域的問題。</p><p class="bb_paragraph">- 修正了極快速關閉引導介面時，部分按鍵偶爾失效的問題。</p><p class="bb_paragraph">- 修正了使用手柄時，在賽季排行榜介面用搖桿將游標移至特定區域會導致遊戲崩潰的問題。</p><p class="bb_paragraph">- 修正了使用手柄時，無法在整備系統內卸下裝備的問題。</p><p class="bb_paragraph">- 修正了使用手柄時，無法在交易行透過方向鍵選擇部分寶石槽位的問題。</p><p class="bb_paragraph">- 修正了Xbox PC平台退出遊戲後錯誤彈出提示語的問題。</p><p class="bb_paragraph">- 修正了PS5平台偶現卡組介面顯示異常的問題 — 重新啟動遊戲即可恢復。</p><p class="bb_paragraph">- 修正了使用手柄時，無法打開公開訓練房設定的問題。</p><p class="bb_paragraph">- 修正了處決動作·永寂淵火缺失音效的問題。</p><p class="bb_paragraph">- 修正了巫師天賦吟唱守護的描述錯誤。正確描述如下：增加星塵法術的吟唱速度，且吟唱星塵法術期間，首次受到攻擊時不會中斷吟唱（「星塵激流」的施法階段也具備此效果），此效果有冷卻時間。</p><p class="bb_paragraph"></p><p class="bb_paragraph">今天我們收到了非常多來自各位的BUG回報與建議，目前正在逐一排查與修復中，請再給我們一點時間，我們會盡快在下次更新中進行優化！也歡迎大家加入我們的各類社區，獲取第一手資訊！</p>]]> </content:encoded>
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<title>Bethesda 40th Anniversary Sale – Up to 75% Off</title>
<link>https://xinker.org/zh/bethesda-40th-anniversary-sale-up-to-75-off</link>
<guid>https://xinker.org/zh/bethesda-40th-anniversary-sale-up-to-75-off</guid>
<description><![CDATA[ For 40 years, Bethesda has invited players into unforgettable worlds where every adventure feels uniquely their own. Explore that legacy during the Bethesda 40th Anniversary Sale and save up to 75% on some of our most iconic games.Discover the unknown in Indiana Jones and the Great Circle, reclaim Appalachia in Fallout 76, or rip and tear through DOOM: The Dark Ages. Whether you&#039;re revisiting a favorite or starting a new journey, there&#039;s never been a better time to jump in.Discover beloved franchises, new worlds, and your next great adventure across a catalog spanning epic RPGs, immersive stories, fast-paced action, and open-world exploration.Experience 40 years of legendary adventures and save up to 75% throughout the Bethesda 40th Anniversary Sale. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bethesda, 40th, Anniversary, Sale, –, 75, Off</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">For 40 years, Bethesda has invited players into unforgettable worlds where every adventure feels uniquely their own. Explore that legacy during the Bethesda 40th Anniversary Sale and save up to 75% on some of our most iconic games.</p><p class="bb_paragraph">Discover the unknown in Indiana Jones and the Great Circle, reclaim Appalachia in Fallout 76, or rip and tear through DOOM: The Dark Ages. Whether you're revisiting a favorite or starting a new journey, there's never been a better time to jump in.</p><p class="bb_paragraph">Discover beloved franchises, new worlds, and your next great adventure across a catalog spanning epic RPGs, immersive stories, fast-paced action, and open-world exploration.</p><p class="bb_paragraph">Experience 40 years of legendary adventures and save up to 75% throughout the Bethesda 40th Anniversary Sale.</p>]]> </content:encoded>
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<item>
<title>Marvel&amp;apos;s Spider&#45;Man Sale 2026</title>
<link>https://xinker.org/zh/marvels-spider-man-sale-2026</link>
<guid>https://xinker.org/zh/marvels-spider-man-sale-2026</guid>
<description><![CDATA[ Celebrate an exciting week for Spider-Man! With new suits arriving in Marvel&#039;s Spider-Man 2, Spider-Man: Brand New Day hitting theaters Friday, July 31, and Spider-Man Day on August 1, now is the perfect time to jump into Marvel&#039;s Spider-Man adventures. Save during this limited-time Marvel&#039;s Spider-Man Sale.Marvel&#039;s Spider-Man 2 – 33% offMarvel&#039;s Spider-Man Remastered – 60% offSpider-Man Miles Morales – 60% off ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvels, Spider-Man, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Celebrate an exciting week for Spider-Man! </div><p class="bb_paragraph">With new suits arriving in Marvel's Spider-Man 2, Spider-Man: Brand New Day hitting theaters Friday, July 31, and Spider-Man Day on August 1, now is the perfect time to jump into Marvel's Spider-Man adventures. Save during this limited-time Marvel's Spider-Man Sale.</p><p class="bb_paragraph"></p><div class="bb_h3"><i>Marvel's Spider-Man 2</i> – <b>33% off</b></div><div class="bb_h3"><i>Marvel's Spider-Man Remastered </i>– <b>60% off</b></div><div class="bb_h3"><i>Spider-Man Miles Morales</i> – <b>60% off</b></div><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>ChinaJoy 2026 — made for every gamer out there.</title>
<link>https://xinker.org/zh/chinajoy-2026-made-for-every-gamer-out-there</link>
<guid>https://xinker.org/zh/chinajoy-2026-made-for-every-gamer-out-there</guid>
<description><![CDATA[ This is where indie and mid-size teams from around the world show up with their freshest ideas. At CJE, developers bring their most authentic work, and players give them the most honest feedback. Every playtest, every face-to-face conversation — this is the kind of experience you can only get in real life!Let’s dive into CJE! ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ChinaJoy, 2026, —, made, for, every, gamer, out, there.</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">This is where indie and mid-size teams from around the world show up with their freshest ideas. At CJE, developers bring their most authentic work, and players give them the most honest feedback. Every playtest, every face-to-face conversation — this is the kind of experience you can only get in real life!</p><p class="bb_paragraph">Let’s dive into CJE!</p>]]> </content:encoded>
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<title>2026/07/31(五) 派蒂的生日！新「生日穿搭」登場！</title>
<link>https://xinker.org/zh/20260731%E4%BA%94-%E6%B4%BE%E8%92%82%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/20260731%E4%BA%94-%E6%B4%BE%E8%92%82%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自2026/07/30(四) 16:00 UTC起，將舉辦以下的活動。 「派蒂生日抽卡」開始！紀念SSR泳裝「夜曲・浪漫(派蒂)」登場！「派蒂的生日競賽」也同時開始！ 「派蒂生日紀念V心石禮包」及「派蒂的生日大禮包」販賣中！單擊鏈接以跳到相關公告。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34774052/211a028a835609ddfcce16b67c150a01094f6a91.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 31 Jul 2026 00:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>20260731五, 派蒂的生日！新「生日穿搭」登場！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自2026/07/30(四) 16:00 UTC起，將舉辦以下的活動。<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0818_260730_1_0_f9c9ddbe7078b18b15c9059f3acc980c926554e4150db17a367d525633427600_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「派蒂生日抽卡」</a>開始！<b>紀念SSR泳裝「夜曲・浪漫(派蒂)」登場！</b><br><br><b>「派蒂的生日競賽」也同時開始！</b><br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0818_260730_1_0_86f9c34861974458143d0d6c683fc602ad380860f5cd946c12abfa31b6092e8b_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「派蒂生日紀念V心石禮包」及「派蒂的生日大禮包」</a>販賣中！</li></ul>單擊鏈接以跳到相關公告。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br><div data-youtube="0oGQl93snrY" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>How Many Dudes is OUT NOW!</title>
<link>https://xinker.org/zh/how-many-dudes-is-out-now</link>
<guid>https://xinker.org/zh/how-many-dudes-is-out-now</guid>
<description><![CDATA[ Can you handle 42 Dudes?How Many Dudes is out now and 35% off to celebrate the launch, so I&#039;d say it&#039;s time to find out!https://store.steampowered.com/app/3934270/How_Many_Dudes/Making How Many Dudes (a.k.a. &quot;HMD&quot;) has been some of the most fun we&#039;ve had making games since the three of us brothers started making games together 14 years ago. A lot has changed since then - but HMD represents everything we&#039;ve always loved about making games together. It&#039;s weird, it&#039;s funny, it&#039;s dumb... but it&#039;s also surprisingly deep.Launch is not the end for How Many DudesAs with our other games, you can expect a wave of improvements and quality of life features over the next few weeks while we take in all your feedback and draw up plans for what&#039;s next for HMD. What exactly that is, we don&#039;t yet know! It&#039;ll depend on what we hear from you and everyone else who plays the game. Once we get out from under the launch chaos we&#039;ll start making plans, and we&#039;ll share those with you as they solidify.In the meantime, you can join other Player Dudes in our friendly Discord to talk strats and share your best runs, or just to share some ❤️ with the Dev Dudes. To report a bug or get an answer to common questions, check the FAQ.And with that we sign off so we can get back to working on How Many Dudes and so you can get back to playing it: those Toddlers aren&#039;t going to punch themselves, after all!With Love,Adam, Seth, Sam, and the rest of the team at Butterscotch Shenanigans ]]></description>
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<pubDate>Thu, 30 Jul 2026 23:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, Many, Dudes, OUT, NOW</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Can you handle 42 Dudes?</div><p class="bb_paragraph"></p><p class="bb_paragraph"><i>How Many Dudes</i> is out now and <b>35% off to celebrate the launch</b>, so I'd say it's time to find out!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3934270/How_Many_Dudes/" target="_blank" rel="">https://store.steampowered.com/app/3934270/How_Many_Dudes/</a></p><p class="bb_paragraph">Making <i>How Many Dudes</i> (a.k.a. "HMD") has been some of the most fun we've had making games since the three of us brothers started making games together 14 years ago. A lot has changed since then - but HMD represents everything we've always loved about making games together. It's weird, it's funny, it's dumb... but it's also surprisingly deep.</p><p class="bb_paragraph"></p><div class="bb_h2">Launch is not the end for <i>How Many Dudes</i></div><p class="bb_paragraph">As with <a class="bb_link" href="https://store.steampowered.com/developer/bscotch/" target="_blank" rel="">our other games</a>, you can expect a wave of improvements and quality of life features over the next few weeks while we take in all your feedback and draw up plans for what's next for HMD. What <i>exactly</i> that is, we don't yet know! It'll depend on what we hear from <i>you</i> and everyone else who plays the game. Once we get out from under the launch chaos we'll start making plans, and we'll share those with you as they solidify.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the meantime, you can join other Player Dudes in our friendly <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fbscotch" target="_blank" rel=" noopener">Discord</a> to talk strats and share your best runs, or just to share some ❤️ with the Dev Dudes. To report a bug or get an answer to common questions, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bscotch.net%2Fsupport%2Fhow-many-dudes%23report-bug" target="_blank" rel=" noopener">check the FAQ</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">And with that we sign off so we can get back to working on How Many Dudes and so you can get back to playing it: those Toddlers aren't going to punch themselves, after all!</p><p class="bb_paragraph"></p><div class="bb_h3">With Love,</div><p class="bb_paragraph">Adam, Seth, Sam, and the rest of the team at Butterscotch Shenanigans</p>]]> </content:encoded>
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<title>???? [Maintenance Update] &#45; July 30, 2026</title>
<link>https://xinker.org/zh/maintenance-update-july-30-2026</link>
<guid>https://xinker.org/zh/maintenance-update-july-30-2026</guid>
<description><![CDATA[ Greetings, Adventurers! This is WonderKing GM. ????Today’s scheduled maintenance introduces the \[Limited-Time Magnet Pet Event], \[Louis’s Growth Support Exchange Shop], \[Find GM Momo Event], \[Wonder Weekend Event], and \[EXP Elixir Event]. This update also introduces \[Free Diamonds], significantly reduces the prices of potions sold by NPC shops, and includes various bug fixes and improvements. Please check the detailed patch notes below for more information.???? Cash Shop Discount EventAn 8% discount has been applied to all items in the Cash Shop!Event Period: July 30, 2026 (After Maint.) ~ August 6, 2026 (Before Maint.)????️ 0. Fixed Issues &amp; Improvements???? \[System]We have distributed the missed VIP rewards to all affected players following last week&#039;s Cash Shop Purchase Error. We sincerely apologize for the inconvenience. Please check your in-game GIFT box.Items purchased from the Cash Shop can no longer be transferred to other players or moved to account storage. This restriction applies to direct trades, Auction Hall listings, item drops, and transfers through the Warehouse. Items currently listed on the Auction Hall or stored in the warehouse prior to this update can only be retrieved. Once retrieved, these items will immediately become non-transferable. Fixed an issue causing abnormal jump heights and movement speeds.Fixed errors and thumbnail issues in the Growth Guide.???? \[Balance]Fixed an issue where certain items had abnormal selling prices.Fixed an issue where certain accessory enhancement materials could not be obtained.???? 1. Limited-Time Magnet Pet Event A one-time quest that rewards a limited-time Magnet Pet is available from the Event Bulletin Board in Elgaill Village. Requirement: Level 50 or higherNPC: Event Bulletin BoardLocation: Elgaill Village.Objective: Obtain the four event items through hunting and mining, then turn them in. Letter &#039;C&#039;, Letter &#039;R&#039;, Letter &#039;A&#039;, Letter &#039;B&#039;Reward Pet: July CancerEvent Period: July 30, 2026 (After Maint.) ~ August 13, 2026 (Before Maint.)Note: Upon event conclusion (August 13 maint.), the pet will be removed from the game.   Dedicated pet food Hermit Crab Food will be sold at the &quot;Louis&#039;s Growth Support!&quot; shop.???? 2. New Exchange Shop Event: &quot;Louis&#039;s Growth Support!&quot;Louis needs your help collecting Strawberries and Oranges as a gift for Lua. NPC: LouisLocation: Mining Site Shop Items:Hermit Crab FoodAuto Hunt Ticket (6h)Critical Hit Chance Potion (Small)Critical Hit Potion (Small)Attack Power Potion (Small)Zed Buff Potion (Medium)Double Zed PotionEvent Period: July 30, 2026 (After Maint.) ~ August 13, 2026 (Before Maint.)Note: All event Strawberries and Oranges will be deleted when the event ends. ???? 3. New Event: &quot;Find GM Momo&quot;Take screenshots with both versions of GM Momo in the event area and submit them to receive rewards! Event Period: July 30, 2026 (After Maint.) ~ August 6, 2026 (Before Maint.) (UTC)How to Participate: Post your screenshot in the Discord channel #find-momo-event. Rewards will be sent individually through in-game gift after each submission has been verified. Event Rewards:Momo 1: Concentrated Mana Potion (x1,000) (Restores 50% of Max MP ), Concentrated Healing Potion (x1,000) (Restores 50% of Max HP )Momo 2: Golden Incubator (x1), General Incubator (x10)⏰ 4. New Event: &quot;Wonder Weekend&quot;Log in during the weekend and complete playtime missions to earn special rewards!Event Period: August 1, 2026 00:00 ~ August 2, 2026 23:59 (UTC)Playtime Missions (Four missions per day; eight missions in total during the event) :First Login60 Minutes of Cumulative Playtime 180 Minutes of Cumulative Playtime 300 Minutes of Cumulative Playtime Rewards:2 Completions: Combination Protection Scroll (x2)4 Completions: Combination Boost Scroll (x4)6 Completions: Fusion Stone Reforge Scroll (x50)8 Completions: Stabilized Converter Box (x10)???? 5. Shop Item Price ReductionThe prices of the following potions sold by NPC shops have been reduced to approximately 10% of their previous prices. Healing Potion (Small)Mana Potion (Small)Healing Potion (Medium)Mana Potion (Medium)Healing Potion (Large)Mana Potion (Large)Advanced Healing Potion (Medium)Advanced Mana Potion (Medium)Advanced Healing Potion (Large)Advanced Mana Potion (Large)???? 6. Free Diamond Currency AdditionFree Diamonds have been added as a new currency type. CategoryFree DiamondPaid DiamondAcquisitionEvents and Promotions Purchased Directly PriorityUsed First Used After Free Diamonds GiftingUnavailableAvailableMileageDoes Not Grant Mileage Grants Mileage ???? 7. EXP Elixir Event: &quot;Draw EXP Elixirs to grow stronger!&quot;Obtain seed materials through hunting and mining,  (Corrupted Seed x10, Germinating Seed x10, Refined Seed x10, Preserved Seed x10), exchange them with James at the Mining Site for a Radiant Growth Seed, and use it to draw EXP Elixirs! Draw Location: The shortcut UI icon on the left has changed from costume draw to draw. Accessible below Synthesis Cloak.Event Period: July  ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Maintenance, Update, July, 30, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/43093e8bc7a1f7db63b84872bf9734d7d2bfe331.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, Adventurers! This is WonderKing GM. ????</p><p class="bb_paragraph"></p><p class="bb_paragraph">Today’s scheduled maintenance introduces the \[Limited-Time Magnet Pet Event], \[Louis’s Growth Support Exchange Shop], \[Find GM Momo Event], \[Wonder Weekend Event], and \[EXP Elixir Event]. This update also introduces \[Free Diamonds], significantly reduces the prices of potions sold by NPC shops, and includes various bug fixes and improvements. Please check the detailed patch notes below for more information.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>???? Cash Shop Discount Event</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/a3324e36861b73e2d7a5fc912266b6b3121cae43.png"></p><p class="bb_paragraph">An <b>8% discount</b> has been applied to all items in the Cash Shop!</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Event Period:</b> July 30, 2026 (After Maint.) ~ August 6, 2026 (Before Maint.)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>????️ 0. Fixed Issues & Improvements</b></div><div class="bb_h3"><b>???? \[System]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">We have distributed the missed VIP rewards to all affected players following last week's Cash Shop Purchase Error. We sincerely apologize for the inconvenience. Please check your in-game GIFT box.</p></li><li><p class="bb_paragraph">Items purchased from the Cash Shop can no longer be transferred to other players or moved to account storage. </p><ul class="bb_ul"><li><p class="bb_paragraph">This restriction applies to direct trades, Auction Hall listings, item drops, and transfers through the Warehouse. </p></li><li><p class="bb_paragraph">Items currently listed on the Auction Hall or stored in the warehouse prior to this update can only be retrieved. Once retrieved, these items will immediately become non-transferable. </p></li></ul></li><li><p class="bb_paragraph">Fixed an issue causing abnormal jump heights and movement speeds.</p></li><li><p class="bb_paragraph">Fixed errors and thumbnail issues in the Growth Guide.</p></li></ul><div class="bb_h3"><b>???? \[Balance]</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where certain items had abnormal selling prices.</p></li><li><p class="bb_paragraph">Fixed an issue where certain accessory enhancement materials could not be obtained.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>???? 1. Limited-Time Magnet Pet Event </b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/1d65011f8497b3df71df9ada772ba924fcd880c2.png"></p><p class="bb_paragraph">A one-time quest that rewards a limited-time Magnet Pet is available from the Event Bulletin Board in Elgaill Village. </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Requirement:</b> Level 50 or higher</p></li><li><p class="bb_paragraph"><b>NPC:</b> <b>Event Bulletin Board</b></p></li><li><p class="bb_paragraph"><b>Location: Elgaill Village.</b></p></li><li><p class="bb_paragraph"><b>Objective: </b>Obtain the four event items through hunting and mining, then turn them in.<b> </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Letter 'C', Letter 'R', Letter 'A', Letter 'B'</p></li></ul></li><li><p class="bb_paragraph"><b>Reward Pet:</b> July Cancer</p></li><li><p class="bb_paragraph"><b>Event Period:</b> July 30, 2026 (After Maint.) ~ August 13, 2026 (Before Maint.)</p></li><li><p class="bb_paragraph"><b>Note:</b> Upon event conclusion (August 13 maint.), the pet will be removed from the game.   Dedicated pet food Hermit Crab Food will be sold at the "Louis's Growth Support!" shop.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>???? 2. New Exchange Shop Event: "Louis's Growth Support!"</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Louis needs your help collecting Strawberries and Oranges as a gift for Lua. </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>NPC: Louis</b></p></li><li><p class="bb_paragraph"><b>Location: Mining Site </b></p></li><li><p class="bb_paragraph"><b>Shop Items:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Hermit Crab Food</p></li><li><p class="bb_paragraph">Auto Hunt Ticket (6h)</p></li><li><p class="bb_paragraph">Critical Hit Chance Potion (Small)</p></li><li><p class="bb_paragraph">Critical Hit Potion (Small)</p></li><li><p class="bb_paragraph">Attack Power Potion (Small)</p></li><li><p class="bb_paragraph">Zed Buff Potion (Medium)</p></li><li><p class="bb_paragraph">Double Zed Potion</p></li></ul></li><li><p class="bb_paragraph"><b>Event Period:</b> July 30, 2026 (After Maint.) ~ August 13, 2026 (Before Maint.)</p></li><li><p class="bb_paragraph"><b>Note: All event Strawberries and Oranges will be deleted when the event ends. </b></p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>???? 3. New Event: "Find GM Momo"</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/d0cd10362fcf51e00becfff0f3830c4a106ea5eb.png"></p><p class="bb_paragraph">Take screenshots with both versions of GM Momo in the event area and submit them to receive rewards! </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Event Period:</b> July 30, 2026 (After Maint.) ~ August 6, 2026 (Before Maint.) (UTC)</p></li><li><p class="bb_paragraph"><b>How to Participate:</b> Post your screenshot in the Discord channel <b>#find-momo-event.</b> Rewards will be sent individually through in-game gift after each submission has been verified. </p></li><li><p class="bb_paragraph"><b>Event Rewards:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Momo 1:</b> Concentrated Mana Potion (x1,000) (Restores 50% of Max MP ), Concentrated Healing Potion (x1,000) (Restores 50% of Max HP )</p></li><li><p class="bb_paragraph"><b>Momo 2:</b> Golden Incubator (x1), General Incubator (x10)</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>⏰ 4. New Event: "Wonder Weekend"</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/fc4eadce3aaba70eba0b461430d3b7a79759bf0c.png"></p><p class="bb_paragraph">Log in during the weekend and complete playtime missions to earn special rewards!</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Event Period:</b> August 1, 2026 00:00 ~ August 2, 2026 23:59 (UTC)</p></li><li><p class="bb_paragraph"><b>Playtime Missions (Four missions per day; eight missions in total during the event) :</b></p><ul class="bb_ul"><li><p class="bb_paragraph">First Login</p></li><li><p class="bb_paragraph">60 Minutes of Cumulative Playtime </p></li><li><p class="bb_paragraph">180 Minutes of Cumulative Playtime </p></li><li><p class="bb_paragraph">300 Minutes of Cumulative Playtime </p></li></ul></li><li><p class="bb_paragraph"><b>Rewards:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>2 Completions:</b> Combination Protection Scroll (x2)</p></li><li><p class="bb_paragraph"><b>4 Completions:</b> Combination Boost Scroll (x4)</p></li><li><p class="bb_paragraph"><b>6 Completions:</b> Fusion Stone Reforge Scroll (x50)</p></li><li><p class="bb_paragraph"><b>8 Completions:</b> Stabilized Converter Box (x10)</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>???? 5. Shop Item Price Reduction</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/7d4307dfaed50389ffd42f3d4e5a58dc9ffab3ff.png"></p><p class="bb_paragraph">The prices of the following potions sold by NPC shops have been reduced to approximately 10% of their previous prices. </p><ul class="bb_ul"><li><p class="bb_paragraph">Healing Potion (Small)</p></li><li><p class="bb_paragraph">Mana Potion (Small)</p></li><li><p class="bb_paragraph">Healing Potion (Medium)</p></li><li><p class="bb_paragraph">Mana Potion (Medium)</p></li><li><p class="bb_paragraph">Healing Potion (Large)</p></li><li><p class="bb_paragraph">Mana Potion (Large)</p></li><li><p class="bb_paragraph">Advanced Healing Potion (Medium)</p></li><li><p class="bb_paragraph">Advanced Mana Potion (Medium)</p></li><li><p class="bb_paragraph">Advanced Healing Potion (Large)</p></li><li><p class="bb_paragraph">Advanced Mana Potion (Large)</p></li></ul><div class="bb_h2"><b>???? 6. Free Diamond Currency Addition</b></div><p class="bb_paragraph">Free Diamonds have been added as a new currency type. </p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Free Diamond</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Paid Diamond</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Acquisition</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Events and Promotions </p></div><div class="bb_table_td"><p class="bb_paragraph">Purchased Directly </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Priority</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Used First </p></div><div class="bb_table_td"><p class="bb_paragraph">Used After Free Diamonds </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Gifting</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Unavailable</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Available</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Mileage</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Does Not Grant Mileage </p></div><div class="bb_table_td"><p class="bb_paragraph">Grants Mileage </p></div></div></div><div class="bb_h2"><b>???? 7. EXP Elixir Event: "Draw EXP Elixirs to grow stronger!"</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/5a4d8d0695d1cdccdd5b0f0f2bf6c2db32adbe14.png"></p><p class="bb_paragraph">Obtain seed materials through hunting and mining,  (Corrupted Seed x10, Germinating Seed x10, Refined Seed x10, Preserved Seed x10), exchange them with James at the Mining Site for a Radiant Growth Seed, and use it to draw EXP Elixirs! </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Draw Location:</b> The shortcut UI icon on the left has changed from costume draw to draw. Accessible below Synthesis Cloak.</p></li><li><p class="bb_paragraph"><b>Event Period:</b> July 30, 2026 (After Maint.) ~ August 13, 2026 (Before Maint.)</p></li><li><p class="bb_paragraph"><b>Draw Conditions & Mechanics:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The available rewards vary based on the level of the character using the draw. </p></li><li><p class="bb_paragraph">The following three items are excluded from the reward pool for characters at Lv. 400 and above:</p><ul class="bb_ul"><li><p class="bb_paragraph">Shining Growth Exp Elixir</p></li><li><p class="bb_paragraph">Radiant Growth Exp Elixir</p></li><li><p class="bb_paragraph">Growth Exp Elixir</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Draw Rewards List:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Fixed Level-Up Potions (Lv. 200 ~ 400):</b> Growth Exp Elixir, Radiant Growth Exp Elixir, Shining Growth Exp Elixir</p></li><li><p class="bb_paragraph"><b>Percentage EXP Potions:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Temple Exp Elixir (Lv. 400 ~ 470)</p></li><li><p class="bb_paragraph">Dashubern Castle Exp Elixir (Lv. 300 ~ 399)</p></li><li><p class="bb_paragraph">Dashubern Territory Exp Elixir (Lv. 200 ~ 299)</p></li><li><p class="bb_paragraph">Catacombs Exp Elixir (Lv. 400 ~ 470)</p></li><li><p class="bb_paragraph">Dark Village Exp Elixir (Lv. 300 ~ 399)</p></li><li><p class="bb_paragraph">Pruneus Exp Elixir (Lv. 200 ~ 299)</p></li><li><p class="bb_paragraph">Lamuphel Exp Elixir (Lv. 400 ~ 470)</p></li><li><p class="bb_paragraph">Nagpha Swamp Exp Elixir (Lv. 300 ~ 399)</p></li><li><p class="bb_paragraph">Hellen Exp Elixir (Lv. 200 ~ 299)</p></li><li><p class="bb_paragraph">Wonderplus Exp Elixir (Lv. 400 ~ 470)</p></li><li><p class="bb_paragraph">Francis Exp Elixir (Lv. 300 ~ 399)</p></li><li><p class="bb_paragraph">Elgaill Exp Elixir (Lv. 200 ~ 299)</p></li></ul></li></ul></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Character Level</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Contents</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Remarks</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>1 - 299</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Elgaill Exp Elixir</p><p class="bb_paragraph">Hellen Exp Elixir</p><p class="bb_paragraph">Pruneus Exp Elixir</p><p class="bb_paragraph">Dashubern Territory Exp Elixir</p><p class="bb_paragraph">Growth Exp Elixir</p><p class="bb_paragraph">Radiant Growth Exp Elixir</p><p class="bb_paragraph">Shining Growth Exp Elixir</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>300 - 399</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Francis Exp Elixir</p><p class="bb_paragraph">Nagpha Swamp Exp Elixir</p><p class="bb_paragraph">Dark Village Exp Elixir</p><p class="bb_paragraph">Dashubern Castle Exp Elixir</p><p class="bb_paragraph">Growth Exp Elixir</p><p class="bb_paragraph">Radiant Growth Exp Elixir</p><p class="bb_paragraph">Shining Growth Exp Elixir</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>400 - 470</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Wonderplus Exp Elixir</p><p class="bb_paragraph">Lamuphel Exp Elixir</p><p class="bb_paragraph">Catacombs Exp Elixir</p><p class="bb_paragraph">Temple Exp Elixir</p></div><div class="bb_table_td"><p class="bb_paragraph">Instant level-up potions (<b>Shining Growth Exp Elixir</b>, <b>Radiant Growth Exp Elixir</b>, and <b>Growth Exp Elixir</b>) cannot be obtained.</p></div></div></div><div class="bb_h2"><b>???? 8. New Cash Shop Items</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/c98b28fed465e8f65fef7c714954311a8d5105d8.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">New costume packages with special Resistance Stone and ATK Enhancement Stone effects have been added. </p><ul class="bb_ul"><li><p class="bb_paragraph">Burning Elgaill Training Package A (Male)</p></li><li><p class="bb_paragraph">Burning Elgaill Training Package A (Female)</p></li><li><p class="bb_paragraph">Burning Elgaill Training Package B (Male)</p></li><li><p class="bb_paragraph">Burning Elgaill Training Package B (Female)</p></li><li><p class="bb_paragraph">Burning Elgaill Training Package C (Male)</p></li><li><p class="bb_paragraph">Burning Elgaill Training Package C (Female)</p></li></ul></li><li><p class="bb_paragraph"><b>New Shield Costumes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Acorn Shield</p></li><li><p class="bb_paragraph">Duck Float Shield</p></li><li><p class="bb_paragraph">Transparent Shield</p></li><li><p class="bb_paragraph"><i>Note: New Shield Costumes are currently displayed in the Weapon tab. A dedicated Shield tab will be added in a future patch.</i></p></li></ul></li></ul><div class="bb_h2"><b>???? 9. \[Guild Medal Shop] Season 3 Ends & Season 4 Begins</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/12d76fe51cf31231fe4b7735b2f939c74d487d65.png"></p><p class="bb_paragraph"><b>Season 4 Period: July 30, 2026 (After Maintenance) – August 27, 2026 (Before Maintenance) </b></p><p class="bb_paragraph"></p><div class="bb_h2"><b>????Events Ending with This Maintenance </b></div><p class="bb_paragraph">The following events and shop items will conclude with the maintenance. Event-related material items will be deleted, so please make sure to use them before the update.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Concluded Events:</b></p><ol><li><p class="bb_paragraph">SUMMER LUCKY BOARD</p></li><li><p class="bb_paragraph">WANTED: Burning Rabbit</p><ul class="bb_ul"><li><p class="bb_paragraph">After the update, event-related material items \[Stolen Chest] and \[Dry Firewood] in your inventory and warehouse will be completely deleted.</p></li></ul></li><li><p class="bb_paragraph">Costume Draw : Star Weapon</p></li><li><p class="bb_paragraph">Suspicious Egg</p><p class="bb_paragraph">- After the update, event-related material items \[Suspicious Egg] in your inventory and warehouse will be completely deleted.</p></li></ol></li></ul><p class="bb_paragraph">We will always do our best to provide better service.</p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Boba Cafe Simulator Post&#45;Launch Q&amp;amp;A Vol. 1</title>
<link>https://xinker.org/zh/boba-cafe-simulator-post-launch-qa-vol-1</link>
<guid>https://xinker.org/zh/boba-cafe-simulator-post-launch-qa-vol-1</guid>
<description><![CDATA[ Today, Bingbao has prepared a new FAQ to help all Shop Managers solve some of the most common issues!Q1: My friends and I have different game versions. How do I update the game?Method 1: Restart Steam Completely exit Steam (Steam → Exit). Launch Steam again. Steam will automatically check for and download any available game updates.Method 2: Update the game manually Open Steam and go to your Library. Find Boba Cafe Simulator. If an update is available, click the Update button. Launch the game after the update has finished downloading.Method 3: Force Steam to check for updatesIf you don&#039;t see an Update button: Right-click Boba Cafe Simulator in your Steam Library and select Properties. Go to Installed Files → Verify integrity of game files. Steam will check your installation and download any missing or updated files.Method 4: Launch the game without administrator privileges Open Steam → Library → Boba Cafe Simulator → Properties → Installed Files → Click Browse. Right-click the game executable → Properties → Compatibility → Disable Run this program as an administrator. Launch the game again.If none of the methods above work, your Steam installation may have been modified by previously installing an unofficial Steam package. In this case, you&#039;ll need to reinstall Steam. Completely uninstall Steam and remove all Steam files before reinstalling the official client. Delete the registry key: HKEY_CURRENT_USER\Software\Valve\Steam\Steamtools. Delete hid.dll and zlib1.dll from your Steam installation folder. Enter %APPDATA% in File Explorer and delete the Stool folder. Delete steam.cfg from the Steam installation directory to restore the official Steam configuration.How do I check whether we&#039;re on the same version?On the game&#039;s main menu, check the version number displayed at the bottom of the screen.Before playing together, make sure every player is running exactly the same game version, otherwise multiplayer will not work properly.Q2: Why do I get a black screen when joining multiplayer?This is usually caused by long loading times due to a large number of items, active orders, or customers in the host&#039;s shop.We recommend organizing your inventory or inviting friends before opening the shop.Tips: Try using the same VPN/Game Booster server or network route if possible. If you&#039;re using Mods, make sure the host and every player have subscribed to exactly the same Mods. Otherwise, the game may fail to load properly.Q3: Why can I join public lobbies but not my friend&#039;s lobby?This is usually caused by network connectivity.Steam&#039;s public lobbies are generally hosted on servers with better network routing, making them easier to join.If you cannot join a friend&#039;s game, try the following: Use the same VPN/Game Booster and server location. Make sure everyone is using the same game version. Check that everyone has subscribed to the exact same Mods. Restart Steam and send the invitation again.Q4: Why can&#039;t my friends join after I installed Mods?If the host is using Mods, every player joining the session must also have the exact same Mods installed.Otherwise, players may encounter a black screen or be unable to join the multiplayer session.Q5: The game won&#039;t launch and shows an error message. What should I do?In some cases, Windows Security may block the game from launching.You can try the following:Windows Security → App &amp; browser control → Smart App Control → Turn it OffThen restart the game and test again.If the game launches normally, you can re-enable this feature afterward if you wish.Q6: My game is acting strangely after installing Mods.We are aware that some Mods may cause the following issues:The game won&#039;t launch.Black screen on startup.Incorrect drink colors.Drinks are always made incorrectly.Multiplayer issues or inability to join rooms.Certain drinks cannot be made (such as Apple Peach Tea).Water from bottled water dispensers cannot be poured into containers.If you experience any of the issues above, the first thing you should check is whether you have any Mods installed.Q7: What should I keep in mind before publishing a Mod?Before uploading your Mod, please test it thoroughly and make sure that:The game launches normally.Drink making, multiplayer, and other gameplay features work correctly.The Mod does not negatively affect other players&#039; gameplay.Only publish your Mod after confirming everything works properly.Q8: Why do I still have bugs after unsubscribing from a Mod?Simply unsubscribing from a Mod is not enough—you also need to delete its local files.Step 1: Unsubscribe from the Mod in SteamOpen Steam → Library → Boba Cafe Simulator.Click Workshop on the right.Open Subscribed Items.Find the Mod you want to remove and click Unsubscribe.Steam may not immediately remove the downloaded Mod files from your computer.Step 2: Exit the game and SteamBefore deleting any files:Close the game.Completely exit Steam (Steam → Exit).This prevents the files from being locked by Steam.Step 3: Delete the local Mod filesOpen Stea ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45631705/fccc3e8093ee844771f398a1dd5272d161f0257c.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 20:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Boba, Cafe, Simulator, Post-Launch, Q&amp;A, Vol.</media:keywords>
<content:encoded><![CDATA[Today, Bingbao has prepared a new FAQ to help all Shop Managers solve some of the most common issues!<br><br><div class="bb_h2">Q1: My friends and I have different game versions. How do I update the game?</div><br><div class="bb_h3">Method 1: Restart Steam</div><br><ol><li> Completely exit Steam (Steam → Exit).<br></li><li> Launch Steam again.<br></li><li> Steam will automatically check for and download any available game updates.</li></ol><br><div class="bb_h3">Method 2: Update the game manually</div><br><ol><li> Open Steam and go to your <b>Library</b>.<br></li><li> Find <b>Boba Cafe Simulator</b>.<br></li><li> If an update is available, click the <b>Update</b> button.<br></li><li> Launch the game after the update has finished downloading.</li></ol><br><div class="bb_h3">Method 3: Force Steam to check for updates</div><br>If you don't see an Update button:<br><br><ol><li> Right-click <b>Boba Cafe Simulator</b> in your Steam Library and select <b>Properties</b>.<br></li><li> Go to <b>Installed Files</b> → <b>Verify integrity of game files</b>.<br></li><li> Steam will check your installation and download any missing or updated files.</li></ol><br><div class="bb_h3">Method 4: Launch the game without administrator privileges</div><br><ol><li> Open Steam → Library → Boba Cafe Simulator → Properties → Installed Files → Click <b>Browse</b>.<br></li><li> Right-click the game executable → <b>Properties</b> → <b>Compatibility</b> → Disable <b>Run this program as an administrator</b>.<br></li><li> Launch the game again.</li></ol><br><b>If none of the methods above work</b>, your Steam installation may have been modified by previously installing an unofficial Steam package. In this case, you'll need to reinstall Steam.<br><br><ol><li> Completely uninstall Steam and remove all Steam files before reinstalling the official client.<br></li><li> Delete the registry key: <b>HKEY_CURRENT_USER\Software\Valve\Steam\Steamtools</b>.<br></li><li> Delete <b>hid.dll</b> and <b>zlib1.dll</b> from your Steam installation folder.<br></li><li> Enter <b>%APPDATA%</b> in File Explorer and delete the <b>Stool</b> folder.<br></li><li> Delete <b>steam.cfg</b> from the Steam installation directory to restore the official Steam configuration.</li></ol><br><b>How do I check whether we're on the same version?</b><br><br>On the game's main menu, check the version number displayed at the bottom of the screen.<br><br>Before playing together, make sure every player is running <b>exactly the same game version</b>, otherwise multiplayer will not work properly.<br><br><div class="bb_h2">Q2: Why do I get a black screen when joining multiplayer?</div><br>This is usually caused by long loading times due to a large number of items, active orders, or customers in the host's shop.<br><br>We recommend organizing your inventory or inviting friends before opening the shop.<br><br>Tips:<br><br><ul class="bb_ul"><li> Try using the same VPN/Game Booster server or network route if possible.<br></li><li> If you're using Mods, make sure the host and every player have subscribed to <b>exactly the same Mods</b>. Otherwise, the game may fail to load properly.</li></ul><br><div class="bb_h2">Q3: Why can I join public lobbies but not my friend's lobby?</div><br>This is usually caused by network connectivity.<br><br>Steam's public lobbies are generally hosted on servers with better network routing, making them easier to join.<br><br>If you cannot join a friend's game, try the following:<br><br><ul class="bb_ul"><li> Use the same VPN/Game Booster and server location.<br></li><li> Make sure everyone is using the same game version.<br></li><li> Check that everyone has subscribed to the exact same Mods.<br></li><li> Restart Steam and send the invitation again.</li></ul><br><div class="bb_h2">Q4: Why can't my friends join after I installed Mods?</div><br>If the host is using Mods, every player joining the session must also have <b>the exact same Mods</b> installed.<br><br>Otherwise, players may encounter a black screen or be unable to join the multiplayer session.<br><br><div class="bb_h2">Q5: The game won't launch and shows an error message. What should I do?</div><img src="https://clan.akamai.steamstatic.com/images/45631705/097a5a700fb2353eb2ace77083cde42b43d3f36e.png"><br>In some cases, Windows Security may block the game from launching.<br><br>You can try the following:<br><br>Windows Security → App & browser control → Smart App Control → Turn it Off<br><br>Then restart the game and test again.<br><br>If the game launches normally, you can re-enable this feature afterward if you wish.<br><br><div class="bb_h2">Q6: My game is acting strangely after installing Mods.</div><img src="https://clan.akamai.steamstatic.com/images/45631705/c25f61e5ad447b992ab966feb6182fffe71464a3.jpg"><br>We are aware that some Mods may cause the following issues:<br><br><ul class="bb_ul"><li>The game won't launch.<br></li><li>Black screen on startup.<br></li><li>Incorrect drink colors.<br></li><li>Drinks are always made incorrectly.<br></li><li>Multiplayer issues or inability to join rooms.<br></li><li>Certain drinks cannot be made (such as Apple Peach Tea).<br></li><li>Water from bottled water dispensers cannot be poured into containers.</li></ul><br>If you experience any of the issues above, the first thing you should check is whether you have any Mods installed.<br><br><div class="bb_h2">Q7: What should I keep in mind before publishing a Mod?</div><br>Before uploading your Mod, please test it thoroughly and make sure that:<br><br><ul class="bb_ul"><li>The game launches normally.<br></li><li>Drink making, multiplayer, and other gameplay features work correctly.<br></li><li>The Mod does not negatively affect other players' gameplay.<br></li><li>Only publish your Mod after confirming everything works properly.</li></ul><br><div class="bb_h2">Q8: Why do I still have bugs after unsubscribing from a Mod?</div><br>Simply unsubscribing from a Mod is not enough—you also need to delete its local files.<br><br><div class="bb_h3">Step 1: Unsubscribe from the Mod in Steam</div><br><ol><li>Open Steam → Library → Boba Cafe Simulator.<br></li><li>Click <b>Workshop</b> on the right.<br></li><li>Open <b>Subscribed Items</b>.<br></li><li>Find the Mod you want to remove and click <b>Unsubscribe</b>.<br></li><li>Steam may not immediately remove the downloaded Mod files from your computer.</li></ol><br><div class="bb_h3">Step 2: Exit the game and Steam</div><br><ol><li>Before deleting any files:<br></li><li>Close the game.<br></li><li>Completely exit Steam (Steam → Exit).<br></li><li>This prevents the files from being locked by Steam.</li></ol><br><div class="bb_h3">Step 3: Delete the local Mod files</div><br><ol><li>Open Steam → Library → Boba Cafe Simulator → Properties → Installed Files → Browse.<br></li><li>Go to:<br><b>\Steam\steamapps\common\BobaCafeSimulator\BobaCafeSimulator\Content\Paks</b><br>and delete the corresponding Mod folder.<br></li><li>If you're not sure which folder belongs to which Mod:<br>Delete them all (recommended).<br>Steam will automatically redownload the Mods you're still subscribed to.</li></ol><br>Or use the automatic repair tool:<br><br>Completely exit the game, then open:<br><br><b>Steam\steamapps\workshop\content\3683770\3773644355</b><br><br>Run:<br><br><b>Fix_Crash_Remove_Stale_Mod_Files.cmd</b><br><br>Then press <b>Y</b>.<br><br><div class="bb_h3">Step 4: Restart Steam</div><br><ol><li>Launch Steam again.<br></li><li>Mods you're still subscribed to will automatically download again.<br></li><li>Mods you've unsubscribed from will no longer appear.</li></ol><br><div class="bb_h2">Q9: Why is my Demo save file gone?</div><br>To prevent Demo cloud saves from overwriting Full Version cloud saves, we have disabled cloud saving for the Demo.<br><br>Currently:<br><br><ul class="bb_ul"><li>The Demo only supports <b>local saves</b>.<br></li><li>If you switch to another computer, your Demo save will <b>not</b> sync automatically. You'll need to manually transfer your old save files.<br></li><li>To carry your Demo progress into the Full Version, your device must still contain the Demo's local save files. Otherwise, you'll start a brand-new game.</li></ul><br><div class="bb_h2">Q10: I transferred my save file, but I can't find it in the game.</div><br><ul class="bb_ul"><li>Do not change the file extension or file attributes, otherwise the save may not be recognized.<br></li><li>We recommend compressing the save file before sending it to another device.<br></li><li>If a save file with the same name already exists, replace the existing file.<br></li><li>To avoid overwriting your current saves, we recommend manually renaming or placing the transferred save into an empty save slot.</li></ul><br><div class="bb_h2">Q11: The game shows the following loading screen for a long time.</div><img src="https://clan.akamai.steamstatic.com/images/45631705/6637de754ce0ddb053af2ed28c8293dcaec3e2bb.jpg"><br>The game is still loading.<br><br>This may happen if your device has limited available memory, which can significantly increase loading times.<br><br><div class="bb_h2">Q12: How do I get Dried Fish?</div><br>Purchase a <b>Drying Rack</b> from the Farm App.<br><br>Place fish on the drying rack and wait until the next in-game day.<br><br>The fish will become <b>Dried Fish</b>, which can be used to trade with NPCs for various resources.<br><br><div class="bb_h2">Q13: How do books refresh in Yan Ruyu's Bookstore?</div><br>Books refresh <b>randomly</b>.<br><br>Simply refresh the shop a few more times.<br><br>Special books have a different appearance from regular books, making them relatively easy to identify.<br><br><div class="bb_h2">Q14: Can I customize the logo on delivery bags or the sealing machine?</div><br>Currently:<br><br><ul class="bb_ul"><li>The logos on delivery bags and the cup sealing machine cannot be customized.<br></li><li>Cup logos and sealing film logos can be freely customized.</li></ul><br><div class="bb_h2">Q15: My items disappeared. How can I get them back?</div><br>Press <b>ESC</b> to open the menu, then click <b>Reset Items</b>.<br><br>Currently, this feature can restore:<br><br><ul class="bb_ul"><li>Takeout Receipt Printer<br></li><li>Fishing Rod<br></li><li>Hand Cart</li></ul><br>???? If you have any other questions, you can use the <b>Feedback</b> button on the game's main menu.<br><br>Feedback submitted through the game will be prioritized by our team.<br><br>Thank you all for your support and cooperation!<br>]]> </content:encoded>
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<title>《戰意：三國》核心問題說明 與 版本更新一覽</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E6%A0%B8%E5%BF%83%E5%95%8F%E9%A1%8C%E8%AA%AA%E6%98%8E-%E8%88%87-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E4%B8%80%E8%A6%BD</link>
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<description><![CDATA[ 尊敬的各位將軍：今天是《戰意：三國》1.1 版本正式更新的日子。但在介紹更新內容之前，我們想先說一句：對不起。 自 7 月 24 日開服以來，開服延遲，在觀星台、高奴等地的卡死，追擊只能 1v1 等問題，讓很多滿懷期待進入遊戲的將軍，第一時間感受到的不是沉浸的三國戰爭世界，而是非常多的卡手體驗。這些問題的根源在我們對系統的打磨不夠充分，未達到設定的標準。對於進入這個三國世界參戰的每一位將軍，我們都欠一句實實在在的抱歉。 同樣在這段時間，我們收到大量的回饋與建議，特別是關於賽季重置規則，領土戰生態，資源產出與消耗等多個方面。每一條我們都在仔細地看，認真地傾聽，包括大家情緒激烈的批評，針對這些大家核心關注的問題，我們會在下面逐項說明。 我們想做的是什麼我們希望為大家帶來一個全新的三國戰爭沙盒世界。它既不同於三國 SLG 裡的卡牌數值碰撞，也不同於戰意本體中匹配開局的攻城對抗。一場戰爭的勝負，從來不只由前線廝殺決定——它還關乎糧草、運輸、軍備、指揮、協同與謀略等等多的多的要素。有人在後方採集資源、轉運糧草，有人潛行偵查、襲擾敵後，有人統籌全局、臨陣調度，有人身先士卒、浴血衝鋒。每一個角色都不是配角，每一份投入都能在戰局中留下痕跡。這才是我們心目中的《戰意：三國》。 我們還差多遠我們也深知當前的版本還遠遠未達到心中所想，這樣一個動態、豐富、分工合理、人人都能參與其中，找到位置的戰爭沙盒，不是一次更新能夠抵達的終點，它需要長期的最佳化與打磨，更需要與廣大將軍一起共研共創。這段時間各位將軍的回饋意見給了我們非常大的幫助，接下來針對大家關心的問題匯報一下我們後續的更新規劃。 賽季重置規則 首先針對大家核心關注的賽季重置規則。開服至今，我們收到了大量這方面的回饋，也和許多熱心將軍做了深度溝通。我們採用賽季制的核心目標，是希望保障每個賽季的開荒，發育和決戰都能有足夠的過程樂趣，我們會基於這個目標去調整賽季制規則，包含保留與重置的規則。但賽季重置直接關係到各位投入的時間、資源與情感，所以我們會在「本週五」在遊戲內上線賽季重置規則專項問卷，列出我們權衡的一些方案，由各位將軍來投票和補充。問卷結束後「3 個工作天內」，我們會根據調查結果來制定最終決策，並說明我們為什麼這樣選，包括那些沒有採納的意見，也會講清楚原因。在方案確定並公示之前，賽季重置規則暫時不會有任何臨時改動，請各位放心規劃自己的養成節奏。領土戰相關問題接下來針對核心的領土戰玩法，在《戰意：三國》的領土戰玩法中，出於三國歷史包裝的原因，我們提升了勢力的宗族人數，但嚴重忽略了玩家對「曹老闆」的熱情。更關鍵的是，關中地塊由於 BUG 的原因提前打開，導致當前曹操勢力在多個伺服器形成壓倒性優勢，其他勢力和義軍家族的生存空間被極大壓縮，很多玩家遊玩體驗也受到了很大的影響。 在本週三的領土戰中關閉群雄勢力的馳援功能。 後續版本中我們會陸續增加新的知名勢力，把三國真正的群星補齊，讓每一位將軍都能找到自己願意為之效死的旗號。 不過，由於勢力玩法是三國遊戲的核心魅力，有些調整方向需要諸位將軍共同決定，所以近期會針對領土戰相關的問題在遊戲中進行問卷調查，我們會根據廣大將軍的回饋來做針對性的修復和最佳化，並在下週的版本集中處理。 除此之外，我們也在持續關注領土戰生態，豐富領土戰玩法，戰意三國的領土戰中我們加入糧草的規則，無論是攻方還是守方都可以建造糧倉，透過投入糧草來維持戰線。同時也加入建造功能，大家可以在城池和中軍大營的建築點位建造設施，我們收到了關於建造的一些回饋，相關問題我們內部正在緊急修復中。日常玩法的豐富「除了採集、剿匪、平亂，大世界上沒什麼可玩的」——這是我們收到最多的回饋之一，也是事實。 本次更新中會新增每日恢復採集次數功能。 此前週採集次數一旦用盡，任務、兵裝製作、兵團解鎖等一連串環節都會被卡住，很多採集深度玩家無事可做，本次更新期望可以緩解這個問題。 後續版本會陸續釋放：大世界動態事件——讓地圖本身「活」起來，而不只是資源刷新點多樣化的勢力對抗玩法——把衝突從固定戰場延伸到整個三國世界 這些內容我們會在內部做充分測試和打磨，希望一上線就能夠給諸位將軍帶來良好的遊玩體驗。 其他核心關注問題 資源的產出和消耗在戰意三國中，我們試圖去建構一個可以長期保持「資源有價值，點兵配裝有決策」的體系，但用力過猛了。當最基礎的大世界 PVE 都在持續消耗裝備、兵裝，而回報卻入不敷出時，資源幾乎完全無法有效累積，裝備、兵團的成長心流消失了，而配置決策更是無從談起。 因此在接下來的版本中，我們將逐步更新，嘗試建構出一條清晰的累積曲線：增強「保底」感：更加穩定地獲取基礎散件裝備兵團「梯隊」化：降低三星兵團以及部分四星兵團的組建消耗，使累積四星兵團的過程更加平滑好裝備更耐用：增加高品質裝備的耐久  追擊很多玩家回饋追擊發起方的成本太低，而得手後的收益卻相當可觀。無成本發起的追擊與高收益低風險的結果會讓追擊這個行為被濫用，因此我們基於這個方向，讓追擊重回有成本有選擇的戰術而非單純的惡意 PK，另外，將軍們在完成一些特定行為後，如採集，出城，奇遇等，也會觸發一個特定時間的追擊保護。 裝備掉落拾取在《戰意：三國》中，增加關卡內擊殺敵方單位會有機率掉落裝備、兵裝的機制，但由於現在只能拼手速來撿，讓大家獲得了很多的負面體驗，所以我們計劃往以下的方向來調整兵裝、材料掉落會改為個人掉落而非團隊掉落，再不用拼手速去按 F 來搶材料和兵裝了武將裝備會採用常見的骰點機制，骰點高的玩家將會獲得，是時候看看真正的人品了！ 交易對於《戰意：三國》來說，交易系統是經濟系統中核心的一環，我們也觀察到越來越多的玩家開始上架裝備，資源，兵裝等關鍵產出，這對整體的遊戲生態有非常有益的幫助，不喜歡採集的將軍可以透過交易行為獲得所需的物資，從而專注於在前線奮勇殺敵。 近期我們會持續最佳化交易的體驗：在 M 鍵地圖顯眼的展示出具有交易權限的據點更方便的上下架和購買物資公示期商品展示，讓價格與供需更透明 在後續的版本中，我們會開啟跨服交易，讓各服的物資得以流通，讓每個伺服器的生態更加健康。最終我們希望將軍們在遊戲內付出的每一份勞動，都能換來實實在在的價值與回報。 當然，我們知道除了上述問題之外，還有很多系統需要打磨，還有很多問題沒有解決，希望大家給我們更多一點時間。大家的聲音，我們一直在用心傾聽，我們保證每天都修復最佳化一些問題，一步一步的給大家一個心目中的三國戰爭世界體驗。 以上這些方向性的調整內容，會在未來幾週內為大家陸續帶來，而本週優先帶來的調整如下： 版本更新內容一、本次更新重點資源點與剿匪令次數刷新，將由每週恢復改為每日恢復觀星 UP 池更新：7 月 31 日起，「天下無雙」呂布、典韋與「忠義千秋」關羽、甄姬 卡池將下架；「黃天之世」張角、曹操與「傾國之舞」貂蟬、劉備 卡池將上架平衡性調整：針對以下將魂（張角，趙雲），武器（單手劍，長戟），兵團（譙銳衛，無當飛軍等），戰法（虎衛軍·拒騎，西涼鐵騎·利刃，先登死士·利刃）做了平衡性調整領土戰人數調整，鄉里戰線人數為 15v15，要邑、關隘戰線人數為 20v20重點修復：集中修復孫策、趙雲、黃忠、顏良、夏侯淵、魏延等將魂共鳴度節點不生效或效果錯誤的問題；補齊雍涼飛熊軍、西涼鐵騎、郿塢火弓手、烏桓狼騎的兵裝的打造據點；修復追擊戰無法中途加入戰區的問題；修復已卸載貼圖導致的崩潰、地圖開關帶來的記憶體流失，以及切換場景導致破圖的問題；追擊戰超時改為追擊方判負。 二、活動內容觀星 UP 池更新觀星池 UP 期間，將軍們可以與限定將魂產生共鳴，共鳴機率提升！ 7 月 31 日 0 點，全新觀星 UP 池即將開放：全新 UP 池「黃天之世」：限定將魂「張角，曹操」全新 UP 池「傾國之舞」：限定將魂「貂蟬，劉備」請將軍們注意，首輪觀星 UP 池結束時間為 7 月 30 日 23:59:59更多具體的觀星 UP 池的時間安排，將軍們可以透過「ESC-布告-卡池排期公告」查看。願各位將軍都能與心儀的武將成功共鳴！ 「百萬紋玉城池爭奪戰」火熱進行中！即刻為你的宗族完成報名！在征戰天下階段中佔領城池，就有機會與宗族成員一起瓜分百萬紋玉獎勵。這一次，為整個宗族爭軍餉！本階段報名時間：7 月 26 日 - 8 月 2 日本階段獎勵結算時間：8 月 10 日 00:00報名連結：https://survey.conquerorsblade.com/D9sngZKq 三、系統調整及優化1. 基礎系統調整演義圖「群雄逐鹿」章節新增 2 個事件，主線任務「循圖演義」和「因地取勢」的推薦完成事件也隨之調整新增事件「諸侯並起」：解鎖條件為軍銜達到「義勇」，完成條件為進行 1 次募兵新增事件「奉詔討賊」：解鎖條件為擁有「曹操」和「劉備」將魂（隨主線流程均可直接獲取），完成條件為使用「曹操」或「劉備」將魂擊殺 50 個敵方兵團單位市肆交易系統調整：修復部分資源無法在交易列表顯示的問題。商品上架的公示期縮短至 10~30 分鐘之間。在「M-大漢輿圖」中，開放了資源交易的城池將增加提示角標和提示文字。2. 大世界調整在常山、小沛、新野三個初始安全城區域內增加一級鐵礦資源點略微增加大世界中驛站的數量資源點採集次數，由每週一恢復調整為每日恢復石、木、皮、鐵、糧類資源點，改為每日恢復 5 次，儲存上限 35 次馬改為每日恢復 2 次，儲存上限 14 次大世界難度 4-6 的流寇的剿匪令，由每週恢復 250 點剿匪令，調整為每週一 0 點恢復 100 點，每日恢復 30 點難度 8-10 的黃巾營寨，挑戰次數由每週恢復 5 次，調整為每日恢復 1 次，儲存上限 10 次 3. 武將調整單手劍武器調整：調整單手劍武器的普通攻擊傷害，第四段普攻切割傷害基礎係數：35% → 75%第五段普攻切割傷害基礎係數：75% → 100%長戟武器調整：長戟武器的馬上普攻和技能的傷害對比其他同類武器（比如關刀、長槍）過高，對其進行整體的調整馬上普攻的切割傷害基礎係數：150% → 105%馬上 E 技能的切割傷害基礎係數：157% → 100%張角將魂調整：調整張角將魂「驅雷掣電」技能的動畫，使其可以更加快速的釋放和獲得「雷劍」增益「雷劍」增益下，張角的普攻傷害整體提高第一段普攻切割傷害基礎係數：35% → 42%第二段普攻切割傷害基礎係數：75% → 90%第三段普攻切割傷害基礎係數：100% → 120%第四段普攻切割傷害基礎係數：35% → 120%第五段普攻切割傷害基礎係數：75% → 120%「雷劍」增益下的第六段普攻現在可以擊飛兵團，並且最大傷害範圍增大至 3.5 米，攻擊特效重做使其符合傷害範圍預期，整體切割傷害基礎係數調整：75% → 150%「雷劍」狀態下「步罡回劍」技能帶有突進，可向前位移 7 米趙雲將魂調整：「崖角槍法」技能整體手感最佳化「崖角槍法」第二段，後方向派生的後退距離增加至 7 米釋放「崖角槍法」可立刻打斷技能「神龍擺尾」和「龍戰於野」「崖角槍法」的第 2 段的後搖可被普攻打斷，並且接續的普攻從第 2 段開始「崖角槍法」的第 3 段的後搖可被普攻打斷，並且接續的普攻從第 4 段開始4. 兵團調整 譙銳衛：新增「推進」技能：士兵結成堅固壁壘向前推進,受到來自正面及側面的傷害大幅降低,並在正前方形成拒馬效果無當飛軍：去除了毒霧與特殊持續傷害，現在無當飛軍的射擊命中敵人會產生擴散效果，會對周圍的敵人產生持續的「金湯毒」效果，造成持續傷害。金湯毒：對範圍內帶有「藤甲毒」狀態的敵人產生減速效果，持續時間 0.3 秒，半徑 0.75 米。藤甲毒：造成每秒 250 點傷害，最高疊加 6 層，持續 6 秒。刀牌手：增加切割傷害值 180 點。「衝鋒」技能可以擊倒武將。長槍營：增加生命值 810 點。增加穿刺破甲值 180 點。藤甲隊：增加生命值 910 點。增加切割防護值 160 點。突騎營：增加穿刺破甲 200 點。增加穿刺傷害 100 點。青州兵：增加生命值 390 點。增加切割防護值 50 點。丹陽兵：「重錘連打」技能的基礎鈍擊衝擊力 ]]></description>
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<pubDate>Thu, 30 Jul 2026 20:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰意：三國》核心問題說明, 與, 版本更新一覽</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">尊敬的各位將軍：</p><p class="bb_paragraph">今天是《戰意：三國》1.1 版本正式更新的日子。但在介紹更新內容之前，我們想先說一句：對不起。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">自 7 月 24 日開服以來，開服延遲，在觀星台、高奴等地的卡死，追擊只能 1v1 等問題，讓很多滿懷期待進入遊戲的將軍，第一時間感受到的不是沉浸的三國戰爭世界，而是非常多的卡手體驗。這些問題的根源在我們對系統的打磨不夠充分，未達到設定的標準。對於進入這個三國世界參戰的每一位將軍，我們都欠一句實實在在的抱歉。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">同樣在這段時間，我們收到大量的回饋與建議，特別是關於賽季重置規則，領土戰生態，資源產出與消耗等多個方面。每一條我們都在仔細地看，認真地傾聽，包括大家情緒激烈的批評，針對這些大家核心關注的問題，我們會在下面逐項說明。</p><p class="bb_paragraph"> </p><div class="bb_h1"><b>我們想做的是什麼</b></div><p class="bb_paragraph">我們希望為大家帶來一個全新的三國戰爭沙盒世界。它既不同於三國 SLG 裡的卡牌數值碰撞，也不同於戰意本體中匹配開局的攻城對抗。</p><p class="bb_paragraph">一場戰爭的勝負，從來不只由前線廝殺決定——它還關乎糧草、運輸、軍備、指揮、協同與謀略等等多的多的要素。有人在後方採集資源、轉運糧草，有人潛行偵查、襲擾敵後，有人統籌全局、臨陣調度，有人身先士卒、浴血衝鋒。每一個角色都不是配角，每一份投入都能在戰局中留下痕跡。這才是我們心目中的《戰意：三國》。</p><p class="bb_paragraph"> </p><div class="bb_h1"><b>我們還差多遠</b></div><p class="bb_paragraph">我們也深知當前的版本還遠遠未達到心中所想，這樣一個動態、豐富、分工合理、人人都能參與其中，找到位置的戰爭沙盒，不是一次更新能夠抵達的終點，它需要長期的最佳化與打磨，更需要與廣大將軍一起共研共創。</p><p class="bb_paragraph">這段時間各位將軍的回饋意見給了我們非常大的幫助，接下來針對大家關心的問題匯報一下我們後續的更新規劃。</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>賽季重置規則</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">首先針對大家核心關注的賽季重置規則。</p><p class="bb_paragraph">開服至今，我們收到了大量這方面的回饋，也和許多熱心將軍做了深度溝通。我們採用賽季制的核心目標，是希望保障每個賽季的開荒，發育和決戰都能有足夠的過程樂趣，我們會基於這個目標去調整賽季制規則，包含保留與重置的規則。</p><p class="bb_paragraph">但賽季重置直接關係到各位投入的時間、資源與情感，所以我們會在「本週五」在遊戲內上線賽季重置規則專項問卷，列出我們權衡的一些方案，由各位將軍來投票和補充。問卷結束後「3 個工作天內」，我們會根據調查結果來制定最終決策，並說明我們為什麼這樣選，包括那些沒有採納的意見，也會講清楚原因。</p><p class="bb_paragraph">在方案確定並公示之前，賽季重置規則暫時不會有任何臨時改動，請各位放心規劃自己的養成節奏。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/f4b70be4391bc78a6168467159fac3adc1b6adc1.jpg"></p><div class="bb_h2"><b>領土戰相關問題</b></div><p class="bb_paragraph">接下來針對核心的領土戰玩法，在《戰意：三國》的領土戰玩法中，出於三國歷史包裝的原因，我們提升了勢力的宗族人數，但嚴重忽略了玩家對「曹老闆」的熱情。更關鍵的是，關中地塊由於 BUG 的原因提前打開，導致當前曹操勢力在多個伺服器形成壓倒性優勢，其他勢力和義軍家族的生存空間被極大壓縮，很多玩家遊玩體驗也受到了很大的影響。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">在本週三的領土戰中關閉群雄勢力的馳援功能。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">後續版本中我們會陸續增加新的知名勢力，把三國真正的群星補齊，讓每一位將軍都能找到自己願意為之效死的旗號。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">不過，由於勢力玩法是三國遊戲的核心魅力，有些調整方向需要諸位將軍共同決定，所以近期會針對領土戰相關的問題在遊戲中進行問卷調查，我們會根據廣大將軍的回饋來做針對性的修復和最佳化，並在下週的版本集中處理。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">除此之外，我們也在持續關注領土戰生態，豐富領土戰玩法，戰意三國的領土戰中我們加入糧草的規則，無論是攻方還是守方都可以建造糧倉，透過投入糧草來維持戰線。同時也加入建造功能，大家可以在城池和中軍大營的建築點位建造設施，我們收到了關於建造的一些回饋，相關問題我們內部正在緊急修復中。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/6dd0090f3986ebee0ec9a6a41caa8224c90c833f.jpg"></p><div class="bb_h2"><b>日常玩法的豐富</b></div><p class="bb_paragraph">「除了採集、剿匪、平亂，大世界上沒什麼可玩的」——這是我們收到最多的回饋之一，也是事實。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">本次更新中會新增每日恢復採集次數功能。 此前週採集次數一旦用盡，任務、兵裝製作、兵團解鎖等一連串環節都會被卡住，很多採集深度玩家無事可做，本次更新期望可以緩解這個問題。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">後續版本會陸續釋放：</p><ul class="bb_ul"><li><p class="bb_paragraph">大世界動態事件——讓地圖本身「活」起來，而不只是資源刷新點</p></li><li><p class="bb_paragraph">多樣化的勢力對抗玩法——把衝突從固定戰場延伸到整個三國世界 這些內容我們會在內部做充分測試和打磨，希望一上線就能夠給諸位將軍帶來良好的遊玩體驗。</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h2"><b>其他核心關注問題</b></div><p class="bb_paragraph"> </p><div class="bb_h3"><b>資源的產出和消耗</b></div><p class="bb_paragraph">在戰意三國中，我們試圖去建構一個可以長期保持「資源有價值，點兵配裝有決策」的體系，但用力過猛了。當最基礎的大世界 PVE 都在持續消耗裝備、兵裝，而回報卻入不敷出時，資源幾乎完全無法有效累積，裝備、兵團的成長心流消失了，而配置決策更是無從談起。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">因此在接下來的版本中，我們將逐步更新，嘗試建構出一條清晰的累積曲線：</p><ul class="bb_ul"><li><p class="bb_paragraph">增強「保底」感：更加穩定地獲取基礎散件裝備</p></li><li><p class="bb_paragraph">兵團「梯隊」化：降低三星兵團以及部分四星兵團的組建消耗，使累積四星兵團的過程更加平滑</p></li><li><p class="bb_paragraph">好裝備更耐用：增加高品質裝備的耐久</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>追擊</b></div><p class="bb_paragraph">很多玩家回饋追擊發起方的成本太低，而得手後的收益卻相當可觀。無成本發起的追擊與高收益低風險的結果會讓追擊這個行為被濫用，因此我們基於這個方向，讓追擊重回有成本有選擇的戰術而非單純的惡意 PK，另外，將軍們在完成一些特定行為後，如採集，出城，奇遇等，也會觸發一個特定時間的追擊保護。</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>裝備掉落拾取</b></div><p class="bb_paragraph">在《戰意：三國》中，增加關卡內擊殺敵方單位會有機率掉落裝備、兵裝的機制，但由於現在只能拼手速來撿，讓大家獲得了很多的負面體驗，所以我們計劃往以下的方向來調整</p><ul class="bb_ul"><li><p class="bb_paragraph">兵裝、材料掉落會改為個人掉落而非團隊掉落，再不用拼手速去按 F 來搶材料和兵裝了</p></li><li><p class="bb_paragraph">武將裝備會採用常見的骰點機制，骰點高的玩家將會獲得，是時候看看真正的人品了！</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>交易</b></div><p class="bb_paragraph">對於《戰意：三國》來說，交易系統是經濟系統中核心的一環，我們也觀察到越來越多的玩家開始上架裝備，資源，兵裝等關鍵產出，這對整體的遊戲生態有非常有益的幫助，不喜歡採集的將軍可以透過交易行為獲得所需的物資，從而專注於在前線奮勇殺敵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">近期我們會持續最佳化交易的體驗：</p><ul class="bb_ul"><li><p class="bb_paragraph">在 M 鍵地圖顯眼的展示出具有交易權限的據點</p></li><li><p class="bb_paragraph">更方便的上下架和購買物資</p></li><li><p class="bb_paragraph">公示期商品展示，讓價格與供需更透明</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">在後續的版本中，我們會開啟跨服交易，讓各服的物資得以流通，讓每個伺服器的生態更加健康。</p><p class="bb_paragraph">最終我們希望將軍們在遊戲內付出的每一份勞動，都能換來實實在在的價值與回報。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">當然，我們知道除了上述問題之外，還有很多系統需要打磨，還有很多問題沒有解決，希望大家給我們更多一點時間。大家的聲音，我們一直在用心傾聽，我們保證每天都修復最佳化一些問題，一步一步的給大家一個心目中的三國戰爭世界體驗。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上這些方向性的調整內容，會在未來幾週內為大家陸續帶來，而本週優先帶來的調整如下：</p><p class="bb_paragraph"> </p><div class="bb_h1">版本更新內容</div><div class="bb_h2">一、本次更新重點</div><ul class="bb_ul"><li><p class="bb_paragraph">資源點與剿匪令次數刷新，將由每週恢復改為每日恢復</p></li><li><p class="bb_paragraph">觀星 UP 池更新：7 月 31 日起，「天下無雙」呂布、典韋與「忠義千秋」關羽、甄姬 卡池將下架；「黃天之世」張角、曹操與「傾國之舞」貂蟬、劉備 卡池將上架</p></li><li><p class="bb_paragraph">平衡性調整：針對以下將魂（張角，趙雲），武器（單手劍，長戟），兵團（譙銳衛，無當飛軍等），戰法（虎衛軍·拒騎，西涼鐵騎·利刃，先登死士·利刃）做了平衡性調整</p></li><li><p class="bb_paragraph">領土戰人數調整，鄉里戰線人數為 15v15，要邑、關隘戰線人數為 20v20</p></li><li><p class="bb_paragraph">重點修復：</p><ul class="bb_ul"><li><p class="bb_paragraph">集中修復孫策、趙雲、黃忠、顏良、夏侯淵、魏延等將魂共鳴度節點不生效或效果錯誤的問題；</p></li><li><p class="bb_paragraph">補齊雍涼飛熊軍、西涼鐵騎、郿塢火弓手、烏桓狼騎的兵裝的打造據點；</p></li><li><p class="bb_paragraph">修復追擊戰無法中途加入戰區的問題；</p></li><li><p class="bb_paragraph">修復已卸載貼圖導致的崩潰、地圖開關帶來的記憶體流失，以及切換場景導致破圖的問題；</p></li><li><p class="bb_paragraph">追擊戰超時改為追擊方判負。</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h2">二、活動內容</div><ol><li><p class="bb_paragraph">觀星 UP 池更新</p></li></ol><p class="bb_paragraph">觀星池 UP 期間，將軍們可以與限定將魂產生共鳴，共鳴機率提升！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">7 月 31 日 0 點，全新觀星 UP 池即將開放：</p><ul class="bb_ul"><li><p class="bb_paragraph">全新 UP 池「黃天之世」：限定將魂「張角，曹操」</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/932deffad6584bff26258e370133ff065bd6dbe4.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/cc4c0c4d8ae80de5d5703e350db4465d92d7ee05.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph">全新 UP 池「傾國之舞」：限定將魂「貂蟬，劉備」</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/b08c76f6e599cdc16297192cb4ec75feb15bf024.jpg"><img src="https://clan.akamai.steamstatic.com/images/46226789/5ce8f1fe4165bd5839f4324d00f425e20830dce7.jpg"></p><p class="bb_paragraph">請將軍們注意，首輪觀星 UP 池結束時間為 7 月 30 日 23:59:59</p><p class="bb_paragraph">更多具體的觀星 UP 池的時間安排，將軍們可以透過「ESC-布告-卡池排期公告」查看。</p><p class="bb_paragraph">願各位將軍都能與心儀的武將成功共鳴！</p><p class="bb_paragraph"> </p><ol><li><p class="bb_paragraph"><b>「百萬紋玉城池爭奪戰」火熱進行中！</b></p></li></ol><p class="bb_paragraph">即刻為你的宗族完成報名！在征戰天下階段中佔領城池，就有機會與宗族成員一起瓜分百萬紋玉獎勵。這一次，為整個宗族爭軍餉！</p><p class="bb_paragraph">本階段報名時間：7 月 26 日 - 8 月 2 日</p><p class="bb_paragraph">本階段獎勵結算時間：8 月 10 日 00:00</p><p class="bb_paragraph">報名連結：</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvey.conquerorsblade.com%2FD9sngZKq" target="_blank" rel=" noopener">https://survey.conquerorsblade.com/D9sngZKq</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><div class="bb_h2">三、系統調整及<b>優化</b></div><div class="bb_h3">1. 基礎系統調整</div><ul class="bb_ul"><li><p class="bb_paragraph">演義圖「群雄逐鹿」章節新增 2 個事件，主線任務「循圖演義」和「因地取勢」的推薦完成事件也隨之調整</p><ul class="bb_ul"><li><p class="bb_paragraph">新增事件「諸侯並起」：解鎖條件為軍銜達到「義勇」，完成條件為進行 1 次募兵</p></li><li><p class="bb_paragraph">新增事件「奉詔討賊」：解鎖條件為擁有「曹操」和「劉備」將魂（隨主線流程均可直接獲取），完成條件為使用「曹操」或「劉備」將魂擊殺 50 個敵方兵團單位</p></li></ul></li><li><p class="bb_paragraph">市肆交易系統調整：</p><ul class="bb_ul"><li><p class="bb_paragraph">修復部分資源無法在交易列表顯示的問題。</p></li><li><p class="bb_paragraph">商品上架的公示期縮短至 10~30 分鐘之間。</p></li><li><p class="bb_paragraph">在「M-大漢輿圖」中，開放了資源交易的城池將增加提示角標和提示文字。</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/2382adca33b6e0cf389db75a57fe70782a485213.jpg"></p><div class="bb_h3">2. 大世界調整</div><ul class="bb_ul"><li><p class="bb_paragraph">在常山、小沛、新野三個初始安全城區域內增加一級鐵礦資源點</p></li><li><p class="bb_paragraph">略微增加大世界中驛站的數量</p></li><li><p class="bb_paragraph">資源點採集次數，由每週一恢復調整為每日恢復</p><ul class="bb_ul"><li><p class="bb_paragraph">石、木、皮、鐵、糧類資源點，改為每日恢復 5 次，儲存上限 35 次</p></li><li><p class="bb_paragraph">馬改為每日恢復 2 次，儲存上限 14 次</p></li></ul></li><li><p class="bb_paragraph">大世界難度 4-6 的流寇的剿匪令，由每週恢復 250 點剿匪令，調整為每週一 0 點恢復 100 點，每日恢復 30 點</p></li><li><p class="bb_paragraph">難度 8-10 的黃巾營寨，挑戰次數由每週恢復 5 次，調整為每日恢復 1 次，儲存上限 10 次</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3">3. 武將調整</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>單手劍武器調整：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">調整單手劍武器的普通攻擊傷害，</p><ul class="bb_ul"><li><p class="bb_paragraph">第四段普攻切割傷害基礎係數：35% → 75%</p></li><li><p class="bb_paragraph">第五段普攻切割傷害基礎係數：75% → 100%</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>長戟武器調整：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">長戟武器的馬上普攻和技能的傷害對比其他同類武器（比如關刀、長槍）過高，對其進行整體的調整</p><ul class="bb_ul"><li><p class="bb_paragraph">馬上普攻的切割傷害基礎係數：150% → 105%</p></li><li><p class="bb_paragraph">馬上 E 技能的切割傷害基礎係數：157% → 100%</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>張角將魂調整：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">調整張角將魂「驅雷掣電」技能的動畫，使其可以更加快速的釋放和獲得「雷劍」增益</p></li><li><p class="bb_paragraph">「雷劍」增益下，張角的普攻傷害整體提高</p><ul class="bb_ul"><li><p class="bb_paragraph">第一段普攻切割傷害基礎係數：35% → 42%</p></li><li><p class="bb_paragraph">第二段普攻切割傷害基礎係數：75% → 90%</p></li><li><p class="bb_paragraph">第三段普攻切割傷害基礎係數：100% → 120%</p></li><li><p class="bb_paragraph">第四段普攻切割傷害基礎係數：35% → 120%</p></li><li><p class="bb_paragraph">第五段普攻切割傷害基礎係數：75% → 120%</p></li></ul></li><li><p class="bb_paragraph">「雷劍」增益下的第六段普攻現在可以擊飛兵團，並且最大傷害範圍增大至 3.5 米，攻擊特效重做使其符合傷害範圍預期，整體切割傷害基礎係數調整：75% → 150%</p></li><li><p class="bb_paragraph">「雷劍」狀態下「步罡回劍」技能帶有突進，可向前位移 7 米</p></li></ul></li><li><p class="bb_paragraph"><b>趙雲將魂調整：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">「崖角槍法」技能整體手感最佳化</p><ul class="bb_ul"><li><p class="bb_paragraph">「崖角槍法」第二段，後方向派生的後退距離增加至 7 米</p></li><li><p class="bb_paragraph">釋放「崖角槍法」可立刻打斷技能「神龍擺尾」和「龍戰於野」</p></li><li><p class="bb_paragraph">「崖角槍法」的第 2 段的後搖可被普攻打斷，並且接續的普攻從第 2 段開始</p></li><li><p class="bb_paragraph">「崖角槍法」的第 3 段的後搖可被普攻打斷，並且接續的普攻從第 4 段開始</p></li></ul></li></ul></li></ul><div class="bb_h3">4. 兵團調整</div><p class="bb_paragraph"> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>譙銳衛：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">新增「推進」技能：士兵結成堅固壁壘向前推進,受到來自正面及側面的傷害大幅降低,並在正前方形成拒馬效果</p></li></ul></li><li><p class="bb_paragraph"><b>無當飛軍：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">去除了毒霧與特殊持續傷害，現在無當飛軍的射擊命中敵人會產生擴散效果，會對周圍的敵人產生持續的「金湯毒」效果，造成持續傷害。</p></li><li><p class="bb_paragraph">金湯毒：對範圍內帶有「藤甲毒」狀態的敵人產生減速效果，持續時間 0.3 秒，半徑 0.75 米。</p></li><li><p class="bb_paragraph">藤甲毒：造成每秒 250 點傷害，最高疊加 6 層，持續 6 秒。</p></li></ul></li><li><p class="bb_paragraph"><b>刀牌手：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加切割傷害值 180 點。</p></li><li><p class="bb_paragraph">「衝鋒」技能可以擊倒武將。</p></li></ul></li><li><p class="bb_paragraph"><b>長槍營：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加生命值 810 點。</p></li><li><p class="bb_paragraph">增加穿刺破甲值 180 點。</p></li></ul></li><li><p class="bb_paragraph"><b>藤甲隊：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加生命值 910 點。</p></li><li><p class="bb_paragraph">增加切割防護值 160 點。</p></li></ul></li><li><p class="bb_paragraph"><b>突騎營：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加穿刺破甲 200 點。</p></li><li><p class="bb_paragraph">增加穿刺傷害 100 點。</p></li></ul></li><li><p class="bb_paragraph"><b>青州兵：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加生命值 390 點。</p></li><li><p class="bb_paragraph">增加切割防護值 50 點。</p></li></ul></li><li><p class="bb_paragraph"><b>丹陽兵：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">「重錘連打」技能的基礎鈍擊衝擊力加成提高。</p></li></ul></li><li><p class="bb_paragraph"><b>渤海槍衛：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加穿刺傷害值 160 點。</p></li><li><p class="bb_paragraph">增加穿刺破甲值 160 點。</p></li></ul></li><li><p class="bb_paragraph"><b>樊城鐵衛：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加切割防護值 200 點。</p></li><li><p class="bb_paragraph">增加最大生命值 780 點。</p></li></ul></li><li><p class="bb_paragraph"><b>江東飛槊營：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加穿刺傷害值 150 點。</p></li><li><p class="bb_paragraph">增加穿刺破甲值 200 點。</p></li><li><p class="bb_paragraph">「投矛」技能的基礎傷害提高。</p></li></ul></li><li><p class="bb_paragraph"><b>弩衛：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加穿刺傷害值 200 點。</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>5. 戰法調整</b></div><ul class="bb_ul"><li><p class="bb_paragraph">調整專屬戰法「虎衛軍·拒騎」、「西涼鐵騎·利刃」、「先登死士·利刃」的效果：</p><ul class="bb_ul"><li><p class="bb_paragraph">虎衛軍·拒騎：減少拒馬時受到的騎兵傷害 20%（原效果：增加對騎兵傷害 100 點）。</p></li><li><p class="bb_paragraph">西涼鐵騎·利刃：普通攻擊造成的傷害增加 10%（原效果：普通攻擊造成的傷害增加 5%）。</p></li><li><p class="bb_paragraph">先登死士·利刃：增加穿刺傷害 120 點、增加穿刺破甲 120 點（原效果：增加穿刺傷害 120 點）。</p></li></ul></li><li><p class="bb_paragraph">修復戰法「血氣綿延」、「虎豹騎·豹疾」實際效果與描述不一致的問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">血氣綿延：每秒恢復 100 點生命值。</p></li><li><p class="bb_paragraph">虎豹騎·豹疾：釋放「豹影追獵」技能時獲得 20% 的傷害減免，持續 5 秒。</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>6. 領土戰調整</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>領土戰戰線人數調整：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">鄉里等級的據點，領土戰人數改為了 15V15。</p></li><li><p class="bb_paragraph">要邑、關隘等級的據點，領土戰人數改為了 20V20。</p></li></ul><p class="bb_paragraph"> </p></li></ul><div class="bb_h2"><b>四、 其他調整及優化</b></div><ul class="bb_ul"><li><p class="bb_paragraph">優化戰法效果描述的可讀性，調整實際效果描述的字體顏色，與其他文字進行區分。</p></li><li><p class="bb_paragraph">優化新手村莊關卡中，村民和友方兵團的表現力。</p></li><li><p class="bb_paragraph">修復在剿匪、追擊戰、據點戰中撤退，可以將關卡內拾取到的物品帶出關卡的問題。</p></li><li><p class="bb_paragraph">修復部分器械描述中器械傷害數值為 0 的問題。</p></li><li><p class="bb_paragraph">修復孫策將魂共鳴度 60% 的表述錯誤以及部分效果不生效的問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">實際效果為被「中流擊水」命中的敵人，受到來自孫策將魂傷害會增加 20%，持續 5 秒。</p></li></ul></li><li><p class="bb_paragraph">修復趙雲將魂 20% 共鳴度描述和實際效果不符的問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">實際效果為「神龍擺尾」技能可以擊退周圍的兵團。</p></li></ul></li><li><p class="bb_paragraph">修復趙雲將魂 60% 共鳴度描述和實際效果不符的問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">實際效果為「龍膽」：每次釋放「崖角槍法」或「神龍擺尾」時獲得 1 層「龍膽」狀態，每層提升 1.5% 傷害與 1.5% 的傷害減免（最高 10 層）。</p></li></ul></li><li><p class="bb_paragraph">修復黃忠將魂 80% 共鳴度和實際效果不符的問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">實際效果為「專注」狀態下的箭矢基礎穿刺傷害提升 40%。</p></li></ul></li><li><p class="bb_paragraph">修復顏良將魂共鳴度效果不生效的問題。</p></li><li><p class="bb_paragraph">修復夏侯淵將魂共鳴度 20%、60%、100% 不生效的問題。</p></li><li><p class="bb_paragraph">修復魏延將魂共鳴度 20% 和 80% 會導致技能沒有傷害的問題。</p></li><li><p class="bb_paragraph">修復魏延將魂「狂豪」技能傷害出現時間和動畫不匹配的問題。</p></li><li><p class="bb_paragraph">修復青州兵 F2 密集陣下技能圖示錯誤的問題。</p></li><li><p class="bb_paragraph">修復突騎營「長距衝鋒」效果失效的問題。</p></li><li><p class="bb_paragraph">修復白毦兵「毦志」技能描述的持續時間和實際持續時間不符的問題，正確的時間為 10 秒。</p></li><li><p class="bb_paragraph">修復先登死士內成長（內成長為遊戲特有系統）阻塞的問題。</p></li><li><p class="bb_paragraph">修復工匠團內成長初始節點異常的問題。</p></li><li><p class="bb_paragraph">修復解煩火部內成長點數溢出的問題。</p></li><li><p class="bb_paragraph">修復渤海槍衛衝鋒時沒有「背水一戰」附加技能的問題。</p></li><li><p class="bb_paragraph">修復追擊戰無法中途加入戰區的問題。</p></li><li><p class="bb_paragraph">修復大世界部分區域自動尋路異常的問題。</p></li><li><p class="bb_paragraph">修復大世界特定層級下部分圖示無法正常顯示的問題。</p></li><li><p class="bb_paragraph">修復在觀星台返回、以及登出後再登入，會把玩家從一座普通城池挪到特定城池的問題。</p></li><li><p class="bb_paragraph">修復雍涼飛熊軍、西涼鐵騎、烏桓狼騎、郿塢火弓隊兵裝無打造據點的問題。現在可在以下據點打造：長安城、潼關、函谷關、弘農、平陽、膚施、高奴、離石、茲氏、郿塢。</p></li><li><p class="bb_paragraph">宛城可打造的特殊兵裝調整為：青龍衛、魏武銳士、虎豹騎、虎衛軍、譙銳衛、惡來營。</p></li><li><p class="bb_paragraph">修復紫色圖紙雙劍消耗圖紙數量錯誤的問題。</p></li><li><p class="bb_paragraph">修復遊戲中資源類物品的圖示、文字描述錯誤的問題。</p></li><li><p class="bb_paragraph">修復新手第二關可能出現的卡死 BUG。</p></li><li><p class="bb_paragraph">調整部分裝備、資源的參考售價，並為武将馬匹設置了參考售價。</p></li><li><p class="bb_paragraph">修復賽季寶庫中商品「銅幣」和「蜀錦」名稱錯誤且無法正常兌換的問題。</p></li><li><p class="bb_paragraph">調整常山、小沛、新野產出的預備兵類型和數量，調整為只產出鄉勇，基礎產出量由 100 增加到 150。</p></li><li><p class="bb_paragraph">修復角色被遮擋描邊效果在部分地圖不顯示的問題。</p></li><li><p class="bb_paragraph">修復關刀洗鍊模型偶爾消失的問題。</p></li><li><p class="bb_paragraph">修復場景品質不為極高時，大世界城池模型有機率顯示異常的問題。</p></li><li><p class="bb_paragraph">修復 M 鍵地圖反覆開關導致的記憶體流失問題。</p></li><li><p class="bb_paragraph">修復切換場景有機率導致破圖的問題。</p></li><li><p class="bb_paragraph">修復訪問已卸載貼圖導致的程式崩潰問題。</p></li><li><p class="bb_paragraph">修復追擊戰超時雙方都會被判負的問題，當前調整為：追擊方會判定追擊失敗，被追擊方獲勝。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>季中更新：免費傳奇造型、季中平衡性調整！</title>
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<description><![CDATA[ 探員朋友們好：我們計劃於7/30進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：【雙模式活動】● 免費傳說組合包活動時間：7/31～8/27活動說明：待霜褪盡，且拾朝花！傳統瓷藝美學傾情呈獻，「景德鎮聯動」限時福利活動開啟！活動期間，參與雙模式對局累積活動經驗，即可免費解鎖限定聯動【拾花】外觀組合包及物流憑證！感受東方傳統工藝與硬核戰術槍械的唯美碰撞，立即入局，將這款外觀加入你的收藏！● 三角券放送 / 2,600三角券活動時間：8/8～8/28活動說明：完成任務、達成里程碑，即可獲得限時三角券！8月8日登入遊戲，領取寶藏月特殊限時三角券補給包，保底獲得1,000張限時三角券！限時三角券有效期截至2026年9月4日23:59:59 UTC，請在有效期內及時使用！【烽火地帶活動】● 季中更新活動時間：07/31~09/07活動說明：烽火地帶（Hazard Operations）迎來季中重磅更新，禁區危機全面升級！活動期間，完成常規任務與局內挑戰累積賽季經驗，即可兌換【假日海灘】系列限定槍械造型（VSS、AUG、M1911、勇士）、限定軍牌、噴漆及賽季物流憑證。● 首領換防活動時間：07/31~08/06活動說明：活動期間，渡鴉率領雷斯與阿薩拉小隊入侵了核電廠，請謹慎行動！● 藏寶月預熱：準備好了嗎！活動時間：07/31~09/07活動說明：8月8日，寶藏月開啟，烽火地帶各個地圖都準備好了豐厚獎品等著你來，準備好尋找寶藏了嗎？● 阿薩拉牌活動時間：07/31~09/07活動說明：搜刮局內物資取得阿薩拉撲克牌與限定牌盒，集齊後可帶入對局內展開趣味互動打牌體驗！● 藏寶圖放送活動時間：7/31～8/7活動說明：提前為寶藏月做好準備，解鎖你的藏寶圖！寶藏月將於8月8日開啟。活動開啟前，累計登入遊戲即可領取藏寶圖補給自選包。【全面戰場活動】● 季中更新活動時間：07/31~09/07活動說明：全面戰場季中重磅更新上線！活動期間，完成季中挑戰與活躍對局累積賽季經驗，即可兌換包括【假日海灘】系列槍械造型（VSS、AUG、M1911、勇士）、限定噴漆及大量戰術補給！更有「陣營激戰」線上賽事、8v8純空戰「王牌獵手」及「瘋狂盲盒」等全新限時模式同步開啟。全線模式升級，加入戰鬥贏取屬於你的季中豐厚獎勵！● 季中狂熱活動時間：07/31~09/07活動說明：活動期間，參與遊玩全面戰場對局，累積遊戲時長，即可獲取豐厚活動獎勵！● 陣營激戰活動時間：07/31~08/26活動說明：陣營對決，即刻開戰！「陣營激戰」雙模式線上賽現已開啟，前往活動介面參與活動即可獲得豐厚獎勵。● 4v4團隊競技活動時間：07/31~08/20活動說明：力爭勝利，勇攀高峰！賽季限定「4v4戰術團隊死鬥」對抗賽限時打響。活動期間，組建你的四人戰術小隊前往「全面戰場」參與限時團隊死鬥模式。發揮頂尖槍法與默契配合，不斷累積淨勝點數與勝利場次，即可逐步解鎖CAR-15突擊步槍-可愛兇獸、軍牌-三角洲部隊大亂鬥、賽季軍功保護卡及大量賽季物流憑證等梯度榮譽獎勵！極速對抗，勝負瞬息，用絕對實力統治戰場！【週常活動】● 全面戰場週常補給活動時間：07/31~08/06活動說明：簡單對局領取獎勵！活動獎勵：簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。● 週末軍功加成活動時間：08/01~08/02活動說明： 活動期間，首三局積分賽開啟雙倍軍功。● 名槍品鑑活動時間：07/31~08/06活動規則：使用指定槍械（M249、AKM）完成任務領取獎勵！活動獎勵：武器中級經驗卡、武器高級經驗卡，物流憑證。● 哈夫幣商店活動時間：07/31~08/06活動規則： 限時哈夫幣商店。活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。● 得分結算活動時間：07/31~08/06活動規則： 全面戰場模式局內積分兌換指定獎勵。活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。商店更新● 機械覺醒造型抽獎活動時間：07/31~08/29活動入口：【商店】-【熱門推薦】-【機械覺醒】活動說明：活動時間內，特戰探員可透過指定入口前往參與抽獎 (抽中的獎勵不會再放回獎池)，首抽僅需10三角幣/三角券。獎池內獎勵不會重複取得，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。每輪獲得最終大獎時，將依機率獲得機械覺醒系列造型中的一款，並贈予該輪所有未獲得的獎勵。獎勵一覽：機械覺醒系列武器造型（QCQ171衝鋒槍、SCAR-H戰鬥步槍、SVD狙擊步槍），系列頭像、軍牌、掛飾、噴漆，圖靈磚-時之律，武器高級經驗卡。● 七日超值豪禮（PC/移動端）活動開通時間：07/31~08/20活動領獎時間：07/31 - 08/27活動入口：【商店】-【熱門推薦】-【七日超值豪禮】。活動說明：活動開通時間內，玩家累計登入7天並在活動頁面中購買並開通領獎資格，可領取活動獎勵；活動開通時間內，在玩家購買領獎資格前的登入天數會在購買後追溯統計；獎勵在活動頁面中點擊領取後透過郵件發放，未於期限內領取的獎勵在活動結束後會消失，請玩家及時領取；獎勵一覽：SG552突擊步槍-先鋒或直升機-地平線（二選一）、三角幣、抽獎券（可用於本賽季槍械造型抽獎活動）、圖靈磚、武器高級經驗卡、賽季物流憑證等獎勵季中武器平衡性調整烽火地帶MK4衝鋒槍增加改裝腰際射擊精度屬性帶來的收益；↑MK4擊劍手槍管護甲傷害：30 → 35；↑MK4深空鍍鉻槍管擊發傷害：32 → 34；↑護甲傷害：27 → 30；↑腰射精度：+4 → -8；↓持續開火時腰射散布提升；↓SCAR-H戰鬥步槍四肢傷害倍率：0.4倍 → 0.5倍；↑複合弓 - HVK速射箭匣射速：227發/分 → 260發/分；↑新增有效射程與槍口初速屬性；↑頭部傷害倍率：1.7倍 → 2.0倍；↑全面戰場MK4衝鋒槍強化增加改裝腰際射擊精度屬性帶來的收益；↑SVCH精確射手步槍強化備彈量：60 → 180；↑季中全面戰場平衡性調整克勞狄鬥獸場攻防調整了B區域的作戰區域；調整了據點B1的位置；攻防模式B區域新增滑索；調整了攻防模式據點D1的佔領範圍；進攻方陣營載具變更為輪式突擊砲；調整了部分載具補給站的位置；克勞狄鬥獸場佔領調整了佔領模式據點B、據點D、據點E、據點F的佔領範圍；調整了部分載具補給站的位置；佔領模式據點C調整為據點C1與C2；增加LAV-AA防空車射界角度上限。優化與問題修復修復了AZ3老科學院部分不平衡的點位；修復了AZ3緊急停堆行動跳傘過程中可能導致卡死的問題；修復了部分情況下洗消車音效丟失的問題；修復了行動裝置版本液氮探員檔案圖片顯示異常的問題；修復了部分情況下阿薩拉牌打牌音效傳播範圍異常的問題。本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！三角洲團隊 ]]></description>
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<pubDate>Thu, 30 Jul 2026 20:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>季中更新：免費傳奇造型、季中平衡性調整！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/1a1ccbfa51fb439b8aa1c807d247911c1dfc8f60.jpg">探員朋友們好：<br>我們計劃於7/30進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br><b>【雙模式活動】</b><br>● 免費傳說組合包<br><img src="https://clan.akamai.steamstatic.com/images/45050610/e24ceaf878e3b916463ad96e5a0fe6819317a088.png">活動時間：7/31～8/27<br>活動說明：待霜褪盡，且拾朝花！傳統瓷藝美學傾情呈獻，「景德鎮聯動」限時福利活動開啟！活動期間，參與雙模式對局累積活動經驗，即可免費解鎖限定聯動【拾花】外觀組合包及物流憑證！感受東方傳統工藝與硬核戰術槍械的唯美碰撞，立即入局，將這款外觀加入你的收藏！<br><br>● 三角券放送 / 2,600三角券<br><img src="https://clan.akamai.steamstatic.com/images/45050610/2742acc6c6e1249fd8384278e8183a707569b0e6.png">活動時間：8/8～8/28<br>活動說明：完成任務、達成里程碑，即可獲得限時三角券！8月8日登入遊戲，領取寶藏月特殊限時三角券補給包，保底獲得1,000張限時三角券！<br>限時三角券有效期截至2026年9月4日23:59:59 UTC，請在有效期內及時使用！<br><br><b>【烽火地帶活動】</b><br>● 季中更新<br><img src="https://clan.akamai.steamstatic.com/images/45050610/d737ad04d55e10967bb30431885ecd8a86114c68.jpg">活動時間：07/31~09/07<br>活動說明：烽火地帶（Hazard Operations）迎來季中重磅更新，禁區危機全面升級！活動期間，完成常規任務與局內挑戰累積賽季經驗，即可兌換【假日海灘】系列限定槍械造型（VSS、AUG、M1911、勇士）、限定軍牌、噴漆及賽季物流憑證。<br><br>● 首領換防<br><img src="https://clan.akamai.steamstatic.com/images/45050610/f7c16d67348c79d9fc0b494c98bc876d84b5c275.jpg">活動時間：07/31~08/06<br>活動說明：活動期間，渡鴉率領雷斯與阿薩拉小隊入侵了核電廠，請謹慎行動！<br><br>● 藏寶月預熱：準備好了嗎！<br><img src="https://clan.akamai.steamstatic.com/images/45050610/126ada062b24770a81358857dcab04a3167d6c90.png">活動時間：07/31~09/07<br>活動說明：8月8日，寶藏月開啟，烽火地帶各個地圖都準備好了豐厚獎品等著你來，準備好尋找寶藏了嗎？<br><br>● 阿薩拉牌<br><img src="https://clan.akamai.steamstatic.com/images/45050610/278afa42f5a19cff37d67c41e7274c28c36cf78b.jpg">活動時間：07/31~09/07<br>活動說明：搜刮局內物資取得阿薩拉撲克牌與限定牌盒，集齊後可帶入對局內展開趣味互動打牌體驗！<br><br>● 藏寶圖放送<br><img src="https://clan.akamai.steamstatic.com/images/45050610/126ada062b24770a81358857dcab04a3167d6c90.png">活動時間：7/31～8/7<br>活動說明：提前為寶藏月做好準備，解鎖你的藏寶圖！寶藏月將於8月8日開啟。活動開啟前，累計登入遊戲即可領取藏寶圖補給自選包。<br><br><b>【全面戰場活動】</b><br>● 季中更新<br><img src="https://clan.akamai.steamstatic.com/images/45050610/d737ad04d55e10967bb30431885ecd8a86114c68.jpg">活動時間：07/31~09/07<br>活動說明：全面戰場季中重磅更新上線！活動期間，完成季中挑戰與活躍對局累積賽季經驗，即可兌換包括【假日海灘】系列槍械造型（VSS、AUG、M1911、勇士）、限定噴漆及大量戰術補給！更有「陣營激戰」線上賽事、8v8純空戰「王牌獵手」及「瘋狂盲盒」等全新限時模式同步開啟。全線模式升級，加入戰鬥贏取屬於你的季中豐厚獎勵！<br><br>● 季中狂熱<br><img src="https://clan.akamai.steamstatic.com/images/45050610/ed592dba3cced89fc4adc2359113e5750deb3e61.jpg">活動時間：07/31~09/07<br>活動說明：活動期間，參與遊玩全面戰場對局，累積遊戲時長，即可獲取豐厚活動獎勵！<br><br>● 陣營激戰<br><img src="https://clan.akamai.steamstatic.com/images/45050610/52f6a4579bf83f6fc21ac2a9b27c49b1eddfd8b8.jpg">活動時間：07/31~08/26<br>活動說明：陣營對決，即刻開戰！「陣營激戰」雙模式線上賽現已開啟，前往活動介面參與活動即可獲得豐厚獎勵。<br><br>● 4v4團隊競技<br><img src="https://clan.akamai.steamstatic.com/images/45050610/a8ec5445e53d60746961b034f6866b5646602202.png">活動時間：07/31~08/20<br>活動說明：力爭勝利，勇攀高峰！賽季限定「4v4戰術團隊死鬥」對抗賽限時打響。活動期間，組建你的四人戰術小隊前往「全面戰場」參與限時團隊死鬥模式。發揮頂尖槍法與默契配合，不斷累積淨勝點數與勝利場次，即可逐步解鎖CAR-15突擊步槍-可愛兇獸、軍牌-三角洲部隊大亂鬥、賽季軍功保護卡及大量賽季物流憑證等梯度榮譽獎勵！極速對抗，勝負瞬息，用絕對實力統治戰場！<br><br><b>【週常活動】</b><br>● 全面戰場週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/1e0bf09570aa8edd85e717bba8cd24cce61dfacd.png">活動時間：07/31~08/06<br>活動說明：簡單對局領取獎勵！<br>活動獎勵：簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。<br><br>● 週末軍功加成<br><img src="https://clan.akamai.steamstatic.com/images/45050610/7f9373d5d497baec469f8f15a081da965cd4ab26.png">活動時間：08/01~08/02<br>活動說明： 活動期間，首三局積分賽開啟雙倍軍功。<br><br>● 名槍品鑑<br><img src="https://clan.akamai.steamstatic.com/images/45050610/be04bd6e0f0caf6ce94b5a34bea11617343a2a3d.png">活動時間：07/31~08/06<br>活動規則：使用指定槍械（M249、AKM）完成任務領取獎勵！<br>活動獎勵：武器中級經驗卡、武器高級經驗卡，物流憑證。<br><br>● 哈夫幣商店<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：07/31~08/06<br>活動規則： 限時哈夫幣商店。<br>活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。<br><br>● 得分結算<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：07/31~08/06<br>活動規則： 全面戰場模式局內積分兌換指定獎勵。<br>活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。<br><br><b>商店更新</b><br>● 機械覺醒造型抽獎<br><img src="https://clan.akamai.steamstatic.com/images/45050610/c3c351af539b4b27130e920d0fd6fc57fc5cdecc.png">活動時間：07/31~08/29<br>活動入口：【商店】-【熱門推薦】-【機械覺醒】<br>活動說明：<br>活動時間內，特戰探員可透過指定入口前往參與抽獎 (抽中的獎勵不會再放回獎池)，首抽僅需10三角幣/三角券。<br>獎池內獎勵不會重複取得，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。<br>每輪獲得最終大獎時，將依機率獲得機械覺醒系列造型中的一款，並贈予該輪所有未獲得的獎勵。<br>獎勵一覽：機械覺醒系列武器造型（QCQ171衝鋒槍、SCAR-H戰鬥步槍、SVD狙擊步槍），系列頭像、軍牌、掛飾、噴漆，圖靈磚-時之律，武器高級經驗卡。<br><br>● 七日超值豪禮（PC/移動端）<br><img src="https://clan.akamai.steamstatic.com/images/45050610/d7a6578ac391deaa01284bb59332bf39aa4f5d1f.jpg">活動開通時間：07/31~08/20<br>活動領獎時間：07/31 - 08/27<br>活動入口：【商店】-【熱門推薦】-【七日超值豪禮】。<br>活動說明：<br>活動開通時間內，玩家累計登入7天並在活動頁面中購買並開通領獎資格，可領取活動獎勵；<br>活動開通時間內，在玩家購買領獎資格前的登入天數會在購買後追溯統計；<br>獎勵在活動頁面中點擊領取後透過郵件發放，未於期限內領取的獎勵在活動結束後會消失，請玩家及時領取；<br>獎勵一覽：SG552突擊步槍-先鋒或直升機-地平線（二選一）、三角幣、抽獎券（可用於本賽季槍械造型抽獎活動）、圖靈磚、武器高級經驗卡、賽季物流憑證等獎勵<br><br><b>季中武器平衡性調整</b><br>烽火地帶<br>MK4衝鋒槍<br>增加改裝腰際射擊精度屬性帶來的收益；↑<br>MK4擊劍手槍管<br>護甲傷害：30 → 35；↑<br>MK4深空鍍鉻槍管<br>擊發傷害：32 → 34；↑<br>護甲傷害：27 → 30；↑<br>腰射精度：+4 → -8；↓<br>持續開火時腰射散布提升；↓<br>SCAR-H戰鬥步槍<br>四肢傷害倍率：0.4倍 → 0.5倍；↑<br>複合弓 - HVK速射箭匣<br>射速：227發/分 → 260發/分；↑<br>新增有效射程與槍口初速屬性；↑<br>頭部傷害倍率：1.7倍 → 2.0倍；↑<br><br>全面戰場<br>MK4衝鋒槍強化<br>增加改裝腰際射擊精度屬性帶來的收益；↑<br>SVCH精確射手步槍強化<br>備彈量：60 → 180；↑<br><br><b>季中全面戰場平衡性調整</b><br>克勞狄鬥獸場攻防<br>調整了B區域的作戰區域；<br>調整了據點B1的位置；<br>攻防模式B區域新增滑索；<br>調整了攻防模式據點D1的佔領範圍；<br>進攻方陣營載具變更為輪式突擊砲；<br>調整了部分載具補給站的位置；<br>克勞狄鬥獸場佔領<br>調整了佔領模式據點B、據點D、據點E、據點F的佔領範圍；<br>調整了部分載具補給站的位置；<br>佔領模式據點C調整為據點C1與C2；<br>增加LAV-AA防空車射界角度上限。<br><br><b>優化與問題修復</b><br>修復了AZ3老科學院部分不平衡的點位；<br>修復了AZ3緊急停堆行動跳傘過程中可能導致卡死的問題；<br>修復了部分情況下洗消車音效丟失的問題；<br>修復了行動裝置版本液氮探員檔案圖片顯示異常的問題；<br>修復了部分情況下阿薩拉牌打牌音效傳播範圍異常的問題。<br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>三角洲團隊</p>]]> </content:encoded>
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<item>
<title>Chorus of Sin &#45; Early Access</title>
<link>https://xinker.org/zh/chorus-of-sin-early-access</link>
<guid>https://xinker.org/zh/chorus-of-sin-early-access</guid>
<description><![CDATA[ We&#039;ve spent over a year building the Chorus of Sin Chapter with you through The Grimoire. You&#039;ve been with us every step of the way, one vote at a time, and we wanted to thank you for helping us bring these new Characters to life. As of today, we are  launching our Early Access build for the content of the Chorus of Sin. The Early Access is usually meant to give creators an early look at the new content ahead of the PTB, an experience they share with their own community, but this time we wanted to do something a little different and give YOU the chance to get into the Early Access too.   After all, this is YOUR Chapter. How does it work? Starting today, July 30, 2026 at 9am ET, selected Dead by Daylight creators will be streaming the new content from the Early Access build. Watch any selected DbD creator on Twitch with drops enabled for one hour to enter a contest and get the chance to be randomly selected to join the Early Access.  (Go to Browsing &gt; Dead by Daylight and look for the DropsEnabled tag to see streams that you can watch to earn Drops.)You need to: Play DbD using a Steam account (PC), as the Early Access will only be available on that platform.  Create a Behaviour Account if you don’t have one already.  Link your Behaviour Account to your Twitch account.  Watch one hour of selected Dead by Daylight creators on Twitch with drops enabled.  After meeting the one (1) hour requirement, you will automatically enter a pool for a chance to be randomly selected.If selected, you&#039;ll receive an email (sent to the same address attached to your Behaviour account) with all the details you need to get into the build. The access is linked to your account and cannot be shared with other players. Make sure you opted-in to receive communications from BHVR  in your BHVR Account to receive the email. We will run five draws between July 30-31, 2026, at the following times:  Thursday July 30: 12PM ET, 5PM ET Friday July 31: 9AM ET, 12PM ET, 5PM ET If you are eligible, and have not already been selected, you will be considered for all subsequent draws.  Who can participate?  The Early Access is available in all regions where Dead by Daylight is playable. Early Access spots are limited and tied to our server rollout and testing goals. When can I start watching streams? Selected streams will begin on July 30, 2026, at 9:00 AM ET. Look for participating channels displaying the Drops Enabled tag. Early Access Schedule If selected, you&#039;ll be able to jump into the Early Access during any and all of the following windows: July 30 12:00 PM – 4:00 PM ET 5:00 PM – 9:00 PM ET  July 31 8:00 AM – 11:00 AM ET 12:00 PM – 4:00 PM ET 5:00 PM – 9:00 PM ET  August 1 8:00 AM – 11:00 AM ET 12:00 PM – 4:00 PM ET Thank you again for being part of this journey and we hope to see you in the Fog! How to set up your Behaviour account to start earning drops? Learn more and create your account now: https://account.bhvr.com/twitch/dbd  What is Early Access? Early Access is an early version of the build that is made available during PTB, giving you an opportunity to test the new content. As it is an early version, it could contain some additional bugs, missing features, or translations that would normally be addressed before a regular PTB release. Feedback shared during the Early Access will be compiled with PTB feedback, but no changes will be implemented in time for the PTB.  I have met the one hour requirement on Twitch, but I don&#039;t have access to the build yet? The one hour requirement does not automatically give you access to the build. After meeting the one hour requirement, you will be added to a pool for a chance to be selected to join the Early Access. If you get selected, you will receive an email at the email address attached to your Behaviour Account with all the information you need to access the build on Steam. GRIMOIRE DROP PROMOTION. No purchase necessary. From July 30, 2026, at 9:00 a.m. ET to July 31, 2026, at 3:59 p.m. ET (Promotion Period). Open to residents of territories where Dead by Daylight is available. Participants must be 18+ years of age, hold a BHVR Account linked to Twitch account and hold a valid Steam account. During the Promotion Period, watch at least one (1) hour of eligible Chorus of Sin Early Access Twitch streams by selected creators displaying the “Drops Enabled” tag. Each eligible participant may receive a maximum of one (1) entry per BHVR Account. A total of 4,500 invitations granting exclusive access to the Grimoire Public Beta Test on PC via Steam, available during specific periods from July 30, 2026, until August 1, 2026, at 4:00 p.m. ET. Winners will be selected through random draws conducted during the Promotion Period. Odds of winning depend on the total number of eligible entries received and the number of invitation codes available for each draw. Detailed promotion rules are available upon request by emailing \[dbd.community@bhvr.com].  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/11814497/59dd5219bf546f60060ab72559fcc7149ea4b3c6.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 20:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Chorus, Sin, Early, Access</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"qufaIOIvLV0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i><br>We've spent over a year building the Chorus of Sin Chapter with you through The Grimoire. You've been with us every step of the way, one vote at a time, and we wanted to thank you for helping us bring these new Characters to life.</i> </p><p class="bb_paragraph">As of today, we are  launching our Early Access build for the content of the Chorus of Sin. The Early Access is usually meant to give creators an early look at the new content ahead of the PTB, an experience they share with their own community, but this time we wanted to do something a little different and give YOU the chance to get into the Early Access too.   </p><p class="bb_paragraph">After all, this is YOUR Chapter. </p><div class="bb_h3"><b>How does it work?</b> </div><p class="bb_paragraph">Starting today, July 30, 2026 at 9am ET, selected Dead by Daylight creators will be streaming the new content from the Early Access build. Watch any selected DbD creator on Twitch with drops enabled for one hour to enter a contest and get the chance to be randomly selected to join the Early Access.  <br><br>(Go to Browsing > Dead by Daylight and look for the DropsEnabled tag to see streams that you can watch to earn Drops.)</p><p class="bb_paragraph">You need to: </p><ul class="bb_ul"><li><p class="bb_paragraph">Play DbD using a Steam account (PC), as the Early Access will only be available on that platform.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Create a Behaviour Account if you don’t have one already.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Link your Behaviour Account to your Twitch account.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Watch one hour of selected Dead by Daylight creators on Twitch with drops enabled.  </p></li></ul><p class="bb_paragraph">After meeting the one (1) hour requirement, you will automatically enter a pool for a chance to be randomly selected.<br><br><b>If selected, you'll receive an email </b>(sent to the same address attached to your Behaviour account)<b> with all the details you need to get into the build. </b>The access is linked to your account and cannot be shared with other players. Make sure you opted-in to receive communications from BHVR  in your BHVR Account to receive the email. </p><p class="bb_paragraph">We will run five draws between July 30-31<u>, </u>2026, at the following times:  </p><ul class="bb_ul"><li><p class="bb_paragraph">Thursday July 30: 12PM ET, 5PM ET </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Friday July 31: 9AM ET, 12PM ET, 5PM ET </p></li></ul><p class="bb_paragraph">If you are eligible, and have not already been selected, you will be considered for all subsequent draws.  </p><div class="bb_h3"><b>Who can participate? </b> </div><p class="bb_paragraph">The Early Access is available in all regions where Dead by Daylight is playable. Early Access spots are limited and tied to our server rollout and testing goals. </p><p class="bb_paragraph"><b>When can I start watching streams?</b> </p><p class="bb_paragraph">Selected streams will begin on July 30, 2026, at 9:00 AM ET. Look for participating channels displaying the Drops Enabled tag. </p><div class="bb_h3"><b>Early Access Schedule</b> </div><p class="bb_paragraph"></p><div class="bb_h3"><img src="https://clan.akamai.steamstatic.com/images/11814497/0e6ec6f2820b6b00f35595261268a7123a3e5add.png"></div><p class="bb_paragraph">If selected, you'll be able to jump into the Early Access during any and all of the following windows: </p><p class="bb_paragraph">July 30 </p><ul class="bb_ul"><li><p class="bb_paragraph">12:00 PM – 4:00 PM ET </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">5:00 PM – 9:00 PM ET </p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">July 31 </p><ul class="bb_ul"><li><p class="bb_paragraph">8:00 AM – 11:00 AM ET </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">12:00 PM – 4:00 PM ET </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">5:00 PM – 9:00 PM ET <br> </p></li></ul><p class="bb_paragraph">August 1 </p><ul class="bb_ul"><li><p class="bb_paragraph">8:00 AM – 11:00 AM ET </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">12:00 PM – 4:00 PM ET </p></li></ul><p class="bb_paragraph">Thank you again for being part of this journey and we hope to see you in the Fog! </p><p class="bb_paragraph"></p><div class="bb_h3"><b>How to set up your Behaviour account to start earning drops?</b> </div><p class="bb_paragraph">Learn more and create your account now: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faccount.bhvr.com%2Ftwitch%2Fdbd" target="_blank" rel=" noopener">https://account.bhvr.com/twitch/dbd</a></p><p class="bb_paragraph">  </p><div class="bb_h3"><b>What is Early Access?</b> </div><p class="bb_paragraph">Early Access is an early version of the build that is made available during PTB, giving you an opportunity to test the new content. As it is an early version, it could contain some additional bugs, missing features, or translations that would normally be addressed before a regular PTB release. Feedback shared during the Early Access will be compiled with PTB feedback, but no changes will be implemented in time for the PTB.  </p><div class="bb_h3"><br><b>I have met the one hour requirement on Twitch, but I don't have access to the build yet?</b> </div><p class="bb_paragraph"></p><p class="bb_paragraph">The one hour requirement does not automatically give you access to the build. After meeting the one hour requirement, you will be added to a pool for a chance to be selected to join the Early Access. If you get selected, you will receive an email at the email address attached to your Behaviour Account with all the information you need to access the build on Steam. </p><p class="bb_paragraph"><br><b>GRIMOIRE DROP PROMOTION</b>. No purchase necessary. From July 30, 2026, at 9:00 a.m. ET to July 31, 2026, at 3:59 p.m. ET (Promotion Period). Open to residents of territories where <i>Dead by Daylight</i> is available. Participants must be 18+ years of age, hold a BHVR Account linked to Twitch account and hold a valid Steam account. During the Promotion Period, watch at least one (1) hour of eligible <i>Chorus of Sin Early Access</i> Twitch streams by selected creators displaying the “Drops Enabled” tag. Each eligible participant may receive a maximum of one (1) entry per BHVR Account. A total of 4,500 invitations granting exclusive access to the Grimoire Public Beta Test on PC via Steam, available during specific periods from July 30, 2026, until August 1, 2026, at 4:00 p.m. ET. Winners will be selected through random draws conducted during the Promotion Period. Odds of winning depend on the total number of eligible entries received and the number of invitation codes available for each draw. Detailed promotion rules are available upon request by emailing <b>\[<a href="mailto:dbd.community@bhvr.com">dbd.community@bhvr.com</a>]</b>. </p>]]> </content:encoded>
</item>

