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<title>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; : 游戲新聞</title>
<link>https://xinker.org/zh/rss/category/game-news-zh</link>
<description>XINKER &#45; 聚焦商業技能、收入策略與職涯發展的專業平台 &#45; : 游戲新聞</description>
<dc:language>zh</dc:language>
<dc:rights>©2020&#45;2026 安溯媒体技术有限公司版权所有</dc:rights>

<item>
<title>San Juan Nepomuceno</title>
<link>https://xinker.org/zh/san-juan-nepomuceno</link>
<guid>https://xinker.org/zh/san-juan-nepomuceno</guid>
<description><![CDATA[ &quot;San Juan Nepomuceno&quot; is a heavy ship of the line of the Espaniol faction, arriving in the next World of Sea Battle update.For nearly forty years, she faithfully served the Spanish Crown, sailing from the Mediterranean to the Caribbean. But her name was forever etched into history at the Battle of Trafalgar.The ship continued fighting the British fleet even after her captain had fallen. Although the battle was lost, the courage of her crew left a lasting impression not only on Spain&#039;s history but also on the memory of their enemies.In our new video, we&#039;ll tell the story of the San Juan Nepomuceno, its final battle, and how the courage of its captain earned the respect of even his British adversaries.You&#039;ll be able to take command of the San Juan Nepomuceno very soon - Update B20 launches this week!Enjoy the video!https://youtu.be/d2TVftuFka4 ]]></description>
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<pubDate>Tue, 07 Jul 2026 05:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>San, Juan, Nepomuceno</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">"San Juan Nepomuceno" is a heavy ship of the line of the Espaniol faction, arriving in the next World of Sea Battle update.</p><p class="bb_paragraph">For nearly forty years, she faithfully served the Spanish Crown, sailing from the Mediterranean to the Caribbean. But her name was forever etched into history at the Battle of Trafalgar.</p><p class="bb_paragraph">The ship continued fighting the British fleet even after her captain had fallen. Although the battle was lost, the courage of her crew left a lasting impression not only on Spain's history but also on the memory of their enemies.</p><p class="bb_paragraph">In our new video, we'll tell the story of the San Juan Nepomuceno, its final battle, and how the courage of its captain earned the respect of even his British adversaries.<br><br>You'll be able to take command of the San Juan Nepomuceno very soon - Update B20 launches this week!<br><br>Enjoy the video!</p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/d2TVftuFka4" target="_blank" rel="">https://youtu.be/d2TVftuFka4</a></p>]]> </content:encoded>
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<item>
<title>2026/07/07(二) 海咲的生日！新「生日穿搭」登場！</title>
<link>https://xinker.org/zh/20260707%E4%BA%8C-%E6%B5%B7%E5%92%B2%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/20260707%E4%BA%8C-%E6%B5%B7%E5%92%B2%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自2026/07/06(一) 16:00 UTC起，將舉辦以下的活動。 「海咲生日抽卡」開始！紀念SSR泳裝「夜曲・浪漫(海咲)」登場！「海咲的生日競賽」也同時開始！ 「海咲生日紀念V心石禮包」及「海咲的生日大禮包」販賣中！單擊鏈接以跳到相關公告。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
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<pubDate>Tue, 07 Jul 2026 03:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>20260707二, 海咲的生日！新「生日穿搭」登場！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自2026/07/06(一) 16:00 UTC起，將舉辦以下的活動。<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0814_260706_1_0_39a8c491dad78d883228e39e254e1dd4c090a1d423427a216cba31b8062e3012_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「海咲生日抽卡」</a>開始！<b>紀念SSR泳裝「夜曲・浪漫(海咲)」登場！</b><br><br><b>「海咲的生日競賽」也同時開始！</b><br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0814_260706_1_0_e0ddd503abfcbdbada3e0400c58fd52b810d571421f70f427ef8595ec247f2d7_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「海咲生日紀念V心石禮包」及「海咲的生日大禮包」</a>販賣中！</li></ul>單擊鏈接以跳到相關公告。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br><div data-youtube="s3K1s8MqOO4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<item>
<title>Scheduled Maintenance on July 7th</title>
<link>https://xinker.org/zh/scheduled-maintenance-on-july-7th</link>
<guid>https://xinker.org/zh/scheduled-maintenance-on-july-7th</guid>
<description><![CDATA[ On July 7th starting from 07:00 GMT, the game servers may be temporarily unavailable due to the release of update 2.57.1.6. The new version is incompatible with the previous one, so you will need to update your client to log in.We apologize for any inconvenience and thank you for your understanding! ]]></description>
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<pubDate>Tue, 07 Jul 2026 01:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Scheduled, Maintenance, July, 7th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3713377aa411b99ca159ca324acc4103a0e1cf01.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">On July 7th starting from 07:00 GMT, the game servers may be temporarily unavailable due to the release of update 2.57.1.6. The new version is incompatible with the previous one, so you will need to update your client to log in.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for any inconvenience and thank you for your understanding!</p>]]> </content:encoded>
</item>

<item>
<title>10.0.2 | Bugfix Patch</title>
<link>https://xinker.org/zh/1002-bugfix-patch</link>
<guid>https://xinker.org/zh/1002-bugfix-patch</guid>
<description><![CDATA[ ImportantThe Doctor has been re-enabled in the 10th Anniversary Event queue.https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.pngContentKiller Add-on UpdatesThe Slasher&#039;s add-onsDeputy&#039;s Badge (Very Rare)While in Omnipresent Evil, passing within 2m of a generator will cause it to explode. (was 4m)No longer triggers on regressing Generators (Bug Fix)https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&amp;target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.pngBug Fixes10th Anniversary Event - Black BanquetChanged the rarity of the Toothy Torte Cake offering from Very Rare to Common.Fixed an issue where Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel.Fixed an issue where Fully infected Survivors were able to infect event interactables when playing against The Plague.Fixed an issue where only 3 Portals spawned in The Game map making one unable to be interacted with.Fixed an issue where, rarely, it was impossible to interact with a Portal in the Family Residence map.Fixed an issue where the Poison VFX remained on assets during the 10th Anniversary event.Fixed an issue where The Legion&#039;s power did not go on cooldown when throwing Poison as it was ending.Fixed an issue where a blue stain would appear on the Survivor when consuming an Invisibility Morsel while being close to The Unknown.Fixed an issue where a placeholder interaction sphere appeared around The Houndmaster&#039;s dog Snug when catching a Survivor that consumed an Invisibility Morsel.Fixed an issue where the Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition.AudioFixed an issue where some Castlevania customizations were not playing the Collection music.Fixed an issue where the cooldown of an audio node could miss a timer assignment.Fixed a further unintended longer delay between healing end &amp; saved voice overs.Fixed two issues causing Tomie&#039;s audio to persist in following trials against The Spirit.Fixed an incorrect voice line for The First when activating World Breaker mode.Fixed an issue causing Killer and Survivor voice lines to be played in English, regardless of the Voice Language selection setting.Fixed an issue where audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done.CharactersFixed an issue where some Survivors could pick up an item from outside The Lich&#039;s chest when positioned to the left, right, or backward.Fixed an issue where the bottom teeth of Nancy Wheeler or Alan Wake (Rose Marigold Outfit) would clip inside the top lip when the Survivor attempts to &#039;Escape&#039; while on a Hook.Fixed an issue where The Skull Merchant was able to deploy a Drone under a hooked Survivor. Causing the Drone to instantly be refunded.Fixed an issue where The Wraith&#039;s Suppression of the Red Stain and Terror Radius after Uncloaking were missing with the &quot;The Ghost&quot; - Soot Add-On.Fixed an issue where Survivors could be misaligned when getting pinned by The Slasher.Fixed an issue where Survivors with high ping were pinned to walls backward when moving away from The Slasher.Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.Fixed an issue where Survivors&#039; shadows remained visible while The Slasher was inside the Omnipresent Evil.Fixed an issue where The Demogorgon became invisible when Teleporting to a Portal with a Survivor on top when the player was lagging.Fixed an issue where the Survivor kept the Flame Turret when in Dying State against The Xenomorph.Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.Fixed an issue where The Nightmare&#039;s Black Box Add-On was unable to apply the Linger Effect.Fixed an issue where The Slasher&#039;s Dirty Money Add-On consumed 2 tokens on a Jump Scare vault.Fixed an issue where The Cenobite could teleport under the map or inside the ground when teleporting to a Survivor using the Lament ConfigurationFixed an issue where The Deputy&#039;s Badge Add-On applied its regression effect on already regressing generators.Fixed an issue where The Deputy&#039;s Badge could activate during the Jump Scare teleport for The Slasher.Environment/MapsFixed an issue where the closed guillotine doors in Grim Pantry had no collision.Fixed an issue in Badham Preschool where the Vile Purge is blocked by an invisible collisionFixed an issue where the Killer can&#039;t interact with the hatchFixed an issue in the Thompson House where screen goes black when blinking in part of the mapFixed an issue in Toba Landing where The Houndmaster&#039;s Dog can&#039;t vault over a windowFixed an issue in Raccoon City Police Station where The Slasher can&#039;t reach and grab a survivor between two assetsFixed an issue in Trickster&#039;s Delusion where players can climb on t ]]></description>
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<pubDate>Mon, 06 Jul 2026 22:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>10.0.2, Bugfix, Patch</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/4ee5318ed6bed42fcfa51d7f5bab017949293e2c.png"></p><div class="bb_h2"><b>Important</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The Doctor has been re-enabled in the 10th Anniversary Event queue.</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bhvr.com%2Fdead-by-daylight%2Fhome%2Fleaving%3FallowTrusted%3D1%26target%3Dhttps%253A%252F%252Fus.v-cdn.net%252F6030815%252Fuploads%252FU55QUR7J9U7D%252Fbar-red.png" target="_blank" rel=" noopener">https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.png</a></p><div class="bb_h2"><b>Content</b></div><div class="bb_h3"><b>Killer Add-on Updates</b></div><p class="bb_paragraph">The Slasher's add-ons</p><ul class="bb_ul"><li><p class="bb_paragraph">Deputy's Badge (Very Rare)</p><ul class="bb_ul"><li><p class="bb_paragraph">While in Omnipresent Evil, passing within 2m of a generator will cause it to explode. (was 4m)</p></li><li><p class="bb_paragraph">No longer triggers on regressing Generators (Bug Fix)</p></li></ul></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bhvr.com%2Fdead-by-daylight%2Fhome%2Fleaving%3FallowTrusted%3D1%26target%3Dhttps%253A%252F%252Fus.v-cdn.net%252F6030815%252Fuploads%252FU55QUR7J9U7D%252Fbar-red.png" target="_blank" rel=" noopener">https://forums.bhvr.com/dead-by-daylight/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FU55QUR7J9U7D%2Fbar-red.png</a></p><div class="bb_h2"><b>Bug Fixes</b></div><p class="bb_paragraph"><b>10th Anniversary Event - Black Banquet</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Changed the rarity of the Toothy Torte Cake offering from Very Rare to Common.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel.</p></li><li><p class="bb_paragraph">Fixed an issue where Fully infected Survivors were able to infect event interactables when playing against The Plague.</p></li><li><p class="bb_paragraph">Fixed an issue where only 3 Portals spawned in The Game map making one unable to be interacted with.</p></li><li><p class="bb_paragraph">Fixed an issue where, rarely, it was impossible to interact with a Portal in the Family Residence map.</p></li><li><p class="bb_paragraph">Fixed an issue where the Poison VFX remained on assets during the 10th Anniversary event.</p></li><li><p class="bb_paragraph">Fixed an issue where The Legion's power did not go on cooldown when throwing Poison as it was ending.</p></li><li><p class="bb_paragraph">Fixed an issue where a blue stain would appear on the Survivor when consuming an Invisibility Morsel while being close to The Unknown.</p></li><li><p class="bb_paragraph">Fixed an issue where a placeholder interaction sphere appeared around The Houndmaster's dog Snug when catching a Survivor that consumed an Invisibility Morsel.</p></li><li><p class="bb_paragraph">Fixed an issue where the Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition.</p></li></ul><p class="bb_paragraph"><b>Audio</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some Castlevania customizations were not playing the Collection music.</p></li><li><p class="bb_paragraph">Fixed an issue where the cooldown of an audio node could miss a timer assignment.</p></li><li><p class="bb_paragraph">Fixed a further unintended longer delay between healing end & saved voice overs.</p></li><li><p class="bb_paragraph">Fixed two issues causing Tomie's audio to persist in following trials against The Spirit.</p></li><li><p class="bb_paragraph">Fixed an incorrect voice line for The First when activating World Breaker mode.</p></li><li><p class="bb_paragraph">Fixed an issue causing Killer and Survivor voice lines to be played in English, regardless of the Voice Language selection setting.</p></li><li><p class="bb_paragraph">Fixed an issue where audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done.</p></li></ul><p class="bb_paragraph"><b>Characters</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some Survivors could pick up an item from outside The Lich's chest when positioned to the left, right, or backward.</p></li><li><p class="bb_paragraph">Fixed an issue where the bottom teeth of Nancy Wheeler or Alan Wake (Rose Marigold Outfit) would clip inside the top lip when the Survivor attempts to 'Escape' while on a Hook.</p></li><li><p class="bb_paragraph">Fixed an issue where The Skull Merchant was able to deploy a Drone under a hooked Survivor. Causing the Drone to instantly be refunded.</p></li><li><p class="bb_paragraph">Fixed an issue where The Wraith's Suppression of the Red Stain and Terror Radius after Uncloaking were missing with the "The Ghost" - Soot Add-On.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors could be misaligned when getting pinned by The Slasher.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors with high ping were pinned to walls backward when moving away from The Slasher.</p></li><li><p class="bb_paragraph">Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors' shadows remained visible while The Slasher was inside the Omnipresent Evil.</p></li><li><p class="bb_paragraph">Fixed an issue where The Demogorgon became invisible when Teleporting to a Portal with a Survivor on top when the player was lagging.</p></li><li><p class="bb_paragraph">Fixed an issue where the Survivor kept the Flame Turret when in Dying State against The Xenomorph.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.</p></li><li><p class="bb_paragraph">Fixed an issue where The Nightmare's Black Box Add-On was unable to apply the Linger Effect.</p></li><li><p class="bb_paragraph">Fixed an issue where The Slasher's Dirty Money Add-On consumed 2 tokens on a Jump Scare vault.</p></li><li><p class="bb_paragraph">Fixed an issue where The Cenobite could teleport under the map or inside the ground when teleporting to a Survivor using the Lament Configuration</p></li><li><p class="bb_paragraph">Fixed an issue where The Deputy's Badge Add-On applied its regression effect on already regressing generators.</p></li><li><p class="bb_paragraph">Fixed an issue where The Deputy's Badge could activate during the Jump Scare teleport for The Slasher.</p></li></ul><p class="bb_paragraph"><b>Environment/Maps</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the closed guillotine doors in Grim Pantry had no collision.</p></li><li><p class="bb_paragraph">Fixed an issue in Badham Preschool where the Vile Purge is blocked by an invisible collision</p></li><li><p class="bb_paragraph">Fixed an issue where the Killer can't interact with the hatch</p></li><li><p class="bb_paragraph">Fixed an issue in the Thompson House where screen goes black when blinking in part of the map</p></li><li><p class="bb_paragraph">Fixed an issue in Toba Landing where The Houndmaster's Dog can't vault over a window</p></li><li><p class="bb_paragraph">Fixed an issue in Raccoon City Police Station where The Slasher can't reach and grab a survivor between two assets</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where players can climb on top of the environment</p></li><li><p class="bb_paragraph">Fixed an issue in the Crotus Prenn Asylum where grass is floating on top of a hill</p></li><li><p class="bb_paragraph">Fixed an issue in Badham Preschool where assets would too spawn close to each other and prevent players to navigate</p></li><li><p class="bb_paragraph">Fixed an issue in Fractured Cowshed where there was an extra collision on the stairs</p></li><li><p class="bb_paragraph">Fixed an issue in Ironworks of Misery where The Plague's Vile Purge would be blocked by an invisible collision</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where The Slasher could teleport into a blocker</p></li><li><p class="bb_paragraph">Fixed an issue in Mount Ormond Resort where The Demogorgon portal would float above the ground placed on the second floor of the building</p></li><li><p class="bb_paragraph">Fixed an issue in the Realm of Coldwind Farm where the trap of The Trapper appears to be floating</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where the introduction camera clips in The Houndmaster</p></li><li><p class="bb_paragraph">Fixed an issue in Mount Ormond Resort where the base of a totem is clipping in the snow</p></li></ul><p class="bb_paragraph"><b>Perks</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Cross-Examination, could be triggered by 16 ranged Killer powers.</p></li><li><p class="bb_paragraph">Fixed an issue where Object of Obsession was unable to be activated when getting unhooked with Shoulder The Burden.</p></li><li><p class="bb_paragraph">Fixed an issue where the "Lend A Hand" prompt was displayed on the same Survivor after the charges were used.</p></li><li><p class="bb_paragraph">Fixed an issue where Buckle Up activated with the perk Conviction, this was previously amended in error.</p></li></ul><p class="bb_paragraph"><b>Misc</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Tome Challenge "Shared Task" was unable to be completed.</p></li></ul>]]> </content:encoded>
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<title>Patch #11: Necromancy Update, UI Tweaks and Balance Changes</title>
<link>https://xinker.org/zh/patch-11-necromancy-update-ui-tweaks-and-balance-changes</link>
<guid>https://xinker.org/zh/patch-11-necromancy-update-ui-tweaks-and-balance-changes</guid>
<description><![CDATA[ Greetings, Heroes!We are excited to present a massive and fresh update, with a special focus on balancing faction mechanics, fixing exploits, and improving overall gameplay convenience. Based on your feedback and collected statistics, we have prepared a series of large-scale changes that will noticeably refresh the current meta.Main highlights of this patch:Necromancy. We have completely reworked the core logic for raising undead after combat. You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army. Along with this, the energy cost to raise creatures has significantly changed, and we have added helpful elements to the UI, including the ability to manually recycle fallen enemies into Necromantic Energy directly in the combat results window.Other Faction Skills. Changes have been made to Schism&#039;s &quot;Abyssal Communion&quot; (the effect now applies to non-Schism faction units as well), as well as to Hive&#039;s larvae mechanics, shifting their gameplay focus toward their explosive potential.Battle Magic and Summon Avatar. Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified their position. We are reverting the base stats of &quot;Battle Magic&quot; to their original values. The heavily debated &quot;Summon Avatar&quot; skill has also been adjusted — the base version is weakened, but you will now have more options for situational upgrades via its sub-skills.New “Tournament” Win Condition Templates. New competitive templates have been added to the random map generator — Jebus Tournament and Outcast Tournament, featuring uninterrupted simultaneous turns, alongside the hybrid templates called Mix and Galaxy.Template Rotation. The template rotation pool has been updated for both Classic Mode and Single Hero Mode, and the faction pick-and-ban order between players has been slightly adjusted.Bug Fixes. Among other fixes, we eliminated an exploit that allowed Temple players to infinitely gain resources on the Global Map, resolved an issue with incorrect Dungeon dragons alternative attack damage, and fixed errors related to loading multiplayer saves.⚠️ Reminder: Intentionally exploiting in-game bugs in competitive play can result in a temporary or permanent multiplayer ban! Engaging in such behavior may also violate the rules of the platform you&#039;re playing on, risking a platform-wide ban. Don&#039;t jeopardize your account for a dubious advantage — play fair! ⚠️Thank you so much for your support, for developing the official community wiki, and for helping us make the game better!Changelogv. 0.80.31Bug FixesCombat and Creature BehaviorFixed a bug where dragons dealt half damage with their alternative attack when choosing certain strike directions.Fixed the description of the &quot;Vampirism&quot; passive ability for Vampire Lords and Vampire Scholars.Fixed a bug where Stinging Ra’Shoth counterattacked while under the effect of &quot;Staggering Hits&quot;.Fixed a bug where the &quot;Weakening Venom&quot; and “Poisonous Blood” abilities of Chthonic Hydras and Infernal Hydras increased damage dealt instead of reducing it.Fixed a bug where the &quot;Mirror Copy&quot; spell effect could be dispelled, leading to the indefinite existence of the created copy on the battlefield.Added the correct cooldown time for the &quot;Lightning Bolt&quot; ability of Thunder Qilins.Fixed a bug where the max-level &quot;Guillotine&quot; spell failed to trigger on stacks with full HP.Activating active skills or performing a counterattack animation in combat no longer resets the player&#039;s current selection from the active abilities panel.Fixed a bug where Grove faction Might heroes in Arena Mode were offered an incorrect set of skills to choose from.Fixed an incorrect creature type indicator for the summoned Avatar.Enemy traps now become visible strictly upon being stepped on, rather than when stepping onto adjacent hexes.Global Map and ObjectsFixed a bug where the &quot;Scales of Worth&quot; object granted its bonus only to the first hero who visited it.Fixed an exploit that allowed Temple players to infinitely gain resources on the Global Map.Highlighting and Outlines:Fixed the outlining algorithm for interactive objects: outlines now correctly update after visiting them and at the start of a new week.Interactive object highlighting logic now correctly accounts for the currently selected hero.Fixed a bug where the &quot;Infernal Cirque&quot; object offered level-1 skills as a reward instead of the maximum level.Hero Map Behavior:Heroes now correctly disappear from the Global Map after fleeing from combat.Heroes now correctly disappear from the Global Map upon losing a battle for the Grail.Fixed the specialization of the hero Xirr — it now correctly protects him from negative effects on the Global Map.Fixed a bug where combat against neutral squads failed to trigger in certain situations.Multiplayer, UI, and LobbyFast clicking of the Tab key while transitioning to the combat screen no longer breaks the battlefield rendering.Fixed a bug where entering a tournamen ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45162246/2a54fd6fa3e11ff56f38c595958f31f389fcbd68.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 06 Jul 2026 20:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 11:, Necromancy, Update, Tweaks, and, Balance, Changes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Heroes!</b></div><p class="bb_paragraph">We are excited to present a massive and fresh update, with a special focus on balancing faction mechanics, fixing exploits, and improving overall gameplay convenience. Based on your feedback and collected statistics, we have prepared a series of large-scale changes that will noticeably refresh the current meta.<br>Main highlights of this patch:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Necromancy.</b> We have completely reworked the core logic for raising undead after combat. You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army. Along with this, the energy cost to raise creatures has significantly changed, and we have added helpful elements to the UI, including the ability to manually recycle fallen enemies into Necromantic Energy directly in the combat results window.</p></li><li><p class="bb_paragraph"><b>Other Faction Skills.</b> Changes have been made to Schism's "Abyssal Communion" (the effect now applies to non-Schism faction units as well), as well as to Hive's larvae mechanics, shifting their gameplay focus toward their explosive potential.</p></li><li><p class="bb_paragraph"><b>Battle Magic and Summon Avatar.</b> Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified their position. We are reverting the base stats of "Battle Magic" to their original values. The heavily debated "Summon Avatar" skill has also been adjusted — the base version is weakened, but you will now have more options for situational upgrades via its sub-skills.</p></li><li><p class="bb_paragraph"><b>New “Tournament” Win Condition Templates.</b> New competitive templates have been added to the random map generator — Jebus Tournament and Outcast Tournament, featuring uninterrupted simultaneous turns, alongside the hybrid templates called Mix and Galaxy.</p></li><li><p class="bb_paragraph"><b>Template Rotation.</b> The template rotation pool has been updated for both Classic Mode and Single Hero Mode, and the faction pick-and-ban order between players has been slightly adjusted.</p></li><li><p class="bb_paragraph"><b>Bug Fixes.</b> Among other fixes, we eliminated an exploit that allowed Temple players to infinitely gain resources on the Global Map, resolved an issue with incorrect Dungeon dragons alternative attack damage, and fixed errors related to loading multiplayer saves.<br>⚠️ <b>Reminder:</b> Intentionally exploiting in-game bugs in competitive play can result in a temporary or permanent multiplayer ban! Engaging in such behavior may also violate the rules of the platform you're playing on, risking a platform-wide ban. Don't jeopardize your account for a dubious advantage — play fair! ⚠️</p></li></ul><p class="bb_paragraph">Thank you so much for your support, for developing the official community wiki, and for helping us make the game better!</p><hr><p class="bb_paragraph"></p><div class="bb_h1">Changelog</div><p class="bb_paragraph"><i>v. 0.80.31</i></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Bug Fixes</b></div><div class="bb_h3"><b>Combat and Creature Behavior</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug where dragons dealt half damage with their alternative attack when choosing certain strike directions.</p></li><li><p class="bb_paragraph">Fixed the description of the "Vampirism" passive ability for Vampire Lords and Vampire Scholars.</p></li><li><p class="bb_paragraph">Fixed a bug where Stinging Ra’Shoth counterattacked while under the effect of "Staggering Hits".</p></li><li><p class="bb_paragraph">Fixed a bug where the "Weakening Venom" and “Poisonous Blood” abilities of Chthonic Hydras and Infernal Hydras increased damage dealt instead of reducing it.</p></li><li><p class="bb_paragraph">Fixed a bug where the "Mirror Copy" spell effect could be dispelled, leading to the indefinite existence of the created copy on the battlefield.</p></li><li><p class="bb_paragraph">Added the correct cooldown time for the "Lightning Bolt" ability of Thunder Qilins.</p></li><li><p class="bb_paragraph">Fixed a bug where the max-level "Guillotine" spell failed to trigger on stacks with full HP.</p></li><li><p class="bb_paragraph">Activating active skills or performing a counterattack animation in combat no longer resets the player's current selection from the active abilities panel.</p></li><li><p class="bb_paragraph">Fixed a bug where Grove faction Might heroes in Arena Mode were offered an incorrect set of skills to choose from.</p></li><li><p class="bb_paragraph">Fixed an incorrect creature type indicator for the summoned Avatar.</p></li><li><p class="bb_paragraph">Enemy traps now become visible strictly upon being stepped on, rather than when stepping onto adjacent hexes.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Global Map and Objects</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug where the "Scales of Worth" object granted its bonus only to the first hero who visited it.</p></li><li><p class="bb_paragraph">Fixed an exploit that allowed Temple players to infinitely gain resources on the Global Map.</p></li><li><p class="bb_paragraph"><b>Highlighting and Outlines:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the outlining algorithm for interactive objects: outlines now correctly update after visiting them and at the start of a new week.</p></li><li><p class="bb_paragraph">Interactive object highlighting logic now correctly accounts for the currently selected hero.</p></li></ul></li><li><p class="bb_paragraph">Fixed a bug where the "Infernal Cirque" object offered level-1 skills as a reward instead of the maximum level.</p></li><li><p class="bb_paragraph"><b>Hero Map Behavior:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Heroes now correctly disappear from the Global Map after fleeing from combat.</p></li><li><p class="bb_paragraph">Heroes now correctly disappear from the Global Map upon losing a battle for the Grail.</p></li></ul></li><li><p class="bb_paragraph">Fixed the specialization of the hero Xirr — it now correctly protects him from negative effects on the Global Map.</p></li><li><p class="bb_paragraph">Fixed a bug where combat against neutral squads failed to trigger in certain situations.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Multiplayer, UI, and Lobby</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fast clicking of the Tab key while transitioning to the combat screen no longer breaks the battlefield rendering.</p></li><li><p class="bb_paragraph">Fixed a bug where entering a tournament combat from a city placed the player on the Global Map with a broken game UI.</p></li><li><p class="bb_paragraph">Fixed incorrect calculation and display of Law points and Astrology Points.</p></li><li><p class="bb_paragraph">Lobby<b>:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Players can no longer occupy locked slots in the lobby prior to match start.</p></li><li><p class="bb_paragraph">Fixed a bug with map areas generation if player slots were locked in the lobby.</p></li><li><p class="bb_paragraph">Fixed a bug that caused map generation failure under certain lobby settings.</p></li><li><p class="bb_paragraph">Fixed a bug where a host leaving the lobby set an unknown password for that lobby.</p></li></ul></li><li><p class="bb_paragraph">Settings and Saves</p><ul class="bb_ul"><li><p class="bb_paragraph">Language changes are now applied instantly, but are saved only upon confirming the settings.</p></li><li><p class="bb_paragraph">Fixed a bug where Necropolis heroes appeared in the Tavern with no Necromantic Energy.</p></li><li><p class="bb_paragraph">Fixed a bug where settings were reset after editing the emote wheel or confirming the configuration.</p></li><li><p class="bb_paragraph">Using a period (.) in a save file name no longer cuts off or corrupts the save file name.</p></li></ul></li><li><p class="bb_paragraph">Detailed tooltips have been added to the UI, informing players of specific reasons why fleeing or surrendering is currently impossible in combat.</p></li><li><p class="bb_paragraph">Fixed a bug where certain extra heroes were incorrectly shown as unselectable on some maps and templates.</p></li><li><p class="bb_paragraph">Fixed an issue where some saves in multiplayer were loading incorrectly.</p></li><li><p class="bb_paragraph">Fixed a visual bug where an oversized Aga’Shoth Rider could be displayed on the battlefield.</p></li><li><p class="bb_paragraph">The Black Player color is now correctly displayed on the initiative bar.</p></li><li><p class="bb_paragraph">Combat stances for Dungeon heroes are now displayed in the correct order.</p></li><li><p class="bb_paragraph">Fixed the position of the numbers in the selected spells during arena’s draft phase, which were shifted after the previous update.</p></li><li><p class="bb_paragraph">Positive and negative effects are now correctly displayed in the hero inventory window.</p></li><li><p class="bb_paragraph">Fixed the position of the "Already Visited" text for the "Four Scholars Shrine" object.</p></li><li><p class="bb_paragraph">Fixed an issue where the Tactical Phase timer overlapped the battle timer in the first round, making them unreadable as a result.</p></li><li><p class="bb_paragraph">Artifacts included in a set are now correctly highlighted on the city screen, whilst within the hero inventory window.</p></li></ul><div class="bb_h3"></div><div class="bb_h3"><b>New Features</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The Necromancy interface has been significantly redesigned: additional information has been added to guard tooltips on the map and in the end-of-battle window. You can now switch between accumulating Necromantic Energy and turning creatures into Undead of the same tier directly in the battle results window.</p></li><li><p class="bb_paragraph">The Dungeon Heroes' Combat Stance interface has been improved.</p></li><li><p class="bb_paragraph">The retreat button has been disabled in single-hero mode, and tooltips have been added explaining the reasons for blocking an escape or surrender in various situations.</p></li><li><p class="bb_paragraph">Selected spells are now displayed in the arena's final window.</p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>Balance</b></div><div class="bb_h3"><b>Skills</b></div><p class="bb_paragraph"><i>Offense</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Reality Wardens":</b> Effect reworked. The sub-skill now reduces the enemy hero's Spell Power by 10%. The effect is doubled if the hero knows "Nightshade Magic."</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Luck</i></p><ul class="bb_ul"><li><p class="bb_paragraph">The base chance to trigger a Lucky Hit per 1 point of Luck has been increased: 6% → 8%. This chance is now twice the base trigger chance of the high Morale effect.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Wisdom</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Rhythmic Cadence":</b> Max mana bonus increased: 30% → 40%.</p></li><li><p class="bb_paragraph"><b>"Stargazer":</b> Daily Astrology Points gained increased: 250 → 500.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Battle Magic</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified their position. We are reverting the base stats of "Battle Magic" to their original values while balancing its individual sub-skills.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">Creature Attack and Defense bonus scaling from the hero's Spell Power and Knowledge: 15/25/35% → 15/20/25%.</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Battle Mage’s Authority":</b> Attack bonus scaling from Spell Power reduced: 20% → 15%.</p></li><li><p class="bb_paragraph"><b>"Mage Protector’s Authority":</b> Defense bonus scaling from Knowledge reduced: 20% → 15%.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Summon Avatar</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Based on collected statistics and your feedback, we are introducing a series of adjustments to this skill. The new version significantly reduces the power of the base version of the summoned Avatar, but allows you to heavily upgrade it depending on your preferences and the game situation.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">The Avatar can now survive strictly 3 hits, regardless of the skill level.</p></li><li><p class="bb_paragraph">The number of hits can no longer be increased by bonuses that "increase creature HP."</p></li><li><p class="bb_paragraph">Base damage reduced: 12-12 → 10-10.</p></li><li><p class="bb_paragraph">Damage scaling per 1 point of hero Spell Power reduced: 12–12/12–12/12–12 → 6–6/8–8/10–10.</p></li><li><p class="bb_paragraph">The spell has been moved to Tier 4, meaning its cooldown is now 5 rounds (including the round of casting).</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Avatar of Fury":</b> Base damage bonus to the Avatar increased: 25% → 40%.</p></li><li><p class="bb_paragraph"><b>"Avatar of Celerity":</b> Base Speed and Initiative bonuses to the Avatar increased: 1 → 2.</p></li><li><p class="bb_paragraph">Replacement skill: <b>"Fields of Mana"</b> has been replaced by a new sub-skill, <b>"Summon Destruction"</b>: The hero and friendly creatures deal +50% Damage to all summoned creatures.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Combat</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Effortless Strike":</b> This sub-skill is now learned at the Expert level of the skill.</p></li><li><p class="bb_paragraph"><b>"Swordcraft":</b> This sub-skill is now learned at the Advanced level of the skill.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Thaumaturgy</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Ancient Scrolls":</b> This sub-skill is now learned at the Expert level of the skill.</p></li><li><p class="bb_paragraph"><b>"Thaumaturge Brilliance":</b> This sub-skill is now learned at the Advanced level of the skill.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Faction Skills</b></div><p class="bb_paragraph"><i>Necromancy</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">The current version of Necromancy is powerful enough, but overly complex to grasp. With this update, we are removing the strict restriction that ties undead raising to the current composition of the hero's army. Now, even if your army lacks creatures of a certain tier, you will still be able to raise high-tier units after a victory.</p><p class="bb_paragraph">To balance this change, we are adjusting the starting energy values and its recovery after combat — the total number of raised units has been noticeably decreased.</p><p class="bb_paragraph">???? Additionally, we have made major improvements to the Necromancy UI.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph"><b>Reworked the core logic for raising undead after combat:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army.</p></li><li><p class="bb_paragraph">By default, fallen enemies are resurrected as their base versions: Tier-1 units become Skeletons, Tier-2 units become Wights, etc.</p></li><li><p class="bb_paragraph">If your army already includes undead of the required tier, the type of unit raised depends on its composition:</p><ul class="bb_ul"><li><p class="bb_paragraph">If the base creature is present — the base version is raised.</p></li><li><p class="bb_paragraph">If only the upgraded creature is present — the upgraded version is raised (at an increased energy cost).</p></li><li><p class="bb_paragraph">If multiple upgrades of the creature are present — the undead type whose stack is numerically larger in the army will be raised.</p></li></ul></li></ul></li><li><p class="bb_paragraph">Information regarding which exact creature will be raised has been added to map tooltips.</p></li><li><p class="bb_paragraph">In the combat results window, you can now cancel the summon decision and manually recycle fallen enemies into Necromantic Energy.</p></li><li><p class="bb_paragraph">Base Necromantic Energy capacity for heroes increased: 1000/1250/1500 → 3000/4000/5000.</p></li><li><p class="bb_paragraph"><b>Energy cost to raise creatures (values in parentheses indicate upgraded versions):</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1: 5 → 20 (26)</p></li><li><p class="bb_paragraph">Tier 2: 10 → 40 (54)</p></li><li><p class="bb_paragraph">Tier 3: 25 → 100 (140)</p></li><li><p class="bb_paragraph">Tier 4: 50 → 200 (290)</p></li><li><p class="bb_paragraph">Tier 5: 100 → 400 (600)</p></li><li><p class="bb_paragraph">Tier 6: 200 → 800 (1280)</p></li><li><p class="bb_paragraph">Tier 7: 500 → 2000 (3500)</p></li><li><p class="bb_paragraph">Tier 8: 2000 → 7500</p></li></ul></li><li><p class="bb_paragraph">Energy recovery values chosen instead of raising units remain unchanged.</p></li><li><p class="bb_paragraph">The elite class for Necromancers — <b>"Chronomancer"</b> — has been reworked. It now fully replenishes the hero's Necromantic Energy pool daily.</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Death Herald":</b> Max Necromantic Energy bonus for the hero: 500 → 1000.</p></li><li><p class="bb_paragraph"><b>"Eternal Service":</b> Base health restored reduced: 80 → 50 HP.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Abyssal Communion</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following recent adjustments, Schism still performs under expectations in Classic Mode while remaining dominant in Single Hero Mode. We are making a series of adjustments to faction laws (see below), expanding the effect of their faction skill to cover all units instead of just Schism faction units, while reducing numerical bonuses.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">The Abyssal Communion effect now applies to non-Schism faction units as well.</p></li><li><p class="bb_paragraph">Maximum level of Abyssal Communion reduced: 4/5/6 → 3/4/5.</p></li><li><p class="bb_paragraph">The percentage of temporary creatures summoned per Communion level has been reduced: 3% → 2.5%.</p></li><li><p class="bb_paragraph"><b>Sub-skill Updates:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Call of the Void":</b> Mana restored per level of Abyssal Communion reduced: 3 → 2.</p></li><li><p class="bb_paragraph"><b>"Celestial Abyss":</b> Bonus to the number of temporary creatures per Communion level reduced: 1% → 0.5%.</p></li></ul></li></ul><p class="bb_paragraph"><i>Summon Swarm</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Recent changes have had a positive impact on Hive's power, particularly in Single Hero Mode. However, in the late game, their faction skill allows them to create a massive extra unit that is extremely difficult to counter. We are adjusting the stats of summoned larvae and shifting gameplay focus toward their passive explosive ability.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">Other summoned or temporary stacks are no longer counted when calculating the number of larvae to summon.</p></li><li><p class="bb_paragraph">Larvae health increased: 8 → 16.</p></li><li><p class="bb_paragraph"><b>"Unstable Concoction"</b>: Damage increased: 8 → 15 per hero level.</p></li><li><p class="bb_paragraph"><b>"Fiery Embrace"</b> and <b>"Blow Up"</b>: Damage increased: 16 → 30 per hero level.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Murmuring</i></p><ul class="bb_ul"><li><p class="bb_paragraph">The effects of the sub-skills "Just One More Time," "Burst of Energy," and "Strong Connection" now trigger as many times as there were Focus Charges spent to activate the ability.</p></li><li><p class="bb_paragraph"><b>"Just One More Time":</b> Spellbook cooldown reduction reduced: 2 → 1 round.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Hero Specializations, Starting Skills, and Resources</b></div><p class="bb_paragraph"><i>Temple</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kestrel.</b> Starting skill: Offense → Luck.</p></li><li><p class="bb_paragraph"><b>Keandra.</b> Starting skill: Battlecraft → Offense.</p></li><li><p class="bb_paragraph"><b>Lord Edgar:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting skills: Advanced Righteousness → Basic Righteousness and Battlecraft.</p></li><li><p class="bb_paragraph">Creature Attack and Defense bonus scaling from hero attributes: "10% + 5% per 6 hero levels" → "10% + 5% per 5 hero levels."</p></li></ul></li><li><p class="bb_paragraph"><b>Merry Elias.</b> Max mana capacity bonus increased: "10% + 5% per 5 hero levels" → "20% + 5% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Zenith.</b> Starting skill: Wisdom → Summon Avatar.</p></li><li><p class="bb_paragraph"><b>Lia the Untethered One.</b> Starting spell: Inner Light → Judgement.</p></li><li><p class="bb_paragraph"><b>Julius.</b> Starting skill: Resistance → Defense.</p></li><li><p class="bb_paragraph"><b>Vesper.</b> Starting skill: Battle Magic → Daylight Magic.</p></li><li><p class="bb_paragraph"><b>Nadir.</b> Specialization reworked: this hero's spell effect can now stack.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Necropolis</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kel’Ghul.</b> Number of Dread Knights in the starting army increased: 2-3 → 3-3.</p></li><li><p class="bb_paragraph"><b>Ethric.</b> Wights removed from the starting army, but the number of Liches increased: 3-4 → 4-6.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Grove</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Gingertail:</b> Starting skill: Battlecraft → Leadership.</p></li><li><p class="bb_paragraph"><b>Octavia:</b> Lucky Strike chance bonus: "2% + 1% per 4 hero levels" → "3% + 1% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Vatawna:</b> Max mana capacity bonus increased: "10% + 5% per 5 hero levels" → "20% + 5% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Elder Tss’kish:</b> Number of Herbomancers in the starting army increased: 2-3 → 3-4.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Schism</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>All Might Heroes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting Defense: 2 → 1</p></li><li><p class="bb_paragraph">Starting Knowledge: 1 → 2</p></li></ul></li><li><p class="bb_paragraph"><b>Jänhei:</b> Starting skill: Wisdom → Battlecraft.</p></li><li><p class="bb_paragraph"><b>The Iron Master:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting skill: Resistance → Wisdom</p></li><li><p class="bb_paragraph">Number of Concubi in the starting army increased: 2-3 → 3-4</p></li></ul></li><li><p class="bb_paragraph"><b>Martyr Tho:</b> Starting skill: Daylight Magic → Arcane Magic.</p></li><li><p class="bb_paragraph"><b>Eye Collective:</b> Starting skill: Summon Avatar → Leadership.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Hive</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Maelstrom:</b> Number of Reavers in the starting army increased: 2-3 → 3-4.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Dungeon</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>All Might Heroes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting Spell Power: 2 → 1</p></li><li><p class="bb_paragraph">Starting Knowledge: 1 → 2</p></li></ul></li><li><p class="bb_paragraph"><b>Tellaris the Betrayed:</b> Specialization reworked. The hero's spell now affects all friendly creatures.</p></li><li><p class="bb_paragraph"><b>Rhea:</b> Lucky Strike chance bonus: "2% + 1% per 4 hero levels" → "3% + 1% per 4 hero levels."</p></li><li><p class="bb_paragraph"><b>Kelarr, son of Navarr:</b> Starting spell: Wean → Stone Fangs.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Factions: Creatures, Laws, and More</b></div><p class="bb_paragraph"><i>Temple</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Crossbowmen.</b> Initiative: 5 → 4.</p></li><li><p class="bb_paragraph"><b>Austringer:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Initiative: 5 → 4</p></li><li><p class="bb_paragraph">Defense: 4 → 3</p></li></ul></li><li><p class="bb_paragraph"><b>Marksmen.</b> Initiative: 7 → 6</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 3:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Griffin.</b> HP: 25 → 30</p></li><li><p class="bb_paragraph"><b>Temple Griffin.</b> HP: 25 → 30</p></li><li><p class="bb_paragraph"><b>Guardian Griffin.</b> HP: 25 → 30</p></li></ul></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Mews II" (upgraded Tier 2 dwelling) is now 250 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Griffin Rookery I" (Tier 3 dwelling) is now 250 Gold more expensive.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Training: Scouting".</b> Max level reduced: 2 → 1. Cost increased: 3/3 → 4</p></li><li><p class="bb_paragraph"><b>"Swift Reflexes".</b> Cost increased: 5 → 6</p></li><li><p class="bb_paragraph"><b>"Sacred Lands".</b> Cost increased: 3 → 4</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Necropolis</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b> Base weekly growth across all cities increased: 16 → 19. All hero starting armies adjusted accordingly.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Wraith:</b> HP restored via "Phantom Vampirism" (new name for “Memory Devourer” trait) reduced: 40% → 30%.</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 3:</b> Base weekly growth across all cities increased: 13 → 14. All hero starting armies adjusted accordingly.</p></li><li><p class="bb_paragraph"><b>Tier 5:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Lich.</b> Damage: 12-16 → 13-16</p></li><li><p class="bb_paragraph"><b>Pestilent Lich.</b> Attack: 16 → 12</p></li><li><p class="bb_paragraph"><b>Sanguine Lich.</b> Damage: 12-16 → 13-16</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 6:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dread Knight.</b> HP: 100 → 80.</p></li><li><p class="bb_paragraph"><b>Avatar of War.</b> HP: 100 → 80, Initiative: 11 → 10.</p></li><li><p class="bb_paragraph"><b>Hollow Reaper.</b></p><ul class="bb_ul"><li><p class="bb_paragraph">HP: 100 → 80</p></li><li><p class="bb_paragraph">Damage: 22-24 → 24-26</p></li><li><p class="bb_paragraph">Initiative: 10 → 11</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 7.</b> HP restored via "Vampirism" increased: 40% → 50%.</p></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Quiet Pavilion I" and "II" (Tier 2 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Kennel I" and "II" (Tier 3 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Tomb of Warriors I" and "II" (Tier 6 dwelling) is now 1000 Gold cheaper.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Laws of the Immortals".</b> Law point income bonus for cities reduced: 20/40/60% → 10/20/30%.</p></li><li><p class="bb_paragraph"><b>"Black Death".</b> Over-time effect damage bonus reduced: 50/100% → 25/50%.</p></li><li><p class="bb_paragraph"><b>"Bloodthirst".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Max level reduced: 2 → 1</p></li><li><p class="bb_paragraph">Cost increased: 3/3 → 6</p></li><li><p class="bb_paragraph">Vampirism effect improvement reduced: 50/100% → 60%</p></li></ul></li><li><p class="bb_paragraph"><b>"Animate Dead I", "III", and "V".</b> Now increases Necromantic Energy pool by 500 instead of increasing Necromancy skill power by 2%.</p></li><li><p class="bb_paragraph"><b>"Animate Dead II" and "IV".</b> Now increases Necromancy power by 2.5% instead of increasing Necromantic Energy pool by 250.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Grove</i></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following the last patch, Grove fell significantly in power. To bolster the faction, we are lowering the balance weight of all "Awakening" traits, as they prove to be quite situational in practice. This has led to creature adjustments, city dwelling cost rebalances, and adjustments to creature density on maps and in Pandora's Boxes.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hoplet:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 5 → 6</p></li><li><p class="bb_paragraph">Defense: 3 → 5</p></li><li><p class="bb_paragraph">Damage: 3-6 → 4-8</p></li></ul></li><li><p class="bb_paragraph"><b>Dawn Hoplet:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 7 → 9</p></li><li><p class="bb_paragraph">Defense: 3 → 5</p></li><li><p class="bb_paragraph">Damage: 3-6 → 4-8</p></li></ul></li><li><p class="bb_paragraph"><b>Dusk Hoplet:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 5 → 7</p></li><li><p class="bb_paragraph">Defense: 5 → 7</p></li><li><p class="bb_paragraph">Damage: 3-6 → 4-8</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 7:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Phoenix.</b> Speed: 7 → 8.</p></li><li><p class="bb_paragraph"><b>Flaming Phoenix:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 34 → 36</p></li><li><p class="bb_paragraph">Defense: 26 → 27, Speed: 9 → 10.</p></li></ul></li><li><p class="bb_paragraph"><b>Energy Phoenix:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 36 → 39</p></li><li><p class="bb_paragraph">Speed: 9 → 10</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Faun Huts II" (upgraded Tier 1 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Hop Patch I" and "II" (Tier 2 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Menhir Circle I" (Tier 3 dwelling) is now 250 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Menhir Circle II" (upgraded Tier 3 dwelling) is now 500 Gold more expensive, but no longer requires Ore.</p></li><li><p class="bb_paragraph">Construction of "Blooming Pond I" (Tier 4 dwelling) is now 1 Crystal cheaper.</p></li><li><p class="bb_paragraph">Construction of "Blooming Pond II" (upgraded Tier 4 dwelling) is now 250 Gold more expensive, but 1 Crystal cheaper.</p></li><li><p class="bb_paragraph">Construction of "Shroomwood Shack I" (Tier 5 dwelling) is now 2 Crystals more expensive, but 1 Gem and 1 Mercury cheaper.</p></li><li><p class="bb_paragraph">Construction of "Shroomwood Shack II" (upgraded Tier 5 dwelling) is now 500 Gold cheaper, but 2 Crystals more expensive.</p></li><li><p class="bb_paragraph">Construction of "Thunder Lair I" (Tier 6 dwelling) is now 500 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Thunder Lair II" (upgraded Tier 6 dwelling) is now 1000 Gold more expensive, but 5 Wood and Ore cheaper.</p></li><li><p class="bb_paragraph">Construction of "Pyre I" (Tier 7 dwelling) is now 2500 Gold and 5 Wood more expensive, but 5 Crystals cheaper.</p></li><li><p class="bb_paragraph">Construction of "Pyre II" (upgraded Tier 7 dwelling) is now 2500 Gold cheaper, but 5 Wood and Ore more expensive.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Child of Woods".</b> Grove hero sight radius bonus increased: 1/2 → 2/4. Grove hero movement points bonus increased: 10/20 → 15/30.</p></li><li><p class="bb_paragraph"><b>"Fertile Ground".</b> Growth bonus in all external dwellings increased: 50/100% → 100/200%.</p></li><li><p class="bb_paragraph"><b>"Elite Qilins".</b> Qilin damage bonus increased: 2/4/6 → 3/6/9.</p></li><li><p class="bb_paragraph"><b>"Force of Nature".</b> Heroic Strike damage bonus increased: 10 → 20.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Schism</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 1. Ferocious Ra’Shoth.</b> Speed: 5 → 6.</p></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "House of Chains I" (Tier 5 dwelling) is now 1000 Gold cheaper, but 5 Mercury more expensive.</p></li><li><p class="bb_paragraph">Construction of "House of Chains II" (upgraded Tier 5 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Bloated Mansion I" (Tier 6 dwelling) is now 1500 Gold cheaper, but 5 Mercury more expensive.</p></li><li><p class="bb_paragraph">Construction of "Eerie Summoning Rite I" (Tier 7 dwelling) is now 2500 Gold more expensive, but 5 Mercury cheaper.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Unfrozen Strength I—VII".</b> Max level reduced: 2 → 1.</p></li><li><p class="bb_paragraph"><b>"Depths of Mind".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Max level increased: 2 → 3.</p></li><li><p class="bb_paragraph">Daily morning mana restoration reduced: 10/20% → 5/10/15%.</p></li><li><p class="bb_paragraph">Cost increased: 1/1 → 2/2/2.</p></li></ul></li><li><p class="bb_paragraph"><b>"Cold Touch".</b> Cost increased: 3/3 → 4/4.</p></li><li><p class="bb_paragraph"><b>"Call of the Deep".</b> Max level increased: 2 → 3.</p></li><li><p class="bb_paragraph"><b>"The Abyss Stares Back".</b> Law Tier reduced: 5 → 4. Cost reduced: 5 → 4.</p></li><li><p class="bb_paragraph"><b>"Elite Abyssal Envoys".</b> Abyssal Envoys movement speed and initiative bonus reduced: 3 → 2.</p></li><li><p class="bb_paragraph"><b>"Ice Storms".</b> Cost increased: 4 → 5.</p></li><li><p class="bb_paragraph"><b>"The World is Ours".</b> Cost increased: 3 → 6.</p></li><li><p class="bb_paragraph"><b>"Planar Explorers".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained Astrology Points increased: 250/500/750 → 500/1000/1500.</p></li><li><p class="bb_paragraph">Cost increased: 2/2/2 → 3/3/3.</p></li></ul></li><li><p class="bb_paragraph"><b>"Survival Conditions".</b> Law Tier reduced: 4 → 3.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Hive</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 6:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Waurms:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 20 → 21</p></li><li><p class="bb_paragraph">Defense: 20 → 21</p></li></ul></li><li><p class="bb_paragraph"><b>Devourer:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 20 → 21</p></li><li><p class="bb_paragraph">Defense: 20 → 21</p></li><li><p class="bb_paragraph">Damage: 24-26 → 26-28</p></li></ul></li><li><p class="bb_paragraph"><b>Pyroboros:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 20 → 21</p></li><li><p class="bb_paragraph">Defense: 20 → 21</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Buildings.</b> Construction of "Burning Soul Burrows I" (Tier 6 dwelling) now requires "Paper Nest I" (Tier 3 dwelling) instead of "Chitinous Ziggurat I" (Tier 4 dwelling).</p></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Hive Offsprings I".</b> Larva explosion damage bonus reduced: 100% → 50%.</p></li><li><p class="bb_paragraph"><b>"Hive Offsprings II".</b> Now grants summoned larvae the Taunt effect instead of the Double Attack effect.</p></li><li><p class="bb_paragraph"><b>"Hive Offsprings III".</b> Now grants summoned larvae the Double Attack effect instead of the Taunt effect.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Dungeon</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 2:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Infiltrator:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 2 → 4</p></li><li><p class="bb_paragraph">Damage: 3-5 → 3-6</p></li></ul></li><li><p class="bb_paragraph"><b>Guile Infiltrator:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 2 → 4</p></li><li><p class="bb_paragraph">Damage: 3-5 → 3-6</p></li></ul></li><li><p class="bb_paragraph"><b>Bleak Infiltrator:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 3 → 4</p></li><li><p class="bb_paragraph">Damage: 3-5 → 3-6</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 3:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Onyx Dancer.</b> HP: 18 → 20.</p></li><li><p class="bb_paragraph"><b>Jasper Dancer.</b> HP: 18 → 20.</p></li><li><p class="bb_paragraph"><b>Aureate Dancer.</b> HP: 18 → 20.</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 5:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Medusa Sculptor.</b> Defense: 17 → 18.</p></li><li><p class="bb_paragraph"><b>Medusa Queen:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Attack: 15 → 17</p></li><li><p class="bb_paragraph">Initiative: 7 → 8</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Tier 6:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hydra.</b> Initiative: 8 → 6.</p></li><li><p class="bb_paragraph"><b>Chthonic Hydra.</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 34 → 30</p></li><li><p class="bb_paragraph">Initiative: 8 → 6</p></li></ul></li><li><p class="bb_paragraph"><b>Infernal Hydra.</b> Initiative: 10 → 8.</p></li></ul></li><li><p class="bb_paragraph"><b>Tier 7:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Cave Dragon.</b> Damage: 45-50 → 50-60.</p></li><li><p class="bb_paragraph"><b>Black Dragon:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Defense: 31 → 32</p></li><li><p class="bb_paragraph">Damage: 60-65 → 65-75</p></li></ul></li><li><p class="bb_paragraph"><b>Ashen Dragon.</b> Damage: 60-65 → 65-75.</p></li></ul></li><li><p class="bb_paragraph"><b>Buildings:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Construction of "Warren I" (Tier 1 dwelling) is now 250 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Safe House I" and "II" (Tier 2 dwelling) is now 500 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Amphitheater I" (Tier 3 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Labyrinth II" (upgraded Tier 4 dwelling) is now 250 Gold more expensive.</p></li><li><p class="bb_paragraph">Construction of "Chthonic Home I" (Tier 6 dwelling) is now 500 Gold cheaper.</p></li><li><p class="bb_paragraph">Construction of "Chthonic Home II" (upgraded Tier 6 dwelling) is now 500 Gold and 5 Wood cheaper.</p></li><li><p class="bb_paragraph">Construction of "Cave Palace II" (upgraded Tier 7 dwelling) is now 5 Wood and Ore more expensive.</p></li></ul></li><li><p class="bb_paragraph"><b>Laws:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Children of Dungeon I—VII".</b> Cost reduced: 3 → 2.</p></li><li><p class="bb_paragraph"><b>"Leaders of the Nation".</b> Cost increased: 2/2 → 3/3.</p></li><li><p class="bb_paragraph"><b>"Tactical Advantage".</b> Cost increased: 5 → 6.</p></li><li><p class="bb_paragraph"><b>"Triumvirate’s Agents".</b> Cost increased: 4/4 → 5/5.</p></li><li><p class="bb_paragraph"><b>"Magical Education".</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Max level increased: 1 → 2.</p></li><li><p class="bb_paragraph">Cost reduced: 5 → 4/4.</p></li></ul></li><li><p class="bb_paragraph"><b>"Saturation".</b> Cost reduced: 4 → 3.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Neutral Creatures</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 4. Starchild:</b> Now deals only 50% damage to adjacent targets with its basic attack.</p></li><li><p class="bb_paragraph"><b>Tier 6. Worldwatcher:</b> Granted a new passive ability that protects the stack from effects that instantly kill extra units upon attack.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Pandora's Boxes</i></p><p class="bb_paragraph">The number of creatures players can receive from Pandora's Boxes has been adjusted. Values are given for standard/upgraded versions in "before → after" format:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Necropolis:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 3, Undead Pet: 50/35 → 50/36.</p></li><li><p class="bb_paragraph">Tier 4, Graverobber: 31/21 → 31/22.</p></li><li><p class="bb_paragraph">Tier 6, Dread Knight: 16/10 → 18/11.</p></li></ul></li><li><p class="bb_paragraph"><b>Grove:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 2, Hoplet: 30/20 → 25/20.</p></li><li><p class="bb_paragraph">Tier 3, Vine Iriyad: 28/20 → 24/17.</p></li><li><p class="bb_paragraph">Tier 4, Naiad: 23/16 → 24/17.</p></li><li><p class="bb_paragraph">Tier 5, Herbomancer: 18/12 → 19/12.</p></li><li><p class="bb_paragraph">Tier 6, Qilin: 13/9 → 14/9.</p></li></ul></li><li><p class="bb_paragraph"><b>Schism:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 2, Cultist: 25/20 → 30/20.</p></li><li><p class="bb_paragraph">Tier 4, Grand Shoth: 20/14 → 21/15.</p></li><li><p class="bb_paragraph">Tier 5, Concubus: 22/15 → 21/14.</p></li></ul></li><li><p class="bb_paragraph"><b>Hive:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 4, Scorpion: 32/22 → 29/20.</p></li><li><p class="bb_paragraph">Tier 5, Reaver: 15/10 → 16/11.</p></li><li><p class="bb_paragraph">Tier 6, Waurms: 13/8 → 12/8.</p></li></ul></li><li><p class="bb_paragraph"><b>Dungeon:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1, Troglodyte: 50/35 → 45/35.</p></li><li><p class="bb_paragraph">Tier 2, Infiltrator: 40/30 → 35/25.</p></li><li><p class="bb_paragraph">Tier 3, Onyx Dancer: 34/25 → 32/23.</p></li><li><p class="bb_paragraph">Tier 6, Hydra: 12/8 → 13/8.</p></li></ul></li><li><p class="bb_paragraph"><b>Neutral Creatures:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1: 56 → 60.</p></li><li><p class="bb_paragraph">Tier 2: 32 → 35.</p></li><li><p class="bb_paragraph">Tier 3: 22 → 21.</p></li><li><p class="bb_paragraph">Tier 4: 15 → 17.</p></li><li><p class="bb_paragraph">Tier 5: 12 → 14.</p></li><li><p class="bb_paragraph">Tier 6: 9 → 10.</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Spells</b></div><p class="bb_paragraph"><i>Daylight Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Blessing".</b> Damage bonus to basic attacks reduced: 20/25/25/35% → 15/20/20/30%.</p></li><li><p class="bb_paragraph"><b>"Haste":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph">Casting cost increased: 6/6/6/6 → 8/8/8/8.</p></li></ul></li><li><p class="bb_paragraph"><b>"Favorable Wind":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Damage bonus to ranged and long-reach attacks changed: 20/25/35/50% → 20/30/40/40%.</p></li><li><p class="bb_paragraph">At level 4, it now also removes the combat shooting penalty.</p></li></ul></li><li><p class="bb_paragraph"><b>"Shorten Shadow".</b> Target Attack and Defense reduction increased: -2 → -3.</p></li><li><p class="bb_paragraph"><b>"Parry".</b> Casting cost reduced: 15/15/15/15 → 10/10/10/10.</p></li><li><p class="bb_paragraph"><b>"Radiant Armor":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Gained damage reduction reduced: 20/30/30/40% → 15/25/25/35%.</p></li><li><p class="bb_paragraph">Casting cost increased: 18/18/18/18 → 22/22/22/22.</p></li></ul></li><li><p class="bb_paragraph"><b>"Judgement".</b> Casting cost reduced: 35/35/35/35 → 30/30/30/30.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Nightshade Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Web".</b> Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph"><b>"Enlarge Shadow".</b> Target Attack and Defense increase boosted: 2 → 3.</p></li><li><p class="bb_paragraph"><b>"Despair":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base damage dealt reduced: 20/20/30/30 → 10/10/15/15.</p></li><li><p class="bb_paragraph">Casting cost increased: 9/9/9/9 → 11/11/11/11.</p></li></ul></li><li><p class="bb_paragraph"><b>"Fatal Decay".</b> Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph"><b>"Sleep".</b> Base duration of applied effect increased: 1/2/3/3 → 2/3/4/4.</p></li><li><p class="bb_paragraph"><b>"Vulnerability":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Effect power reduced: 20/30/50/50% → 20/30/30/30%.</p></li><li><p class="bb_paragraph">At level 3, it now amplifies damage received by the target to its maximum.</p></li><li><p class="bb_paragraph">Casting cost reduced: 11/11/11/11 → 8/8/8/8.</p></li></ul></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Arcane Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Early Start":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base duration of applied effect increased: 1/1/1/1 → 2/2/2/2.</p></li><li><p class="bb_paragraph">Casting cost increased: 6/6/6/6 → 8/8/8/8.</p></li></ul></li><li><p class="bb_paragraph"><b>"Energize".</b> Casting cost reduced: 11/9/9/9 → 9/7/7/7.</p></li><li><p class="bb_paragraph"><b>"Optical Illusion".</b> Ranged damage reduction increased: 25/50/50/50% → 30/60/60/60%.</p></li><li><p class="bb_paragraph"><b>"Temporal Spheres":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Now deals Magic Damage instead of Pure Damage.</p></li><li><p class="bb_paragraph">Casting cost increased: 9/9/9/9 → 11/11/11/11.</p></li></ul></li><li><p class="bb_paragraph"><b>"Carapace".</b> Casting cost increased: 14/11/11/11 → 18/14/14/14.</p></li><li><p class="bb_paragraph"><b>"Impending Fate".</b> Damage per target level reduced: 20/30/45/45 → 15/25/40/40.</p></li><li><p class="bb_paragraph"><b>"Mirror Copy".</b> When creating a copy, it now duplicates only the native size of the stack, excluding temporary units.</p></li><li><p class="bb_paragraph"><b>"Reality Distortion".</b> Damage is now distributed across multiple hits corresponding to the number of hits the stack sustained while under the effect, instead of a single strike. Total skill efficiency remains unchanged.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Primal Magic</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>"Ice Bolt".</b> Base damage dealt reduced: 75/150/150/150 → 50/100/100/100.</p></li><li><p class="bb_paragraph"><b>"Cave In":</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Base damage dealt increased: 50/100/100/100 → 75/150/150/150.</p></li><li><p class="bb_paragraph">Casting cost increased: 10/10/10/10 → 12/12/12/12.</p></li></ul></li><li><p class="bb_paragraph"><b>"Anti‑Magic".</b> Casting cost reduced: 16/16/16/16 → 12/12/12/12.</p></li><li><p class="bb_paragraph"><b>"Circle of Winter".</b> Casting cost increased: 19/19/19/19 → 21/21/21/21.</p></li><li><p class="bb_paragraph"><b>"Stone Fangs".</b> Casting cost reduced: 18/18/18/18 → 11/11/11/11.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Artifacts</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Automated Antimagic Shield.</b> Gained a new, additional effect: friendly creatures are immune to "Berserk."</p></li><li><p class="bb_paragraph"><b>Protective Belt.</b> Gained a new, additional effect: friendly creatures are immune to "Sleep."</p></li><li><p class="bb_paragraph"><b>Crimson Resonance Controller.</b> Gained a new, additional effect: friendly creatures are immune to effects that prevent them from attacking.</p></li><li><p class="bb_paragraph"><b>Emerald Resonance Controller.</b> Gained a new, additional effect: friendly creatures are immune to effects that instantly kill extra units upon attack.</p></li><li><p class="bb_paragraph"><b>Caduceus</b> Mana restored decreased: 6 → 4.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Map Generator and Objects</b></div><p class="bb_paragraph"><b>General Changes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Guard layout for the "Tomb of a Nameless Hero" object is now same, regardless of the artifact contained inside.</p></li><li><p class="bb_paragraph">Added a new template for Classic Mode — <b>Jebus Tournament</b>: a template utilizing gameplay principles of Jebus Cross, but featuring tournament battles on Day 6 of Week 1, and Days 1, 3, 5, and 7 of Week 2. The tournament is a best-of-5 format, and always features the player's starting hero. Note that if the hero is dead when a battle begins, it results in an automatic loss.</p></li><li><p class="bb_paragraph">Added a new template for Single Hero Mode — <b>Outcast Tournament</b>: a template utilizing gameplay principles of Jebus Outcast and Vendetta, featuring tournament battles on Week 2 Day 1, Week 2 Day 6, and Week 3 Day 4. The tournament is a best-of-3 format.</p></li><li><p class="bb_paragraph">Added a new template for Single Hero Mode — <b>Mix</b>: a tournament-format template focused on town development and castle progression in the style of Exodus.</p></li><li><p class="bb_paragraph">Added a new template for Single Hero Mode — <b>Galaxy</b>: a tournament-format template featuring a hybrid playstyle centered around town development and capturing global map objectives.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Jebus Cross</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Slightly decreased the generation count of Pandora's Boxes in starting areas.</p></li><li><p class="bb_paragraph">"Eternal Dragon" can no longer generate in starting areas.</p></li><li><p class="bb_paragraph">Guard strength increased by 5% in all areas.</p></li><li><p class="bb_paragraph">Guard strength increased by 15% for the central area entrance.</p></li><li><p class="bb_paragraph">The probability of generating the following objects without external guards has been significantly reduced: "Point of Balance", "Colosseum", "Ritual Pyre", "Tomb of Vigilance", "Boreal Call", "Carrion Pile", "Petrified Memorial”.</p></li></ul><p class="bb_paragraph"><b>Exodus</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Template final battles now occur on the following in-game days:</p><ul class="bb_ul"><li><p class="bb_paragraph">Week 2, Day 3.</p></li><li><p class="bb_paragraph">Week 3, Day 4 (instead of Week 3, Day 5).</p></li><li><p class="bb_paragraph">Week 4, Day 5 (instead of Week 4, Day 7).</p></li></ul></li><li><p class="bb_paragraph">Unique active faction buildings can no longer be constructed in the uncaptured starting city by default.</p></li><li><p class="bb_paragraph">Slightly increased the area size of each player's first treasury area.</p></li><li><p class="bb_paragraph">Guard strength increased by 15% for each player's first treasury.</p></li><li><p class="bb_paragraph">Guard strength increased by 25% for each player's final treasury area.</p></li><li><p class="bb_paragraph">"Four Scholars Shrine" no longer generates in either player's final area.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Helltide</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Guard strength increased by 10% for each player's central treasury.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Vendetta</b></p><ul class="bb_ul"><li><p class="bb_paragraph">One guaranteed "Well" object has been added to the player's starting area.</p></li><li><p class="bb_paragraph">Increased the weekly guard accumulation rate for all neutral cities within player starting areas.</p></li><li><p class="bb_paragraph">Guard strength increased by 35% for the central area entrance.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Sprint</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Accelerated the progression system for Laws by 1.5×.</p></li><li><p class="bb_paragraph">Accelerated the unlock progression rate for Global Map spells by 2.0×.</p></li><li><p class="bb_paragraph">"Fallen Angel Wings" can no longer generate on this template.</p></li><li><p class="bb_paragraph">Guard strength increased by 20% for the player's final and penultimate areas.</p></li><li><p class="bb_paragraph">The guaranteed "Pit of Glory" has been replaced with a guaranteed "Four Scholars Shrine."</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Sand Clover</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted biome generation rules for side and connection areas on this template.</p></li><li><p class="bb_paragraph">Added minor symbolic guards between individual elements of the central area.</p></li><li><p class="bb_paragraph">"Altar of Insight" objects in the central area have been replaced with "Endless Scrolls" of various magic schools.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Exodus, Helltide, Blitz, Massacre, Sprint</b></p><ul class="bb_ul"><li><p class="bb_paragraph">"Stables" and "Tear of Truth" can no longer generate on these templates.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Matchmaking</b></div><blockquote class="bb_blockquote"><p class="bb_paragraph">Following the introduction of features that save combat configurations and layouts to conserve tactical phase time, we are adjusting timer settings available during battles with neutral armies.</p><p class="bb_paragraph">Furthermore, we are rolling out a slight rebalance to template rotations in Classic Mode: as a test, the experimental template Jebus Tournament is introduced in place of Sand Clover — a tournament system template for Classic Mode featuring uninterrupted simultaneous turns. You will always fight using your initially selected hero; keep in mind that if your hero is dead when the match triggers, it results in an automatic loss.</p><p class="bb_paragraph">We are also adjusting the template rotation pool for Single Hero Mode: the selection now lists 4 templates featuring infinite simultaneous turns, some focused heavily on town infrastructure and town progression, and others centered around external map structures and resources. Consequently, we are temporarily removing Exodus from the mandatory selection pool during this test window to allow players to easily explore these new templates.</p></blockquote><p class="bb_paragraph"><b>Classic Mode</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Map rotation updated:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Old set:</b> Jebus Cross, Universe, Infinity, Sand Clover, Arcade.</p></li><li><p class="bb_paragraph"><b>New set:</b> Jebus Cross, Universe, Infinity, Last Fortress, Jebus Tournament, Arcade.</p></li></ul></li><li><p class="bb_paragraph">Jebus Cross and Jebus Tournament are always included in the selection pool.</p></li><li><p class="bb_paragraph">Combat timer values adjusted across leagues: 120 → 90 seconds.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Single Hero Mode</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Map rotation updated:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Old set:</b> Harmony, Sprint, Exodus, Blitz, Vendetta.</p></li><li><p class="bb_paragraph"><b>New set:</b> Helltide, Sprint, Exodus, Blitz, Outcast Tournament, Vendetta.</p></li></ul></li><li><p class="bb_paragraph">Combat timer values adjusted across leagues:</p><ul class="bb_ul"><li><p class="bb_paragraph">Placement League: 75 seconds per battle.</p></li><li><p class="bb_paragraph">Iron: 80 seconds per battle.</p></li><li><p class="bb_paragraph">Bronze: 80 seconds per battle.</p></li><li><p class="bb_paragraph">Silver: 80 seconds per battle.</p></li><li><p class="bb_paragraph">Gold: 75 seconds per battle.</p></li><li><p class="bb_paragraph">Platinum: 70 seconds per battle.</p></li><li><p class="bb_paragraph">Diamond: 65 seconds per battle.</p></li><li><p class="bb_paragraph">Master League: 60 seconds per battle.</p></li></ul></li><li><p class="bb_paragraph">On Outcast Tournament and Vendetta templates, this time is reduced by an additional 20 seconds.</p></li><li><p class="bb_paragraph">In all leagues, the daily timer bonus has been increased by 15 seconds.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Pick and Ban System</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the faction ban-and-pick order between both players:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Old order:</b> Player 1 Ban — Player 2 Ban — Player 2 Pick — Player 1 Pick</p></li><li><p class="bb_paragraph"><b>New order:</b> Player 1 Ban — Player 2 Ban — Player 1 Pick — Player 2 Pick</p></li></ul></li><li><p class="bb_paragraph">Player 1 and Player 2 assignments are now determined purely at random, rather than being based on matchmaking queue duration.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Arena Mode</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Following the latest balance update, Magic heroes have shown a trend of improved performance. We are rolling out a minor adjustment by increasing the average starting army size for both players. Among other side effects, this will slightly boost the baseline efficiency of Might heroes in Arena Mode. Factions that received substantial buffs in recent updates will receive a lower scaling adjustment compared to the rest.</p></blockquote><ul class="bb_ul"><li><p class="bb_paragraph">The number of creatures offered to players has been changed (values shown for standard/upgraded versions in "before → after" format):</p></li></ul><p class="bb_paragraph">Temple</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Swordsman: 180/140 → 200/155.</p></li><li><p class="bb_paragraph">Tier 2. Crossbowman: 140/100 → 160/120.</p></li><li><p class="bb_paragraph">Tier 3. Griffin: 65/50 → 70/52.</p></li><li><p class="bb_paragraph">Tier 4. Lightweaver: 58/40 → 64/44.</p></li><li><p class="bb_paragraph">Tier 5. Cavalry: 26/18 → 28/19.</p></li><li><p class="bb_paragraph">Tier 6. Inquisitor: 25/16 → 27/17.</p></li><li><p class="bb_paragraph">Tier 7. Angel: Unchanged.</p></li></ul><p class="bb_paragraph">Necropolis</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Skeleton: 370/280 → 425/325.</p></li><li><p class="bb_paragraph">Tier 2. Wight: 145/110 → 165/125.</p></li><li><p class="bb_paragraph">Tier 3. Undead Pet: 130/90 → 144/104.</p></li><li><p class="bb_paragraph">Tier 4. Graverobber: 64/44 → 76/52.</p></li><li><p class="bb_paragraph">Tier 5. Lich: 54/36 → 60/40.</p></li><li><p class="bb_paragraph">Tier 6. Dread Knight: 28/18 → 34/21.</p></li><li><p class="bb_paragraph">Tier 7. Vampire: 22/13 → 24/14.</p></li></ul><p class="bb_paragraph">Grove</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Faun: 145/110 → 150/115.</p></li><li><p class="bb_paragraph">Tier 2. Hoplet: 105/75 → 90/70.</p></li><li><p class="bb_paragraph">Tier 3. Vine Iriyad: 70/50 → 78/56.</p></li><li><p class="bb_paragraph">Tier 4. Naiad: 52/36 → 58/40.</p></li><li><p class="bb_paragraph">Tier 5. Herbomancer: 37/24 → 38/25.</p></li><li><p class="bb_paragraph">Tier 6. Qilin: 20/12 → 25/16.</p></li><li><p class="bb_paragraph">Tier 7. Phoenix: Unchanged.</p></li></ul><p class="bb_paragraph">Schism</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Ra’Shoth: 220/165 → 235/185.</p></li><li><p class="bb_paragraph">Tier 2. Cultist: 110/85 → 125/90.</p></li><li><p class="bb_paragraph">Tier 3. Aga’Shoth Riders: 95/70 → 105/74.</p></li><li><p class="bb_paragraph">Tier 4. Grand Shoth: 50/34 → 54/36.</p></li><li><p class="bb_paragraph">Tier 5. Concubus: 48/32 → 47/31.</p></li><li><p class="bb_paragraph">Tier 6. Arbitrator: 25/15 → 26/16.</p></li><li><p class="bb_paragraph">Tier 7. Abyssal Envoys: Unchanged.</p></li></ul><p class="bb_paragraph">Hive</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Parasite: 165/125 → 180/140.</p></li><li><p class="bb_paragraph">Tier 2. Locust: 105/80 → 115/85.</p></li><li><p class="bb_paragraph">Tier 3. Hornet: 65/45 → 70/50.</p></li><li><p class="bb_paragraph">Tier 4. Scorpion: 60/42 → 64/44.</p></li><li><p class="bb_paragraph">Tier 5. Reaver: 27/18 → 29/19.</p></li><li><p class="bb_paragraph">Tier 6. Waurms: 20/13 → 21/13.</p></li><li><p class="bb_paragraph">Tier 7. Hive Queen: Unchanged.</p></li></ul><p class="bb_paragraph">Dungeon</p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 1. Troglodyte: 295/230 → 320/245.</p></li><li><p class="bb_paragraph">Tier 2. Infiltrator: 140/105 → 140/100.</p></li><li><p class="bb_paragraph">Tier 3. Onyx Dancer: 105/75 → 108/76.</p></li><li><p class="bb_paragraph">Tier 4. Minotaur: 52/36 → 54/38.</p></li><li><p class="bb_paragraph">Tier 5. Medusa: 47/31 → 49/32.</p></li><li><p class="bb_paragraph">Tier 6. Hydra: 22/14 → 25/15.</p></li><li><p class="bb_paragraph">Tier 7. Cave Dragon: Unchanged.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Localization</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Wight ability "Memory Devourer" has been renamed to <b>"Phantom Vampirism"</b> to clearly indicate that it benefits from the Necropolis faction law "Bloodthirst".</p></li><li><p class="bb_paragraph">The Sanguine Lich’s ability "Unlife, Undeath" has been renamed to <b>"Temporal Vampirism"</b> to clearly indicate that it benefits from the Necropolis faction law "Bloodthirst".</p></li><li><p class="bb_paragraph">Added the clarification note <b>"Does not revive fallen units."</b> to the tooltip text of the following abilities: "Temporal Vampirism" (Sanguine Lich), "Holy Ablution" (Hierophant), "Regeneration" (Chthonic Hydra), "Way of Arina" (Sentinel of Glory), as well as the "Guardian" sub-skill under the "Righteousness" skill tree.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Steam reviews — thank you!</b></div><hr><p class="bb_paragraph">Your reviews help us understand what matters most to you. We read every single one, so please keep them coming — they really do make a difference.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Official Wiki</b></div><hr><p class="bb_paragraph">New to the series or a returning veteran? We have an <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.hoodedhorse.com%2FHeroes_of_Might_and_Magic_Olden_Era%2FMain_Page%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Official Community Wiki</a> for you to master the art of war! Thanks to active community members, it has detailed breakdowns of unit stats, spell tiers, and other detailed data for those who wish to dig deeper. You, our community, are the gift that keeps on giving!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Join the Community</b></div><hr><p class="bb_paragraph">Stay informed and share your victories with the community! Follow us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Funfrozen%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Discord</a>, <a class="bb_link" href="https://steamcommunity.com/app/3105440?snr=1_2108_9__2107" target="_blank" rel="">Steam</a> and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FUnfrozen.official%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Facebook</a> for the latest patch notes, community discussions and chit chat with our team! We would also like to take this opportunity to give a shoutout to the <a class="bb_link" href="https://www.reddit.com/r/OldenEra/&snr=1_2108_9__2107" target="_blank" rel="">unofficial community subreddit</a>, where you’re also welcome to share your thoughts!</p><p class="bb_paragraph"></p><p class="bb_paragraph">With love,</p><p class="bb_paragraph">???? Unfrozen Team</p>]]> </content:encoded>
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<title>2026皮膚徵件比賽決賽投票開始及注意事項說明</title>
<link>https://xinker.org/zh/2026%E7%9A%AE%E8%86%9A%E5%BE%B5%E4%BB%B6%E6%AF%94%E8%B3%BD%E6%B1%BA%E8%B3%BD%E6%8A%95%E7%A5%A8%E9%96%8B%E5%A7%8B%E5%8F%8A%E6%B3%A8%E6%84%8F%E4%BA%8B%E9%A0%85%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/2026%E7%9A%AE%E8%86%9A%E5%BE%B5%E4%BB%B6%E6%AF%94%E8%B3%BD%E6%B1%BA%E8%B3%BD%E6%8A%95%E7%A5%A8%E9%96%8B%E5%A7%8B%E5%8F%8A%E6%B3%A8%E6%84%8F%E4%BA%8B%E9%A0%85%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。 2026皮膚徵件比賽決賽投票已正式開啟。 徵件比賽自5/22（週五）開始，並於6/26（週五）拉下序幕，誠摯感謝各位繼承者的熱情關注與參與。以下是投票參與方法、決賽入圍者的原稿提交方式，以及其他注意事項的相關說明。 投票參與及詳細內容，可前往活動頁面進行確認。【立即前往投票頁面】 ■投票時間及規則說明－投票時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00－投票次數：各類別（繼承者、移動工具）1次，最多可參與2次－參與條件：僅限全局等級達到10級以上的帳戶參與－注意事項└ 投票在各類別僅能進行一次，之後將無法變更或取消，請謹慎選擇。└ 即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。 ■決賽入圍者原始檔提交說明－請於提交期間內將作品原檔發送至下方電子信箱地址。－提交時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00－提交的電子信箱地址：http://mailto:tfd_contest@nexon.co.kr－提交檔案：決賽入圍作品（繼承者、移動工具皮膚）的PSD原始檔等製作原檔。－信件格式└ 標題：請在前綴加上【原稿提交】並自由撰寫內容└ 內容：請附上投件作品的原始檔案，並註明遊戲內帳戶名稱（包含暱稱#4位數字）※請務必正確填寫帳戶名稱，須包含#標籤後的4位數字。 ■說明事項（1）關於決賽入圍作品－決賽入圍作品是根據事先公告的評選標準及營運政策選出的。－若有作品以不當方式進入決賽，將有可能被排除在得獎名單之外。－決賽入圍作品將從投票開始起，與帳戶名稱一同公開於官網，之後變更的帳戶名稱將不會反映在投票頁面上。－決賽入圍者必須按照「決賽入圍者原始檔提交說明」，透過登錄的電子信箱完成提交原始檔，未提交者將有可能被排除在得獎名單之外。（2）關於投票－每個帳戶可在各類別投票1次，無法在相同類別中重複投票。－僅限全局等級達到10級以上的帳戶才可參與投票。－投票現況將於每日GMT+8標準時間15點更新。－完成投票後，無法取消或變更。└ 請注意！即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。（3）關於不當行為－禁止任何可能影響投票的有形、無形有償交易、提供道具、分享帳戶、發放宣傳性獎勵等行為。└ 若經確認存在此類行為，該投件作品可能會被取消決賽或得獎資格。－任何異常性宣傳、操縱推薦、使用多重帳戶等損害公平性的行為將被視為違反營運政策，並可能導致該投件作品的投票無效或被取消得獎資格。（4）其他說明事項－最終得獎作品將根據投票結果選出，若經確認存在不當行為，則可能被排除在得獎名單之外。－大獎得獎作品在實際遊戲內實作時，可能因技術限制或優化等因素，導致與提交的設計有所不同。－徵件比賽的日程、獎勵、營運標準等可能有所變更，變更時將另行公告通知。－不接受關於作品評選及評選結果的個別諮詢。 ■個人資料蒐集相關注意事項－提交原始檔是證明製作過程的必要程序。如不同意，得獎資格可能會被取消。－若資訊填寫不正確，或未於指定期限內回信，可能會被取消得獎資格。－NEXON僅針對徵件比賽之營運目的，如受理徵件比賽參賽作品、公布得獎者、頒獎、內容使用契約簽訂等，蒐集、使用最低限度的個人資料（遊戲帳戶名稱、電子信箱等），不會用於其他用途。－蒐集的個人資料會在相關作業結束及處理目的達成後，立即妥善地銷毀。－提交原檔時，請務必注意不得包含肖像等可識別個人身分的資訊。－在向得獎者發放獎金及獎品的過程中，可能會要求提供姓名、國家、護照號碼、護照影本等個人資料，且所需資訊可能根據國家而有所不同。－為了發放獎金及獎品，所需資訊的請求將透過提交「PSD原始檔」時所使用的電子信箱進行個別聯絡。若未在指定期限內回信，得獎資格可能會被取消。－若資訊填寫不正確，或公布得獎者後未於指定期限內完成個人資料蒐集及使用同意、著作權讓與契約等必要流程之同意時，可能會被排除在最終得獎作品名單及贈品發放對象之外。 謝謝。 ]]></description>
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<pubDate>Mon, 06 Jul 2026 19:36:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026皮膚徵件比賽決賽投票開始及注意事項說明</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">2026皮膚徵件比賽決賽投票已正式開啟。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">徵件比賽自5/22（週五）開始，並於6/26（週五）拉下序幕，誠摯感謝各位繼承者的熱情關注與參與。</p><p class="bb_paragraph">以下是投票參與方法、決賽入圍者的原稿提交方式，以及其他注意事項的相關說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">投票參與及詳細內容，可前往活動頁面進行確認。</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftfd.nexon.com%2Fko%2Fevents%2F2025%2F09%2Fvote" target="_blank" rel=" noopener">【立即前往投票頁面】</a></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■投票時間及規則說明</b></p><p class="bb_paragraph">－投票時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00</p><p class="bb_paragraph">－投票次數：各類別（繼承者、移動工具）1次，最多可參與2次</p><p class="bb_paragraph">－參與條件：僅限全局等級達到10級以上的帳戶參與</p><p class="bb_paragraph">－注意事項</p><p class="bb_paragraph">└ 投票在各類別僅能進行一次，之後將無法變更或取消，請謹慎選擇。</p><p class="bb_paragraph">└ 即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■決賽入圍者原始檔提交說明</b></p><p class="bb_paragraph">－請於提交期間內將作品原檔發送至下方電子信箱地址。</p><p class="bb_paragraph">－提交時間：GMT+8 2026.07.06（週一）15:00～2026.07.20（週一）15:00</p><p class="bb_paragraph">－提交的電子信箱地址：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Atfd_contest%40nexon.co.kr" target="_blank" rel=" noopener">http://mailto:tfd_contest@nexon.co.kr</a></p><p class="bb_paragraph">－提交檔案：決賽入圍作品（繼承者、移動工具皮膚）的PSD原始檔等製作原檔。</p><p class="bb_paragraph">－信件格式</p><p class="bb_paragraph">└ 標題：請在前綴加上【原稿提交】並自由撰寫內容</p><p class="bb_paragraph">└ 內容：請附上投件作品的原始檔案，並註明遊戲內帳戶名稱（包含暱稱#4位數字）</p><p class="bb_paragraph">※請務必正確填寫帳戶名稱，須包含#標籤後的4位數字。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■說明事項</b></p><p class="bb_paragraph"><b>（1）關於決賽入圍作品</b></p><p class="bb_paragraph">－決賽入圍作品是根據事先公告的評選標準及營運政策選出的。</p><p class="bb_paragraph">－若有作品以不當方式進入決賽，將有可能被排除在得獎名單之外。</p><p class="bb_paragraph">－決賽入圍作品將從投票開始起，與帳戶名稱一同公開於官網，之後變更的帳戶名稱將不會反映在投票頁面上。</p><p class="bb_paragraph">－決賽入圍者必須按照「決賽入圍者原始檔提交說明」，透過登錄的電子信箱完成提交原始檔，未提交者將有可能被排除在得獎名單之外。</p><p class="bb_paragraph"><b>（2）關於投票</b></p><p class="bb_paragraph">－每個帳戶可在各類別投票1次，無法在相同類別中重複投票。</p><p class="bb_paragraph">－僅限全局等級達到10級以上的帳戶才可參與投票。</p><p class="bb_paragraph">－投票現況將於每日GMT+8標準時間15點更新。</p><p class="bb_paragraph">－完成投票後，無法取消或變更。</p><p class="bb_paragraph">└ 請注意！即使不小心投票給不想選的作品，也無法回收或重新獲得投票權。</p><p class="bb_paragraph"><b>（3）關於不當行為</b></p><p class="bb_paragraph">－禁止任何可能影響投票的有形、無形有償交易、提供道具、分享帳戶、發放宣傳性獎勵等行為。</p><p class="bb_paragraph">└ 若經確認存在此類行為，該投件作品可能會被取消決賽或得獎資格。</p><p class="bb_paragraph">－任何異常性宣傳、操縱推薦、使用多重帳戶等損害公平性的行為將被視為違反營運政策，並可能導致該投件作品的投票無效或被取消得獎資格。</p><p class="bb_paragraph"><b>（4）其他說明事項</b></p><p class="bb_paragraph">－最終得獎作品將根據投票結果選出，若經確認存在不當行為，則可能被排除在得獎名單之外。</p><p class="bb_paragraph">－大獎得獎作品在實際遊戲內實作時，可能因技術限制或優化等因素，導致與提交的設計有所不同。</p><p class="bb_paragraph">－徵件比賽的日程、獎勵、營運標準等可能有所變更，變更時將另行公告通知。</p><p class="bb_paragraph">－不接受關於作品評選及評選結果的個別諮詢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■個人資料蒐集相關注意事項</b></p><p class="bb_paragraph">－提交原始檔是證明製作過程的必要程序。如不同意，得獎資格可能會被取消。</p><p class="bb_paragraph">－若資訊填寫不正確，或未於指定期限內回信，可能會被取消得獎資格。</p><p class="bb_paragraph">－NEXON僅針對徵件比賽之營運目的，如受理徵件比賽參賽作品、公布得獎者、頒獎、內容使用契約簽訂等，蒐集、使用最低限度的個人資料（遊戲帳戶名稱、電子信箱等），不會用於其他用途。</p><p class="bb_paragraph">－蒐集的個人資料會在相關作業結束及處理目的達成後，立即妥善地銷毀。</p><p class="bb_paragraph">－提交原檔時，請務必注意不得包含肖像等可識別個人身分的資訊。</p><p class="bb_paragraph">－在向得獎者發放獎金及獎品的過程中，可能會要求提供姓名、國家、護照號碼、護照影本等個人資料，且所需資訊可能根據國家而有所不同。</p><p class="bb_paragraph">－為了發放獎金及獎品，所需資訊的請求將透過提交「PSD原始檔」時所使用的電子信箱進行個別聯絡。若未在指定期限內回信，得獎資格可能會被取消。</p><p class="bb_paragraph">－若資訊填寫不正確，或公布得獎者後未於指定期限內完成個人資料蒐集及使用同意、著作權讓與契約等必要流程之同意時，可能會被排除在最終得獎作品名單及贈品發放對象之外。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>Automobilista 2 V1.6.9.9 RELEASED!</title>
<link>https://xinker.org/zh/automobilista-2-v1699-released</link>
<guid>https://xinker.org/zh/automobilista-2-v1699-released</guid>
<description><![CDATA[ Automobilista 2 V1.6.9.9 is Now Live! The new update adds another batch of physics &amp; AI developments along with substantial visual improvements to wet weather &amp; changing conditons; it also expands on our trip through the 2000s with a new pack of exciting mid-2000s GT cars as part of the Historical Endurance Pack Pt2 DLC.As is tradition with AMS2, the new DLC content will remain free for all users to enjoy during the initial release days; the DLC itself isn´t available for purchase as Steam does not allow for DLC releases on weekends, but its store page should go live on Monday.Users who for whatever reason encounter issues with the new V1.6.9.9 upon release or who might have an imminent league race to run may still remain on the previous V1.6.9.81 by right-clicking on AMS2 in the Steam library -&gt; Properties -&gt; Beta and selecting the previousbuild branch.  V1.7 PHYSICS REVISIONSGeneral physics revisions for all classes in the sim have been in progress since the early months of the year, with the goal of having all complete for V1.7 release sometime during Q3 2026.The classes with full or advanced revisions as of V1.6.9.9 are:LMDh / GTPLMP2 (Gen1 &amp; 2)DPiP1/P2/P3/P4GT1GT1 2005GT2 2005GTR 2004GTEGT3 (Gen1 &amp; 2)GT OpenGT4GT5Porsche CupGinetta G55 SupercupGinetta G40 CupLamborghini Huracán Super TrofeoLamborghini Diablo Super TrofeoMaserati TrofeoSuper V8Stock USA (Gen1-3 &amp; LM)Stock Car Pro Series (2019-2024)SprintRaceLancer CupCopa ClassicCopa FuscaCopa UnoBMW M1 ProcarGroup AGroup CF-Vintage (Gen1&amp;2)F-Retro (Gen1-3)F-Classic (Gen1-4)F-HiTech (Gen1 &amp; 2)F-EdgeF-V10 (Gen1-3)F-V8 (Gen1-3)F-Hybrid (Gen1-3)F-USA (Gen1-3)F-USA 2023F-3 BrasilF-InterF-TrainerF-Trainer AdvancedF-JuniorF-Vee (Gen1 &amp; 2)Caterham SuperlightCaterham SupersportARC CamaroHypercarsSupercarsStreet Camaro SSPlease note that even classes listed above are still subject to further adjustments towards V1.7 release but are far along enough toClasses that have received only partial revisions and / or not revised at all for V1.7:GT ClassicsTC Vintages (Tier 1 &amp; 2)TSI CupCaterham 620RCaterham AcademyMni Cooper JCW UKKarting classesRallycrossOpala 1979 Stock CarsOpala 1986 Stock CarsOpala Old StockOmega 1999 Stock CarSuper Trophy TruckCopa TruckAI WET LINESV1.6.9.9 introduces support for AI wet lines, allowing the AI to explore the grippier areas of the track outside of the rubbered racing line which become slippery when wet.These wet lines have to be created manually so they will be introduced gradually all the way to V1.7 release; as of v1.6.9.9, these are the tracks with dedicated AI wet lines:Barcelona 1991Barcelona 1999Barcelona 2001Barcelona GP (no chicane)Barcelona NationalHungaroringImola 1972Imola 1988Imola 2001Imola 2005Imola (Modern layout)Interlagos 1991Interlagos 1993Interlagos GPInterlagos SCBMonza 2005Spa-Francorchamps 1993Spa-Francorchamps 2005Spa-Francorchamps 2005 ECSpa-Francorchamps 2020Spa-Francorchamps 2022V1.6.9.9 also iintegrates the visual improvements to wet &amp; changing conditions demonstrated in the video below:V1.6.9.81 -&gt; V1.6.9.9 CHANGELOGCONTENTHistorical Endurance Pack Pt2 DLC:Added Lister Storm GTM, Saleen S7-R to GT1 2005 classAdded Spyker C8 GT2-R, Panoz Esperante GTLM, TVR T400R &amp; GT2 ClassAdded Gillet Vertigo Streiff to GTR 2004 classAdded Maserati Grandsport to Maserati Trofeo classFREE:Added Milano 55 GT1 to GT1 2005 classGENERALVarious lighting, shader &amp; texture adjustments for improved visuals in changing weather &amp; evolving track conditionsAdjusted the particle opacity for the diffuser and wheel spray particles to bring them more in line with each otherUI &amp; HUDFixed Indianapolis 2005 RC being labelled as Oval in German localisationPHYSICSFurther V1.7 tire, aero &amp; default setup revisions (status of revisions listed in the notes above)Revised fuel tank position for F-Classics &amp; F-HiTechs, 2005 GT &amp; LMP carsMclaren MP4/12: Added missing default option for intermediate compoundAIEnabled the new AI multi-stint fuel strategy logic for timed racesAdded support for AI wet lines avoiding the slippery heavily rubbered zones when the track is wet(list of tracks with dedicated AI wet lines in the notes above)Enabled AI defensive moves during the first lap of the raceMinor adjustments to AI aero setups in various high speed tracksFurther general adjustments to AI brake overtaking brake aggression ratesFurther general adjustments for AI lateral movement rates when overtaking / defendingFurther calibration passes to all classes with V1.7 physics revisionsAUDIOAdjusted puddle splash sound effectsFixed occasional sound artifacts with small and medium sized crowdsFixed artifacts occurring for some stiffly sprung cars in external camera in replayTRACKSBarcelona: Fixed small gap in the terrain ]]></description>
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<pubDate>Mon, 06 Jul 2026 04:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Automobilista, V1.6.9.9, RELEASED</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Automobilista 2 V1.6.9.9 is Now Live! </b>The new update adds another batch of physics & AI developments along with substantial visual improvements to wet weather & changing conditons; it also expands on our trip through the 2000s with a new pack of exciting mid-2000s GT cars as part of the <b>Historical Endurance Pack Pt2</b> DLC.<br><br>As is tradition with AMS2, the new DLC content will<b> remain free for all users to enjoy during the initial release days</b>; the DLC itself isn´t available for purchase as Steam does not allow for DLC releases on weekends, but its store page should go live on Monday.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35138208/d6cc120788baf9f228a72bd6c06179ce476804fc.jpg">Users who for whatever reason encounter issues with the new <b>V1.6.9.9</b> upon release or who might have an imminent league race to run may still remain on the previous <b>V1.6.9.81 </b>by right-clicking on AMS2 in the Steam library -> Properties -> Beta and selecting the previousbuild branch.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>V1.7 PHYSICS REVISIONS</b><br>General physics revisions for all classes in the sim have been in progress since the early months of the year, with the goal of having all complete for V1.7 release sometime during Q3 2026.<br><br><b>The classes with full or advanced revisions as of V1.6.9.9 are:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">LMDh / GTP</p></li><li><p class="bb_paragraph">LMP2 (Gen1 & 2)</p></li><li><p class="bb_paragraph">DPi</p></li><li><p class="bb_paragraph">P1/P2/P3/P4</p></li><li><p class="bb_paragraph">GT1</p></li><li><p class="bb_paragraph">GT1 2005</p></li><li><p class="bb_paragraph">GT2 2005</p></li><li><p class="bb_paragraph">GTR 2004</p></li><li><p class="bb_paragraph">GTE</p></li><li><p class="bb_paragraph">GT3 (Gen1 & 2)</p></li><li><p class="bb_paragraph">GT Open</p></li><li><p class="bb_paragraph">GT4</p></li><li><p class="bb_paragraph">GT5</p></li><li><p class="bb_paragraph">Porsche Cup</p></li><li><p class="bb_paragraph">Ginetta G55 Supercup</p></li><li><p class="bb_paragraph">Ginetta G40 Cup</p></li><li><p class="bb_paragraph">Lamborghini Huracán Super Trofeo</p></li><li><p class="bb_paragraph">Lamborghini Diablo Super Trofeo</p></li><li><p class="bb_paragraph">Maserati Trofeo</p></li><li><p class="bb_paragraph">Super V8</p></li><li><p class="bb_paragraph">Stock USA (Gen1-3 & LM)</p></li><li><p class="bb_paragraph">Stock Car Pro Series (2019-2024)</p></li><li><p class="bb_paragraph">SprintRace</p></li><li><p class="bb_paragraph">Lancer Cup</p></li><li><p class="bb_paragraph">Copa Classic</p></li><li><p class="bb_paragraph">Copa Fusca</p></li><li><p class="bb_paragraph">Copa Uno</p></li><li><p class="bb_paragraph">BMW M1 Procar</p></li><li><p class="bb_paragraph">Group A</p></li><li><p class="bb_paragraph">Group C</p></li><li><p class="bb_paragraph">F-Vintage (Gen1&2)</p></li><li><p class="bb_paragraph">F-Retro (Gen1-3)</p></li><li><p class="bb_paragraph">F-Classic (Gen1-4)</p></li><li><p class="bb_paragraph">F-HiTech (Gen1 & 2)</p></li><li><p class="bb_paragraph">F-Edge</p></li><li><p class="bb_paragraph">F-V10 (Gen1-3)</p></li><li><p class="bb_paragraph">F-V8 (Gen1-3)</p></li><li><p class="bb_paragraph">F-Hybrid (Gen1-3)</p></li><li><p class="bb_paragraph">F-USA (Gen1-3)</p></li><li><p class="bb_paragraph">F-USA 2023</p></li><li><p class="bb_paragraph">F-3 Brasil</p></li><li><p class="bb_paragraph">F-Inter</p></li><li><p class="bb_paragraph">F-Trainer</p></li><li><p class="bb_paragraph">F-Trainer Advanced</p></li><li><p class="bb_paragraph">F-Junior</p></li><li><p class="bb_paragraph">F-Vee (Gen1 & 2)</p></li><li><p class="bb_paragraph">Caterham Superlight</p></li><li><p class="bb_paragraph">Caterham Supersport</p></li><li><p class="bb_paragraph">ARC Camaro</p></li><li><p class="bb_paragraph">Hypercars</p></li><li><p class="bb_paragraph">Supercars</p></li><li><p class="bb_paragraph">Street Camaro SS</p></li></ul><p class="bb_paragraph">Please note that even classes listed above are still subject to further adjustments towards V1.7 release but are far along enough to<br><br><b>Classes that have received only partial revisions and / or not revised </b>at all for V1.7:</p><ul class="bb_ul"><li><p class="bb_paragraph">GT Classics</p></li><li><p class="bb_paragraph">TC Vintages (Tier 1 & 2)</p></li><li><p class="bb_paragraph">TSI Cup</p></li><li><p class="bb_paragraph">Caterham 620R</p></li><li><p class="bb_paragraph">Caterham Academy</p></li><li><p class="bb_paragraph">Mni Cooper JCW UK</p></li><li><p class="bb_paragraph">Karting classes</p></li><li><p class="bb_paragraph">Rallycross</p></li><li><p class="bb_paragraph">Opala 1979 Stock Cars</p></li><li><p class="bb_paragraph">Opala 1986 Stock Cars</p></li><li><p class="bb_paragraph">Opala Old Stock</p></li><li><p class="bb_paragraph">Omega 1999 Stock Car</p></li><li><p class="bb_paragraph">Super Trophy Truck</p></li><li><p class="bb_paragraph">Copa Truck</p></li></ul><p class="bb_paragraph"><b>AI WET LINES</b><br><img src="https://clan.akamai.steamstatic.com/images/35138208/d4f2b856a4c1b119e4f8277bfe22e4e4bb68c863.jpg"><b>V1.6.9.9 introduces support for AI wet lines, </b>allowing the AI to explore the grippier areas of the track outside of the rubbered racing line which become slippery when wet.<br><br>These wet lines have to be created manually so they will be introduced gradually all the way to V1.7 release; <b>as of v1.6.9.9, these are the tracks with dedicated AI wet lines:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Barcelona 1991</p></li><li><p class="bb_paragraph">Barcelona 1999</p></li><li><p class="bb_paragraph">Barcelona 2001</p></li><li><p class="bb_paragraph">Barcelona GP (no chicane)</p></li><li><p class="bb_paragraph">Barcelona National</p></li><li><p class="bb_paragraph">Hungaroring</p></li><li><p class="bb_paragraph">Imola 1972</p></li><li><p class="bb_paragraph">Imola 1988</p></li><li><p class="bb_paragraph">Imola 2001</p></li><li><p class="bb_paragraph">Imola 2005</p></li><li><p class="bb_paragraph">Imola (Modern layout)</p></li><li><p class="bb_paragraph">Interlagos 1991</p></li><li><p class="bb_paragraph">Interlagos 1993</p></li><li><p class="bb_paragraph">Interlagos GP</p></li><li><p class="bb_paragraph">Interlagos SCB</p></li><li><p class="bb_paragraph">Monza 2005</p></li><li><p class="bb_paragraph">Spa-Francorchamps 1993</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2005</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2005 EC</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2020</p></li><li><p class="bb_paragraph">Spa-Francorchamps 2022</p></li></ul><p class="bb_paragraph">V1.6.9.9 also iintegrates the <b>visual improvements to wet & changing conditions </b>demonstrated in the video below:</p><div data-youtube='"DYPFxm2nedI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><br><b><u>V1.6.9.81 -> V1.6.9.9 CHANGELOG</u></b><br><br><b>CONTENT<br>Historical Endurance Pack Pt2 DLC:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added Lister Storm GTM, Saleen S7-R to GT1 2005 class</p></li><li><p class="bb_paragraph">Added Spyker C8 GT2-R, Panoz Esperante GTLM, TVR T400R & GT2 Class</p></li><li><p class="bb_paragraph">Added Gillet Vertigo Streiff to GTR 2004 class</p></li><li><p class="bb_paragraph">Added Maserati Grandsport to Maserati Trofeo class</p></li></ul><p class="bb_paragraph"><b>FREE</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">Added Milano 55 GT1 to GT1 2005 class</p></li></ul><p class="bb_paragraph"><b>GENERAL</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Various lighting, shader & texture adjustments for improved visuals in changing weather & evolving track conditions</p></li><li><p class="bb_paragraph">Adjusted the particle opacity for the diffuser and wheel spray particles to bring them more in line with each other</p></li></ul><p class="bb_paragraph"><b>UI & HUD</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed Indianapolis 2005 RC being labelled as Oval in German localisation</p></li></ul><p class="bb_paragraph"><b>PHYSICS</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Further V1.7 tire, aero & default setup revisions (status of revisions listed in the notes above)</p></li><li><p class="bb_paragraph">Revised fuel tank position for F-Classics & F-HiTechs, 2005 GT & LMP cars</p></li><li><p class="bb_paragraph">Mclaren MP4/12: Added missing default option for intermediate compound</p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Enabled the new AI multi-stint fuel strategy logic for timed races</p></li><li><p class="bb_paragraph">Added support for AI wet lines avoiding the slippery heavily rubbered zones when the track is wet</p></li><li><p class="bb_paragraph">(list of tracks with dedicated AI wet lines in the notes above)</p></li><li><p class="bb_paragraph">Enabled AI defensive moves during the first lap of the race</p></li><li><p class="bb_paragraph">Minor adjustments to AI aero setups in various high speed tracks</p></li><li><p class="bb_paragraph">Further general adjustments to AI brake overtaking brake aggression rates</p></li><li><p class="bb_paragraph">Further general adjustments for AI lateral movement rates when overtaking / defending</p></li><li><p class="bb_paragraph">Further calibration passes to all classes with V1.7 physics revisions</p></li></ul><p class="bb_paragraph"><b>AUDIO</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted puddle splash sound effects</p></li><li><p class="bb_paragraph">Fixed occasional sound artifacts with small and medium sized crowds</p></li><li><p class="bb_paragraph">Fixed artifacts occurring for some stiffly sprung cars in external camera in replay</p></li></ul><p class="bb_paragraph"><b>TRACKS</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Barcelona: Fixed small gap in the terrain</p></li></ul><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Coaches: MAN Lion&amp;apos;s Coach Gameplay Preview</title>
<link>https://xinker.org/zh/coaches-man-lions-coach-gameplay-preview</link>
<guid>https://xinker.org/zh/coaches-man-lions-coach-gameplay-preview</guid>
<description><![CDATA[ Today, we’re excited to share your very first look at gameplay from our upcoming Coaches DLC for Euro Truck Simulator 2, a highly anticipated expansion that many of you in our community have been eager to see more of. Let&#039;s hit the road!In this first showcase, we go behind the wheel of the MAN Lion&#039;s Coach. Join us as we take on a bus route between Duisburg and Rotterdam. Along the way, you’ll get a glimpse at the passenger satisfaction mechanics in its current iteration, and how it will play a role in your journey on the road ahead.You’ll also get a great look at the MAN Lion’s Coach itself, a vehicle well regarded in the industry for its blend of efficiency, practicality, and passenger comfort. Powered by MAN’s reliable D26 engine, it delivers strong performance for long-distance travel. Inside, the coach is designed with comfort in mind for both driver and passengers alike, featuring large windows, well-arranged seating, and a clean, spacious interior. We think it makes the perfect choice for our first gameplay preview!Please keep in mind that this gameplay footage is still a work in progress and does not represent the final version of the Coaches DLC. Some features, visuals, and mechanics may change or be further refined as development continues.We hope you are as excited as we are for the upcoming Coaches DLC as the development continues! For the latest updates, be sure to follow us on our social media channels on X, Instagram, Facebook, Bluesky, and TikTok, or sign up for our newsletter. If you&#039;re looking forward to hitting the road in style, don’t forget to add the Coaches DLC to your Steam Wishlist!https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/ ]]></description>
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<pubDate>Sun, 05 Jul 2026 23:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Coaches:, MAN, Lions, Coach, Gameplay, Preview</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Today, we’re excited to share your very first look at gameplay from our upcoming <a class="bb_link" href="https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/" target="_blank" rel="">Coaches DLC</a> for Euro Truck Simulator 2, a highly anticipated expansion that many of you in our community have been eager to see more of. Let's hit the road!<br><br><img src="https://clan.akamai.steamstatic.com/images/4419325/0cc56e566c28658d278ceb89bbe24e00181f7a0e.jpg"><br>In this first showcase, we go behind the wheel of the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2025%2F12%2Fcoaches-man-lions-coach.html" target="_blank" rel=" noopener">MAN Lion's Coach</a>. Join us as we take on a bus route between Duisburg and Rotterdam. Along the way, you’ll get a glimpse at the passenger satisfaction mechanics in its current iteration, and how it will play a role in your journey on the road ahead.</p><p class="bb_paragraph">You’ll also get a great look at the MAN Lion’s Coach itself, a vehicle well regarded in the industry for its blend of efficiency, practicality, and passenger comfort. Powered by MAN’s reliable D26 engine, it delivers strong performance for long-distance travel. Inside, the coach is designed with comfort in mind for both driver and passengers alike, featuring large windows, well-arranged seating, and a clean, spacious interior. We think it makes the perfect choice for our first gameplay preview!</p><div data-youtube='"wJEZ0YDI-hc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Please keep in mind that this gameplay footage is still a work in progress and does not represent the final version of the Coaches DLC. Some features, visuals, and mechanics may change or be further refined as development continues.</p><p class="bb_paragraph">We hope you are as excited as we are for the upcoming Coaches DLC as the development continues! For the latest updates, be sure to follow us on our social media channels on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSCSsoftware" target="_blank" rel=" noopener">X</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Feurotrucksimulator2%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a>, or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">sign up for our newsletter</a>. If you're looking forward to hitting the road in style, don’t forget to add the Coaches DLC to your Steam Wishlist!<br><br><a class="bb_link" href="https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/" target="_blank" rel="">https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/</a></p>]]> </content:encoded>
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<title>We hit 15 million in sales! Thanks a million!</title>
<link>https://xinker.org/zh/we-hit-15-million-in-sales-thanks-a-million</link>
<guid>https://xinker.org/zh/we-hit-15-million-in-sales-thanks-a-million</guid>
<description><![CDATA[ We hit 15 million in sales! Thanks a million! Get ready for a new collaboration with a famous Japanese star next week! ]]></description>
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<pubDate>Sun, 05 Jul 2026 12:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>hit, million, sales, Thanks, million</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>We hit 15 million in sales! Thanks a million!</b> <b>Get ready for a new collaboration with a famous Japanese star next week!</b></p>]]> </content:encoded>
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<title>週末亮點 | 15.5 版本 #3</title>
<link>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-155-%E7%89%88%E6%9C%AC-3</link>
<guid>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-155-%E7%89%88%E6%9C%AC-3</guid>
<description><![CDATA[ 一睹九月七日号的风采一艘全新的泛美X级战列舰将于本周启航。您可在兵工厂中使用研究点获取该舰！来自巴西的九月七日号凭借射程出众的406毫米主炮脱颖而出。虽然其装填速度较慢，但可借助作战指令弥补这一不足。作战指令可通过取得击穿、过度击穿和命中装甲区来充能。前往YouTube观看我们最新的《舰队》系列视频，见证这艘擅长远距离交锋的战舰在实战中的表现：星条曙光：征程继续以美国独立250周年为主题的“星条曙光”叙事战役正在进行中。完成本周章节的作战任务，并为下周展开的第4章做好准备。丰厚的美国主题奖励等您获取，包括贝琪·罗斯旗、2个敌舰受毁效果，甚至还有美国VIII级巡洋舰国会号！关于“星条曙光”战役2v2对决在本周末的对决中，两人团队将驾驶VIII级战舰展开激烈对抗。快邀请好友组成小队，畅享加倍乐趣！舰长，祝您好运！ ]]></description>
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<pubDate>Sun, 05 Jul 2026 10:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週末亮點, 15.5, 版本</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">一睹九月七日号的风采</div><img src="https://clan.akamai.steamstatic.com/images/31013613/66de67bb311677854c7c6fb4d728fcddf4b21546.png"><br><br>一艘全新的泛美X级战列舰将于本周启航。您可在兵工厂中使用研究点获取该舰！来自巴西的九月七日号凭借射程出众的406毫米主炮脱颖而出。虽然其装填速度较慢，但可借助作战指令弥补这一不足。作战指令可通过取得击穿、过度击穿和命中装甲区来充能。<br><br>前往YouTube观看我们最新的《舰队》系列视频，见证这艘擅长远距离交锋的战舰在实战中的表现：<br><br><div data-youtube="7-50qVyL3GE" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><div class="bb_h2">星条曙光：征程继续</div><img src="https://clan.akamai.steamstatic.com/images/31013613/4c1a2c5e93646331485602772196b0776a200d0e.png"><br><br>以美国独立250周年为主题的“星条曙光”叙事战役正在进行中。完成本周章节的作战任务，并为下周展开的第4章做好准备。丰厚的美国主题奖励等您获取，包括贝琪·罗斯旗、2个敌舰受毁效果，甚至还有美国VIII级巡洋舰国会号！<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgeneral-news%2Fthe-dawn-of-a-nation-campaign%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>关于“星条曙光”战役</b></a><br><br><div class="bb_h2">2v2对决</div><img src="https://clan.akamai.steamstatic.com/images/31013613/f5c8ac5d70a59689793d0afd62eae957604c31f2.jpg"><br><br>在本周末的对决中，两人团队将驾驶VIII级战舰展开激烈对抗。快邀请好友组成小队，畅享加倍乐趣！<br><br>舰长，祝您好运！<br>]]> </content:encoded>
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<title>更新筆記 版本 1.13.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11300</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11300</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.13.00版本的更新說明。 主要更新內容在本次更新中，針對翁卡與德米安進行了改善，使其能夠進入阿比斯。此外，遊戲內不僅新增了全新服裝，還擴大了可染色裝備的範圍，同時也套用了多項Bug修復與系統穩定性改善。 更新時程本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 預計更新(進行中)PlayStation: 已更新 1.13.00 更新詳細內容 新增\[翁卡/德米安]改善為可進入阿比斯，並隨之變更了部分可再次對決頭目的記憶碎片位置。(為防止劇透，該內容相關修正事項已記載於下方下拉式選單中。)\[expand]被侵蝕的卡利本孤煙召喚烏鴉之人德瑞文機械白角\[/expand]改善為在床上休息時，已召喚的寵物會一同休息。設定&gt;其他&gt;遊戲中新增了可隱藏小地圖與狀態HUD UI的「隱藏小地圖及狀態欄」選項。新增了全新道具「獵人符咒」，裝備時可讓鳥類寵物帶來符合自己專長的獵物及採集物。\[克里夫/翁卡]新增了包含頭目裝備在內的39種新裝備。頭目裝備灰色鬥士的裝備5種不屈英雄裝備5種屠殺騎士裝備5種武僧裝備3種德梅尼斯大將軍裝備2種全新裝備盔甲16種頭盔3種\[德米安]新增了8種全新裝備。全新裝備盔甲8種全新裝備可透過任務、挑戰任務、商店等方法獲得。\[翁卡]改善為可穿戴大部分克里夫的服裝。\[德米安]改善為可穿戴以下頭目裝備。歐德克守護者裝備5種漆黑射手裝備3種面具解放者裝備1種\[德米安/翁卡]改善為可穿戴嘟嘟鳥相關裝備。嘟嘟鳥放電盔甲嘟嘟鳥阻燃盔甲嘟嘟鳥禦寒盔甲嘟嘟鳥風之雜技鞋嘟嘟鳥里西的鞋子嘟嘟鳥馬羅尼雷射頭盔新增了4種地毯的製作方法。可於商店購買地毯製作方法。火焰騎士團、火焰飛龍團、凶狠的獠牙、黃金鱗片盜賊團怪物新增了特殊攻擊。新增了「電雷的板金盔甲」、「焦黑的火焰板金盔甲」、「霜降詛咒的板金盔甲」的製作方法。 主要改善 內容部分無法染色的偽裝服變更為可染色。改善為大部分的主武器及輔助武器皆可進行染色。改善為機械老鷹、鳳凰可裝備勇猛符咒。改善了採集螢火蟲群時，螢火蟲採集量最多可獲得3隻。\[翁卡]改善為使用破裂砲也能完成謎題。修正了在特定狀況下，自動追蹤目標會切換至其他任務的問題。修正了操作渡船時，會暫時沉入水中的問題。修正了進行「一袋胡椒」任務途中，若馬車被破壞則會消失的問題。修正了追蹤「迷霧獵人隊長莫倫」並開始戰鬥時，莫倫會消失的問題。修正了在播放記憶碎片途中使用工具時，可在免罰款的情況下進行犯罪行為的問題。改善為在未配戴比吉奧內的情況下，也能使用技術之門的瞬間移動裝置。修正了玩家在家具商店販賣非販售中的家具後，若買回該家具時，所有買回商品皆會消失的問題。修正了進行「熟練的弓箭技巧」任務途中，德韋恩無法騎馬移動的問題。修正了在特定狀況下，貢獻度會異常增加的問題。修正為在使用布利德煉金炸彈背囊時，每次召喚炸彈都會消耗耐久度。修正了進行「援手降臨」任務時，若先救出傷兵，會導致先前的支線任務無法完成的問題。修正了「安圖布拉之長槍」的特定攻擊，在異常位置發動的問題。 操作改善為在弱鎖定時使用法則之力，會立即對目標施展法則之力。\[德米安]修正了裝備長槍時，無法觸發「審判之劍強化：迅速」的問題。\[翁卡]修正了在讀取記憶途中按下離開鍵時，會直接上升飛行的問題。修正了配戴旗幟途中仍可使用反擊姿態技能的問題。修正了切換角色時，在載入過程中仍可操作角色的問題。 戰鬥 / 動作改善為在滑行途中也能使用火槍及單膛室手槍進行射擊。修正了在NPC周圍使用「飛鴉凌空」時，會被判定為犯罪的問題。改善了在高度較高處進行跳躍攻擊時，動作異常運作的問題。修正了在特定裝備組合下，無法發動滑行攻擊的問題。修正了在裝備工具途中使用部分技能時，會自動切換為主武器的問題。\[翁卡]修正了在裝備部分武器並使用衝刺技能時，會被敵人阻擋的問題。\[翁卡]修正了在配戴火箭背囊的狀態下，無法使用跳躍抓技技能的問題。\[翁卡]修正了在飛行狀態下無法指定目標的問題。\[翁卡]修正了裝備雙手鎚時，絕殺一擊會落空的問題。\[德米安]修正了使用元素：天之呼喚時，動作顯得不自然的問題。\[德米安]修正為在裝備地鳴阿比斯齒輪的狀態下，使元素強化的審判之劍能在正確時機觸發。\[德米安]修正了使用元素：赤色閃光後，若迅速切換至掃帚，會可以異常速度移動的問題。修正了呼叫深暗之星後，在使用法則之力的狀態下被召喚時，除了移動與跳躍外無法進行其他操作的問題。修正了獲得曉月使者武器時，仍會以徒手進行攻擊的問題。改善了雙足龍的部分飛行動作。 UI變更為使用藥劑時，會自動關閉背包。\[翁卡/德米安]改善了在僅能以克里夫進行的狀況下，所顯示的角色切換UI。改善了染色UI，現在無法選擇不可染色的道具。修正為小地圖邊框僅會顯示目前追蹤中的任務。修正了未顯示雙足龍蛋相關遺失物通知的問題。修正了親密度通知在歷史訊息紀錄中未正常顯示的問題。\[滑鼠/鍵盤]修正了選擇家具時，右上角的工具提示顯示非所選家具，而現實其他家具的問題。 畫面 / 設定\[PS5]修正了部分過場動畫偶爾會卡頓的問題。修正了遊戲偶爾會載入過久的問題。修正了打開地圖時偶爾會發生閃退的問題。修正了與頭目再次對決時偶爾會發生閃退的問題。修正為套用引擎選項失敗時，會顯示失敗訊息。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正修正了彈珠台發射銷無法向上移動的問題。修正了進行家園配置時，重新配置水井會導致位置偏移的問題。修正了鮭魚與江鱈的知識說明。修正了在船上時，部分特效看起來不自然的問題。修正了在特定狀況下，部分任務未被處理為完成的問題。修正了使部分再次封鎖任務，使其顯示為「交戰」而非「侵略」。修正了在特定狀況下，征服者荒原地區的怪物不會出現的問題。改善了進行「閒置的鑽探場」任務途時顯示的與鑽探裝置相關的說明。修正了裝備部分頭盔時，項鍊會穿透頭盔的問題。修正了樓閣型玻璃燈的說明不自然的問題。修正了在再次對決載入途中，同行的傭兵看起來不自然的問題。修正了騎乘雙足龍時若使用風球，鏡頭會跟隨風球移動的問題。修正了部分馬車外觀看起來不自然的問題。修正了部分武器顯示不自然的問題。修正了其他-說明-騎乘龍的說明。在知識-頭目中，「受傷的盧德維格」已修正為「獨臂盧德維格」。修正了與NPC對話途中，仍可進行裝備及解除道具的問題。修正了在不自然的角度下仍可與部分目標物進行互動的問題。修正了在特定狀況下查看據點詳情時，玩家與目標物重疊的問題。修正了進行家園配置時，在特定狀況下配置水井會導致水井吊籃不顯示的問題。修正了在家園模式中擺設特定擺設物後，會變得無法操作的問題。修正了在家園模式中取出或旋轉部分擺設物時，會移動至非預期位置的問題。修正了雙足龍在特定狀況下死亡時，會維持僵直狀態的問題。修正了在建設野狼山丘營地前，相關目標物就已被配置好的問題。\[控制器]修正為輸入特定按鈕後演出會符合所輸入的按鈕。修正了進行審判所庭院任務時，解放量表顯示為30%的問題。修正了在特定狀況下，不顯示「潛入阿澤里安大宅」任務說明的問題。修正了使用商店與染坊時，雙手劍與劍鞘外觀看起來不自然的問題。修正了在抱著鴞鸚鵡的狀態下放大或縮小視角時，鴞鸚鵡看起來不自然的問題。改善了騎乘無馬鞍的野生熊時，騎乘者的動作不自然的問題。改善了騎乘部分動物時，服裝顯示不自然的問題。\[翁卡]修正為「抓人質」的說明會符合目前裝備中的武器。\[翁卡/德米安]修正了在懸掛狀態下使用法則手鐲時，會出現綠色特效的問題。\[翁卡]部分雙手鎚技能的使用方法說明，修正為與實際情況相符。\[德米安]改善了部分服裝的輪廓。修正了在特定狀況下用法則之力移動動力核時，特效看起來不自然的問題。改善了騎乘野生野狼時騎乘者的輪廓。修正了部分怪物處於力竭狀態時，鏡頭異常的問題。修正了阿比斯齒輪製作方法說明與知識說明不自然的問題。修正了幸運箱顯示為袋子的問題。修正了僅能從左側頁面獲得星座研究日記的地圖知識的問題。修正了在NPC設置的魚簍上，互動按鈕顯示的不是「偷竊」而是「拿取」的的問題。修正了偶爾會在異常位置復活的問題。修正了三道眉的說明。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Sat, 04 Jul 2026 09:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.13.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.13.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">在本次更新中，針對翁卡與德米安進行了改善，使其能夠進入阿比斯。此外，遊戲內不僅新增了全新服裝，還擴大了可染色裝備的範圍，同時也套用了多項Bug修復與系統穩定性改善。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 預計更新(進行中)<br>PlayStation: 已更新</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.13.00 更新詳細內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>新增</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">\[翁卡/德米安]改善為可進入阿比斯，並隨之變更了部分可再次對決頭目的記憶碎片位置。(為防止劇透，該內容相關修正事項已記載於下方下拉式選單中。)</p></li></ul><p class="bb_paragraph">\[expand]</p><ul class="bb_ul"><li><p class="bb_paragraph">被侵蝕的卡利本</p></li><li><p class="bb_paragraph">孤煙</p></li><li><p class="bb_paragraph">召喚烏鴉之人德瑞文</p></li><li><p class="bb_paragraph">機械白角</p></li></ul><p class="bb_paragraph">\[/expand]</p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在床上休息時，已召喚的寵物會一同休息。</p></li><li><p class="bb_paragraph">設定>其他>遊戲中新增了可隱藏小地圖與狀態HUD UI的「隱藏小地圖及狀態欄」選項。</p></li><li><p class="bb_paragraph">新增了全新道具「獵人符咒」，裝備時可讓鳥類寵物帶來符合自己專長的獵物及採集物。</p></li><li><p class="bb_paragraph">\[克里夫/翁卡]新增了包含頭目裝備在內的39種新裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">頭目裝備</p><ul class="bb_ul"><li><p class="bb_paragraph">灰色鬥士的裝備5種</p></li><li><p class="bb_paragraph">不屈英雄裝備5種</p></li><li><p class="bb_paragraph">屠殺騎士裝備5種</p></li><li><p class="bb_paragraph">武僧裝備3種</p></li><li><p class="bb_paragraph">德梅尼斯大將軍裝備2種</p></li></ul></li><li><p class="bb_paragraph">全新裝備</p><ul class="bb_ul"><li><p class="bb_paragraph">盔甲16種</p></li><li><p class="bb_paragraph">頭盔3種</p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[德米安]新增了8種全新裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">全新裝備</p><ul class="bb_ul"><li><p class="bb_paragraph">盔甲8種</p></li></ul></li></ul></li><li><p class="bb_paragraph">全新裝備可透過任務、挑戰任務、商店等方法獲得。</p></li><li><p class="bb_paragraph">\[翁卡]改善為可穿戴大部分克里夫的服裝。</p></li><li><p class="bb_paragraph">\[德米安]改善為可穿戴以下頭目裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">歐德克守護者裝備5種</p></li><li><p class="bb_paragraph">漆黑射手裝備3種</p></li><li><p class="bb_paragraph">面具解放者裝備1種</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[德米安/翁卡]改善為可穿戴嘟嘟鳥相關裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">嘟嘟鳥放電盔甲</p></li><li><p class="bb_paragraph">嘟嘟鳥阻燃盔甲</p></li><li><p class="bb_paragraph">嘟嘟鳥禦寒盔甲</p></li><li><p class="bb_paragraph">嘟嘟鳥風之雜技鞋</p></li><li><p class="bb_paragraph">嘟嘟鳥里西的鞋子</p></li><li><p class="bb_paragraph">嘟嘟鳥馬羅尼雷射頭盔</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">新增了4種地毯的製作方法。</p><ul class="bb_ul"><li><p class="bb_paragraph">可於商店購買地毯製作方法。</p></li></ul></li><li><p class="bb_paragraph">火焰騎士團、火焰飛龍團、凶狠的獠牙、黃金鱗片盜賊團怪物新增了特殊攻擊。</p></li><li><p class="bb_paragraph">新增了「電雷的板金盔甲」、「焦黑的火焰板金盔甲」、「霜降詛咒的板金盔甲」的製作方法。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">部分無法染色的偽裝服變更為可染色。</p></li><li><p class="bb_paragraph">改善為大部分的主武器及輔助武器皆可進行染色。</p></li><li><p class="bb_paragraph">改善為機械老鷹、鳳凰可裝備勇猛符咒。</p></li><li><p class="bb_paragraph">改善了採集螢火蟲群時，螢火蟲採集量最多可獲得3隻。</p></li><li><p class="bb_paragraph">\[翁卡]改善為使用破裂砲也能完成謎題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，自動追蹤目標會切換至其他任務的問題。</p></li><li><p class="bb_paragraph">修正了操作渡船時，會暫時沉入水中的問題。</p></li><li><p class="bb_paragraph">修正了進行「一袋胡椒」任務途中，若馬車被破壞則會消失的問題。</p></li><li><p class="bb_paragraph">修正了追蹤「迷霧獵人隊長莫倫」並開始戰鬥時，莫倫會消失的問題。</p></li><li><p class="bb_paragraph">修正了在播放記憶碎片途中使用工具時，可在免罰款的情況下進行犯罪行為的問題。</p></li><li><p class="bb_paragraph">改善為在未配戴比吉奧內的情況下，也能使用技術之門的瞬間移動裝置。</p></li><li><p class="bb_paragraph">修正了玩家在家具商店販賣非販售中的家具後，若買回該家具時，所有買回商品皆會消失的問題。</p></li><li><p class="bb_paragraph">修正了進行「熟練的弓箭技巧」任務途中，德韋恩無法騎馬移動的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，貢獻度會異常增加的問題。</p></li><li><p class="bb_paragraph">修正為在使用布利德煉金炸彈背囊時，每次召喚炸彈都會消耗耐久度。</p></li><li><p class="bb_paragraph">修正了進行「援手降臨」任務時，若先救出傷兵，會導致先前的支線任務無法完成的問題。</p></li><li><p class="bb_paragraph">修正了「安圖布拉之長槍」的特定攻擊，在異常位置發動的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在弱鎖定時使用法則之力，會立即對目標施展法則之力。</p></li><li><p class="bb_paragraph">\[德米安]修正了裝備長槍時，無法觸發「審判之劍強化：迅速」的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在讀取記憶途中按下離開鍵時，會直接上升飛行的問題。</p></li><li><p class="bb_paragraph">修正了配戴旗幟途中仍可使用反擊姿態技能的問題。</p></li><li><p class="bb_paragraph">修正了切換角色時，在載入過程中仍可操作角色的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在滑行途中也能使用火槍及單膛室手槍進行射擊。</p></li><li><p class="bb_paragraph">修正了在NPC周圍使用「飛鴉凌空」時，會被判定為犯罪的問題。</p></li><li><p class="bb_paragraph">改善了在高度較高處進行跳躍攻擊時，動作異常運作的問題。</p></li><li><p class="bb_paragraph">修正了在特定裝備組合下，無法發動滑行攻擊的問題。</p></li><li><p class="bb_paragraph">修正了在裝備工具途中使用部分技能時，會自動切換為主武器的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在裝備部分武器並使用衝刺技能時，會被敵人阻擋的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在配戴火箭背囊的狀態下，無法使用跳躍抓技技能的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在飛行狀態下無法指定目標的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了裝備雙手鎚時，絕殺一擊會落空的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正了使用元素：天之呼喚時，動作顯得不自然的問題。</p></li><li><p class="bb_paragraph">\[德米安]修正為在裝備地鳴阿比斯齒輪的狀態下，使元素強化的審判之劍能在正確時機觸發。</p></li><li><p class="bb_paragraph">\[德米安]修正了使用元素：赤色閃光後，若迅速切換至掃帚，會可以異常速度移動的問題。</p></li><li><p class="bb_paragraph">修正了呼叫深暗之星後，在使用法則之力的狀態下被召喚時，除了移動與跳躍外無法進行其他操作的問題。</p></li><li><p class="bb_paragraph">修正了獲得曉月使者武器時，仍會以徒手進行攻擊的問題。</p></li><li><p class="bb_paragraph">改善了雙足龍的部分飛行動作。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">變更為使用藥劑時，會自動關閉背包。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]改善了在僅能以克里夫進行的狀況下，所顯示的角色切換UI。</p></li><li><p class="bb_paragraph">改善了染色UI，現在無法選擇不可染色的道具。</p></li><li><p class="bb_paragraph">修正為小地圖邊框僅會顯示目前追蹤中的任務。</p></li><li><p class="bb_paragraph">修正了未顯示雙足龍蛋相關遺失物通知的問題。</p></li><li><p class="bb_paragraph">修正了親密度通知在歷史訊息紀錄中未正常顯示的問題。</p></li><li><p class="bb_paragraph">\[滑鼠/鍵盤]修正了選擇家具時，右上角的工具提示顯示非所選家具，而現實其他家具的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>畫面 / 設定</b></p><ul class="bb_ul"><li><p class="bb_paragraph">\[PS5]修正了部分過場動畫偶爾會卡頓的問題。</p></li><li><p class="bb_paragraph">修正了遊戲偶爾會載入過久的問題。</p></li><li><p class="bb_paragraph">修正了打開地圖時偶爾會發生閃退的問題。</p></li><li><p class="bb_paragraph">修正了與頭目再次對決時偶爾會發生閃退的問題。</p></li><li><p class="bb_paragraph">修正為套用引擎選項失敗時，會顯示失敗訊息。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">修正了彈珠台發射銷無法向上移動的問題。</p></li><li><p class="bb_paragraph">修正了進行家園配置時，重新配置水井會導致位置偏移的問題。</p></li><li><p class="bb_paragraph">修正了鮭魚與江鱈的知識說明。</p></li><li><p class="bb_paragraph">修正了在船上時，部分特效看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，部分任務未被處理為完成的問題。</p></li><li><p class="bb_paragraph">修正了使部分再次封鎖任務，使其顯示為「交戰」而非「侵略」。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，征服者荒原地區的怪物不會出現的問題。</p></li><li><p class="bb_paragraph">改善了進行「閒置的鑽探場」任務途時顯示的與鑽探裝置相關的說明。</p></li><li><p class="bb_paragraph">修正了裝備部分頭盔時，項鍊會穿透頭盔的問題。</p></li><li><p class="bb_paragraph">修正了樓閣型玻璃燈的說明不自然的問題。</p></li><li><p class="bb_paragraph">修正了在再次對決載入途中，同行的傭兵看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了騎乘雙足龍時若使用風球，鏡頭會跟隨風球移動的問題。</p></li><li><p class="bb_paragraph">修正了部分馬車外觀看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了部分武器顯示不自然的問題。</p></li><li><p class="bb_paragraph">修正了其他-說明-騎乘龍的說明。</p></li><li><p class="bb_paragraph">在知識-頭目中，「受傷的盧德維格」已修正為「獨臂盧德維格」。</p></li><li><p class="bb_paragraph">修正了與NPC對話途中，仍可進行裝備及解除道具的問題。</p></li><li><p class="bb_paragraph">修正了在不自然的角度下仍可與部分目標物進行互動的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下查看據點詳情時，玩家與目標物重疊的問題。</p></li><li><p class="bb_paragraph">修正了進行家園配置時，在特定狀況下配置水井會導致水井吊籃不顯示的問題。</p></li><li><p class="bb_paragraph">修正了在家園模式中擺設特定擺設物後，會變得無法操作的問題。</p></li><li><p class="bb_paragraph">修正了在家園模式中取出或旋轉部分擺設物時，會移動至非預期位置的問題。</p></li><li><p class="bb_paragraph">修正了雙足龍在特定狀況下死亡時，會維持僵直狀態的問題。</p></li><li><p class="bb_paragraph">修正了在建設野狼山丘營地前，相關目標物就已被配置好的問題。</p></li><li><p class="bb_paragraph">\[控制器]修正為輸入特定按鈕後演出會符合所輸入的按鈕。</p></li><li><p class="bb_paragraph">修正了進行審判所庭院任務時，解放量表顯示為30%的問題。</p></li><li><p class="bb_paragraph">修正了在特定狀況下，不顯示「潛入阿澤里安大宅」任務說明的問題。</p></li><li><p class="bb_paragraph">修正了使用商店與染坊時，雙手劍與劍鞘外觀看起來不自然的問題。</p></li><li><p class="bb_paragraph">修正了在抱著鴞鸚鵡的狀態下放大或縮小視角時，鴞鸚鵡看起來不自然的問題。</p></li><li><p class="bb_paragraph">改善了騎乘無馬鞍的野生熊時，騎乘者的動作不自然的問題。</p></li><li><p class="bb_paragraph">改善了騎乘部分動物時，服裝顯示不自然的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正為「抓人質」的說明會符合目前裝備中的武器。</p></li><li><p class="bb_paragraph">\[翁卡/德米安]修正了在懸掛狀態下使用法則手鐲時，會出現綠色特效的問題。</p></li><li><p class="bb_paragraph">\[翁卡]部分雙手鎚技能的使用方法說明，修正為與實際情況相符。</p></li><li><p class="bb_paragraph">\[德米安]改善了部分服裝的輪廓。</p></li><li><p class="bb_paragraph">修正了在特定狀況下用法則之力移動動力核時，特效看起來不自然的問題。</p></li><li><p class="bb_paragraph">改善了騎乘野生野狼時騎乘者的輪廓。</p></li><li><p class="bb_paragraph">修正了部分怪物處於力竭狀態時，鏡頭異常的問題。</p></li><li><p class="bb_paragraph">修正了阿比斯齒輪製作方法說明與知識說明不自然的問題。</p></li><li><p class="bb_paragraph">修正了幸運箱顯示為袋子的問題。</p></li><li><p class="bb_paragraph">修正了僅能從左側頁面獲得星座研究日記的地圖知識的問題。</p></li><li><p class="bb_paragraph">修正了在NPC設置的魚簍上，互動按鈕顯示的不是「偷竊」而是「拿取」的的問題。</p></li><li><p class="bb_paragraph">修正了偶爾會在異常位置復活的問題。</p></li><li><p class="bb_paragraph">修正了三道眉的說明。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
</item>

<item>
<title>The Jackass Sticker Capsule</title>
<link>https://xinker.org/zh/the-jackass-sticker-capsule</link>
<guid>https://xinker.org/zh/the-jackass-sticker-capsule</guid>
<description><![CDATA[ Today we’re excited to release the Jackass Sticker Capsule in association with Paramount Games Studio, Jackass graphic artist Andy Jenkins, and community artist TheDanidem.Celebrating the release of jackass: best and last, the Jackass Sticker Capsule contains 39 stickers referencing iconic Jackass moments.Whether it’s an airhorn on a golf course or a trip down Electric Avenue, there’s something for every jackass in here; even you! ]]></description>
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<pubDate>Sat, 04 Jul 2026 03:50:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Jackass, Sticker, Capsule</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/3381077/cc6a469cea898157d07b667ed256a3801cd737e2.png"><br>Today we’re excited to release the Jackass Sticker Capsule in association with Paramount Games Studio, Jackass graphic artist Andy Jenkins, and community artist TheDanidem.<br><br>Celebrating the release of <i>jackass: best and last</i>, the Jackass Sticker Capsule contains 39 stickers referencing iconic Jackass moments.<br><br>Whether it’s an airhorn on a golf course or a trip down Electric Avenue, there’s something for every jackass in here; even you!]]> </content:encoded>
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<item>
<title>FUTURE SAGA Chapter 4 Launch Trailer</title>
<link>https://xinker.org/zh/future-saga-chapter-4-launch-trailer</link>
<guid>https://xinker.org/zh/future-saga-chapter-4-launch-trailer</guid>
<description><![CDATA[  FUTURE SAGA Chapter 4, the final DLC for DRAGON BALL XENOVERSE 2. The countdown starts now. New reveals every day until launch.https://store.steampowered.com/app/3905290/DRAGON_BALL_XENOVERSE_2__FUTURE_SAGA_Pack_Set/ ]]></description>
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<pubDate>Sat, 04 Jul 2026 03:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>FUTURE, SAGA, Chapter, Launch, Trailer</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"> <b>FUTURE SAGA Chapter 4,</b> <b>the final DLC</b> for DRAGON BALL XENOVERSE 2. The countdown starts <b>now</b>. New reveals every day until launch.</div><p class="bb_paragraph"></p><div data-youtube='"V6AZIE899Ok' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3905290/DRAGON_BALL_XENOVERSE_2__FUTURE_SAGA_Pack_Set/" target="_blank" rel="">https://store.steampowered.com/app/3905290/DRAGON_BALL_XENOVERSE_2__FUTURE_SAGA_Pack_Set/</a></p>]]> </content:encoded>
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<item>
<title>OPEN GAME FEST 2026</title>
<link>https://xinker.org/zh/open-game-fest-2026</link>
<guid>https://xinker.org/zh/open-game-fest-2026</guid>
<description><![CDATA[ OPEN GAME FEST is an offline event held in Kyoto, designed to foster growth and boost motivation among game developers and students aiming to enter the industry.The event serves as a platform for both creators and the general public to discover brand-new games.This year, we are excited to introduce our very first online event page. Even if you cannot attend in person, you can still explore the exhibited titles in depth. We hope you enjoy the event! ]]></description>
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<pubDate>Sat, 04 Jul 2026 01:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>OPEN, GAME, FEST, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>OPEN GAME FEST</b> is an offline event held in Kyoto, designed to foster growth and boost motivation among game developers and students aiming to enter the industry.</p><p class="bb_paragraph">The event serves as a platform for both creators and the general public to discover brand-new games.</p><p class="bb_paragraph">This year, we are excited to introduce our very first online event page. Even if you cannot attend in person, you can still explore the exhibited titles in depth. We hope you enjoy the event!</p>]]> </content:encoded>
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<item>
<title>Community Exhibit Vol. 26</title>
<link>https://xinker.org/zh/community-exhibit-vol-26</link>
<guid>https://xinker.org/zh/community-exhibit-vol-26</guid>
<description><![CDATA[ Welcome back, Officers.It’s summer in the northern hemisphere, so many of us at VOID are trying to stay cool. We hope you can do the same.While we’re hard at work on what’s next for Ready or Not, we’ve got another community exhibit for you to highlight what’s going on in, and around, the RoN community.﻿Stack Up PartnershipWe’re thrilled to announce that we’re working with a new charity partner, Stack Up.Stack Up supports US and Allied veterans by promoting positive mental health and combating veteran suicide through gaming and geek culture with four pillar programs:Supply CratesVideo game care packages full of the latest games, gear, and consoles sent to deployed units and veterans in need.Air AssaultsAll-expenses-paid trips to bring deserving veterans to gaming and geek culture events.The StacksVolunteer teams engaged in veteran outreach and community betterment projects in their local areas.OverwatchPeer-to-peer mental health support for veterans and civilians alike, provided through Stack Up’s online community.  In their 10 years of operation, Stack Up has assisted more than 71,000 veterans. It’s an important mission.Want to volunteer, or help support their cause?You can learn more at https://www.stackup.org/Keep an eye out for more from Stack Up and VOID Interactive in the future!Community CreationsLots of great art, mods, videos, and more, coming out of the community in recent weeks. The community’s passion and creativity continues to awe and inspire us. Here is a pull on some of our recent favorites:﻿911 Figueroa by OccisionFast, claustrophobic, and deadly. 911 Figueroa puts D-Platoon into the belly of the Los Sueños subway system. Suspects have been reported as heavily armed and have been seen rigging canisters of an unknown substance on the train. It’s up to you to preserve civilian life on the densely packed platform, apprehend the suspects, and investigate the devices.Download Here: https://www.nexusmods.com/readyornot/mods/8090?tab=description﻿D-Class by VoltsCorpVoltsCorp brings you another excellent SCP skin. What’s not to love?Download Here: https://www.nexusmods.com/readyornot/mods/7897﻿Weapon Mods by neanderthal2Neanderthal2 has a whole host of weapons you can add to your armory, including the Navy Rifle, the Staccato XC, and more!Download the NOVESKE Navy Rifle: https://www.nexusmods.com/readyornot/mods/8102 Download the Staccato XC: https://www.nexusmods.com/readyornot/mods/8099 And more: https://www.nexusmods.com/profile/neanderthal2/mods?page=1﻿Get in touch with your artistic side with some art and in-game screenshots to appreciate.  The calm before the storm. Credit to yoahere via Discord.Reaction time is everything in this line of work.Credit to _ARIEL via Discord.﻿Stay quiet. Stay safe.Credit to Null via Discord.﻿3 Letter Triad.Credit to thecrazy_chris via Discord.Portrait of an officer.Credit to Emry via Discord.Looking for some tips on how to finish the “Programmed Psychosis” achievement? This video from nøx on YouTube is full of excellent suggestions. Programmed PsychosisSpeaking of, we’ve seen more Officers sharing their achievement. Congratulations, and keep up the good work.Be sure to share your achievement in the Discord or by tagging us on social media. Each exhibit we choose a few random Officers to celebrate.     &quot;House Call” Fan FilmHouse Call is a fan-made short film set in the world of Ready or Not being produced by Shayne, Issac, and several other creators you might recognize in the RoN community.The story follows David Beaumont early in his SWAT career with the Chicago PD, where a routine raid turns into a catastrophe that reshapes his understanding of duty, consequence, and survival.  If you’re a fan of Kickstarter projects you can find more info here: https://www.kickstarter.com/projects/1676293111/house-call-a-ready-or-not-storyDown The Rabbit Hole – Episode 11Few missions in Ready or Not will make your stomach churn the way this one does. This week’s episode is centered around “Neon Tomb”  Episode 11 of Down The Rabbit Hole with Shayne and Issac is available now on YouTube.  ﻿MerchLooking to pick up some Ready or Not merch? Browse the collection online where you’ll find t-shirts, hoodies, body pillows, The Weight of the Badge Collection, and more!US site: https://na.merch.voidinteractive.net/wotbEU site: https://eu.merch.voidinteractive.net/wotb﻿NewsletterThe official VOID Interactive newsletter is coming soon! Get signed up to stay in touch with us and earn exclusive rewards!Sign up here: https://forms.gle/buB6Z6WtXd8AkFti7   ﻿ConclusionThanks for checking in Officers. We&#039;ll see you in the next one.Looking for more mod content? You can find it here:https://discord.gg/TjyfbXTU28https://mod.io/g/readyornothttps://www.nexusmods.com/readyornot/Follow Ready or Not on Steam here.Find Ready or Not Merch here.  Our other links: Discord, X, YouTube, Instagram, Facebook, Spotify, TikTok, Bluesky.Stack up and clear out.VOID Interactive ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36750080/2e0d6c5a296d86dc39e0adb642f7dd8c74625709.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 04 Jul 2026 01:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Community, Exhibit, Vol.</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Welcome back, Officers.</b></div><p class="bb_paragraph">It’s summer in the northern hemisphere, so many of us at VOID are trying to stay cool. We hope you can do the same.<br><br>While we’re hard at work on what’s next for Ready or Not, we’ve got another community exhibit for you to highlight what’s going on in, and around, the RoN community.<br><br><br><br>﻿</p><div class="bb_h1"><u><i><b>Stack Up Partnership</b></i></u></div><p class="bb_paragraph">We’re thrilled to announce that we’re working with a new charity partner, Stack Up.<br><br>Stack Up supports US and Allied veterans by promoting positive mental health and combating veteran suicide through gaming and geek culture with four pillar programs:</p><div class="bb_h3"><u><b>Supply Crates</b></u></div><p class="bb_paragraph">Video game care packages full of the latest games, gear, and consoles sent to deployed units and veterans in need.</p><div class="bb_h3"><u><b>Air Assaults</b></u></div><p class="bb_paragraph">All-expenses-paid trips to bring deserving veterans to gaming and geek culture events.</p><div class="bb_h3"><u><b>The Stacks</b></u></div><p class="bb_paragraph">Volunteer teams engaged in veteran outreach and community betterment projects in their local areas.</p><div class="bb_h3"><u><b>Overwatch</b></u></div><p class="bb_paragraph">Peer-to-peer mental health support for veterans and civilians alike, provided through Stack Up’s online community.  <br><br>In their 10 years of operation, Stack Up has assisted more than 71,000 veterans. It’s an important mission.<br><br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/f9564fe22c554289a342d83950f05e61ea260f4c.png"><br>Want to volunteer, or help support their cause?<br><br>You can learn more at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.stackup.org%2F" target="_blank" rel=" noopener">https://www.stackup.org/</a></p><p class="bb_paragraph">Keep an eye out for more from Stack Up and VOID Interactive in the future!<br><br></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><b><i><u>Community Creations</u></i></b></div><p class="bb_paragraph">Lots of great art, mods, videos, and more, coming out of the community in recent weeks. The community’s passion and creativity continues to awe and inspire us. Here is a pull on some of our recent favorites:<br><br><br>﻿</p><div class="bb_h3"><u><i><b>911 Figueroa </b>by<b> Occision</b></i></u></div><p class="bb_paragraph">Fast, claustrophobic, and deadly. 911 Figueroa puts D-Platoon into the belly of the Los Sueños subway system. Suspects have been reported as heavily armed and have been seen rigging canisters of an unknown substance on the train. It’s up to you to preserve civilian life on the densely packed platform, apprehend the suspects, and investigate the devices.<br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/f7bdb125736df509b26b7e075b3a820263a2d37d.jpg"><br><b>Download Here:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F8090%3Ftab%3Ddescription" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/8090?tab=description</a></p><p class="bb_paragraph"><br><br>﻿</p><div class="bb_h2"><b><u><i>D-Class </i></u></b><u><i>by <b>VoltsCorp</b></i></u></div><p class="bb_paragraph">VoltsCorp brings you another excellent SCP skin. What’s not to love?</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/9d096a891ad6e6ad0e0d337c040a8a75860db5ac.jpg"></p><p class="bb_paragraph"><b>Download Here:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F7897" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/7897</a></p><p class="bb_paragraph"><br><br>﻿</p><div class="bb_h2"><u><i><b>Weapon Mods </b>by<b> neanderthal2</b></i></u></div><p class="bb_paragraph">Neanderthal2 has a whole host of weapons you can add to your armory, including the Navy Rifle, the Staccato XC, and more!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/0034c58f9a14a9848aafbfe414f6dc1b15697f08.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/a46d84c9a100eaf6dcda3569045927f03a3f7d6e.jpg"></p><p class="bb_paragraph"><b>Download the NOVESKE Navy Rifle:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F8102" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/8102</a> <br><br><b>Download the Staccato XC:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2Fmods%2F8099" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/mods/8099</a> </p><p class="bb_paragraph"><b><br>And more:</b> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Fprofile%2Fneanderthal2%2Fmods%3Fpage%3D1" target="_blank" rel=" noopener">https://www.nexusmods.com/profile/neanderthal2/mods?page=1</a></p><p class="bb_paragraph"><br>﻿<br>Get in touch with your artistic side with some art and in-game screenshots to appreciate.  </p><p class="bb_paragraph"><br><img src="https://clan.akamai.steamstatic.com/images/36750080/21f14b963cdd8b54f25a460670c16a6a8cf5da3c.png"><br><i>The calm before the storm. </i>Credit to yoahere via Discord.<br></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/3fa0b39de3cba1fcc9c531a794eea6be72b3e683.jpg"></p><p class="bb_paragraph"><i>Reaction time is everything in this line of work.</i>Credit to _ARIEL via Discord.<br><br><br>﻿</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/70d81ce8cbc64f5abcd1d4c18098e897928a293a.png"></p><p class="bb_paragraph"><i>Stay quiet. Stay safe.</i><br>Credit to Null via Discord.<br><br><br>﻿</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/97edad938f95079a5f27bfaf4b2c51eb9b031499.png"></p><p class="bb_paragraph"><i>3 Letter Triad.</i>Credit to thecrazy_chris via Discord.<br><br><br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/d1bc9e883fb91a6c1923a238c7aae9ef9a60eaa1.png"></p><p class="bb_paragraph"><i>Portrait of an officer.</i>Credit to Emry via Discord.<br><br><br><br>Looking for some tips on how to finish the “Programmed Psychosis” achievement? This video from nøx on YouTube is full of excellent suggestions. </p><div data-youtube='"VWM3sWLrcVw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><u><i><b>Programmed Psychosis</b></i></u></div><p class="bb_paragraph">Speaking of, we’ve seen more Officers sharing their achievement. Congratulations, and keep up the good work.<br><br><img src="https://clan.akamai.steamstatic.com/images/36750080/e07d0632eb38dc6d4e3b0ff6be817efa3aaa1ceb.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/f81cf0ca4753f345781e8d9af6bff2c07d4204cc.png"><img src="https://clan.akamai.steamstatic.com/images/36750080/eec9812eed0e95657b12e00116831abfcd690334.png"><img src="https://clan.akamai.steamstatic.com/images/36750080/06782ae98ee40b36eb6d2e8a4caf14ea0d32583b.png"><br>Be sure to share your achievement in the Discord or by tagging us on social media. Each exhibit we choose a few random Officers to celebrate.<br><br><br><br>     </p><hr><div class="bb_h1"><b><br><br><u><i>"House Call” Fan Film</i></u></b></div><p class="bb_paragraph"></p><div data-youtube='"2WeSHBDZAXo' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">House Call is a fan-made short film set in the world of Ready or Not being produced by Shayne, Issac, and several other creators you might recognize in the RoN community.<br><br>The story follows David Beaumont early in his SWAT career with the Chicago PD, where a routine raid turns into a catastrophe that reshapes his understanding of duty, consequence, and survival.  <br><br>If you’re a fan of Kickstarter projects you can find more info here:</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><a class="bb_link" href="https://www.kickstarter.com/projects/1676293111/house-call-a-ready-or-not-story" target="_blank" rel="">https://www.kickstarter.com/projects/1676293111/house-call-a-ready-or-not-story</a><br><br></p><hr><div class="bb_h1"><br><u><i><b>Down The Rabbit Hole – Episode 11</b></i></u></div><p class="bb_paragraph">Few missions in Ready or Not will make your stomach churn the way this one does. This week’s episode is centered around <b>“Neon Tomb”  </b>Episode 11 of <b>Down The Rabbit Hole </b>with <a class="bb_link" href="https://www.youtube.com/@ShayneNoOneCares" target="_blank" rel=""><u>Shayne</u></a> and <a class="bb_link" href="https://www.youtube.com/@TheIssacMorgan" target="_blank" rel=""><u>Issac</u></a> is available now on YouTube.</p><p class="bb_paragraph"></p><div data-youtube='"JOXlyI8NJS4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> <br><br><br> ﻿</p><hr><div class="bb_h1"><br><b><i><u>Merch</u></i></b></div><p class="bb_paragraph">Looking to pick up some Ready or Not merch? <br><br>Browse the collection online where you’ll find t-shirts, hoodies, body pillows, The Weight of the Badge Collection, and more!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/45f328ab3ba41ceb5dc29285b9d9e0d3ef2e6fa7.png"><br><br>US site: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fna.merch.voidinteractive.net%2Fwotb" target="_blank" rel=" noopener">https://na.merch.voidinteractive.net/wotb</a></p><p class="bb_paragraph">EU site: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Feu.merch.voidinteractive.net%2Fwotb" target="_blank" rel=" noopener">https://eu.merch.voidinteractive.net/wotb</a><br><br><br><br>﻿</p><hr><div class="bb_h1"><br><u><i><b>Newsletter</b></i></u></div><p class="bb_paragraph">The official VOID Interactive newsletter is coming soon! Get signed up to stay in touch with us and earn exclusive rewards!<br><br><b>Sign up here:</b> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FbuB6Z6WtXd8AkFti7" target="_blank" rel=" noopener">https://forms.gle/buB6Z6WtXd8AkFti7</a></p><p class="bb_paragraph"><br><br>   ﻿</p><hr><div class="bb_h1"><b><i><u><br><br>Conclusion</u></i></b></div><p class="bb_paragraph">Thanks for checking in Officers. We'll see you in the next one.</p><p class="bb_paragraph">Looking for more mod content? You can find it here:<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FTjyfbXTU28" target="_blank" rel=" noopener">https://discord.gg/TjyfbXTU28</a></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmod.io%2Fg%2Freadyornot" target="_blank" rel=" noopener">https://mod.io/g/readyornot</a></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Freadyornot%2F" target="_blank" rel=" noopener">https://www.nexusmods.com/readyornot/</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36750080/e79c3e1092f5d30516369906f8b252a074b5b3c7.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Follow Ready or Not on Steam<a class="bb_link" href="https://store.steampowered.com/app/1144200/Ready_or_Not/?snr=1_2108_9__2107" target="_blank" rel=""> here</a>.</b><br><b>Find Ready or Not Merch<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fna.merch.voidinteractive.net%2F%3Fsrsltid%3DAfmBOoo5loESX7_qdH37hwvl37DPBH_IiiM9USykbLy6zjQlBR6zFZi3%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> here</a>. </b> <br><b>Our other links:<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Freadyornot%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Discord</a>,<a class="bb_link" href="https://twitter.com/voidinteractive&snr=1_2108_9__2107" target="_blank" rel=""> X</a>,<a class="bb_link" href="https://www.youtube.com/channel/UCj3qNoOLkzHJ60vxG6xQvlA&snr=1_2108_9__2107" target="_blank" rel=""> YouTube</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fvoid_interactive%2F%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Instagram</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FVOIDInteractive%2F%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Facebook</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fartist%2F45BAMXfGgTZxfbf6GpKwX7%3Fsi%3DsdHNYMFxRYeLAZp6yr0ryQ%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Spotify</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40voidinteractive%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> TikTok</a>,<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2FWuxD6EOOYp%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener"> Bluesky</a>.</b></p><div class="bb_h1"><br><b>Stack up and clear out.</b><br><i><b>VOID Interactive</b></i></div>]]> </content:encoded>
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<title>PUBG EMEA CHAMPIONSHIP &amp;amp; PUBG AMERICAS SERIES RETURNS</title>
<link>https://xinker.org/zh/pubg-emea-championship-pubg-americas-series-returns</link>
<guid>https://xinker.org/zh/pubg-emea-championship-pubg-americas-series-returns</guid>
<description><![CDATA[ PEC: Fall and PAS2 returns to give teams from across EMEA and Americas the opportunity to prove themselves and compete for a chance to earn PGC Points to qualify for the PUBG Global Championship 2026 in Istanbul, Türkiye. With so much on the line, we hope you are as excited as we are for the tournament to kick off.Whether you are an established roster or an up-and-coming squad looking to make your mark, this is your chance to compete against the region&#039;s best and begin or continue your journey to PGC.Get ready to registerRegistration for PEC: Fall and PAS2 opens on July 13th.Be sure to mark your calendar and get your squad ready to compete. With valuable PGC Points on the line and a chance to prove yourselves against the best teams in EMEA and Americas, you won&#039;t want to miss your opportunity to enter.Tournament Schedule Just like in the previous regional series, PEC: Fall and PAS2 will follow the same tournament structure, beginning with open registration before five weeks of Scrims and Open Cups lead into the Playoffs and Finals. Check out the full schedule below and make sure to mark the key dates in your calendar.Stay connected and up to dateFollow PUBG Esports on social media to stay up to date with tournament news, schedules, broadcast announcements, and everything you need to know throughout PEC: Fall &amp; PAS2. Instagram: @PUBGEsportsX: @PUBGEsportsTikTok: @pubg.esports.official ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/510e58d1d3e9dd3f129cdad38c99e7b5a3af7b03.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 04 Jul 2026 00:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, EMEA, CHAMPIONSHIP, PUBG, AMERICAS, SERIES, RETURNS</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">PEC: Fall and PAS2 returns to give teams from across EMEA and Americas the opportunity to prove themselves and compete for a chance to earn PGC Points to qualify for the PUBG Global Championship 2026 in Istanbul, Türkiye. With so much on the line, we hope you are as excited as we are for the tournament to kick off.</p><p class="bb_paragraph">Whether you are an established roster or an up-and-coming squad looking to make your mark, this is your chance to compete against the region's best and begin or continue your journey to PGC.</p><div class="bb_h2"><b>Get ready to register</b></div><p class="bb_paragraph">Registration for PEC: Fall and PAS2 opens on July 13th.</p><p class="bb_paragraph">Be sure to mark your calendar and get your squad ready to compete. With valuable PGC Points on the line and a chance to prove yourselves against the best teams in EMEA and Americas, you won't want to miss your opportunity to enter.</p><div class="bb_h2"><b>Tournament Schedule </b></div><p class="bb_paragraph">Just like in the previous regional series, PEC: Fall and PAS2 will follow the same tournament structure, beginning with open registration before five weeks of Scrims and Open Cups lead into the Playoffs and Finals. Check out the full schedule below and make sure to mark the key dates in your calendar.</p><p class="bb_paragraph"><b><img src="https://wstatic-prod-boc.krafton.com/common/news/20260702/1oBPA5Ie.png%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></b></p><div class="bb_h2"><b>Stay connected and up to date</b></div><p class="bb_paragraph">Follow PUBG Esports on social media to stay up to date with tournament news, schedules, broadcast announcements, and everything you need to know throughout PEC: Fall & PAS2. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Instagram: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Finstagram.com%2Fpubgesports" target="_blank" rel=" noopener">@PUBGEsports</a></p><p class="bb_paragraph">X: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FPUBGEsports" target="_blank" rel=" noopener">@PUBGEsports</a></p><p class="bb_paragraph">TikTok: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40pubg.esports.official" target="_blank" rel=" noopener">@pubg.esports.official</a></p>]]> </content:encoded>
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<title>SS&amp;lt;靈魂共振&amp;gt;華村詩紀的新戰術型態登場！</title>
<link>https://xinker.org/zh/ss%E8%8F%AF%E6%9D%91%E8%A9%A9%E7%B4%80%E7%9A%84%E6%96%B0%E6%88%B0%E8%A1%93%E5%9E%8B%E6%85%8B%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/ss%E8%8F%AF%E6%9D%91%E8%A9%A9%E7%B4%80%E7%9A%84%E6%96%B0%E6%88%B0%E8%A1%93%E5%9E%8B%E6%85%8B%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ SS華村詩紀登場！精選白金戰型探索本次的「精選白金戰型探索」中，SS「華村詩紀」、S「松岡綺羅路」的新戰術型態，經精選出現機率上升！第10次必出S以上戰術型態！此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止【戰術型態介紹】介紹SS[夜綻煙火的NOCTURNE]華村詩紀（CV 時澤香保里）！屬性：冰、斬使用展開中有回復效果，發動時會有增益效果的【晚夏之陣】隨著戰況變化引導我方的戰場指揮家同時還兼具擅長提升破壞率的技能，是能勝任各種職責的HEALER介紹S[名配角全力以赴]松岡綺羅路（CV 小島由依）！屬性：打以解除減益和賦予減益無效來支援我方的DEFENDER【異時層】第五章前篇Day7「BrackenKnot」登場！第五章前篇Day7「BrackenKnot」將作為新異時層登場！首次通關時，可獲得「300個石英」。來挑戰強敵吧！舉辦期間2026/7/3(五)10:00(UTC+8) ~舉辦「熾天使遭遇戰演習#6」！舉辦「熾天使遭遇戰演習」！本次推薦的屬性為【火、冰、闇】屬性。此外，為慶祝舉辦「熾天使遭遇戰演習#6」，期間內登入的所有玩家都可獲得「遭遇戰券×5」！請務必挑戰看看！舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止Summer 登入獎勵期間內登入10天，可獲得最多10張「必出S以上戰型探索券」！請務必把握機會每天登入！舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)2:59(UTC+8)為止Summer 期間限定任務「Summer 期間限定任務」登場！通關任務，即可獲得必出S以上戰型探索券和最多250個石英。任務會每週重置。舉辦期間①2026/7/3(五)10:00 ~ 2026/7/10(五)9:59(UTC+8)為止②2026/7/10(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止精選故事活動！我們將期間限定精選故事活動！在精選期間中，透過稜鏡戰獲得的交換所獎牌獲得數將上升至3倍！請趁這個機會好好體驗一下本故事活動內容！適用故事活動・Silhouette of Summer Light Square・夏日時光的無人島度假之旅舉辦期間2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止 ]]></description>
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<pubDate>Fri, 03 Jul 2026 23:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SS靈魂共振華村詩紀的新戰術型態登場！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">SS<靈魂共振>華村詩紀登場！精選白金戰型探索</div><img src="https://clan.akamai.steamstatic.com/images/42700593/ae6451090d72733e112e2faa42104e2429b2551b.png"><br>本次的「精選白金戰型探索」中，SS<靈魂共振>「華村詩紀」、S「松岡綺羅路」的新戰術型態，經精選出現機率上升！<br><br>第10次必出S以上戰術型態！<br>此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">【戰術型態介紹】</div><img src="https://clan.akamai.steamstatic.com/images/42700593/c5e365f5add3ebb7f7e315a14bec36798edb1af1.png"><br>介紹SS<靈魂共振>[夜綻煙火的NOCTURNE]華村詩紀（CV 時澤香保里）！<br>屬性：冰、斬<br><br>使用展開中有回復效果，發動時會有增益效果的【晚夏之陣】<br>隨著戰況變化引導我方的戰場指揮家<br>同時還兼具擅長提升破壞率的技能，是能勝任各種職責的HEALER<br><br><br><img src="https://clan.akamai.steamstatic.com/images/42700593/cd5f9cb882224a971bee3c1ad0ff92d546270c15.png"><br>介紹S[名配角全力以赴]松岡綺羅路（CV 小島由依）！<br>屬性：打<br><br>以解除減益和賦予減益無效來支援我方的DEFENDER<br><br><br><div class="bb_h2">【異時層】第五章前篇Day7「BrackenKnot」登場！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/8d45bafd0e930103caf4541f3960f3e66f4a0d85.png"><br>第五章前篇Day7「BrackenKnot」將作為新異時層登場！<br>首次通關時，可獲得「300個石英」。<br>來挑戰強敵吧！<br><br>舉辦期間<br>2026/7/3(五)10:00(UTC+8) ~<br><br><br><div class="bb_h2">舉辦「熾天使遭遇戰演習#6」！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/e93a06d9882806848bfa4bcc4b02a92defdddd8c.png"><br>舉辦「熾天使遭遇戰演習」！<br>本次推薦的屬性為【火、冰、闇】屬性。<br><br>此外，為慶祝舉辦「熾天使遭遇戰演習#6」，期間內登入的所有玩家都可獲得「遭遇戰券×5」！<br>請務必挑戰看看！<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">Summer 登入獎勵</div><img src="https://clan.akamai.steamstatic.com/images/42700593/5403ccbd592e92d7e40c7b4380b49680e928c6e8.png"><br>期間內登入10天，可獲得最多10張「必出S以上戰型探索券」！<br>請務必把握機會每天登入！<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)2:59(UTC+8)為止<br><br><br><div class="bb_h2">Summer 期間限定任務</div><img src="https://clan.akamai.steamstatic.com/images/42700593/0c0bdfcbc3d84c10c009984103c1199a625a8632.png"><br>「Summer 期間限定任務」登場！<br>通關任務，即可獲得必出S以上戰型探索券和最多250個石英。<br>任務會每週重置。<br><br>舉辦期間<br>①2026/7/3(五)10:00 ~ 2026/7/10(五)9:59(UTC+8)為止<br>②2026/7/10(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">精選故事活動！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/053f44e65aa973f665f9f7aeb71adfe073852c38.jpg"><br>我們將期間限定精選故事活動！<br>在精選期間中，透過稜鏡戰獲得的交換所獎牌獲得數將上升至3倍！<br><br>請趁這個機會好好體驗一下本故事活動內容！<br><br>適用故事活動<br>・Silhouette of Summer Light Square<br>・夏日時光的無人島度假之旅<br><br>舉辦期間<br>2026/7/3(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止]]> </content:encoded>
</item>

<item>
<title>歡慶獨立紀念日，暢享星條旗色彩 GTA 線上模式獎勵</title>
<link>https://xinker.org/zh/%E6%AD%A1%E6%85%B6%E7%8D%A8%E7%AB%8B%E7%B4%80%E5%BF%B5%E6%97%A5%E6%9A%A2%E4%BA%AB%E6%98%9F%E6%A2%9D%E6%97%97%E8%89%B2%E5%BD%A9-gta-%E7%B7%9A%E4%B8%8A%E6%A8%A1%E5%BC%8F%E7%8D%8E%E5%8B%B5</link>
<guid>https://xinker.org/zh/%E6%AD%A1%E6%85%B6%E7%8D%A8%E7%AB%8B%E7%B4%80%E5%BF%B5%E6%97%A5%E6%9A%A2%E4%BA%AB%E6%98%9F%E6%A2%9D%E6%97%97%E8%89%B2%E5%BD%A9-gta-%E7%B7%9A%E4%B8%8A%E6%A8%A1%E5%BC%8F%E7%8D%8E%E5%8B%B5</guid>
<description><![CDATA[ 在 GTA 線上模式中，透過史上最大的優惠促銷，慶祝這別具意義的獨立紀念日。優惠促銷包括免費的桑庫多沼地地堡房地產、地堡和「軍火走私」任務獎勵、特技競速三倍獎勵、威皮解放者怪獸卡車和經典的西部君主機車重磅回歸，以及更多。即日起 7 月 13 日止，您可從花園銀行法拍地產免費領取桑庫多沼地地堡，藉此抵禦各種威脅。如果您更傾向於其他地點置產，所有其他地堡房地產以及所有地堡升級與改裝項目在 7 月 13 日前均可享六折優惠。最盛大的獨立紀念日優惠促銷行使您不可剝奪的權利和個人自由，參與歷史悠久的消費資本主義活動。史上規模最大的優惠促銷現正開跑：涵蓋飛行載具、特殊和武裝載具，以及各種新舊頂級座駕，全品項折扣勁爆來襲。利用垂直起降能力和機上通訊系統，將您的犯罪帝國推向新的高度，在軍火大亨購買巨象復仇者現能省下超過 240 萬 GTA 遊戲幣。為其配備作戰終端機，以協助洛聖都天使執行「傾覆計畫」和「洛聖都天使行動」。投資最先進的軍事和監控技術，在本週享受機動作戰中心的四折優惠，省下超過 80 萬 GTA 遊戲幣。駕駛絕緻超燃衝壓（超級跑車），越過諸如「高速公路中央分隔島」等毫無意義的路障，借助噴射燃料火箭加速器，飛馳到目的地；即日起至 7 月 13 日止，在軍火大亨可享四折優惠。「生命、自由、追求幸福」也應該包括用絕品衛士 GTS（跑車）和佩嘉西泰澤拉克（超級跑車）這樣性能卓越的座駕來充實您的車隊；本週，這兩款跑車分別享有半價和四折優惠。請前往 Rockstar 新聞放送查看活動完整詳情。 ]]></description>
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<pubDate>Fri, 03 Jul 2026 21:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>歡慶獨立紀念日，暢享星條旗色彩, GTA, 線上模式獎勵</media:keywords>
<content:encoded><![CDATA[在 GTA 線上模式中，透過史上最大的優惠促銷，慶祝這別具意義的獨立紀念日。優惠促銷包括免費的桑庫多沼地地堡房地產、地堡和「軍火走私」任務獎勵、特技競速三倍獎勵、威皮解放者怪獸卡車和經典的西部君主機車重磅回歸，以及更多。<br><br>即日起 7 月 13 日止，您可從花園銀行法拍地產免費領取桑庫多沼地地堡，藉此抵禦各種威脅。如果您更傾向於其他地點置產，所有其他地堡房地產以及所有地堡升級與改裝項目在 7 月 13 日前均可享六折優惠。<br><br><img src="https://clan.akamai.steamstatic.com/images/45517848/1dfed85d727117bd40ee4e0ab64eee2d26c97cbc.jpg"><br><br>最盛大的獨立紀念日優惠促銷<br><br>行使您不可剝奪的權利和個人自由，參與歷史悠久的消費資本主義活動。史上規模最大的優惠促銷現正開跑：涵蓋飛行載具、特殊和武裝載具，以及各種新舊頂級座駕，全品項折扣勁爆來襲。<br><br>利用垂直起降能力和機上通訊系統，將您的犯罪帝國推向新的高度，在軍火大亨購買巨象復仇者現能省下超過 240 萬 GTA 遊戲幣。為其配備作戰終端機，以協助洛聖都天使執行「傾覆計畫」和「洛聖都天使行動」。<br><br>投資最先進的軍事和監控技術，在本週享受機動作戰中心的四折優惠，省下超過 80 萬 GTA 遊戲幣。駕駛絕緻超燃衝壓（超級跑車），越過諸如「高速公路中央分隔島」等毫無意義的路障，借助噴射燃料火箭加速器，飛馳到目的地；即日起至 7 月 13 日止，在軍火大亨可享四折優惠。<br><br>「生命、自由、追求幸福」也應該包括用絕品衛士 GTS（跑車）和佩嘉西泰澤拉克（超級跑車）這樣性能卓越的座駕來充實您的車隊；本週，這兩款跑車分別享有半價和四折優惠。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rockstargames.com%2Ftw%2Fnewswire%2Farticle%2F759k49k7k83293%2Fenjoy-star-spangled-gta-online-bonuses-this-independence-day%3Futm_source%3Dsteam-news-gtave%26utm_medium%3Do_promos%26utm_campaign%3D2026-indd" target="_blank" rel=" noopener">請前往 Rockstar 新聞放送查看活動完整詳情。</a>]]> </content:encoded>
</item>