<item>
<title>Ver1.34.0更新</title>
<link>https://xinker.org/zh/ver1340%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/ver1340%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 感謝您遊玩《Wizardry Variants Daphne》。Ver1.34.0已正式推出。--------------------------------------------------------◆拾骨男子◆--------------------------------------------------------活動期間，初始的奈落B1F將出現持有「具有特殊來歷的骸骨與腐朽卷軸」的男子。他可能持有珍貴的骸骨與卷軸。【舉辦期間】2026/07/30 (17:00) ～ 2026/09/10 (12:59) JST※本劇情在推進「初始的奈落」至一定程度後，　將於王都盧庫納里亞發生，　並可從包含塔布納基亞的忌諱之子普利修、　星曲的歌頌者五郎八、　黑鐵旋風賽德在內的特定冒險者中，　選擇1名加入隊伍。--------------------------------------------------------◆深暗幻想之城 特別補給品◆--------------------------------------------------------活動期間登入遊戲，即可獲得包含腐朽卷軸：黑鐵旋風、腐朽卷軸：星曲的歌頌者、腐朽卷軸：塔布納基亞的忌諱之子各2個，以及合計32,000Gil等特別補給品。【舉辦期間】2026/07/30 (17:00) ～ 2026/08/26 (12:59) JST\[領取方式]可前往冒險者公會＞補給品＞「特別補給品」領取報酬。※在活動期間內，最多可一次性　領取最多7天的未領取報酬。--------------------------------------------------------◆深暗幻想之城任務◆--------------------------------------------------------活動期間內，完成指定任務並累積達到一定點數後，可獲得包含可腐朽卷軸：黑鐵旋風、腐朽卷軸：星曲的歌頌者、腐朽卷軸：塔布納基亞的忌諱之子各1個，以及合計186,000Gil等特別報酬的期間限定任務。\[何謂腐朽卷軸]記載著傳送法術的腐朽卷軸。在荒屋使用「逆轉右手」，即可讓1名冒險者加入隊伍。※詳情請確認道具的「中獎機率」。\[何謂Gil]可於北穿幽靈城獲得的異世界貨幣。可於寶石商的兌換所「深暗幻想之城」兌換商品。【舉辦期間】2026/07/30 (17:00) ～ 2026/09/10 (12:59) JST【深暗幻想之城任務通行證介紹】配合深暗幻想之城任務的開放，將販售「深暗幻想之城任務通行證」。購買該通行證後，可獲得額外追加的達成獎勵，包含可獲得腐朽卷軸：黑鐵旋風（含特典）、腐朽卷軸：星曲的歌頌者（含特典）、腐朽卷軸：塔布納基亞的忌諱之子（含特典）各2個，以及合計93,000Gil、以及合計1,000個奧爾格寶石等獎勵。\[任務通行證販售期間]2026/07/30 (17:00) ～ 2026/09/09 (12:59) JST※報酬的詳細內容，　請至深暗幻想之城任務畫面的寶箱做確認。※深暗幻想之城任務通行證　可從「寶石商」＞「冒險者通行證」中購買。※即使已購買深暗幻想之城任務通行證，　仍須在活動期間內完成指定任務，　並透過任務畫面領取報酬。--------------------------------------------------------◆期間限定商品◆--------------------------------------------------------【幻想的腐朽卷軸套裝】於寶石商的「期間限定」中，將販售包含召喚幻想冒險者的腐朽卷軸×1（※）、腐朽卷軸：塔布納基亞的忌諱之子（含特典）×10、腐朽卷軸：星曲的歌頌者（含特典）×10、腐朽卷軸：黑鐵旋風（含特典）×10等內容的特別商品「幻想卷軸套裝」。(※)\[召喚幻想冒險者的腐朽卷]記載著傳送法術的腐朽卷軸。透過在荒屋使用『逆轉右手』，以相同機率，使冒險者「普利修」、「五郎八」、「賽德」之一成為夥伴。※冒險者加入成為夥伴時不會獲得特典。\[販售期間]2026/07/30 (17:00) ～ 2026/09/10 (12:59) JST※商品詳細請從寶石商「期間限定」　中查看各商品。【瓦納・迪爾交易優惠券】寶石商的「冒險者通行證」將於期間限定販售兩種效果期間不同的「瓦納・迪爾交易優惠券」。在瓦納・迪爾交易優惠券的效果期間內，於諾森霍洛村的交易「交付支援」中可獲得的Gil將提升為平時的1.5倍。・瓦納・迪爾交易優惠券（7天）艾琳寶石 ×120冒險者之骸骨Ⅰ ×1\[販售期間]2026/07/30 (17:00) ～ 2026/09/03 (12:59) JST・瓦納・迪爾交易優惠券（14天）艾琳寶石 ×200冒險者之骸骨Ⅰ ×2\[販售期間]2026/07/30 (17:00) ～ 2026/08/27 (12:59) JST※交易「交付支援」需將活動劇情推進　至一定程度後方可使用。※通行證詳情請至寶石商的　「冒險者通行證」查看各通行證。--------------------------------------------------------◆獲得任務最終報酬後的調整◆--------------------------------------------------------於各類任務獲得最終報酬後，將無法再選擇剩餘的任務。--------------------------------------------------------◆「祝福之日」活動舉辦◆--------------------------------------------------------【強化派遣委託報酬活動】活動期間，「派遣委託」可獲得的金幣／經驗值將比平時增加20%。\[舉辦期間]2026/07/30 (17:00) ～ 2026/08/12 (12:59) JST【強化促銷活動】活動期間，派遣委託可獲得的金幣／經驗值將比平時增加20%。\[舉辦期間]2026/07/30 (17:00) ～ 2026/08/12 (12:59) JST【強化折扣活動】活動期間，在「打鐵鋪」中「強化」時可享10%的金幣折扣。\[舉辦期間]2026/07/30 (17:00) ～ 2026/08/12 (12:59) JST【旅店折扣活動】活動期間，利用旅店時，所有住宿費可享受20%的折扣。\[舉辦期間]2026/07/30 (17:00) ～ 2026/08/23 (12:59) JST【祝福之日「奈落之經驗」】活動期間，透過「所有的奈落」以及「典籍鐘錶」獲得的經驗值將會提升。\[舉辦期間]2026/07/30 (17:00) ～ 2026/08/23 (12:59) JST--------------------------------------------------------◆修正已知問題◆--------------------------------------------------------・在赫爾穆特戰中，破壞崩裂岩塊後，　若對其他崩裂岩塊使用「逆轉右手」，　可能會出現無法操作遊戲的情況。・在地下城中，同時進行「橫向移動」與　「開啟冒險者詳細畫面」的操作時，　可能會出現無法繼續進行遊戲的情況。・在盜賊的試煉中的特定坐標開啟寶箱　會出現無法向前移動的情況。・釣魚時，若浮標下沉途時魚跑掉了，　之後浮標的動作可能會出現異常。・在交付魚類的委託中，委託清單畫面的交付進度　會顯示接取委託前就已持有的目標魚類數量。・在黑樽亭中，乾杯後部分冒險者　可能會暫時無法顯示。此外，也修正了其他輕微的已知問題。\[注意事項]※在商店各應用程式中，　可能不會立即顯示「更新」按鈕。　若未顯示，請嘗試重新啟動您的裝置　或商店應用程式，稍後再嘗試更新。感謝您持續支持《Wizardry Variants Daphne》。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45488637/e61ad0bc3d3c4df639d453a20c58270771e22519.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 19:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver1.34.0更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45488637/17e19fff7474ffffc350980874534088fd1f4ec3.png"></p><p class="bb_paragraph">感謝您遊玩《Wizardry Variants Daphne》。</p><p class="bb_paragraph">Ver1.34.0已正式推出。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆拾骨男子◆<br>--------------------------------------------------------<br>活動期間，初始的奈落B1F將出現持有<br>「具有特殊來歷的骸骨與腐朽卷軸」的男子。<br>他可能持有珍貴的骸骨與卷軸。</p><p class="bb_paragraph">【舉辦期間】<br>2026/07/30 (17:00) ～ 2026/09/10 (12:59) JST</p><p class="bb_paragraph">※本劇情在推進「初始的奈落」至一定程度後，<br>　將於王都盧庫納里亞發生，<br>　並可從包含塔布納基亞的忌諱之子普利修、<br>　星曲的歌頌者五郎八、<br>　黑鐵旋風賽德在內的特定冒險者中，<br>　選擇1名加入隊伍。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆深暗幻想之城 特別補給品◆<br>--------------------------------------------------------<br>活動期間登入遊戲，即可獲得<br>包含腐朽卷軸：黑鐵旋風、<br>腐朽卷軸：星曲的歌頌者、<br>腐朽卷軸：塔布納基亞的忌諱之子各2個，<br>以及合計32,000Gil等特別補給品。</p><p class="bb_paragraph">【舉辦期間】<br>2026/07/30 (17:00) ～ 2026/08/26 (12:59) JST</p><p class="bb_paragraph">\[領取方式]<br>可前往冒險者公會＞補給品＞「特別補給品」<br>領取報酬。</p><p class="bb_paragraph">※在活動期間內，最多可一次性<br>　領取最多7天的未領取報酬。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆深暗幻想之城任務◆<br>--------------------------------------------------------<br>活動期間內，完成指定任務並累積達到一定點數後，<br>可獲得包含可腐朽卷軸：黑鐵旋風、<br>腐朽卷軸：星曲的歌頌者、<br>腐朽卷軸：塔布納基亞的忌諱之子各1個，<br>以及合計186,000Gil等<br>特別報酬的期間限定任務。</p><p class="bb_paragraph">\[何謂腐朽卷軸]<br>記載著傳送法術的腐朽卷軸。<br>在荒屋使用「逆轉右手」，<br>即可讓1名冒險者加入隊伍。<br>※詳情請確認道具的「中獎機率」。</p><p class="bb_paragraph">\[何謂Gil]<br>可於北穿幽靈城獲得的異世界貨幣。<br>可於寶石商的兌換所「深暗幻想之城」兌換商品。</p><p class="bb_paragraph">【舉辦期間】<br>2026/07/30 (17:00) ～ 2026/09/10 (12:59) JST</p><p class="bb_paragraph">【深暗幻想之城任務通行證介紹】<br>配合深暗幻想之城任務的開放，<br>將販售「深暗幻想之城任務通行證」。</p><p class="bb_paragraph">購買該通行證後，可獲得額外追加的達成獎勵，<br>包含可獲得腐朽卷軸：黑鐵旋風（含特典）、<br>腐朽卷軸：星曲的歌頌者（含特典）、<br>腐朽卷軸：塔布納基亞的忌諱之子（含特典）<br>各2個，以及合計93,000Gil、<br>以及合計1,000個奧爾格寶石等獎勵。</p><p class="bb_paragraph">\[任務通行證販售期間]<br>2026/07/30 (17:00) ～ 2026/09/09 (12:59) JST</p><p class="bb_paragraph">※報酬的詳細內容，<br>　請至深暗幻想之城任務畫面的寶箱做確認。<br>※深暗幻想之城任務通行證<br>　可從「寶石商」＞「冒險者通行證」中購買。<br>※即使已購買深暗幻想之城任務通行證，<br>　仍須在活動期間內完成指定任務，<br>　並透過任務畫面領取報酬。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆期間限定商品◆<br>--------------------------------------------------------<br>【幻想的腐朽卷軸套裝】<br>於寶石商的「期間限定」中，<br>將販售包含召喚幻想冒險者的腐朽卷軸×1（※）、<br>腐朽卷軸：塔布納基亞的忌諱之子（含特典）×10、<br>腐朽卷軸：星曲的歌頌者（含特典）×10、<br>腐朽卷軸：黑鐵旋風（含特典）×10<br>等內容的特別商品「幻想卷軸套裝」。</p><p class="bb_paragraph">(※)\[召喚幻想冒險者的腐朽卷]<br>記載著傳送法術的腐朽卷軸。<br>透過在荒屋使用『逆轉右手』，以相同機率，使冒險<br>者「普利修」、「五郎八」、「賽德」<br>之一成為夥伴。<br>※冒險者加入成為夥伴時不會獲得特典。</p><p class="bb_paragraph">\[販售期間]<br>2026/07/30 (17:00) ～ 2026/09/10 (12:59) JST</p><p class="bb_paragraph">※商品詳細請從寶石商「期間限定」<br>　中查看各商品。</p><p class="bb_paragraph">【瓦納・迪爾交易優惠券】<br>寶石商的「冒險者通行證」將於期間限定販售<br>兩種效果期間不同的「瓦納・迪爾交易優惠券」。</p><p class="bb_paragraph">在瓦納・迪爾交易優惠券的效果期間內，<br>於諾森霍洛村的交易「交付支援」中可<br>獲得的Gil將提升為平時的1.5倍。</p><p class="bb_paragraph">・瓦納・迪爾交易優惠券（7天）<br>艾琳寶石 ×120<br>冒險者之骸骨Ⅰ ×1<br>\[販售期間]<br>2026/07/30 (17:00) ～ 2026/09/03 (12:59) JST</p><p class="bb_paragraph">・瓦納・迪爾交易優惠券（14天）<br>艾琳寶石 ×200<br>冒險者之骸骨Ⅰ ×2<br>\[販售期間]<br>2026/07/30 (17:00) ～ 2026/08/27 (12:59) JST</p><p class="bb_paragraph">※交易「交付支援」需將活動劇情推進<br>　至一定程度後方可使用。<br>※通行證詳情請至寶石商的<br>　「冒險者通行證」查看各通行證。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆獲得任務最終報酬後的調整◆<br>--------------------------------------------------------<br>於各類任務獲得最終報酬後，<br>將無法再選擇剩餘的任務。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆「祝福之日」活動舉辦◆<br>--------------------------------------------------------<br>【強化派遣委託報酬活動】<br>活動期間，「派遣委託」<br>可獲得的金幣／經驗值將比平時增加20%。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/07/30 (17:00) ～ 2026/08/12 (12:59) JST</p><p class="bb_paragraph">【強化促銷活動】<br>活動期間，派遣委託可獲得的<br>金幣／經驗值將比平時增加20%。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/07/30 (17:00) ～ 2026/08/12 (12:59) JST</p><p class="bb_paragraph">【強化折扣活動】<br>活動期間，在「打鐵鋪」中「強化」時<br>可享10%的金幣折扣。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/07/30 (17:00) ～ 2026/08/12 (12:59) JST</p><p class="bb_paragraph">【旅店折扣活動】<br>活動期間，利用旅店時，<br>所有住宿費可享受20%的折扣。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/07/30 (17:00) ～ 2026/08/23 (12:59) JST</p><p class="bb_paragraph">【祝福之日「奈落之經驗」】<br>活動期間，透過「所有的奈落」以及「典籍鐘錶」<br>獲得的經驗值將會提升。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/07/30 (17:00) ～ 2026/08/23 (12:59) JST</p><p class="bb_paragraph">--------------------------------------------------------<br>◆修正已知問題◆<br>--------------------------------------------------------<br>・在赫爾穆特戰中，破壞崩裂岩塊後，<br>　若對其他崩裂岩塊使用「逆轉右手」，<br>　可能會出現無法操作遊戲的情況。</p><p class="bb_paragraph">・在地下城中，同時進行「橫向移動」與<br>　「開啟冒險者詳細畫面」的操作時，<br>　可能會出現無法繼續進行遊戲的情況。</p><p class="bb_paragraph">・在盜賊的試煉中的特定坐標開啟寶箱<br>　會出現無法向前移動的情況。</p><p class="bb_paragraph">・釣魚時，若浮標下沉途時魚跑掉了，<br>　之後浮標的動作可能會出現異常。</p><p class="bb_paragraph">・在交付魚類的委託中，委託清單畫面的交付進度<br>　會顯示接取委託前就已持有的目標魚類數量。</p><p class="bb_paragraph">・在黑樽亭中，乾杯後部分冒險者<br>　可能會暫時無法顯示。</p><p class="bb_paragraph">此外，也修正了其他輕微的已知問題。</p><p class="bb_paragraph">\[注意事項]<br>※在商店各應用程式中，<br>　可能不會立即顯示「更新」按鈕。<br>　若未顯示，請嘗試重新啟動您的裝置<br>　或商店應用程式，稍後再嘗試更新。</p><p class="bb_paragraph">感謝您持續支持《Wizardry Variants Daphne》。</p>]]> </content:encoded>
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<title>「即刻落槌」活動玩法介紹</title>
<link>https://xinker.org/zh/%E5%8D%B3%E5%88%BB%E8%90%BD%E6%A7%8C%E6%B4%BB%E5%8B%95%E7%8E%A9%E6%B3%95%E4%BB%8B%E7%B4%B9</link>
<guid>https://xinker.org/zh/%E5%8D%B3%E5%88%BB%E8%90%BD%E6%A7%8C%E6%B4%BB%E5%8B%95%E7%8E%A9%E6%B3%95%E4%BB%8B%E7%B4%B9</guid>
<description><![CDATA[ 全新競拍玩法「即刻落槌」已經上線，你的目標是透過精準的判斷累積大量財富。寶船拍賣會，正式開拍！活動時間7 月 29 日維護更新後 — 8 月 19 日 05:59（UTC+8）活動規則本玩法專屬貨幣為「金貝銖」，所有競拍流程皆使用該貨幣。玩家可於開拍前自由搭配「競拍幫手」與「儀器組合」；共開放 3 種不同等級的拍賣場，各場次的拍品產出、入場門檻皆有所差異。進入競拍流程後，總計有 5 回合出價機會，每回合需於時限內預估整批拍品價值並提交出價；事前選定的競拍幫手、道具可提供額外資訊，協助估價。符合以下任一條件，即可直接拍下當場全部藏品、提前結束本次拍賣：第 1 回合出價為第二名出價的 2 倍以上；第 2 回合出價為第二名出價的 1.6 倍以上；第 3 回合出價為第二名出價的 1.3 倍以上；第 4 回合出價為第二名出價的 1.1 倍以上；第 5 回合，全場出價最高者取得所有拍品。若第 5 回合有多名玩家出價金額相同，將進入第 6 回合加價環節；僅第 5 回合同價之玩家可再次競標，最終出價最高者拿下全部拍品。若第 6 回合仍出現相同最高出價，該場次判定為流標。若得標玩家結算後整體收益為負數，其餘三名參與者皆可獲得 10% 比例獎金。競拍取得的藏品會自動存入藏品庫，可選擇販售或陳列展出；藏品展出期間，會隨時間持續產生收益。活動獎勵完成活動任務、收集圖鑑，即可取得稱號「價高者得」、頭像框「抉擇」、名片「成交！」、環石、方斯等活動專屬獎勵。 ]]></description>
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<pubDate>Thu, 30 Jul 2026 18:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「即刻落槌」活動玩法介紹</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">全新競拍玩法「即刻落槌」已經上線，你的目標是透過精準的判斷累積大量財富。寶船拍賣會，正式開拍！</p><p class="bb_paragraph"></p><p class="bb_paragraph">活動時間</p><p class="bb_paragraph">7 月 29 日維護更新後 — 8 月 19 日 05:59（UTC+8）</p><p class="bb_paragraph"></p><p class="bb_paragraph">活動規則</p><p class="bb_paragraph">本玩法專屬貨幣為「金貝銖」，所有競拍流程皆使用該貨幣。</p><p class="bb_paragraph">玩家可於開拍前自由搭配「競拍幫手」與「儀器組合」；共開放 3 種不同等級的拍賣場，各場次的拍品產出、入場門檻皆有所差異。</p><p class="bb_paragraph">進入競拍流程後，總計有 5 回合出價機會，每回合需於時限內預估整批拍品價值並提交出價；事前選定的競拍幫手、道具可提供額外資訊，協助估價。</p><p class="bb_paragraph">符合以下任一條件，即可直接拍下當場全部藏品、提前結束本次拍賣：</p><p class="bb_paragraph">第 1 回合出價為第二名出價的 2 倍以上；</p><p class="bb_paragraph">第 2 回合出價為第二名出價的 1.6 倍以上；</p><p class="bb_paragraph">第 3 回合出價為第二名出價的 1.3 倍以上；</p><p class="bb_paragraph">第 4 回合出價為第二名出價的 1.1 倍以上；</p><p class="bb_paragraph">第 5 回合，全場出價最高者取得所有拍品。</p><p class="bb_paragraph">若第 5 回合有多名玩家出價金額相同，將進入第 6 回合加價環節；僅第 5 回合同價之玩家可再次競標，最終出價最高者拿下全部拍品。若第 6 回合仍出現相同最高出價，該場次判定為流標。</p><p class="bb_paragraph">若得標玩家結算後整體收益為負數，其餘三名參與者皆可獲得 10% 比例獎金。</p><p class="bb_paragraph">競拍取得的藏品會自動存入藏品庫，可選擇販售或陳列展出；藏品展出期間，會隨時間持續產生收益。</p><p class="bb_paragraph"></p><p class="bb_paragraph">活動獎勵</p><p class="bb_paragraph">完成活動任務、收集圖鑑，即可取得稱號「價高者得」、頭像框「抉擇」、名片「成交！」、環石、方斯等活動專屬獎勵。</p>]]> </content:encoded>
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<title>更新公告 1.0.5</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-105</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-105</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.5 更新已套用。更新內容如下。■ 委託任務修正了以下冒險委託進行中,與奧內特對話步驟無法繼續進行的問題  - 冒險委託 15. 奧內特的請求  - 冒險委託 16. 葬禮的籌備  - 冒險委託 17. 特別外交大使初體驗  - 冒險委託 18. 絕望與希望感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Thu, 30 Jul 2026 16:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.5</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.5 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 委託任務</div><ul class="bb_ul"><li>修正了以下冒險委託進行中,與奧內特對話步驟無法繼續進行的問題<br>  - 冒險委託 15. 奧內特的請求<br>  - 冒險委託 16. 葬禮的籌備<br>  - 冒險委託 17. 特別外交大使初體驗<br>  - 冒險委託 18. 絕望與希望</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<item>
<title>3.0.2版本修復公告（7月29日）</title>
<link>https://xinker.org/zh/302%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A7%E6%9C%8829%E6%97%A5</link>
<guid>https://xinker.org/zh/302%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A7%E6%9C%8829%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【7月29日】1、修復了行動版搜尋欄未正確顯示的問題2、修復了分享介面中智慧濾鏡選項文字缺少的問題3、修復了永恆島養殖動物無法正常顯示的問題4、修復了永恆島無法儲存設計圖的問題《Once Human》項目組 ]]></description>
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<pubDate>Thu, 30 Jul 2026 16:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.2版本修復公告（7月29日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><p class="bb_paragraph"></p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph">【7月29日】</p><p class="bb_paragraph">1、修復了行動版搜尋欄未正確顯示的問題<br>2、修復了分享介面中智慧濾鏡選項文字缺少的問題<br>3、修復了永恆島養殖動物無法正常顯示的問題<br>4、修復了永恆島無法儲存設計圖的問題</p><p class="bb_paragraph"></p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>The First Descendant Patch 1.3.36</title>
<link>https://xinker.org/zh/the-first-descendant-patch-1336</link>
<guid>https://xinker.org/zh/the-first-descendant-patch-1336</guid>
<description><![CDATA[ Greetings, Descendants! Here are the details of The First Descendant Patch 1.3.36.Descendants, please reconnect to the game for smoother gameplay. ■ Patch Date- 07.30.2026 (Thu) 00:00 PDT ■ Platforms- Steam, Xbox, PS5 ■ Patch DetailsShops- Added new products.ㄴ The following products will be available for purchase starting 07.30.2026 (Thu) 00:00 PDT.Main CategorySub CategoryProduct NameRemarksSpecial BundleLimited BundleBlack Roger Bundle Special BundleLimited BundleNotorious Challenger Bundle I Special BundleLimited BundleNotorious Challenger Bundle II Special BundleLimited BundleNotorious Challenger Bundle III Themed SkinRegular SkinDia&#039;s Notorious Challenger Set Themed SkinRegular SkinNell&#039;s Notorious Challenger Set Themed SkinRegular SkinInes&#039; Notorious Challenger Set Themed SkinRegular SkinLuna&#039;s Notorious Challenger Set Themed SkinRegular SkinFreyna&#039;s Notorious Challenger Set Themed SkinRegular SkinBunny&#039;s Notorious Challenger Set Themed SkinRegular SkinIron Admiral Set Cosmetic ItemWeapon SkinBlack Roger&#039;s Cutlass Cosmetic ItemBack AttachmentBlack Roger&#039;s Treasure Chest Cosmetic ItemEmoteSo Dark! So Scary! Cosmetic ItemUI Theme/Name CardConsequences of GreedUI ThemeCosmetic ItemUI Theme/Name CardConsequences of GreedName Card  Descendant Rebalance/Improvements(1) Serena- Transcendent Module: Archangelㄴ Common Changesㆍ Updated the tooltip to display the Critical Hit Rate Increase per skill in a way that reflects how it is actually applied.ㆍ Critical Hit Rate Increase → Final Critical Hit Rate Increaseㄴ Sacred Strikeㆍ Changed the skill&#039;s Aim and Fire method to ground-targeted.ㆍ Increased the Final Critical Hit Rate Increase.ㆍ 20% → 100%  Content Improvements(1) Equipment &amp; Modules- Updated the Trigger Module &quot;Supply Fortress&quot; to also recover Rounds when using Barrier type skills and improved the Rounds recovered from 5% → 7%. (2) UI &amp; UXModule slots that were previously locked until the required Mastery Rank was reached have now become always visible, and a required Mastery Rank Info tooltip has been added to those slots.- Updated the Onslaught completion count displayed per player in the Onslaught intro scene to show the combined total of Onslaught completions across all Stages. (3) Miscellaneous- Fixed an issue where auto-targeting the Vulgus Drop Pod with a Weapon or Skill would target the lower part, causing problems due to terrain elevation differences.  Bug Fixes(1) Descendants- Fixed an issue where the phrase &quot;Cannot be acquired by any means other than the skill effect.&quot; was missing from the skill summary descriptions in all languages except Korean.ㄴ &quot;Law of the Battlefield&quot; from Serena&#039;s Transcendent Module &quot;Battlefield Nun&quot;ㄴ &quot;Holy Fire&quot; from Serena&#039;s Transcendent Module &quot;Archangel&quot;- Fixed an issue where &quot;Extinguish&quot; from Blair&#039;s &quot;Truly Deadly Cuisine&quot; failed to recover HP. (2) Equipment &amp; Modules- Fixed an issue where Thunder Cage effects would stack in Onslaught. (3) Content- Fixed an issue where the &quot;Recovery&quot; category of the Inversion Reinforcement Effect was incorrectly displayed as &quot;Assistance.&quot;- Fixed an issue where the tooltip content for the &quot;Void Axium&quot; and &quot;Axium Mining&quot; Missions in Axion Plains was displayed incorrectly. (4) Monsters- Fixed an issue where Void Intercept Battle: Extreme &quot;Frost Walker&quot; would not face the Descendant after using certain skills. (5) UI &amp; UX- Fixed an issue where the remaining time for the Accelerate Research Event was displayed abnormally when 1 day or less remained.- Fixed an issue where the &quot;Bastion of Immortality&quot; Mission name was displayed incorrectly under &quot;Infiltration Operation: Axion Plains&quot; in the &quot;Weekly Content&quot; section of the Descendant Mission Board.- Fixed an issue where the &quot;Bastion of Immortality&quot; Mission icon was not displayed when checking the map in Albion.- Fixed an issue where &quot;Bastion of Immortality&quot; was not displayed in the Acquisition Info in the Library.- Fixed an issue where Trigger Module Loot J and K could not be set as Target Rewards. (6) Miscellaneous- Fixed an issue where changing a preset within an Operation Zone after a Mission ended would cause the player to be moved to Albion. Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/72d6b4f1573f3bb03b3a2bb2e27e846f2d0a533e.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 15:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, First, Descendant, Patch, 1.3.36</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants!</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Here are the details of The First Descendant Patch 1.3.36.</p><p class="bb_paragraph">Descendants, please reconnect to the game for smoother gameplay.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Date</b></p><p class="bb_paragraph">- 07.30.2026 (Thu) 00:00 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Platforms</b></p><p class="bb_paragraph">- Steam, Xbox, PS5</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Details</b></p><p class="bb_paragraph"><b>Shops</b><img src="https://clan.akamai.steamstatic.com/images/42627465/8b8d566887e9c830d2c09d3ef2d255c9da3ce4fa.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">- Added new products.</p><p class="bb_paragraph">ㄴ The following products will be available for purchase starting 07.30.2026 (Thu) 00:00 PDT.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Main Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sub Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Product Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Remarks</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Black Roger Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Notorious Challenger Bundle I</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Notorious Challenger Bundle II</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Notorious Challenger Bundle III</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Dia's Notorious Challenger Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Nell's Notorious Challenger Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines' Notorious Challenger Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna's Notorious Challenger Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Freyna's Notorious Challenger Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny's Notorious Challenger Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Regular Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Iron Admiral Set</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Weapon Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Black Roger's Cutlass</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Back Attachment</p></div><div class="bb_table_td"><p class="bb_paragraph">Black Roger's Treasure Chest</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Emote</p></div><div class="bb_table_td"><p class="bb_paragraph">So Dark! So Scary!</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Theme/Name Card</p></div><div class="bb_table_td"><p class="bb_paragraph">Consequences of Greed</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Theme</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Theme/Name Card</p></div><div class="bb_table_td"><p class="bb_paragraph">Consequences of Greed</p></div><div class="bb_table_td"><p class="bb_paragraph">Name Card</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Descendant Rebalance/Improvements</b></p><p class="bb_paragraph"><b>(1) Serena</b></p><p class="bb_paragraph">- Transcendent Module: Archangel</p><p class="bb_paragraph">ㄴ Common Changes</p><p class="bb_paragraph">ㆍ Updated the tooltip to display the Critical Hit Rate Increase per skill in a way that reflects how it is actually applied.</p><p class="bb_paragraph">ㆍ Critical Hit Rate Increase → Final Critical Hit Rate Increase</p><p class="bb_paragraph">ㄴ Sacred Strike</p><p class="bb_paragraph">ㆍ Changed the skill's Aim and Fire method to ground-targeted.</p><p class="bb_paragraph">ㆍ Increased the Final Critical Hit Rate Increase.</p><p class="bb_paragraph">ㆍ 20% → 100%</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Content Improvements</b></p><p class="bb_paragraph"><b>(1) Equipment & Modules</b></p><p class="bb_paragraph">- Updated the Trigger Module "Supply Fortress" to also recover Rounds when using Barrier type skills and improved the Rounds recovered from 5% → 7%.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) UI & UX</b></p><p class="bb_paragraph">Module slots that were previously locked until the required Mastery Rank was reached have now become always visible, and a required Mastery Rank Info tooltip has been added to those slots.</p><p class="bb_paragraph">- Updated the Onslaught completion count displayed per player in the Onslaught intro scene to show the combined total of Onslaught completions across all Stages.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Miscellaneous</b></p><p class="bb_paragraph">- Fixed an issue where auto-targeting the Vulgus Drop Pod with a Weapon or Skill would target the lower part, causing problems due to terrain elevation differences.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Bug Fixes</b></p><p class="bb_paragraph"><b>(1) Descendants</b></p><p class="bb_paragraph">- Fixed an issue where the phrase "Cannot be acquired by any means other than the skill effect." was missing from the skill summary descriptions in all languages except Korean.</p><p class="bb_paragraph">ㄴ "Law of the Battlefield" from Serena's Transcendent Module "Battlefield Nun"</p><p class="bb_paragraph">ㄴ "Holy Fire" from Serena's Transcendent Module "Archangel"</p><p class="bb_paragraph">- Fixed an issue where "Extinguish" from Blair's "Truly Deadly Cuisine" failed to recover HP.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Equipment & Modules</b></p><p class="bb_paragraph">- Fixed an issue where Thunder Cage effects would stack in Onslaught.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Content</b></p><p class="bb_paragraph">- Fixed an issue where the "Recovery" category of the Inversion Reinforcement Effect was incorrectly displayed as "Assistance."</p><p class="bb_paragraph">- Fixed an issue where the tooltip content for the "Void Axium" and "Axium Mining" Missions in Axion Plains was displayed incorrectly.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Monsters</b></p><p class="bb_paragraph">- Fixed an issue where Void Intercept Battle: Extreme "Frost Walker" would not face the Descendant after using certain skills.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) UI & UX</b></p><p class="bb_paragraph">- Fixed an issue where the remaining time for the Accelerate Research Event was displayed abnormally when 1 day or less remained.</p><p class="bb_paragraph">- Fixed an issue where the "Bastion of Immortality" Mission name was displayed incorrectly under "Infiltration Operation: Axion Plains" in the "Weekly Content" section of the Descendant Mission Board.</p><p class="bb_paragraph">- Fixed an issue where the "Bastion of Immortality" Mission icon was not displayed when checking the map in Albion.</p><p class="bb_paragraph">- Fixed an issue where "Bastion of Immortality" was not displayed in the Acquisition Info in the Library.</p><p class="bb_paragraph">- Fixed an issue where Trigger Module Loot J and K could not be set as Target Rewards.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(6) Miscellaneous</b></p><p class="bb_paragraph">- Fixed an issue where changing a preset within an Operation Zone after a Mission ended would cause the player to be moved to Albion.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
</item>

<item>
<title>New Hero Ye Xiu and First Transforming Weapon Available NOW</title>
<link>https://xinker.org/zh/new-hero-ye-xiu-and-first-transforming-weapon-available-now</link>
<guid>https://xinker.org/zh/new-hero-ye-xiu-and-first-transforming-weapon-available-now</guid>
<description><![CDATA[ A Fast, Unpredictable New FighterYe Xiu’s skill set has been carefully designed to reflect the tactical approach of his original character, making him far more than a simple cosmetic reskin. His combat mechanics are built around rapid movement, counterattacks, and flexible combo chains, while offering both powerful area-of-effect damage and impressive single-target burst. This makes him one of the few truly well-rounded heroes in NARAKA: BLADEPOINT, delivering exceptional versatility with virtually no weaknesses. Ye Xiu CG: https://www.youtube.com/watch?v=Wbx9B4yoEI4Ye Xiu Gameplay: https://www.youtube.com/watch?v=vmRYOoyVhFkNARAKA’s First Transforming WeaponThe Kaleidoscope Parasol is the first weapon in NARAKA: BLADEPOINT that can freely cycle between multiple forms during combat.Players can switch between Parasol, Shield, and Axe forms to adapt to different battlefield situations, moving between flexible attacks, defensive options, and powerful close-range strikes.A Five-Year Legacy of &quot;Unfettered&quot; SpiritThe inclusion of Ye Xiu marks a thematic milestone for Naraka: Bladepoint. Much like Ye Xiu’s journey in the iconic anime series, The King’s Avatar, starting from zero to reclaim glory, for half a decade, 24 Entertainment has worked to demonstrate that Chinese martial arts hold a legitimate place within the competitive gaming landscape. This update serves as a tribute to that shared spirit of persistence and the pursuit of glory.Log in to NARAKA: BLADEPOINT on July 30 to claim Ye Xiu for free and unleash his fast, fluid combat with the transforming Kaleidoscope Parasol. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36350327/8289d4d407640cb9500df80d8c9373c599768026.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 14:22:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Hero, Xiu, and, First, Transforming, Weapon, Available, NOW</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36350327/9d95d4b1c8d8667a9d31b6f18e57b0638dfcd26c.jpg"></p><div class="bb_h2"><b>A Fast, Unpredictable New Fighter</b></div><p class="bb_paragraph">Ye Xiu’s skill set has been carefully designed to reflect the tactical approach of his original character, making him far more than a simple cosmetic reskin. His combat mechanics are built around rapid movement, counterattacks, and flexible combo chains, while offering both powerful area-of-effect damage and impressive single-target burst. </p><p class="bb_paragraph">This makes him one of the few truly well-rounded heroes in NARAKA: BLADEPOINT, delivering exceptional versatility with virtually no weaknesses. </p><p class="bb_paragraph"><b>Ye Xiu CG:</b></p><p class="bb_paragraph"> <a class="bb_link" href="https://www.youtube.com/watch?v=Wbx9B4yoEI4" target="_blank" rel="">https://www.youtube.com/watch?v=Wbx9B4yoEI4</a></p><p class="bb_paragraph"><b>Ye Xiu Gameplay:</b></p><p class="bb_paragraph"> <a class="bb_link" href="https://www.youtube.com/watch?v=vmRYOoyVhFk" target="_blank" rel="">https://www.youtube.com/watch?v=vmRYOoyVhFk</a></p><p class="bb_paragraph"></p><div class="bb_h2"><b>NARAKA’s First Transforming Weapon</b></div><p class="bb_paragraph">The Kaleidoscope Parasol is the first weapon in NARAKA: BLADEPOINT that can freely cycle between multiple forms during combat.</p><p class="bb_paragraph">Players can switch between Parasol, Shield, and Axe forms to adapt to different battlefield situations, moving between flexible attacks, defensive options, and powerful close-range strikes.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36350327/5ed625dcec2cb8dd8d8c55ccc83cb47c1e1a297b.png"></p><div class="bb_h2"><b>A Five-Year Legacy of "Unfettered" Spirit</b></div><p class="bb_paragraph">The inclusion of Ye Xiu marks a thematic milestone for Naraka: Bladepoint. Much like Ye Xiu’s journey in the iconic anime series, The King’s Avatar, starting from zero to reclaim glory, for half a decade, 24 Entertainment has worked to demonstrate that Chinese martial arts hold a legitimate place within the competitive gaming landscape. This update serves as a tribute to that shared spirit of persistence and the pursuit of glory.</p><p class="bb_paragraph">Log in to NARAKA: BLADEPOINT on July 30 to claim Ye Xiu for free and unleash his fast, fluid combat with the transforming Kaleidoscope Parasol.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Marvel Rivals Version 20260730 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260730-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260730-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on July 30th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentNew Mode - Path to Doomsday Avengers: Age of UltronThe world has once again fallen into crisis! Ultron&#039;s legion surges into Avengers Tower like a tidal wave.The tower that once protected the world now blares with alarms, teetering on the edge of collapse.The Avengers assemble once more, swearing to fend off Ultron&#039;s invasion to the bitter end!*This mode is currently not available on PS4. New In Store- Spider-Man - Spider-Man: Brand New Day Bundle- Hulk - Spider-Man: Brand New Day Bundle- Scarlet Witch - Avengers: Age of Ultron Bundle- Winter Soldier - Captain America: The Winter Soldier BundleAvailable From: July 31st, 2026, at 2 : 00 : 00 (UTC) Spider-Man DayTo celebrate everyone&#039;s favorite wall-crawler&#039;s first appearance, the exclusive &quot;Spider-Man Day&quot; store tab is now open! During the event, swing by the page to view and purchase a wide variety of Spider-Man costumes. Collect Spidey&#039;s classic looks and show off your spectacular Spider-style! At the same time, the Spider-Man - Peter Parker: The Photographer bundle will make a limited-time spectacular return during the event. Thwip on over to the store and snag your favorites!Limited-time Availability: July 31st, 2026, 02 : 00 : 00 to August 13th, 2026, 09 : 00 : 00 (UTC) Times Square - Avengers: Age of UltronAvengers: Age of Ultron - Highlights ScreeningHead over to the viewing area in Times Square to watch iconic clips from Avengers: Age of Ultron! Watch the screening continuously for two minutes to unlock an exclusive Spray.Avengers: Age of Ultron - Iconic Scenes Photo OpsSay &#039;Assemble&#039;! Visit the iconic scene photo walls outside the Avengers&#039; Gift Shop in Times Square. Take a group photo with the NPCs there to instantly earn 100 Units!Event Period: July 30th, 2026, 09 : 00 : 00 to August 27th, 2026, 09 : 00 : 00 (UTC) EsportsThe Marvel Rivals IGNITE has officially kicked off! Top teams from four major global regions have gathered in Los Angeles to engage in fierce competition. The first global champion of the 2026 season is about to be crowned, and the main event is well underway. Stay tuned!You can view the full schedule of the Mid-Season Finals via the in-game Esports page, and subscribe to the match reminder feature to ensure you don&#039;t miss any exciting matchups. Watch the matches in-game or via official live streams to earn plentiful drops. Fixes and OptimizationsHeroes- Thor&#039;s Thunderous Tangle: Fixed a bug where if Thor triggered the Ragnarok Rebirth team-up revival effect while casting his Ultimate, he could be unexpectedly healed by teammates, and caused abnormal defeat judgments. The Odinson&#039;s fate is now properly sealed or saved!    - Peni Parker&#039;s Network Nuisance: Addressed an issue where, when Peni Parker utilized the Rocket Network team-up, it could cause her teammate Rocket Raccoon&#039;s B.R.B. revive data to track incorrectly. SP//dr&#039;s tech is now fully synchronized with the Guardian&#039;s!  - Cloak &amp; Dagger&#039;s Darkforce Discrepancy: Resolved a hiccup where Cloak &amp; Dagger selecting the Oblivion Shroud team-up could result in incorrect assist data tracking. The duo&#039;s light and shadows are perfectly balanced again!  - Jubilee&#039;s Firework Fizzle: Fixed an issue where, at certain specific angles, Jubilee was unable to use Dazzling Detonation to detonate her energy orbs. Jubilee&#039;s spark is fully restored!   Other- Fixed a glitch in matches where Hela&#039;s emojis and emotes could become unusable after she used her abilities. The Goddess of Death will not be silenced!     The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more! ]]></description>
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<pubDate>Thu, 30 Jul 2026 14:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260730, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on <b><u>July 30th, 2026, at 09 : 00 : 00 (UTC)</u></b>! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>New Mode - Path to Doomsday Avengers: Age of Ultron</b></div><p class="bb_paragraph">The world has once again fallen into crisis! Ultron's legion surges into Avengers Tower like a tidal wave.<br>The tower that once protected the world now blares with alarms, teetering on the edge of collapse.<br>The Avengers assemble once more, swearing to fend off Ultron's invasion to the bitter end!<br>*This mode is currently not available on PS4.</p><p class="bb_paragraph"><img src="https://r.res.easebar.com/pic/20260729/632cc7ae-590d-4f74-b416-d4462f92e5ee.jpg%20style=border:%200px;%20image-rendering:%20crisp-edges;%20max-width:%209rem;%20display:%20block;%20margin:%200px%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">- Spider-Man - Spider-Man: Brand New Day Bundle<br>- Hulk - Spider-Man: Brand New Day Bundle<br>- Scarlet Witch - Avengers: Age of Ultron Bundle<br>- Winter Soldier - Captain America: The Winter Soldier Bundle</p><p class="bb_paragraph">Available From: <b><u>July 31st, 2026, at 2 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Spider-Man Day</b></div><p class="bb_paragraph">To celebrate everyone's favorite wall-crawler's first appearance, the exclusive "Spider-Man Day" store tab is now open! During the event, swing by the page to view and purchase a wide variety of Spider-Man costumes. Collect Spidey's classic looks and show off your spectacular Spider-style! At the same time, the Spider-Man - Peter Parker: The Photographer bundle will make a limited-time spectacular return during the event. Thwip on over to the store and snag your favorites!</p><p class="bb_paragraph">Limited-time Availability: <b><u>July 31st, 2026, 02 : 00 : 00 to August 13th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Times Square - Avengers: Age of Ultron</b></div><p class="bb_paragraph"><b>Avengers: Age of Ultron - Highlights Screening</b><br>Head over to the viewing area in Times Square to watch iconic clips from Avengers: Age of Ultron! Watch the screening continuously for two minutes to unlock an exclusive Spray.</p><p class="bb_paragraph"><b>Avengers: Age of Ultron - Iconic Scenes Photo Ops</b><br>Say 'Assemble'! Visit the iconic scene photo walls outside the Avengers' Gift Shop in Times Square. Take a group photo with the NPCs there to instantly earn 100 Units!</p><p class="bb_paragraph">Event Period: <b><u>July 30th, 2026, 09 : 00 : 00 to August 27th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Esports</b></div><p class="bb_paragraph">The Marvel Rivals IGNITE has officially kicked off! Top teams from four major global regions have gathered in Los Angeles to engage in fierce competition. The first global champion of the 2026 season is about to be crowned, and the main event is well underway. Stay tuned!<br>You can view the full schedule of the Mid-Season Finals via the in-game Esports page, and subscribe to the match reminder feature to ensure you don't miss any exciting matchups. Watch the matches in-game or via official live streams to earn plentiful drops.</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph"><b>- Thor's Thunderous Tangle:</b> Fixed a bug where if Thor triggered the Ragnarok Rebirth team-up revival effect while casting his Ultimate, he could be unexpectedly healed by teammates, and caused abnormal defeat judgments. The Odinson's fate is now properly sealed or saved!    <br><b>- Peni Parker's Network Nuisance:</b> Addressed an issue where, when Peni Parker utilized the Rocket Network team-up, it could cause her teammate Rocket Raccoon's B.R.B. revive data to track incorrectly. SP//dr's tech is now fully synchronized with the Guardian's!  <br><b>- Cloak & Dagger's Darkforce Discrepancy:</b> Resolved a hiccup where Cloak & Dagger selecting the Oblivion Shroud team-up could result in incorrect assist data tracking. The duo's light and shadows are perfectly balanced again!  <br><b>- Jubilee's Firework Fizzle: </b>Fixed an issue where, at certain specific angles, Jubilee was unable to use Dazzling Detonation to detonate her energy orbs. Jubilee's spark is fully restored!  </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Other</b></div><p class="bb_paragraph">- Fixed a glitch in matches where Hela's emojis and emotes could become unusable after she used her abilities. The Goddess of Death will not be silenced!    </p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
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<title>7月30日 不停服更新公告</title>
<link>https://xinker.org/zh/7%E6%9C%8830%E6%97%A5-%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8830%E6%97%A5-%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的暗區先鋒：感謝您對《Arena Breakout: Infinite》的支持與熱愛！為了提供您更好的遊戲體驗，我們將進行更新與調整，詳細內容如下：預計更新時間：2026年7月30日 03:00 (UTC+0)更新方式：不停服更新。如果更新期間您正在遊戲中，您需要退出遊戲，在用戶端(啟動器)介面點選更新按鈕進行更新。更新內容：修復與改進1.修復了奔跑狀態下遺產軍刺切刀無動作的問題2.修復了遺產軍刺前兩擊收刀期間無法打斷銜接後續攻擊的問題3.修復了角色陣亡後圖示位置顯示錯誤的問題4.修復了一批機場、前線要塞地圖中可到達的異常點位5.修復了機場地圖中部分容器無法正常互動的問題6.改進了部分畫質設定下角色人物臉部材質的表現效果7.改進了警戒區孤軍深入模式的玩法引導8.改進了入場攔截提示，攜帶過期道具無法入局時將明確提示9.修復了 AI 敵人於掩體後右探頭時，畫面表現可能與實際位置不符的問題10.修復了軍需【命運交錯-聯邦特務/赤紅諜影】在使用第二種臉模時出現的語音異常問題其他調整1.電視台·白刃戰入場門檻調整：15萬(原)- 20萬(現)2.機場·物資爭奪戰頭部排名結算價值倍率調整：第1名 1.4→2.0第2名 1.2→1.53.調整了的刀刃朝向與模型比例4.調整了的基礎傷害/護甲傷害數值：現與突擊匕首保持一致再次感謝您向我們反映的寶貴建議！祝您遊戲愉快！《Arena Breakout: Infinite》官方營運團隊2026年7月30日 ]]></description>
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<pubDate>Thu, 30 Jul 2026 12:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月30日, 不停服更新公告</media:keywords>
<content:encoded><![CDATA[親愛的暗區先鋒：<br><br>感謝您對《Arena Breakout: Infinite》的支持與熱愛！為了提供您更好的遊戲體驗，我們將進行更新與調整，詳細內容如下：<br><br>預計更新時間：<br>2026年7月30日 03:00 (UTC+0)<br><br>更新方式：<br>不停服更新。如果更新期間您正在遊戲中，您需要退出遊戲，在用戶端(啟動器)介面點選更新按鈕進行更新。<br><br>更新內容：<br><br>修復與改進<br><br>1.修復了奔跑狀態下遺產軍刺切刀無動作的問題<br>2.修復了遺產軍刺前兩擊收刀期間無法打斷銜接後續攻擊的問題<br>3.修復了角色陣亡後圖示位置顯示錯誤的問題<br>4.修復了一批機場、前線要塞地圖中可到達的異常點位<br>5.修復了機場地圖中部分容器無法正常互動的問題<br>6.改進了部分畫質設定下角色人物臉部材質的表現效果<br>7.改進了警戒區孤軍深入模式的玩法引導<br>8.改進了入場攔截提示，攜帶過期道具無法入局時將明確提示<br>9.修復了 AI 敵人於掩體後右探頭時，畫面表現可能與實際位置不符的問題<br>10.修復了軍需【命運交錯-聯邦特務/赤紅諜影】在使用第二種臉模時出現的語音異常問題<br><br>其他調整<br><br>1.電視台·白刃戰入場門檻調整：15萬(原)- 20萬(現)<br>2.機場·物資爭奪戰頭部排名結算價值倍率調整：<br>第1名 1.4→2.0<br>第2名 1.2→1.5<br>3.調整了<突擊匕首·惡靈古堡Ver.>的刀刃朝向與模型比例<br>4.調整了<突擊匕首·惡靈古堡Ver.>的基礎傷害/護甲傷害數值：現與突擊匕首保持一致<br><br><br>再次感謝您向我們反映的寶貴建議！<br>祝您遊戲愉快！<br><br>《Arena Breakout: Infinite》官方營運團隊<br>2026年7月30日]]> </content:encoded>
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<title>更新公告 1.0.4</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-104</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-104</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.4 更新已套用。更新內容如下。■ 在地化修正了部分翻譯不自然的項目修正了泰文環境下,前期教學引導文本中部分字符・母音缺失的問題■ 戰鬥 / 操作修正了達娜使用[恰克,旋風!]時,消耗[恰克,出擊!]怒氣值的問題修正了達娜跳躍攻擊[冰霜爆爆]技能的工具提示錯誤修正了羅克茜第3覺醒時,無法進行原地連續踩踏的問題將羅克茜第3覺醒時的空中再跳躍動作冷卻時間由 3 秒調整為 1.5 秒修正了艾琳使用[連舞之槍]對敵人施加浮空狀態異常時,敵人無法正常浮空的問題修正了從深淵恐狼下坐騎後,重新騎乘或加速跳躍時套用墜落傷害的問題■ 平衡性金幣商店新增可購買的以下商品  - 最下級魔物精華 / 皮 / 骨片 / 甲殼 / 爪擊敗世界BOSS 時的獲得經驗值提升,並追加獎勵  - 遊蕩者 赫爾戈、洞窟掠食者 安德拉斯、枯渴的亡靈 帕基魯斯:傭兵團經驗值 800、冒險者徽章 ×35  - 剔骨者 巴拉克、暴君 卡戎、幽冥死靈術士 哈根:傭兵團經驗值 1200、時光沙漏 ×3  - 飢渴之瞳 奧克塔維亞、燃燒的灰燼之羽 拉瓦尼斯、覆壓之暗 巴爾佩丁:傭兵團經驗值 1600、記憶碎片 ×50將突發任務的可獲得獎勵提升為神聖之光的碎片 ×60■ 委託任務修正了冒險委託 48. 攻城戰過場動畫後,畫面黑屏無法繼續進行的問題修正了冒險委託 39. 巨人安息之所進行中,部分角色對話未套用口型同步的問題修正了韋爾登區域委託進行中,對話框顯示但 NPC 未顯示的問題修正了在完成特定區域委託前擊敗縱火者 斯尼克拉克後,區域委託無法進行的問題修正了冒險委託 59. 貪婪之墓中使用料理時,喬尼的圖示顯示為柳特圖示的問題修正了達娜英雄記錄進行中,特定 NPC 未顯示的問題修正了冒險委託 35. 鋼鐵之心要塞進行中,要塞外迷你遊戲失敗時無法移動的問題修正了未完成土撥鼠之王霍格的因緣委託[飛吧,使魔!]便進行拼圖迷你遊戲時,無法移動的問題移除了冒險委託 37. 籠罩的陰影進行中配置的部分鷹身人怪物修正了特定任務進行時,部分角色聲音不受選項影響的問題■ 系統修正了英雄圖鑑中技能說明滾動無法運作的問題修正了英雄圖鑑中進入出戰角色圖鑑時,播放卡斯特拉語音的問題修正了景深(Depth of Field)選項未套用的問題修正了手把環境下設定更新率時,無法切換至 120Hz 以上選項的問題修正了重新進入討伐、特性秘境列表時,未自動跳轉至上次列表位置的問題修正了手把下傭兵指南 → 特殊挑戰難度無法操作的問題修正了在選項中變更文本語言時,當前顯示中的語言未變更的問題修正了擊殺飢餓獵犬 斯納克後,寶箱鎖定狀態未解除的問題■ 圖形修正了賽里斯著裝[奧菲莉婭的誓言]時,角色後髮看起來不自然的問題修正了城鎮中部分建築顯示異常的問題修正了夏洛特兜帽上後髮顯示異常的問題修正了影之森林特定位置可穿牆移動的問題修正了世界內部分區域中角色穿過地面墜落的問題■ 其他修正了怪物落入水中,[空中怪物 30 秒攻擊] 成就仍會計算的問題修正了特定區域水中寶箱無法開啟的問題修正了試煉之塔初次獎勵在重新連線前顯示為未領取的問題修正了手把右搖桿上下操作時,攝影機速度套用不同的問題修正了在 UI 中使用手把操作後,遊戲內滑鼠靈敏度切換為手把靈敏度的問題修正了移動至世界東部鷹身人遊蕩區域時,即使非戰鬥中也播放戰鬥背景音樂的問題修正了在世界地圖選擇迷宮獎勵的獲取處並移動至傭兵指南時,UI 消失且無法操作英雄的問題修正了偶爾透過邀請碼進入多人遊戲時,無法找到房間的問題感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Thu, 30 Jul 2026 10:50:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.4</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.4 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 在地化</div><ul class="bb_ul"><li>修正了部分翻譯不自然的項目<br></li><li>修正了泰文環境下,前期教學引導文本中部分字符・母音缺失的問題</li></ul><br><div class="bb_h3">■ 戰鬥 / 操作</div><ul class="bb_ul"><li>修正了達娜使用[恰克,旋風!]時,消耗[恰克,出擊!]怒氣值的問題<br></li><li>修正了達娜跳躍攻擊[冰霜爆爆]技能的工具提示錯誤<br></li><li>修正了羅克茜第3覺醒時,無法進行原地連續踩踏的問題<br></li><li>將羅克茜第3覺醒時的空中再跳躍動作冷卻時間由 3 秒調整為 1.5 秒<br></li><li>修正了艾琳使用[連舞之槍]對敵人施加浮空狀態異常時,敵人無法正常浮空的問題<br></li><li>修正了從深淵恐狼下坐騎後,重新騎乘或加速跳躍時套用墜落傷害的問題</li></ul><br><div class="bb_h3">■ 平衡性</div><ul class="bb_ul"><li>金幣商店新增可購買的以下商品<br>  - 最下級魔物精華 / 皮 / 骨片 / 甲殼 / 爪<br></li><li>擊敗世界BOSS 時的獲得經驗值提升,並追加獎勵<br>  - 遊蕩者 赫爾戈、洞窟掠食者 安德拉斯、枯渴的亡靈 帕基魯斯:傭兵團經驗值 800、冒險者徽章 ×35<br>  - 剔骨者 巴拉克、暴君 卡戎、幽冥死靈術士 哈根:傭兵團經驗值 1200、時光沙漏 ×3<br>  - 飢渴之瞳 奧克塔維亞、燃燒的灰燼之羽 拉瓦尼斯、覆壓之暗 巴爾佩丁:傭兵團經驗值 1600、記憶碎片 ×50<br></li><li>將突發任務的可獲得獎勵提升為神聖之光的碎片 ×60</li></ul><br><div class="bb_h3">■ 委託任務</div><ul class="bb_ul"><li>修正了冒險委託 48. 攻城戰過場動畫後,畫面黑屏無法繼續進行的問題<br></li><li>修正了冒險委託 39. 巨人安息之所進行中,部分角色對話未套用口型同步的問題<br></li><li>修正了韋爾登區域委託進行中,對話框顯示但 NPC 未顯示的問題<br></li><li>修正了在完成特定區域委託前擊敗縱火者 斯尼克拉克後,區域委託無法進行的問題<br></li><li>修正了冒險委託 59. 貪婪之墓中使用料理時,喬尼的圖示顯示為柳特圖示的問題<br></li><li>修正了達娜英雄記錄進行中,特定 NPC 未顯示的問題<br></li><li>修正了冒險委託 35. 鋼鐵之心要塞進行中,要塞外迷你遊戲失敗時無法移動的問題<br></li><li>修正了未完成土撥鼠之王霍格的因緣委託[飛吧,使魔!]便進行拼圖迷你遊戲時,無法移動的問題<br></li><li>移除了冒險委託 37. 籠罩的陰影進行中配置的部分鷹身人怪物<br></li><li>修正了特定任務進行時,部分角色聲音不受選項影響的問題</li></ul><br><div class="bb_h3">■ 系統</div><ul class="bb_ul"><li>修正了英雄圖鑑中技能說明滾動無法運作的問題<br></li><li>修正了英雄圖鑑中進入出戰角色圖鑑時,播放卡斯特拉語音的問題<br></li><li>修正了景深(Depth of Field)選項未套用的問題<br></li><li>修正了手把環境下設定更新率時,無法切換至 120Hz 以上選項的問題<br></li><li>修正了重新進入討伐、特性秘境列表時,未自動跳轉至上次列表位置的問題<br></li><li>修正了手把下傭兵指南 → 特殊挑戰難度無法操作的問題<br></li><li>修正了在選項中變更文本語言時,當前顯示中的語言未變更的問題<br></li><li>修正了擊殺飢餓獵犬 斯納克後,寶箱鎖定狀態未解除的問題</li></ul><br><div class="bb_h3">■ 圖形</div><ul class="bb_ul"><li>修正了賽里斯著裝[奧菲莉婭的誓言]時,角色後髮看起來不自然的問題<br></li><li>修正了城鎮中部分建築顯示異常的問題<br></li><li>修正了夏洛特兜帽上後髮顯示異常的問題<br></li><li>修正了影之森林特定位置可穿牆移動的問題<br></li><li>修正了世界內部分區域中角色穿過地面墜落的問題</li></ul><br><div class="bb_h3">■ 其他</div><ul class="bb_ul"><li>修正了怪物落入水中,[空中怪物 30 秒攻擊] 成就仍會計算的問題<br></li><li>修正了特定區域水中寶箱無法開啟的問題<br></li><li>修正了試煉之塔初次獎勵在重新連線前顯示為未領取的問題<br></li><li>修正了手把右搖桿上下操作時,攝影機速度套用不同的問題<br></li><li>修正了在 UI 中使用手把操作後,遊戲內滑鼠靈敏度切換為手把靈敏度的問題<br></li><li>修正了移動至世界東部鷹身人遊蕩區域時,即使非戰鬥中也播放戰鬥背景音樂的問題<br></li><li>修正了在世界地圖選擇迷宮獎勵的獲取處並移動至傭兵指南時,UI 消失且無法操作英雄的問題<br></li><li>修正了偶爾透過邀請碼進入多人遊戲時,無法找到房間的問題</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<item>
<title>已知問題說明</title>
<link>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 各位流金獵者，在正式發售版本送出至商店審核後，我們內部回歸測試時又發現了一些問題，但更新檔案也需通過商店審核。我們已經申請加快審核，並會在通過審核後盡快釋出更新檔案，修復相關問題。主要問題如下：1. 巫師新手引導施法教學時，部分語種的按鍵提示錯誤。2. 巫師熾刃劍特效範圍與實際傷害範圍不符。3. 召喚撤離點時反覆進出棲靈樹周圍，會錯誤額外多消耗1個歸返之魂。4. 無法透過二級選單拆分物品，可透過快速鍵拆分。5. 使用主機平台遊玩時，部分對局斷線後無法重新連線。6. 挑戰「墮落將軍」哈拉德的關卡中，偶爾會出現異常的不可通過區域。7. 極快速關閉引導介面時，部分按鍵偶爾會失效。8. 使用手把操作時，在賽季排行榜介面使用搖桿將游標移動到特定區域會導致遊戲當機。9. 使用手把操作時，無法在整備系統內卸下裝備。10. 使用手把操作時，無法在交易行透過方向鍵選取部分寶石欄位，可透過搖桿選取。11. 在Xbox PC平台退出遊戲後，會錯誤彈出提示文字。12. PS5平台偶爾會出現卡組介面顯示異常，重新啟動遊戲後可恢復。如果大家在遊玩過程中發現其他問題，請透過遊戲內客服或在社群向我們反應。感謝大家的支持！ ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>已知問題說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位流金獵者，在正式發售版本送出至商店審核後，我們內部回歸測試時又發現了一些問題，但更新檔案也需通過商店審核。我們已經申請加快審核，並會在通過審核後盡快釋出更新檔案，修復相關問題。</p><p class="bb_paragraph">主要問題如下：</p><p class="bb_paragraph">1. 巫師新手引導施法教學時，部分語種的按鍵提示錯誤。</p><p class="bb_paragraph">2. 巫師熾刃劍特效範圍與實際傷害範圍不符。</p><p class="bb_paragraph">3. 召喚撤離點時反覆進出棲靈樹周圍，會錯誤額外多消耗1個歸返之魂。</p><p class="bb_paragraph">4. 無法透過二級選單拆分物品，可透過快速鍵拆分。</p><p class="bb_paragraph">5. 使用主機平台遊玩時，部分對局斷線後無法重新連線。</p><p class="bb_paragraph">6. 挑戰「墮落將軍」哈拉德的關卡中，偶爾會出現異常的不可通過區域。</p><p class="bb_paragraph">7. 極快速關閉引導介面時，部分按鍵偶爾會失效。</p><p class="bb_paragraph">8. 使用手把操作時，在賽季排行榜介面使用搖桿將游標移動到特定區域會導致遊戲當機。</p><p class="bb_paragraph">9. 使用手把操作時，無法在整備系統內卸下裝備。</p><p class="bb_paragraph">10. 使用手把操作時，無法在交易行透過方向鍵選取部分寶石欄位，可透過搖桿選取。</p><p class="bb_paragraph">11. 在Xbox PC平台退出遊戲後，會錯誤彈出提示文字。</p><p class="bb_paragraph">12. PS5平台偶爾會出現卡組介面顯示異常，重新啟動遊戲後可恢復。</p><p class="bb_paragraph"></p><p class="bb_paragraph">如果大家在遊玩過程中發現其他問題，請透過遊戲內客服或在社群向我們反應。感謝大家的支持！</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Final Stand Co&#45;Op Hot Fix Incoming</title>
<link>https://xinker.org/zh/final-stand-co-op-hot-fix-incoming</link>
<guid>https://xinker.org/zh/final-stand-co-op-hot-fix-incoming</guid>
<description><![CDATA[ We want to thank all our players for jumping into Final Stand on day one! We&#039;re excited to finally be able to share this experience with all of you. We greatly appreciate all your feedback today on the co-op experience in Final Stand.  We&#039;ve heard the requests from players to introduce a matchmaking system to Final Stand. With all the difficulty levels, faction options (for both players and enemy A.I.), and Battleground picks – this would create a subpar matchmaking experience and lead to incredibly long queue times. We felt to retain the best possible player experience, we would pursue a traditional lobby system.  In the next few days, we plan to add the ability for players to browse a list of public Final Stand lobbies or create your own (private/public) game lobby to be able to play Final Stand with any other player. This approach provides players with more control over their co-op experience by being able to review selected maps and difficulty and being able to chat in the lobby with your co-op partner before jumping into the match.  Our goal is to release a hot fix with this change as soon as possible. Stay tuned to our social channels and Relic Discord to find out when this update is ready. For additional technical support or to report bugs, please reach out to our support team here https://help.relic.com/  The Relic Team  ]]></description>
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<pubDate>Thu, 30 Jul 2026 07:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Stand, Co-Op, Hot, Fix, Incoming</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We want to thank all our players for jumping into Final Stand on day one! We're excited to finally be able to share this experience with all of you. We greatly appreciate all your feedback today on the co-op experience in Final Stand.  </p><p class="bb_paragraph">We've heard the requests from players to introduce a matchmaking system to Final Stand. With all the difficulty levels, faction options (for both players and enemy A.I.), and Battleground picks – this would create a subpar matchmaking experience and lead to incredibly long queue times. We felt to retain the best possible player experience, we would pursue a traditional lobby system. <br> <br>In the next few days, we plan to add the ability for players to browse a list of public Final Stand lobbies or create your own (private/public) game lobby to be able to play Final Stand with any other player. This approach provides players with more control over their co-op experience by being able to review selected maps and difficulty and being able to chat in the lobby with your co-op partner before jumping into the match.  </p><p class="bb_paragraph">Our goal is to release a hot fix with this change as soon as possible. Stay tuned to our social channels and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frelicentertainment" target="_blank" rel=" noopener">Relic Discord</a> to find out when this update is ready. </p><p class="bb_paragraph">For additional technical support or to report bugs, please reach out to our support team here </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fhelp.relic.com%2F" target="_blank" rel=" noopener">https://help.relic.com/</a></p><p class="bb_paragraph">  </p><ul class="bb_ul"><li><p class="bb_paragraph">The Relic Team </p></li></ul>]]> </content:encoded>
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<item>
<title>Final Stand Matchmaking Hot Fix Incoming</title>
<link>https://xinker.org/zh/final-stand-matchmaking-hot-fix-incoming</link>
<guid>https://xinker.org/zh/final-stand-matchmaking-hot-fix-incoming</guid>
<description><![CDATA[ We want to thank all our players for jumping into Final Stand on day one! We&#039;re excited to finally be able to share this experience with all of you. We greatly appreciate all your feedback today on the co-op experience in Final Stand.  We&#039;ve heard the requests from players to introduce a matchmaking system to Final Stand. With all the difficulty levels, faction options (for both players and enemy A.I.), and Battleground picks – this would create a subpar matchmaking experience and lead to incredibly long queue times. We felt to retain the best possible player experience, we would pursue a traditional lobby system.  In the next few days, we plan to add the ability for players to browse a list of public Final Stand lobbies or create your own (private/public) game lobby to be able to play Final Stand with any other player. This approach provides players with more control over their co-op experience by being able to review selected maps and difficulty and being able to chat in the lobby with your co-op partner before jumping into the match.  Our goal is to release a hot fix with this change as soon as possible. Stay tuned to our social channels and Relic Discord to find out when this update is ready. For additional technical support or to report bugs, please reach out to our support team here https://help.relic.com/  The Relic Team  ]]></description>
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<pubDate>Thu, 30 Jul 2026 07:22:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Stand, Matchmaking, Hot, Fix, Incoming</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We want to thank all our players for jumping into Final Stand on day one! We're excited to finally be able to share this experience with all of you. We greatly appreciate all your feedback today on the co-op experience in Final Stand.  </p><p class="bb_paragraph">We've heard the requests from players to introduce a matchmaking system to Final Stand. With all the difficulty levels, faction options (for both players and enemy A.I.), and Battleground picks – this would create a subpar matchmaking experience and lead to incredibly long queue times. We felt to retain the best possible player experience, we would pursue a traditional lobby system. <br> <br>In the next few days, we plan to add the ability for players to browse a list of public Final Stand lobbies or create your own (private/public) game lobby to be able to play Final Stand with any other player. This approach provides players with more control over their co-op experience by being able to review selected maps and difficulty and being able to chat in the lobby with your co-op partner before jumping into the match.  </p><p class="bb_paragraph">Our goal is to release a hot fix with this change as soon as possible. Stay tuned to our social channels and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frelicentertainment" target="_blank" rel=" noopener">Relic Discord</a> to find out when this update is ready. </p><p class="bb_paragraph">For additional technical support or to report bugs, please reach out to our support team here </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fhelp.relic.com%2F" target="_blank" rel=" noopener">https://help.relic.com/</a></p><p class="bb_paragraph">  </p><ul class="bb_ul"><li><p class="bb_paragraph">The Relic Team </p></li></ul>]]> </content:encoded>
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<title>Get the RimWorld x Project Zomboid bundle</title>
<link>https://xinker.org/zh/get-the-rimworld-x-project-zomboid-bundle</link>
<guid>https://xinker.org/zh/get-the-rimworld-x-project-zomboid-bundle</guid>
<description><![CDATA[ Hey everyone, I&#039;d like you to meet the survivors of Knox Country!Project Zomboid just dropped their huge B42 update, and we put together this bundle with them to celebrate the moment. If you&#039;ve ever wanted to try out your zombie survival skills, now is a great time.You can grab the bundle for 20% off or 20% off the game you don&#039;t already own right now:https://store.steampowered.com/bundle/80341/RimWorld_x_Project_Zomboid/ Project ZomboidProject Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..RimWorldA sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.Now I better get back to working on my carpentry skill.- TiaWebsite | X | BlueSky | Reddit | Facebook ]]></description>
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<pubDate>Thu, 30 Jul 2026 04:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Get, the, RimWorld, Project, Zomboid, bundle</media:keywords>
<content:encoded><![CDATA[Hey everyone, I'd like you to meet the survivors of Knox Country!<br><br><a class="bb_link" href="https://store.steampowered.com/app/108600/Project_Zomboid/" target="_blank" rel="">Project Zomboid</a> just dropped their huge B42 update, and we put together this bundle with them to celebrate the moment. If you've ever wanted to try out your zombie survival skills, now is a great time.<br><br>You can grab the bundle for 20% off or 20% off the game you don't already own right now:<br><br><a class="bb_link" href="https://store.steampowered.com/bundle/80341/RimWorld_x_Project_Zomboid/" target="_blank" rel="">https://store.steampowered.com/bundle/80341/RimWorld_x_Project_Zomboid/</a> <div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/app/108600/Project_Zomboid/" target="_blank" rel="">Project Zomboid</a></div>Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..<br><br><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/app/294100/RimWorld" target="_blank" rel="">RimWorld</a></div>A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.<br><br><img src="https://clan.akamai.steamstatic.com/images/25160263/8a972d08682b4b505f7a6c89d14954d167f8f06b.jpg"><br>Now I better get back to working on my carpentry skill.<br>- Tia<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fludeon.com%2Fblog%2F" target="_blank" rel=" noopener">Website</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FLudeonStudios" target="_blank" rel=" noopener">X</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fludeonstudios.bsky.social" target="_blank" rel=" noopener">BlueSky</a> | <a class="bb_link" href="https://www.reddit.com/r/RimWorld/" target="_blank" rel="">Reddit</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FLudeonStudios%2F" target="_blank" rel=" noopener">Facebook</a>]]> </content:encoded>
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<item>
<title>Stats | Global Stats</title>
<link>https://xinker.org/zh/stats-global-stats</link>
<guid>https://xinker.org/zh/stats-global-stats</guid>
<description><![CDATA[ Welcome again, Fog Dwellers, to another round of stats. This time, we’ve got some stats from different parts of the globe. No matter how far apart you are or what language you speak, we are all connected by one thing: The love of DbD. Let’s take a look!First up we’ve got our players from Asia and Oceania. They’ll be paving the way for what you will notice is a pattern with a few of our categories. What you will notice IS different will be the Ghoul coming in for top pick of Killer, with Feng Min holding a very long and strong victory over most picked Survivor. Their Shanes have also done the heaviest escape work!Next up we’ve got Latin America, who leaned ever slightly more towards Déjà Vu than Windows of Opportunity. Their go-to gals were The Huntress and Meg, proving that sometimes you really can’t beat the classics. They also boast the most lethal Slasher!Third to fall under our gaze is Europe, who bring us back to the Windows of Opportunity trend. Our European players show a preference for The Mastermind when it comes to killing, and lean towards the iconic Sable for surviving.And last but definitely not least, we’ve got North America, who have spent way more than five nights playing The Animatronic. They also share a love for Sable with their friends across the ocean, which we think is just beautiful.We want to emphasize that these stats only take into account the first two weeks of The Slasher being available, while players were still figuring out counterplay, and the first 5 days of Shane being available, which is why they appear consistently throughout this post. We will continue to monitor the kill rate of The Slasher as time goes on.We hope you found these stats interesting, and we look forward to seeing you again for our next round!Until next time… The Dead by Daylight Team  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/11814497/6dea22bde9a7e8c23c7e336af722b55178795621.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 01:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stats, Global, Stats</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome again, Fog Dwellers, to another round of stats. This time, we’ve got some stats from different parts of the globe. No matter how far apart you are or what language you speak, we are all connected by one thing: The love of DbD. Let’s take a look!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/44d8e33c6f5d76152fbf7a1d819072cc3b028609.png"></p><p class="bb_paragraph">First up we’ve got our players from Asia and Oceania. They’ll be paving the way for what you will notice is a pattern with a few of our categories. What you will notice IS different will be the Ghoul coming in for top pick of Killer, with Feng Min holding a very long and strong victory over most picked Survivor. Their Shanes have also done the heaviest escape work!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/8f15686148b9418bf332cb10aca651f4a02d3b62.png"></p><p class="bb_paragraph">Next up we’ve got Latin America, who leaned ever slightly more towards Déjà Vu than Windows of Opportunity. Their go-to gals were The Huntress and Meg, proving that sometimes you really can’t beat the classics. They also boast the most lethal Slasher!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/cdd827dbea87beead7d9adb5de94d9d9bc7f1cb7.png"></p><p class="bb_paragraph">Third to fall under our gaze is Europe, who bring us back to the Windows of Opportunity trend. Our European players show a preference for The Mastermind when it comes to killing, and lean towards the iconic Sable for surviving.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/f609386a84a85d9784af3066fadd7a38cc59fb4f.png"></p><p class="bb_paragraph">And last but definitely not least, we’ve got North America, who have spent way more than five nights playing The Animatronic. They also share a love for Sable with their friends across the ocean, which we think is just beautiful.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We want to emphasize that these stats only take into account the first two weeks of The Slasher being available, while players were still figuring out counterplay, and the first 5 days of Shane being available, which is why they appear consistently throughout this post. We will continue to monitor the kill rate of The Slasher as time goes on.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We hope you found these stats interesting, and we look forward to seeing you again for our next round!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Until next time… </p><p class="bb_paragraph">The Dead by Daylight Team </p>]]> </content:encoded>
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<item>
<title>Company of Heroes 3: Final Stand Out Now</title>
<link>https://xinker.org/zh/company-of-heroes-3-final-stand-out-now</link>
<guid>https://xinker.org/zh/company-of-heroes-3-final-stand-out-now</guid>
<description><![CDATA[ Company of Heroes 3: Final Stand delivers the strategy and intensity of Company of Heroes’ cinematic battles in a fast-paced wave defense experience for solo and cooperative play.   Built on the beloved tactical foundation of Company of Heroes, Final Stand expands the series’ signature combat with roguelite systems that encourage experimentation, adaptation, and replayability. You will need to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly challenging rounds, featuring intimidating bosses and dynamic battlefield events unique to Final Stand. Featuring a roguelite progression system, you will construct a custom battlegroup from the ground up suited to your style of play. After each wave, choose between randomized units or abilities for your run, ensuring that no two playthroughs feel the same.  Between runs, you will unlock persistent upgrades like powerful perks and unique abilities across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher difficulty levels. This all combines into an experience that’s easy to jump into, and with meaningful depth. Command one of four iconic factions - US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps - each offering unique strategies, abilities, and progression paths tailored to different playstyles. Inspired in part by Relic’s legacy of wave-based modes – including Dawn of War II: The Last Stand and Age of Empires IV: Crucible – Final Stand provides a compelling single player and co-op experience our fans have been asking for. Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival – how far will you survive? Features 2-player cooperative and single-player focused gameplay  Command US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps  Survive 12 escalating waves with powerful boss encounters  36 boss units with unique abilities and rewards  18 randomized in-game events  8 difficulty levels for all skill levels  5 custom battlegrounds designed for wave defense gameplay  Endless Mode for the ultimate challenge  Faction-specific progression trees with meaningful upgrades  Unlock 4 premium cosmetic packs (1 per faction base roster)  Play it today! Company of Heroes 3: Final Stand is available as a standalone title, without requiring players to own any previous titles. If you already own Company of Heroes 3, you’ll be able to pick up Final Stand with a 20% discount (plus a 10% launch discount) and jump right in without installing a separate app. This makes it easy for both longtime fans and new players to jump straight into the action and have fun.   FAQ  Q: How many players does Company of Heroes 3: Final Stand support? A: Company of Heroes 3: Final Stand is designed for singleplayer or two-player co-op.  Q: How much does Company of Heroes 3: Final Stand cost? A: Final Stand is available for $29.99 USD, with a 10% launch discount for players that buy Final Stand in the first two weeks.  Q: I own Company of Heroes 3, do I get a discount? A: Yes! There is a 20% discount for players who own Company of Heroes 3 on Steam.  Q: What languages does Company of Heroes 3: Final Stand support? A: Company of Heroes 3: Final Stand supports English audio, and text/interface in English, French, Italian, German, Spanish – Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese – Brazil, Turkish, Russian, and Ukrainian.  Q: Will you be adding any new content or post-launch DLC? A: Final Stand will receive a new battleground in October with the release of the 3.0 update for Company of Heroes 3, and we will of course be focused on post launch quality and bug fixing. If there is ample support from the community, additional post launch content is something we will definitely consider!  Q: How do I unlock the exclusive Final Stand cosmetics for each faction? A: In Final Stand, each faction can earn a full cosmetic set for its base roster of units. To unlock a specific set, you must earn 3,000 perk points for that particular faction.  Q: Can I earn the Boss unit cosmetics? A: Boss units are not a part of the Final Stand cosmetics obtainable by players.  Q: Can I use the Final Stand cosmetics in the base version of Company of Heroes 3? A: Yes! These cosmetic sets can be equipped in Company of Heroes 3 in any game mode that allows you to normally equip cosmetics such as multiplayer PvP, co-op, skirmish or custom games.  Q: If I already own cosmetics from the base version of Company of Heroes 3, can I use them in Final Stand?  A: Yes! Any cosmetic items that apply to the base faction roster units can also be used for your armies in Final Stand. The only exceptions to this are cosmetics that apply to resource points, victory points, or HQ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46192591/52d5a58ac3e8090f30f9e043d1f6022a7c719ee7.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 01:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Company, Heroes, Final, Stand, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46192591/52d5a58ac3e8090f30f9e043d1f6022a7c719ee7.png"></p><div class="bb_h3">Company of Heroes 3: Final Stand delivers the strategy and intensity of Company of Heroes’ cinematic battles in a fast-paced wave defense experience for solo and cooperative play.  </div><p class="bb_paragraph"></p><div data-youtube='"UMB1ozu4Hvo' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Built on the beloved tactical foundation of Company of Heroes, Final Stand expands the series’ signature combat with roguelite systems that encourage experimentation, adaptation, and replayability.<u> </u>You will need to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly challenging rounds, featuring intimidating bosses and dynamic battlefield events unique to Final Stand. </p><p class="bb_paragraph">Featuring a roguelite progression system, you will construct a custom battlegroup from the ground up suited to your style of play. After each wave, choose between randomized units or abilities for your run, ensuring that no two playthroughs feel the same.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Between runs, you will unlock persistent upgrades like powerful perks and unique abilities across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher difficulty levels. This all combines into an experience that’s easy to jump into, and with meaningful depth. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Command one of four iconic factions - US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps - each offering unique strategies, abilities, and progression paths tailored to different playstyles. </p><p class="bb_paragraph"></p><div data-youtube='"nSDGeJIYrkU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Inspired in part by Relic’s legacy of wave-based modes – including Dawn of War II: The Last Stand and Age of Empires IV: Crucible – Final Stand provides a compelling single player and co-op experience our fans have been asking for. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival – how far will you survive? </p><p class="bb_paragraph"></p><div class="bb_h2">Features </div><ul class="bb_ul"><li><p class="bb_paragraph">2-player cooperative and single-player focused gameplay  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Command US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Survive 12 escalating waves with powerful boss encounters  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">36 boss units with unique abilities and rewards  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">18 randomized in-game events  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">8 difficulty levels for all skill levels  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">5 custom battlegrounds designed for wave defense gameplay  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Endless Mode for the ultimate challenge  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Faction-specific progression trees with meaningful upgrades  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Unlock 4 premium cosmetic packs (1 per faction base roster)  </p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Play it today! </div><p class="bb_paragraph">Company of Heroes 3: Final Stand is available as a standalone title, without requiring players to own any previous titles. If you already own Company of Heroes 3, you’ll be able to pick up Final Stand with a 20% discount (plus a 10% launch discount) and jump right in without installing a separate app. This makes it easy for both longtime fans and new players to jump straight into the action and have fun. </p><p class="bb_paragraph"> </p><div data-youtube='"NTuind8cKg8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> </p><div class="bb_h2">FAQ </div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: How many players does Company of Heroes 3: Final Stand support?</i></b> </p><p class="bb_paragraph">A: Company of Heroes 3: Final Stand is designed for singleplayer or two-player co-op. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: How much does Company of Heroes 3: Final Stand cost?</i></b> </p><p class="bb_paragraph">A: Final Stand is available for $29.99 USD, with a 10% launch discount for players that buy Final Stand in the first two weeks. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: I own Company of Heroes 3, do I get a discount?</i></b> </p><p class="bb_paragraph">A: Yes! There is a 20% discount for players who own Company of Heroes 3 on Steam. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: What languages does Company of Heroes 3: Final Stand support?</i></b> </p><p class="bb_paragraph">A: Company of Heroes 3: Final Stand supports English audio, and text/interface in English, French, Italian, German, Spanish – Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese – Brazil, Turkish, Russian, and Ukrainian. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: Will you be adding any new content or post-launch DLC?</i></b> </p><p class="bb_paragraph">A: Final Stand will receive a new battleground in October with the release of the 3.0 update for Company of Heroes 3, and we will of course be focused on post launch quality and bug fixing. If there is ample support from the community, additional post launch content is something we will definitely consider! </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: How do I unlock the exclusive Final Stand cosmetics for each faction?</i></b> </p><p class="bb_paragraph">A: In Final Stand, each faction can earn a full cosmetic set for its base roster of units. To unlock a specific set, you must earn 3,000 perk points for that particular faction. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: Can I earn the Boss unit cosmetics?</i></b> </p><p class="bb_paragraph">A: Boss units are not a part of the Final Stand cosmetics obtainable by players. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: Can I use the Final Stand cosmetics in the base version of Company of Heroes 3?</i></b> </p><p class="bb_paragraph">A: Yes! These cosmetic sets can be equipped in Company of Heroes 3 in any game mode that allows you to normally equip cosmetics such as multiplayer PvP, co-op, skirmish or custom games. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: If I already own cosmetics from the base version of Company of Heroes 3, can I use them in Final Stand? </i></b> </p><p class="bb_paragraph">A: Yes! Any cosmetic items that apply to the base faction roster units can also be used for your armies in Final Stand. The only exceptions to this are cosmetics that apply to resource points, victory points, or HQ buildings.  </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: If I earn Steam achievements in Final Stand and then purchase the base version of Company of Heroes 3, will those achievements carry over?</i></b> </p><p class="bb_paragraph">A: Yes. Certain achievements will carry over once unlocked; however, you may need to invest some playtime before they are granted. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: How do I report an issue or get technical support?</i></b> </p><p class="bb_paragraph">A: For technical troubleshooting or support, please visit <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fhelp.relic.com" target="_blank" rel=" noopener">https://help.relic.com</a>.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><i>Q: Where can I get more information?</i></b> </p><p class="bb_paragraph">A: The <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frelicentertainment" target="_blank" rel=" noopener">Relic Entertainment Discord server</a></u> is a great place to stay up to date on any important information or updates! </p><p class="bb_paragraph"> </p><div data-youtube='"bpTGafiUfp4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div data-youtube='"pDNZreEqppc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>「歧路旅人」系列八週年特惠</title>
<link>https://xinker.org/zh/%E6%AD%A7%E8%B7%AF%E6%97%85%E4%BA%BA%E7%B3%BB%E5%88%97%E5%85%AB%E9%80%B1%E5%B9%B4%E7%89%B9%E6%83%A0</link>
<guid>https://xinker.org/zh/%E6%AD%A7%E8%B7%AF%E6%97%85%E4%BA%BA%E7%B3%BB%E5%88%97%E5%85%AB%E9%80%B1%E5%B9%B4%E7%89%B9%E6%83%A0</guid>
<description><![CDATA[ 八位旅人，八次冒險，八個角色等你來扮演。橫越奇妙又寬廣的奧魯斯特拉大陸，展開精彩旅程！最新作《歧路旅人0》以及《歧路旅人II》也在本次特賣陣容中！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/1012195/05c65fa6dc4d90def7181f45c6685b64ac881d26.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「歧路旅人」系列八週年特惠</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">八位旅人，八次冒險，八個角色等你來扮演。橫越奇妙又寬廣的奧魯斯特拉大陸，展開精彩旅程！最新作《歧路旅人0》以及《歧路旅人II》也在本次特賣陣容中！</p>]]> </content:encoded>
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<title>BALANCING + BUG FIXES</title>
<link>https://xinker.org/zh/balancing-bug-fixes</link>
<guid>https://xinker.org/zh/balancing-bug-fixes</guid>
<description><![CDATA[ BALANCING, BUG FIXES AND A BITTA CONTENTCHANGELOGS:A second gun can be purchased in the store to use during regular store hoursIn ENDLESS MODE / POST-STORY MODE, monsters called &quot;Rakes&quot; will slowly emerge from the forest. You must shoot them before they reach the playable area, or bad stuff will happen :)Removed patience in ENDLESS MODE / POST-STORY MODEVarious bug fixes and crash fixesNext content update will contain more customers!! Coming soon :DIf you come across any bugs or crashes, please join the discord and let me know! I&#039;m only 1 guy, I can&#039;t find everything myself!https://discord.com/invite/shiftatmidnight- Bun Muen ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45675799/9ef2020dc329926f2fe3597953e82933dbf150ca.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 00:44:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>BALANCING, BUG, FIXES</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">BALANCING, BUG FIXES AND A BITTA CONTENT</div><p class="bb_paragraph"></p><div class="bb_h3"><b>CHANGELOGS:</b></div><ul class="bb_ul"><li><p class="bb_paragraph">A second gun can be purchased in the store to use during regular store hours</p></li><li><p class="bb_paragraph">In ENDLESS MODE / POST-STORY MODE, monsters called "Rakes" will slowly emerge from the forest. You must shoot them before they reach the playable area, or bad stuff will happen :)</p></li><li><p class="bb_paragraph">Removed patience in ENDLESS MODE / POST-STORY MODE</p></li><li><p class="bb_paragraph">Various bug fixes and crash fixes</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Next content update will contain more customers!! Coming soon :D</p><p class="bb_paragraph"></p><div class="bb_h3">If you come across any bugs or crashes, please join the discord and let me know! I'm only 1 guy, I can't find everything myself!</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fshiftatmidnight" target="_blank" rel=" noopener">https://discord.com/invite/shiftatmidnight</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">- Bun Muen</p>]]> </content:encoded>
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<title>EA SPORTS FC™ 27 | Gameplay Deep Dive</title>
<link>https://xinker.org/zh/ea-sports-fc-27-gameplay-deep-dive</link>
<guid>https://xinker.org/zh/ea-sports-fc-27-gameplay-deep-dive</guid>
<description><![CDATA[ Welcome to the EA SPORTS FC™ 27 Gameplay Deep Dive.My name is Gilliard Lopes, Principal Gameplay Designer for EA SPORTS FC™. On behalf of our entire team, I am thrilled to share the new Gameplay features and improvements coming to FC 27. Let&#039;s dive in!https://youtu.be/SAGT2U-PGgMAcross every game mode, greater gameplay control is at the heart of EA SPORTS FC™ 27.Community feedback consistently highlighted a desire for less automation and greater control over key moments, so we&#039;ve made a series of gameplay updates that reward player skill and decision-making on the pitch.EA SPORTS FC™ 27 creates more opportunities for you to be the difference. That means you will be able to experience more manual defending, smarter attacking movement, and more attacking variety from corner kicks and crosses, all of which have been driven by your feedback. Defending AI Defending (Auto-Tackles) The following changes to AI Defending only apply to Competitive gameplay. For more information about changes to Authentic Gameplay, stay tuned for our Career Mode Deep Dive coming soon.One of the most significant gameplay shifts in FC 27 is to AI Defending. We’re reducing the influence of AI-controlled defenders, putting more power into the hands of the manual defender. Previously, AI-controlled defenders could automatically attempt to win the ball when a dribbler came close enough to them. In FC 27, defenders will now rely more on their positioning and support the play until you take control and choose when to make a tackle.AI-controlled defenders can still gain possession when a loose ball comes within reach or when a dribbler runs directly into them. In some cases, the trapping animation may involve the defender extending a leg, but the defender is reacting to the ball rather than initiating a tackle.With this change, we want tackling to be an intentional player-led action, while your AI teammates will now support the play instead of winning possession outright for you. https://youtu.be/HSXEqsioYXc We’ve also reduced AI defensive reach for interceptions. A manually-controlled defender will be able to reach further than an AI-controlled defender, encouraging you to switch to the player actively defending instead of relying on AI teammates to win possession.AI defenders will now play more of a supporting role through their on-pitch positioning, giving you more opportunities to step in and defend manually. https://youtu.be/Jkui71BNP-0 Manual Defending Improvements Reducing the impact of AI defending is only one part of the defensive changes coming in FC 27. Improving the effectiveness of manual defending is the other crucial piece we’re focusing on in order to create more rewarding defensive experiences. In FC 27, manually-controlled defenders have increased jockey speed compared to FC 26, helping them keep up with quick attacking movements more effectively. Additionally, we’ve also increased the range of manually-triggered stand tackles compared to FC 26. We want to better reward you for reading the dribbler, switching to the optimal defender, and positioning yourself well so you feel more capable of winning the ball. https://youtu.be/Y_BJfuPXsJ8 Our goal with this game is for players who manually switch, jockey, time tackles, and position themselves effectively to increase their chances of winning possession. These improvements put greater emphasis on manual defending and the decisions you make throughout a match – which is something we aim to preserve throughout the FC 27 life cycle. https://youtu.be/KJVTHZbG4LkTeammate ContainTeammate Contain has also been adjusted to match our new approach to defending. When performing Teammate Contain, AI teammates will mark the ball carrier from a slightly longer distance than before, requiring the user to switch to them and manually defend if they want to press the dribbler more effectively.https://youtu.be/JITCQFX8PkACorner Kicks and CrossingCorner Kick Improvements Corners in FC 27 are designed to give you more control over the moments before the ball arrives in the box. Previously, players had fewer ways to influence direct deliveries, which meant many opted to take corners short instead.  After targeting your desired area for delivery, the camera will shift towards the box, giving you a brief window to control attacking players. During this window, you can move, switch players, make runs, shield, or use a new mechanic called Avoidance (more details below) to jostle for position before the ball arrives in the box. Note that this change does not apply to short corner kicks. After a short corner kick is taken, you will revert back to your gameplay camera of choice. Free Movement and PositioningIn FC 27, players contesting for corner kicks in the box will no longer automatically move into the best position to connect with the ball. It’s up to you to time the run, attack the space, and make first contact manually. Not reaching the right position could mean the ball evades everyone, but when execu ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46226104/9add3d046eefd6e7c8990599e729532f8bb63591.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 00:36:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, Gameplay, Deep, Dive</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome to the EA SPORTS FC™ 27 Gameplay Deep Dive.</p><p class="bb_paragraph"></p><p class="bb_paragraph">My name is Gilliard Lopes, Principal Gameplay Designer for EA SPORTS FC™. On behalf of our entire team, I am thrilled to share the new Gameplay features and improvements coming to FC 27. Let's dive in!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/SAGT2U-PGgM" target="_blank" rel="">https://youtu.be/SAGT2U-PGgM</a></p><p class="bb_paragraph">Across every game mode, greater gameplay control is at the heart of EA SPORTS FC™ 27.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Community feedback consistently highlighted a desire for less automation and greater control over key moments, so we've made a series of gameplay updates that reward player skill and decision-making on the pitch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">EA SPORTS FC™ 27 creates more opportunities for you to be the difference. That means you will be able to experience more manual defending, smarter attacking movement, and more attacking variety from corner kicks and crosses, all of which have been driven by your feedback. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Defending</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>AI Defending (Auto-Tackles) </b></p><p class="bb_paragraph"><i>The following changes to AI Defending only apply to Competitive gameplay. For more information about changes to Authentic Gameplay, stay tuned for our Career Mode Deep Dive coming soon.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">One of the most significant gameplay shifts in FC 27 is to AI Defending. We’re reducing the influence of AI-controlled defenders, putting more power into the hands of the manual defender. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Previously, AI-controlled defenders could automatically attempt to win the ball when a dribbler came close enough to them. In FC 27, defenders will now rely more on their positioning and support the play until you take control and choose when to make a tackle.</p><p class="bb_paragraph"></p><p class="bb_paragraph">AI-controlled defenders can still gain possession when a loose ball comes within reach or when a dribbler runs directly into them. In some cases, the trapping animation may involve the defender extending a leg, but the defender is reacting to the ball rather than initiating a tackle.</p><p class="bb_paragraph"></p><p class="bb_paragraph">With this change, we want tackling to be an intentional player-led action, while your AI teammates will now support the play instead of winning possession outright for you. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/HSXEqsioYXc" target="_blank" rel="">https://youtu.be/HSXEqsioYXc</a> </p><p class="bb_paragraph">We’ve also reduced AI defensive reach for interceptions. A manually-controlled defender will be able to reach further than an AI-controlled defender, encouraging you to switch to the player actively defending instead of relying on AI teammates to win possession.</p><p class="bb_paragraph"></p><p class="bb_paragraph">AI defenders will now play more of a supporting role through their on-pitch positioning, giving you more opportunities to step in and defend manually. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/Jkui71BNP-0" target="_blank" rel="">https://youtu.be/Jkui71BNP-0</a> </p><p class="bb_paragraph"><b>Manual Defending Improvements</b> </p><p class="bb_paragraph">Reducing the impact of AI defending is only one part of the defensive changes coming in FC 27. Improving the effectiveness of manual defending is the other crucial piece we’re focusing on in order to create more rewarding defensive experiences. </p><p class="bb_paragraph"></p><p class="bb_paragraph">In FC 27, manually-controlled defenders have increased jockey speed compared to FC 26, helping them keep up with quick attacking movements more effectively. Additionally, we’ve also increased the range of manually-triggered stand tackles compared to FC 26. We want to better reward you for reading the dribbler, switching to the optimal defender, and positioning yourself well so you feel more capable of winning the ball. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/Y_BJfuPXsJ8" target="_blank" rel="">https://youtu.be/Y_BJfuPXsJ8</a> </p><p class="bb_paragraph">Our goal with this game is for players who manually switch, jockey, time tackles, and position themselves effectively to increase their chances of winning possession. These improvements put greater emphasis on manual defending and the decisions you make throughout a match – which is something we aim to preserve throughout the FC 27 life cycle. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/KJVTHZbG4Lk" target="_blank" rel="">https://youtu.be/KJVTHZbG4Lk</a></p><p class="bb_paragraph"><b>Teammate Contain</b></p><p class="bb_paragraph">Teammate Contain has also been adjusted to match our new approach to defending. </p><p class="bb_paragraph">When performing Teammate Contain, AI teammates will mark the ball carrier from a slightly longer distance than before, requiring the user to switch to them and manually defend if they want to press the dribbler more effectively.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/JITCQFX8PkA" target="_blank" rel="">https://youtu.be/JITCQFX8PkA</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Corner Kicks and Crossing</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Corner Kick Improvements </b></p><p class="bb_paragraph">Corners in FC 27 are designed to give you more control over the moments before the ball arrives in the box. Previously, players had fewer ways to influence direct deliveries, which meant many opted to take corners short instead. </p><p class="bb_paragraph"> </p><p class="bb_paragraph">After targeting your desired area for delivery, the camera will shift towards the box, giving you a brief window to control attacking players. During this window, you can move, switch players, make runs, shield, or use a new mechanic called Avoidance (more details below) to jostle for position before the ball arrives in the box. </p><p class="bb_paragraph">Note that this change does not apply to short corner kicks. After a short corner kick is taken, you will revert back to your gameplay camera of choice. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Free Movement and Positioning</b></p><p class="bb_paragraph">In FC 27, players contesting for corner kicks in the box will no longer automatically move into the best position to connect with the ball. </p><p class="bb_paragraph"></p><p class="bb_paragraph">It’s up to you to time the run, attack the space, and make first contact manually. Not reaching the right position could mean the ball evades everyone, but when executed well, the outcome is intended to feel more rewarding and result in more varied finishes as players try to make contact with the ball.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/SHIIGMtxHpg" target="_blank" rel="">https://youtu.be/SHIIGMtxHpg</a></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Shielding and Avoidance</b></p><p class="bb_paragraph">During the window before a ball is delivered, attackers can manually trigger a new mechanic called Avoidance. This allows any attacker or defender you control to become more evasive, moving through crowded areas without getting blocked by opposing players. <br><br>To trigger Avoidance during Corner Kicks</p><ul class="bb_ul"><li><p class="bb_paragraph">Hold R1 || Hold RB</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">Pairing this with Shielding allows an attacking player to hold their position after creating space and prevent opponents from stepping in front, creating more attacking opportunities from corner kicks.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/LA2dTvaRrD4" target="_blank" rel="">https://youtu.be/LA2dTvaRrD4</a></p><p class="bb_paragraph"><b>Crossing Rework</b></p><p class="bb_paragraph">We’re also adding more crossing control in FC 27. Previously, crosses had more predictable trajectories and similar finishing animations because they were heavily assisted. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Crosses will now be delivered into space more often rather than directly onto a specific player, allowing for more attacking variety.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Your aim and power now have a much bigger impact on where your cross lands, meaning it can miss everyone if it isn’t placed with precision. When darting down the wing and identifying space, we want success to be more about your ability to aim and play the ball in front of your teammate, rather than locking onto their current position.</p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/ejYMUDsI_Gs" target="_blank" rel="">https://youtu.be/ejYMUDsI_Gs</a>  </p><p class="bb_paragraph"><b>Finishing Variety and Headers</b></p><p class="bb_paragraph">These updates enable more variety when heading and finishing from both corner kicks and crosses. We want the battle for ball contact to become more skill-based and lead to more authentic outcomes. We expect that attackers may need to stretch, dive, adjust their run, or attack the ball from different angles, resulting in a wider range of finishing possibilities.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In FC 27, connecting with a header from crosses and corners requires greater precision, making clean headers less frequent. The tradeoff is that when you do make clean contact, headers are more accurate than in FC 26 and feel more rewarding.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Attacking Spatial Awareness and Creative Runs</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Attacking Spatial Awareness </b>Our<b> </b>updated<b> </b>Attacking Spatial Awareness makes AI attackers more aware of the space around them and how they move into it. Previously, some attacking movements could feel too predictable, with players not always reacting quickly to developing attacks or moving with the right level of urgency. In certain situations, attackers would also run into crowded areas or struggle to find more effective space. In FC 27, they now make smarter, more contextual curved runs that better support each attacking move. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/9WXnFGYwYbw" target="_blank" rel="">https://youtu.be/9WXnFGYwYbw</a></p><p class="bb_paragraph"><b>Triggered Curved Runs & Pass & Follow Runs </b></p><p class="bb_paragraph">EA SPORTS FC™ 27 introduces new manually triggered run options designed to give you more control over off-ball movement. </p><p class="bb_paragraph"></p><p class="bb_paragraph">While a regular triggered run sends the player forward in a direct path, the new Triggered Curved Runs allow them to curve their movement into open space, giving you a dynamic way to bend around defenders and get behind the opposition. The trade-off is that these runs may take longer to complete because of the longer and more curved path they follow.<br><br>To perform Triggered Curve Runs</p><ul class="bb_ul"><li><p class="bb_paragraph">Tap L1 + R1 || LB + RB</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/X-Vi63sdfOw" target="_blank" rel="">https://youtu.be/X-Vi63sdfOw</a>   </p><p class="bb_paragraph">Similarly to the existing Pass & Go, new Pass & Follow Runs are made by a player who has just passed the ball to a teammate. The passer will then follow with a curved run to exploit available space, choosing to overlap or cut inside depending on the situation. Again, the trade-off is that these runs may take longer to complete due to their curved pathing.<br><br>To perform Pass & Follow Runs</p><ul class="bb_ul"><li><p class="bb_paragraph">L1 + R1 + X || LB + RB + A</p></li></ul><p class="bb_paragraph">  </p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/QGQxMhPO00w" target="_blank" rel="">https://youtu.be/QGQxMhPO00w</a></p><p class="bb_paragraph">Both new run types are influenced by available space. Rather than continuing straight up the pitch or moving into crowded areas, players will look to curve their runs toward more effective attacking positions.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Limited Distance for Manually Triggered Runs</b></p><p class="bb_paragraph">Another important change is that manually triggered runs will no longer continue indefinitely. Previously you could trigger a run while close to a player, move the ball a long distance away, and rely on that player to continue their run indefinitely. This sometimes caused inauthentic attacking situations.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In EA SPORTS FC™ 27, manually triggered runs only continue for a limited distance, with the player then stopping and returning to occupy space or fulfill their positional responsibilities. If you want the player to continue their run, you can always trigger the command again but only if you keep playing within the range of the running player. </p><p class="bb_paragraph"></p><p class="bb_paragraph">The goal of this change is to make attacking actions feel more intentional, reducing unrealistic situations while giving you greater control over your teammates’ movement. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/dw0kLrT5mBg" target="_blank" rel="">https://youtu.be/dw0kLrT5mBg</a> </p><p class="bb_paragraph"><b>Improved Creative Runs</b></p><p class="bb_paragraph">In FC 27, we are also improving attacking runs that happen without a manual trigger, taking into account available space, defensive positioning, and the offside line. </p><p class="bb_paragraph"></p><p class="bb_paragraph">For example, a winger may run parallel to the defensive line while waiting for a pass. Once the pass is made, they can curve forward into the box because they no longer need to avoid being offside. This helps attacking movement feel less limited to the player's role, more flexible, and more authentic .</p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/LZg9H4dt8J0" target="_blank" rel="">https://youtu.be/LZg9H4dt8J0</a></p><p class="bb_paragraph"> </p><p class="bb_paragraph">As we mentioned previously, all of these changes are aimed at making attacking movement more intentional. You will still have powerful tools to create runs, but you will need to manage those runs more actively. If you want a run to continue, you'll need to actively trigger it again rather than relying on an unlimited triggered run.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Passing Updates</b></p><p class="bb_paragraph"><b>Through Passes Update</b> </p><p class="bb_paragraph">In FC 27, ground and lobbed through passes no longer heavily assist you by steering toward open lanes away from your aim. Passes now strictly follow your directional input, rewarding deliberate aim on attack and giving manual defenders a fair chance to read the play and intercept.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/Pm2nq8cW7l8" target="_blank" rel="">https://youtu.be/Pm2nq8cW7l8</a> </p><p class="bb_paragraph"><b>Dinked Passes Update</b> </p><p class="bb_paragraph">In FC 27, we have moved both ground and through Dinked Passes to a fully manual system. Success now relies heavily on your individual precision with aiming and power, raising the skill ceiling for these specific pass types. This adjustment aims to ensure that attacking creativity and defensive anticipation are more evenly matched when utilizing these refined passing mechanics.</p><p class="bb_paragraph"><b>                                                                       Off-Balance Dribbling</b></p><p class="bb_paragraph">In FC 27, the world’s best dribblers can now ride challenges and maintain control under pressure through off-balance dribbling. Driven by Balance, Agility and Dribbling Attributes, this allows certain players to continue dribbling even when they are knocked off balance.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/nptuHojAsEs" target="_blank" rel="">https://youtu.be/nptuHojAsEs</a> </p><p class="bb_paragraph">When a dribbler who has the required Attributes is hit by a collision, bump, or shoulder challenge, they will enter an off-balance dribbling animation. During this animation, the player looks like they are stumbling, but you will still have control and can continue moving the player as they take a dribble touch in the chosen direction to keep possession.  </p><p class="bb_paragraph">Please note that this feature will only be available on PlayStation®5, Xbox Series X|S, PC, and Nintendo Switch™ 2.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>PlayStyles and Attributes</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">We heard your feedback about how certain PlayStyles could feel too impactful in certain situations. Our goal for FC 27 is to refine the balance between PlayStyles and Attributes so that both have a meaningful impact on player performance without feeling overpowered.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Here are all the PlayStyle updates coming in EA SPORTS FC™ 27:  </p><p class="bb_paragraph"><b>Finesse Shot</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We’ve updated Finesse Shot to make player attributes play a bigger role in shot outcome</p></li><li><p class="bb_paragraph">Spin, animation speed and off-angle effectiveness now scale more consistently based on the player taking the shot, reducing the gap between base attributes, Finesse Shot, and Finesse Shot+.</p></li></ul><p class="bb_paragraph"><b>Technical Dribbler</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the performance gap between PlayStyle and PlayStyle+</p></li><li><p class="bb_paragraph">Playstyle+ still offers smoother and more responsive dribbling, but the difference between PlayStyle+ and PlayStyle is now less pronounced to create better balance between tiers. </p></li></ul><p class="bb_paragraph"><b>Intercept</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased reach and improved chances of retaining possession of the ball when performing an interception for Non-PlayStyle players who have a high Interceptions Attribute</p></li><li><p class="bb_paragraph">Results in the reduction in the performance gap between PlayStyles and Attributes. </p></li></ul><p class="bb_paragraph"><b>Rapid</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Slightly reduced the speed boost to dribbling animations provided by the PlayStyle and PlayStyle+</p></li><li><p class="bb_paragraph">Animation speed for non-Playstyle players remains unchanged, resulting in a smaller gap in animation speed between non-PlayStyle and PlayStyle players</p></li></ul><p class="bb_paragraph"><b>Quick Step</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the speed boost applied during dribbling and accelerating for PlayStyle and PlayStyle+ to create better balance between tiers </p></li><li><p class="bb_paragraph">This gives more importance to the Acceleration attribute</p></li></ul><p class="bb_paragraph"><b>Pinged Pass</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed the effect that slightly reduced trap error on the pass receiver</p></li><li><p class="bb_paragraph">This change ensures that the PlayStyle primarily enhances pass delivery rather than providing an additional first-touch advantage to an unrelated player</p></li></ul><p class="bb_paragraph"><b>Tiki Taka</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed the animation playback speed boost and the effect that slightly reduced trap error on the pass receiver</p></li><li><p class="bb_paragraph">This refocuses the PlayStyle on quick combination play without disproportionately improving first-touch control</p></li></ul><p class="bb_paragraph"><b>Jockey</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased jockey sprint acceleration for non-PlayStyle players and reduced the sprint acceleration boost applied when exiting Jockey for both the PlayStyle and PlayStyle+</p></li><li><p class="bb_paragraph">Both these changes reduce the gap between PlayStyles and base attributes</p></li></ul><p class="bb_paragraph"><b>Precision Header</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the gap between PlayStyle and PlayStyle+ by rebalancing the boost in accuracy granted by this PlayStyle</p></li></ul><p class="bb_paragraph"><b>Low Driven</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed the shot speed boost previously applied to low-driven shots</p></li><li><p class="bb_paragraph">Shot velocity now scales purely based on core shooting Attributes and input power, for more consistent and attribute-driven results</p></li><li><p class="bb_paragraph">The Playstyle and PlayStyle+ still add an accuracy boost</p></li></ul><p class="bb_paragraph">In FC 27 we’re introducing more control and expressive gameplay, giving you greater influence over attacking and defending. Whether you're winning the ball through manual defending, opening up a back line with smarter movement, or scoring a diving header from a corner kick, we want every match to offer more variety and skill-based outcomes on the pitch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We can’t wait to see how you master these new gameplay features when EA SPORTS FC™ 27 starts rolling out on 18 September 2026 and look forward to seeing you on the pitch.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>觀賞《EA SPORTS FC™ 27》遊戲玩法深入探索。</title>
<link>https://xinker.org/zh/%E8%A7%80%E8%B3%9Eea-sports-fc-27%E9%81%8A%E6%88%B2%E7%8E%A9%E6%B3%95%E6%B7%B1%E5%85%A5%E6%8E%A2%E7%B4%A2</link>
<guid>https://xinker.org/zh/%E8%A7%80%E8%B3%9Eea-sports-fc-27%E9%81%8A%E6%88%B2%E7%8E%A9%E6%B3%95%E6%B7%B1%E5%85%A5%E6%8E%A2%E7%B4%A2</guid>
<description><![CDATA[ 透過手動防守、更智慧的進攻走位等方式，在《EA SPORTS FC™ 27》的所有遊戲模式中感受更全面的操控體驗。看看即將在《EA SPORTS FC™ 27》中推出的最新社群驅動遊戲玩法創新。在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得為期 5 個月最多 10,000 點 FC Points、賽季 1 至 5 的高級通行證，以及其他更多內容。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/75e054b637e641e9e66222ec7fb685a4ec4e5a7b.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 00:18:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>觀賞《EA, SPORTS, FC™, 27》遊戲玩法深入探索。</media:keywords>
<content:encoded><![CDATA[透過手動防守、更智慧的進攻走位等方式，在《<b>EA SPORTS FC™ 27</b>》的所有遊戲模式中感受更全面的操控體驗。看看即將在《EA SPORTS FC™ 27》中推出的最新社群驅動遊戲玩法創新。<br><br><div data-youtube='"K2jXNFM_cZg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得為期 5 個月最多 10,000 點 FC Points、賽季 1 至 5 的高級通行證，以及其他更多內容。]]> </content:encoded>
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<title>《永劫無間》7月30日更新公告</title>
<link>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%937%E6%9C%8830%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 親愛的玩家：  《永劫無間》伺服器將於7月30日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。 具體更新內容如下：全新內容一、新英雄 葉修上線 曾臨巔峰，亦經低谷。十年熱愛，初心未改。他是締造三連冠王朝的鬥神,也是風雪夜後白手起家的隊長。三十七連勝,四次最有價值選手；離開嘉世後，他帶著君莫笑從興欣重新開始，最終再度登頂。或許，真正的榮耀從不只在巔峰，而在那份永不熄滅的熱愛中。二、新武器 千機傘上線相傳月輪有巧匠精於機括，見諸般兵刃繁重，攜行多有不便，便以傘為形，以機關作骨，將百般鋒芒藏於一柄之中。且千機傘開合無定，攻守相易，展開如驟雨飛花，收攏似游龍歸袖。 三、徵神之路全新玩法模式 無量境徵神之路上，英雄們落入了萬象設下的“無量境”。在破除重重迷障的過程中，他們逐漸掌握了對抗異象的能力。在無量境中，英雄們需要掌握對抗各種極端異象的策略，不斷挑戰更高難度的異象組合以獲得更高的通關積分1、自定義異象與通關積分· 在無量境中擊敗怪物，可根據怪物型別獲得不同數量的積分· 在準備階段可自定義本局啟用的異象，每個異象也將會提供積分系數加成，不同異象提供的加成之間為累乘關係· 賽季挑戰新增任務組“無量境”，完成可解鎖更多可選異象2、挑戰規則· 無量境分為單排與三排兩個模式，每個模式包含三個關卡：天人城、百鍊洞、不舟灘，最終積分為三關積分之和· 相同人數模式的三個關卡中，如果重複使用英雄、魂玉或法寶（重名但是不同個體的魂玉或法寶視為不重複），則每次重複使用都將帶來積分扣除懲罰。還請儘量使用不同的搭配出戰· 三排模式無法自動補充隊友，需提前組隊後再前往挑戰3、玩法獎勵· 根據單排或三排模式三關積分總和的歷史最高分可解鎖徵神之路專屬名片背景與光環特效等豪華獎勵· 無量境排行榜每週也將根據單排及三排的積分總和與上榜時間進行排名，為位於前500、前100、前10名的玩家頒發限時稱號獎勵四、限時活動1、星火燎原興欣之火，可以燎原。活動時間：2026年07月30日版本更新後 至 2026年08月27日04:00活動內容：（1）活動期間，每日選擇一位隊友與你並肩作戰，完成日常挑戰任務，可共享【經驗值】，完成每週挑戰任務，戰隊內全部成員均可獲得【經驗值】，【經驗值】可用於提升你與隊友的賬號等級，領取對應進度獎勵。君莫笑每提升1等級需要12經驗值，其他戰隊成員每提升1級需要6經驗值。（2）每日在生存模式開堆、無間鏢客搜尋物資、遊玩徵神之路或娛樂模式可獲得【稀有材料任選禮】，開啟後可任選自己或任意一位隊友的稀有材料獲取。提交對應數量的稀有材料任選禮可以推進銀武合成進度，並領取合成獎勵。【稀有材料任選禮】單局掉落上限4個，每日對局掉落上限10個，每日04:00刷新。（3）活動期間將不定期收到戰隊隊友等聯絡對象發來的資訊和獎勵，請保持關注。（4）全新娛樂模式【雙域競技】將於2026年08月13日版本更新後開啟，玩家可代表興欣戰隊參與玩法獲得積分領取對應獎勵。蓬萊島裝飾更新：（1）玩家可前往蓬萊島四靈臺中心捧起獎盃，若30分鐘內於天選模式中獲得第一，可觸發額外彩蛋！（2）玩家可前往蓬萊島四靈臺兩側，坐上電競椅，展示犀利操作；根據玩家展示段位分不同，場景上方的大螢幕將有不同表現，快去展示屬於自己的榮耀吧！2、千機神杯限時附贈謫星活動時間：2026年7月30日 12:00 至 2026年8月14日12:00活動規則：1）開啟千機神杯，將有機會獲贈橫刀神品外觀【謫星·泣珠痕】和殷紫萍極品外觀【謫星·夜影浮香】。2）附贈方式：每次開啟千機神杯，均有機率額外獲贈。隨著開啟天工寶珠的次數增加，獲贈機率也將提升，最高獲贈機率為100 %。3）2件謫星外觀的獲贈機率分別計算，互不影響。每次獲贈謫星外觀後，對應的獲贈機率將重置為初始狀態。4）每個賬號最多可獲贈10個【謫星·泣珠痕 】和2個【謫星·夜影浮香 】。5）千機神杯附贈的謫星外觀數量有限，贈完即止。6）千機神杯附贈的謫星為限時附贈：【謫星·泣珠痕】將在2026年7月31日12:00:00結束附贈。【謫星·夜影浮香】將在2026年8月14日12:00:00結束附贈。3、3rd PlayStation® Tournaments #8紫氣東來，鏖戰九天證絕巔。3rd PlayStation® Tournaments #8活動限時開啟！ 活動時間【UTC+0】：2026-07-30 20:00-2026-09-02 20:00 活動規則： 活動期間內，完成每週任務可領取&quot;紫霄勳章·8&quot;；比賽晉級成功後，可透過郵箱領取更多獎章！各名次對應獎章數如下： 第1名：300枚獎章 第2名：200枚獎章 第3-4名：100枚獎章 第5-8名：50枚獎章 獎章可用於兌換豐厚獎勵並參與排名。 比賽時間： 伺服器 週一至週五 週六 週日 NA 03:00 23:00 03:00 AS 11:00 07:00 11:00 SEA 11:00 07:00 11:00 EU 19:00 15:00 19:00 首場比賽時間： NA: 2026-07-31 03:00 AS: 2026-07-31 11:00 SEA: 2026-07-31 11:00 EU: 2026-07-31 19:002、PlayStation Challenge: 挑戰速度極限！PlayStation 雲頂競速#29活動限時開啟！ 挑戰全球玩家，踏上屬於你的榮耀之路。最快的100名玩家將躋身世界排行榜，成為逐風者的傳奇。 參與方式：在蓬萊島開始雲頂競速即可加入挑戰 活動時間【UTC+0】：2026-07-30 0:00 - 2026-09-02 23:59 五、賽季限定 千機神杯1、千機神杯售價360金塊，開啟即有機會獲得葉修神品時裝【全職高手·君莫笑】、千機傘神品皮膚【2674·相位天幕】等獎勵。2、裝配【全職高手·君莫笑】時裝擊敗敵人時，會產生專屬【遮影步】特效。進入戰鬥狀態時，可觸發特殊形態：凌雲，根據不同持武狀態呈現不同外觀形態，該形態不可拓印。3、裝配【2674·相位天幕】武器皮膚，會改變魂玉【聽雨封喉】的攻擊特效效果。釋放【千機·變術】會有額外特效，【2674·相位天幕】的形態也會隨之流轉。4、保底機制（1）每開啟至多100次，必可獲得一件紅色品質（神品）的獎勵，此保底可不限次數觸發。在獲得所有紅色品質（神品）獎勵之前，紅色品質（神品）獎勵不會重複獲得。（2）極品外觀保底規則：開啟25次以內必定獲得一件極品英雄時裝或武器皮膚，後續每25次以內必定獲得一件未解鎖的極品外觀，極品外觀保底一共可以觸發14次。（3）心願極品獎勵：玩家每次抽中神品外觀，將獲得1次指定極品外觀的機會；指定完成後，將在下次抽中極品外觀時獲得指定的外觀；次數可以累積，但每次只能指定1個外觀。當心願極品獎勵和極品外觀保底同時觸發後，優先觸發心願極品獎勵，並消耗本次極品外觀保底次數。5、千機神杯前十次開啟五折前十次開啟千機神杯，將享受五折優惠，不可與打折券疊加使用。次數用完後，恢復原價。6、千機神杯將於7月30日12:00準時開啟！伺服器開啟後若未到該時間，玩家可提前預覽內容，但無法開啟寶箱。謫星外觀的開啟時間與寶箱開啟時間同步。英雄調整一、藍夢1、奧義【魚龍彩戲】綵球爆炸造成的擊飛高度略微提升，擊飛距離降低。 二、巫真1、技能【靈羽】一段造成的硬直時間縮短。2、奧義【神弓鎮祟】、【神弓鎮祟·晦】的衍生技能【飲羽箭】架弓後的平擊招式傷害係數由3.0調整為2.8，對標記敵人的傷害係數由3.5調整為3.3。水域戰鬥調整1、修復了在水域中，被攻擊時動作表現異常的問題。2、強化了潛水狀態下，搏浪勢釋放的漩渦效能。3、強化了搏浪勢的近戰修正效能。4、最佳化了使用浮空縱擊招式進入水下時的動作表現。5、修復了某些情況下，在水域中使用飛索線軸會下墜的BUG。6、加快了潛水狀態下，攻擊招式釋放後可以進入游泳的時機。7、最佳化了潛水狀態下，閃避的動作表現。8、潛水狀態下，無輸入方向鍵的閃避調整為向前閃避。9、修復了某些情況下，潛水狀態閃避不響應的BUG。10、修復了潛水狀態下，閃避成功時不播放提示特效的BUG。11、略微提前了潛水狀態下，閃避的可打斷時機。12、最佳化了水上漂狀態下，攻擊招式命中敵人後的擊飛效果，提高了連招穩定性。13、修復了某些情況下，在水域中無法成功攀爬上岸的BUG。局內遊戲調整一、專項練習1、新增了英雄練習-葉修，完成後可以獲得英雄幣*502、新增了武器練習-千機傘，完成後可以獲得英雄幣*50局外遊戲調整一、大廳1、現在使用影棚作為大廳展示時，可以在該介面播放方案中自定義的背景音樂；同步隊友大廳影棚時，也將會播放對方影棚設定的背景音樂 二、共享外觀1、現在可以共享髮型與掛飾（1）達到藏雨貴客，可分享優品、極品髮型和掛飾（2）達到藏雨名士，可分享神品髮型和掛飾 三、局外最佳化1、盲盒外觀衣櫃介面展示最佳化，同一盲盒外觀將被放在一件外觀列表下展示。四、影棚功能更新 1、影棚動作模組從英雄頁籤內移出，作為新的獨立頁籤；2、新增動作-表情功能，支援對面部表情單獨選擇和調整；3、解鎖時裝【全職高手·君莫笑】外觀後，可同步獲得影棚專屬場景元件【資料流】；4、新增官方單人模版1個，新增【百合花】、【藍光】等免費場景元件5個。無間鏢客調整一、任務最佳化1、下調了主線任務&quot;眼疾身快&quot;的完成難度，條件修改為“在大風歌中，開啟1次藏兇秘匣”2、下調了賽季委託“【大風歌】鏢途漫漫——險境或劫境難度下，成功撤離3次” 所需次數，所需次數從3次降至2次3、下調了賽季委託“【大風歌】稽古搜遺——險境或劫境難度下，單局戰獲價值200萬並撤離，累計10場” 所需場數，所需場數從10場降至6場 二、局內玩法最佳化1、裡界【扶危·解封鎮心柱】任務流程中，每個解封的鎮心柱將額外刷新一個白帝秘匣·優2、裡界【扶危·解封鎮心柱】任務流程中，喚醒劉邦後，將額外刷新一個白帝秘匣·極，該白帝秘匣·極增加了賽季高價值藏品的額外產出(引光陣解謎的白帝秘匣·極，降低了一部分賽季高價值藏品的額外產出)3、照夜尋陵任務最佳化為進一步最佳化夜明珠的獲取許可權，照夜尋陵據點調整為，兵俑將在對局8分鐘後自動出現，對兵俑造成傷害最高的小隊擁有優先開箱權4、蛇神鎮守出場最佳化蛇神鎮守出場時，將無法提前對其造成傷害，且處於少昊神壇區域範圍內的玩家都將觸發BOSS的出場鏡頭。5、最佳化了生門羅盤的使用提示(方位欄處將額外顯示文字和動效，標明撤離點位於當前位置的上方或下方)6、靈鹿規則最佳化為提升玩家在裡界地上區域的搜尋體驗，我們做了以下調整：（1）靈鹿不會在表界出現，只在裡界的地上區域刷新。（2）只允許投餵靈芳仙蕊類的道具，提升了投餵後獲得收益。同時有極小機率觸發摸摸，摸摸靈鹿之後給高額獎勵。7、降低了部分野外敵兵的攻擊慾望8、物資點位最佳化（1）地上區域資源提升：額外刷新一個白帝秘匣·極，以及若干白帝秘匣·優（2）地上區域碭縣軍營區域新增了一批擊碎物（3）增加了貨郎刷新數量，最佳化了部分貨郎的位置（4）增加了螢火蟲的刷新數量（5）最佳化了部分裡界鑰匙點的刷新位置，鑰匙點將可以產出芒碭金鑰9、生門最佳化（1）大風歌表界，任務限制生門的關閉時間由對局開始後的14分鐘關閉調整為15分鐘關閉（2）部分生門刷新位置已最佳化10、戰術道具-憑虛門效果調整：無間鏢客模式下，劉煉使用憑虛門進行傳送時，會自動釋放被【流金核】抓取的敵人。三、英雄調整1、劉煉：無間鏢客模式下，被【流金核】抓取的敵人，在劉煉被傳送時會自動釋放。四、庫房批次篩選最佳化1、批次篩選庫房物資功能支援篩選極品及以下的遺珍五、仙寶熔鑄/回爐/翻新顯示最佳化1、熔鑄/回爐：選擇裝備時新增主武器、副武器、備用武器名稱顯示，方便快速定位目標裝備2、熔鑄：選擇裝備時新增韌性數值顯示，與回爐介面保持一致3、回爐：最佳化了裝備排序規則，按韌性比例從低到高排列，便於快速選擇回爐裝備4、翻新：最佳化了仙寶裝備翻新時的跳轉功能，點擊可直接定位至對應巧械匣位置六、戰備令最佳化1、最佳化了特級 ]]></description>
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<pubDate>Thu, 30 Jul 2026 00:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《永劫無間》7月30日更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家： </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《永劫無間》伺服器將於7月30日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">具體更新內容如下：</p><p class="bb_paragraph">全新內容</p><p class="bb_paragraph">一、新英雄 葉修上線</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36350327/8d533b85142e32a0cf735e213929a18a37817e6a.png"> </p><p class="bb_paragraph">曾臨巔峰，亦經低谷。十年熱愛，初心未改。</p><p class="bb_paragraph">他是締造三連冠王朝的鬥神,也是風雪夜後白手起家的隊長。</p><p class="bb_paragraph">三十七連勝,四次最有價值選手；離開嘉世後，他帶著君莫笑從興欣重新開始，最終再度登頂。</p><p class="bb_paragraph">或許，真正的榮耀從不只在巔峰，而在那份永不熄滅的熱愛中。</p><p class="bb_paragraph">二、新武器 千機傘上線</p><p class="bb_paragraph">相傳月輪有巧匠精於機括，見諸般兵刃繁重，攜行多有不便，便以傘為形，以機關作骨，將百般鋒芒藏於一柄之中。</p><p class="bb_paragraph">且千機傘開合無定，攻守相易，展開如驟雨飛花，收攏似游龍歸袖。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、徵神之路全新玩法模式 無量境</p><p class="bb_paragraph">徵神之路上，英雄們落入了萬象設下的“無量境”。在破除重重迷障的過程中，他們逐漸掌握了對抗異象的能力。在無量境中，英雄們需要掌握對抗各種極端異象的策略，不斷挑戰更高難度的異象組合以獲得更高的通關積分</p><p class="bb_paragraph">1、自定義異象與通關積分</p><p class="bb_paragraph">· 在無量境中擊敗怪物，可根據怪物型別獲得不同數量的積分</p><p class="bb_paragraph">· 在準備階段可自定義本局啟用的異象，每個異象也將會提供積分系數加成，不同異象提供的加成之間為累乘關係</p><p class="bb_paragraph">· 賽季挑戰新增任務組“無量境”，完成可解鎖更多可選異象</p><p class="bb_paragraph">2、挑戰規則</p><p class="bb_paragraph">· 無量境分為單排與三排兩個模式，每個模式包含三個關卡：天人城、百鍊洞、不舟灘，最終積分為三關積分之和</p><p class="bb_paragraph">· 相同人數模式的三個關卡中，如果重複使用英雄、魂玉或法寶（重名但是不同個體的魂玉或法寶視為不重複），則每次重複使用都將帶來積分扣除懲罰。還請儘量使用不同的搭配出戰</p><p class="bb_paragraph">· 三排模式無法自動補充隊友，需提前組隊後再前往挑戰</p><p class="bb_paragraph">3、玩法獎勵</p><p class="bb_paragraph">· 根據單排或三排模式三關積分總和的歷史最高分可解鎖徵神之路專屬名片背景與光環特效等豪華獎勵</p><p class="bb_paragraph">· 無量境排行榜每週也將根據單排及三排的積分總和與上榜時間進行排名，為位於前500、前100、前10名的玩家頒發限時稱號獎勵</p><p class="bb_paragraph">四、限時活動</p><p class="bb_paragraph">1、星火燎原</p><p class="bb_paragraph">興欣之火，可以燎原。</p><p class="bb_paragraph">活動時間：2026年07月30日版本更新後 至 2026年08月27日04:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）活動期間，每日選擇一位隊友與你並肩作戰，完成日常挑戰任務，可共享【經驗值】，完成每週挑戰任務，戰隊內全部成員均可獲得【經驗值】，【經驗值】可用於提升你與隊友的賬號等級，領取對應進度獎勵。君莫笑每提升1等級需要12經驗值，其他戰隊成員每提升1級需要6經驗值。<br>（2）每日在生存模式開堆、無間鏢客搜尋物資、遊玩徵神之路或娛樂模式可獲得【稀有材料任選禮】，開啟後可任選自己或任意一位隊友的稀有材料獲取。提交對應數量的稀有材料任選禮可以推進銀武合成進度，並領取合成獎勵。【稀有材料任選禮】單局掉落上限4個，每日對局掉落上限10個，每日04:00刷新。<br>（3）活動期間將不定期收到戰隊隊友等聯絡對象發來的資訊和獎勵，請保持關注。<br>（4）全新娛樂模式【雙域競技】將於2026年08月13日版本更新後開啟，玩家可代表興欣戰隊參與玩法獲得積分領取對應獎勵。</p><p class="bb_paragraph">蓬萊島裝飾更新：</p><p class="bb_paragraph">（1）玩家可前往蓬萊島四靈臺中心捧起獎盃，若30分鐘內於天選模式中獲得第一，可觸發額外彩蛋！<br>（2）玩家可前往蓬萊島四靈臺兩側，坐上電競椅，展示犀利操作；根據玩家展示段位分不同，場景上方的大螢幕將有不同表現，快去展示屬於自己的榮耀吧！</p><p class="bb_paragraph">2、千機神杯限時附贈謫星</p><p class="bb_paragraph">活動時間：2026年7月30日 12:00 至 2026年8月14日12:00</p><p class="bb_paragraph">活動規則：</p><p class="bb_paragraph">1）開啟千機神杯，將有機會獲贈橫刀神品外觀【謫星·泣珠痕】和殷紫萍極品外觀【謫星·夜影浮香】。</p><p class="bb_paragraph">2）附贈方式：每次開啟千機神杯，均有機率額外獲贈。隨著開啟天工寶珠的次數增加，獲贈機率也將提升，最高獲贈機率為100 %。</p><p class="bb_paragraph">3）2件謫星外觀的獲贈機率分別計算，互不影響。每次獲贈謫星外觀後，對應的獲贈機率將重置為初始狀態。</p><p class="bb_paragraph">4）每個賬號最多可獲贈10個【謫星·泣珠痕 】和2個【謫星·夜影浮香 】。</p><p class="bb_paragraph">5）千機神杯附贈的謫星外觀數量有限，贈完即止。</p><p class="bb_paragraph">6）千機神杯附贈的謫星為限時附贈：</p><p class="bb_paragraph">【謫星·泣珠痕】將在2026年7月31日12:00:00結束附贈。</p><p class="bb_paragraph">【謫星·夜影浮香】將在2026年8月14日12:00:00結束附贈。</p><p class="bb_paragraph">3、3rd PlayStation® Tournaments #8</p><p class="bb_paragraph">紫氣東來，鏖戰九天證絕巔。3rd PlayStation® Tournaments #8活動限時開啟！ 活動時間【UTC+0】：2026-07-30 20:00-2026-09-02 20:00 活動規則： 活動期間內，完成每週任務可領取"紫霄勳章·8"；比賽晉級成功後，可透過郵箱領取更多獎章！各名次對應獎章數如下： 第1名：300枚獎章 第2名：200枚獎章 第3-4名：100枚獎章 第5-8名：50枚獎章 獎章可用於兌換豐厚獎勵並參與排名。 比賽時間： 伺服器 週一至週五 週六 週日 NA 03:00 23:00 03:00 AS 11:00 07:00 11:00 SEA 11:00 07:00 11:00 EU 19:00 15:00 19:00 首場比賽時間： NA: 2026-07-31 03:00 AS: 2026-07-31 11:00 SEA: 2026-07-31 11:00 EU: 2026-07-31 19:00</p><p class="bb_paragraph">2、PlayStation Challenge: 挑戰速度極限！PlayStation 雲頂競速#29活動限時開啟！ 挑戰全球玩家，踏上屬於你的榮耀之路。最快的100名玩家將躋身世界排行榜，成為逐風者的傳奇。 參與方式：在蓬萊島開始雲頂競速即可加入挑戰 活動時間【UTC+0】：2026-07-30 0:00 - 2026-09-02 23:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、賽季限定 千機神杯</p><p class="bb_paragraph">1、千機神杯售價360金塊，開啟即有機會獲得葉修神品時裝【全職高手·君莫笑】、千機傘神品皮膚【2674·相位天幕】等獎勵。</p><p class="bb_paragraph">2、裝配【全職高手·君莫笑】時裝擊敗敵人時，會產生專屬【遮影步】特效。進入戰鬥狀態時，可觸發特殊形態：凌雲，根據不同持武狀態呈現不同外觀形態，該形態不可拓印。</p><p class="bb_paragraph">3、裝配【2674·相位天幕】武器皮膚，會改變魂玉【聽雨封喉】的攻擊特效效果。釋放【千機·變術】會有額外特效，【2674·相位天幕】的形態也會隨之流轉。</p><p class="bb_paragraph">4、保底機制</p><p class="bb_paragraph">（1）每開啟至多100次，必可獲得一件紅色品質（神品）的獎勵，此保底可不限次數觸發。在獲得所有紅色品質（神品）獎勵之前，紅色品質（神品）獎勵不會重複獲得。</p><p class="bb_paragraph">（2）極品外觀保底規則：開啟25次以內必定獲得一件極品英雄時裝或武器皮膚，後續每25次以內必定獲得一件未解鎖的極品外觀，極品外觀保底一共可以觸發14次。</p><p class="bb_paragraph">（3）心願極品獎勵：玩家每次抽中神品外觀，將獲得1次指定極品外觀的機會；指定完成後，將在下次抽中極品外觀時獲得指定的外觀；次數可以累積，但每次只能指定1個外觀。當心願極品獎勵和極品外觀保底同時觸發後，優先觸發心願極品獎勵，並消耗本次極品外觀保底次數。</p><p class="bb_paragraph">5、千機神杯前十次開啟五折</p><p class="bb_paragraph">前十次開啟千機神杯，將享受五折優惠，不可與打折券疊加使用。次數用完後，恢復原價。</p><p class="bb_paragraph">6、千機神杯將於7月30日12:00準時開啟！</p><p class="bb_paragraph">伺服器開啟後若未到該時間，玩家可提前預覽內容，但無法開啟寶箱。</p><p class="bb_paragraph">謫星外觀的開啟時間與寶箱開啟時間同步。</p><p class="bb_paragraph">英雄調整</p><p class="bb_paragraph">一、藍夢</p><p class="bb_paragraph">1、奧義【魚龍彩戲】綵球爆炸造成的擊飛高度略微提升，擊飛距離降低。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、巫真</p><p class="bb_paragraph">1、技能【靈羽】一段造成的硬直時間縮短。</p><p class="bb_paragraph">2、奧義【神弓鎮祟】、【神弓鎮祟·晦】的衍生技能【飲羽箭】架弓後的平擊招式傷害係數由3.0調整為2.8，對標記敵人的傷害係數由3.5調整為3.3。</p><div class="bb_h1"><b>水域戰鬥調整</b></div><p class="bb_paragraph">1、修復了在水域中，被攻擊時動作表現異常的問題。</p><p class="bb_paragraph">2、強化了潛水狀態下，搏浪勢釋放的漩渦效能。</p><p class="bb_paragraph">3、強化了搏浪勢的近戰修正效能。</p><p class="bb_paragraph">4、最佳化了使用浮空縱擊招式進入水下時的動作表現。</p><p class="bb_paragraph">5、修復了某些情況下，在水域中使用飛索線軸會下墜的BUG。</p><p class="bb_paragraph">6、加快了潛水狀態下，攻擊招式釋放後可以進入游泳的時機。</p><p class="bb_paragraph">7、最佳化了潛水狀態下，閃避的動作表現。</p><p class="bb_paragraph">8、潛水狀態下，無輸入方向鍵的閃避調整為向前閃避。</p><p class="bb_paragraph">9、修復了某些情況下，潛水狀態閃避不響應的BUG。</p><p class="bb_paragraph">10、修復了潛水狀態下，閃避成功時不播放提示特效的BUG。</p><p class="bb_paragraph">11、略微提前了潛水狀態下，閃避的可打斷時機。</p><p class="bb_paragraph">12、最佳化了水上漂狀態下，攻擊招式命中敵人後的擊飛效果，提高了連招穩定性。</p><p class="bb_paragraph">13、修復了某些情況下，在水域中無法成功攀爬上岸的BUG。</p><div class="bb_h1"><b>局內遊戲調整</b></div><p class="bb_paragraph">一、專項練習</p><p class="bb_paragraph">1、新增了英雄練習-葉修，完成後可以獲得英雄幣*50</p><p class="bb_paragraph">2、新增了武器練習-千機傘，完成後可以獲得英雄幣*50</p><div class="bb_h1"><b>局外遊戲調整</b></div><p class="bb_paragraph">一、大廳</p><p class="bb_paragraph">1、現在使用影棚作為大廳展示時，可以在該介面播放方案中自定義的背景音樂；同步隊友大廳影棚時，也將會播放對方影棚設定的背景音樂</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、共享外觀</p><p class="bb_paragraph">1、現在可以共享髮型與掛飾</p><p class="bb_paragraph">（1）達到藏雨貴客，可分享優品、極品髮型和掛飾</p><p class="bb_paragraph">（2）達到藏雨名士，可分享神品髮型和掛飾</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、局外最佳化</p><p class="bb_paragraph">1、盲盒外觀衣櫃介面展示最佳化，同一盲盒外觀將被放在一件外觀列表下展示。</p><div class="bb_h1"><b>四、影棚功能更新</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">1、影棚動作模組從英雄頁籤內移出，作為新的獨立頁籤；</p><p class="bb_paragraph">2、新增動作-表情功能，支援對面部表情單獨選擇和調整；</p><p class="bb_paragraph">3、解鎖時裝【全職高手·君莫笑】外觀後，可同步獲得影棚專屬場景元件【資料流】；</p><p class="bb_paragraph">4、新增官方單人模版1個，新增【百合花】、【藍光】等免費場景元件5個。</p><div class="bb_h1"><b>無間鏢客調整</b></div><p class="bb_paragraph">一、任務最佳化</p><p class="bb_paragraph">1、下調了主線任務"眼疾身快"的完成難度，條件修改為“在大風歌中，開啟1次藏兇秘匣”</p><p class="bb_paragraph">2、下調了賽季委託“【大風歌】鏢途漫漫——險境或劫境難度下，成功撤離3次” 所需次數，所需次數從3次降至2次</p><p class="bb_paragraph">3、下調了賽季委託“【大風歌】稽古搜遺——險境或劫境難度下，單局戰獲價值200萬並撤離，累計10場” 所需場數，所需場數從10場降至6場</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、局內玩法最佳化</p><p class="bb_paragraph">1、裡界【扶危·解封鎮心柱】任務流程中，每個解封的鎮心柱將額外刷新一個白帝秘匣·優</p><p class="bb_paragraph">2、裡界【扶危·解封鎮心柱】任務流程中，喚醒劉邦後，將額外刷新一個白帝秘匣·極，該白帝秘匣·極增加了賽季高價值藏品的額外產出(引光陣解謎的白帝秘匣·極，降低了一部分賽季高價值藏品的額外產出)</p><p class="bb_paragraph">3、照夜尋陵任務最佳化</p><p class="bb_paragraph">為進一步最佳化夜明珠的獲取許可權，照夜尋陵據點調整為，兵俑將在對局8分鐘後自動出現，對兵俑造成傷害最高的小隊擁有優先開箱權</p><p class="bb_paragraph">4、蛇神鎮守出場最佳化</p><p class="bb_paragraph">蛇神鎮守出場時，將無法提前對其造成傷害，且處於少昊神壇區域範圍內的玩家都將觸發BOSS的出場鏡頭。</p><p class="bb_paragraph">5、最佳化了生門羅盤的使用提示(方位欄處將額外顯示文字和動效，標明撤離點位於當前位置的上方或下方)</p><p class="bb_paragraph">6、靈鹿規則最佳化</p><p class="bb_paragraph">為提升玩家在裡界地上區域的搜尋體驗，我們做了以下調整：</p><p class="bb_paragraph">（1）靈鹿不會在表界出現，只在裡界的地上區域刷新。</p><p class="bb_paragraph">（2）只允許投餵靈芳仙蕊類的道具，提升了投餵後獲得收益。同時有極小機率觸發摸摸，摸摸靈鹿之後給高額獎勵。</p><p class="bb_paragraph">7、降低了部分野外敵兵的攻擊慾望</p><p class="bb_paragraph">8、物資點位最佳化</p><p class="bb_paragraph">（1）地上區域資源提升：額外刷新一個白帝秘匣·極，以及若干白帝秘匣·優</p><p class="bb_paragraph">（2）地上區域碭縣軍營區域新增了一批擊碎物</p><p class="bb_paragraph">（3）增加了貨郎刷新數量，最佳化了部分貨郎的位置</p><p class="bb_paragraph">（4）增加了螢火蟲的刷新數量</p><p class="bb_paragraph">（5）最佳化了部分裡界鑰匙點的刷新位置，鑰匙點將可以產出芒碭金鑰</p><p class="bb_paragraph">9、生門最佳化</p><p class="bb_paragraph">（1）大風歌表界，任務限制生門的關閉時間由對局開始後的14分鐘關閉調整為15分鐘關閉</p><p class="bb_paragraph">（2）部分生門刷新位置已最佳化</p><p class="bb_paragraph">10、戰術道具-憑虛門效果調整：無間鏢客模式下，劉煉使用憑虛門進行傳送時，會自動釋放被【流金核】抓取的敵人。</p><p class="bb_paragraph">三、英雄調整</p><p class="bb_paragraph">1、劉煉：無間鏢客模式下，被【流金核】抓取的敵人，在劉煉被傳送時會自動釋放。<br><br>四、庫房批次篩選最佳化</p><p class="bb_paragraph">1、批次篩選庫房物資功能支援篩選極品及以下的遺珍</p><p class="bb_paragraph">五、仙寶熔鑄/回爐/翻新顯示最佳化</p><p class="bb_paragraph">1、熔鑄/回爐：選擇裝備時新增主武器、副武器、備用武器名稱顯示，方便快速定位目標裝備</p><p class="bb_paragraph">2、熔鑄：選擇裝備時新增韌性數值顯示，與回爐介面保持一致</p><p class="bb_paragraph">3、回爐：最佳化了裝備排序規則，按韌性比例從低到高排列，便於快速選擇回爐裝備</p><p class="bb_paragraph">4、翻新：最佳化了仙寶裝備翻新時的跳轉功能，點擊可直接定位至對應巧械匣位置<br><br>六、戰備令最佳化<br>1、最佳化了特級戰備令”策略套“的預設輔裝，由飛索替換為徹地鼠。<br><br>七、煉丹問題修復</p><p class="bb_paragraph">1、修復了大風歌模式選擇介面未顯示局內煉丹進度的問題</p><p class="bb_paragraph"> </p><p class="bb_paragraph">八、秦兵·弓卒打擊受傷怒氣恢復調整</p><p class="bb_paragraph">1、 降低了受到秦兵·弓卒打擊的受傷怒氣恢復，此改動已於本週二實裝。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">九、全職高手聯動藏品上線</p><p class="bb_paragraph">活動時間：2026/7/30 4:00:00(UTC+8)至2026/9/3 7:00:00(UTC+8)活動期間，大廳介面右下角新增進度條：聯動收集·全職高手賬號卡。在局內搜尋容器累計進度條進度，進度滿後必定可搜尋出聯動藏品，活動結束後，仍可從容器中搜尋獲取該系列藏品。</p><div class="bb_h1"><b>徵神之路調整</b></div><p class="bb_paragraph">一、戰鬥調整</p><p class="bb_paragraph">1、特木爾專屬法寶【狼魂珠鏈】效果中產生的【風彈】命中打擊罡氣傷害係數從1下調到0.33，【風彈】命中後的持續打擊罡氣傷害係數從4下調到1。</p><p class="bb_paragraph">2、巔峰祕境的怪物被擊敗不再掉落特製凝血丸和特製護甲粉末</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、後續內容預告</p><p class="bb_paragraph">“無量境”釋出後，很多徵神玩家在關注另一個玩法（代號：混沌災啟）的製作進度及新賽季的相關內容，因此我們決定提前向大家同步部分後續的更新計劃。</p><p class="bb_paragraph">1、全新玩法“無相天災”（原代號：混沌災啟）未來版本中上線</p><p class="bb_paragraph">這一次，徵神之路的英雄們將來到臨安城，在混沌逐漸逼近的過程中，提升等級，並隨機獲取各種魂玉、物品、招式等，面對各種隨機的強大敵人。</p><p class="bb_paragraph">同時，在無相天災中，英雄們無法帶入神識等級、魂玉養成。但具有獨立的養成系統，助力抵抗混沌。</p><p class="bb_paragraph">2、新賽季重鑄系統全面最佳化</p><p class="bb_paragraph">①靈韻值保底：每次魂玉的屬性和數值重鑄，都會累積「靈韻值」，攢滿進度條後即可直接領取稀有水晶！<br>（重鑄不再能隨機到稀有詞條，稀有詞條保底也將取消，在靈韻值上線後保底進度將轉化為靈韻值）</p><p class="bb_paragraph">②新道具「玉華晶」：可使用「玉華晶」對指定詞條燻印，可進行一次大幅數值提升，直接提升詞條最大值的固定百分比。<br>· 副本產出的魂玉詞條數值修將恆定在一個區間內，不會出現再出現滿上限或者接近滿上限的詞條 。同時有一定機率產出玉華晶。<br>· 使用「玉華晶」進行重鑄時，若屬性值將超出上限，還會按超出量返還對應數量的養成道具作為補償</p><p class="bb_paragraph">//開發者評論：這次重鑄改版，我們的目的是為了最佳化大家的養成體驗：1、透過新的靈韻值機制，無需再考慮重鑄順序，大幅降低魂玉重鑄的學習成本和使用成本 2、透過新的「玉華晶」，我們希望可以解決玩家目前需要屯很多魂玉導致管理困難、倉庫空間不足的問題；同時也不需要在每局遊戲結束後，檢視所有結算魂玉的詞條數值</p><p class="bb_paragraph">3、新賽季每週任務全面最佳化</p><p class="bb_paragraph">從新賽季開始，每週任務不再需要全部完成，完成每個任務均可獲取活躍值，達成指定數量的活躍值即可獲取全部周常獎勵。<br>同時，完成每週任務即可獲取傳奇水晶進度，累計四周即可獲取一個傳奇水晶。</p><div class="bb_h1"><b>商城更新</b></div><p class="bb_paragraph">一、新增捆綁包</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、新增藍夢專屬捆綁包【冰蝶紀·藍夢捆綁包】，內含藍夢極品奧義掛飾【古島異聞·蝶月錄】、藍夢極品掛飾【古島異聞·棲冰枝】。捆綁包原價6100金塊，現價3500金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">2、新增季瑩瑩專屬捆綁包【白夜之寐·季瑩瑩捆綁包】，內含季瑩瑩極品時裝【甜夜安眠·白夜之寐】、季瑩瑩極品髮型【甜夜安眠·慵雪】、季瑩瑩極品掛飾【甜夜安眠·絨螢】。捆綁包原價3800金塊，現價2400金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於7月30日至8月13日限時上架）</p><p class="bb_paragraph">3、新增葉修專屬捆綁包【散人·葉修捆綁包】，內含葉修極品時裝【全職高手·散人】、葉修極品髮型【全職高手·秋痕】。捆綁包原價2600金塊，現價1800金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">4、新增藍夢專屬捆綁包【越海蝶·藍夢捆綁包】，內含藍夢極品時裝【古島異聞·越海蝶】、藍夢極品髮型【古島異聞·幻生翼】、藍夢極品掛飾【古島異聞·百幻翼】。捆綁包原價3500金塊，現價2200金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、新增折扣物品</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、新增葉修極品時裝【全職高手·興欣戰隊】，原價1800金塊，現價1500金塊，參與官方團購僅需900金塊！（團購價持續至2026年8月6日04:00）</p><p class="bb_paragraph">2、新增千機傘極品皮膚【銜曜】，原價1500金塊，現價1000金塊。</p><p class="bb_paragraph">3、新增極品擊敗播報【全職高手·一穿三】，原價600金塊，現價400金塊。</p><p class="bb_paragraph">4、新增季瑩瑩極品展示動作【半夢】，原價900金塊，現價600金塊。（本商品將於7月30日至8月13日限時上架）</p><p class="bb_paragraph">5、新增季瑩瑩極品展示背景【織夢籠】，原價600金塊，現價400金塊。（本商品將於7月30日至8月13日限時上架）</p><p class="bb_paragraph">6、新增季瑩瑩極品展示底座【晨霜座】，原價1200金塊，現價800金塊。（本商品將於7月30日至8月13日限時上架）</p><p class="bb_paragraph">7、新增葉修極品髮型【全職高手·孤葉】，原價800金塊，現價600金塊。</p><p class="bb_paragraph">8、新增葉修優品時裝【千機行】，原價600金塊，現價400金塊。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、道具商城更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1、新增道具【冰爽盲盒】，限購4次，售價360金塊。</p><p class="bb_paragraph">使用後可隨機解鎖一款未擁有的冰棒系列雙節棍武器皮膚（合計4款），包含：夏日派對·碎碎冰、夏日派對·可樂、夏日派對·葡萄、夏日派對·檸檬。冰爽盲盒限購4次。如果您已經擁有全部外觀，則會獲得幻絲*3600。</p><p class="bb_paragraph">四、攬月閣·商品上新</p><p class="bb_paragraph">（1）新增極品飛刀皮膚【碧霄翎】，售價300玉盤。</p><p class="bb_paragraph">（2）新增葉修極品掛飾【全職高手·電競耳機】，售價240玉盤。</p><p class="bb_paragraph">（3）返場通用極品掛飾【啟航之誓·男】，特價120玉盤。</p><p class="bb_paragraph">（4）返場通用極品掛飾【啟航之誓·女】，特價120玉盤。</p><div class="bb_h1"><b>影棚功能更新</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">1、影棚動作模組從英雄頁籤內移出，作為新的獨立頁籤；</p><p class="bb_paragraph">2、新增動作-表情功能，支援對面部表情單獨選擇和調整；</p><p class="bb_paragraph">3、解鎖時裝【全職高手·君莫笑】外觀後，可同步獲得影棚專屬場景元件【資料流】；</p><p class="bb_paragraph">4、新增官方單人模版1個，新增【百合花】、【藍光】等免費場景元件5個。</p><div class="bb_h1"><b>BUG修復</b></div><p class="bb_paragraph">一、修復了巫真英雄榜獎勵掛飾【靈弓鎮厄】有效期異常的問題。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Warhammer 40,000: Dawn of War IV &#45; Faction Deep Dive &#45; Necrons</title>
<link>https://xinker.org/zh/warhammer-40000-dawn-of-war-iv-faction-deep-dive-necrons</link>
<guid>https://xinker.org/zh/warhammer-40000-dawn-of-war-iv-faction-deep-dive-necrons</guid>
<description><![CDATA[ Hi everyone,The whole KING Art team is hard at work putting the finishing touches to Warhammer 40,000: Dawn of War IV, and we can’t wait to get the game in your hands on September 17th! To help pass the time, we’ve been introducing you to all four of the game’s factions, and today we’d like to talk more about the immortal android revenants: the Necrons! Watch our latest trailer now and read on for our overview and some brand new screenshots. The Necrons are all about slow but steady expansion, developing a malignant, snowballing threat that gradually consumes the battlefield. Your strategic centre of operations for this relentless march is the immensely powerful and upgradeable Tomb Citadel, which also serves as the production engine for your units.As you grow your Necron base, you’ll also spread the Power Matrix. Many Necron buildings can only be constructed on top of this powerful field, but each building also spreads it further. The bigger your Power Matrix, the more Dominion resource you’ll gain for your war effort.The influence of your Power Matrix extends to buffing friendly units on it. Your units already benefit from out-of-combat healing, but by imbuing themselves with the energy of the Matrix, they heal more quickly, grow even tougher, and become even harder to kill.Along with their intimidating arsenal of war machines, the Necrons can also build Resurrection Galleries that allow them to bring back fallen units for free.Once constructed, you select a preferred unit type you want to receive whenever a unit of that type falls in battle. So even if you lose one of your tough units, you can bring it back for free.To keep things fair for everyone else, though, you’ll find that Necron units - with a few exceptions - are relatively slow compared to the other factions’ armies. By carefully balancing extraordinary resilience with a slower overall pace, we’ve been able to make our Necrons feel like an ever-present threat that grows surely and steadily into a truly unstoppable force - take your eye off a Necron opponent at your peril.When it comes to your tactical options, one of our favourite Necron strategies involves using very cheap, very small units called Scarabs. These swarms of insectoid constructs are one of the faster Necron units in your roster, and can be very tricky for an opponent to deal with. This cheap unit can engage enemy ranged units in melee combat, preventing them from using their strongest weapons and granting your slower, deadlier units more time to close the gap.Your Deathmark sniper units are more than capable of outranging and eliminating enemy commanders and elite infantry from a safe distance. Then there are the Doomstalkers, the colossal constructs who roam the battlefield with their Doomsday Blasters, making explosively light work of anyone or anything that dares to cross them.While the relentless Necrons are tough to kill in their territory, we still need to make sure the faction can keep up in the late game, where battlefield hotspots can change rapidly. The Necrons can use advanced technology to reach even the furthest corners of the map in a flash.First, there are the Canoptek Spyders, units that are capable of building Tomb Pylons anywhere on the map. These pylons spawn a new patch of Power Matrix and act as a translocation target for any units entering your Tomb Citadel.Next, there’s a Stratagem - or unlockable ability - called Translocation Science. By activating this, you can teleport up to five units from anywhere on the battlefield to any other visible part of the map!Finally, we have the Monolith, an imposing machine with its Eternity Gate that acts as an exit point for units placed in reserve at your Tomb Citadel. Having teleported this gigantic vehicle behind enemy lines, you’ll be able to field even your slowest units from your base of operations straight into the current battlefront.That should give you a pretty good taste of how it feels to command a Necron army, but what about the role they play in Dawn of War IV’s story? We know how excited many of you are for the massive campaign we’ve been cooking up, so we want to tread very carefully when it comes to spoiling the surprises we have in store for you.It’s enough to say that the Necrons have received a mysterious signal originating from Kronus, a planet they’d long assumed held nothing more of interest for them. However, Kronus is a dormant tomb world, and wherever there are hidden tombs, you’re sure to find Necron units and war machinery of immense power.Like his enemies, our first Necron Commander, the Chronomancer Thothmek, is keen to seize that power for his dynasty’s wider war effort. In combat, he wields a devastating suite of chronomantic powers, manipulating time itself to confound his enemies and further his dynasty’s ambitions.As for our second playable Necron Commander, Ahmnok is much less inclined to manipulate the battlefield from afar. Where Commander Thothmek bends time itself to empower his leg ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45746738/78bfd88ebabed89a1a4db631b825627db5c8a953.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 00:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warhammer, 40, 000:, Dawn, War, Faction, Deep, Dive, Necrons</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hi everyone,</p><p class="bb_paragraph">The whole KING Art team is hard at work putting the finishing touches to Warhammer 40,000: Dawn of War IV, and we can’t wait to get the game in your hands on September 17th! To help pass the time, we’ve been introducing you to all four of the game’s factions, and today we’d like to talk more about the immortal android revenants: the Necrons! </p><p class="bb_paragraph"><i><b>Watch our latest trailer now and read on for our overview and some brand new screenshots.</b></i> </p><div data-youtube='"VfL5zrHM4DQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">The Necrons are all about slow but steady expansion, developing a malignant, snowballing threat that gradually consumes the battlefield. Your strategic centre of operations for this relentless march is the immensely powerful and upgradeable Tomb Citadel, which also serves as the production engine for your units.</p><p class="bb_paragraph">As you grow your Necron base, you’ll also spread the Power Matrix. Many Necron buildings can only be constructed on top of this powerful field, but each building also spreads it further. The bigger your Power Matrix, the more Dominion resource you’ll gain for your war effort.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/466b874fca9f51f813e9f4877e3efb2335f8f67a.jpg"></p><p class="bb_paragraph">The influence of your Power Matrix extends to buffing friendly units on it. Your units already benefit from out-of-combat healing, but by imbuing themselves with the energy of the Matrix, they heal more quickly, grow even tougher, and become even harder to kill.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Along with their intimidating arsenal of war machines, the Necrons can also build Resurrection Galleries that allow them to bring back fallen units for free.</p><p class="bb_paragraph">Once constructed, you select a preferred unit type you want to receive whenever a unit of that type falls in battle. So even if you lose one of your tough units, you can bring it back for free.</p><p class="bb_paragraph">To keep things fair for everyone else, though, you’ll find that Necron units - with a few exceptions - are relatively slow compared to the other factions’ armies. By carefully balancing extraordinary resilience with a slower overall pace, we’ve been able to make our Necrons feel like an ever-present threat that grows surely and steadily into a truly unstoppable force - take your eye off a Necron opponent at your peril.</p><p class="bb_paragraph">When it comes to your tactical options, one of our favourite Necron strategies involves using very cheap, very small units called Scarabs. These swarms of insectoid constructs are one of the faster Necron units in your roster, and can be very tricky for an opponent to deal with. This cheap unit can engage enemy ranged units in melee combat, preventing them from using their strongest weapons and granting your slower, deadlier units more time to close the gap.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/d79540078ab902e0e898c7d932ec4e9a2e0c1cab.jpg"></p><p class="bb_paragraph">Your Deathmark sniper units are more than capable of outranging and eliminating enemy commanders and elite infantry from a safe distance. Then there are the Doomstalkers, the colossal constructs who roam the battlefield with their Doomsday Blasters, making explosively light work of anyone or anything that dares to cross them.</p><p class="bb_paragraph">While the relentless Necrons are tough to kill in their territory, we still need to make sure the faction can keep up in the late game, where battlefield hotspots can change rapidly. The Necrons can use advanced technology to reach even the furthest corners of the map in a flash.</p><p class="bb_paragraph">First, there are the Canoptek Spyders, units that are capable of building Tomb Pylons anywhere on the map. These pylons spawn a new patch of Power Matrix and act as a translocation target for any units entering your Tomb Citadel.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/3ceb4c12139a0e252aee4400a22ec74178510218.jpg"></p><p class="bb_paragraph">Next, there’s a Stratagem - or unlockable ability - called Translocation Science. By activating this, you can teleport up to five units from anywhere on the battlefield to any other visible part of the map!</p><p class="bb_paragraph">Finally, we have the Monolith, an imposing machine with its Eternity Gate that acts as an exit point for units placed in reserve at your Tomb Citadel. Having teleported this gigantic vehicle behind enemy lines, you’ll be able to field even your slowest units from your base of operations straight into the current battlefront.</p><p class="bb_paragraph">That should give you a pretty good taste of how it feels to command a Necron army, but what about the role they play in Dawn of War IV’s story? We know how excited many of you are for the massive campaign we’ve been cooking up, so we want to tread very carefully when it comes to spoiling the surprises we have in store for you.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45746738/6444f2ab0ae68a06242f07cb8b672c365e69ebe5.jpg"></p><p class="bb_paragraph">It’s enough to say that the Necrons have received a mysterious signal originating from Kronus, a planet they’d long assumed held nothing more of interest for them. However, Kronus is a dormant tomb world, and wherever there are hidden tombs, you’re sure to find Necron units and war machinery of immense power.</p><p class="bb_paragraph">Like his enemies, our first Necron Commander, the Chronomancer Thothmek, is keen to seize that power for his dynasty’s wider war effort. In combat, he wields a devastating suite of chronomantic powers, manipulating time itself to confound his enemies and further his dynasty’s ambitions.</p><p class="bb_paragraph">As for our second playable Necron Commander, Ahmnok is much less inclined to manipulate the battlefield from afar. Where Commander Thothmek bends time itself to empower his legions and confound his enemies, Ahmnok is more than happy to let their bloodied claws do the talking instead.</p><p class="bb_paragraph">Fortunately, there’s not too much longer to wait before all of Dawn of War IV’s mysteries are yours to uncover for yourself! Before then, of course, there’s still one faction we’ve yet to take a closer look at: the Space Marines. In our final faction preview, we’ll be lifting the lid on our vision for Warhammer 40,000’s most iconic warriors.</p>]]> </content:encoded>
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<title>Additional language support coming soon!</title>
<link>https://xinker.org/zh/additional-language-support-coming-soon</link>
<guid>https://xinker.org/zh/additional-language-support-coming-soon</guid>
<description><![CDATA[ Thank you for your patience.Simplified Chinese, English, French, and Spanish language support are currently being prepared and will be added in a future update.We will notify you once the additional language support becomes available.Please look forward to the relaxing countryside life brought to you by the staff of the &quot;Yomawari&quot; series! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45775184/42d88a2bd4d02949844d433a922bd5af93564eb7.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 23:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Additional, language, support, coming, soon</media:keywords>
<content:encoded><![CDATA[Thank you for your patience.<br><br>Simplified Chinese, English, French, and Spanish language support are currently being prepared and will be added in a future update.<br><br>We will notify you once the additional language support becomes available.<br><br>Please look forward to the relaxing countryside life brought to you by the staff of the "Yomawari" series!]]> </content:encoded>
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<title>Maintenance in about 1 hour!</title>
<link>https://xinker.org/zh/maintenance-in-about-1-hour</link>
<guid>https://xinker.org/zh/maintenance-in-about-1-hour</guid>
<description><![CDATA[ Hey all!Servers will go down in about 1 hour for urgent maintenance and optimizations.Unfortunately, Trade/AH won&#039;t be in this update. I hope to bring you news about the progress of this feature soon! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45704998/6dbf435c1fe39b139ca09326604843be2a5f9757.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 22:16:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, about, hour</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey all!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Servers will go down in about 1 hour for urgent maintenance and optimizations.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Unfortunately, Trade/AH won't be in this update. I hope to bring you news about the progress of this feature soon!</p>]]> </content:encoded>
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<title>【 07/30 (四) 更新日誌】</title>
<link>https://xinker.org/zh/0730-%E5%9B%9B-%E6%9B%B4%E6%96%B0%E6%97%A5%E8%AA%8C</link>
<guid>https://xinker.org/zh/0730-%E5%9B%9B-%E6%9B%B4%E6%96%B0%E6%97%A5%E8%AA%8C</guid>
<description><![CDATA[ 立即前往:https://forum.nexon.com/MapleStoryMGlobal-tw/board_view?board=2726&amp;thread=3510977 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45898534/7d4c588bb623ca0c44623a4720ae52127d32987f.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 22:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【, 0730, 四, 更新日誌】</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45898534/7d4c588bb623ca0c44623a4720ae52127d32987f.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">立即前往:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2FMapleStoryMGlobal-tw%2Fboard_view%3Fboard%3D2726%26thread%3D3510977" target="_blank" rel=" noopener">https://forum.nexon.com/MapleStoryMGlobal-tw/board_view?board=2726&thread=3510977</a></p>]]> </content:encoded>
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<title>戰鬥策劃面對面｜《戰意》近期武器與兵團調整方向分享</title>
<link>https://xinker.org/zh/%E6%88%B0%E9%AC%A5%E7%AD%96%E5%8A%83%E9%9D%A2%E5%B0%8D%E9%9D%A2%E6%88%B0%E6%84%8F%E8%BF%91%E6%9C%9F%E6%AD%A6%E5%99%A8%E8%88%87%E5%85%B5%E5%9C%98%E8%AA%BF%E6%95%B4%E6%96%B9%E5%90%91%E5%88%86%E4%BA%AB</link>
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<description><![CDATA[ 各位將軍大家好，本篇文章將與大家分享近期武器與兵團平衡性調整的階段性總結，以及我們未來的改動方向。這個系列將持續更新，我們也希望保持與玩家的交流，聽取各方的反饋。野太刀調整原因本次對野太刀的調整，以吸血特性為切入點，重新梳理了以【血印】和【血怒】被動為核心的技能循環。以【血刃】為例：我們調整了吸血屬性的效果分配，強化不同技能在循環中的功能定位，使吸血特性的利用率得到提升。符文方面，我們注意到【英雄一擊】符文對武器強度的影響已經超出了合理範圍。本次調整中，我們將其部分數值屬性下放至武將專精，以確保在有符文和無符文兩種情況下，武器的強度都處於可控區間。此外，我們優化了動作銜接幀數、接敵邏輯和傷害檢測邏輯，並對技能數值進行了針對性的加強。目標是讓玩家自行搭配的技能組合，在斬將和清兵兩個維度上都能在戰場中發揮作用。當前情況調整已生效約一週。環比上週數據：場均對武將傷害提升約50%，場均對兵團傷害提升30%以上，場均承傷僅次於刀盾，位列全武器第二。其中，中低等級玩家的數據提升較為顯著，說明調整降低了野太刀的使用門檻，讓更多玩家能夠體驗這把武器的性能。但【英雄一擊】符文的問題尚未完全解決。作為賽季限時專屬的性能補充道具，其設計初衷是平衡賽季強度、突出差異化特性、強化戰鬥循環體驗。然而經過多個版本的屬性累積，導致該符文在部分主流玩法中的選擇佔比和影響力持續上升。這也導致了賽季初期或玩家回流時，野太刀的出場門檻依然偏高。後續方向我們已經收到了一些將軍的戰場反饋，我們將根據這些反饋對野太刀的手感和強度進行調整，例如我們也在評估優化【血怒】期間釋放【一之太刀】的破防反饋，使其更接近玩家熟悉的操作節奏，同時也希望各位野太刀好手們對此武器有任何想法，都可以繼續與我們一起探討。火銃調整原因本次對火銃的調整側重於斬將方向，目標是為玩家呈現回歸火銃武器本體的戰鬥體驗。在操作層面，我們優化了戰鬥相機、近點目標彈道和彈藥能量衰減等細節，以提升與武將纏鬥時的戰鬥性能和操作手感。在清兵層面，我們簡化了投擲彈藥的操作邏輯，強化了【轟天雷】的傷害係數，縮短了【鐵蒺藜】的冷卻時間並添加了新的機制：該技能現在不僅可以限制敵方兵團的移動速度，還可以對敵方武將施加減速效果，從而提高其他技能的命中率。生存方面，我們對右鍵普通攻擊添加了擊退控制，降低了翻滾的體力消耗，縮短了【掃堂腿】和【逃脫】的冷卻時間。這些調整旨在為火銃提供一種中近距離交戰的選擇：風險較高，但收益也相應較高。當前情況隨著普通射擊重新回到中近距離高額輸出的定位，越來越多的玩家開始選擇全技巧加點，並攜帶【霰彈】、【蓄勢】等斬將流技能。從數據面板來看，場均對武將傷害和場均斬將數均有明顯提升。普通攻擊添加的擊退效果，以及【逃脫】和【掃堂腿】技能冷卻時間的縮短與操作手感的優化，使火銃在當前的戰場環境中保持了較低的陣亡率，能夠在陣地前沿持續輸出。後續方向現階段暫無新的調整安排，我們會繼續關注實戰數據與玩家反饋，並視情況評估後續方案，各位火銃王如果有新的想法，歡迎告訴我們。關刀調整原因關刀是許多玩家從接觸遊戲開始便認真鑽研的武器，但隨著其他武器不斷推出和調整，其數值和手感在當下的戰場環境中需要進行一定加強。從技能組來看，【威震八方】和【怒髮衝冠】構成了關刀的攻防兩面，也是其核心特色。在此基礎上，我們重新梳理了各技能的定位，嘗試不同流派的打法，進一步區分不同技能的定位，能夠直接對應玩家的戰場需求。手感層面，我們優化了所有技能的幀數銜接和接敵邏輯，目標是讓技能能夠穩定命中，並使連招的操作更為流暢。當前情況經過上一輪調整，關刀的總體傷害數據有較為可觀的提升。但承傷能力尚未達到重甲武器的應有水平。從技能構成來看，關刀招式大開大合，起手動作較為緩慢，這帶來了命中的不確定性。如果只依靠提升技能傷害來解決問題，可能會加劇武將強度的兩極分化。後續方向我們計劃進一步提升關刀的傷害能力，調整至更符合重甲武器定位的水平。具體方式是強化已有或新增被動玩法，在戰鬥回合中為玩家提供更穩定的防護支持和輸出窗口，使戰鬥流程不再完全依賴於單一技能的釋放，提供更多的操作空間。長劍當前情況風險與收益對等的設計，是玩家構建專屬體驗的基礎。長劍是首個支持自主搭配專精體系的武器，以「輕甲－中甲－重甲」三種護甲類型為切入點，在突出各自優勢的同時平衡風險與收益。從當前數據來看，中甲群體在專精體系中的「收益風險比」有擴大的趨勢——在不遜色於輕甲的傷害能力的同時，具備了接近重甲的容錯能力。這與設計預期存在偏差。後續方向我們將繼續以風險與收益對等為原則，對長劍專精體系的傷害、防護與位移能力進行重新劃分，確保「輕－中－重」甲各具獨特優勢，同時各有明確的局限性。具體調整方向包括：降低閃身期間「無敵」的持續時間，對閃身的體力消耗加以限制；對中甲長劍的傷害輸出和護甲削弱進行調整；提升重甲形態下長劍的收益，使其在全甲格鬥中體現出標準武器應有的表現。白毦兵調整原因白毦兵基於其特殊的【死戰狀態】，能夠承受並吸收大量傷害而保持建制。在當前賽季標籤的加持下，統禦值進一步降低，使得其綜合性價比偏高，防守方在爭奪據點時處於更有利的位置。後台數據也顯示，白毦兵的傷害輸出在大盾類型兵團中處於中下位置，而承傷能力處於斷檔領先。這一分布偏離了設計預期。因此我們優先縮短了【死戰狀態】吸收大量傷害的時間窗口。此外，白毦兵上線後，我們持續修復了邊界情況和設計預期之外的問題。例如，連續按鍵X列陣會持續刷新免疫控制效果。在非主動技能【白毦軍陣】之外的列陣行為中——無論是列陣過程還是保持列陣狀態——均不應觸發免疫控制效果，因此我們對此進行了修復。當前情況無論是在攻城戰還是排位賽中，白毦兵的防禦承傷數據均為第二名的1.5倍。這表明當前戰場上武將和兵團的整體攻擊輸出量不足以衝破白毦兵的防禦陣型，尤其是在賽季伊始整體削弱兵團輸出量的背景下。在當前的模式規則下，防禦數據若高於均值過多，對防守方陣營是有利的。進攻方長時間無法突破防禦陣地，會導致戰局節奏拖沓、局勢凝滯，影響雙方的遊戲體驗。我們對白毦兵的調整思路始終圍繞一點：保留【死戰狀態】吸收傷害的特色，同時通過各種恢復手段保證狀態結束後建制不會出現斷崖式減少，使白毦兵在據點爭奪中能夠持續穩定地發揮承傷作用。後續方向技能【漢祚不衰】進入的【死戰狀態】持續時間將進行回調。為平衡常駐減傷數據與整局戰鬥數據，【白毦軍陣】和【重盾卻敵】中基礎維持減傷部分的防護值將降低，但格擋消耗效果將削弱。整體方向是：保持承傷能力，但提高維持這一能力所需的操作要求。蘭斯洛特騎士當前情況蘭斯洛特騎士當前的攻擊傷害數據，尤其是對兵團的輸出，在當前高於多數近戰步兵，甚至高於大多數騎兵，僅低於部分機制型遠程兵團和個別騎兵兵團。其主要傷害技能【銳進】有將近三分之一的時間覆蓋「無敵」效果，能因此規避大量傷害，且這種「無敵」目前不存在反制手段。這使其在保持較高輸出的同時，還能夠規避較多傷害，綜合生存表現高於設計預期。後續方向技能【銳進】的「無敵」持續時間將下調，防禦性能也將進行略微削弱。調整的目標是讓蘭斯洛特騎士在戰場上存在明確的克制關係，而不是同時兼具過高的輸出與生存能力。結語以上是本期對武器和兵團調整的梳理與後續方向的說明。我們將在下週，陸續開啟本次調整的PTR先鋒服測試，期待各位高手的幫助和反饋。戰鬥平衡是一項需要持續投入的工作，調整的效果也需要在實際對局中檢驗。因此，我們會定期將內部的思考和工作方向整理出來，與各位玩家保持溝通。同時，我們也會持續關注社區的討論和反饋。CBL開賽在即，各路高手也已集結，我們也會在比賽中觀察各個職業和兵團的表現，同時邀請各路隊長、指揮、選手和主播，與我們進行圓桌暢談，共研進步。如果對以上內容有任何想法或建議，歡迎告訴我們。我們都會認真閱讀，感謝大家。 —— 戰鬥策劃團隊 ]]></description>
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<pubDate>Wed, 29 Jul 2026 20:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>戰鬥策劃面對面｜《戰意》近期武器與兵團調整方向分享</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍大家好，</p><p class="bb_paragraph">本篇文章將與大家分享近期武器與兵團平衡性調整的階段性總結，以及我們未來的改動方向。</p><p class="bb_paragraph">這個系列將持續更新，我們也希望保持與玩家的交流，聽取各方的反饋。</p><hr><div class="bb_h2"><b>野太刀</b></div><div class="bb_h3"><b>調整原因</b></div><p class="bb_paragraph">本次對野太刀的調整，以吸血特性為切入點，重新梳理了以【血印】和【血怒】被動為核心的技能循環。</p><p class="bb_paragraph">以【血刃】為例：我們調整了吸血屬性的效果分配，強化不同技能在循環中的功能定位，使吸血特性的利用率得到提升。</p><p class="bb_paragraph">符文方面，我們注意到【英雄一擊】符文對武器強度的影響已經超出了合理範圍。本次調整中，我們將其部分數值屬性下放至武將專精，以確保在有符文和無符文兩種情況下，武器的強度都處於可控區間。</p><p class="bb_paragraph">此外，我們優化了動作銜接幀數、接敵邏輯和傷害檢測邏輯，並對技能數值進行了針對性的加強。目標是讓玩家自行搭配的技能組合，在斬將和清兵兩個維度上都能在戰場中發揮作用。</p><div class="bb_h3"><b>當前情況</b></div><p class="bb_paragraph">調整已生效約一週。環比上週數據：場均對武將傷害提升約50%，場均對兵團傷害提升30%以上，場均承傷僅次於刀盾，位列全武器第二。其中，中低等級玩家的數據提升較為顯著，說明調整降低了野太刀的使用門檻，讓更多玩家能夠體驗這把武器的性能。</p><p class="bb_paragraph">但【英雄一擊】符文的問題尚未完全解決。作為賽季限時專屬的性能補充道具，其設計初衷是平衡賽季強度、突出差異化特性、強化戰鬥循環體驗。然而經過多個版本的屬性累積，導致該符文在部分主流玩法中的選擇佔比和影響力持續上升。這也導致了賽季初期或玩家回流時，野太刀的出場門檻依然偏高。</p><div class="bb_h3"><b>後續方向</b></div><p class="bb_paragraph">我們已經收到了一些將軍的戰場反饋，我們將根據這些反饋對野太刀的手感和強度進行調整，例如我們也在評估優化【血怒】期間釋放【一之太刀】的破防反饋，使其更接近玩家熟悉的操作節奏，同時也希望各位野太刀好手們對此武器有任何想法，都可以繼續與我們一起探討。</p><hr><div class="bb_h2"><b>火銃</b></div><div class="bb_h3"><b>調整原因</b></div><p class="bb_paragraph">本次對火銃的調整側重於斬將方向，目標是為玩家呈現回歸火銃武器本體的戰鬥體驗。</p><p class="bb_paragraph">在操作層面，我們優化了戰鬥相機、近點目標彈道和彈藥能量衰減等細節，以提升與武將纏鬥時的戰鬥性能和操作手感。</p><p class="bb_paragraph">在清兵層面，我們簡化了投擲彈藥的操作邏輯，強化了【轟天雷】的傷害係數，縮短了【鐵蒺藜】的冷卻時間並添加了新的機制：該技能現在不僅可以限制敵方兵團的移動速度，還可以對敵方武將施加減速效果，從而提高其他技能的命中率。</p><p class="bb_paragraph">生存方面，我們對右鍵普通攻擊添加了擊退控制，降低了翻滾的體力消耗，縮短了【掃堂腿】和【逃脫】的冷卻時間。這些調整旨在為火銃提供一種中近距離交戰的選擇：風險較高，但收益也相應較高。</p><div class="bb_h3"><b>當前情況</b></div><p class="bb_paragraph">隨著普通射擊重新回到中近距離高額輸出的定位，越來越多的玩家開始選擇全技巧加點，並攜帶【霰彈】、【蓄勢】等斬將流技能。從數據面板來看，場均對武將傷害和場均斬將數均有明顯提升。</p><p class="bb_paragraph">普通攻擊添加的擊退效果，以及【逃脫】和【掃堂腿】技能冷卻時間的縮短與操作手感的優化，使火銃在當前的戰場環境中保持了較低的陣亡率，能夠在陣地前沿持續輸出。</p><div class="bb_h3"><b>後續方向</b></div><p class="bb_paragraph">現階段暫無新的調整安排，我們會繼續關注實戰數據與玩家反饋，並視情況評估後續方案，各位火銃王如果有新的想法，歡迎告訴我們。</p><hr><div class="bb_h2"><b>關刀</b></div><div class="bb_h3"><b>調整原因</b></div><p class="bb_paragraph">關刀是許多玩家從接觸遊戲開始便認真鑽研的武器，但隨著其他武器不斷推出和調整，其數值和手感在當下的戰場環境中需要進行一定加強。</p><p class="bb_paragraph">從技能組來看，【威震八方】和【怒髮衝冠】構成了關刀的攻防兩面，也是其核心特色。在此基礎上，我們重新梳理了各技能的定位，嘗試不同流派的打法，進一步區分不同技能的定位，能夠直接對應玩家的戰場需求。</p><p class="bb_paragraph">手感層面，我們優化了所有技能的幀數銜接和接敵邏輯，目標是讓技能能夠穩定命中，並使連招的操作更為流暢。</p><div class="bb_h3"><b>當前情況</b></div><p class="bb_paragraph">經過上一輪調整，關刀的總體傷害數據有較為可觀的提升。但承傷能力尚未達到重甲武器的應有水平。從技能構成來看，關刀招式大開大合，起手動作較為緩慢，這帶來了命中的不確定性。如果只依靠提升技能傷害來解決問題，可能會加劇武將強度的兩極分化。</p><div class="bb_h3"><b>後續方向</b></div><p class="bb_paragraph">我們計劃進一步提升關刀的傷害能力，調整至更符合重甲武器定位的水平。具體方式是強化已有或新增被動玩法，在戰鬥回合中為玩家提供更穩定的防護支持和輸出窗口，使戰鬥流程不再完全依賴於單一技能的釋放，提供更多的操作空間。</p><hr><div class="bb_h2"><b>長劍</b></div><div class="bb_h3"><b>當前情況</b></div><p class="bb_paragraph">風險與收益對等的設計，是玩家構建專屬體驗的基礎。長劍是首個支持自主搭配專精體系的武器，以「輕甲－中甲－重甲」三種護甲類型為切入點，在突出各自優勢的同時平衡風險與收益。</p><p class="bb_paragraph">從當前數據來看，中甲群體在專精體系中的「收益風險比」有擴大的趨勢——在不遜色於輕甲的傷害能力的同時，具備了接近重甲的容錯能力。這與設計預期存在偏差。</p><div class="bb_h3"><b>後續方向</b></div><p class="bb_paragraph">我們將繼續以風險與收益對等為原則，對長劍專精體系的傷害、防護與位移能力進行重新劃分，確保「輕－中－重」甲各具獨特優勢，同時各有明確的局限性。</p><p class="bb_paragraph">具體調整方向包括：降低閃身期間「無敵」的持續時間，對閃身的體力消耗加以限制；對中甲長劍的傷害輸出和護甲削弱進行調整；提升重甲形態下長劍的收益，使其在全甲格鬥中體現出標準武器應有的表現。</p><hr><div class="bb_h2"><b>白毦兵</b></div><div class="bb_h3"><b>調整原因</b></div><p class="bb_paragraph">白毦兵基於其特殊的【死戰狀態】，能夠承受並吸收大量傷害而保持建制。在當前賽季標籤的加持下，統禦值進一步降低，使得其綜合性價比偏高，防守方在爭奪據點時處於更有利的位置。後台數據也顯示，白毦兵的傷害輸出在大盾類型兵團中處於中下位置，而承傷能力處於斷檔領先。這一分布偏離了設計預期。因此我們優先縮短了【死戰狀態】吸收大量傷害的時間窗口。</p><p class="bb_paragraph">此外，白毦兵上線後，我們持續修復了邊界情況和設計預期之外的問題。例如，連續按鍵X列陣會持續刷新免疫控制效果。在非主動技能【白毦軍陣】之外的列陣行為中——無論是列陣過程還是保持列陣狀態——均不應觸發免疫控制效果，因此我們對此進行了修復。</p><div class="bb_h3"><b>當前情況</b></div><p class="bb_paragraph">無論是在攻城戰還是排位賽中，白毦兵的防禦承傷數據均為第二名的1.5倍。這表明當前戰場上武將和兵團的整體攻擊輸出量不足以衝破白毦兵的防禦陣型，尤其是在賽季伊始整體削弱兵團輸出量的背景下。</p><p class="bb_paragraph">在當前的模式規則下，防禦數據若高於均值過多，對防守方陣營是有利的。進攻方長時間無法突破防禦陣地，會導致戰局節奏拖沓、局勢凝滯，影響雙方的遊戲體驗。</p><p class="bb_paragraph">我們對白毦兵的調整思路始終圍繞一點：保留【死戰狀態】吸收傷害的特色，同時通過各種恢復手段保證狀態結束後建制不會出現斷崖式減少，使白毦兵在據點爭奪中能夠持續穩定地發揮承傷作用。</p><div class="bb_h3"><b>後續方向</b></div><p class="bb_paragraph">技能【漢祚不衰】進入的【死戰狀態】持續時間將進行回調。為平衡常駐減傷數據與整局戰鬥數據，【白毦軍陣】和【重盾卻敵】中基礎維持減傷部分的防護值將降低，但格擋消耗效果將削弱。整體方向是：保持承傷能力，但提高維持這一能力所需的操作要求。</p><hr><div class="bb_h2"><b>蘭斯洛特騎士</b></div><div class="bb_h3"><b>當前情況</b></div><p class="bb_paragraph">蘭斯洛特騎士當前的攻擊傷害數據，尤其是對兵團的輸出，在當前高於多數近戰步兵，甚至高於大多數騎兵，僅低於部分機制型遠程兵團和個別騎兵兵團。</p><p class="bb_paragraph">其主要傷害技能【銳進】有將近三分之一的時間覆蓋「無敵」效果，能因此規避大量傷害，且這種「無敵」目前不存在反制手段。這使其在保持較高輸出的同時，還能夠規避較多傷害，綜合生存表現高於設計預期。</p><div class="bb_h3"><b>後續方向</b></div><p class="bb_paragraph">技能【銳進】的「無敵」持續時間將下調，防禦性能也將進行略微削弱。調整的目標是讓蘭斯洛特騎士在戰場上存在明確的克制關係，而不是同時兼具過高的輸出與生存能力。</p><hr><div class="bb_h2"><b>結語</b></div><p class="bb_paragraph">以上是本期對武器和兵團調整的梳理與後續方向的說明。我們將在下週，陸續開啟本次調整的PTR先鋒服測試，期待各位高手的幫助和反饋。</p><p class="bb_paragraph">戰鬥平衡是一項需要持續投入的工作，調整的效果也需要在實際對局中檢驗。因此，我們會定期將內部的思考和工作方向整理出來，與各位玩家保持溝通。同時，我們也會持續關注社區的討論和反饋。CBL開賽在即，各路高手也已集結，我們也會在比賽中觀察各個職業和兵團的表現，同時邀請各路隊長、指揮、選手和主播，與我們進行圓桌暢談，共研進步。</p><p class="bb_paragraph">如果對以上內容有任何想法或建議，歡迎告訴我們。我們都會認真閱讀，感謝大家。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">—— 戰鬥策劃團隊</p>]]> </content:encoded>
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<title>7月30日更新維護公告</title>
<link>https://xinker.org/zh/7%E6%9C%8830%E6%97%A5%E6%9B%B4%E6%96%B0%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8830%E6%97%A5%E6%9B%B4%E6%96%B0%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 將軍們好！我們將於以下時間進行賽季維護更新：APAC：北京時間14:00-17:00（UTC+8）EU/AMS：7:00-10:00（UTC+1）預計維護時間為3小時，維護結束後將發放維護補償，請將軍安排好自己的遊戲時間。具體維護內容請關注後續公告，感謝您對《戰意：三國》的支持！ ]]></description>
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<pubDate>Wed, 29 Jul 2026 20:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月30日更新維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們好！</p><p class="bb_paragraph">我們將於以下時間進行賽季維護更新：</p><p class="bb_paragraph">APAC：北京時間14:00-17:00（UTC+8）</p><p class="bb_paragraph">EU/AMS：7:00-10:00（UTC+1）</p><p class="bb_paragraph">預計維護時間為3小時，維護結束後將發放維護補償，請將軍安排好自己的遊戲時間。</p><p class="bb_paragraph">具體維護內容請關注後續公告，感謝您對《戰意：三國》的支持！</p>]]> </content:encoded>
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<title>遊戲更新通知（7/30）</title>
<link>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E6%9B%B4%E6%96%B0%E9%80%9A%E7%9F%A5730</link>
<guid>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E6%9B%B4%E6%96%B0%E9%80%9A%E7%9F%A5730</guid>
<description><![CDATA[ 《麻雀一番街》将于7月30日进行版本在线更新，欢迎各位优秀的队长们登入一番街体验全新版本内容。预计更新时间为10:00-16:00（UTC+8），可能根据实际情况提前或延后。※本次更新为不停服更新，更新期间各位队长可正常进行游戏。1、4.5周年限定雀士洛琪娅入驻一番街7月30日(四)更新后 - 9月9日(三)09:59（UTC+8），周年限定招募「深蓝旧梦」上线，限定雀士「洛琪娅」招募概率限时提升!西园寺洛琪娅的真实身份是自暗域而来的第七号信标（CV：上田丽奈），在因能量枯竭而即将消亡之际，她向你发出请求，期望你同她一起，向过去道别。-洛琪娅在完成觉醒后，可通过任务【提灯梦别】解锁她以残存能量凝结而成的提灯灵形态，同时获得部分新的替换语音，以及一个专属手部模型。-根据形态不同，洛琪娅拥有两种不同风格的满贯以上和牌动画。-洛琪娅的造型【觉醒后（提灯灵）】拥有一个特殊的触摸交互反馈。-洛琪娅首次上线期间，队长可以在招募商店以200一番街集章卡的优惠价格限时兑换洛琪娅。后续复刻洛琪娅，将恢复260一番街集章卡的兑换价格。2、「悼别花庭」活动开启「悼别花庭」活动限时开启！「活动时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）「活动说明」：1.队长可以在「提灯梦影」中体验活动剧情，根据时间开放对应的剧情关卡，通关剧情章节可以在「呢喃诗行」中领取奖励。2.队长可以通过段位战&amp;其他玩法获取丝绒灯芯，消耗丝绒灯芯在「晚钟楼阁」中兑换活动奖励。3.活动期间队长可在「呢喃诗行」中完成每日任务和剧情任务，获取丝绒灯芯。4.活动期间队长可以参与小游戏玩法「隐牌战」，在隐牌战中，队长将以12张手牌进行对局，和牌条件成立时，拥有13张手牌即可进行和牌。3、活动玩法「隐牌战」限时开放！「玩法开放时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）「玩法说明」：1. 玩法为3人麻将，每位玩家配牌会比常规麻将玩法少1张牌，不是自己的出牌回合，只会有12张牌。2. 少的那一张牌实际并未消失，而是被视为万能牌，万能牌可以被视为任意麻将牌进行和牌。3. 除了少一张牌外，其余规则和三人-日麻大致相同，正常进行摸牌和出牌，和牌型规则不变，仍然是【4面子+1雀头】※更多详细规则可前往活动中查看4、「玄学 VS 科学」活动开启！活动时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）活动内容：活动期间，队长可以从玄学阵营和科学阵营中选择一个阵营加入，加入后进行日麻段位战和台麻16张段位战，可以为己方阵营增加阵营分数。在活动结束后，通过邮件发放「阵营排名奖励」与「阵营个人排名奖励」。5、造型礼包限时上架！售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）以下限定造型将在商城限时贩卖，其造型礼包将在特别推荐限时上架。千万不要错过啰！◆西园寺洛琪娅・【甜蜜的蛋糕派对(SP)】◆洛蕾莱・【魔女的幽蓝誓约(SP)】◆希瓦尼・【海盗的泳池试炼】【甜蜜的蛋糕派对】专属造型礼包：「西园寺洛琪娅・甜蜜的蛋糕派对(SP)」、「麻将桌布·甜蜜漂游」、「牌背·草莓蛋糕」【魔女的幽蓝誓约】专属造型礼包：「洛蕾莱・魔女的幽蓝誓约(SP)」、「麻将桌布·海的凝望」、「牌背·深海之触」【海盗的泳池试炼】专属造型礼包：「希瓦尼・海盗的泳池试炼」、「麻将桌布·水之初体验」、「牌背·救生圈」6、「蔷薇遗梦」视听专辑礼包上架售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）各位队长可在特别推荐界面购买「蔷薇遗梦」视听专辑礼包、该礼包将包含：◆大厅背景・梦中的沙龙◆BGM（大厅）・无声的童谣◆BGM（对局）・人偶的游戏◆BGM（立直）・魔女的舞步在售卖时间内，大厅背景以及BGM也会单独在商城上架，在售卖时间后，大厅背景和BGM不进行下架。7、「星霜烂漫」装饰风格礼包上架售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）售卖期间，队长可在特别推荐界面花费服饰券购买以下装饰风格礼包：「星霜烂漫」装饰风格礼包◆麻将桌布・星河流光（动态）◆桌框・繁星璀璨（动态）◆立直棒・浑天仪（动态）◆牌背・星之启迪8、「周年定向」活动开启「周年定向」活动限时开启！「活动时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）「活动说明」：1. 活动期间队长可以在选择招募类型「迤逦风月」或者「燃火晨曦」后，选择对应类型的两名雀士开启限时UP！2. 可选范围为截至4.5周年版本更新前已上线的所有常驻雀士。3. 通过「周年定向」获得全部目标雀士后，该活动入口将会关闭。9、「周年自选」活动开启「周年自选」活动限时开启！「活动时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）「活动说明」：1. 活动期间队长可选择2款心仪的未拥有造型开放限时购买！※ 若队长未拥有造型仅剩1款，可以选择对应造型开放限时购买。2. 可选范围为截至4.5周年版本更新前，已上线的所有常驻雀士普通造型及SP造型。3. 获得全部目标造型后，该活动入口将会关闭。10、雀士洛蕾莱、希瓦尼限时招募概率提升！7月30日(四)更新后 - 9月9日(三)09:59（UTC+8）,招募「联盟之星XXXI」上线，雀士「洛蕾莱」、「希瓦尼」招募概率限时提升！11、周年限定雀士薇乐限时复刻！「活动时间」：7月30日(四)更新后 - 9月9日(三)09:59（UTC+8）「活动内容」：招募「流光化羽」上线，限定雀士「薇乐」招募概率限时提升！以下造型专属礼包复刻！◆薇乐・【絮光粼语】「絮光粼语」专属造型礼包：「薇乐・絮光粼语」、「麻将桌布・天籁」、「牌背・天使之翼」12、「荷塘月色」装饰风格礼包开售售卖时间： 7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）各位队长可在特别推荐界面购买「荷塘月色」装饰风格礼包、该礼包将包含：◆麻将桌布・碧波鱼戏（动态）◆桌框・静夜华池（动态）◆立直棒・荡漾浮舟（动态）◆牌背・翠绿青萍13、「沉沦之夜」视听专辑礼包复刻售卖时间： 7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）各位队长可在特别推荐界面购买「沉沦之夜」视听专辑礼包、该礼包将包含：◆大厅背景・美梦酒吧◆BGM（大厅）・唇与古典杯◆BGM（对局）・暧昧光影◆BGM（立直）・狂醉今宵14、商城新增招募专供礼包，招募券最高折扣45%！◆周年庆·普通款◆周年庆·经典款◆周年庆·豪华款售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）15、地铁模式设置新增标识开关，开启后左上角将会显示对应标识16、智雀学院练习场结算界面优化，延长倒计时并新增交互，支持点击役种查看详细说明，助力队长快捷复盘、高效学习。17、其他游玩体验上的优化 ]]></description>
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<pubDate>Wed, 29 Jul 2026 18:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>遊戲更新通知（730）</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《麻雀一番街》将于7月30日进行版本在线更新，欢迎各位优秀的队长们登入一番街体验全新版本内容。</p><p class="bb_paragraph">预计更新时间为10:00-16:00（UTC+8），可能根据实际情况提前或延后。</p><p class="bb_paragraph">※本次更新为不停服更新，更新期间各位队长可正常进行游戏。</p><p class="bb_paragraph">1、4.5周年限定雀士洛琪娅入驻一番街</p><p class="bb_paragraph">7月30日(四)更新后 - 9月9日(三)09:59（UTC+8），周年限定招募「深蓝旧梦」上线，限定雀士「洛琪娅」招募概率限时提升!</p><p class="bb_paragraph">西园寺洛琪娅的真实身份是自暗域而来的第七号信标（CV：上田丽奈），在因能量枯竭而即将消亡之际，她向你发出请求，期望你同她一起，向过去道别。</p><p class="bb_paragraph">-洛琪娅在完成觉醒后，可通过任务【提灯梦别】解锁她以残存能量凝结而成的提灯灵形态，同时获得部分新的替换语音，以及一个专属手部模型。</p><p class="bb_paragraph">-根据形态不同，洛琪娅拥有两种不同风格的满贯以上和牌动画。</p><p class="bb_paragraph">-洛琪娅的造型【觉醒后（提灯灵）】拥有一个特殊的触摸交互反馈。</p><p class="bb_paragraph">-洛琪娅首次上线期间，队长可以在招募商店以200一番街集章卡的优惠价格限时兑换洛琪娅。后续复刻洛琪娅，将恢复260一番街集章卡的兑换价格。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42810873/c2da938ae2d4b119a6f4b6cc78d6426cfc6293ca.png"></p><p class="bb_paragraph">2、「悼别花庭」活动开启</p><p class="bb_paragraph">「悼别花庭」活动限时开启！</p><p class="bb_paragraph">「活动时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">「活动说明」：</p><p class="bb_paragraph">1.队长可以在「提灯梦影」中体验活动剧情，根据时间开放对应的剧情关卡，通关剧情章节可以在「呢喃诗行」中领取奖励。</p><p class="bb_paragraph">2.队长可以通过段位战&其他玩法获取丝绒灯芯，消耗丝绒灯芯在「晚钟楼阁」中兑换活动奖励。</p><p class="bb_paragraph">3.活动期间队长可在「呢喃诗行」中完成每日任务和剧情任务，获取丝绒灯芯。</p><p class="bb_paragraph">4.活动期间队长可以参与小游戏玩法「隐牌战」，在隐牌战中，队长将以12张手牌进行对局，和牌条件成立时，拥有13张手牌即可进行和牌。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42810873/3b12b096b7f20fc67aef20de685673f91e442aae.png"></p><p class="bb_paragraph">3、活动玩法「隐牌战」限时开放！</p><p class="bb_paragraph">「玩法开放时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">「玩法说明」：</p><p class="bb_paragraph">1. 玩法为3人麻将，每位玩家配牌会比常规麻将玩法少1张牌，不是自己的出牌回合，只会有12张牌。</p><p class="bb_paragraph">2. 少的那一张牌实际并未消失，而是被视为万能牌，万能牌可以被视为任意麻将牌进行和牌。</p><p class="bb_paragraph">3. 除了少一张牌外，其余规则和三人-日麻大致相同，正常进行摸牌和出牌，和牌型规则不变，仍然是【4面子+1雀头】</p><p class="bb_paragraph">※更多详细规则可前往活动中查看</p><p class="bb_paragraph">4、「玄学 VS 科学」活动开启！</p><p class="bb_paragraph">活动时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">活动内容：</p><p class="bb_paragraph">活动期间，队长可以从玄学阵营和科学阵营中选择一个阵营加入，加入后进行日麻段位战和台麻16张段位战，可以为己方阵营增加阵营分数。在活动结束后，通过邮件发放「阵营排名奖励」与「阵营个人排名奖励」。</p><p class="bb_paragraph">5、造型礼包限时上架！</p><p class="bb_paragraph">售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">以下限定造型将在商城限时贩卖，其造型礼包将在特别推荐限时上架。千万不要错过啰！</p><p class="bb_paragraph">◆西园寺洛琪娅・【甜蜜的蛋糕派对(SP)】</p><p class="bb_paragraph">◆洛蕾莱・【魔女的幽蓝誓约(SP)】</p><p class="bb_paragraph">◆希瓦尼・【海盗的泳池试炼】</p><p class="bb_paragraph">【甜蜜的蛋糕派对】专属造型礼包：「西园寺洛琪娅・甜蜜的蛋糕派对(SP)」、「麻将桌布·甜蜜漂游」、「牌背·草莓蛋糕」</p><p class="bb_paragraph">【魔女的幽蓝誓约】专属造型礼包：「洛蕾莱・魔女的幽蓝誓约(SP)」、「麻将桌布·海的凝望」、「牌背·深海之触」</p><p class="bb_paragraph">【海盗的泳池试炼】专属造型礼包：「希瓦尼・海盗的泳池试炼」、「麻将桌布·水之初体验」、「牌背·救生圈」</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42810873/a60319dc99db0c48485344dc6726e16986c9e700.png"><img src="https://clan.akamai.steamstatic.com/images/42810873/b59e15eda44e65e4ac8a6cdab603530a51a39739.png"><img src="https://clan.akamai.steamstatic.com/images/42810873/ffbcbc7ac32ca1506a427bcb535a093e9372a033.png"></p><p class="bb_paragraph">6、「蔷薇遗梦」视听专辑礼包上架</p><p class="bb_paragraph">售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">各位队长可在特别推荐界面购买「蔷薇遗梦」视听专辑礼包、该礼包将包含：</p><p class="bb_paragraph">◆大厅背景・梦中的沙龙</p><p class="bb_paragraph">◆BGM（大厅）・无声的童谣</p><p class="bb_paragraph">◆BGM（对局）・人偶的游戏</p><p class="bb_paragraph">◆BGM（立直）・魔女的舞步</p><p class="bb_paragraph">在售卖时间内，大厅背景以及BGM也会单独在商城上架，在售卖时间后，大厅背景和BGM不进行下架。</p><p class="bb_paragraph">7、「星霜烂漫」装饰风格礼包上架</p><p class="bb_paragraph">售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">售卖期间，队长可在特别推荐界面花费服饰券购买以下装饰风格礼包：</p><p class="bb_paragraph">「星霜烂漫」装饰风格礼包</p><p class="bb_paragraph">◆麻将桌布・星河流光（动态）</p><p class="bb_paragraph">◆桌框・繁星璀璨（动态）</p><p class="bb_paragraph">◆立直棒・浑天仪（动态）</p><p class="bb_paragraph">◆牌背・星之启迪</p><p class="bb_paragraph">8、「周年定向」活动开启</p><p class="bb_paragraph">「周年定向」活动限时开启！</p><p class="bb_paragraph">「活动时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">「活动说明」：</p><p class="bb_paragraph">1. 活动期间队长可以在选择招募类型「迤逦风月」或者「燃火晨曦」后，选择对应类型的两名雀士开启限时UP！</p><p class="bb_paragraph">2. 可选范围为截至4.5周年版本更新前已上线的所有常驻雀士。</p><p class="bb_paragraph">3. 通过「周年定向」获得全部目标雀士后，该活动入口将会关闭。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42810873/63777b1df32e093f3a5b210f0c57b03b0d6c999e.png"></p><p class="bb_paragraph">9、「周年自选」活动开启</p><p class="bb_paragraph">「周年自选」活动限时开启！</p><p class="bb_paragraph">「活动时间」：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">「活动说明」：</p><p class="bb_paragraph">1. 活动期间队长可选择2款心仪的未拥有造型开放限时购买！</p><p class="bb_paragraph">※ 若队长未拥有造型仅剩1款，可以选择对应造型开放限时购买。</p><p class="bb_paragraph">2. 可选范围为截至4.5周年版本更新前，已上线的所有常驻雀士普通造型及SP造型。</p><p class="bb_paragraph">3. 获得全部目标造型后，该活动入口将会关闭。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42810873/91ec027765da870747e2ed8ec6d1b2eac6c283ce.png"></p><p class="bb_paragraph">10、雀士洛蕾莱、希瓦尼限时招募概率提升！</p><p class="bb_paragraph">7月30日(四)更新后 - 9月9日(三)09:59（UTC+8）,招募「联盟之星XXXI」上线，雀士「洛蕾莱」、「希瓦尼」招募概率限时提升！</p><p class="bb_paragraph">11、周年限定雀士薇乐限时复刻！</p><p class="bb_paragraph">「活动时间」：7月30日(四)更新后 - 9月9日(三)09:59（UTC+8）</p><p class="bb_paragraph">「活动内容」：</p><p class="bb_paragraph">招募「流光化羽」上线，限定雀士「薇乐」招募概率限时提升！</p><p class="bb_paragraph">以下造型专属礼包复刻！</p><p class="bb_paragraph">◆薇乐・【絮光粼语】</p><p class="bb_paragraph">「絮光粼语」专属造型礼包：「薇乐・絮光粼语」、「麻将桌布・天籁」、「牌背・天使之翼」</p><p class="bb_paragraph"></p><p class="bb_paragraph">12、「荷塘月色」装饰风格礼包开售</p><p class="bb_paragraph">售卖时间： 7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">各位队长可在特别推荐界面购买「荷塘月色」装饰风格礼包、该礼包将包含：</p><p class="bb_paragraph">◆麻将桌布・碧波鱼戏（动态）</p><p class="bb_paragraph">◆桌框・静夜华池（动态）</p><p class="bb_paragraph">◆立直棒・荡漾浮舟（动态）</p><p class="bb_paragraph">◆牌背・翠绿青萍</p><p class="bb_paragraph">13、「沉沦之夜」视听专辑礼包复刻</p><p class="bb_paragraph">售卖时间： 7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">各位队长可在特别推荐界面购买「沉沦之夜」视听专辑礼包、该礼包将包含：</p><p class="bb_paragraph">◆大厅背景・美梦酒吧</p><p class="bb_paragraph">◆BGM（大厅）・唇与古典杯</p><p class="bb_paragraph">◆BGM（对局）・暧昧光影</p><p class="bb_paragraph">◆BGM（立直）・狂醉今宵</p><p class="bb_paragraph">14、商城新增招募专供礼包，招募券最高折扣45%！</p><p class="bb_paragraph">◆周年庆·普通款</p><p class="bb_paragraph">◆周年庆·经典款</p><p class="bb_paragraph">◆周年庆·豪华款</p><p class="bb_paragraph">售卖时间：7月30日(四) 版本更新后 - 9月9日(三) 09:59（UTC+8）</p><p class="bb_paragraph">15、地铁模式设置新增标识开关，开启后左上角将会显示对应标识</p><p class="bb_paragraph">16、智雀学院练习场结算界面优化，延长倒计时并新增交互，支持点击役种查看详细说明，助力队长快捷复盘、高效学习。</p><p class="bb_paragraph">17、其他游玩体验上的优化</p>]]> </content:encoded>
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<title>7月29日問題修復公告</title>
<link>https://xinker.org/zh/7%E6%9C%8829%E6%97%A5%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 諸位將軍：今日，我們繼續完成了一批異常問題修復與體驗優化，以下為本日已完成的修復內容，請諸位將軍查閱。 修復演義圖任務將魂共鳴度判斷錯誤的問題。我們稍後將會對異常獲取的兵團進行回退處理，並發放全服補償。修復演義圖章節獎勵遺漏的問題。我們稍後會對所有受影響的將軍進行獎勵補發。修復勢力戰備戰人員無法正常進入戰線的問題。修復群雄勢力能快速馳援的問題。修復耐久為0的道具可以上架市肆的問題。修復洛陽演武獎勵錯誤限次的問題。修復從關卡中撤退時，能將局內拾取的物品帶出的問題。修復演義圖事件「千里走單騎」到達「東嶺關」後任務未完成的問題。修復個別玩家有概率被錯誤傳送到常山的問題。 目前，部分問題仍在持續定位與處理中，相關進展我們也將繼續透過後續公告向各位將軍通報。正在緊急修復中的問題如下：由邊地驍勇組建的兵團，兵裝無法正常獲取的問題。大世界PVP戰線無法中途加入進行支援的問題。賽季寶庫部分商品無法購買的問題。史詩級雙劍打造時，需要圖紙數量錯誤的問題。膚施、高奴領土戰期間無法開啟戰線的問題。宗族挑戰有概率不正確計數的問題。達到任務要求的軍銜等級後，需要重登遊戲才能完成任務的問題。陣亡時有概率錯誤觸發得勝畫面的問題。捐獻軍資事件，獲得的獎勵貨幣錯誤的問題。貨殖互易NPC無法正常交易的問題。先登死士與解煩火部加點異常的問題。 感謝諸位將軍連日來的回饋與支持。你們提供的每一條異常資訊，都是我們推進修復的重要依據。專案組會繼續加快排查與優化，盡快為各位將軍帶來更加穩定、順暢的遊戲體驗。 ]]></description>
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<pubDate>Wed, 29 Jul 2026 18:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月29日問題修復公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">諸位將軍：</p><p class="bb_paragraph">今日，我們繼續完成了一批異常問題修復與體驗優化，以下為本日已完成的修復內容，請諸位將軍查閱。</p><p class="bb_paragraph"> </p><ol><li><p class="bb_paragraph">修復演義圖任務將魂共鳴度判斷錯誤的問題。我們稍後將會對異常獲取的兵團進行回退處理，並發放全服補償。</p></li><li><p class="bb_paragraph">修復演義圖章節獎勵遺漏的問題。我們稍後會對所有受影響的將軍進行獎勵補發。</p></li><li><p class="bb_paragraph">修復勢力戰備戰人員無法正常進入戰線的問題。</p></li><li><p class="bb_paragraph">修復群雄勢力能快速馳援的問題。</p></li><li><p class="bb_paragraph">修復耐久為0的道具可以上架市肆的問題。</p></li><li><p class="bb_paragraph">修復洛陽演武獎勵錯誤限次的問題。</p></li><li><p class="bb_paragraph">修復從關卡中撤退時，能將局內拾取的物品帶出的問題。</p></li><li><p class="bb_paragraph">修復演義圖事件「千里走單騎」到達「東嶺關」後任務未完成的問題。</p></li><li><p class="bb_paragraph">修復個別玩家有概率被錯誤傳送到常山的問題。</p></li></ol><p class="bb_paragraph"> </p><p class="bb_paragraph">目前，部分問題仍在持續定位與處理中，相關進展我們也將繼續透過後續公告向各位將軍通報。</p><p class="bb_paragraph">正在緊急修復中的問題如下：</p><ol><li><p class="bb_paragraph">由邊地驍勇組建的兵團，兵裝無法正常獲取的問題。</p></li><li><p class="bb_paragraph">大世界PVP戰線無法中途加入進行支援的問題。</p></li><li><p class="bb_paragraph">賽季寶庫部分商品無法購買的問題。</p></li><li><p class="bb_paragraph">史詩級雙劍打造時，需要圖紙數量錯誤的問題。</p></li><li><p class="bb_paragraph">膚施、高奴領土戰期間無法開啟戰線的問題。</p></li><li><p class="bb_paragraph">宗族挑戰有概率不正確計數的問題。</p></li><li><p class="bb_paragraph">達到任務要求的軍銜等級後，需要重登遊戲才能完成任務的問題。</p></li><li><p class="bb_paragraph">陣亡時有概率錯誤觸發得勝畫面的問題。</p></li><li><p class="bb_paragraph">捐獻軍資事件，獲得的獎勵貨幣錯誤的問題。</p></li><li><p class="bb_paragraph">貨殖互易NPC無法正常交易的問題。</p></li><li><p class="bb_paragraph">先登死士與解煩火部加點異常的問題。</p></li></ol><p class="bb_paragraph"> </p><p class="bb_paragraph">感謝諸位將軍連日來的回饋與支持。你們提供的每一條異常資訊，都是我們推進修復的重要依據。專案組會繼續加快排查與優化，盡快為各位將軍帶來更加穩定、順暢的遊戲體驗。</p>]]> </content:encoded>
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<title>7月30日不停服更新公告</title>
<link>https://xinker.org/zh/7%E6%9C%8830%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8830%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 將軍們好！本週我們將採用線上更新的形式，不進行停服維護。祝各位將軍遊戲愉快！現將本次維護的更新內容公布如下：一、BUG修復及優化修復了白毦兵連續點擊「X」鍵指令時，可能異常獲得免控效果的問題；優化了「名片系統」部分成就啟用條件的描述；優化了「名片系統」成就啟用的檢測邏輯，確保獎勵能夠及時同步；修復了「幻珠」-「白玫瑰親衛騎士·獵鷹」無法正常上架貿易行的問題；修復了系統音效關閉後，「幻珠」-「白玫瑰親衛騎士·獵鷹」仍可能播放音效的問題。 ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:58:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月30日不停服更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們好！</p><p class="bb_paragraph"><b>本週我們將採用線上更新的形式，不進行停服維護。祝各位將軍遊戲愉快！</b></p><p class="bb_paragraph">現將本次維護的更新內容公布如下：</p><p class="bb_paragraph"><b>一、BUG修復及優化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修復了白毦兵連續點擊「X」鍵指令時，可能異常獲得免控效果的問題；</p></li><li><p class="bb_paragraph">優化了「名片系統」部分成就啟用條件的描述；</p></li><li><p class="bb_paragraph">優化了「名片系統」成就啟用的檢測邏輯，確保獎勵能夠及時同步；</p></li><li><p class="bb_paragraph">修復了「幻珠」-「白玫瑰親衛騎士·獵鷹」無法正常上架貿易行的問題；</p></li><li><p class="bb_paragraph">修復了系統音效關閉後，「幻珠」-「白玫瑰親衛騎士·獵鷹」仍可能播放音效的問題。</p></li></ul>]]> </content:encoded>
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<item>
<title>New Albums Season: Vacationing is here! ????</title>
<link>https://xinker.org/zh/new-albums-season-vacationing-is-here</link>
<guid>https://xinker.org/zh/new-albums-season-vacationing-is-here</guid>
<description><![CDATA[ The new Albums Season: Vacationing is now live! Jump into your favorite games and start collecting card packs to uncover rare historical gems ????Keep an eye on your Season Pass and Event Pass for epic pack drops, special deals, and shop offers ????️ Duplicates are not wasted either — they can be turned into bonus points and valuable prizes ????And don’t forget the legendary WILD card, your ultimate trump card to help complete the album ????Start collecting now and make your mark in the history books! ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Albums, Season:, Vacationing, here, ????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The new Albums Season: Vacationing is now live! Jump into your favorite games and start collecting card packs to uncover rare historical gems ????</p><p class="bb_paragraph">Keep an eye on your Season Pass and Event Pass for epic pack drops, special deals, and shop offers ????️ Duplicates are not wasted either — they can be turned into bonus points and valuable prizes ????</p><p class="bb_paragraph">And don’t forget the legendary WILD card, your ultimate trump card to help complete the album ????</p><p class="bb_paragraph">Start collecting now and make your mark in the history books!</p>]]> </content:encoded>
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<title>???? 《絕區零》Steam點數商店新品上架！????</title>
<link>https://xinker.org/zh/%E7%B5%95%E5%8D%80%E9%9B%B6steam%E9%BB%9E%E6%95%B8%E5%95%86%E5%BA%97%E6%96%B0%E5%93%81%E4%B8%8A%E6%9E%B6</link>
<guid>https://xinker.org/zh/%E7%B5%95%E5%8D%80%E9%9B%B6steam%E9%BB%9E%E6%95%B8%E5%95%86%E5%BA%97%E6%96%B0%E5%93%81%E4%B8%8A%E6%9E%B6</guid>
<description><![CDATA[ 親愛的繩匠：歡迎使用您的Steam點數兌換專屬《絕區零》個性化裝扮，打造屬於你的專屬繩匠檔案！本期上架內容包括：① 動畫頭像框「伊埃斯」② 動畫頭像「Fairy」、「鈴」、「哲」、「伊埃斯」③ 動畫個人資料背景「Random Play營業中」④ 動畫迷你資料背景「與空洞為鄰」⑤ 動畫貼紙「舞力全開」、「系統已過載」、「就在附近」現在前往Steam點數商店，解鎖《絕區零》個性化物品：https://store.steampowered.com/points/shop/app/4162040加入我們的Discord，與其他繩匠一起交流：https://discord.gg/zenlesszonezero ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, 《絕區零》Steam點數商店新品上架！????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的繩匠：<br><br>歡迎使用您的Steam點數兌換專屬《絕區零》個性化裝扮，打造屬於你的專屬繩匠檔案！<br><br>本期上架內容包括：<br>① 動畫頭像框<br>「伊埃斯」<br>② 動畫頭像<br>「Fairy」、「鈴」、「哲」、「伊埃斯」<br>③ 動畫個人資料背景<br>「Random Play營業中」<br>④ 動畫迷你資料背景<br>「與空洞為鄰」<br>⑤ 動畫貼紙<br>「舞力全開」、「系統已過載」、「就在附近」<br><br>現在前往Steam點數商店，解鎖《絕區零》個性化物品：<br><a class="bb_link" href="https://store.steampowered.com/points/shop/app/4162040" target="_blank" rel="">https://store.steampowered.com/points/shop/app/4162040</a><br><br>加入我們的Discord，與其他繩匠一起交流：<br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fzenlesszonezero" target="_blank" rel=" noopener">https://discord.gg/zenlesszonezero</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46096005/f98d8275b18447e82a42ec992ed5a7532005b302.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>Beyond The Light: Episode 5 is Out Now!</title>
<link>https://xinker.org/zh/beyond-the-light-episode-5-is-out-now</link>
<guid>https://xinker.org/zh/beyond-the-light-episode-5-is-out-now</guid>
<description><![CDATA[ BEYOND THE LIGHTEpisode 5: Behind the Technology - Out Now!Glacier is our in-house engine at IO Interactive. We sat down with Technical Director Henrik Schlichter and Senior Product Manager Andy Touch to discuss how it was enhanced to bring Bond´s world to life in 007 First Light.Watch the full epsiode here: https://youtu.be/dhnamJOhqcoUpgrade to the Deluxe Edition Now!https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/ ]]></description>
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<pubDate>Wed, 29 Jul 2026 16:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Beyond, The, Light:, Episode, Out, Now</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><i>BEYOND THE LIGHT</i></div><p class="bb_paragraph"></p><div class="bb_h2">Episode 5: Behind the Technology - Out Now!</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/8be11e0da68691e2276abf6a061cb8555756aa92.jpg"></p><p class="bb_paragraph">Glacier is our in-house engine at IO Interactive. We sat down with Technical Director Henrik Schlichter and Senior Product Manager Andy Touch to discuss how it was enhanced to bring Bond´s world to life in <i>007 First Light</i>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Watch the full epsiode here: <a class="bb_link" href="https://youtu.be/dhnamJOhqco" target="_blank" rel="">https://youtu.be/dhnamJOhqco</a></p><p class="bb_paragraph">Upgrade to the Deluxe Edition Now!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/" target="_blank" rel="">https://store.steampowered.com/app/3986520/007_First_Light__Deluxe_Edition_Upgrade/</a></p>]]> </content:encoded>
</item>