<item>
<title>Celebrating our community</title>
<link>https://xinker.org/zh/celebrating-our-community</link>
<guid>https://xinker.org/zh/celebrating-our-community</guid>
<description><![CDATA[ Freedoms Greetings Helldivers, Our devs are hard at work on a Hot Fix for the game, more info to be shared on that next week. So we wanted to use today&#039;s blog to celebrate an amazing initiative from players within our community: “HEROES 2026”, The Freedom Alliance annual fundraiser with Save The Children.The Freedom Alliance is the largest independent community for Helldivers 2 boasting over 50,000 active members across Discord and their website (https://www.freedomalliance.gg/). Freedom Alliance runs a wealth of community activities, from community-driven orders to news broadcasts to the HEROES fundraiser that just ended on June 28.Stemming from a Major Order 2 years ago, when the mighty Helldivers opted to forgo the MD-17 Anti-Tank Mine stratagem for a third time (much to the surprise of us here at the studio) and save children trapped in Super Citizen Anne&#039;s hospital on Vernen Wells. The Freedom Alliance has since turned this into their tentpole event every year. Teaming up with the Save The Children foundation and auctioning off a range of cool items signed by us here at Arrowhead Game Studios, along with other amazing items made by people within the community.This year&#039;s event took another major leap by partnering with one of our Propaganda Commanders, Commissar Kai, and a wealth of other core community members to add a Streamathon. The Streamathon helped raise even more money, more than double the amount raised in 2025.We also wanted to take time to shout out some of the other community members who got involved, although there were approximately 155 in total, but shout out toTinatheterror, Pyschyari, mst0fu, MichelleFreeHugs, thecolebrew, StriderofValor, LhilaKalkari, Demostorm, BuckFoozle, Tana_Sukke, Maplewood_tv, ses-vanguard (Super Earth Salute), Red Monster Thing, Glitch Unlimited, Plot Coalition, TyBrowGames, Ionic, KuroTamxshi, young_neoth, Wallbouncing, Noofrius, namenrumerals, jay_the_gam3r, UnicornElectrick,Bricky,  tizzytheprophet, Super Earth GWDA, Quartermaster Creature, the Rocky_Mountain_Helldivers, HD2绝地潜兵情报站 / 麦咾源Bingo / 半角数字君 / lcyf166 / StuGIV突击炮 / 刻燕Kyan_Official / 叶歌儿丶 / 快乐lalaB, and many more.You can view the Stream recap here:https://www.youtube.com/watch?v=t2Jwb5oxTS4So again, from the bottom of our hearts we want to show our deepest gratitude for all of you who got involved, whether through a mission on Yed Prior or donating on their website. Super Earth salutes you. Hopefully it can be even bigger next year! Now, Back to Diving! ]]></description>
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<pubDate>Fri, 03 Jul 2026 20:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Celebrating, our, community</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Freedoms Greetings Helldivers, </p><p class="bb_paragraph"></p><p class="bb_paragraph">Our devs are hard at work on a Hot Fix for the game, more info to be shared on that next week. </p><p class="bb_paragraph"></p><p class="bb_paragraph">So we wanted to use today's blog to celebrate an amazing initiative from players within our community: “HEROES 2026”, The Freedom Alliance annual fundraiser with Save The Children.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/53abd303d20cb9c6daf5a88c5a8145a0a1c5a4ac.jpg"></p><p class="bb_paragraph">The Freedom Alliance is the largest independent community for Helldivers 2 boasting over 50,000 active members across Discord and their website (<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.freedomalliance.gg%2F" target="_blank" rel=" noopener">https://www.freedomalliance.gg/</a>). Freedom Alliance runs a wealth of community activities, from community-driven orders to news broadcasts to the HEROES fundraiser that just ended on June 28.</p><p class="bb_paragraph">Stemming from a <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fhelldivers2%2Fstatus%2F1800533719985311947" target="_blank" rel=" noopener">Major Order</a></u> 2 years ago, when the mighty Helldivers opted to forgo the MD-17 Anti-Tank Mine stratagem for a third time (much to the surprise of us here at the studio) and save children trapped in Super Citizen Anne's hospital on Vernen Wells. The Freedom Alliance has since turned this into their tentpole event every year. Teaming up with the Save The Children foundation and auctioning off a range of cool items signed by us here at Arrowhead Game Studios, along with other amazing items made by people within the community.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This year's event took another major leap by partnering with one of our Propaganda Commanders, Commissar Kai, and a wealth of other core community members to add a Streamathon. The Streamathon helped raise even more money, more than double the amount raised in 2025.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We also wanted to take time to shout out some of the other community members who got involved, although there were approximately 155 in total, but shout out to</p><p class="bb_paragraph">Tinatheterror, Pyschyari, mst0fu, MichelleFreeHugs, thecolebrew, StriderofValor, LhilaKalkari, Demostorm, BuckFoozle, Tana_Sukke, Maplewood_tv, ses-vanguard (Super Earth Salute), Red Monster Thing, Glitch Unlimited, Plot Coalition, TyBrowGames, Ionic, KuroTamxshi, young_neoth, Wallbouncing, Noofrius, namenrumerals, jay_the_gam3r, UnicornElectrick,Bricky,  tizzytheprophet, Super Earth GWDA, Quartermaster Creature, the Rocky_Mountain_Helldivers, HD2绝地潜兵情报站 / 麦咾源Bingo / 半角数字君 / lcyf166 / StuGIV突击炮 / 刻燕Kyan_Official / 叶歌儿丶 / 快乐lalaB, and many more.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can view the Stream recap here:</p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=t2Jwb5oxTS4" target="_blank" rel="">https://www.youtube.com/watch?v=t2Jwb5oxTS4</a></p><p class="bb_paragraph">So again, from the bottom of our hearts we want to show our deepest gratitude for all of you who got involved, whether through a mission on Yed Prior or donating on their website. Super Earth salutes you. Hopefully it can be even bigger next year! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Now, Back to Diving!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>S5安全賽季總結</title>
<link>https://xinker.org/zh/s5%E5%AE%89%E5%85%A8%E8%B3%BD%E5%AD%A3%E7%B8%BD%E7%B5%90</link>
<guid>https://xinker.org/zh/s5%E5%AE%89%E5%85%A8%E8%B3%BD%E5%AD%A3%E7%B8%BD%E7%B5%90</guid>
<description><![CDATA[ 親愛的暗區先鋒們：自《Arena Breakout: Infinite》正式上線以來，B.D.C始終致力於營造綠色公平的遊戲環境，這一追求我們已堅持數個賽季，並將一直延續。我們對遊戲相關違規行為(包括但不限於：使用或宣傳外掛、主動與外掛玩家組隊、消極遊戲等)保持高度重視，任何線下交易或其他影響遊戲體驗的情況，我們都會積極主動嚴格處理。即使使用外掛的遊戲帳號無淘汰行為，只要核實為外掛作弊將處以封鎖十年的處分。對於環境可疑的角色(包括但不限於在非正常環境啟動遊戲用戶端，存在第三方外掛存取、讀取、修改遊戲用戶端，遊戲資料校驗異常等)，我們將優先採取踢出對戰、短期封鎖等措施，並將對戰錄影交付安全技術團隊或replay專家團隊審核，核實違規將加重處分。相較於過往賽季，S5安全對抗等級顯著提升。B.D.C也針對重點安全領域，構築了全新防線：【外掛演變持續壓制】本賽季部分DMA在安全對抗壓迫下向雙轉(軟體形式連接多裝置)等其他方向演變，安全方案迅速升級異常審計方案保持覆蓋。本賽季技術升級迭代超696次，成功使超過2748款外掛功能失效。其中也包括近期社群討論熱度較高的「AI視覺吸附自瞄」外掛，在B.D.C長期封鎖帳號10年的頂格處罰覆蓋下，未對遊戲內安全環境造成衝擊。【DMA外掛高頻對抗】本賽季DMA對抗攻防同步升級：防護側，安全資料加密有效阻斷外掛功能生效，方案穩定性全面提升：提升金鑰重置頻率、隱藏金鑰儲存路徑、提升記憶體加密手段。進攻側，硬體辨識能力提升，違規硬固件的精準辨識使我們能夠針對DMA作弊群體進行規模化打擊。本賽季已累計處罰違規行為超5.6萬次，其中超4900個帳號被處以10年封鎖。【「坐掛車」行為打擊力度持續提升】過往賽季我們已透過連帶「坐掛車」違規行為加重補充處罰的處理措施，在壓制「坐掛車」方面起到了不錯的效果，S5我們在原有策略的基礎上擴展辨識範圍，針對使用共享雷達獲得外掛功能的惡劣「坐掛車」行為，加重處罰至最高3,650天的帳號封鎖。本賽季已累計處罰掛車行為超過6,500人。【非法資訊持續監管】B.D.C持續管控遊戲內辱罵、詐騙廣告及色情低俗等非法資訊：前置攔截規避惡意資訊影響擴散，策略模型後置審核識別處罰違規內容，並結合檢舉系統嚴懲違規慣犯。本賽季已累計攔截違規訊息超50.2萬次、惡意暱稱8,000次、違規語音超24.3萬條，為遊戲環境構築全方位安全防線。【外掛擊殺補償範圍擴大】S5我們改進了短暫處罰策略的結構，針對惡意惡棍升級處罰，擴大了擊殺補償的覆蓋範圍，持續守護各位僱傭兵的遊戲權益。S5已累計補償超過21.6萬次，累計超過2,411億柯恩幣。目前，S5巡查社群也已全面落地並穩定運行，大批正義的巡查員正活躍在一線，我們誠摯邀請更多熱心先鋒加入，共築安全防線。與外掛的對抗是一場持久戰，B.D.C始終堅守立場，全力護航公平遊戲環境。新賽季我們將繼續秉持「外掛零容忍」的原則，保持高壓打擊態勢，守護每一位先鋒的遊戲體驗。 ]]></description>
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<pubDate>Fri, 03 Jul 2026 19:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>S5安全賽季總結</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的暗區先鋒們：</p><p class="bb_paragraph"></p><p class="bb_paragraph">自《Arena Breakout: Infinite》正式上線以來，B.D.C始終致力於營造綠色公平的遊戲環境，這一追求我們已堅持數個賽季，並將一直延續。我們對遊戲相關違規行為(包括但不限於：使用或宣傳外掛、主動與外掛玩家組隊、消極遊戲等)保持高度重視，任何線下交易或其他影響遊戲體驗的情況，我們都會積極主動嚴格處理。<b>即使使用外掛的遊戲帳號無淘汰行為，只要核實為外掛作弊將處以封鎖十年的處分。</b>對於環境可疑的角色(包括但不限於在非正常環境啟動遊戲用戶端，存在第三方外掛存取、讀取、修改遊戲用戶端，遊戲資料校驗異常等)，我們將優先採取踢出對戰、短期封鎖等措施，並將對戰錄影交付安全技術團隊或replay專家團隊審核，核實違規將加重處分。</p><p class="bb_paragraph"></p><p class="bb_paragraph">相較於過往賽季，S5安全對抗等級顯著提升。B.D.C也針對重點安全領域，構築了全新防線：</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【外掛演變持續壓制】</b></p><p class="bb_paragraph">本賽季部分DMA在安全對抗壓迫下向雙轉(軟體形式連接多裝置)等其他方向演變，安全方案迅速升級異常審計方案保持覆蓋。本賽季技術升級迭代超<b>696</b>次，成功使超過<b>2748</b>款外掛功能失效。其中也包括近期社群討論熱度較高的「AI視覺吸附自瞄」外掛，在B.D.C長期封鎖帳號10年的頂格處罰覆蓋下，未對遊戲內安全環境造成衝擊。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【DMA外掛高頻對抗】</b></p><p class="bb_paragraph">本賽季DMA對抗攻防同步升級：防護側，安全資料加密有效阻斷外掛功能生效，方案穩定性全面提升：提升金鑰重置頻率、隱藏金鑰儲存路徑、提升記憶體加密手段。進攻側，硬體辨識能力提升，違規硬固件的精準辨識使我們能夠針對DMA作弊群體進行規模化打擊。本賽季已累計處罰違規行為超<b>5.6萬</b>次，其中超<b>4900</b>個帳號被處以10年封鎖。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【「坐掛車」行為打擊力度持續提升】</b></p><p class="bb_paragraph">過往賽季我們已透過連帶「坐掛車」違規行為加重補充處罰的處理措施，在壓制「坐掛車」方面起到了不錯的效果，S5我們在原有策略的基礎上擴展辨識範圍，<b>針對使用共享雷達獲得外掛功能的惡劣「坐掛車」行為，加重處罰至最高3,650天的帳號封鎖。</b>本賽季已累計處罰掛車行為超過6,500人。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【非法資訊持續監管】</b></p><p class="bb_paragraph">B.D.C持續管控遊戲內辱罵、詐騙廣告及色情低俗等非法資訊：前置攔截規避惡意資訊影響擴散，策略模型後置審核識別處罰違規內容，並結合檢舉系統嚴懲違規慣犯。本賽季已累計攔截違規訊息超<b>50.2萬</b>次、惡意暱稱<b>8,000</b>次、違規語音超<b>24.3萬</b>條，為遊戲環境構築全方位安全防線。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【外掛擊殺補償範圍擴大】</b></p><p class="bb_paragraph">S5我們改進了短暫處罰策略的結構，針對惡意惡棍升級處罰，擴大了擊殺補償的覆蓋範圍，持續守護各位僱傭兵的遊戲權益。S5已累計補償超過<b>21.6萬</b>次，累計超過<b>2,411億</b>柯恩幣。</p><p class="bb_paragraph"></p><p class="bb_paragraph">目前，S5巡查社群也已全面落地並穩定運行，大批正義的巡查員正活躍在一線，我們誠摯邀請更多熱心先鋒加入，共築安全防線。與外掛的對抗是一場持久戰，B.D.C始終堅守立場，全力護航公平遊戲環境。新賽季我們將繼續秉持<b>「外掛零容忍」</b>的原則，保持高壓打擊態勢，守護每一位先鋒的遊戲體驗。</p>]]> </content:encoded>
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<title>The 9th Walpurgis Night &#45; PV</title>
<link>https://xinker.org/zh/the-9th-walpurgis-night-pv</link>
<guid>https://xinker.org/zh/the-9th-walpurgis-night-pv</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Fri, 03 Jul 2026 17:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, 9th, Walpurgis, Night</media:keywords>
<content:encoded><![CDATA[<div data-youtube="cOiTxnqcNyE" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>7月3日 不停服更新公告</title>
<link>https://xinker.org/zh/7%E6%9C%883%E6%97%A5-%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/7%E6%9C%883%E6%97%A5-%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的暗區先鋒：感謝您對《Arena Breakout: Infinite》的支持與熱愛！為了提供您更好的遊戲體驗，我們將進行更新與調整，詳細內容如下：預計更新時間（以實際更新時間為準）：2026年7月3日 08:00(UTC+0)更新方式：不停服更新。如果更新期間您正在遊戲中，您需要退出遊戲，在用戶端(啟動器)介面點選更新按鈕進行更新。更新內容：【警戒區模式玩法調整】自【警戒區】上線以來，我們持續關注僱傭兵們針對PVE對抗體驗的反應。為了提升PVE對戰的樂趣和體驗，我們在本次更新中對警戒區常規模式、警戒區孤軍深入模式進行了以下調整：1.減少了農場地圖【北麥田】、【南麥田】、【南裝卸區北側】等區域的人體數量2.減少了北部山區地圖【纜車南部林地】、【伐木場】等區域的人體數量3.降低了普通人體在野外的視野距離，提高惡劣天氣對人體的視野影響4.降低了普通人體造成玩家斷肢的機率5.提升了警戒區人體的違禁醫療用品掉落機率我們鼓勵隊伍之間協作互助和共享地圖收益，也推薦大家先透過組隊的方式進行警戒區-孤軍深入的探索，在增加容錯的基礎上，更好地熟悉難度和敵人設定，形成符合自己的打法策略。最後，也別忘了善用，搭配一套趁手的方案【修復與改進】1.修復了道具KM-001調查報告尺寸異常的問題 &gt;&gt;針對S6賽季初道具異常遺失問題，技術團隊已完成修復與核實。遺失道具及補償將於近期透過遊戲內郵件分批發放，請各位僱傭兵留意後續郵件動態，對此造成的不便，我們深表歉意。2.修復了道具實驗型衝擊電擊手榴彈的效果時間文本錯誤3.修復了一批機場地圖中可到達的異常點位4.修復了機場地圖中部分容器無法正常互動的問題【槍械平衡性調整】1.U191射手步槍增加開火時的後座力2.AEK突擊步槍改進了後座力表現3.AR57突擊步槍改進了後座力表現4.MK14射手步槍新增子彈衝擊力+50%5.FAL突擊步槍改善了後座力表現6.VSS射手步槍降低水平後座力基礎有效射程  26-&gt;327.F2000突擊步槍降低了開火時的後座力再次感謝您向我們反應的寶貴建議！祝您遊戲愉快！《Arena Breakout: Infinite》官方營運團隊2026年7月3日 ]]></description>
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<pubDate>Fri, 03 Jul 2026 16:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月3日, 不停服更新公告</media:keywords>
<content:encoded><![CDATA[親愛的暗區先鋒：<br><br>感謝您對《Arena Breakout: Infinite》的支持與熱愛！為了提供您更好的遊戲體驗，我們將進行更新與調整，詳細內容如下：<br><br>預計更新時間（以實際更新時間為準）：<br>2026年7月3日 08:00(UTC+0)<br><br>更新方式：<br>不停服更新。如果更新期間您正在遊戲中，您需要退出遊戲，在用戶端(啟動器)介面點選更新按鈕進行更新。<br><br>更新內容：<br><br>【警戒區模式玩法調整】<br><br>自【警戒區】上線以來，我們持續關注僱傭兵們針對PVE對抗體驗的反應。為了提升PVE對戰的樂趣和體驗，我們在本次更新中對警戒區常規模式、警戒區孤軍深入模式進行了以下調整：<br><br>1.減少了農場地圖【北麥田】、【南麥田】、【南裝卸區北側】等區域的人體數量<br>2.減少了北部山區地圖【纜車南部林地】、【伐木場】等區域的人體數量<br>3.降低了普通人體在野外的視野距離，提高惡劣天氣對人體的視野影響<br>4.降低了普通人體造成玩家斷肢的機率<br>5.提升了警戒區人體的違禁醫療用品掉落機率<br><br>我們鼓勵隊伍之間協作互助和共享地圖收益，也推薦大家先透過組隊的方式進行警戒區-孤軍深入的探索，在增加容錯的基礎上，更好地熟悉難度和敵人設定，形成符合自己的打法策略。<br><br>最後，也別忘了善用<專精系統>，搭配一套趁手的方案<br><br>【修復與改進】<br>1.修復了道具KM-001調查報告尺寸異常的問題<br> >>針對S6賽季初道具異常遺失問題，技術團隊已完成修復與核實。遺失道具及補償將於近期透過遊戲內郵件分批發放，請各位僱傭兵留意後續郵件動態，對此造成的不便，我們深表歉意。<br><br>2.修復了道具實驗型衝擊電擊手榴彈的效果時間文本錯誤<br>3.修復了一批機場地圖中可到達的異常點位<br>4.修復了機場地圖中部分容器無法正常互動的問題<br><br>【槍械平衡性調整】<br>1.U191射手步槍<br>增加開火時的後座力<br><br>2.AEK突擊步槍<br>改進了後座力表現<br><br>3.AR57突擊步槍<br>改進了後座力表現<br><br>4.MK14射手步槍<br>新增子彈衝擊力+50%<br><br>5.FAL突擊步槍<br>改善了後座力表現<br><br>6.VSS射手步槍<br>降低水平後座力<br>基礎有效射程  26->32<br><br>7.F2000突擊步槍<br>降低了開火時的後座力<br><br><br>再次感謝您向我們反應的寶貴建議！<br>祝您遊戲愉快！<br><br>《Arena Breakout: Infinite》官方營運團隊<br>2026年7月3日]]> </content:encoded>
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<title>選擇套裝效果，無需煩惱</title>
<link>https://xinker.org/zh/%E9%81%B8%E6%93%87%E5%A5%97%E8%A3%9D%E6%95%88%E6%9E%9C%E7%84%A1%E9%9C%80%E7%85%A9%E6%83%B1</link>
<guid>https://xinker.org/zh/%E9%81%B8%E6%93%87%E5%A5%97%E8%A3%9D%E6%95%88%E6%9E%9C%E7%84%A1%E9%9C%80%E7%85%A9%E6%83%B1</guid>
<description><![CDATA[ 目前《權力遊戲：國王大道》的裝備與神器產出還不夠穩定，此時要建立起主流配套還為時尚早。即便如此，作為核心骨架的套裝效果，已然開始確立了明確的主流趨勢。 套裝效果構造為「6+6 or 3+3+6」 「裝備套裝」效果是透過裝備相同的裝備進行啟用的。裝備3個可以啟用3件套裝效果，裝備6個可以啟用6件套裝效果。裝備共有7種，因此可以選擇1個6件套效果或是2個3件套效果。而「輔助套裝」效果則需要透過研究來提升階段以啟用。每次只能啟用一個輔助套裝，研究1階段提供3件套裝效果，2階段則提供6件套裝效果。 因此，所有角色的套裝效果構造均為輔助6件套1種，再搭配裝備6件套1種或裝備3件套2種。值得注意的是，裝備套裝效果的效率會隨穿戴裝備的級別而變化，因此作為主力使用的套裝效果，務必以裝備套裝來配置。 ▲ 套裝效果也會隨著穿戴之裝備的級別而提升 (出處: GameMeca) 萬用套裝效果「學者」 學者3件套能使怒氣獲得量提升，且每次使用技能時，6秒內攻擊力提升。6件套能提升技能傷害量。連續使用兩次以上時，能帶來最高的效率。此外，每當透過6件套效果打倒敵軍時，有機率獲得怒氣和減少冷卻時間。 基於上述特性，學者套裝比起怒氣較為匱乏的遊戲初期，在技能循環能流暢運作的遊戲後期，更能展現其真正的價值。實際上，觀察氣勢排行與精英藏身處排行，可以發現大部分玩家都將學者作為主力使用，證明了其效能。 ▲ 所有裝備皆穿戴傳說級別Rank28的學者套裝效果 (出處: GameMeca) 使用更多技能的「風暴騎士」 風暴騎士正如其名，是一套以永無止境展開猛烈攻擊為概念的套裝。穿戴3件套時，基本攻擊及強擊連擊命中時，可獲得提升傷害量的「風暴」增益效果。該增益效果可維持5秒，且最多可疊加10層。只要維持攻擊節奏，就能經常獲得13%的傷害量提升效果。  完成 6 件套裝後，遊戲風格會變得更具攻擊性。當風暴增益效果疊加至10次的瞬間，會轉化為「颱風」增益效果，並在5秒內提升傷害量與攻擊速度。不僅如此，還能立即縮短50%的技能冷卻時間，與前面提到的學者套裝堪稱完美搭配。 ▲ 所有裝備皆穿戴傳說級別Rank28的風暴騎士套裝效果 (出處: GameMeca)▲ 效果發動時，冷卻時間會大幅縮短 (出處: GameMeca) 專注於輸出的「狂戰士」 狂戰士最大的優點在於無須發動條件的常駐效果。甚至其效果是提高對敵軍造成的傷害量並大幅減少所受到的傷害量，因此效率不差。不論與哪種套裝組合，都是能發揮單一套裝以上價值的效果。 然而，穿戴6件套或是套用輔助套裝效果時，會被施加將可使用的HP限制為35%的負面效果。在目前裝備階級尚低的情況下，這是個致命的缺點。實際上，在基本HP低於10,000的情況下穿戴狂戰士無異於是自掘墳墓。 ▲ 所有裝備皆穿戴傳說級別Rank28的狂戰士套裝效果 (出處: GameMeca)▲ HP限制的負面效果相當大 (出處: GameMeca) 3件套最高效率「守護者」 守護者僅需穿戴3件套，即可透過「守護者」效果在每500防禦力，提升4%攻擊力，最高可提升至20%。現在氣勢排行榜內玩家的防禦力大約在2,000左右，因此至少能保障12%的攻擊力提升。相較之下，守護者的其他效果比起其效能，受歡迎的程度較低。因為需要先受到敵軍的攻擊方可發動效果，這與將被擊次數最小化的遊戲方向不符。因此，僅在以2個3件套構成時，才會考慮使用守護者。▲ 所有裝備皆穿戴傳說級別Rank28的守護者套裝效果 (出處: GameMeca) 那麼推薦哪一種套裝呢? 最推薦的組合是學者(6)和暴風騎士(6)。遊戲後期，怒氣供應會變得更順暢，可以更頻繁地使用技能，此時學者與暴風騎士的組合將展現出最高的效率。 不過，暴風騎士的暴風增益效果持續時間為5秒，較難維持。此外，若想追求極限輸出，必須在颱風增益效果發動5秒內使用技能，因此必須注意增益效果的時機。 如果想更輕鬆地進行遊戲，推薦學者(6)、狂戰士(6)組合。由於狂戰士效果是常駐的，因此不需要刻意關注增益效果的時機。雖然因為HP限制負面效果而必須小心敵軍的攻擊，但隨著裝備階級提升且對遊戲更加熟悉，這將不再是個巨大的缺點。 若想要無腦遊玩，推薦守護者(3)、狂戰士(3)、學者(6)的組合。經常減少所受傷害量，且每次受到攻擊時防禦力都會提升，因此可以進行相對穩定的遊玩。不足的攻擊力則可透過學者的技能傷害量提升來彌補。 ▲ 許多頂尖玩家們都將學者套裝作為主要套裝使用 (出處: GameMeca) 相較於前面所介紹的主力套裝，「決鬥者」和「破壞者」套裝在目前的版本中很難輕易推薦。首先，決鬥者是僅在格擋及完美防禦成功時才會發動效果的附加條件形套裝。 破壞者套裝在實戰中的實用性也令人感到可惜。雖然其概念是在使敵軍陷入虛脫狀態時造成爆發性傷害，但以目前的戰鬥環境來看，在1次戰鬥中發生多次虛脫的情況極其罕見。除非未來推出以虛脫傷害量為攻略核心的內容，否則在短期內其效率必然會偏低。   来源：GameMeca ]]></description>
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<pubDate>Fri, 03 Jul 2026 16:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>選擇套裝效果，無需煩惱</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">目前《權力遊戲：國王大道》的裝備與神器產出還不夠穩定，此時要建立起主流配套還為時尚早。即便如此，作為核心骨架的套裝效果，已然開始確立了明確的主流趨勢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>套裝效果構造為「6+6 or 3+3+6」</b> </p><p class="bb_paragraph">「裝備套裝」效果是透過裝備相同的裝備進行啟用的。裝備3個可以啟用3件套裝效果，裝備6個可以啟用6件套裝效果。裝備共有7種，因此可以選擇1個6件套效果或是2個3件套效果。而「輔助套裝」效果則需要透過研究來提升階段以啟用。每次只能啟用一個輔助套裝，研究1階段提供3件套裝效果，2階段則提供6件套裝效果。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">因此，所有角色的套裝效果構造均為輔助6件套1種，再搭配裝備6件套1種或裝備3件套2種。值得注意的是，裝備套裝效果的效率會隨穿戴裝備的級別而變化，因此作為主力使用的套裝效果，務必以裝備套裝來配置。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46005685/238af1dbaa90140655b9a19258d4a4a65b4d8a05.jpg"></p><p class="bb_paragraph">▲ 套裝效果也會隨著穿戴之裝備的級別而提升 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>萬用套裝效果「學者」</b> </p><p class="bb_paragraph">學者3件套能使怒氣獲得量提升，且每次使用技能時，6秒內攻擊力提升。6件套能提升技能傷害量。連續使用兩次以上時，能帶來最高的效率。此外，每當透過6件套效果打倒敵軍時，有機率獲得怒氣和減少冷卻時間。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">基於上述特性，學者套裝比起怒氣較為匱乏的遊戲初期，在技能循環能流暢運作的遊戲後期，更能展現其真正的價值。實際上，觀察氣勢排行與精英藏身處排行，可以發現大部分玩家都將學者作為主力使用，證明了其效能。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/a8a0d30ed3e28d47d1025253ce5cb68202980546.png"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的學者套裝效果 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>使用更多技能的「風暴騎士」</b> </p><p class="bb_paragraph">風暴騎士正如其名，是一套以永無止境展開猛烈攻擊為概念的套裝。穿戴3件套時，基本攻擊及強擊連擊命中時，可獲得提升傷害量的「風暴」增益效果。該增益效果可維持5秒，且最多可疊加10層。只要維持攻擊節奏，就能經常獲得13%的傷害量提升效果。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">完成 6 件套裝後，遊戲風格會變得更具攻擊性。當風暴增益效果疊加至10次的瞬間，會轉化為「颱風」增益效果，並在5秒內提升傷害量與攻擊速度。不僅如此，還能立即縮短50%的技能冷卻時間，與前面提到的學者套裝堪稱完美搭配。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/620a60be3610984687ea0e794609c5f742ee892c.jpg"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的風暴騎士套裝效果 (出處: GameMeca)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/95cde44d6d9dd041b5a3ff4b61a03dc2b08847f6.jpg"></p><p class="bb_paragraph">▲ 效果發動時，冷卻時間會大幅縮短 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>專注於輸出的「狂戰士」</b> </p><p class="bb_paragraph">狂戰士最大的優點在於無須發動條件的常駐效果。甚至其效果是提高對敵軍造成的傷害量並大幅減少所受到的傷害量，因此效率不差。不論與哪種套裝組合，都是能發揮單一套裝以上價值的效果。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">然而，穿戴6件套或是套用輔助套裝效果時，會被施加將可使用的HP限制為35%的負面效果。在目前裝備階級尚低的情況下，這是個致命的缺點。實際上，在基本HP低於10,000的情況下穿戴狂戰士無異於是自掘墳墓。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/46005685/f6b9dae4002b4c7ea91fb92a76d0c882c042e99c.png"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的狂戰士套裝效果 (出處: GameMeca)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/14e27a398565eb6c49dd4f44fc421fac5800ffd2.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">▲ HP限制的負面效果相當大 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>3件套最高效率「守護者」</b> </p><p class="bb_paragraph">守護者僅需穿戴3件套，即可透過「守護者」效果在每500防禦力，提升4%攻擊力，最高可提升至20%。現在氣勢排行榜內玩家的防禦力大約在2,000左右，因此至少能保障12%的攻擊力提升。</p><p class="bb_paragraph">相較之下，守護者的其他效果比起其效能，受歡迎的程度較低。因為需要先受到敵軍的攻擊方可發動效果，這與將被擊次數最小化的遊戲方向不符。因此，僅在以2個3件套構成時，才會考慮使用守護者。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/68833bb8657efbcd4c10d2400c46d74650d26eaf.png"></p><p class="bb_paragraph">▲ 所有裝備皆穿戴傳說級別Rank28的守護者套裝效果 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>那麼推薦哪一種套裝呢?</b> </p><p class="bb_paragraph">最推薦的組合是學者(6)和暴風騎士(6)。遊戲後期，怒氣供應會變得更順暢，可以更頻繁地使用技能，此時學者與暴風騎士的組合將展現出最高的效率。 不過，暴風騎士的暴風增益效果持續時間為5秒，較難維持。此外，若想追求極限輸出，必須在颱風增益效果發動5秒內使用技能，因此必須注意增益效果的時機。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">如果想更輕鬆地進行遊戲，推薦學者(6)、狂戰士(6)組合。由於狂戰士效果是常駐的，因此不需要刻意關注增益效果的時機。雖然因為HP限制負面效果而必須小心敵軍的攻擊，但隨著裝備階級提升且對遊戲更加熟悉，這將不再是個巨大的缺點。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">若想要無腦遊玩，推薦守護者(3)、狂戰士(3)、學者(6)的組合。經常減少所受傷害量，且每次受到攻擊時防禦力都會提升，因此可以進行相對穩定的遊玩。不足的攻擊力則可透過學者的技能傷害量提升來彌補。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/0f1727987222cdc1a437003bd706114ca99f4493.jpg"></p><p class="bb_paragraph">▲ 許多頂尖玩家們都將學者套裝作為主要套裝使用 (出處: GameMeca)<br> </p><p class="bb_paragraph">相較於前面所介紹的主力套裝，「決鬥者」和「破壞者」套裝在目前的版本中很難輕易推薦。首先，決鬥者是僅在格擋及完美防禦成功時才會發動效果的附加條件形套裝。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">破壞者套裝在實戰中的實用性也令人感到可惜。雖然其概念是在使敵軍陷入虛脫狀態時造成爆發性傷害，但以目前的戰鬥環境來看，在1次戰鬥中發生多次虛脫的情況極其罕見。除非未來推出以虛脫傷害量為攻略核心的內容，否則在短期內其效率必然會偏低。</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">来源：GameMeca</p>]]> </content:encoded>
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<item>
<title>6月26日 （週五）～ 7月2日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/6%E6%9C%8826%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%882%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/6%E6%9C%8826%E6%97%A5-%E9%80%B1%E4%BA%94-7%E6%9C%882%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。6月26日 （週五）～ 7月2日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.6.26 ( 週五）～2026.7.2（週四）■製作 · 散布 · 使用非法程式－永久停權 (4名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。Gr***********21Гр********45hu*******95Ту************98■濫用與商店交易相關的所有程序－永久停權（4名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。XV**********98Me**************77글레*******************51fl*********23■異常交易：7日交易使用限制（1名）－因確認存在異常交易紀錄，已採取相關措施。비에*********************35■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。**3天無法配對 (317名)So**************56AR************76Go*******83Pe*****************06wh*********21Si*********57Ce********1892**********15MO**********36Tu********27at*******21or************78Ro********12Si*********30Sw************23Vo****************00Is**********06RR****80EM*********98e-*************47一夜********97sl***************66ca**********16Ka**********02By*********45lo********46GG****66SA*******53愚者***89Ma*******************98木木******40c2********19Cl***********7780**********97Si***************46ll**************85sa*********63Na***************06Ha*********67夏天***68in*************94Je*************52Jo************13ра*************57Ni*********53An************66Ga***********91一哭******************47Qu**********22do*************03Az***********87Ur****************2476******************11lh***********79Ji*****63Fr*********38Bo*************27NE*************82Pi**************64su************01Ja***************10as************10da*****************54sh*****************85Su*************74ra*****74派大****14Fo****************73Fa*************57꧁#**32Av**************74Lo**************74Sh***********05Ba**************28Ju**********87ko*********89My*************13Ch*******52Az*********31Ro**********86sh********95レオ******51Mr*************72Og*****08se*************81ig*********63na*****************44Da**************88\[R****************60[/p][/td]ka******************68[/tr]TK************17No*******4642**********50Mo************00Yo**************28星川*****30Lu********04Pa***********77iH********45Ya*****59ha********97de*****************83Ca****************52gr***************73Sh****************53Ti*********65el**********20Je****************10Tw****************78Vi*******89M_********20ra********73Go************02No********36Ne*****************72Mo************43Aw************12DA**************14爱意******23Ju******14Ka*************31Li***********27玩疯****45Tr************52Gu******00비에*********************35lj********07Ly*********49Un***************39am*************34lI*****************78El*************96Ve*******99Dr***********14Ne**********66Kh***********31ll****************53梨花*********20al*********39fa**********37Li*****46St************82xX****************61X.******16He****************73爪丨*******94Na********44Tr**************92Sm*************59He***********38Io*****84Go*********88cr**************01Vy********44ca************87Fa*********36Mi********46s2***********94Zy*******57ma****************93YT**************04jo****************89dh********05Ze***************81Mu*************41bl****************94Sh*************50Da**************22Ba******************42FV*******40Mi*********49Ri******33Ki************98ra**********51Ab********88Ka************21Ti****************14Gh**************63Ph**************40RQ*****71Fi***********79VE********51an***************22An**********00XC**********09Sh*********21Gr*****83DO**********04Bl************53So************48Bl***********50ka****29dm*****************24Ho**************42WO*****49El************29TA*********38si***********55SI*****************44la*****************26re********89Go*********73Al***********34Mi*************14Li**********38El*****************48Tr*************26Ec****65va**********75寄寄****1455*****70So*******01St**********98Si*****************97麦#**39oG************09Ax*******66Gu***********46YO**********18xX***********87Sk***********37给邦***************89Ta***********08ge*********0913***********6412***********94Bl*****************54It***********63TN******61Fa****************34ニコ*******54Sk*******03Co************48Wr******79ar************36卿亭***38Lu**********17pu***************68ap*****************34Da*********29Tm************00BR******42老马******69Ha************39mo****************96精灵********50on****************60Ka*******02Re*********8749**********77Ba***********46Jo******78Bl*************88ad****31To***************33sk****************39ab**************65Ta****************42An*********86DU*********64da****************51El*************94Go****************12Da**************96He**********48KI**********31卂丂*******17PA**************79СК*************73陈谢***16as************63ne*********32po**********04A **********************11Ro************59xi********23Mc*******32Si**************50xX*************68Po****************72Fr*********61Ha*************62Fo************17El*************42人间*****36FA***************89ki**************21In******************************90Ka********66BX*************18完了***********76Ap*******33kd********** ]]></description>
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<pubDate>Fri, 03 Jul 2026 13:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月26日, （週五）～, 7月2日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">6月26日 （週五）～ 7月2日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.6.26 ( 週五）～2026.7.2（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (4名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gr***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Гр********45</p></div><div class="bb_table_td"><p class="bb_paragraph">hu*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ту************98</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（4名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XV**********98</p></div><div class="bb_table_td"><p class="bb_paragraph">Me**************77</p></div><div class="bb_table_td"><p class="bb_paragraph">글레*******************51</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*********23</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■異常交易：7日交易使用限制（1名）</b></p><p class="bb_paragraph">－因確認存在異常交易紀錄，已採取相關措施。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">비에*********************35</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph"><b>**3天無法配對 (317名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">So**************56</p></div><div class="bb_table_td"><p class="bb_paragraph">AR************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*******83</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe*****************06</p></div><div class="bb_table_td"><p class="bb_paragraph">wh*********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*********57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ce********18</p></div><div class="bb_table_td"><p class="bb_paragraph">92**********15</p></div><div class="bb_table_td"><p class="bb_paragraph">MO**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu********27</p></div><div class="bb_table_td"><p class="bb_paragraph">at*******21</p></div><div class="bb_table_td"><p class="bb_paragraph">or************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ro********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*********30</p></div><div class="bb_table_td"><p class="bb_paragraph">Sw************23</p></div><div class="bb_table_td"><p class="bb_paragraph">Vo****************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Is**********06</p></div><div class="bb_table_td"><p class="bb_paragraph">RR****80</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">EM*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">e-*************47</p></div><div class="bb_table_td"><p class="bb_paragraph">一夜********97</p></div><div class="bb_table_td"><p class="bb_paragraph">sl***************66</p></div><div class="bb_table_td"><p class="bb_paragraph">ca**********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**********02</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">By*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">lo********46</p></div><div class="bb_table_td"><p class="bb_paragraph">GG****66</p></div><div class="bb_table_td"><p class="bb_paragraph">SA*******53</p></div><div class="bb_table_td"><p class="bb_paragraph">愚者***89</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*******************98</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">木木******40</p></div><div class="bb_table_td"><p class="bb_paragraph">c2********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">80**********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***************46</p></div><div class="bb_table_td"><p class="bb_paragraph">ll**************85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">sa*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***************06</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*********67</p></div><div class="bb_table_td"><p class="bb_paragraph">夏天***68</p></div><div class="bb_table_td"><p class="bb_paragraph">in*************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo************13</p></div><div class="bb_table_td"><p class="bb_paragraph">ра*************57</p></div><div class="bb_table_td"><p class="bb_paragraph">Ni*********53</p></div><div class="bb_table_td"><p class="bb_paragraph">An************66</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">一哭******************47</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Qu**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">do*************03</p></div><div class="bb_table_td"><p class="bb_paragraph">Az***********87</p></div><div class="bb_table_td"><p class="bb_paragraph">Ur****************24</p></div><div class="bb_table_td"><p class="bb_paragraph">76******************11</p></div><div class="bb_table_td"><p class="bb_paragraph">lh***********79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ji*****63</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">NE*************82</p></div><div class="bb_table_td"><p class="bb_paragraph">Pi**************64</p></div><div class="bb_table_td"><p class="bb_paragraph">su************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">as************10</p></div><div class="bb_table_td"><p class="bb_paragraph">da*****************54</p></div><div class="bb_table_td"><p class="bb_paragraph">sh*****************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Su*************74</p></div><div class="bb_table_td"><p class="bb_paragraph">ra*****74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">派大****14</p></div><div class="bb_table_td"><p class="bb_paragraph">Fo****************73</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa*************57</p></div><div class="bb_table_td"><p class="bb_paragraph">꧁#**32</p></div><div class="bb_table_td"><p class="bb_paragraph">Av**************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo**************74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba**************28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju**********87</p></div><div class="bb_table_td"><p class="bb_paragraph">ko*********89</p></div><div class="bb_table_td"><p class="bb_paragraph">My*************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*******52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Az*********31</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">sh********95</p></div><div class="bb_table_td"><p class="bb_paragraph">レオ******51</p></div><div class="bb_table_td"><p class="bb_paragraph">Mr*************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Og*****08</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">se*************81</p></div><div class="bb_table_td"><p class="bb_paragraph">ig*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">na*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************88</p></div><div class="bb_table_td"><p class="bb_paragraph">\[R****************60[/p][/td]</p><div class="bb_table_td"><p class="bb_paragraph">ka******************68</p></div>[/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TK************17</p></div><div class="bb_table_td"><p class="bb_paragraph">No*******46</p></div><div class="bb_table_td"><p class="bb_paragraph">42**********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Yo**************28</p></div><div class="bb_table_td"><p class="bb_paragraph">星川*****30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lu********04</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">iH********45</p></div><div class="bb_table_td"><p class="bb_paragraph">Ya*****59</p></div><div class="bb_table_td"><p class="bb_paragraph">ha********97</p></div><div class="bb_table_td"><p class="bb_paragraph">de*****************83</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ca****************52</p></div><div class="bb_table_td"><p class="bb_paragraph">gr***************73</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh****************53</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*********65</p></div><div class="bb_table_td"><p class="bb_paragraph">el**********20</p></div><div class="bb_table_td"><p class="bb_paragraph">Je****************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tw****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi*******89</p></div><div class="bb_table_td"><p class="bb_paragraph">M_********20</p></div><div class="bb_table_td"><p class="bb_paragraph">ra********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Go************02</p></div><div class="bb_table_td"><p class="bb_paragraph">No********36</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ne*****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo************43</p></div><div class="bb_table_td"><p class="bb_paragraph">Aw************12</p></div><div class="bb_table_td"><p class="bb_paragraph">DA**************14</p></div><div class="bb_table_td"><p class="bb_paragraph">爱意******23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju******14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ka*************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Li***********27</p></div><div class="bb_table_td"><p class="bb_paragraph">玩疯****45</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr************52</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu******00</p></div><div class="bb_table_td"><p class="bb_paragraph">비에*********************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lj********07</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly*********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Un***************39</p></div><div class="bb_table_td"><p class="bb_paragraph">am*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">lI*****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************96</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ve*******99</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr***********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne**********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Kh***********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ll****************53</p></div><div class="bb_table_td"><p class="bb_paragraph">梨花*********20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">al*********39</p></div><div class="bb_table_td"><p class="bb_paragraph">fa**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Li*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div><div class="bb_table_td"><p class="bb_paragraph">xX****************61</p></div><div class="bb_table_td"><p class="bb_paragraph">X.******16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">He****************73</p></div><div class="bb_table_td"><p class="bb_paragraph">爪丨*******94</p></div><div class="bb_table_td"><p class="bb_paragraph">Na********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr**************92</p></div><div class="bb_table_td"><p class="bb_paragraph">Sm*************59</p></div><div class="bb_table_td"><p class="bb_paragraph">He***********38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Io*****84</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********88</p></div><div class="bb_table_td"><p class="bb_paragraph">cr**************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Vy********44</p></div><div class="bb_table_td"><p class="bb_paragraph">ca************87</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa*********36</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mi********46</p></div><div class="bb_table_td"><p class="bb_paragraph">s2***********94</p></div><div class="bb_table_td"><p class="bb_paragraph">Zy*******57</p></div><div class="bb_table_td"><p class="bb_paragraph">ma****************93</p></div><div class="bb_table_td"><p class="bb_paragraph">YT**************04</p></div><div class="bb_table_td"><p class="bb_paragraph">jo****************89</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">dh********05</p></div><div class="bb_table_td"><p class="bb_paragraph">Ze***************81</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*************41</p></div><div class="bb_table_td"><p class="bb_paragraph">bl****************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*************50</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************22</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba******************42</p></div><div class="bb_table_td"><p class="bb_paragraph">FV*******40</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri******33</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki************98</p></div><div class="bb_table_td"><p class="bb_paragraph">ra**********51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ab********88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka************21</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti****************14</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh**************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Ph**************40</p></div><div class="bb_table_td"><p class="bb_paragraph">RQ*****71</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fi***********79</p></div><div class="bb_table_td"><p class="bb_paragraph">VE********51</p></div><div class="bb_table_td"><p class="bb_paragraph">an***************22</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div><div class="bb_table_td"><p class="bb_paragraph">XC**********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*********21</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gr*****83</p></div><div class="bb_table_td"><p class="bb_paragraph">DO**********04</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************53</p></div><div class="bb_table_td"><p class="bb_paragraph">So************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl***********50</p></div><div class="bb_table_td"><p class="bb_paragraph">ka****29</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">dm*****************24</p></div><div class="bb_table_td"><p class="bb_paragraph">Ho**************42</p></div><div class="bb_table_td"><p class="bb_paragraph">WO*****49</p></div><div class="bb_table_td"><p class="bb_paragraph">El************29</p></div><div class="bb_table_td"><p class="bb_paragraph">TA*********38</p></div><div class="bb_table_td"><p class="bb_paragraph">si***********55</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SI*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">la*****************26</p></div><div class="bb_table_td"><p class="bb_paragraph">re********89</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********73</p></div><div class="bb_table_td"><p class="bb_paragraph">Al***********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Mi*************14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Li**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">El*****************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*************26</p></div><div class="bb_table_td"><p class="bb_paragraph">Ec****65</p></div><div class="bb_table_td"><p class="bb_paragraph">va**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">寄寄****14</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">So*******01</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********98</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*****************97</p></div><div class="bb_table_td"><p class="bb_paragraph">麦#**39</p></div><div class="bb_table_td"><p class="bb_paragraph">oG************09</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ax*******66</p></div><div class="bb_table_td"><p class="bb_paragraph">Gu***********46</p></div><div class="bb_table_td"><p class="bb_paragraph">YO**********18</p></div><div class="bb_table_td"><p class="bb_paragraph">xX***********87</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk***********37</p></div><div class="bb_table_td"><p class="bb_paragraph">给邦***************89</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">ge*********09</p></div><div class="bb_table_td"><p class="bb_paragraph">13***********64</p></div><div class="bb_table_td"><p class="bb_paragraph">12***********94</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl*****************54</p></div><div class="bb_table_td"><p class="bb_paragraph">It***********63</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TN******61</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************34</p></div><div class="bb_table_td"><p class="bb_paragraph">ニコ*******54</p></div><div class="bb_table_td"><p class="bb_paragraph">Sk*******03</p></div><div class="bb_table_td"><p class="bb_paragraph">Co************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Wr******79</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ar************36</p></div><div class="bb_table_td"><p class="bb_paragraph">卿亭***38</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">pu***************68</p></div><div class="bb_table_td"><p class="bb_paragraph">ap*****************34</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********29</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tm************00</p></div><div class="bb_table_td"><p class="bb_paragraph">BR******42</p></div><div class="bb_table_td"><p class="bb_paragraph">老马******69</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha************39</p></div><div class="bb_table_td"><p class="bb_paragraph">mo****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">精灵********50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on****************60</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka*******02</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********87</p></div><div class="bb_table_td"><p class="bb_paragraph">49**********77</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba***********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo******78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bl*************88</p></div><div class="bb_table_td"><p class="bb_paragraph">ad****31</p></div><div class="bb_table_td"><p class="bb_paragraph">To***************33</p></div><div class="bb_table_td"><p class="bb_paragraph">sk****************39</p></div><div class="bb_table_td"><p class="bb_paragraph">ab**************65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta****************42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">An*********86</p></div><div class="bb_table_td"><p class="bb_paragraph">DU*********64</p></div><div class="bb_table_td"><p class="bb_paragraph">da****************51</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************94</p></div><div class="bb_table_td"><p class="bb_paragraph">Go****************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**************96</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">He**********48</p></div><div class="bb_table_td"><p class="bb_paragraph">KI**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">卂丂*******17</p></div><div class="bb_table_td"><p class="bb_paragraph">PA**************79</p></div><div class="bb_table_td"><p class="bb_paragraph">СК*************73</p></div><div class="bb_table_td"><p class="bb_paragraph">陈谢***16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">as************63</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*********32</p></div><div class="bb_table_td"><p class="bb_paragraph">po**********04</p></div><div class="bb_table_td"><p class="bb_paragraph">A **********************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************59</p></div><div class="bb_table_td"><p class="bb_paragraph">xi********23</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">Si**************50</p></div><div class="bb_table_td"><p class="bb_paragraph">xX*************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Po****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*************62</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fo************17</p></div><div class="bb_table_td"><p class="bb_paragraph">El*************42</p></div><div class="bb_table_td"><p class="bb_paragraph">人间*****36</p></div><div class="bb_table_td"><p class="bb_paragraph">FA***************89</p></div><div class="bb_table_td"><p class="bb_paragraph">ki**************21</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ka********66</p></div><div class="bb_table_td"><p class="bb_paragraph">BX*************18</p></div><div class="bb_table_td"><p class="bb_paragraph">完了***********76</p></div><div class="bb_table_td"><p class="bb_paragraph">Ap*******33</p></div><div class="bb_table_td"><p class="bb_paragraph">kd**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Vr*********60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tr**************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****93</p></div><div class="bb_table_td"><p class="bb_paragraph">bo**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">布萝*******10</p></div><div class="bb_table_td"><p class="bb_paragraph">ei********60</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***********89</p></div><div class="bb_table_td"><p class="bb_paragraph">sp******77</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Cr************25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Na********33</p></div><div class="bb_table_td"><p class="bb_paragraph">pa****************14</p></div><div class="bb_table_td"><p class="bb_paragraph">Hu************44</p></div><div class="bb_table_td"><p class="bb_paragraph">Fa****************26</p></div><div class="bb_table_td"><p class="bb_paragraph">Cu*************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Na*********85</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">re**************39</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Ae********98</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma***********14</p></div><div class="bb_table_td"><p class="bb_paragraph">KK******45</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div>[/table]<p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p></div></div></div>]]> </content:encoded>
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<title>Path of Exile 2 at gamescom 2026</title>
<link>https://xinker.org/zh/path-of-exile-2-at-gamescom-2026</link>
<guid>https://xinker.org/zh/path-of-exile-2-at-gamescom-2026</guid>
<description><![CDATA[ Path of Exile 2 will once again be heading to gamescom in Cologne, Germany. Play a special demo available exclusively at the event, snap some photos with our eerie display, and pick up exclusive merchandise.We&#039;ll be sharing more details closer to the event, and we hope to see you there!If you&#039;re a content creator or member of the media looking to cover the event, feel free to reach out to us at media@grindinggear.com. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/d80abde857209edb92dcb13fa25264732af6f050.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 07:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, gamescom, 2026</media:keywords>
<content:encoded><![CDATA[Path of Exile 2 will once again be heading to gamescom in Cologne, Germany. Play a special demo available exclusively at the event, snap some photos with our eerie display, and pick up exclusive merchandise.<br><br>We'll be sharing more details closer to the event, and we hope to see you there!<br><br>If you're a content creator or member of the media looking to cover the event, feel free to reach out to us at <b><a href="mailto:media@grindinggear.com">media@grindinggear.com</a></b>.]]> </content:encoded>
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<title>Apex Legends: Latest Update 7/2/2026 3:15PM PT</title>
<link>https://xinker.org/zh/apex-legends-latest-update-722026-315pm-pt</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-722026-315pm-pt</guid>
<description><![CDATA[ Hi all, just pushed a couple more fixes.FIXED:Octane&#039;s jump pads will no longer bounce unintended objects (thank you for making the most of this bug with firing range clips, they made us chuckle).Made adjustments to further improve recent FPS fixes. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/bc67b508b5cd47cd838e386203321fd22a7bde74.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 06:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 722026, 3:15PM</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hi all, just pushed a couple more fixes.</p><p class="bb_paragraph"><b>FIXED:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Octane's jump pads will no longer bounce unintended objects (thank you for making the most of this bug with firing range clips, they made us chuckle).</p></li><li><p class="bb_paragraph">Made adjustments to further improve recent FPS fixes.</p></li></ul>]]> </content:encoded>
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<item>
<title>Battlefield 6 Steam Discussions Survey</title>
<link>https://xinker.org/zh/battlefield-6-steam-discussions-survey</link>
<guid>https://xinker.org/zh/battlefield-6-steam-discussions-survey</guid>
<description><![CDATA[ Hello everyone,We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.We would like your help with this 9-question survey. The survey is focused on understanding your experience with the Battlefield 6 Steam Discussions community space, including:What you expect when visiting Steam DiscussionsHow helpful and informative you find the spaceWhat kinds of support or communication matter most to youHow satisfied you are with the overall experienceYour feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.Thanks for helping us make the Battlefield 6 community experience better for everyone. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45712411/8b51d383a213377177dea33cd269d6436942b4ef.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 05:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Steam, Discussions, Survey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph">We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.</p><p class="bb_paragraph">We would like your help with this <u><a class="bb_link" href="https://supportsurveys.ea.com/s3/9cff7e5a7155" target="_blank" rel="">9-question survey</a></u><i>. </i>The survey is focused on understanding your experience with the Battlefield 6 Steam Discussions<i> </i>community space, including:</p><ul class="bb_ul"><li><p class="bb_paragraph">What you expect when visiting Steam Discussions</p></li><li><p class="bb_paragraph">How helpful and informative you find the space</p></li><li><p class="bb_paragraph">What kinds of support or communication matter most to you</p></li><li><p class="bb_paragraph">How satisfied you are with the overall experience</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Your feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.</p><p class="bb_paragraph">The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.</p><p class="bb_paragraph">Thanks for helping us make the Battlefield 6 community experience better for everyone.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Seoul Game Town 2</title>
<link>https://xinker.org/zh/seoul-game-town-2</link>
<guid>https://xinker.org/zh/seoul-game-town-2</guid>
<description><![CDATA[ Event OverviewThis is the second edition of Seoul Game Town.Date: 04th July, 2026Location: Online and On-site (B1F, Twosun World Building, Pangyo, South Korea)About Seoul Game TownSeoul Game Town is an indie game festival where anyone can freely showcase their games.No judging. No paperwork. No requirements. Whether your game is finished or still in development — regardless of its genre, scale, or platform — if you&#039;ve made a game, you&#039;re welcome here.A place built on respect and connection rather than evaluation: Seoul Game Town is a space that celebrates experimentation and possibility. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45713120/bb53498ce83bd20bbdfb774ed0baa3fad65da572.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 04:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Seoul, Game, Town</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Event Overview</div>This is the second edition of Seoul Game Town.<br><ul class="bb_ul"><li><b>Date:</b> 04th July, 2026<br></li><li><b>Location:</b> Online and On-site (B1F, Twosun World Building, Pangyo, South Korea)</li></ul><div class="bb_h2">About Seoul Game Town</div><b>Seoul Game Town</b> is an indie game festival where anyone can freely showcase their games.<br><br>No judging. No paperwork. No requirements. Whether your game is finished or still in development — regardless of its genre, scale, or platform — if you've made a game, you're welcome here.<br><br>A place built on respect and connection rather than evaluation: Seoul Game Town is a space that celebrates experimentation and possibility.<br><br>]]> </content:encoded>
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<title>Apex Legends: Latest Update 7/2/2026</title>
<link>https://xinker.org/zh/apex-legends-latest-update-722026</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-722026</guid>
<description><![CDATA[ FIXED:We just pushed a fix that should mitigate lingering FPS issues resulting from hardware-specific issues on some PCs since the beginning of the split. Your gameplay experience should be much smoother now. ]]></description>
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<pubDate>Fri, 03 Jul 2026 01:38:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 722026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>FIXED:</b></p><p class="bb_paragraph">We just pushed a fix that should mitigate lingering FPS issues resulting from hardware-specific issues on some PCs since the beginning of the split. Your gameplay experience should be much smoother now.</p>]]> </content:encoded>
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<title>Apex Legends: Steam Survey</title>
<link>https://xinker.org/zh/apex-legends-steam-survey</link>
<guid>https://xinker.org/zh/apex-legends-steam-survey</guid>
<description><![CDATA[ Hey Legends,We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.We would like your help with this 9 question survey. The survey is focused on understanding your experience with the Apex Legends Steam Discussions community space, including: What you expect when visiting Steam DiscussionsHow helpful and informative you find the spaceWhat kinds of support or communication matter most to youHow satisfied you are with the overall experienceYour feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.Thanks for helping us make the Apex Legends community experience better for everyone. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/7afcaade4b10c237e7ba20e13e96daeedd8d64bc.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 01:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Steam, Survey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Legends,</p><p class="bb_paragraph">We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We would like your help with this <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvey.alchemer.com%2Fs3%2F8862983%2FSteam-Discussions-CSAT-Apex-Legends" target="_blank" rel=" noopener">9 question survey</a></u>. The survey is focused on understanding your experience with the Apex Legends Steam Discussions community space, including: </p><ul class="bb_ul"><li><p class="bb_paragraph">What you expect when visiting Steam Discussions</p></li><li><p class="bb_paragraph">How helpful and informative you find the space</p></li><li><p class="bb_paragraph">What kinds of support or communication matter most to you</p></li><li><p class="bb_paragraph">How satisfied you are with the overall experience</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Your feedback will help us better understand what players want from the Steam Discussions experience and how we can continue improving communication and support for the community.</p><p class="bb_paragraph">The survey is completely voluntary and should only take a few minutes to complete. We appreciate anyone who takes the time to share their thoughts.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thanks for helping us make the Apex Legends community experience better for everyone.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>New Patch is Out Now! 0.1.5</title>
<link>https://xinker.org/zh/new-patch-is-out-now-015</link>
<guid>https://xinker.org/zh/new-patch-is-out-now-015</guid>
<description><![CDATA[ our latest patch is out with more bug fixes and improvements, update your game now ????Read the full Patch Notes here: https://store.steampowered.com/news/app/1118520/view/712279347386388524 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36095985/c16ce8096b0417766f04fd24f3e83c79ca66bff3.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 01:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Patch, Out, Now, 0.1.5</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">our latest patch is out with more bug fixes and improvements, update your game now ????</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/acd4bcd20a40ccd742e5a37c1e3130cb56999c6d.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/1bec86612067cbc33139adeec3b4335a566dcbb4.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/d1c27c7a3325d233703c97224245fbae86f35a13.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/fc6cdcf7ea23b541bd5512ef0c7ef32e4ace36f7.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/29cdc3cc26e77de95517f00b05f60a8c67d01209.png"></p><div class="bb_h3">Read the full Patch Notes here: <a class="bb_link" href="https://store.steampowered.com/news/app/1118520/view/712279347386388524" target="_blank" rel="">https://store.steampowered.com/news/app/1118520/view/712279347386388524</a></div>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag &#45; Road to Launch</title>
<link>https://xinker.org/zh/assassins-creed-black-flag-road-to-launch</link>
<guid>https://xinker.org/zh/assassins-creed-black-flag-road-to-launch</guid>
<description><![CDATA[ Assassin&#039;s Creed Black Flag - Road to LaunchHello everyone!We’re back and with us being a week away from launch, it’s time to batten down the hatches and prepare yourselves to set sail on July 9th. Here’s all the key things you need to know to set off on your adventure in Assassin’s Creed Black Flag Resynced. And for those of you who have been following along with our Deep Dive series, check out some of the clips below for some new gameplay elements we haven’t shown before.HUD settings may vary depending on the capture to showcase examples of customizable options.RELEASE MAPCheck out the map below for information on when Resynced will become available in your location.Click here to see the image in high quality.THIS IS RESYNCED13 years later, the iconic pirate adventure returns with a slew of new features, story content and gameplay improvements.Set in the Caribbean during the Golden Age of Piracy, Black Flag Resynced tells the story of Edward Kenway, a brash Welsh privateer turned pirate who inadvertently gets swept into the ancient war between Assassins and Templars. On the hunt for the Observatory – a mythical device capable of tracking anyone in the world using a blood sample – Edward must face the consequences of his greed and chart a path of redemption that will lead him to the Assassins Brotherhood.COMBAT, PARKOUR &amp; STEALTH RESYNCEDFor more info on the Ground Gameplay of Resynced check out our Deep Dive here.COMBATAdvanced Combat to Unleash Your CreativityResynced’s updated core combat loop is all about breaking an enemies’ defence. While you could certainly try hack and slashing them to death, you’ll quickly find that Edward has an arsenal of tools and moves at his disposal to break defence and get brutal takedowns.Hidden Blade Takedown: Breaking an enemy’s defense with a Perfect Parry will trigger a Hidden Blade takedown.Chain Takedowns: Triggered by timing a Perfect Parry, Edward can chain his takedowns to up to four nearby enemies, depending on the sword he carries.Wall Takedown: Kick an enemy into a wall to initiate a fatal takedown.Ground Takedown: Grounded enemies (from an explosion or Sweep move) can be killed by a Ground TakedownKick and Sweep: The kick can also stagger enemies and send them back, great for crowd control. The Sweep will allow Edward to perform a Ground Takedown.Rope Dart: Use the Rope Dart to open up enemies for attacks and bring them closer to you. You can use it to interrupt attacks from range as well. To make the Rope Dart a much more strategic item for Edward, he will be able to get his hands on it much earlier (sequence 3 in Resynced vs. sequence 11 in the original).Each of Edward’s main weapons employs a Heavy Attack (by holding down the attack button) which causes more damage and can break defence easier but has a longer wind up time.Rapier: Heavy Strikes are more damaging and can pierce through foes.Cutlass: Heavy Strikes cover a wide area, hitting multiple enemies.Pistol-Sword: Two damaging shots are fired, allowing Edward to focus fire on one enemy or spread the damage on two.EnemiesAdvanced enemy archetypes will require a bit more creativity to take down. To kill an elite enemy like a Brute in a chain takedown, you can use the Quick Shot from Edward’s pistol to break their defence and continue your chain. A quick shot from the pistol instantly breaks the guard of any advanced archetype, opening them up for attacks they would otherwise deny.The new Demolitionist will launch grenades at Edward, and you can use your rope dart to pull an enemy into the AOE.StealthMore freedom to stalk your targets:Edward can now crouch anywhere, which will make him harder to spot. This can be seen with the visibility meter in the HUD. Don’t want to engage in a battle with a Boar or Jaguar? Sneak up them while crouched and perform an assassination.Running straight at an enemy will cause them to hear you, so make sure you are crouched or walking slowly in stealth situations. And if an enemy is alerted by your presence, make sure to take out the Alarm Bells scattered throughout plantations so that they can’t call for backup.ToolsEdward has a number of tools and methods available for stealth gameplay:The Blowpipe has Sleep Darts (which cause an enemy to sleep for a period of time) and Berserk Darts (which causes enemies to attack each other).Smoke Bombs can be thrown at enemies or dropped at your feet when Edward is in need of a quick escape.The Rope Dart can be used to pull enemies in for an assassination or used to hang enemies from a perch which will serve as a distraction.Social StealthSocial stealth returns in Resynced:Hiring NPCs. You can hire the Dancers to distract guards and blend in passively while walking the dense urban environments of the Carribean.You can blend in crowds of 3 or more to remain unseen. Benches, walls, haystacks, and closets are also classic returning hiding spots.Edward will be able to throw money to create chaos and lure guards and citizens to a location.Edw ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46094181/1d7b8558a911da3054e33f45554dec6f504186f1.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 03 Jul 2026 00:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Road, Launch</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Assassin's Creed Black Flag - Road to Launch</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/1d7b8558a911da3054e33f45554dec6f504186f1.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello everyone!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re back and with us being a week away from launch, it’s time to batten down the hatches and prepare yourselves to set sail on July 9th. Here’s all the key things you need to know to set off on your adventure in Assassin’s Creed Black Flag Resynced. And for those of you who have been following along with our Deep Dive series, check out some of the clips below for some new gameplay elements we haven’t shown before.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i><b>HUD settings may vary depending on the capture to showcase examples of customizable options.</b></i></p><p class="bb_paragraph"></p><div class="bb_h2">RELEASE MAP</div><p class="bb_paragraph">Check out the map below for information on when Resynced will become available in your location.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/e46a78102ae3c6e2ef550fef5ee7205e31ddcb05.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fubi.li%2FAs4WH" target="_blank" rel=" noopener">Click here to see the image in high quality.</a></p><p class="bb_paragraph"></p><div class="bb_h2">THIS IS RESYNCED</div><p class="bb_paragraph">13 years later, the iconic pirate adventure returns with a slew of new features, story content and gameplay improvements.</p><p class="bb_paragraph">Set in the Caribbean during the Golden Age of Piracy, Black Flag Resynced tells the story of Edward Kenway, a brash Welsh privateer turned pirate who inadvertently gets swept into the ancient war between Assassins and Templars. On the hunt for the Observatory – a mythical device capable of tracking anyone in the world using a blood sample – Edward must face the consequences of his greed and chart a path of redemption that will lead him to the Assassins Brotherhood.</p><p class="bb_paragraph"></p><div class="bb_h2">COMBAT, PARKOUR & STEALTH RESYNCED</div><p class="bb_paragraph">For more info on the Ground Gameplay of Resynced check out our Deep Dive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2FCbjgMlFo5TooST3h6PXAw%2Fassassins-creed-black-flag-resynced-deep-dive-into-parkour-stealth-combat" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><div data-youtube='"yYHkdFsjZXY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">COMBAT</div><div class="bb_h3">Advanced Combat to Unleash Your Creativity</div><p class="bb_paragraph">Resynced’s updated core combat loop is all about breaking an enemies’ defence. While you could certainly try hack and slashing them to death, you’ll quickly find that Edward has an arsenal of tools and moves at his disposal to break defence and get brutal takedowns.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hidden Blade Takedown</b>: Breaking an enemy’s defense with a Perfect Parry will trigger a Hidden Blade takedown.</p></li><li><p class="bb_paragraph"><b>Chain Takedowns</b>: Triggered by timing a Perfect Parry, Edward can chain his takedowns to up to four nearby enemies, depending on the sword he carries.</p></li><li><p class="bb_paragraph"><b>Wall Takedown</b>: Kick an enemy into a wall to initiate a fatal takedown.</p></li><li><p class="bb_paragraph"><b>Ground Takedown</b>: Grounded enemies (from an explosion or Sweep move) can be killed by a Ground Takedown</p></li><li><p class="bb_paragraph"><b>Kick and Sweep</b>: The kick can also stagger enemies and send them back, great for crowd control. The Sweep will allow Edward to perform a Ground Takedown.</p></li><li><p class="bb_paragraph"><b>Rope Dart</b>: Use the Rope Dart to open up enemies for attacks and bring them closer to you. You can use it to interrupt attacks from range as well. To make the Rope Dart a much more strategic item for Edward, he will be able to get his hands on it much earlier (sequence 3 in Resynced vs. sequence 11 in the original).</p></li><li><p class="bb_paragraph">Each of Edward’s main weapons employs a Heavy Attack (by holding down the attack button) which causes more damage and can break defence easier but has a longer wind up time.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Rapier</b>: Heavy Strikes are more damaging and can pierce through foes.</p></li><li><p class="bb_paragraph"><b>Cutlass</b>: Heavy Strikes cover a wide area, hitting multiple enemies.</p></li><li><p class="bb_paragraph"><b>Pistol-Sword</b>: Two damaging shots are fired, allowing Edward to focus fire on one enemy or spread the damage on two.</p></li></ul></li></ul><p class="bb_paragraph"></p><div data-youtube='"HeXuhnQsKIg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Enemies</div><p class="bb_paragraph">Advanced enemy archetypes will require a bit more creativity to take down. To kill an elite enemy like a Brute in a chain takedown, you can use the Quick Shot from Edward’s pistol to break their defence and continue your chain. A quick shot from the pistol instantly breaks the guard of any advanced archetype, opening them up for attacks they would otherwise deny.</p><p class="bb_paragraph"></p><div data-youtube='"zBsdD_lHR2s' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">The new Demolitionist will launch grenades at Edward, and you can use your rope dart to pull an enemy into the AOE.</p><p class="bb_paragraph"></p><div data-youtube='"en8SrjBPe5M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Stealth</div><p class="bb_paragraph">More freedom to stalk your targets:</p><ul class="bb_ul"><li><p class="bb_paragraph">Edward can now crouch anywhere, which will make him harder to spot. This can be seen with the visibility meter in the HUD. Don’t want to engage in a battle with a Boar or Jaguar? Sneak up them while crouched and perform an assassination.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"kv25sKl9vXQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Running straight at an enemy will cause them to hear you, so make sure you are crouched or walking slowly in stealth situations. And if an enemy is alerted by your presence, make sure to take out the Alarm Bells scattered throughout plantations so that they can’t call for backup.</p><p class="bb_paragraph"></p></li></ul><div data-youtube='"2wQgdqnlW_M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Tools</div><p class="bb_paragraph">Edward has a number of tools and methods available for stealth gameplay:</p><ul class="bb_ul"><li><p class="bb_paragraph">The Blowpipe has Sleep Darts (which cause an enemy to sleep for a period of time) and Berserk Darts (which causes enemies to attack each other).</p></li><li><p class="bb_paragraph">Smoke Bombs can be thrown at enemies or dropped at your feet when Edward is in need of a quick escape.</p></li><li><p class="bb_paragraph">The Rope Dart can be used to pull enemies in for an assassination or used to hang enemies from a perch which will serve as a distraction.</p><p class="bb_paragraph"></p></li></ul><div data-youtube='"KXnx_WH0Sdk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Social Stealth</div><p class="bb_paragraph">Social stealth returns in Resynced:</p><ul class="bb_ul"><li><p class="bb_paragraph">Hiring NPCs. You can hire the Dancers to distract guards and blend in passively while walking the dense urban environments of the Carribean.</p></li><li><p class="bb_paragraph">You can blend in crowds of 3 or more to remain unseen. Benches, walls, haystacks, and closets are also classic returning hiding spots.</p></li><li><p class="bb_paragraph">Edward will be able to throw money to create chaos and lure guards and citizens to a location.</p></li><li><p class="bb_paragraph">Edward will also be able to toggle his hood on and off at any time.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Parkour</div><p class="bb_paragraph">Advanced Parkour Returns:</p><ul class="bb_ul"><li><p class="bb_paragraph">With Advanced Parkour active (you can toggle in Settings) you can parkour down to trigger more precise side-eject behavior, while parkour up prioritizes heigh gains and upward momentum.</p></li><li><p class="bb_paragraph">Manual jump gives you greater control over Edward’s directionality and allowing you to take shortcuts and increase velocity while parkouring.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"Tw3WNIjIYRU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i>Manual Jump will offer you more directionality as you scale and traverse Havana’s skyline.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">New Ziplines:</p><ul class="bb_ul"><li><p class="bb_paragraph">You’ll encounter these brand new Ziplines throughout the Carribean, connecting Edward from high to low ground over a longer distance, and at a much faster pace.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"1oY9FV2RFlA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">NAVAL IMPROVEMENTS</div><p class="bb_paragraph">For more info on the Naval Gameplay of Resynced check out our Deep Dive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2F1QoM4qTIi9ERlzDOrxeRgK%2Fassassins-creed-black-flag-resynced-deep-dive-into-the-naval-gameplay" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><div class="bb_h3">New Officer Perks</div><p class="bb_paragraph">There are 3 new officers for the Jackdaw that you’ll be able to recruit. Each will provide an essential perk for naval combat.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>The Padre</b>: The Ram Dash will deal devastating collision damage and features its own dedicated camera. In the original this move was only unlocked after defeating all Legendary Ships, which happened too late to be of much use during the story. The Padre will also join your boarding party when capturing or looting disabled ships.</p></li><li><p class="bb_paragraph"><b>Lucy Baldwin</b>: Perfect Brace will enhance your Brace and almost completely nullify incoming damage – if you time the Brace correctly.</p></li><li><p class="bb_paragraph"><b>Tobias “Deadman” Smith</b>: Deadman’s Cohort will give the mortar a secondary firing option that will saturate an area with a huge number of Carcass bombs. You’ll be able to manually control where each projectile will land, devastating an area with sheer volume. You’ll also be able to fire an additional volley from your broadside cannons with a minimal cooldown between salvos, unleashing devastation on the hapless navies you encounter.</p></li></ul><p class="bb_paragraph"></p><div data-youtube='"mq7n4r-0IKw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Upgrading & Customizing the Jackdaw</div><p class="bb_paragraph">You’ll quickly discover that upgrading the Jackdaw will be essential for surviving and thriving as a pirate of the Carribean. To do so, you’ll have to collect loot and there a number of ways to achieve your aims.</p><ul class="bb_ul"><li><p class="bb_paragraph">B<b>oarding Enemy Ships</b>: while you can simply choose to destroy enemy ships, this will provide significantly less loot than boarding. Disable an enemy ship through battle and board it to collect the most loot. Capturing a ship will also allow you to send it to Kenway’s Fleet (more on that in a bit), repair your ship, lower your Wanted Level or in the case of larger classes of ships like Man O’ Wars, take the Captain’s Lockbox for even more valuable loot.</p></li><li><p class="bb_paragraph">You’ll also be able to find loot through exploration by land and sea. Floating loot will be collectible as you traverse, and make sure to stop by the playas you encounter on your travels. Playas are filled with treasure, especially in underwater chests that you can loot by using the new Dive Anywhere feature, allowing Edward to swim underwater anywhere in the game. Underwater shipwrecks also return, and once you unlock the Diving Bell, you’ll be able to access these shark infested areas to plunder precious treasure.</p></li></ul><p class="bb_paragraph">You’ll also be able to customize the Jackdaw with the cosmetics you earn throughout your adventures.</p><p class="bb_paragraph"></p><div class="bb_h3">Kenway’s Fleet</div><p class="bb_paragraph">Kenway’s Fleet returns to Resynced and will allow you to assign captured ships to regional missions for passive loot and income. To unlock Kenway’s Fleet in a region, you’ll have to capture that region’s Fort.</p><p class="bb_paragraph"></p><div class="bb_h3">Replayable Legendary Ship Battles</div><p class="bb_paragraph">The fearsome Legendary Ships return from the original. Defeating them rewards you with unique cosmetics for the Jackdaw, and each will be repayable if you are a masochist who can’t get enough of the challenge.</p><p class="bb_paragraph"></p><div class="bb_h2">NEW & EXPANDED CONTENT</div><p class="bb_paragraph">For more info on how we expanded on the original Black Flag, check out our Deep Dive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2F6aJBSaTUE9LfgyIQyHkeTF%2Fassassins-creed-black-flag-resynced-deep-dive-expanding-on-the-original" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"></p><div class="bb_h3">The Hideout</div><p class="bb_paragraph">The Hideout has been expanded and upgrading it will change and improve life on Great Inagua for both Edward and its residents.</p><ul class="bb_ul"><li><p class="bb_paragraph">For example, the General Store will start out as an abandoned shack, run down and disused. Investing a little money, some crafting materials, and some trade goods will result in it being improved up to three times with a clear visual upgrade. You’ll also get access to rare and legendary weapons, decorations, and outfits for Edward.</p></li></ul><p class="bb_paragraph">The Benefits of Upgrading the Hideout:</p><ul class="bb_ul"><li><p class="bb_paragraph">General Store (three levels) – unlock rare and legendary weapons, decorations, and outfits</p></li><li><p class="bb_paragraph">Tavern – get access to three mini games which Edward can play, and add to the tip jar to increase your chances of finding a Royal Convoy on the open waters</p></li><li><p class="bb_paragraph">Harbormaster (three levels) – increase the number and tier of upgrades you can purchase for the Jackdaw</p></li><li><p class="bb_paragraph">Brothel – dancers become free to hire and a number of combat and sailing benefits are applied to Edward, the Jackdaw, and its crew</p></li><li><p class="bb_paragraph">Campfire – drunk pirates become free to hire and two more slots are added to Edward’s fleet</p></li><li><p class="bb_paragraph">Fisherman’s Wharf (New to Resynced) – increase Hideout passive income over time and double effectiveness of skinning hunted animals</p></li><li><p class="bb_paragraph">Treasure Dealer (New to Resynced) – unlock exclusive items and a map restoration service, increase Hideout profit over time, and unlock a chance for increased profit on fleet trading missions</p></li><li><p class="bb_paragraph">Mansion Façade – increase maximum passive income and a slot in Edward’s fleet</p></li><li><p class="bb_paragraph">Tower and Garden - increase maximum passive income and a slot in Edward’s fleet</p></li><li><p class="bb_paragraph">Guesthouse - increase maximum passive income and a slot in Edward’s fleet</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">New Missions & Story Content</div><p class="bb_paragraph">Resynced brings new narrative content, allowing us to tie some loose ends for Edward and his friends. Of course, if you want to know more about these new questlines, you’ll have to wait for the release. No spoilers to be found here!</p><ul class="bb_ul"><li><p class="bb_paragraph">New Blackbeard & Stede Bonnet Quests</p></li><li><p class="bb_paragraph">New Naval Officer Side Missions</p></li><li><p class="bb_paragraph">New Endgame Chapter “A World Without Gold”</p></li><li><p class="bb_paragraph">Additional Animus Rifts</p></li></ul><p class="bb_paragraph">New and Resynced Content</p><ul class="bb_ul"><li><p class="bb_paragraph">All Legacy Outfits are returning</p></li><li><p class="bb_paragraph">All 35 original shanties return, plus 10 newly produced ones just for Resynced</p></li><li><p class="bb_paragraph">All mini games and activities return from the original</p></li><li><p class="bb_paragraph">Yes...You can have a pet on the Jackdaw</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/98a2bc0898fc340f2b959ac766183b94ecc78643.png"></p><p class="bb_paragraph">Photo Mode</p><ul class="bb_ul"><li><p class="bb_paragraph">We’ve added a Photo Mode to Resynced allowing you to capture moments from your journey. We can’t wait to see your creations on Day 1, so be sure to tag us on socials and join our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FCNQJTKsHj6" target="_blank" rel=" noopener">Discord</a>.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/9fa34058200bac8ac3f417a84b6f5a21890bcdad.png"></p><div class="bb_h2">TECH</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/dc261d3b720232dcd1d5cc35109c2b669aea0642.png"><i>Screenshot captured on Xbox Series S</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/70e6790d52974b6fbea304954fcdcfd55fd4ba44.png"><i>Screenshot captured on PS5 Pro</i></p><p class="bb_paragraph"></p><div class="bb_h3">The Power of The Anvil Engine</div><p class="bb_paragraph">Lighting is one of those things that really sells a world as believable and realistic, and small differences can really stand out when they’re not quite right. The Caribbean of Resynced features a number of different environments, from dense jungles to urban settlements to the open ocean. Each of those requires a different approach to lighting, and Anvil provides the power needed to make that happen. For example, the original game’s lighting was largely static and baked into the environment, while Resynced introduces dynamic raytraced lighting. But raytracing is very intensive and takes a lot of processing power to achieve. Anvil not only allows for raytracing, but it does so in a package that makes it possible on not just high-end hardware, but the lower specs of some consoles and less advanced PCs.</p><p class="bb_paragraph"></p><div data-youtube='"isE1K-yGc1o' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Dynamic Weather</div><p class="bb_paragraph">Rogue waves, waterspouts and lightning will all pose a danger to the Jackdaw while you’re navigating the high seas of the Caribbean.</p><p class="bb_paragraph">Atmos returns from AC Shadows, a group of systems which simulate extremely complex and realistic weather. Weather will change dynamically throughout the day, ranging from bright and sweltering sunny days, to light wind and rain, to outright hurricane-like conditions.</p><p class="bb_paragraph"></p><div class="bb_h2">CUSTOMIZATION</div><p class="bb_paragraph"></p><div data-youtube='"LP0mxxxMAhc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i>An example of Minimal HUD settings</i></p><p class="bb_paragraph"></p><div class="bb_h3">Giving you control over your experience</div><p class="bb_paragraph">While the HUD is fully customizable, there are a few presets you’ll be able to choose to make things easy for you.</p><ul class="bb_ul"><li><p class="bb_paragraph">Default – Enables most HUD elements to provide maximum clarity. Ideal if you want clear guidance, button prompts, and combat feedback as you explore the game.</p></li><li><p class="bb_paragraph">Simple – A pared‑down HUD that removes some reminders and highlights, while still offering enough feedback to guide you through combat and navigation.</p></li><li><p class="bb_paragraph">Minimal – Displays only essential information, such as Edward’s health, interaction prompts, and cannon aiming arcs while aboard the Jackdaw.</p></li><li><p class="bb_paragraph">Disabled – Removes nearly all HUD elements for a fully immersion‑focused experience. No prompts, no indicators — just your awareness, timing, and the world itself.</p></li><li><p class="bb_paragraph">You can always start with a preset and adjust from there as your comfort level changes.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Granular Customization</div><p class="bb_paragraph">Once you get familiar with Resynced’s systems and the timing and feel of gameplay you’ll be able to toggle visual information at will, including Parry VFX & enemy health and defence bars.</p><p class="bb_paragraph"></p><div class="bb_h3">Difficulty Settings</div><p class="bb_paragraph">You’ll be able to tweak the difficulty settings of the four main pillars of gameplay in Resynced: Combat, Stealth, Naval Combat and Activities.</p><p class="bb_paragraph">There are four separate difficulty settings you can tweak to your heart’s desire: combat, naval combat, stealth, and activities. Each is split into three difficulties: Forgiving, Intended, and Hard.</p><ul class="bb_ul"><li><p class="bb_paragraph">The <b>Forgiving</b> setting, generally, is for story-focused players or players who have not yet mastered the mechanics of a particular activity.</p></li><li><p class="bb_paragraph"><b>Intended</b> is the default and it closely mimics the experience of the original Black Flag, providing a balance between the two other settings and is most suitable for players familiar with action-adventure games.</p></li><li><p class="bb_paragraph"><b>Hard</b> is for those who want a challenge and to test themselves against everything the game can throw at them.</p></li></ul><p class="bb_paragraph">Well that’s it for now, we hope you enjoyed reading this, and we can’t wait for you to get your hands on Assassin’s Creed Black Flag Resynced, available July 9th.</p>]]> </content:encoded>
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<title>Ver. 3.6 [Last and First Principles] is Available!</title>
<link>https://xinker.org/zh/ver-36-last-and-first-principles-is-available</link>
<guid>https://xinker.org/zh/ver-36-last-and-first-principles-is-available</guid>
<description><![CDATA[ Last and First PrinciplesMain Event\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]Story Mode: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)Hard Mode: 2026-07-09 05:00 - 2026-07-22 04:59 (UTC-5)Event Shop: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: Stories and challenges of \[Last and First Principles] will be available during the event. Complete challenges and event tasks to obtain \[Deductive Step], and exchange them for rewards in the event shop.\[Main Rewards]: Clear Drops, \[Deductive Step]\[Complete Induction]Enigma&#039;s Exclusive Mode\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]:Play as Enigma and lead a research team to develop inventions. Each researcher has their own expertise and ideas.Choose an invention category and the materials needed to craft a wide variety of inventions. Through your researchers&#039; hard work, you can create inventions with higher stats and ratings.Experiment with different formulas and craft higher-rated inventions to raise your laboratory&#039;s level.\[Main Rewards]: Clear Drops, White Rum&#039;s garment \[Sailing Around the World]\[Last and First Principles]Sign-in Event\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: During the event, sign in for 7 days in total to get Unilog x7.\[War Room]Reward Update\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 (UTC-5)\[Reward Update]: Key of Thought, Exquisite Insight Package※More rewards will be added in future updates.Euphoria Character Enhancement System\[Eligibility]: 6-star characters must reach Insight III Lv. 30. 5-star characters must reach Insight III Lv. 1. And complete the main story 1ST-16 \[Heaven Apostles].\[Duration]: After the version update on 2026-07-02 (UTC-5)\[Characters Available]6-Star - Recoleta\[Euphoria and Lucidity]\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: A flash of inspiration in familiar eyes, a moment of epiphany when euphoria flies.\[Main Rewards]: Jar of Picrasma Candy, Growth Materials\[Focused Flashback]New Regularly Updated Mode\[Eligibility]: Complete the main story 3RD-02 \[Frog and Toffee]\[Duration]: 2026-07-04 05:00 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: No matter the abyss spawned by the soul&#039;s darkest storms, hope always finds a way.※During the event, deploy multiple teams to challenge stages. Complete each stage within a certain number of rounds to collect stars, which can be accumulated to claim rewards.※\[Brainwave Shop] is now available. Complete designated tasks to earn Primordial Pattern, which can be exchanged for rewards in \[Brainwave Shop]. Unspent Solidified Myth from Reveries in the Rain will be converted into Primordial Pattern at an equivalent rate.\[Main Rewards]: \[Primordial Pattern], Unitone - \[Ripples on the Water], Banner of Wonder\[Mane&#039;s Bulletin]\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: Investigate the bizarre events behind the rumors and stuff the clues into an airtight pocket. We offer gold and glory for the most groundbreaking news. Investigation Targets: \[Captive of Transcendentality Type II], \[Distortion of Faith Type II], \[Caterpillar of Destruction].\[Captive of Transcendentality Type II] Weakness: Spirit, Intelligence\[Distortion of Faith Type II] Weakness: Beast, Intelligence\[Caterpillar of Destruction] Weakness: Plant\[Main Rewards]: Gluttony, Crystal Casket, Sonorous Knell, Greed, Polarization, Resonance Materials, Insight Materials\[Double Minting]\[Eligibility]: Complete the main story 2ND-10 \[The Chew-Chew Potion]\[Duration]: 2026-07-13 05:00 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: During the event, get double rewards from \[Mintage Aesthetics] stages (up to 4 times per day; 20 times in total).\[Roaring Revelry - Growling Party]\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]\[Duration]: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)\[Event Intro]:During the event, complete tasks to earn Roar Decibels for the Roar Jukebox of this version, and increase Decibel Level.Log in for a certain number of days to claim large amounts of Roar Decibels.Decibels earned through this event do not count toward the weekly cap.Weekly tasks refresh every Monday at 05:00 (UTC+8).Once the Decibel Level reaches the cap of the event, you can no longer receive Decibels from the tasks in this event.\[Welcome to the Future]\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]\[Duration]: 2026-07-16 05:00 - 2026-07-23 04:59 (UTC-5)\[Event Intro]: Comp ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45207943/c0c2858e9b43464d93ced68ad57209fc0fd8bb1c.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 23:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver., 3.6, Last, and, First, Principles, Available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b95a4915867666202d6e2d970ae76a2b4e6f2343.png"></p><p class="bb_paragraph">Last and First Principles</p><p class="bb_paragraph">Main Event</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">Story Mode: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">Hard Mode: 2026-07-09 05:00 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">Event Shop: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Stories and challenges of \[Last and First Principles] will be available during the event. Complete challenges and event tasks to obtain \[Deductive Step], and exchange them for rewards in the event shop.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drops, \[Deductive Step]</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/157eee564927a326de808d2b79cb9609ee84e5da.png"></p><p class="bb_paragraph">\[Complete Induction]</p><p class="bb_paragraph">Enigma's Exclusive Mode</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]:</p><p class="bb_paragraph">Play as Enigma and lead a research team to develop inventions. Each researcher has their own expertise and ideas.</p><p class="bb_paragraph">Choose an invention category and the materials needed to craft a wide variety of inventions. Through your researchers' hard work, you can create inventions with higher stats and ratings.</p><p class="bb_paragraph">Experiment with different formulas and craft higher-rated inventions to raise your laboratory's level.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drops, White Rum's garment \[Sailing Around the World]</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/506003b4af3ccb30049eb1455313ff60be415342.png"></p><p class="bb_paragraph">\[Last and First Principles]</p><p class="bb_paragraph">Sign-in Event</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, sign in for 7 days in total to get Unilog x7.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/7ed9ab63688fcfb6ee2c081abfe6fc0d652bd2a7.png"></p><p class="bb_paragraph">\[War Room]</p><p class="bb_paragraph">Reward Update</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 (UTC-5)</p><p class="bb_paragraph">\[Reward Update]: Key of Thought, Exquisite Insight Package</p><p class="bb_paragraph">※More rewards will be added in future updates.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/ce58ef017b0dba89f370ecf4fbd540b314ab2dc7.png"></p><p class="bb_paragraph">Euphoria Character Enhancement System</p><p class="bb_paragraph">\[Eligibility]: 6-star characters must reach Insight III Lv. 30. 5-star characters must reach Insight III Lv. 1. And complete the main story 1ST-16 \[Heaven Apostles].</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 (UTC-5)</p><p class="bb_paragraph">\[Characters Available]</p><p class="bb_paragraph">6-Star - Recoleta</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/2975c6f01e6629cd1f0611d8246949c4440fa278.png"></p><p class="bb_paragraph">\[Euphoria and Lucidity]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: A flash of inspiration in familiar eyes, a moment of epiphany when euphoria flies.</p><p class="bb_paragraph">\[Main Rewards]: Jar of Picrasma Candy, Growth Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/a9d33b6d5739e73eff8da89e32cd70dd37f0c5e1.png"></p><p class="bb_paragraph">\[Focused Flashback]</p><p class="bb_paragraph">New Regularly Updated Mode</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 3RD-02 \[Frog and Toffee]</p><p class="bb_paragraph">\[Duration]: 2026-07-04 05:00 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: No matter the abyss spawned by the soul's darkest storms, hope always finds a way.</p><p class="bb_paragraph">※During the event, deploy multiple teams to challenge stages. Complete each stage within a certain number of rounds to collect stars, which can be accumulated to claim rewards.</p><p class="bb_paragraph">※\[Brainwave Shop] is now available. Complete designated tasks to earn Primordial Pattern, which can be exchanged for rewards in \[Brainwave Shop]. Unspent Solidified Myth from Reveries in the Rain will be converted into Primordial Pattern at an equivalent rate.</p><p class="bb_paragraph">\[Main Rewards]: \[Primordial Pattern], Unitone - \[Ripples on the Water], Banner of Wonder</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/1d30d1f3d9f0f17900860f7f7fcb4ed625e4762a.png"></p><p class="bb_paragraph">\[Mane's Bulletin]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Investigate the bizarre events behind the rumors and stuff the clues into an airtight pocket. We offer gold and glory for the most groundbreaking news. Investigation Targets: \[Captive of Transcendentality Type II], \[Distortion of Faith Type II], \[Caterpillar of Destruction].</p><p class="bb_paragraph">\[Captive of Transcendentality Type II] Weakness: Spirit, Intelligence</p><p class="bb_paragraph">\[Distortion of Faith Type II] Weakness: Beast, Intelligence</p><p class="bb_paragraph">\[Caterpillar of Destruction] Weakness: Plant</p><p class="bb_paragraph">\[Main Rewards]: Gluttony, Crystal Casket, Sonorous Knell, Greed, Polarization, Resonance Materials, Insight Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/215b764d3146598c4e9e4c9e1fe695251fc8628d.png"></p><p class="bb_paragraph">\[Double Minting]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 2ND-10 \[The Chew-Chew Potion]</p><p class="bb_paragraph">\[Duration]: 2026-07-13 05:00 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, get double rewards from \[Mintage Aesthetics] stages (up to 4 times per day; 20 times in total).</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/9c56f7f0217a5b77ff4d5c4adc5173dd1f8e7076.png"></p><p class="bb_paragraph">\[Roaring Revelry - Growling Party]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-01 \[Wretched Brats]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]:</p><p class="bb_paragraph">During the event, complete tasks to earn Roar Decibels for the Roar Jukebox of this version, and increase Decibel Level.</p><p class="bb_paragraph">Log in for a certain number of days to claim large amounts of Roar Decibels.</p><p class="bb_paragraph">Decibels earned through this event do not count toward the weekly cap.</p><p class="bb_paragraph">Weekly tasks refresh every Monday at 05:00 (UTC+8).</p><p class="bb_paragraph">Once the Decibel Level reaches the cap of the event, you can no longer receive Decibels from the tasks in this event.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/039dbb542ec495d538208c0e0181969ff0cc3d1b.png"></p><p class="bb_paragraph">\[Welcome to the Future]</p><p class="bb_paragraph">\[Eligibility]: Complete the main story 1ST-16 \[Heaven Apostles]</p><p class="bb_paragraph">\[Duration]: 2026-07-16 05:00 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: Complete tasks during the event to claim rewards.</p><p class="bb_paragraph">\[Main Rewards]: Clear Drop x400, Picrasma Candy, Growth Materials</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/b15174afad6a3fe72c6229f5396af74aa6f0b37d.png"></p><p class="bb_paragraph">\[Deciphering Reality]</p><p class="bb_paragraph">Time-Limited Character Banner</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following characters enjoy RATE UP: 6-star \[Enigma (Intelligence)], 5-star \[Sweetheart (Beast)], \[Charlie (Star)].</p><p class="bb_paragraph">※This is a \[Time-Limited Character Banner] and shares the same guarantee with summoning events of the same type.</p><p class="bb_paragraph">※The first 10 summons guarantee at least one 5-star or higher character.</p><p class="bb_paragraph">※\[Enigma] is a new non-limited character and will be added to the \[Standard Pool] after 3 versions.</p><p class="bb_paragraph">※Please tap the \[Details] button in the bottom left corner of the summon page for more information.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/074a186fb371a76f4687adccdab1272d505b9397.png"></p><p class="bb_paragraph">\[Ripples on the Water]</p><p class="bb_paragraph">Time-Limited Event Banner</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Summon Intro]:</p><p class="bb_paragraph">※Players can freely select one 6-star character from the designated range for RATE UP. The selected character can be changed at any time.</p><p class="bb_paragraph">※The first 6-star character obtained during this summon event is guaranteed to be the selected 6-star character (one-time only). Subsequent 6-star character summons have a 50% probability of being the selected character. If a non-selected 6-star character is summoned, the next 6-star summon is guaranteed to be the selected character.</p><p class="bb_paragraph">※In this event, the first Summon x10 attempt consumes only Unilog x7.</p><p class="bb_paragraph">※\[Ripples on the Water] is a \[Time-Limited Event Banner] and does not share guarantee with other types of banners.</p><p class="bb_paragraph">※This is a \[Ripples on the Water] banner and shares the same guarantee with summoning events of the same type. After the event, the guaranteed count will not be cleared and will carry over to the next \[Ripples on the Water] banner.</p><p class="bb_paragraph">※Please tap the \[Details] button in the bottom left corner of the summon page for more information.</p><p class="bb_paragraph">\[Available Characters for Selection]: Recoleta, Melania, Tooth Fairy, Willow, Tuesday, Isolde</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/6f1cb9f4143c107e6e17d6651814dd361e818366.png"></p><p class="bb_paragraph">\[Roar Jukebox: A Brief History of the Future]</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-22 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]:</p><p class="bb_paragraph">During this event, Timekeepers can increase Decibel Level by completing tasks in Roar Jukebox and gain abundant rewards.</p><p class="bb_paragraph">Unlock \[Collector's Edition] to get Recoleta's limited garment \[The Weight of Words], Crystal Casket, Unilog, and Lakeside Ripple (open to select either Decatone - Ripples on the Water (Time-Limited) x1 or Immaterial Battery x1)!</p><p class="bb_paragraph">Unlock \[Deluxe Edition] to increase your Decibel Level by 10, get Exclusive Dynamic Portrait, Sonorous Knell x5, Clear Drops, and Jar of Picrasma Candy x3!</p><p class="bb_paragraph">\[Garment Intro]:</p><p class="bb_paragraph">Increase your Decibel Level to 10 and unlock \[Collector's Edition] to get Recoleta's limited garment \[The Weight of Words].</p><p class="bb_paragraph">Check out and wear the new garment on the character's garment interface.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/d66e1b91f5dcfd653b5a01cb66b74489fd7106bb.png"></p><p class="bb_paragraph">Card #0 to #21</p><p class="bb_paragraph">New Garments</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the following new garments will be for sale in \[Garment Shop] for a limited time.</p><p class="bb_paragraph">"Card #0 to #21" Series: \[The Ever-Burning Embrace] - Marsha</p><p class="bb_paragraph">\[The Ever-Burning Embrace] Price: $9.99 / Crystal Drop x1,080</p><p class="bb_paragraph">During the event, White Rum's theme garment \[Sailing Around the World] can be obtained through \[Complete Induction] for a limited time for FREE!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45207943/973e34c565511906d3165d46b1ca84f8c5fe0967.png"></p><p class="bb_paragraph">Parterre of Puzzles</p><p class="bb_paragraph">Wilderness Theme Pack</p><p class="bb_paragraph">\[Duration]: After the version update on 2026-07-02 - 2026-07-23 04:59 (UTC-5)</p><p class="bb_paragraph">\[Event Intro]: During the event, the \[Parterre of Puzzles] theme pack (partial) will be available in \[Wilderness Shop] for a limited time!</p><p class="bb_paragraph">The \[Where Auroras Rest] theme pack (partial) will be permanently available in \[Wilderness Shop].</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>更新 | 靜默行動與問題修復</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E9%9D%9C%E9%BB%98%E8%A1%8C%E5%8B%95%E8%88%87%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E9%9D%9C%E9%BB%98%E8%A1%8C%E5%8B%95%E8%88%87%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：雙模式活動：靜默行動活動時間： 7/3–7/30活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫問題修復與改善● 改善部分在地化表達；● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；● 改善了AZ3部分地圖圖示顯示規則；● 修復了AZ3地圖標記異常的問題；● 修復了AZ3部分點位物理碰撞效果異常的問題；● 修復了AZ3部分點位地圖資源加載異常的問題；● 修復了AZ3對局開始時延遲拉扯的問題；● 修復了AZ3密鑰可以帶出對局的問題；● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；● 修復了航天基地部分點位翻越時拉扯的問題；● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；● 降低了固定武器-火神炮的重新修建效率；● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；● 修復了液氮探員檔案獎勵異常的問題；● 修復了武器箱產出武器異常的問題；● 修復了部分加載進度異常的問題；● 修復了部分可能導致遊戲崩潰的問題；● 修復了手機版勾選按鍵時顯示異常的問題；● 改善了賽季任務調查看板的黃點提醒；● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。● 優化了雙端輻射狀態的表現效果；● 修復了個人主頁內部錯誤的問題；● 修復載具武器艙-60mm迫擊砲射界異常的問題；● 降低了固定武器-火神砲的耐久度：1000 → 700；● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；● 修復了全面戰場塹壕戰UI丟失的問題；● 修復了一鍵配裝時偶現物品購買失敗的問題；● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。以下內容預計7月3日修復：● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。● AZ3頂層反應爐附近新增除汙室；● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！Delta Force Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 20:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新, 靜默行動與問題修復</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png">探員朋友們好：<br><br>我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br>雙模式活動：<br>靜默行動<br><img src="https://clan.akamai.steamstatic.com/images/45050610/e1c75ec90920dd0e56f82288bbb5dd1d465dbf85.jpg">活動時間： 7/3–7/30<br>活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。<br>活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫<br><br>問題修復與改善<br>● 改善部分在地化表達；<br>● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；<br>● 改善了AZ3部分地圖圖示顯示規則；<br>● 修復了AZ3地圖標記異常的問題；<br>● 修復了AZ3部分點位物理碰撞效果異常的問題；<br>● 修復了AZ3部分點位地圖資源加載異常的問題；<br>● 修復了AZ3對局開始時延遲拉扯的問題；<br>● 修復了AZ3密鑰可以帶出對局的問題；<br>● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；<br>● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；<br>● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；<br>● 修復了航天基地部分點位翻越時拉扯的問題；<br>● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；<br>● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；<br>● 降低了固定武器-火神炮的重新修建效率；<br>● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；<br>● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；<br>● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；<br>● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；<br>● 修復了液氮探員檔案獎勵異常的問題；<br>● 修復了武器箱產出武器異常的問題；<br>● 修復了部分加載進度異常的問題；<br>● 修復了部分可能導致遊戲崩潰的問題；<br>● 修復了手機版勾選按鍵時顯示異常的問題；<br>● 改善了賽季任務調查看板的黃點提醒；<br>● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。<br>● 優化了雙端輻射狀態的表現效果；<br>● 修復了個人主頁內部錯誤的問題；<br>● 修復載具武器艙-60mm迫擊砲射界異常的問題；<br>● 降低了固定武器-火神砲的耐久度：1000 → 700；<br>● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；<br>● 修復了全面戰場塹壕戰UI丟失的問題；<br>● 修復了一鍵配裝時偶現物品購買失敗的問題；<br>● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。<br><br>以下內容預計7月3日修復：<br>● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。<br>● AZ3頂層反應爐附近新增除汙室；<br>● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；<br>● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。<br><br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>Delta Force Team</p>]]> </content:encoded>
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<item>
<title>DEATH STRANDING 2: ON THE BEACH &#45; PC Patch 1.10</title>
<link>https://xinker.org/zh/death-stranding-2-on-the-beach-pc-patch-110</link>
<guid>https://xinker.org/zh/death-stranding-2-on-the-beach-pc-patch-110</guid>
<description><![CDATA[ Patch 1.10 for DEATH STRANDING 2: ON THE BEACH is out now on PC!This update contains stability improvements and fixes a freeze that could occur for some players when using the instant camera.We’ve also addressed an issue related to Steam Input mapping and fixed a visual distortion issue that could appear in screenshots. Thanks to everyone for sharing feedback and helping us further improve the game.Keep on keeping on!Patch 1.10 Release Notes Fixed a freeze that could occur when using the instant camera.Addressed a Steam Input issue where assigning the same action multiple times could cause the wrong input icon to be displayed.Resolved an issue where visual distortion could appear in screenshots when using DLSS upscaling.Various stability improvements.If you encounter any issues, please contact Nixxes Support and supply the requested files, to help us gather more data and insights. ]]></description>
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<pubDate>Thu, 02 Jul 2026 20:02:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DEATH, STRANDING, THE, BEACH, Patch, 1.10</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Patch 1.10 for DEATH STRANDING 2: ON THE BEACH is out now on PC!</p><p class="bb_paragraph">This update contains stability improvements and fixes a freeze that could occur for some players when using the instant camera.</p><p class="bb_paragraph">We’ve also addressed an issue related to Steam Input mapping and fixed a visual distortion issue that could appear in screenshots. Thanks to everyone for sharing feedback and helping us further improve the game.</p><p class="bb_paragraph">Keep on keeping on!</p><div class="bb_h1">Patch 1.10 Release Notes </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a freeze that could occur when using the instant camera.</p></li><li><p class="bb_paragraph">Addressed a Steam Input issue where assigning the same action multiple times could cause the wrong input icon to be displayed.</p></li><li><p class="bb_paragraph">Resolved an issue where visual distortion could appear in screenshots when using DLSS upscaling.</p></li><li><p class="bb_paragraph">Various stability improvements.</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph">If you encounter any issues, please <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.nixxes.com%2Fhc%2Fen-us%2Farticles%2F49413837858067-I-want-to-contact-DEATH-STRANDING-2-ON-THE-BEACH-PC-support" target="_blank" rel=" noopener">contact Nixxes Support</a> and supply the requested files, to help us gather more data and insights.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45974410/12c2bdbac2e53bb6149eb6d04fd7294fecba3398.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>更新 | 問題修復與改善</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E8%88%87%E6%94%B9%E5%96%84</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E5%95%8F%E9%A1%8C%E4%BF%AE%E5%BE%A9%E8%88%87%E6%94%B9%E5%96%84</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：雙模式活動：靜默行動活動時間： 7/3–7/30活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫問題修復與改善● 改善部分在地化表達；● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；● 改善了AZ3部分地圖圖示顯示規則；● 修復了AZ3地圖標記異常的問題；● 修復了AZ3部分點位物理碰撞效果異常的問題；● 修復了AZ3部分點位地圖資源加載異常的問題；● 修復了AZ3對局開始時延遲拉扯的問題；● 修復了AZ3密鑰可以帶出對局的問題；● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；● 修復了航天基地部分點位翻越時拉扯的問題；● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；● 降低了固定武器-火神炮的重新修建效率；● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；● 修復了液氮探員檔案獎勵異常的問題；● 修復了武器箱產出武器異常的問題；● 修復了部分加載進度異常的問題；● 修復了部分可能導致遊戲崩潰的問題；● 修復了手機版勾選按鍵時顯示異常的問題；● 改善了賽季任務調查看板的黃點提醒；● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。● 優化了雙端輻射狀態的表現效果；● 修復了個人主頁內部錯誤的問題；● 修復載具武器艙-60mm迫擊砲射界異常的問題；● 降低了固定武器-火神砲的耐久度：1000 → 700；● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；● 修復了全面戰場塹壕戰UI丟失的問題；● 修復了一鍵配裝時偶現物品購買失敗的問題；● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。以下內容預計7月3日修復：● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。● AZ3頂層反應爐附近新增除汙室；● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！Delta Force Team ]]></description>
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<pubDate>Thu, 02 Jul 2026 20:02:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新, 問題修復與改善</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png">探員朋友們好：<br><br>我們計劃於7/2進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br>雙模式活動：<br>靜默行動<br><img src="https://clan.akamai.steamstatic.com/images/45050610/e1c75ec90920dd0e56f82288bbb5dd1d465dbf85.jpg">活動時間： 7/3–7/30<br>活動說明： 在AZ3行動中，無名為幫助組織應對腦機特工H1000，主動請求佐婭博士幫其部署重連天網的短時開關。該行動致其腦神經受影響而發生意識紊亂。在取得無名信任後，佐婭博士幫其進行了必要的意識復位治療。在紊亂的記憶中，你將了解H1000與無名被塵封的過往；而故事走向何處，由你親自決定。<br>活動獎勵： 名片-屠龍者、名片-同塵、名片-自渡、頭像-宿命、頭像-同歸、頭像-解脫<br><br>問題修復與改善<br>● 改善部分在地化表達；<br>● 改善了AZ3標杆行動-緊急停堆流程，降低了堆芯的輻射範圍；<br>● 改善了AZ3部分地圖圖示顯示規則；<br>● 修復了AZ3地圖標記異常的問題；<br>● 修復了AZ3部分點位物理碰撞效果異常的問題；<br>● 修復了AZ3部分點位地圖資源加載異常的問題；<br>● 修復了AZ3對局開始時延遲拉扯的問題；<br>● 修復了AZ3密鑰可以帶出對局的問題；<br>● 修復了個別手機版機型無法完成最終賽季任務—相變如初的問題；<br>● 改善了手機版在中低畫質下AZ3反應堆堆芯的火焰效果；<br>● 修復了被腦機特工麻醉針命中倒地後，人物實際位置與倒地位置不符的問題；<br>● 修復了航天基地部分點位翻越時拉扯的問題；<br>● 修復了零號大壩部分可透過烏魯魯速凝掩護物到達預期外位置的問題；<br>● 修復了手機版克勞狄鬥獸場部分點位碰撞異常的問題；<br>● 降低了固定武器-火神炮的重新修建效率；<br>● 修復了KC17突擊步槍-造物紀元部分模版材質異常的問題；<br>● 修復了K437突擊步槍-霸氣外露名稱顯示異常的問題；<br>● 修復了騰龍突擊步槍-曠野牧歌模型異常的問題；<br>● 修復了騰龍突擊步槍-氣象感應命中特效異常的問題；<br>● 修復了液氮探員檔案獎勵異常的問題；<br>● 修復了武器箱產出武器異常的問題；<br>● 修復了部分加載進度異常的問題；<br>● 修復了部分可能導致遊戲崩潰的問題；<br>● 修復了手機版勾選按鍵時顯示異常的問題；<br>● 改善了賽季任務調查看板的黃點提醒；<br>● 修復了背起冰凍狀態的玩家時，自身冰凍值異常的問題。<br>● 優化了雙端輻射狀態的表現效果；<br>● 修復了個人主頁內部錯誤的問題；<br>● 修復載具武器艙-60mm迫擊砲射界異常的問題；<br>● 降低了固定武器-火神砲的耐久度：1000 → 700；<br>● 修復了固定武器-火神砲命中載具時受擊音效異常的問題；<br>● 修復了全面戰場塹壕戰UI丟失的問題；<br>● 修復了一鍵配裝時偶現物品購買失敗的問題；<br>● 紅鼠窩競技場：7月2日AZ3-壓水堆暫時下架並於7月3日重新開放。<br><br>以下內容預計7月3日修復：<br>● 紅鼠窩競技場：重新開放AZ3-壓水堆地圖。<br>● AZ3頂層反應爐附近新增除汙室；<br>● 優化了AZ3除汙室的圖示樣式並在地圖新增除汙室標識；<br>● 降低了搜尋輻射容器與拾取AZ3門禁卡增加的輻射值。<br><br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>Delta Force Team</p>]]> </content:encoded>
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<item>
<title>Celebrating French Air Force Day with a Decal Trophy!</title>
<link>https://xinker.org/zh/celebrating-french-air-force-day-with-a-decal-trophy</link>
<guid>https://xinker.org/zh/celebrating-french-air-force-day-with-a-decal-trophy</guid>
<description><![CDATA[ France made extensive use of aircraft since the First World War, and placed special emphasis on developing its air force during the interwar period; it was established as a separate military branch on July 2nd 1934. France fought on various fronts during the Second World War, with French pilots distinguishing themselves both within the ranks of the British Royal Air Force and in the service of the USSR (notably in the famous “Normandie-Niemen” squadron). After the war, France continued to develop its aircraft manufacturing industry, gaining renown for aircraft such as the Mirage and the Rafale. Open the “French Air Force Day” trophy!When: From July 2nd (11:00 GMT) until July 5th (11:00 GMT)Task: Earn 3,000 mission points in battles where you used French aircraft at rank III or higher to receive the “French Air Force Day” trophy!Inside this trophy, you’ll receive one of four decals:      “French Air Force Day” decal“French Air Force Day” decal  “Emblem of the French Air Force Command” decal“French Air Force Day 2025” decalThe “French Air Force Command Emblem” and “French Air Force Day 2025” decals can be found in the “France → Aviation” vehicle customization section. The other decals are located in the “Holidays” section. If you already have all three decals, you’ll receive a trophy containing one of the following items:20-50% Research Point booster for 3-10 battles20-50% Silver Lion booster for 3-10 battles3-5 universal backups1 day of Premium accountPlease note: After finishing the task, you need to collect the reward manually.Additional details:You can complete the task in random battles, except for \[Assault] mode.Track your progress in the hangar by clicking Nickname → Achievements → Holidays → French Air Force Day.  ]]></description>
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<pubDate>Thu, 02 Jul 2026 19:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Celebrating, French, Air, Force, Day, with, Decal, Trophy</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/4e1aeaef7e85c247e82ecb1705e116a8bd45afaf.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">France made extensive use of aircraft since the First World War, and placed special emphasis on developing its air force during the interwar period; it was established as a separate military branch on July 2nd 1934. France fought on various fronts during the Second World War, with French pilots distinguishing themselves both within the ranks of the British Royal Air Force and in the service of the USSR (notably in the famous “Normandie-Niemen” squadron). After the war, France continued to develop its aircraft manufacturing industry, gaining renown for aircraft such as the Mirage and the Rafale.</p><p class="bb_paragraph"> </p><div class="bb_h2">Open the “French Air Force Day” trophy!</div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From July 2nd (11:00 GMT) until July 5th (11:00 GMT)</p><p class="bb_paragraph"><b>Task: </b>Earn 3,000 mission points in battles where you used French aircraft at rank III or higher to receive the “French Air Force Day” trophy!</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Inside this trophy, you’ll receive one of four decals:</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/016ca2670c48071a1b6b1adb53a7b627bf393849.png"></p></div><div class="bb_table_td"><p class="bb_paragraph">    <img src="https://clan.akamai.steamstatic.com/images/4649813/271e4c1077e19f897f54e7d01ce81c6b5e294f57.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“French Air Force Day” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“French Air Force Day” decal</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/45e745b8777f21f16531cda52af1e04ae0c347f5.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/5f651a4f8ca2de8c1e537929df7cb88a9286f5c6.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“Emblem of the French Air Force Command” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“French Air Force Day 2025” decal</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">The “French Air Force Command Emblem” and “French Air Force Day 2025” decals can be found in the “France → Aviation” vehicle customization section. The other decals are located in the “Holidays” section.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">If you already have all three decals, you’ll receive a trophy containing one of the following items:</p><ul class="bb_ul"><li><p class="bb_paragraph">20-50% Research Point booster for 3-10 battles</p></li><li><p class="bb_paragraph">20-50% Silver Lion booster for 3-10 battles</p></li><li><p class="bb_paragraph">3-5 universal backups</p></li><li><p class="bb_paragraph">1 day of Premium account</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Please note:</b> After finishing the task, you need to collect the reward manually.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can complete the task in random battles, except for \[Assault] mode.</p></li><li><p class="bb_paragraph">Track your progress in the hangar by clicking Nickname → Achievements → Holidays → French Air Force Day.</p></li></ul><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Stellaris Dev Diary #427 &#45; We&amp;apos;ve Had One, Yes. But What About Second Open Beta?</title>
<link>https://xinker.org/zh/stellaris-dev-diary-427-weve-had-one-yes-but-what-about-second-open-beta</link>
<guid>https://xinker.org/zh/stellaris-dev-diary-427-weve-had-one-yes-but-what-about-second-open-beta</guid>
<description><![CDATA[ by EladrinHello, Stellaris Community!Europe swelters under the summer’s first heatwave, and yesterday we updated the 4.4.5 ‘Pegasus’ Open Beta on the [c]stellaris_test[/c] branch with some more changes.Stellaris 4.4.5 ‘Pegasus’ Open Beta Release NotesNew changes are in italics.FeatureAdded a Resource Abundance slider in galaxy settings.This slider ranges from “Scarce” to x5 in 0.25 increments, where x1 is approximately the resource abundance of v4.3 and x5 is essentially 4.4’s “resources everywhere”.The default is x2. We do recognize that this is a little confusing, but it gives you more control of getting it where you want.Added Waystation Voidlure modulesAdded Arkship Voidlure Array module that allows you to right-click on a system to lure space fauna.Fleet automation menus now offer per-action options. Nomad Arkships and Logistic Ships can fine-tune Harvest, Strip Mine, and Deep Scan automation, including whether to Harvest unsurveyed, depositless, waystation, friendly, or hostile-owned worlds, and whether to rescan when Deep Scanning. Fleet automation settings can be saved as the default for a ship type and applied to all ships of that type at once, and each fleet remembers the settings it was last given. Construction Automation now has options for Mining Stations, Research Stations, Observation Posts and Special Projects.Added the Explore automation order to Arkships. Note: Arkships with the Explore order will attempt to navigate to Points of Interest if possible.ImprovementSpace Fauna now disables waystations instead of destroying them. They will be re-enabled once the fauna leaves or is destroyed.Added a fallback event for the CFL if the tournament goes on for more than 3 years, this will ensure that you don&#039;t end up with fleets that can never repairDetails map mode now toggles between 3 states: Normal -&gt; Detailed -&gt; Hidden -&gt; Normal.Clarified the map mode tooltips.Logistic Ship automation now defaults to on for Harvest Resources and off for Waystation collection.The game will now recalculate species rights on loading a save game.Upgrading fleet will reissue upgrade order if one got interrupted because of the mobile starbase jumping away to another system.Hive Mind Forever Cruise empires with machine passengers can research machine assembly technologies to upgrade their passengersRegular Forever Cruise empires with machine passengers start with the Robot Assembly Plants buildingCompleted Archaeological Sites and Astral Rifts will now be hidden in a non detailed galaxy map mode. Added new event options to the Forever Cruise situation stage events, allowing players to accept temporary economic penalties to affect the situation&#039;s direction.BalanceOperational Reserves Changes:Operational Reserves now track Energy and Minerals 1:1 (previously 3:1).Maximum Operational Reserves now scale with the number and tier of owned Arkships (base 15,000, plus 5,000 / 7,500 / 10,000 per Tier I / II / III Arkship) instead of a fixed cap.Civilian Arkships grant an additional 2,500 Operational Reserve capacity per Tier.Resource Silos, Fallen Empire Resource Silos, Arkship Resource Silos, and Waystation Logistics Silos now raise a Nomadic empire&#039;s maximum Operational Reserves.Added a Critical stage to the Operational Reserves track with severe research, Unity, and Alloy penalties; the Festival, Conserve, and Burn approaches now gate on reserve stage rather than fixed thresholds.The Critical Operational Reserves stage now also penalizes the populations the reserves sustain: Lithoid pops lose Happiness, pop growth, and Job Efficiency, and Mechanical and Machine pops lose Job Efficiency.Wanderlust now gives some of its bonuses immediately, and the second half after completing 4 categories, not all of them. Category bonuses and progression remain unchanged.Rewards from the Arkship Readiness Checklist now last 20 years.Rebalanced the Ranger Paladin trait.Reduced the opinion penalties empires hold against Nomadic Empires for strip-mining, reprocessing planets, and Exodus Jumps, and made these penalties decay more quickly.Nomadic Primal Calling now starts with a Voidlure Array equipped on the ArkshipRemoved the nomadic tradition swap for Domestication tradition finisherRebalanced the Passenger Satisfaction situation for Forever Cruise to allow staying in the middle stage longerThe Champion&#039;s forge now waits 20 years before firing instead of 10, this should give the galaxy a bit longer to find each other before all getting introduced at the tournament.Star Seeker Celebrations now provide +100% all Job Efficiency, +100% Resources from Jobs, +100% Pop Growth Speed, and -75% Diplomatic Weight from Economy.Arkship District Specializations that increase weapon damage (Laser Capacitors, Flight Decks, Ammunition Lines, or Missile Silos) now also add +0.15 strategic resource upkeep to Soldiers.Species with Mutagenic Habitability living on Arkships will now gain 50% habitability (like Regular Arkship Habitability and Habitat Auto-modded ha ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9703436/fbd7844409df45c5a08a3b3d805c91258af2aa45.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 19:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, Dev, Diary, 427, Weve, Had, One, Yes., But, What, About, Second, Open, Beta</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/92cfe4199a0016bda9069d79df1271c811ed9d65.png"></p><p class="bb_paragraph"><i>by Eladrin</i></p><p class="bb_paragraph">Hello, Stellaris Community!</p><p class="bb_paragraph">Europe swelters under the summer’s first heatwave, and yesterday we updated the 4.4.5 ‘Pegasus’ Open Beta on the [c]stellaris_test[/c] branch with some more changes.</p><div class="bb_h3">Stellaris 4.4.5 ‘Pegasus’ Open Beta Release Notes</div><p class="bb_paragraph">New changes are <i>in italics.</i></p><p class="bb_paragraph">Feature</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Resource Abundance slider in galaxy settings.</p><ul class="bb_ul"><li><p class="bb_paragraph">This slider ranges from “Scarce” to x5 in 0.25 increments, where x1 is approximately the resource abundance of v4.3 and x5 is essentially 4.4’s “resources everywhere”.</p></li><li><p class="bb_paragraph">The default is x2. We do recognize that this is a little confusing, but it gives you more control of getting it where you want.</p></li></ul></li><li><p class="bb_paragraph">Added Waystation Voidlure modules</p></li><li><p class="bb_paragraph">Added Arkship Voidlure Array module that allows you to right-click on a system to lure space fauna.</p></li><li><p class="bb_paragraph"><i>Fleet automation menus now offer per-action options. </i></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Nomad Arkships and Logistic Ships can fine-tune Harvest, Strip Mine, and Deep Scan automation, including whether to Harvest unsurveyed, depositless, waystation, friendly, or hostile-owned worlds, and whether to rescan when Deep Scanning. </i></p></li><li><p class="bb_paragraph"><i>Fleet automation settings can be saved as the default for a ship type and applied to all ships of that type at once, and each fleet remembers the settings it was last given. </i></p></li><li><p class="bb_paragraph"><i>Construction Automation now has options for Mining Stations, Research Stations, Observation Posts and Special Projects.</i></p></li><li><p class="bb_paragraph"><i>Added the Explore automation order to Arkships. Note: Arkships with the Explore order will attempt to navigate to Points of Interest if possible.</i></p></li></ul></li></ul><p class="bb_paragraph"><b>Improvement</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Space Fauna now disables waystations instead of destroying them. They will be re-enabled once the fauna leaves or is destroyed.</p></li><li><p class="bb_paragraph">Added a fallback event for the CFL if the tournament goes on for more than 3 years, this will ensure that you don't end up with fleets that can never repair</p></li><li><p class="bb_paragraph">Details map mode now toggles between 3 states: Normal -> Detailed -> Hidden -> Normal.</p></li><li><p class="bb_paragraph">Clarified the map mode tooltips.</p></li><li><p class="bb_paragraph">Logistic Ship automation now defaults to on for Harvest Resources and off for Waystation collection.</p></li><li><p class="bb_paragraph">The game will now recalculate species rights on loading a save game.</p></li><li><p class="bb_paragraph">Upgrading fleet will reissue upgrade order if one got interrupted because of the mobile starbase jumping away to another system.</p></li><li><p class="bb_paragraph"><i>Hive Mind Forever Cruise empires with machine passengers can research machine assembly technologies to upgrade their passengers</i></p></li><li><p class="bb_paragraph"><i>Regular Forever Cruise empires with machine passengers start with the Robot Assembly Plants building</i></p></li><li><p class="bb_paragraph"><i>Completed Archaeological Sites and Astral Rifts will now be hidden in a non detailed galaxy map mode. </i></p></li><li><p class="bb_paragraph"><i>Added new event options to the Forever Cruise situation stage events, allowing players to accept temporary economic penalties to affect the situation's direction.</i></p></li></ul><p class="bb_paragraph"><b>Balance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Operational Reserves Changes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Operational Reserves now track Energy and Minerals 1:1 (previously 3:1).</p></li><li><p class="bb_paragraph">Maximum Operational Reserves now scale with the number and tier of owned Arkships (base 15,000, plus 5,000 / 7,500 / 10,000 per Tier I / II / III Arkship) instead of a fixed cap.</p></li><li><p class="bb_paragraph">Civilian Arkships grant an additional 2,500 Operational Reserve capacity per Tier.</p></li><li><p class="bb_paragraph">Resource Silos, Fallen Empire Resource Silos, Arkship Resource Silos, and Waystation Logistics Silos now raise a Nomadic empire's maximum Operational Reserves.</p></li><li><p class="bb_paragraph">Added a Critical stage to the Operational Reserves track with severe research, Unity, and Alloy penalties; the Festival, Conserve, and Burn approaches now gate on reserve stage rather than fixed thresholds.</p></li><li><p class="bb_paragraph">The Critical Operational Reserves stage now also penalizes the populations the reserves sustain: Lithoid pops lose Happiness, pop growth, and Job Efficiency, and Mechanical and Machine pops lose Job Efficiency.</p></li></ul></li><li><p class="bb_paragraph">Wanderlust now gives some of its bonuses immediately, and the second half after completing 4 categories, not all of them. Category bonuses and progression remain unchanged.</p></li><li><p class="bb_paragraph">Rewards from the Arkship Readiness Checklist now last 20 years.</p></li><li><p class="bb_paragraph">Rebalanced the Ranger Paladin trait.</p></li><li><p class="bb_paragraph">Reduced the opinion penalties empires hold against Nomadic Empires for strip-mining, reprocessing planets, and Exodus Jumps, and made these penalties decay more quickly.</p></li><li><p class="bb_paragraph">Nomadic Primal Calling now starts with a Voidlure Array equipped on the Arkship</p></li><li><p class="bb_paragraph">Removed the nomadic tradition swap for Domestication tradition finisher</p></li><li><p class="bb_paragraph">Rebalanced the Passenger Satisfaction situation for Forever Cruise to allow staying in the middle stage longer</p></li><li><p class="bb_paragraph">The Champion's forge now waits 20 years before firing instead of 10, this should give the galaxy a bit longer to find each other before all getting introduced at the tournament.</p></li><li><p class="bb_paragraph"><i>Star Seeker Celebrations now provide +100% all Job Efficiency, +100% Resources from Jobs, +100% Pop Growth Speed, and -75% Diplomatic Weight from Economy.</i></p></li><li><p class="bb_paragraph"><i>Arkship District Specializations that increase weapon damage (Laser Capacitors, Flight Decks, Ammunition Lines, or Missile Silos) now also add +0.15 strategic resource upkeep to Soldiers.</i></p></li><li><p class="bb_paragraph"><i>Species with Mutagenic Habitability living on Arkships will now gain 50% habitability (like Regular Arkship Habitability and Habitat Auto-modded habitability) instead of 30%</i></p></li><li><p class="bb_paragraph"><i>Rogue Servitor Forever Cruise Passengers now provide an additional +1% Complex Drone Job Efficiency on top of the base Gestalt bonus.</i></p></li></ul><p class="bb_paragraph"><b>Bugfix</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Arkships now have a 10 year cooldown after benefiting from a Max Aura effect, meaning you can't chain them to get a level 10 ascension Arkship super early.</p></li><li><p class="bb_paragraph">Nomads can now build Megastructures in a system containing one of their Waystations even if the system has not been surveyed.</p></li><li><p class="bb_paragraph">Fixed that Tombworld Earth was spawning way too often, so often that it would spawn instead of the UNE when playing the GRS or CoM.</p></li><li><p class="bb_paragraph">Fixed an issue where pre-FTL earths couldn't have defensive armies (sorry this does not fix the issue of not having the cool unique armies :frowning2: )</p></li><li><p class="bb_paragraph">Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.</p></li><li><p class="bb_paragraph">Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.</p></li><li><p class="bb_paragraph">Fixed a very rare case where if you settled and left the event open for too long another empire could claim the system. The fix is delaying them from claiming the system for 300 days. Please make a decision before then.</p></li><li><p class="bb_paragraph">The CFL should no longer accept Orbital Rings as contestants (even though that’s why they call it a Championship Ring, right?)</p></li><li><p class="bb_paragraph">Added a fallback if your arkship was in a hyperjump when progressing through the adAkkaria event chains</p></li><li><p class="bb_paragraph">Due to legacy script your capital arkship was never able to find precursors</p></li><li><p class="bb_paragraph">Stopped Scan Debris Contract from auto-cancelling on accept</p></li><li><p class="bb_paragraph">Blocked the Sectors Map Mode for Nomads.</p></li><li><p class="bb_paragraph">Fixed habitats not using the correct entity from your chosen shipset.</p></li><li><p class="bb_paragraph">Fixed some scripted issues with refugee modifiers.</p></li><li><p class="bb_paragraph">Fixed issues with Payback and Broken Shackles district specializations.</p></li><li><p class="bb_paragraph">Fixed farming colony designation not applying to agri-drones.</p></li><li><p class="bb_paragraph">Bio-Repurposing tradition now provides the nomadic effects for nomadic necromancers instead of the necromancer effects.</p></li><li><p class="bb_paragraph">Brought the cost and upkeep of the Nanite Hub waystation module in line with the equivalent starbase building.</p></li><li><p class="bb_paragraph">Fixed the Realign Shields decision not recognising some pulsar systems.</p></li><li><p class="bb_paragraph">Living and Grid Amalgamated species now have bespoke living standards so they don't use consumer goods.</p></li><li><p class="bb_paragraph">Fixed Astro Harvester job modifiers not applying in some cases.</p></li><li><p class="bb_paragraph">Harvesting a celestial body that has no deposit no longer incurs a diplomatic opinion penalty.</p></li><li><p class="bb_paragraph">The Creativity Exhibition Vault now boosts Cruise Passengers for Forever Cruise empires, instead of applying its bonus to Bio-Trophies they do not have.</p></li><li><p class="bb_paragraph">Buildings that can be built on a planet or its orbital ring (Psi Corps, Planetary Shield Generator, Galactic Stock Exchange, Embassy, Noble Estates, Slave Processing Facility) can no longer be built as both a colony building and an Arkship starbase building at the same time.</p></li><li><p class="bb_paragraph">The Galactic Stock Exchange can no longer be built on both a planet and its orbital ring at the same time.</p></li><li><p class="bb_paragraph">Fixed pops sometimes being stuck in the Assimilation citizenship or stratum.</p></li><li><p class="bb_paragraph">Pops that already have the cybernetic or psionic trait are no longer flagged for assimilation they do not need.</p></li><li><p class="bb_paragraph">Negative arkship modifiers from Grand Refurbishment and Operational Checklist are removed when another empire conquers the arkship, so you aren't stuck with a bunch of negative modifiers and no way to remove them.</p></li><li><p class="bb_paragraph">Arkship can now issue a survey command by clicking the survey button and clicking on the system in galaxy map</p></li><li><p class="bb_paragraph">Fixed the tooltip information where the survey single planet vs surveying the whole system information was mixed up</p></li><li><p class="bb_paragraph">Fixed Waystations, Arkships and modded starbases that have forced components from starbase modules and buildings regressing their designs and losing components.</p></li><li><p class="bb_paragraph">If you are too slow and don't stop the Khan Aspirant from becoming the Khan they now properly despawn, avoiding a scenario where there are two Khans.</p></li><li><p class="bb_paragraph">If you play with 0 marauders enabled and as a Heirs of the Khan empire, then the backup Marauder empire will avoid Fallen Empire systems so that they don't get killed in the first few weeks, making you the Khan while others are still figuring out Blue Lasers.</p></li><li><p class="bb_paragraph">Fixed a crash when updating waystation networks</p></li><li><p class="bb_paragraph">Ranger Lodge now correctly informs that Biologists are converted into Rangers, instead of saying Rangers are converted into Rangers</p></li><li><p class="bb_paragraph">Arkship construction notification now mentions an arkship, not a starbase</p></li><li><p class="bb_paragraph">Missions counters can now be infinite</p></li><li><p class="bb_paragraph">Fixed missing localization for message descriptions</p></li><li><p class="bb_paragraph">Fixed the End-Bringers' shrouded world failing to spawn in games featuring Nomadic empires.</p></li><li><p class="bb_paragraph">Fixed Arkships unintentionally syncing to the same auto-generated design. Building or upgrading one Arkship will no longer sometimes overwrite armaments or utilities on others of the same type.</p></li><li><p class="bb_paragraph">Fleets that are repairing or upgrading now correctly sync their FTL, Jump Drive, and Catapult actions.</p></li><li><p class="bb_paragraph">Fixed an issue with generated empire adjectives.</p></li><li><p class="bb_paragraph">Inetian trader special project bound to planet, meaning that if your science ship were to blow up you can still progress</p></li><li><p class="bb_paragraph">The Claimant event's description received a scope fix</p></li><li><p class="bb_paragraph">"Secrets of the Past" event from "Biomorphosis" Ascension Situation blocked for Nomads</p></li><li><p class="bb_paragraph">Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.</p></li><li><p class="bb_paragraph">Nomads will no longer get double the benefit from their own resource producing megastructures. Megastructures will no longer be giving resources directly and a waystation will always be needed to collect those resources. </p></li><li><p class="bb_paragraph">Planets can now be bombarded during first contact war </p></li><li><p class="bb_paragraph">Contact view now properly closes if diplomacy window is opened </p></li><li><p class="bb_paragraph">Fixed some megastructure effects showing incorrect modifier icons and “+100%”.</p></li><li><p class="bb_paragraph">Rogue Servitors can no longer take a machine species as their secondary species when playing as a Forever Cruise. The machine can not be pampered. </p></li><li><p class="bb_paragraph"><i>(Beta only) Increased the Shrinkspace Depot and Extra-Dimensional Depot effects on Operation Reserves from 500 to 2500 and 1000 to 5000.</i></p></li><li><p class="bb_paragraph"><i>Pops can now migrate from Arkships</i></p></li><li><p class="bb_paragraph"><i>Hive Mind Forever Cruise empires with machine passengers start with the Machine Assembly Plants building</i></p></li><li><p class="bb_paragraph"><i>Hive Mind Forever Cruise empires start with the passenger Population Controls set to No, which allows the species to grow or be assembled</i></p></li><li><p class="bb_paragraph"><i>When starting a new game as a Forever Cruise Origin, crew species will correctly get assigned "cruise_founding_crew" flag. Various effects depends on it being set properly. </i></p></li><li><p class="bb_paragraph"><i>Fixed custom empires set to Force Spawn not spawning when using certain portraits.</i></p></li><li><p class="bb_paragraph"><i>Fixed custom Spawn Allowed empires with DLC portraits being excluded from the random empire pool.</i></p></li><li><p class="bb_paragraph"><i>Added tooltip saying that Nomadic Empires require a waystation in the system to open the L-Gate</i></p></li><li><p class="bb_paragraph"><i>Added tooltip saying that Nomadic Empires require a waystation in, or adjacent to, a system to exchange minor artifacts for precursor insight</i></p></li><li><p class="bb_paragraph"><i>Added tooltip that highlights that resources need to be harvested with the Arkship in the "Arkship Readiness" situation</i></p></li><li><p class="bb_paragraph"><i>Fixed Faculty of Archaeostudies Relic World bonus modifier</i></p></li><li><p class="bb_paragraph"><i>Decreased font size in the Empire Creation setup so it would not overlap with the numbers</i></p></li><li><p class="bb_paragraph"><i>Spelling error in the "Eager" trait description</i></p></li><li><p class="bb_paragraph"><i>Fixed the food upkeep in Phototrophic trait not being disabled when the Radiotrophic trait is active</i></p></li><li><p class="bb_paragraph"><i>Nomadic Hive Minds will no longer have access to the Evolutionary Predators decision make planets into hive worlds</i></p></li><li><p class="bb_paragraph"><i>Fixed an issue where the Heirs of the Khan claimant could be wiped out by the raider fleets spawned from the same marauder. No infighting!</i></p></li><li><p class="bb_paragraph"><i>You will no longer be told that your Khan died from old age when they are in fact immortal</i></p></li><li><p class="bb_paragraph"><i>Fixes contracts that had no issuer correctly set </i></p></li><li><p class="bb_paragraph"><i>Abort contracts if the issuer ceases to exist</i></p></li><li><p class="bb_paragraph"><i>Pre-Sapient species are now allowed to leave Pre-Sapient strata after they have been uplifted.</i></p></li><li><p class="bb_paragraph"><i>Fixed Nomadic empires being blocked from excavating their story-locked dig sites that sat in foreign owned systems.</i></p></li><li><p class="bb_paragraph"><i>Fixed Arkships sometimes giving up on Surveying.</i></p></li><li><p class="bb_paragraph"><i>Empire preview will correctly display forced spawned empires with certain restricted portraits. </i></p></li><li><p class="bb_paragraph"><i>Fixed some buildings (e.g. Psi-Corps) being unbuildable on planets. </i></p></li><li><p class="bb_paragraph"><i>Arkship habitability preference can now be applied by species modification if your empire is nomadic.</i></p></li><li><p class="bb_paragraph"><i>Prospectorium description does not refers to scholarium description</i></p></li><li><p class="bb_paragraph"><i>Bio-trophies now give 10 Political Power when playing as Rogue Servitor with the Forever Cruise Origin</i></p></li><li><p class="bb_paragraph"><i>The anomaly “The Imitator” will no longer sometimes appear multiple times. The Imitator cannot be imitated.</i></p></li><li><p class="bb_paragraph"><i>Removed the habitability requirement for the various Shore Leave internal Forever Cruise contracts.</i></p></li><li><p class="bb_paragraph"><i>Machine Intelligence and Individualist Machine Forever Cruises with machine passengers now alternate assembly every month.</i></p></li><li><p class="bb_paragraph"><i>Cruise crew and passengers no longer incorrectly assigned Grid Amalgamation or Livestock living standards and slavery types.</i></p></li><li><p class="bb_paragraph"><i>Species being assimilated no longer incorrectly assigned Grid Amalgamation living standard.</i></p></li><li><p class="bb_paragraph"><i>Individualistic Machine Forever Cruise no longer gets an error from placing Robot Assembly Plants at game start.</i></p></li><li><p class="bb_paragraph"><i>Species being integrated are no longer eligible for assembly.</i></p></li><li><p class="bb_paragraph"><i>The Package Deal living standard in Forever Cruise now grants political power to employed Economy Class Passengers.</i></p></li><li><p class="bb_paragraph"><i>Added missing event sounds to the Forever Cruise situation</i></p></li><li><p class="bb_paragraph"><i>Fixed megastructure overclock buttons being unresponsive.</i></p></li><li><p class="bb_paragraph"><i>Fixed several Cosmic Storms anomalies appearing more than once per game when they should be unique.</i></p></li><li><p class="bb_paragraph"><i>Fixed Stellar Cannon opinion modifier overflow</i></p></li><li><p class="bb_paragraph"><i>AI nomads no longer accept and ignore Build Waystation contracts when at capacity</i></p></li><li><p class="bb_paragraph"><i>The Build Waystation contract is now longer automatically abandoned for players when at double station capacity, only for AI nomads</i></p></li><li><p class="bb_paragraph"><i>Joining an ongoing war is now considered offensive from the perspective of subject agreement terms, regardless of which side is joined</i></p></li><li><p class="bb_paragraph"><i>Fixed ships that are waiting to be killed being counted for ship size-specific caps and special project requirements.</i></p></li><li><p class="bb_paragraph"><i>Permanent Employment in Forever Cruise now only zombifies the crew, not the passengers</i></p></li><li><p class="bb_paragraph"><i>Fixed issues when dismantling Beastports on Arkships.</i></p></li><li><p class="bb_paragraph"><i>Added the bottom border line to the research dropdown in the top Resource Bar</i></p></li><li><p class="bb_paragraph"><i>Reduced the Consumer Good upkeep of First Class Passenger Mandatory Pampering to 1 (from 1.5) for Rogue Servitors, matching the living standard's description.</i></p></li><li><p class="bb_paragraph"><i>Fix waylines persisting on galaxy map after waystation removal</i></p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed AI being disabled after a resync in MP.</p></li><li><p class="bb_paragraph"><i>The AI will now once again assign leaders to sector capitals as well as newly built arkships. </i></p></li><li><p class="bb_paragraph"><i>Fixed AI not handling events if they don't have an idle science ship with a leader.</i></p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Operational Reserves situation now shows its capacity breakdown and stored/total readout in the Situation Log instead of an empty Finisher Effects panel.</p></li><li><p class="bb_paragraph">The Operational Reserves topbar tooltip now shows a predicted monthly change with per-resource Energy and Minerals contributions, each with a resource icon and coloured +/- value, and a Hold-ALT hint to expand the produced/consumed breakdown.</p></li><li><p class="bb_paragraph">When enabling nomads in empire creation, the civilian arkship is now selected by default.</p></li><li><p class="bb_paragraph">Arkships no longer show false clearable-blocker icons in the outliner.</p></li><li><p class="bb_paragraph">Fixed incorrect Arkship button texts in the planet view.</p></li><li><p class="bb_paragraph">Anomaly window now also shows the name of the anomaly </p></li><li><p class="bb_paragraph"><i>Fixed a target visibility bug when switching between situation log entries.</i></p></li><li><p class="bb_paragraph"><i>Fix Remove Contract button hover hitbox in Situation Log </i></p></li><li><p class="bb_paragraph"><i>Science Ships, Construction Ships, and Nomad fleets now share one automation settings window, with options nested under each action in a scrollable list. </i></p></li><li><p class="bb_paragraph"><i>The automation settings window now groups actions into collapsible categories, with Survey nested under Exploration so you can automate exploring with or without surveying, and adds a Reset button that restores a fleet's default automation settings. </i></p></li><li><p class="bb_paragraph"><i>In species trait tooltips in empire creation, the portrait requirements are now listed in the correct order.</i></p></li><li><p class="bb_paragraph"><i>Fixed too large hitboxes for overclocking buttons.</i></p></li></ul><p class="bb_paragraph"><b>Performance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed science ship Excavate and Astral Rift automation causing a recurring daily stutter when no reachable target was available.</p></li><li><p class="bb_paragraph"><i>Reduced the CPU and memory overhead of per-fleet order checks, improving performance in large late-game galaxies with many fleets.</i></p></li></ul><p class="bb_paragraph"><i><b>Stability</b></i></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Added some safeguards to avoid crashing related to pop groups. </i></p></li></ul><p class="bb_paragraph"><b>Modding</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Situations can define total_progress with per-stage section_weight for progress bars whose length and stage bands scale at runtime, with auto-generated _max_progress_add/_mult country modifiers and a situation_progress_percent trigger.</p></li><li><p class="bb_paragraph">Situations, stages, and approaches support custom_tooltip and custom_tooltip_with_modifiers (replacing the approach-only active_tooltip), and situations can override their Situation Log Active Effects and Finisher Effects panel titles and bodies.</p></li><li><p class="bb_paragraph">Added the orbital_ring_and_arkship_equivalent_absent scripted trigger.</p></li><li><p class="bb_paragraph">Starbase modules now also support `scripted_effect_cooldown`, `scripted_effect_cooldown_flag`, and `scripted_effect_cooldown_flag_desc`</p></li><li><p class="bb_paragraph"><i><id> and <event_chain> are now optional for is_point_of_interest.</event_chain></id></i></p></li><li><p class="bb_paragraph"><i>Scripted actions support a new automation = {} block with an options sub-block, plus a new fleet-scoped has_automation_flag trigger to gate automation weights.</i></p></li><li><p class="bb_paragraph"><i>Scripted action automation = {} blocks now support a parent field that nests an action's row beneath another action in the settings menu. </i></p></li><li><p class="bb_paragraph"><i>Added home_colony and background_colony scopes (similar to home_planet and background_planet, but scope to a colony on any carrier type).</i></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">One of the big changes in this update is a revamp on the Automation menus for ships, intended to give you more control over what they’re doing. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/e173177fc23d22146182ce61c9bcb081dc2f8674.png"><i>Harvest from empty space, not my friends.</i></p><div class="bb_h3"><b>The Return of our Ethical Refactoring</b></div><p class="bb_paragraph">Well that title certainly sounds ominous.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fstellaris-dev-diary-411-our-next-4-3-experiment.1904297%2F" target="_blank" rel=" noopener"><u>Back in February</u></a>, we briefly added a “risky” change to the 4.3 ‘Cetus’ Open Beta, relating to having mixed ethics within a single pop group. At the time we deemed it “not ready for release”, but we’re still interested in getting it into the 4.5 ‘Cygnus’ Custodian Update, as it’s absolutely essential for Willpower (releasing in 4.6).</p><p class="bb_paragraph">Since it’s so important for our future plans, we want to put this through a longer Open Beta period, which means we’ll have two of them running at once.</p><p class="bb_paragraph">The 4.5 ‘Cygnus’ Open Beta is a very early build, so includes a number of other experimental changes which may or may not make it to the final release - consider everything in this branch as tentative and yet to be balanced.</p><p class="bb_paragraph">MacOS builds can also run 4.5 natively on Apple Silicon as a universal (arm64 + x86_64) binary, no longer requiring Rosetta 2 translation. We’d like to get stability and performance information from the community about this change. (Internally, it seems to be pretty nice.)</p><div class="bb_h3">Stellaris 4.5 ‘Cygnus’ Open Beta Release Notes</div><p class="bb_paragraph"><b>Feature</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Pop groups are no longer divided by Ethics or Factions, instead each pop group will have a given percentage that belongs to each faction or ethic as appropriate. This means that:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>THIS IS A BREAKING CHANGE AND WILL NOT PRESERVE SAVE GAME COMPATIBILITY.</b></p></li><li><p class="bb_paragraph">Ethics and factions are now shown on the pop group entries in the planetary management UI, with tooltips showing the attraction to ethics and factions. Verbose tooltips are enabled by holding Alt, to show a breakdown of all modifiers for these attractions.</p></li><li><p class="bb_paragraph">Pops shift ethics and factions more frequently</p></li><li><p class="bb_paragraph">Pop group faction conversion happens more frequently</p></li><li><p class="bb_paragraph">Ethic attraction now impacts faction growth</p></li><li><p class="bb_paragraph">Simplify factions randomization logic</p></li><li><p class="bb_paragraph">Updated Cyberization policies to account for the changes to pop groups and ethics. The Limited Cybernetic species trait has been removed, instead if the Limited Cyberization policy is in effect, Cybernetic Spiritualist pops do not benefit from Cybernetic Job Efficiency. The Limited Cyborg leader trait still functions as previously. This will also decrease the Approval penalty from regular spiritualist factions from the demand The Flesh is Strong.</p></li></ul></li><li><p class="bb_paragraph">Unlocked Knights of the Toxic God for nomads</p></li><li><p class="bb_paragraph">Added policies to provide better control over the auto-designer for both players and AI:</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Fleet Doctrine policy with six doctrines that determine the tactical roles each ship class is designed to fill, affecting automated ship designs and ship-designer auto-complete.</p></li><li><p class="bb_paragraph">Added Weapon Preference and Defense Preference policies that steer automated ship designs and technology research.</p></li><li><p class="bb_paragraph">Added Starbase Weapon Preference and Starbase Defense Preference policies so station loadouts can diverge from the fleet. </p></li></ul></li><li><p class="bb_paragraph">Federations can now enact laws to grant members free, automatic Commercial Pacts (and, with the Nomads DLC, Wayline Pacts) or Research Agreements. Each law is unavailable to the federation type that already grants the benefit through its perk (Trade League / Research Cooperative).</p><ul class="bb_ul"><li><p class="bb_paragraph">Trade League federations now provide free, automatic Commercial Pacts between all member empires.</p></li><li><p class="bb_paragraph">Trade League federations now also provide free, automatic Wayline Pacts between all members. (Requires Nomads)</p></li></ul></li></ul><p class="bb_paragraph"><b>Improvement</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Regular Empires can now cancel accepted contracts after 20 years, with a notification sent to the operator.</p></li></ul><p class="bb_paragraph"><b>Balance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Strike craft and missile defensive modifiers now also affect strike craft and missiles launched from starbases and defense platforms.</p></li><li><p class="bb_paragraph">The Cybernetic species trait now provides an additional +5% Job Efficiency.</p></li><li><p class="bb_paragraph">Hive minds which encounter genetic defects during cyberization can now choose a cyberisation policy.</p></li><li><p class="bb_paragraph">Scientific Arkships now have +5% Deep Scanning Success Chance per Tier </p></li><li><p class="bb_paragraph">Your Trade Policy now converts the trade value gained from Commercial Pacts and Branch Offices, just like the rest of your trade value (previously this trade was not run through your policy).</p></li><li><p class="bb_paragraph">The "The Collective Self" technology now grants +1 Envoy.</p></li><li><p class="bb_paragraph">The "Federation Code" technology now reduces Diplomacy influence upkeep by 25%.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades or power rebalancing.</p></li><li><p class="bb_paragraph">Fixed auto-generated ships occasionally receiving two sections in a single section slot.</p></li><li><p class="bb_paragraph">Role-based section selection always resolves a valid section, so screen and point-defense ships receive the correct section.</p></li><li><p class="bb_paragraph">Harbinger Crystalline Growth Regulators can no longer grow crystals on strike craft that have been launched, and modifiers that increase the armor and/or shields of strike craft no longer render strike craft functionally immune to damage.</p></li><li><p class="bb_paragraph">Missile and torpedo armor and shields are now correctly applied in combat, so point-defense no longer ignores them.</p></li><li><p class="bb_paragraph">Fixed Gospel of the Masses additional trade value not applying to your branch offices.</p></li><li><p class="bb_paragraph">The Branching Out modifier from the Cyberization situation now gives +10% Trader Job Efficiency.</p></li><li><p class="bb_paragraph">Automated starbase, waystation, and orbital ring designs now fit armor instead of shields in systems or on stations where shields are negated (pulsars, X-ray binaries, turbulent nebulae, and cloaking modules). </p></li><li><p class="bb_paragraph">Fixed Deep Scan uncovering anomalies and archaeology sites far less often than the intended 7% and 3% chances.</p></li><li><p class="bb_paragraph">Sero the Younger's Habitable Deep Scan can now uncover resource deposits, anomalies, and archaeology sites instead of only pre-sapients.</p></li><li><p class="bb_paragraph">The success chance of Sero the Younger's Habitable Deep Scan now correctly diminishes with repeated scans of the same world.</p></li><li><p class="bb_paragraph">Deep Scan resource caches now correctly scale with the Advanced Xenostudies resolution instead of A Voice for All.</p></li><li><p class="bb_paragraph">Federation members can now form Commercial Pacts with one another, matching Research Agreements.</p></li><li><p class="bb_paragraph">Free and automatic Research Agreements between Federation members now correctly benefit from Research Sharing from Agreements modifiers and satisfy faction demands for having Research Agreements.</p></li><li><p class="bb_paragraph">Fixed federation members losing their existing Commercial Pacts with one another when forming or joining a federation. Members of non-trade federations now keep their pacts, while Trade Leagues replace them with the free federation pact (This only applies to Commercial Pacts between federation members).</p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI empires adopt a fleet doctrine and weapon/defense preferences matching their personality.</p></li><li><p class="bb_paragraph">Auto-generated ship designs are now fully regenerated when new technology is researched, allowing them to adopt newly unlocked weapons and switch weapon families.</p></li><li><p class="bb_paragraph">AI empires research weapon technologies matching their preferred weapon type more eagerly.</p></li><li><p class="bb_paragraph">AI empires research armor or shield technologies in line with their defensive preference.</p></li><li><p class="bb_paragraph">Sneak-attacker empires are more likely to research cloaking technology.</p></li><li><p class="bb_paragraph">The AI no longer selects battleship, ember, or Stinger XL sections before it has a usable XL weapon.</p></li><li><p class="bb_paragraph">The Stinger artillery section is no longer unconditionally preferred over its line section.</p></li><li><p class="bb_paragraph">AI empires now fit psionic shields when they can afford the zro, instead of always avoiding them. </p></li><li><p class="bb_paragraph">A shortage of one rare or strategic resource no longer blocks the AI from using weapons and components that rely on other rare resources.</p></li><li><p class="bb_paragraph">AI empires with stealth fleet doctrines now correctly install cloaking devices on auto-designed ships.</p></li><li><p class="bb_paragraph">Psionic shields are no longer equipped on stealth ships that lack psionic cloaking.</p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Waystations now show the amount of resources collected every month.</p></li><li><p class="bb_paragraph">Improved Waystation stockpile tooltips.</p></li><li><p class="bb_paragraph">Overlapping list boxes are now properly centered</p></li><li><p class="bb_paragraph">Policies are now grouped into collapsible categories (Military, Diplomacy, Economy, Research, Society), with a traffic-light header on each category indicating whether all, some, or none of its policies can currently be changed.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a button to collapse or expand all policy categories at once.</p></li><li><p class="bb_paragraph">Military policies can now be reviewed and changed from the Fleet Manager, and research policies from the Technology view.</p></li></ul></li></ul><p class="bb_paragraph"><b>Performance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">macOS builds can now run natively on Apple Silicon as a universal (arm64 + x86_64) binary, no longer requiring Rosetta 2 translation.</p></li><li><p class="bb_paragraph">Improved mid- and late-game performance by optimizing how pop faction attraction is calculated. </p></li></ul><p class="bb_paragraph"><b>Stability</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a crash that could occur when hovering over certain leader traits.</p></li></ul><p class="bb_paragraph"><b>Modding</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Remove obsolete faction parameters</p></li><li><p class="bb_paragraph">Added missile armor, shield, and hull point modifiers (flat and percentage variants).</p></li><li><p class="bb_paragraph">Added triggers pop_ethic_amount, pop_ethic_percentage.</p></li><li><p class="bb_paragraph">Added effects pop_force_add_ethic, pop_force_remove_ethic, pop_force_transfer_ethic</p></li><li><p class="bb_paragraph">Fix `pop_force_add_ethic` and `pop_change_ethic` triggers</p></li><li><p class="bb_paragraph">Remove deprecated triggers `pop_has_ethic` and `pop_group_has_ethic`</p></li><li><p class="bb_paragraph">Added the can_spawn_random_anomaly, can_spawn_random_archaeological_site, and can_add_random_non_blocker_deposit triggers, and a surveyor parameter to the spawn_random_anomaly effect. </p></li><li><p class="bb_paragraph">Exposed defines for allowing the AI to ignore the penalties for being over naval cap or over naval cap. The current state of these defines is no change from previous behaviour.</p></li></ul><p class="bb_paragraph">I was hoping to get the 4.5 Open Beta up alongside this dev diary, but we ran into some issues that we were still tracking down while I was writing this dev diary earlier this week. We hope to resolve those and have the 4.5 ‘Cygnus’ Open Beta available before the weekend on the [c]stellaris_test_4.5[/c] beta branch, though it may slip to early next week.</p><p class="bb_paragraph">We expect to update the 4.5 ‘Cygnus’ Open Beta with more changes next week (a day or two after 4.4.5 releases). It’s looking like Nomadic Cosmogenesis and Storm Chasers might have first drafts in that update, along with some fixes to Nomadic Purge Vassals (and purging in general).</p><div class="bb_h1"><b>What’s Next?</b></div><p class="bb_paragraph">Next week’s dev diary will focus on the 4.5 ‘Cygnus’ Open Beta update, and will be the last dev diary until August, though there are likely to be ongoing updates to the 4.5 Open Beta during July.</p><p class="bb_paragraph">See you then!</p>]]> </content:encoded>
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<title>2026 World Soundtrack Awards投票指南</title>
<link>https://xinker.org/zh/2026-world-soundtrack-awards%E6%8A%95%E7%A5%A8%E6%8C%87%E5%8D%97</link>
<guid>https://xinker.org/zh/2026-world-soundtrack-awards%E6%8A%95%E7%A5%A8%E6%8C%87%E5%8D%97</guid>
<description><![CDATA[ 大家好，我們是赤血沙漠團隊。  赤血沙漠很高興能入圍2026年World Soundtrack Awards (WSA)的Game Music Award首輪候選名單。能與眾多優秀的作品一同進入候選名單，我們感到無比榮幸。同時，我們也要向自遊戲上市以來，一直喜愛赤血沙漠OST的所有玩家，致以最誠摯的謝意。 WSA Game Music Award是一項由觀眾投票決定的獎項，將透過公開投票，從首輪入圍作品中選出最終的得獎候選名單。投票將持續至2026年8月16日 06:59 (KST)。若您想為赤血沙漠加油打氣，請參考以下指南參與投票！   \[[url=&quot;https://www.worldsoundtrackawards.com/news/vote-for-the-wsa-public-choice-game-music-awards-2026&quot;]前往投票連結[/url]]投票期間：即日起至2026年8月16日 06:59 (KST) 投票方法1. 請至World Soundtrack Awards官方網站登入您的MyFFG帳號。a. 若您尚未擁有帳號，可在網站上輕鬆註冊。 2. 請前往Game Music Award投票頁面進行投票。b. 您也可以在MyFFG帳號內的「WSA Public Choice &amp; Game Music Award」頁面確認投票表單。 赤血沙漠OST製作團隊致謝：「這張專輯，是歷經激烈創作之苦與固執的堅持後才結出的成果。不僅將帕衛爾大陸遼闊壯麗的風光化為聲音，也更高密度地刻畫出貫穿核心的關鍵時刻與情感脈絡。希望對那些踏遍每一寸土地、在旅途中直面強烈命運的玩家而言，這些音樂能成為帶來深度沉浸與震撼顫慄的最佳旅伴。我們在赤血沙漠的音樂中傾注了大量心血。對於能理解我們的努力，並以支持和投票的方式與我們同行的各位玩家，我們致以最深切的謝意。」  赤血沙漠原聲帶Vol. 1,免費欣賞: \[link] ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45343476/8c7ab51e14124b63d19fa36e9fa9d638bd633dc6.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 18:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, World, Soundtrack, Awards投票指南</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">大家好，我們是赤血沙漠團隊。 </p><p class="bb_paragraph"> </p><p class="bb_paragraph">赤血沙漠很高興能入圍2026年World Soundtrack Awards (WSA)的Game Music Award首輪候選名單。能與眾多優秀的作品一同進入候選名單，我們感到無比榮幸。同時，我們也要向自遊戲上市以來，一直喜愛赤血沙漠OST的所有玩家，致以最誠摯的謝意。 </p><p class="bb_paragraph">WSA Game Music Award是一項由觀眾投票決定的獎項，將透過公開投票，從首輪入圍作品中選出最終的得獎候選名單。投票將持續至2026年8月16日 06:59 (KST)。若您想為赤血沙漠加油打氣，請參考以下指南參與投票！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> <br> \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.worldsoundtrackawards.com%2Fnews%2Fvote-for-the-wsa-public-choice-game-music-awards-2026" target="_blank" rel=" noopener">https://www.worldsoundtrackawards.com/news/vote-for-the-wsa-public-choice-game-music-awards-2026</a>"]前往投票連結[/url]]<br><br><b>投票期間：</b>即日起至2026年8月16日 06:59 (KST)</p><p class="bb_paragraph"> <br><b>投票方法</b><br>1. 請至World Soundtrack Awards官方網站登入您的MyFFG帳號。<br>a. 若您尚未擁有帳號，可在網站上輕鬆註冊。<br> <br>2. 請前往Game Music Award投票頁面進行投票。<br>b. 您也可以在MyFFG帳號內的「WSA Public Choice & Game Music Award」頁面確認投票表單。<br> </p><p class="bb_paragraph"><b>赤血沙漠OST製作團隊致謝：</b></p><p class="bb_paragraph"><i>「這張專輯，是歷經激烈創作之苦與固執的堅持後才結出的成果。不僅將帕衛爾大陸遼闊壯麗的風光化為聲音，也更高密度地刻畫出貫穿核心的關鍵時刻與情感脈絡。希望對那些踏遍每一寸土地、在旅途中直面強烈命運的玩家而言，這些音樂能成為帶來深度沉浸與震撼顫慄的最佳旅伴。我們在赤血沙漠的音樂中傾注了大量心血。對於能理解我們的努力，並以支持和投票的方式與我們同行的各位玩家，我們致以最深切的謝意。」</i></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>赤血沙漠原聲帶Vol. 1,</b></div><div class="bb_h3"><b>免費欣賞:</b><a class="bb_link" href="https://store.steampowered.com/app/4572870/Crimson_Desert_Original_Soundtrack_Volume_1/" target="_blank" rel=""> \[link]</a></div>]]> </content:encoded>
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<title>Summary of the July 2 (Thu) 2nd Anniversary Descendant Fest Broadcast</title>
<link>https://xinker.org/zh/summary-of-the-july-2-thu-2nd-anniversary-descendant-fest-broadcast</link>
<guid>https://xinker.org/zh/summary-of-the-july-2-thu-2nd-anniversary-descendant-fest-broadcast</guid>
<description><![CDATA[ Greetings, Descendants! We sincerely thank all Descendants who joined us for the 2nd Anniversary Descendant Fest livestream.During this broadcast, we shared various updates, including the Season 4 &#039;The Great Clash&#039; story and the Karel Narrative Trailer, the 2026 second half content roadmap, Void Intercept: Extreme, Mega Dungeon, the new Descendant Raven, new Transcendent Weapons, Trials, Ultimate Hailey, Cradle of Evolution, Colosseum-A, and the 2nd Anniversary Events, Skin Contest, Pre-orders for Figures, and Drops. For more details, please check our YouTube channel.  ■ Descendant Fest 2026 Livestream Coupon Information- Coupons were revealed during the Descendant Fest 2026 broadcast. Use the coupons below to obtain various rewards.	Coupon Codes &amp; Rewards 									Coupon Code									Coupon Reward									Quantity													2DESCENDANTFEST6									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													Ultimate Alignment Device									20													TFDSEASON4									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													Superconductive Cooling Unit									200													THEGREATCLASH									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													*Transcendent Alignment Device									2													Vulgus Bio Data Chip									2													TFDTOGETHER									Gold									20,000,000													Kuiper Shard									2,000,000													Crystallization Catalysts									2													2nd Anniversary Collection Box									2						* Transcendent Alignment Device can be obtained by using the coupon, but the item will only be usable after the patch update on Thursday, July 2.  ※  2nd Anniversary Collection Box Components (Select one) :  - (Chest Attachments) Maple Leaf, Lucky Bag, Baby Deer - (Grappling Hook) Red Nose Sleigh - (Name Card) So Lovely, Midwinter Fairy - (Back Attachments) Fan, Merry Snowman, Fluffy Turkey - (Makeup) Who Doodled on My Face? (Yujin), Slight Pain (Esiemo), Suspicious Deer Camouflage (Hailey), Baby Deer Valby (Valby), Calm (Sharen), Happy Dreams (Enzo) - (Emote) It&#039;s Good, Surprise Egg, Snowman, Martial Arts, Boost Morale, Gift Unwrapping, Please Close!, Blue Snake, Comic Dance - (Spawn) Green Hat - (Spray) None for You, Warm Cookie, Supply Lion, Prankster - (Ecive) Big Game, Fall in Love, Three-leaf Clover, The Only Escape - (Fellow Back Attachments) Little Winter Fairy - (Fellow Body Pattern) White Heart - (UI Theme) Verdant Greenery - Gold 20,000,000 - Kuiper Shard 2,000,000  	Coupon Usage Period 			July 1, 2026 (Wed) 8:00 AM – July 8, 2026 (Wed) 11:59 PM (PDT) 		 	How to Register Your Coupon 			You can register your coupon here: [Register Coupon] 		Registering a coupon requires your in-game Member Code. 		To check your Member Code: launch the game and go to [Options] → [Account]. 		※ Some content revealed during the broadcast may be subject to change upon actual release. ■ Season 4 Story: The Great Clash- Season 4&#039;s subtitle is &#039;The Great Clash,&#039; and the final showdown between Karel and humanity is the heart of the season&#039;s story.- Karel, who has been closing in on the front lines, now strikes directly at Ingris, and a massive Vulgus warship appears above Albion. To protect Ingris, our Descendants infiltrate the warship at the heart of enemy lines and clash with Karel.- While the final battle unfolds, Season 4 also begins unraveling the mystery of what Amon and Magister have been plotting behind the scenes.- Once the Season 4 story begins, the atmosphere of Albion shifts. Players can encounter dungeons set in Albion, including the lab in ruins from Karel&#039;s offensive strike. ■ 2026 Second Half Content Roadmap									Period									Main Updates													July 15th									Void Intercept Battle: EXTREME, Serena Skill Modules, Monthly Balance: Blair													August 20th									Season 4: The Great Clash Update, Mega Dungeon, New Descendant: Raven, Transcendent Weapons, Trials, Void Intercept Battle: EXTREME Official Leaderboard													September 17th									Ultimate Hailey, Cradle of Evolution, Lounge Storage Trade, Transcendent Weapon Trade													October 15th									New Transcendent Weapons &amp; Trigger Modules, Monthly Balance: Freyna													November									New Descendant: Monet, Henosis Sanctuary, New Transcendent Weapons &amp; Trigger Modules													December									Colosseum-A, Ultimate Jayber, Nell Skill Modules						- The roadmap focuses on only major content, with monthly updates that will be applied regularly. The detailed roadmap for Season 4 Episode 1 will be shared at our August Dev Live ■ New Content: Void Intercept Battle: EXTREME – July 15th - Void Intercept Battle: EXTREME consolidates Hard Void Intercept and Void Abyss Intercept into a single mode, with multiple difficulty tiers.- The difficulty gap between Void Abyss Intercep ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/9bbf97615e093600d2416a0c13389a790bad7e12.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 17:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Summary, the, July, Thu, 2nd, Anniversary, Descendant, Fest, Broadcast</media:keywords>
<content:encoded><![CDATA[<img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/8b8d9fd7-be93-4efc-8060-8d947b6cf0cf/%EA%B3%B5%ED%99%88%EC%83%81%EB%8B%A82108x460.png" crossorigin="anonymous"><br><br><b>Greetings, Descendants!</b><br><br> <br><br>We sincerely thank all Descendants who joined us for the 2<sup>nd</sup> Anniversary Descendant Fest livestream.<br><br>During this broadcast, we shared various updates, including the Season 4 'The Great Clash' story and the Karel Narrative Trailer, the 2026 second half content roadmap, Void Intercept: Extreme, Mega Dungeon, the new Descendant Raven, new Transcendent Weapons, Trials, Ultimate Hailey, Cradle of Evolution, Colosseum-A, and the 2nd Anniversary Events, Skin Contest, Pre-orders for Figures, and Drops.<br><br> <br><br>For more details, please check our YouTube channel.<br> <br><div data-youtube="os6pFAyFwKM" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br> <br><br><b>■ Descendant Fest 2026 Livestream Coupon Information</b><br><br>- Coupons were revealed during the Descendant Fest 2026 broadcast. Use the coupons below to obtain various rewards.<br><ul class="bb_ul">	<li><b>Coupon Codes & Rewards</b> </li></ul><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Coupon Code</b><br>			</div>			<div class="bb_table_td">			<br><b>Coupon Reward</b><br>			</div>			<div class="bb_table_td">			<br><b>Quantity</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>2DESCENDANTFEST6</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Ultimate Alignment Device<br>			</div>			<div class="bb_table_td">			<br>20<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>TFDSEASON4</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Superconductive Cooling Unit<br>			</div>			<div class="bb_table_td">			<br>200<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>THEGREATCLASH</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>*Transcendent Alignment Device<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Vulgus Bio Data Chip<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>TFDTOGETHER</b><br>			</div>			<div class="bb_table_td">			<br>Gold<br>			</div>			<div class="bb_table_td">			<br>20,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Kuiper Shard<br>			</div>			<div class="bb_table_td">			<br>2,000,000<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Crystallization Catalysts<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>2<sup>nd</sup> Anniversary Collection Box<br>			</div>			<div class="bb_table_td">			<br>2<br>			</div>		</div>	</div><i>* Transcendent Alignment Device can be obtained by using the coupon, but the item will only be usable after the patch update on Thursday, July 2.</i> <br><br> <br><br>※  2nd Anniversary Collection Box Components (Select one) :  <br><br>- (Chest Attachments) Maple Leaf, Lucky Bag, Baby Deer <br>- (Grappling Hook) Red Nose Sleigh <br>- (Name Card) So Lovely, Midwinter Fairy <br>- (Back Attachments) Fan, Merry Snowman, Fluffy Turkey <br>- (Makeup) Who Doodled on My Face? (Yujin), Slight Pain (Esiemo), Suspicious Deer Camouflage (Hailey), Baby Deer Valby (Valby), Calm (Sharen), Happy Dreams (Enzo) <br>- (Emote) It's Good, Surprise Egg, Snowman, Martial Arts, Boost Morale, Gift Unwrapping, Please Close!, Blue Snake, Comic Dance <br>- (Spawn) Green Hat <br>- (Spray) None for You, Warm Cookie, Supply Lion, Prankster <br>- (Ecive) Big Game, Fall in Love, Three-leaf Clover, The Only Escape <br>- (Fellow Back Attachments) Little Winter Fairy <br>- (Fellow Body Pattern) White Heart <br>- (UI Theme) Verdant Greenery <br>- Gold 20,000,000 <br>- Kuiper Shard 2,000,000 <br><br> <br><ul class="bb_ul">	<li><b>Coupon Usage Period</b> 	<ul class="bb_ul">		<li>July 1, 2026 (Wed) 8:00 AM – July 8, 2026 (Wed) 11:59 PM (PDT) </li>	</ul>	</li></ul> <br><ul class="bb_ul">	<li><b>How to Register Your Coupon</b> 	<ul class="bb_ul">		<li>You can register your coupon here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmcoupon.nexon.com%2Ftfd" target="_blank" rel=" noopener">[Register Coupon]</a> </li>		<li>Registering a coupon requires your in-game Member Code. </li>		<li>To check your Member Code: launch the game and go to [Options] → [Account]. </li>	</ul>	</li></ul>※ Some content revealed during the broadcast may be subject to change upon actual release.<br><br> <br><br><b>■ Season 4 Story: The Great Clash</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/2719f989-82ef-4a94-a7a4-e376b883698c/image202607021627471.png" crossorigin="anonymous"><br><br>- Season 4's subtitle is 'The Great Clash,' and the final showdown between Karel and humanity is the heart of the season's story.<br><br>- Karel, who has been closing in on the front lines, now strikes directly at Ingris, and a massive Vulgus warship appears above Albion. To protect Ingris, our Descendants infiltrate the warship at the heart of enemy lines and clash with Karel.<br><br>- While the final battle unfolds, Season 4 also begins unraveling the mystery of what Amon and Magister have been plotting behind the scenes.<br><br>- Once the Season 4 story begins, the atmosphere of Albion shifts. Players can encounter dungeons set in Albion, including the lab in ruins from Karel's offensive strike.<br><br> <br><br><b>■ 2026 Second Half Content Roadmap</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/877758db-31cc-4e34-83cd-c1b5bc7729cd/image202607021628342.png" crossorigin="anonymous"><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Period</b><br>			</div>			<div class="bb_table_td">			<br><b>Main Updates</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>July 15<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>Void Intercept Battle: EXTREME, Serena Skill Modules, Monthly Balance: Blair<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>August 20<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>Season 4: The Great Clash Update, Mega Dungeon, New Descendant: Raven, Transcendent Weapons, Trials, Void Intercept Battle: EXTREME Official Leaderboard<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>September 17<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>Ultimate Hailey, Cradle of Evolution, Lounge Storage Trade, Transcendent Weapon Trade<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>October 15<sup>th</sup><br>			</div>			<div class="bb_table_td">			<br>New Transcendent Weapons & Trigger Modules, Monthly Balance: Freyna<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>November<br>			</div>			<div class="bb_table_td">			<br>New Descendant: Monet, Henosis Sanctuary, New Transcendent Weapons & Trigger Modules<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>December<br>			</div>			<div class="bb_table_td">			<br>Colosseum-A, Ultimate Jayber, Nell Skill Modules<br>			</div>		</div>	</div>- The roadmap focuses on only major content, with monthly updates that will be applied regularly. The detailed roadmap for Season 4 Episode 1 will be shared at our August Dev Live<br><br> <br><br><b>■ New Content: Void Intercept Battle: EXTREME – July 15<sup>th</sup> </b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/c36a87a4-f725-4029-87a5-ff0487506205/image202607021631303.png" crossorigin="anonymous"><br><br>- Void Intercept Battle: EXTREME consolidates Hard Void Intercept and Void Abyss Intercept into a single mode, with multiple difficulty tiers.<br><br>- The difficulty gap between Void Abyss Intercept and Challenge has been further segmented, and even higher difficulties beyond Void Abyss Intercept Challenge have been opened. Hard Void Intercept now serves as the entry gateway into EXTREME, and Void Abyss Intercept farming is also consolidated into EXTREME.<br><br>- In the final stage, players combine 'Critical Points' to change the difficulty and take on the challenge. Dozens of options can be combined to power up the Colossus, or add new penalties, and the higher the Critical Point settings, the higher the farming efficiency.<br><br>- After the July 15 update, Void Intercept: EXTREME will remain as permanent content. Critical Point settings will be tuned throughout July as we monitor the data, and a Leaderboard for competing on higher Critical Points will be introduced in Season 4.<br><br> <br><br><b>■ Mega Dungeon – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/b553202e-663f-479c-8279-0d2438ad9a50/image202607021631494.png" crossorigin="anonymous"><br><br>- The Mega Dungeon covers the grand finale of Season 4's story, containing the battle to intercept Karel, and is a narrative-focused content.<br><br>- Rather than focusing on repetitive gameplay, the dungeon places its weight on a memorable single-run experience and direction. With a large scale, it weaves level-based interactive elements with varied combat, building up through multiple commanders into a final boss fight.<br><br>- The Mega Dungeon offers two difficulties, Normal and Hard, with the story playing out at Normal. A reward structure is being prepared where players can farm exclusive currency on a limited basis to exchange for items.<br><br>- A limited-time event named 'Conquest,' commemorating the story's grand finale, will begin in early September, two weeks after the Season 4 update.<br><br> <br><br> <br><br><b>■ New Descendant: Raven – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/62486fa5-f39d-49e3-ae9a-ec1b63a1b9d7/image202607021631595.png" crossorigin="anonymous"><br><br>- Raven was the boss of a guild that ruled the back alleys of Albion, and called the Conductor, with a narrative tied to Viessa's childhood.<br><br>- A firearm Descendant with excellent synergy with shotguns, who uses a double barrel shotgun as her skill weapon. She summons crows to support combat and excels at rapidly shifting positions to claim favorable angles.<br><br>- Raven's mechanic grants additional damage proportional to the number of pellets that land, along with damage transfer mechanism making weapons with high pellet count and fast fire rate especially effective.<br><br>- Detailed content including the skill gameplay will be shared at our August Dev Live.<br><br> <br><br><b>■ New Weapon System: Transcendent Weapons – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/31971b3a-7d50-4435-b02f-681fa3800e9b/image202607021632226.png" crossorigin="anonymous"><br><br>- A total of 11 Transcendent Weapons will be added with the August update. Some are upgraded versions of existing Ultimate Weapons, alongside new Transcendent Weapons with entirely new unique abilities.<br><br>- Each Transcendent Weapon has its own Quality, and that Quality determines the weapon's performance. The more challenging the content, the higher the Quality players can farm, and the more you farm, the higher the lower boundary of obtainable Quality rises.<br><br>- <b>Abilities</b>: Transcendent Weapons have Transcendent Ability and Sub Abilities.<br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Transcendent Ability<br>			</div>			<div class="bb_table_td">			<br>Effect values are randomly assigned, and the higher the Quality, the higher the total of those values.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Sub Ability<br>			</div>			<div class="bb_table_td">			<br>2 are randomly assigned, affecting the weapon's stats. There are types that boost a single stat, boost two stats together, and a trade-off type that gives a larger boost in exchange for some penalty. Each ability's value scales with Quality.<br>			</div>		</div>	</div>- Transcendent Weapons can be farmed in most content, including lower-level content as well. Descendants who start in Season 4 can begin progressing with Transcendent Weapons as their core — making this a long-term goal that becomes the new central axis of progression.<br><br>- Transcendent Weapon trading begins after the September update. In addition to the current one-on-one trading, a new trading method called 'Lounge Storage Trading' will be introduced, where the seller and buyer don't have to meet directly.<br><br><b>■ New Content: Trials – August 20<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/1fe434d7-92f5-4914-ad37-28d9e21fe64b/image202607021632347.png" crossorigin="anonymous"><br><br>- Trials is content where players can repeat choices and growth to face greater trials. Players can strengthen abilities through various choices given during combat, while overcoming deepening challenges.<br><br>- Compared to Onslaught Mode, choices come more frequently and in greater numbers, letting players grow toward an even higher peak. Beyond stat-based growth, various effects are also added.<br><br>- Once players entered Hard difficulty, they can begin playing relatively early on, making it accessible for returning players as well. For lower-level Descendants, a 'Rotation Build' is provided, which is a complete build with Trigger Modules set up and rotated on a set schedule.<br><br>- Matchmaking will be separated into lower-level and higher-level brackets based on Arche Activity. Players can focus on farming Transcendent Weapons, and earn Merit Tokens to exchange at the Merit Exchange for various items.<br><br> <br><br><b>■ New Ultimate Descendant: Ultimate Hailey – September 17<sup>th</sup></b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/96adf1a7-0281-42de-bd28-155122e08b28/image202607021632458.png" crossorigin="anonymous"><br><br>- Ultimate Hailey is being added in September. Two new Ultimate skill modules are also being added.<br><br>- The first module is an AoE-focused build that simplifies controls while specializing in wiping out large groups of enemies. The second module fires a strong shot while piercing all targets at the longest range.<br><br>- An ultimate premium skin will also be unveiled. Detailed content including actual skill mechanics and visuals will be shown at our September Dev Live.<br><br> <br><br><b>■ New Content: Cradle of Evolution – September 17<sup>th</sup></b><br><br> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/83b113d3-2d2c-44f1-adfe-44e0c2a3b773/image202607021632569.png" crossorigin="anonymous"><br><br>- The new content 'Cradle of Evolution' will also be updated in September. It's a new type of dungeon where the task flow changes each time you play. Designed at a higher difficulty than Axion Infiltration Operations, it will serve as a new farming spot for veteran players.<br><br> <br><br><b>■ New Content: Colosseum-A - December</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/82088c78-dd0b-44a4-8934-0f2235a5a364/image2026070216330810.png" crossorigin="anonymous"><br><br>- Colosseum-A is scheduled for the December update, which is content set against an unknown combat training simulation discovered in the relics of the Ancestors.<br><br>- Basically, it's a 3v3 match where Descendants split into two factions and each engage the Vulgus and aim for their faction's victory. On top of that, a Descendant can become a giant-sized Colossus and invade the opposing faction.<br><br>- While it’s normally a PvE-based competition, the moment a Descendant becomes a Colossus and invades the opposing faction, an asymmetric element layers in — making this The First Descendant's first 'PvE-based asymmetric PvEvP' content.<br><br>- It also carries narrative weight as an important clue in uncovering the Ancestors' secrets, and the 'simulation' premise opens up wide expansion possibilities.<br><br> <br><br> <br><br><b>■ 2nd Anniversary Events</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Start Date</b><br>			</div>			<div class="bb_table_td">			<br><b>Event</b><br>			</div>			<div class="bb_table_td">			<br><b>Details</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>2<sup>nd</sup> Anniversary Challenges<br>			</div>			<div class="bb_table_td">			<br>Earn 2nd Anniversary Tokens and dices. Use these items to claim rewards from the 2nd Anniversary events.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>BB-On’s Dice Run<br>			</div>			<div class="bb_table_td">			<br>Earn dice from the event shop and 2<sup>nd</sup> Anniversary challenges, and participate in the Dice Run. <br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>2<sup>nd</sup> Anniversary Token Shop<br>			</div>			<div class="bb_table_td">			<br>Exchange 2<sup>nd</sup> Anniversary Tokens for various rewards.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Attendance Memento Shop<br>			</div>			<div class="bb_table_td">			<br>Use Attendance Mementos to re-obtain various items, including the 'Nell's Rabbit Game Box<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Growth Boost<br>			</div>			<div class="bb_table_td">			<br>Receive a +50% boost to Descendant EXP, Weapon Proficiency, and Unique Arche Factor EXP in Infiltration Operations & Sigma Sector.<br>			<br>Receive a +50% boost to Gold and Kuiper Shards in Special Operations & Breach Tracking.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Research Week<br>			</div>			<div class="bb_table_td">			<br>To celebrate the 2<sup>nd</sup> Anniversary, the Research Acceleration effect has increased to 200% with no weekday/weekend distinction.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Ancestors Module Enhancement Week<br>			</div>			<div class="bb_table_td">			<br>Gold, Kuiper Shards, and Superconductive Cooling Units required for Ancestors Module readjustments are reduced by 50%.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 7/2<br>			</div>			<div class="bb_table_td">			<br>Dismantle Ancestors Module Week<br>			</div>			<div class="bb_table_td">			<br>Dismantle Ancestors Modules to obtain shards, which can be exchanged at NPC 'BB-On's shop for the Ancestors Module of your choice.<br>			</div>		</div>	</div> <br><br><b>■ 2<sup>nd</sup> Anniversary Skin Contest Final Voting</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/357ad7ab-8788-47da-8e3a-c11e35303669/image2026070216352411.png" crossorigin="anonymous"><br><br>- From July 6<sup>th</sup> to July 20<sup>th</sup>, players can participate in the Skin Contest final voting.<br><br>- Voting takes place across 2 categories, voting once per category up to 2 times total during the voting period. Once cast, votes cannot be changed or cancelled, so please choose carefully!<br><br> <br><br> <br><br><b>■ Pre-orders for The First Descendant Figures</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/8bd9a2d9-4664-4c5d-91a5-34a6342fca85/image2026070216361112.png" crossorigin="anonymous"><br><br>- The pre-order page opens at 9:00 PM PT on July 1<sup>st</sup>.<br><br>- Pre-orders run through August 31<sup>st</sup>. Detailed information including pricing and shipping schedule can be found on the pre-order page.<br><br> <br><br><b>■ Twitch Drops</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260702/bdbe161f-cb10-4827-9bcc-20503ac1c44d/image2026070216362813.png" crossorigin="anonymous"><br><br>- Starting at July 2<sup>nd</sup>, 10:00 PM PT, players can earn Twitch Drops by watching The First Descendant live streams on Twitch.<br><br>- Various rewards can be earned based on watch time (30, 60, 120, and 150 minutes).<br><br> <br><br>Please look forward to the various content arriving with the Season 4 update on August 20<sup>th</sup>, as well as the new content rolling out throughout the second half of the year. Details on the July 15<sup>th</sup> update will be shared in more depth through the July Dev Note ahead of the patch.<br><br> <br><br>Thank you.<br>]]> </content:encoded>
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<title>開發公告丨7月全新戰鬥武器、防具即將上線</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A%E4%B8%A87%E6%9C%88%E5%85%A8%E6%96%B0%E6%88%B0%E9%AC%A5%E6%AD%A6%E5%99%A8%E9%98%B2%E5%85%B7%E5%8D%B3%E5%B0%87%E4%B8%8A%E7%B7%9A</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A%E4%B8%A87%E6%9C%88%E5%85%A8%E6%96%B0%E6%88%B0%E9%AC%A5%E6%AD%A6%E5%99%A8%E9%98%B2%E5%85%B7%E5%8D%B3%E5%B0%87%E4%B8%8A%E7%B7%9A</guid>
<description><![CDATA[ 親愛的超越者：7月10日（週五）版本更新後，我們將為大家帶來兩把全新武器與全新防具。作為二週年慶典期間上線的全新戰鬥內容，它們也將陪伴超越者們一起展開這場熱鬧的週年冒險。其中，全新武器「QBJ97-火樹銀花」將作為週年慶活動獎勵登場。版本更新後，超越者登入遊戲即可領取。全新武器「M700-絕響」則將加入藍圖系統，超越者可在藍圖系統中解鎖獲得。以下更新將在非禁區的所有劇本伺服器上線，禁區的武器裝備更新，後續將會單獨公告進行說明。一、全新武器（1）全新武器：QBJ97-火樹銀花命中時有機率對目標施加不穩定炸彈。射擊命中時有機率朝目標發射飛彈，隨著射擊次數提升，飛彈發射的機率也會提升，射擊停止後有機率重置，飛彈也有機率會對目標施加不穩定炸彈。飛彈爆炸時，使你的武器獲得一層【星火】。【星火】：後座力與鏡頭抖動降低，持續一段時間，最大疊加5層。當【星火】層數已滿時，你的子彈和飛彈觸發不穩定炸彈的機率額外提升。 （2）全新武器：M700-絕響命中時有機率觸發碎彈，弱點命中時必定觸發碎彈。觸發碎彈時，獲得1層【殘響】。【殘響】：碎彈命中部位+1，並降低武器後座力。有疊加上限，換彈或切換武器後【殘響】層數清除。根據目前【殘響】層數，提高彈匣內最後一發子彈的傷害。若目前【殘響】層數達到一定值，最後一發子彈觸發的碎彈會額外觸發【殘響】層數。  二、全新裝備（1）全新防具：聽風帽【不穩定炸彈】爆炸時，自動裝填1發子彈；【不穩定炸彈】傷害係數+25% （2）全新防具：安可假面目前彈匣清空時，有一定機率消耗備彈，向目前彈匣中填充一定數量的子彈。 三、全新套裝（1）全新套裝：幽靈鏈路套裝一件套：暴擊率提升。二件套：換彈效率提升。三件套：槍械命中時，自身有機率獲得一層【同步】：槍械傷害提升，最高疊加10層，增益效果持續10秒。四件套：當【同步】達到10層時，攻擊敵人會使對方進入【過載】狀態；【過載】：每秒對自身及周圍的目標造成傷害，持續5秒。  以上為本期公告的全部內容。歡迎超越者們在7月10日版本更新後親自上手這些全新裝備，試試它們在你的配裝中會碰撞出什麼樣的火花。如您有任何想法或建議，歡迎透過回報平台（連結：《Once Human》回報平台）、社群或客服方式向我們反應。 《Once Human》項目組 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42949884/89d76d9aacf5bf977234accc7074aacfde14f51c.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 16:52:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發公告丨7月全新戰鬥武器、防具即將上線</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">7月10日（週五）版本更新後，我們將為大家帶來兩把全新武器與全新防具。作為二週年慶典期間上線的全新戰鬥內容，它們也將陪伴超越者們一起展開這場熱鬧的週年冒險。</p><p class="bb_paragraph">其中，全新武器「QBJ97-火樹銀花」將作為週年慶活動獎勵登場。版本更新後，超越者登入遊戲即可領取。全新武器「M700-絕響」則將加入藍圖系統，超越者可在藍圖系統中解鎖獲得。</p><p class="bb_paragraph">以下更新將在非禁區的所有劇本伺服器上線，禁區的武器裝備更新，後續將會單獨公告進行說明。<img src="https://clan.akamai.steamstatic.com/images/42949884/575cc8670b62393e831e63ee57399b1d19c34ff3.png"></p><p class="bb_paragraph"><b>一、全新武器</b></p><p class="bb_paragraph"><b>（1）全新武器：QBJ97-火樹銀花</b></p><p class="bb_paragraph">命中時有機率對目標施加不穩定炸彈。</p><p class="bb_paragraph">射擊命中時有機率朝目標發射飛彈，隨著射擊次數提升，飛彈發射的機率也會提升，射擊停止後有機率重置，飛彈也有機率會對目標施加不穩定炸彈。</p><p class="bb_paragraph">飛彈爆炸時，使你的武器獲得一層【星火】。【星火】：後座力與鏡頭抖動降低，持續一段時間，最大疊加5層。</p><p class="bb_paragraph">當【星火】層數已滿時，你的子彈和飛彈觸發不穩定炸彈的機率額外提升。</p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/30/89b22c377b554c2da78a76b5bca4d440.gif&code=NGVXM0U0cFBfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>（2）全新武器：M700-絕響</b></p><p class="bb_paragraph">命中時有機率觸發碎彈，弱點命中時必定觸發碎彈。</p><p class="bb_paragraph">觸發碎彈時，獲得1層【殘響】。【殘響】：碎彈命中部位+1，並降低武器後座力。有疊加上限，換彈或切換武器後【殘響】層數清除。</p><p class="bb_paragraph">根據目前【殘響】層數，提高彈匣內最後一發子彈的傷害。</p><p class="bb_paragraph">若目前【殘響】層數達到一定值，最後一發子彈觸發的碎彈會額外觸發【殘響】層數。</p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/30/bb2ac4b62c2044abaea5e03418d411aa.gif&code=NFZoY0VZeGxfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>二、全新裝備</b></p><p class="bb_paragraph"><b>（1）全新防具：聽風帽</b></p><p class="bb_paragraph">【不穩定炸彈】爆炸時，自動裝填1發子彈；【不穩定炸彈】傷害係數+25%</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/07/02/60206f7d9e864817a1f07843e1dc27a2.png&code=MGdEdG5ZUXlfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/30/a2a12d59ac884c79a9f7af86c7c3028f.gif&code=b3lWcWQ1cDFfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>（2）全新防具：安可假面</b></p><p class="bb_paragraph">目前彈匣清空時，有一定機率消耗備彈，向目前彈匣中填充一定數量的子彈。</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/07/02/b5360aeac99e4376ba8e4d8ec8974119.png&code=dWJrR0lLZXFfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>三、全新套裝</b></p><p class="bb_paragraph"><b>（1）全新套裝：幽靈鏈路套裝</b></p><p class="bb_paragraph">一件套：暴擊率提升。</p><p class="bb_paragraph">二件套：換彈效率提升。</p><p class="bb_paragraph">三件套：槍械命中時，自身有機率獲得一層【同步】：槍械傷害提升，最高疊加10層，增益效果持續10秒。</p><p class="bb_paragraph">四件套：當【同步】達到10層時，攻擊敵人會使對方進入【過載】狀態；【過載】：每秒對自身及周圍的目標造成傷害，持續5秒。</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/07/02/6c84e56b35ed48a78a08d6bda5452413.png&code=QzFPNVhTS1hfMTc4Mjk4MDk2MjM3MA==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本期公告的全部內容。歡迎超越者們在7月10日版本更新後親自上手這些全新裝備，試試它們在你的配裝中會碰撞出什麼樣的火花。如您有任何想法或建議，歡迎透過回報平台（連結：<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）、社群或客服方式向我們反應。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>違規行為處罰公告&#45;7月1日</title>
<link>https://xinker.org/zh/%E9%81%95%E8%A6%8F%E8%A1%8C%E7%82%BA%E8%99%95%E7%BD%B0%E5%85%AC%E5%91%8A-7%E6%9C%881%E6%97%A5</link>
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<description><![CDATA[ 親愛的玩家： 身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。 我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。  本週期累計補償（6月15日–6月28日）： 累計補償玩家數量：49,666 累計補償柯恩幣價值：595.10億 本週期累計處理（6月15日–6月28日）： 作弊封鎖：10,125 10年封鎖：832 裝置/IP封鎖：650 封鎖：8,643  消極遊戲處罰：97 恶意伤害队友：97  追繳柯恩幣：1,331 與外掛玩家組隊：1,331  訊息攔截：68,496 請大家遵守行為準則，享受遊戲樂趣。 以下是此次我們採取行動的部份賬號列表。*無特定順序。Vo**xAAr***69KA*****ugDa*********yyKn****lin0****24g**aDu*****shDD***erTT**********ddmb*******xcма***77on*****ttCa*****83Xi****ngfl*******sdт***тKl********TVVO****CKSp*****_2Ha***z.c**dhe*****e_as***ecFl**3RRE******77OP****erBb*******93Bo***umLe*****isdr****lany******ggfl******rvT***sS***pz***ySh***VVBo**ysXi*****HSSP********ERBa*****te可*ツNa***taks***vvse******xcto*********savz**zxS4**z_Sh**xxss***kaPo**enZG*****OSBo********onKe**chK0**1Not**isPE*****OFRu**94TR********l1Бо**тыCa**********deGh****ra72**********adDO***GY羽***香St****baw1**gx·F***t·ya***alAn*********XDHa*******00t***uGa*****75D***Xqe****tyJa******leJe*********ffGa********99am****haho**pgfl**********46sc****01so***emZa********nsW***Nfa********14wo***y0ki*******inDn***ovEn***eSNu*********th胖**号AS**AN鲅***目re**ltEA*******11ma***oych******66Da*******ctsn******52Y0****NEqo*******o8K***аAd***_Mhe**.0gr***ryfi****16Ts***lihu*******kasp******ukSi*********ondi*****imX***Px***d98**********ex43********onJo*******23LI*****ERBo****aala****tsBa**diBa**********izIB**********bsJo***leli*********69La****llJe**********rdTO*********madr*****My梦**使小*.Am***WPDU***NG13**********ulH***lJe**********in49**********evGr*****peDy*******iaVo****_eNI****30Ne******neNO*****30l***ama***nnc0***0nDK**zxKI********77Bl*******ixJa**********17AE****TH你***子gi******a1me**********36L**kDa*******CKPR********NEne*******tyEA*****leAu******ng  《Arena Breakout: Infinite》安全團隊 2026年7月1日 ]]></description>
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<pubDate>Thu, 02 Jul 2026 16:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>違規行為處罰公告-7月1日</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">身為《Arena Breakout: Infinite》安全營運團隊，我們深知遊戲環境的穩定及安全對玩家的重要性。因此，我們對任何違反遊戲規則的行為一律採取「零容忍」的態度（包括但不限於使用外掛、非法軟體、與外掛玩家組隊及其他惡意或違規等行為），一旦發現違規行為，我們將立即查證，並於核實後嚴厲懲罰（包括但不限於封鎖帳號十年、硬體封鎖及在遊戲中通報）。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">我們在此嚴正聲明，目前遊戲已實施即時封鎖政策，我們將查證可疑帳號及其歷史資料，若違規行為屬實，都將封鎖/追罰。同時，我們也歡迎廣大玩家透過遊戲或社群內的檢舉途徑，積極檢舉遊戲中的不當行為，共同維護公平、健康的遊戲環境。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計補償（6月15日–6月28日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償玩家數量：49,666</p><p class="bb_paragraph"> </p><p class="bb_paragraph">累計補償柯恩幣價值：595.10億</p><p class="bb_paragraph"> </p><p class="bb_paragraph">本週期累計處理（6月15日–6月28日）：</p><p class="bb_paragraph"> </p><p class="bb_paragraph">作弊封鎖：10,125</p><p class="bb_paragraph"> </p><p class="bb_paragraph">10年封鎖：832</p><p class="bb_paragraph"> </p><p class="bb_paragraph">裝置/IP封鎖：650</p><p class="bb_paragraph"> </p><p class="bb_paragraph">封鎖：8,643</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">消極遊戲處罰：97</p><p class="bb_paragraph"> </p><p class="bb_paragraph">恶意伤害队友：97</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">追繳柯恩幣：1,331</p><p class="bb_paragraph"> </p><p class="bb_paragraph">與外掛玩家組隊：1,331</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">訊息攔截：68,496</p><p class="bb_paragraph"> </p><p class="bb_paragraph">請大家遵守行為準則，享受遊戲樂趣。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>以下是此次我們採取行動的部份賬號列表。</b></p><p class="bb_paragraph"><b>*無特定順序。</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vo**xA</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar***69</p></div><div class="bb_table_td"><p class="bb_paragraph">KA*****ug</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*********yy</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kn****li</p></div><div class="bb_table_td"><p class="bb_paragraph">n0****24</p></div><div class="bb_table_td"><p class="bb_paragraph">g**a</p></div><div class="bb_table_td"><p class="bb_paragraph">Du*****sh</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DD***er</p></div><div class="bb_table_td"><p class="bb_paragraph">TT**********dd</p></div><div class="bb_table_td"><p class="bb_paragraph">mb*******xc</p></div><div class="bb_table_td"><p class="bb_paragraph">ма***77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on*****tt</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*****83</p></div><div class="bb_table_td"><p class="bb_paragraph">Xi****ng</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*******sd</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">т***т</p></div><div class="bb_table_td"><p class="bb_paragraph">Kl********TV</p></div><div class="bb_table_td"><p class="bb_paragraph">VO****CK</p></div><div class="bb_table_td"><p class="bb_paragraph">Sp*****_2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ha***z.</p></div><div class="bb_table_td"><p class="bb_paragraph">c**d</p></div><div class="bb_table_td"><p class="bb_paragraph">he*****e_</p></div><div class="bb_table_td"><p class="bb_paragraph">as***ec</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fl**3R</p></div><div class="bb_table_td"><p class="bb_paragraph">RE******77</p></div><div class="bb_table_td"><p class="bb_paragraph">OP****er</p></div><div class="bb_table_td"><p class="bb_paragraph">Bb*******93</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bo***um</p></div><div class="bb_table_td"><p class="bb_paragraph">Le*****is</p></div><div class="bb_table_td"><p class="bb_paragraph">dr****la</p></div><div class="bb_table_td"><p class="bb_paragraph">ny******gg</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fl******rv</p></div><div class="bb_table_td"><p class="bb_paragraph">T***s</p></div><div class="bb_table_td"><p class="bb_paragraph">S***p</p></div><div class="bb_table_td"><p class="bb_paragraph">z***y</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh***VV</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo**ys</p></div><div class="bb_table_td"><p class="bb_paragraph">Xi*****HS</p></div><div class="bb_table_td"><p class="bb_paragraph">SP********ER</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba*****te</p></div><div class="bb_table_td"><p class="bb_paragraph">可*ツ</p></div><div class="bb_table_td"><p class="bb_paragraph">Na***ta</p></div><div class="bb_table_td"><p class="bb_paragraph">ks***vv</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">se******xc</p></div><div class="bb_table_td"><p class="bb_paragraph">to*********sa</p></div><div class="bb_table_td"><p class="bb_paragraph">vz**zx</p></div><div class="bb_table_td"><p class="bb_paragraph">S4**z_</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sh**xx</p></div><div class="bb_table_td"><p class="bb_paragraph">ss***ka</p></div><div class="bb_table_td"><p class="bb_paragraph">Po**en</p></div><div class="bb_table_td"><p class="bb_paragraph">ZG*****OS</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bo********on</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke**ch</p></div><div class="bb_table_td"><p class="bb_paragraph">K0**1N</p></div><div class="bb_table_td"><p class="bb_paragraph">ot**is</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PE*****OF</p></div><div class="bb_table_td"><p class="bb_paragraph">Ru**94</p></div><div class="bb_table_td"><p class="bb_paragraph">TR********l1</p></div><div class="bb_table_td"><p class="bb_paragraph">Бо**ты</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ca**********de</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh****ra</p></div><div class="bb_table_td"><p class="bb_paragraph">72**********ad</p></div><div class="bb_table_td"><p class="bb_paragraph">DO***GY</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">羽***香</p></div><div class="bb_table_td"><p class="bb_paragraph">St****ba</p></div><div class="bb_table_td"><p class="bb_paragraph">w1**gx</p></div><div class="bb_table_td"><p class="bb_paragraph">·F***t·</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ya***al</p></div><div class="bb_table_td"><p class="bb_paragraph">An*********XD</p></div><div class="bb_table_td"><p class="bb_paragraph">Ha*******00</p></div><div class="bb_table_td"><p class="bb_paragraph">t***u</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ga*****75</p></div><div class="bb_table_td"><p class="bb_paragraph">D***X</p></div><div class="bb_table_td"><p class="bb_paragraph">qe****ty</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja******le</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Je*********ff</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga********99</p></div><div class="bb_table_td"><p class="bb_paragraph">am****ha</p></div><div class="bb_table_td"><p class="bb_paragraph">ho**pg</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">fl**********46</p></div><div class="bb_table_td"><p class="bb_paragraph">sc****01</p></div><div class="bb_table_td"><p class="bb_paragraph">so***em</p></div><div class="bb_table_td"><p class="bb_paragraph">Za********ns</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">W***N</p></div><div class="bb_table_td"><p class="bb_paragraph">fa********14</p></div><div class="bb_table_td"><p class="bb_paragraph">wo***y0</p></div><div class="bb_table_td"><p class="bb_paragraph">ki*******in</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dn***ov</p></div><div class="bb_table_td"><p class="bb_paragraph">En***eS</p></div><div class="bb_table_td"><p class="bb_paragraph">Nu*********th</p></div><div class="bb_table_td"><p class="bb_paragraph">胖**号</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">AS**AN</p></div><div class="bb_table_td"><p class="bb_paragraph">鲅***目</p></div><div class="bb_table_td"><p class="bb_paragraph">re**lt</p></div><div class="bb_table_td"><p class="bb_paragraph">EA*******11</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ma***oy</p></div><div class="bb_table_td"><p class="bb_paragraph">ch******66</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*******ct</p></div><div class="bb_table_td"><p class="bb_paragraph">sn******52</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Y0****NE</p></div><div class="bb_table_td"><p class="bb_paragraph">qo*******o8</p></div><div class="bb_table_td"><p class="bb_paragraph">K***а</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad***_M</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">he**.0</p></div><div class="bb_table_td"><p class="bb_paragraph">gr***ry</p></div><div class="bb_table_td"><p class="bb_paragraph">fi****16</p></div><div class="bb_table_td"><p class="bb_paragraph">Ts***li</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">hu*******ka</p></div><div class="bb_table_td"><p class="bb_paragraph">sp******uk</p></div><div class="bb_table_td"><p class="bb_paragraph">Si*********on</p></div><div class="bb_table_td"><p class="bb_paragraph">di*****im</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">X***P</p></div><div class="bb_table_td"><p class="bb_paragraph">x***d</p></div><div class="bb_table_td"><p class="bb_paragraph">98**********ex</p></div><div class="bb_table_td"><p class="bb_paragraph">43********on</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo*******23</p></div><div class="bb_table_td"><p class="bb_paragraph">LI*****ER</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo****aa</p></div><div class="bb_table_td"><p class="bb_paragraph">la****ts</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ba**di</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba**********iz</p></div><div class="bb_table_td"><p class="bb_paragraph">IB**********bs</p></div><div class="bb_table_td"><p class="bb_paragraph">Jo***le</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">li*********69</p></div><div class="bb_table_td"><p class="bb_paragraph">La****ll</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**********rd</p></div><div class="bb_table_td"><p class="bb_paragraph">TO*********ma</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">dr*****My</p></div><div class="bb_table_td"><p class="bb_paragraph">梦**使</p></div><div class="bb_table_td"><p class="bb_paragraph">小*.</p></div><div class="bb_table_td"><p class="bb_paragraph">Am***WP</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DU***NG</p></div><div class="bb_table_td"><p class="bb_paragraph">13**********ul</p></div><div class="bb_table_td"><p class="bb_paragraph">H***l</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**********in</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">49**********ev</p></div><div class="bb_table_td"><p class="bb_paragraph">Gr*****pe</p></div><div class="bb_table_td"><p class="bb_paragraph">Dy*******ia</p></div><div class="bb_table_td"><p class="bb_paragraph">Vo****_e</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">NI****30</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne******ne</p></div><div class="bb_table_td"><p class="bb_paragraph">NO*****30</p></div><div class="bb_table_td"><p class="bb_paragraph">l***a</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ma***nn</p></div><div class="bb_table_td"><p class="bb_paragraph">c0***0n</p></div><div class="bb_table_td"><p class="bb_paragraph">DK**zx</p></div><div class="bb_table_td"><p class="bb_paragraph">KI********77</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bl*******ix</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">AE****TH</p></div><div class="bb_table_td"><p class="bb_paragraph">你***子</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">gi******a1</p></div><div class="bb_table_td"><p class="bb_paragraph">me**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">L**k</p></div><div class="bb_table_td"><p class="bb_paragraph">Da*******CK</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PR********NE</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*******ty</p></div><div class="bb_table_td"><p class="bb_paragraph">EA*****le</p></div><div class="bb_table_td"><p class="bb_paragraph">Au******ng</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Arena Breakout: Infinite》安全團隊</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2026年7月1日</p>]]> </content:encoded>
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<item>
<title>GGST Season5 DLC Character #2 &amp;quot;Robo&#45;Ky&amp;quot; Available Now!</title>
<link>https://xinker.org/zh/ggst-season5-dlc-character-2-robo-ky-available-now</link>
<guid>https://xinker.org/zh/ggst-season5-dlc-character-2-robo-ky-available-now</guid>
<description><![CDATA[ ■Robo-Ky, Player ProfilePower: ON, print(&quot;&quot;Hello, Ladies! ♥&quot;&quot;)Dual-Wielding Full-Body Arsenal Robo-KyProfile■Name: Robo-Ky（CV:Alejandro Saab）■Height: 5&#039;8&quot;&quot; (178cm) (by design)■Weight: 580 tangerines■Blood Type: R&amp;B hydraulic oil■Birth Date: 6/10■Origin: Post-War Administration Bureau Laboratory■Hobbies: Searching for a wife, browsing junk shops■Values: Dreams, daily maintenance■Dislikes: Anyone who would mock dreams, tanuki and crows, low wagesRobo-Ky is a humanoid weapon developed in a laboratory run by the Post-War Administration Bureau, modeled after Ky Kiske.Although he may be a robot, he is quite the ladies man. The source of his power comes from a powerful beetle within him known as the Hercules Engine.He loses his pride and joy, his body frame, in the battle with Bedman. Undeterred by this cruel twist of fate, however, he works to earn his repair fees by helping out at Venom&#039;s bakery.Reluctant to let things stay as they are, however...He has finally saved up enough money to obtain a body for himself (albeit on a rental plan).With his cool new suit and enthusiastic attitude, he barely resembles the original Ky he is modeled after.And now he can pursue the dream he&#039;s always held close. Robo-Ky is a character with many tricky techniques up his sleeve.Take control of the battle launching special moves enhanced by his peculiar gauge system!- Release Date: Available Now- Price: USD 6.99 (excluding tax)*This character is also playable by purchasing the GGST Season Pass 5. Please be careful to avoid duplicate purchases.*The main game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/ ]]></description>
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<pubDate>Thu, 02 Jul 2026 16:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GGST, Season5, DLC, Character, Robo-Ky, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/0909ac346f4769be82586f6cf2dbafb58d35ebf8.png"></p><div data-youtube='"BKdh0rcteAE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2"><b>■Robo-Ky, Player Profile</b></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Power: ON, print(""Hello, Ladies! ♥"")Dual-Wielding Full-Body Arsenal Robo-Ky</b></p></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/53cf837026132f339d0a8005af73b5b78ef23731.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><b><u>Profile</u></b></p><p class="bb_paragraph">■Name: Robo-Ky（CV:Alejandro Saab）</p><p class="bb_paragraph">■Height: 5'8"" (178cm) (by design)</p><p class="bb_paragraph">■Weight: 580 tangerines</p><p class="bb_paragraph">■Blood Type: R&B hydraulic oil</p><p class="bb_paragraph">■Birth Date: 6/10</p><p class="bb_paragraph">■Origin: Post-War Administration Bureau Laboratory</p><p class="bb_paragraph">■Hobbies: Searching for a wife, browsing junk shops</p><p class="bb_paragraph">■Values: Dreams, daily maintenance</p><p class="bb_paragraph">■Dislikes: Anyone who would mock dreams, tanuki and crows, low wages</p><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Robo-Ky is a humanoid weapon developed in a laboratory run by the Post-War Administration Bureau, modeled after Ky Kiske.</p><p class="bb_paragraph">Although he may be a robot, he is quite the ladies man. The source of his power comes from a powerful beetle within him known as the Hercules Engine.</p><p class="bb_paragraph"></p><p class="bb_paragraph">He loses his pride and joy, his body frame, in the battle with Bedman. Undeterred by this cruel twist of fate, however, he works to earn his repair fees by helping out at Venom's bakery.</p><p class="bb_paragraph">Reluctant to let things stay as they are, however...</p><p class="bb_paragraph">He has finally saved up enough money to obtain a body for himself (albeit on a rental plan).</p><p class="bb_paragraph">With his cool new suit and enthusiastic attitude, he barely resembles the original Ky he is modeled after.</p><p class="bb_paragraph">And now he can pursue the dream he's always held close. </p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">Robo-Ky is a character with many tricky techniques up his sleeve.</p><p class="bb_paragraph">Take control of the battle launching special moves enhanced by his peculiar gauge system!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/54f0a6929e83a52afc2c1d2319edaf45f9e94908.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/9030c623dd3901643997a0f4ce1873d00c36bd08.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/56d7cd81b99835874d83163daf1fdf85750fecf1.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/88b8c4235ae1cc64598afae6013a66d88c422cea.png"><img src="https://clan.akamai.steamstatic.com/images/39827373/d620c77d8cccf5aa080923e213d2a11a9ed1e389.png"></p><div class="bb_h3">- Release Date: Available Now</div><div class="bb_h3">- Price: USD 6.99 (excluding tax)</div><p class="bb_paragraph">*This character is also playable by purchasing the GGST Season Pass 5. Please be careful to avoid duplicate purchases.</p><p class="bb_paragraph">*The main game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/" target="_blank" rel="">https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/</a><a class="bb_link" href="https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/" target="_blank" rel="">https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/</a></p>]]> </content:encoded>
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<item>
<title>Blazing Pass Duel 2: Ennui Protocol, Launches!</title>
<link>https://xinker.org/zh/blazing-pass-duel-2-ennui-protocol-launches</link>
<guid>https://xinker.org/zh/blazing-pass-duel-2-ennui-protocol-launches</guid>
<description><![CDATA[ What is the Blazing Pass?The Blazing Pass is a limited-time reward system. By playing the game and raising your BP Level, you can obtain rewards usable in certain modes. This system is basically free, but purchasing the paid content &quot;GGST Blazing Pass Plus&quot; allows you to earn additional rewards on top of the standard ones.The Blazing Pass Plus can be purchased at any time during the period, and upon upgrading, you will immediately receive all rewards up to your current BP Level.Blazing Pass Duel 2: Ennui Protocol OverviewTime Period: After July 2 maintenance - September 17, 2026 16:00 (JST)Rewards Available: July 2 - September 23, 2026 16:00 (JST)GGST Blazing Pass Plus Duel 2: Ennui Protocol DetailsPrice: $3.99　*The Blazing Pass Plus can be purchased in-game.*Please note that Blazing Pass Plus rights do not carry over to subsequent Duels.*Please check the rewards of the applicable Blazing Pass before use.*The base game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.*Blazing Pass Plus rewards may become available through other means at a later date.Reward ListReward No.TypeReward1FreeShort Story Chapter 12Blazing Pass PlusCharacter Color Haunted (Robo-Ky)3Free2,000 W$4Blazing Pass PlusCharacter Color Haunted (I-No)5FreeBadge (Robo-Ky)6Blazing Pass PlusCharacter Color Haunted (May)7FreeDigital Figure Effect Set (Emotion Signs)8Blazing Pass PlusCharacter Color Haunted (Giovanna)9Free2,000 W$10FreeShort Story Chapter 211Blazing Pass PlusCharacter Color Haunted (Bridget)12Free2,000 W$13Blazing Pass PlusCharacter Color Haunted (Johnny)14FreeBadge (GG XX #RELOAD)15Blazing Pass PlusCharacter Color Haunted (Venom)16FreeDigital Figure Effect Set (Balls)17Blazing Pass PlusCharacter Color Haunted (Leo)18Free2,000 W$19Blazing Pass PlusWanted Poster (Robo-Ky)20FreeShort Story Chapter 321Blazing Pass PlusBadge (Robo-Ky)22Free2,000 W$23Blazing Pass PlusWanted Poster (May)24FreeBattle UI Skin (GG XX #RELOAD Style)25Blazing Pass PlusBadge (GG XX #RELOAD)26FreeDigital Figure Effect Set (Food)27Blazing Pass PlusWanted Poster (Ky)28Free2,000 W$29Blazing Pass PlusBadge (May)30FreeShort Story Chapter 431Blazing Pass PlusWanted Poster (Venom)32Free2,000 W$33Blazing Pass PlusBadge (Chipp)34Free2,000 W$35Blazing Pass PlusCharacter Color Haunted (Jack-O&#039;)36Free2,000 W$37Blazing Pass PlusWanted Poster (Johnny)38Free2,000 W$39Blazing Pass PlusBattle UI Skin (Robo-Ky)40FreeThunderseal (Holy Order)41Free2,000 W$42Blazing Pass PlusWanted Poster (Giovanna)43Blazing Pass PlusBadge (Venom)44FreeWanted Poster (Compass Rose)45Blazing Pass PlusBadge (GG ISUKA)46Free2,000 W$47Blazing Pass PlusWanted Poster (Faust)48Free2,000 W$49Blazing Pass PlusBadge (Johnny)50Blazing Pass PlusBattle UI Skin (May)51Free2,000 W$52Blazing Pass PlusBadge (GG JUDGMENT)53Free2,000 W$54Blazing Pass PlusBadge (Giovanna)55FreeBadge (Dizzy)56Blazing Pass PlusBattle UI Skin (Sin)57Free2,000 W$58Blazing Pass PlusBadge (Faust)59Free2,000 W$60Blazing Pass PlusThunderseal (Holy Order) Haunted61Free2,000 W$62Blazing Pass PlusBadge (GG XX ACCENT CORE PLUS R)63Free2,000 W$64Blazing Pass PlusBattle UI Skin (Dizzy)65Free2,000 W$66Blazing Pass PlusWanted Poster (Chipp)67Free2,000 W$68Blazing Pass PlusBadge (Ky)69Blazing Pass PlusBadge (GG Xrd -REVELATOR-)70Blazing Pass PlusDizzy Outfit Country Style71Free10,000 W$72Free10,000 W$73Free10,000 W$74Free10,000 W$75Free10,000 W$76Free10,000 W$77Free10,000 W$78Free10,000 W$79Free10,000 W$80Free10,000 W$ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39827373/fa157bd8fe03a437f228269cee9eb9524c74945a.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 16:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Blazing, Pass, Duel, Ennui, Protocol, Launches</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>What is the Blazing Pass?</b></div><p class="bb_paragraph">The Blazing Pass is a limited-time reward system. </p><p class="bb_paragraph">By playing the game and raising your BP Level, you can obtain rewards usable in certain modes. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/1127e998c8811eb96a1a480180348033284a3d03.jpg"></p><p class="bb_paragraph">This system is basically free, but purchasing the paid content "GGST Blazing Pass Plus" allows you to earn additional rewards on top of the standard ones.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39827373/0ef124b8d7aeadad06fcea99662244ae91869dc7.jpg"></p><p class="bb_paragraph">The Blazing Pass Plus can be purchased at any time during the period, and upon upgrading, you will immediately receive all rewards up to your current BP Level.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Blazing Pass Duel 2: Ennui Protocol Overview</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Time Period: After July 2 maintenance - September 17, 2026 16:00 (JST)</p></li><li><p class="bb_paragraph">Rewards Available: July 2 - September 23, 2026 16:00 (JST)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>GGST Blazing Pass Plus Duel 2: Ennui Protocol Details</b></div><p class="bb_paragraph">Price: $3.99　</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*The Blazing Pass Plus can be purchased in-game.</b></p><p class="bb_paragraph">*Please note that Blazing Pass Plus rights do not carry over to subsequent Duels.</p><p class="bb_paragraph">*Please check the rewards of the applicable Blazing Pass before use.</p><p class="bb_paragraph">*The base game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.</p><p class="bb_paragraph">*Blazing Pass Plus rewards may become available through other means at a later date.</p><p class="bb_paragraph"></p><div class="bb_h2">Reward List</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Reward No.</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Type</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Reward</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (I-No)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Digital Figure Effect Set (Emotion Signs)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">8</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Giovanna)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">9</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">11</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Bridget)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">12</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Johnny)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG XX #RELOAD)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">15</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Venom)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">16</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Digital Figure Effect Set (Balls)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Leo)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">18</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">19</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">20</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 3</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">21</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">22</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">23</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">24</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (GG XX #RELOAD Style)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">25</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG XX #RELOAD)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">26</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Digital Figure Effect Set (Food)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">27</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">28</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">29</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Short Story Chapter 4</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">31</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Venom)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">32</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">33</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Chipp)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">34</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">35</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Character Color Haunted (Jack-O')</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">36</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">37</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Johnny)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">38</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">39</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (Robo-Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">40</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunderseal (Holy Order)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">41</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">42</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Giovanna)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">43</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Venom)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">44</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Compass Rose)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">45</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG ISUKA)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">46</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">47</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Faust)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">48</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">49</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Johnny)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">50</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (May)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">51</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">52</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG JUDGMENT)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">53</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">54</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Giovanna)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">55</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Dizzy)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">56</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (Sin)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">57</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">58</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Faust)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">59</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunderseal (Holy Order) Haunted</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">61</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">62</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG XX ACCENT CORE PLUS R)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">63</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">64</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Battle UI Skin (Dizzy)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">65</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">66</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Wanted Poster (Chipp)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">67</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">68</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (Ky)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">69</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Badge (GG Xrd -REVELATOR-)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">70</p></div><div class="bb_table_td"><p class="bb_paragraph">Blazing Pass Plus</p></div><div class="bb_table_td"><p class="bb_paragraph">Dizzy Outfit Country Style</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">71</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">72</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">73</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">74</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">75</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">76</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">77</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">78</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">79</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">80</p></div><div class="bb_table_td"><p class="bb_paragraph">Free</p></div><div class="bb_table_td"><p class="bb_paragraph">10,000 W$</p></div></div></div><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Marvel Rivals Version 20260702 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260702-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260702-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on July 2nd, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentPop &amp; Win ☆ Cross-Pool Promo- Lady Loki - Seaside Siren- White Fox - Coastal KumihoLimited Time: July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC) New In Store- Captain America - Seaside Sentinel Bundle- Lady Loki - Seaside Siren Chroma Sunlit Sovereign/Sapphire Sorceress, Ultimate Ability VFX, and Customizable Parts- White Fox - Coastal Kumiho Chroma Glimmering Green/Pink Paws, Ultimate Ability VFX, and Customizable Parts- Captain America - Seaside Sentinel Customizable PartsLimited Time: July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC) Fixes and OptimizationsHeroes- Cyclops&#039;s Diffraction Dilemma: Fixed a bug where using Ricochet Force could result in abnormal cooldown timers or UI display errors. Scott&#039;s visor calculations are back to being absolutely flawless.  - Rogue&#039;s Siphon Stutter: Fixed an issue where using Ability Absorption would occasionally cause brief lag or stuttering. Rogue can now absorb powers as smoothly as a southern belle.   The Marvel Rivals universe is ever-evolving; we have plenty more surprises and changes in store. Stay tuned to our official announcements for more! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/ea5dcaacb2222a2590935792924c843831d846b3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 15:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260702, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on July 2nd, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>Pop & Win ☆ Cross-Pool Promo</b></div><p class="bb_paragraph">- Lady Loki - Seaside Siren<br>- White Fox - Coastal Kumiho</p><p class="bb_paragraph">Limited Time: <b><u>July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">- Captain America - Seaside Sentinel Bundle<br>- Lady Loki - Seaside Siren Chroma Sunlit Sovereign/Sapphire Sorceress, Ultimate Ability VFX, and Customizable Parts<br>- White Fox - Coastal Kumiho Chroma Glimmering Green/Pink Paws, Ultimate Ability VFX, and Customizable Parts<br>- Captain America - Seaside Sentinel Customizable Parts</p><p class="bb_paragraph">Limited Time: <b><u>July 2nd, 2026, 09 : 00 : 00 to July 31st, 2026, 02 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph">- Cyclops's Diffraction Dilemma: Fixed a bug where using Ricochet Force could result in abnormal cooldown timers or UI display errors. Scott's visor calculations are back to being absolutely flawless.  <br>- Rogue's Siphon Stutter: Fixed an issue where using Ability Absorption would occasionally cause brief lag or stuttering. Rogue can now absorb powers as smoothly as a southern belle.  </p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving; we have plenty more surprises and changes in store. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
</item>