<item>
<title>PUBG: BATTLEGROUNDS Weekly Bans Notice (07/20~07/26)</title>
<link>https://xinker.org/zh/pubg-battlegrounds-weekly-bans-notice-07200726</link>
<guid>https://xinker.org/zh/pubg-battlegrounds-weekly-bans-notice-07200726</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Wed, 29 Jul 2026 15:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG:, BATTLEGROUNDS, Weekly, Bans, Notice, 07200726</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/27971017/6665b8db8893f3f61b8adffd82c7fa3705dd09be.png"><br><br><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10789" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
</item>

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<title>違規行為處罰公告&#45;7月29日</title>
<link>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A-7%E6%9C%8829%E6%97%A5</link>
<guid>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A-7%E6%9C%8829%E6%97%A5</guid>
<description><![CDATA[ 親愛的玩家： 身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。 我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。  本週期累計補償（7月13日–7月26日）： 累計補償玩家數量：88,699 累計補償柯恩幣價值：1122.64億 本週期累計處理（7月13日–7月26日）： 作弊封鎖：11,688 10年封鎖：1,217 裝置/IP封鎖：999 封鎖：9,472  消極遊戲處罰：106 恶意伤害队友：106  追徵柯恩幣：2,133 與外掛玩家組隊：2,133  訊息攔截：84,092 請大家遵守行為準則，享受遊戲樂趣。以下是此次我們採取行動的部份賬號列表。*無特定順序。Th********azOs***ayma*****Tvab******enSe*****keEn********moef***inTy****zuuS***erSn**********69ду**ня17**********anja******6612********wa1***2【G******ovGe*******VSпу***зоaq*******zuGE****21TR***itKî***înLI**A1Mo*****enZh**********vaDM**G8AL****IAz***0xo****xoFx*********57hh**idSE*****ROPa***87st**89pi*****podu***ATIn******edOz*****ekbl*****odJa******ea******wrxa**31fa********14Sa*******iosi*****74CC**KK11**********reOm*****stMa*********eyff******faTo*****a_Ma******onxb***kxar***hg36**********on46**********orE***Y09**********or86**********iudc******n™你那***怎么Xa*********geUA****itAl***20Pe*********3kAm******72ga****ikta****isS**LSw********x)Cu******i™H***DMi****07Gu*****TVEi*******a.TQ********ERAI***isAn****xxLu*******umCw**********diZe******ozNu***rubo*****00Le*******45ся***14Go*****OL我**马ча***пеZy**szKa**iepo**ysฮิ***าะＥｘ**ｉａKO**30M**rc***aCh******ekMu*********tiel***rasu**********9146**********reMe*****ffje******TVSk*****toNo**********inRo********70Ba**********ma1Z**o1As**********dEMa********obKs*****95pi*****22Al*****88Hu******ou上***るRa***ntM***3UB****AKbr********ngM.**osZ**KP0****алla****ei12**********eg72**********ad黄**马93********03ma***30Qu*****shJo*****loA***sXi*****SJMi*******kaLe******obПО**АНe***o.F****m.Re**********bzGA***BRHo*********on空气***大街IX*****VDKr******oiCh*******kkSh**enMy*****nXK**IAn****alLi**ruIE*****OOоs****tvAl****okDr********TV睡***cpe********02AC******ngSm*******laМа**анZi***idal******20  《Arena Breakout: Infinite》安全團隊 2026年7月29日 ]]></description>
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<pubDate>Wed, 29 Jul 2026 14:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>違規行為處罰公告-7月29日</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計補償（7月13日–7月26日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償玩家數量：88,699</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償柯恩幣價值：1122.64億</p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計處理（7月13日–7月26日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">作弊封鎖：11,688</p><p class="bb_paragraph"> </p><p class="bb_paragraph">10年封鎖：1,217</p><p class="bb_paragraph"> </p><p class="bb_paragraph">裝置/IP封鎖：999</p><p class="bb_paragraph"> </p><p class="bb_paragraph">封鎖：9,472</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">消極遊戲處罰：106</p><p class="bb_paragraph"> </p><p class="bb_paragraph">恶意伤害队友：106</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">追徵柯恩幣：2,133</p><p class="bb_paragraph"> </p><p class="bb_paragraph">與外掛玩家組隊：2,133</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">訊息攔截：84,092</p><p class="bb_paragraph"> </p><p class="bb_paragraph">請大家遵守行為準則，享受遊戲樂趣。</p><p class="bb_paragraph"><b>以下是此次我們採取行動的部份賬號列表。</b></p><p class="bb_paragraph"><b>*無特定順序。</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Th********az</p></div><div class="bb_table_td"><p class="bb_paragraph">Os***ay</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*****Tv</p></div><div class="bb_table_td"><p class="bb_paragraph">ab******en</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Se*****ke</p></div><div class="bb_table_td"><p class="bb_paragraph">En********mo</p></div><div class="bb_table_td"><p class="bb_paragraph">ef***in</p></div><div class="bb_table_td"><p class="bb_paragraph">Ty****zu</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">uS***er</p></div><div class="bb_table_td"><p class="bb_paragraph">Sn**********69</p></div><div class="bb_table_td"><p class="bb_paragraph">ду**ня</p></div><div class="bb_table_td"><p class="bb_paragraph">17**********an</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ja******66</p></div><div class="bb_table_td"><p class="bb_paragraph">12********wa</p></div><div class="bb_table_td"><p class="bb_paragraph">1***2</p></div><div class="bb_table_td"><p class="bb_paragraph">【G******ov</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ge*******VS</p></div><div class="bb_table_td"><p class="bb_paragraph">пу***зо</p></div><div class="bb_table_td"><p class="bb_paragraph">aq*******zu</p></div><div class="bb_table_td"><p class="bb_paragraph">GE****21</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TR***it</p></div><div class="bb_table_td"><p class="bb_paragraph">Kî***în</p></div><div class="bb_table_td"><p class="bb_paragraph">LI**A1</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo*****en</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zh**********va</p></div><div class="bb_table_td"><p class="bb_paragraph">DM**G8</p></div><div class="bb_table_td"><p class="bb_paragraph">AL****IA</p></div><div class="bb_table_td"><p class="bb_paragraph">z***0</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">xo****xo</p></div><div class="bb_table_td"><p class="bb_paragraph">Fx*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">hh**id</p></div><div class="bb_table_td"><p class="bb_paragraph">SE*****RO</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pa***87</p></div><div class="bb_table_td"><p class="bb_paragraph">st**89</p></div><div class="bb_table_td"><p class="bb_paragraph">pi*****po</p></div><div class="bb_table_td"><p class="bb_paragraph">du***AT</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">In******ed</p></div><div class="bb_table_td"><p class="bb_paragraph">Oz*****ek</p></div><div class="bb_table_td"><p class="bb_paragraph">bl*****od</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja******</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ea******wr</p></div><div class="bb_table_td"><p class="bb_paragraph">xa**31</p></div><div class="bb_table_td"><p class="bb_paragraph">fa********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa*******io</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">si*****74</p></div><div class="bb_table_td"><p class="bb_paragraph">CC**KK</p></div><div class="bb_table_td"><p class="bb_paragraph">11**********re</p></div><div class="bb_table_td"><p class="bb_paragraph">Om*****st</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma*********ey</p></div><div class="bb_table_td"><p class="bb_paragraph">ff******fa</p></div><div class="bb_table_td"><p class="bb_paragraph">To*****a_</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma******on</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">xb***kx</p></div><div class="bb_table_td"><p class="bb_paragraph">ar***hg</p></div><div class="bb_table_td"><p class="bb_paragraph">36**********on</p></div><div class="bb_table_td"><p class="bb_paragraph">46**********or</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E***Y</p></div><div class="bb_table_td"><p class="bb_paragraph">09**********or</p></div><div class="bb_table_td"><p class="bb_paragraph">86**********iu</p></div><div class="bb_table_td"><p class="bb_paragraph">dc******n™</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">你那***怎么</p></div><div class="bb_table_td"><p class="bb_paragraph">Xa*********ge</p></div><div class="bb_table_td"><p class="bb_paragraph">UA****it</p></div><div class="bb_table_td"><p class="bb_paragraph">Al***20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pe*********3k</p></div><div class="bb_table_td"><p class="bb_paragraph">Am******72</p></div><div class="bb_table_td"><p class="bb_paragraph">ga****ik</p></div><div class="bb_table_td"><p class="bb_paragraph">ta****is</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S**L</p></div><div class="bb_table_td"><p class="bb_paragraph">Sw********x)</p></div><div class="bb_table_td"><p class="bb_paragraph">Cu******i™</p></div><div class="bb_table_td"><p class="bb_paragraph">H***D</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi****07</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu*****TV</p></div><div class="bb_table_td"><p class="bb_paragraph">Ei*******a.</p></div><div class="bb_table_td"><p class="bb_paragraph">TQ********ER</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">AI***is</p></div><div class="bb_table_td"><p class="bb_paragraph">An****xx</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*******um</p></div><div class="bb_table_td"><p class="bb_paragraph">Cw**********di</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ze******oz</p></div><div class="bb_table_td"><p class="bb_paragraph">Nu***ru</p></div><div class="bb_table_td"><p class="bb_paragraph">bo*****00</p></div><div class="bb_table_td"><p class="bb_paragraph">Le*******45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ся***14</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*****OL</p></div><div class="bb_table_td"><p class="bb_paragraph">我**马</p></div><div class="bb_table_td"><p class="bb_paragraph">ча***пе</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zy**sz</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**ie</p></div><div class="bb_table_td"><p class="bb_paragraph">po**ys</p></div><div class="bb_table_td"><p class="bb_paragraph">ฮิ***าะ</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ｅｘ**ｉａ</p></div><div class="bb_table_td"><p class="bb_paragraph">KO**30</p></div><div class="bb_table_td"><p class="bb_paragraph">M**r</p></div><div class="bb_table_td"><p class="bb_paragraph">c***a</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ch******ek</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*********ti</p></div><div class="bb_table_td"><p class="bb_paragraph">el***ra</p></div><div class="bb_table_td"><p class="bb_paragraph">su**********91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">46**********re</p></div><div class="bb_table_td"><p class="bb_paragraph">Me*****ff</p></div><div class="bb_table_td"><p class="bb_paragraph">je******TV</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk*****to</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">No**********in</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro********70</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba**********ma</p></div><div class="bb_table_td"><p class="bb_paragraph">1Z**o1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">As**********dE</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma********ob</p></div><div class="bb_table_td"><p class="bb_paragraph">Ks*****95</p></div><div class="bb_table_td"><p class="bb_paragraph">pi*****22</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Al*****88</p></div><div class="bb_table_td"><p class="bb_paragraph">Hu******ou</p></div><div class="bb_table_td"><p class="bb_paragraph">上***る</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra***nt</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">M***3</p></div><div class="bb_table_td"><p class="bb_paragraph">UB****AK</p></div><div class="bb_table_td"><p class="bb_paragraph">br********ng</p></div><div class="bb_table_td"><p class="bb_paragraph">M.**os</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Z**K</p></div><div class="bb_table_td"><p class="bb_paragraph">P0****ал</p></div><div class="bb_table_td"><p class="bb_paragraph">la****ei</p></div><div class="bb_table_td"><p class="bb_paragraph">12**********eg</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">72**********ad</p></div><div class="bb_table_td"><p class="bb_paragraph">黄**马</p></div><div class="bb_table_td"><p class="bb_paragraph">93********03</p></div><div class="bb_table_td"><p class="bb_paragraph">ma***30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Qu*****sh</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo*****lo</p></div><div class="bb_table_td"><p class="bb_paragraph">A***s</p></div><div class="bb_table_td"><p class="bb_paragraph">Xi*****SJ</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi*******ka</p></div><div class="bb_table_td"><p class="bb_paragraph">Le******ob</p></div><div class="bb_table_td"><p class="bb_paragraph">ПО**АН</p></div><div class="bb_table_td"><p class="bb_paragraph">e***o</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">.F****m.</p></div><div class="bb_table_td"><p class="bb_paragraph">Re**********bz</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***BR</p></div><div class="bb_table_td"><p class="bb_paragraph">Ho*********on</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">空气***大街</p></div><div class="bb_table_td"><p class="bb_paragraph">IX*****VD</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr******oi</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*******kk</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh**en</p></div><div class="bb_table_td"><p class="bb_paragraph">My*****nX</p></div><div class="bb_table_td"><p class="bb_paragraph">K**I</p></div><div class="bb_table_td"><p class="bb_paragraph">An****al</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Li**ru</p></div><div class="bb_table_td"><p class="bb_paragraph">IE*****OO</p></div><div class="bb_table_td"><p class="bb_paragraph">оs****tv</p></div><div class="bb_table_td"><p class="bb_paragraph">Al****ok</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dr********TV</p></div><div class="bb_table_td"><p class="bb_paragraph">睡***c</p></div><div class="bb_table_td"><p class="bb_paragraph">pe********02</p></div><div class="bb_table_td"><p class="bb_paragraph">AC******ng</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sm*******la</p></div><div class="bb_table_td"><p class="bb_paragraph">Ма**ан</p></div><div class="bb_table_td"><p class="bb_paragraph">Zi***id</p></div><div class="bb_table_td"><p class="bb_paragraph">al******20</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Arena Breakout: Infinite》安全團隊</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2026年7月29日</p>]]> </content:encoded>
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<title>更新 0.205 – 日光之子夏季：美女與海灘</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-0205-%E6%97%A5%E5%85%89%E4%B9%8B%E5%AD%90%E5%A4%8F%E5%AD%A3%E7%BE%8E%E5%A5%B3%E8%88%87%E6%B5%B7%E7%81%98</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-0205-%E6%97%A5%E5%85%89%E4%B9%8B%E5%AD%90%E5%A4%8F%E5%AD%A3%E7%BE%8E%E5%A5%B3%E8%88%87%E6%B5%B7%E7%81%98</guid>
<description><![CDATA[ ##概覽古老如時光的童話在《明媚夏日：美女與海灘》更新中徐徐展開，閃耀翅膀、魔法花園與幸福結局共同點亮這個季節！追隨璀璨閃光蝶的光芒，在月下體驗《Palia》首個雙人舞，在荊棘之路發掘童話珍寶，並與其他帕利亞居民一起迎接“昆蟲大狂歡”迴歸，踏上足以考驗最優秀蟲蟲童子軍的冒險。把熟悉的夥伴帶回牧場，騎上鳳火裏弗洛克衝向冒險，並用浪漫花朵、皇家點綴和經典童話魅力改造家園。通過荊棘恩典、野性禮儀、閃光蝶工具皮膚、閃耀泡泡滑翔翼、全新妝容、“金子般的心”雙人舞表情、迷你省城景觀等內容，讓你的童話絢麗綻放！夏日最後的金色時光已經到來，但故事纔剛剛開始。閃耀登場！閃光蝶以璀璨光芒點亮基利馬的天空！????在最新月光之路“荊棘之路”中解鎖屬於你的幸福結局！????與好友共舞，體驗《Palia》首個雙人舞！????在最新公佈欄任務中成爲最出色的蟲蟲童子軍隊長！????嗡嗡！“昆蟲大狂歡”迴歸，再次帶來全社區捕蟲樂趣！????你最喜愛的絨翼狐現在也能把牧場當作家！????騎上鳳火裏弗洛克，點燃冒險之火！????從旗幟與掛毯到玫瑰和皇家風情，全新裝飾把童話魔法帶回家！????使用受 Pride 啓發的全新染色，讓驕傲繼續閃耀！????把最新玩偶抱進懷裏！????更多好友，更多冒險！好友列表上限已提升至 250！????‍????‍????使用高級商店全新商品完成你的童話造型，包括“荊棘恩典”“野性禮儀”、閃光蝶工具皮膚、“準備開工”工具皮膚、閃耀泡泡滑翔翼、全新妝容、首個雙人舞表情、全新景觀等！……還有更多！閃光蝶遷徙閃光蝶大遷徙已經到來，在限定時間內讓基利馬的暮色天空佈滿閃耀的翅膀。留意可用於裝飾家園地塊的星級品質閃光蝶；如果足夠幸運，還可能獲得閃光蝶玩偶。隨着夏日接近尾聲，遷徙隊伍也將繼續旅程。別錯過它們停留期間的捕捉機會！不用擔心，它們會在明年的年度遷徙中再次歸來。荊棘之路踏上荊棘之路，在魔法旅程中獲得足以寫進童話的華麗寶藏！以下是等待你的部分魔法獎勵：Bready 到 Work ToolskinsVillagers Day DressShimmerfly SunglassesAlchemist’s Goggles: A 全新 type 的 goggles that gives you a Grimalkin-themed view.Beauty’s CrownTamed Mane HairRose-tinted EyesFluttering EyesBluebelle Makeup PaletteWatchful Chapaa StatueProud Chapaa StatueTall GlassBelafontine&#039;s RosebushEnfield&#039;s RosebushPainting 的 Equestrian EinarRoyal FrogbertUmbral Wings Potion: A 全新 type 的 potion which temporarily gives you Shadow Wings.荊棘之路盛放着奇趣裝飾、迷人外觀和童話般的美麗。高級升級價格爲 1275 帕利亞幣；一如既往，免費路線完全免費，讓每個童話都能迎來幸福結局。雙人舞你將首次能夠與另一位帕利亞居民共享舞池，體驗適合舞會的全新雙人舞表情“金子般的心”（歌曲由 Steffen Schmidt 與 Amanda Achen 創作）。兩名玩家分別演繹獨特舞步，舞蹈動作由現實中的專業舞者進行動作捕捉。獨舞時可聆聽純音樂版本，也可以與另一名玩家加入並同步音樂。如果一位舞者穿着完整的“荊棘恩典”套裝，另一位穿着完整的“野性禮儀”套裝，即可解鎖歌曲優美的人聲演唱。###公布欄奧尼想證明基利馬擁有最出色的蟲蟲童子軍。爲此，他需要你的幫助，在今年的閃光蝶挑戰中擊敗豐收草原小隊。他任命你爲蟲蟲童子軍隊長，需要你幫忙捕捉閃光蝶、採集花朵、準備捕蟲零食並完成農場雜務。最終獎勵是閃光蝶花園配方！昆蟲大狂歡呼叫所有蟲蟲童子軍……昆蟲大狂歡迴歸！在帕利亞各地捕捉昆蟲，與其他帕利亞居民齊心協力，爲所有人解鎖獎勵。閃光蝶大遷徙正值高潮，現在正是裝滿蟲彈、追逐帕利亞最可愛小生物的絕佳時機。昆蟲大狂歡將於 2026 年 8 月 17 日至 8 月 24 日舉行。有關獎勵和參與方式的更多詳情，請查看我們的博客文章。歡迎絨翼狐想來點甜的？達到放牧等級 10 後，即可在琥珀迴響商店解鎖絨翼蜜。如果遇到野生絨翼狐，一點絨翼蜜或許就能與它成爲朋友，並將它迎接到你的牧場。如果你好奇，艾洛伊薩或許能分享更多信息。絨翼狐會產出柔滑絨毛，可作爲絲線的替代材料。鳳火裏弗洛克鳳火裏弗洛克已經來到帕利亞！這些火焰夥伴極爲稀有，在野外很少出現，但勤奮的牧場主或許能找到把它們帶回牧場的方法！這些羽毛夥伴會產出多種剛從火焰上烤好的食物。“思想開放”特質現已適用於裏弗洛克和鳳火晨馳。????###全新裝飾品用迷人的全新裝飾爲家園地塊帶來皇家待遇！此外，獲勝的“主角氣場”藝術作品也正式登場！請查看下方全新裝飾及其獲取方式／地點：道具拾取 / 製作 / 購買地點Chapaa Banner配方購自琥珀迴響商店Maji Banner配方購自琥珀迴響商店Phoenix Banner配方購自琥珀迴響商店Riffroc Banner配方購自琥珀迴響商店Shimmerfly Banner配方購自琥珀迴響商店Dark Wisteria Trellis通過荊棘之路獲得Light Wisteria Trellis通過荊棘之路獲得Watchful Chapaa Statue通過荊棘之路獲得Proud Chapaa Statue通過荊棘之路獲得Belafontine&#039;s Rosebush通過荊棘之路獲得Enfield&#039;s Rosebush通過荊棘之路獲得Tall Glass通過荊棘之路獲得Painting 的 Equestrian Einar通過荊棘之路獲得Shimmerfly Garden通過佈告欄獲得全新驕傲染色我們很高興推出一組受 Pride 啓發的全新染色，讓你全年都能慶祝自我。閱讀下方內容，來了解全新染色劑與其獲得方式／地點：道具拾取 / 製作 / 購買地點Trans Pride Tint配方在蒂什的商店獲得Lesbian Pride Tint配方在蒂什的商店獲得Bi Pride Tint配方在蒂什的商店獲得Gay Pride Tint配方在蒂什的商店獲得Ace Pride Tint配方在蒂什的商店獲得###全新絨毛娃娃用這些全新成員擴建你的玩偶王國！閱讀下方內容，來了解全新絨毛玩具與其獲得方式／地點：物品掉落／製作／購買地點Royal Frogbert通過荊棘之路獲得Shimmerfly Plush捕捉閃光蝶時稀有掉落Princess Ladybug捕捉公主瓢蟲時稀有掉落好友列表升級繼上個補丁對社交菜單進行性能改進後，我們將好友列表上限從 200 提高到 250。是時候結識更多帕利亞朋友了！##改善與調整烈風神殿改進我們通過添加任務標記、簡化目標、降低進度要求並修復大量錯誤，讓烈風神殿更易探索。已經完成該內容的玩家不會感受到故事和整體冒險的變化。高級商店更新 - 7 月 28 日###高級商店新增了數個全新服裝收藏，現已上架。系列名稱服裝名稱部件價格（每套/系列）Briars GraceAzureTop, Hat, Face Accessory3400 帕利亞幣擺脫小小鄉間世界的束縛，讓裙襬拂過地面，讓王冠在月光下閃耀。系列名稱服裝名稱部件價格（每套/系列）Bestial FormalityRoyalTop, Legs, Face Covering3400 帕利亞幣瀟灑與威懾恰到好處地結合，這套精緻禮服能讓野獸保持優雅，卻永不被囚禁。###一隻新的寵物已新增至高級商店，可立即使用。寵物名稱寵物價格（每個寵物）Featherdusting FlutterfoxFeatherdusting Flutterfox1275 帕利亞幣／個這隻絨翼狐或許不會真的替你或自己打掃，但它確實非常可愛！__注意__：絨翼狐也可以註冊至夥伴許可證系統，在冒險中作爲跟隨寵物陪伴你。馴獸師許可證價格Flutterfox2550 帕利亞幣高級商店新增騎乘許可證，現已上架。最新坐騎可以註冊到騎乘許可證系統，以便在冒險中騎乘。Riders’s License價格鳳火裏弗洛克 騎乘許可證2550 帕利亞幣新手禮包價格鳳火裏弗洛克 新手禮包2550 帕利亞幣高級商店新增多款工具皮膚，現已上架。工具外觀名稱工具價格Shimmerfly-dusted斧頭鎬魚竿澆水壺弓鋤頭1275 帕利亞幣工具外觀名稱工具價格Shimmerfly-dusted蟲彈850 帕利亞幣這些工具被輕輕撒上閃光蝶粉塵，呈現閃耀而半透明的外觀。###一個新的滑翔機已新增至高級商店，可立即使用。滑翔機名稱價格Shimmering Bubble Glider1,700 帕利亞幣誰也別想闖進這個私人泡泡！尤其是在高空漂浮的時候！###許多新的表情圖案已新增至高級商店，可立即使用。表情價格&quot;Heart 的 Gold by Steffen Schmidt &amp; Amanda Achen&quot; Dance 1 &amp; 2850 帕利亞幣 / 450獨自優雅旋轉、下腰，或邀請任意數量的夥伴一同起舞！表情價格Heart 的 Gold Boombox850 帕利亞幣隨身帶上你的“金子般的心”！高級商店新增妝容組合包，現已上架。禮包名稱妝容價格（每款妝容）Briar Makeup BundleFluttering BlushRosy CheeksNose Bridge SlashButterfly&#039;s Kiss425 帕利亞幣／個爲妝容增添輕盈、翩然與花卉點綴。###一個新的景觀已新增至高級商店，可立即使用。景觀名稱價格Petite Province Landscape1275 帕利亞幣迷人的村莊街區，適合每一位懷揣夢想的童話英雄。這座溫馨廣場是建造夢幻聯排住宅的完美地點。##主要錯誤修正__免責聲明：__請注意，以下並不是全部已修正問題的完整清單。本次更新週期中，我們投入大量精力清理《Palia》中的各種問題。我們修復了許多錯誤，並根據玩家反饋在多個方面進行改進，讓遊戲運行更順暢、體驗更舒適。###遊戲玩法修復了皇家高地中的皇家塞努克錯誤顯示爲普通塞努克紋理的視覺問題。完成成就後，“皇家遺物獵人”名牌現會正確發放。提高了熔融礦石的最大堆疊上限，使其與其他標準礦石保持一致。\[已在此前熱修中修復] 紫水晶染色配方現會按預期從採礦節點正確掉落。\[已在此前熱修中修復] 通過月光之路獲得的耐久度物品現會在取得時設置正確的初始耐久度。修復了玩家可以繼續推進已過期公佈欄任務的問題。修復了阻止哈西安戀愛任務“得體的求愛”正確開始的進度問題。修復了皇家高地地形上多處拉伸和扭曲的視覺紋理。採集皇家紫藤現會正確觸發並完成“我的第一次史詩採集”成就。修復了手持查帕在騎乘後會變得不可見的視覺問題。修復了“獨特”和“最佳夥伴”動物特質會錯誤互相觸發的邏輯循環。修正了古比花卉外觀特質的捐贈價值計算。更新了“證明你的慷慨”任務說明，確保所有列出的要求準確無誤。修復了動物未擁有“時尚達人”特質時，該特質仍會生效並提供過多幸福度的問題。修復了最後餵食物品的專注值會殘留在動物庫存菜單“捐贈”按鈕上的界面問題。\[主機] 修復了玩家無法重新抽取公佈欄最後一個每日任務欄位的界面問題。修正了多個伊格尼特動物特質的兌換價值計算。調整了螃蟹大戰的結算規則，分差在 20 分以內時現會正確判定爲平局。修復了“雪白陽傘”物品名稱中的一處小拼寫錯誤。捕捉罕見度爲“不常見”的夜影蝶不再錯誤發放“我的第一隻稀有昆蟲”成就。修復了烈風神殿中錯誤標註鳥巢的文字提示。星級品質太陽石在放置後現會正確計入家園地塊總價值。修復了園丁贈禮提示文字中的拼寫錯誤。###住房與裝飾已修復迷霧荒原景觀中，草地會缺少且會刺穿裝飾物的問題。已修復將彩虹青蛙絨毛玩具放在家園上時，導致看起來變得 ]]></description>
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<pubDate>Wed, 29 Jul 2026 14:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新, 0.205, –, 日光之子夏季：美女與海灘</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/31nlYcmVN3uIUIjucQDSnJ/cd1515198f126e7ee2414542f5f58e56/205Header__ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>##概覽</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/1F546KmzLMYuY9XU4sf0eL/f7e321012e6cfd8f417f09bb70dc817b/Pattern_Line_02.png%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>古老如時光的童話在《明媚夏日：美女與海灘》更新中徐徐展開，閃耀翅膀、魔法花園與幸福結局共同點亮這個季節！追隨璀璨閃光蝶的光芒，在月下體驗《Palia》首個雙人舞，在荊棘之路發掘童話珍寶，並與其他帕利亞居民一起迎接“昆蟲大狂歡”迴歸，踏上足以考驗最優秀蟲蟲童子軍的冒險。把熟悉的夥伴帶回牧場，騎上鳳火裏弗洛克衝向冒險，並用浪漫花朵、皇家點綴和經典童話魅力改造家園。通過荊棘恩典、野性禮儀、閃光蝶工具皮膚、閃耀泡泡滑翔翼、全新妝容、“金子般的心”雙人舞表情、迷你省城景觀等內容，讓你的童話絢麗綻放！夏日最後的金色時光已經到來，但故事纔剛剛開始。</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>閃耀登場！閃光蝶以璀璨光芒點亮基利馬的天空！????</b></p></li><li><p class="bb_paragraph"><b>在最新月光之路“荊棘之路”中解鎖屬於你的幸福結局！????</b></p></li><li><p class="bb_paragraph"><b>與好友共舞，體驗《Palia》首個雙人舞！????</b></p></li><li><p class="bb_paragraph"><b>在最新公佈欄任務中成爲最出色的蟲蟲童子軍隊長！????</b></p></li><li><p class="bb_paragraph"><b>嗡嗡！“昆蟲大狂歡”迴歸，再次帶來全社區捕蟲樂趣！????</b></p></li><li><p class="bb_paragraph"><b>你最喜愛的絨翼狐現在也能把牧場當作家！????</b></p></li><li><p class="bb_paragraph"><b>騎上鳳火裏弗洛克，點燃冒險之火！????</b></p></li><li><p class="bb_paragraph"><b>從旗幟與掛毯到玫瑰和皇家風情，全新裝飾把童話魔法帶回家！????</b></p></li><li><p class="bb_paragraph"><b>使用受 Pride 啓發的全新染色，讓驕傲繼續閃耀！????</b></p></li><li><p class="bb_paragraph"><b>把最新玩偶抱進懷裏！????</b></p></li><li><p class="bb_paragraph"><b>更多好友，更多冒險！好友列表上限已提升至 250！????‍????‍????</b></p></li><li><p class="bb_paragraph"><b>使用高級商店全新商品完成你的童話造型，包括“荊棘恩典”“野性禮儀”、</b></p></li><li><p class="bb_paragraph"><b>閃光蝶工具皮膚、“準備開工”工具皮膚、閃耀泡泡滑翔翼、全新妝容、首個雙人舞表情、全新景觀等！</b></p></li><li><p class="bb_paragraph"><b>……還有更多！</b></p><p class="bb_paragraph"></p></li></ul><div class="bb_h3"><b>閃光蝶遷徙</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/6KqKAv9wnLbf9DDcRyUOT9/9efbf1043c42dadf1251f8e552711ebc/ShimmerFly_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>閃光蝶大遷徙已經到來，在限定時間內讓基利馬的暮色天空佈滿閃耀的翅膀。</b></p><p class="bb_paragraph"><b>留意可用於裝飾家園地塊的星級品質閃光蝶；如果足夠幸運，還可能獲得閃光蝶玩偶。</b></p><p class="bb_paragraph"><b>隨着夏日接近尾聲，遷徙隊伍也將繼續旅程。別錯過它們停留期間的捕捉機會！不用擔心，它們會在明年的年度遷徙中再次歸來。</b></p><div class="bb_h3"><b>荊棘之路</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/5xSqSvVeK8AOWipZmEbe1L/c55f0393b324d35fd54b3cb84bfa4ebe/PathOfTheShadowDaddy_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>踏上荊棘之路，在魔法旅程中獲得足以寫進童話的華麗寶藏！</b></p><p class="bb_paragraph"><b>以下是等待你的部分魔法獎勵：</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Bready 到 Work Toolskins</b></p></li><li><p class="bb_paragraph"><b>Villagers Day Dress</b></p></li><li><p class="bb_paragraph"><b>Shimmerfly Sunglasses</b></p></li><li><p class="bb_paragraph"><b>Alchemist’s Goggles: A 全新 type 的 goggles that gives you a Grimalkin-themed view.</b></p></li><li><p class="bb_paragraph"><b>Beauty’s Crown</b></p></li><li><p class="bb_paragraph"><b>Tamed Mane Hair</b></p></li><li><p class="bb_paragraph"><b>Rose-tinted Eyes</b></p></li><li><p class="bb_paragraph"><b>Fluttering Eyes</b></p></li><li><p class="bb_paragraph"><b>Bluebelle Makeup Palette</b></p></li><li><p class="bb_paragraph"><b>Watchful Chapaa Statue</b></p></li><li><p class="bb_paragraph"><b>Proud Chapaa Statue</b></p></li><li><p class="bb_paragraph"><b>Tall Glass</b></p></li><li><p class="bb_paragraph"><b>Belafontine's Rosebush</b></p></li><li><p class="bb_paragraph"><b>Enfield's Rosebush</b></p></li><li><p class="bb_paragraph"><b>Painting 的 Equestrian Einar</b></p></li><li><p class="bb_paragraph"><b>Royal Frogbert</b></p></li><li><p class="bb_paragraph"><b>Umbral Wings Potion: A 全新 type 的 potion which temporarily gives you Shadow Wings.</b></p></li></ul><p class="bb_paragraph"><b>荊棘之路盛放着奇趣裝飾、迷人外觀和童話般的美麗。</b></p><p class="bb_paragraph"><b>高級升級價格爲 1275 帕利亞幣；一如既往，免費路線完全免費，讓每個童話都能迎來幸福結局。</b></p><div class="bb_h3"><b>雙人舞</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/78t8KQxulfcdDRFuPQ7Y2s/dfe197b1bcfc6e3ce592c76cd2decd6c/Set_Emote_Dance_Ballroom01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>你將首次能夠與另一位帕利亞居民共享舞池，體驗適合舞會的全新雙人舞表情“金子般的心”（歌曲由 Steffen Schmidt 與 Amanda Achen 創作）。兩名玩家分別演繹獨特舞步，舞蹈動作由現實中的專業舞者進行動作捕捉。</b></p><p class="bb_paragraph"><b>獨舞時可聆聽純音樂版本，也可以與另一名玩家加入並同步音樂。如果一位舞者穿着完整的“荊棘恩典”套裝，另一位穿着完整的“野性禮儀”套裝，即可解鎖歌曲優美的人聲演唱。</b></p><p class="bb_paragraph"><b>###公布欄</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/4w3wgHZPM4v1Lchd9nhDiu/ea93acd3aadc12c12c71d6547e92bbd3/205BulletinBoard_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>奧尼想證明基利馬擁有最出色的蟲蟲童子軍。爲此，他需要你的幫助，在今年的閃光蝶挑戰中擊敗豐收草原小隊。</b></p><p class="bb_paragraph"><b>他任命你爲蟲蟲童子軍隊長，需要你幫忙捕捉閃光蝶、採集花朵、準備捕蟲零食並完成農場雜務。最終獎勵是閃光蝶花園配方！</b></p><div class="bb_h3"><b>昆蟲大狂歡</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/5TO3SWo2qieMY3ZzZbgDm3/607921bdfa154a4204820634c3d1f395/205InsectPalooza_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>呼叫所有蟲蟲童子軍……昆蟲大狂歡迴歸！</b></p><p class="bb_paragraph"><b>在帕利亞各地捕捉昆蟲，與其他帕利亞居民齊心協力，爲所有人解鎖獎勵。</b></p><p class="bb_paragraph"><b>閃光蝶大遷徙正值高潮，現在正是裝滿蟲彈、追逐帕利亞最可愛小生物的絕佳時機。</b></p><p class="bb_paragraph"><b>昆蟲大狂歡將於 2026 年 8 月 17 日至 8 月 24 日舉行。</b></p><p class="bb_paragraph"><b>有關獎勵和參與方式的更多詳情，請<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpalia.com%2Fnews%2Finsect-a-palooza-season-3" target="_blank" rel=" noopener">查看我們的博客文章</a>。</b></p><div class="bb_h3"><b>歡迎絨翼狐</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/5XRYmMLrzPTzLWfdGqoVkr/1e3b5f9c24521e8f0501e7ff691e751a/ANHPollenPup_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>想來點甜的？達到放牧等級 10 後，即可在琥珀迴響商店解鎖絨翼蜜。如果遇到野生絨翼狐，一點絨翼蜜或許就能與它成爲朋友，並將它迎接到你的牧場。</b></p><p class="bb_paragraph"><b>如果你好奇，艾洛伊薩或許能分享更多信息。</b></p><p class="bb_paragraph"><b>絨翼狐會產出柔滑絨毛，可作爲絲線的替代材料。</b></p><div class="bb_h3"><b>鳳火裏弗洛克</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/31EpKQDWu0Pm6xGDtYvI7x/2a1c62a24ee9da76c8a9e9e5ff844775/FireRiffRoc__ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>鳳火裏弗洛克已經來到帕利亞！</b></p><p class="bb_paragraph"><b>這些火焰夥伴極爲稀有，在野外很少出現，但勤奮的牧場主或許能找到把它們帶回牧場的方法！</b></p><p class="bb_paragraph"><b>這些羽毛夥伴會產出多種剛從火焰上烤好的食物。</b></p><p class="bb_paragraph"><b>“思想開放”特質現已適用於裏弗洛克和鳳火晨馳。????</b></p><p class="bb_paragraph"><b>###全新裝飾品</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/2Y8Ib4XRlLXZMdDFJbMd0J/594f03d16981fa1090cc21fdc150b552/205Decor_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>用迷人的全新裝飾爲家園地塊帶來皇家待遇！此外，獲勝的“<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpalia.com%2Fnews%2Fmane-character-winners" target="_blank" rel=" noopener">主角氣場</a>”藝術作品也正式登場！</b></p><p class="bb_paragraph"><b>請查看下方全新裝飾及其獲取方式／地點：</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">道具</p></div><div class="bb_table_th"><p class="bb_paragraph">拾取 / 製作 / 購買地點</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Chapaa Banner</p></div><div class="bb_table_td"><p class="bb_paragraph">配方購自琥珀迴響商店</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Maji Banner</p></div><div class="bb_table_td"><p class="bb_paragraph">配方購自琥珀迴響商店</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Phoenix Banner</p></div><div class="bb_table_td"><p class="bb_paragraph">配方購自琥珀迴響商店</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Riffroc Banner</p></div><div class="bb_table_td"><p class="bb_paragraph">配方購自琥珀迴響商店</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shimmerfly Banner</p></div><div class="bb_table_td"><p class="bb_paragraph">配方購自琥珀迴響商店</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dark Wisteria Trellis</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Light Wisteria Trellis</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Watchful Chapaa Statue</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Proud Chapaa Statue</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Belafontine's Rosebush</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Enfield's Rosebush</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tall Glass</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Painting 的 Equestrian Einar</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shimmerfly Garden</p></div><div class="bb_table_td"><p class="bb_paragraph">通過佈告欄獲得</p></div></div></div><div class="bb_h3"><b>全新驕傲染色</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/SNvDYyvos08UE9RSV1JEg/ce757ef1e4af876b36d1f1011a280e23/205PrideDyes_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>我們很高興推出一組受 Pride 啓發的全新染色，讓你全年都能慶祝自我。</b></p><p class="bb_paragraph"><b>閱讀下方內容，來了解全新染色劑與其獲得方式／地點：</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">道具</p></div><div class="bb_table_th"><p class="bb_paragraph">拾取 / 製作 / 購買地點</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Trans Pride Tint</p></div><div class="bb_table_td"><p class="bb_paragraph">配方在蒂什的商店獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lesbian Pride Tint</p></div><div class="bb_table_td"><p class="bb_paragraph">配方在蒂什的商店獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi Pride Tint</p></div><div class="bb_table_td"><p class="bb_paragraph">配方在蒂什的商店獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gay Pride Tint</p></div><div class="bb_table_td"><p class="bb_paragraph">配方在蒂什的商店獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ace Pride Tint</p></div><div class="bb_table_td"><p class="bb_paragraph">配方在蒂什的商店獲得</p></div></div></div><p class="bb_paragraph"><b>###全新絨毛娃娃</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/6EK2osgE2vneXwrivaCdfO/4d1b6cad5862c0c750b8ba2e06c0cd47/205Plush_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>用這些全新成員擴建你的玩偶王國！</b></p><p class="bb_paragraph"><b>閱讀下方內容，來了解全新絨毛玩具與其獲得方式／地點：</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">物品</p></div><div class="bb_table_th"><p class="bb_paragraph">掉落／製作／購買地點</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Royal Frogbert</p></div><div class="bb_table_td"><p class="bb_paragraph">通過荊棘之路獲得</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shimmerfly Plush</p></div><div class="bb_table_td"><p class="bb_paragraph">捕捉閃光蝶時稀有掉落</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Princess Ladybug</p></div><div class="bb_table_td"><p class="bb_paragraph">捕捉公主瓢蟲時稀有掉落</p></div></div></div><div class="bb_h3"><b>好友列表升級</b></div><p class="bb_paragraph"><b>繼上個補丁對社交菜單進行性能改進後，我們將好友列表上限從 200 提高到 250。</b></p><p class="bb_paragraph"><b>是時候結識更多帕利亞朋友了！</b></p><p class="bb_paragraph"><b>##改善與調整</b></p><div class="bb_h3"><b>烈風神殿改進</b></div><p class="bb_paragraph"><b>我們通過添加任務標記、簡化目標、降低進度要求並修復大量錯誤，讓烈風神殿更易探索。已經完成該內容的玩家不會感受到故事和整體冒險的變化。</b></p><div class="bb_h2"><b>高級商店更新 - 7 月 28 日</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>###高級商店新增了數個全新服裝收藏，現已上架。</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/7uVDG3Ni0TSVdujNaYvwLP/55fcbce9aa9b1ca9007a6851f8af3311/Set_LaBelleGown01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">系列名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">服裝名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">部件</p></div><div class="bb_table_th"><p class="bb_paragraph">價格（每套/系列）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Briars Grace</p></div><div class="bb_table_td"><p class="bb_paragraph">Azure</p></div><div class="bb_table_td"><p class="bb_paragraph">Top, Hat, Face Accessory</p></div><div class="bb_table_td"><p class="bb_paragraph">3400 帕利亞幣</p></div></div></div><p class="bb_paragraph"><b>擺脫小小鄉間世界的束縛，讓裙襬拂過地面，讓王冠在月光下閃耀。</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/1biyC7UteNtGbEIDLOE2gK/b056e51d81f042728d28375b1c48d8a6/Set_LaBete01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">系列名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">服裝名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">部件</p></div><div class="bb_table_th"><p class="bb_paragraph">價格（每套/系列）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bestial Formality</p></div><div class="bb_table_td"><p class="bb_paragraph">Royal</p></div><div class="bb_table_td"><p class="bb_paragraph">Top, Legs, Face Covering</p></div><div class="bb_table_td"><p class="bb_paragraph">3400 帕利亞幣</p></div></div></div><p class="bb_paragraph"><b>瀟灑與威懾恰到好處地結合，這套精緻禮服能讓野獸保持優雅，卻永不被囚禁。</b></p><p class="bb_paragraph"><b>###一隻新的寵物已新增至高級商店，可立即使用。</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/3fAfEx5yoEzWBYRHzGbh3b/93cb4dd9b6417265db2a0a024708470d/Set_PollenPupMaid01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">寵物名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">寵物</p></div><div class="bb_table_th"><p class="bb_paragraph">價格（每個寵物）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Featherdusting Flutterfox</p></div><div class="bb_table_td"><p class="bb_paragraph">Featherdusting Flutterfox</p></div><div class="bb_table_td"><p class="bb_paragraph">1275 帕利亞幣／個</p></div></div></div><p class="bb_paragraph"><b>這隻絨翼狐或許不會真的替你或自己打掃，但它確實非常可愛！</b></p><p class="bb_paragraph"><b>__注意__：絨翼狐也可以註冊至夥伴許可證系統，在冒險中作爲跟隨寵物陪伴你。</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">馴獸師許可證</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Flutterfox</p></div><div class="bb_table_td"><p class="bb_paragraph">2550 帕利亞幣</p></div></div></div><div class="bb_h3"><b>高級商店新增騎乘許可證，現已上架。</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/7pXClCMcSBv0WIvB3IWRJ8/9179dbf93fa924143184be596ec8ecd7/Set_Mount_FireRiffroc01_ANH_StarterPack_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>最新坐騎可以註冊到騎乘許可證系統，以便在冒險中騎乘。</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Riders’s License</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">鳳火裏弗洛克 騎乘許可證</p></div><div class="bb_table_td"><p class="bb_paragraph">2550 帕利亞幣</p></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">新手禮包</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">鳳火裏弗洛克 新手禮包</p></div><div class="bb_table_td"><p class="bb_paragraph">2550 帕利亞幣</p></div></div></div><div class="bb_h3"><b>高級商店新增多款工具皮膚，現已上架。</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/22MpvLhDd9QqPM4729DTDl/71d28fb1384b112bcbfb2d116061479d/Set_Toolskin_Shimmerfly01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">工具外觀名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">工具</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shimmerfly-dusted</p></div><div class="bb_table_td"><p class="bb_paragraph">斧頭<br>鎬<br>魚竿<br>澆水壺<br>弓<br>鋤頭</p></div><div class="bb_table_td"><p class="bb_paragraph">1275 帕利亞幣</p></div></div></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/4vm8yNvdI03gxB703frb1y/082f9419691a389282e1083d1d9c37ee/Set_ToolSkin_BugBomb_Shimmerfly01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">工具外觀名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">工具</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shimmerfly-dusted</p></div><div class="bb_table_td"><p class="bb_paragraph">蟲彈</p></div><div class="bb_table_td"><p class="bb_paragraph">850 帕利亞幣</p></div></div></div><p class="bb_paragraph"><b>這些工具被輕輕撒上閃光蝶粉塵，呈現閃耀而半透明的外觀。</b></p><p class="bb_paragraph"><b>###一個新的滑翔機已新增至高級商店，可立即使用。</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/3CY7Xf3GqgpCz416UQJvXe/b47efa52e358e5716a6cc08ec207db28/Set_Glider_Shimmerfly01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">滑翔機名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shimmering Bubble Glider</p></div><div class="bb_table_td"><p class="bb_paragraph">1,700 帕利亞幣</p></div></div></div><p class="bb_paragraph"><b>誰也別想闖進這個私人泡泡！尤其是在高空漂浮的時候！</b></p><p class="bb_paragraph"><b>###許多新的表情圖案已新增至高級商店，可立即使用。</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/78t8KQxulfcdDRFuPQ7Y2s/dfe197b1bcfc6e3ce592c76cd2decd6c/Set_Emote_Dance_Ballroom01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">表情</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">"Heart 的 Gold by Steffen Schmidt & Amanda Achen" Dance 1 & 2</p></div><div class="bb_table_td"><p class="bb_paragraph">850 帕利亞幣 / 450</p></div></div></div><p class="bb_paragraph"><b>獨自優雅旋轉、下腰，或邀請任意數量的夥伴一同起舞！</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">表情</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Heart 的 Gold Boombox</p></div><div class="bb_table_td"><p class="bb_paragraph">850 帕利亞幣</p></div></div></div><p class="bb_paragraph"><b>隨身帶上你的“金子般的心”！</b></p><div class="bb_h3"><b>高級商店新增妝容組合包，現已上架。</b></div><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/7m6fMPAdfTr5FtYTjwPqzw/d31eb901bab6c59e6282b8cc4ab86e7a/Set_Makeup_Beauty01_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">禮包名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">妝容</p></div><div class="bb_table_th"><p class="bb_paragraph">價格（每款妝容）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Briar Makeup Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Fluttering Blush<br>Rosy Cheeks<br>Nose Bridge Slash<br>Butterfly's Kiss</p></div><div class="bb_table_td"><p class="bb_paragraph">425 帕利亞幣／個</p></div></div></div><p class="bb_paragraph"><b>爲妝容增添輕盈、翩然與花卉點綴。</b></p><p class="bb_paragraph"><b>###一個新的景觀已新增至高級商店，可立即使用。</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/4Qt0RmZ83n73zAiDzAQm8e/e3c227809b3795fd6927709180bfb616/PetiteProvince_ForWeb.jpg%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">景觀名稱</p></div><div class="bb_table_th"><p class="bb_paragraph">價格</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Petite Province Landscape</p></div><div class="bb_table_td"><p class="bb_paragraph">1275 帕利亞幣</p></div></div></div><p class="bb_paragraph"><b>迷人的村莊街區，適合每一位懷揣夢想的童話英雄。這座溫馨廣場是建造夢幻聯排住宅的完美地點。</b></p><p class="bb_paragraph"><b>##主要錯誤修正</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/1F546KmzLMYuY9XU4sf0eL/f7e321012e6cfd8f417f09bb70dc817b/Pattern_Line_02.png%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b><i>__免責聲明：__請注意，以下並不是全部已修正問題的完整清單。</i></b></p><p class="bb_paragraph"><b>本次更新週期中，我們投入大量精力清理《Palia》中的各種問題。我們修復了許多錯誤，並根據玩家反饋在多個方面進行改進，讓遊戲運行更順暢、體驗更舒適。</b></p><p class="bb_paragraph"><b>###遊戲玩法</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>修復了皇家高地中的皇家塞努克錯誤顯示爲普通塞努克紋理的視覺問題。</b></p></li><li><p class="bb_paragraph"><b>完成成就後，“皇家遺物獵人”名牌現會正確發放。</b></p></li><li><p class="bb_paragraph"><b>提高了熔融礦石的最大堆疊上限，使其與其他標準礦石保持一致。</b></p></li><li><p class="bb_paragraph"><b>\[已在此前熱修中修復] 紫水晶染色配方現會按預期從採礦節點正確掉落。</b></p></li><li><p class="bb_paragraph"><b>\[已在此前熱修中修復] 通過月光之路獲得的耐久度物品現會在取得時設置正確的初始耐久度。</b></p></li><li><p class="bb_paragraph"><b>修復了玩家可以繼續推進已過期公佈欄任務的問題。</b></p></li><li><p class="bb_paragraph"><b>修復了阻止哈西安戀愛任務“得體的求愛”正確開始的進度問題。</b></p></li><li><p class="bb_paragraph"><b>修復了皇家高地地形上多處拉伸和扭曲的視覺紋理。</b></p></li><li><p class="bb_paragraph"><b>採集皇家紫藤現會正確觸發並完成“我的第一次史詩採集”成就。</b></p></li><li><p class="bb_paragraph"><b>修復了手持查帕在騎乘後會變得不可見的視覺問題。</b></p></li><li><p class="bb_paragraph"><b>修復了“獨特”和“最佳夥伴”動物特質會錯誤互相觸發的邏輯循環。</b></p></li><li><p class="bb_paragraph"><b>修正了古比花卉外觀特質的捐贈價值計算。</b></p></li><li><p class="bb_paragraph"><b>更新了“證明你的慷慨”任務說明，確保所有列出的要求準確無誤。</b></p></li><li><p class="bb_paragraph"><b>修復了動物未擁有“時尚達人”特質時，該特質仍會生效並提供過多幸福度的問題。</b></p></li><li><p class="bb_paragraph"><b>修復了最後餵食物品的專注值會殘留在動物庫存菜單“捐贈”按鈕上的界面問題。</b></p></li><li><p class="bb_paragraph"><b>\[主機] 修復了玩家無法重新抽取公佈欄最後一個每日任務欄位的界面問題。</b></p></li><li><p class="bb_paragraph"><b>修正了多個伊格尼特動物特質的兌換價值計算。</b></p></li><li><p class="bb_paragraph"><b>調整了螃蟹大戰的結算規則，分差在 20 分以內時現會正確判定爲平局。</b></p></li><li><p class="bb_paragraph"><b>修復了“雪白陽傘”物品名稱中的一處小拼寫錯誤。</b></p></li><li><p class="bb_paragraph"><b>捕捉罕見度爲“不常見”的夜影蝶不再錯誤發放“我的第一隻稀有昆蟲”成就。</b></p></li><li><p class="bb_paragraph"><b>修復了烈風神殿中錯誤標註鳥巢的文字提示。</b></p></li><li><p class="bb_paragraph"><b>星級品質太陽石在放置後現會正確計入家園地塊總價值。</b></p></li><li><p class="bb_paragraph"><b>修復了園丁贈禮提示文字中的拼寫錯誤。</b></p></li></ul><p class="bb_paragraph"><b>###住房與裝飾</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>已修復迷霧荒原景觀中，草地會缺少且會刺穿裝飾物的問題。</b></p></li><li><p class="bb_paragraph"><b>已修復將彩虹青蛙絨毛玩具放在家園上時，導致看起來變得較小的問題。</b></p></li><li><p class="bb_paragraph"><b>螃蟹戰爭裝飾物品現在已可正確地放置在桌上或其他平面上。</b></p></li><li><p class="bb_paragraph"><b>已提升冠軍球裝飾物品的尺寸。</b></p></li><li><p class="bb_paragraph"><b>已解決造成玩家無法在物品欄疊加數個裝飾物品的問題。</b></p></li><li><p class="bb_paragraph"><b>已解決西班牙文本地化內容中，「午茶時間服務托盤」及「午茶時間茶盤」顯示為相同敘述的問題。</b></p></li></ul><div class="bb_h3"><b>### 賬號、角色創建、收藏、控制與衣櫃</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>已修復區域內其他玩家，無法看見已退休馬匹坐騎身上外觀特質的視覺錯誤。</b></p></li><li><p class="bb_paragraph"><b>已修復導致玩家無法在玩家請求畫面中滾動的瀏覽錯誤。</b></p></li><li><p class="bb_paragraph"><b>已移除石牆資產無預期擋住豐收農園景觀出口的問題。</b></p></li><li><p class="bb_paragraph"><b>已改善在社交選單內使用控制器時的瀏覽配置及回應程度。</b></p></li></ul><p class="bb_paragraph"><b>###高級外觀</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>陽剛風格玩家的角色，現在可正確變更眼睛顏色。 -「朦朧雙眼」的眼睛自訂，現已正確標示為可免費使用。</b></p></li><li><p class="bb_paragraph"><b>馬匹類型的坐騎，「閃閃發亮」外觀效果現也包括尾巴。</b></p></li><li><p class="bb_paragraph"><b>魔法少女髮飾上的愛心，現在會再度顯示出正確的顏色。</b></p></li><li><p class="bb_paragraph"><b>將寶寶牧場動物當作寵物時，其他玩家可正確看見顯示出的外觀特性。</b></p></li><li><p class="bb_paragraph"><b>現在已可正確顯示出支援者組合包的獎勵值計算。</b></p></li><li><p class="bb_paragraph"><b>已修復「邋遢勛爵」髮型名稱的錯誤拼字。</b></p></li><li><p class="bb_paragraph"><b>透過表情環加入另一個玩家的「KICK THAT」舞蹈表情時，會出現音訊同步錯誤。</b></p></li></ul><p class="bb_paragraph"><b>##主要已知問題</b></p><p class="bb_paragraph"><img src="https://images.ctfassets.net/qyr5bjm559gz/1F546KmzLMYuY9XU4sf0eL/f7e321012e6cfd8f417f09bb70dc817b/Pattern_Line_02.png%20style=box-sizing:%20border-box;%20margin:%200px;%20max-width:%20100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b><i>__免責聲明：__請注意，以下並不是全部已知問題的完整清單。</i></b></p><div class="bb_h3"><b>0.205 新增問題</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>高級火焰裏弗洛克外觀的物品說明目前缺少特質重抽和遺傳機制的相關詳情。</b></p></li><li><p class="bb_paragraph"><b>升騰鳳火裏弗洛克兌換券錯誤顯示普通裏弗洛克兌換券圖標，而非其專屬圖案。</b></p></li><li><p class="bb_paragraph"><b>“非常嚴肅的眼鏡”在騎乘時會失去視覺效果。</b></p></li><li><p class="bb_paragraph"><b>靜止時按下衝刺按鈕會影響部分服裝的物理效果。</b></p></li><li><p class="bb_paragraph"><b>重新啓用“播放本地待機動畫”選項時，可能顯示此前穿過服裝的視覺特效。</b></p></li><li><p class="bb_paragraph"><b>在部分標題較長的月光之路中，“已完成”印章會與道路名稱重疊。</b></p></li><li><p class="bb_paragraph"><b>在月光之路中預覽染色調色板獎勵時，玩家角色會顯示在背景中。</b></p></li><li><p class="bb_paragraph"><b>HUD 中剩餘道路獎勵的提示數量與實際未領取獎勵數量不一致。</b></p></li><li><p class="bb_paragraph"><b>作爲寵物帶到世界中的幼年動物在下坐騎後可能顯示爲成年體型。</b></p></li><li><p class="bb_paragraph"><b>更換服務器後，部分牧場動物外觀特質可能無法正確顯示。</b></p></li><li><p class="bb_paragraph"><b>部分服裝的變身動畫中可能出現圖形僞影。</b></p></li><li><p class="bb_paragraph"><b>在地塊內開關家園菜單後，K-pop 服裝的視覺特效會消失。</b></p></li></ul><p class="bb_paragraph"><b>###其他問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>沙地壁紙的敘述，現在僅會顯示為英文。</b></p></li><li><p class="bb_paragraph"><b>配備誘鯊帽時，將不正確地移除玩家已使用的髮型。</b></p></li><li><p class="bb_paragraph"><b>開啟月光道路畫面時，可能會卡在載入的畫面。</b></p></li><li><p class="bb_paragraph"><b>在商店購買「心動女孩」套組時，表情符號名稱的文字可能會溢位。</b></p></li><li><p class="bb_paragraph"><b>商店的「新訊息」分頁中，較長的名稱可能會溢出敘述區域。</b></p></li><li><p class="bb_paragraph"><b>在月光道路檢視購買頁面時，載入圖示可能無法清除。</b></p></li><li><p class="bb_paragraph"><b>選擇視窗輪替時，玩家可能會看到院子裡的壁紙出現錯誤。</b></p></li><li><p class="bb_paragraph"><b>在較不常見的情況下，Switch 上可能會暫時無法看到處於簡化狀態的玩家</b></p></li></ul>]]> </content:encoded>
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<title>問題修復完成公告</title>
<link>https://xinker.org/zh/%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%AE%8C%E6%88%90%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 感謝各位玩家的耐心等待與支持。此前因遊戲版本異常導致部分玩家無法正常推進遊戲流程的問題，目前已完成修復並重新發布更新。如果你此前受到該問題影響，請將遊戲更新至最新版本後重新啟動遊戲，即可正常遊玩。對於此次問題造成的不便，我們再次致上誠摯的歉意，也感謝大家的理解與支持。祝大家遊戲愉快，願星光指引你的旅程！✨ ]]></description>
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<pubDate>Wed, 29 Jul 2026 12:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>問題修復完成公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">感謝各位玩家的耐心等待與支持。</p><p class="bb_paragraph">此前因遊戲版本異常導致部分玩家無法正常推進遊戲流程的問題，目前已完成修復並重新發布更新。</p><p class="bb_paragraph">如果你此前受到該問題影響，請將遊戲更新至最新版本後重新啟動遊戲，即可正常遊玩。</p><p class="bb_paragraph">對於此次問題造成的不便，我們再次致上誠摯的歉意，也感謝大家的理解與支持。</p><p class="bb_paragraph">祝大家遊戲愉快，願星光指引你的旅程！✨</p>]]> </content:encoded>
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<title>關於遊戲版本異常問題的說明</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E9%81%8A%E6%88%B2%E7%89%88%E6%9C%AC%E7%95%B0%E5%B8%B8%E5%95%8F%E9%A1%8C%E7%9A%84%E8%AA%AA%E6%98%8E</link>
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<description><![CDATA[ 感謝各位玩家對《星之旅》的支持與喜愛。目前我們發現部分玩家可能因遊戲版本包傳輸異常，導致無法正常推進遊戲流程的問題。我們已確認該問題，並正在進行緊急修復。對於造成的不便，我們深表歉意。感謝各位玩家的耐心等待與理解，我們會盡快完成修復並同步最新消息。 ]]></description>
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<pubDate>Wed, 29 Jul 2026 12:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於遊戲版本異常問題的說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">感謝各位玩家對《星之旅》的支持與喜愛。</p><p class="bb_paragraph">目前我們發現部分玩家可能因遊戲版本包傳輸異常，導致無法正常推進遊戲流程的問題。</p><p class="bb_paragraph">我們已確認該問題，並正在進行緊急修復。</p><p class="bb_paragraph">對於造成的不便，我們深表歉意。感謝各位玩家的耐心等待與理解，我們會盡快完成修復並同步最新消息。</p>]]> </content:encoded>
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<title>與艾芙與盧恩一同啟程！《星之旅》現已正式發售✨</title>
<link>https://xinker.org/zh/%E8%88%87%E8%89%BE%E8%8A%99%E8%88%87%E7%9B%A7%E6%81%A9%E4%B8%80%E5%90%8C%E5%95%9F%E7%A8%8B%E6%98%9F%E4%B9%8B%E6%97%85%E7%8F%BE%E5%B7%B2%E6%AD%A3%E5%BC%8F%E7%99%BC%E5%94%AE</link>
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<description><![CDATA[ 星之旅，啟程！正如艾芙與盧恩在冒險中不斷磨練自己、尋找前進的方向，我們也在開發過程中持續傾聽玩家回饋、完善每一處細節，只希望這段關於勇氣、羈絆與星光的旅程，能以更好的姿態與每一位玩家相遇。現在，屬於你們的冒險，正式開始！最新發售宣傳影片也已同步公開，願星光指引你的道路，陪伴你踏上與艾芙、盧恩共同前行的旅程。✨首發優惠開啟！《星之旅》現已正式登陸 Steam！遊戲原價 69元，首發期間享受 10% 折扣。https://store.steampowered.com/app/2939790/Lunarium/同時，備受玩家喜愛的遊戲音樂 OST 也已同步推出，售價 29元，首發期間同樣享受 10% 折扣。購買 遊戲 + OST 完整版組合包，還可額外享受 10% 折扣。首發優惠將持續一週，歡迎踏上《星之旅》！新特性 &amp; 新功能簡單模式開放此前，我們收到了許多玩家關於遊戲難度的回饋。為了讓更多玩家能夠專注於體驗艾芙與盧恩的故事，我們新增了簡單模式。無論你喜歡挑戰激烈戰鬥，或是更想沉浸於劇情與世界探索，都能依照自己的喜好，選擇最適合的方式展開這段冒險。全新角色外觀角色的裝扮，也是冒險旅途中不可或缺的一部分。除了遊戲中廣受玩家喜愛、擁有特殊效果的披風外，我們還為艾芙與盧恩準備了一套全新的外觀裝扮，玩家可在探索過程中解鎖獲得。它們不會提供額外的能力加成，但希望能為你的旅程增添更多個性與樂趣，讓每一次探索都留下專屬於你的回憶。問題回饋感謝所有玩家一路以來對《星之旅》的關注、支持與等待。目前遊戲中可能仍存在一些尚未發現的問題，若你在遊玩過程中遇到 Bug 或其他異常狀況，歡迎透過回報問卷提交資訊，或加入我們的社群與我們聯繫。我們將持續關注玩家回饋，並盡快修復問題、優化遊戲體驗。感謝你的理解與支持！問題回報表單： https://forms.gle/wYdWvcpcsxRJ7KpM6Discord：https://discord.gg/5k6Gcg6pFr關於本作你將扮演輕裝騎士艾芙，與肩負未知使命的「星使」盧恩相遇。為了拯救逐漸走向毀滅的世界，兩人踏上尋找星輝與記憶的旅程。在充滿挑戰的戰鬥中，他們將逐步揭開隱藏於群星背後的祕密，也將在這段旅途中找到屬於自己的答案。問：通關遊戲大概需要多久？答： 首次體驗主線流程約需 10～15 小時；若想探索所有區域、收集隱藏內容並完成全收集，大約需要 20 小時左右。問：遊戲支援多少種語言？答： 《星之旅》首發支援 繁體中文、簡體中文、英文、日文 四種語言。我們也會持續關注玩家社群的回饋，並根據開發計畫評估支援更多語言的可能性。問：遊戲中有多少位 Boss？答： 遊戲擁有 十餘位風格各異的 Boss。每位 Boss 都擁有獨特的戰鬥機制、攻擊方式與演出表現，等待你逐一挑戰。問：遊戲包含多少個場景？答： 遊戲圍繞 四大主題區域展開，每個區域都擁有截然不同的地貌風格、生態環境、敵人與探索內容。隨著冒險推進，你還將前往更多隱藏地點與特殊區域，逐步揭開這個世界的祕密。問：支援哪些平台？答： 《星之旅》首發登陸 PC 平台（Steam），並支援 Steam Deck 遊玩。我們也收到了許多主機玩家的期待與支持，未來將根據玩家回饋與開發計畫，評估登陸更多平台的可能性，感謝大家的支持！問：《星之旅》未來有哪些更新計畫？答： 發售後，我們將持續關注玩家回饋，優先修復 Bug 並持續優化遊戲體驗。同時，我們也計畫於後續更新中加入 怪物圖鑑、Boss Rush（Boss 連戰） 等新內容，希望為大家帶來更加豐富的冒險體驗。感謝每一位關注《星之旅》的玩家。現在，請握緊手中的劍，跟隨星光✨冒險，即刻啟程。 ]]></description>
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<pubDate>Wed, 29 Jul 2026 12:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>與艾芙與盧恩一同啟程！《星之旅》現已正式發售✨</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>星之旅，啟程！</b></p><p class="bb_paragraph">正如艾芙與盧恩在冒險中不斷磨練自己、尋找前進的方向，我們也在開發過程中持續傾聽玩家回饋、完善每一處細節，只希望這段關於勇氣、羈絆與星光的旅程，能以更好的姿態與每一位玩家相遇。</p><p class="bb_paragraph">現在，屬於你們的冒險，正式開始！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44984177/23b014a6808b85493676dbcc960dbb91e0b436db.png"></p><p class="bb_paragraph">最新發售宣傳影片也已同步公開，願星光指引你的道路，陪伴你踏上與艾芙、盧恩共同前行的旅程。✨</p><div data-youtube='"AQXEpc_B0tM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><p class="bb_paragraph"></p><div class="bb_h1">首發優惠開啟！</div><p class="bb_paragraph">《星之旅》現已正式登陸 Steam！</p><p class="bb_paragraph">遊戲原價 <b>69元</b>，首發期間享受 <b>10% 折扣</b>。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2939790/Lunarium/" target="_blank" rel="">https://store.steampowered.com/app/2939790/Lunarium/</a>同時，備受玩家喜愛的遊戲音樂 OST 也已同步推出，售價 <b>29元</b>，首發期間同樣享受 <b>10% 折扣</b>。</p><p class="bb_paragraph">購買 <b>遊戲 + OST 完整版組合包</b>，還可額外享受 <b>10% 折扣</b>。</p><p class="bb_paragraph">首發優惠將持續一週，歡迎踏上《星之旅》！</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>新特性 & 新功能</b></div><div class="bb_h3"><b>簡單模式開放</b></div><p class="bb_paragraph">此前，我們收到了許多玩家關於遊戲難度的回饋。</p><p class="bb_paragraph">為了讓更多玩家能夠專注於體驗艾芙與盧恩的故事，我們新增了<b>簡單模式</b>。</p><p class="bb_paragraph">無論你喜歡挑戰激烈戰鬥，或是更想沉浸於劇情與世界探索，都能依照自己的喜好，選擇最適合的方式展開這段冒險。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44984177/c9adc7bc20e854b0bfaae5d6504ca1c146032fdb.jpg"></p><div class="bb_h3"><b>全新角色外觀</b></div><p class="bb_paragraph">角色的裝扮，也是冒險旅途中不可或缺的一部分。</p><p class="bb_paragraph">除了遊戲中廣受玩家喜愛、擁有特殊效果的披風外，我們還為艾芙與盧恩準備了一套全新的外觀裝扮，玩家可在探索過程中解鎖獲得。</p><p class="bb_paragraph">它們不會提供額外的能力加成，但希望能為你的旅程增添更多個性與樂趣，讓每一次探索都留下專屬於你的回憶。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44984177/062a7134c56045eaf1eb3a5f60b119a68656fd54.gif"></p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>問題回饋</b></div><p class="bb_paragraph">感謝所有玩家一路以來對《星之旅》的關注、支持與等待。</p><p class="bb_paragraph">目前遊戲中可能仍存在一些尚未發現的問題，若你在遊玩過程中遇到 Bug 或其他異常狀況，歡迎透過回報問卷提交資訊，或加入我們的社群與我們聯繫。</p><p class="bb_paragraph">我們將持續關注玩家回饋，並盡快修復問題、優化遊戲體驗。</p><p class="bb_paragraph">感謝你的理解與支持！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>問題回報表單：</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FwYdWvcpcsxRJ7KpM6" target="_blank" rel=" noopener">https://forms.gle/wYdWvcpcsxRJ7KpM6</a></p><p class="bb_paragraph"><b>Discord</b>：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F5k6Gcg6pFr" target="_blank" rel=" noopener">https://discord.gg/5k6Gcg6pFr</a></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1">關於本作</div><p class="bb_paragraph">你將扮演輕裝騎士艾芙，與肩負未知使命的「星使」盧恩相遇。</p><p class="bb_paragraph">為了拯救逐漸走向毀滅的世界，兩人踏上尋找星輝與記憶的旅程。</p><p class="bb_paragraph">在充滿挑戰的戰鬥中，他們將逐步揭開隱藏於群星背後的祕密，也將在這段旅途中找到屬於自己的答案。</p><p class="bb_paragraph"><b>問：通關遊戲大概需要多久？</b></p><p class="bb_paragraph"><b>答：</b> 首次體驗主線流程約需 <b>10～15 小時</b>；若想探索所有區域、收集隱藏內容並完成全收集，大約需要 <b>20 小時</b>左右。</p><p class="bb_paragraph"><b>問：遊戲支援多少種語言？</b></p><p class="bb_paragraph"><b>答：</b> 《星之旅》首發支援 <b>繁體中文、簡體中文、英文、日文</b> 四種語言。我們也會持續關注玩家社群的回饋，並根據開發計畫評估支援更多語言的可能性。</p><p class="bb_paragraph"><b>問：遊戲中有多少位 Boss？</b></p><p class="bb_paragraph"><b>答：</b> 遊戲擁有 <b>十餘位</b>風格各異的 Boss。每位 Boss 都擁有獨特的戰鬥機制、攻擊方式與演出表現，等待你逐一挑戰。</p><p class="bb_paragraph"><b>問：遊戲包含多少個場景？</b></p><p class="bb_paragraph"><b>答：</b> 遊戲圍繞 <b>四大主題區域</b>展開，每個區域都擁有截然不同的地貌風格、生態環境、敵人與探索內容。隨著冒險推進，你還將前往更多隱藏地點與特殊區域，逐步揭開這個世界的祕密。</p><p class="bb_paragraph"><b>問：支援哪些平台？</b></p><p class="bb_paragraph"><b>答：</b> 《星之旅》首發登陸 <b>PC 平台（Steam）</b>，並支援 <b>Steam Deck</b> 遊玩。我們也收到了許多主機玩家的期待與支持，未來將根據玩家回饋與開發計畫，評估登陸更多平台的可能性，感謝大家的支持！</p><p class="bb_paragraph"><b>問：《星之旅》未來有哪些更新計畫？</b></p><p class="bb_paragraph"><b>答：</b> 發售後，我們將持續關注玩家回饋，優先修復 Bug 並持續優化遊戲體驗。同時，我們也計畫於後續更新中加入 <b>怪物圖鑑</b>、<b>Boss Rush（Boss 連戰）</b> 等新內容，希望為大家帶來更加豐富的冒險體驗。</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph">感謝每一位關注《星之旅》的玩家。</p><p class="bb_paragraph">現在，請握緊手中的劍，跟隨星光✨</p><p class="bb_paragraph"><b>冒險，即刻啟程。</b></p>]]> </content:encoded>
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<title>Dev Broadcast of 3rd Anniversary</title>
<link>https://xinker.org/zh/dev-broadcast-of-3rd-anniversary</link>
<guid>https://xinker.org/zh/dev-broadcast-of-3rd-anniversary</guid>
<description><![CDATA[ Thanks for all the feedback and support. Version 3.7 On Another&#039;s Sorrow will launch on August 13th (UTC-5) with new events, stories, and arcanists. We will be hosting the Reverse: 1999 3rd Anniversary Preview Program on August 2nd, 8:00 AM (UTC-5).Check Now: To show our appreciation, we&#039;ve prepared a gift for you:▼Devs Broadcast GiftClear Dropx120Jar of Picrasma Candy (time-limited)x1▼TimeThe gift will be sent on 2026-07-27 (UTC-5) and remain available for 7 days.*Claim gifts above via in-game mail ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45207943/3c6189faec7491339b171bd2dcff32ed3f07951b.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 11:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Broadcast, 3rd, Anniversary</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/bfc7ca531277a8caeefd142873c521b2b015843c.png"></p><p class="bb_paragraph">Thanks for all the feedback and support. Version 3.7 On Another's Sorrow will launch on August 13th (UTC-5) with new events, stories, and arcanists. </p><p class="bb_paragraph">We will be hosting the Reverse: 1999 3rd Anniversary Preview Program on August 2nd, 8:00 AM (UTC-5).</p><p class="bb_paragraph"></p><p class="bb_paragraph">Check Now:</p><div data-youtube='"jV0FFvGA530' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> </p><p class="bb_paragraph">To show our appreciation, we've prepared a gift for you:</p><p class="bb_paragraph">▼Devs Broadcast Gift</p><p class="bb_paragraph">Clear Dropx120</p><p class="bb_paragraph">Jar of Picrasma Candy (time-limited)x1</p><p class="bb_paragraph">▼Time</p><p class="bb_paragraph">The gift will be sent on 2026-07-27 (UTC-5) and remain available for 7 days.</p><p class="bb_paragraph">*Claim gifts above via in-game mail</p>]]> </content:encoded>
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<title>LOCALIZATION OUT NOW ON PC! Thank you to all our new players!</title>
<link>https://xinker.org/zh/localization-out-now-on-pc-thank-you-to-all-our-new-players</link>
<guid>https://xinker.org/zh/localization-out-now-on-pc-thank-you-to-all-our-new-players</guid>
<description><![CDATA[ Thank you so much to all the players from China and Japan who have purchased and played our game! We put our hearts and souls into the game and its translations, and we hope you all can enjoy the game to its fullest.Of course, we also want to make sure your experience is as good as it can be, so we will continue to work diligently to resolve any remaining issues with the localization over the coming weeks and months. Localization is really difficult on all fronts, so we appreciate your patience and support greatly.If there are any concerns related to the localization, please let us know in the comments on this post, and we will work to resolve them if possible! You can also shoot us an email at https://dev@dcellgames.com - we&#039;ll be sure to read it. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45053785/d027c15d1d2b485c0386bba86adffaab66f1f9d2.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 10:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>LOCALIZATION, OUT, NOW, PC, Thank, you, all, our, new, players</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thank you so much to all the players from China and Japan who have purchased and played our game! We put our hearts and souls into the game and its translations, and we hope you all can enjoy the game to its fullest.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Of course, we also want to make sure your experience is as good as it can be, so we will continue to work diligently to resolve any remaining issues with the localization over the coming weeks and months. Localization is really difficult on all fronts, so we appreciate your patience and support greatly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If there are any concerns related to the localization, please let us know in the comments on this post, and we will work to resolve them if possible! You can also shoot us an email at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdev%40dcellgames.com" target="_blank" rel=" noopener">https://dev@dcellgames.com</a> - we'll be sure to read it.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><3</p><p class="bb_paragraph">D-CELL GAMES</p>]]> </content:encoded>
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<title>Cologne 2026: Ranked Series</title>
<link>https://xinker.org/zh/cologne-2026-ranked-series</link>
<guid>https://xinker.org/zh/cologne-2026-ranked-series</guid>
<description><![CDATA[ Today we&#039;re shipping the Ranked Series of Cologne 2026 Major stickers--new stickers that indicate a team&#039;s final standing in the design. As with all items in the Cologne 2026 Shop, 50% of the royalties support the teams, players and tournament organizer.The original dynamic pricing system determined the relative interest in players and teams, but it didn&#039;t produce reasonable prices. So the Ranked stickers have a lower price, but with the same relationship between players and teams as the Event Series stickers (as of today&#039;s update).Check out the new stickers and support your favorite players and teams! The Cologne 2026 Shop will be available until September 29th. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/3381077/f3b4dd46c55dfff8f172fe52b6b6521884516d04.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 08:40:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Cologne, 2026:, Ranked, Series</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/3381077/81b4cf3f2d2130bd4aed48bad3d2d5e5ee061756.png"><br><br>Today we're shipping the Ranked Series of Cologne 2026 Major stickers--new stickers that indicate a team's final standing in the design. As with all items in the Cologne 2026 Shop, 50% of the royalties support the teams, players and tournament organizer.<br><br>The original dynamic pricing system determined the relative interest in players and teams, but it didn't produce reasonable prices. So the Ranked stickers have a lower price, but with the same relationship between players and teams as the Event Series stickers (as of today's update).<br><br>Check out the new stickers and support your favorite players and teams! The Cologne 2026 Shop will be available until September 29th.]]> </content:encoded>
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<title>Halo: Campaign Evolved is OUT NOW!</title>
<link>https://xinker.org/zh/halo-campaign-evolved-is-out-now</link>
<guid>https://xinker.org/zh/halo-campaign-evolved-is-out-now</guid>
<description><![CDATA[ Return to the ring that started it all in Halo: Campaign Evolved, a faithful yet modernized remake of the legendary Halo: Combat Evolved campaign.Featuring high-definition graphics, refined gameplay, enhanced cinematics, and fully rebuilt sound design, Halo: Campaign Evolved honors and expands the Master Chief’s original adventure with cross-play co-op for up to four players, 42 game-changing Skulls, the all-new Campaign Remix mode, and three additional missions set before the events of Halo: Combat Evolved. It’s the definitive tribute to one of gaming’s greatest journeys.Crash-land into Halo: Campaign Evolved in cross-play co-op for up to four players now. Available globally on XBOX Series X|S, PlayStation®5, Windows PC, and Steam.Free Armor Style UnlocksPlanning a one-way trip to Alpha Halo? Be sure to up-armor with a variety of free Mark V Styles.Silver AnniversaryCelebrate 25 years of Halo with the Silver Anniversary Armor and Assault Rifle Styles, a free unlock for all Halo: Campaign Evolved players. Find this commemorative combo in the Customization menu the first time you play.Hidden BladeCut a precision figure with the Hidden Blade Armor Style, available exclusively as a Discord Quest reward now through August 3, 2026.Simply log in to Discord, head to the Quests page, and watch the Halo: Campaign Evolved game trailer from the Halo Quest to receive a personalized unlock code to redeem on Halo Waypoint.Damascus PrototypeThe undisputed king of couch co-op. Embrace your inner “X factor” with the Damascus Prototype Armor Style, available to all Halo: Campaign Evolved players. Grab the code from the image above or click this redemption link to unlock it on Halo Waypoint!Sandstone AncientThe patience of ancients is measured in drifting sands. All Halo: Campaign Evolved players may contemplate the ages with the Sandstone Ancient Armor Style. Grab the code from the image above or click this redemption link to unlock it on Halo Waypoint!Cinematic ShowcaseAlert: spoilers inbound! If you don’t want to see all the story revelations and variant cutscenes in these official cutscene showcases, we recommend heading for those hills.Content creators and story lovers alike can relish in all of Halo: Campaign Evolved’s in-game cutscenes—including difficulty-based variant scenes and Easter eggs—in a full, hour-long cinematic showcase.When you’ve finished watching highlights from the remade Halo: Combat Evolved campaign, be sure to dive into the riveting story of Operation: METEORITE.Accessibility FeaturesHalo: Campaign Evolved invites heroes to defend humanity on their own terms, with their preferred play configurations. Customize your experience with a wide range of accessibility settings, including input management, aim settings, custom control bindings, audio narration, HUD look and feel, UI language, menu animations, and much more.Support ResourcesHalo Support has prepared helpful guides to getting started in Halo: Campaign Evolved, including topics such as registering Microsoft accounts, adding cross-platform friends to your XBOX friends list, optimizing PC performance, and more!Account Linking and Unlinking in Halo: Campaign EvolvedSplit-screen and Cross-platform Co-op in Halo: Campaign EvolvedAccessibility and Experience Customization in Halo: Campaign EvolvedPC Specifications and Drivers for Halo: Campaign EvolvedOptimizing your PC Experience in Halo: Campaign EvolvedHalo: Campaign Evolved known issues listBe sure to follow @HaloSupport on X for the latest updates. If you run into issues while playing Halo: Campaign Evolved, visit the Halo Support site to browse for more helpful how-to resources or submit a support ticket.PRESS KITDownload the latest Halo: Campaign Evolved press kit for screenshots, cinematic stills, and hi-res wallpapers to celebrate your triumphant return to the ring that started it all! ]]></description>
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<pubDate>Wed, 29 Jul 2026 00:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, OUT, NOW</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Return to the ring that started it all in <i>Halo: Campaign Evolved</i>, a faithful yet modernized remake of the legendary <i>Halo: Combat Evolved</i> campaign.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/974174a2b24bbb34e2d162e9c4be37b3b618068b.png"></p><p class="bb_paragraph">Featuring high-definition graphics, refined gameplay, enhanced cinematics, and fully rebuilt sound design, <i>Halo: Campaign Evolved</i> honors and expands the Master Chief’s original adventure with cross-play co-op for up to four players, 42 game-changing Skulls, the all-new Campaign Remix mode, and three additional missions set before the events of <i>Halo: Combat Evolved</i>. It’s the definitive tribute to one of gaming’s greatest journeys.</p><div data-youtube='"5KhzCSeZxAU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Crash-land into <i>Halo: Campaign Evolved</i> in cross-play co-op for up to four players now. Available globally on XBOX Series X|S, PlayStation®5, Windows PC, and Steam.</p><hr><div class="bb_h2"><b>Free Armor Style Unlocks</b></div><p class="bb_paragraph">Planning a one-way trip to Alpha Halo? Be sure to up-armor with a variety of free Mark V Styles.</p><div class="bb_h3"><b>Silver Anniversary</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/81266f2781d65a395e0b6185ac818bf7f4f4c048.png"></p><p class="bb_paragraph">Celebrate 25 years of Halo with the <b>Silver Anniversary </b>Armor and Assault Rifle Styles, a free unlock for all <i>Halo: Campaign Evolved</i> players. Find this commemorative combo in the Customization menu the first time you play.</p><div class="bb_h3"><b>Hidden Blade</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/891d56e110c480504ce68433e5902d5e7625f300.png"></p><p class="bb_paragraph">Cut a precision figure with the <b>Hidden Blade</b> Armor Style, available exclusively as a Discord Quest reward now through August 3, 2026.</p><p class="bb_paragraph">Simply log in to Discord, head to the Quests page, and watch the <i>Halo: Campaign Evolved</i> game trailer from the Halo Quest to receive a personalized unlock code to <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.halowaypoint.com%2Fredeem" target="_blank" rel=" noopener">redeem on Halo Waypoint</a></u>.</p><div class="bb_h3"><b>Damascus Prototype</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/a9c71f5c66f9ad61c7ecee11d8abbbac9fbd8093.png"></p><p class="bb_paragraph">The undisputed king of couch co-op. Embrace your inner “X factor” with the <b>Damascus Prototype</b> Armor Style, available to all <i>Halo: Campaign Evolved</i> players. Grab the code from the image above or <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.halowaypoint.com%2Fredeem%3Fcode%3DGWT9-DNBT-7X9S-DJCX-8KH3" target="_blank" rel=" noopener">click this redemption link</a></u> to unlock it on Halo Waypoint!</p><div class="bb_h3"><b>Sandstone Ancient</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/b4a47376ffeb1ff0fcfe000c525393f4efefc0eb.png"></p><p class="bb_paragraph">The patience of ancients is measured in drifting sands. All <i>Halo: Campaign Evolved</i> players may contemplate the ages with the <b>Sandstone Ancient</b> Armor Style. Grab the code from the image above or <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FSandstoneAncient" target="_blank" rel=" noopener">click this redemption link</a></u> to unlock it on Halo Waypoint!</p><hr><div class="bb_h2"><b>Cinematic Showcase</b></div><p class="bb_paragraph"><i>Alert: spoilers inbound! If you don’t want to see all the story revelations and variant cutscenes in these official cutscene showcases, we recommend heading for those hills.</i></p><div data-youtube='"vv6Uxi8UtC0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Content creators and story lovers alike can relish in all of <i>Halo: Campaign Evolved</i>’s in-game cutscenes—including difficulty-based variant scenes and Easter eggs—in a full, hour-long cinematic showcase.</p><p class="bb_paragraph">When you’ve finished watching highlights from the remade <i>Halo: Combat Evolved</i> campaign, be sure to dive into the riveting story of Operation: METEORITE.</p><div data-youtube='"2xY7MWwx3Co' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><div class="bb_h2"><b>Accessibility Features</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/aee7fb0effa9f824da079bd99928e2cf41df3ce2.png"></p><p class="bb_paragraph"><i>Halo: Campaign Evolved</i> invites heroes to defend humanity on their own terms, with their preferred play configurations. <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F50814875067028-Accessibility-in-Halo-Campaign-Evolved" target="_blank" rel=" noopener">Customize your experience</a></u> with a wide range of accessibility settings, including input management, aim settings, custom control bindings, audio narration, HUD look and feel, UI language, menu animations, and much more.</p><hr><div class="bb_h2"><b>Support Resources</b></div><p class="bb_paragraph">Halo Support has prepared helpful guides to getting started in Halo: Campaign Evolved, including topics such as registering Microsoft accounts, adding cross-platform friends to your XBOX friends list, optimizing PC performance, and more!</p><ul class="bb_ul"><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F50854344223508-Account-Linking-Unlinking-in-Halo-Campaign-Evolved" target="_blank" rel=" noopener">Account Linking and Unlinking in <i>Halo: Campaign Evolved</i></a></u></p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F50818310869268-Co-op-in-Halo-Campaign-Evolved" target="_blank" rel=" noopener">Split-screen and Cross-platform Co-op in <i>Halo: Campaign Evolved</i></a></u></p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F50814875067028-Accessibility-in-Halo-Campaign-Evolved" target="_blank" rel=" noopener">Accessibility and Experience Customization in <i>Halo: Campaign Evolved</i></a></u></p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F50857308235924" target="_blank" rel=" noopener">PC Specifications and Drivers for <i>Halo: Campaign Evolved</i></a></u></p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F50838935942292" target="_blank" rel=" noopener">Optimizing your PC Experience in <i>Halo: Campaign Evolved</i></a></u></p></li><li><p class="bb_paragraph"><i><u><a class="bb_link" href="https://store.steampowered.com/news/app/2806050/view/713407782495194170" target="_blank" rel="">Halo: Campaign Evolved</a></u></i><u><a class="bb_link" href="https://store.steampowered.com/news/app/2806050/view/713407782495194170" target="_blank" rel=""> known issues list</a></u></p></li></ul><p class="bb_paragraph">Be sure to follow <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FHaloSupport" target="_blank" rel=" noopener">@HaloSupport on X</a></u> for the latest updates. If you run into issues while playing <i>Halo: Campaign Evolved</i>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.halowaypoint.com%2Fhc%2Fen-us%2Farticles%2F4415570792724-How-to-Claim-Halo-Twitch-Drops" target="_blank" rel=" noopener">visit the Halo Support site</a></u> to browse for more helpful how-to resources or submit a support ticket.</p><hr><div class="bb_h2"><b>PRESS KIT</b></div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.aka.ms%2FHCEPressKit" target="_blank" rel=" noopener">Download the latest Halo: Campaign Evolved press kit for screenshots, cinematic stills, and hi-res wallpapers to celebrate your triumphant return to the ring that started it all</a>!</p>]]> </content:encoded>
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<title>Community Feedback #5: Upcoming PVE Content and Events!</title>
<link>https://xinker.org/zh/community-feedback-5-upcoming-pve-content-and-events</link>
<guid>https://xinker.org/zh/community-feedback-5-upcoming-pve-content-and-events</guid>
<description><![CDATA[ Greetings, heroes!We have prepared plenty of news regarding upcoming PvE content! Join us alongside Ana as we reveal our progress on the next major patch and share a Work-in-Progress look at the updated Random Map setup coming in the future!Take Our Survey!Before we dive into details, we’d love you to fill out our short survey to tell us everything you enjoy about PvE Custom Maps!Now, let’s talk about what&#039;s featured in the video.New MapsThe Mysterious IslandCreated for Olden Era by original mapmaker Papyjama, The Mysterious Island is the first map of his craftsmanship joining the game in our next major patch! Featuring engaging narrative events and a landscape that remains challenging even after conquering a large portion of the land, this giant-sized map will be a true joy for exploration fans who love spending months in a single run!PrisonersNext up is a scenario called Prisoners! This fast-paced, story-driven map tells the tale of commanders who went missing in the woods, offering a quick, entertaining experience for players who enjoy recruiting new heroes through unorthodox means. Arriving shortly after The Mysterious Island, Prisoners serves as a brisk, refreshing adventure after a massive run on the Island.Broken AllianceLast but not least is a classic every veteran will recognize: for the third time in Heroes history, Broken Alliance makes its grand return! First capturing players’ hearts in Heroes II and winning over a new audience in Heroes VI, this beloved medium-sized map features one simple objective: conquer the allies who turned their backs on you. With no story distractions or scripted events, it delivers pure thrill of battle as you claim the land for yourself!Refreshed and visually enhanced, Broken Alliance is currently in its final stages of developmemt and will arrive alongside Prisoners. Moving forward, we plan to bring back even more classic skirmish maps based on your feedback!UI &amp; AI Enhancements, Teams and New Random Map SetupWe are continuing our work on Teams/Alliances and Advanced Random Map Generator features, along with ongoing UI updates (such as the new Necromancy UI introduced in Patch #11). Part of this process includes an updated Random Map Generator setup screen, as well as the Work in Progress look of allied exchange screen, which we&#039;re excited to share today.These changes will arrive later in Q3 of this year! We are also aware of current issues with CPU Opponents and encourage you to keep sending reports via our Discord, Steam Boards, or in-game using the F1 button. Reporting in-game sends us a direct save file, which makes investigating the problem much easier!The Future is Bright!The upcoming months are packed with exciting content! With new maps right around the corner and both the expanded Random Map Generator and Alliances mode on the way, a whole new realm of possibilities will soon open up to PvE players!All of this is possible thanks to your unending support, for which we are incredibly grateful! Make your voice heard by leaving a review on Steam — they help us immensely in figuring out what needs adjustments and what feels just right!Check our Roadmap here!Get Heroes of Might and Magic: Olden Era while it&#039;s 25% off now: https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/With love,???? Unfrozen Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45162246/7ec97b57c010706db0de72e24f33b0cc6352be43.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 00:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Community, Feedback, 5:, Upcoming, PVE, Content, and, Events</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, heroes!</b></div><p class="bb_paragraph">We have prepared plenty of news regarding upcoming PvE content! Join us alongside Ana as we reveal our progress on the next major patch and share a Work-in-Progress look at the updated Random Map setup coming in the future!</p><div data-youtube='"jXsFYp4vDnI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3"><b>Take Our Survey!</b></div><p class="bb_paragraph">Before we dive into details, we’d love you to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSdHiU1myFwOawjzOo8jwGKEyFNIdduyn2QNFE4F2Fgc7GaM8w%2Fviewform" target="_blank" rel=" noopener">fill out our short survey</a> to tell us everything you enjoy about PvE Custom Maps!</p><p class="bb_paragraph">Now, let’s talk about what's featured in the video.</p><hr><p class="bb_paragraph"></p><div class="bb_h3"><b>New Maps</b></div><p class="bb_paragraph"><i><b>The Mysterious Island</b></i></p><p class="bb_paragraph">Created for <i>Olden Era</i> by original mapmaker Papyjama, <i>The Mysterious Island</i> is the first map of his craftsmanship joining the game in our <b>next major patch</b>! Featuring engaging narrative events and a landscape that remains challenging even after conquering a large portion of the land, this giant-sized map will be a true joy for exploration fans who love spending months in a single run!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/bfa45dfb8e8b82061317b7613a0581ccde2fb6aa.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i><b>Prisoners</b></i></p><p class="bb_paragraph">Next up is a scenario called <i>Prisoners</i>! This fast-paced, story-driven map tells the tale of commanders who went missing in the woods, offering a quick, entertaining experience for players who enjoy recruiting new heroes through unorthodox means. Arriving <b>shortly after The Mysterious Island</b>, <i>Prisoners</i> serves as a brisk, refreshing adventure after a massive run on the Island.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/284940cd66b096f07f875b95a98cb6304e83a8bb.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/ba590b7643c5063c1bd74b8ae39d771f2b54e8dd.png"></p><p class="bb_paragraph"><i><b>Broken Alliance</b></i></p><p class="bb_paragraph">Last but not least is a classic every veteran will recognize: for the third time in Heroes history, <i>Broken Alliance</i> makes its grand return! First capturing players’ hearts in Heroes II and winning over a new audience in Heroes VI, this beloved medium-sized map features one simple objective: conquer the allies who turned their backs on you. With no story distractions or scripted events, it delivers pure thrill of battle as you claim the land for yourself!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/a5ca467f465d69b2a2351a37626b15b30f8bd651.png"></p><p class="bb_paragraph">Refreshed and visually enhanced, <i>Broken Alliance</i> is currently in its final stages of developmemt and <b>will arrive alongside Prisoners</b>. Moving forward, we plan to bring back even more classic skirmish maps based on your feedback!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/c884ffc646e5644450a62512938f0909cb589ee7.png"></p><hr><p class="bb_paragraph"></p><div class="bb_h3"><b>UI & AI Enhancements, Teams and New Random Map Setup</b></div><p class="bb_paragraph">We are continuing our work on Teams/Alliances and Advanced Random Map Generator features, along with ongoing UI updates (such as the new Necromancy UI introduced in Patch #11). Part of this process includes an updated Random Map Generator setup screen, as well as the <b>Work in Progress</b> look of allied exchange screen, which we're excited to share today.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/ba184937802c50386444f3517a2efbcbcdb762c4.gif"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/39e6a94591f41d4dd21e142af024a7b1924d3bc3.png"></p><p class="bb_paragraph">These changes will arrive later in Q3 of this year! We are also aware of current issues with CPU Opponents and encourage you to keep sending reports via our Discord, Steam Boards, or in-game using the F1 button. <b>Reporting in-game sends us a direct save file, which makes investigating the problem much easier!</b></p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>The Future is Bright!</b></div><p class="bb_paragraph">The upcoming months are packed with exciting content! With new maps right around the corner and both the expanded Random Map Generator and Alliances mode on the way, a whole new realm of possibilities will soon open up to PvE players!</p><p class="bb_paragraph"></p><p class="bb_paragraph">All of this is possible thanks to your unending support, for which we are incredibly grateful! Make your voice heard by leaving a review on Steam — they help us immensely in figuring out what needs adjustments and what feels just right!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/games/3105440/announcements/detail/716780409378046042" target="_blank" rel="">Check our Roadmap here!</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Get Heroes of Might and Magic: Olden Era while it's 25% off now: </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/" target="_blank" rel="">https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">With love,</p><p class="bb_paragraph">???? Unfrozen Team</p>]]> </content:encoded>
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<title>Announcing the first official tournament for Olden Era: The Alvari Cup!</title>
<link>https://xinker.org/zh/announcing-the-first-official-tournament-for-olden-era-the-alvari-cup</link>
<guid>https://xinker.org/zh/announcing-the-first-official-tournament-for-olden-era-the-alvari-cup</guid>
<description><![CDATA[ Greetings, Heroes! Over the past few weeks we’ve noticed that quite a few community-run tournaments are already either in progress or slowly on the rise. We’re incredibly happy to see that the competitive spirit lives in within the community and is being spread across Olden Era! It also happens that this perfectly aligns with our plans. We’re happy to announce that, together with Behemoth’s Lair, Ubisoft and Hooded Horse, the first official Olden Era tournament, The Alvari Cup, will begin on August 1st 2026! You can check out more information about the tournament on its official webpage!16 invited participants will compete against one another in a Single Elimination, Best of Three format over the next few weeks, showcasing their Might and Magic, with the ultimate victor claiming the grand prize we’ll reveal very soon! In the future, we plan to host more official tournaments, including open format tournaments, where everyone will be able to sign up! We will continue to take care of both PvE and PvP environments simultaneously and we are constantly reading your feedback! Check our Roadmap here!Check our upcoming PvE content here!Get Heroes of Might and Magic: Olden Era while it&#039;s 25% off now: https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/With love,???? Unfrozen Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45162246/9bf44da21c93bb46f5806c9410970be66d1e4363.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 00:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcing, the, first, official, tournament, for, Olden, Era:, The, Alvari, Cup</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Heroes!</b> </div><p class="bb_paragraph"></p><p class="bb_paragraph">Over the past few weeks we’ve noticed that quite a few community-run tournaments are already either in progress or slowly on the rise. We’re incredibly happy to see that the competitive spirit lives in within the community and is being spread across Olden Era! It also happens that this perfectly aligns with our plans. <br><br>We’re happy to announce that, together with <i>Behemoth’s Lair</i>, <i>Ubisoft</i> and <i>Hooded Horse</i>, <b>the first official Olden Era tournament, The Alvari Cup, will begin on August 1st 2026</b>! </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45162246/f36c8cfb55d409536296ee1cae20a1ea40219ddc.jpg"></p><p class="bb_paragraph">You can check out more information about the tournament on its <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Funfrozen.studio%2Ftournament%2F" target="_blank" rel=" noopener"><b>official webpage</b></a>!</p><p class="bb_paragraph">16 invited participants will compete against one another in a Single Elimination, Best of Three format over the next few weeks, showcasing their Might and Magic, with the ultimate victor claiming the grand prize we’ll reveal very soon! <img src="https://clan.akamai.steamstatic.com/images/45162246/e4e941945072373817c761811e6acf21349a9d8f.jpg"></p><p class="bb_paragraph">In the future, we plan to host more official tournaments, including open format tournaments, where everyone will be able to sign up! We will continue to take care of both PvE and PvP environments simultaneously and we are constantly reading your feedback! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/games/3105440/announcements/detail/716780409378046042" target="_blank" rel="">Check our Roadmap here!</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/3105440/view/678504885369439173" target="_blank" rel="">Check our upcoming PvE content here!</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Get Heroes of Might and Magic: Olden Era while it's 25% off now: </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/" target="_blank" rel="">https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">With love,</p><p class="bb_paragraph">???? Unfrozen Team</p>]]> </content:encoded>
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<title>Apex Legends: Marked Gameplay Trailer</title>
<link>https://xinker.org/zh/apex-legends-marked-gameplay-trailer</link>
<guid>https://xinker.org/zh/apex-legends-marked-gameplay-trailer</guid>
<description><![CDATA[ Bloodhound claims the Allfather&#039;s blessing, becoming the hunter of Legends: stalking their prey with improved tracking and striking from the shadows with a new Ultimate. Claim new territory in the updated World&#039;s Edge, sharpen your arsenal with Corrupted Attachments, and tap into new power with Loba and Rampart buffs. Be the predator, or become prey. Learn more: http://x.ea.com/apxl/marked ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/65c9541f7eeb65e006a938c9b427847173491030.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 28 Jul 2026 23:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Marked, Gameplay, Trailer</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"jJObfZSbzAw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Bloodhound claims the Allfather's blessing, becoming the hunter of Legends: stalking their prey with improved tracking and striking from the shadows with a new Ultimate. Claim new territory in the updated World's Edge, sharpen your arsenal with Corrupted Attachments, and tap into new power with Loba and Rampart buffs. </p><p class="bb_paragraph">Be the predator, or become prey. </p><p class="bb_paragraph">Learn more: <a class="bb_link" href="http://x.ea.com/apxl/marked" target="_blank" rel="">http://x.ea.com/apxl/marked</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>NBA 2K27: Gameplay Trailer and Roadmap Courtside Report</title>
<link>https://xinker.org/zh/nba-2k27-gameplay-trailer-and-roadmap-courtside-report</link>
<guid>https://xinker.org/zh/nba-2k27-gameplay-trailer-and-roadmap-courtside-report</guid>
<description><![CDATA[ It&#039;s gametime in NBA 2K27. Play as the best NBA and WNBA stars and create your own clutch moments.The wait is almost over. Get ready for NBA 2K27 tip-off with a glimpse at what’s ahead.Community feedback plays an important role in the evolution of NBA 2K and how our team at Visual Concepts continues to push the limits of authenticity, competition, and innovation—both on and off the court. This year, we’ve listened closely to your input, and we’ve made enhancements to several popular features—but you’ll have to tune into the Preseason Breakdown on August 18 for the full reveal.Preseason Breakdown: NBA 2K27 Game RevealThe NBA 2K community has never been stronger. We are fresh off our biggest year in franchise history, and it&#039;s your passion and energy on the court that has helped shape what’s coming next.To celebrate, we’re doing something we’ve never done before. Because our community has grown together, we want you to experience what&#039;s next together.We’re dropping all NBA 2K27 game news in a single day. Tune in as we breakdown this year’s most anticipated innovations and features, and dive into all things NBA 2K27.The countdown starts now. See it all during the NBA 2K27 Preseason Breakdown: Game Reveal stream on August 18 at 10:00 AM PT, live on Twitch, YouTube, TikTok, and X.Until then, we’re excited to give the community an early scouting report with details about gameplay, the MyPLAYER Builder, The City, and more—let’s get into it.GAMEPLAYSmarter AI Shot ContestsThis year, we focused on creating a more balanced, more rewarding gameplay experience with enhancements on both ends of the court. To achieve this fully, we needed to make AI defenders feel more impactful, especially on defense.AI defenders in 2K27 will now contest shots more effectively, addressing a frequent point of feedback within the community. We recognized that AI defenders could be frustrating teammates in modes like The REC, often surrendering their position easily. Now, they’ll do a better job of contesting shots and won’t be as affected by Triple-Threat Stepovers.Improved Dunk MeterThis year, we’re adding a new layer of skill to finishing at the rim: all dunk attempts must now be timed using the Dunk Meter.In NBA 2K26, the Dunk Meter remained static regardless of what happened mid-air. For NBA 2K27, we&#039;ve made the meter fully dynamic and created more realistic outcomes in the process. It now continuously evaluates defensive positioning from the moment you take off all the way through the finish.For example, slashers who beat their defender with a quick first step and attack an open paint will see their green window expand. However, if a defender manages a late closeout after a clean takeoff, that green window will shrink—making the dunk tougher to complete.Stay tuned for the full gameplay reveal coming on August 18!MyPLAYER BUILDERNew BadgesNBA 2K27 features 53 total Badges, an increase from the 40 total badges in NBA 2K26. We removed six Badges from last year—but added 19 new Badges and made updates to the returning Badges to ensure a balanced experience. This year, we want to push players toward their strengths and experiment with new Badges to craft builds that are more unique. Here is a sneak peek at three of the new Badges:Pace - Increases the overall sprint speed of the ball handler in all offensive situations.Wall-Up - Decreases the opponent’s shot chance when playing hands-up defense.Flash - Improves overall movement during transition offense (without the ball) and defense.Cap Breakers PreviewCap Breakers are returning in NBA 2K27, and based on community feedback, players can now see a preview of the attribute boosts directly in the Builder. Gone are the days of creating builds and entering The City repeatedly just to find the most optimized Cap Breaker layout. Enjoy a more streamlined experience and spend more time competing in The City.We’re eager to see how the community puts these 19 new Badges and Cap Breakers to use—along with a host of other new additions to the MyPLAYER Builder.MyTEAMCross-Platform Auction HouseFor the first time, the Auction House is now unified across PlayStation®5, XBOX Series X|S, and Nintendo Switch 2, representing the largest pool of community-listed cards in MyTEAM history.This opens the door to more variety in the Auction House and a higher chance of finding cards you’re looking for at more consistent prices.Faster Card TransactionsWe’ve also made transactions faster when purchasing cards in the Auction House. In 2K27, there will no longer be a verification delay when you win an auction on PlayStation®5, XBOX Series X|S, or Nintendo Switch 2. This means, when you buy a card it will be available immediately—so you can test your new-look lineup right away.MyNBABack to the BasicsFor NBA 2K27, one of our goals for MyNBA was improving the core franchise experience by taking a grassroots approach. We prioritized community requests, such as including the effects of the second apron in the new CBA and ad ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693118/96bb940d2a15f3a2852887db2975decb16ced420.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 28 Jul 2026 23:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NBA, 2K27:, Gameplay, Trailer, and, Roadmap, Courtside, Report</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"vQ2jNNbh1TU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h3">It's gametime in NBA 2K27. Play as the best NBA and WNBA stars and create your own clutch moments.</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46224406/2dece4b56fa9035276dfec483d69ee03e59c8785.jpg"></p><p class="bb_paragraph">The wait is almost over. Get ready for <i>NBA 2K27</i> tip-off with a glimpse at what’s ahead.</p><p class="bb_paragraph">Community feedback plays an important role in the evolution of <i>NBA 2K</i> and how our team at Visual Concepts continues to push the limits of authenticity, competition, and innovation—both on and off the court. This year, we’ve listened closely to your input, and we’ve made enhancements to several popular features—but you’ll have to tune into the Preseason Breakdown on August 18 for the full reveal.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>Preseason Breakdown: NBA 2K27 Game Reveal</b></div><p class="bb_paragraph">The <i>NBA 2K</i> community has never been stronger. We are fresh off our biggest year in franchise history, and it's your passion and energy on the court that has helped shape what’s coming next.</p><p class="bb_paragraph">To celebrate, we’re doing something we’ve never done before. Because our community has grown together, we want you to experience what's next together.</p><p class="bb_paragraph">We’re dropping all <i>NBA 2K27</i> game news in a single day. Tune in as we breakdown this year’s most anticipated innovations and features, and dive into all things <i>NBA 2K27</i>.</p><p class="bb_paragraph">The countdown starts now. See it all during the <i>NBA 2K27</i> Preseason Breakdown: Game Reveal stream on August 18 at 10:00 AM PT, live on Twitch, YouTube, TikTok, and X.</p><p class="bb_paragraph">Until then, we’re excited to give the community an early scouting report with details about gameplay, the MyPLAYER Builder, The City, and more—let’s get into it.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>GAMEPLAY</b></div><div class="bb_h3"><b>Smarter AI Shot Contests</b></div><p class="bb_paragraph">This year, we focused on creating a more balanced, more rewarding gameplay experience with enhancements on both ends of the court. To achieve this fully, we needed to make AI defenders feel more impactful, especially on defense.</p><p class="bb_paragraph">AI defenders in <i>2K27</i> will now contest shots more effectively, addressing a frequent point of feedback within the community. We recognized that AI defenders could be frustrating teammates in modes like The REC, often surrendering their position easily. Now, they’ll do a better job of contesting shots and won’t be as affected by Triple-Threat Stepovers.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Improved Dunk Meter</b></div><p class="bb_paragraph">This year, we’re adding a new layer of skill to finishing at the rim: all dunk attempts must now be timed using the Dunk Meter.</p><p class="bb_paragraph">In <i>NBA 2K26</i>, the Dunk Meter remained static regardless of what happened mid-air. For <i>NBA 2K27</i>, we've made the meter fully dynamic and created more realistic outcomes in the process. It now continuously evaluates defensive positioning from the moment you take off all the way through the finish.</p><p class="bb_paragraph">For example, slashers who beat their defender with a quick first step and attack an open paint will see their green window expand. However, if a defender manages a late closeout after a clean takeoff, that green window will shrink—making the dunk tougher to complete.</p><p class="bb_paragraph">Stay tuned for the full gameplay reveal coming on August 18!</p><p class="bb_paragraph"></p><div class="bb_h2"><b>MyPLAYER BUILDER</b></div><div class="bb_h3"><b>New Badges</b></div><p class="bb_paragraph"><i>NBA 2K27</i> features 53 total Badges, an increase from the 40 total badges in <i>NBA 2K26</i>. We removed six Badges from last year—but added 19 new Badges and made updates to the returning Badges to ensure a balanced experience. This year, we want to push players toward their strengths and experiment with new Badges to craft builds that are more unique. </p><p class="bb_paragraph">Here is a sneak peek at three of the new Badges:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Pace </b>- Increases the overall sprint speed of the ball handler in all offensive situations.</p></li><li><p class="bb_paragraph"><b>Wall-Up</b> - Decreases the opponent’s shot chance when playing hands-up defense.</p></li><li><p class="bb_paragraph"><b>Flash </b>- Improves overall movement during transition offense (without the ball) and defense.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Cap Breakers Preview</b></div><p class="bb_paragraph">Cap Breakers are returning in <i>NBA 2K27,</i> and based on community feedback, players can now see a preview of the attribute boosts directly in the Builder. Gone are the days of creating builds and entering The City repeatedly just to find the most optimized Cap Breaker layout. Enjoy a more streamlined experience and spend more time competing in The City.</p><p class="bb_paragraph">We’re eager to see how the community puts these 19 new Badges and Cap Breakers to use—along with a host of other new additions to the MyPLAYER Builder.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>MyTEAM</b></div><div class="bb_h3"><b>Cross-Platform Auction House</b></div><p class="bb_paragraph">For the first time, the Auction House is now unified across PlayStation®5, XBOX Series X|S, and Nintendo Switch 2, representing the largest pool of community-listed cards in MyTEAM history.</p><p class="bb_paragraph">This opens the door to more variety in the Auction House and a higher chance of finding cards you’re looking for at more consistent prices.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Faster Card Transactions</b></div><p class="bb_paragraph">We’ve also made transactions faster when purchasing cards in the Auction House. In <i>2K27</i>, there will no longer be a verification delay when you win an auction on PlayStation®5, XBOX Series X|S, or Nintendo Switch 2. This means, when you buy a card it will be available immediately—so you can test your new-look lineup right away.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>MyNBA</b></div><div class="bb_h3"><b>Back to the Basics</b></div><p class="bb_paragraph">For <i>NBA 2K27</i>, one of our goals for MyNBA was improving the core franchise experience by taking a grassroots approach. We prioritized community requests, such as including the effects of the second apron in the new CBA and adding the ability to offer No-Trade Clauses to free agents, among <i>many</i> other feature requests and new additions. We strive for authenticity in every facet of <i>NBA 2K</i>, which is why it was important to create a MyNBA experience that reflects today’s league.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>MyCAREER & THE CITY</b></div><div class="bb_h3"><b>Environment Updates</b></div><p class="bb_paragraph">We heard from the community that The City’s accessible and centralized layout from <i>NBA 2K26</i> connected players to games faster, so we’ve decided to run it back—but with a new nighttime, neon aesthetic. </p><p class="bb_paragraph">Our team focused its attention on key points of interest around The City, where players will notice multiple attention-grabbing new designs in The REC, Street Kings, Park, and more, each with its own distinct look.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Rucker Park</b></div><p class="bb_paragraph">The mecca of street basketball is coming to <i>NBA 2K27</i>. Rucker Park, the legendary New York City court has been recreated in-game, bringing the iconic culture, history, and swagger to Street Kings and this year’s packed MyCAREER prelude story: “Fire & Concrete.” Become a neighborhood hero and knock off Street Kings bosses on this special proving ground. </p><p class="bb_paragraph">These exciting updates will be on full display—along with more, important additions—when we take the community on a full tour of The City during the Preseason Breakdown on August 18.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>MORE TO COME</b></div><p class="bb_paragraph">Tune in to our Game Reveal on August 18 to learn more about the most anticipated innovations and features in <i>NBA 2K27</i>. Grab your Crew and hit the courts in The City early by pre-ordering <i>NBA 2K27 Deluxe Edition</i> or <i>Ultra Edition</i> to receive up to 7 days of Early Access*, starting August 28.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>*Early access begins at 9:00 AM PT, August 28. Availability may vary by region and time zone. See <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnba.2k.com%2F2k27%2Ffaq%2F" target="_blank" rel=" noopener">https://nba.2k.com/2k27/faq/</a> for full early access details.</i></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《2026 CBL聯賽》小組賽首日預告 &amp;amp; 直播間 | 戰鼓擂響，明日開戰</title>
<link>https://xinker.org/zh/2026-cbl%E8%81%AF%E8%B3%BD%E5%B0%8F%E7%B5%84%E8%B3%BD%E9%A6%96%E6%97%A5%E9%A0%90%E5%91%8A-%E7%9B%B4%E6%92%AD%E9%96%93-%E6%88%B0%E9%BC%93%E6%93%82%E9%9F%BF%E6%98%8E%E6%97%A5%E9%96%8B%E6%88%B0</link>
<guid>https://xinker.org/zh/2026-cbl%E8%81%AF%E8%B3%BD%E5%B0%8F%E7%B5%84%E8%B3%BD%E9%A6%96%E6%97%A5%E9%A0%90%E5%91%8A-%E7%9B%B4%E6%92%AD%E9%96%93-%E6%88%B0%E9%BC%93%E6%93%82%E9%9F%BF%E6%98%8E%E6%97%A5%E9%96%8B%E6%88%B0</guid>
<description><![CDATA[ 烽煙再起，沙場點兵。將軍們好！《戰意》CBL聯賽賽程持續推進，首戰明天正式打響。無論是久經沙場的老將，還是蓄勢待發的新銳，明日賽場見分曉。本場賽事資訊比賽時間：7月29日 20:00 準時開戰新功能同步上線 | 賽事之星 &amp; 戰隊展示明日，CBL官網同步上線兩大全新功能：賽事之星即時數據榜單正式開放，擊殺、助攻、MVP……誰是本屆聯賽最耀眼的武將，數據說話。戰隊展示各參賽戰隊完整檔案全面亮相，陣容、戰績、風格一覽無遺，群雄實力，盡在其中。前往CBL官網，見證榮耀時刻：CN賽區：https://cbl.zhanyi.comAPAC賽區：https://cbl.conquerorsblade.comEU賽區、AMS賽區：https://cbl-global.conquerorsblade.com勝負未定，戰意已燃。明日，沙場見。《戰意》CBL聯賽，持續關注官方粉絲團獲取最新賽事資訊。 ]]></description>
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<pubDate>Tue, 28 Jul 2026 23:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《2026, CBL聯賽》小組賽首日預告, 直播間, 戰鼓擂響，明日開戰</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">烽煙再起，沙場點兵。</p><p class="bb_paragraph">將軍們好！</p><p class="bb_paragraph">《戰意》CBL聯賽賽程持續推進，首戰明天正式打響。</p><p class="bb_paragraph">無論是久經沙場的老將，還是蓄勢待發的新銳，明日賽場見分曉。</p><hr><div class="bb_h1"><b>本場賽事資訊</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/56c25b7d68aed892b7e69365ab4ebac7decd3d99.jpg"></p><p class="bb_paragraph">比賽時間：7月29日 20:00 準時開戰</p><hr><div class="bb_h1"><b>新功能同步上線 | 賽事之星 & 戰隊展示</b></div><p class="bb_paragraph">明日，CBL官網同步上線兩大全新功能：</p><div class="bb_h2"><b>賽事之星</b></div><p class="bb_paragraph">即時數據榜單正式開放，擊殺、助攻、MVP……</p><p class="bb_paragraph">誰是本屆聯賽最耀眼的武將，數據說話。</p><div class="bb_h2"><b>戰隊展示</b></div><p class="bb_paragraph">各參賽戰隊完整檔案全面亮相，</p><p class="bb_paragraph">陣容、戰績、風格一覽無遺，群雄實力，盡在其中。</p><p class="bb_paragraph">前往CBL官網，見證榮耀時刻：</p><p class="bb_paragraph">CN賽區：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcbl.zhanyi.com" target="_blank" rel=" noopener">https://cbl.zhanyi.com</a></p><p class="bb_paragraph">APAC賽區：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcbl.conquerorsblade.com" target="_blank" rel=" noopener">https://cbl.conquerorsblade.com</a></p><p class="bb_paragraph">EU賽區、AMS賽區：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcbl-global.conquerorsblade.com" target="_blank" rel=" noopener">https://cbl-global.conquerorsblade.com</a></p><hr><p class="bb_paragraph">勝負未定，戰意已燃。</p><p class="bb_paragraph">明日，沙場見。</p><p class="bb_paragraph">《戰意》CBL聯賽，持續關注官方粉絲團獲取最新賽事資訊。</p>]]> </content:encoded>
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<title>NARAKA: BLADEPOINT Banned Players List July 28th</title>
<link>https://xinker.org/zh/naraka-bladepoint-banned-players-list-july-28th</link>
<guid>https://xinker.org/zh/naraka-bladepoint-banned-players-list-july-28th</guid>
<description><![CDATA[ Dear players,NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin &#039;Righteous Polearm&#039; .  More details: 1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;  2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);  3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.  We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!  From 7/20- 7/26,  there are 2 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future. 귀***ttửZ***ee  From 7/20- 7/28, the development team has banned 152 cheated players. The list is as folows:再***回家\[AS]G***MaxGaw***mhac951***0300080168暗***打***听曲K***omeoT***uKhagT***PanL***ì7***400100167B***en***envinhkhaiq***cbk1***1900110168A***sukiix***uub391林***M***iềm\[SEA]i***ssant\[EU]小***NA]k***em***7014K***fu功夫小子G***Kontol1我***菲薄我***深N***APOLxLIVET***oiii打***头ccccF***E\[AS]f***opa71c***estant\[EU]c***estant\[EU]S***Jaj***ksioejunfd末***\[AS]S***LAAy***papapapa你***A***ngBesarq***i683896a***rnativealiK***hZZZ5***3A***Jag0W***09123w***02457L***nkq***xj大***之神死***死我\[AS]熊***意唐***11流***2***lasH念***癮聆***g***hanta川***w***iwn38x***6951杰***人格杰***人格m***onmeoY***lt・Rider0***2c3d4o***o0oA***Iloug***aiughaf***ncebecky14一***k***vvbnkmlf川***ß***ŠMLツK***rockッ\[EU]1***61000901681***1400120168i***yt支***g***qyohrxn打***头ce***kdg***rdlizzie83大***几z***ughypj纯***吕子乔道***S***..nhỏ\[SEA]x***dtmtpw89S***强之人x***tit***opprqe1***1500050168.***RLORDL***MoTHa***n23a***ailask1660g***tho耳***盐津虾C***ybaraaaa1***才少女1***才少女f***cephilip19B***p***vijbye***xlyqgu1***5300060168让***.1***3500130168S***APS\[NA]e***nsw***r984075B***httttK***1\[SEA]G***ziim***agmintsb1pv***nakhairi33U***uy国***Đ***VũKhíXuốgs***ygai***gznyy***iwwjggA***sa\[AS]曌***l***aineseeds4梦***H***nProvLuBuY***swr***3fyjL***nhhh欧***人N***Margineanu\[SEA]1***7100040168龙***NA]5***gsokL***nkkkf***7385神***E***yMan芙***S]y***gami9029f***r6666功***宝贝b***eoC***aTR\[NA]C***aTR\[NA]M***c0Lord\[SEA]К***левaМинeта\[EU]l***ko你***行再练 ]]></description>