<item>
<title>（遊戲內）7/2（週四）二週年活動說明</title>
<link>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E5%85%A772%E9%80%B1%E5%9B%9B%E4%BA%8C%E9%80%B1%E5%B9%B4%E6%B4%BB%E5%8B%95%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%81%8A%E6%88%B2%E5%85%A772%E9%80%B1%E5%9B%9B%E4%BA%8C%E9%80%B1%E5%B9%B4%E6%B4%BB%E5%8B%95%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 活動名稱活動時間【二週年】二週年紀念挑戰目標GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】BB-On的跑跑骰子GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】二週年代幣商店GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】簽到信物商店GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59【二週年】育成效果器GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】加速研究週GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】先覺者模組強化週GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59【二週年】先覺者模組分解週GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 大家好，這裡是《The First Descendant》。 為紀念《The First Descendant》二週年，我們準備了各種活動。 衷心感謝一路陪伴我們的繼承者們，詳細的活動內容可於遊戲選單（ESC）＞右側的「活動」中查看。  ■活動1.【二週年】二週年紀念挑戰目標完成二週年紀念挑戰目標，獲得骰子與二週年代幣！獲得的骰子與代幣可分別用於BB-On的跑跑骰子、二週年代幣商店活動。 －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 【每日任務】作戰名稱發放條件獎勵二週年代幣商店任務I獲得1,000個二週年代幣• 100個二週年代幣二週年代幣商店任務II擊殺敵人1,000次• 100個二週年代幣※每日任務及二週年代幣每日獲得量上限會在活動期間內的每日GMT+8 15:00重置。※「二週年代幣商店任務I」的二週年代幣獲取條件，也包含透過每日任務獲得的二週年代幣。※擊殺敵人時，每日最多可獲得1,000個二週年代幣。  ：獲得數量上限以「擊殺敵人」所獲得的數量為基準，透過任務獲得的二週年代幣則不在此限。 【特別任務】作戰名稱發放條件獎勵請踴躍參與二週年活動！在簽到信物商店使用簽到信物1次• 10個骰子BB-On的跑跑骰子任務在二週年代幣商店購買骰子1次• 4個骰子※期間內可完成1次特別任務。 ■活動2.【二週年】BB-On的跑跑骰子從二週年挑戰目標與二週年代幣商店獲得骰子，參與跑跑骰子吧！為各位繼承者準備了豐富的獎勵。 －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 【活動參與方法】① 透過二週年挑戰目標或二週年代幣商店獲得骰子。② 在「BB-On的跑跑骰子」活動UI中擲骰子後，「BB-On」棋子會在面板格上前進。－將根據抵達的格子發放道具，完賽時會另外發放完賽獎勵。－啟用「自動」使用後擲骰子時，會立即用掉持有的所有骰子，獎勵則會透過背包發放。 【格子抵達獎勵】獎勵• 柯伊伯碎片效果器30%（1小時）• 柯伊伯碎片效果器50%（1小時）• 金幣效果器30%（1小時）• 金幣效果器50%（1小時）• 繼承者經驗值效果器30%（1小時）• 繼承者經驗值效果器50%（1小時）• 始基固有因子經驗值效果器30%（1小時）• 始基固有因子經驗值效果器50%（1小時）• 武器熟練度效果器30%（1小時）• 武器熟練度效果器50%（1小時）• 柯伊伯碎片（50萬 / 100萬）• 結晶化催化劑（1個 / 4個）• 二週年代幣（100個 / 1,000個）• 簽到信物（1個）• 稀有排序裝置（3個 / 5個 / 7個 / 10個）• 究極排序裝置（5個 / 10個）• 超導體冷卻元件（50個 / 100個 / 300個）• 超熱體（2個 / 4個）※詳細獎勵內容可在遊戲內查看。※將根據抵達的格子發放對應的道具，無論是否已取得，每次抵達該格子時都會發放相同獎勵。 【完賽獎勵】完賽次數獎勵1次• 1個簽到信物• 1個能量活化劑2次• 1個簽到信物3次• 1個簽到信物4次• 2個簽到信物5次• 3個簽到信物6次以上• 1個超熱體  ■活動3.【二週年】二週年代幣商店利用擊殺敵人獲得的二週年代幣，兌換超越排序裝置及二週年主題道具吧！二週年代幣商店可透過阿爾比恩內的NPC「BB-On」使用。 －二週年代幣可獲得時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59－二週年代幣商店使用時間：GMT+8　2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59 【二週年代幣商店】販售開始日程商品代幣兌換數量可交易次數GMT+8 2026.07.02（週四）修補程式更新後展示廳引路人皮膚「享受派對的姿態」500個期間內1次超越排序裝置500個每週1次簽到信物200個每週5次艾西佛皮膚「突破二週年慶典」200個期間內1次名牌「度假潛水員」200個期間內1次UI主題「度假潛水員」200個期間內1次繼承者購買券選擇箱II200個期間內1次噴漆「突破二週年紀念派對」50個期間內1次二週年紀念拍攝組合包50個期間內1次骰子100個期間內100次黛亞的先覺者模組選擇箱100個每日1次金幣1,000,00050個期間內100次金幣100,00010個無限制柯伊伯碎片10,00010個無限制※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※請在活動期間內用完所有二週年代幣。※兌換的獎勵無法取消兌換或兌換成其他獎勵。※每日/每週購買限制次數將於每日GMT+8 15:00/每週四GMT+8 15:00重置。   ：二週年代幣商店的每日/每週重置，僅在「二週年代幣可獲得期間」進行。   ：GMT+8 2026.07.15（週三）15:00～2026.07.23（週四）14:59期間將不進行重置。※使用繼承者購買券選擇箱II時，可從以下組成物中選擇1種獲得。   ：萊波克、艾傑克斯、維爾莎、傑佛、邦妮、芙蕾娜、格雷、沙連、布萊爾、渥爾比、凱爾、艾西摩、尤金、露娜、恩佐、海莉、1,000萬金幣、100萬柯伊伯碎片※使用二週年紀念拍攝組合包時，可獲得以下所有組成物。   ：相片邊框「二週年紀念」、相片貼紙「慶祝二週年I」、相片貼紙「慶祝二週年II」、相片貼紙「二週年氣球」、相片貼紙「二週年禮物」  ■活動4.【二週年】簽到信物商店已開放能以簽到信物道具，兌換過去活動道具及全新客製化道具等的商店。可透過位於阿爾比恩的NPC「BB-On」使用簽到信物商店。 －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59 【簽到信物商店】販售開始日程商品簽到信物兌換數量可交易次數GMT+8 2026.07.02（週四）修補程式更新後尼爾的兔子遊戲箱【尼爾「兔子遊戲」皮膚】10個期間內1次邦妮妝容「派對妝容」2個期間內1次渥爾比妝容「突破慶典」2個期間內1次重生「將這份榮耀獻給大家」5個期間內1次社交動作「同喜同樂」5個期間內1次背部附著物「熊寶寶回歸」6個期間內1次維爾莎妝容「夏日陽光」2個期間內1次莎麗娜頭部皮膚「清潔服務」5個期間內1次莎麗娜身體皮膚「清潔服務」5個期間內1次伊內茲頭部皮膚「清潔服務」5個期間內1次伊內茲身體皮膚「清潔服務」5個期間內1次邦妮頭部皮膚「清潔服務」5個期間內1次邦妮身體皮膚「清潔服務」5個期間內1次芙蕾娜頭部皮膚「清潔服務」5個期間內1次芙蕾娜身體皮膚「清潔服務」5個期間內1次維爾莎頭部皮膚「清潔服務」5個期間內1次維爾莎身體皮膚「清潔服務」5個期間內1次重生「優雅禮儀」5個期間內1次社交動作「乾淨俐落」3個期間內1次社交動作「危險！」5個期間內1次艾西佛皮膚「清理時間」3個期間內1次在活動商店使用20個以上的簽到信物時超熱體1個期間內10次超熱體2個期間內10次超熱體3個期間內10次※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※兌換的獎勵無法取消兌換或兌換成其他獎勵。  ■活動5.【二週年】育成效果器為紀念二週年的旅程，體驗特殊效果器效果，變得更強大吧！ －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 玩法套用效果器入侵作戰（任意難度）繼承者經驗值、武器熟練度、始基調整經驗值獲得量增加50%西格瑪區（任意難度）特殊作戰（任意難度）金幣&amp;柯伊伯碎片獲得量增加50%龜裂追蹤※活動期間內，進行上述玩法時效果器效果生效。※可與其他效果器道具的效果重複套用。※活動效果器效果不適用於今日紅利福利、非典型次元石獎勵、特殊作戰波段中途獎勵。  ■活動6.【二週年】加速研究週完成加速研究玩法後即可縮減正在進行的研究時間。為紀念二週年的旅程，除了提升加速研究效果之外，研究數量上限也隨之增加，更迅速地完成研究吧！ －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59適用期間活動效果GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59• 加速效果200%生效• 可同時進行的研究數量上限增加（7個 → 10個） 加速研究效果可與其他研究效果器效果疊加。加速研究玩法及縮短時間可能因活動而異，各玩法的詳細數值可透過阿爾比恩的阿奈斯與世界地圖的指引按鈕查看。 可同時進行的研究數量上限增加，僅適用活動期間內；活動結束後，在結束前進行的研究則維持不變。  ■活動7.【二週年】先覺者模組強化週活動期間內，先覺者模組修配時所需的材料減少50%。（金幣、柯伊伯碎片、超導體冷卻元件） －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59  ■活動8.【二週年】先覺者模組分解週在活動期間內分解先覺者模組時，將發放「先覺者模組殘片」。使用先覺者模組殘片即可向BB-On兌換新先覺者模組！ －活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59 【BB-On的殘片兌換所】商品代幣兌換數量可交易次數先覺者模組繳獲物資II4個－各繼承者專屬先覺者模組8個－※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。※請在活動期間內用完所有先覺者模組殘片。※兌換的獎勵無法取消兌換或兌換成其他獎勵。※先覺者模組殘片僅能在活動期間內獲得，分解於BB-On商店兌換的先覺者模組時，同樣也可獲得。  ■活動注意事項※參與活動前，請確認各活動參與時間。※若活動結束日進行伺服器維護時，活動將於伺服器維護開始時結束，敬請留意。※透過遊戲內信件發放的獎勵最多會在領取後10分鐘內發放至遊戲內信箱。 ※發放至信箱的活動獎勵，請務必在信件過期前領取。 ※活動發放的道具，日後可能以其他方式提供。 謝謝。 ]]></description>
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<pubDate>Thu, 02 Jul 2026 15:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>（遊戲內）72（週四）二週年活動說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>活動名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>活動時間</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】二週年紀念挑戰目標</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】BB-On的跑跑骰子</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】二週年代幣商店</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】簽到信物商店</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】育成效果器</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】加速研究週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】先覺者模組強化週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">【二週年】先覺者模組分解週</p></div><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div></div></div><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/a32d6f564b741f7113ce4658cc85169323f656be.png"></p><div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">為紀念《The First Descendant》二週年，我們準備了各種活動。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">衷心感謝一路陪伴我們的繼承者們，</p><p class="bb_paragraph">詳細的活動內容可於遊戲選單（ESC）＞右側的「活動」中查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動1.【二週年】二週年紀念挑戰目標</b></p><p class="bb_paragraph">完成二週年紀念挑戰目標，獲得骰子與二週年代幣！</p><p class="bb_paragraph">獲得的骰子與代幣可分別用於BB-On的跑跑骰子、二週年代幣商店活動。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【每日任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>作戰名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">二週年代幣商店任務I</p></div><div class="bb_table_td"><p class="bb_paragraph">獲得1,000個二週年代幣</p></div><div class="bb_table_td"><p class="bb_paragraph">• 100個二週年代幣</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">二週年代幣商店任務II</p></div><div class="bb_table_td"><p class="bb_paragraph">擊殺敵人1,000次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 100個二週年代幣</p></div></div></div><p class="bb_paragraph">※每日任務及二週年代幣每日獲得量上限會在活動期間內的每日GMT+8 15:00重置。</p><p class="bb_paragraph">※「二週年代幣商店任務I」的二週年代幣獲取條件，也包含透過每日任務獲得的二週年代幣。</p><p class="bb_paragraph">※擊殺敵人時，每日最多可獲得1,000個二週年代幣。</p><p class="bb_paragraph">  ：獲得數量上限以「擊殺敵人」所獲得的數量為基準，透過任務獲得的二週年代幣則不在此限。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【特別任務】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>作戰名稱</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>發放條件</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">請踴躍參與二週年活動！</p></div><div class="bb_table_td"><p class="bb_paragraph">在簽到信物商店使用簽到信物1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 10個骰子</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BB-On的跑跑骰子任務</p></div><div class="bb_table_td"><p class="bb_paragraph">在二週年代幣商店購買骰子1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 4個骰子</p></div></div></div><p class="bb_paragraph">※期間內可完成1次特別任務。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動2.【二週年】BB-On的跑跑骰子</b></p><p class="bb_paragraph">從二週年挑戰目標與二週年代幣商店獲得骰子，參與跑跑骰子吧！</p><p class="bb_paragraph">為各位繼承者準備了豐富的獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【活動參與方法】</b></p><p class="bb_paragraph">① 透過二週年挑戰目標或二週年代幣商店獲得骰子。</p><p class="bb_paragraph">② 在「BB-On的跑跑骰子」活動UI中擲骰子後，「BB-On」棋子會在面板格上前進。</p><p class="bb_paragraph">－將根據抵達的格子發放道具，完賽時會另外發放完賽獎勵。</p><p class="bb_paragraph">－啟用「自動」使用後擲骰子時，會立即用掉持有的所有骰子，獎勵則會透過背包發放。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/a6f6c10e67190f331cd34688f9769181e93523ed.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【格子抵達獎勵】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 柯伊伯碎片效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 柯伊伯碎片效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 金幣效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 金幣效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 繼承者經驗值效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 繼承者經驗值效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 始基固有因子經驗值效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 始基固有因子經驗值效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 武器熟練度效果器30%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 武器熟練度效果器50%（1小時）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 柯伊伯碎片（50萬 / 100萬）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 結晶化催化劑（1個 / 4個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 二週年代幣（100個 / 1,000個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 簽到信物（1個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 稀有排序裝置（3個 / 5個 / 7個 / 10個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 究極排序裝置（5個 / 10個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 超導體冷卻元件（50個 / 100個 / 300個）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">• 超熱體（2個 / 4個）</p></div></div></div><p class="bb_paragraph">※詳細獎勵內容可在遊戲內查看。</p><p class="bb_paragraph">※將根據抵達的格子發放對應的道具，無論是否已取得，每次抵達該格子時都會發放相同獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【完賽獎勵】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>完賽次數</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個簽到信物</p><p class="bb_paragraph">• 1個能量活化劑</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 2個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5次</p></div><div class="bb_table_td"><p class="bb_paragraph">• 3個簽到信物</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6次以上</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1個超熱體</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動3.【二週年】二週年代幣商店</b></p><p class="bb_paragraph">利用擊殺敵人獲得的二週年代幣，兌換超越排序裝置及二週年主題道具吧！</p><p class="bb_paragraph">二週年代幣商店可透過阿爾比恩內的NPC「BB-On」使用。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－二週年代幣<b><u>可獲得時間</u></b>：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph">－二週年代幣<b><u>商店使用時間</u></b>：GMT+8　2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【二週年代幣商店】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>販售開始日程</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>代幣兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">展示廳引路人皮膚「享受派對的姿態」</p></div><div class="bb_table_td"><p class="bb_paragraph">500個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超越排序裝置</p></div><div class="bb_table_td"><p class="bb_paragraph">500個</p></div><div class="bb_table_td"><p class="bb_paragraph">每週1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">簽到信物</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">每週5次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">艾西佛皮膚「突破二週年慶典」</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">名牌「度假潛水員」</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">UI主題「度假潛水員」</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">繼承者購買券選擇箱II</p></div><div class="bb_table_td"><p class="bb_paragraph">200個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">噴漆「突破二週年紀念派對」</p></div><div class="bb_table_td"><p class="bb_paragraph">50個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">二週年紀念拍攝組合包</p></div><div class="bb_table_td"><p class="bb_paragraph">50個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">骰子</p></div><div class="bb_table_td"><p class="bb_paragraph">100個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內100次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">黛亞的先覺者模組選擇箱</p></div><div class="bb_table_td"><p class="bb_paragraph">100個</p></div><div class="bb_table_td"><p class="bb_paragraph">每日1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">金幣1,000,000</p></div><div class="bb_table_td"><p class="bb_paragraph">50個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內100次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">金幣100,000</p></div><div class="bb_table_td"><p class="bb_paragraph">10個</p></div><div class="bb_table_td"><p class="bb_paragraph">無限制</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">柯伊伯碎片10,000</p></div><div class="bb_table_td"><p class="bb_paragraph">10個</p></div><div class="bb_table_td"><p class="bb_paragraph">無限制</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※請在活動期間內用完所有二週年代幣。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph">※每日/每週購買限制次數將於每日GMT+8 15:00/每週四GMT+8 15:00重置。</p><p class="bb_paragraph">   ：<b><u>二週年代幣商店的每日/每週重置，僅在「二週年代幣可獲得期間」進行</u></b>。</p><p class="bb_paragraph">   ：GMT+8 2026.07.15（週三）15:00～2026.07.23（週四）14:59期間將不進行重置。</p><p class="bb_paragraph">※使用繼承者購買券選擇箱II時，可從以下組成物中選擇1種獲得。</p><p class="bb_paragraph">   ：萊波克、艾傑克斯、維爾莎、傑佛、邦妮、芙蕾娜、格雷、沙連、布萊爾、渥爾比、凱爾、艾西摩、尤金、露娜、恩佐、海莉、1,000萬金幣、100萬柯伊伯碎片</p><p class="bb_paragraph">※使用二週年紀念拍攝組合包時，可獲得以下所有組成物。</p><p class="bb_paragraph">   ：相片邊框「二週年紀念」、相片貼紙「慶祝二週年I」、相片貼紙「慶祝二週年II」、相片貼紙「二週年氣球」、相片貼紙「二週年禮物」</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動4.【二週年】簽到信物商店</b></p><p class="bb_paragraph">已開放能以簽到信物道具，兌換過去活動道具及全新客製化道具等的商店。</p><p class="bb_paragraph">可透過位於阿爾比恩的NPC「BB-On」使用簽到信物商店。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.23（週四）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【簽到信物商店】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>販售開始日程</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>簽到信物兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">尼爾的兔子遊戲箱</p><p class="bb_paragraph">【尼爾「兔子遊戲」皮膚】</p></div><div class="bb_table_td"><p class="bb_paragraph">10個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦妮妝容「派對妝容」</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">渥爾比妝容「突破慶典」</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">重生「將這份榮耀獻給大家」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">社交動作「同喜同樂」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">背部附著物「熊寶寶回歸」</p></div><div class="bb_table_td"><p class="bb_paragraph">6個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">維爾莎妝容「夏日陽光」</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">莎麗娜頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">莎麗娜身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">伊內茲頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">伊內茲身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦妮頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">邦妮身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">芙蕾娜頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">芙蕾娜身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">維爾莎頭部皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">維爾莎身體皮膚「清潔服務」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">重生「優雅禮儀」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">社交動作「乾淨俐落」</p></div><div class="bb_table_td"><p class="bb_paragraph">3個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">社交動作「危險！」</p></div><div class="bb_table_td"><p class="bb_paragraph">5個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">艾西佛皮膚「清理時間」</p></div><div class="bb_table_td"><p class="bb_paragraph">3個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內1次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">在活動商店使用20個以上的簽到信物時</p></div><div class="bb_table_td"><p class="bb_paragraph">超熱體</p></div><div class="bb_table_td"><p class="bb_paragraph">1個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內10次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超熱體</p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內10次</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超熱體</p></div><div class="bb_table_td"><p class="bb_paragraph">3個</p></div><div class="bb_table_td"><p class="bb_paragraph">期間內10次</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動5.【二週年】育成效果器</b></p><p class="bb_paragraph">為紀念二週年的旅程，體驗特殊效果器效果，變得更強大吧！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>玩法</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>套用效果器</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">入侵作戰（任意難度）</p></div><div class="bb_table_td"><p class="bb_paragraph">繼承者經驗值、武器熟練度、始基調整經驗值獲得量增加50%</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">西格瑪區（任意難度）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">特殊作戰（任意難度）</p></div><div class="bb_table_td"><p class="bb_paragraph">金幣&柯伊伯碎片獲得量增加50%</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">龜裂追蹤</p></div></div></div><p class="bb_paragraph">※活動期間內，進行上述玩法時效果器效果生效。</p><p class="bb_paragraph">※可與其他效果器道具的效果重複套用。</p><p class="bb_paragraph">※活動效果器效果不適用於今日紅利福利、非典型次元石獎勵、特殊作戰波段中途獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動6.【二週年】加速研究週</b></p><p class="bb_paragraph">完成加速研究玩法後即可縮減正在進行的研究時間。</p><p class="bb_paragraph">為紀念二週年的旅程，除了提升加速研究效果之外，研究數量上限也隨之增加，更迅速地完成研究吧！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>適用期間</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>活動效果</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p></div><div class="bb_table_td"><p class="bb_paragraph">• 加速效果200%生效</p><p class="bb_paragraph">• 可同時進行的研究數量上限增加（7個 → 10個）</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph">加速研究效果可與其他研究效果器效果疊加。</p><p class="bb_paragraph">加速研究玩法及縮短時間可能因活動而異，</p><p class="bb_paragraph">各玩法的詳細數值可透過阿爾比恩的阿奈斯與世界地圖的指引按鈕查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">可同時進行的研究數量上限增加，僅適用活動期間內；活動結束後，在結束前進行的研究則維持不變。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動7.【二週年】先覺者模組強化週</b></p><p class="bb_paragraph">活動期間內，先覺者模組修配時所需的材料減少50%。（金幣、柯伊伯碎片、超導體冷卻元件）</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動8.【二週年】先覺者模組分解週</b></p><p class="bb_paragraph">在活動期間內分解先覺者模組時，將發放「先覺者模組殘片」。</p><p class="bb_paragraph">使用先覺者模組殘片即可向BB-On兌換新先覺者模組！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">－活動時間：GMT+8 2026.07.02（週四）修補程式更新後～2026.07.15（週三）14:59</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【BB-On的殘片兌換所】</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>商品</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>代幣兌換數量</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>可交易次數</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">先覺者模組繳獲物資II</p></div><div class="bb_table_td"><p class="bb_paragraph">4個</p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">各繼承者專屬先覺者模組</p></div><div class="bb_table_td"><p class="bb_paragraph">8個</p></div><div class="bb_table_td"><p class="bb_paragraph">－</p></div></div></div><p class="bb_paragraph">※活動商店可透過位於阿爾比恩的NPC「BB-On」查看。</p><p class="bb_paragraph">※請在活動期間內用完所有先覺者模組殘片。</p><p class="bb_paragraph">※兌換的獎勵無法取消兌換或兌換成其他獎勵。</p><p class="bb_paragraph">※先覺者模組殘片僅能在活動期間內獲得，分解於BB-On商店兌換的先覺者模組時，同樣也可獲得。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■活動注意事項</b></p><p class="bb_paragraph">※參與活動前，請確認各活動參與時間。</p><p class="bb_paragraph">※若活動結束日進行伺服器維護時，活動將於伺服器維護開始時結束，敬請留意。</p><p class="bb_paragraph">※透過遊戲內信件發放的獎勵最多會在領取後10分鐘內發放至遊戲內信箱。 </p><p class="bb_paragraph">※發放至信箱的活動獎勵，請務必在信件過期前領取。 </p><p class="bb_paragraph">※活動發放的道具，日後可能以其他方式提供。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>《The First Descendant》公仔預購說明</title>
<link>https://xinker.org/zh/the-first-descendant%E5%85%AC%E4%BB%94%E9%A0%90%E8%B3%BC%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/the-first-descendant%E5%85%AC%E4%BB%94%E9%A0%90%E8%B3%BC%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。 《The First Descendant》邦妮、終極邦妮、渥爾比公仔預購消息說明如下。詳細內容請於下方查看。 ■《The First Descendant》公仔預購說明－販售通路：GOOD SMILE COMPANY－預購時間：GMT+8 2026.07.02（週四）12:00～2026.08.31（週一）20:00－出貨日期：依商品而異類別出貨日期黏土人公仔－邦妮預計於2027年1月內依序發送比例公仔－終極邦妮預計於2027年7月內依序發送figma公仔－渥爾比預計於2027年5月內依序發送 黏土人公仔－邦妮【查看詳情】比例公仔－終極邦妮【查看詳情】figma公仔－渥爾比【查看詳情】  ■注意事項－商品取消付款/退款政策依據販售通路（GOOD SMILE COMPANY）的政策辦理，詳情可至【取消訂單．退貨相關】 幫助介面中查看。－本商品可能因製作日程及物流狀況而延遲出貨。－本商品各品項每人最多可預購3個。－收到商品後請立即確認商品狀態，若有損壞等問題，可透過販售通路（GOOD SMILE COMPANY）申請換貨。－公告事項內的圖片為原型樣本圖，實際商品因製作過程可能與圖片存在部分差異。－部分國家/地區配送受限，無法進行預購。預購限制國家/地區如下。迦納蓋亞那甘比亞根西島格瑞那達幾內亞納米比亞諾魯奈及利亞南蘇丹諾福克島紐埃尼加拉瓜多米尼克多明尼加共和國東帝汶賴比瑞亞賴索托列支敦斯登馬紹爾群島馬約特馬拉威馬利曼島莫三比克蒙特內哥羅蒙哲臘摩爾多瓦美國本土外小島嶼美屬薩摩亞萬那杜梵蒂岡巴哈馬百慕達群島貝南委內瑞拉玻利瓦共和國波士尼亞與赫塞哥維納玻利維亞蒲隆地布吉納法索南喬治亞與南桑威奇群島聖多美普林西比聖巴瑟米島聖皮埃與密克隆群島西撒哈拉塞爾維亞塞席爾聖露西亞聖克里斯多福及尼維斯聖赫勒拿島索馬利亞索羅門群島蘇丹蘇利南斯瓦巴和揚馬延群島敘利亞獅子山共和國荷屬聖馬丁聖佑達修斯島阿魯巴海地阿富汗安道爾阿爾巴尼亞阿爾及利亞安哥拉安吉拉厄利垂亞史瓦帝尼衣索比亞英屬維京群島葉門瓦利斯和富圖那烏干達烏拉圭烏茲別克伊拉克伊朗澤西島赤道幾內亞朝鮮民主主義人民共和國喬治亞中非共和國吉布地辛巴威查德喀麥隆維德角肯亞開曼群島科科斯（基林）群島象牙海岸剛果共和國剛果民主共和國庫克群島古拉索島吉爾吉斯吉里巴斯塔吉克坦尚尼亞聯合共和國土克凱可群島托克勞土庫曼吐瓦魯巴拉圭巴基斯坦帛琉巴勒斯坦自治區福克蘭群島（馬爾維納斯群島）法屬圭亞那法屬玻里尼西亞皮特肯群島赫德及麥當勞群島   謝謝。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/6e3e58d3ba53e6922d9c58ab632d0b658d93373e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 12:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《The, First, Descendant》公仔預購說明</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">《The First Descendant》邦妮、終極邦妮、渥爾比公仔預購消息說明如下。</p><p class="bb_paragraph">詳細內容請於下方查看。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■《The First Descendant》公仔預購說明</b></p><p class="bb_paragraph"><b>－販售通路：</b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.goodsmile.com%2Fen%2Fsearch%3Fstatus%3D%257B%2522search_status%2522%253A%25221%2522%257D" target="_blank" rel=" noopener">GOOD SMILE COMPANY</a></p><p class="bb_paragraph"><b>－預購時間：</b>GMT+8 2026.07.02（週四）12:00～2026.08.31（週一）20:00</p><p class="bb_paragraph"><b>－出貨日期：</b>依商品而異</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>類別</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>出貨日期</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">黏土人公仔－邦妮</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於2027年1月內依序發送</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">比例公仔－終極邦妮</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於2027年7月內依序發送</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">figma公仔－渥爾比</p></div><div class="bb_table_td"><p class="bb_paragraph">預計於2027年5月內依序發送</p></div></div></div><p class="bb_paragraph"> </p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>黏土人公仔－邦妮</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/66f2e364e147273b7b49d9a011e222866fdfaa20.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnexon.link%2FbKl" target="_blank" rel=" noopener">【查看詳情】</a></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>比例公仔－終極邦妮</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/fa6ccf349199af609c354db2de86130bdb384fd7.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnexon.link%2FbKn" target="_blank" rel=" noopener">【查看詳情】</a></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>figma公仔－渥爾比</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42627465/9a380e462832e3eef5876b84f1ecd9e874c48137.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnexon.link%2FbKo" target="_blank" rel=" noopener">【查看詳情】</a></p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■注意事項</b></p><p class="bb_paragraph">－商品取消付款/退款政策依據販售通路（GOOD SMILE COMPANY）的政策辦理，詳情可至<b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.goodsmile.com%2Fhc%2Farticles%2F18780905689241" target="_blank" rel=" noopener">【取消訂單．退貨相關】</a> </b>幫助介面中查看。</p><p class="bb_paragraph">－本商品可能因製作日程及物流狀況而延遲出貨。</p><p class="bb_paragraph">－本商品各品項每人最多可預購3個。</p><p class="bb_paragraph">－收到商品後請立即確認商品狀態，若有損壞等問題，可透過販售通路（GOOD SMILE COMPANY）申請換貨。</p><p class="bb_paragraph">－公告事項內的圖片為原型樣本圖，實際商品因製作過程可能與圖片存在部分差異。</p><p class="bb_paragraph">－部分國家/地區配送受限，無法進行預購。預購限制國家/地區如下。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">迦納</p></div><div class="bb_table_td"><p class="bb_paragraph">蓋亞那</p></div><div class="bb_table_td"><p class="bb_paragraph">甘比亞</p></div><div class="bb_table_td"><p class="bb_paragraph">根西島</p></div><div class="bb_table_td"><p class="bb_paragraph">格瑞那達</p></div><div class="bb_table_td"><p class="bb_paragraph">幾內亞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">納米比亞</p></div><div class="bb_table_td"><p class="bb_paragraph">諾魯</p></div><div class="bb_table_td"><p class="bb_paragraph">奈及利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">南蘇丹</p></div><div class="bb_table_td"><p class="bb_paragraph">諾福克島</p></div><div class="bb_table_td"><p class="bb_paragraph">紐埃</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">尼加拉瓜</p></div><div class="bb_table_td"><p class="bb_paragraph">多米尼克</p></div><div class="bb_table_td"><p class="bb_paragraph">多明尼加共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">東帝汶</p></div><div class="bb_table_td"><p class="bb_paragraph">賴比瑞亞</p></div><div class="bb_table_td"><p class="bb_paragraph">賴索托</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">列支敦斯登</p></div><div class="bb_table_td"><p class="bb_paragraph">馬紹爾群島</p></div><div class="bb_table_td"><p class="bb_paragraph">馬約特</p></div><div class="bb_table_td"><p class="bb_paragraph">馬拉威</p></div><div class="bb_table_td"><p class="bb_paragraph">馬利</p></div><div class="bb_table_td"><p class="bb_paragraph">曼島</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">莫三比克</p></div><div class="bb_table_td"><p class="bb_paragraph">蒙特內哥羅</p></div><div class="bb_table_td"><p class="bb_paragraph">蒙哲臘</p></div><div class="bb_table_td"><p class="bb_paragraph">摩爾多瓦</p></div><div class="bb_table_td"><p class="bb_paragraph">美國本土外小島嶼</p></div><div class="bb_table_td"><p class="bb_paragraph">美屬薩摩亞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">萬那杜</p></div><div class="bb_table_td"><p class="bb_paragraph">梵蒂岡</p></div><div class="bb_table_td"><p class="bb_paragraph">巴哈馬</p></div><div class="bb_table_td"><p class="bb_paragraph">百慕達群島</p></div><div class="bb_table_td"><p class="bb_paragraph">貝南</p></div><div class="bb_table_td"><p class="bb_paragraph">委內瑞拉玻利瓦共和國</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">波士尼亞與赫塞哥維納</p></div><div class="bb_table_td"><p class="bb_paragraph">玻利維亞</p></div><div class="bb_table_td"><p class="bb_paragraph">蒲隆地</p></div><div class="bb_table_td"><p class="bb_paragraph">布吉納法索</p></div><div class="bb_table_td"><p class="bb_paragraph">南喬治亞與南桑威奇群島</p></div><div class="bb_table_td"><p class="bb_paragraph">聖多美普林西比</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">聖巴瑟米島</p></div><div class="bb_table_td"><p class="bb_paragraph">聖皮埃與密克隆群島</p></div><div class="bb_table_td"><p class="bb_paragraph">西撒哈拉</p></div><div class="bb_table_td"><p class="bb_paragraph">塞爾維亞</p></div><div class="bb_table_td"><p class="bb_paragraph">塞席爾</p></div><div class="bb_table_td"><p class="bb_paragraph">聖露西亞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">聖克里斯多福及尼維斯</p></div><div class="bb_table_td"><p class="bb_paragraph">聖赫勒拿島</p></div><div class="bb_table_td"><p class="bb_paragraph">索馬利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">索羅門群島</p></div><div class="bb_table_td"><p class="bb_paragraph">蘇丹</p></div><div class="bb_table_td"><p class="bb_paragraph">蘇利南</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">斯瓦巴和揚馬延群島</p></div><div class="bb_table_td"><p class="bb_paragraph">敘利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">獅子山共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">荷屬聖馬丁</p></div><div class="bb_table_td"><p class="bb_paragraph">聖佑達修斯島</p></div><div class="bb_table_td"><p class="bb_paragraph">阿魯巴</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">海地</p></div><div class="bb_table_td"><p class="bb_paragraph">阿富汗</p></div><div class="bb_table_td"><p class="bb_paragraph">安道爾</p></div><div class="bb_table_td"><p class="bb_paragraph">阿爾巴尼亞</p></div><div class="bb_table_td"><p class="bb_paragraph">阿爾及利亞</p></div><div class="bb_table_td"><p class="bb_paragraph">安哥拉</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">安吉拉</p></div><div class="bb_table_td"><p class="bb_paragraph">厄利垂亞</p></div><div class="bb_table_td"><p class="bb_paragraph">史瓦帝尼</p></div><div class="bb_table_td"><p class="bb_paragraph">衣索比亞</p></div><div class="bb_table_td"><p class="bb_paragraph">英屬維京群島</p></div><div class="bb_table_td"><p class="bb_paragraph">葉門</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">瓦利斯和富圖那</p></div><div class="bb_table_td"><p class="bb_paragraph">烏干達</p></div><div class="bb_table_td"><p class="bb_paragraph">烏拉圭</p></div><div class="bb_table_td"><p class="bb_paragraph">烏茲別克</p></div><div class="bb_table_td"><p class="bb_paragraph">伊拉克</p></div><div class="bb_table_td"><p class="bb_paragraph">伊朗</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">澤西島</p></div><div class="bb_table_td"><p class="bb_paragraph">赤道幾內亞</p></div><div class="bb_table_td"><p class="bb_paragraph">朝鮮民主主義人民共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">喬治亞</p></div><div class="bb_table_td"><p class="bb_paragraph">中非共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">吉布地</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">辛巴威</p></div><div class="bb_table_td"><p class="bb_paragraph">查德</p></div><div class="bb_table_td"><p class="bb_paragraph">喀麥隆</p></div><div class="bb_table_td"><p class="bb_paragraph">維德角</p></div><div class="bb_table_td"><p class="bb_paragraph">肯亞</p></div><div class="bb_table_td"><p class="bb_paragraph">開曼群島</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">科科斯（基林）群島</p></div><div class="bb_table_td"><p class="bb_paragraph">象牙海岸</p></div><div class="bb_table_td"><p class="bb_paragraph">剛果共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">剛果民主共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">庫克群島</p></div><div class="bb_table_td"><p class="bb_paragraph">古拉索島</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">吉爾吉斯</p></div><div class="bb_table_td"><p class="bb_paragraph">吉里巴斯</p></div><div class="bb_table_td"><p class="bb_paragraph">塔吉克</p></div><div class="bb_table_td"><p class="bb_paragraph">坦尚尼亞聯合共和國</p></div><div class="bb_table_td"><p class="bb_paragraph">土克凱可群島</p></div><div class="bb_table_td"><p class="bb_paragraph">托克勞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">土庫曼</p></div><div class="bb_table_td"><p class="bb_paragraph">吐瓦魯</p></div><div class="bb_table_td"><p class="bb_paragraph">巴拉圭</p></div><div class="bb_table_td"><p class="bb_paragraph">巴基斯坦</p></div><div class="bb_table_td"><p class="bb_paragraph">帛琉</p></div><div class="bb_table_td"><p class="bb_paragraph">巴勒斯坦自治區</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">福克蘭群島（馬爾維納斯群島）</p></div><div class="bb_table_td"><p class="bb_paragraph">法屬圭亞那</p></div><div class="bb_table_td"><p class="bb_paragraph">法屬玻里尼西亞</p></div><div class="bb_table_td"><p class="bb_paragraph">皮特肯群島</p></div><div class="bb_table_td"><p class="bb_paragraph">赫德及麥當勞群島</p></div><div class="bb_table_td"><p class="bb_paragraph"> </p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《永劫無間》7月2日更新公告</title>
<link>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%937%E6%9C%882%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E6%B0%B8%E5%8A%AB%E7%84%A1%E9%96%937%E6%9C%882%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的玩家： 《永劫無間》伺服器將於7月2日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。具體更新內容如下：全新內容一、全新大地圖——宛渠宛渠浮滄海，雙曜照前塵。 五大區域：雙曜城：信仰雙生神明的失落文明，雙子君主的雕像依然矗立在王城內， 庇佑這座隕落於上一劫的空城。巨靈谷：前劫始祖先民的沉眠之地，巨大的殘缺石像與遠古獸骨半掩於荒草之中，靜默如謎 。問仙墟：先遣軍的舊跡散落在異鄉的海岸與山岩之間，丹爐已冷，帆影不歸，只餘一場未竟的長生舊夢。滄浪塢：依山臨水的古老聚落，屋舍、船塢與星臺早已荒蕪，卻仍保留著某種井然無聲的生活秩序。驪珠淵：海淵之下隱現的幽藍宮闕，白玉巨柱鎮於暗流中央，珠光流轉間似有低語從深水傳來。新增機制：1、潮汐：對局天氣不同時，潮汐水道的初始水位不同，每局會經歷兩次漲潮/落潮。第一次水位變化之時，汐隱窟的封印將被開啟，可透過擊碎石門進入洞窟開啟高階落物堆。第二次水位變化之時，若水位高漲，則潮汐水道中會出現潮汐魚若干，打擊有機率掉高額獎勵；若水位落盡，則潮汐水道中會出現多個靈蚌，開啟有機率獲取高額獎勵；2、螺舟：在本張地圖的第二輪地脈儀刷新期間，在戰局中地圖上會替代為螺舟預警的提示，倒計時結束後會在預警區域出現螺舟，登上螺舟，佔領地脈儀獲取完全免費的珍貴道具。3、神諭君主天空之影：對局中奪得前二名，可累積“天空之影”進度，進度滿後獲得互動資格，可於局內與【天空之影】互動，互動後獲得道具【古諭·天空之影】。大地之息：局內拾取【螺珠】，可累積“大地之息”進度，進度滿後獲得互動資格，可於局內與【大地之息】互動，互動後獲得道具【古諭·大地之息】。神恩秘庫：若本局【天空之影】與【大地之息】均被互動，則額外開啟【神恩秘庫】，裡面封存著神諭君主的寶物【前劫海】！4、鑄坊：本地圖新增6鍾全新護甲，可透過貨郎新增頁籤“鑄坊”根據配方製造獲得！新增護甲介紹：噬魂寶甲：初始等級藍色，可吞噬比自己品質更高的護甲，或特殊護甲效果，效果上限3條生息寶甲：3秒未收到攻擊，護甲值每秒恢復25點水生甲：水下氧氣不再消耗鎮巖甲：瘴毒、灼燒傷害優先由護甲代承，且不會因瘴毒、灼燒傷害死亡厚皮甲：體力上限+200銳骨甲：攻擊力+8%5、鎮海窟：驪珠淵深處有一處隱秘洞窟，擊敗守衛，爭奪定海神珍！6、先民秘匣：巨靈谷中心主殿中的隱藏秘匣，只有知曉奧秘之人才能開啟。7、首山之炎地脈儀：在先民地臺處，於對局開始後一段時間刷新首山之炎地脈儀，佔領後除資源掉落外可獲贈燃石之力，以自己為中心形成一個法陣，對進入的敵方玩家造成灼燒。8、聖墟祝福：開局後遺民聖墟處形成一個持續一段時間的法陣，在此區域復活後會回復狀態，第一次進入瀕死時魂冢進度條自動增長直至復活。新增互動：1、乘風索：巨靈谷範圍內的藤蔓，均可透過飛梭或互動後進入滑行狀態，滑行狀態下可以使用特殊攻擊。2、尋寶輿圖：金堆、綠堆機率掉落尋寶輿圖，揭示附近的寶藏點。3、守宮：不停變化色彩的神奇生物，在不同顏色擊打將獲得對應的持續性效果。4、靈息珊瑚：靠近可持續恢復氧氣5、鐵海膽：產自宛渠的奇物，拾取後記得及時扔出去，否則會被它炸傷。6、沸海泉：在沸海泉範圍內，玩家可以藉助海泉快速衝向水面。7、鵜鶘：去尋些新鮮小魚來吧，投餵新鮮小魚給鵜鶘可以獲得鵜鶘嘴裡的寶藏。8、鐵背龜：打擊頭部可以扣除血量，打擊龜殼會拼刀，成功打擊頭部兩次後可以獲得鐵背龜的寶物。9、河豚：水中打擊河豚會噴射大量有毒氣體。10、入水：深水區部分平臺可觸發入水動作。11、避水魚：深水區有避水魚出沒，互動後可被其吞入回復氧氣，吐出後獲得三級體勢。12、金焰珊瑚、紫霄珊瑚、碧波珊瑚、刺尾魚、神仙魚、青雀魚：互動後收集進入背包，用於鑄坊鑄造指定護甲。二、賽季商店1、玩家可透過參與任意模式獲得當前賽季周活躍值，周活躍值每週四04:00重置。累積活躍值進度條可解鎖對應數量的賽季寶錢，兌換賽季商店商品。2、千機賽季商店將持續兩個賽季，開放時間：2026/07/02更新後至2026/12/30-08:003、玩家可在千機賽季期間使用千機寶錢兌換商品，或在下一賽季來臨時，使用千機寶錢和下賽季寶錢組合方式兌換商品。4、部分商品需要在滿足特定時間或條件後解鎖，請留意解鎖條件描述。 三、賽季活動1、武林萌主活動時間：2026/07/02更新後至2026/10/09-00:00:00活動內容：1)活動期間，玩家完成每日任務以及賽季任務，可獲取萌主幣。前往寵物商店，可消費萌主幣給寵物購買裝備提升戰力！2)可挑戰寵物關卡，也可配對其他玩家進行切磋，分別可獲得不同的獎勵！還可升級寵物，升級寵物可提升技能等級、生命值上限、背包大小與寵物戰力3）本次活動中，預設開放寵物【火柴】，通關寵物關卡聚窟洲、火羅國後，可分別解鎖寵物【白兔】、寵物【靈貓】。4）獲得2件相同的寵物道具，可觸發寵物道具的升級，一件道具最高升到4星。5)所有寵物道具都可賣給商店，退回50%萌主幣。 2、白澤農場活動時間：2026/07/02日更新後至2026/10/09-08:00:00活動內容：1）玩家在活動中透過種植和收穫小麥、白菜、蘿蔔、辣椒、甘蔗等五種作物，可獲得豐收幣。2）豐收幣可用於解鎖地塊和購買農場道具，加快種植進度。3）您的農場由白澤駐守，白澤具有專屬效果，可消耗豐收幣為其升級。4）玩家可為白澤裝備神通與仙寶，有多種神通與仙寶供玩家搭配。神通與仙寶只能各裝備1個。可消耗豐收幣升級裝備效果。5）玩家消耗豐收幣，在豐收商店中兌換金鋤頭，可用於在獎勵商店兌換遊戲道具獎勵。獎勵商店每兩週刷新1次，於週四08:00刷新。6）玩家可前往好友的農場進行偷菜，或幫助好友清理農場中的異常狀態。部分農場道具可以在好友農場中使用。7）根據玩家累計消耗的豐收幣數量，可獲取白澤農場專屬獎勵。 四、全新週年慶活動1、週年·千機活動時間：2026/07/02更新後至2026/7/30-04:00:00活動內容：1）完成所有周年成就，點亮英雄印，共能獲得極光寶箱任選禮*14、傾世寶箱任選禮*16、魂花幣*600、拓印筒*228和玉盤*140！2）活動期間，完成年報閱讀、分享、檢視他人年報等任務，可領取週年限定頭像*1、極光寶箱任選禮*1、年報分享隨機禮*1獎勵。3）可花費30元解鎖週年惠禮，解鎖後即可領取600金塊。活動期間登入3天，還可領取殷紫萍極品時裝【古島異聞·永夜幽華】、弓箭極品外觀【古島異聞·流花枝】等大量獎勵。 2、週年禮箋活動時間：2026/07/02更新後至2026/08/29-04:00:001）活動期間，每日簽到即可領取相應獎勵，總計可簽到28次；累計簽到21天可以領取週年神品皮膚任選禮，開啟可以任選獲得特木爾神品時裝或闊刀神品武器皮膚。2）每日最多補籤2日未簽到的獎勵，活動倒計時結束後介面關閉，不可再補籤。3）在2026年7月2日更新後至2026年7月31日04:00期間登入過遊戲的玩家可參加本活動；登入後活動限時開啟30天。 3、共慶此時活動時間：2026/07/02更新後至2026/07/30-04:00:001)活動期間，玩家完成生存模式、徵神之路、無間鏢客和娛樂模式玩法，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的魂花幣，每週透過對局最多可獲得1400魂花幣；如果與聚義廳成員或者回歸7天內的英雄組隊，可以在戰局內加速獲取魂花幣。2)每位玩家初始擁有10次刷新，每日進入活動介面可額外獲得5次刷新，刷新次數可用於在本活動中刷新獎勵。3)活動期間，完成每日任務可獲得魂花幣和刷新次數，魂花幣還可以透過其他活動的獎勵獲得。4)消耗魂花幣可兌換本活動中刷新出的獎勵，兌換後將刷新出一個新的獎勵，玩家可繼續兌換獎勵。當魂花幣不足時，可使用金塊購買補足。5)對局魂花幣獲取上限於每週四04:00刷新。每日任務於每日04:00刷新。6）活動領獎期為2026/07/30-04:00:00到2026/08/03-04:00:00。 4、宛渠之秘活動時間：2026/07/02更新後至2026/7/30-04:00:00活動內容：1）活動期間，玩家需完成五個區域的探索，尋找埋藏的寶藏；2）每個區域有多個探索任務可選擇完成，完成後可獲得活動積分海螺。完成加速任務能獲得更多海螺，收集到一定數量的海螺後可解鎖對應獎勵；3）區域任務將依次解鎖，不同區域的海螺收集進度將單獨計算；4）探索完一定數量區域後，即解鎖對應數量的寶藏。 5、楚韻九歌活動時間：2026/07/02更新後至2026/7/30-04:00:00活動內容：1）活動期間，每週在生存模式開堆、無間鏢客搜尋物資、遊玩徵神之路或娛樂模式可獲得秋芷（武道爭鋒除外），每週對局產出秋芷上限400份，每週四04:00刷新；2）提交對應數量的秋芷可以點亮九歌圖畫卷，並領取點亮獎勵。點亮畫卷後可檢視每幅畫卷對應的楚辭故事；3）每提交50份秋芷，還可以獲取九歌隨機禮*1。最後一張畫卷可以無限提交秋芷。4）活動期間，在無間鏢客模式中，累計開啟240次物資點，可獲得《張渥 九歌圖卷》神品遺珍以及配套檢視動作，該保底與上海博物館聯動收集保底同時存在。 6、競逐無極2026季中賽火熱來襲，全球五大賽區集結於此，以武會友，武道無窮！活動時間：2026年7月2日更新後至2026年7月14日04:00:00活動內容：（1）玩家透過完成每日任務，可獲取道具聚合水晶；透過完成觀賽任務或預測任務，可獲得道具聚合水晶和道具解碼金幣。使用相應道具可兌換遊戲珍稀道具。（2）7月3日-7月5日季中賽期間，參與平臺觀賽活動，每個比賽日最多可獲取60個聚合水晶和1個解碼金幣，以及其他觀賽獎勵。（3）7月3日-7月5日季中賽期間，參與賽事預測，也可獲得更多聚合水晶，贏取積分還可兌換更多極品外觀。（4）活動期間，進入商店-日常購買季中賽加速禮包，獲取更多賽事預測積分。 7、金靴連射活動時間：2026/07/02更新後至2026/07/30-04:00:00活動內容：1)活動期間，玩家在生存模式、徵神之路、無間鏢客和娛樂模式玩法中，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的金靴鏰。每週透過對局最多可獲得400金靴鏰，對局金靴鏰獲取上限於每週四04:00刷新。2)金靴鏰可用於射門，每次射門將消耗當前持有的全部金靴鏰，每10個金靴鏰射門一次。每次射門根據結果會相應增加得分：進球加20得分，射偏或撲出加10得分。若本次未進球，下一次進球機率將增加。3)得分到達一定數量，可領取相應活動獎勵。同時，射門後球員身價會隨結果發生變化。球員身價系統僅作趣味展示，不與實際獎勵掛鉤。4)活動領獎期至2026/08/03 04:00:00，請各位玩家及時領取獎勵。 8、充值返利活動時間：2026年7月2日更新後至2026年7月30日04:00活動內容：（1）活動期間，解鎖充值返利禮包、且解鎖後累計登入滿7日，可領取200%金塊及數量不等的千機神杯；其中，普通檔簽到至第7日可領取2個千機神杯，豪華檔簽到至第7日可領取10個千機神杯。（2）每個玩家最多可解鎖1個普通檔禮包和1個豪華檔禮包，超出數量限制的部分將自動轉為等價金塊；解鎖了普通檔禮包才可解鎖豪華檔禮包。（3）僅活動期間可解鎖充值返利禮包，解鎖後即可參與每日簽到領獎，活動結束後還將提供11天簽到領獎時間；領獎結束後仍未滿足登入天數的部分獎勵將不可領取。 9、週年特惠活動時間：2026/07/02更新後至2026/07/30-04:00:001)活動期間，玩家可自由選擇購買三種檔位的禮包：6元特惠禮、3件任選禮、7件任選禮。禮包內容如下：【6元特惠禮】：消耗120金塊購買指定商品中的任意一件。【3件任選禮】：任選1件時裝+1款髮型+1款武器，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享5折優惠。【7件任選禮】：任選1件時裝+1件髮型+1件武器+1件掛飾+1件展示背景+1件展示底座+1件展示動作，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享3折優惠。2）若三檔禮 ]]></description>
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<pubDate>Thu, 02 Jul 2026 11:46:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《永劫無間》7月2日更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的玩家： </p><p class="bb_paragraph">《永劫無間》伺服器將於7月2日早7：00-12：00進行停服維護，建議所有玩家提前退出遊戲，待更新完成後重新登入。</p><p class="bb_paragraph">具體更新內容如下：</p><p class="bb_paragraph">全新內容</p><p class="bb_paragraph">一、全新大地圖——宛渠</p><p class="bb_paragraph">宛渠浮滄海，雙曜照前塵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五大區域：</p><p class="bb_paragraph">雙曜城：信仰雙生神明的失落文明，雙子君主的雕像依然矗立在王城內， 庇佑這座隕落於上一劫的空城。</p><p class="bb_paragraph">巨靈谷：前劫始祖先民的沉眠之地，巨大的殘缺石像與遠古獸骨半掩於荒草之中，靜默如謎 。</p><p class="bb_paragraph">問仙墟：先遣軍的舊跡散落在異鄉的海岸與山岩之間，丹爐已冷，帆影不歸，只餘一場未竟的長生舊夢。</p><p class="bb_paragraph">滄浪塢：依山臨水的古老聚落，屋舍、船塢與星臺早已荒蕪，卻仍保留著某種井然無聲的生活秩序。</p><p class="bb_paragraph">驪珠淵：海淵之下隱現的幽藍宮闕，白玉巨柱鎮於暗流中央，珠光流轉間似有低語從深水傳來。</p><p class="bb_paragraph">新增機制：</p><p class="bb_paragraph">1、潮汐：對局天氣不同時，潮汐水道的初始水位不同，每局會經歷兩次漲潮/落潮。第一次水位變化之時，汐隱窟的封印將被開啟，可透過擊碎石門進入洞窟開啟高階落物堆。第二次水位變化之時，若水位高漲，則潮汐水道中會出現潮汐魚若干，打擊有機率掉高額獎勵；若水位落盡，則潮汐水道中會出現多個靈蚌，開啟有機率獲取高額獎勵；</p><p class="bb_paragraph">2、螺舟：在本張地圖的第二輪地脈儀刷新期間，在戰局中地圖上會替代為螺舟預警的提示，倒計時結束後會在預警區域出現螺舟，登上螺舟，佔領地脈儀獲取完全免費的珍貴道具。</p><p class="bb_paragraph">3、神諭君主</p><p class="bb_paragraph">天空之影：對局中奪得前二名，可累積“天空之影”進度，進度滿後獲得互動資格，可於局內與【天空之影】互動，互動後獲得道具【古諭·天空之影】。</p><p class="bb_paragraph">大地之息：局內拾取【螺珠】，可累積“大地之息”進度，進度滿後獲得互動資格，可於局內與【大地之息】互動，互動後獲得道具【古諭·大地之息】。</p><p class="bb_paragraph">神恩秘庫：若本局【天空之影】與【大地之息】均被互動，則額外開啟【神恩秘庫】，裡面封存著神諭君主的寶物【前劫海】！</p><p class="bb_paragraph">4、鑄坊：本地圖新增6鍾全新護甲，可透過貨郎新增頁籤“鑄坊”根據配方製造獲得！</p><p class="bb_paragraph">新增護甲介紹：</p><p class="bb_paragraph">噬魂寶甲：初始等級藍色，可吞噬比自己品質更高的護甲，或特殊護甲效果，效果上限3條</p><p class="bb_paragraph">生息寶甲：3秒未收到攻擊，護甲值每秒恢復25點</p><p class="bb_paragraph">水生甲：水下氧氣不再消耗</p><p class="bb_paragraph">鎮巖甲：瘴毒、灼燒傷害優先由護甲代承，且不會因瘴毒、灼燒傷害死亡</p><p class="bb_paragraph">厚皮甲：體力上限+200</p><p class="bb_paragraph">銳骨甲：攻擊力+8%</p><p class="bb_paragraph">5、鎮海窟：驪珠淵深處有一處隱秘洞窟，擊敗守衛，爭奪定海神珍！</p><p class="bb_paragraph">6、先民秘匣：巨靈谷中心主殿中的隱藏秘匣，只有知曉奧秘之人才能開啟。</p><p class="bb_paragraph">7、首山之炎地脈儀：在先民地臺處，於對局開始後一段時間刷新首山之炎地脈儀，佔領後除資源掉落外可獲贈燃石之力，以自己為中心形成一個法陣，對進入的敵方玩家造成灼燒。</p><p class="bb_paragraph">8、聖墟祝福：開局後遺民聖墟處形成一個持續一段時間的法陣，在此區域復活後會回復狀態，第一次進入瀕死時魂冢進度條自動增長直至復活。</p><p class="bb_paragraph">新增互動：</p><p class="bb_paragraph">1、乘風索：巨靈谷範圍內的藤蔓，均可透過飛梭或互動後進入滑行狀態，滑行狀態下可以使用特殊攻擊。</p><p class="bb_paragraph">2、尋寶輿圖：金堆、綠堆機率掉落尋寶輿圖，揭示附近的寶藏點。</p><p class="bb_paragraph">3、守宮：不停變化色彩的神奇生物，在不同顏色擊打將獲得對應的持續性效果。</p><p class="bb_paragraph">4、靈息珊瑚：靠近可持續恢復氧氣</p><p class="bb_paragraph">5、鐵海膽：產自宛渠的奇物，拾取後記得及時扔出去，否則會被它炸傷。</p><p class="bb_paragraph">6、沸海泉：在沸海泉範圍內，玩家可以藉助海泉快速衝向水面。</p><p class="bb_paragraph">7、鵜鶘：去尋些新鮮小魚來吧，投餵新鮮小魚給鵜鶘可以獲得鵜鶘嘴裡的寶藏。</p><p class="bb_paragraph">8、鐵背龜：打擊頭部可以扣除血量，打擊龜殼會拼刀，成功打擊頭部兩次後可以獲得鐵背龜的寶物。</p><p class="bb_paragraph">9、河豚：水中打擊河豚會噴射大量有毒氣體。</p><p class="bb_paragraph">10、入水：深水區部分平臺可觸發入水動作。</p><p class="bb_paragraph">11、避水魚：深水區有避水魚出沒，互動後可被其吞入回復氧氣，吐出後獲得三級體勢。</p><p class="bb_paragraph">12、金焰珊瑚、紫霄珊瑚、碧波珊瑚、刺尾魚、神仙魚、青雀魚：互動後收集進入背包，用於鑄坊鑄造指定護甲。</p><p class="bb_paragraph">二、賽季商店</p><p class="bb_paragraph">1、玩家可透過參與任意模式獲得當前賽季周活躍值，周活躍值每週四04:00重置。累積活躍值進度條可解鎖對應數量的賽季寶錢，兌換賽季商店商品。<br>2、千機賽季商店將持續兩個賽季，開放時間：2026/07/02更新後至2026/12/30-08:00<br>3、玩家可在千機賽季期間使用千機寶錢兌換商品，或在下一賽季來臨時，使用千機寶錢和下賽季寶錢組合方式兌換商品。<br>4、部分商品需要在滿足特定時間或條件後解鎖，請留意解鎖條件描述。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、賽季活動</p><p class="bb_paragraph">1、武林萌主</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/10/09-00:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1)活動期間，玩家完成每日任務以及賽季任務，可獲取萌主幣。前往寵物商店，可消費萌主幣給寵物購買裝備提升戰力！</p><p class="bb_paragraph">2)可挑戰寵物關卡，也可配對其他玩家進行切磋，分別可獲得不同的獎勵！還可升級寵物，升級寵物可提升技能等級、生命值上限、背包大小與寵物戰力</p><p class="bb_paragraph">3）本次活動中，預設開放寵物【火柴】，通關寵物關卡聚窟洲、火羅國後，可分別解鎖寵物【白兔】、寵物【靈貓】。</p><p class="bb_paragraph">4）獲得2件相同的寵物道具，可觸發寵物道具的升級，一件道具最高升到4星。</p><p class="bb_paragraph">5)所有寵物道具都可賣給商店，退回50%萌主幣。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2、白澤農場</p><p class="bb_paragraph">活動時間：2026/07/02日更新後至2026/10/09-08:00:00</p><p class="bb_paragraph">活動內容：<br>1）玩家在活動中透過種植和收穫小麥、白菜、蘿蔔、辣椒、甘蔗等五種作物，可獲得豐收幣。<br>2）豐收幣可用於解鎖地塊和購買農場道具，加快種植進度。<br>3）您的農場由白澤駐守，白澤具有專屬效果，可消耗豐收幣為其升級。<br>4）玩家可為白澤裝備神通與仙寶，有多種神通與仙寶供玩家搭配。神通與仙寶只能各裝備1個。可消耗豐收幣升級裝備效果。<br>5）玩家消耗豐收幣，在豐收商店中兌換金鋤頭，可用於在獎勵商店兌換遊戲道具獎勵。獎勵商店每兩週刷新1次，於週四08:00刷新。<br>6）玩家可前往好友的農場進行偷菜，或幫助好友清理農場中的異常狀態。部分農場道具可以在好友農場中使用。<br>7）根據玩家累計消耗的豐收幣數量，可獲取白澤農場專屬獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、全新週年慶活動</p><p class="bb_paragraph">1、週年·千機</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/7/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1）完成所有周年成就，點亮英雄印，共能獲得極光寶箱任選禮*14、傾世寶箱任選禮*16、魂花幣*600、拓印筒*228和玉盤*140！</p><p class="bb_paragraph">2）活動期間，完成年報閱讀、分享、檢視他人年報等任務，可領取週年限定頭像*1、極光寶箱任選禮*1、年報分享隨機禮*1獎勵。</p><p class="bb_paragraph">3）可花費30元解鎖週年惠禮，解鎖後即可領取600金塊。活動期間登入3天，還可領取殷紫萍極品時裝【古島異聞·永夜幽華】、弓箭極品外觀【古島異聞·流花枝】等大量獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">2、週年禮箋</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/08/29-04:00:00</p><p class="bb_paragraph">1）活動期間，每日簽到即可領取相應獎勵，總計可簽到28次；累計簽到21天可以領取週年神品皮膚任選禮，開啟可以任選獲得特木爾神品時裝或闊刀神品武器皮膚。</p><p class="bb_paragraph">2）每日最多補籤2日未簽到的獎勵，活動倒計時結束後介面關閉，不可再補籤。</p><p class="bb_paragraph">3）在2026年7月2日更新後至2026年7月31日04:00期間登入過遊戲的玩家可參加本活動；登入後活動限時開啟30天。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">3、共慶此時</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/07/30-04:00:00</p><p class="bb_paragraph">1)活動期間，玩家完成生存模式、徵神之路、無間鏢客和娛樂模式玩法，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的魂花幣，每週透過對局最多可獲得1400魂花幣；如果與聚義廳成員或者回歸7天內的英雄組隊，可以在戰局內加速獲取魂花幣。</p><p class="bb_paragraph">2)每位玩家初始擁有10次刷新，每日進入活動介面可額外獲得5次刷新，刷新次數可用於在本活動中刷新獎勵。</p><p class="bb_paragraph">3)活動期間，完成每日任務可獲得魂花幣和刷新次數，魂花幣還可以透過其他活動的獎勵獲得。</p><p class="bb_paragraph">4)消耗魂花幣可兌換本活動中刷新出的獎勵，兌換後將刷新出一個新的獎勵，玩家可繼續兌換獎勵。當魂花幣不足時，可使用金塊購買補足。</p><p class="bb_paragraph">5)對局魂花幣獲取上限於每週四04:00刷新。每日任務於每日04:00刷新。</p><p class="bb_paragraph">6）活動領獎期為2026/07/30-04:00:00到2026/08/03-04:00:00。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">4、宛渠之秘</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/7/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1）活動期間，玩家需完成五個區域的探索，尋找埋藏的寶藏；</p><p class="bb_paragraph">2）每個區域有多個探索任務可選擇完成，完成後可獲得活動積分海螺。完成加速任務能獲得更多海螺，收集到一定數量的海螺後可解鎖對應獎勵；</p><p class="bb_paragraph">3）區域任務將依次解鎖，不同區域的海螺收集進度將單獨計算；</p><p class="bb_paragraph">4）探索完一定數量區域後，即解鎖對應數量的寶藏。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">5、楚韻九歌</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/7/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1）活動期間，每週在生存模式開堆、無間鏢客搜尋物資、遊玩徵神之路或娛樂模式可獲得秋芷（武道爭鋒除外），每週對局產出秋芷上限400份，每週四04:00刷新；</p><p class="bb_paragraph">2）提交對應數量的秋芷可以點亮九歌圖畫卷，並領取點亮獎勵。點亮畫卷後可檢視每幅畫卷對應的楚辭故事；</p><p class="bb_paragraph">3）每提交50份秋芷，還可以獲取九歌隨機禮*1。最後一張畫卷可以無限提交秋芷。</p><p class="bb_paragraph">4）活動期間，在無間鏢客模式中，累計開啟240次物資點，可獲得《張渥 九歌圖卷》神品遺珍以及配套檢視動作，該保底與上海博物館聯動收集保底同時存在。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">6、競逐無極</p><p class="bb_paragraph">2026季中賽火熱來襲，全球五大賽區集結於此，以武會友，武道無窮！</p><p class="bb_paragraph">活動時間：2026年7月2日更新後至2026年7月14日04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）玩家透過完成每日任務，可獲取道具聚合水晶；透過完成觀賽任務或預測任務，可獲得道具聚合水晶和道具解碼金幣。使用相應道具可兌換遊戲珍稀道具。</p><p class="bb_paragraph">（2）7月3日-7月5日季中賽期間，參與平臺觀賽活動，每個比賽日最多可獲取60個聚合水晶和1個解碼金幣，以及其他觀賽獎勵。</p><p class="bb_paragraph">（3）7月3日-7月5日季中賽期間，參與賽事預測，也可獲得更多聚合水晶，贏取積分還可兌換更多極品外觀。</p><p class="bb_paragraph">（4）活動期間，進入商店-日常購買季中賽加速禮包，獲取更多賽事預測積分。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">7、金靴連射</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/07/30-04:00:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">1)活動期間，玩家在生存模式、徵神之路、無間鏢客和娛樂模式玩法中，會根據對局內行為（包括但不限於造成傷害、振刀和治療等）在對局結算時獲得相應的金靴鏰。每週透過對局最多可獲得400金靴鏰，對局金靴鏰獲取上限於每週四04:00刷新。</p><p class="bb_paragraph">2)金靴鏰可用於射門，每次射門將消耗當前持有的全部金靴鏰，每10個金靴鏰射門一次。每次射門根據結果會相應增加得分：進球加20得分，射偏或撲出加10得分。若本次未進球，下一次進球機率將增加。</p><p class="bb_paragraph">3)得分到達一定數量，可領取相應活動獎勵。同時，射門後球員身價會隨結果發生變化。球員身價系統僅作趣味展示，不與實際獎勵掛鉤。</p><p class="bb_paragraph">4)活動領獎期至2026/08/03 04:00:00，請各位玩家及時領取獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">8、充值返利</p><p class="bb_paragraph">活動時間：2026年7月2日更新後至2026年7月30日04:00</p><p class="bb_paragraph">活動內容：</p><p class="bb_paragraph">（1）活動期間，解鎖充值返利禮包、且解鎖後累計登入滿7日，可領取200%金塊及數量不等的千機神杯；其中，普通檔簽到至第7日可領取2個千機神杯，豪華檔簽到至第7日可領取10個千機神杯。</p><p class="bb_paragraph">（2）每個玩家最多可解鎖1個普通檔禮包和1個豪華檔禮包，超出數量限制的部分將自動轉為等價金塊；解鎖了普通檔禮包才可解鎖豪華檔禮包。</p><p class="bb_paragraph">（3）僅活動期間可解鎖充值返利禮包，解鎖後即可參與每日簽到領獎，活動結束後還將提供11天簽到領獎時間；領獎結束後仍未滿足登入天數的部分獎勵將不可領取。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">9、週年特惠</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/07/30-04:00:00</p><p class="bb_paragraph">1)活動期間，玩家可自由選擇購買三種檔位的禮包：6元特惠禮、3件任選禮、7件任選禮。禮包內容如下：</p><p class="bb_paragraph">【6元特惠禮】：消耗120金塊購買指定商品中的任意一件。</p><p class="bb_paragraph">【3件任選禮】：任選1件時裝+1款髮型+1款武器，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享5折優惠。</p><p class="bb_paragraph">【7件任選禮】：任選1件時裝+1件髮型+1件武器+1件掛飾+1件展示背景+1件展示底座+1件展示動作，可組合購買或單件購買；購買件數越多，折扣力度越大，最大可享3折優惠。</p><p class="bb_paragraph">2）若三檔禮包全部購入，可額外獲得五週年限定紀念動態頭像。</p><p class="bb_paragraph">3）折扣說明：同一任選禮內，購買1件享7折；2件享6折；3件享5折；4件享4折；5~7件享3折。</p><p class="bb_paragraph">4）活動僅適用於2025年12月18日及以前上線的部分外觀，其中任選禮僅適用於極品外觀。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">10、露華集市</p><p class="bb_paragraph">活動時間：2026年7月2日更新後至2026年7月9日04:00:00<br>活動內容：<br>1)露華集市限時搶購開啟，上架禮包【李尋歡·瀛洲露華禮包】，使用後可獲得李尋歡時裝【 西行志·瀛洲仙】、髮型【西行志·白闕凌虛】以及頭像【西行志·逍遙仙】;<br>2)7月2日20:00將開啟首輪搶購，7月4日20:00開啟第二輪搶購，第二輪搶購會在原先餘量的基礎上再次補貨，活動限制單人購買量；<br>3)重複使用禮包，將獲得對應數量幻絲；<br>4)活動投放數量和其他資訊詳情見遊戲內活動頁。</p><p class="bb_paragraph">11、限時組隊無段位差限制</p><p class="bb_paragraph">活動時間：2026/07/02更新後至2026/08/13-04:00:00</p><p class="bb_paragraph">天選之人排位賽的雙排與三排模式（三排模式下需組滿3人），無組隊段位差限制。但配對的對手將更偏向隊伍成員中的最高段位。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">12、3rd PlayStation® Tournaments #7<br>紫氣東來，鏖戰九天證絕巔。3rd PlayStation® Tournaments #7活動限時開啟！<br>活動時間【UTC+0】：2026-07-02 20:00-2026-07-29 20:00<br>活動規則：<br>活動期間內，完成每週任務可領取"紫霄勳章·7"；比賽晉級成功後，可透過郵箱領取更多獎章！各名次對應獎章數如下：<br>第1名：300枚獎章<br>第2名：200枚獎章<br>第3-4名：100枚獎章<br>第5-8名：50枚獎章<br>獎章可用於兌換豐厚獎勵並參與排名。<br>比賽時間：<br>伺服器 週一至週五 週六 週日<br>NA 03:00 23:00 03:00<br>AS 11:00 07:00 11:00<br>SEA 11:00 07:00 11:00<br>EU 19:00 15:00 19:00<br>首場比賽時間：<br>NA: 2026-07-03 03:00<br>AS: 2026-07-03 11:00<br>SEA: 2026-07-03 11:00<br>EU: 2026-07-03 19:00</p><p class="bb_paragraph"> </p><p class="bb_paragraph">13、PlayStation Challenge:<br>挑戰速度極限！PlayStation 雲頂競速#28活動限時開啟！<br>挑戰全球玩家，踏上屬於你的榮耀之路。最快的100名玩家將躋身世界排行榜，成為逐風者的傳奇。<br>參與方式：在蓬萊島開始雲頂競速即可加入挑戰</p><p class="bb_paragraph"> </p><p class="bb_paragraph">14、限時活動 謫星閣<br>活動時間：2026/07/02更新後——2026/07/12-22:00</p><p class="bb_paragraph">一派銀河鑲玉宇，星謫萬里墜入閣。</p><p class="bb_paragraph">活動期間，謫星閣將上架【謫星】外觀，玩家可使用幻絲參與競拍，在競拍期結束後，價高者得。</p><p class="bb_paragraph">1、本期謫星閣上架商品：</p><p class="bb_paragraph">（1）雙節棍神品皮膚【謫星·熾魂】，具體上架數量詳情請見下方表格。</p><p class="bb_paragraph">【謫星】外觀總量有限，售賣完畢後不再上新。</p><p class="bb_paragraph">本期謫星閣上架時間及商品數量安排如下：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">所屬平臺</p></div><div class="bb_table_td"><p class="bb_paragraph">輪次</p></div><div class="bb_table_td"><p class="bb_paragraph">公示開始時間</p></div><div class="bb_table_td"><p class="bb_paragraph">競拍開始時間</p></div><div class="bb_table_td"><p class="bb_paragraph">競拍結束時間</p></div><div class="bb_table_td"><p class="bb_paragraph">商品名稱</p></div><div class="bb_table_td"><p class="bb_paragraph">商品總量</p></div><div class="bb_table_td"><p class="bb_paragraph">起拍價</p></div><div class="bb_table_td"><p class="bb_paragraph">最高限價</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">海外 P C</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 12:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 14:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">謫星·熾魂</p></div><div class="bb_table_td"><p class="bb_paragraph">25</p></div><div class="bb_table_td"><p class="bb_paragraph">40萬</p></div><div class="bb_table_td"><p class="bb_paragraph">100萬</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">PS平臺</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 12:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 14:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">謫星·熾魂</p></div><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph">40萬</p></div><div class="bb_table_td"><p class="bb_paragraph">100萬</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XBOX平臺</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12更新後</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 12:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">2026/07/12 14:00:00(UTC)</p></div><div class="bb_table_td"><p class="bb_paragraph">謫星·熾魂</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">40萬</p></div><div class="bb_table_td"><p class="bb_paragraph">100萬</p></div></div></div><p class="bb_paragraph">注：由於政策原因，steam平臺和非steam平臺將分別進行競拍，每個平臺的商品數量詳見公示。</p><p class="bb_paragraph">（1）公示期：公示期將對本輪上架商品的種類、數量、價格、競拍時間等資訊進行預告和公示。</p><p class="bb_paragraph">（2）競拍期：在此期間，玩家可透過出價、加價等操作競拍商品。</p><p class="bb_paragraph">（3）結算期：競拍結束後，系統將進行幾秒到幾分鐘時間不等的結算，從而得出競拍結果。</p><p class="bb_paragraph">（4）結束期：系統結算完成後，玩家可進入活動頁面檢視競拍結果。競拍成功將獲得商品，競拍失敗將返還競拍投入的幻絲。</p><p class="bb_paragraph">更多詳情請檢視活動頁面的規則說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、大廳視覺效果煥新，增加對影棚的支援</p><p class="bb_paragraph">1、最佳化視覺設計，並大幅簡化介面資訊量，將功能入口收納進“其他功能”或底部功能欄。</p><p class="bb_paragraph">2、現在可在大廳展示自己的影棚：<br>· 透過底部功能欄“切換大廳”按鍵，可切換至影棚模式；在影棚介面可設定指定方案為天選之人/無間鏢客/徵神之路大廳；</p><p class="bb_paragraph">· 需滿足以下兩個條件的影棚才可在大廳展示：（1）需擁有3個展示角色；（2）影棚中角色動作允許在大廳中展示（可在編輯模式下檢視動作彈窗說明中的標籤）。</p><p class="bb_paragraph">3、局外組隊後，可同步隊友大廳影棚至自己的大廳；玩家可主動解除同步，或退出隊伍後自動解除同步。</p><p class="bb_paragraph">4、影棚編輯模式中功能調整：</p><p class="bb_paragraph">· 角色中新增“大廳站位”設定功能，可設定每個角色對應隊伍中的身份（自己或隊友）；</p><p class="bb_paragraph">· 角色動作新增篩選項“影棚大廳可用”，可用於快速篩選能用於大廳展示的動作；</p><p class="bb_paragraph">· 場景新增“大廳場景”分類，可以使用自明鏡賽季以來的過往大廳場景來編輯自己的影棚。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">六、蓬萊島煥新</p><p class="bb_paragraph">1、蓬萊島四靈臺新增【上海博物館】聯動主題氛圍與展臺機關。仙島之上，古韻流轉，珍藏靜陳；遊覽聯動展區，互動展臺機關，近距離鑑賞上海博物館聯動藏品，並聆聽導覽詞，感受千年文脈與東方美學的交匯之美。</p><p class="bb_paragraph">2、蓬萊島望潮灘出現可探索的深水區域，部分平臺可觸發入水動作，更有全新夏日裝扮，快來和好友一起戲水吧！</p><p class="bb_paragraph">3、蓬萊島新增玩法【上尊禮】，佩戴“稀有稱號”經過可觸發額外彩蛋！</p><p class="bb_paragraph">地點：蓬萊島九天真王閣北側/四靈臺</p><p class="bb_paragraph">（1）當擁有“稀有稱號”的玩家經過蓬萊島九天真王閣北側的劫寶劫妹身前時，將會受到熱烈歡迎！</p><p class="bb_paragraph">（2）劫寶會在四靈臺附近遊蕩，並將途徑的玩家拋起，擁有“稀有稱號”可觸發額外彩蛋！</p><p class="bb_paragraph">（3）當擁有“稀有稱號”的玩家在雲音臺舞池跳舞時，可觸發額外彩蛋！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">七、迴流定段賽</p><p class="bb_paragraph">天選之人排位賽模式中，新增迴流定段賽功能</p><p class="bb_paragraph">1、觸發條件</p><p class="bb_paragraph">· 若連續缺席2個及以上天選之人賽季結算，迴歸後將自動觸發定段賽。段位將重置為「未定段」狀態，需透過排位對局重新評定您目前的排位積分。</p><p class="bb_paragraph">2、定段賽時限</p><p class="bb_paragraph">· 定段賽自觸發之日起有效期為30天。</p><p class="bb_paragraph">· 若有效期結束時仍未完成定段賽，系統將自動為您結算至賽季重置參考段位</p><p class="bb_paragraph">3、結算與重新定段</p><p class="bb_paragraph">· 完成排位賽將根據對局表現獲得定段賽進度，當定段進度累計至100%時，系統將綜合每局對戰表現、對局質量結算段位，定段賽最高結算分數為3900分</p><p class="bb_paragraph">· 首次完成定段後，您可自由選擇是否重新定段；若首次定段結算積分高於3800分，則不具備重新定段資格</p><p class="bb_paragraph">· 重新定段的對局難度更高，完成全部進度後，有機會獲得高於首次定段的結算分數。但若表現欠佳，結算積分亦可能低於首次定段。</p><p class="bb_paragraph">4、組隊段位限制</p><p class="bb_paragraph">· 定段賽期間為了方便您與好友組隊，組隊參與排位的段位區間限制為：青銅 5 ~ 墜日 1。配對的對手將更偏向隊伍成員中的最高段位。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">英雄調整</p><p class="bb_paragraph">一、妖刀姬</p><p class="bb_paragraph">1、奧義【不祥之刃】終結招式新增命中敵人時可降低迴復效率25%，持續7秒。</p><p class="bb_paragraph">2、奧義【不祥之刃·連斬】每次斬擊新增命中敵人時可降低迴復效率25%，最多可疊加3層，持續7秒。</p><p class="bb_paragraph">3、奧義【不祥之刃·連斬】追加終結三連斬的攻擊距離延長。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、崔三娘</p><p class="bb_paragraph">1、奧義【深淵夢魘】可釋放水矛由1次調整為3次，水矛爆炸傷害由2.5提高至3.0，水矛打擊傷害由1.2調整至0。</p><p class="bb_paragraph">2、奧義【深淵夢魘·擊】單排玩法下持續時間由17秒調整為18秒，雙三排玩法不變。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">此外，我們會根據各英雄在水域的戰鬥情況，持續最佳化迭代他們在水域的適應表現</p><p class="bb_paragraph"> </p><p class="bb_paragraph">武器調整</p><p class="bb_paragraph">一、雙刃</p><p class="bb_paragraph">1、長劍、鏈劍的同源武器類別由【雙刃】更名為【劍】。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、橫刀</p><p class="bb_paragraph">1、平擊蓄力的傷害係數由4.37上調至4.73，縱擊蓄力後平擊的傷害係數由2.33上調至2.52</p><p class="bb_paragraph"> </p><p class="bb_paragraph">魂玉調整</p><p class="bb_paragraph">一、橫刀魂玉</p><p class="bb_paragraph">1、裝配【破千軍】時平擊蓄力的傷害係數由2.59*2上調至2.75*2，縱擊蓄力後平擊的傷害係數由1.48*2上調至1.58*2</p><p class="bb_paragraph">2、【乾坤一擲】可在縱擊蓄力後使用縱擊釋放了，但第一段打擊的傷害係數由3.75下調至3.05</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、太刀魂玉</p><p class="bb_paragraph">【剎那斬】的傷害係數由1.79*3上調至1.84*3</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、拳刃魂玉</p><p class="bb_paragraph">1、【裂風腿】紫霸體時間略微提前，但傷害係數由0.89*7下調至0.84*7</p><p class="bb_paragraph">破境劫調整</p><p class="bb_paragraph">一、法門調整</p><p class="bb_paragraph">1、崔三娘奧義法門【深淵夢魘•襲】可釋放水矛由3次調整為5次，水矛爆炸傷害由2.5提高至3.0，水矛打擊傷害由1.2調整至0。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">局內遊戲調整</p><p class="bb_paragraph">一、排位積分保險</p><p class="bb_paragraph">排位賽中，若檢測到當前隊伍中疑似存在消極隊員，其他非預組隊友本局遊戲將獲得積分守護：當排位積分小於0時，重置排位積分，且不影響加分。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、功能最佳化</p><p class="bb_paragraph">1、寶窟鑰匙調整為放置到戰術道具背包中</p><p class="bb_paragraph"> </p><p class="bb_paragraph">局外遊戲調整</p><p class="bb_paragraph">一、金塊充值商品調整</p><p class="bb_paragraph">1、7月2日更新後，金塊充值商品【12000金塊】將下架，新增金塊充值商品【12960金塊】，該商品附贈：傾世寶箱任選禮*12。</p><p class="bb_paragraph">2、由於Epic渠道即將下架，本次調整不包含Epic渠道</p><p class="bb_paragraph">3、主機平臺7月2日更新後，金塊充值商品【12960金塊】附贈的傾世寶箱任選禮數量將由10個提升到12個。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、攬月閣“外觀通用五折券”適用範圍升級</p><p class="bb_paragraph">1、適用範圍：2025年12月29日及之前上新的捆綁包、時裝、武器外觀、髮型及掛飾，不包含已下架外觀及現商城內折扣力度更大的外觀。新增商品如下：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">靈心·藍夢捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">驚世先生·萬鈞捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">碎月緞光·席拉捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">琉璃香檳·崔三娘捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">玲瓏·玉玲瓏捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">寂刃·通用捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">荒誕盛宴·無塵捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">玫瑰火焰·寧紅夜捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">幻夢尋奇·玉玲瓏捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">捆綁包</p></div><div class="bb_table_td"><p class="bb_paragraph">浪子俠情·李尋歡捆綁包</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">龍之道·靈心</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·琉璃香檳</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·碎月緞光</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">驚世袍</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·玲瓏</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·玫瑰火焰</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·荒誕盛宴</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·幻夢尋奇</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">時裝</p></div><div class="bb_table_td"><p class="bb_paragraph">古龍江湖·浪子俠情</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">武器外觀</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·粉璃</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">武器外觀</p></div><div class="bb_table_td"><p class="bb_paragraph">破劫·寂刃</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">武器外觀</p></div><div class="bb_table_td"><p class="bb_paragraph">手術刀</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">龍之術·隨性</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·夜歌</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">【挑染】甜夜安眠·夕霞</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">驚世</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">倒反陰陽·焚枷</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">碎金笑</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">西行者</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">金砂</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·星焰</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·熾烈</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·卓然</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·童真</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">古龍江湖·尋梅</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">傾國傾城·春棠</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">傾國傾城·遮雲</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">辰絮</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">髮型</p></div><div class="bb_table_td"><p class="bb_paragraph">風紀</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">夏日派對·玄光鏡</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">甜夜安眠·銀輝小熊</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·靈子</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">百戰·心狐</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·冠冕</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">白兔先生</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·禮帽</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">掛飾</p></div><div class="bb_table_td"><p class="bb_paragraph">不凡·藍蝶</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、多模式同時配對功能</p><p class="bb_paragraph">1、功能概述：生存、娛樂、無間鏢客三大模式均支援多模式同時配對。</p><p class="bb_paragraph">2、模式細分：</p><p class="bb_paragraph">（1）生存模式：排位賽、快速比賽、天人之戰及個難度人機演練中，單排/雙排/三排可自由組合配對，但不支援跨子模式配對。</p><p class="bb_paragraph">（2）娛樂模式：破境劫、破鏡·地脈之戰、無盡試煉、武道爭鋒之間可多選同時配對。</p><p class="bb_paragraph">（3）無間鏢客模式：生境、險境、劫境之下可多選同時配對。</p><p class="bb_paragraph">3、超時配對：開啟“多選模式”後，可啟用“超時配對所有”功能。該功能允許未在勾選列表中的模式，在配對超時後自動加入佇列（關閉“多選模式”功能後此功能失效）。</p><p class="bb_paragraph">4、特殊限制：處於“定級賽”狀態的模式不支援加入同時配對。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、生存模式地圖輪換</p><p class="bb_paragraph">1、宛渠支援單選；</p><p class="bb_paragraph">2、聚窟洲不再支援單選；</p><p class="bb_paragraph">3、混沌神獄暫時下架，玩家仍可透過自定義房間進行遊玩。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、蓬萊島</p><p class="bb_paragraph">1、頂部功能欄新增切換武器</p><p class="bb_paragraph"> </p><p class="bb_paragraph">六、聊天頻道</p><p class="bb_paragraph">1、開放世界頻道、蓬萊島附近頻道、對局準備階段附近頻道的使用</p><p class="bb_paragraph"> </p><p class="bb_paragraph">七、部分紅點相關功能最佳化</p><p class="bb_paragraph">1、“一鍵清理紅點”功能最佳化</p><p class="bb_paragraph">原設定中的“一鍵清理紅點”功能調整至主介面-全部功能中。同時我們補充了部分可被一鍵清理的功能紅點。</p><p class="bb_paragraph">原設定中的該功能入口暫時保留。</p><p class="bb_paragraph">2、徵神之路及無間鏢客的啟程活動紅點改為一次性紅點。當進入活動頁面後即可消除該紅點</p><p class="bb_paragraph">3、劫寶奪金每週刷新的紅點將不再穿透至主介面。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">八、隊友高光彈窗</p><p class="bb_paragraph">天選之人模式（不包含娛樂模式）中，新增隊友高光彈窗功能</p><p class="bb_paragraph">1、比賽結束後，若當前隊伍表現優異，將彈出隊友高光彈窗，展示隊友本局的統計資料。</p><p class="bb_paragraph">2、統計資料涵蓋傷害量、振刀次數、復活隊友次數、遠程爆頭次數、英雄專屬表現（如席拉奧義治療量、天海抓取次數等）多項內容，賽後自動篩選最多3條亮眼資料進行展示。</p><p class="bb_paragraph">3、統計資料附帶評分，分為"神"、"極"、"優"和無評分。</p><p class="bb_paragraph">4、觸發高光彈窗後，可與隊伍成員在24小時內提前解鎖親密關係。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">九、親密度系統改版</p><p class="bb_paragraph">1、親密度等級上限提升至100級。</p><p class="bb_paragraph">2、好友回憶介面重做，可切換檢視親密關係特權、統計資料和好友事件。</p><p class="bb_paragraph">3、與好友結成親密關係後，將根據親密度等級解鎖全新親密關係專屬特權，內容如下：</p><p class="bb_paragraph">① 每週組隊特權（每週總共可觸發1次，每週四04:00重置）：</p><p class="bb_paragraph">· 天選之人：排位積分為負時自動觸發積分守護</p><p class="bb_paragraph">· 無間鏢客：首次在容器中搜尋出極品物品時獲得雙份</p><p class="bb_paragraph">· 徵神之路：通關後額外獲得【親密特權徵神禮包】道具</p><p class="bb_paragraph">②親密關係徽章：</p><p class="bb_paragraph">· 每5級進階1次</p><p class="bb_paragraph">· 在親密度等級46級時進階為最高階徽章</p><p class="bb_paragraph">③親密關係自定義稱號：親密等級達到15級後解鎖，可自定義親密關係名稱，並可以設定是否在名片和小隊展示介面展示。</p><p class="bb_paragraph">4、新增好友事件記錄，展示近期與好友的共同經歷。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">十、通知彈窗裝扮</p><p class="bb_paragraph">1、【通用外觀】-【珍品】介面下新增【通知裝扮】頁籤，可預覽和裝配通知裝扮。</p><p class="bb_paragraph">2、裝配通知裝扮後，其他玩家收到你的上線提示、組隊邀請、擂臺挑戰等通知彈窗時，將展示對應的裝扮。</p><p class="bb_paragraph">3、裝配通知裝扮後，玩家本人收到的系統通知彈窗（如群英會開啟等）也將顯示該裝扮。</p><p class="bb_paragraph">4、首款通知裝扮【返魂花】可透過獲取全新英雄印【情深義重·青石】解鎖購買</p><p class="bb_paragraph"> </p><p class="bb_paragraph">十一、影棚玩法更新：<br>1、影棚功能中，部分動作將拓展為全英雄通用，為創作提供更多靈感；<br>2、解鎖時裝【霧隱妖羅】外觀後，可同步獲得影棚專屬動作【抱弦而臥】；<br>3、新增官方多人模版1個，新增免費通用場景【夏日派對】。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">十二、平臺調整   EPIC平臺賬號遷移</p><p class="bb_paragraph">Epic商店將於2026年12月30日正式下架《永劫無間》，屆時Epic版本將不再更新。7月2日週年慶版本更新後，Epic商店將無法加購、下載《永劫無間》。</p><p class="bb_paragraph">7月2日版本更新後至12月30日期間，Epic玩家可以透過登入遊戲，觸發遷移提示跳轉賬號遷移頁面，完成賬號登記（如您登入後未觸發對應功能，不用擔心，遷移會持續安排）。所有的資料和遊戲進度將會被遷移至新賬號。<br><br>·更多詳情內容請前往官網檢視</p><p class="bb_paragraph"> </p><p class="bb_paragraph">無間鏢客調整</p><p class="bb_paragraph">一、上海博物館四期聯動藏品上線</p><p class="bb_paragraph">活動時間：2026/7/2 4:00:00(UTC+8)至2026/7/16 7:00:00(UTC+8)活動期間，大廳介面右下角新增進度條：聯動收集·上海博物館四期。在局內搜尋容器累計進度條進度，進度滿後必定可搜尋出聯動藏品，活動結束後，仍可從容器中搜尋獲取該系列藏品。</p><p class="bb_paragraph">二、局外最佳化</p><p class="bb_paragraph">戰備令：最佳化了高階戰備令的套裝方案。</p><p class="bb_paragraph">//開發者評論：我們收到玩家的回饋，高階戰備令此前包含了實用性較低的副武器、備用武器和戰術道具，且配裝方案的定位不夠清晰。本次更新移除了冗餘裝備，圍繞策略、生存、輸出三個明確方向重新設計了套裝內容，使每套方案的風格更加鮮明，幫助玩家快速選擇適合自己的出戰配置。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">徵神之路調整</p><p class="bb_paragraph">一、戰鬥調整</p><p class="bb_paragraph">1、最佳化了張起靈【麒麟怒·徵神】中記憶靈體的斬擊表現。</p><p class="bb_paragraph">2、最佳化了魏輕法寶【鎮敕寶卷】效果中玄武甲陣的表現。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">商城更新</p><p class="bb_paragraph">一、乾坤壇· 雙曜上線</p><p class="bb_paragraph">1、每次開啟乾坤壇，需要消耗一個【金蟾元寶·雙曜】，售價400金塊，開啟後即有機會獲得席拉極品時裝【天空之影】、巫真極品時裝【大地之息】、席拉極品表情動作【撼世之輝】與席拉極品展示姿勢【光華臨世】等22件獎勵。</p><p class="bb_paragraph">2、第1次開啟免費，獎池裡的獎勵不會重複獲得，至多開啟21次即可獲得獎池中的所有獎勵。</p><p class="bb_paragraph">3、獲得特殊獎勵時，會同時獲得席拉極品表情動作【撼世之輝】與席拉極品展示姿勢【光華臨世】。</p><p class="bb_paragraph">4、開啟過程中有機會一次性獲得獎池中所有剩餘獎勵。獲得所有獎勵後，可在活動頁面點擊回收按鈕進入回收介面，將剩餘未使用的【金蟾元寶·雙曜】回收為免費金塊。</p><p class="bb_paragraph">5、保底機制：在基礎機率的基礎上，開啟至多4次，必可獲得一件金色（極品）品質的獎勵；此後再開啟至多5次，必可獲得一件金色（極品）品質的獎勵；此後再開啟至多7次，必可獲得一件金色（極品）品質的獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">二、新增捆綁包</p><p class="bb_paragraph">1、新增張起靈限時捆綁包【沉影潛淵·張起靈捆綁包】，內含張起靈極品時裝【沉影潛淵】、連弩極品皮膚【逐浪魚槍】。捆綁包原價3300金塊，現價360金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">2、新增顧清寒專屬捆綁包【求索·顧清寒捆綁包】，內含顧清寒極品時裝【龍之道·求索】、顧清寒極品髮型【龍之術·篤行】。捆綁包原價3200金塊，現價1900金塊。對應單品享有折扣，捆綁包購買享更多折扣。</p><p class="bb_paragraph">3、新增劉煉限時捆綁包【海椰·劉煉捆綁包】，內含劉煉極品時裝【夏日派對·海椰】、劉煉優品髮型【夏日派對·汐風】、劉煉極品掛飾【夏日派對·潮流墨鏡】。捆綁包原價3500金塊，現價1600金塊。對應單品享有折扣，捆綁包購買享更多折扣。（本捆綁包及包內單品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph"> </p><p class="bb_paragraph">三、折扣資訊</p><p class="bb_paragraph">1、新增哈迪極品奧義掛飾【古島異聞·赤冥佩】（解鎖後將獲得哈迪奧義的全新外觀），原價4800金塊，現價2000金塊。</p><p class="bb_paragraph">2、新增長劍極品皮膚【木瀾釣竿】，原價1500金塊，現價600金塊。</p><p class="bb_paragraph">3、新增通用極品戰利標記【墨影龍游】，原價2400金塊，現價900金塊。</p><p class="bb_paragraph">4、新增通用極品表情動作【激情滑慶】，原價1200金塊，現價600金塊。</p><p class="bb_paragraph">5、新增顧清寒極品展示動作【龍之意·遊身八卦掌】，原價900金塊，現價600金塊。</p><p class="bb_paragraph">6、新增限時劉煉優品展示動作【夏日派對·舉杯】，原價300金塊，現價200金塊。（本商品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">7、新增極品落物堆【金石秘藏】，原價800金塊，現價360金塊。</p><p class="bb_paragraph">8、新增殷紫萍極品髮型【古島異聞·紫鳶】，原價800金塊，現價600金塊。</p><p class="bb_paragraph">9、新增限時通用極品展示背景【愜意海風】，原價600金塊，現價400金塊。（本商品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">10、新增李尋歡極品展示背景【瀛洲雲庭】，原價600金塊，現價400金塊。</p><p class="bb_paragraph">11、新增限時通用極品展示底座【閒適假期】，原價1200金塊，現價800金塊。（本商品將於7月2日至7月16日限時上架）</p><p class="bb_paragraph">12、新增李尋歡極品展示底座【瀛波玉臺】，原價1200金塊，現價800金塊。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">四、新增外觀</p><p class="bb_paragraph">1、新增道具【潛水盲盒】，限購6次，售價120金塊。</p><p class="bb_paragraph">使用後可隨機解鎖一款未擁有的潛水氣瓶系列掛飾（合計6款），包含：快樂水、珍珠奶茶、養生茶、生態瓶、劫妹絨絨杯、劫寶絨絨杯。潛水盲盒限購6次。如果您已經擁有全部外觀，則會獲得幻絲*1200。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">五、通行證更新<br>【千機】通行證上線，內含大量稀有道具與外觀！玩家可透過解鎖隱族秘藏獲取更多獎勵！秘藏寶卷售價1200金塊，榮耀秘藏卷售價2840金塊。<br>榮耀秘藏卷全新升級！購買立即直升29級並獲得專屬獎勵：頭像框【赤鸞】、千機神速禮、拓印筒×5、染膏×20、琉璃晶×10。同時享受30%周任務經驗加成權益。加量不加價！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">六、外觀銷售輪換</p><p class="bb_paragraph">為迎接7月2日週年慶的海量新內容，商城將迎來一次外觀輪換，具體列表請見官網公告：<br>1、主題時裝迎新輪換：更新後，伴隨週年慶海量新內容上線，我們將輪換下架【倒反陰陽】【傾國傾城】系列中的直售角色外觀，以及2022年和2023年直售J Cup冠軍皮膚，把舞臺留給即將登場的全新主題。<br>2、英雄及武器外觀池煥新：更新後，我們將為部分英雄的時裝池與武器的外觀池注入新鮮血液，部分現有外觀將進入輪換。</p><p class="bb_paragraph">3、捆綁包及單品同步輪替：更新後，與上述外觀對應的捆綁包和單品也會同步暫別商城。</p><p class="bb_paragraph">4、外觀輪換下架完全不影響已擁有玩家的使用與展示。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">七、攬月閣上新</p><p class="bb_paragraph">往年週年慶限定極品外觀限時返廠，持續至 2026年10月9日4點</p><p class="bb_paragraph">1）新增經典時裝任選禮，售價360玉盤，限購1次。包含寧紅夜-紫金玉女、土御門胡桃-山吹茶、無塵-封神榜·申公豹、迦南-倒反陰陽·凜冬、玉玲瓏-春不斂。</p><p class="bb_paragraph">2）新增經典武器任選禮，售價300玉盤，限購1次。包含雙刀-破重雲、闊刀-龍蟠、棍-倒馬棍、連弩-千機弩、扇-耀夜流華、鳥銃-沉默審判。</p><p class="bb_paragraph">3）新增經典搭配任選禮，售價160玉盤，限購2次。包含，寧紅夜極品掛飾-魂花耀、玉玲瓏極品髮型-驚雀、小隊展示背景-二週年、小隊展示背景-金輝耀、小隊展示背景-四週年、小隊展示底座-劫寶蛋糕、小隊展示底座-雄威座、小隊展示底座-慶典蛋糕。</p><p class="bb_paragraph">BUG修復</p><p class="bb_paragraph">一、戰鬥相關BUG</p><p class="bb_paragraph">1、修復了飛索在射向快速移動敵人時會朝異常方向發射的問題</p>]]> </content:encoded>
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<title>開發公告 | 二週年慶典【奇夢狂潮】即將盛大開啟！</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A-%E4%BA%8C%E9%80%B1%E5%B9%B4%E6%85%B6%E5%85%B8%E5%A5%87%E5%A4%A2%E7%8B%82%E6%BD%AE%E5%8D%B3%E5%B0%87%E7%9B%9B%E5%A4%A7%E9%96%8B%E5%95%9F</link>
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<description><![CDATA[ 親愛的超越者：奇夢啟幕，兩載同行。轉眼間，《Once Human》已經陪伴各位超越者走過了第二個年頭。感謝大家一路以來的支持、回饋與陪伴，也感謝每一位仍在奈科特大陸上繼續冒險的你。值此二週年之際，紀念慶典【奇夢狂潮】即將熱鬧展開！本次奇夢節中，我們準備了全新玩法、限定異常物、週年簽到、驚喜抽獎、回流與新進好禮等豐富內容。願這場奇夢，為各位超越者帶來一段熱鬧非凡、豐盛無比且令人難以忘懷的週年旅程。本次奇夢節將於7月10日（UTC+8）版本更新後正式展開，活動持續至7月30日。以下為本次活動內容介紹： 一、預熱活動二週年慶典正式展開前，奇夢的訊號會先一步抵達。為提前迎接二週年，我們將於版本上線前推出端外預約活動，邀請新老超越者提前集結，共赴奇夢之約。活動時間：7月1日-7月9日參加方式：使用手機號碼預約，掃碼綁定帳號即可參加。每日抽獎、全服預約里程碑、邀請好友等內容都將在預熱階段陸續開放。預約人數越多，里程碑獎勵越豐厚；邀請好友越多，也能解鎖更多專屬回饋；抽獎有機率獲得星鑄石、星塵密匣·S13（完美）等珍稀好禮！核心獎勵：隨全服預約里程碑解鎖週年限定「緋心觀測」，沿途還可獲得名片／名片背景「某天的生日」與星塵密匣；邀請好友達到指定人數，最高可獲得星塵密匣·S13（完美）。活動網址：https://www.oncehuman.game/m/2ndanniversary/tw/二、奇夢小夥伴本次奇夢節，共有3隻異常物隨夢而來：【週年限定】緋心觀測·快照二週年限定異色快照驚喜登場！熟悉的小傢伙換上全新緋色外觀，實力依舊可靠，外觀更加亮眼。週年慶期間，超越者可透過特定活動將牠帶回家。【禁區代言】願望先生·希望鵝願望先生家族的神祕來客也來參加週年慶了！原本是一隻被Once Human在現實次元中認養的小企鵝，是現實中的「拆遷專家」。由於異界裂隙的出現，希望鵝意外跨越次元來到了奈科特大陸，異變出奇特的外形和能力！超越者們可以透過週年活動和禁區玩法收容牠，結伴展開新的旅程！【全新成員】貝西摩斯全新異常物貝西摩斯即將在本次週年慶中閃亮登場！牠不僅擁有獨特外形與不俗實力，更能帶來奈科特大陸上獨一無二的騎乘體驗！超越者可透過週年慶活動及大世界玩法獲得。 三、奇夢裂隙奇夢裂隙是本次奇夢節的核心戰鬥玩法，一場怪潮與超能交織的爽快狂歡即將開始。異界裂隙正在展開，異變體如潮水般湧來，唯有不斷進化的超越者，才能在狂潮中笑到最後。玩法規則：1. 1～4人組隊進入獨立裂隙戰場，在限時挑戰中迎戰層層怪潮，贏得波次獎勵。2. 每清完兩波怪潮，即可從三項模組強化中選擇一項，持續疊加自身異能。更有機會抽中超頻模組，將武器關鍵詞進化為全方位碎彈、殘血秒殺、無限彈射等誇張效果，體驗一人成軍的割草快感。3. 裂隙分為普通和困難兩種難度。困難模式中，將出現隕石、黑雨、濃霧等環境考驗，戰鬥壓力也會進一步提升。通過困難模式後，還可繼續挑戰無盡模式，衝擊更高波次。強勁的超越者，來證明你的實力吧！4. 消滅裂隙怪物時，有機率掉落隨機異常物。獲得的異常物將存入活動收容箱，活動期間可任選10隻取出。5. 挑戰成功可獲得滿額獎勵或保底獎勵。消耗滿額獎勵次數進行挑戰時，可獲得完整通關獎勵；當滿額獎勵次數用盡後，仍可繼續進入奇夢裂隙挑戰，但只能獲得保底獎勵。滿額獎勵挑戰次數每日恢復，每日2次，每週最多累計10次。核心獎勵：通關可獲得防具模組箱、希望轉盤抽獎券、星之彩、模組粉塵等好禮；登上全大區排行榜，還可贏得專屬榮譽。 四、奇夢簽到週年慶當然少不了輕鬆拿好禮的簽到活動！活動期間，超越者只需每日上線完成簽到，就能領取全新完美品質藍圖「QBJ97·火樹銀花」，高頻觸發不穩定炸彈+額外飛彈助您秒殺異變體！此外還有星鑄石、家具配方「心跳霓虹」、願望先生·希望鵝等週年慶專屬獎勵！每天點一點，驚喜賺滿滿，把這份二週年心意輕鬆帶回家。 五、奇夢電波奇夢電波是本次奇夢節的獎勵進度玩法。活動期間，超越者可以透過每日活躍和一次性挑戰任務獲得「調諧次數」，使用調諧次數接收電波信號，累積進度並領取獎勵。每次調諧時，都會隨機獲得不同品質的信號。信號分為「雜訊」、「普通」和「超頻」，品質越高，獲得的進度點數越多。超越者可以根據目前已獲得的信號情況，選擇繼續調諧，爭取更高點數；也可以及時結算，領取本輪信號箱獎勵。已獲得的信號進度會持續累計，當總進度達到180點後，即可領取終極大獎。核心獎勵：每輪信號箱可穩定產出星之彩、星塵密匣·S13（精良）；累計進度達到指定節點後，還可領取週年慶套裝「心電巷雨」、頭像框「某天的生日」、閃光模組等壓軸好禮。  六、裂隙魔蛋奇夢節期間，別忘了把老朋友和新夥伴一起叫回奈科特大陸共襄盛舉。活動開始後，每位超越者都會獲得3顆「裂隙魔蛋」。只要完成好友邀請與共同活躍，就能為魔蛋累積孵化進度，逐步孵出一份份週年驚喜。超越者可透過邀請新進玩家、回流玩家，並在綁定後共同活躍來獲得孵化次數。「裂隙魔蛋」將依次孵化，獎勵也會一顆比一顆豐厚。目前魔蛋孵化進度達滿後，即可解鎖下一品質的魔蛋，繼續向更高獎勵邁進。核心獎勵：武器造型「怪盜弓」、異常物自選箱、星鑄石、閃光模組等。 七、希望轉盤奇夢節當然少不了帶來驚喜的轉盤～活動期間，超越者可以參與各類週年玩法獲得「抽獎券」，將一張張抽獎券投入轉盤，抽取外觀、補給及多款週年好禮！不同劇本中的抽獎券獲得方式略有不同：在非禁區劇本中，抽獎券主要以參與「奇夢裂隙」獲得；在禁區中，超越者則可透過完成禁區任務挑戰以及參與「禁區赤月狂歡」活動獲得抽獎券。每抽15次，必定獲得1個保底外觀，讓每一次抽獎的心情不落空。核心獎勵：高品質主題家具包裹「羅塞塔」、載具造型「潮流」，以及槍械造型「疊界」系列（AKM／TEC9／MP7）等。 八、整點共振奇夢節期間，超越者們可以在每日指定時段前往活動島嶼，與其他玩家一起互動共舞，點亮全場熱度，共同領取週年慶獎勵。玩法規則：1. 每天10:00-12:00、19:00-23:00期間，整點開啟共振活動。超越者們可集體共舞來提升布景互動熱度，熱度達標即可領取獎勵。2. 每日限領一次達標獎勵。核心獎勵：場地熱度達標後，可獲得隨機異常物、優質食物組合、星塵密匣、希望轉盤抽獎券等精美禮品。 九、週年驚喜7月10日當天，慶典驚喜也將準點加碼。我們精心準備了兩份全服同歡的小驚喜，陪大家一起把奇夢節的氣氛炒到最高點。幸運掉落：當晚20:00-22:00，每15分鐘隨機抽取若干名在線上的超越者，贈送星鑄石×10。中獎結果將透過全服跑馬燈公告展示，讓所有超越者一起見證這份好運。記得準時上線，也許下一位被全服祝福的幸運兒就是你！週年口令：官方社群媒體將提前公布神祕口令。超越者在聊天頻道輸入口令後，即可領取星塵密匣·S13（卓越）、星之彩×1000、隨機等級願望先生·希望鵝。詳細口令資訊敬請關注後續官方消息喔～十、相遇好禮週年慶不只屬於一直同行的超越者，也歡迎每一位久別重逢的老朋友，以及剛剛踏上奈科特大陸的新夥伴。7月1日-7月30日期間，我們將為回流與新進超越者準備專屬相遇好禮，幫大家更輕鬆地加入這場二週年狂歡。此次，無疑是踏上Once Human旅途的最好時機，千萬不要錯過！1. 回流超越者週年慶贈禮：週年限定「見面好禮」將根據離開時間發放對應數量的星之彩，並送上週年慶特備獎勵：完美品質裝備藍圖自選（三套強力武器套裝任選）、異常物自選箱、奈科特開荒補給。2. 新進超越者週年慶贈禮：我們也為首次到訪奈科特大陸的超越者準備了起步大禮：完美品質裝備藍圖自選（三套任選）、異常物自選箱、奈科特開荒補給。裝備、夥伴和補給都有了，幫助你快速享受冒險之旅。 除了以上週年活動，禁區模式·歡樂抄家節、第一人稱視角、全新武器藍圖等重磅內容也將隨二週年版本同步上線。更多驚喜內容，還請持續關注後續爆料與公告。 以上為本次公告的全部內容。二週年慶典即將開幕，奇夢的燈光已經亮起，熱鬧的舞台也準備就緒。感謝每一位超越者一路以來的陪伴、回饋與支持。接下來，就讓我們在【奇夢狂潮】中再次相遇，一起展開一段熱鬧、豐盛又難忘的奇夢旅程。 《Once Human》項目組 ]]></description>
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<pubDate>Thu, 02 Jul 2026 10:22:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發公告, 二週年慶典【奇夢狂潮】即將盛大開啟！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">奇夢啟幕，兩載同行。轉眼間，《Once Human》已經陪伴各位超越者走過了第二個年頭。感謝大家一路以來的支持、回饋與陪伴，也感謝每一位仍在奈科特大陸上繼續冒險的你。</p><p class="bb_paragraph">值此二週年之際，紀念慶典【奇夢狂潮】即將熱鬧展開！本次奇夢節中，我們準備了全新玩法、限定異常物、週年簽到、驚喜抽獎、回流與新進好禮等豐富內容。願這場奇夢，為各位超越者帶來一段熱鬧非凡、豐盛無比且令人難以忘懷的週年旅程。</p><p class="bb_paragraph">本次奇夢節將於7月10日（UTC+8）版本更新後正式展開，活動持續至7月30日。以下為本次活動內容介紹：</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/8ba5b865c93cbe7f7164dceef164c36324342249.png"></p><p class="bb_paragraph"><b>一、預熱活動</b></p><p class="bb_paragraph">二週年慶典正式展開前，奇夢的訊號會先一步抵達。為提前迎接二週年，我們將於版本上線前推出端外預約活動，邀請新老超越者提前集結，共赴奇夢之約。</p><p class="bb_paragraph"><b>活動時間：7月1日-7月9日</b></p><p class="bb_paragraph"><b>參加方式：使用手機號碼預約，掃碼綁定帳號即可參加。</b></p><p class="bb_paragraph">每日抽獎、全服預約里程碑、邀請好友等內容都將在預熱階段陸續開放。預約人數越多，里程碑獎勵越豐厚；邀請好友越多，也能解鎖更多專屬回饋；抽獎有機率獲得星鑄石、星塵密匣·S13（完美）等珍稀好禮！</p><p class="bb_paragraph"><b>核心獎勵：隨全服預約里程碑解鎖週年限定「緋心觀測」，沿途還可獲得名片／名片背景「某天的生日」與星塵密匣；邀請好友達到指定人數，最高可獲得星塵密匣·S13（完美）。</b></p><p class="bb_paragraph"><b>活動網址：</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fm%2F2ndanniversary%2Ftw%2F" target="_blank" rel=" noopener">https://www.oncehuman.game/m/2ndanniversary/tw/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>二、奇夢小夥伴</b></p><p class="bb_paragraph">本次奇夢節，共有3隻異常物隨夢而來：</p><p class="bb_paragraph"><b>【週年限定】緋心觀測·快照</b></p><p class="bb_paragraph"><b>二週年限定異色快照驚喜登場！熟悉的小傢伙換上全新緋色外觀，實力依舊可靠，外觀更加亮眼。週年慶期間，超越者可透過特定活動將牠帶回家。</b></p><p class="bb_paragraph"><b>【禁區代言】願望先生·希望鵝</b></p><p class="bb_paragraph">願望先生家族的神祕來客也來參加週年慶了！原本是一隻被Once Human在現實次元中認養的小企鵝，是現實中的「拆遷專家」。由於異界裂隙的出現，希望鵝意外跨越次元來到了奈科特大陸，異變出奇特的外形和能力！超越者們可以透過週年活動和禁區玩法收容牠，結伴展開新的旅程！</p><p class="bb_paragraph"><b>【全新成員】貝西摩斯</b></p><p class="bb_paragraph">全新異常物貝西摩斯即將在本次週年慶中閃亮登場！牠不僅擁有獨特外形與不俗實力，更能帶來奈科特大陸上獨一無二的騎乘體驗！超越者可透過週年慶活動及大世界玩法獲得。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/773286c147084ec906ded1ed0610cab2432eb195.png"></p><p class="bb_paragraph"><b>三、奇夢裂隙</b></p><p class="bb_paragraph">奇夢裂隙是本次奇夢節的核心戰鬥玩法，一場怪潮與超能交織的爽快狂歡即將開始。異界裂隙正在展開，異變體如潮水般湧來，唯有不斷進化的超越者，才能在狂潮中笑到最後。</p><p class="bb_paragraph"><b>玩法規則：</b></p><p class="bb_paragraph">1. 1～4人組隊進入獨立裂隙戰場，在限時挑戰中迎戰層層怪潮，贏得波次獎勵。</p><p class="bb_paragraph">2. 每清完兩波怪潮，即可從三項模組強化中選擇一項，持續疊加自身異能。更有機會抽中超頻模組，將武器關鍵詞進化為全方位碎彈、殘血秒殺、無限彈射等誇張效果，體驗一人成軍的割草快感。</p><p class="bb_paragraph">3. 裂隙分為普通和困難兩種難度。困難模式中，將出現隕石、黑雨、濃霧等環境考驗，戰鬥壓力也會進一步提升。通過困難模式後，還可繼續挑戰無盡模式，衝擊更高波次。強勁的超越者，來證明你的實力吧！</p><p class="bb_paragraph">4. 消滅裂隙怪物時，有機率掉落隨機異常物。獲得的異常物將存入活動收容箱，活動期間可任選10隻取出。</p><p class="bb_paragraph">5. 挑戰成功可獲得滿額獎勵或保底獎勵。消耗滿額獎勵次數進行挑戰時，可獲得完整通關獎勵；當滿額獎勵次數用盡後，仍可繼續進入奇夢裂隙挑戰，但只能獲得保底獎勵。滿額獎勵挑戰次數每日恢復，每日2次，每週最多累計10次。</p><p class="bb_paragraph"><b>核心獎勵：通關可獲得防具模組箱、希望轉盤抽獎券、星之彩、模組粉塵等好禮；登上全大區排行榜，還可贏得專屬榮譽。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/5ae8d3611910fe73daab45fd3a6f582bccec7739.png"></p><p class="bb_paragraph"><b>四、奇夢簽到</b></p><p class="bb_paragraph">週年慶當然少不了輕鬆拿好禮的簽到活動！活動期間，超越者只需每日上線完成簽到，就能領取全新完美品質藍圖「QBJ97·火樹銀花」，高頻觸發不穩定炸彈+額外飛彈助您秒殺異變體！此外還有星鑄石、家具配方「心跳霓虹」、願望先生·希望鵝等週年慶專屬獎勵！每天點一點，驚喜賺滿滿，把這份二週年心意輕鬆帶回家。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/d03f301259f14ffb2e8c9dab990ae9952d4a1578.png"></p><p class="bb_paragraph"><b>五、奇夢電波</b></p><p class="bb_paragraph">奇夢電波是本次奇夢節的獎勵進度玩法。活動期間，超越者可以透過每日活躍和一次性挑戰任務獲得「調諧次數」，使用調諧次數接收電波信號，累積進度並領取獎勵。</p><p class="bb_paragraph">每次調諧時，都會隨機獲得不同品質的信號。信號分為「雜訊」、「普通」和「超頻」，品質越高，獲得的進度點數越多。超越者可以根據目前已獲得的信號情況，選擇繼續調諧，爭取更高點數；也可以及時結算，領取本輪信號箱獎勵。</p><p class="bb_paragraph">已獲得的信號進度會持續累計，當總進度達到180點後，即可領取終極大獎。</p><p class="bb_paragraph"><b>核心獎勵：每輪信號箱可穩定產出星之彩、星塵密匣·S13（精良）；累計進度達到指定節點後，還可領取週年慶套裝「心電巷雨」、頭像框「某天的生日」、閃光模組等壓軸好禮。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/c77ae33fcfdf8330a8de97a2f9ac35bd839732e1.png"></p><p class="bb_paragraph"><b> </b><img src="https://clan.akamai.steamstatic.com/images/42949884/031fc8b4206ba4b2313377143287f61c8d986ada.png"></p><p class="bb_paragraph"><b>六、裂隙魔蛋</b></p><p class="bb_paragraph">奇夢節期間，別忘了把老朋友和新夥伴一起叫回奈科特大陸共襄盛舉。活動開始後，每位超越者都會獲得3顆「裂隙魔蛋」。只要完成好友邀請與共同活躍，就能為魔蛋累積孵化進度，逐步孵出一份份週年驚喜。</p><p class="bb_paragraph">超越者可透過邀請新進玩家、回流玩家，並在綁定後共同活躍來獲得孵化次數。「裂隙魔蛋」將依次孵化，獎勵也會一顆比一顆豐厚。目前魔蛋孵化進度達滿後，即可解鎖下一品質的魔蛋，繼續向更高獎勵邁進。</p><p class="bb_paragraph"><b>核心獎勵：武器造型「怪盜弓」、異常物自選箱、星鑄石、閃光模組等。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/c017076a82164d9b1d03626d0eba2c219dfa7b3e.png"></p><p class="bb_paragraph"><b>七、希望轉盤</b></p><p class="bb_paragraph">奇夢節當然少不了帶來驚喜的轉盤～活動期間，超越者可以參與各類週年玩法獲得「抽獎券」，將一張張抽獎券投入轉盤，抽取外觀、補給及多款週年好禮！</p><p class="bb_paragraph">不同劇本中的抽獎券獲得方式略有不同：在非禁區劇本中，抽獎券主要以參與「奇夢裂隙」獲得；在禁區中，超越者則可透過完成禁區任務挑戰以及參與「禁區赤月狂歡」活動獲得抽獎券。</p><p class="bb_paragraph">每抽15次，必定獲得1個保底外觀，讓每一次抽獎的心情不落空。</p><p class="bb_paragraph"><b>核心獎勵：高品質主題家具包裹「羅塞塔」、載具造型「潮流」，以及槍械造型「疊界」系列（AKM／TEC9／MP7）等。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/177132bd4b2aa729b3fd19bd7ba225e126d93168.png"></p><p class="bb_paragraph"><b>八、整點共振</b></p><p class="bb_paragraph">奇夢節期間，超越者們可以在每日指定時段前往活動島嶼，與其他玩家一起互動共舞，點亮全場熱度，共同領取週年慶獎勵。</p><p class="bb_paragraph">玩法規則：</p><p class="bb_paragraph">1. 每天10:00-12:00、19:00-23:00期間，整點開啟共振活動。超越者們可集體共舞來提升布景互動熱度，熱度達標即可領取獎勵。</p><p class="bb_paragraph">2. 每日限領一次達標獎勵。</p><p class="bb_paragraph"><b>核心獎勵：場地熱度達標後，可獲得隨機異常物、優質食物組合、星塵密匣、希望轉盤抽獎券等精美禮品。</b></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/7144e44c178d1b6ced5dbcde07ea74f3b953384a.png"></p><p class="bb_paragraph"><b>九、週年驚喜</b></p><p class="bb_paragraph">7月10日當天，慶典驚喜也將準點加碼。我們精心準備了兩份全服同歡的小驚喜，陪大家一起把奇夢節的氣氛炒到最高點。</p><p class="bb_paragraph">幸運掉落：當晚20:00-22:00，每15分鐘隨機抽取若干名在線上的超越者，贈送星鑄石×10。中獎結果將透過全服跑馬燈公告展示，讓所有超越者一起見證這份好運。記得準時上線，也許下一位被全服祝福的幸運兒就是你！</p><p class="bb_paragraph">週年口令：官方社群媒體將提前公布神祕口令。超越者在聊天頻道輸入口令後，即可領取星塵密匣·S13（卓越）、星之彩×1000、隨機等級願望先生·希望鵝。詳細口令資訊敬請關注後續官方消息喔～</p><p class="bb_paragraph"><b>十、相遇好禮</b></p><p class="bb_paragraph">週年慶不只屬於一直同行的超越者，也歡迎每一位久別重逢的老朋友，以及剛剛踏上奈科特大陸的新夥伴。7月1日-7月30日期間，我們將為回流與新進超越者準備專屬相遇好禮，幫大家更輕鬆地加入這場二週年狂歡。此次，無疑是踏上Once Human旅途的最好時機，千萬不要錯過！</p><p class="bb_paragraph"><b>1. 回流超越者週年慶贈禮：</b></p><p class="bb_paragraph">週年限定「見面好禮」將根據離開時間發放對應數量的星之彩，並送上週年慶特備獎勵：完美品質裝備藍圖自選（三套強力武器套裝任選）、異常物自選箱、奈科特開荒補給。</p><p class="bb_paragraph"><b>2. 新進超越者週年慶贈禮：</b></p><p class="bb_paragraph">我們也為首次到訪奈科特大陸的超越者準備了起步大禮：完美品質裝備藍圖自選（三套任選）、異常物自選箱、奈科特開荒補給。裝備、夥伴和補給都有了，幫助你快速享受冒險之旅。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">除了以上週年活動，禁區模式·歡樂抄家節、第一人稱視角、全新武器藍圖等重磅內容也將隨二週年版本同步上線。更多驚喜內容，還請持續關注後續爆料與公告。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本次公告的全部內容。二週年慶典即將開幕，奇夢的燈光已經亮起，熱鬧的舞台也準備就緒。感謝每一位超越者一路以來的陪伴、回饋與支持。接下來，就讓我們在【奇夢狂潮】中再次相遇，一起展開一段熱鬧、豐盛又難忘的奇夢旅程。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>Indie Games Room at AVCon 2026</title>
<link>https://xinker.org/zh/indie-games-room-at-avcon-2026</link>
<guid>https://xinker.org/zh/indie-games-room-at-avcon-2026</guid>
<description><![CDATA[ AVCon is Adelaide’s celebration of anime, gaming, and pop culture. Since 2002, our community-driven Festival has brought fans, creators, and industry together for a weekend full of fun, creativity, and connection. More and more gamers, creators, fans and community have been attracted to South Australia on 4-5 July as a destination for AVCon, and now we are excited to bring all that energy to Steam!The Indie Games Room at AVCon gives independent game developers a space to showcase their work, playtest with real audiences, and connect directly with the AVCon community. We can now boost the signal on Steam for all these great games.In 2026, we are continuing that tradition with teams and projects of all sizes and stages of development. You can discover polished releases, early prototypes, student projects and first public builds from developers in Adelaide and across Australia. Our Steam event also includes some titles from previous years that are the backbone of the IGR/AVCon back catalogue.The Indie Games Room is community-driven and inclusive. It gives developers practical exposure, meaningful feedback, and the chance to grow their games in front of an engaged audience. Now that audience includes all of Steam! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45996928/772e757c623eef9bb73b9645307ec7dd14415833.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 08:42:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Indie, Games, Room, AVCon, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45996928/772e757c623eef9bb73b9645307ec7dd14415833.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">AVCon is Adelaide’s celebration of anime, gaming, and pop culture. Since 2002, our community-driven Festival has brought fans, creators, and industry together for a weekend full of fun, creativity, and connection. More and more gamers, creators, fans and community have been attracted to South Australia on 4-5 July as a destination for AVCon, and now we are excited to bring all that energy to Steam!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Indie Games Room at AVCon gives independent game developers a space to showcase their work, playtest with real audiences, and connect directly with the AVCon community. We can now boost the signal on Steam for all these great games.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In 2026, we are continuing that tradition with teams and projects of all sizes and stages of development. You can discover polished releases, early prototypes, student projects and first public builds from developers in Adelaide and across Australia. Our Steam event also includes some titles from previous years that are the backbone of the IGR/AVCon back catalogue.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Indie Games Room is community-driven and inclusive. It gives developers practical exposure, meaningful feedback, and the chance to grow their games in front of an engaged audience. Now that audience includes all of Steam!</p>]]> </content:encoded>
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<item>
<title>Path of Exile 2 Build Showcase: Frogmancer by Yuzo TV</title>
<link>https://xinker.org/zh/path-of-exile-2-build-showcase-frogmancer-by-yuzo-tv</link>
<guid>https://xinker.org/zh/path-of-exile-2-build-showcase-frogmancer-by-yuzo-tv</guid>
<description><![CDATA[ If you&#039;ve ever wanted to solve your problems with an unreasonable number of exploding frogs, this build may be exactly what you&#039;re looking for.Doedre&#039;s Undoing is a Lineage Support Gem that transforms curses into areas of cursed ground. While enemies standing within these areas become cursed, the real attraction is that they also begin spawning Witchtoads. These amphibious allies leap toward nearby enemies before exploding in a burst of Chaos damage, making them the true stars of the build.Watch the full Build of the Week video below to see Yuzo TV&#039;s Frogmancer in action!Thanks to Yuzo TV for putting this build together. For more information, refer to their video here.See you next time! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/c969603dca2855695f6e6dd40de5fe99a7346f6f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 06:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Build, Showcase:, Frogmancer, Yuzo</media:keywords>
<content:encoded><![CDATA[If you've ever wanted to solve your problems with an unreasonable number of exploding frogs, this build may be exactly what you're looking for.<br><br>Doedre's Undoing is a Lineage Support Gem that transforms curses into areas of cursed ground. While enemies standing within these areas become cursed, the real attraction is that they also begin spawning Witchtoads. These amphibious allies leap toward nearby enemies before exploding in a burst of Chaos damage, making them the true stars of the build.<br><br>Watch the full Build of the Week video below to see Yuzo TV's Frogmancer in action!<br><br><div data-youtube="1Ms1GNzQfWo" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>Thanks to Yuzo TV for putting this build together. For more information, refer to their video <a class="bb_link" href="https://www.youtube.com/watch?v=XCzcuj-yxik" target="_blank" rel="">here</a>.<br><br>See you next time!]]> </content:encoded>
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<item>
<title>Aspyr Summer Sale 2026</title>
<link>https://xinker.org/zh/aspyr-summer-sale-2026</link>
<guid>https://xinker.org/zh/aspyr-summer-sale-2026</guid>
<description><![CDATA[ Too hot to be outside, but never too hot to game. The best PC gamer sale of the year is on: Steam Summer Sale! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31936442/961e52178afc16b74ca5cb243aafbbb634d62cde.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 04:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Aspyr, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Too hot to be outside, but never too hot to game. The best PC gamer sale of the year is on: Steam Summer Sale!</p>]]> </content:encoded>
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<title>Kingdom Come: Deliverance, the Board Game</title>
<link>https://xinker.org/zh/kingdom-come-deliverance-the-board-game</link>
<guid>https://xinker.org/zh/kingdom-come-deliverance-the-board-game</guid>
<description><![CDATA[ It&#039;s time to discover Bohemia in a brand new way!You&#039;ve explored on the screen, now Kingdom Come: Deliverance is coming to a table near you. Created by Czech Games Edition, the KCD board game is on its way!Available for Pre-Order now.Pre-OrderKingdom Come: Deliverance – The Board Game, an official adaptation that transforms the world of KCD into a brand-new adventure for 1–4 players.Starting life as a humble peasant with little coin, no reputation, and barely any skills, you’ll forge your own path through Medieval Bohemia. Will you become a master swordsman, a silver-tongued diplomat, a cunning thief, or an expert alchemist?Like the video game, freedom is at the heart of the experience.⚔️ Develop your character with your own playstyle????️ Explore an open world full of opportunities, dangers and surprise encounters????️ Discover storylines across different towns???? Complete side quests and help (or ignore) villagers you meet???? Write your own story with each decision you makeNo two playthroughs will be the same.The board game is being brought to life by iconic designers Tomáš Holek and Vlaada Chvátil, who have joined forces for the first time to create an epic tabletop adaptation of Kingdom Come: Deliverance.Whether you&#039;re a long time KCD fan, a board game enthusiast, or both, we can&#039;t wait for you to experience Medieval Bohemia in a whole new way.Read MorePre-Order before the end of July for an additional quest, Day/Night and Round trackers!Both games are on sale right now!Time to gift a copy to a friend? Kingdom Come: Deliverance II.https://store.steampowered.com/app/1771300/Kingdom_Come_Deliverance_II/Return to where it all began - play the first Kingdom Come: Deliverance. https://store.steampowered.com/app/379430/Kingdom_Come_Deliverance/  Follow Kingdom Come: Deliverance II on social media:???? X/Twitter???? TikTok???? Instagram???? Facebook???? YouTube ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44983656/dbbbfe12806c914d4f98f01b7aef36ad15089ec4.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 02 Jul 2026 03:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Kingdom, Come:, Deliverance, the, Board, Game</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">It's time to discover Bohemia in a brand new way!</div><div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/44983656/4b0de2b0fe91633f08d5dbeb9f1b3992db7a95f4.jpg"></div><div class="bb_h3">You've explored on the screen, now Kingdom Come: Deliverance is coming to a table near you. Created by Czech Games Edition, the KCD board game is on its way!</div><div data-youtube='"5nPuz_RUS8Q' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Available for Pre-Order now.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.kingdomcome-store.com%2Fen%2Fkingdom-come-deliverance-the-board-game-en%20%20style%3Dpill%20buttoncolor%3D%23ffffff" target="_blank" rel=" noopener">Pre-Order</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Kingdom Come: Deliverance – The Board Game, an official adaptation that transforms the world of KCD into a brand-new adventure for 1–4 players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Starting life as a humble peasant with little coin, no reputation, and barely any skills, you’ll forge your own path through Medieval Bohemia. Will you become a master swordsman, a silver-tongued diplomat, a cunning thief, or an expert alchemist?</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44983656/937b1fba098d9130e1cd02f51a1c38f89354c767.jpg"></p><div class="bb_h3">Like the video game, freedom is at the heart of the experience.</div><ul class="bb_ul"><li><p class="bb_paragraph">⚔️ Develop your character with your own playstyle</p></li><li><p class="bb_paragraph">????️ Explore an open world full of opportunities, dangers and surprise encounters</p></li><li><p class="bb_paragraph">????️ Discover storylines across different towns</p></li><li><p class="bb_paragraph">???? Complete side quests and help (or ignore) villagers you meet</p></li><li><p class="bb_paragraph">???? Write your own story with each decision you make</p></li></ul><div class="bb_h3">No two playthroughs will be the same.</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44983656/8ddaa5acd53d198d3a2919a0f328799d460504eb.jpg"></p><p class="bb_paragraph">The board game is being brought to life by iconic designers Tomáš Holek and Vlaada Chvátil, who have joined forces for the first time to create an epic tabletop adaptation of Kingdom Come: Deliverance.</p><p class="bb_paragraph">Whether you're a long time KCD fan, a board game enthusiast, or both, we can't wait for you to experience Medieval Bohemia in a whole new way.</p><p class="bb_paragraph"></p><div class="bb_h1"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.kingdomcome-store.com%2Fen%2Fkingdom-come-deliverance-the-board-game-en" target="_blank" rel=" noopener">Read More</a></div><p class="bb_paragraph"></p><p class="bb_paragraph">Pre-Order before the end of July for an additional quest, Day/Night and Round trackers!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44983656/f692de25060dd69fa058323611ca2b3ebd768d89.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>Both games are on sale right now!</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Time to gift a copy to a friend? <i>Kingdom Come: Deliverance II</i></b>.<a class="bb_link" href="https://store.steampowered.com/app/1771300/Kingdom_Come_Deliverance_II/" target="_blank" rel="">https://store.steampowered.com/app/1771300/Kingdom_Come_Deliverance_II/</a><b>Return to where it all began - play the first <i>Kingdom Come: Deliverance</i>.</b> <a class="bb_link" href="https://store.steampowered.com/app/379430/Kingdom_Come_Deliverance/" target="_blank" rel="">https://store.steampowered.com/app/379430/Kingdom_Come_Deliverance/</a>  </p><div class="bb_h3">Follow <i>Kingdom Come: Deliverance II</i> on social media:</div><p class="bb_paragraph">???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FKingdomComeRPG" target="_blank" rel=" noopener">X/Twitter</a><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40kingdomcomerpg" target="_blank" rel=" noopener">TikTok</a><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2FKingdomComeRPG" target="_blank" rel=" noopener">Instagram</a><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FKingdomComeRPG%2F" target="_blank" rel=" noopener">Facebook</a><br>???? <a class="bb_link" href="https://www.youtube.com/@kingdomcomeRPG/" target="_blank" rel="">YouTube</a></p>]]> </content:encoded>
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<title>《刺客教條：黑旗 同步重置》已通過 Steam Deck 驗證</title>
<link>https://xinker.org/zh/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E9%BB%91%E6%97%97-%E5%90%8C%E6%AD%A5%E9%87%8D%E7%BD%AE%E5%B7%B2%E9%80%9A%E9%81%8E-steam-deck-%E9%A9%97%E8%AD%89</link>
<guid>https://xinker.org/zh/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E9%BB%91%E6%97%97-%E5%90%8C%E6%AD%A5%E9%87%8D%E7%BD%AE%E5%B7%B2%E9%80%9A%E9%81%8E-steam-deck-%E9%A9%97%E8%AD%89</guid>
<description><![CDATA[ 哈囉，刺客們！以防你錯過了這項頭條消息，我們很興奮能告訴大家，《刺客教條：黑旗 同步重置》已取得首發日 Steam Deck 驗證！沒錯，我們的團隊努力確保這款遊戲不只能在盡可能多的地方遊玩，也能從 PC 到掌機都呈現出色的畫面與遊玩體驗。我們很高興你們將能以自己的方式遊玩本作，也一直努力確保無論你們選擇如何、在哪裡體驗，與愛德華一同踏上加勒比海旅程的感受都能維持一致。遊戲不只在 Steam Deck 上有出色的畫面與運作表現，我們的開發人員也在各平台的光線追蹤、視覺與感受都十分出色的動態天氣，以及為現代平台從頭到尾重新打造的加勒比海等方面投入大量心力。除了遊戲已取得首發日 Steam Deck 驗證外，你們也能從首發日起解鎖 Steam 成就（可在此查看清單），以及 Steam 收藏品，例如虛擬交換卡片、個人檔案背景、徽章與表情符號（可在此查看）。遊戲將於下週 7 月 9 日推出，立即預購《刺客教條：黑旗 同步重置》，即可獲得獨家「黑鬍子的深紅組合包」作為預購禮。準備好再次升起黑旗吧！ ]]></description>
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<pubDate>Thu, 02 Jul 2026 02:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《刺客教條：黑旗, 同步重置》已通過, Steam, Deck, 驗證</media:keywords>
<content:encoded><![CDATA[哈囉，刺客們！<br><br>以防你錯過了這項頭條消息，我們很興奮能告訴大家，《刺客教條：黑旗 同步重置》已取得首發日 Steam Deck 驗證！沒錯，我們的團隊努力確保這款遊戲不只能在盡可能多的地方遊玩，也能從 PC 到掌機都呈現出色的畫面與遊玩體驗。<br><br><img src="https://clan.akamai.steamstatic.com/images/46094181/a32cfdca0390b333679fcf15c877bc4416835b46.jpg"><br><br>我們很高興你們將能以自己的方式遊玩本作，也一直努力確保無論你們選擇如何、在哪裡體驗，與愛德華一同踏上加勒比海旅程的感受都能維持一致。遊戲不只在 Steam Deck 上有出色的畫面與運作表現，我們的開發人員也在各平台的光線追蹤、視覺與感受都十分出色的動態天氣，以及為現代平台從頭到尾重新打造的加勒比海等方面投入大量心力。<br><br>除了遊戲已取得首發日 Steam Deck 驗證外，你們也能從首發日起解鎖 Steam 成就（可在此查看清單），以及 Steam 收藏品，例如虛擬交換卡片、個人檔案背景、徽章與表情符號（可在此查看）。<br><br>遊戲將於下週 7 月 9 日推出，立即預購《刺客教條：黑旗 同步重置》，即可獲得獨家「黑鬍子的深紅組合包」作為預購禮。準備好再次升起黑旗吧！]]> </content:encoded>
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<title>Characters Introduction (Part 1)</title>
<link>https://xinker.org/zh/characters-introduction-part-1</link>
<guid>https://xinker.org/zh/characters-introduction-part-1</guid>
<description><![CDATA[ A veteran gamer who wields a two-handed axe. He has an easygoing personality and is good at lightening the mood, but his true intentions remain unclear.A polite and quiet mace-wielder from Sweden.    Your cheerful party member since the beta test. She is cheerful and the heart of the party ]]></description>
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<pubDate>Thu, 02 Jul 2026 00:24:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Characters, Introduction, Part</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><img src="https://clan.akamai.steamstatic.com/images/46020200/f592362c5a40b9913961cf76c8515a322d5e66eb.png"></div><div class="bb_h3">A veteran gamer <b>who wields a two-handed axe</b>. He has an easygoing personality and is good at lightening the mood, but his true intentions remain unclear.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/42b5aad340efecdcaaea5f852abf6766a2cf09e3.jpg"></div><div class="bb_h3"><img src="https://clan.akamai.steamstatic.com/images/46020200/d9aaf26ae80986b067e64193a91859c65f9bdc51.png">A polite and quiet <b>mace-wielder</b> from Sweden. </div><div class="bb_h3">  <img src="https://clan.akamai.steamstatic.com/images/46020200/7f95898018cef5c0571b52b5bf890e5f97a08706.jpg"></div><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/46020200/a979ccf7d419e6e8d2bdbc36c119d7836af091d1.png"></div><div class="bb_h3"> Your <b>cheerful party member</b> since the beta test. She is cheerful and the heart of the party</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46020200/dcb96df7a20a5893765b7ab04e5221b2671124b2.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Summer Custom Camouflage Contest on WT Live</title>
<link>https://xinker.org/zh/summer-custom-camouflage-contest-on-wt-live</link>
<guid>https://xinker.org/zh/summer-custom-camouflage-contest-on-wt-live</guid>
<description><![CDATA[ Today we’re kicking off our summer contest for WT Live camouflage creators! You can take part from July 1st until August 15th. This is the first contest in a new series that will run regularly. This time we’ve got 10 prize places, so newcomers have just as much of a shot as WT Live veterans. We’ll be paying close attention to entries created for this contest when putting together future custom camouflage Trophies. This is your chance to see your camo in-game and become eligible for the author royalty program. First time creating a camouflage? Check out our Wiki article where we’ve broken down the whole process, from setting up your tools to publishing on WT Live. Vehicle List for the First ContestThis season, we’re inviting you to create camouflages for the following vehicles:USA: YAH-64, M36 GMCUSSR: T-44-100, T-55AMD-1Germany: Me 262 A-1a/U1, Panzer IV/70(V)Great Britain: Sea Harrier FRS.1, Centurion Mk.1Japan: M24 (Japan), Ki-44-IFrance: ARL-44, F6F-5 (France)China: Object 122TM &quot;MC&quot;, P-47D-23-RA (China)Sweden: MiG-21bis (Finland)Italy: Turan III Prize PoolWe’ve put together great rewards for the top ten authors:1st place: Any pack from the store2nd place: A store pack worth up to 70€3rd place: A store pack worth up to 50€4th–10th place: 5,000 Golden Eagles Rules and Terms of ParticipationPlatform — WT LiveTheme — historical and semi-historical camouflages.Timeline — the contest starts on July 1st and entry submissions close on August 15th at 20:59 GMT. Results will be published within a week after submissions close.Number of entries — unlimited, but each author can only receive one prize.Hashtag — you must add the tag #summer_camo_contest to your post, otherwise your entry won’t be included in the selection.References — each entry must include historical photos and/or a text description citing the real-world camouflage or source of inspiration. Entries without this won’t be considered.New and reworked entries — camouflages created after the contest start are accepted, as well as older works that have been significantly reworked specifically for the contest.Judging criteria — the judges evaluate texture quality, historical accuracy, and attention to detail. Quality screenshots are a bonus.Community guidelines — posts must comply with the community guidelines. Entries that violate these will not be eligible.Judges — platform moderators and the custom content Trophies curator. We look forward to seeing your work on WT Live! ]]></description>
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<pubDate>Wed, 01 Jul 2026 22:40:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Summer, Custom, Camouflage, Contest, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/15ffd4c701bb4c4648c90918efbb3d1027162b17.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Today we’re kicking off our summer contest for WT Live camouflage creators! You can take part from July 1st until August 15th.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">This is the first contest in a new series that will run regularly. This time we’ve got 10 prize places, so newcomers have just as much of a shot as WT Live veterans.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We’ll be paying close attention to entries created for this contest when putting together future <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarthunder.com%2Fen%2Fnews%2F%3Ftags%3DMarket" target="_blank" rel=" noopener"><u>custom camouflage Trophies</u></a>. This is your chance to see your camo in-game and become eligible for the author royalty program.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">First time creating a camouflage? Check out our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Fcdk%2Fcreation_camo" target="_blank" rel=" noopener"><u>Wiki article</u></a> where we’ve broken down the whole process, from setting up your tools to publishing on WT Live.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/e431303a13ad1507d4a3c5b5f01d080ec122737d.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Vehicle List for the First Contest</b></p><p class="bb_paragraph">This season, we’re inviting you to create camouflages for the following vehicles:</p><ul class="bb_ul"><li><p class="bb_paragraph">USA: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fyah_64" target="_blank" rel=" noopener">YAH-64</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fus_m36" target="_blank" rel=" noopener">M36 GMC</a></p></li><li><p class="bb_paragraph">USSR: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fussr_t_44_100" target="_blank" rel=" noopener">T-44-100</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fussr_t_55_amd_1" target="_blank" rel=" noopener">T-55AMD-1</a></p></li><li><p class="bb_paragraph">Germany: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fme-262a1_u1" target="_blank" rel=" noopener">Me 262 A-1a/U1</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fgerm_pz_IV_L70" target="_blank" rel=" noopener">Panzer IV/70(V)</a></p></li><li><p class="bb_paragraph">Great Britain: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fharrier_frs1" target="_blank" rel=" noopener">Sea Harrier FRS.1</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fuk_centurion_mk_1" target="_blank" rel=" noopener">Centurion Mk.1</a></p></li><li><p class="bb_paragraph">Japan: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fjp_m24_chaffee" target="_blank" rel=" noopener">M24 (Japan)</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fki_44_1" target="_blank" rel=" noopener">Ki-44-I</a></p></li><li><p class="bb_paragraph">France: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Ffr_arl_44" target="_blank" rel=" noopener">ARL-44</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Ff6f-5_france" target="_blank" rel=" noopener">F6F-5 (France)</a></p></li><li><p class="bb_paragraph">China: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fcn_object_122tm" target="_blank" rel=" noopener">Object 122TM "MC"</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fp-47d_23_ra_china_rocaf" target="_blank" rel=" noopener">P-47D-23-RA (China)</a></p></li><li><p class="bb_paragraph">Sweden: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fmig_21_bis_finland" target="_blank" rel=" noopener">MiG-21bis (Finland)</a></p></li><li><p class="bb_paragraph">Italy: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Funit%2Fit_43m_turan_3" target="_blank" rel=" noopener">Turan III</a></p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Prize Pool</b></p><p class="bb_paragraph">We’ve put together great rewards for the top ten authors:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st place: Any pack from the store</p></li><li><p class="bb_paragraph">2nd place: A store pack worth up to 70€</p></li><li><p class="bb_paragraph">3rd place: A store pack worth up to 50€</p></li><li><p class="bb_paragraph">4th–10th place: 5,000 Golden Eagles</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/7dafdcb0bb93b3f06535233d7acf49e37bfbae47.jpg"></p><p class="bb_paragraph"><b>Rules and Terms of Participation</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Platform</b> — <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flive.warthunder.com%2F" target="_blank" rel=" noopener"><u>WT Live</u></a></p></li><li><p class="bb_paragraph"><b>Theme</b> — historical and semi-historical camouflages.</p></li><li><p class="bb_paragraph"><b>Timeline</b> — the contest starts on July 1st and entry submissions close on August 15th at 20:59 GMT. Results will be published within a week after submissions close.</p></li><li><p class="bb_paragraph"><b>Number of entries</b> — unlimited, but each author can only receive one prize.</p></li><li><p class="bb_paragraph"><b>Hashtag</b> — you must add the tag #summer_camo_contest to your post, otherwise your entry won’t be included in the selection.</p></li><li><p class="bb_paragraph"><b>References</b> — each entry must include historical photos and/or a text description citing the real-world camouflage or source of inspiration. Entries without this won’t be considered.</p></li><li><p class="bb_paragraph"><b>New and reworked entries</b> — camouflages created after the contest start are accepted, as well as older works that have been significantly reworked specifically for the contest.</p></li><li><p class="bb_paragraph"><b>Judging criteria</b> — the judges evaluate texture quality, historical accuracy, and attention to detail. Quality screenshots are a bonus.</p></li><li><p class="bb_paragraph"><b>Community guidelines</b> — posts must comply with the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flegal.gaijin.net%2Fcommunity-guidelines-live-sandbox" target="_blank" rel=" noopener"><u>community guidelines</u></a>. Entries that violate these will not be eligible.</p></li><li><p class="bb_paragraph"><b>Judges</b> — platform moderators and the custom content Trophies curator.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">We look forward to seeing your work on WT Live!</p>]]> </content:encoded>
</item>

<item>
<title>NARAKA: BLADEPOINT Banned Players List July 1st</title>
<link>https://xinker.org/zh/naraka-bladepoint-banned-players-list-july-1st</link>
<guid>https://xinker.org/zh/naraka-bladepoint-banned-players-list-july-1st</guid>
<description><![CDATA[ Dear players,  NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin &#039;Righteous Polearm&#039; .  More details: 1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;  2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);  3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.  We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!  From 6/22-6/28,  there are 2 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.  F***.Jong.21\[AS]Y*** From 6/22-6/28, the development team has banned 160 cheated players. The list is as follows:  b***9775R***sDevilK***xel\[AS]A***EMTIA红***M***er89P***Nova\[NA]G***GUGUw***apityu***iyuiU***finedMe\[AS]S***kara深***み.赫***奈好甜O***ASHER.loOp***kvC***ken一Vinh番***\[NA]l***eldennis09h***hmi40964D***iツa***daM***iNtut貪***王***者S***erMoonB***TongK***JongUn拒***莎一次\[AS]B***ny一Cake1***3000060168d***lllgirlll9***norii光***L***LYbankkY***ujin烟***小***AS]别***烟***爹来咯저***을사吃***心***螺蛳粉\[SEA]心***螺蛳粉\[SEA]萧***EU]G***er\[EU]2***UTOS***uta弱***求放过f***9947车***he一***ta真***姬\[AS]抖***.柏林\[NA]菊***花S***Safea***aingzĐ***MaGiáos***um\[NA]P***Thailadk***1770B***11\[SEA]K***miThailandz***qaf20550\[SEA]シ***ロウB***hiC***UG.Spidera***afali.shaip***009\[SEA]1***6800130168D***叫***字好呢1***7600150168A***6\[AS]7***T02东***法之神c***belveT***DIE\[SEA]K***RoTo\[EU]T***nArvi\[SEA].***pee\[AS]护***总\[AS]T***hoi2NgayX***BaoBeiiiiV***ylder叫***你一次\[EU]D***a输***摸***大佛G***SmoKkyk***lramyaT***estFangN***TO333\[EU]L***LeyD***eeHood9***amPan任***护航M***uXyZF***er蒼***ōgetsu不***的厨师K***tosss忧***Q***thur\[NA]B***ủBópDáiツH***123q***eeN***NP1***6700120168小***来咯5***hi***ncible灬S***e.speare獨***他ヅ\[AS]晚***啦\[SEA]太***.X***0nL0rdX\[SEA]隐***海\[AS]t***nBZI***Chiese\[EU]I***Chiese\[EU]P***ereco\[EU]G***XámBéSíu振***T***Nữ丶BúCひ\[SEA]9***onFoxM***LER嗨***0060323\[AS]B***ì.Bi将***藏振***黒***オ浪***W***angA***ECHIQ***is93J***023l***urningup灬P***A・CHIBIN***rineTLAR***touB***dIrisH***day27反***小狗.烟***号T***.Ai.Chính.K***aill\[AS]P***nK***rookタ***\[AS]Z***us.M***ạnhBàt***・YêuツN***SHARP亲***\[AS]G***iuLuoK***hôgMáTg***8978l***nhưyên如烟忧***\[NA] ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36350327/30a6e0897436ccc193fc9460503f5e0173752dc3.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 21:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NARAKA:, BLADEPOINT, Banned, Players, List, July, 1st</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear players,  NARAKA:</p><p class="bb_paragraph"></p><p class="bb_paragraph"> BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. </p><p class="bb_paragraph">From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' .  </p><p class="bb_paragraph">More details: 1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;  2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);  3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.  We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">From 6/22-6/28,  there are 2 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">F***.Jong.21\[AS]</p><p class="bb_paragraph">Y***</p><p class="bb_paragraph"></p><p class="bb_paragraph"> From 6/22-6/28, the development team has banned 160 cheated players. The list is as follows:  </p><p class="bb_paragraph"></p><p class="bb_paragraph">b***9775</p><p class="bb_paragraph">R***sDevil</p><p class="bb_paragraph">K***xel\[AS]</p><p class="bb_paragraph">A***EMTIA</p><p class="bb_paragraph">红***</p><p class="bb_paragraph">M***er89</p><p class="bb_paragraph">P***Nova\[NA]</p><p class="bb_paragraph">G***GUGU</p><p class="bb_paragraph">w***apity</p><p class="bb_paragraph">u***iyui</p><p class="bb_paragraph">U***finedMe\[AS]</p><p class="bb_paragraph">S***kara</p><p class="bb_paragraph">深***み.</p><p class="bb_paragraph">赫***奈好甜</p><p class="bb_paragraph">O***ASHER.loO</p><p class="bb_paragraph">p***kv</p><p class="bb_paragraph">C***ken一Vinh</p><p class="bb_paragraph">番***\[NA]</p><p class="bb_paragraph">l***eldennis09</p><p class="bb_paragraph">h***hmi40964</p><p class="bb_paragraph">D***iツ</p><p class="bb_paragraph">a***da</p><p class="bb_paragraph">M***iNtut</p><p class="bb_paragraph">貪***</p><p class="bb_paragraph">王***者</p><p class="bb_paragraph">S***erMoon</p><p class="bb_paragraph">B***Tong</p><p class="bb_paragraph">K***JongUn</p><p class="bb_paragraph">拒***莎一次\[AS]</p><p class="bb_paragraph">B***ny一Cake</p><p class="bb_paragraph">1***3000060168</p><p class="bb_paragraph">d***lllgirlll</p><p class="bb_paragraph">9***norii</p><p class="bb_paragraph">光***</p><p class="bb_paragraph">L***LYbankk</p><p class="bb_paragraph">Y***ujin</p><p class="bb_paragraph">烟***</p><p class="bb_paragraph">小***AS]</p><p class="bb_paragraph">别***</p><p class="bb_paragraph">烟***爹来咯</p><p class="bb_paragraph">저***을사</p><p class="bb_paragraph">吃***</p><p class="bb_paragraph">心***螺蛳粉\[SEA]</p><p class="bb_paragraph">心***螺蛳粉\[SEA]</p><p class="bb_paragraph">萧***EU]</p><p class="bb_paragraph">G***er\[EU]</p><p class="bb_paragraph">2***UTO</p><p class="bb_paragraph">S***uta</p><p class="bb_paragraph">弱***求放过</p><p class="bb_paragraph">f***9947</p><p class="bb_paragraph">车***he</p><p class="bb_paragraph">一***ta</p><p class="bb_paragraph">真***姬\[AS]</p><p class="bb_paragraph">抖***.柏林\[NA]</p><p class="bb_paragraph">菊***花</p><p class="bb_paragraph">S***Safe</p><p class="bb_paragraph">a***aingz</p><p class="bb_paragraph">Đ***MaGiáo</p><p class="bb_paragraph">s***um\[NA]</p><p class="bb_paragraph">P***Thailad</p><p class="bb_paragraph">k***1770</p><p class="bb_paragraph">B***11\[SEA]</p><p class="bb_paragraph">K***miThailand</p><p class="bb_paragraph">z***qaf20550\[SEA]</p><p class="bb_paragraph">シ***ロウ</p><p class="bb_paragraph">B***hi</p><p class="bb_paragraph">C***UG.Spider</p><p class="bb_paragraph">a***afali.shai</p><p class="bb_paragraph">p***009\[SEA]</p><p class="bb_paragraph">1***6800130168</p><p class="bb_paragraph">D***</p><p class="bb_paragraph">叫***字好呢</p><p class="bb_paragraph">1***7600150168</p><p class="bb_paragraph">A***6\[AS]</p><p class="bb_paragraph">7***T02</p><p class="bb_paragraph">东***法之神</p><p class="bb_paragraph">c***belve</p><p class="bb_paragraph">T***DIE\[SEA]</p><p class="bb_paragraph">K***RoTo\[EU]</p><p class="bb_paragraph">T***nArvi\[SEA]</p><p class="bb_paragraph">.***pee\[AS]</p><p class="bb_paragraph">护***总\[AS]</p><p class="bb_paragraph">T***hoi2Ngay</p><p class="bb_paragraph">X***BaoBeiiii</p><p class="bb_paragraph">V***ylder</p><p class="bb_paragraph">叫***你一次\[EU]</p><p class="bb_paragraph">D***a</p><p class="bb_paragraph">输***</p><p class="bb_paragraph">摸***大佛</p><p class="bb_paragraph">G***SmoKky</p><p class="bb_paragraph">k***lramya</p><p class="bb_paragraph">T***estFang</p><p class="bb_paragraph">N***TO333\[EU]</p><p class="bb_paragraph">L***Ley</p><p class="bb_paragraph">D***eeHood</p><p class="bb_paragraph">9***amPan</p><p class="bb_paragraph">任***护航</p><p class="bb_paragraph">M***uXyZ</p><p class="bb_paragraph">F***er</p><p class="bb_paragraph">蒼***ōgetsu</p><p class="bb_paragraph">不***的厨师</p><p class="bb_paragraph">K***tosss</p><p class="bb_paragraph">忧***</p><p class="bb_paragraph">Q***thur\[NA]</p><p class="bb_paragraph">B***ủBópDáiツ</p><p class="bb_paragraph">H***123</p><p class="bb_paragraph">q***ee</p><p class="bb_paragraph">N***NP</p><p class="bb_paragraph">1***6700120168</p><p class="bb_paragraph">小***来咯</p><p class="bb_paragraph">5***h</p><p class="bb_paragraph">i***ncible灬</p><p class="bb_paragraph">S***e.speare</p><p class="bb_paragraph">獨***他ヅ\[AS]</p><p class="bb_paragraph">晚***啦\[SEA]</p><p class="bb_paragraph">太***.</p><p class="bb_paragraph">X***0nL0rdX\[SEA]</p><p class="bb_paragraph">隐***海\[AS]</p><p class="bb_paragraph">t***nBZ</p><p class="bb_paragraph">I***Chiese\[EU]</p><p class="bb_paragraph">I***Chiese\[EU]</p><p class="bb_paragraph">P***ereco\[EU]</p><p class="bb_paragraph">G***XámBéSíu</p><p class="bb_paragraph">振***</p><p class="bb_paragraph">T***Nữ丶BúCひ\[SEA]</p><p class="bb_paragraph">9***onFox</p><p class="bb_paragraph">M***LER</p><p class="bb_paragraph">嗨***0060323\[AS]</p><p class="bb_paragraph">B***ì.Bi</p><p class="bb_paragraph">将***藏</p><p class="bb_paragraph">振***</p><p class="bb_paragraph">黒***オ</p><p class="bb_paragraph">浪***</p><p class="bb_paragraph">W***ang</p><p class="bb_paragraph">A***ECHI</p><p class="bb_paragraph">Q***is93</p><p class="bb_paragraph">J***023</p><p class="bb_paragraph">l***urningup灬</p><p class="bb_paragraph">P***A・CHIBI</p><p class="bb_paragraph">N***rineTLA</p><p class="bb_paragraph">R***tou</p><p class="bb_paragraph">B***dIris</p><p class="bb_paragraph">H***day27</p><p class="bb_paragraph">反***小狗.</p><p class="bb_paragraph">烟***号</p><p class="bb_paragraph">T***.Ai.Chính.</p><p class="bb_paragraph">K***aill\[AS]</p><p class="bb_paragraph">P***n</p><p class="bb_paragraph">K***rook</p><p class="bb_paragraph">タ***\[AS]</p><p class="bb_paragraph">Z***us.</p><p class="bb_paragraph">M***ạnhBà</p><p class="bb_paragraph">t***・Yêuツ</p><p class="bb_paragraph">N***SHARP</p><p class="bb_paragraph">亲***\[AS]</p><p class="bb_paragraph">G***iuLuo</p><p class="bb_paragraph">K***hôgMáT</p><p class="bb_paragraph">g***8978</p><p class="bb_paragraph">l***nhưyên如烟</p><p class="bb_paragraph">忧***\[NA]</p>]]> </content:encoded>
</item>

<item>
<title>A Decal Trophy and Discount on the J35A for 100 Years of the Swedish Air Force!</title>
<link>https://xinker.org/zh/a-decal-trophy-and-discount-on-the-j35a-for-100-years-of-the-swedish-air-force</link>
<guid>https://xinker.org/zh/a-decal-trophy-and-discount-on-the-j35a-for-100-years-of-the-swedish-air-force</guid>
<description><![CDATA[ On July 1st 1926, the Swedish Air Force was established as a separate military branch. Today it celebrates its centenary! The country maintained neutrality during both World War II and the Cold War while simultaneously building up its military capabilities. This was particularly true of the Air Force: aviation enthusiasts worldwide are well aware of the Draken, Viggen, Gripen, and other masterpieces of Swedish aircraft engineering. The J35A is temporarily available for Golden Eagles at a 50% discount for 4,545 Golden Eagles! When: From July 1st (11:00 GMT) until July 4th (11:00 GMT).Where: Sweden &gt; Aviation &gt; Premium vehicles.The J35A is only available during this promotion. About this aircraftThe J35A Draken is armed with a pair of 30 mm cannons and can carry up to six RB24 air-to-air missiles, twelve m/56D unguided rockets, and a fuel tank on its central hardpoint. It is a very fast and maneuverable fighter but has no countermeasures. However, it’s capable of outrunning and out-turning enemy missiles![carousel autoadvance=&quot;true&quot;][/carousel]Open the “Swedish Air Force Day” trophy!When: From July 1st (11:00 GMT) until July 4th (11:00 GMT)Task: Earn 3,000 mission points in battles where you used Swedish aircraft at rank III or higher to receive the “Swedish Air Force Day” trophy!Inside this trophy, you’ll receive one of four previously available decals:      “Swedish Air Force Day” decal“Swedish Air Force Day” decal  “Emblem of the Uppland Wing” decal“Helicopter wing Patch” decalThe “Helicopter Wing Patch” decal and Emblem of the Uppland Wing” decal are  located in the “Sweden → Aviation” vehicle customization section. The other two decals are found in the “Holidays” section. If you already have all four decals, you’ll receive one of the following items instead:20-50% Research Point booster for 3-10 battles20-50% Silver Lion booster for 3-10 battles3-5 universal backups1 day of Premium accountPlease note: After finishing the task, you need to collect the reward manually.Additional details:You can complete the task in random battles, except for \[Assault] mode.Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Swedish Air Force Day. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/187f28b94dde666ec87976fbc8aafc6b40c8d3f3.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 19:22:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Decal, Trophy, and, Discount, the, J35A, for, 100, Years, the, Swedish, Air, Force</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/187f28b94dde666ec87976fbc8aafc6b40c8d3f3.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">On July 1st 1926, the Swedish Air Force was established as a separate military branch. Today it celebrates its centenary! The country maintained neutrality during both World War II and the Cold War while simultaneously building up its military capabilities. This was particularly true of the Air Force: aviation enthusiasts worldwide are well aware of the Draken, Viggen, Gripen, and other masterpieces of Swedish aircraft engineering.</p><p class="bb_paragraph"> </p><div class="bb_h2">The J35A is temporarily available for Golden Eagles at a 50% discount for 4,545 Golden Eagles!</div><p class="bb_paragraph"> </p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When:</b> From July 1st (11:00 GMT) until July 4th (11:00 GMT).</p><p class="bb_paragraph"><b>Where: </b>Sweden > Aviation > Premium vehicles.</p></blockquote><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">The J35A is only available during this promotion.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>About this aircraft</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2FJ35A" target="_blank" rel=" noopener">J35A Draken</a></u> is armed with a pair of 30 mm cannons and can carry up to six RB24 air-to-air missiles, twelve m/56D unguided rockets, and a fuel tank on its central hardpoint. It is a very fast and maneuverable fighter but has no countermeasures. However, it’s capable of outrunning and out-turning enemy missiles!</p></li></ul><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/3e2858f28db77364c177919c652b9c7e68acf992.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/bbec0e11a8a996f203d3731dc9a5a078cab4fe85.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/ac4548a3360bff7a81e68611e9a7c2956ab555f9.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/10537fef644322c3842d7f78012a23f14b1a2042.jpg">[/carousel]<p class="bb_paragraph"></p><div class="bb_h2">Open the “Swedish Air Force Day” trophy!</div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From July 1st (11:00 GMT) until July 4th (11:00 GMT)</p><p class="bb_paragraph"><b>Task: </b>Earn 3,000 mission points in battles where you used Swedish aircraft at rank III or higher to receive the “Swedish Air Force Day” trophy!</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Inside this trophy, you’ll receive one of four previously available decals:</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/c7472af778350670615ce99ba1dd2b2c34bfad42.png"></p></div><div class="bb_table_td"><p class="bb_paragraph">    <img src="https://clan.akamai.steamstatic.com/images/4649813/5b0459b36e5c67e47bff820d12f8bf3b53b0ea15.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“Swedish Air Force Day” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“Swedish Air Force Day” decal</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/aed1d77b395aec896cfe58a767e49d64c1ae418e.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/bbaca5c17bb4ea52ff51c6cfe612bbb489905bdd.png">  </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“Emblem of the Uppland Wing” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“Helicopter wing Patch” decal</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">The “Helicopter Wing Patch” decal and Emblem of the Uppland Wing” decal are  located in the “Sweden → Aviation” vehicle customization section. The other two decals are found in the “Holidays” section.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">If you already have all four decals, you’ll receive one of the following items instead:</p><ul class="bb_ul"><li><p class="bb_paragraph">20-50% Research Point booster for 3-10 battles</p></li><li><p class="bb_paragraph">20-50% Silver Lion booster for 3-10 battles</p></li><li><p class="bb_paragraph">3-5 universal backups</p></li><li><p class="bb_paragraph">1 day of Premium account</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Please note:</b> After finishing the task, you need to collect the reward manually.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can complete the task in random battles, except for \[Assault] mode.</p></li><li><p class="bb_paragraph">Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Swedish Air Force Day.</p></li></ul>]]> </content:encoded>
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<title>A Decal Trophy and Discounts for Japan Self&#45;Defense Forces Day!</title>
<link>https://xinker.org/zh/a-decal-trophy-and-discounts-for-japan-self-defense-forces-day</link>
<guid>https://xinker.org/zh/a-decal-trophy-and-discounts-for-japan-self-defense-forces-day</guid>
<description><![CDATA[ The Japan Self-Defense Forces were established on July 1st 1954. Initially, they held only a defensive mandate, but over time they began participating in international missions (typically UN peacekeeping operations) and providing assistance to their allies. The Self-Defense Forces are also deployed to assist during major natural disasters, such as the earthquakes of 1995 and 2011. The IJN Kiyoshimo and J2M4 Kai are temporarily available for Golden Eagles with a 50% discount! When: From July 1st (09:00 GMT) until July 4th (09:00 GMT).Where: Japan &gt; Bluewater fleet / Aviation &gt; Premium vehicles.IJN Kiyoshimo (rank II) for 2,440 Golden EaglesJ2M4 Kai (rank IV) for 1,925 Golden EaglesBoth vehicles can only be purchased during the event. About these vehiclesIJN Kiyoshimo lacks armor-piercing shells, making it better suited for a support role. It is well-equipped for this task, boasting secondary-caliber guns capable of fending off both boats and aircraft. Against larger targets, it can fireh 610 mm torpedoes, ensuring they don’t get too comfortable, either! [carousel autoadvance=&quot;true&quot;][/carousel]The J2M4 Kai features improved speed and a higher rate of climb compared to earlier versions of the Raiden, thanks to the installation of a new 1,854-horsepower engine. It is armed with four 20 mm autocannons and can carry two 60 kg high-explosive bombs into combat.[carousel autoadvance=&quot;true&quot;][/carousel]Open the “Japan Self-Defense Forces Day” trophy!When: From July 1st (09:00 GMT) until July 4th (09:00 GMT)Task: Earn 3,000 mission points in battles where you used Japanese vehicles at rank III or higher to receive the “Japan Self-Defense Forces Day” trophy!Inside this trophy, you’ll receive one of four decals:    “Japan Self-Defense Forces Day” decal“Japan Self-Defense Forces Day” decal“Infantry Battalion Flag” decal“Armor Battalion Flag” decalThe “Tank Battalion Flag” decal is located in the “Japan → Tanks” vehicle customization section. The other decals are found in the “Holidays” section.If you already have all three decals, you’ll receive a trophy containing one of the following items:20-50% Research Point booster for 3-10 battles20-50% Silver Lion booster for 3-10 battles3-5 universal backups1 day of Premium accountPlease note: After finishing the task, you need to collect the reward manually.Additional details:You can complete the task in random battles, except for \[Assault] mode.Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Japan Self-Defense Forces Day. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/4796771b6a2c73a0981993e21a7dbd42b2ccce8a.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 17:54:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Decal, Trophy, and, Discounts, for, Japan, Self-Defense, Forces, Day</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/4796771b6a2c73a0981993e21a7dbd42b2ccce8a.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The Japan Self-Defense Forces were established on July 1st 1954. Initially, they held only a defensive mandate, but over time they began participating in international missions (typically UN peacekeeping operations) and providing assistance to their allies. The Self-Defense Forces are also deployed to assist during major natural disasters, such as the earthquakes of 1995 and 2011.</p><p class="bb_paragraph"> </p><div class="bb_h2">The IJN Kiyoshimo and J2M4 Kai are temporarily available for Golden Eagles with a 50% discount!</div><p class="bb_paragraph"> </p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From July 1st (09:00 GMT) until July 4th (09:00 GMT).</p><p class="bb_paragraph"><b>Where: </b>Japan > Bluewater fleet / Aviation > Premium vehicles.</p></blockquote><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">IJN Kiyoshimo (rank II) for 2,440 Golden Eagles</p></li><li><p class="bb_paragraph">J2M4 Kai (rank IV) for 1,925 Golden Eagles</p></li><li><p class="bb_paragraph">Both vehicles can only be purchased during the event.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>About these vehicles</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2FIJN_Kiyoshimo" target="_blank" rel=" noopener"><u>IJN Kiyoshimo</u></a> lacks armor-piercing shells, making it better suited for a support role. It is well-equipped for this task, boasting secondary-caliber guns capable of fending off both boats and aircraft. Against larger targets, it can fireh 610 mm torpedoes, ensuring they don’t get too comfortable, either!</p></li></ul><p class="bb_paragraph"> </p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/c204f700b71220b4f06f5203115a8d0839ae9ca6.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/52cd2008abaf5e108435dcb0f72262c8ac6a4698.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/eed9c6612835be9d13c5947a36174179b7937486.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/603107583f35dd313f483ee7ec219a9d090e54f7.jpg">[/carousel]<ul class="bb_ul"><li><p class="bb_paragraph">The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2FJ2M4_Kai" target="_blank" rel=" noopener"><u>J2M4 Kai</u></a> features improved speed and a higher rate of climb compared to earlier versions of the Raiden, thanks to the installation of a new 1,854-horsepower engine. It is armed with four 20 mm autocannons and can carry two 60 kg high-explosive bombs into combat.</p></li></ul><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/0bac72fce9ce06336e237355d404c446b03018d1.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/196e666a65dbfa1c490e58c3675a03419dab4d9a.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/5389239d67e573726d74cca062013367f953123e.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/ff302a00b6e2afe25cde2ae8a143e23cbecc0116.jpg">[/carousel]<p class="bb_paragraph"></p><div class="bb_h2">Open the “Japan Self-Defense Forces Day” trophy!</div><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From July 1st (09:00 GMT) until July 4th (09:00 GMT)</p><p class="bb_paragraph"><b>Task: </b>Earn 3,000 mission points in battles where you used Japanese vehicles at rank III or higher to receive the “Japan Self-Defense Forces Day” trophy!</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Inside this trophy, you’ll receive one of four decals:</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/fc07bbcdbe1c2047650053ed6528ca53aca95f9d.png"></p></div><div class="bb_table_td"><p class="bb_paragraph">    <img src="https://clan.akamai.steamstatic.com/images/4649813/9885e032d00129513e3cb68e0a4b42eb4c5434b2.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“Japan Self-Defense Forces Day” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“Japan Self-Defense Forces Day” decal</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/9da89b252756486b729c5c3397ee5f4776b0d5f2.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/16874dcd4f75ca521f3ca46f0a7af14cf21b3fd6.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“Infantry Battalion Flag” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“Armor Battalion Flag” decal</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">The “Tank Battalion Flag” decal is located in the “Japan → Tanks” vehicle customization section. The other decals are found in the “Holidays” section.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If you already have all three decals, you’ll receive a trophy containing one of the following items:</p><ul class="bb_ul"><li><p class="bb_paragraph">20-50% Research Point booster for 3-10 battles</p></li><li><p class="bb_paragraph">20-50% Silver Lion booster for 3-10 battles</p></li><li><p class="bb_paragraph">3-5 universal backups</p></li><li><p class="bb_paragraph">1 day of Premium account</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Please note:</b> After finishing the task, you need to collect the reward manually.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can complete the task in random battles, except for \[Assault] mode.</p></li><li><p class="bb_paragraph">Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Japan Self-Defense Forces Day.</p></li></ul>]]> </content:encoded>
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<title>Battlestate Games is heading to ChinaJoy</title>
<link>https://xinker.org/zh/battlestate-games-is-heading-to-chinajoy</link>
<guid>https://xinker.org/zh/battlestate-games-is-heading-to-chinajoy</guid>
<description><![CDATA[ Battlestate Games is heading to ChinaJoy for the first time – the largest exhibition in China and Asia dedicated to computer games and digital entertainment, which will take place in Shanghai.Visitors will be able to try out Escape from Tarkov and EFT: Arena, ask questions, win various prizes, take photos and get exclusive comments from the developers from July 31 to August 3 in Hall 2, Stand 9. Throughout all days of exhibition visitors will have access to the Escape from Tarkov merchandise available for purchase at the booth.Any inquiries related to Battlestate Games&#039; participation at ChinaJoy can be sent to https://info@tarkov.com.Battlestate Games is the developer of Escape from Tarkov, a hardcore realistic story-driven multiplayer online project that combines features of FPS/TPS, battle simulator, and RPG with MMO elements, and Escape from Tarkov: Arena, a competitive first-person PvPvE shooter with tactical team modes. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45781996/6403199c3a56441b343b16346322cf751e87c86d.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 17:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlestate, Games, heading, ChinaJoy</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45781996/f80c9c96af6c5e485bd85ac32a5f4a98a536d5ca.jpg"></p><p class="bb_paragraph">Battlestate Games is heading to ChinaJoy for the first time – the largest exhibition in China and Asia dedicated to computer games and digital entertainment, which will take place in Shanghai.</p><p class="bb_paragraph">Visitors will be able to try out Escape from Tarkov and EFT: Arena, ask questions, win various prizes, take photos and get exclusive comments from the developers from July 31 to August 3 in Hall 2, Stand 9. Throughout all days of exhibition visitors will have access to the Escape from Tarkov merchandise available for purchase at the booth.</p><p class="bb_paragraph">Any inquiries related to Battlestate Games' participation at ChinaJoy can be sent to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40tarkov.com" target="_blank" rel=" noopener">https://info@tarkov.com</a>.</p><p class="bb_paragraph">Battlestate Games is the developer of Escape from Tarkov, a hardcore realistic story-driven multiplayer online project that combines features of FPS/TPS, battle simulator, and RPG with MMO elements, and Escape from Tarkov: Arena, a competitive first-person PvPvE shooter with tactical team modes.</p>]]> </content:encoded>
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<title>Delta Force New Season Streamer Party!</title>
<link>https://xinker.org/zh/delta-force-new-season-streamer-party</link>
<guid>https://xinker.org/zh/delta-force-new-season-streamer-party</guid>
<description><![CDATA[ Welcome, everyone!Welcome to the biggest update of the year. A brand-new Operations map — AZ3, the Nuclear Power Plant — a new Warfare map, Coliseum, a new Engineer Operator, and a whole arsenal of new vehicles, weapons, and ammo, plus the new systems in Black Site — all wrapped up with plenty of quality-of-life optimizations!To help you get the most out of the new season, we&#039;ve invited a stacked lineup of streamers to join our New Season Party. Now, let&#039;s dive in! 1. ZywOo Showmatch (June 30th &amp; July 1st)Fresh off his professional league campaign, ZywOo is dropping into the Delta Force New Season Showmatch on June 30th &amp; July 1st. Get ready to feel that razor-sharp tension on our new extraction map &quot;AZ3&quot; as he goes to work with that legendary sniping. The real question is — will a Delta Force rookie extract with millions in loot on his very first run? You won&#039;t want to miss it.2. Streamer Rivals (July 3rd &amp; 10th)Summit1g, HutchMF, NICKMERCS, iiTzTimmy, Gingy, Sacriel… old friends, a new map, and guaranteed fireworks. How will they handle the Nuclear Power Plant? And more importantly — what kind of friendly trash talk can we expect when these veterans share a lobby again?Oh, and don&#039;t forget the crossover everyone&#039;s been waiting for: Rainbow Six Siege × Delta Force lands in just a week. Naturally, we&#039;re bringing in some fresh streamer faces to celebrate on July 10th. Two tactical worlds, one operation — we can&#039;t wait to see R6 streamers run it back in Delta Force. 3. World Clash (July 4th)As the world fills with competitive energy this summer, we&#039;re bringing that same fire into Delta Force. Teams from every region will go head-to-head, region against region, until only one champion is left standing. National pride, global stakes — let the clash begin. 4. Panda Mobile Tournament (July 4th - July 10th)One of the top mobile creators on YouTube is bringing his squad to Delta Force to launch a tournament in honor of the new season. Mobile fans, don&#039;t hesitate — lock these streams into your schedule! Watch how mobile creators learn, adapt, and perform on the new extraction map &quot;AZ3,&quot; and find out who&#039;ll claim the biggest slice of the $40K prize pool!Check the link to support your favorite team: https://www.playdeltaforce.com/events/pandatakesoncreators/en/index.html 5. Twitch Drops! (June 30th - July 15th)With a party this big, of course we&#039;re not letting you walk away empty-handed! Throughout the entire event, link your Twitch account to your Delta Force account and tune in to any participating streamer to unlock exclusive in-game rewards — including weapon skins, operator cosmetics, and limited New Season drops. The longer you watch, the more you earn. The more streamers you support, the bigger your haul. So fire up your favorite creator&#039;s stream, sit back, and let the rewards roll in — every minute counts.PS: Make sure your accounts are linked before the event kicks off so you don&#039;t miss a single drop! Final WordsThis isn&#039;t just an update — it&#039;s a celebration of everything that makes Delta Force special: the tension of the extract, the thrill of the gunfight, and above all, the community that brings it to life. From world-class pros to your favorite streamers, from PC battlegrounds to mobile arenas, this season is built to be experienced together.So whether you&#039;re dropping into AZ3 for the first time, cheering on your region in World Clash, or grinding for those Twitch Drops, there&#039;s a place for you in this party. Grab your loadout, rally your squad, and let&#039;s make this the most unforgettable season yet. See you on the battlefield, operators. The new season starts now. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45050610/bf658ccd029961ada093685062d95dad4b8b8d12.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 13:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Delta, Force, New, Season, Streamer, Party</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome, everyone!</p><p class="bb_paragraph">Welcome to the biggest update of the year. A brand-new Operations map — AZ3, the Nuclear Power Plant — a new Warfare map, Coliseum, a new Engineer Operator, and a whole arsenal of new vehicles, weapons, and ammo, plus the new systems in Black Site — all wrapped up with plenty of quality-of-life optimizations!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/7ff47f620f85af81391c258d307158808a9176fa.jpg"></p><p class="bb_paragraph">To help you get the most out of the new season, we've invited a stacked lineup of streamers to join our New Season Party. Now, let's dive in!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1. ZywOo Showmatch (June 30th & July 1st)</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/ae8dcff31641c12ea39ddcc3f38833f7347f8caa.jpg"></p><p class="bb_paragraph">Fresh off his professional league campaign, ZywOo is dropping into the Delta Force New Season Showmatch on June 30th & July 1st. Get ready to feel that razor-sharp tension on our new extraction map "AZ3" as he goes to work with that legendary sniping. The real question is — will a Delta Force rookie extract with millions in loot on his very first run? You won't want to miss it.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/bf658ccd029961ada093685062d95dad4b8b8d12.png"></p><p class="bb_paragraph"><b>2. Streamer Rivals (July 3rd & 10th)</b></p><p class="bb_paragraph">Summit1g, HutchMF, NICKMERCS, iiTzTimmy, Gingy, Sacriel… old friends, a new map, and guaranteed fireworks. How will they handle the Nuclear Power Plant? And more importantly — what kind of friendly trash talk can we expect when these veterans share a lobby again?</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/91812279d5119d944469ce1c9e97a669de2b268e.jpg"></p><p class="bb_paragraph">Oh, and don't forget the crossover everyone's been waiting for: Rainbow Six Siege × Delta Force lands in just a week. Naturally, we're bringing in some fresh streamer faces to celebrate on July 10th. Two tactical worlds, one operation — we can't wait to see R6 streamers run it back in Delta Force.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/6d2eb7d0e3f70637806ca5fd93bc9030a5e0a94c.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>3. World Clash (July 4th)</b></p><p class="bb_paragraph">As the world fills with competitive energy this summer, we're bringing that same fire into Delta Force. Teams from every region will go head-to-head, region against region, until only one champion is left standing. National pride, global stakes — let the clash begin.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/071c8f98ec154f82ef412e1c23832aa1089fe6c9.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>4. Panda Mobile Tournament (July 4th - July 10th)</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/41c67f4cf85c9a552d5d891b55192837503e5358.png"></p><p class="bb_paragraph">One of the top mobile creators on YouTube is bringing his squad to Delta Force to launch a tournament in honor of the new season. Mobile fans, don't hesitate — lock these streams into your schedule! Watch how mobile creators learn, adapt, and perform on the new extraction map "AZ3," and find out who'll claim the biggest slice of the $40K prize pool!</p><p class="bb_paragraph">Check the link to support your favorite team: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.playdeltaforce.com%2Fevents%2Fpandatakesoncreators%2Fen%2Findex.html" target="_blank" rel=" noopener">https://www.playdeltaforce.com/events/pandatakesoncreators/en/index.html</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/51cca51676d30b85d08aeefcc98a1dbfef3a8b43.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>5. Twitch Drops! (June 30th - July 15th)</b></p><p class="bb_paragraph">With a party this big, of course we're not letting you walk away empty-handed! Throughout the entire event, link your Twitch account to your Delta Force account and tune in to any participating streamer to unlock exclusive in-game rewards — including weapon skins, operator cosmetics, and limited New Season drops.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">The longer you watch, the more you earn. The more streamers you support, the bigger your haul. So fire up your favorite creator's stream, sit back, and let the rewards roll in — every minute counts.</p><p class="bb_paragraph">PS: Make sure your accounts are linked before the event kicks off so you don't miss a single drop!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/684eed8abc554cd9f9640787032163a8dd5afcef.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Final Words</b></p><p class="bb_paragraph">This isn't just an update — it's a celebration of everything that makes Delta Force special: the tension of the extract, the thrill of the gunfight, and above all, the community that brings it to life. From world-class pros to your favorite streamers, from PC battlegrounds to mobile arenas, this season is built to be experienced together.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/d6adeff2ca6681a6c099481677a4e087476ee2ac.jpg"></p><p class="bb_paragraph">So whether you're dropping into AZ3 for the first time, cheering on your region in World Clash, or grinding for those Twitch Drops, there's a place for you in this party. Grab your loadout, rally your squad, and let's make this the most unforgettable season yet.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">See you on the battlefield, operators. The new season starts now.</p>]]> </content:encoded>
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<title>2.4.3版本修復公告（6月30日）</title>
<link>https://xinker.org/zh/243%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8830%E6%97%A5</link>
<guid>https://xinker.org/zh/243%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8830%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【6月30日】1、修復了部分情況下，使用專屬髮色給髮型染色時機率出現染色失敗的問題。2、修復了【創世服週年簽到】獎勵在禁區中領取後未正常入帳的問題。 《Once Human》項目組 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42949884/0a08edba2a49ae7991fb62f59d434f6f2031d0bf.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 11:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2.4.3版本修復公告（6月30日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph">【6月30日】<br>1、修復了部分情況下，使用專屬髮色給髮型染色時機率出現染色失敗的問題。<br>2、修復了【創世服週年簽到】獎勵在禁區中領取後未正常入帳的問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>Behind AZ3 — Designing a Nuclear Crisis for Operations</title>
<link>https://xinker.org/zh/behind-az3-designing-a-nuclear-crisis-for-operations</link>
<guid>https://xinker.org/zh/behind-az3-designing-a-nuclear-crisis-for-operations</guid>
<description><![CDATA[ Season Meltdown is live, and many of you are entering AZ3.This is our first new extraction map since Tide Prison. For us, that made AZ3 more than a new location. It had to add something meaningful to the way Operations is played: how you read a space, how you judge risk, how you search for value, and how far you are willing to go before the run starts asking for something back.AZ3 is large, but scale was never the point by itself. The point was to build a map where a familiar crisis — a nuclear power plant under stress — becomes a chain of extraction decisions.That is the design we want to share with you today.A setting players already understandA nuclear facility carries its own language. Radiation, containment, alarms, sealed corridors, meltdown — players understand these ideas before we explain them. That gave us a strong starting point, but also a clear responsibility: the setting could not remain decorative.The question we kept returning to was simple: what does the future look like when it fails?AZ3 sits at the point where old Ahsarah, industrial decay, and Havvk&#039;s pursuit of advanced systems meet. It is not an ancient ruin, and not clean science fiction. It is a modern ruin: a place where progress has already arrived, already failed, and is still dangerous.That idea shaped the map. The outer areas give you room to observe and approach. The damaged plant narrows the pace. The reactor building holds the strongest pull: better rewards, less comfort, fewer clean answers.We know the Operations mindset well enough by now. If the most dangerous building also has the best loot, many Operators will still find a reason to go in.AZ3 is built around that moment.Pressure that can be readRadiation is the clearest expression of AZ3&#039;s design.We did not want it to be a simple punishment timer. A timer can create urgency, but it often reduces the decision to &quot;leave when the number is bad.&quot; AZ3 needed something more useful to extraction: pressure that can be read, managed, and sometimes accepted.As you push deeper, radiation builds through several stages. At lower levels, it is manageable. At higher levels, it begins to affect movement, vision, and survival. Cleanup rooms and certain equipment give you ways to reduce that pressure, so radiation remains a judgment call rather than a single forced answer.More importantly, radiation also carries information.The Geiger counter does not only warn you. It can point toward value. In AZ3, danger and reward often share the same signal. A sound that should make you cautious may also be the reason you take one more step.That tension is deliberate. Good extraction decisions rarely feel clean. They live somewhere between &quot;we should leave&quot; and &quot;we can still make this work.&quot; Radiation gives that familiar argument a form you can hear, track, and act on.Searching should leave a traceAZ3 also changes how looting feels.We wanted the act of searching to be more interactive, less like checking a list of containers that behave the same way every time. Across the map, high-value spaces are tied more closely to the environment: some are easier to plan around, some are signaled by sound or radiation, and some require players to follow keys, rooms, and routes through the facility.Certain searchable areas can also leave traces after players interact with them. Sparks, leaks, smoke, small fires, or local failures may appear after an area has been searched. These are not meant to point directly to a prize or remove the scavenging experience. They are softer signals: this place has been touched, this route may no longer be quiet, someone may have been here before you.That matters because loot in AZ3 is not only a reward at the end of a path. It is part of how the map speaks.A locked room, a radiation signal, a disturbed space, a keycard chain — each can change the way your squad reads the run. Sometimes the right call is to keep moving. Sometimes it is to turn around. Sometimes it is to admit that the sound you just heard is probably a bad idea, then check it anyway.We have all been that squad.A facility under stressAZ3 is not meant to feel like a static arena with a disaster painted over it.As a run develops, the plant shows signs of stress. Systems fail in the background. Areas react. The facility begins to feel less like a set of rooms and more like a place under pressure.The reactor status gives the match a shared pulse. Even when you are focused on inventory, footsteps, or the next door, the plant continues moving. We wanted players to feel that the map is not waiting politely for them to finish looting.At the same time, the crisis should not feel purely scripted. The plant reacts to the state of the run. Players contribute to that state. Ideally, AZ3 feels less like a sequence of events and more like a stressed system with Operators inside it — making things better, worse, or simply more complicated.That distinction is important to us.A threat that changes your postureEnvironmental pressure i ]]></description>
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<pubDate>Wed, 01 Jul 2026 11:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Behind, AZ3, —, Designing, Nuclear, Crisis, for, Operations</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/a0513e1e7565ddba95ec6fb492020040a977426a.jpg">Season Meltdown is live, and many of you are entering AZ3.<br>This is our first new extraction map since Tide Prison. For us, that made AZ3 more than a new location. It had to add something meaningful to the way Operations is played: how you read a space, how you judge risk, how you search for value, and how far you are willing to go before the run starts asking for something back.<br>AZ3 is large, but scale was never the point by itself. The point was to build a map where a familiar crisis — a nuclear power plant under stress — becomes a chain of extraction decisions.<br>That is the design we want to share with you today.<br><br><b>A setting players already understand</b><br><img src="https://clan.akamai.steamstatic.com/images/45050610/0a9f356c95699eedc2bef373a1b8d91d8df07f97.gif">A nuclear facility carries its own language. Radiation, containment, alarms, sealed corridors, meltdown — players understand these ideas before we explain them. That gave us a strong starting point, but also a clear responsibility: the setting could not remain decorative.<br>The question we kept returning to was simple: what does the future look like when it fails?<br>AZ3 sits at the point where old Ahsarah, industrial decay, and Havvk's pursuit of advanced systems meet. It is not an ancient ruin, and not clean science fiction. It is a modern ruin: a place where progress has already arrived, already failed, and is still dangerous.<br>That idea shaped the map. The outer areas give you room to observe and approach. The damaged plant narrows the pace. The reactor building holds the strongest pull: better rewards, less comfort, fewer clean answers.<br>We know the Operations mindset well enough by now. If the most dangerous building also has the best loot, many Operators will still find a reason to go in.<br>AZ3 is built around that moment.<br><br><b>Pressure that can be read</b><br><img src="https://clan.akamai.steamstatic.com/images/45050610/b80ed155c8d54465bd754b712f543c1c68934e53.gif">Radiation is the clearest expression of AZ3's design.<br>We did not want it to be a simple punishment timer. A timer can create urgency, but it often reduces the decision to "leave when the number is bad." AZ3 needed something more useful to extraction: pressure that can be read, managed, and sometimes accepted.<br>As you push deeper, radiation builds through several stages. At lower levels, it is manageable. At higher levels, it begins to affect movement, vision, and survival. Cleanup rooms and certain equipment give you ways to reduce that pressure, so radiation remains a judgment call rather than a single forced answer.<br>More importantly, radiation also carries information.<br>The Geiger counter does not only warn you. It can point toward value. In AZ3, danger and reward often share the same signal. A sound that should make you cautious may also be the reason you take one more step.<br>That tension is deliberate. Good extraction decisions rarely feel clean. They live somewhere between "we should leave" and "we can still make this work." Radiation gives that familiar argument a form you can hear, track, and act on.<br><br><b>Searching should leave a trace</b><br><img src="https://clan.akamai.steamstatic.com/images/45050610/4c14470de9b223463d44a4b6e3e9c3f9c1bf02af.gif">AZ3 also changes how looting feels.<br>We wanted the act of searching to be more interactive, less like checking a list of containers that behave the same way every time. Across the map, high-value spaces are tied more closely to the environment: some are easier to plan around, some are signaled by sound or radiation, and some require players to follow keys, rooms, and routes through the facility.<br>Certain searchable areas can also leave traces after players interact with them. Sparks, leaks, smoke, small fires, or local failures may appear after an area has been searched. These are not meant to point directly to a prize or remove the scavenging experience. They are softer signals: this place has been touched, this route may no longer be quiet, someone may have been here before you.<br>That matters because loot in AZ3 is not only a reward at the end of a path. It is part of how the map speaks.<br>A locked room, a radiation signal, a disturbed space, a keycard chain — each can change the way your squad reads the run. Sometimes the right call is to keep moving. Sometimes it is to turn around. Sometimes it is to admit that the sound you just heard is probably a bad idea, then check it anyway.<br>We have all been that squad.<br><br><br><b>A facility under stress</b><br><img src="https://clan.akamai.steamstatic.com/images/45050610/cea812ee14e0e739032755b14cab3021b64ea67f.gif">AZ3 is not meant to feel like a static arena with a disaster painted over it.<br>As a run develops, the plant shows signs of stress. Systems fail in the background. Areas react. The facility begins to feel less like a set of rooms and more like a place under pressure.<br>The reactor status gives the match a shared pulse. Even when you are focused on inventory, footsteps, or the next door, the plant continues moving. We wanted players to feel that the map is not waiting politely for them to finish looting.<br>At the same time, the crisis should not feel purely scripted. The plant reacts to the state of the run. Players contribute to that state. Ideally, AZ3 feels less like a sequence of events and more like a stressed system with Operators inside it — making things better, worse, or simply more complicated.<br>That distinction is important to us.<br><br><b>A threat that changes your posture</b><br><img src="https://clan.akamai.steamstatic.com/images/45050610/fe58b5264645ea2503e069e94545d6b1daa17aa0.gif">Environmental pressure is only one side of AZ3.<br>The other is H1000.<br>H1000 is the plant's security chief, transformed through Havvk technology into a mobile combat threat. The design point was not simply that he should be strong. It was that he should change how players move once they realize he is involved.<br>Many boss encounters begin when you enter a place. H1000 works differently. He can pursue high-threat Operators, flank, use smoke, fire a tranquilizer dart, and close distance when you are least comfortable with it. The intention is simple: being hunted should feel different from finding a boss.<br>That pressure only works if it leaves room for mastery. A squad that understands his tools can respond. Medic Operators have a meaningful role when his dart appears. His music and behavior are designed to create recognition, not confusion.<br>AZ3 should be harsh, but readable. We want experience to matter.<br><br><b>An ending you help write</b><br><img src="https://clan.akamai.steamstatic.com/images/45050610/ffe27bf8d7b13a8197350832229d6a994e3bd3fe.gif"><br>The most important experiment in AZ3 is not any single room or enemy. It is the way a run can resolve.<br>As the reactor situation develops, the map can open a late-run opportunity tied to the fate of the plant. We will leave the exact outcomes for you to discover, because that discovery belongs in the run, not in a blog.<br>What we can say is this: the ending is not only personal. You help write it, and so does everyone else in the lobby.<br>One squad may commit to the objective. Another may keep chasing loot. Another may interfere because, in Operations, another team's plan is still part of the battlefield. These choices are not separate from AZ3's design. They are the design.<br>We wanted the end of a run to feel like a consequence of what players did, not simply what the map announced. A good AZ3 run should leave you with a story that feels authored by the people inside it — including the people who made the wrong call at exactly the wrong time.<br>Sometimes that is you. That is part of the mode.<br><br><b>One more thing: Easy mode</b><br>AZ3 launches with both Easy and Normal difficulty.<br>We know what ZDE (Zero Dam-Easy) means to the community. For many Operators, it is where extraction first made sense: where routes became familiar, confidence grew, and the mode started to feel like home.<br>We are not trying to replace that. We hope AZ3 can become another place players return to.<br>That matters especially for a map with this many systems. Radiation, reactor status, keycards, interactive loot spaces, H1000, and run outcomes are meant to deepen over time. Easy mode gives new and returning Operators room to learn the zone without closing the door too early.<br>A complex map should not be afraid to teach.<br>If AZ3 becomes a place where new players find their footing, and experienced squads keep finding better ways through it, then the map will have done what we hoped.<br><br>AZ3 is our attempt to take a familiar fear and make it feel new through Operations: not by hiding the danger, but by making each risk clear enough that choosing it feels like your decision.<br>Step into the zone, read what the plant is telling you, and decide how far your squad is willing to go.<br>We built AZ3 to test your judgment, not just your aim — and we cannot wait to see the stories you bring back.<br><b><br>— Delta Force Operations Team</b></p>]]> </content:encoded>
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<title>Team Falcons&amp;apos; Finale</title>
<link>https://xinker.org/zh/team-falcons-finale</link>
<guid>https://xinker.org/zh/team-falcons-finale</guid>
<description><![CDATA[ Taking on the toughest Playoff bracket in Major history, the Falcons made a triumphant statement at the IEM Cologne 2026 Major.Facing the defending Major Champions in the Quarterfinals, Falcons defeated Vitality 2-1, with each map taking 24 rounds to determine a winner. The Semifinals weren&#039;t any easier, where the Falcons met Team Spirit in a best of three that saw two maps go to Overtime. In the end, the Falcons outlasted Team Spirit 16:12 on Dust II, taking the series 2-1 and booking their first appearance in the Grand Finals. In the Grand Finals the Falcons left no doubt, defeating FURIA 3-0 to claim the organization&#039;s first Major Championship.To celebrate the closing of the Cologne Major, new items are available in the Major Shop: the IEM Cologne 2026 Champions Autograph stickers (featuring Paper, Holo, Foil, and Gold autographs from Falcons players), and IEM Cologne 2026 Highlight Charms (featuring 10 highlights for each of the six stages of the Cologne 2026 Major, and the Falcons&#039; trophy-lifting moment.)Congratulations to the Falcons, champions of the Cathedral and champions of the IEM Cologne 2026 Major! ]]></description>
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<pubDate>Wed, 01 Jul 2026 11:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Team, Falcons, Finale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/3381077/97e2906ad1381f57c881ca5049649e1d38001ac3.jpg">Taking on the toughest Playoff bracket in Major history, the Falcons made a triumphant statement at the IEM Cologne 2026 Major.<br><br>Facing the defending Major Champions in the Quarterfinals, Falcons defeated Vitality 2-1, with each map taking 24 rounds to determine a winner. The Semifinals weren't any easier, where the Falcons met Team Spirit in a best of three that saw two maps go to Overtime. In the end, the Falcons outlasted Team Spirit 16:12 on Dust II, taking the series 2-1 and booking their first appearance in the Grand Finals. <br><br>In the Grand Finals the Falcons left no doubt, defeating FURIA 3-0 to claim the organization's first Major Championship.<br><br><img src="https://clan.fastly.steamstatic.com/images/3381077/1a646666feb18ff678ffee27f43faa3c8b0e1560.png"><br>To celebrate the closing of the Cologne Major, new items are available in the Major Shop: the IEM Cologne 2026 Champions Autograph stickers (featuring Paper, Holo, Foil, and Gold autographs from Falcons players), and IEM Cologne 2026 Highlight Charms (featuring 10 highlights for each of the six stages of the Cologne 2026 Major, and the Falcons' trophy-lifting moment.)<br><br>Congratulations to the Falcons, champions of the Cathedral and champions of the IEM Cologne 2026 Major!</p>]]> </content:encoded>
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<title>Diablo IV | Season of Death Awakening | Season 14 Now Live!</title>
<link>https://xinker.org/zh/diablo-iv-season-of-death-awakening-season-14-now-live</link>
<guid>https://xinker.org/zh/diablo-iv-season-of-death-awakening-season-14-now-live</guid>
<description><![CDATA[ Sooner or later, Death comes for us all. ???? New Pandemonium Ruptures ⚰️ New Deathtoll Chamber ✨ Reworked Mythic Uniques ???? Diablo IV x Overwatch Collab Diablo IV: Season of Death Awakening begins June 30th. Learn More: https://blizz.ly/4gBDNpU ]]></description>
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<pubDate>Wed, 01 Jul 2026 02:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Diablo, Season, Death, Awakening, Season, Now, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"Nuu7aOAw0is' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Sooner or later, Death comes for us all. </p><p class="bb_paragraph">???? New Pandemonium Ruptures </p><p class="bb_paragraph">⚰️ New Deathtoll Chamber </p><p class="bb_paragraph">✨ Reworked Mythic Uniques </p><p class="bb_paragraph">???? Diablo IV x Overwatch Collab </p><p class="bb_paragraph"></p><p class="bb_paragraph">Diablo IV: Season of Death Awakening begins June 30th. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Learn More: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblizz.ly%2F4gBDNpU" target="_blank" rel=" noopener">https://blizz.ly/4gBDNpU</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Euro Truck Simulator 2: Holland Style Tuning Pack DLC Release</title>
<link>https://xinker.org/zh/euro-truck-simulator-2-holland-style-tuning-pack-dlc-release</link>
<guid>https://xinker.org/zh/euro-truck-simulator-2-holland-style-tuning-pack-dlc-release</guid>
<description><![CDATA[ We are excited to reveal the Holland Style Tuning Pack DLC for Euro Truck Simulator 2, which is now released and available for you to get on Steam! This DLC contains dozens of accessories and paint jobs for a wide range of trucks and is the largest tuning pack we have developed for our games so far. Let&#039;s see what&#039;s in store!Holland Style is one of the most distinctive and popular trends in European truck customization. In the 1970s, Dutch truckers began to adopt the idea of taking pride in their own trucks. Holland Style is characterized above all by perfectly coordinated colours, with a minimum of chrome, and an emphasis on symmetry, clean lines, and attention to detail.The Holland Style Tuning Pack features a wide range of accessories for both the interior and exterior of your truck, along with an extensive selection of stylish paint jobs. This popular tuning style has been one of the most requested additions from our community, and many of the included items were inspired directly by their ideas.&quot;It all started some time ago when I was thinking about creating my own paint job DLC. Since we were working on the Benelux Rework at that time, which included the Netherlands, I wanted to create something to celebrate the occasion. I would like to thank all my colleagues for their tremendous cooperation and for putting so much passion into this project,&quot; says our 2D Graphic Designer for vehicles, Matej, who initiated the creation of this tuning pack.With this DLC, you&#039;ll be able to customize your truck with a vast range of light boxes (for high-roof sleeper cabs), horns, mudflaps, auxiliary lights, Danish lights, and the famous double burners, as well as pennants, toys &amp; decorations, steering wheels, and light boxes for the interior, allowing you to create a truly personalized cabin and make it feel like home.While many of these accessories were designed by our team, we&#039;re especially proud to have collaborated with several well-known manufacturers to bring licensed products into the game. These include double burners, horns, auxiliary lights, and Danish plush pillows from Omnius; long mudflaps, pennants, and air fresheners from Go-In-Style; as well as interior light boxes, long mudflaps, and pennants from TruckJunkie.You will also be able to select from 23 different paint jobs, each of which has 3 RGB presets that the player can choose from and customize the colours! The pack includes one paint job shared across all supported trucks, as well as two unique paint jobs for each of the truck groups listed below, with each pair tailored specifically to the respective truck models and differing between groups:   Volvo FH Series 6, Volvo FH Series 5, and Volvo FH Series 4Volvo FH Series 3Scania R and SScania R 2009 and StreamlineIveco S-WayDAF NGD and XDDAF XF 105 and DAF XF Euro 6MAN TG3 TGXMAN TGX Euro 6Renault TMercedes-Benz New ActrosThe tuning accessories for both the exterior and interior are available for all trucks in ETS2, where compatibility allows. The only exception is light boxes, which are limited to the trucks listed above. We also plan to update this DLC in the future for upcoming trucks.While this tuning pack is going to make your truck beautiful on its own, we recommend combining it with other DLC for a top look, such as the HS-Shoch Tuning Pack, Michelin Fan Pack, XF Tuning Pack, Mighty Griffin Tuning Pack, FH Tuning Pack, Renault Trucks T Tuning Pack, or Actros Tuning Pack. All of these are fully compatible with this DLC, allowing you to create truly stunning combinations!So if you&#039;d like to start trucking in true Holland style, make sure to get this DLC on Steam now!Remember to also give our X/Twitter, Instagram, Facebook, Bluesky, TikTok, and YouTube a follow, as you&#039;ll receive updates about our games straight to your feed. Or subscribe to our newsletter to stay informed. Until next time, safe travels!https://store.steampowered.com/app/4400940/ ]]></description>
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<pubDate>Wed, 01 Jul 2026 01:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Euro, Truck, Simulator, Holland, Style, Tuning, Pack, DLC, Release</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We are excited to reveal the <a class="bb_link" href="https://store.steampowered.com/app/4400940/" target="_blank" rel="">Holland Style Tuning Pack DLC</a> for <a class="bb_link" href="https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/" target="_blank" rel="">Euro Truck Simulator 2</a>, which is now released and available for you to get on Steam! This DLC contains dozens of accessories and paint jobs for a wide range of trucks and is the largest tuning pack we have developed for our games so far. Let's see what's in store!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/6b605de34bc3ee146c74edbe245b2bc55a208fec.jpg"></p><p class="bb_paragraph">Holland Style is one of the most distinctive and popular trends in European truck customization. In the 1970s, Dutch truckers began to adopt the idea of taking pride in their own trucks. Holland Style is characterized above all by perfectly coordinated colours, with a minimum of chrome, and an emphasis on symmetry, clean lines, and attention to detail.</p><div data-youtube='"tRX_DoFW-jk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">The Holland Style Tuning Pack features a wide range of accessories for both the interior and exterior of your truck, along with an extensive selection of stylish paint jobs. This popular tuning style has been one of the most requested additions from our community, and many of the included items were inspired directly by their ideas.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/cbe8e2b1ea9e96bc2ff0d470cb68b8707052fda6.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/4cb5bd23d2d7ab2ad283163248589f26dca41d50.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/451d29b0598b7048f0a164d3fcaba216e2f08d85.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/aeb299d75a4719ec5d35202839318b2bd91ef04f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/dad9c72761784d51d6ccd2678ce25551bd1bea9e.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/c2f3856b194cdf63b1e0176a0bf7920faea0cd62.jpg"></p><p class="bb_paragraph">"It all started some time ago when I was thinking about creating my own paint job DLC. Since we were working on the Benelux Rework at that time, which included the Netherlands, I wanted to create something to celebrate the occasion. I would like to thank all my colleagues for their tremendous cooperation and for putting so much passion into this project," says our 2D Graphic Designer for vehicles, Matej, who initiated the creation of this tuning pack.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/fbda0beec85d089c3a71390b83e00497a75b0ef5.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/bde5dfec11cdbebb5a27672080e3665eaa6684dd.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/168bfdd4965f99a9acc37c4274c655fa608943b0.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/6d2adcbbd808303a1b02f50043cd48b8303df741.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/ae4b04f0ba44304cfe6288669e20f1bec896c8fa.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/489db76b326b8500ce578eb223b42fa195df21c4.jpg"></p><p class="bb_paragraph">With this DLC, you'll be able to customize your truck with a vast range of light boxes (for high-roof sleeper cabs), horns, mudflaps, auxiliary lights, Danish lights, and the famous double burners, as well as pennants, toys & decorations, steering wheels, and light boxes for the interior, allowing you to create a truly personalized cabin and make it feel like home.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/37494ceb47c10a3b83f360d91c08eec3aded87a8.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/7e572c69c8932f724afe1585baced2e78df33e98.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/3cbd1de109836ec030efe602afb52081e6e2d6ae.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/1c4abaf302b60b7f2ed52b37b6739baa2f23e2c2.jpg"></p><p class="bb_paragraph">While many of these accessories were designed by our team, we're especially proud to have collaborated with several well-known manufacturers to bring licensed products into the game. These include double burners, horns, auxiliary lights, and Danish plush pillows from Omnius; long mudflaps, pennants, and air fresheners from <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.go-in-style.nl%2Fen%2F" target="_blank" rel=" noopener">Go-In-Style</a>; as well as interior light boxes, long mudflaps, and pennants from <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftruckjunkie.com%2Fen" target="_blank" rel=" noopener">TruckJunkie</a>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/34049477460d79a1c13add17a66ba003da704374.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/b6b3d827710211dd9377c1f3bde349c7b25de398.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/e3b2f027ebb4174a250a1ee175de591324d0bf50.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/18fd1c8d3c21cc6c73ac2c9a40cddedce3e55eda.jpg"></p><p class="bb_paragraph">You will also be able to select from 23 different paint jobs, each of which has 3 RGB presets that the player can choose from and customize the colours! The pack includes one paint job shared across all supported trucks, as well as two unique paint jobs for each of the truck groups listed below, with each pair tailored specifically to the respective truck models and differing between groups:   </p><ul class="bb_ul"><li><p class="bb_paragraph">Volvo FH Series 6, Volvo FH Series 5, and Volvo FH Series 4</p></li><li><p class="bb_paragraph">Volvo FH Series 3</p></li><li><p class="bb_paragraph">Scania R and S</p></li><li><p class="bb_paragraph">Scania R 2009 and Streamline</p></li><li><p class="bb_paragraph">Iveco S-Way</p></li><li><p class="bb_paragraph">DAF NGD and XD</p></li><li><p class="bb_paragraph">DAF XF 105 and DAF XF Euro 6</p></li><li><p class="bb_paragraph">MAN TG3 TGX</p></li><li><p class="bb_paragraph">MAN TGX Euro 6</p></li><li><p class="bb_paragraph">Renault T</p></li><li><p class="bb_paragraph">Mercedes-Benz New Actros</p></li></ul><p class="bb_paragraph">The tuning accessories for both the exterior and interior are available for all trucks in ETS2, where compatibility allows. The only exception is light boxes, which are limited to the trucks listed above. We also plan to update this DLC in the future for upcoming trucks.</p><p class="bb_paragraph">While this tuning pack is going to make your truck beautiful on its own, we recommend combining it with other DLC for a top look, such as the <a class="bb_link" href="https://store.steampowered.com/app/1209461/Euro_Truck_Simulator_2__HSSchoch_Tuning_Pack/" target="_blank" rel="">HS-Shoch Tuning Pack</a>, <a class="bb_link" href="https://store.steampowered.com/app/388471/Euro_Truck_Simulator_2__Michelin_Fan_Pack/?curator_clanid=4419325" target="_blank" rel="">Michelin Fan Pack</a>, <a class="bb_link" href="https://store.steampowered.com/app/461249/Euro_Truck_Simulator_2__XF_Tuning_Pack/" target="_blank" rel="">XF Tuning Pack</a>, <a class="bb_link" href="https://store.steampowered.com/app/461244/Euro_Truck_Simulator_2__Mighty_Griffin_Tuning_Pack/?curator_clanid=4419325" target="_blank" rel="">Mighty Griffin Tuning Pack</a>, <a class="bb_link" href="https://store.steampowered.com/app/1299530/Euro_Truck_Simulator_2__FH_Tuning_Pack/?curator_clanid=4419325" target="_blank" rel="">FH Tuning Pack</a>, <a class="bb_link" href="https://store.steampowered.com/app/1967640/Euro_Truck_Simulator_2__Renault_Trucks_T_Tuning_Pack/?curator_clanid=4419325" target="_blank" rel="">Renault Trucks T Tuning Pack</a>, or <a class="bb_link" href="https://store.steampowered.com/app/1056761/Euro_Truck_Simulator_2__Actros_Tuning_Pack/?curator_clanid=4419325" target="_blank" rel="">Actros Tuning Pack</a>. All of these are fully compatible with this DLC, allowing you to create truly stunning combinations!</p><p class="bb_paragraph">So if you'd like to start trucking in true Holland style, make sure to <a class="bb_link" href="https://store.steampowered.com/app/4400940/" target="_blank" rel="">get this DLC on Steam now</a>!</p><p class="bb_paragraph">Remember to also give our <a class="bb_link" href="https://twitter.com/SCSsoftware" target="_blank" rel="">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fscssoft" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a>, and <a class="bb_link" href="https://www.youtube.com/@SCSSoftware" target="_blank" rel="">YouTube</a> a follow, as you'll receive updates about our games straight to your feed. Or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">subscribe to our newsletter</a> to stay informed. Until next time, safe travels!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4400940/" target="_blank" rel="">https://store.steampowered.com/app/4400940/</a></p>]]> </content:encoded>
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<title>《戰地風雲 6》|《禁區衝突》賽季 3：高價值目標與免費試玩</title>
<link>https://xinker.org/zh/%E6%88%B0%E5%9C%B0%E9%A2%A8%E9%9B%B2-6%E7%A6%81%E5%8D%80%E8%A1%9D%E7%AA%81%E8%B3%BD%E5%AD%A3-3%E9%AB%98%E5%83%B9%E5%80%BC%E7%9B%AE%E6%A8%99%E8%88%87%E5%85%8D%E8%B2%BB%E8%A9%A6%E7%8E%A9</link>
<guid>https://xinker.org/zh/%E6%88%B0%E5%9C%B0%E9%A2%A8%E9%9B%B2-6%E7%A6%81%E5%8D%80%E8%A1%9D%E7%AA%81%E8%B3%BD%E5%AD%A3-3%E9%AB%98%E5%83%B9%E5%80%BC%E7%9B%AE%E6%A8%99%E8%88%87%E5%85%8D%E8%B2%BB%E8%A9%A6%E7%8E%A9</guid>
<description><![CDATA[ 經典高壓多人遊戲體驗，以全新層次的激烈程度回歸，外加一週的全面戰爭免費遊玩。全新《戰地風雲 6》模式：戰術殲滅憑藉更小的隊伍規模和更集中的槍戰，戰術殲滅模式將化為一場最純粹、針對持彈者無情且殘酷的追逐。在戰術殲滅模式中，每個小隊成員必須奪取炸彈，護送攜彈者前往引爆地點，並殲滅敵方。全新《禁區衝突》模式：休閒大逃殺這是每個小隊進入《戰地風雲》經典大逃殺模式的最佳切入點。快速又休閒，並有額外機器人玩家，專為所有人設計。全新《戰地風雲 6》|《禁區衝突》活動：濕活一場全新的《戰地風雲》活動，每位玩家都將成為目標。橫跨多人遊戲與《禁區衝突》遊戲模式，玩家將面臨殘酷的任務、戰略目標和高壓局勢的重重考驗，展開一場獵殺或被獵殺的殊死戰。組建你的軍械庫，鎖定你的目標，開始追捕行動。全新《戰地風雲 6》|《禁區衝突》設備排爆機器人爪臂 - 全新近戰武器：這款高爆排雷機器為每個小隊增加助力，以在近距離消滅敵人。全面戰爭一週免費即日起至 7 月 6 日，在《戰地風雲 6》免費試玩期間，體驗 5 種模式和 4 張地圖，包含開羅市集與戰術殲滅。集結小隊，限時透過《戰地風雲™ 禁區衝突》進入屢獲殊榮的多人模式https://store.steampowered.com/app/2807960/Battlefield_6/https://store.steampowered.com/app/3028330/Battlefield_REDSEC/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45712411/6c114fd255482265fe22867f4fd117e243a99e63.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 01 Jul 2026 00:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰地風雲, 6》《禁區衝突》賽季, 3：高價值目標與免費試玩</media:keywords>
<content:encoded><![CDATA[經典高壓多人遊戲體驗，以全新層次的激烈程度回歸，外加一週的全面戰爭免費遊玩。<br><br><img src="https://clan.akamai.steamstatic.com/images/45712411/09050585ec799a5351fc081cf914188f0df87f30.jpg"><br><br><b>全新《戰地風雲 6》模式：戰術殲滅</b><br>憑藉更小的隊伍規模和更集中的槍戰，戰術殲滅模式將化為一場最純粹、針對持彈者無情且殘酷的追逐。在戰術殲滅模式中，每個小隊成員必須奪取炸彈，護送攜彈者前往引爆地點，並殲滅敵方。<br><br><img src="https://clan.akamai.steamstatic.com/images/45712411/eeabb8f28346ce8112adfaa63cf4e65c31702316.png"><br><br><b>全新《禁區衝突》模式：休閒大逃殺</b><br>這是每個小隊進入《戰地風雲》經典大逃殺模式的最佳切入點。快速又休閒，並有額外機器人玩家，專為所有人設計。<br><br><img src="https://clan.akamai.steamstatic.com/images/45712411/24afc9fa8991f86eb60d76c5ee826314d407bc38.png"><br><br><b>全新《戰地風雲 6》|《禁區衝突》活動：濕活</b><br>一場全新的《戰地風雲》活動，每位玩家都將成為目標。橫跨多人遊戲與《禁區衝突》遊戲模式，玩家將面臨殘酷的任務、戰略目標和高壓局勢的重重考驗，展開一場獵殺或被獵殺的殊死戰。組建你的軍械庫，鎖定你的目標，開始追捕行動。<br><br><img src="https://clan.akamai.steamstatic.com/images/45712411/587d95d9eda788d2a2c05082014a63b68a0fe1e1.png"><br><br><b>全新《戰地風雲 6》|《禁區衝突》設備</b><br>排爆機器人爪臂 - 全新近戰武器：這款高爆排雷機器為每個小隊增加助力，以在近距離消滅敵人。<br><br><img src="https://clan.akamai.steamstatic.com/images/45712411/b302593e5b456dab4f0d3c60c534b2bbdc0ea430.png"><br><b>全面戰爭一週免費</b><br>即日起至 7 月 6 日，在《戰地風雲 6》免費試玩期間，體驗 5 種模式和 4 張地圖，包含開羅市集與戰術殲滅。集結小隊，限時透過《戰地風雲™ 禁區衝突》進入屢獲殊榮的多人模式<br><br><a class="bb_link" href="https://store.steampowered.com/app/2807960/Battlefield_6/" target="_blank" rel="">https://store.steampowered.com/app/2807960/Battlefield_6/</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/3028330/Battlefield_REDSEC/" target="_blank" rel="">https://store.steampowered.com/app/3028330/Battlefield_REDSEC/</a>]]> </content:encoded>
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<title>Update 1.6.1.493</title>
<link>https://xinker.org/zh/update-161493</link>
<guid>https://xinker.org/zh/update-161493</guid>
<description><![CDATA[ Abelard, introduce the big post-release update 1.6.1.493!Highlights: Added a number of new epilogues and improved the old ones that interact with the Infinite Museion DLC content; Added missing colonization lines for Eogunn; Polished a lot of visuals and narrative across the Infinite Museion areas; Returned the “Favourites” tab in the level up screen; Reduced Eogunn’s friendly fire potential; Buffed the Ogryn Grip augment that allows to wield 2-handed weapons in one hand; Fixed the annoying torpedo bug in space combat; Fixed desyncs caused by the augmentation system; Got rid of Yrliet’s doppelganger in Commorragh; And much more!Please note that https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ always contains up-to-date information on known issues and the roadmap of upcoming patches.Please be aware of the plot spoilers below!Patch NotesSystem and stabilityOptimization Improved the performance of enemy AI during AoE ability selection;Lag and freezing Fixed freezing cutscenes caused by familiars running for hidden loot; Fixed an extremely long loading time of the saves list if at least one of the save files in the folder was damaged or unreadable; Fixed freezing during the battle with Captain Sargona;NarrativeGeneral narrative changes The color of Word Bearer armours is now correctly described in the dialogues; The “Condemned ” and “The Baleful Howl” quests now fail correctly in Act 5;Epilogues If the player chose to give away Nomos (you monster!), all of the epilogues could break - fixed; Fixed multiple cases where incorrect epilogues related to The Infinite Museion DLC would be displayed; Corrected and improved a lot of The Infinite Museion epilogues, and added a handful of new ones; Fixed problems with multiple epilogues not appearing;Lex Imperialis Content Fixed a sudden dialogue break with Ruoldo on Thassera; One of the cutscenes at the Heartless sometimes failed to start, sotflocking the game - fixed;The Infinite Museion Content Added missing Eogunn&#039;s options to colonization events; Made multiple adjustments to the dialogue with the Deathwatch Captain and added additional reactivity for Ulfar and Eogunn in that dialogue; In a dialogue with the Deathwatch Captain, one option was popping up despite conditions not being met - fixed; Reworked some texts in Zarkov Chronicles 1, 2, and 3; Added a helpful advice from one of the guards at the Survivor Camp, recommending to shoot the root; Fixed multiple error speaker cases across the Infinite Museion content; Added some additional companion reactivity and polished some existing reactivity at the Sector Bionica; Fixed multiple broken dialogue options in the dialogues with Batoshski; Some Eogunn’s interrupts were appearing even if he was not present in the party - fixed; Nuncius no longer shows as Error Speaker on multiple occasions; Fixed getting stuck in Seberian&#039;s bridge dialogue if asking him about certain events; One of the obelisks could be repaired and at full health if Vedka was descending to the Temple - fixed;Yrliet A second Yrliet will no longer appear at the Reaving Tempest Spire, potentially softlocking the playthrough;Act III It was impossible to loot a corrupted body part for the Haemonculus quest - fixed; Added some additional flavour text to the augments at Commoragh;MechanicsBalance Some of the Drover’s attacks on Zarkov have had their area of effect reduced; Eogunn can no longer apply Echopulse to allies affected by Galvanic Field via Transonic Wave; Eogunn can no longer deal damage to his allies affected by Galvanic Field with arc rifles&#039; additional lightnings; Pasqal&#039;s Axial Fortification no longer increases all incoming damage, only Shock; Eogunn can no longer retransmit Galvanic Field to himself via the Servo-Skull Swarm;Charge Distribution has its explosions&#039; damage reduced from (Eogunn&#039;s INT) to (Eogunn&#039;s INT Bonus * 3); Wounded Beast and Facing the End talents got upper limit for their bonuses. Due to the change for the number of traumas these two talents got about x1.5 increase in effectiveness making them incredibly powerful. We&#039;ve wanted to scale it down on the high end, lowering it to the old maximum;General Blade Dance Ability didn&#039;t work with Blood Oath ability - fixed; Invulnerable enemies are no longer affected by the minimal damage settings; Lidless Stare now correctly deals damage to turrets; Necron Chronomancer&#039;s Causality Breach sometimes failed to enforce its turn timer on a character&#039;s second extra turn in a round - fixed; Trazyn Archeovist of Solemnace&#039;s Temporal Shift will no longer be triggered by actions performed by Seberian; Trazyn Archeovist of Solemnace&#039;s Temporal Shift incorrectly counted certain actions twice, especially noticeable with the Overseer and Operative archetypes; Fixed an error causing some skillchecks on the voidship bridge in Act II to have incorrect difficulty; Weapon bonuses could affect damage-over-time effects in some cases when they shouldn&#039;t have - fixed; Excellence was  ]]></description>
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<pubDate>Tue, 30 Jun 2026 17:22:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 1.6.1.493</media:keywords>
<content:encoded><![CDATA[Abelard, <b>introduce the big post-release update 1.6.1.493</b>!<br><br><div class="bb_h3">Highlights:</div><ul class="bb_ul"><li> Added a number of new epilogues and improved the old ones that interact with the Infinite Museion DLC content;<br></li><li> Added missing colonization lines for Eogunn;<br></li><li> Polished a lot of visuals and narrative across the Infinite Museion areas;<br></li><li> Returned the “Favourites” tab in the level up screen;<br></li><li> Reduced Eogunn’s friendly fire potential;<br></li><li> Buffed the Ogryn Grip augment that allows to wield 2-handed weapons in one hand;<br></li><li> Fixed the annoying torpedo bug in space combat;<br></li><li> Fixed desyncs caused by the augmentation system;<br></li><li> Got rid of Yrliet’s doppelganger in Commorragh;<br></li><li> And much more!</li></ul>Please note that <a class="bb_link" href="https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/" target="_blank" rel="">https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/</a> always contains up-to-date information on known issues and the roadmap of upcoming patches.<br><br><i>Please be aware of the plot spoilers below!</i><br><div class="bb_h1">Patch Notes</div><div class="bb_h2">System and stability</div><div class="bb_h3">Optimization</div><ul class="bb_ul"><li> Improved the performance of enemy AI during AoE ability selection;</li></ul><div class="bb_h3">Lag and freezing</div><ul class="bb_ul"><li> Fixed freezing cutscenes caused by familiars running for hidden loot;<br></li><li> Fixed an extremely long loading time of the saves list if at least one of the save files in the folder was damaged or unreadable;<br></li><li> Fixed freezing during the battle with Captain Sargona;</li></ul><div class="bb_h2">Narrative</div><div class="bb_h3">General narrative changes</div><ul class="bb_ul"><li> The color of Word Bearer armours is now correctly described in the dialogues;<br></li><li> The “Condemned ” and “The Baleful Howl” quests now fail correctly in Act 5;</li></ul><div class="bb_h3">Epilogues</div><ul class="bb_ul"><li> If the player chose to give away Nomos (you monster!), all of the epilogues could break - fixed;<br></li><li> Fixed multiple cases where incorrect epilogues related to The Infinite Museion DLC would be displayed;<br></li><li> Corrected and improved a lot of The Infinite Museion epilogues, and added a handful of new ones;<br></li><li> Fixed problems with multiple epilogues not appearing;</li></ul><div class="bb_h3">Lex Imperialis Content</div><ul class="bb_ul"><li> Fixed a sudden dialogue break with Ruoldo on Thassera;<br></li><li> One of the cutscenes at the Heartless sometimes failed to start, sotflocking the game - fixed;</li></ul><div class="bb_h3">The Infinite Museion Content</div><ul class="bb_ul"><li> Added missing Eogunn's options to colonization events;<br></li><li> Made multiple adjustments to the dialogue with the Deathwatch Captain and added additional reactivity for Ulfar and Eogunn in that dialogue;<br></li><li> In a dialogue with the Deathwatch Captain, one option was popping up despite conditions not being met - fixed;<br></li><li> Reworked some texts in Zarkov Chronicles 1, 2, and 3;<br></li><li> Added a helpful advice from one of the guards at the Survivor Camp, recommending to shoot the root;<br></li><li> Fixed multiple error speaker cases across the Infinite Museion content;<br></li><li> Added some additional companion reactivity and polished some existing reactivity at the Sector Bionica;<br></li><li> Fixed multiple broken dialogue options in the dialogues with Batoshski;<br></li><li> Some Eogunn’s interrupts were appearing even if he was not present in the party - fixed;<br></li><li> Nuncius no longer shows as Error Speaker on multiple occasions;<br></li><li> Fixed getting stuck in Seberian's bridge dialogue if asking him about certain events;<br></li><li> One of the obelisks could be repaired and at full health if Vedka was descending to the Temple - fixed;</li></ul><div class="bb_h3">Yrliet</div><ul class="bb_ul"><li> A second Yrliet will no longer appear at the Reaving Tempest Spire, potentially softlocking the playthrough;</li></ul><div class="bb_h3">Act III</div><ul class="bb_ul"><li> It was impossible to loot a corrupted body part for the Haemonculus quest - fixed;<br></li><li> Added some additional flavour text to the augments at Commoragh;</li></ul><div class="bb_h2">Mechanics</div><div class="bb_h3">Balance</div><ul class="bb_ul"><li> Some of the Drover’s attacks on Zarkov have had their area of effect reduced;<br></li><li> Eogunn can no longer apply Echopulse to allies affected by Galvanic Field via Transonic Wave;<br></li><li> Eogunn can no longer deal damage to his allies affected by Galvanic Field with arc rifles' additional lightnings;<br></li><li> Pasqal's Axial Fortification no longer increases all incoming damage, only Shock;<br></li><li> Eogunn can no longer retransmit Galvanic Field to himself via the Servo-Skull Swarm;<br></li><li>Charge Distribution has its explosions' damage reduced from (Eogunn's INT) to (Eogunn's INT Bonus * 3);<br></li><li> Wounded Beast and Facing the End talents got upper limit for their bonuses. Due to the change for the number of traumas these two talents got about x1.5 increase in effectiveness making them incredibly powerful. We've wanted to scale it down on the high end, lowering it to the old maximum;</li></ul><div class="bb_h3">General</div><ul class="bb_ul"><li> Blade Dance Ability didn't work with Blood Oath ability - fixed;<br></li><li> Invulnerable enemies are no longer affected by the minimal damage settings;<br></li><li> Lidless Stare now correctly deals damage to turrets;<br></li><li> Necron Chronomancer's Causality Breach sometimes failed to enforce its turn timer on a character's second extra turn in a round - fixed;<br></li><li> Trazyn Archeovist of Solemnace's Temporal Shift will no longer be triggered by actions performed by Seberian;<br></li><li> Trazyn Archeovist of Solemnace's Temporal Shift incorrectly counted certain actions twice, especially noticeable with the Overseer and Operative archetypes;<br></li><li> Fixed an error causing some skillchecks on the voidship bridge in Act II to have incorrect difficulty;<br></li><li> Weapon bonuses could affect damage-over-time effects in some cases when they shouldn't have - fixed;<br></li><li> Excellence was working on resistance tests forced by enemies - fixed;<br></li><li> The base damage of the Served Cold ability was not displayed - fixed;<br></li><li> Turn could fail to end if the enemy was killed by the Force Couple augment ability - fixed;<br></li><li> The Navigators enemies will more often prefer to use Lidless Stare;<br></li><li> Charge Distribution explosions no longer deal damage to targets affected by Galvanic Field;<br></li><li> Using Ogryn Grip together with the Shotgun Mastery feature would prevent the character from being able to use shotgun's weapon abilities - fixed;<br></li><li> Psykers could summon a daemon through Perils of the Warp in the prologue despite the restriction that should have made that impossible - fixed;</li></ul><div class="bb_h2">Items</div><ul class="bb_ul"><li> Improved the rewards for multiple puzzles in the Infinite Museion content;<br></li><li> Psyker's Breastplate no longer gives +1 Psy rating for each psychic phenomena. Now it only works for Perils of the Warp, but gives +2 for each instead. We have noticed that it provides an easy way to increase your psy rating beyond any reasonable amount with very little risk for the user. This item was meant to be a risky way to gain power, and it once again will be.<br></li><li> Combi-tool of Manipuli now clarifies that it requires Potential Energy to use Energy Concentration;<br></li><li> Updated the icon for the Combi-Tool of Manipuli;<br></li><li> Pungent Smoke Grenade effect dealt 20 Toxic damage instead of applying 20 levels of Toxin - fixed;<br></li><li> Adaptive Servo-Struts leg augment was not upgrading Half Cover to Full Cover in some cases - fixed;<br></li><li> Disturbed stacks applied by Xenospasm Grenade were removed all at once instead of 1 per round - fixed;<br></li><li> Changed Holy Vestment bonus to scale off Ferrum Sanctum instead of Reject the Flesh rank. This was a long time coming change since we've always wanted to add a way to mechanize Pasqal more, and with the introduction of augments into the game it's finally the time;<br></li><li> Positive and negative features from Left and Right versions of Bionic Arm Implant were not working together - fixed;<br></li><li> Pneumatic Assault Grapple will now always attempt to move the target to the closest available tile;<br></li><li> Some augment tooltips displayed 0 instead of the actual values when previewing an augment that was not yet installed - fixed;<br></li><li> Removed damage penalty from all Ogryn Grip arm augments. Added a small damage bonus to MK-II version;<br></li><li> Ghost Helm no longer triggers for ally attacks. While we appreciate the resourcefulness of our community, the amount of ways to "always dodge ally attacks" made this abused too widely;<br></li><li> Multimeltas incorrectly had 6 RoF listed despite not having a burst-fire attack - fixed;<br></li><li> Locations<br></li><li> Pasqal will no longer randomly change location on the bridge after save-load;<br></li><li> Nuncius will no longer sometimes bug out on elevators, remaining in a different zone to the rest of the party;<br></li><li> Merovian Guards will no longer be levitating at Zarkov;<br></li><li> Familiars sometimes appeared in encounters meant for the Lord Captain only, such as Zarkov arena combat - fixed;<br></li><li> Fixed multiple pathing issues at the Infinite Museion;<br></li><li> On Tirkuaz-4, selection no longer drops from the party members after the cutscene;<br></li><li> On Tirkuaz-4, sometimes the return to the voidship was blocked - fixed;<br></li><li> On Tirkuaz-4, companions could sometimes remain standing in the air or fall as the container started to move - fixed;<br></li><li> On Tirkuaz-4, characters sometimes jumped very high when trying to reach the satchel - fixed;<br></li><li> Fixed some missing textures at the Epitaph;<br></li><li> Fixed some missing textures at Commorragh;<br></li><li> Fixed some verticality issues in DLC3 locations, where in some places it was impossible to attack or interact from a different height;<br></li><li> NPCs no longer hover in mid-air during the confrontation between Chorda and Vladaym;<br></li><li> Pilot will no longer continue to stand near the crashed shuttle like nothing happened;<br></li><li> At the Freight Line, it’s no longer possible to fall under the elevator;<br></li><li> The secret room at Sector Bionica will now have the camera centered at its entrance when it’s unlocked;<br></li><li> Fixed some incorrect cover hitboxes at the Freight Line;<br></li><li> Improved pathing of elevators on multiple locations;<br></li><li> Fixed the opening of an empty crate at Zarkov;<br></li><li> You can no longer initiate combat from the second floor at the Upperway;</li></ul><div class="bb_h2">Art and Visuals</div><div class="bb_h3">General</div><ul class="bb_ul"><li> Some facial hair types clipped through certain helmets - fixed;<br></li><li> Retinue members who are visibly augmented by default will now retain their "classic" augmented visuals even if those are replaced with other augments in the augmentation menu. The newly installed augments will still override the character's default augment capabilities;<br></li><li> Transonic cannon color adjusted;<br></li><li> Heldrake statue in the Museion has been slightly improved;<br></li><li> Fixed visuals of the augmented crowd coming to thank the Lord Captain after allowing them to use the Sector Bionica - they will no longer look like Chaos mutants;<br></li><li> Minor updates to colony chronicles design;<br></li><li> Vedka will now receive a new version of the portrait upon becoming a governor;<br></li><li> Batoshski got his Commissar’s cap back;<br></li><li> After one of the cutscenes on Zarkov, the Lord Captain could become stuck with his weapons always unsheathed - fixed;<br></li><li> Hiding boots through the appearance menu no longer hides the leg implants;<br></li><li> Minor visual improvements in various places on Zarkov;<br></li><li> Minor visual improvements in various places in the Infinite Museion;<br></li><li> Fixed clipping issues with multiple torso augmentations;<br></li><li> Fixed flickering textures at Dargonus Palace;<br></li><li> Fixed a missing portrait for Solomorne during one of the dialogues;<br></li><li> Improved some Dargonus Exhibition visuals;<br></li><li> Added missing power backpacks to Sisters of Battle at Dargonus;<br></li><li> Krieg armours had some clipping issues - fixed;</li></ul><div class="bb_h3">Cutscenes</div><ul class="bb_ul"><li> Minor improvements to the Magnae Accessio ceremony cutscene;<br></li><li> Added a small cutscene for exploding the door at Rykad Philia;<br></li><li> Visual improvements to the Museion cutscenes;<br></li><li> Fixed the long pause during a cutscene at Eurac-V;<br></li><li> Removed a long pause after a cutscene with Calcazar at the Epitaph;<br></li><li> Calcazar no longer disappears for a few seconds during cutscenes;<br></li><li> Improved the Warp visual effects after the destruction of the dampening device in Commorragh;</li></ul><div class="bb_h3">Animations and Visual Effects</div><ul class="bb_ul"><li> Improved the death animation for the tendrils of the frontier world beast;<br></li><li> Fixed issues with fire visual effects displaying incorrectly on some locations;<br></li><li> Added a new visual effect for Trazyn’s staff;<br></li><li> The flame from the pipe now becomes visibly stronger after solving a puzzle at Tirkuaz-4;<br></li><li> Added an attack animation to the Rogue Trader after one of the dialogue answers at Zarkov;<br></li><li> Added multiple missing idle animations for characters at Sector Bionica;<br></li><li> Added appearance and disappearance effect for Valkyries at Dargonus Exhibition;<br></li><li> Electropriests had their attack animations missing after 1.6 - fixed;<br></li><li> Some visual effects didn’t resume after save-load at Dargonus Exhibition;<br></li><li> Enemies will no longer sometimes become stuck in shooting animations;<br></li><li> Fixed Eogunn floating too high in the Self-Knowledge quest;<br></li><li> Improved the visuals and effects of the puzzle at Dargonus Exhibition.</li></ul><div class="bb_h2">User Interface</div><div class="bb_h3">QoL UI Improvements</div><ul class="bb_ul"><li> Returned the “Favourite” filter button to the level-up screen;<br></li><li> In the Augmentations screen, enabling the "Hide unsuitable" filter was incorrectly hiding every augmentation, leaving the list completely empty. The filter now hides only augmentations that genuinely cannot be installed on the currently selected character — those that do not fit any of the character's augment slots, or that fail the character's installation requirements (such as origin or background restrictions). Augmentations that are valid for the character but currently locked behind an unmet augmentation tier remain visible, with their tier requirement still shown, so you can plan what to install now and later;<br></li><li> Soldier's Firearm Mastery remaining attacks are now shown above the Soldier's portrait as buff stacks;</li></ul><div class="bb_h3">General</div><ul class="bb_ul"><li> Added unique icons to multiple augment abilities;<br></li><li> Fixed an issue where the Equip option was offered in the inventory item menu for items that could only go into a locked slot. The button is now hidden in the console additional menu and grayed out in the PC context menu, and attempting to equip into a locked slot no longer plays the equip sound — it shows the standard "can't insert" warning instead;<br></li><li> Fixed the Augmentations window so the right-click context menu can now be opened on locked, mechanicus, and other non-removable augment slots, allowing players to reach the "Info" option on any slot that holds an augment;<br></li><li> Fixed an issue in the Augmentations screen where opening the full item info via the “info” context menu would leave it stuck on the screen after closure. The information window will now close correctly;<br></li><li> Ricochet prediction displayed incorrect numbers - fixed;<br></li><li> Some Adeptus Astartes equipment had incorrect icons - fixed;<br></li><li> Fixed missing description in one of the DLC3 quests;<br></li><li> Updated the icon for Eogunn’s axe;<br></li><li> Necron timer will no longer remain visible on the screen during cutscenes;<br></li><li> Eogunn will no longer sometimes be shown twice on the minimap;<br></li><li> Party selection was sometimes lost after a cutscene dialogue when playing with a controller or on console - fixed;<br></li><li> Fixed an issue in the Augmentations screen where on console and with a controller, opening the window left focus on the left-side augmentation slots instead of the inventory cells;<br></li><li> Fixed “Bile Throw” ability description;<br></li><li> Fixed a bug with settings still sometimes duplicating in the character appearance customization window;<br></li><li> A handful of new abilities from The Infinite Museion DLC had incorrect AP costs displayed - fixed;<br></li><li> Blood-Fueled Cruelty ability description clarified;<br></li><li> Galvanized shot had an empty description - fixed;<br></li><li> Added missing descriptions to the interaction buttons at the Infinite Museion;<br></li><li> Some formulas of Eogunn’s abilities were displayed as always expanded - fixed;<br></li><li> Clarified and fixed descriptions of several augments;<br></li><li> Added an icon for the Tides of Time and Space Navigator ability;<br></li><li> Pasqal's Medicae Mechadendrite has a correct icon now;<br></li><li> Clarified the description of Ferrum Sanctum for new and especially returning players to explain why Abelard and Idira have them from the beginning;<br></li><li> The description for the "Spinning Blades" ability incorrectly displayed how many times this effect could stack - fixed;<br></li><li> Fixed scrolling from a controller in the main menu’s message of the day panel;<br></li><li> Fixed an issue in the Main Menu where the "Message of the Day" panel did not switch to its controller layout;</li></ul><div class="bb_h3">Character screen UI</div><ul class="bb_ul"><li> Commissar’s Cap caused the origin headgear to be removed even if the display of helmet was set to “hide”;</li></ul><div class="bb_h3">Space and Colony Management UI</div><ul class="bb_ul"><li> Exit button in planet management sometimes didn’t work - fixed;<br></li><li> Fixed an issue in the colony management projects list where executing a project with the "Show completed" filter disabled caused the selection to jump to an unrelated entry further down the list. Focus now moves to the nearest adjacent project instead, keeping the list position stable regardless of the filter state;<br></li><li> Fixed some of the new rumours from DLC3 not working correctly - fixed;<br></li><li> Some of the colony stat bonuses from the projects were incorrectly calculated for new colonies - fixed;<br></li><li> Vedka had an incorrect portrait during space events - fixed;</li></ul><div class="bb_h2">Audio</div><div class="bb_h3">Sound</div><ul class="bb_ul"><li> Frontier beast tendrils have received proper hit and death sounds;<br></li><li> Added additional sound effects for multiple cutscenes in the Infinite Museion;<br></li><li> Added additional sound effects to multiple cutscenes involving Eogunn;<br></li><li> Some loud screams of pain in the Survivor Camp at Zarkov are now less dramatic;<br></li><li> Improved the sounds of plant deaths at Zarkov;<br></li><li> Added a sound effect on the Time Loop Rewind cutscene;<br></li><li> Added a blood scanning sound to the interactive chest on Zarkov;<br></li><li> Added Mechanicus walla to Zarkov in the later state;<br></li><li> Fixed missing idle sounds of Arvus Lighter;</li></ul><div class="bb_h3">Music</div><ul class="bb_ul"><li> Dark Heresy music sometimes continued to play after closing the pop-up window in the main menu;<br></li><li> Adjusted Music Playback in some dialogues on Zarkov.<br></li><li> Added Trazyn music theme to the first dialogue with him;</li></ul><div class="bb_h2">Space</div><div class="bb_h3">Space Exploration and Colony Management</div><ul class="bb_ul"><li> Added a quest marker to the Epitaph system;</li></ul><div class="bb_h3">Space Combat and Voidship Management</div><ul class="bb_ul"><li> In space combat, launched torpedoes would often skip their turn and act at the very end of the round instead of the normal initiative - fixed;<br></li><li> During the combat with Wrath of Khaine, the ship will now decloak if all escort ships are destroyed;</li></ul><div class="bb_h2">Localization</div><ul class="bb_ul"><li> Fixed a few cases where gender of the Lord Captain was not detected correctly in The Infinite Museion dialogues for Russian localization;<br></li><li> Minor improvements to Russian localization of some DLC3 dialogues;</li></ul><div class="bb_h2">Co-op</div><ul class="bb_ul"><li> Fixed desyncs caused by displaying augmentation tooltips;<br></li><li> Fixed desyncs caused by moving platforms and elevators in cutscenes;</li></ul><div class="bb_h2">Miscellaneous</div><ul class="bb_ul"><li> Added an autosave on the entrance to the Zarkov system;<br></li><li> Fixed an issue with multiple achievements being impossible to obtain;</li></ul>]]> </content:encoded>
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<title>Season &amp;quot;MELTDOWN&amp;quot; IS NOW LIVE</title>
<link>https://xinker.org/zh/season-meltdown-is-now-live</link>
<guid>https://xinker.org/zh/season-meltdown-is-now-live</guid>
<description><![CDATA[ Start with the man in the mirror.Face yourself in Season Meltdown, now live on Steam. ]]></description>
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<pubDate>Tue, 30 Jun 2026 14:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Season, MELTDOWN, NOW, LIVE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Start with the man in the mirror.</p><p class="bb_paragraph">Face yourself in Season Meltdown, now live on Steam.</p><p class="bb_paragraph"></p><div data-youtube='"ionh3TAlvjQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>New Blue Zone Ruleset: Rondo</title>
<link>https://xinker.org/zh/new-blue-zone-ruleset-rondo</link>
<guid>https://xinker.org/zh/new-blue-zone-ruleset-rondo</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/9915782c3fcf979977781d542a0c68d0d175c728.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 30 Jun 2026 14:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Blue, Zone, Ruleset:, Rondo</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/efb27aa5cc5bb03aa65135e7eaec48b91b5e116d.png"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10367" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>TV動畫「葬送的芙莉蓮」聯名火熱進行中！</title>
<link>https://xinker.org/zh/tv%E5%8B%95%E7%95%AB%E8%91%AC%E9%80%81%E7%9A%84%E8%8A%99%E8%8E%89%E8%93%AE%E8%81%AF%E5%90%8D%E7%81%AB%E7%86%B1%E9%80%B2%E8%A1%8C%E4%B8%AD</link>
<guid>https://xinker.org/zh/tv%E5%8B%95%E7%95%AB%E8%91%AC%E9%80%81%E7%9A%84%E8%8A%99%E8%8E%89%E8%93%AE%E8%81%AF%E5%90%8D%E7%81%AB%E7%86%B1%E9%80%B2%E8%A1%8C%E4%B8%AD</guid>
<description><![CDATA[ ▶ TV動畫《葬送的芙莉蓮》聯名火熱開跑！- 聯名活動期間：6月30日 v9.2.6版本更新Patch作業後開跑 ~ 9月1日 22:59止▶ 新增5種TV動畫《葬送的芙莉蓮》聯名角色\[芙莉蓮、費倫、修塔爾克、尤蓓爾、欣梅爾]。▶ 新增天空之島聯名活動建築「王都」- 可於聯名期間，透過天空之島右側顯示的聯名活動建築「王都」或專屬圖示，挑戰各種聯名限定內容。① 聯名通行證- 透過\[聯名任務]累計獲得的通行證經驗值，可於達特定階段時獲得各種豐富獎勵。② 活動地下城「討伐委託」- 共有Normal、Hard、Hell三種難度可供探索地圖，並以包含聯名角色在內的5人隊伍進行5vs5戰鬥。- 完成該難度所有地區探索後，將根據難度獲得相應獎勵。③ 聯名任務- 包括每日 00:00刷新的3種任務，及於每週一更新的5種每週任務。完成任務後，可獲得聯名通行證經驗值及各種豐富獎勵。④ 迷你遊戲「SUMMON DICE」- 一款透過擲骰子發動各種效果來進行戰鬥的迷你遊戲，每週可從5隻魔靈中選擇1隻進行遊玩。- 透過遊玩可解鎖全新道具，並可根據已解鎖道具的累計數量獲得收集獎勵。⑤ 聯名禮包- 可於聯名活動期間，從裝有各種好禮的聯名禮包中獲得獎勵。每次領取後需等待72小時後才能再次領取。▶ 於競技場對抗戰中邂逅聯名魔靈！- 對手NPC「召喚師X」登場。: 每日可以TV動畫《葬送的芙莉蓮》聯名角色打造的隊伍，挑戰一次召喚師X，並於每天00:00(各伺服器時間)重置。- 新增可於對抗戰中體驗聯名角色的功能。: 為使玩家們方便體驗各種聯名角色，其將以已強化的狀態發送，並鑲嵌符文及魔礦。(鑲嵌的符文及魔礦無法變更。): 點擊戰鬥準備畫面按鈕時，將各配置4名屬性隨機的聯名角色。可透過重複點擊按鈕變更隊伍，聯名角色無法與自身魔靈混用。◈ 召喚TV動畫《葬送的芙莉蓮》聯名角色！ ◈▶ 將新增可召喚TV動畫《葬送的芙莉蓮》聯名角色的\[特別召喚]功能- 活動期間 : 6月30日 v9.2.6版本更新Patch作業後開跑 ~ 9月1日 22:59止 ▶ 新增TV動畫《葬送的芙莉蓮》聯名角色多種豐富表情貼圖▶ \[戰鬥鍛鍊場] 新增3種TV動畫《葬送的芙莉蓮》聯名角色登場的全新模擬戰鬥▶ \[世界競技場] TV動畫《葬送的芙莉蓮》聯名角色新增為世界競技場賽季38的支援魔靈▶ \[世界競技場] 於7月1日起開跑的挑戰賽全新賽季中，將新增TV動畫《葬送的芙莉蓮》聯名角色作為挑戰賽魔靈。 ]]></description>
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<pubDate>Tue, 30 Jun 2026 12:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>TV動畫「葬送的芙莉蓮」聯名火熱進行中！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"oA_q7MRuYp8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">▶ TV動畫《葬送的芙莉蓮》聯名火熱開跑！</p><p class="bb_paragraph">- 聯名活動期間：6月30日 v9.2.6版本更新Patch作業後開跑 ~ 9月1日 22:59止</p><p class="bb_paragraph">▶ 新增5種TV動畫《葬送的芙莉蓮》聯名角色\[芙莉蓮、費倫、修塔爾克、尤蓓爾、欣梅爾]。</p><p class="bb_paragraph">▶ 新增天空之島聯名活動建築「王都」</p><p class="bb_paragraph">- 可於聯名期間，透過天空之島右側顯示的聯名活動建築「王都」或專屬圖示，挑戰各種聯名限定內容。</p><p class="bb_paragraph">① 聯名通行證</p><p class="bb_paragraph">- 透過\[聯名任務]累計獲得的通行證經驗值，可於達特定階段時獲得各種豐富獎勵。</p><p class="bb_paragraph">② 活動地下城「討伐委託」</p><p class="bb_paragraph">- 共有Normal、Hard、Hell三種難度可供探索地圖，並以包含聯名角色在內的5人隊伍進行5vs5戰鬥。</p><p class="bb_paragraph">- 完成該難度所有地區探索後，將根據難度獲得相應獎勵。</p><p class="bb_paragraph">③ 聯名任務</p><p class="bb_paragraph">- 包括每日 00:00刷新的3種任務，及於每週一更新的5種每週任務。完成任務後，可獲得聯名通行證經驗值及各種豐富獎勵。</p><p class="bb_paragraph">④ 迷你遊戲「SUMMON DICE」</p><p class="bb_paragraph">- 一款透過擲骰子發動各種效果來進行戰鬥的迷你遊戲，每週可從5隻魔靈中選擇1隻進行遊玩。</p><p class="bb_paragraph">- 透過遊玩可解鎖全新道具，並可根據已解鎖道具的累計數量獲得收集獎勵。</p><p class="bb_paragraph">⑤ 聯名禮包</p><p class="bb_paragraph">- 可於聯名活動期間，從裝有各種好禮的聯名禮包中獲得獎勵。每次領取後需等待72小時後才能再次領取。</p><p class="bb_paragraph">▶ 於競技場對抗戰中邂逅聯名魔靈！</p><p class="bb_paragraph">- 對手NPC「召喚師X」登場。</p><p class="bb_paragraph">: 每日可以TV動畫《葬送的芙莉蓮》聯名角色打造的隊伍，挑戰一次召喚師X，並於每天00:00(各伺服器時間)重置。</p><p class="bb_paragraph">- 新增可於對抗戰中體驗聯名角色的功能。</p><p class="bb_paragraph">: 為使玩家們方便體驗各種聯名角色，其將以已強化的狀態發送，並鑲嵌符文及魔礦。(鑲嵌的符文及魔礦無法變更。)</p><p class="bb_paragraph">: 點擊戰鬥準備畫面按鈕時，將各配置4名屬性隨機的聯名角色。可透過重複點擊按鈕變更隊伍，聯名角色無法與自身魔靈混用。</p><p class="bb_paragraph">◈ 召喚TV動畫《葬送的芙莉蓮》聯名角色！ ◈</p><p class="bb_paragraph">▶ 將新增可召喚TV動畫《葬送的芙莉蓮》聯名角色的\[特別召喚]功能</p><p class="bb_paragraph">- 活動期間 : 6月30日 v9.2.6版本更新Patch作業後開跑 ~ 9月1日 22:59止 </p><p class="bb_paragraph">▶ 新增TV動畫《葬送的芙莉蓮》聯名角色多種豐富表情貼圖</p><p class="bb_paragraph">▶ \[戰鬥鍛鍊場] 新增3種TV動畫《葬送的芙莉蓮》聯名角色登場的全新模擬戰鬥</p><p class="bb_paragraph">▶ \[世界競技場] TV動畫《葬送的芙莉蓮》聯名角色新增為世界競技場賽季38的支援魔靈</p><p class="bb_paragraph">▶ \[世界競技場] 於7月1日起開跑的挑戰賽全新賽季中，將新增TV動畫《葬送的芙莉蓮》聯名角色作為挑戰賽魔靈。</p>]]> </content:encoded>
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<item>
<title>Microtransaction Roundup: Wendigo Spear Skill Effect &amp;amp; Verisium Effect Bundle</title>
<link>https://xinker.org/zh/microtransaction-roundup-wendigo-spear-skill-effect-verisium-effect-bundle</link>
<guid>https://xinker.org/zh/microtransaction-roundup-wendigo-spear-skill-effect-verisium-effect-bundle</guid>
<description><![CDATA[ This week&#039;s microtransaction releases are here! Featuring the Verisium Effect Bundle and Wendigo Spear Skill Effect Bundle. Check them out in this news post. A handful of exciting new microtransactions have arrived in the Path of Exile 2 shop this week. In case you missed them, here&#039;s a quick look at what&#039;s available. You might just find the perfect finishing touch for your build.First up is the Verisium Effect Bundle.Perfect for Runeseekers, this collection pairs especially well with the Knight of Aldur Armour Set for those of you who have completed your challenges and earned the set.Coat your weapon in living Verisium with the Verisium Weapon Effect. Harness your runic knowledge to summon a portal formed from arcane liquid Verisium, or envelop yourself in ancient power with the Verisium-infused Dodge Roll Effect.For spear-wielders, the Wendigo Skill Effects let you channel the raw, dark power of the primal Bodach itself. Transform your Twisters, Whirling Slashes, and Whirlwind Lances with savage, spectral energy and a feral dark fantasy aesthetic.Both the Verisium Effects and Wendigo Spear Skill Effects are available individually, or in discounted bundles if you&#039;re looking to complete the set.Check out the cosmetics roundup in the video below, or visit the shop to learn more. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/7a1eda182bf8ae1bd332360c023bb10b40ce6de7.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 30 Jun 2026 05:33:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Microtransaction, Roundup:, Wendigo, Spear, Skill, Effect, Verisium, Effect, Bundle</media:keywords>
<content:encoded><![CDATA[This week's microtransaction releases are here! Featuring the Verisium Effect Bundle and Wendigo Spear Skill Effect Bundle. Check them out in this news post. <br><br>A handful of exciting new microtransactions have arrived in the Path of Exile 2 shop this week. In case you missed them, here's a quick look at what's available. You might just find the perfect finishing touch for your build.<br><br>First up is the Verisium Effect Bundle.<br><br>Perfect for Runeseekers, this collection pairs especially well with the Knight of Aldur Armour Set for those of you who have completed your challenges and earned the set.<br><br>Coat your weapon in living Verisium with the Verisium Weapon Effect. Harness your runic knowledge to summon a portal formed from arcane liquid Verisium, or envelop yourself in ancient power with the Verisium-infused Dodge Roll Effect.<br><br>For spear-wielders, the Wendigo Skill Effects let you channel the raw, dark power of the primal Bodach itself. Transform your Twisters, Whirling Slashes, and Whirlwind Lances with savage, spectral energy and a feral dark fantasy aesthetic.<br><br>Both the Verisium Effects and Wendigo Spear Skill Effects are available individually, or in discounted bundles if you're looking to complete the set.<br><br>Check out the cosmetics roundup in the video below, or visit the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpathofexile2.com%2Fshop%2Fall%3Ffilter%255B%255D%3Dnew" target="_blank" rel=" noopener">shop</a> to learn more.<br><br><div data-youtube="SPOOM1w3cHk" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<item>
<title>Sim Update 5.1 Release Notes [1.7.35.0] &#45; Available Now</title>
<link>https://xinker.org/zh/sim-update-51-release-notes-17350-available-now</link>
<guid>https://xinker.org/zh/sim-update-51-release-notes-17350-available-now</guid>
<description><![CDATA[ Microsoft Flight Simulator 2024 | Sim Update 5.1 – Release Notes – 1.7.35.0If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.Stability &amp; PerformanceImproved handling of texture mip streaming quality during high memory pressure conditions.Improved terrain degradation when memory is getting low.Fixed various crashes and improved memory usage.Glass CockpitsFixed an issue with the electrical system that caused some avionics &amp; systems to think that a circuit had been powered off periodically causing some reboots and loss of function.CareerMission availability times now take runway lighting systems at both the departure and arrival airports into account, allowing missions to start or end at night when adequate lighting is available.General Bug FixesFixed burn ground effect in firefighting missions.On PlayStation 5, fixed an issue that would prevent to launch heavy cargo missions.TrafficAir TrafficFixed 3rd Party Traffic add-on problem with pushback not working.SDKOn PlayStation 5, fixed HTTPS request failure from Coherent due to SSL handshake error.AudioFixed attenuation factors being calculated with a one frame delay for legacy sounds (based on WAV files)WASM APIFixed base address for virtual allocs of WASM modules linear memory on PS5 (avoids crash with the Aerostar 600)Fixed WASM failures on PS5 when modules have been built with SDK 1.6.9 and higher (avoids crashes with the 2024 version of the ATR)Added support for dynamic VFS on-demand files to avoid using too much memory when accessing streamed files through WASIJS APIFixes swapped parameters in new JS map listener weather radar methods added in SU5. ]]></description>
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<pubDate>Tue, 30 Jun 2026 04:15:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sim, Update, 5.1, Release, Notes, 1.7.35.0, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45216946/b3c18192d99bc41723686e10785dd34daef97e88.png"></p><div class="bb_h1"><b>Microsoft Flight Simulator 2024 | Sim Update 5.1 – Release Notes – 1.7.35.0</b></div><p class="bb_paragraph">If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.</p><p class="bb_paragraph">If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.</p><div class="bb_h2"></div><div class="bb_h2"><b>Stability & Performance</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Improved handling of texture mip streaming quality during high memory pressure conditions.</p></li><li><p class="bb_paragraph">Improved terrain degradation when memory is getting low.</p></li><li><p class="bb_paragraph">Fixed various crashes and improved memory usage.</p></li></ul><div class="bb_h2"></div><div class="bb_h2"><b>Glass Cockpits</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with the electrical system that caused some avionics & systems to think that a circuit had been powered off periodically causing some reboots and loss of function.</p></li></ul><div class="bb_h2"></div><div class="bb_h2"><b>Career</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Mission availability times now take runway lighting systems at both the departure and arrival airports into account, allowing missions to start or end at night when adequate lighting is available.</p></li></ul><div class="bb_h2"></div><div class="bb_h3"><b>General Bug Fixes</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed burn ground effect in firefighting missions.</p></li><li><p class="bb_paragraph">On PlayStation 5, fixed an issue that would prevent to launch heavy cargo missions.</p></li></ul><div class="bb_h2"></div><div class="bb_h2"><b>Traffic</b></div><div class="bb_h2"></div><div class="bb_h3"><b>Air Traffic</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed 3rd Party Traffic add-on problem with pushback not working.</p></li></ul><div class="bb_h2"></div><div class="bb_h2"><b>SDK</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">On PlayStation 5, fixed HTTPS request failure from Coherent due to SSL handshake error.</p></li></ul><div class="bb_h2"></div><div class="bb_h3"><b>Audio</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed attenuation factors being calculated with a one frame delay for legacy sounds (based on WAV files)</p></li></ul><div class="bb_h2"></div><div class="bb_h3"><b>WASM API</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed base address for virtual allocs of WASM modules linear memory on PS5 (avoids crash with the Aerostar 600)</p></li><li><p class="bb_paragraph">Fixed WASM failures on PS5 when modules have been built with SDK 1.6.9 and higher (avoids crashes with the 2024 version of the ATR)</p></li><li><p class="bb_paragraph">Added support for dynamic VFS on-demand files to avoid using too much memory when accessing streamed files through WASI</p></li></ul><div class="bb_h2"></div><div class="bb_h3"><b>JS API</b></div><div class="bb_h2"></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixes swapped parameters in new JS map listener weather radar methods added in SU5.</p></li></ul><hr>]]> </content:encoded>
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<title>全新怪物前瞻丨代班醫師&amp;amp;海刺夫人</title>
<link>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E6%80%AA%E7%89%A9%E5%89%8D%E7%9E%BB%E4%B8%A8%E4%BB%A3%E7%8F%AD%E9%86%AB%E5%B8%AB%E6%B5%B7%E5%88%BA%E5%A4%AB%E4%BA%BA</link>
<guid>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E6%80%AA%E7%89%A9%E5%89%8D%E7%9E%BB%E4%B8%A8%E4%BB%A3%E7%8F%AD%E9%86%AB%E5%B8%AB%E6%B5%B7%E5%88%BA%E5%A4%AB%E4%BA%BA</guid>
<description><![CDATA[ 親愛的超越者：近來，奈科特大陸的異常生態再度出現新的變化。工坊區域的廢棄醫療設施中，疑似有無人醫師服裝自行遊蕩；淺水區域也出現了依賴「水分」行動的全新異變體。經前線調查確認，這兩類異常實體分別被暫時命名為：代班醫師與海刺夫人，並將於7月10日版本更新後正式出現。它們擁有截然不同的偽裝方式、行動邏輯與戰鬥機制。超越者，請務必提高警惕。代班醫師「衛生健康警示：奈科特島各據點醫療設施內，部分被廢棄的醫用藍大褂出現自主活動跡象。任何無人值守、內部帶有微弱藍色輝光的醫用衣物都是潛在的高危險實體。」近期，超越者在工坊區域據點的醫院、醫療室、手術間等環境中，頻繁遭遇一種偽裝成無人醫師服裝的異常實體——「代班醫師」。經過前期追蹤，現向所有超越者公布以下已知情報： 外觀徵象偽裝態：在偽裝狀態下，代班醫師看起來像是一件攤在地上的手術服或病服，邊緣偶爾會出現極其微弱的靜電火花。當超越者靠近時，衣物內部會亮起刺眼藍光，伴隨球狀閃電迅速撐開衣物，顯露出完整輪廓。暴露態：進入暴露狀態後，代班醫師胸腹部位可見一塊藍色發光的電腦終端；頭部佩戴醫用頭燈，下半身從衣擺中伸出四隻機械觸手，觸手末端持續迸發火花與電流。與其說它是一名「醫師」，不如說它是一套被異常能量驅動的手術設備。行為特徵代班醫師對超越者的「胃部健康」表現出異常執著的研究興趣。它似乎試圖理解人類飢餓、飽足與身體狀態間的關係，而它表達這種「學術熱情」的方式，是直接抓住附近目標並進行手術研究！代班醫師的腳部為吸盤結構，使它可以偶爾吸附在牆上或者天花板。若距離過近，它會嘗試抓取，將目標強行拖入「手術」流程！被抓住的玩家可以透過QTE及時掙扎擺脫控制。 戰鬥機制核心機制 · 終端弱點終端才是本體！在它電腦終端暴露的時候將其擊破，否則無法徹底擊敗它！與代班醫師戰鬥時，最重要的目標並不是它的外殼，而是其電腦終端，只有在部分技能釋放期間，終端才會顯露出來。若未能及時擊破終端，代班醫師會在生命值較低時觸發恢復。擊破終端後，代班醫師將失去恢復能力和抓取能力，此時可以被正常擊殺。 飽食度代班醫師攻擊命中會優先偷取目標的飽食度，一旦偷取成功會恢復自身血量；如果目標飽食度為0，則造成大量傷害。超越者在戰鬥前請注意保持充足補給，並在戰鬥過程中留意飽食度變化。簡單來說：面對代班醫師，吃飽一點，總不會錯。全新怪物：海刺夫人「水囊才是本體。那個美麗的女人，只是它操控的軀殼。」——前線研究員手記星塵對奈科特大陸的侵蝕從未止步。當這股力量進一步滲入水域生態後，淺水區誕生了全新的異變體形態。它潛伏於淺水區域，外形看似優雅而無害，實則不斷尋找可供吸取的水分。 外觀徵象海刺夫人的軀殼有著近似人形的輪廓，身姿曼妙，深色長裙拖曳在地，步履輕盈而優雅。她的整顆頭顱被一隻透明的海刺水母完全包裹，水母狀頭部中央有一枚不斷散發幽藍光芒的核心，如同一顆冰冷的心臟，在水囊深處緩慢搏動。 行為特徵海刺夫人的頭部是特殊的儲水結構，她的一切行為都由「水」驅動，水囊越充盈，行動越活躍，攻擊性也越強；當水量降低時，她的狀態會明顯衰弱，彷彿一台以水為燃料的活體「引擎」。海刺夫人從一切來源中獲取水分——河流、雨水，以及不幸靠近的獵物。發現獵物後，汲水女會優先吸取超越者的飲水度；當目標飲水度不足時，她會進一步轉向吸取生命值。  戰鬥機制與海刺夫人的戰鬥，本質上是一場關於「水分」的攻防博弈。戰鬥中，請注意躲避她的觸手。海刺夫人會利用觸手噴出的水霧限制目標行動，隨後將觸手刺入目標身體並抽取水分。每被吸取一秒，危險都會進一步增加。不過，保持飲水度充足可以為戰鬥爭取更多容錯。汲水女會優先抽取飲水度，如果超越者保持良好的補水狀態，即使被抓住，也能擁有更多掙脫和反擊的餘地。同時，請注意觀察她頭部的水囊狀態。水量充盈時，水囊會飽滿鼓脹，並保護內部核心；當水量被消耗，或頭部水囊受到破壞後，水囊會迅速萎縮，藍色核心也將顯露出來，像一隻洩氣的塑膠袋貼在藍色核心表面——那正是汲水女最脆弱的時刻，也是你唯一的機會，阻止她重新吸取水分，將她困於乾燥的陸地，將是擊敗她的關鍵。 以上為本次全新怪物搶先看的全部內容，代班醫師與海刺夫人真正的威脅，也許只有在正面相遇時，才會被完整揭開。 《Once Human》項目組 ]]></description>
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<pubDate>Tue, 30 Jun 2026 02:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>全新怪物前瞻丨代班醫師&amp;海刺夫人</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">近來，奈科特大陸的異常生態再度出現新的變化。工坊區域的廢棄醫療設施中，疑似有無人醫師服裝自行遊蕩；淺水區域也出現了依賴「水分」行動的全新異變體。</p><p class="bb_paragraph">經前線調查確認，這兩類異常實體分別被暫時命名為：代班醫師與海刺夫人，並將於7月10日版本更新後正式出現。它們擁有截然不同的偽裝方式、行動邏輯與戰鬥機制。超越者，請務必提高警惕。</p><p class="bb_paragraph">代班醫師</p><p class="bb_paragraph"><i>「衛生健康警示：奈科特島各據點醫療設施內，部分被廢棄的醫用藍大褂出現自主活動跡象。任何無人值守、內部帶有微弱藍色輝光的醫用衣物都是潛在的高危險實體。」</i></p><p class="bb_paragraph">近期，超越者在工坊區域據點的醫院、醫療室、手術間等環境中，頻繁遭遇一種偽裝成無人醫師服裝的異常實體——「代班醫師」。經過前期追蹤，現向所有超越者公布以下已知情報：</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/25/b680b6288b584920b5a169c5bf5b8276.png&code=VTllb2N1TDVfMTc4MjczNTAyNDUxNQ==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph">外觀徵象</p><p class="bb_paragraph">偽裝態：在偽裝狀態下，代班醫師看起來像是一件攤在地上的手術服或病服，邊緣偶爾會出現極其微弱的靜電火花。當超越者靠近時，衣物內部會亮起刺眼藍光，伴隨球狀閃電迅速撐開衣物，顯露出完整輪廓。</p><p class="bb_paragraph">暴露態：進入暴露狀態後，代班醫師胸腹部位可見一塊藍色發光的電腦終端；頭部佩戴醫用頭燈，下半身從衣擺中伸出四隻機械觸手，觸手末端持續迸發火花與電流。與其說它是一名「醫師」，不如說它是一套被異常能量驅動的手術設備。</p><p class="bb_paragraph">行為特徵</p><p class="bb_paragraph">代班醫師對超越者的「胃部健康」表現出異常執著的研究興趣。它似乎試圖理解人類飢餓、飽足與身體狀態間的關係，而它表達這種「學術熱情」的方式，是直接抓住附近目標並進行手術研究！</p><p class="bb_paragraph">代班醫師的腳部為吸盤結構，使它可以偶爾吸附在牆上或者天花板。若距離過近，它會嘗試抓取，將目標強行拖入「手術」流程！被抓住的玩家可以透過QTE及時掙扎擺脫控制。</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/25/33c6b0860217437e8a35de233192ff1f.png&code=bDRJd2JKMVdfMTc4MjczNTAyNDUxNQ==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph">戰鬥機制</p><p class="bb_paragraph">核心機制 · 終端弱點</p><p class="bb_paragraph">終端才是本體！在它電腦終端暴露的時候將其擊破，否則無法徹底擊敗它！</p><p class="bb_paragraph">與代班醫師戰鬥時，最重要的目標並不是它的外殼，而是其電腦終端，只有在部分技能釋放期間，終端才會顯露出來。若未能及時擊破終端，代班醫師會在生命值較低時觸發恢復。擊破終端後，代班醫師將失去恢復能力和抓取能力，此時可以被正常擊殺。</p><p class="bb_paragraph"> <img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/25/cf382a5c77ec4ab98d14f70d611c12b4.png&code=dWdtdEV1emVfMTc4MjczNTAyNDUxNQ==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph">飽食度</p><p class="bb_paragraph">代班醫師攻擊命中會優先偷取目標的飽食度，一旦偷取成功會恢復自身血量；如果目標飽食度為0，則造成大量傷害。</p><p class="bb_paragraph">超越者在戰鬥前請注意保持充足補給，並在戰鬥過程中留意飽食度變化。簡單來說：面對代班醫師，吃飽一點，總不會錯。</p><p class="bb_paragraph">全新怪物：海刺夫人</p><p class="bb_paragraph">「水囊才是本體。那個美麗的女人，只是它操控的軀殼。」——前線研究員手記</p><p class="bb_paragraph">星塵對奈科特大陸的侵蝕從未止步。當這股力量進一步滲入水域生態後，淺水區誕生了全新的異變體形態。它潛伏於淺水區域，外形看似優雅而無害，實則不斷尋找可供吸取的水分。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">外觀徵象</p><p class="bb_paragraph">海刺夫人的軀殼有著近似人形的輪廓，身姿曼妙，深色長裙拖曳在地，步履輕盈而優雅。她的整顆頭顱被一隻透明的海刺水母完全包裹，水母狀頭部中央有一枚不斷散發幽藍光芒的核心，如同一顆冰冷的心臟，在水囊深處緩慢搏動。</p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/29/1e45d1a60bc44ad48608b2a1fde6ca7f.png&code=UWNvWE9Xb25fMTc4MjczNTAyNDUxNQ==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">行為特徵</p><p class="bb_paragraph">海刺夫人的頭部是特殊的儲水結構，她的一切行為都由「水」驅動，水囊越充盈，行動越活躍，攻擊性也越強；當水量降低時，她的狀態會明顯衰弱，彷彿一台以水為燃料的活體「引擎」。</p><p class="bb_paragraph">海刺夫人從一切來源中獲取水分——河流、雨水，以及不幸靠近的獵物。發現獵物後，汲水女會優先吸取超越者的飲水度；當目標飲水度不足時，她會進一步轉向吸取生命值。<img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/25/6d00a1dcd7b44b8caa8d88e24721113d.gif&code=RUZwNEt6bGNfMTc4MjczNTAyNDUxNg==" crossorigin="anonymous">  </p><p class="bb_paragraph">戰鬥機制</p><p class="bb_paragraph">與海刺夫人的戰鬥，本質上是一場關於「水分」的攻防博弈。</p><p class="bb_paragraph">戰鬥中，請注意躲避她的觸手。海刺夫人會利用觸手噴出的水霧限制目標行動，隨後將觸手刺入目標身體並抽取水分。每被吸取一秒，危險都會進一步增加。不過，保持飲水度充足可以為戰鬥爭取更多容錯。汲水女會優先抽取飲水度，如果超越者保持良好的補水狀態，即使被抓住，也能擁有更多掙脫和反擊的餘地。</p><p class="bb_paragraph">同時，請注意觀察她頭部的水囊狀態。水量充盈時，水囊會飽滿鼓脹，並保護內部核心；當水量被消耗，或頭部水囊受到破壞後，水囊會迅速萎縮，藍色核心也將顯露出來，像一隻洩氣的塑膠袋貼在藍色核心表面——那正是汲水女最脆弱的時刻，也是你唯一的機會，阻止她重新吸取水分，將她困於乾燥的陸地，將是擊敗她的關鍵。</p><p class="bb_paragraph"><img src="https://office.netease.com/api/pub/file/download?path=popo/2026/06/25/8dccf446ef1848d38cf9d54cd66703cc.gif&code=a0Q1VmQyS2xfMTc4MjczNTAyNDUxNg==%20style=max-width:100%25;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本次全新怪物搶先看的全部內容，代班醫師與海刺夫人真正的威脅，也許只有在正面相遇時，才會被完整揭開。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>版本更新｜新賽季「裂變」活動&amp;amp;福利&amp;amp;商店更新</title>
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<description><![CDATA[ 探員朋友們好：我們預計於6月30日不停機更新PC、行動裝置、主機平台遊戲版本，開啟全新賽季「裂變」！更新結束後特戰探員可進入遊戲體驗全新賽季「裂變」的模式和內容，並領取豐富獎勵！如您在更新後遇到異常問題，可嘗試重新啟動遊戲並完成更新來解決。本次更新主要內容如下：雙模式活動● 新賽季簽到活動時間：06/30 - 07/12活動說明：新版本登入領取稀有槍械造型：鐵血戰魂-AKM、圖靈磚-時之律、賽季物流憑證等獎勵！● 新版本戰略物流更新活動時間：06/30 - 09/07活動說明：新賽季新增9款槍械造型，包含：史詩槍械造型——M870霰彈槍-藏寶圖、PTR-32突擊步槍-藏寶圖、R93狙擊步槍-藏寶圖；稀有槍械造型——UZI衝鋒槍-鐵血戰魂、AKS-74U突擊步槍-鐵血戰魂；普通槍械造型——QSZ92G-荷花、M16A4突擊步槍-荷花、S12K霰彈槍-荷花、野牛衝鋒槍-荷花。烽火地帶活動● 烽火地帶：新賽季內容體驗——深入阿薩拉核爆危機！活動時間：06/30 - 07/30活動說明：新賽季的戰火已然引爆！烽火地帶迎來顛覆性的全面更新。全新戰區局勢波詭雲譎，致命威脅與絕密情報正等待著最頂尖的撤離小隊。在活動期間，深入未知禁區完成「新賽季內容體驗」系列任務，即可累積賽季經驗，在代幣商店免費兌換包括探員動作：下雪、限定噴漆：冷靜一下、專屬軍牌：極寒維穩、槍械造型：可愛凶獸-G3以及限定名片：零度在內的大量賽季主題物資！● 新地圖活動時間：06/30 - 07/30活動說明：代號「AZ3」的全新地圖正式解鎖！這片充滿輻射危機的死寂之地隱藏著獨特的局內大事件，小隊的每一次抉擇都將改變撤離路線。跟隨道具與環境指引，解開複雜的「電容器」謎題，尋找隱藏的搜索位置，在輻射機制的威脅下完成核電廠撤離，即可獲得大量賽季經驗。● 全新探員活動時間：06/30 - 07/30活動說明：新探員「液氮」現已加入戰場！解鎖通行證即可獲得工程位探員加布里埃爾·默里爾！利用局內技能與專屬裝備釋放極寒物質，產生液氮區域並逐漸凍結你的敵人！在對局內使用新探員的專屬技能完成任務，即可加速解鎖賽季經驗。● 首領黑卡回歸活動時間：06/30 - 07/30活動說明：黑卡回歸，驚喜連連！現在深入零號大壩、長弓溪谷或新地圖核電廠，擊殺守衛首領、限定版兵種以及搜索特定物資，將有機率搜刮到不同品質的黑卡。● 全新武器活動時間：06/30 - 07/30活動說明：軍火庫迎來重磅升級，全新槍械RM277、SVCH正式加入你的整備欄！使用SVCH/RM277完成擊殺任務，即可獲得賽季經驗！● Olé Olé Olé 綠茵狂歡——烽火地帶的花式腳法！活動時間：06/30 - 07/23活動說明：專業撤離遇上狂熱綠茵！烽火地帶專屬的「Olé Olé Olé」限時活動上線。在暗流湧動的危險區域，除了搜刮物資，現在你還能施展獨家球技！活動期間，在局內體驗足球相關模式，完成專屬「綠茵試煉」獲得SOL足球經驗。前往代幣商店，即可免費兌換運動會系列限時槍械造型（MCX SPE、AR槓桿步槍、AK-12）、充滿魔性的專屬頭像「鱷頂得住」以及大量賽季物流憑證！● 足球入門活動時間：06/30 - 07/23活動說明：來到阿薩拉，先從最基礎的腳法練起。活動期間，在烽火地帶的部署中尋找足球，在局內完成基礎的傳球互動，即可輕鬆解鎖首批足球經驗，為更高級的挑戰熱身。● 足球大師活動時間：06/30 - 07/23活動說明：是時候在前線展現你的精準度了。在局內尋找時機完成花式射門。無論是單刀直入還是絕妙破門，只要成功達成射門目標，即可獲得大量足球經驗，證明你的大師級實力。● 最佳陣容活動時間：06/30 - 07/23活動說明：足球從不是一個人的遊戲。與你的小隊成員組成最強默契陣容，共同在局內推進並完成指定的足球相關小隊任務。團隊的凝聚力將為你帶來大量的額外經驗加成。● 暑期有米活動時間：06/30 - 09/07活動說明：你的行動你做主！登入並完成任務累積活躍點數，自由兌換所需戰略物資！具體兌換規則參考遊戲內介紹。● 尋找露小娜活動時間：06/30 - 07/13活動說明：露小娜限時掉落！活動期間，所有地圖工具櫃都有機率掉落收藏品-露小娜。● 炫彩露小娜活動時間：06/30 - 09/07活動說明：夏日炎炎，裂變賽季最可愛的稀有收藏炫彩露小娜出沒！全地圖貨櫃低機率掉落隱藏款-炫彩露小娜。全面戰場活動● 賽季挑戰活動時間：06/30 - 09/07活動說明：S10全面戰場賽季挑戰重磅開啟！參與裂變行動，逐週完成核心任務累積核心點數，持續解鎖專屬戰術塗裝、專屬高難度徽章，更有新賽季圖靈磚、全面戰場賽季挑戰徽章等專屬福利等你來拿！● 新賽季內容活動時間：06/30 - 07/30活動說明：全新「裂變」賽季即將開啟！完成新賽季活躍任務，即可獲得賽季代幣；在代幣商店免費兌換包括探員動作：下雪、限定噴漆：冷靜一下、專屬軍牌：極寒維穩、載具造型：鬥獸場-防空車、槍械造型：可愛凶獸-G3以及限定名片：零度在內的大量賽季主題物資！● 全新地圖上線活動時間：06/30 - 07/30活動說明：全新地圖「克勞狄鬥獸場」震撼上線！眾星隕落，戰火重燃！在鬥獸場遺跡中開啟史詩級載具與步兵攻防。活動期間，參與遊玩新地圖，即可獲得賽季代幣；代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。● 全新探員登場活動時間：06/30 - 07/30活動說明：致命零度，全面封鎖。新探員「液氮」現已加入戰場！解鎖通行證即可獲得工程位探員加布里埃爾·默里爾！對局內使用探員技能，完成任務即可獲得賽季代幣；代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。● 全新載具活動時間：06/30 - 07/30活動說明：全新載具「魚鷹直升機」強勢來襲！駕駛魚鷹直升機，完成局內任務獲得賽季行動代幣。代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。● 全新槍械活動時間：06/30 - 07/30活動說明：全新槍械RM277、SVCH登陸武械庫。完成局內使用SVCH、RM277擊殺任務，獲得賽季行動代幣。代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。● Olé Olé Olé活動時間：06/30 - 07/23活動說明：全新模式「追風球場」上線全面戰場。活動期間，參與「追風球場」模式體驗，感受探員技能與足球碰撞的硬核物理碰撞。完成專屬「足球之路」系列挑戰累積足球代幣，即可在代幣商店免費兌換運動會系列限定槍械造型（MCX SPE、AR槓桿步槍、AK-12）、全新載具造型以及趣味專屬頭像「鱷頂得住」！● 足球之路：初始活動時間：06/30 - 07/23活動說明：初踏綠茵，小試身手！活動期間，只需加入並參與全新的「追風球場」限時模式對局，即可獲得足球代幣，開啟你的綠茵榮耀之旅。代幣可在活動商店兌換獎勵，具體兌換規則參考遊戲內。● 足球之路：探員活動時間：06/30 - 07/23活動說明：誰說特戰探員不能踢足球？在「追風球場」模式中，特定特戰探員的技能（如帶有減速、控制等debuff類的戰術裝備）擊中足球時，將觸發特殊的物理機制效果！更有終極挑戰——嘗試用更多的技巧踢飛足球，解鎖專屬技藝代幣。● 足球之路：限定版球類活動時間：06/30 - 07/23活動說明：對戰中將隨機出現各種特殊球體，利用它們射門得分，獲取足球代幣。● 足球之路：團隊助攻活動時間：06/30 - 07/23活動說明：綠茵場上沒有孤膽英雄，只有完美的團隊配合！與小隊成員並肩作戰，完成對局內的累計團隊進球任務。更有高難度「閃擊」成就——在連續進球或完成進球後的30秒內，迅速組織攻勢攻破下一次球門，即可解鎖大量進球獎勵。● 足球之路：大師活動時間：06/30 - 07/23活動說明：真正的大師永遠都懷著一顆學徒的心。累計遊玩追風球場模式，完成活躍任務，即可獲得活動獎勵！每週活動● 全面戰場週常補給活動時間：6月30日～7月8日活動說明：簡單對局領取獎勵！活動獎勵：簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。●週末軍功活動時間：7/4～7/5活動期間，前三場積分賽開啟雙倍軍功。● 名槍品鑑活動時間：6月30日～7月8日活動規則：使用指定槍械（AK-12、MCX）完成任務領取獎勵！活動獎勵：武器中級經驗卡、武器高級經驗卡，物流憑證。●哈夫幣商城活動時間：6月30日～7月8日規則：限時哈夫幣商城獎勵：消費哈夫幣購買量子密鑰、物流憑證及進階安全箱7天權限卡。● 得分結算活動時間：6/30~7/8活動規則：全面戰場模式內積分兌換指定獎勵。活動獎勵：可在全境戰場模式中累積對戰點數獲取量子密鑰和物流憑證。商店更新賽季通行證● 賽季通行證開啟時間：6月30日更新完成後● 主要獎勵包含：新幹員-液氮（免費線解鎖）、疾風-西部往事；曠野牧歌-騰龍突擊步槍；暗金屬騎士-MK47突擊步槍、SR-3M緊湊突擊步槍、SR-25射手步槍；銀河-SCAR-H戰鬥步槍、MP5衝鋒槍、槓桿式步槍；拓荒哨衛-突擊車；西部往事-重生信標；賽季安全箱(2*2/2*3)、圖靈磚、大量三角券、物流憑證及海量戰備物資、武器經驗卡等；● 解鎖方式：依遊戲內實際為準。曼德爾磚 - 群星AKM● 曼德爾磚 - 群星系列上線，對局即有機會獲得曼德爾磚！● 產物包含：群星-AKM突擊步槍、海韻之星-QJB201輕機槍、QCQ171衝鋒槍、PSG-1射手步槍；劍蘭-KC17突擊步槍、沙漠之鷹、SV-98狙擊步槍、CAR-15突擊步槍；磁暴脈衝-AUG突擊步槍、QCQ171衝鋒槍、M16A4突擊步槍、SR-3M緊湊突擊步槍；幻夜-S12K霰彈槍、G18、MP5衝鋒槍、SCAR-H戰鬥步槍、PTR-32突擊步槍；疊鋒-SVD狙擊步槍、.357左輪、QBZ95-1突擊步槍、G3戰鬥步槍、M249輕機槍；● 過往曼德爾磚不會下架，仍會以較低的機率在新賽季掉落；但超過5個賽季的曼德爾磚將以極低機率產出，進入稀有掉落，本賽季更新後命運王牌系列將進入稀有掉落。● 不同系列的曼德爾磚保底進度獨立計算；● 市場仍然可以交易過往系列的曼德爾磚及外觀；● 典藏造型重組可使用不同系列造型作為材料，但合成造型根據合成材料隨機生成。同系列造型越多合成該系列造型概率越高。全部材料均為同系列造型，必定合成該系列更高品質造型。● 輓歌系列造型抽獎活動時間：06/30 - 09/07活動入口：【商店】-【熱門推薦】-【輓歌】活動說明：活動時間內，每次生產可獲得獎勵，同時累積生產進度，生產進度達對應里程碑節點可以領取輓歌系列造型，當進度達100%時可獲得輓歌造型。每次生產都有機率獲得100%進度，可直接獲得所有造型，且90次生產內必定獲得活動所有獎勵。獎勵一覽：輓歌系列造型（近戰武器-輓歌、UZI衝鋒槍、S12K霰彈槍），及輓歌系列掛飾、頭像、軍牌、噴漆，圖靈磚，武器經驗卡，抽獎券（可在槍械和載具造型抽獎活動中抽獎使用）。● 阿薩拉狂熱造型抽獎活動時間：7月3日～8月1日活動入口：【商城】-【熱門推薦】-【阿薩拉狂熱】活動說明：活動時間內，幹員可通過指定入口前往參與不放回抽獎，首抽僅需10三角幣/三角券。獎池內獎勵不會重複獲取，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。每輪獲得最終大獎時，將按概率取得阿斯哈狂熱系列外觀中的一款，並贈與該輪所有尚未取得的獎勵。獎勵一覽：阿斯哈狂熱系列武器外觀（KC17突擊步槍、迷你-4精準射手步槍、野牛衝鋒槍）、系列頭像、軍牌、掛飾、噴漆、圖靈磚-時之律、高級武器經驗卡。● 圖靈磚-時之律圖靈磚掛飾系列主題革新-時之律，隱藏款典藏掛飾：時間羅盤等您取得！已獲得的舊圖靈磚仍可正常開啟，已獲得的典藏掛飾仍可正常參與交易；典藏掛飾重組，可使用不同系列典藏掛飾當做材料，圖靈磚所屬系列根據合成材料隨機生成，同系列掛飾越多合成該系列圖靈磚概率更高。全部材料均為同系列典藏掛飾，必定合成該系列圖靈磚。圖靈磚累計掃描獎勵：新賽季圖靈磚【時之律】新增累計掃描獎勵。○ 掃描獲取指定數量傳說典藏掛飾時，可領取對應獎勵。○ 掃描取得1個：噴漆-時之 ]]></description>
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<pubDate>Tue, 30 Jun 2026 00:51:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>版本更新｜新賽季「裂變」活動&amp;福利&amp;商店更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/91ad3ddf5944152318bfacbf2bc4445f615aa5a6.jpg">探員朋友們好：<br><br>我們預計於6月30日不停機更新PC、行動裝置、主機平台遊戲版本，開啟全新賽季「裂變」！<br>更新結束後特戰探員可進入遊戲體驗全新賽季「裂變」的模式和內容，並領取豐富獎勵！如您在更新後遇到異常問題，可嘗試重新啟動遊戲並完成更新來解決。<br><br>本次更新主要內容如下：<br><br>雙模式活動<br>● 新賽季簽到<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9357dc6f82d3fd13a7655370e49f2fa2e087170a.png">活動時間：06/30 - 07/12<br>活動說明：新版本登入領取稀有槍械造型：鐵血戰魂-AKM、圖靈磚-時之律、賽季物流憑證等獎勵！<br><br>● 新版本戰略物流更新<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3e616fe049c9fc54dbe4215011cb71e3fe58965d.png">活動時間：06/30 - 09/07<br>活動說明：新賽季新增9款槍械造型，包含：史詩槍械造型——M870霰彈槍-藏寶圖、PTR-32突擊步槍-藏寶圖、R93狙擊步槍-藏寶圖；稀有槍械造型——UZI衝鋒槍-鐵血戰魂、AKS-74U突擊步槍-鐵血戰魂；普通槍械造型——QSZ92G-荷花、M16A4突擊步槍-荷花、S12K霰彈槍-荷花、野牛衝鋒槍-荷花。<br><br>烽火地帶活動<br>● 烽火地帶：新賽季內容體驗——深入阿薩拉核爆危機！<br><img src="https://clan.akamai.steamstatic.com/images/45050610/2f161ef65bacc1c893203d9468de8847300fb3d9.png">活動時間：06/30 - 07/30<br>活動說明：新賽季的戰火已然引爆！烽火地帶迎來顛覆性的全面更新。全新戰區局勢波詭雲譎，致命威脅與絕密情報正等待著最頂尖的撤離小隊。<br>在活動期間，深入未知禁區完成「新賽季內容體驗」系列任務，即可累積賽季經驗，在代幣商店免費兌換包括探員動作：下雪、限定噴漆：冷靜一下、專屬軍牌：極寒維穩、槍械造型：可愛凶獸-G3以及限定名片：零度在內的大量賽季主題物資！<br><br>● 新地圖<br><img src="https://clan.akamai.steamstatic.com/images/45050610/a1aab129ee782d32d5e9df021293736dfd80c445.jpg">活動時間：06/30 - 07/30<br>活動說明：代號「AZ3」的全新地圖正式解鎖！這片充滿輻射危機的死寂之地隱藏著獨特的局內大事件，小隊的每一次抉擇都將改變撤離路線。跟隨道具與環境指引，解開複雜的「電容器」謎題，尋找隱藏的搜索位置，在輻射機制的威脅下完成核電廠撤離，即可獲得大量賽季經驗。<br><br>● 全新探員<br><img src="https://clan.akamai.steamstatic.com/images/45050610/80de020a44847c7e8d33a2bf1a348a396f50dcf3.jpg">活動時間：06/30 - 07/30<br>活動說明：新探員「液氮」現已加入戰場！解鎖通行證即可獲得工程位探員加布里埃爾·默里爾！利用局內技能與專屬裝備釋放極寒物質，產生液氮區域並逐漸凍結你的敵人！在對局內使用新探員的專屬技能完成任務，即可加速解鎖賽季經驗。<br><br>● 首領黑卡回歸<br><img src="https://clan.akamai.steamstatic.com/images/45050610/ed8079d34c1c8fff6b29a638f436b2ebc358adb0.png">活動時間：06/30 - 07/30<br>活動說明：黑卡回歸，驚喜連連！現在深入零號大壩、長弓溪谷或新地圖核電廠，擊殺守衛首領、限定版兵種以及搜索特定物資，將有機率搜刮到不同品質的黑卡。<br><br>● 全新武器<br><img src="https://clan.akamai.steamstatic.com/images/45050610/00482273097c71cbb71b205488ead6f7e5537516.jpg">活動時間：06/30 - 07/30<br>活動說明：軍火庫迎來重磅升級，全新槍械RM277、SVCH正式加入你的整備欄！使用SVCH/RM277完成擊殺任務，即可獲得賽季經驗！<br><br>● Olé Olé Olé 綠茵狂歡——烽火地帶的花式腳法！<br><img src="https://clan.akamai.steamstatic.com/images/45050610/54f57a15542d921487b0366fdcb4c22ead7543f3.png">活動時間：06/30 - 07/23<br>活動說明：專業撤離遇上狂熱綠茵！烽火地帶專屬的「Olé Olé Olé」限時活動上線。在暗流湧動的危險區域，除了搜刮物資，現在你還能施展獨家球技！活動期間，在局內體驗足球相關模式，完成專屬「綠茵試煉」獲得SOL足球經驗。前往代幣商店，即可免費兌換運動會系列限時槍械造型（MCX SPE、AR槓桿步槍、AK-12）、充滿魔性的專屬頭像「鱷頂得住」以及大量賽季物流憑證！<br><br>● 足球入門<br><img src="https://clan.akamai.steamstatic.com/images/45050610/c361b9a20c6184640137c85354e76746b6d1c368.png">活動時間：06/30 - 07/23<br>活動說明：來到阿薩拉，先從最基礎的腳法練起。活動期間，在烽火地帶的部署中尋找足球，在局內完成基礎的傳球互動，即可輕鬆解鎖首批足球經驗，為更高級的挑戰熱身。<br><br>● 足球大師<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3771d23ff3354f0efa724dc1259d886fb131f3ed.jpg">活動時間：06/30 - 07/23<br>活動說明：是時候在前線展現你的精準度了。在局內尋找時機完成花式射門。無論是單刀直入還是絕妙破門，只要成功達成射門目標，即可獲得大量足球經驗，證明你的大師級實力。<br><br>● 最佳陣容<br><img src="https://clan.akamai.steamstatic.com/images/45050610/8390335faed2c75c244ebcb70a1f33fc2d46e16d.png">活動時間：06/30 - 07/23<br>活動說明：足球從不是一個人的遊戲。與你的小隊成員組成最強默契陣容，共同在局內推進並完成指定的足球相關小隊任務。團隊的凝聚力將為你帶來大量的額外經驗加成。<br><br>● 暑期有米<br><img src="https://clan.akamai.steamstatic.com/images/45050610/251836db680901db6c7844c3d0c7a43062649b4d.jpg">活動時間：06/30 - 09/07<br>活動說明：你的行動你做主！登入並完成任務累積活躍點數，自由兌換所需戰略物資！具體兌換規則參考遊戲內介紹。<br><br>● 尋找露小娜<br><img src="https://clan.akamai.steamstatic.com/images/45050610/e2d55b6b8adc2fca008d1482ab4a8914e32334c7.png">活動時間：06/30 - 07/13<br>活動說明：露小娜限時掉落！活動期間，所有地圖工具櫃都有機率掉落收藏品-露小娜。<br><br>● 炫彩露小娜<br><img src="https://clan.akamai.steamstatic.com/images/45050610/28f8385b49bb0ae5ee37a3dd293a4295be78b20a.png">活動時間：06/30 - 09/07<br>活動說明：夏日炎炎，裂變賽季最可愛的稀有收藏炫彩露小娜出沒！全地圖貨櫃低機率掉落隱藏款-炫彩露小娜。<br><br>全面戰場活動<br>● 賽季挑戰<br><img src="https://clan.akamai.steamstatic.com/images/45050610/c450bc20c13b07fa72c7365c9992aa97dbaee153.png">活動時間：06/30 - 09/07<br>活動說明：S10全面戰場賽季挑戰重磅開啟！參與裂變行動，逐週完成核心任務累積核心點數，持續解鎖專屬戰術塗裝、專屬高難度徽章，更有新賽季圖靈磚、全面戰場賽季挑戰徽章等專屬福利等你來拿！<br><br>● 新賽季內容<br><img src="https://clan.akamai.steamstatic.com/images/45050610/566916f8c1bf6d21e9a92b0d5170e7fa0abf7508.jpg">活動時間：06/30 - 07/30<br>活動說明：全新「裂變」賽季即將開啟！完成新賽季活躍任務，即可獲得賽季代幣；在代幣商店免費兌換包括探員動作：下雪、限定噴漆：冷靜一下、專屬軍牌：極寒維穩、載具造型：鬥獸場-防空車、槍械造型：可愛凶獸-G3以及限定名片：零度在內的大量賽季主題物資！<br><br>● 全新地圖上線<br><img src="https://clan.akamai.steamstatic.com/images/45050610/fa00dcd7aa3c560b2d68b64f5b6b3f07a69104eb.jpg">活動時間：06/30 - 07/30<br>活動說明：全新地圖「克勞狄鬥獸場」震撼上線！眾星隕落，戰火重燃！在鬥獸場遺跡中開啟史詩級載具與步兵攻防。活動期間，參與遊玩新地圖，即可獲得賽季代幣；代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。<br><br>● 全新探員登場<br><img src="https://clan.akamai.steamstatic.com/images/45050610/2b6046535f4dce611ca510d18f26dc1ea450e2bb.jpg">活動時間：06/30 - 07/30<br>活動說明：致命零度，全面封鎖。新探員「液氮」現已加入戰場！解鎖通行證即可獲得工程位探員加布里埃爾·默里爾！對局內使用探員技能，完成任務即可獲得賽季代幣；代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。<br><br>● 全新載具<br><img src="https://clan.akamai.steamstatic.com/images/45050610/981f61920c2670ad93276e07adb993690423e69f.jpg">活動時間：06/30 - 07/30<br>活動說明：全新載具「魚鷹直升機」強勢來襲！駕駛魚鷹直升機，完成局內任務獲得賽季行動代幣。代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。<br><br>● 全新槍械<br><img src="https://clan.akamai.steamstatic.com/images/45050610/86e5b69deff283c42b5bd101c2baa0242fc9e4a5.jpg">活動時間：06/30 - 07/30<br>活動說明：全新槍械RM277、SVCH登陸武械庫。完成局內使用SVCH、RM277擊殺任務，獲得賽季行動代幣。代幣可在賽季商店兌換獎勵，具體兌換規則參考遊戲內。<br><br>● Olé Olé Olé<br><img src="https://clan.akamai.steamstatic.com/images/45050610/b7e45fd1a5c003ac03e91448f92d3dbbc9107ff4.jpg">活動時間：06/30 - 07/23<br>活動說明：全新模式「追風球場」上線全面戰場。活動期間，參與「追風球場」模式體驗，感受探員技能與足球碰撞的硬核物理碰撞。完成專屬「足球之路」系列挑戰累積足球代幣，即可在代幣商店免費兌換運動會系列限定槍械造型（MCX SPE、AR槓桿步槍、AK-12）、全新載具造型以及趣味專屬頭像「鱷頂得住」！<br><br>● 足球之路：初始<br><img src="https://clan.akamai.steamstatic.com/images/45050610/afc97793c6e11c9aa1a7065a634c0a9fb4f281e4.jpg">活動時間：06/30 - 07/23<br>活動說明：初踏綠茵，小試身手！活動期間，只需加入並參與全新的「追風球場」限時模式對局，即可獲得足球代幣，開啟你的綠茵榮耀之旅。代幣可在活動商店兌換獎勵，具體兌換規則參考遊戲內。<br><br>● 足球之路：探員<br><img src="https://clan.akamai.steamstatic.com/images/45050610/8390335faed2c75c244ebcb70a1f33fc2d46e16d.png">活動時間：06/30 - 07/23<br>活動說明：誰說特戰探員不能踢足球？在「追風球場」模式中，特定特戰探員的技能（如帶有減速、控制等debuff類的戰術裝備）擊中足球時，將觸發特殊的物理機制效果！更有終極挑戰——嘗試用更多的技巧踢飛足球，解鎖專屬技藝代幣。<br><br>● 足球之路：限定版球類<br><img src="https://clan.akamai.steamstatic.com/images/45050610/c361b9a20c6184640137c85354e76746b6d1c368.png">活動時間：06/30 - 07/23<br>活動說明：對戰中將隨機出現各種特殊球體，利用它們射門得分，獲取足球代幣。<br><br>● 足球之路：團隊助攻<br><img src="https://clan.akamai.steamstatic.com/images/45050610/dcc087348ffa0c558045621c00a65cf1408450e4.png">活動時間：06/30 - 07/23<br>活動說明：綠茵場上沒有孤膽英雄，只有完美的團隊配合！與小隊成員並肩作戰，完成對局內的累計團隊進球任務。更有高難度「閃擊」成就——在連續進球或完成進球後的30秒內，迅速組織攻勢攻破下一次球門，即可解鎖大量進球獎勵。<br><br>● 足球之路：大師<br><img src="https://clan.akamai.steamstatic.com/images/45050610/0a59cbf7d8efe268efc71f42d629c26c227f7547.png">活動時間：06/30 - 07/23<br>活動說明：真正的大師永遠都懷著一顆學徒的心。累計遊玩追風球場模式，完成活躍任務，即可獲得活動獎勵！<br><br>每週活動<br>● 全面戰場週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3ce6e88e548915c7686644ebbe4441aa48eeb099.png">活動時間：6月30日～7月8日<br>活動說明：簡單對局領取獎勵！<br>活動獎勵：簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。<br><br>●週末軍功<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9e55b7851f952b820fdf68fedf402287d4821ce3.png">活動時間：7/4～7/5<br>活動期間，前三場積分賽開啟雙倍軍功。<br><br>● 名槍品鑑<br><img src="https://clan.akamai.steamstatic.com/images/45050610/8ac1866fc0e73bed408413be6f732dbae6703c08.png">活動時間：6月30日～7月8日<br>活動規則：使用指定槍械（AK-12、MCX）完成任務領取獎勵！<br>活動獎勵：武器中級經驗卡、武器高級經驗卡，物流憑證。<br><br>●哈夫幣商城<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：6月30日～7月8日<br>規則：限時哈夫幣商城<br>獎勵：消費哈夫幣購買量子密鑰、物流憑證及進階安全箱7天權限卡。<br><br>● 得分結算<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：6/30~7/8<br>活動規則：全面戰場模式內積分兌換指定獎勵。<br>活動獎勵：可在全境戰場模式中累積對戰點數獲取量子密鑰和物流憑證。<br><br>商店更新<br>賽季通行證<br><img src="https://clan.akamai.steamstatic.com/images/45050610/72fa6a193e9b0cae589f2d46a0417132b4cfa386.jpg">● 賽季通行證開啟時間：6月30日更新完成後<br>● 主要獎勵包含：新幹員-液氮（免費線解鎖）、疾風-西部往事；曠野牧歌-騰龍突擊步槍；暗金屬騎士-MK47突擊步槍、SR-3M緊湊突擊步槍、SR-25射手步槍；銀河-SCAR-H戰鬥步槍、MP5衝鋒槍、槓桿式步槍；拓荒哨衛-突擊車；西部往事-重生信標；賽季安全箱(2*2/2*3)、圖靈磚、大量三角券、物流憑證及海量戰備物資、武器經驗卡等；<br>● 解鎖方式：依遊戲內實際為準。<br><br>曼德爾磚 - 群星AKM<br><img src="https://clan.akamai.steamstatic.com/images/45050610/74d40ef6463817380401e03810fb9481f1a96cf6.jpg">● 曼德爾磚 - 群星系列上線，對局即有機會獲得曼德爾磚！<br>● 產物包含：群星-AKM突擊步槍、海韻之星-QJB201輕機槍、QCQ171衝鋒槍、PSG-1射手步槍；劍蘭-KC17突擊步槍、沙漠之鷹、SV-98狙擊步槍、CAR-15突擊步槍；磁暴脈衝-AUG突擊步槍、QCQ171衝鋒槍、M16A4突擊步槍、SR-3M緊湊突擊步槍；幻夜-S12K霰彈槍、G18、MP5衝鋒槍、SCAR-H戰鬥步槍、PTR-32突擊步槍；疊鋒-SVD狙擊步槍、.357左輪、QBZ95-1突擊步槍、G3戰鬥步槍、M249輕機槍；<br>● 過往曼德爾磚不會下架，仍會以較低的機率在新賽季掉落；但超過5個賽季的曼德爾磚將以極低機率產出，進入稀有掉落，本賽季更新後命運王牌系列將進入稀有掉落。<br>● 不同系列的曼德爾磚保底進度獨立計算；<br>● 市場仍然可以交易過往系列的曼德爾磚及外觀；<br>● 典藏造型重組可使用不同系列造型作為材料，但合成造型根據合成材料隨機生成。同系列造型越多合成該系列造型概率越高。全部材料均為同系列造型，必定合成該系列更高品質造型。<br><br>● 輓歌系列造型抽獎<br><img src="https://clan.akamai.steamstatic.com/images/45050610/71f2d3149ee2eeb04b4037859984f3b82101c965.jpg">活動時間：06/30 - 09/07<br>活動入口：【商店】-【熱門推薦】-【輓歌】<br>活動說明：活動時間內，每次生產可獲得獎勵，同時累積生產進度，生產進度達對應里程碑節點可以領取輓歌系列造型，當進度達100%時可獲得輓歌造型。<br>每次生產都有機率獲得100%進度，可直接獲得所有造型，且90次生產內必定獲得活動所有獎勵。<br>獎勵一覽：輓歌系列造型（近戰武器-輓歌、UZI衝鋒槍、S12K霰彈槍），及輓歌系列掛飾、頭像、軍牌、噴漆，圖靈磚，武器經驗卡，抽獎券（可在槍械和載具造型抽獎活動中抽獎使用）。<br><br>● 阿薩拉狂熱造型抽獎<br><img src="https://clan.akamai.steamstatic.com/images/45050610/15187f05a910357e8b059a2a6c5e3467c0e62ec1.jpg">活動時間：7月3日～8月1日<br>活動入口：【商城】-【熱門推薦】-【阿薩拉狂熱】<br>活動說明：<br>活動時間內，幹員可通過指定入口前往參與不放回抽獎，首抽僅需10三角幣/三角券。<br>獎池內獎勵不會重複獲取，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。<br>每輪獲得最終大獎時，將按概率取得阿斯哈狂熱系列外觀中的一款，並贈與該輪所有尚未取得的獎勵。<br>獎勵一覽：阿斯哈狂熱系列武器外觀（KC17突擊步槍、迷你-4精準射手步槍、野牛衝鋒槍）、系列頭像、軍牌、掛飾、噴漆、圖靈磚-時之律、高級武器經驗卡。<br><br>● 圖靈磚-時之律<br><img src="https://clan.akamai.steamstatic.com/images/45050610/dc7594cb434582b4f4138264e79cbb595d612f90.jpg">圖靈磚掛飾系列主題革新-時之律，隱藏款典藏掛飾：時間羅盤等您取得！<br>已獲得的舊圖靈磚仍可正常開啟，已獲得的典藏掛飾仍可正常參與交易；<br>典藏掛飾重組，可使用不同系列典藏掛飾當做材料，圖靈磚所屬系列根據合成材料隨機生成，同系列掛飾越多合成該系列圖靈磚概率更高。全部材料均為同系列典藏掛飾，必定合成該系列圖靈磚。<br>圖靈磚累計掃描獎勵：新賽季圖靈磚【時之律】新增累計掃描獎勵。<br>○ 掃描獲取指定數量傳說典藏掛飾時，可領取對應獎勵。<br>○ 掃描取得1個：噴漆-時之律；<br>○ 掃描取得4個：時之律套裝包（含頭像&軍牌）；<br>○ 掃描取得8個：典藏掛飾自選包（可自選當賽季非隱藏款典藏傳說掛飾*1）。<br><br>● 輕機能組合包上線！<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3161642993aab0f63cb5e4221a9a7373255d6042.jpg">活動時間：7/3~8/1<br>組合包內容：輕機能系列武器造型（SMG-45衝鋒槍、SV-98狙擊步槍、M7戰鬥步槍；輕機能-噴漆、輕機能-頭像、輕機能-軍牌）<br><br>本次主要更新內容如上。感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>三角洲團隊</p>]]> </content:encoded>
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<item>
<title>《叢林》DLC 簡短更新 #2</title>
<link>https://xinker.org/zh/%E5%8F%A2%E6%9E%97dlc-%E7%B0%A1%E7%9F%AD%E6%9B%B4%E6%96%B0-2</link>
<guid>https://xinker.org/zh/%E5%8F%A2%E6%9E%97dlc-%E7%B0%A1%E7%9F%AD%E6%9B%B4%E6%96%B0-2</guid>
<description><![CDATA[ 根據大家對《叢林》DLC提出的回饋，我們發布了第二支簡短更新影片。本次影片將說明以下內容：便利性優化內容相關更新Switch版本優化我們會持續查看大家的回饋，並努力為各位帶來更加順暢、更加愉快的遊戲體驗。再次感謝大家寶貴的意見與支持。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42281449/8b813dc8029a7091dca2c06f0c8e6e8285ece268.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 30 Jun 2026 00:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《叢林》DLC, 簡短更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">根據大家對《叢林》DLC提出的回饋，我們發布了第二支簡短更新影片。本次影片將說明以下內容：</p><ul class="bb_ul"><li><p class="bb_paragraph">便利性優化</p></li><li><p class="bb_paragraph">內容相關更新</p></li><li><p class="bb_paragraph">Switch版本優化</p></li></ul><p class="bb_paragraph">我們會持續查看大家的回饋，並努力為各位帶來更加順暢、更加愉快的遊戲體驗。</p><p class="bb_paragraph">再次感謝大家寶貴的意見與支持。</p><p class="bb_paragraph"></p><div data-youtube='"-eFKx5zMMs0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<item>
<title>Forza Horizon 6 Community Calendar &#45; June 29</title>
<link>https://xinker.org/zh/forza-horizon-6-community-calendar-june-29</link>
<guid>https://xinker.org/zh/forza-horizon-6-community-calendar-june-29</guid>
<description><![CDATA[ Hope you are ready for a new week of community-ran events! Here&#039;s what&#039;s in store for you until July 02. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.Come back next week to find and participate in more featured events!ON-GOING - Weekly Sunday Event - FTC Academy - https://discord.gg/gcMg5vgON-GOING - The Light Club Roleplay - The Light Club - https://discord.gg/53rjgZYmD3ON-GOING - Japan Tour Meets - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Weekly Community Session - FCG - https://discord.gg/YJrdeA4HcjON-GOING - Japan Photo Journey Weekly Contests - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Community Games Series &amp; Rivals - AR12 - https://discord.gg/ar12ON-GOING - Weekly Club Rivals - FH6UK - https://discord.gg/kXjW9AKON-GOING - July Hot Lap Challenge - Team Wars - https://discord.gg/9n5zPr7tjMENDS 12 JUL - Japan Photo Contest - FH6UK - https://discord.gg/kXjW9AK02 JUL - Light Club Racing League Week 3 - The Light Club - https://discord.gg/53rjgZYmD3 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45792852/6a838b434fa277d04766858b96ceecfa884a1fbf.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 30 Jun 2026 00:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Community, Calendar, June</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hope you are ready for a new week of community-ran events! Here's what's in store for you until July 02. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.</p><p class="bb_paragraph">Come back next week to find and participate in more featured events!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ON-GOING - <b>Weekly Sunday Event</b> - <i>FTC Academy</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FgcMg5vg" target="_blank" rel=" noopener">https://discord.gg/gcMg5vg</a></p><p class="bb_paragraph">ON-GOING - <b>The Light Club Roleplay</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Tour Meets</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Community Session</b> - <i>FCG</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FYJrdeA4Hcj" target="_blank" rel=" noopener">https://discord.gg/YJrdeA4Hcj</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Photo Journey Weekly Contests</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Community Games Series & Rivals</b> - <i>AR12</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Far12" target="_blank" rel=" noopener">https://discord.gg/ar12</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Club Rivals</b> - <i>FH6UK</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkXjW9AK" target="_blank" rel=" noopener">https://discord.gg/kXjW9AK</a></p><p class="bb_paragraph">ON-GOING - <b>July Hot Lap Challenge</b> - <i>Team Wars</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F9n5zPr7tjM" target="_blank" rel=" noopener">https://discord.gg/9n5zPr7tjM</a></p><p class="bb_paragraph">ENDS 12 JUL - <b>Japan Photo Contest</b> - <i>FH6UK</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkXjW9AK" target="_blank" rel=" noopener">https://discord.gg/kXjW9AK</a></p><p class="bb_paragraph">02 JUL - <b>Light Club Racing League Week 3</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/7b66b472f2d22ce6ad3bf93f1ed7d0d57a6eda73.jpg"></p>]]> </content:encoded>
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<item>
<title>v9.2.6 Update Notice</title>
<link>https://xinker.org/zh/v926-update-notice</link>
<guid>https://xinker.org/zh/v926-update-notice</guid>
<description><![CDATA[ Greetings from Com2uS!v9.2.6 has been updated on Steam today, and an auto update will be held to install the new version.The process won&#039;t take long, but you may experience a sudden crash if you are logged in when the update begins.Please make sure to come back to the Village and end your game safely to save your game data before the update starts.========================\[Update Schedule per Server]Global - 9:00 AM PDTEurope - 6:00 PM CESTAsia - 12:00 AM TSTKorea - 12:00 AM KSTJapan - 12:00 AM JSTChina - 12:00 AM CST===================================================※ You won&#039;t be able to enter \[World Arena, Arena Interserver Battle, and World Guild Battle] during \[08:00am - 09:00am PDT], and other content can be played normally.========================v9.2.6 Update Details========================▶ TV Anime Frieren: Beyond Journey&#039;s End Collaboration- Collab Period: After v9.2.6 update on Jun. 29 - Sep. 1, 7:59 AM PDT- Check out the \[Developer&#039;s Note] for more details on the Frieren Collaboration.\[Read Developer&#039;s Note]▶ TV Anime Frieren: Beyond Journey&#039;s End Collab Characters Added: Frieren / Fern / Stark / Übel / Himmel​* TV Anime Frieren Collab Characters cannot be used in the Siege Battle Tournament (Season 21).- Siege Battle Tournament Period: Jun. 29, 11:00 AM - Jul. 18, 11:59 PM (server time)▶ Collab Event Building \[Royal Capital]- Access exclusive collab content via \[Royal Capital] located on the right side of Sky Island or the new collab icon.① Collab Pass- Earn Pass EXP by completing \[Collab Missions] and unlock rewards by reaching certain level milestones.* About Collab Pass : This product doubles the collab pass level milestone rewards upon purchase. Bonus rewards for previously achieved levels will be instantly granted upon purchase. : 5,000 Collab Pass EXP will also be granted upon purchase, increasing your pass level accordingly. : Runes included in this product are guaranteed to have a prefix property.② Event Dungeon \[Subjugation Request]- Subjugation Request consists of three difficulty levels (Normal / Hard / Hell).- Explore the map in 5v5 battles with a Collab Character in your party.- Explore all areas of a given difficulty to receive rewards corresponding to that difficulty.- Clearing the boss in Hell difficulty will grant you special weekly rewards.* Event Dungeon Schedule: Week 1: After v9.2.6 update on Jun. 29 PDT - Jul. 5, 11:59 PM (server time): Week 2 will begin on Jul. 6, 12:00 AM (server time), with the dungeon resetting every Monday at 12:00 AM (server time).③ Collab Missions- You will receive three Daily Missions at 12:00 AM and five Weekly Missions every Monday (server time).- Complete the missions to earn Collab Pass EXP and other rewards.④ Minigame \[Summon Dice]- It&#039;s a minigame where you roll dice to trigger various effects and battle enemies. Select one of the five Monsters provided each week to play.- Unlock new items through gameplay and claim collection rewards based on the cumulative number of items unlocked.⑤ Collab Gift Bundle- Claim various rewards from the Collab Gift Bundle during the collab period. Once claimed, the next gift will be available after 72 hours.▶ Collab Characters in Arena Rival Battle- Master X will appear in Arena Rival battles.: Challenge Master X, who uses a team of Collab Characters once a day. Each day resets at 12:00 AM (server time).* Master X appears in \[Arena &gt; Rival] after you clear a prerequisite quest via the quest icon on the left of the main menu.- Collab Character Trial in Rival Battle: Try out various Collab Characters fully leveled and equipped with Runes, Artifacts, and Relics that cannot be changed.: Press the button on the battle preparation screen to see four Collab Characters with random attributes. You can refresh the lineup by pressing the button repeatedly. Collab Characters cannot be mixed with your own Monsters.◈ Summon TV Anime Frieren Collab Characters ◈- Collab Characters can be summoned via the following methods.* Collab Characters are summoned in their awakened forms.* \[Blessing of Summon &amp; Splendid Blessing of Summon] are applied to Collab Characters as well.\[Frieren Scroll]​- It&#039;s an exclusive scroll that summons a default 4-5★ TV Anime Frieren: Beyond Journey&#039;s End Collab Character of all attributes (Water/Fire/Wind/Dark/Light).- Water Himmel, which can be acquired from a collab event, will not be summoned.- \[Blessing of Summon &amp; Splendid Blessing of Summon] cannot be applied to Frieren Scrolls.▶ \[Special Summon] for TV Anime Frieren Collab Characters- Event Period: After v9.2.6 update on Jun. 29 - Sep. 1, 7:59 AM PDT\[Special Summon]: \[Special Summon] is a summon with a slightly higher summon rate than other summons for the Collab Characters. : \[Special Summon] can be performed in all summons except Ancient Transcendence Scroll, 12-Year Ancient Transcendence Scroll, 12-Year Legendary Scroll, 12-Year Special Scroll, 12-Year Light Scroll, 12-Year Darkness Scroll, Engraved Scroll, Monster Piece Sum ]]></description>
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<pubDate>Mon, 29 Jun 2026 23:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>v9.2.6, Update, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings from Com2uS!</p><p class="bb_paragraph"></p><p class="bb_paragraph">v9.2.6 has been updated on Steam today, and an auto update will be held to install the new version.</p><p class="bb_paragraph">The process won't take long, but you may experience a sudden crash if you are logged in when the update begins.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please make sure to come back to the Village and end your game safely to save your game data before the update starts.</p><p class="bb_paragraph">========================</p><p class="bb_paragraph"><b>\[Update Schedule per Server]</b></p><p class="bb_paragraph">Global - 9:00 AM PDT</p><p class="bb_paragraph">Europe - 6:00 PM CEST</p><p class="bb_paragraph">Asia - 12:00 AM TST</p><p class="bb_paragraph">Korea - 12:00 AM KST</p><p class="bb_paragraph">Japan - 12:00 AM JST</p><p class="bb_paragraph">China - 12:00 AM CST</p><p class="bb_paragraph">===================================================</p><p class="bb_paragraph">※ You won't be able to enter \[World Arena, Arena Interserver Battle, and World Guild Battle] during \[08:00am - 09:00am PDT], and other content can be played normally.</p><p class="bb_paragraph">========================</p><p class="bb_paragraph"><b>v9.2.6 Update Details</b></p><p class="bb_paragraph">========================<b></b></p><p class="bb_paragraph"><b>▶ TV Anime Frieren: Beyond Journey's End Collaboration</b></p><p class="bb_paragraph"><b>- Collab Period: After v9.2.6 update on Jun. 29 - Sep. 1, 7:59 AM PDT</b></p><p class="bb_paragraph">- Check out the \[Developer's Note] for more details on the Frieren Collaboration.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.withhive.com%2Fnotice%2F313%2F92732" target="_blank" rel=" noopener"><b>\[Read Developer's Note]</b></a></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ TV Anime Frieren: Beyond Journey's End Collab Characters Added</b></p><p class="bb_paragraph">: Frieren / Fern / Stark / Übel / Himmel<b>​</b></p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725864.png" crossorigin="anonymous"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725874.png" crossorigin="anonymous"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725884.png" crossorigin="anonymous"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725896.png" crossorigin="anonymous"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725915.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph">* TV Anime Frieren Collab Characters cannot be used in the Siege Battle Tournament (Season 21).</p><p class="bb_paragraph">- Siege Battle Tournament Period: Jun. 29, 11:00 AM - Jul. 18, 11:59 PM (server time)</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ Collab Event Building \[Royal Capital]</b></p><p class="bb_paragraph">- Access exclusive collab content via \[Royal Capital] located on the right side of Sky Island or the new collab icon.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/1_1782727242.%EC%9D%B4%EB%B2%A4%ED%8A%B8%EA%B1%B4%EB%AC%BC_%EC%98%81%EB%AC%B8_1782727242.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>① Collab Pass</b></p><p class="bb_paragraph">- Earn Pass EXP by completing \[Collab Missions] and unlock rewards by reaching certain level milestones.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725946.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b>* About Collab Pass </b></p><p class="bb_paragraph">: This product doubles the collab pass level milestone rewards upon purchase. Bonus rewards for previously achieved levels will be instantly granted upon purchase. </p><p class="bb_paragraph">: 5,000 Collab Pass EXP will also be granted upon purchase, increasing your pass level accordingly. </p><p class="bb_paragraph">: Runes included in this product are guaranteed to have a prefix property.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>② Event Dungeon \[Subjugation Request]</b></p><p class="bb_paragraph">- Subjugation Request consists of three difficulty levels (Normal / Hard / Hell).</p><p class="bb_paragraph">- Explore the map in 5v5 battles with a Collab Character in your party.</p><p class="bb_paragraph">- Explore all areas of a given difficulty to receive rewards corresponding to that difficulty.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725964.png" crossorigin="anonymous"></p><p class="bb_paragraph">- Clearing the boss in Hell difficulty will grant you special weekly rewards.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725980.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b>* Event Dungeon Schedule</b></p><p class="bb_paragraph">: Week 1: After v9.2.6 update on Jun. 29 PDT - Jul. 5, 11:59 PM (server time)</p><p class="bb_paragraph">: Week 2 will begin on Jul. 6, 12:00 AM (server time), with the dungeon resetting every Monday at 12:00 AM (server time).</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>③ Collab Missions</b></p><p class="bb_paragraph">- You will receive three Daily Missions at 12:00 AM and five Weekly Missions every Monday (server time).</p><p class="bb_paragraph">- Complete the missions to earn Collab Pass EXP and other rewards.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782725995.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b>④ Minigame \[Summon Dice]</b></p><p class="bb_paragraph">- It's a minigame where you roll dice to trigger various effects and battle enemies. Select one of the five Monsters provided each week to play.</p><p class="bb_paragraph">- Unlock new items through gameplay and claim collection rewards based on the cumulative number of items unlocked.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726045.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b>⑤ Collab Gift Bundle</b></p><p class="bb_paragraph">- Claim various rewards from the Collab Gift Bundle during the collab period. Once claimed, the next gift will be available after 72 hours.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ Collab Characters in Arena Rival Battle</b></p><p class="bb_paragraph"><b>- Master X will appear in Arena Rival battles.</b></p><p class="bb_paragraph">: Challenge Master X, who uses a team of Collab Characters once a day. Each day resets at 12:00 AM (server time).</p><p class="bb_paragraph">* Master X appears in \[Arena > Rival] after you clear a prerequisite quest via the quest icon on the left of the main menu.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>- Collab Character Trial in Rival Battle</b></p><p class="bb_paragraph">: Try out various Collab Characters fully leveled and equipped with Runes, Artifacts, and Relics that cannot be changed.</p><p class="bb_paragraph">: Press the button on the battle preparation screen to see four Collab Characters with random attributes. You can refresh the lineup by pressing the button repeatedly. Collab Characters cannot be mixed with your own Monsters.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>◈ Summon TV Anime Frieren Collab Characters ◈</b></p><p class="bb_paragraph">- Collab Characters can be summoned via the following methods.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726065.png" crossorigin="anonymous"></p><p class="bb_paragraph">* Collab Characters are summoned in their awakened forms.</p><p class="bb_paragraph">* \[Blessing of Summon & Splendid Blessing of Summon] are applied to Collab Characters as well.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>\[Frieren Scroll]</b></p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/%ED%94%84%EB%A6%AC%EB%A0%8C%20%EC%86%8C%ED%99%98%EC%84%9C_150px_1782189763.png" crossorigin="anonymous"><b>​</b></p><p class="bb_paragraph">- It's an exclusive scroll that summons a default 4-5★ TV Anime Frieren: Beyond Journey's End Collab Character of all attributes (Water/Fire/Wind/Dark/Light).</p><p class="bb_paragraph">- Water Himmel, which can be acquired from a collab event, will not be summoned.</p><p class="bb_paragraph">- \[Blessing of Summon & Splendid Blessing of Summon] cannot be applied to Frieren Scrolls.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ \[Special Summon] for TV Anime Frieren Collab Characters</b></p><p class="bb_paragraph"><b>- Event Period: After v9.2.6 update on Jun. 29 - Sep. 1, 7:59 AM PDT</b></p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2_1782727356.%ED%8A%B9%EB%B3%84%EC%86%8C%ED%99%98_%EC%98%81%EB%AC%B8_1782727356.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>\[Special Summon]</b></p><p class="bb_paragraph">: \[Special Summon] is a summon with a slightly higher summon rate than other summons for the Collab Characters. </p><p class="bb_paragraph">: \[Special Summon] can be performed in all summons except Ancient Transcendence Scroll, 12-Year Ancient Transcendence Scroll, 12-Year Legendary Scroll, 12-Year Special Scroll, 12-Year Light Scroll, 12-Year Darkness Scroll, Engraved Scroll, Monster Piece Summon, Guild Summon, SWC Scroll, and other scrolls where you have to select a summon list. The in-game currencies, scrolls, and blessings used will be the same.</p><p class="bb_paragraph">: In Special Summons, TV Anime Frieren Collab Characters can be summoned regardless of the 4★ Summon List setup. If a TV Anime Frieren Collab Character is included in the 4★ Summon List, the Special Summon rate will be added to the existing summon rate.</p><p class="bb_paragraph">: Collab Characters can be summoned with a fixed chance through normal summons as well.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▶ TV Anime Frieren Collab Character Emojis</b></p><p class="bb_paragraph">- New collab emojis can be used in chat and World Arena battles. Five emojis are provided as collab event rewards.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/3_1782727411.%EC%9D%B4%EB%AA%A8%ED%8B%B0%EC%BD%98_%EC%98%81%EB%AC%B8_1782727411.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ \[Battle Training Ground] New Mock Battles Featuring TV Anime Frieren Collab Characters </b></p><p class="bb_paragraph">- Install the Battle Training Ground from \[Shop > Normal > Building] first to access the content. (Available from Summoner Lv. 12)</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ \[World Arena] Season 38</b></p><p class="bb_paragraph">- Season 38 Schedule: Jul. 13, 12:00 AM - Sep. 26, 12:00 AM PDT</p><p class="bb_paragraph"></p><p class="bb_paragraph">- \[World Arena] Matchmaking Improvements</p><p class="bb_paragraph">: The issue where the matchmaking range widened significantly based on recent win rates has been alleviated.</p><p class="bb_paragraph">: You will now be matched prioritizing opponents with similar victory points in the \[Punisher ★ - Legend] grade range.</p><p class="bb_paragraph">: The matchmaking environment has been improved to reduce wait times in the \[Guardian ★★★ - Legend] grade range.</p><p class="bb_paragraph"></p><p class="bb_paragraph">- Season 38 Rewards</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726134.png" crossorigin="anonymous"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726150.png" crossorigin="anonymous"></p><p class="bb_paragraph">- \[World Arena Shop] New Season-Exclusive Items</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726174.png" crossorigin="anonymous"></p><p class="bb_paragraph">: These items can be purchased during Seasons 38 and 39. After the sale period, season-exclusive items will be moved to the League Shop.</p><p class="bb_paragraph"></p><p class="bb_paragraph">- Season 38 Support Monsters</p><p class="bb_paragraph">: TV Anime Frieren Collab Characters will be added as World Arena Season 38 Support Monsters.</p><p class="bb_paragraph">: Relics have been added to Support Monsters. You can check the effects of the equipped Relics in the \[Support Monster] menu.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726192.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ \[Challenge Battle] Collab Challenge Monsters</b></p><p class="bb_paragraph">- TV Anime Frieren Collab Characters will be available as Challenge Monsters in the new Challenge Battle season.</p><p class="bb_paragraph">- Challenge Battle Period: Jul. 1, 12:00 AM - Aug. 31, 7:59 AM PDT</p><p class="bb_paragraph">- Challenge Battle Monsters available in the new season are shown below.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.withhive.com%2Fnotice%2F313%2F92816" target="_blank" rel=" noopener"><b>​\[View Monster Details]</b></a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726208.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph">- Relics have been added to Challenge Battle Monsters. You can check the effects of the equipped Relics in \[Challenge Battle > Monsters].</p><p class="bb_paragraph"></p><p class="bb_paragraph">- Challenge Battle rewards will be reset as follows.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726225.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ \[Temple of Chaos] July Boss</b></p><p class="bb_paragraph">- Temple of Chaos is a monthly dungeon open for one week each month, from 12:00 AM on the first Sunday until 12:00 AM on the following Sunday (server time).</p><p class="bb_paragraph">: Battle Period: Jul. 5, 12:00 AM - Jul. 12, 12:00 AM (server time)</p><p class="bb_paragraph"></p><p class="bb_paragraph">- The July boss will be of Fire Attribute, and its skills are as follows.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726241.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ \[Summoner's Way > Summoner Welcome Event] Rewards Changed</b></p><p class="bb_paragraph">Some rewards for EVENT 1 and EVENT 2 of the support events for new Summoners have been changed.</p><p class="bb_paragraph">- Summoners currently participating in the event will also receive the changed rewards.</p><p class="bb_paragraph">- Please refer to the event page for details.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▶ \[Shop > Recommended > Special] TV Anime Frieren Collab Special Products </b></p><p class="bb_paragraph"><b>- Sale Period: After v9.2.6 update on Jun. 29 - Sep. 1, 7:59 AM PDT</b></p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/2EN_1782726261.png" crossorigin="anonymous"></p><p class="bb_paragraph">* The purchase counts for Collab Pack I & II are combined, and a cumulative purchase bonus will be given for up to 10 purchases. Please note that the cumulative purchase count will not reset monthly and will be maintained throughout the sale period (Jun. 29 - Sep. 1, 7:59 AM PDT).</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ Other Improvements and Changes</b></p><p class="bb_paragraph">- A report feature has been added to the chat block menu. When you select \[Report], the user's information will be sent to the operations team, and chats and invites from the user will also be blocked.</p><p class="bb_paragraph"><img src="https://hive-fn.qpyou.cn/hubweb/contents/4_1782727429.%EC%8B%A0%EA%B3%A0_%EC%98%81%EB%AC%B8_1782727429.png" crossorigin="anonymous"></p><p class="bb_paragraph">- A notification pop-up will now be displayed to inform you that building skins are automatically unequipped when you store a building with a skin in Building Storage.</p><p class="bb_paragraph"><b></b></p><p class="bb_paragraph"><b>▶ Game Errors Fixed</b></p><p class="bb_paragraph">- \[Dimension Raid] Fixed an issue where the Manage Runes/Artifacts button and Load Runes/Artifacts button were not displayed correctly on the Monster info window of Monsters saved in a deck preset.</p><p class="bb_paragraph">- Fixed an issue where certain decorations (Angelmon Decoration) were temporarily not displayed immediately after equipping the Tranquil Forest skin.</p><p class="bb_paragraph">- Fixed an issue where Scout Battle records were applied abnormally under certain conditions.</p><p class="bb_paragraph">- Fixed an issue where Wind Gandalf / Wind Old Wood granted the Increased CRI Resist effect when landing a Critical Hit on the enemy Water Epikion Priest.</p><p class="bb_paragraph">- Fixed an issue where the Critical Rate against Wind Battle Angel was applied abnormally when Fire Tanjiro Kamado's \[Burning Bones, Summer Sun] / Fire Azure Dragon Swordsman's \[Fire Dragon Blaze] is on cooldown.​​​</p>]]> </content:encoded>
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<title>第3季 追加角色第2彈「Bob」角色宣傳影片公開！</title>
<link>https://xinker.org/zh/%E7%AC%AC3%E5%AD%A3-%E8%BF%BD%E5%8A%A0%E8%A7%92%E8%89%B2%E7%AC%AC2%E5%BD%88bob%E8%A7%92%E8%89%B2%E5%AE%A3%E5%82%B3%E5%BD%B1%E7%89%87%E5%85%AC%E9%96%8B</link>
<guid>https://xinker.org/zh/%E7%AC%AC3%E5%AD%A3-%E8%BF%BD%E5%8A%A0%E8%A7%92%E8%89%B2%E7%AC%AC2%E5%BD%88bob%E8%A7%92%E8%89%B2%E5%AE%A3%E5%82%B3%E5%BD%B1%E7%89%87%E5%85%AC%E9%96%8B</guid>
<description><![CDATA[ ????#鐵拳8 第3季追加角色第2彈「Bob」8/20(四)搶先體驗！◤ Bob ◢????角色宣傳影片公開????▼由此觀看宣傳影片「英雄來啦」兼具力量與速度的全能型，Bob????就任「地檢調查員」的正式服裝也不可錯過！https://store.steampowered.com/app/4129110/8_3/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43136267/f2157c199023aa36dce419d54a9c01ca087a2ca0.jpg" length="49398" type="image/jpeg"/>
<pubDate>Mon, 29 Jun 2026 21:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>第3季, 追加角色第2彈「Bob」角色宣傳影片公開！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">????#鐵拳8 第3季</div><div class="bb_h2">追加角色第2彈「<b>Bob</b>」</div><p class="bb_paragraph"></p><div class="bb_h2">8/20(四)搶先體驗！</div><p class="bb_paragraph"></p><div class="bb_h3">◤ Bob ◢</div><div class="bb_h3">????角色宣傳影片公開????</div><p class="bb_paragraph"></p><div class="bb_h3"><b>▼由此觀看宣傳影片</b></div><div data-youtube='"5PZPUt4-d7Q' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">「英雄來啦」</div><p class="bb_paragraph">兼具力量與速度的全能型，Bob????</p><p class="bb_paragraph">就任「地檢調查員」的正式服裝也不可錯過！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4129110/8_3/" target="_blank" rel="">https://store.steampowered.com/app/4129110/8_3/</a></p>]]> </content:encoded>
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<title>Will this fight end in a draw?????️</title>
<link>https://xinker.org/zh/will-this-fight-end-in-a-draw%EF%B8%8F</link>
<guid>https://xinker.org/zh/will-this-fight-end-in-a-draw%EF%B8%8F</guid>
<description><![CDATA[ Your favorite TEKKEN characters are coming out of the ring and into the cartoon world! Keep an eye on our socials for more news about the TEKKEN! https://store.steampowered.com/app/1778820/TEKKEN_8/ ]]></description>
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<pubDate>Mon, 29 Jun 2026 21:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Will, this, fight, end, draw????️</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Your favorite TEKKEN characters <b>are coming out of the ring</b> and <b>into the cartoon world!</b> Keep an eye on our socials for more news about the TEKKEN! </div><br><div data-youtube="eyJUydmCcR8" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><a class="bb_link" href="https://store.steampowered.com/app/1778820/TEKKEN_8/" target="_blank" rel="">https://store.steampowered.com/app/1778820/TEKKEN_8/</a>]]> </content:encoded>
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<title>第8彈卡包「Chronicle of Destiny / 命運典錄」發售公告</title>
<link>https://xinker.org/zh/%E7%AC%AC8%E5%BD%88%E5%8D%A1%E5%8C%85chronicle-of-destiny-%E5%91%BD%E9%81%8B%E5%85%B8%E9%8C%84%E7%99%BC%E5%94%AE%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E7%AC%AC8%E5%BD%88%E5%8D%A1%E5%8C%85chronicle-of-destiny-%E5%91%BD%E9%81%8B%E5%85%B8%E9%8C%84%E7%99%BC%E5%94%AE%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位玩家您好《Shadowverse: Worlds Beyond》的第8彈卡包「Chronicle of Destiny / 命運典錄」全新登場！內含78種卡片與2種「特殊兌換券」，並且每張卡片將有8.0%機率會出現珍藏版卡片。此外，至7月底系統維護為止，還會在限定期間內追加2種泳裝角色的「特殊兌換券」。關於特殊兌換券此為可在「購買卡包」內的「兌換券交換」中，交換主戰者造型套組等豪華道具的票券。開封卡包時，特殊兌換券將可能取代卡片，以極為罕見的機率出現。每張特殊兌換券僅能交換1個套組。依據每一彈卡包的內容，透過特殊兌換券能獲得的品項將會有所不同。※若獲得特殊兌換券後超過180天，系統將會自動由未獲得的品項中隨機進行交換。※登入獎勵的免費卡包中不會出現特殊兌換券。關於卡包點數每購買1包內含「Chronicle of Destiny / 命運典錄」的卡包時，皆可獲得1點「Chronicle of Destiny / 命運典錄」卡包點數。累積一定的卡包點數後，將會出現「特別獎勵獲得機會」或「特別獎勵交換」畫面，消費卡包點數，便能交換以下特別獎勵。※登入獎勵等部分卡包將不附有點數。特別獎勵‧璐米歐兒（特殊兌換券）‧莉迪耶爾（特殊兌換券）‧白銀巴哈姆特（耀彩版卡片）‧天命子彈‧峇妮＆峇儂（耀彩版卡片）‧恩愛的大地‧坦忒菈＆拉緹卡（耀彩版卡片）特別獎勵（期間限定）‧出現期間2026年6月29日 維護結束後 ～ 7月底系統維護為止‧獎勵內容‧【泳裝】菈菈安瑟姆（特殊兌換券）‧【泳裝】歐絲（特殊兌換券）關於特別獎勵獲得機會累積一定的卡包點數後，畫面上便會顯示「特別獎勵獲得機會」，並從中隨機出現任一種特別獎勵。此機制將會以同樣的機率，於特別獎勵品項中抽選出特殊兌換券或耀彩版卡片。不過，當獲得特殊兌換券的所有套組以及耀彩版卡片後，「特別獎勵獲得機會」便不會再出現該品項，而是會以同樣的機率在剩餘的特殊兌換券與耀彩版卡片中進行抽選。透過「特別獎勵獲得機會」出現的特別獎勵，可消費卡包點數進行交換。相關畫面將會於第1次累積至250點時顯示，消費250點即可交換所出現的特別獎勵。第2次以後則會在累積至200點時顯示，消費200點即可交換所出現的特別獎勵。若不交換透過「特別獎勵獲得機會」出現的特別獎勵，則不會消費卡包點數。此外，當特別獎勵全數交換完畢後，將不會再顯示「特別獎勵獲得機會」。關於特別獎勵的交換資格每次購買卡包所累積的卡包點數，可用來交換特殊兌換券或耀彩版卡片。每購買1包卡包，能累積1點卡包點數。※登入獎勵等部分卡包將不附有點數。第1次須累積至350點，第2次起則為300點，使用點數選擇特別獎勵即可進行交換。即使已透過「特別獎勵獲得機會」進行過交換，後續仍能以300點進行卡包點數交換。若已將全部的特別獎勵交換完畢，當卡包點數累積至300點時，可消費300點卡包點數，獲得「3個珍異次元石」與「1個輝晶石」。※獲得特殊兌換券時，可立即於當前畫面選擇心儀的「交換套組」。【注意事項】‧本卡包所提供的內容，請透過「購買卡包畫面」＞「詳細」＞「出現機率」進行確認。‧每日限購1次的卡包（消費50個水晶），將會於每天04:00（GMT+8）進行重置。‧同一卡包內可能會出現重複的卡片。‧依照連線狀況，卡片出現時的特效可能會有被略過或無法正常顯示部分演出之情形。‧即便卡片出現時的特效被略過，出現的卡片仍會被追加至所持卡片中。　詳情請確認「卡片一覽」或「道具獲得紀錄」。‧卡包中的每張卡片皆會依據標示的機率進行抽選，因此於本機制下，出現機率為1%的卡片並非抽取100張卡片就必定會出現1張。‧相同的卡片於一副牌組中最多只能編入3張。‧每張卡片所標示的出現機率為四捨五入至小數點後第三位，因此也會有全部數值相加之後無法剛好為100%的情形。‧期間限定的特殊兌換券，日後將可能會再次販售。‧「Chronicle of Destiny / 命運典錄」的卡包點數，即使期間限定特殊兌換券的出現期間結束亦不會消失，仍會保留。‧7月底系統維護結束後，將無法使用「Chronicle of Destiny / 命運典錄」的卡包點數獲得期間限定的特殊兌換券。‧若於特別獎勵（期間限定）的出現期間內顯示「特別獎勵獲得機會」，並抽選到期間限定的特殊兌換券，則僅可於7月底系統維護前獲得相關品項。　7月底系統維護結束後，將轉變為已於「特別獎勵獲得機會」中選擇「不交換」的狀態。「Chronicle of Destiny / 命運典錄」登場紀念！牌組贈禮活動公告為記念「Chronicle of Destiny / 命運典錄」登場，將舉辦「牌組贈禮活動」！作為本活動的贈禮，可從全7種牌組中任選1副喜愛的牌組！舉辦期間2026年6月29日 維護結束後 ～ 第9彈卡包登場為止※活動期間將因維護時間而有所變動，敬請見諒。可供選擇的牌組詳情‧增益精靈‧協作皇家護衛‧增幅巫師‧跳費龍族‧模式夜魔‧進化主教‧創造物復仇者【注意事項】‧活動期間及內容將可能有未經預告便進行變更之情形。對戰通行證【Season 13】登場公告2026年6月29日維護結束後，對戰通行證【Season 13】即將登場！本次不同以往，將能透過高級通行證獎勵獲得2種卡片風格！舉辦期間2026年6月29日維護結束後 ～ 7月底系統維護開始為止對戰通行證詳情對戰通行證等級‧「對戰通行證等級」將會隨著「對戰通行證點數」的累積而有所提升。　進行線上對戰或完成對戰通行證任務均可獲得對戰通行證點數。‧對戰通行證等級上限為50等。‧提升1等級所需的點數均為1000pt。對戰通行證點數‧透過線上對戰可獲得的每週點數上限為10000pt。‧於階級對戰、起始系列、大賽、2Pick中勝利時可獲得的點數為250pt，敗北時可獲得的點數則為100pt。‧於私人對戰、廣場對戰、對戰桌的對戰中勝利時最多可獲得的點數為250pt，敗北時最多可獲得的點數則為100pt。對戰通行證任務‧完成對戰通行證任務，即可獲得對戰通行證點數。‧對戰通行證任務中，將會設有能根據線上對戰的累計勝場數來獲得點數的任務，或期間限定任務。一般通行證‧一般通行證將會配發給全體玩家，並可依據對戰通行證等級獲得相應的獎勵。一般通行證的獎勵內容‧俏麗惡魔‧莉蜜兒（徽章）‧俏麗惡魔‧莉蜜兒（卡背）‧甜美惡魔‧莉莉姆（徽章）‧甜美惡魔‧莉莉姆（卡背）高級通行證‧購買高級通行證後將能獲得除了一般通行證獎勵以外的其他獎勵。‧購買時將會附贈購買特典。‧本通行證分為「高級通行證」與「【附贈點數】高級通行證」兩種類型，購買「【附贈點數】高級通行證」時，可獲得20等級份的點數。高級通行證的獎勵內容‧俏麗惡魔‧莉蜜兒（卡片風格）‧甜美惡魔‧莉莉姆（卡片風格）‧米菈黎婭（主戰者造型）‧米菈黎婭（徽章）‧米菈黎婭（卡背）高級通行證販售價格‧高級通行證 → 750水晶‧【附贈點數】高級通行證 → 1500水晶※若在購買高級通行證前已提升對戰通行證等級，則可獲得至該等級為止的所有獎勵。高級通行證購買特典‧米菈黎婭（徽章）‧米菈黎婭（卡背）‧私人廣場建立權（Season 13）※私人廣場建立權（Season 13）的有效期限至7月底系統維護為止。有關購買對戰通行證等級對戰通行證等級，除了可累積對戰通行證點數來提升之外，也能使用水晶進行購買。對戰通行證等級販售價格1等級 → 100水晶【注意事項】‧活動期間及內容將可能有未經預告便進行變更之情形。‧1季中僅限購買一種高級通行證。今後也請您繼續支持《Shadowverse: Worlds Beyond》Shadowverse: Worlds Beyond營運團隊　敬上 ]]></description>
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<pubDate>Mon, 29 Jun 2026 19:17:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>第8彈卡包「Chronicle, Destiny, 命運典錄」發售公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45537899/7367811511d8a3f40cf40229012dff067666d6be.png">各位玩家您好<br><br>《Shadowverse: Worlds Beyond》的第8彈卡包「Chronicle of Destiny / 命運典錄」全新登場！<br>內含78種卡片與2種「特殊兌換券」，並且每張卡片將有8.0%機率會出現珍藏版卡片。<br>此外，至7月底系統維護為止，還會在限定期間內追加2種泳裝角色的「特殊兌換券」。<br><img src="https://clan.akamai.steamstatic.com/images/45537899/2e3d66ee772243d87986fa379d71e5fff6f71958.png"></p><hr><div class="bb_h3"><b>關於特殊兌換券</b></div><p class="bb_paragraph">此為可在「購買卡包」內的「兌換券交換」中，交換主戰者造型套組等豪華道具的票券。<br>開封卡包時，特殊兌換券將可能取代卡片，以極為罕見的機率出現。<br>每張特殊兌換券僅能交換1個套組。<br>依據每一彈卡包的內容，透過特殊兌換券能獲得的品項將會有所不同。</p><p class="bb_paragraph">※若獲得特殊兌換券後超過180天，系統將會自動由未獲得的品項中隨機進行交換。<br>※登入獎勵的免費卡包中不會出現特殊兌換券。</p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>關於卡包點數</b></div><p class="bb_paragraph">每購買1包內含「Chronicle of Destiny / 命運典錄」的卡包時，皆可獲得1點「Chronicle of Destiny / 命運典錄」卡包點數。<br>累積一定的卡包點數後，將會出現「特別獎勵獲得機會」或「特別獎勵交換」畫面，消費卡包點數，便能交換以下特別獎勵。</p><p class="bb_paragraph">※登入獎勵等部分卡包將不附有點數。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>特別獎勵</b></p><p class="bb_paragraph">‧璐米歐兒（特殊兌換券）<br>‧莉迪耶爾（特殊兌換券）<br>‧白銀巴哈姆特（耀彩版卡片）<br>‧天命子彈‧峇妮＆峇儂（耀彩版卡片）<br>‧恩愛的大地‧坦忒菈＆拉緹卡（耀彩版卡片）</p><p class="bb_paragraph"><b>特別獎勵（期間限定）</b></p><p class="bb_paragraph"><b>‧出現期間</b></p><p class="bb_paragraph">2026年6月29日 維護結束後 ～ 7月底系統維護為止</p><p class="bb_paragraph"><b>‧獎勵內容</b></p><p class="bb_paragraph">‧【泳裝】菈菈安瑟姆（特殊兌換券）<br>‧【泳裝】歐絲（特殊兌換券）<br><img src="https://clan.akamai.steamstatic.com/images/45537899/44c43e662bd0ec6134b70cba87e2f3c601c18fd3.png"></p><hr><div class="bb_h3"><b>關於特別獎勵獲得機會</b></div><p class="bb_paragraph">累積一定的卡包點數後，畫面上便會顯示「特別獎勵獲得機會」，並從中隨機出現任一種特別獎勵。<br><br>此機制將會以同樣的機率，於特別獎勵品項中抽選出特殊兌換券或耀彩版卡片。<br>不過，當獲得特殊兌換券的所有套組以及耀彩版卡片後，「特別獎勵獲得機會」便不會再出現該品項，而是會以同樣的機率在剩餘的特殊兌換券與耀彩版卡片中進行抽選。<br>透過「特別獎勵獲得機會」出現的特別獎勵，可消費卡包點數進行交換。<br><br>相關畫面將會於第1次累積至250點時顯示，消費250點即可交換所出現的特別獎勵。<br>第2次以後則會在累積至200點時顯示，消費200點即可交換所出現的特別獎勵。<br>若不交換透過「特別獎勵獲得機會」出現的特別獎勵，則不會消費卡包點數。<br>此外，當特別獎勵全數交換完畢後，將不會再顯示「特別獎勵獲得機會」。</p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>關於特別獎勵的交換資格</b></div><p class="bb_paragraph">每次購買卡包所累積的卡包點數，可用來交換特殊兌換券或耀彩版卡片。<br>每購買1包卡包，能累積1點卡包點數。</p><p class="bb_paragraph">※登入獎勵等部分卡包將不附有點數。</p><p class="bb_paragraph">第1次須累積至350點，第2次起則為300點，使用點數選擇特別獎勵即可進行交換。<br>即使已透過「特別獎勵獲得機會」進行過交換，後續仍能以300點進行卡包點數交換。<br>若已將全部的特別獎勵交換完畢，當卡包點數累積至300點時，可消費300點卡包點數，獲得「3個珍異次元石」與「1個輝晶石」。</p><p class="bb_paragraph">※獲得特殊兌換券時，可立即於當前畫面選擇心儀的「交換套組」。</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"><b>【注意事項】</b></p><p class="bb_paragraph">‧本卡包所提供的內容，請透過「購買卡包畫面」＞「詳細」＞「出現機率」進行確認。<br>‧每日限購1次的卡包（消費50個水晶），將會於每天04:00（GMT+8）進行重置。<br>‧同一卡包內可能會出現重複的卡片。<br>‧依照連線狀況，卡片出現時的特效可能會有被略過或無法正常顯示部分演出之情形。<br>‧即便卡片出現時的特效被略過，出現的卡片仍會被追加至所持卡片中。<br>　詳情請確認「卡片一覽」或「道具獲得紀錄」。<br>‧卡包中的每張卡片皆會依據標示的機率進行抽選，因此於本機制下，出現機率為1%的卡片並非抽取100張卡片就必定會出現1張。<br>‧相同的卡片於一副牌組中最多只能編入3張。<br>‧每張卡片所標示的出現機率為四捨五入至小數點後第三位，因此也會有全部數值相加之後無法剛好為100%的情形。<br>‧期間限定的特殊兌換券，日後將可能會再次販售。<br>‧「Chronicle of Destiny / 命運典錄」的卡包點數，即使期間限定特殊兌換券的出現期間結束亦不會消失，仍會保留。<br>‧7月底系統維護結束後，將無法使用「Chronicle of Destiny / 命運典錄」的卡包點數獲得期間限定的特殊兌換券。<br>‧若於特別獎勵（期間限定）的出現期間內顯示「特別獎勵獲得機會」，並抽選到期間限定的特殊兌換券，則僅可於7月底系統維護前獲得相關品項。<br>　7月底系統維護結束後，將轉變為已於「特別獎勵獲得機會」中選擇「不交換」的狀態。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>「Chronicle of Destiny / 命運典錄」登場紀念！牌組贈禮活動公告</b></div><p class="bb_paragraph">為記念「Chronicle of Destiny / 命運典錄」登場，將舉辦「牌組贈禮活動」！<br>作為本活動的贈禮，可從全7種牌組中任選1副喜愛的牌組！<br><img src="https://clan.akamai.steamstatic.com/images/45537899/aade161f04269de2f52e1a4dd4d877b7d3542ce8.png"></p><div class="bb_h3"><b>舉辦期間</b></div><p class="bb_paragraph">2026年6月29日 維護結束後 ～ 第9彈卡包登場為止</p><p class="bb_paragraph">※活動期間將因維護時間而有所變動，敬請見諒。</p><p class="bb_paragraph"></p><div class="bb_h3"><b>可供選擇的牌組詳情</b></div><p class="bb_paragraph">‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.1.cCNE.cCNE.cCNE.dk1O.dk1O.dk1O.dkJ-.e6C6.e6C6.e6C6.e6FE.e6FE.e6FE.e6Us.e6hM.e6x8.eUcc.eUcc.eUcc.eUsO.eUsO.eUsO.etGk.etGk.etGk.fFRm.fFRm.fFRm.fFRw.fFRw.fFRw.fFhE.fFhE.fFhE.fFhO.fFhO.fFhO.fFws.fFz-.fGAU" target="_blank" rel=" noopener">增益精靈</a></u><br>‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.2.cEZs.cEZs.cEZs.dmEA.e8x6.e8x6.e8x6.evTM.evTM.evTM.evTW.evTW.evTW.evi-.evi-.evi-.evj8.evj8.evj8.evm6.evm6.evm6.evyc.ev_k.ewCE.fHts.fHts.fHts.fHu0.fHu0.fHu0.fHuA.fHuA.fHuA.fIAc.fIAc.fIAc.fIN6.fIQE.fIck" target="_blank" rel=" noopener">協作皇家護衛</a></u><br>‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.3.cH3E.cH3E.cH3E.cHFu.cHFu.cHFu.doys.eB7k.eB7k.eB7k.eBKO.eBKO.eBKO.eBpe.eZYE.eZYE.eZYE.eZku.eZku.eZku.ea1U.ea1U.fKK6.fKK6.fKK6.fKKG.fKKG.fKKG.cfTu.cfTu.cfTu.fKZk.fKZk.fKZk.fKcs.fKcs.fKcs.fKpM.fKsU.fL2-" target="_blank" rel=" noopener">增幅巫師</a></u><br>‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.4.cJl6.cJl6.cJl6.eDmU.eDmU.eDmU.eDme.eDme.eDme.eE3E.ebxM.ebxM.ebxM.ecE6.e-bU.e-bU.e-bU.e-be.e-be.e-be.e-ec.e-ec.e-ec.e-r6.e-uE.e_4k.fMmM.fMmM.fMmM.fM_-.fM_-.fM_-.fN08.fN08.fN08.fN36.fN36.fN36.fNFc.fNVO" target="_blank" rel=" noopener">跳費龍族</a></u><br>‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.5.cLxk.cLxk.cLxk.dV86.dV86.dV86.dVNk.dVNk.dVNk.dVPI.dVPI.dVPI.dVdM.dVgU.dVs-.dtbk.dtoY.dtoY.dtoY.eeQk.eeQk.eeQk.eegM.eegM.eegM.f0o6.f0o6.f0o6.f0oG.f0oG.f0oG.f11u.f11u.f11u.fDXk.fPVM.fPVM.fPVM.fPk-.fPxU" target="_blank" rel=" noopener">模式夜魔</a></u><br>‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.6.c9hW.c9hW.c9hW.dXdU.dXdU.dXdU.dXri.dXri.dXri.dhqc.dv-s.dv-s.dv-s.dv_0.dv_0.dv_0.dwju.egrQ.egrQ.egrQ.eh3e.f3Fw.f3Fw.f3Fw.f3lA.fRes.fRes.fRes.fRuU.fRuU.fRuU.fRue.fRue.fRue.fRxc.fRxc.fRxc.fS86.fS9g.fSNk" target="_blank" rel=" noopener">進化主教</a></u><br>‧<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshadowverse-wb.com%2Fcht%2Fdeck%2Fdetail%2F%3Fhash%3D1.7.cQnG.cQnG.cQnG.dyR6.dyR6.dyR6.dyRQ.dyRQ.dyRQ.eL5E.eL5E.eL5E.f5gc.f5gc.f5gc.f5gm.f5jk.f5jk.f5jk.f5wE.f5wE.f5wE.f5wO.f5wO.f5wO.f69s.f6C-.f6Pe.fU5Q.fU5Q.fU5Q.fUKk.fUKk.fUKk.fUKu.fUKu.fUKu.fUaM.fUdU.fUq8" target="_blank" rel=" noopener">創造物復仇者</a></u><br><br><b>【注意事項】</b></p><p class="bb_paragraph">‧活動期間及內容將可能有未經預告便進行變更之情形。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>對戰通行證【Season 13】登場公告</b></div><p class="bb_paragraph">2026年6月29日維護結束後，對戰通行證【Season 13】即將登場！<br>本次不同以往，將能透過高級通行證獎勵獲得2種卡片風格！<br><img src="https://clan.akamai.steamstatic.com/images/45537899/d3f7988c625ea666328ca00ca90219fe4b9ae316.png"></p><hr><div class="bb_h3"><b>舉辦期間</b></div><p class="bb_paragraph">2026年6月29日維護結束後 ～ 7月底系統維護開始為止</p><hr><div class="bb_h3"><b>對戰通行證詳情</b></div><p class="bb_paragraph"><b>對戰通行證等級</b></p><p class="bb_paragraph">‧「對戰通行證等級」將會隨著「對戰通行證點數」的累積而有所提升。<br>　進行線上對戰或完成對戰通行證任務均可獲得對戰通行證點數。<br>‧對戰通行證等級上限為50等。<br>‧提升1等級所需的點數均為1000pt。</p><p class="bb_paragraph"><b>對戰通行證點數</b></p><p class="bb_paragraph">‧透過線上對戰可獲得的每週點數上限為10000pt。<br>‧於階級對戰、起始系列、大賽、2Pick中勝利時可獲得的點數為250pt，敗北時可獲得的點數則為100pt。<br>‧於私人對戰、廣場對戰、對戰桌的對戰中勝利時最多可獲得的點數為250pt，敗北時最多可獲得的點數則為100pt。</p><p class="bb_paragraph"><b>對戰通行證任務</b></p><p class="bb_paragraph">‧完成對戰通行證任務，即可獲得對戰通行證點數。<br>‧對戰通行證任務中，將會設有能根據線上對戰的累計勝場數來獲得點數的任務，或期間限定任務。</p><hr><div class="bb_h3"><b>一般通行證</b></div><p class="bb_paragraph">‧一般通行證將會配發給全體玩家，並可依據對戰通行證等級獲得相應的獎勵。</p><p class="bb_paragraph"><b>一般通行證的獎勵內容</b></p><p class="bb_paragraph">‧俏麗惡魔‧莉蜜兒（徽章）<br>‧俏麗惡魔‧莉蜜兒（卡背）<br>‧甜美惡魔‧莉莉姆（徽章）<br>‧甜美惡魔‧莉莉姆（卡背）</p><hr><div class="bb_h3"><b>高級通行證</b></div><p class="bb_paragraph">‧購買高級通行證後將能獲得除了一般通行證獎勵以外的其他獎勵。<br>‧購買時將會附贈購買特典。<br>‧本通行證分為「高級通行證」與「【附贈點數】高級通行證」兩種類型，購買「【附贈點數】高級通行證」時，可獲得20等級份的點數。</p><p class="bb_paragraph"><b>高級通行證的獎勵內容</b></p><p class="bb_paragraph">‧俏麗惡魔‧莉蜜兒（卡片風格）<br>‧甜美惡魔‧莉莉姆（卡片風格）<br>‧米菈黎婭（主戰者造型）<br>‧米菈黎婭（徽章）<br>‧米菈黎婭（卡背）</p><p class="bb_paragraph"><b>高級通行證販售價格</b></p><p class="bb_paragraph">‧高級通行證 → 750水晶<br>‧【附贈點數】高級通行證 → 1500水晶<br>※若在購買高級通行證前已提升對戰通行證等級，則可獲得至該等級為止的所有獎勵。</p><p class="bb_paragraph"><b>高級通行證購買特典</b></p><p class="bb_paragraph">‧米菈黎婭（徽章）<br>‧米菈黎婭（卡背）<br>‧私人廣場建立權（Season 13）<br>※私人廣場建立權（Season 13）的有效期限至7月底系統維護為止。</p><hr><div class="bb_h3"><b>有關購買對戰通行證等級</b></div><p class="bb_paragraph">對戰通行證等級，除了可累積對戰通行證點數來提升之外，也能使用水晶進行購買。</p><p class="bb_paragraph"><b>對戰通行證等級販售價格</b></p><p class="bb_paragraph">1等級 → 100水晶<br><br><b>【注意事項】</b></p><p class="bb_paragraph">‧活動期間及內容將可能有未經預告便進行變更之情形。<br>‧1季中僅限購買一種高級通行證。</p><p class="bb_paragraph">今後也請您繼續支持《Shadowverse: Worlds Beyond》<br><br>Shadowverse: Worlds Beyond營運團隊　敬上</p>]]> </content:encoded>
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<title>Save Big on The Elder Scrolls Online for a Limited Time!</title>
<link>https://xinker.org/zh/save-big-on-the-elder-scrolls-online-for-a-limited-time</link>
<guid>https://xinker.org/zh/save-big-on-the-elder-scrolls-online-for-a-limited-time</guid>
<description><![CDATA[                                                                                      Take advantage of huge discounts on all ESO editions at select retailers this month! Pick up The Elder Scrolls Online Standard and Deluxe Editions on sale at select retailers for a limited time and begin your Second Era saga. During the sale period, ESO’s Standard Edition is available at a whopping 75% discount, while the Deluxe Edition will also be enjoying a 50% price cut. Both of these limited-time offers are valid only for participating retailers—see below for details. The Elder Scrolls Online Standard Edition offers the full ESO base game, which includes five of the game’s classes (Sorcerer, Nightblade, Templar, Dragonknight, and Warden), 27 unique zones to explore, and access to ESO’s PvP game modes such as Battlegrounds and the Alliance War.  The Elder Scrolls Online Deluxe Edition includes everything from the Standard Edition as well as a collection of content from past Chapters and the 2025 Content Pass, unlocking 10 years of great stories all at once. Whichever edition you choose to pick up, you’ll receive all future Seasonal content absolutely free! Platform Sale Information Check out the dates listed below to know when the sale will be live on your platform of choice, including specific editions: Steam Store Standard Edition—June 25-July 9  Deluxe Edition—June 25-July 9 Elder Scrolls Online Store Standard Edition—June 25-July 9  Deluxe Edition—June 25-July 9Experience Tamriel If you’re itching for a new adventure, now is the perfect time to dive into Tamriel’s Second Era. Fierce challenges, new comrades, and so much more await you in the world of the Elder Scrolls. Are you excited to begin your ESO adventure at a hefty discount? Let us know via Bluesky, X (formerly Twitter), Instagram, and Facebook.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/6349516/56d0775f412d7024fdd3e0e1cc948703a82f34ba.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 29 Jun 2026 16:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, Big, The, Elder, Scrolls, Online, for, Limited, Time</media:keywords>
<content:encoded><![CDATA[<img src="https://esosslfiles-a.akamaihd.net/ape/uploads/2026/06/b30e5fb010ca8a7cb233173261bf4258.jpg" crossorigin="anonymous">                                                                                     <br><i>Take advantage of huge discounts on all ESO editions at select retailers this month!</i><br> <br>Pick up <i>The Elder Scrolls Online</i> Standard and Deluxe Editions on sale at select retailers for a limited time and begin your Second Era saga. During the sale period, <i>ESO</i>’s <i>Standard Edition </i>is available at a whopping 75% discount, while the <i>Deluxe Edition</i> will also be enjoying a 50% price cut. Both of these limited-time offers are valid only for participating retailers—see below for details.<br> <br><i>The Elder Scrolls Online Standard Edition</i> offers the full <i>ESO </i>base game, which includes five of the game’s classes (Sorcerer, Nightblade, Templar, Dragonknight, and Warden), 27 unique zones to explore, and access to <i>ESO</i>’s PvP game modes such as Battlegrounds and the Alliance War. <br> <br><i>The Elder Scrolls Online Deluxe Edition</i> includes everything from the <i>Standard Edition</i> as well as a collection of content from past Chapters and the <i>2025 Content Pass</i>, unlocking 10 years of great stories all at once.<br> <br>Whichever edition you choose to pick up, you’ll receive all future Seasonal content absolutely free!<br> <div class="bb_h2">Platform Sale Information</div> Check out the dates listed below to know when the sale will be live on your platform of choice, including specific editions:<br> <br><b>Steam Store</b><br> <ul class="bb_ul"><li><i>Standard Edition</i>—June 25-July 9</li>  <li><i>Deluxe Edition</i>—June 25-July 9</li> </ul><b>Elder Scrolls Online Store</b><br> <ul class="bb_ul"><li><i>Standard Edition</i>—June 25-July 9</li>  <li><i>Deluxe Edition</i>—June 25-July 9</li></ul><br><div class="bb_h2">Experience Tamriel</div> If you’re itching for a new adventure, now is the perfect time to dive into Tamriel’s Second Era. Fierce challenges, new comrades, and so much more await you in the world of the <i>Elder Scrolls</i>. Are you excited to begin your <i>ESO</i> adventure at a hefty discount? Let us know via <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Felderscrollsonline.com" target="_blank" rel=" noopener">Bluesky</a>, <a class="bb_link" href="https://twitter.com/TESOnline" target="_blank" rel="">X (formerly Twitter)</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Felderscrollsonline%2F" target="_blank" rel=" noopener">Instagram</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Felderscrollsonline" target="_blank" rel=" noopener">Facebook</a>. <br>]]> </content:encoded>
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<title>GGST Season5 DLC Character #2 &amp;quot;Robo&#45;Ky&amp;quot; Trailer Released!</title>
<link>https://xinker.org/zh/ggst-season5-dlc-character-2-robo-ky-trailer-released</link>
<guid>https://xinker.org/zh/ggst-season5-dlc-character-2-robo-ky-trailer-released</guid>
<description><![CDATA[ Robo-Ky - Available July 2, 2026!- Release Date: July 2, 2026 JST- Price: USD 6.99 (excluding tax)*This character is also playable by purchasing the GGST Season Pass 5. Please be careful to avoid duplicate purchases.*The main game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39827373/adde8c39f7a5ae0513cab48267b436bd7a977c51.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 28 Jun 2026 18:53:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GGST, Season5, DLC, Character, Robo-Ky, Trailer, Released</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>Robo-Ky - Available July 2, 2026!</b></div><p class="bb_paragraph"></p><div data-youtube='"DtgIsJJ6YuY' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h3">- Release Date: July 2, 2026 JST</div><div class="bb_h3">- Price: USD 6.99 (excluding tax)</div><p class="bb_paragraph">*This character is also playable by purchasing the GGST Season Pass 5. Please be careful to avoid duplicate purchases.</p><p class="bb_paragraph">*The main game (sold separately) is required to use this content. Please make sure to download the latest patch if an update is required.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/" target="_blank" rel="">https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/</a><a class="bb_link" href="https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/" target="_blank" rel="">https://store.steampowered.com/app/4413190/Guilty_Gear_Strive_Season_Pass_5/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>V2.5.2.0 Maintenance Announcement</title>
<link>https://xinker.org/zh/v2520-maintenance-announcement</link>
<guid>https://xinker.org/zh/v2520-maintenance-announcement</guid>
<description><![CDATA[ Dear Keeper,Mythag University is scheduled to conduct campus facility maintenance from 08:00 to 11:00 on June 28(UTC+8).You can enter the game once the maintenance is complete. As an apology for any inconvenience caused by the update, we will provide a supply package. Wishing everyone a successful investigation!  \[Compensation]Server Maintenance Compensation: Silver×200, Ethereal Core×5  \[Claim Conditions]The collection period ends on July 13, 2026 at 09:00. Please remember to check your mailbox in time to collect the supplies. \[Update Content]I. Event\[Character Event: Pontos]● The following events are available for a limited time from June 29 at 9:00 to July 27 at 9:00!    ○ Character Event Awakening &quot;Lord of the Deep&quot;: Aequor Realm Warden Awakener &quot;Pontos&quot;.    ○ WoD Event Awakening &quot;The Abyssal Oubliette&quot;: Wheel of Destiny &quot;The Living Cage&quot;.    ○ Trial Event &quot;Fount of the Chasm&quot;: Try out &quot;Pontos&quot; to obtain &quot;Silver&quot; ×40 and &quot;Luminous Core&quot; ×1.    ○ The limited-time gameplay event &quot;Ebwynnos Evermore&quot; is now open!        ■ Clear the event to obtain the Limited SR Wheel of Destiny &quot;Compass to False North&quot; and the Limited avatar &quot;By the Silver Key: Pontos&quot;.            ● A total of &quot;Silver&quot; ×900, &quot;Luminous Core&quot; ×6, &quot;Pure Core&quot; ×6, &quot;Aetheric Shard&quot; ×285, &quot;Dreamspark&quot; ×35, &quot;Dreamshard&quot; ×60, &quot;Mimetic Crystal&quot; ×280 can be obtained, and &quot;Rose Scrip&quot; can be exchanged in unlimited quantities.        ■ Having the Awakener &quot;Pontos&quot;, Wheel of Destiny &quot;The Living Cage&quot;, and &quot;Compass to False North&quot; can greatly improve your event clear efficiency!        ■ During the event, Psyche Deepdive &quot;Ebwynnos Evermore&quot; can be unlocked without &quot;Reality Verge&quot;!\[Psyche Deepdive: Ebwynnos Evermore]● &quot;Psyche Deepdive&quot; new chapter &quot;Ebwynnos Evermore&quot; added!    ○ A brass compass, a bright moonlit night.    ○ Outside the window, an invitation frozen in time from years ago beckons—come, escape from aging and mediocrity. Stay here, here in Ebwynnos.    ○ We are always happy, and we are always together.    ○ We will never be apart.● After clearing all Stages, you can unlock the new Posse &quot;Hollow One.&quot;    ○ Posse Effect: Temporary Crit. DMG +30%, temporarily reduce all enemies&#039; Strength by 35. Pontos: Gain 1 stack of &quot;Pack Hunt&quot;.\[Special Record: Wonderland Diary]● During the period from June 29 at 9:00 to July 27 at 9:00, the special event &quot;Wonderland Diary&quot; begins.    ○ During the event, completing missions can earn you a total of: &quot;Pure Core&quot; ×30, Limited SSR commemorative Wheel of Destiny &quot;Dreaming of Wonderland&quot; ×4.    ○ During the event, complete missions and unlock the Premium Archives to additionally accumulate: &quot;Luminous Core&quot; ×60, Limited SSR commemorative Wheel of Destiny &quot;Dreaming of Wonderland&quot; ×12. Unlocking the Premium Archives requires &quot;Silver Prime&quot; ×1680.\[Character Activity Rerun: Helot: Catena]● From July 13 at 9:00 to August 10 at 9:00, the following events are available for a limited time!    ○ Character Event Awakening &quot;Triune Verdant&quot; can be freely switched between the following Character Event Awakenings:        ■ &quot;Vengeful Beast&quot;: Caro Realm Assault Awakener &quot;Helot: Catena&quot;.        ■ &quot;Ember Vanguard&quot;: Aequor Realm Warden Awakener &quot;Corposant&quot;.        ■ &quot;Sacred Absolution&quot;: Ultra Realm Assault Awakener &quot;Pollux&quot;.        ■ The Team Trial for the Awakeners above is now open: you can obtain a total of &quot;Silver&quot; ×120 and &quot;Luminous Core&quot; ×3.    ○ WoD Event Awakening &quot;Sylvan Omen&quot; can be freely switched among the following WoD Event Awakenings:        ■ &quot;Sanguine Downpour&quot;: Wheel of Destiny &quot;Drowning in Crimson&quot;.        ■ &quot;Beacon of the Deep&quot;: Wheel of Destiny &quot;Flamebound Navigator&quot;.        ■ &quot;Path of Atonement&quot;: Wheel of Destiny &quot;Twisted Knight Ballad&quot;.    ○ Gameplay Event Rerun &quot;Til the Snow Melts&quot; is now available for a limited time!        ■ Clear event stages to obtain the Limited SR Wheel of Destiny &quot;Til the Snow Melts&quot; and the Limited avatar &quot;By the Silver Key: Helot·Catena&quot;.        ■ A total of &quot;Silver&quot; ×800, &quot;Luminous Core&quot; ×6, &quot;Pure Core&quot; ×6, &quot;Aetheric Shard&quot; ×255, &quot;Dreamspark&quot; ×25, &quot;Dreamshard&quot; ×50, &quot;Mimetic Crystal&quot; ×270 can be obtained, and &quot;Thousand Faces Seal&quot; and &quot;Rose Scrip&quot; can be exchanged in unlimited quantities.        ■ Having the Awakener &quot;Helot: Catena,&quot; Wheel of Destiny &quot;Drowning in Crimson,&quot; and &quot;Til the Snow Melts&quot; can greatly improve your event clear efficiency!\[Special Event Rerun: Summer under Black Sun]● The special event &quot;Summer under Black Sun&quot; will be available from July 6 at 9:00 to July 20 at 9:00!    ○ During the event, log in for a cumulative total of 7 days to receive Luminous Core ×10, and on the 7th day, additionally receive the Limited battle avatar &quot;Volleyball &#039;Ace&#039;&quot;.○ During the event, the Dreamscape &quot;See You in Neverland&quot; is unlocked and available for free.\[Comms Shifting]● A new task has been added to the &quot;Comms Shifting&quot; event: &quot;Bind a phone number or email in &#039;User Center - Complete Profile&#039;.&quot; Upon completion, you will receive: &quot;Luminous Core&quot; ×1, &quot;Collector&#039;s Stamp: Keeper ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45088234/bd6ff33d15960909ca737d86b320016e920af2b6.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 28 Jun 2026 13:49:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>V2.5.2.0, Maintenance, Announcement</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Keeper,</p><p class="bb_paragraph">Mythag University is scheduled to conduct campus facility maintenance from 08:00 to 11:00 on June 28(UTC+8).</p><p class="bb_paragraph">You can enter the game once the maintenance is complete. As an apology for any inconvenience caused by the update, we will provide a supply package. Wishing everyone a successful investigation!</p><p class="bb_paragraph">  </p><p class="bb_paragraph">\[Compensation]</p><p class="bb_paragraph">Server Maintenance Compensation: Silver×200, Ethereal Core×5</p><p class="bb_paragraph">  </p><p class="bb_paragraph">\[Claim Conditions]</p><p class="bb_paragraph">The collection period ends on July 13, 2026 at 09:00. Please remember to check your mailbox in time to collect the supplies.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">\[Update Content]</p><p class="bb_paragraph">I. Event</p><p class="bb_paragraph">\[Character Event: Pontos]</p><p class="bb_paragraph">● The following events are available for a limited time from June 29 at 9:00 to July 27 at 9:00!</p><p class="bb_paragraph">    ○ Character Event Awakening "Lord of the Deep": Aequor Realm Warden Awakener "Pontos".</p><p class="bb_paragraph">    ○ WoD Event Awakening "The Abyssal Oubliette": Wheel of Destiny "The Living Cage".</p><p class="bb_paragraph">    ○ Trial Event "Fount of the Chasm": Try out "Pontos" to obtain "Silver" ×40 and "Luminous Core" ×1.</p><p class="bb_paragraph">    ○ The limited-time gameplay event "Ebwynnos Evermore" is now open!</p><p class="bb_paragraph">        ■ Clear the event to obtain the Limited SR Wheel of Destiny "Compass to False North" and the Limited avatar "By the Silver Key: Pontos".</p><p class="bb_paragraph">            ● A total of "Silver" ×900, "Luminous Core" ×6, "Pure Core" ×6, "Aetheric Shard" ×285, "Dreamspark" ×35, "Dreamshard" ×60, "Mimetic Crystal" ×280 can be obtained, and "Rose Scrip" can be exchanged in unlimited quantities.</p><p class="bb_paragraph">        ■ Having the Awakener "Pontos", Wheel of Destiny "The Living Cage", and "Compass to False North" can greatly improve your event clear efficiency!</p><p class="bb_paragraph">        ■ During the event, Psyche Deepdive "Ebwynnos Evermore" can be unlocked without "Reality Verge"!</p><p class="bb_paragraph">\[Psyche Deepdive: Ebwynnos Evermore]</p><p class="bb_paragraph">● "Psyche Deepdive" new chapter "Ebwynnos Evermore" added!</p><p class="bb_paragraph">    ○ A brass compass, a bright moonlit night.</p><p class="bb_paragraph">    ○ Outside the window, an invitation frozen in time from years ago beckons—come, escape from aging and mediocrity. Stay here, here in Ebwynnos.</p><p class="bb_paragraph">    ○ We are always happy, and we are always together.</p><p class="bb_paragraph">    ○ We will never be apart.</p><p class="bb_paragraph">● After clearing all Stages, you can unlock the new Posse "Hollow One."</p><p class="bb_paragraph">    ○ Posse Effect: Temporary Crit. DMG +30%, temporarily reduce all enemies' Strength by 35. Pontos: Gain 1 stack of "Pack Hunt".</p><p class="bb_paragraph">\[Special Record: Wonderland Diary]</p><p class="bb_paragraph">● During the period from June 29 at 9:00 to July 27 at 9:00, the special event "Wonderland Diary" begins.</p><p class="bb_paragraph">    ○ During the event, completing missions can earn you a total of: "Pure Core" ×30, Limited SSR commemorative Wheel of Destiny "Dreaming of Wonderland" ×4.</p><p class="bb_paragraph">    ○ During the event, complete missions and unlock the Premium Archives to additionally accumulate: "Luminous Core" ×60, Limited SSR commemorative Wheel of Destiny "Dreaming of Wonderland" ×12. Unlocking the Premium Archives requires "Silver Prime" ×1680.</p><p class="bb_paragraph">\[Character Activity Rerun: Helot: Catena]</p><p class="bb_paragraph">● From July 13 at 9:00 to August 10 at 9:00, the following events are available for a limited time!</p><p class="bb_paragraph">    ○ Character Event Awakening "Triune Verdant" can be freely switched between the following Character Event Awakenings:</p><p class="bb_paragraph">        ■ "Vengeful Beast": Caro Realm Assault Awakener "Helot: Catena".</p><p class="bb_paragraph">        ■ "Ember Vanguard": Aequor Realm Warden Awakener "Corposant".</p><p class="bb_paragraph">        ■ "Sacred Absolution": Ultra Realm Assault Awakener "Pollux".</p><p class="bb_paragraph">        ■ The Team Trial for the Awakeners above is now open: you can obtain a total of "Silver" ×120 and "Luminous Core" ×3.</p><p class="bb_paragraph">    ○ WoD Event Awakening "Sylvan Omen" can be freely switched among the following WoD Event Awakenings:</p><p class="bb_paragraph">        ■ "Sanguine Downpour": Wheel of Destiny "Drowning in Crimson".</p><p class="bb_paragraph">        ■ "Beacon of the Deep": Wheel of Destiny "Flamebound Navigator".</p><p class="bb_paragraph">        ■ "Path of Atonement": Wheel of Destiny "Twisted Knight Ballad".</p><p class="bb_paragraph">    ○ Gameplay Event Rerun "Til the Snow Melts" is now available for a limited time!</p><p class="bb_paragraph">        ■ Clear event stages to obtain the Limited SR Wheel of Destiny "Til the Snow Melts" and the Limited avatar "By the Silver Key: Helot·Catena".</p><p class="bb_paragraph">        ■ A total of "Silver" ×800, "Luminous Core" ×6, "Pure Core" ×6, "Aetheric Shard" ×255, "Dreamspark" ×25, "Dreamshard" ×50, "Mimetic Crystal" ×270 can be obtained, and "Thousand Faces Seal" and "Rose Scrip" can be exchanged in unlimited quantities.</p><p class="bb_paragraph">        ■ Having the Awakener "Helot: Catena," Wheel of Destiny "Drowning in Crimson," and "Til the Snow Melts" can greatly improve your event clear efficiency!</p><p class="bb_paragraph">\[Special Event Rerun: Summer under Black Sun]</p><p class="bb_paragraph">● The special event "Summer under Black Sun" will be available from July 6 at 9:00 to July 20 at 9:00!</p><p class="bb_paragraph">    ○ During the event, log in for a cumulative total of 7 days to receive Luminous Core ×10, and on the 7th day, additionally receive the Limited battle avatar "Volleyball 'Ace'".</p><p class="bb_paragraph">○ During the event, the Dreamscape "See You in Neverland" is unlocked and available for free.</p><p class="bb_paragraph">\[Comms Shifting]</p><p class="bb_paragraph">● A new task has been added to the "Comms Shifting" event: "Bind a phone number or email in 'User Center - Complete Profile'." Upon completion, you will receive: "Luminous Core" ×1, "Collector's Stamp: Keeper".</p><p class="bb_paragraph">    ○ Once bound, you can use the corresponding phone number or email address to log in to the game.</p><p class="bb_paragraph">    ○ "Collector's Stamp: Keeper" will display differently based on the Keeper's gender.</p><p class="bb_paragraph">\[Mythag Events: Season 35]</p><p class="bb_paragraph">● From June 29 at 9:00 to July 27 at 9:00, the following Mythag Events are available for a limited time!</p><p class="bb_paragraph">    ○ "Gifts from Mythag": Log in for a cumulative total of 7 days during the event to earn a generous reward of Luminous Core ×10! Log in cumulatively to receive other rewards!</p><p class="bb_paragraph">    ○ "Curriculum" Limited avatars: "Collector's Stamp: Sorel", "Unfading Yesterday: Goliath", "Unfading Yesterday: Miryam".</p><p class="bb_paragraph">    ○ "Curriculum" Limited Traphase Emote: "Kathigu-Ra·Shoot", "Winkle·Epic Fail", "Ryker·Big Win".</p><p class="bb_paragraph">II. Story</p><p class="bb_paragraph">\[Library]</p><p class="bb_paragraph">● A new album, "Fated Weave of Play," has been added to the "Phonograph."</p><p class="bb_paragraph">\[Localization]</p><p class="bb_paragraph">● General</p><p class="bb_paragraph">    ○ Improved the reading experience for lengthy description text in the Aequor Realm's Tentacle Stance selection screen during combat under certain language settings. Text is now larger and can be scrolled to view more.</p><p class="bb_paragraph">● Simplified Chinese</p><p class="bb_paragraph">    ○ In the "Library - Phonograph", the first 2 tracks of the album "Where the Dandelion Goes" have been renamed to "Song of Memento (Oblivion - Emi Ver.)" and "Beyond Oblivion (Oblivion - Itou Kanako Ver.)". Corresponding adjustments have been made for other languages as well.</p><p class="bb_paragraph">    ○ The entry "Introduction" in "Records-Tutorial" has been renamed to "Match Introduction" to better reflect the actual content of the entry.</p><p class="bb_paragraph">● English</p><p class="bb_paragraph">    ○ The "Miryam" chapter "Desecrate" in "Dreamscape", the "Erica" chapter "Twisted Core" and the "Aurita" chapter "Eadem Omnia" in "Psyche Deepdive", the "Sweep" event Story, and the Keeper Return Story are now translated by human translators.</p><p class="bb_paragraph">    ○ Past Awakener birthday emails and important story emails in the "Mail Treasure Box" are now translated by human translators.</p><p class="bb_paragraph">III. Combat</p><p class="bb_paragraph">\[General]</p><p class="bb_paragraph">● After the following Effects reduce the Arithmetica Cost of specific Cards to 0, those Cards will no longer be affected by any Arithmetica Cost increase Effects other than "Arithmetica Harmony".</p><p class="bb_paragraph">    ○ Awakener "Tinct": Over-Exaltation "Cosmic Symphony" random Hand.</p><p class="bb_paragraph">    ○ Awakener "Ramona": Cards chosen by Aliemus Exalt "Mundus Decree".</p><p class="bb_paragraph">    ○ Awakener "Loop · Ramona": Cards copied by Over-Exaltation "Reach into Yesterday", Cards selected by the Loop Effect of Skill "Sight Unbound".</p><p class="bb_paragraph">    ○ Awakener "Ryker": Skill "Showdown" generates "Unexpected Gain".</p><p class="bb_paragraph">● To unify the Critical Hit DMG conversion mechanic, the following Effects have been adjusted so that the team Crit. DMG they grant is only affected by the applier's base Crit. DMG, and is no longer affected by in-run Crit. DMG Bonus. As compensation, these Effects have also been buffed accordingly.</p><p class="bb_paragraph">    ○ Awakener "Castor": Skill "Umbral Flight" — the Crit. DMG gained by other Awakeners from this Skill is adjusted from 15% of Castor's Crit. DMG to a fixed value of 35%.</p><p class="bb_paragraph">    ○ Wheel of Destiny "Power of the Pious": Crit. DMG gained is now increased from 9/11/13/15% to 11/14/17/20%, but is only affected by the wielder's base Crit. DMG.</p><p class="bb_paragraph">● The combat sound effects for Awakeners "Sorel" and "Tawil" now have a stronger Strike feel.</p><p class="bb_paragraph">● \[Stage]</p><p class="bb_paragraph">● You can now cancel and go back after using "Keyflare Rouse" if there are no Characters you want to Rouse.</p><p class="bb_paragraph">● Adjusted the "Faded Legacy" Relic "Trickster's Hat" "Card Arithmetica Effect Changes." The Arithmetica Cost of the changed Card will now be fixed at that value for the current turn, no longer affected by other Arithmetica Cost change logic.</p><p class="bb_paragraph">● The following enemies have been added with the enemy Affix "Kindreds of Rapture": "Sweet Demon", "The Sorcerer", "Tick-Tock Man", "The Illusionist's Doppelganger", "The Great Magician Houdini", "N?", "N", The Blind One, The Chaotic One, Mist Walker, "Thousand-Face▲▲".</p><p class="bb_paragraph">\[Description Adjustment]</p><p class="bb_paragraph">● Adjusted the description related to the Realm "Divine Realm · Aequor," with the Realm name changed to "Benthos · Aequor." The actual Effect remains unchanged. Additionally, the Talent names of the Awakeners "The Fauxborn · Murphy" and "Vortice" have been unified and changed to "Lightless Bottom."</p><p class="bb_paragraph">● Adjusted the description regarding "Keyflare" acquisition, clarifying that Keyflare is earned based on Arithmetica spent only when "playing a Command Card or triggering Rouse." The actual effect remains unchanged. The description of the "Keyflare" entry in the "Tutorial" has also been updated accordingly.</p><p class="bb_paragraph">● The description of the following Arithmetica Cost reduction Effects has been clarified as base Arithmetica Cost reduction; the actual Effect remains unchanged.</p><p class="bb_paragraph">    ○ Reduced the Arithmetica Cost reduction Effect of Awakener "Pickman"'s Skill "Chromaphage".</p><p class="bb_paragraph">    ○ Reduces the Arithmetica Cost of Awakener "Mouchette"'s Over-Exaltation "Tornado of Annihilation☆!".</p><p class="bb_paragraph">    ○ Reduces the Arithmetica Cost for Awakener "Xu" to Rouse "Lady of Dreamless Land."</p><p class="bb_paragraph">    ○ Reduces the Arithmetica Cost reduction Effect of Awakener "Vortice" Enlighten 2 "Roaring Abyss".</p><p class="bb_paragraph">    ○ Relic "Dimensional Image·Leigh" reduces the Arithmetica Cost of "Pain and Pleasure".</p><p class="bb_paragraph">    ○ Reduces the Arithmetica Cost of "Soul Overture" for Relic "Dimensional Image·Hameln".</p><p class="bb_paragraph">\[Traphase]</p><p class="bb_paragraph">● New Content</p><p class="bb_paragraph">    ○ Awakener "Pontos"</p><p class="bb_paragraph">        ■ Guardian class, HP 134.</p><p class="bb_paragraph">        ■ Aliemus Exalt "Relentless Hunt": Consume 100 Aliemus. Gain 24 Shield, choose any other target. If allied, share half the DMG taken for them until the Start of their next turn; otherwise, they share half the DMG taken for You until the end of their next turn.</p><p class="bb_paragraph">        ■ Skill "Rite of the Lord": Arithmetica Cost 2. Taunt, each time this is attacked, place 1 "Reave-Gaunt" into your Hand.</p><p class="bb_paragraph">        ■ Skill "Gaunts' Reins": Arithmetica Cost 3. Place 3 "Reave-Gaunt" cards into the Draw Pile, Draw 1 card.</p><p class="bb_paragraph">        ■ Skill "Art of Venerie": Arithmetica Cost 1. Deal 8 DMG. If the target's Aliemus is less than 50, double the DMG; otherwise, inflict Void.</p><p class="bb_paragraph">        ■ Derived Skill "Reave-Gaunt": Arithmetica Cost 0. Deal 8 DMG or gain 8 Shield. Draw 1 card.</p><p class="bb_paragraph">    ○ Wheel of Destiny and Posse</p><p class="bb_paragraph">        ■ Wheel of Destiny "The Living Cage": Arithmetica Cost 3. Maximum Hand Size +2. When the wielder or an ally dies, their Cards no longer transform into "Illusion," but instead transform into "Reave-Gaunt."</p><p class="bb_paragraph">        ■ Wheel of Destiny "Compass to False North": Arithmetica Cost 1. When equipped and at the start of each turn, apply 10 "Compass to False North" to a random enemy.</p><p class="bb_paragraph">            ● State "Compass to False North": When hit by an enemy Attack, converts to the attacker's Aliemus.</p><p class="bb_paragraph">        ■ Posse "Hollow One": Grant a designated ally 25 Shield; for every 1% HP lost, they gain an additional 1% Shield.</p><p class="bb_paragraph">● Balance Adjustments</p><p class="bb_paragraph">    ○ General</p><p class="bb_paragraph">        ■ State "Stagnation": Debuff, now after playing a "Skill", if the stacks are greater than 1, reduce stacks by 1.</p><p class="bb_paragraph">        ■ State "Void": Reduces the Aliemus gained Effect from 100% to 50%, and swaps icons with the "Exalt Lock" State.</p><p class="bb_paragraph">        ■ Cards replaced after the initial hand selection are no longer placed at the bottom of the Draw Pile, but are instead randomly Shuffled into the Draw Pile.</p><p class="bb_paragraph">    ○ Awakener</p><p class="bb_paragraph">        ■ "Pandia"</p><p class="bb_paragraph">            ● Aliemus Burst "Honey-Colored Tragedy": Amplification gained reduced from 3 to 2, with each subsequent use of "Honey-Colored Tragedy" granting +1 Amplification.</p><p class="bb_paragraph">        ■ "Saya"</p><p class="bb_paragraph">            ● Skill "Overwrite": The State of this Skill is now visible and can be dispelled.</p><p class="bb_paragraph">        ■ "Tawil"</p><p class="bb_paragraph">            ● Exalt "Omnifex Convergence": DMG reduced from 10 to 8.</p><p class="bb_paragraph">            ● Skill "Unified Legacy": Arithmetica Cost reduced from 5 to 4, no longer gains Enhance, gains Prepare 1.</p><p class="bb_paragraph">        ■ "Sanga"</p><p class="bb_paragraph">            ● Skill "Endless Refinement": DMG decreased from 8 to 6.</p><p class="bb_paragraph">        ■ "Mouchette"</p><p class="bb_paragraph">            ● Skill "Mistbreaker Slash": Reworked. Arithmetica Cost 3. Randomly deals 3 hits of 4 DMG, inflicting equal amounts of Bleed, and is considered a "Strike."</p><p class="bb_paragraph">            ● Skill "Adversity Rage": Aliemus gained reduced from 30 to 20.</p><p class="bb_paragraph">        ■ "Arachne"</p><p class="bb_paragraph">            ● Exalt "Moira, As I Decree": The Effect on the target is changed to: Fatal DMG received is converted into Destined Omen.</p><p class="bb_paragraph">        ■ "Hameln"</p><p class="bb_paragraph">            ● Exalt "Primal Chord": DMG reduced from 16 to 12. Applies Bleed for 25% of DMG dealt, increased to 50% if the target has a dispellable negative State.</p><p class="bb_paragraph">            ● Skill "Pastoral Harmony": No longer reduces Arithmetica Limit; instead, Delay: deduct 2 Arithmetica.</p><p class="bb_paragraph">            ● Skill "Stunning Tone": DMG dealt reduced from 35 to 32.</p><p class="bb_paragraph">    ○ Wheel of Destiny</p><p class="bb_paragraph">        ■ "Silent Banquet": Arithmetica Cost reduced from 3 to 2, and the "Magnificent Spectacle" gained has its Arithmetica Cost increased from 0 to 1.</p><p class="bb_paragraph">        ■ "Favor": The bonus Strike DMG is reduced from 50% to 25%.</p><p class="bb_paragraph">        ■ "To the Stars": Shield gained reduced from 12 to 10.</p><p class="bb_paragraph">        ■ "Countdown Moment": Arithmetica Cost increases from 1 to 2.</p><p class="bb_paragraph">        ■ "Million Loving Gaze": Arithmetica Cost increased from 1 to 2.</p><p class="bb_paragraph">        ■ "Special Training": Arithmetica Cost increased from 3 to 4.</p><p class="bb_paragraph">        ■ "Fin of Sorrow": Arithmetica Cost increased from 1 to 2.</p><p class="bb_paragraph">        ■ "Stakes of Wisdom": Arithmetica Cost increases from 3 to 4.</p><p class="bb_paragraph">        ■ "Sakura Reveries": "Ichigo Ichie" can now sync up to 3 stacks of Amplification Effects.</p><p class="bb_paragraph">        ■ "Amber-Tinted Death": "Skill" DMG Boost 10% for every 1 Arithmetica consumed. After scoring a Kill, "Exalt" DMG Boost 25%.</p><p class="bb_paragraph">        ■ "Manikin of Oblivion": Changed from triggering on the first Attack each round to inflicting Void on attackers for the first 2 Attacks received.</p><p class="bb_paragraph">        ■ "Uteri Somnia": Rework. Arithmetica Cost 4. At the end of the turn, apply 4 Sacrifice to the enemy with the least Sacrifice, repeated 3 times. All allies are no longer affected by Arithmetica Limit reduction Effects.</p><p class="bb_paragraph">        ■ "Blue-Ringed Toxin": Arithmetica Cost increased from 2 to 3.</p><p class="bb_paragraph">        ■ "Aberrant Devour": Arithmetica Cost reduced from 4 to 3.</p><p class="bb_paragraph">        ■ "Memory Syndrome": Arithmetica Cost reduced from 2 to 0. Effect adjusted to "Gain 2 Arithmetica, Delay: Deduct 1 Arithmetica".</p><p class="bb_paragraph">        ■ "Shrouded Birth": Arithmetica Cost reduced from 3 to 2.</p><p class="bb_paragraph">        ■ "Vain Regrets": Arithmetica Cost reduced from 2 to 1.</p><p class="bb_paragraph">        ■ "Duty's Gravitas": Gaining Aliemus increases from 25 to 30.</p><p class="bb_paragraph">    ○ Posse</p><p class="bb_paragraph">        ■ "A Mouse's Wisdom": Description adjusted to "Gain 4 Arithmetica, Delay: Deduct 2 Arithmetica". Actual effect unchanged.</p><p class="bb_paragraph">        ■ "Aurita's Treasure": The random Posse now Shuffled into the Draw Pile is unknown to You until it is Drawn into Your Hand.</p><p class="bb_paragraph">        ■ "Rotting Banquet": Shield gained increased from 24 to 30.</p><p class="bb_paragraph">        ■ "Drowned Innocence": Vortex gained increases from 15 to 20.</p><p class="bb_paragraph">        ■ "Obsession Eternal": Redo. Revive and Faint an ally, granting them 15 Shield. If they die before the Faint is removed, at the Start of the next turn, trigger this Effect 1 more time.</p><p class="bb_paragraph">        ■ "The Gated Answer": You can now see how many "Skills" the opponent has in hand during battle.</p><p class="bb_paragraph">        ■ "Festival of Tides": Choose an enemy to inflict Void, converting 30 Aliemus from the target into an equal amount of Delay: Delay: Aliemus.</p><p class="bb_paragraph">        ■ "Tavern's Opening": "Leah's Coin" Draw increases from 2 to 3, and Arithmetica gained increases from 2 to 3.</p><p class="bb_paragraph">        ■ "Gateway of Retrospection": Reset. Restore all allies' HP to what it was at the start of the previous round, but HP after restoration cannot exceed 30%, Amplification▼ 2, Aliemus is halved. Ambush: HP after restoration cannot exceed 60%.</p><p class="bb_paragraph">        ■ "Wayward Ship": Sacrifice applied reduced from 40 to 36.</p><p class="bb_paragraph">        ■ "Black Swan's Dance": The Prepare gained increases from 1 to 2.</p><p class="bb_paragraph">        ■ "Cruel Homage": Gain the Awakener Skill upgraded from 2 to 3, with Fleeting attached, and Cards are no longer discarded at the end of the turn.</p><p class="bb_paragraph">● Awakener Trial</p><p class="bb_paragraph">    ○ The "Exalt" of the frontmost "Familiar Black Cat" on the left side has been adjusted from "Feline Strike" to "Little Idea," which allows any Character to equip a new Wheel of Destiny.</p><p class="bb_paragraph">    ○ Now, Revival Reset only triggers automatically after all Characters on one side have been Killed.</p><p class="bb_paragraph">● General</p><p class="bb_paragraph">    ○ Added the "Arithmetica Limit" Affix to explain the mechanics of how the Arithmetica Limit increases and decreases.</p><p class="bb_paragraph">    ○ The description of the "Paralysis" State is now more concise.</p><p class="bb_paragraph">    ○ The consecutive Paralysis mark "Entirely Paralyzed" has been renamed to "Slightly Paralyzed," and will no longer display a floating text Hint when applied. The "Entirely Paralyzed" Hint will only appear when the effect of discarding a Strike is triggered.</p><p class="bb_paragraph">4. General</p><p class="bb_paragraph">\[Awakener Upgrade] </p><p class="bb_paragraph">● When upgrading an Awakener, any EXP that overflows due to reaching the current Level cap will now be Recorded and can be consumed in subsequent Upgrades of that Awakener.</p><p class="bb_paragraph">● When upgrading, "Auto-Fill" will now insert materials using the method that minimizes the return of Gnosis Elixirs and overflow EXP.</p><p class="bb_paragraph">● The "Rose Scrip" consumed when upgrading an Awakener will now be calculated based on the actual EXP consumed, and will no longer be affected by excess Gnosis Reagent manually inserted.</p><p class="bb_paragraph">● The above adjustments may cause inconvenience to Keepers. After the update, all Keepers will receive "Special Potion Supply" ×5 via in-game mail.</p><p class="bb_paragraph">\[Investigation]</p><p class="bb_paragraph">● When there are chapters available for free unlock in "Special Ops," "Psyche Deepdive," "Dreamscape," or "Multiverse Link," the corresponding chapters and the entry points in Character events will display a "New" Hint.</p><p class="bb_paragraph">\[Leaderboard]</p><p class="bb_paragraph">● To ensure the loading speed and stability of the leaderboards, the "Alumni - Top Players," "Hectic Skybound Rail - VIP List," "Phantasmal Dive," and "Traphase" leaderboards currently only support viewing the top 2,000 Keepers' information. Keepers viewing their own ranking information are not subject to this restriction.</p><p class="bb_paragraph">\[Supplies]</p><p class="bb_paragraph">● In the "Purchase Confirmation" for some Silver Prime consumption, the deduction priority rules for "Silver Prime" consumption are now displayed as a Hint, and the display of extracted and gifted Silver Prime quantities has also been optimized.</p><p class="bb_paragraph">● The category of "Luminous Core" has been adjusted from "Limited-Time Awakening Item" to "Awakening Item" to avoid confusion; its actual function remains unaffected.</p><p class="bb_paragraph">\[Arcade]</p><p class="bb_paragraph">● In "Hectic Skybound Rail," the redundant "Arcade" description button has been removed, as this description should only be displayed during limited-time events.</p><p class="bb_paragraph">● In "Hectic Skybound Rail," "Remaining Rewards" no longer includes "VIP Points" and the Resonance activation material "Captured Moment."</p><p class="bb_paragraph">\[General]</p><p class="bb_paragraph">● Optimized the scrolling experience for interfaces with scrollable areas, adding a blur effect at the edges while scrolling.</p><p class="bb_paragraph">● Update patches now support background downloading.</p><p class="bb_paragraph">5. Bug Fixes</p><p class="bb_paragraph">\[Event]</p><p class="bb_paragraph">● Fixed an issue in the "Invisible Symphony" event where the description text in the upper-left corner would briefly linger after closing the "Roaring Machines" interface.</p><p class="bb_paragraph">\[Story]</p><p class="bb_paragraph">● Library</p><p class="bb_paragraph">    ○ Fixed an issue in Chapter 5 of Act II in "Investigation" where the corresponding "Event" in "Fated Theater" could not be unlocked under certain circumstances.</p><p class="bb_paragraph">    ○ Fixed an issue where returning to the "Library" interface while the "Phonograph" was playing music would fail to play the default background music.</p><p class="bb_paragraph">● Localization</p><p class="bb_paragraph">    ○ Simplified Chinese</p><p class="bb_paragraph">        ■ Fixed an issue in the "Phantasmal Dive" scoring category "Abyss Summon" where "Enhance Awakener" was incorrectly written as "This Week Enhance Awakener".</p><p class="bb_paragraph">    ○ Traditional Chinese</p><p class="bb_paragraph">        ■ Fixed an issue where the Derived card "Vortex! Shell!" of the Awakener "Vortice" had inconsistent translations across different locations.</p><p class="bb_paragraph">        ■ Fixed inconsistencies in some combat terminology, such as the name "Death Resistance."</p><p class="bb_paragraph">    ○ English</p><p class="bb_paragraph">        ■ Fixed an issue where item names were not fully displayed in the Awakener card type "Derived Command", certain enemy story descriptions, and some Awaken "History Records".</p><p class="bb_paragraph">        ■ Fixed an issue with the Awakener "Corposant" where, after activating Enlighten 1, the wording of the Aftershock Effect description in Strike cards and DEF cards was inconsistent.</p><p class="bb_paragraph">        ■ Fixed an issue where the "Final Battle" Achievements description translation was incorrect in certain Stages of "Investigation".</p><p class="bb_paragraph">        ■ Fixed an issue in the Act 2 1-13 Boss Battle of "Investigation" where the translation wording for hints related to "Dissolution Mist Shield" was inconsistent.</p><p class="bb_paragraph">    ○ Korean</p><p class="bb_paragraph">        ■ Fixed an issue where the translations of some Character names in Story text and the Character names labeled in dialogue boxes were inconsistent.</p><p class="bb_paragraph">        ■ Fixed the issue where the Awakener names "Winkle", "Mouchette", and "Doll" were inconsistently translated; they have now been unified as "윙클", "무셰트", and "돌".</p><p class="bb_paragraph">        ■ Fixed an issue in the "Aequor" Realm mechanic where "Surging Tides," "Tranquil Sea," and "Raging Waves" had inconsistent translations. They have now been unified as "조수," " 정해," and " 노도."</p><p class="bb_paragraph">        ■ Fixed an issue where attribute values were not displayed in "Team Info" during battle.</p><p class="bb_paragraph">    ○ Spanish</p><p class="bb_paragraph">        ■ Fixed an issue where Awakener "Faint" Enlighten 1 description was incorrectly displayed as "?".</p><p class="bb_paragraph">        ■ Fixed an issue where the Character "Francis" had an incorrect name display in Chapter 4 of Act I of "Investigation".</p><p class="bb_paragraph">    ○ General</p><p class="bb_paragraph">        ■ Fixed an issue where, in language settings other than English and Japanese, the State "Gynoecium" description of the Awakener "Saya" would incorrectly display an extra State icon.</p><p class="bb_paragraph">        ■ Fixed an issue where, under language settings other than Simplified Chinese, the Talent Level of Awakeners in "Handbook-Growth Guide" was incorrectly displayed as 0.</p><p class="bb_paragraph">        ■ Fixed an issue in certain language settings where, when viewing Enlighten information in "Awakener - Details - Enlighten," the Enlighten name on the left side of the interface was not fully displayed.</p><p class="bb_paragraph">        ■ Fixed an issue where, in certain language settings, the "Resonance" button text in "Special Ops" would incorrectly wrap to a new line.</p><p class="bb_paragraph">        ■ Fixed an issue where the text format of the "Gnostic Advance" button in the "Awakener" was inconsistent with other locations under certain language settings.</p><p class="bb_paragraph">        ■ Fixed an issue in certain language settings where the label text above item icons in the "Reward Preview" section of "Stage Details" and similar screens would be too long, affecting readability.</p><p class="bb_paragraph">\[Combat]</p><p class="bb_paragraph">● General</p><p class="bb_paragraph">    ○ Fixed an issue where the Posse "For the New World" would incorrectly apply "Perception Warp" to a random card in Hand when no "Skill" was drawn.</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain situations, after playing a "Command Card," the card's display would incorrectly remain in the Hand area.</p><p class="bb_paragraph">    ○ Fixed an issue where the "Blind" Affix had an incorrect icon, and the "Blind" State had incorrect text color.</p><p class="bb_paragraph">    ○ Fixed an issue in "Exploration" where the "Retain" Affix of Rouse was lost when viewing the deck or selecting an Awakener Rouse.</p><p class="bb_paragraph">    ○ Fixed an issue where using "Emergency Gnosis" would not remove the "Card Seal" State from the Awakener.</p><p class="bb_paragraph">    ○ Fixed an issue where the text scrolling effect might not work correctly when sliding the Hand description area during battle.</p><p class="bb_paragraph">● Awakener</p><p class="bb_paragraph">    ○ Fixed an issue where the Awakener "Lily"'s Exalt "Undying Flower Upon Slime" would incorrectly display the Enlighten 3 Effect when Enlighten 3 was not activated.</p><p class="bb_paragraph">    ○ Fixed an issue where the maximum stacks of the State "Endure" in the Awakener "Lily" description displayed incorrectly in Boss Battles. After the fix, it now matches the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue where Awakener "Ryker" could not reselect related Relics after using "Time Reversal" to return to the first turn, following the acquisition of "Chaos Bequest" at the Start of combat via the Effect of "Soulforge Aptitude."</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain situations, the Skill "Showdown" of Awakener "Ryker" would generate an "Unexpected Gain" with a non-zero Arithmetica Cost when rolling a "6".</p><p class="bb_paragraph">    ○ Fixed an issue where Relics Enhanced by "Ryker's" "Soulforge Aptitude" selection could not be Reset during "Time Reversal".</p><p class="bb_paragraph">    ○ Fixed an issue where the Awakener "Tawil"'s Exalt "Omnifex Convergence" would incorrectly display the Enlighten 2 Effect when Enlighten 2 was not activated.</p><p class="bb_paragraph">    ○ Fixed an issue where the description of the State "Permanent Sacred Relic's Legacy" obtained during Awakener "Thais"'s Over-Exaltation "Sacred Relic's Perpetuity" was incorrect. After the fix, it now matches the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue where the Awakener "Helot: Catena" would still incorrectly display "Remove enemy Shield" in the Exalt description when Enlighten 3 "Remnant's Requiem" was not activated. After the fix, the description now matches the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue where the CON ratio of the Crimson Furnace was incorrectly displayed as 15% in the "Enthrall" Affix description of Awakener "Xu"'s Over-Exaltation. After the fix, the CON ratio is now 20%, which matches the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue where Awakener "Pickman" Enlighten 1 "Cross-Hatched Rendering" and "Murphy: Fauxborn" Enlighten 3 "Profane Apocalypse" would consume activation charges even when there were no corresponding Cards to draw after playing "Strike" or "DEF".</p><p class="bb_paragraph">    ○ Fixed an issue where the Effect of "Thousand Mirage" would be lost when the Awakener "Arachne" used the Over-Exaltation "Elegy Over Fate" to copy and place "Thousand Mirage" into the deck.</p><p class="bb_paragraph">    ○ Fixed an issue where the Counter gained from Awakener "Faint" Strike and DEF was incorrectly boosted by "Singularity Beacon".</p><p class="bb_paragraph">    ○ Fixed an issue where the Awakener "Erica"'s Aliemus Exalt "Electromagnetic Blast" displayed an incorrect description when Enlighten 2 was not activated. After the fix, the description now matches the actual Effect.</p><p class="bb_paragraph">● Wheel of Destiny</p><p class="bb_paragraph">    ○ Fixed an issue where, when an Awakener carried the Wheel of Destiny "Fragrant Morphogenesis," if their Card had the "Bloodlust" Orison, the Embryo Fusion value displayed in the description was lower than the actual Effect. Similar Effects, such as the incorrect Embryo Fusion value description in "Blood of Coition," have also been fixed.</p><p class="bb_paragraph">● Stage</p><p class="bb_paragraph">    ○ Fixed a description error in Engrave-related Event options. After the fix, "Obtain Adv. Orison" has been unified to "Obtain Orison," which matches the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue in Chapter 2 of Part 2 of "Investigation" where Non-Derived Command Cards of Insectoid-converted Awakeners, when taken out of "Ultra Space," were not affected by the Arithmetica Cost -1 Effect of the Resonance node "Life Ritual."</p><p class="bb_paragraph">    ○ Fixed an issue in the Act 2 Chapter 5 battle of "Investigation" where the Arithmetica Cost display for Cards transformed by "Delirium" was incorrect after playing "Marionette". After the fix, the Arithmetica Cost for Cards transformed by "Delirium" correctly displays as 3, matching the actual value.</p><p class="bb_paragraph">    ○ Fixed an issue where enemies summoned by a Boss or Elite would overlap with other enemies in certain situations.</p><p class="bb_paragraph">    ○ Fixed an issue where the Skill description for the enemy "Measurer" was incorrect for "Binding Web". After the fix, the description correctly states that the Summoned enemy is "Leng Spider Cluster", which is consistent with the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue where the description of the enemy "Tailor's" Skill "Fraying Thread" was incorrect. After the fix, the enemy Summoned in the description is "Abyssal Spider Cluster," which is consistent with the actual Effect.</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain situations, the Boss "Puppet of Putrescence" in Chapter 3 of Part 2 of the Investigation would incorrectly display a flash effect when receiving a Counter during an Attack.</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain situations, after the Boss "Divine Fetus" launched an attack, residual attack effect visuals would remain during the battle.</p><p class="bb_paragraph">● Hectic Skybound Rail</p><p class="bb_paragraph">    ○ Fixed an issue in "Hectic Skybound Rail" where, after the Awakener "Tawil" activated the Enlighten "Boundless Sagacity," some "Omniscient Verity" Affixes viewed in the deck did not include the "Arithmetica Cost -1" description.</p><p class="bb_paragraph">    ○ Fixed an issue in "Hectic Skybound Rail" where, after Rousing all Awakeners, the Posse command selection still incorrectly included the "Keyflare Rouse" option.</p><p class="bb_paragraph">● Traphase</p><p class="bb_paragraph">    ○ General</p><p class="bb_paragraph">        ■ Fixed an issue where, after disconnecting and reconnecting during matchmaking, the matchmaking timer could incorrectly display a time exceeding 180 seconds in certain cases. After the fix, if matchmaking has been interrupted upon reconnecting, a prompt will appear and the matchmaking screen will close.</p><p class="bb_paragraph">        ■ Fixed an issue where Keepers who had purchased Premium Topics would encounter incorrect "Preset Lineup" displays and be unable to properly set up a Lineup after the Curriculum ended.</p><p class="bb_paragraph">        ■ Fixed an issue where the card frame glow effect failed to display when the second player long-pressed a card to view its details.</p><p class="bb_paragraph">        ■ Fixed an issue where the appearance of battle characters would incorrectly shrink in certain situations.</p><p class="bb_paragraph">    ○ Awakener</p><p class="bb_paragraph">        ■ Fixed an issue where the description of Awakener "Tawil"'s "Transcendence and Reminiscence" incorrectly included restoring Shields. The description now matches the actual Effect.</p><p class="bb_paragraph">        ■ Fixed an issue where the Awakener "Casiah"'s "Reverse Split Magic Box" was not affected by healing bonuses and debuffs.</p><p class="bb_paragraph">        ■ Fixed an issue where "Echoed Simulation" after restoration did not belong to "Ramona".</p><p class="bb_paragraph">    ○ Wheel of Destiny</p><p class="bb_paragraph">        ■ Fixed an issue where an Awakener equipped with the Wheel of Destiny "Fragrant Morphogenesis" would not fully deactivate when "Entwined".</p><p class="bb_paragraph">        ■ Fixed an issue where the healing Effect of the Wheel of Destiny "Fragrant Morphogenesis" was missing its visual effects.</p><p class="bb_paragraph">        ■ Fixed an issue where the Wheel of Destiny "Fragrant Morphogenesis" was missing the "Retain after Death" description.</p><p class="bb_paragraph">        ■ Fixed an issue where Destroying the Wheel of Destiny of an Awakener after its death would incorrectly remove the "Fragrant Morphogenesis" Wheel of Destiny.</p><p class="bb_paragraph">        ■ Fixed an issue where the Wheel of Destiny "Moment of Reunion" copying Cards at the end of a turn would stack with the "Prepare" Affix's visual Effect. After the fix, the Card copy occurs first, followed by "Prepare" taking Effect, which aligns with the actual Effect and avoids confusion.</p><p class="bb_paragraph">        ■ Fixed an issue where the Wheel of Destiny "Fate Roulette" displayed a bonus of 0 when equipped while in the Entwined State. After the fix, the bonus will now appear as a floating Hint when added.</p><p class="bb_paragraph">        ■ Fixed an issue where the Wheel of Destiny "Countdown Moment" failed to gain Aliemus when triggered while Entwined.</p><p class="bb_paragraph">        ■ Fixed an issue where the Action Lock effect of the Wheel of Destiny "Sunfall" was incorrectly delayed by one turn.</p><p class="bb_paragraph">        ■ Fixed an issue where the Wheel of Destiny "Sunfall" displayed incorrect initial values for DMG dealt, healing, and Shield Boost in out-of-combat descriptions, showing 10% instead of the correct 5% (the 10% boost value during the first round of combat remains unchanged).</p><p class="bb_paragraph">    ○ Posse</p><p class="bb_paragraph">        ■ Fixed an issue where cards discarded by the Posse "Giant's Reign" were still incorrectly remaining in the Hand when viewing replays.</p><p class="bb_paragraph">    ○ State</p><p class="bb_paragraph">        ■ Fixed an issue where the continuous Paralysis marker "Entirely Paralyzed" (renamed to "A Little Paralyzed") for the "Paralysis" State would not be removed at the end of a turn.</p><p class="bb_paragraph">\[General]</p><p class="bb_paragraph">● Lobby</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain situations, the "Select Relic" window would incorrectly appear on the "Lobby" screen after clearing the \[Prologue].</p><p class="bb_paragraph">    ○ Fixed an issue where setting the "Before Spring Fades: Garden of Recollections" event animation in "Library - Events" as the dorm background could cause the playback to get stuck.</p><p class="bb_paragraph">● Investigation</p><p class="bb_paragraph">    ○ Fixed an issue where the rule descriptions for "Resonance" in some "Special Ops" and "Psyche Deepdive" were incorrect. After the fix, they now match the actual rules.</p><p class="bb_paragraph">    ○ Fixed an issue in some Story segments where the horizontal Character illustrations failed to display.</p><p class="bb_paragraph">    ○ Fixed an issue in some Stages with pre-selected Awakener Lineups where the Skill and Talent Level display was incorrect for the pre-selected Awakeners.</p><p class="bb_paragraph">● Handbook</p><p class="bb_paragraph">    ○ Fixed an issue where the preview of required "Gnosis Elixir" and "Rose Scrip" material quantities in "Growth Guide" was inaccurate in certain situations.</p><p class="bb_paragraph">    ○ Fixed an issue where, upon exiting an investigation, the count for Menophin-spending missions in "Daily Drills" and "Weekly Trials" would increase by an amount inconsistent with the actual Menophin consumed. After the fix, only the actual amount of Menophin consumed will be counted.</p><p class="bb_paragraph">● Alchemy</p><p class="bb_paragraph">    ○ Fixed an issue in "Covenant Upgrade" where, when "Thousand Faces Seal" was insufficient but the selected replacement materials were sufficient, choosing "Upgrade to Limit" would still only upgrade by 1 level.</p><p class="bb_paragraph">● Curriculum</p><p class="bb_paragraph">    ○ Fixed an issue where the description text size in the "Purchase Confirmation" prompt of "Premium Topics" was incorrect. After the fix, the description text size is now consistent with other pop-ups.</p><p class="bb_paragraph">● Alumni</p><p class="bb_paragraph">    ○ Fixed an issue where the "Library Collection Count - Following" leaderboard in the "Top Rankings" incorrectly displayed "No Record."</p><p class="bb_paragraph">    ○ Fixed an issue where, when using "Follow All" in "Find," some alumni could not be followed successfully in certain cases.</p><p class="bb_paragraph">● Support</p><p class="bb_paragraph">    ○ Fixed an issue where newly released Awakeners could not be immediately filtered in "Select Support" when new Awakeners became available. After the fix, you can filter new Awakeners without needing to log back in.</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain cases, after setting a Support Awakener as a "Favorite Support," the "Favorite Support" tag would still be missing, and attempting to set it again would trigger an error prompt.</p><p class="bb_paragraph">    ○ Fixed an issue where, after following a Keeper in "Favorite Support," the number of Followers displayed in that Keeper's profile was incorrect.</p><p class="bb_paragraph">    ○ Fixed an issue where opening the "Select Support" screen would incorrectly display the "Follow More Schoolmates" hint when following fewer Keepers.</p><p class="bb_paragraph">● Mythag Shop</p><p class="bb_paragraph">    ○ Fixed an issue in "Garment Ordering" where the garment image would slightly shake when swiping.</p><p class="bb_paragraph">● Mailbox</p><p class="bb_paragraph">    ○ Fixed an issue where the red dot on the "Mail Collection Box" would incorrectly obscure the button icon.</p><p class="bb_paragraph">● Awakener</p><p class="bb_paragraph">    ○ Fixed an issue in the "Awakener - Details - Upgrade" screen where clicking the area to the left of the "Upgrade" button would incorrectly trigger the "Collection" action.</p><p class="bb_paragraph">    ○ Fixed an issue where the hair layer order was incorrect in the Awakener "Uvhash" illustration.</p><p class="bb_paragraph">    ○ Fixed an issue where, after unlocking the "Ramona: Timeworn" form, the Awakener "Tawil"'s daily voice line "Chat·About Ramona: Timeworn" still incorrectly displayed as Locked. After this fix, re-logging in is no longer required for it to unlock properly.</p><p class="bb_paragraph">● Interlude</p><p class="bb_paragraph">    ○ Fixed an issue where, when a Keeper triggered the "Aid for the Pilgrim's Path" event upon Return, the reward preview in the Dissolution Ruins Reenact confirmation hint failed to display the double reward bonus.</p><p class="bb_paragraph">● Library</p><p class="bb_paragraph">    ○ Fixed an issue where the hint message requiring "Reality Verge" to unlock in "Footage-Events" was not clear enough.</p><p class="bb_paragraph">● Compatibility</p><p class="bb_paragraph">    ○ Fixed an issue where pressing ESC during combat while playing on PC could cause the "Exit Game" window to pop up.</p><p class="bb_paragraph">    ○ Fixed an issue where, when playing on certain devices, switching to the background during PV playback would cause audio to incorrectly overlap.</p><p class="bb_paragraph">● General</p><p class="bb_paragraph">    ○ Fixed an issue where the music volume in the update download screen was inconsistent with the settings in "Settings."</p><p class="bb_paragraph">    ○ Fixed an issue in "Special Ops" where the "New" hint could not be removed after unlocking a new Stage in certain situations.</p><p class="bb_paragraph">    ○ Fixed an issue where red dot notifications could cause lag in certain situations.</p><p class="bb_paragraph">    ○ Fixed a stuttering issue that occurred when the "Obtain Items" pop-up appeared in certain situations, resulting in a smoother experience after the fix.</p><p class="bb_paragraph">    ○ Fixed an issue where the label styles for "Bonus" and "Extra" were inconsistent in the "Obtain Items" display of "Assignment," "Events," and similar features.</p><p class="bb_paragraph">    ○ Fixed an issue where the game could get stuck and become unplayable when a Stage State error occurred in certain situations. After the fix, the text Hint has been changed to a Hint window; after the Keeper confirms, they will be returned to the login screen to continue the game.</p><p class="bb_paragraph">    ○ Fixed an issue where the battle replay code for Investigation Mode could not be copied when the Keeper's name contained certain special characters.</p><p class="bb_paragraph">    ○ Fixed an issue where the Keeper's name, personal bio, "Traphase" Card comments, and "Library" comments might incorrectly display as the reader's Keeper name.</p><p class="bb_paragraph">    ○ Fixed an issue where, in certain situations, the card comments in "Traphase", the collection entry comments in "Library", and the text in "Covenant" set attribute descriptions would incorrectly overlap.</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Community Tales #18</title>
<link>https://xinker.org/zh/community-tales-18</link>
<guid>https://xinker.org/zh/community-tales-18</guid>
<description><![CDATA[ Greetings Warriors of Calradia!We’re back with the #CommunityTales where we feature the incredible creations from you, the Mount &amp; Blade community! Before we jump in, we wanted to address something many of you have been asking about: the War Sails Modding Kit. The Kit will enable modders to create and expand upon the War Sails experience with new ships, scenes, mechanics, and other content built specifically for the expansion.We&#039;re excited to share that we&#039;ve recently entered the Closed Beta phase of the War Sails Modding Kit, with a number of community modders already participating. Their feedback has been invaluable as we work through the final hurdles before making the Kit available to the broader modding community.A huge thank you to everyone taking part in the beta, as well as to all of you for your continued enthusiasm and support.Without further ado, let’s jump right in!Artisan&#039;s AtelierBattanian Trophy Husband by ManOfJelly147Butter Lords by Artistic-Agent6049Knightly VistasMountain and The Forest by Scoten87Raiding the Aserai by PradoCrafting MarvelsRise of the Rhodoks by JarlSnow907A mod that adds the Rhodoks as a fully playable culture. Character backgrounds, unique armor, and weapons are all added to reflect the culture. Pikes and crossbows are reworked, and a new Rhodok ship - a modified Lodya. Also included are seven new wanderers, two mercenary companies, over 40 equipment pieces, new load screens, a main menu cinematic, and a handpicked music playlist.Titles by kes369Adds a feudal title system to Calradia, giving rulers and prominent nobles ranks like Baron, Count, Duke, and King based on the fiefs they hold. Castles, towns, or a mix determine each lord&#039;s standing, with cultural and gender variants for every faction plus map icons that let you spot powerful nobles at a glance.Respec Player by ShinnoA mod that lets you reset your attributes (vigor, endurance, and the rest) and all focus points for both your player character and your companions. The ReSpec cost scales with your level but can be adjusted in the config file. You can access the ReSpec menu within the menu of any friendly town.Chronicles in MotionI Can&#039;t Believe This Is Bannerlord by Nord HorizonsPIRATES ONLY Playthrough in Bannerlord! by Mr.Chicken BannerlordThe REAL Stat That Wins Every Battle By Bill WaveyChivalrous AssembliesMultiplayer Battle Scene CompetitionThe Bannerlord Development Hub has extended the submission deadline for their community map-making competition. The new submission deadline: 15th of August, 2026.The submissions will be made open-source and may be used in other events hosted by the multiplayer community.For all details on how to join, the contest rules, as well as the prizes for the winners, head over here.Bannerlord Calradic Campaign #85The Calradic Campaign team is organizing their 85th Bannerlord Multiplayer event. Join up for some hack &amp; slash on Saturday, July 4th, at 4:00pm EDT on their Calradic_Campaign server using their Module.If you would like a quick overview of the CC events, check out this video - What is the Calradic Campaign?You can check all the details, including how to join, in one of the highlighted posts on their Subreddit.Bretonnie Roleplay EventsThe Bretonnie Roleplay Events are highly immersive weekly multiplayer community events organized by the Le Royaume de Bretonnie \[BRE] clan. Their next Sunday event is on the 28th of June at 20:30 CET.These recurring events focus on strict formation and roleplaying rules in an effort to re-create massive medieval battles with more than 500 players on the server at once. The story continuously unfolds and is impacted by the results of the battle events and roleplay scenarios. This narrative is further supported by the Mod Pack, which contains custom maps and items.It is required to participate with or as part of a clan to join the event, so if you’re already in one - sign up with your clan here. Still searching for a clan? Then make your way to the Clans board and find your new home!If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan. ]]></description>
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<pubDate>Sat, 27 Jun 2026 19:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Community, Tales, 18</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/26623866/4072b080a7ec634d2915b74ad8fb7b2ae5acf189.png"></p><p class="bb_paragraph">Greetings Warriors of Calradia!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re back with the #CommunityTales where we feature the incredible creations from you, the Mount & Blade community! </p><p class="bb_paragraph">Before we jump in, we wanted to address something many of you have been asking about: the <b>War Sails Modding Kit</b>. The Kit will enable modders to create and expand upon the War Sails experience with new ships, scenes, mechanics, and other content built specifically for the expansion.</p><p class="bb_paragraph">We're excited to share that we've recently entered the Closed Beta phase of the War Sails Modding Kit, with a number of community modders already participating. Their feedback has been invaluable as we work through the final hurdles before making the Kit available to the broader modding community.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A huge thank you to everyone taking part in the beta, as well as to all of you for your continued enthusiasm and support.</p><p class="bb_paragraph">Without further ado, let’s jump right in!</p><hr><hr><div class="bb_h2">Artisan's Atelier</div><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://www.reddit.com/r/Bannerlord/comments/1tb8tsn/picked_up_bannerlord_recently_been_obsessed_with/" target="_blank" rel="">Battanian Trophy Husband</a></u> by ManOfJelly147</p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/BattaniaTrophyHusband.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://www.reddit.com/r/mountandblade/comments/1tohpi5/pov_you_just_took_one_holding_as_an_independent/" target="_blank" rel="">Butter Lords</a></u> by Artistic-Agent6049</p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/Butter%20Lords.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><div class="bb_h2">Knightly Vistas</div><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3733394946" target="_blank" rel="">Mountain and The Forest</a></u> by Scoten87</p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/Mountain%20and%20The%20Forest.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3745764559" target="_blank" rel="">Raiding the Aserai</a></u> by Prado</p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/Raiding%20the%20Aserai.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><div class="bb_h2">Crafting Marvels</div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/RiseOfRhodoks.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Fmountandblade2bannerlord%2Fmods%2F11769%3Ftab%3Ddescription" target="_blank" rel=" noopener">Rise of the Rhodoks</a></u> by JarlSnow907</p><p class="bb_paragraph">A mod that adds the Rhodoks as a fully playable culture. Character backgrounds, unique armor, and weapons are all added to reflect the culture. Pikes and crossbows are reworked, and a new Rhodok ship - a modified Lodya. Also included are seven new wanderers, two mercenary companies, over 40 equipment pieces, new load screens, a main menu cinematic, and a handpicked music playlist.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/TitlesCT18.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexusmods.com%2Fmountandblade2bannerlord%2Fmods%2F9794" target="_blank" rel=" noopener"><u>Titles</u></a> by kes369</p><p class="bb_paragraph">Adds a feudal title system to Calradia, giving rulers and prominent nobles ranks like Baron, Count, Duke, and King based on the fiefs they hold. Castles, towns, or a mix determine each lord's standing, with cultural and gender variants for every faction plus map icons that let you spot powerful nobles at a glance.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/ReSpec.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3685787107" target="_blank" rel=""><u>Respec Player</u></a> by Shinno</p><p class="bb_paragraph">A mod that lets you reset your attributes (vigor, endurance, and the rest) and all focus points for both your player character and your companions. The ReSpec cost scales with your level but can be adjusted in the config file. You can access the ReSpec menu within the menu of any friendly town.</p></div></div></div><hr><div class="bb_h2">Chronicles in Motion</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=4K63AQpz0jU" target="_blank" rel=""><u>I Can't Believe This Is Bannerlord</u></a> by Nord Horizons</p><div data-youtube='"4K63AQpz0jU' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=D5pJu0cMCuM" target="_blank" rel=""><u>PIRATES ONLY Playthrough in Bannerlord!</u></a> by Mr.Chicken Bannerlord</p><div data-youtube='"D5pJu0cMCuM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=CIetNWW05s8" target="_blank" rel=""><u>The REAL Stat That Wins Every Battle</u></a> By Bill Wavey</p><div data-youtube='"CIetNWW05s8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><div class="bb_h2">Chivalrous Assemblies</div><p class="bb_paragraph"></p><div class="bb_h3">Multiplayer Battle Scene Competition</div><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/BattleSceneCompCT17.png%20style=border-width:%20medium;%20border-style:%20none;%20border-color:%20currentcolor;%20border-image:%20initial;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;" crossorigin="anonymous"></p><p class="bb_paragraph">The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fecy7Bhkm" target="_blank" rel=" noopener"><u>Bannerlord Development Hub</u></a> has extended the submission deadline for their <b>community map-making competition</b>. </p><p class="bb_paragraph">The new <b>submission deadline</b>: 15th of August, 2026.</p><p class="bb_paragraph">The submissions will be made <b>open-source</b> and may be used in other events hosted by the multiplayer community.</p><p class="bb_paragraph">For all details on <b>how </b>to join, the contest <b>rules</b>, as well as the <b>prizes </b>for the winners, head over <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FNjQ9csG3wj" target="_blank" rel=" noopener"><u>here</u></a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3">Bannerlord Calradic Campaign #85</div><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/CC.png%20style=border-width:%20medium;%20border-style:%20none;%20border-color:%20currentcolor;%20border-image:%20initial;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;" crossorigin="anonymous">The <b>Calradic Campaign</b> team is organizing their 85th Bannerlord Multiplayer event. Join up for some hack & slash on Saturday, July 4th, at 4:00pm EDT on their Calradic_Campaign server using their <a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=2933062399" target="_blank" rel=""><u>Module</u></a>.</p><p class="bb_paragraph">If you would like a quick overview of the CC events, check out this video - <a class="bb_link" href="https://www.youtube.com/watch?v=VSDJFs24-aI&ab_channel=CoffeeConscript" target="_blank" rel=""><u>What is the Calradic Campaign?</u></a></p><p class="bb_paragraph">You can check all the details, including how to join, in one of the highlighted posts on their <a class="bb_link" href="https://www.reddit.com/r/mountandblade/" target="_blank" rel=""><u>Subreddit</u></a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3">Bretonnie Roleplay Events</div><p class="bb_paragraph"><img src="https://cdn.taleworlds.com/upload/news/BREsundayRoleplay.jpg%20style=border-width:%20medium;%20border-style:%20none;%20border-color:%20currentcolor;%20border-image:%20initial;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;" crossorigin="anonymous">The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.taleworlds.com%2Findex.php%3Fthreads%2Fbre-sunday-550-slots-roleplay-event-weekly-event.451285%2F" target="_blank" rel=" noopener">Bretonnie Roleplay Events</a> are highly immersive weekly multiplayer community events organized by the Le Royaume de Bretonnie \[BRE] clan. Their next Sunday event is on the 28th of June at 20:30 CET.</p><p class="bb_paragraph">These recurring events focus on strict formation and roleplaying rules in an effort to re-create massive medieval battles with more than 500 players on the server at once. The story continuously unfolds and is impacted by the results of the battle events and roleplay scenarios. This narrative is further supported by the <a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=2881567564&searchtext=bre" target="_blank" rel=""><u>Mod Pack</u></a>, which contains custom maps and items.</p><p class="bb_paragraph">It is required to participate with or as part of a clan to join the event, so if you’re already in one - sign up with your clan <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.taleworlds.com%2Findex.php%3Fthreads%2Fbre-sunday-550-slots-roleplay-event-weekly-event.451285%2F" target="_blank" rel=" noopener"><u>here</u></a>. Still searching for a clan? Then make your way to the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.taleworlds.com%2Findex.php%3Fforums%2Fthe-moot-clans.678%2F" target="_blank" rel=" noopener"><u>Clans board</u></a> and find your new home!</p><hr><hr><p class="bb_paragraph">If you would like to suggest content for the next #CommunityTales, make sure to tag <a class="bb_link" href="https://twitter.com/Mount_and_Blade" target="_blank" rel="">@Mount_and_Blade</a> on X or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fmountandblade" target="_blank" rel=" noopener">@mountandblade</a> on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.taleworlds.com%2Findex.php%3Fmembers%2Fpiconi.430312%2F" target="_blank" rel=" noopener">Piconi</a> or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.taleworlds.com%2Findex.php%3Fmembers%2Fdejan.483507%2F" target="_blank" rel=" noopener">Dejan</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>supported on GeForce NOW</title>
<link>https://xinker.org/zh/supported-on-geforce-now</link>
<guid>https://xinker.org/zh/supported-on-geforce-now</guid>
<description><![CDATA[ &quot;Meccha Chameleon&quot; is now supported on GeForce NOW. As a result, the game can now be played even on low-spec PCs and Macs. ]]></description>
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<pubDate>Sat, 27 Jun 2026 13:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>supported, GeForce, NOW</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>"Meccha Chameleon"</i> is now supported on GeForce NOW. As a result, the game can now be played even on low-spec PCs and Macs.</p>]]> </content:encoded>
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<title>Ice Nine Kills X Dead by Daylight Merch</title>
<link>https://xinker.org/zh/ice-nine-kills-x-dead-by-daylight-merch</link>
<guid>https://xinker.org/zh/ice-nine-kills-x-dead-by-daylight-merch</guid>
<description><![CDATA[ The Dead by Daylight x Ice Nine Kills collection doesn&#039;t stop in-game. We&#039;ve teamed up to bring the collaboration into the real world,  and it&#039;s everything you&#039;d expect from two icons of horror.Pre-order exclusive tees, sweatshirts, and more to be the first to wear the nightmare.Open now. Gone July 3, 2026. Don&#039;t sleep on it.https://shop.deadbydaylight.com/s/ink-merch-steam  ]]></description>
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<pubDate>Sat, 27 Jun 2026 05:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ice, Nine, Kills, Dead, Daylight, Merch</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Dead by Daylight x Ice Nine Kills collection doesn't stop in-game. We've teamed up to bring the collaboration into the real world,  and it's everything you'd expect from two icons of horror.</p><p class="bb_paragraph">Pre-order exclusive tees, sweatshirts, and more to be the first to wear the nightmare.</p><p class="bb_paragraph">Open now. Gone July 3, 2026. Don't sleep on it.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshop.deadbydaylight.com%2Fs%2Fink-merch-steam" target="_blank" rel=" noopener">https://shop.deadbydaylight.com/s/ink-merch-steam</a> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/11814497/7c1df199c3cbe07bbac196763629ae7cd3a2335a.png"></p>]]> </content:encoded>
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<title>Official Dispatch Cosplay Guides</title>
<link>https://xinker.org/zh/official-dispatch-cosplay-guides</link>
<guid>https://xinker.org/zh/official-dispatch-cosplay-guides</guid>
<description><![CDATA[ Dispatch cosplayers have been giving the AdHoc devs life for months. And now that con season is in the air, we figured it&#039;s our turn to give back to the cosplay community! For the next few Fridays, we&#039;ll be dropping batches of cosplay guides in order of character appearance..Feeling inspired? Show off your cosplay creation in Artwork or the Discord! ????&gt;MECHA MAN // TOXIC (JORTS) SHROUD // BLONDE BLAZER ]]></description>
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<pubDate>Sat, 27 Jun 2026 03:51:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Official, Dispatch, Cosplay, Guides</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45343539/72877591d1e8d9bdb847fa5e1b9f2ad5e151f5ad.png"></p><p class="bb_paragraph">Dispatch cosplayers have been giving the AdHoc devs life for months. And now that con season is in the air, we figured it's our turn to give back to the cosplay community! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>For the next few Fridays</b>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fadhocstudio.com%2Fdispatch-cosplay-guides" target="_blank" rel=" noopener">we'll be dropping batches of cosplay guides in order of character appearance.</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Feeling inspired? Show off your cosplay creation in <a class="bb_link" href="https://steamcommunity.com/app/2592160/images/" target="_blank" rel="">Artwork</a> or the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F1306697580977066014%2F1367721171860062252" target="_blank" rel=" noopener">Discord</a>! ????<br><br><b><< QUICKLINKS >><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.adhocla.com%2Fdispatch-cosplay-guides%23cosplay-mecha-man" target="_blank" rel=" noopener">MECHA MAN</a></b> // <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.adhocla.com%2Fdispatch-cosplay-guides%23cosplay-toxic-jorts" target="_blank" rel=" noopener"><b>TOXIC (JORTS)</b></a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.adhocla.com%2Fdispatch-cosplay-guides%23cosplay-shroud" target="_blank" rel=" noopener"><b>SHROUD</b></a> // <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.adhocla.com%2Fdispatch-cosplay-guides%23cosplay-blonde-blazer" target="_blank" rel=" noopener"><b>BLONDE BLAZER</b></a></p>]]> </content:encoded>
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<item>
<title>Known Issue [Mac]</title>
<link>https://xinker.org/zh/known-issue-mac</link>
<guid>https://xinker.org/zh/known-issue-mac</guid>
<description><![CDATA[ Some Mac users have experienced issues opening their Saved games for a few hours between June 25 and June 26. If you were affected, this issue can be fixed and your saves restored by deleting this folder:~/Library/Application Support/Paralives/Paralives/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36095985/cc34f2b63407e8f9a6ef67727a56efe1914532a2.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 27 Jun 2026 03:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Known, Issue, Mac</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/61c314b7b326a9dbc6813789d21dab3af5cccedb.png"></p><p class="bb_paragraph">Some Mac users have experienced issues opening their Saved games for a few hours between June 25 and June 26. <br><br>If you were affected, this issue can be fixed and your saves restored by deleting this folder:<br><br><b>~/Library/Application Support/Paralives/Paralives/</b></p>]]> </content:encoded>
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<item>
<title>THIS WEEK ON KAIROS</title>
<link>https://xinker.org/zh/this-week-on-kairos</link>
<guid>https://xinker.org/zh/this-week-on-kairos</guid>
<description><![CDATA[ Hey Vault Hunters! Welcome to “This Week on Kairos” - a weekly post where we share everything happening across the world of Borderlands 4, from developer updates to community highlights and beyond.Every week, we’ll be here with the latest news, fan creations, dev spotlights, helpful resources, and anything else we think you’ll want to see. Whether you&#039;re looking to catch up, dive deeper, or just see what your fellow players are up to, this is the place.Our Latest Update Notes:In case you missed them, here are the June 25 Weekly Update notes:https://borderlands.2k.com/borderlands-4/update-notes/Some highlights:- NEW Content! Takedown at Hadron Abyss and Circle of Slaughter FREE for all owners of Borderlands 4! - Cross-Platform Saves!- Updates to the Subjugator and Thol the Invincible Raid- Improved item cards for quicker at-a-glance inspectionA guide on how to submit a ticket can be found here: https://steamcommunity.com/app/1285190/discussions/2/673972930559959886/When you submit a ticket, please remember to attach your DxDiag or MSinfo file. If you need assistance with doing that, here’s a walkthrough:https://support.borderlands.com/hc/en-us/articles/44564441894291-PC-How-do-I-attach-a-DxDiag-and-MSinfo-file(Note: This section is going to be structured the same each week, so although it looks the same, rest assured it’s being updated weekly!)It’s a Takedown: Bounty Pack 3, Takedown, AND Circle of Slaughter are HERE!Ready to get your slaughter on, Vault Hunters? The Version 1.8 update is out now, bringing tons of new content to Kairos—including a Circle of Slaughter comeback, free for all Borderlands 4 players! Here&#039;s a high-level overview of what&#039;s new right now:Bounty Pack 3: A Zane to Kill For* is now available as paid DLC, with two distinct parts that you can purchase individually:$5.99 USD for Bounty Pack 3: A Zane to Kill For (new narrative content and gear)$5.99 USD for Bounty Pack 3: Vault Card 3 (new cosmetics and gear)Takedown at Hadron Abyss** is here, free for all Borderlands 4 players! This is the ultimate endgame challenge as you fight your way through an underwater research station filled with mutated horrors and aquatic apex predators. For the raid&#039;s final showdown, you&#039;ll have to go toe-to-fin with the Child of Terramorphous.Circle of Slaughter mode is back, free for all Borderlands 4 players! See how long you can survive against waves of increasingly deadly enemies in this mayhem-fueled gauntlet.Cross-Platform Saves are live, letting you seamlessly continue your Vault Hunters&#039; adventures across the different platforms where you own Borderlands 4 using your free SHiFT Account. Check out the dedicated Cross-Platform Saves Support page for more info.In case you missed it, we&#039;ve got tons of info on all of the above in the recent episode of the Gearbox DevCast; full details are here. That&#039;s also where we shared a refreshed roadmap, namedropped the upcoming Bounty Pack 4: Murders &amp; Acquisitions launching on July 30, and gave you all a look at Loveless the Hacker, will the newest Vault Hunter coming to Borderlands 4 as part of the paid DLC of Story Pack 2*** launching in early September.*Bounty Packs 2/3/4/5 are post-launch DLCs that are included with the Borderlands 4 Bounty Pack Bundle, and included with the Deluxe and Super Deluxe Editions of Borderlands 4. They are also available for separate purchase (base game required). Exact release timings of each Bounty Pack to be announced at a later date and will be subject to change. Terms apply.**Content requires unlocking via gameplay. Players must complete Borderlands 4’s main story campaign.***Story Packs 1 and 2 are paid post-launch DLC that are included with the Borderlands 4 Vault Hunter Pack, and included in Borderlands 4 Super Deluxe Edition. They will also be available for separate purchase (base game required). Exact release timings of each Story Pack to be announced at a later date and will be subject to change. Terms apply.Borderlands in the Wild: Onion Ring EditionDiscovered by Express_Comedian7836 – The truth is out there, Vault Hunters!Steam Community PhotopaloozaAs you take photos and drop them in Steam, we’ll round up a few of our favorites for your viewing pleasure. Enjoy the beauty of chaos - er, I mean, Kairos!Legendary Star for this INCREDIBLE shot by 卄AVㄖ匚:https://steamcommunity.com/sharedfiles/filedetails/?id=3749317137https://steamcommunity.com/sharedfiles/filedetails/?id=3746489675https://steamcommunity.com/sharedfiles/filedetails/?id=3602465465https://steamcommunity.com/sharedfiles/filedetails/?id=3600939220Community Creative CornerOur community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:artfullysinfulvperionThat’s it for this week—with more updates, more chaos, and maybe a few surprises coming next Friday. Until then: keep your ECHOnet tuned and your loot luck high.Hap ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45157740/d02bdb99c822b4ec43e655963e048f7441b4684e.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 27 Jun 2026 03:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>THIS, WEEK, KAIROS</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Vault Hunters! Welcome to “This Week on Kairos” - a weekly post where we share everything happening across the world of <i>Borderlands 4</i>, from developer updates to community highlights and beyond.</p><p class="bb_paragraph">Every week, we’ll be here with the latest news, fan creations, dev spotlights, helpful resources, and anything else we think you’ll want to see. Whether you're looking to catch up, dive deeper, or just see what your fellow players are up to, this is the place.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/f72c8de5831f110f20bd4f2bca5015e923864647.png"></p><div class="bb_h3">Our Latest Update Notes:</div><p class="bb_paragraph">In case you missed them, here are the June 25 Weekly Update notes:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fborderlands.2k.com%2Fborderlands-4%2Fupdate-notes%2F" target="_blank" rel=" noopener">https://borderlands.2k.com/borderlands-4/update-notes/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Some highlights:</p><p class="bb_paragraph">- NEW Content! Takedown at Hadron Abyss and Circle of Slaughter FREE for all owners of <i>Borderlands 4</i>! </p><p class="bb_paragraph">- Cross-Platform Saves!</p><p class="bb_paragraph">- Updates to the Subjugator and Thol the Invincible Raid</p><p class="bb_paragraph">- Improved item cards for quicker at-a-glance inspection</p><p class="bb_paragraph"></p><p class="bb_paragraph">A guide on how to submit a ticket can be found here: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/app/1285190/discussions/2/673972930559959886/" target="_blank" rel="">https://steamcommunity.com/app/1285190/discussions/2/673972930559959886/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">When you submit a ticket, please remember to attach your DxDiag or MSinfo file. If you need assistance with doing that, here’s a walkthrough:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.borderlands.com%2Fhc%2Fen-us%2Farticles%2F44564441894291-PC-How-do-I-attach-a-DxDiag-and-MSinfo-file" target="_blank" rel=" noopener">https://support.borderlands.com/hc/en-us/articles/44564441894291-PC-How-do-I-attach-a-DxDiag-and-MSinfo-file</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>(Note: This section is going to be structured the same each week, so although it looks the same, rest assured it’s being updated weekly!)</i></p><p class="bb_paragraph"></p><div class="bb_h3">It’s a Takedown: Bounty Pack 3, Takedown, AND Circle of Slaughter are HERE!</div><p class="bb_paragraph">Ready to get your slaughter on, Vault Hunters? The Version 1.8 update is out now, bringing tons of new content to Kairos—including a Circle of Slaughter comeback, free for all <i>Borderlands 4 </i>players! Here's a high-level overview of what's new right now:</p><ul class="bb_ul"><li><p class="bb_paragraph">Bounty Pack 3: A Zane to Kill For* is now available as paid DLC, with two distinct parts that you can purchase individually:</p><ul class="bb_ul"><li><p class="bb_paragraph">$5.99 USD for <u><a class="bb_link" href="https://store.steampowered.com/app/4598000/Borderlands4__Bounty_Pack_3_A_Zane_to_Kill_For/" target="_blank" rel="">Bounty Pack 3: A Zane to Kill For</a></u> (new narrative content and gear)</p></li><li><p class="bb_paragraph">$5.99 USD for Bounty Pack 3: Vault Card 3 (new cosmetics and gear)</p></li></ul></li><li><p class="bb_paragraph">Takedown at Hadron Abyss** is here, free for all <i>Borderlands 4 </i>players! This is the ultimate endgame challenge as you fight your way through an underwater research station filled with mutated horrors and aquatic apex predators. For the raid's final showdown, you'll have to go toe-to-fin with the Child of Terramorphous.</p></li><li><p class="bb_paragraph">Circle of Slaughter mode is back, free for all <i>Borderlands 4 </i>players! See how long you can survive against waves of increasingly deadly enemies in this mayhem-fueled gauntlet.</p></li><li><p class="bb_paragraph">Cross-Platform Saves are live, letting you seamlessly continue your Vault Hunters' adventures across the different platforms where you own <i>Borderlands 4 </i>using your free <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fborderlands.2k.com%2Fborderlands-4%2Fnews%2Fshift-user-guide%2F" target="_blank" rel=" noopener">SHiFT Account</a></u>. Check out the dedicated <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.borderlands.com%2Fhc%2Farticles%2F52486624854803" target="_blank" rel=" noopener">Cross-Platform Saves Support page</a></u> for more info.</p></li></ul><p class="bb_paragraph">In case you missed it, we've got tons of info on all of the above in the recent episode of the Gearbox DevCast; <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fborderlands.2k.com%2Fborderlands-4%2Fnews%2Fbounty-pack-3-takedown-at-hadron-abyss%2F" target="_blank" rel=" noopener">full details are here</a></u>. That's also where we shared a refreshed roadmap, namedropped the upcoming Bounty Pack 4: Murders & Acquisitions launching on July 30, and gave you all a look at Loveless the Hacker, will the newest Vault Hunter coming to <i>Borderlands 4 </i>as part of the paid DLC of Story Pack 2*** launching in early September.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/cf945bcf8cb9ffa518d2b7421de61ad9c9a2c8b3.png"></p><p class="bb_paragraph"><i>*Bounty Packs 2/3/4/5 are post-launch DLCs that are included with the Borderlands 4 Bounty Pack Bundle, and included with the Deluxe and Super Deluxe Editions of Borderlands 4. They are also available for separate purchase (base game required). Exact release timings of each Bounty Pack to be announced at a later date and will be subject to change. Terms apply.</i></p><p class="bb_paragraph"><i>**Content requires unlocking via gameplay. Players must complete Borderlands 4’s main story campaign.</i></p><p class="bb_paragraph"><i>***Story Packs 1 and 2 are paid post-launch DLC that are included with the Borderlands 4 Vault Hunter Pack, and included in Borderlands 4 Super Deluxe Edition. They will also be available for separate purchase (base game required). Exact release timings of each Story Pack to be announced at a later date and will be subject to change. Terms apply.</i></p><p class="bb_paragraph"></p><div class="bb_h3"><i>Borderlands</i> in the Wild: Onion Ring Edition</div><p class="bb_paragraph">Discovered by <u><a class="bb_link" href="https://www.reddit.com/r/Borderlands4/comments/1u4c2g7/onion_ring_vault/" target="_blank" rel="">Express_Comedian7836</a></u> – The truth is out there, Vault Hunters!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/293cbc37f44bd859fcea71650ea405286ad9c19a.jpg"></p><p class="bb_paragraph"></p><div class="bb_h3">Steam Community Photopalooza</div><p class="bb_paragraph">As you take photos and drop them in Steam, we’ll round up a few of our favorites for your viewing pleasure. Enjoy the beauty of chaos - er, I mean, Kairos!</p><p class="bb_paragraph">Legendary Star for this INCREDIBLE shot by 卄AVㄖ匚:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/d448abcf15609ae77edbaac83d8931e998108731.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3749317137" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3749317137</a><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3746489675" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3746489675</a><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3602465465" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3602465465</a><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3600939220" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3600939220</a><img src="https://clan.akamai.steamstatic.com/images/45157740/1ac8af64c921b9f8d4366cd8d0041e552a892963.png"></p><div class="bb_h3">Community Creative Corner</div><p class="bb_paragraph">Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/79f20e67a16b2a4ee82e318ced0f6eb4421ec460.png"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tumblr.com%2Fartfullysinful" target="_blank" rel=" noopener">artfullysinful</a></u></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/bf426521d8e8b83ab8e62cdace5cd62c01a1af95.jpg"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tumblr.com%2Fvperion" target="_blank" rel=" noopener">vperion</a></u></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/3eb983867a8afaee766c69b0e8e47126b05a0d15.png"></p><p class="bb_paragraph">That’s it for this week—with more updates, more chaos, and maybe a few surprises coming next Friday. Until then: keep your ECHOnet tuned and your loot luck high.</p><p class="bb_paragraph">Happy Hunting,<br><b>Erin from The Borderlands Community Team</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45157740/cab2860dd2091c9cc501e726e1b96f9a4579849a.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1285190/Borderlands_4/" target="_blank" rel="">https://store.steampowered.com/app/1285190/Borderlands_4/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《戰意》內容創作者計畫（CBCP）</title>
<link>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E5%85%A7%E5%AE%B9%E5%89%B5%E4%BD%9C%E8%80%85%E8%A8%88%E7%95%ABcbcp</link>
<guid>https://xinker.org/zh/%E6%88%B0%E6%84%8F%E5%85%A7%E5%AE%B9%E5%89%B5%E4%BD%9C%E8%80%85%E8%A8%88%E7%95%ABcbcp</guid>
<description><![CDATA[ 核心待辦步驟說明在新平台註冊：請在我們的全新內容創作者專屬網站進行註冊：https://creator.conquerorsblade.com（資料審核通常將在 5 個工作天內完成）。提交數據：在您的發布影片中加上 [c]#conquerorsblade[/c] 標籤，並向我們提供您的實況/頻道表現數據。這將有助於我們準確記錄您的內容表現。獎勵結算：創作者獎勵將在賽季末自動結算，您的最終創作者等級也將由本賽季的綜合數據表現決定。（注意：您無需等待審核結果通過即可開始創作，只需加上 [c]#conquerorsblade[/c] 標籤即可開始計算數據）各位將軍，你們好！您是否曾考慮過製作影片或開台實況？您是否希望獲得專屬特權與豐厚獎勵，甚至透過內容創作賺取全職收入？在《戰意》，我們深信創意與社群的力量。因此，我們非常高興能為您推出全新的內容創作者計畫（CCP）。本計畫旨在為創作者賦能，為您提供靈活的創作空間與公平的薪酬，同時注重內容的高品質與多樣性。我們誠摯地邀請您加入這段激勵人心的旅程！我們鼓勵內容創作者（CC）自由安排內容的發布時間。我們激勵創作者專注於提升內容品質。我們鼓勵創作者涉獵多種類型的內容，這將幫助您的頻道實現更快的粉絲增長。數據結算週期：完整賽季：分合：漢末兵鋒如何申請參與：註冊：在我們的全新創作者網站註冊：https://creator.conquerorsblade.com（資料審核通常會在 5 個工作天內完成）。標註標籤：在您的影片中加上 [c]#conquerorsblade[/c] 標籤並向我們提供相關表現數據，這有助於我們精準記錄您的成績。自動結算：創作者獎勵將在賽季末自動結算，您的創作者等級也由本賽季的數據表現決定。（注意：無需等待審核完畢，帶好 [c]#conquerorsblade[/c] 標籤即可開播或發布影片）。填表：請根據您頻道的真實資訊填寫表格。全新內容創作者等級與專屬福利從本賽季開始，我們將透過 4 個不同的等級體系來評估您的內容數據。等級越高，福利越豐厚！在每個賽季末，我們將根據您的數據表現重新評定您的等級。專屬的頭像框和遊戲內稱號，將在本賽季貫穿全期的查驗與審核流程結束後，於下個賽季統一發放。等級晉升、降級與暫停規則  YouTube 考核指標  YouTube Shorts 短影片 考核指標  Twitch 實況 考核指標晉升機制：在賽季末結算時，如果您的頻道訂閱數、觀看次數及內容產出量達到了下一等級的門檻，您將自動晉升。您的評級僅取決於您所有數據中表現最高的那一項。如果您滿足了絕大部分指標要求，僅在其中一項數據上有微小落差，我們將啟動綜合性的人工審核——您絕不會因為微小的數據落差而被卡在目前等級。連續兩個賽季表現接近晉升門檻的創作者，同樣將獲得晉升資格。降級機制：如果您在某一賽季未能達到目前等級的保級要求，您不會被立即降級，而是會收到一份正式的通知。如果連續兩個賽季未能達標，您的創作者等級將會下調，對應級別的福利也會隨之相應減少。暫停與回歸：創作者可以隨時要求暫停參與本計畫，也可隨時重新申請加入。回歸時，您將經歷為期一個賽季的觀察期。在觀察期內，您享受的特權福利將比您實際定級數據低一個等級。只要順利度過觀察期，各項正常福利將會全面恢復。觀看數據獎勵在每個賽季末，我們將根據您的觀看數據發放金幣作為獎勵。累計的觀看次數越高，獎勵越大，且上不封頂。獎勵結算將基於在統計週期內，為您產出最高金幣收益的那個特定平台或內容形式的數據來進行計算。對於實況創作者：請您務必在單次實況（直播）結束後立刻截取並保存數據後台的截圖，以便我們在賽季末的審核中準確核對您的總觀看時長。創作者專屬粉絲序號  在賽季開始時，所有創作者都將收到一組專屬禮包兌換碼（虛寶序號）。  您可以自由地將此序號分享到任何地方——例如影片資訊欄、實況台面板、留言區、社群論壇、聊天頻道、社群媒體或私訊中。  當玩家使用您的專屬序號時，他們將獲得以下指定獎勵：提示：僅限回歸玩家與新玩家！！！！共同成長：創作者扶持計畫在這個賽季，我們堅定地與所有創作者站在一起，共同成長！官方內容主題我們將定期發布官方創作主題，所有主題都會提前在創作者的 Discord 頻道中公布。圍繞這些官方主題製作的內容，將有更高機率被官方團隊選中並推廣，從而加速您頻道的成長。編輯精選我們會從創作者提交的作品中，精心挑選出極具價值和實用性的內容。入選作品將獲得「編輯精選」徽章，並在創作者社群及官方管道中擁有優先展示權。內容推薦導流系統獲得「編輯精選」的內容將進入官方推薦池，並根據內容形式在多個官方管道進行分發導流：官方 YouTube 頻道： 影片轉發、加入官方播放清單以及社群（Community）分頁的置頂貼文。官網創作者頁面： 獲得專屬獨立展示版位，提供長效曝光。官方社群媒體： 透過 Discord、X（Twitter）、Instagram 以及 TikTok 等官方社群媒體矩陣進行轉發導流。更長遠的曝光支持對於表現極為出色的頂尖內容，我們將投入額外的推廣資源（包含真金白銀的廣告經費投放），幫助您觸及最大範圍的觀眾。 若要獲得擴大推廣的資格，內容至少需要滿足以下條件：高品質水準： 內容已被評為編輯精選或已進入官方推薦池。出色數據驗證： 內容本身已展現出強勁的自然觀看流量以及熱烈的觀眾互動。CPS（按銷量分潤）收益分潤規則退款、信用卡刷退（拒付）、付款爭議、可疑付款紀錄或無效交易，將不被計入可提現的收益之中。欺詐與違規行為——包含假流量、使用免洗帳號、操縱支付、惡意洗單、濫用優惠碼或試圖繞過平台規則——可能導致扣除收益、拒絕款項提領、帳號懲處或被直接移出創作者計畫。創作者收益在每個賽季末結算。提領款項的申請通道僅在下個賽季的第 1 天至第 7 天限時開放。最低提領金額限制：100 美元。低於此金額的餘額將自動結轉至未來的結算週期。請款必須提供有效且合規的發票或請款憑證。若請款資訊不全、不準確或不合規，付款流程可能會被延遲或拒絕。針對違背 CBCP 計畫的收益，平台保留對涉及可疑訂單、反常收益金額、違反規則或濫用計畫的付款請求進行審查、調整或駁回的權利。行為守則與指導方針嚴禁發表不當言論，包含但不限於若在遊戲內、社群或個人頻道中：侮辱和誹謗其他玩家、種族歧視、使用外掛作弊手段、對任何國家或現實地緣政治衝突發表貶損言論、惡意造謠、發送垃圾訊息或散佈負面言論（具體由板主裁定）。嚴禁作弊或利用《社群準則》與《內容創作規範》的漏洞。嚴禁掛網實況（包含但不限於：在實況中長達連續 20 分鐘以上播放預先錄製的影片錄影且不加任何現場解說；以及在實況遊戲時多次連續離開座位超過 30 分鐘）。嚴禁透過創建大量分身帳號或其他任何非常規手段，來人為洗高推廣碼、推薦碼或專屬序號的兌換使用率。本次創作者計畫期間的獎勵、福利及具體準則均可能由開發商進行更改調整。如遇更改，我們將在創作者專屬的 Discord 頻道發布通告，並同步在官方網站更新規則。創作者在製作商業贊助內容（業配）時，必須遵守其所在地區的廣告披露法規（例如聯邦貿易委員會 FTC 規定的 [c]#ad[/c] 或 [c]#sponsored[/c] 明示標籤）。獲得搶先體驗資格的創作者必須嚴格遵守保密協定（NDA），嚴禁在官方允許的媒體解禁時間之前洩露內容。官方團隊鼓勵創作者對遊戲設計、平衡性以及營運決策提出批評與建設性意見。但若出現以下行為將立即觸發警告、降級或除名程序：散布未經證實的錯誤資訊或毫無根據的謠言/帶風向。針對開發組成員或發行團隊進行網路霸凌、人身攻擊或騷擾。組織或參與協同抵制活動（例如惡意負評轟炸、煽動大規模退款）。濫用 CC 創作者身分與官方資源，為同類競品遊戲進行不當推廣。違規懲處機制：初犯：進行私下溝通並下發官方警告。再犯：下調當前等級，並暫停該創作者整整一個賽季的特權福利。第三次違規：永久從內容創作者計畫中除名。感謝您遊玩《戰意》，也由衷感謝您考慮成為我們的內容創作者！我們非常期待能與您攜手開啟這段創作之旅。如果您有任何疑問，歡迎加入我們的創作者專屬 Discord 頻道，期待與您共同成長，為社群帶來更多精彩內容！官方 CBCP 專屬 Discord: https://discord.gg/ZrS7DjSrb ]]></description>
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<pubDate>Sat, 27 Jun 2026 02:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰意》內容創作者計畫（CBCP）</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">核心待辦步驟說明</p><ul class="bb_ul"><li><p class="bb_paragraph">在新平台註冊：請在我們的全新內容創作者專屬網站進行註冊：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreator.conquerorsblade.com" target="_blank" rel=" noopener">https://creator.conquerorsblade.com</a>（資料審核通常將在 5 個工作天內完成）。</p></li><li><p class="bb_paragraph">提交數據：在您的發布影片中加上 [c]#conquerorsblade[/c] 標籤，並向我們提供您的實況/頻道表現數據。這將有助於我們準確記錄您的內容表現。</p></li><li><p class="bb_paragraph">獎勵結算：創作者獎勵將在賽季末自動結算，您的最終創作者等級也將由本賽季的綜合數據表現決定。（注意：您無需等待審核結果通過即可開始創作，只需加上 [c]#conquerorsblade[/c] 標籤即可開始計算數據）</p></li></ul><p class="bb_paragraph">各位將軍，你們好！</p><p class="bb_paragraph">您是否曾考慮過製作影片或開台實況？</p><p class="bb_paragraph">您是否希望獲得專屬特權與豐厚獎勵，甚至透過內容創作賺取全職收入？</p><p class="bb_paragraph">在《戰意》，我們深信創意與社群的力量。因此，我們非常高興能為您推出全新的內容創作者計畫（CCP）。本計畫旨在為創作者賦能，為您提供靈活的創作空間與公平的薪酬，同時注重內容的高品質與多樣性。我們誠摯地邀請您加入這段激勵人心的旅程！</p><ul class="bb_ul"><li><p class="bb_paragraph">我們鼓勵內容創作者（CC）自由安排內容的發布時間。</p></li><li><p class="bb_paragraph">我們激勵創作者專注於提升內容品質。</p></li><li><p class="bb_paragraph">我們鼓勵創作者涉獵多種類型的內容，這將幫助您的頻道實現更快的粉絲增長。</p></li></ul><p class="bb_paragraph">數據結算週期：</p><ul class="bb_ul"><li><p class="bb_paragraph">完整賽季：分合：漢末兵鋒</p></li></ul><p class="bb_paragraph">如何申請參與：</p><ul class="bb_ul"><li><p class="bb_paragraph">註冊：在我們的全新創作者網站註冊：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreator.conquerorsblade.com" target="_blank" rel=" noopener">https://creator.conquerorsblade.com</a>（資料審核通常會在 5 個工作天內完成）。</p></li><li><p class="bb_paragraph">標註標籤：在您的影片中加上 [c]#conquerorsblade[/c] 標籤並向我們提供相關表現數據，這有助於我們精準記錄您的成績。</p></li><li><p class="bb_paragraph">自動結算：創作者獎勵將在賽季末自動結算，您的創作者等級也由本賽季的數據表現決定。（注意：無需等待審核完畢，帶好 [c]#conquerorsblade[/c] 標籤即可開播或發布影片）。</p></li><li><p class="bb_paragraph">填表：請根據您頻道的真實資訊填寫表格。</p></li></ul><ol><li><p class="bb_paragraph"><b>全新內容創作者等級與專屬福利</b><img src="https://clan.akamai.steamstatic.com/images/35323464/cdf7cb83e7a36f5d34b910416fb59c5098417f78.jpg"></p></li></ol><p class="bb_paragraph">從本賽季開始，我們將透過 4 個不同的等級體系來評估您的內容數據。等級越高，福利越豐厚！在每個賽季末，我們將根據您的數據表現重新評定您的等級。</p><p class="bb_paragraph"><i>專屬的頭像框和遊戲內稱號，將在本賽季貫穿全期的查驗與審核流程結束後，於下個賽季統一發放。</i></p><ol><li><p class="bb_paragraph"><b>等級晉升、降級與暫停規則</b></p><ol><li><p class="bb_paragraph">  YouTube 考核指標<img src="https://clan.akamai.steamstatic.com/images/35323464/ab74d785c85247404f19929d91e254be97c5fcde.jpg"></p></li></ol><ol><li><p class="bb_paragraph">  YouTube Shorts 短影片 考核指標<img src="https://clan.akamai.steamstatic.com/images/35323464/f6e75491363309ea55795fcc526e89313a7bb399.jpg"></p></li></ol><ol><li><p class="bb_paragraph">  Twitch 實況 考核指標<img src="https://clan.akamai.steamstatic.com/images/35323464/03ce76c77a9f1e31ab9e55ce75e833d50de77487.jpg"></p></li></ol></li></ol><ul class="bb_ul"><li><p class="bb_paragraph">晉升機制：在賽季末結算時，如果您的頻道訂閱數、觀看次數及內容產出量達到了下一等級的門檻，您將自動晉升。您的評級僅取決於您所有數據中表現最高的那一項。如果您滿足了絕大部分指標要求，僅在其中一項數據上有微小落差，我們將啟動綜合性的人工審核——您絕不會因為微小的數據落差而被卡在目前等級。連續兩個賽季表現接近晉升門檻的創作者，同樣將獲得晉升資格。</p></li><li><p class="bb_paragraph">降級機制：如果您在某一賽季未能達到目前等級的保級要求，您不會被立即降級，而是會收到一份正式的通知。如果連續兩個賽季未能達標，您的創作者等級將會下調，對應級別的福利也會隨之相應減少。</p></li><li><p class="bb_paragraph">暫停與回歸：創作者可以隨時要求暫停參與本計畫，也可隨時重新申請加入。回歸時，您將經歷為期一個賽季的觀察期。在觀察期內，您享受的特權福利將比您實際定級數據低一個等級。只要順利度過觀察期，各項正常福利將會全面恢復。</p></li></ul><ol><li><p class="bb_paragraph"><b>觀看數據獎勵</b><img src="https://clan.akamai.steamstatic.com/images/35323464/789e1c36a10cc06ee3a8d55ea31b63450470f7fb.jpg"></p></li></ol><ul class="bb_ul"><li><p class="bb_paragraph">在每個賽季末，我們將根據您的觀看數據發放金幣作為獎勵。累計的觀看次數越高，獎勵越大，且上不封頂。</p></li><li><p class="bb_paragraph">獎勵結算將基於在統計週期內，為您產出最高金幣收益的那個特定平台或內容形式的數據來進行計算。</p></li><li><p class="bb_paragraph">對於實況創作者：請您務必在單次實況（直播）結束後立刻截取並保存數據後台的截圖，以便我們在賽季末的審核中準確核對您的總觀看時長。</p></li></ul><ol><li><p class="bb_paragraph"><b>創作者專屬粉絲序號</b><img src="https://clan.akamai.steamstatic.com/images/35323464/063758063ddc61a73478599a841c51d64fe14e57.jpg"></p><p class="bb_paragraph">  在賽季開始時，所有創作者都將收到一組專屬禮包兌換碼（虛寶序號）。</p><p class="bb_paragraph">  您可以自由地將此序號分享到任何地方——例如影片資訊欄、實況台面板、留言區、社群論壇、聊天頻道、社群媒體或私訊中。</p><p class="bb_paragraph">  當玩家使用您的專屬序號時，他們將獲得以下指定獎勵：</p><p class="bb_paragraph"></p></li></ol><p class="bb_paragraph">提示：僅限回歸玩家與新玩家！！！！</p><ol><li><p class="bb_paragraph"><b>共同成長：創作者扶持計畫</b></p></li></ol><p class="bb_paragraph">在這個賽季，我們堅定地與所有創作者站在一起，共同成長！</p><ol><li><p class="bb_paragraph"><b>官方內容主題</b></p></li></ol><p class="bb_paragraph">我們將定期發布官方創作主題，所有主題都會提前在創作者的 Discord 頻道中公布。圍繞這些官方主題製作的內容，將有更高機率被官方團隊選中並推廣，從而加速您頻道的成長。</p><ol><li><p class="bb_paragraph"><b>編輯精選</b></p></li></ol><p class="bb_paragraph">我們會從創作者提交的作品中，精心挑選出極具價值和實用性的內容。入選作品將獲得「編輯精選」徽章，並在創作者社群及官方管道中擁有優先展示權。</p><ol><li><p class="bb_paragraph"><b>內容推薦導流系統</b></p></li></ol><p class="bb_paragraph">獲得「編輯精選」的內容將進入官方推薦池，並根據內容形式在多個官方管道進行分發導流：</p><ul class="bb_ul"><li><p class="bb_paragraph">官方 YouTube 頻道： 影片轉發、加入官方播放清單以及社群（Community）分頁的置頂貼文。</p></li><li><p class="bb_paragraph">官網創作者頁面： 獲得專屬獨立展示版位，提供長效曝光。</p></li><li><p class="bb_paragraph">官方社群媒體： 透過 Discord、X（Twitter）、Instagram 以及 TikTok 等官方社群媒體矩陣進行轉發導流。</p></li></ul><ol><li><p class="bb_paragraph"><b>更長遠的曝光支持</b></p></li></ol><p class="bb_paragraph">對於表現極為出色的頂尖內容，我們將投入額外的推廣資源（包含真金白銀的廣告經費投放），幫助您觸及最大範圍的觀眾。 若要獲得擴大推廣的資格，內容至少需要滿足以下條件：</p><ul class="bb_ul"><li><p class="bb_paragraph">高品質水準： 內容已被評為編輯精選或已進入官方推薦池。</p></li><li><p class="bb_paragraph">出色數據驗證： 內容本身已展現出強勁的自然觀看流量以及熱烈的觀眾互動。</p></li></ul><ol><li><p class="bb_paragraph"><b>CPS（按銷量分潤）收益分潤規則</b><img src="https://clan.akamai.steamstatic.com/images/35323464/a294d88bf93d2b8b4b93ecab7dc408cf447ac719.jpg"></p></li></ol><ul class="bb_ul"><li><p class="bb_paragraph">退款、信用卡刷退（拒付）、付款爭議、可疑付款紀錄或無效交易，將不被計入可提現的收益之中。</p></li><li><p class="bb_paragraph">欺詐與違規行為——包含假流量、使用免洗帳號、操縱支付、惡意洗單、濫用優惠碼或試圖繞過平台規則——可能導致扣除收益、拒絕款項提領、帳號懲處或被直接移出創作者計畫。</p></li><li><p class="bb_paragraph">創作者收益在每個賽季末結算。提領款項的申請通道僅在下個賽季的第 1 天至第 7 天限時開放。</p></li><li><p class="bb_paragraph">最低提領金額限制：100 美元。低於此金額的餘額將自動結轉至未來的結算週期。</p></li><li><p class="bb_paragraph">請款必須提供有效且合規的發票或請款憑證。若請款資訊不全、不準確或不合規，付款流程可能會被延遲或拒絕。</p></li><li><p class="bb_paragraph">針對違背 CBCP 計畫的收益，平台保留對涉及可疑訂單、反常收益金額、違反規則或濫用計畫的付款請求進行審查、調整或駁回的權利。</p></li></ul><div class="bb_h2"><b>行為守則與指導方針</b></div><ul class="bb_ul"><li><p class="bb_paragraph">嚴禁發表不當言論，包含但不限於若在遊戲內、社群或個人頻道中：侮辱和誹謗其他玩家、種族歧視、使用外掛作弊手段、對任何國家或現實地緣政治衝突發表貶損言論、惡意造謠、發送垃圾訊息或散佈負面言論（具體由板主裁定）。</p></li><li><p class="bb_paragraph">嚴禁作弊或利用《社群準則》與《內容創作規範》的漏洞。</p></li><li><p class="bb_paragraph">嚴禁掛網實況（包含但不限於：在實況中長達連續 20 分鐘以上播放預先錄製的影片錄影且不加任何現場解說；以及在實況遊戲時多次連續離開座位超過 30 分鐘）。</p></li><li><p class="bb_paragraph">嚴禁透過創建大量分身帳號或其他任何非常規手段，來人為洗高推廣碼、推薦碼或專屬序號的兌換使用率。</p></li><li><p class="bb_paragraph">本次創作者計畫期間的獎勵、福利及具體準則均可能由開發商進行更改調整。如遇更改，我們將在創作者專屬的 Discord 頻道發布通告，並同步在官方網站更新規則。</p></li><li><p class="bb_paragraph">創作者在製作商業贊助內容（業配）時，必須遵守其所在地區的廣告披露法規（例如聯邦貿易委員會 FTC 規定的 [c]#ad[/c] 或 [c]#sponsored[/c] 明示標籤）。</p></li><li><p class="bb_paragraph">獲得搶先體驗資格的創作者必須嚴格遵守保密協定（NDA），嚴禁在官方允許的媒體解禁時間之前洩露內容。</p></li><li><p class="bb_paragraph">官方團隊鼓勵創作者對遊戲設計、平衡性以及營運決策提出批評與建設性意見。但若出現以下行為將立即觸發警告、降級或除名程序：</p><ul class="bb_ul"><li><p class="bb_paragraph">散布未經證實的錯誤資訊或毫無根據的謠言/帶風向。</p></li><li><p class="bb_paragraph">針對開發組成員或發行團隊進行網路霸凌、人身攻擊或騷擾。</p></li><li><p class="bb_paragraph">組織或參與協同抵制活動（例如惡意負評轟炸、煽動大規模退款）。</p></li><li><p class="bb_paragraph">濫用 CC 創作者身分與官方資源，為同類競品遊戲進行不當推廣。</p></li><li><p class="bb_paragraph">違規懲處機制：</p><ul class="bb_ul"><li><p class="bb_paragraph">初犯：進行私下溝通並下發官方警告。</p></li><li><p class="bb_paragraph">再犯：下調當前等級，並暫停該創作者整整一個賽季的特權福利。</p></li><li><p class="bb_paragraph">第三次違規：永久從內容創作者計畫中除名。</p></li></ul></li></ul></li></ul><p class="bb_paragraph">感謝您遊玩《戰意》，也由衷感謝您考慮成為我們的內容創作者！</p><p class="bb_paragraph">我們非常期待能與您攜手開啟這段創作之旅。如果您有任何疑問，歡迎加入我們的創作者專屬 Discord 頻道，期待與您共同成長，為社群帶來更多精彩內容！</p><p class="bb_paragraph">官方 CBCP 專屬 Discord: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FZrS7DjSrb" target="_blank" rel=" noopener">https://discord.gg/ZrS7DjSrb</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Our 0.12 Update Survey is now live!</title>
<link>https://xinker.org/zh/our-012-update-survey-is-now-live</link>
<guid>https://xinker.org/zh/our-012-update-survey-is-now-live</guid>
<description><![CDATA[ Our 0.12 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be! ]]></description>
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<pubDate>Sat, 27 Jun 2026 01:31:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Our, 0.12, Update, Survey, now, live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Our 0.12 survey is live now!</p><p class="bb_paragraph">We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.</p><p class="bb_paragraph"><b><u>This survey should take about 10-20 minutes to complete.</u></b> </p><div class="bb_h1"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fs.alchemer.eu%2Fs3%2FDragonwilds-0-12%3Fsrc%3Dst" target="_blank" rel=" noopener">Click here to complete the survey! </a></div><p class="bb_paragraph">Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!</p>]]> </content:encoded>
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<item>
<title>「足球慶典：榮耀獵手」登場了</title>
<link>https://xinker.org/zh/%E8%B6%B3%E7%90%83%E6%85%B6%E5%85%B8%E6%A6%AE%E8%80%80%E7%8D%B5%E6%89%8B%E7%99%BB%E5%A0%B4%E4%BA%86</link>
<guid>https://xinker.org/zh/%E8%B6%B3%E7%90%83%E6%85%B6%E5%85%B8%E6%A6%AE%E8%80%80%E7%8D%B5%E6%89%8B%E7%99%BB%E5%A0%B4%E4%BA%86</guid>
<description><![CDATA[ 在「比賽風格實驗室」中進行實驗，「足球慶典：榮耀獵人」活動將全面投入「比賽風格」自訂功能，讓您在這個國際夏季，解鎖組建球隊的全新方式。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
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<pubDate>Sat, 27 Jun 2026 01:09:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「足球慶典：榮耀獵手」登場了</media:keywords>
<content:encoded><![CDATA[在「比賽風格實驗室」中進行實驗，「足球慶典：榮耀獵人」活動將全面投入「比賽風格」自訂功能，讓您在這個國際夏季，解鎖組建球隊的全新方式。<br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/198f1b4b7025cc8ef0b3729386805ab2ef98b736.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/67ff5ade48e9a1cafc28583ce81913e4e18dca2f.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/cff80e91c9a750cb2dd991f0254dd42d071c534a.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/22d7d3e2b59fde40f5208df91d3873a5cbecd910.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
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<title>亂世分合,兵鋒再起</title>
<link>https://xinker.org/zh/%E4%BA%82%E4%B8%96%E5%88%86%E5%90%88%E5%85%B5%E9%8B%92%E5%86%8D%E8%B5%B7</link>
<guid>https://xinker.org/zh/%E4%BA%82%E4%B8%96%E5%88%86%E5%90%88%E5%85%B5%E9%8B%92%E5%86%8D%E8%B5%B7</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Fri, 26 Jun 2026 21:50:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>亂世分合, 兵鋒再起</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/3384d50354a4933744e4d528711a2734445339f8.jpg"></p>]]> </content:encoded>
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<title>An in&#45;game survey is available</title>
<link>https://xinker.org/zh/an-in-game-survey-is-available</link>
<guid>https://xinker.org/zh/an-in-game-survey-is-available</guid>
<description><![CDATA[ A new in-game survey is available for players, focused on the Hideout and its role in character progression.We would like to hear your opinion on module upgrades, construction times, usefulness, and possible new features for the Hideout.Your responses will help us improve existing mechanics and determine priorities for future changes.As a reward for participating in the survey, you will receive an item via in-game mail. ]]></description>
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<pubDate>Fri, 26 Jun 2026 21:20:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>in-game, survey, available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A new in-game survey is available for players, focused on the Hideout and its role in character progression.</p><p class="bb_paragraph">We would like to hear your opinion on module upgrades, construction times, usefulness, and possible new features for the Hideout.</p><p class="bb_paragraph">Your responses will help us improve existing mechanics and determine priorities for future changes.</p><p class="bb_paragraph">As a reward for participating in the survey, you will receive an item via in-game mail.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45781996/18a95189670f9b41c690164965070a874db23c70.png"></p>]]> </content:encoded>
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<title>Six million of you have explored Bohemia!</title>
<link>https://xinker.org/zh/six-million-of-you-have-explored-bohemia</link>
<guid>https://xinker.org/zh/six-million-of-you-have-explored-bohemia</guid>
<description><![CDATA[ Six million of you have now stepped foot in Bohemia!Kingdom Come: Deliverance II has officially reached another milestone, six million copies sold.More of you are joining our Community every day and we couldn&#039;t be more excited to have you. Thank you for making this an unforgettable adventure for us!Both games are on sale right now!Time to gift a copy to a friend? Kingdom Come: Deliverance II.https://store.steampowered.com/app/1771300/Kingdom_Come_Deliverance_II/Return to where it all began - play the first Kingdom Come: Deliverance. https://store.steampowered.com/app/379430/Kingdom_Come_Deliverance/  Follow Kingdom Come: Deliverance II on social media:???? X/Twitter???? TikTok???? Instagram???? Facebook???? YouTube ]]></description>
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<pubDate>Fri, 26 Jun 2026 21:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Six, million, you, have, explored, Bohemia</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44983656/1503a07b790ecf68d254e2c2d3b28f5e7035f331.jpg"></p><div class="bb_h1">Six million of you have now stepped foot in Bohemia!</div><p class="bb_paragraph"></p><div class="bb_h3">Kingdom Come: Deliverance II has officially reached another milestone, six million copies sold.</div><div class="bb_h3">More of you are joining our Community every day and we couldn't be more excited to have you. Thank you for making this an unforgettable adventure for us!</div><p class="bb_paragraph"></p><p class="bb_paragraph">Both games are on sale right now!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Time to gift a copy to a friend? <i>Kingdom Come: Deliverance II</i></b>.<a class="bb_link" href="https://store.steampowered.com/app/1771300/Kingdom_Come_Deliverance_II/" target="_blank" rel="">https://store.steampowered.com/app/1771300/Kingdom_Come_Deliverance_II/</a><b>Return to where it all began - play the first </b><b><i>Kingdom Come: Deliverance</i></b><b>.</b> <a class="bb_link" href="https://store.steampowered.com/app/379430/Kingdom_Come_Deliverance/" target="_blank" rel="">https://store.steampowered.com/app/379430/Kingdom_Come_Deliverance/</a>  </p><div class="bb_h3">Follow <i>Kingdom Come: Deliverance II</i> on social media:</div><p class="bb_paragraph">???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FKingdomComeRPG" target="_blank" rel=" noopener">X/Twitter</a><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40kingdomcomerpg" target="_blank" rel=" noopener">TikTok</a><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2FKingdomComeRPG" target="_blank" rel=" noopener">Instagram</a><br>???? <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FKingdomComeRPG%2F" target="_blank" rel=" noopener">Facebook</a><br>???? <a class="bb_link" href="https://www.youtube.com/@kingdomcomeRPG/" target="_blank" rel="">YouTube</a></p>]]> </content:encoded>
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<title>「分合：漢末兵鋒」賽季活動及維護公告</title>
<link>https://xinker.org/zh/%E5%88%86%E5%90%88%E6%BC%A2%E6%9C%AB%E5%85%B5%E9%8B%92%E8%B3%BD%E5%AD%A3%E6%B4%BB%E5%8B%95%E5%8F%8A%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E5%88%86%E5%90%88%E6%BC%A2%E6%9C%AB%E5%85%B5%E9%8B%92%E8%B3%BD%E5%AD%A3%E6%B4%BB%E5%8B%95%E5%8F%8A%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 將軍們好！ 我們將在以下時間進行維護更新： APAC：6月26日0:00-15:00（UTC+8）[/b] EU/AMS：6月25日17:00-6月26日8:00（UTC+1） 預計維護時間為 15 小時，維護結束後將發放戰火幣35000、戰功1500、鍛兵令*75 等維護補償，請將軍安排好自己的遊戲時間。 為將軍奉上本次維護的更新內容：一、本次更新重點賽季福利開啟：登入即可領取白銀軍令狀、強軍契約等獎勵，累計簽到還可獲得精良軍魂自選箱。通行證獎勵加碼：購買「分合」賽季通行證後，解鎖多款賽季強力軍魂。賽季初解鎖更有新賽季兵團、限定頭像「人中呂布」相送。賽季兵團預購上線：「虎豹騎」豪華預購禮包限時上架，內含解鎖令、專屬頭像及鐵火商盟折扣券。破曉之印獎勵刷新：新增「戰法·獵鷂」軍魂，「定軍·御雅」兌換次數同步重置。限時福利活動開啟：軍魂免拆、裝備打造機率提升等活動同步上線，助力將軍備戰新賽季。主題玩法活動開啟：汜水關主題活動「汜水行賞」開啟，參與戰鬥、捐獻道具即可贏取豐厚獎勵。商城與外觀內容更新：夏日限定時裝回歸，商城禮包、兵團精選包與連鎖禮包同步上新。軍魂池限時輪換：古戰場「槍立如林」與「擲無虛發」限時開啟，相關兵團史詩軍魂尋訪機率提升。烽火徵召開啟：召集兄弟，分享你們的三國羈絆，領取豐厚獎勵！詳情請見官網原文https://www.conquerorsblade.com/tc/news/1797/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/35323464/09fabac0a54e6e35910dbfa367648369ebaa3448.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 21:00:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「分合：漢末兵鋒」賽季活動及維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>將軍們好！</b> <b>我們將在以下時間進行維護更新：</b> <b>APAC：6月26日0:</b>00-15:00（UTC+8）[/b] <b>EU/AMS：6月25日17:00-6月26日8:00（UTC+1）</b> <b>預計維護時間為 15 小時，維護結束後將發放戰火幣<i>35000、戰功</i>1500、鍛兵令*75 等維護補償，請將軍安排好自己的遊戲時間。</b> <b>為將軍奉上本次維護的更新內容：</b></p><div class="bb_h2">一、本次更新重點</div><ul class="bb_ul"><li><p class="bb_paragraph">賽季福利開啟：登入即可領取白銀軍令狀、強軍契約等獎勵，累計簽到還可獲得精良軍魂自選箱。</p></li><li><p class="bb_paragraph">通行證獎勵加碼：購買「分合」賽季通行證後，解鎖多款賽季強力軍魂。賽季初解鎖更有新賽季兵團、限定頭像「人中呂布」相送。</p></li><li><p class="bb_paragraph">賽季兵團預購上線：「虎豹騎」豪華預購禮包限時上架，內含解鎖令、專屬頭像及鐵火商盟折扣券。</p></li><li><p class="bb_paragraph">破曉之印獎勵刷新：新增「戰法·獵鷂」軍魂，「定軍·御雅」兌換次數同步重置。</p></li><li><p class="bb_paragraph">限時福利活動開啟：軍魂免拆、裝備打造機率提升等活動同步上線，助力將軍備戰新賽季。</p></li><li><p class="bb_paragraph">主題玩法活動開啟：汜水關主題活動「汜水行賞」開啟，參與戰鬥、捐獻道具即可贏取豐厚獎勵。</p></li><li><p class="bb_paragraph">商城與外觀內容更新：夏日限定時裝回歸，商城禮包、兵團精選包與連鎖禮包同步上新。</p></li><li><p class="bb_paragraph">軍魂池限時輪換：古戰場「槍立如林」與「擲無虛發」限時開啟，相關兵團史詩軍魂尋訪機率提升。</p></li><li><p class="bb_paragraph">烽火徵召開啟：召集兄弟，分享你們的三國羈絆，領取豐厚獎勵！</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">詳情請見官網原文</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.conquerorsblade.com%2Ftc%2Fnews%2F1797%2F" target="_blank" rel=" noopener">https://www.conquerorsblade.com/tc/news/1797/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Nuclear Escalation Returns!</title>
<link>https://xinker.org/zh/nuclear-escalation-returns</link>
<guid>https://xinker.org/zh/nuclear-escalation-returns</guid>
<description><![CDATA[ After players tested Nuclear Escalation on the Heavy Cavalry dev server, we’re ready to launch the mode on the main servers again! When: From June 26th (12:00 GMT) until July 1st (11:00 GMT).Nuclear Escalation will run in the same format as it did on the dev server. Check out the changes since April below!We’ve refined and improved the large-scale nuclear conflict that you experienced back in April and made numerous changes, but the main ones include:Players can now fly their own aircraft from any nationAn AI-controlled fleet has been added to the missionThe overall front line has been increasedThere’s also changes to game mechanics, various tweaks, improvements and new features. Let’s take a look at them below!The Tension is Mounting!All in-game nations can now participate in this version of Nuclear Escalation! Battle Ratings now range from 13.0 to 14.7, and the matchmaking system utilizes Battle Rating brackets within this range as needed, ensuring balanced encounters in every battle.We’ve also expanded the front line: the line of contact has been extended to the mountains, increasing the map’s tactical depth. Carrier strike groups, supported by missile ships, have been added to control the coastal zone. More modern AI-controlled ground vehicles have been introduced for higher-rank battles in the mode as well.New OpportunitiesWe’ve made some major changes to the general event mechanics. The escalation system has been reworked, removing the need for strategic bombers with megaton bombs. Nuclear strikes will now be carried out with bombs of 5 and 30 kiloton yields, carried by the same aircraft that carry nuclear bombs in Ground Battles, depending on the Battle Rating bracket. The behemoths from the April event, the B-52H and Tu-95M bombers, may return as a separate Nuclear Escalation event in the future.The match completion conditions have also changed. The main base is now easier to destroy, but destroying it no longer grants instant victory. Victory is now determined by the total number of points earned for destroying any target: enemy aircraft, AI-controlled vehicles, and airfields.In addition, the marker system has been improved when viewing from an aircraft. Markers for ground and surface targets are now displayed depending on the angular size of the target, meaning that markers for buildings are visible 3-5 times further than markers for ground vehicles.A new respawn mechanic has been introduced. Aircraft are now temporarily locked from respawing on the airfields from which they departed from. Respawning with the same aircraft from other airfields is possible immediately. This change is intended to prevent players from instantly returning to combat in the same position and encourage more cautious, tactical behavior.And finally, the minimap now features tooltips for respawn bases. Hovering over them provides information about the airfield’s status. This new feature simplifies navigation and improves situational awareness for the team.The fire control system for air defense vehicles has undergone significant changes here too. Target filters have been implemented, meaning that air defense systems will now engage guided missiles (especially air-to-air missiles and surface-to-air missiles) significantly less frequently. This will only occur if there are no aircraft in the firing range and the air defense system considers the missile an immediate threat.The event is already live, so buckle up and give ‘em hell! ]]></description>
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<pubDate>Fri, 26 Jun 2026 20:48:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Nuclear, Escalation, Returns</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/65e743dc4622398737488b22fd34a8c125f55dc3.png"></p><p class="bb_paragraph"></p><div class="bb_h3">After players tested Nuclear Escalation on the Heavy Cavalry dev server, we’re ready to launch the mode on the main servers again! </div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>When:</b> From June 26th (12:00 GMT) until July 1st (11:00 GMT).</p></div></div></div><p class="bb_paragraph"></p><div class="bb_h3">Nuclear Escalation will run in the same format as it did on the dev server. Check out the changes since April below!</div><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve refined and improved the large-scale nuclear conflict that you experienced back in April and made numerous changes, but the main ones include:</p><ul class="bb_ul"><li><p class="bb_paragraph">Players can now fly their own aircraft from any nation</p></li><li><p class="bb_paragraph">An AI-controlled fleet has been added to the mission</p></li><li><p class="bb_paragraph">The overall front line has been increased</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">There’s also changes to game mechanics, various tweaks, improvements and new features. Let’s take a look at them below!</p><p class="bb_paragraph"></p><div class="bb_h2"><b>The Tension is Mounting!</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/20b3cfddb8d919c4779f548e4dbe84f6e2e979c1.jpg"></p><p class="bb_paragraph">All in-game nations can now participate in this version of Nuclear Escalation! Battle Ratings now range from 13.0 to 14.7, and the matchmaking system utilizes Battle Rating brackets within this range as needed, ensuring balanced encounters in every battle.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve also expanded the front line: the line of contact has been extended to the mountains, increasing the map’s tactical depth. Carrier strike groups, supported by missile ships, have been added to control the coastal zone. More modern AI-controlled ground vehicles have been introduced for higher-rank battles in the mode as well.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>New Opportunities</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/7af4c753456b921ac83ce87829a94f225367f024.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ve made some major changes to the general event mechanics. The escalation system has been reworked, removing the need for strategic bombers with megaton bombs. Nuclear strikes will now be carried out with bombs of 5 and 30 kiloton yields, carried by the same aircraft that carry nuclear bombs in Ground Battles, depending on the Battle Rating bracket. The behemoths from the April event, the B-52H and Tu-95M bombers, may return as a separate Nuclear Escalation event in the future.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The match completion conditions have also changed. The main base is now easier to destroy, but destroying it no longer grants instant victory. Victory is now determined by the total number of points earned for destroying any target: enemy aircraft, AI-controlled vehicles, and airfields.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition, the marker system has been improved when viewing from an aircraft. Markers for ground and surface targets are now displayed depending on the angular size of the target, meaning that markers for buildings are visible 3-5 times further than markers for ground vehicles.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A new respawn mechanic has been introduced. Aircraft are now temporarily locked from respawing on the airfields from which they departed from. Respawning with the same aircraft from other airfields is possible immediately. This change is intended to prevent players from instantly returning to combat in the same position and encourage more cautious, tactical behavior.</p><p class="bb_paragraph"></p><p class="bb_paragraph">And finally, the minimap now features tooltips for respawn bases. Hovering over them provides information about the airfield’s status. This new feature simplifies navigation and improves situational awareness for the team.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The fire control system for air defense vehicles has undergone significant changes here too. Target filters have been implemented, meaning that air defense systems will now engage guided missiles (especially air-to-air missiles and surface-to-air missiles) significantly less frequently. This will only occur if there are no aircraft in the firing range and the air defense system considers the missile an immediate threat.</p><p class="bb_paragraph"></p><div class="bb_h3">The event is already live, so buckle up and give ‘em hell!</div>]]> </content:encoded>
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<title>開發者筆記 #15</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E7%AD%86%E8%A8%98-15</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E7%AD%86%E8%A8%98-15</guid>
<description><![CDATA[ 各位星之守護者大家好，我是的製作人KOO很高興能透過第十五篇開發者筆記與各位星之守護者見面。在上一篇開發者筆記中，我們針對第二次 AMA 中收到的提問，優先回覆了大家最關心的幾項議題。於本次開發者筆記中，將依序向各位回覆持續收到的其他意見與建議。儘管各位提供了超過600則寶貴的意見，我們仍未能及時回覆所有內容，在此再次向星之守護者致上歉意。各位提出的每一則意見，開發團隊都已逐一確認。我們也將持續透過後續的開發者筆記，向各位分享目前能夠回覆與說明的內容。■ 便利性及UI改善說明透過本次AMA，各位向我們提供了許多與便利性相關的意見。特別是許多人反映，在戰鬥中因畫面上滿滿的傷害數值，導致難以清楚掌握BOSS的攻擊模式或特效。✦ 改善傷害數值辨識度我們充分理解玩家反映，在戰鬥過程中大量傷害數字重疊顯示於畫面上，導致難以辨識BOSS的攻擊模式與特效。目前我們正針對受特效遮蔽而影響可視性的問題進行改善作業中，預計將於1.7版本更新中套用。希望能為各位帶來更加流暢、更舒適的戰鬥體驗。✦ 技能／合技說明文字調整我們也已收到許多回饋指出，部分技能說明與實際運作效果不一致，或是合技相關機制的遊戲內說明仍有不足之處。如同先前開發者筆記所提，目前我們正著手準備新增合技相關的詳細說明內容。我們將優先加強合技基本規則相關的說明，並於後續逐步改善，使各位星之守護者過去較為困惑的部分，能夠在遊戲內獲得更清楚且明確的資訊呈現。✦ 新增道具收藏與便利功能我們目前正在討論多項便利性改善內容，包括可將白金礦石、消耗品等常用道具加入收藏且快速使用的功能，同時也包含裝備分解時可查看道具詳細資訊的功能，以及在刻印裝備製作畫面中，透過勾選標記避免重複製作已完成刻印的輔助機制等。以上各項便利性改善，目前皆在開發討論階段，我們將依照優先順序，逐步套用至遊戲中。■ 戰鬥與遊玩體驗改善方向✦ 限時挑戰起始位置改善關於限時挑戰排行榜的挑戰內容，我們收到各位反映指出，在前往相見BOSS的移動區間中，不同平台之間的抵達速度存在差異，進而影響競爭公平性。對於此問題，開發團隊也完全認同相關意見，目前正在討論調整方案，預計將於 ‘「侵蝕」守護者巨像’ 、‘「侵蝕」典獄長 奧爾戈特’ 等BOSS挑戰內容中，調整為可直接從BOSS前方開始挑戰的形式。然而，由於此調整需同時考量景點、寶箱等既有的內容配置，因此短期內較難立即套用。後續的調整時程與詳細內容，將於準備就緒後向各位說明。✦ 對於時間限制型內容的回饋與不滿意見： 目前終局遊戲內容的時間限制會影響到一般玩家的參與，希望能改善成讓一般玩家也能夠通關。目前與通關相關的時間限制機制，僅存在於討伐戰內容中。以既有的BOSS挑戰內容而言，目前已移除時間限制設計，實際上，多數玩家在通關本身並未遇到明顯困難，整體成功率也維持在穩定水準。不過我們也認為，在討伐戰通關過程中，每週過度累積的疲勞感，對長期遊玩體驗而言並不是正面的。因此，目前的通關時間限制機制，是為了引導玩家在具備充分成長的前提下，以適當難度挑戰終局內容而所設計的系統。雖然也可以採取強制限制建議戰力以下隊伍進場的方式，但我們並不打算以強制手段阻擋，而是希望保留玩家即使在成長稍有不足的情況下，也能依靠個人熟練度與操作能力克服挑戰的可能性。並且在這個過程中，該機制用於確保玩家在具備通關所需的基本成長後再進行挑戰，同時也用來限制過度的疲勞累積。然而，本次更新新增的 \[地獄] 難度，是以讓玩家能更容易取得每週 ‘星之碎片’ 為方向所設計。因此後續我們將依據實際通關狀況，對時間限制機制進行進一步觀察與討論。✦ 騎士團BOSS戰 — 加強冒險團玩法中角色分工與協作要素我們已多次收到各位希望能透過分工扮演不同角色(如輸出、坦克、輔助、治療等)，共同攻略並挑戰協作型內容的回饋。以目前的隊伍組成方式來看，要即時實現分工合作存在一定的困難。目前是以隊伍編成角色之間的技能協同為核心的戰鬥系統。因此設計上是讓玩家在自己的隊伍中配置各自擁有不同職能的角色，並讓每位玩家依照自身隊伍的組成，來主導戰鬥的流程與節奏。如同各位所提到的，這類角色分工確實能強化冒險團遊玩玩法的魅力，但由於相應的遊戲內容尚未充分完善，因此目前無法立即對該方向作出明確說明。然而，我們預計於 1.7 版本更新中推出的騎士團BOSS戰，將會以能夠實現一定程度協作與冒險團遊玩策略的形式進行設計與呈現。敬請期待與騎士團員們一同挑戰全新內容的遊戲體驗。■ 新內容開發方向✦ 全新內容 &#039;修練窟&#039; 開發中在本次 AMA 中，我們收到了許多玩家對於新遊戲內容的期待與建議。開發團隊也正持續規劃，除了討伐戰之外，日後，將定期推出更多元的全新內容。除了討伐戰這類終局內容外，我們也持續討論並規劃能夠輔助玩家成長、讓遊玩過程更加順暢的各類內容，希望提供更多不同的遊戲體驗。目前，我們正優先開發全新內容 &#039;修練窟&#039; 。此玩法將以角色的基礎能力為核心，讓大家能更輕鬆地獲取自己所需的裝備。我們也希望藉由這項新內容填補版本更新之間的空窗期，並提供星之守護者持續挑戰的新目標。關於詳細的內容，將於準備完成後，透過開發者筆記提前與各位說明。✦ 故事再次觀看功能許多玩家向我們反映，目前由全語音呈現的故事過場動畫，在首次觀看後便無法再次回顧，令人感到相當可惜。開發團隊也充分認同這項功能的必要性，目前正著手準備故事再次觀看的功能，待相關內容確認後向大家說明。✦ 迷你遊戲與多元遊戲模式我們也收到了許多關於新增各種類型迷你遊戲與全新遊戲模式的建議。開發團隊內部也持續進行討論，希望能在布里塔尼亞的世界中，為星之守護者帶來更多元的遊戲體驗，並以逐步新增迷你遊戲類型內容為目標，持續進行規劃與開發。■ 關於精選系統✦ 不同版本角色推出規劃許多星之守護者希望能在遊戲中看到原作角色的其他具代表性的版本，例如殲滅模式的梅里奧達斯，以及「The One」艾斯卡諾等。關於這些不同版本角色，我們目前已在準備當中，並將於日後更新中陸續推出。至於詳細推出的時程與方式目前仍不便公開，不過我們希望能配合主線故事，讓這些角色與大家見面。即使不是透過主線故事，我們也正規劃透過賽季活動等多元形式，陸續推出原作角色的不同版本，讓各位星之守護者能體驗到他們更多不同的樣貌，敬請期待。✦ 擴增免費轉蛋機會我們充分理解各位玩家所提出的意見，包括在精選轉蛋中難以獲得心儀的角色，以及每月可獲得的轉蛋券數量明顯不足等問題。目前，我們正透過各類活動、每日任務及各項遊戲內容獎勵，逐步增加 ‘星之碎片’ 與轉蛋相關貨幣的供給量。日後，也將持續改善貨幣供給結構，讓更多玩家能以更自然的遊玩節奏獲得心儀的角色。■ 角色登場路線圖與開發方向✦ 十誡與反派角色登場計畫我們收到了非常多玩家的請求，希望能在中見到包括十誡在內，那些在原作中令人印象深刻的反派角色。包括十誡陣營的其他角色在內，原作中的眾多魅力角色，日後也將透過陸續登場。雖然目前還無法透露詳細的推出時程與方式，但我們會持續準備，讓各位星之守護者能夠與期待已久的角色相見。✦ 關於招牌技能未出現之事項許多星之守護者很好奇，為什麼梅里奧達斯的 ‘全面反擊’ 、瑪琳的 ‘完美立方體’ 等原作中具代表性的技能，尚未在遊戲中出現。關於這部分，依據原作 IP 的監修規範，只有當角色所處的時間點與所持武器完全符合原作設定時，才能使用對應的技能。此外，技能內容也必須依照角色所屬的劇情時間點接受監修，因此，來自原作不同時間線的角色，部分技能也會因設定上的限制而無法套用。此外，部分技能受限於現行戰鬥系統的架構，較難以動作遊戲的形式完整呈現其原有魅力。我們也理解，這樣的呈現方式仍未能充分回應各位玩家的期待。未來，我們將持續思考如何在遵循原作設定的前提下，盡可能將原作帶來的感動與角色魅力融入每位角色之中，並持續努力回應各位玩家的期待。✦ 關於持續調整既有角色平衡性的規劃我們收到了不少玩家的回饋，擔心隨著全新角色陸續推出，既有角色是否會逐漸失去使用價值。對此，開發團隊將持續關注既有角色的整體表現，並朝著讓新舊角色都能共同發揮價值、擁有活躍空間的方向持續調整。雖然要讓所有角色都擁有相同水準的定位與性能，在實際上相當困難，但我們希望能讓過去推出的角色與現在推出的角色都能一同發揮作用，並讓各位星之守護者能夠思考並運用更多元的隊伍組合。因此，我們的營運方向不會僅止於推出新角色，也會同步考量既有角色的性能，持續進行調整與平衡。✦ 部分角色缺少刻印裝備我們也收到了不少玩家反映，部分角色目前尚未擁有完整３件專屬刻印裝備，令人感到有些可惜。針對這些角色，我們預計將於日後更新中，持續新增專屬刻印裝備。✦ 屬性平衡與交替技能改善我們留意到有玩家反映，像瑪琳這類角色，即使未受到屬性優勢加成，仍能在各類內容中展現壓倒性的表現，使屬性系統的重要性受到削弱。目前，開發團隊希望打造一個能讓星之守護者組成並靈活運用不同屬性隊伍的遊戲環境。日後，將透過新增遊戲內容、調整既有角色平衡，以及推出全新角色等多方面的方式，綜合運用遊戲內各項機制，持續調整並改善屬性平衡。■ 關於經濟與獎勵系統✦ SSR ‘特殊武器製作設計圖’ 購買次數調整我們留意到有玩家反映，目前 SSR ‘特殊武器製作設計圖’ 每3週僅能購買1次的限制，對於新加入的星之守護者而言較為不利。目前開發團隊正在討論調整購買次數上限，待相關內容確定後，將另行向大家說明。✦ 新增 ‘精英的信物’ 用途我們收到星之守護者反映，‘精英的信物’ 雖然掉落數量較多，但實際可用途徑不足，導致持續累積的情況。在本次 1.6 版本更新中，‘精英的信物’ 可交換為超越精華，也預計將新增可製作 ‘裁縫師的縫衣針’ 與 ‘刻印修裁剪刀’ 的功能。■ 伺服器與平台穩定化✦ 伺服器延遲改善我們已確認，來自歐洲、北美、中東等部分地區的星之守護者，正持續遭遇伺服器延滯與高延遲問題所造成的遊玩不便。目前我們正針對整體基礎架構進行詳細檢測，並將針對問題區域持續進行改善作業。為了讓各位能更順暢地體驗布里塔尼亞的世界，我們將持續全力以赴進行改善。✦ PlayStation®5 錯誤修正與平台最佳化關於PlayStation®5 在登入時畫面異常放大的問題，已於本次更新中修正完畢。除此之外，針對在使用 PS5 時出現的道具欄搜尋後畫面卡死、手把操作異常等多項問題，我們也正在持續進行修正作業。以及，行動裝置的最佳化仍在持續進行中。我們已確認即使在高階裝置上，仍可能出現發熱或畫面卡死等問題，並將於後續各版本更新中逐步改善內容。在各種使用環境皆能順暢遊玩之前，我們將持續進行最佳化作業。✦ DX12 支援與 FSR 導入規劃針對PC端於DX11環境下出現幀時間問題的玩家，我們在此說明。DX12 將規劃於中長期階段進行支援，目前僅於行動裝置上提供的 FSR 功能，也正討論導入至PC平台的可行性。詳細時程確定後，將另行公告說明。✦ 畫面解析度錯誤修正我們內部已確認解析度設定無法正常運作的問題。目前該異常問題正在修正當中，待修正內容正式套用後，將另行公告說明。由於第2次 AMA 參與人數眾多，本次僅能涵蓋部分星之守護者所提供的意見，對此我們深感遺憾。未能逐一回覆的內容，開發團隊皆已完整確認，日後，也將持續透過定期 AMA 與各位星之守護者交流，傾聽並回應大家的想法。感謝所有一同打造布里塔尼亞旅程的星之守護者。開發團隊全體將持續全力以赴，為大家帶來更優質的。謝謝。PD KOO 敬上 ]]></description>
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<pubDate>Fri, 26 Jun 2026 20:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發者筆記, 15</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位星之守護者大家好，</p><p class="bb_paragraph">我是<b><七大罪：Origin></b>的<b>製作人KOO</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">很高興能透過第十五篇開發者筆記與各位星之守護者見面。</p><p class="bb_paragraph"></p><p class="bb_paragraph">在上一篇開發者筆記中，我們針對第二次 AMA 中收到的提問，優先回覆了大家最關心的幾項議題。</p><p class="bb_paragraph">於本次開發者筆記中，將依序向各位回覆持續收到的其他意見與建議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">儘管各位提供了超過600則寶貴的意見，我們仍未能及時回覆所有內容，在此再次向星之守護者致上歉意。</p><p class="bb_paragraph">各位提出的每一則意見，開發團隊都已逐一確認。我們也將持續透過後續的開發者筆記，向各位分享目前能夠回覆與說明的內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 便利性及UI改善說明</b></p><p class="bb_paragraph">透過本次AMA，各位向我們提供了許多與便利性相關的意見。特別是許多人反映，在戰鬥中因畫面上滿滿的傷害數值，導致難以清楚掌握BOSS的攻擊模式或特效。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 改善傷害數值辨識度</b></p><p class="bb_paragraph">我們充分理解玩家反映，在戰鬥過程中大量傷害數字重疊顯示於畫面上，導致難以辨識BOSS的攻擊模式與特效。</p><p class="bb_paragraph">目前我們正針對受特效遮蔽而影響可視性的問題進行改善作業中，預計將於1.7版本更新中套用。希望能為各位帶來更加流暢、更舒適的戰鬥體驗。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 技能／合技說明文字調整</b></p><p class="bb_paragraph">我們也已收到許多回饋指出，部分技能說明與實際運作效果不一致，或是合技相關機制的遊戲內說明仍有不足之處。如同先前開發者筆記所提，目前我們正著手準備新增合技相關的詳細說明內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將優先加強合技基本規則相關的說明，並於後續逐步改善，使各位星之守護者過去較為困惑的部分，能夠在遊戲內獲得更清楚且明確的資訊呈現。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 新增道具收藏與便利功能</b></p><p class="bb_paragraph">我們目前正在討論多項便利性改善內容，包括可將白金礦石、消耗品等常用道具加入收藏且快速使用的功能，同時也包含裝備分解時可查看道具詳細資訊的功能，以及在刻印裝備製作畫面中，透過勾選標記避免重複製作已完成刻印的輔助機制等。</p><p class="bb_paragraph">以上各項便利性改善，目前皆在開發討論階段，我們將依照優先順序，逐步套用至遊戲中。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 戰鬥與遊玩體驗改善方向</b></p><p class="bb_paragraph"><b>✦ 限時挑戰起始位置改善</b></p><p class="bb_paragraph">關於限時挑戰排行榜的挑戰內容，我們收到各位反映指出，在前往相見BOSS的移動區間中，不同平台之間的抵達速度存在差異，進而影響競爭公平性。</p><p class="bb_paragraph"></p><p class="bb_paragraph">對於此問題，開發團隊也完全認同相關意見，目前正在討論調整方案，預計將於 ‘「侵蝕」守護者巨像’ 、‘「侵蝕」典獄長 奧爾戈特’ 等BOSS挑戰內容中，調整為可直接從BOSS前方開始挑戰的形式。</p><p class="bb_paragraph"></p><p class="bb_paragraph">然而，由於此調整需同時考量景點、寶箱等既有的內容配置，因此短期內較難立即套用。後續的調整時程與詳細內容，將於準備就緒後向各位說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 對於時間限制型內容的回饋與不滿意見：</b> 目前終局遊戲內容的時間限制會影響到一般玩家的參與，希望能改善成讓一般玩家也能夠通關。</p><p class="bb_paragraph">目前與通關相關的時間限制機制，僅存在於討伐戰內容中。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以既有的BOSS挑戰內容而言，目前已移除時間限制設計，實際上，多數玩家在通關本身並未遇到明顯困難，整體成功率也維持在穩定水準。</p><p class="bb_paragraph"></p><p class="bb_paragraph">不過我們也認為，在討伐戰通關過程中，每週過度累積的疲勞感，對長期遊玩體驗而言並不是正面的。</p><p class="bb_paragraph">因此，目前的通關時間限制機制，是為了引導玩家在具備充分成長的前提下，以適當難度挑戰終局內容而所設計的系統。</p><p class="bb_paragraph">雖然也可以採取強制限制建議戰力以下隊伍進場的方式，但我們並不打算以強制手段阻擋，而是希望保留玩家即使在成長稍有不足的情況下，也能依靠個人熟練度與操作能力克服挑戰的可能性。並且在這個過程中，該機制用於確保玩家在具備通關所需的基本成長後再進行挑戰，同時也用來限制過度的疲勞累積。</p><p class="bb_paragraph"></p><p class="bb_paragraph">然而，本次更新新增的 \[地獄] 難度，是以讓玩家能更容易取得每週 ‘星之碎片’ 為方向所設計。因此後續我們將依據實際通關狀況，對時間限制機制進行進一步觀察與討論。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 騎士團BOSS戰 — 加強冒險團玩法中角色分工與協作要素</b></p><p class="bb_paragraph">我們已多次收到各位希望能透過分工扮演不同角色(如輸出、坦克、輔助、治療等)，共同攻略並挑戰協作型內容的回饋。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以目前<七大罪：Origin>的隊伍組成方式來看，要即時實現分工合作存在一定的困難。目前<七大罪：Origin>是以隊伍編成角色之間的技能協同為核心的戰鬥系統。因此設計上是讓玩家在自己的隊伍中配置各自擁有不同職能的角色，並讓每位玩家依照自身隊伍的組成，來主導戰鬥的流程與節奏。</p><p class="bb_paragraph"></p><p class="bb_paragraph">如同各位所提到的，這類角色分工確實能強化冒險團遊玩玩法的魅力，但由於相應的遊戲內容尚未充分完善，因此目前無法立即對該方向作出明確說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph">然而，我們預計於 1.7 版本更新中推出的騎士團BOSS戰，將會以能夠實現一定程度協作與冒險團遊玩策略的形式進行設計與呈現。</p><p class="bb_paragraph">敬請期待與騎士團員們一同挑戰全新內容的遊戲體驗。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 新內容開發方向</b></p><p class="bb_paragraph"><b>✦ 全新內容 '修練窟' 開發中</b></p><p class="bb_paragraph">在本次 AMA 中，我們收到了許多玩家對於新遊戲內容的期待與建議。開發團隊也正持續規劃，除了討伐戰之外，日後，將定期推出更多元的全新內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph">除了討伐戰這類終局內容外，我們也持續討論並規劃能夠輔助玩家成長、讓遊玩過程更加順暢的各類內容，希望提供更多不同的遊戲體驗。</p><p class="bb_paragraph"></p><p class="bb_paragraph">目前，我們正優先開發全新內容 '修練窟' 。此玩法將以角色的基礎能力為核心，讓大家能更輕鬆地獲取自己所需的裝備。我們也希望藉由這項新內容填補版本更新之間的空窗期，並提供星之守護者持續挑戰的新目標。關於詳細的內容，將於準備完成後，透過開發者筆記提前與各位說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 故事再次觀看功能</b></p><p class="bb_paragraph">許多玩家向我們反映，目前由全語音呈現的故事過場動畫，在首次觀看後便無法再次回顧，令人感到相當可惜。</p><p class="bb_paragraph">開發團隊也充分認同這項功能的必要性，目前正著手準備故事再次觀看的功能，待相關內容確認後向大家說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 迷你遊戲與多元遊戲模式</b></p><p class="bb_paragraph">我們也收到了許多關於新增各種類型迷你遊戲與全新遊戲模式的建議。開發團隊內部也持續進行討論，希望能在布里塔尼亞的世界中，為星之守護者帶來更多元的遊戲體驗，並以逐步新增迷你遊戲類型內容為目標，持續進行規劃與開發。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 關於精選系統</b></p><p class="bb_paragraph"><b>✦ 不同版本角色推出規劃</b></p><p class="bb_paragraph">許多星之守護者希望能在遊戲中看到原作角色的其他具代表性的版本，例如殲滅模式的梅里奧達斯，以及「The One」艾斯卡諾等。</p><p class="bb_paragraph"></p><p class="bb_paragraph">關於這些不同版本角色，我們目前已在準備當中，並將於日後更新中陸續推出。</p><p class="bb_paragraph"></p><p class="bb_paragraph">至於詳細推出的時程與方式目前仍不便公開，不過我們希望能配合主線故事，讓這些角色與大家見面。即使不是透過主線故事，我們也正規劃透過賽季活動等多元形式，陸續推出原作角色的不同版本，讓各位星之守護者能體驗到他們更多不同的樣貌，敬請期待。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 擴增免費轉蛋機會</b></p><p class="bb_paragraph">我們充分理解各位玩家所提出的意見，包括在精選轉蛋中難以獲得心儀的角色，以及每月可獲得的轉蛋券數量明顯不足等問題。</p><p class="bb_paragraph"></p><p class="bb_paragraph">目前，我們正透過各類活動、每日任務及各項遊戲內容獎勵，逐步增加 ‘星之碎片’ 與轉蛋相關貨幣的供給量。日後，也將持續改善貨幣供給結構，讓更多玩家能以更自然的遊玩節奏獲得心儀的角色。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 角色登場路線圖與開發方向</b></p><p class="bb_paragraph"><b>✦ 十誡與反派角色登場計畫</b></p><p class="bb_paragraph">我們收到了非常多玩家的請求，希望能在<七大罪：Origin>中見到包括十誡在內，那些在<七大罪>原作中令人印象深刻的反派角色。</p><p class="bb_paragraph"></p><p class="bb_paragraph">包括十誡陣營的其他角色在內，<七大罪>原作中的眾多魅力角色，日後也將透過<七大罪：Origin>陸續登場。雖然目前還無法透露詳細的推出時程與方式，但我們會持續準備，讓各位星之守護者能夠與期待已久的角色相見。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 關於招牌技能未出現之事項</b></p><p class="bb_paragraph">許多星之守護者很好奇，為什麼梅里奧達斯的 ‘全面反擊’ 、瑪琳的 ‘完美立方體’ 等原作中具代表性的技能，尚未在遊戲中出現。</p><p class="bb_paragraph"></p><p class="bb_paragraph">關於這部分，依據原作 IP 的監修規範，只有當角色所處的時間點與所持武器完全符合原作設定時，才能使用對應的技能。</p><p class="bb_paragraph">此外，技能內容也必須依照角色所屬的劇情時間點接受監修，因此，來自原作不同時間線的角色，部分技能也會因設定上的限制而無法套用。</p><p class="bb_paragraph"></p><p class="bb_paragraph">此外，部分技能受限於現行戰鬥系統的架構，較難以動作遊戲的形式完整呈現其原有魅力。我們也理解，這樣的呈現方式仍未能充分回應各位玩家的期待。未來，我們將持續思考如何在遵循原作設定的前提下，盡可能將原作帶來的感動與角色魅力融入每位角色之中，並持續努力回應各位玩家的期待。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 關於持續調整既有角色平衡性的規劃</b></p><p class="bb_paragraph">我們收到了不少玩家的回饋，擔心隨著全新角色陸續推出，既有角色是否會逐漸失去使用價值。對此，開發團隊將持續關注既有角色的整體表現，並朝著讓新舊角色都能共同發揮價值、擁有活躍空間的方向持續調整。<br><br>雖然要讓所有角色都擁有相同水準的定位與性能，在實際上相當困難，但我們希望能讓過去推出的角色與現在推出的角色都能一同發揮作用，並讓各位星之守護者能夠思考並運用更多元的隊伍組合。因此，我們的營運方向不會僅止於推出新角色，也會同步考量既有角色的性能，持續進行調整與平衡。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 部分角色缺少刻印裝備</b></p><p class="bb_paragraph">我們也收到了不少玩家反映，部分角色目前尚未擁有完整３件專屬刻印裝備，令人感到有些可惜。</p><p class="bb_paragraph">針對這些角色，我們預計將於日後更新中，持續新增專屬刻印裝備。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 屬性平衡與交替技能改善</b></p><p class="bb_paragraph">我們留意到有玩家反映，像瑪琳這類角色，即使未受到屬性優勢加成，仍能在各類內容中展現壓倒性的表現，使屬性系統的重要性受到削弱。</p><p class="bb_paragraph"></p><p class="bb_paragraph">目前，開發團隊希望打造一個能讓星之守護者組成並靈活運用不同屬性隊伍的遊戲環境。日後，將透過新增遊戲內容、調整既有角色平衡，以及推出全新角色等多方面的方式，綜合運用遊戲內各項機制，持續調整並改善屬性平衡。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 關於經濟與獎勵系統</b></p><p class="bb_paragraph"><b>✦ SSR ‘特殊武器製作設計圖’ 購買次數調整</b></p><p class="bb_paragraph">我們留意到有玩家反映，目前 SSR ‘特殊武器製作設計圖’ 每3週僅能購買1次的限制，對於新加入的星之守護者而言較為不利。</p><p class="bb_paragraph">目前開發團隊正在討論調整購買次數上限，待相關內容確定後，將另行向大家說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 新增 ‘精英的信物’ 用途</b></p><p class="bb_paragraph">我們收到星之守護者反映，‘精英的信物’ 雖然掉落數量較多，但實際可用途徑不足，導致持續累積的情況。</p><p class="bb_paragraph">在本次 1.6 版本更新中，‘精英的信物’ 可交換為超越精華，也預計將新增可製作 ‘裁縫師的縫衣針’ 與 ‘刻印修裁剪刀’ 的功能。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 伺服器與平台穩定化</b></p><p class="bb_paragraph"><b>✦ 伺服器延遲改善</b></p><p class="bb_paragraph">我們已確認，來自歐洲、北美、中東等部分地區的星之守護者，正持續遭遇伺服器延滯與高延遲問題所造成的遊玩不便。目前我們正針對整體基礎架構進行詳細檢測，並將針對問題區域持續進行改善作業。為了讓各位能更順暢地體驗布里塔尼亞的世界，我們將持續全力以赴進行改善。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ PlayStation®5 錯誤修正與平台最佳化</b></p><p class="bb_paragraph">關於PlayStation®5 在登入時畫面異常放大的問題，已於本次更新中修正完畢。除此之外，針對在使用 PS5 時出現的道具欄搜尋後畫面卡死、手把操作異常等多項問題，我們也正在持續進行修正作業。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以及，行動裝置的最佳化仍在持續進行中。我們已確認即使在高階裝置上，仍可能出現發熱或畫面卡死等問題，並將於後續各版本更新中逐步改善內容。</p><p class="bb_paragraph">在各種使用環境皆能順暢遊玩之前，我們將持續進行最佳化作業。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ DX12 支援與 FSR 導入規劃</b></p><p class="bb_paragraph">針對PC端於DX11環境下出現幀時間問題的玩家，我們在此說明。DX12 將規劃於中長期階段進行支援，目前僅於行動裝置上提供的 FSR 功能，也正討論導入至PC平台的可行性。詳細時程確定後，將另行公告說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 畫面解析度錯誤修正</b></p><p class="bb_paragraph">我們內部已確認解析度設定無法正常運作的問題。目前該異常問題正在修正當中，待修正內容正式套用後，將另行公告說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">由於第2次 AMA 參與人數眾多，本次僅能涵蓋部分星之守護者所提供的意見，對此我們深感遺憾。</p><p class="bb_paragraph">未能逐一回覆的內容，開發團隊皆已完整確認，日後，也將持續透過定期 AMA 與各位星之守護者交流，傾聽並回應大家的想法。</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝所有一同打造布里塔尼亞旅程的星之守護者。開發團隊全體將持續全力以赴，為大家帶來更優質的<七大罪：Origin>。</p><p class="bb_paragraph"></p><p class="bb_paragraph">謝謝。</p><p class="bb_paragraph"></p><p class="bb_paragraph">PD KOO 敬上</p>]]> </content:encoded>
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<title>☀️ Summer Sale by Vertigo Games ☀️</title>
<link>https://xinker.org/zh/%EF%B8%8F-summer-sale-by-vertigo-games-%EF%B8%8F</link>
<guid>https://xinker.org/zh/%EF%B8%8F-summer-sale-by-vertigo-games-%EF%B8%8F</guid>
<description><![CDATA[ The temperatures are rising, and so are the adventures. This Summer Sale, step into worlds packed with heart pounding action, unforgettable stories, and immersive experiences, all at incredible discounts. Whether you&#039;re surviving zombie hordes beneath the blazing Arizona sun, navigating the eerie depths of the Moscow Metro, battling demons in the underworld, or braving a frozen apocalypse, there&#039;s never been a better time to expand your library. ???? Metro AwakeningExperience the tense tunnels of the Moscow Metro, where spirits linger and the supernatural lurks. It might be hot outside, but you’ll need your chills where you’re going. Lucky for you there is light at the end of the tunnel, because now you get 50% off on the Standard Edition to dive into this epic journey.https://store.steampowered.com/app/2669410/Metro_Awakening/???? Arizona Sunshine 2Trade beach days for blazing action in sun-soaked, zombie-infested Arizona. It&#039;s getting even hotter with a 63% discount to team up with your new best friend Buddy. Not only is Buddy your four-legged companion through thick and thin, he’s also the goodest boy and will help take down those pesky Freds for you.https://store.steampowered.com/app/1540210/Arizona_Sunshine_VR_2/?curator_clanid=33738013???? Hellsweeper VRCraving some heat this summer? Dive straight into the depths of the underworld in Hellsweeper VR, an intense combat experience where gravity is optional and the demons never rest. Master deadly weapons, defy physics, and unleash your fury in a brutal ballet of carnage. Now’s the perfect time to turn up the fire and grab it at a scorching discount of 65% off!https://store.steampowered.com/app/1341490/Hellsweeper_VR/???? Thief VR: Legacy of ShadowThe summer sun may be blazing outside, but the shadows are where you belong. In Thief VR: Legacy of Shadow, every creaking floorboard, guarded treasure, and flickering torchlight keeps you on your toes as you sneak, steal, and outwit your enemies in a fully immersive VR adventure. Escape the heat, embrace the darkness, and master the art of thievery with 35% off. Move silently, strike cleverly, and make your mark before this deal disappears into the shadows.https://store.steampowered.com/app/2800080/Thief_VR_Legacy_of_Shadow/???? Arizona Sunshine RemakeArizona Sunshine® Remake elevates the original, award-winning game, completely rebuilt with GORE-geous VR graphics and next-gen VR combat and weapons. The Remake includes all original DLCs and updates: Dead Man DLC, The Damned DLC, Old Mine update, Trailer Park Update and Undead Valley Update. Slashing 50% off, don&#039;t let this deal rot!https://store.steampowered.com/app/2897700/Arizona_Sunshine_VR_Remake/?curator_clanid=33738013❄️ After the FallEnough of the summer heat? Cool off by taking on the frosty apocalypse! After the Fall drops you into an ice cold shooter, now with a massive 80% off. Go solo or team up with friends in 4-player co-op through an 1980s inspired VR world. Craft, upgrade and wield a large variety of deadly weapons and devastating powers.  https://store.steampowered.com/app/751630/After_the_Fall/?curator_clanid=33738013???? Big discounts, bigger adventures. Discover your next favorite experience here. Limited time only! ???? ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33738013/613967e6e2f22fb918424b01aae41a98752e2637.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 20:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>☀️, Summer, Sale, Vertigo, Games, ☀️</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The temperatures are rising, and so are the adventures. This Summer Sale, step into worlds packed with heart pounding action, unforgettable stories, and immersive experiences, all at incredible discounts. Whether you're surviving zombie hordes beneath the blazing Arizona sun, navigating the eerie depths of the Moscow Metro, battling demons in the underworld, or braving a frozen apocalypse, there's never been a better time to expand your library. </p><div class="bb_h2"><b>???? Metro Awakening</b></div><p class="bb_paragraph">Experience the tense tunnels of the Moscow Metro, where spirits linger and the supernatural lurks. It might be hot outside, but you’ll need your chills where you’re going. Lucky for you there is light at the end of the tunnel, because now you get <b>50% off</b> on the Standard Edition to dive into this epic journey.<br><br><a class="bb_link" href="https://store.steampowered.com/app/2669410/Metro_Awakening/" target="_blank" rel="">https://store.steampowered.com/app/2669410/Metro_Awakening/</a></p><div class="bb_h2"><b>???? Arizona Sunshine 2</b></div><p class="bb_paragraph">Trade beach days for blazing action in sun-soaked, zombie-infested Arizona. It's getting even hotter with a <b>63% discount</b> to team up with your new best friend Buddy. Not only is Buddy your four-legged companion through thick and thin, he’s also the goodest boy and will help take down those pesky Freds for you.<br><br><a class="bb_link" href="https://store.steampowered.com/app/1540210/Arizona_Sunshine_VR_2/?curator_clanid=33738013" target="_blank" rel="">https://store.steampowered.com/app/1540210/Arizona_Sunshine_VR_2/?curator_clanid=33738013</a></p><div class="bb_h2"><b>???? Hellsweeper VR</b></div><p class="bb_paragraph">Craving some heat this summer? Dive straight into the depths of the underworld in Hellsweeper VR, an intense combat experience where gravity is optional and the demons never rest. Master deadly weapons, defy physics, and unleash your fury in a brutal ballet of carnage. Now’s the perfect time to turn up the fire and grab it at a scorching discount of <b>65% off</b>!<br><br><a class="bb_link" href="https://store.steampowered.com/app/1341490/Hellsweeper_VR/" target="_blank" rel="">https://store.steampowered.com/app/1341490/Hellsweeper_VR/</a></p><div class="bb_h2"><b>???? Thief VR: Legacy of Shadow</b></div><p class="bb_paragraph">The summer sun may be blazing outside, but the shadows are where you belong. In Thief VR: Legacy of Shadow, every creaking floorboard, guarded treasure, and flickering torchlight keeps you on your toes as you sneak, steal, and outwit your enemies in a fully immersive VR adventure. Escape the heat, embrace the darkness, and master the art of thievery with <b>35%</b> off. Move silently, strike cleverly, and make your mark before this deal disappears into the shadows.<br><br><a class="bb_link" href="https://store.steampowered.com/app/2800080/Thief_VR_Legacy_of_Shadow/" target="_blank" rel="">https://store.steampowered.com/app/2800080/Thief_VR_Legacy_of_Shadow/</a></p><div class="bb_h2"><b>???? Arizona Sunshine Remake</b></div><p class="bb_paragraph">Arizona Sunshine® Remake elevates the original, award-winning game, completely rebuilt with GORE-geous VR graphics and next-gen VR combat and weapons. The Remake includes all original DLCs and updates: Dead Man DLC, The Damned DLC, Old Mine update, Trailer Park Update and Undead Valley Update. Slashing<b> 50% off</b>, don't let this deal rot!<br><br><a class="bb_link" href="https://store.steampowered.com/app/2897700/Arizona_Sunshine_VR_Remake/?curator_clanid=33738013" target="_blank" rel="">https://store.steampowered.com/app/2897700/Arizona_Sunshine_VR_Remake/?curator_clanid=33738013</a></p><div class="bb_h2"><b>❄️ After the Fall</b></div><p class="bb_paragraph">Enough of the summer heat? Cool off by taking on the frosty apocalypse! After the Fall drops you into an ice cold shooter, now with a massive <b>80% off</b>. Go solo or team up with friends in 4-player co-op through an 1980s inspired VR world. Craft, upgrade and wield a large variety of deadly weapons and devastating powers.  </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/751630/After_the_Fall/?curator_clanid=33738013" target="_blank" rel="">https://store.steampowered.com/app/751630/After_the_Fall/?curator_clanid=33738013</a></p><div class="bb_h3"><b>???? Big discounts, bigger adventures. Discover your next favorite experience here. Limited time only! ????</b></div><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>PNC 2026 × Thug Club: The Look of Victory</title>
<link>https://xinker.org/zh/pnc-2026-thug-club-the-look-of-victory</link>
<guid>https://xinker.org/zh/pnc-2026-thug-club-the-look-of-victory</guid>
<description><![CDATA[ PUBG Esports joins forces with Thug Club, the Seoul-based streetwear brand shaking up the global subculture scene, to present a very special collaboration.This is the &quot;Champions Look&quot;—a one-of-a-kind creation permitted only to the single team that will ultimately lift the trophy at the PUBG Nations Cup 2026 (PNC 2026).The Road to ChampionThe path to the pinnacle of PNC 2026 is by no means easy. With 24 teams clashing, players must fight through five days of fierce survival competition—spanning from the Survival Stage to the Grand Finals—to reach the sole ultimate throne. Only the single team that survives until the very end will grasp the honor of becoming the PNC Champion.Earned, Not GivenThe &quot;PNC 2026 × Thug Club&quot; collection will not be sold anywhere. It exists solely and exclusively for the exact moment the new champion of PNC 2026 is born. At the end of this grueling battle for survival, which team will conquer the challenge and claim the Champions Look? ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/db47d19668713c3dafd8b7a90388ab64c2941ec2.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 19:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PNC, 2026, Thug, Club:, The, Look, Victory</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/75d1378d95837463827a623e46852a63f8d1b830.png"><img src="https://clan.akamai.steamstatic.com/images/27971017/ad779a55684c696a521cfde6ed50c9ef832d3e39.jpg"><img src="https://clan.akamai.steamstatic.com/images/27971017/5a0fecc655d086331c285e6f494ea919441a380f.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">PUBG Esports joins forces with Thug Club, the Seoul-based streetwear brand shaking up the global subculture scene, to present a very special collaboration.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is the <b>"Champions Look"</b>—a one-of-a-kind creation permitted only to the single team that will ultimately lift the trophy at the PUBG Nations Cup 2026 (PNC 2026).</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>The Road to Champion</b>The path to the pinnacle of PNC 2026 is by no means easy. With 24 teams clashing, players must fight through five days of fierce survival competition—spanning from the Survival Stage to the Grand Finals—to reach the sole ultimate throne. Only the single team that survives until the very end will grasp the honor of becoming the PNC Champion.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Earned, Not Given</b>The "PNC 2026 × Thug Club" collection will not be sold anywhere. It exists solely and exclusively for the exact moment the new champion of PNC 2026 is born.</p><p class="bb_paragraph"></p><p class="bb_paragraph"> At the end of this grueling battle for survival, which team will conquer the challenge and claim the Champions Look?</p>]]> </content:encoded>
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<title>A Decal Trophy for British Armed Forces Day!</title>
<link>https://xinker.org/zh/a-decal-trophy-for-british-armed-forces-day</link>
<guid>https://xinker.org/zh/a-decal-trophy-for-british-armed-forces-day</guid>
<description><![CDATA[ The first Victoria Cross ceremony took place on June 26th 1857. In 2009, the last Saturday in June was designated British Armed Forces Day. The British Army distinguished itself most prominently during the Second World War, when following the surrender of France, Britain and the Commonwealth remained Germany’s only adversaries for a full year. After the Second World War, Britain primarily fought as part of coalition forces, but the Falklands War vividly demonstrated its military effectiveness. Open the “British Armed Forces Day” trophy! When: From June 26th (11:00 GMT) until June 29th (11:00 GMT)Task: Earn 3,000 mission points in battles where you used British vehicles at rank III or higher to receive the “British Armed Forces Day” trophy!Inside this trophy, you’ll receive one of three decals:    “British Armed Forces Day” decal“Emblem of the UK Ministry of Defence” decal“British Armed Forces Day 2025” decalThe “British Armed Forces Day” decal is located in the “Holidays” vehicle customization section. The “Emblem of the UK Ministry of Defence” and “British Armed Forces Day 2025” decals are located in the “Great Britain → Tanks” vehicle customization section. If you already have all three decals, you’ll receive a trophy containing one of the following items:20-50% Research Point booster for 3-10 battles20-50% Silver Lion booster for 3-10 battles3-5 universal backups1 day of Premium accountPlease note: After finishing the task, you need to collect the reward manually.Additional details:You can complete the task in random battles, except for \[Assault] mode.Track your progress in the hangar by clicking Nickname → Achievements → Holidays → British Armed Forces Day.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/3af6f90bd3dc4898857f247b55e2e658f0f6ddee.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 19:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Decal, Trophy, for, British, Armed, Forces, Day</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3af6f90bd3dc4898857f247b55e2e658f0f6ddee.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The first Victoria Cross ceremony took place on June 26th 1857. In 2009, the last Saturday in June was designated British Armed Forces Day. The British Army distinguished itself most prominently during the Second World War, when following the surrender of France, Britain and the Commonwealth remained Germany’s only adversaries for a full year. After the Second World War, Britain primarily fought as part of coalition forces, but the Falklands War vividly demonstrated its military effectiveness.</p><p class="bb_paragraph"> </p><div class="bb_h2">Open the “British Armed Forces Day” trophy!</div><p class="bb_paragraph"> </p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From June 26th (11:00 GMT) until June 29th (11:00 GMT)</p><p class="bb_paragraph"><b>Task: </b>Earn 3,000 mission points in battles where you used British vehicles at rank III or higher to receive the “British Armed Forces Day” trophy!</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph">Inside this trophy, you’ll receive one of three decals:</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/ed05fee5fa2251da602d9715e7535e821b791cbd.png"></p></div><div class="bb_table_td"><p class="bb_paragraph">    <img src="https://clan.akamai.steamstatic.com/images/4649813/e9789ac535e96996c741916daf3ba1ec5eb6db7d.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/45261f4b7b46f1743cca4ce2fbec2c8bf2615d03.png"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">“British Armed Forces Day” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“Emblem of the UK Ministry of Defence” decal</p></div><div class="bb_table_td"><p class="bb_paragraph">“British Armed Forces Day 2025” decal</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">The “British Armed Forces Day” decal is located in the “Holidays” vehicle customization section. The “Emblem of the UK Ministry of Defence” and “British Armed Forces Day 2025” decals are located in the “Great Britain → Tanks” vehicle customization section.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">If you already have all three decals, you’ll receive a trophy containing one of the following items:</p><ul class="bb_ul"><li><p class="bb_paragraph">20-50% Research Point booster for 3-10 battles</p></li><li><p class="bb_paragraph">20-50% Silver Lion booster for 3-10 battles</p></li><li><p class="bb_paragraph">3-5 universal backups</p></li><li><p class="bb_paragraph">1 day of Premium account</p></li></ul><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Please note:</b> After finishing the task, you need to collect the reward manually.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You can complete the task in random battles, except for \[Assault] mode.</p></li><li><p class="bb_paragraph">Track your progress in the hangar by clicking Nickname → Achievements → Holidays → British Armed Forces Day. </p></li></ul>]]> </content:encoded>
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<title>2.4.3版本修復公告（6月26日）</title>
<link>https://xinker.org/zh/243%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8826%E6%97%A5</link>
<guid>https://xinker.org/zh/243%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8826%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【6月26日】以下問題已完成修復：1、修復了部分情況下，玩家攻擊誘餌箱機率導致閃退的問題。2、我們收到部分超越者回饋，帳號下其他角色已擁有的藏品，未正常顯示到目前角色上。經排查，該情況是由於玩家在版本更新後未重新登入擁有藏品的角色/未進入永恆島，導致相關角色/永恆島上的藏品資料暫未完成同步。如您遇到類似情況，請先登入擁有該藏品的角色/進入永恆島（若藏品存在永恆島），相關資料將重新同步，藏品即可在目前角色上正常顯示。若您在完成上述操作後，仍遇到類似問題，請透過遊戲內客服聯絡我們，我們將及時為您查證處理。3、修復了部分情況下，手持工具無法回收設施的問題。4、修復了沙隱之諭套裝、傲鱗勇士藏品魅力值異常的問題，獲得異常的超越者後續將恢復應得魅力值。5、由於創世服具有特殊的伺服器屬性，無法透過遊戲內信件直接發放獎勵物品。我們將原版更新公告中的「創世服連續3日掉落信件驚喜」調整為「創世服簽到活動」，並將活動時間延長至7日。歡迎創世服的各位屆時前往對應活動頁面簽到領取獎勵。 《Once Human》項目組 ]]></description>
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<pubDate>Fri, 26 Jun 2026 18:38:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2.4.3版本修復公告（6月26日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph">【6月26日】<br>以下問題已完成修復：<br>1、修復了部分情況下，玩家攻擊誘餌箱機率導致閃退的問題。</p><p class="bb_paragraph">2、我們收到部分超越者回饋，帳號下其他角色已擁有的藏品，未正常顯示到目前角色上。經排查，該情況是由於玩家在版本更新後未重新登入擁有藏品的角色/未進入永恆島，導致相關角色/永恆島上的藏品資料暫未完成同步。如您遇到類似情況，請先登入擁有該藏品的角色/進入永恆島（若藏品存在永恆島），相關資料將重新同步，藏品即可在目前角色上正常顯示。若您在完成上述操作後，仍遇到類似問題，請透過遊戲內客服聯絡我們，我們將及時為您查證處理。<br>3、修復了部分情況下，手持工具無法回收設施的問題。<br>4、修復了沙隱之諭套裝、傲鱗勇士藏品魅力值異常的問題，獲得異常的超越者後續將恢復應得魅力值。</p><p class="bb_paragraph">5、由於創世服具有特殊的伺服器屬性，無法透過遊戲內信件直接發放獎勵物品。我們將原版更新公告中的「創世服連續3日掉落信件驚喜」調整為「創世服簽到活動」，並將活動時間延長至7日。歡迎創世服的各位屆時前往對應活動頁面簽到領取獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>Big Time &amp;amp; Epic: Brazil 2002</title>
<link>https://xinker.org/zh/big-time-epic-brazil-2002</link>
<guid>https://xinker.org/zh/big-time-epic-brazil-2002</guid>
<description><![CDATA[ Big Time features exclusive card designs inspired by the player&#039;s memorable performance in the selected match. Big Time players may be able to perform a &quot;Monumental Celebration&quot;, which is the exact goal celebration that they performed in the highlighted match. Also, the commentators may make special remarks for certain Big Time players which helps create an immersive experience. *Player Type is Epic.Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.Sign these footballing greats and make your team that much stronger! ]]></description>
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<pubDate>Fri, 26 Jun 2026 15:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Big, Time, Epic:, Brazil, 2002</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41218960/aa7c46bdbf9558be7c1183f757c93c472217e69c.png"></p><p class="bb_paragraph">Big Time features exclusive card designs inspired by the player's memorable performance in the selected match. Big Time players may be able to perform a "Monumental Celebration", which is the exact goal celebration that they performed in the highlighted match. Also, the commentators may make special remarks for certain Big Time players which helps create an immersive experience. *Player Type is Epic.</p><p class="bb_paragraph">Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.</p><p class="bb_paragraph">Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.</p><p class="bb_paragraph">Sign these footballing greats and make your team that much stronger!</p>]]> </content:encoded>
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<item>
<title>《MONSTER HUNTER STORIES 3: 命運雙龍》已發布免費更新！</title>
<link>https://xinker.org/zh/monster-hunter-stories-3-%E5%91%BD%E9%81%8B%E9%9B%99%E9%BE%8D%E5%B7%B2%E7%99%BC%E5%B8%83%E5%85%8D%E8%B2%BB%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/monster-hunter-stories-3-%E5%91%BD%E9%81%8B%E9%9B%99%E9%BE%8D%E5%B7%B2%E7%99%BC%E5%B8%83%E5%85%8D%E8%B2%BB%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 在《Monster Hunter》的世界觀上所打造的RPG系列第3彈——《MONSTER HUNTER STORIES 3：命運雙龍》中，玩家將成為一名「騎士」，與魔物締結羈絆、養育牠們，與牠們共存，並和夥伴們一同展開冒險。其免費更新「Ver.1.1.0.0」現已發布！■金冠魔物登場！免費更新發佈後，將遊戲更新至最新版本並讀取通關後的存檔，即可挑戰「高難度最終頭目戰」。通關「高難度最終頭目戰」後，幾乎所有魔物都會在原野各地作為金冠魔物登場，從而挑戰更具難度的戰鬥。金冠魔物的頭頂將出現一個皇冠圖示。踏遍世界，並迎戰牠們吧。金冠魔物種族也會在圖鑑中顯示皇冠圖示，方便玩家確認是否已將其討伐。侵獸與天變古龍也將以金冠魔物的姿態登場。玩家能體驗極具挑戰性的戰鬥，請務必帶上養育有成的魔物來進行挑戰。領取免費可下載內容的飾品，來自訂主角外觀吧！https://store.steampowered.com/dlc/2852190/3/趕快前往商店去下載！https://store.steampowered.com/app/2852190/https://store.steampowered.com/sub/1496203/https://store.steampowered.com/sub/1496205/https://www.monsterhunter.com/stories3/zh-hant/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 15:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《MONSTER, HUNTER, STORIES, 命運雙龍》已發布免費更新！</media:keywords>
<content:encoded><![CDATA[在《Monster Hunter》的世界觀上所打造的RPG系列第3彈——《MONSTER HUNTER STORIES 3：命運雙龍》中，玩家將成為一名「騎士」，與魔物締結羈絆、養育牠們，與牠們共存，並和夥伴們一同展開冒險。其免費更新「Ver.1.1.0.0」現已發布！<br><br><b>■金冠魔物登場！</b><br><img src="https://clan.akamai.steamstatic.com/images/45725708/50c27b83ad71a74b41c4847615fe602997942849.jpg"><br>免費更新發佈後，將遊戲更新至最新版本並讀取通關後的存檔，即可挑戰「高難度最終頭目戰」。<br>通關「高難度最終頭目戰」後，幾乎所有魔物都會在原野各地作為金冠魔物登場，從而挑戰更具難度的戰鬥。<br><img src="https://clan.akamai.steamstatic.com/images/45725708/b93ef606bf5dde7c3c48c1e6718ed4f74d403286.jpg"><br>金冠魔物的頭頂將出現一個皇冠圖示。踏遍世界，並迎戰牠們吧。金冠魔物種族也會在圖鑑中顯示皇冠圖示，方便玩家確認是否已將其討伐。<br><img src="https://clan.akamai.steamstatic.com/images/45725708/7fe92c5421ec0a023d03cc3602fcdb75550dc39c.jpg"><br>侵獸與天變古龍也將以金冠魔物的姿態登場。玩家能體驗極具挑戰性的戰鬥，請務必帶上養育有成的魔物來進行挑戰。<br><br><b>領取免費可下載內容的飾品，來自訂主角外觀吧！</b><br><a class="bb_link" href="https://store.steampowered.com/dlc/2852190/3/" target="_blank" rel="">https://store.steampowered.com/dlc/2852190/3/</a><br>趕快前往商店去下載！<br><br><a class="bb_link" href="https://store.steampowered.com/app/2852190/" target="_blank" rel="">https://store.steampowered.com/app/2852190/</a><br><a class="bb_link" href="https://store.steampowered.com/sub/1496203/" target="_blank" rel="">https://store.steampowered.com/sub/1496203/</a><br><a class="bb_link" href="https://store.steampowered.com/sub/1496205/" target="_blank" rel="">https://store.steampowered.com/sub/1496205/</a><br><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.monsterhunter.com%2Fstories3%2Fzh-hant%2F" target="_blank" rel=" noopener">https://www.monsterhunter.com/stories3/zh-hant/</a><br>]]> </content:encoded>
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<item>
<title>G&#45;Fusion Game Festival 2026 Shenzhen</title>
<link>https://xinker.org/zh/g-fusion-game-festival-2026-shenzhen</link>
<guid>https://xinker.org/zh/g-fusion-game-festival-2026-shenzhen</guid>
<description><![CDATA[ About G-Fusion:G-Fusion Game Festival is one of the biggest gamer-oriented video game events in China. It is run by the Chinese video game media - GCORES.G-Fusion began as a gamer meet up event and gradually grew into a large-scale, professional video game festival. But no matter how big it has become, G-Fusion still keeps its focus on the gamers&#039; experiences. Audiences will be able to enjoy all kinds of games ranging from indie titles, AAA titles to even tabletop games from all over the world during the event.Details about G-Fusion Game Festival 2026 Shenzhen:Event Schedule: 9:00-17:00 June 27th, 20269:00-17:00 June 28th, 2026Location: Shenzhen World Exhibition &amp; Convention Center, No.1 Zhancheng Road, Fuhai Street, Bao&#039;an District, Shenzhen, Guangdong, China ]]></description>
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<pubDate>Fri, 26 Jun 2026 12:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>G-Fusion, Game, Festival, 2026, Shenzhen</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>About G-Fusion:</b></p><p class="bb_paragraph">G-Fusion Game Festival is one of the biggest gamer-oriented video game events in China. It is run by the Chinese video game media - GCORES.</p><p class="bb_paragraph"></p><p class="bb_paragraph">G-Fusion began as a gamer meet up event and gradually grew into a large-scale, professional video game festival. But no matter how big it has become, G-Fusion still keeps its focus on the gamers' experiences. Audiences will be able to enjoy all kinds of games ranging from indie titles, AAA titles to even tabletop games from all over the world during the event.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43822493/82daeceef3b24d6a9d542c2136fd87fe5e68ab00.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Details about G-Fusion Game Festival 2026 Shenzhen:</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Event Schedule: </b></p><p class="bb_paragraph">9:00-17:00 June 27th, 2026</p><p class="bb_paragraph">9:00-17:00 June 28th, 2026</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Location:</b> Shenzhen World Exhibition & Convention Center, No.1 Zhancheng Road, Fuhai Street, Bao'an District, Shenzhen, Guangdong, China</p>]]> </content:encoded>
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<item>
<title>SCS Software Summer Sale 2026</title>
<link>https://xinker.org/zh/scs-software-summer-sale-2026</link>
<guid>https://xinker.org/zh/scs-software-summer-sale-2026</guid>
<description><![CDATA[ Grab a cold drink and put on your sunglasses, our dear #BestCommunityEver!  The Summer has started, and we are excited to join the special Summer Sale on Steam with our games and DLCs! It&#039;s the perfect time to get one of our DLCs that are missing in your virtual trucking collection with a nice discount! Browse our special Summer Trucking Sale page and find out more. And most importantly, have a great summer!   ]]></description>
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<pubDate>Fri, 26 Jun 2026 11:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SCS, Software, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/7b565f55e3bae55c878ee5fe4ca173a345e1268d.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Grab a cold drink and put on your sunglasses, our dear #BestCommunityEver!  </p><p class="bb_paragraph">The Summer has started, and we are excited to join the special Summer Sale on Steam with our games and DLCs! It's the perfect time to get one of our DLCs that are missing in your virtual trucking collection with a nice discount! </p><p class="bb_paragraph">Browse our special Summer Trucking Sale page and find out more. And most importantly, have a great summer!  </p>]]> </content:encoded>
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<item>
<title>We hit 10 million sales!</title>
<link>https://xinker.org/zh/we-hit-10-million-sales</link>
<guid>https://xinker.org/zh/we-hit-10-million-sales</guid>
<description><![CDATA[ We hit 10 million sales! Thank you so much for your support! ]]></description>
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<pubDate>Fri, 26 Jun 2026 11:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>hit, million, sales</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We hit 10 million sales! Thank you so much for your support!</p>]]> </content:encoded>
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<title>【付費DLC】追加支線故事「盧迪篇」現已發布！</title>
<link>https://xinker.org/zh/%E4%BB%98%E8%B2%BBdlc%E8%BF%BD%E5%8A%A0%E6%94%AF%E7%B7%9A%E6%95%85%E4%BA%8B%E7%9B%A7%E8%BF%AA%E7%AF%87%E7%8F%BE%E5%B7%B2%E7%99%BC%E5%B8%83</link>
<guid>https://xinker.org/zh/%E4%BB%98%E8%B2%BBdlc%E8%BF%BD%E5%8A%A0%E6%94%AF%E7%B7%9A%E6%95%85%E4%BA%8B%E7%9B%A7%E8%BF%AA%E7%AF%87%E7%8F%BE%E5%B7%B2%E7%99%BC%E5%B8%83</guid>
<description><![CDATA[ 在《Monster Hunter》的世界觀上所打造的RPG系列第3彈——《MONSTER HUNTER STORIES 3：命運雙龍》中，玩家將成為一名「騎士」，與魔物締結羈絆、養育牠們，與牠們共存，並和夥伴們一同展開冒險。其付費內容——追加支線故事「盧迪篇」現已發布。■追加支線故事「盧迪篇」透過遊戲體驗，探索主角的隨從艾路——盧迪的身世之謎。作為盧迪一族的祖先，曾經被稱為拯救世界的傳說艾路，正是「Monster Hunter Stories」系列中為人熟悉的「納比路」。由於被捲入各地發生的異常現象，納比路與他的子孫盧迪重逢，故事也因此朝著意想不到的方向發展……須將主線故事推進至一定進度後，方可遊玩追加支線故事「盧迪篇」。在基地裡的盧迪頭上顯示「黃色圖示」時與牠交談，即可開始支線故事。滅盡龍登場滅盡龍將於支線故事「盧迪篇」中登場。雖然不能把其變成隨行獸，但可向這頭超強大魔物作出挑戰。納比路曾多次與滅盡龍對峙，兩者之間有着不淺的淵源。至於他們將如何與故事連結起來，就請大家親自揭曉吧。納比路一隻擁有特別長相、熱愛冒險且性格總是積極樂觀的艾路。盧迪的一族流傳著一個傳說，說他曾與火龍締結羈絆的騎士並肩作戰，共同拯救了世界。因被捲入異常現象，他穿越時空與子孫盧迪相遇。https://store.steampowered.com/app/2852190/https://store.steampowered.com/sub/1496203/https://store.steampowered.com/sub/1496205/https://www.monsterhunter.com/stories3/zh-hant/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 10:40:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【付費DLC】追加支線故事「盧迪篇」現已發布！</media:keywords>
<content:encoded><![CDATA[在《Monster Hunter》的世界觀上所打造的RPG系列第3彈——《MONSTER HUNTER STORIES 3：命運雙龍》中，玩家將成為一名「騎士」，與魔物締結羈絆、養育牠們，與牠們共存，並和夥伴們一同展開冒險。其付費內容——追加支線故事「盧迪篇」現已發布。<br><div data-youtube="K_hj7azDf8g" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h3"><b>■追加支線故事「盧迪篇」</b></div><img src="https://clan.akamai.steamstatic.com/images/45725708/eea0dc4f356589f52831aa46a3b2bfebbe57d392.jpg"><br><b>透過遊戲體驗，探索主角的隨從艾路——盧迪的身世之謎。</b><br>作為盧迪一族的祖先，曾經被稱為拯救世界的傳說艾路，正是「Monster Hunter Stories」系列中為人熟悉的「納比路」。由於被捲入各地發生的異常現象，納比路與他的子孫盧迪重逢，故事也因此朝著意想不到的方向發展……<br><img src="https://clan.akamai.steamstatic.com/images/45725708/695d7bc5d56d4b6033ee161b995617f3fa120a92.jpg"><br>須將主線故事推進至一定進度後，方可遊玩追加支線故事「盧迪篇」。在基地裡的盧迪頭上顯示「黃色圖示」時與牠交談，即可開始支線故事。<br><br><b>滅盡龍登場</b><br><img src="https://clan.akamai.steamstatic.com/images/45725708/4f2bfada6762fb71065ce71949828b2dd6db8ebf.jpg"><br>滅盡龍將於支線故事「盧迪篇」中登場。雖然不能把其變成隨行獸，但可向這頭超強大魔物作出挑戰。納比路曾多次與滅盡龍對峙，兩者之間有着不淺的淵源。至於他們將如何與故事連結起來，就請大家親自揭曉吧。<br><br><b>納比路</b><br><img src="https://clan.akamai.steamstatic.com/images/45725708/564928f665a4cf2e0dd0a194a5e10d0391110189.jpg"><br>一隻擁有特別長相、熱愛冒險且性格總是積極樂觀的艾路。盧迪的一族流傳著一個傳說，說他曾與火龍締結羈絆的騎士並肩作戰，共同拯救了世界。因被捲入異常現象，他穿越時空與子孫盧迪相遇。<br><br><a class="bb_link" href="https://store.steampowered.com/app/2852190/" target="_blank" rel="">https://store.steampowered.com/app/2852190/</a><br><a class="bb_link" href="https://store.steampowered.com/sub/1496203/" target="_blank" rel="">https://store.steampowered.com/sub/1496203/</a><br><a class="bb_link" href="https://store.steampowered.com/sub/1496205/" target="_blank" rel="">https://store.steampowered.com/sub/1496205/</a><br><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.monsterhunter.com%2Fstories3%2Fzh-hant%2F" target="_blank" rel=" noopener">https://www.monsterhunter.com/stories3/zh-hant/</a><br>]]> </content:encoded>
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<title>Shiravune夏季特賣開跑！《虛之少女》《ONE.》新史低特價中！</title>
<link>https://xinker.org/zh/shiravune%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3%E9%96%8B%E8%B7%91%E8%99%9B%E4%B9%8B%E5%B0%91%E5%A5%B3one%E6%96%B0%E5%8F%B2%E4%BD%8E%E7%89%B9%E5%83%B9%E4%B8%AD</link>
<guid>https://xinker.org/zh/shiravune%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3%E9%96%8B%E8%B7%91%E8%99%9B%E4%B9%8B%E5%B0%91%E5%A5%B3one%E6%96%B0%E5%8F%B2%E4%BD%8E%E7%89%B9%E5%83%B9%E4%B8%AD</guid>
<description><![CDATA[ Shiravune（白舟）夏日特賣多款遊戲超值優惠中！6月26日～7月10日期間最低2折起！補庫存、補經典、補遺珠就趁現在！????新史低必收推薦????https://store.steampowered.com/app/2712550/_/https://store.steampowered.com/app/2432100/ONE/????精選超值組合包????https://store.steampowered.com/bundle/49997/Qruppo/https://store.steampowered.com/bundle/40710/_/https://store.steampowered.com/bundle/36899/_/https://store.steampowered.com/bundle/12644/Utawarerumono_Series_Bundle/https://store.steampowered.com/bundle/40801/_/前往特賣頁面???????????? ]]></description>
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<pubDate>Fri, 26 Jun 2026 10:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Shiravune夏季特賣開跑！《虛之少女》《ONE.》新史低特價中！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35756289/cb261748a80066cfc27c0aa359e8c88333ff02a4.png"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Shiravune（白舟）夏日特賣多款遊戲超值優惠中！</b></div><div class="bb_h3"><b>6月26日～7月10日期間最低2折起！補庫存、補經典、補遺珠就趁現在！</b></div><p class="bb_paragraph"></p><div class="bb_h3"></div><div class="bb_h2"><b>????新史低必收推薦????</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2712550/_/" target="_blank" rel="">https://store.steampowered.com/app/2712550/_/</a><a class="bb_link" href="https://store.steampowered.com/app/2432100/ONE/" target="_blank" rel="">https://store.steampowered.com/app/2432100/ONE/</a></p><div class="bb_h2"><b>????精選超值組合包????</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/49997/Qruppo/" target="_blank" rel="">https://store.steampowered.com/bundle/49997/Qruppo/</a><a class="bb_link" href="https://store.steampowered.com/bundle/40710/_/" target="_blank" rel="">https://store.steampowered.com/bundle/40710/_/</a><a class="bb_link" href="https://store.steampowered.com/bundle/36899/_/" target="_blank" rel="">https://store.steampowered.com/bundle/36899/_/</a><a class="bb_link" href="https://store.steampowered.com/bundle/12644/Utawarerumono_Series_Bundle/" target="_blank" rel="">https://store.steampowered.com/bundle/12644/Utawarerumono_Series_Bundle/</a><a class="bb_link" href="https://store.steampowered.com/bundle/40801/_/" target="_blank" rel="">https://store.steampowered.com/bundle/40801/_/</a></p><div class="bb_h1"><b>前往特賣頁面????????????</b></div>]]> </content:encoded>
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<title>《Dragon&amp;apos;s Dogma 2: Dark Arisen》Steam版現已接受預約！擴充內容DLC同步開始！</title>
<link>https://xinker.org/zh/dragons-dogma-2-dark-arisensteam%E7%89%88%E7%8F%BE%E5%B7%B2%E6%8E%A5%E5%8F%97%E9%A0%90%E7%B4%84%E6%93%B4%E5%85%85%E5%85%A7%E5%AE%B9dlc%E5%90%8C%E6%AD%A5%E9%96%8B%E5%A7%8B</link>
<guid>https://xinker.org/zh/dragons-dogma-2-dark-arisensteam%E7%89%88%E7%8F%BE%E5%B7%B2%E6%8E%A5%E5%8F%97%E9%A0%90%E7%B4%84%E6%93%B4%E5%85%85%E5%85%A7%E5%AE%B9dlc%E5%90%8C%E6%AD%A5%E9%96%8B%E5%A7%8B</guid>
<description><![CDATA[ 《Dragon&#039;s Dogma 2: Dark Arisen》是一款能在王道幻想世界中享受自由冒險的《Dragon&#039;s Dogma 2》之上，追加全新故事和體驗的作品。今天起接受預約！組合版本的遊戲本篇在預約後即可遊玩。已持有遊戲本篇的玩家，今天起亦可預約《Dragon&#039;s Dogma 2: Dark Arisen Expansion》（DLC）！預約任一版本的玩家均可獲得特典【極北之地的服裝「諾爾坎外觀套組」】。千萬不要錯過！https://store.steampowered.com/app/2593290/Dragons_Dogma_2_Dark_Arisen_Expansion/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 09:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《Dragons, Dogma, Dark, Arisen》Steam版現已接受預約！擴充內容DLC同步開始！</media:keywords>
<content:encoded><![CDATA[《Dragon's Dogma 2: Dark Arisen》是一款能在王道幻想世界中享受自由冒險的《Dragon's Dogma 2》之上，追加全新故事和體驗的作品。今天起接受預約！組合版本的遊戲本篇在預約後即可遊玩。<br>已持有遊戲本篇的玩家，今天起亦可預約《Dragon's Dogma 2: Dark Arisen Expansion》（DLC）！<br>預約任一版本的玩家均可獲得特典【極北之地的服裝「諾爾坎外觀套組」】。千萬不要錯過！<br><br><hr><br><a class="bb_link" href="https://store.steampowered.com/app/2593290/Dragons_Dogma_2_Dark_Arisen_Expansion/" target="_blank" rel="">https://store.steampowered.com/app/2593290/Dragons_Dogma_2_Dark_Arisen_Expansion/</a>]]> </content:encoded>
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<title>Arc System Works Summer Sale</title>
<link>https://xinker.org/zh/arc-system-works-summer-sale</link>
<guid>https://xinker.org/zh/arc-system-works-summer-sale</guid>
<description><![CDATA[ Arc System Works Summer Sale is coming!https://store.steampowered.com/app/3557460/DAMON_and_BABY/https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/https://store.steampowered.com/app/586140/BlazBlue_Centralfiction/https://store.steampowered.com/app/411370/Melty_Blood_Actress_Again_Current_Code/↓All titles are here↓ ]]></description>
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<pubDate>Fri, 26 Jun 2026 09:06:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Arc, System, Works, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Arc System Works Summer Sale is coming!</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3557460/DAMON_and_BABY/" target="_blank" rel="">https://store.steampowered.com/app/3557460/DAMON_and_BABY/</a><a class="bb_link" href="https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/" target="_blank" rel="">https://store.steampowered.com/app/1384160/GUILTY_GEAR_STRIVE/</a><a class="bb_link" href="https://store.steampowered.com/app/586140/BlazBlue_Centralfiction/" target="_blank" rel="">https://store.steampowered.com/app/586140/BlazBlue_Centralfiction/</a><a class="bb_link" href="https://store.steampowered.com/app/411370/Melty_Blood_Actress_Again_Current_Code/" target="_blank" rel="">https://store.steampowered.com/app/411370/Melty_Blood_Actress_Again_Current_Code/</a></p><p class="bb_paragraph"></p><div class="bb_h1">↓All titles are here↓</div>]]> </content:encoded>
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<title>ExileCon 2026 Path of Exile 2 Race Qualifier Events</title>
<link>https://xinker.org/zh/exilecon-2026-path-of-exile-2-race-qualifier-events</link>
<guid>https://xinker.org/zh/exilecon-2026-path-of-exile-2-race-qualifier-events</guid>
<description><![CDATA[ At ExileCon this November, we will be hosting competitive Path of Exile events live on the main stage. Both events will be the culmination of a series of four qualifier events where the best racers will compete for a spot in the finale.For Path of Exile 1 qualifiers, we’ll announce the details later.For Path of Exile 2, in each qualifier event, players will compete to be the first to defeat Tavakai in Act Four in a Solo Self-Found Runes of Aldur fixed layout environment. While this is not a Hardcore Event, players will incur a penalty upon death where they will not be able to move until a two and a half minute period has lapsed.The qualifier events are PC only.In order to join, click the &quot;Join&quot; button for the race in the Character Select screen. You&#039;ll then be prompted to create a character. Once you&#039;ve spawned in, you won&#039;t be able to move your character until the race starts.Path of Exile 2 Qualifier Event Times and Dates Qualifier One - August 6 2PM PDT Qualifier Two - August 13 2PM PDT Qualifier Three - August 20 2PM PDT Qualifier Four - August 27 2PM PDTWe suggest that you join the races early, as each race will start at the same time for all players.Prizes The first player to kill Tavakai in each event will receive the following: Flights to Auckland, New Zealand for the weekend of ExileCon Accommodation in Auckland for the weekend of ExileCon Entrance into the ExileCon Path of Exile 2 Race Finale An Ultra VIP ExileCon ticket A Demigod&#039;s Virtue Unique HelmetRules to Qualify: These races are free to participate in and anyone is welcome to join. You must connect your Path of Exile account to Twitch and stream your participation (on the linked account) for the whole event. If we can&#039;t watch any portion of your streamed entry, you are not eligible to win. If you win one of the qualifier events, you are not eligible to win another. If for some reason one of the event winners is not able to come to New Zealand, their ExileCon tickets, accommodation and flights will transfer to the person who achieves the next fastest time in any event. They will still receive their Demigod&#039;s Virtue but the other prizes will be transferred to the next eligible person. You must abide by Path of Exile&#039;s Terms of Service and Twitch&#039;s Terms of Service Unsportsmanlike conduct at any time in the leadup to ExileCon may result in you being disqualified from the event. Past and present Grinding Gear Games employees are not eligible to win prizes in these events.Where to WatchEach of these events will be hosted live on twitch.tv/pathofexile with shoutcasting by ZiggyD and RaizQT. Co-streaming is welcome!We look forward to seeing the results! Good luck to everyone who is planning to participate. ]]></description>
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<pubDate>Fri, 26 Jun 2026 07:42:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ExileCon, 2026, Path, Exile, Race, Qualifier, Events</media:keywords>
<content:encoded><![CDATA[At ExileCon this November, we will be hosting competitive Path of Exile events live on the main stage. Both events will be the culmination of a series of four qualifier events where the best racers will compete for a spot in the finale.<br><br>For Path of Exile 1 qualifiers, we’ll announce the details later.<br><br>For Path of Exile 2, in each qualifier event, players will compete to be the first to defeat Tavakai in Act Four in a Solo Self-Found Runes of Aldur fixed layout environment. While this is not a Hardcore Event, players will incur a penalty upon death where they will not be able to move until a two and a half minute period has lapsed.<br><br>The qualifier events are PC only.<br><br>In order to join, click the "Join" button for the race in the Character Select screen. You'll then be prompted to create a character. Once you've spawned in, you won't be able to move your character until the race starts.<br><br><div class="bb_h3">Path of Exile 2 Qualifier Event Times and Dates</div><ul class="bb_ul"><li> Qualifier One - August 6 2PM PDT<br></li><li> Qualifier Two - August 13 2PM PDT<br></li><li> Qualifier Three - August 20 2PM PDT<br></li><li> Qualifier Four - August 27 2PM PDT</li></ul>We suggest that you join the races early, as each race will start at the same time for all players.<br><div class="bb_h3">Prizes</div><ul class="bb_ul"><li> The first player to kill Tavakai in each event will receive the following:<br></li><li> Flights to Auckland, New Zealand for the weekend of ExileCon<br></li><li> Accommodation in Auckland for the weekend of ExileCon<br></li><li> Entrance into the ExileCon Path of Exile 2 Race Finale<br></li><li> An Ultra VIP ExileCon ticket<br></li><li> A Demigod's Virtue Unique Helmet</li></ul><img src="https://clan.akamai.steamstatic.com/images/44770983/d0b42b7d47c44b822da24dcd08df1b8fc6ab29e5.jpg"><br><div class="bb_h3">Rules to Qualify:</div><ul class="bb_ul"><li> These races are free to participate in and anyone is welcome to join.<br></li><li> You must connect your Path of Exile account to Twitch and stream your participation (on the linked account) for the whole event. If we can't watch any portion of your streamed entry, you are not eligible to win.<br></li><li> If you win one of the qualifier events, you are not eligible to win another.<br></li><li> If for some reason one of the event winners is not able to come to New Zealand, their ExileCon tickets, accommodation and flights will transfer to the person who achieves the next fastest time in any event. They will still receive their Demigod's Virtue but the other prizes will be transferred to the next eligible person.<br></li><li> You must abide by Path of Exile's Terms of Service and Twitch's Terms of Service<br></li><li> Unsportsmanlike conduct at any time in the leadup to ExileCon may result in you being disqualified from the event.<br></li><li> Past and present Grinding Gear Games employees are not eligible to win prizes in these events.</li></ul><div class="bb_h3">Where to Watch</div>Each of these events will be hosted live on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftwitch.tv%2Fpathofexile" target="_blank" rel=" noopener">twitch.tv/pathofexile</a> with shoutcasting by ZiggyD and RaizQT. Co-streaming is welcome!<br><br>We look forward to seeing the results! Good luck to everyone who is planning to participate.]]> </content:encoded>
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<title>暗黑嘉年華</title>
<link>https://xinker.org/zh/%E6%9A%97%E9%BB%91%E5%98%89%E5%B9%B4%E8%8F%AF</link>
<guid>https://xinker.org/zh/%E6%9A%97%E9%BB%91%E5%98%89%E5%B9%B4%E8%8F%AF</guid>
<description><![CDATA[ 當您在囚車中醒來、完全不記得怎麼來到這裡，而且更糟的是無法逃離，還發現您是被邪惡玩偶人抓來，為了跟打算征服世界的遠古邪靈在暗黑交易中討價還價所用，這種時刻怎麼能讓人不惱火？ 這我們都經歷過。我們正要打開暗黑嘉年華的帷幕，這是在 Dota 宇宙中進行的全新活動。 在第一部分「午夜飛馳」中，您將領著軍團指揮官和森海飛霞一起經歷一個具完整配音的大型 Dota 故事，其中有一群長著蜘蛛腿的致命機器人、讓人心跳停止的祕密，還有獨特的獎勵。今天的更新帶來五個全新的自動機化身（經典 Dota 英雄的機械式重塑，包含新的動畫、特效、圖示和更多項目）、二十款新的英雄套裝（一部分在全新寶藏中，一部分只能透過探索地圖與故事來獲得），以及更多精彩內容。 如果您是喜歡背景故事那種人，這裡也為您帶來一部漫畫。然而，如果您跟軍團指揮官和森海飛霞這兩人一樣，覺得到底怎麼進到魔戲團長囚車的記憶是多了反而麻煩的情況下，寧願直接上場採取行動，那麼午夜飛馳的第一階段現已在遊戲內推出，且免費開放給所有玩家。 這還只是個開端：午夜飛馳將會帶來許多驚喜，我們才剛啟程。 ]]></description>
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<pubDate>Fri, 26 Jun 2026 04:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>暗黑嘉年華</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/3703047/7942925df6ae43659acf60f2d2ff827461c02485/tchinese.png"><br><br>當您在囚車中醒來、完全不記得怎麼來到這裡，而且更糟的是無法逃離，還發現您是被邪惡玩偶人抓來，為了跟打算征服世界的遠古邪靈在暗黑交易中討價還價所用，這種時刻怎麼能讓人不惱火？ 這我們都經歷過。<br><br>我們正要打開<a class="bb_link" href="http://dota2.com/darkcarnival" target="_blank" rel="">暗黑嘉年華</a>的帷幕，這是在 Dota 宇宙中進行的全新活動。 在第一部分「午夜飛馳」中，您將領著軍團指揮官和森海飛霞一起經歷一個具完整配音的大型 Dota 故事，其中有一群長著蜘蛛腿的致命機器人、讓人心跳停止的祕密，還有獨特的獎勵。<br><br>今天的更新帶來五個全新的自動機化身（經典 Dota 英雄的機械式重塑，包含新的動畫、特效、圖示和更多項目）、二十款新的英雄套裝（一部分在全新寶藏中，一部分只能透過探索地圖與故事來獲得），以及更多精彩內容。 如果您是喜歡背景故事那種人，這裡也為您帶來一部<a class="bb_link" href="http://dota2.com/darkcarnivalcomic" target="_blank" rel="">漫畫</a>。<br><br>然而，如果您跟軍團指揮官和森海飛霞這兩人一樣，覺得到底怎麼進到魔戲團長囚車的記憶是多了反而麻煩的情況下，寧願直接上場採取行動，那麼午夜飛馳的第一階段現已在遊戲內推出，且免費開放給所有玩家。 這還只是個開端：午夜飛馳將會帶來許多驚喜，我們才剛啟程。<br>]]> </content:encoded>
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<item>
<title>Dying Light Summer Franchise Sale</title>
<link>https://xinker.org/zh/dying-light-summer-franchise-sale</link>
<guid>https://xinker.org/zh/dying-light-summer-franchise-sale</guid>
<description><![CDATA[ Journey into the world of Dying Light. Enjoy massive discounts on both games, as well as their DLC!  Dive into chaos and conquer the night in Dying Light: The Beast! Get ready to sprint, slice, and survive with a delightful 34% off. Whether you&#039;re parkouring past ravenous hordes or crafting wicked weapons, this thrilling survival adventure is your ticket to adrenaline-charged gameplay.Save up to 90% on the original Dying Light. Play the game that spawned a survival horror franchise: roam a city beset by a zombie virus, discover the hard choices you must make on your secret mission and if you want, you can even enjoy it in co-op with up to 3 other players.  Get Dying Light 2: Stay Human Reloaded Edition at 80% off! Humanity is fighting a losing battle. Travel to the last city on Earth as a new protagonist, explore the world during the day and do all you can to outlast the night. Additionally, experience unique game modes and the ‘Bloody Ties’ story DLC that has been included in this edition. ]]></description>
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<pubDate>Fri, 26 Jun 2026 03:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dying, Light, Summer, Franchise, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Journey into the world of Dying Light. Enjoy massive discounts on both games, as well as their DLC!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Dive into chaos and conquer the night in <i>Dying Light: The Beast</i>! Get ready to sprint, slice, and survive with a delightful 34% off. Whether you're parkouring past ravenous hordes or crafting wicked weapons, this thrilling survival adventure is your ticket to adrenaline-charged gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Save up to 90% on the original <i>Dying Light</i>. Play the game that spawned a survival horror franchise: roam a city beset by a zombie virus, discover the hard choices you must make on your secret mission and if you want, you can even enjoy it in co-op with up to 3 other players.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Get <i>Dying Light 2: Stay Human Reloaded Edition</i> at 80% off! Humanity is fighting a losing battle. Travel to the last city on Earth as a new protagonist, explore the world during the day and do all you can to outlast the night. Additionally, experience unique game modes and the ‘Bloody Ties’ story DLC that has been included in this edition.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Xbox Game Studios Summer Sale</title>
<link>https://xinker.org/zh/xbox-game-studios-summer-sale</link>
<guid>https://xinker.org/zh/xbox-game-studios-summer-sale</guid>
<description><![CDATA[ Don&#039;t miss out on the Steam Summer Sale, running from June 25- July 9! Now&#039;s the perfect time to grab your favorite games to play with your besties or for some well deserved alone time. Discover our latest titles like Forza Horizon 6, Grounded 2, Outer Worlds 2, or the newest season for Sea of Thieves! Grab these titles for a perfect summer escape and take a break from the heat.Head over to our sale page or check out our titles below:https://store.steampowered.com/app/1172620/Sea_of_Thieves_2026_Edition/https://store.steampowered.com/app/2537590/Microsoft_Flight_Simulator_2024/https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/https://store.steampowered.com/app/261570/Ori_and_the_Blind_Forest/https://store.steampowered.com/app/320240/We_Happy_Few/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 02:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Xbox, Game, Studios, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Don't miss out on the Steam Summer Sale, running from <b>June 25- July 9! </b>Now's the perfect time to grab your favorite games to play with your besties or for some well deserved alone time. Discover our latest titles like Forza Horizon 6, Grounded 2, Outer Worlds 2, or the newest season for Sea of Thieves! Grab these titles for a perfect summer escape and take a break from the heat.</p><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/publisher/XboxGameStudios/sale/Spring2026?snr=1_2108_group__2107" target="_blank" rel="">Head over to our sale page or check out our titles below:</a></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1172620/Sea_of_Thieves_2026_Edition/" target="_blank" rel="">https://store.steampowered.com/app/1172620/Sea_of_Thieves_2026_Edition/</a><a class="bb_link" href="https://store.steampowered.com/app/2537590/Microsoft_Flight_Simulator_2024/" target="_blank" rel="">https://store.steampowered.com/app/2537590/Microsoft_Flight_Simulator_2024/</a><a class="bb_link" href="https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/" target="_blank" rel="">https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/</a><a class="bb_link" href="https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/" target="_blank" rel="">https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/</a><a class="bb_link" href="https://store.steampowered.com/app/261570/Ori_and_the_Blind_Forest/" target="_blank" rel="">https://store.steampowered.com/app/261570/Ori_and_the_Blind_Forest/</a><a class="bb_link" href="https://store.steampowered.com/app/320240/We_Happy_Few/" target="_blank" rel="">https://store.steampowered.com/app/320240/We_Happy_Few/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Summer Sale for Deus Ex, Thief, Marvel&amp;apos;s Guardians of the Galaxy and more</title>
<link>https://xinker.org/zh/summer-sale-for-deus-ex-thief-marvels-guardians-of-the-galaxy-and-more</link>
<guid>https://xinker.org/zh/summer-sale-for-deus-ex-thief-marvels-guardians-of-the-galaxy-and-more</guid>
<description><![CDATA[ It&#039;s that time of the year! The Steam Summer Sale 2026 is now in full swing. From June 25 until July 9, all our games and DLCs are on sale. Time to complete your collection or pick up a game you haven&#039;t played yet!  Check out a selection of our most popular titles below.  https://store.steampowered.com/app/1088850/Marvels_Guardians_of_the_Galaxyhttps://store.steampowered.com/app/337000/Deus_Ex_Mankind_Dividedhttps://store.steampowered.com/app/413370/Deus_Ex_Mankind_Divided_DLC__A_Criminal_Pasthttps://store.steampowered.com/app/239160/Thief/https://store.steampowered.com/app/238010/Deus_Ex_Human_Revolution__Directors_Cut ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33075928/97d967ff1c00848e9938359a59f219213468a23b.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 02:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Summer, Sale, for, Deus, Ex, Thief, Marvels, Guardians, the, Galaxy, and, more</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>It's that time of the year! The Steam Summer Sale 2026 is now in full swing.</b> From June 25 until July 9, all our games and DLCs are on sale. Time to complete your collection or pick up a game you haven't played yet!  Check out a selection of our most popular titles below.  </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1088850/Marvels_Guardians_of_the_Galaxy" target="_blank" rel="">https://store.steampowered.com/app/1088850/Marvels_Guardians_of_the_Galaxy</a><a class="bb_link" href="https://store.steampowered.com/app/337000/Deus_Ex_Mankind_Divided" target="_blank" rel="">https://store.steampowered.com/app/337000/Deus_Ex_Mankind_Divided</a><a class="bb_link" href="https://store.steampowered.com/app/413370/Deus_Ex_Mankind_Divided_DLC__A_Criminal_Past" target="_blank" rel="">https://store.steampowered.com/app/413370/Deus_Ex_Mankind_Divided_DLC__A_Criminal_Past</a><a class="bb_link" href="https://store.steampowered.com/app/239160/Thief/" target="_blank" rel="">https://store.steampowered.com/app/239160/Thief/</a><a class="bb_link" href="https://store.steampowered.com/app/238010/Deus_Ex_Human_Revolution__Directors_Cut" target="_blank" rel="">https://store.steampowered.com/app/238010/Deus_Ex_Human_Revolution__Directors_Cut</a></p>]]> </content:encoded>
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<item>
<title>Secret Mode Summer Sale 2026</title>
<link>https://xinker.org/zh/secret-mode-summer-sale-2026</link>
<guid>https://xinker.org/zh/secret-mode-summer-sale-2026</guid>
<description><![CDATA[ The temperature&#039;s rising but the prices are falling!The Secret Mode Summer Sale is in full swing. Run, climb, and eat (?!) for your lives in bestsellers Escape the Backrooms, Chained Together, and Everything is Crab. Get into the soccer spirit with Bang Average Football and NUTMEG!. Or cozy up and relax with A Storied Life: Tabitha, A Little to the Left, and Loddlenaut.Find your new favorite indie game today. ]]></description>
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<pubDate>Fri, 26 Jun 2026 02:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Secret, Mode, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The temperature's rising but the prices are falling!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/40103847/54f7de73e033b658090ec4f3086f4a79c827c91b.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The Secret Mode Summer Sale is in full swing. Run, climb, and eat (?!) for your lives in bestsellers <a class="bb_link" href="https://store.steampowered.com/app/1943950/Escape_the_Backrooms/" target="_blank" rel="">Escape the Backrooms</a>, <a class="bb_link" href="https://store.steampowered.com/app/2567870/Chained_Together/" target="_blank" rel="">Chained Together</a>, and <a class="bb_link" href="https://store.steampowered.com/app/3526710/Everything_is_Crab_The_Animal_Evolution_Roguelite/" target="_blank" rel="">Everything is Crab</a>. Get into the soccer spirit with <a class="bb_link" href="https://store.steampowered.com/app/2393770/Bang_Average_Football__Play_Manage_Create/" target="_blank" rel="">Bang Average Football</a> and <a class="bb_link" href="https://store.steampowered.com/app/3590560/NUTMEG_A_Nostalgic_Deckbuilding_Football_Manager/" target="_blank" rel="">NUTMEG!</a>. Or cozy up and relax with <a class="bb_link" href="https://store.steampowered.com/app/3749330/A_Storied_Life_Tabitha/" target="_blank" rel="">A Storied Life: Tabitha</a>, <a class="bb_link" href="https://store.steampowered.com/app/1629520/A_Little_to_the_Left/" target="_blank" rel="">A Little to the Left</a>, and <a class="bb_link" href="https://store.steampowered.com/app/1644940/Loddlenaut/" target="_blank" rel="">Loddlenaut</a>.<br><br>Find your new favorite indie game today.</p>]]> </content:encoded>
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<item>
<title>Meta Publishing Summer Sale</title>
<link>https://xinker.org/zh/meta-publishing-summer-sale</link>
<guid>https://xinker.org/zh/meta-publishing-summer-sale</guid>
<description><![CDATA[ META Publishing Summer Sale is here!Jump into co-op adventures with Nested Lands and Biped 2, discover more META Publishing projects, and don’t forget to wishlist our upcoming open-world survival craft game Blind Descent.https://store.steampowered.com/app/1209970/Blind_Descent/https://store.steampowered.com/app/2553040/Nested_Lands/https://store.steampowered.com/app/2560240/Biped_2/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Meta, Publishing, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">META Publishing Summer Sale is here!</p><p class="bb_paragraph">Jump into co-op adventures with<a class="bb_link" href="https://store.steampowered.com/app/2553040/Nested_Lands/" target="_blank" rel=""> Nested Lands</a> and <a class="bb_link" href="https://store.steampowered.com/app/2560240/Biped_2/" target="_blank" rel="">Biped 2</a>, discover more META Publishing projects, and don’t forget to wishlist our upcoming open-world survival craft game <a class="bb_link" href="https://store.steampowered.com/app/1209970/Blind_Descent/" target="_blank" rel="">Blind Descent</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1209970/Blind_Descent/" target="_blank" rel="">https://store.steampowered.com/app/1209970/Blind_Descent/</a><a class="bb_link" href="https://store.steampowered.com/app/2553040/Nested_Lands/" target="_blank" rel="">https://store.steampowered.com/app/2553040/Nested_Lands/</a><a class="bb_link" href="https://store.steampowered.com/app/2560240/Biped_2/" target="_blank" rel="">https://store.steampowered.com/app/2560240/Biped_2/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Happy Owlcat Birthday Sale!</title>
<link>https://xinker.org/zh/happy-owlcat-birthday-sale</link>
<guid>https://xinker.org/zh/happy-owlcat-birthday-sale</guid>
<description><![CDATA[ We are celebrating the 10th Birthday Anniversary of Owlcat Games with a special sale!Pick up Warhammer 40,000: Rogue Trader and Pathfinder: Wrath of the Righteous with discounts, check out new releases like Rue Valley and Rogue Trader’s third DLC, The Infinite Museion, and don’t forget to follow upcoming titles including The Expanse: Osiris Reborn, Warhammer 40,000: Dark Heresy and Shadow of the Road.https://store.steampowered.com/app/3727390/The_Expanse_Osiris_Reborn/https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/https://store.steampowered.com/app/1173980/Shadow_of_the_Road/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44272419/e499ff6dddf56ef273074f4c52dca20d281747c0.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Happy, Owlcat, Birthday, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We are celebrating the 10th Birthday Anniversary of Owlcat Games with a special sale!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Pick up <a class="bb_link" href="https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/" target="_blank" rel="">Warhammer 40,000: Rogue Trader</a> and <a class="bb_link" href="https://store.steampowered.com/app/1184370/Pathfinder_Wrath_of_the_Righteous__Enhanced_Edition/" target="_blank" rel="">Pathfinder: Wrath of the Righteous </a>with discounts, check out new releases like <a class="bb_link" href="https://store.steampowered.com/app/2126190/Rue_Valley/" target="_blank" rel="">Rue Valley </a>and <a class="bb_link" href="https://store.steampowered.com/app/4226770/Warhammer_40000_Rogue_Trader__The_Infinite_Museion/" target="_blank" rel="">Rogue Trader’s third DLC</a>, <a class="bb_link" href="https://store.steampowered.com/app/4226770/Warhammer_40000_Rogue_Trader__The_Infinite_Museion/" target="_blank" rel="">The Infinite Museion</a>, and don’t forget to follow upcoming titles including <a class="bb_link" href="https://store.steampowered.com/app/3727390/The_Expanse_Osiris_Reborn/" target="_blank" rel="">The Expanse: Osiris Reborn</a>, <a class="bb_link" href="https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/" target="_blank" rel="">Warhammer 40,000: Dark Heresy</a> and <a class="bb_link" href="https://store.steampowered.com/app/1173980/Shadow_of_the_Road/" target="_blank" rel="">Shadow of the Road</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3727390/The_Expanse_Osiris_Reborn/" target="_blank" rel="">https://store.steampowered.com/app/3727390/The_Expanse_Osiris_Reborn/</a><a class="bb_link" href="https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/" target="_blank" rel="">https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/</a><a class="bb_link" href="https://store.steampowered.com/app/1173980/Shadow_of_the_Road/" target="_blank" rel="">https://store.steampowered.com/app/1173980/Shadow_of_the_Road/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>2026 Activision Summer Sale</title>
<link>https://xinker.org/zh/2026-activision-summer-sale</link>
<guid>https://xinker.org/zh/2026-activision-summer-sale</guid>
<description><![CDATA[ The Activision Steam Summer Sale for 2026! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42356652/3259255aa4cf395865ddfd033b7d3cad9c9a1cf7.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, Activision, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Activision Steam Summer Sale for 2026!</p>]]> </content:encoded>
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<title>ESDigital Games Summer Sale 2026</title>
<link>https://xinker.org/zh/esdigital-games-summer-sale-2026</link>
<guid>https://xinker.org/zh/esdigital-games-summer-sale-2026</guid>
<description><![CDATA[ Turn up your summer gaming with great deals! The Summer Sale runs from June 25 to July 9, featuring big discounts on a selection of our most intense and atmospheric games.Sneak through a dark futuristic world of Steel Seed, uncover strange mysteries in Unusual Findings, master fast-paced combat in AWAKEN – Astral Blade, or dive into nonstop arcade action in Machine Gun Fury.A great time to discover something new for your summer playtime!???? Sale dates: June 25 – July 9 Discover our latest releases… ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:30:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ESDigital, Games, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Turn up your summer gaming with great deals! The Summer Sale runs from June 25 to July 9, featuring big discounts on a selection of our most intense and atmospheric games.</p><p class="bb_paragraph">Sneak through a dark futuristic world of <b><u><a class="bb_link" href="https://store.steampowered.com/app/458430/Steel_Seed/" target="_blank" rel="">Steel Seed</a></u></b>, uncover strange mysteries in <b><u><a class="bb_link" href="https://store.steampowered.com/app/1605320/Unusual_Findings/" target="_blank" rel="">Unusual Findings</a></u></b>, master fast-paced combat in <b><u><a class="bb_link" href="https://store.steampowered.com/app/1716310/AWAKEN__Astral_Blade/" target="_blank" rel="">AWAKEN – Astral Blade</a></u></b>, or dive into nonstop arcade action in <b><u><a class="bb_link" href="https://store.steampowered.com/app/1901990/Machine_Gun_Fury/" target="_blank" rel="">Machine Gun Fury</a></u></b>.</p><p class="bb_paragraph">A great time to discover something new for your summer playtime!</p><p class="bb_paragraph">???? Sale dates: June 25 – July 9</p><p class="bb_paragraph"> Discover our latest releases…</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Steam Summer Sale, Stellaris Merch, and More!</title>
<link>https://xinker.org/zh/steam-summer-sale-stellaris-merch-and-more</link>
<guid>https://xinker.org/zh/steam-summer-sale-stellaris-merch-and-more</guid>
<description><![CDATA[ The Steam Summer Sale has just entered our orbit! Stellaris is up to 70% off, with additional discounts on selected DLC.Trigger a galactic level crisis while having a cold beverage at your side and take a nice cruise through space and time!Explore the sale here: https://pdxint.at/3QyAFRc-----Stellaris × Print Clever: 10 Year Anniversary StorePre-orders for the Stellaris 10th Anniversary close on June 29, your only guaranteed way to secure exclusive items like the Bomber Jacket, Playing Cards, and collectible Pin before they&#039;re gone for good.Pre-order before June 29: https://merch.stellaris.com/-----Stellaris × Makeship: Arkship Jumbo PlushieSaved from a fate of Deep Scanning and Planetary Processing, this big, pillowy wanderer is ready to drift gently into your life. Give it the happy ending it deserves.Get yours now: https://pdxint.at/4fynUQF ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Summer, Sale, Stellaris, Merch, and, More</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph">The Steam Summer Sale has just entered our orbit! Stellaris is up to 70% off, with additional discounts on selected DLC.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/09aa438405ee682b1395485eb5766221f2bf5720.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Trigger a galactic level crisis while having a cold beverage at your side and take a nice cruise through space and time!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Explore the sale here</b>: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpdxint.at%2F3QyAFRc" target="_blank" rel=" noopener">https://pdxint.at/3QyAFRc</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">-----</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Stellaris × Print Clever: 10 Year Anniversary Store</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Pre-orders for the Stellaris 10th Anniversary close on June 29, your only guaranteed way to secure exclusive items like the Bomber Jacket, Playing Cards, and collectible Pin before they're gone for good.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/6f9477a2a8443e0cc4a55839df47467d08046a61.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Pre-order before June 29: </b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmerch.stellaris.com%2F" target="_blank" rel=" noopener">https://merch.stellaris.com/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">-----</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Stellaris × Makeship: Arkship Jumbo Plushie</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Saved from a fate of Deep Scanning and Planetary Processing, this big, pillowy wanderer is ready to drift gently into your life. Give it the happy ending it deserves.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/4207f59bd507643776eeaa9c9a94f46014734c2d.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Get yours now:</b> </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpdxint.at%2F4fynUQF" target="_blank" rel=" noopener">https://pdxint.at/4fynUQF</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Summer Sale is live! Get Rogue Trader and its content with discounts up to 65%!</title>
<link>https://xinker.org/zh/summer-sale-is-live-get-rogue-trader-and-its-content-with-discounts-up-to-65</link>
<guid>https://xinker.org/zh/summer-sale-is-live-get-rogue-trader-and-its-content-with-discounts-up-to-65</guid>
<description><![CDATA[ Today is a great moment to become a Lord Captain if you still haven&#039;t — the Steam Summer Sale begins today and lasts until July 9, with discounts on Warhammer 40,000: Rogue Trader and its additional content going up to 65%. Whether you&#039;re a seasoned Lord Captain looking to expand your trade empire, or you&#039;ve yet to claim your Warrant of Trade, here&#039;s everything worth setting your course for:The base game — take command of your personal voidship, gather a retinue of unique companions, and carve your dynasty&#039;s name across the Koronus Expanse.https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/Season Pass — the most convenient way to grab both story expansions, Void Shadows and Lex Imperialis, in a single purchase.https://store.steampowered.com/app/2687230/Warhammer_40000_Rogue_Trader__Season_Pass/Void Shadows — DLC1 — something is rotting in the depths of your own ship. Around 15 hours of new story, a new romanceable companion, and an enemy hiding among your own crew.https://store.steampowered.com/app/2951990/Warhammer_40000_Rogue_Trader__Void_Shadows/Lex Imperialis — DLC2 — the cold weight of Imperial Law descends upon the Expanse. Meet the Adeptus Arbites and uncover the darkest secrets of House von Valancius across roughly 15 hours of new content.https://store.steampowered.com/app/3622820/Warhammer_40000_Rogue_Trader__Lex_Imperialis/Deluxe Pack — digital goodies for the dedicated: the artbook, the original soundtrack, wallpapers, and extra in-game gear for your voyage.https://store.steampowered.com/app/2682660/Warhammer_40000_Rogue_Trader__Deluxe_Pack/Voidfarer Pack — for the Lord Captain who likes to travel in style, including the unique bridge throne befitting your status.https://store.steampowered.com/app/2682670/Warhammer_40000_Rogue_Trader__Voidfarer_Pack/The Koronus Expanse awaits, Lord Captain. The God-Emperor protects. ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:20:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Summer, Sale, live, Get, Rogue, Trader, and, its, content, with, discounts, 65</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph">Today is a great moment to become a Lord Captain if you still haven't — the Steam Summer Sale begins today and lasts until July 9, with discounts on Warhammer 40,000: Rogue Trader and its additional content going up to 65%. Whether you're a seasoned Lord Captain looking to expand your trade empire, or you've yet to claim your Warrant of Trade, here's everything worth setting your course for:</p><p class="bb_paragraph"><b>The base game</b> — take command of your personal voidship, gather a retinue of unique companions, and carve your dynasty's name across the Koronus Expanse.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/" target="_blank" rel="">https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Season Pass</b> — the most convenient way to grab both story expansions, Void Shadows and Lex Imperialis, in a single purchase.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2687230/Warhammer_40000_Rogue_Trader__Season_Pass/" target="_blank" rel="">https://store.steampowered.com/app/2687230/Warhammer_40000_Rogue_Trader__Season_Pass/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Void Shadows — DLC1</b> — something is rotting in the depths of your own ship. Around 15 hours of new story, a new romanceable companion, and an enemy hiding among your own crew.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2951990/Warhammer_40000_Rogue_Trader__Void_Shadows/" target="_blank" rel="">https://store.steampowered.com/app/2951990/Warhammer_40000_Rogue_Trader__Void_Shadows/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Lex Imperialis — DLC2</b> — the cold weight of Imperial Law descends upon the Expanse. Meet the Adeptus Arbites and uncover the darkest secrets of House von Valancius across roughly 15 hours of new content.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3622820/Warhammer_40000_Rogue_Trader__Lex_Imperialis/" target="_blank" rel="">https://store.steampowered.com/app/3622820/Warhammer_40000_Rogue_Trader__Lex_Imperialis/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Deluxe Pack</b> — digital goodies for the dedicated: the artbook, the original soundtrack, wallpapers, and extra in-game gear for your voyage.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2682660/Warhammer_40000_Rogue_Trader__Deluxe_Pack/" target="_blank" rel="">https://store.steampowered.com/app/2682660/Warhammer_40000_Rogue_Trader__Deluxe_Pack/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Voidfarer Pack</b> — for the Lord Captain who likes to travel in style, including the unique bridge throne befitting your status.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2682670/Warhammer_40000_Rogue_Trader__Voidfarer_Pack/" target="_blank" rel="">https://store.steampowered.com/app/2682670/Warhammer_40000_Rogue_Trader__Voidfarer_Pack/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">The Koronus Expanse awaits, Lord Captain. The God-Emperor protects.</p>]]> </content:encoded>
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<title>2026 夏日特賣精選重大折扣</title>
<link>https://xinker.org/zh/2026-%E5%A4%8F%E6%97%A5%E7%89%B9%E8%B3%A3%E7%B2%BE%E9%81%B8%E9%87%8D%E5%A4%A7%E6%8A%98%E6%89%A3</link>
<guid>https://xinker.org/zh/2026-%E5%A4%8F%E6%97%A5%E7%89%B9%E8%B3%A3%E7%B2%BE%E9%81%B8%E9%87%8D%E5%A4%A7%E6%8A%98%E6%89%A3</guid>
<description><![CDATA[ 一些經典中的經典帶來難得的特別優惠 ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, 夏日特賣精選重大折扣</media:keywords>
<content:encoded><![CDATA[一些經典中的經典帶來難得的特別優惠]]> </content:encoded>
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<title>The Summer Sale has started!</title>
<link>https://xinker.org/zh/the-summer-sale-has-started</link>
<guid>https://xinker.org/zh/the-summer-sale-has-started</guid>
<description><![CDATA[ The Summer Sale is now live!Discounts are available for Escape from Tarkov editions and expansions:Standard Edition - 25% offLeft Behind Edition - 15% offPrepare for Escape Edition - 15% offPvE Zone - 10% offPlease note: since The Unheard Steam Edition bundle includes all the available editions, its price is also reduced for the duration of the sale.The special offer runs until July 9. If you&#039;ve been looking to add the game to your library or upgrade your edition, now is the perfect opportunity!https://store.steampowered.com/app/4091290/Escape_from_Tarkov_PVE_Zone/https://store.steampowered.com/app/3932890/Escape_from_Tarkov/https://store.steampowered.com/bundle/60535/Escape_from_Tarkov__Left_Behind_Edition/https://store.steampowered.com/bundle/60536/Escape_from_Tarkov__Prepare_for_Escape_Edition/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Summer, Sale, has, started</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Summer Sale is now live!</p><p class="bb_paragraph">Discounts are available for Escape from Tarkov editions and expansions:</p><ul class="bb_ul"><li><p class="bb_paragraph">Standard Edition - 25% off</p></li><li><p class="bb_paragraph">Left Behind Edition - 15% off</p></li><li><p class="bb_paragraph">Prepare for Escape Edition - 15% off</p></li><li><p class="bb_paragraph">PvE Zone - 10% off</p></li></ul><p class="bb_paragraph">Please note: since The Unheard Steam Edition bundle includes all the available editions, its price is also reduced for the duration of the sale.</p><p class="bb_paragraph">The special offer runs until July 9. If you've been looking to add the game to your library or upgrade your edition, now is the perfect opportunity!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4091290/Escape_from_Tarkov_PVE_Zone/" target="_blank" rel="">https://store.steampowered.com/app/4091290/Escape_from_Tarkov_PVE_Zone/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3932890/Escape_from_Tarkov/" target="_blank" rel="">https://store.steampowered.com/app/3932890/Escape_from_Tarkov/</a><a class="bb_link" href="https://store.steampowered.com/bundle/60535/Escape_from_Tarkov__Left_Behind_Edition/" target="_blank" rel="">https://store.steampowered.com/bundle/60535/Escape_from_Tarkov__Left_Behind_Edition/</a><a class="bb_link" href="https://store.steampowered.com/bundle/60536/Escape_from_Tarkov__Prepare_for_Escape_Edition/" target="_blank" rel="">https://store.steampowered.com/bundle/60536/Escape_from_Tarkov__Prepare_for_Escape_Edition/</a></p>]]> </content:encoded>
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<title>Ironhide Games Summer Sale</title>
<link>https://xinker.org/zh/ironhide-games-summer-sale</link>
<guid>https://xinker.org/zh/ironhide-games-summer-sale</guid>
<description><![CDATA[ 正在尋找下一款策略遊戲嗎？現在正是最佳時機。所有遊戲與DLC全面特價，優惠不容錯過。但要注意，這些優惠很快就會結束。趁它們消失於虛空之前，趕快入手你喜愛的作品！ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ironhide, Games, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">正在尋找下一款策略遊戲嗎？現在正是最佳時機。所有遊戲與DLC全面特價，優惠不容錯過。</p><p class="bb_paragraph"></p><p class="bb_paragraph">但要注意，這些優惠很快就會結束。</p><p class="bb_paragraph"></p><p class="bb_paragraph">趁它們消失於虛空之前，趕快入手你喜愛的作品！</p>]]> </content:encoded>
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<title>SQUARE ENIX 夏日促銷</title>
<link>https://xinker.org/zh/square-enix-%E5%A4%8F%E6%97%A5%E4%BF%83%E9%8A%B7</link>
<guid>https://xinker.org/zh/square-enix-%E5%A4%8F%E6%97%A5%E4%BF%83%E9%8A%B7</guid>
<description><![CDATA[ 盛夏來襲！快來瞧瞧 SQUARE ENIX 的熱門遊戲陣容。新作備受期待的《FINAL FANTASY VII REBIRTH》《FINAL FANTASY VII REMAKE INTERGRADE》歡慶系列35週年《聖劍傳說 Visions of Mana》《聖劍傳說3 TRIALS of MANA》《聖劍傳說 Legend of Mana》還有熱門新作！《靈視異聞 FILE38 伊勢人魚物語》《歧路旅人0》 ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SQUARE, ENIX, 夏日促銷</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盛夏來襲！快來瞧瞧 SQUARE ENIX 的熱門遊戲陣容。</p><p class="bb_paragraph"></p><p class="bb_paragraph">新作備受期待的</p><p class="bb_paragraph">《FINAL FANTASY VII REBIRTH》</p><p class="bb_paragraph">《FINAL FANTASY VII REMAKE INTERGRADE》</p><p class="bb_paragraph"></p><p class="bb_paragraph">歡慶系列35週年</p><p class="bb_paragraph">《聖劍傳說 Visions of Mana》</p><p class="bb_paragraph">《聖劍傳說3 TRIALS of MANA》</p><p class="bb_paragraph">《聖劍傳說 Legend of Mana》</p><p class="bb_paragraph"></p><p class="bb_paragraph">還有熱門新作！</p><p class="bb_paragraph">《靈視異聞 FILE38 伊勢人魚物語》</p><p class="bb_paragraph">《歧路旅人0》</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>WB Games 慶祝夏季特賣！</title>
<link>https://xinker.org/zh/wb-games-%E6%85%B6%E7%A5%9D%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/wb-games-%E6%85%B6%E7%A5%9D%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ 在夏季特賣期間獲得超值優惠！從《霍格沃茨之遺》和《真人快打》到《哈利波特：魁地奇冠軍》、《蝙蝠俠：阿卡姆》、《中土世界：戰爭之影》、《樂高》等等，完整遊戲和 DLC 最高可節省 90% 的費用！現在至 2026 年 7 月 9 日上午 10 點（太平洋夏令時）保存。 ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Games, 慶祝夏季特賣！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">在夏季特賣期間獲得超值優惠！</div><div class="bb_h3">從《霍格沃茨之遺》和《真人快打》到《哈利波特：魁地奇冠軍》、《蝙蝠俠：阿卡姆》、《中土世界：戰爭之影》、《樂高》等等，完整遊戲和 DLC 最高可節省 90% 的費用！現在至 2026 年 7 月 9 日上午 10 點（太平洋夏令時）保存。</div>]]> </content:encoded>
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<title>Steam Summer Sale ????</title>
<link>https://xinker.org/zh/steam-summer-sale</link>
<guid>https://xinker.org/zh/steam-summer-sale</guid>
<description><![CDATA[ Steam Summer Sale ????We have some exciting news! Medieval Dynasty is featured in the Steam Summer Sale at 50% off!If you have been curious about Medieval Dynasty, now is the perfect moment to get yourself into the world. If you have friends who love survival games, RPGs, city-builders, or just a relaxing open-world experience, there&#039;s something here for them.Farm. Hunt. Build. Lead. Leave a legacy. Get Medieval Dynasty 50% off for a limited time during the Steam Summer Sale!Kind regardsRender Cube and Toplitz teamshttps://store.steampowered.com/app/1129580/Medieval_Dynasty/https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Summer, Sale, ????</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/35668477/0a7256537634ec8b932e5a5ae10c7f957502d71f.png"><br><div class="bb_h2"><b>Steam Summer Sale ????</b></div><br>We have some exciting news! <b>Medieval Dynasty is featured in the Steam Summer Sale at 50% off!</b><br><br>If you have been curious about Medieval Dynasty, now is the perfect moment to get yourself into the world. If you have friends who love survival games, RPGs, city-builders, or just a relaxing open-world experience, there's something here for them.<br><br>Farm. Hunt. Build. Lead. Leave a legacy. Get Medieval Dynasty 50% off for a limited time during the Steam Summer Sale!<br><br>Kind regards<br>Render Cube and Toplitz teams<br><br><a class="bb_link" href="https://store.steampowered.com/app/1129580/Medieval_Dynasty/" target="_blank" rel="">https://store.steampowered.com/app/1129580/Medieval_Dynasty/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/" target="_blank" rel="">https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/" target="_blank" rel="">https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/" target="_blank" rel="">https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/</a><br><br>]]> </content:encoded>
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<title>Ubisoft Summer Sale</title>
<link>https://xinker.org/zh/ubisoft-summer-sale</link>
<guid>https://xinker.org/zh/ubisoft-summer-sale</guid>
<description><![CDATA[ Celebrate summer with the Ubisoft Summer Sale! From June 25 (10AM PDT) until July 9 (10AM PDT)TOP DEALS! ????https://store.steampowered.com/app/3159330/Assassins_Creed_Shadows/https://store.steampowered.com/app/3274580/Anno_117_Pax_Romana/https://store.steampowered.com/app/2842040/Star_Wars_Outlaws/https://store.steampowered.com/app/298110/Far_Cry_4/https://store.steampowered.com/app/2840770/Avatar_Frontiers_of_Pandora/ EXPLORE MORE SUMMER SAVINGS! ???? ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ubisoft, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Celebrate summer with the Ubisoft Summer Sale! </p><p class="bb_paragraph"><i>From June 25 (10AM PDT) until July 9 (10AM PDT)</i></p><p class="bb_paragraph"></p><div class="bb_h1">TOP DEALS! ????</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3159330/Assassins_Creed_Shadows/" target="_blank" rel="">https://store.steampowered.com/app/3159330/Assassins_Creed_Shadows/</a><a class="bb_link" href="https://store.steampowered.com/app/3274580/Anno_117_Pax_Romana/" target="_blank" rel="">https://store.steampowered.com/app/3274580/Anno_117_Pax_Romana/</a><a class="bb_link" href="https://store.steampowered.com/app/2842040/Star_Wars_Outlaws/" target="_blank" rel="">https://store.steampowered.com/app/2842040/Star_Wars_Outlaws/</a></p><div class="bb_h2"><a class="bb_link" href="https://store.steampowered.com/app/298110/Far_Cry_4/" target="_blank" rel="">https://store.steampowered.com/app/298110/Far_Cry_4/</a><a class="bb_link" href="https://store.steampowered.com/app/2840770/Avatar_Frontiers_of_Pandora/" target="_blank" rel="">https://store.steampowered.com/app/2840770/Avatar_Frontiers_of_Pandora/</a> </div><div class="bb_h3">EXPLORE MORE SUMMER SAVINGS! ????</div>]]> </content:encoded>
</item>