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<pubDate>Tue, 28 Jul 2026 22:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NARAKA:, BLADEPOINT, Banned, Players, List, July, 28th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear players,<br><br>NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' .</p><p class="bb_paragraph"></p><p class="bb_paragraph">  More details:</p><p class="bb_paragraph"> 1. Players who successfully reported 1 time will get \[Immortal Treasure] X1; </p><p class="bb_paragraph"></p><p class="bb_paragraph"> 2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably); </p><p class="bb_paragraph"></p><p class="bb_paragraph"> 3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1. </p><p class="bb_paragraph"></p><p class="bb_paragraph"> We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">From 7/20- 7/26,  there are 2 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future. </p><p class="bb_paragraph"></p><p class="bb_paragraph">귀***ttử<br>Z***ee  </p><p class="bb_paragraph"></p><p class="bb_paragraph">From 7/20<b>- 7/28</b>, the development team has banned 152 cheated players. The list is as fo<b>lows:</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">再***回家\[AS]<br>G***MaxGa<br>w***mhac95<br>1***0300080168<br>暗***<br>打***听曲<br>K***omeo<br>T***uKhag<br>T***Pan<br>L***ì<br>7***400100167<br>B***e<br>n***envinhkhai<br>q***cbk<br>1***1900110168<br>A***sukii<br>x***uub391<br>林***<br>M***iềm\[SEA]<br>i***ssant\[EU]<br>小***NA]<br>k***e<br>m***7014<br>K***fu功夫小子<br>G***Kontol1<br>我***菲薄<br>我***深<br>N***APOLxLIVE<br>T***oiii<br>打***头cccc<br>F***E\[AS]<br>f***opa71<br>c***estant\[EU]<br>c***estant\[EU]<br>S***Ja<br>j***ksioejunfd<br>末***\[AS]<br>S***LAA<br>y***papapapa<br>你***<br>A***ngBesar<br>q***i683896<br>a***rnativeali<br>K***hZZZ<br>5***3<br>A***Jag0<br>W***09123<br>w***02457<br>L***nk<br>q***xj<br>大***之神<br>死***死我\[AS]<br>熊***意<br>唐***11<br>流***<br>2***lasH<br>念***癮<br>聆***<br>g***hanta<br>川***<br>w***iwn38<br>x***6951<br>杰***人格<br>杰***人格<br>m***onmeo<br>Y***lt・Rider<br>0***2c3d4<br>o***o0o<br>A***Ilou<br>g***aiugha<br>f***ncebecky14<br>一***<br>k***vvbnkmlf<br>川***<br>ß***ŠMLツ<br>K***rockッ\[EU]<br>1***6100090168<br>1***1400120168<br>i***yt<br>支***<br>g***qyohrxn<br>打***头c<br>e***kd<br>g***rdlizzie83<br>大***几<br>z***ughypj<br>纯***吕子乔<br>道***<br>S***..nhỏ\[SEA]<br>x***dtmtpw89<br>S***强之人<br>x***ti<br>t***opprqe<br>1***1500050168<br>.***RLORD<br>L***MoTH<br>a***n23<br>a***ailask1660<br>g***tho<br>耳***盐津虾<br>C***ybaraaaa<br>1***才少女<br>1***才少女<br>f***cephilip19<br>B***<br>p***vijby<br>e***xlyqgu<br>1***5300060168<br>让***.<br>1***3500130168<br>S***APS\[NA]<br>e***ns<br>w***r984075<br>B***htttt<br>K***1\[SEA]<br>G***zii<br>m***agmintsb1p<br>v***nakhairi33<br>U***uy<br>国***<br>Đ***VũKhíXuốg<br>s***yga<br>i***gzny<br>y***iwwjgg<br>A***sa\[AS]<br>曌***<br>l***aineseeds4<br>梦***<br>H***nProvLuBu<br>Y***sw<br>r***3fyj<br>L***nhhh<br>欧***人<br>N***Margineanu\[SEA]<br>1***7100040168<br>龙***NA]<br>5***gsok<br>L***nkkk<br>f***7385<br>神***<br>E***yMan<br>芙***S]<br>y***gami9029<br>f***r6666<br>功***宝贝<br>b***eo<br>C***aTR\[NA]<br>C***aTR\[NA]<br>M***c0Lord\[SEA]<br>К***левaМинeта\[EU]<br>l***ko<br>你***行再练</p>]]> </content:encoded>
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<item>
<title>July Community Stream | Gameplay Showcase Recap</title>
<link>https://xinker.org/zh/july-community-stream-gameplay-showcase-recap</link>
<guid>https://xinker.org/zh/july-community-stream-gameplay-showcase-recap</guid>
<description><![CDATA[ Greetings Fog Dwellers! Last week, we hosted our July Community Stream, where we dug into upcoming gameplay updates and shared more about the Grimoire (check out the stream recording here). Unfortunately, we ran into some audio issues during the gameplay updates segment, so we wanted to give you a recap of the topic you may have missed.Say hello to the Gameplay Showcase menu!Coming in our next update (10.1.0), the Gameplay Showcase offers in-depth details about how each of Dead by Daylight’s Killers work in-game, both from the Killer’s perspective and the Survivor’s. Think of it as a one-stop-shop for expanding your gameplay knowledge. This includes detailed descriptions of how each Killer’s Power works (including any relevant stat values and Status Effects), video of each part of the Power in action, and tips and tricks, all in one place.Staying true to the goal of offering a learning tool for both Survivors and Killers, these tips offer bite-sized ways to make better use of your Killer Powers, while also pointing out counterplay opportunities to look out for. Whether you’re a new player learning the ins and outs or brushing up on your Killer knowledge, it can be daunting, so we’re making things easier with the Gameplay Showcase by showing and telling.Once it releases, the Gameplay Showcase can be easily accessed from any lobby, even while matchmaking; simply click on the new button in the lobby or click on the Killer’s Power icon to check it out! Speaking of, pairing nicely with the Gameplay Showcase, we’re also updating Killer Power tooltips to make them more streamlined and easier to read.We can’t wait for you to give the Gameplay Showcase a try as part of our upcoming PTB! Stay tuned for more details on the PTB!Until next time…The Dead by Daylight Team ]]></description>
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<pubDate>Tue, 28 Jul 2026 22:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>July, Community, Stream, Gameplay, Showcase, Recap</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/f77f9949f98bb26c9bb422b48eb848c93dc4b560.png"></p><p class="bb_paragraph">Greetings Fog Dwellers! Last week, we hosted our July Community Stream, where we dug into upcoming gameplay updates and shared more about the Grimoire (check out the stream recording <a class="bb_link" href="https://www.youtube.com/live/BNvWVByzcNA?si=DeAPfHIB5dOWncH5&t=500" target="_blank" rel="">here</a>). Unfortunately, we ran into some audio issues during the gameplay updates segment, so we wanted to give you a recap of the topic you may have missed.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Say hello to the Gameplay Showcase menu!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Coming in our next update (10.1.0), the Gameplay Showcase offers in-depth details about how each of Dead by Daylight’s Killers work in-game, both from the Killer’s perspective and the Survivor’s. Think of it as a one-stop-shop for expanding your gameplay knowledge. This includes detailed descriptions of how each Killer’s Power works (including any relevant stat values and Status Effects), video of each part of the Power in action, and tips and tricks, all in one place.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/c1a0d8f0174246a32a2938fd12894f6ef9560500.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Staying true to the goal of offering a learning tool for both Survivors and Killers, these tips offer bite-sized ways to make better use of your Killer Powers, while also pointing out counterplay opportunities to look out for. Whether you’re a new player learning the ins and outs or brushing up on your Killer knowledge, it can be daunting, so we’re making things easier with the Gameplay Showcase by showing <b>and </b>telling.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/06cf30e43cfa542c19f626e711702061c52389ff.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Once it releases, the Gameplay Showcase can be easily accessed from any lobby, even while matchmaking; simply click on the new button in the lobby or click on the Killer’s Power icon to check it out! Speaking of, pairing nicely with the Gameplay Showcase, we’re also updating Killer Power tooltips to make them more streamlined and easier to read.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/762a82bc32b731afae56c91db774443735b9cccf.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">We can’t wait for you to give the Gameplay Showcase a try as part of our upcoming PTB! Stay tuned for more details on the PTB!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Until next time…</p><p class="bb_paragraph">The Dead by Daylight Team</p>]]> </content:encoded>
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<title>The Confrontation Update is available now!</title>
<link>https://xinker.org/zh/the-confrontation-update-is-available-now</link>
<guid>https://xinker.org/zh/the-confrontation-update-is-available-now</guid>
<description><![CDATA[ Hello, Space Marines! The Confrontation Update is now live for Space Marine 2, bringing Year 2 to an epic conclusion!Patch 14.0 introduces two new PvP maps, a new Thousand Sons Terminus enemy, new Heroic weapons and armour pieces, plus the final Season Pass 2 cosmetic DLCs.Watch the Confrontation Update Trailer below:A BIG UPDATE FOR PvP ⚔️Patch 14.0 expands Eternal War with two new PvP Arenas:Sanctum on AvaraxFacility on Demerium[carousel][/carousel]The update also adds new weekly PvP rewards and Ordeals. Play Eternal War matches, complete Datavault challenges, and earn exclusive accolades and cosmetics.PvE also gets deadlier with the arrival of a new Terminus enemy: the Thousand Sons Scarab Occult Terminator Sorcerer. Encounter this formidable foe in every Chaos Operation and throughout Siege mode.NEW COSMETIC DLCs FOR SALAMANDERS AND RAPTORS The Salamanders Champion Pack 2 ????It includes a new Heavy Champion skin and an exclusive Multi-Melta skin.[carousel][/carousel]The Raptors Cosmetic Pack ????‍⬛It features five unique armour pieces inspired by the Chapter&#039;s iconic combat doctrine.[carousel][/carousel]Get it now!Purge the xenos and heretics with the Space Marine 2 Confrontation Update, and don&#039;t forget to join the Space Marine 2 community.THE EMPEROR PROTECTShttps://store.steampowered.com/app/2183900/Warhammer_40000_Space_Marine_2/ ]]></description>
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<pubDate>Tue, 28 Jul 2026 22:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Confrontation, Update, available, now</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Hello, Space Marines!</b> </div><p class="bb_paragraph"></p><p class="bb_paragraph">The <b>Confrontation Update</b> is now live for<b> </b><i>Space Marine 2</i>, bringing Year 2 to an epic conclusion!</p><p class="bb_paragraph">Patch 14.0 introduces two new PvP maps, a new Thousand Sons Terminus enemy, new Heroic weapons and armour pieces, plus the final Season Pass 2 cosmetic DLCs.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Watch the Confrontation Update Trailer below:</b></div><div data-youtube='"Ua4wif0jVJs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2"><b>A BIG UPDATE FOR PvP ⚔️</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Patch 14.0 expands Eternal War with <b>two new PvP Arenas</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Sanctum</b> on Avarax</p></li><li><p class="bb_paragraph"><b>Facility</b> on Demerium</p></li></ul><p class="bb_paragraph"></p>[carousel]<img src="https://clan.akamai.steamstatic.com/images/43315296/c79ad2df0531f2f8d9cc3ce3fe81ce8fd5317f66.jpg"><img src="https://clan.akamai.steamstatic.com/images/43315296/f6a557270a4e14dbdd17d73b0a147506f1a02019.jpg">[/carousel]<p class="bb_paragraph"></p><p class="bb_paragraph">The update also adds <b>new weekly PvP rewards and Ordeals</b>. Play Eternal War matches, complete Datavault challenges, and earn exclusive accolades and cosmetics.</p><p class="bb_paragraph">PvE also gets deadlier with the arrival of a new Terminus enemy: the <b>Thousand Sons Scarab Occult Terminator Sorcerer</b>. Encounter this formidable foe in every Chaos Operation and throughout Siege mode.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/d77d4cbba9fa956422533f15c8a2e9b153df64ab.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>NEW COSMETIC DLCs FOR SALAMANDERS AND RAPTORS </b></div><div class="bb_h3"><b>The Salamanders Champion Pack 2</b> ????</div><p class="bb_paragraph">It includes a new Heavy Champion skin and an exclusive Multi-Melta skin.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/02ac7eb2a0042ed3648bdd4110149410c2dbe3e3.png"></p>[carousel]<img src="https://clan.akamai.steamstatic.com/images/43315296/4dbbcd411541d37651063917fbd48952d00c7e4a.png"><img src="https://clan.akamai.steamstatic.com/images/43315296/8c3f8dbed4b4ab3331f9af9b273f66f91184b0ef.png"><img src="https://clan.akamai.steamstatic.com/images/43315296/f882aafc7b22f8cacf1ed526e3d4d0b8c5621067.png"><img src="https://clan.akamai.steamstatic.com/images/43315296/442fa793729130af00fa0c9be0571a0ed38d4c74.png">[/carousel]<p class="bb_paragraph"></p><div class="bb_h3"><b>The Raptors Cosmetic Pack</b> ????‍⬛</div><p class="bb_paragraph">It features five unique armour pieces inspired by the Chapter's iconic combat doctrine.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/6432457d9792b114f73d2ce5e35bbcc27ee10d14.jpg"></p>[carousel]<img src="https://clan.akamai.steamstatic.com/images/43315296/0a835fdd77d4898bcd0eaf99ac73b74190069bbe.jpg"><img src="https://clan.akamai.steamstatic.com/images/43315296/800561bab2f6efa8b5a83c4b15c383c2fd3059b1.jpg"><img src="https://clan.akamai.steamstatic.com/images/43315296/839ab05d9b92254cc97682bbe1be9aca2c1f64d0.jpg"><img src="https://clan.akamai.steamstatic.com/images/43315296/b3355551f8c17117fd696dd914264d904cd80f46.jpg">[/carousel]<p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.google.com%2F%20style%3Dpill%20buttoncolor%3D%23001eff" target="_blank" rel=" noopener">Get it now!</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Purge the xenos and heretics with the <i>Space Marine 2</i> Confrontation Update, and don't forget to join the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcommunity.focus-entmt.com%2Ffocus-entertainment%2Fspace-marine-2" target="_blank" rel=" noopener">Space Marine 2 community</a>.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>THE EMPEROR PROTECTS</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2183900/Warhammer_40000_Space_Marine_2/" target="_blank" rel="">https://store.steampowered.com/app/2183900/Warhammer_40000_Space_Marine_2/</a></p>]]> </content:encoded>
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<title>Sir, We Have an Orc Problem is Out Now!</title>
<link>https://xinker.org/zh/sir-we-have-an-orc-problem-is-out-now</link>
<guid>https://xinker.org/zh/sir-we-have-an-orc-problem-is-out-now</guid>
<description><![CDATA[ The day has come! You can now play Sir, We Have an Orc Problem with a 10% launch discount! Take a look at the Official Release Trailer to get a glimpse of all the cool new stuff we added:Steam reviews: your thoughts matterWe read ALL Steam reviews. Just tell us what you liked and what we could improve. Your feedback is always helpful in shaping future updates.Join the CommunityMake sure to join our Discord to get in contact with other players and us, the devs!Cheers,Laurin and Stephan ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sir, Have, Orc, Problem, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The day has come! You can now play <b>Sir, We Have an Orc Problem</b> with a 10% launch discount! Take a look at the Official Release Trailer to get a glimpse of all the cool new stuff we added:</p><p class="bb_paragraph"></p><div data-youtube='"Han4JCx0qEw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Steam reviews: your thoughts matter</div><hr><p class="bb_paragraph">We read ALL Steam reviews. Just tell us what you liked and what we could improve. Your feedback is always helpful in shaping future updates.</p><p class="bb_paragraph"></p><div class="bb_h3">Join the Community</div><hr><p class="bb_paragraph">Make sure to join our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmumpitzgames.com%2Fdiscord" target="_blank" rel=" noopener">Discord</a> to get in contact with other players and us, the devs!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Cheers,</p><p class="bb_paragraph">Laurin and Stephan</p>]]> </content:encoded>
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<title>7月27日問題修復公告</title>
<link>https://xinker.org/zh/7%E6%9C%8827%E6%97%A5%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8827%E6%97%A5%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位將軍：關於當前版本中的異常與體驗問題，我們仍在持續排查和處理。在前兩日修復內容同步的基礎上，今天再向諸位將軍彙報一批最新完成的修復、優化，以及目前仍在緊急跟進中的問題。已修復問題：修復購買豪華版賽季通行證後，有機率出現通行證等級沒有正確提升的問題。我們已對所有受到影響的將軍們補發通行證經驗道具，請各位將軍注意查收郵件。修復高奴城出城後無法移動的問題。修復呂布共鳴度60%加成效果描述和實際效果不符的問題。同時修復部分其他將魂命座效果不正確的問題。修復解煩火部在校場中無法顯示的問題。修復免費遷移令牌設定錯誤的問題。修復工匠團訓練點點數異常顯示的問題。修復每週馬匹資源採集上限次數錯誤的問題。修復演義圖個別任務條件判斷錯誤的問題。修復進入觀星台副本後，有機率無法回到副本外的問題。修復市肆交易相關郵件文字中，道具名稱錯誤的問題。修復軍銜會錯誤提升統禦值的問題。修復關隘無法募兵的問題。修復據點交互菜單重疊導致無法點擊的問題。修復部分資源點存在錯誤文字的問題。修復角色介面存在錯誤紅點的問題。優化據點任務的顯示，新增紅點提示和任務排序功能。優化主線引導，擴大引導的響應區域範圍。修復點卯發餉活動，部分將軍登入天數夠，但是沒辦法完成任務的問題。並延期活動，更新時間如下：開紅包時間：延期至2026年7月28日23:59:59儲值時間：延期至2026年8月2日23:59:59正在緊急修復中的已知問題：勢力戰備戰人員無法正常進入戰線的問題。洛陽演武獎勵錯誤限次的問題。大世界PVP戰線無法中途加入進行支援的問題。郿塢火弓隊兵裝無法獲取的問題。賽季寶庫部分商品無法購買的問題。史詩級雙劍打造時，需要圖紙數量錯誤的問題。膚施，高奴領土戰期間無法開啟戰線的問題。家族挑戰有機率不正確計數的問題。達到任務要求的軍銜等級後，需要重登遊戲才能完成任務的問題。陣亡時有機率錯誤觸發得勝畫面的問題。先登死士與解煩火部加點異常的問題。耐久為0的道具可以上架市肆的問題。解散兵團時解甲令無法購買的問題。捐獻軍資事件，獲得的獎勵貨幣錯誤的問題。演義圖事件【千里走單騎】到達【東嶺關】後任務未完成的問題。以上，為今日最新軍報。感謝諸位將軍連日來不斷回傳軍情，使我們得以及時查漏補缺、整飭行陣。戰事未歇，修繕未止。願諸位將軍兵鋒所向，少阻多勝，接下來的征途更加順暢。 ]]></description>
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<pubDate>Tue, 28 Jul 2026 20:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月27日問題修復公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍：</p><p class="bb_paragraph">關於當前版本中的異常與體驗問題，我們仍在持續排查和處理。</p><p class="bb_paragraph">在前兩日修復內容同步的基礎上，今天再向諸位將軍彙報一批最新完成的修復、優化，以及目前仍在緊急跟進中的問題。</p><div class="bb_h3"><b>已修復問題：</b></div><ol><li><p class="bb_paragraph">修復購買豪華版賽季通行證後，有機率出現通行證等級沒有正確提升的問題。</p><ol><li><p class="bb_paragraph">我們已對所有受到影響的將軍們補發通行證經驗道具，請各位將軍注意查收郵件。</p></li></ol></li><li><p class="bb_paragraph">修復高奴城出城後無法移動的問題。</p></li><li><p class="bb_paragraph">修復呂布共鳴度60%加成效果描述和實際效果不符的問題。同時修復部分其他將魂命座效果不正確的問題。</p></li><li><p class="bb_paragraph">修復解煩火部在校場中無法顯示的問題。</p></li><li><p class="bb_paragraph">修復免費遷移令牌設定錯誤的問題。</p></li><li><p class="bb_paragraph">修復工匠團訓練點點數異常顯示的問題。</p></li><li><p class="bb_paragraph">修復每週馬匹資源採集上限次數錯誤的問題。</p></li><li><p class="bb_paragraph">修復演義圖個別任務條件判斷錯誤的問題。</p></li><li><p class="bb_paragraph">修復進入觀星台副本後，有機率無法回到副本外的問題。</p></li><li><p class="bb_paragraph">修復市肆交易相關郵件文字中，道具名稱錯誤的問題。</p></li><li><p class="bb_paragraph">修復軍銜會錯誤提升統禦值的問題。</p></li><li><p class="bb_paragraph">修復關隘無法募兵的問題。</p></li><li><p class="bb_paragraph">修復據點交互菜單重疊導致無法點擊的問題。</p></li><li><p class="bb_paragraph">修復部分資源點存在錯誤文字的問題。</p></li><li><p class="bb_paragraph">修復角色介面存在錯誤紅點的問題。</p></li><li><p class="bb_paragraph">優化據點任務的顯示，新增紅點提示和任務排序功能。</p></li><li><p class="bb_paragraph">優化主線引導，擴大引導的響應區域範圍。</p></li><li><p class="bb_paragraph">修復點卯發餉活動，部分將軍登入天數夠，但是沒辦法完成任務的問題。並延期活動，更新時間如下：</p><ol><li><p class="bb_paragraph">開紅包時間：延期至2026年7月28日23:59:59</p></li><li><p class="bb_paragraph">儲值時間：延期至2026年8月2日23:59:59</p></li></ol></li></ol><div class="bb_h3"><b>正在緊急修復中的已知問題：</b></div><ol><li><p class="bb_paragraph">勢力戰備戰人員無法正常進入戰線的問題。</p></li><li><p class="bb_paragraph">洛陽演武獎勵錯誤限次的問題。</p></li><li><p class="bb_paragraph">大世界PVP戰線無法中途加入進行支援的問題。</p></li><li><p class="bb_paragraph">郿塢火弓隊兵裝無法獲取的問題。</p></li><li><p class="bb_paragraph">賽季寶庫部分商品無法購買的問題。</p></li><li><p class="bb_paragraph">史詩級雙劍打造時，需要圖紙數量錯誤的問題。</p></li><li><p class="bb_paragraph">膚施，高奴領土戰期間無法開啟戰線的問題。</p></li><li><p class="bb_paragraph">家族挑戰有機率不正確計數的問題。</p></li><li><p class="bb_paragraph">達到任務要求的軍銜等級後，需要重登遊戲才能完成任務的問題。</p></li><li><p class="bb_paragraph">陣亡時有機率錯誤觸發得勝畫面的問題。</p></li><li><p class="bb_paragraph">先登死士與解煩火部加點異常的問題。</p></li><li><p class="bb_paragraph">耐久為0的道具可以上架市肆的問題。</p></li><li><p class="bb_paragraph">解散兵團時解甲令無法購買的問題。</p></li><li><p class="bb_paragraph">捐獻軍資事件，獲得的獎勵貨幣錯誤的問題。</p></li><li><p class="bb_paragraph">演義圖事件【千里走單騎】到達【東嶺關】後任務未完成的問題。</p></li></ol><hr><p class="bb_paragraph">以上，為今日最新軍報。</p><p class="bb_paragraph">感謝諸位將軍連日來不斷回傳軍情，使我們得以及時查漏補缺、整飭行陣。</p><p class="bb_paragraph">戰事未歇，修繕未止。</p><p class="bb_paragraph">願諸位將軍兵鋒所向，少阻多勝，接下來的征途更加順暢。</p>]]> </content:encoded>
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<title>Update 7.28 &#45; V1.0.462</title>
<link>https://xinker.org/zh/update-728-v10462</link>
<guid>https://xinker.org/zh/update-728-v10462</guid>
<description><![CDATA[ OptimizationsAdded a Maximum Frame Rate option in Settings. If the game stutters, please lower the maximum frame rate according to your hardware load. If high-load issues still occur, please join the community and send us feedback. We will continue following up on these issues.Added effect quality tiers for dropped items. At lower effect settings, dropped items on the ground now use fewer resources.Holding the Ultimate button now continuously casts the Ultimate.Bug FixesFixed an issue where, with the Battle Scar: Lover&#039;s Betrayal, buying a new Weapon Part in the shop while already holding a Weapon and a Weapon Part would directly replace the existing Weapon Part.Fixed an issue where chests in event rooms could be opened early, then reset and opened again after completing the event.Fixed an issue where monsters could recover health indefinitely while Reversed Judgment was held.Balance AdjustmentsWhen Disruption is triggered, monsters now take one instance of direct damage.Thunder Dragon&#039;s Inverse Scale effect changed: Lightning Damage → Lightning Transmutation Damage.Thunder Dragon&#039;s Claw effect changed: Transmutation Damage +50% → On Ultimate: Transmutation Damage +10%.Battle Scar: Light Sensitivity now only takes effect when hit. ]]></description>
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<pubDate>Tue, 28 Jul 2026 20:20:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 7.28, V1.0.462</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>Optimizations</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Added a Maximum Frame Rate option in Settings. If the game stutters, please lower the maximum frame rate according to your hardware load. If high-load issues still occur, please join the community and send us feedback. We will continue following up on these issues.</p></li><li><p class="bb_paragraph">Added effect quality tiers for dropped items. At lower effect settings, dropped items on the ground now use fewer resources.</p></li><li><p class="bb_paragraph">Holding the Ultimate button now continuously casts the Ultimate.</p><p class="bb_paragraph"></p></li></ul><div class="bb_h2"><b>Bug Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where, with the Battle Scar: Lover's Betrayal, buying a new Weapon Part in the shop while already holding a Weapon and a Weapon Part would directly replace the existing Weapon Part.</p></li><li><p class="bb_paragraph">Fixed an issue where chests in event rooms could be opened early, then reset and opened again after completing the event.</p></li><li><p class="bb_paragraph">Fixed an issue where monsters could recover health indefinitely while Reversed Judgment was held.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Balance Adjustments</b></div><ul class="bb_ul"><li><p class="bb_paragraph">When Disruption is triggered, monsters now take one instance of direct damage.</p></li><li><p class="bb_paragraph">Thunder Dragon's Inverse Scale effect changed: Lightning Damage → Lightning Transmutation Damage.</p></li><li><p class="bb_paragraph">Thunder Dragon's Claw effect changed: Transmutation Damage +50% → On Ultimate: Transmutation Damage +10%.</p></li><li><p class="bb_paragraph">Battle Scar: Light Sensitivity now only takes effect when hit.</p></li></ul>]]> </content:encoded>
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<title>Arch Enemies &#45; Community Event</title>
<link>https://xinker.org/zh/arch-enemies-community-event</link>
<guid>https://xinker.org/zh/arch-enemies-community-event</guid>
<description><![CDATA[ Greetings Space Marines,Kill two birds with one stone with this month&#039;s Community Event on Warhammer 40,000: Space Marine 2! Make the most of the Confrontation Update by completing 3 PvP matches to earn 200 accolades ????????For the Emperor. ]]></description>
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<pubDate>Tue, 28 Jul 2026 20:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Arch, Enemies, Community, Event</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Greetings Space Marines,</div><p class="bb_paragraph">Kill two birds with one stone with this month's Community Event on <i>Warhammer 40,000: Space Marine 2</i>! Make the most of the Confrontation Update by completing 3 PvP matches to earn <b>200 accolades</b> ????????</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/5e77c10f78767e4adfff02abba2397d6657ea45b.png"></p><p class="bb_paragraph">For the Emperor.</p>]]> </content:encoded>
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<item>
<title>3.0.1版本修復公告（7月28日）</title>
<link>https://xinker.org/zh/301%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A7%E6%9C%8828%E6%97%A5</link>
<guid>https://xinker.org/zh/301%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A7%E6%9C%8828%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【7月27日】以下問題已完成修復：1、修復了部分語言下，時裝染色預設名稱過長導致儲存失敗的問題。 以下問題預計23：00修復，具體以實際修復時間為準：1、修復了新手流程中，玩家在返回蝶之屋後任務文字未正常顯示的問題。2、修復了【重新啟動】支線任務中擊殺怪物未正確計數的問題。 【7月24日】以下問題已完成修復：1、在7月23日的版本更新中，我們對部分魚餌針對不同魚類的吸引效果進行了調整。由於該調整未能及時寫入版本更新公告，導致部分超越者在更新後仍沿用原有釣魚策略，出現了效率不符合預期的情況。對此給大家帶來的困擾，我們深感抱歉，並在此進行說明：異常物【發條青蛙】產出的【萬能誘餌】將對電鰻等異常魚類具有更強吸引力。建議超越者根據新的魚餌效果，適當調整對應釣魚策略。感謝大家的回饋與理解。2、修復了部分道具文字描述和實際效果不符的問題。3、修復了創世服中，部分伺服器展示異常的問題。【7月23日】以下問題已完成修復：1、修復了【鎏金之夏】套裝中，女性下著的【下著紗】染色分區失效的問題。針對受影響的玩家，我們將在3個工作天內為您發放相關補償。2、修復了永晝海城（宮殿群）官方預設設計圖擺放時可能出現的結構顯示異常問題。3、修復了永恆島養殖動物未正常載入的問題。4、修復了新增變種魚無法放入魚缸和標本架的問題。5、修復了創世服中，服主無法為自訂武器新增增益效果的問題。6、修復了創世服中無限子彈設定項目在副本中失效的問題。《Once Human》項目組 ]]></description>
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<pubDate>Tue, 28 Jul 2026 19:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0.1版本修復公告（7月28日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph">【7月27日】</p><p class="bb_paragraph">以下問題已完成修復：</p><p class="bb_paragraph">1、修復了部分語言下，時裝染色預設名稱過長導致儲存失敗的問題。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以下問題預計23：00修復，具體以實際修復時間為準：</p><p class="bb_paragraph">1、修復了新手流程中，玩家在返回蝶之屋後任務文字未正常顯示的問題。</p><p class="bb_paragraph">2、修復了【重新啟動】支線任務中擊殺怪物未正確計數的問題。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">【7月24日】</p><p class="bb_paragraph">以下問題已完成修復：</p><p class="bb_paragraph">1、在7月23日的版本更新中，我們對部分魚餌針對不同魚類的吸引效果進行了調整。由於該調整未能及時寫入版本更新公告，導致部分超越者在更新後仍沿用原有釣魚策略，出現了效率不符合預期的情況。對此給大家帶來的困擾，我們深感抱歉，並在此進行說明：</p><p class="bb_paragraph">異常物【發條青蛙】產出的【萬能誘餌】將對電鰻等異常魚類具有更強吸引力。建議超越者根據新的魚餌效果，適當調整對應釣魚策略。感謝大家的回饋與理解。</p><p class="bb_paragraph">2、修復了部分道具文字描述和實際效果不符的問題。</p><p class="bb_paragraph">3、修復了創世服中，部分伺服器展示異常的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【7月23日】</p><p class="bb_paragraph">以下問題已完成修復：</p><p class="bb_paragraph">1、修復了【鎏金之夏】套裝中，女性下著的【下著紗】染色分區失效的問題。針對受影響的玩家，我們將在3個工作天內為您發放相關補償。</p><p class="bb_paragraph">2、修復了永晝海城（宮殿群）官方預設設計圖擺放時可能出現的結構顯示異常問題。</p><p class="bb_paragraph">3、修復了永恆島養殖動物未正常載入的問題。</p><p class="bb_paragraph">4、修復了新增變種魚無法放入魚缸和標本架的問題。</p><p class="bb_paragraph">5、修復了創世服中，服主無法為自訂武器新增增益效果的問題。</p><p class="bb_paragraph">6、修復了創世服中無限子彈設定項目在副本中失效的問題。</p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>V1.4, 28th July &#45; release notes</title>
<link>https://xinker.org/zh/v14-28th-july-release-notes</link>
<guid>https://xinker.org/zh/v14-28th-july-release-notes</guid>
<description><![CDATA[ Headlines - GameImproved protest system, with reports to come directly from event replays.Each player has 3 protests per month, with protest credits returned on a successful protestProtest cooldown removedReplaced TCP game connections with Reliable UDP for more reliable network connectivityAdded new start driving in the pit lane feature when leaving garages and implemented fast lane logicAdded VR FOV resolution scaling via OpenXROverhauled brake system with more accurate brake thermals and brake pad performance curvesAdded minimum drive time requirements for team events. If lineups do not meet this they will not gain DR/Champ Points but they can still lose DR.Previous use of this exploit by players will see their DR amended Headlines - ContentAdded Cadillac V-Series.R EvoAdded Alpine A424 joker updatesAdded Daytona as part of US Track Pack 1 DLCAdded Laguna Seca as part of US Track Pack 1 DLCSignificant update to Le Mans to match 2026 event Game Updates Championships - OnlineFixed online championship rank breakdown points update clipping Co-opFixed car icons appearing stretched in menus Custom LiveriesFixed an occasional crash downloading custom liveriesFixed back button is visible after hiding the UI in ShowroomFixed custom liveries appear as carbon fibre and &quot;custom Team&quot; on online leaderboardsUpdated region map conversion format to reduce artifacting Driver BadgesCustom badges are now only allowed for trusted drivers Driver Swaps - EngineerFixed damage not appearing on engineer menu until the driver changes an option on the MFD Driving StandardsAdded HUD notification of incoming penalisation for being stopped on trackAdded server penalisation for cars stationary on the racing line  Engine &amp; TechFixed a rare crash on startup when enumerating audio devicesFixes to resolve various in gameplay stalls GameplayAdded logic for the game to hold the player in the garage if their pit box is blockedAdded penalties and warnings for driving in other team&#039;s pit areas of the pitlaneDisabled collisions when a car is spawned in the pit lane during the take control phaseImplemented safe to exit garage checks before placing a driver in the pit laneWhen leaving pit boxes, cars are now always angled to avoid cars driving over other peoples pit boxes GraphicsAdded AMD FSR 1.0 SupportMinor optimisation to occlusion cullingVarious minor PostFX adjustments around exposure and warmth of image Hosted ServersFixed some cars receiving a disqualification after having a time penalty applied on hosted servers InputFixed numerous issues with controller steering ratesFixed some devices not working when DirectInput Fallback is left at it&#039;s default setting of false.Improvements to gamepad rumble Limited Tyre RulesFixed damaged tyres showing as available after returning to garage in non race sessions. NetcodeFixed clients who can not see other cars due to latency or similar issues causing collisions for other peopleImproved netcode robustness by allowing the use of a flexible port range OnlineUpdates to ensure car damaged state is correctly restored when rejoining a race after a disconnectionAdded Event Jokers for all players - removing DR / SR impact from single driver events. It will take 10 races to earn your first, 20 for your second and 30 for your third PhysicsAdded look up tables for brake pad friction vs temperature curvesAdded physically modelled puncturesBrake disc thermal physics simulation overhaul focusing on core temperatures and emissivityImprovements to brake rim heat calculation when wetImprovements to tyre damping to increase rolling resistance at low load and decrease rolling resistance at high load ProtestsChange protest toast to notification toast RaceControl Pro/Pro+Added Pro Subscription only Practice Servers Race Watch ScreenRedesigned stint page on watch screen Race WeekendFixed event time displaying as NaN Mins if no sessions are selected ReplayFixed not all damage displaying in replaysFixed throttle and brake spam when the game is running at a low tick rate Teams - RaceControlFixed an extremely long error message when registering a line up where drivers have a Bronze 0 SR.Fixed number selection not working at team event registration Track LimitsAdded a calculation to reduce points lost when driving off track but &quot;on the limit&quot;Fixed an issue where time ratio points are incorrectly recalculated after rejoining the track User InterfaceFixed driver images not showing when their names use special charactersFixed event history page number not being highlighted fullyFixed incorrect font for your team name in the standings screenFixed missing nationalities on car selection menu for 2026Fixed the rare situation that certain users have extremely poor UI performanceUpdated Le Mans loading screen image Virtual RealityAdded VR support to FSRAdded native OpenXR supportAdded VR FOV resolution scaling via OpenXR Track Updates Le Mans 2026 Season UpdateAdd more HelicoptersAdd new tyre barriers near Maison BlancheAdded 24h fan zone ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:46:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>V1.4, 28th, July, release, notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><b>Headlines - Game</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved protest system, with reports to come directly from event replays.</p><ul class="bb_ul"><li><p class="bb_paragraph">Each player has 3 protests per month, with protest credits returned on a successful protest</p></li><li><p class="bb_paragraph">Protest cooldown removed</p></li></ul></li><li><p class="bb_paragraph">Replaced TCP game connections with Reliable UDP for more reliable network connectivity</p></li><li><p class="bb_paragraph">Added new start driving in the pit lane feature when leaving garages and implemented fast lane logic</p></li><li><p class="bb_paragraph">Added VR FOV resolution scaling via OpenXR</p></li><li><p class="bb_paragraph">Overhauled brake system with more accurate brake thermals and brake pad performance curves</p></li><li><p class="bb_paragraph">Added minimum drive time requirements for team events. If lineups do not meet this they will not gain DR/Champ Points but they can still lose DR.</p><ul class="bb_ul"><li><p class="bb_paragraph">Previous use of this exploit by players will see their DR amended</p></li></ul></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Headlines - Content</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added Cadillac V-Series.R Evo</p></li><li><p class="bb_paragraph">Added Alpine A424 joker updates</p></li><li><p class="bb_paragraph">Added Daytona as part of US Track Pack 1 DLC</p></li><li><p class="bb_paragraph">Added Laguna Seca as part of US Track Pack 1 DLC</p></li><li><p class="bb_paragraph">Significant update to Le Mans to match 2026 event</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Game Updates</b></p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>Championships - Online</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed online championship rank breakdown points update clipping</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Co-op</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed car icons appearing stretched in menus</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Custom Liveries</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an occasional crash downloading custom liveries</p></li><li><p class="bb_paragraph">Fixed back button is visible after hiding the UI in Showroom</p></li><li><p class="bb_paragraph">Fixed custom liveries appear as carbon fibre and "custom Team" on online leaderboards</p></li><li><p class="bb_paragraph">Updated region map conversion format to reduce artifacting</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Driver Badges</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Custom badges are now only allowed for trusted drivers</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Driver Swaps - Engineer</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed damage not appearing on engineer menu until the driver changes an option on the MFD</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Driving Standards</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added HUD notification of incoming penalisation for being stopped on track</p></li><li><p class="bb_paragraph">Added server penalisation for cars stationary on the racing line</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Engine & Tech</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a rare crash on startup when enumerating audio devices</p></li><li><p class="bb_paragraph">Fixes to resolve various in gameplay stalls</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Gameplay</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added logic for the game to hold the player in the garage if their pit box is blocked</p></li><li><p class="bb_paragraph">Added penalties and warnings for driving in other team's pit areas of the pitlane</p></li><li><p class="bb_paragraph">Disabled collisions when a car is spawned in the pit lane during the take control phase</p></li><li><p class="bb_paragraph">Implemented safe to exit garage checks before placing a driver in the pit lane</p></li><li><p class="bb_paragraph">When leaving pit boxes, cars are now always angled to avoid cars driving over other peoples pit boxes</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Graphics</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added AMD FSR 1.0 Support</p></li><li><p class="bb_paragraph">Minor optimisation to occlusion culling</p></li><li><p class="bb_paragraph">Various minor PostFX adjustments around exposure and warmth of image</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Hosted Servers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed some cars receiving a disqualification after having a time penalty applied on hosted servers</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Input</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed numerous issues with controller steering rates</p></li><li><p class="bb_paragraph">Fixed some devices not working when DirectInput Fallback is left at it's default setting of false.</p></li><li><p class="bb_paragraph">Improvements to gamepad rumble</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Limited Tyre Rules</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed damaged tyres showing as available after returning to garage in non race sessions.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Netcode</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed clients who can not see other cars due to latency or similar issues causing collisions for other people</p></li><li><p class="bb_paragraph">Improved netcode robustness by allowing the use of a flexible port range</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Online</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Updates to ensure car damaged state is correctly restored when rejoining a race after a disconnection</p></li><li><p class="bb_paragraph">Added Event Jokers for all players - removing DR / SR impact from single driver events. It will take 10 races to earn your first, 20 for your second and 30 for your third</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Physics</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added look up tables for brake pad friction vs temperature curves</p></li><li><p class="bb_paragraph">Added physically modelled punctures</p></li><li><p class="bb_paragraph">Brake disc thermal physics simulation overhaul focusing on core temperatures and emissivity</p></li><li><p class="bb_paragraph">Improvements to brake rim heat calculation when wet</p></li><li><p class="bb_paragraph">Improvements to tyre damping to increase rolling resistance at low load and decrease rolling resistance at high load</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Protests</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Change protest toast to notification toast</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>RaceControl Pro/Pro+</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added Pro Subscription only Practice Servers</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Race Watch Screen</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Redesigned stint page on watch screen</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Race Weekend</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed event time displaying as NaN Mins if no sessions are selected</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Replay</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed not all damage displaying in replays</p></li><li><p class="bb_paragraph">Fixed throttle and brake spam when the game is running at a low tick rate</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Teams - RaceControl</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an extremely long error message when registering a line up where drivers have a Bronze 0 SR.</p></li><li><p class="bb_paragraph">Fixed number selection not working at team event registration</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Track Limits</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added a calculation to reduce points lost when driving off track but "on the limit"</p></li><li><p class="bb_paragraph">Fixed an issue where time ratio points are incorrectly recalculated after rejoining the track</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>User Interface</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed driver images not showing when their names use special characters</p></li><li><p class="bb_paragraph">Fixed event history page number not being highlighted fully</p></li><li><p class="bb_paragraph">Fixed incorrect font for your team name in the standings screen</p></li><li><p class="bb_paragraph">Fixed missing nationalities on car selection menu for 2026</p></li><li><p class="bb_paragraph">Fixed the rare situation that certain users have extremely poor UI performance</p></li><li><p class="bb_paragraph">Updated Le Mans loading screen image</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Virtual Reality</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added VR support to FSR</p></li><li><p class="bb_paragraph">Added native OpenXR support</p></li><li><p class="bb_paragraph">Added VR FOV resolution scaling via OpenXR</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Track Updates</b></p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>Le Mans 2026 Season Update</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Add more Helicopters</p></li><li><p class="bb_paragraph">Add new tyre barriers near Maison Blanche</p></li><li><p class="bb_paragraph">Added 24h fan zone balloon</p></li><li><p class="bb_paragraph">Added armco Adecco advert at Tetre Rouge</p></li><li><p class="bb_paragraph">Added Bosch branding to tyre barrier at Mulsanne Chicane</p></li><li><p class="bb_paragraph">Added car manufacturer flags to fan areas</p></li><li><p class="bb_paragraph">Added crane at Corvette curves</p></li><li><p class="bb_paragraph">Added drones</p></li><li><p class="bb_paragraph">Added emergency helicopters</p></li><li><p class="bb_paragraph">Added extra ambulances</p></li><li><p class="bb_paragraph">Added extra assets to the Maison Blanche car park</p></li><li><p class="bb_paragraph">Added extra Goodyear on track sign at Arnage</p></li><li><p class="bb_paragraph">Added extra Michelin sign at Mulsanne chicane</p></li><li><p class="bb_paragraph">Added extra Michelin sign at Porsche curves</p></li><li><p class="bb_paragraph">Added Fan zone flags at Maison Blanche</p></li><li><p class="bb_paragraph">Added flags to the podium</p></li><li><p class="bb_paragraph">Added floodlights to Porsche curves</p></li><li><p class="bb_paragraph">Added garage number signs to pit lane garage lighting gantries</p></li><li><p class="bb_paragraph">Added karting branding to Maison Blanche pit building</p></li><li><p class="bb_paragraph">Added Le Mans Spirit Club building</p></li><li><p class="bb_paragraph">Added missing lighting on Ford Chicane</p></li><li><p class="bb_paragraph">Added missing radio tower by Ford chicane</p></li><li><p class="bb_paragraph">Added new crowd fencing at Mulsanne corner</p></li><li><p class="bb_paragraph">Added new grandstands after Goodyear bridge</p></li><li><p class="bb_paragraph">Added new grandstands and spectators at Corvette curves</p></li><li><p class="bb_paragraph">Added new Rolex TV podium</p></li><li><p class="bb_paragraph">Added new spectator area mound inside Karting corner</p></li><li><p class="bb_paragraph">Added new TV screen at Le Mans bridge</p></li><li><p class="bb_paragraph">Added new under construction building at Forest esses</p></li><li><p class="bb_paragraph">Added nightlighting at Corvette Curve and Maison Blanche fan zones</p></li><li><p class="bb_paragraph">Added Of Course branding to the pit lane and start finish straight</p></li><li><p class="bb_paragraph">Added Porsche advert shipping container at Porsche curves</p></li><li><p class="bb_paragraph">Added Porsche Raceborn branding at start finish</p></li><li><p class="bb_paragraph">Added Raceborn branding at Porsche curves</p></li><li><p class="bb_paragraph">Added radio tower at Porsche curves</p></li><li><p class="bb_paragraph">Added red and blue fencing adverts</p></li><li><p class="bb_paragraph">Added second ferris wheel at Corvette curves</p></li><li><p class="bb_paragraph">Added spectator fencing on Corvette curves spectator mound</p></li><li><p class="bb_paragraph">Added spectators at Mulsanne corner</p></li><li><p class="bb_paragraph">Added Spectators to MMA building at Pit Entry</p></li><li><p class="bb_paragraph">Added TV Screen Truck at Arnage</p></li><li><p class="bb_paragraph">Added TV screens at Corvette curves</p></li><li><p class="bb_paragraph">Added TV screens near Endurance Club</p></li><li><p class="bb_paragraph">Added various assets at Corvette curves fan zone</p></li><li><p class="bb_paragraph">Added various TSOs on hill at Porsche curves</p></li><li><p class="bb_paragraph">Adjusted gravel edge on the exit of Mulsanne</p></li><li><p class="bb_paragraph">Advertisement updates on the start finish before Podium</p></li><li><p class="bb_paragraph">Arnage apex curb: Corrected curb profile</p></li><li><p class="bb_paragraph">Arnage exit curb: Corrected curb profile</p></li><li><p class="bb_paragraph">Corrected astro turf material before entry to Indianpolis</p></li><li><p class="bb_paragraph">Corrected Crowd Strike branding colour</p></li><li><p class="bb_paragraph">Corrected goodyear ad size between Indianapolis and Arnage</p></li><li><p class="bb_paragraph">Corrected sizing of MMA advert boards on the start finish</p></li><li><p class="bb_paragraph">Corvette Curves apex curbs, significantly reducing their height</p></li><li><p class="bb_paragraph">Extended curb with painted asphalt after Dunlop chicane</p></li><li><p class="bb_paragraph">Extended tyre barrier at Arnage exit</p></li><li><p class="bb_paragraph">Fix Sizing of MMA Advert Boards at Start Finish</p></li><li><p class="bb_paragraph">Ford Chicane entry curb: Reviewed profile, reduced height of road behind curb</p></li><li><p class="bb_paragraph">Indianapolis apex curbs: Reviewed camber and type, opening up the entry into the corner.</p></li><li><p class="bb_paragraph">Indianapolis entry curb: Reviewed profile, reduced height of road behind curb</p></li><li><p class="bb_paragraph">Minor barrier and fence updates at Corvette curves</p></li><li><p class="bb_paragraph">Mulsanne Corner apex curb: Updated curb profile</p></li><li><p class="bb_paragraph">Mulsanne Corner Building Update</p></li><li><p class="bb_paragraph">Mulsanne Corner exit curb: Corrected curb typee</p></li><li><p class="bb_paragraph">Mulsanne Corner Inner Curb Update</p></li><li><p class="bb_paragraph">New Glass Shader on Main Buildings</p></li><li><p class="bb_paragraph">Porsche curves apex curb: Increased height of curbs</p></li><li><p class="bb_paragraph">Raccordament apex curb: Updated textures</p></li><li><p class="bb_paragraph">Raccordament exit curb: Corrected curb type</p></li><li><p class="bb_paragraph">Recoloured Peugeot building</p></li><li><p class="bb_paragraph">Remove white markers from track</p></li><li><p class="bb_paragraph">Removed building outside Mulsanne corner that doesn't exist anymore</p></li><li><p class="bb_paragraph">Removed traffic sign at Porsche curves</p></li><li><p class="bb_paragraph">Reviewed Armco material brightness</p></li><li><p class="bb_paragraph">Reviewed density of foliage in dense woodland areas</p></li><li><p class="bb_paragraph">Reviewed foliage material colour balance</p></li><li><p class="bb_paragraph">Revised emissive lighting on Pit BUilding</p></li><li><p class="bb_paragraph">Revised nightlighting colour temperature and brightness</p></li><li><p class="bb_paragraph">Revised nightlighting on Michelin grandstand</p></li><li><p class="bb_paragraph">Tweaked settings for advertisement materials</p></li><li><p class="bb_paragraph">Updated advertising on buildings at Indianapolis corner</p></li><li><p class="bb_paragraph">Updated barriers at rejoin from Bugatti circuit</p></li><li><p class="bb_paragraph">Updated BMW clubhouse at Ford chicane</p></li><li><p class="bb_paragraph">Updated buildings inside Arnage corner</p></li><li><p class="bb_paragraph">Updated Cadillac branding at Corvette curves</p></li><li><p class="bb_paragraph">Updated crane position at Ford chicane</p></li><li><p class="bb_paragraph">Updated Crowdstrike ads at Arnage</p></li><li><p class="bb_paragraph">Updated curb paint pattern frequencies</p></li><li><p class="bb_paragraph">Updated DHL branding at Mulsanne</p></li><li><p class="bb_paragraph">Updated emissive lighting on Rolex assets in pit lane</p></li><li><p class="bb_paragraph">Updated Goodyear branding colour balance</p></li><li><p class="bb_paragraph">Updated house colours outside Arnage</p></li><li><p class="bb_paragraph">Updated Le Mans bridge advertising to match real life</p></li><li><p class="bb_paragraph">Updated marshall positioning at Ford chicane</p></li><li><p class="bb_paragraph">Updated marshalls at Corvette curves</p></li><li><p class="bb_paragraph">Updated material of safer barrier at Porsche curves</p></li><li><p class="bb_paragraph">Updated Michelin branding colours</p></li><li><p class="bb_paragraph">Updated MMA sign positions near Maison Blanche</p></li><li><p class="bb_paragraph">Updated Motul on track advert positioning at Ford chicane</p></li><li><p class="bb_paragraph">Updated nightlighting on Endurance club</p></li><li><p class="bb_paragraph">Updated nightlighting on Goodyear grandstand</p></li><li><p class="bb_paragraph">Updated nightlighting on pit lane rolex gantries</p></li><li><p class="bb_paragraph">Updated nightlighting on start finish gantry</p></li><li><p class="bb_paragraph">Updated nightlighting on village assets</p></li><li><p class="bb_paragraph">Updated Of Course advertising on Pit Building</p></li><li><p class="bb_paragraph">Updated on track Cadillac signs at Corvette curve</p></li><li><p class="bb_paragraph">Updated pit in and pit out Rolex gantries</p></li><li><p class="bb_paragraph">Updated Pit Wall Glass Materials</p></li><li><p class="bb_paragraph">Updated road lines at Mulsanne chicanes</p></li><li><p class="bb_paragraph">Updated rooftop tent at Maison Blanche</p></li><li><p class="bb_paragraph">Updated secondary TSOs outside Raccordement</p></li><li><p class="bb_paragraph">Updated spectators at Ford chicane</p></li><li><p class="bb_paragraph">Updated spectators at Indianapolis</p></li><li><p class="bb_paragraph">Updated spectators at Maison Blanche</p></li><li><p class="bb_paragraph">Updated start finish tower emissive</p></li><li><p class="bb_paragraph">Updated Toyota Building at Ford Chicane</p></li><li><p class="bb_paragraph">Updated track surface materials where road has been resurfaced</p></li><li><p class="bb_paragraph">Updated truck and tent assets on Porsche circuit</p></li><li><p class="bb_paragraph">Updated tyre barrier colours at Ford chicane</p></li><li><p class="bb_paragraph">Updated wall and branding at Mulsanne corner</p></li><li><p class="bb_paragraph">Various branding updates to the pit wall</p></li><li><p class="bb_paragraph">Various updates to buildings at Ford chicane</p></li><li><p class="bb_paragraph">Various updates to buildings at Maison Blanche</p></li><li><p class="bb_paragraph">Virage du pont exit curbs: Reviewed profile flattening end curbs</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Monza</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed occasional occurrence of track limits not applying at T1</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Portimao</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed some minor issues with track limits corridors at Portimao</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Silverstone</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added ear of corn to Silverstone WEC full rolling start</p></li><li><p class="bb_paragraph">Reviewed multiclass behaviour into Copse corner </p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Car Updates</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Add Le Mans livery hypercars to 2026 season opponent options</p></li><li><p class="bb_paragraph">Adjusted Hypercar cold tyre grip to better match 2026 real-life compounds</p></li><li><p class="bb_paragraph"></p></li></ul><p class="bb_paragraph">BOP: Weight reduction to GT3s at Le Mans, improved LMH vs. LMDh acceleration balance, re-balanced Ford GT3 acceleration on some tracks. Full changelog on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fguide.lemansultimate.com" target="_blank" rel=" noopener">https://guide.lemansultimate.com</a></p><ul class="bb_ul"><li><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Improved accuracy of which undertray points can produce sparks</p></li><li><p class="bb_paragraph">Improvements to dynamic diameter of Hypercar tyres for more accurate engine RPM at car speed</p></li><li><p class="bb_paragraph">Reduced rear tyre wear on Hypercars</p></li><li><p class="bb_paragraph">Updated CDA setups</p></li><li><p class="bb_paragraph">Updated Le Mans atmosphere conditions to match 2026 real-life event</p></li><li><p class="bb_paragraph">Updated Le Mans default setup of all Hypercars</p></li><li><p class="bb_paragraph">Updates to damage on all cars, removing randomness and making damage more predictable</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Adess AD25 LMP3</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed "Lap" text on display</p></li><li><p class="bb_paragraph">Fixed missing normal map on roll cage welds</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Aston Martin Valkyrie LMH</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added numbers to inside of rear wing</p></li><li><p class="bb_paragraph">Added track map to cockpit</p></li><li><p class="bb_paragraph">Updated Le Mans gear ratios</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>BMW M Hybrid V8 LMDh</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed issues on pre-Le Mans 2024 HUD</p></li><li><p class="bb_paragraph">Fixed various issues with HUD</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>BMW M4 LMGT3</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added missing rear latch</p></li><li><p class="bb_paragraph">Updated differential to newer spec and opened preload adjustability</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Cadillac V-Series.R LMDh</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added track map and additional sticker to cockpit</p></li><li><p class="bb_paragraph">New wear, rain, and damage for EVO</p></li><li><p class="bb_paragraph">Updated Custom Livery 2026 team to use EVO. All existing 2026 Cadillac Custom Liveries will be removed.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Ferrari 296 LMGT3</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added pit lights</p></li><li><p class="bb_paragraph">Corrected Vista AF Corse team names</p></li><li><p class="bb_paragraph">Fixed outside window wiper streaks not matching the actual wiper</p></li><li><p class="bb_paragraph">Updated gear ratios to 2026 spec</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Ferrari 499P LMH</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added more decals to cockpit</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Ford Mustang LMGT3</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected headlights and pit lights</p></li><li><p class="bb_paragraph">Fixed 2024 mirrors showing on the 2026 EVO at Le Mans</p></li><li><p class="bb_paragraph">Fixed squished numbers on 2026 teams</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Genesis GMR-001 LMDh</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added missing pit lights</p></li><li><p class="bb_paragraph">Various model updates to latest spec of the car</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Lexus RCF LMGT3</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Corrected issues with headlights and brake lights</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Mercedes AMG LMGT3</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added dashboard logo to 2026 teams</p></li><li><p class="bb_paragraph">Added pit lights</p></li><li><p class="bb_paragraph">Updated gear ratios</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Oreca 07 LMP2</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjustments to tyre heating to stop tyre pressures endlessly increasing after some lock-ups</p></li><li><p class="bb_paragraph">Increased car weight (+7kg) to match latest minimum driver weight requirements</p></li><li><p class="bb_paragraph">Limited gear ratio set to "Le Mans" only at Le Mans as per latest technical regulations</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Oreca 07 LMP2+ (ELMS Spec)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjustments to tyre heating to stop tyre pressures endlessly increasing after some lock-ups</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Peugeot 9X8 LMH (w/Wing)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">HUD updates</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Porsche 911 LMGT3 R</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted seat movement limits to fix clipping when using a high fov</p></li><li><p class="bb_paragraph">Fixed issue with chassis LOD</p></li></ul>]]> </content:encoded>
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<item>
<title>Patch Notes 14.0</title>
<link>https://xinker.org/zh/patch-notes-140</link>
<guid>https://xinker.org/zh/patch-notes-140</guid>
<description><![CDATA[ ​Patch Notes 14.0The 14.0 patch is now live on every platform. Read the complete patch notes down below.Features that have changed since the PTS’ Patch Notes are flagged with this icon: ????NEW FEATURESNew PvP map: SanctumSanctum is a medium-sized PvP map built for dynamic and exciting battles. The map features open combat areas, fast routes to key engagement zones and a central area designed as the main hotspot for intense firefights.New PvP map: FacilityFacility is one of the most compact PvP maps designed for fast-paced and intense combat. The map maximises opportunities for flanking attacks, rotations and outmaneuvering the enemy.​[carousel][/carousel]New Enemy: Scarab Occult Terminator SorcererMeet the new Terminus enemy: the Scarab Occult Terminator Sorcerer, part of the mighty Thousand Sons. He wields powerful magic for both close and long-range attacks, and is also capable of creating potent illusions.New Feature: New Medals and Scores for PvPMedals and Achievements: enhanced visual effects that highlight a player’s accomplishments during a match. They affect match statistics and the experience points a player earns.New Feature: Trials of Resolve #2Four new challenging Ordeals to get new items have been added, designed for experienced players.New Feature: Wargear 2.01This is a small intermediate update to the wargear system. We are adding a 3rd Wargear slot to some classes so tabards and capes could be equipped at the same time. This is why some tabards were removed from some chest pieces in this patch in preparation to be moved to a separate slot. With Patch 15 you will be able to equip everything together.In addition to that, with the next update robes and tabards are coming to Vanguard and Heavy.Capes for Bulwark are also in the works, however it will take a bit more time (not in Patch 15), since robes need to be removed from chest pieces first.Oh and &quot;Something we should have done a long time ago&quot; customization feature also coming in Patch 15 :)Robes for the Assault and Tactical classes have been added, along with tabards for the Assault class which can be earned by completing new Ordeals.New Feature: Weekly Rewards for Participation in PvPEarn Accolades for participating in PvP on weekly basisNew Feature: PvP Team ReshuffleAt the end of a PvP match players will be randomly assigned to teams based on match results (experimental feature, will be turned on and off on backend)New Heroic ItemsAdded 6 Heroic Weapons (Thunder Hammer, Power Fist, Bolt Carbine, Melta Rifle, Power Sword, Stalker Bolt Rifle) to unlock with Accolades.Added 4 Heroic Armour (Deathwatch Hand, Deathwatch Chest, Ultramarine Chapter Champion Pauldron) parts to unlock with Accolades.New Season Pass ContentSalamanders Champion with its Signature Multi-Melta Weapon Skin.Raptors Cosmetic Pack.[carousel][/carousel]​GAMEPLAY &amp; BALANCING TWEAKSFirearms in PvEHeroic Bolt Pistol Damage increased by 15%.Secondary Bolt Carbine Maximum ammo increased by 2 magazines for all versions. (????Added 2 magazines instead of 1.)PyrecannonIncreased range by 15% in both stances.Burn damageAuspex Scan no longer affects Burn damage.Melee in PvEOmnissian Axe“Explosive Strike” perk of Omnissian Axe now causes an energy explosion at the point of impact on the enemy.Ultima Ratio (Heroic Omnissian Axe): The time to reach the maximum additional damage was reduced by 35%.New Heroic Weapons???? Following your feedback on the PTS, the 6 new Heroic weapons received buffs:???? Salamanders Power SwordWe understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one.Fixed perk activation, now it should work according to description and should affect only light attacks.Increased max stacks from 5 to 6.Increased number of stacks you gain per perfect parry from 1 to 3.???? Combi-Flamer Bolt CarbineIncreased damage by 20% for bolter barrel.Increased burn status effect accumulation speed for flamer barrel.Fixed ammo refill for flamer barrel.???? Deathwatch Stalker Bolt RifleDecreased number of body shots to activate perk effect from 5 to 4.Perk now activates on any body shots, not on body shots on a single target.Increased headshot damage multiplier to match Relic versions.Increased perk damage bonus to 30% versus minoris, majoris and extremis enemies and to 10% versus terminus enemies.???? Salamanders Melta RifleIncreased damage fall-off range.Increased damage by 10%.???? Deathwatch Power FistImproved animation responsiveness for entering melta blast stance.Fixed tracking for the melta blast move.Greatly increased direct damage for melta blast move.Melta blast burn effect AoE is slightly wider.Added directional input to melta blast move.???? Lord Executioner&#039;s AxeNow properly restores contested health with new attacksPvE PerksThis patch is very light on perk changes, but big promise rework is coming for Tactical class with the next update.TechmarinePerk &quot;Methodical Destruction&quot; now works with Prometium Can.PvP Balance TweaksOverall, w ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, 14.0</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>​Patch Notes 14.0</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">The 14.0 patch is now live on every platform. Read the complete patch notes down below.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/3274cd10b607fede47a92c867b98832c4cf2e667.jpg"></p><p class="bb_paragraph"><i>Features that have changed since the PTS’ Patch Notes are flagged with this icon:</i> ????</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/0a0576f8fb637d8dcc91760980f96abc71574b0a.png"></p><div class="bb_h2"><b>NEW FEATURES</b></div><p class="bb_paragraph"></p><div class="bb_h3"><b>New PvP map: Sanctum</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Sanctum is a medium-sized PvP map built for dynamic and exciting battles. The map features open combat areas, fast routes to key engagement zones and a central area designed as the main hotspot for intense firefights.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New PvP map: Facility</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Facility is one of the most compact PvP maps designed for fast-paced and intense combat. The map maximises opportunities for flanking attacks, rotations and outmaneuvering the enemy.</p><p class="bb_paragraph">​</p>[carousel]<img src="https://clan.akamai.steamstatic.com/images/43315296/c79ad2df0531f2f8d9cc3ce3fe81ce8fd5317f66.jpg"><img src="https://clan.akamai.steamstatic.com/images/43315296/b1d1971515d08bd4454f9621700b4c943c351eb1.jpg">[/carousel]<div class="bb_h3"><b>New Enemy: Scarab Occult Terminator Sorcerer</b></div><div class="bb_h3"></div><p class="bb_paragraph">Meet the new Terminus enemy: the Scarab Occult Terminator Sorcerer, part of the mighty Thousand Sons. He wields powerful magic for both close and long-range attacks, and is also capable of creating potent illusions.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New Feature: New Medals and Scores for PvP</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Medals and Achievements: enhanced visual effects that highlight a player’s accomplishments during a match. They affect match statistics and the experience points a player earns.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New Feature: Trials of Resolve #2</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Four new challenging Ordeals to get new items have been added, designed for experienced players.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New Feature: Wargear 2.01</b></div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><i>This is a small intermediate update to the wargear system. </i></p><p class="bb_paragraph"><i>We are adding a 3rd Wargear slot to some classes so tabards and capes could be equipped at the same time. </i></p><p class="bb_paragraph"><i>This is why some tabards were removed from some chest pieces in this patch in preparation to be moved to a separate slot. </i></p><p class="bb_paragraph"><i>With Patch 15 you will be able to equip everything together.</i></p><p class="bb_paragraph"><i>In addition to that, with the next update robes and tabards are coming to Vanguard and Heavy.</i></p><p class="bb_paragraph"><i>Capes for Bulwark are also in the works, however it will take a bit more time (not in Patch 15), since robes need to be removed from chest pieces first.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Oh and "Something we should have done a long time ago" customization feature also coming in Patch 15 :)</i></p></blockquote><p class="bb_paragraph">Robes for the Assault and Tactical classes have been added, along with tabards for the Assault class which can be earned by completing new Ordeals.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New Feature: Weekly Rewards for Participation in PvP</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Earn Accolades for participating in PvP on weekly basis</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New Feature: PvP Team Reshuffle</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">At the end of a PvP match players will be randomly assigned to teams based on match results (experimental feature, will be turned on and off on backend)</p><p class="bb_paragraph"></p><div class="bb_h3"><b>New Heroic Items</b></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Added 6 Heroic Weapons (Thunder Hammer, Power Fist, Bolt Carbine, Melta Rifle, Power Sword, Stalker Bolt Rifle) to unlock with Accolades.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Added 4 Heroic Armour (Deathwatch Hand, Deathwatch Chest, Ultramarine Chapter Champion Pauldron) parts to unlock with Accolades.</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/47bd1adc32fb4e7b010825e8268afdf35af6d146.png"></p><div class="bb_h3"><b>New Season Pass Content</b></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Salamanders Champion with its Signature Multi-Melta Weapon Skin.</p></li><li><p class="bb_paragraph">Raptors Cosmetic Pack.</p></li></ul>[carousel]<img src="https://clan.akamai.steamstatic.com/images/43315296/02ac7eb2a0042ed3648bdd4110149410c2dbe3e3.png"><img src="https://clan.akamai.steamstatic.com/images/43315296/6432457d9792b114f73d2ce5e35bbcc27ee10d14.jpg">[/carousel]<p class="bb_paragraph">​</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/ba3cd211d239287f7a13886cf5a663cc1f741bc5.png"></p><div class="bb_h2"><b>GAMEPLAY & BALANCING TWEAKS</b></div><p class="bb_paragraph"></p><div class="bb_h3"><b>Firearms in PvE</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Heroic Bolt Pistol </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage increased by 15%.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Secondary Bolt Carbine </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Maximum ammo increased by 2 magazines for all versions. (????Added 2 magazines instead of 1.)</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Pyrecannon</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased range by 15% in both stances.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Burn damage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Auspex Scan no longer affects Burn damage.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Melee in PvE</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Omnissian Axe</b></p><ul class="bb_ul"><li><p class="bb_paragraph">“Explosive Strike” perk of Omnissian Axe now causes an energy explosion at the point of impact on the enemy.</p></li><li><p class="bb_paragraph">Ultima Ratio (Heroic Omnissian Axe): The time to reach the maximum additional damage was reduced by 35%.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>New Heroic Weapons</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">????<i> Following your feedback on the PTS, the 6 new Heroic weapons received buffs</i>:</p><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>Salamanders Power Sword</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><i>We understand that a lot of you wanted it to be a burning blade, but only Guilliman gets to wield one.</i></p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">Fixed perk activation, now it should work according to description and should affect only light attacks.</p></li><li><p class="bb_paragraph">Increased max stacks from 5 to 6.</p></li><li><p class="bb_paragraph">Increased number of stacks you gain per perfect parry from 1 to 3.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>Combi-Flamer Bolt Carbine</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased damage by 20% for bolter barrel.</p></li><li><p class="bb_paragraph">Increased burn status effect accumulation speed for flamer barrel.</p></li><li><p class="bb_paragraph">Fixed ammo refill for flamer barrel.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>Deathwatch Stalker Bolt Rifle</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Decreased number of body shots to activate perk effect from 5 to 4.</p></li><li><p class="bb_paragraph">Perk now activates on any body shots, not on body shots on a single target.</p></li><li><p class="bb_paragraph">Increased headshot damage multiplier to match Relic versions.</p></li><li><p class="bb_paragraph">Increased perk damage bonus to 30% versus minoris, majoris and extremis enemies and to 10% versus terminus enemies.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>Salamanders Melta Rifle</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased damage fall-off range.</p></li><li><p class="bb_paragraph">Increased damage by 10%.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">????<b> Deathwatch Power Fist</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved animation responsiveness for entering melta blast stance.</p></li><li><p class="bb_paragraph">Fixed tracking for the melta blast move.</p></li><li><p class="bb_paragraph">Greatly increased direct damage for melta blast move.</p></li><li><p class="bb_paragraph">Melta blast burn effect AoE is slightly wider.</p></li><li><p class="bb_paragraph">Added directional input to melta blast move.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>Lord Executioner's Axe</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now properly restores contested health with new attacks</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>PvE Perks</b></div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><i>This patch is very light on perk changes, but big promise rework is coming for Tactical class with the next update.</i></p></blockquote><p class="bb_paragraph"><b>Techmarine</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Perk "Methodical Destruction" now works with Prometium Can.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>PvP Balance Tweaks</b></div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><i>Overall, we want to try to make Eternal War more accessible for everybody. So people can pick it up and enjoy it. Rest assured, this isn't the last Eternal War update. </i></p><p class="bb_paragraph"><i>We are planning to add a new very very big feature to it so it will be more enjoyable for all players.</i></p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Removed progression in PvP</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All weapons and equipment are available from Level 1.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Shock Grenade</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Blindness Radius reduced from 9 to 4 meters </p></li><li><p class="bb_paragraph">Blindness Duration reduced from 1.5 to 1.1 seconds for</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Krak Grenade </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now always destroys the Heavy’s Iron Halo</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Assault</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Ground Pound min and max damage radius have been reduced:</p></li></ul><p class="bb_paragraph"><b>Chainsword</b> — inner radius is reduced from 2 to 1.5; outer radius is reduced from 4 to 3.</p><p class="bb_paragraph"><b>Thunder Hammer</b> — inner radius is reduced from 2.5 to 2; outer radius is reduced from 5 to 3.5.</p><p class="bb_paragraph"><b>Power Fist</b> — inner radius is reduced from 2 to 1.5; outer radius is reduced from 4 to 3.</p><p class="bb_paragraph"><b>Power Sword </b>— inner radius is reduced from 2.5 to 2; outer radius is reduced from 5 to 3.5.</p><p class="bb_paragraph"><b>Power Axe </b>— inner radius is reduced from 2 to 1.5; outer radius is reduced from 4 to 3.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????Partically reverted outer damage radius for some weapons compared to PTS:</p><p class="bb_paragraph"><b>Chainsword </b>— outer radius changed from 2.5 to 3.</p><p class="bb_paragraph"><b>Power Fist</b> — outer radius changed from 2.5 to 3.</p><p class="bb_paragraph"><b>Power Axe</b> — outer radius changed from 2.5 to 3.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Ability charge cooldown</b> is increased from 12 to 16 seconds</p></li><li><p class="bb_paragraph">????Fully reverted change from PTS: Ground Pound charge aim max angle is reduced from 50 to 38 degrees </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Vanguard</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Ability charge cooldown is reduced from 30 to 18 seconds</p></li><li><p class="bb_paragraph">Ability damage is increased from 10 to 25</p></li><li><p class="bb_paragraph">Ability charges are increased from 2 to 3.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Bulwark</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The damage cap required to knock Bulwark out of shield stance has been reduced from 300 to 200.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/4699a8d942af3cb20795c5f97d8049671accfe6f.png"></p><div class="bb_h2"><b>ORDEALS</b></div><p class="bb_paragraph">????Reduced the number of kills required for new Eternal War ordeals to 50/200/500 compared to the PBE requirements</p><p class="bb_paragraph"></p><div class="bb_h2"><b>SIEGE MODE</b></div><p class="bb_paragraph"><b>Tech Priest</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">Effectiveness has been greatly reduced: Base max income now starts at 720 for the team and gradually decreases with each wave to 300 at wave 30+ like all other sources of income.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Increased <b>wave completion and side objective resource rewards</b> by 20%.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Increased <b>Enemy Damage Resistance Cap</b> on high waves:</p><ul class="bb_ul"><li><p class="bb_paragraph">From 60% to 72% for regular enemies</p></li><li><p class="bb_paragraph">From 80% to 88% for Terminus enemies</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Scarab Occult Terminator Sorcerer </b>added as miniboss.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Siege Mode<b> Accolade rewards are now given based on reaching wave 15</b>, not surviving 15 waves.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/d93e85e28740494aeb95a4d4883f643574a3fd80.png"></p><div class="bb_h2"><b>LEVELS</b></div><p class="bb_paragraph">Lots of minor fixes with level geometry.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>CUSTOMISATION</b></div><p class="bb_paragraph">Added robes for Assault and Tactical classes to be unlocked with new Ordeals.</p><p class="bb_paragraph">Added tabards for Assault class to be unlocked with new Ordeals.</p><p class="bb_paragraph">Added Mark X Pristine Aquilla to Refinement and Redemption shop.</p><p class="bb_paragraph">Added free Raptors knee decal.</p><p class="bb_paragraph">Black Templar Champion backpack split into 2 parts. Skeleton part is now a part of a wargear slot and can be used on Heavy class.</p><p class="bb_paragraph">Lots of minor customisation fixes for both Loyalists and Chaos.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>ENEMIES</b></div><p class="bb_paragraph">Lots of minor fixes with animations.</p><p class="bb_paragraph"></p><p class="bb_paragraph">????Scarab Occult Terminator Sorcerer:</p><ul class="bb_ul"><li><p class="bb_paragraph">Third flurry attack is now ripostable in both combo variations</p></li><li><p class="bb_paragraph">Reduced beam attack damage by 33%</p></li><li><p class="bb_paragraph">Increased beam attack cooldown by 15%</p></li><li><p class="bb_paragraph">Perfect Dodging Beam attack now applies Gunstrike Mark</p></li><li><p class="bb_paragraph">Beam attack illusions follow up now has 8 sec cooldown</p></li><li><p class="bb_paragraph">Beam attack illusions follow up is slightly easier to avoid</p></li><li><p class="bb_paragraph">Split into three illusions attack is no longer interruptable</p></li><li><p class="bb_paragraph">Reduced hp of illusions by ~15%</p></li><li><p class="bb_paragraph">Illusions focus slightly less on range attacks</p></li><li><p class="bb_paragraph">Radial beam attack cooldown increased by 25%, follow up attacks will happen with a slightly bigger delay</p></li><li><p class="bb_paragraph">AI Director: Reinforcement waves no longer include Ranged Scarab Occult Terminators</p></li><li><p class="bb_paragraph">AI Director: Reinforcement waves will have smaller chances of having Lesser Sorcerors</p></li><li><p class="bb_paragraph">Various Bug Fixes</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/be17ebd5512ea58eb3c8225c9e59567a85f39d83.png"></p><div class="bb_h2"><b>GENERAL FIXES</b></div><p class="bb_paragraph">Fixed a bug with Sniper's “<i>Efficient Readiness</i>” perk not reloading the gun if the player used the ability after the “<i>Lingering Concealment</i>” perk effect.</p><p class="bb_paragraph">Fixed an issue with Siege Mode accolades rewards not being awarded in some cases.</p><p class="bb_paragraph">Fixed a bug with the Bolt Sniper Rifle "<i>Strong Start</i>" perk not working consistently with the Heroic Bolt Sniper Rifle.</p><p class="bb_paragraph">Fixed a bug with Vanguard's "<i>Tactical Prowess</i>" perk not working on the Zoanthrope in some rare cases.</p><p class="bb_paragraph">Fixed a bug with "<i>Split up</i>" and "<i>Squad Unity</i>" battlefield conditions working with bots and interfering with gameplay.</p><p class="bb_paragraph">Fixed a bug with  "<i>Split up</i>" and "<i>Squad Unity</i>" battlefield conditions activating and deactivating at inconsistent distances.</p><p class="bb_paragraph">Fixed a bug with Tactical’s "<i>Kraken Penetration Rounds</i>" class perk affecting burn damage when switching to a bolt weapon.</p><p class="bb_paragraph">Fixed a bug with Tactical’s "<i>Kraken Penetration Rounds</i>" class perk affecting projectile weapons (grenade launchers) when switching to a bolt weapon as they fly.</p><p class="bb_paragraph">Fixed a bug with “<i>Suspicious Behaviour</i>” battlefield condition dealing full damage to allies instead of 50% damage.</p><p class="bb_paragraph">Fixed an issue with the headshot damage of the Heavy Bolt Rifle Relic "Ophelian Liberation Beta" not working properly.</p><p class="bb_paragraph">Lots of minor fixes for Blessing and Atonement system in Siege.</p><p class="bb_paragraph">Lots of minor bug fixes.</p><p class="bb_paragraph">Lots of minor localisation bug fixes.</p><p class="bb_paragraph">Lots of minor UI and sound fixes.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43315296/5b74d45f3b9d30a33aa399d85e24a03245b68548.png"></p><div class="bb_h2"><b>TECH</b></div><p class="bb_paragraph">Crash fixes and general stability improvements.</p><p class="bb_paragraph">Loading time optimisation.</p><p class="bb_paragraph">Memory optimisations.</p><p class="bb_paragraph">Minor performance improvements.</p><p class="bb_paragraph">General connectivity improvements.</p>]]> </content:encoded>
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<title>Don&amp;apos;t miss the chameleon</title>
<link>https://xinker.org/zh/dont-miss-the-chameleon</link>
<guid>https://xinker.org/zh/dont-miss-the-chameleon</guid>
<description><![CDATA[ Held on the Weekend ]]></description>
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<pubDate>Tue, 28 Jul 2026 16:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dont, miss, the, chameleon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Held on the Weekend</p>]]> </content:encoded>
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<title>【已知問題】部分顯示卡/驅動因 D3D12 錯誤導致的崩潰</title>
<link>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E9%83%A8%E5%88%86%E9%A1%AF%E7%A4%BA%E5%8D%A1%E9%A9%85%E5%8B%95%E5%9B%A0-d3d12-%E9%8C%AF%E8%AA%A4%E5%B0%8E%E8%87%B4%E7%9A%84%E5%B4%A9%E6%BD%B0</link>
<guid>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E9%83%A8%E5%88%86%E9%A1%AF%E7%A4%BA%E5%8D%A1%E9%A9%85%E5%8B%95%E5%9B%A0-d3d12-%E9%8C%AF%E8%AA%A4%E5%B0%8E%E8%87%B4%E7%9A%84%E5%B4%A9%E6%BD%B0</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。目前已確認存在部分顯示卡及驅動環境下,因 D3D12 錯誤導致遊戲崩潰的問題。在該問題正式修復之前,可透過以下方法暫時解決。■ 暫時解決方法若因 D3D12 錯誤導致遊戲無法啟動,請依以下步驟操作。在 Steam 媒體庫中右鍵點擊《龍之劍:覺醒》選擇內容在啟動選項欄中輸入 -dx11啟動遊戲???? 修復計畫正式修復計畫將另行公告。造成各位的不便,敬請見諒。我們將盡快發布正式修復版本。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Tue, 28 Jul 2026 14:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【已知問題】部分顯示卡驅動因, D3D12, 錯誤導致的崩潰</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>目前已確認存在<b>部分顯示卡及驅動環境下,因 D3D12 錯誤導致遊戲崩潰的問題</b>。<br><br>在該問題正式修復之前,可透過以下方法暫時解決。<br><br><hr><br><br><div class="bb_h3">■ 暫時解決方法</div><br>若因 D3D12 錯誤導致遊戲無法啟動,請依以下步驟操作。<br><br><ol><li>在 Steam 媒體庫中右鍵點擊<b>《龍之劍:覺醒》</b><br></li><li>選擇<b>內容</b><br></li><li>在<b>啟動選項</b>欄中輸入 <b><div class="bb_code">-dx11</div></b><br></li><li>啟動遊戲</li></ol><br><hr><br><br><div class="bb_h3">???? 修復計畫</div><br>正式修復計畫將<b>另行公告</b>。<br><br><hr><br><br>造成各位的不便,敬請見諒。<br>我們將盡快發布正式修復版本。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>常見問題解答 (FAQ)</title>
<link>https://xinker.org/zh/%E5%B8%B8%E8%A6%8B%E5%95%8F%E9%A1%8C%E8%A7%A3%E7%AD%94-faq</link>
<guid>https://xinker.org/zh/%E5%B8%B8%E8%A6%8B%E5%95%8F%E9%A1%8C%E8%A7%A3%E7%AD%94-faq</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。現將玩家們經常詢問的問題整理如下。■ 價格與購買Q. 遊戲售價是多少?基礎價格為 $29.99 USD。地區售價參考 Steam 提供的購買力平價換算而定,具體地區價格請至商店頁面查看。???? https://store.steampowered.com/app/4570720/Q. 是抽卡遊戲嗎?本作沒有抽卡系統。這是一款 B2P(Buy-to-Play,買斷制)遊戲,購買遊戲後即可透過劇情進程獲得發售時的全部 19 名角色。■ 支援平台Q. 只能在 Steam 上遊玩嗎?會支援主機(Nintendo、PlayStation)嗎?目前僅在 Steam 上提供服務,主機平台服務正在準備中。平台及時間尚未確定,一經確定將另行公告。Q. 有手遊版本嗎?不支援行動平台。目前僅透過 PC Steam 平台提供服務,主機平台服務正在準備中。■ DLC 物品領取方法Q. DLC 購買的使魔如何領取?請前往 主選單 → 圖鑑 → 使魔 → (已購買的使魔) 進行領取。Q. DLC 購買的服裝如何領取?請前往 主選單 → 英雄 → (已購買服裝對應的角色) → 服裝 進行領取。■ 遊戲玩法Q. 教學中被樹木阻擋的區域無法通過。在樹木前按下互動鍵(鍵盤 F / Xbox 手把 Y),隨後向前移動角色(鍵盤 W / Xbox 手把左搖桿向前),即可推開樹木。■ 與過去版本的關係Q. 這是《龍之谷 2》嗎?本作與《龍之谷》是不同的遊戲。開發團隊中雖有部分成員曾參與《龍之谷》的開發,但《龍之劍:覺醒》是完全獨立的 IP,是一款獨立的遊戲。Q. 與過去的服務版本(Webzen 服務、手遊)有何不同?本作與過去的服務版本是不同的遊戲。主要變更如下:由免費遊戲轉為 B2P(買斷制) 模式移除抽卡系統 — 所有角色可透過遊戲進程獲得從以行動平台・鍵鼠操作為主,改進為手把遊玩也能流暢體驗移除線上功能,轉為以單人遊戲為主的買斷制作品部分角色設計有所調整,各類細節與完成度均有提升Q. 與過去的服務版本會資料互通嗎?本作與過去的服務版本沒有任何資料互通。■ 未來計畫Q. 會支援 Steam 創意工坊嗎?Steam 創意工坊的支援目前正在評估中。支援範圍與時間一經確定,將另行公告。Q. 天空島(浮空島)是免費更新嗎?若為付費,價格是多少?目前尚無確定內容。相關事項一經確定,將另行公告。Q. 希望能在城鎮中與其他玩家聊天。目前正處於企劃與開發方向的評估階段。如有其他疑問,歡迎透過社群或官方 Discord 聯繫我們。???? https://discord.gg/CzZ5ddkMVg感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:44:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>常見問題解答, FAQ</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>現將玩家們經常詢問的問題整理如下。<br><br><hr><br><br><div class="bb_h3">■ 價格與購買</div><br><b>Q. 遊戲售價是多少?</b><br>基礎價格為 $29.99 USD。地區售價參考 Steam 提供的購買力平價換算而定,具體地區價格請至商店頁面查看。<br>???? <a class="bb_link" href="https://store.steampowered.com/app/4570720/" target="_blank" rel="">https://store.steampowered.com/app/4570720/</a><br><br><b>Q. 是抽卡遊戲嗎?</b><br>本作沒有抽卡系統。這是一款 B2P(Buy-to-Play,買斷制)遊戲,購買遊戲後即可透過劇情進程<b>獲得發售時的全部 19 名角色</b>。<br><br><hr><br><br><div class="bb_h3">■ 支援平台</div><br><b>Q. 只能在 Steam 上遊玩嗎?會支援主機(Nintendo、PlayStation)嗎?</b><br>目前僅在 Steam 上提供服務,主機平台服務正在準備中。平台及時間尚未確定,一經確定將另行公告。<br><br><b>Q. 有手遊版本嗎?</b><br>不支援行動平台。目前僅透過 PC Steam 平台提供服務,主機平台服務正在準備中。<br><br><hr><br><br><div class="bb_h3">■ DLC 物品領取方法</div><br><b>Q. DLC 購買的使魔如何領取?</b><br>請前往 <b>主選單 → 圖鑑 → 使魔 → (已購買的使魔)</b> 進行領取。<br><br><b>Q. DLC 購買的服裝如何領取?</b><br>請前往 <b>主選單 → 英雄 → (已購買服裝對應的角色) → 服裝</b> 進行領取。<br><br><hr><br><br><div class="bb_h3">■ 遊戲玩法</div><br><b>Q. 教學中被樹木阻擋的區域無法通過。</b><br>在樹木前按下<b>互動鍵(鍵盤 F / Xbox 手把 Y)</b>,隨後向前移動角色(鍵盤 W / Xbox 手把左搖桿向前),即可推開樹木。<br><br><hr><br><br><div class="bb_h3">■ 與過去版本的關係</div><br><b>Q. 這是《龍之谷 2》嗎?</b><br>本作與《龍之谷》是不同的遊戲。開發團隊中雖有部分成員曾參與《龍之谷》的開發,但<b>《龍之劍:覺醒》是完全獨立的 IP,是一款獨立的遊戲</b>。<br><br><b>Q. 與過去的服務版本(Webzen 服務、手遊)有何不同?</b><br>本作與過去的服務版本是不同的遊戲。主要變更如下:<br><ul class="bb_ul"><li>由免費遊戲轉為 <b>B2P(買斷制)</b> 模式<br></li><li><b>移除抽卡系統</b> — 所有角色可透過遊戲進程獲得<br></li><li>從以行動平台・鍵鼠操作為主,改進為<b>手把遊玩也能流暢體驗</b><br></li><li><b>移除線上功能</b>,轉為以單人遊戲為主的買斷制作品<br></li><li>部分角色設計有所調整,各類細節與完成度均有提升</li></ul><br><b>Q. 與過去的服務版本會資料互通嗎?</b><br>本作與過去的服務版本沒有任何資料互通。<br><br><hr><br><br><div class="bb_h3">■ 未來計畫</div><br><b>Q. 會支援 Steam 創意工坊嗎?</b><br>Steam 創意工坊的支援目前正在評估中。支援範圍與時間一經確定,將另行公告。<br><br><b>Q. 天空島(浮空島)是免費更新嗎?若為付費,價格是多少?</b><br>目前尚無確定內容。相關事項一經確定,將另行公告。<br><br><b>Q. 希望能在城鎮中與其他玩家聊天。</b><br>目前正處於企劃與開發方向的評估階段。<br><br><hr><br><br>如有其他疑問,歡迎透過社群或官方 Discord 聯繫我們。<br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCzZ5ddkMVg" target="_blank" rel=" noopener">https://discord.gg/CzZ5ddkMVg</a><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>Original Soundtrack Update</title>
<link>https://xinker.org/zh/original-soundtrack-update</link>
<guid>https://xinker.org/zh/original-soundtrack-update</guid>
<description><![CDATA[ On the heels of the Early Access exit for Mahou Arms, the Mahou Arms Original Soundtrack has been updated with 2 new tracks featuring the opening theme, &quot;Distortion&quot; and an ending version as well by composter Dale North and featuring Pernelle. This is a free update to the soundtrack so users who have already purchased the soundtrack previously will receive these tracks as well.Check out the opening cinematic for Mahou Arms featuring, &quot;Distortion&quot;!To celebrate the occasion, the soundtrack will receive a lower retail price moving forward.Original Price:$9.99 USD↓New Price:$7.99 USDThank you for your continued support of Mahou Arms! ]]></description>
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<pubDate>Tue, 28 Jul 2026 12:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Original, Soundtrack, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">On the heels of the Early Access exit for Mahou Arms, the Mahou Arms Original Soundtrack has been updated with 2 new tracks featuring the opening theme, "Distortion" and an ending version as well by composter Dale North and featuring Pernelle. This is a free update to the soundtrack so users who have already purchased the soundtrack previously will receive these tracks as well.</p><p class="bb_paragraph">Check out the opening cinematic for Mahou Arms featuring, "Distortion"!</p><p class="bb_paragraph"></p><div data-youtube='"CmVly-s8pT8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">To celebrate the occasion, the soundtrack will receive a lower retail price moving forward.</p><p class="bb_paragraph">Original Price:</p><p class="bb_paragraph">$9.99 USD</p><p class="bb_paragraph">↓</p><p class="bb_paragraph">New Price:</p><p class="bb_paragraph">$7.99 USD</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you for your continued support of Mahou Arms!</p>]]> </content:encoded>
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<title>Mahou Arms 1.0 Expected Release Time</title>
<link>https://xinker.org/zh/mahou-arms-10-expected-release-time</link>
<guid>https://xinker.org/zh/mahou-arms-10-expected-release-time</guid>
<description><![CDATA[ It&#039;s release day! We&#039;ve been getting many questions about when 1.0 will be released, so we wanted to make a quick news post about it.Currently, we expect 1.0 to be released today at 4 PM PST (around 2 hours from the time of this post). It might be slightly later if we run into any issues.We had planned to release the game much earlier in the day, but we ran into some technical issues.Thank you all for your patience, we&#039;re very excited for you all to play the final game and are working as quickly as we can! ]]></description>
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<pubDate>Tue, 28 Jul 2026 12:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mahou, Arms, 1.0, Expected, Release, Time</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">It's release day! We've been getting many questions about when 1.0 will be released, so we wanted to make a quick news post about it.</p><p class="bb_paragraph">Currently, we expect 1.0 to be released today at 4 PM PST (around 2 hours from the time of this post). It might be slightly later if we run into any issues.</p><p class="bb_paragraph">We had planned to release the game much earlier in the day, but we ran into some technical issues.</p><p class="bb_paragraph">Thank you all for your patience, we're very excited for you all to play the final game and are working as quickly as we can!</p>]]> </content:encoded>
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<title>《異環》7 月 29 日停服維護公告</title>
<link>https://xinker.org/zh/%E7%95%B0%E7%92%B07-%E6%9C%88-29-%E6%97%A5%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E7%95%B0%E7%92%B07-%E6%9C%88-29-%E6%97%A5%E5%81%9C%E6%9C%8D%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的鑑定師：為帶給各位鑑定師更優質的遊戲體驗，《異環》將於 7 月 29 日 06:00 – 11:00 (UTC+8) 進行停服維護。7 月 29 日 05:30 (UTC+8) 起將暫時關閉「粉爪大劫案」玩法入口，維護完成後重新開放。維護期間將無法登入遊戲，請各位妥善安排遊戲時間。維護結束後，請重啟遊戲客戶端完成內容更新。此次維護造成諸多不便，我們深感抱歉！※「破曉前」限定棋盤將於 2026 年 7 月 29 日 05:59 (UTC+8) 結束。請鑑定師儘速前往毅心禮遇活動頁面，兌換當期限定棋盤的外觀獎勵。【維護時間 &amp; 補償說明】● 維護時間：2026 年 7 月 29 日 06:00 - 11:00 (UTC+8)● 維護補償：環石 * 300● 領取資格：2026 年 7 月 29 日 06:00 (UTC+8) 前已創立角色之鑑定師● 發放方式：維護完畢後透過遊戲內郵件發送，請鑑定師記得及時領取※維護結束時間將依實際進度提前或順延，詳細時間請關注官方公告。【更新內容】● 全新限定 S 級角色「伊洛伊」開放時間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)解鎖條件：完成主線任務「序章 - 全新的目的地 - 前往『伊波恩古董店』」棋盤資訊：可透過「生命線」限定棋盤抽取 S 級角色「伊洛伊」。同時，A 級角色「哈尼雅」、「海月」、「翳」也會納入該棋盤池。活動期間，限定棋盤「生命線」新增：滑翔翼塗裝「小羊直升機」、B100 塗裝「我們仨」、伊洛伊時裝「大魔導師」。行步禮遇活動與「生命線」限定棋盤同步開啟，累計擲骰 50/120/200 次可直接在行步禮遇領取，亦有機會於棋盤擲骰時提前獲得。* 更多詳情，請至遊戲內「斯卡布羅市集」查看。● 全新限定 S 級弧盤「錯誤的門」開放時間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)解鎖條件：完成主線任務「序章 - 全新的目的地 - 前往『伊波恩古董店』」研募說明：消耗「三重鑰匙」或「啟門鑰匙」參加「啟門特刊」弧盤研募，即可獲得 S 級弧盤「錯誤的門」。限定 S 級弧盤「錯誤的門」僅能透過「啟門特刊」研募取得，活動結束後暫無其他取得管道。* 更多詳情，請至遊戲內「弧盤商店」-「弧盤研募計畫」查看。● 伊洛伊全新時裝「織夢者」優惠期間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)優惠價格：2680 異晶原價：3280 異晶（限時 82 折）販售時效：永久● 伊洛伊全新時裝「夏日夢」優惠期間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)優惠價格：1680 異晶原價：2480 異晶（限時 68 折）販售時效：永久● 伊洛伊全新時裝「大魔導師」取得方式：「生命線」限定棋盤開放期間，於棋盤擲骰抵達指定格子領取，或累積指定擲骰次數後至行步禮遇活動頁面兌換。● 伊洛伊全新時裝「術法吟唱中」取得方式：前往「九百九十九夜」鈕扣商店購買。● 伊洛伊全新時裝「星月夜」取得方式：取得角色「伊洛伊」，且角色羈遇等級達 10 級後解鎖。● 都市偕遊劇情新增角色「伊洛伊」都市偕遊支線開放時間：7 月 29 日維護更新後解鎖條件：持有角色「伊洛伊」，並達指定羈遇等級● 居家時光新增角色「伊洛伊」邀約玩法開放時間：7 月 29 日維護更新後解鎖條件：持有角色「伊洛伊」，並達指定羈遇等級● 「即刻落槌」限時活動活動時間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)活動說明：嗨鑑定師，考驗眼力的時刻來了。邀請夥伴一同參加拍賣會，在波瀾起伏的競價中成為最大贏家！賺與不賺，全在一槌之間。活動期間累計參與可獲得活動稱號「價高者得」、活動頭像框「抉擇」、活動名片「成交！」、環石、捏造骰子、方斯、浮冰影券、異象巡禮材料自選箱等獎勵。● 「漁獲大作戰」限時活動活動時間：8 月 3 日 05:00–8 月 19 日 05:59（伺服器時間）活動說明：除了魚竿，我們還有更多選擇。活動期間前往「海上釣客」納庫佩達公園釣魚點參與玩法，提升釣魚等級可獲環石、浮冰影券、特級獵人攻略、混沌染劑、超屑井主等獎勵！● 「沃倫翻翻樂」限時活動活動時間：8 月 5 日 05:00–8 月 19 日 04:59（伺服器時間）活動說明：活動期間完成每日任務取得翻牌次數，參與翻牌有機會獲得 Rover A1 車輛塗裝「抹茶心情」、環石、捏造骰子、特級獵人攻略、混沌染劑等獎勵！● 「像素溢出」限時活動活動時間：8 月 3 日 05:00–8 月 10 日 04:59（伺服器時間）活動說明：活動期間，於「胡迪尼的魔術舞台」、「胡迪尼的詭計舞台」、「泡影罐頭工廠」、「兔子洞」消耗「本性像素」，可獲得 2 倍獎勵。每日消耗「本性像素」享有 2 倍獎勵之上限為 120，每日額度可累計，活動期間總累計上限為 840。● 「淘方斯記」限時活動活動時間：8 月 10 日 05:00–8 月 17 日 04:59（伺服器時間）活動說明：活動期間參與「都市閒趣」並消耗都市活力，即可享有方斯產出翻倍優惠，方斯翻倍之上限為 700 都市活力。※本次活動參加「車輛賽事」-「車隊挑戰」所獲得的方斯產出不計入翻倍。【新增 / 修正內容】◆ 新增角色「伊洛伊」羈遇劇情◆ 新增角色「伊洛伊」羈遇內容：達指定羈遇等級，解鎖副駕駛搭乘功能◆ 新增角色「伊洛伊」訊息對話◆ 新增角色「伊洛伊」戰鬥教學◆ 修正「徊影憧憧」活動中，躲藏者低機率異常變身為角色模型之問題◆ 修正「雨燕出行」玩法，抵達乘客上車點時乘客 NPC 未正常刷新之機率性異常◆ 修正於異象管理局薄荷辦公室場景與角色「翳」對話後，無法正常取得角色好感度之問題◆ 修正番外劇情「月光當鋪」進行「誤會」任務時，場景模型異常之機率性問題◆ 修正行動裝置執行異象委託「放學後」，無法正常載入場景之機率性問題◆ 修正手把操作模式下，沃倫大陸新增圖釘無法刪除之問題◆ 修正手把操作模式下，拍照模式 - 角色設定介面無法切換角色之問題◆ 修正手把操作模式特定情境，背包介面道具快捷欄無法正常選取之問題◆ 修正遊玩「九百九十九夜」玩法時，低機率異常閃退至登入畫面之問題◆ 修正部分情境下造成遊戲崩潰之問題◆ 優化成就「我還會回來的」敘述文字◆ 優化多國語系在地化翻譯內容◆ 修正遊戲內其餘已知問題 ]]></description>
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<pubDate>Tue, 28 Jul 2026 11:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《異環》7, 月, 日停服維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的鑑定師：</p><p class="bb_paragraph">為帶給各位鑑定師更優質的遊戲體驗，《異環》將於 7 月 29 日 06:00 – 11:00 (UTC+8) 進行停服維護。7 月 29 日 05:30 (UTC+8) 起將暫時關閉「粉爪大劫案」玩法入口，維護完成後重新開放。維護期間將無法登入遊戲，請各位妥善安排遊戲時間。維護結束後，請重啟遊戲客戶端完成內容更新。此次維護造成諸多不便，我們深感抱歉！</p><p class="bb_paragraph">※「破曉前」限定棋盤將於 2026 年 7 月 29 日 05:59 (UTC+8) 結束。請鑑定師儘速前往毅心禮遇活動頁面，兌換當期限定棋盤的外觀獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【維護時間 & 補償說明】</p><p class="bb_paragraph">● 維護時間：2026 年 7 月 29 日 06:00 - 11:00 (UTC+8)</p><p class="bb_paragraph">● 維護補償：環石 * 300</p><p class="bb_paragraph">● 領取資格：2026 年 7 月 29 日 06:00 (UTC+8) 前已創立角色之鑑定師</p><p class="bb_paragraph">● 發放方式：維護完畢後透過遊戲內郵件發送，請鑑定師記得及時領取</p><p class="bb_paragraph">※維護結束時間將依實際進度提前或順延，詳細時間請關注官方公告。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【更新內容】</p><p class="bb_paragraph">● 全新限定 S 級角色「伊洛伊」</p><p class="bb_paragraph">開放時間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)</p><p class="bb_paragraph">解鎖條件：完成主線任務「序章 - 全新的目的地 - 前往『伊波恩古董店』」</p><p class="bb_paragraph">棋盤資訊：可透過「生命線」限定棋盤抽取 S 級角色「伊洛伊」。同時，A 級角色「哈尼雅」、「海月」、「翳」也會納入該棋盤池。</p><p class="bb_paragraph">活動期間，限定棋盤「生命線」新增：滑翔翼塗裝「小羊直升機」、B100 塗裝「我們仨」、伊洛伊時裝「大魔導師」。行步禮遇活動與「生命線」限定棋盤同步開啟，累計擲骰 50/120/200 次可直接在行步禮遇領取，亦有機會於棋盤擲骰時提前獲得。</p><p class="bb_paragraph">* 更多詳情，請至遊戲內「斯卡布羅市集」查看。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 全新限定 S 級弧盤「錯誤的門」</p><p class="bb_paragraph">開放時間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)</p><p class="bb_paragraph">解鎖條件：完成主線任務「序章 - 全新的目的地 - 前往『伊波恩古董店』」</p><p class="bb_paragraph">研募說明：消耗「三重鑰匙」或「啟門鑰匙」參加「啟門特刊」弧盤研募，即可獲得 S 級弧盤「錯誤的門」。限定 S 級弧盤「錯誤的門」僅能透過「啟門特刊」研募取得，活動結束後暫無其他取得管道。</p><p class="bb_paragraph">* 更多詳情，請至遊戲內「弧盤商店」-「弧盤研募計畫」查看。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 伊洛伊全新時裝「織夢者」</p><p class="bb_paragraph">優惠期間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)</p><p class="bb_paragraph">優惠價格：2680 異晶</p><p class="bb_paragraph">原價：3280 異晶（限時 82 折）</p><p class="bb_paragraph">販售時效：永久</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 伊洛伊全新時裝「夏日夢」</p><p class="bb_paragraph">優惠期間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)</p><p class="bb_paragraph">優惠價格：1680 異晶</p><p class="bb_paragraph">原價：2480 異晶（限時 68 折）</p><p class="bb_paragraph">販售時效：永久</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 伊洛伊全新時裝「大魔導師」</p><p class="bb_paragraph">取得方式：「生命線」限定棋盤開放期間，於棋盤擲骰抵達指定格子領取，或累積指定擲骰次數後至行步禮遇活動頁面兌換。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 伊洛伊全新時裝「術法吟唱中」</p><p class="bb_paragraph">取得方式：前往「九百九十九夜」鈕扣商店購買。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 伊洛伊全新時裝「星月夜」</p><p class="bb_paragraph">取得方式：取得角色「伊洛伊」，且角色羈遇等級達 10 級後解鎖。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 都市偕遊劇情</p><p class="bb_paragraph">新增角色「伊洛伊」都市偕遊支線</p><p class="bb_paragraph">開放時間：7 月 29 日維護更新後</p><p class="bb_paragraph">解鎖條件：持有角色「伊洛伊」，並達指定羈遇等級</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 居家時光</p><p class="bb_paragraph">新增角色「伊洛伊」邀約玩法</p><p class="bb_paragraph">開放時間：7 月 29 日維護更新後</p><p class="bb_paragraph">解鎖條件：持有角色「伊洛伊」，並達指定羈遇等級</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 「即刻落槌」限時活動</p><p class="bb_paragraph">活動時間：7 月 29 日維護更新後–8 月 19 日 05:59 (UTC+8)</p><p class="bb_paragraph">活動說明：嗨鑑定師，考驗眼力的時刻來了。邀請夥伴一同參加拍賣會，在波瀾起伏的競價中成為最大贏家！賺與不賺，全在一槌之間。</p><p class="bb_paragraph">活動期間累計參與可獲得活動稱號「價高者得」、活動頭像框「抉擇」、活動名片「成交！」、環石、捏造骰子、方斯、浮冰影券、異象巡禮材料自選箱等獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 「漁獲大作戰」限時活動</p><p class="bb_paragraph">活動時間：8 月 3 日 05:00–8 月 19 日 05:59（伺服器時間）</p><p class="bb_paragraph">活動說明：除了魚竿，我們還有更多選擇。</p><p class="bb_paragraph">活動期間前往「海上釣客」納庫佩達公園釣魚點參與玩法，提升釣魚等級可獲環石、浮冰影券、特級獵人攻略、混沌染劑、超屑井主等獎勵！</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 「沃倫翻翻樂」限時活動</p><p class="bb_paragraph">活動時間：8 月 5 日 05:00–8 月 19 日 04:59（伺服器時間）</p><p class="bb_paragraph">活動說明：活動期間完成每日任務取得翻牌次數，參與翻牌有機會獲得 Rover A1 車輛塗裝「抹茶心情」、環石、捏造骰子、特級獵人攻略、混沌染劑等獎勵！</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 「像素溢出」限時活動</p><p class="bb_paragraph">活動時間：8 月 3 日 05:00–8 月 10 日 04:59（伺服器時間）</p><p class="bb_paragraph">活動說明：活動期間，於「胡迪尼的魔術舞台」、「胡迪尼的詭計舞台」、「泡影罐頭工廠」、「兔子洞」消耗「本性像素」，可獲得 2 倍獎勵。</p><p class="bb_paragraph">每日消耗「本性像素」享有 2 倍獎勵之上限為 120，每日額度可累計，活動期間總累計上限為 840。</p><p class="bb_paragraph"></p><p class="bb_paragraph">● 「淘方斯記」限時活動</p><p class="bb_paragraph">活動時間：8 月 10 日 05:00–8 月 17 日 04:59（伺服器時間）</p><p class="bb_paragraph">活動說明：活動期間參與「都市閒趣」並消耗都市活力，即可享有方斯產出翻倍優惠，方斯翻倍之上限為 700 都市活力。</p><p class="bb_paragraph">※本次活動參加「車輛賽事」-「車隊挑戰」所獲得的方斯產出不計入翻倍。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【新增 / 修正內容】</p><p class="bb_paragraph">◆ 新增角色「伊洛伊」羈遇劇情</p><p class="bb_paragraph">◆ 新增角色「伊洛伊」羈遇內容：達指定羈遇等級，解鎖副駕駛搭乘功能</p><p class="bb_paragraph">◆ 新增角色「伊洛伊」訊息對話</p><p class="bb_paragraph">◆ 新增角色「伊洛伊」戰鬥教學</p><p class="bb_paragraph">◆ 修正「徊影憧憧」活動中，躲藏者低機率異常變身為角色模型之問題</p><p class="bb_paragraph">◆ 修正「雨燕出行」玩法，抵達乘客上車點時乘客 NPC 未正常刷新之機率性異常</p><p class="bb_paragraph">◆ 修正於異象管理局薄荷辦公室場景與角色「翳」對話後，無法正常取得角色好感度之問題</p><p class="bb_paragraph">◆ 修正番外劇情「月光當鋪」進行「誤會」任務時，場景模型異常之機率性問題</p><p class="bb_paragraph">◆ 修正行動裝置執行異象委託「放學後」，無法正常載入場景之機率性問題</p><p class="bb_paragraph">◆ 修正手把操作模式下，沃倫大陸新增圖釘無法刪除之問題</p><p class="bb_paragraph">◆ 修正手把操作模式下，拍照模式 - 角色設定介面無法切換角色之問題</p><p class="bb_paragraph">◆ 修正手把操作模式特定情境，背包介面道具快捷欄無法正常選取之問題</p><p class="bb_paragraph">◆ 修正遊玩「九百九十九夜」玩法時，低機率異常閃退至登入畫面之問題</p><p class="bb_paragraph">◆ 修正部分情境下造成遊戲崩潰之問題</p><p class="bb_paragraph">◆ 優化成就「我還會回來的」敘述文字</p><p class="bb_paragraph">◆ 優化多國語系在地化翻譯內容</p><p class="bb_paragraph">◆ 修正遊戲內其餘已知問題</p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.51 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01151-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了地图：天河数据中心新增了进入游戏时，目的地的基础温度提示修复了神经网络模式中帧率显示不正确以及动画播放完成后不跳转的问题调整了神经网络中的顶部按钮调整了主界面的进入游戏按钮，现在进入游戏会直接进入“天河数据中心”以第三人称方式选择要前往的场景调整了主界面进入游戏时的温度提示调整了区域通知的显示文字综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Tue, 28 Jul 2026 10:25:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.51, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了地图：<b>天河数据中心</b></p></li><li><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/23e3a83e612f4ec510c4035bc65fb22188220614.png"></p></li><li><p class="bb_paragraph">新增了进入游戏时，目的地的基础温度提示</p></li><li><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/72aeaca3da6e122c8f36e6fe3d4cb3a9180f3e4a.png"></p></li><li><p class="bb_paragraph">修复了神经网络模式中帧率显示不正确以及动画播放完成后不跳转的问题</p></li><li><p class="bb_paragraph">调整了神经网络中的顶部按钮</p></li><li><p class="bb_paragraph">调整了主界面的进入游戏按钮，现在进入游戏会直接进入“天河数据中心”以第三人称方式选择要前往的场景</p></li><li><p class="bb_paragraph">调整了主界面进入游戏时的温度提示</p></li><li><p class="bb_paragraph">调整了区域通知的显示文字</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>夏季優惠 2026</title>
<link>https://xinker.org/zh/%E5%A4%8F%E5%AD%A3%E5%84%AA%E6%83%A0-2026</link>
<guid>https://xinker.org/zh/%E5%A4%8F%E5%AD%A3%E5%84%AA%E6%83%A0-2026</guid>
<description><![CDATA[ 擴充你的軍械庫，提升你的戰鬥力！ Warframe 最新夏季優惠火熱來襲，眾多超值優惠等你獲取。無論你是新手還是身經百戰的老兵，總有一款優惠組合包適合你，優惠登場至美東夏令時間 8 月 10 日上午 11 時[/b]。有什麼東西享有優惠？優惠物品包括：https://store.steampowered.com/app/4157990/Warframe_The_Old_Peace_Complete_Collection/https://store.steampowered.com/app/4157970/Warframe_The_Old_Peace_Uriel_Bundle/https://store.steampowered.com/app/4157980/Warframe_The_Old_Peace_Gemini_Collection/https://store.steampowered.com/app/4037750/Warframe_Nokko_Bundle/https://store.steampowered.com/app/4037760/Warframe_Wukong_Qitian_Collection/https://store.steampowered.com/app/3778430/Warframe_Oraxia_Bundle/https://store.steampowered.com/app/4316160/Warframe_Fulmin_Battlekit/https://store.steampowered.com/app/2803600/Warframe_Starter_Weapon_Pack/***請留意：Nokko 組合包、Wukong 齊天組合包和 Oraxia 組合包將在本次優惠結束後下架！組合包的內容仍可在遊戲內商店單獨購買。 *** ]]></description>
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<pubDate>Tue, 28 Jul 2026 02:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>夏季優惠, 2026</media:keywords>
<content:encoded><![CDATA[擴充你的軍械庫，提升你的戰鬥力！ Warframe 最新夏季優惠火熱來襲，眾多超值優惠等你獲取。無論你是新手還是身經百戰的老兵，總有一款優惠組合包適合你，優惠登場至美東夏令時間 8 月 10 日上午 11 時[/b]。<br><br><div class="bb_h3">有什麼東西享有優惠？</div><b>優惠物品包括：</b><br><br><a class="bb_link" href="https://store.steampowered.com/app/4157990/Warframe_The_Old_Peace_Complete_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4157990/Warframe_The_Old_Peace_Complete_Collection/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4157970/Warframe_The_Old_Peace_Uriel_Bundle/" target="_blank" rel="">https://store.steampowered.com/app/4157970/Warframe_The_Old_Peace_Uriel_Bundle/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4157980/Warframe_The_Old_Peace_Gemini_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4157980/Warframe_The_Old_Peace_Gemini_Collection/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4037750/Warframe_Nokko_Bundle/" target="_blank" rel="">https://store.steampowered.com/app/4037750/Warframe_Nokko_Bundle/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4037760/Warframe_Wukong_Qitian_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4037760/Warframe_Wukong_Qitian_Collection/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3778430/Warframe_Oraxia_Bundle/" target="_blank" rel="">https://store.steampowered.com/app/3778430/Warframe_Oraxia_Bundle/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4316160/Warframe_Fulmin_Battlekit/" target="_blank" rel="">https://store.steampowered.com/app/4316160/Warframe_Fulmin_Battlekit/</a><br><a class="bb_link" href="https://store.steampowered.com/app/2803600/Warframe_Starter_Weapon_Pack/" target="_blank" rel="">https://store.steampowered.com/app/2803600/Warframe_Starter_Weapon_Pack/</a><br><b><i>***請留意：Nokko 組合包、Wukong 齊天組合包和 Oraxia 組合包將在本次優惠結束後下架！組合包的內容仍可在遊戲內商店單獨購買。 ***</i></b>]]> </content:encoded>
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<item>
<title>WB Games 樂高特賣！</title>
<link>https://xinker.org/zh/wb-games-%E6%A8%82%E9%AB%98%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/wb-games-%E6%A8%82%E9%AB%98%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ WB Games 所有 LEGO 遊戲都超值折扣！從樂高蝙蝠俠到樂高漫威、樂高星際大戰、樂高哈利波特等，完整遊戲和DLC可享高達90%的優惠！立即存檔至2026年8月10日太平洋夏令時間上午10點。*WB Games 透過 Steam 販售的指定遊戲可享折扣。 ]]></description>
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<pubDate>Tue, 28 Jul 2026 02:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Games, 樂高特賣！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">WB Games 所有 LEGO 遊戲都超值折扣！</div><br><div class="bb_h3">從樂高蝙蝠俠到樂高漫威、樂高星際大戰、樂高哈利波特等，完整遊戲和DLC可享高達90%的優惠！立即存檔至2026年8月10日太平洋夏令時間上午10點。*</div><br><i>WB Games 透過 Steam 販售的指定遊戲可享折扣。</i>]]> </content:encoded>
</item>