<item>
<title>DAVE THE DIVER Steam Summer Sale</title>
<link>https://xinker.org/zh/dave-the-diver-steam-summer-sale</link>
<guid>https://xinker.org/zh/dave-the-diver-steam-summer-sale</guid>
<description><![CDATA[ Sun’s Out, Fins Out! The Steam Summer Sale Is Here! ☀️Following the DLC launch discount, the Steam Summer Sale is now underway!Beat the summer heat and dive into the Blue Hole!The sale runs until July 10, 2026 at 2:00 AM KST.Check out the details on our Store page:https://store.steampowered.com/app/1868140/_/?snr=1_7_7_151_150_1https://store.steampowered.com/app/3543180/______Content_Pack/https://store.steampowered.com/app/2492320/___Digital_Extra/Thank you! ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DAVE, THE, DIVER, Steam, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Sun’s Out, Fins Out! The Steam Summer Sale Is Here! ☀️</div><p class="bb_paragraph">Following the DLC launch discount, the <b>Steam Summer Sale</b> is now underway!</p><p class="bb_paragraph">Beat the summer heat and dive into the <b>Blue Hole!</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42281449/3574fa4ada7b6f2ac9a294f7e4f9aa310d713c4c.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">The sale runs until July 10, 2026 at 2:00 AM KST.</p><p class="bb_paragraph"></p></li></ul><p class="bb_paragraph">Check out the details on our Store page:</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1868140/_/?snr=1_7_7_151_150_1" target="_blank" rel="">https://store.steampowered.com/app/1868140/_/?snr=1_7_7_151_150_1</a><a class="bb_link" href="https://store.steampowered.com/app/3543180/______Content_Pack/" target="_blank" rel="">https://store.steampowered.com/app/3543180/______Content_Pack/</a><a class="bb_link" href="https://store.steampowered.com/app/2492320/___Digital_Extra/" target="_blank" rel="">https://store.steampowered.com/app/2492320/___Digital_Extra/</a></p><p class="bb_paragraph">Thank you!</p>]]> </content:encoded>
</item>

<item>
<title>Team17 Summer Sale 2026</title>
<link>https://xinker.org/zh/team17-summer-sale-2026</link>
<guid>https://xinker.org/zh/team17-summer-sale-2026</guid>
<description><![CDATA[ Join our Steam event for huge discounts of up to 94% across a massive range of games, plus free updates, demos, and new releases and content updates to discover. Experience Blasphemous 2: The Third Sin, a huge free content update. Check out the latest Date Everything! Self-Care update too. You can also pre-order Hell Let Loose ahead of its launch later this year. Explore this years new releases including LumenTale, Wardrum, Sintopia and try demos for upcoming games - including the demo for Silver Pines, and wishlist your favourites to keep up with future launches.Visit our page for more information: ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Team17, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Join our Steam event for huge discounts of up to 94% across a massive range of games, plus free updates, demos, and new releases and content updates to discover. </div><p class="bb_paragraph"></p><div class="bb_h3">Experience Blasphemous 2: The Third Sin, a huge free content update. Check out the latest Date Everything! Self-Care update too. </div><p class="bb_paragraph"></p><div class="bb_h3">You can also pre-order Hell Let Loose ahead of its launch later this year. </div><p class="bb_paragraph"></p><div class="bb_h3">Explore this years new releases including LumenTale, Wardrum, Sintopia and try demos for upcoming games - including the demo for Silver Pines, and wishlist your favourites to keep up with future launches.</div><p class="bb_paragraph"></p><div class="bb_h3">Visit our page for more information:</div>]]> </content:encoded>
</item>

<item>
<title>Rusty Lake Summer Sale</title>
<link>https://xinker.org/zh/rusty-lake-summer-sale</link>
<guid>https://xinker.org/zh/rusty-lake-summer-sale</guid>
<description><![CDATA[ Survive the summer heat with a trip to Rusty Lake during our Rusty Lake-themed Steam Summer Sale! ????Enjoy a refreshing 44% OFF on all our Rusty Lake premium games, all available through our special Rusty Lake-themed Steam Summer Sale event!*Our Steam Summer Sale event ends July 9thPs. Servant of the Lake launches on August 13th, 2026, so make sure to  ✨ Wishlist ✨ now, to be the first to get the latest updates, devlogs and announcements! https://store.steampowered.com/app/3636770/Servant_of_the_Lake/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Rusty, Lake, Summer, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/33593611/3271b2c35d1cc9c4289c08a188c8be4a5acb81b8.jpg"></p><div class="bb_h3">Survive the summer heat with a trip to Rusty Lake during our Rusty Lake-themed Steam Summer Sale! ????</div><p class="bb_paragraph"></p><p class="bb_paragraph">Enjoy a refreshing <b>44% OFF</b> <b>on all our Rusty Lake premium games</b>, all available through our special Rusty Lake-themed Steam Summer Sale event!</p><p class="bb_paragraph"><i>*Our Steam Summer Sale event ends July 9th</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Ps.</b> <b>Servant of the Lake launches on</b> <b>August 13th, 2026</b>, so make sure to  ✨ Wishlist ✨ now, to be the first to get the latest updates, devlogs and announcements! </p><div data-youtube='"V4-OiBu50Ws' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3636770/Servant_of_the_Lake/" target="_blank" rel="">https://store.steampowered.com/app/3636770/Servant_of_the_Lake/</a></p>]]> </content:encoded>
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<item>
<title>Maximum Entertainment Summer Sale 2026</title>
<link>https://xinker.org/zh/maximum-entertainment-summer-sale-2026</link>
<guid>https://xinker.org/zh/maximum-entertainment-summer-sale-2026</guid>
<description><![CDATA[ Hi all,  Lay in the sun with some new favorite games courtesy of the Maximum Entertainment Summer Sale. Don&#039;t miss out on the chance to grab some amazing games to expand your gaming library with savings up to 90% OFF!   The sale lasts until July 9th, so act fast!  Here&#039;s a look at just a few of the deals:Bye Sweet Carole - 45%  https://store.steampowered.com/app/2428980/Bye_Sweet_Carole/Squirrel With a Gun - 75%https://store.steampowered.com/app/2067050/Squirrel_with_a_Gun/Smalland: Survive the Wilds - 75%https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/Paleo Pines - 80%https://store.steampowered.com/app/1202200/Paleo_Pines/Until Then  - 60%https://store.steampowered.com/app/1574820/Until_Then/If you want to see the full catalogue, just click here:   https://store.steampowered.com/publisher/maximumentertainment/sale/MaximumEntertainmentSummerSale2026 Cheers, The Maximum Entertainment Team  ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maximum, Entertainment, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Hi all,  </div><p class="bb_paragraph"></p><p class="bb_paragraph">Lay in the sun with some new favorite games courtesy of the Maximum Entertainment Summer Sale. Don't miss out on the chance to grab some amazing games to expand your gaming library with savings up to 90% OFF!   The sale lasts until July 9th, so act fast!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Here's a look at just a few of the deals:</p><p class="bb_paragraph"></p><div class="bb_h2"><b>Bye Sweet Carole - 45%</b>  </div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2428980/Bye_Sweet_Carole/" target="_blank" rel="">https://store.steampowered.com/app/2428980/Bye_Sweet_Carole/</a></p><div class="bb_h2"><b>Squirrel With a Gun - 75%</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2067050/Squirrel_with_a_Gun/" target="_blank" rel="">https://store.steampowered.com/app/2067050/Squirrel_with_a_Gun/</a></p><div class="bb_h2"><b>Smalland: Survive the Wilds - 75%</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/" target="_blank" rel="">https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/</a></p><div class="bb_h2"><b>Paleo Pines - 80%</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1202200/Paleo_Pines/" target="_blank" rel="">https://store.steampowered.com/app/1202200/Paleo_Pines/</a></p><div class="bb_h2"><b>Until Then  - 60%</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1574820/Until_Then/" target="_blank" rel="">https://store.steampowered.com/app/1574820/Until_Then/</a></p><p class="bb_paragraph">If you want to see the full catalogue, just click here:   <a class="bb_link" href="https://store.steampowered.com/publisher/maximumentertainment/sale/MaximumEntertainmentSummerSale2026" target="_blank" rel="">https://store.steampowered.com/publisher/maximumentertainment/sale/MaximumEntertainmentSummerSale2026</a> </p><p class="bb_paragraph"></p><p class="bb_paragraph">Cheers, </p><p class="bb_paragraph">The Maximum Entertainment Team </p>]]> </content:encoded>
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<item>
<title>Summer Sale: Up to 90% Off Stardock Titles</title>
<link>https://xinker.org/zh/summer-sale-up-to-90-off-stardock-titles</link>
<guid>https://xinker.org/zh/summer-sale-up-to-90-off-stardock-titles</guid>
<description><![CDATA[ Up to 90% Off Your Favorite RTS, 4X, Sci-Fi Strategy Games Snag huge discounts on our games, dlc, expansions, and Windows PC software during our Summer SaleView Entire SaleTop Offers:https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/https://store.steampowered.com/app/3796960/Elemental_Reforged/https://store.steampowered.com/app/1357210/Galactic_Civilizations_IV/https://store.steampowered.com/app/271260/Star_Control_Origins/https://store.steampowered.com/app/271240/Offworld_Trading_Company/https://store.steampowered.com/app/507490/Ashes_of_the_Singularity_Escalation/https://store.steampowered.com/app/2512090/The_Political_Machine_2024/Add to Your Wishlist: Massive-Scale RTShttps://store.steampowered.com/app/3499790/Ashes_of_the_Singularity_II/Coming Soon: Federations &amp; Empires Expansionhttps://store.steampowered.com/app/4130610/Galactic_Civilizations_IV_Federations__Empires/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Summer, Sale:, 90, Off, Stardock, Titles</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Up to 90% Off Your Favorite RTS, 4X, Sci-Fi Strategy Games </div><div class="bb_h3">Snag huge discounts on our games, dlc, expansions, and Windows PC software during our Summer Sale</div><p class="bb_paragraph"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fpublisher%2Fstardock%2Fsale%2Fstardocksummer2026%20style%3Dbutton" target="_blank" rel=" noopener">View Entire Sale</a></div><div class="bb_h3"></div><div class="bb_h3"><b>Top Offers:</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/" target="_blank" rel="">https://store.steampowered.com/app/1575940/Sins_of_a_Solar_Empire_II/</a><a class="bb_link" href="https://store.steampowered.com/app/3796960/Elemental_Reforged/" target="_blank" rel="">https://store.steampowered.com/app/3796960/Elemental_Reforged/</a><a class="bb_link" href="https://store.steampowered.com/app/1357210/Galactic_Civilizations_IV/" target="_blank" rel="">https://store.steampowered.com/app/1357210/Galactic_Civilizations_IV/</a><a class="bb_link" href="https://store.steampowered.com/app/271260/Star_Control_Origins/" target="_blank" rel="">https://store.steampowered.com/app/271260/Star_Control_Origins/</a><a class="bb_link" href="https://store.steampowered.com/app/271240/Offworld_Trading_Company/" target="_blank" rel="">https://store.steampowered.com/app/271240/Offworld_Trading_Company/</a><a class="bb_link" href="https://store.steampowered.com/app/507490/Ashes_of_the_Singularity_Escalation/" target="_blank" rel="">https://store.steampowered.com/app/507490/Ashes_of_the_Singularity_Escalation/</a><a class="bb_link" href="https://store.steampowered.com/app/2512090/The_Political_Machine_2024/" target="_blank" rel="">https://store.steampowered.com/app/2512090/The_Political_Machine_2024/</a></p><div class="bb_h3"><b>Add to Your Wishlist: Massive-Scale RTS</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3499790/Ashes_of_the_Singularity_II/" target="_blank" rel="">https://store.steampowered.com/app/3499790/Ashes_of_the_Singularity_II/</a></p><div class="bb_h3"><b>Coming Soon: Federations & Empires Expansion</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4130610/Galactic_Civilizations_IV_Federations__Empires/" target="_blank" rel="">https://store.steampowered.com/app/4130610/Galactic_Civilizations_IV_Federations__Empires/</a></p>]]> </content:encoded>
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<title>Devolver Digital Summer Sale 2026 | Hot Deals Continue On</title>
<link>https://xinker.org/zh/devolver-digital-summer-sale-2026-hot-deals-continue-on</link>
<guid>https://xinker.org/zh/devolver-digital-summer-sale-2026-hot-deals-continue-on</guid>
<description><![CDATA[ Long sunny summer days are finally here! And to celebrate we&#039;re extending many of our hottest deals on your next favorite games!Grab your next favorite Devolver game for whatever mood you&#039;re in for - earth-shattering fortunes, swashbuckling pirates, cute cult leaders, tentacled horrors - we&#039;ve got all kinds of adventures ready to go at prices that&#039;ll leave your wallet starving for more unbeatable deals!Steals of the Seasonhttps://store.steampowered.com/app/219150/Hotline_Miami/https://store.steampowered.com/app/953490/CARRION/https://store.steampowered.com/app/1281040/Baby_Steps/https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/https://store.steampowered.com/app/3373660/Look_Outside/ ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Devolver, Digital, Summer, Sale, 2026, Hot, Deals, Continue</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/6638525/62e31191cce615be595344957a0f86e8c8c74356.png"></p><p class="bb_paragraph">Long sunny summer days are finally here! And to celebrate we're extending many of our hottest deals on your next favorite games!</p><p class="bb_paragraph">Grab your next favorite Devolver game for whatever mood you're in for - earth-shattering fortunes, swashbuckling pirates, cute cult leaders, tentacled horrors - we've got all kinds of adventures ready to go at prices that'll leave your wallet starving for more unbeatable deals!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Steals of the Season</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/219150/Hotline_Miami/" target="_blank" rel="">https://store.steampowered.com/app/219150/Hotline_Miami/</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/953490/CARRION/" target="_blank" rel="">https://store.steampowered.com/app/953490/CARRION/</a><a class="bb_link" href="https://store.steampowered.com/app/1281040/Baby_Steps/" target="_blank" rel="">https://store.steampowered.com/app/1281040/Baby_Steps/</a><a class="bb_link" href="https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/" target="_blank" rel="">https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/</a><a class="bb_link" href="https://store.steampowered.com/app/3373660/Look_Outside/" target="_blank" rel="">https://store.steampowered.com/app/3373660/Look_Outside/</a></p>]]> </content:encoded>
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<item>
<title>Atari Summer Sale 2026</title>
<link>https://xinker.org/zh/atari-summer-sale-2026</link>
<guid>https://xinker.org/zh/atari-summer-sale-2026</guid>
<description><![CDATA[ The Steam Summer Sale is here, and Atari is bringing big savings across a lineup of timeless classics and modern favorites.Whether you&#039;re revisiting legendary arcade hits, exploring reimagined retro experiences, or discovering newer adventures, now is the perfect time to expand your collection for less.Don&#039;t miss your chance to save on a wide selection of Atari games and bundles during this limited-time event. Browse the sale, grab your favorites, and make this summer a high-score season. ]]></description>
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<pubDate>Fri, 26 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Atari, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Steam Summer Sale is here, and Atari is bringing big savings across a lineup of timeless classics and modern favorites.</p><p class="bb_paragraph">Whether you're revisiting legendary arcade hits, exploring reimagined retro experiences, or discovering newer adventures, now is the perfect time to expand your collection for less.</p><p class="bb_paragraph">Don't miss your chance to save on a wide selection of Atari games and bundles during this limited-time event. Browse the sale, grab your favorites, and make this summer a high-score season.</p>]]> </content:encoded>
</item>