<item>
<title>????❤️ FROM POLAND WITH LOVE 2026 ????❤️</title>
<link>https://xinker.org/zh/%EF%B8%8F-from-poland-with-love-2026-%EF%B8%8F</link>
<guid>https://xinker.org/zh/%EF%B8%8F-from-poland-with-love-2026-%EF%B8%8F</guid>
<description><![CDATA[ At this point, it’s a matter of tradition, right? When the fruit ripens in the sun, and the fields of rippling wheat are painted gold, you know it’s the turn of July and August in Poland. And when that time comes, as in previous years, it’s time to invite you to celebrate Polish gaming with us and 40+ Polish publishers.???? Browse 200+ games at massive discounts. All Polish gems in one place, all made with love, care, and ingenuity! ❤️During the event, you’ll meet Polish games of all shapes and sizes, from household names to ambitious debutants. Are you hungry for dystopian adventures? Cyberpunk 2077 got your back. Wanna see how Eastern European brutalism meets sci-fi horror? Check out Cronos: The New Dawn. Need to decompress after a long week? Perhaps running a cozy community in  Everdream Village will do the trick? Or will you raise the stakes and try to rewrite history from the shadows, as an intelligence agency in Espiocracy?These, of course, are only a few titles from a large and very diverse treasure trove, waiting to be explored. Even if you’re a veteran, we promise you, you’ll find something that’ll raise your brow!Above all, it’s about strength in unity and diversity.It’s both a tribute and an invitation. We got fun stuff. We wanna share it. Come, join the fun!????TOP &amp; HOTTEST GAMES IN POLAND RIGHT NOW???? https://store.steampowered.com/app/1091500/Cyberpunk_2077/https://store.steampowered.com/app/2101960/Cronos_The_New_Dawn/https://store.steampowered.com/app/1062090/Timberborn/https://store.steampowered.com/app/3569950/Everdream_Village/https://store.steampowered.com/app/1601570/The_Alters/Are there games you always wanted to play, but never did? Or are you looking for something to scratch a new itch? We got both. And more.????❤️So, curious to see what Poland \[has to offer? Happy exploration!????❤️[/b][/h3]https://store.steampowered.com/curator/46156395/sale/FromPolandWithLove2026 ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????❤️, FROM, POLAND, WITH, LOVE, 2026, ????❤️</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">At this point, it’s a matter of tradition, right? </div><p class="bb_paragraph"></p><p class="bb_paragraph">When the fruit ripens in the sun, and the fields of rippling wheat are painted gold, you know it’s the turn of July and August in Poland. And when that time comes, as in previous years, it’s time to invite you to celebrate Polish gaming with us and 40+ Polish publishers.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>???? Browse 200+ games at massive discounts. All Polish gems in one place, all made with love, care, and ingenuity! ❤️</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">During the event, you’ll meet Polish games of all shapes and sizes, from household names to ambitious debutants. Are you hungry for dystopian adventures? <b>Cyberpunk 2077</b> got your back. Wanna see how Eastern European brutalism meets sci-fi horror? Check out <b>Cronos: The New Dawn.</b> Need to decompress after a long week? Perhaps running a cozy community in  <b>Everdream Village</b> will do the trick? Or will you raise the stakes and try to rewrite history from the shadows, as an intelligence agency in <b>Espiocracy</b>?</p><p class="bb_paragraph"></p><p class="bb_paragraph">These, of course, are only a few titles from a large and very diverse treasure trove, waiting to be explored. Even if you’re a veteran, we promise you, you’ll find something that’ll raise your brow!</p><p class="bb_paragraph"></p><div class="bb_h3"><i>Above all, it’s about strength in unity and diversity.</i></div><p class="bb_paragraph">It’s both a tribute and an invitation. We got fun stuff. We wanna share it. Come, join the fun!</p><p class="bb_paragraph"><b>????TOP & HOTTEST GAMES IN POLAND RIGHT NOW????</b> </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1091500/Cyberpunk_2077/" target="_blank" rel="">https://store.steampowered.com/app/1091500/Cyberpunk_2077/</a><a class="bb_link" href="https://store.steampowered.com/app/2101960/Cronos_The_New_Dawn/" target="_blank" rel="">https://store.steampowered.com/app/2101960/Cronos_The_New_Dawn/</a><a class="bb_link" href="https://store.steampowered.com/app/1062090/Timberborn/" target="_blank" rel="">https://store.steampowered.com/app/1062090/Timberborn/</a><a class="bb_link" href="https://store.steampowered.com/app/3569950/Everdream_Village/" target="_blank" rel="">https://store.steampowered.com/app/3569950/Everdream_Village/</a><a class="bb_link" href="https://store.steampowered.com/app/1601570/The_Alters/" target="_blank" rel="">https://store.steampowered.com/app/1601570/The_Alters/</a></p><p class="bb_paragraph">Are there games you <i>always</i> wanted to play, but never did? Or are you looking for something to scratch a new itch? We got both. And more.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>????❤️So, curious to see what Poland \[has to offer? Happy exploration!????❤️[/b][/h3]</b><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/curator/46156395/sale/FromPolandWithLove2026" target="_blank" rel="">https://store.steampowered.com/curator/46156395/sale/FromPolandWithLove2026</a></p><p class="bb_paragraph"></p></div>]]> </content:encoded>
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<title>Civ VII Developer Video &#45; July 2026 | Update 1.4.2 Drops Tomorrow</title>
<link>https://xinker.org/zh/civ-vii-developer-video-july-2026-update-142-drops-tomorrow</link>
<guid>https://xinker.org/zh/civ-vii-developer-video-july-2026-update-142-drops-tomorrow</guid>
<description><![CDATA[ Update 1.4.2 goes live tomorrow! Update 1.4.2 is dropping tomorrow, July 28 at 7AM PT / 10AM ET / 4PM CET. This update includes a handful of improvements and changes aimed at deepening your diplomatic strategies: Expanded Peace Deals (you can now trade Gold and Influence in addition to Settlements)Improved Leader Relationship ClarityDisable or enable specific Victories (back up and running post- Test of Time!)and plenty more in the patch notes, when those go live tomorrow!Plus, Yi Sun-sin, Goryeo, and Joseon join the roster with the second part of Brush &amp; Blade. Learn more about the collection here.Firaxian and designer Taymoor breaks it down in the video below:  ]]></description>
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<pubDate>Tue, 28 Jul 2026 00:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Civ, VII, Developer, Video, July, 2026, Update, 1.4.2, Drops, Tomorrow</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Update 1.4.2 goes live tomorrow! </b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Update 1.4.2 is dropping tomorrow, July 28 at 7AM PT / 10AM ET / 4PM CET. This update includes a handful of improvements and changes aimed at deepening your diplomatic strategies: </p><ul class="bb_ul"><li><p class="bb_paragraph">Expanded Peace Deals (you can now trade Gold and Influence in addition to Settlements)</p></li><li><p class="bb_paragraph">Improved Leader Relationship Clarity</p></li><li><p class="bb_paragraph">Disable or enable specific Victories (back up and running post- Test of Time!)</p></li><li><p class="bb_paragraph">and plenty more in the patch notes, when those go live tomorrow!</p></li></ul><p class="bb_paragraph">Plus, Yi Sun-sin, Goryeo, and Joseon join the roster with the second part of Brush & Blade. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fcontent-collections%2Fbrush-and-blade%2F" target="_blank" rel=" noopener">Learn more about the collection here</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Firaxian and designer Taymoor breaks it down in the video below: </p><p class="bb_paragraph"></p><div data-youtube='"S-zrP4WbTBA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<item>
<title>An Update On The Tadami Line Release Date</title>
<link>https://xinker.org/zh/an-update-on-the-tadami-line-release-date</link>
<guid>https://xinker.org/zh/an-update-on-the-tadami-line-release-date</guid>
<description><![CDATA[ Hello everyone,We’d like to share an update regarding the release date for the Tadami Line.Ahead of the original release this week, our teams reviewed initial feedback sent from early testers of the Add-on and identified areas of performance lower than we had expected.Good performance is a key critical area that can impact your enjoyment with new content, and we’d like to ensure TSW’s first visit to Japan is reflected of the peaceful and smooth ride it’s designed to be. This is why we’ve made the decision to give the Tadami Line additional development time needed to achieve the best experience it can be for launch.We know you’ve all been waiting very long for this adventure, and we’ll be back in the coming weeks to share more news once we have further confirmation of an updated release date. ]]></description>
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<pubDate>Tue, 28 Jul 2026 00:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, The, Tadami, Line, Release, Date</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph">We’d like to share an update regarding the release date for the Tadami Line.</p><p class="bb_paragraph">Ahead of the original release this week, our teams reviewed initial feedback sent from early testers of the Add-on and identified areas of performance lower than we had expected.</p><p class="bb_paragraph">Good performance is a key critical area that can impact your enjoyment with new content, and we’d like to ensure TSW’s first visit to Japan is reflected of the peaceful and smooth ride it’s designed to be. This is why we’ve made the decision to give the Tadami Line additional development time needed to achieve the best experience it can be for launch.</p><p class="bb_paragraph">We know you’ve all been waiting very long for this adventure, and we’ll be back in the coming weeks to share more news once we have further confirmation of an updated release date.</p>]]> </content:encoded>
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<title>《黃昏遠征軍》現已開啟搶先體驗！</title>
<link>https://xinker.org/zh/%E9%BB%83%E6%98%8F%E9%81%A0%E5%BE%81%E8%BB%8D%E7%8F%BE%E5%B7%B2%E9%96%8B%E5%95%9F%E6%90%B6%E5%85%88%E9%AB%94%E9%A9%97</link>
<guid>https://xinker.org/zh/%E9%BB%83%E6%98%8F%E9%81%A0%E5%BE%81%E8%BB%8D%E7%8F%BE%E5%B7%B2%E9%96%8B%E5%95%9F%E6%90%B6%E5%85%88%E9%AB%94%E9%A9%97</guid>
<description><![CDATA[ 各位反抗軍成員，大家好！  這一天終於到來了：《黃昏遠征軍》現已開啟搶先體驗！看到大家終於能親自探索斯塔特拉的世界，我們感到非常激動。關於遊戲和搶先體驗階段，大家可能有很多疑問，因此我們在這篇公告的最後準備了FAQ（常見問題解答）！千萬不要錯過，裡面或許就能解答你對《黃昏遠征軍》的大部分疑問！在此購買遊戲：https://store.steampowered.com/app/2479090/Prelude_Dark_Pain/觀看宣傳片：《黃昏遠征軍》是一款以黑暗奇幻世界為背景的戰棋RPG。本作採用了基於網格和隊伍的戰鬥系統，靈感源自《最終幻想戰略版》、《皇家騎士團》以及《汪達爾之心》等經典作品。本作的美術風格同樣深受多部作品的啟發，比如《暗黑地牢》系列等遊戲，同時也借鑒了美漫風格，尤其是麥克·米格諾拉（Mike Mignola）的《地獄怪客》。此外，遊戲中的建築和環境設計深受安達盧西亞風格的影響，以此致敬我們工作室的起源地！遊戲在設計之初便優先考慮了手把操作，因此我們強烈建議使用手把來獲得最原汁原味的遊戲體驗。 不過，我們在搶先體驗版中也實裝了鍵鼠操作，其靈感主要來自《最終幻想戰略版：伊瓦利斯聯盟》的操作模式。在本次搶先體驗版中，你將體驗到約12至15小時的遊戲內容，包含：完整可玩的第一幕內容；9名可玩英雄：索倫、提松、塔邁斯、瑪雅、薩德、加拉、魯菲奧、烏爾薩與雷德；每位英雄均有4個主動技能、2個被動技能以及美德效果（共約63個技能）；已解鎖並可自由探索的世界地圖；劇情過場動畫；開放鍛造功能，可製作與升級裝備；如果你需要一些冒險初期的建議，可以點擊此處閱讀我們的《新手入門5大提示》指南：搶先體驗階段預計將持續大約1年時間。《黃昏遠征軍》是我們工作室的首個項目，團隊中的大多數成員都有著遊戲行業的從業經驗，同時作為硬核玩家，我們深知社區回饋的重要性。玩家們的回饋往往能指出開發者由於過度沉浸在項目中而忽略的盲區。我們會繼續致力於遊戲的開發與打磨，也非常期待在此過程中聽到大家的回饋與心聲。透過搶先體驗，我們不僅能夠著手製作後續內容，還能根據大家的建議對現有內容進行優化。我們希望將其打造成一個充滿「生命力」的項目，這離不開豐富的更新、開發日誌，以及玩家社區與我們開發團隊之間的緊密互動！我們尤其迫不及待地想為大家帶來大型更新，讓各位能繼續推進主線故事並享受全新的戰鬥！正如上文所述，我們希望這次的搶先體驗能盡可能地保持活躍，而讓社區深度參與正是我們的目標。透過提交建議、Bug報告和回饋，你不僅能幫助我們優化現有的遊戲內容，更能參與塑造即將發布的新內容。 你可以透過遊戲內的表單，或者我們在Discord及Steam上開設的專用帖中分享你的Bug報告和回饋！遊戲定價為19.99美元/19.50歐元/16.75英鎊。我們設置了區域定價，因此具體價格可能因你所在的國家/地區而異。未來價格可能會根據新增內容而有所調整。隨著搶先體驗的深入，後續的大型更新將帶來更多內容（戰鬥、過場動畫、英雄、技能等），遊戲的價格可能會有小幅上漲。遊戲支援以下10種語言：英語西班牙語法語德語巴西葡萄牙語繁體中文簡體中文日語韓語俄語我們準備了一份開發路線圖，以便大家了解各項更新的預計發布時間及其包含的內容。與所有搶先體驗遊戲一樣，所有的里程碑目標都可能會有變動，但我們會在推進開發的過程中提前告知大家，並保持進度更新！點擊此處查看我們的路線圖：起初，我們在構思這款遊戲的世界時，思考的是如何讓玩家完全沉浸在這個全新的宇宙中。這也是我們借用歌劇的結構來象徵這場未知之旅的原因：歌劇中的「序曲（Prelude）」或「前奏曲（Overture）」會拉開故事的帷幕，向觀眾展示世界的背景與設定，並引出歌劇的核心元素。《黃昏遠征軍》講述的是一個完整的故事，我們在英文原標題中選用「Prelude」一詞，是為了強調這一切僅僅是故事中暗影苦痛爆發的開端。在《黃昏遠征軍》中，你將跟隨索倫的腳步展開故事。他曾是一名久經沙場的戰將，如今退隱田園，為名為藍網氏族的派系擔任鍛造鐵匠。索倫本與妻子赫戈婭以及兩個孩子——提松和阿達拉過著遠離戰火的平靜生活。然而，當他的家人受到灰燼聖戰團及其冷酷無情的首領弗雷爾將軍的威脅時，索倫不得不再次直面自己的過去。感謝大家的支持，祝你們在《黃昏遠征軍》中享受無盡的冒險與樂趣！ ]]></description>
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<pubDate>Mon, 27 Jul 2026 23:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《黃昏遠征軍》現已開啟搶先體驗！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位反抗軍成員，大家好！  </p><p class="bb_paragraph">這一天終於到來了：《黃昏遠征軍》<b>現已開啟搶先體驗</b>！看到大家終於能親自探索斯塔特拉的世界，我們感到非常激動。關於遊戲和搶先體驗階段，大家可能有很多疑問，因此我們在這篇公告的最後準備了FAQ（常見問題解答）！千萬不要錯過，裡面或許就能解答你對<i>《黃昏遠征軍》</i>的大部分疑問！</p><p class="bb_paragraph"></p><div class="bb_h3"><b>在此購買遊戲：</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2479090/Prelude_Dark_Pain/" target="_blank" rel="">https://store.steampowered.com/app/2479090/Prelude_Dark_Pain/</a></p><div class="bb_h3"><b>觀看宣傳片：</b></div><div data-youtube='"wfiJthTbi0Y' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/cfb75718474a7ff71dee3bd1a8eaf8ef013756b0.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/b1f5c33d6bb7a67723eca25c5d2732d5fd3da91a.png"></p><p class="bb_paragraph"><i>《黃昏遠征軍》</i>是一款以黑暗奇幻世界為背景的戰棋RPG。本作採用了基於網格和隊伍的戰鬥系統，靈感源自<i>《最終幻想戰略版》</i>、<i>《皇家騎士團》</i>以及<i>《汪達爾之心》</i>等經典作品。</p><p class="bb_paragraph">本作的美術風格同樣深受多部作品的啟發，比如<i>《暗黑地牢》</i>系列等遊戲，同時也借鑒了美漫風格，尤其是麥克·米格諾拉（Mike Mignola）的<i>《地獄怪客》</i>。此外，遊戲中的建築和環境設計深受安達盧西亞風格的影響，以此致敬我們工作室的起源地！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/6f4d3b06e1ee7b424cf516b82decf55ea5173d22.png"></p><p class="bb_paragraph">遊戲在設計之初便優先考慮了手把操作，因此我們強烈建議使用手把來獲得最原汁原味的遊戲體驗。 </p><p class="bb_paragraph">不過，我們在搶先體驗版中也實裝了鍵鼠操作，其靈感主要來自<i>《最終幻想戰略版：伊瓦利斯聯盟》</i>的操作模式。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/660a1b611b5d0a85a784e0827bc2f98ea28c4ea3.png"></p><p class="bb_paragraph">在本次搶先體驗版中，你將體驗到約12至15小時的遊戲內容，包含：</p><ul class="bb_ul"><li><p class="bb_paragraph">完整可玩的第一幕內容；</p></li><li><p class="bb_paragraph">9名可玩英雄：索倫、提松、塔邁斯、瑪雅、薩德、加拉、魯菲奧、烏爾薩與雷德；</p></li><li><p class="bb_paragraph">每位英雄均有4個主動技能、2個被動技能以及美德效果（共約63個技能）；</p></li><li><p class="bb_paragraph">已解鎖並可自由探索的世界地圖；</p></li><li><p class="bb_paragraph">劇情過場動畫；</p></li><li><p class="bb_paragraph">開放鍛造功能，可製作與升級裝備；</p></li></ul><p class="bb_paragraph">如果你需要一些冒險初期的建議，可以點擊此處閱讀我們的《新手入門5大提示》指南：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/cab9e4dc3c06967091794f07443f0622171d119d.png"></p><p class="bb_paragraph">搶先體驗階段預計將持續<b>大約1年時間</b>。《黃昏遠征軍》是我們工作室的首個項目，團隊中的大多數成員都有著遊戲行業的從業經驗，同時作為硬核玩家，我們深知社區回饋的重要性。玩家們的回饋往往能指出開發者由於過度沉浸在項目中而忽略的盲區。我們會繼續致力於遊戲的開發與打磨，也非常期待在此過程中聽到大家的回饋與心聲。</p><p class="bb_paragraph"></p><p class="bb_paragraph">透過搶先體驗，我們不僅能夠著手製作後續內容，還能根據大家的建議對現有內容進行優化。我們希望將其打造成一個充滿「生命力」的項目，這離不開豐富的更新、開發日誌，以及玩家社區與我們開發團隊之間的緊密互動！我們尤其迫不及待地想為大家帶來大型更新，讓各位能繼續推進主線故事並享受全新的戰鬥！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/0d93bb76b22e56520f0997f9aa3273b275864250.png"></p><p class="bb_paragraph">正如上文所述，我們希望這次的搶先體驗能盡可能地保持活躍，而讓社區深度參與正是我們的目標。透過提交建議、Bug報告和回饋，你不僅能幫助我們優化現有的遊戲內容，更能參與塑造即將發布的新內容。 </p><p class="bb_paragraph">你可以透過遊戲內的表單，或者我們在Discord及Steam上開設的專用帖中分享你的Bug報告和回饋！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/451f1af1be503be3434ce95ad2466916a59d3f50.png"></p><p class="bb_paragraph">遊戲定價為19.99美元/19.50歐元/16.75英鎊。我們設置了區域定價，因此具體價格可能因你所在的國家/地區而異。</p><p class="bb_paragraph">未來價格可能會根據新增內容而有所調整。隨著搶先體驗的深入，後續的大型更新將帶來更多內容（戰鬥、過場動畫、英雄、技能等），遊戲的價格可能會有小幅上漲。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/e944b5c03a43f4d8bc7d08a4ecacaaf25d4f2a72.png"></p><p class="bb_paragraph">遊戲支援以下10種語言：</p><ul class="bb_ul"><li><p class="bb_paragraph">英語</p></li><li><p class="bb_paragraph">西班牙語</p></li><li><p class="bb_paragraph">法語</p></li><li><p class="bb_paragraph">德語</p></li><li><p class="bb_paragraph">巴西葡萄牙語</p></li><li><p class="bb_paragraph">繁體中文</p></li><li><p class="bb_paragraph">簡體中文</p></li><li><p class="bb_paragraph">日語</p></li><li><p class="bb_paragraph">韓語</p></li><li><p class="bb_paragraph">俄語</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/e8abab7b3f2a21648c3015261624be9ebc355b68.png"></p><p class="bb_paragraph">我們準備了一份開發路線圖，以便大家了解各項更新的預計發布時間及其包含的內容。與所有搶先體驗遊戲一樣，所有的里程碑目標都可能會有變動，但我們會在推進開發的過程中提前告知大家，並保持進度更新！</p><p class="bb_paragraph"></p><p class="bb_paragraph">點擊此處查看我們的路線圖：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/3fbe361dab677e69b6bb9b3efe01d3cce32bc2ba.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/f53e256553352eda45d03d6e60473ad5fc3f3849.png"></p><p class="bb_paragraph">起初，我們在構思這款遊戲的世界時，思考的是如何讓玩家完全沉浸在這個全新的宇宙中。這也是我們借用歌劇的結構來象徵這場未知之旅的原因：歌劇中的「序曲（Prelude）」或「前奏曲（Overture）」會拉開故事的帷幕，向觀眾展示世界的背景與設定，並引出歌劇的核心元素。《黃昏遠征軍》講述的是<b>一個完整的故事</b>，我們在英文原標題中選用「Prelude」一詞，是為了強調這一切僅僅是故事中暗影苦痛爆發的開端。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44371258/74e83a95e615ae793c081c76b0f23092cb70e580.png"></p><p class="bb_paragraph">在<i>《黃昏遠征軍》</i>中，你將跟隨索倫的腳步展開故事。他曾是一名久經沙場的戰將，如今退隱田園，為名為藍網氏族的派系擔任鍛造鐵匠。索倫本與妻子赫戈婭以及兩個孩子——提松和阿達拉過著遠離戰火的平靜生活。然而，當他的家人受到灰燼聖戰團及其冷酷無情的首領弗雷爾將軍的威脅時，索倫不得不再次直面自己的過去。</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝大家的支持，祝你們在《黃昏遠征軍》中享受無盡的冒險與樂趣！</p>]]> </content:encoded>
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<title>Vahrin&amp;apos;s Call is NOW AVAILABLE!</title>
<link>https://xinker.org/zh/vahrins-call-is-now-available</link>
<guid>https://xinker.org/zh/vahrins-call-is-now-available</guid>
<description><![CDATA[ Greetings Mercenaries!It’s finally time, Vahrin&#039;s Call is officially live!!This has been a journey full of passion, challenges, and countless hours of work. We&#039;re so grateful to everyone who supported, encouraged, and believed in this game along the way.We can’t wait for you to play it and truly hope it brings you as much joy as it brought us creating it.With love and appreciation,The Titan Roc Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33742756/9dd5cb72293e8ab2c47c135d099f778b4c6d4e24.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 27 Jul 2026 23:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Vahrins, Call, NOW, AVAILABLE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings Mercenaries!</p><p class="bb_paragraph"></p><p class="bb_paragraph">It’s finally time, Vahrin's Call is officially live!!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/33742756/70ca08a88d1b74b9827837f0f3d61cde0df64cbc.jpg"></p><p class="bb_paragraph">This has been a journey full of passion, challenges, and countless hours of work. We're so grateful to everyone who supported, encouraged, and believed in this game along the way.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We can’t wait for you to play it and truly hope it brings you as much joy as it brought us creating it.</p><p class="bb_paragraph"></p><p class="bb_paragraph">With love and appreciation,</p><p class="bb_paragraph">The Titan Roc Team</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/33742756/3bc17d0aad817477f2a65677d48351dd0c0e5f8e.png"></p>]]> </content:encoded>
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<title>《戰意：三國》7月27日開發者交流、開發進展同步：問題在修，體驗也會繼續改</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B7%E6%9C%8827%E6%97%A5%E9%96%8B%E7%99%BC%E8%80%85%E4%BA%A4%E6%B5%81%E9%96%8B%E7%99%BC%E9%80%B2%E5%B1%95%E5%90%8C%E6%AD%A5%E5%95%8F%E9%A1%8C%E5%9C%A8%E4%BF%AE%E9%AB%94%E9%A9%97%E4%B9%9F%E6%9C%83%E7%B9%BC%E7%BA%8C%E6%94%B9</link>
<guid>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B7%E6%9C%8827%E6%97%A5%E9%96%8B%E7%99%BC%E8%80%85%E4%BA%A4%E6%B5%81%E9%96%8B%E7%99%BC%E9%80%B2%E5%B1%95%E5%90%8C%E6%AD%A5%E5%95%8F%E9%A1%8C%E5%9C%A8%E4%BF%AE%E9%AB%94%E9%A9%97%E4%B9%9F%E6%9C%83%E7%B9%BC%E7%BA%8C%E6%94%B9</guid>
<description><![CDATA[ 各位將軍，前天那篇修復公告發布之後，我們又陸續收到了許多回饋。其中有新發現的 BUG，也有仍在修復的問題，還有一些並非單純的程式錯誤，而是我們在數值、規則和互動設計上考慮得不夠周全。這些問題確實影響了大家的遊戲體驗， 在這裡，我們先向各位將軍誠懇致歉，懇求大家給我們更多的優化時間，並持續監督我們的更新動作。《戰意：三國》目前為首個賽季，我們希望從這個賽季開始，與各位將軍長期共研，共同打磨出更優質的產品品質和遊戲體驗。本篇公告將向大家報告本輪已經修復的內容、體驗優化項以及正在加急排查中的跟進問題，同時說明大家如何同開發團隊一起共研共創，把產品打磨得越來越好：一、本輪已修復問題修復【征戰平亂·初巡】會產生兵裝損失的問題【初巡】的設計本意，就是讓大家先熟悉規則、試試手的，但是由於我們考慮不周，導致了大家的兵裝損失。 這個問題已被修復，將軍們現在可以放心參與【征戰平亂·初巡】了。提升青州黃巾軍的重生頻率與數量修復打造4-5星兵裝與武將裝備時，實際消耗數量與顯示數量不符的問題針對資源採集消耗時間過長，兵裝成本過高的問題，我們這次做了修正：現在打造 4-5 星兵裝所需的 精鐵、韌皮 大幅減少，調整後約為原需求的 55%打造武將裝備所需的 硬木、硬石、粗皮、粗鐵 大幅減少，調整後約為原需求的 33%由於更新修復的發布需要一定時間，所以在發布過程中，將軍們會遇到實際消耗數量與顯示數量不符的問題。對此我們深表歉意，相關補償已經透過信件發放給全體將軍，請注意查收。預設開啟資源點詳情，並提升資源點採集次數資源點詳情顯示現在預設開啟，在【M-大漢輿圖】上，可以直接看到資源點剩餘可採集次數單個資源點的採集次數也已大幅提升：中立資源點：2次 → 4次聯盟資源點：3次 → 5次宗族資源點：4次 → 6次大家在採集前，記得盡量提高兵團等級與編制規模，人數越多，採集能力就會越強。【市肆】（交易所）無法正常使用的問題已修復交易基礎規則：購買：可以在世界任意地點進行。購買成功後，商品會送至將軍的個人營寨所在城池，形成存單，請及時領取上架：目前僅支援在特定城市進行資源貿易物品上架。將軍們可透過 【ESC-市肆-出售】 查看可出售物品的城池蜀錦貿易：不受城池限制，可在任意地點進行修復在征戰平亂和剿匪中死亡時，有機率掉落已穿戴裝備的問題修復【脫離卡死】功能偶爾失效的問題。 如果後續再遇到無法移動的情況，可以透過：【ESC - 遇到問題 - 脫離卡死】進行自救。修復行軍過程中點擊互動停止移動後，仍然繼續消耗糧草的問題修復【洛陽演武】開放時間顯示錯誤與配對等級要求錯誤的問題每日透過追擊可掠奪獲取的裝備數量已大幅提高修復女性武將在P介面展示動作錯誤的問題修復【奇遇-貨殖互易】獎勵寶箱無法開啟的問題修復【賽季寶庫】介面五銖錢顯示錯誤的問題修復【征戰平亂】模式強制退出懲罰時間過長的問題修復【英雄誌】任務描述中奇珍種類文字顯示錯誤的問題修復啟動遊戲時用戶端有機率發生錯誤的問題優化【市肆】等介面的文字顏色二、正在緊急處理的已知問題下面這些問題我們已經確認，目前仍在加急排查和修復：購買豪華版賽季通行證後，有機率出現通行證等級未正確提升的問題該問題修復後，我們會對受影響的將軍統一發放補償勢力戰備戰人員無法正常進入戰線 的問題高奴城附近地形導致無法移動 的問題據點互動選單重疊，導致無法點擊 的問題郿塢火弓隊兵裝無法獲取 的問題解煩火部在校場中無法顯示 的問題呂布共鳴度60%加成效果描述與實際效果不符 的問題宗族挑戰有機率不正確計數 的問題將魂介面與角色介面存在錯誤紅點 的問題軍銜會錯誤提升統御值 的問題有機率獲取到無效戰法道具 的問題陣亡時有機率錯誤觸發得勝畫面 的問題三、和我們一起共研共創，監督《戰意：三國》的更新這幾天，我們收到了許多包含時間、地點、重現步驟、截圖、錄影和遊戲 Log 的具體回饋。感謝各位將軍的支持，這些資訊幫助開發團隊更快定位和修復問題。如果大家在遊戲中遇到異常，歡迎加入戰意三國官方社群，和我們一起共研《戰意：三國》：https://discord.com/channels/595535850058809345/1528063531633873106回饋時請盡量提供：角色名稱及所在伺服器；問題發生時間；問題發生前的操作；是否可以重複觸發；截圖、錄影、錯誤訊息或遊戲 Log。即使無法提供全部資訊，也歡迎先告訴我們。對於大家集中關注的問題，我們會持續透過修復公告、開發進展同步等形式進行回饋，確保每一條真實意見都得到跟進。我們深知，只有把基礎體驗做得穩定、紮實，戰局體驗才有意義。問題還在，我們就繼續修；體驗不夠好，我們就繼續改。感謝每一位將軍的參與、指出問題、討論玩法，和我們一起把這個三國世界持續做好。願諸位將軍征途順遂，接下來的每一場戰鬥都能打得更痛快！ 《戰意：三國》開發團隊2026.7.27 ]]></description>
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<pubDate>Mon, 27 Jul 2026 23:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰意：三國》7月27日開發者交流、開發進展同步：問題在修，體驗也會繼續改</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍，</p><p class="bb_paragraph">前天那篇修復公告發布之後，我們又陸續收到了許多回饋。</p><p class="bb_paragraph">其中有新發現的 BUG，也有仍在修復的問題，還有一些並非單純的程式錯誤，而是我們在數值、規則和互動設計上考慮得不夠周全。</p><p class="bb_paragraph">這些問題確實影響了大家的遊戲體驗， 在這裡，我們先向各位將軍誠懇致歉，懇求大家給我們更多的優化時間，並持續監督我們的更新動作。</p><p class="bb_paragraph">《戰意：三國》目前為首個賽季，我們希望從這個賽季開始，與各位將軍長期共研，共同打磨出更優質的產品品質和遊戲體驗。本篇公告將向大家報告本輪已經修復的內容、體驗優化項以及正在加急排查中的跟進問題，同時說明大家如何同開發團隊一起共研共創，把產品打磨得越來越好：</p><hr><div class="bb_h2">一、本輪已修復問題</div><ol><li><p class="bb_paragraph">修復【征戰平亂·初巡】會產生兵裝損失的問題</p></li></ol><p class="bb_paragraph">【初巡】的設計本意，就是讓大家先熟悉規則、試試手的，但是由於我們考慮不周，導致了大家的兵裝損失。 這個問題已被修復，將軍們現在可以放心參與【征戰平亂·初巡】了。</p><ol><li><p class="bb_paragraph">提升青州黃巾軍的重生頻率與數量</p></li><li><p class="bb_paragraph">修復打造4-5星兵裝與武將裝備時，實際消耗數量與顯示數量不符的問題</p></li></ol><p class="bb_paragraph">針對資源採集消耗時間過長，兵裝成本過高的問題，我們這次做了修正：</p><ul class="bb_ul"><li><p class="bb_paragraph">現在打造 4-5 星兵裝所需的 精鐵、韌皮 大幅減少，調整後約為原需求的 55%</p></li><li><p class="bb_paragraph">打造武將裝備所需的 硬木、硬石、粗皮、粗鐵 大幅減少，調整後約為原需求的 33%</p></li></ul><p class="bb_paragraph">由於更新修復的發布需要一定時間，所以在發布過程中，將軍們會遇到實際消耗數量與顯示數量不符的問題。</p><p class="bb_paragraph">對此我們深表歉意，相關補償已經透過信件發放給全體將軍，請注意查收。</p><ol><li><p class="bb_paragraph">預設開啟資源點詳情，並提升資源點採集次數</p></li></ol><ul class="bb_ul"><li><p class="bb_paragraph">資源點詳情顯示現在預設開啟，在【M-大漢輿圖】上，可以直接看到資源點剩餘可採集次數</p></li><li><p class="bb_paragraph">單個資源點的採集次數也已大幅提升：</p></li><li><p class="bb_paragraph">中立資源點：2次 → 4次</p></li><li><p class="bb_paragraph">聯盟資源點：3次 → 5次</p></li><li><p class="bb_paragraph">宗族資源點：4次 → 6次</p></li></ul><p class="bb_paragraph">大家在採集前，記得盡量提高兵團等級與編制規模，人數越多，採集能力就會越強。</p><ol><li><p class="bb_paragraph">【市肆】（交易所）無法正常使用的問題已修復</p></li></ol><p class="bb_paragraph">交易基礎規則：</p><ul class="bb_ul"><li><p class="bb_paragraph">購買：可以在世界任意地點進行。購買成功後，商品會送至將軍的個人營寨所在城池，形成存單，請及時領取</p></li><li><p class="bb_paragraph">上架：目前僅支援在特定城市進行資源貿易物品上架。將軍們可透過 【ESC-市肆-出售】 查看可出售物品的城池</p></li><li><p class="bb_paragraph">蜀錦貿易：不受城池限制，可在任意地點進行</p></li></ul><ol><li><p class="bb_paragraph">修復在征戰平亂和剿匪中死亡時，有機率掉落已穿戴裝備的問題</p></li><li><p class="bb_paragraph">修復【脫離卡死】功能偶爾失效的問題。 如果後續再遇到無法移動的情況，可以透過：【ESC - 遇到問題 - 脫離卡死】進行自救。</p></li><li><p class="bb_paragraph">修復行軍過程中點擊互動停止移動後，仍然繼續消耗糧草的問題</p></li><li><p class="bb_paragraph">修復【洛陽演武】開放時間顯示錯誤與配對等級要求錯誤的問題</p></li><li><p class="bb_paragraph">每日透過追擊可掠奪獲取的裝備數量已大幅提高</p></li><li><p class="bb_paragraph">修復女性武將在P介面展示動作錯誤的問題</p></li><li><p class="bb_paragraph">修復【奇遇-貨殖互易】獎勵寶箱無法開啟的問題</p></li><li><p class="bb_paragraph">修復【賽季寶庫】介面五銖錢顯示錯誤的問題</p></li><li><p class="bb_paragraph">修復【征戰平亂】模式強制退出懲罰時間過長的問題</p></li><li><p class="bb_paragraph">修復【英雄誌】任務描述中奇珍種類文字顯示錯誤的問題</p></li><li><p class="bb_paragraph">修復啟動遊戲時用戶端有機率發生錯誤的問題</p></li><li><p class="bb_paragraph">優化【市肆】等介面的文字顏色</p></li></ol><div class="bb_h2">二、正在緊急處理的已知問題</div><p class="bb_paragraph">下面這些問題我們已經確認，目前仍在加急排查和修復：</p><ol><li><p class="bb_paragraph">購買豪華版賽季通行證後，有機率出現通行證等級未正確提升的問題</p></li><li><p class="bb_paragraph">該問題修復後，我們會對受影響的將軍統一發放補償</p></li><li><p class="bb_paragraph">勢力戰備戰人員無法正常進入戰線 的問題</p></li><li><p class="bb_paragraph">高奴城附近地形導致無法移動 的問題</p></li><li><p class="bb_paragraph">據點互動選單重疊，導致無法點擊 的問題</p></li><li><p class="bb_paragraph">郿塢火弓隊兵裝無法獲取 的問題</p></li><li><p class="bb_paragraph">解煩火部在校場中無法顯示 的問題</p></li><li><p class="bb_paragraph">呂布共鳴度60%加成效果描述與實際效果不符 的問題</p></li><li><p class="bb_paragraph">宗族挑戰有機率不正確計數 的問題</p></li><li><p class="bb_paragraph">將魂介面與角色介面存在錯誤紅點 的問題</p></li><li><p class="bb_paragraph">軍銜會錯誤提升統御值 的問題</p></li><li><p class="bb_paragraph">有機率獲取到無效戰法道具 的問題</p></li><li><p class="bb_paragraph">陣亡時有機率錯誤觸發得勝畫面 的問題</p></li></ol><div class="bb_h2">三、和我們一起共研共創，監督《戰意：三國》的更新</div><p class="bb_paragraph">這幾天，我們收到了許多包含時間、地點、重現步驟、截圖、錄影和遊戲 Log 的具體回饋。感謝各位將軍的支持，這些資訊幫助開發團隊更快定位和修復問題。</p><p class="bb_paragraph">如果大家在遊戲中遇到異常，歡迎加入戰意三國官方社群，和我們一起共研《戰意：三國》：</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F595535850058809345%2F1528063531633873106" target="_blank" rel=" noopener">https://discord.com/channels/595535850058809345/1528063531633873106</a></p><p class="bb_paragraph">回饋時請盡量提供：</p><ul class="bb_ul"><li><p class="bb_paragraph">角色名稱及所在伺服器；</p></li><li><p class="bb_paragraph">問題發生時間；</p></li><li><p class="bb_paragraph">問題發生前的操作；</p></li><li><p class="bb_paragraph">是否可以重複觸發；</p></li><li><p class="bb_paragraph">截圖、錄影、錯誤訊息或遊戲 Log。</p></li></ul><p class="bb_paragraph">即使無法提供全部資訊，也歡迎先告訴我們。對於大家集中關注的問題，我們會持續透過修復公告、開發進展同步等形式進行回饋，確保每一條真實意見都得到跟進。</p><p class="bb_paragraph">我們深知，只有把基礎體驗做得穩定、紮實，戰局體驗才有意義。問題還在，我們就繼續修；體驗不夠好，我們就繼續改。感謝每一位將軍的參與、指出問題、討論玩法，和我們一起把這個三國世界持續做好。</p><p class="bb_paragraph">願諸位將軍征途順遂，接下來的每一場戰鬥都能打得更痛快！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《戰意：三國》開發團隊</p><p class="bb_paragraph">2026.7.27</p>]]> </content:encoded>
</item>

<item>
<title>This Week in RaceRoom</title>
<link>https://xinker.org/zh/this-week-in-raceroom</link>
<guid>https://xinker.org/zh/this-week-in-raceroom</guid>
<description><![CDATA[ New GT3 Cars RevealedIn case you missed the recent reveals, three new GT3 machines are heading to RaceRoom: the Lamborghini Temerario GT3, Ford Mustang GT3 Evo and Aston Martin Vantage GT3 Evo.Each brings a very different character to the grid, from Lamborghini’s latest racing machine to American muscle and British precision. More details on the upcoming update are coming soon.[carousel autoadvance=&quot;true&quot;][/carousel]Ranked MultiplayerA new lineup of Ranked Multiplayer events is available throughout the week, with a variety of sprint and endurance-style races for every type of driver.This week&#039;s Free 2 Play event takes place on Wednesday, featuring the Tatuus F4 at Autodrom Most. If you&#039;ve been looking for a fast and accessible way to jump into Ranked Multiplayer, this is the perfect opportunity.[carousel autoadvance=&quot;true&quot;][/carousel]New Time Attack CompetitionsA fresh set of Time Attack competitions is now live. Chase the perfect lap, climb the global leaderboards and see how you compare against the fastest drivers in the world.Touring Car SeriesThe RaceRoom Touring Car Series, powered by Logitech G, reaches its final round this Tuesday, July 28, at Vallelunga with the WTCR 2021-22 cars.There is still time to join the championship. Registration closes at 18:50 CEST, with the race beginning at 19:00 CEST.DTM Esports ChampionshipThe DTM Esports Championship heads into its decisive final online round this Saturday at the Sachsenring. Every point matters as drivers fight for a place in the on-site finale.Summer SaleThe RaceRoom Summer Sale is still running! Save up to 50% on cars and tracks and get the exclusive Touring Car Pack. The sale ends August 3, so don&#039;t miss your chance to expand your garage.See you on track! ]]></description>
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<pubDate>Mon, 27 Jul 2026 22:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, Week, RaceRoom</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">New GT3 Cars Revealed</div><p class="bb_paragraph">In case you missed the recent reveals, three new GT3 machines are heading to RaceRoom: the <b>Lamborghini Temerario GT3</b>, <b>Ford Mustang GT3 Evo</b> and <b>Aston Martin Vantage GT3 Evo</b>.</p><p class="bb_paragraph">Each brings a very different character to the grid, from Lamborghini’s latest racing machine to American muscle and British precision. More details on the upcoming update are coming soon.</p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4043123/e4efde3a7175f4cabe46d5aba19dd27d10bd7b09.jpg"><img src="https://clan.akamai.steamstatic.com/images/4043123/71c9752fb300861c37343294fb94956c9710aa87.jpg"><img src="https://clan.akamai.steamstatic.com/images/4043123/3d8a051b75eb8ec7df3916642b2e3e4e66fb0ae1.jpg">[/carousel]<div class="bb_h2">Ranked Multiplayer</div><p class="bb_paragraph">A new lineup of Ranked Multiplayer events is available throughout the week, with a variety of sprint and endurance-style races for every type of driver.</p><p class="bb_paragraph">This week's <b>Free 2 Play</b> event takes place on <b>Wednesday</b>, featuring the <b>Tatuus F4</b> at <b>Autodrom Most</b>. If you've been looking for a fast and accessible way to jump into Ranked Multiplayer, this is the perfect opportunity.</p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4043123/a9e12a1c4358d394dd1a38d5773fdeb0432ba234.jpg"><img src="https://clan.akamai.steamstatic.com/images/4043123/81d34844ca147dd04e0ab9624ba20058d7b078b4.jpg"><img src="https://clan.akamai.steamstatic.com/images/4043123/2a6289b466ca6e41817f1ae4f2d9b213437be2ca.jpg">[/carousel]<div class="bb_h2">New Time Attack Competitions</div><p class="bb_paragraph">A fresh set of <b>Time Attack</b> competitions is now live. Chase the perfect lap, climb the global leaderboards and see how you compare against the fastest drivers in the world.</p><p class="bb_paragraph"></p><div class="bb_h2">Touring Car Series</div><p class="bb_paragraph">The <b>RaceRoom Touring Car Series</b>, powered by Logitech G, reaches its <b>final round</b> this <b>Tuesday, July 28</b>, at <b>Vallelunga</b> with the <b>WTCR 2021-22</b> cars.</p><p class="bb_paragraph">There is still time to join the championship. <b>Registration closes at 18:50 CEST</b>, with the race beginning at <b>19:00 CEST</b>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4043123/c3117eeae7e70645f5384f2053ce4748a4f2f3e7.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2">DTM Esports Championship</div><p class="bb_paragraph">The <b>DTM Esports Championship</b> heads into its decisive final online round this <b>Saturday</b> at the <b>Sachsenring</b>. Every point matters as drivers fight for a place in the on-site finale.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4043123/2bda8ed3a6c8c4febe38f306800c7e2e348bcac4.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2">Summer Sale</div><p class="bb_paragraph">The <b>RaceRoom Summer Sale</b> is still running! Save <b>up to 50%</b> on cars and tracks and get the exclusive <b>Touring Car Pack</b>. The sale ends <b>August 3</b>, so don't miss your chance to expand your garage.</p><p class="bb_paragraph">See you on track!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4043123/7d5e7b8f2762609bd9d0fe73c1d5341b7a01a8d2.jpg"></p>]]> </content:encoded>
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<title>???? Boba Cafe Simulator – Drink Sales Championship Winners Announced!</title>
<link>https://xinker.org/zh/boba-cafe-simulator-drink-sales-championship-winners-announced</link>
<guid>https://xinker.org/zh/boba-cafe-simulator-drink-sales-championship-winners-announced</guid>
<description><![CDATA[ A huge thank you to all our Shop Managers for participating!After three days of fierce competition, the Drink Sales Championship has officially come to an end. A total of 8,200 Shop Managers joined the event!Thank you all for your enthusiasm, and congratulations to everyone who made it onto the leaderboard!???? Congratulations to Our Winners!???? 1st Place: Ainn 7526 drinks sold（steam id: *************74869) ???? 2nd Place:天刀第一天香 6429 drinks sold（steam id: *************24708) ???? 3rd Place:  佩奇 5990 drinks sold（steam id: *************65824) ???? Participation Prize Winners (Random Draw) 1541817647  26 drinks sold   （steam id: *************11531) 鬼鬼 73 drinks sold （steam id: *************93868) yomi 1027 drinks sold（steam id: *************72029) 屁桃 190 drinks sold（steam id: *************88226) 3443807116 90 drinks sold（steam id: *************16100) Reward InformationIf you&#039;re one of the winners, please select your preferred Steam Gift Card region in-game.Your Steam Gift Card reward will be delivered directly through the game by August 15. There is no need to contact us or add us as friends on Steam.Once the rewards have been distributed, simply open the Events page in-game (the same page where you registered for the competition) to claim your prize.We will complete all reward deliveries by August 15. Thank you for your patience!Didn&#039;t win this time? Don&#039;t worry—and thank you all so much for participating! ❤️Our &quot;Share Your Café!&quot; community event is still ongoing!Post screenshots, videos, funny moments, shop designs, or any other Boba Cafe Simulator content for a chance to be selected by the official team and win a Steam key!For full details, check out our previous announcement:https://steamcommunity.com/games/3683770/announcements/detail/719037282029404914We&#039;ll have even more events, updates, and rewards coming soon.Thank you again for supporting Boba Cafe Simulator!???? ]]></description>
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<pubDate>Mon, 27 Jul 2026 20:56:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Boba, Cafe, Simulator, –, Drink, Sales, Championship, Winners, Announced</media:keywords>
<content:encoded><![CDATA[A huge thank you to all our Shop Managers for participating!<br><br>After three days of fierce competition, the Drink Sales Championship has officially come to an end. A total of <b>8,200 </b><b>Shop Managers</b> joined the event!<br><br>Thank you all for your enthusiasm, and congratulations to everyone who made it onto the leaderboard!<br><br><div class="bb_h2">???? Congratulations to Our Winners!</div><br>???? 1st Place: <br>Ainn 7526 drinks sold（steam id: *************74869) <br><br>???? 2nd Place:<br>天刀第一天香 6429 drinks sold（steam id: *************24708) <br><br>???? 3rd Place: <br> 佩奇 5990 drinks sold（steam id: *************65824)<br><br><br><div class="bb_h3"> ???? Participation Prize Winners (Random Draw)</div><br><ol><li> 1541817647  26 drinks sold   （steam id: *************11531)<br><br></li><li> 鬼鬼 73 drinks sold （steam id: *************93868)<br><br></li><li> yomi 1027 drinks sold（steam id: *************72029)<br><br></li><li> 屁桃 190 drinks sold（steam id: *************88226)<br><br></li><li> 3443807116 90 drinks sold（steam id: *************16100) </li></ol><br><br><div class="bb_h2">Reward Information</div><br><b>If you're one of the winners, please select your preferred Steam Gift Card region in-game.</b><br><br>Your Steam Gift Card reward will be delivered directly through the game by August 15. There is no need to contact us or add us as friends on Steam.<br><br>Once the rewards have been distributed, simply open the Events page in-game (the same page where you registered for the competition) to claim your prize.<br><br>We will complete all reward deliveries by August 15. Thank you for your patience!<br><br><br><br><b>Didn't win this time? Don't worry</b>—and thank you all so much for participating! ❤️<br><br>Our <i>"Share Your Café!"</i> community event is still ongoing!<br><br>Post screenshots, videos, funny moments, shop designs, or any other Boba Cafe Simulator content for a chance to be selected by the official team and win a Steam key!<br><br>For full details, check out our previous announcement:<br><a class="bb_link" href="https://steamcommunity.com/games/3683770/announcements/detail/719037282029404914" target="_blank" rel="">https://steamcommunity.com/games/3683770/announcements/detail/719037282029404914</a><br><br>We'll have even more events, updates, and rewards coming soon.<br><br>Thank you again for supporting Boba Cafe Simulator!????<br>]]> </content:encoded>
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<title>關於 MOD 及存檔檔案修改的說明</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC-mod-%E5%8F%8A%E5%AD%98%E6%AA%94%E6%AA%94%E6%A1%88%E4%BF%AE%E6%94%B9%E7%9A%84%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%97%9C%E6%96%BC-mod-%E5%8F%8A%E5%AD%98%E6%AA%94%E6%AA%94%E6%A1%88%E4%BF%AE%E6%94%B9%E7%9A%84%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。近期,關於 MOD 工具及存檔檔案修改的諮詢有所增加,現將本團隊的支援政策向各位說明。■ 當前支援範圍我們目前不對 MOD 及存檔檔案編輯工具提供官方支援。使用相關工具可能導致以下問題:遊戲進度資料損毀或遺失意外崩潰或無法繼續進行的狀態無法正常套用更新及修補檔■ 關於諮詢對於確認由 MOD 或存檔檔案修改所導致的問題,懇請各位理解,本團隊將難以提供個別調查及復原支援。我們始終以提供穩定的遊戲體驗為最優先事項,希望將資源集中於官方支援範圍內的問題上。■ 存檔檔案備份建議為應對突發狀況,建議各位定期備份以下路徑中的存檔檔案。DS\Saved\SaveGames\[SteamUserID]\感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Mon, 27 Jul 2026 14:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於, MOD, 及存檔檔案修改的說明</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>近期,關於 MOD 工具及存檔檔案修改的諮詢有所增加,現將本團隊的支援政策向各位說明。<br><br><hr><br><br><div class="bb_h3">■ 當前支援範圍</div><br>我們目前不對 MOD 及存檔檔案編輯工具提供官方支援。<br>使用相關工具可能導致以下問題:<br><br><ul class="bb_ul"><li>遊戲進度資料損毀或遺失<br></li><li>意外崩潰或無法繼續進行的狀態<br></li><li>無法正常套用更新及修補檔</li></ul><br><div class="bb_h3">■ 關於諮詢</div><br>對於確認由 MOD 或存檔檔案修改所導致的問題,懇請各位理解,本團隊將難以提供個別調查及復原支援。<br><br>我們始終以提供穩定的遊戲體驗為最優先事項,希望將資源集中於官方支援範圍內的問題上。<br><br><div class="bb_h3">■ 存檔檔案備份建議</div><br>為應對突發狀況,建議各位定期備份以下路徑中的存檔檔案。<br><br><div class="bb_code">DS\Saved\SaveGames\[SteamUserID]\</div><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>Reverse: 1999 x Atomic Heart Collaboration</title>
<link>https://xinker.org/zh/reverse-1999-x-atomic-heart-collaboration</link>
<guid>https://xinker.org/zh/reverse-1999-x-atomic-heart-collaboration</guid>
<description><![CDATA[ Log in to Claim Summon x10 for Collaboration BannerDecatone - \[Analysis of Metallic Dramaturgy]Eligibility:Complete the main story 1ST-01 \[Wretched Brats].Event Time:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro:Log in during the event to get a free Decatone - \[Analysis of Metallic Dramaturgy]. The Decatone can be used to summon 10 times in the banner \[Analysis of Metallic Dramaturgy].Sign-in EventPolymerized DreamsEligibility:Complete the main story 1ST-01 \[Wretched Brats].Event Time:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro:During the event, sign in for 10 days in total to get Unilog x10.Collaboration Special Program GiftsLog in NOW to Claim 10 FREE SUMMONS! | Collaboration Special Program Gifts▼Event Intro10 Free summons from Collaboration Special Program are now available to claim! Claim the rewards NOW via in-game mail before 2026-08-13 04:59 (UTC-5).▼Distribution TimeFrom Now to 2026-08-13 04:59 (UTC-5)Log in for Free SubscriptionRoaring BlessingEvent Time:2026-07-10 21:00 - 2026-08-13 04:59 (UTC-5)Event Intro:Log in during the event to claim \[Roaring Blessing]. Log in daily to claim Clear Drop x90 and Picrasma Candy (time-limited) x1 for a total of 30 days. That is, you can get Clear Drop x2,700 and Picrasma Candy (time-limited) x30 in total!Analysis of Metallic DramaturgyCollaboration BannerDuration:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Summon Intro:※During the collaboration banner, \[Analysis of Metallic Dramaturgy], the following characters enjoy RATE UP:6-star: The Twins (Star &amp; Mineral)5-star: Satsuki (Plant), Brimley (Mineral)※\[Analysis of Metallic Dramaturgy] is a \[Collaboration Banner: Atomic Heart]. The guaranteed count is calculated independently and is not shared with other types of summoning events.※\[The Twins] is a new collaboration character and will be exclusive to the \[Collaboration Banner: Atomic Heart]. After the event ends, there will be no other way to obtain \[The Twins] for the time being.※The first 10 summons guarantee at least one 5-star or higher character.※After the event, the \[Analysis of Metallic Dramaturgy] guaranteed count will be cleared and will not carry over to similar or other types of events.※Please tap the \[Details] button in the bottom left corner of the summon page for more information.Collaboration Banner Bonuses:※In the \[Analysis of Metallic Dramaturgy] banner, for the first 100/160/220/280 summons, you can choose to obtain collaboration character \[The Twins] x1 or Suitcase Impression x1 as a special reward. Up to 4 special rewards can be obtained through this rule.※Suitcase Impression: A fog-shrouded box-style photo album. Grants a random Mineral, Star, Plant, Beast, or Spirit/Intellect Afflatus Suitcase Impression upon acquisition. Open it to get a 6-star character of your choice.Collaboration Banner BonusesEvent Time:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro:In the \[Analysis of Metallic Dramaturgy] banner, for the first 100/160/220/280 summons, you can choose to obtain collaboration character \[The Twins] x1 or Suitcase Impression x1 as a special reward. Up to 4 special rewards can be obtained through this rule.Suitcase Impression: A fog-shrouded box-style photo album. Grants a random Mineral, Star, Plant, Beast, or Spirit/Intellect Afflatus Suitcase Impression upon acquisition. Open it to get a 6-star character of your choice.Log in to Claim Collaboration CharacterDaily Life at ChelomeyEligibility:Complete the main story 1ST-16 \[Heaven Apostles].Event Intro:Various content and multiple activities are included.Event 1: \[Log in to Claim Collaboration Character and Rewards]Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro: Log in during the event to claim rewards.Event Rewards: 4-Star Collaboration Character - NORA, Jar of Picrasma CandyEvent 2: \[Light Labor]Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro: Complete designated tasks during the event to claim \[Metal Component], which can be accumulated to claim rewards.Event Rewards: Event-Limited Collectible \[Ticking Chirper], Event-Limited Dynamic Portrait \[Element of the Greater Whole], Artifice of NORA x5, Growth MaterialsEvent 3: \[Whac-a-Robo]Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro: Hit as many hostile robots as you can within the time limit. Consecutive hits will earn you more points. First daily clearance grants \[Metal Component].Event Rewards: \[Metal Component]Workday DiaryEligibility:Complete the main story 1ST-16 \[Heaven Apostles].Event Intro:Various content and multiple activities are included.Event 1: \[Who&#039;s That Arcanist]Duration: 2026-08-02 05:00 - 2026-08-13 04:59 (UTC-5)Event Intro: Identify the character based on the clues in the eyewitness reports. Answer correctly to claim rewards.Event Rewards: Limited Portrait \[Flylea ]]></description>
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<pubDate>Mon, 27 Jul 2026 10:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Reverse:, 1999, Atomic, Heart, Collaboration</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/7d3351aac5b3a2eb091a6913d82194cc28ad61ff.png"></p><p class="bb_paragraph">Log in to Claim Summon x10 for Collaboration Banner</p><p class="bb_paragraph">Decatone - \[Analysis of Metallic Dramaturgy]</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-01 \[Wretched Brats].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Log in during the event to get a free Decatone - \[Analysis of Metallic Dramaturgy]. The Decatone can be used to summon 10 times in the banner \[Analysis of Metallic Dramaturgy].</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sign-in Event</p><p class="bb_paragraph">Polymerized Dreams</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-01 \[Wretched Brats].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, sign in for 10 days in total to get Unilog x10.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Collaboration Special Program Gifts</p><p class="bb_paragraph">Log in NOW to Claim 10 FREE SUMMONS! | Collaboration Special Program Gifts</p><p class="bb_paragraph">▼Event Intro</p><p class="bb_paragraph">10 Free summons from Collaboration Special Program are now available to claim! Claim the rewards NOW via in-game mail before 2026-08-13 04:59 (UTC-5).</p><p class="bb_paragraph">▼Distribution Time</p><p class="bb_paragraph">From Now to 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/1a8035ec61d94891c3aeb8244e13784a30653c43.png"></p><p class="bb_paragraph">Log in for Free Subscription</p><p class="bb_paragraph">Roaring Blessing</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">2026-07-10 21:00 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Log in during the event to claim \[Roaring Blessing]. Log in daily to claim Clear Drop x90 and Picrasma Candy (time-limited) x1 for a total of 30 days. That is, you can get Clear Drop x2,700 and Picrasma Candy (time-limited) x30 in total!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/7c2ef0013479dcda182e8ba2ce7e1b11a7e9b659.png"></p><p class="bb_paragraph">Analysis of Metallic Dramaturgy</p><p class="bb_paragraph">Collaboration Banner</p><p class="bb_paragraph">Duration:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Summon Intro:</p><p class="bb_paragraph">※During the collaboration banner, \[Analysis of Metallic Dramaturgy], the following characters enjoy RATE UP:</p><p class="bb_paragraph">6-star: The Twins (Star & Mineral)</p><p class="bb_paragraph">5-star: Satsuki (Plant), Brimley (Mineral)</p><p class="bb_paragraph">※\[Analysis of Metallic Dramaturgy] is a \[Collaboration Banner: Atomic Heart]. The guaranteed count is calculated independently and is not shared with other types of summoning events.</p><p class="bb_paragraph">※\[The Twins] is a new collaboration character and will be exclusive to the \[Collaboration Banner: Atomic Heart]. After the event ends, there will be no other way to obtain \[The Twins] for the time being.</p><p class="bb_paragraph">※The first 10 summons guarantee at least one 5-star or higher character.</p><p class="bb_paragraph">※After the event, the \[Analysis of Metallic Dramaturgy] guaranteed count will be cleared and will not carry over to similar or other types of events.</p><p class="bb_paragraph">※Please tap the \[Details] button in the bottom left corner of the summon page for more information.</p><p class="bb_paragraph">Collaboration Banner Bonuses:</p><p class="bb_paragraph">※In the \[Analysis of Metallic Dramaturgy] banner, for the first 100/160/220/280 summons, you can choose to obtain collaboration character \[The Twins] x1 or Suitcase Impression x1 as a special reward. Up to 4 special rewards can be obtained through this rule.</p><p class="bb_paragraph">※Suitcase Impression: A fog-shrouded box-style photo album. Grants a random Mineral, Star, Plant, Beast, or Spirit/Intellect Afflatus Suitcase Impression upon acquisition. Open it to get a 6-star character of your choice.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/090da43b3c026157aea8bc8c5b26dd4007f9b0bc.png"></p><p class="bb_paragraph">Collaboration Banner Bonuses</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">In the \[Analysis of Metallic Dramaturgy] banner, for the first 100/160/220/280 summons, you can choose to obtain collaboration character \[The Twins] x1 or Suitcase Impression x1 as a special reward. Up to 4 special rewards can be obtained through this rule.</p><p class="bb_paragraph">Suitcase Impression: A fog-shrouded box-style photo album. Grants a random Mineral, Star, Plant, Beast, or Spirit/Intellect Afflatus Suitcase Impression upon acquisition. Open it to get a 6-star character of your choice.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/586588eff4941cbdc6cd36733636dd24f9d1cc0a.png"></p><p class="bb_paragraph">Log in to Claim Collaboration Character</p><p class="bb_paragraph">Daily Life at Chelomey</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Various content and multiple activities are included.</p><p class="bb_paragraph">Event 1: \[Log in to Claim Collaboration Character and Rewards]</p><p class="bb_paragraph">Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro: Log in during the event to claim rewards.</p><p class="bb_paragraph">Event Rewards: 4-Star Collaboration Character - NORA, Jar of Picrasma Candy</p><p class="bb_paragraph">Event 2: \[Light Labor]</p><p class="bb_paragraph">Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro: Complete designated tasks during the event to claim \[Metal Component], which can be accumulated to claim rewards.</p><p class="bb_paragraph">Event Rewards: Event-Limited Collectible \[Ticking Chirper], Event-Limited Dynamic Portrait \[Element of the Greater Whole], Artifice of NORA x5, Growth Materials</p><p class="bb_paragraph">Event 3: \[Whac-a-Robo]</p><p class="bb_paragraph">Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro: Hit as many hostile robots as you can within the time limit. Consecutive hits will earn you more points. First daily clearance grants \[Metal Component].</p><p class="bb_paragraph">Event Rewards: \[Metal Component]</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/16a5fda69a6f6fc26a6e06d59802cfd64f66b8ed.png"></p><p class="bb_paragraph">Workday Diary</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Various content and multiple activities are included.</p><p class="bb_paragraph">Event 1: \[Who's That Arcanist]</p><p class="bb_paragraph">Duration: 2026-08-02 05:00 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro: Identify the character based on the clues in the eyewitness reports. Answer correctly to claim rewards.</p><p class="bb_paragraph">Event Rewards: Limited Portrait \[Flyleaf Portrait], Growth Materials</p><p class="bb_paragraph">Event 2: \[Laplace Employee Handbook]</p><p class="bb_paragraph">Duration: 2026-08-02 05:00 - 2026-09-19 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro: Read the Laplace Employee Handbook as it unlocks to claim rewards.</p><p class="bb_paragraph">Event Rewards: Clear Drop, Limited Portrait \[Chill Funk], Jar of Picrasma Candy</p><p class="bb_paragraph">Event 3: \[Laplace Aesthetics]</p><p class="bb_paragraph">Duration: 2026-08-02 05:00 - 2026-09-19 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro: During the event, log in daily to claim rewards.</p><p class="bb_paragraph">Event Rewards: Picrasma Candy, Dust, Sharpodonty</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/a9ffe8c0d2044c560f7dd8c9a42b60c391cf75e8.png"></p><p class="bb_paragraph">Log in to Claim Cut-to-fit Garment</p><p class="bb_paragraph">A Machinery-Themed Glimpse into the Future</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-01 \[Wretched Brats].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, log in to claim a \[Cut-to-fit Garment]. Use it to get a discount of 390 Crystal Drops when purchasing a garment.</p><p class="bb_paragraph">You can also claim a \[Seasonal Garment - Symbiotic Lee-ly]. Use it to purchase An-an Lee's garment \[Symbiotic Lee-ly] for only $4.99/680 Crystal Drops.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/3e4c70e1924141844f76130e6852e089004ca2a1.png"></p><p class="bb_paragraph">Polymerized Dreams</p><p class="bb_paragraph">Collaboration Story</p><p class="bb_paragraph">Throughout history, people have always dreamed about the future. Among all these visions of the future, there is one built upon Polymeric technology and a Kollektiv network—a technological utopia where humans are freed from menial labor and can devote themselves to the advancement of civilization.</p><p class="bb_paragraph">However, beneath the mechanical drumbeat of bright and bold progress, there are voices that have been left unheard. Voices of a forgotten child, his martyred parents, and many others. The time has come to listen to them as well.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">\[Story Mode]</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-12 04:59 (UTC-5)</p><p class="bb_paragraph">\[Hard Mode]</p><p class="bb_paragraph">2026-07-30 05:00 - 2026-08-12 04:59 (UTC-5)</p><p class="bb_paragraph">Event Shop:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Stories and challenges of \[Polymerized Dreams] will be available during the event. Complete challenges and event tasks to obtain \[Neuromed Capsule], and exchange them for rewards in the event shop.</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">Clear Drops, \[Neuromed Capsule]</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[International Polymer Summit]</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-12 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Complete tasks in \[International Polymer Summit] to obtain rewards during the event.</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">\[Neuromed Capsule]</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Repair Station]</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, you can exchange for rewards in the event shop by consuming \[Neuromed Capsule].</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">Immaterial Photoscope, New 6-Star Psychube - \[The Art of Atoms], Gluttony, Crystal Casket, Unilog, Part of \[Polymer Utopia] Theme Islands, Vision Blocks, Delicate Insight Materials, Delicate Resonance Materials, Old Tickets, Dusts, Sharpodonties, and more</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/09a622186334b498222becb668302836148020ac.png"></p><p class="bb_paragraph">Back to Chelomey</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main event PD-16 \[The Nature of Being].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Explore landmarks within Facility 3826 to clear Skirmishes or solve technical challenges.</p><p class="bb_paragraph">Consume Neuropolymer to unlock and enhance the Polymer Glove's abilities for huge boosts in battle.</p><p class="bb_paragraph">Historical records, character profiles, and other discoveries collected during your exploration will be added to the \[Archive] for reference.</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">Brimley's Garment \[THOUGHT Ranger], New Fully Amplified 6-Star Psychube \[The Dance of Science], Collaboration-Limited Portrait \[Seize the Future], Fruit of the Heart - The Dance of Science (use to upgrade Psychube \[The Dance of Science] to the max level)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/f211b5f42d1ce94f951ab867f6611f1549690058.png"></p><p class="bb_paragraph">Mane's Bulletin</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">Investigate the bizarre events behind the rumors and stuff the clues into an airtight pocket.</p><p class="bb_paragraph">We offer gold and glory for the most groundbreaking news.</p><p class="bb_paragraph">Investigation Targets: \[The Self-Pitying Avenger], \[Distortion of Faith Type II], \[Caterpillar of Destruction].</p><p class="bb_paragraph">\[The Self-Pitying Avenger] Weakness: Star, Mineral</p><p class="bb_paragraph">\[Distortion of Faith Type II] Weakness: Beast, Intellect</p><p class="bb_paragraph">\[Caterpillar of Destruction] Afflatus: Star</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">Gluttony, Crystal Casket, Sonorous Knell, Greed, Polarization, Resonance Materials, Insight Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b3fdb4e21ccdc099a348decdd0927c6e33c15dac.png"></p><p class="bb_paragraph">Focused Flashback</p><p class="bb_paragraph">New Regularly Updated Mode</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 3RD-02 \[Frog and Toffee].</p><p class="bb_paragraph">Duration:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">No matter the abyss spawned by the soul's darkest storms, hope always finds a way.</p><p class="bb_paragraph">During the event, deploy multiple teams to challenge stages. Complete each stage within a certain number of rounds to collect stars, which can be accumulated to claim rewards.</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">\[Primordial Pattern], Unilog - \[Ripples on the Water], Banner of Wonder</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b714a61b39455549ed0b13d036b1db6c5ae32833.png"></p><p class="bb_paragraph">Euphoria Character Enhancement System</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">6-star characters must reach Insight III Lv. 30. 5-star characters must reach Insight III Lv. 1.</p><p class="bb_paragraph">And complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Duration:</p><p class="bb_paragraph">After the version update on 2026-07-23 (UTC-5)</p><p class="bb_paragraph">Characters Available: Windsong,  Lopera</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b5b2a13f4d9b0ed3d029922e947284b7d8e86248.png"></p><p class="bb_paragraph">Euphoria and Lucidity</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Duration:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">A flash of inspiration in familiar eyes, a moment of epiphany when euphoria flies.</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">Jar of Picrasma Candy, Growth Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/908596afa7f30e3a0db7c500caf7e49d6b27006d.png"></p><p class="bb_paragraph">Greetings from the Suitcase</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, you can invite players who meet the return conditions to come back and complete corresponding tasks to earn Clear Drops.</p><p class="bb_paragraph">Main Rewards:</p><p class="bb_paragraph">Clear Drops</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/c47e8d0bb2b803a198dd2f38c66eb7aa131cdb78.png"></p><p class="bb_paragraph">Roaring Revelry - Growling Party</p><p class="bb_paragraph">Eligibility:</p><p class="bb_paragraph">Complete the main story 1ST-01 \[Wretched Brats].</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-12 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, complete tasks to earn Roar Decibels for the Roar Jukebox of this version, and increase Decibel Level.</p><p class="bb_paragraph">Log in for a certain number of days to claim large amounts of Roar Decibels.</p><p class="bb_paragraph">Decibels earned through this event do not count toward the weekly cap.</p><p class="bb_paragraph">Weekly tasks refresh every Monday at 05:00 (UTC+8).</p><p class="bb_paragraph">Once the Decibel Level reaches the cap of the event, you can no longer receive Decibels from the tasks in this event.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/4b02da521e312b604e5cbf3f8ce5e90e9b2ab98e.png"></p><p class="bb_paragraph">\[Call from the Alma Mater]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">\[Duration]: 2026-08-06 05:00 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Complete tasks to watch stories at different locations and claim rewards.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drop x400, Picrasma Candy, Growth Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/ec1d552e50e5397456279065889c941196f4639a.png"></p><p class="bb_paragraph">Ripples on the Water</p><p class="bb_paragraph">Time-Limited Event Banner</p><p class="bb_paragraph">Duration:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Summon Intro:</p><p class="bb_paragraph">※Players can freely select one 6-star character from the designated range for RATE UP. The selected character can be changed at any time.</p><p class="bb_paragraph">※The first 6-star character obtained during this summon event is guaranteed to be the selected 6-star character (one-time only). Subsequent 6-star character summons have a 50% probability of being the selected character. If a non-selected 6-star character is summoned, the next 6-star summon is guaranteed to be the selected character.</p><p class="bb_paragraph">※In this event, the first Summon x10 attempt consumes only Unilog x7.</p><p class="bb_paragraph">※\[Ripples on the Water] is a \[Time-Limited Event Banner] and does not share guarantee with other types of banners.</p><p class="bb_paragraph">※This is a \[Ripples on the Water] banner and shares the same guarantee with summoning events of the same type. After the event, the guaranteed count will not be cleared and will carry over to the next \[Ripples on the Water] banner.</p><p class="bb_paragraph">※Please tap the \[Details] button in the bottom left corner of the summon page for more information.</p><p class="bb_paragraph">Designated Group:</p><p class="bb_paragraph">Windsong, Lopera, Regulus, An-an Lee, Tooth Fairy, Isolde, 6</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/f98815a9f44ac8defa75bab93ccd54e989c8e307.png"></p><p class="bb_paragraph">Waltz into Tomorrow</p><p class="bb_paragraph">Roar Jukebox</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-12 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During this event, Timekeepers can increase Decibel Level by completing tasks in Roar Jukebox and gain abundant rewards.</p><p class="bb_paragraph">Unlock \[Collector's Edition] to get Windsong's limited garment \[Silver Isoheight], Crystal Casket, Unilogs, and Lakeside Ripple!</p><p class="bb_paragraph">Unlock \[Deluxe Edition] to increase your Decibel Level by 10, get Exclusive Dynamic Portrait, Sonorous Knell x5, Clear Drops, and Jar of Picrasma Candy x3!</p><p class="bb_paragraph">Garment Intro:</p><p class="bb_paragraph">Increase your Decibel Level to 10 and unlock \[Collector's Edition] to get Windsong's limited garment \[Silver Isoheight].</p><p class="bb_paragraph">Check out and wear the new garment on the character's garment interface.</p><p class="bb_paragraph">Bonus:</p><p class="bb_paragraph">During the Atomic Heart Collaboration Version, unlocking \[Deluxe Edition] grants an additional Immaterial Battery x1!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/f4e0bbc364d4667727567bee502b143a3c602201.png"></p><p class="bb_paragraph">A Machinery-Themed Glimpse into the Future</p><p class="bb_paragraph">New Collaboration Garments</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, the following new collaboration garments will be for sale in \[Garment Shop] for a limited time.</p><p class="bb_paragraph">"A Machinery-Themed Glimpse into the Future" Series: \[Atomic Alarm] - Flutterpage</p><p class="bb_paragraph">"A Machinery-Themed Glimpse into the Future" Series: \[Programmed Eulogy] - The Twins</p><p class="bb_paragraph">"A Machinery-Themed Glimpse into the Future" Series: \[Symbiotic Lee-ly] - An-an Lee</p><p class="bb_paragraph">\[Atomic Alarm] Price: $14.99 / Crystal Drop x1,680</p><p class="bb_paragraph">\[Programmed Eulogy] Price: $9.99 / Crystal Drop x1,080</p><p class="bb_paragraph">\[Symbiotic Lee-ly] Price: Use \[Seasonal Garment - Symbiotic Lee-ly] to purchase \[Symbiotic Lee-ly] for only $4.99/680 Crystal Drops. Get a free \[Seasonal Garment - Symbiotic Lee-ly] in the \[Log in to Claim Cut-to-fit Garment] event.</p><p class="bb_paragraph">During the event, Brimley's collaboration garment \[THOUGHT Ranger] can be obtained through \[Back to Chelomey] for a limited time for FREE!</p><p class="bb_paragraph">※\[A Machinery-Themed Glimpse into the Future] is a collaboration-exclusive series. It will be permanently removed after the event ends, with no other way to obtain it again.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/efbb4d51a5e42f51d9681845ceab7f8535a032fd.png"></p><p class="bb_paragraph">Card #0 to #21</p><p class="bb_paragraph">New Garments</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, the following new garments will be for sale in \[Garment Shop] for a limited time.</p><p class="bb_paragraph">"Card #0 to #21" Series: \[Weighing Sin and Justice] - Sentinel</p><p class="bb_paragraph">\[Weighing Sin and Justice] Price: $9.99 / Crystal Drop x1,080</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/e1cea2d8c7da8b3b149b885eec95a0ee80eacff2.png"></p><p class="bb_paragraph">Past Garments Back in Store</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, certain series garments will be for sale again in \[Garment Shop].</p><p class="bb_paragraph">Returning Garments:</p><p class="bb_paragraph">\[The Horror Show], \[On the Red Land], \[The Lost Dream], \[CONSTRUCTIVISM IN CONCEPT], \[Wind of the New World], \[16-Bit Revelry], \[Along Route 77], \[Paulistana Heat Wave], \[Victory in the Big Smoke!], \[The Unsinkable], \[Old Stories, New Perspectives], \[64 in Black and White]</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/6870f2d6594793377005fdaff5e5d1eafcb1bc3e.png"></p><p class="bb_paragraph">Polymer Utopia</p><p class="bb_paragraph">Wilderness Theme Pack</p><p class="bb_paragraph">Event Time:</p><p class="bb_paragraph">After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)</p><p class="bb_paragraph">Item Intro:</p><p class="bb_paragraph">The statue reaches out to a future without darkness.</p><p class="bb_paragraph">Event Intro:</p><p class="bb_paragraph">During the event, the \[Polymer Utopia] theme pack (partial) will be available in \[Wilderness Shop] for a limited time!</p><p class="bb_paragraph">※\[Polymer Utopia] is a collaboration-exclusive Wilderness theme pack. It will be permanently removed after the event ends, with no other way to obtain it again.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>【活動】使魔「深淵冥狼」免費領取公告</title>
<link>https://xinker.org/zh/%E6%B4%BB%E5%8B%95%E4%BD%BF%E9%AD%94%E6%B7%B1%E6%B7%B5%E5%86%A5%E7%8B%BC%E5%85%8D%E8%B2%BB%E9%A0%98%E5%8F%96%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E6%B4%BB%E5%8B%95%E4%BD%BF%E9%AD%94%E6%B7%B1%E6%B7%B5%E5%86%A5%E7%8B%BC%E5%85%8D%E8%B2%BB%E9%A0%98%E5%8F%96%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。使魔「深淵冥狼」將限時免費發放!請在免費領取期間內加入媒體庫,該道具將永久歸屬於您的帳戶,隨時可以使用。■ 免費領取期間截至 2026 年 8 月 31 日(週一)07:00 KST(2026 年 8 月 30 日(週日)15:00 PT)■ 領取方式造訪下方商店頁面點擊[加入媒體庫]按鈕在遊戲內作為使魔使用■ 領取物品龍之劍:覺醒 - 使魔:深淵冥狼價格: NT$148 → 免費(NT$0)???? 商店頁面: https://store.steampowered.com/app/4742660/※ 免費領取期間結束後,該道具將轉為正式付費銷售。誠邀各位踴躍參與。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Mon, 27 Jul 2026 10:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【活動】使魔「深淵冥狼」免費領取公告</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>使魔<b>「深淵冥狼」</b>將限時免費發放!<br><br>請在免費領取期間內加入媒體庫,該道具將<b>永久歸屬於您的帳戶</b>,隨時可以使用。<br><br><hr><br><br><div class="bb_h3">■ 免費領取期間</div><ul class="bb_ul"><li>截至 2026 年 8 月 31 日(週一)07:00 KST<br></li><li>(2026 年 8 月 30 日(週日)15:00 PT)</li></ul><br><div class="bb_h3">■ 領取方式</div><ul class="bb_ul"><li>造訪下方商店頁面<br></li><li>點擊[加入媒體庫]按鈕<br></li><li>在遊戲內作為使魔使用</li></ul><br><div class="bb_h3">■ 領取物品</div><ul class="bb_ul"><li>龍之劍:覺醒 - 使魔:深淵冥狼<br></li><li>價格: <span class="bb_strike">NT$148</span> → <b>免費(NT$0)</b></li></ul><br>???? 商店頁面: <a class="bb_link" href="https://store.steampowered.com/app/4742660/" target="_blank" rel="">https://store.steampowered.com/app/4742660/</a><br><br><hr><br><br><b>※ 免費領取期間結束後,該道具將轉為正式付費銷售。</b><br>誠邀各位踴躍參與。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<item>
<title>The official Discord server is back!</title>
<link>https://xinker.org/zh/the-official-discord-server-is-back</link>
<guid>https://xinker.org/zh/the-official-discord-server-is-back</guid>
<description><![CDATA[ The official Discord server has been restored. All the hackers have been banned. Please join us using the link below!https://discord.gg/kUh2PNPjpq ]]></description>
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<pubDate>Mon, 27 Jul 2026 07:16:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, official, Discord, server, back</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The official Discord server has been restored. All the hackers have been banned. Please join us using the link below!</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkUh2PNPjpq" target="_blank" rel=" noopener">https://discord.gg/kUh2PNPjpq</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>亂世的序章，今晚拉開！全新玩法領土戰正式開啟</title>
<link>https://xinker.org/zh/%E4%BA%82%E4%B8%96%E7%9A%84%E5%BA%8F%E7%AB%A0%E4%BB%8A%E6%99%9A%E6%8B%89%E9%96%8B%E5%85%A8%E6%96%B0%E7%8E%A9%E6%B3%95%E9%A0%98%E5%9C%9F%E6%88%B0%E6%AD%A3%E5%BC%8F%E9%96%8B%E5%95%9F</link>
<guid>https://xinker.org/zh/%E4%BA%82%E4%B8%96%E7%9A%84%E5%BA%8F%E7%AB%A0%E4%BB%8A%E6%99%9A%E6%8B%89%E9%96%8B%E5%85%A8%E6%96%B0%E7%8E%A9%E6%B3%95%E9%A0%98%E5%9C%9F%E6%88%B0%E6%AD%A3%E5%BC%8F%E9%96%8B%E5%95%9F</guid>
<description><![CDATA[ 諸位將軍：隨著《戰意：三國》幾天開荒發育，亂世前的平靜期即將結束，大世界亂戰格局的時刻來了—— 領土戰即將正式開啟！宗族、勢力將不僅僅是並肩作戰的隊伍集結地，更將成為爭奪城池、擴張勢力、封官據州的核心力量。從村莊到城池，從關隘到州郡重鎮，每一塊土地都將成為各方勢力爭奪的焦點。誰能立下戰旗，誰能守住城池，誰又能從白身起兵，最終據州封牧？答案，就在接下來的每一場領土戰中。一、領土戰開放時間《戰意：三國》領土戰將在每週固定時間開放：每週三、週五、週日不同伺服器開放時間：Red Cliff、The Mandate：19:30-22:00（UTC+8)Jade Seal：19:30-22:00（UTC+1)Iron Oath：19:30-22:00（UTC-4)二、玩法說明每場領土戰不是單純「到點開打」，而是分為備戰、開戰、收尾、結算四個階段。不同階段能做的事情不同，請各宗族合理安排。第一階段：備戰期時間：19:30 - 20:00備戰期是領土戰正式開打前最關鍵的準備時間。在此階段：不可開啟新的據點攻防可以建設大營可以建設大營內建築可以建設據點防禦設施可以補充糧草 此時戰線的硝煙剛剛開始瀰漫，各宗族可以建設大營、佈置據點防禦設施，並提前補充糧草。第二階段：開戰期時間：20:00 - 21:30開戰期是領土戰的主要戰鬥階段。在此階段：可以開啟新的據點攻防可以建設大營和大營內建築不可建設據點防禦設施可以補充糧草各方勢力可正式爭奪據點歸屬 戰火正式燃起，領土戰正式打響，各宗族可開啟城池的據點攻防，向目標據點發起進攻。鄉里、縣城、關隘、都城等據點都將成為宗族擴張版圖的重要目標。第三階段：收尾期時間：21:30 - 22:00收尾期是本場領土戰的最後階段。在此階段：不可開啟新的據點攻防不可建設大營不可建設大營內建築不可建設據點防禦設施已經開啟的戰線會繼續進行，直到分出結果已經開始的據點攻防仍會繼續，進攻方仍可補充糧草，維持當前攻勢。 進入收尾期後，戰局基本進入最後決勝階段。此階段據點將不再開啟新的戰線，但已經打響的戰鬥仍會繼續，直到分出結果。第四階段：結算每場領土戰將在 22:00 收尾期結束後進行本場結算。系統將根據最終戰果統計據點歸屬，並根據各宗族佔領的據點類型、數量等進行官職分配。今日誰據城而守，誰失地而退，都將在結算後反映到新的大世界格局中。三、領土戰開放計畫本次領土戰中，各宗族可圍繞大世界中的鄉里、縣城、關隘、要邑、都城及重要戰略據點展開爭奪。不同據點的爭奪門檻各不相同。需要說明的是，當前 M 地圖中部分據點 Tips（提示）展示的類型名稱，可能與本次領土戰的實際規則分類存在差異。各位將軍判斷據點爭奪門檻時，請以本公告規則及遊戲內實際宣戰、攻防開啟條件為準。鄉里、縣城、要邑可直接開啟戰線，其中鄉里最低 1 人，縣城最低 3 人、而要邑最低需要 5 人宣戰。關隘、都城必須提前宣戰後方可爭奪，其中關隘、都城最低需要 8 人宣戰。宣戰需由宗族中擁有對應權限的成員發起，並消耗宗族名望。宣戰後，宗族即有機會成為該據點進攻方的指揮官宗族；若宣戰後戰敗，或未能開啟戰線，也將根據規則扣除對應據點的據點宗族名望。每場領土戰進入開戰期前，系統會根據各宗族的宣戰情況和該據點的宗族名望，確定首場進攻的指揮官宗族。已宣戰宗族中，據點宗族名望更高者，將優先獲得發起首場據點攻防的資格。每場戰鬥結束後，系統會根據最新據點宗族名望重新確認下一場進攻的指揮官宗族；若當前指揮官宗族未能在限定時間內發起進攻，也將重新選擇。因此，每一次宣戰都不只是一次進攻選擇，更是宗族對自身實力、目標價值與戰線局勢的一次判斷。四、糧草與持續進攻在《戰意：三國》的領土戰中，單純打響戰鬥，並不意味著能一直打下去。想要維持長時間攻勢，糧草將成為關鍵。進攻方若能在目標據點轄區內建設中軍大營，並準備糧倉，就能透過向糧倉捐獻糧草來維持戰線，支撐更持久的攻城作戰。需要說明的是，即使未建設糧倉、或未及時補充糧草，每個據點仍會擁有 10 分鐘基礎進攻時間；但若想在 10 分鐘之後繼續維持攻勢，就必須依靠糧草補給。一旦糧草不足，進攻方的持續進攻能力將受到影響，最終可能導致進攻失敗。在領土戰中，將軍們可在升級個人營寨至 4 級後，透過營寨建設升級「輜車營」。建設輜車營後，可在點兵出陣時選擇切換為輜重隊，獲得更大的馬車容量，並具備向糧倉捐獻糧草的能力。戰鬥中，攻守雙方都可以看到進攻方的糧草狀態。這意味著，領土戰不再只是城牆前的正面交鋒，也是圍繞營地、補給與戰線持續能力展開的整體較量。糧草是否充足，將直接影響進攻方能否維持攻勢；而對於防守方而言，敵方糧草告急，也可能成為扭轉戰局的重要機會。領土戰即將開啟，我們也在開服這幾天持續關注各位將軍的回饋。圍繞開荒、備戰與日常養成中的資源壓力，我們將同步進行一批優化調整，幫助各位將軍更順暢地投入接下來的大戰。本次調整包括：單個資源點的單日採集次數上限將提升：中立資源點由 2 次提升至 4 次，我方聯盟資源點由 3 次提升至 5 次，我方家族資源點由 4 次提升至 6 次打造 4-5 星兵裝所需的精鐵、韌皮將大幅減少，調整後約為原需求的 55%打造裝備所需的硬木、硬石、粗皮和粗鐵將大幅減少，調整後約為原需求的 33%在征戰平亂和剿匪中死亡時，將不再掉落身上已穿戴的裝備以上調整已更新完成，我們為大家發放了軍資酬謝禮，內含「每週·建造材料箱」2 、「每日·鍛造補給」2，前往信箱即可領取，感謝各位將軍的理解與支持。《戰意：三國》的亂世格局，即將在領土戰中真正開啟。從一座鄉里開始，到一座城池、一處關隘、一方都城，每一次進攻與防守，都將改變大世界的勢力分佈。這是宗族之間的正面交鋒，也是三國亂世真正的版圖之爭。下一場領土戰，答案就在戰線上。 ]]></description>
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<pubDate>Mon, 27 Jul 2026 00:42:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>亂世的序章，今晚拉開！全新玩法領土戰正式開啟</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">諸位將軍：</p><p class="bb_paragraph">隨著《戰意：三國》幾天開荒發育，亂世前的平靜期即將結束，</p><p class="bb_paragraph">大世界亂戰格局的時刻來了—— 領土戰即將正式開啟！宗族、勢力將不僅僅是並肩作戰的隊伍集結地，更將成為爭奪城池、擴張勢力、封官據州的核心力量。</p><p class="bb_paragraph">從村莊到城池，從關隘到州郡重鎮，每一塊土地都將成為各方勢力爭奪的焦點。</p><p class="bb_paragraph">誰能立下戰旗，誰能守住城池，誰又能從白身起兵，最終據州封牧？</p><p class="bb_paragraph">答案，就在接下來的每一場領土戰中。</p><hr><div class="bb_h1"><b>一、領土戰開放時間</b></div><p class="bb_paragraph">《戰意：三國》領土戰將在每週固定時間開放：每週三、週五、週日</p><p class="bb_paragraph">不同伺服器開放時間：</p><p class="bb_paragraph">Red Cliff、The Mandate：19:30-22:00（UTC+8)</p><p class="bb_paragraph">Jade Seal：19:30-22:00（UTC+1)</p><p class="bb_paragraph">Iron Oath：19:30-22:00（UTC-4)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/fdaae49a3ee3793860e8155d9b460a435a482cc8.jpg"></p><hr><div class="bb_h1"><b>二、玩法說明</b></div><p class="bb_paragraph">每場領土戰不是單純「到點開打」，而是分為備戰、開戰、收尾、結算四個階段。不同階段能做的事情不同，請各宗族合理安排。</p><hr><div class="bb_h2"><b>第一階段：備戰期</b></div><p class="bb_paragraph">時間：19:30 - 20:00</p><p class="bb_paragraph">備戰期是領土戰正式開打前最關鍵的準備時間。</p><p class="bb_paragraph">在此階段：</p><ul class="bb_ul"><li><p class="bb_paragraph">不可開啟新的據點攻防</p></li><li><p class="bb_paragraph">可以建設大營</p></li><li><p class="bb_paragraph">可以建設大營內建築</p></li><li><p class="bb_paragraph">可以建設據點防禦設施</p></li><li><p class="bb_paragraph">可以補充糧草 此時戰線的硝煙剛剛開始瀰漫，各宗族可以建設大營、佈置據點防禦設施，並提前補充糧草。</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/f5970a5dcb8325495e2981044964cb6d5d2456ea.jpg"></p><hr><div class="bb_h2"><b>第二階段：開戰期</b></div><p class="bb_paragraph">時間：20:00 - 21:30</p><p class="bb_paragraph">開戰期是領土戰的主要戰鬥階段。</p><p class="bb_paragraph">在此階段：</p><ul class="bb_ul"><li><p class="bb_paragraph">可以開啟新的據點攻防</p></li><li><p class="bb_paragraph">可以建設大營和大營內建築</p></li><li><p class="bb_paragraph">不可建設據點防禦設施</p></li><li><p class="bb_paragraph">可以補充糧草</p></li><li><p class="bb_paragraph">各方勢力可正式爭奪據點歸屬 戰火正式燃起，領土戰正式打響，各宗族可開啟城池的據點攻防，向目標據點發起進攻。鄉里、縣城、關隘、都城等據點都將成為宗族擴張版圖的重要目標。</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/a99e6b87729567aaa34bec1d53d0bf3d9e8f8b3d.jpg"></p><hr><div class="bb_h2"><b>第三階段：收尾期</b></div><p class="bb_paragraph">時間：21:30 - 22:00</p><p class="bb_paragraph">收尾期是本場領土戰的最後階段。</p><p class="bb_paragraph">在此階段：</p><ul class="bb_ul"><li><p class="bb_paragraph">不可開啟新的據點攻防</p></li><li><p class="bb_paragraph">不可建設大營</p></li><li><p class="bb_paragraph">不可建設大營內建築</p></li><li><p class="bb_paragraph">不可建設據點防禦設施</p></li><li><p class="bb_paragraph">已經開啟的戰線會繼續進行，直到分出結果</p></li><li><p class="bb_paragraph">已經開始的據點攻防仍會繼續，進攻方仍可補充糧草，維持當前攻勢。 進入收尾期後，戰局基本進入最後決勝階段。此階段據點將不再開啟新的戰線，但已經打響的戰鬥仍會繼續，直到分出結果。</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/ea80f70aebac4b5064f5d64a6ee254aefbcb587f.jpg"></p><hr><div class="bb_h2"><b>第四階段：結算</b></div><p class="bb_paragraph">每場領土戰將在 22:00 收尾期結束後進行本場結算。</p><p class="bb_paragraph">系統將根據最終戰果統計據點歸屬，並根據各宗族佔領的據點類型、數量等進行官職分配。今日誰據城而守，誰失地而退，都將在結算後反映到新的大世界格局中。</p><hr><div class="bb_h1"><b>三、領土戰開放計畫</b></div><p class="bb_paragraph">本次領土戰中，各宗族可圍繞大世界中的鄉里、縣城、關隘、要邑、都城及重要戰略據點展開爭奪。</p><p class="bb_paragraph">不同據點的爭奪門檻各不相同。需要說明的是，當前 M 地圖中部分據點 Tips（提示）展示的類型名稱，可能與本次領土戰的實際規則分類存在差異。各位將軍判斷據點爭奪門檻時，請以本公告規則及遊戲內實際宣戰、攻防開啟條件為準。</p><p class="bb_paragraph">鄉里、縣城、要邑可直接開啟戰線，其中鄉里最低 1 人，縣城最低 3 人、而要邑最低需要 5 人宣戰。</p><p class="bb_paragraph">關隘、都城必須提前宣戰後方可爭奪，其中關隘、都城最低需要 8 人宣戰。</p><p class="bb_paragraph">宣戰需由宗族中擁有對應權限的成員發起，並消耗宗族名望。宣戰後，宗族即有機會成為該據點進攻方的指揮官宗族；若宣戰後戰敗，或未能開啟戰線，也將根據規則扣除對應據點的據點宗族名望。</p><p class="bb_paragraph">每場領土戰進入開戰期前，系統會根據各宗族的宣戰情況和該據點的宗族名望，確定首場進攻的指揮官宗族。已宣戰宗族中，據點宗族名望更高者，將優先獲得發起首場據點攻防的資格。</p><p class="bb_paragraph">每場戰鬥結束後，系統會根據最新據點宗族名望重新確認下一場進攻的指揮官宗族；若當前指揮官宗族未能在限定時間內發起進攻，也將重新選擇。</p><p class="bb_paragraph">因此，每一次宣戰都不只是一次進攻選擇，更是宗族對自身實力、目標價值與戰線局勢的一次判斷。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/3be864fab96793511bb1cbba124b5e96535be8d7.jpg"></p><hr><div class="bb_h1"><b>四、糧草與持續進攻</b></div><p class="bb_paragraph">在《戰意：三國》的領土戰中，單純打響戰鬥，並不意味著能一直打下去。</p><p class="bb_paragraph">想要維持長時間攻勢，糧草將成為關鍵。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/e2770b6eb7345de13e4514940f9fda54a257cfc0.jpg"></p><p class="bb_paragraph">進攻方若能在目標據點轄區內建設中軍大營，並準備糧倉，就能透過向糧倉捐獻糧草來維持戰線，支撐更持久的攻城作戰。</p><p class="bb_paragraph">需要說明的是，即使未建設糧倉、或未及時補充糧草，每個據點仍會擁有 10 分鐘基礎進攻時間；但若想在 10 分鐘之後繼續維持攻勢，就必須依靠糧草補給。一旦糧草不足，進攻方的持續進攻能力將受到影響，最終可能導致進攻失敗。</p><p class="bb_paragraph">在領土戰中，將軍們可在升級個人營寨至 4 級後，透過營寨建設升級「輜車營」。建設輜車營後，可在點兵出陣時選擇切換為輜重隊，獲得更大的馬車容量，並具備向糧倉捐獻糧草的能力。</p><p class="bb_paragraph">戰鬥中，攻守雙方都可以看到進攻方的糧草狀態。</p><p class="bb_paragraph">這意味著，領土戰不再只是城牆前的正面交鋒，也是圍繞營地、補給與戰線持續能力展開的整體較量。糧草是否充足，將直接影響進攻方能否維持攻勢；而對於防守方而言，敵方糧草告急，也可能成為扭轉戰局的重要機會。</p><hr><p class="bb_paragraph">領土戰即將開啟，我們也在開服這幾天持續關注各位將軍的回饋。圍繞開荒、備戰與日常養成中的資源壓力，我們將同步進行一批優化調整，幫助各位將軍更順暢地投入接下來的大戰。</p><p class="bb_paragraph">本次調整包括：</p><ul class="bb_ul"><li><p class="bb_paragraph">單個資源點的單日採集次數上限將提升：中立資源點由 2 次提升至 4 次，我方聯盟資源點由 3 次提升至 5 次，我方家族資源點由 4 次提升至 6 次</p></li><li><p class="bb_paragraph">打造 4-5 星兵裝所需的精鐵、韌皮將大幅減少，調整後約為原需求的 55%</p></li><li><p class="bb_paragraph">打造裝備所需的硬木、硬石、粗皮和粗鐵將大幅減少，調整後約為原需求的 33%</p></li><li><p class="bb_paragraph">在征戰平亂和剿匪中死亡時，將不再掉落身上已穿戴的裝備</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/b22811234181e5c6ace2a089946865d8bb381896.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph">以上調整已更新完成，我們為大家發放了軍資酬謝禮，內含「每週·建造材料箱」<i>2 、「每日·鍛造補給」</i>2，前往信箱即可領取，感謝各位將軍的理解與支持。</p></li></ul><hr><p class="bb_paragraph">《戰意：三國》的亂世格局，即將在領土戰中真正開啟。</p><p class="bb_paragraph">從一座鄉里開始，到一座城池、一處關隘、一方都城，每一次進攻與防守，都將改變大世界的勢力分佈。</p><p class="bb_paragraph">這是宗族之間的正面交鋒，也是三國亂世真正的版圖之爭。</p><p class="bb_paragraph">下一場領土戰，答案就在戰線上。</p>]]> </content:encoded>
</item>