<item>
<title>Saber Summer 2026 Sale</title>
<link>https://xinker.org/zh/saber-summer-2026-sale</link>
<guid>https://xinker.org/zh/saber-summer-2026-sale</guid>
<description><![CDATA[ Summer is here, and Saber Interactive is making it unforgettable with our mega sale! Enjoy discounts up to 80% on our entire game library. Explore something new, find your next favorite, and start an epic adventure today! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/32513338/a948fbbe57775389355448394335369bcbe22e34.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Saber, Summer, 2026, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Summer is here, and Saber Interactive is making it unforgettable with our mega sale! Enjoy discounts up to 80% on our entire game library. Explore something new, find your next favorite, and start an epic adventure today!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/32513338/3d9bbcafbb538ac47b48b0ad038b64492a8b4c86.png"></p>]]> </content:encoded>
</item>

<item>
<title>The Fireshine Games Summer Sale is Live! ☀️</title>
<link>https://xinker.org/zh/the-fireshine-games-summer-sale-is-live-%EF%B8%8F</link>
<guid>https://xinker.org/zh/the-fireshine-games-summer-sale-is-live-%EF%B8%8F</guid>
<description><![CDATA[ The sun is shining, the days are long… and the Fireshine Games Summer Sale kicks off today at 6pm BST. Celebrate the Steam Summer Sale with discounts on all our released games, and check out some of the incredible unreleased titles we have coming up!☀️ Sale HighlightsFar Far West – 10% off Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.https://store.steampowered.com/app/3124540/Far_Far_West/Core Keeper – 30% off Dig, craft, fight, and farm in this endlessly charming underground sandbox adventure. Whether you’re venturing solo or with friends, there’s always something new to discover deep in the caverns.https://store.steampowered.com/app/1621690/Core_Keeper/Len’s Island – 35% offSurvive, build, fight, and farm in a stunning open-world island adventure that blends action, exploration, and creativity. https://store.steampowered.com/app/1335830/Lens_Island/Shadows of Doubt – 50% offStep into a fully simulated, sci-fi noir city as a private investigator. Every citizen has a name, a job, an apartment, and a story to uncover. Hunt down a killer or just explore the neon-drenched streets in this award-winning immersive sim. https://store.steampowered.com/app/986130/Shadows_of_Doubt/REKA – 35% off Embark on a magical journey as a witch travelling the world in her walking house. Build, customise, and explore in this enchanting life-sim full of folklore-inspired wonder.https://store.steampowered.com/app/1737870/REKA/???? Even More DealsIt doesn’t stop there! Nearly our entire catalogue is discounted, with savings of up to 90% off across our games.The Fireshine Games Summer Sale runs alongside the Steam Summer Sale, so don’t wait, these deals won’t last long!???? Browse all Fireshine Games deals on Steam ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36975412/447428d55dbd6fb3a38aa0b84a22ee08dd7b3d37.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Fireshine, Games, Summer, Sale, Live, ☀️</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The sun is shining, the days are long… and the <b>Fireshine Games Summer Sale</b> kicks off today at <b>6pm BST</b>. Celebrate the Steam Summer Sale with discounts on all our released games, and check out some of the incredible unreleased titles we have coming up!</p><div class="bb_h2">☀️ Sale Highlights</div><p class="bb_paragraph"></p><div class="bb_h3"><b>Far Far West</b> – 10% off </div><p class="bb_paragraph">Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3124540/Far_Far_West/" target="_blank" rel="">https://store.steampowered.com/app/3124540/Far_Far_West/</a></p><div class="bb_h3"><b>Core Keeper</b> – 30% off </div><p class="bb_paragraph">Dig, craft, fight, and farm in this endlessly charming underground sandbox adventure. Whether you’re venturing solo or with friends, there’s always something new to discover deep in the caverns.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1621690/Core_Keeper/" target="_blank" rel="">https://store.steampowered.com/app/1621690/Core_Keeper/</a></p><div class="bb_h3"><b>Len’s Island</b> – 35% off</div><p class="bb_paragraph">Survive, build, fight, and farm in a stunning open-world island adventure that blends action, exploration, and creativity. </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1335830/Lens_Island/" target="_blank" rel="">https://store.steampowered.com/app/1335830/Lens_Island/</a></p><div class="bb_h3"><b>Shadows of Doubt</b> – 50% off</div><p class="bb_paragraph">Step into a fully simulated, sci-fi noir city as a private investigator. Every citizen has a name, a job, an apartment, and a story to uncover. Hunt down a killer or just explore the neon-drenched streets in this award-winning immersive sim. <a class="bb_link" href="https://store.steampowered.com/app/986130/Shadows_of_Doubt/" target="_blank" rel="">https://store.steampowered.com/app/986130/Shadows_of_Doubt/</a></p><div class="bb_h3"><b>REKA</b> – 35% off </div><p class="bb_paragraph">Embark on a magical journey as a witch travelling the world in her walking house. Build, customise, and explore in this enchanting life-sim full of folklore-inspired wonder.<a class="bb_link" href="https://store.steampowered.com/app/1737870/REKA/" target="_blank" rel="">https://store.steampowered.com/app/1737870/REKA/</a></p><div class="bb_h3">???? Even More Deals</div><p class="bb_paragraph">It doesn’t stop there! Nearly our entire catalogue is discounted, with savings of up to <b>90% off</b> across our games.</p><p class="bb_paragraph">The Fireshine Games Summer Sale runs alongside the <b>Steam Summer Sale</b>, so don’t wait, these deals won’t last long!</p><div class="bb_h2">???? <a class="bb_link" href="https://store.steampowered.com/publisher/FireshineGames/sale/FireshineGamesAutumnSale" target="_blank" rel="">Browse all Fireshine Games deals on Steam</a></div>]]> </content:encoded>
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<item>
<title>505 Games Summer Sale 2026</title>
<link>https://xinker.org/zh/505-games-summer-sale-2026</link>
<guid>https://xinker.org/zh/505-games-summer-sale-2026</guid>
<description><![CDATA[ Welcome to our sunny Summer Sale.  We&#039;ve put fantastic deals on games across our catalogue.Enjoy significant discounts across a wide variety of titles.WUCHANG: FALLEN FEATHERS -30%WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.  https://store.steampowered.com/app/2277560/WUCHANG_Fallen_Feathers/ASSETTO CORSA EVO -20%Assetto Corsa EVO redefines the realism and features of one of the most popular multiplatform driving simulations ever developed. Featuring cars and tracks from different classes spanning across years of motoring history.  https://store.steampowered.com/app/3058630/Assetto_Corsa_EVO/ASSETTO CORSA RALLY -20%Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.  https://store.steampowered.com/app/3917090/Assetto_Corsa_Rally/DEATH STRANDING: DIRECTOR&#039;S CUT -65%From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?  https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/CRIME BOSS: ROCKAY CITY -90%Crime Boss: Rockay City is a 1-4 player co-op FPS heist game with enjoyable stealth and epic killing spree combat. Featuring a solo roguelike campaign that combines FPS and strategy elements with the most hilariously cheesy voice acting that make you laugh.  https://store.steampowered.com/app/2933080/Crime_Boss_Rockay_City/BLOODSTAINED: RITUAL OF THE NIGHT -90%Bloodstained: Ritual of the Night is an exploration-focused, side-scroller action RPG by Koji Igarashi. Play as Miriam, an orphan scarred by an alchemist&#039;s curse that slowly crystallizes her body. Battle through a demon-infested castle and defeat its master to save yourself, and all of humanity!  https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/BROTHERS: A TALE OF TWO SONS REMAKE -60%Guide two brothers on an epic journey of discovery, loss, adventure and mystery remade for the latest generation of graphics, performance, and gameplay. Play in single-player mode or local co-op with a friend. This is one journey you will never forget.  https://store.steampowered.com/app/2153350/Brothers_A_Tale_of_Two_Sons_Remake/Eiyuden Chronicle: Hundred Heroes - 70% Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save. https://store.steampowered.com/app/1658280/Eiyuden_Chronicle_Hundred_Heroes/Ghostrunner – 75% Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive. https://store.steampowered.com/app/1139900/Ghostrunner/Ghostrunner 2 – 80% Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, an interactive story, new game modes, and captivating synthwave soundtrack. https://store.steampowered.com/app/2144740/Ghostrunner_2/Unheard – 60% What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases? https://store.steampowered.com/app/942970/Unheard__Voices_of_Crime/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33027220/886d47d918230bfc38117d18bd01961970007de3.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>505, Games, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome to our sunny Summer Sale.  We've put fantastic deals on games across our catalogue.</p><p class="bb_paragraph">Enjoy significant discounts across a wide variety of titles.</p><p class="bb_paragraph"></p><div class="bb_h2"><b>WUCHANG: FALLEN FEATHERS -30%</b></div><p class="bb_paragraph">WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2277560/WUCHANG_Fallen_Feathers/" target="_blank" rel="">https://store.steampowered.com/app/2277560/WUCHANG_Fallen_Feathers/</a></p><p class="bb_paragraph"></p><div class="bb_h2"><b>ASSETTO CORSA EVO -20%</b></div><p class="bb_paragraph">Assetto Corsa EVO redefines the realism and features of one of the most popular multiplatform driving simulations ever developed. Featuring cars and tracks from different classes spanning across years of motoring history.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3058630/Assetto_Corsa_EVO/" target="_blank" rel="">https://store.steampowered.com/app/3058630/Assetto_Corsa_EVO/</a></p><p class="bb_paragraph"></p><div class="bb_h2"><b>ASSETTO CORSA RALLY -20%</b></div><p class="bb_paragraph">Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3917090/Assetto_Corsa_Rally/" target="_blank" rel="">https://store.steampowered.com/app/3917090/Assetto_Corsa_Rally/</a></p><p class="bb_paragraph"></p><div class="bb_h2"><b>DEATH STRANDING: DIRECTOR'S CUT -65%</b></div><p class="bb_paragraph">From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?  </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/" target="_blank" rel="">https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/</a></p><div class="bb_h2"><b>CRIME BOSS: ROCKAY CITY -90%</b></div><p class="bb_paragraph">Crime Boss: Rockay City is a 1-4 player co-op FPS heist game with enjoyable stealth and epic killing spree combat. Featuring a solo roguelike campaign that combines FPS and strategy elements with the most hilariously cheesy voice acting that make you laugh.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2933080/Crime_Boss_Rockay_City/" target="_blank" rel="">https://store.steampowered.com/app/2933080/Crime_Boss_Rockay_City/</a></p><div class="bb_h2"><b>BLOODSTAINED: RITUAL OF THE NIGHT -90%</b></div><p class="bb_paragraph">Bloodstained: Ritual of the Night is an exploration-focused, side-scroller action RPG by Koji Igarashi. Play as Miriam, an orphan scarred by an alchemist's curse that slowly crystallizes her body. Battle through a demon-infested castle and defeat its master to save yourself, and all of humanity!  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/" target="_blank" rel="">https://store.steampowered.com/app/692850/Bloodstained_Ritual_of_the_Night/</a></p><div class="bb_h2"><b>BROTHERS: A TALE OF TWO SONS REMAKE -60%</b></div><p class="bb_paragraph">Guide two brothers on an epic journey of discovery, loss, adventure and mystery remade for the latest generation of graphics, performance, and gameplay. Play in single-player mode or local co-op with a friend. This is one journey you will never forget.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2153350/Brothers_A_Tale_of_Two_Sons_Remake/" target="_blank" rel="">https://store.steampowered.com/app/2153350/Brothers_A_Tale_of_Two_Sons_Remake/</a></p><div class="bb_h2"><b>Eiyuden Chronicle: Hundred Heroes - 70%</b> </div><p class="bb_paragraph">Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1658280/Eiyuden_Chronicle_Hundred_Heroes/" target="_blank" rel="">https://store.steampowered.com/app/1658280/Eiyuden_Chronicle_Hundred_Heroes/</a></p><div class="bb_h2"><b>Ghostrunner – 75%</b> </div><p class="bb_paragraph">Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1139900/Ghostrunner/" target="_blank" rel="">https://store.steampowered.com/app/1139900/Ghostrunner/</a></p><div class="bb_h2"><b>Ghostrunner 2 – 80%</b> </div><p class="bb_paragraph">Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, an interactive story, new game modes, and captivating synthwave soundtrack. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2144740/Ghostrunner_2/" target="_blank" rel="">https://store.steampowered.com/app/2144740/Ghostrunner_2/</a></p><div class="bb_h2"><b>Unheard – 60%</b> </div><p class="bb_paragraph">What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases? </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/942970/Unheard__Voices_of_Crime/" target="_blank" rel="">https://store.steampowered.com/app/942970/Unheard__Voices_of_Crime/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Dotemu &amp;amp; The Arcade Crew &#45; 2026 夏季特賣</title>
<link>https://xinker.org/zh/dotemu-the-arcade-crew-2026-%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/dotemu-the-arcade-crew-2026-%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ 玩家們，注意啦！Steam 夏季大特賣正式登場！6月25日至7月9日期間，Dotemu &amp; The Arcade Crew將攜手引爆熱潮，全館作品祭出超殺優惠！無論你是鍾情於火爆爽快的清版動作遊戲、考驗策略的戰術冒險、風格獨特的獨立遊戲，還是復古懷舊的街機動作遊戲，現在正是擴大遊戲庫以及發掘你下一款精神糧食的絕佳時機。立即入手 2026 Steam 夏季大特賣的超殺優惠：漫威宇宙入侵 —— 六五折優惠https://store.steampowered.com/app/2753970/MARVEL_Cosmic_Invasion/漫威宇宙入侵 —— 六五折優惠https://store.steampowered.com/app/2321780/Starship_Troopers_Ultimate_Bug_War/Battlestar Galactica: Scattered Hopes —— 八折優惠https://store.steampowered.com/app/2535950/Battlestar_Galactica_Scattered_Hopes/忍者龜：施萊德的復仇 —— 四折優惠https://store.steampowered.com/app/1361510/Teenage_Mutant_Ninja_Turtles_Shredders_Revenge/還有更多精彩內容！從深受粉絲喜愛的經典神作到近期的熱門佳作，今年特賣陣容絕對能滿足各類型玩家的胃口。Steam 夏季大特賣將於7月9日截止，千萬別錯過。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33098302/2e4dfdbf5b92ddd39961ff78ca9d9a33e59043d5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dotemu, The, Arcade, Crew, 2026, 夏季特賣</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">玩家們，注意啦！</p><p class="bb_paragraph">Steam 夏季大特賣正式登場！6月25日至7月9日期間，Dotemu & The Arcade Crew將攜手引爆熱潮，全館作品祭出超殺優惠！</p><p class="bb_paragraph">無論你是鍾情於火爆爽快的清版動作遊戲、考驗策略的戰術冒險、風格獨特的獨立遊戲，還是復古懷舊的街機動作遊戲，現在正是擴大遊戲庫以及發掘你下一款精神糧食的絕佳時機。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/33098302/4b5e15b2430d32ce35f9beb9b602ca985b79cf26.png"></p><p class="bb_paragraph">立即入手 2026 Steam 夏季大特賣的超殺優惠：</p><p class="bb_paragraph"></p><div class="bb_h3">漫威宇宙入侵 —— 六五折優惠</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2753970/MARVEL_Cosmic_Invasion/" target="_blank" rel="">https://store.steampowered.com/app/2753970/MARVEL_Cosmic_Invasion/</a></p><div class="bb_h3">漫威宇宙入侵 —— 六五折優惠</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2321780/Starship_Troopers_Ultimate_Bug_War/" target="_blank" rel="">https://store.steampowered.com/app/2321780/Starship_Troopers_Ultimate_Bug_War/</a></p><div class="bb_h3">Battlestar Galactica: Scattered Hopes —— 八折優惠</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2535950/Battlestar_Galactica_Scattered_Hopes/" target="_blank" rel="">https://store.steampowered.com/app/2535950/Battlestar_Galactica_Scattered_Hopes/</a></p><div class="bb_h3">忍者龜：施萊德的復仇 —— 四折優惠</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1361510/Teenage_Mutant_Ninja_Turtles_Shredders_Revenge/" target="_blank" rel="">https://store.steampowered.com/app/1361510/Teenage_Mutant_Ninja_Turtles_Shredders_Revenge/</a></p><div class="bb_h3"><i>還有更多精彩內容！</i></div><p class="bb_paragraph"></p><p class="bb_paragraph">從深受粉絲喜愛的經典神作到近期的熱門佳作，今年特賣陣容絕對能滿足各類型玩家的胃口。</p><p class="bb_paragraph">Steam 夏季大特賣將於7月9日截止，千萬別錯過。</p>]]> </content:encoded>
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<item>
<title>Crytek Summer Sale 2026</title>
<link>https://xinker.org/zh/crytek-summer-sale-2026</link>
<guid>https://xinker.org/zh/crytek-summer-sale-2026</guid>
<description><![CDATA[ Crytek Steam Summer Sale 2026 This summer, step into darker worlds and greater challenges with Crytek’s most acclaimed titles, now with discounts up to 75% off! Hunt: Showdown 1896Hunt together. Save big. Grab Hunt: Showdown 1896 at 60% off , score up to 65% off DLCs , and let the Port Sulphur Band soundtrack boost your next extraction. High risk just got a little less expensive.https://store.steampowered.com/app/594650/Hunt_Showdown_1896/Crysis Remastered TrilogySuit up in the iconic Nanosuit and relive the legendary FPS trilogy that redefined tactical combat and cutting-edge visuals, now at its lowest price yet.https://store.steampowered.com/app/1715130/Crysis_Remastered/?snr=1_430_4__431https://store.steampowered.com/app/2096600/Crysis_2_Remastered/?snr=1_430_4__431https://store.steampowered.com/app/2096610/Crysis_3_Remastered/?snr=1_430_4__431Ryse: Son of RomeMarch into battle as a Roman general in this cinematic, visceral action-adventure set in the glory of the Empire.https://store.steampowered.com/app/302510/Ryse_Son_of_Rome/Robinson: The JourneyExplore an awe-inspiring world teeming with dinosaurs and mystery in this visually stunning VR experience.https://store.steampowered.com/app/579820/Robinson_The_Journey/From pulse-pounding shooters to breathtaking adventures, there’s something for every kind of gamer this season. Don’t miss your chance to expand your library with these unforgettable titles at Summer Sale prices. Limited-Time Sale – Ends July 9! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33141571/98a840f2c0e55017c1f01ccdd6dd5f715a001ff3.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 26 Jun 2026 00:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crytek, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Crytek Steam Summer Sale 2026</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph">This summer, step into darker worlds and greater challenges with Crytek’s most acclaimed titles, now with discounts up to 75% off!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Hunt: Showdown 1896</b></p><p class="bb_paragraph">Hunt together. Save big. Grab Hunt: Showdown 1896 at <b>60% off</b> , score up to <b>65% off DLCs</b> , and let the Port Sulphur Band soundtrack boost your next extraction. High risk just got a little less expensive.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/594650/Hunt_Showdown_1896/" target="_blank" rel="">https://store.steampowered.com/app/594650/Hunt_Showdown_1896/</a></p><p class="bb_paragraph"><b>Crysis Remastered Trilogy</b></p><p class="bb_paragraph">Suit up in the iconic Nanosuit and relive the legendary FPS trilogy that redefined tactical combat and cutting-edge visuals, now at its lowest price yet.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1715130/Crysis_Remastered/?snr=1_430_4__431" target="_blank" rel="">https://store.steampowered.com/app/1715130/Crysis_Remastered/?snr=1_430_4__431</a><a class="bb_link" href="https://store.steampowered.com/app/2096600/Crysis_2_Remastered/?snr=1_430_4__431" target="_blank" rel="">https://store.steampowered.com/app/2096600/Crysis_2_Remastered/?snr=1_430_4__431</a><a class="bb_link" href="https://store.steampowered.com/app/2096610/Crysis_3_Remastered/?snr=1_430_4__431" target="_blank" rel="">https://store.steampowered.com/app/2096610/Crysis_3_Remastered/?snr=1_430_4__431</a></p><p class="bb_paragraph"><b>Ryse: Son of Rome</b></p><p class="bb_paragraph">March into battle as a Roman general in this cinematic, visceral action-adventure set in the glory of the Empire.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/302510/Ryse_Son_of_Rome/" target="_blank" rel="">https://store.steampowered.com/app/302510/Ryse_Son_of_Rome/</a></p><p class="bb_paragraph"><b>Robinson: The Journey</b></p><p class="bb_paragraph">Explore an awe-inspiring world teeming with dinosaurs and mystery in this visually stunning VR experience.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/579820/Robinson_The_Journey/" target="_blank" rel="">https://store.steampowered.com/app/579820/Robinson_The_Journey/</a></p><p class="bb_paragraph">From pulse-pounding shooters to breathtaking adventures, there’s something for every kind of gamer this season. Don’t miss your chance to expand your library with these unforgettable titles at Summer Sale prices.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Limited-Time Sale – Ends July 9!</p>]]> </content:encoded>
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<title>新賽季預約領好禮，賽季末衝分開啟！</title>
<link>https://xinker.org/zh/%E6%96%B0%E8%B3%BD%E5%AD%A3%E9%A0%90%E7%B4%84%E9%A0%98%E5%A5%BD%E7%A6%AE%E8%B3%BD%E5%AD%A3%E6%9C%AB%E8%A1%9D%E5%88%86%E9%96%8B%E5%95%9F</link>
<guid>https://xinker.org/zh/%E6%96%B0%E8%B3%BD%E5%AD%A3%E9%A0%90%E7%B4%84%E9%A0%98%E5%A5%BD%E7%A6%AE%E8%B3%BD%E5%AD%A3%E6%9C%AB%E8%A1%9D%E5%88%86%E9%96%8B%E5%95%9F</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於6/25進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。【雙模式活動】● 新賽季預約活動時間：06/22 - 07/02活動說明：新版本登入遊戲完成活躍任務，即可領取稀有槍械造型：工程建設-G3● 賽季衝刺活動時間：6/26~6/29活動說明：活動期間，烽火地帶排位賽和全面戰場積分賽會開啟雙倍積分獎勵。參與排位賽，即可獲得BP中級經驗卡和賽季物流憑證等獎勵！●賽季物流憑證使用提醒1.戰略物流保底進度跨賽季保留，但物流憑證更新後將歸零，請於版本更新前及時使用；2.賽季更新後，S9物流補給包將無法向上合成，S10物流補給包將加入合成功能。【週常活動】紅運當頭活動時間：6/26~6/29活動規則： 參與烽火地帶對局即可領取獎勵！活動獎勵：仿製鑰匙補給自選包以及工具材料進階紅運當頭補給包。烽火地帶週常補給活動時間：6/26~6/29活動說明： 簡單對局領取獎勵！活動獎勵： 簡單對局即可領取標準制式裝備券、精銳制式裝備券。全面戰場週常補給活動時間：6/26~6/29活動說明： 簡單對局領取獎勵！活動獎勵： 簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。週末軍功加成活動時間：6/27~6/28活動說明： 活動期間，首三局積分賽開啟雙倍軍功。名槍品鑑活動時間：6/26~6/29活動規則： 登入遊戲領取指定槍械（P90），使用培養指定槍械完成任務領取獎勵！活動獎勵： P90、工藝藏品紅運當頭補給包、武器中級經驗卡、高級武器經驗卡、物流憑證。哈夫幣商店活動時間：6/26~6/29活動規則： 限時哈夫幣商店。活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。得分結算活動時間：6/26~6/29活動規則： 全面戰場模式局內積分兌換指定獎勵。活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。本次主要更新內容如上，感謝各位探員的關注與支持，祝大家遊戲愉快！Delta Force Team ]]></description>
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<pubDate>Thu, 25 Jun 2026 23:48:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>新賽季預約領好禮，賽季末衝分開啟！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/0cd5de14f7f501bc34ee37e40e088c02733f8281.png">探員朋友們好：<br><br>我們計劃於6/25進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br><br><br>【雙模式活動】<br>● 新賽季預約<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9d897962846c58ddefd653850f18d7add1fb8e78.png">活動時間：06/22 - 07/02<br>活動說明：新版本登入遊戲完成活躍任務，即可領取稀有槍械造型：工程建設-G3<br><br>● 賽季衝刺<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9e55b7851f952b820fdf68fedf402287d4821ce3.png">活動時間：6/26~6/29<br>活動說明：活動期間，烽火地帶排位賽和全面戰場積分賽會開啟雙倍積分獎勵。參與排位賽，即可獲得BP中級經驗卡和賽季物流憑證等獎勵！<br><br>●賽季物流憑證使用提醒<br>1.戰略物流保底進度跨賽季保留，但物流憑證更新後將歸零，請於版本更新前及時使用；<br>2.賽季更新後，S9物流補給包將無法向上合成，S10物流補給包將加入合成功能。<br><br>【週常活動】<br>紅運當頭<br><img src="https://clan.akamai.steamstatic.com/images/45050610/2d047272126da7f87ef4eb8b55d7edcdc335ac05.jpg">活動時間：6/26~6/29<br>活動規則： 參與烽火地帶對局即可領取獎勵！<br>活動獎勵：仿製鑰匙補給自選包以及工具材料進階紅運當頭補給包。<br><br>烽火地帶週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/f1eac8f7b7f9d31a58ab77e31bbf31f4fcafcd52.png">活動時間：6/26~6/29<br>活動說明： 簡單對局領取獎勵！<br>活動獎勵： 簡單對局即可領取標準制式裝備券、精銳制式裝備券。<br><br>全面戰場週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/3ce6e88e548915c7686644ebbe4441aa48eeb099.png">活動時間：6/26~6/29<br>活動說明： 簡單對局領取獎勵！<br>活動獎勵： 簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。<br><br>週末軍功加成<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9e55b7851f952b820fdf68fedf402287d4821ce3.png">活動時間：6/27~6/28<br>活動說明： 活動期間，首三局積分賽開啟雙倍軍功。<br><br>名槍品鑑<br><img src="https://clan.akamai.steamstatic.com/images/45050610/be04bd6e0f0caf6ce94b5a34bea11617343a2a3d.png">活動時間：6/26~6/29<br>活動規則： 登入遊戲領取指定槍械（P90），使用培養指定槍械完成任務領取獎勵！<br>活動獎勵： P90、工藝藏品紅運當頭補給包、武器中級經驗卡、高級武器經驗卡、物流憑證。<br><br>哈夫幣商店<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：6/26~6/29<br>活動規則： 限時哈夫幣商店。<br>活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。<br><br>得分結算<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：6/26~6/29<br>活動規則： 全面戰場模式局內積分兌換指定獎勵。<br>活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。<br><br>本次主要更新內容如上，感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>Delta Force Team</p>]]> </content:encoded>
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<title>Battlefield Combat &#45; Gunplay</title>
<link>https://xinker.org/zh/battlefield-combat-gunplay</link>
<guid>https://xinker.org/zh/battlefield-combat-gunplay</guid>
<description><![CDATA[ On behalf of Battlefield Studios, we are David Sirland, Senior Producer, and Florian Le Bihan, Principal Game Designer.  Since launch, we’ve spent a lot of time pouring over the data and feedback coming in from players all around the world, both in Battlefield Labs and in the live version of the game, to determine how we can evolve both Battlefield 6 and REDSEC.   To that end, we’re debuting Battlefield Combat, a content series dedicated to sharing our vision for combat and how we’re evolving it over time.  Today is all about gunplay. GUNPLAY DEPTH As part of our changes for combat, we’ve done a wide pass across weapons to make recoil directions more consistent and predictable, reducing the variation in direction and intensity to make it easier to master.  To reward proper shooting technique, we&#039;ve slightly increased bullet deviation after the first shot, making controlled bursts or tap fire even more important to stay accurate at longer distances, while keeping full auto viable for close quarters combat.    Distance and Drag  We want to make long range engagements more interesting. While initial muzzle velocities and bullet drop are tuned to keep medium range combat snappy and responsive, increased bullet drag causes projectiles to lose velocity and drop significantly past 150 meters. This preserves tactical clarity at standard combat distances while ensuring that extreme-range sniping requires immense skill, calculation, and deliberate weapon customization.  We have decreased muzzle velocity for most weapons, especially SMGs, and tuned bullet drag to make anticipating the movement of targets more important.    TIME TO KILL - TTK Our TTK benchmark in close-quarters runs between 200 and 300 milliseconds for automatic primary weapons, similar to the TTK in Battlefield 3 and 4, but with some room for outliers.    To increase depth of gunplay and better reward mastery of its mechanics, we wanted to slow down average TTK without affecting the best possible TTK. We did this by adjusting damage multipliers depending on where the bullets strike their target.  Body Damage Multiplier Changes  Proper shooting technique involves aiming for center mass, even though a “skillshot” to the head does the most damage.   However, up until this update, weapon damage values were similar, or the exact same, across any body part but the head. This decision not only significantly impacted TTK, but also made our players feel unrewarded for accurate shooting, a root cause of shallow gameplay depth.  We’ve heard community feedback loud and clear: as of this next update, damage to limbs and lower torso has been reduced for all weapon classes except for Shotguns and Sidearms.  This change generally increases the amount of shots to kill by one when primarily hitting these areas, but landing headshots will compensate for the lower damage dealt to limbs and lower torso.  Read the full deep dive at https://www.ea.com/games/battlefield/battlefield-6/news/bf-combat-gunplay ]]></description>
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<pubDate>Thu, 25 Jun 2026 23:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Combat, Gunplay</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">On behalf of Battlefield Studios, we are David Sirland, Senior Producer, and Florian Le Bihan, Principal Game Designer.  Since launch, we’ve spent a lot of time pouring over the data and feedback coming in from players all around the world, both in Battlefield Labs and in the live version of the game, to determine how we can evolve both Battlefield 6 and REDSEC.   </p><p class="bb_paragraph">To that end, we’re debuting Battlefield Combat, a content series dedicated to sharing our vision for combat and how we’re evolving it over time.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Today is all about gunplay. </p><p class="bb_paragraph"></p><div data-youtube='"XwN9KICCHng' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>GUNPLAY DEPTH</b> </p><p class="bb_paragraph">As part of our changes for combat, we’ve done a wide pass across weapons to make recoil directions more consistent and predictable, reducing the variation in direction and intensity to make it easier to master.  To reward proper shooting technique, we've slightly increased bullet deviation after the first shot, making controlled bursts or tap fire even more important to stay accurate at longer distances, while keeping full auto viable for close quarters combat.    </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/df0601fb274dd59b0bcd9ff8548a8c211d734d8f.png"></p><p class="bb_paragraph"><b>Distance and Drag</b>  </p><p class="bb_paragraph">We want to make long range engagements more interesting. While initial muzzle velocities and bullet drop are tuned to keep medium range combat snappy and responsive, increased bullet drag causes projectiles to lose velocity and drop significantly past 150 meters. This preserves tactical clarity at standard combat distances while ensuring that extreme-range sniping requires immense skill, calculation, and deliberate weapon customization.  We have decreased muzzle velocity for most weapons, especially SMGs, and tuned bullet drag to make anticipating the movement of targets more important.    </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>TIME TO KILL - TTK</b> </p><p class="bb_paragraph">Our TTK benchmark in close-quarters runs between 200 and 300 milliseconds for automatic primary weapons, similar to the TTK in Battlefield 3 and 4, but with some room for outliers.    To increase depth of gunplay and better reward mastery of its mechanics, we wanted to slow down average TTK without affecting the best possible TTK. We did this by adjusting damage multipliers depending on where the bullets strike their target.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Body Damage Multiplier Changes</b>  </p><p class="bb_paragraph">Proper shooting technique involves aiming for center mass, even though a “skillshot” to the head does the most damage.   However, up until this update, weapon damage values were similar, or the exact same, across any body part but the head. This decision not only significantly impacted TTK, but also made our players feel unrewarded for accurate shooting, a root cause of shallow gameplay depth.  We’ve heard community feedback loud and clear: as of this next update, damage to limbs and lower torso has been reduced for all weapon classes except for Shotguns and Sidearms.  This change generally increases the amount of shots to kill by one when primarily hitting these areas, but landing headshots will compensate for the lower damage dealt to limbs and lower torso.  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/5ab5dec6535aa85fcda62012a43c1e5c1f3da930.png"></p><p class="bb_paragraph">Read the full deep dive at <a class="bb_link" href="https://www.ea.com/games/battlefield/battlefield-6/news/bf-combat-gunplay" target="_blank" rel="">https://www.ea.com/games/battlefield/battlefield-6/news/bf-combat-gunplay</a></p>]]> </content:encoded>
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<title>HOI IV | Open Beta Weekend (1.19.2)</title>
<link>https://xinker.org/zh/hoi-iv-open-beta-weekend-1192</link>
<guid>https://xinker.org/zh/hoi-iv-open-beta-weekend-1192</guid>
<description><![CDATA[ Generals!We decided it would be best to run 1.19.2 as an Open Beta over the weekend to get some potential player input over the weekend. This will allow us to make any necessary fixes as well that might pop up as a result from having a wider testing net.The upside is earlier patch notes! One thing I want to mention beforehand however is that there are no massive balance changes in this patch at the moment. This does not mean that we are not seeing the flagged issues, and we are aiming to do a wider balance pass, but more on that next week.For now, thank you for the input and stay safe out there./BatyaHow to join this Open Beta:This beta client is Operation Postern v1.19.2.0.a69c (d7b6)To install Open Beta client, follow the instruction below: Right-click the game in your library Select Properties from the drop-down menu Select Game Versions &amp; Betas Select the beta branch called open_betaIf you are already on the Open Beta client, you should get an update automatically.Finally, to report any issues you find, in relation to this beta, please use the bug report forum and make sure to include the version you’re using. That way our Jira won’t go nuts trying to figure out what bug report belongs to what.Open Beta Notes Known issues Pending hotjoins can be overwritten by new requests, resulting in an inability to launch the game Players bypass the hotjoin flow when joining a lobby that has loaded into the map, but not started yetBalance Expeditionary Leader trait Non-Core Attack and Defence reduced from +15% to +10%. Tuned down the &quot;Spirit of St. Bernard&quot; spirit, which in combination with other things could give 105% casualty trickleback and unending armies of resurrected zombie Swiss. Fixes INS: Feint uprisings now cost more manpower (2500 &gt; 5000), but less infantry equipment (2500 &gt; 1500). INS: Indonesia will now core all of their starting states in the revolution AST: Decreased Non-Core Attack / Defence values by roughly half on the &#039;Australian Military Forces&#039; National Spirit . AST: Decreased Citizen Army penalty to non-core Attack and Defence from -25% to -15%. AST: Rebalanced the Australian Air Branch, decreasing especially their mission efficiency. SIA: Increased Siam&#039;s starting stability from 19% to 29%. SIA: Reduced Build cost IC for &#039;Unconventional Tank Designs&#039; from -15% to -10%. SIA: Removed Reliability penalty for &#039;Unconventional Tank Designs&#039; and added a -5% Soft attack penalty instead. SIA: Reduced compliance gain from full Civilian support from 10% to 5%. SIA: Reduced compliance gain from the Focus &#039;Built to Withstand Every Flame&#039; from 10% to 5%. SIA: Reduced Research speed, Production efficiency cap, Defense, Organization, Entrenchment and Output by on average ~1% gained from Asian Democratic Compact per faction member.Gameplay Updated tooltip for &quot;Establish the ABDACOM&quot; shared focus to make it more clear that only faction members are eligible to receive invites to join the ABDACOM. Fixed the description for the focus &quot;Reestablish the Guominjun&quot; to not make the rather bold claim that Sinkiang was led by Moustache Man in the 1939 start. Fixes A subject owning a single state no longer creates a &#039;new war participant&#039; popup when joining a war. Added a new event sound tickbox to disable/enable scripted event sounds. For example speeches. The new releasable nations in Indonesia now also have access to the Nusantara/Greater Indonesia formeable decision category Added joint focus tree icons to ABDACOM focuses. INS: Clarified the effect of the Focus &#039;Privately Owned Military Industry&#039;. INS: The Indonesian focus &#039;The Timor Issue&#039; will now dynamically switch icons &amp; loc if Timor is independent. INS: Indonesia can now core East Timor using Unity in Diversity decisions. INS: Indonesian decision &quot;Order a Ceasefire&quot; now requires escalation 2+ INS: Allow an Indonesian-formed Netherlands-Indonesia union to take most Dutch economic focuses from the joint tree. INS: Added a decision for the Netherlands-Indonesia Union to move its capital to Amsterdam or Batavia. INS: Hollandia will now be renamed to Jayapura if Indonesia is independent. INS: Added a small naval branch for the Dutch East Indies joint tree, which is available during peacetime. AST: Added the Australasia formable. AST: The Focus &#039;Reclaim the Lost Territory&#039; now transfers all land, naval, and air forces to Australia. AST: The Focus &#039;Singapore Strategy&#039; is now available if either ENG or AST controls Singapore, instead of only ENG. AST: The &#039;Alice Springs&#039; Focus has been reduced to 35 days. AST: Australian Infantry Divisions now have the proper division icon. AST: A. Ruthven set as leader if monarchist UK starts uprising in Australia. SIA: Added a decision to increase the Civil/Military wings approval of you if they are rebellious at the cost of a temporary negative National Spirit. SIA: A civil war triggered through the Khana Ratsadon only happens once now. If they become rebellious again a negative spirit is applied instead. SIA: the Royal Palace Direct ]]></description>
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<pubDate>Thu, 25 Jun 2026 23:06:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>HOI, Open, Beta, Weekend, 1.19.2</media:keywords>
<content:encoded><![CDATA[Generals!<br><br>We decided it would be best to run 1.19.2 as an Open Beta over the weekend to get some potential player input over the weekend. This will allow us to make any necessary fixes as well that might pop up as a result from having a wider testing net.<br><br>The upside is earlier patch notes! <br><br>One thing I want to mention beforehand however is that there are no massive balance changes in this patch at the moment. This does not mean that we are not seeing the flagged issues, and we are aiming to do a wider balance pass, but more on that next week.<br><br>For now, thank you for the input and stay safe out there.<br><br><i><b>/Batya</b></i><br><br><br><b>How to join this Open Beta:</b><br><br>This beta client is <u><b>Operation Postern v1.19.2.0.a69c (d7b6)</b></u><br><br>To install Open Beta client, follow the instruction below:<br><ul class="bb_ul"><li> Right-click the game in your library<br></li><li> Select Properties from the drop-down menu<br></li><li> Select Game Versions & Betas<br></li><li> Select the beta branch called open_beta</li></ul><br>If you are already on the Open Beta client, you should get an update automatically.<br><br>Finally, to report any issues you find, in relation to this beta, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fforums%2Fhearts-of-iron-iv-bug-reports.951%2F" target="_blank" rel=" noopener">please use the bug report forum</a> and make sure to include the version you’re using. That way our Jira won’t go nuts trying to figure out what bug report belongs to what.<br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/4888b9432c76fd54ffe94cbad015047602d11201.png"><br><br><u><div class="bb_h2"><b>Open Beta Notes </b></div></u><br><div class="bb_h3"><i>Known issues</i></div><ul class="bb_ul"><li> Pending hotjoins can be overwritten by new requests, resulting in an inability to launch the game<br></li><li> Players bypass the hotjoin flow when joining a lobby that has loaded into the map, but not started yet</li></ul><div class="bb_h3"><b>Balance</b></div><ul class="bb_ul"><li> Expeditionary Leader trait Non-Core Attack and Defence reduced from +15% to +10%.<br></li><li> Tuned down the "Spirit of St. Bernard" spirit, which in combination with other things could give 105% casualty trickleback and unending armies of resurrected zombie Swiss. Fixes<br></li><li> INS: Feint uprisings now cost more manpower (2500 > 5000), but less infantry equipment (2500 > 1500).<br></li><li> INS: Indonesia will now core all of their starting states in the revolution<br></li><li> AST: Decreased Non-Core Attack / Defence values by roughly half on the 'Australian Military Forces' National Spirit .<br></li><li> AST: Decreased Citizen Army penalty to non-core Attack and Defence from -25% to -15%.<br></li><li> AST: Rebalanced the Australian Air Branch, decreasing especially their mission efficiency.<br></li><li> SIA: Increased Siam's starting stability from 19% to 29%.<br></li><li> SIA: Reduced Build cost IC for 'Unconventional Tank Designs' from -15% to -10%.<br></li><li> SIA: Removed Reliability penalty for 'Unconventional Tank Designs' and added a -5% Soft attack penalty instead.<br></li><li> SIA: Reduced compliance gain from full Civilian support from 10% to 5%.<br></li><li> SIA: Reduced compliance gain from the Focus 'Built to Withstand Every Flame' from 10% to 5%.<br></li><li> SIA: Reduced Research speed, Production efficiency cap, Defense, Organization, Entrenchment and Output by on average ~1% gained from Asian Democratic Compact per faction member.</li></ul><div class="bb_h3"><b>Gameplay</b></div><ul class="bb_ul"><li> Updated tooltip for "Establish the ABDACOM" shared focus to make it more clear that only faction members are eligible to receive invites to join the ABDACOM.<br></li><li> Fixed the description for the focus "Reestablish the Guominjun" to not make the rather bold claim that Sinkiang was led by Moustache Man in the 1939 start. Fixes<br></li><li> A subject owning a single state no longer creates a 'new war participant' popup when joining a war.<br></li><li> Added a new event sound tickbox to disable/enable scripted event sounds. For example speeches.<br></li><li> The new releasable nations in Indonesia now also have access to the Nusantara/Greater Indonesia formeable decision category<br></li><li> Added joint focus tree icons to ABDACOM focuses.<br></li><li> INS: Clarified the effect of the Focus 'Privately Owned Military Industry'.<br></li><li> INS: The Indonesian focus 'The Timor Issue' will now dynamically switch icons & loc if Timor is independent.<br></li><li> INS: Indonesia can now core East Timor using Unity in Diversity decisions.<br></li><li> INS: Indonesian decision "Order a Ceasefire" now requires escalation 2+<br></li><li> INS: Allow an Indonesian-formed Netherlands-Indonesia union to take most Dutch economic focuses from the joint tree.<br></li><li> INS: Added a decision for the Netherlands-Indonesia Union to move its capital to Amsterdam or Batavia.<br></li><li> INS: Hollandia will now be renamed to Jayapura if Indonesia is independent.<br></li><li> INS: Added a small naval branch for the Dutch East Indies joint tree, which is available during peacetime.<br></li><li> AST: Added the Australasia formable.<br></li><li> AST: The Focus 'Reclaim the Lost Territory' now transfers all land, naval, and air forces to Australia.<br></li><li> AST: The Focus 'Singapore Strategy' is now available if either ENG or AST controls Singapore, instead of only ENG.<br></li><li> AST: The 'Alice Springs' Focus has been reduced to 35 days.<br></li><li> AST: Australian Infantry Divisions now have the proper division icon.<br></li><li> AST: A. Ruthven set as leader if monarchist UK starts uprising in Australia.<br></li><li> SIA: Added a decision to increase the Civil/Military wings approval of you if they are rebellious at the cost of a temporary negative National Spirit.<br></li><li> SIA: A civil war triggered through the Khana Ratsadon only happens once now. If they become rebellious again a negative spirit is applied instead.<br></li><li> SIA: the Royal Palace Directive focus now unlocks a decision to increase the Military/Civil wing opinion of you, without pissing the other party off. This has a 365 day timeout.<br></li><li> SIA: Added a new focus in the Pan-Thaiism branch that allows you to end the factionalism of the Khana Ratsadon if both the Civil and Military wing approve of you for 270 days. This focus shuts off the Khana Ratsadon system and merges the civilian and military wing spirits.<br></li><li> SIA: Added the king of the white elephant as a Movie poster decision, giving weekly stability.<br></li><li> SIA: Removed increasing cost for theater decisions.<br></li><li> AST: Decision 'Scorch the North' gives effect when specific states are naval invaded instead of when at war.<br></li><li> SIA: Added option to pick a new leader when the Seri Thai Takes over, Phin Choonhavan or Khuang Aphaiwong.<br></li><li> SIA: Added options to sway individuals via decisions for the Seri Thai. Each general increases the strength of the civil war for your side by 5%.<br></li><li> SIA: The Seri Thai civil war can now be avoided if the combined civil war strength for the player is over 80% (5%/general swayed + total democratic support).<br></li><li> SIA: In the Seri Thai branch the Focus 'Prepare to Drop' now gives a special forces National Spirit.<br></li><li> SIA: Rising up as the Seri Thai against Japan now seizes some valuables, giving a temporary bonus.<br></li><li> SIA: Made the requirement for forming the Greater Thai empire more clear.<br></li><li> SIA: Starting a limited war now requires the territory to be adjacent to yours.<br></li><li> SIA: When agricultural tax reduction is removed you now gain a one time tech bonus for industry.</li></ul><div class="bb_h3"><b>Stability & Performance</b></div><ul class="bb_ul"><li> CTD: Fixed a crash that occurred when calling 'gain_xp' command on a fleet without an Admiral.<br></li><li> CTD: Fix a crash that occurred when assigning a deployed Field Marshal to an Army Group<br></li><li> OOS: Fixed a late-game gamestate OOS caused by MIOs.<br></li><li> OOS: Fixed an OOS that happened if a client had previously played an ahistorical game in the same session before joining a historical MP game.</li></ul><div class="bb_h3"><b>UI</b></div><ul class="bb_ul"><li> The Division Designer click-shortcuts now also apply to HQ templates.<br></li><li> Fixed an issue where Division Designer dropdown items buttons did not have the right size.<br></li><li> Added dams to the States & Construction mapmodes.<br></li><li> Fixed wrong interactions and tooltips for Generals while assigning a leader to an Army Group.<br></li><li> Now showing all manpower modifiers in tooltips even if they sum up to a neutral number.<br></li><li> Divisions with multiple active commander abilities now show them all instead of just one.<br></li><li> Divisions with an active ability that is being nerfed because of late joiners show that reduction.<br></li><li> Fixed Assign Commander tooltips with TAOG disabled.<br></li><li> Improvements to MP security</li></ul><div class="bb_h3"><b>AI</b></div><ul class="bb_ul"><li> ITA: Introduced historical Italian fighter designs for the AI to build.<br></li><li> GER: Introduced some intermediate plane variants for the improved_small_airframe.<br></li><li> ENG: The UK will build more synthetic refineries to safe guard their supply of rubber. (autarky is king)<br></li><li> USA:  Added home guard defense logic to protect the continent once the Axis become a threat.<br></li><li> JAP: Japan is more likely to naval invade Borneo now.<br></li><li> ENG: The UK will be more likely to take 'Gateway to Europe' decisions on Historical mode.<br></li><li> ENG: The UK will be more likely to take 'Gateway to Europe' decisions on Historical mode.<br></li><li> INS: Indonesia's AI will have a higher risk tolerance for raids if the only alternative is cancelling them.</li></ul><div class="bb_h3"><b>Modding</b></div><ul class="bb_ul"><li> Added logical AND, OR, XOR and NOT math expression functions.<br></li><li> Added a lerp function to the math expressions.<br></li><li> Add 'always_show_on_actions_tooltip' bool field on Advisors to avoid 'on_add and on_remove' effect tooltips being lost when the advisor has a trait with a custom tooltip.<br></li><li> If a radio station is disabled, scripted 'play_song' effects will respect this.<br></li><li> Revert "    If a radio station is disabled, scripted play_song effects will respect this".<br></li><li> Added support for scripted 'unit_animations' on raid types.<br></li><li> Added atan and atan2 math functions</li></ul><div class="bb_h3"><b>Bugfix</b></div><ul class="bb_ul"><li> Fixed a bug where a leader's description would appear twice.<br></li><li> Fixed an issue where Volunteers would not come back when Air Base Access is enabled.<br></li><li> ICE: Fixed 'Reclaiming the Empire' focus for Iceland to be doable again after a war with the owner of Greenland is concluded.<br></li><li> Fixed a case where Romania could snatch Bulgarian territory from a third party occupying them totally via the 'Puppet Romania' focus. Now Bulgaria is required to be at peace for this focus.<br></li><li> Fixed a bug where a spearhead or offensive line order was not advancing to destination tiles<br></li><li> When writing a file, it's now guarded by a try/catch and will error when unable to write.<br></li><li> AST: The Focus 'World Peace' will now actually allow sending Volunteers to the Spanish Republicans rather than Nationalists.<br></li><li> AST: Australia now gains the 'Liverpool Dockworker' uprising from 'Out of the Den'.<br></li><li> AST: The Focus 'Lang is Right' shows the right tooltip (it is -0.05 Political Power Cost instead of -0.05%). Colour is also now green for good.<br></li><li> AST: Fixed missing localisation in Smuggle Arms decisions, and made the Irish and Northern Irish smuggling use the same timer.<br></li><li> AST: The Focuses 'Liberate the Colonies' and 'Red Solidarity' now have a tooltip to show what they do.<br></li><li> AST: The Focus 'Join the Comintern' has a better tooltip explaining what is going on. Australia's faction will only merge into the Comintern, if Australia is the faction leader.<br></li><li> SIA: Fixed an issue where you could demand to release your own territories.<br></li><li> INS: Fixed a bug where Indonesia could have two resource trades.<br></li><li> INS: Fixed a bug where Indonesia would suddenly become the Republic of Indonesia again after forming the Netherlands-Indonesia Union.<br></li><li> INS: Fixed certain characters not appearing for the Netherlands-Indonesia Union.<br></li><li> INS: Fixed a bug where Indonesia could start a new volksraad decision before clearing the event, allowing the same decision to be taken twice.<br></li><li> INS: Fixed a typo in the Focus description 'Women in the Military'.<br></li><li> INS: Fixed a typo in the Focus 'Women's Sufferage'.<br></li><li> INS: Fixed a typo in the Focus description 'Continue the Hybrid Politics'.<br></li><li> INS: Fixed several Focuses occasionally attempting to target Interior Borneo.<br></li><li> SIA: Fixed missing tech names for tech bonuses.<br></li><li> HOL: The Focus 'Continue the War in Batavia' now moves the capital to Batavia instead of Bandung.<br></li><li> Fix Army Leaders cloned for a Civil War still thinking they are deployed with the Army of the original Leader.<br></li><li> Fixed a bug where infiltration tokens disappear when loading saves.<br></li><li> Fixed an issue where Army HQs became the default garrison garrison template if all other templates were locked.<br></li><li> AST: 'The Phosphate Commission' now requires both owning and controlling Nauru.<br></li><li> INS: Indonesia's leader will no longer reset after peacefully gaining independence.<br></li><li> AST: The National Spirit 'Nauru Pact' tooltip has been edited so its effects alter depending on GER being in the faction or not.<br></li><li> AST: Phosphate Commission spirit is now being removed by completing the Nauru's Return to German Hands, instead of being removed by the event, making the effect clearer.<br></li><li> AST: Added fallbacks for effects of event Nauru's Return to German Hands to cover if Australia is subject of UK but not in the same faction or if not subject at all.<br></li><li> AST: Event Nauru's Return to German Hands either gives a German Guarantee or adds Australia to German faction, not both.<br></li><li> JAP: After being defeated in the war, Japan is npw discouraged from joining the Axis.<br></li><li> Fixed a bug where lobbies with more than 20 players would struggle with more people connecting to the game<br></li><li> SIA: Fixed a bug where the Allies could decline Siam's join offer from Seri Thai.<br></li><li> SIA: Fixed a bug that caused the Seri Thai to not add intel bonus properly<br></li><li> SIA: Fixed a bug that caused players without La Resistance DLC to not get a proper bonus from the Seri Thai OSS Focus<br></li><li> AST: The Focus 'Defying American Interference': Added fallbacks if the Philippines are no longer subject of the USA.<br></li><li> AST: The Focus 'Defying American Interference': Added event chain asking JAP to guarantee AST if they're not in the same faction, and updated tooltips for the focus and its event chains.<br></li><li> AST: Changed event images for AST_diplomatic_events.73, AST_diplomatic_events.76<br></li><li> INS: The Indonesian communist branch will no longer create a generic faction with the 'Strength in Unity' manifest.<br></li><li> INS: The Indonesian AI will no longer wait before establishing a revolutionary HQ, and will be far less likely to build the HQ in Papua.<br></li><li> Fix the commander skill bonus modifier not being properly applied<br></li><li> JAP: Fixed Japan's 'Strike the Southern Road' Focus being unreachable if Siam no longer existed.<br></li><li> HOL: The Netherlands will no longer sometimes cave to the British when going communist or fascist.<br></li><li> AST: Added TAOG check to event The 1938 Sesquicentenary (AST_political_events.6)<br></li><li> SIA: Fixed an incorrect tooltip in the Seri Thai Branch.<br></li><li> HOL: The Netherlands will now be invited to the Allies despite being at war with Indonesia after getting invaded by Germany.<br></li><li> Fix issue where militia raid unit models were in an idle pose while displayed above the raid arrow.<br></li><li> HOL: Fixed bug where the Netherlands would not get the 'Obtain Foreign Colonial Investments' decisions after completing the required focus.<br></li><li> AST: Focus Done Meddling will no longer flood error log on hovering over it.<br></li><li> Remove incorrect tooltip which falsely claimed an advisor would be unlocked.<br></li><li> Fix AI constantly deploying and withdrawing Army HQs under Field Marshals.<br></li><li> INS: Indonesia can no longer take the 'Purge the Opportunists' Focus, which creates a faction, if Indonesia is puppeted.<br></li><li> INS: Fixed an issue where the Indonesian National Revolution ending would sometimes not whitepeace the rest of the Allies.<br></li><li> Fixed some missing idea icons - for Design Companies and others, amongst them AST_kirov, BEL_kirov, smb_organization_of_american_states_member<br></li><li> AST: Set to correct Fascist cosmetic tag when becoming independent manually.<br></li><li> SIA: Fixed an issue where changing laws would not properly adjust the Khana Ratsadon.<br></li><li> AST: Renamed the Bristol Blenheim to the Bristol Blenheim Mk IF (this variant replaced the bomb bay for extra under-carriage guns).<br></li><li> SIA: Advisors when playing without Thunder at Our Gates enabled should no longer be displayed as question mark placeholder.<br></li><li> AST: Added tooltip for Planned Extraction to show this focus will give access to the endless Pilbara steel decision.<br></li><li> AST: Mount Isa Industrial Concern will now display correctly when upgraded through Planned Extraction.<br></li><li> Division Designer should now save correctly restricted equipment types<br></li><li> Fixed the crash that could happen due to the spy operative mastering ability to be in two countries at the same time<br></li><li> Fixed the tooltip for the Maphilindia achievement<br></li><li> Fixed the Treaty of Saadabad focus branch overlapping the Kurdish focus tree as Iraq when obsolete focus branches are shown<br></li><li> AST: Event The Prime Minister Succumbs localization has been fixed to reference correct character<br></li><li> Fixes Czechoslovakia not puppeting Hungary after taking the Neutralize Hungarian Threat Focus and capitulating Hungary.<br></li><li> Sync HQ deploy template and CP reservation when retemplating a deployed HQ<br></li><li> Anzac Achievement is now correctly only triggered by generals and field marshals<br></li><li> Event Loyalties to Britain: Added triggers to hide old options if the Dominion is on the same ideological path as ENG, making it unavailable to leave the Commonwealth through event; Added new option with triggers to show if the Dominion is on the same ideological path as ENG.<br></li><li> ENG: Fixed an issue where the United Kingdom wouldn't Bypass the focuses Secure Iraq and Secure Iran when they already had them as their puppets or were at war with them<br></li><li> Give Control of State action should now display why you can't give control of a state in a specific condition, instead of allowing it to be done, but failing to properly act.<br></li><li> AST: Fixed an issue so the Focuses 'Done 'Meddling & 'The Ultimate Overseas Duty' don't reset war participation.<br></li><li> INS: Fixed an issue where the Indonesian Volksraad would be inaccessible after a veto.<br></li><li> INS: Conrad Helfrich is no longer unavailable as a Chief of Navy for Indonesia<br></li><li> HOL: the National Spirit 'Profitable Colony' is no longer removed immediately upon being added<br></li><li> HOL: The achievement 'Bevrijding' is no longer impossible with TAOG enabled.<br></li><li> SIA: Fixed 2 planes not showing up in the tech tree without BBA.<br></li><li> AST: Updated Expéditionnaire Français en Extrême-Orient name to CEFEO.<br></li><li> Heavy Armor HQ Security is now capable of exercising instead of relaxing all day in their Tanks.<br></li><li> The Regimental Support Rocket Battery no longer affects division speed.<br></li><li> GER: German focus 'Around Maginot' now targets an Indonesian-formed Netherlands-Indonesia Union.<br></li><li> INS: Fixed a missing loc string in an Indonesian event<br></li><li> INS: Indonesia no longer needs to control impassable states such as Interior Borneo in order to win the revolution<br></li><li> AST: Now has access to their second Special Forces branch via the Marines focus.<br></li><li> SIA: Fixed an issue which caused a limited war to white peace without transfer instead of correctly transfer states if France capitulated while the limited war was ongoing.<br></li><li> SIA: Removed a redundant requirement in the Focus 'Spread Democratic Ssentiment In Universities'.<br></li><li> AST: Failsafes for mission 'Organize a Strike' and spirit 'Strike Ongoing' to cancel both when completing the Focus 'All for One, One for All'.<br></li><li> AST: Removed misplaced trigger on 'Strike Ongoing' which made it cancel if not owning Nauru.<br></li><li> AST: Fixed so advisors Milford, Northcott, Jeffrey, Goble & Burnett get discount from Relief of Command/Independent Air Force,<br></li><li> ETH: The Focus 'Freedom at Gunpoint' now will only take african states and leaves the rest alone.<br></li><li> AST: The Focus 'The Irish Anti-Britain Pact' now correctly grants Australia military access and docking rights through Ireland.<br></li><li> AST: Decisions Vichy Out of Africa is now removed by the Focus 'Undeniably Ours', not 'Done Meddling'.<br></li><li> ABDACOM: Vichy France no longer has access to the ABDACOM joint focus tree.<br></li><li> INS: Indonesia will no longer lose Dutch generals when having completed Volksraad Compromises.<br></li><li> INS: Made it so that Indonesia cannot side with Japanese invaders if the focus 'The Industrialized Colony' has been completed, making it no longer possible to gain 7 research slots as Indonesia.<br></li><li> Block disbanding armies with a deployed HQ, preventing an exploit<br></li><li> GER: Decision Reichskommissariat Australasian required states has been adjusted to match map changes.<br></li><li> SIA: The 'Artillery Enthusiast' trait now no longer applies to the Self-Propelled Artillery.<br></li><li> SIA: Fixed an issue where limited wars would cause France to not be able to join a faction.<br></li><li> SIA: King of the White Elephant propaganda poster tooltip and its effect on Weekly Stability have been fixed.<br></li><li> Fixes the conflicting available tooltip for 'The Between the Seas Concept' to be clearer<br></li><li> GER: Bougainville added to focus Break the Anglo-French Colonial Hegemony<br></li><li> Bougainville has now been included in effects that target the state for GER, JAP, PHI (i.e.: focuses that take control of pacific islands etc.).<br></li><li> Fixes issue where division template used in a garrison could be edited to have zero suppression.<br></li><li> RAJ: Loc typo for displaying current resistance in string currentStateResistance.<br></li><li> AST: Communist Civil War should no longer happen if Australia is already Communist.<br></li><li> Fix Shift+Click allowing Spain to deploy locked HQ templates.<br></li><li> SIA: Fixed a bug where the Asian democratic compact wasn't updating correctly. It will now always be updated once at the end of each month.<br></li><li> SIA: You now need to be a faction leader to get updated bonuses from the 'Asian Democratic Compact'.<br></li><li> SIA: Fixed tooltip for 'Asian Democratic compact'.<br></li><li> SIA: Fixed an issue where invite country to Asian Democratic Compact wasn't showing<br></li><li> ETH: Fixes Ethiopia being able to annex colonial powers through the Horn of Africa decisions if the colonial powers moved their capitals there.<br></li><li> AST: Focus completion time increase/decrease in event Halfway to Federal Election & decision Final Reforms has been edited to match<br></li><li> INS: Fixed typo in Murk Boerstra's name.<br></li><li> INS: Fixed typo in the Focus 'Overallwagen' -> 'Overvalwagen'.</li></ul>As you were!<br><i>(And try to leave this place in one piece while we're out.)</i><br>]]> </content:encoded>
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<title>開發彙報：15.6 版本更新</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%BD%99%E5%A0%B1156-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%BD%99%E5%A0%B1156-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 此為 15.6 版本更新的內容計畫概覽。欲知詳情，請點擊此連結：了解詳情重要！ 由於版本更新仍在測試中，本公告中的資訊為暫時內容，反映發布時的遊戲開發狀態。版本更新上線時，某些更動和新內容可能會被完全刪除或以不同方式實行。艦長們！15.6 版本更新即將為您帶來精彩的新內容！以下是您可期待的一些重點：戰鬥通行證：全新戰鬥通行證將貫穿整個 15.6 版本更新，取代活動通行證，並採用由三個地區組成的互動式戰略地圖。您可以使用透過每日和每週任務獲取的戰鬥通行證點數，佔領相鄰的區塊。每個區塊皆會提供免費獎勵，您也可以花費達布隆來升級地區，以獲取額外獎勵。部分區塊會觸發特殊效果，例如提升獎勵、降低佔領區塊費用，或新增額外的領取條件，為您在地圖上的推進路線增添策略性。獨特指揮官更動：15.6 版本更新中，指揮官天賦迎來重大調整，使其更易於使用且更具一致性。成就將不再作為天賦的啟動條件，且天賦現在會根據戰鬥類型而有不同的效果。部分由天賦觸發的維修效果也迎來重製，改為恢復固定血量，而不再受限於可恢復傷害上限。同時，William F. Halsey Jr. 將獲得全新天賦「速度即生命」，用以取代「無影無蹤」。Riposte 地圖更動：此地圖將擴展至更多戰鬥類型，推出聯合作戰與隨機戰鬥的專屬版本 — 兩者皆開放給 VI 至 IX 階艦艇。此地圖現有的設定在激鬥、公會戰鬥和排名戰中將維持不變。隨著地圖新增了水下區域，Riposte 地圖現已全面支援潛水艦參與所有戰鬥類型。若想深入了解所有詳情，請查閱官網的專題文章！點擊此處查看：了解詳情 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31013613/eae2f0ff0b42155f4053ef9a670342b8ae135f27.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 22:44:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發彙報：15.6, 版本更新</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/31013613/ead6990ac32e7576b6fd3d4330265e6ee3772bfa.jpg"><br><br>此為 15.6 版本更新的內容計畫概覽。欲知詳情，請點擊此連結：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fwork-in-progress%2Fwork-in-progress-15-6%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>了解詳情</b></a><br><br><i><b>重要！</b> 由於版本更新仍在測試中，本公告中的資訊為暫時內容，反映發布時的遊戲開發狀態。版本更新上線時，某些更動和新內容可能會被完全刪除或以不同方式實行。</i><br><br>艦長們！<br><br>15.6 版本更新即將為您帶來精彩的新內容！以下是您可期待的一些重點：<br><br><ul class="bb_ul"><li><b>戰鬥通行證</b>：全新戰鬥通行證將貫穿整個 15.6 版本更新，<b>取代活動通行證</b>，並採用由三個地區組成的互動式<b>戰略地圖</b>。您可以使用透過每日和每週任務獲取的戰鬥通行證點數，佔領相鄰的區塊。每個區塊皆會提供免費獎勵，您也可以花費達布隆來升級地區，以獲取額外獎勵。部分區塊會觸發特殊效果，例如提升獎勵、降低佔領區塊費用，或新增額外的領取條件，為您在地圖上的推進路線增添策略性。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/ca1ddfa590fc45157de121e5959774e40aae62dd.png"><br></li><li><b>獨特指揮官更動</b>：15.6 版本更新中，指揮官天賦迎來重大調整，使其更易於使用且更具一致性。成就將不再作為天賦的啟動條件，且天賦現在會根據戰鬥類型而有不同的效果。部分由天賦觸發的維修效果也迎來重製，改為恢復固定血量，而不再受限於可恢復傷害上限。同時，<b>William F. Halsey Jr.</b> 將獲得全新天賦「速度即生命」，用以取代「無影無蹤」。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/9246ee97161888c384adbd1147ab809fe855a2b2.png"><br><img src="https://clan.akamai.steamstatic.com/images/31013613/e3c0b76fa1d16e8ce24c0f9864fe040993dd64f2.png"><br></li><li><b>Riposte 地圖更動</b>：此地圖將擴展至更多戰鬥類型，推出<b>聯合作戰與隨機戰鬥的專屬版本</b> — 兩者皆開放給 VI 至 IX 階艦艇。此地圖現有的設定在激鬥、公會戰鬥和排名戰中將維持不變。隨著地圖新增了水下區域，Riposte 地圖現已全面支援潛水艦參與所有戰鬥類型。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/881f234f05fb0adedb8d2fa6bf8717d22c60af62.png"><br><img src="https://clan.akamai.steamstatic.com/images/31013613/e8347e1f6d519dbc8893b4e419b9705c1f3b960b.png"></li></ul><br>若想深入了解所有詳情，請查閱官網的專題文章！點擊此處查看：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fwork-in-progress%2Fwork-in-progress-15-6%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>了解詳情</b></a><br>]]> </content:encoded>
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<title>The TVR Cerbera 12 Takes Over Japan to Celebrate the ‘90s!</title>
<link>https://xinker.org/zh/the-tvr-cerbera-12-takes-over-japan-to-celebrate-the-90s</link>
<guid>https://xinker.org/zh/the-tvr-cerbera-12-takes-over-japan-to-celebrate-the-90s</guid>
<description><![CDATA[ The 1998 TVR Cerbera 12 is a car some consider too crazy to go on the roads, but it’ll always be welcome in Horizon Japan for any and all adventures. To accomplish its objective of becoming the fastest and most powerful road car ever, the Speed 12 is powered by a 7.7-liter V12 made by fusing two of TVR&#039;s straight-6 engines. To keep its construction light, the British brand made its body with Kevlar and incorporated the same chassis used in its GT racers. Unlock the 1998 TVR Cerbera 12 with 20 PTS on the Festival Playlist from June 25-July 2! Have a suggestion for Forza Horizon 6? You can share it with us using our new Forza Feedback Portal. You can also use the Portal to report bugs and get help from our team.  SERIES REWARDS 80PTS: 1993 Porsche 911 Turbo S Leichtbau  160 PTS: 2018 Lotus Exige Cup 430 SPRING REWARDS 20 PTS: 1998 TVR Cerbera Speed 12     40 PTS: 1993 Schuppan 962CR  Players with Car Pass will be able to drift around Horizon Japan in the 1974 Mazda #123 Mad Mike 808 Wagon &#039;FURSTY&#039;. This vehicle started life as a regular wagon until it got the Mad Mike treatment. Fitted with a new body kit, a 26 B four-rotor engine, and a Bulldog quick-change differential, FURSTY’ went from family wagon to ultimate drifter! Also available to unlock this week is a custom Porsche bred by champions. The 1993 Schuppan 962CR includes a twin-turbocharged 3.3-liter flat-six engine that produces 600 bhp and makes the car reach a top speed of 230 mph. Only 4 units of the 962CR are still standing today, but there’s more than enough available at the Horizon Festival when you collect 40 PTS during Autumn on the Festival Playlist!   ]]></description>
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<pubDate>Thu, 25 Jun 2026 22:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, TVR, Cerbera, Takes, Over, Japan, Celebrate, the, ‘90s</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The 1998 TVR Cerbera 12 is a car some consider too crazy to go on the roads, but it’ll always be welcome in Horizon Japan for any and all adventures. To accomplish its objective of becoming the fastest and most powerful road car ever, the Speed 12 is powered by a 7.7-liter V12 made by fusing two of TVR's straight-6 engines. To keep its construction light, the British brand made its body with Kevlar and incorporated the same chassis used in its GT racers. </p><p class="bb_paragraph">Unlock the 1998 TVR Cerbera 12 with 20 PTS on the Festival Playlist from June 25-July 2! </p><p class="bb_paragraph">Have a suggestion for Forza Horizon 6? You can share it with us using our new <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Ffeedback" target="_blank" rel=" noopener"><u>Forza Feedback Portal.</u></a> You can also use the Portal to report bugs and get help from our team. </p><p class="bb_paragraph"> <br><img src="https://clan.akamai.steamstatic.com/images/45792852/b4e50fc3573fbd204a86e068f15e110c8c95393c.jpg"></p><p class="bb_paragraph"><b>SERIES REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">80PTS: 1993 Porsche 911 Turbo S Leichtbau  </p></li><li><p class="bb_paragraph">160 PTS: 2018 Lotus Exige Cup 430 </p></li></ul><p class="bb_paragraph"><b>SPRING REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">20 PTS: 1998 TVR Cerbera Speed 12     </p></li><li><p class="bb_paragraph">40 PTS: 1993 Schuppan 962CR </p></li></ul><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45792852/a89d8dc216fa1a8a1bfc455e3a8503ec8de28f05.png"></p><p class="bb_paragraph">Players with Car Pass will be able to drift around Horizon Japan in the 1974 Mazda #123 Mad Mike 808 Wagon 'FURSTY'. This vehicle started life as a regular wagon until it got the Mad Mike treatment. Fitted with a new body kit, a 26 B four-rotor engine, and a Bulldog quick-change differential, FURSTY’ went from family wagon to ultimate drifter! </p><p class="bb_paragraph">Also available to unlock this week is a custom Porsche bred by champions. The 1993 Schuppan 962CR includes a twin-turbocharged 3.3-liter flat-six engine that produces 600 bhp and makes the car reach a top speed of 230 mph. Only 4 units of the 962CR are still standing today, but there’s more than enough available at the Horizon Festival when you collect 40 PTS during Autumn on the Festival Playlist! </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/2748aee5c61755fdb82674643d4b701002ace902.png"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>開發者訪談：看守者崛起</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E8%A8%AA%E8%AB%87%E7%9C%8B%E5%AE%88%E8%80%85%E5%B4%9B%E8%B5%B7</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E8%A8%AA%E8%AB%87%E7%9C%8B%E5%AE%88%E8%80%85%E5%B4%9B%E8%B5%B7</guid>
<description><![CDATA[ 在本次開發者訪談中，聯合創意總監 Michael Schwahn 介紹了看守者崛起，這是一項將於7月4日開始，並貫穿整個賽季的新活動。看守者崛起活動將透過不斷演變的戰鬥、活動限定獎勵以及世界觀碎片，在為期兩個月的活動期間逐步展開一段嶄新的故事。在下方觀看最新的開發者訪談：一個正在展開的故事看守者崛起將在第33公會賽季中逐步發展，並在阿爾比恩的下一次重大更新中達到高潮。在活動期間，玩家將會遇到看守者組織內的一個分裂派系，名為灰燼之子。隨著事件的影響範圍蔓延，灰燼之子將在阿爾比恩逐漸壯大，在世界各地引發不尋常的遭遇：	全新灰燼之子敵人將出現在阿爾比恩各地，它們擁有全新的視覺效果、技能和挑戰	看守者敵人將開始出現在玩家通常不會發現他們的陌生地點看守者崛起活動鼓勵探索，邀請冒險者去發現世界的隱藏深處和秘密。活動任務與獎勵看守者崛起推出了一系列以看守者陣營為主題的特殊任務。	這些任務僅在活動期間開放	它們的運作方式與阿爾比恩日誌任務類似，涵蓋了阿爾比恩各地的各種各樣的活動	每個任務都有其獨特的目標與獎勵隨著玩家完成這些任務，他們將逐漸解鎖專屬時裝獎勵 - 灰燼之子護甲、頭盔和頭像外框。探索阿爾比恩的世界觀本次活動還為探險家與背景故事愛好者帶來了一項嶄新功能：世界觀碎片。名為看守者記憶的第一部分，深入描述了看守者的動機、奮鬥歷史與世界觀。	看守者記憶有兩種發現方式：			可以在阿爾比恩各地的特定地點找到，包括秘密通道和隱藏區域					遊戲世界中新增了數個隱藏地點，這意味著一些熟悉的地方現在可能藏有等待玩家發掘的秘密				可從特定怪物身上掉落獲得					這些掉落物無法交易，也無法在市場上購買				即使事件結束，看守者記憶也會永久記錄在阿爾比恩日誌的探索分類中			這能讓您重溫已找回的記憶，並取得指引，幫助您繼續尋找那些尚未發現的記憶	此外，部分看守者崛起任務需要您收集一定數量的看守者記憶，這將有助於您逐步解鎖活動獎勵。公會賽季整合看守者崛起也與即將到來的公會賽季直接相關：	活動設有專門的公會挑戰，完成挑戰可獲得大量賽季點數	擊敗活動相關的敵人可獲得額外的力量進度，這為公會提供了參與活動的另一個理由您所熟知的世界正面臨威脅！在7月4日加入看守者崛起，在阿爾比恩大陸展開冒險，新的遭遇將會出現，灰燼之子背後的秘密也將開始揭開。隨著活動日漸臨近，請持續關注更多相關資訊... ]]></description>
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<pubDate>Thu, 25 Jun 2026 22:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發者訪談：看守者崛起</media:keywords>
<content:encoded><![CDATA[在本次<b>開發者訪談</b>中，聯合創意總監 <b>Michael Schwahn </b>介紹了<b>看守者崛起</b>，這是一項將於<b>7</b><b>月</b><b>4</b><b>日</b>開始，並貫穿整個賽季的新活動。看守者崛起活動將透過不斷演變的戰鬥、活動限定獎勵以及世界觀碎片，在為期兩個月的活動期間逐步展開一段嶄新的故事。在下方觀看最新的開發者訪談：<br><br><div data-youtube="Bu6BPfCtKBQ" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><div class="bb_h3">一個正在展開的故事</div>看守者崛起將在<b>第</b><b>33</b><b>公會賽季</b>中<b>逐步發展</b>，並在阿爾比恩的下一次重大更新中達到高潮。<br><br>在活動期間，玩家將會遇到看守者組織內的一個分裂派系，名為<b>灰燼之子</b>。隨著事件的影響範圍蔓延，灰燼之子將在阿爾比恩逐漸壯大，在世界各地引發不尋常的遭遇：<br><ul class="bb_ul">	<li><b>全新灰燼之子敵人</b>將出現在阿爾比恩各地，它們擁有全新的視覺效果、技能和挑戰</li>	<li>看守者敵人將開始出現在玩家通常不會發現他們的<b>陌生地點</b></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fassets.albiononline.com%2Fuploads%2Fmedia%2Fdefault%2Fmedia%2F749705bc975814f1cbc8a2473199498a669e7dd5.jpeg" target="_blank" rel=" noopener"><img src="https://assets.albiononline.com/uploads/media/default/media/89f095be23af7a9392428b89ece1f42267b5a5f1.jpeg" crossorigin="anonymous"></a><br><br>看守者崛起活動鼓勵<b>探索</b>，邀請冒險者去發現世界的隱藏深處和秘密。<br><br><div class="bb_h3">活動任務與獎勵</div>看守者崛起推出了一系列以看守者陣營為主題的特殊<b>任務</b>。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fassets.albiononline.com%2Fuploads%2Fmedia%2Fdefault%2Fmedia%2Fe8909b78ffc84c3ddc90c465de0ecc93ccb4ac99.jpeg" target="_blank" rel=" noopener"><img src="https://assets.albiononline.com/uploads/media/default/media/78f3829a16c4744d100335a1a1f70cbdab448fba.jpeg" crossorigin="anonymous"></a><ul class="bb_ul">	<li>這些任務<b>僅在活動期間開放</b></li>	<li>它們的運作方式與阿爾比恩日誌任務類似，涵蓋了阿爾比恩各地的<b>各種各樣的活動</b></li>	<li>每個任務都有其<b>獨特的目標與獎勵</b></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fassets.albiononline.com%2Fuploads%2Fmedia%2Fdefault%2Fmedia%2F00ef51e7ce9bb1568b751d4c792e4826c085eb13.jpeg" target="_blank" rel=" noopener"><img src="https://assets.albiononline.com/uploads/media/default/media/9e934055f65bb58343cdae3f7591760fd05135e8.jpeg" crossorigin="anonymous"></a><br><br>隨著玩家完成這些任務，他們將逐漸解鎖<b>專屬時裝獎勵</b> - <b>灰燼之子護甲</b>、<b>頭盔</b>和<b>頭像外框</b>。<br><br><div class="bb_h3">探索阿爾比恩的世界觀</div>本次活動還為探險家與背景故事愛好者帶來了一項嶄新功能：<b>世界觀碎片</b>。名為<b>看守者記憶</b>的第一部分，深入描述了看守者的動機、奮鬥歷史與世界觀。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fassets.albiononline.com%2Fuploads%2Fmedia%2Fdefault%2Fmedia%2F269d5830737c7fb91224991a69c81d67f68a2096.jpeg" target="_blank" rel=" noopener"><img src="https://assets.albiononline.com/uploads/media/default/media/710d367e7d5b22e3ae65e244f68671d2918238c4.jpeg" crossorigin="anonymous"></a><ul class="bb_ul">	<li>看守者記憶有兩種發現方式：	<ul class="bb_ul">		<li>可以在阿爾比恩各地的<b>特定地點</b>找到，包括秘密通道和隱藏區域		<ul class="bb_ul">			<li>遊戲世界中<b>新增</b>了數個<b>隱藏地點</b>，這意味著一些熟悉的地方現在可能藏有等待玩家發掘的秘密</li>		</ul></li>		<li>可從特定怪物身上<b>掉落</b>獲得		<ul class="bb_ul">			<li>這些掉落物<b>無法交易</b>，也無法在市場上購買</li>		</ul></li>	</ul></li>	<li>即使事件結束，看守者記憶也會<b>永久記錄</b>在<b>阿爾比恩日誌</b>的探索分類中	<ul class="bb_ul">		<li>這能讓您重溫已找回的記憶，並取得<b>指引</b>，幫助您繼續尋找那些尚未發現的記憶</li>	</ul></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fassets.albiononline.com%2Fuploads%2Fmedia%2Fdefault%2Fmedia%2F20941a40de86ff39f6abe3bd27788db7b2fa5079.jpeg" target="_blank" rel=" noopener"><img src="https://assets.albiononline.com/uploads/media/default/media/03041007981c83a57238bade9426ee166109a531.jpeg" crossorigin="anonymous"></a><br><br>此外，部分看守者崛起任務需要您收集一定數量的看守者記憶，這將有助於您逐步解鎖活動獎勵。<br><br><div class="bb_h3">公會賽季整合</div>看守者崛起也與即將到來的公會賽季直接相關：<br><ul class="bb_ul">	<li>活動設有專門的<b>公會挑戰</b>，完成挑戰可獲得大量賽季點數</li>	<li>擊敗活動相關的敵人可獲得<b>額外的力量進度</b>，這為公會提供了參與活動的另一個理由</li></ul>您所熟知的世界正面臨威脅！在<b>7</b><b>月</b><b>4</b><b>日</b>加入看守者崛起，在阿爾比恩大陸展開冒險，新的遭遇將會出現，灰燼之子背後的秘密也將開始揭開。隨著活動日漸臨近，請持續關注更多相關資訊...<br>]]> </content:encoded>
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<title>Stellaris 4.4.5 &amp;quot;Pegasus&amp;quot; Early Open Beta (c22e) now available!</title>
<link>https://xinker.org/zh/stellaris-445-pegasus-early-open-beta-c22e-now-available</link>
<guid>https://xinker.org/zh/stellaris-445-pegasus-early-open-beta-c22e-now-available</guid>
<description><![CDATA[ by EladrinHello everyone!I know that yesterday I said that we were planning on putting 4.4.5 up as an Open Beta sometime next week, but based on the reactions we received in the thread we decided to expedite it a little bit, and we have an early version of 4.4.5 up momentarily on stellaris_test so you can try it over the weekend.This release includes a number of fixes, including our planned changes to Operational Reserves, but this is a still-in-development release that has had minimal QA review - there&#039;s a reason we were originally planning on releasing it next week.Here are the release notes:Stellaris 4.4.5 &#039;Pegasus&#039; Early Open Beta Release Notes(Ongoing)Feature​Added a Resource Abundance slider in galaxy settings.This slider ranges from “Scarce” to x5 in 0.25 increments, where x1 is approximately the resource abundance of v4.3 and x5 is essentially 4.4’s “resources everywhere”.The default is x2. We do recognize that this is a little confusing, but it gives you more control of getting it where you want.Added Waystation Voidlure modulesAdded Arkship Voidlure Array module that allows you to right-click on a system to lure space fauna.Improvement​Space Fauna now disable waystations instead of destroying them. They will be re-enabled once the fauna leaves or is destroyed.Added a fallback event for the CFL if the tournament goes on for more than 3 years, this will ensure that you don&#039;t end up with fleets that can never repairDetails map mode now toggles between 3 states: Normal -&gt; Detailed -&gt; Hidden -&gt; Normal.Clarified the map mode tooltips.Logistic Ship automation now defaults to on for Harvest Resources and off for Waystation collection.The game will now recalculate species rights on loading a save game.Upgrading fleet will reissue upgrade order if one got interrupted because of the mobile starbase jumping away to another system.Balance​Operational Reserves Changes:Operational Reserves now track Energy and Minerals 1:1 (previously 3:1).Maximum Operational Reserves now scale with the number and tier of owned Arkships (base 15,000, plus 5,000 / 7,500 / 10,000 per Tier I / II / III Arkship) instead of a fixed cap.Civilian Arkships grant an additional 2,500 Operational Reserve capacity per Tier.Resource Silos, Fallen Empire Resource Silos, Arkship Resource Silos, and Waystation Logistics Silos now raise a Nomadic empire&#039;s maximum Operational Reserves.Added a Critical stage to the Operational Reserves track with severe research, Unity, and Alloy penalties; the Festival, Conserve, and Burn approaches now gate on reserve stage rather than fixed thresholds.The Critical Operational Reserves stage now also penalizes the populations the reserves sustain: Lithoid pops lose Happiness, pop growth, and Job Efficiency, and Mechanical and Machine pops lose Job Efficiency.Wanderlust now gives some of its bonuses immediately, and the second half after completing 4 categories, not all of them. Category bonuses and progression remain unchanged.Rewards from the Arkship Readiness Checklist now last 20 years.Rebalanced the Ranger Paladin trait.Reduced the opinion penalties empires hold against Nomadic Empires for strip-mining, reprocessing planets, and Exodus Jumps, and made these penalties decay more quickly.Nomadic Primal Calling now starts with a Voidlure Array equipped on the ArkshipRemoved the nomadic tradition swap for Domestication tradition finisherRebalanced the Passenger Satisfaction situation for Forever Cruise to allow staying in the middle stage longerThe Champion&#039;s forge now waits 20 years before firing instead of 10, this should give the galaxy a bit longer to find each other before all getting introduced at the tournament.Bugfix​Arkships now have a 10 year cooldown after benefiting from a Max Aura effect, meaning you can&#039;t chain them to get a level 10 ascension Arkship super early.Nomads can now build Megastructures in a system containing one of their Waystations even if the system has not been surveyed.Fixed that Tombworld Earth was spawning way too often, so often that it would spawn instead of the UNE when playing the GRS or CoM.Fixed an issue where pre-FTL earths couldn&#039;t have defensive armies (sorry this does not fix the issue of not having the cool unique armies :frowning2: )Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.Fixed a very rare case where if you settled and left the event open for too long another empire could claim the system. The fix is delaying them from claiming the system for 300 days. Please make a decision before then.The CFL should no longer accept Orbital Rings as contestants (even though that’s why they call it a Championship Ring, right?)Added a fallback if your arkship was in a hyperjump when progressing through the adAkkaria event chainsDue to legacy script your capital arkship was never able to find precursorsStopped Scan Debris Contr ]]></description>
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<pubDate>Thu, 25 Jun 2026 21:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, 4.4.5, Pegasus, Early, Open, Beta, c22e, now, available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/bc7c694a91f584fa864d7e5f6d5abdeaf81e032e.png"></p><p class="bb_paragraph"><i>by Eladrin</i></p><p class="bb_paragraph">Hello everyone!<br><br>I know that yesterday I said that we were planning on putting 4.4.5 up as an Open Beta sometime next week, but based on the reactions we received in the thread we decided to expedite it a little bit, and we have an <b>early</b> version of 4.4.5 up momentarily on stellaris_test so you can try it over the weekend.<br><br>This release includes a number of fixes, including our planned changes to Operational Reserves, but this is a still-in-development release that has had minimal QA review - there's a reason we were originally planning on releasing it next week.<br><br>Here are the release notes:</p><div class="bb_h3"><b>Stellaris 4.4.5 'Pegasus' Early Open Beta Release Notes</b></div><p class="bb_paragraph">(Ongoing)</p><p class="bb_paragraph"><b>Feature</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Resource Abundance slider in galaxy settings.</p><ul class="bb_ul"><li><p class="bb_paragraph">This slider ranges from “Scarce” to x5 in 0.25 increments, where x1 is approximately the resource abundance of v4.3 and x5 is essentially 4.4’s “resources everywhere”.</p></li><li><p class="bb_paragraph">The default is x2. We do recognize that this is a little confusing, but it gives you more control of getting it where you want.</p></li></ul></li><li><p class="bb_paragraph">Added Waystation Voidlure modules</p></li><li><p class="bb_paragraph">Added Arkship Voidlure Array module that allows you to right-click on a system to lure space fauna.</p></li></ul><p class="bb_paragraph"><b>Improvement</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Space Fauna now disable waystations instead of destroying them. They will be re-enabled once the fauna leaves or is destroyed.</p></li><li><p class="bb_paragraph">Added a fallback event for the CFL if the tournament goes on for more than 3 years, this will ensure that you don't end up with fleets that can never repair</p></li><li><p class="bb_paragraph">Details map mode now toggles between 3 states: Normal -> Detailed -> Hidden -> Normal.</p></li><li><p class="bb_paragraph">Clarified the map mode tooltips.</p></li><li><p class="bb_paragraph">Logistic Ship automation now defaults to on for Harvest Resources and off for Waystation collection.</p></li><li><p class="bb_paragraph">The game will now recalculate species rights on loading a save game.</p></li><li><p class="bb_paragraph">Upgrading fleet will reissue upgrade order if one got interrupted because of the mobile starbase jumping away to another system.</p></li></ul><p class="bb_paragraph"><b>Balance</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Operational Reserves Changes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Operational Reserves now track Energy and Minerals 1:1 (previously 3:1).</p></li><li><p class="bb_paragraph">Maximum Operational Reserves now scale with the number and tier of owned Arkships (base 15,000, plus 5,000 / 7,500 / 10,000 per Tier I / II / III Arkship) instead of a fixed cap.</p></li><li><p class="bb_paragraph">Civilian Arkships grant an additional 2,500 Operational Reserve capacity per Tier.</p></li><li><p class="bb_paragraph">Resource Silos, Fallen Empire Resource Silos, Arkship Resource Silos, and Waystation Logistics Silos now raise a Nomadic empire's maximum Operational Reserves.</p></li><li><p class="bb_paragraph">Added a Critical stage to the Operational Reserves track with severe research, Unity, and Alloy penalties; the Festival, Conserve, and Burn approaches now gate on reserve stage rather than fixed thresholds.</p></li><li><p class="bb_paragraph">The Critical Operational Reserves stage now also penalizes the populations the reserves sustain: Lithoid pops lose Happiness, pop growth, and Job Efficiency, and Mechanical and Machine pops lose Job Efficiency.</p></li></ul></li><li><p class="bb_paragraph">Wanderlust now gives some of its bonuses immediately, and the second half after completing 4 categories, not all of them. Category bonuses and progression remain unchanged.</p></li><li><p class="bb_paragraph">Rewards from the Arkship Readiness Checklist now last 20 years.</p></li><li><p class="bb_paragraph">Rebalanced the Ranger Paladin trait.</p></li><li><p class="bb_paragraph">Reduced the opinion penalties empires hold against Nomadic Empires for strip-mining, reprocessing planets, and Exodus Jumps, and made these penalties decay more quickly.</p></li><li><p class="bb_paragraph">Nomadic Primal Calling now starts with a Voidlure Array equipped on the Arkship</p></li><li><p class="bb_paragraph">Removed the nomadic tradition swap for Domestication tradition finisher</p></li><li><p class="bb_paragraph">Rebalanced the Passenger Satisfaction situation for Forever Cruise to allow staying in the middle stage longer</p></li><li><p class="bb_paragraph">The Champion's forge now waits 20 years before firing instead of 10, this should give the galaxy a bit longer to find each other before all getting introduced at the tournament.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Arkships now have a 10 year cooldown after benefiting from a Max Aura effect, meaning you can't chain them to get a level 10 ascension Arkship super early.</p></li><li><p class="bb_paragraph">Nomads can now build Megastructures in a system containing one of their Waystations even if the system has not been surveyed.</p></li><li><p class="bb_paragraph">Fixed that Tombworld Earth was spawning way too often, so often that it would spawn instead of the UNE when playing the GRS or CoM.</p></li><li><p class="bb_paragraph">Fixed an issue where pre-FTL earths couldn't have defensive armies (sorry this does not fix the issue of not having the cool unique armies :frowning2: )</p></li><li><p class="bb_paragraph">Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.</p></li><li><p class="bb_paragraph">Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.</p></li><li><p class="bb_paragraph">Fixed a very rare case where if you settled and left the event open for too long another empire could claim the system. The fix is delaying them from claiming the system for 300 days. Please make a decision before then.</p></li><li><p class="bb_paragraph">The CFL should no longer accept Orbital Rings as contestants (even though that’s why they call it a Championship Ring, right?)</p></li><li><p class="bb_paragraph">Added a fallback if your arkship was in a hyperjump when progressing through the adAkkaria event chains</p></li><li><p class="bb_paragraph">Due to legacy script your capital arkship was never able to find precursors</p></li><li><p class="bb_paragraph">Stopped Scan Debris Contract from auto-cancelling on accept</p></li><li><p class="bb_paragraph">Blocked the Sectors Map Mode for Nomads.</p></li><li><p class="bb_paragraph">Fixed habitats not using the correct entity from your chosen shipset.</p></li><li><p class="bb_paragraph">Fixed some scripted issues with refugee modifiers.</p></li><li><p class="bb_paragraph">Fixed issues with Payback and Broken Shackles district specializations.</p></li><li><p class="bb_paragraph">Fixed farming colony designation not applying to agri-drones.</p></li><li><p class="bb_paragraph">Bio-Repurposing tradition now provides the nomadic effects for nomadic necromancers instead of the necromancer effects.</p></li><li><p class="bb_paragraph">Brought the cost and upkeep of the Nanite Hub waystation module in line with the equivalent starbase building.</p></li><li><p class="bb_paragraph">Fixed the Realign Shields decision not recognising some pulsar systems.</p></li><li><p class="bb_paragraph">Living and Grid Amalgamated species now have bespoke living standards so they don't use consumer goods.</p></li><li><p class="bb_paragraph">Fixed Astro Harvester job modifiers not applying in some cases.</p></li><li><p class="bb_paragraph">Harvesting a celestial body that has no deposit no longer incurs a diplomatic opinion penalty.</p></li><li><p class="bb_paragraph">The Creativity Exhibition Vault now boosts Cruise Passengers for Forever Cruise empires, instead of applying its bonus to Bio-Trophies they do not have.</p></li><li><p class="bb_paragraph">Buildings that can be built on a planet or its orbital ring (Psi Corps, Planetary Shield Generator, Galactic Stock Exchange, Embassy, Noble Estates, Slave Processing Facility) can no longer be built as both a colony building and an Arkship starbase building at the same time.</p></li><li><p class="bb_paragraph">The Galactic Stock Exchange can no longer be built on both a planet and its orbital ring at the same time.</p></li><li><p class="bb_paragraph">Fixed pops sometimes being stuck in the Assimilation citizenship or stratum.</p></li><li><p class="bb_paragraph">Pops that already have the cybernetic or psionic trait are no longer flagged for assimilation they do not need.</p></li><li><p class="bb_paragraph">Negative arkship modifiers from Grand Refurbishment and Operational Checklist are removed when another empire conquers the arkship, so you aren't stuck with a bunch of negative modifiers and no way to remove them.</p></li><li><p class="bb_paragraph">Arkship can now issue a survey command by clicking the survey button and clicking on the system in galaxy map</p></li><li><p class="bb_paragraph">Fixed the tooltip information where the survey single planet vs surveying the whole system information was mixed up</p></li><li><p class="bb_paragraph">Fixed Waystations, Arkships and modded starbases that have forced components from starbase modules and buildings regressing their designs and losing components.</p></li><li><p class="bb_paragraph">If you are too slow and don't stop the Khan Aspirant from becoming the Khan they now properly despawn, avoiding a scenario where there are two Khans.</p></li><li><p class="bb_paragraph">If you play with 0 marauders enabled and as a Heirs of the Khan empire, then the backup Marauder empire will avoid Fallen Empire systems so that they don't get killed in the first few weeks, making you the Khan while others are still figuring out Blue Lasers.</p></li><li><p class="bb_paragraph">Fixed a crash when updating waystation networks</p></li><li><p class="bb_paragraph">Ranger Lodge now correctly informs that Biologists are converted into Rangers, instead of saying Rangers are converted into Rangers</p></li><li><p class="bb_paragraph">Arkship construction notification now mentions an arkship, not a starbase</p></li><li><p class="bb_paragraph">Missions counters can now be infinite</p></li><li><p class="bb_paragraph">Fixed missing localization for message descriptions</p></li><li><p class="bb_paragraph">Fixed the End-Bringers' shrouded world failing to spawn in games featuring Nomadic empires.</p></li><li><p class="bb_paragraph">Fixed Arkships unintentionally syncing to the same auto-generated design. Building or upgrading one Arkship will no longer sometimes overwrite armaments or utilities on others of the same type.</p></li><li><p class="bb_paragraph">Fleets that are repairing or upgrading now correctly sync their FTL, Jump Drive, and Catapult actions.</p></li><li><p class="bb_paragraph">Fixed an issue with generated empire adjectives.</p></li><li><p class="bb_paragraph">Inetian trader special project bound to planet, meaning that if your science ship were to blow up you can still progress</p></li><li><p class="bb_paragraph">The Claimant event's description received a scope fix</p></li><li><p class="bb_paragraph">"Secrets of the Past" event from "Biomorphosis" Ascension Situation blocked for Nomads</p></li><li><p class="bb_paragraph">Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.</p></li><li><p class="bb_paragraph">Nomads will no longer get double the benefit from their own resource producing megastructures. Megastructures will no longer be giving resources directly and a waystation will always be needed to collect those resources.</p></li><li><p class="bb_paragraph">Planets can now be bombarded during first contact war</p></li><li><p class="bb_paragraph">Contact view now properly closes if diplomacy window is opened</p></li><li><p class="bb_paragraph">Fixed some megastructure effects showing incorrect modifier icons and “+100%”.</p></li><li><p class="bb_paragraph">Rogue Servitors can no longer take a machine species as their secondary species when playing as a Forever Cruise. The machine can not be pampered.</p></li></ul><p class="bb_paragraph"><b>AI</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed AI being disabled after a resync in MP.</p></li></ul><p class="bb_paragraph"><b>UI/UX</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">The Operational Reserves situation now shows its capacity breakdown and stored/total readout in the Situation Log instead of an empty Finisher Effects panel.</p></li><li><p class="bb_paragraph">The Operational Reserves topbar tooltip now shows a predicted monthly change with per-resource Energy and Minerals contributions, each with a resource icon and coloured +/- value, and a Hold-ALT hint to expand the produced/consumed breakdown.</p></li><li><p class="bb_paragraph">When enabling nomads in empire creation, the civilian arkship is now selected by default.</p></li><li><p class="bb_paragraph">Arkships no longer show false clearable-blocker icons in the outliner.</p></li><li><p class="bb_paragraph">Fixed incorrect Arkship button texts in the planet view.</p></li><li><p class="bb_paragraph">Anomaly window now also shows the name of the anomaly</p></li></ul><p class="bb_paragraph"><b>Performance</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed science ship Excavate and Astral Rift automation causing a recurring daily stutter when no reachable target was available.</p></li></ul><p class="bb_paragraph"><b>Modding</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Situations can define total_progress with per-stage section_weight for progress bars whose length and stage bands scale at runtime, with auto-generated _max_progress_add/_mult country modifiers and a situation_progress_percent trigger.</p></li><li><p class="bb_paragraph">Situations, stages, and approaches support custom_tooltip and custom_tooltip_with_modifiers (replacing the approach-only active_tooltip), and situations can override their Situation Log Active Effects and Finisher Effects panel titles and bodies.</p></li><li><p class="bb_paragraph">Added the orbital_ring_and_arkship_equivalent_absent scripted trigger.</p></li><li><p class="bb_paragraph">Starbase modules now also support `scripted_effect_cooldown`, `scripted_effect_cooldown_flag`, and `scripted_effect_cooldown_flag_desc`</p></li></ul><p class="bb_paragraph">We still have a number of changes coming to this branch, and will update the Open Beta next week. 4.4.5 is currently expected to release in about two weeks.</p>]]> </content:encoded>
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<title>永恆輪迴三週年慶典抽獎活動</title>
<link>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E8%BC%AA%E8%BF%B4%E4%B8%89%E9%80%B1%E5%B9%B4%E6%85%B6%E5%85%B8%E6%8A%BD%E7%8D%8E%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E8%BC%AA%E8%BF%B4%E4%B8%89%E9%80%B1%E5%B9%B4%E6%85%B6%E5%85%B8%E6%8A%BD%E7%8D%8E%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！和SanDisk一同準備的三週年特別抽獎活動即將開始！完成每日任務，SanDisk豐厚實體好禮等你來拿！- 活動時間：2026年6月25日(週四) 維護後 ~ 2026年7月23日(週四) 維護前請透過下方連結查看活動詳細內容。​▶▶ 永恆輪迴三週年慶典 \[[url=&quot;https://event.playeternalreturn.com/3rdAnniversaryFestival/playevent?hl=zh-TW&quot;]立即前往[/url]] ]]></description>
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<pubDate>Thu, 25 Jun 2026 20:38:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>永恆輪迴三週年慶典抽獎活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">和SanDisk一同準備的三週年特別抽獎活動即將開始！</p><p class="bb_paragraph">完成每日任務，SanDisk豐厚實體好禮等你來拿！</p><p class="bb_paragraph">- 活動時間：2026年6月25日(週四) 維護後 ~ 2026年7月23日(週四) 維護前</p><p class="bb_paragraph">請透過下方連結查看活動詳細內容。</p><p class="bb_paragraph">​▶▶ 永恆輪迴三週年慶典 \[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fevent.playeternalreturn.com%2F3rdAnniversaryFestival%2Fplayevent%3Fhl%3Dzh-TW" target="_blank" rel=" noopener">https://event.playeternalreturn.com/3rdAnniversaryFestival/playevent?hl=zh-TW</a>"]立即前往[/url]]</p>]]> </content:encoded>
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<title>V2.5.2 Pontos✦Awakener &amp;amp; Wheel of Destiny Introduction</title>
<link>https://xinker.org/zh/v252-pontosawakener-wheel-of-destiny-introduction</link>
<guid>https://xinker.org/zh/v252-pontosawakener-wheel-of-destiny-introduction</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Thu, 25 Jun 2026 20:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>V2.5.2, Pontos✦Awakener, Wheel, Destiny, Introduction</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45088234/22324c3093cbdd4d38c92216ffcda40470dd7693.jpg"></p>]]> </content:encoded>
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<title>Y11S2.1 PATCH NOTES</title>
<link>https://xinker.org/zh/y11s21-patch-notes</link>
<guid>https://xinker.org/zh/y11s21-patch-notes</guid>
<description><![CDATA[ BALANCINGDOKKAEBIIntroducing a cooldown will limit the ability to chain activations in quick succession, reducing constant pressure on Defenders. This change creates more defined engagement windows, giving Defenders additional opportunities to reposition between uses. It also reinforces the importance of timing and coordination for Dokkaebi players.JEGEO PAYLOADCooldown: 7 seconds.REFINEMENT CHANGESThese are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace.SENSA small boost to Sens battery will allow them to be more flexible around the R.O.U. Projector System.R.O.U. PROJECTOR SYSTEMBattery duration increased to 15 seconds (was 13 seconds).IQThis change aims to give IQ more comfort while using her Electronics Detector.ELECTRONICS DETECTORRange increased to 22 meters (was 20 meters).ASHDeploying breaching rounds will now require less precision thanks to the extra range.BREACHING ROUNDIncreased Breaching Round explosive damage range to 2.2m (from 2m).FINKAThis change aims to make Finka more reliable. Charges will be available faster, allowing her to give better coverage to the team.ADRENAL SURGEReduced ability cooldown to 18 seconds (was 20 seconds).THATCHERThatcher’s EMP radius is already in a healthy spot, but grouping multiple gadgets into a single throw can sometimes require awkward positioning. This change is intended to make that interaction more comfortable and consistent, without increasing Thatcher’s overall power.E.G.S. DISRUPTORIncreased effect radius to 1.85 meters (was 1.75 meters).THORNIn Y10S4.2, Thorn received a set of changes that significantly increased her win rate and presence. With this update, we are introducing a small adjustment aimed at trimming her power level by reducing the punishment for surviving Razorbloom Shells, making successful escapes slightly more forgiving.RAZORBLOOM SHELLLimping effect applied after hit reduced to 10 seconds (was 15 seconds).SC3000KZero’s weapon is already in a healthy state, but we are slightly smoothing its recoil. This set of changes is intended to improve recoil consistency and comfort across all input types, without affecting the weapon’s overall effectiveness.RECOIL – \[M&amp;K &amp; CONTROLLER]Horizontal: Smoother horizontal recoil on all burst stages.BULLET PROOF CAMERAOpportunities to use the Bulletproof Camera’s EMP Dart are limited, so we want each activation to feel more impactful. This small improvement is intended to make it easier to hit enemy electronics.EMP DartIncrease EMP Dart Explosion Range to 0.75m (was 0.55m)BUG FIXESGAMEPLAYFixed - Players can go prone to cancel the sprinting animation and shoot immediately.Fixed - Players can use Mouse &amp; Keyboard inputs in non-M&amp;K matchmaking pools.Fixed - Defenders in a Clear House match can lose the ability to pick up their devices.Fixed - Rappelling Attackers can get stuck entering a barricaded window or balcony while the corner turn prompt is displayed.LEVEL DESIGNFixed - On the Fortress map, Attackers can defuse the bomb behind the first floor Hammam room&#039;s folding screen.Fixed - On the Outback map, Defender drones do not lose signal when thrown from the roof above the second floor Party room.OPERATORSFixed - Solis can identify Attackers&#039; electronic devices without activating the Spec-IO Electro-Sensor&#039;s Overclock.Fixed - Dokkaebi&#039;s tablet is missing when accessing the network while prone.Fixed - On the Emerald Plains map, Solid Snake can crouch while on the lower rooftop near EXT Garden to detect enemies on the second floor.Fixed - Solid Snake can briefly detect enemies one level below by going prone and rotating near a wall.Fixed - Solid Snake&#039;s Soliton Radar Mk. III loses functionality if players activate it while cycling weapons.AUDIOFixed - No audio when the Voice Chat input mode is set to Push to Talk.USER EXPERIENCEFixed - All users end up with an infinite loading screen when an Attacker selects the XK23 weapon with horizontal grip attachment.Fixed - No indication when Mouse &amp; Keyboard are connected to consoles.Fixed - The pre-destruction setting has no effect on the Calypso Casino map when it&#039;s turned on for Landmark Drill and Clear House playlists.Fixed - Players are unable to reconnect to custom online matches.Fixed - Browse Playlists button is greyed out after players finish a Siege Cup session.Fixed - The Match Round Score in the Cup brackets does not accurately reflect the ongoing score.Fixed - Charm displayed in the Ranked Rewards tracker does not correspond to the rank achieved by players.Fixed - Attempting to rejoin a Quick Match causes players to be placed in PVP matchmaking instead of PVE matchmaking.Fixed - Progress gauge for Jackal&#039;s Eyenox Model III is not filling around ]]></description>
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<pubDate>Thu, 25 Jun 2026 18:30:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Y11S2.1, PATCH, NOTES</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/8328525/9234af3e01ad2b923dcd6cd777fb176493d68b29.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>BALANCING</b></div><div class="bb_h3">DOKKAEBI</div><p class="bb_paragraph">Introducing a cooldown will limit the ability to chain activations in quick succession, reducing constant pressure on Defenders. This change creates more defined engagement windows, giving Defenders additional opportunities to reposition between uses. It also reinforces the importance of timing and coordination for Dokkaebi players.</p><p class="bb_paragraph"><b>JEGEO PAYLOAD</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Cooldown: 7 seconds.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>REFINEMENT CHANGES</b></div><p class="bb_paragraph">These are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace.</p><p class="bb_paragraph"></p><div class="bb_h3">SENS</div><p class="bb_paragraph">A small boost to Sens battery will allow them to be more flexible around the R.O.U. Projector System.</p><p class="bb_paragraph"><b>R.O.U. PROJECTOR SYSTEM</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Battery duration increased to 15 seconds (was 13 seconds).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">IQ</div><p class="bb_paragraph">This change aims to give IQ more comfort while using her Electronics Detector.</p><p class="bb_paragraph"><b>ELECTRONICS DETECTOR</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Range increased to 22 meters (was 20 meters).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">ASH</div><p class="bb_paragraph">Deploying breaching rounds will now require less precision thanks to the extra range.</p><p class="bb_paragraph"><b>BREACHING ROUND</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Breaching Round explosive damage range to 2.2m (from 2m).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">FINKA</div><p class="bb_paragraph">This change aims to make Finka more reliable. Charges will be available faster, allowing her to give better coverage to the team.</p><p class="bb_paragraph"><b>ADRENAL SURGE</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced ability cooldown to 18 seconds (was 20 seconds).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">THATCHER</div><p class="bb_paragraph">Thatcher’s EMP radius is already in a healthy spot, but grouping multiple gadgets into a single throw can sometimes require awkward positioning. This change is intended to make that interaction more comfortable and consistent, without increasing Thatcher’s overall power.</p><p class="bb_paragraph"><b>E.G.S. DISRUPTOR</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased effect radius to 1.85 meters (was 1.75 meters).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">THORN</div><p class="bb_paragraph">In Y10S4.2, Thorn received a set of changes that significantly increased her win rate and presence. With this update, we are introducing a small adjustment aimed at trimming her power level by reducing the punishment for surviving Razorbloom Shells, making successful escapes slightly more forgiving.</p><p class="bb_paragraph"><b>RAZORBLOOM SHELL</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Limping effect applied after hit reduced to 10 seconds (was 15 seconds).</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">SC3000K</div><p class="bb_paragraph">Zero’s weapon is already in a healthy state, but we are slightly smoothing its recoil. This set of changes is intended to improve recoil consistency and comfort across all input types, without affecting the weapon’s overall effectiveness.</p><p class="bb_paragraph"><b>RECOIL – \[M&K & CONTROLLER]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Horizontal: Smoother horizontal recoil on all burst stages.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">BULLET PROOF CAMERA</div><p class="bb_paragraph">Opportunities to use the Bulletproof Camera’s EMP Dart are limited, so we want each activation to feel more impactful. This small improvement is intended to make it easier to hit enemy electronics.</p><p class="bb_paragraph"><b>EMP Dart</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increase EMP Dart Explosion Range to 0.75m (was 0.55m)</p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>BUG FIXES</b></div><div class="bb_h3">GAMEPLAY</div><p class="bb_paragraph">Fixed - Players can go prone to cancel the sprinting animation and shoot immediately.</p><p class="bb_paragraph">Fixed - Players can use Mouse & Keyboard inputs in non-M&K matchmaking pools.</p><p class="bb_paragraph">Fixed - Defenders in a Clear House match can lose the ability to pick up their devices.</p><p class="bb_paragraph">Fixed - Rappelling Attackers can get stuck entering a barricaded window or balcony while the corner turn prompt is displayed.</p><p class="bb_paragraph"></p><div class="bb_h3">LEVEL DESIGN</div><p class="bb_paragraph">Fixed - On the Fortress map, Attackers can defuse the bomb behind the first floor Hammam room's folding screen.</p><p class="bb_paragraph">Fixed - On the Outback map, Defender drones do not lose signal when thrown from the roof above the second floor Party room.</p><p class="bb_paragraph"></p><div class="bb_h3">OPERATORS</div><p class="bb_paragraph">Fixed - Solis can identify Attackers' electronic devices without activating the Spec-IO Electro-Sensor's Overclock.</p><p class="bb_paragraph">Fixed - Dokkaebi's tablet is missing when accessing the network while prone.</p><p class="bb_paragraph">Fixed - On the Emerald Plains map, Solid Snake can crouch while on the lower rooftop near EXT Garden to detect enemies on the second floor.</p><p class="bb_paragraph">Fixed - Solid Snake can briefly detect enemies one level below by going prone and rotating near a wall.</p><p class="bb_paragraph">Fixed - Solid Snake's Soliton Radar Mk. III loses functionality if players activate it while cycling weapons.</p><p class="bb_paragraph"></p><div class="bb_h3">AUDIO</div><p class="bb_paragraph">Fixed - No audio when the Voice Chat input mode is set to Push to Talk.</p><p class="bb_paragraph"></p><div class="bb_h3">USER EXPERIENCE</div><p class="bb_paragraph">Fixed - All users end up with an infinite loading screen when an Attacker selects the XK23 weapon with horizontal grip attachment.</p><p class="bb_paragraph">Fixed - No indication when Mouse & Keyboard are connected to consoles.</p><p class="bb_paragraph">Fixed - The pre-destruction setting has no effect on the Calypso Casino map when it's turned on for Landmark Drill and Clear House playlists.</p><p class="bb_paragraph">Fixed - Players are unable to reconnect to custom online matches.</p><p class="bb_paragraph">Fixed - Browse Playlists button is greyed out after players finish a Siege Cup session.</p><p class="bb_paragraph">Fixed - The Match Round Score in the Cup brackets does not accurately reflect the ongoing score.</p><p class="bb_paragraph">Fixed - Charm displayed in the Ranked Rewards tracker does not correspond to the rank achieved by players.</p><p class="bb_paragraph">Fixed - Attempting to rejoin a Quick Match causes players to be placed in PVP matchmaking instead of PVE matchmaking.</p><p class="bb_paragraph">Fixed - Progress gauge for Jackal's Eyenox Model III is not filling around the button prompt.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">Join the discussion on <a class="bb_link" href="https://twitter.com/Rainbow6Game/" target="_blank" rel="">X</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Frainbow6game%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://www.reddit.com/r/Rainbow6/" target="_blank" rel="">Reddit</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frainbow6" target="_blank" rel=" noopener">Discord</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FRainbow6%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.whatsapp.com%2Fchannel%2F0029VbBqYEYHltYEBIGWEE01" target="_blank" rel=" noopener">WhatsApp</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40rainbow6game" target="_blank" rel=" noopener">TikTok</a>, and <a class="bb_link" href="https://www.youtube.com/@Rainbow6" target="_blank" rel="">YouTube</a>.</p><p class="bb_paragraph">Encountering a bug? Report your experience at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fr6fix.ubi.com%2F" target="_blank" rel=" noopener">R6Fix</a>.</p>]]> </content:encoded>
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<title>1.6 版本 確認到的異常現象 (6/25(四) 18:08 (UTC+8)內容更新)</title>
<link>https://xinker.org/zh/16-%E7%89%88%E6%9C%AC-%E7%A2%BA%E8%AA%8D%E5%88%B0%E7%9A%84%E7%95%B0%E5%B8%B8%E7%8F%BE%E8%B1%A1-625%E5%9B%9B-1808-utc8%E5%85%A7%E5%AE%B9%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/16-%E7%89%88%E6%9C%AC-%E7%A2%BA%E8%AA%8D%E5%88%B0%E7%9A%84%E7%95%B0%E5%B8%B8%E7%8F%BE%E8%B1%A1-625%E5%9B%9B-1808-utc8%E5%85%A7%E5%AE%B9%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位星之守護者，大家好。以下為所有星之守護者說明遊戲內確認到的異常現象。目前已確認的異常現象，正在進行原因確認及修復作業中，日後，如有新增確認的異常現象或已完成修復的現象，將會透過本公告說明。詳細內容請參考下方。※ 更新日: 2026/06/25(四)✦ 確認到的異常現象- 品質超過130的裝備無法進行精煉的現象。 - 進入 \[盛夏之夢] 活動地圖 ‘浪花之島’時，活動任務間歇性無法正常進行的現象。(6/25 新增)* 發生此現象時，可透過重新登入遊戲暫時解決。 - 於 \[盛夏之夢] 活動地圖 ‘浪花之島’ 中，以冒險團員身份加入冒險團後，進行BOSS挑戰 ‘「侵蝕」守護者巨像’ 的冒險團配對時發生無限載入的現象。(6/25 新增)* 發生此現象時，可透過重新登入遊戲暫時解決。 - 在連接手把的狀態下，透過 \[罪的歸還 - 七大罪] 活動前往 ‘艾斯卡諾’ 精選轉蛋時，顯示為位於最上方的精選轉蛋橫幅的現象。 - \[寵物探索] 新手教學最後說明中的重置時間未正常顯示，且最後一頁下方UI未正常顯示的現象。 - 在營火進行料理互動時，材料未顯示的現象。* 選擇‘食譜’ 後再返回料理畫面時，材料將正常顯示。 - 在特定位置退出冒險團時，角色會被移動至特定地區的現象。* 發生此現象時，可透過重新登入遊戲暫時解決。 (6/25(四) 18:08 (UTC+8)內容更新)- \[盛夏之夢：交換所] 中， ‘\[裝備成長] 特級精煉石’ 的購買限制次數顯示為 ‘每日購買限制’ 的現象。* ‘\[裝備成長] 特級精煉石’ 實際套用的購買限制為 ‘帳號購買限制’。- 靈魂貪食斧武器被動效果說明中，‘火屬性傷害增加’ 效果的每級提升數值顯示與實際效果不一致的現象。* 目前效果已依調整後的數值正常套用，相關調整數值可於 \[1.6 版本更新詳細公告] 中確認。- 戰鬥中，由靈魂貪食斧武器被動效果所賦予的 ‘火屬性傷害增加’ 效果，其增益圖示內顯示的效果數值與實際效果不一致的現象。* 目前效果已依調整後的數值正常套用，相關調整數值可於 \[1.6 版本更新詳細公告] 中確認。- 間歇性發生通關討伐戰 ‘塔拉尼斯的聖地’ 後，無法獲得獎勵的現象。* 該現象已透過6/16(二)伺服器更新進行部分修復，日後，將會透過更新持續進行修復。- 間歇性進行主線劇情任務第14章中，點擊 Skip 按鈕時，顯示 \[無法跳過的對話。]訊息，且無法跳過的現象。- 透過傳送點移動至其他地區時，左方主線劇情任務指引 UI 顯示異常的現象。- 角色間歇性出現持續掉落至地面下方的現象。※ 上方的異常現象將於日後更新中進行改善。造成遊玩上的不便，我們深感抱歉，將會全力以赴提供給各位更順暢地遊玩環境。謝謝。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45639227/4da9083476184725836d33fa492637882ebbdede.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 18:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1.6, 版本, 確認到的異常現象, 625四, 18:08, UTC8內容更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位星之守護者，大家好。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以下為所有星之守護者說明遊戲內確認到的異常現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph">目前已確認的異常現象，正在進行原因確認及修復作業中，</p><p class="bb_paragraph">日後，如有新增確認的異常現象或已完成修復的現象，將會透過本公告說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph">詳細內容請參考下方。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>※ 更新日: 2026/06/25(四)</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 確認到的異常現象</b></p><p class="bb_paragraph">- 品質超過130的裝備無法進行精煉的現象。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">- 進入 \[盛夏之夢] 活動地圖 ‘浪花之島’時，活動任務間歇性無法正常進行的現象。(6/25 新增)</p><p class="bb_paragraph"><i>* 發生此現象時，可透過重新登入遊戲暫時解決。</i></p><p class="bb_paragraph"> </p><p class="bb_paragraph">- 於 \[盛夏之夢] 活動地圖 ‘浪花之島’ 中，以冒險團員身份加入冒險團後，進行BOSS挑戰 ‘「侵蝕」守護者巨像’ 的冒險團配對時發生無限載入的現象。(6/25 新增)</p><p class="bb_paragraph"><i>* 發生此現象時，可透過重新登入遊戲暫時解決。</i></p><p class="bb_paragraph"> </p><p class="bb_paragraph">- 在連接手把的狀態下，透過 \[罪的歸還 - 七大罪] 活動前往 ‘艾斯卡諾’ 精選轉蛋時，顯示為位於最上方的精選轉蛋橫幅的現象。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">- \[寵物探索] 新手教學最後說明中的重置時間未正常顯示，且最後一頁下方UI未正常顯示的現象。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">- 在營火進行料理互動時，材料未顯示的現象。</p><p class="bb_paragraph"><i>* 選擇‘食譜’ 後再返回料理畫面時，材料將正常顯示。</i></p><p class="bb_paragraph"> </p><p class="bb_paragraph">- 在特定位置退出冒險團時，角色會被移動至特定地區的現象。</p><p class="bb_paragraph"><i>* 發生此現象時，可透過重新登入遊戲暫時解決。 (6/25(四) 18:08 (UTC+8)內容更新)</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">- \[盛夏之夢：交換所] 中， ‘\[裝備成長] 特級精煉石’ 的購買限制次數顯示為 ‘每日購買限制’ 的現象。</p><p class="bb_paragraph"><i>* ‘\[裝備成長] 特級精煉石’ 實際套用的購買限制為 ‘帳號購買限制’。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">- 靈魂貪食斧武器被動效果說明中，‘火屬性傷害增加’ 效果的每級提升數值顯示與實際效果不一致的現象。</p><p class="bb_paragraph"><i>* 目前效果已依調整後的數值正常套用，相關調整數值可於 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2F7origin.netmarble.com%2Ftc%2Fnews%2F6%2F217" target="_blank" rel=" noopener">\[1.6 版本更新詳細公告]</a><b> </b>中確認。</i></p><p class="bb_paragraph">- 戰鬥中，由靈魂貪食斧武器被動效果所賦予的 ‘火屬性傷害增加’ 效果，其增益圖示內顯示的效果數值與實際效果不一致的現象。</p><p class="bb_paragraph"><i>* 目前效果已依調整後的數值正常套用，相關調整數值可於 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2F7origin.netmarble.com%2Ftc%2Fnews%2F6%2F217" target="_blank" rel=" noopener">\[1.6 版本更新詳細公告]</a><b> </b>中確認。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">- 間歇性發生通關討伐戰 ‘塔拉尼斯的聖地’ 後，無法獲得獎勵的現象。</p><p class="bb_paragraph"><i>* 該現象已透過6/16(二)伺服器更新進行部分修復，日後，將會透過更新持續進行修復。</i></p><p class="bb_paragraph">- 間歇性進行主線劇情任務第14章中，點擊 Skip 按鈕時，顯示 \[無法跳過的對話。]訊息，且無法跳過的現象。</p><p class="bb_paragraph">- 透過傳送點移動至其他地區時，左方主線劇情任務指引 UI 顯示異常的現象。</p><p class="bb_paragraph">- 角色間歇性出現持續掉落至地面下方的現象。</p><p class="bb_paragraph"><i>※ 上方的異常現象將於日後更新中進行改善。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">造成遊玩上的不便，我們深感抱歉，</p><p class="bb_paragraph">將會全力以赴提供給各位更順暢地遊玩環境。</p><p class="bb_paragraph"></p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
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<title>Store Update 10.13.0</title>
<link>https://xinker.org/zh/store-update-10130</link>
<guid>https://xinker.org/zh/store-update-10130</guid>
<description><![CDATA[ Sponsor Showdown is still underway alongside the XP Feast Event! It is also the last week to try out Respec Order 2.0 and send us your precious feedback!STORE | MAIDENPLATEMake sure bullets are ricocheting off your chest in style with the MaidenPlate Top! Built to improve your survivability in the Arena without sacrificing your sense of fashion.NOTE: The Glow Getter Charm is currently missing from the Luminous Riot Set but will be added as soon as possible.EVENT | RESPEC ORDER 2.0On top of the health and movement speed changes brought to the Light and Heavy archetypes, this new version of Respec Order brings some experimental balance changes with it. Read about it in detail in Matt’s blogpost. If you&#039;ve had time to try it out, we welcome your feedback directly on our Discord server, and if you haven’t yet, there’s still a whole week to give it a shot!  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42849803/f543cf7e681ba55a5edffcc0bef5a13aac2e9ce5.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 18:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Store, Update, 10.13.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42849803/3f61322bc61fb8654871f791daaa759df480aff8.png">Sponsor Showdown is still underway alongside the XP Feast Event! It is also the last week to try out Respec Order 2.0 and send us your precious feedback!</p><hr><div class="bb_h3"><b>STORE </b>| MAIDENPLATE</div><div data-youtube='"V_2JlaVL9pc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Make sure bullets are ricocheting off your chest in style with the MaidenPlate Top! <br>Built to improve your survivability in the Arena without sacrificing your sense of fashion.</p><p class="bb_paragraph"><b>NOTE: </b>The Glow Getter Charm is currently missing from the Luminous Riot Set but will be added as soon as possible.</p><div class="bb_h3"></div><hr><div class="bb_h3"><b>EVENT </b>| RESPEC ORDER 2.0</div><p class="bb_paragraph">On top of the health and movement speed changes brought to the Light and Heavy archetypes, this new version of Respec Order brings some experimental balance changes with it. Read about it in detail in Matt’s <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.reachthefinals.com%2Fpatchnotes%2Frespec-order-2" target="_blank" rel=" noopener"><u>blogpost</u></a>. </p><p class="bb_paragraph">If you've had time to try it out, we welcome your feedback directly on our <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fthefinals" target="_blank" rel=" noopener">Discord server</a></u>, and if you haven’t yet, there’s still a whole week to give it a shot! </p>]]> </content:encoded>
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<item>
<title>潛力點數未發放現象相關通知</title>
<link>https://xinker.org/zh/%E6%BD%9B%E5%8A%9B%E9%BB%9E%E6%95%B8%E6%9C%AA%E7%99%BC%E6%94%BE%E7%8F%BE%E8%B1%A1%E7%9B%B8%E9%97%9C%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/%E6%BD%9B%E5%8A%9B%E9%BB%9E%E6%95%B8%E6%9C%AA%E7%99%BC%E6%94%BE%E7%8F%BE%E8%B1%A1%E7%9B%B8%E9%97%9C%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 各位星之守護者，大家好！ 於6/5(五)伺服器更新修復的潛力點數未發放現象而受到影響的星之守護者，在此通知。 針對因潛力點數未正常發放而尚未收到點數的星之守護者，已於6/25(四)維護中補發未發放的潛力點數。 對於讓各位星之守護者久候，我們在此致上最誠摯的歉意。此外，為表達我們的歉意，發放以下致歉獎勵。 ✦ 致歉獎勵 (僅發放給受影響的星之守護者)- 星之碎片 x 3,000* 於6/25(四)維護後，透過遊戲內信箱依序發放，並可於7/9(四) 22:59(UTC+8)前領取。* 獎勵領取期限截止後將無法協助重新發放，請務必於期限內完成領取。 造成遊玩上的不便，再次誠摯地向星之守護者致歉，我們將持續全力以赴，為大家提供更穩定且優質的。 謝謝。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45639227/4da9083476184725836d33fa492637882ebbdede.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 17:58:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>潛力點數未發放現象相關通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位星之守護者，大家好！</p><p class="bb_paragraph"> </p><p class="bb_paragraph">於6/5(五)伺服器更新修復的潛力點數未發放現象而受到影響的星之守護者，在此通知。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">針對因潛力點數未正常發放而尚未收到點數的星之守護者，</p><p class="bb_paragraph">已於<b>6/25(四)維護中補發未發放的潛力點數。</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph">對於讓各位星之守護者久候，我們在此致上最誠摯的歉意。</p><p class="bb_paragraph">此外，為表達我們的歉意，發放以下致歉獎勵。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>✦ 致歉獎勵 (僅發放給受影響的星之守護者)</b></p><p class="bb_paragraph">- 星之碎片 x 3,000</p><p class="bb_paragraph"><i>* 於6/25(四)維護後，透過遊戲內信箱依序發放，並可於7/9(四) 22:59(UTC+8)前領取。</i></p><p class="bb_paragraph"><i>* 獎勵領取期限截止後將無法協助重新發放，請務必於期限內完成領取。</i></p><p class="bb_paragraph"> </p><p class="bb_paragraph">造成遊玩上的不便，再次誠摯地向星之守護者致歉，</p><p class="bb_paragraph">我們將持續全力以赴，為大家提供更穩定且優質的<七大罪：Origin>。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。</p>]]> </content:encoded>
</item>

<item>
<title>Notice: Ver. 1.108.0 Known Issues and Hotfix ETA</title>
<link>https://xinker.org/zh/notice-ver-11080-known-issues-and-hotfix-eta</link>
<guid>https://xinker.org/zh/notice-ver-11080-known-issues-and-hotfix-eta</guid>
<description><![CDATA[ ※ We have posted this notice first as it was an emergency update.We will update the notice as soon as the translations are complete. We apologize for the inconvenience.안녕하세요. 프로젝트문입니다.2026. 06. 25 정기 업데이트 이후 확인된 알려진 이슈에 대해 핫픽스 일정 및 상세 정보를 안내드립니다.자세한 내용은 아래의 항목을 참고해주시기 바랍니다.[핫픽스를 통해 수정되는 이슈 목록]▶ 일부 스토리 감상 시 진행이 불가한 현상- 이전 공지사항을 통해 일부 스토리 진행 중 게임이 멈추는 현상이 확인되어 안내해드렸습니다.- 해당 현상은 이번 업데이트를 통해 개선된 &#039;인물 스탠딩 이미지의 혈흔 및 먼지 연출&#039;을 적용하는 과정에서 예기치 못한 오류가 발생하여 나타난 것으로 파악되어 수정될 예정입니다.▶ 거미집 엄지 제자 히스클리프가 특정 상황에서 &#039;화상&#039; 및 &#039;진동&#039; 부여 인격으로 취급되지 않는 현상- 거울 던전에서 해당 인격의 스킬을 모두 스킬3으로 교체하였을 때, 해당 인격이 &#039;화상&#039;, &#039;진동&#039; 부여 인격으로 취급되지 않는 현상이 확인되었습니다.- 해당 인격의 스킬 3이 보유한 고유 스킬 효과를 구현하기 위해 제작한 스크립트에서 &#039;화상&#039; 및 &#039;진동&#039;을 부여하는 판정이 동작하지 않는 것을 확인했으며,데이터 수정을 통해 정상적으로 판정하도록 수정될 예정입니다.[핫픽스 예정 시각]- 06.25(목) 18:00(KST)- 약 10분 정도의 시간차가 발생할 수 있습니다.※ 핫픽스는 버전 업데이트 없이 게임 재접속 시 진행되며,핫픽스 진행 시 추가 다운로드 용량이 발생할 예정이오니 참고해주시면 감사드리겠습니다.[다음 정기 업데이트 시 수정되는 이슈 목록]▶ 거울 던전 진행 시 특정 상황에서 특정 E.G.O 기프트를 소지한 경우, 게임 진행이 불가한 현상1. 거울 던전에서 특정 E.G.O 기프트를 보유하고 있는 상태2. &#039;거미집 엄지 아비 로쟈&#039;가 전투 인원으로 편성된 상태3. &#039;거미집 엄지 제자 히스클리프&#039;가 대기 해제된 이후 이슈 발생 ※ 관련 E.G.O 기프트 목록혈향도래, C형 정리 요원 장비 세트, 피로 된 살점, 살점으로 된 피, 경혈식 글레이브, 전격부,거울 속의 꽃, 물 속의 달, 모든 악의 끝, 데스페라도, 애달픈 날숨, 먹장구름, 제식 복장 - 리우 협회, 회전 목마 모형- 해당 이슈는 일부 초기화 로직에서 호출이 제한된 기능이 잘못 호출되면서 발생한 것으로 파악되었습니다.- 내부 로직을 수정한 뒤 각 마켓의 심사 제출이 필요한 상황이기에, 죄송하게도 이번 핫픽스를 통한 즉시 수정이 어렵습니다.- 번거로우시더라도 다음 정기 업데이트를 통해 이슈가 수정되기 전까지는 위 발생 조건에 유의하시어 플레이해주시길 부탁드립니다.[6/25 정기 업데이트 오류 보상]- 보상 내역 : 광기 x 500- 지급 대상 : 2026년 7월 2일 10:00 이전에 게임 계정을 생성한 모든 유저- 일시 : 2026년 6/25 (목) 21:00 (KST) 이후- 계정당 1회 수령 가능2026년 7/2 (목) 10:00 (KST)까지 게임 내 우편을 통해 관련 보상을 획득하실 수 있습니다. (우편 수령 기한 : 7일)게임 이용에 불편을 드려 죄송합니다. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43587230/62e63adbc551470064256668df2ba6cae5138cad.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 16:54:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice:, Ver., 1.108.0, Known, Issues, and, Hotfix, ETA</media:keywords>
<content:encoded><![CDATA[※ We have posted this notice first as it was an emergency update.<br>We will update the notice as soon as the translations are complete. We apologize for the inconvenience.<br><br><br>안녕하세요. 프로젝트문입니다.<br><br>2026. 06. 25 정기 업데이트 이후 확인된 알려진 이슈에 대해 <br>핫픽스 일정 및 상세 정보를 안내드립니다.<br><br>자세한 내용은 아래의 항목을 참고해주시기 바랍니다.<br><br><br>[핫픽스를 통해 수정되는 이슈 목록]<br><br>▶ 일부 스토리 감상 시 진행이 불가한 현상<br>- 이전 공지사항을 통해 일부 스토리 진행 중 게임이 멈추는 현상이 확인되어 안내해드렸습니다.<br>- 해당 현상은 이번 업데이트를 통해 개선된 '인물 스탠딩 이미지의 혈흔 및 먼지 연출'을 적용하는 과정에서 예기치 못한 오류가 발생하여 나타난 것으로 파악되어 수정될 예정입니다.<br><br>▶ 거미집 엄지 제자 히스클리프가 특정 상황에서 '화상' 및 '진동' 부여 인격으로 취급되지 않는 현상<br>- 거울 던전에서 해당 인격의 스킬을 모두 스킬3으로 교체하였을 때, 해당 인격이 '화상', '진동' 부여 인격으로 취급되지 않는 현상이 확인되었습니다.<br>- 해당 인격의 스킬 3이 보유한 고유 스킬 효과를 구현하기 위해 제작한 스크립트에서 '화상' 및 '진동'을 부여하는 판정이 동작하지 않는 것을 확인했으며,<br>데이터 수정을 통해 정상적으로 판정하도록 수정될 예정입니다.<br><br><br>[핫픽스 예정 시각]<br>- 06.25(목) 18:00(KST)<br>- 약 10분 정도의 시간차가 발생할 수 있습니다.<br><br>※ 핫픽스는 버전 업데이트 없이 게임 재접속 시 진행되며,<br>핫픽스 진행 시 추가 다운로드 용량이 발생할 예정이오니 참고해주시면 감사드리겠습니다.<br><br><br><br>[다음 정기 업데이트 시 수정되는 이슈 목록]<br>▶ 거울 던전 진행 시 특정 상황에서 특정 E.G.O 기프트를 소지한 경우, 게임 진행이 불가한 현상<br><br><발생 조건><br>1. 거울 던전에서 특정 E.G.O 기프트를 보유하고 있는 상태<br>2. '거미집 엄지 아비 로쟈'가 전투 인원으로 편성된 상태<br>3. '거미집 엄지 제자 히스클리프'가 대기 해제된 이후 이슈 발생<br><br> ※ 관련 E.G.O 기프트 목록<br>혈향도래, C형 정리 요원 장비 세트, 피로 된 살점, 살점으로 된 피, 경혈식 글레이브, 전격부,<br>거울 속의 꽃, 물 속의 달, 모든 악의 끝, 데스페라도, 애달픈 날숨, 먹장구름, 제식 복장 - 리우 협회, 회전 목마 모형<br><br><발생 원인><br>- 해당 이슈는 일부 초기화 로직에서 호출이 제한된 기능이 잘못 호출되면서 발생한 것으로 파악되었습니다.<br>- 내부 로직을 수정한 뒤 각 마켓의 심사 제출이 필요한 상황이기에, 죄송하게도 이번 핫픽스를 통한 즉시 수정이 어렵습니다.<br>- 번거로우시더라도 다음 정기 업데이트를 통해 이슈가 수정되기 전까지는 위 발생 조건에 유의하시어 플레이해주시길 부탁드립니다.<br><br><br>[6/25 정기 업데이트 오류 보상]<br>- 보상 내역 : 광기 x 500<br>- 지급 대상 : 2026년 7월 2일 10:00 이전에 게임 계정을 생성한 모든 유저<br>- 일시 : 2026년 6/25 (목) 21:00 (KST) 이후<br>- 계정당 1회 수령 가능<br><br>2026년 7/2 (목) 10:00 (KST)까지 게임 내 우편을 통해 관련 보상을 획득하실 수 있습니다. (우편 수령 기한 : 7일)<br><br><br>게임 이용에 불편을 드려 죄송합니다.]]> </content:encoded>
</item>

<item>
<title>Marvel Rivals Version 20260625 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260625-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260625-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on June 25th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentUplifting WelcomeThe first Summer Uplifting Welcome will kick off right on the dot on June 28th at 00 : 00 : 00 (UTC). Following that, a 15-minute welcoming ceremony will commence at the top of every hour, running until the final one begins on July 1st at 00 : 00 : 00 (UTC).Step onto Hellfire Bay Beach during any of these 15-minute welcoming rituals to claim 200 Units, the exclusive Summer Festival Title &quot;Rivals Summer Festival 2026,&quot; and a universal &quot;Uplifting Welcome&quot; Emote that can be used by all Heroes!Don&#039;t miss the ultimate beach festival, come welcome the sizzling summer heat with us!Event Period: June 28th, 2026, 00 : 00 : 00 to July 1st, 2026, 00 : 00 : 00 (UTC) New In Store1. Daredevil - Sonar Savior Bundle2. Black Widow - Aquatic Assassin BundleLimited-Time: June 26th, 2026, 02 : 00 : 00 to July 24th, 2026, 02 : 00 : 00 (UTC)1. Daredevil - Sonar Savior Emoji Bundle2. Daredevil - Sonar Savior Customizable Parts3. Black Widow - Aquatic Assassin Chroma Toxic Trace/Golden Gossamer, and Customizable Parts4. Blade - Bats Getting Louder Emote    5. Cyclops - X-Press Juice EmoteAvailable From: June 26th, 2026, at 2 : 00 : 00 (UTC) Twitch DropsCreator World Championship Twitch DropsThe Creator World Championship tournament kicks off this weekend, bringing with it an exclusive Twitch Drops event!Rewards Include: Exclusive Spray and Emoji!Event Duration: June 26th, 2026, 12 : 00 : 00 to July 19th, 2026, 21 : 00 : 00 (UTC) Fixes and OptimizationsPCNVIDIA DLSS 4.5 Frame Generation (Auto Mode) Support: When DLSS Frame Generation is set to Auto, the system will dynamically adjust frame generation targets based on your monitor&#039;s refresh rate. This locks the frame rate as seamlessly to your screen&#039;s refresh rate as possible, delivering a much more stable, hyper-fluid visual experience. K&#039;un-Lun: Shenloong Arena - 18 VS. 18 Bounty AnnihilationOptimization for the Xbox Series S is complete! Once this week&#039;s maintenance wraps up, this explosive game mode and map will be fully playable on the console. Heroes1. Cyclops&#039; Optic Overdrive: Fixed an issue where the horizontal displacement distance Cyclops&#039; Optic Ascent could be different due to client frame rate variations. The X-Men&#039;s leader is now firmly in control of his optic blasts; precision is key! 2. Magneto&#039;s Magnetic Mishap: Addressed a rare, magnetic disruption where Metal Bulwark applied to teammates would sometimes vanish instantly upon casting. The Master of Magnetism&#039;s defenses are back to being utterly impenetrable.     MapsLower Manhattan: Removed some tricky collision geometry around the map. We&#039;ve smoothed out a few spots where characters could get stuck or accidentally clip out of bounds.  The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/b185acdb34a37c7a90700d14fab7861c10ba0c43.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 16:34:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260625, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on June 25th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>Uplifting Welcome</b></div><p class="bb_paragraph">The first Summer Uplifting Welcome will kick off right on the dot on June 28th at 00 : 00 : 00 (UTC). Following that, a 15-minute welcoming ceremony will commence at the top of every hour, running until the final one begins on July 1st at 00 : 00 : 00 (UTC).<br>Step onto Hellfire Bay Beach during any of these 15-minute welcoming rituals to claim 200 Units, the exclusive Summer Festival Title "Rivals Summer Festival 2026," and a universal "Uplifting Welcome" Emote that can be used by all Heroes!<br>Don't miss the ultimate beach festival, come welcome the sizzling summer heat with us!</p><p class="bb_paragraph">Event Period: <b><u>June 28th, 2026, 00 : 00 : 00 to July 1st, 2026, 00 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"><img src="https://r.res.easebar.com/pic/20260624/9565cdbc-7042-4f4c-9c11-a7c8351cdd35.png%20style=border:%200px;%20image-rendering:%20crisp-edges;%20max-width:%209rem;%20display:%20block;%20margin:%200px%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">1. Daredevil - Sonar Savior Bundle<br>2. Black Widow - Aquatic Assassin Bundle<br>Limited-Time: <b><u>June 26th, 2026, 02 : 00 : 00 to July 24th, 2026, 02 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph">1. Daredevil - Sonar Savior Emoji Bundle<br>2. Daredevil - Sonar Savior Customizable Parts<br>3. Black Widow - Aquatic Assassin Chroma Toxic Trace/Golden Gossamer, and Customizable Parts<br>4. Blade - Bats Getting Louder Emote    <br>5. Cyclops - X-Press Juice Emote<br>Available From: <b><u>June 26th, 2026, at 2 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Twitch Drops</b></div><p class="bb_paragraph">Creator World Championship Twitch Drops<br>The Creator World Championship tournament kicks off this weekend, bringing with it an exclusive Twitch Drops event!<br>Rewards Include: Exclusive Spray and Emoji!</p><p class="bb_paragraph">Event Duration: <b><u>June 26th, 2026, 12 : 00 : 00 to July 19th, 2026, 21 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>PC</b></div><p class="bb_paragraph">NVIDIA DLSS 4.5 Frame Generation (Auto Mode) Support: When DLSS Frame Generation is set to Auto, the system will dynamically adjust frame generation targets based on your monitor's refresh rate. This locks the frame rate as seamlessly to your screen's refresh rate as possible, delivering a much more stable, hyper-fluid visual experience.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>K'un-Lun: Shenloong Arena - 18 VS. 18 Bounty Annihilation</b></div><p class="bb_paragraph">Optimization for the Xbox Series S is complete! Once this week's maintenance wraps up, this explosive game mode and map will be fully playable on the console.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph">1. Cyclops' Optic Overdrive: Fixed an issue where the horizontal displacement distance Cyclops' Optic Ascent could be different due to client frame rate variations. The X-Men's leader is now firmly in control of his optic blasts; precision is key! <br>2. Magneto's Magnetic Mishap: Addressed a rare, magnetic disruption where Metal Bulwark applied to teammates would sometimes vanish instantly upon casting. The Master of Magnetism's defenses are back to being utterly impenetrable.    </p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Maps</b></div><p class="bb_paragraph">Lower Manhattan: Removed some tricky collision geometry around the map. We've smoothed out a few spots where characters could get stuck or accidentally clip out of bounds.  </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
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<title>06/25(四) 遊戲資料更新公告</title>
<link>https://xinker.org/zh/0625%E5%9B%9B-%E9%81%8A%E6%88%B2%E8%B3%87%E6%96%99%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0625%E5%9B%9B-%E9%81%8A%E6%88%B2%E8%B3%87%E6%96%99%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於6月25日(四)進行資料更新。於公告時間後登入遊戲時，將自動下載並套用資料更新檔。詳細內容請參考以下說明，以免影響遊戲體驗。????️更新作業■ 更新時間：2026.06.25(四) 17:10 (UTC+9)■ 更新內容：- 修正「獻給遺忘者們的小奏鳴曲」活動挑戰中，「乖離的象徵」登場演出顯示異常的問題- 修正「獻給遺忘者們的小奏鳴曲」活動主畫面中，阿麗希亞的耳環演出效果異常的問題- 修正卡奈莉亞旅程故事顯示為全部開放狀態的問題【注意事項】- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 25 Jun 2026 16:16:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0625四, 遊戲資料更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於6月25日(四)進行資料更新。<br>於公告時間後登入遊戲時，將自動下載並套用資料更新檔。<br>詳細內容請參考以下說明，以免影響遊戲體驗。<br><br><b>????️更新作業</b><br>■ 更新時間：2026.06.25(四) 17:10 (UTC+9)<br>■ 更新內容：<br>- 修正「獻給遺忘者們的小奏鳴曲」活動挑戰中，「乖離的象徵」登場演出顯示異常的問題<br>- 修正「獻給遺忘者們的小奏鳴曲」活動主畫面中，阿麗希亞的耳環演出效果異常的問題<br>- 修正卡奈莉亞旅程故事顯示為全部開放狀態的問題<br><br><b>【注意事項】</b><br>- 更新時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 重新登入遊戲時可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/1c751b590e0d113a7ac6f5434f1bea5a24bc46b2.png"></p>]]> </content:encoded>
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<title>[Dev Letter] Anti&#45;Cheat Improvements and Future Direction</title>
<link>https://xinker.org/zh/dev-letter-anti-cheat-improvements-and-future-direction</link>
<guid>https://xinker.org/zh/dev-letter-anti-cheat-improvements-and-future-direction</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Thu, 25 Jun 2026 16:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Letter, Anti-Cheat, Improvements, and, Future, Direction</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/27971017/bec6b560d3e8b6691a748abf5602af472342b702.png"><br><br><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10338" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Ver1.32.10更新</title>
<link>https://xinker.org/zh/ver13210%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/ver13210%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 感謝您遊玩《Wizardry Variants Daphne》。Ver1.32.10已正式推出。--------------------------------------------------------◆清流的惠澤 特別補給品◆--------------------------------------------------------活動期間登入遊戲，即可獲得合計2個稀有骸骨：水鏡守護者，以及合計8個中級鐵礦石、合計5個精巧的典籍鐘錶等特別補給品。【舉辦期間】2026/06/25 (15:00) ～ 2026/07/15 (23:59) JST\[領取方式]可前往冒險者公會＞補給品＞「特別補給品」領取報酬。※在活動期間內，最多可一次性　領取最多7天的未領取報酬。--------------------------------------------------------◆正義守護任務◆--------------------------------------------------------活動期間內，完成指定任務並累積達到一定點數後，可獲得包含合計2個稀有骸骨：水鏡守護者、以及奧爾格寶石合計400個等特別報酬的期間限定任務。【舉辦期間】2026/06/25 (15:00) ～ 2026/07/09 (23:59) JST【正義守護任務通行證 介紹】配合正義守護任務的開放，將販售「正義守護任務通行證」。\[任務通行證販售期間]2026/06/25 (15:00) ～ 2026/07/08 (23:59) JST購買該通行證後，達成報酬將可再度追加，可獲得合計3個稀有骸骨：水鏡守護者（含特典），以及奧爾格寶石合計150個等獎勵。※報酬內容詳情可於正義守護任務　畫面內的寶箱圖示確認。※正義守護任務通行證　可於「寶石商」＞「冒險者通行證」中購買。※即使已購買正義守護任務通行證，　仍需於活動期間內完成任務，　並於任務畫面領取報酬。--------------------------------------------------------◆修正已知問題◆--------------------------------------------------------・擁有「寶物陷阱發現術」技能的冒險者，　不會發動「帕魯薩默的觀察眼」　陷阱發現率提升效果。・技能「狐火之襲」的攻擊，　　可能會在部分攻擊技能發動之前生效。・豪雪地帶伊斯貝克的大異形特定技能　顯示了非預期的圖示。・於瓜爾達要塞中，在原本無法逃跑的戰鬥中　可能可以成功逃跑。・接取委託「請替我尋找昔日的同伴」後，　前往花之洞窟的特定位置時，　畫面可能顯示「連接中」。・接取委託「重建石住村」期間，　本不應出現的懸賞犯會出現在特定區域。・於委託「力拼連勝！阿瓦雷主辦！競技大會」中，　即使持有必要道具，仍可能被判定為委託失敗・於詛咒之輪中，在選擇「恢復因果」狀態下　執行跳躍時，可能發生錯誤並返回標題畫面。・語言設定為「英文」，　且「文字一鍵顯示」設定為「ON」時，　若以特定路線攻略豪雪地帶伊斯貝克，　可能於劇情播放期間無法繼續進行。・釣魚時使用鍵盤操作「揚竿」，　無法使用「R」鍵操作。【PC版限定已知問題】・語言設定為「英文」時，在道具店購買道具時，　冒險者持有道具數量的顯示可能不正確。此外，也修正了其他輕微的已知問題。\[注意事項]※在商店各應用程式中，　可能不會立即顯示「更新」按鈕。　若未顯示，請嘗試重新啟動您的裝置　或商店應用程式，稍後再嘗試更新。感謝您持續支持《Wizardry Variants Daphne》。 ]]></description>
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<pubDate>Thu, 25 Jun 2026 14:40:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver1.32.10更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45488637/9e71cc146f73fe74c7d6f05c46dfc8bfebfbaf2c.png"></p><p class="bb_paragraph">感謝您遊玩《Wizardry Variants Daphne》。</p><p class="bb_paragraph">Ver1.32.10已正式推出。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆清流的惠澤 特別補給品◆<br>--------------------------------------------------------<br>活動期間登入遊戲，即可獲得<br>合計2個稀有骸骨：水鏡守護者，<br>以及合計8個中級鐵礦石、<br>合計5個精巧的典籍鐘錶等特別補給品。</p><p class="bb_paragraph">【舉辦期間】<br>2026/06/25 (15:00) ～ 2026/07/15 (23:59) JST</p><p class="bb_paragraph">\[領取方式]<br>可前往冒險者公會＞補給品＞「特別補給品」<br>領取報酬。</p><p class="bb_paragraph">※在活動期間內，最多可一次性<br>　領取最多7天的未領取報酬。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆正義守護任務◆<br>--------------------------------------------------------<br>活動期間內，完成指定任務並累積達到一定點數後，<br>可獲得包含合計2個稀有骸骨：水鏡守護者、<br>以及奧爾格寶石合計400個等<br>特別報酬的期間限定任務。</p><p class="bb_paragraph">【舉辦期間】<br>2026/06/25 (15:00) ～ 2026/07/09 (23:59) JST</p><p class="bb_paragraph">【正義守護任務通行證 介紹】<br>配合正義守護任務的開放，<br>將販售「正義守護任務通行證」。</p><p class="bb_paragraph">\[任務通行證販售期間]<br>2026/06/25 (15:00) ～ 2026/07/08 (23:59) JST</p><p class="bb_paragraph">購買該通行證後，達成報酬將可再度追加，<br>可獲得合計3個稀有骸骨：水鏡守護者（含特典），<br>以及奧爾格寶石合計150個等獎勵。</p><p class="bb_paragraph">※報酬內容詳情可於正義守護任務<br>　畫面內的寶箱圖示確認。<br>※正義守護任務通行證<br>　可於「寶石商」＞「冒險者通行證」中購買。<br>※即使已購買正義守護任務通行證，<br>　仍需於活動期間內完成任務，<br>　並於任務畫面領取報酬。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆修正已知問題◆<br>--------------------------------------------------------<br>・擁有「寶物陷阱發現術」技能的冒險者，<br>　不會發動「帕魯薩默的觀察眼」<br>　陷阱發現率提升效果。<br>・技能「狐火之襲」的攻擊，　<br>　可能會在部分攻擊技能發動之前生效。</p><p class="bb_paragraph">・豪雪地帶伊斯貝克的大異形特定技能<br>　顯示了非預期的圖示。</p><p class="bb_paragraph">・於瓜爾達要塞中，在原本無法逃跑的戰鬥中<br>　可能可以成功逃跑。</p><p class="bb_paragraph">・接取委託「請替我尋找昔日的同伴」後，<br>　前往花之洞窟的特定位置時，<br>　畫面可能顯示「連接中」。</p><p class="bb_paragraph">・接取委託「重建石住村」期間，<br>　本不應出現的懸賞犯會出現在特定區域。</p><p class="bb_paragraph">・於委託「力拼連勝！阿瓦雷主辦！競技大會」中，<br>　即使持有必要道具，仍可能被判定為委託失敗</p><p class="bb_paragraph">・於詛咒之輪中，在選擇「恢復因果」狀態下<br>　執行跳躍時，可能發生錯誤並返回標題畫面。</p><p class="bb_paragraph">・語言設定為「英文」，<br>　且「文字一鍵顯示」設定為「ON」時，<br>　若以特定路線攻略豪雪地帶伊斯貝克，<br>　可能於劇情播放期間無法繼續進行。</p><p class="bb_paragraph">・釣魚時使用鍵盤操作「揚竿」，<br>　無法使用「R」鍵操作。【PC版限定已知問題】</p><p class="bb_paragraph">・語言設定為「英文」時，在道具店購買道具時，<br>　冒險者持有道具數量的顯示可能不正確。</p><p class="bb_paragraph">此外，也修正了其他輕微的已知問題。</p><p class="bb_paragraph">\[注意事項]<br>※在商店各應用程式中，<br>　可能不會立即顯示「更新」按鈕。<br>　若未顯示，請嘗試重新啟動您的裝置<br>　或商店應用程式，稍後再嘗試更新。</p><p class="bb_paragraph">感謝您持續支持《Wizardry Variants Daphne》。</p>]]> </content:encoded>
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<title>創世服及先鋒體驗服臨時維護完成</title>
<link>https://xinker.org/zh/%E5%89%B5%E4%B8%96%E6%9C%8D%E5%8F%8A%E5%85%88%E9%8B%92%E9%AB%94%E9%A9%97%E6%9C%8D%E8%87%A8%E6%99%82%E7%B6%AD%E8%AD%B7%E5%AE%8C%E6%88%90</link>
<guid>https://xinker.org/zh/%E5%89%B5%E4%B8%96%E6%9C%8D%E5%8F%8A%E5%85%88%E9%8B%92%E9%AB%94%E9%A9%97%E6%9C%8D%E8%87%A8%E6%99%82%E7%B6%AD%E8%AD%B7%E5%AE%8C%E6%88%90</guid>
<description><![CDATA[ 親愛的超越者：創世服及先鋒體驗服產出數據異常問題已修復完成，現已重新開服。感謝您的理解與支持。《Once Human》項目組 ]]></description>
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<pubDate>Thu, 25 Jun 2026 14:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>創世服及先鋒體驗服臨時維護完成</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：<br>創世服及先鋒體驗服產出數據異常問題已修復完成，現已重新開服。感謝您的理解與支持。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>Notice: Known Issues After the Jun. 25th Scheduled Update</title>
<link>https://xinker.org/zh/notice-known-issues-after-the-jun-25th-scheduled-update</link>
<guid>https://xinker.org/zh/notice-known-issues-after-the-jun-25th-scheduled-update</guid>
<description><![CDATA[ Hello, this is Project Moon.After the Ver. 1.108.0 update on Jun. 25th, 2026, we have identified an issue where the game fails to respond when viewing the story in certain stages.This issue has been confirmed to be caused by an error in the blood and dust particle effect applied to the characters&#039; standing images via this update.We will provide a separate notice once the issue is completely resolved and a hotfix schedule is confirmed.Until the issue is resolved, please use the story Skip function as a workaround.We sincerely apologize for the inconvenience. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43587230/62e63adbc551470064256668df2ba6cae5138cad.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 14:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice:, Known, Issues, After, the, Jun., 25th, Scheduled, Update</media:keywords>
<content:encoded><![CDATA[Hello, this is Project Moon.<br><br>After the Ver. 1.108.0 update on Jun. 25th, 2026, we have identified an issue where the game fails to respond when viewing the story in certain stages.<br><br>This issue has been confirmed to be caused by an error in the blood and dust particle effect applied to the characters' standing images via this update.<br><br>We will provide a separate notice once the issue is completely resolved and a hotfix schedule is confirmed.<br><br>Until the issue is resolved, please use the story Skip function as a workaround.<br><br>We sincerely apologize for the inconvenience.]]> </content:encoded>
</item>

<item>
<title>June Update Note</title>
<link>https://xinker.org/zh/june-update-note</link>
<guid>https://xinker.org/zh/june-update-note</guid>
<description><![CDATA[ Mercenaries!Hello, Mercenaries!The long-awaited June Update has finally arrived.With this update, the Operation Level cap has been expanded and new Pass Levels have been added, officially kicking off the second half of Jade Storm.In addition, a brand-new Demolition mission, Silo, and the updated Rank System are now available.We appreciate your continued interest and support, and hope you enjoy the new content!\[Update Notes]1. Operation Level Expansion &amp; Additional Pass LevelsThe second half of the Jade Storm Operation is now open.The Operation Level cap has been increased to Level 400.Earn a variety of additional rewards as you progress through the newly expanded Operation Levels.Please refer to the table below for the newly added rewards, including the final reward, the permanent SE303T Recurve Bow.\[Joker Mask]\[Diablo Mask]\[Raging Super Marshal]\[Guardian Super Marshal]\[[b]SE303T Recurve Bow[/b]]*Please note that the SE303T Recurve Bow is an Operation-grade primary weapon,but the modification system is not applied for balance purposes.A new weapon that anyone can acquire will be released as part of this operation content.It can be equipped and used in the primary weapon slot for the Sniper class.Due to the nature of the bow, it is a Sharpshooter type that allows you to switch between standard arrows and Inferno Arrows.You can switch modes by pressing the V key during gameplay.A unique feature of the bow is that damage and arrow speed increase based on the reload time, allowing you to use more powerful arrows when aiming.2. New Demolition Map: SiloSilo, previously available in the F2B mode, returns as a Demolition map.It will be available through Quick Match Demolition Mode.Silo refers to a cylindrical storage facility.Intelligence reports have revealed that nuclear weapons are being stored inside the silos located in this area. In response, the EU forces have launched a large-scale operation to secure these strategic assets.Meanwhile, the NRF forces have mobilized all available troops and established a powerful defensive line to protect them.A fierce battle for control of the nuclear weapons is about to begin.Who will ultimately seize control of the Silo?TIP: Try shooting the power board in the underground control room and then activating Night Vision for a unique gameplay experience!3. Quick Match Demolition Map RotationSilo and JunkYard will be added.Jinguashi and Radar will be removed from the rotation.4. Rank System UpdateNew ranks above the current highest rank, Brigadier General Grade III, will be added.The new ranks consist of a total of 12 tiers:Major General Grade I–III, Lieutenant General Grade I–III, General Grade I–III, and Marshal Grade I–III.These ranks are not obtained through a fixed promotion system. Instead, they are determined daily based on each player&#039;s cumulative experience relative to all players.The ranking system operates as follows:Up to Level 52, players are assigned to levels based on cumulative experience thresholds.Starting from Level 53, a separate distribution system is applied to maintain the exclusivity of General Officer ranks.Marshal Grade III (Level 65): Top 1 playerMarshal Grade II (Level 64): Top 2 playersMarshal Grade I (Level 63): Top 3 playersGeneral Grade III (Level 62): Top 5 playersGeneral Grade II (Level 61): Top 7 playersGeneral Grade I (Level 60): Top 12 playersFrom Lieutenant General Grade III to Major General Grade I, players are assigned according to the following percentages of all General Officer-ranked players (Level 53 and above):Lieutenant General Grade III (Level 59): Top 2%Lieutenant General Grade II (Level 58): Top 5%Lieutenant General Grade I (Level 57): Top 8%Major General Grade III (Level 56): Top 10%Major General Grade II (Level 55): Top 15%Major General Grade I (Level 54): Top 25%Players not assigned to the ranks above will be placed in Level 53.※ Percentage calculations are based on the total number of General Officer-ranked players (Level 53 and above).※ Actual player counts may be rounded or adjusted depending on season conditions.Ranks are recalculated daily at 00:00 UTC based on cumulative experience rankings.The more experience you earn compared to other players, the higher your rank will be, allowing you to maintain your current rank or earn a promotion. 5. New Base Secondary WeaponMTE-224The MTE-224 is a secondary weapon distinguished by its high rate of fire and excellent accuracy.** Base items can be purchased with Euros from the Shop.6. Weapon RebalanceBalance adjustments have been made to Bahamut, RX Storm, and the Ultimate weapon Bahamut Requiem N.BeforeAfter\[Bahamut]Increased effective range and sustained-fire accuracyReduced aim recovery timeImproved mid-range combat performanceBeforeAfter\[RX Storm]Increased sustained-fire accuracy and rate of fireEnhanced base DPS and improved close-to-mid-range combat effectivenessBefore  After\[Bahamut Requiem N]Increased sustained-fire accuracyReduced aim recovery timeImproved mid-ran ]]></description>
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<pubDate>Thu, 25 Jun 2026 14:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, Update, Note</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>Mercenaries!</b></div><p class="bb_paragraph">Hello, Mercenaries!</p><p class="bb_paragraph">The long-awaited June Update has finally arrived.</p><p class="bb_paragraph">With this update, the Operation Level cap has been expanded and new Pass Levels have been added, officially kicking off the second half of Jade Storm.</p><p class="bb_paragraph">In addition, a brand-new Demolition mission, Silo, and the updated Rank System are now available.</p><p class="bb_paragraph">We appreciate your continued interest and support, and hope you enjoy the new content!</p><hr><div class="bb_h1"><b>\[Update Notes]</b></div><div class="bb_h1"><b>1. Operation Level Expansion & Additional Pass Levels</b></div><p class="bb_paragraph">The second half of the Jade Storm Operation is now open.</p><p class="bb_paragraph">The Operation Level cap has been increased to Level 400.</p><p class="bb_paragraph">Earn a variety of additional rewards as you progress through the newly expanded Operation Levels.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/886ec1fb0ef1d7a09b624e59f5da44b17e18f9db.png"></p><p class="bb_paragraph">Please refer to the table below for the newly added rewards, including the final reward, the </p><div class="bb_h2"><b>permanent SE303T Recurve Bow.</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/83c0d73257f908db13a63e626d22ce71d1592270.png"></p><p class="bb_paragraph">\[Joker Mask]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/557178d2c9384a8942a3335ffd1aa1fa8af0d430.png"></p><p class="bb_paragraph">\[Diablo Mask]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/73a4605ee379ba99107fb164d88ddbbc549c381e.png"></p><p class="bb_paragraph">\[Raging Super Marshal]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/5fc767f58d7af453448da7a684379794d985f98d.jpg"><b>\[Guardian Super Marshal]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/ebfb9a6cd0b88085633a1fa89bf3288b62b74140.png"></p><p class="bb_paragraph">\[[b]SE303T Recurve Bow[/b]]</p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/0e0f216186a81125c3c90b90e437e6e5e0124fa0.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p><p class="bb_paragraph"><b><u>*Please note that the SE303T Recurve Bow is an Operation-grade primary weapon,</u></b></p><p class="bb_paragraph"><b><u>but the modification system is not applied for balance purposes.</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/a87b73a99bde8a0691c8213a94cec753aa5eee89.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"><img src="https://clan.steamstatic.com/images//39411000/64744c9a175024b88554e1883d35feaed4ace66a.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p><p class="bb_paragraph">A new weapon that anyone can acquire will be released as part of this operation content.</p><p class="bb_paragraph">It can be equipped and used in the primary weapon slot for the Sniper class.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Due to the nature of the bow, it is a Sharpshooter type that allows you to switch between standard arrows and Inferno Arrows.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can switch modes by pressing the V key during gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A unique feature of the bow is that damage and arrow speed increase based on the reload time, allowing you to use more powerful arrows when aiming.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><div class="bb_h1"><b>2. New Demolition Map: Silo</b></div><p class="bb_paragraph">Silo, previously available in the F2B mode, returns as a Demolition map.</p><p class="bb_paragraph">It will be available through Quick Match Demolition Mode.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/06b6da91e8285425ea25a0fdb2e1e3257ec0094d.png"></p><p class="bb_paragraph">Silo refers to a cylindrical storage facility.</p><p class="bb_paragraph">Intelligence reports have revealed that nuclear weapons are being stored inside the silos located in this area. In response, the EU forces have launched a large-scale operation to secure these strategic assets.</p><p class="bb_paragraph">Meanwhile, the NRF forces have mobilized all available troops and established a powerful defensive line to protect them.</p><p class="bb_paragraph">A fierce battle for control of the nuclear weapons is about to begin.</p><p class="bb_paragraph">Who will ultimately seize control of the Silo?</p><p class="bb_paragraph"><b>TIP: Try shooting the power board in the underground control room and then activating Night Vision for a unique gameplay experience!</b></p><hr><div class="bb_h1"><b>3. Quick Match Demolition Map Rotation</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/60c671609eb19bf1220ca6942872938fffe83a95.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/f904a0985974f1b341452ad14cc5c4037889d09b.png"></p><p class="bb_paragraph">Silo and JunkYard will be added.</p><p class="bb_paragraph">Jinguashi and Radar will be removed from the rotation.</p><hr><div class="bb_h1"><b>4. Rank System Update</b></div><p class="bb_paragraph">New ranks above the current highest rank, <b>Brigadier General Grade III</b>, will be added.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The new ranks consist of a total of 12 tiers:<br><b>Major General Grade I–III</b>, <b>Lieutenant General Grade I–III</b>, <b>General Grade I–III</b>, and <b>Marshal Grade I–III</b>.</p><p class="bb_paragraph">These ranks are not obtained through a fixed promotion system. Instead, they are determined daily based on each player's cumulative experience relative to all players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The ranking system operates as follows:</p><p class="bb_paragraph">Up to Level 52, players are assigned to levels based on cumulative experience thresholds.</p><p class="bb_paragraph">Starting from Level 53, a separate distribution system is applied to maintain the exclusivity of General Officer ranks.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Marshal Grade III (Level 65)</b>: Top 1 player</p></li><li><p class="bb_paragraph"><b>Marshal Grade II (Level 64)</b>: Top 2 players</p></li><li><p class="bb_paragraph"><b>Marshal Grade I (Level 63)</b>: Top 3 players</p></li><li><p class="bb_paragraph"><b>General Grade III (Level 62)</b>: Top 5 players</p></li><li><p class="bb_paragraph"><b>General Grade II (Level 61)</b>: Top 7 players</p></li><li><p class="bb_paragraph"><b>General Grade I (Level 60)</b>: Top 12 players</p></li></ul><p class="bb_paragraph">From <b>Lieutenant General Grade III</b> to <b>Major General Grade I</b>, players are assigned according to the following percentages of all General Officer-ranked players (Level 53 and above):</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Lieutenant General Grade III (Level 59)</b>: Top 2%</p></li><li><p class="bb_paragraph"><b>Lieutenant General Grade II (Level 58)</b>: Top 5%</p></li><li><p class="bb_paragraph"><b>Lieutenant General Grade I (Level 57)</b>: Top 8%</p></li><li><p class="bb_paragraph"><b>Major General Grade III (Level 56)</b>: Top 10%</p></li><li><p class="bb_paragraph"><b>Major General Grade II (Level 55)</b>: Top 15%</p></li><li><p class="bb_paragraph"><b>Major General Grade I (Level 54)</b>: Top 25%</p></li></ul><p class="bb_paragraph">Players not assigned to the ranks above will be placed in <b>Level 53</b>.</p><p class="bb_paragraph">※ Percentage calculations are based on the total number of General Officer-ranked players (Level 53 and above).<br>※ Actual player counts may be rounded or adjusted depending on season conditions.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/e5d41cfb7bfebaa8d9ff41a4843ba6f7af8fb7e8.png"></p><p class="bb_paragraph">Ranks are recalculated daily at <b>00:00 UTC</b> based on cumulative experience rankings.</p><p class="bb_paragraph">The more experience you earn compared to other players, the higher your rank will be, allowing you to maintain your current rank or earn a promotion. </p><hr><div class="bb_h1"><b>5. New Base Secondary Weapon</b></div><div class="bb_h3"><b>MTE-224</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/a9c458caff97d2c2fa66f931ef9337d6b285c5f5.png"></p><p class="bb_paragraph">The MTE-224 is a secondary weapon distinguished by its high rate of fire and excellent accuracy.</p><p class="bb_paragraph"><b>** Base items can be purchased with Euros from the Shop.</b></p><p class="bb_paragraph"></p><hr><div class="bb_h1"><b>6. Weapon Rebalance</b></div><div class="bb_h3">Balance adjustments have been made to Bahamut, RX Storm, and the Ultimate weapon Bahamut Requiem N.</div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Before</p></div><div class="bb_table_th"><p class="bb_paragraph">After</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/92b40333205dd89a8b8e42381db6d6c481c652ea.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/82e76149946420a88a9fff3bad20409af7ab0899.png"></p></div></div></div><p class="bb_paragraph">\[Bahamut]</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased effective range and sustained-fire accuracy</p></li><li><p class="bb_paragraph">Reduced aim recovery time</p></li><li><p class="bb_paragraph">Improved mid-range combat performance</p></li></ul><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Before</p></div><div class="bb_table_th"><p class="bb_paragraph">After</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/ab32b9fdac93c64ec4b4b58196d860bd7a7bbe45.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/8b9992846f630d31018accc65cc9ffa3bcdaf5ab.png"></p></div></div></div><p class="bb_paragraph">\[RX Storm]</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased sustained-fire accuracy and rate of fire</p></li><li><p class="bb_paragraph">Enhanced base DPS and improved close-to-mid-range combat effectiveness</p></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">Before  </p></div><div class="bb_table_th"><p class="bb_paragraph">After</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/08a5ae94a11bff0835a89e0f7587b54979a44592.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/f082c1fc9fd3cdb4cb0a24ee22d2f509eea8883e.png"></p></div></div></div><p class="bb_paragraph">\[Bahamut Requiem N]</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased sustained-fire accuracy</p></li><li><p class="bb_paragraph">Reduced aim recovery time</p></li><li><p class="bb_paragraph">Improved mid-range combat performance</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3">Custom Parts for Hawk416 Kaliya Camo will be added.</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/1283a250b641a91cb8cf2cb2286a37d8ce442edb.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/d22d6876643743a3f8ca84cecd83b1749d844848.png"></p><p class="bb_paragraph"></p><hr><div class="bb_h1"><b>7. New Box</b></div><p class="bb_paragraph">A new <b>Operation Box v2</b> featuring brand-new items has been added.</p><p class="bb_paragraph">Celebrate the summer season with the <b>At Sea Series</b>, featuring three primary weapons for each class, along with a brand-new mask.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/b93679530e96e32dc4a4a4abb0f55947db8e22dd.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Yellow Tiger Mask]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/b6b3b2bb161370369ae6cf98b3e982fb6dd1ee78.png"></p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">VP18 At Sea - EPIC SKIN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/710413af7eb34ab6410eb84bb094ab9beb8bd106.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">RX Storm At Sea - EPIC SKIN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/b34a2f9613fbec9a831a3bc37a5023717b9a74a2.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph">AWX At Sea - EPIC SKIN</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/f5f0b9f1d3bb5bcd2f62b69f197b1b6594f46b21.jpg"></p></div></div></div><p class="bb_paragraph"></p><hr><div class="bb_h1"><b>8. New Special Weapon</b></div><p class="bb_paragraph"><b>\[Healing Injector]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/f33cd6b6df61d331e997f481ac5afbf1877e7d10.png"></p><p class="bb_paragraph">A new special weapon, the <b>Healing Injector</b>, has been added, allowing players to heal themselves.</p><p class="bb_paragraph">It restores <b>40% of the user's maximum HP</b> and can be equipped by <b>all classes</b>.</p><p class="bb_paragraph">The <b>Healing Injector</b> can be obtained through the <b>Operation Pass</b>.</p><p class="bb_paragraph"></p><hr><div class="bb_h1"><b>9. Two New A.V.A Coin Capsules Added</b></div><p class="bb_paragraph">AVA Coin Capsules containing new Operation items will be released.</p><p class="bb_paragraph">Existing Operation Capsules will be discontinued, so please make sure to acquire them before the update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">AVA COINs will be reset upon the completion of an operation, but will not be reset during the June update.</p><p class="bb_paragraph"></p><div class="bb_h3"> A. Operation : JADE STORM CAPSULE - <b>MA-47 Super Marshal</b></div><p class="bb_paragraph"><b>\[Capsule Information]</b></p><p class="bb_paragraph"><b><u>4,000 AVA COINs per purchase</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph">*The purchase cost has increased, but the probability of obtaining jackpot items has increased.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Open Schedule]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Time (UTC): 2026. 06. 25, 06:00 AM ~ 2026. Until the regular update in August<br><u>*Schedule may be subject to change.</u></p></blockquote><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/0215c28f4abe13a77d6a619c3243f6a09b1b8b63.png">*The included items (including special items) may be sold as other products or at future events.<br><b>\[Capsule Components]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/e5fd19f97cdcdee64041305aab8f8288146e3adc.png"></p><p class="bb_paragraph"><b>\[MA-47 Super Marshal]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/6637bac0207e0b61007533210feb99c5df815d81.png"></p><p class="bb_paragraph">\[The Titan Dual B-92]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/9bfae0c07d2dae21c2ced95cd6166d8040a77762.png"></p><p class="bb_paragraph"></p><div class="bb_h3"> B. Operation : JADE STORM CAPSULE - <b>SMG-45 Super Marshal</b></div><p class="bb_paragraph"><b>\[Capsule Information]</b></p><p class="bb_paragraph"><b><u>4,000 AVA COINs per purchase</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph">*The purchase cost has increased, but the probability of obtaining jackpot items has increased.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Open Schedule]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Time (UTC): 2026. 06. 25, 06:00 AM ~ 2026. Until the regular update in August<br><u>*Schedule may be subject to change.</u></p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/7f94527359a8e37a8f91eea801e046f472ff77ae.png">*The included items (including special items) may be sold as other products or at future events.</p><p class="bb_paragraph"><b>\[Capsule Components]</b><br><img src="https://clan.akamai.steamstatic.com/images/39411000/33d89fbe07bcef5d7e6611a9ab736b2cf7e6ac7e.png"></p><p class="bb_paragraph"><b>\[SMG-45 Super Marshal]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/3bb834daf86ccb2564a956fae903a845ae31e277.png"></p><p class="bb_paragraph">\[White Mask]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/1d034c41ddd7afb73ce7382cbec942b48991d072.png"></p><hr><div class="bb_h1"><b>10. Changes & Adjustments</b></div><p class="bb_paragraph">> Capsule Shop Change</p><p class="bb_paragraph">-The existing Euro Capsule jackpot is scheduled to change.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/de759f6ef01bc739ff7677d9e14aaf12b334cc4c.png"></p><p class="bb_paragraph">> The jackpot rewards available in Euro Capsules will be updated.</p><p class="bb_paragraph"></p><hr><div class="bb_h1"><b>11. Operation Quest Issue</b></div><p class="bb_paragraph">We have identified an issue where the "\[All Operations] Eliminate Enemy Soldiers" mission is incorrectly linked to a previous season's quest.</p><p class="bb_paragraph">As a result, some players are unable to progress through the mission as intended.</p><p class="bb_paragraph">For players affected by this issue, the related quest will be automatically marked as completed through the June Update.</p><p class="bb_paragraph">After the update, you will be able to claim the reward directly in-game and receive the missing 140 OP points.</p><p class="bb_paragraph">We sincerely apologize for the inconvenience and appreciate your understanding.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph">We will continue preparing carefully to ensure stable updates for all planned content.</p><p class="bb_paragraph">In addition, various new operation contents and items are scheduled to be released sequentially.</p><p class="bb_paragraph">We appreciate your continued support and interest.</p><hr><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">AVA Operations Team</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>The ULTRA2 J&#45;MAR Wendigo Capsule Open</title>
<link>https://xinker.org/zh/the-ultra2-j-mar-wendigo-capsule-open</link>
<guid>https://xinker.org/zh/the-ultra2-j-mar-wendigo-capsule-open</guid>
<description><![CDATA[ Mercenaries!!The second character concept for Operation Jadestorm is revealed!!Meet the Wendigo-themed character specialized in rapid infiltration and stealth, along with the new Ultimate SMG!!ULTRA2 J-MAR Wendigo Capsule are now available in the Special Shop!ULTRA2 J-MAR Wendigo Capsule\[Important Notes on Purchase]According to the terms and conditions and policy, this item cannot be withdrawn (canceled/refunded) upon purchase.When Purchasing capsules, each capsule machine will deliver 1 item based on the component rates.In total, you will receive 2 items.ULTRA2 J-MAR Wendigo Capsule contains Ultimate/Operation/Premium/Epic/Regular items.Upon purchasing 40 times (80/80pt), you will receive J-MAR Wendigo 100%.Items for sale (including special items) may be sold as other items or in future events.※Upon purchasing 40 times (80/80pt), you will receive J-MAR Wendigo 100%.\[Open Schedule]Time (UTC): 2026. 06. 25, 05:00 AM ~ Until the end of Operation JADE STORM*Schedule may be subject to change.\[Capsule Information]280 Medals per purchaseThe ULTRA2 J-MAR Wendigo Capsule includes not only a primary weapon, but also a Wendigo-themed secondary weapon and melee weapon.\[J-MAR Wendigo]The rendering image shows the vehicle equipped with a suppressor, but please note that the actual performance is with the standard suppressor removed, and a suppressor can be attached.\[Custom Parts]FrontOptionsJ-MAR Wendigo Exclusive Camouflage.When not installedWhen installing custom parts\[Wendigo Soul Reaper]Wendigo Soul Reaper is a Pointman character skin.\[MTE-224 Wendigo]\[Wendigo Axe]\[BEL A2 Amarok]\[AP94 Mk.2 Amarok]\[Capsule Components]Sincerely,Your AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/d747a8fb898f56bde6746f5b54c61a55f0023d97.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 14:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, ULTRA2, J-MAR, Wendigo, Capsule, Open</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The second character concept for Operation Jadestorm is revealed!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Meet the Wendigo-themed character specialized in rapid infiltration and stealth, along with the new Ultimate SMG!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ULTRA2 J-MAR Wendigo Capsule are now available in the Special Shop!</p><p class="bb_paragraph"></p><div class="bb_h1"><b>ULTRA2 J-MAR Wendigo Capsule</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/5402a46f7e4433d25ffdbb7e90c7ee95580ace72.png"></p><p class="bb_paragraph"><b>\[Important Notes on Purchase]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">According to the terms and conditions and policy, this item cannot be withdrawn</p><p class="bb_paragraph"> (canceled/refunded) upon purchase.</p></li><li><p class="bb_paragraph">When Purchasing capsules, each capsule machine will deliver 1 item based on the component rates.</p></li><li><p class="bb_paragraph">In total, you will receive 2 items.</p></li><li><p class="bb_paragraph">ULTRA2 J-MAR Wendigo Capsule contains Ultimate/Operation/Premium/Epic/Regular items.</p></li><li><p class="bb_paragraph">Upon purchasing 40 times (80/80pt), you will receive J-MAR Wendigo 100%.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Items for sale (including special items) may be sold as other items or in future events.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b><u>※Upon purchasing 40 times (80/80pt), you will receive J-MAR Wendigo 100%.</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Open Schedule]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Time (UTC): 2026. 06. 25, 05:00 AM ~ Until the end of Operation JADE STORM</p><p class="bb_paragraph"><u>*Schedule may be subject to change.</u></p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Capsule Information]</b></p><p class="bb_paragraph"><b><u>280 Medals per purchase</u></b></p><p class="bb_paragraph">The ULTRA2 J-MAR Wendigo Capsule includes not only a primary weapon, but also a Wendigo-themed secondary weapon and melee weapon.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[J-MAR Wendigo]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/883c7b104990a74235458b463895a92ae585bd7f.png"></p><p class="bb_paragraph">The rendering image shows the vehicle equipped with a suppressor, but please note that the actual performance is with the standard suppressor removed, and a suppressor can be attached.</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Custom Parts]</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Front</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Options</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/da9ed6d8a14dbea22d022cd590e17f9ec7ff8f25.png"></p></div><div class="bb_table_td"><p class="bb_paragraph">J-MAR Wendigo Exclusive Camouflage.</p></div></div></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>When not installed</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>When installing custom parts</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/4f6c6d579d63936e81d88127f6ad006475543611.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/f54b57eace7d92acef2435bb71952182574ae706.png"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">\[Wendigo Soul Reaper]</p><p class="bb_paragraph">Wendigo Soul Reaper is a Pointman character skin.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/bc348e682fac920d061e1cfdae3220d50bbd8b8f.jpg"></p><p class="bb_paragraph">\[MTE-224 Wendigo]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/f370975b1ff21ee431ae01064c12cd72d39079f0.png"></p><p class="bb_paragraph">\[Wendigo Axe]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/53e5df4587ad203e0b239a17bb8e9a187ebd2de2.png"></p><p class="bb_paragraph">\[BEL A2 Amarok]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/de0dfc0677f8a4e9e295caf75f81c500e863916c.png"></p><p class="bb_paragraph">\[AP94 Mk.2 Amarok]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/4495d0f304d45a97c622078417e05cc8642f5ffe.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Capsule Components]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/b2a66213ebc5d0244c5e97ad43d7d02905008e0f.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p>]]> </content:encoded>
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<title>Gameloft Summer Sale 2026</title>
<link>https://xinker.org/zh/gameloft-summer-sale-2026</link>
<guid>https://xinker.org/zh/gameloft-summer-sale-2026</guid>
<description><![CDATA[ Gameloft Summer Sale starts today!Get ready to fall into some blazing deals! For a limited time only, you can save up to 67% on a wide selection of Gameloft&#039;s most popular games. Don&#039;t miss your chance to expand your game collection and enjoy premium titles at unbeatable prices.https://store.steampowered.com/app/1401590/Disney_Dreamlight_Valley/?beta=0https://store.steampowered.com/app/2475300/Carmen_Sandiego/https://store.steampowered.com/app/2013360/The_Oregon_Trail/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33216152/d1c503dabda6ed8934ebacd1fb01b8df117bab28.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 14:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gameloft, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Gameloft Summer Sale starts today!</div><p class="bb_paragraph">Get ready to fall into some blazing deals! For a limited time only, you can <b>save up to 67%</b> on a wide selection of Gameloft's most popular games. </p><p class="bb_paragraph">Don't miss your chance to expand your game collection and enjoy premium titles at unbeatable prices.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1401590/Disney_Dreamlight_Valley/?beta=0" target="_blank" rel="">https://store.steampowered.com/app/1401590/Disney_Dreamlight_Valley/?beta=0</a><a class="bb_link" href="https://store.steampowered.com/app/2475300/Carmen_Sandiego/" target="_blank" rel="">https://store.steampowered.com/app/2475300/Carmen_Sandiego/</a><a class="bb_link" href="https://store.steampowered.com/app/2013360/The_Oregon_Trail/" target="_blank" rel="">https://store.steampowered.com/app/2013360/The_Oregon_Trail/</a></p>]]> </content:encoded>
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<title>06/25(四) 無停機伺服器更新公告</title>
<link>https://xinker.org/zh/0625%E5%9B%9B-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0625%E5%9B%9B-%E7%84%A1%E5%81%9C%E6%A9%9F%E4%BC%BA%E6%9C%8D%E5%99%A8%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡人，GM 麗莎。《星之救援者》將於6月25日(四) 進行無停機伺服器更新。更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。詳細內容請參考下方說明，以避免影響遊戲體驗。????️ 伺服器更新資訊■ 更新時間- 2026/06/25(四) 14:40 (UTC+9)■ 更新影響- 更新期間可能會出現與伺服器中斷的情況。■ 更新事項- 修正持續傷害疊加導致角色死亡後立即復活時，強制關閉遊戲的問題- 卡奈莉亞日語配音演員資訊標示錯誤的問題※ 卡奈莉亞語音相關修正內容，需於退出並關閉遊戲後重新登入方時才能正常套用【注意事項】- 更新時間可能依實際情況有所變動，若有任何變更將透過本公告另行通知。- 重新登入遊戲時可能需要下載更新資料，建議在 Wi-Fi 環境下進行。感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 13:38:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0625四, 無停機伺服器更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/bea22cc92aad2e833e1a5abf3184f93de2b6e2b4.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡人，<b>GM 麗莎</b>。<br><br>《星之救援者》將於6月25日(四) 進行無停機伺服器更新。<br>更新期間可能會發生與伺服器連線中斷的現象，請各位團長留意。<br>詳細內容請參考下方說明，以避免影響遊戲體驗。<br><br>????️ <b>伺服器更新資訊</b><br>■<b> 更新時間</b><br>- 2026/06/25(四) 14:40 (UTC+9)<br><br>■<b> 更新影響</b><br>- 更新期間可能會出現與伺服器中斷的情況。<br><br><b>■ 更新事項</b><br>- 修正持續傷害疊加導致角色死亡後立即復活時，強制關閉遊戲的問題<br>- 卡奈莉亞日語配音演員資訊標示錯誤的問題<br>※ 卡奈莉亞語音相關修正內容，需於退出並關閉遊戲後重新登入方時才能正常套用<br><br>【<b>注意事項】</b><br>- 更新時間可能依實際情況有所變動，若有任何變更將透過本公告另行通知。<br>- 重新登入遊戲時可能需要下載更新資料，建議在 Wi-Fi 環境下進行。<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/3120dd4a03d109f5bd93114133bf7db55f79f550.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>6月第四週特別登入活動</title>
<link>https://xinker.org/zh/6%E6%9C%88%E7%AC%AC%E5%9B%9B%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/6%E6%9C%88%E7%AC%AC%E5%9B%9B%E9%80%B1%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。為了帶給各位團長一點小小的驚喜，特別準備了6月第四週特別登入活動！活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。????️ 發送日期06/25(四) 維護後 ~ 06/29(一) 23:59 (UTC+9) ???? 獎勵內容▷ 登入時發送1次1) 旅程邀請函 ×22) 通用救援者禮物隨機箱 ×13) 北極星支援箱 ×3  - 信件保管期限：自領取日起14天【注意事項】- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。- 每個帳號每日限領1次，請務必於信件保管期限內領取。- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。衷心感謝所有陪伴《星之救援者》的團長們。未來也請持續關注及支持我們！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/1fa1d24ee4a51bd5667e63d8de58a40bdabd2c99.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 25 Jun 2026 12:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月第四週特別登入活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/b113dd8e9adf921e552eee23e1160134924cb36b.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>為了帶給各位團長一點小小的驚喜，特別準備了6月第四週特別登入活動！<br>活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。<br><br>????️ <b>發送日期</b><br>06/25(四) 維護後 ~ 06/29(一) 23:59 (UTC+9) <br><br>???? <b>獎勵內容</b><br>▷ 登入時發送1次<br>1) 旅程邀請函 ×2<br>2) 通用救援者禮物隨機箱 ×1<br>3) 北極星支援箱 ×3  <br>- 信件保管期限：自領取日起14天<br><br><b>【注意事項】</b><br>- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。<br>- 每個帳號每日限領1次，請務必於信件保管期限內領取。<br>- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。<br><br>衷心感謝所有陪伴《星之救援者》的團長們。<br>未來也請持續關注及支持我們！<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45693889/778137773211a3a59ef70a2536301e448bb8fbb7.png"></p>]]> </content:encoded>
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<title>「花綻祝福：艾芬黛爾」介紹貼文分享活動得獎名單</title>
<link>https://xinker.org/zh/%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E4%BB%8B%E7%B4%B9%E8%B2%BC%E6%96%87%E5%88%86%E4%BA%AB%E6%B4%BB%E5%8B%95%E5%BE%97%E7%8D%8E%E5%90%8D%E5%96%AE</link>
<guid>https://xinker.org/zh/%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E4%BB%8B%E7%B4%B9%E8%B2%BC%E6%96%87%E5%88%86%E4%BA%AB%E6%B4%BB%E5%8B%95%E5%BE%97%E7%8D%8E%E5%90%8D%E5%96%AE</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。感謝各位團長熱情參與【花綻祝福：艾芬黛爾介紹分享活動】！本次活動的得獎團長名單如下，活動獎勵已於今日6月25日維護期間統一發送完畢，敬請留意遊戲內信箱。▣ 「花綻祝福：艾芬黛爾」介紹貼文分享活動結果公佈◈ 抽選獎勵 (10名)- 阿爾克那集中觀測券 ×10◈ 參加獎勵 (符合活動條件的所有團長)- 標準觀測券信封 ×10【注意事項】 ※ 活動獎勵於 6/25(四) 維護期間發送完畢。※ 得獎者需於 7/2(四) 23:59 (UTC+9) 前，至遊戲內信箱領取獎勵信件。※ 獎勵信件領取後，信件內獎勵的保管期限為首次領取時間起 14 天內，請於期限內完成領取。※ 如有活動相關問題，請透過客服中心提交 1:1 諮詢。※ 本活動未明示事項，將依【活動政策】辦理。感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 25 Jun 2026 12:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「花綻祝福：艾芬黛爾」介紹貼文分享活動得獎名單</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/9e248b6b5f3662602a4069b4c6f8b29c58892d29.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>感謝各位團長熱情參與【花綻祝福：艾芬黛爾介紹分享活動】！<br>本次活動的得獎團長名單如下，活動獎勵已於今日6月25日維護期間統一發送完畢，敬請留意遊戲內信箱。<br><br><b>▣ 「花綻祝福：艾芬黛爾」介紹貼文分享活動結果公佈</b><br><br><b>◈ 抽選獎勵 (10名)</b><br>- 阿爾克那集中觀測券 ×10</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/70c0b4810d3cdc8d214294fe62ab5c2afb78590a.png"></p><p class="bb_paragraph"><b>◈ 參加獎勵 (符合活動條件的所有團長)</b><br>- 標準觀測券信封 ×10<br><br><b>【注意事項】 </b><br>※ 活動獎勵於 6/25(四) 維護期間發送完畢。<br>※ 得獎者需於 7/2(四) 23:59 (UTC+9) 前，至遊戲內信箱領取獎勵信件。<br>※ 獎勵信件領取後，信件內獎勵的保管期限為首次領取時間起 14 天內，請於期限內完成領取。<br>※ 如有活動相關問題，請透過客服中心提交 1:1 諮詢。<br>※ 本活動未明示事項，將依<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstarsavior.com%2Ftw%2Fevent-policy" target="_blank" rel=" noopener">【活動政策】</a></u>辦理。<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Notice Regarding Sanctions Against Cheating Players</title>
<link>https://xinker.org/zh/notice-regarding-sanctions-against-cheating-players</link>
<guid>https://xinker.org/zh/notice-regarding-sanctions-against-cheating-players</guid>
<description><![CDATA[ Hello, This is the  development team.  To maintain a healthy gameplay environment, we conducted a review of cheating activity based on server data, and we have applied sanctions to 6,180 confirmed cheating accounts.  \[Subject to Sanctions]■ Players who created or obtained items through abnormal methods■ Players who used unauthorized programs or exploited game systems to gain unfair advantages  Depending on the type and severity of each confirmed case, either a game access restriction or a Steam Market restriction has been applied.  The development team continuously monitors the game to ensure that legitimate players are not affected, and we will continue to respond firmly to any cheating activity. We are also constantly improving our detection logic to enhance accuracy, and we will continue to strengthen our verification procedures as well.  If you believe your account has been sanctioned despite legitimate play, you may file an appeal through the channel below.  \[Appeal Submission] https://forms.gle/wHZu2C5mqsJmMXdz6Submitted appeals will be reviewed in the order received, and we will take any necessary action based on the results of our review.  We will continue to do our best to provide a fair and stable gameplay environment.  Thank you. Development Team   ]]></description>
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<pubDate>Thu, 25 Jun 2026 12:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Regarding, Sanctions, Against, Cheating, Players</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, </p><p class="bb_paragraph">This is the <tbh : task bar hero> development team.  </tbh></p><p class="bb_paragraph"></p><div class="bb_h3">To maintain a healthy gameplay environment, we conducted a review of cheating activity based on server data, and we have applied sanctions to <b>6,180</b> confirmed cheating accounts.  </div><div class="bb_h3"></div><div class="bb_h3"><b>\[Subject to Sanctions]</b></div><p class="bb_paragraph">■ Players who created or obtained items through abnormal methods</p><p class="bb_paragraph">■ Players who used unauthorized programs or exploited game systems to gain unfair advantages  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Depending on the type and severity of each confirmed case, either a game access restriction or a Steam Market restriction has been applied.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">The development team continuously monitors the game to ensure that legitimate players are not affected, and we will continue to respond firmly to any cheating activity. We are also constantly improving our detection logic to enhance accuracy, and we will continue to strengthen our verification procedures as well.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">If you believe your account has been sanctioned despite legitimate play, you may file an appeal through the channel below.  </p><p class="bb_paragraph"></p><div class="bb_h3"><b>\[Appeal Submission] </b></div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FwHZu2C5mqsJmMXdz6" target="_blank" rel=" noopener">https://forms.gle/wHZu2C5mqsJmMXdz6</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Submitted appeals will be reviewed in the order received, and we will take any necessary action based on the results of our review.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">We will continue to do our best to provide a fair and stable gameplay environment.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"><tbh : task bar hero> Development Team  </tbh></p>]]> </content:encoded>
</item>

<item>
<title>創世服及先鋒體驗服臨時維護說明</title>
<link>https://xinker.org/zh/%E5%89%B5%E4%B8%96%E6%9C%8D%E5%8F%8A%E5%85%88%E9%8B%92%E9%AB%94%E9%A9%97%E6%9C%8D%E8%87%A8%E6%99%82%E7%B6%AD%E8%AD%B7%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E5%89%B5%E4%B8%96%E6%9C%8D%E5%8F%8A%E5%85%88%E9%8B%92%E9%AB%94%E9%A9%97%E6%9C%8D%E8%87%A8%E6%99%82%E7%B6%AD%E8%AD%B7%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 親愛的超越者：我們偵測到創世服及先鋒體驗服出現部分道具數據異常。為確保遊戲環境公平性，現已啟動緊急停服排查，修復完成後將重新開服。特別聲明：針對數據出現異常的帳號，我們也將在後續進行數據回退。對您造成的不便我們深表歉意，維護完成後將透過信件發放補償。重新開服時間請查閱後續公告，感謝您的理解與支持！《Once Human》項目組 ]]></description>
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<pubDate>Thu, 25 Jun 2026 11:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>創世服及先鋒體驗服臨時維護說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：<br>我們偵測到創世服及先鋒體驗服出現部分道具數據異常。為確保遊戲環境公平性，現已啟動緊急停服排查，修復完成後將重新開服。<br>特別聲明：針對數據出現異常的帳號，我們也將在後續進行數據回退。對您造成的不便我們深表歉意，維護完成後將透過信件發放補償。<br>重新開服時間請查閱後續公告，感謝您的理解與支持！</p><p class="bb_paragraph"></p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
</item>

<item>
<title>Notice on Temporary Maintenance for Custom Server and Pioneer Server</title>
<link>https://xinker.org/zh/notice-on-temporary-maintenance-for-custom-server-and-pioneer-server</link>
<guid>https://xinker.org/zh/notice-on-temporary-maintenance-for-custom-server-and-pioneer-server</guid>
<description><![CDATA[ Dear Metas,We have detected abnormal item production data on the Custom Server and Pioneer Server. To ensure a fair game environment, we have initiated an emergency server shutdown for investigation. The servers will be reopened after the issues are resolved.Special Notice: We will also perform data rollbacks for accounts with abnormal data in the follow-up. We sincerely apologize for the significant inconvenience caused. Compensation will be distributed via mail after the maintenance is completed.Please stay tuned to subsequent announcements for the server opening time. Thank you for your understanding and support.Once Human Development Team ]]></description>
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<pubDate>Thu, 25 Jun 2026 10:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, Temporary, Maintenance, for, Custom, Server, and, Pioneer, Server</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Metas,<br>We have detected abnormal item production data on the Custom Server and Pioneer Server. To ensure a fair game environment, we have initiated an emergency server shutdown for investigation. The servers will be reopened after the issues are resolved.<br>Special Notice: We will also perform data rollbacks for accounts with abnormal data in the follow-up. We sincerely apologize for the significant inconvenience caused. Compensation will be distributed via mail after the maintenance is completed.<br>Please stay tuned to subsequent announcements for the server opening time. Thank you for your understanding and support.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Once Human Development Team</p>]]> </content:encoded>
</item>

<item>
<title>超越者專線 | 熱門回饋 &amp;amp; 優化進度 vol.4</title>
<link>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol4</link>
<guid>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol4</guid>
<description><![CDATA[ 親愛的超越者：在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議按踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：Once Human Feedback Platform）【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。今天是第四期【超越者專線】放榜日！截至6月24日，熱點榜按讚／踩情況如下：感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：【Top建議-領地】領地建造允許多選移動【優化進度】大幅提前開發優先級，預計今年內上線。建造一直是《Once Human》中非常重要、也很受超越者喜愛的玩法。隨著領地規模不斷擴大，建築結構、家具、裝飾和功能設施數量逐漸增多，單物件逐一調整的方式確實會影響大規模改造時的效率和體驗。經項目組評估，提供多選移動能夠明顯提升領地建造和佈局調整的便利性，讓超越者更輕鬆地完成領地規劃與改造。本次該建議獲得較多按讚後，我們已大幅提前相關功能的開發優先級，該功能預計將在今年內完成上線，希望它能幫助喜歡建造和佈置領地的超越者們，更高效地設計自己的家園。【Top建議-食譜】增加食譜已學習標識【優化進度】已採納，提升開發優先級。在本期回饋熱點中，我們看到大部分超越者希望增加食譜已學習標識。經過項目組評估，為食譜增加已學習標識能夠幫助超越者更直觀地判斷食譜狀態，減少反覆打開介面確認操作。我們已明確採納該建議，並將提升相關功能的開發優先級。【Top建議-聊天頻道】聊天頻道增加獨立顯示開關【優化進度】線上已有功能。聊天頻道承擔著組隊溝通、交易交流、招募協作、區域資訊同步等功能，是超越者日常社交和協作的重要入口。玩家提出增加獨立顯示開關的訴求，本質是希望能更自由地管理聊天訊息，減少無關頻道內容對目前遊玩布景的干擾。目前，該訴求在遊戲內已有對應功能。超越者可打開聊天介面，在左側欄進入「設定」-「聊天設定」，即可看到各獨立頻道的顯示開關，並可按照需求選擇不同頻道的開啟或關閉狀態。 【Top建議-分線提示】增加關閉分線提示功能【優化進度】暫不增加關閉分線提示功能。在本期回饋熱點中，我們看到部分超越者希望增加關閉分線提示的功能。關閉分線提示，是希望減少在頻繁切換布景、組隊活動或專注探索時，介面提示對遊玩節奏造成的打擾。同時我們也注意到，本條建議收到了較多「點踩」。這說明分線提示對一部分超越者來說仍然具有明確價值。綜合本期投票結果、目前功能影響和開發排期考慮，我們暫時不會增加單獨關閉分線提示的開關。後續我們會繼續關注大家對分線提示打擾的回饋，如果相關體驗問題持續集中，我們會評估是否透過優化提示觸發頻率，減少它對正常遊玩節奏的影響。【Top建議-訂餐終端】訂餐終端關閉超時後回收使用權【優化進度】已採納，後續將結合相關開發排期推進。本期回饋中，部分超越者希望「訂餐終端關閉超時後回收使用權」。我們理解大家的關鍵訴求，是希望減少終端被異常佔用、誤操作佔用或長時間無回應佔用時，對後續使用造成的影響。訂餐終端與主廚相關玩法、隊伍協作和日常補給體驗都有較強關聯。當終端使用權無法及時釋放時，可能會導致其他超越者無法順利進行訂餐操作，影響整體使用效率。問題本身較為明確，綜合考慮本期投票結果，經項目組評估，我們明確將採納該建議，並在後續主廚相關體驗優化及訂餐終端功能調整時，一併推進該問題的優化。【Top建議 - 用戶端體積】減少用戶端儲存空間佔用【優化進度】持續推進用戶端空間優化。隨著《Once Human》持續更新，劇本、地圖、玩法、美術資源等內容不斷增加，用戶端空間確實會對部分裝置帶來更大的儲存壓力，這也是我們一直在關注並持續優化的問題。我們注意到，超越者提出的「PC版按劇本分包下載」或「刪除某個劇本資源包」等方案。此類方案雖然能短期解決部分超越者的儲存壓力，但它並非簡單拆分資源包，還涉及版本更新、資源校驗、跨劇本相容、後續維護等一整套流程調整。目前，我們已經梳理出可落地的用戶端空間優化方案，將盡快推進一輪用戶端空間縮減，縮減後將大幅減少儲存空間佔用。同時，我們也會持續完善外放包體管理，在後續版本更新過程中盡量控制包體增長，盡量減小用戶端空間繼續增大的壓力。以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！  《Once Human》項目組 ]]></description>
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<pubDate>Thu, 25 Jun 2026 10:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>超越者專線, 熱門回饋, 優化進度, vol.4</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議按踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2F" target="_blank" rel=" noopener">Once Human Feedback Platform</a>）</p><p class="bb_paragraph">【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。</p><p class="bb_paragraph">今天是第四期【超越者專線】放榜日！截至6月24日，熱點榜按讚／踩情況如下：</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/5295af5d5910540fd538b9783fc823467aafbc19.png"></p><p class="bb_paragraph">感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：</p><p class="bb_paragraph"><b>【Top建議-領地】領地建造允許多選移動</b></p><p class="bb_paragraph"><b>【優化進度】大幅提前開發優先級，預計今年內上線。</b>建造一直是《Once Human》中非常重要、也很受超越者喜愛的玩法。隨著領地規模不斷擴大，建築結構、家具、裝飾和功能設施數量逐漸增多，單物件逐一調整的方式確實會影響大規模改造時的效率和體驗。經項目組評估，提供多選移動能夠明顯提升領地建造和佈局調整的便利性，讓超越者更輕鬆地完成領地規劃與改造。</p><p class="bb_paragraph">本次該建議獲得較多按讚後，我們已大幅提前相關功能的開發優先級，該功能預計將在今年內完成上線，希望它能幫助喜歡建造和佈置領地的超越者們，更高效地設計自己的家園。</p><p class="bb_paragraph"><b>【Top建議-食譜】增加食譜已學習標識</b></p><p class="bb_paragraph"><b>【優化進度】已採納，提升開發優先級。</b>在本期回饋熱點中，我們看到大部分超越者希望增加食譜已學習標識。經過項目組評估，為食譜增加已學習標識能夠幫助超越者更直觀地判斷食譜狀態，減少反覆打開介面確認操作。我們已明確採納該建議，並將提升相關功能的開發優先級。</p><p class="bb_paragraph"><b>【Top建議-聊天頻道】聊天頻道增加獨立顯示開關</b></p><p class="bb_paragraph"><b>【優化進度】線上已有功能。</b>聊天頻道承擔著組隊溝通、交易交流、招募協作、區域資訊同步等功能，是超越者日常社交和協作的重要入口。玩家提出增加獨立顯示開關的訴求，本質是希望能更自由地管理聊天訊息，減少無關頻道內容對目前遊玩布景的干擾。</p><p class="bb_paragraph">目前，該訴求在遊戲內已有對應功能。超越者可打開聊天介面，在左側欄進入「設定」-「聊天設定」，即可看到各獨立頻道的顯示開關，並可按照需求選擇不同頻道的開啟或關閉狀態。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/6592a9ed4201cde9958088a415367e59c5e3c8a9.png"></p><p class="bb_paragraph"><b>【Top建議-分線提示】增加關閉分線提示功能</b></p><p class="bb_paragraph"><b>【優化進度】暫不增加關閉分線提示功能。</b>在本期回饋熱點中，我們看到部分超越者希望增加關閉分線提示的功能。關閉分線提示，是希望減少在頻繁切換布景、組隊活動或專注探索時，介面提示對遊玩節奏造成的打擾。同時我們也注意到，本條建議收到了較多「點踩」。這說明分線提示對一部分超越者來說仍然具有明確價值。</p><p class="bb_paragraph">綜合本期投票結果、目前功能影響和開發排期考慮，我們暫時不會增加單獨關閉分線提示的開關。後續我們會繼續關注大家對分線提示打擾的回饋，如果相關體驗問題持續集中，我們會評估是否透過優化提示觸發頻率，減少它對正常遊玩節奏的影響。</p><p class="bb_paragraph"><b>【Top建議-訂餐終端】訂餐終端關閉超時後回收使用權</b></p><p class="bb_paragraph"><b>【優化進度】已採納，後續將結合相關開發排期推進。</b>本期回饋中，部分超越者希望「訂餐終端關閉超時後回收使用權」。我們理解大家的關鍵訴求，是希望減少終端被異常佔用、誤操作佔用或長時間無回應佔用時，對後續使用造成的影響。訂餐終端與主廚相關玩法、隊伍協作和日常補給體驗都有較強關聯。當終端使用權無法及時釋放時，可能會導致其他超越者無法順利進行訂餐操作，影響整體使用效率。</p><p class="bb_paragraph">問題本身較為明確，綜合考慮本期投票結果，經項目組評估，我們明確將採納該建議，並在後續主廚相關體驗優化及訂餐終端功能調整時，一併推進該問題的優化。</p><p class="bb_paragraph"><b>【Top建議 - 用戶端體積】減少用戶端儲存空間佔用</b></p><p class="bb_paragraph"><b>【優化進度】持續推進用戶端空間優化。</b>隨著《Once Human》持續更新，劇本、地圖、玩法、美術資源等內容不斷增加，用戶端空間確實會對部分裝置帶來更大的儲存壓力，這也是我們一直在關注並持續優化的問題。</p><p class="bb_paragraph">我們注意到，超越者提出的「PC版按劇本分包下載」或「刪除某個劇本資源包」等方案。此類方案雖然能短期解決部分超越者的儲存壓力，但它並非簡單拆分資源包，還涉及版本更新、資源校驗、跨劇本相容、後續維護等一整套流程調整。</p><p class="bb_paragraph">目前，我們已經梳理出可落地的用戶端空間優化方案，將盡快推進一輪用戶端空間縮減，縮減後將大幅減少儲存空間佔用。同時，我們也會持續完善外放包體管理，在後續版本更新過程中盡量控制包體增長，盡量減小用戶端空間繼續增大的壓力。</p><p class="bb_paragraph"></p><p class="bb_paragraph">以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>Path of Exile 2 0.5.4 Patch Preview</title>
<link>https://xinker.org/zh/path-of-exile-2-054-patch-preview</link>
<guid>https://xinker.org/zh/path-of-exile-2-054-patch-preview</guid>
<description><![CDATA[ Soon, we’re planning to deploy a major new update for Path of Exile 2. Patch 0.5.4 introduces a brand new Atlas Passive Tree for Runes of Aldur, expanded Expedition customisation, level-scaling Unique Items, a new currency item for Atziri’s Temple, and more.Check out the preview video below! ]]></description>
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<pubDate>Thu, 25 Jun 2026 09:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, 0.5.4, Patch, Preview</media:keywords>
<content:encoded><![CDATA[Soon, we’re planning to deploy a major new update for Path of Exile 2. Patch 0.5.4 introduces a brand new Atlas Passive Tree for Runes of Aldur, expanded Expedition customisation, level-scaling Unique Items, a new currency item for Atziri’s Temple, and more.<br><br>Check out the preview video below!<br><br><div data-youtube="OtJGXA6u054" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>King&amp;apos;s Bounty Franchise Sale 2026</title>
<link>https://xinker.org/zh/kings-bounty-franchise-sale-2026</link>
<guid>https://xinker.org/zh/kings-bounty-franchise-sale-2026</guid>
<description><![CDATA[ The King’s Bounty Franchise Sale is here! Get all titles from the critically acclaimed, iconic series of the turn-based RPG genre - King&#039;s Bounty II, King&#039;s Bounty: The Legend, King&#039;s Bounty: Armored Princess, King&#039;s Bounty: Crossworlds, King&#039;s Bounty: Warriors of the North, King&#039;s Bounty: Dark Side, and all related DLCs with awesome discounts!And there even more: King’s Bounty: The Legend received a massive upgrade to fit modern systems and now comes with achievements! ]]></description>
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<pubDate>Thu, 25 Jun 2026 02:30:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Kings, Bounty, Franchise, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The <b>King’s Bounty Franchise Sale</b> is here! Get all titles from the critically acclaimed, iconic series of the turn-based RPG genre - King's Bounty II, King's Bounty: The Legend, King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Warriors of the North, King's Bounty: Dark Side, and all related DLCs with awesome discounts!</p><p class="bb_paragraph">And there even more: <b>King’s Bounty: The Legend</b> received a massive upgrade to fit modern systems and now comes with achievements!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Solo&#45;Queue Test Scheduled for June 30th</title>
<link>https://xinker.org/zh/solo-queue-test-scheduled-for-june-30th</link>
<guid>https://xinker.org/zh/solo-queue-test-scheduled-for-june-30th</guid>
<description><![CDATA[ The previously announced Diamond+ solo-queue-only test will start on June 30th at 10am PT and run until July 13th, or until we have gathered enough data.During this time, players ranked Diamond or higher will be unable to matchmake as premade squad in into Ranked.In addition to solidifying the dates of the test, we wanted to take this opportunity to clarify the reason for the delay:We mentioned in a recent matchmaking blog that we&#039;ve been doing frequent and varied matchmaking tests and sometimes that pace results in complications. We pointed to outages in the last split that were the result of complications directly connected to these tests, and explained that we&#039;re putting steps in place to prioritize stability above all else.The solo queue test delay was a direct result of these concerns: The team wanted to ensure that all systems are in a stable place to safely and reliably execute this test. Therefore, we need to wait until we&#039;re sure. Looking at the stability of matchmaking systems over recent weeks, we should be able proceed on June 30th with minimal risk. ]]></description>
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<pubDate>Thu, 25 Jun 2026 01:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Solo-Queue, Test, Scheduled, for, June, 30th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FApexLiveComms%2Fstatus%2F2057226332136976524" target="_blank" rel=" noopener">The previously announced Diamond+ solo-queue-only test</a> will start on June 30th at 10am PT and run until July 13th, or until we have gathered enough data.</p><p class="bb_paragraph"><b>During this time, players ranked Diamond or higher will be unable to matchmake as premade squad in into Ranked.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition to solidifying the dates of the test, we wanted to take this opportunity to clarify the reason for the delay:</p><p class="bb_paragraph">We mentioned in a recent<a class="bb_link" href="https://www.ea.com/games/apex-legends/apex-legends/news/overclocked-matchmaking-update" target="_blank" rel=""> matchmaking blog</a> that we've been doing frequent and varied matchmaking tests and sometimes that pace results in complications. We pointed to outages in the last split that were the result of complications directly connected to these tests, and explained that we're putting steps in place to prioritize stability above all else.</p><p class="bb_paragraph">The solo queue test delay was a direct result of these concerns: The team wanted to ensure that all systems are in a stable place to safely and reliably execute this test. Therefore, we need to wait until we're sure. Looking at the stability of matchmaking systems over recent weeks, we should be able proceed on June 30th with minimal risk.</p>]]> </content:encoded>
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<title>2026/06/25(四) 蘿貝莉婭的生日！新「生日穿搭」登場！</title>
<link>https://xinker.org/zh/20260625%E5%9B%9B-%E8%98%BF%E8%B2%9D%E8%8E%89%E5%A9%AD%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/20260625%E5%9B%9B-%E8%98%BF%E8%B2%9D%E8%8E%89%E5%A9%AD%E7%9A%84%E7%94%9F%E6%97%A5%E6%96%B0%E7%94%9F%E6%97%A5%E7%A9%BF%E6%90%AD%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自2026/06/24(三) 16:00 UTC起，將舉辦以下的活動。 「蘿貝莉婭生日抽卡」開始！紀念SSR泳裝「夜曲・美麗(蘿貝莉婭)」登場！「蘿貝莉婭的生日競賽」也同時開始！ 「蘿貝莉婭生日紀念V心石禮包」及「蘿貝莉婭的生日大禮包」販賣中！單擊鏈接以跳到相關公告。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
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<pubDate>Thu, 25 Jun 2026 00:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>20260625四, 蘿貝莉婭的生日！新「生日穿搭」登場！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自2026/06/24(三) 16:00 UTC起，將舉辦以下的活動。<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0813_260624_1_0_572754b81b5a9dc2ea41992300f9dca60bc9dbc035e1ac8ddeb5f70b3d568fdf_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「蘿貝莉婭生日抽卡」</a>開始！<b>紀念SSR泳裝「夜曲・美麗(蘿貝莉婭)」登場！</b><br><br><b>「蘿貝莉婭的生日競賽」也同時開始！</b><br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0813_260624_1_0_c0be0e44c2f723bfa28beba04d19b381be4999e768bf9132d2678a77816e710c_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「蘿貝莉婭生日紀念V心石禮包」及「蘿貝莉婭的生日大禮包」</a>販賣中！</li></ul>單擊鏈接以跳到相關公告。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br><div data-youtube="LsGla8_wfhs" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Ask Our Historians! We&amp;apos;re Answering Your Civ VII History Questions</title>
<link>https://xinker.org/zh/ask-our-historians-were-answering-your-civ-vii-history-questions</link>
<guid>https://xinker.org/zh/ask-our-historians-were-answering-your-civ-vii-history-questions</guid>
<description><![CDATA[ Ever wondered what goes into bringing history to life in Civilization VII? Now’s your chance to ask! We’re pulling our Firaxis Senior Historians Finn, Emily, and Andrew away from their research to answer your burning questions. Ask us about our civ and leader rosters, the new Brush &amp; Blade content, our historical inspirations, or anything else narrative- or history-related in Civ VII.Just a quick reminder to keep things civilized in the comments! We’re keeping future projects under wraps - so while we’d love to chat about what’s next, we’ll have to give you a diplomatic ‘no comment’ on unannounced stuff. Otherwise, we’re all yours.Drop your questions here over the next couple of days, and we’ll be rounding up our favorites across channels to share in a dedicated post on the 26th! ]]></description>
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<pubDate>Thu, 25 Jun 2026 00:04:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ask, Our, Historians, Were, Answering, Your, Civ, VII, History, Questions</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Ever wondered what goes into bringing history to life in Civilization VII? Now’s your chance to ask!</b> </p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re pulling our Firaxis Senior Historians Finn, Emily, and Andrew away from their research to answer your burning questions. Ask us about our civ and leader rosters, the new Brush & Blade content, our historical inspirations, or anything else narrative- or history-related in Civ VII.</p><p class="bb_paragraph">Just a quick reminder to keep things civilized in the comments! We’re keeping future projects under wraps - so while we’d love to chat about what’s next, we’ll have to give you a diplomatic ‘no comment’ on unannounced stuff. Otherwise, we’re all yours.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Drop your questions here over the next couple of days, and we’ll be rounding up our favorites across channels to share in a dedicated post on the 26th!</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/fd781096e2048fbc597701377cfb466fc1db63f2.png"></p>]]> </content:encoded>
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<title>「故園迎新伴」6月25日1.8版本內容一覽</title>
<link>https://xinker.org/zh/%E6%95%85%E5%9C%92%E8%BF%8E%E6%96%B0%E4%BC%B46%E6%9C%8825%E6%97%A518%E7%89%88%E6%9C%AC%E5%85%A7%E5%AE%B9%E4%B8%80%E8%A6%BD</link>
<guid>https://xinker.org/zh/%E6%95%85%E5%9C%92%E8%BF%8E%E6%96%B0%E4%BC%B46%E6%9C%8825%E6%97%A518%E7%89%88%E6%9C%AC%E5%85%A7%E5%AE%B9%E4%B8%80%E8%A6%BD</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Wed, 24 Jun 2026 23:20:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「故園迎新伴」6月25日1.8版本內容一覽</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45573336/51253e2d03c0881ab97284ccb1a8cd6e699e8cd7.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/b92aadef183d86a659418e02aa2171744873b1c8.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/d8b2e73f16d7cfaef194894068b31bb48224506a.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/c18c665e9292ba4020ad6f1bcc43f8693bf85c4e.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/d43ea580dfb6216a41acba14fff54170c7b069f8.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/ec3e5a061a2c1152245d3945b0b69b244f04496e.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/8f5f51cf0e7b9cacb5b1780dc79342f72cf11fc8.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/721d0a69e337875124136eaddd540659c395ef73.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/a0f7f14e102bce39397d50c81426ee3c1fe5d4a8.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/1abcb9d53db621270983abe9292eab1482d2923d.png"><img src="https://clan.akamai.steamstatic.com/images/45573336/f83a04bd2edbcd85f28ed06de61204d539144f85.png"></p>]]> </content:encoded>
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<title>DELTARUNE CHAPTER 5 Out Now!</title>
<link>https://xinker.org/zh/deltarune-chapter-5-out-now</link>
<guid>https://xinker.org/zh/deltarune-chapter-5-out-now</guid>
<description><![CDATA[ Sorry to keep you waiting!DELTARUNE has been updated with Chapter 5.(I removed any beta branches, but just in case, if it doesn&#039;t download, make sure you&#039;re not on one...)If the game crashes, or reaches a point where it&#039;s not possible for you to progress, please email https://deltarune@fangamer.com to report any issues. And keep an eye on the FAQ page on the official website in the coming weeks, as we&#039;ll be posting any known issues there at the top of the page.Anyway, please enjoy this crazy thing I thought up 10 years ago! And we&#039;ll get back to working on the next chapters!Ciao! ]]></description>
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<pubDate>Wed, 24 Jun 2026 23:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DELTARUNE, CHAPTER, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Sorry to keep you waiting!</p><p class="bb_paragraph"><b>DELTARUNE has been updated with Chapter 5.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">(I removed any beta branches, but just in case, if it doesn't download, make sure you're not on one...)</p><p class="bb_paragraph">If the game crashes, or reaches a point where it's not possible for you to progress, please email <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdeltarune%40fangamer.com" target="_blank" rel=" noopener">https://deltarune@fangamer.com</a> to report any issues. And keep an eye on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdeltarune.com%2Fhelp%2F" target="_blank" rel=" noopener">the FAQ page</a> on the official website in the coming weeks, as we'll be posting any known issues there at the top of the page.</p><p class="bb_paragraph">Anyway, please enjoy this crazy thing I thought up 10 years ago! And we'll get back to working on the next chapters!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Ciao!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41228169/67f6ef06b7f9e71eed2bc5b65e9c812a8639f0bb.png"></p>]]> </content:encoded>
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<title>Isle of Ireland: N59 &amp;amp; Connemara Loop</title>
<link>https://xinker.org/zh/isle-of-ireland-n59-connemara-loop</link>
<guid>https://xinker.org/zh/isle-of-ireland-n59-connemara-loop</guid>
<description><![CDATA[ Today, we are excited to share with you a look at one of Ireland’s most scenic driving experiences coming to the upcoming Isle of Ireland DLC for Euro Truck Simulator 2. Introducing the iconic N59 and the famous Connemara Loop, a route that&#039;ll take you past some of the most breathtaking landscapes, remote countrysides, and natural landmarks.The N59 is the longest national secondary road in Ireland, stretching over 290 kilometres between Sligo and Galway, this scenic route takes drivers through winding roads, quiet villages, rolling hills, lakes, and dramatic Atlantic landscapes. Along the way, players will experience the unique atmosphere that makes Ireland’s west coast so popular with travellers from around the world, which our talented teams have been recreating in detail. On your journey along the N59, drivers will be able to travel on the renowned Connemara Loop, where roads weave between mountains, lakes and open countryside. Some of you with a sharp eye may already recognize the picturesque Pine Island area along Derryclare Lough, which was one of the locations we shared in our “Ireland: Guess Where We Are” blog.  Further along the route, players will encounter one of Ireland’s most iconic landmarks, Kylemore Abbey. Nestled beside the lake and backed by dramatic mountain scenery, this historic estate is being recreated with great care by our map and asset teams. Continuing north, you&#039;ll be able to view Killary Harbour, Ireland’s only fjord. Carved deep into the surrounding mountains, this spectacular natural formation is well worth a stop to admire its beauty. As you travel along the N59, you&#039;ll also be treated to views of Croagh Patrick, one of Ireland&#039;s most iconic mountains, known locally as &quot;The Reek&quot;.You&#039;ll then have the opportunity to discover the charming town of Westport, one of the smallest settlements represented in this DLC. Despite its modest size, our team felt it was an important addition in helping represent the authentic communities found across the Isle of Ireland.North of Westport, the road ventures through the vast Wild Nephin National Park, known for its remote peat bog landscapes, dark rolling hills, and rugged wilderness. The scenery here takes on a completely different character. Adventurous truckers exploring the surrounding roads may also stumble upon hidden viewpoints overlooking the Atlantic Ocean and spot countless small islands scattered off the coast.Nearby Sligo, you&#039;ll travel through small settlements, open countryside, and stretches of coastal scenery that showcase the raw beauty of the northwest. Whether you are delivering cargo along winding mountain roads or simply enjoying the scenery from your cab, the N59 and Connemara Loop is a route you cannot miss!Tá an tOileán Smaragaide ag glaoch! The Emerald Isle is calling! If you&#039;re excited to discover, explore, and travel across the Isle of Ireland, be sure to add this upcoming map expansion to your Steam Wishlist! We sincerely thank everyone who has supported us so far by doing so. We look forward to sharing more from this upcoming DLC in the future. Until then, keep on truckin’!https://store.steampowered.com/app/3851260/Euro_Truck_Simulator_2__Isle_of_Ireland/ ]]></description>
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<pubDate>Wed, 24 Jun 2026 23:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Isle, Ireland:, N59, Connemara, Loop</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Today, we are excited to share with you a look at one of Ireland’s most scenic driving experiences coming to the upcoming <a class="bb_link" href="https://store.steampowered.com/app/3851260/Euro_Truck_Simulator_2__Isle_of_Ireland/" target="_blank" rel="">Isle of Ireland DLC</a> for <a class="bb_link" href="https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/" target="_blank" rel="">Euro Truck Simulator 2</a>. Introducing the iconic N59 and the famous Connemara Loop, a route that'll take you past some of the most breathtaking landscapes, remote countrysides, and natural landmarks.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/95e22ae2f9b28fc738905ba99f620a7883f12c63.jpg"></p><p class="bb_paragraph">The N59 is the longest national secondary road in Ireland, stretching over 290 kilometres between Sligo and Galway, this scenic route takes drivers through winding roads, quiet villages, rolling hills, lakes, and dramatic Atlantic landscapes. Along the way, players will experience the unique atmosphere that makes Ireland’s west coast so popular with travellers from around the world, which our talented teams have been recreating in detail. </p><p class="bb_paragraph">On your journey along the N59, drivers will be able to travel on the renowned Connemara Loop, where roads weave between mountains, lakes and open countryside. Some of you with a sharp eye may already recognize the picturesque Pine Island area along Derryclare Lough, which was one of the locations we shared in our “Ireland: Guess Where We Are” blog.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/f2daafacad062801db780a9b005aa6f9e0702794.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/1f10c87f72aa9b682b12d5d33cde7eb8c8ce1661.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/c2a1e7e9f693a2083c73be4f13890c8803987ede.jpg">  </p><p class="bb_paragraph">Further along the route, players will encounter one of Ireland’s most iconic landmarks, Kylemore Abbey. Nestled beside the lake and backed by dramatic mountain scenery, this historic estate is being recreated with great care by our map and asset teams.</p><p class="bb_paragraph"> Continuing north, you'll be able to view Killary Harbour, Ireland’s only fjord. Carved deep into the surrounding mountains, this spectacular natural formation is well worth a stop to admire its beauty. As you travel along the N59, you'll also be treated to views of Croagh Patrick, one of Ireland's most iconic mountains, known locally as "The Reek".</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/a0df1f22b9855e15bd4915b66a081ae68ad07b8c.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/40b43b6d787c887b94e69b7cde55cc73ace2d35d.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/5d4ad77a57fe898074e2adc5e77b559771a5a49b.jpg"></p><p class="bb_paragraph">You'll then have the opportunity to discover the charming town of Westport, one of the smallest settlements represented in this DLC. Despite its modest size, our team felt it was an important addition in helping represent the authentic communities found across the Isle of Ireland.</p><p class="bb_paragraph">North of Westport, the road ventures through the vast Wild Nephin National Park, known for its remote peat bog landscapes, dark rolling hills, and rugged wilderness. The scenery here takes on a completely different character. Adventurous truckers exploring the surrounding roads may also stumble upon hidden viewpoints overlooking the Atlantic Ocean and spot countless small islands scattered off the coast.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/d3b78291eecdfe7d43e87e1cb41c5b909aac7df8.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/0765965f391b140583f3c37e4c3ce45b95509607.jpg"></p><p class="bb_paragraph">Nearby Sligo, you'll travel through small settlements, open countryside, and stretches of coastal scenery that showcase the raw beauty of the northwest. Whether you are delivering cargo along winding mountain roads or simply enjoying the scenery from your cab, the N59 and Connemara Loop is a route you cannot miss!</p><p class="bb_paragraph">Tá an tOileán Smaragaide ag glaoch! The Emerald Isle is calling! If you're excited to discover, explore, and travel across the Isle of Ireland, be sure to <a class="bb_link" href="https://store.steampowered.com/app/3851260/Euro_Truck_Simulator_2__Isle_of_Ireland/#game_area_purchase" target="_blank" rel="">add this upcoming map expansion to your Steam Wishlist</a>! We sincerely thank everyone who has supported us so far by doing so. We look forward to sharing more from this upcoming DLC in the future. Until then, keep on truckin’!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3851260/Euro_Truck_Simulator_2__Isle_of_Ireland/" target="_blank" rel="">https://store.steampowered.com/app/3851260/Euro_Truck_Simulator_2__Isle_of_Ireland/</a></p>]]> </content:encoded>
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<title>Trial by Combat №3</title>
<link>https://xinker.org/zh/trial-by-combat-3</link>
<guid>https://xinker.org/zh/trial-by-combat-3</guid>
<description><![CDATA[ Forget everything you learned at the academy - in these battles, whoever hits the enemy first wins! Put aside the rules: it&#039;s just you, your weapon and the enemy.From June 24th (13:00 UTC) to June 30th (13:00 UTC), you can get rewards for completing tasks.RewardsFor completing 7 and 10 out of the 12 tasks, you will receive an order that you can use to buy a weapon, and for 4, 6, 8 and 9 completed tasks, a unique portrait!TasksPhase 1 (June 24th - June 26th):Kill 50 enemies using a machine gun.Kill 40 enemies with headshots.Kill 60 enemies using a bolt-action rifle or a semi-auto rifle.Complete 4 battles.Phase 2 (June 26th - June 28th):Kill 50 enemies using a vehicle.Destroy 4 vehicles.Kill 10 enemies using a special weapon (mortars, anti-tank rifles, flamethrowers, projectile launchers).Complete 4 battles.Phase 3 (June 28th - June 30th):Kill 10 enemies using grenades.Build rally points and deploy APCs that will be used 30 times.Kill 15 enemies using a melee weapon or a shotgun.Complete 6 battles.TermsThe tasks can be completed in the Squads mode.The list of tasks is updated every two days at 13:00 UTC.Tasks can be completed simultaneously.Uncollected rewards will disappear when the tasks change.From June 30th (13:00 UTC) to July 2nd (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold. ]]></description>
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<pubDate>Wed, 24 Jun 2026 22:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Trial, Combat, №3</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/44849866/2f285dc14d0a650ea4c08a97cb8e695d1a829e05.jpg"><br><br>Forget everything you learned at the academy - in these battles, whoever hits the enemy first wins! Put aside the rules: it's just you, your weapon and the enemy.<br><br>From June 24th (13:00 UTC) to June 30th (13:00 UTC), you can get rewards for completing tasks.<br><br><div class="bb_h1">Rewards</div><br>For completing 7 and 10 out of the 12 tasks, you will receive an order that you can use to buy a weapon, and for 4, 6, 8 and 9 completed tasks, a unique portrait!<br><br><img src="https://clan.akamai.steamstatic.com/images/44849866/640260fc3269a37f379b9c43405f5ae88f179a48.jpg"><br><br><div class="bb_h1">Tasks</div>Phase 1 (June 24th - June 26th):<br><ul class="bb_ul"><li>Kill 50 enemies using a machine gun.<br></li><li>Kill 40 enemies with headshots.<br></li><li>Kill 60 enemies using a bolt-action rifle or a semi-auto rifle.<br></li><li>Complete 4 battles.</li></ul>Phase 2 (June 26th - June 28th):<br><ul class="bb_ul"><li>Kill 50 enemies using a vehicle.<br></li><li>Destroy 4 vehicles.<br></li><li>Kill 10 enemies using a special weapon (mortars, anti-tank rifles, flamethrowers, projectile launchers).<br></li><li>Complete 4 battles.</li></ul>Phase 3 (June 28th - June 30th):<br><ul class="bb_ul"><li>Kill 10 enemies using grenades.<br></li><li>Build rally points and deploy APCs that will be used 30 times.<br></li><li>Kill 15 enemies using a melee weapon or a shotgun.<br></li><li>Complete 6 battles.</li></ul><div class="bb_h1">Terms</div><ul class="bb_ul"><li>The tasks can be completed in the Squads mode.<br></li><li>The list of tasks is updated every two days at 13:00 UTC.<br></li><li>Tasks can be completed simultaneously.<br></li><li>Uncollected rewards will disappear when the tasks change.<br></li><li>From June 30th (13:00 UTC) to July 2nd (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold.</li></ul>]]> </content:encoded>
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<title>【開發者筆記】往後內容更新詳細日程說明</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E7%AD%86%E8%A8%98%E5%BE%80%E5%BE%8C%E5%85%A7%E5%AE%B9%E6%9B%B4%E6%96%B0%E8%A9%B3%E7%B4%B0%E6%97%A5%E7%A8%8B%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E8%80%85%E7%AD%86%E8%A8%98%E5%BE%80%E5%BE%8C%E5%85%A7%E5%AE%B9%E6%9B%B4%E6%96%B0%E8%A9%B3%E7%B4%B0%E6%97%A5%E7%A8%8B%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 您好，團長們：我是 《星之救援者》的總監 —— Lee Sung-won。考量到有必要再次向團長們說明上次開發者筆記中所提及更新內容的具體日程，因此特地透過本次開發者筆記與各位見面。本次將說明以下內容：調整救援者平衡擴充限時據點擴充帕萊斯立方新增預設功能擴充公會防衛戰EX關卡新增SSR露娜阿爾克那改善戰鬥力計算 / 戰術分析星穹傳送門 / 公會防衛戰新賽季其中，最早向團長們提及的「救援者平衡調整」更新日程說明有誤，因此修正該內容，並同步說明其他內容的更新日程。1. 調整救援者平衡    預計於7月2日更新。2. 擴充限時據點    預計於7月2日更新。    新增娜魯 / 貝拉 / 安娜阿爾克那的限時據點獎勵，並同步進行相關平衡調整。3. 擴充帕萊斯立方    預計於7月9日更新。4. 新增預設功能    預計於7月9日更新。5. 擴充公會防衛戰EX關卡    預計於7月9日更新。6. 新增SSR露娜阿爾克那    預計於7月16日更新。7. 改善戰鬥力計算 / 戰術分析    預計於7月23日更新。8. 星穹傳送門 / 公會防衛戰新賽季    預計自 8月6日 起依序展開。關於之前透過開發者筆記所公告的更新日程，由於說明不夠明確，因此未能正確傳達救援者平衡調整的正確更新日程。救援者平衡調整於內部以7月2日更新更新套用為目標進行開發。然而在上一次開發者筆記中，卻誤說明為6月最後一週更新。雖然實際開發進度並未發生延遲，但由於向團長們所說明的日程與實際套用日不符，因此對各位團長而言，感受到的結果與更新延期並無差別。原本應該在說明前再次確認日程，但由於我的疏忽，未能妥善完成日程確認，進而造成各位團長的困惑與不便。在此向各位團長致上最深切的歉意。我認為比起透過更新公告簡單說明，更應親自向團長們說明此次錯誤發生的原因以及相關更正內容。因此，才會透過開發者筆記再次向團長們說明。而本次事件，並非單純的時程更正，是因錯誤資訊而讓團長們產生了不正確的期待，對此我深刻體認到此次問題的嚴重性。未來無論是活動或遊戲內容，都將以更準確的日程向團長們進行說明。為表達歉意，將向所有團長們發送以下補償： - 星光石 × 1,500 - 發放日期：6月25日(四)維護完成後未來也將持續做好各項更新準備工作，並將其內容帶給各位團長。感謝各位。《星之救援者》總監Lee Sung-won 敬上 ]]></description>
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<pubDate>Wed, 24 Jun 2026 22:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【開發者筆記】往後內容更新詳細日程說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/2a224a6cd85df779e7be8411aa087e3684d5a08c.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">您好，團長們：<br>我是 《星之救援者》的總監 —— Lee Sung-won。<br><br>考量到有必要再次向團長們說明上次開發者筆記中所提及更新內容的具體日程，因此特地透過本次開發者筆記與各位見面。<br>本次將說明以下內容：</p><ol><li><p class="bb_paragraph">調整救援者平衡</p></li><li><p class="bb_paragraph">擴充限時據點</p></li><li><p class="bb_paragraph">擴充帕萊斯立方</p></li><li><p class="bb_paragraph">新增預設功能</p></li><li><p class="bb_paragraph">擴充公會防衛戰EX關卡</p></li><li><p class="bb_paragraph">新增SSR露娜阿爾克那</p></li><li><p class="bb_paragraph">改善戰鬥力計算 / 戰術分析</p></li><li><p class="bb_paragraph">星穹傳送門 / 公會防衛戰新賽季</p></li></ol><p class="bb_paragraph">其中，最早向團長們提及的「救援者平衡調整」更新日程說明有誤，<br>因此修正該內容，並同步說明其他內容的更新日程。<br><br>1. 調整救援者平衡<br>    預計於7月2日更新。<br><br>2. 擴充限時據點<br>    預計於7月2日更新。<br>    新增娜魯 / 貝拉 / 安娜阿爾克那的限時據點獎勵，並同步進行相關平衡調整。<br><br>3. 擴充帕萊斯立方<br>    預計於7月9日更新。<br><br>4. 新增預設功能<br>    預計於7月9日更新。<br><br>5. 擴充公會防衛戰EX關卡<br>    預計於7月9日更新。<br><br>6. 新增SSR露娜阿爾克那<br>    預計於7月16日更新。<br><br>7. 改善戰鬥力計算 / 戰術分析<br>    預計於7月23日更新。<br><br>8. 星穹傳送門 / 公會防衛戰新賽季<br>    預計自 8月6日 起依序展開。<br><br>關於之前透過開發者筆記所公告的更新日程，由於說明不夠明確，因此未能正確傳達救援者平衡調整的正確更新日程。<br>救援者平衡調整於內部以7月2日更新更新套用為目標進行開發。<br><br>然而在上一次開發者筆記中，卻誤說明為6月最後一週更新。<br>雖然實際開發進度並未發生延遲，但由於向團長們所說明的日程與實際套用日不符，<br>因此對各位團長而言，感受到的結果與更新延期並無差別。<br><br>原本應該在說明前再次確認日程，但由於我的疏忽，<br>未能妥善完成日程確認，進而造成各位團長的困惑與不便。在此向各位團長致上最深切的歉意。<br><br>我認為比起透過更新公告簡單說明，更應親自向團長們說明此次錯誤發生的原因以及相關更正內容。<br>因此，才會透過開發者筆記再次向團長們說明。<br><br>而本次事件，並非單純的時程更正，是因錯誤資訊而讓團長們產生了不正確的期待，<br>對此我深刻體認到此次問題的嚴重性。<br>未來無論是活動或遊戲內容，都將以更準確的日程向團長們進行說明。<br><br>為表達歉意，將向所有團長們發送以下補償：<br> - 星光石 × 1,500<br> - 發放日期：6月25日(四)維護完成後<br><br>未來也將持續做好各項更新準備工作，並將其內容帶給各位團長。<br>感謝各位。<br><br>《星之救援者》總監<br>Lee Sung-won 敬上</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p>]]> </content:encoded>
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<title>06/25(四) 定期維護公告</title>
<link>https://xinker.org/zh/0625%E5%9B%9B-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0625%E5%9B%9B-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於6月25日(四)進行定期維護作業。維護期間將無法登入遊戲，請團長提前做好下線準備。|詳細內容請參考以下說明，以免造成遊玩上的不便。????️定期維護資訊■ 維護時間：2026.06.25(四) 10:00 ~ 13:00 (UTC+9)(3小時)  ■ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置■ 維護獎勵：星光石 100個 + 救援者標準觀測券3張【維護內容】- 新增全新救援者集中觀測- 新增全新阿爾克那集中觀測- 開放新活動- 更新付費商店商品- 其他改善及變更事項- 修正遊戲內錯誤????更新詳情請見06/25更新公告【注意事項】- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 於2026年6月26日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。- 維護開始時，將結束遊戲連線。- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 22:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0625四, 定期維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>《星之救援者》將於6月25日(四)進行定期維護作業。<br>維護期間將無法登入遊戲，請團長提前做好下線準備。<br>|詳細內容請參考以下說明，以免造成遊玩上的不便。<br><br><b>????️定期維護資訊</b><br>■ 維護時間：2026.06.25(四) 10:00 ~ 13:00 (UTC+9)(3小時)  <br>■ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置<br>■ 維護獎勵：星光石 100個 + 救援者標準觀測券3張<br><br><b>【維護內容】</b><br>- 新增全新救援者集中觀測<br>- 新增全新阿爾克那集中觀測<br>- 開放新活動<br>- 更新付費商店商品<br>- 其他改善及變更事項<br>- 修正遊戲內錯誤<br><br><b>????<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Fnews%2F019ef32e-cef9-704b-aff1-1d4ac3287cc1" target="_blank" rel=" noopener"><u>更新詳情請見06/25更新公告</u></a></b><br><br><b>【注意事項】</b><br>- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 於2026年6月26日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。<br>- 維護開始時，將結束遊戲連線。<br>- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。<br>- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>06/25(四) 更新公告  (6/24 21:00 UTC+9修正)</title>
<link>https://xinker.org/zh/0625%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-624-2100-utc9%E4%BF%AE%E6%AD%A3</link>
<guid>https://xinker.org/zh/0625%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A-624-2100-utc9%E4%BF%AE%E6%AD%A3</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。為團長提供《星之救援者》6月25日(四)更新內容。▣ 維護時間：2026.06.25(四) 10:00~13:00 (UTC+9) (3小時)▣ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置▣ 維護獎勵：星光石 100個 + 救援者標準觀測券3張※ 更新說明內容可能會依當日更新情況有所調整，更準確的內容請於更新後透過遊戲內確認。 ▣ 更新內容：1. 新增全新救援者集中觀測▶ 可透過遊戲內\[觀測] &gt;\[ 救援者集中觀測]選單，獲得救援者「卡奈莉亞」。 ※「卡奈莉亞」為稀有的「混沌」屬性宇宙救援者，因此其於集中觀測中的獲得機率將與其他集中觀測救援者有所不同。▶ 進行期間：06/25(四)維護後 ~ 07/10(五) 04:00 (UTC+9)「我是卡奈莉亞·莉絲。還請你暫時忘記我曾是燭光廣場女僕這一點。現在與團長相見的…只是我自己而已。」燭光廣場的前任女僕長，也是莉絲家族的長女。她曾經行蹤不明，如今為了解開詛咒而回到NOA。2. 新增全新阿爾克那集中觀測  (6/24 19:05 UTC+9修正旅程事件名稱)▶ 可透過遊戲內\[觀測] &gt;\[ 阿爾克那集中觀測]選單，獲得「致群花之死」阿爾克那。 ▶ 進行期間：06/25(四)維護後 ~ 07/10(五) 04:00 (UTC+9)※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。3. 活動3-1. 於遊戲主大廳「戰鬥 &gt; 燭光廣場 &gt; 事件 」選單中，開放新活動 「獻給遺忘者們的小奏鳴曲」。▶ 活動期間：06/25(四) 維護後 ~ 07/10(五) 04:00 (UTC+9)※ 在本活動中，透過完成故事、襲擊、挑戰可獲得各種資源。※ 可在專屬商店使用額外獎勵「力量殘渣」獲得所需的成長材料。3-2. 進行「獻給遺忘者們的小奏鳴曲」簽到簿活動。▶ 活動期間：06/25(四) 維護後 ~ 07/10(五) 04:00 (UTC+9) 3-3. 進行「裝備預設更新延期補償」簽到簿活動。▶ 活動期間：06/25(四) 維護後 ~ 07/09(四) 04:00 (UTC+9) 3-4. 進行「據點調查加成任務」活動。▶ 活動期間：06/25(四) 維護後 ~ 07/02(四) 04:00 (UTC+9)4. 付費商店商品販售▶ 於付費商店中販售「燭光廣場」商品。▶ 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。 (6/24 21:00 UTC+9 修正圖表)5. 改善及變更事項▶ 將救援者「緹莉雅」加入以下列表。    - 救援者標準觀測 / 銀河指引石 / 行星指引石 / 太陽指引石▶ 緹莉雅阿爾克那「補強缺點客製化訓練」加入以下列表。  - 阿爾克那標準觀測▶ 調整語言設定為英文時，旅程日期的顯示方式。  - 調整前：Early 7  - 調整後：Early July▶ 調整旅程中可獲得的「狼之契約」護符的被動效果。  - 調整前：受到致命傷害時，自身獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。攻擊時，若自身為不死狀態，暴擊率增加30%。  - 調整後：受到致命傷害時，會強制恢復最大生命力的1%，不會死亡。並獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。攻擊時，若自身為不死狀態，暴擊率增加30%。▶ 調整主線故事 EP. 4「碑石之名」第8關登場Boss「卡奈莉亞」的被動效果。  - 調整前：受到致命傷害時，自身獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。  - 調整後：受到致命傷害時，會強制恢復最大生命力的1%，不會死亡。並獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。▶ 調整作戰、迴廊中登場的「煩惱熟慮者」被動效果。  - 調整前：受到致命傷害時，自身獲得1回合不死。  - 調整後：受到致命傷害時，會強制恢復最大生命力的1%，不會死亡。並自身獲得1回合不死。▶ 受到致命傷害時觸發的效果將進行以下調整。  - 受到致命傷害時觸發的效果，將調整為在所有其他效果處理完成後，於最後進行套用。  - 受到致命傷害時，將顯示對應的技能或護符名稱。 ※ 適用對象  - 卡奈莉亞  - 主線劇情 4-8 Boss 怪物「卡奈莉亞」  - 怪物「煩惱熟慮者」  - 旅程護符「狼之契約書」▶ 「人氣投票：最閃耀之星」活動結束後，所有未使用的投票券將被回收。▶ 基礎系統：移除人氣投票導覽說明。6. 修正錯誤▶ 日文語言設定下，莉莉阿爾克那潛力增益效果「信物」名稱顯示錯誤的問題  - 錯字：攻撃を受けた後、自身のHPが50%以下であれば、自身に3ターン証を発生させる。戦闘中に1回のみ発生する。 - 預計修正：攻撃を受けた後、自身のHPが50%以下であれば、自身に3ターン証しを発生させる。戦闘中に1回のみ発生する。▶ 修正聖鎧排位戰事先禁用階段中，搜尋救援者時，UI重疊顯示的問題▶ 修正完成地區派遣時，特效顯示異常的問題▶ 修正救援者的語音列表排序未依正確順序顯示的異常問題▶ 修正活動結束後，部分活動道具未正常刪除的問題 - 將刪除以下存放於倉庫中的道具：甜蜜賓果印章、機甲印章、風月堂印章、婚姻誓約印章【注意事項】▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Wed, 24 Jun 2026 22:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0625四, 更新公告, 624, 21:00, UTC9修正</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/904cb6f82119a1eb40d88e3a0cc54c1eba65d0f2.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>為團長提供《星之救援者》6月25日(四)更新內容。<br><br>▣ 維護時間：2026.06.25(四) 10:00~13:00 (UTC+9) (3小時)<br>▣ 維護影響：維護期間無法登入遊戲、維護前正在進行的旅程將重置<br>▣ 維護獎勵：星光石 100個 + 救援者標準觀測券3張<br>※ 更新說明內容可能會依當日更新情況有所調整，更準確的內容請於更新後透過遊戲內確認。</p><p class="bb_paragraph"> <b>▣ 更新內容：</b><br><b>1. 新增全新救援者集中觀測</b><br>▶ 可透過遊戲內\[觀測] >\[ 救援者集中觀測]選單，獲得救援者「卡奈莉亞」。<br> ※「卡奈莉亞」為稀有的「混沌」屬性宇宙救援者，因此其於集中觀測中的獲得機率將與其他集中觀測救援者有所不同。<br>▶ 進行期間：06/25(四)維護後 ~ 07/10(五) 04:00 (UTC+9)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48e8c3335159cd1e596799873983d2968f96efd0.png"></p><p class="bb_paragraph"><b>「我是卡奈莉亞·莉絲。還請你暫時忘記我曾是燭光廣場女僕這一點。</b><br><b>現在與團長相見的…只是我自己而已。」</b><br><br>燭光廣場的前任女僕長，也是莉絲家族的長女。<br>她曾經行蹤不明，如今為了解開詛咒而回到NOA。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/f535a6f9c0495346c016e906762ebcd70fc65430.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/36035d3e6b981457d5deed5a0daf9a0833d60aa2.png"></p><p class="bb_paragraph"><b>2. 新增全新阿爾克那集中觀測  (6/24 19:05 UTC+9修正旅程事件名稱)</b></p><p class="bb_paragraph">▶ 可透過遊戲內\[觀測] >\[ 阿爾克那集中觀測]選單，獲得「致群花之死」阿爾克那。 <br>▶ 進行期間：06/25(四)維護後 ~ 07/10(五) 04:00 (UTC+9)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/cf1509b504d0189d6014d404612dd9803eeca92e.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/a3de0b8acd0f2f6ec377ce441fafde7a61fee564.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/7c1664e0841b27c1d14fc2cbcae2bba256048487.png"></p><p class="bb_paragraph">※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。<br><br><b>3. 活動</b><br><b>3-1. </b>於遊戲主大廳「戰鬥 > 燭光廣場 > 事件 」選單中，開放新活動 「獻給遺忘者們的小奏鳴曲」。<br>▶ 活動期間：06/25(四) 維護後 ~ 07/10(五) 04:00 (UTC+9)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/12fd9cfeba747a96da6a7465fa03af2480adbe7a.png"></p><p class="bb_paragraph">※ 在本活動中，透過完成故事、襲擊、挑戰可獲得各種資源。<br>※ 可在專屬商店使用額外獎勵「力量殘渣」獲得所需的成長材料。<br><br><b>3-2. </b>進行「獻給遺忘者們的小奏鳴曲」簽到簿活動。<br>▶ 活動期間：06/25(四) 維護後 ~ 07/10(五) 04:00 (UTC+9)<b> </b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/8dc01f2f68d80592e709289d1e9c0b6dd016128e.png"></p><p class="bb_paragraph"><b>3-3. </b>進行「裝備預設更新延期補償」簽到簿活動。<br>▶ 活動期間：06/25(四) 維護後 ~ 07/09(四) 04:00 (UTC+9)<b> </b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/a0120baf59ac5892729b4d7a696825c9d0586603.png"></p><p class="bb_paragraph"><b>3-4. </b>進行「據點調查加成任務」活動。<br>▶ 活動期間：06/25(四) 維護後 ~ 07/02(四) 04:00 (UTC+9)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/96cec0c5c4e2ad88518cbca15962efe9f6c8dec4.png"></p><p class="bb_paragraph"><b>4. 付費商店商品販售</b><br>▶ 於付費商店中販售「燭光廣場」商品。<br>▶ 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。 (6/24 21:00 UTC+9 修正圖表)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/b975ef643450d5f1907f094b4d8855d6f53d443c.png"></p><p class="bb_paragraph"><b>5. 改善及變更事項</b><br>▶ 將救援者「緹莉雅」加入以下列表。  <br>  - 救援者標準觀測 / 銀河指引石 / 行星指引石 / 太陽指引石<br><br>▶ 緹莉雅阿爾克那「補強缺點客製化訓練」加入以下列表。<br>  - 阿爾克那標準觀測<br><br>▶ 調整語言設定為英文時，旅程日期的顯示方式。<br>  - 調整前：Early 7<br>  - 調整後：Early July<br><br>▶ 調整旅程中可獲得的「狼之契約」護符的被動效果。<br>  - 調整前：受到致命傷害時，自身獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。攻擊時，若自身為不死狀態，暴擊率增加30%。<br>  - 調整後：受到致命傷害時，會<b>強制恢復最大生命力的1%，不會死亡</b>。並獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。攻擊時，若自身為不死狀態，暴擊率增加30%。<br><br>▶ 調整主線故事 EP. 4「碑石之名」第8關登場Boss「卡奈莉亞」的被動效果。<br>  - 調整前：受到致命傷害時，自身獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。<br>  - 調整後：受到致命傷害時，會<b>強制恢復最大生命力的1%，不會死亡</b>。並獲得1回合不死後，重置所有技能冷卻時間。戰鬥中僅觸發1次。<br><br>▶ 調整作戰、迴廊中登場的「煩惱熟慮者」被動效果。<br>  - 調整前：受到致命傷害時，自身獲得1回合不死。<br>  - 調整後：受到致命傷害時，會<b>強制恢復最大生命力的1%，不會死亡</b>。並自身獲得1回合不死。<br><br>▶ 受到致命傷害時觸發的效果將進行以下調整。<br>  - 受到致命傷害時觸發的效果，將調整為在所有其他效果處理完成後，於最後進行套用。<br>  - 受到致命傷害時，將顯示對應的技能或護符名稱。<br> <b>※ 適用對象</b><br>  <b>- </b>卡奈莉亞<br>  - 主線劇情 4-8 Boss 怪物「卡奈莉亞」<br>  - 怪物「煩惱熟慮者」<br>  - 旅程護符「狼之契約書」<br><br>▶ 「人氣投票：最閃耀之星」活動結束後，所有未使用的投票券將被回收。<br>▶ 基礎系統：移除人氣投票導覽說明。<br><br><b>6. 修正錯誤</b><br>▶ 日文語言設定下，莉莉阿爾克那潛力增益效果「信物」名稱顯示錯誤的問題 <br> - 錯字：攻撃を受けた後、自身のHPが50%以下であれば、自身に3ターン証を発生させる。戦闘中に1回のみ発生する。<br> - 預計修正：攻撃を受けた後、自身のHPが50%以下であれば、自身に3ターン証しを発生させる。戦闘中に1回のみ発生する。<br>▶ 修正聖鎧排位戰事先禁用階段中，搜尋救援者時，UI重疊顯示的問題<br>▶ 修正完成地區派遣時，特效顯示異常的問題<br>▶ 修正救援者的語音列表排序未依正確順序顯示的異常問題<br>▶ 修正活動結束後，部分活動道具未正常刪除的問題<br> - 將刪除以下存放於倉庫中的道具：甜蜜賓果印章、機甲印章、風月堂印章、婚姻誓約印章<br><br><b>【注意事項】</b><br>▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。<br>▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/3120dd4a03d109f5bd93114133bf7db55f79f550.png"></p>]]> </content:encoded>
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<title>《刺客教條：黑旗 同步重置》&#45; Steam 收藏品</title>
<link>https://xinker.org/zh/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E9%BB%91%E6%97%97-%E5%90%8C%E6%AD%A5%E9%87%8D%E7%BD%AE-steam-%E6%94%B6%E8%97%8F%E5%93%81</link>
<guid>https://xinker.org/zh/%E5%88%BA%E5%AE%A2%E6%95%99%E6%A2%9D%E9%BB%91%E6%97%97-%E5%90%8C%E6%AD%A5%E9%87%8D%E7%BD%AE-steam-%E6%94%B6%E8%97%8F%E5%93%81</guid>
<description><![CDATA[ 《刺客教條：黑旗 同步重置》已現蹤於海平線，而「愛德華．肯威」的冒險也將於 7 月 9 日展開。準備好踏上這趟充滿刀光劍影的加勒比海冒險，來看看你遊玩時可獲得哪些收藏品，以及該如何取得它們： 13 張角色交換卡片，包含愛德華、黑鬍子、阿德瓦勒，以及其他 10 位盟友與敵人 6 枚徽章，設計靈感來自《刺客教條：黑旗 同步重置》的標誌與骷髏圖樣 5 種表情符號：同步、寶藏、刀劍、船錨、黑鬍子 6 張 Steam 個人檔案背景圖片只要遊玩，你就能將其中一半的交換卡片加入收藏；但若想完成整套收藏，仍需與好友及其他玩家進行交換。集滿整套後，你便能將它們製作成徽章、表情符號與背景圖片，並展示在你的 Steam 個人檔案上。所以，現在就把《刺客教條：黑旗 同步重置》加入願望清單，或立即預購，準備開始建立你的收藏吧。預購還可在遊戲上市時解鎖獨家「黑鬍子的深紅組合包」獎勵，內含適用於愛德華．肯威的服裝、刀劍與手槍。祝你一帆風順！ ]]></description>
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<pubDate>Wed, 24 Jun 2026 22:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《刺客教條：黑旗, 同步重置》-, Steam, 收藏品</media:keywords>
<content:encoded><![CDATA[《刺客教條：黑旗 同步重置》已現蹤於海平線，而「愛德華．肯威」的冒險也將於 7 月 9 日展開。準備好踏上這趟充滿刀光劍影的加勒比海冒險，來看看你遊玩時可獲得哪些收藏品，以及該如何取得它們：<br><ul class="bb_ul"><li> 13 張角色交換卡片，包含愛德華、黑鬍子、阿德瓦勒，以及其他 10 位盟友與敵人<br><img src="https://clan.akamai.steamstatic.com/images/46094181/fb99b124fd367a9b968ac72ce0a1569791558bd4.jpg"><br></li><li> 6 枚徽章，設計靈感來自《刺客教條：黑旗 同步重置》的標誌與骷髏圖樣<br><img src="https://clan.akamai.steamstatic.com/images/46094181/7ddc31121a54cb85326397722ba997157e152505.jpg"><br></li><li> 5 種表情符號：同步、寶藏、刀劍、船錨、黑鬍子<br><img src="https://clan.akamai.steamstatic.com/images/46094181/640dd4506a9e462a7c48ed26f985c530a23aa67d.jpg"><br></li><li> 6 張 Steam 個人檔案背景圖片<br><img src="https://clan.akamai.steamstatic.com/images/46094181/53b028a8c5f31b2fca3794c047286c35d34dd895.jpg"></li></ul>只要遊玩，你就能將其中一半的交換卡片加入收藏；但若想完成整套收藏，仍需與好友及其他玩家進行交換。集滿整套後，你便能將它們製作成徽章、表情符號與背景圖片，並展示在你的 Steam 個人檔案上。<br>所以，現在就把《刺客教條：黑旗 同步重置》加入願望清單，或立即預購，準備開始建立你的收藏吧。預購還可在遊戲上市時解鎖獨家「黑鬍子的深紅組合包」獎勵，內含適用於愛德華．肯威的服裝、刀劍與手槍。祝你一帆風順！]]> </content:encoded>
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<title>1,000,000 COPIES SOLD ????????</title>
<link>https://xinker.org/zh/1000000-copies-sold</link>
<guid>https://xinker.org/zh/1000000-copies-sold</guid>
<description><![CDATA[ we’re incredibly grateful for all of your support, reviews, and feedback this past month! thank you a million times ❤️ ]]></description>
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<pubDate>Wed, 24 Jun 2026 21:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1, 000, 000, COPIES, SOLD, ????????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">we’re incredibly grateful for all of your support, reviews, and feedback this past month! thank you a million times ❤️</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/ad79f3a74f221713960c2742da9d3b4a946b1749.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/0798aaca7b628ba537f303d34e96936126ba7fe2.png"></p>]]> </content:encoded>
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<title>2 Million Copies Sold and Physical Release on PS5 and NS2!</title>
<link>https://xinker.org/zh/2-million-copies-sold-and-physical-release-on-ps5-and-ns2</link>
<guid>https://xinker.org/zh/2-million-copies-sold-and-physical-release-on-ps5-and-ns2</guid>
<description><![CDATA[ Abelard, announce that Warhammer 40,000: Rogue Trader has sold more than 2 Million copies across PC and consoles! This is a massive, remarkable milestone that we are eternally grateful to our community for. Without you, this would not be possible. The Emperor protects!Additionally, at long last, the game receives a physical debut in collaboration with Silver Lining, as the Voidfarer Edition launches on PlayStation 5 and Nintendo Switch 2 in October:You can learn more about the edition here.The time to claim your legacy has come, Lord Captain! ]]></description>
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<pubDate>Wed, 24 Jun 2026 21:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Million, Copies, Sold, and, Physical, Release, PS5, and, NS2</media:keywords>
<content:encoded><![CDATA[Abelard, announce that Warhammer 40,000: Rogue Trader has sold more than 2 Million copies across PC and consoles! This is a massive, remarkable milestone that we are eternally grateful to our community for. Without you, this would not be possible. The Emperor protects!<br><br><img src="https://clan.akamai.steamstatic.com/images/43222021/162b46046ab20cae95f88d91a05fc9dc45afa403.jpg"><br><br>Additionally, at long last, the game receives a physical debut in collaboration with Silver Lining, as the Voidfarer Edition launches on PlayStation 5 and Nintendo Switch 2 in October:<br><br><img src="https://clan.akamai.steamstatic.com/images/43222021/f8c2a76bd0e220021a20b8dd7587a52f4f1eafb9.png"><br><br>You can learn more about the edition <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdirect.silverliningint.com%2Fsearch%3Fq%3Dwarhammer%2B40000%2Brogue%2Btrader%26options%255Bprefix%255D%3Dlast" target="_blank" rel=" noopener">here</a>.<br><br>The time to claim your legacy has come, Lord Captain!<br><br>]]> </content:encoded>
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<title>Stellaris 4.4.4 patch released (5505)</title>
<link>https://xinker.org/zh/stellaris-444-patch-released-5505</link>
<guid>https://xinker.org/zh/stellaris-444-patch-released-5505</guid>
<description><![CDATA[ Hello everyone,We trust that you are enjoying your time exploring the galaxy aboard the Arkships. The team has completed a batch of fixes and improvements for your journeys.Stellaris 4.4.4 should now be ready for download via Steam, GOG, and MS Store.Please find the patch notes below.Stellaris 4.4.4 patch notesFeature​The Baol Life Seeding decision can now be enacted on artificial worlds and structures, and grants a unique deposit carrying over some of the bonus of a Gaia worldImprovement​AI will now consider abandoning a contract after 20 years have passed since they have accepted it.Idle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.Added Logistics Hub indicator in the galaxy map.Arkship and Logistic harvest and strip mine orders issued on a whole solar system now target higher-value planets first instead of simply the nearest.Automated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears, instead of cancelling automation.Arkship random names in empire creation now use namelists for ships, not planets.Fleets will continue repairing and upgrading while following the moving arkship within the system.Fleets will continue following the arkship after having completed its upgrades.Improved the randomization of nomadic empires in galaxy generation, so they no longer take up the bulk of the advanced AI empire slots.Following ships will start charging its FTL drive without waiting for the target to complete its hyperlane jump.Becoming nomadic now embarks assault armies on the planet instead of destroying them.Balance​Further reduced the effects that higher difficulties have on Forever Cruise progress.Deep Sleep civics can no longer be combined with the Synthetic Fertility origin to avoid breaking their starting situation and the identity repository.Rebalanced Arkship habitability from species traits.Arkship now have an inherent 40% habitability, matching that of habitats.Arkship Living Space Module grants +5% habitability in addition to the +1 district slot, but has an Exotic Gas cost and upkeep.Reduced the size bonus damage from the Vanguard and Knight Paladin subclasses.Adjusted the starting conditions of Forever Cruise and upkeep of Passengers to not start you in massive deficits. Generally speaking, there are now fewer Specialist Crew jobs present and Passengers (except for Bio-Trophy Passengers) have reduced Consumer Goods upkeep.Made the Forever Cruise center situation stage longerAdded a Passenger Satisfaction penalty for abandoning Forever Cruise contractsThe Doomsday modifier you get for successfully embarking now grants +60% habitabilityIncreased offspring ship limits.Nomad strategic-resource harvesting reworked. Researching a resource&#039;s mining technology now grants a +50% harvesting yield for that resource (Volatile Motes, Exotic Gases, Rare Crystals, Living Metal), replacing the previous penalty for lacking the technology. This means that the bonus from the technology now applies to resources inherent to the planet class instead of only those from deposits.Tribute Vault and Pirate Hideout waystation modules now add their resources to the waystation&#039;s stockpile instead of silently adding them to the empire stockpile.Bugfix​Literally unplayable typo fixed in &quot;Agree to Disagree&quot; perk tooltip.Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn&#039;t if the Nomads DLC is not enabled.Paladin ships can no longer cloak, as their UI does not support it.Fixed some Star Seekers checks only checking for the regular version of the civic.Nomad-exclusive technologies are now hidden if you decide to settle, and re-revealed if you then decide to embark and become nomadic again.fixed error logged when loading a save that contains popup informing about finish a tech researchThe gas giant created by the Primal Calling origin now starts surveyed.Corrected that mineral_insight_nomad did not provide job efficiency for astro-harvesting jobs.The Waystation Research Module now establishes communications with pre-FTL civilizations in its system.Planet class modifiers now apply to Arkship (ship-carried) colonies.Fixed a crash that could occur while the AI was evaluating which contract to take on.Total Wars between Nomads now properly move arkships between ownersPreventing a waystation UI from crashing in some modded ui cases.Fixed the Planet Modifier for doomsday empires embarking not being applied to their arkship.Fixed the Safe Haven modifier for embarking as a doomsday empire not having an icon.Allowed Beastports for non-Beastmaster empires if you have tech_alien_cloning..Fleets will no longer get stuck not being able to jump if the target their are following is currently moving.In &quot;Decipher Strange Signal&quot;, the nomadic empire needs to be in the system owner&#039;s empire to make contactFixed Nomadic empires not being able to enable L-Gates in some cases.Arkships no longer benefit t ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9703436/45a7b5b3fcc3a47cd49a014d612149f7debf3ba2.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 20:38:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, 4.4.4, patch, released, 5505</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/28efb1ae8d98ecea1955d46dc1330a30766ae38e.png"></p><p class="bb_paragraph">Hello everyone,<br><br>We trust that you are enjoying your time exploring the galaxy aboard the Arkships. The team has completed a batch of fixes and improvements for your journeys.</p><p class="bb_paragraph">Stellaris 4.4.4 should now be ready for download via Steam, GOG, and MS Store.<br><br>Please find the patch notes below.</p><div class="bb_h3"><b>Stellaris 4.4.4 patch notes</b></div><p class="bb_paragraph"><b>Feature</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">The Baol Life Seeding decision can now be enacted on artificial worlds and structures, and grants a unique deposit carrying over some of the bonus of a Gaia world</p></li></ul><p class="bb_paragraph"><b>Improvement</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">AI will now consider abandoning a contract after 20 years have passed since they have accepted it.</p></li><li><p class="bb_paragraph">Idle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.</p></li><li><p class="bb_paragraph">Added Logistics Hub indicator in the galaxy map.</p></li><li><p class="bb_paragraph">Arkship and Logistic harvest and strip mine orders issued on a whole solar system now target higher-value planets first instead of simply the nearest.</p></li><li><p class="bb_paragraph">Automated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears, instead of cancelling automation.</p></li><li><p class="bb_paragraph">Arkship random names in empire creation now use namelists for ships, not planets.</p></li><li><p class="bb_paragraph">Fleets will continue repairing and upgrading while following the moving arkship within the system.</p></li><li><p class="bb_paragraph">Fleets will continue following the arkship after having completed its upgrades.</p></li><li><p class="bb_paragraph">Improved the randomization of nomadic empires in galaxy generation, so they no longer take up the bulk of the advanced AI empire slots.</p></li><li><p class="bb_paragraph">Following ships will start charging its FTL drive without waiting for the target to complete its hyperlane jump.</p></li><li><p class="bb_paragraph">Becoming nomadic now embarks assault armies on the planet instead of destroying them.</p></li></ul><p class="bb_paragraph"><b>Balance</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Further reduced the effects that higher difficulties have on Forever Cruise progress.</p></li><li><p class="bb_paragraph">Deep Sleep civics can no longer be combined with the Synthetic Fertility origin to avoid breaking their starting situation and the identity repository.</p></li><li><p class="bb_paragraph">Rebalanced Arkship habitability from species traits.</p></li><li><p class="bb_paragraph">Arkship now have an inherent 40% habitability, matching that of habitats.</p></li><li><p class="bb_paragraph">Arkship Living Space Module grants +5% habitability in addition to the +1 district slot, but has an Exotic Gas cost and upkeep.</p></li><li><p class="bb_paragraph">Reduced the size bonus damage from the Vanguard and Knight Paladin subclasses.</p></li><li><p class="bb_paragraph">Adjusted the starting conditions of Forever Cruise and upkeep of Passengers to not start you in massive deficits. Generally speaking, there are now fewer Specialist Crew jobs present and Passengers (except for Bio-Trophy Passengers) have reduced Consumer Goods upkeep.</p></li><li><p class="bb_paragraph">Made the Forever Cruise center situation stage longer</p></li><li><p class="bb_paragraph">Added a Passenger Satisfaction penalty for abandoning Forever Cruise contracts</p></li><li><p class="bb_paragraph">The Doomsday modifier you get for successfully embarking now grants +60% habitability</p></li><li><p class="bb_paragraph">Increased offspring ship limits.</p></li><li><p class="bb_paragraph">Nomad strategic-resource harvesting reworked. Researching a resource's mining technology now grants a +50% harvesting yield for that resource (Volatile Motes, Exotic Gases, Rare Crystals, Living Metal), replacing the previous penalty for lacking the technology. This means that the bonus from the technology now applies to resources inherent to the planet class instead of only those from deposits.</p></li><li><p class="bb_paragraph">Tribute Vault and Pirate Hideout waystation modules now add their resources to the waystation's stockpile instead of silently adding them to the empire stockpile.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Literally unplayable typo fixed in "Agree to Disagree" perk tooltip.</p></li><li><p class="bb_paragraph">Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't if the Nomads DLC is not enabled.</p></li><li><p class="bb_paragraph">Paladin ships can no longer cloak, as their UI does not support it.</p></li><li><p class="bb_paragraph">Fixed some Star Seekers checks only checking for the regular version of the civic.</p></li><li><p class="bb_paragraph">Nomad-exclusive technologies are now hidden if you decide to settle, and re-revealed if you then decide to embark and become nomadic again.</p></li><li><p class="bb_paragraph">fixed error logged when loading a save that contains popup informing about finish a tech research</p></li><li><p class="bb_paragraph">The gas giant created by the Primal Calling origin now starts surveyed.</p></li><li><p class="bb_paragraph">Corrected that mineral_insight_nomad did not provide job efficiency for astro-harvesting jobs.</p></li><li><p class="bb_paragraph">The Waystation Research Module now establishes communications with pre-FTL civilizations in its system.</p></li><li><p class="bb_paragraph">Planet class modifiers now apply to Arkship (ship-carried) colonies.</p></li><li><p class="bb_paragraph">Fixed a crash that could occur while the AI was evaluating which contract to take on.</p></li><li><p class="bb_paragraph">Total Wars between Nomads now properly move arkships between owners</p></li><li><p class="bb_paragraph">Preventing a waystation UI from crashing in some modded ui cases.</p></li><li><p class="bb_paragraph">Fixed the Planet Modifier for doomsday empires embarking not being applied to their arkship.</p></li><li><p class="bb_paragraph">Fixed the Safe Haven modifier for embarking as a doomsday empire not having an icon.</p></li><li><p class="bb_paragraph">Allowed Beastports for non-Beastmaster empires if you have tech_alien_cloning..</p></li><li><p class="bb_paragraph">Fleets will no longer get stuck not being able to jump if the target their are following is currently moving.</p></li><li><p class="bb_paragraph">In "Decipher Strange Signal", the nomadic empire needs to be in the system owner's empire to make contact</p></li><li><p class="bb_paragraph">Fixed Nomadic empires not being able to enable L-Gates in some cases.</p></li><li><p class="bb_paragraph">Arkships no longer benefit twice from waystation network (wayline) modifiers.</p></li><li><p class="bb_paragraph">The Utility Deck specialization now correctly supports industrial buildings.</p></li><li><p class="bb_paragraph">Fixed Specific Cetana events being broken for Nomads</p></li><li><p class="bb_paragraph">Fixed delayed starbase spawn upon settling as Nomads</p></li><li><p class="bb_paragraph">Fixed Cetana's Databank Project not showing up under Ongoing Crises</p></li><li><p class="bb_paragraph">Fixed the Clone Army dig site spawn event localisation pointing towards an incorrect planet</p></li><li><p class="bb_paragraph">Fixed an edge case where it was possible to dismiss the Eternal Chorus scientist before the end of the event chain</p></li><li><p class="bb_paragraph">Fixed an instance of the Assist Colony special project not spawning properly upon accepting the contract</p></li><li><p class="bb_paragraph">Fixed the Sable Pilot trait icon being empty</p></li><li><p class="bb_paragraph">Fixed crash that could happen when federation members were destroyed while a proposal was still being voted</p></li><li><p class="bb_paragraph">"Cetana: Weak Links" entry stays inside the borders of the Situation Log window.</p></li><li><p class="bb_paragraph">Fixed 2 resort world specializations deleting themselves after being build</p></li><li><p class="bb_paragraph">Changing the situation approach will now update the effect list faster - some edge cases used to delay the changes in the effects for a few in game days.</p></li><li><p class="bb_paragraph">Abandoning an internal contract no longer sends an issuer toast</p></li><li><p class="bb_paragraph">The on_cancel effect only fires once for internal contracts</p></li><li><p class="bb_paragraph">Massively increased the likelihood that the Drums of War chains starts for Heirs of the Khan empires near the mid game year.</p></li><li><p class="bb_paragraph">Ignore border restrictions for nomadic countries in uplift-species special projects</p></li><li><p class="bb_paragraph">Fixed Recall paladin ability to work for nomad players</p></li><li><p class="bb_paragraph">Fixed Stellar Ignition Contract being impossible to complete</p></li><li><p class="bb_paragraph">Take the initiative projects will now abort if they are no longer needed.</p></li><li><p class="bb_paragraph">Fixed Wanderlust event chain re-appearing in the situation log</p></li><li><p class="bb_paragraph">The Doomsday event to unlock Embarking once again unlocks embarking.</p></li><li><p class="bb_paragraph">Lowered the Forever Cruise situation speed change based on difficulty</p></li><li><p class="bb_paragraph">Enabled the Sacred Path event chain to remain in the Situation Log after completing all Sacred Sites, so players can still find them on the galaxy map.</p></li><li><p class="bb_paragraph">Color change in "System Warmth Detected" event window</p></li><li><p class="bb_paragraph">Fixed internal contract spawn chances for Forever Cruise</p></li><li><p class="bb_paragraph">Fixed the Timeline event for megastructures only firing for Behemoth empires</p></li><li><p class="bb_paragraph">Fixed GetPlanetMoon returning a capitalized version of Planet as well as not returning moon when it should</p></li><li><p class="bb_paragraph">The Doomsday Arkship modifier now speeds up decisions, not buildings</p></li><li><p class="bb_paragraph">Fixed some Patron callings and deeds that were inappropriate for Nomadic Empires showing up.</p></li><li><p class="bb_paragraph">Fixed the tooltips for some Patron accords not showing the correct tooltips for gestalt empires.</p></li><li><p class="bb_paragraph">Fixed the tooltips for when an Arkship couldn't perform an action being confusing in some cases.</p></li><li><p class="bb_paragraph">Blocked Shroud-Forged from Embarking.</p></li><li><p class="bb_paragraph">You can no longer distribute Zro or Astral Threads during the Psionic Ascension situation if you run out of Zro or Astral Threads.</p></li><li><p class="bb_paragraph">Astral Scars spawned during the Psionic Ascension situation are now revealed to Nomadic Empires.</p></li><li><p class="bb_paragraph">Fixed an unlocalized tooltip for cloaking detection.</p></li><li><p class="bb_paragraph">Fixed some backup clone effects checking for the incorrect tradition.</p></li><li><p class="bb_paragraph">Arkship Preparation for the Doomsday origin now correctly reduces the time to embark.</p></li><li><p class="bb_paragraph">Polish and Russian loc fix</p></li><li><p class="bb_paragraph">Added a fallback if the Cyberization situation gets stuck with less than 100 pops to cyberize</p></li><li><p class="bb_paragraph">A firing Stellar Cannon no longer blocks interaction with planets and construction in other star systems.</p></li><li><p class="bb_paragraph">Arkships can now research the special project in Crystal Manufactory</p></li><li><p class="bb_paragraph">The Breach the Shroud situation now recognizes all types of Psi Corps buildings</p></li><li><p class="bb_paragraph">Unit Solace now correctly has the Synthetic trait</p></li><li><p class="bb_paragraph">Players without the Nomads DLC can again create Nomadic empires in multiplayer when the host owns the DLC.</p></li><li><p class="bb_paragraph">Fixed Arkship afterburners not upgrading to tier 2 when Advanced Afterburners is researched.</p></li><li><p class="bb_paragraph">Automated fleets no longer drop out of automation after evading hostiles.</p></li><li><p class="bb_paragraph">Fixed Stingers and the Devastator Mount not obeying the listed firing arcs for their weapons in some cases.</p></li><li><p class="bb_paragraph">Fixed civic-granted starting buildings not being added on Sacred Path Nomad Arkships (Experimentation Chambers, Sanctuary of Repose, Astrometeorology Observatory, Sacrificial Temple)</p></li><li><p class="bb_paragraph">Fixed Experimentation Chambers not being added on Hive/Machine Nomad Arkship starts</p></li><li><p class="bb_paragraph">Fixed deep-scan Resource Cache toast displaying incorrectly</p></li><li><p class="bb_paragraph">Fixed Forever Cruise empires incorrectly receiving Luxury Residences on game start</p></li><li><p class="bb_paragraph">Event generated Nomad empires will no longer get an asteroid</p></li><li><p class="bb_paragraph">Fixed Arkship move button incorrectly disabled</p></li><li><p class="bb_paragraph">The Abandon Contract button now warns about the consequences in its tooltip.</p></li><li><p class="bb_paragraph">Fixed duplicate colony names in the diplomacy tooltip after a nomad empire settles.</p></li><li><p class="bb_paragraph">Fixed a Special Project icon that could appear underneath the star in certain situations.</p></li><li><p class="bb_paragraph">Fixed starbase module and building limits showing as 0 in link tooltips.</p></li><li><p class="bb_paragraph">Timed project alerts no longer show projects from option groups you did not select.</p></li><li><p class="bb_paragraph">Fixed a duplicate scope name in deposit-related event tooltips.</p></li><li><p class="bb_paragraph">Fixed accepted contracts showing "Available Until: 0" in the issuer's tooltip.</p></li><li><p class="bb_paragraph">Fixed the outliner planet tooltip incorrectly reading "Carried by".</p></li><li><p class="bb_paragraph">Improved unhelpful modifier tooltip labels on Arkships.</p></li><li><p class="bb_paragraph">The anomaly "The Imitator" can no longer appear twice.</p></li><li><p class="bb_paragraph">The Stellar Cannon no longer removes portals when it fires.</p></li><li><p class="bb_paragraph">Fixed situation approaches not working after a repeating situation completed a cycle.</p></li><li><p class="bb_paragraph">Fixed welding bots facing the wrong way while constructing a megastructure.</p></li><li><p class="bb_paragraph">Harvesting modifiers for Civilian Arkships are now working correctly.</p></li><li><p class="bb_paragraph">Fixed some resource mining technologies being blocked for Nomadic empires.</p></li><li><p class="bb_paragraph">Fixed issues in which settled empires that Embarked could retain starbases and borders. Clarified the tooltip for Waystation conversion in English.</p></li><li><p class="bb_paragraph">Expulsions wars will no longer move stations nomads are not allowed to build before reverting their ownership</p></li><li><p class="bb_paragraph">Fixed Governor modifiers not applying.</p></li><li><p class="bb_paragraph">Nomad Raids now properly transfer waystations on status quo's in both directions</p></li><li><p class="bb_paragraph">Maintenance Optimization Tradition now grants Amenities bonuses for Calculator Jobs and the Hive equivalent.</p></li><li><p class="bb_paragraph">Changed icon for "Resources Stolen" alert notification to make it more noticeable after successfully plundering a planet.</p></li><li><p class="bb_paragraph">Operational Reserves tooltip now mentions the 1-3 scaling of energy/minerals to operational reserves</p></li><li><p class="bb_paragraph">Fixed numerous modifiers (such as the Stability from Bureaucrats granted by Byzantine Bureaucracy) not granting their modifiers to Arkships. Note to modders: Any scripted modifier needs to be updated to work on colonies rather than planets.</p></li></ul><p class="bb_paragraph"><b>AI</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">AI will no longer accept unreachable contracts and will abandon contracts that become unreachable.</p></li><li><p class="bb_paragraph">Fixed AI empires not properly using Deep Sleep mechanics.</p></li><li><p class="bb_paragraph">Fixed nomadic AI empires not merging their armies into a single transport fleet.</p></li><li><p class="bb_paragraph">Fixed AI not selecting hostile, domineering, threatened or imperious attitudes if either country is nomadic.</p></li><li><p class="bb_paragraph">Fixed AI counting their existing armies twice when calculating how many armies to build.</p></li></ul><p class="bb_paragraph"><b>UI/UX​</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Eager Explorers, Privatized Exploration, Stargazers, and Exploration Protocols are now marked as a Challenging Civic on the empire creation screen.</p></li><li><p class="bb_paragraph">Ship automation buttons are now disabled, with an explanatory tooltip, for ships that cannot use Hyperlane travel.</p></li><li><p class="bb_paragraph">The diplomacy window dynamically resizes width as you move between options</p></li><li><p class="bb_paragraph">Selection box remains in the correct section after building a System or Spinal Mount</p></li><li><p class="bb_paragraph">Improved concept tooltips for starbase building and module unlocks.</p></li><li><p class="bb_paragraph">Fix waystation stockpile max capacity rounded to thousands</p></li><li><p class="bb_paragraph">Removed a duplicate Ascension Perks header in the perk picker.</p></li><li><p class="bb_paragraph">The starbase module list now keeps its scroll position when advancing through slots.</p></li><li><p class="bb_paragraph">Fixed the Situation Log selection jumping back to the first entry when scrolling.</p></li><li><p class="bb_paragraph">Fixed the position of the remove-contract button.</p></li><li><p class="bb_paragraph">Waystation UI now shows income to two decimal places.</p></li><li><p class="bb_paragraph">Waystations that are collecting excessive resources now have more room to display their icons in the system map.</p></li></ul><p class="bb_paragraph"><b>Performance</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Improved performance of the empire creation UI.</p></li><li><p class="bb_paragraph">Fixed science ship Excavate and Astral Rift automation causing a recurring daily stutter when no reachable target was available.</p></li></ul><p class="bb_paragraph"><b>Stability</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a crash on the start of the game loaded from an old save file.</p></li><li><p class="bb_paragraph">Fixed a SHELD_HEALTH OOS on hotjoin</p></li><li><p class="bb_paragraph">Country Modifiers OOS fixed due to badly parallelized navy coverage calculations</p></li><li><p class="bb_paragraph">to reduce the amount of OOS at resync, the host will now also reload the save during a resync</p></li></ul><p class="bb_paragraph"><b>Audio</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Stellaris Complete Soundtrack updated with Nomads tracks and album artwork.</p></li><li><p class="bb_paragraph">Correct sound now plays when arkships are attacked.</p></li></ul><p class="bb_paragraph"><b>Modding</b>​</p><ul class="bb_ul"><li><p class="bb_paragraph">Added `category_limit_fail_text` to scripted actions.</p></li><li><p class="bb_paragraph">Added a `context_menu_ordering` (distance/weight) field for scripted actions to control target ordering when issued on a whole system.</p></li><li><p class="bb_paragraph">Added a per-ship-class shield multiplier modifier (e.g. `corvette_shield_mult`), matching the existing per-class health and armor multipliers.</p></li><li><p class="bb_paragraph">Added collected_colony_resources allowing starbase modules to steal or clone resources from colonies in the same system.</p></li><li><p class="bb_paragraph">Added AI_HOSTILE_FLEET_DISTANCE define.</p></li></ul><p class="bb_paragraph">More is in progress, and you may yet add to our list by letting us know your thoughts.<br><br>Thank you for playing,</p>]]> </content:encoded>
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<item>
<title>Scheduled Maintenance for June 24, 2026</title>
<link>https://xinker.org/zh/scheduled-maintenance-for-june-24-2026</link>
<guid>https://xinker.org/zh/scheduled-maintenance-for-june-24-2026</guid>
<description><![CDATA[ Hello, imcGAMES here.We would like to announce the details of the maintenance scheduled for June 24, 2026. Make sure to check below for the schedule and patch notes.MAINTENANCE PERIOD - [SGT] 13:00 to 16:30 (June 24, 2026)- [EST] 00:00 to 03:30 (June 24, 2026)- [CET] 06:00 to 09:30 (June 24, 2026)Visit here to view the full patch note. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/30886570/2a91b281f15f484adef9013d6fd1b2eeb77d4a7d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 18:32:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Scheduled, Maintenance, for, June, 24, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, imcGAMES here.<br><br>We would like to announce the details of the maintenance scheduled for June 24, 2026. Make sure to check below for the schedule and patch notes.<br><br><br>MAINTENANCE PERIOD<br> <br>- [SGT] 13:00 to 16:30 (June 24, 2026)<br>- [EST] 00:00 to 03:30 (June 24, 2026)<br>- [CET] 06:00 to 09:30 (June 24, 2026)<br><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.granadoespada.com%2Fpage%2Fnewsview.php%3Fn%3D824" target="_blank" rel=" noopener">Visit here to view the full patch note.</a></p>]]> </content:encoded>
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<item>
<title>6月25日2.4.3版本更新公告</title>
<link>https://xinker.org/zh/6%E6%9C%8825%E6%97%A5243%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/6%E6%9C%8825%E6%97%A5243%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 親愛的超越者：我們將於2026年6月25日 07:00(UTC+8) 進行停機維護和更新，預計時長2小時（具體開服時間以實際為準），請提前安排遊戲時間。本次更新大小：PC啟動器約7.88GB、PC版約251MB（註：如遇Steam平台推送延遲，可能出現重複下載的情況）、安卓約702MB、iOS約706MB（具體大小以實際為準），建議您在WiFi環境下進行更新操作！本次更新將帶來：新增生存設施與趣味道具、限時星鑄寶箱【沙海聖諭】、創世服週年慶典活動及物資發放功能升級、藏品儲存和建造邏輯優化、近期BUG修復及多項內容優化。本次維護結束後將發放維護獎勵：星之彩*1000、蝶之證*100、星塵密匣·S13(卓越)*1、繪彩章*30。以下是本次維護更新詳細內容：內容/功能更新大世界探索新上架：全新道具與設施抵達奈科特*僅對非禁區模式生效。新一批實用的生存設施與趣味道具現已散落在奈科特大陸的各個角落。超越者在進行據點探索時，將有機會獲得以下全新道具/設施：1、新增道具：足球綠茵場上的激情將在奈科特大陸重燃！作為消耗型道具，使用後可以在身前放置一顆足球。你可以透過攻擊或直接讓角色碰撞將球踢出。發揮你的想像力，用各種意想不到的方式和好友們來一場七日足球賽吧！2、新增設施：孵化器放入指定的蛋道具後將開啟倒數。倒數計時結束後若孵化成功，你將獲得一隻攜帶隨機詞綴的動物；若孵化失敗也無需灰心，你會獲得一顆「裂開的蛋」，可直接食用補充能量。*注意：為了模擬真實的損耗，每台孵化器均有使用上限，次數耗盡後設施將報廢。3、新增設施：誘餌箱在野外佈置誘餌箱後，向其中投放食材即可吸引附近的動物。當動物被吸引並成功捕獲後，超越者只需返回誘餌箱附近即可將其取出。*注意：為了保證大世界生態平衡，每位超越者最多只能同時放置1個誘餌箱，且誘餌箱在放置60分鐘後會消失，請記得及時收取你的獵物！4、新增設施：手搖發電機無需燃料，手動搖動操作桿，即可為你的領地設施提供應急電力。5、設施升級：電腦主機我們對電腦主機內的「打地鼠」玩法進行了深度改造，並新增了全服排行榜功能。快來挑戰你的反應極限，讓全服超越者瞻仰你的手速！6、新增道具：油漆桶給末日生活來點「顏色」！這是一款放置型道具，佈置在地面一段時間後會自動爆炸，讓爆炸範圍內的所有玩家瞬間沾滿絢麗的油漆。非常適合在營地聚會或合影時給好友們一個「驚喜」。二週年專屬慶典活動預約開啟Once Human上線二週年專屬慶典活動即將於伺服器時間7月1日開啟先導預約，更多神秘玩法、豐富獎勵即將登場：1、慶典預約活動將於伺服器時間7月1日開啟，各位超越者可以透過活動-慶典預約介面進行參與。透過累積全服預約熱度、邀請密友等方式獲得限定名片&amp;名片背景、慶典限定異常物、星塵密匣等珍貴獎勵！2、新手福利將於同期開啟加碼，登入後可從活動-專屬活動-新手禮遇中領取新手專屬完美品質裝備藍圖自選、異常物自選、奈科特開荒補給等獎勵，一鍵成為開荒達人！3、回流福利同樣必不可少，自伺服器時間7月1日起回流Once Human的超越者可在活動-專屬活動-重回超越者之道中領取回流專屬完美品質裝備藍圖自選、異常物自選箱、補給禮包等好禮。更多慶典精彩活動、福利資訊請關注官方公告及社媒！【禁區】脫戰機制優化現在，在休閒與標準模式中，角色脫戰一段時間後將快速恢復護盾。【禁區】NPC商店價格優化1、我們對部分物品的售價進行調整，降低了大部分商品的售價，提升了物品出售後的收益，超越者可以透過售賣給商人來獲得更多的禁區晶片收益了。2、優化了部分材料的售價，避免例如狙擊槍槍身、微型電路板售價過高的問題。3、商人們也擴展了自己的回收業務，有更多道具可售賣來兌換晶片，例如維修電鑽、保險絲、戰備卡、稀有道具等物品。 【創世服】週年慶典活動狂歡開啟創世服一週年福利節開啟，感謝百萬超越者、服主的參與和支持！6月25日起(UTC+8)，每週末將有熱情服主舉辦一系列活動，可前往創世服下查看附有「為你推薦」標籤伺服器進行遊玩，限定好禮等你帶回家！6月25日(UTC+8)起登入創世服，將連續3日掉落信件驚喜，不要忘記前往信箱領取喔~6月25日至7月31日(UTC+8)，所有30天租賃伺服器限時半價。各位超越者可以透過官網或者遊戲內創世服下租賃入口進行購買。另外，伺服器時間6月25日至7月9日將同步開啟收益狂歡活動，根據伺服器活躍瓜分現金獎勵！歡迎各位超越者來體驗「服主」的樂趣，創造自己的玩法和世界！創世服月度體驗福利將於伺服器時間7月1日進行重置，遊玩創世服即可獲得專屬貼花獎勵：吃掉彩虹、權益卡體驗券、星塵密匣·S13，好禮多多，等你一起來狂歡！更多創世服週年回顧、培育方案、全新爆料內容、福利口令可透過官方社區恩獲得！【創世服】體驗改進【創世服】物資發放功能升級1、優化了快捷發放物資功能（原「添加物品」）：快速為自己或指定單個超越者發放，即點即發。2、新增了高級發放物資功能：支援多維度選擇發放人群（在線上/註冊/管理員/指定超越者等），並可儲存範本一鍵複用，批量發放更高效。3、新增可發放物資：食譜、種子、脈衝動力裝置、上升能量裝置、引力晶石、防空飛彈巢。【創世服】極限亂鬥功能升級極限亂鬥玩法新增玩法階段設定功能，可自訂每個階段的持續時間與毒圈半徑變化規則，可實現自動縮圈/擴圈、每日限時開放小區域亂鬥等多種玩法設定。【創世服】服內商店優化1、服內商店物品預設購買數量調整為1個。2、服主可在服內商店購買物資。商城新上架星鑄寶箱【沙海聖諭】限時開啟「黃沙之下，神諭長眠；唯無畏者，方能聽見沙海的低語。」開啟時間：6月25日維護更新後(UTC+8)【沙海聖諭】主題星鑄寶箱，帶來完美品質時裝套裝「沙隱之諭」、完美品質空翼外觀「月隙行者」和卓越奇珍品質領地藏品「傲鱗勇士」。荒漠盡頭的聖諭，等待超越者親手揭開。更多詳情可前往星鑄寶箱公告查看&gt;&gt;&gt;https://store.steampowered.com/news/app/2139460/view/545621427784515711超值自選禮包再度來臨「什麼！買星源送外觀自選？」開啟時間：6月25日維護更新後(UTC+8)商城新增超值禮包，隨心挑選，按需自取，最高回饋比313%！購買禮包立刻獲得檔位對應星源，更可在指定範圍內自由挑選心儀外觀！每檔帳號限購一次，福利不要錯過~1、青春自選禮包：購買立刻獲得330星源，並可在多款C級時裝套裝和星鑄石*3中選擇其一。2、高級自選禮包·II：購買立刻獲得860星源，並可在多款B級家具包裹和星鑄石*5中選擇其一。3、豪華自選禮包：購買立刻獲得1410星源，並可在多款主題包、奇珍套裝等和星鑄石*8中選擇其一。各檔自選範圍內的具體外觀可於商城-超值特惠-超值禮包頁面查看，已獲得過的外觀不可再次選擇。後續商城上架「霜色浸染長夜，鎏金點亮歸途。」上架時間：7月2日 06:00(UTC+8)驚喜盒【霜金之夜】新上架，內含卓越奇珍品質載具外觀「暗夜鎏金」、卓越品質時裝套裝「霜夜歌」、卓越品質異常物外觀「暗影密令 - 胡桃鉗」，以及更多外觀和星鑄石等豐富獎勵！抽取盲盒還可累積驚喜積分、獎勵星源回饋~• 驚喜抽取，更高CP值：抽取盲盒有機會提前抽中心儀大獎，且抽到的獎勵將移出獎池、不會重複抽取~全部盲盒的星源總價低於單件獨立購買，怎麼抽都划算！您也可一鍵購買全部盲盒外觀，一步到位拿下全部獎勵、享受盲盒同等優惠。• 優惠限時獲得：驚喜盒上架限時 4 週，商城 - 驚喜盒頁即可查看，不要錯過！• 單件獨立購買：包括「暗夜鎏金」、「霜夜歌」、「暗影密令 - 胡桃鉗」在內，所有外觀同步上架商城。只想要某件心儀外觀的超越者可前往單獨購買~ 部分商品享受限時優惠，詳情請在商城查閱。• 兩種方式可同時參與：商城單件購買不會影響盲盒抽取進度，二者獎池相互獨立；若透過盲盒抽到了已在商城購買過的同款外觀，重複外觀將自動分解為少量星鑄餘光。後續商城新上架：擺飾包「石刻雕琢，為領地添一抹厚重雅緻。」上架時間：7月2日 06:00(UTC+8)精良品質擺飾包「現代石刻藝術」即將上架，以經典石刻藝術為靈感，點綴你的專屬家園。-限時特惠：新上架首週83折，僅需480星源，不要錯過喔！體驗優化藏品儲存和建造邏輯領地藏品作為一種象徵榮耀和珍稀的領地裝扮，一直深受超越者的喜愛。隨著藏品數量的不斷增加，我們持續收到超越者回饋：希望簡化領地藏品的管理，避免佔用過多的背包空間，簡化其放置邏輯、避免遺失/無法取回/找不到。因此，我們在這個版本中，優化了藏品儲存和建造邏輯：1、藏品不再佔用背包空間，而是和其他外觀/配方一樣，和您的帳號綁定。建造介面的藏品分頁上會顯示目前帳號擁有的藏品種類和可擺放情況。2、藏品透過建造介面藏品分頁直接選擇建造，不再透過背包進行擺放。3、1個藏品限制只能擺放1次。當可擺放數量為0時選擇建造，會有彈出視窗提示是否收回後繼續擺放。繼續擺放會回收已擺放的藏品，並在目前領地中放置。4、若信件中存在未領取的藏品，需要您手動在信箱中操作領取。造型髮型/頭飾色卡介面優化：支援多個專屬色卡的同螢幕展示與自由切換。異象轉盤1、優化了引力集成器玩法中戰鬥體驗，異常物現在可以站立在引力集成器上參與戰鬥。2、優化了【S4引力之淵】空投掉落異常卡在超越者領地的問題。3、下調了【S4引力之淵-空域圍獵】戰鬥玩法中的菁英難度。戰鬥【非禁區模式生效】1、優化了羅塞塔重裝人員和新晉員工熵能射線的索敵邏輯，現在射線表現與實際傷害範圍一致。2、優化了羅塞塔重裝人員和新晉員工熵能射線的釋放頻率，適度延長了兩次釋放的間隔。其他修改了控制器操作時的部分互動顯示邏輯，當周圍有其他可互動項時，將無法進行採水行為。錯誤修復異常物修復了在【非正常收容】中，電螈大招可擊殺裂空遺器的問題。戰鬥【非禁區模式生效】修復了新晉員工釋放熵能射線時傷害異常的問題。其他修復了新手流程中，世界石顯示異常的問題。 《Once Human》項目組 ]]></description>
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<pubDate>Wed, 24 Jun 2026 18:00:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月25日2.4.3版本更新公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>親愛的超越者：</b></div><p class="bb_paragraph">我們將於2026年6月25日 07:00(UTC+8) 進行停機維護和更新，預計時長2小時（具體開服時間以實際為準），請提前安排遊戲時間。本次更新大小：PC啟動器約7.88GB、PC版約251MB（註：如遇Steam平台推送延遲，可能出現重複下載的情況）、安卓約702MB、iOS約706MB（具體大小以實際為準），建議您在WiFi環境下進行更新操作！</p><p class="bb_paragraph">本次更新將帶來：新增生存設施與趣味道具、限時星鑄寶箱【沙海聖諭】、創世服週年慶典活動及物資發放功能升級、藏品儲存和建造邏輯優化、近期BUG修復及多項內容優化。</p><p class="bb_paragraph"><b>本次維護結束後將發放維護獎勵：星之彩*1000、蝶之證*100、星塵密匣·S13(卓越)*1、繪彩章*30。</b></p><p class="bb_paragraph">以下是本次維護更新詳細內容：</p><div class="bb_h2"><b>內容/功能更新</b></div><div class="bb_h3"><b>大世界探索新上架：全新道具與設施抵達奈科特</b></div><p class="bb_paragraph"><i>*僅對非禁區模式生效。</i></p><p class="bb_paragraph">新一批實用的生存設施與趣味道具現已散落在奈科特大陸的各個角落。超越者在進行據點探索時，將有機會獲得以下全新道具/設施：</p><p class="bb_paragraph"><b>1、新增道具：足球</b></p><p class="bb_paragraph">綠茵場上的激情將在奈科特大陸重燃！作為消耗型道具，使用後可以在身前放置一顆足球。你可以透過攻擊或直接讓角色碰撞將球踢出。發揮你的想像力，用各種意想不到的方式和好友們來一場七日足球賽吧！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/29dc6ec0fd5c373031f0fb75da0a9f65f773499c.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/a65324de485e1f396c451342d85d333b821231d8.png"><b>2、新增設施：孵化器</b></p><p class="bb_paragraph">放入指定的蛋道具後將開啟倒數。倒數計時結束後若孵化成功，你將獲得一隻攜帶隨機詞綴的動物；若孵化失敗也無需灰心，你會獲得一顆「裂開的蛋」，可直接食用補充能量。</p><p class="bb_paragraph">*注意：為了模擬真實的損耗，每台孵化器均有使用上限，次數耗盡後設施將報廢。</p><p class="bb_paragraph"><b>3、新增設施：誘餌箱</b></p><p class="bb_paragraph">在野外佈置誘餌箱後，向其中投放食材即可吸引附近的動物。當動物被吸引並成功捕獲後，超越者只需返回誘餌箱附近即可將其取出。</p><p class="bb_paragraph">*注意：為了保證大世界生態平衡，每位超越者最多只能同時放置1個誘餌箱，且誘餌箱在放置60分鐘後會消失，請記得及時收取你的獵物！</p><p class="bb_paragraph"><b>4、新增設施：手搖發電機</b></p><p class="bb_paragraph">無需燃料，手動搖動操作桿，即可為你的領地設施提供應急電力。</p><p class="bb_paragraph"><b>5、設施升級：電腦主機</b></p><p class="bb_paragraph">我們對電腦主機內的「打地鼠」玩法進行了深度改造，並新增了全服排行榜功能。快來挑戰你的反應極限，讓全服超越者瞻仰你的手速！</p><p class="bb_paragraph"><b>6、新增道具：油漆桶</b></p><p class="bb_paragraph">給末日生活來點「顏色」！這是一款放置型道具，佈置在地面一段時間後會自動爆炸，讓爆炸範圍內的所有玩家瞬間沾滿絢麗的油漆。非常適合在營地聚會或合影時給好友們一個「驚喜」。</p><div class="bb_h3"><b>二週年專屬慶典活動預約開啟</b></div><p class="bb_paragraph">Once Human上線二週年專屬慶典活動即將於伺服器時間7月1日開啟先導預約，更多神秘玩法、豐富獎勵即將登場：</p><p class="bb_paragraph">1、慶典預約活動將於伺服器時間7月1日開啟，各位超越者可以透過活動-慶典預約介面進行參與。透過累積全服預約熱度、邀請密友等方式獲得限定名片&名片背景、慶典限定異常物、星塵密匣等珍貴獎勵！</p><p class="bb_paragraph">2、新手福利將於同期開啟加碼，登入後可從活動-專屬活動-新手禮遇中領取新手專屬完美品質裝備藍圖自選、異常物自選、奈科特開荒補給等獎勵，一鍵成為開荒達人！</p><p class="bb_paragraph">3、回流福利同樣必不可少，自伺服器時間7月1日起回流Once Human的超越者可在活動-專屬活動-重回超越者之道中領取回流專屬完美品質裝備藍圖自選、異常物自選箱、補給禮包等好禮。</p><p class="bb_paragraph">更多慶典精彩活動、福利資訊請關注官方公告及社媒！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/d16784154a1be0de8f27e9133c535a631530bda4.png"></p><div class="bb_h2"><b>【禁區】脫戰機制優化</b></div><p class="bb_paragraph">現在，在休閒與標準模式中，角色脫戰一段時間後將快速恢復護盾。</p><div class="bb_h2"><b>【禁區】NPC商店價格優化</b></div><p class="bb_paragraph">1、我們對部分物品的售價進行調整，降低了大部分商品的售價，提升了物品出售後的收益，超越者可以透過售賣給商人來獲得更多的禁區晶片收益了。</p><p class="bb_paragraph">2、優化了部分材料的售價，避免例如狙擊槍槍身、微型電路板售價過高的問題。</p><p class="bb_paragraph">3、商人們也擴展了自己的回收業務，有更多道具可售賣來兌換晶片，例如維修電鑽、保險絲、戰備卡、稀有道具等物品。</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>【創世服】週年慶典活動狂歡開啟</b></div><p class="bb_paragraph"><b>創世服一週年福利節開啟，感謝百萬超越者、服主的參與和支持！</b></p><p class="bb_paragraph">6月25日起(UTC+8)，每週末將有熱情服主舉辦一系列活動，可前往創世服下查看附有「為你推薦」標籤伺服器進行遊玩，限定好禮等你帶回家！</p><p class="bb_paragraph"><b>6月25日(UTC+8)起登入創世服，將連續3日掉落信件驚喜，不要忘記前往信箱領取喔~</b></p><p class="bb_paragraph">6月25日至7月31日(UTC+8)，所有30天租賃伺服器限時半價。各位超越者可以透過官網或者遊戲內創世服下租賃入口進行購買。另外，伺服器時間6月25日至7月9日將同步開啟收益狂歡活動，根據伺服器活躍瓜分現金獎勵！歡迎各位超越者來體驗「服主」的樂趣，創造自己的玩法和世界！</p><p class="bb_paragraph">創世服月度體驗福利將於伺服器時間7月1日進行重置，遊玩創世服即可獲得專屬貼花獎勵：吃掉彩虹、權益卡體驗券、星塵密匣·S13，好禮多多，等你一起來狂歡！</p><p class="bb_paragraph">更多創世服週年回顧、培育方案、全新爆料內容、福利口令可透過官方社區恩獲得！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/6e47e485a3c25dd0e50cb4dd89791590f23d7d61.png"></p><div class="bb_h2"><b>【創世服】體驗改進</b></div><div class="bb_h3"><b>【創世服】物資發放功能升級</b></div><p class="bb_paragraph">1、優化了快捷發放物資功能（原「添加物品」）：快速為自己或指定單個超越者發放，即點即發。</p><p class="bb_paragraph">2、新增了高級發放物資功能：支援多維度選擇發放人群（在線上/註冊/管理員/指定超越者等），並可儲存範本一鍵複用，批量發放更高效。</p><p class="bb_paragraph">3、新增可發放物資：食譜、種子、脈衝動力裝置、上升能量裝置、引力晶石、防空飛彈巢。</p><div class="bb_h3"><b>【創世服】極限亂鬥功能升級</b></div><p class="bb_paragraph">極限亂鬥玩法新增玩法階段設定功能，可自訂每個階段的持續時間與毒圈半徑變化規則，可實現自動縮圈/擴圈、每日限時開放小區域亂鬥等多種玩法設定。</p><div class="bb_h3"><b>【創世服】服內商店優化</b></div><p class="bb_paragraph">1、服內商店物品預設購買數量調整為1個。</p><p class="bb_paragraph">2、服主可在服內商店購買物資。</p><div class="bb_h2"><b>商城新上架</b></div><div class="bb_h3"><b>星鑄寶箱【沙海聖諭】限時開啟</b></div><p class="bb_paragraph">「黃沙之下，神諭長眠；唯無畏者，方能聽見沙海的低語。」</p><p class="bb_paragraph">開啟時間：6月25日維護更新後(UTC+8)</p><p class="bb_paragraph">【沙海聖諭】主題星鑄寶箱，帶來完美品質時裝套裝「沙隱之諭」、完美品質空翼外觀「月隙行者」和卓越奇珍品質領地藏品「傲鱗勇士」。荒漠盡頭的聖諭，等待超越者親手揭開。</p><p class="bb_paragraph">更多詳情可前往星鑄寶箱公告查看>>><a class="bb_link" href="https://store.steampowered.com/news/app/2139460/view/545621427784515711" target="_blank" rel="">https://store.steampowered.com/news/app/2139460/view/545621427784515711</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/3b19993778b0e98a30a6db3fe6db16d552a13ec7.png"></p><div class="bb_h3"><b>超值自選禮包再度來臨</b></div><p class="bb_paragraph">「什麼！買星源送外觀自選？」</p><p class="bb_paragraph">開啟時間：6月25日維護更新後(UTC+8)</p><p class="bb_paragraph">商城新增超值禮包，隨心挑選，按需自取，最高回饋比313%！購買禮包立刻獲得檔位對應星源，更可在指定範圍內自由挑選心儀外觀！每檔帳號限購一次，福利不要錯過~</p><p class="bb_paragraph">1、青春自選禮包：購買立刻獲得330星源，並可在多款C級時裝套裝和星鑄石*3中選擇其一。</p><p class="bb_paragraph">2、高級自選禮包·II：購買立刻獲得860星源，並可在多款B級家具包裹和星鑄石*5中選擇其一。</p><p class="bb_paragraph">3、豪華自選禮包：購買立刻獲得1410星源，並可在多款主題包、奇珍套裝等和星鑄石*8中選擇其一。</p><p class="bb_paragraph">各檔自選範圍內的具體外觀可於商城-超值特惠-超值禮包頁面查看，已獲得過的外觀不可再次選擇。</p><div class="bb_h3"><b>後續商城上架</b></div><p class="bb_paragraph">「霜色浸染長夜，鎏金點亮歸途。」</p><p class="bb_paragraph">上架時間：7月2日 06:00(UTC+8)</p><p class="bb_paragraph">驚喜盒【霜金之夜】新上架，內含卓越奇珍品質載具外觀「暗夜鎏金」、卓越品質時裝套裝「霜夜歌」、卓越品質異常物外觀「暗影密令 - 胡桃鉗」，以及更多外觀和星鑄石等豐富獎勵！抽取盲盒還可累積驚喜積分、獎勵星源回饋~</p><p class="bb_paragraph">• 驚喜抽取，更高CP值：抽取盲盒有機會提前抽中心儀大獎，且抽到的獎勵將移出獎池、不會重複抽取~全部盲盒的星源總價低於單件獨立購買，怎麼抽都划算！您也可一鍵購買全部盲盒外觀，一步到位拿下全部獎勵、享受盲盒同等優惠。</p><p class="bb_paragraph">• 優惠限時獲得：驚喜盒上架限時 4 週，商城 - 驚喜盒頁即可查看，不要錯過！</p><p class="bb_paragraph">• 單件獨立購買：包括「暗夜鎏金」、「霜夜歌」、「暗影密令 - 胡桃鉗」在內，所有外觀同步上架商城。只想要某件心儀外觀的超越者可前往單獨購買~ 部分商品享受限時優惠，詳情請在商城查閱。</p><p class="bb_paragraph">• 兩種方式可同時參與：商城單件購買不會影響盲盒抽取進度，二者獎池相互獨立；若透過盲盒抽到了已在商城購買過的同款外觀，重複外觀將自動分解為少量星鑄餘光。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/aacd65f7f4ad7ba2c7de420d4821cf643865647c.png"></p><div class="bb_h3"><b>後續商城新上架：擺飾包</b></div><p class="bb_paragraph">「石刻雕琢，為領地添一抹厚重雅緻。」</p><p class="bb_paragraph">上架時間：7月2日 06:00(UTC+8)</p><p class="bb_paragraph">精良品質擺飾包「現代石刻藝術」即將上架，以經典石刻藝術為靈感，點綴你的專屬家園。</p><p class="bb_paragraph">-限時特惠：新上架首週83折，僅需480星源，不要錯過喔！</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42949884/dc697ec1defdf8bcc75185ec9ccc93ebc737a403.png"></p><div class="bb_h2"><b>體驗優化</b></div><div class="bb_h3"><b>藏品儲存和建造邏輯</b></div><p class="bb_paragraph">領地藏品作為一種象徵榮耀和珍稀的領地裝扮，一直深受超越者的喜愛。隨著藏品數量的不斷增加，我們持續收到超越者回饋：希望簡化領地藏品的管理，避免佔用過多的背包空間，簡化其放置邏輯、避免遺失/無法取回/找不到。因此，我們在這個版本中，優化了藏品儲存和建造邏輯：</p><p class="bb_paragraph">1、藏品不再佔用背包空間，而是和其他外觀/配方一樣，和您的帳號綁定。建造介面的藏品分頁上會顯示目前帳號擁有的藏品種類和可擺放情況。</p><p class="bb_paragraph">2、藏品透過建造介面藏品分頁直接選擇建造，不再透過背包進行擺放。</p><p class="bb_paragraph">3、1個藏品限制只能擺放1次。當可擺放數量為0時選擇建造，會有彈出視窗提示是否收回後繼續擺放。繼續擺放會回收已擺放的藏品，並在目前領地中放置。</p><p class="bb_paragraph">4、若信件中存在未領取的藏品，需要您手動在信箱中操作領取。</p><div class="bb_h3"><b>造型</b></div><p class="bb_paragraph">髮型/頭飾色卡介面優化：支援多個專屬色卡的同螢幕展示與自由切換。</p><div class="bb_h3"><b>異象轉盤</b></div><p class="bb_paragraph">1、優化了引力集成器玩法中戰鬥體驗，異常物現在可以站立在引力集成器上參與戰鬥。</p><p class="bb_paragraph">2、優化了【S4引力之淵】空投掉落異常卡在超越者領地的問題。</p><p class="bb_paragraph">3、下調了【S4引力之淵-空域圍獵】戰鬥玩法中的菁英難度。</p><div class="bb_h3"><b>戰鬥【非禁區模式生效】</b></div><p class="bb_paragraph">1、優化了羅塞塔重裝人員和新晉員工熵能射線的索敵邏輯，現在射線表現與實際傷害範圍一致。</p><p class="bb_paragraph">2、優化了羅塞塔重裝人員和新晉員工熵能射線的釋放頻率，適度延長了兩次釋放的間隔。</p><div class="bb_h3"><b>其他</b></div><p class="bb_paragraph">修改了控制器操作時的部分互動顯示邏輯，當周圍有其他可互動項時，將無法進行採水行為。</p><div class="bb_h2"><b>錯誤修復</b></div><div class="bb_h3"><b>異常物</b></div><p class="bb_paragraph">修復了在【非正常收容】中，電螈大招可擊殺裂空遺器的問題。</p><div class="bb_h3"><b>戰鬥【非禁區模式生效】</b></div><p class="bb_paragraph">修復了新晉員工釋放熵能射線時傷害異常的問題。</p><div class="bb_h3"><b>其他</b></div><p class="bb_paragraph">修復了新手流程中，世界石顯示異常的問題。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>SSPP Contracts: Briefing</title>
<link>https://xinker.org/zh/sspp-contracts-briefing</link>
<guid>https://xinker.org/zh/sspp-contracts-briefing</guid>
<description><![CDATA[ Server maintenance is completed. A new challenge awaits you in the game! The objective is simple: complete the task — get the reward. No one is going to force you, so it&#039;s entirely up to you.The tasks vary in difficulty, but there is only one rule: no mistakes. If you get sent back to base, it means you failed the mission. Once you find an SSPP stash, don&#039;t forget to share it in the comments — let&#039;s see what they’ve hidden for us. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41581512/a5d1f3b9588eac1e759870d603a9bffa50e3ec33.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 17:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SSPP, Contracts:, Briefing</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41581512/8cf5dfb6771af8f3a9eba3d8b69dfa2ac42016b6.png">Server maintenance is completed. A new challenge awaits you in the game! </p><p class="bb_paragraph">The objective is simple: complete the task — get the reward. No one is going to force you, so it's entirely up to you.</p><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph">The tasks vary in difficulty, but there is only one rule: no mistakes. If you get sent back to base, it means you failed the mission.</p></blockquote><p class="bb_paragraph"> </p><p class="bb_paragraph">Once you find an SSPP stash, don't forget to share it in the comments — let's see what they’ve hidden for us.</p>]]> </content:encoded>
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<item>
<title>Update 1.4.1 – June 23, 2026</title>
<link>https://xinker.org/zh/update-141-june-23-2026</link>
<guid>https://xinker.org/zh/update-141-june-23-2026</guid>
<description><![CDATA[ With Test of Time now in players’ hands, we wanted to take a moment to say thank you to everyone who’s jumped into Civilization VII recently. We’ve loved seeing the response to the massive changes in Update 1.4.0, but the wheels of development (not unlike the wheels of history) keep on turning. It’s already full steam ahead for Civ VII! This update brings a mix of features, improvements, and tuning changes we’re excited to get into your hands. To start, we’ve added a brand-new Archipelago map type, introducing another Voronoi-based map generation style built around an island layout. We’re also excited to finally introduce Hotseat multiplayer to Civilization VII, letting players share a single device for local multiplayer sessions.The other major change in this update is a substantial rework to Governments and Celebrations, aimed at better tuning how these systems shape your empire’s progression across each Age. Alongside that, we’ve included a wide range of resolved reported issues and other improvements to help keep your campaigns running smoothly.And lastly, this free update launches alongside Part 1 of our newest paid Content Collection: Brush and Blade.* This DLC will release in two parts, with the first of them introducing the new leader Toyotomi Hideyoshi, alongside two brand-new civilizations: Heian Japan and Sengoku Japan. Read on below for more details on their Uniques Abilities, Units, and gameplay styles.To our incredible Civ community: we’re grateful for the continued support, feedback, and many turns taken since 1.4.0. If you have a spare minute, [url]dropping a Steam review[/url] means the world to us and helps us shape what’s next for Civ VII. Also, head over to the Official Civ Discord to hang out and keep the conversation going - we want to hear your thoughts on the new map type, Hotseat, and everything else Civ. Have fun empire-building!Before you dive in...Active Mods Will Be DisabledAn important note for PC players regarding mods: We&#039;ve noticed a lot of players running into stability issues without realizing they have broken or outdated mods active. This update will do a reset to disable all active mods. We highly recommend giving our amazing modding community a little time to update their work before toggling things back on manually.Using a mod that has been updated and is stable? You can simply re-enable these mods by navigating to &quot;Add-ons&quot; in the Main Menu. Browse your list of installed mods and toggle on the ones you want to play with. Some Additional RemindersUpdate drivers: We recommend ensuring your graphics drivers are up-to-date and to double check our Minimum System Requirements for the best experience.Backwards compatibility: While we aim to maintain backwards compatibility for existing saves as much as possible, some new abilities or effects may not appear until you start a new game. For the best experience, we recommend starting a new game.Legacy branch: Are you playing on Steam and want to finish your current save under a previous version? You can do so using our legacy Steam beta branch. To join the legacy branch, right-click Sid Meier&#039;s Civilization VII in your Steam library, select Properties, then click over to the Betas tab. From there, select the “legacy” option. We&#039;ll continue to keep the 1.3.2 legacy branch (legacy-1-3-2) available for players who want to revisit or finish pre-Test of Time campaigns.As a reminder, you can visit our tracker to see known issues. If you’re encountering an issue, you can submit a bug report with the team here.Our improvements to map generation continue, with a brand new map type!We&#039;ve done a bit of map-name housekeeping with this update. The previous Archipelago map has been renamed Archipelago Hemispheres, a name that more accurately reflects how it divides major archipelago regions between the eastern and western halves of the world, creating a more balanced experience. Taking its place is an all-new Archipelago map type.Like Fractal Continents, this map is built from Voronoi technology (if you haven’t read it yet, give this great From the Devs piece on Voronoi Maps a read), which means less repetition, more randomness, and a more organic feel overall. This map type features two regions of archipelagos that are randomly placed, with a smattering of Distant Lands elsewhere on the map. Here are a few examples below, but generate your own in game and see how random these can get!While we were tinkering with Voronoi generation, we also took a look at lake generation. Previously, lakes were built around a central tile, which often led to them looking a little too same-y from game to game. With this update, lakes can generate in a much wider variety of shapes and sizes, creating more natural-looking inland waters across the map. The total amount of lake coverage has also increased. Maybe it&#039;s time for a Buganda campaign?Hotseat MultiplayerWe’re excited to finally get Hotseat multiplayer into players’ hands!For anyone who hasn&#039;t tried it, H ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45050851/d804432f08e9b5d13412545ae2bf6fd7bb3426eb.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:22:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 1.4.1, –, June, 23, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">With Test of Time now in players’ hands, we wanted to take a moment to say thank you to everyone who’s jumped into <i>Civilization VII</i> recently. We’ve loved seeing the response to the massive changes in Update 1.4.0, but the wheels of development (not unlike the wheels of history) keep on turning. It’s already full steam ahead for <i>Civ VII</i>! </p><p class="bb_paragraph">This update brings a mix of features, improvements, and tuning changes we’re excited to get into your hands. To start, we’ve added a brand-new Archipelago map type, introducing another Voronoi-based map generation style built around an island layout. We’re also excited to finally introduce Hotseat multiplayer to <i>Civilization VII</i>, letting players share a single device for local multiplayer sessions.</p><p class="bb_paragraph">The other major change in this update is a substantial rework to Governments and Celebrations, aimed at better tuning how these systems shape your empire’s progression across each Age. Alongside that, we’ve included a wide range of resolved reported issues and other improvements to help keep your campaigns running smoothly.</p><p class="bb_paragraph">And lastly, this free update launches alongside Part 1 of our newest paid Content Collection: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fcontent-collections%2Fbrush-and-blade%2F" target="_blank" rel=" noopener">Brush and Blade</a></u>.* This DLC will release in two parts, with the first of them introducing the new leader Toyotomi Hideyoshi, alongside two brand-new civilizations: Heian Japan and Sengoku Japan. Read on below for more details on their Uniques Abilities, Units, and gameplay styles.</p><p class="bb_paragraph">To our incredible <i>Civ</i> community: we’re grateful for the continued support, feedback, and many turns taken since 1.4.0. If you have a spare minute, [url]dropping a Steam review[/url] means the world to us and helps us shape what’s next for <i>Civ VII</i>. Also, head over to the <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fcivilizationofficial" target="_blank" rel=" noopener">Official <i>Civ</i> Discord</a></u> to hang out and keep the conversation going - we want to hear your thoughts on the new map type, Hotseat, and everything else <i>Civ</i>. </p><p class="bb_paragraph">Have fun empire-building!</p><p class="bb_paragraph"></p><div class="bb_h2">Before you dive in...</div><div class="bb_h3">Active Mods Will Be Disabled</div><p class="bb_paragraph"><b>An important note for PC players regarding mods: </b>We've noticed a lot of players running into stability issues without realizing they have broken or outdated mods active. This update will do a reset to disable all active mods. We highly recommend giving our amazing modding community a little time to update their work before toggling things back on manually.</p><p class="bb_paragraph"><b>Using a mod that has been updated and is stable? </b>You can simply re-enable these mods by navigating to "Add-ons" in the Main Menu. Browse your list of installed mods and toggle on the ones you want to play with. </p><div class="bb_h3">Some Additional Reminders</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Update drivers: </b>We recommend ensuring your graphics drivers are up-to-date and to double check our Minimum System Requirements for the best experience.</p></li><li><p class="bb_paragraph"><b>Backwards compatibility</b>: While we aim to maintain backwards compatibility for existing saves as much as possible, some new abilities or effects may not appear until you start a new game. For the best experience, we recommend starting a new game.</p></li><li><p class="bb_paragraph"><b>Legacy branch</b>: Are you playing on Steam and want to finish your current save under a previous version? You can do so using our legacy Steam beta branch. To join the legacy branch, right-click<i> Sid Meier's Civilization VII</i> in your Steam library, select Properties, then click over to the Betas tab. From there, select the “legacy” option. </p><ul class="bb_ul"><li><p class="bb_paragraph">We'll continue to keep the 1.3.2 legacy branch (legacy-1-3-2) available for players who want to revisit or finish pre-Test of Time campaigns.</p></li></ul></li></ul><p class="bb_paragraph">As a reminder, you can visit <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.civilization.com%2Fhc%2Fen-us%2Fcommunity%2Ftopics" target="_blank" rel=" noopener">our tracker</a></u> to see known issues. If you’re encountering an issue, you can submit a bug report with the team <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.civilization.com%2Fhc%2Frequests%2Fnew" target="_blank" rel=" noopener">here</a></u>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/294527a637662c269220bfc852b470b141317a3c.png"></p><p class="bb_paragraph">Our improvements to map generation continue, with a brand new map type!</p><p class="bb_paragraph">We've done a bit of map-name housekeeping with this update. The previous Archipelago map has been renamed Archipelago Hemispheres, a name that more accurately reflects how it divides major archipelago regions between the eastern and western halves of the world, creating a more balanced experience. Taking its place is an <b>all-new Archipelago map type</b>.</p><p class="bb_paragraph">Like Fractal Continents, this map is built from Voronoi technology (if you haven’t read it yet, give this great <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fgame-guide%2Fgameplay%2Fmap-generation%2F" target="_blank" rel=" noopener">From the Devs piece</a></u> on Voronoi Maps a read), which means less repetition, more randomness, and a more organic feel overall. This map type features two regions of archipelagos that are randomly placed, with a smattering of Distant Lands elsewhere on the map. Here are a few examples below, but generate your own in game and see how random these can get!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/1a8d798c286e8f5040e7c1ca63823764c83a327e.jpg"></p><p class="bb_paragraph">While we were tinkering with Voronoi generation, we also took a look at lake generation. Previously, lakes were built around a central tile, which often led to them looking a little too same-y from game to game. With this update, lakes can generate in a much wider variety of shapes and sizes, creating more natural-looking inland waters across the map. The total amount of lake coverage has also increased. Maybe it's time for a Buganda campaign?</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/e3940ccb16c3fd43d27eb0a8dfc9b2d1922baf3d.jpg"></p><div class="bb_h1">Hotseat Multiplayer</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/a06e54fb210f37e715293ea5d5cbb7163542ebf2.jpg"></p><p class="bb_paragraph">We’re excited to finally get Hotseat multiplayer into players’ hands!</p><p class="bb_paragraph">For anyone who hasn't tried it, Hotseat lets you play a local multiplayer game with friends on the same device. You take your turn, hop out of the hotseat, and try not to watch as your friend sits down and plots your downfall. It’s a staple for many <i>Civ </i>players, and we wanted to make sure it got enough time in the oven before it officially went live.</p><p class="bb_paragraph">We know many Hotseat fans have been waiting for this one, and we want to say thank you for all your patience as we worked to get it out the door. Pass the controller and have fun empire-building!</p><p class="bb_paragraph"></p><div class="bb_h1">Happiness, Governments, & Celebrations</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/63804a218cd7eaee56fbd80c49cd1be9cdb827f3.jpg"></p><p class="bb_paragraph">If you’ve been keeping up with our patch notes, you know we've been refining the Happiness system over the last several updates. After changes to Appeal, Settlement Limits, local Happiness effects, and Specialists, this update introduces the next major step in that work: updates to Governments and Celebrations, along with new local Happiness stages that add more depth to how your settlements feel about your rule.</p><div class="bb_h2">Happiness Stages</div><p class="bb_paragraph">The answer to “is my settlement happy?” is no longer a yes or no question. Each Settlement’s local Happiness can now come in 5 stages: Ecstatic, Joyous, Happy, Unhappy, and Angry. These stages don’t have effects on their own, but will have direct impacts on game elements like the new Government abilities (see below). Here are the values for each stage of Happiness across the Ages:</p><ul class="bb_ul"><li><p class="bb_paragraph">Ecstatic: 40+ Happiness per Age</p></li><li><p class="bb_paragraph">Joyous: 20-39 Happiness per Age</p></li><li><p class="bb_paragraph">Happy: 0 to 19 Happiness per Age</p></li><li><p class="bb_paragraph">Unhappy: -19 to -1 Happiness (not per Age)</p></li><li><p class="bb_paragraph">Angry: -20 Happiness or lower (not per Age)</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">To really reach those higher levels, focus on maximizing your empire's Happiness by settling near fresh water, improving Resources, constructing Happiness Buildings, and stationing experienced Army Commanders in your cities!</p><p class="bb_paragraph"></p><div class="bb_h2">Governments</div><p class="bb_paragraph">Next up, Government choices have more impact now! Previously, your Government choice mainly determined which two Celebration options you could choose from when you earned a Celebration. These Celebrations provided large Yield boosts, but they could also be a little unexciting. Players weren’t getting the flavor of Despotism, just a 20% boost to Science. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Now, every Government comes with a passive ability that takes effect as soon as you adopt it, while still providing two Celebration options when you earn them. We've also reworked Celebrations to better reflect the goals and strengths of each Government type.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Additionally, each Government now adds two exclusive Government Traditions in the Civics tree that are only available if you choose that Government. Like civ Traditions, these can be carried forward into future Ages, allowing your political choices to leave a lasting mark on your empire.</p><p class="bb_paragraph"></p><div class="bb_h2">Celebrations</div><p class="bb_paragraph">Celebrations, those temporary empire-wide bonuses you earn by keeping your people happy, have also seen some changes. We noticed that many players were spending most of the Age in Celebrations, even when ignoring Happiness gameplay. With no tension about earning and staying in Celebrations, effects that lengthened Celebrations were much less interesting. We want there to be some tension between triggering and staying in Celebrations, so with 1.4.1, you’ll find that Celebrations are slightly harder to earn and have been shortened - from 10 turns on Standard speed to 6. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll be keeping a close eye on how these changes feel, so keep letting us know how it feels to play! </p><p class="bb_paragraph"></p><div class="bb_h2">Crisis Changes</div><p class="bb_paragraph">We've heard the feedback that players want deeper and more impactful Crises in Civilization VII, and we want to start by confirming - we do too! That includes the previously teased Collapse Mode, a more challenging alternative to Regroup during Age Transitions. We're not ready to share details or timing just yet, but it's an area we're actively discussing in the design room. In the meantime, we're making a smaller change as we continue to evaluate the future of the Crisis system.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The original goal of Crises was to create an escalating challenge at the end of each Age and help Age Transitions feel like meaningful moments in your empire's story. With major updates like Test of Time and broader system changes such as the Government rework, we've found that some existing Crises no longer fit as cleanly within our current design.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While we generally prefer improving content over removing it, one Crisis in particular was creating more friction than meaningful gameplay: the Revolutions Crisis from the Exploration Age. The Crisis's conclusion required players to select a temporary Government, which no longer aligns with our Governments changes above. As a result, Revolutions will no longer appear in the Exploration Age or be available as a toggleable Crisis in Advanced Setup.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is not the final word on Crises, but it is a step toward ensuring the system remains compatible with the direction we're taking other core mechanics. We're exploring ways to make Crises more dynamic, thematic, and engaging in the future - so stay tuned!</p><p class="bb_paragraph"></p><div class="bb_h1">Content Collection: Brush & Blade Part 1*</div><p class="bb_paragraph"></p><p class="bb_paragraph">Alongside Update 1.4.1, we also wanted to introduce some fresh flavor to the roster. Launching right alongside the free update is the first part of a new paid content collection: <i>Brush & Blade</i>*. This collection journeys deep into the history of East Asia, exploring the delicate, beautiful balance between refined high art and legendary warfare. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Part One Includes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>New Leader:</b> Toyotomi Hideyoshi.</p></li><li><p class="bb_paragraph"><b>New Civilizations:</b> Heian Japan and Sengoku Japan.</p></li><li><p class="bb_paragraph"><b>More Goodies:</b> Four powerful new Wonders to construct and exclusive profile customization rewards.</p><p class="bb_paragraph"></p></li></ul><p class="bb_paragraph"><b>How the collection works:</b></p><p class="bb_paragraph">The full <i>Brush & Blade</i> collection will be available for purchase with this update. Buying it gives you immediate access to Part 1. It also secures your copy of Part 2, which will arrive in a free update later this summer, introducing the legendary admiral Yi Sun-sin alongside the Goryeo and Joseon civs.<br><br>Try out Hideyoshi with these two civs in their Apex Age, or pick one civ to lead throughout your entire campaign - the choice is yours!</p><p class="bb_paragraph"></p><div class="bb_h2">Leaders</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/eeeb34131258c2d1fe5c68ad393ff08db1f1531e.png"></p><div class="bb_h3">NEW leader: Toyotomi Hideyoshi**</div><p class="bb_paragraph">The second of Japan’s “Great Unifiers” - Toyotomi Hideyoshi - brought Japan under one rule in the chaos of the Sengoku period. Beginning his career as a lowly footsoldier, Toyotomi rose to become one of Oda Nobunaga’s most trusted retainers and a fearless warrior, as well as a patron of the arts. Upon Nobunaga’s betrayal and death, Toyotomi avenged his former lord and continued the work of conquest, extending his sights out to the Korean peninsula, and beyond.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Attributes</b>: Militaristic, Cultural</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Unique Ability - Great Unifier</b>: Land Units deal increased damage when attacking opposing civilizations' Units, but take increased damage from opposing civilizations' Units when defending. Your Units heal additional HP while on a Culture Building or Wonder. Increased Production towards Culture Buildings, increased further in Cities not founded by you.</p></li><li><p class="bb_paragraph"><b>Agenda - Kampaku</b>: Increase Relationship with civilizations that have a minimum amount of Land Units and overall Culture yield. Decrease Relationship with civilizations that don't meet these minimums.</p></li></ul><p class="bb_paragraph">Check out the full Game Guide for Hideyoshi <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fgame-guide%2Fleaders%2Ftoyotomi-hideyoshi%2F" target="_blank" rel=" noopener">here</a></u>.</p><p class="bb_paragraph"></p><div class="bb_h2">Civilizations</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/b0935659c7b00debecdc1d4f735a9b7f5976435e.png"></p><div class="bb_h3">NEW civilization: Heian Japan**</div><p class="bb_paragraph">By the light of the moon, in carefully cultivated gardens and elaborate villas, the poets of Heian Japan wrote their tales. The Heian period begins with the establishment of Heian-kyo (today Kyoto) in 794 CE, and marks the last era of classical Japanese history. It was a time of refinement, when men and especially women of the court cultivated literature into a high art; it was also a time of rural neglect and decay, when the countryside grew increasingly restless, riven with tensions between ambitious clans. This tension was to erupt in a revolt in the early 12th century, and the subsequent rise of the shogunates that were to dominate Japanese history for centuries afterward.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Apex Age:</b> Antiquity</p></li><li><p class="bb_paragraph"><b>Attributes:</b> Cultural, Diplomatic</p></li><li><p class="bb_paragraph"><b>Unique Ability - Pure Land:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 1, Antiquity Age (Apex)</b>: Increased Culture on Improvements on Breathtaking tiles.</p></li><li><p class="bb_paragraph"><b>Tier 2, Exploration Age:</b> Further increased Culture on Improvements on Breathtaking tiles.</p></li><li><p class="bb_paragraph"><b>Tier 3, Modern Age</b>: Further increased Culture on Improvements on Breathtaking tiles. Cities receive a set amount of Tourism per Breathtaking tile once they contain a minimum number of them.</p></li></ul></li><li><p class="bb_paragraph"><b>Unique Civilian Unit - Shijin (Great Person): </b>Great Person. Trainable in Settlements with a Jinja (Heian Unique Infrastructure)</p></li><li><p class="bb_paragraph"><b>Unique Military Unit - Yumi (Unique Ranged Unit): </b>Increased Movement. Increased Combat Strength if this Unit has not moved this turn.</p></li><li><p class="bb_paragraph"><b>Associated Wonder - Hoo-Do: </b>Wonders provide increased Appeal to adjacent tiles. Breathtaking tiles receive increased Production, increased Culture, and increased Happiness in this Settlement. Must be placed on Flat terrain adjacent to a River. Heian Japan receives increased Production toward constructing this Wonder.</p></li></ul><p class="bb_paragraph">Check out the full Game Guide for Heian Japan <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fgame-guide%2Fcivilizations%2Fheian-japan%2F" target="_blank" rel=" noopener">here</a></u>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/9deccbcde017d6b5a3364057ec794744c69f4a42.png"></p><div class="bb_h3">NEW civilization: Sengoku Japan**</div><p class="bb_paragraph">The Sengoku period was a war of all against all, when fortunes of samurai and daimyo were made and lost, and the source of many of the classic tales of feudal Japan. Beginning in the late 15th century and as feudal power grew, regional lords and clan leaders fought over control of the imperial throne, using European guns, ninja clans, and temple armies. The period featured such figures as Hattori Hanzo, Oda Nobunaga, Toyotomi Hideyoshi, and Tokugawa Ieyasu. Tokugawa, securing the shogunate in 1603, ended the conflict, and established a centuries-long peace.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Apex Age:</b> Exploration</p></li><li><p class="bb_paragraph"><b>Attributes:</b> Diplomatic, Militaristic</p></li><li><p class="bb_paragraph"><b>Unique Ability - Shogunate:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tier 1, Antiquity Age: </b>Increased Culture and Science per point of Army Commander XP earned. Culture Buildings no longer receive Adjacencies with Mountains; Science Buildings no longer receive Adjacencies with Resources.</p></li><li><p class="bb_paragraph"><b>Tier 2, Exploration Age (Apex): </b>Further increased Culture and Science, and increased Influence per point of Army Commander XP earned. Culture Buildings no longer receive Adjacencies with Mountains; Science Buildings no longer receive Adjacencies with Resources.</p></li><li><p class="bb_paragraph"><b>Tier 3, Modern Age: </b>Even further increased Culture and Science, and further increased Influence per point of Army Commander XP earned. Culture Buildings no longer receive Adjacencies with Mountains; Science Buildings no longer receive Adjacencies with Resources.</p></li></ul></li><li><p class="bb_paragraph"><b>Unique Civilian Unit - Shinobi: </b>Has a set number of charges to use the Sabotage Action, which forces an Army Commander to respawn. Has the Stealth Ability. Military Units on the same tile can use the Disperse Shinobi Clan Action to remove these Units.</p></li><li><p class="bb_paragraph"><b>Unique Military Unit - Samurai (Unique Infantry Unit): </b>Has increased Combat Strength. Does not unlock further tiers in the Technology Tree. By defeating set numbers of Units, this Unit automatically upgrades to a second and third tier.</p></li><li><p class="bb_paragraph"><b>Associated Wonder - Himeji Castle: </b>Increased Culture to Fortified Districts in this Settlement. Increased Combat Strength to Fortified Districts in all Settlements. Acts as a Fortified District that must be Conquered. Must be placed on Rough Terrain. Sengoku Japan receives increased Production toward constructing this Wonder.</p></li></ul><p class="bb_paragraph">Check out the full Game Guide for Sengoku Japan <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fgame-guide%2Fcivilizations%2Fsengoku-japan%2F" target="_blank" rel=" noopener">here</a></u>.</p><p class="bb_paragraph"></p><div class="bb_h2">Wonders</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Natural Wonder - Seongsan Ilchulbong</b>: Increased Happiness (scales by Age). Increased Production towards Cavalry Units if Seongsan Ilchulbong is in the territory of at least 1 of your Settlements.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Natural Wonder - Nachi Falls: </b>Increased Culture (scales by Age). Can purchase 2 Happiness Buildings for free each Age if Nachi Falls is in the territory of at least 1 of your Settlements. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Antiquity Age Wonder -</b> <b>Mireuksa: </b>Increased Happiness. Increased Culture and Production to all Districts that have an Antiquity building and at least 1 Happiness in this Settlement.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Modern Age Wonder</b> <b>- Nirayama Reverberatory Furnace</b>: Increased Production. Increased Science on Mines in this Settlement, further increased if the Mines are on Resources in this Settlement.</p></li></ul><p class="bb_paragraph"><b>A note on ensuring DLC appears on console: </b></p><p class="bb_paragraph">Some console players will update Civilization VII with this update, and then may not see the DLC that was already purchased. Rest assured the content is still there, and there's no need to send your scouts out to find them. Instead, we have a simple set of steps for each platform that should bring them right back. <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.civilization.com%2Fhc%2Farticles%2F52315693787283" target="_blank" rel=" noopener">Check out the steps here</a></u>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/85cd1ec577699bc7e3a1eb4ea350be4c74e5f8d8.jpg"></p><p class="bb_paragraph"><i>*Base game required. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050851/2e5341255805f8fb7305fa25c6604eb00f1d5f67.png"></p><p class="bb_paragraph">(★ = Community Influenced Item)</p><p class="bb_paragraph"></p><div class="bb_h1">Gameplay</div><div class="bb_h2">Age Transition</div><ul class="bb_ul"><li><p class="bb_paragraph">(★) Increased the number of boats kept on Age Transition when using the Regroup setting. In addition to any boats you retain with Fleet Commanders, you will keep 1 additional boat for each Harbor in your empire.</p></li></ul><div class="bb_h2">Environment</div><ul class="bb_ul"><li><p class="bb_paragraph">(★) The amount of population buildings in Antiquity and some Exploration civs has been reduced to help reduce noise and be more historically and culturally appropriate (for example, the Inca’s buildings are more spread out than Spain’s in the Exploration Age).</p></li><li><p class="bb_paragraph">City layouts have been updated to display more progression throughout the Ages; Antiquity layouts are more haphazard, while Exploration and Modern are more structured and gridlike.</p></li><li><p class="bb_paragraph">Addressed visual issues when blending terrain textures.</p></li></ul><div class="bb_h2">Economy</div><ul class="bb_ul"><li><p class="bb_paragraph">Happiness now has stages at the local level, and each stage of Happiness is important for certain Governments, as well as other effects. Values for each stage scale up by Age. The Happiness stages are:</p><ul class="bb_ul"><li><p class="bb_paragraph">Ecstatic: >40 Happiness</p></li><li><p class="bb_paragraph">Joyous: 20-40 Happiness</p></li><li><p class="bb_paragraph">Happy: 0-19 Happiness</p></li><li><p class="bb_paragraph">Unhappy: -19 to -1 Happiness</p></li><li><p class="bb_paragraph">Angry: -20 Happiness or lower</p></li></ul></li></ul><div class="bb_h2">Governments</div><ul class="bb_ul"><li><p class="bb_paragraph">Governments have been updated to include a passive effect, two Celebration options, and two new Traditions available via the Civics Tree based on the choice of Government (<i>Previously: two Celebration options only</i>). The passive effect is always active once you choose a Government, and the Traditions must be unlocked to be used and retained in the next Age. Traditions from Governments you have not chosen will not appear on the Civics tree. </p><ul class="bb_ul"><li><p class="bb_paragraph">No changes have been made to when a Government is selected, or what Governments are available.</p></li><li><p class="bb_paragraph"><b>Dev Note:</b> We’ve spread some of the power of Governments across their passives, Celebrations, and Traditions. Some Governments might lean heavier into maximizing their passives while others will require getting more Celebrations or Tradition slots. This continues our efforts in enabling asymmetric or highly directional gameplay, and we’re keeping a close eye on your feedback.</p></li></ul></li><li><p class="bb_paragraph"><b>Government Details: </b>Anything without a <i>(Previously:...)</i> section is new.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Antiquity:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Classical Republic:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +1 Culture in Happy or happier Settlements. +4 additional Culture in Joyous or happier Cities.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +100 Influence immediately. Scales by Game Speed. (<i>Previously: +20% Culture during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +10% Production towards Wonders, or +20% in Joyous or happier Cities during the Celebration. (<i>Previously: +15% Production towards Wonders during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Yaxche Tradition:</b> +2 Happiness on Wonders. Unlocked on Citizenship.</p></li><li><p class="bb_paragraph"><b>Poieisis Tradition:</b> +1 Culture on displayed Great Works in Joyous Settlements, or +2 in Ecstatic Settlements. Unlocked on Philosophy.</p></li></ul></li><li><p class="bb_paragraph"><b>Despotism:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +2 Science for each conquered Settlement. Unhappiness causes -3% reduction in Yields in your Settlements per point of negative Happiness (usually -5%).</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +1 Science on Production and Production Warehouse Buildings during the Celebration. (<i>Previously: +20% Science during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +10% Gold towards Producing and Purchasing Military Units during the Celebration. (<i>Previously: +30% Production towards Infantry Units during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Commanderies Tradition:</b> +20% Gold towards upgrading units. Unlocked on Tactics.</p></li><li><p class="bb_paragraph"><b>Fajia Tradition:</b> +1 War Support on Wars you Declare. Unlocked on Organized Military.</p></li></ul></li><li><p class="bb_paragraph"><b>Oligarchy:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +10% Production towards Buildings. +10% Gold towards purchasing Warehouses in Fishing and Farming Towns.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +1 Food in Towns for each Connected Settlement during the Celebration. (<i>Previously: +20% Food during the Celebration)</i></p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +200 Gold immediately. Scales by Game Speed. (<i>Previously: +30% Production towards Buildings during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Annona Tradition:</b> +1 Food on Food Warehouse Buildings in Happy Settlements, or +2 in Joyous or happier Settlements. Unlocked on Public Life.</p></li><li><p class="bb_paragraph"><b>Hangjiao Tradition:</b> +1 Production on Production Warehouse Buildings in Happy Settlements, or +2 in Joyous or happier Settlements. Unlocked on Skilled Trades.</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Exploration:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Feudal Monarchy:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +10% Production towards training Units and constructing Walls.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +3 Combat Strength for Military Units during the Celebration. (<i>Previously: +20% Food during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> Your highest level Commander gets a free Promotion. (<i>Previously: +30% Production towards Cavalry and Naval units during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Marcher Lords Tradition:</b> +2 Culture in Towns without a Growing Focus, or +4 in Joyous or happier Towns without a Growing Focus. Unlocked on Society.</p></li><li><p class="bb_paragraph"><b>Mahakrung Tradition:</b> Your Capital gets +5 Culture, Production, and Gold, or +15 Culture, Production, and Gold if it's Ecstatic. Unlocked on Sovereignty.</p></li></ul></li><li><p class="bb_paragraph"><b>Plutocracy:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +20% Production towards Overbuilding.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> Specialists get -2 Food and Happiness Maintenance during the Celebration. (<i>Previously: +20% Gold during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +600 Gold immediately. Scales by Game Speed. (<i>Previously: +30% Production towards Overbuilding during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Primitive Accumulation Tradition:</b> +2 Science on Gold Buildings. +20% Production towards constructing Gold Buildings. Unlocked on Mercantilism.</p></li><li><p class="bb_paragraph"><b>Tequitl Tradition 2:</b> +10 Trade Range. +2 Science on Trade Routes you initiate. Unlocked on Imperialism.</p></li></ul></li><li><p class="bb_paragraph"><b>Theocracy:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +20% Production and Gold towards constructing or purchasing Temples and Missionaries.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> Receive a free Relic immediately. +1 Culture and Happiness on displayed Relics during the Celebration. (<i>Previously: +20% Culture during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +1 Gold and Influence on displayed Relics during the Celebration. (<i>Previously: +40% Production towards Civilian and Support Units during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Dargah Tradition:</b> Towns following your Religion get +2 Food and Happiness. Unlocked on Theocracy.</p></li><li><p class="bb_paragraph"><b>Vinaya Tradition:</b> Cities following your Religion get +2 Gold and Influence. Unlocked on Theocracy.</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Modern:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Authoritarianism:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +3 Food and Gold in Settlements you have conquered in this Age. Unhappiness causes -3% reduction in Yields in your Settlements per point of Unhappiness (usually -5%). </p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +20% Production towards training Military Units during the Celebration. (<i>Previously: +30%</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +2 War Support on Wars you Declare during the Celebration. (<i>Previously: +3 Combat Strength for all Units during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Garrison State Tradition:</b> +25% Influence towards adding War Support. Unlocked on Nationalism.</p></li><li><p class="bb_paragraph"><b>Jingoism Tradition:</b> +5 Combat Strength for all Military Units when attacking an opponent from a different ideology. Unlocked on Militarism.</p></li></ul></li><li><p class="bb_paragraph"><b>Bureaucratic Monarchy:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +5% Gold towards Purchasing Buildings in Cities, or +10% in Joyous or happier Cities.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +20% Influence towards all Diplomatic Actions during the Celebration. (<i>Previously: +20% Gold during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +1000 Gold immediately. Scales by Game Speed. (<i>Previously: +30% Relationship change from Endeavors and Sanctions during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Evidenzbureau Tradition:</b> +100% Influence towards Counterspy Espionage Actions. Unlocked on Political Theory.</p></li><li><p class="bb_paragraph"><b>Crown Properties Tradition:</b> +2 Influence on Gold Buildings. Unlocked on Globalism.</p></li></ul></li><li><p class="bb_paragraph"><b>Elective Republic:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> Specialists get +1 Science and Culture, and +1 Happiness maintenance.</p></li><li><p class="bb_paragraph"><b>Celebration Option 1:</b> +1 Culture on Quarters in Happy Settlements, or +2 in Joyous Settlements, or +3 in Ecstatic Settlements during the Celebration. (<i>Previously: +20% Culture during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Celebration Option 2:</b> +1000 Science immediately. Scales by Game Speed. (<i>Previously: +20% Science during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Think-Tanks Tradition:</b> +10% Production towards Projects, or 20% in the Capital. Unlocked on Globalism.</p></li><li><p class="bb_paragraph"><b>Army Corps of Engineers Tradition:</b> +10% Production towards Wonders, or +20% in the Capital. Unlocked on Nationalism.</p></li></ul></li></ul></li><li><p class="bb_paragraph"><b>Mexico:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dev Note: </b>We want a powerful Government that rewards strong Happiness gameplay to be Mexico’s gameplay identity. A new shape of Governments means recalibrating to make sure Mexico’s unique gameplay feels rewarding. If we find that this set of changes doesn’t reflect that, we will buff Mexico.</p></li><li><p class="bb_paragraph"><b>All Ages:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Passive:</b> +2 Happiness (per Age) in the Cities for each Tradition slotted into the Government.</p></li><li><p class="bb_paragraph"><b>Default Celebration Option:</b> +2 Culture in Happy Settlements, or +6 in Joyous Settlements, or +10 in Ecstatic Settlements during the Celebration. (<i>Previously: +30% Culture during the Celebration</i>)</p></li></ul></li><li><p class="bb_paragraph"><b>Antiquity:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Unlocked Celebration Option:</b> +3 Food in every Joyous or happier Settlement during the Celebration. (<i>Previously: +50% Growth Rate in the Capital during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Muralismo I Tradition:</b> +2 Happiness in all Settlements</p></li></ul></li><li><p class="bb_paragraph"><b>Exploration:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Unlocked Celebration Option:</b> +100% Production towards training and Gold towards purchasing Missionaries and +2 Charges and Movement for Missionaries during the Celebration. (<i>unchanged</i>)</p></li><li><p class="bb_paragraph"><b>Muralismo II Tradition:</b> +4 Happiness in all Settlements</p></li></ul></li><li><p class="bb_paragraph"><b>Modern:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Unlocked Celebration Option 1:</b> Gain one free Infantry Unit in each City immediately. (<i>Previously: +40% Production towards Military Units during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Unlocked Celebration Option 2:</b> +2 Influence in every Joyous or happier Settlement during the Celebration. (<i>Previously: +50% Influence towards initiating Diplomatic Actions during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Unlocked Celebration Option 3:</b> +3 Science in every Joyous or happier Settlement during the Celebration. (<i>Previously: +30% Science during the Celebration</i>)</p></li><li><p class="bb_paragraph"><b>Muralismo III Tradition:</b> +6 Happiness in all Settlements</p></li></ul></li></ul></li></ul></li></ul><div class="bb_h2">Miscellaneous</div><ul class="bb_ul"><li><p class="bb_paragraph">Added a new map type, Archipelago, and renamed the previous Archipelago map to Archipelago Hemispheres. </p></li><li><p class="bb_paragraph">Celebration length is reduced from 10 turns to 6 turns on Standard speed and their costs have been increased. </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dev Note:</b> We made this change to better pace the gain of Social Policy slots. Permanent celebrations are still possible (and may require Celebration lengthening effects), but are way harder to achieve and largely reserved for Leaders and Civs like Jose Rizal, Charlemagne, Maurya, and Mexico that lean into Celebrations as a core mechanic. </p></li></ul></li><li><p class="bb_paragraph">Addressed a reported issue where Hussar/Cossack units were unable to be produced when selected as a Syncretism Choice during the Modern Age. </p></li><li><p class="bb_paragraph">Addressed a reported issue where Corsairs were unable to be purchased after researching Shipbuilding.</p></li><li><p class="bb_paragraph">Machu Pikchu now functions correctly in conquered settlements.</p></li><li><p class="bb_paragraph">The Focus Fire action function should now work correctly against enemy units that were discovered during the same turn.</p></li><li><p class="bb_paragraph">Library of Ashurbanipal dedication should now properly provide a Relic slot to Science buildings for newly built cities, and apply in Distant Lands.</p></li><li><p class="bb_paragraph">The Partisan unit from the Military City-State Suzerain bonus is now buildable after researching Industrialization.</p></li><li><p class="bb_paragraph">Addressed reported issues with unlocked Dedications sometimes missing after Age transition.</p></li></ul><div class="bb_h2">Multiplayer</div><ul class="bb_ul"><li><p class="bb_paragraph">Added new Hotseat multiplayer mode. </p></li><li><p class="bb_paragraph">Improved performance and stability for cross-platform multiplayer games. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">Leaders & Civs</div><div class="bb_h2">Leaders</div><ul class="bb_ul"><li><p class="bb_paragraph">Added new DLC leader Toyotomi Hideyoshi.</p></li></ul><div class="bb_h2">Civs</div><ul class="bb_ul"><li><p class="bb_paragraph">Added new DLC Antiquity Age civ Heian Japan. </p></li><li><p class="bb_paragraph">Added new DLC Exploration Age civ Sengoku Japan. </p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">UI</div><div class="bb_h2">Alignment & Spacing</div><ul class="bb_ul"><li><p class="bb_paragraph">Text and descriptions on Dedication cards are now properly centered on the Triumphs Screen.</p></li><li><p class="bb_paragraph">Adjusted tile tooltips so they are properly offset and no longer block the view of the tile itself.</p></li></ul><div class="bb_h2">Controller-Specific</div><ul class="bb_ul"><li><p class="bb_paragraph">Resources in the "Empire" and "Treasure" tabs of the Commerce Screen now properly display a visual selection highlight.</p></li><li><p class="bb_paragraph">Switching tabs in the Commerce menu now properly exits Settlement edit mode.</p></li><li><p class="bb_paragraph">Players can now properly close filters in the Commerce menu.</p></li><li><p class="bb_paragraph">The "Just One More Turn" option no longer appears if you choose to retire or are eliminated. </p></li><li><p class="bb_paragraph">The controller cursor no longer gets stuck on the filter after closing it in the Commerce menu.</p></li><li><p class="bb_paragraph">The "Inspect" button prompt now properly appears on tooltips for Unassigned Resources in the Commerce menu.</p></li><li><p class="bb_paragraph">Addressed a reported issue where tile tooltips could get stuck on the screen after panning away from them.</p></li><li><p class="bb_paragraph">Pressing right on the D-pad immediately after opening the Tech or Civic chooser no longer causes the game to crash.</p></li><li><p class="bb_paragraph">The controller cursor now properly returns to the Diplomacy menu after backing out of the "Incite Raid" target menu. </p></li><li><p class="bb_paragraph">Opening the Syncretism Options menu while viewing a tooltip in the Civic Tree no longer locks the controller cursor.</p></li></ul><div class="bb_h2">General</div><ul class="bb_ul"><li><p class="bb_paragraph">(★) The City Details panel saw a major revamp, now displaying which settlements a City is connected to. The panel also now displays how much Food would be sent to each listed City if you were to set a Town Focus.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dev Note</b>: For screens where the height resolution is greater than 768px, the number of connected settlements is also displayed on the Town Focus section.</p></li></ul></li><li><p class="bb_paragraph">City-States in the Minor Powers tab will now display which bonus was picked.</p></li><li><p class="bb_paragraph">Independent Powers in the Minor Powers tab now display which leaders are befriending them, and whether those leaders are ahead of you for Suzerainty. </p></li><li><p class="bb_paragraph">Unfinished Unique Quarters will now highlight during placement of the second Unique Building.</p></li><li><p class="bb_paragraph">The "No More Turns" option during "Just One More Turn" mode now appears and functions correctly.</p></li><li><p class="bb_paragraph">Added a 1600p UI scaling option for Mac displays.</p></li><li><p class="bb_paragraph">Resource and Yield icons on the map will now scale up when changing the UI Scaling Adjustment setting.</p></li><li><p class="bb_paragraph">The camera will now pan to your units when taking damage from any source when Auto Pan to Combat is enabled.</p></li><li><p class="bb_paragraph">Addressed reported issues during the endgame transition where controller or mouse input could break menus, hide the cursor, or accidentally close the Victory screen before choosing "Just One More Turn”.</p></li><li><p class="bb_paragraph">Addressed a reported issue where a non-functional "Just One More Turn" button could appear during a multiplayer Victory.</p></li><li><p class="bb_paragraph">Addressed a reported issue where clicking on certain Mementos while playing in German could cause a crash.</p></li><li><p class="bb_paragraph">Made various stability improvements on systems with integrated Intel Iris Xe graphics.</p></li></ul><div class="bb_h2">Text Changes</div><ul class="bb_ul"><li><p class="bb_paragraph">Addressed several reported issues affecting localized text. </p></li></ul><div class="bb_h2">Tooltips</div><ul class="bb_ul"><li><p class="bb_paragraph">The Victory Tier tooltip now properly appears on the Victory summary screen. </p></li><li><p class="bb_paragraph">Addressed a reported issue where plot tooltips could disappear.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">Narrative</div><ul class="bb_ul"><li><p class="bb_paragraph">Addressed an issue with the "The End of Hellas" narrative event, among other bug fixes.</p></li><li><p class="bb_paragraph">Added several storylets for Time-Tested civs,.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dev Note</b>: With 1.4.1, every civ is now included! We wanted to make sure that each civ had an attribute granting event in every Age.</p></li></ul></li><li><p class="bb_paragraph">Added new randomization capabilities in Narrative event options alongside Brush & Blade DLC, and updated a few existing stories to use a basic form of this, with plans to use more in the future. During events with randomization, you will get the same story, but the options will be presented differently. The basic form will randomize the order of the options - no memorizing the location of the good choice! In the more advanced form, options can be grouped together, and only one of them will be presented to the player.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dev Note for Modders</b>: We’ve got a few technical tips to help out modders with this change: </p><ul class="bb_ul"><li><p class="bb_paragraph">Setting the flag on the parent story in the NarrativeStories will indicate that the options/links should be randomized. At a base case this randomizes the presentation order.</p></li><li><p class="bb_paragraph">In the NarrativeStory_Links you can use the Priority field to group options, only one of which will be presented to the player. For example if you have story “TEST_A” with options “TEST_B”, TEST_C”, “TEST_D”, “TEST_E” you could assign priority 0 to b and c, and priority 1 to D and E. This will randomly give the player one of B or C and one of D or E, and they will be presented in a random order.</p></li></ul></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h1">Audio</div><ul class="bb_ul"><li><p class="bb_paragraph">Added 1 new Antiquity Age ambient peace theme and 1 alternate mix variation.</p></li><li><p class="bb_paragraph">Made SFX improvements to various Resources.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Improved volume balancing on Wonder voiceovers.</p></li><li><p class="bb_paragraph">Addressed a reported issue where Leader sound effects could persist when all audio channels are muted.</p></li><li><p class="bb_paragraph">Addressed several miscellaneous audio bugs.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">Platform-Specific</div><div class="bb_h2">Windows</div><ul class="bb_ul"><li><p class="bb_paragraph">Updated to Intel XeSS 3.0.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>*Base game required. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.</i></p><p class="bb_paragraph"><i>**This content is also included with the Brush and Blade Collection DLC Bundle. If you own the Brush and Blade Collection, then you already own this content. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.</i></p>]]> </content:encoded>
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<title>Hedgehog Attendance Event</title>
<link>https://xinker.org/zh/hedgehog-attendance-event</link>
<guid>https://xinker.org/zh/hedgehog-attendance-event</guid>
<description><![CDATA[  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4961457/dac65d5e9a125b5664f0fc1c87d71f44a71f3257.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hedgehog, Attendance, Event</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4961457/d2e07c0eba37f30524d12d47c82524f1a48e0f5d.png"></p>]]> </content:encoded>
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<item>
<title>Elrios Summer Jackpot</title>
<link>https://xinker.org/zh/elrios-summer-jackpot</link>
<guid>https://xinker.org/zh/elrios-summer-jackpot</guid>
<description><![CDATA[ Summer Vacation is beginning and it&#039;s the best time to play Elsword! Join in and participate in an epic adventure and join our Elrios Summer Jackpot Event! Earn Sun Scrolls each day during the event period by logging into the game and website, and use them towards the prize of your choice!Website Link to join:https://elsword.koggames.com/elrios-summer-jackpot-event/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4961457/8a6bc95194f197464057c1b9996093cf04676977.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Elrios, Summer, Jackpot</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4961457/a7df89149ff9c49b9ff762f36bed5f24d8235ab2.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Summer Vacation is beginning and it's the best time to play Elsword! Join in and participate in an epic adventure and join our Elrios Summer Jackpot Event! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Earn Sun Scrolls each day during the event period by logging into the game and website, and use them towards the prize of your choice!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Website Link to join:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Felsword.koggames.com%2Felrios-summer-jackpot-event%2F" target="_blank" rel=" noopener">https://elsword.koggames.com/elrios-summer-jackpot-event/</a></p>]]> </content:encoded>
</item>

<item>
<title>06/24 PATCH ANNOUNCEMENT</title>
<link>https://xinker.org/zh/0624-patch-announcement</link>
<guid>https://xinker.org/zh/0624-patch-announcement</guid>
<description><![CDATA[ Hello everybody, Our standard weekly maintenance will be held this Wednesday (06/24) starting at 9:00 AM UTC. The game should be back up and running in 6 to 8 hours. Patch notes Slightly lowered the Rate of Fire of the Colby .45 AP and FR0G Pistols slightly to reduce the amount of ghost shots.Fixed an issue preventing the Double Weapon Role Event from working as intended.Fixed an issue with the Heatwave! Event Role description mentioning rewards twice.Fixed an issue with the Propaganda and Aggression Weapon Skins when applied to the Joker C9S. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/3952646/9ef16f9ce94a2181365334a209ee889dc7f45589.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0624, PATCH, ANNOUNCEMENT</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everybody,</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Our standard weekly maintenance will be held this Wednesday (06/24) starting at <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdateful.com%2Ftime-zone-converter%3Ft%3D9%3A00%26tz%3DUTC%26" target="_blank" rel=" noopener">9:00 AM UTC.</a></u> The game should be back up and running in 6 to 8 hours.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Patch notes</b></p><p class="bb_paragraph"> </p><ul class="bb_ul"><li><p class="bb_paragraph">Slightly lowered the Rate of Fire of the Colby .45 AP and FR0G Pistols slightly to reduce the amount of ghost shots.</p></li><li><p class="bb_paragraph">Fixed an issue preventing the Double Weapon Role Event from working as intended.</p></li><li><p class="bb_paragraph">Fixed an issue with the Heatwave! Event Role description mentioning rewards twice.</p></li><li><p class="bb_paragraph">Fixed an issue with the Propaganda and Aggression Weapon Skins when applied to the Joker C9S.</p></li></ul>]]> </content:encoded>
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<item>
<title>Supervillain Lair – Stop Dr. Wireless!</title>
<link>https://xinker.org/zh/supervillain-lair-stop-dr-wireless</link>
<guid>https://xinker.org/zh/supervillain-lair-stop-dr-wireless</guid>
<description><![CDATA[ ???? Stop Dr. Wireless – Supervillain Lair Now Live! ⚡Humphreydale is in danger once again! ????The evil Dr. Wireless is back with a twisted new scheme: he wants to steal the internet, seal it inside cans, and sell it back to the citizens for outrageous prices! His greedy plan is spreading chaos across the city — and only true heroes can stop him!???? Event Details:???? When: June 24 – June 30, 2026???? Battle Dr. Wireless in his Supervillain Lair???? Save Humphreydale’s internet before it’s gone for good???? Defeat him to earn heroic rewards and exclusive lootTeam up, log in, and disconnect this villain from the network — permanently! ????????#HeroZero #DrWireless #SupervillainLair #SaveTheInternet #HeroicMission #LootDrop #HumphreydaleOnline ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/25427933/b41f356084b35cc9965fb7025c640a26a09c8b44.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Supervillain, Lair, –, Stop, Dr., Wireless</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/25427933/6057144f9b38034449aa1a097deb803b1e540444.jpg"></p><div class="bb_h2">???? Stop Dr. Wireless – Supervillain Lair Now Live! ⚡</div><p class="bb_paragraph">Humphreydale is in danger once again! ????</p><p class="bb_paragraph">The evil Dr. Wireless is back with a twisted new scheme: he wants to steal the internet, seal it inside cans, and sell it back to the citizens for outrageous prices! His greedy plan is spreading chaos across the city — and only true heroes can stop him!</p><div class="bb_h3">???? Event Details:</div><p class="bb_paragraph">???? When: June 24 – June 30, 2026</p><p class="bb_paragraph">???? Battle Dr. Wireless in his Supervillain Lair</p><p class="bb_paragraph">???? Save Humphreydale’s internet before it’s gone for good</p><p class="bb_paragraph">???? Defeat him to earn heroic rewards and exclusive loot</p><p class="bb_paragraph">Team up, log in, and disconnect this villain from the network — permanently! ????????</p><p class="bb_paragraph">#HeroZero #DrWireless #SupervillainLair #SaveTheInternet #HeroicMission #LootDrop #HumphreydaleOnline</p>]]> </content:encoded>
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<item>
<title>Mini&#45;Dead: Tarot is OUT</title>
<link>https://xinker.org/zh/mini-dead-tarot-is-out</link>
<guid>https://xinker.org/zh/mini-dead-tarot-is-out</guid>
<description><![CDATA[ https://store.steampowered.com/app/1199310/MiniDead_Tarot/MINI-DEAD: TAROT IS OUT NOWIt took a long time but that&#039;s only on a human scale. In the scale of the universe it took no time at all.The base game will update automatically. The menu will show version 4.0.0.(x)It&#039;s good. It&#039;s really good and I really hope you like it!ːdeadhuskyː Join the discord and let me know what you think!https://discord.gg/3RvHuvh ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/28887838/d8b3158cd6037e57dddad38f691c366d5c6cef37.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mini-Dead:, Tarot, OUT</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/28887838/2ab87907bcc6c4f4c6e16fbf63a80401dd234b05.png"><a class="bb_link" href="https://store.steampowered.com/app/1199310/MiniDead_Tarot/" target="_blank" rel="">https://store.steampowered.com/app/1199310/MiniDead_Tarot/</a>MINI-DEAD: TAROT IS OUT NOW</div><p class="bb_paragraph">It took a long time but that's only on a human scale. In the scale of the universe it took no time at all.</p><p class="bb_paragraph">The base game will update automatically. The menu will show version 4.0.0.(x)</p><p class="bb_paragraph">It's good. It's really good and I really hope you like it!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ːdeadhuskyː Join the discord and let me know what you think!</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F3RvHuvh" target="_blank" rel=" noopener">https://discord.gg/3RvHuvh</a></p>]]> </content:encoded>
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<item>
<title>[Reported Issue] 1st week of June</title>
<link>https://xinker.org/zh/reported-issue-1st-week-of-june</link>
<guid>https://xinker.org/zh/reported-issue-1st-week-of-june</guid>
<description><![CDATA[ \[Reported Issue] 1st week of June ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45643295/d5dddefb7c5ae12109ae173a05653ac50056800e.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 10:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Reported, Issue, 1st, week, June</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/c379819cb0fad59439c6cb0c0e1dd946d0dc1be3.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3219%26thread%3D3481747" target="_blank" rel=" noopener">\[Reported Issue] 1st week of June</a></p>]]> </content:encoded>
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<item>
<title>Path of Exile 2 Build Showcase: Chaos Tornados by FlickerSlide</title>
<link>https://xinker.org/zh/path-of-exile-2-build-showcase-chaos-tornados-by-flickerslide</link>
<guid>https://xinker.org/zh/path-of-exile-2-build-showcase-chaos-tornados-by-flickerslide</guid>
<description><![CDATA[ Today’s forecast in Wraeclast calls for a light fog, widespread Chaos Tornados, and an encroaching darkness expected later this afternoon. Using a mix of unbridled chaos and varied Uniques, FlickerSlide’s Monk build unleashes a storm of purple tornados. Check it out in the video below.Thanks to FlickerSlide for putting this build together. For more information, refer to their video here.See you next time! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/fdad18ef42ef97ba8850b7c74ee47ec72c04f80c.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 07:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Build, Showcase:, Chaos, Tornados, FlickerSlide</media:keywords>
<content:encoded><![CDATA[Today’s forecast in Wraeclast calls for a light fog, widespread Chaos Tornados, and an encroaching darkness expected later this afternoon. <br><br>Using a mix of unbridled chaos and varied Uniques, FlickerSlide’s Monk build unleashes a storm of purple tornados. Check it out in the video below.<br><br><div data-youtube="-vL2r1QpxwU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>Thanks to FlickerSlide for putting this build together. For more information, refer to their video <a class="bb_link" href="https://www.youtube.com/watch?v=9Yil2pyV9bo" target="_blank" rel="">here</a>.<br><br>See you next time!]]> </content:encoded>
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<item>
<title>EA SPORTS FC™ 26 EA Play* Supercharge Pack</title>
<link>https://xinker.org/zh/ea-sports-fc-26-ea-play-supercharge-pack</link>
<guid>https://xinker.org/zh/ea-sports-fc-26-ea-play-supercharge-pack</guid>
<description><![CDATA[ EA SPORTS FC™ 26 is now on The Play List! Celebrate with a limited-time EA Play member reward. Add an Iconic Players Pick and Gold Starting XI to your Football Ultimate Team™ with an EA Play Supercharge Pack. Join to get great player benefits and unlimited access to an unrivaled collection of EA’s fan-favorite franchises and top titles. Members can unlock rewards in the hottest titles each month. Dive into all the game-winning, world-creating, and galaxy-defining moments in The Play List or discover a new favorite with trials of select recent releases for up to 10 hours with no commitments. If you decide to buy, your progress carries over to the full game, ready for what’s next. Plus, members score 10% off EA digital purchases, saving on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on X (Twitter) and Instagram @eaplay. *Conditions, limitations, and exclusions apply. See https://tos.ea.com/legalapp/eaplay/us/en/pc/ for details.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/57b5c0000dc247153b4cf8cd5c96e0d08c27f0a0.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 03:46:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, FC™, Play, Supercharge, Pack</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45702522/57b5c0000dc247153b4cf8cd5c96e0d08c27f0a0.png"></p><p class="bb_paragraph">EA SPORTS FC™ 26 is now on The Play List! Celebrate with a limited-time EA Play member reward. Add an Iconic Players Pick and Gold Starting XI to your Football Ultimate Team™ with an EA Play Supercharge Pack. </p><p class="bb_paragraph">Join to get great player benefits and unlimited access to an unrivaled collection of EA’s fan-favorite franchises and top titles. Members can unlock rewards in the hottest titles each month. Dive into all the game-winning, world-creating, and galaxy-defining moments in The Play List or discover a new favorite with trials of select recent releases for up to 10 hours with no commitments. If you decide to buy, your progress carries over to the full game, ready for what’s next. Plus, members score 10% off EA digital purchases, saving on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at <a class="bb_link" href="https://store.steampowered.com/subscriptions/ea" target="_blank" rel="">https://store.steampowered.com/subscriptions/ea</a> or follow us on X (Twitter) and Instagram @eaplay. </p><p class="bb_paragraph">*Conditions, limitations, and exclusions apply. See <a class="bb_link" href="https://tos.ea.com/legalapp/eaplay/us/en/pc/" target="_blank" rel="">https://tos.ea.com/legalapp/eaplay/us/en/pc/</a> for details. </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>VR Games Showcase Summer 2026</title>
<link>https://xinker.org/zh/vr-games-showcase-summer-2026</link>
<guid>https://xinker.org/zh/vr-games-showcase-summer-2026</guid>
<description><![CDATA[ The VR Games Showcase is back on Tuesday, June 23 11am PT!The Biggest Event In VR Gaming ReturnsNow in its sixth iteration, the VR Games Showcase is the biggest Direct-style digital event for VR gaming! Get a look at what to expect for our Summer 2026 show in the teaser below.What To ExpectTune if for fresh looks for massive SteamVR games including:Payday: Aces HighHot Dogs, Horseshoes &amp; Hand-Grenades 2Korea. IL-2 SeriesFlatOut 4 VRPlus we&#039;ll have yet more games in our indie-focused pre-show, kicking off ~10:45am PT.This is going to be one of the best VR Games Showcases yet - don&#039;t miss it! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45128337/484e442b59923f6d31766dd6c3d4fa23daf798e0.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 02:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Games, Showcase, Summer, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The VR Games Showcase is back on Tuesday, June 23 11am PT!</p><p class="bb_paragraph"></p><div class="bb_h2"><u><b>The Biggest Event In VR Gaming Returns</b></u></div><p class="bb_paragraph"></p><p class="bb_paragraph">Now in its sixth iteration, the VR Games Showcase is the biggest Direct-style digital event for VR gaming! Get a look at what to expect for our Summer 2026 show in the teaser below.</p><div data-youtube='"m93Kh2YyW4Y' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2"><u><b>What To Expect</b></u></div><p class="bb_paragraph"></p><p class="bb_paragraph">Tune if for fresh looks for massive SteamVR games including:</p><ul class="bb_ul"><li><p class="bb_paragraph">Payday: Aces High</p></li><li><p class="bb_paragraph">Hot Dogs, Horseshoes & Hand-Grenades 2</p></li><li><p class="bb_paragraph">Korea. IL-2 Series</p></li><li><p class="bb_paragraph">FlatOut 4 VR</p></li></ul><p class="bb_paragraph">Plus we'll have yet more games in our indie-focused pre-show, kicking off ~10:45am PT.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is going to be one of the best VR Games Showcases yet - don't miss it!</p>]]> </content:encoded>
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<item>
<title>How to transfer your demo save data</title>
<link>https://xinker.org/zh/how-to-transfer-your-demo-save-data</link>
<guid>https://xinker.org/zh/how-to-transfer-your-demo-save-data</guid>
<description><![CDATA[ Aincrad will remember you ⚔️ To transfer save data, the main game must be updated to the latest version. Please connect to the network and install the latest update.Be sure to carefully read the notes at the bottom of this page before proceeding.Launch the full version of the main game and confirm the required agreements. If demo save data is detected, select “Carry over” from the prompt that appears.*All save data slots will be transferred.On the transfer confirmation screen, press and hold “Confirm”.Once the transfer is successful, select “Close”, then choose “Game Start” from the title screen.You can load your demo save data from the save data selection screen.Notes To transfer save data, the main game must be updated to the latest version. Even if you start the full version of the main game without applying the latest update, you can still transfer save data after updating later. When you launch the full version for the first time, a confirmation screen will appear asking if you wish to carry over your trial version data.- However, once you select “Do not carry over” and confirm, the confirmation screen will not appear on subsequent launches.- In that case, you can redo the data transfer by deleting all save slots from the save data selection screen in the full version, then creating a new save file again.- Please be careful not to delete your DEMO Version save data from your device (console or PC). Save data carried over from the DEMO Version cannot be switched to Death Game mode. If Death Game Mode has been unlocked, it can be selected when creating a second or subsequent save file. If demo save data is transferred, all save data slots will be carried over. Please note that some specifications of the DEMO Version may differ from those of the full version. Data transfer is ONLY possible between the same platform. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46020200/5fc42f0b10c1c3e8144152b355c60a35a8d80fd4.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 00:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, transfer, your, demo, save, data</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Aincrad will remember you ⚔️</div> <br><div class="bb_h3">To transfer save data, the main game must be updated to the latest version. Please connect to the network and install the latest update.<br><br><b><i>Be sure to carefully read the notes at the bottom of this page before proceeding.</i></b></div><br><img src="https://clan.akamai.steamstatic.com/images/46020200/2265da52eb79023ce5e28fe0b42373750d353ecc.jpg"><br><br>Launch the full version of the main game and confirm the required agreements. <br><br>If demo save data is detected, select “Carry over” from the prompt that appears.<br><br><i>*All save data slots will be transferred.</i><br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/28040855e7c71c5a9c0cf49baa78dafe9055756c.jpg"><br><br>On the transfer confirmation screen, press and hold <i>“Confirm”</i>.<br><br>Once the transfer is successful, select <i>“Close”</i>, then choose <i>“Game Start”</i> from the title screen.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/686226e2a57c2ff9da5a09bf1f767c078da3bc15.jpg"><br><br><b>You can load your demo save data from the save data selection screen.</b><br><br><div class="bb_h3">Notes</div><ul class="bb_ul"><li> To transfer save data, the main game must be updated to the latest version.<br></li><li> Even if you start the full version of the main game without applying the latest update, you can still transfer save data after updating later.<br></li><li> When you launch the full version for the first time, a confirmation screen will appear asking if you wish to carry over your trial version data.<br>- However, once you select “Do not carry over” and confirm, the confirmation screen will not appear on subsequent launches.<br>- In that case, you can redo the data transfer by deleting all save slots from the save data selection screen in the full version, then creating a new save file again.<br>- Please be careful not to delete your DEMO Version save data from your device (console or PC).<br></li><li> Save data carried over from the DEMO Version cannot be switched to Death Game mode.<br></li><li> If Death Game Mode has been unlocked, it can be selected when creating a second or subsequent save file.<br></li><li> If demo save data is transferred, all save data slots will be carried over.<br></li><li> Please note that some specifications of the DEMO Version may differ from those of the full version.<br></li><li> Data transfer is ONLY possible between the same platform.</li></ul>]]> </content:encoded>
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<item>
<title>Hotfix #1 &#45; Out Now</title>
<link>https://xinker.org/zh/hotfix-1-out-now</link>
<guid>https://xinker.org/zh/hotfix-1-out-now</guid>
<description><![CDATA[ Hey All,Server Maintenance has now concluded!We&#039;ve been following your reports and feedback since launch yesterday and have prepared a hotfix to address some of the more prominent issues that have been brought to our attention.  Please note that this hotfix will not require a game update, as it is implemented directly into the servers.Changelist: Implemented additional DDOS protections ahead of more permanent solutionsFixed matchmaking issues when solo players were placed against teamsFixed an issue when players were stuck on &quot;Waiting for rival expeditions&quot;This issue occurred when the servers didn&#039;t close properlyNumerous other under the hood server-side changesSome other issues are taking a little longer to identify and resolve, but are being worked on actively with a view to release a full update tomorrow. To keep you all updated, some of our current priorities include: Disconnects/loot loss on extractVisual issues/lack of DLSS in menusWider server issues/DDOS protectionOptimization/performanceCrash reportsThank you all for bringing these issues to our attention, we hope to have all of them resolved pronto and will keep you updated on our progress.  Join us on DISCORD for the latest news and info.Hologryph / tinyBuild Games ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44238322/3a30c39fe454aee3e482a1fc15f74ebcfde69f51.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 00:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hotfix, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey All,</p><p class="bb_paragraph"></p><p class="bb_paragraph">Server Maintenance has now concluded!</p><p class="bb_paragraph">We've been following your reports and feedback since launch yesterday and have prepared a hotfix to address some of the more prominent issues that have been brought to our attention.  Please note that this hotfix will not require a game update, as it is implemented directly into the servers.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Changelist:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Implemented additional DDOS protections ahead of more permanent solutions</p></li><li><p class="bb_paragraph">Fixed matchmaking issues when solo players were placed against teams</p></li><li><p class="bb_paragraph">Fixed an issue when players were stuck on "Waiting for rival expeditions"</p><ul class="bb_ul"><li><p class="bb_paragraph">This issue occurred when the servers didn't close properly</p></li></ul></li><li><p class="bb_paragraph">Numerous other under the hood server-side changes</p></li></ul><p class="bb_paragraph">Some other issues are taking a little longer to identify and resolve, but are being worked on actively with a view to release a full update tomorrow. To keep you all updated, some of our current priorities include: </p><ul class="bb_ul"><li><p class="bb_paragraph">Disconnects/loot loss on extract</p></li><li><p class="bb_paragraph">Visual issues/lack of DLSS in menus</p></li><li><p class="bb_paragraph">Wider server issues/DDOS protection</p></li><li><p class="bb_paragraph">Optimization/performance</p></li><li><p class="bb_paragraph">Crash reports</p></li></ul><p class="bb_paragraph">Thank you all for bringing these issues to our attention, we hope to have all of them resolved pronto and will keep you updated on our progress.  Join us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FYKTDSAaN6N" target="_blank" rel=" noopener">DISCORD</a> for the latest news and info.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Hologryph / tinyBuild Games</p>]]> </content:encoded>
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<item>
<title>Brush and Blade Collection &#45; Part 1 now available!</title>
<link>https://xinker.org/zh/brush-and-blade-collection-part-1-now-available</link>
<guid>https://xinker.org/zh/brush-and-blade-collection-part-1-now-available</guid>
<description><![CDATA[ Civilization VII&#039;s Update 1.4.1 is now live, which means that owners of the Brush and Blade Collection* can now experience the first half of this new paid content collection! Part 1 of the Brush and Blade Collection* includes:New leader Toyotomi Hideyoshi**2 new civilizations: Heian Japan** and Sengoku Japan**4 new Wonders: Mireuksa, Nirayama Reverberatory Furnace, Seongsan Ilchulbong, Nachi FallsFor more details on Toyotomi Hideyoshi, Heian Japan, and Sengoku Japan, check out our website! The Brush and Blade Collection is now available for purchase, which gives you immediate access to its first three packs. It also secures your ownership of its latter three packs, which arrive later this summer, introducing the legendary admiral Yi Sun-sin as a new leader, as well as the new Goryeo and Joseon civs.To learn more about the additions of Update 1.4.1, check out the full Update 1.4.1 notes! *Base game required. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.**This content is also included with the Brush and Blade Collection DLC Bundle. If you own the Brush and Blade Collection, then you already own this content. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.https://store.steampowered.com/app/4657090/Sid_Meiers_Civilization_VII_Brush_and_Blade_Collection/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45050851/e3be543432d9b87b0b5de0e2f5dd3e645648ab55.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 24 Jun 2026 00:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Brush, and, Blade, Collection, Part, now, available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>Civilization VII's </i>Update 1.4.1 is now live, which means that owners of the Brush and Blade Collection* can now experience the first half of this new paid content collection! </p><p class="bb_paragraph"><b>Part 1 of the Brush and Blade Collection* includes:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">New leader Toyotomi Hideyoshi**</p></li><li><p class="bb_paragraph">2 new civilizations: Heian Japan** and Sengoku Japan**</p></li><li><p class="bb_paragraph">4 new Wonders: Mireuksa, Nirayama Reverberatory Furnace, Seongsan Ilchulbong, Nachi Falls</p></li></ul><p class="bb_paragraph">For more details on Toyotomi Hideyoshi, Heian Japan, and Sengoku Japan, check out our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fcontent-collections%2Fbrush-and-blade%2F" target="_blank" rel=" noopener"><u>website</u></a>! The Brush and Blade Collection is now available for purchase, which gives you immediate access to its first three packs. It also secures your ownership of its latter three packs, which arrive later this summer, introducing the legendary admiral Yi Sun-sin as a new leader, as well as the new Goryeo and Joseon civs.</p><p class="bb_paragraph">To learn more about the additions of Update 1.4.1, check out the full <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcivilization.2k.com%2Fciv-vii%2Fgame-update-notes%2F" target="_blank" rel=" noopener"><u>Update 1.4.1 notes</u></a>! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>*Base game required. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.</i></p><p class="bb_paragraph"><i>**This content is also included with the Brush and Blade Collection DLC Bundle. If you own the Brush and Blade Collection, then you already own this content. DLC released in two installments through July 2026, each delivered automatically in-game on release. Exact release dates subject to change. Terms apply.</i></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4657090/Sid_Meiers_Civilization_VII_Brush_and_Blade_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4657090/Sid_Meiers_Civilization_VII_Brush_and_Blade_Collection/</a></p>]]> </content:encoded>
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<title>重大更新：Stronghold Rising 現已推出！</title>
<link>https://xinker.org/zh/%E9%87%8D%E5%A4%A7%E6%9B%B4%E6%96%B0stronghold-rising-%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/%E9%87%8D%E5%A4%A7%E6%9B%B4%E6%96%B0stronghold-rising-%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ ⚔️ 英雄們！Stronghold Rising 現已推出！⚔️第 2 賽季即將結束，但隨著 Stronghold Rising 的到來，全新的戰鬥即將展開。領取你的第 2 賽季獎勵，進入第 3 賽季，指揮全新的 Stronghold 陣營及其強大的 Warcry Set，同時體驗全新的 Heroes Pass 與嶄新的對戰環境。⚔️ 全新 Stronghold 陣營 - 釋放一股殘暴而強大的新勢力，在戰場上開創以純粹力量為核心的全新戰術???? Heroes Pass - 推進 Heroes Pass，解鎖專屬獎勵，包括 Stronghold 全新英雄 Sandor???? Warcry Set - 收集並精通一系列強大的全新卡牌，重塑你的牌組並徹底改變戰場局勢???? 第 2 賽季獎勵與新賽季 - 領取獎勵，並在第 3 賽季再次崛起✨ 專屬外觀內容 - 使用全新外觀打造你的獨特風格，在每場戰鬥中脫穎而出???? 全域更新稱號自訂功能現已上線：選擇並展示你已解鎖的稱號平衡性調整：優化競技體驗功能改進：視覺效果升級與穩定性修復⚖️ 卡牌平衡調整以下卡牌已於 Stronghold Rising 中進行調整：Necromancer&#039;s Helm費用由 3 提高至 4Fate Bender費用由 4 降低至 3Cabir Master費用由 3 降低至 2Vampire Lord攻擊力由 3 提高至 4Rune of Flame充能次數由 4 降低至 3Bag of Gold充能次數由無限降低至 3戰鼓已在戰場上迴盪，英雄們。回應召喚、投身戰鬥，並在第 3 賽季鑄就屬於你的傳奇！歡迎加入我們的 Discord 分享你的想法，或花一點時間在 Steam 上留下評價。你的回饋與評論對我們意義重大，能直接幫助我們改善遊戲、規劃未來更新內容，並持續壯大我們的社群。開發團隊敬上。 ]]></description>
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<pubDate>Wed, 24 Jun 2026 00:00:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>重大更新：Stronghold, Rising, 現已推出！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">⚔️ 英雄們！Stronghold Rising 現已推出！⚔️</div><p class="bb_paragraph">第 2 賽季即將結束，但隨著 Stronghold Rising 的到來，全新的戰鬥即將展開。領取你的第 2 賽季獎勵，進入第 3 賽季，指揮全新的 Stronghold 陣營及其強大的 Warcry Set，同時體驗全新的 Heroes Pass 與嶄新的對戰環境。</p><p class="bb_paragraph">⚔️ 全新 Stronghold 陣營 - 釋放一股殘暴而強大的新勢力，在戰場上開創以純粹力量為核心的全新戰術</p><p class="bb_paragraph">???? Heroes Pass - 推進 Heroes Pass，解鎖專屬獎勵，包括 Stronghold 全新英雄 Sandor</p><p class="bb_paragraph">???? Warcry Set - 收集並精通一系列強大的全新卡牌，重塑你的牌組並徹底改變戰場局勢</p><p class="bb_paragraph">???? 第 2 賽季獎勵與新賽季 - 領取獎勵，並在第 3 賽季再次崛起</p><p class="bb_paragraph">✨ 專屬外觀內容 - 使用全新外觀打造你的獨特風格，在每場戰鬥中脫穎而出</p><p class="bb_paragraph">???? 全域更新</p><ul class="bb_ul"><li><p class="bb_paragraph">稱號自訂功能現已上線：選擇並展示你已解鎖的稱號</p></li><li><p class="bb_paragraph">平衡性調整：優化競技體驗</p></li><li><p class="bb_paragraph">功能改進：視覺效果升級與穩定性修復</p></li></ul><p class="bb_paragraph">⚖️ 卡牌平衡調整</p><p class="bb_paragraph">以下卡牌已於 Stronghold Rising 中進行調整：</p><p class="bb_paragraph">Necromancer's Helm</p><ul class="bb_ul"><li><p class="bb_paragraph">費用由 3 提高至 4</p></li></ul><p class="bb_paragraph">Fate Bender</p><ul class="bb_ul"><li><p class="bb_paragraph">費用由 4 降低至 3</p></li></ul><p class="bb_paragraph">Cabir Master</p><ul class="bb_ul"><li><p class="bb_paragraph">費用由 3 降低至 2</p></li></ul><p class="bb_paragraph">Vampire Lord</p><ul class="bb_ul"><li><p class="bb_paragraph">攻擊力由 3 提高至 4</p></li></ul><p class="bb_paragraph">Rune of Flame</p><ul class="bb_ul"><li><p class="bb_paragraph">充能次數由 4 降低至 3</p></li></ul><p class="bb_paragraph">Bag of Gold</p><ul class="bb_ul"><li><p class="bb_paragraph">充能次數由無限降低至 3</p></li></ul><p class="bb_paragraph">戰鼓已在戰場上迴盪，英雄們。回應召喚、投身戰鬥，並在第 3 賽季鑄就屬於你的傳奇！</p><p class="bb_paragraph">歡迎加入我們的 Discord 分享你的想法，或花一點時間在 Steam 上留下評價。你的回饋與評論對我們意義重大，能直接幫助我們改善遊戲、規劃未來更新內容，並持續壯大我們的社群。</p><p class="bb_paragraph">開發團隊敬上。</p>]]> </content:encoded>
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<item>
<title>Server Maintenance in 15 Minutes &#45; Extract Now</title>
<link>https://xinker.org/zh/server-maintenance-in-15-minutes-extract-now</link>
<guid>https://xinker.org/zh/server-maintenance-in-15-minutes-extract-now</guid>
<description><![CDATA[ Servus Allies,We will be performing routine server maintenance at 18:00 CEST (15 minutes from now) in preparation for a Hotfix.Please ensure you extract from any ongoing expeditions before this time to ensure you don&#039;t lose your loot.Hologryph / tinyBuild Games ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44238322/880eb410b39d8a15a780a7eb050edc1c749c0f3a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 23:52:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Server, Maintenance, Minutes, Extract, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Servus Allies,<br><br>We will be performing routine server maintenance at 18:00 CEST (15 minutes from now) in preparation for a Hotfix.<br><br>Please ensure you extract from any ongoing expeditions before this time to ensure you don't lose your loot.<br><br>Hologryph / tinyBuild Games</p>]]> </content:encoded>
</item>

<item>
<title>Breach of Trust Expansion is Available Now!</title>
<link>https://xinker.org/zh/breach-of-trust-expansion-is-available-now</link>
<guid>https://xinker.org/zh/breach-of-trust-expansion-is-available-now</guid>
<description><![CDATA[ Hello Citizens!The time has come. New Edinburgh awaits, and we need your vote of trust more than ever.New DLC, packed with a brand new story requested by many of you, is available now!With the release of the expansion, all players will also receive a free content update, including:Volcano Night in a simplified version for Utopia BuilderAurora map added to Utopia BuilderFishing Hub (available only on Aurora)Check out the new release trailer, discover the DLC&#039;s content, and read a few words from the Game Designer behind the expansion:    (patch notes at the end of the announcement)Expansion ContentThe colony on the frozen lake, Aurora, awaits. The volcano burns steadily. And somewhere between trust and force, you must lead New Edinburgh through catastrophe in this full fledged new scenario, a harsh tale about humanity&#039;s struggle for survival.The city shall live, as long as we live. But survival demands a price.A gripping new story set in New Edinburgh and AuroraExperience a brand new scenario that explores the fate of a city built in the shadow of a volcano and its former colony on a frozen lake. Navigate political turmoil, environmental disaster, and impossible choices as catastrophe looms.Five unique Communities and FactionsMeet five new groups, each with its own identities, ideologies, and ambitions. Earn their trust, challenge their beliefs, or risk pushing the city toward division.Deadly new environmental hazardsSurvive the devastating Tremors and the terrifying Volcano Night, two new mechanics that will force you to rethink your strategies and adapt to ever-changing conditions.New narrative events and gameplay mechanicsFace fresh challenges through new story events, decisions, and mechanics designed specifically for this expansion, creating new opportunities and dilemmas.Independent Colony systemShape your relationship with Aurora through diplomacy, trade, coercion, or outright conquest. Every decision will affect the balance of power between your cities.Two new scenario mapsLead your people across two entirely new locations, each presenting unique challenges, opportunities, and strategic considerations.Five new buildings and hubsExpand your city&#039;s capabilities with new structures and infrastructure options that will help you confront the growing crisis.New laws and political choicesGuide your society through uncertain times with new legislation, shape the future of New Edinburgh, and decide how much trust your people are willing to place in you.[carousel][/carousel]Chasing the Fire: Bringing a Volcano to Frostpunk 2 Check out couple of words prepared for you guys from Adam Mirkowski - Senior Game Designer and Project Lead on Breach of Trust expansion.How a famous Polish poem, geothermal tremors and Scottish resilience inspired the team to build &#039;Breach of Trust&#039;, the upcoming expansion that flips the frozen world on its head.    “We’re not doing it because it’s easy. We’re doing it because we thought it would be easy.”How hard can it be to make a scenario about a volcanic eruption? Volcanoes excite everyone. There is something magnetic about watching a burst of lava erupt from a massive mountain that leaves us completely thrilled.Volcanoes are a vivid and compelling topic, but paradoxically, that means it is hard to tell a fresh, surprising story around them. Everyone has the same images in mind when they hear about an eruption: fire, ash, Pompeii, and darkness. So, how do you fit volcanoes into the Frostpunk world? Will it just make the earth warm again?All those questions and doubts didn&#039;t stop us. After some research, we found that active volcanoes are indeed present in arctic regions. While their eruptions warm up the immediate surroundings, they don&#039;t change the polar climate altogether. What makes it a truly fascinating topic is that the ash blocking the sun can actually cause the opposite effect: a volcanic winter.While we were sure we could create interesting gameplay around a volcanic eruption, our main question was how to fit that into the Frostpunk universe and style. With this expansion, we wanted to bring fresh stories to the world and expand its lore with a completely new city. While chasing these ambitious goals, we also knew that the most important element was striking the right balance between bringing novelty and honoring our legacy: the specific mood and style that make Frostpunk compelling for players.While researching potential settings, we discovered that Edinburgh was actually built on Arthur&#039;s Seat, a massive, 340-million-year-old extinct volcano located right in the heart of the Scottish city. Suddenly, it all clicked. The Scots, with their national traits of resilience and pride, perfectly fitted the themes of the DLC. Their rich, vivid culture can serve as a source of endless inspiration, from music and storytelling to distinct outfits. It provided an opportunity to stay close to the original setting of Frostpunk while offering a unique new perspective on another culture. Obv ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41041469/23061b1b6283b9cedda60ae2b24172735fa05be0.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 23:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Breach, Trust, Expansion, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello Citizens!</p><p class="bb_paragraph">The time has come. New Edinburgh awaits, and we need your vote of trust more than ever.</p><p class="bb_paragraph">New DLC, packed with a brand new story requested by many of you, is available now!</p><p class="bb_paragraph">With the release of the expansion, all players will also receive a free content update, including:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Volcano Night</b> in a simplified version for Utopia Builder</p></li><li><p class="bb_paragraph"><b>Aurora map</b> added to Utopia Builder</p></li><li><p class="bb_paragraph"><b>Fishing Hub</b> (available only on Aurora)</p></li></ul><p class="bb_paragraph">Check out the new release trailer, discover the DLC's content, and read a few words from the Game Designer behind the expansion:    </p><div data-youtube='"E4eEP1QZuZk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">(patch notes at the end of the announcement)</p><hr><div class="bb_h2"><b>Expansion Content</b></div><p class="bb_paragraph">The colony on the frozen lake, <b>Aurora</b>, awaits. The volcano burns steadily. And somewhere between trust and force, you must lead New Edinburgh through catastrophe in this full fledged new scenario, a harsh tale about humanity's struggle for survival.</p><p class="bb_paragraph">The city shall live, as long as we live. But survival demands a price.<br><br><img src="https://clan.akamai.steamstatic.com/images/41041469/55a70d2925e64514eb4088e939b76262cf85bbb3.gif"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>A gripping new story set in New Edinburgh and Aurora</b>Experience a brand new scenario that explores the fate of a city built in the shadow of a volcano and its former colony on a frozen lake. Navigate political turmoil, environmental disaster, and impossible choices as catastrophe looms.</p></li><li><p class="bb_paragraph"><b>Five unique Communities and Factions</b>Meet five new groups, each with its own identities, ideologies, and ambitions. Earn their trust, challenge their beliefs, or risk pushing the city toward division.</p></li><li><p class="bb_paragraph"><b>Deadly new environmental hazards</b>Survive the devastating <b>Tremors</b> and the terrifying <b>Volcano Night</b>, two new mechanics that will force you to rethink your strategies and adapt to ever-changing conditions.</p></li><li><p class="bb_paragraph"><b>New narrative events and gameplay mechanics</b>Face fresh challenges through new story events, decisions, and mechanics designed specifically for this expansion, creating new opportunities and dilemmas.</p></li><li><p class="bb_paragraph"><b>Independent Colony system</b>Shape your relationship with Aurora through diplomacy, trade, coercion, or outright conquest. Every decision will affect the balance of power between your cities.</p></li><li><p class="bb_paragraph"><b>Two new scenario maps</b>Lead your people across two entirely new locations, each presenting unique challenges, opportunities, and strategic considerations.</p></li><li><p class="bb_paragraph"><b>Five new buildings and hubs</b>Expand your city's capabilities with new structures and infrastructure options that will help you confront the growing crisis.</p></li><li><p class="bb_paragraph"><b>New laws and political choices</b>Guide your society through uncertain times with new legislation, shape the future of New Edinburgh, and decide how much trust your people are willing to place in you.</p></li></ul>[carousel]<img src="https://clan.akamai.steamstatic.com/images/41041469/42c76c48ad35c0a4abf8902a73ffbf200718a5d1.jpg"><img src="https://clan.akamai.steamstatic.com/images/41041469/50a792ef993e34e2d1000d487948f8414266df72.jpg"><img src="https://clan.akamai.steamstatic.com/images/41041469/ece2a59df9fefabce2b1c7cb9dff1a5ebb026653.jpg"><img src="https://clan.akamai.steamstatic.com/images/41041469/81c1d5f8177448a176144cf22dfc7a9024d632f7.jpg"><img src="https://clan.akamai.steamstatic.com/images/41041469/6053744257b76e762e0a50332a38193239e3837b.jpg"><img src="https://clan.akamai.steamstatic.com/images/41041469/f255b47af8705ef0a7ab07fd3019bb4cb517dc94.jpg">[/carousel]<p class="bb_paragraph"></p><hr><div class="bb_h2"><b>Chasing the Fire: Bringing a Volcano to Frostpunk 2</b> </div><p class="bb_paragraph"></p><p class="bb_paragraph">Check out couple of words prepared for you guys from Adam Mirkowski<i> - </i>Senior Game Designer and Project Lead on Breach of Trust expansion.<br><br><img src="https://clan.akamai.steamstatic.com/images/41041469/1a2ff86dd7c330af6e8caf0c320ae72d9153c37c.jpg"><i><br><br>How a famous Polish poem, geothermal tremors and Scottish resilience inspired the team to build 'Breach of Trust', the upcoming expansion that flips the frozen world on its head. </i>   </p><blockquote class="bb_blockquote"><p class="bb_paragraph">“We’re not doing it because it’s easy. We’re doing it because we thought it would be easy.”<br>How hard can it be to make a scenario about a volcanic eruption? Volcanoes excite everyone. There is something magnetic about watching a burst of lava erupt from a massive mountain that leaves us completely thrilled.<br><br>Volcanoes are a vivid and compelling topic, but paradoxically, that means it is hard to tell a fresh, surprising story around them. Everyone has the same images in mind when they hear about an eruption: fire, ash, Pompeii, and darkness. So, how do you fit volcanoes into the Frostpunk world? Will it just make the earth warm again?<br><br>All those questions and doubts didn't stop us. After some research, we found that active volcanoes are indeed present in arctic regions. While their eruptions warm up the immediate surroundings, they don't change the polar climate altogether. What makes it a truly fascinating topic is that the ash blocking the sun can actually cause the opposite effect: a volcanic winter.<br><br>While we were sure we could create interesting gameplay around a volcanic eruption, our main question was how to fit that into the Frostpunk universe and style. With this expansion, we wanted to bring fresh stories to the world and expand its lore with a completely new city. While chasing these ambitious goals, we also knew that the most important element was striking the right balance between bringing novelty and honoring our legacy: the specific mood and style that make Frostpunk compelling for players.<br><br>While researching potential settings, we discovered that Edinburgh was actually built on Arthur's Seat, a massive, 340-million-year-old extinct volcano located right in the heart of the Scottish city. Suddenly, it all clicked. The Scots, with their national traits of resilience and pride, perfectly fitted the themes of the DLC. Their rich, vivid culture can serve as a source of endless inspiration, from music and storytelling to distinct outfits. It provided an opportunity to stay close to the original setting of Frostpunk while offering a unique new perspective on another culture. <br>Obviously, in the Frostpunk universe, the Scots settled New Edinburgh near a slightly less extinct volcano. But you will learn that for yourself while playing 'Breach of Trust'.<br><br>However, the question remained: how do you make a scenario about a volcanic eruption that doesn't feel like a B-grade disaster movie? From the very beginning, we knew that despite amplifying the survival aspect, we also wanted it to be a story about society, as Frostpunk should be. The inspiration for how to merge these topics came from an entirely unforeseen direction. My mind suddenly went back to my school years, remembering a class on Polish literature. Every Polish kid knows our national poet, Adam Mickiewicz. One of his most famous quotes goes:<br>“Our nation is like lava,<br>Cold and hard, foul and sullied on the surface,<br>But a hundred years cannot chill the fire within…”<br>Sounds Frostpunk as hell, doesn't it?<br><br>That brought us to our core idea: using a volcanic eruption as a catalyst that changes the dynamics within a broken nation. It is an event that can either forge unity or destroy society altogether.<br>In pursuit of this concept, the tale of two cities was born. One is New Edinburgh, a proud and massive capital that used to live in abundance. The other, the Aurora colony, has always been unequal, treated as a mere servant. The volcano flips this dynamic completely on its head.<br>To build an engaging scenario, you need to follow where the story leads. And follow it we did. We needed conflict, and two cities in conflict means war. Sometimes a literal one, sometimes an economic one, which brings us to trade negotiations where the stronger side can impose its conditions. We wanted to give players the opportunity to shape the story through their choices, so we introduced a completely branching middle act: one where the two cities attempt coexistence, and another where the stronger side wins and must choose between retaliation or learning to live together.<br><br>A cataclysmic event like a volcanic eruption needs strong foreshadowing, so we came up with the idea of geothermal exploitation and tremors shaking the city. We wanted to give you the opportunity to feel like you are stepping into a real city with a rich history, so we introduced the backstory of the former Captain who led the city before you. We also added an election mechanic, giving you a proper entrance onto the political stage and a chance to govern differently than your predecessor.<br><br>We followed these threads and many more, which led us to invent new mechanics, create new factions and communities, design new maps, and write new dilemmas and quests. Basically, we created a new world. One that you will need to save.<br><br>We hope you have a great time doing it.</p></blockquote><p class="bb_paragraph">    </p><hr><div class="bb_h2"><b>Patch Notes</b></div><p class="bb_paragraph"><b>General </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Free update content for Utopia Builder</p><ul class="bb_ul"><li><p class="bb_paragraph">New Utopia Builder map: Twilight waters</p></li><li><p class="bb_paragraph">New Utopia Builder challenge: Volcanic night</p></li></ul></li></ul><p class="bb_paragraph"><b>General Gameplay</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the issue in calculations which could cause sudden spike in population numbers up to millions</p></li><li><p class="bb_paragraph">‘Rush Researches’ now lasts 20 weeks instead of 30 and will provide less research speed bonus</p></li><li><p class="bb_paragraph">Technocrats’ ‘Optimize Research’ now provides less research speed bonus</p></li><li><p class="bb_paragraph">Tweaks to multiple Research Institutes research speed boost bonus so the first two institutes provide less of it</p></li><li><p class="bb_paragraph">Slightly lowered base shelter demand of all communities</p></li><li><p class="bb_paragraph">Lowered shelter demand on Captain difficulty level</p></li><li><p class="bb_paragraph">Shelter area traits now provide less of it</p></li><li><p class="bb_paragraph">Decreased population growth speed</p></li><li><p class="bb_paragraph">Sickliness now increases quicker for some time after temperature change</p></li><li><p class="bb_paragraph">Slightly tweaked the number of sick people generated by districts and different cold levels</p></li><li><p class="bb_paragraph">Optimized functions that calculate sick people number to reduce randomness and eliminate edge cases</p></li><li><p class="bb_paragraph">Outposts and settlements rebalance aimed to make Frostland gameplay more challenging</p><ul class="bb_ul"><li><p class="bb_paragraph">Meagre Coal Mine</p><ul class="bb_ul"><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5 </p></li><li><p class="bb_paragraph">Stockpile now lasts for 70 weeks down from 140</p></li></ul></li><li><p class="bb_paragraph">Coal Mining Complex</p><ul class="bb_ul"><li><p class="bb_paragraph">Coal output changed from 400 to 200</p></li></ul></li><li><p class="bb_paragraph">Coal Mining Complex +</p><ul class="bb_ul"><li><p class="bb_paragraph">Coal output changed from 500 to 300</p></li><li><p class="bb_paragraph">Community upkeep changed from 800 to 1200</p></li><li><p class="bb_paragraph">Food upkeep changed from 10 to 25</p></li><li><p class="bb_paragraph">Materials upkeep changed from 30 to 50</p></li></ul></li><li><p class="bb_paragraph">Coal Mining Complex ++</p><ul class="bb_ul"><li><p class="bb_paragraph">Coal output changed from 600 to 400</p></li><li><p class="bb_paragraph">Food upkeep changed from 20 to 40</p></li><li><p class="bb_paragraph">Materials upkeep changed from 60 to 110</p></li></ul></li><li><p class="bb_paragraph">Tar Pits</p><ul class="bb_ul"><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Stockpile now lasts for 120 weeks down from 240</p></li></ul></li><li><p class="bb_paragraph">Old Derrick</p><ul class="bb_ul"><li><p class="bb_paragraph">Oil output changed from 320 to 200</p></li></ul></li><li><p class="bb_paragraph">Oil Rig</p><ul class="bb_ul"><li><p class="bb_paragraph">Oil output changed from 150 to 100 </p></li></ul></li><li><p class="bb_paragraph">Oil Rig +</p><ul class="bb_ul"><li><p class="bb_paragraph">Food upkeep changed from 40 to 25 </p></li></ul></li><li><p class="bb_paragraph">Oil Rig ++</p><ul class="bb_ul"><li><p class="bb_paragraph">Oil Output changed from 250 to 300</p></li><li><p class="bb_paragraph">Materials upkeep changed from 60 to 110</p></li></ul></li><li><p class="bb_paragraph">Burried Village</p><ul class="bb_ul"><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5 </p></li><li><p class="bb_paragraph">Stockpile now lasts for 70 weeks down from 140</p></li></ul></li><li><p class="bb_paragraph">Imperial Smelter</p><ul class="bb_ul"><li><p class="bb_paragraph"> Materials output changed from 250 to 200</p></li></ul></li><li><p class="bb_paragraph">Imperial Smelter +</p><ul class="bb_ul"><li><p class="bb_paragraph">Materials output changed from 400 to 300</p></li><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Food upkeep changed from 10 to 25</p></li></ul></li><li><p class="bb_paragraph">Imperial Smelter ++</p><ul class="bb_ul"><li><p class="bb_paragraph">Materials output changed from 600 to 400</p></li><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Food upkeep changed from 20 to 40</p></li></ul></li><li><p class="bb_paragraph">Imperial Manufactory</p><ul class="bb_ul"><li><p class="bb_paragraph">Stockpile now lasts for 120 weeks down from 240</p></li></ul></li><li><p class="bb_paragraph">Imperial Manufactory +</p><ul class="bb_ul"><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Food upkeep changed from 10 to 25</p></li></ul></li><li><p class="bb_paragraph">Imperial Manufactory ++ </p><ul class="bb_ul"><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Fixed incorrect 300 community upkeep and set it to 2000</p></li><li><p class="bb_paragraph">Food upkeep changed from 20 to 40</p></li><li><p class="bb_paragraph">Oil upkeep changed from 60 to 30</p></li></ul></li><li><p class="bb_paragraph">Frozen Whale Outpost</p><ul class="bb_ul"><li><p class="bb_paragraph">Stockpile now lasts for 120 weeks down from 240</p></li></ul></li><li><p class="bb_paragraph">Whaletown +</p><ul class="bb_ul"><li><p class="bb_paragraph">Food output changed from 250 to 200</p></li><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Community upkeep changed from 800 to 1200</p></li><li><p class="bb_paragraph">Materials upkeep changed from 25 to 50</p></li><li><p class="bb_paragraph">Oil upkeep changed from 10 to 20</p></li></ul></li><li><p class="bb_paragraph">Whaletown ++</p><ul class="bb_ul"><li><p class="bb_paragraph">Food output changed from 400 to 300</p></li><li><p class="bb_paragraph">Frostland team upkeep changed from 10 to 5</p></li><li><p class="bb_paragraph">Community upkeep changed from 1400 to 2000</p></li><li><p class="bb_paragraph">Materials upkeep changed from 40 to 110</p></li><li><p class="bb_paragraph">Oil upkeep changed from 20 to 30</p></li></ul></li></ul></li></ul><p class="bb_paragraph"><b>Interface</b></p><ul class="bb_ul"><li><p class="bb_paragraph">New deaths count widget </p></li><li><p class="bb_paragraph">Construction panel improvements </p><ul class="bb_ul"><li><p class="bb_paragraph">Radical buildings are now marked in the construction panel </p></li><li><p class="bb_paragraph">Building variants are always visible </p></li></ul></li><li><p class="bb_paragraph">Quest objectives can now be expanded/collapsed</p></li></ul><hr><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41041469/68b043c724a0b3df0da9c5e8e88025d2b4cb66bb.jpg">New dangers await beyond the frost. The fate of New Edinburgh now rests in your hands.</p><p class="bb_paragraph">Will you earn your people's trust, or lose everything to the fire?<br><br>Stay warm (but not too much)!<br><br>~ 11 bit studios Team</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Laundry List: Upcoming Bug Fixes &#45; June 23, 2026</title>
<link>https://xinker.org/zh/laundry-list-upcoming-bug-fixes-june-23-2026</link>
<guid>https://xinker.org/zh/laundry-list-upcoming-bug-fixes-june-23-2026</guid>
<description><![CDATA[ Simmers,Today’s Laundry List brings some helpful quality-of-life updates, including improvements to Live Mode notifications and phone calls, fixes for community-reported issues, save integrity updates for Mac players, and more.You can expect to see all of the above in our next Base Game update on June 30. Read the full list here: https://www.ea.com/games/the-sims/the-sims-4/news/laundry-list-june-23-2026And join us on June 23 at 1pm PT for a special Dev Q&amp;A in The Sims Discord to hear more and chat with the team. ]]></description>
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<pubDate>Tue, 23 Jun 2026 23:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Laundry, List:, Upcoming, Bug, Fixes, June, 23, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Simmers,</p><p class="bb_paragraph">Today’s Laundry List brings some helpful quality-of-life updates, including improvements to Live Mode notifications and phone calls, fixes for community-reported issues, save integrity updates for Mac players, and more.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can expect to see all of the above in our next Base Game update on June 30. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Read the full list here: </p><p class="bb_paragraph"><a class="bb_link" href="https://www.ea.com/games/the-sims/the-sims-4/news/laundry-list-june-23-2026" target="_blank" rel="">https://www.ea.com/games/the-sims/the-sims-4/news/laundry-list-june-23-2026</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">And join us on June 23 at 1pm PT for a special Dev Q&A in <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDiscord.gg%2FTheSims" target="_blank" rel=" noopener">The Sims Discord</a> to hear more and chat with the team.</p>]]> </content:encoded>
</item>