<item>
<title>update3.3.0</title>
<link>https://xinker.org/zh/update330</link>
<guid>https://xinker.org/zh/update330</guid>
<description><![CDATA[ Added a new character body type, &quot;Plump&quot; ]]></description>
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<pubDate>Sun, 26 Jul 2026 19:18:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>update3.3.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Added a new character body type, "Plump"</p>]]> </content:encoded>
</item>

<item>
<title>Update 7.26 &#45; V1.0.450</title>
<link>https://xinker.org/zh/update-726-v10450</link>
<guid>https://xinker.org/zh/update-726-v10450</guid>
<description><![CDATA[ UpdateAdded Blood Moon difficulty.OptimizationsIn Reality difficulty, after defeating a boss and choosing a Pearl, you can now press TAB to open your inventory.Clearing Hard difficulty now directly unlocks Nightmare, Hell, and Reality difficulty.When forging a Legendary Weapon at the blacksmith, if the new result is a Mythic Weapon, the refresh now has a 1-second cooldown.Bug FixesFixed an issue where Wavelock, Stand as One: the Three Knights will no longer be killed by Judgment before fusing, which previously prevented the fusion.Fixed several reconnect issues. If reconnecting fails due to abnormal connection data in the save file, the connection data will now be reset before another reconnect attempt.Fixed an issue in co-op where dropping a Relic did not remove it from the inventory, while still successfully dropping a Relic, allowing infinite duplication.Fixed an issue where players could sometimes be unable to crawl after dying in co-op.Fixed an issue where the additional damage from Frostbolt Round, The Hierophant, and Disruption could benefit from damage bonuses twice.Balance AdjustmentsKing Hunter&#039;s Bullet now deal additional True Damage. ]]></description>
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<pubDate>Sun, 26 Jul 2026 19:18:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 7.26, V1.0.450</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>Update</b></div><p class="bb_paragraph">Added Blood Moon difficulty.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>Optimizations</b></div><p class="bb_paragraph">In Reality difficulty, after defeating a boss and choosing a Pearl, you can now press TAB to open your inventory.</p><p class="bb_paragraph">Clearing Hard difficulty now directly unlocks Nightmare, Hell, and Reality difficulty.</p><p class="bb_paragraph">When forging a Legendary Weapon at the blacksmith, if the new result is a Mythic Weapon, the refresh now has a 1-second cooldown.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>Bug Fixes</b></div><p class="bb_paragraph">Fixed an issue where Wavelock, Stand as One: the Three Knights will no longer be killed by Judgment before fusing, which previously prevented the fusion.</p><p class="bb_paragraph">Fixed several reconnect issues. If reconnecting fails due to abnormal connection data in the save file, the connection data will now be reset before another reconnect attempt.</p><p class="bb_paragraph">Fixed an issue in co-op where dropping a Relic did not remove it from the inventory, while still successfully dropping a Relic, allowing infinite duplication.</p><p class="bb_paragraph">Fixed an issue where players could sometimes be unable to crawl after dying in co-op.</p><p class="bb_paragraph">Fixed an issue where the additional damage from Frostbolt Round, The Hierophant, and Disruption could benefit from damage bonuses twice.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>Balance Adjustments</b></div><p class="bb_paragraph">King Hunter's Bullet now deal additional True Damage.</p>]]> </content:encoded>
</item>

<item>
<title>Steam Flash Sale</title>
<link>https://xinker.org/zh/steam-flash-sale</link>
<guid>https://xinker.org/zh/steam-flash-sale</guid>
<description><![CDATA[ Attention Soldiers!Our Steam Flash Sale is here! ⚡Get Arma Reforger for yourself or a friend at 30% off! ????https://store.steampowered.com/app/1874880/Arma_Reforger/You can also get Arma 3 Gold Edition or Arma 3 Platinum Edition for 70% off, with Arma 3 DLCs up to 67% off.https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Pack/The sale runs from July 25 - 27. ⏳For even more in-game assets, scenarios, mods, and other types of content, visit the Arma Reforger Workshop in-game or via a web browser. Here, you&#039;ll find tons of free items shared by talented community content creators.To get in touch with other members in our community, you can always jump into the Arma Discord server, head over to the r/arma subreddit, and discuss in the Bohemia forums.Finally, be sure to follow Arma Platform on X, Facebook, Instagram, TikTok, YouTube, and right here on Steam! ]]></description>
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<pubDate>Sun, 26 Jul 2026 14:40:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Flash, Sale</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://store.steampowered.com/curator/36909053" target="_blank" rel=""><img src="https://clan.akamai.steamstatic.com/images/42399725/1cfc81ab91f90acf6a274f6f61e580f1784b19f2.jpg"></a><br><div class="bb_h2">Attention Soldiers!</div><br><div class="bb_h3">Our <a class="bb_link" href="https://store.steampowered.com/curator/36909053" target="_blank" rel=""><b>Steam Flash Sale</b></a> is here! ⚡</div><br><div class="bb_h3">Get <b><a class="bb_link" href="https://store.steampowered.com/app/1874880/Arma_Reforger/" target="_blank" rel="">Arma Reforger</a></b> for yourself or a friend at <b>30% off</b>! ????</div><br><a class="bb_link" href="https://store.steampowered.com/app/1874880/Arma_Reforger/" target="_blank" rel="">https://store.steampowered.com/app/1874880/Arma_Reforger/</a><br><br><div class="bb_h3">You can also get <a class="bb_link" href="https://store.steampowered.com/app/107410/Arma_3/" target="_blank" rel=""><b>Arma 3 Gold Edition</b></a> or <a class="bb_link" href="https://store.steampowered.com/app/107410/Arma_3/" target="_blank" rel=""><b>Arma 3 Platinum Edition</b></a> for <b>70% off</b>, with <b><a class="bb_link" href="https://store.steampowered.com/dlc/107410/Arma_3/" target="_blank" rel="">Arma 3 DLCs</a></b> <b>up to 67% off</b>.</div><br><a class="bb_link" href="https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Pack/" target="_blank" rel="">https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Pack/</a><br><br><div class="bb_h3">The sale runs from July 25 - 27. ⏳</div><br>For even more in-game assets, scenarios, mods, and other types of content, visit the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freforger.armaplatform.com%2Fworkshop" target="_blank" rel=" noopener">Arma Reforger Workshop</a></b> in-game or via a <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freforger.armaplatform.com%2Fworkshop" target="_blank" rel=" noopener">web browser</a></b>. Here, you'll find tons of free items shared by talented community content creators.<br><br>To get in touch with other members in our community, you can always jump into the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Farma" target="_blank" rel=" noopener">Arma Discord server</a></b>, head over to the <b><a class="bb_link" href="https://www.reddit.com/r/arma/" target="_blank" rel="">r/arma subreddit</a></b>, and discuss in the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bohemia.net%2F" target="_blank" rel=" noopener">Bohemia forums</a></b>.<br><br>Finally, be sure to <b>follow Arma Platform</b> on <b><a class="bb_link" href="https://twitter.com/armaplatform" target="_blank" rel="">X</a></b>, <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Farmaplatform" target="_blank" rel=" noopener">Facebook</a></b>, <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Farmaplatform%2F" target="_blank" rel=" noopener">Instagram</a></b>, <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40armaplatform" target="_blank" rel=" noopener">TikTok</a></b>, <b><a class="bb_link" href="https://www.youtube.com/armaplatform" target="_blank" rel="">YouTube</a></b>, and right here on <b><a class="bb_link" href="https://steamcommunity.com/app/107410" target="_blank" rel="">Steam</a></b>!]]> </content:encoded>
</item>

<item>
<title>update3.2.0</title>
<link>https://xinker.org/zh/update320</link>
<guid>https://xinker.org/zh/update320</guid>
<description><![CDATA[ ・Added 12 new emotes・Removed the eyedropper button from the color paletteAbout the safety of the game This issue was resolved in the previous version, making it impossible to execute unrelated files such as malware. This has also been confirmed with Steam Support. ]]></description>
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<pubDate>Sun, 26 Jul 2026 14:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>update3.2.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">・Added 12 new emotes</p><p class="bb_paragraph">・Removed the eyedropper button from the color palette</p><p class="bb_paragraph">About the safety of the game This issue was resolved in the previous version, making it impossible to execute unrelated files such as malware. This has also been confirmed with Steam Support.</p>]]> </content:encoded>
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<item>
<title>《侠影录》1.1.2版本更新预告</title>
<link>https://xinker.org/zh/%E4%BE%A0%E5%BD%B1%E5%BD%95112%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E9%A2%84%E5%91%8A</link>
<guid>https://xinker.org/zh/%E4%BE%A0%E5%BD%B1%E5%BD%95112%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E9%A2%84%E5%91%8A</guid>
<description><![CDATA[ 各位大侠，《侠影录》一路走来，我们收到了海量的宝贵反馈，万分感谢各位大侠的支持。针对大侠们近期高频反馈的问题，我们将在下一次版本中作出更新调整，包括：优化BOSS冷青瓷、孙不二、黑衣人的战斗逻辑优化BOSS战中敌人的霸体机制针对地狱难度下BOSS战作出单独优化本次更新补丁将会尽快推出以调整以上内容，我们的团队正全力以赴优化版本,期待能为大侠带来更好的游戏体验。如有其他反馈与建议请进入QQ群与我们联系：1074840507也可以通过问卷提交：https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr欢迎关注我们的社交平台获取更新资讯B站：https://space.bilibili.com/399027475官方QQ群加群链接：https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1小黑盒：https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&amp;h_src=heyboxapp ]]></description>
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<pubDate>Sun, 26 Jul 2026 11:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《侠影录》1.1.2版本更新预告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位大侠，</p><p class="bb_paragraph">《侠影录》一路走来，我们收到了海量的宝贵反馈，万分感谢各位大侠的支持。</p><hr><p class="bb_paragraph">针对大侠们近期高频反馈的问题，我们将在下一次版本中作出更新调整，包括：</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>优化BOSS冷青瓷、孙不二、黑衣人的战斗逻辑</b></p></li><li><p class="bb_paragraph"><b>优化BOSS战中敌人的霸体机制</b></p></li><li><p class="bb_paragraph"><b>针对地狱难度下BOSS战作出单独优化</b></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">本次更新补丁将会尽快推出以调整以上内容，我们的团队正全力以赴优化版本,期待能为大侠带来更好的游戏体验。</p><hr><p class="bb_paragraph">如有其他反馈与建议请进入QQ群与我们联系：1074840507</p><p class="bb_paragraph">也可以通过问卷提交：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx9w7qu366w.feishu.cn%2Fshare%2Fbase%2Fform%2FshrcnCXoK2rvg5xZA4IVzIwR6fr" target="_blank" rel=" noopener">https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">欢迎关注我们的社交平台获取更新资讯</p><p class="bb_paragraph"><b>B站：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fspace.bilibili.com%2F399027475" target="_blank" rel=" noopener">https://space.bilibili.com/399027475</a></p><p class="bb_paragraph"><b>官方QQ群加群链接：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fqun.qq.com%2Fcertify-share%2Fs%2FVD9FNDPYBv%3F_nsp%3D1" target="_blank" rel=" noopener">https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1</a></p><p class="bb_paragraph"><b>小黑盒：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.xiaoheihe.cn%2Fbbs%2Fuser_profile_share%3Fuser_id%3D5d6a6c87a92a%26h_src%3Dheyboxapp" target="_blank" rel=" noopener">https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&h_src=heyboxapp</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Flash Sale</title>
<link>https://xinker.org/zh/flash-sale</link>
<guid>https://xinker.org/zh/flash-sale</guid>
<description><![CDATA[ Greetings, Survivors!DayZ and its bundles are now up to 50% off as part of a Flash Sale on Steam! As with all flash sales, it will only last two days, so grab the deal ASAP!Update 1.29 Road to Badlands came out last week, bringing you select assets from DayZ Badlands ahead of its release. Side note: Did you know that DayZ Badlands is scheduled for release in October? In the meantime, you can enjoy Nasdara convoys, the SCR-17, new character cosmetics, and more with the 1.29 update.https://store.steampowered.com/app/3816030/DayZ_Badlands/What is DayZ?  The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?https://store.steampowered.com/app/221100/DayZ/DayZ Frostline is now 50% off, matching its all-time lowest price! We also snuck something into DayZ Frostline with the release of 1.29: Road to Badlands. It’s the black variant of the SCR-17, which can now be found in locked containers on Sakhal.What is DayZ Frostline? Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.Deluxe Edition &amp; Cool EditionThe more comprehensive versions of DayZ, the Deluxe Edition and Cool Edition, are also on sale for up to 50% off. These bundles offer better overall value across a variety of packages.https://store.steampowered.com/app/3816030/DayZ_Badlands/DayZ Badlands is fast approaching, so wishlist it to keep up with the latest news and dev blogs. Our latest dev blog covers the new Rebuilding System coming to DayZ Badlands. Read more about it here!We hope you’re having a lovely summer!All the best,The DayZ Team ]]></description>
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<pubDate>Sun, 26 Jul 2026 10:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Flash, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4458811/8036fab17b57f6278bde6bfe8992d8edc6a511b2.png"></p><p class="bb_paragraph"><b>Greetings, Survivors!</b></p><p class="bb_paragraph">DayZ and its bundles are now up to 50% off as part of a Flash Sale on Steam! As with all flash sales, it will only last two days, so grab the deal ASAP!</p><p class="bb_paragraph">Update 1.29 Road to Badlands came out last week, bringing you select assets from DayZ Badlands ahead of its release. Side note: Did you know that DayZ Badlands is scheduled for release in October? In the meantime, you can enjoy Nasdara convoys, the SCR-17, new character cosmetics, and more with the 1.29 update.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3816030/DayZ_Badlands/" target="_blank" rel="">https://store.steampowered.com/app/3816030/DayZ_Badlands/</a><b><i>What is DayZ? </i></b> </p><p class="bb_paragraph"><i>The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?</i></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/221100/DayZ/" target="_blank" rel="">https://store.steampowered.com/app/221100/DayZ/</a>DayZ Frostline is now 50% off, matching its all-time lowest price! We also snuck something into DayZ Frostline with the release of 1.29: Road to Badlands. It’s the black variant of the SCR-17, which can now be found in locked containers on Sakhal.</p><p class="bb_paragraph"><b><i>What is DayZ Frostline?</i></b><i> </i></p><p class="bb_paragraph"><i>Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.</i></p><p class="bb_paragraph"><b>Deluxe Edition & Cool Edition</b></p><p class="bb_paragraph">The more comprehensive versions of DayZ, the Deluxe Edition and Cool Edition, are also on sale for up to 50% off. These bundles offer better overall value across a variety of packages.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4458811/ac2d7a6df07a6fdebc104101bf25e7ca8ea5443b.jpg"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3816030/DayZ_Badlands/" target="_blank" rel="">https://store.steampowered.com/app/3816030/DayZ_Badlands/</a>DayZ Badlands is fast approaching, so wishlist it to keep up with the latest news and dev blogs. Our latest dev blog covers the new Rebuilding System coming to DayZ Badlands. Read more about it <a class="bb_link" href="https://store.steampowered.com/news/app/221100/view/670622951995867541?l=english" target="_blank" rel="">here</a>!</p><p class="bb_paragraph">We hope you’re having a lovely summer!</p><p class="bb_paragraph">All the best,<br><b>The DayZ Team</b></p>]]> </content:encoded>
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<title>HEIDEL BALL PASS &#45; Summer 2026, Heidel Ball by the Emerald Sea</title>
<link>https://xinker.org/zh/heidel-ball-pass-summer-2026-heidel-ball-by-the-emerald-sea</link>
<guid>https://xinker.org/zh/heidel-ball-pass-summer-2026-heidel-ball-by-the-emerald-sea</guid>
<description><![CDATA[ The Heidel Ball 2026, prepared for our Adventurers, begins on July 25 (18:00 PT) | July 26 (01:00 UTC)????  Join us through the official Black Desert channels!YOUTUBETWITCH ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/28674304/a782138b3a59d6587051a605be3976cffe2aefff.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 26 Jul 2026 08:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>HEIDEL, BALL, PASS, Summer, 2026, Heidel, Ball, the, Emerald, Sea</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://s1.pearlcdn.com/KR/Upload/News/df38789470720260409175812363.png" crossorigin="anonymous"></p><p class="bb_paragraph">The Heidel Ball 2026, prepared for our Adventurers, <b>begins on July 25 (18:00 PT) | July 26 (01:00 UTC)</b></p><p class="bb_paragraph"><b>????  Join us through the official Black Desert channels!</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.youtube.com%2F%40BlackDesertOnline%20style%3Dpill%20buttoncolor%3D%23ac0606" target="_blank" rel=" noopener">YOUTUBE</a></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fblackdesertgame%20style%3Dpill%20buttoncolor%3D%236c45a5" target="_blank" rel=" noopener">TWITCH</a></p>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.50 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01150-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01150-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关重做了暗面地图的初始区域（旧玩家若不在初始区域有存档，则无需删除存档，否则要删档并新建存档）调整了暗面初始教学的长度，现在更加细化了调整了主界面太空场景选项卡的描述现在在教学关卡结束前，死亡的机率大幅度降低了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Sun, 26 Jul 2026 07:49:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.50, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">重做了暗面地图的初始区域<b><u>（旧玩家若不在初始区域有存档，则无需删除存档，否则要删档并新建存档）</u></b></p></li><li><p class="bb_paragraph">调整了暗面初始教学的长度，现在更加细化了</p></li><li><p class="bb_paragraph">调整了主界面太空场景选项卡的描述</p></li><li><p class="bb_paragraph">现在在教学关卡结束前，死亡的机率大幅度降低了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>Daily Deals: The Room Franchise Sale</title>
<link>https://xinker.org/zh/daily-deals-the-room-franchise-sale</link>
<guid>https://xinker.org/zh/daily-deals-the-room-franchise-sale</guid>
<description><![CDATA[ Daily Deals: The Room Franchise Sale ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Daily, Deals:, The, Room, Franchise, Sale</media:keywords>
<content:encoded><![CDATA[Daily Deals: The Room Franchise Sale]]> </content:encoded>
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<title>※The game itself is NOT affected※ Our official Discord server has been hacked.</title>
<link>https://xinker.org/zh/the-game-itself-is-not-affected-our-official-discord-server-has-been-hacked</link>
<guid>https://xinker.org/zh/the-game-itself-is-not-affected-our-official-discord-server-has-been-hacked</guid>
<description><![CDATA[ The game itself is not affected.Currently, the official MECCHA CHAMELEON Discord server has been hacked, and we are completely unable to take any action on our end.We have already contacted Discord Support and are currently awaiting their response. If the server cannot be recovered, we will set up a new one. ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:12:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>※The, game, itself, NOT, affected※, Our, official, Discord, server, has, been, hacked.</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The game itself is not affected.<br>Currently, the official MECCHA CHAMELEON Discord server has been hacked, and we are completely unable to take any action on our end.</p><p class="bb_paragraph">We have already contacted Discord Support and are currently awaiting their response. If the server cannot be recovered, we will set up a new one.</p>]]> </content:encoded>
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<item>
<title>Our official Discord server has been hacked.</title>
<link>https://xinker.org/zh/our-official-discord-server-has-been-hacked</link>
<guid>https://xinker.org/zh/our-official-discord-server-has-been-hacked</guid>
<description><![CDATA[ Currently, the official MECCHA CHAMELEON Discord server has been hacked, and we are completely unable to take any action on our end.We have already contacted Discord Support and are currently awaiting their response. If the server cannot be recovered, we will set up a new one. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46123661/fdfdf2448248bbb20cb3a60f21514938cc65a718.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 26 Jul 2026 00:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Our, official, Discord, server, has, been, hacked.</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Currently, the official MECCHA CHAMELEON Discord server has been hacked, and we are completely unable to take any action on our end.</p><p class="bb_paragraph">We have already contacted Discord Support and are currently awaiting their response. If the server cannot be recovered, we will set up a new one.</p>]]> </content:encoded>
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<item>
<title>Update 7.25 &#45; V1.0.446</title>
<link>https://xinker.org/zh/update-725-v10446</link>
<guid>https://xinker.org/zh/update-725-v10446</guid>
<description><![CDATA[ OptimizationsOptimized scene rendering for improved performance, easing GPU load by roughly 30%.Key remapping now supports mouse side buttons and controller stick-press (click) buttons.Bug FixesFixed an issue where after using the Mask of Slaughter to devour the Five-Color Supreme Ring and the Five-Color Ring, they could not be combined in the bottom Buff bar.Fixed an issue where after unlocking a higher difficulty in single-player mode, joining a lower-difficulty multiplayer lobby would overwrite your single-player difficulty.Fixed a display issue with the unlock conditions in the Encyclopedia.Fixed an issue where the Pearl &quot;Snobbish&quot; would incorrectly gain the Pearl &quot;Agitated&quot; effect.Fixed an issue where the &quot;World Reflected&quot; achievement could not be unlocked.Balance ChangesReduced the health of the Corpse Collector&#039;s Summons.Temporary Feature AdjustmentBorderless Window mode has been temporarily disabled to prevent potential issues. After updating, any existing Borderless Window setting will automatically switch to Windowed mode. We apologize for any inconvenience this may cause.Known Intermittent IssuesAfter defeating Celebration! (Circus), the chapter elevator may occasionally fail to operate correctly. This is an intermittent issue — if you encounter it, please reach out to our official staff via Discord or Email, and we&#039;ll work with you one-on-one to help resolve it. ]]></description>
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<pubDate>Sat, 25 Jul 2026 22:20:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 7.25, V1.0.446</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Optimizations</div><ul class="bb_ul"><li><p class="bb_paragraph">Optimized scene rendering for improved performance, easing GPU load by roughly 30%.</p></li><li><p class="bb_paragraph">Key remapping now supports mouse side buttons and controller stick-press (click) buttons.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Bug Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where after using the Mask of Slaughter to devour the Five-Color Supreme Ring and the Five-Color Ring, they could not be combined in the bottom Buff bar.</p></li><li><p class="bb_paragraph">Fixed an issue where after unlocking a higher difficulty in single-player mode, joining a lower-difficulty multiplayer lobby would overwrite your single-player difficulty.</p></li><li><p class="bb_paragraph">Fixed a display issue with the unlock conditions in the Encyclopedia.</p></li><li><p class="bb_paragraph">Fixed an issue where the Pearl "Snobbish" would incorrectly gain the Pearl "Agitated" effect.</p></li><li><p class="bb_paragraph">Fixed an issue where the "World Reflected" achievement could not be unlocked.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Balance Changes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the health of the Corpse Collector's Summons.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Temporary Feature Adjustment</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Borderless Window mode has been temporarily disabled to prevent potential issues. After updating, any existing Borderless Window setting will automatically switch to Windowed mode. We apologize for any inconvenience this may cause.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Known Intermittent Issues</b></div><ul class="bb_ul"><li><p class="bb_paragraph">After defeating Celebration! (Circus), the chapter elevator may occasionally fail to operate correctly. This is an intermittent issue — if you encounter it, please reach out to our official staff via Discord or Email, and we'll work with you one-on-one to help resolve it.</p></li></ul>]]> </content:encoded>
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<title>百萬軍餉大瓜分！群雄並起階段報名開啟</title>
<link>https://xinker.org/zh/%E7%99%BE%E8%90%AC%E8%BB%8D%E9%A4%89%E5%A4%A7%E7%93%9C%E5%88%86%E7%BE%A4%E9%9B%84%E4%B8%A6%E8%B5%B7%E9%9A%8E%E6%AE%B5%E5%A0%B1%E5%90%8D%E9%96%8B%E5%95%9F</link>
<guid>https://xinker.org/zh/%E7%99%BE%E8%90%AC%E8%BB%8D%E9%A4%89%E5%A4%A7%E7%93%9C%E5%88%86%E7%BE%A4%E9%9B%84%E4%B8%A6%E8%B5%B7%E9%9A%8E%E6%AE%B5%E5%A0%B1%E5%90%8D%E9%96%8B%E5%95%9F</guid>
<description><![CDATA[ 將軍們，萬眾期待的第一場領土戰即將打響，本階段攻占相應城池可以獲得對應紋玉。 本階段報名時間：2026.7.26-8.2 23.59.59，結算時間2026.8.10 0:00:00參與流程：族長報名-攻占城池-官方審核-族長提供分配名單與比例-官方發放獎勵-已報名宗族自動承襲下一期報名征戰天下整個階段所包含的城池獎勵可累積，在結算期間內占領次數越多，獎勵越多。報名方式：https://survey.conquerorsblade.com/D9sngZKq 詳細活動規則：https://threekingdoms.conquerorsblade.com/tc/military/?id=1855&amp;from=3   ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>百萬軍餉大瓜分！群雄並起階段報名開啟</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們，萬眾期待的第一場領土戰即將打響，本階段攻占相應城池可以獲得對應紋玉。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/add4acee2be02cb4a59c731eca0cfcc8684c9665.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">本階段報名時間：2026.7.26-8.2 23.59.59，結算時間2026.8.10 0:00:00</p><p class="bb_paragraph">參與流程：族長報名-攻占城池-官方審核-族長提供分配名單與比例-官方發放獎勵-已報名宗族自動承襲下一期報名</p><p class="bb_paragraph">征戰天下整個階段所包含的城池獎勵可累積，在結算期間內占領次數越多，獎勵越多。</p><p class="bb_paragraph">報名方式：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvey.conquerorsblade.com%2FD9sngZKq" target="_blank" rel=" noopener">https://survey.conquerorsblade.com/D9sngZKq</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/a2530220f331dc7f1018d6315fdf65ca63e53310.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">詳細活動規則：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthreekingdoms.conquerorsblade.com%2Ftc%2Fmilitary%2F%3Fid%3D1855%26from%3D3" target="_blank" rel=" noopener">https://threekingdoms.conquerorsblade.com/tc/military/?id=1855&from=3</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>1.1.1版本更新公告 — Boss难度调整、战斗体验等优化与更新</title>
<link>https://xinker.org/zh/111%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-boss%E9%9A%BE%E5%BA%A6%E8%B0%83%E6%95%B4%E6%88%98%E6%96%97%E4%BD%93%E9%AA%8C%E7%AD%89%E4%BC%98%E5%8C%96%E4%B8%8E%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 各位大侠好，感谢对《侠影录》的支持与反馈！《侠影录》的完善离不开各位大侠的建言献策以下是本次更新的主要内容：Boss难度调整：BOSS房间战斗中，在主角死亡后再次挑战将返还上一次挑战所有使用的回复类丹药BOSS房间战斗中，在主角死亡后再次挑战将初始回复主角500初始真气BOSS “孙不二” 的技能冷却时间延长，地面攻击密度降低BOSS “地亟” 的攻击频率降低，高威力技能预警时间延长BOSS “谢孤鸿” 所在的房间成为BOSS房间，新增再次挑战功能BOSS “绝幽客” 召唤的五毒宫小怪大幅度弱化背包优化：新增背包物品分类整理功能优化背包红点频次，仅重要道具，技能道具，高品质物品会提示红点秘籍与丹药界面增加新分页调整背包界面中道具名字过小的问题其他优化：取消吃药的动作前摇，除陷入被控制状态外可自由使用药品小怪反击的红光提示效果增强切换地图不再会中断疾跑状态补救商店新增经脉值丹药，推进剧情流程错过奇遇后可购买丹药点满经脉下调补救商店物品价格新增敌人与友方被遮挡时的轮廓显示，敌人显示为红色，友方显示为黄色调整连环坞内坞的开启条件描述调整藏剑式的技能描述调整“退出游戏”的选项位置调整游戏字体材质使得更加清晰修复：修复夜袭苍影阁，黑衣人和二师弟切磋，界面消失的bug修复惊鸿坊猜大小游戏概率bug，现在为真实随机概率，不会有其他出千手段。修复神机大会上流影剑丢失的bug，推进剧情进度导致已经错过的玩家将会在本次更新后补发到背包之中修复天魔解体，导致跳过任务或副本的bug修复猛虎式不能恢复真气的bug修复独孤心诀，奇遇错过了不能补救的的bug修复解军连环外滩无法显示NPC的bug修复悔悟悬崖副本中，玩家战胜BOSS后播放剧情和副本结算界面卡死的问题启动相关：如果大侠进入游戏时，出现游戏闪退或连带Steam平台闪退的问题，是显卡驱动未更新导致，可以尝试以下方案解决：在设备管理器中手动更新或前往官网下载安装最新版本若问题出现时为手柄操控，可以同时更新手柄驱动如果大侠因为云存档尚未同步，在其他电脑进行游戏后最新的自动存档崩溃且无法找回时，可以用如下方法解决进入存档位置 C:\\Users\\用户名\\AppData\\LocalLow\\yougou\\xiayinglu\\zhengshiban\\Avatar_0\\AutoSave删除最新存档，进入游戏即可加载更接近当前进度的自动存档如果上述方案尝试后仍存在问题，可以加入我们的bug群：729193406，由我们为您解决除了上述更新内容外，我们还收到了包括招式释放前后摇体验不佳前期技能伤害偏低不同武器间的战斗体验敌人格挡过于频繁等诸多高频反馈，除此以外，各类战斗和交互的反馈我们都已记录了下来。这些问题可能需要花一些时间来处理，但我们已经开始思考如何优化解决，会在后续版本中尽快落实。如有其他反馈与建议请进入QQ群与我们联系：1074840507也可以通过问卷提交：https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr我们会有专人对大侠们的反馈进行收集、整理，尽我们所能回应大侠们的期待也欢迎关注我们的社交平台获取更新资讯B站：https://space.bilibili.com/399027475官方QQ群加群链接：https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1小黑盒：https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&amp;h_src=heyboxapp ]]></description>
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<pubDate>Sat, 25 Jul 2026 20:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1.1.1版本更新公告, —, Boss难度调整、战斗体验等优化与更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位大侠好，感谢对《侠影录》的支持与反馈！《侠影录》的完善离不开各位大侠的建言献策</p><p class="bb_paragraph">以下是本次更新的主要内容：</p><p class="bb_paragraph"></p><div class="bb_h3">Boss难度调整：</div><ul class="bb_ul"><li><p class="bb_paragraph">BOSS房间战斗中，在主角死亡后再次挑战将返还上一次挑战所有使用的回复类丹药</p></li><li><p class="bb_paragraph">BOSS房间战斗中，在主角死亡后再次挑战将初始回复主角500初始真气</p></li><li><p class="bb_paragraph">BOSS “孙不二” 的技能冷却时间延长，地面攻击密度降低</p></li><li><p class="bb_paragraph">BOSS “地亟” 的攻击频率降低，高威力技能预警时间延长</p></li><li><p class="bb_paragraph">BOSS “谢孤鸿” 所在的房间成为BOSS房间，新增再次挑战功能</p></li><li><p class="bb_paragraph">BOSS “绝幽客” 召唤的五毒宫小怪大幅度弱化</p><p class="bb_paragraph"></p></li></ul><div class="bb_h3">背包优化：</div><ul class="bb_ul"><li><p class="bb_paragraph">新增背包物品分类整理功能</p></li><li><p class="bb_paragraph">优化背包红点频次，仅重要道具，技能道具，高品质物品会提示红点</p></li><li><p class="bb_paragraph">秘籍与丹药界面增加新分页</p></li><li><p class="bb_paragraph">调整背包界面中道具名字过小的问题</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">其他优化：</div><ul class="bb_ul"><li><p class="bb_paragraph">取消吃药的动作前摇，除陷入被控制状态外可自由使用药品</p></li><li><p class="bb_paragraph">小怪反击的红光提示效果增强</p></li><li><p class="bb_paragraph">切换地图不再会中断疾跑状态</p></li><li><p class="bb_paragraph">补救商店新增经脉值丹药，推进剧情流程错过奇遇后可购买丹药点满经脉</p></li><li><p class="bb_paragraph">下调补救商店物品价格</p></li><li><p class="bb_paragraph">新增敌人与友方被遮挡时的轮廓显示，敌人显示为红色，友方显示为黄色</p></li><li><p class="bb_paragraph">调整连环坞内坞的开启条件描述</p></li><li><p class="bb_paragraph">调整藏剑式的技能描述</p></li><li><p class="bb_paragraph">调整“退出游戏”的选项位置</p></li><li><p class="bb_paragraph">调整游戏字体材质使得更加清晰</p><p class="bb_paragraph"></p></li></ul><div class="bb_h3">修复：</div><ul class="bb_ul"><li><p class="bb_paragraph">修复夜袭苍影阁，黑衣人和二师弟切磋，界面消失的bug</p></li><li><p class="bb_paragraph">修复惊鸿坊猜大小游戏概率bug，现在为真实随机概率，不会有其他出千手段。</p></li><li><p class="bb_paragraph">修复神机大会上流影剑丢失的bug，推进剧情进度导致已经错过的玩家将会在本次更新后补发到背包之中</p></li><li><p class="bb_paragraph">修复天魔解体，导致跳过任务或副本的bug</p></li><li><p class="bb_paragraph">修复猛虎式不能恢复真气的bug</p></li><li><p class="bb_paragraph">修复独孤心诀，奇遇错过了不能补救的的bug</p></li><li><p class="bb_paragraph">修复解军连环外滩无法显示NPC的bug</p></li><li><p class="bb_paragraph">修复悔悟悬崖副本中，玩家战胜BOSS后播放剧情和副本结算界面卡死的问题</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">启动相关：</div><ul class="bb_ul"><li><p class="bb_paragraph">如果大侠进入游戏时，出现游戏闪退或连带Steam平台闪退的问题，是显卡驱动未更新导致<b>，</b>可以尝试以下方案解决：</p><ul class="bb_ul"><li><p class="bb_paragraph">在<b>设备管理器中手动更新</b>或<b>前往官网下载安装最新版本</b></p></li><li><p class="bb_paragraph">若问题出现时为手柄操控，可以同时<b>更新手柄驱动</b></p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">如果大侠因为云存档尚未同步，在其他电脑进行游戏后最新的自动存档崩溃且无法找回时，可以用如下方法解决</p><ul class="bb_ul"><li><p class="bb_paragraph">进入存档位置 C:\\Users\\用户名\\AppData\\LocalLow\\yougou\\xiayinglu\\zhengshiban\\Avatar_0\\AutoSave</p><p class="bb_paragraph">删除最新存档，进入游戏即可加载更接近当前进度的自动存档</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">如果上述方案尝试后仍存在问题，可以加入我们的bug群：729193406，由我们为您解决</p></li></ul><hr><p class="bb_paragraph">除了上述更新内容外，我们还收到了包括</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>招式释放前后摇体验不佳</b></p></li><li><p class="bb_paragraph"><b>前期技能伤害偏低</b></p></li><li><p class="bb_paragraph"><b>不同武器间的战斗体验</b></p></li><li><p class="bb_paragraph"><b>敌人格挡过于频繁</b></p><p class="bb_paragraph">等诸多高频反馈，</p></li></ul><p class="bb_paragraph">除此以外，各类战斗和交互的反馈我们都已记录了下来。这些问题可能需要花一些时间来处理，但我们已经开始思考如何优化解决，会在后续版本中尽快落实。</p><p class="bb_paragraph">如有其他反馈与建议请进入QQ群与我们联系：1074840507</p><p class="bb_paragraph">也可以通过问卷提交：</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx9w7qu366w.feishu.cn%2Fshare%2Fbase%2Fform%2FshrcnCXoK2rvg5xZA4IVzIwR6fr" target="_blank" rel=" noopener">https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">我们会有专人对大侠们的反馈进行收集、整理，尽我们所能回应大侠们的期待</p><hr><p class="bb_paragraph">也欢迎关注我们的社交平台获取更新资讯</p><p class="bb_paragraph"><b>B站：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fspace.bilibili.com%2F399027475" target="_blank" rel=" noopener">https://space.bilibili.com/399027475</a></p><p class="bb_paragraph"><b>官方QQ群加群链接：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fqun.qq.com%2Fcertify-share%2Fs%2FVD9FNDPYBv%3F_nsp%3D1" target="_blank" rel=" noopener">https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1</a></p><p class="bb_paragraph"><b>小黑盒：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.xiaoheihe.cn%2Fbbs%2Fuser_profile_share%3Fuser_id%3D5d6a6c87a92a%26h_src%3Dheyboxapp" target="_blank" rel=" noopener">https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&h_src=heyboxapp</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>7月25日問題修復公告</title>
<link>https://xinker.org/zh/7%E6%9C%8825%E6%97%A5%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8825%E6%97%A5%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位將軍：近日三軍行陣之間，諸多戰報頻傳。針對各位將軍在征途中回報的異常情況，我們已命匠作、軍機與後勤諸部連夜整備，對部分問題完成修復。若各位將軍依舊遇到同類問題，請完全重新啟動《戰意：三國》用戶端，以確保獲取到最新的版本。現將本次修復內容整理如下，供諸位將軍查閱：已修復修復「征戰平亂」長時間無法配對的問題修復已獲取的將魂共鳴度可能出現顯示錯誤的問題（並不影響實際效果）英雄誌第三章任務需求的資源數量現在大幅減少修復三國用戶端無法綁定《戰意》角色的問題修復募兵後首次採集，募兵介面會錯誤出現在採集介面的問題修復個別奇遇事件給出錯誤獎勵道具的問題修復演義圖任務「襄樊絕北道」無法完成的問題修復新手任務流寇首領護甲值異常的問題修復每周任務中打造兵裝無法正確完成的問題修復多處錯誤的文字顯示修復大世界事件互動容易被其他玩家阻擋的問題修復跨地塊時偶發的崩潰問題修復據點預備兵在0點重置時，有機率未正常出現的問題修復賽季寶庫中五銖錢顯示錯誤的問題優化大世界大量玩家同畫面時的顯示效能優化大世界樹草植被的渲染效能修復下載遊戲時，下載器偶爾會發生錯誤的問題 正在緊急修復中的已知問題：武器與裝備耐久下降過快的問題「征戰平亂·初巡」會產生兵裝損失的問題青州黃巾軍的重生頻率與數量問題市肆（交易所）無法正常使用的問題拾取的掉落物有機率沒有正確進入背包的問題遷移令無法獲取的問題購買豪華版賽季通行證，有機率出現通行證等級沒有正確提升的問題高奴城附近地形會導致無法移動的問題征戰平亂強制退出懲罰時間過長的問題郿塢火弓隊兵裝無法獲取的問題英雄誌任務描述要求的奇珍種類，其文字顯示錯誤的問題女性武將在P介面展示動作錯誤的問題宗族挑戰計數不正確的問題將魂介面與角色介面存在錯誤紅點的問題軍銜會錯誤提升統禦值的問題會獲取到無效戰法道具的問題 此外，也請諸位將軍留意接下來的戰事安排：今夜，洛陽演武將於 20:30（戌時）~ 22:30 （亥時）限時開放；明晚，第一場領土戰即將打響。演武可試鋒芒，鏖戰可定功名。望諸位將軍整肅兵馬、調配軍資，早作備戰之策，與袍澤並肩而戰，在亂世之中打出屬於自己的赫赫戰功！ ]]></description>
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<pubDate>Sat, 25 Jul 2026 20:22:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月25日問題修復公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍：</p><p class="bb_paragraph">近日三軍行陣之間，諸多戰報頻傳。針對各位將軍在征途中回報的異常情況，我們已命匠作、軍機與後勤諸部連夜整備，對部分問題完成修復。若各位將軍依舊遇到同類問題，請完全重新啟動《戰意：三國》用戶端，以確保獲取到最新的版本。</p><p class="bb_paragraph">現將本次修復內容整理如下，供諸位將軍查閱：</p><div class="bb_h3">已修復</div><ol><li><p class="bb_paragraph">修復「征戰平亂」長時間無法配對的問題</p></li><li><p class="bb_paragraph">修復已獲取的將魂共鳴度可能出現顯示錯誤的問題（並不影響實際效果）</p></li><li><p class="bb_paragraph">英雄誌第三章任務需求的資源數量現在大幅減少</p></li><li><p class="bb_paragraph">修復三國用戶端無法綁定《戰意》角色的問題</p></li><li><p class="bb_paragraph">修復募兵後首次採集，募兵介面會錯誤出現在採集介面的問題</p></li><li><p class="bb_paragraph">修復個別奇遇事件給出錯誤獎勵道具的問題</p></li><li><p class="bb_paragraph">修復演義圖任務「襄樊絕北道」無法完成的問題</p></li><li><p class="bb_paragraph">修復新手任務流寇首領護甲值異常的問題</p></li><li><p class="bb_paragraph">修復每周任務中打造兵裝無法正確完成的問題</p></li><li><p class="bb_paragraph">修復多處錯誤的文字顯示</p></li><li><p class="bb_paragraph">修復大世界事件互動容易被其他玩家阻擋的問題</p></li><li><p class="bb_paragraph">修復跨地塊時偶發的崩潰問題</p></li><li><p class="bb_paragraph">修復據點預備兵在0點重置時，有機率未正常出現的問題</p></li><li><p class="bb_paragraph">修復賽季寶庫中五銖錢顯示錯誤的問題</p></li><li><p class="bb_paragraph">優化大世界大量玩家同畫面時的顯示效能</p></li><li><p class="bb_paragraph">優化大世界樹草植被的渲染效能</p></li><li><p class="bb_paragraph">修復下載遊戲時，下載器偶爾會發生錯誤的問題</p><p class="bb_paragraph"> </p></li></ol><div class="bb_h3">正在緊急修復中的已知問題：</div><ol><li><p class="bb_paragraph">武器與裝備耐久下降過快的問題</p></li><li><p class="bb_paragraph">「征戰平亂·初巡」會產生兵裝損失的問題</p></li><li><p class="bb_paragraph">青州黃巾軍的重生頻率與數量問題</p></li><li><p class="bb_paragraph">市肆（交易所）無法正常使用的問題</p></li><li><p class="bb_paragraph">拾取的掉落物有機率沒有正確進入背包的問題</p></li><li><p class="bb_paragraph">遷移令無法獲取的問題</p></li><li><p class="bb_paragraph">購買豪華版賽季通行證，有機率出現通行證等級沒有正確提升的問題</p></li><li><p class="bb_paragraph">高奴城附近地形會導致無法移動的問題</p></li><li><p class="bb_paragraph">征戰平亂強制退出懲罰時間過長的問題</p></li><li><p class="bb_paragraph">郿塢火弓隊兵裝無法獲取的問題</p></li><li><p class="bb_paragraph">英雄誌任務描述要求的奇珍種類，其文字顯示錯誤的問題</p></li><li><p class="bb_paragraph">女性武將在P介面展示動作錯誤的問題</p></li><li><p class="bb_paragraph">宗族挑戰計數不正確的問題</p></li><li><p class="bb_paragraph">將魂介面與角色介面存在錯誤紅點的問題</p></li><li><p class="bb_paragraph">軍銜會錯誤提升統禦值的問題</p></li><li><p class="bb_paragraph">會獲取到無效戰法道具的問題</p><p class="bb_paragraph"> </p></li></ol><p class="bb_paragraph"><b>此外，也請諸位將軍留意接下來的戰事安排：</b></p><p class="bb_paragraph">今夜，洛陽演武將於 20:30（戌時）~ 22:30 （亥時）限時開放；</p><p class="bb_paragraph">明晚，第一場領土戰即將打響。</p><p class="bb_paragraph">演武可試鋒芒，鏖戰可定功名。</p><p class="bb_paragraph">望諸位將軍整肅兵馬、調配軍資，早作備戰之策，與袍澤並肩而戰，在亂世之中打出屬於自己的赫赫戰功！</p>]]> </content:encoded>
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<item>
<title>週末亮點 | 15.6 版本 #2</title>
<link>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-156-%E7%89%88%E6%9C%AC-2</link>
<guid>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-156-%E7%89%88%E6%9C%AC-2</guid>
<description><![CDATA[ 探索 Riposte您可能已經熟悉 Riposte 地圖 — 這張《戰艦世界》中推出已久的戰場，現已隨 15.6 版本更新於隨機戰鬥和聯合作戰中開放。若您還不熟悉此地圖，我們邀請您透過新文章一探究竟：了解詳情激鬥：碰碰船本週末的激鬥帶來 IX 階艦艇 4v4 戰鬥，並加入一系列非常特別的調整，為遊戲體驗增添更多趣味：所有艦艇的衝撞傷害降低 99%。所有艦艇的航速與機動性提高。所有艦艇的主炮和魚雷發射管迴轉時間縮短。趁本週末結束前，快來試試！15.7 版本更新公開測試下個版本更新的第一輪公開測試現正進行中！若您想了解如何加入公開測試，並在正式推出前搶先體驗新內容，請點擊下方連結：亞洲 ]]></description>
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<pubDate>Sat, 25 Jul 2026 18:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週末亮點, 15.6, 版本</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">探索 Riposte</div><img src="https://clan.akamai.steamstatic.com/images/31013613/7845a0770f59195ffbae814b66fdc394c8a11135.png"><br><br>您可能已經熟悉 Riposte 地圖 — 這張《戰艦世界》中推出已久的戰場，現已隨 15.6 版本更新於隨機戰鬥和聯合作戰中開放。若您還不熟悉此地圖，我們邀請您透過新文章一探究竟：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgeneral-news%2Friposte-revisited%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>了解詳情</b></a><br><br><div class="bb_h2">激鬥：碰碰船</div><img src="https://clan.akamai.steamstatic.com/images/31013613/246da58896282d64946dc23ded12502fffb43b6c.jpg"><br><br>本週末的激鬥帶來 IX 階艦艇 4v4 戰鬥，並加入一系列非常<b>特別的調整</b>，為遊戲體驗增添更多趣味：<br><br><ul class="bb_ul"><li>所有艦艇的衝撞傷害降低 99%。<br></li><li>所有艦艇的航速與機動性提高。<br></li><li>所有艦艇的主炮和魚雷發射管迴轉時間縮短。</li></ul><br>趁本週末結束前，快來試試！<br><br><div class="bb_h2">15.7 版本更新公開測試</div><img src="https://clan.akamai.steamstatic.com/images/31013613/ead6990ac32e7576b6fd3d4330265e6ee3772bfa.jpg"><br><br>下個版本更新的第一輪公開測試現正進行中！若您想了解如何加入公開測試，並在正式推出前搶先體驗新內容，請點擊下方連結：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fwork-in-progress%2Fwork-in-progress-157%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>亞洲</b></a><br>]]> </content:encoded>
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<title>????【月光寶盒：沁檸海岸 登場PV】</title>
<link>https://xinker.org/zh/%E6%9C%88%E5%85%89%E5%AF%B6%E7%9B%92%E6%B2%81%E6%AA%B8%E6%B5%B7%E5%B2%B8-%E7%99%BB%E5%A0%B4pv</link>
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<description><![CDATA[ 迎著清涼海風，奔向果汁味的夏天！???? 陽光、沙灘，還有散發著淡淡檸檬香氣的海風 這才是夏天該有的模樣呀！???? 全新月光寶盒「沁檸海岸」即將清涼登場 一起去海岸邊嬉水度假吧！???? ???? 登場時間： 2026年7月30日 冰爽上線！ ????【清新果汁系主題套裝】 發展家使用月光水晶，即可抽取全新夏日時裝： ???? 「沁檸海岸·錄夏」 ???? 「沁檸海岸·迎夏」 ????【月光寶盒專屬保底機制】 這次的寶盒機制依然超貼心，讓大家輕鬆把美衣通通帶回家： ✨ 不重複抽取的保底機制： 活動期間內，單一寶盒內的寶物絕對不會重複獲得！ ???? 12抽必定大滿貫： 12次內必定能獲得該寶盒中的所有寶物！ ???? 幸運一擊大獎爆發： 只要幸運抽中「月光特品（大獎）」，就能直接免費抱走該寶盒中所有剩餘未獲得的寶物唷！ 快跟著喵小編一起點開登場PV 搶先感受這份酸酸甜甜的夏日清涼吧！(๑•̀ㅂ•́)v✨ ????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎???? 前往更多我們的官方社群 &gt; https://linktr.ee/HeartopiaTWhttps://youtu.be/hdRhuYhBtP8 ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????【月光寶盒：沁檸海岸, 登場PV】</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">迎著清涼海風，奔向果汁味的夏天！???? </p><p class="bb_paragraph">陽光、沙灘，還有散發著淡淡檸檬香氣的海風 這才是夏天該有的模樣呀！???? </p><p class="bb_paragraph">全新月光寶盒「沁檸海岸」即將清涼登場 一起去海岸邊嬉水度假吧！????</p><p class="bb_paragraph"> ???? 登場時間： 2026年7月30日 冰爽上線！</p><p class="bb_paragraph"> ????【清新果汁系主題套裝】 </p><p class="bb_paragraph">發展家使用月光水晶，即可抽取全新夏日時裝： </p><p class="bb_paragraph">???? 「沁檸海岸·錄夏」 </p><p class="bb_paragraph">???? 「沁檸海岸·迎夏」 </p><p class="bb_paragraph">????【月光寶盒專屬保底機制】 </p><p class="bb_paragraph">這次的寶盒機制依然超貼心，讓大家輕鬆把美衣通通帶回家： </p><p class="bb_paragraph">✨ 不重複抽取的保底機制： 活動期間內，單一寶盒內的寶物絕對不會重複獲得！ </p><p class="bb_paragraph">???? 12抽必定大滿貫： 12次內必定能獲得該寶盒中的所有寶物！ </p><p class="bb_paragraph">???? 幸運一擊大獎爆發： 只要幸運抽中「月光特品（大獎）」，就能直接免費抱走該寶盒中所有剩餘未獲得的寶物唷！ 快跟著喵小編一起點開登場PV 搶先感受這份酸酸甜甜的夏日清涼吧！(๑•̀ㅂ•́)v✨ </p><p class="bb_paragraph">????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎???? 前往更多我們的官方社群 > </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2FHeartopiaTW" target="_blank" rel=" noopener">https://linktr.ee/HeartopiaTW</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/hdRhuYhBtP8" target="_blank" rel="">https://youtu.be/hdRhuYhBtP8</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Important Notice Regarding the &amp;quot;Drink Sales Championship&amp;quot; Event</title>
<link>https://xinker.org/zh/important-notice-regarding-the-drink-sales-championship-event</link>
<guid>https://xinker.org/zh/important-notice-regarding-the-drink-sales-championship-event</guid>
<description><![CDATA[ Dear Shop Managers,We&#039;re very sorry!Due to an oversight on our side, the Sales Champion Competition registration button was missing from the game at launch. We sincerely apologize for the inconvenience. ????The issue has now been fixed, and the registration entry has been added to the game.???? Open your Phone → Events to access the event page and register.⚠ If you&#039;d like to participate, please make sure to click the &quot;Register Now&quot; button in-game. Your participation is only confirmed after registering.Don&#039;t worry, though!✅ All drinks sold before the registration button was added have already been recorded. Your progress has not been lost because of the delayed registration feature.As long as you register now, all drinks you&#039;ve sold during the event period will still count toward the final leaderboard.Thank you again for your understanding and support. We wish all of you the best of luck climbing the rankings! ???? Drink Sales ChampionshipJuly 24 – July 26Sign up directly inside the game!Think you&#039;re the fastest bubble tea shop manager?Compete to see who can sell the most drinks during the event!Rules• Ranking is based on the total number of drinks sold.• Every completed drink counts.• In multiplayer, only the host&#039;s sales are counted.Rewards???? 1st Place — Steam Gift Card (＄15)???? 2nd Place — Steam Gift Card (＄9)???? 3rd Place — Steam Gift Card (＄5)???? Participation PrizeFive randomly selected participants who complete the event will each receive a Steam Gift Card (＄2.9).Simply register in-game—your Steam ID will be recorded automatically.???? Winners will be announced on July 27. ]]></description>
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<pubDate>Sat, 25 Jul 2026 15:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Important, Notice, Regarding, the, Drink, Sales, Championship, Event</media:keywords>
<content:encoded><![CDATA[Dear Shop Managers,<br><br>We're very sorry!<br><br>Due to an oversight on our side, the Sales Champion Competition registration button was missing from the game at launch. We sincerely apologize for the inconvenience. ????<br><br><b>The issue has now been fixed,</b> and the registration entry has been added to the game.<br><br><div class="bb_h3">???? Open your Phone → Events to access the event page and register.</div><img src="https://clan.akamai.steamstatic.com/images/45631705/db6a771bf3047733a7e9d09f03be126afe26817d.png"><br><img src="https://clan.akamai.steamstatic.com/images/45631705/26570f22868e894c085a88cf07fc1aa6df497cc0.png"><br><br><div class="bb_h3"><b>⚠ If you'd like to participate, please make sure to click the "Register Now" button in-game. Your participation is only confirmed after registering.</b></div><br>Don't worry, though!<br><br>✅ <b>All drinks sold before the registration button was added have already been recorded.</b> Your progress has not been lost because of the delayed registration feature.<br><br>As long as you register now, all drinks you've sold during the event period will still count toward the final leaderboard.<br><br>Thank you again for your understanding and support. We wish all of you the best of luck climbing the rankings! ????<br><br><div class="bb_h1"> Drink Sales Championship</div><br><div class="bb_h3">July 24 – July 26</div><b><br>Sign up directly inside the game!</b><br><br>Think you're the fastest bubble tea shop manager?<br><br>Compete to see who can sell the most drinks during the event!<br><br><div class="bb_h3">Rules</div><br>• Ranking is based on the total number of drinks sold.<br><br>• Every completed drink counts.<br><br>• In multiplayer, only the host's sales are counted.<br><br><div class="bb_h3">Rewards</div><br>???? 1st Place — Steam Gift Card (＄15)<br><br>???? 2nd Place — Steam Gift Card (＄9)<br><br>???? 3rd Place — Steam Gift Card (＄5)<br><br>???? Participation Prize<br><br>Five randomly selected participants who complete the event will each receive a Steam Gift Card (＄2.9).<br><br><b>Simply register in-game—your Steam ID will be recorded automatically.</b><br><br>???? Winners will be announced on July 27.<br><br><br>]]> </content:encoded>
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<title>《侠影录》1.1.1版本更新预告</title>
<link>https://xinker.org/zh/%E4%BE%A0%E5%BD%B1%E5%BD%95111%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E9%A2%84%E5%91%8A</link>
<guid>https://xinker.org/zh/%E4%BE%A0%E5%BD%B1%E5%BD%95111%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E9%A2%84%E5%91%8A</guid>
<description><![CDATA[ 各位大侠，自《侠影录》发售以来，我们收到了海量的宝贵反馈，万分感谢各位大侠的支持。针对部分大侠反馈进入游戏时，出现游戏闪退或连带Steam平台闪退的情况，我们将提供如下解决方式：显卡驱动未更新导致，可以设备管理器手动更新或前往官网下载安装最新版本若问题出现时为手柄操控，可以同时更新手柄驱动针对大侠们其他高频反馈的问题，我们已第一时间着手处理，包括：Boss战再次挑战后丹药不回复吃药动作过慢切换地图后终止疾跑状态提示红点过多技能描述歧义部分boss和小怪的强度过高其他高频反馈的战斗体验问题同时我们也会对游戏的如下内容作出优化：界面UI布局和字体更加清晰对各类bug进行修复本次更新补丁将会尽快推出以调整以上内容，我们的团队正全力以赴优化版本,期待能为大侠带来更好的游戏体验。如有其他反馈与建议请进入QQ群与我们联系：1074840507也可以通过问卷提交：https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr欢迎关注我们的社交平台获取更新资讯B站：https://space.bilibili.com/399027475官方QQ群加群链接：https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1小黑盒：https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&amp;h_src=heyboxapp  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45847359/7e572a1d7098940547c1463c6aede3db76742d99.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 25 Jul 2026 15:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《侠影录》1.1.1版本更新预告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位大侠，</p><p class="bb_paragraph">自《侠影录》发售以来，我们收到了海量的宝贵反馈，万分感谢各位大侠的支持。</p><hr><p class="bb_paragraph">针对部分大侠反馈进入游戏时，出现游戏闪退或连带Steam平台闪退的情况，我们将提供如下解决方式：</p><ul class="bb_ul"><li><p class="bb_paragraph">显卡驱动未更新导致<b>，</b>可以<b>设备管理器手动更新</b>或<b>前往官网下载安装最新版本</b></p></li><li><p class="bb_paragraph">若问题出现时为手柄操控，可以同时<b>更新手柄驱动</b></p></li></ul><p class="bb_paragraph">针对大侠们其他高频反馈的问题，我们已第一时间着手处理，包括：</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Boss战再次挑战后丹药不回复</b></p></li><li><p class="bb_paragraph"><b>吃药动作过慢</b></p></li><li><p class="bb_paragraph"><b>切换地图后终止疾跑状态</b></p></li><li><p class="bb_paragraph"><b>提示红点过多</b></p></li><li><p class="bb_paragraph"><b>技能描述歧义</b></p></li><li><p class="bb_paragraph"><b>部分boss和小怪的强度过高</b></p></li><li><p class="bb_paragraph">其他高频反馈的战斗体验问题</p></li></ul><p class="bb_paragraph">同时我们也会对游戏的如下内容作出优化：</p><ul class="bb_ul"><li><p class="bb_paragraph">界面UI布局和字体更加清晰</p></li><li><p class="bb_paragraph">对各类bug进行修复</p><p class="bb_paragraph"></p></li></ul><p class="bb_paragraph">本次更新补丁将会尽快推出以调整以上内容，我们的团队正全力以赴优化版本,期待能为大侠带来更好的游戏体验。</p><hr><p class="bb_paragraph">如有其他反馈与建议请进入QQ群与我们联系：1074840507</p><p class="bb_paragraph">也可以通过问卷提交：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx9w7qu366w.feishu.cn%2Fshare%2Fbase%2Fform%2FshrcnCXoK2rvg5xZA4IVzIwR6fr" target="_blank" rel=" noopener">https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">欢迎关注我们的社交平台获取更新资讯</p><p class="bb_paragraph"><b>B站：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fspace.bilibili.com%2F399027475" target="_blank" rel=" noopener">https://space.bilibili.com/399027475</a></p><p class="bb_paragraph"><b>官方QQ群加群链接：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fqun.qq.com%2Fcertify-share%2Fs%2FVD9FNDPYBv%3F_nsp%3D1" target="_blank" rel=" noopener">https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1</a></p><p class="bb_paragraph"><b>小黑盒：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.xiaoheihe.cn%2Fbbs%2Fuser_profile_share%3Fuser_id%3D5d6a6c87a92a%26h_src%3Dheyboxapp" target="_blank" rel=" noopener">https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&h_src=heyboxapp</a> </p>]]> </content:encoded>
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<title>更新公告 1.0.3</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-103</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-103</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.3 更新已套用。更新內容如下。■ 內容修正了世界BOSS、突發任務未能重置的問題■ 委託任務修正了中級傭兵團晉級委託中監獄門無法開啟的問題感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Sat, 25 Jul 2026 10:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.3</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.3 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 內容</div><ul class="bb_ul"><li>修正了世界BOSS、突發任務未能重置的問題</li></ul><br><div class="bb_h3">■ 委託任務</div><ul class="bb_ul"><li>修正了中級傭兵團晉級委託中監獄門無法開啟的問題</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>Introducing the Path of Exile 1: Curse of the Allflame Mystery Box</title>
<link>https://xinker.org/zh/introducing-the-path-of-exile-1-curse-of-the-allflame-mystery-box</link>
<guid>https://xinker.org/zh/introducing-the-path-of-exile-1-curse-of-the-allflame-mystery-box</guid>
<description><![CDATA[ We&#039;ve just released the Curse of the Allflame Mystery Box, a new mystery box with no duplicate microtransactions!There are 56 microtransactions (including variations) that you can find in the Curse of the Allflame Mystery Box. Many of these microtransactions have a varying number of thematic variations, and you&#039;ll never receive a duplicate copy of a variation that you have already opened. For example, if you open one variant of a microtransaction, you may later receive another variant, but you&#039;ll never get a duplicate!From stunning Armour Sets and Portal Effects to an all-new Hideout and Otterly irresistible pets, there&#039;s plenty to discover! Check out the Mystery Box showcase in the video below or at http://pathofexile.com/mysterybox ]]></description>
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<pubDate>Sat, 25 Jul 2026 08:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Introducing, the, Path, Exile, Curse, the, Allflame, Mystery, Box</media:keywords>
<content:encoded><![CDATA[We've just released the Curse of the Allflame Mystery Box, a new mystery box with no duplicate microtransactions!<br><br>There are 56 microtransactions (including variations) that you can find in the Curse of the Allflame Mystery Box. Many of these microtransactions have a varying number of thematic variations, and you'll never receive a duplicate copy of a variation that you have already opened. For example, if you open one variant of a microtransaction, you may later receive another variant, but you'll never get a duplicate!<br><br>From stunning Armour Sets and Portal Effects to an all-new Hideout and Otterly irresistible pets, there's plenty to discover! Check out the Mystery Box showcase in the video below or at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fpathofexile.com%2Fmysterybox" target="_blank" rel=" noopener">http://pathofexile.com/mysterybox</a><br><br><div data-youtube="S_dA1ippIFM" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Thank you.</title>
<link>https://xinker.org/zh/thank-you-29157</link>
<guid>https://xinker.org/zh/thank-you-29157</guid>
<description><![CDATA[ WARRIORS!We just released patch V.0.8.57278 - read the changelogs here.Tears of Metal has been in Early Access for just over two days and the reception has been spectacular, heart-warming and overwhelming! Fan art is pouring in, content creators are playing by the dozens (we&#039;ve got our eyes on the chat!) and most importantly, you&#039;re sharing valuable feedback and reporting the issues you&#039;re encountering. Things are awesome and honestly, we weren&#039;t expecting all of this!Please keep it coming! We can&#039;t reply to every message, but we&#039;re reading, cataloguing and acting on every suggestion, bug report and bit of feedback (whether it&#039;s about something you love or something you&#039;re liking a little less...) We can&#039;t wait to get back to it next week, once our team has had a much deserved break over the week-end! :)We&#039;re actively working on some of the most-reported issues, notably: Multiplayer stability: some players are getting desync issues when the host is far away or has a less stable connection. You want mid-campaign save, we totally heard you &amp; are actively on it. ???? Balancing: we&#039;re looking at and reworking the meta-progression and game difficulty. Squashing bugs! If you encounter one, the best way to help us is to create a thread on the Bug Reports sub-forum and make sure to include your logs!You can also join the Paper Cult Discord to post your suggestions, check out what other players are saying and chat with us!Once we get through all these priorities, we can start focusing more on adding new content (Yes, we know how many of you want the two mysterious heroes we&#039;ve shown but that aren&#039;t obtainable yet! We hear you! Soon!).Thank you SO much for all the support, seriously, we love you!As a reward for reading all of that, here&#039;s a chicken. ???? ]]></description>
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<pubDate>Sat, 25 Jul 2026 04:54:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thank, you.</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">WARRIORS!</div><br>We just released patch V.0.8.57278 - <a class="bb_link" href="https://store.steampowered.com/news/app/1913120/view/692015684263086670" target="_blank" rel="">read the changelogs here</a>.<br><br>Tears of Metal has been in Early Access for just over two days and the reception has been spectacular, heart-warming and overwhelming! Fan art is pouring in, content creators are playing by the dozens (we've got our eyes on the chat!) and most importantly, you're sharing valuable feedback and reporting the issues you're encountering. Things are awesome and honestly, we weren't expecting all of this!<br><br>Please keep it coming! We can't reply to every message, but we're reading, cataloguing and acting on every suggestion, bug report and bit of feedback (whether it's about something you love or something you're liking a little less...) We can't wait to get back to it next week, once our team has had a much deserved break over the week-end! :)<br><br>We're actively working on some of the most-reported issues, notably:<br><ul class="bb_ul"><li> <b>Multiplayer stability</b>: some players are getting desync issues when the host is far away or has a less stable connection.<br></li><li> You want <b>mid-campaign save</b>, we totally heard you & are actively on it. ????<br></li><li> <b>Balancing</b>: we're looking at and reworking the meta-progression and game difficulty.<br></li><li> <b>Squashing bugs</b>! If you encounter one, the best way to help us is to create a thread on the <a class="bb_link" href="https://steamcommunity.com/app/1913120/discussions/2/" target="_blank" rel="">Bug Reports sub-forum</a> and make sure to <a class="bb_link" href="https://steamcommunity.com/app/1913120/discussions/2/583929293210443065/" target="_blank" rel="">include your logs</a>!</li></ul><br>You can also join the Paper Cult Discord to post your suggestions, check out what other players are saying and chat with us!<br><br>Once we get through all these priorities, we can start focusing more on adding new content (Yes, we know how many of you want the two mysterious heroes we've shown but that aren't obtainable yet! We hear you! Soon!).<br><br>Thank you SO much for all the support, seriously, we love you!<br><br>As a reward for reading all of that, here's a chicken. ????<br><a class="bb_link" href="https://clan.akamai.steamstatic.com/images/45050868/e20b57c33b4e60f9f73584f5e50976263b9c3300.gif" target="_blank" rel=""><img src="https://clan.akamai.steamstatic.com/images/45050868/e20b57c33b4e60f9f73584f5e50976263b9c3300.gif"></a>]]> </content:encoded>
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<title>V1.0.30 MAJOR UPDATE NOTES</title>
<link>https://xinker.org/zh/v1030-major-update-notes</link>
<guid>https://xinker.org/zh/v1030-major-update-notes</guid>
<description><![CDATA[ Hello dear gamblers!Thank you so much for playing our game, giving us feedback and bug reports  ]]></description>
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<pubDate>Sat, 25 Jul 2026 04:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>V1.0.30, MAJOR, UPDATE, NOTES</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>Hello dear gamblers!</b></div><p class="bb_paragraph">Thank you so much for playing our game, giving us feedback and bug reports <3 We're hard at work addressing the problems and fixing the game <3 Here's what changed on this version along with some new cool features:</p><p class="bb_paragraph"></p><div class="bb_h2"><b>FEATURES</b> </div><ul class="bb_ul"><li><p class="bb_paragraph">Added localization support for (only selectable via Main Menu): German, Simplified Chinese, Italian, Ukrainian, Spanish (Spain), Japanese, Russian, Korean, Spanish (Latin America), Brazilian Portuguese, French, Turkish, Polish.</p></li><li><p class="bb_paragraph">Per-save game rule(s) tweaks: Press the cogwheel icon next to the "Empty Slot" text to reveal tweakable options for the selected save slot. Please be aware that you can't tweak these settings once you created the save file! Also, every save slot can have different configurations, so feel free to try different settings for 3 different save slots.</p></li><li><p class="bb_paragraph">Tweakable settings includes: Enable/Disable Casino Timer, Timer Length, Difficulty (adjusts quota-scaling), Starting Money Count, Starting Tickets Count.</p></li><li><p class="bb_paragraph">"Endless Mode": You can enable endless mode during per-save game rules tweaks menu if you want to keep gambling forever. Please be aware that enabling this prevents you to see the "ending" of the game and you can't unlock achievements related to the different endings. If this is your first time playing, we highly suggest you beat the game first!</p></li><li><p class="bb_paragraph">"Developer Console" added to settings. Press the (`) key (it's the button sits under the "Esc") to reveal developer console to be able to: spawn stuff, tweak stuff, enable all floors, teleport between scenes, etc.</p></li><li><p class="bb_paragraph">Very very very large money values are now supported across the game so you're no longer capped to 5Qi -go wild gamblers!</p></li><li><p class="bb_paragraph">New cool cosmetics added with additional fixes/adjustments to the previous ones.</p></li></ul><div class="bb_h2"> <b>FIXES & CHANGES</b> </div><ul class="bb_ul"><li><p class="bb_paragraph">Tweakable input mapping settings added.</p></li><li><p class="bb_paragraph">Crash game's payout values tweaked.</p></li><li><p class="bb_paragraph">Baccarat's payout values tweaked.</p></li><li><p class="bb_paragraph">Fixed duplicate card bug and some other minor bugs on 1P Poker.</p></li><li><p class="bb_paragraph">Body Shredder's visual bugs fixed.</p></li><li><p class="bb_paragraph">Jungle Gym's height increased (PARKOURR!!!).</p></li><li><p class="bb_paragraph">Max controller sensitivity increased.</p></li><li><p class="bb_paragraph">Crash's screen no longer stuck on clients and rocket image fixed.</p></li><li><p class="bb_paragraph">Penguin Cross's animations fixed.</p></li><li><p class="bb_paragraph">Rounded values on keypad along with min/max values fixed.</p></li><li><p class="bb_paragraph">Some known bugs related to quota and save system fixed.</p></li><li><p class="bb_paragraph">Scroll sensitivity setting added.</p></li><li><p class="bb_paragraph">Some improvements on network code along with some network-related bug fixes.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Best,</i></p><p class="bb_paragraph"><i>SkyBrave @ TENSTACK</i></p><p class="bb_paragraph"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F8GZwxBqhxN" target="_blank" rel=" noopener">JOIN OUR DISCORD TO STAY INFORMED!</a></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Follow us on our Socials</b>!</p><p class="bb_paragraph">⬇️</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40tenstackstudios" target="_blank" rel=" noopener">TIKTOK</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Ftenstackstudios%2F" target="_blank" rel=" noopener">INSTAGRAM</a> <a class="bb_link" href="https://www.youtube.com/@tenstackstudios" target="_blank" rel="">YOUTUBE</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Ftenstackstudios" target="_blank" rel=" noopener">X</a> <a class="bb_link" href="https://www.reddit.com/r/Tenstack/" target="_blank" rel="">REDDIT</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftenstack.bsky.social" target="_blank" rel=" noopener">BLUESKY</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.linkedin.com%2Fcompany%2Ftenstack%2F" target="_blank" rel=" noopener">LINKEDIN</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Here's how to tweak your Save File before starting a new game:</i></p><ol><li><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45740057/425d9f5ffa11d161c441e3fe4048476d16ff411c.png"></p></li><li><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45740057/7833417d9b0a456603b5af5d01126211a9b63d8d.png"></p></li></ol>]]> </content:encoded>
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<title>BUG FIXES + BALANCING CHANGES</title>
<link>https://xinker.org/zh/bug-fixes-balancing-changes</link>
<guid>https://xinker.org/zh/bug-fixes-balancing-changes</guid>
<description><![CDATA[ CHANGELOGS:fixed object physics being laggy in good ping lobbiesfixed issue with players crashing, then being stuck in the main menu upon rejoiningfixed issue getting soft-locked while talking to a customerfixed issue with not being able to play ENDLESS MODE with 6 playersfixed issue with players getting frozen on a black screen while entering shift 10fixed issue with enemies getting stuck on indestructible barricadebalanced health of certain monstersIf you come across any other issues please join the Discord and report your bugs!I&#039;m only one person and I can&#039;t fix what I don&#039;t know about!https://discord.com/invite/shiftatmidnight ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45675799/12b22aba78aca11dcb6f5ee34acb783199d90803.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 25 Jul 2026 02:46:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>BUG, FIXES, BALANCING, CHANGES</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">CHANGELOGS:</div><ul class="bb_ul"><li><p class="bb_paragraph">fixed object physics being laggy in good ping lobbies</p></li><li><p class="bb_paragraph">fixed issue with players crashing, then being stuck in the main menu upon rejoining</p></li><li><p class="bb_paragraph">fixed issue getting soft-locked while talking to a customer</p></li><li><p class="bb_paragraph">fixed issue with not being able to play ENDLESS MODE with 6 players</p></li><li><p class="bb_paragraph">fixed issue with players getting frozen on a black screen while entering shift 10</p></li><li><p class="bb_paragraph">fixed issue with enemies getting stuck on indestructible barricade</p></li><li><p class="bb_paragraph">balanced health of certain monsters</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">If you come across any other issues please join the Discord and report your bugs!</div><div class="bb_h3">I'm only one person and I can't fix what I don't know about!</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fshiftatmidnight" target="_blank" rel=" noopener">https://discord.com/invite/shiftatmidnight</a></p>]]> </content:encoded>
</item>

<item>
<title>球迷最愛伴隨 FUTTIES 回歸</title>
<link>https://xinker.org/zh/%E7%90%83%E8%BF%B7%E6%9C%80%E6%84%9B%E4%BC%B4%E9%9A%A8-futties-%E5%9B%9E%E6%AD%B8</link>
<guid>https://xinker.org/zh/%E7%90%83%E8%BF%B7%E6%9C%80%E6%84%9B%E4%BC%B4%E9%9A%A8-futties-%E5%9B%9E%E6%AD%B8</guid>
<description><![CDATA[ 與全新 FUTTIES 球員物品一同歡慶難忘的賽季，同時來自整個 Football Ultimate Team™ 賽季的傑出球員物品也將回歸。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>球迷最愛伴隨, FUTTIES, 回歸</media:keywords>
<content:encoded><![CDATA[與全新 FUTTIES 球員物品一同歡慶難忘的賽季，同時來自整個 Football Ultimate Team™ 賽季的傑出球員物品也將回歸。<br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/1500862f19782bee7e3b5c33777642da71178039.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/ea97c452315df470f5ceed9189f44b7704761266.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/78a701e5bd956a7515bb01c2d5a2919092ddf1c8.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
</item>

<item>
<title>Weekend XP bonus!</title>
<link>https://xinker.org/zh/weekend-xp-bonus</link>
<guid>https://xinker.org/zh/weekend-xp-bonus</guid>
<description><![CDATA[ If you haven&#039;t yet challenged the Wedge and his squad in the dark corridors of The Lab, it&#039;s about time to do it!This weekend, XP earned from raids will be increased by 25% - both in PvP and PvE. This is a fixed value for all players and is applied instead of the edition bonus.The bonus will be available until July 27, 11:00 AM BST / 6:00 AM EST.Please also note that requirements for &quot;New Beginning&quot; tasks have been temporarily adjusted. They will be reverted to the usual ones after the &quot;Blackout&quot; event is over. ]]></description>
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<pubDate>Sat, 25 Jul 2026 00:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Weekend, bonus</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">If you haven't yet challenged the Wedge and his squad in the dark corridors of The Lab, it's about time to do it!</p><p class="bb_paragraph">This weekend, XP earned from raids will be increased by 25% - both in PvP and PvE. This is a fixed value for all players and is applied instead of the edition bonus.</p><p class="bb_paragraph">The bonus will be available until July 27, 11:00 AM BST / 6:00 AM EST.</p><p class="bb_paragraph"><b>Please also note that requirements for "New Beginning" tasks have been temporarily adjusted. They will be reverted to the usual ones after the "Blackout" event is over.</b><br><br><img src="https://clan.akamai.steamstatic.com/images/45781996/b6efa8485d2e85f7cf661f45b8052be3c73a463c.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>「戰意：三國」開服福利大賞！</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E9%96%8B%E6%9C%8D%E7%A6%8F%E5%88%A9%E5%A4%A7%E8%B3%9E</link>
<guid>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E9%96%8B%E6%9C%8D%E7%A6%8F%E5%88%A9%E5%A4%A7%E8%B3%9E</guid>
<description><![CDATA[ 將軍們期待已久的《戰意：三國》，終於來了！紮寨！開荒！組兵！打仗！且慢——誰還不想在開局之際就搶先一步，官方好禮拿到手軟呢？那麼，在進入《戰意：三國》之前，便請千萬不要錯過這份「開服拿好禮指南」！  儲值紅包天天可拿！還有隨機暴擊「點卯發餉·搶紅包」活動即將開啟！只要完成登入、創角、在線、升級、加入陣營、每日回歸、邀請好友等各類簡單任務，即可獲得開紅包機會！每次開紅包時，將軍們都能領取隨機軍餉，可選擇儲入《戰意：三國》或《戰意》，獲得金額最高5倍回饋的暴擊獎勵！ 爭奪天下城池 瓜分百萬軍餉「百萬紋玉城池爭奪戰」活動將於7月26日開啟！宗族集結，參與征戰天下，攻城佔地、爭奪城池排名，即可瓜分100萬紋玉的海量獎勵！參與越深、戰果越強，收穫越豐厚！和兄弟們一起上陣，打出宗族榮耀，把紋玉贏回家！ 散落各地的禮包碼，你是否能找到？廢話不多說，先上禮包碼：HISANGUO 官方已準備多批開服禮包碼，將陸續出現在遊戲官網、官方社群、合作實況主、內容創作者及各類活動管道中。禮包碼內含鍛兵令、藍圖等實用道具，可幫助將軍們更快提升軍備、擴充戰力，在三國亂世中搶先起步！這些禮包碼不會集中發放，而是分散藏在不同平台與內容中。想要佔領先機的將軍，不妨多關注官網公告、實況主直播間、社群動態和創作者影片，說不定下一個福利禮包碼就在那裡等你發現。 開服爭先，從找到第一份軍資開始！ 首匹橙馬&amp;王爵專屬時裝《戰意：三國》頂級榮耀獎勵登場！參與三國領土戰，衝擊最高官位，即有機會獲得傳說品質坐騎「赤兔」。每服至多產出4匹，可帶回《戰意》正式服，也可贈予你認可的英雄。 達成領土戰最高目標的宗族家主，還可獲得漢代王爵禮服「袞冕之服」，帶回正式服後限時享有領土戰統禦+100，並擁有專屬外觀特效，彰顯真正王者威儀。雙修福利：這些獎勵統統可以帶走！除了橙馬和王爵專屬時裝，其他獎勵也能帶回《戰意》本體！將軍們綁定正式服角色後，賽季通行證進度共享，達到等級即可帶回三國主題時裝「烏程侯」和稱號「三軍聽令」；參與領土戰可獲得帝國鑄幣、官職紀念稱號、動態頭像框、特效戰旗等！探索山河行紀、解鎖演義兵團，還能帶回30+款永久三國兵團外觀和專屬名片背景！ 雙份收益：首儲回饋同步開啟！為慶祝上線，凡在《戰意：三國》完成首次儲值的將軍，不僅可以在《戰意：三國》中獲得對應金錠，還可以在綁定的《戰意》正式服角色中透過郵件領取相應的金幣回饋！回饋規則：獲得100%的儲值金幣+100%的回饋金幣，儲值金幣無返還上限，Steam回饋金幣上限540金幣。即便未綁定《戰意》正式服角色，也可在後續完成雙端綁定後領取金幣回饋！ 建功立業就在今朝，快來分享你的開荒瞬間吧！ ]]></description>
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<pubDate>Fri, 24 Jul 2026 23:36:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「戰意：三國」開服福利大賞！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們期待已久的《戰意：三國》，終於來了！</p><p class="bb_paragraph">紮寨！開荒！組兵！打仗！</p><p class="bb_paragraph">且慢——</p><p class="bb_paragraph">誰還不想在開局之際就搶先一步，官方好禮拿到手軟呢？</p><p class="bb_paragraph">那麼，在進入《戰意：三國》之前，便請千萬不要錯過這份「開服拿好禮指南」！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><div class="bb_h2"><b>儲值紅包天天可拿！還有隨機暴擊</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/9417af401c7d2d83d7e3437eafcca682e0a15995.jpg"></p><p class="bb_paragraph">「點卯發餉·搶紅包」活動即將開啟！只要完成登入、創角、在線、升級、加入陣營、每日回歸、邀請好友等各類簡單任務，即可獲得開紅包機會！</p><p class="bb_paragraph">每次開紅包時，將軍們都能領取隨機軍餉，可選擇儲入《戰意：三國》或《戰意》，獲得金額最高5倍回饋的暴擊獎勵！</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>爭奪天下城池 瓜分百萬軍餉</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/f19fc8c29b0a93deeda652500fa01fc4c8e5d6cd.jpg"></p><p class="bb_paragraph">「百萬紋玉城池爭奪戰」活動將於7月26日開啟！</p><p class="bb_paragraph">宗族集結，參與征戰天下，攻城佔地、爭奪城池排名，即可瓜分100萬紋玉的海量獎勵！</p><p class="bb_paragraph">參與越深、戰果越強，收穫越豐厚！和兄弟們一起上陣，打出宗族榮耀，把紋玉贏回家！</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>散落各地的禮包碼，你是否能找到？</b></div><p class="bb_paragraph">廢話不多說，先上禮包碼：HISANGUO</p><p class="bb_paragraph"> </p><p class="bb_paragraph">官方已準備多批開服禮包碼，將陸續出現在遊戲官網、官方社群、合作實況主、內容創作者及各類活動管道中。禮包碼內含鍛兵令、藍圖等實用道具，可幫助將軍們更快提升軍備、擴充戰力，在三國亂世中搶先起步！</p><p class="bb_paragraph">這些禮包碼不會集中發放，而是分散藏在不同平台與內容中。想要佔領先機的將軍，不妨多關注官網公告、實況主直播間、社群動態和創作者影片，說不定下一個福利禮包碼就在那裡等你發現。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">開服爭先，從找到第一份軍資開始！</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>首匹橙馬&王爵專屬時裝</b></div><p class="bb_paragraph">《戰意：三國》頂級榮耀獎勵登場！參與三國領土戰，衝擊最高官位，即有機會獲得傳說品質坐騎「赤兔」。每服至多產出4匹，可帶回《戰意》正式服，也可贈予你認可的英雄。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/accea2fcf03e79f3ea2bc3454d8b52202ad0d39a.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">達成領土戰最高目標的宗族家主，還可獲得漢代王爵禮服「袞冕之服」，帶回正式服後限時享有領土戰統禦+100，並擁有專屬外觀特效，彰顯真正王者威儀。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/4b3ae3025b3f22f996f4b2d7e67ff622f23851b7.jpg"></p><div class="bb_h2"><b>雙修福利：這些獎勵統統可以帶走！</b></div><p class="bb_paragraph">除了橙馬和王爵專屬時裝，其他獎勵也能帶回《戰意》本體！</p><p class="bb_paragraph">將軍們綁定正式服角色後，賽季通行證進度共享，達到等級即可帶回三國主題時裝「烏程侯」和稱號「三軍聽令」；參與領土戰可獲得帝國鑄幣、官職紀念稱號、動態頭像框、特效戰旗等！探索山河行紀、解鎖演義兵團，還能帶回30+款永久三國兵團外觀和專屬名片背景！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226789/5254f5e5639cf747c16089e5616ad96ed7d5c8fe.jpg"></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>雙份收益：首儲回饋同步開啟！</b></div><p class="bb_paragraph">為慶祝上線，凡在《戰意：三國》完成首次儲值的將軍，不僅可以在《戰意：三國》中獲得對應金錠，還可以在綁定的《戰意》正式服角色中透過郵件領取相應的金幣回饋！</p><p class="bb_paragraph">回饋規則：</p><p class="bb_paragraph">獲得100%的儲值金幣+100%的回饋金幣，儲值金幣無返還上限，Steam回饋金幣上限540金幣。</p><p class="bb_paragraph">即便未綁定《戰意》正式服角色，也可在後續完成雙端綁定後領取金幣回饋！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">建功立業就在今朝，快來分享你的開荒瞬間吧！</p>]]> </content:encoded>
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<item>
<title>TennoCon 2026 重大揭示預告</title>
<link>https://xinker.org/zh/tennocon-2026-%E9%87%8D%E5%A4%A7%E6%8F%AD%E7%A4%BA%E9%A0%90%E5%91%8A</link>
<guid>https://xinker.org/zh/tennocon-2026-%E9%87%8D%E5%A4%A7%E6%8F%AD%E7%A4%BA%E9%A0%90%E5%91%8A</guid>
<description><![CDATA[ 無限的可能性就在眼前（甚至更遠），Warframe 的未來比以往任何時候都更加光明。在 2026 年底踏上雨水浸潤的焚市街頭之前，還有許多精彩內容等著你去體驗，包括阿米爾的衝擊波以及即將推出的 Iceblade of Narin 更新。觀看官方的 TennoCon 2026 重大揭示預告，快速預覽即將到來的內容！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/12b61b49343ae06c84f3fd8b16fbb534a735c099.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 23:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>TennoCon, 2026, 重大揭示預告</media:keywords>
<content:encoded><![CDATA[無限的可能性就在眼前（甚至更遠），Warframe 的未來比以往任何時候都更加光明。在 2026 年底踏上雨水浸潤的焚市街頭之前，還有許多精彩內容等著你去體驗，包括阿米爾的衝擊波以及即將推出的 Iceblade of Narin 更新。觀看官方的 TennoCon 2026 重大揭示預告，快速預覽即將到來的內容！<br><br><div data-youtube="JDweqNMrRYw" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
</item>

<item>
<title>EA SPORTS FC™ 27 &#45; Upcoming Deep Dives</title>
<link>https://xinker.org/zh/ea-sports-fc-27-upcoming-deep-dives</link>
<guid>https://xinker.org/zh/ea-sports-fc-27-upcoming-deep-dives</guid>
<description><![CDATA[ Welcome to the road to EA SPORTS FC™ 27.Over the coming weeks, we&#039;ll be releasing a series of Deep Dives and Pitch Notes from the development team. Ahead of launch, these will be joined by additional Deep Dives, including a dedicated PC Deep Dive. More details can be found below.The Pitch Notes will cover everything coming to Gameplay, Career, Ultimate Team, The Grounds and Clubs in FC 27, including features and improvements driven by community feedback.Upcoming Deep DivesJulyGameplayCareerAugustUltimate TeamThe GroundsClubsPC Deep DiveAlongside the Deep Dives above, we&#039;ll also be publishing a dedicated PC-focused Pitch Notes article ahead of launch. This will cover topics specific to the PC version of EA SPORTS FC™ 27, including system requirements, supported features, and platform-specific improvements.Thank you for joining us on the journey to FC 27. We look forward to hearing your feedback as each Deep Dive is released.The EA SPORTS FC Community Team ]]></description>
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<pubDate>Fri, 24 Jul 2026 22:46:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, Upcoming, Deep, Dives</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Welcome to the road to EA SPORTS FC™ 27.</div><p class="bb_paragraph"></p><p class="bb_paragraph">Over the coming weeks, we'll be releasing a series of Deep Dives and Pitch Notes from the development team. Ahead of launch, these will be joined by additional Deep Dives, including a dedicated PC Deep Dive. More details can be found below.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Pitch Notes will cover everything coming to Gameplay, Career, Ultimate Team, The Grounds and Clubs in FC 27, including features and improvements driven by community feedback.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>Upcoming Deep Dives</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46226104/260dd17d477cc38e6428457f97cc07850366edf5.png"></p><div class="bb_h3"><b>July</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Gameplay</p></li><li><p class="bb_paragraph">Career</p></li></ul><div class="bb_h3"><b>August</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Ultimate Team</p></li><li><p class="bb_paragraph">The Grounds</p></li><li><p class="bb_paragraph">Clubs</p></li></ul><div class="bb_h3"><b>PC Deep Dive</b></div><p class="bb_paragraph">Alongside the Deep Dives above, we'll also be publishing a dedicated PC-focused Pitch Notes article ahead of launch. This will cover topics specific to the PC version of EA SPORTS FC™ 27, including system requirements, supported features, and platform-specific improvements.</p><p class="bb_paragraph">Thank you for joining us on the journey to FC 27. We look forward to hearing your feedback as each Deep Dive is released.</p><ul class="bb_ul"><li><p class="bb_paragraph">The EA SPORTS FC Community Team</p></li></ul>]]> </content:encoded>
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<item>
<title>逮捕全新佩嘉西伊格納斯追擊者執法載具</title>
<link>https://xinker.org/zh/%E9%80%AE%E6%8D%95%E5%85%A8%E6%96%B0%E4%BD%A9%E5%98%89%E8%A5%BF%E4%BC%8A%E6%A0%BC%E7%B4%8D%E6%96%AF%E8%BF%BD%E6%93%8A%E8%80%85%E5%9F%B7%E6%B3%95%E8%BC%89%E5%85%B7</link>
<guid>https://xinker.org/zh/%E9%80%AE%E6%8D%95%E5%85%A8%E6%96%B0%E4%BD%A9%E5%98%89%E8%A5%BF%E4%BC%8A%E6%A0%BC%E7%B4%8D%E6%96%AF%E8%BF%BD%E6%93%8A%E8%80%85%E5%9F%B7%E6%B3%95%E8%BC%89%E5%85%B7</guid>
<description><![CDATA[ 在 GTA 線上模式中，駕駛全新的佩嘉西伊格納斯追擊者執法載具，盡情享受假冒洛聖都頂尖員警的純粹快感。伊格納斯追擊者完美融合了洛聖都警局那種愛高速狂飆、橫衝直撞的風格，以及佩嘉西標誌性的空氣動力學設計和高檔外觀。任何人想以短路點火發動的破舊車輛來逃之夭夭，恐怕都插翅難逃。增添佩嘉西伊格納斯追擊者到您的載具收藏：現已於軍火大亨推出。本週主要目標：《冬行無跡》柯茲中心的金庫與展品中新增了一件精美藝術品：科內利斯．米倫諾伊克的的《冬行無跡》，也就是本週「柯茲中心搶劫」中全新的主要目標。在藝術收藏家計畫中達到精英翹楚等級的成員，在首次嘗試這搶劫任務時，仍將有機會竊取吉恩的超現實主義傑作《努力的成果》；而完成「柯茲中心搶劫」後，售出第一件主要目標將為所有玩家帶來豐厚的每週獎勵。本週在柯茲中心展出的其他藝術品還包括《什麼聲音？》和《哀，水果》。如同其他傑作，一旦得手，您可以選擇將其陳列在您的豪宅內，或者轉手賣給費伯先生有興趣的買家。若能在沒有死亡的情況下成功完成「柯茲中心搶劫」，您將達成每週挑戰，在原有收益之外額外獲得 40 萬 GTA 遊戲幣。古羅帝毒牙 GT 現已全面推出駕駛全新的古羅帝毒牙 GT（超級跑車）在食物鏈頂端完美地卡位停車；這是一款融合了義大利引擎設計與致命頂級掠食者基因的進口超級跑車。此車款現已在傳奇車業公開發售；GTA+ 會員仍可在即日起至 8 月 12 日止，前往好麥塢車友會免費領取。在 PC（強化版）上，更可送到洛聖都車聚內的阿浩特製改裝，釋放這款可以改裝的超級跑車全部潛能。請前往 Rockstar 新聞放送查看活動完整詳情。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45517848/6bfd2c4ec50e78b28cfc0bb86f52b516d4d0f3df.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 22:40:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>逮捕全新佩嘉西伊格納斯追擊者執法載具</media:keywords>
<content:encoded><![CDATA[在 GTA 線上模式中，駕駛全新的佩嘉西伊格納斯追擊者執法載具，盡情享受假冒洛聖都頂尖員警的純粹快感。伊格納斯追擊者完美融合了洛聖都警局那種愛高速狂飆、橫衝直撞的風格，以及佩嘉西標誌性的空氣動力學設計和高檔外觀。任何人想以短路點火發動的破舊車輛來逃之夭夭，恐怕都插翅難逃。<br><br>增添佩嘉西伊格納斯追擊者到您的載具收藏：現已於軍火大亨推出。<br><br>本週主要目標：《冬行無跡》<br><br>柯茲中心的金庫與展品中新增了一件精美藝術品：科內利斯．米倫諾伊克的的《冬行無跡》，也就是本週「柯茲中心搶劫」中全新的主要目標。<br><br>在藝術收藏家計畫中達到精英翹楚等級的成員，在首次嘗試這搶劫任務時，仍將有機會竊取吉恩的超現實主義傑作《努力的成果》；而完成「柯茲中心搶劫」後，售出第一件主要目標將為所有玩家帶來豐厚的每週獎勵。<br><br>本週在柯茲中心展出的其他藝術品還包括《什麼聲音？》和《哀，水果》。如同其他傑作，一旦得手，您可以選擇將其陳列在您的豪宅內，或者轉手賣給費伯先生有興趣的買家。<br><br>若能在沒有死亡的情況下成功完成「柯茲中心搶劫」，您將達成每週挑戰，在原有收益之外額外獲得 40 萬 GTA 遊戲幣。<br><br><img src="https://clan.akamai.steamstatic.com/images/45517848/862a0f2b4757b86d4fb8d08f70088a52332a1203.jpg"><br>古羅帝毒牙 GT 現已全面推出<br><br>駕駛全新的古羅帝毒牙 GT（超級跑車）在食物鏈頂端完美地卡位停車；這是一款融合了義大利引擎設計與致命頂級掠食者基因的進口超級跑車。<br><br>此車款現已在傳奇車業公開發售；GTA+ 會員仍可在即日起至 8 月 12 日止，前往好麥塢車友會免費領取。在 PC（強化版）上，更可送到洛聖都車聚內的阿浩特製改裝，釋放這款可以改裝的超級跑車全部潛能。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rockstargames.com%2Ftw%2Fnewswire%2Farticle%2F39a9o72a713223%2Fapprehend-the-new-pegassi-ignus-pursuit-law-enforcement-vehicle%3Futm_source%3Dsteam-news-gtave%26utm_medium%3Do_promos%26utm_campaign%3D508%26utm_content%3D508-lead" target="_blank" rel=" noopener">請前往 Rockstar 新聞放送查看活動完整詳情。</a>]]> </content:encoded>
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<item>
<title>Work&#45;In&#45;Progress: The M7 Tank</title>
<link>https://xinker.org/zh/work-in-progress-the-m7-tank</link>
<guid>https://xinker.org/zh/work-in-progress-the-m7-tank</guid>
<description><![CDATA[ we’re very pleased to share a new work in progress vehicle with you, currently being crafted by War Thunder artists. This is the American M7 medium tank, a project developed right alongside the Sherman.Initially the M7 project was conceived as a light tank, intended to replace the M3 Stuart. As development progressed however, the growing list of requirements led to a significant increase in the vehicle’s weight, pushing it over the threshold for a light tank. Ultimately, its combat characteristics became nearly identical to the M4 Sherman. As the Sherman was already comfortably rolling off the assembly lines, mass production of the M7 was deemed impractical.Let’s have a look at the new model. At a glance, you might see echoes of several different tanks. You may notice the low, rounded silhouette of the M22, the cast hull lines reminiscent of the Canadian Ram, or a transmission plate that shares elements of the Lee and Sherman. Despite these fragmented initial impressions, all of its design elements come together quite nicely to form quite a fascinating and aesthetically cohesive tank.We must say the word &quot;aesthetic&quot; is certainly apt for the M7. Its silhouette has been fairly pleasing to the eye as we’ve been developing it. It could be described as a more compact, streamlined Sherman. The little details play a big role in this impression too. The stowage box on the rear of the turret visually extends its profile, while the grab handles on the cast hull and the metal guards around the turret&#039;s observation devices give it a fittingly aggressive edge.Much like the CA-27, this vehicle may seem similar to others in the game visually, but it is entirely unique. Much like the previous WIP, the M7 model is being created from the ground up, which requires a tremendous amount of work overall. Creating new vehicles is often a deceptively long process, especially with rare machines that don’t have extensively detailed documentation. Nevertheless, our artists have been relying on surviving documentation as well as photographs of the only remaining M7 tank, originally located at the U.S. Army Ordnance Museum and now part of the U.S. Army Center of Military History collection.We’re still deciding which spot will be best for the M7, it’ll either end up in late Rank II or early Rank III, likely in the light tank line around the Chaffee or in the gap between the M22 and M6. These areas are relatively sparse, so we’re happy to include a new vehicle here to add some extra variety to early lineups.Once work on the M7 is complete we’ll show you in one of our regular comprehensive Devblogs, where we’ll outline its performance and what you can expect from it in the game. That’s all for now, we hope you like this new format — see you soon!Please note that vehicle specifications and model visuals may be subject to revision and change before being added to the game. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/32960ca56e0e908e587cd5a7e8a4db3ed53ef087.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 21:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Work-In-Progress:, The, Tank</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/ed412ec080a0112b6e237165dedd3505741febfa.jpg"></p><p class="bb_paragraph">we’re very pleased to share a new work in progress vehicle with you, currently being crafted by War Thunder artists. This is the American M7 medium tank, a project developed right alongside the Sherman.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Initially the M7 project was conceived as a light tank, intended to replace the M3 Stuart. As development progressed however, the growing list of requirements led to a significant increase in the vehicle’s weight, pushing it over the threshold for a light tank. Ultimately, its combat characteristics became nearly identical to the M4 Sherman. As the Sherman was already comfortably rolling off the assembly lines, mass production of the M7 was deemed impractical.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/9ebf1a5b0612473b7610f3b41d75c4cdbd375db6.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/8f4c6c920fdfe0d6f586d3c65cb116ad0d08559d.jpg"></p><p class="bb_paragraph">Let’s have a look at the new model. At a glance, you might see echoes of several different tanks. You may notice the low, rounded silhouette of the M22, the cast hull lines reminiscent of the Canadian Ram, or a transmission plate that shares elements of the Lee and Sherman. Despite these fragmented initial impressions, all of its design elements come together quite nicely to form quite a fascinating and aesthetically cohesive tank.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We must say the word "aesthetic" is certainly apt for the M7. Its silhouette has been fairly pleasing to the eye as we’ve been developing it. It could be described as a more compact, streamlined Sherman. The little details play a big role in this impression too. The stowage box on the rear of the turret visually extends its profile, while the grab handles on the cast hull and the metal guards around the turret's observation devices give it a fittingly aggressive edge.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/b6b0a5259ff811547ea10e2e8c3773b8514fca08.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/b50850e7884349b8e851cc1bd19bc03b628e6f35.jpg"></p><p class="bb_paragraph">Much like the CA-27, this vehicle may seem similar to others in the game visually, but it is entirely unique. Much like the previous WIP, the M7 model is being created from the ground up, which requires a tremendous amount of work overall. Creating new vehicles is often a deceptively long process, especially with rare machines that don’t have extensively detailed documentation. Nevertheless, our artists have been relying on surviving documentation as well as photographs of the only remaining M7 tank, originally located at the U.S. Army Ordnance Museum and now part of the U.S. Army Center of Military History collection.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/0a39a7dfbb5f796ae6f1ddd88342b9a1037172a6.jpg"></p><p class="bb_paragraph">We’re still deciding which spot will be best for the M7, it’ll either end up in late Rank II or early Rank III, likely in the light tank line around the Chaffee or in the gap between the M22 and M6. These areas are relatively sparse, so we’re happy to include a new vehicle here to add some extra variety to early lineups.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/b04c177aa83dad0640a6d7a175dcb776bc566022.jpg"></p><p class="bb_paragraph">Once work on the M7 is complete we’ll show you in one of our regular comprehensive Devblogs, where we’ll outline its performance and what you can expect from it in the game. That’s all for now, we hope you like this new format — see you soon!</p><p class="bb_paragraph"><i>Please note that vehicle specifications and model visuals may be subject to revision and change before being added to the game.</i></p>]]> </content:encoded>
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<item>
<title>ROADMAP 2026</title>
<link>https://xinker.org/zh/roadmap-2026</link>
<guid>https://xinker.org/zh/roadmap-2026</guid>
<description><![CDATA[ It&#039;s been a while!    Our latest update bears the fruit of months of hard work, with the release of the brand-new track, Mt. Fuji, and three seasons that each come with a new dedicated game mode for the spotlights of JDM, PAC-MAN and IMSA!    And, almost prophetically, last Roadmap we included our now classic &quot;This is just a plan&quot; disclaimer, and we will admit having encountered a boulder or two along the way. However, we&#039;re still on track for most of our plans and we&#039;re here to give you a quick update so you know what to expect for the rest of 2026.    We&#039;ll also be following up with a Dev Q&amp;A, and we&#039;ll be opening up a channel in our Discord channel where you can share all of your most burning questions.      So, let&#039;s begin where the beginning began, and do a quick status re-check on what we shared for 2026!    DISCLAIMER: THIS IS JUST THE PLAN    Even the best laid plans often go awry, so please take it all with a pinch of salt. The team could run into unforeseen issues or simply change their minds thanks to new findings or feedback they hadn’t considered, so do not take any of our plans as written in stone, but more as a roadmap of intentions for the rest of the year.           Ok, now that’s out of the way, let’s dive deeper into the details!    UPDATE ON ANNOUNCED PROJECTS    DRIVE SYNDICATE SIDE STORIES    In our most recent update, we were finally able to deliver the updated Drive Syndicate, with a revamped format and a new way to deliver the narrative.    Although slightly delayed from our initial plans, we were still able to release Drive Syndicate spin-off events each update.    MORE SPECIAL COLLABS    These plans continue full steam ahead! We&#039;ve already been able to score some fantastic new collabs this year, such as Dragonforce, Audi and Porsche, and even saw the return of Sonic and the Hololive crew for a final encore.             Even this season brings new collabs with PAC-MAN and IMSA, and although we can’t mention them yet, we still have a couple of bangers coming to Asphalt later this year, so stay tuned!    SHOP REWORK    This was also successfully finalized at the start of this update. Our tests have finally concluded, and the new shop has been successfully released into the wild!    MULTIPLAYER    Although not finished, we will continue to work on improving our Multiplayer experience.    This year we&#039;ve already been tweaking our filters to better adapt to our community feedback, we introduced the Champion League and we&#039;ve also revamped our triumph rewards, alongside continuing to offer new exclusive cars to collect as you rank up.    But the work is never over, and we will continue to adapt and tweak, working closely with the feedback shared by our Discord community until we hit the sweet spot.    NEW TRACK    Mt. Fuji has just hit the Asphalt this update, featuring a Touge-shaped love letter to Japan and the surrounding area of Mount Fuji.    Unfortunately, we won&#039;t make it in time to bring a new track for our December update, but the team is already at work on plans for the next track which we will hopefully see in 2027.    UPCOMING PROJECTS    OCTOBER UPDATE    PATH TO LEGENDS    Slightly delayed from our initial plans, the Path to Legends is currently slated to release in our October Update (Update 53 for those of you keeping track) and will offer a new way for new players to learn the ropes and catch up to the rest of the crew.    New players will encounter a new set of missions and milestones for them to chase as they learn the ins and outs of the game. They&#039;ll be able to get into the meat of things sooner, with earlier access to special events and multiplayer, and unlock some useful starter cars as they complete their Path to Legends.    BLACKCREST HALL    Here&#039;s the big one which we&#039;ve been dying to show you. A big new shiny event is headed your way!    Welcome to Blackcrest Hall! Home to the Blackcrest Society, an elite secret society with the keys to the best machines in existence and deeply immersed in a world of political intrigue whose power struggles spill onto the streets.    They need a driver, nay, a legend, who not only has the racing skills but what it takes to dominate the streets behind the wheel of their exclusive super cars.    Inspired by the roguelite genre, Blackcrest Hall offers an all-new experience. Each event will give you access to a new car from the exclusive Blackcrest Hall garage. As their new Driver for hire, you&#039;ll have to take it through a series of missions and challenges, which will have you racing and completing objectives, or even facing against some of the most dangerous drivers on the Asphalt, where crossing the finish line ain&#039;t going to cut it.    Completing each mission will grant you the necessary resources to upgrade your car and abilities, and to eventually unlock more permanent upgrades and rewards, even allowing you to add the Blackcrest Hall cars to your own garage!    The Community team is already planning how to best show it off, a ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42598558/3d98d1c123aedce84fa523dfcdfa44b87baafb69.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 20:42:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ROADMAP, 2026</media:keywords>
<content:encoded><![CDATA[It's been a while!<br><br>    Our latest update bears the fruit of months of hard work, with the release of the brand-new track, Mt. Fuji, and three seasons that each come with a new dedicated game mode for the spotlights of JDM, PAC-MAN and IMSA!<br><br>    And, almost prophetically, last Roadmap we included our now classic "This is just a plan" disclaimer, and we will admit having encountered a boulder or two along the way. However, we're still on track for most of our plans and we're here to give you a quick update so you know what to expect for the rest of 2026.<br><br>    We'll also be following up with a Dev Q&A, and we'll be opening up a channel in our Discord channel where you can share all of your most burning questions.  <br><br>    So, let's begin where the beginning began, and do a quick status re-check on what we shared for 2026!<br><div class="bb_h2">    DISCLAIMER: THIS IS JUST THE PLAN</div>    Even the best laid plans often go awry, so please take it all with a pinch of salt. The team could run into unforeseen issues or simply change their minds thanks to new findings or feedback they hadn’t considered, so do not take any of our plans as written in stone, but more as a roadmap of intentions for the rest of the year.  <br><br>     <br><br>    Ok, now that’s out of the way, let’s dive deeper into the details!<br><div class="bb_h1">    UPDATE ON ANNOUNCED PROJECTS</div><div class="bb_h2">    DRIVE SYNDICATE SIDE STORIES</div>    In our most recent update, we were finally able to deliver the updated Drive Syndicate, with a revamped format and a new way to deliver the narrative.<br><br>    Although slightly delayed from our initial plans, we were still able to release Drive Syndicate spin-off events each update.<br><div class="bb_h2">    MORE SPECIAL COLLABS</div>    These plans continue full steam ahead! We've already been able to score some fantastic new collabs this year, such as Dragonforce, Audi and Porsche, and even saw the return of Sonic and the Hololive crew for a final encore.     <br>    <br>    Even this season brings new collabs with PAC-MAN and IMSA, and although we can’t mention them yet, we still have a couple of bangers coming to Asphalt later this year, so stay tuned!<br><div class="bb_h2">    SHOP REWORK</div>    This was also successfully finalized at the start of this update. Our tests have finally concluded, and the new shop has been successfully released into the wild!<br><div class="bb_h2">    MULTIPLAYER</div>    Although not finished, we will continue to work on improving our Multiplayer experience.<br><br>    This year we've already been tweaking our filters to better adapt to our community feedback, we introduced the Champion League and we've also revamped our triumph rewards, alongside continuing to offer new exclusive cars to collect as you rank up.<br><br>    But the work is never over, and we will continue to adapt and tweak, working closely with the feedback shared by our Discord community until we hit the sweet spot.<br><div class="bb_h2">    NEW TRACK</div>    Mt. Fuji has just hit the Asphalt this update, featuring a Touge-shaped love letter to Japan and the surrounding area of Mount Fuji.<br><br>    Unfortunately, we won't make it in time to bring a new track for our December update, but the team is already at work on plans for the next track which we will hopefully see in 2027.<br><div class="bb_h1">    UPCOMING PROJECTS</div><div class="bb_h2">    OCTOBER UPDATE</div>    <b><u>PATH TO LEGENDS</u></b><br><br>    Slightly delayed from our initial plans, the Path to Legends is currently slated to release in our October Update (Update 53 for those of you keeping track) and will offer a new way for new players to learn the ropes and catch up to the rest of the crew.<br><br>    New players will encounter a new set of missions and milestones for them to chase as they learn the ins and outs of the game. They'll be able to get into the meat of things sooner, with earlier access to special events and multiplayer, and unlock some useful starter cars as they complete their Path to Legends.<br><br>    <b><u>BLACKCREST HALL</u></b><br><br>    Here's the big one which we've been dying to show you. A big new shiny event is headed your way!<br><br>    Welcome to Blackcrest Hall! Home to the Blackcrest Society, an elite secret society with the keys to the best machines in existence and deeply immersed in a world of political intrigue whose power struggles spill onto the streets.<br><br>    They need a driver, nay, a legend, who not only has the racing skills but what it takes to dominate the streets behind the wheel of their exclusive super cars.<br><br>    Inspired by the roguelite genre, Blackcrest Hall offers an all-new experience. Each event will give you access to a new car from the exclusive Blackcrest Hall garage. As their new Driver for hire, you'll have to take it through a series of missions and challenges, which will have you racing and completing objectives, or even facing against some of the most dangerous drivers on the Asphalt, where crossing the finish line ain't going to cut it.<br><br>    Completing each mission will grant you the necessary resources to upgrade your car and abilities, and to eventually unlock more permanent upgrades and rewards, even allowing you to add the Blackcrest Hall cars to your own garage!<br><br>    The Community team is already planning how to best show it off, and this one is so big that we might have to just go live on a stream to show the entire thing instead of our usual community videos. Would that be something you would be interested in? Let us know in the Discord so we can start prepping!<br><br>    <b><u>SECRET SPOTLIGHT COLLAB</u></b><br><br>    Shhh, it's a secret, but we have an upcoming collab that can really pack a punch. More will be revealed closer to release.<br><br>    <b><u>GAUNTLET CHANGES</u></b><br><br>    We're planning some balancing changes for the Gauntlet event.<br><br>    Mainly, the goal is to make progression through ranks faster and increase the amount of Gauntlet Coins earned overall, to make it easier and faster to collect the blueprints included in the Gauntlet Store. We're also planning on changing the cars currently included in the store<br><br>    However, those changes include some cuts that we are currently debating with our team.<br><br>    Once we've reached a decision, we'll make sure to let you know in advance, so the changes don't catch you unaware, but for now we suggest trying to make as much progress towards your current goal before the October Update releases.<br><div class="bb_h2">    DECEMBER</div>    <b><u>SECRET SPOTLIGHT COLLAB</u></b><br><br>    I said Shhhhh! Another one we can't talk about yet, but stay tuned!      <br>    (Can't think of any fun clues that wouldn't give it away immediately, sorry!)<br><div class="bb_h2">    FOR 2027</div>    We have had a few plans that we don't think we'll be able to squeeze into 2026, so we will be trying to revisit a few in 2027 such as:<br><br>    <b><u>NEW TRACK</u></b><br><br>    As we mentioned before, it's had to slip to help support other projects and ensure that it will still maintain the standard of quality you're accustomed to.<br><br>    <b><u>CLUB EVENT – COMMUNITY MILESTONES</u></b><br><br>    Our original Community Milestones idea has slightly mutated, and now we'll be pitting the best Clubs against each other instead!<br><br>    In this new event, you will have to choose a faction to represent during the event!<br><br>    Each Faction will have a set of score milestones to complete, and reaching each milestone will unlock rewards for the ENTIRE community to claim!<br><br>    To earn score points for your faction you'll have to complete a series of challenges alongside your club and earn rep, so if you're a lone wolf.... better find a pack quick!<br><br>    The event will also include Club Leaderboards, to determine who's at the top of the pack and unlock rewards for your entire club while you're at it.<br><br>    We tried our best to keep it in 2026, but as the idea grew, we didn't want to rush it.  <br><br>    <b><u>REFERRAL PROGRAM</u></b><br><br>    Still on the drawing board, but it had lower priority compared to bigger features like Blackcrest Hall. We'll still be looking into offering a way for you to invite your friends into the game and get rewarded while they race.<br><br>    <b><u>MASTERY SYSTEM</u></b><br><br>    They say the best systems are those that are easy to learn but hard to... pin down a release plan for.  <br><br>    The Mastery System has unfortunately been left out of our current 2026 plans, and the team will see when it's a good time to revisit. We'd like to focus our efforts more on our current Multiplayer improvement plans and check your feedback on the new Blackcrest Hall, before starting work on a new reward system on top.  <br><br>    <b><u>ESPORTS</u></b><br><br>    Unfortunately, it seems we won't be able to hold the Asphalt Series Finals this year. Due to unforeseen circumstances, our Esports plans have slipped into 2027, but don't worry, it's not the end and we're still working hard to find a date for the next Asphalt Series Finals as soon as we can!<br><br>    In the meantime, we'll try to keep the PROs busy and give them the spotlight they deserve in our PRO-AM Live events, or when they try and smurf their way into our regular ACE Challenges.<br><br>     <br><br>    Well, those are our plans for the rest of the year, with our main priorities being introducing the Path to Legends and unleashing Blackcrest Hall to the world!<br><br>    But what would you like to know more about?  <br><br>    Head over to our Discord as we have opened our DEV Q&A channel to start sharing them with the Devs!<br>]]> </content:encoded>
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<title>更新公告 1.0.2</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-102</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-102</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.2 更新已套用。更新內容如下。■ 圖形選項修正了驗證遊戲檔案完整性後畫面解析度變得過小的問題修正了啟用幀生成選項時發生崩潰的問題修正了變更幀率限制設定後未能儲存的問題■ 委託任務修正了冒險委託 29(覺醒柳特 vs. 巴爾杜克 戰鬥)中無法使用覺醒柳特的問題修正了冒險委託 29(覺醒柳特 vs. 巴爾杜克 戰鬥)中死亡時劇情模式未解除的問題修正了資深傭兵團晉級委託無法進行的問題修正了[區域委託] 新手傭兵 戴恩 中,失敗後重新接受委託時無法與背包互動的問題修正了奧內特因緣委託進行中因異常操作導致遊戲終止的問題■ 其他修正了部分崩潰問題感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Fri, 24 Jul 2026 20:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.2</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.2 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 圖形選項</div><ul class="bb_ul"><li>修正了驗證遊戲檔案完整性後畫面解析度變得過小的問題<br></li><li>修正了啟用幀生成選項時發生崩潰的問題<br></li><li>修正了變更幀率限制設定後未能儲存的問題</li></ul><br><div class="bb_h3">■ 委託任務</div><ul class="bb_ul"><li>修正了冒險委託 29(覺醒柳特 vs. 巴爾杜克 戰鬥)中無法使用覺醒柳特的問題<br></li><li>修正了冒險委託 29(覺醒柳特 vs. 巴爾杜克 戰鬥)中死亡時劇情模式未解除的問題<br></li><li>修正了資深傭兵團晉級委託無法進行的問題<br></li><li>修正了[區域委託] 新手傭兵 戴恩 中,失敗後重新接受委託時無法與背包互動的問題<br></li><li>修正了奧內特因緣委託進行中因異常操作導致遊戲終止的問題</li></ul><br><div class="bb_h3">■ 其他</div><ul class="bb_ul"><li>修正了部分崩潰問題</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>開發彙報：15.7 版本更新</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%BD%99%E5%A0%B1157-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 这是15.7版本策划内容的简要概述。欲了解更多信息，请访问相关链接：了解详情重要！由於版本更新仍在測試中，本公告中的資訊為暫時內容，反映發布時的遊戲開發狀態。版本更新上線時，某些更動和新內容可能會被完全刪除或以不同方式實行。艦長們！15.6 版本更新如火如荼地進行中，是時候展望 15.7 版本更新即將推出的內容了！以下為部分重點內容的簡要介紹，若想了解更多詳情，請查閱官網上的「開發彙報」文章。航空母艦與防空機制更新：15.7 版本更新為航空母艦與防空玩法帶來多項改進。防空機制方面，原本基於舷側的優先分區將改為 360 度的「對空防禦優先」；「集中防空火力」為其強化版，可在進度條填滿後啟用。防空相關的消耗品、升級品、指揮官技能和信號旗也將同步調整。航空母艦方面，則會新增兩種中隊消耗品：滅火支援（可撲滅友軍艦艇上的火災）、維修支援（可在一段時間內恢復所選友軍艦艇的部分血量）。泛美驅逐艦搶先體驗：泛美驅逐艦分支將於 15.7 版本更新開放搶先體驗。此分支包含八艘艦艇：Almirante Villar、Serrano、Antioquia、Cervantes、Marcílio Dias、Cuauhtémoc、Nueva Esparta 和 20 de Julio。她們以火炮作戰為核心特色，並依階級擁有不同機制來進一步提升火炮效率，包括僅限 AP 彈且跳彈角度良好的火炮、主炮裝填助推器，以及可提升炮彈性能的作戰指令。指揮官 Pascual Cervera y Topete 與聖地亞哥海戰：西班牙全新獨特指揮官 Pascual Cervera y Topete 將於 15.7 版本更新登場，同時推出包含 60 個元素的收藏，完成後即可招募這名指揮官。此收藏以聖地亞哥海戰為主題；這場美西戰爭中的決定性海戰，見證了 Cervera 的艦隊在對抗佔有優勢的美國艦隊時奮戰至最後一刻。欲深入了解所有詳情，請查閱官網的專題文章！點擊此處查看：了解详情 ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發彙報：15.7, 版本更新</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/31013613/ead6990ac32e7576b6fd3d4330265e6ee3772bfa.jpg"><br><br>这是15.7版本策划内容的简要概述。欲了解更多信息，请访问相关链接：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fwork-in-progress%2Fwork-in-progress-157%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>了解详情</b></a><br><br><i><b>重要！</b>由於版本更新仍在測試中，本公告中的資訊為暫時內容，反映發布時的遊戲開發狀態。版本更新上線時，某些更動和新內容可能會被完全刪除或以不同方式實行。</i><br><br>艦長們！<br><br>15.6 版本更新如火如荼地進行中，是時候展望 15.7 版本更新即將推出的內容了！以下為部分重點內容的簡要介紹，若想了解更多詳情，請查閱官網上的「開發彙報」文章。<br><br><ul class="bb_ul"><li><b>航空母艦與防空機制更新</b>：15.7 版本更新為航空母艦與防空玩法帶來多項改進。防空機制方面，原本基於舷側的優先分區將改為 <b>360 度的「對空防禦優先」</b>；<b>「集中防空火力」</b>為其強化版，可在進度條填滿後啟用。防空相關的消耗品、升級品、指揮官技能和信號旗也將同步調整。航空母艦方面，則會新增兩種中隊消耗品：<b>滅火支援</b>（可撲滅友軍艦艇上的火災）、<b>維修支援</b>（可在一段時間內恢復所選友軍艦艇的部分血量）。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/d149b52088888ee10756fa568a64865fd6c829b9.png"><br><img src="https://clan.akamai.steamstatic.com/images/31013613/0626b0c0c12d07eb229e7c596d2f079f1b595fbe.png"><br></li><li><b>泛美驅逐艦搶先體驗</b>：泛美驅逐艦分支將於 15.7 版本更新開放搶先體驗。此分支包含八艘艦艇：<b>Almirante Villar</b>、<b>Serrano</b>、<b>Antioquia</b>、<b>Cervantes</b>、<b>Marcílio Dias</b>、<b>Cuauhtémoc</b>、<b>Nueva Esparta</b> 和 <b>20 de Julio</b>。她們以火炮作戰為核心特色，並依階級擁有不同機制來進一步提升火炮效率，包括僅限 AP 彈且跳彈角度良好的火炮、主炮裝填助推器，以及可提升炮彈性能的作戰指令。<br><img src="https://clan.akamai.steamstatic.com/images/31013613/9ac53dd7ea9d0b61ffca9780f541398fd47c5a09.png"><br></li><li><b>指揮官 Pascual Cervera y Topete 與聖地亞哥海戰</b>：西班牙全新獨特指揮官 <b>Pascual Cervera y Topete</b> 將於 15.7 版本更新登場，同時推出包含 60 個元素的收藏，完成後即可招募這名指揮官。此收藏以聖地亞哥海戰為主題；這場美西戰爭中的決定性海戰，見證了 Cervera 的艦隊在對抗佔有優勢的美國艦隊時奮戰至最後一刻。<br><img src="https://clan.akamai.steamstatic.com/images/31013613/5464128d99fec4ba9738bf44d97a2b8da87d581f.png"></li></ul><br>欲深入了解所有詳情，請查閱官網的專題文章！點擊此處查看：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fwork-in-progress%2Fwork-in-progress-157%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>了解详情</b></a>]]> </content:encoded>
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<title>7/24(五) 重啟伺服器公告</title>
<link>https://xinker.org/zh/724%E4%BA%94-%E9%87%8D%E5%95%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/724%E4%BA%94-%E9%87%8D%E5%95%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，我們是《權力遊戲：國王大道》。 稍晚預計將重啟伺服器，特此公告。若正在遊戲中，可能會暫時中斷連線，重新登入後即可正常使用。 詳細內容請於下方確認。  ???? 7/24(五) 重啟伺服器公告☑️ 日程- 7/24(五) 17:30 (TST)☑️ 內容- 伺服器穩定化作業???? 參考事項- 維護日程與內容可能會因實際狀況有所變動，若發生變動將會透過本公告另行告知。- 為了安全使用遊戲，請在重啟伺服器前，在安全區域登出。  我們將竭盡全力，確保您能在穩定的環境中盡情享受遊戲。 謝謝。  ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>724五, 重啟伺服器公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/2ceb6e2190f2a6851814bd6663b8a24f42cf98ad.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">大家好，我們是<b>《權力遊戲：國王大道》</b>。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">稍晚預計將重啟伺服器，特此公告。</p><p class="bb_paragraph">若正在遊戲中，可能會暫時中斷連線，</p><p class="bb_paragraph">重新登入後即可正常使用。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">詳細內容請於下方確認。</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph">????<b> 7/24(五) 重啟伺服器公告</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>☑️ 日程</b></p><p class="bb_paragraph">- 7/24(五) 17:30 (TST)</p><p class="bb_paragraph"><b>☑️ 內容</b></p><p class="bb_paragraph">- 伺服器穩定化作業</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? 參考事項</b></p><p class="bb_paragraph">- 維護日程與內容可能會因實際狀況有所變動，若發生變動將會透過本公告另行告知。</p><p class="bb_paragraph">- 為了安全使用遊戲，請在重啟伺服器前，在安全區域登出。</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph">我們將竭盡全力，確保您能在穩定的環境中盡情享受遊戲。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p><p class="bb_paragraph"><br><img src="https://clan.akamai.steamstatic.com/images/46005685/1aabe724e812a2c8da2edbac0b209c8df1f750a2.jpg"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Boba Cafe Simulator is now available on Steam! ????watch gameplay livestream!</title>
<link>https://xinker.org/zh/boba-cafe-simulator-is-now-available-on-steam-watch-gameplay-livestream</link>
<guid>https://xinker.org/zh/boba-cafe-simulator-is-now-available-on-steam-watch-gameplay-livestream</guid>
<description><![CDATA[ ???? The wait is over, Shop Managers!Boba Cafe Simulator is now officially available on Steam! ????To celebrate launch, we&#039;re hosting a special livestream right on our Steam Store page!Join us to watch gameplay from the latest version, see the new features in action, and celebrate launch with us! ???? ]]></description>
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<pubDate>Fri, 24 Jul 2026 16:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Boba, Cafe, Simulator, now, available, Steam, ????watch, gameplay, livestream</media:keywords>
<content:encoded><![CDATA[???? The wait is over, Shop Managers!<br><br>Boba Cafe Simulator is now officially available on Steam! ????<br><br>To celebrate launch, we're hosting a special livestream right on our Steam Store page!<br><br>Join us to watch gameplay from the latest version, see the new features in action, and celebrate launch with us! ????]]> </content:encoded>
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<title>Boba Cafe Simulator is Out Now! Launch Discount &amp;amp; Celebration Events!</title>
<link>https://xinker.org/zh/boba-cafe-simulator-is-out-now-launch-discount-celebration-events</link>
<guid>https://xinker.org/zh/boba-cafe-simulator-is-out-now-launch-discount-celebration-events</guid>
<description><![CDATA[ The wait is over!Boba Cafe Simulator is now officially available on Steam!https://store.steampowered.com/app/3683770/Boba_Cafe_Simulator/???? Launch DiscountCelebrate launch with our biggest discount of the year! 35% OFF during launch week Launch Price: $10.39 Regular Price: $15.99 Offer ends July 31✨ This is the lowest price you&#039;ll be able to get during the game&#039;s first year. There will not be a bigger discount within the next 12 months.Have questions before jumping in?Check out our 30-Question Launch FAQ for everything you need to know! Event 1 | Drink Sales ChampionshipJuly 24 – July 26Sign up directly inside the game!Think you&#039;re the fastest bubble tea shop manager?Compete to see who can sell the most drinks during the event!Rules• Ranking is based on the total number of drinks sold.• Every completed drink counts.• In multiplayer, only the host&#039;s sales are counted.Rewards???? 1st Place — Steam Gift Card (＄15)???? 2nd Place — Steam Gift Card (＄9)???? 3rd Place — Steam Gift Card (＄5)???? Participation PrizeFive randomly selected participants who complete the event will each receive a Steam Gift Card (＄2.9).Simply register in-game—your Steam ID will be recorded automatically.???? Winners will be announced on July 27.???? Event 2 | Share Your Café!July 24 – August 7Share anything related to Boba Cafe Simulator on social media!Ideas include:✔ Screenshots✔ Gameplay videos✔ Café designs✔ Multiplayer moments✔ Guides &amp; tips✔ Funny moments✔ Fan creationsUse the hashtag: #BobaCafeSimulatorand tag our official social media account.No need to compete on views, likes, or follower count!We&#039;ll select 10 creators based on creativity, entertainment, and overall quality.???? Winners will receive a Boba Cafe Simulator Steam Key to share with a friend! ❤️ Thank You!Thank you to every Shop Manager who supported us throughout development.From today onward...Sugarville is officially open for business!We hope your café is always busy, your customers leave happy, and your drink orders never stop coming.See you in-game! About Boba Cafe SimulatorBoba Cafe Simulator is an immersive bubble tea shop management simulation that supports solo play or online co-op with up to 8 players.Features???? Handcraft over 120 drinks, including bubble tea, fruit tea, coffee, and more.???? Build, decorate, and customize your own bubble tea shop.???? Play solo or with up to 8 players online.???? Manage dine-in customers, takeout, and delivery orders.????‍???? Hire staff to help with cashier duties and deliveries.???? Experience the magical Night Mode with mysterious recipes.???? Grow ingredients, go fishing, and discover hidden content.???? Carry multiple box types at once for easier inventory management.???? And yes... you can even beat up troublesome customers who leave bad reviews. ]]></description>
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<pubDate>Fri, 24 Jul 2026 16:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Boba, Cafe, Simulator, Out, Now, Launch, Discount, Celebration, Events</media:keywords>
<content:encoded><![CDATA[The wait is over!<br><br>Boba Cafe Simulator is now officially available on Steam!<br><br><a class="bb_link" href="https://store.steampowered.com/app/3683770/Boba_Cafe_Simulator/" target="_blank" rel="">https://store.steampowered.com/app/3683770/Boba_Cafe_Simulator/</a><br><br><div class="bb_h1">???? Launch Discount</div><br>Celebrate launch with our biggest discount of the year!<br><br><ul class="bb_ul"><li> 35% OFF during launch week<br></li><li> Launch Price: $10.39<br></li><li> Regular Price: $15.99<br></li><li> Offer ends July 31</li></ul>✨ This is the lowest price you'll be able to get during the game's first year. There will not be a bigger discount within the next 12 months.<br><br><br><div class="bb_h2">Have questions before jumping in?</div><br>Check out our <a class="bb_link" href="https://store.steampowered.com/app/3683770/Boba_Cafe_Simulator/" target="_blank" rel="">30-Question Launch FAQ</a> for everything you need to know!<br><br><br><br><div class="bb_h1"> Event 1 | Drink Sales Championship</div><br><div class="bb_h3">July 24 – July 26</div><b><br>Sign up directly inside the game!</b><br><br>Think you're the fastest bubble tea shop manager?<br><br>Compete to see who can sell the most drinks during the event!<br><br><div class="bb_h3">Rules</div><br>• Ranking is based on the total number of drinks sold.<br><br>• Every completed drink counts.<br><br>• In multiplayer, only the host's sales are counted.<br><br><div class="bb_h3">Rewards</div><br>???? 1st Place — Steam Gift Card (＄15)<br><br>???? 2nd Place — Steam Gift Card (＄9)<br><br>???? 3rd Place — Steam Gift Card (＄5)<br><br>???? Participation Prize<br><br>Five randomly selected participants who complete the event will each receive a Steam Gift Card (＄2.9).<br><br><b>Simply register in-game—your Steam ID will be recorded automatically.</b><br><br>???? Winners will be announced on July 27.<br><br><br><br><div class="bb_h1">???? Event 2 | Share Your Café!</div><br>July 24 – August 7<br><br>Share anything related to Boba Cafe Simulator on social media!<br><br>Ideas include:<br><br>✔ Screenshots<br><br>✔ Gameplay videos<br><br>✔ Café designs<br><br>✔ Multiplayer moments<br><br>✔ Guides & tips<br><br>✔ Funny moments<br><br>✔ Fan creations<br><br><b>Use the hashtag: #BobaCafeSimulator</b><br><br><b>and tag our official social media account.</b><br><br>No need to compete on views, likes, or follower count!<br><br>We'll select 10 creators based on creativity, entertainment, and overall quality.<br><br>???? <b>Winners will receive a Boba Cafe Simulator Steam Key to share with a friend!</b><br><br><br><br><br><div class="bb_h1"> ❤️ Thank You!</div><br>Thank you to every Shop Manager who supported us throughout development.<br><br>From today onward...<br><br>Sugarville is officially open for business!<br><br>We hope your café is always busy, your customers leave happy, and your drink orders never stop coming.<br><br>See you in-game!<br><br><br><br><div class="bb_h3"> About Boba Cafe Simulator</div><br>Boba Cafe Simulator is an immersive bubble tea shop management simulation that supports solo play or online co-op with up to 8 players.<br><br><div class="bb_h3">Features</div><br>???? Handcraft over 120 drinks, including bubble tea, fruit tea, coffee, and more.<br><br>???? Build, decorate, and customize your own bubble tea shop.<br><br>???? Play solo or with up to 8 players online.<br><br>???? Manage dine-in customers, takeout, and delivery orders.<br><br>????‍???? Hire staff to help with cashier duties and deliveries.<br><br>???? Experience the magical Night Mode with mysterious recipes.<br><br>???? Grow ingredients, go fishing, and discover hidden content.<br><br>???? Carry multiple box types at once for easier inventory management.<br><br>???? And yes... you can even beat up troublesome customers who leave bad reviews.<br>]]> </content:encoded>
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<title>全新裝備套裝「鬥爭者」效率分析</title>
<link>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E8%A3%9D%E5%82%99%E5%A5%97%E8%A3%9D%E9%AC%A5%E7%88%AD%E8%80%85%E6%95%88%E7%8E%87%E5%88%86%E6%9E%90</link>
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<description><![CDATA[ 隨著《權力遊戲：國王大道》的賽季更新，全新裝備套裝「鬥爭者」正式登場。這是遊戲內推出的第7個套裝裝備，其特點在於攻擊越多次，增益效果疊加的越高且變得越強。特別是在達到最大疊加時，暴擊率與暴擊傷害提升，因而備受玩家關注。 鬥爭者的詳細性能 鬥爭者3件套在每次攻擊命中敵軍時，玩家皆可疊加「激昂」增益效果。此增益效果最多可堆疊5次，每疊加一層皆能提升攻擊力。6件套則可在「激昂」增益效果堆疊至5次時，暴擊率與暴擊傷害量提升。 激昂增益效果在持續時間結束或受到敵軍攻擊時，疊加次數將減少1。持續時間結束並不代表所有疊加會立即消失，只要注意敵軍的攻擊，便不難維持最大疊加。此外，灼傷等減益效果不判定為被擊中，因此不會減少疊加次數。 ▲ 裝備Rank最大為28時的鬥爭者套裝效果 (出處: GameMeca) ▲ 根據套裝研究選擇輔助套裝時的效果 (出處: GameMeca) ▲ 可透過雙手散發的藍色煙霧確認是否套用增益效果 (出處: GameMeca) 主要裝備及效果比較 在目前的7種裝備套裝中，實用性較高的共有4種。「學者」只需施放一次技能即可獲得最大效果，而「狂戰士」則為常駐發動效果。「風暴騎士」與「鬥爭者」透過攻擊敵軍疊加增益效果並可套用最大效果。 ▲ 實用性較高的4種套裝的Rank28攻擊能力值摘要 (出處: GameMeca) 其中，能提升攻擊力的是「學者」與「鬥爭者」套裝。單看數值，鬥爭者要高出約1%。雖然受到攻擊時會減少疊加而降低性能，但由於重新疊加較為容易，因此實際影響並不大。 傷害量提升可透過「狂戰士」與「風暴騎士」套裝獲得。其中，「狂戰士」的數值雖然最低，但具有常駐套用的優勢。相反地，「風暴騎士」在增益效果達到最大疊加後僅能維持6秒，稍顯遺憾。而「破壞者」雖能提升高達95%的傷害量，但僅在攻擊虛脫狀態的敵軍時才會發動，因此實用性較低。  此外，由於「鬥爭者」能同時提升暴擊率與暴擊傷害，因此具有極高價值。而「學者」則是唯一能提升主動技能傷害量的套裝，在這一點上同樣具備強大的競爭力。 若想追求最高的傷害，建議選擇各項能力值均衡提升的組合。例如，若同時裝備「學者」與「鬥爭者」，攻擊力就會過度提高，導致效率降低。因此，建議確認角色的能力值數值，選擇如「學者」搭配「風暴騎士」或「鬥爭者」搭配「狂戰士」等能讓各項能力值均衡上升的組合。  來源：GameMeca ]]></description>
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<pubDate>Fri, 24 Jul 2026 16:24:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>全新裝備套裝「鬥爭者」效率分析</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph">隨著《權力遊戲：國王大道》的賽季更新，全新裝備套裝「鬥爭者」正式登場。這是遊戲內推出的第7個套裝裝備，其特點在於攻擊越多次，增益效果疊加的越高且變得越強。特別是在達到最大疊加時，暴擊率與暴擊傷害提升，因而備受玩家關注。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>鬥爭者的詳細性能</b><br> </p><p class="bb_paragraph">鬥爭者3件套在每次攻擊命中敵軍時，玩家皆可疊加「激昂」增益效果。此增益效果最多可堆疊5次，每疊加一層皆能提升攻擊力。6件套則可在「激昂」增益效果堆疊至5次時，暴擊率與暴擊傷害量提升。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">激昂增益效果在持續時間結束或受到敵軍攻擊時，疊加次數將減少1。持續時間結束並不代表所有疊加會立即消失，只要注意敵軍的攻擊，便不難維持最大疊加。此外，灼傷等減益效果不判定為被擊中，因此不會減少疊加次數。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46005685/293ecb097b14a3f5272b073459a3141ea9caecf5.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▲ 裝備Rank最大為28時的鬥爭者套裝效果 (出處: GameMeca)<br> <img src="https://clan.akamai.steamstatic.com/images/46005685/6b3bfd3580fb170090144a24eec583476142d370.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▲ 根據套裝研究選擇輔助套裝時的效果 (出處: GameMeca)<br> <img src="https://clan.akamai.steamstatic.com/images/46005685/4d0985232e4e42ef078c0bc22b1412a696ac74e8.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▲ 可透過雙手散發的藍色煙霧確認是否套用增益效果 (出處: GameMeca)</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要裝備及效果比較</b><br> </p><p class="bb_paragraph">在目前的7種裝備套裝中，實用性較高的共有4種。「學者」只需施放一次技能即可獲得最大效果，而「狂戰士」則為常駐發動效果。「風暴騎士」與「鬥爭者」透過攻擊敵軍疊加增益效果並可套用最大效果。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46005685/664f82f8fb78758fa57a87faf7613591820528b5.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▲ 實用性較高的4種套裝的Rank28攻擊能力值摘要 (出處: GameMeca)</p><p class="bb_paragraph"> </p><p class="bb_paragraph">其中，能提升攻擊力的是「學者」與「鬥爭者」套裝。單看數值，鬥爭者要高出約1%。雖然受到攻擊時會減少疊加而降低性能，但由於重新疊加較為容易，因此實際影響並不大。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">傷害量提升可透過「狂戰士」與「風暴騎士」套裝獲得。其中，「狂戰士」的數值雖然最低，但具有常駐套用的優勢。相反地，「風暴騎士」在增益效果達到最大疊加後僅能維持6秒，稍顯遺憾。而「破壞者」雖能提升高達95%的傷害量，但僅在攻擊虛脫狀態的敵軍時才會發動，因此實用性較低。</p><p class="bb_paragraph">  </p><p class="bb_paragraph">此外，由於「鬥爭者」能同時提升暴擊率與暴擊傷害，因此具有極高價值。而「學者」則是唯一能提升主動技能傷害量的套裝，在這一點上同樣具備強大的競爭力。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">若想追求最高的傷害，建議選擇各項能力值均衡提升的組合。例如，若同時裝備「學者」與「鬥爭者」，攻擊力就會過度提高，導致效率降低。因此，建議確認角色的能力值數值，選擇如「學者」搭配「風暴騎士」或「鬥爭者」搭配「狂戰士」等能讓各項能力值均衡上升的組合。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">來源：GameMeca</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Check Out Special Illustrations! Endless Ragnarok is Available Now!</title>
<link>https://xinker.org/zh/check-out-special-illustrations-endless-ragnarok-is-available-now</link>
<guid>https://xinker.org/zh/check-out-special-illustrations-endless-ragnarok-is-available-now</guid>
<description><![CDATA[ Thanks to all of you, &quot;Endless Ragnarok&quot; is receiving amazing feedback and is available now! To celebrate the launch, we are excited to bring you a full gallery of all 11 special illustrations. We hope you enjoy these beautiful pieces featuring your favorite characters!The Umamusume: Pretty Derby Teamhttps://store.steampowered.com/app/2944860/GRANBLUE_FANTASY_Relink/?curator_clanid=44537978 Umapyoi Legend emote! Endless Ragnarok, out now!https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/https://store.steampowered.com/app/3224770https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/Granblue Fantasy: Relink&#039;s Director Yasuyuki Kaji The Shadowverse: Worlds Beyond Illustration Teamhttps://store.steampowered.com/app/2584990/Shadowverse_Worlds_Beyond/Shadowverse: Worlds BeyondIllustrator YanagawaThe Princess Connect! Re:Dive Team Naotaka Takade, manga artist for Ketsu BattlerIllustrator Soji HisakataSaifumi, character designer for Granblue Fantasy: The Animation Season 2Illustrator MayokoIllustrator PonzuGranblue Fantasy: Relink - Endless Ragnarok Official Websitehttps://relink-ragnarok.granbluefantasy.com ]]></description>
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<pubDate>Fri, 24 Jul 2026 16:14:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Check, Out, Special, Illustrations, Endless, Ragnarok, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/ffff152c35cbaa238f13dee7a48048c30dcaf8ba.jpg"></p><p class="bb_paragraph">Thanks to all of you, "Endless Ragnarok" is receiving amazing feedback and is available now! To celebrate the launch, we are excited to bring you a full gallery of all 11 special illustrations. We hope you enjoy these beautiful pieces featuring your favorite characters!</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/e319d14d99c8b2a95e52a13c0004e16f00bc5e76.jpg">The Umamusume: Pretty Derby Team</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2944860/GRANBLUE_FANTASY_Relink/?curator_clanid=44537978" target="_blank" rel="">https://store.steampowered.com/app/2944860/GRANBLUE_FANTASY_Relink/?curator_clanid=44537978</a> Umapyoi Legend emote! Endless Ragnarok, out now!</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/" target="_blank" rel="">https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/</a><a class="bb_link" href="https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/" target="_blank" rel="">https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/</a><a class="bb_link" href="https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/" target="_blank" rel="">https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/</a><a class="bb_link" href="https://store.steampowered.com/app/3224770" target="_blank" rel="">https://store.steampowered.com/app/3224770</a><a class="bb_link" href="https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/" target="_blank" rel="">https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/</a><img src="https://clan.akamai.steamstatic.com/images/44537978/bca49e4b4ad290e045abbf25ee867396a43279a3.jpg">Granblue Fantasy: Relink's Director Yasuyuki Kaji </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/b18f950a573e80177ef9362fe5edf88fbc05abd7.jpg">The Shadowverse: Worlds Beyond Illustration Team</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2584990/Shadowverse_Worlds_Beyond/" target="_blank" rel="">https://store.steampowered.com/app/2584990/Shadowverse_Worlds_Beyond/</a>Shadowverse: Worlds Beyond</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/52ebf27c9294ff4a3cb14826135cf754094032d5.jpg">Illustrator Yanagawa</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/0dcea53cfc41d1e491d1f37730a5a0ce886cb1df.png">The Princess Connect! Re:Dive Team </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/45c3aa0c2a3dfd2e16ce87795e806b41aece922f.png">Naotaka Takade, manga artist for Ketsu Battler</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/e6aab09b357437907dc8e73b8a5e4022aacd52cf.jpg">Illustrator Soji Hisakata</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/3832b94dfa65bf074fe298ae28689f1013436296.jpg">Saifumi, character designer for Granblue Fantasy: The Animation Season 2</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/87bc16b24357ebb8eb13327d7a9f9738eadafa97.jpg">Illustrator Mayoko</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44537978/2bda7e76c0ab30c3b5ea8b0ec7eeab025e734e1a.jpg">Illustrator Ponzu</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Granblue Fantasy: Relink - Endless Ragnarok Official Website</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Frelink-ragnarok.granbluefantasy.com" target="_blank" rel=" noopener">https://relink-ragnarok.granbluefantasy.com</a></p>]]> </content:encoded>
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<item>
<title>July Update Event Open!!</title>
<link>https://xinker.org/zh/july-update-event-open</link>
<guid>https://xinker.org/zh/july-update-event-open</guid>
<description><![CDATA[ Mercenaries!!The July update is complete along with the 4th anniversary!!Special events will continue to be open!!Please join us for various event rewards!!1. July Update Event CouponsLog in each day (UTC) and use the coupon codes below:\[Coupon Code &amp; Rewards]Date (UTC)Coupon CodeREWARDS7/244THEVE0014th Anniversary Box 5EANew Unique Box 1EAHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)7/254THEVE0024th Anniversary Box 10EACross Steal Box 10EAAirborne Box 10EA60 Mod Ticket Pack7/264THEVE0034th Anniversary Box 10EANew Premium Box 1EAHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)7/274THEVE0044th Anniversary Box 10EA10,000 AVA COINAirborne Box 10EA60 Mod Ticket Pack7/284THEVE0054th Anniversary Box 10EA10,000 AVA COINHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)7/294THEVE0064th Anniversary Box 10EA10,000 AVA COINAirborne Box 10EA60 Mod Ticket Pack7/304THEVE0074th Anniversary Box 10EA10,000 AVA COINHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)7/314THEVE0084th Anniversary Box 5EANew Unique Box 1EAAirborne Box 10EA60 Mod Ticket Pack8/14THEVE0094th Anniversary Box 10EACross Steal Box 10EAHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)8/24THEVE0104th Anniversary Box 10EANew Premium Box 1EAAirborne Box 10EA60 Mod Ticket Pack8/34THEVE0114th Anniversary Box 10EA10,000 AVA COINHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)8/44THEVE0124th Anniversary Box 10EA10,000 AVA COINAirborne Box 10EA60 Mod Ticket Pack8/54THEVE0134th Anniversary Box 10EA10,000 AVA COINHorror Fox Box 10EA60 Mod Ticket PackCombat respawn 10EA (30D)2. Welcome back!Operation Support Coupon 4 EventWe welcome the return of our mercenaries and have prepared this to ensure the smooth execution of operational missions.\[Event Schedule (UTC)]2026. 07. 24 06:40 AM~ 2026. 08. 05 11:59 PM✅ How to Redeem:Click the coupon icon on the top right of the game lobby and type:-------------------4THEVE2607-------------------\[Event Coupon Rewards]Time-limited items consume time from the moment of acquisition and disappear when the time is fully used up.\[4th Anniversary Box Components]\[[b]New Unique Box][/b]3.Grand Survival Play EventPlay Grand Survival during the event period and claim your event rewards!!We look forward to your participation in this play event prepared for our 4th anniversary.The participation method is as follows.\[Event Schedule (UTC)]2026. 07. 24 06:40 AM~ 2026. 07. 27 00:00 AMPlease join Grand Survival mode on the Quick Match server!!To join, you must uncheck the &quot;Join&quot; option.We will provide the following rewards based on your gameplay history during the event period.Play countRewards3 times4th Anniversary Box 5EA5 times4th Anniversary Box 10EA10 times4th Anniversary Box 20EAWe will be giving away the 5 Infighter skins from the 4th Anniversary Box Jackpot to 4 lucky winners selected from all participants!!Dual Raven InfighterHealing Pistol InfighterAN X14 InfighterKatana InfighterLei Infighter - Pointman CharacterThe 4th Anniversary commemorative items are from the InFighter series.Rewards are scheduled to be announced and distributed within 3 days of the event&#039;s end.Sincerely,Your AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/4d114354b20cb77e03b94d35fd4440f756dac724.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 14:42:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>July, Update, Event, Open</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The July update is complete along with the 4th anniversary!!</p><p class="bb_paragraph">Special events will continue to be open!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please join us for various event rewards!!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/4d114354b20cb77e03b94d35fd4440f756dac724.png"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>1. July Update Event Coupons</b></div><p class="bb_paragraph">Log in each day (UTC) and use the coupon codes below:</p><p class="bb_paragraph"><b>\[Coupon Code & Rewards]</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Date (UTC)</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Coupon Code</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>REWARDS</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/24</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE001</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 5EA</p><p class="bb_paragraph">New Unique Box 1EA</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/25</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE002</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">Cross Steal Box 10EA</p><p class="bb_paragraph">Airborne Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/26</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE003</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">New Premium Box 1EA</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/27</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE004</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Airborne Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/28</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE005</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/29</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE006</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Airborne Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/30</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE007</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7/31</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE008</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 5EA</p><p class="bb_paragraph">New Unique Box 1EA</p><p class="bb_paragraph">Airborne Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>8/1</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE009</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">Cross Steal Box 10EA</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>8/2</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE010</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">New Premium Box 1EA</p><p class="bb_paragraph">Airborne Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>8/3</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE011</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>8/4</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE012</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Airborne Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>8/5</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4THEVE013</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p><p class="bb_paragraph">10,000 AVA COIN</p><p class="bb_paragraph">Horror Fox Box 10EA</p><p class="bb_paragraph">60 Mod Ticket Pack</p><p class="bb_paragraph">Combat respawn 10EA (30D)</p></div></div></div><p class="bb_paragraph"></p><div class="bb_h1">2. <b>Welcome back!</b></div><div class="bb_h1"><b>Operation Support Coupon 4 Event</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">We welcome the return of our mercenaries and have prepared this to ensure the smooth execution of operational missions.</p><p class="bb_paragraph"><b>\[Event Schedule (UTC)]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">2026. 07. 24 06:40 AM~ 2026. 08. 05 11:59 PM</p></blockquote><p class="bb_paragraph"></p><div class="bb_h3">✅ How to Redeem:</div><p class="bb_paragraph">Click the coupon icon on the top right of the game lobby and type:</p><p class="bb_paragraph"><b>-------------------</b></p><p class="bb_paragraph"><b>4THEVE2607</b></p><p class="bb_paragraph"><b>-------------------</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Event Coupon Rewards]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/c3fe2164ea0c1c5c60eb0ee757d5323723c05d9b.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Time-limited items consume time from the moment of acquisition and disappear when the time is fully used up.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[4th Anniversary Box Components]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/9ca9661c313b10c908e644df55b820582446b737.png"></p><p class="bb_paragraph">\[[b]New Unique Box][/b]</p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/09363940c83107877b7deeef0b4ff9da81696b04.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p><p class="bb_paragraph"></p><div class="bb_h1">3.Grand Survival Play Event</div><p class="bb_paragraph">Play Grand Survival during the event period and claim your event rewards!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We look forward to your participation in this play event prepared for our 4th anniversary.</p><p class="bb_paragraph">The participation method is as follows.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Event Schedule (UTC)]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">2026. 07. 24 06:40 AM~ 2026. 07. 27 00:00 AM</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Please join Grand Survival mode on the Quick Match server!!</p><p class="bb_paragraph">To join, you must uncheck the "Join" option.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We will provide the following rewards based on your gameplay history during the event period.</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Play count</p></div><div class="bb_table_th"><p class="bb_paragraph">Rewards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 5EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10 times</p></div><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 20EA</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">We will be giving away the 5 Infighter skins from the 4th Anniversary Box Jackpot to 4 lucky winners selected from all participants!!</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Dual Raven Infighter</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/7b6c12e147b43fdfae6d958774993de5f56f7250.jpg%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Healing Pistol Infighter</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/d35fe1d1c2076b4eb233d2fcd3da3df11726b6d6.jpg%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>AN X14 Infighter</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/41c3c3ae9de37cbb9d4dd068db4772e78d992f84.jpg%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"><b>Katana Infighter</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/3958651e030b6f08a4beea48b1a6c84c61dcb317.jpg%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Lei Infighter - Pointman Character</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/4b28aeba8045b9188c3f84f5430c18ad817e5e42.jpg%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p></div></div></div><p class="bb_paragraph">The 4th Anniversary commemorative items are from the InFighter series.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Rewards are scheduled to be announced and distributed within 3 days of the event's end.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p>]]> </content:encoded>
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<item>
<title>[FINISH] JULY Hotfix Announcement</title>
<link>https://xinker.org/zh/finish-july-hotfix-announcement</link>
<guid>https://xinker.org/zh/finish-july-hotfix-announcement</guid>
<description><![CDATA[ Mercenaries!===================================================================\[Hotfix Schedule]Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 07: 00 AMUniversal Time (UTC): 2026. 07. 24, 06: 00 AM - 06: 40 AMMaintenance is complete.We have prepared a small compensation to apologize for the inconvenience caused during gameplay.Please use the coupon to claim the items listed below.\[Schedule (UTC)]2026. 07. 24 06:00 AM~ 2026. 07. 26 11:59 PM✅ How to Redeem:Click the coupon icon on the top right of the game lobby and type:-------------------HOTFIX260724-------------------\[ITEM]New Unique Box 1EA4th Anniversary Box 10EAEuro Booster 300% 3DExp 300% Up 3DDouble UP Booster 3D30,000 AVA COIN100,000 EURO===================================================================First of all, we apologize for the inconvenience you experienced while playing the game.A hotfix is ​​scheduled to be released to fix the bug.Please refer to the schedule below.Hotifx will take place following the schedule below.\[Hotfix Schedule]Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 07: 00 AMUniversal Time (UTC): 2026. 07. 24, 06: 00 AM - 06: 40 AM\[Hotfix Details]1. Desmodus Fatal Bat Spec Change IssueBefore proceeding, we sincerely apologize for the inconvenience caused to your gameplay due to an unexpected issue.Upon investigating the performance anomaly regarding the &#039;Desmodus Fatal Bat&#039; weapon reported by our mercenaries, we confirmed that the &quot;Body/Arm Damage Same&quot; option was being applied to the item&#039;s performance.Regarding performance, we plan to add an Ultimate series of Desmodus-type weapons with different specs, and the specs have now been applied correctly.The detailed specifications to which the error was applied are as follows, and they will be fixed during this emergency maintenance.\[Bug Fix Details]Part-specific damage error: The option applying the same damage to the arms and torso will be removed.\[Note]There are no changes to the existing performance options officially announced.2. Change to Default GM Blessing Application Time Limit- To minimize abuse issues, we are adjusting the prerequisite for playing for 5 minutes or more from the default setting to 3 minutes.- We received feedback that the Blessing event is not applied if the game ends too quickly during Annihilation gameplay, and we intend to address this issue promptly.We sincerely apologize once again for the confusion caused by a lack of thorough review during the implementation of new item options.The erroneous option in question will be properly removed after the maintenance, so please keep this in mind during gameplay.Going forward, A.V.A Global will do its utmost to ensure that such issues do not recur by undergoing a more thorough review process.We apologize for the inconvenience.Thank you.Sincerely,The AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/b25d266eadc15fbc298a14cc520c627c6662a5f5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 14:38:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>FINISH, JULY, Hotfix, Announcement</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!</p><p class="bb_paragraph"></p><p class="bb_paragraph">===================================================================</p><p class="bb_paragraph">\[Hotfix Schedule]</p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 07: 00 AM</b></p><p class="bb_paragraph"><b>Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 06: 40 AM</b></p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Maintenance is complete.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have prepared a small compensation to apologize for the inconvenience caused during gameplay.</p><p class="bb_paragraph">Please use the coupon to claim the items listed below.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Schedule (UTC)]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">2026. 07. 24 06:00 AM~ 2026. 07. 26 11:59 PM</p></blockquote><p class="bb_paragraph"></p><div class="bb_h3">✅ How to Redeem:</div><p class="bb_paragraph">Click the coupon icon on the top right of the game lobby and type:</p><p class="bb_paragraph"><b>-------------------</b></p><p class="bb_paragraph"><b>HOTFIX260724</b></p><p class="bb_paragraph"><b>-------------------</b></p><p class="bb_paragraph">\[ITEM]</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">New Unique Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4th Anniversary Box 10EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Euro Booster 300% 3D</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exp 300% Up 3D</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Double UP Booster 3D</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30,000 AVA COIN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">100,000 EURO</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">===================================================================</p><p class="bb_paragraph">First of all, we apologize for the inconvenience you experienced while playing the game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A hotfix is ​​scheduled to be released to fix the bug.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the schedule below.</p><p class="bb_paragraph">Hotifx will take place following the schedule below.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Hotfix Schedule]</p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b><span class="bb_strike">Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 07: 00 AM</span></b></p><p class="bb_paragraph"><b>Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 06: 40 AM</b></p></blockquote><p class="bb_paragraph"><b>\[Hotfix Details]</b></p><p class="bb_paragraph"><b>1. Desmodus Fatal Bat Spec Change Issue</b></p><p class="bb_paragraph">Before proceeding, we sincerely apologize for the inconvenience caused to your gameplay due to an unexpected issue.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Upon investigating the performance anomaly regarding the 'Desmodus Fatal Bat' weapon reported by our mercenaries, we confirmed that the "Body/Arm Damage Same" option was being applied to the item's performance.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Regarding performance, we plan to add an Ultimate series of Desmodus-type weapons with different specs, and the specs have now been applied correctly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The detailed specifications to which the error was applied are as follows, and they will be fixed during this emergency maintenance.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Bug Fix Details]</p><p class="bb_paragraph">Part-specific damage error: The option applying the same damage to the arms and torso will be removed.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Note]</b></p><p class="bb_paragraph">There are no changes to the existing performance options officially announced.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>2. Change to Default GM Blessing Application Time Limit</b></p><p class="bb_paragraph">- To minimize abuse issues, we are adjusting the prerequisite for playing for 5 minutes or more from the default setting to 3 minutes.</p><p class="bb_paragraph">- We received feedback that the Blessing event is not applied if the game ends too quickly during Annihilation gameplay, and we intend to address this issue promptly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize once again for the confusion caused by a lack of thorough review during the implementation of new item options.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The erroneous option in question will be properly removed after the maintenance, so please keep this in mind during gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Going forward, A.V.A Global will do its utmost to ensure that such issues do not recur by undergoing a more thorough review process.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for the inconvenience.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">The AVA Operations Team</p>]]> </content:encoded>
</item>

<item>
<title>JULY Hotfix Announcement</title>
<link>https://xinker.org/zh/july-hotfix-announcement</link>
<guid>https://xinker.org/zh/july-hotfix-announcement</guid>
<description><![CDATA[ Mercenaries!First of all, we apologize for the inconvenience you experienced while playing the game.A hotfix is ​​scheduled to be released to fix the bug.Please refer to the schedule below.Hotifx will take place following the schedule below.\[Hotfix Schedule]Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 07: 00 AM*Schedule is subject to change.\[Hotfix Details]1. Desmodus Fatal Bat Spec Change IssueBefore proceeding, we sincerely apologize for the inconvenience caused to your gameplay due to an unexpected issue.Upon investigating the performance anomaly regarding the &#039;Desmodus Fatal Bat&#039; weapon reported by our mercenaries, we confirmed that the &quot;Body/Arm Damage Same&quot; option was being applied to the item&#039;s performance.Regarding performance, we plan to add an Ultimate series of Desmodus-type weapons with different specs, and the specs have now been applied correctly.The detailed specifications to which the error was applied are as follows, and they will be fixed during this emergency maintenance.\[Bug Fix Details]Part-specific damage error: The option applying the same damage to the arms and torso will be removed.\[Note]There are no changes to the existing performance options officially announced.2. Change to Default GM Blessing Application Time Limit- To minimize abuse issues, we are adjusting the prerequisite for playing for 5 minutes or more from the default setting to 3 minutes.- We received feedback that the Blessing event is not applied if the game ends too quickly during Annihilation gameplay, and we intend to address this issue promptly.We sincerely apologize once again for the confusion caused by a lack of thorough review during the implementation of new item options.The erroneous option in question will be properly removed after the maintenance, so please keep this in mind during gameplay.Going forward, A.V.A Global will do its utmost to ensure that such issues do not recur by undergoing a more thorough review process.We apologize for the inconvenience.Thank you.Sincerely,The AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/b25d266eadc15fbc298a14cc520c627c6662a5f5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 13:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>JULY, Hotfix, Announcement</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!</p><p class="bb_paragraph"></p><p class="bb_paragraph">First of all, we apologize for the inconvenience you experienced while playing the game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A hotfix is ​​scheduled to be released to fix the bug.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the schedule below.</p><p class="bb_paragraph">Hotifx will take place following the schedule below.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Hotfix Schedule]</p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Universal Time (UTC): 2026. 07. 24, 06: 00 AM - 07: 00 AM</b></p><p class="bb_paragraph">*Schedule is subject to change.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Hotfix Details]</b></p><p class="bb_paragraph"><b>1. Desmodus Fatal Bat Spec Change Issue</b></p><p class="bb_paragraph">Before proceeding, we sincerely apologize for the inconvenience caused to your gameplay due to an unexpected issue.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Upon investigating the performance anomaly regarding the 'Desmodus Fatal Bat' weapon reported by our mercenaries, we confirmed that the "Body/Arm Damage Same" option was being applied to the item's performance.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Regarding performance, we plan to add an Ultimate series of Desmodus-type weapons with different specs, and the specs have now been applied correctly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The detailed specifications to which the error was applied are as follows, and they will be fixed during this emergency maintenance.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Bug Fix Details]</p><p class="bb_paragraph">Part-specific damage error: The option applying the same damage to the arms and torso will be removed.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Note]</b></p><p class="bb_paragraph">There are no changes to the existing performance options officially announced.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>2. Change to Default GM Blessing Application Time Limit</b></p><p class="bb_paragraph">- To minimize abuse issues, we are adjusting the prerequisite for playing for 5 minutes or more from the default setting to 3 minutes.</p><p class="bb_paragraph">- We received feedback that the Blessing event is not applied if the game ends too quickly during Annihilation gameplay, and we intend to address this issue promptly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize once again for the confusion caused by a lack of thorough review during the implementation of new item options.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The erroneous option in question will be properly removed after the maintenance, so please keep this in mind during gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Going forward, A.V.A Global will do its utmost to ensure that such issues do not recur by undergoing a more thorough review process.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for the inconvenience.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">The AVA Operations Team</p>]]> </content:encoded>
</item>

<item>
<title>7月17日 （週五）～ 7月23日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/7%E6%9C%8817%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%8823%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%8817%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%8823%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。7月17日 （週五）～ 7月23日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.7.17 ( 週五）～2026.7.23（週四）■製作 · 散布 · 使用非法程式－永久停權 (7名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。jo***************5013***********84T1*********56????????#**15De********31Vo*****25Bu**********19■濫用與商店交易相關的所有程序－永久停權（3名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。St**************37Wh**********83Ga*********27■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。**遊戲帳號被限制使用30天 (1名)????????#**70**3天無法配對 (377名)????????#**15An************79is*************96so***************47Do***************54I`********************************34Mc*******3299**********82iH******75Vr*********60pr*****************09z#**01Gh***********27Al***************76bo**********13ru************66je*****************32Sp**********23\[R****************32[/p][/td]ev**************18dr***********46Ro******51Bo*******09Fe********06[/tr]Gr*********12影子******15Ha*******80Ei*********57Zi************86请问****************45go*********65Ga***********91zo****************92DA**********22Fr*********38la***************81伪装****18Wh*******23ve*****************09II************26So*******05CN**************78x ****************37Wi*****************27Ma**********86St***********62na***********87Ci******47MO****************84ni**************13RE*************42xX**************05Si**************42JJ**********32Mr*********9815***********10VX**********07앉은*****24Sw************13Un***************60Da**************62Es********27Ni********66Br**********3881**********17di****************92sk****************39ca*****************65KF****18LU*******20Ma**************97Mj***********157t**********48Sc*****************48Lu******88De***************46ba*********58Pe************35Lu*******42No***************20To*********04al*****************36SK*********72彳亍*****15sk*********03Ye***********22Z0*********78Co***************77Cr*******77Er*****************07sK**********09Me************15Ed*******53Re***********53Br**************61Kh*************54Ty************35Th************57Le***************84Ps****************41mi**********54Te*************03쿄코*****11I_****************3313********43秋刀*******65Im*********89正哥***66do*******99bl******91an*****************83老丁***81Зн**************02LL***********90Zi**********16gi************15c2********19萌宝******57Ge***************03jo**************45Si***************82ni***************21jo*********57Jh***********51At******70lp***********44Ei*********20PG***********60th************75Yu*****30yw********91El*************24Pe***********47Ay********20MG************************5956**********65风翎*****47al*********39cl*********79Mi*******93Vi*******89El*********10Nu**********47wj********69An**********00Yu***********67Fa****************74We****************34Bl***********21my******65kr*********74ba************94M-*****************79蒂雅***************59Mr*************67IV*********6713***********98In******81Sa************12잘돌*******77星尘******27Ev***************00D7****84忆白****61Ea**********56Hu************37JU**********75低胸*********53Mb******************89FA***************89天命*****76NI***************35Ph***********32Sl************90Ja********52SW***************80BA*********27BM*************58IR*************61ka******41As*********47om*******69it************67Jo****************92Pa************18Sa*****************67MI*******11Wi*************20he***********95ce********39Ti*********19Fa****************74Is***********05XD***************78Mi*********20ti****************01Lu**********97우정*******15fo***************72al***********35Ma****************57ne***********05鄙人***************15为所*****79Mo****************44Va*****28Pr*****************75Da*********07CC*****46KR******87要塞****99Da****************71Lo**************79Ma***********26IK********30Ev******87II*************28破晓***61C**********66Sh****************96各种******62su****************76Ma***************23JE******39Re**********58ME*****************85Tu**************39Da*********83OG************19Lo*********82Ba********20al*******79RT************74Ne****30Ki***********60GR*****************87SP*********18Ko*******64Sa******5099***********50Jo**********92fo****************55Dũ**********94lo*****************39AH***********60Al********91青丝***41Bl**************24gr*************29Fe**********82al*********36KR*******16hi******06Sq******93Ju**********03iz********62Ji******78Sw*******45Ha****************22AC**********96oz*********90Ag*****************2135***********88被格*******************14gh***********40we********************62De************60re*********10ae**********10KI****************53sp**********27Be***************24We****************53Th****************07no******29Ad************27ch****************37He************68BU*********34is************64Le********93Ke******20Ka**********63La*************66Eu***************19By*********45Re**********50so*************08BE****************50ku*********02Ak**************55Oa***************08Łu**********67Da**************9 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/ff3aa58f4f1486b5d1cccf4058c31b2cc2f1f4f9.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 13:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月17日, （週五）～, 7月23日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">7月17日 （週五）～ 7月23日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.7.17 ( 週五）～2026.7.23（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (7名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">jo***************50</p></div><div class="bb_table_td"><p class="bb_paragraph">13***********84</p></div><div class="bb_table_td"><p class="bb_paragraph">T1*********56</p></div><div class="bb_table_td"><p class="bb_paragraph">????????#**15</p></div><div class="bb_table_td"><p class="bb_paragraph">De********31</p></div><div class="bb_table_td"><p class="bb_paragraph">Vo*****25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bu**********19</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（3名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St**************37</p></div><div class="bb_table_td"><p class="bb_paragraph">Wh**********83</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga*********27</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph"><b>**遊戲帳號被限制使用30天 (1名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">????????#**70</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>**3天無法配對 (377名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">????????#**15</p></div><div class="bb_table_td"><p class="bb_paragraph">An************79</p></div><div class="bb_table_td"><p class="bb_paragraph">is*************96</p></div><div class="bb_table_td"><p class="bb_paragraph">so***************47</p></div><div class="bb_table_td"><p class="bb_paragraph">Do***************54</p></div><div class="bb_table_td"><p class="bb_paragraph">I`********************************34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">99**********82</p></div><div class="bb_table_td"><p class="bb_paragraph">iH******75</p></div><div class="bb_table_td"><p class="bb_paragraph">Vr*********60</p></div><div class="bb_table_td"><p class="bb_paragraph">pr*****************09</p></div><div class="bb_table_td"><p class="bb_paragraph">z#**01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gh***********27</p></div><div class="bb_table_td"><p class="bb_paragraph">Al***************76</p></div><div class="bb_table_td"><p class="bb_paragraph">bo**********13</p></div><div class="bb_table_td"><p class="bb_paragraph">ru************66</p></div><div class="bb_table_td"><p class="bb_paragraph">je*****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Sp**********23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">\[R****************32[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">ev**************18</p></div><div class="bb_table_td"><p class="bb_paragraph">dr***********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro******51</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*******09</p></div><div class="bb_table_td"><p class="bb_paragraph">Fe********06</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gr*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">影子******15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*******80</p></div><div class="bb_table_td"><p class="bb_paragraph">Ei*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">Zi************86</p></div><div class="bb_table_td"><p class="bb_paragraph">请问****************45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">go*********65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">zo****************92</p></div><div class="bb_table_td"><p class="bb_paragraph">DA**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">la***************81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">伪装****18</p></div><div class="bb_table_td"><p class="bb_paragraph">Wh*******23</p></div><div class="bb_table_td"><p class="bb_paragraph">ve*****************09</p></div><div class="bb_table_td"><p class="bb_paragraph">II************26</p></div><div class="bb_table_td"><p class="bb_paragraph">So*******05</p></div><div class="bb_table_td"><p class="bb_paragraph">CN**************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">x ****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">Wi*****************27</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">St***********62</p></div><div class="bb_table_td"><p class="bb_paragraph">na***********87</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci******47</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">MO****************84</p></div><div class="bb_table_td"><p class="bb_paragraph">ni**************13</p></div><div class="bb_table_td"><p class="bb_paragraph">RE*************42</p></div><div class="bb_table_td"><p class="bb_paragraph">xX**************05</p></div><div class="bb_table_td"><p class="bb_paragraph">Si**************42</p></div><div class="bb_table_td"><p class="bb_paragraph">JJ**********32</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mr*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">15***********10</p></div><div class="bb_table_td"><p class="bb_paragraph">VX**********07</p></div><div class="bb_table_td"><p class="bb_paragraph">앉은*****24</p></div><div class="bb_table_td"><p class="bb_paragraph">Sw************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Un***************60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Da**************62</p></div><div class="bb_table_td"><p class="bb_paragraph">Es********27</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">81**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">di****************92</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sk****************39</p></div><div class="bb_table_td"><p class="bb_paragraph">ca*****************65</p></div><div class="bb_table_td"><p class="bb_paragraph">KF****18</p></div><div class="bb_table_td"><p class="bb_paragraph">LU*******20</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************97</p></div><div class="bb_table_td"><p class="bb_paragraph">Mj***********15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7t**********48</p></div><div class="bb_table_td"><p class="bb_paragraph">Sc*****************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu******88</p></div><div class="bb_table_td"><p class="bb_paragraph">De***************46</p></div><div class="bb_table_td"><p class="bb_paragraph">ba*********58</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lu*******42</p></div><div class="bb_table_td"><p class="bb_paragraph">No***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">To*********04</p></div><div class="bb_table_td"><p class="bb_paragraph">al*****************36</p></div><div class="bb_table_td"><p class="bb_paragraph">SK*********72</p></div><div class="bb_table_td"><p class="bb_paragraph">彳亍*****15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sk*********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Ye***********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Z0*********78</p></div><div class="bb_table_td"><p class="bb_paragraph">Co***************77</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr*******77</p></div><div class="bb_table_td"><p class="bb_paragraph">Er*****************07</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sK**********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Me************15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ed*******53</p></div><div class="bb_table_td"><p class="bb_paragraph">Re***********53</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**************61</p></div><div class="bb_table_td"><p class="bb_paragraph">Kh*************54</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ty************35</p></div><div class="bb_table_td"><p class="bb_paragraph">Th************57</p></div><div class="bb_table_td"><p class="bb_paragraph">Le***************84</p></div><div class="bb_table_td"><p class="bb_paragraph">Ps****************41</p></div><div class="bb_table_td"><p class="bb_paragraph">mi**********54</p></div><div class="bb_table_td"><p class="bb_paragraph">Te*************03</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">쿄코*****11</p></div><div class="bb_table_td"><p class="bb_paragraph">I_****************33</p></div><div class="bb_table_td"><p class="bb_paragraph">13********43</p></div><div class="bb_table_td"><p class="bb_paragraph">秋刀*******65</p></div><div class="bb_table_td"><p class="bb_paragraph">Im*********89</p></div><div class="bb_table_td"><p class="bb_paragraph">正哥***66</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">do*******99</p></div><div class="bb_table_td"><p class="bb_paragraph">bl******91</p></div><div class="bb_table_td"><p class="bb_paragraph">an*****************83</p></div><div class="bb_table_td"><p class="bb_paragraph">老丁***81</p></div><div class="bb_table_td"><p class="bb_paragraph">Зн**************02</p></div><div class="bb_table_td"><p class="bb_paragraph">LL***********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zi**********16</p></div><div class="bb_table_td"><p class="bb_paragraph">gi************15</p></div><div class="bb_table_td"><p class="bb_paragraph">c2********19</p></div><div class="bb_table_td"><p class="bb_paragraph">萌宝******57</p></div><div class="bb_table_td"><p class="bb_paragraph">Ge***************03</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Si***************82</p></div><div class="bb_table_td"><p class="bb_paragraph">ni***************21</p></div><div class="bb_table_td"><p class="bb_paragraph">jo*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">Jh***********51</p></div><div class="bb_table_td"><p class="bb_paragraph">At******70</p></div><div class="bb_table_td"><p class="bb_paragraph">lp***********44</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ei*********20</p></div><div class="bb_table_td"><p class="bb_paragraph">PG***********60</p></div><div class="bb_table_td"><p class="bb_paragraph">th************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu*****30</p></div><div class="bb_table_td"><p class="bb_paragraph">yw********91</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************24</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pe***********47</p></div><div class="bb_table_td"><p class="bb_paragraph">Ay********20</p></div><div class="bb_table_td"><p class="bb_paragraph">MG************************59</p></div><div class="bb_table_td"><p class="bb_paragraph">56**********65</p></div><div class="bb_table_td"><p class="bb_paragraph">风翎*****47</p></div><div class="bb_table_td"><p class="bb_paragraph">al*********39</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">cl*********79</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*******93</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi*******89</p></div><div class="bb_table_td"><p class="bb_paragraph">El*********10</p></div><div class="bb_table_td"><p class="bb_paragraph">Nu**********47</p></div><div class="bb_table_td"><p class="bb_paragraph">wj********69</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu***********67</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************74</p></div><div class="bb_table_td"><p class="bb_paragraph">We****************34</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">my******65</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">kr*********74</p></div><div class="bb_table_td"><p class="bb_paragraph">ba************94</p></div><div class="bb_table_td"><p class="bb_paragraph">M-*****************79</p></div><div class="bb_table_td"><p class="bb_paragraph">蒂雅***************59</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr*************67</p></div><div class="bb_table_td"><p class="bb_paragraph">IV*********67</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13***********98</p></div><div class="bb_table_td"><p class="bb_paragraph">In******81</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa************12</p></div><div class="bb_table_td"><p class="bb_paragraph">잘돌*******77</p></div><div class="bb_table_td"><p class="bb_paragraph">星尘******27</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***************00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">D7****84</p></div><div class="bb_table_td"><p class="bb_paragraph">忆白****61</p></div><div class="bb_table_td"><p class="bb_paragraph">Ea**********56</p></div><div class="bb_table_td"><p class="bb_paragraph">Hu************37</p></div><div class="bb_table_td"><p class="bb_paragraph">JU**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">低胸*********53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mb******************89</p></div><div class="bb_table_td"><p class="bb_paragraph">FA***************89</p></div><div class="bb_table_td"><p class="bb_paragraph">天命*****76</p></div><div class="bb_table_td"><p class="bb_paragraph">NI***************35</p></div><div class="bb_table_td"><p class="bb_paragraph">Ph***********32</p></div><div class="bb_table_td"><p class="bb_paragraph">Sl************90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja********52</p></div><div class="bb_table_td"><p class="bb_paragraph">SW***************80</p></div><div class="bb_table_td"><p class="bb_paragraph">BA*********27</p></div><div class="bb_table_td"><p class="bb_paragraph">BM*************58</p></div><div class="bb_table_td"><p class="bb_paragraph">IR*************61</p></div><div class="bb_table_td"><p class="bb_paragraph">ka******41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">As*********47</p></div><div class="bb_table_td"><p class="bb_paragraph">om*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">it************67</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo****************92</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa*****************67</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">MI*******11</p></div><div class="bb_table_td"><p class="bb_paragraph">Wi*************20</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********95</p></div><div class="bb_table_td"><p class="bb_paragraph">ce********39</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Is***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">XD***************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*********20</p></div><div class="bb_table_td"><p class="bb_paragraph">ti****************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">우정*******15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fo***************72</p></div><div class="bb_table_td"><p class="bb_paragraph">al***********35</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma****************57</p></div><div class="bb_table_td"><p class="bb_paragraph">ne***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">鄙人***************15</p></div><div class="bb_table_td"><p class="bb_paragraph">为所*****79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mo****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Va*****28</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">CC*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">KR******87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">要塞****99</p></div><div class="bb_table_td"><p class="bb_paragraph">Da****************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo**************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma***********26</p></div><div class="bb_table_td"><p class="bb_paragraph">IK********30</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev******87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">II*************28</p></div><div class="bb_table_td"><p class="bb_paragraph">破晓***61</p></div><div class="bb_table_td"><p class="bb_paragraph">C**********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">各种******62</p></div><div class="bb_table_td"><p class="bb_paragraph">su****************76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma***************23</p></div><div class="bb_table_td"><p class="bb_paragraph">JE******39</p></div><div class="bb_table_td"><p class="bb_paragraph">Re**********58</p></div><div class="bb_table_td"><p class="bb_paragraph">ME*****************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu**************39</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********83</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">OG************19</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo*********82</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba********20</p></div><div class="bb_table_td"><p class="bb_paragraph">al*******79</p></div><div class="bb_table_td"><p class="bb_paragraph">RT************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ki***********60</p></div><div class="bb_table_td"><p class="bb_paragraph">GR*****************87</p></div><div class="bb_table_td"><p class="bb_paragraph">SP*********18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko*******64</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa******50</p></div><div class="bb_table_td"><p class="bb_paragraph">99***********50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo**********92</p></div><div class="bb_table_td"><p class="bb_paragraph">fo****************55</p></div><div class="bb_table_td"><p class="bb_paragraph">Dũ**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">lo*****************39</p></div><div class="bb_table_td"><p class="bb_paragraph">AH***********60</p></div><div class="bb_table_td"><p class="bb_paragraph">Al********91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">青丝***41</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl**************24</p></div><div class="bb_table_td"><p class="bb_paragraph">gr*************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Fe**********82</p></div><div class="bb_table_td"><p class="bb_paragraph">al*********36</p></div><div class="bb_table_td"><p class="bb_paragraph">KR*******16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">hi******06</p></div><div class="bb_table_td"><p class="bb_paragraph">Sq******93</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju**********03</p></div><div class="bb_table_td"><p class="bb_paragraph">iz********62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ji******78</p></div><div class="bb_table_td"><p class="bb_paragraph">Sw*******45</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ha****************22</p></div><div class="bb_table_td"><p class="bb_paragraph">AC**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">oz*********90</p></div><div class="bb_table_td"><p class="bb_paragraph">Ag*****************21</p></div><div class="bb_table_td"><p class="bb_paragraph">35***********88</p></div><div class="bb_table_td"><p class="bb_paragraph">被格*******************14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">gh***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">we********************62</p></div><div class="bb_table_td"><p class="bb_paragraph">De************60</p></div><div class="bb_table_td"><p class="bb_paragraph">re*********10</p></div><div class="bb_table_td"><p class="bb_paragraph">ae**********10</p></div><div class="bb_table_td"><p class="bb_paragraph">KI****************53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sp**********27</p></div><div class="bb_table_td"><p class="bb_paragraph">Be***************24</p></div><div class="bb_table_td"><p class="bb_paragraph">We****************53</p></div><div class="bb_table_td"><p class="bb_paragraph">Th****************07</p></div><div class="bb_table_td"><p class="bb_paragraph">no******29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad************27</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ch****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">He************68</p></div><div class="bb_table_td"><p class="bb_paragraph">BU*********34</p></div><div class="bb_table_td"><p class="bb_paragraph">is************64</p></div><div class="bb_table_td"><p class="bb_paragraph">Le********93</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke******20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ka**********63</p></div><div class="bb_table_td"><p class="bb_paragraph">La*************66</p></div><div class="bb_table_td"><p class="bb_paragraph">Eu***************19</p></div><div class="bb_table_td"><p class="bb_paragraph">By*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">Re**********50</p></div><div class="bb_table_td"><p class="bb_paragraph">so*************08</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BE****************50</p></div><div class="bb_table_td"><p class="bb_paragraph">ku*********02</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak**************55</p></div><div class="bb_table_td"><p class="bb_paragraph">Oa***************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Łu**********67</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************96</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">As*****39</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh***************53</p></div><div class="bb_table_td"><p class="bb_paragraph">Da************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Eu*********76</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*******43</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca***********30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja*********76</p></div><div class="bb_table_td"><p class="bb_paragraph">ni*********************29</p></div><div class="bb_table_td"><p class="bb_paragraph">po******25</p></div><div class="bb_table_td"><p class="bb_paragraph">28***********06</p></div><div class="bb_table_td"><p class="bb_paragraph">So***********22</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ẍū*********73</p></div><div class="bb_table_td"><p class="bb_paragraph">th************08</p></div><div class="bb_table_td"><p class="bb_paragraph">PI********83</p></div><div class="bb_table_td"><p class="bb_paragraph">IM*****************68</p></div><div class="bb_table_td"><p class="bb_paragraph">BO*****47</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak******57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">앞산***72</p></div><div class="bb_table_td"><p class="bb_paragraph">HI*******94</p></div><div class="bb_table_td"><p class="bb_paragraph">St****************02</p></div><div class="bb_table_td"><p class="bb_paragraph">ga**************10</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka******45</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha******62</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Aw*******************46</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly**********80</p></div><div class="bb_table_td"><p class="bb_paragraph">yw************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Da************70</p></div><div class="bb_table_td"><p class="bb_paragraph">Al*******26</p></div><div class="bb_table_td"><p class="bb_paragraph">Er***********95</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ig*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">In************20</p></div><div class="bb_table_td"><p class="bb_paragraph">pi*************58</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke*************50</p></div><div class="bb_table_td"><p class="bb_paragraph">zZ***********38</p></div><div class="bb_table_td"><p class="bb_paragraph">初奕***28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">YY*****60</p></div><div class="bb_table_td"><p class="bb_paragraph">pr***********89</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************64</p></div><div class="bb_table_td"><p class="bb_paragraph">Al************99</p></div><div class="bb_table_td"><p class="bb_paragraph">KG***********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Or**************65</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">pl*********89</p></div><div class="bb_table_td"><p class="bb_paragraph">Hy***************80</p></div><div class="bb_table_td"><p class="bb_paragraph">F4**********48</p></div><div class="bb_table_td"><p class="bb_paragraph">It*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">II********73</p></div><div class="bb_table_td"><p class="bb_paragraph">RA**********37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Al**************93</p></div><div class="bb_table_td"><p class="bb_paragraph">AL**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Da***********43</p></div><div class="bb_table_td"><p class="bb_paragraph">ra**************97</p></div><div class="bb_table_td"><p class="bb_paragraph">br****************91</p></div><div class="bb_table_td"><p class="bb_paragraph">Tb************36</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma*******************38</p></div><div class="bb_table_td"><p class="bb_paragraph">火因*****62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha***********15</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************78</p></div><div class="bb_table_td"><p class="bb_paragraph">ju*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">Ia**************88</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DI***************61</p></div><div class="bb_table_td"><p class="bb_paragraph">jg**********39</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka*********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka*******26</p></div><div class="bb_table_td"><p class="bb_paragraph">86**********02</p></div><div class="bb_table_td"><p class="bb_paragraph">Y_**********98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lo****************73</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr*****31</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra*******48</p></div><div class="bb_table_td"><p class="bb_paragraph">de****************54</p></div><div class="bb_table_td"><p class="bb_paragraph">Ту************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Se********98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">阿飞***63</p></div><div class="bb_table_td"><p class="bb_paragraph">dz*********95</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">光州***************47</p></div><div class="bb_table_td"><p class="bb_paragraph">ra*********01</p></div><div class="bb_table_td"><p class="bb_paragraph">du********81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Do*************98</p></div><div class="bb_table_td"><p class="bb_paragraph">Xe**********83</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*********90</p></div><div class="bb_table_td"><p class="bb_paragraph">Va***********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo***********18</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div>[/table]<p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p></div></div></div>]]> </content:encoded>
</item>

<item>
<title>【已知問題】變更部分圖形選項後啟動遊戲時崩潰</title>
<link>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E8%AE%8A%E6%9B%B4%E9%83%A8%E5%88%86%E5%9C%96%E5%BD%A2%E9%81%B8%E9%A0%85%E5%BE%8C%E5%95%9F%E5%8B%95%E9%81%8A%E6%88%B2%E6%99%82%E5%B4%A9%E6%BD%B0</link>
<guid>https://xinker.org/zh/%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C%E8%AE%8A%E6%9B%B4%E9%83%A8%E5%88%86%E5%9C%96%E5%BD%A2%E9%81%B8%E9%A0%85%E5%BE%8C%E5%95%9F%E5%8B%95%E9%81%8A%E6%88%B2%E6%99%82%E5%B4%A9%E6%BD%B0</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。目前已確認存在變更部分圖形選項後啟動遊戲時發生崩潰的問題。在該問題正式修復之前,可透過以下方法暫時解決。■ 暫時解決方法若因啟動崩潰導致無法進入遊戲,請依以下步驟操作。關閉遊戲在 Steam 媒體庫中右鍵點擊《龍之劍:覺醒》選擇內容 → 已安裝檔案 → 瀏覽在檔案總管中前往路徑 DS → Saved → Config → Windows刪除GameUserSettings.ini 檔案重新啟動遊戲造成各位的不便,敬請見諒。我們將盡快發布正式修復版本。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46066795/3b52f4664a641d736a6caa82ea72a6290d3d0953.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 24 Jul 2026 11:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【已知問題】變更部分圖形選項後啟動遊戲時崩潰</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>目前已確認存在<b>變更部分圖形選項後啟動遊戲時發生崩潰的問題</b>。<br><br>在該問題正式修復之前,可透過以下方法暫時解決。</p><hr><p class="bb_paragraph"></p><div class="bb_h3">■ 暫時解決方法</div><p class="bb_paragraph">若因啟動崩潰導致無法進入遊戲,請依以下步驟操作。</p><ol><li><p class="bb_paragraph">關閉遊戲</p></li><li><p class="bb_paragraph">在 Steam 媒體庫中右鍵點擊<b>《龍之劍:覺醒》</b></p></li><li><p class="bb_paragraph">選擇<b>內容</b> → <b>已安裝檔案</b> → <b>瀏覽</b></p></li><li><p class="bb_paragraph">在檔案總管中前往路徑 <b>DS → Saved → Config → Windows</b></p></li><li><p class="bb_paragraph">刪除<b>GameUserSettings.ini</b> 檔案</p></li><li><p class="bb_paragraph">重新啟動遊戲</p></li></ol><p class="bb_paragraph"></p><hr><p class="bb_paragraph">造成各位的不便,敬請見諒。<br>我們將盡快發布正式修復版本。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊</p>]]> </content:encoded>
</item>

<item>
<title>更新筆記 版本 1.15.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11500</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11500</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.15.00版本的更新說明。 主要更新內容本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新時程本次更新將套用至所有平台實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 已更新 主要改善 內容修正了與特定頭目戰鬥時，頭目變為隱身狀態的問題。修正了在特定情況下農作物無法生長的問題。修正了在特定情況下無法收穫成熟農作物的問題。\[翁卡/德米安]修正了裝備中的裝備鎖定狀態未儲存的問題。修正了在「滾落的蜂蜜罐」任務中，乘坐作為任務目標的熊前往村莊時無法進行攻擊的問題。改善了「野心的鐵錘」道具的位置，使其更容易拾取。修正了背著大型魚類抓取魚簍中的魚時，背上的大型魚類會消失的問題。 操作修正了「法則之力」瞄準時，即使超出實際可發動距離，仍會顯示準星的問題。修正了在特定位置游泳時，視角拉近後無法恢復的問題。 戰鬥 / 動作修正了無法在空中呼叫雙足龍的問題。修正了使用空中機動後使用烏鴉衝刺時，移動距離過短的問題。 畫面 / 設定修正了啟用HDR時，部分UI的顏色與透明度無法正確顯示的問題。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正修正了載入跨平台存檔檔案時，偶爾會發生遊戲崩潰的問題。修正了角色搭乘坐騎時姿勢顯示不自然的問題。修正了使用偷來的馬車執行「離開」功能時，馬車偶爾會消失的問題。修正了在斜坡上使用疾風斬擊時，克里夫會陷入地面的問題。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Fri, 24 Jul 2026 10:44:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.15.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.15.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台<br>實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 已更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了與特定頭目戰鬥時，頭目變為隱身狀態的問題。</p></li><li><p class="bb_paragraph">修正了在特定情況下農作物無法生長的問題。</p></li><li><p class="bb_paragraph">修正了在特定情況下無法收穫成熟農作物的問題。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]修正了裝備中的裝備鎖定狀態未儲存的問題。</p></li><li><p class="bb_paragraph">修正了在「滾落的蜂蜜罐」任務中，乘坐作為任務目標的熊前往村莊時無法進行攻擊的問題。</p></li><li><p class="bb_paragraph">改善了「野心的鐵錘」道具的位置，使其更容易拾取。</p></li><li><p class="bb_paragraph">修正了背著大型魚類抓取魚簍中的魚時，背上的大型魚類會消失的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了「法則之力」瞄準時，即使超出實際可發動距離，仍會顯示準星的問題。</p></li><li><p class="bb_paragraph">修正了在特定位置游泳時，視角拉近後無法恢復的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了無法在空中呼叫雙足龍的問題。</p></li><li><p class="bb_paragraph">修正了使用空中機動後使用烏鴉衝刺時，移動距離過短的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>畫面 / 設定</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了啟用HDR時，部分UI的顏色與透明度無法正確顯示的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">修正了載入跨平台存檔檔案時，偶爾會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">修正了角色搭乘坐騎時姿勢顯示不自然的問題。</p></li><li><p class="bb_paragraph">修正了使用偷來的馬車執行「離開」功能時，馬車偶爾會消失的問題。</p></li><li><p class="bb_paragraph">修正了在斜坡上使用疾風斬擊時，克里夫會陷入地面的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
</item>

<item>
<title>eFootball™ Festival</title>
<link>https://xinker.org/zh/efootball-festival</link>
<guid>https://xinker.org/zh/efootball-festival</guid>
<description><![CDATA[ From the launch of the Winning Eleven (Pro Evolution Soccer) franchise in 1995, through its evolution into eFootball™, this football series will now celebrate its 31st year.As a special thanks to celebrate our 31st anniversary, we&#039;re giving away the Epic player of your choice as a Campaign Hub reward.On into the future, eFootball™ is more than excited to share so many wonderful football moments with you.Complete the &quot;Choose Your Path&quot; Campaign Hub to Sign an Epic Player!Advance through the Campaign Hub and earn rewards playing PvP or VS AI matches during the designated period. (Any progress in Exhibition, Training or Skill Up modes does not apply.)Period23/07/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)This time around, the Campaign Hub revolves around &quot;Choose Your Path&quot;. Play matches to earn Map Moves!Take different paths to earn different rewards. Decide which rewards to focus on, then select which way to go.Complete the entire map and, as a present, receive your favourite Epic player appearing in Epic: Legends Assemble Special!The two players in the silhouettes will be revealed on eFootball™ CONNECT in World Festival streamed on 26 July. Get ready for a big surprise!Earn Map Moves by playing matches and sign powerful players!Special Player ListEpic: Legends Assemble Special11 specially selected Epic players will appear in this Special Player List.Use the Selection Contract received as a reward in the &quot;eFootball™ Festival&quot; Campaign Hub, then select and sign the Epic player of your choice.The two players in the silhouettes will be revealed on eFootball™ CONNECT in World Festival streamed on 26 July. Get ready for a big surprise!Campaign ObjectiveseFootball™ FestivalTake part in eligible Events and eFootball™ League, and aim to complete all Objectives!Campaign PeriodseFootball™ Festival vol.1: 23/07/2026 02:00 (UTC) - 30/07/2026 01:59 (UTC)eFootball™ Festival vol.2: 30/07/2026 02:00 (UTC) - 06/08/2026 01:59 (UTC)eFootball™ Festival vol.3: 06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)Check each individual Objective to see the completion conditions and rewards.*Select \[Missions] from Home to check each Objective.Special Login PresentLog in during the following period and earn an Item Selector.Period06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)*Login Presents refresh every day at 02:00 (UTC).Login Presents Details・ Item Selector*The four following types of Item Selectors will appear. The contents will change each login day.*The Item Selector contains the following items. Choose your favourite to receive it.　1: 10 eFootball™ Coins, Random Skill Token x1, Position Token x12: 10 eFootball™ Coins, 100,000 GP, Exp. 10,000 Token x53: Exp. 10,000 Token x10, Position Token x3, Random Skill Token x34: 30 eFootball™ Coins, Random Booster Token x1, Select Booster Token x30Special EventsWorld Stage ContendersReceive Rewards by collecting Event Points while playing against the AI.Period23/07/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)Accumulate 12,000 points and earn the following rewards.・ 50 eFootball™ Coins・ Random Booster Token x1・ Position Token x1・ Random Skill Token x1・ 40,000 Exp.・ 70,000 GPPenalty ShootoutThis is a Penalty shootout-only Event. Receive rewards by completing challenges while playing PvP matches.Period23/07/2026 02:00 (UTC) - 30/07/2026 01:59 (UTC)Golden GoalGolden Goal Rule special Event!The match will end as soon as one side has scored a goal, with the goal-scoring side deemed as the winner.Period30/07/2026 02:00 (UTC) - 06/08/2026 01:59 (UTC)Legend: World Stage ContendersGo up against the toughest AI opponents with your Dream Team in this Event!Challenge yourself by taking on the &quot;Superstar&quot; and &quot;Legend&quot; Match Level AI.Period06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)Notes*The schedule and details are subject to change without prior notice. ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>eFootball™, Festival</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41218960/69d72fc88d32a7b35e1fdfb306193243d0e746ff.png"></p><p class="bb_paragraph">From the launch of the Winning Eleven (Pro Evolution Soccer) franchise in 1995, through its evolution into eFootball™, this football series will now celebrate its 31st year.</p><p class="bb_paragraph">As a special thanks to celebrate our 31st anniversary, we're giving away the Epic player of your choice as a Campaign Hub reward.</p><p class="bb_paragraph">On into the future, eFootball™ is more than excited to share so many wonderful football moments with you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Complete the "Choose Your Path" Campaign Hub to Sign an Epic Player!</p><p class="bb_paragraph">Advance through the Campaign Hub and earn rewards playing PvP or VS AI matches during the designated period. (Any progress in Exhibition, Training or Skill Up modes does not apply.)</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">23/07/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)</p><p class="bb_paragraph"></p><p class="bb_paragraph">This time around, the Campaign Hub revolves around "Choose Your Path". Play matches to earn Map Moves!</p><p class="bb_paragraph">Take different paths to earn different rewards. Decide which rewards to focus on, then select which way to go.</p><p class="bb_paragraph">Complete the entire map and, as a present, receive your favourite Epic player appearing in Epic: Legends Assemble Special!</p><p class="bb_paragraph">The two players in the silhouettes will be revealed on eFootball™ CONNECT in World Festival streamed on 26 July. Get ready for a big surprise!</p><p class="bb_paragraph">Earn Map Moves by playing matches and sign powerful players!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Special Player List</p><p class="bb_paragraph">Epic: Legends Assemble Special</p><p class="bb_paragraph">11 specially selected Epic players will appear in this Special Player List.</p><p class="bb_paragraph">Use the Selection Contract received as a reward in the "eFootball™ Festival" Campaign Hub, then select and sign the Epic player of your choice.</p><p class="bb_paragraph">The two players in the silhouettes will be revealed on eFootball™ CONNECT in World Festival streamed on 26 July. Get ready for a big surprise!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Campaign Objectives</p><p class="bb_paragraph">eFootball™ Festival</p><p class="bb_paragraph">Take part in eligible Events and eFootball™ League, and aim to complete all Objectives!</p><p class="bb_paragraph">Campaign Periods</p><p class="bb_paragraph">eFootball™ Festival vol.1: 23/07/2026 02:00 (UTC) - 30/07/2026 01:59 (UTC)</p><p class="bb_paragraph">eFootball™ Festival vol.2: 30/07/2026 02:00 (UTC) - 06/08/2026 01:59 (UTC)</p><p class="bb_paragraph">eFootball™ Festival vol.3: 06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)</p><p class="bb_paragraph">Check each individual Objective to see the completion conditions and rewards.</p><p class="bb_paragraph">*Select \[Missions] from Home to check each Objective.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Special Login Present</p><p class="bb_paragraph">Log in during the following period and earn an Item Selector.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)</p><p class="bb_paragraph">*Login Presents refresh every day at 02:00 (UTC).</p><p class="bb_paragraph">Login Presents Details</p><p class="bb_paragraph">・ Item Selector</p><p class="bb_paragraph"></p><p class="bb_paragraph">*The four following types of Item Selectors will appear. The contents will change each login day.</p><p class="bb_paragraph">*The Item Selector contains the following items. Choose your favourite to receive it.</p><p class="bb_paragraph">　</p><p class="bb_paragraph">1: 10 eFootball™ Coins, Random Skill Token x1, Position Token x1</p><p class="bb_paragraph">2: 10 eFootball™ Coins, 100,000 GP, Exp. 10,000 Token x5</p><p class="bb_paragraph">3: Exp. 10,000 Token x10, Position Token x3, Random Skill Token x3</p><p class="bb_paragraph">4: 30 eFootball™ Coins, Random Booster Token x1, Select Booster Token x30</p><p class="bb_paragraph"></p><p class="bb_paragraph">Special Events</p><p class="bb_paragraph">World Stage Contenders</p><p class="bb_paragraph">Receive Rewards by collecting Event Points while playing against the AI.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">23/07/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)</p><p class="bb_paragraph">Accumulate 12,000 points and earn the following rewards.</p><p class="bb_paragraph">・ 50 eFootball™ Coins</p><p class="bb_paragraph">・ Random Booster Token x1</p><p class="bb_paragraph">・ Position Token x1</p><p class="bb_paragraph">・ Random Skill Token x1</p><p class="bb_paragraph">・ 40,000 Exp.</p><p class="bb_paragraph">・ 70,000 GP</p><p class="bb_paragraph"></p><p class="bb_paragraph">Penalty Shootout</p><p class="bb_paragraph">This is a Penalty shootout-only Event. Receive rewards by completing challenges while playing PvP matches.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">23/07/2026 02:00 (UTC) - 30/07/2026 01:59 (UTC)</p><p class="bb_paragraph"></p><p class="bb_paragraph">Golden Goal</p><p class="bb_paragraph">Golden Goal Rule special Event!</p><p class="bb_paragraph">The match will end as soon as one side has scored a goal, with the goal-scoring side deemed as the winner.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">30/07/2026 02:00 (UTC) - 06/08/2026 01:59 (UTC)</p><p class="bb_paragraph"></p><p class="bb_paragraph">Legend: World Stage Contenders</p><p class="bb_paragraph">Go up against the toughest AI opponents with your Dream Team in this Event!</p><p class="bb_paragraph">Challenge yourself by taking on the "Superstar" and "Legend" Match Level AI.</p><p class="bb_paragraph">Period</p><p class="bb_paragraph">06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Notes</p><p class="bb_paragraph">*The schedule and details are subject to change without prior notice.</p>]]> </content:encoded>
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<title>07/24(五) 遊戲資料更新公告</title>
<link>https://xinker.org/zh/0724%E4%BA%94-%E9%81%8A%E6%88%B2%E8%B3%87%E6%96%99%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0724%E4%BA%94-%E9%81%8A%E6%88%B2%E8%B3%87%E6%96%99%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於7月24日(五)進行資料更新。於公告時間後登入遊戲時，將自動下載並套用資料更新檔。詳細內容請參考以下說明，以免影響遊戲體驗。????️更新作業■ 更新時間：2026.07.24(五) 11:00 (UTC+9)■ 更新內容： - 修正「啟示錄商團支援通行證」購買時顯示的商品說明文字錯誤。  ‧修正前：商團的支援為購買後透過升級，於達成通行證等級30時，可獲得商團的特殊阿爾克那箱的商品。  ‧修正後：商團的支援為購買後透過升級，於達成通行證等級30時，可獲得商團的特殊收集品箱子的商品。【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:36:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0724五, 遊戲資料更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於7月24日(五)進行資料更新。<br>於公告時間後登入遊戲時，將自動下載並套用資料更新檔。<br>詳細內容請參考以下說明，以免影響遊戲體驗。<br><br><b>????️更新作業</b><br>■ 更新時間：2026.07.24(五) 11:00 (UTC+9)<br>■ 更新內容：<br> - 修正「啟示錄商團支援通行證」購買時顯示的商品說明文字錯誤。<br>  ‧修正前：商團的支援為購買後透過升級，於達成通行證等級30時，可獲得商團的特殊阿爾克那箱的商品。<br>  ‧修正後：商團的支援為購買後透過升級，於達成通行證等級30時，可獲得商團的特殊收集品箱子的商品。<br><br><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/1c751b590e0d113a7ac6f5434f1bea5a24bc46b2.png"></p>]]> </content:encoded>
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<title>INTI CREATES 盂蘭盆節特賣</title>
<link>https://xinker.org/zh/inti-creates-%E7%9B%82%E8%98%AD%E7%9B%86%E7%AF%80%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/inti-creates-%E7%9B%82%E8%98%AD%E7%9B%86%E7%AF%80%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ INTI CREATES 盂蘭盆節特賣 ]]></description>
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<pubDate>Fri, 24 Jul 2026 07:30:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>INTI, CREATES, 盂蘭盆節特賣</media:keywords>
<content:encoded><![CDATA[INTI CREATES 盂蘭盆節特賣]]> </content:encoded>
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<title>Path of Exile 1: Curse of the Allflame Twitch Drops </title>
<link>https://xinker.org/zh/path-of-exile-1-curse-of-the-allflame-twitch-drops</link>
<guid>https://xinker.org/zh/path-of-exile-1-curse-of-the-allflame-twitch-drops</guid>
<description><![CDATA[ To celebrate the launch of Path of Exile 1: Curse of the Allflame, we&#039;ll be running a week of Twitch Drops starting from 1:00 PM 24 July PDT! Nautical Explorer Back Attachment Start Time: July 24th 1:00 PM PDTEnd Time: August 1st 4:59 AM PDTYou will get the Nautical Explorer Back Attachment after 3 hours of accumulated watch time on any channel in the Path of Exile 1 category during the first week of launch.The drops are guaranteed for everyone who has watched any Path of Exile 1 stream for the amount of time specified above. This promotion is available for all accounts.Support a StreamerTo support our community streamers, we&#039;ll also be offering the Allflame Crafting Bench for purchasing or gifting 2 Twitch subscriptions of any tier from July 24th 1:00 PM to August 1st 04:59 AM PDT.To participate:Log in to your Twitch account.Visit any Twitch channel in Path of Exile 1 category.While the channel is live streaming Path of Exile 1, purchase a cumulative of two subscriptions of any tier to earn the Allflame Crafting Bench (Prime Subs are excluded).How do I link my Path of Exile account with Twitch?Visit your Twitch Settings page while logged in. If your account isn&#039;t connected, click the &quot;Connect&quot; button for Twitch under &quot;Other Connections&quot;. Please also make sure that the sub-account you’re linking with Twitch is the one that you want to receive the Drops on. Complete the process on Twitch and you will be redirected back to your Twitch Settings page. If your account is already connected, this page should say &quot;Your Path of Exile account is currently linked to your Twitch account.&quot;How do I redeem my rewards?After you&#039;ve accumulated enough watch time to earn your Drops, you must redeem them from your Twitch Inventory before the promotional period ends. The Allflame Crafting Bench for Twitch Subscriptions must also be claimed from the Twitch Inventory. How do I enable Twitch Drops on my channel?If you’re planning to stream Path of Exile 1 at launch and want to enable Twitch Drops for your viewers, you can do it via your Twitch Creator Dashboard here. How do I purchase or gift a subscription on Twitch?Log into Twitch, using either a PC or mobile device. Purchases may be made on either a PC or mobile device. Detailed information on purchasing subscriptions can be found here, and information on purchasing gift subscriptions can be found here.Which Twitch subscriptions are eligible for the Support a Streamer promo?New monthly subs (any tier)Multi-month subs (3-month, 6-month)Gift subs (any tier for any number of months)Are Twitch Drops rewards and the Allflame Crafting Bench exclusive?The cosmetics that are part of this campaign will not be exclusive to Twitch Drops and will eventually be sold in our Microtransactions Store. Will these cosmetics work in Path of Exile 2?Yes, all cosmetics from this promotion will be made available for use in Path of Exile 2 in the future. ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Curse, the, Allflame, Twitch, Drops </media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">To celebrate the launch of Path of Exile 1: Curse of the Allflame, we'll be running a week of Twitch Drops starting from 1:00 PM 24 July PDT! </p><p class="bb_paragraph"></p><div data-youtube='"5-YUUAixUjI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Nautical Explorer Back Attachment </div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Start Time: July 24th 1:00 PM PDT</b></p><p class="bb_paragraph"><b>End Time: August 1st 4:59 AM PDT</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">You will get the Nautical Explorer Back Attachment after <b>3 hours of accumulated watch time</b> on any channel in the Path of Exile 1 category during the first week of launch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The drops are guaranteed for everyone who has watched any Path of Exile 1 stream for the amount of time specified above. This promotion is available for all accounts.</p><p class="bb_paragraph"></p><div class="bb_h2">Support a Streamer</div><p class="bb_paragraph"></p><p class="bb_paragraph">To support our community streamers, we'll also be offering the Allflame Crafting Bench for purchasing or gifting <b>2 Twitch subscriptions</b> of any tier from July 24th 1:00 PM to August 1st 04:59 AM PDT.</p><p class="bb_paragraph"></p><div class="bb_h3">To participate:</div><ul class="bb_ul"><li><p class="bb_paragraph">Log in to your Twitch account.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Visit any Twitch channel in Path of Exile 1 category.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">While the channel is live streaming Path of Exile 1, purchase a cumulative of two subscriptions of any tier to earn the Allflame Crafting Bench (Prime Subs are excluded).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">How do I link my Path of Exile account with Twitch?</div><p class="bb_paragraph">Visit your <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pathofexile.com%2Fmy-account%2Ftwitch" target="_blank" rel=" noopener">Twitch Settings</a> page while logged in. If your account isn't connected, click the "Connect" button for Twitch under "Other Connections". Please also make sure that the sub-account you’re linking with Twitch is the one that you want to receive the Drops on. Complete the process on Twitch and you will be redirected back to your Twitch Settings page. If your account is already connected, this page should say "Your Path of Exile account is currently linked to your Twitch account."</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3">How do I redeem my rewards?</div><p class="bb_paragraph">After you've accumulated enough watch time to earn your Drops, you must redeem them from your <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fdrops%2Finventory" target="_blank" rel=" noopener">Twitch Inventory</a> before the promotional period ends. </p><p class="bb_paragraph"></p><p class="bb_paragraph">The Allflame Crafting Bench for Twitch Subscriptions must also be claimed from the Twitch Inventory. </p><p class="bb_paragraph"></p><div class="bb_h3">How do I enable Twitch Drops on my channel?</div><p class="bb_paragraph">If you’re planning to stream Path of Exile 1 at launch and want to enable Twitch Drops for your viewers, you can do it via your Twitch Creator Dashboard <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdashboard.twitch.tv%2Fdrops" target="_blank" rel=" noopener">here</a>. </p><p class="bb_paragraph"></p><div class="bb_h3">How do I purchase or gift a subscription on Twitch?</div><p class="bb_paragraph">Log into Twitch, using either a PC or mobile device. Purchases may be made on either a PC or mobile device. Detailed information on purchasing subscriptions can be found <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fhelp.twitch.tv%2Fs%2Farticle%2Fhow-to-subscribe%3Flanguage%3Den_US" target="_blank" rel=" noopener">here</a>, and information on purchasing gift subscriptions can be found <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fhelp.twitch.tv%2Fs%2Farticle%2Fgift-subscriptions%3Flanguage%3Den_US" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Which Twitch subscriptions are eligible for the Support a Streamer promo?</p><ul class="bb_ul"><li><p class="bb_paragraph">New monthly subs (any tier)</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Multi-month subs (3-month, 6-month)</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Gift subs (any tier for any number of months)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Are Twitch Drops rewards and the Allflame Crafting Bench exclusive?</div><p class="bb_paragraph">The cosmetics that are part of this campaign will not be exclusive to Twitch Drops and will eventually be sold in our Microtransactions Store. </p><p class="bb_paragraph"></p><div class="bb_h3">Will these cosmetics work in Path of Exile 2?</div><p class="bb_paragraph">Yes, all cosmetics from this promotion will be made available for use in Path of Exile 2 in the future.</p>]]> </content:encoded>
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<title>Pre&#45;purchase EA SPORTS FC™ 27</title>
<link>https://xinker.org/zh/pre-purchase-ea-sports-fc-27</link>
<guid>https://xinker.org/zh/pre-purchase-ea-sports-fc-27</guid>
<description><![CDATA[ Welcome to The World’s Game. Step into The Grounds to experience a football playground where the streets meet the stadium, and feel greater control in every mode as community-driven innovations deliver more true-to-football gameplay.https://store.steampowered.com/app/4080220/EA_SPORTS_FC_27/ ]]></description>
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<pubDate>Fri, 24 Jul 2026 02:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pre-purchase, SPORTS, FC™</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome to The World’s Game. Step into The Grounds to experience a football playground where the streets meet the stadium, and feel greater control in every mode as community-driven innovations deliver more true-to-football gameplay.</p><p class="bb_paragraph"></p><div data-youtube='"MOclJJ7IpSY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4080220/EA_SPORTS_FC_27/" target="_blank" rel="">https://store.steampowered.com/app/4080220/EA_SPORTS_FC_27/</a></p>]]> </content:encoded>
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<title>METAL GEAR SOLID &#45; Master Collection Version Free Play</title>
<link>https://xinker.org/zh/metal-gear-solid-master-collection-version-free-play</link>
<guid>https://xinker.org/zh/metal-gear-solid-master-collection-version-free-play</guid>
<description><![CDATA[ To celebrate the launch of METAL GEAR SOLID: MASTER COLLECTION Vol.2 on August 27, we’re offering a free play trial for METAL GEAR SOLID!This limited-time free play will be available until July 27 at 10:00 AM (PDT).Don’t miss this chance to experience the world of the METAL GEAR series!https://store.steampowered.com/app/2131630/https://store.steampowered.com/app/2131640/https://store.steampowered.com/app/2131650/METAL GEAR SOLID: MASTER COLLECTION Vol.2 is available for pre-order now!https://store.steampowered.com/app/3859630 ]]></description>
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<pubDate>Fri, 24 Jul 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>METAL, GEAR, SOLID, Master, Collection, Version, Free, Play</media:keywords>
<content:encoded><![CDATA[To celebrate the launch of METAL GEAR SOLID: MASTER COLLECTION Vol.2 on August 27, we’re offering a free play trial for METAL GEAR SOLID!<br>This limited-time free play will be available until July 27 at 10:00 AM (PDT).<br>Don’t miss this chance to experience the world of the METAL GEAR series!<br><br><a class="bb_link" href="https://store.steampowered.com/app/2131630/" target="_blank" rel="">https://store.steampowered.com/app/2131630/</a><br><a class="bb_link" href="https://store.steampowered.com/app/2131640/" target="_blank" rel="">https://store.steampowered.com/app/2131640/</a><br><a class="bb_link" href="https://store.steampowered.com/app/2131650/" target="_blank" rel="">https://store.steampowered.com/app/2131650/</a><br><br><div class="bb_h3">METAL GEAR SOLID: MASTER COLLECTION Vol.2 is available for pre-order now!</div><a class="bb_link" href="https://store.steampowered.com/app/3859630" target="_blank" rel="">https://store.steampowered.com/app/3859630</a><br><br><br><a class="bb_link" href="https://store.steampowered.com/sale/mgs1freeplay2026" target="_blank" rel=""><img src="https://clan.akamai.steamstatic.com/images/39026134/9ee61e59e894bcb7b1cef69c78e12be551da1d3b.jpg"></a>]]> </content:encoded>
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<title>⚔️2026 第二屆東方俠影遊戲週開幕⚔️</title>
<link>https://xinker.org/zh/%EF%B8%8F2026-%E7%AC%AC%E4%BA%8C%E5%B1%86%E6%9D%B1%E6%96%B9%E4%BF%A0%E5%BD%B1%E9%81%8A%E6%88%B2%E9%80%B1%E9%96%8B%E5%B9%95%EF%B8%8F</link>
<guid>https://xinker.org/zh/%EF%B8%8F2026-%E7%AC%AC%E4%BA%8C%E5%B1%86%E6%9D%B1%E6%96%B9%E4%BF%A0%E5%BD%B1%E9%81%8A%E6%88%B2%E9%80%B1%E9%96%8B%E5%B9%95%EF%B8%8F</guid>
<description><![CDATA[ 大家好，我們是 Spiral Up Games，東方俠影遊戲週的主辦單位。很高興宣布－第二屆東方俠影遊戲週現已開啟！  本次活動集結了260餘款遊戲，涵蓋的遊戲主題在的東方俠客、武術高手、忍者武士、功夫大師、仙師道長之外，本屆還新增了歷史豪傑板塊。讓全球玩家體會這場東方俠影交錯的魅力。 大量折扣、更新、連動、新遊曝光、重大更新等消息不容錯過！ 以下是部分精彩遊戲資訊一覽！ https://store.steampowered.com/app/3863760俠影錄 —— 動作闖關遊戲《俠影錄》現已正式發售，首發優惠10%進行中 https://store.steampowered.com/app/2001760/_/輪迴之獸 —— 將於8月4日正式發售，預購現已開啟https://store.steampowered.com/app/3202030龍胤立志傳 —— 大型更新「山河泣血」現已推出，大量劇情更新等你體驗，折扣進行中。 https://store.steampowered.com/app/4224700?beta=0https://store.steampowered.com/app/4224700?beta=0萬念仙城 —— 新遊戲首次亮相，攜首次試玩版等你體驗。 https://store.steampowered.com/app/3020510英雄立志傳：三國志 —— 遊戲即將於第三季度转正，敬請期待！ https://store.steampowered.com/app/2232880靈獸江湖 —— 轉正後又迎來重磅內容！見喜堂劇情即將發佈。 15%off 折扣進行中！https://store.steampowered.com/app/3446240/_/宗門起源 —— 大版升級！江湖世界、門派戰、門派外交、全新武術…大更新！https://store.steampowered.com/app/2646320/_/息風谷戰略 —— 沙盒模式玩法 DLC 發布，史低折扣進行時。https://store.steampowered.com/app/4224700另外，《明末：淵虛之羽》《武士刀零》《預視武宗》《逸劍風雲決》《 河洛群俠傳》《宗門起源》等諸多遊戲也開啟了折扣。請勿錯過！ ????上面只是這次活動資訊的冰山一角。欲知更多精彩內容，請前往下方活動頁面了解詳情。  ]]></description>
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<pubDate>Fri, 24 Jul 2026 01:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>⚔️2026, 第二屆東方俠影遊戲週開幕⚔️</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，</p><p class="bb_paragraph">我們是 Spiral Up Games，東方俠影遊戲週的主辦單位。很高興宣布－第二屆東方俠影遊戲週現已開啟！ </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46128858/79c17d5cd48bb5c5ac9966ac72a5aadbe29856c5.jpg"> </p><p class="bb_paragraph">本次活動集結了<b>260餘款遊戲</b>，涵蓋的遊戲主題在的東方俠客、武術高手、忍者武士、功夫大師、仙師道長之外，本屆還新增了歷史豪傑板塊。讓全球玩家體會這場東方俠影交錯的魅力。 </p><p class="bb_paragraph"><b>大量折扣、更新、連動、新遊曝光、重大更新等消息不容錯過！ </b></p><p class="bb_paragraph"></p><div class="bb_h2">以下是部分精彩遊戲資訊一覽！ </div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3863760" target="_blank" rel="">https://store.steampowered.com/app/3863760</a><b>俠影錄</b> —— 動作闖關遊戲《俠影錄》現已正式發售，首發優惠10%進行中 </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2001760/_/" target="_blank" rel="">https://store.steampowered.com/app/2001760/_/</a><b>輪迴之獸</b> —— 將於8月4日正式發售，預購現已開啟</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3202030" target="_blank" rel="">https://store.steampowered.com/app/3202030</a><b>龍胤立志傳</b> —— 大型更新「山河泣血」現已推出，大量劇情更新等你體驗，折扣進行中。 </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4224700?beta=0" target="_blank" rel="">https://store.steampowered.com/app/4224700?beta=0</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4224700?beta=0" target="_blank" rel="">https://store.steampowered.com/app/4224700?beta=0</a><b>萬念仙城</b> —— 新遊戲首次亮相，攜首次試玩版等你體驗。 </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3020510" target="_blank" rel="">https://store.steampowered.com/app/3020510</a><b>英雄立志傳：三國志</b> —— 遊戲即<b>將於第三季度转正</b>，敬請期待！ </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2232880" target="_blank" rel="">https://store.steampowered.com/app/2232880</a><b>靈獸江湖</b> —— 轉正後又迎來重磅內容！見喜堂劇情即將發佈。 15%off 折扣進行中！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3446240/_/" target="_blank" rel="">https://store.steampowered.com/app/3446240/_/</a><b>宗門起源</b> —— 大版升級！江湖世界、門派戰、門派外交、全新武術…大更新！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2646320/_/" target="_blank" rel="">https://store.steampowered.com/app/2646320/_/</a><b>息風谷戰略</b> —— 沙盒模式玩法 DLC 發布，史低折扣進行時。</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4224700" target="_blank" rel="">https://store.steampowered.com/app/4224700</a></p><p class="bb_paragraph">另外，《<a class="bb_link" href="https://store.steampowered.com/app/2277560" target="_blank" rel="">明末：淵虛之羽</a>》《<a class="bb_link" href="https://store.steampowered.com/app/460950" target="_blank" rel="">武士刀零</a>》《<a class="bb_link" href="https://store.steampowered.com/app/2325920" target="_blank" rel="">預視武宗</a>》《<a class="bb_link" href="https://store.steampowered.com/app/1876890" target="_blank" rel="">逸劍風雲決</a>》《 <a class="bb_link" href="https://store.steampowered.com/app/952860" target="_blank" rel="">河洛群俠傳</a>》《<a class="bb_link" href="https://store.steampowered.com/app/3446240" target="_blank" rel="">宗門起源</a>》等諸多遊戲也開啟了折扣。請勿錯過！ </p><p class="bb_paragraph"></p><p class="bb_paragraph">????上面只是這次活動資訊的冰山一角。欲知更多精彩內容，請前往下方活動頁面了解詳情。 </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46128858/0f2137a88e6549c94fd4eebc4e9104e50cb89699.jpg"></p>]]> </content:encoded>
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<title>全新英雄崛起</title>
<link>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E8%8B%B1%E9%9B%84%E5%B4%9B%E8%B5%B7</link>
<guid>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E8%8B%B1%E9%9B%84%E5%B4%9B%E8%B5%B7</guid>
<description><![CDATA[ 會見「暴徒」生於暗影，成長於渾沌。「暴徒」從未向武士低頭，未來也永遠不會。當一名「大蛇」守衛奪走她兄弟的性命時，她也奪走了一樣東西：對方的刀。那不是戰利品，而是警告。如今，她以自己的方式戰鬥：張揚。魯莽。勢不可當。她不會抱持榮譽決鬥，而是會不擇手段取勝。戳你的眼睛、踩你的腳趾……怎樣都行。https://store.steampowered.com/app/4739910「鐵之試」回歸8 月 13 日至 9 月 3 日，在「鐵之試」回歸事件中面對一波又一波無情的敵人。每一週難度都會提升。每一次勝利，都會更加響亮。贏得現已適用於全新亂鬥者的「黑色護甲套組」。唯有最強者才能撐到最後。 ]]></description>
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<pubDate>Fri, 24 Jul 2026 00:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>全新英雄崛起</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">會見「暴徒」</div><img src="https://clan.akamai.steamstatic.com/images/25307289/6db9856a216c703d3ed83f736a85b690d615ae1a.jpg"><br>生於暗影，成長於渾沌。「暴徒」從未向武士低頭，未來也永遠不會。當一名「大蛇」守衛奪走她兄弟的性命時，她也奪走了一樣東西：對方的刀。那不是戰利品，而是警告。如今，她以自己的方式戰鬥：張揚。魯莽。勢不可當。<br>她不會抱持榮譽決鬥，而是會不擇手段取勝。戳你的眼睛、踩你的腳趾……怎樣都行。<br><br><div data-youtube="5IqkfSitpSM" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><a class="bb_link" href="https://store.steampowered.com/app/4739910" target="_blank" rel="">https://store.steampowered.com/app/4739910</a><br><br><div class="bb_h2">「鐵之試」回歸</div><img src="https://clan.akamai.steamstatic.com/images/25307289/2216e3b005502e37388c4a254db25891e189a0fd.jpg"><br>8 月 13 日至 9 月 3 日，在「鐵之試」回歸事件中面對一波又一波無情的敵人。每一週難度都會提升。每一次勝利，都會更加響亮。<br>贏得現已適用於全新亂鬥者的「黑色護甲套組」。唯有最強者才能撐到最後。<br>]]> </content:encoded>
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<title>Reverse: 1999 × Atomic Heart Collaboration Version is NOW AVAILABLE!</title>
<link>https://xinker.org/zh/reverse-1999-atomic-heart-collaboration-version-is-now-available</link>
<guid>https://xinker.org/zh/reverse-1999-atomic-heart-collaboration-version-is-now-available</guid>
<description><![CDATA[ Reverse: 1999 × Atomic Heart Collaboration Version is NOW AVAILABLE!   We have arrived at your destination, the Polymer Exhibition Hall. Please be careful when exiting the vehicle. We wish you a pleasant journey!  Reverse: 1999 × Atomic Heart Collaboration Story &quot;Polymerized Dreams&quot; is now live!  For Further Info: https://re1999.bluepoch.com/enhttps://store.steampowered.com/app/3092660/Reverse_1999/ ]]></description>
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<pubDate>Fri, 24 Jul 2026 00:12:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Reverse:, 1999, Atomic, Heart, Collaboration, Version, NOW, AVAILABLE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Reverse: 1999 × Atomic Heart Collaboration Version is NOW AVAILABLE!</b>   </p><p class="bb_paragraph">We have arrived at your destination, the Polymer Exhibition Hall. Please be careful when exiting the vehicle. We wish you a pleasant journey!  </p><p class="bb_paragraph">Reverse: 1999 × Atomic Heart Collaboration Story "Polymerized Dreams" is now live!  </p><p class="bb_paragraph">For Further Info: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fre1999.bluepoch.com%2Fen" target="_blank" rel=" noopener">https://re1999.bluepoch.com/en</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3092660/Reverse_1999/" target="_blank" rel="">https://store.steampowered.com/app/3092660/Reverse_1999/</a></p>]]> </content:encoded>
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<title>預購《EA SPORTS FC™ 27》終極加強版</title>
<link>https://xinker.org/zh/%E9%A0%90%E8%B3%BCea-sports-fc-27%E7%B5%82%E6%A5%B5%E5%8A%A0%E5%BC%B7%E7%89%88</link>
<guid>https://xinker.org/zh/%E9%A0%90%E8%B3%BCea-sports-fc-27%E7%B5%82%E6%A5%B5%E5%8A%A0%E5%BC%B7%E7%89%88</guid>
<description><![CDATA[ 歡迎來到這款全世界的遊戲踏入 The Grounds，體驗街頭與球場交會的足球遊樂場，並藉由社群驅動的創新，讓所有模式都能感受更強大的操控感，帶來更貼近真實足球的遊戲體驗。在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得在 5 個月內發放的 10,000 點 FC Points、第 1 至第 5 賽季的高級通行證、一項適用於《EA SPORTS FC™ 26》的 Football Ultimate Team™ 球員進化，以及更多內容。 ]]></description>
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<pubDate>Fri, 24 Jul 2026 00:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>預購《EA, SPORTS, FC™, 27》終極加強版</media:keywords>
<content:encoded><![CDATA[歡迎來到這款全世界的遊戲踏入 The Grounds，體驗街頭與球場交會的足球遊樂場，並藉由社群驅動的創新，讓所有模式都能感受更強大的操控感，帶來更貼近真實足球的遊戲體驗。<br><br>在 8 月 31 日前預購《EA SPORTS FC™ 27》終極加強版，即可獲得在 5 個月內發放的 10,000 點 FC Points、第 1 至第 5 賽季的高級通行證、一項適用於《EA SPORTS FC™ 26》的 Football Ultimate Team™ 球員進化，以及更多內容。<br><br><div data-youtube="MOclJJ7IpSY" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Borderlands 4 Weekly Activities: July 23&#45;30</title>
<link>https://xinker.org/zh/borderlands-4-weekly-activities-july-23-30</link>
<guid>https://xinker.org/zh/borderlands-4-weekly-activities-july-23-30</guid>
<description><![CDATA[ Every Thursday, Borderlands 4 features a new set of Weekly Activities offering new challenges and opportunities for Legendary gear. Here&#039;s an overview of what you can expect this week!Weekly ActivitiesWeekly Big Encore Boss:DivisionerWeekly Wildcard Mission:Mission: Exit Through the Rift Shop (Experienced, Contagious, Deflector)Legendary Gear Reward: Vamoose Ripper Sniper RifleMaurice’s Black Market Vending Machine:Here&#039;s a visual hint to where Maurice’s Black Market Vending Machine is hidden this week. Remember, while this week&#039;s location is the same for everyone, your vending machine items are different from other players, so ask around to see if someone has the item you’re looking for! ]]></description>
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<pubDate>Fri, 24 Jul 2026 00:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Borderlands, Weekly, Activities:, July, 23-30</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Every Thursday, <i>Borderlands 4</i> features a new set of Weekly Activities offering new challenges and opportunities for Legendary gear. Here's an overview of what you can expect this week!</p><p class="bb_paragraph"></p><div class="bb_h1">Weekly Activities</div><div class="bb_h2">Weekly Big Encore Boss:</div><div class="bb_h3"><img src="https://clan.akamai.steamstatic.com/images/45157740/bbf82dedf6fc318ffe50922cedad9005e72f39a3.jpg">Divisioner</div><p class="bb_paragraph"></p><div class="bb_h2">Weekly Wildcard Mission:</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/dec24717b02c32593f3e35bbc82ecf435dbe8ebf.jpg"><b>Mission:</b> Exit Through the Rift Shop (Experienced, Contagious, Deflector)</p><p class="bb_paragraph"><b>Legendary Gear Reward:</b> Vamoose Ripper Sniper Rifle</p><p class="bb_paragraph"></p><div class="bb_h2">Maurice’s Black Market Vending Machine:</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/544cf06a349746b7fdf57a6d7bb4a9af354afe8d.jpg"></p><p class="bb_paragraph">Here's a visual hint to where <b>Maurice’s Black Market Vending Machine </b>is hidden this week. Remember, while this week's location is the same for everyone, your vending machine items are different from other players, so ask around to see if someone has the item you’re looking for!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>6 PLAYER LOBBIES + FIXES</title>
<link>https://xinker.org/zh/6-player-lobbies-fixes</link>
<guid>https://xinker.org/zh/6-player-lobbies-fixes</guid>
<description><![CDATA[ I&#039;ve gotten plenty of complaints about the 3 player lobby size, and I hear you!This is a quick day 1 patch to the game that mostly addresses bug fixes and minor balancing changes.Changelogs:When creating a lobby, you can now select a max player count of 6 players. PLEASE NOTE⚠️: The game is designed and has always been marketed around a maximum of 3 players. If you select a max player lobby above that, you must understand that you are playing outside of the way the game is designed. The game will likely become too chaotic, and is not recommended for your first playthrough. But you can ignore my warnings and do it anyway. You bought it. It&#039;s your game.Fix for players unable to create joinable lobbies in Russia.Lowered Marionette HP.Made Jack in the box louder.Removed the profanity filter.Various other minor bug fixes.Next minor patch update will aim to address the issue of people who crash, and are then unable to interact with the cursor or any buttons in the game.New content will come soon, right after a few more bug fix updates :D- Bun Muen ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45675799/609891a39e921b26697bf21d23404a0fc1c3cc5e.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 23:18:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PLAYER, LOBBIES, FIXES</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>I've gotten plenty of complaints about the 3 player lobby size, and I hear you!</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">This is a quick day 1 patch to the game that mostly addresses bug fixes and minor balancing changes.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Changelogs:</p><ul class="bb_ul"><li><p class="bb_paragraph">When creating a lobby, you can now select a max player count of 6 players. </p><p class="bb_paragraph"><b>PLEASE NOTE⚠️:</b> The game is designed and has always been marketed around a maximum of 3 players. </p><p class="bb_paragraph">If you select a max player lobby above that, you must understand that you are playing outside of the way the game is designed. The game will likely become too chaotic, and is not recommended for your first playthrough. </p><p class="bb_paragraph">But you can ignore my warnings and do it anyway. You bought it. It's your game.</p></li><li><p class="bb_paragraph">Fix for players unable to create joinable lobbies in Russia.</p></li><li><p class="bb_paragraph">Lowered Marionette HP.</p></li><li><p class="bb_paragraph">Made Jack in the box louder.</p></li><li><p class="bb_paragraph">Removed the profanity filter.</p></li><li><p class="bb_paragraph">Various other minor bug fixes.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Next minor patch update will aim to address the issue of people who crash, and are then unable to interact with the cursor or any buttons in the game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">New content will come soon, right after a few more bug fix updates :D</p><p class="bb_paragraph"></p><p class="bb_paragraph">- Bun Muen</p>]]> </content:encoded>
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<title>阿米爾的衝擊波即將登場</title>
<link>https://xinker.org/zh/%E9%98%BF%E7%B1%B3%E7%88%BE%E7%9A%84%E8%A1%9D%E6%93%8A%E6%B3%A2%E5%8D%B3%E5%B0%87%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E9%98%BF%E7%B1%B3%E7%88%BE%E7%9A%84%E8%A1%9D%E6%93%8A%E6%B3%A2%E5%8D%B3%E5%B0%87%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ Tenno，聽到訊號裏有一兩個小故障了嗎？那是因為臭名昭著的六煞幫駭客即將帶著於 8 月 12 日登場的午夜電波合輯：阿米爾的衝擊波接管午夜電波！過去與未來在這場令人振奮的午夜電波浪潮中碰撞，全新的獎勵必將讓你如沐春風（上電）。獎勵包括：這次，你可以贏取以 1999 為靈感的液背披飾、坎殼重機禮服、探測眼飾以及更多精彩內容！隨著活動臨近，我們將陸續公佈所有獎勵的更多詳情，敬請關注。所以暫時不要轉台，因為關於午夜電波合輯：阿米爾的衝擊波的更多資訊將在 8 月 12 日登場時公佈。《寓言與先驅之遲來的冒險》除了全新的午夜電波獎勵之外，還有一個全新的六天開密迷你敘事冒險 —《寓言與先驅之遲來的冒險》，將於 8 月 12 日登場！屆時，調皮搗蛋的科技愛好者阿米爾將帶領你體驗這款改編自 Warframe：1999 世界觀的桌遊《寓言與先驅》的迷你版。要解鎖《寓言與先驅之遲來的冒險》，你必須完成《六煞》系列任務的最終章，並在六煞幫集團中達到 5 級，同時與阿米爾的開密好感度達到相依（等級 5）。在《寓言與先驅之遲來的冒險》中贏取多項全新獎勵，包括全新的原拓密重機鑰匙墜飾、六煞幫成員專屬的《寓言與先驅》浮印、Nora 合輯 VIII中的多款回歸物品等等！所有這些獎勵都可以在霍爾瓦尼亞中央廣場的新區域，透過敲響鈴鐺，並以六煞幫聲望從阿米爾處兌換。 請留意： 《寓言與先驅之遲來的冒險》是開密系統的永久新增內容，只要滿足正確的先決條件，即可隨時訪問，並且與午夜電波合輯：阿米爾的衝擊波無關。什麼是午夜電波？第一次體驗 Warframe 的這個範疇嗎？午夜電波是一個由 Nora Night 主持的地下電台（或是，這次是，六煞幫的阿米爾），專注於始源星系的最新故事。 午夜電波也有一系列每日，每週，以及行動。這些任務均會送出全新並實用的（或非常特別的）獎勵！午夜電波可透過行動基地的導航控制台或軌道飛行器無線電掃描器開啟（位於軌道飛行器艦橋左側），或透過暫停選單介面。在午夜電波選單中，你可看到目前季度的合輯，目前的獎勵等級，以及一組輪替的每日，每週，菁英每週以及永久每週行動。每天參與午夜電波並獲得一些精彩的自訂裝飾！ ]]></description>
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<pubDate>Thu, 23 Jul 2026 23:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>阿米爾的衝擊波即將登場</media:keywords>
<content:encoded><![CDATA[Tenno，聽到訊號裏有一兩個小故障了嗎？那是因為臭名昭著的六煞幫駭客即將帶著<b>於 8 月 12 日登場的午夜電波合輯：阿米爾的衝擊波</b>接管午夜電波！<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/ab1af33710d5397ad0d6a34f7eee277179022252.png"><br>過去與未來在這場令人振奮的午夜電波浪潮中碰撞，全新的獎勵必將讓你如沐春風（上電）。<br><br><div class="bb_h3">獎勵包括：</div>這次，你可以贏取以 1999 為靈感的液背披飾、坎殼重機禮服、探測眼飾以及更多精彩內容！隨著活動臨近，我們將陸續公佈所有獎勵的更多詳情，敬請關注。<br><br>所以暫時不要轉台，因為關於午夜電波合輯：阿米爾的衝擊波的更多資訊將在 8 月 12 日登場時公佈。<br><br><hr><br><div class="bb_h3">《寓言與先驅之遲來的冒險》</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/01021ff100040e3d455b2dbd5323904fe4057e47.png"><br>除了全新的午夜電波獎勵之外，還有一個全新的六天開密迷你敘事冒險 —《寓言與先驅之遲來的冒險》，將於 8 月 12 日登場！屆時，調皮搗蛋的科技愛好者阿米爾將帶領你體驗這款改編自 Warframe：1999 世界觀的桌遊《寓言與先驅》的迷你版。要解鎖《寓言與先驅之遲來的冒險》，你必須完成《六煞》系列任務的最終章，並在六煞幫集團中達到 5 級，同時與阿米爾的開密好感度達到相依（等級 5）。<br><br>在《寓言與先驅之遲來的冒險》中贏取多項全新獎勵，包括全新的原拓密重機鑰匙墜飾、六煞幫成員專屬的《寓言與先驅》浮印、Nora 合輯 VIII中的多款回歸物品等等！所有這些獎勵都可以在霍爾瓦尼亞中央廣場的新區域，透過敲響鈴鐺，並以六煞幫聲望從阿米爾處兌換。 <br><br><i><b>請留意：</b> 《寓言與先驅之遲來的冒險》是開密系統的永久新增內容，只要滿足正確的先決條件，即可隨時訪問，並且與午夜電波合輯：阿米爾的衝擊波無關。</i><br><br><hr><br><div class="bb_h3">什麼是午夜電波？</div>第一次體驗 Warframe 的這個範疇嗎？<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fnews%2Fnightwave-guide" target="_blank" rel=" noopener">午夜電波</a>是一個由 Nora Night 主持的地下電台（或是，這次是，六煞幫的阿米爾），專注於始源星系的最新故事。 午夜電波也有一系列每日，每週，以及行動。這些任務均會送出全新並實用的（或非常特別的）獎勵！<br><br>午夜電波可透過行動基地的導航控制台或軌道飛行器無線電掃描器開啟（位於軌道飛行器艦橋左側），或透過暫停選單介面。在午夜電波選單中，你可看到目前季度的合輯，目前的獎勵等級，以及一組輪替的每日，每週，菁英每週以及永久每週行動。每天參與午夜電波並獲得一些精彩的自訂裝飾！]]> </content:encoded>
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<title>The Supply FRV comes home for good in October</title>
<link>https://xinker.org/zh/the-supply-frv-comes-home-for-good-in-october</link>
<guid>https://xinker.org/zh/the-supply-frv-comes-home-for-good-in-october</guid>
<description><![CDATA[ Attention, Helldivers. Super Earth High Command has an update regarding the M-103 Supply FRV: the resupply slinging cousin of our beloved Fast Recon Vehicle, the full-scale production of which was enabled by the bravery of Helldivers during the Census Thunder Campaign, is being made permanently available in October 2026. Helldivers will be able to unlock it with Requisition slips.Let&#039;s unpack how it works…To our June campaign veterans: You earned the prestigious vehicle through dedication and camaraderie–with old fashioned boots in the mud and bug guts on the windshield–and you have been wielding it in the defense of Managed Democracy ever since. Your valiant actions have enabled the rest of your comrades in arms to access this equipment in October. A rising tide of firepower lifts all divers.To those who missed it the first time: Your patience has paid off. Mark your calendars for October and get ready to unlock your Supply FRV.See you on the battlefield, Helldivers. Bring the whole squad; that FRV isn&#039;t going to drive itself.For Super Earth. For Managed Democracy. For free rides.P.S. Check back on the 30th July for the reveal of our next Warbond… ???? ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44156989/58bad9b3ec1e57b49a7c6337ef97407273d17d96.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 23:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Supply, FRV, comes, home, for, good, October</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Attention, Helldivers. Super Earth High Command has an update regarding the <b>M-103 Supply FRV</b>: the resupply slinging cousin of our beloved Fast Recon Vehicle, the full-scale production of which was enabled by the bravery of Helldivers during the Census Thunder Campaign, is being made <b>permanently available in</b> <b>October 2026</b>. Helldivers will be able to unlock it with Requisition slips.</p><div class="bb_h3"><b>Let's unpack how it works…</b></div><p class="bb_paragraph"><b>To our June campaign veterans:</b> You earned the prestigious vehicle through dedication and camaraderie–with old fashioned boots in the mud and bug guts on the windshield–and you have been wielding it in the defense of Managed Democracy ever since. Your valiant actions have enabled the rest of your comrades in arms to access this equipment in October. A rising tide of firepower lifts all divers.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/54ff84c363ad1c933542a31f753087a85777534f.jpg"></p><p class="bb_paragraph"><b>To those who missed it the first time:</b> Your patience has paid off. Mark your calendars for October and get ready to unlock your Supply FRV.</p><p class="bb_paragraph"></p><p class="bb_paragraph">See you on the battlefield, Helldivers. Bring the whole squad; that FRV isn't going to drive itself.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>For Super Earth. For Managed Democracy. For <i>free rides</i>.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>P.S. Check back on the 30th July for the reveal of our next Warbond</i>… ????</p>]]> </content:encoded>
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<title>Update about servers.</title>
<link>https://xinker.org/zh/update-about-servers</link>
<guid>https://xinker.org/zh/update-about-servers</guid>
<description><![CDATA[ Hey all!We are aware of multiple disconnections, rollbacks and other issues. All servers are under maintenance right now. We will update you once they are back and will give you details in what we are working on and what has been done. Thank you for your patience! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45704998/6dbf435c1fe39b139ca09326604843be2a5f9757.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 22:52:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, about, servers.</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey all!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are aware of multiple disconnections, rollbacks and other issues. All servers are under maintenance right now. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We will update you once they are back and will give you details in what we are working on and what has been done. Thank you for your patience!</p>]]> </content:encoded>
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<title>Watch the Leaves Turn Gold in the Abarth 124 Spider!</title>
<link>https://xinker.org/zh/watch-the-leaves-turn-gold-in-the-abarth-124-spider</link>
<guid>https://xinker.org/zh/watch-the-leaves-turn-gold-in-the-abarth-124-spider</guid>
<description><![CDATA[ Ever thought what happens when you combine Italian design and style with Japanese engineering? Your answer is the 2017 Abarth 124 Spider. Combining the best of both worlds, the Abarth 124 Spider builds on the fantastic Mazda Miata, adding a 1.4-liter turbocharged engine that produces 165 bhp. A livery sporting black, white, and red gives it a distinctive look and style. As you take the wheel, you&#039;ll spot a new dashboard, racing seats covered in red and white, and plenty of scorpion emblems. This car’s handling is also worth a shoutout; its body and suspension make it grippy and stiff as you ride through corners. Unlock the 2017 Abarth 124 Spider with 20 PTS on the Festival Playlist until July 30. The Forza Feedback Portal is always available if you need help! Whether you have found a bug or have a suggestion for our team, we are happy to hear from you!  SERIES REWARDS 80PTS: 2024 Lamborghini Temerario  160 PTS: 2022 Ferrari 296 GTB AUTUMN REWARDS 20 PTS: 2017 Abarth 124 Spider  40 PTS: 2020 Lamborghini Huracán EVO  This hurricane just upgraded its category. Meet the 2020 Lamborghini Huracán EVO, a new take on the Raging Bull’s entry-level model. The EVO version of the Huracán sports a redesigned exterior that calls back to other icons of the Italian brand like the Countach and the Murciélago, including a new rear wing and bumper. The car’s powerful V10 engine, along with its four-wheel drive system, lets you go from 0-60 mph in just 2.9 seconds. Grab this bull by the horns! Unlock the Huracán EVO for 40 PTS on the Festival Playlist. There’s a lot more to unlock this week; take a look at the image below to find a full list of challenges and rewards.   ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45792852/86acacd8cc0161641987ded8e20b5d4efcca4dbe.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 22:32:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Watch, the, Leaves, Turn, Gold, the, Abarth, 124, Spider</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Ever thought what happens when you combine Italian design and style with Japanese engineering? Your answer is the 2017 Abarth 124 Spider. Combining the best of both worlds, the Abarth 124 Spider builds on the fantastic Mazda Miata, adding a 1.4-liter turbocharged engine that produces 165 bhp. </p><p class="bb_paragraph">A livery sporting black, white, and red gives it a distinctive look and style. As you take the wheel, you'll spot a new dashboard, racing seats covered in red and white, and plenty of scorpion emblems. </p><p class="bb_paragraph">This car’s handling is also worth a shoutout; its body and suspension make it grippy and stiff as you ride through corners. </p><p class="bb_paragraph">Unlock the 2017 Abarth 124 Spider with 20 PTS on the Festival Playlist until July 30. </p><p class="bb_paragraph">The Forza Feedback Portal is always available if you need help! Whether you have found a bug or have a suggestion for our team, we are happy to hear from you! </p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45792852/c8084a9d5c49bee47f6eeb471d179683d89cf531.png"></p><p class="bb_paragraph"><b>SERIES REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">80PTS: 2024 Lamborghini Temerario  </p></li><li><p class="bb_paragraph">160 PTS: 2022 Ferrari 296 GTB </p></li></ul><p class="bb_paragraph"><b>AUTUMN REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">20 PTS: 2017 Abarth 124 Spider  </p></li><li><p class="bb_paragraph">40 PTS: 2020 Lamborghini Huracán EVO </p></li></ul><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45792852/983f76e60fddd012b9608a95d3b1f3f23b172391.jpg"></p><p class="bb_paragraph">This hurricane just upgraded its category. Meet the 2020 Lamborghini Huracán EVO, a new take on the Raging Bull’s entry-level model. </p><p class="bb_paragraph">The EVO version of the Huracán sports a redesigned exterior that calls back to other icons of the Italian brand like the Countach and the Murciélago, including a new rear wing and bumper. </p><p class="bb_paragraph">The car’s powerful V10 engine, along with its four-wheel drive system, lets you go from 0-60 mph in just 2.9 seconds. </p><p class="bb_paragraph">Grab this bull by the horns! Unlock the Huracán EVO for 40 PTS on the Festival Playlist. </p><p class="bb_paragraph">There’s a lot more to unlock this week; take a look at the image below to find a full list of challenges and rewards.  <img src="https://clan.akamai.steamstatic.com/images/45792852/50578fb9f348d4fcdab095a2475416a857ee3546.png"></p>]]> </content:encoded>
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<title>《異形工廠2》Mod製作大賽獲獎名單 &amp;amp; 開發進度更新</title>
<link>https://xinker.org/zh/%E7%95%B0%E5%BD%A2%E5%B7%A5%E5%BB%A02mod%E8%A3%BD%E4%BD%9C%E5%A4%A7%E8%B3%BD%E7%8D%B2%E7%8D%8E%E5%90%8D%E5%96%AE-%E9%96%8B%E7%99%BC%E9%80%B2%E5%BA%A6%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 大家好！今天，我們終於可以公佈《異形工廠2》Mod製作大賽的獲獎名單了！這次活動收到了遠超預期的投稿數量，每一款作品都讓我們印象深刻，品質之高令人驚喜！除了Mod大賽之外，我們還想和大家分享一些1.2更新的最新進展，以及解謎項目的開發動態。Mod製作大賽獲獎名單首先，讓我們揭曉本次Mod製作大賽的獲獎作品！本次比賽中，我們收到了大量風格各異、創意十足的Mod。從提升體驗的小型便利性功能，到幾乎重塑整個遊戲玩法的大型Mod，應有盡有。感謝每一位參與創作的作者！為了評選獲獎作品，我們主要參考了以下幾個維度：創意：點子是否新穎、令人耳目一新。技術實現：Mod的技術完成度、與遊戲的融合程度，以及AI的使用情況。表現力：包括建築設計、UI等整體視覺呈現。玩法：是否透過新增模式、建築或工具等方式，為遊戲體驗帶來正向改變。人氣：社群玩家的反饋與歡迎程度。說真的，你們把評審們難住了，每一款作品都各有亮點。不過，最終獲獎名單還是誕生了！優勝獎由於投稿數量遠超預期，我們決定額外增設兩名優勝獎。兩位作者都將獲得一份官方周邊禮品！第五名 —— 晶體擴展（作者：鴿子）https://steamcommunity.com/sharedfiles/filedetails/?id=3754100449這個Mod新增了兩座建築以及5種全新的晶體變體。第一座建築叫溶解器，它可以將形狀分解，提取其中佔主導地位的部分，並將普通有色流體轉化為攜帶該形狀數據的不穩定流體。隨後，你可以把這種流體輸送到第二座建築——晶化器。只要不穩定流體中的主導部分與輸入形狀的主導部分一致，對應部分就會被成功晶化！簡單來說，它提供了一種完全不同的晶體生產方式，也讓工廠設計擁有了更多可能性。此外，還有多種全新的晶體類型等待大家探索。第四名 —— Space Platform Display（作者：Joshrl）https://steamcommunity.com/sharedfiles/filedetails/?id=3756339198想讓你的工廠更加多采多姿？正如名稱所示，這個Mod可以把太空平台變成一塊超大型顯示螢幕。它能夠顯示任意輸入的流體顏色或形狀代碼，並且即使縮到遠景、甚至進入概覽模式，也依然清晰可見。你可以用它來標記工廠的重要區域，例如輸入口、輸出口，也可以用不同顏色區分藍圖。當然，只要給玩家顏色，他們總會開始整活。這些平台同樣也是創作像素畫的絕佳畫布——只要別被漩渦集團發現就好。獲獎作品第三名 —— 模組管理工具（作者：LiAuO2）https://steamcommunity.com/sharedfiles/filedetails/?id=3746029355對於任何Mod社群來說，一個優秀的Mod管理器都是不可或缺的基礎工具，而這款作品完全配得上這個稱號。它實現了不少我們原本就計劃納入官方Mod體驗中的核心功能，能讓你無需重啟遊戲即可啟用或停用Mod、輕鬆備份存檔、檢查Mod相容性，甚至可以將舊版不相容存檔升級為相容版本。如果你還有一些因為Mod不相容而無法繼續使用的舊存檔，不妨試試它。恭喜獲得獎勵：2TB固態硬碟一個！第二名 —— 圖形求解器（作者：guardiandown）https://steamcommunity.com/sharedfiles/filedetails/?id=3742624162圖形求解器已經成為創意工坊中最受歡迎的Mod之一，而它的人氣絕非偶然。只需把一個形狀代碼貼到圖形求解器頁面中，它就會自動計算出最佳生產方案，並以對應的合成流程與路線圖展示出來。如果你在遊戲後期面對複雜形狀時有些無從下手，但又想繼續擴建自己的工廠，這將是一款非常實用的輔助工具。當然，對於不少玩家來說，自己推導形狀生產方式本身就是遊戲最大的樂趣，因此它未必適合所有人。恭喜獲得獎勵：32GB DDR5記憶體！第一名 —— Arctic Ruins（作者：Papierkorb2292）https://steamcommunity.com/sharedfiles/filedetails/?id=3758107959哇。真的，只能說一句：太厲害了。這個Mod幾乎徹底顛覆了遊戲的核心玩法，而且完成度極高。在這個全新的遊戲模式中，整個生產流程被徹底反轉。你不再需要從小行星開採形狀、加工並送往漩渦，而是從漩渦接收形狀、將它們拆解、再把拆解後的部件重新送回小行星。當一顆小行星被填滿後，就會驅散新增的戰爭迷霧（在這裡表現為暴風雪），解鎖地圖的新區域。除此之外，這個Mod還包含了大量全新內容，包括全新的遊戲機制、全新的建築、全新的里程碑、全新的視覺效果、地圖上隨機生成的建築、全新的世界觀劇情，甚至還有一段專屬開場動畫！這絕對是一份實至名歸的冠軍作品。恭喜 Papierkorb2292！你將獲得一塊RTX 5080顯示卡！我們會陸續聯繫所有獲獎者和優勝獎作者確認寄送地址，請記得留意自己的信箱！1.2 更新1.2更新中有一項非常重要的工作，就是Unity引擎升級。這部分主要由我們的Unity開發者Noah負責推進。目前，《異形工廠2》使用的是 Unity 2022.3。自搶先體驗開始之前，這個版本就一直伴隨著遊戲開發。不過，它已經在今年6月正式停止官方支援。因此，在1.2更新中，我們會將遊戲升級到最新的Unity長期支援版本——6000.3。雖然6000.3比2022.3晚了約兩年半，但這並不代表我們一下子跨越了3978個版本——只是Unity現在換了命名方式而已。所以，這代表什麼？從開發層面來說，我們將在引擎和編輯器兩方面獲得一大批新功能、Bug修復以及體驗優化。這些改變也將成為未來更新的重要基礎。不過，對於1.2版本而言，我們最重要的目標其實只有一個：讓遊戲在新版本Unity上，擁有與目前版本相同的功能和穩定性。說來也有點奇怪——對於這次Unity升級，我們最希望發生的事情就是：玩家最好完全感覺不到有什麼變化。因為真正的變化，其實都發生在幕後。這些底層改進，是為了支撐之後更多的更新內容。把遊戲升級到新的Unity版本，說起來容易，做起來可一點都不輕鬆。趁這個機會，我們也想分享一下整個升級過程到底是什麼樣的。整個流程大概如下：首先，用新的Unity版本開啟整個專案。Unity會自動重新匯入所有需要按新規則處理的資源。在遊戲甚至還沒啟動之前，就可能已經出現各種問題。例如，有些資源會在匯入過程中損壞。不過幸運的是，遊戲最終還是能夠成功編譯。接著，我們會在Unity編輯器中執行遊戲，檢查升級是否帶來了明顯的異常表現。一旦發現某個功能出現回歸問題，就需要追查到底是哪項改動導致了這個問題。當開發者電腦上的問題全部修復後，新版本會交給QA團隊進行測試。然後...... QA團隊幾分鐘之內就發現了一大堆開發環境裡完全沒有出現的新Bug。於是，我們又開始逐個重現、定位、修復。雖然寫出來只有短短四步，但實際上，為了修復升級過程中不斷冒出來的各種問題，我們整整花了兩週時間，才終於把遊戲恢復到功能完整且足夠穩定的狀態。而其中有些Bug，只能說......相當「精彩」，讓我們看看其中的幾個。這是我們剛升級到 Unity 6000.3 後拍下的第一張截圖。多個Bug同時出現，組合出了一個既詭異又莫名有點酷的畫面。當時發生的問題包括：小行星全部消失了。原因是未初始化的顯示記憶體數據導致GPU驅動程式崩潰。整個畫面顏色發灰、發白。這是因為色彩分級錯誤地使用了低動態範圍（LDR），而不是高動態範圍（HDR）。所有透明效果都疊加到了不透明物體上方。我們自訂的霧效和描邊後處理效果也全部失效。幸運的是，把這些問題全部修好之後，遊戲又恢復成了大家熟悉的樣子。另一個經典場面是關於著色器的。畫面裡那些亮黃色和洋紅色，其實是 Unity 在著色器遺失時自動使用的備用著色器。可以看到遺失的著色器真不是一般地多。於是，我們也得到了這樣一個「黃澄澄」的《異形工廠2》。希望這張圖不會毀掉你今天的好心情。還有一個Bug更加離譜。在新的Unity版本中，如果你使用DX12全螢幕執行遊戲，將遊戲最小化後再切回來，列車路線就會開始無限生成列車。與此同時，如果再把鏡頭拉遠，還會觸發另一個著色器Bug，導致畫面顏色完全錯誤，並讓列車出現誇張的泛光效果。總之，這只是我們過去兩週「冒險旅程」中的冰山一角。不過，好消息是，這次Unity升級也順便幫助我們解決了一些困擾已久的問題，例如：使用AMD顯示卡時 Vulkan 偶發崩潰的問題以及使用 DX12 時縮放鏡頭偶爾隨機崩潰的問題。這些長期存在的問題，也終於隨著這次升級得到了解決。《異形工廠2》解謎遊戲最後，再來分享一下解謎項目的最新進展！如果你錯過了之前的消息，我們目前正在開發一款《異形工廠2》解謎遊戲。它會延續《異形工廠》1代解謎DLC的設計理念，同時結合《異形工廠2》全新的機制。平台以及新增的第三維度，都將為謎題帶來更多有趣的挑戰。目前，我們還沒準備好公開遊戲的具體內容，不過還是想先向大家展示一些由我們的美術Nigel最近創作的早期概念。當然，目前展示的所有內容都還屬於開發中的早期版本，未來仍有可能發生變化。我們的整體設想是：解謎關卡的背景將不再侷限於《異形工廠2》本篇的太空場景。取而代之的是，我們會嘗試打造多個風格各異的世界。例如像這樣一個充滿夢境氛圍的形狀世界——在那裡，各種形狀彷彿擁有了自己的生命。或者像這個我們剛剛開始製作的實驗室場景。由於每個謎題相互之間是比較獨立的，因此團隊在美術表現上也擁有了更多自由發揮的空間，可以大膽嘗試各種不同風格。當然，我們也不可能為每一道謎題都製作一套獨一無二的背景。不過，如果你有什麼有趣的場景創意，也歡迎在QQ群和我們分享你的想法！希望大家喜歡這次開發日誌帶來的幕後分享。別忘了去體驗一下本次Mod製作大賽的獲獎作品，我們也會很快帶來更多開發進展。下次見！ ]]></description>
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<pubDate>Thu, 23 Jul 2026 22:12:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《異形工廠2》Mod製作大賽獲獎名單, 開發進度更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好！</p><p class="bb_paragraph">今天，我們終於可以公佈《異形工廠2》Mod製作大賽的獲獎名單了！這次活動收到了遠超預期的投稿數量，每一款作品都讓我們印象深刻，品質之高令人驚喜！除了Mod大賽之外，我們還想和大家分享一些1.2更新的最新進展，以及解謎項目的開發動態。</p><p class="bb_paragraph"></p><div class="bb_h1">Mod製作大賽獲獎名單</div><p class="bb_paragraph"></p><p class="bb_paragraph">首先，讓我們揭曉本次Mod製作大賽的獲獎作品！本次比賽中，我們收到了大量風格各異、創意十足的Mod。從提升體驗的小型便利性功能，到幾乎重塑整個遊戲玩法的大型Mod，應有盡有。感謝每一位參與創作的作者！</p><p class="bb_paragraph">為了評選獲獎作品，我們主要參考了以下幾個維度：</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>創意</b>：點子是否新穎、令人耳目一新。</p></li><li><p class="bb_paragraph"><b>技術實現</b>：Mod的技術完成度、與遊戲的融合程度，以及AI的使用情況。</p></li><li><p class="bb_paragraph"><b>表現力</b>：包括建築設計、UI等整體視覺呈現。</p></li><li><p class="bb_paragraph"><b>玩法</b>：是否透過新增模式、建築或工具等方式，為遊戲體驗帶來正向改變。</p></li><li><p class="bb_paragraph"><b>人氣</b>：社群玩家的反饋與歡迎程度。</p></li></ul><p class="bb_paragraph">說真的，你們把評審們難住了，每一款作品都各有亮點。不過，最終獲獎名單還是誕生了！</p><p class="bb_paragraph"></p><div class="bb_h2">優勝獎</div><p class="bb_paragraph"></p><p class="bb_paragraph">由於投稿數量遠超預期，我們決定額外增設兩名優勝獎。兩位作者都將獲得一份官方周邊禮品！</p><p class="bb_paragraph"></p><div class="bb_h3">第五名 —— <b>晶體擴展</b>（作者：鴿子）</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3754100449" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3754100449</a></p><p class="bb_paragraph">這個Mod新增了兩座建築以及5種全新的晶體變體。第一座建築叫溶解器，它可以將形狀分解，提取其中佔主導地位的部分，並將普通有色流體轉化為攜帶該形狀數據的不穩定流體。隨後，你可以把這種流體輸送到第二座建築——晶化器。只要不穩定流體中的主導部分與輸入形狀的主導部分一致，對應部分就會被成功晶化！</p><p class="bb_paragraph">簡單來說，它提供了一種完全不同的晶體生產方式，也讓工廠設計擁有了更多可能性。此外，還有多種全新的晶體類型等待大家探索。</p><p class="bb_paragraph"></p><div class="bb_h3">第四名 —— <b>Space Platform Display</b>（作者：Joshrl）</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3756339198" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3756339198</a></p><p class="bb_paragraph">想讓你的工廠更加多采多姿？正如名稱所示，這個Mod可以把太空平台變成一塊超大型顯示螢幕。它能夠顯示任意輸入的流體顏色或形狀代碼，並且即使縮到遠景、甚至進入概覽模式，也依然清晰可見。</p><p class="bb_paragraph">你可以用它來標記工廠的重要區域，例如輸入口、輸出口，也可以用不同顏色區分藍圖。當然，只要給玩家顏色，他們總會開始整活。這些平台同樣也是創作像素畫的絕佳畫布——只要別被漩渦集團發現就好。</p><p class="bb_paragraph"></p><div class="bb_h2">獲獎作品</div><p class="bb_paragraph"></p><div class="bb_h3">第三名 —— <b>模組管理工具</b>（作者：LiAuO2）</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3746029355" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3746029355</a></p><p class="bb_paragraph">對於任何Mod社群來說，一個優秀的Mod管理器都是不可或缺的基礎工具，而這款作品完全配得上這個稱號。它實現了不少我們原本就計劃納入官方Mod體驗中的核心功能，能讓你無需重啟遊戲即可啟用或停用Mod、輕鬆備份存檔、檢查Mod相容性，甚至可以將舊版不相容存檔升級為相容版本。如果你還有一些因為Mod不相容而無法繼續使用的舊存檔，不妨試試它。</p><p class="bb_paragraph">恭喜獲得獎勵：2TB固態硬碟一個！</p><p class="bb_paragraph"></p><div class="bb_h3">第二名 —— <b>圖形求解器</b>（作者：guardiandown）</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3742624162" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3742624162</a></p><p class="bb_paragraph">圖形求解器已經成為創意工坊中最受歡迎的Mod之一，而它的人氣絕非偶然。只需把一個形狀代碼貼到圖形求解器頁面中，它就會自動計算出最佳生產方案，並以對應的合成流程與路線圖展示出來。如果你在遊戲後期面對複雜形狀時有些無從下手，但又想繼續擴建自己的工廠，這將是一款非常實用的輔助工具。當然，對於不少玩家來說，自己推導形狀生產方式本身就是遊戲最大的樂趣，因此它未必適合所有人。</p><p class="bb_paragraph">恭喜獲得獎勵：32GB DDR5記憶體！</p><p class="bb_paragraph"></p><div class="bb_h3">第一名 —— <b>Arctic Ruins</b>（作者：Papierkorb2292）</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3758107959" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3758107959</a></p><p class="bb_paragraph">哇。真的，只能說一句：太厲害了。這個Mod幾乎徹底顛覆了遊戲的核心玩法，而且完成度極高。</p><p class="bb_paragraph">在這個全新的遊戲模式中，整個生產流程被徹底反轉。你不再需要從小行星開採形狀、加工並送往漩渦，而是從漩渦接收形狀、將它們拆解、再把拆解後的部件重新送回小行星。當一顆小行星被填滿後，就會驅散新增的戰爭迷霧（在這裡表現為暴風雪），解鎖地圖的新區域。</p><p class="bb_paragraph">除此之外，這個Mod還包含了大量全新內容，包括全新的遊戲機制、全新的建築、全新的里程碑、全新的視覺效果、地圖上隨機生成的建築、全新的世界觀劇情，甚至還有一段專屬開場動畫！</p><p class="bb_paragraph">這絕對是一份實至名歸的冠軍作品。恭喜 Papierkorb2292！你將獲得一塊RTX 5080顯示卡！</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會陸續聯繫所有獲獎者和優勝獎作者確認寄送地址，請記得留意自己的信箱！</p><p class="bb_paragraph"></p><div class="bb_h1">1.2 更新</div><p class="bb_paragraph"></p><p class="bb_paragraph">1.2更新中有一項非常重要的工作，就是Unity引擎升級。這部分主要由我們的Unity開發者Noah負責推進。目前，《異形工廠2》使用的是 Unity 2022.3。自搶先體驗開始之前，這個版本就一直伴隨著遊戲開發。不過，它已經在今年6月正式停止官方支援。因此，在1.2更新中，我們會將遊戲升級到最新的Unity長期支援版本——6000.3。雖然6000.3比2022.3晚了約兩年半，但這並不代表我們一下子跨越了3978個版本——只是Unity現在換了命名方式而已。</p><p class="bb_paragraph">所以，這代表什麼？從開發層面來說，我們將在引擎和編輯器兩方面獲得一大批新功能、Bug修復以及體驗優化。這些改變也將成為未來更新的重要基礎。不過，對於1.2版本而言，我們最重要的目標其實只有一個：讓遊戲在新版本Unity上，擁有與目前版本相同的功能和穩定性。說來也有點奇怪——對於這次Unity升級，我們最希望發生的事情就是：玩家最好完全感覺不到有什麼變化。因為真正的變化，其實都發生在幕後。這些底層改進，是為了支撐之後更多的更新內容。</p><p class="bb_paragraph">把遊戲升級到新的Unity版本，說起來容易，做起來可一點都不輕鬆。趁這個機會，我們也想分享一下整個升級過程到底是什麼樣的。整個流程大概如下：</p><ol><li><p class="bb_paragraph">首先，用新的Unity版本開啟整個專案。Unity會自動重新匯入所有需要按新規則處理的資源。</p></li><li><p class="bb_paragraph">在遊戲甚至還沒啟動之前，就可能已經出現各種問題。例如，有些資源會在匯入過程中損壞。不過幸運的是，遊戲最終還是能夠成功編譯。</p></li><li><p class="bb_paragraph">接著，我們會在Unity編輯器中執行遊戲，檢查升級是否帶來了明顯的異常表現。一旦發現某個功能出現回歸問題，就需要追查到底是哪項改動導致了這個問題。</p></li><li><p class="bb_paragraph">當開發者電腦上的問題全部修復後，新版本會交給QA團隊進行測試。然後...... QA團隊幾分鐘之內就發現了一大堆開發環境裡完全沒有出現的新Bug。於是，我們又開始逐個重現、定位、修復。</p></li></ol><p class="bb_paragraph">雖然寫出來只有短短四步，但實際上，為了修復升級過程中不斷冒出來的各種問題，我們整整花了兩週時間，才終於把遊戲恢復到功能完整且足夠穩定的狀態。而其中有些Bug，只能說......相當「精彩」，讓我們看看其中的幾個。</p><p class="bb_paragraph">這是我們剛升級到 Unity 6000.3 後拍下的第一張截圖。多個Bug同時出現，組合出了一個既詭異又莫名有點酷的畫面。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/48724d75c6b8edbc23c0815215978def0a93f597.jpg"></p><p class="bb_paragraph">當時發生的問題包括：</p><ul class="bb_ul"><li><p class="bb_paragraph">小行星全部消失了。原因是未初始化的顯示記憶體數據導致GPU驅動程式崩潰。</p></li><li><p class="bb_paragraph">整個畫面顏色發灰、發白。這是因為色彩分級錯誤地使用了低動態範圍（LDR），而不是高動態範圍（HDR）。</p></li><li><p class="bb_paragraph">所有透明效果都疊加到了不透明物體上方。</p></li><li><p class="bb_paragraph">我們自訂的霧效和描邊後處理效果也全部失效。</p></li></ul><p class="bb_paragraph">幸運的是，把這些問題全部修好之後，遊戲又恢復成了大家熟悉的樣子。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/a06986e60f43706464be96010100f9da1e12e09c.jpg"></p><p class="bb_paragraph">另一個經典場面是關於著色器的。畫面裡那些亮黃色和洋紅色，其實是 Unity 在著色器遺失時自動使用的備用著色器。可以看到遺失的著色器真不是一般地多。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/cf23cae2bd7fcd6e76c99b57427e4e833eeb6e49.png"></p><p class="bb_paragraph">於是，我們也得到了這樣一個「黃澄澄」的《異形工廠2》。希望這張圖不會毀掉你今天的好心情。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/5aa08493f5bbeb6f12529ef6e4d24153b9d1b917.jpg"></p><p class="bb_paragraph">還有一個Bug更加離譜。在新的Unity版本中，如果你使用DX12全螢幕執行遊戲，將遊戲最小化後再切回來，列車路線就會開始無限生成列車。與此同時，如果再把鏡頭拉遠，還會觸發另一個著色器Bug，導致畫面顏色完全錯誤，並讓列車出現誇張的泛光效果。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/121fbe675f665cdc77c4916bb4a73cae59e8b898.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/483deeaf4b3f2dc1ba088bb61f3b78eabfbd2e05.png"></p><p class="bb_paragraph">總之，這只是我們過去兩週「冒險旅程」中的冰山一角。不過，好消息是，這次Unity升級也順便幫助我們解決了一些困擾已久的問題，例如：使用AMD顯示卡時 Vulkan 偶發崩潰的問題以及使用 DX12 時縮放鏡頭偶爾隨機崩潰的問題。這些長期存在的問題，也終於隨著這次升級得到了解決。</p><p class="bb_paragraph"></p><div class="bb_h1">《異形工廠2》解謎遊戲</div><p class="bb_paragraph"></p><p class="bb_paragraph">最後，再來分享一下解謎項目的最新進展！如果你錯過了之前的消息，我們目前正在開發一款《異形工廠2》解謎遊戲。它會延續《異形工廠》1代解謎DLC的設計理念，同時結合《異形工廠2》全新的機制。平台以及新增的第三維度，都將為謎題帶來更多有趣的挑戰。</p><p class="bb_paragraph">目前，我們還沒準備好公開遊戲的具體內容，不過還是想先向大家展示一些由我們的美術Nigel最近創作的早期概念。當然，目前展示的所有內容都還屬於開發中的早期版本，未來仍有可能發生變化。</p><p class="bb_paragraph">我們的整體設想是：解謎關卡的背景將不再侷限於《異形工廠2》本篇的太空場景。取而代之的是，我們會嘗試打造多個風格各異的世界。例如像這樣一個充滿夢境氛圍的形狀世界——在那裡，各種形狀彷彿擁有了自己的生命。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/f6d4dd56a5dc5f679310f67a8d0f91758dde7afb.png"></p><p class="bb_paragraph">或者像這個我們剛剛開始製作的實驗室場景。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43169810/ab1369ebdd9a7d8f4bea57cd869d8aac0e8586e2.png"></p><p class="bb_paragraph">由於每個謎題相互之間是比較獨立的，因此團隊在美術表現上也擁有了更多自由發揮的空間，可以大膽嘗試各種不同風格。當然，我們也不可能為每一道謎題都製作一套獨一無二的背景。不過，如果你有什麼有趣的場景創意，也歡迎在QQ群和我們分享你的想法！</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">希望大家喜歡這次開發日誌帶來的幕後分享。別忘了去體驗一下本次Mod製作大賽的獲獎作品，我們也會很快帶來更多開發進展。下次見！</p>]]> </content:encoded>
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<title>Grim Dawn: Fangs of Asterkarn is now available!</title>
<link>https://xinker.org/zh/grim-dawn-fangs-of-asterkarn-is-now-available</link>
<guid>https://xinker.org/zh/grim-dawn-fangs-of-asterkarn-is-now-available</guid>
<description><![CDATA[ The long wait is over! Alongside our most comprehensive free QOL update ever (patch v1.3.0), you now have Grim Dawn&#039;s largest expansion ever!https://store.steampowered.com/app/2699230/Grim_Dawn__Fangs_of_Asterkarn/The team could not be more proud of how Fangs of Asterkarn turned out. This may not be Grim Dawn 2, but to us it is very much Grim Dawn 1.5. A massive expansion of everything you’ve loved about the game and so much more. We’ve raised the quality bar in every way imaginable, with more custom unique art, more animations, a fantastic soundtrack recorded with a live orchestra, and a massive world that has never been more compelling to explore every inch of.Our final expansion is a love letter to the community that will send off Grim Dawn with a triumphant roar.Key Features:Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power. A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45! A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict. New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.     Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects. Affix Transmutation – reroll your rare and magic items to perfect your equipment.Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC). The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity. Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items! Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency. Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.  Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4461228/6636b2c5945506aaa920233b748005d50c9542d7.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 22:12:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Grim, Dawn:, Fangs, Asterkarn, now, available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The long wait is over! Alongside our most comprehensive free QOL update ever (<a class="bb_link" href="https://steamcommunity.com/app/219990/discussions/0/583929293210440775/" target="_blank" rel="">patch v1.3.0</a>), you now have Grim Dawn's largest expansion ever!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2699230/Grim_Dawn__Fangs_of_Asterkarn/" target="_blank" rel="">https://store.steampowered.com/app/2699230/Grim_Dawn__Fangs_of_Asterkarn/</a></p><p class="bb_paragraph">The team could not be more proud of how Fangs of Asterkarn turned out. This may not be Grim Dawn 2, but to us it is very much Grim Dawn 1.5. A massive expansion of everything you’ve loved about the game and so much more. We’ve raised the quality bar in every way imaginable, with more custom unique art, more animations, a fantastic soundtrack recorded with a live orchestra, and a massive world that has never been more compelling to explore every inch of.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Our final expansion is a love letter to the community that will send off Grim Dawn with a triumphant roar.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4461228/c19c6107c00cea18c1c341b3eb730f0774237d19.jpg"></p><div class="bb_h2">Key Features:</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Conquer the Ascendant Game Mode</b> – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power. </p></li><li><p class="bb_paragraph"><b>A Transformative 10th Mastery</b> – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45! </p></li><li><p class="bb_paragraph"><b>A New Chapter of Cairn Unfolds</b> – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict. </p></li><li><p class="bb_paragraph"><b>New Environments</b> – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.     </p></li><li><p class="bb_paragraph"><b>Potion Customization</b> – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects. </p></li><li><p class="bb_paragraph"><b>Affix Transmutation</b> – reroll your rare and magic items to perfect your equipment.</p></li><li><p class="bb_paragraph"><b>Crucible Expanded</b> – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC). </p></li><li><p class="bb_paragraph"><b>The Shattered Realm Grows</b> – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity. </p></li><li><p class="bb_paragraph"><b>Discover Hundreds of New Items</b> – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items! </p></li><li><p class="bb_paragraph"><b>Awaken Items</b> – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency. </p></li><li><p class="bb_paragraph"><b>Three Factions</b> – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.</p></li><li><p class="bb_paragraph"><b>Tackle New Foes</b> – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.  </p></li><li><p class="bb_paragraph"><b>Two New Rogue-Like Dungeons</b> – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.</p></li></ul>]]> </content:encoded>
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<title>Update 7.24 &#45; V1.0.431</title>
<link>https://xinker.org/zh/update-724-v10431</link>
<guid>https://xinker.org/zh/update-724-v10431</guid>
<description><![CDATA[ Bug FixesResolved an issue preventing players from viewing other lobbies or joining specific rooms in the multiplayer lobby.Fixed a bug where treasures would spawn outside the playable area on certain maps.Corrected the problem that some description panels on the far right edge would render off-screen.Special Patch NotesThe multiplayer function for Storm Cowards relies on native Steam networking features. We have deployed relevant fixes to the live build. Please refer to the instructions below for a smooth multiplayer experience:Keep your Steam client online. Open the Friends &amp; Chat panel in the bottom-right corner to verify your online status (offline status will cause connection failures).Make sure you and your teammates are connected to servers within the same region. If using game accelerators, select identical acceleration nodes for your group.If a VPN is in use, configure it to match the region you intend to play multiplayer with others.Should you continue to encounter multiplayer faults after the update, submit your problems via our official community. Your feedback is extremely valuable to us; our team will investigate and troubleshoot each reported issue individually. We sincerely apologize for all the troubles this has caused. ]]></description>
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<pubDate>Thu, 23 Jul 2026 22:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 7.24, V1.0.431</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Bug Fixes</div><ul class="bb_ul"><li><p class="bb_paragraph">Resolved an issue preventing players from viewing other lobbies or joining specific rooms in the multiplayer lobby.</p></li><li><p class="bb_paragraph">Fixed a bug where treasures would spawn outside the playable area on certain maps.</p></li><li><p class="bb_paragraph">Corrected the problem that some description panels on the far right edge would render off-screen.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1"><b>Special Patch Notes</b></div><p class="bb_paragraph">The multiplayer function for Storm Cowards relies on native Steam networking features. We have deployed relevant fixes to the live build. Please refer to the instructions below for a smooth multiplayer experience:</p><ol><li><p class="bb_paragraph">Keep your Steam client online. Open the <b>Friends & Chat</b> panel in the bottom-right corner to verify your online status (offline status will cause connection failures).</p></li><li><p class="bb_paragraph">Make sure you and your teammates are connected to servers within the same region. If using game accelerators, select identical acceleration nodes for your group.</p></li><li><p class="bb_paragraph">If a VPN is in use, configure it to match the region you intend to play multiplayer with others.</p></li><li><p class="bb_paragraph">Should you continue to encounter multiplayer faults after the update, submit your problems via our official community. Your feedback is extremely valuable to us; our team will investigate and troubleshoot each reported issue individually. We sincerely apologize for all the troubles this has caused.</p></li></ol>]]> </content:encoded>
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<title>細節決定真實：專家眼中的《戰意：三國》戰場</title>
<link>https://xinker.org/zh/%E7%B4%B0%E7%AF%80%E6%B1%BA%E5%AE%9A%E7%9C%9F%E5%AF%A6%E5%B0%88%E5%AE%B6%E7%9C%BC%E4%B8%AD%E7%9A%84%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E6%88%B0%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E7%B4%B0%E7%AF%80%E6%B1%BA%E5%AE%9A%E7%9C%9F%E5%AF%A6%E5%B0%88%E5%AE%B6%E7%9C%BC%E4%B8%AD%E7%9A%84%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E6%88%B0%E5%A0%B4</guid>
<description><![CDATA[ 一千個人心裡，有一千個三國。有人在史書的字縫裡讀它，有人在光影流轉中看它。而在戰意，各位將軍是親手推開城門、列陣衝鋒，走入那個時代構築屬於自己的傳奇的人。對於戰意三國DLC而言，三國更像一門永遠考不完的課：要啃史料，要摳文物，要思考如何才能讓將軍們走進去的那一刻，真的相信它曾經存在。這一次，不鳴工作室又迎來重量級嘉賓們——中國知名歷史學者、三國文化專家易中天老師，及其帶隊的《三國的星空》主創團隊「包括歷史顧問與影視美術指導」，為我們帶來了一場關於三國歷史的「大師課」。歷史與視覺的硬核結合在這次深度交流中，我們向專家團隊展示了研發中的三國兵團推進、冷兵器實戰與攻城軍陣。專家們則從歷史考究與視覺藝術雙重維度，給出了極為硬核的建議。例如，在探討重裝騎兵時，美術指導指出，其甲冑的金屬掛件必須遵循流線型收攏，才能最大化傳遞出重騎兵的「力量感」。而在討論極具特色的南方精銳步兵「白毦兵」時，專家建議：藤甲不需像鐵甲那般平滑，保留它粗礪、原始的質感，反而更能凸顯他們在叢林作戰中的凶悍。細節撐起的真實戰場在數小時的探討中，我們還共同攻克了諸多戰場細節：古代軍隊如何在喧囂中僅憑軍旗完成指揮？歷史上的軍陣在實戰中究竟起何作用？不僅如此，色彩如何讓玩家在萬軍之中一眼辨認武將陣营？城郭建築與街巷營寨的風格又該如何嚴謹考據？一支軍隊不能只是「看起來很強」，一座城池也不能只是一堆隨機堆砌的木石。一切視覺表現都必須有史可依，這樣的細節，才能撐起一個三國世界的可信度，讓《戰意：三國》的戰場離真實的三國戰場更近一步。 對《戰意》而言，這是一次極具啟發的深度碰撞。我們會將這次對話的收穫，融入到《戰意：三國》未來的每一次打磨中，為各位將軍呈現一個最具歷史底蘊與冷兵器質感的三國戰場。三國戰場即將開啟，各位將軍，準備集結。   ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/35323464/6408f8d66494d0529a81a5f8736e1de7301a6b8d.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 20:10:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>細節決定真實：專家眼中的《戰意：三國》戰場</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">一千個人心裡，有一千個三國。</p><p class="bb_paragraph">有人在史書的字縫裡讀它，有人在光影流轉中看它。而在戰意，各位將軍是親手推開城門、列陣衝鋒，走入那個時代構築屬於自己的傳奇的人。</p><p class="bb_paragraph">對於戰意三國DLC而言，三國更像一門永遠考不完的課：要啃史料，要摳文物，要思考如何才能讓將軍們走進去的那一刻，真的相信它曾經存在。</p><p class="bb_paragraph">這一次，不鳴工作室又迎來重量級嘉賓們——中國知名歷史學者、三國文化專家<b>易中天老師</b>，及其帶隊的《三國的星空》主創團隊「包括歷史顧問與影視美術指導」，為我們帶來了一場關於三國歷史的「大師課」。</p><p class="bb_paragraph"></p><div data-youtube='"RWWk4QXwZHM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h1"><b>歷史與視覺的硬核結合</b></div><p class="bb_paragraph">在這次深度交流中，我們向專家團隊展示了研發中的三國兵團推進、冷兵器實戰與攻城軍陣。專家們則從歷史考究與視覺藝術雙重維度，給出了極為硬核的建議。</p><p class="bb_paragraph">例如，在探討重裝騎兵時，美術指導指出，其甲冑的金屬掛件必須遵循流線型收攏，才能最大化傳遞出重騎兵的「力量感」。而在討論極具特色的南方精銳步兵「白毦兵」時，專家建議：藤甲不需像鐵甲那般平滑，保留它粗礪、原始的質感，反而更能凸顯他們在叢林作戰中的凶悍。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/a5ba87371155534fe2e1812f44ddf2c5c275aecd.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/c3be4ca2491cd08e1c450b541e15ba648dc6462b.png"></p><div class="bb_h1"><b>細節撐起的真實戰場</b></div><p class="bb_paragraph">在數小時的探討中，我們還共同攻克了諸多戰場細節：</p><p class="bb_paragraph">古代軍隊如何在喧囂中僅憑軍旗完成指揮？歷史上的軍陣在實戰中究竟起何作用？不僅如此，色彩如何讓玩家在萬軍之中一眼辨認武將陣营？城郭建築與街巷營寨的風格又該如何嚴謹考據？</p><p class="bb_paragraph">一支軍隊不能只是「看起來很強」，一座城池也不能只是一堆隨機堆砌的木石。一切視覺表現都必須有史可依，這樣的細節，才能撐起一個三國世界的可信度，讓《戰意：三國》的戰場離真實的三國戰場更近一步。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/86d4f680a2f4337e119b812ee87f9b1a79a039b8.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">對《戰意》而言，這是一次極具啟發的深度碰撞。</p><p class="bb_paragraph">我們會將這次對話的收穫，融入到《戰意：三國》未來的每一次打磨中，為各位將軍呈現一個最具歷史底蘊與冷兵器質感的三國戰場。</p><p class="bb_paragraph">三國戰場即將開啟，各位將軍，準備集結。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/632e43a2f04c72c7b56043b791e17da7cd0f9d91.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>The “Battle for uranium” has started!</title>
<link>https://xinker.org/zh/the-battle-for-uranium-has-started</link>
<guid>https://xinker.org/zh/the-battle-for-uranium-has-started</guid>
<description><![CDATA[ Hello, survivors! The “Battle for uranium” has started! Hurry up and prepare vehicles that fit the event parameters and fight for the most valuable unique rewards.Attention! The “Battle for uranium” will last from July 23 to July 29! The “Clan confrontation” will be unavailable during the “Battle for uranium”. The mode will be available during even hours (GMT time).Armoured cars with 5000–7000 PS can take part in the battles.The battles are held in the format of “Clan confrontation”.By taking part in battles, players earn personal rating points and move up the leaderboard.This “Battle for uranium” is available only for single players.It is prohibited to use rotors or robotic legs in this mode.LeaderboardFor moving up the leagues, the player receives the following rewards:Bronze: 50 Engineer badgesSilver: 125 Engineer badgesGold: 5 uranium oreElite: 10 uranium oreMaster: 10 uranium oreWhen the stage ends, the best players in the “Legend” league will receive additional rewards according to their placement:1 place: 250 uranium ore2–4 places: 200 uranium ore5–8 places: 150 uranium ore9–20 places: 100 uranium ore21–60 places: 80 uranium ore61–100 places: 50 uranium ore101–250 places: 30 uranium ore251–500 places: 10 uranium oreThe players who place 1–100 will additionally receive a safe with rewards, which will be added to player accounts upon claiming the safe. The higher your place in the leaderboard, the more rewards the safe will contain.The rewards from the safe will be available to the players until the next “Battle for uranium” ends in September. Special challenges:Win a battle in the “Battle for uranium” 1 time while having at least 1700 rating points. Reward: 1 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1700 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1725 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1750 rating points. Reward: 1 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1800 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 3 times while having at least 1850 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1900 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1920 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 2 times while having at least 1940 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 3 times while having at least 1960 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 4 times while having at least 1975 rating points. Reward: 2 uranium ore.Win a battle in the “Battle for uranium” 8 times while having at least 2000 rating points. Reward: 5 uranium ore.That’s all for now. Good luck in battles! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/26076615/990f877ff92cfe0bbd96c39042e5a2251febfb13.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 19:50:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, “Battle, for, uranium”, has, started</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/26076615/81d6901858d9cdeca21d7b9f6b6b5072e0faae40.jpg"></p><p class="bb_paragraph">Hello, survivors! The “Battle for uranium” has started! Hurry up and prepare vehicles that fit the event parameters and fight for the most valuable unique rewards.</p><p class="bb_paragraph"><b>Attention! The “Battle for uranium” will last from July 23 to July 29! The “Clan confrontation” will be unavailable during the “Battle for uranium”. The mode will be available during even hours (GMT time).</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Armoured cars with 5000–7000 PS can take part in the battles.</p></li><li><p class="bb_paragraph">The battles are held in the format of “Clan confrontation”.</p></li><li><p class="bb_paragraph">By taking part in battles, players earn personal rating points and move up the leaderboard.</p></li><li><p class="bb_paragraph">This “Battle for uranium” is available only for single players.</p></li><li><p class="bb_paragraph">It is prohibited to use rotors or robotic legs in this mode.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Leaderboard</div><ul class="bb_ul"><li><p class="bb_paragraph">For moving up the leagues, the player receives the following rewards:</p><ul class="bb_ul"><li><p class="bb_paragraph">Bronze: 50 Engineer badges</p></li><li><p class="bb_paragraph">Silver: 125 Engineer badges</p></li><li><p class="bb_paragraph">Gold: 5 uranium ore</p></li><li><p class="bb_paragraph">Elite: 10 uranium ore</p></li><li><p class="bb_paragraph">Master: 10 uranium ore</p></li></ul></li><li><p class="bb_paragraph">When the stage ends, the best players in the “Legend” league will receive additional rewards according to their placement:</p><ul class="bb_ul"><li><p class="bb_paragraph">1 place: 250 uranium ore</p></li><li><p class="bb_paragraph">2–4 places: 200 uranium ore</p></li><li><p class="bb_paragraph">5–8 places: 150 uranium ore</p></li><li><p class="bb_paragraph">9–20 places: 100 uranium ore</p></li><li><p class="bb_paragraph">21–60 places: 80 uranium ore</p></li><li><p class="bb_paragraph">61–100 places: 50 uranium ore</p></li><li><p class="bb_paragraph">101–250 places: 30 uranium ore</p></li><li><p class="bb_paragraph">251–500 places: 10 uranium ore</p></li></ul></li><li><p class="bb_paragraph">The players who place 1–100 will additionally receive a safe with rewards, which will be added to player accounts upon claiming the safe. The higher your place in the leaderboard, the more rewards the safe will contain.</p></li></ul><p class="bb_paragraph"><b>The rewards from the safe will be available to the players until the next “Battle for uranium” ends in September. </b></p><p class="bb_paragraph"></p><div class="bb_h3">Special challenges:</div><ul class="bb_ul"><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 1 time while having at least 1700 rating points. Reward: 1 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1700 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1725 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1750 rating points. Reward: 1 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1800 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 3 times while having at least 1850 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1900 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1920 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 2 times while having at least 1940 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 3 times while having at least 1960 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 4 times while having at least 1975 rating points. Reward: 2 uranium ore.</p></li><li><p class="bb_paragraph">Win a battle in the “Battle for uranium” 8 times while having at least 2000 rating points. Reward: 5 uranium ore.</p></li></ul><p class="bb_paragraph">That’s all for now. Good luck in battles!</p>]]> </content:encoded>
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<title>HOT SUMMER Big Chance Draw Event Winner</title>
<link>https://xinker.org/zh/hot-summer-big-chance-draw-event-winner</link>
<guid>https://xinker.org/zh/hot-summer-big-chance-draw-event-winner</guid>
<description><![CDATA[ Mercenaries!!We would like to announce the winners of the HOT SUMMER Big Chance DrawThe draw rewards are as follows:Draw rewards are scheduled to be announced and distributed within 3 days of the event&#039;s end.\[/h2]RewardsIGN (Ingame Nick Name)7,700 MedalsVanSama**RewardsIGN (Ingame Nick Name)XF-2000 Summer PartyHz*Knife*tank102Angelyonqmbgb03765439MoeNeko*Lei Summer AngelouhuangneomPERICOBricewagangzhaininja01shdiuyiuyoiuAcrylic Dual SprayerEnter19Lighty__HiDoRa__CQ-TaoTie*DR_DIOX1234554TETYILILIUXako CatapultIG-Raidenatir3210+AK+WADADDASJohnnyR-HeDrL*LA01V-Nagant DisparoYanyeL_927BangbahtTHKpastonemarloweG2009komaiSouLSSSSSS\[Unique Rare Box]IGNIGNIGNIGNIGNLuffyFOldER98985858LamzaDragonne14J0hnNiGhTmArE*HWU123Spritee*9959raincandyUTarzan_1_Edeomanie*vmnbkxvxwdfreFit-_-txlylmAstraeusC_LINRamieZhougege*KicieK45MTMTEEPuffsDutYth3pl42bingo11BAKI**_LL_*SnrocirpacCeres_AccountingJoizgoMBiometicCHN-CR7SeniorsPolly2022igga23Ma_*Brothexy23dwinOffDiuDiuQAQCHN-badboyCHN-JeamorZGG******YoshieePa11MallIkezoADU*LuCiAnVNPippiNyooMinhNekoRanZeo9DostNRFXiongErDagEgE*y1wA**ZigfridScorpioXDXToT_ToT_YansangIG-CunMangAnglebaby_Kuro4everZigClowlBatusicWeigeEisenArteon*Shinobi-yandadaxiyczNaleYuara7xMBYAnyouYMFMONEPLYER\[700 Medals Winners]IGNIGNIGNIGNIGNGhostAthena*ET1DeusIovuItDengKen*Vv_DiamondsSeSki1ep-852852EXAM1954ChineseRsHAND_GELShutSaySmileLove6*9long*MoYue-OuQjoltzdudeZektonNB--qdp302KiiaraMinzeSargehadeWinnieCWHO_LONGNekoparaNoobkazuyaSeebk*Liam*timmmmmPizdaBarTigerHorseNAGHYC-JunYI*I-GirbalisKuang_YeSH-95*GYB*YabaiIcecold76RS_7_VNNiubilistdafuqVaniskGYB*sisBG_cara*R_Ocelot*GlobalHG2dbxuanhuoGungNir42OTPtuilahieptangerinr*8*XioachenMr_PARABecksMajorDAli24ChiengchunKPNCChopinProtoXxxGYB*Zen1ThJ_WonyoungKuMaN_*SukoSuLiISpeedyITYimBleakck17PuTi*BD6300Lung5o_0IYuiKuSerBroCongratulations to all the winners, and all rewards have been distributed.If you are currently logged in, the medal distribution will only be updated after you reconnect to the client, so please keep this in mind if you are currently logged into the game.Please check your in-game mailbox for the items.Items are valid for 30 days and will expire after this period.Sincerely,Your AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/cb230b0505fa2c625e7d1a4211abdaf68d44d03d.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 19:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>HOT, SUMMER, Big, Chance, Draw, Event, Winner</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We would like to announce the winners of the <b>HOT SUMMER Big Chance Draw</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/cb230b0505fa2c625e7d1a4211abdaf68d44d03d.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The draw rewards are as follows:</p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/1d8ca016c6c0e7747cefa511f0fd8abbb1b7f8be.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;%20color:%20rgb(207,%20210,%20211);%20font-family:%20%5CMotiva%20Sans%5C,%20Arial,%20Helvetica,%20sans-serif;%20font-size:%2014px;%20font-style:%20normal;%20font-variant-ligatures:%20normal;%20font-variant-caps:%20normal;%20font-weight:%20300;%20letter-spacing:%20normal;%20orphans:%202;%20text-align:%20start;%20text-indent:%200px;%20text-transform:%20none;%20widows:%202;%20word-spacing:%200px;%20-webkit-text-stroke-width:%200px;%20white-space:%20normal;%20background-color:%20rgb(37,%2040,%2046);%20text-decoration-thickness:%20initial;%20text-decoration-style:%20initial;%20text-decoration-color:%20initial;"></p><p class="bb_paragraph"><u>Draw rewards are scheduled to be announced and distributed within 3 days of the event's end.</u></p><p class="bb_paragraph"></p><div class="bb_h2">\<ul class="bb_ul">[/h2]<p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Rewards</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN (Ingame Nick Name)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7,700 Medals</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>VanSama**</b></p></div></div></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Rewards</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN (Ingame Nick Name)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>XF-2000 Summer Party</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Hz*</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Knife*</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>tank102</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Angelyon</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>qmbgb037</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>65439</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>MoeNeko*</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Lei Summer Angel</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>ouhuang</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>neom</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>PERICO</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Brice</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>wagangzhai</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>ninja01shd</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>iuyiuyoiu</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Acrylic Dual Sprayer</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Enter19</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Lighty</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>__HiDoRa__</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>CQ-TaoTie*</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>DR_DIOX</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>1234554TET</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>YILILIU</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Xako Catapult</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>IG-Raiden</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>atir3210</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>+AK+</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>WADADDAS</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>JohnnyR-He</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>DrL*</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>LA01</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>V-Nagant Disparo</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>YanyeL_927</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>BangbahtTH</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Kpastone</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>marlowe</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>G2009</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>komai</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>SouLSSSSSS</b></p></div></div></div><p class="bb_paragraph">\[Unique Rare Box]</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Luffy</p></div><div class="bb_table_td"><p class="bb_paragraph">FOldER</p></div><div class="bb_table_td"><p class="bb_paragraph">98985858</p></div><div class="bb_table_td"><p class="bb_paragraph">Lamza</p></div><div class="bb_table_td"><p class="bb_paragraph">Dragonne14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">J0hn</p></div><div class="bb_table_td"><p class="bb_paragraph">NiGhTmArE*</p></div><div class="bb_table_td"><p class="bb_paragraph">HWU123</p></div><div class="bb_table_td"><p class="bb_paragraph">Spritee*</p></div><div class="bb_table_td"><p class="bb_paragraph">9959</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">raincandyU</p></div><div class="bb_table_td"><p class="bb_paragraph">Tarzan_1_</p></div><div class="bb_table_td"><p class="bb_paragraph">Edeomanie*</p></div><div class="bb_table_td"><p class="bb_paragraph">vmnbkxvx</p></div><div class="bb_table_td"><p class="bb_paragraph">wdfre</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fit-_-</p></div><div class="bb_table_td"><p class="bb_paragraph">txlylm</p></div><div class="bb_table_td"><p class="bb_paragraph">Astraeus</p></div><div class="bb_table_td"><p class="bb_paragraph">C_LIN</p></div><div class="bb_table_td"><p class="bb_paragraph">Ramie</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Zhougege*</p></div><div class="bb_table_td"><p class="bb_paragraph">KicieK45</p></div><div class="bb_table_td"><p class="bb_paragraph">MTMTEE</p></div><div class="bb_table_td"><p class="bb_paragraph">PuffsDutY</p></div><div class="bb_table_td"><p class="bb_paragraph">th3pl42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">bingo11</p></div><div class="bb_table_td"><p class="bb_paragraph">BAKI*</p></div><div class="bb_table_td"><p class="bb_paragraph">*_LL_*</p></div><div class="bb_table_td"><p class="bb_paragraph">Snrocirpac</p></div><div class="bb_table_td"><p class="bb_paragraph">Ceres_</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Accounting</p></div><div class="bb_table_td"><p class="bb_paragraph">Joi</p></div><div class="bb_table_td"><p class="bb_paragraph">zgoM</p></div><div class="bb_table_td"><p class="bb_paragraph">Biometic</p></div><div class="bb_table_td"><p class="bb_paragraph">CHN-CR7</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Seniors</p></div><div class="bb_table_td"><p class="bb_paragraph">Polly2022</p></div><div class="bb_table_td"><p class="bb_paragraph">igga23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma_*</p></div><div class="bb_table_td"><p class="bb_paragraph">Brothexy2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3dwinOff</p></div><div class="bb_table_td"><p class="bb_paragraph">DiuDiuQAQ</p></div><div class="bb_table_td"><p class="bb_paragraph">CHN-badboy</p></div><div class="bb_table_td"><p class="bb_paragraph">CHN-Jeamor</p></div><div class="bb_table_td"><p class="bb_paragraph">ZGG******</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Yoshiee</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa11Mall</p></div><div class="bb_table_td"><p class="bb_paragraph">Ikezo</p></div><div class="bb_table_td"><p class="bb_paragraph">ADU*</p></div><div class="bb_table_td"><p class="bb_paragraph">LuCiAnVN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PippiNyoo</p></div><div class="bb_table_td"><p class="bb_paragraph">MinhNeko</p></div><div class="bb_table_td"><p class="bb_paragraph">RanZeo9</p></div><div class="bb_table_td"><p class="bb_paragraph">Dost</p></div><div class="bb_table_td"><p class="bb_paragraph">NRF</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XiongEr</p></div><div class="bb_table_td"><p class="bb_paragraph">DagEgE*</p></div><div class="bb_table_td"><p class="bb_paragraph">y1wA**</p></div><div class="bb_table_td"><p class="bb_paragraph">Zigfrid</p></div><div class="bb_table_td"><p class="bb_paragraph">ScorpioXDX</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ToT_ToT_</p></div><div class="bb_table_td"><p class="bb_paragraph">Yansang</p></div><div class="bb_table_td"><p class="bb_paragraph">IG-CunMang</p></div><div class="bb_table_td"><p class="bb_paragraph">Anglebaby_</p></div><div class="bb_table_td"><p class="bb_paragraph">Kuro4ever</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ZigClow</p></div><div class="bb_table_td"><p class="bb_paragraph">lBatusic</p></div><div class="bb_table_td"><p class="bb_paragraph">WeigeEisen</p></div><div class="bb_table_td"><p class="bb_paragraph">Arteon*</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shinobi-</p></div><div class="bb_table_td"><p class="bb_paragraph">yanda</p></div><div class="bb_table_td"><p class="bb_paragraph">daxiycz</p></div><div class="bb_table_td"><p class="bb_paragraph">NaleYuar</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">a7xMB</p></div><div class="bb_table_td"><p class="bb_paragraph">YAnyou</p></div><div class="bb_table_td"><p class="bb_paragraph">YMFM</p></div><div class="bb_table_td"><p class="bb_paragraph">ONEPLYER</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph">\[700 Medals Winners]</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div><div class="bb_table_th"><p class="bb_paragraph">IGN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ghost</p></div><div class="bb_table_td"><p class="bb_paragraph">Athena*</p></div><div class="bb_table_td"><p class="bb_paragraph">ET1</p></div><div class="bb_table_td"><p class="bb_paragraph">DeusIovuIt</p></div><div class="bb_table_td"><p class="bb_paragraph">DengKen*</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vv_</p></div><div class="bb_table_td"><p class="bb_paragraph">DiamondsSe</p></div><div class="bb_table_td"><p class="bb_paragraph">Ski1ep-</p></div><div class="bb_table_td"><p class="bb_paragraph">852852</p></div><div class="bb_table_td"><p class="bb_paragraph">EXAM1954</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ChineseRs</p></div><div class="bb_table_td"><p class="bb_paragraph">HAND_GEL</p></div><div class="bb_table_td"><p class="bb_paragraph">ShutSay</p></div><div class="bb_table_td"><p class="bb_paragraph">SmileLove</p></div><div class="bb_table_td"><p class="bb_paragraph">6*9long*</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">MoYue-OuQ</p></div><div class="bb_table_td"><p class="bb_paragraph">joltzdude</p></div><div class="bb_table_td"><p class="bb_paragraph">Zekton</p></div><div class="bb_table_td"><p class="bb_paragraph">NB--</p></div><div class="bb_table_td"><p class="bb_paragraph">qdp302</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kiiara</p></div><div class="bb_table_td"><p class="bb_paragraph">Minze</p></div><div class="bb_table_td"><p class="bb_paragraph">Sargehade</p></div><div class="bb_table_td"><p class="bb_paragraph">WinnieC</p></div><div class="bb_table_td"><p class="bb_paragraph">WHO_LONG</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Nekopara</p></div><div class="bb_table_td"><p class="bb_paragraph">Noobkazuya</p></div><div class="bb_table_td"><p class="bb_paragraph">Seebk</p></div><div class="bb_table_td"><p class="bb_paragraph">*Liam*</p></div><div class="bb_table_td"><p class="bb_paragraph">timmmmm</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PizdaBar</p></div><div class="bb_table_td"><p class="bb_paragraph">TigerHorse</p></div><div class="bb_table_td"><p class="bb_paragraph">NAGH</p></div><div class="bb_table_td"><p class="bb_paragraph">YC-JunYI*</p></div><div class="bb_table_td"><p class="bb_paragraph">I-Girbalis</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kuang_Ye</p></div><div class="bb_table_td"><p class="bb_paragraph">SH-95*</p></div><div class="bb_table_td"><p class="bb_paragraph">GYB*Yabai</p></div><div class="bb_table_td"><p class="bb_paragraph">Icecold76</p></div><div class="bb_table_td"><p class="bb_paragraph">RS_7_VN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Niubilist</p></div><div class="bb_table_td"><p class="bb_paragraph">dafuq</p></div><div class="bb_table_td"><p class="bb_paragraph">Vanisk</p></div><div class="bb_table_td"><p class="bb_paragraph">GYB*sis</p></div><div class="bb_table_td"><p class="bb_paragraph">BG_cara</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">*R_Ocelot*</p></div><div class="bb_table_td"><p class="bb_paragraph">GlobalH</p></div><div class="bb_table_td"><p class="bb_paragraph">G2db</p></div><div class="bb_table_td"><p class="bb_paragraph">xuanhuo</p></div><div class="bb_table_td"><p class="bb_paragraph">GungNir42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">OTP</p></div><div class="bb_table_td"><p class="bb_paragraph">tuilahiep</p></div><div class="bb_table_td"><p class="bb_paragraph">tangerinr</p></div><div class="bb_table_td"><p class="bb_paragraph">*8*</p></div><div class="bb_table_td"><p class="bb_paragraph">Xioachen</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mr_PARA</p></div><div class="bb_table_td"><p class="bb_paragraph">Becks</p></div><div class="bb_table_td"><p class="bb_paragraph">MajorD</p></div><div class="bb_table_td"><p class="bb_paragraph">Ali24</p></div><div class="bb_table_td"><p class="bb_paragraph">Chiengchun</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">KPNC</p></div><div class="bb_table_td"><p class="bb_paragraph">Chopin</p></div><div class="bb_table_td"><p class="bb_paragraph">ProtoXxx</p></div><div class="bb_table_td"><p class="bb_paragraph">GYB*Zen1Th</p></div><div class="bb_table_td"><p class="bb_paragraph">J_Wonyoung</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">KuMaN_*</p></div><div class="bb_table_td"><p class="bb_paragraph">SukoSuLi</p></div><div class="bb_table_td"><p class="bb_paragraph">ISpeedyI</p></div><div class="bb_table_td"><p class="bb_paragraph">TYim</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bleak</p></div><div class="bb_table_td"><p class="bb_paragraph">ck17</p></div><div class="bb_table_td"><p class="bb_paragraph">PuTi*</p></div><div class="bb_table_td"><p class="bb_paragraph">BD6300</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lung5</p></div><div class="bb_table_td"><p class="bb_paragraph">o_0I</p></div><div class="bb_table_td"><p class="bb_paragraph">YuiK</p></div><div class="bb_table_td"><p class="bb_paragraph">uSerBro</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">Congratulations to all the winners, and all rewards have been distributed.</p><p class="bb_paragraph">If you are currently logged in, the medal distribution will only be updated after you reconnect to the client, so please keep this in mind if you are currently logged into the game.</p><p class="bb_paragraph">Please check your in-game mailbox for the items.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Items are valid for 30 days and will expire after this period.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p></ul></div>]]> </content:encoded>
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<item>
<title>公開Bilibili World 2026 參展紀念兌換券！</title>
<link>https://xinker.org/zh/%E5%85%AC%E9%96%8Bbilibili-world-2026-%E5%8F%83%E5%B1%95%E7%B4%80%E5%BF%B5%E5%85%8C%E6%8F%9B%E5%88%B8</link>
<guid>https://xinker.org/zh/%E5%85%AC%E9%96%8Bbilibili-world-2026-%E5%8F%83%E5%B1%95%E7%B4%80%E5%BF%B5%E5%85%8C%E6%8F%9B%E5%88%B8</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！永恆輪迴於過去的7月10日至7月12日期間，首次亮相在上海舉辦的 Bilibili World 2026！在活動現場，我們深切感受到了眾多創作者以及各位倖存者們所展現出的澎湃熱情與全力支持。為了回報這份深情厚意，我們特別準備了紀念禮物，其中還包含與創作者們共同攜手創作的隊伍格背景！Bilibili World 2026 參展紀念兌換券！特別兌換券 : ERBW2026獎勵內容 : 三週年CN創作者共創紀念隊伍格背景、2000 A-Coin、研究中心DATA箱 *1個請於2026年8月6日(週四) 09:59 (GMT+8)前完成兌換！※ 兌換方法及注意事項- 兌換方法遊戲內 \[設定] → \[服務] → \[兌換券] 輸入後即可兌換。- 兌換券只能在有效時間內進行兌換。- 每個帳號只能使用一次。希望大家今後能繼續給予永恆輪迴更多的關注與喜愛，我們也將不斷努力，爭取在更多豐富多彩的線下活動中與各位倖存者們見面！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34875433/48f3f8685a15c5ce2aac47e6ca475db915f180bf.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 18:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>公開Bilibili, World, 2026, 參展紀念兌換券！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">永恆輪迴於過去的7月10日至7月12日期間，首次亮相在上海舉辦的 Bilibili World 2026！<br>在活動現場，我們深切感受到了眾多創作者以及各位倖存者們所展現出的澎湃熱情與全力支持。<br>為了回報這份深情厚意，我們特別準備了紀念禮物，其中還包含與創作者們共同攜手創作的隊伍格背景！</p><p class="bb_paragraph">Bilibili World 2026 參展紀念兌換券！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/34875433/48f3f8685a15c5ce2aac47e6ca475db915f180bf.png"><br>特別兌換券 : ERBW2026<br>獎勵內容 : 三週年CN創作者共創紀念隊伍格背景、2000 A-Coin、研究中心DATA箱 *1個</p><p class="bb_paragraph">請於2026年8月6日(週四) 09:59 (GMT+8)前完成兌換！</p><p class="bb_paragraph">※ 兌換方法及注意事項<br>- 兌換方法遊戲內 \[設定] → \[服務] → \[兌換券] 輸入後即可兌換。<br>- 兌換券只能在有效時間內進行兌換。<br>- 每個帳號只能使用一次。</p><p class="bb_paragraph">希望大家今後能繼續給予永恆輪迴更多的關注與喜愛，<br>我們也將不斷努力，爭取在更多豐富多彩的線下活動中與各位倖存者們見面！</p>]]> </content:encoded>
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<title>The Tōkaidō Line Inbound DLC will finally be released on Tuesday, July 28!</title>
<link>https://xinker.org/zh/the-tokaido-line-inbound-dlc-will-finally-be-released-on-tuesday-july-28</link>
<guid>https://xinker.org/zh/the-tokaido-line-inbound-dlc-will-finally-be-released-on-tuesday-july-28</guid>
<description><![CDATA[ Thank you for playing JR EAST Train Simulator!  We are pleased to announce that the Tōkaidō Line Inbound DLC will finally go on sale on Tuesday, July 28!▢ Tōkaidō Line Inbound*The screen is under development and the contents may change from the time of release.  Unique Selling points・JRETS&#039; First-Ever Reverse-Direction Route on an Existing Line!・Auto Announcements, Real Crew Voices &amp; Randomized Signals!・Compatible with 185 Series and E231 Series Content!※The Existing Tōkaidō Line DLC Will Also Receive Automatic Announcements!About the RouteThe section of the Tōkaidō Line operated by JR EAST connects three prefectures: Shizuoka, Kanagawa, and Tokyo. By operating through services via the Utsunomiya Line and Takasaki Line through Tōkyō Station as the Ueno-Tōkyō Line, it forms an extensive through-service network.To date, various train models have operated on this line, including the 113 Series, the 211 Series, the 215 Series, and the 185 Series on the “Odoriko” Limited Express, as well as the 251 Series on the “Super View Odoriko” Limited Express. Currently, the E231 series, the E233 series, the E257 series used on the “Odoriko” and “Shōnan” limited express trains, and the E261 series used on the “Saphir Odoriko” are in service.Passing through the renowned hot spring resorts of Atami and Yugawara, the train offers beautiful coastal views along the Nebukawa and Hayakawa rivers and takes passengers through the historic castle town of Odawara, with the majestic Mount Fuji visible in the distance. You can enjoy the sophisticated harbor town scenery of Yokohama and the vibrant urban atmosphere of Kawasaki, and once you cross the Tama River, you’ll be overwhelmed by the grandeur of Tokyo’s metropolis. This line is popular with many passengers not only for commuting to work and school but also for sightseeing and business travel.Be sure to enjoy the magnificent scenery of the Tōkaidō Line as it runs between the sea and the mountains and speeds through the skyscrapers of Tōkyō.Route InformationSection: Tōkaidō Line (Inbound)　Atami → TōkyōTotal length: 104.6km Number of Stations: 21Security equipment: ATS-PTrain schedules that can be operatedTrain Number：Weekdays 1838EType/Destination：Local to KagoharaSection where you can drive：Ninomiya (departure 07:33) → Tōkyō (arrival 08:54)Type of train:Series E233-3000, 15-car trainResponsible for real voice train announcements: Shōnan・Sagami unification centerTrain Number：Weekdays 1560EType/Destination：Local to UenoSection where you can drive：Atami (departure 07:13) → Tōkyō (arrival 09:12)Type of train:Series E233-3000, 15-car trainResponsible for real voice train announcements: Shōnan・Sagami unification centerTrain Number：Weekdays 1866EType/Destination：Local to TakasakiSection where you can drive：Atami (departure 11:53) → Tōkyō (arrival 13:37)Type of train:Series E233-3000, 15-car trainResponsible for real voice train announcements: Shōnan・Sagami unification centerTrain Number：Weekdays 1874EType/Destination：Local to KagoharaSection where you can drive：Odawara (departure 13:35) → Tōkyō (arrival 14:58)Type of train:Series E233-3000, 10-car trainResponsible for real voice train announcements: Shōnan・Sagami unification centerTrain Number：Weekdays 3532E (March 2020 Timetable)Type/Destination：Rapid ACTY to UtsunomiyaSection where you can drive：Atami (departure 15:15) → Tōkyō (arrival 16:47)Type of train:Series E233-3000, 15-car trainResponsible for real voice train announcements: Shōnan・Sagami unification center※If you own the E231 Series DLC, you can operate the above timetables using the E231 Series!※No new timetables are included with the E231 Series DLC.185 Series DLC owners can also operate the following additional services.Train Number：Weekdays 3722M (March 2013 Timetable)Type/Destination：Shōnan Liner No. 2 to TōkyōSection where you can drive：Odawara (departure 06:19) → Tōkyō (arrival 07:50)Type of train:Series 185, 15-car trainResponsible for real voice train announcements: Tōkyō unification centerTrain Number：Weekends and Public Holidays 9064M (March 2013 Timetable)Type/Destination：Limited Express Odoriko No. 174 to TōkyōSection where you can drive：Atami (departure 13:01) → Tōkyō (arrival 14:12)Type of train:Series 185, 10-car trainResponsible for real voice train announcements: Tōkyō unification centerTrain Number：All days 3034M (March 2013 Timetable)Type/Destination：Limited Express Odoriko No. 114 to TōkyōSection where you can drive：Atami (departure 16:27) → Tōkyō (arrival 17:44)Type of train:Series 185, 15-car trainResponsible for real voice train announcements: Tōkyō unification centerInternational sales price: US$30.99The store page is open to the public.https://store.steampowered.com/app/4893760/The following updates are planned to coincide with the release of the DLC.【Tōkaidō Line DLC】Automatic Announcements Added Automatic in-train announcements will be added to the currently available Tōkaidō Line DLC.【Utsunomiya Line DLC】Driver Callout CorrectionThe driver&#039;s signal  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42896253/227b544c1fa9c45f59ed1375f8d738c4f08e9b04.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 17:58:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Tōkaidō, Line, Inbound, DLC, will, finally, released, Tuesday, July, 28</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thank you for playing JR EAST Train Simulator!  We are pleased to announce that the Tōkaidō Line Inbound DLC will finally go on sale on Tuesday, July 28!</p><p class="bb_paragraph"></p><div class="bb_h3">▢ Tōkaidō Line Inbound</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42896253/71bb953585fcd9d6290c0a17e3c3e57b1d6e280f.jpg"><img src="https://clan.akamai.steamstatic.com/images/42896253/faff3e4cd833743aaad1582436a79c0c562d58f3.jpg"><img src="https://clan.akamai.steamstatic.com/images/42896253/ebdc524049675c4555c540bc5bfc82a1eee0ff3a.jpg">*The screen is under development and the contents may change from the time of release.  </p><p class="bb_paragraph"></p><div class="bb_h3"><b>Unique Selling points</b></div><div class="bb_h3"><b>・JRETS' First-Ever Reverse-Direction Route on an Existing Line!</b></div><div class="bb_h3"><b>・Auto Announcements, Real Crew Voices & Randomized Signals!</b></div><div class="bb_h3"><b>・Compatible with 185 Series and E231 Series Content!</b></div><p class="bb_paragraph"></p><div class="bb_h3">※The Existing Tōkaidō Line DLC Will Also Receive Automatic Announcements!</div><p class="bb_paragraph"></p><div class="bb_h3">About the Route</div><p class="bb_paragraph">The section of the Tōkaidō Line operated by JR EAST connects three prefectures: Shizuoka, Kanagawa, and Tokyo. By operating through services via the Utsunomiya Line and Takasaki Line through Tōkyō Station as the Ueno-Tōkyō Line, it forms an extensive through-service network.</p><p class="bb_paragraph">To date, various train models have operated on this line, including the 113 Series, the 211 Series, the 215 Series, and the 185 Series on the “Odoriko” Limited Express, as well as the 251 Series on the “Super View Odoriko” Limited Express. Currently, the E231 series, the E233 series, the E257 series used on the “Odoriko” and “Shōnan” limited express trains, and the E261 series used on the “Saphir Odoriko” are in service.</p><p class="bb_paragraph">Passing through the renowned hot spring resorts of Atami and Yugawara, the train offers beautiful coastal views along the Nebukawa and Hayakawa rivers and takes passengers through the historic castle town of Odawara, with the majestic Mount Fuji visible in the distance. You can enjoy the sophisticated harbor town scenery of Yokohama and the vibrant urban atmosphere of Kawasaki, and once you cross the Tama River, you’ll be overwhelmed by the grandeur of Tokyo’s metropolis. This line is popular with many passengers not only for commuting to work and school but also for sightseeing and business travel.</p><p class="bb_paragraph">Be sure to enjoy the magnificent scenery of the Tōkaidō Line as it runs between the sea and the mountains and speeds through the skyscrapers of Tōkyō.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3">Route Information</div><ul class="bb_ul"><li><p class="bb_paragraph">Section: Tōkaidō Line (Inbound)　Atami → Tōkyō</p></li><li><p class="bb_paragraph">Total length: 104.6km </p></li><li><p class="bb_paragraph">Number of Stations: 21</p></li><li><p class="bb_paragraph">Security equipment: ATS-P</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Train schedules that can be operated</div><ul class="bb_ul"><li><p class="bb_paragraph">Train Number：Weekdays 1838E</p></li><li><p class="bb_paragraph">Type/Destination：Local to Kagohara</p></li><li><p class="bb_paragraph">Section where you can drive：Ninomiya (departure 07:33) → Tōkyō (arrival 08:54)</p></li><li><p class="bb_paragraph">Type of train:Series E233-3000, 15-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Shōnan・Sagami unification center</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Train Number：Weekdays 1560E</p></li><li><p class="bb_paragraph">Type/Destination：Local to Ueno</p></li><li><p class="bb_paragraph">Section where you can drive：Atami (departure 07:13) → Tōkyō (arrival 09:12)</p></li><li><p class="bb_paragraph">Type of train:Series E233-3000, 15-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Shōnan・Sagami unification center</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Train Number：Weekdays 1866E</p></li><li><p class="bb_paragraph">Type/Destination：Local to Takasaki</p></li><li><p class="bb_paragraph">Section where you can drive：Atami (departure 11:53) → Tōkyō (arrival 13:37)</p></li><li><p class="bb_paragraph">Type of train:Series E233-3000, 15-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Shōnan・Sagami unification center</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Train Number：Weekdays 1874E</p></li><li><p class="bb_paragraph">Type/Destination：Local to Kagohara</p></li><li><p class="bb_paragraph">Section where you can drive：Odawara (departure 13:35) → Tōkyō (arrival 14:58)</p></li><li><p class="bb_paragraph">Type of train:Series E233-3000, 10-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Shōnan・Sagami unification center</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Train Number：Weekdays 3532E (March 2020 Timetable)</p></li><li><p class="bb_paragraph">Type/Destination：Rapid ACTY to Utsunomiya</p></li><li><p class="bb_paragraph">Section where you can drive：Atami (departure 15:15) → Tōkyō (arrival 16:47)</p></li><li><p class="bb_paragraph">Type of train:Series E233-3000, 15-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Shōnan・Sagami unification center</p></li></ul><div class="bb_h3">※If you own the E231 Series DLC, you can operate the above timetables using the E231 Series!</div><p class="bb_paragraph">※No new timetables are included with the E231 Series DLC.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42896253/7d0f2f3a88e74d7d42c2c73b6275bc20ab14c699.jpg"></p><div class="bb_h3">185 Series DLC owners can also operate the following additional services.</div><ul class="bb_ul"><li><p class="bb_paragraph">Train Number：Weekdays 3722M (March 2013 Timetable)</p></li><li><p class="bb_paragraph">Type/Destination：Shōnan Liner No. 2 to Tōkyō</p></li><li><p class="bb_paragraph">Section where you can drive：Odawara (departure 06:19) → Tōkyō (arrival 07:50)</p></li><li><p class="bb_paragraph">Type of train:Series 185, 15-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Tōkyō unification center</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Train Number：Weekends and Public Holidays 9064M (March 2013 Timetable)</p></li><li><p class="bb_paragraph">Type/Destination：Limited Express Odoriko No. 174 to Tōkyō</p></li><li><p class="bb_paragraph">Section where you can drive：Atami (departure 13:01) → Tōkyō (arrival 14:12)</p></li><li><p class="bb_paragraph">Type of train:Series 185, 10-car train</p></li><li><p class="bb_paragraph">Responsible for real voice train announcements: Tōkyō unification center</p><p class="bb_paragraph"></p></li><li><p class="bb_paragraph">Train Number：All days 3034M (March 2013 Timetable)</p></li><li><p class="bb_paragraph">Type/Destination：Limited Express Odoriko No. 114 to Tōkyō</p></li><li><p class="bb_paragraph">Section where you can drive：Atami (departure 16:27) → Tōkyō (arrival 17:44)</p></li><li><p class="bb_paragraph">Type of train:Series 185, 15-car train</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Responsible for real voice train announcements: Tōkyō unification center</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42896253/684d3fc18c5d4a512e0bddcb4e47987b65556a8a.jpg"></p><div class="bb_h3">International sales price: US$30.99</div><p class="bb_paragraph">The store page is open to the public.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4893760/" target="_blank" rel="">https://store.steampowered.com/app/4893760/</a></p><p class="bb_paragraph"></p><div class="bb_h3">The following updates are planned to coincide with the release of the DLC.</div><p class="bb_paragraph"><b>【Tōkaidō Line DLC】</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Automatic Announcements Added</b> Automatic in-train announcements will be added to the currently available Tōkaidō Line DLC.</p></li></ul><p class="bb_paragraph"><b>【Utsunomiya Line DLC】</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Driver Callout Correction</b><br>The driver's signal callout near Oku Station will be corrected.</p></li></ul><p class="bb_paragraph"><b>【E231 Series DLC】</b></p><ul class="bb_ul"><li><p class="bb_paragraph">TIMS Display Updated </p></li></ul><p class="bb_paragraph">　　　Corrected some TIMS display numbers on the TIMS Operation Information screen.</p><p class="bb_paragraph"></p><p class="bb_paragraph"> Please look forward to the release date! </p>]]> </content:encoded>
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<title>更新公告 1.0.1</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-101</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-101</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。1.0.1 更新已套用。更新內容如下。■ 錯誤修正修正了未購買的 DLC 可在遊戲中裝備的問題感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46066795/3b52f4664a641d736a6caa82ea72a6290d3d0953.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 17:26:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新公告, 1.0.1</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>1.0.1 更新已套用。<br>更新內容如下。<br><br><hr><br><br><div class="bb_h3">■ 錯誤修正</div><ul class="bb_ul"><li>修正了未購買的 DLC 可在遊戲中裝備的問題</li></ul><br><hr><br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>Tadami Line &#45; Coming July 30th</title>
<link>https://xinker.org/zh/tadami-line-coming-july-30th</link>
<guid>https://xinker.org/zh/tadami-line-coming-july-30th</guid>
<description><![CDATA[ Tadami Line is Coming Soon!A new country, a new railway and a completely new kind of journey are coming to Train Sim World 6.On July 30th, travel to rural Japan for the first time in Train Sim World with Tadami Line: Aizu-Wakamatsu - Tadami, developed by Union Workshop.Wind through the valleys and mountains of Fukushima Prefecture, discover picturesque Japanese towns and take control of the classic KiHa 40 across one of the most scenic railways in the country.Japan Comes to Train Sim WorldThe Tadami Line marks the first-ever Japanese route in Train Sim World and the franchise’s first journey into Asia.Stretching for 88 km between Aizu-Wakamatsu and Tadami, this rural single-track railway takes passengers away from the bustle of the city and into the heart of Oku Aizu.Dense forests, mountain valleys and traditional architecture surround the railway as it follows the winding Tadami River. Along the way, cross iconic bridges, pass the region’s dam and call at 28 detailed stations nestled among towns and villages.Every corner offers another view to take in, whether you are driving, riding as a passenger or exploring the route on foot.Introducing Union WorkshopTadami Line marks Union Workshop’s first route for Train Sim World, following several successful years creating content for Train Simulator Classic.The studio brings its experience and passion for Asian railways to a new generation of simulation, delivering an ambitious debut that introduces Japan to Train Sim World for the first time.Take Control of the KiHa 40At the heart of the route is the classic KiHa 40 diesel railcar, a characterful train that became a familiar sight on rural railways across Japan.Available in three distinctive liveries, including JNR Orange, Niigata White and Blue, and Tohoku White and Green, the KiHa 40 can operate individually or in multiple formations to meet the demands of the timetable.Its narrow-gauge design introduces a completely new driving experience to Train Sim World. Learn authentic Japanese railway operations, respond to new signalling and master the ATS safety system as you take on local passenger services through the mountains.An accessible tutorial and Route Introduction will help drivers become familiar with the train, its controls and this new style of railway operation.A Journey Through the SeasonsExperience the changing face of the Tadami Line across a range of seasons and conditions.Travel beneath spring cherry blossoms as they bring colour to towns and stations, journey through verdant summer forests or climb into a landscape of snow-covered mountains and frozen valleys.Five scenarios explore different sections and seasons across the route, offering new views, conditions and challenges with every journey.Whether you are looking for a relaxing drive or simply want to watch the countryside pass by, the Tadami Line provides a slower and more tranquil experience where the beauty of nature takes centre stage.A Railway Through TimeThe Tadami Line dates back to 1928, when the first section opened between Aizu-Wakamatsu and Aizu-Yanaizu as part of the Aizu Railway.Over the following decades, the railway gradually followed the Tadami River deeper into the mountains, reaching Aizu-Kawaguchi in 1956 and Tadami in 1963.In Train Sim World 6, the route is set before the devastating rainfall of 2011, which damaged the railway and suspended services beyond Aizu-Kawaguchi for more than a decade. This setting allows players to experience the complete railway from Aizu-Wakamatsu to Tadami.Relax and ExploreThe authentic timetable recreates the day-to-day rhythm of the Tadami Line, with services divided into manageable sections to make the full journey easier to experience at your own pace.Take on passenger duties, complete scenarios or step away from the cab and explore detailed stations, scenic towns and landmarks throughout the region.Free Roam also allows you to create your own journeys, while Livery Designer, Formation Designer and Scenario Planner provide even more ways to experience the route and trains.Key Features88 km of rural single-track railway from Aizu-Wakamatsu to Tadami28 detailed stations across Fukushima PrefectureDense forests, river valleys, traditional towns, dams and iconic bridgesSeasonal scenery including spring cherry blossoms and winter snowKiHa 40 diesel railcar in three liveriesAuthentic Japanese signalling and ATS safety systemsFive scenarios covering different sections and seasonsAuthentic timetable based on real-world operationsAccessible Tutorial and Route IntroductionJourney Mode, Route Tasks and Free RoamLivery Designer, Formation Designer and Scenario Planner compatibilityComing July 30thTrain Sim World 6: Tadami Line: Aizu-Wakamatsu - Tadami Route Add-On releases on July 30th for £29.99 / €35.99 / $39.99.Slow down, take in the scenery and embark on a new kind of journey through rural Japan.Join Us LiveGet an early look at the Tadami Line before release by joining us live on July 27th.We will b ]]></description>
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<pubDate>Thu, 23 Jul 2026 17:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tadami, Line, Coming, July, 30th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/edb40c00db8ab76750246da3dfd2395f74ab5a19.jpg"></p><div class="bb_h1">Tadami Line is Coming Soon!</div><p class="bb_paragraph">A new country, a new railway and a completely new kind of journey are coming to Train Sim World 6.</p><p class="bb_paragraph">On July 30th, travel to rural Japan for the first time in Train Sim World with Tadami Line: Aizu-Wakamatsu - Tadami, developed by Union Workshop.</p><p class="bb_paragraph">Wind through the valleys and mountains of Fukushima Prefecture, discover picturesque Japanese towns and take control of the classic KiHa 40 across one of the most scenic railways in the country.</p><p class="bb_paragraph"></p><div data-youtube='"RMixctYO0Hs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">Japan Comes to Train Sim World</div><p class="bb_paragraph">The Tadami Line marks the first-ever Japanese route in Train Sim World and the franchise’s first journey into Asia.</p><p class="bb_paragraph">Stretching for 88 km between Aizu-Wakamatsu and Tadami, this rural single-track railway takes passengers away from the bustle of the city and into the heart of Oku Aizu.</p><p class="bb_paragraph">Dense forests, mountain valleys and traditional architecture surround the railway as it follows the winding Tadami River. Along the way, cross iconic bridges, pass the region’s dam and call at 28 detailed stations nestled among towns and villages.</p><p class="bb_paragraph">Every corner offers another view to take in, whether you are driving, riding as a passenger or exploring the route on foot.</p><p class="bb_paragraph"></p><div class="bb_h2">Introducing Union Workshop</div><p class="bb_paragraph">Tadami Line marks Union Workshop’s first route for Train Sim World, following several successful years creating content for Train Simulator Classic.</p><p class="bb_paragraph">The studio brings its experience and passion for Asian railways to a new generation of simulation, delivering an ambitious debut that introduces Japan to Train Sim World for the first time.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/5ec89cffc733f23809c7b60478bb958ab92c8f1f.png"></p><div class="bb_h2">Take Control of the KiHa 40</div><p class="bb_paragraph">At the heart of the route is the classic KiHa 40 diesel railcar, a characterful train that became a familiar sight on rural railways across Japan.</p><p class="bb_paragraph">Available in three distinctive liveries, including JNR Orange, Niigata White and Blue, and Tohoku White and Green, the KiHa 40 can operate individually or in multiple formations to meet the demands of the timetable.</p><p class="bb_paragraph">Its narrow-gauge design introduces a completely new driving experience to Train Sim World. Learn authentic Japanese railway operations, respond to new signalling and master the ATS safety system as you take on local passenger services through the mountains.</p><p class="bb_paragraph">An accessible tutorial and Route Introduction will help drivers become familiar with the train, its controls and this new style of railway operation.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/68ac22057f6de2c89866bbd90f3fc78de828daa1.png"></p><div class="bb_h2">A Journey Through the Seasons</div><p class="bb_paragraph">Experience the changing face of the Tadami Line across a range of seasons and conditions.</p><p class="bb_paragraph">Travel beneath spring cherry blossoms as they bring colour to towns and stations, journey through verdant summer forests or climb into a landscape of snow-covered mountains and frozen valleys.</p><p class="bb_paragraph">Five scenarios explore different sections and seasons across the route, offering new views, conditions and challenges with every journey.</p><p class="bb_paragraph">Whether you are looking for a relaxing drive or simply want to watch the countryside pass by, the Tadami Line provides a slower and more tranquil experience where the beauty of nature takes centre stage.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/4bad7d157482377698206fef25ea486f40de373a.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/255a1484df047c2e05ce039d416df16e00c14339.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/260e6d0036f1d8ac81f04e4a65bd2d6405dee8a9.png"></p><div class="bb_h2">A Railway Through Time</div><p class="bb_paragraph">The Tadami Line dates back to 1928, when the first section opened between Aizu-Wakamatsu and Aizu-Yanaizu as part of the Aizu Railway.</p><p class="bb_paragraph">Over the following decades, the railway gradually followed the Tadami River deeper into the mountains, reaching Aizu-Kawaguchi in 1956 and Tadami in 1963.</p><p class="bb_paragraph">In Train Sim World 6, the route is set before the devastating rainfall of 2011, which damaged the railway and suspended services beyond Aizu-Kawaguchi for more than a decade. This setting allows players to experience the complete railway from Aizu-Wakamatsu to Tadami.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/fd6cef62ed71552dcc8ed7bee0e8190447abf225.png"></p><div class="bb_h2">Relax and Explore</div><p class="bb_paragraph">The authentic timetable recreates the day-to-day rhythm of the Tadami Line, with services divided into manageable sections to make the full journey easier to experience at your own pace.</p><p class="bb_paragraph">Take on passenger duties, complete scenarios or step away from the cab and explore detailed stations, scenic towns and landmarks throughout the region.</p><p class="bb_paragraph">Free Roam also allows you to create your own journeys, while Livery Designer, Formation Designer and Scenario Planner provide even more ways to experience the route and trains.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45756039/bcde578d5075a87c92593cfc3ef13dc411da11d3.png"></p><div class="bb_h2">Key Features</div><ul class="bb_ul"><li><p class="bb_paragraph">88 km of rural single-track railway from Aizu-Wakamatsu to Tadami</p></li><li><p class="bb_paragraph">28 detailed stations across Fukushima Prefecture</p></li><li><p class="bb_paragraph">Dense forests, river valleys, traditional towns, dams and iconic bridges</p></li><li><p class="bb_paragraph">Seasonal scenery including spring cherry blossoms and winter snow</p></li><li><p class="bb_paragraph">KiHa 40 diesel railcar in three liveries</p></li><li><p class="bb_paragraph">Authentic Japanese signalling and ATS safety systems</p></li><li><p class="bb_paragraph">Five scenarios covering different sections and seasons</p></li><li><p class="bb_paragraph">Authentic timetable based on real-world operations</p></li><li><p class="bb_paragraph">Accessible Tutorial and Route Introduction</p></li><li><p class="bb_paragraph">Journey Mode, Route Tasks and Free Roam</p></li><li><p class="bb_paragraph">Livery Designer, Formation Designer and Scenario Planner compatibility</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Coming July 30th</div><p class="bb_paragraph">Train Sim World 6: Tadami Line: Aizu-Wakamatsu - Tadami Route Add-On releases on July 30th for £29.99 / €35.99 / $39.99.</p><p class="bb_paragraph">Slow down, take in the scenery and embark on a new kind of journey through rural Japan.</p><p class="bb_paragraph"></p><div class="bb_h2">Join Us Live</div><p class="bb_paragraph">Get an early look at the Tadami Line before release by joining us live on July 27th.</p><p class="bb_paragraph"></p><div data-youtube='"lnoKI1kfsw8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">We will be showcasing the KiHa 40, exploring the route’s beautiful scenery and taking a closer look at the new Japanese signalling, safety systems and gameplay included with the add-on.</p><p class="bb_paragraph">Watch live on the official Train Sim World YouTube and Twitch channels.</p><p class="bb_paragraph"></p><div class="bb_h2">Join us in the community</div><p class="bb_paragraph">Make sure you’re joining our teams on our Dovetail Live forums and Train Sim Community community-led Discord that we are active in – and let us know what you’re looking forward to most.</p><p class="bb_paragraph"><b>Discover more on Train Sim World 6 by following @trainsimworld on <a class="bb_link" href="https://twitter.com/trainsimworld" target="_blank" rel="">Twitter/X</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Ftrainsim%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.threads.net%2F%40trainsim" target="_blank" rel=" noopener">Threads</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Ftrainsimworld%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://www.youtube.com/user/RailSimulatorDotCom" target="_blank" rel="">YouTube</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Ftrainsimworldofficial" target="_blank" rel=" noopener">Twitch</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40trainsimworldofficial" target="_blank" rel=" noopener">TikTok</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Fdovetailgames" target="_blank" rel=" noopener">Discord</a></b></p>]]> </content:encoded>
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<title>07/23(四) 已知問題 (7/23 18:00 UTC +9 更新)</title>
<link>https://xinker.org/zh/0723%E5%9B%9B-%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C-723-1800-utc-9-%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/0723%E5%9B%9B-%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C-723-1800-utc-9-%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。在此說明目前於遊戲內已確認到的已知問題。並為了儘速解決所發現問題，正在進行相關修正作業，待處理完成後，將透過本公告通知各位團長。【已知問題】▶ \[救援者]→\[星辰檔案]分頁→選擇\[前往旅程]後，按下返回鍵時，無法返回\[救援者]畫面的問題。▶ 於特定行動裝置上，強化特效顯示異常的問題。▶ 於遊戲畫面變暗的狀態下暫停遊戲時，暫停視窗顯示過暗的問題。▶ 非韓文語言環境中，部分任務剩餘天數仍以韓文顯示的問題。▶ 簡體中文語言環境中，「遺失的盛夏！命運樂園」活動選單顯示為繁體中文的問題。▶ 使用卡奈莉亞時，觸發不死效果後，在強韌度被擊破時無法正常播放爆衣特殊演出的問題。▶ PC環境下，泳裝桌布「樂園渡假勝地」會週期性出現過亮顯示的問題。▶ 旅程中「今日天氣」提示演出異常顯示的問題。※ 由於上述內容包含開發中的資源，因此預計將於下週更新時移除；關於今日天氣的演出，待後續開發完成後，再決定是否正式套用。▶ 救援者「莉迪亞」模型顯示不自然的問題。(7/23 15:05 UTC +9 新增)▶ 修正進行聖鎧排位戰 / 策略戰時，部分光效顯示過於強烈的問題。(7/23 18:00 UTC +9 新增)造成團長們遊玩不便，我們深感抱歉。我們將盡快修正以上事項，提供更好的遊戲體驗。感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 23 Jul 2026 17:04:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0723四, 已知問題, 723, 18:00, UTC, 更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/a5357dd374c4aa3b51163aa72eb7c8dc0982dc30.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>在此說明目前於遊戲內已確認到的已知問題。<br>並為了儘速解決所發現問題，正在進行相關修正作業，<br>待處理完成後，將透過本公告通知各位團長。<br><br><b>【已知問題】</b><br>▶ \[救援者]→\[星辰檔案]分頁→選擇\[前往旅程]後，按下返回鍵時，無法返回\[救援者]畫面的問題。<br>▶ 於特定行動裝置上，強化特效顯示異常的問題。<br>▶ 於遊戲畫面變暗的狀態下暫停遊戲時，暫停視窗顯示過暗的問題。<br>▶ 非韓文語言環境中，部分任務剩餘天數仍以韓文顯示的問題。<br>▶ 簡體中文語言環境中，「遺失的盛夏！命運樂園」活動選單顯示為繁體中文的問題。<br>▶ 使用卡奈莉亞時，觸發不死效果後，在強韌度被擊破時無法正常播放爆衣特殊演出的問題。<br>▶ PC環境下，泳裝桌布「樂園渡假勝地」會週期性出現過亮顯示的問題。<br>▶ 旅程中「今日天氣」提示演出異常顯示的問題。<br>※ 由於上述內容包含開發中的資源，因此預計將於下週更新時移除；關於今日天氣的演出，待後續開發完成後，再決定是否正式套用。<br>▶ 救援者「莉迪亞」模型顯示不自然的問題。(7/23 15:05 UTC +9 新增)<br>▶ 修正進行聖鎧排位戰 / 策略戰時，部分光效顯示過於強烈的問題。(7/23 18:00 UTC +9 新增)<br><br>造成團長們遊玩不便，我們深感抱歉。<br>我們將盡快修正以上事項，提供更好的遊戲體驗。<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>07/23(四) 無停機伺服器更新公告</title>
<link>https://xinker.org/zh/0723%E5%9B%9B-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0723%E5%9B%9B-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於7月23日(四) 進行無停機伺服器更新。更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。詳細內容請參考下方說明，以避免影響遊戲體驗。????️ 伺服器更新資訊■ 更新時間 - 2026/07/23(四) 18:30 ~ 18:40 (UTC+9)  ■ 更新影響- 更新期間可能出現與伺服器中斷的情況。■ 更新事項- 修正簡體中文語言環境中，「遺失的盛夏！命運樂園」活動選單顯示為繁體中文的問題。- 修正PC環境下，泳裝桌布「樂園渡假勝地」會週期性出現過亮顯示的問題。- 修正旅程中「今日天氣」提示演出異常顯示的問題。(將刪除該演出)- 修正救援者「莉迪亞」模型顯示不自然的問題。【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 23 Jul 2026 17:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0723四, 無停機伺服器更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/bea22cc92aad2e833e1a5abf3184f93de2b6e2b4.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於7月23日(四) 進行無停機伺服器更新。<br>更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。<br>詳細內容請參考下方說明，以避免影響遊戲體驗。<br><br>????️ <b>伺服器更新資訊</b><br>■<b> 更新時間</b> - 2026/07/23(四) 18:30 ~ 18:40 (UTC+9)  <br><br>■<b> 更新影響</b><br>- 更新期間可能出現與伺服器中斷的情況。<br><br><b>■ 更新事項</b><br>- 修正簡體中文語言環境中，「遺失的盛夏！命運樂園」活動選單顯示為繁體中文的問題。<br>- 修正PC環境下，泳裝桌布「樂園渡假勝地」會週期性出現過亮顯示的問題。<br>- 修正旅程中「今日天氣」提示演出異常顯示的問題。(將刪除該演出)<br>- 修正救援者「莉迪亞」模型顯示不自然的問題。<br><br><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/3120dd4a03d109f5bd93114133bf7db55f79f550.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>超越者專線 | 熱門回饋 &amp;amp; 優化進度 vol.6</title>
<link>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol6</link>
<guid>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol6</guid>
<description><![CDATA[ 親愛的超越者：在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議按踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：《Once Human》回報平台）【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。今天是第六期【超越者專線】放榜日！截至7月22日，熱點榜按讚／踩情況如下：感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：【Top建議-高危險事件】高危險事件支援隨時查看冷卻時間【優化進度】線上已有相關功能。關於高危險事件冷卻時間的查看需求，目前遊戲內已支援相關功能，這邊向超越者說明一下具體的查看方式：在【地圖】介面中，超越者可以透過滑鼠左鍵點開高危險事件對應的「眼睛」圖示，即可查看該高危險事件獎勵的冷卻時間。此外，當高危險事件處於冷卻狀態時，超越者在傳送前也會收到相應的彈窗提示，幫助大家提前確認冷卻情況、合理安排行動路線。如果大家在使用中發現，目前的查看入口不夠清晰，或存在特定布景下資訊顯示不到位的情況，也歡迎持續向我們回饋具體情境。我們會進一步評估，是否需要在展示方式或提示邏輯上做進一步優化，讓冷卻時間的查看體驗更加順暢。 【Top建議-典藏獎勵】增加典藏寶箱獎勵【優化進度】已採納，大幅提前開發優先級。我們注意到，不少超越者希望能夠進一步豐富典藏寶箱的獎勵內容。這既體現了大家對典藏獎勵品質的認可，也說明超越者們期待在典藏寶箱中獲得更多有價值、有驚喜感的內容。我們非常感謝這份關注與期待。經評估，我們認為增加典藏寶箱獎勵，能夠切實提升典藏系統的獲得體驗與吸引力，也更符合超越者們對獎勵豐富度的訴求。因此，該建議已被採納，我們也已大幅提前了這一內容的開發優先級，希望能盡快讓超越者們體驗到更充實的典藏獎勵。相關內容正在推進中，具體新增的獎勵內容與開放時間將以後續公告為準。 【Top建議-改名卡】改名卡支援帳號共享【優化進度】已採納，大幅提前開發優先級。我們收到不少超越者回饋，希望改名卡能夠支援在帳號內共享，讓超越者在不同角色間使用時更加靈活、便捷。我們理解這一訴求的核心，是希望改名卡的使用範圍和便利性能夠進一步提升，減少使用上的限制。經評估，我們認為這一方向具有合理性，也確實能夠改善超越者的實際使用體驗，後續我們將針對改名卡的使用方式進行相應優化。不過，該調整涉及道具使用規則與帳號相關邏輯的改動，需要一定的開發與驗證週期，考慮到這一訴求的呼聲較高，我們也已大幅提前了相關優化的開發優先級，希望能盡快讓改名卡的使用體驗得到改善。後續相關優化進入具體開發階段後，我們會透過公告向大家同步進展。 【Top建議-武器精細校準】武器精細校準增加篩選功能【優化進度】已採納，大幅提前開發優先級。不少超越者回饋，由於目前缺少批次篩選與整理手段，超越者只能逐一查看、逐一刪除無用武器精細校準圖紙，操作成本較高；也有超越者因為不想在整理上花費過多時間，而將精細校準圖紙全部儲存起來，導致儲存空間被佔用。我們非常理解這一訴求。一套更高效的篩選與管理工具，能夠切實降低大量精細校準圖紙帶來的整理負擔、改善背包與儲存體驗。經評估，我們認為為武器精細校準增加篩選功能是合理且有價值的優化方向，因此該建議已被採納。目前，我們已將此功能的開發優先順序大幅提前，並正積極推進篩選與整理功能的開發。具體上線時間請以後續公告為準。【Top建議-畜牧】畜牧增加自動收穫副產品功能【優化進度】已採納，預計明年上線。畜牧玩法是領地生產與資源循環中的重要組成部分。目前的畜牧副產品需要手動逐項收穫，會在長期養殖過程中帶來一定重複操作成本。本期回饋中，不少超越者提出，希望能增加一個類似「龐然大菇」的異常物，由它協助完成畜牧副產品的自動收穫。經項目組評估，我們會採納該建議，並計劃透過新增具備相關能力的異常物，來降低日常養殖管理中的重複操作，也讓異常物在領地經營和資源生產中發揮更明確的輔助價值。目前該異常物相關能力已納入後續開發規畫，預計將於明年上線。【Top建議-倉庫】倉庫增加批次轉移和清理功能【優化進度】已採納，尚未確定上線時程。在本期意見回饋熱點中，我們看到大部分超越者希望在中轉倉等倉庫增加批次轉移和清理的功能。我們理解超越者們的訴求，隨著劇本推進和資源積累，倉庫與中轉倉庫中的物品數量不斷增加，逐一轉移或逐項清理的方式會帶來較高的整理成本。經項目組評估，倉庫批次轉移和清理功能能夠明顯提升物資整理效率，減少重複操作，因此我們會採納該建議，並將其納入後續倉儲體驗優化方向中推進。需要說明的是，倉庫和中轉倉庫通常會承載大量物品數據資料。由於中轉倉庫中的物品种類與數量都較為繁多，在批次處理時容易出現卡頓等效能問題；同時，批次轉移、批次清理還涉及物品篩選、數量確認、誤操作保護和數據同步等多個環節。為了避免因批次操作帶來誤清理、誤轉移或狀態異常，並盡量保證操作過程中的使用體驗，我們還需要進一步確認具體實現方案，並進行較充分的開發與驗證，請超越者們耐心等候。 以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！  《Once Human》項目組 ]]></description>
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<pubDate>Thu, 23 Jul 2026 16:06:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>超越者專線, 熱門回饋, 優化進度, vol.6</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議按踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）</p><p class="bb_paragraph">【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。</p><p class="bb_paragraph">今天是第六期【超越者專線】放榜日！截至7月22日，熱點榜按讚／踩情況如下：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/bb70049fdac6b3c476b685878330236ac11103d9.png"></p><p class="bb_paragraph">感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：</p><p class="bb_paragraph"><b>【Top建議-高危險事件】高危險事件支援隨時查看冷卻時間</b></p><p class="bb_paragraph"><b>【優化進度】線上已有相關功能。關於高危險事件冷卻時間的查看需求，目前遊戲內已支援相關功能，這邊向超越者說明一下具體的查看方式：</b></p><p class="bb_paragraph">在【地圖】介面中，超越者可以透過滑鼠左鍵點開高危險事件對應的「眼睛」圖示，即可查看該高危險事件獎勵的冷卻時間。此外，當高危險事件處於冷卻狀態時，超越者在傳送前也會收到相應的彈窗提示，幫助大家提前確認冷卻情況、合理安排行動路線。</p><p class="bb_paragraph">如果大家在使用中發現，目前的查看入口不夠清晰，或存在特定布景下資訊顯示不到位的情況，也歡迎持續向我們回饋具體情境。我們會進一步評估，是否需要在展示方式或提示邏輯上做進一步優化，讓冷卻時間的查看體驗更加順暢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-典藏獎勵】增加典藏寶箱獎勵</b></p><p class="bb_paragraph"><b>【優化進度】已採納，大幅提前開發優先級。我們注意到，不少超越者希望能夠進一步豐富典藏寶箱的獎勵內容。這既體現了大家對典藏獎勵品質的認可，也說明超越者們期待在典藏寶箱中獲得更多有價值、有驚喜感的內容。</b></p><p class="bb_paragraph">我們非常感謝這份關注與期待。經評估，我們認為增加典藏寶箱獎勵，能夠切實提升典藏系統的獲得體驗與吸引力，也更符合超越者們對獎勵豐富度的訴求。因此，該建議已被採納，我們也已大幅提前了這一內容的開發優先級，希望能盡快讓超越者們體驗到更充實的典藏獎勵。相關內容正在推進中，具體新增的獎勵內容與開放時間將以後續公告為準。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-改名卡】改名卡支援帳號共享</b></p><p class="bb_paragraph"><b>【優化進度】已採納，大幅提前開發優先級。我們收到不少超越者回饋，希望改名卡能夠支援在帳號內共享，讓超越者在不同角色間使用時更加靈活、便捷。我們理解這一訴求的核心，是希望改名卡的使用範圍和便利性能夠進一步提升，減少使用上的限制。經評估，我們認為這一方向具有合理性，也確實能夠改善超越者的實際使用體驗，後續我們將針對改名卡的使用方式進行相應優化。</b></p><p class="bb_paragraph">不過，該調整涉及道具使用規則與帳號相關邏輯的改動，需要一定的開發與驗證週期，考慮到這一訴求的呼聲較高，我們也已大幅提前了相關優化的開發優先級，希望能盡快讓改名卡的使用體驗得到改善。後續相關優化進入具體開發階段後，我們會透過公告向大家同步進展。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【Top建議-武器精細校準】武器精細校準增加篩選功能</b></p><p class="bb_paragraph"><b>【優化進度】已採納，大幅提前開發優先級。不少超越者回饋，由於目前缺少批次篩選與整理手段，超越者只能逐一查看、逐一刪除無用武器精細校準圖紙，操作成本較高；也有超越者因為不想在整理上花費過多時間，而將精細校準圖紙全部儲存起來，導致儲存空間被佔用。</b></p><p class="bb_paragraph">我們非常理解這一訴求。一套更高效的篩選與管理工具，能夠切實降低大量精細校準圖紙帶來的整理負擔、改善背包與儲存體驗。經評估，我們認為為武器精細校準增加篩選功能是合理且有價值的優化方向，因此該建議已被採納。</p><p class="bb_paragraph">目前，我們已將此功能的開發優先順序大幅提前，並正積極推進篩選與整理功能的開發。具體上線時間請以後續公告為準。</p><p class="bb_paragraph"><b>【Top建議-畜牧】畜牧增加自動收穫副產品功能</b></p><p class="bb_paragraph"><b>【優化進度】已採納，預計明年上線。畜牧玩法是領地生產與資源循環中的重要組成部分。目前的畜牧副產品需要手動逐項收穫，會在長期養殖過程中帶來一定重複操作成本。本期回饋中，不少超越者提出，希望能增加一個類似「龐然大菇」的異常物，由它協助完成畜牧副產品的自動收穫。經項目組評估，我們會採納該建議，並計劃透過新增具備相關能力的異常物，來降低日常養殖管理中的重複操作，也讓異常物在領地經營和資源生產中發揮更明確的輔助價值。</b></p><p class="bb_paragraph">目前該異常物相關能力已納入後續開發規畫，預計將於明年上線。</p><p class="bb_paragraph"><b>【Top建議-倉庫】倉庫增加批次轉移和清理功能</b></p><p class="bb_paragraph"><b>【優化進度】已採納，尚未確定上線時程。在本期意見回饋熱點中，我們看到大部分超越者希望在中轉倉等倉庫增加批次轉移和清理的功能。我們理解超越者們的訴求，隨著劇本推進和資源積累，倉庫與中轉倉庫中的物品數量不斷增加，逐一轉移或逐項清理的方式會帶來較高的整理成本。</b><br>經項目組評估，倉庫批次轉移和清理功能能夠明顯提升物資整理效率，減少重複操作，因此我們會採納該建議，並將其納入後續倉儲體驗優化方向中推進。</p><p class="bb_paragraph">需要說明的是，倉庫和中轉倉庫通常會承載大量物品數據資料。由於中轉倉庫中的物品种類與數量都較為繁多，在批次處理時容易出現卡頓等效能問題；同時，批次轉移、批次清理還涉及物品篩選、數量確認、誤操作保護和數據同步等多個環節。為了避免因批次操作帶來誤清理、誤轉移或狀態異常，並盡量保證操作過程中的使用體驗，我們還需要進一步確認具體實現方案，並進行較充分的開發與驗證，請超越者們耐心等候。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>The First Descendant Patch 1.3.35</title>
<link>https://xinker.org/zh/the-first-descendant-patch-1335</link>
<guid>https://xinker.org/zh/the-first-descendant-patch-1335</guid>
<description><![CDATA[ Greetings, Descendants!  Here are the details of The First Descendant Patch 1.3.35. Descendants, please reconnect to the game for smoother gameplay.  ■ Patch Date - 07.23.2026 (Thu) 00:00 PDT ■ Platforms - Steam, Xbox, PS5 ■ Patch DetailsContent Improvements(1) Onslaught Mode# Designer&#039;s CommentWe have been consistently monitoring your feedback regarding the difficulties you are experiencing in high-difficulty co-op content, such as Onslaught Mode, due to other Descendants leaving the mission midway. First, we would like to clarify the system that is currently in place.Currently, if players leave during a multiplayer session and the active player count decreases, a feature is triggered where newly spawned monsters have their stats dynamically scaled to match the remaining number of players. This feature is also actively applied to Clash Mode. However, we realize that due to a lack of clear guidance regarding this feature, many Descendants may have found it difficult to actually notice or feel these adjustments during gameplay.We apologize for our lack of explanation on this matter. Moving forward, we plan to add clear in-game indicators so that you can easily confirm when this scaling feature is active. That being said, we do not believe that simply adjusting monster stats based on player count fully resolves the core issue of mid-game quits in high-difficulty co-op content. In actual gameplay, a sudden drop in combatants inherently disrupts the flow of the operation and can place an undeniable extra burden on the remaining Descendants. We view repeated mid-game quitting as a serious issue that negatively impacts the gameplay experience of other Descendants. Therefore, going beyond mere UI improvements, we are preparing separate, dedicated countermeasures to address this behavior. We will share the exact details of these countermeasures and the update schedule through our future Patch Notes as soon as they are finalized.We will continue to closely monitor and refine the co-op combat environment to ensure a more stable and enjoyable experience for everyone. (2) Miscellaneous- ETA-0ㄴ Added the following items to the Exchange Intercept Battle Rewards.ㆍ Skin &quot;Blazing One&quot;ㆍ 20 additional Skins will be added, excluding Descendants Harris and Dia.ㆍ Harris, Dia, and Raven Skins are scheduled to be added in Season 4 Episode 1.ㆍ Back Attachment &quot;Colotoys - Lava Citadel&quot;ㆍ Period: After the 07.23.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDTㄴ The purchase limit for the following items in the Exchange Intercept Battle Rewards has been reset.GoldKuiper ShardsQuantum IncubatorsVoid Abyss Metal FragmentsQuantum CrystalsNano CompoundsDimensional Stabilization KeysPrecision Ion AcceleratorsIon AcceleratorsCollectible Coins Bug Fixes(1) Descendants- Fixed an issue where the &quot;Aurora&quot; duration included in Serena&#039;s Transcendent Module &quot;Battlefield Nun&quot; did not function as described in the tooltip.- Fixed an issue where the cooldown of Nell&#039;s Transcendent Module &quot;Restored Heart&quot; was omitted from the previous across-the-board Descendant Skill cooldown decrease and was not decreased.- Fixed an issue where the &quot;Small Supply Ship&quot; from Enzo&#039;s &quot;Perfect Support&quot; skill remained in the Field when switching Descendants while the &quot;Small Supply Ship&quot; was active. (2) Equipment &amp; Modules- Fixed an issue where the Special Attack icon was not displayed when acquiring the Liberation effect via the Ultimate Weapon &quot;Deus Ex Manus&quot; Unique Ability.- Fixed an issue where the Ultimate Weapon &quot;Hammer and Anvil&quot; prevented the use of &quot;Hang On&quot; during Colossus Part Removal.- Fixed an issue where the &quot;Rest&quot; effect did not propagate if certain entities summoned by the Ultimate Weapon &quot;Shackles of Mortality&quot; were not defeated in 1 hit. (3) Content- Fixed an issue where an error pop-up appeared when attempting a Critical Point Breakthrough Intercept Battle while Party Members with different max unlocked Critical Point sections were present. (4) Monsters- Fixed an issue where the &quot;Weaken Skills&quot; debuff effect was displayed as &quot;Skill Interruption&quot; when playing in Korean. (5) UI &amp; UX- Fixed an issue where the Guaranteed Option info for the Ancestors Module, a Weekly Bonuses benefit, was not displayed in the Onslaught Mode entry UI.- Fixed an issue where rewards obtainable only in Intercept Battles were not visible in the Library - Target Reward List pop-up.- Fixed an issue where the owned count per reward was not displayed during Forced Shaping when the Shaping Count exceeded 100% while shaping Amorphous Materials.- Updated the Mission objective description for the HQ Special Order &quot;Intercept High-Threat Colossi&quot; from Intercept Battle Hard Difficulty to Intercept Battle &quot;Extreme&quot; Difficulty.- Fixed an issue where 2 Mission icons were displayed when designating a Mission as a waypoint on the Map.- Fixed an issue where the game intermittently closed when repeatedly opening and closing the Event UI. (6) Miscellaneous- Fixed an issue where some Challenge names in th ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/a0bbb9bbd1a4f897439add27c46df6639b5cd149.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 23 Jul 2026 15:08:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, First, Descendant, Patch, 1.3.35</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants!</b> </div><p class="bb_paragraph"> </p><p class="bb_paragraph">Here are the details of The First Descendant Patch 1.3.35. </p><p class="bb_paragraph">Descendants, please reconnect to the game for smoother gameplay. </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Date</b> </p><p class="bb_paragraph">- 07.23.2026 (Thu) 00:00 PDT </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Platforms</b> </p><p class="bb_paragraph">- Steam, Xbox, PS5 </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Patch Details</b></p><p class="bb_paragraph"><b>Content Improvements</b></p><p class="bb_paragraph"><b>(1) Onslaught Mode</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b><u># Designer's Comment</u></b></p><p class="bb_paragraph">We have been consistently monitoring your feedback regarding the difficulties you are experiencing in high-difficulty co-op content, such as Onslaught Mode, due to other Descendants leaving the mission midway.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">First, we would like to clarify the system that is currently in place.</p><p class="bb_paragraph">Currently, if players leave during a multiplayer session and the active player count decreases, a feature is triggered where newly spawned monsters have their stats dynamically scaled to match the remaining number of players. This feature is also actively applied to Clash Mode.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">However, we realize that due to a lack of clear guidance regarding this feature, many Descendants may have found it difficult to actually notice or feel these adjustments during gameplay.</p><p class="bb_paragraph">We apologize for our lack of explanation on this matter. Moving forward, we plan to add clear in-game indicators so that you can easily confirm when this scaling feature is active.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">That being said, we do not believe that simply adjusting monster stats based on player count fully resolves the core issue of mid-game quits in high-difficulty co-op content. In actual gameplay, a sudden drop in combatants inherently disrupts the flow of the operation and can place an undeniable extra burden on the remaining Descendants.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We view repeated mid-game quitting as a serious issue that negatively impacts the gameplay experience of other Descendants. Therefore, going beyond mere UI improvements, we are preparing separate, dedicated countermeasures to address this behavior.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We will share the exact details of these countermeasures and the update schedule through our future Patch Notes as soon as they are finalized.</p><p class="bb_paragraph">We will continue to closely monitor and refine the co-op combat environment to ensure a more stable and enjoyable experience for everyone.</p></div></div></div><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>(2) Miscellaneous</b></p><p class="bb_paragraph">- ETA-0</p><p class="bb_paragraph">ㄴ Added the following items to the Exchange Intercept Battle Rewards.</p><p class="bb_paragraph">ㆍ Skin "Blazing One"</p><p class="bb_paragraph">ㆍ 20 additional Skins will be added, excluding Descendants Harris and Dia.</p><p class="bb_paragraph">ㆍ Harris, Dia, and Raven Skins are scheduled to be added in Season 4 Episode 1.</p><p class="bb_paragraph">ㆍ Back Attachment "Colotoys - Lava Citadel"</p><p class="bb_paragraph">ㆍ Period: After the 07.23.2026 (Thu) patch - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph">ㄴ The purchase limit for the following items in the Exchange Intercept Battle Rewards has been reset.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gold</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kuiper Shards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Quantum Incubators</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Abyss Metal Fragments</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Quantum Crystals</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Nano Compounds</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dimensional Stabilization Keys</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Precision Ion Accelerators</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ion Accelerators</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Collectible Coins</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Bug Fixes</b></p><p class="bb_paragraph"><b>(1) Descendants</b></p><p class="bb_paragraph">- Fixed an issue where the "Aurora" duration included in Serena's Transcendent Module "Battlefield Nun" did not function as described in the tooltip.</p><p class="bb_paragraph">- Fixed an issue where the cooldown of Nell's Transcendent Module "Restored Heart" was omitted from the previous across-the-board Descendant Skill cooldown decrease and was not decreased.</p><p class="bb_paragraph">- Fixed an issue where the "Small Supply Ship" from Enzo's "Perfect Support" skill remained in the Field when switching Descendants while the "Small Supply Ship" was active.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Equipment & Modules</b></p><p class="bb_paragraph">- Fixed an issue where the Special Attack icon was not displayed when acquiring the Liberation effect via the Ultimate Weapon "Deus Ex Manus" Unique Ability.</p><p class="bb_paragraph">- Fixed an issue where the Ultimate Weapon "Hammer and Anvil" prevented the use of "Hang On" during Colossus Part Removal.</p><p class="bb_paragraph">- Fixed an issue where the "Rest" effect did not propagate if certain entities summoned by the Ultimate Weapon "Shackles of Mortality" were not defeated in 1 hit.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Content</b></p><p class="bb_paragraph">- Fixed an issue where an error pop-up appeared when attempting a Critical Point Breakthrough Intercept Battle while Party Members with different max unlocked Critical Point sections were present.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Monsters</b></p><p class="bb_paragraph">- Fixed an issue where the "Weaken Skills" debuff effect was displayed as "Skill Interruption" when playing in Korean.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) UI & UX</b></p><p class="bb_paragraph">- Fixed an issue where the Guaranteed Option info for the Ancestors Module, a Weekly Bonuses benefit, was not displayed in the Onslaught Mode entry UI.</p><p class="bb_paragraph">- Fixed an issue where rewards obtainable only in Intercept Battles were not visible in the Library - Target Reward List pop-up.</p><p class="bb_paragraph">- Fixed an issue where the owned count per reward was not displayed during Forced Shaping when the Shaping Count exceeded 100% while shaping Amorphous Materials.</p><p class="bb_paragraph">- Updated the Mission objective description for the HQ Special Order "Intercept High-Threat Colossi" from Intercept Battle Hard Difficulty to Intercept Battle "Extreme" Difficulty.</p><p class="bb_paragraph">- Fixed an issue where 2 Mission icons were displayed when designating a Mission as a waypoint on the Map.</p><p class="bb_paragraph">- Fixed an issue where the game intermittently closed when repeatedly opening and closing the Event UI.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(6) Miscellaneous</b></p><p class="bb_paragraph">- Fixed an issue where some Challenge names in the Event Challenge "Descendant Firepower Checkpoint Mission" were applied incorrectly.</p><p class="bb_paragraph">- Fixed an issue where the progress count was not accumulating in the UI when continuing additional Missions after achieving 100% personal contribution in "Assemble Event I."</p><p class="bb_paragraph">- Fixed an issue where the screen was displayed abnormally bright when clicking the "Awesome Burger Bundle" after entering the Shop in Albion.</p><p class="bb_paragraph">- Fixed an issue where the camera settings did not return to their default state when moving while an Emote was playing in Albion.</p><p class="bb_paragraph">- Fixed an issue where certain parts of the "Ines (S) - Skill 1" Figurine were displayed incorrectly.</p><p class="bb_paragraph">- Fixed an issue where Coupon-related information was displayed when purchasing an Intercept Battle Themed Skin from the Intercept Battle Rewards Exchange Shop.</p><p class="bb_paragraph">- Fixed an issue where the acceleration available indicator was displayed in duplicate in the Research list during Research.</p><p class="bb_paragraph">- Fixed an issue where the painting motion in the Lounge was intermittently displayed incorrectly.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>Marvel Rivals Version 20260723 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260723-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260723-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on July 23rd, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentNew Map: ThebesTwo monuments of power, divided by a sea of sand and stolen devotion. Apocalypse&#039;s Pyramid and the Temple of Khonshu dominate opposite ends of the map. A rapidly weakening Khonshu desperately seeks to take back his stolen faith, but Moon Knight arrives burdened with a dark suspicion, demanding Khonshu answer a question before the Faith-Harvesting Engine. In this arena where ancient Egyptian ruins collide with primordial Celestial tech across dunes and oases, true villainy is about to be dragged into the moonlight. EsportsKeep your eyes on the champions of the Chronoverse! We&#039;ve added a brand-new Subscription feature to the Esports tab. You can now subscribe to your favorite tournaments, teams, and pro players. Use the new Calendar view to instantly track match schedules, league standings, active brackets, and historical match records. Plus, turn on notifications to get an alert the moment a subscribed match goes live; never miss a heroic clash again! Blood HuntThe vampire threat continues! We&#039;re bringing upgrades to your arsenal to help you survive the night:- Gear Enhancement: Push your power to the limit! You can now enhance your existing gear to unlock even higher stat bonuses.- Gear Refining: Perfect your loadout! You can now reroll specific stats on your gear to perfectly synergize with your custom hero builds.- New Drop - Dew of Insight: Enemies will now drop this rare item during combat. Use it to grant an instant burst of EX to any hero of your choice.- Nightmare Difficulty Expanded: The true test of a hero! The Nightmare Difficulty cap has been pushed to Floor 300. As a special bounty, clearing Floor 260 with any hero will reward you with 100 Units (Limit one reward per hero).Event Duration Adjustments:Blood Hunt Double XP event has been extended to October 5th, 2026, 09 : 00 : 00 (UTC). Blood Hunt mode has been extended to October 9th, 2026, 09 : 00 : 00 (UTC). New In StorePsylocke - Pinned Butterfly Bundle (Includes a free customization option to remove the chin decoration)Hela - Consort of Khonshu BundleHela - Consort of Khonshu Chroma Midnight Moon/Sapphire Shadow and Ultimate Ability VFXAvailable From: July 24th, 2026, at 2 : 00 : 00 (UTC) Twitch DropsThe Marvel Rivals Mid-Season Finals are about to kick off in spectacular fashion, bringing together top teams for an unparalleled competitive feast! Tune in via designated streaming channels and claim exclusive rewards simply by meeting watch-time requirements.This round&#039;s drops include the Daredevil - IGNITE Daredevil (2026) costume along with related bundle content, as well as an incredible array of exclusive rewards including special Moods, Emojis, and commemorative Nameplates!Drops Period: July 29th, 2026, 17 : 00 : 00 to August 29th, 2026, 17 : 00 : 00 (UTC) Fixes and OptimizationsHeroes- Spectator&#039;s Spectral Screencast: Fixed an issue where if a player was spectating certain heroes after being KO&#039;d, and the spectated hero was also defeated, it could cause UI anomalies upon the player&#039;s revival. Your visor is cleared, and the UI has returned from the grave!  - Punisher&#039;s Turret Tally: Fixed a bug where the ammo count in the bottom left corner wouldn&#039;t display correctly while The Punisher was unleashing hell from his Culling Turret. Frank&#039;s arsenal is now perfectly accounted for, locked, and loaded!    Team-Up VFX Toggle- Based on community feedback, we&#039;ve added a new settings option! You can now choose to enable or disable the Team-Up visual effects on your end (this setting only affects your screen; the effects will always remain visible from the perspective of enemies and teammates). This option can be configured universally across all heroes or tailored specifically within each hero&#039;s custom settings! Other- Weaponized Wardrobe: Addressed an issue where Angela, Daredevil, and Gambit had incorrect weapon assets equipped on some of their costumes. Their signature armaments are back in action and looking sharper than ever!   The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more! ]]></description>
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<pubDate>Thu, 23 Jul 2026 14:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260723, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on <b><u>July 23rd, 2026, at 09 : 00 : 00 (UTC)</u></b>! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>New Map: Thebes</b></div><p class="bb_paragraph">Two monuments of power, divided by a sea of sand and stolen devotion. Apocalypse's Pyramid and the Temple of Khonshu dominate opposite ends of the map. A rapidly weakening Khonshu desperately seeks to take back his stolen faith, but Moon Knight arrives burdened with a dark suspicion, demanding Khonshu answer a question before the Faith-Harvesting Engine. In this arena where ancient Egyptian ruins collide with primordial Celestial tech across dunes and oases, true villainy is about to be dragged into the moonlight.</p><p class="bb_paragraph"><img src="https://r.res.easebar.com/pic/20260722/9068701e-0881-4ba2-9cc4-75ac34a26ed5.jpg%20style=border:%200px;%20image-rendering:%20crisp-edges;%20max-width:%209rem;%20display:%20block;%20margin:%200px%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Esports</b></div><p class="bb_paragraph">Keep your eyes on the champions of the Chronoverse! We've added a brand-new Subscription feature to the Esports tab. You can now subscribe to your favorite tournaments, teams, and pro players. Use the new Calendar view to instantly track match schedules, league standings, active brackets, and historical match records. Plus, turn on notifications to get an alert the moment a subscribed match goes live; never miss a heroic clash again!</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Blood Hunt</b></div><p class="bb_paragraph">The vampire threat continues! We're bringing upgrades to your arsenal to help you survive the night:</p><p class="bb_paragraph">- Gear Enhancement: Push your power to the limit! You can now enhance your existing gear to unlock even higher stat bonuses.<br>- Gear Refining: Perfect your loadout! You can now reroll specific stats on your gear to perfectly synergize with your custom hero builds.<br>- New Drop - Dew of Insight: Enemies will now drop this rare item during combat. Use it to grant an instant burst of EX to any hero of your choice.<br>- Nightmare Difficulty Expanded: The true test of a hero! The Nightmare Difficulty cap has been pushed to Floor 300. As a special bounty, clearing Floor 260 with any hero will reward you with 100 Units (Limit one reward per hero).</p><p class="bb_paragraph">Event Duration Adjustments:<br>Blood Hunt Double XP event has been extended to <b><u>October 5th, 2026, 09 : 00 : 00 (UTC)</u></b>. <br>Blood Hunt mode has been extended to <b><u>October 9th, 2026, 09 : 00 : 00 (UTC)</u></b>.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">Psylocke - Pinned Butterfly Bundle (Includes a free customization option to remove the chin decoration)<br>Hela - Consort of Khonshu Bundle<br>Hela - Consort of Khonshu Chroma Midnight Moon/Sapphire Shadow and Ultimate Ability VFX</p><p class="bb_paragraph">Available From: <b><u>July 24th, 2026, at 2 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Twitch Drops</b></div><p class="bb_paragraph">The Marvel Rivals Mid-Season Finals are about to kick off in spectacular fashion, bringing together top teams for an unparalleled competitive feast! Tune in via designated streaming channels and claim exclusive rewards simply by meeting watch-time requirements.<br>This round's drops include the Daredevil - IGNITE Daredevil (2026) costume along with related bundle content, as well as an incredible array of exclusive rewards including special Moods, Emojis, and commemorative Nameplates!</p><p class="bb_paragraph">Drops Period: <b><u>July 29th, 2026, 17 : 00 : 00 to August 29th, 2026, 17 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph">- Spectator's Spectral Screencast: Fixed an issue where if a player was spectating certain heroes after being KO'd, and the spectated hero was also defeated, it could cause UI anomalies upon the player's revival. Your visor is cleared, and the UI has returned from the grave!  <br>- Punisher's Turret Tally: Fixed a bug where the ammo count in the bottom left corner wouldn't display correctly while The Punisher was unleashing hell from his Culling Turret. Frank's arsenal is now perfectly accounted for, locked, and loaded!   </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Team-Up VFX Toggle</b></div><p class="bb_paragraph">- Based on community feedback, we've added a new settings option! You can now choose to enable or disable the Team-Up visual effects on your end (this setting only affects your screen; the effects will always remain visible from the perspective of enemies and teammates). This option can be configured universally across all heroes or tailored specifically within each hero's custom settings!</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Other</b></div><p class="bb_paragraph">- Weaponized Wardrobe: Addressed an issue where Angela, Daredevil, and Gambit had incorrect weapon assets equipped on some of their costumes. Their signature armaments are back in action and looking sharper than ever!  </p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
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<item>
<title>07/23(四) 已知問題 (7/23 15:05 UTC +9 更新)</title>
<link>https://xinker.org/zh/0723%E5%9B%9B-%E5%B7%B2%E7%9F%A5%E5%95%8F%E9%A1%8C-723-1505-utc-9-%E6%9B%B4%E6%96%B0</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。在此說明目前於遊戲內已確認到的已知問題。並為了儘速解決所發現問題，正在進行相關修正作業，待處理完成後，將透過本公告通知各位團長。【已知問題】▶ \[救援者]→\[星辰檔案]分頁→選擇\[前往旅程]後，按下返回鍵時，無法返回\[救援者]畫面的問題。▶ 於特定行動裝置上，強化特效顯示異常的問題。▶ 於遊戲畫面變暗的狀態下暫停遊戲時，暫停視窗顯示過暗的問題。▶ 非韓文語言環境中，部分任務剩餘天數仍以韓文顯示的問題。▶ 簡體中文語言環境中，「遺失的盛夏！命運樂園」活動選單顯示為繁體中文的問題。▶ 使用卡奈莉亞時，觸發不死效果後，在強韌度被擊破時無法正常播放爆衣特殊演出的問題。▶ PC環境下，泳裝桌布「樂園渡假勝地」會週期性出現過亮顯示的問題。▶ 旅程中「今日天氣」提示演出異常顯示的問題。※ 由於上述內容包含開發中的資源，因此預計將於下週更新時移除；關於今日天氣的演出，待後續開發完成後，再決定是否正式套用。▶ 救援者「莉迪亞」模型顯示不自然的問題。(7/23 15:05 UTC +9 新增)造成團長們遊玩不便，我們深感抱歉。我們將盡快修正以上事項，提供更好的遊戲體驗。感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 23 Jul 2026 14:20:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0723四, 已知問題, 723, 15:05, UTC, 更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/a5357dd374c4aa3b51163aa72eb7c8dc0982dc30.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>在此說明目前於遊戲內已確認到的已知問題。<br>並為了儘速解決所發現問題，正在進行相關修正作業，<br>待處理完成後，將透過本公告通知各位團長。<br><br><b>【已知問題】</b><br>▶ \[救援者]→\[星辰檔案]分頁→選擇\[前往旅程]後，按下返回鍵時，無法返回\[救援者]畫面的問題。<br>▶ 於特定行動裝置上，強化特效顯示異常的問題。<br>▶ 於遊戲畫面變暗的狀態下暫停遊戲時，暫停視窗顯示過暗的問題。<br>▶ 非韓文語言環境中，部分任務剩餘天數仍以韓文顯示的問題。<br>▶ 簡體中文語言環境中，「遺失的盛夏！命運樂園」活動選單顯示為繁體中文的問題。<br>▶ 使用卡奈莉亞時，觸發不死效果後，在強韌度被擊破時無法正常播放爆衣特殊演出的問題。<br>▶ PC環境下，泳裝桌布「樂園渡假勝地」會週期性出現過亮顯示的問題。<br>▶ 旅程中「今日天氣」提示演出異常顯示的問題。<br>※ 由於上述內容包含開發中的資源，因此預計將於下週更新時移除；關於今日天氣的演出，待後續開發完成後，再決定是否正式套用。<br>▶ 救援者「莉迪亞」模型顯示不自然的問題。(7/23 15:05 UTC +9 新增)<br><br>造成團長們遊玩不便，我們深感抱歉。<br>我們將盡快修正以上事項，提供更好的遊戲體驗。<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>【緊急通知】關於裝備未購買 DLC 時遊戲終止的問題</title>
<link>https://xinker.org/zh/%E7%B7%8A%E6%80%A5%E9%80%9A%E7%9F%A5%E9%97%9C%E6%96%BC%E8%A3%9D%E5%82%99%E6%9C%AA%E8%B3%BC%E8%B2%B7-dlc-%E6%99%82%E9%81%8A%E6%88%B2%E7%B5%82%E6%AD%A2%E7%9A%84%E5%95%8F%E9%A1%8C</link>
<guid>https://xinker.org/zh/%E7%B7%8A%E6%80%A5%E9%80%9A%E7%9F%A5%E9%97%9C%E6%96%BC%E8%A3%9D%E5%82%99%E6%9C%AA%E8%B3%BC%E8%B2%B7-dlc-%E6%99%82%E9%81%8A%E6%88%B2%E7%B5%82%E6%AD%A2%E7%9A%84%E5%95%8F%E9%A1%8C</guid>
<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。現將當前遊戲內出現的以下問題向各位說明。■ 問題現象目前發生未購買的 DLC 被顯示為已購買狀態,裝備時會伴隨異常彈窗導致遊戲終止的問題。具體現象如下:即使玩家未購買服裝、使魔等 DLC,遊戲內仍顯示為可裝備狀態。裝備該服裝或搭乘該使魔時,將出現異常彈窗並導致遊戲終止。⚠️ 修復版本發布前的迴避方法在修復版本發布之前,請勿裝備或搭乘尚未購買的 DLC(服裝 · 使魔)。只要不進行裝備或搭乘,即可正常遊玩遊戲。???? 修復計畫該問題目前已確認原因並正在進行修復,預計於今日之內發布修復版本。發布完成後,我們將另行公告。給各位遊戲體驗帶來不便,謹致上最誠摯的歉意。我們將盡快處理,並再次向各位公告。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Thu, 23 Jul 2026 14:02:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【緊急通知】關於裝備未購買, DLC, 時遊戲終止的問題</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>現將當前遊戲內出現的以下問題向各位說明。<br><br><hr><br><br><div class="bb_h3">■ 問題現象</div><br>目前發生<b>未購買的 DLC 被顯示為已購買狀態,裝備時會伴隨異常彈窗導致遊戲終止的問題</b>。<br><br>具體現象如下:<br><ul class="bb_ul"><li>即使玩家未購買服裝、使魔等 DLC,遊戲內仍顯示為可裝備狀態。<br></li><li>裝備該服裝或搭乘該使魔時,將出現異常彈窗並導致遊戲終止。</li></ul><br><hr><br><br><div class="bb_h3">⚠️ 修復版本發布前的迴避方法</div><br>在修復版本發布之前,<b>請勿裝備或搭乘尚未購買的 DLC(服裝 · 使魔)。</b><br><br>只要不進行裝備或搭乘,即可正常遊玩遊戲。<br><br><hr><br><br><div class="bb_h3">???? 修復計畫</div><br>該問題<b>目前已確認原因並正在進行修復</b>,<b>預計於今日之內發布修復版本</b>。<br><br>發布完成後,我們將另行公告。<br><br><hr><br><br>給各位遊戲體驗帶來不便,謹致上最誠摯的歉意。<br>我們將盡快處理,並再次向各位公告。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
</item>

<item>
<title>07/23(四) 開放平台支付流程濫用帳號凍結公告</title>
<link>https://xinker.org/zh/0723%E5%9B%9B-%E9%96%8B%E6%94%BE%E5%B9%B3%E5%8F%B0%E6%94%AF%E4%BB%98%E6%B5%81%E7%A8%8B%E6%BF%AB%E7%94%A8%E5%B8%B3%E8%99%9F%E5%87%8D%E7%B5%90%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0723%E5%9B%9B-%E9%96%8B%E6%94%BE%E5%B9%B3%E5%8F%B0%E6%94%AF%E4%BB%98%E6%B5%81%E7%A8%8B%E6%BF%AB%E7%94%A8%E5%B8%B3%E8%99%9F%E5%87%8D%E7%B5%90%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。如於《星之救援者》或各平台商店中惡意利用相關流程，將依營運政策進行使用限制處置。若欲申請已購商品之退款，請透過客服中心提出申請。針對濫用開放平台商店及相關服務流程之帳號，查緝結果如下。◈【違反營運政策制裁說明】 - 制裁內容：濫用開放平台商店及相關服務流程 - 制裁時間：2026年07月23日 (四) - 使用限制期間：回收不當得利前將永久限制 - 制裁對象：共7名 ※ 若對本次使用限制處置有任何異議，請透過客服1:1諮詢提出。 ※ 有關使用限制之詳細規範，請參考【營運政策】內容。我們將持續致力於維護公平且良好的遊戲環境，感謝您的理解與支持。感謝團長們的喜愛與支持《星之救援者》營運團隊  ]]></description>
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<pubDate>Thu, 23 Jul 2026 12:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0723四, 開放平台支付流程濫用帳號凍結公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>如於《星之救援者》或各平台商店中惡意利用相關流程，將依營運政策進行使用限制處置。<br>若欲申請已購商品之退款，請透過客服中心提出申請。<br>針對濫用開放平台商店及相關服務流程之帳號，查緝結果如下。<br><br><b>◈【違反營運政策制裁說明】</b><br> - 制裁內容：濫用開放平台商店及相關服務流程<br> - 制裁時間：2026年07月23日 (四)<br> - 使用限制期間：回收不當得利前將永久限制<br> - 制裁對象：共7名<br><br> ※ 若對本次使用限制處置有任何異議，請透過客服1:1諮詢提出。<br> ※ 有關使用限制之詳細規範，請參考<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Foperation" target="_blank" rel=" noopener">【營運政策】</a>內容。<br><br>我們將持續致力於維護公平且良好的遊戲環境，感謝您的理解與支持。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>【通知】部分 DLC 商店顯示異常問題說明</title>
<link>https://xinker.org/zh/%E9%80%9A%E7%9F%A5%E9%83%A8%E5%88%86-dlc-%E5%95%86%E5%BA%97%E9%A1%AF%E7%A4%BA%E7%95%B0%E5%B8%B8%E5%95%8F%E9%A1%8C%E8%AA%AA%E6%98%8E</link>
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<description><![CDATA[ 您好,我們是《龍之劍:覺醒》團隊。目前發現部分 DLC 於商店中未能正常顯示,導致無法購買的問題。該問題目前正在等待修復處理,處理完成後我們將另行公告。■ 受影響的 DLC服裝:黑染的聖衣使魔:探險團獅鷲給各位造成不便,謹致上歉意。我們將盡快解決此問題。感謝各位。— 《龍之劍:覺醒》團隊 ]]></description>
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<pubDate>Thu, 23 Jul 2026 12:40:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【通知】部分, DLC, 商店顯示異常問題說明</media:keywords>
<content:encoded><![CDATA[<b>您好,我們是《龍之劍:覺醒》團隊。</b><br><br>目前發現<b>部分 DLC 於商店中未能正常顯示,導致無法購買的問題</b>。<br><br>該問題目前<b>正在等待修復處理</b>,處理完成後我們將另行公告。<br><br><hr><br><br><div class="bb_h3">■ 受影響的 DLC</div><br><ul class="bb_ul"><li>服裝:<b>黑染的聖衣</b><br></li><li>使魔:<b>探險團獅鷲</b></li></ul><br><hr><br><br>給各位造成不便,謹致上歉意。<br>我們將盡快解決此問題。<br><br>感謝各位。<br><br>— 《龍之劍:覺醒》團隊]]> </content:encoded>
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<title>【正式發售】《龍之劍:覺醒》—— 奧比斯大陸之門,現已開啟</title>
<link>https://xinker.org/zh/%E6%AD%A3%E5%BC%8F%E7%99%BC%E5%94%AE%E9%BE%8D%E4%B9%8B%E5%8A%8D%E8%A6%BA%E9%86%92-%E5%A5%A7%E6%AF%94%E6%96%AF%E5%A4%A7%E9%99%B8%E4%B9%8B%E9%96%80%E7%8F%BE%E5%B7%B2%E9%96%8B%E5%95%9F</link>
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<description><![CDATA[ 您好。我是《龍之劍:覺醒》總監兼 Hound13 CEO,Park Jungsic(Ropie)。首先,對於未能按照原本承諾的時間發售,給各位帶來的不便,我謹致以最誠摯的歉意。我們已盡最大努力,按照承諾的時間安排相關日程與審核工作,但仍出現了未曾預料的延遲。在此,再次向各位深深致歉。[插圖附上處]一路走來,確實經歷了許多曲折與波瀾——但最終,我們能將《龍之劍:覺醒》呈獻給各位,內心感到無比欣喜。而最重要的是——若沒有各位一路的關注與鼓勵,我們絕不敢下定決心,將曾經是網路遊戲的《龍之劍》重新打造為一款 Steam 單機作品。在發售前夕,各位更以願望清單 45 萬 這般遠超我們所能承受的厚愛相待。請允許我藉此機會,向長久以來與我們同行的每一位英雄,由衷地致上最深的謝意。《龍之劍:覺醒》現已於 Steam 正式發售,歡迎各位前來體驗。???? https://store.steampowered.com/app/4570720我們奧比斯大陸見。感謝各位。— Park Jungsic (Ropie)CEO / Director, Hound13???? Steam — https://store.steampowered.com/app/4570720???? Discord — https://discord.gg/CzZ5ddkMVg???? X — https://x.com/DSAwakening???? YouTube — @DragonSwordAwakening ]]></description>
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<pubDate>Thu, 23 Jul 2026 11:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【正式發售】《龍之劍:覺醒》——, 奧比斯大陸之門, 現已開啟</media:keywords>
<content:encoded><![CDATA[<b>您好。</b><br><b>我是《龍之劍:覺醒》總監兼 Hound13 CEO,Park Jungsic(Ropie)。</b><br><br>首先,對於未能按照原本承諾的時間發售,給各位帶來的不便,我謹致以最誠摯的歉意。<br><br>我們已盡最大努力,按照承諾的時間安排相關日程與審核工作,但仍出現了未曾預料的延遲。在此,再次向各位深深致歉。<br><br><hr><br><br>[插圖附上處]<br><br><hr><br><br>一路走來,確實經歷了許多曲折與波瀾——但最終,<b>我們能將《龍之劍:覺醒》呈獻給各位,內心感到無比欣喜。</b><br><br>而最重要的是——若沒有各位一路的關注與鼓勵,<br>我們絕不敢下定決心,將曾經是網路遊戲的《龍之劍》重新打造為一款 Steam 單機作品。<br><br>在發售前夕,各位更以願望清單 <b>45 萬</b> 這般遠超我們所能承受的厚愛相待。請允許我藉此機會,向長久以來與我們同行的每一位英雄,由衷地致上最深的謝意。<br><br><hr><br><br><b>《龍之劍:覺醒》現已於 Steam 正式發售,歡迎各位前來體驗。</b><br><br>???? <a class="bb_link" href="https://store.steampowered.com/app/4570720" target="_blank" rel="">https://store.steampowered.com/app/4570720</a><br><br>我們奧比斯大陸見。<br><br>感謝各位。<br><br>— Park Jungsic (Ropie)<br>CEO / Director, Hound13<br><br><hr><br><br>???? <b>Steam</b> — <a class="bb_link" href="https://store.steampowered.com/app/4570720" target="_blank" rel="">https://store.steampowered.com/app/4570720</a><br>???? <b>Discord</b> — <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCzZ5ddkMVg" target="_blank" rel=" noopener">https://discord.gg/CzZ5ddkMVg</a><br>???? <b>X</b> — <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FDSAwakening" target="_blank" rel=" noopener">https://x.com/DSAwakening</a><br>???? <b>YouTube</b> — <a class="bb_link" href="https://www.youtube.com/@DragonSwordAwakening" target="_blank" rel="">@DragonSwordAwakening</a>]]> </content:encoded>
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<title>7月第四週特別登入活動</title>
<link>https://xinker.org/zh/7%E6%9C%88%E7%AC%AC%E5%9B%9B%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/7%E6%9C%88%E7%AC%AC%E5%9B%9B%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。為了帶給各位團長一點小小的驚喜，特別準備了7月第四週特別登入活動！活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。????️ 發送日期07/23(四) 維護後 ~ 07/27(一) 23:59 (UTC+9) ???? 獎勵內容▷ 登入時發送1次1) 北極星支援箱 ×3個2) 意志力 ×1003) 旅程邀請函 ×3- 信件保管期限：自領取日起14天【注意事項】- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。- 每個帳號每日限領1次，請務必於信件保管期限內領取。- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。衷心感謝所有陪伴《星之救援者》的團長們。未來也請持續關注及支持我們！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 23 Jul 2026 11:34:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月第四週特別登入活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/b113dd8e9adf921e552eee23e1160134924cb36b.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>為了帶給各位團長一點小小的驚喜，特別準備了7月第四週特別登入活動！<br>活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。<br><br>????️ <b>發送日期</b><br>07/23(四) 維護後 ~ 07/27(一) 23:59 (UTC+9) <br><br>???? <b>獎勵內容</b><br>▷ 登入時發送1次<br>1) 北極星支援箱 ×3個<br>2) 意志力 ×100<br>3) 旅程邀請函 ×3<br>- 信件保管期限：自領取日起14天<br><br><b>【注意事項】</b><br>- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。<br>- 每個帳號每日限領1次，請務必於信件保管期限內領取。<br>- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。<br><br>衷心感謝所有陪伴《星之救援者》的團長們。<br>未來也請持續關注及支持我們！<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45693889/778137773211a3a59ef70a2536301e448bb8fbb7.png"></p>]]> </content:encoded>
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<title>【重要通知】關於《龍之劍:覺醒》正式發售延期一事</title>
<link>https://xinker.org/zh/%E9%87%8D%E8%A6%81%E9%80%9A%E7%9F%A5%E9%97%9C%E6%96%BC%E9%BE%8D%E4%B9%8B%E5%8A%8D%E8%A6%BA%E9%86%92%E6%AD%A3%E5%BC%8F%E7%99%BC%E5%94%AE%E5%BB%B6%E6%9C%9F%E4%B8%80%E4%BA%8B</link>
<guid>https://xinker.org/zh/%E9%87%8D%E8%A6%81%E9%80%9A%E7%9F%A5%E9%97%9C%E6%96%BC%E9%BE%8D%E4%B9%8B%E5%8A%8D%E8%A6%BA%E9%86%92%E6%AD%A3%E5%BC%8F%E7%99%BC%E5%94%AE%E5%BB%B6%E6%9C%9F%E4%B8%80%E4%BA%8B</guid>
<description><![CDATA[ 您好。我們是 Hound13 製作人 JYJ。對於一直以來關注 《龍之劍:覺醒》 並耐心等候的每一位英雄,我們由衷地致以最深的謝意。《龍之劍:覺醒》原定於 7月23日 上午7時(KST) / 7月22日 下午3時(PT) 正式發售,我們也一直朝著這一目標進行準備。然而,目前 Steam 平台上正在進行的應用審核尚未完成,導致我們難以在預定時間將遊戲正式發售。因過於急切地希望能夠儘早將遊戲呈獻給各位,我們未能充分考量 Steam 審核所需的時間,以致最終未能兌現對各位的承諾。我們深知,任何言語都不足以彌補這份虧欠。對於長久以來耐心等候的各位英雄,未能如期將遊戲送至各位手中一事,謹致以最誠摯的歉意。目前,Steam 所提出的所有事項,我們均已完成對應處理,正在等待最終的審核結果。審核一旦通過,我們將全力以赴,以最快的速度完成遊戲的發售。發售日程一經確定,我們將立即再次向各位公告。再一次,向所有等候的各位,致上最深的歉意。為了獻上一份與各位所付出的等候相稱的體驗,我們將堅持不懈,全力奔向最後一刻。感謝各位。???? Steam — https://store.steampowered.com/app/4570720???? Discord — https://discord.gg/CzZ5ddkMVg???? X — https://x.com/DSAwakening???? YouTube — @DragonSwordAwakening— Hound13 ]]></description>
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<pubDate>Thu, 23 Jul 2026 11:30:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【重要通知】關於《龍之劍:覺醒》正式發售延期一事</media:keywords>
<content:encoded><![CDATA[您好。<br>我們是 <b>Hound13 製作人 JYJ</b>。<br><br>對於一直以來關注 <b>《龍之劍:覺醒》</b> 並耐心等候的每一位英雄,我們由衷地致以最深的謝意。<br><br>《龍之劍:覺醒》原定於 <b>7月23日 上午7時(KST) / 7月22日 下午3時(PT)</b> 正式發售,我們也一直朝著這一目標進行準備。<br><br>然而,目前 Steam 平台上正在進行的應用審核尚未完成,導致我們難以在預定時間將遊戲正式發售。<br><br>因過於急切地希望能夠儘早將遊戲呈獻給各位,我們未能充分考量 Steam 審核所需的時間,以致最終未能兌現對各位的承諾。<br><br>我們深知,任何言語都不足以彌補這份虧欠。<br>對於長久以來耐心等候的各位英雄,未能如期將遊戲送至各位手中一事,謹致以最誠摯的歉意。<br><br><hr><br><br>目前,Steam 所提出的所有事項,我們均已完成對應處理,正在等待最終的審核結果。<br>審核一旦通過,我們將全力以赴,以最快的速度完成遊戲的發售。<br><br><b>發售日程一經確定,我們將立即再次向各位公告。</b><br><br><hr><br><br>再一次,向所有等候的各位,致上最深的歉意。<br>為了獻上一份與各位所付出的等候相稱的體驗,我們將堅持不懈,全力奔向最後一刻。<br><br>感謝各位。<br><br>???? <b>Steam</b> — <a class="bb_link" href="https://store.steampowered.com/app/4570720" target="_blank" rel="">https://store.steampowered.com/app/4570720</a><br>???? <b>Discord</b> — <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCzZ5ddkMVg" target="_blank" rel=" noopener">https://discord.gg/CzZ5ddkMVg</a><br>???? <b>X</b> — <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FDSAwakening" target="_blank" rel=" noopener">https://x.com/DSAwakening</a><br>???? <b>YouTube</b> — <a class="bb_link" href="https://www.youtube.com/@DragonSwordAwakening" target="_blank" rel="">@DragonSwordAwakening</a><br><br>— Hound13]]> </content:encoded>
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<title>07/02(四) 開放平台支付流程濫用帳號凍結公告</title>
<link>https://xinker.org/zh/0702%E5%9B%9B-%E9%96%8B%E6%94%BE%E5%B9%B3%E5%8F%B0%E6%94%AF%E4%BB%98%E6%B5%81%E7%A8%8B%E6%BF%AB%E7%94%A8%E5%B8%B3%E8%99%9F%E5%87%8D%E7%B5%90%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。如於《星之救援者》或各平台商店中惡意利用相關流程，將依營運政策進行使用限制處置。若欲申請已購商品之退款，請透過客服中心提出申請。針對濫用開放平台商店及相關服務流程之帳號，查緝結果如下。◈【違反營運政策制裁說明】 - 制裁內容：濫用開放平台商店及相關服務流程 - 制裁時間：2026年07月02日 (四) - 使用限制期間：回收不當得利前將永久限制 - 制裁對象：共9名 ※ 若對本次使用限制處置有任何異議，請透過客服1:1諮詢提出。 ※ 有關使用限制之詳細規範，請參考【營運政策】內容。我們將持續致力於維護公平且良好的遊戲環境，感謝您的理解與支持。感謝團長們的喜愛與支持《星之救援者》營運團隊  ]]></description>
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<pubDate>Thu, 23 Jul 2026 11:28:02 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0702四, 開放平台支付流程濫用帳號凍結公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>如於《星之救援者》或各平台商店中惡意利用相關流程，將依營運政策進行使用限制處置。<br>若欲申請已購商品之退款，請透過客服中心提出申請。<br>針對濫用開放平台商店及相關服務流程之帳號，查緝結果如下。<br><br><b>◈【違反營運政策制裁說明】</b><br> - 制裁內容：濫用開放平台商店及相關服務流程<br> - 制裁時間：2026年07月02日 (四)<br> - 使用限制期間：回收不當得利前將永久限制<br> - 制裁對象：共9名<br><br> ※ 若對本次使用限制處置有任何異議，請透過客服1:1諮詢提出。<br> ※ 有關使用限制之詳細規範，請參考<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Foperation" target="_blank" rel=" noopener">【營運政策】</a>內容。<br><br>我們將持續致力於維護公平且良好的遊戲環境，感謝您的理解與支持。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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