<item>
<title>把地圖攤開：6月26日新賽季、《戰意：三國》與接下來幾件事</title>
<link>https://xinker.org/zh/%E6%8A%8A%E5%9C%B0%E5%9C%96%E6%94%A4%E9%96%8B6%E6%9C%8826%E6%97%A5%E6%96%B0%E8%B3%BD%E5%AD%A3%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E8%88%87%E6%8E%A5%E4%B8%8B%E4%BE%86%E5%B9%BE%E4%BB%B6%E4%BA%8B</link>
<guid>https://xinker.org/zh/%E6%8A%8A%E5%9C%B0%E5%9C%96%E6%94%A4%E9%96%8B6%E6%9C%8826%E6%97%A5%E6%96%B0%E8%B3%BD%E5%AD%A3%E6%88%B0%E6%84%8F%E4%B8%89%E5%9C%8B%E8%88%87%E6%8E%A5%E4%B8%8B%E4%BE%86%E5%B9%BE%E4%BB%B6%E4%BA%8B</guid>
<description><![CDATA[ 各位將軍：昨天，我們公布《戰意》正式服全新賽季「分合：漢末兵鋒」將於 6月26日週五 正式開啟。消息發出後，大家問得最多的，不是「有沒有新東西」，而是幾個更直接的問題：這次開的到底是正式服新賽季，還是《戰意：三國》？之前說的三國大世界去哪了？為什麼兩個內容不一起上？沒有預購了，福利還在不在？四星時代開局、雙五星兵團，又具體怎麼開？這些點都是關注三國天下的將軍們十分重視的問題，那麼今天我們就把一些疑問說清楚。先說結論6月26日週五，開啟的是《戰意》正式服全新賽季《分合：漢末兵鋒》。這是一輪正式服新賽季更新。將軍們可以在正式服中體驗新賽季兵團、新關卡、新挑戰、新平衡、新活動，以及後續七週年慶相關內容。而大家關注的《戰意：三國》大世界主題玩法，作為本賽季和七週年期間的重要玩法補充，在經過測試後正式上線。一言以蔽之：接下來，我們逐條說明。Q1：6月26日新賽季和《戰意：三國》是什麼關係？6月26日開啟的是《戰意》正式服全新賽季《分合：漢末兵鋒》。它是正式服的新賽季更新，繼續承載《戰意》最核心的戰場體驗：城池攻守、兵團對抗、排位競技、賽季挑戰、兵團養成，以及多文明古代戰爭中的策略博弈。而《戰意：三國》大世界主題玩法，則是本賽季和七週年期間的重要玩法補充。它更強調純正三國劇本下的大世界行動、勢力戰爭、資源流轉、組織合作和長期戰略謀略。它不是單純把正式服換一層三國包裝，而是希望讓玩家在中原大世界中，圍繞勢力、城池、路線和資源展開更長期的戰爭博弈。Q2：為什麼正式服新賽季和《戰意：三國》大世界主題玩法不一起上線？因為它們要解決的體驗問題不一樣。《戰意》正式服一直在按照自己的賽季更新節奏往前走，不會因為《戰意：三國》大世界主題玩法而停下更新。所以，《分合：漢末兵鋒》會在6月26日先開啟。而《戰意：三國》大世界主題玩法要解決的是另一件事：如何在三國大世界裡，建構出真正的三國戰爭體驗，讓將軍們在群雄逐鹿中運籌帷幄、縱橫謀略，體驗真正的戰略博弈。它涉及的不只是打一場戰鬥，還包括：勢力如何推進；資源如何流轉；玩家之間如何協作；大世界日常如何帶給大家不一樣的體驗。這些內容需要更充分的測試和回饋。並最終作為戰意七週年節點重要的補充內容，為大家帶來不一樣的純血三國戰爭體驗。所以，《戰意：三國》大世界主題玩法也不會為了趕同一天上線而草率登場。我們希望正式服玩家先回到戰場，也希望三國大世界上線時，能承載住大家對「真正三國劇本」的期待。Q3：《戰意：三國》/ 三國服 / 劇本服現在到底是什麼狀態？下一次什麼時候說明？《戰意：三國》大世界主題玩法仍在推進中，並將進入上線前的測試準備階段。接下來，我們會陸續推進先鋒測試和共研測試。測試會優先邀請部分核心玩家、長期參與攻城戰和勢力戰的將軍，以及持續關注《戰意：三國》的玩家參與體驗和回饋。Q4：本賽季是否還有預購？預購獎勵或相關權益怎麼處理？因為戰意新賽季，既是漢末主題新賽季，又是戰意的七週年慶賽季，這個賽季的福利和活動內容將非常豐富，所以我們取消本賽季的預購環節，直接在賽季開始就送出大家關心的預購同等福利。在賽季開啟後的前兩週，也就是 6月26日至7月8日，將軍們購買新賽季通行證，立即可以領取：三星賽季兵團——黃巾符水軍（需要注意：附贈的三星賽季兵團，不會直接解鎖和完成對應的賽季挑戰任務。）新賽季限定頭像「人中呂布」；這次，我們更希望大家少等幾天預購，多幾天直接上場。Q5：新賽季上線前是否有測試服？如果測試時間較短，如何保證上線品質？有測試。目前PTR已經在測試新賽季相關內容，其中包括新賽季兵團 黃巾符水軍 和 虎豹騎。本次測試重點會放在幾個方面：兵團技能表現：例如黃巾符水軍的支援與解控能力的設定，以及虎豹騎突防和奇襲的能力。戰場定位驗證：看新兵團在攻城戰中是否能形成清晰的戰術價值。數值與手感回饋：包括技能節奏、承傷表現、輸出效率、操作流暢度等。Bug與異常問題修復：對測試中發現的明確問題，會優先進行修復和確認。同時我們也知道，測試服環境無法完全覆蓋正式服的複雜情況。正式服上線後，我們還會繼續優化調整兵團的戰場生態位。Q6：新賽季直接進入四星時代是什麼意思？在S26賽季，我們已經試驗這個節奏，也得到很多將軍的認可。本賽季我們決定繼續沿用這個節奏，讓大家能夠繼續快速進入激烈且豐富的博弈環境。而黃巾符水軍作為本賽季的特色賽季兵團，依然會承擔重要的戰場支援定位。它和「四星時代開局」並不衝突，具體開放和解鎖節奏請以後續賽季挑戰與版本公告為準。Q7：《分合：漢末兵鋒》賽季的雙五星兵團如何開放？本賽季的兩支五星賽季兵團將分階段開放：先解鎖虎豹騎，再解鎖白毦兵。Q8：新賽季開啟前，我現在可以做什麼？6月26日新賽季開啟前，將軍們已經可以開始為《分合：漢末兵鋒》做準備。第一，關注本週新一輪兵團平衡性調整。新賽季的戰場環境會隨平衡調整發生變化。提前了解哪些兵團、武器和戰場定位發生改變，可以幫助你更早判斷新賽季的陣容方向。第二，利用軍魂限時免拆，提前試出自己的新賽季配置。新兵團、新平衡、新關卡都會改變原有的帶兵思路。藉助軍魂限時免拆，將軍們可以用更低成本調整軍魂和兵團搭配，不必等到開服後再來臨時摸索。第三，關注PTR測試資訊，搶先了解新兵團與平衡變化。PTR中會陸續測試新賽季兵團與相關平衡內容。關注測試資訊，可以提前看到黃巾符水軍、虎豹騎等兵團的戰場表現，也能更早理解新賽季的環境變化。第四，召集戰友，重組隊伍，提前籌備聯盟。新賽季不只是個人追求，也是部曲、家族和聯盟重新整軍的節點。當前轉服活動仍在進行中，將軍們可以提前喊人、定隊、籌備領土戰計畫，為新賽季領土戰和CBL戰意超級聯賽做準備。第五，透過「烽火征召」邀請好友和老兵回歸。如果你有許久未歸的戰友，或想一起入陣的新朋友，可以透過「烽火征召」活動邀請他們共赴漢末亂世。邀請者和被邀請者都能獲得對應獎勵，也能讓回歸玩家更快跟上新賽季節奏。最後，再把路線說清楚6月26日，本週五，《戰意》正式服全新賽季《分合：漢末兵鋒》開啟。這個賽季中，正式服會先進入新的戰場節奏：四星時代開局，汜水關登場，新兵團陸續解鎖，新一輪平衡調整同步推進。而《戰意：三國》大世界主題玩法，也會繼續進入上線前測試準備階段。它會作為本賽季和七週年期間的重要玩法補充，在經過測試後正式上線。正式服的城池戰先響鼓。中原大世界的旌旗，也會在後續展開。將軍們，6月26日，我們全新《分合：漢末兵鋒》賽季相見。 ]]></description>
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<pubDate>Tue, 23 Jun 2026 23:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>把地圖攤開：6月26日新賽季、《戰意：三國》與接下來幾件事</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍：</p><p class="bb_paragraph">昨天，我們公布《戰意》正式服全新賽季「分合：漢末兵鋒」將於 6月26日週五 正式開啟。消息發出後，大家問得最多的，不是「有沒有新東西」，而是幾個更直接的問題：</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>這次開的到底是正式服新賽季，還是《戰意：三國》？</b></p></li><li><p class="bb_paragraph"><b>之前說的三國大世界去哪了？</b></p></li><li><p class="bb_paragraph"><b>為什麼兩個內容不一起上？</b></p></li><li><p class="bb_paragraph"><b>沒有預購了，福利還在不在？</b></p></li><li><p class="bb_paragraph"><b>四星時代開局、雙五星兵團，又具體怎麼開？</b></p></li></ul><p class="bb_paragraph">這些點都是關注三國天下的將軍們十分重視的問題，那麼今天我們就把一些疑問說清楚。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/38dbc0f4c4b264675f0547cd44b591251e3c298b.jpg"></p><div class="bb_h2"><b>先說結論</b></div><p class="bb_paragraph">6月26日週五，開啟的是《戰意》正式服全新賽季《分合：漢末兵鋒》。</p><p class="bb_paragraph">這是一輪正式服新賽季更新。將軍們可以在正式服中體驗新賽季兵團、新關卡、新挑戰、新平衡、新活動，以及後續七週年慶相關內容。</p><p class="bb_paragraph">而大家關注的《戰意：三國》大世界主題玩法，作為本賽季和七週年期間的重要玩法補充，在經過測試後正式上線。</p><p class="bb_paragraph">一言以蔽之：<br><img src="https://clan.akamai.steamstatic.com/images/35323464/daa7874b6709d36d67baeca9f16042762394efa0.jpg"></p><p class="bb_paragraph">接下來，我們逐條說明。</p><div class="bb_h2"><b>Q1：6月26日新賽季和《戰意：三國》是什麼關係？</b></div><p class="bb_paragraph">6月26日開啟的是《戰意》正式服全新賽季《分合：漢末兵鋒》。</p><p class="bb_paragraph">它是正式服的新賽季更新，繼續承載《戰意》最核心的戰場體驗：城池攻守、兵團對抗、排位競技、賽季挑戰、兵團養成，以及多文明古代戰爭中的策略博弈。</p><p class="bb_paragraph">而《戰意：三國》大世界主題玩法，則是本賽季和七週年期間的重要玩法補充。</p><p class="bb_paragraph">它更強調純正三國劇本下的大世界行動、勢力戰爭、資源流轉、組織合作和長期戰略謀略。它不是單純把正式服換一層三國包裝，而是希望讓玩家在中原大世界中，圍繞勢力、城池、路線和資源展開更長期的戰爭博弈。</p><div class="bb_h2"><b>Q2：為什麼正式服新賽季和《戰意：三國》大世界主題玩法不一起上線？</b></div><p class="bb_paragraph">因為它們要解決的體驗問題不一樣。《戰意》正式服一直在按照自己的賽季更新節奏往前走，不會因為《戰意：三國》大世界主題玩法而停下更新。所以，《分合：漢末兵鋒》會在6月26日先開啟。</p><p class="bb_paragraph">而《戰意：三國》大世界主題玩法要解決的是另一件事：如何在三國大世界裡，建構出真正的三國戰爭體驗，讓將軍們在群雄逐鹿中運籌帷幄、縱橫謀略，體驗真正的戰略博弈。</p><p class="bb_paragraph">它涉及的不只是打一場戰鬥，還包括：</p><ul class="bb_ul"><li><p class="bb_paragraph">勢力如何推進；</p></li><li><p class="bb_paragraph">資源如何流轉；</p></li><li><p class="bb_paragraph">玩家之間如何協作；</p></li><li><p class="bb_paragraph">大世界日常如何帶給大家不一樣的體驗。</p></li></ul><p class="bb_paragraph">這些內容需要更充分的測試和回饋。並最終作為戰意七週年節點重要的補充內容，為大家帶來不一樣的純血三國戰爭體驗。</p><p class="bb_paragraph">所以，《戰意：三國》大世界主題玩法也不會為了趕同一天上線而草率登場。</p><p class="bb_paragraph">我們希望正式服玩家先回到戰場，也希望三國大世界上線時，能承載住大家對「真正三國劇本」的期待。</p><div class="bb_h2"><b>Q3：《戰意：三國》/ 三國服 / 劇本服現在到底是什麼狀態？下一次什麼時候說明？</b></div><p class="bb_paragraph">《戰意：三國》大世界主題玩法仍在推進中，並將進入上線前的測試準備階段。</p><p class="bb_paragraph">接下來，我們會陸續推進先鋒測試和共研測試。測試會優先邀請部分核心玩家、長期參與攻城戰和勢力戰的將軍，以及持續關注《戰意：三國》的玩家參與體驗和回饋。</p><div class="bb_h2"><b>Q4：本賽季是否還有預購？預購獎勵或相關權益怎麼處理？</b></div><p class="bb_paragraph">因為戰意新賽季，既是漢末主題新賽季，又是戰意的七週年慶賽季，這個賽季的福利和活動內容將非常豐富，所以我們取消本賽季的預購環節，直接在賽季開始就送出大家關心的預購同等福利。</p><p class="bb_paragraph">在賽季開啟後的前兩週，也就是 6月26日至7月8日，將軍們購買新賽季通行證，立即可以領取：</p><ul class="bb_ul"><li><p class="bb_paragraph">三星賽季兵團——黃巾符水軍（需要注意：附贈的三星賽季兵團，不會直接解鎖和完成對應的賽季挑戰任務。）</p></li><li><p class="bb_paragraph">新賽季限定頭像「人中呂布」；</p></li></ul><p class="bb_paragraph">這次，我們更希望大家少等幾天預購，多幾天直接上場。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/7bfda4d6b685aa831875fb79bd897e26ebbaa626.jpg"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Q5：新賽季上線前是否有測試服？如果測試時間較短，如何保證上線品質？</b></div><p class="bb_paragraph">有測試。目前PTR已經在測試新賽季相關內容，其中包括新賽季兵團 黃巾符水軍 和 虎豹騎。</p><p class="bb_paragraph">本次測試重點會放在幾個方面：</p><ol><li><p class="bb_paragraph">兵團技能表現：例如黃巾符水軍的支援與解控能力的設定，以及虎豹騎突防和奇襲的能力。</p></li><li><p class="bb_paragraph">戰場定位驗證：看新兵團在攻城戰中是否能形成清晰的戰術價值。</p></li><li><p class="bb_paragraph">數值與手感回饋：包括技能節奏、承傷表現、輸出效率、操作流暢度等。</p></li><li><p class="bb_paragraph">Bug與異常問題修復：對測試中發現的明確問題，會優先進行修復和確認。</p></li></ol><p class="bb_paragraph">同時我們也知道，測試服環境無法完全覆蓋正式服的複雜情況。正式服上線後，我們還會繼續優化調整兵團的戰場生態位。</p><div class="bb_h2"><b>Q6：新賽季直接進入四星時代是什麼意思？</b></div><p class="bb_paragraph">在S26賽季，我們已經試驗這個節奏，也得到很多將軍的認可。本賽季我們決定繼續沿用這個節奏，讓大家能夠繼續快速進入激烈且豐富的博弈環境。</p><p class="bb_paragraph">而黃巾符水軍作為本賽季的特色賽季兵團，依然會承擔重要的戰場支援定位。它和「四星時代開局」並不衝突，具體開放和解鎖節奏請以後續賽季挑戰與版本公告為準。</p><div class="bb_h2"><b>Q7：《分合：漢末兵鋒》賽季的雙五星兵團如何開放？</b></div><p class="bb_paragraph">本賽季的兩支五星賽季兵團將分階段開放：先解鎖虎豹騎，再解鎖白毦兵。</p><div class="bb_h2">Q8：新賽季開啟前，我現在可以做什麼？</div><p class="bb_paragraph">6月26日新賽季開啟前，將軍們已經可以開始為《分合：漢末兵鋒》做準備。</p><p class="bb_paragraph"><b>第一，關注本週新一輪兵團平衡性調整。</b></p><p class="bb_paragraph">新賽季的戰場環境會隨平衡調整發生變化。提前了解哪些兵團、武器和戰場定位發生改變，可以幫助你更早判斷新賽季的陣容方向。</p><p class="bb_paragraph"><b>第二，利用軍魂限時免拆，提前試出自己的新賽季配置。</b></p><p class="bb_paragraph">新兵團、新平衡、新關卡都會改變原有的帶兵思路。藉助軍魂限時免拆，將軍們可以用更低成本調整軍魂和兵團搭配，不必等到開服後再來臨時摸索。</p><p class="bb_paragraph"><b>第三，關注PTR測試資訊，搶先了解新兵團與平衡變化。</b></p><p class="bb_paragraph">PTR中會陸續測試新賽季兵團與相關平衡內容。關注測試資訊，可以提前看到黃巾符水軍、虎豹騎等兵團的戰場表現，也能更早理解新賽季的環境變化。</p><p class="bb_paragraph"><b>第四，召集戰友，重組隊伍，提前籌備聯盟。</b></p><p class="bb_paragraph">新賽季不只是個人追求，也是部曲、家族和聯盟重新整軍的節點。當前轉服活動仍在進行中，將軍們可以提前喊人、定隊、籌備領土戰計畫，為新賽季領土戰和CBL戰意超級聯賽做準備。</p><p class="bb_paragraph"><b>第五，透過「烽火征召」邀請好友和老兵回歸。</b></p><p class="bb_paragraph">如果你有許久未歸的戰友，或想一起入陣的新朋友，可以透過「烽火征召」活動邀請他們共赴漢末亂世。邀請者和被邀請者都能獲得對應獎勵，也能讓回歸玩家更快跟上新賽季節奏。</p><p class="bb_paragraph"></p><div class="bb_h2"><b>最後，再把路線說清楚</b></div><p class="bb_paragraph">6月26日，本週五，《戰意》正式服全新賽季《分合：漢末兵鋒》開啟。這個賽季中，正式服會先進入新的戰場節奏：四星時代開局，汜水關登場，新兵團陸續解鎖，新一輪平衡調整同步推進。</p><p class="bb_paragraph">而《戰意：三國》大世界主題玩法，也會繼續進入上線前測試準備階段。它會作為本賽季和七週年期間的重要玩法補充，在經過測試後正式上線。</p><p class="bb_paragraph">正式服的城池戰先響鼓。</p><p class="bb_paragraph">中原大世界的旌旗，也會在後續展開。</p><p class="bb_paragraph">將軍們，6月26日，我們全新《分合：漢末兵鋒》賽季相見。</p>]]> </content:encoded>
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<title>《翠玉遺影：星宿》周邊商品</title>
<link>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%91%A8%E9%82%8A%E5%95%86%E5%93%81</link>
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<description><![CDATA[ 作為《Warframe》最受歡迎的更新之一的續作，我們認為《翠玉遺影：星宿》在今年四月公佈時應該會有一個震撼人心的發布會。為此，我們邀請了傳奇團隊 THE LINE Studio，為大家帶來 Sirius 和Orion 和 展示 Stalker 傳奇的高能動畫短片。為了紀念這次精彩的藝術合作，以及我們最新重大更新中兩位宿敵之間的對決，我們很高興地為大家帶來獨家限量版的Warframe x THE LINE // 《翠玉遺影：星宿》周邊商品：Warframe x THE LINE：Sirius T-Shirt這款寬鬆的男女通用 T-shirt 採用源自動畫短片的風格化設計，寬鬆的版型賦予穿著者如同 Sirius 般專注精準的氣質。布料厚實，100% 純棉。顏色：杏灰色。Warframe x THE LINE：Orion T-Shirt這款寬鬆的男女通用 T-Shirt 採用源自動畫短片的風格化設計，寬鬆的版型賦予穿著者 Orion 不屈不撓的決心。布料厚實，100% 純棉。顏色：杏灰色。Warframe x THE LINE：天外對決海報兩位勢不可擋的戰士，在奧布山谷的荒蕪高地上空，面對面（鐮刀對鐮刀）激烈交鋒。如今，這令人嘆為觀止的畫面被永久定格在一張 18吋 x 24 吋的網版印刷海報上。Warframe x THE LINE 周邊商品組合包在 Sirius &amp; Orion 永恆的未來之戰的混亂中尋找和諧，將我們最新系列的三件商品全部帶回家。其中包括兩件寬鬆舒適的 T-shirt，致敬這對宿敵，以及一張令人驚豔的海報。特別重製版：Stalker 搖頭娃娃Stalker 再次以他最可愛的形態回歸！擁有 Stalker 搖頭娃娃，為你的現實基地增添一絲迷人的邪惡氣息。採用樹脂物料。包裝盒尺寸：12公分 x 12公分 x 24公分。[url]立即購買[/url]留意：數量有限，售完為止！Nidus 珍藏版雕像現已開放預購！Infestation 正在始源星系之外蔓延。不斷進化的 Nidus 即將擁有屬於自己的珍藏版雕像，並附贈紀念幣和專屬遊戲內獎勵。數量有限，立即前往 Warframe 商店預購吧！Nidus 珍藏版雕像這款精致的 Nidus 雕像把 Infestation 入侵的進化帶進你的收藏。雕像高約 8.5 英寸（21.59 厘米），採用樹脂材質打造，以驚人的細節捕捉了 Nidus 令人毛骨悚然的力量。購買此雕像還額送一枚 1.75 英寸（4 厘米）的鋅合金專屬 Nidus 紀念幣，一個遊戲內 Nidus 搖頭娃娃以及 170 白金！[url]立即購買[/url]Infestation 不會等人－立即獲取你的 Nidus 珍藏版雕像和紀念幣！ ]]></description>
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<pubDate>Tue, 23 Jun 2026 23:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《翠玉遺影：星宿》周邊商品</media:keywords>
<content:encoded><![CDATA[作為《Warframe》最受歡迎的更新之一的續作，我們認為《翠玉遺影：星宿》在今年四月公佈時應該會有一個震撼人心的發布會。為此，我們邀請了傳奇團隊 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthelinestudio.com" target="_blank" rel=" noopener">THE LINE Studio</a>，為大家帶來 <a class="bb_link" href="https://youtu.be/MR5JrEGtL50" target="_blank" rel="">Sirius</a> 和<a class="bb_link" href="https://youtu.be/ANEVlCEpRaA" target="_blank" rel="">Orion</a> 和 <a class="bb_link" href="https://youtu.be/ANEVlCEpRaA" target="_blank" rel="">展示 Stalker 傳奇的高能動畫短片。為了紀念這次精彩的藝術合作，以及我們最新重大更新中兩位宿敵之間的對決，我們很高興地為大家帶來獨家限量版的<b>Warframe x THE LINE // 《翠玉遺影：星宿》周邊商品</b>：<div class="bb_h3">Warframe x THE LINE：Sirius T-Shirt</div><img src="https://clan.akamai.steamstatic.com/images/4437469/e4688f21cdeb5f8ab168961109cfd1ca618fb8c1.png">這款寬鬆的男女通用 T-shirt 採用源自動畫短片的風格化設計，寬鬆的版型賦予穿著者如同 Sirius 般專注精準的氣質。布料厚實，100% 純棉。顏色：杏灰色。<div class="bb_h3">Warframe x THE LINE：Orion T-Shirt</div><img src="https://clan.akamai.steamstatic.com/images/4437469/39d78a8a03c0377f47279f5732398017e84f4d4d.png">這款寬鬆的男女通用 T-Shirt 採用源自動畫短片的風格化設計，寬鬆的版型賦予穿著者 Orion 不屈不撓的決心。布料厚實，100% 純棉。顏色：杏灰色。<div class="bb_h3">Warframe x THE LINE：天外對決海報</div><img src="https://clan.akamai.steamstatic.com/images/4437469/609c607cbdcf7d18905367dd5b61c0ae7bb94af6.png">兩位勢不可擋的戰士，在奧布山谷的荒蕪高地上空，面對面（鐮刀對鐮刀）激烈交鋒。如今，這令人嘆為觀止的畫面被永久定格在一張 18吋 x 24 吋的網版印刷海報上。<div class="bb_h3">Warframe x THE LINE 周邊商品組合包</div><img src="https://clan.akamai.steamstatic.com/images/4437469/c6bc74b15397faff51b46b24d3e0d757e41812b1.jpg">在 Sirius & Orion 永恆的未來之戰的混亂中尋找和諧，將我們最新系列的三件商品全部帶回家。其中包括兩件寬鬆舒適的 T-shirt，致敬這對宿敵，以及一張令人驚豔的海報。<div class="bb_h3">特別重製版：Stalker 搖頭娃娃</div><img src="https://clan.akamai.steamstatic.com/images/4437469/954158021d52914ee18409224ae2e7f13586f746.jpg">Stalker 再次以他最可愛的形態回歸！擁有 Stalker 搖頭娃娃，為你的現實基地增添一絲迷人的邪惡氣息。採用樹脂物料。包裝盒尺寸：12公分 x 12公分 x 24公分。<div class="bb_h2">[url]立即購買[/url]</div><i><b>留意：數量有限，售完為止！</b></i><hr><div class="bb_h2">Nidus 珍藏版雕像現已開放預購！</div>Infestation 正在始源星系之外蔓延。不斷進化的 Nidus 即將擁有屬於自己的珍藏版雕像，並附贈紀念幣和專屬遊戲內獎勵。數量有限，立即前往 Warframe 商店預購吧！<div class="bb_h3">Nidus 珍藏版雕像</div>這款精致的 Nidus 雕像把 Infestation 入侵的進化帶進你的收藏。雕像高約 8.5 英寸（21.59 厘米），採用樹脂材質打造，以驚人的細節捕捉了 Nidus 令人毛骨悚然的力量。購買此雕像還額送一枚 1.75 英寸（4 厘米）的鋅合金專屬 Nidus 紀念幣，一個遊戲內 Nidus 搖頭娃娃以及 170 白金！<div data-youtube="QpgP6oy5T_Y" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2">[url]立即購買[/url]</div>Infestation 不會等人－立即獲取你的 Nidus 珍藏版雕像和紀念幣！</a>]]> </content:encoded>
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<title>「M.U.T.E. 協定」現已在《虹彩六號：圍攻行動》登場</title>
<link>https://xinker.org/zh/mute-%E5%8D%94%E5%AE%9A%E7%8F%BE%E5%B7%B2%E5%9C%A8%E8%99%B9%E5%BD%A9%E5%85%AD%E8%99%9F%E5%9C%8D%E6%94%BB%E8%A1%8C%E5%8B%95%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/mute-%E5%8D%94%E5%AE%9A%E7%8F%BE%E5%B7%B2%E5%9C%A8%E8%99%B9%E5%BD%A9%E5%85%AD%E8%99%9F%E5%9C%8D%E6%94%BB%E8%A1%8C%E5%8B%95%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 「M.U.T.E. 協定」現已登場「M.U.T.E. 協定」將於 6 月 23 日至 7 月 14 日展開。投入快節奏的 5 對 5 軍備競賽模式，在每次取得擊殺時升級武器。逐步推展階級、取得最終武器，並搶先對手奪下目標。掌握節奏就是勝利關鍵。每一次交戰都會讓你更接近最終勝利。觀看下方預告片，了解「M.U.T.E. 協定」的精彩內容。 塔樓把戰火帶進「塔樓」。在多階段競技場中一路交戰，每個樓層都會限制路線，迫使玩家投入快節奏、高壓緊繃的交鋒。每一回合都會把你推進更緊湊的戰區，並帶來接連不斷的遭遇戰。免費活動獎勵以免費獎勵開始推展進度。活動期間登入即可領取免費補充包，開始建立你的收藏。隨著活動推進，你也能透過遊玩與挑戰取得更多獎勵。活動收藏 透過「M.U.T.E. 協定」收藏解鎖一系列獨家外觀物品。探索整套收藏中的武器塗裝、裝備與更多內容。建立你的收藏，並以專為高強度玩法打造的物品擴充你的裝備配置。前往活動頁面即可查看完整收藏。未來之聲 - 紀念品完成活動收藏即可解鎖最終獎勵。適用於 UMP 45 的「未來之聲」是一款只屬於完成整套收藏玩家的神話級紀念品。完成收藏，取得這款出眾的武器塗裝。Twitch 掉寶在 Twitch 上觀看《虹彩六號：圍攻行動》來獲得獨家獎勵。連結你的帳戶，並在活動期間收看，即可解鎖期間限定的特別掉寶。https://www.twitch.tv/rainbow6 ]]></description>
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<pubDate>Tue, 23 Jun 2026 22:46:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「M.U.T.E., 協定」現已在《虹彩六號：圍攻行動》登場</media:keywords>
<content:encoded><![CDATA[<b><div class="bb_h1">「M.U.T.E. 協定」現已登場</div></b><br>「M.U.T.E. 協定」將於 6 月 23 日至 7 月 14 日展開。<br><br>投入快節奏的 5 對 5 軍備競賽模式，在每次取得擊殺時升級武器。<br>逐步推展階級、取得最終武器，並搶先對手奪下目標。<br>掌握節奏就是勝利關鍵。每一次交戰都會讓你更接近最終勝利。<br><br>觀看下方預告片，了解「M.U.T.E. 協定」的精彩內容。<br><br><div data-youtube="QSbSkZMqDbs" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><b><div class="bb_h2"> 塔樓</div></b><br>把戰火帶進「塔樓」。<br><br>在多階段競技場中一路交戰，每個樓層都會限制路線，迫使玩家投入快節奏、高壓緊繃的交鋒。每一回合都會把你推進更緊湊的戰區，並帶來接連不斷的遭遇戰。<br><br><img src="https://clan.akamai.steamstatic.com/images/8328525/58712f0adda8a50d41354181d5bffa25149c38cd.jpg"><br><br><b><div class="bb_h2">免費活動獎勵</div></b><br>以免費獎勵開始推展進度。<br><br>活動期間登入即可領取免費補充包，開始建立你的收藏。隨著活動推進，你也能透過遊玩與挑戰取得更多獎勵。<br><br><img src="https://clan.akamai.steamstatic.com/images/8328525/b708a98b0d77bc2f6e4504ed71c03ab292ae6805.jpg"><br><br><b><div class="bb_h2">活動收藏 </div></b><br>透過「M.U.T.E. 協定」收藏解鎖一系列獨家外觀物品。<br><br>探索整套收藏中的武器塗裝、裝備與更多內容。建立你的收藏，並以專為高強度玩法打造的物品擴充你的裝備配置。<br>前往活動頁面即可查看完整收藏。<br><br><img src="https://clan.akamai.steamstatic.com/images/8328525/8b5e27e37704b4a97d2fcd6935dabb974af9af40.jpg"><br><br><b><div class="bb_h2">未來之聲 - 紀念品</div></b><br>完成活動收藏即可解鎖最終獎勵。<br><br>適用於 UMP 45 的「未來之聲」是一款只屬於完成整套收藏玩家的神話級紀念品。完成收藏，取得這款出眾的武器塗裝。<br><br><img src="https://clan.akamai.steamstatic.com/images/8328525/7706b7b604c3ec2c6cf67094ce95788727d5cb0d.jpg"><br><br><div class="bb_h2">Twitch 掉寶</div>在 Twitch 上觀看《虹彩六號：圍攻行動》來獲得獨家獎勵。<br>連結你的帳戶，並在活動期間收看，即可解鎖期間限定的特別掉寶。<br><br><img src="https://clan.akamai.steamstatic.com/images/8328525/6ff59710bfe65acf854b1fa49d3b4afcffa94f04.jpg"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Frainbow6" target="_blank" rel=" noopener">https://www.twitch.tv/rainbow6</a>]]> </content:encoded>
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<item>
<title>10.0.1</title>
<link>https://xinker.org/zh/1001</link>
<guid>https://xinker.org/zh/1001</guid>
<description><![CDATA[ ContentNEW SURVIVOR: SHANE WIIGWAAS (RELEASED ON JUNE 25TH)New Survivor PerksWide Open ThrottleWhenever you fast-vault a Pallet:You gain 10/12.5/15% Haste for 3s.The Pallet is reset, blocked for 60s, and all Survivors see its Aura for that time.Cooldown: 60s.Lend a HandWhenever you bless or cleanse 1 Totem, while healing another Survivor and only once per Survivor, use &quot;F&quot; to give them 2/3/4 permanent healing charges.Cross-ExaminationWhile in the Killer&#039;s Terror Radius, the Killer leaves Light Marks that lasts for 10s that you can see. While on the Killer&#039;s Light Marks, you gain Elusive. This ends after 3/4/5s.Cross-Examination (CHANGE WILL BE IMPLEMENTED IN BUGFIX PATCH 3)While in the Killer&#039;s Terror Radius and not being chased by the Killer, the Killer leaves Light Marks that lasts for 10s that you can see. While on the Killer&#039;s Light Marks, you gain Elusive. This ends after 3/4/5s.Added the &quot;not being chased by the Killer&quot; to perk conditionsEventThe 10th Anniversary &quot;Black Banquet&quot; event will start Thursday, June 25th at 11:00 AM Eastern.You are cordially invited to the Black Banquet, where you are free to experience the finest dining The Fog has to offer. Join our prestigious guests and take your highly coveted seat at the table. A luxurious evening of decadence and gluttony awaits.Event Matches feature a Main Course and a Dessert, with each one offering a unique gameplay experience to feast on.Main Course: Takes place from the start of the match until 4 Generators are completed OR 1 Survivor remains.Dessert: After Main Course until the end of the matchAt the start of each Trial, the Menu of the Day will be selected and dictate 3 effects that will persist throughout the match:A Global Effect that persists through the entire Main CourseA Personal Effect granted to Survivors dining on Morsels found at Dining CartsA Payoff Effect for Survivors that place enough Morsels of food on Banquet Tables in the mapKillers gain a powerful Poison they can throw at Survivors or secretly poison objects with. Poison limits Survivor Sprinting while it’s active.The 3 Menu of the Day with their themes are: 1. Stuffed Trotters: Speed2. Creamy Pasta: Pallets &amp; Invincibility3. Baked Camembert: Portals &amp; InvisibilitySee the in-game Gameplay Details for more information.Bug FixesAudioFixed an issue causing too much delay between healing end and saved voiceover.Fixed an internal issue causing a missing Killer voiceover in certain scenarios.Refactored all survivors &amp; killers to say their intended lobby voiceover in the audio system.Fixed an issue where killer subtitles were appearing during survivor point of view, whilst the killer is out of visual range.Fixed an issue causing muffled environment audio a few seconds after starting a trial.Fixed an issue where The Cannibal&#039;s Chainsaw SFX was still playing when carrying a Survivor.Fixed an issue where Pallet stun stinger SFX was missing for Jason.Fixed an issue where the wrong SFX was played during the Trial Intro animation for Trickster.Fixed an issue causing the VO grunts of the Spirit to keep being from her Tomie customization after switching outfits.Fixed an issue when playing against The Artist, Survivors would not receive the Exposed SFX from the Garden of Rot addon after removing crowsFixed an issue where The Dark Lord’s Terror Radius lingered before ending after shapeshifting to Bat Form.Fixed an issue where The Slasher’s teleport mist played break audio when aimed at a dropped pallet.CharactersFixed an issue where The Nurse was missing a fire effect with a specific customization.Fixed an issue where The First has a deformed eye and a pointy nose during a Mori in Worldbreaker mode.Fixed an issue where as The First, Survivors getting hit with a Vine Attack while dropping a pallet would not enter the floating stateFixed an issue where The Knight’s Guards pathing behaved incorrectly around dropped pallets during a chase.Fixed an issue where The Knight did not have highlight aura feedback for guard orders on pallets.Fixed an issue where The Animatronic was missing flashlight immunity when grabbing a Survivor inside a doorway.Fixed an issue where The Dark Lord&#039;s wolf form backward movement speed incorrectly remained at 4.6 m/s.Fixed an issue where The Mastermind could not freely move the camera between dash buffers.Fixed an issue where visual issues occurred when The Slasher performed a Mini Mori near the end of a Spike&#039;s durationFixed an issue where Survivors briefly appeared impaled after being unpinned by The Slasher.Fixed an issue where The Mastermind’s Virulent Bound dash reset animation played too early.Fixed an issue where The Deathslinger performing a basic attack while a Survivor was affected by their power could crash the application.Fixed an issue where The Slasher’s Mini Mori animation was misaligned on downed impaled Survivors.Environment/MapsFixed an issue in Sanctum of Wrath where the players could climb up a rockFixed an issue in Trickster&#039;s Delusion where the Leg ]]></description>
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<pubDate>Tue, 23 Jun 2026 22:38:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>10.0.1</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>Content</b></div><div class="bb_h2"><b>NEW SURVIVOR: SHANE WIIGWAAS (RELEASED ON JUNE 25TH)</b></div><div class="bb_h3">New Survivor Perks</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Wide Open Throttle</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Whenever you fast-vault a Pallet:</p><ul class="bb_ul"><li><p class="bb_paragraph">You gain <b>10/12.5/15%</b> <b>Haste </b>for <b>3s</b>.</p></li><li><p class="bb_paragraph">The Pallet is reset, blocked for<b> 60s,</b> and all Survivors see its Aura for that time.</p></li></ul></li><li><p class="bb_paragraph">Cooldown: <b>60s</b>.</p></li></ul></li><li><p class="bb_paragraph"><b>Lend a Hand</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Whenever you bless or cleanse 1 Totem, while healing another Survivor and only once per Survivor, use <b>"F"</b> to give them <b>2/3/4 </b>permanent healing charges.</p></li></ul></li><li><p class="bb_paragraph"><b>Cross-Examination</b></p><ul class="bb_ul"><li><p class="bb_paragraph">While in the Killer's Terror Radius, the Killer leaves Light Marks that lasts for <b>10s </b>that you can see. While on the Killer's Light Marks, you gain <b>Elusive</b>. This ends after <b>3/4/5s</b>.</p><ul class="bb_ul"><li><p class="bb_paragraph"><b><i>Cross-Examination (CHANGE WILL BE IMPLEMENTED IN BUGFIX PATCH 3)</i></b></p></li><li><p class="bb_paragraph"><i>While in the Killer's Terror Radius and not being chased by the Killer, the Killer leaves Light Marks that lasts for <b>10s </b>that you can see. While on the Killer's Light Marks, you gain <b>Elusive</b>. This ends after <b>3/4/5s</b>.</i></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>Added the "not being chased by the Killer" to perk conditions</i></p></li></ul></li></ul></li></ul></li></ul><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/9SH15JUGRMO0/image.png" crossorigin="anonymous"></p><div class="bb_h3"><b>Event</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>The 10th Anniversary "Black Banquet" event will start Thursday, June 25th at 11:00 AM Eastern.</b></p></li></ul><p class="bb_paragraph"><i>You are cordially invited to the Black Banquet, where you are free to experience the finest dining The Fog has to offer. Join our prestigious guests and take your highly coveted seat at the table. A luxurious evening of decadence and gluttony awaits.</i></p><p class="bb_paragraph">Event Matches feature a Main Course and a Dessert, with each one offering a unique gameplay experience to feast on.</p><ul class="bb_ul"><li><p class="bb_paragraph">Main Course: Takes place from the start of the match until 4 Generators are completed OR 1 Survivor remains.</p></li><li><p class="bb_paragraph">Dessert: After Main Course until the end of the match</p></li></ul><p class="bb_paragraph">At the start of each Trial, the <b>Menu of the Day</b> will be selected and dictate 3 effects that will persist throughout the match:</p><ul class="bb_ul"><li><p class="bb_paragraph">A Global Effect that persists through the entire Main Course</p></li><li><p class="bb_paragraph">A Personal Effect granted to Survivors dining on Morsels found at Dining Carts</p></li><li><p class="bb_paragraph">A Payoff Effect for Survivors that place enough Morsels of food on Banquet Tables in the map</p></li></ul><p class="bb_paragraph">Killers gain a powerful Poison they can throw at Survivors or secretly poison objects with. Poison limits Survivor Sprinting while it’s active.</p><p class="bb_paragraph">The 3 Menu of the Day with their themes are: <b>1. Stuffed Trotters: </b>Speed</p><p class="bb_paragraph"><b>2. Creamy Pasta: </b>Pallets & Invincibility</p><p class="bb_paragraph"><b>3. Baked Camembert: </b>Portals & Invisibility</p><p class="bb_paragraph">See the in-game Gameplay Details for more information.</p><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/HJ3N566DEMUZ/image.png" crossorigin="anonymous"></p><div class="bb_h2"><b>Bug Fixes</b></div><p class="bb_paragraph"><b>Audio</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue causing too much delay between healing end and saved voiceover.</p></li><li><p class="bb_paragraph">Fixed an internal issue causing a missing Killer voiceover in certain scenarios.</p></li><li><p class="bb_paragraph">Refactored all survivors & killers to say their intended lobby voiceover in the audio system.</p></li><li><p class="bb_paragraph">Fixed an issue where killer subtitles were appearing during survivor point of view, whilst the killer is out of visual range.</p></li><li><p class="bb_paragraph">Fixed an issue causing muffled environment audio a few seconds after starting a trial.</p></li><li><p class="bb_paragraph">Fixed an issue where The Cannibal's Chainsaw SFX was still playing when carrying a Survivor.</p></li><li><p class="bb_paragraph">Fixed an issue where Pallet stun stinger SFX was missing for Jason.</p></li><li><p class="bb_paragraph">Fixed an issue where the wrong SFX was played during the Trial Intro animation for Trickster.</p></li><li><p class="bb_paragraph">Fixed an issue causing the VO grunts of the Spirit to keep being from her Tomie customization after switching outfits.</p></li><li><p class="bb_paragraph">Fixed an issue when playing against The Artist, Survivors would not receive the Exposed SFX from the Garden of Rot addon after removing crows</p></li><li><p class="bb_paragraph">Fixed an issue where The Dark Lord’s Terror Radius lingered before ending after shapeshifting to Bat Form.</p></li><li><p class="bb_paragraph">Fixed an issue where The Slasher’s teleport mist played break audio when aimed at a dropped pallet.</p></li></ul><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/Z34JUE60BEHP/image.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Characters</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where The Nurse was missing a fire effect with a specific customization.</p></li><li><p class="bb_paragraph">Fixed an issue where The First has a deformed eye and a pointy nose during a Mori in Worldbreaker mode.</p></li><li><p class="bb_paragraph">Fixed an issue where as The First, Survivors getting hit with a Vine Attack while dropping a pallet would not enter the floating state</p></li><li><p class="bb_paragraph">Fixed an issue where The Knight’s Guards pathing behaved incorrectly around dropped pallets during a chase.</p></li><li><p class="bb_paragraph">Fixed an issue where The Knight did not have highlight aura feedback for guard orders on pallets.</p></li><li><p class="bb_paragraph">Fixed an issue where The Animatronic was missing flashlight immunity when grabbing a Survivor inside a doorway.</p></li><li><p class="bb_paragraph">Fixed an issue where The Dark Lord's wolf form backward movement speed incorrectly remained at 4.6 m/s.</p></li><li><p class="bb_paragraph">Fixed an issue where The Mastermind could not freely move the camera between dash buffers.</p></li><li><p class="bb_paragraph">Fixed an issue where visual issues occurred when The Slasher performed a Mini Mori near the end of a Spike's duration</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors briefly appeared impaled after being unpinned by The Slasher.</p></li><li><p class="bb_paragraph">Fixed an issue where The Mastermind’s Virulent Bound dash reset animation played too early.</p></li><li><p class="bb_paragraph">Fixed an issue where The Deathslinger performing a basic attack while a Survivor was affected by their power could crash the application.</p></li><li><p class="bb_paragraph">Fixed an issue where The Slasher’s Mini Mori animation was misaligned on downed impaled Survivors.</p></li></ul><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/FVTBU0TKNVZX/image.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Environment/Maps</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue in Sanctum of Wrath where the players could climb up a rock</p></li><li><p class="bb_paragraph">Fixed an issue in Trickster's Delusion where the Legion could not fast vault over a pallet in the market area</p></li><li><p class="bb_paragraph">Fixed an issue in Raccoon City Police Station where the Singularity could send Biopod out of the environment</p></li><li><p class="bb_paragraph">Fixed an issue in Ormond Lake Mine where projectiles can be blocked over some assets</p></li><li><p class="bb_paragraph">Fixed an issue in Raccoon City Police Station where the Nurse can blink out of the environment</p></li><li><p class="bb_paragraph">Fixed multiple issues in Trickster's Delusion where the players could climb up little assets on the ground</p></li><li><p class="bb_paragraph">Fixed an issue in Dead Dawg Saloon where players jitter when interacting with the clock of The First</p></li><li><p class="bb_paragraph">Fixed an issue in Autohaven's realm where the players could climb up a rock</p></li><li><p class="bb_paragraph">Fixed an issue in Badham Preschool where the killers would get stuck between hedges</p></li><li><p class="bb_paragraph">Fixed an issue in MacMillan's Estate where the players could climb on top of a rock</p></li><li><p class="bb_paragraph">Fixed an issue in Ormond Lake Mine where the Nurse cannot blink through the silos</p></li><li><p class="bb_paragraph">Fixed an issue in Nostormo where the Nurse can blink and get stuck in the shuttle</p></li><li><p class="bb_paragraph">Fixed an issue in Forgotten Ruins where the players could climb on top of assets</p></li><li><p class="bb_paragraph">Fixed issue in Toba Landing where players could climb on top of assets</p></li><li><p class="bb_paragraph">Fixed an issue in Eyrie of Crows where players would get stuck on hugging the walls of the shack when going down the stairs of the basement</p></li><li><p class="bb_paragraph">Fixed issue in Grim Pantry where it was missing projectile collision around Cabin walls</p></li><li><p class="bb_paragraph">Fixed an issue where The Lich’s Hand of Vecna failed to teleport Survivors in Badham Preschool lockers.</p></li><li><p class="bb_paragraph">Fixed an issue where The Knight’s patrol path extended too far on the bottom floor of the Giddeon Meat Plant map.</p></li><li><p class="bb_paragraph">Fixed an issue where The Lich’s Hand of Vecna failed to teleport Survivors in RPD West lockers.</p></li><li><p class="bb_paragraph">Fixed an issue where The Lich’s Hand of Vecna failed to teleport Survivors in Treatment Theatre lockers.</p></li></ul><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/D3TFHY5MZAZW/image.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Perks</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the scream notification bubble appeared for the last remaining Survivor affected by Hex: Face the Darkness.</p></li><li><p class="bb_paragraph">Fixed an issue where the Perk Alert would trigger twice when the Knight used a Guard to Break Pallet.</p></li><li><p class="bb_paragraph">Fixed an issue where the perk Hex: The Third Seal would activate incorrectly when The Trickster hit a Survivor with a blade for the first time.</p></li><li><p class="bb_paragraph">Fixed an issue where Buckle Up could not activate while recovering with Conviction.</p></li><li><p class="bb_paragraph">Fixed an issue where the Perk For the People could not be used a second time.</p></li><li><p class="bb_paragraph">Fixed an issue where A Nurse’s Calling incorrectly revealed the auras of Survivors being healed from the dying state.</p></li><li><p class="bb_paragraph">Fixed an issue where Wide Open Throttle did not go on cooldown when triggering Dissolution.</p></li></ul><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/S9W67XJ350PS/image.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the stamina bar would stay on screen until the end of the match when monitoring the animatronics security terminal while poisoned.</p></li><li><p class="bb_paragraph">Fixed an issue where the mending bar would appear and stay on screen when a survivor would interact with a security cameras.</p></li><li><p class="bb_paragraph">Fixed an issue where spectators could not see The Slasher’s mist during Omnipresent Evil.</p></li><li><p class="bb_paragraph">Fixed an issue where Survivors would incorrectly get the failed skill check animation when restarting work on the Lament Configuration.</p></li><li><p class="bb_paragraph">Fixed an issue where Omnipresent Evil red mist was incorrectly visible on other Survivors in spectator view.</p></li><li><p class="bb_paragraph">Fixed an issue where Spine Chill duration indicator would flicker when the Survivor stood at the edge of the Killer's line of sight.</p></li></ul><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/QS8QAFK1JFQ5/image.png" crossorigin="anonymous"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Misc</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where "Save Game Error" could close the application.</p></li><li><p class="bb_paragraph">Fixed an issue causing player controller inputs to register when using the mouse & keyboard.</p></li><li><p class="bb_paragraph">Fixed an issue where confetti VFX were missing from two Event Med-Kits.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://us.v-cdn.net/6030815/uploads/LNPTO4BD1BZW/image.png" crossorigin="anonymous"></p><div class="bb_h2"><b>Changes from Release</b></div><div class="bb_h3">New Perks</div><ul class="bb_ul"><li><p class="bb_paragraph">Lend a Hand:</p><ul class="bb_ul"><li><p class="bb_paragraph">Changed the perk so the effect can be used multiple times (still only once per other Survivor) as long as you fulfill the condition again, instead of only once per match.</p></li></ul></li></ul><div class="bb_h2"><b>Known Issues</b></div><ul class="bb_ul"><li><p class="bb_paragraph">During Regular and Custom Trials, Spectator will not be able to leave until Trial ends (Spectator will leave automatically right after).</p></li></ul><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>符水濟世，黃天當立｜全新兵團黃巾符水軍曝光</title>
<link>https://xinker.org/zh/%E7%AC%A6%E6%B0%B4%E6%BF%9F%E4%B8%96%E9%BB%83%E5%A4%A9%E7%95%B6%E7%AB%8B%E5%85%A8%E6%96%B0%E5%85%B5%E5%9C%98%E9%BB%83%E5%B7%BE%E7%AC%A6%E6%B0%B4%E8%BB%8D%E6%9B%9D%E5%85%89</link>
<guid>https://xinker.org/zh/%E7%AC%A6%E6%B0%B4%E6%BF%9F%E4%B8%96%E9%BB%83%E5%A4%A9%E7%95%B6%E7%AB%8B%E5%85%A8%E6%96%B0%E5%85%B5%E5%9C%98%E9%BB%83%E5%B7%BE%E7%AC%A6%E6%B0%B4%E8%BB%8D%E6%9B%9D%E5%85%89</guid>
<description><![CDATA[ 繼虎豹騎、白毦兵接連以五星之姿亮相後，關於黃巾符水軍的星級也一直是眾說紛紜，今天我們就為大家正式揭曉——《戰意》首個三星農民兵團——黃巾符水軍，即將持符入陣。他們不是由精甲強兵組成的正規軍，而是亂世中的平民百姓聚集而成。他們信仰符水，信仰黃天，也相信自己還能在這無情亂世裡再撐過一口氣。當然，作為與大賢良師齊名的兵團，他們的價值並不能單純以星級來衡量。黃巾符水軍具備多項輔助能力，瞬間回復、持續恢復、解除控場和短時間減傷的技能組合，讓他們能夠在戰局瞬息萬變時，真正做到「穩穩接住你」的後援保障：前排殘血、陣線遭到控場、火燒流血持續損耗狀態……他們不是一支尋常的輔助兵團，在戰場上，也不會走強攻路線。在黃巾軍陣裡，他們是醫者、是傳道者，也是戰兵團紀事東漢末年，一個名叫「太平道」的民間信仰在王朝衰敗、天災橫行之下悄然滋長。太平道創始人自稱「大賢良師」，依託一本奇書《太平經》創造出一套教義，透過施展符籙法術、賑濟災民來籠絡人心，最終以「蒼天已死，黃天當立」為號，舉兵起事，史稱「黃巾之亂」。黃巾軍的參與者多數為地方流民，缺乏正規軍事訓練，卻有旁門左道助其戰鬥。透過飲下特製的符水，對黃天的狂熱信仰能讓黃巾義勇忘卻傷痛、迅速康復。在戰鬥激烈時，信徒們會藉助天人感應之術，求取黃天賜福，越戰越勇，宛若天兵天將附身。在《戰意》裡，他們如何守護陣線？黃巾符水軍最特別的地方就在於——他們是農民兵團，身為三星，統禦值需求也更低。雖然沒有五星精銳聽起來那麼具有壓迫感，但這也帶來了另一種優勢：更容易被編入陣容，也更容易作為輔助兵種來提高戰術容錯率。輸出兵團會隨著版本環境的變化而有強弱之分，正面扛線兵團也要面對數值上的考驗。然而，輔助兵團的生命力往往來自其獨特的功能性，只要它能解決關鍵問題，便能彰顯其存在價值。*以下內容為機制前瞻，黃巾符水軍仍在測試調整中，具體數值、持續時間、觸發條件與最終效果，請以後續正式資訊為準。兵團特色群雄逐鹿「分合：漢末兵鋒」賽季期間，黃巾符水軍所需統禦值降低。大賢良師黃巾軍領袖張角，亦是太平道教主。咒符水以療病，眾共神而信之，誓心堅如磐石，共圖黃天大業。黃巾符水軍以符咒為武器、以信念為鎧甲。他們不擅殺戮，卻是陣線最堅韌的守護者。符咒武裝黃巾符水軍身著黃色布衣，頭裹黃巾，手持短劍與符咒。他們身披少量甲冑，不以苟活為重，而以濟世為任。當戰場陷入膠著，他們的符水往往比刀劍更具力量。技能前瞻符水癒人——灑向陣前的救命符這是黃巾符水軍最核心、也最具代表性的戰場手段。朝指定目標區域揮灑符水，範圍內自身和友軍將立即回復部分最大生命值，且免疫流血、燃燒等異常狀態。對輔助兵團來說，應對戰場危機的救急能力至關重要。此外，「符水癒人」的治療效果會根據黃巾符水軍的當前存活人數進行動態調整。也就是說，這支部隊自身站得越穩，後續能為隊伍提供的支援也就越穩定。黃天意志——讓敵軍卻步的斷喝如果說符水癒人負責的是「醫」，那麼黃天意志負責的便是「護」。兵團自身將獲得隨時間快速遞減的傷害減免效果。同時，自身和周圍友軍會立刻解除受控狀態。在會戰中，許多潰敗往往不是從血量歸零開始的，而是從遭到壓制那一刻起。被騎兵衝散、被擊倒、被定身，被連環控場打亂節奏……在這種生死關頭，單純回復血量未必管用，能不能重新奪回行動力，往往才是存活的關鍵。這兩個技能一醫一護，完美詮釋了黃巾符水軍的核心戰術思維：用「符水癒人」將血線強拉回來，用「黃天意志」把陣線穩固下來。兵團訓練訓練分為上下兩條路線，分別強化黃巾符水軍的不同能力與面向：上線：強化「符水癒人」的即時回血效果與持續恢復能力，讓每一碗符水都能更快速救急、源遠流長。下線：強化「黃天意志」的自身傷害減免，讓這面「黃色旗幟」在混戰中更不容易被敵軍撲倒。兵團軍魂黃巾符水軍·濟世符水一碗醫百病，黃天當立救蒼生。效果前瞻：符水癒人冷卻時間減少。此軍魂更偏向於強化黃巾符水軍的治療節奏。如果你希望它的符水技能冷卻得更快，能在更短的間隔內反覆拉抬友軍血線，讓陣線的「呼吸節奏」更加緊湊密集，那麼「濟世」會是最直接的選擇。黃巾符水軍·堅誓誓心堅如磐石，雖千萬人吾往矣。效果前瞻：黃天意志施放後短時間內自身免疫控場效果。此軍魂偏向於強化黃巾符水軍的自保能力。黃天意志本就能夠解除控場，而「堅誓」更能讓它在施放後的短時間內徹底免疫控場——在最危急的時刻，醫者自身必須先站得住腳。戰場定位一覽對整體隊伍來說，低統禦值的輔助兵團有時是不可或缺的一環。主力兵團負責打穿敵陣，而作為輔助型兵團，黃巾符水軍的核心任務當然只有一個字——「活」。他們需要做的是站在前線兵團身後幾步的距離，在最關鍵的時刻將符水灑向最需要的地方。當友軍被騎兵衝散、陣線在烈火燃燒中寸寸崩裂時——黃巾符水軍一抬手，陣線便能再一次死死撐住。這支兵團最特別的地方也在於此：只要有他們在身後，我能打十隊！如果說虎豹騎代表的是「追亡逐北」的懾人氣勢，那麼黃巾符水軍代表的，就是「蒼天已死，黃天當立」的堅定執念。符水入陣，黃天不滅。將軍們，面對這樣一支以信念為鎧甲的兵團，你會讓他們在最危急的時刻力挽狂瀾、還是會讓他們成為漢末戰場的滅火先鋒？——《戰意》全新三星兵團·黃巾符水軍，登場在即。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/35323464/d80e177fd05cad8998f12b28bc01c82c19c5b72d.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 22:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>符水濟世，黃天當立｜全新兵團黃巾符水軍曝光</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">繼虎豹騎、白毦兵接連以五星之姿亮相後，關於黃巾符水軍的星級也一直是眾說紛紜，今天我們就為大家正式揭曉——</p><p class="bb_paragraph">《戰意》首個三星農民兵團——黃巾符水軍，即將持符入陣。</p><hr><p class="bb_paragraph">他們不是由精甲強兵組成的正規軍，而是亂世中的平民百姓聚集而成。他們信仰符水，信仰黃天，也相信自己還能在這無情亂世裡再撐過一口氣。</p><p class="bb_paragraph">當然，作為與大賢良師齊名的兵團，他們的價值並不能單純以星級來衡量。</p><p class="bb_paragraph">黃巾符水軍具備多項輔助能力，瞬間回復、持續恢復、解除控場和短時間減傷的技能組合，讓他們能夠在戰局瞬息萬變時，真正做到「穩穩接住你」的後援保障：前排殘血、陣線遭到控場、火燒流血持續損耗狀態……</p><p class="bb_paragraph">他們不是一支尋常的輔助兵團，在戰場上，也不會走強攻路線。在黃巾軍陣裡，他們是醫者、是傳道者，也是戰</p><div data-youtube='"lUeVZWfYPJM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><div class="bb_h2">兵團紀事</div><p class="bb_paragraph">東漢末年，一個名叫「太平道」的民間信仰在王朝衰敗、天災橫行之下悄然滋長。太平道創始人自稱「大賢良師」，依託一本奇書《太平經》創造出一套教義，透過施展符籙法術、賑濟災民來籠絡人心，最終以「蒼天已死，黃天當立」為號，舉兵起事，史稱「黃巾之亂」。</p><p class="bb_paragraph">黃巾軍的參與者多數為地方流民，缺乏正規軍事訓練，卻有旁門左道助其戰鬥。透過飲下特製的符水，對黃天的狂熱信仰能讓黃巾義勇忘卻傷痛、迅速康復。在戰鬥激烈時，信徒們會藉助天人感應之術，求取黃天賜福，越戰越勇，宛若天兵天將附身。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/5c49f59ef209b2677631586b0432edb6f0268e5e.jpg"></p><hr><div class="bb_h2">在《戰意》裡，他們如何守護陣線？</div><p class="bb_paragraph">黃巾符水軍最特別的地方就在於——他們是農民兵團，身為三星，統禦值需求也更低。雖然沒有五星精銳聽起來那麼具有壓迫感，但這也帶來了另一種優勢：更容易被編入陣容，也更容易作為輔助兵種來提高戰術容錯率。</p><p class="bb_paragraph">輸出兵團會隨著版本環境的變化而有強弱之分，正面扛線兵團也要面對數值上的考驗。然而，輔助兵團的生命力往往來自其獨特的功能性，只要它能解決關鍵問題，便能彰顯其存在價值。</p><hr><p class="bb_paragraph"><i>*以下內容為機制前瞻，黃巾符水軍仍在測試調整中，具體數值、持續時間、觸發條件與最終效果，請以後續正式資訊為準。</i></p><hr><div class="bb_h2">兵團特色</div><div class="bb_h3">群雄逐鹿</div><p class="bb_paragraph">「分合：漢末兵鋒」賽季期間，黃巾符水軍所需統禦值降低。</p><div class="bb_h3">大賢良師</div><p class="bb_paragraph">黃巾軍領袖張角，亦是太平道教主。咒符水以療病，眾共神而信之，誓心堅如磐石，共圖黃天大業。</p><p class="bb_paragraph">黃巾符水軍以符咒為武器、以信念為鎧甲。他們不擅殺戮，卻是陣線最堅韌的守護者。</p><div class="bb_h3">符咒武裝</div><p class="bb_paragraph">黃巾符水軍身著黃色布衣，頭裹黃巾，手持短劍與符咒。他們身披少量甲冑，不以苟活為重，而以濟世為任。當戰場陷入膠著，他們的符水往往比刀劍更具力量。</p><hr><div class="bb_h2">技能前瞻</div><div class="bb_h3">符水癒人——灑向陣前的救命符</div><p class="bb_paragraph">這是黃巾符水軍最核心、也最具代表性的戰場手段。</p><p class="bb_paragraph">朝指定目標區域揮灑符水，範圍內自身和友軍將立即回復部分最大生命值，且免疫流血、燃燒等異常狀態。</p><p class="bb_paragraph">對輔助兵團來說，應對戰場危機的救急能力至關重要。</p><p class="bb_paragraph">此外，「符水癒人」的治療效果會根據黃巾符水軍的當前存活人數進行動態調整。也就是說，這支部隊自身站得越穩，後續能為隊伍提供的支援也就越穩定。</p><div class="bb_h3">黃天意志——讓敵軍卻步的斷喝</div><p class="bb_paragraph">如果說符水癒人負責的是「醫」，那麼黃天意志負責的便是「護」。</p><p class="bb_paragraph">兵團自身將獲得隨時間快速遞減的傷害減免效果。同時，自身和周圍友軍會立刻解除受控狀態。</p><p class="bb_paragraph">在會戰中，許多潰敗往往不是從血量歸零開始的，而是從遭到壓制那一刻起。</p><p class="bb_paragraph">被騎兵衝散、被擊倒、被定身，被連環控場打亂節奏……在這種生死關頭，單純回復血量未必管用，能不能重新奪回行動力，往往才是存活的關鍵。</p><p class="bb_paragraph">這兩個技能一醫一護，完美詮釋了黃巾符水軍的核心戰術思維：</p><p class="bb_paragraph">用「符水癒人」將血線強拉回來，用「黃天意志」把陣線穩固下來。</p><hr><div class="bb_h2">兵團訓練</div><p class="bb_paragraph">訓練分為上下兩條路線，分別強化黃巾符水軍的不同能力與面向：</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>上線：</b>強化「符水癒人」的即時回血效果與持續恢復能力，讓每一碗符水都能更快速救急、源遠流長。</p></li><li><p class="bb_paragraph"><b>下線：</b>強化「黃天意志」的自身傷害減免，讓這面「黃色旗幟」在混戰中更不容易被敵軍撲倒。</p></li></ul><hr><div class="bb_h2">兵團軍魂</div><div class="bb_h3">黃巾符水軍·濟世</div><p class="bb_paragraph">符水一碗醫百病，黃天當立救蒼生。</p><p class="bb_paragraph"><b>效果前瞻：</b></p><p class="bb_paragraph">符水癒人冷卻時間減少。</p><p class="bb_paragraph">此軍魂更偏向於強化黃巾符水軍的治療節奏。如果你希望它的符水技能冷卻得更快，能在更短的間隔內反覆拉抬友軍血線，讓陣線的「呼吸節奏」更加緊湊密集，那麼「濟世」會是最直接的選擇。</p><div class="bb_h3">黃巾符水軍·堅誓</div><p class="bb_paragraph">誓心堅如磐石，雖千萬人吾往矣。</p><p class="bb_paragraph"><b>效果前瞻：</b></p><p class="bb_paragraph">黃天意志施放後短時間內自身免疫控場效果。</p><p class="bb_paragraph">此軍魂偏向於強化黃巾符水軍的自保能力。黃天意志本就能夠解除控場，而「堅誓」更能讓它在施放後的短時間內徹底免疫控場——在最危急的時刻，醫者自身必須先站得住腳。</p><hr><div class="bb_h2">戰場定位一覽<br><img src="https://clan.akamai.steamstatic.com/images/35323464/7a61588c3ccc59e0dade8a18629fd245ef26bcd8.jpg"></div><p class="bb_paragraph">對整體隊伍來說，低統禦值的輔助兵團有時是不可或缺的一環。主力兵團負責打穿敵陣，而作為輔助型兵團，黃巾符水軍的核心任務當然只有一個字——「活」。</p><p class="bb_paragraph">他們需要做的是站在前線兵團身後幾步的距離，在最關鍵的時刻將符水灑向最需要的地方。當友軍被騎兵衝散、陣線在烈火燃燒中寸寸崩裂時——黃巾符水軍一抬手，陣線便能再一次死死撐住。</p><p class="bb_paragraph">這支兵團最特別的地方也在於此：只要有他們在身後，我能打十隊！</p><p class="bb_paragraph">如果說虎豹騎代表的是「追亡逐北」的懾人氣勢，那麼黃巾符水軍代表的，就是「蒼天已死，黃天當立」的堅定執念。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/9e1bb4165aa2ebf713c433071345352480397ef5.jpg"></p><hr><p class="bb_paragraph">符水入陣，黃天不滅。</p><p class="bb_paragraph">將軍們，面對這樣一支以信念為鎧甲的兵團，你會讓他們在最危急的時刻力挽狂瀾、還是會讓他們成為漢末戰場的滅火先鋒？</p><p class="bb_paragraph">——《戰意》全新三星兵團·黃巾符水軍，登場在即。</p>]]> </content:encoded>
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<title>1.6 版本更新詳細公告</title>
<link>https://xinker.org/zh/16-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E8%A9%B3%E7%B4%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/16-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E8%A9%B3%E7%B4%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位星之守護者，大家好！以下為各位介紹 1.6 版本更新的詳細內容。\[1.6 版本 內容介紹]✦ 全新角色\[SSR] 伊麗莎白- 武器與屬性1. 魔導書 - 守護 (聖)2. 長杖 - 支援者 (風)3. 短杖 - 爆裂手 (地)* 於 \[伊麗莎白精選轉蛋 - 燦爛的夏日回憶] 中，可獲得 &#039;\[SSR] 伊麗莎白&#039; 。✦ 全新活動‘伊麗莎白精選轉蛋 - 燦爛的夏日回憶’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) - \[燦爛的夏日回憶] 中，’\[SSR] 伊麗莎白’ 的獲得機率上升。- \[燦爛的夏日回憶] 可使用 ’精選角色轉蛋券’ 進行轉蛋。‘專用時裝 - 高貴之心的回響’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) - 在 \[高貴之心的回響] 中以最上級獎勵可獲得的 ‘找回記憶的公主’，為角色 ’伊麗莎白’ 的專用衣服時裝，可裝備於 ‘\[SSR] 伊麗莎白’ 的衣服時裝。- 進行10次轉蛋後，可保證獲得包含 ’\[SSR] 伊麗莎白’ 的衣服時裝 ‘找回記憶的公主’、武器時裝 ‘祕書 索拜爾’ 等在內的所有獎勵。* 裝備 &#039;時裝&#039; 時，除了外觀變更外，不會影響能力值或技能效果。* ‘祕書 索拜爾’ 可裝備於 ‘\[SSR] 伊麗莎白’的 ‘魔導書’ 武器。- 首次轉蛋可免費進行1次，第2次開始需使用 ’專用時裝轉蛋券’ 進行轉蛋。‘專用時裝 - 湛藍海浪的幻想’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) －僅在持有 \[SSR] ‘瑪琳’ 或 \[SSR] ‘克蘿特’ 角色的情況下，可裝備該時裝。此外，時裝獲得獎勵 ‘星之碎片’ 500個，需於獲得對應角色後可領取。- 在 \[湛藍海浪的幻想] 中以最上級獎勵可獲得的 ‘海灘的遊戲’ 與上級獎勵 ‘星光的陰影’ ，各別為角色 ‘瑪琳’ 與 ‘克蘿特’ 的專用衣服時裝，可裝備於 ‘\[SSR] 瑪琳’ 與 ‘\[SSR] 克蘿特’ 的衣服時裝中。- 已獲得的獎勵不會重複出現，最多進行10次轉蛋時，可保證獲得包含 ’\[SSR] 瑪琳’ 的衣服時裝 ‘海灘的遊戲’ 、’\[SSR] 克蘿特’ 的衣服時裝 ‘星光的陰影’ 等在內的所有獎勵。* 裝備 &#039;時裝&#039; 時，除了外觀變更外，不會影響能力值或技能效果。- 首次轉蛋可免費進行1次，第2次開始需使用 ’專用時裝轉蛋券’ 進行轉蛋。‘角色 伊麗莎白 試用活動’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) - 試用 &#039;\[SSR] 伊麗莎白&#039; ，完成挑戰後可獲得星之碎片、最上級精通EXP等獎勵。- 試用副本中的角色已完成所有成長，且僅套用服裝與武器時裝。‘特殊簽到 - 100日紀念特殊簽到’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) - 活動期間內，只要每日簽到，即可於14天內獲得最多100張常態角色轉蛋券，以及豐富的成長貨幣。- 簽到活動將於每日 15:00 (UTC+8)進行重置。‘罪的歸還 - 七大罪’活動期間：6/25(四) 維護後 ~ 另行公告為止 - 將依據主線劇情任務進度發放 \[SSR] 角色 ‘金恩’ 與 ‘黛安娜’ 作為獎勵。* 透過本活動獲得角色 &#039;\[SSR] 金恩&#039; 與 &#039;\[SSR] 黛安娜&#039; 時，將不會發放 ‘星痕的結晶’。- 通關主線劇情任務章節  &#039;重逢&#039; 後，開放為期21天的 \[艾斯卡諾精選轉蛋 - 燦爛的太陽到來] 。* 自 \[燦爛的太陽到來] 開啟後滿21天時，該轉蛋頁面將不再顯示。- \[燦爛的太陽到來]中， ‘\[SSR] 艾斯卡諾’ 的獲得機率提升。- \[燦爛的太陽到來] 可使用 &#039;精選角色轉蛋券&#039; 進行轉蛋。‘活動故事 - 盛夏之夢’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) - 透過 ‘盛夏之夢’ 活動故事及消滅BOSS，可獲得星之碎片與黃金海浪代幣，並可使用黃金海浪代幣於活動交換所內交換獎勵。- 活動期間內，將開放可進行採集、採礦、釣魚等活動的活動地區 ‘浪花之島’ 。- 在活動劇情任務 ‘盛夏之夢’ 中，可遊玩全新 ‘賽艇’ 內容。- 活動地區 ‘浪花之島’ 將出現原野BOSS ‘浪花之島的巴納克羅’ 。- 消滅 ‘浪花之島的巴納克羅’ 時，可使用專屬的活動貨幣 ‘浪花之島鑰匙’ 來開啟獎勵方塊。* 可透過通關 ‘盛夏之夢’ 活動任務獲得 ‘浪花之島鑰匙’ 。‘探險隊任務 - 抓到了！趴趴走探險隊’活動期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) - 為紀念寵物探索功能推出，完成寵物捕捉與探索任務，即可獲得星之碎片、燦爛的魅惑藥水！‘活動故事 - 頑童之日：魔法★泡泡戰’活動期間：7/1(三) 15:00 ~ 7/15(三) 維護前 (UTC+8) - 透過在淘氣鬼的魔法★泡泡戰世界中展開、以選出最強淘氣鬼為主題的活動故事與任務，可獲得豐富獎勵及魔法★泡泡戰代幣。- 使用魔法★泡泡戰代幣，可於活動交換所內交換獎勵。‘歡喜的時刻 - 噗通噗通！開啟方塊吧’活動期間：7/1(三) 15:00 ~ 7/15(三) 維護前 (UTC+8) - 活動期間內，依據開啟獎勵方塊所消耗的方塊鑰匙數量，可獲得對應的任務獎勵，包含方塊鑰匙、常態角色轉蛋券及星之碎片。* 活動期間內累計消耗的方塊鑰匙數量將會計入任務進度。- 完成所有任務並達成最終任務進度後，可領取最終完成獎勵。✦ 全新內容‘排名賽季 - 成為最強之人：排名賽季 1’ 開啟- 賽季 1 期間：6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8)- 排名賽季1期間內，將開放BOSS挑戰及時空的岔路的排行榜。* BOSS挑戰：\[深淵] ‘「真實」迦蘭’  時空的岔路：第7區域 &amp; 第8區域 * 賽季開始時，既有通關紀錄將會重置。- 可於 &#039;里歐涅絲城&#039; 東方市區內的佈告欄或 \[選單(☰)] 下方的 \[排行榜] 分頁中查看排行榜，冒險團遊玩紀錄將不會計入排行榜中。* 新增至排行榜的內容，於入場主畫面將新增排行榜按鈕，可直接查看排行榜。* 通關後，在該內容完成結算前離開時，紀錄將不會反映在排行榜中。- 通關時間相同時將顯示為相同名次，且將依照遊戲內未顯示的詳細通關時間及隊伍戰鬥力等條件進行排序。* 賽季結束期間無法確認排行榜。- 賽季結束後，將發放特別稱號獎勵與 ‘榮耀的月桂’ 給達成特定排名的星之守護者。- 新增15項可依據 ‘榮耀的月桂’ 持有數量達成的排名成就，當完成成就後，可獲得 ‘星之碎片’ 、貼圖、寵物等多種獎勵。* 排名獎勵將於賽季結束後透過信件統一發放。時空的岔路第七區域 &amp; 第八區域 開放- 時空的岔路’ 第七區域 &amp; 第八區域將依照以下時程依序開放。* 第七區域：7/1(三) 15:00 (UTC+8)  第八區域：7/8(三) 15:00 (UTC+8)&#039;霍克通行證&#039; 賽季 Ⅲ 開啟- 6/25(四) 更新後，將開啟 ‘霍克通行證’ 賽季 Ⅲ。* 隨著 &#039;霍克通行證&#039; 賽季 Ⅲ  開啟，既有霍克通行證商品及等級將進行重置。* ’進階霍克通行證 &amp; 高級霍克通行證’ 商品將於結束前1天起停止販賣。- 於霍克通行證期間，透過任務提升等級後可獲得免費獎勵。購買 &#039;霍克通行證&#039; 商品時，可一併領取免費獎勵與進階獎勵。- 購買 ’進階霍克通行證 &amp; 高級霍克通行證’ 即可解鎖 ’霍克通行證’ 的進階獎勵。- 購買 ’進階霍克通行證 &amp; 高級霍克通行證’ 時，將立即提供額外的BONUS獎勵，並可至遊戲內信箱領取。* 可至遊戲內查看 ‘霍克通行證’ 商品的購買期間及重置時間詳細資訊。- 關於 &#039;霍克通行證&#039; 的詳細內容請參考下方公告。▶ &#039;霍克通行證&#039; 賽季 Ⅲ 開啟 通知新增討伐戰 ‘誓約’ 功能- 新增 ‘誓約’ 功能，可透過選擇通關條件，並於通關後滿足所選條件時獲得額外獎勵。* 隨著討伐戰新增 ‘誓約’ 功能，將於6/25(四)維護時重置 ‘神祕鑰匙’。* 討伐戰 ‘誓約’ 功能只套用於 \[深淵] 難度。- 在滿足所選 ‘誓約’ 條件的狀態下通關討伐戰後，可額外獲得 ‘神祕代幣’ ，並提升可獲得裝備的品質範圍。* 不會影響裝備的獲得機率，僅會提升品質範圍。- 進入討伐戰後，於等待區域將顯示 ‘誓約’ 彈窗，可選擇欲套用的誓約條件。* 選擇誓約後，可於下方查看在滿足誓約條件並完成通關時可額外獲得的獎勵。- 在冒險團遊玩狀態下，將由冒險團長代表選擇誓約。誓約達成與否將分別以各團員為單位進行判定，僅有達成對應條件的冒險團員可獲得誓約額外獎勵。* 冒險團長完成誓約選擇並嘗試開始時，將進行冒險團員戰鬥準備確認流程，待所有冒險團員完成準備後，討伐戰才會開始。- 每次遊玩可勾選的誓約數量設有上限。- 完成討伐戰後，在確認獎勵方塊時，將依據誓約達成情況顯示額外獎勵發放的提示彈窗。* 若未持有 ‘神祕鑰匙’，則無法領取 ‘誓約’ 獎勵。- 可透過討伐戰主畫面右方說明中的說明圖示，查看更詳細的誓約資訊。新增 ‘寵物 探索’ 功能- 新增 ‘寵物 探索’ 功能，可透過寵物探索自動獲得探索地區中的採集/採礦物。* 完成主線劇情任務  ‘開啟航道吧’ 時，將開啟 ‘寵物探索’ 功能。* 可點擊 \[選單(☰)] 下方的 \[寵物探索] 分頁進入。- 各探索地區皆有獨立的開啟條件，滿足條件並開啟地區時，可獲得首次開啟獎勵。- 各探索地區每日最多可探索1次，探索完成後將會關閉。* 探索地區的探索次數將於每日15:00 (UTC+8)重置。- 選擇可探索的地區時，該地區可獲得的採集物/採礦物會以清單形式顯示。- 透過 \[編輯派遣寵物] 可配置欲派遣的寵物，並於配置寵物時可查看該探索預計獲得的獎勵數量。* 完成寵物配置後，該設定將自動儲存，並可於下次進行寵物探索時沿用。* 已配置中的寵物無法重複配置至其他區域，若嘗試配置至其他地區，將會自原先配置的地區中解除配置。- 在探索地區中出現的採集/採礦物，可獲得數量與實際可取得的數量相同。若於進行探索前，已在各地區獲得所有採集/採礦物時，則無法再透過探索額外獲得採集/採礦物。- 不同採集/採礦物的最大欄位數有所不同，可於寵物列表中透過各寵物左上方確認配置時所需的欄位數。- 探索地區可能會指定必須配置的寵物。然而，即使未配置必須配置寵物的欄位，仍可透過在其他欄位配置寵物來進行探索。- 配置寵物後，點擊 \[派遣] 按鈕時即可開始寵物探索，點擊 \[重置] 按鈕時則可重置該探索地區已配置的所有派遣寵物。新增 討伐戰 ‘塔拉尼斯的聖地’ \[地獄] 難度- 討伐戰 ‘塔拉尼斯的聖地’ 中，新增 \[地獄] 難度。- 通關 \[地獄] 難度後，與 \[深淵] 難度相同，每週最多可獲得 ‘星之碎片’ 1,000 個。新增全新製作品項與製作配方- 新增可製作的全新道具及防具。\[道具]：璀璨的魅惑藥水、煤油燈、超越精華\[防具]：監視者武具 上衣/長褲/腰帶/戰靴\[武器]：破裂之影魔導書* 新增3種‘ \[其他] 超越精華’ 製作配方，可分別使用 ‘精英的信物’ 、‘勇氣的信物’ 及 ‘英雄的信物’ 進行製作。其他全新內容- 成就將新增 \[名聲] 分頁，並於 \[名聲] 分頁中新增15項與排行榜相關的全新成就。- 新增與寵物捕捉及探索、討伐戰誓約、時空的岔路任務及伊麗莎白相關的全新成就8項。- 新增與活動故事、寵物探索、討伐戰誓約及時空的岔路任務相關的全新稱號4種。- 新增3種可捕捉的全新寵物，以及4種可透過完成 \[名聲] 成就獲得的全新寵物。- 新增可於捕捉時使用的全新投擲道具 ‘璀璨的魅惑藥水’ 。* 可透過製作獲得 ‘璀璨的魅惑藥水’。\[內容及系統改善]✦ BOSS挑戰  ‘「侵蝕」守護者巨像’ 中套用 \[配對冒險團] 功能與改善- 既有套用於活動副本 ‘愛之神殿’ 的 \[配對冒險團] 功能，套用至BOSS挑戰 ‘「侵蝕」守護者巨 ]]></description>
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<pubDate>Tue, 23 Jun 2026 22:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1.6, 版本更新詳細公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位星之守護者，大家好！</p><p class="bb_paragraph">以下為各位介紹 1.6 版本更新的詳細內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[1.6 版本 內容介紹]</b></p><p class="bb_paragraph"><b>✦ 全新角色</b></p><p class="bb_paragraph"><b>\[SSR] 伊麗莎白</b></p><p class="bb_paragraph"><b>- 武器與屬性</b></p><p class="bb_paragraph">1. 魔導書 - 守護 (聖)</p><p class="bb_paragraph">2. 長杖 - 支援者 (風)</p><p class="bb_paragraph">3. 短杖 - 爆裂手 (地)</p><p class="bb_paragraph"><i>* 於 \[伊麗莎白精選轉蛋 - 燦爛的夏日回憶] 中，可獲得 '\[SSR] 伊麗莎白' 。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 全新活動</b></p><p class="bb_paragraph"><b>‘伊麗莎白精選轉蛋 - 燦爛的夏日回憶’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- \[燦爛的夏日回憶] 中，’\[SSR] 伊麗莎白’ 的獲得機率上升。</p><p class="bb_paragraph">- \[燦爛的夏日回憶] 可使用 ’精選角色轉蛋券’ 進行轉蛋。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘專用時裝 - 高貴之心的回響’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 在 \[高貴之心的回響] 中以最上級獎勵可獲得的 ‘找回記憶的公主’，為角色 ’伊麗莎白’ 的專用衣服時裝，可裝備於 ‘\[SSR] 伊麗莎白’ 的衣服時裝。</p><p class="bb_paragraph">- 進行10次轉蛋後，可保證獲得包含 ’\[SSR] 伊麗莎白’ 的衣服時裝 ‘找回記憶的公主’、武器時裝 ‘祕書 索拜爾’ 等在內的所有獎勵。</p><p class="bb_paragraph"><i>* 裝備 '時裝' 時，除了外觀變更外，不會影響能力值或技能效果。</i></p><p class="bb_paragraph"><i>* ‘祕書 索拜爾’ 可裝備於 ‘\[SSR] 伊麗莎白’的 ‘魔導書’ 武器。</i></p><p class="bb_paragraph">- 首次轉蛋可免費進行1次，第2次開始需使用 ’專用時裝轉蛋券’ 進行轉蛋。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘專用時裝 - 湛藍海浪的幻想’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">－僅在持有 \[SSR] ‘瑪琳’ 或 \[SSR] ‘克蘿特’ 角色的情況下，可裝備該時裝。此外，時裝獲得獎勵 ‘星之碎片’ 500個，需於獲得對應角色後可領取。</p><p class="bb_paragraph">- 在 \[湛藍海浪的幻想] 中以最上級獎勵可獲得的 ‘海灘的遊戲’ 與上級獎勵 ‘星光的陰影’ ，各別為角色 ‘瑪琳’ 與 ‘克蘿特’ 的專用衣服時裝，可裝備於 ‘\[SSR] 瑪琳’ 與 ‘\[SSR] 克蘿特’ 的衣服時裝中。</p><p class="bb_paragraph">- 已獲得的獎勵不會重複出現，最多進行10次轉蛋時，可保證獲得包含 ’\[SSR] 瑪琳’ 的衣服時裝 ‘海灘的遊戲’ 、’\[SSR] 克蘿特’ 的衣服時裝 ‘星光的陰影’ 等在內的所有獎勵。</p><p class="bb_paragraph"><i>* 裝備 '時裝' 時，除了外觀變更外，不會影響能力值或技能效果。</i></p><p class="bb_paragraph">- 首次轉蛋可免費進行1次，第2次開始需使用 ’專用時裝轉蛋券’ 進行轉蛋。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘角色 伊麗莎白 試用活動’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 試用 '\[SSR] 伊麗莎白' ，完成挑戰後可獲得星之碎片、最上級精通EXP等獎勵。</p><p class="bb_paragraph">- 試用副本中的角色已完成所有成長，且僅套用服裝與武器時裝。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘特殊簽到 - 100日紀念特殊簽到’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 活動期間內，只要每日簽到，即可於14天內獲得最多100張常態角色轉蛋券，以及豐富的成長貨幣。</p><p class="bb_paragraph">- 簽到活動將於每日 15:00 (UTC+8)進行重置。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘罪的歸還 - 七大罪’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 另行公告為止 </p><p class="bb_paragraph">- 將依據主線劇情任務進度發放 \[SSR] 角色 ‘金恩’ 與 ‘黛安娜’ 作為獎勵。</p><p class="bb_paragraph"><i>* 透過本活動獲得角色 '\[SSR] 金恩' 與 '\[SSR] 黛安娜' 時，將不會發放 ‘星痕的結晶’。</i></p><p class="bb_paragraph">- 通關主線劇情任務章節 <第 13-25 章> '重逢' 後，開放為期21天的 \[艾斯卡諾精選轉蛋 - 燦爛的太陽到來] 。</p><p class="bb_paragraph"><i>* 自 \[燦爛的太陽到來] 開啟後滿21天時，該轉蛋頁面將不再顯示。</i></p><p class="bb_paragraph">- \[燦爛的太陽到來]中， ‘\[SSR] 艾斯卡諾’ 的獲得機率提升。</p><p class="bb_paragraph">- \[燦爛的太陽到來] 可使用 '精選角色轉蛋券' 進行轉蛋。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘活動故事 - 盛夏之夢’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 透過 ‘盛夏之夢’ 活動故事及消滅BOSS，可獲得星之碎片與黃金海浪代幣，並可使用黃金海浪代幣於活動交換所內交換獎勵。</p><p class="bb_paragraph">- 活動期間內，將開放可進行採集、採礦、釣魚等活動的活動地區 ‘浪花之島’ 。</p><p class="bb_paragraph">- 在活動劇情任務 ‘盛夏之夢’ 中，可遊玩全新 ‘賽艇’ 內容。</p><p class="bb_paragraph">- 活動地區 ‘浪花之島’ 將出現原野BOSS ‘浪花之島的巴納克羅’ 。</p><p class="bb_paragraph">- 消滅 ‘浪花之島的巴納克羅’ 時，可使用專屬的活動貨幣 ‘浪花之島鑰匙’ 來開啟獎勵方塊。</p><p class="bb_paragraph"><i>* 可透過通關 ‘盛夏之夢’ 活動任務獲得 ‘浪花之島鑰匙’ 。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘探險隊任務 - 抓到了！趴趴走探險隊’</b></p><p class="bb_paragraph"><b>活動期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 為紀念寵物探索功能推出，完成寵物捕捉與探索任務，即可獲得星之碎片、燦爛的魅惑藥水！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘活動故事 - 頑童之日：魔法★泡泡戰’</b></p><p class="bb_paragraph"><b>活動期間：</b>7/1(三) 15:00 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 透過在淘氣鬼的魔法★泡泡戰世界中展開、以選出最強淘氣鬼為主題的活動故事與任務，可獲得豐富獎勵及魔法★泡泡戰代幣。</p><p class="bb_paragraph">- 使用魔法★泡泡戰代幣，可於活動交換所內交換獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>‘歡喜的時刻 - 噗通噗通！開啟方塊吧’</b></p><p class="bb_paragraph"><b>活動期間：</b>7/1(三) 15:00 ~ 7/15(三) 維護前 (UTC+8) </p><p class="bb_paragraph">- 活動期間內，依據開啟獎勵方塊所消耗的方塊鑰匙數量，可獲得對應的任務獎勵，包含方塊鑰匙、常態角色轉蛋券及星之碎片。</p><p class="bb_paragraph"><i>* 活動期間內累計消耗的方塊鑰匙數量將會計入任務進度。</i></p><p class="bb_paragraph">- 完成所有任務並達成最終任務進度後，可領取最終完成獎勵。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 全新內容</b></p><p class="bb_paragraph"><b>‘排名賽季 - 成為最強之人：排名賽季 1’ 開啟</b></p><p class="bb_paragraph"><b>- 賽季 1 期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8)</p><p class="bb_paragraph">- 排名賽季1期間內，將開放BOSS挑戰及時空的岔路的排行榜。</p><p class="bb_paragraph"><i>* BOSS挑戰：\[深淵] ‘「真實」迦蘭’</i></p><p class="bb_paragraph"><i>  時空的岔路：第7區域 & 第8區域 </i></p><p class="bb_paragraph"><i>* 賽季開始時，既有通關紀錄將會重置。</i></p><p class="bb_paragraph">- 可於 '里歐涅絲城' 東方市區內的佈告欄或 \[選單(☰)] 下方的 \[排行榜] 分頁中查看排行榜，冒險團遊玩紀錄將不會計入排行榜中。</p><p class="bb_paragraph"><i>* 新增至排行榜的內容，於入場主畫面將新增排行榜按鈕，可直接查看排行榜。</i></p><p class="bb_paragraph"><i>* 通關後，在該內容完成結算前離開時，紀錄將不會反映在排行榜中。</i><br>- 通關時間相同時將顯示為相同名次，且將依照遊戲內未顯示的詳細通關時間及隊伍戰鬥力等條件進行排序。</p><p class="bb_paragraph"><i>* 賽季結束期間無法確認排行榜。</i></p><p class="bb_paragraph">- 賽季結束後，將發放特別稱號獎勵與 ‘榮耀的月桂’ 給達成特定排名的星之守護者。</p><p class="bb_paragraph">- 新增15項可依據 ‘榮耀的月桂’ 持有數量達成的排名成就，當完成成就後，可獲得 ‘星之碎片’ 、貼圖、寵物等多種獎勵。</p><p class="bb_paragraph"><i>* 排名獎勵將於賽季結束後透過信件統一發放。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>時空的岔路第七區域 & 第八區域 開放</b></p><p class="bb_paragraph">- 時空的岔路’ 第七區域 & 第八區域將依照以下時程依序開放。</p><p class="bb_paragraph"><i>* 第七區域：7/1(三) 15:00 (UTC+8)</i></p><p class="bb_paragraph"><i>  第八區域：7/8(三) 15:00 (UTC+8)</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>'霍克通行證' 賽季 Ⅲ 開啟</b></p><p class="bb_paragraph">- 6/25(四) 更新後，將開啟 ‘霍克通行證’ 賽季 Ⅲ。</p><p class="bb_paragraph"><i>* 隨著 '霍克通行證' 賽季 Ⅲ  開啟，既有霍克通行證商品及等級將進行重置。</i></p><p class="bb_paragraph"><i>* ’進階霍克通行證 & 高級霍克通行證’ 商品將於結束前1天起停止販賣。</i></p><p class="bb_paragraph">- 於霍克通行證期間，透過任務提升等級後可獲得免費獎勵。購買 '霍克通行證' 商品時，可一併領取免費獎勵與進階獎勵。</p><p class="bb_paragraph">- 購買 ’進階霍克通行證 & 高級霍克通行證’ 即可解鎖 ’霍克通行證’ 的進階獎勵。</p><p class="bb_paragraph">- 購買 ’進階霍克通行證 & 高級霍克通行證’ 時，將立即提供額外的BONUS獎勵，並可至遊戲內信箱領取。</p><p class="bb_paragraph"><i>* 可至遊戲內查看 ‘霍克通行證’ 商品的購買期間及重置時間詳細資訊。</i></p><p class="bb_paragraph">- 關於 '霍克通行證' 的詳細內容請參考下方公告。</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2F7origin.netmarble.com%2Ftc%2Fnews%2F6%2F216" target="_blank" rel=" noopener"><u><b>▶ '霍克通行證' 賽季 Ⅲ 開啟 通知</b></u></a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>新增討伐戰 ‘誓約’ 功能</b></p><p class="bb_paragraph">- 新增 ‘誓約’ 功能，可透過選擇通關條件，並於通關後滿足所選條件時獲得額外獎勵。</p><p class="bb_paragraph"><i>* 隨著討伐戰新增 ‘誓約’ 功能，將於6/25(四)維護時重置 ‘神祕鑰匙’。</i></p><p class="bb_paragraph"><i>* 討伐戰 ‘誓約’ 功能只套用於 \[深淵] 難度。</i></p><p class="bb_paragraph">- 在滿足所選 ‘誓約’ 條件的狀態下通關討伐戰後，可額外獲得 ‘神祕代幣’ ，並提升可獲得裝備的品質範圍。</p><p class="bb_paragraph"><i>* 不會影響裝備的獲得機率，僅會提升品質範圍。</i></p><p class="bb_paragraph">- 進入討伐戰後，於等待區域將顯示 ‘誓約’ 彈窗，可選擇欲套用的誓約條件。</p><p class="bb_paragraph"><i>* 選擇誓約後，可於下方查看在滿足誓約條件並完成通關時可額外獲得的獎勵。</i></p><p class="bb_paragraph">- 在冒險團遊玩狀態下，將由冒險團長代表選擇誓約。誓約達成與否將分別以各團員為單位進行判定，僅有達成對應條件的冒險團員可獲得誓約額外獎勵。</p><p class="bb_paragraph"><i>* 冒險團長完成誓約選擇並嘗試開始時，將進行冒險團員戰鬥準備確認流程，待所有冒險團員完成準備後，討伐戰才會開始。</i></p><p class="bb_paragraph">- 每次遊玩可勾選的誓約數量設有上限。</p><p class="bb_paragraph">- 完成討伐戰後，在確認獎勵方塊時，將依據誓約達成情況顯示額外獎勵發放的提示彈窗。</p><p class="bb_paragraph"><i>* 若未持有 ‘神祕鑰匙’，則無法領取 ‘誓約’ 獎勵。</i></p><p class="bb_paragraph">- 可透過討伐戰主畫面右方說明中的說明圖示，查看更詳細的誓約資訊。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>新增 ‘寵物 探索’ 功能</b></p><p class="bb_paragraph">- 新增 ‘寵物 探索’ 功能，可透過寵物探索自動獲得探索地區中的採集/採礦物。</p><p class="bb_paragraph"><i>* 完成主線劇情任務 <第 1-72章> ‘開啟航道吧’ 時，將開啟 ‘寵物探索’ 功能。</i></p><p class="bb_paragraph"><i>* 可點擊 \[選單(☰)] 下方的 \[寵物探索] 分頁進入。</i></p><p class="bb_paragraph">- 各探索地區皆有獨立的開啟條件，滿足條件並開啟地區時，可獲得首次開啟獎勵。</p><p class="bb_paragraph">- 各探索地區每日最多可探索1次，探索完成後將會關閉。</p><p class="bb_paragraph"><i>* 探索地區的探索次數將於每日15:00 (UTC+8)重置。</i></p><p class="bb_paragraph">- 選擇可探索的地區時，該地區可獲得的採集物/採礦物會以清單形式顯示。</p><p class="bb_paragraph">- 透過 \[編輯派遣寵物] 可配置欲派遣的寵物，並於配置寵物時可查看該探索預計獲得的獎勵數量。</p><p class="bb_paragraph"><i>* 完成寵物配置後，該設定將自動儲存，並可於下次進行寵物探索時沿用。</i></p><p class="bb_paragraph"><i>* 已配置中的寵物無法重複配置至其他區域，若嘗試配置至其他地區，將會自原先配置的地區中解除配置。</i></p><p class="bb_paragraph">- 在探索地區中出現的採集/採礦物，可獲得數量與實際可取得的數量相同。若於進行探索前，已在各地區獲得所有採集/採礦物時，則無法再透過探索額外獲得採集/採礦物。</p><p class="bb_paragraph">- 不同採集/採礦物的最大欄位數有所不同，可於寵物列表中透過各寵物左上方確認配置時所需的欄位數。</p><p class="bb_paragraph">- 探索地區可能會指定必須配置的寵物。然而，即使未配置必須配置寵物的欄位，仍可透過在其他欄位配置寵物來進行探索。</p><p class="bb_paragraph">- 配置寵物後，點擊 \[派遣] 按鈕時即可開始寵物探索，點擊 \[重置] 按鈕時則可重置該探索地區已配置的所有派遣寵物。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>新增 討伐戰 ‘塔拉尼斯的聖地’ \[地獄] 難度</b></p><p class="bb_paragraph">- 討伐戰 ‘塔拉尼斯的聖地’ 中，新增 \[地獄] 難度。</p><p class="bb_paragraph">- 通關 \[地獄] 難度後，與 \[深淵] 難度相同，每週最多可獲得 ‘星之碎片’ 1,000 個。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>新增全新製作品項與製作配方</b></p><p class="bb_paragraph">- 新增可製作的全新道具及防具。</p><p class="bb_paragraph"><b>\[道具]：</b>璀璨的魅惑藥水、煤油燈、超越精華</p><p class="bb_paragraph"><b>\[防具]：</b>監視者武具 上衣/長褲/腰帶/戰靴</p><p class="bb_paragraph"><b>\[武器]：</b>破裂之影魔導書</p><p class="bb_paragraph"><i>* 新增3種‘ \[其他] 超越精華’ 製作配方，可分別使用 ‘精英的信物’ 、‘勇氣的信物’ 及 ‘英雄的信物’ 進行製作。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>其他全新內容</b></p><p class="bb_paragraph">- 成就將新增 \[名聲] 分頁，並於 \[名聲] 分頁中新增15項與排行榜相關的全新成就。</p><p class="bb_paragraph">- 新增與寵物捕捉及探索、討伐戰誓約、時空的岔路任務及伊麗莎白相關的全新成就8項。</p><p class="bb_paragraph">- 新增與活動故事、寵物探索、討伐戰誓約及時空的岔路任務相關的全新稱號4種。</p><p class="bb_paragraph">- 新增3種可捕捉的全新寵物，以及4種可透過完成 \[名聲] 成就獲得的全新寵物。</p><p class="bb_paragraph">- 新增可於捕捉時使用的全新投擲道具 ‘璀璨的魅惑藥水’ 。</p><p class="bb_paragraph"><i>* 可透過製作獲得 ‘璀璨的魅惑藥水’。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[內容及系統改善]</b></p><p class="bb_paragraph"><b>✦ BOSS挑戰  ‘「侵蝕」守護者巨像’ 中套用 \[配對冒險團] 功能與改善</b></p><p class="bb_paragraph">- 既有套用於活動副本 ‘愛之神殿’ 的 \[配對冒險團] 功能，套用至BOSS挑戰 ‘「侵蝕」守護者巨像’ 中。</p><p class="bb_paragraph">- 在BOSS挑戰 ‘「侵蝕」守護者巨像’ 中取消配對冒險團後，將套用一定時間的等待機制，需待等待時間結束後可再次申請配對。</p><p class="bb_paragraph">- 若冒險團員中有部分團員進入其他內容或進行部分劇情任務時，配對將自動取消。</p><p class="bb_paragraph">- 改善配對機制，根據累積的等待時間，優先進行隊伍配對。</p><p class="bb_paragraph">- 若已配對成功的團員中有人未按下同意時，將顯示相關提示視窗，並重新進行配對。</p><p class="bb_paragraph">- 當等待時間超過一定時間後，將改善為自動與正在等待配對的星之守護者組成冒險團。若自動組隊後仍未達最低人數需求，則配對將會取消。</p><p class="bb_paragraph">- 在等待接受配對期間，若有玩家取消配對，系統將排除該玩家後重新進行配對。</p><p class="bb_paragraph">- 在BOSS挑戰等待入場期間，若冒險團中有無法入場的團員時，將排除該成員後進入內容。</p><p class="bb_paragraph"><i>* 若因角色死亡而導致無法入場時，則將自動復活後正常進入內容。</i></p><p class="bb_paragraph">- BOSS挑戰結束後，當透過配對組成的冒險團解散時，將改善為使各團員返回原先所在地區的傳送門位置或進入前的位置。</p><p class="bb_paragraph"><i>* 若非透過配對組成，而是以原有冒險團狀態進入副本並離開時，將維持原冒險團狀態返回。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 捕捉道具使用體驗改善</b></p><p class="bb_paragraph">- 在使用 ‘魅惑藥水’ 進行寵物捕捉時，若未設定目標而將道具投擲至地面時，將不會消耗 ‘魅惑藥水’ 。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 付費商品相關改善</b></p><p class="bb_paragraph">- 當霍克通行證剩餘天數少於1天時，將無法購買 ’進階霍克通行證 & 高級霍克通行證’ 商品。</p><p class="bb_paragraph">- 精選角色轉蛋畫面中的 \[120次達成獎勵] 及 ‘累積轉蛋次數’ 中新增說明圖示。</p><p class="bb_paragraph"><i>* 可透過右方的 \[?] 圖示查看相關系統說明。</i></p><p class="bb_paragraph">- 若購買 ‘里歐涅絲補給馬車’ 或 ‘亞修的補給馬車’ 商品的累計天數超過180天，超出部分的 ‘里歐涅絲補給馬車’ 、 ‘亞修的補給馬車’ 商品將依超額購買數量轉換為其他貨幣進行發放。</p><p class="bb_paragraph"><i>* ‘里歐涅絲補給馬車’: \[貨幣] 星之記憶 (免費) x 590</i></p><p class="bb_paragraph"><i>   ‘亞修的補給馬車’: \[貨幣] 星之記憶 (免費) x 1,250</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[異常問題修復與改善]</b></p><p class="bb_paragraph"><b>✦ 劇情任務及內容</b></p><p class="bb_paragraph"><b>主線劇情任務</b></p><p class="bb_paragraph">- 於＜第14章＞‘塔拉尼斯的聖地’ 劇情任務進行期間，新增可離開劇情任務的傳送門。  </p><p class="bb_paragraph">- 調整＜第14章＞‘塔拉尼斯的聖地’ 劇情任務中可進行戰鬥的部分魔物的能力值。</p><p class="bb_paragraph">- 在特定情況下，進行主線劇情任務過程中，無法繼續進行或發生的異常現象已進行修復。</p><p class="bb_paragraph"> • 於＜第14-15章＞‘嘗試溝通’ 中與瑪琳戰鬥時，瑪琳卡在特定位置的現象。</p><p class="bb_paragraph"> • 進行＜第14-15章＞‘嘗試溝通’ 中，與瑪琳開始戰鬥時，畫面中間歇性顯示錯誤提示訊息的現象。</p><p class="bb_paragraph"> • 進行主線劇情任務第14章期間，在特定任務中角色死亡後，間歇性發生無法正常判定為劇情任務失敗的現象。</p><p class="bb_paragraph"> • ＜第14－43章＞‘塔拉尼斯的聖地’ 過場動畫的對話紀錄中，說話者資訊顯示異常的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>討伐戰</b></p><p class="bb_paragraph">- 討伐戰交換商店中，新增 ‘貪婪支配者裝備機率寶箱’ 道具，可根據機率獲得 ‘貪婪支配者’ 裝備。</p><p class="bb_paragraph">- 在討伐戰 ‘塔拉尼斯的聖地’ 中，與 ‘漆黑城堡’ 的戰鬥區域內配置的部分物體進行移除。</p><p class="bb_paragraph">- 討伐戰 ‘塔拉尼斯的聖地’ 進行期間發生的異常現象已進行修復。</p><p class="bb_paragraph"> • 進行 ‘墮落的王座之主 Ⅲ’ 劇情任務中，於特定情況下無法更新至下一個劇情任務的現象。</p><p class="bb_paragraph"> • 與 ‘漆黑城堡’ 戰鬥期間，間歇性發生 ‘漆黑城堡’ 在原地衝刺的現象。</p><p class="bb_paragraph"> • 在特定情況下，於 ‘塔拉尼斯的聖地’ 與精英魔物漆黑國王及漆黑皇后戰鬥中，復活後間歇性發生無法進入BOSS區域的現象。</p><p class="bb_paragraph"> • 冒險團遊玩期間死亡後復活時，間歇性發生冒險團員無法顯示，且畫面顯示異常的現象。</p><p class="bb_paragraph"> • 與 ‘塔拉尼斯’ 戰鬥期間，於特定情況下將目標鎖定鏡頭切換為ON後，卻無法正常鎖定目標的現象。</p><p class="bb_paragraph"> • 間歇性發生已消滅 ‘漆黑皇后’，但 ‘漆黑皇后’ 的HP量條未正常同步的現象。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>副本及BOSS挑戰</b></p><p class="bb_paragraph">- 進行BOSS挑戰中所發生的異常現象已進行修復。</p><p class="bb_paragraph"> • 進入BOSS挑戰 ‘「侵蝕」典獄長 奧爾戈特’ 後，在特定位置使用緊急逃脫時，返回起始位置設定錯誤的現象。</p><p class="bb_paragraph"> • 於BOSS挑戰 ‘「真實」迦蘭’ \[深淵] 難度中，雖未受到迦蘭攻擊，卻仍受到傷害的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>功能</b></p><p class="bb_paragraph">- 遊戲內功能無法正常運作的異常現象已進行修復。</p><p class="bb_paragraph"> • 在特定情況下，進行武器附魔重試時，間歇性對其他武器進行附魔的現象。</p><p class="bb_paragraph"> • 在特定情況下，於BOSS挑戰消滅BOSS後，在可補充 ‘方塊鑰匙’ 的 \[交換方塊鑰匙] 彈窗中，按鈕無法正常運作的現象。 </p><p class="bb_paragraph"> • 使用手把通關BOSS挑戰後，在查看 ‘獎勵方塊’ 彈窗中，若出現 ‘任務完成’ 彈窗時，該 ‘任務完成’ 彈窗無法關閉的現象。</p><p class="bb_paragraph"> • 於 \[英雄資訊] → \[防具] 的更換畫面中，‘基本排序’ 功能無法正常運作的現象。</p><p class="bb_paragraph"> • 部分帳號中無法購買特定禮包商品的現象</p><p class="bb_paragraph"> • 進行主線劇情任務第14章時，尚未獲得的道具之特殊圖鑑被提前解鎖的現象。</p><p class="bb_paragraph"> • 在特定情況下，由靈魂貪食魔導書武器的 ‘酷寒的詛咒’ 被動技能賦予的 ‘極致的酷寒’ 增益效果，於持續時間結束後仍未正常解除的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>其他劇情任務</b></p><p class="bb_paragraph">- 主線劇情任務以外的任務相關部分異常現象已進行修復。</p><p class="bb_paragraph"> • 進行 ‘機會之光’ 支線任務時，特定情況下即使已達成任務條件，仍無法進行的現象。 </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>其他</b></p><p class="bb_paragraph">- 首次武器裝備新手教學完成後，於關閉 \[角色資訊] 畫面時，改善為顯示 \[信箱] 與 \[活動] 內容解鎖的演出畫面。</p><p class="bb_paragraph">- 於副本、BOSS挑戰、討伐戰等進入戰鬥前的準備狀態中，改善為無法使用技能。</p><p class="bb_paragraph">- 改善為即使背包空間已滿，仍可進行道具分解。</p><p class="bb_paragraph">- 可自動進行採集與採礦的寵物，其行為模式將優先以採集與採礦物的獲取為主進行改善。</p><p class="bb_paragraph">- 與遊戲進行相關的其他異常現象已進行修復。</p><p class="bb_paragraph"> • 在特定情況下，登入時畫面被強制放大(Zoom In)的現象。</p><p class="bb_paragraph"> • 在特定情況下進行角色轉蛋時，會自動切換至最上方的角色轉蛋並進行轉蛋的現象。</p><p class="bb_paragraph"><b>✦ 系統及UI</b></p><p class="bb_paragraph"><b>地圖/原野</b></p><p class="bb_paragraph">- 於 ‘被束縛的聖域’ 地區中，將追加配置 ‘白金’ 與 ‘孔雀石’ 。</p><p class="bb_paragraph">- 部分地圖及原野內發生的異常現象已進行修復。</p><p class="bb_paragraph"> • 部分隱藏劇情任務在地圖 \[查看進度] 中被分類為支線劇情任務的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>UI</b></p><p class="bb_paragraph">- 在進行道具分解前，若分解清單中包含SSR稀有度道具時，將新增顯示確認彈窗。</p><p class="bb_paragraph">- 於 \[刻印] 畫面中，可進行刻印的裝備列表在完成新手教學後，將不再顯示新手教學用的刻印裝備。</p><p class="bb_paragraph">- ‘阿剌克涅旋律項鍊’ 圖示進行變更。</p><p class="bb_paragraph">- 部分 UI 與詳細資訊顯示彈窗進行改善。</p><p class="bb_paragraph">- 遊戲內部分UI異常現象已進行修復。</p><p class="bb_paragraph"> • 在特定情況下，聊天紅點提示顯示異常的現象。</p><p class="bb_paragraph"> • 精英魔物 ‘瞄準的「深淵」的眷屬’ 使用分身技能時，分身的HP量條會優先顯示的現象。</p><p class="bb_paragraph"> • 於 ‘被束縛的聖域’ 地區，透過傳送門進入 ‘塔拉尼斯的聖地’ 討伐戰時，UI顯示異常的現象。</p><p class="bb_paragraph"> • 於爆裂量表未啟動狀態下，間歇性異常顯示為已啟動的現象。</p><p class="bb_paragraph"> • 在特定地區移動至其他地區時，間歇性顯示 \[通知] 彈窗的現象。</p><p class="bb_paragraph"> • 在完成所有劇情任務後，嘗試進行自動移動時，顯示錯誤提示訊息的現象。</p><p class="bb_paragraph"> • 精英魔物在施放技能中套用挑釁效果時，魔物的技能施放動作顯示異常的現象。</p><p class="bb_paragraph"> • 顯示尚未開放的劇情任務的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 角色及技能</b></p><p class="bb_paragraph"><b>角色</b></p><p class="bb_paragraph">- ‘艾斯卡諾’ 斧武器的特殊攻擊 ‘凝聚的太陽’ 的蓄力時間將減少。</p><p class="bb_paragraph">- 使用 ‘艾斯卡諾’ 大劍武器的必殺技 ‘升起的太陽’ 時，所生成的太陽爆發所需時間將縮短。</p><p class="bb_paragraph">- ‘艾斯卡諾’ 斧類武器的被動技能，以及大劍武器的被動技能、一般技能與必殺技的部分效果已進行上調。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>武器</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>技能</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>變更前</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>變更後</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">斧</p></div><div class="bb_table_td"><p class="bb_paragraph">被動技能</p><p class="bb_paragraph">‘日斑爆炸’</p></div><div class="bb_table_td"><p class="bb_paragraph">在自己未持有耀斑或落日效果的狀態下， </p><p class="bb_paragraph">每當攻擊敵人時，</p><p class="bb_paragraph">賦予自己20秒1個日斑效果。(上限12次)</p><p class="bb_paragraph"></p><p class="bb_paragraph">※ 耀斑 : 首次賦予時，恢復HP上限10%的HP、</p><p class="bb_paragraph">火屬性傷害增加50%、</p><p class="bb_paragraph">自己的HP上限增加25%、</p><p class="bb_paragraph">受到的傷害減少20%、</p><p class="bb_paragraph">耀斑效果解除時，賦予自己10秒落日效果。</p></div><div class="bb_table_td"><p class="bb_paragraph">在自己未持有耀斑或落日效果的狀態下， </p><p class="bb_paragraph">每當攻擊敵人時，</p><p class="bb_paragraph">賦予自己20秒1個日斑效果 (上限10次)</p><p class="bb_paragraph"></p><p class="bb_paragraph">※ 耀斑 : 首次賦予時，恢復HP上限10%的HP、</p><p class="bb_paragraph">火屬性傷害增加50%、 </p><p class="bb_paragraph">自己的HP上限增加35%、</p><p class="bb_paragraph">受到的傷害減少20%、貫通增加20%，</p><p class="bb_paragraph"> 耀斑效果解除時，賦予自己10秒落日效果。</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">必殺技能</p><p class="bb_paragraph">‘斷罪的火焰’</p></div><div class="bb_table_td"><p class="bb_paragraph">該攻擊醬會消耗所有MP點數，</p><p class="bb_paragraph">根據消耗的MP點數數量使傷害最少增加50%，</p><p class="bb_paragraph">最多增加350%。</p></div><div class="bb_table_td"><p class="bb_paragraph">該攻擊醬會消耗所有MP點數，</p><p class="bb_paragraph">根據消耗的MP點數數量使傷害最少增100%，</p><p class="bb_paragraph">最多增加500%。</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">大劍</p></div><div class="bb_table_td"><p class="bb_paragraph">被動技能</p><p class="bb_paragraph">‘光之啟示’</p></div><div class="bb_table_td"><p class="bb_paragraph">全隊的持續傷害增加120%。</p></div><div class="bb_table_td"><p class="bb_paragraph">全隊的持續傷害增加150%。</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">一般技能 </p><p class="bb_paragraph">‘殘忍的太陽’</p></div><div class="bb_table_td"><p class="bb_paragraph">給予敵人攻擊力289%的傷害，</p><p class="bb_paragraph">並且10秒內燒傷傷害發動間隔減少50%。</p></div><div class="bb_table_td"><p class="bb_paragraph">給予敵人攻擊力289%的傷害，</p><p class="bb_paragraph">並且15秒內燒傷傷害發動間隔減少50%。</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">必殺技能</p><p class="bb_paragraph">‘升起的太陽’</p></div><div class="bb_table_td"><p class="bb_paragraph">給予敵人攻擊力390%的傷害，</p><p class="bb_paragraph">攻擊受到燒傷效果的敵人時， </p><p class="bb_paragraph">每1個燒傷效果的防禦力減少效果，</p><p class="bb_paragraph">使傷害增加2%。</p></div><div class="bb_table_td"><p class="bb_paragraph">給予敵人攻擊力390%的傷害，</p><p class="bb_paragraph">攻擊受到燒傷效果的敵人時， </p><p class="bb_paragraph">每1個燒傷效果的防禦力減少效果，</p><p class="bb_paragraph">使傷害增加3%。</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">- 已修正 ‘瑪琳’ 與 ‘黛西’ 皆裝備魔導書武器狀態下發動合技時， ‘瑪琳’ 的必殺技 ‘冰山墜落’ 所附帶的暴擊傷害提升50%效果套用至合技的現象。</p><p class="bb_paragraph">- 為使 ‘瑪琳’ 在以魔導書武器發動合技時，可正常套用暴擊傷害提升50%的效果，必殺技 ‘冰山墜落’ 與潛力 \[10階段] 已進行如下調整。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>武器</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>技能</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>變更前</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>變更後</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">魔導書</p></div><div class="bb_table_td"><p class="bb_paragraph">必殺技能</p><p class="bb_paragraph">‘冰山墜落’</p></div><div class="bb_table_td"><p class="bb_paragraph">15秒內自己的暴擊傷害增加50%，</p><p class="bb_paragraph">並給予敵人攻擊力394%的傷害。</p><p class="bb_paragraph">以自己的必殺技能發動合技時，</p><p class="bb_paragraph">每下攻擊給予攻擊力10%的物理屬性以外的其他屬性追加傷害，並恢復1點交替點數。</p></div><div class="bb_table_td"><p class="bb_paragraph">15秒內自己的暴擊傷害增加50%，</p><p class="bb_paragraph">並給予敵人攻擊力394%的傷害。</p><p class="bb_paragraph">以自己的必殺技能發動合技時，</p><p class="bb_paragraph">每下攻擊給予攻擊力10%的物理屬性以外的其他屬性追加傷害，並且</p><p class="bb_paragraph">15秒內自己的暴擊傷害增加50%，</p><p class="bb_paragraph">同時恢復1點交替點數。</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">潛力 \[第10階段]</p></div><div class="bb_table_td"><p class="bb_paragraph">必殺技能的暴擊傷害增加量增加100%，</p><p class="bb_paragraph"> 並且最後一擊維持11秒，</p><p class="bb_paragraph">每1秒給予攻擊力50%的傷害。</p></div><div class="bb_table_td"><p class="bb_paragraph">必殺技能與以自己的必殺技能發動的合技的暴擊傷害增加量增加100%，</p><p class="bb_paragraph"> 並且最後一擊維持11秒，</p><p class="bb_paragraph">每1秒給予攻擊力50%的傷害。</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">- 與角色及技能相關已確認的異常現象將進行修復。</p><p class="bb_paragraph"> • ‘都雷法斯’ 在潛力 \[第7階段] 突破狀態下使用 ‘長劍’ 必殺技 ‘大地崩裂’ 時，MP量表無法正常消耗的現象。</p><p class="bb_paragraph"> • ‘克蘿特’ 魔導書武器的一般攻擊 ‘符文釋放’，在特定情況下無法命中魔物的現象。</p><p class="bb_paragraph"> • 在特定情況下，無法使用 ‘金恩’ 的冒險技能 ‘飛行躍動’ ，且無法進行移動操作的現象。</p><p class="bb_paragraph"> • 部分角色在施放必殺技後切換至合技時，會因切換時機不同，而導致合技效果異常套用的現象。</p><p class="bb_paragraph"> • 在時空的岔路第五區域中，部分角色的增益效果出現異常疊加的現象。</p><p class="bb_paragraph"> • 在增益效果結束時，部分其他操作無法正常進行的現象。</p><p class="bb_paragraph"> • 持有免疫控場狀態效果的英雄技能，在受到附帶狀態異常效果的攻擊時，也會套用免疫效果的現象。</p><p class="bb_paragraph"> • ‘艾斯卡諾’ 使用斧類武器必殺技 ‘斷罪的火焰’ 時，會因是否可發動合技而導致技能效果表現不同的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph">- 部分角色的圖像問題與戰鬥中發生的UI異常現象已進行修復。</p><p class="bb_paragraph"> • ‘瑪琳’ 在裝備時裝 ‘魔女的宴會’ 狀態下，部分圖像顯示異常的現象</p><p class="bb_paragraph"> • ‘都雷德林’ 在使用劍盾武器必殺技 ‘聖潔庭園’ 或斧類武器必殺技 ‘巨人的咆哮’ 時，特定BOSS的HP量條UI未顯示的現象。</p><p class="bb_paragraph"> • ‘艾斯卡諾’ 在劍盾武器狀態下，使用一般技能 ‘威壓的火焰’ 時，敵人獲得的 ‘挑釁’ 效果圖示說明未正常顯示的現象。</p><p class="bb_paragraph"> • 使用 ‘克蘿特’ 魔導書武器必殺技 ‘冰霜符文 - 極式展開’ 時，增益效果圖示內顯示的效果數值與實際效果不一致的現象。</p><p class="bb_paragraph"> • ‘克蘿特’ 刻印裝備 ‘大學者的品格’ 的 \[安定的結界] 效果數值與實際效果不一致的現象。</p><p class="bb_paragraph"> • 攀爬中召喚寵物時，寵物未正常消失且角色動作顯示異常的現象。</p><p class="bb_paragraph"> • ‘艾斯卡諾’ 大劍武器潛力 \[第10階段] 中，在特殊攻擊 ‘太陽衝擊’ 可進行追加攻擊的狀態下，圖示顯示異常的現象。</p><p class="bb_paragraph"> • 在特定情況下， ‘梅里奧達斯’ 的部分動畫表現不自然，或演出畫面無法正常運作的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 平台</b></p><p class="bb_paragraph"><b>Steam</b></p><p class="bb_paragraph">- 6/25(四) 維護後，Steam平台的防護模組將由 EAC 變更為 → XignCode。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>行動裝置</b></p><p class="bb_paragraph">- 行動裝置環境中的部分異常現象已進行修復。</p><p class="bb_paragraph"> • ‘瑪琳’ 在使用冒險技能 ‘元素調和’ 期間仍可進行移動操作的現象。</p><p class="bb_paragraph"> • 在行動裝置環境中進入 ‘塔拉尼斯的聖地’ 後連接手把時，UI顯示異常的現象。</p><p class="bb_paragraph"> • 在特定情況下，畫面視角會間歇性被固定，導致無法正常切換的現象。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 其他</b></p><p class="bb_paragraph">- 部分圖像顯示異常的現象已進行修復。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[全新商品及變更通知]</b></p><p class="bb_paragraph"><b>新增全新商品</b></p><p class="bb_paragraph">- 請於遊戲內確認詳細的商品資訊及商品顯示期間。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 亞修的補給馬車</b></p><p class="bb_paragraph"><b>- 販賣期間：</b>6/25(四) 維護後 ~ 另行公告為止 (UTC+8)</p><p class="bb_paragraph">- 購買後將立即獲得獎勵，並可於28日內每日領取獎勵。</p><p class="bb_paragraph">- 購買後效果將持續28日，最多可重複購買至累計180天。</p><p class="bb_paragraph"><i>* 當同時購買 ‘里歐涅絲補給馬車’ 與 ‘亞修的補給馬車’ 時，於領取獎勵時將依序出現各商品獎勵的演出畫面。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 100日紀念限定禮包</b></p><p class="bb_paragraph"><b>- 販賣期間：</b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8)</p><p class="bb_paragraph">- 為慶祝<七大罪：Origin>上市100日，新增7種限定禮包。</p><p class="bb_paragraph">- \[100日紀念]：100日紀念精選轉蛋禮包 Ⅰ ~ Ⅳ、100日紀念特殊武器製作設計圖、100日紀念礦石選擇禮包、100日紀念SSR魔力碎片</p><p class="bb_paragraph"><b>✦ 伊麗莎白成長任務禮包 Ⅰ ~ Ⅱ</b></p><p class="bb_paragraph"><b>- 販賣期間： </b>6/25(四) 維護後 ~ 7/15(三) 維護前 (UTC+8)</p><p class="bb_paragraph"><i>* 持有 ‘\[SSR] 伊麗莎白’ 角色時，即可開啟購買。</i></p><p class="bb_paragraph">- 隨著角色 ’\[SSR] 伊麗莎白’ 成長，完成任務後可額外獲得有助於角色成長的成長貨幣之禮包商品。</p><p class="bb_paragraph">- 於 \[一般]、\[高級] 分頁中，每完成一項任務即可領取對應獎勵，完成全部任務時，可額外獲得任務完成獎勵。</p><p class="bb_paragraph">- ‘成長任務禮包’ 商品除販賣期間外，另新增達成期間，即使販賣結束後仍可於一定期間內持續進行任務。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 限定禮包</b></p><p class="bb_paragraph">- \[特殊]：命運的開始禮包 Ⅱ</p><p class="bb_paragraph"><b>- 販賣期間： </b>6/25(四) 維護後 ~ 另行公告為止 (UTC+8)</p><p class="bb_paragraph">- 每伺服器各禮包商品最多可購買1次，且日後不會額外進行購買次數重置。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 新增交換所全新商品</b></p><p class="bb_paragraph">- \[交換所] → \[紅利點數] 分頁中，新增寵物 ‘可愛的地獄三頭犬寶寶’。</p><p class="bb_paragraph">- \[交換所] → \[星痕的結晶] 分頁中，新增 ‘伊麗莎白的潛力點數’ 、‘梅妮的潛力點數’ 。</p><p class="bb_paragraph"><i>* 可於遊戲內詳細查看購買次數與重置時間。</i></p><p class="bb_paragraph"><i>* ‘瑪琳的潛力點數’ 與 ‘茱莉柯的潛力點數’ 將於6/25(四)維護時(UTC+8)結束販賣。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>商品變更說明</b></p><p class="bb_paragraph"><b>✦ 既有商品購買次數進行變更</b></p><p class="bb_paragraph">- ‘刻印裝備品質UP禮包’ 、‘刻印裝備重置禮包’ 的購買次數變更為無限制。</p><p class="bb_paragraph">- ‘你現在是我的了！禮包’ 的購買次數由每月1次 → 變更至10次。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>商品更新說明</b></p><p class="bb_paragraph"><b>✦ PlayStation®Plus 訂閱優惠更新</b></p><p class="bb_paragraph">- <七大罪：Origin> PlayStation®Plus 的訂閱優惠於6/24(三) 15:00(UTC+8)維護時進行更新。</p><p class="bb_paragraph">- 購買後，於1.6版本更新後登入遊戲時可領取訂閱優惠。</p><p class="bb_paragraph">- 須於購買日起7天內登入遊戲，才可獲得訂閱優惠。</p><p class="bb_paragraph">- 訂閱優惠更新後，可透過再次購買來額外獲得訂閱優惠。</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.playstation.com%2Fzh-hant-tw%2F" target="_blank" rel=" noopener"><u><b>▶ 立即前往 PlayStation Store </b></u></a></p><p class="bb_paragraph"><i>* 購買 PlayStation®Plus 訂閱優惠後，將透過遊戲內信箱發放。</i></p><p class="bb_paragraph"><i>* PlayStation®Plus 訂閱優惠獎勵將發放至購買後首次登入的伺服器中，敬請注意。</i></p><p class="bb_paragraph"><i>* 即使未訂閱 PlayStation®Plus，仍可正常遊玩<七大罪：Origin>。</i></p><p class="bb_paragraph"><i>* 商品相關的注意事項請至PlayStation Store中查看，若有PlayStation®Plus相關疑問，請至PlayStation客服中心詢問。</i></p>]]> </content:encoded>
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<title>100日紀念特別直播進行通知</title>
<link>https://xinker.org/zh/100%E6%97%A5%E7%B4%80%E5%BF%B5%E7%89%B9%E5%88%A5%E7%9B%B4%E6%92%AD%E9%80%B2%E8%A1%8C%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/100%E6%97%A5%E7%B4%80%E5%BF%B5%E7%89%B9%E5%88%A5%E7%9B%B4%E6%92%AD%E9%80%B2%E8%A1%8C%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 各位星之守護者，大家好！的100日紀念特別直播，將於今日晚間7點(UTC+8)，在官方YouTube頻道正式登場！各位星之守護者們最關心的1.6 版本更新主要內容，將會在本次直播中公開～此外，為本次直播特別準備了由Yasal帶來的Cosplay，以及100日紀念的驚喜獎勵唷！敬請各位星之守護者踴躍收看。▶ 觀看 Twitch平台 100日紀念特別直播▶ 觀看 Steam平台 100日紀念特別直播* 特別直播將於6/23(二) 19:00 (UTC+8)開始，直播開始前將顯示待機畫面。* 本次直播結束後可重播收看。謝謝。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45639227/8b0f6003f30cd3ce68e4a5e3f60be6e7f6aa62c3.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 21:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>100日紀念特別直播進行通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位星之守護者，大家好！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><七大罪：Origin>的<b>100日紀念特別直播</b>，</p><p class="bb_paragraph">將於<b>今日晚間7點(UTC+8)，</b>在官方YouTube頻道正式登場！</p><p class="bb_paragraph"></p><p class="bb_paragraph">各位星之守護者們最關心的1.6 版本更新主要內容，將會在本次直播中公開～</p><p class="bb_paragraph">此外，為本次直播特別準備了由Yasal帶來的Cosplay，以及100日紀念的<b>驚喜獎勵</b>唷！</p><p class="bb_paragraph">敬請各位星之守護者踴躍收看。</p><p class="bb_paragraph"></p><div data-youtube='"ndA0i9slw1U' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2F7dsorigin_official" target="_blank" rel=" noopener">▶ 觀看 Twitch平台 100日紀念特別直播</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/broadcast/watch/76561198723763838" target="_blank" rel="">▶ 觀看 Steam平台 100日紀念特別直播</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b><i>*</i></b><i> 特別直播將於</i><b><i>6/23(二) 19:00 (UTC+8)</i></b><i>開始，直播開始前將顯示待機畫面。</i></p><p class="bb_paragraph"><i>* 本次直播結束後可重播收看。</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">謝謝。</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Flight Model and Missile Autopilot Improvements</title>
<link>https://xinker.org/zh/flight-model-and-missile-autopilot-improvements</link>
<guid>https://xinker.org/zh/flight-model-and-missile-autopilot-improvements</guid>
<description><![CDATA[ We’re constantly refining many vehicle and weapon parameters, and the Heavy Cavalry major update is no exception. While tuning missile flight models to better match their real-world counterparts, we’ve introduced new missile mechanics, and we’re excited to share them with you!The Effect of Pressure on Rocket Engine ThrustOne of the major changes is related to a new mechanic used in missiles: the dependence of the rocket engine’s exhaust velocity on atmospheric pressure. Previously, rocket engines in the game always produced a certain “average” thrust, usually for an altitude of approximately 1,000 meters. Now, thrust will increase when the external pressure decreases, and consequently with increasing altitude.The first missiles to use this mechanic are the AIM-54 Phoenix family. In the future, along with modifications to existing missiles based on your reports and newly available data, we plan to add this mechanic to all other missile systems.AIM-54Thanks to your reports, we’ve significantly reworked the flight model of the Phoenix missiles in this major update. In addition to the thrust-pressure relationship that we wrote above, which allow missiles to fly a little bit faster and further at higher altitudes, changes have been made to nearly every parameter, including those related to maneuverability. For example, the maximum G-force has increased from 17G to 22G and 25G for the AIM-54A and AIM-54C respectively, and the maximum trim angle of attack has doubled from 12.5 to 25 degrees. This will allow these missiles to better turn toward the target and operate more effectively at relatively short ranges, making them slightly more versatile. Missile Air-breathing Engine ImprovementsWe’ll not only be introducing the new ramjet found on the new Kh-31, but we’ll also be introducing turbojet engines on a number of existing missiles, including the AGM-84 and Kh-59M. While fuel consumption and thrust for these engines were previously constant, after the update, they will depend on flight speed and altitude. The higher and faster the missile flies, the less fuel it consumes, but the thrust decreases.Autopilot Engine ActivationIn the previous major update, we introduced the I-DERBY ER missile, which is the first dual-pulse missile in the game. In Heavy Cavalry, it’s joined by the British ALARM anti-radiation missile, whose engine also fires in two stages: once at launch and again at the optimal moment of flight.In reality, one of the things the second pulse on ALARM is needed for is loitering munition capabilities. Upon arrival at the loitering point, the missile deploys a parachute and slowly falls, waiting for a target to appear, after which it jettisons the parachute and re-ignites the engine. In the game however, at least for now, the second pulse will be used for only two purposes: maximizing range, so the launch vehicle can remain as far away from the threat as possible, and increasing the missile’s velocity in the terminal portion of its trajectory.However, the ability to activate the engine in flight isn’t limited to dual-pulse rocket engines. This update adds a delayed engine start mechanic to the PGM-500, PGM-2000, and AGM-130A-12 guided bombs, significantly increasing their range. Engine operation can also be clearly seen on the new missile comparison screen below! Before booster activation, the speed decreases in flight, and then begins to increase as thrust appears.Altitude HoldSome bombs and missiles, including those with in-flight correction capabilities, maintain their cruising altitude instead of climbing and then diving, which, among other things, makes them more difficult for the enemy to intercept. This update adds this capability to the following bombs and missiles: AGM-130A-12, PGM-500, PGM-2000, AJ.168, LMUR, CM-502KG, and SPIKE-ER.As a reminder, helicopter ammunition will not have man-in-the-loop capabilities in this update. We plan to add it in the next major update once most nations have helicopters with suitable armament.Our Future PlansThis update will introduce the technical ability to change lift coefficient based on Mach number. It increases at subsonic speeds, drops sharply at transonic speeds, and gradually decreases at supersonic speeds. The first missiles to be simulated with this physics feature will be the AIM-7 and R-27 series missiles. We’re currently working on refining their flight models to bring their drag, thrust, and maneuverability data closer to real-world counterparts, and plan to release these changes after the Heavy Cavalry major update.Mechanics for changing lift coefficient based on speed will be added to all missiles in the game in the future, and we will keep updating the flight models of various bombs and missiles based on your reports and emerging data, while simultaneously implementing various new mechanics for older missiles.That’s all for today! The Heavy Cavalry major update is coming soon, and you’ll be able to try out the updated missiles for yourself. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/5b06d892a598b79a38bfad2daae873345be55112.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 20:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Flight, Model, and, Missile, Autopilot, Improvements</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/5a6f390b91028c54270c188c005dc560aea8fea7.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re constantly refining many vehicle and weapon parameters, and the Heavy Cavalry major update is no exception. While tuning missile flight models to better match their real-world counterparts, we’ve introduced new missile mechanics, and we’re excited to share them with you!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>The Effect of Pressure on Rocket Engine Thrust</b></div><p class="bb_paragraph">One of the major changes is related to a new mechanic used in missiles: the dependence of the rocket engine’s exhaust velocity on atmospheric pressure. Previously, rocket engines in the game always produced a certain “average” thrust, usually for an altitude of approximately 1,000 meters. Now, thrust will increase when the external pressure decreases, and consequently with increasing altitude.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The first missiles to use this mechanic are the AIM-54 Phoenix family. In the future, along with modifications to existing missiles based on your reports and newly available data, we plan to add this mechanic to all other missile systems.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>AIM-54</b></div><p class="bb_paragraph">Thanks to your reports, we’ve significantly reworked the flight model of the Phoenix missiles in this major update. In addition to the thrust-pressure relationship that we wrote above, which allow missiles to fly a little bit faster and further at higher altitudes, changes have been made to nearly every parameter, including those related to maneuverability. For example, the maximum G-force has increased <b>from 17G to 22G and 25G</b> for the AIM-54A and AIM-54C respectively, and the maximum trim angle of attack has doubled from 12.5 to 25 degrees. This will allow these missiles to better turn toward the target and operate more effectively at relatively short ranges, making them slightly more versatile.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Missile Air-breathing Engine Improvements</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/9997741ff54d5458d973b6c9ed14c6510a1f17b2.jpg"></p><p class="bb_paragraph">We’ll not only be introducing the new ramjet found on the new Kh-31, but we’ll also be introducing turbojet engines on a number of existing missiles, including the AGM-84 and Kh-59M. While fuel consumption and thrust for these engines were previously constant, after the update, they will depend on flight speed and altitude. The higher and faster the missile flies, the less fuel it consumes, but the thrust decreases.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Autopilot Engine Activation</b></div><p class="bb_paragraph">In the previous major update, we introduced the I-DERBY ER missile, which is the first dual-pulse missile in the game. In Heavy Cavalry, it’s joined by the British ALARM anti-radiation missile, whose engine also fires in two stages: once at launch and again at the optimal moment of flight.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In reality, one of the things the second pulse on ALARM is needed for is loitering munition capabilities. Upon arrival at the loitering point, the missile deploys a parachute and slowly falls, waiting for a target to appear, after which it jettisons the parachute and re-ignites the engine. In the game however, at least for now, the second pulse will be used for only two purposes: maximizing range, so the launch vehicle can remain as far away from the threat as possible, and increasing the missile’s velocity in the terminal portion of its trajectory.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, the ability to activate the engine in flight isn’t limited to dual-pulse rocket engines. This update adds a delayed engine start mechanic to the PGM-500, PGM-2000, and AGM-130A-12 guided bombs, significantly increasing their range. Engine operation can also be clearly seen on the new missile comparison screen below! Before booster activation, the speed decreases in flight, and then begins to increase as thrust appears.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/ef4f233dc762a438ff925973e685a2bc99011fc4.jpg"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>Altitude Hold</b></div><p class="bb_paragraph">Some bombs and missiles, including those with in-flight correction capabilities, maintain their cruising altitude instead of climbing and then diving, which, among other things, makes them more difficult for the enemy to intercept. This update adds this capability to the following bombs and missiles: AGM-130A-12, PGM-500, PGM-2000, AJ.168, LMUR, CM-502KG, and SPIKE-ER.</p><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph">As a reminder, helicopter ammunition will not have man-in-the-loop capabilities in this update. We plan to add it in the next major update once most nations have helicopters with suitable armament.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/e763ae4f6ab2e584ddf43595fdbdc54a6c731ad2.jpg"></p><div class="bb_h3"><b>Our Future Plans</b></div><p class="bb_paragraph">This update will introduce the technical ability to change lift coefficient based on Mach number. It increases at subsonic speeds, drops sharply at transonic speeds, and gradually decreases at supersonic speeds. The first missiles to be simulated with this physics feature will be the AIM-7 and R-27 series missiles. We’re currently working on refining their flight models to bring their drag, thrust, and maneuverability data closer to real-world counterparts, and plan to release these changes after the Heavy Cavalry major update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Mechanics for changing lift coefficient based on speed will be added to all missiles in the game in the future, and we will keep updating the flight models of various bombs and missiles based on your reports and emerging data, while simultaneously implementing various new mechanics for older missiles.</p><p class="bb_paragraph"></p><p class="bb_paragraph">That’s all for today! The Heavy Cavalry major update is coming soon, and you’ll be able to try out the updated missiles for yourself.</p>]]> </content:encoded>
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<title>NEW Avatars are now released! ????</title>
<link>https://xinker.org/zh/new-avatars-are-now-released</link>
<guid>https://xinker.org/zh/new-avatars-are-now-released</guid>
<description><![CDATA[ ???? New Avatars are HERE in Governor of Poker 3!Show off your style at the poker tables with 10 brand-new avatars to choose from! ????✨To celebrate the launch, every player gets one random new avatar automatically set in their profile — go check yours out now!Want to pick your own look? Head to the new Avatars section in your Inventory to browse all available options. You can also link your Facebook or Steam account to use your own profile picture.What does your new avatar look like?-Your Governor of Poker Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/11995236/ec38c338c8a78817394ef56e491c3312d0422568.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 18:50:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NEW, Avatars, are, now, released, ????</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/11995236/ec38c338c8a78817394ef56e491c3312d0422568.png"><br><br>???? New Avatars are HERE in Governor of Poker 3!<br><br>Show off your style at the poker tables with 10 brand-new avatars to choose from! ????✨<br><br>To celebrate the launch, every player gets one random new avatar automatically set in their profile — go check yours out now!<br><br>Want to pick your own look? Head to the new Avatars section in your Inventory to browse all available options. You can also link your Facebook or Steam account to use your own profile picture.<br><br>What does your new avatar look like?<br><br>-Your Governor of Poker Team]]> </content:encoded>
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<title>0.12 &#45; Known Issues and Vital Information</title>
<link>https://xinker.org/zh/012-known-issues-and-vital-information</link>
<guid>https://xinker.org/zh/012-known-issues-and-vital-information</guid>
<description><![CDATA[ Hello adventurers! The shadow of Fuzan looms overhead, and as such, we&#039;re presenting this &quot;Vital Information&quot; doc that contains info you should know about before jumping into the Umbral Sands update. We&#039;ll look to keep the list below up to date as best we can as issues are resolved. The best way to let us know of a problem is via the Discord Bug Reports channel! Read the formatting guide before you post to help us track down issues faster! Top Issues Being InvestigatedGeneralAchievements are not triggering when completed on new OR existing characters. Both kinds should be able to trigger achievements from now on. Achievements will NOT unlock retroactively. There are two greyed-out flying carpet mounts which cannot be unlocked.If the player unlocks a new mount skin before they acquire a Terrorbird mount from completing The Wild Hunt quest, they will have a defunct &quot;mount&quot; prompt on their HUD until the quest is completed.There is a short delay where players can be attacked on first login (~3-5 seconds).Four of the Terrorbird mount drops all unlock the same variant of Terrorbird mount, we are investigating a fix.Rune count is visible when equipping the Vestige Staff from Umbral Sands.There is no video for the spell &#039;Trunk Totem&#039; in the spell book. ItemsUIScrolling down the skills page requires manual input (no hold action) for controllers.The Fuzan Shield displays the incorrect icon in some places. Fire Cape vestige reward drop in the right side of the screen shows an incorrect icon. Input glyphs disappear from the dialogue UI if the player switches control method when starting the interaction. The in-game Air &amp; Water magic Tutorial videos incorrectly show Fire magic. Toasty! QuestsThe map marker for the Umbral Sands quest &#039;Contact!&#039; has incorrect location and size in some instances. Some textures on the Avisk model are not displayed correctly on the Umbral Sands quest &#039;Contact!&#039;On Medium graphics settings and below, the Chamber barrier Umbral Sands quest &#039;Contact!&#039; is not visible. The Sand VFX trail for the &#039;Beast in the Sand&#039; quest is not visible for clients. Lagra, Alcarrid’s Butcher will not accept quest items if the players inventory is full. During the &#039;Rogue Trader&#039; quest, if the player has picked up a  Moonstone prior to the quest the map icons can show incorrectly.Quest Started audio sting plays when talking to Hedric The Hunter even if the player already has the task.Dedicated Server-Specific IssuesThese issues are only currently replicated in Dedicated Servers. The following interfaces show the incorrect values in the right-hand side. Players moving stacks while trading in the Merchant&#039;s Shop may show the incorrect currency value when trading with the vendor. You are receiving the correct amount. Quest Rewards for &quot;Contact!&quot; and &quot;Mapping the Sands&quot; incorrectly show the player receiving 2 of the named reward when they actually receive 1.Sale value of items is incorrectly displayed. The actual value is double the listed value.Players not playing in English: Food item descriptions are currently showing old health values - these have since been doubled.  Lightning can strike players in their own bases despite being sheltered in some instances. Bendy lightning World/EnvironmentTrees are &quot;blooming&quot; or distorting when approached - the team are investigating a cause but are currently unable to reproduce the bug on either AMD or Nvidia hardware, but we have seen reports from both. AudioCreating three Trunk Totems then harvesting them will cause the third to not be able to be harvested.This will also cause the audio to persist.Combat music may not resolve when exiting to menu or dying.  ]]></description>
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<pubDate>Tue, 23 Jun 2026 18:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0.12, Known, Issues, and, Vital, Information</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello adventurers! </p><p class="bb_paragraph">The shadow of Fuzan looms overhead, and as such, we're presenting this "Vital Information" doc that contains info you should know about before jumping into the Umbral Sands update. </p><p class="bb_paragraph">We'll look to keep the list below up to date as best we can as issues are resolved. The best way to let us know of a problem is via the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Frsdragonwilds" target="_blank" rel=" noopener">Discord Bug Reports</a> channel! Read the formatting guide before you post to help us track down issues faster! </p><div class="bb_h1">Top Issues Being Investigated</div><div class="bb_h3">General</div><ul class="bb_ul"><li><p class="bb_paragraph">Achievements are not triggering when completed on new OR existing characters. Both kinds should be able to trigger achievements from now on. </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Achievements will NOT unlock retroactively. </b></p></li></ul></li><li><p class="bb_paragraph">There are two greyed-out flying carpet mounts which cannot be unlocked.</p></li><li><p class="bb_paragraph">If the player unlocks a new mount skin before they acquire a Terrorbird mount from completing The Wild Hunt quest, they will have a defunct "mount" prompt on their HUD until the quest is completed.</p></li><li><p class="bb_paragraph">There is a short delay where players can be attacked on first login (~3-5 seconds).</p></li><li><p class="bb_paragraph">Four of the Terrorbird mount drops all unlock the same variant of Terrorbird mount, we are investigating a fix.</p></li><li><p class="bb_paragraph">Rune count is visible when equipping the Vestige Staff from Umbral Sands.</p></li><li><p class="bb_paragraph">There is no video for the spell 'Trunk Totem' in the spell book. </p></li></ul><div class="bb_h3">Items</div><div class="bb_h3">UI</div><ul class="bb_ul"><li><p class="bb_paragraph">Scrolling down the skills page requires manual input (no hold action) for controllers.</p></li><li><p class="bb_paragraph">The Fuzan Shield displays the incorrect icon in some places. </p></li><li><p class="bb_paragraph">Fire Cape vestige reward drop in the right side of the screen shows an incorrect icon. </p></li><li><p class="bb_paragraph">Input glyphs disappear from the dialogue UI if the player switches control method when starting the interaction. </p></li><li><p class="bb_paragraph">The in-game Air & Water magic Tutorial videos incorrectly show Fire magic. Toasty! </p></li></ul><div class="bb_h3">Quests</div><ul class="bb_ul"><li><p class="bb_paragraph">The map marker for the Umbral Sands quest 'Contact!' has incorrect location and size in some instances. </p></li><li><p class="bb_paragraph">Some textures on the Avisk model are not displayed correctly on the Umbral Sands quest 'Contact!'</p></li><li><p class="bb_paragraph">On Medium graphics settings and below, the Chamber barrier Umbral Sands quest 'Contact!' is not visible. </p></li><li><p class="bb_paragraph">The Sand VFX trail for the 'Beast in the Sand' quest is not visible for clients. </p></li><li><p class="bb_paragraph">Lagra, Alcarrid’s Butcher will not accept quest items if the players inventory is full. </p></li><li><p class="bb_paragraph">During the 'Rogue Trader' quest, if the player has picked up a  Moonstone prior to the quest the map icons can show incorrectly.</p></li><li><p class="bb_paragraph">Quest Started audio sting plays when talking to Hedric The Hunter even if the player already has the task.</p></li></ul><div class="bb_h3">Dedicated Server-Specific Issues</div><p class="bb_paragraph">These issues are <u><i><b>only</b></i></u> currently replicated in Dedicated Servers. </p><p class="bb_paragraph">The following interfaces show the incorrect values in the right-hand side. </p><ul class="bb_ul"><li><p class="bb_paragraph">Players moving stacks while trading in the Merchant's Shop may show the incorrect currency value when trading with the vendor. You are receiving the correct amount. </p></li><li><p class="bb_paragraph">Quest Rewards for "Contact!" and "Mapping the Sands" incorrectly show the player receiving 2 of the named reward when they actually receive 1.</p></li><li><p class="bb_paragraph">Sale value of items is incorrectly displayed. The actual value is double the listed value.</p></li><li><p class="bb_paragraph">Players not playing in English: Food item descriptions are currently showing old health values - these have since been <i><b>doubled. </b></i></p></li><li><p class="bb_paragraph"> Lightning can strike players in their own bases despite being sheltered in some instances. Bendy lightning </p></li></ul><div class="bb_h3">World/Environment</div><ul class="bb_ul"><li><p class="bb_paragraph">Trees are "blooming" or distorting when approached - the team are investigating a cause but are currently unable to reproduce the bug on either AMD or Nvidia hardware, but we have seen reports from both. </p></li></ul><div class="bb_h3">Audio</div><ul class="bb_ul"><li><p class="bb_paragraph">Creating three Trunk Totems then harvesting them will cause the third to not be able to be harvested<b>.</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>This will also cause the audio to persist.</b></p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Combat music may not resolve when exiting to menu or dying. </p></li></ul>]]> </content:encoded>
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<title>新活動「心跳不已♥設下埋伏」開始！在「懷舊穿搭抽卡(熒光)」最多可免費抽70連抽卡！</title>
<link>https://xinker.org/zh/%E6%96%B0%E6%B4%BB%E5%8B%95%E5%BF%83%E8%B7%B3%E4%B8%8D%E5%B7%B2%E8%A8%AD%E4%B8%8B%E5%9F%8B%E4%BC%8F%E9%96%8B%E5%A7%8B%E5%9C%A8%E6%87%B7%E8%88%8A%E7%A9%BF%E6%90%AD%E6%8A%BD%E5%8D%A1%E7%86%92%E5%85%89%E6%9C%80%E5%A4%9A%E5%8F%AF%E5%85%8D%E8%B2%BB%E6%8A%BD70%E9%80%A3%E6%8A%BD%E5%8D%A1</link>
<guid>https://xinker.org/zh/%E6%96%B0%E6%B4%BB%E5%8B%95%E5%BF%83%E8%B7%B3%E4%B8%8D%E5%B7%B2%E8%A8%AD%E4%B8%8B%E5%9F%8B%E4%BC%8F%E9%96%8B%E5%A7%8B%E5%9C%A8%E6%87%B7%E8%88%8A%E7%A9%BF%E6%90%AD%E6%8A%BD%E5%8D%A1%E7%86%92%E5%85%89%E6%9C%80%E5%A4%9A%E5%8F%AF%E5%85%8D%E8%B2%BB%E6%8A%BD70%E9%80%A3%E6%8A%BD%E5%8D%A1</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自06/23(二)起，將舉辦以下的活動。 「心跳不已♥設下埋伏」開始！ 「風潮穿搭抽卡①~②」開始！ 「懷舊穿搭抽卡(熒光)」開始！ 「附贈技能覺醒寶石的V心石套組」、「攀岩包」、「新任島主支援包(體力)」開始！單擊鏈接以跳到相關公告。以下也在同時舉辦！ 「愛咪生日抽卡」 ～ 2026/06/24(三) 15:59 UTC詳情請查看更新資訊。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
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<pubDate>Tue, 23 Jun 2026 17:30:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>新活動「心跳不已♥設下埋伏」開始！在「懷舊穿搭抽卡熒光」最多可免費抽70連抽卡！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自06/23(二)起，將舉辦以下的活動。<br><ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fevent_gl_0813_260623_1_0_c3f969cf3797f32eef9ce6c8a5a25cd4801f8c60785d87fbedce3f74bc74fedd_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「心跳不已♥設下埋伏」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0813_260623_1_0_7ae6a8507c2690e8eb375253f72aa4085b645c1333cbf505040f49a92fdbc9a8_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「風潮穿搭抽卡①~②」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0813_260623_2_0_aee8b9a9c844d56347650473fec3323dd8f03c55dd54cc58bd6afe0175098c9e_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「懷舊穿搭抽卡(熒光)」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0813_260623_1_0_9496b99ef82ed0aae6184202b4d8ed17cb041bcfec133d5591df05a783797791_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「附贈技能覺醒寶石的V心石套組」、「攀岩包」、「新任島主支援包(體力)」</a>開始！</li></ul>單擊鏈接以跳到相關公告。<br><br>以下也在同時舉辦！<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0812_260617_1_0_a0b1ebe96b7647385ef68e092ea04e52bc291ed2e2b9d4d1a6c72d235c85d5e9_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「愛咪生日抽卡」</a> ～ 2026/06/24(三) 15:59 UTC</li></ul>詳情請查看<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fmaint2_gl_0813_260623_1_0_baa0b8289c283e0b5f8c96c7f7ddec3c468af016e336732ab998d1375eca505b_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">更新資訊</a></u>。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。]]> </content:encoded>
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<title>全新賽季現已開放：赫斯基爾崛起</title>
<link>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E8%B3%BD%E5%AD%A3%E7%8F%BE%E5%B7%B2%E9%96%8B%E6%94%BE%E8%B5%AB%E6%96%AF%E5%9F%BA%E7%88%BE%E5%B4%9B%E8%B5%B7</link>
<guid>https://xinker.org/zh/%E5%85%A8%E6%96%B0%E8%B3%BD%E5%AD%A3%E7%8F%BE%E5%B7%B2%E9%96%8B%E6%94%BE%E8%B5%AB%E6%96%AF%E5%9F%BA%E7%88%BE%E5%B4%9B%E8%B5%B7</guid>
<description><![CDATA[ 歡迎來到《祕境戰盟》全新賽季！本次更新帶來海量新內容，不僅讓你有更多理由投入冒險，更讓你在一次次征戰後依然意猶未盡！  請觀看第 3 賽季上市宣傳影片，深入了解本次更新內容： 全新英雄：岡德岡德擅長累積並擴散強力流血效果，在精準掌握時機後引爆驚人的傷害爆發。無論你是想培養全新本命角色的老玩家，還是準備回歸體驗新內容的冒險者，岡德都將帶來截然不同的戰鬥節奏與玩法體驗。全新敵對陣營：赫斯基爾赫斯基爾是一個以儀式、信仰與獻祭為核心的全新勢力。對力量的極致追求，讓他們蛻變成遠超凡俗的存在，也為夥伴們帶來前所未有的威脅。戰利品 2.0：裝備系統全面革新第 3 賽季最大的變革之一，便是對戰利品與裝備養成系統進行全面重製。我們的目標很簡單：每一次拾獲裝備，都應該令人感到興奮。第 3 賽季導入全新裝備機制，讓每件裝備擁有更鮮明的特色、更大的成長潛力，以及更多與流派搭配的可能性，而不再只是拿到後立刻被替換，或拆解成材料。全新地下城與嶄新挑戰地下城始終是《祕境戰盟》的核心體驗，而第 3 賽季將帶來全新地下城內容與多項系統更新，讓每一次冒險都更加多變且充滿驚喜。賽季挑戰第 3 賽季同步推出賽季挑戰系統，提供更多長期目標與獎勵，讓你在整個賽季中持續追求更高成就。更多並肩冒險的新方式《祕境戰盟》的核心精神始終是團隊合作，而第 3 賽季將讓組隊與社交體驗更加順暢。除了優化配對系統外，我們也新增了社群功能與 Discord 整合等全新社交系統，幫助你更輕鬆找到志同道合的夥伴，並與他們一同踏上冒險旅程。更多自訂內容第 3 賽季也進一步擴充了角色自訂玩法，讓《祕境戰盟》真正展現屬於你的風格。  相較於過往賽季，自訂系統獲得大幅擴展，新增更多功能、獎勵與展示方式，讓你能夠充分展現自己的實力、進度與獨特風格。   我們遊戲中見！－ Chief Rebel 開發團隊 ]]></description>
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<pubDate>Tue, 23 Jun 2026 16:10:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>全新賽季現已開放：赫斯基爾崛起</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">歡迎來到《祕境戰盟》全新賽季！本次更新帶來海量新內容，不僅讓你有更多理由投入冒險，更讓你在一次次征戰後依然意猶未盡！  請觀看第 3 賽季上市宣傳影片，深入了解本次更新內容： </p><div data-youtube='"4YZ-Uzk6eok' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2">全新英雄：岡德</div><p class="bb_paragraph">岡德擅長累積並擴散強力流血效果，在精準掌握時機後引爆驚人的傷害爆發。<br><br>無論你是想培養全新本命角色的老玩家，還是準備回歸體驗新內容的冒險者，岡德都將帶來截然不同的戰鬥節奏與玩法體驗。</p><div class="bb_h2">全新敵對陣營：赫斯基爾</div><p class="bb_paragraph">赫斯基爾是一個以儀式、信仰與獻祭為核心的全新勢力。對力量的極致追求，讓他們蛻變成遠超凡俗的存在，也為夥伴們帶來前所未有的威脅。</p><div class="bb_h2">戰利品 2.0：裝備系統全面革新</div><p class="bb_paragraph">第 3 賽季最大的變革之一，便是對戰利品與裝備養成系統進行全面重製。<br><br>我們的目標很簡單：<br><br><i>每一次拾獲裝備，都應該令人感到興奮。</i><br><br>第 3 賽季導入全新裝備機制，讓每件裝備擁有更鮮明的特色、更大的成長潛力，以及更多與流派搭配的可能性，而不再只是拿到後立刻被替換，或拆解成材料。</p><div class="bb_h2">全新地下城與嶄新挑戰</div><p class="bb_paragraph">地下城始終是《祕境戰盟》的核心體驗，而第 3 賽季將帶來全新地下城內容與多項系統更新，讓每一次冒險都更加多變且充滿驚喜。</p><div class="bb_h2">賽季挑戰</div><p class="bb_paragraph">第 3 賽季同步推出賽季挑戰系統，提供更多長期目標與獎勵，讓你在整個賽季中持續追求更高成就。</p><div class="bb_h2">更多並肩冒險的新方式</div><p class="bb_paragraph">《祕境戰盟》的核心精神始終是團隊合作，而第 3 賽季將讓組隊與社交體驗更加順暢。<br>除了優化配對系統外，我們也新增了社群功能與 Discord 整合等全新社交系統，幫助你更輕鬆找到志同道合的夥伴，並與他們一同踏上冒險旅程。</p><div class="bb_h2">更多自訂內容</div><p class="bb_paragraph">第 3 賽季也進一步擴充了角色自訂玩法，讓《祕境戰盟》真正展現屬於你的風格。  相較於過往賽季，自訂系統獲得大幅擴展，新增更多功能、獎勵與展示方式，讓你能夠充分展現自己的實力、進度與獨特風格。  <br><br> 我們遊戲中見！<br>－ Chief Rebel 開發團隊</p>]]> </content:encoded>
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<title>Patch 1.3.32 Schedule for June 25 (Thu)</title>
<link>https://xinker.org/zh/patch-1332-schedule-for-june-25-thu</link>
<guid>https://xinker.org/zh/patch-1332-schedule-for-june-25-thu</guid>
<description><![CDATA[ Greetings, Descendants! We would like to inform you about the schedule for this week’s Patch 1.3.32. ■ Patch Schedule- Scheduled for PDT 2026.06.25(Thu) 00:00※ The schedule and content are subject to change, and details will be provided in a separate Patch Note. ■ Platforms- Steam, Xbox, PS5 ■ Patch Preview- &#039;Shape Stabilizer&#039; Item Function Changes- Content Improvements- Bug Fixes Thank you. ]]></description>
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<pubDate>Tue, 23 Jun 2026 15:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 1.3.32, Schedule, for, June, Thu</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants!</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">We would like to inform you about the schedule for this week’s Patch 1.3.32.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Schedule</b></p><p class="bb_paragraph">- Scheduled for PDT 2026.06.25(Thu) 00:00</p><p class="bb_paragraph">※ The schedule and content are subject to change, and details will be provided in a separate Patch Note.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Platforms</b></p><p class="bb_paragraph">- Steam, Xbox, PS5</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Patch Preview</b></p><p class="bb_paragraph">- 'Shape Stabilizer' Item Function Changes</p><p class="bb_paragraph">- Content Improvements</p><p class="bb_paragraph">- Bug Fixes</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>[Webview Event] Arona&amp;apos;s Dice Game Event!</title>
<link>https://xinker.org/zh/webview-event-aronas-dice-game-event</link>
<guid>https://xinker.org/zh/webview-event-aronas-dice-game-event</guid>
<description><![CDATA[ \[Webview Event] Arona&#039;s Dice Game Event! ]]></description>
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<pubDate>Tue, 23 Jun 2026 14:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Webview, Event, Aronas, Dice, Game, Event</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/dd348ecee84543b105ab0d31f5874f9c7719e930.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3218%26thread%3D3481419" target="_blank" rel=" noopener">\[Webview Event] Arona's Dice Game Event!</a></p>]]> </content:encoded>
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<title>開發公告 | 典藏系統優化＆獲取閃光模組新方式！</title>
<link>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A-%E5%85%B8%E8%97%8F%E7%B3%BB%E7%B5%B1%E5%84%AA%E5%8C%96%E7%8D%B2%E5%8F%96%E9%96%83%E5%85%89%E6%A8%A1%E7%B5%84%E6%96%B0%E6%96%B9%E5%BC%8F</link>
<guid>https://xinker.org/zh/%E9%96%8B%E7%99%BC%E5%85%AC%E5%91%8A-%E5%85%B8%E8%97%8F%E7%B3%BB%E7%B5%B1%E5%84%AA%E5%8C%96%E7%8D%B2%E5%8F%96%E9%96%83%E5%85%89%E6%A8%A1%E7%B5%84%E6%96%B0%E6%96%B9%E5%BC%8F</guid>
<description><![CDATA[ 親愛的超越者：本期開發公告將聚焦在典藏系統與閃光模組的體驗優化，它們承載著超越者在數值成長、長期養成、收藏、展示和個人目標的追求。我們希望透過本次調整，讓相關系統的目標更清晰、回饋更穩定，也讓大家已有的投入得到更妥善的承接。具體來看，典藏系統目前主要存在核心獎勵獲得跨度較長、追求過程回饋較慢、階段目標不夠明確的問題；閃光模組方面，目前獲取方式相對單一，整體隨機性較強，缺少更清晰的收集進度回饋與更可預期的更新節奏。下面將分別介紹典藏系統優化、玩家補償規則，以及閃光模組獲取與收集回饋優化方案。典藏系統優化一、典藏系統優化方案介紹本次優化將圍繞「提升追求目標感」這一核心，從以下方向延伸：1、突出節點獎勵顯示，明確「值得追」的目標我們重新梳理了各等級獎勵的價值分佈，調整了投放節奏，但整體獎勵內容與原來獎勵基本保持一致。在包裝上，突出節點獎勵的顯示形式，讓每一段追求都有明確、亮眼的目標，而非平均鋪開的零散獎勵。2、配件改為透過「精工組件」解鎖這是本次典藏系統優化中，對實際獲得體驗影響較大的一項調整。調整前：配件分散在大世界小玩法、擬態商店、商人等多種方式，想獲得指定配件時，需要在多個入口之間查找。調整後：超越者可透過典藏系統獲得專屬消耗道具「精工組件」，再前往配件系統，消耗對應數量的「精工組件」直接解鎖指定配件：配件品質解鎖所需精工組件藍色配件1個紫色配件2個金色配件4個配件解鎖體驗同步優化：1、未解鎖配件的提示中新增「解鎖需消耗 x 個精工組件」說明，方便大家確認具體配件解鎖所需的「精工組件」。2、配件介面右上角將顯示「精工組件」圖示與目前持有數量。原有配件獲得方式調整：1、大世界中原有的玩法和任務將不再直接提供配件，相關獎勵會調整為其他內容。2、擬態商店與商人處將不再提供配件兌換。效果圖預覽： *效果圖，具體顯示以實際更新後遊戲介面為準3、典藏總等級擴展典藏總等級從 780 級擴展到 900 級。二、玩家兼容與補償方案我們深知不少超越者已在典藏系統中投入了大量時間與精力。對於已經投入典藏系統的超越者，我們會保留已有進度，並根據調整內容發放對應補償。簡單來說：已解鎖的內容不會回收，已有典藏等級不會歸零，符合條件的補償會在更新後自動發放。*本次補償面向6月25日版本更新前已擁有一定典藏等級的超越者；更新後新進入典藏系統的超越者，將直接體驗優化後的系統，不再單獨發放補償。兼容規則說明1）已解鎖的槍械配件全部保留，解鎖狀態不變。2）典藏等級完整保留，不歸零、不回退；本次主要調整獎勵順序，並加入配件解鎖道具「精工組件」。獎勵總量上的差異將透過補償進行折算，具體如下：獎勵類型原獎勵格子數（780級總數）調整後獎勵格子數（780級總數）說明星之彩234個170個單格獎勵數量提升，原500星之彩，調整後單格700星之彩蝶之證156個142個單格獎勵數量增加，原40蝶之證，調整後單格50蝶之證；發放補償，詳見下文說明精工組件-408個新增獎勵典藏寶箱48個52個發放補償，詳見下文說明其他獎勵內容和數量與原典藏系統持平。 補償規則說明由於本次典藏系統會調整部分獎勵的獲得順序，並加入配件解鎖道具「精工組件」，部分已達到較高典藏等級的超越者，可能會因獎勵順序變化出現階段性獎勵差異。為盡量保證大家已有進度的價值延續，我們將根據更新前的典藏等級發放以下補償：1、對於典藏等級≥30級的超越者，整體補償幻視魔方1個，星之彩*5000，蝶之證*1000。2、典藏寶箱補償：30≤典藏等級＜60級，補償2個典藏寶箱。60≤典藏等級＜80級，補償3個典藏寶箱。典藏等級≥80，補償4個典藏寶箱。3、針對配件改為精工組件解鎖的機制變化，已升級到一定等級將按典藏等級折算發放相應數量的精工組件，確保已有進度等值延續，可繼續用於解鎖尚未擁有的配件。 1）目前已達到典藏等級應發精密組件折算說明等級範圍具體折算公式超越者典藏等級≤120級折算數量=1.6*目前典藏等級360級≥超越者典藏等級≥120折算數量=192+0.6*（目前典藏等級−120）780級≥超越者典藏等級≥360折算數量=336+0.1333*（目前典藏等級-360） 2）基於目前已解鎖的配件按品質和數量進行統計折算，折算數量＜典藏等級發放數量，則會補發相應差值數量。已解鎖配件折算精密組件表配件數量折算精密組件數量藍色品質配件11紫色品質配件12金色品質配件143）如目前已解鎖配件折算數量≥典藏等級發放數量，則不會發放配件解鎖道具。*實際情況舉例說明：案例1：超越者A，在6月25日版本更新前已解鎖藍色品質配件10個，紫色品質20個，金色品質20個，藍圖典藏等級達到了200級，更新後系統會進行兩種折算補償規則：i、已解鎖配件依次按品質進行折算=（藍色10個）10*1+（紫色20個）20*2+（金色20個）20*4=130個。ii、典藏等級已達到200級，應獲得的精密組件數量為：192+0.6*（200級典藏等級-120）=240個。iii、補償規則為：典藏等級應發240個-已解鎖配件折算精密組件130個=110個。所以超越者A會獲得110個精密組件補償。案例2：超越者B，在6月25日版本更新前已解鎖藍色品質配件13個，紫色品質40個，金色品質33個，藍圖典藏等級達到了100級，更新後系統會進行兩種折算執行補償規則；i、已解鎖配件依次按品質進行折算=（藍色13個）13*1+（紫色40個）40*2+（金色33個）33*4=225個。ii、典藏等級已達到100級，應獲得的精密組件數量為：1.6*100級典藏等級=160個。iii、補償規則為：典藏等級應發160個-已解鎖配件折算精密組件225個= -65個。所以超越者B不會進行補償發放。補償發放方式說明發放時間：6月25日版本更新後發放方式：超越者登入遊戲時自動發放補償至角色背包，無需手動領取*若屆時超越者對自己收到的補償有疑問，可與客服進行諮詢。全新防具閃光模組上線&amp;新增獲得方式在7月10日的更新中，我們將上架防具閃光模組。閃光模組作為模組系統的頂級追求，擁有獨特的圖示與展示效果，是各位超越者重要的局外養成與收集展示資產。目前閃光模組主要依賴重複獲得17級模組時的亂數質變，整體隨機性較強。7月10日更新後，超越者將可以透過明確的挑戰目標和收集進度，獲得對應的模組與閃光模組獎勵。我們希望在保留閃光模組稀有展示價值的同時，讓想長期追求閃光模組的超越者，有更清晰的目標和更穩定的努力方向。本次閃光模組相關優化主要包含兩條獲得路線：劇本榮譽劇本評分獎勵，以及模組收集進度獎勵。一、新增劇本榮譽評分獲得模組7月10日版本更新後，超越者可在「劇本榮譽 - 劇本評分」中獲得模組獎勵。每個劇本達到對應評分要求後，即可領取對應獎勵：檔位 /  劇本投放獎勵天空之觸無盡長夢雪國非正常收容逆位戰爭分歧評分 1 檔隨機17級防具模組模組箱*1350350160333240240評分 2 檔隨機防具閃光模組箱*1500500300999300300*對多數超越者而言，完成劇本最終挑戰已是一種高難度挑戰，新增該獲得方式意在為超越者提供兼具「挑戰意義」與「榮譽收藏」性質的獎勵，這也與閃光模組的定位更為契合。領取規則說明1、閃光模組獎勵為帳號級，所有角色共享。2、只要目前評分達到對應要求，即可立即領取獎勵，不需要等到劇本榮譽段位結算後再領取。關於永久服怎麼獲得劇本評分模組獎勵後續版本中，我們會根據永久服環境，設計一套與挑戰任務相類似的體系，供永久服超越者進行挑戰，從而獲得劇本評分模組獎勵。這一獎勵機制將以一定週期重置，方便永久服超越者獲得閃光模組。二、新增模組「收集進度獎勵」為讓模組養成過程中的階段進度更清晰，我們將新增模組「收集進度獎勵」。7月10日版本更新後，超越者可以根據不同武器流派與防具部位的模組收集進度，領取對應的一次性獎勵：1、模組介面的收集進度優化為可點選按鈕，點選後彈出完整的收集進度要求與獎勵一覽。2、收集進度將按「武器流派」與「防具部位」分別拆分為多個分頁，分別顯示對應進度要求。3、每達到一檔收集進度，即可領取一份一次性獎勵，該獎勵不會重置。以「灼燒流派」為例，收集進度獎勵設定如下（其他武器流派與防具部位的進度要求一致）：收集進度（該流派總模組等級）獎勵達到 180 級9~14 級隨機模組箱 ×1達到 220 級13~15 級隨機模組箱 ×1達到 260 級14~17 級隨機模組箱 ×1達到 300 級17 級隨機模組箱 ×1達到 330 級武器閃光模組隨機箱 ×1以上表格獎勵僅為舉例示範，最終獎勵以實際更新後遊戲內顯示為準。 注意：1、收集進度獎勵為帳號級共享獎勵，每個帳號僅可領取一次。2、7月10日版本更新後，滿足收集等級要求的超越者可立即領取。效果圖預覽： *效果圖，具體顯示以實際更新後遊戲介面為準 三、2026年1月22日補償的閃光模組‧自選箱是否可以開出防具閃光模組？在模組2.0系統上線時，我們為高模組收集度的超越者補償了閃光模組‧自選箱。為確保公平性，閃光模組‧自選箱不能選擇新推出的防具閃光模組，開啟所得物和之前完全一致。感謝您的理解。 以上為本次公告全部內容。我們希望透過本次調整，讓典藏系統的配件目標更清晰，讓閃光模組擁有更明確的獲得方式，也讓大家在長期養成、收集和展示上的投入獲得更穩定的回報。同時我們也非常關注超越者的建議，如您對以上調整有任何建議或意見，歡迎透過共研回報平台（《Once Human》回報平台）與我們交流。 《Once Human》項目組 ]]></description>
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<pubDate>Tue, 23 Jun 2026 11:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>開發公告, 典藏系統優化＆獲取閃光模組新方式！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>親愛的超越者：</b></p><p class="bb_paragraph">本期開發公告將聚焦在典藏系統與閃光模組的體驗優化，它們承載著超越者在數值成長、長期養成、收藏、展示和個人目標的追求。我們希望透過本次調整，讓相關系統的目標更清晰、回饋更穩定，也讓大家已有的投入得到更妥善的承接。</p><p class="bb_paragraph">具體來看，典藏系統目前主要存在核心獎勵獲得跨度較長、追求過程回饋較慢、階段目標不夠明確的問題；</p><p class="bb_paragraph">閃光模組方面，目前獲取方式相對單一，整體隨機性較強，缺少更清晰的收集進度回饋與更可預期的更新節奏。</p><p class="bb_paragraph">下面將分別介紹典藏系統優化、玩家補償規則，以及閃光模組獲取與收集回饋優化方案。</p><p class="bb_paragraph"><b>典藏系統優化</b></p><p class="bb_paragraph"><b>一、典藏系統優化方案介紹</b></p><p class="bb_paragraph">本次優化將圍繞「提升追求目標感」這一核心，從以下方向延伸：</p><p class="bb_paragraph"><b>1、突出節點獎勵顯示，明確「值得追」的目標</b></p><p class="bb_paragraph">我們重新梳理了各等級獎勵的價值分佈，調整了投放節奏，但整體獎勵內容與原來獎勵基本保持一致。在包裝上，突出節點獎勵的顯示形式，讓每一段追求都有明確、亮眼的目標，而非平均鋪開的零散獎勵。</p><p class="bb_paragraph"><b>2、配件改為透過「精工組件」解鎖</b></p><p class="bb_paragraph">這是本次典藏系統優化中，對實際獲得體驗影響較大的一項調整。</p><p class="bb_paragraph"><b>調整前：配件分散在大世界小玩法、擬態商店、商人等多種方式，想獲得指定配件時，需要在多個入口之間查找。</b></p><p class="bb_paragraph"><b>調整後：超越者可透過典藏系統獲得專屬消耗道具「精工組件」，再前往配件系統，消耗對應數量的「精工組件」直接解鎖指定配件：</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>配件品質</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>解鎖所需精工組件</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>藍色配件</b></p></div><div class="bb_table_td"><p class="bb_paragraph">1個</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>紫色配件</b></p></div><div class="bb_table_td"><p class="bb_paragraph">2個</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>金色配件</b></p></div><div class="bb_table_td"><p class="bb_paragraph">4個</p></div></div></div><p class="bb_paragraph"><b>配件解鎖體驗同步優化：</b></p><p class="bb_paragraph">1、未解鎖配件的提示中新增「解鎖需消耗 x 個精工組件」說明，方便大家確認具體配件解鎖所需的「精工組件」。</p><p class="bb_paragraph">2、配件介面右上角將顯示「精工組件」圖示與目前持有數量。</p><p class="bb_paragraph"><b>原有配件獲得方式調整：</b></p><p class="bb_paragraph">1、大世界中原有的玩法和任務將不再直接提供配件，相關獎勵會調整為其他內容。</p><p class="bb_paragraph">2、擬態商店與商人處將不再提供配件兌換。</p><p class="bb_paragraph">效果圖預覽：</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/a45a94f4490916d33ba28861b0757a2bb1acaaa8.png"></p><p class="bb_paragraph">*效果圖，具體顯示以實際更新後遊戲介面為準</p><p class="bb_paragraph"><b>3、典藏總等級擴展</b></p><p class="bb_paragraph">典藏總等級從 780 級擴展到 900 級。</p><p class="bb_paragraph"><b>二、玩家兼容與補償方案</b></p><p class="bb_paragraph">我們深知不少超越者已在典藏系統中投入了大量時間與精力。對於已經投入典藏系統的超越者，我們會保留已有進度，並根據調整內容發放對應補償。簡單來說：已解鎖的內容不會回收，已有典藏等級不會歸零，符合條件的補償會在更新後自動發放。</p><p class="bb_paragraph">*本次補償面向6月25日版本更新前已擁有一定典藏等級的超越者；更新後新進入典藏系統的超越者，將直接體驗優化後的系統，不再單獨發放補償。</p><p class="bb_paragraph"><b>兼容規則說明</b></p><p class="bb_paragraph">1）已解鎖的槍械配件全部保留，解鎖狀態不變。</p><p class="bb_paragraph">2）典藏等級完整保留，不歸零、不回退；本次主要調整獎勵順序，並加入配件解鎖道具「精工組件」。獎勵總量上的差異將透過補償進行折算，具體如下：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵類型</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>原獎勵格子數（780級總數）</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>調整後獎勵格子數</b></p><p class="bb_paragraph"><b>（780級總數）</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>說明</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">星之彩</p></div><div class="bb_table_td"><p class="bb_paragraph">234個</p></div><div class="bb_table_td"><p class="bb_paragraph">170個</p></div><div class="bb_table_td"><p class="bb_paragraph">單格獎勵數量提升，原500星之彩，調整後單格700星之彩</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">蝶之證</p></div><div class="bb_table_td"><p class="bb_paragraph">156個</p></div><div class="bb_table_td"><p class="bb_paragraph">142個</p></div><div class="bb_table_td"><p class="bb_paragraph">單格獎勵數量增加，原40蝶之證，調整後單格50蝶之證；發放補償，詳見下文說明</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">精工組件</p></div><div class="bb_table_td"><p class="bb_paragraph">-</p></div><div class="bb_table_td"><p class="bb_paragraph">408個</p></div><div class="bb_table_td"><p class="bb_paragraph">新增獎勵</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">典藏寶箱</p></div><div class="bb_table_td"><p class="bb_paragraph">48個</p></div><div class="bb_table_td"><p class="bb_paragraph">52個</p></div><div class="bb_table_td"><p class="bb_paragraph">發放補償，詳見下文說明</p></div></div></div><p class="bb_paragraph">其他獎勵內容和數量與原典藏系統持平。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>補償規則說明</b></p><p class="bb_paragraph">由於本次典藏系統會調整部分獎勵的獲得順序，並加入配件解鎖道具「精工組件」，部分已達到較高典藏等級的超越者，可能會因獎勵順序變化出現階段性獎勵差異。為盡量保證大家已有進度的價值延續，我們將根據更新前的典藏等級發放以下補償：</p><p class="bb_paragraph">1、對於典藏等級≥30級的超越者，整體補償幻視魔方1個，星之彩*5000，蝶之證*1000。</p><p class="bb_paragraph">2、典藏寶箱補償：</p><p class="bb_paragraph">30≤典藏等級＜60級，補償2個典藏寶箱。</p><p class="bb_paragraph">60≤典藏等級＜80級，補償3個典藏寶箱。</p><p class="bb_paragraph">典藏等級≥80，補償4個典藏寶箱。</p><p class="bb_paragraph">3、針對配件改為精工組件解鎖的機制變化，已升級到一定等級將按典藏等級折算發放相應數量的精工組件，確保已有進度等值延續，可繼續用於解鎖尚未擁有的配件。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">1）目前已達到典藏等級應發精密組件折算說明</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">等級範圍</p></div><div class="bb_table_td"><p class="bb_paragraph">具體折算公式</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">超越者典藏等級≤120級</p></div><div class="bb_table_td"><p class="bb_paragraph">折算數量=1.6*目前典藏等級</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">360級≥超越者典藏等級≥120</p></div><div class="bb_table_td"><p class="bb_paragraph">折算數量=192+0.6*（目前典藏等級−120）</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">780級≥超越者典藏等級≥360</p></div><div class="bb_table_td"><p class="bb_paragraph">折算數量=336+0.1333*（目前典藏等級-360）</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph">2）基於目前已解鎖的配件按品質和數量進行統計折算，折算數量＜典藏等級發放數量，則會補發相應差值數量。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">已解鎖配件折算精密組件表</p></div><div class="bb_table_td"><p class="bb_paragraph">配件數量</p></div><div class="bb_table_td"><p class="bb_paragraph">折算精密組件數量</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">藍色品質配件</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">紫色品質配件</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">金色品質配件</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">4</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">3）如目前已解鎖配件折算數量≥典藏等級發放數量，則不會發放配件解鎖道具。</p><p class="bb_paragraph"><b>*實際情況舉例說明：</b></p><p class="bb_paragraph"><b>案例1</b>：超越者A，在6月25日版本更新前已解鎖藍色品質配件10個，紫色品質20個，金色品質20個，藍圖典藏等級達到了200級，更新後系統會進行兩種折算補償規則：</p><p class="bb_paragraph">i、已解鎖配件依次按品質進行折算=（藍色10個）10*1+（紫色20個）20*2+（金色20個）20*4=130個。</p><p class="bb_paragraph">ii、典藏等級已達到200級，應獲得的精密組件數量為：192+0.6*（200級典藏等級-120）=240個。</p><p class="bb_paragraph">iii、補償規則為：典藏等級應發240個-已解鎖配件折算精密組件130個=110個。所以超越者A會獲得110個精密組件補償。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>案例2</b>：超越者B，在6月25日版本更新前已解鎖藍色品質配件13個，紫色品質40個，金色品質33個，藍圖典藏等級達到了100級，更新後系統會進行兩種折算執行補償規則；</p><p class="bb_paragraph">i、已解鎖配件依次按品質進行折算=（藍色13個）13*1+（紫色40個）40*2+（金色33個）33*4=225個。</p><p class="bb_paragraph">ii、典藏等級已達到100級，應獲得的精密組件數量為：1.6*100級典藏等級=160個。</p><p class="bb_paragraph">iii、補償規則為：典藏等級應發160個-已解鎖配件折算精密組件225個= -65個。所以超越者B不會進行補償發放。</p><p class="bb_paragraph"><b>補償發放方式說明</b></p><p class="bb_paragraph">發放時間：6月25日版本更新後</p><p class="bb_paragraph">發放方式：超越者登入遊戲時自動發放補償至角色背包，無需手動領取</p><p class="bb_paragraph">*若屆時超越者對自己收到的補償有疑問，可與客服進行諮詢。</p><p class="bb_paragraph"><b>全新防具閃光模組上線&新增獲得方式</b></p><p class="bb_paragraph"><b>在7月10日的更新中，我們將上架防具閃光模組。閃光模組作為模組系統的頂級追求，擁有獨特的圖示與展示效果，是各位超越者重要的局外養成與收集展示資產。目前閃光模組主要依賴重複獲得17級模組時的亂數質變，整體隨機性較強。7月10日更新後，超越者將可以透過明確的挑戰目標和收集進度，獲得對應的模組與閃光模組獎勵。我們希望在保留閃光模組稀有展示價值的同時，讓想長期追求閃光模組的超越者，有更清晰的目標和更穩定的努力方向。</b></p><p class="bb_paragraph">本次閃光模組相關優化主要包含兩條獲得路線：劇本榮譽劇本評分獎勵，以及模組收集進度獎勵。</p><p class="bb_paragraph"><b>一、新增劇本榮譽評分獲得模組</b></p><p class="bb_paragraph">7月10日版本更新後，超越者可在「劇本榮譽 - 劇本評分」中獲得模組獎勵。每個劇本達到對應評分要求後，即可領取對應獎勵：</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>檔位 /  劇本</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>投放獎勵</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>天空之觸</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>無盡長夢</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>雪國</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>非正常收容</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>逆位戰爭</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>分歧</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>評分 1 檔</b></p></div><div class="bb_table_td"><p class="bb_paragraph">隨機17級防具模組模組箱*1</p></div><div class="bb_table_td"><p class="bb_paragraph">350</p></div><div class="bb_table_td"><p class="bb_paragraph">350</p></div><div class="bb_table_td"><p class="bb_paragraph">160</p></div><div class="bb_table_td"><p class="bb_paragraph">333</p></div><div class="bb_table_td"><p class="bb_paragraph">240</p></div><div class="bb_table_td"><p class="bb_paragraph">240</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>評分 2 檔</b></p></div><div class="bb_table_td"><p class="bb_paragraph">隨機防具閃光模組箱*1</p></div><div class="bb_table_td"><p class="bb_paragraph">500</p></div><div class="bb_table_td"><p class="bb_paragraph">500</p></div><div class="bb_table_td"><p class="bb_paragraph">300</p></div><div class="bb_table_td"><p class="bb_paragraph">999</p></div><div class="bb_table_td"><p class="bb_paragraph">300</p></div><div class="bb_table_td"><p class="bb_paragraph">300</p></div></div></div><p class="bb_paragraph">*對多數超越者而言，完成劇本最終挑戰已是一種高難度挑戰，新增該獲得方式意在為超越者提供兼具「挑戰意義」與「榮譽收藏」性質的獎勵，這也與閃光模組的定位更為契合。</p><p class="bb_paragraph"><b>領取規則說明</b></p><p class="bb_paragraph">1、閃光模組獎勵為帳號級，所有角色共享。</p><p class="bb_paragraph">2、只要目前評分達到對應要求，即可立即領取獎勵，不需要等到劇本榮譽段位結算後再領取。</p><p class="bb_paragraph"><b>關於永久服怎麼獲得劇本評分模組獎勵</b></p><p class="bb_paragraph">後續版本中，我們會根據永久服環境，設計一套與挑戰任務相類似的體系，供永久服超越者進行挑戰，從而獲得劇本評分模組獎勵。這一獎勵機制將以一定週期重置，方便永久服超越者獲得閃光模組。</p><p class="bb_paragraph"><b>二、新增模組「收集進度獎勵」</b></p><p class="bb_paragraph">為讓模組養成過程中的階段進度更清晰，我們將新增模組「收集進度獎勵」。7月10日版本更新後，超越者可以根據不同武器流派與防具部位的模組收集進度，領取對應的一次性獎勵：</p><p class="bb_paragraph">1、模組介面的收集進度優化為可點選按鈕，點選後彈出完整的收集進度要求與獎勵一覽。</p><p class="bb_paragraph">2、收集進度將按「武器流派」與「防具部位」分別拆分為多個分頁，分別顯示對應進度要求。</p><p class="bb_paragraph">3、每達到一檔收集進度，即可領取一份一次性獎勵，該獎勵不會重置。</p><p class="bb_paragraph"><b>以「灼燒流派」為例，收集進度獎勵設定如下（其他武器流派與防具部位的進度要求一致）：</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>收集進度（該流派總模組等級）</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>獎勵</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>達到 180 級</b></p></div><div class="bb_table_td"><p class="bb_paragraph">9~14 級隨機模組箱 ×1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>達到 220 級</b></p></div><div class="bb_table_td"><p class="bb_paragraph">13~15 級隨機模組箱 ×1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>達到 260 級</b></p></div><div class="bb_table_td"><p class="bb_paragraph">14~17 級隨機模組箱 ×1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>達到 300 級</b></p></div><div class="bb_table_td"><p class="bb_paragraph">17 級隨機模組箱 ×1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>達到 330 級</b></p></div><div class="bb_table_td"><p class="bb_paragraph">武器閃光模組隨機箱 ×1</p></div></div></div><p class="bb_paragraph">以上表格獎勵僅為舉例示範，最終獎勵以實際更新後遊戲內顯示為準。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">注意：</p><p class="bb_paragraph">1、收集進度獎勵為帳號級共享獎勵，每個帳號僅可領取一次。</p><p class="bb_paragraph">2、7月10日版本更新後，滿足收集等級要求的超越者可立即領取。</p><p class="bb_paragraph">效果圖預覽：</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/42949884/5e3caf533ff5f6a1f54350d38c50ff8338fde47c.png"></p><p class="bb_paragraph">*效果圖，具體顯示以實際更新後遊戲介面為準</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>三、2026年1月22日補償的閃光模組‧自選箱是否可以開出防具閃光模組？</b></p><p class="bb_paragraph">在模組2.0系統上線時，我們為高模組收集度的超越者補償了閃光模組‧自選箱。為確保公平性，閃光模組‧自選箱不能選擇新推出的防具閃光模組，開啟所得物和之前完全一致。感謝您的理解。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本次公告全部內容。我們希望透過本次調整，讓典藏系統的配件目標更清晰，讓閃光模組擁有更明確的獲得方式，也讓大家在長期養成、收集和展示上的投入獲得更穩定的回報。同時我們也非常關注超越者的建議，如您對以上調整有任何建議或意見，歡迎透過共研回報平台（<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）與我們交流。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<item>
<title>6月23日更新內容介紹</title>
<link>https://xinker.org/zh/6%E6%9C%8823%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%A7%E5%AE%B9%E4%BB%8B%E7%B4%B9</link>
<guid>https://xinker.org/zh/6%E6%9C%8823%E6%97%A5%E6%9B%B4%E6%96%B0%E5%85%A7%E5%AE%B9%E4%BB%8B%E7%B4%B9</guid>
<description><![CDATA[ 指揮官您好，2026/6/23資料更新已完成。若您未更新成功，請重新登入遊戲。1. 期間限定服裝復刻禮包上市！想獲得已下架的期間限定服裝，就趁現在！請不要錯過包含梓期間限定婚紗和各種素材的「盲眼的真劍新娘」禮包喔！※ 禮包販賣期間：2026.07.07 01:59 (UTC) 截止※ 此禮包沒有在Google Play平台上販售。2. 特別限定禮包！買得越多，送得越多！依據購買次數能獲得額外獎勵的超值商品！可以獲取早期限定禮包中限定武器和輔助的「特殊作戰支援物資③」上市！※ 販賣期間：2026.07.14 01:59 (UTC) 截止※「特殊作戰支援物資③」的內容一覽請參考遊戲內標示。※ 購買獎勵：「交換券：支援物資 3 - 輔助」× 1(購買5次)、「交換券：支援物資 3 - 武器」× 1(購買10次)※ 點擊購買介面右下角的禮物圖標，可確認與領取購買獎勵。※ 購買獎勵僅能在商品販售期間領取，請務必在截止前領取所有獎勵。※ 抽卡機率：UR武器(10種) / 輔助(10種)各4％、SR武器(10種)各2％3. 自選Pick up抽卡為了慶祝「特殊作戰支援物資③」發售，可以自選Pick up項目的期間限定抽卡上市！※ 活動期間：2026.07.14 01:59 (UTC) 截止※ 自選項目：10種UR輔助和10種UR武器中擇一※ 所有抽卡項目與機率詳情請參考遊戲內標示。※ 自選Pick up抽卡中可使用「限定抽卡代幣」。4. 特別任務和活動第④彈！活動期間，每週會舉辦特別任務和活動！享受活動期間的福利，完成任務並獲取獎勵吧！※ 每週舉辦的活動詳情請參考遊戲內標示。◇ 特別任務※ 活動期間：2026.06.30 01:59 (UTC) 截止※ 任務內容：完成每日任務└ 任務獎勵：「切削油、神樂鈴禮包」× 10 (完成10次)、「空白的信物」× 3 (完成20次)、「結晶碎片」× 3 (完成30次)、「溫泉券」× 2 (完成50次)、「分解裝置」× 1 (完成70次)、「花籃」× 5 (完成100次)、「抽卡代幣」× 2 (完成150次)、「幸福花籃」× 5 (完成200次)◇ 特別活動※ 活動期間：2026.06.30 01:59 (UTC) 截止※ 活動福利└ 每日任務中，AP消耗量減少！5. 期間限定服裝復刻！4套期間限定「六月花嫁」系列服裝復刻！※ 復刻服裝：「婚禮之花」(靜流)、「新婚團長」(斯比涅爾)、「新婚謀士」(拉碧詩)、「霜之花嫁」(拉格娜洛克)※ 販賣期間：2026.07.07 01:59 (UTC) 截止謝謝。關注《Action對魔忍》官方社群帳號，可搶先獲得最新消息！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38695850/61c835639a9bf4c60e16e724df651c0ce4d6e0e0.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 11:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月23日更新內容介紹</media:keywords>
<content:encoded><![CDATA[指揮官您好，<br>2026/6/23資料更新已完成。<br>若您未更新成功，請重新登入遊戲。<br><br><br>1. 期間限定服裝復刻禮包上市！<br><br>想獲得已下架的期間限定服裝，就趁現在！<br>請不要錯過包含梓期間限定婚紗和各種素材的「盲眼的真劍新娘」禮包喔！<br><br>※ 禮包販賣期間：2026.07.07 01:59 (UTC) 截止<br>※ 此禮包沒有在Google Play平台上販售。<br><br><br>2. 特別限定禮包！<br><br>買得越多，送得越多！依據購買次數能獲得額外獎勵的超值商品！<br>可以獲取早期限定禮包中限定武器和輔助的「特殊作戰支援物資③」上市！<br><br>※ 販賣期間：2026.07.14 01:59 (UTC) 截止<br>※「特殊作戰支援物資③」的內容一覽請參考遊戲內標示。<br>※ 購買獎勵：「交換券：支援物資 3 - 輔助」× 1(購買5次)、「交換券：支援物資 3 - 武器」× 1(購買10次)<br>※ 點擊購買介面右下角的禮物圖標，可確認與領取購買獎勵。<br>※ 購買獎勵僅能在商品販售期間領取，請務必在截止前領取所有獎勵。<br>※ 抽卡機率：UR武器(10種) / 輔助(10種)各4％、SR武器(10種)各2％<br><br><br>3. 自選Pick up抽卡<br><br>為了慶祝「特殊作戰支援物資③」發售，<br>可以自選Pick up項目的期間限定抽卡上市！<br><br>※ 活動期間：2026.07.14 01:59 (UTC) 截止<br>※ 自選項目：10種UR輔助和10種UR武器中擇一<br>※ 所有抽卡項目與機率詳情請參考遊戲內標示。<br>※ 自選Pick up抽卡中可使用「限定抽卡代幣」。<br><br><br>4. 特別任務和活動第④彈！<br><br>活動期間，每週會舉辦特別任務和活動！<br>享受活動期間的福利，完成任務並獲取獎勵吧！<br><br>※ 每週舉辦的活動詳情請參考遊戲內標示。<br><br>◇ 特別任務<br>※ 活動期間：2026.06.30 01:59 (UTC) 截止<br>※ 任務內容：完成每日任務<br>└ 任務獎勵：「切削油、神樂鈴禮包」× 10 (完成10次)、「空白的信物」× 3 (完成20次)、「結晶碎片」× 3 (完成30次)、「溫泉券」× 2 (完成50次)、「分解裝置」× 1 (完成70次)、「花籃」× 5 (完成100次)、「抽卡代幣」× 2 (完成150次)、「幸福花籃」× 5 (完成200次)<br><br>◇ 特別活動<br>※ 活動期間：2026.06.30 01:59 (UTC) 截止<br>※ 活動福利<br>└ 每日任務中，AP消耗量減少！<br><br><br>5. 期間限定服裝復刻！<br><br>4套期間限定「六月花嫁」系列服裝復刻！<br><br>※ 復刻服裝：「婚禮之花」(靜流)、「新婚團長」(斯比涅爾)、「新婚謀士」(拉碧詩)、「霜之花嫁」(拉格娜洛克)<br>※ 販賣期間：2026.07.07 01:59 (UTC) 截止<br><br><br>謝謝。<br><br><br>關注《Action對魔忍》官方社群帳號，可搶先獲得最新消息！]]> </content:encoded>
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<item>
<title>Path of Exile 2 Wallpapers</title>
<link>https://xinker.org/zh/path-of-exile-2-wallpapers</link>
<guid>https://xinker.org/zh/path-of-exile-2-wallpapers</guid>
<description><![CDATA[ Path of Exile 2 loading screens feature artwork created by the talented artists on our team. We&#039;ve gathered a collection of high-resolution loading screen artwork from Acts One through Four, along with the art for each Ascendancy Class and artwork from other content, that you can use as desktop wallpapers. We&#039;ve put together versions of these wallpapers in 1920x1080, 2560x1040, and 3840x2160, all of which you can download here. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44770983/054056bf186250029e7b05aec21a433fe4517e74.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 05:21:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Wallpapers</media:keywords>
<content:encoded><![CDATA[Path of Exile 2 loading screens feature artwork created by the talented artists on our team. We've gathered a collection of high-resolution loading screen artwork from Acts One through Four, along with the art for each Ascendancy Class and artwork from other content, that you can use as desktop wallpapers. <br><br>We've put together versions of these wallpapers in 1920x1080, 2560x1040, and 3840x2160, all of which you can download <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fweb.poecdn.com%2Fpublic%2Fnews%2F2026-06-23%2FWallpapers.zip" target="_blank" rel=" noopener">here</a>.<br><br><img src="https://clan.akamai.steamstatic.com/images/44770983/417558d558e083ef35f28255e40dde0fd52b6d3f.png"><br><br><br>]]> </content:encoded>
</item>

<item>
<title>Apex Legends™: Overclocked Midseason Patch Notes</title>
<link>https://xinker.org/zh/apex-legends-overclocked-midseason-patch-notes</link>
<guid>https://xinker.org/zh/apex-legends-overclocked-midseason-patch-notes</guid>
<description><![CDATA[ INTROWelcome back to Overclocked Split 2! To start the latter half of the season, we’re bringing Legend balancing changes, new shotgun hop-ups, and various fixes and improvements that we think you’re going to like a lot. With all these changes landing on June 23rd, it’s the perfect time to grab your squad and dive into Overclocked!ANTI-CHEAT UPDATEWe cannot overstate the value we put on competitive integrity in Apex Legends; hopefully you’ve seen our incremental and seasonal recap account ban updates. We have also been working hard behind the scenes to eradicate less conventional hacks. This season, we implemented detection for a reverse speed hack, preventing cheaters from freezing themselves mid-air for long stretches of time. Additionally, we identified and resolved numerous exploits that could be used to take down servers. Combatting cheaters is a constant cat and mouse game, as such, we are not always able to discuss all the things we’re working on, lest we tip our hand to bad actors. Rest assured, we are committed to making Apex Legends the cleanest it can possibly be, and we are working on things that we’re excited to be able to share with you soon. Please continue to report suspected cheaters, your reports help inform our anti-cheat work!PATCH NOTESLEGENDSBALLISTICDev Note: Ballistic has been strong in the past but after a bunch of nerfs he’s fallen close to the bottom in pickrate. We wanted to bring some of his power back but we understand he was pretty frustrating to fight against in his prime. This goal with his Tactical buff is to bring back some of the previous numbers but we wanted to add more counterplay options for the victims. The speed boost on the Ultimate was also very powerful but it could make Ballistic’s team very difficult to fight. Instead, we’re only giving a sprint boost which should still allow for fast pushes as a team but not a speed advantage during the fight.PassiveBallistic now respawns with his Sling weapon in all game modes.TacticalOverheat now only applies to one weapon.If a player has a weapon out when hit by Whistler the overheat debuff applies only to that weapon.If the player is unarmed when hit by Whistler it applies to the weapon in the first weapon slot.Overheat no longer degrades when not firing or swapping to another weapon.Overheat does not increment when swapping to another weapon and shooting.Overheat damage increased from 15 to 50.Overheat debuff duration increased from 12 to 15.Tactical charges increased from 1 to 2.Decreased time between firing and when homing activates.The overheat debuff no longer re-applies if you hit someone who is already overheating and you cannot apply it to multiple guns on the same player.UltimateBallistic and teammates within range get a sprint boost when his Ultimate is activated. (Previously only Ballistic got a speed boost)Sprint boost will only apply a speed boost while sprinting and will not speed up other types of movement.UpgradesLevel 2Extra Bullet: Gain an additional Tactical charge.Trap Mode: When placed in the world, Ballistic’s KTactical lasts 15 seconds and deals 35 damage if an enemy walks into it.Level 3Quiet Time: Ballistic’s Tactical no longer applies overheat. Instead it adds silence and slow on hit. It also has a longer cooldown.Killing Time: Now moved to level 3, still provides a 15 second extension to Ballistic’s Ultimate.PATHFINDERDev Note: Your favourite friendly robot has been a bit outclassed by other skirmishers. We wanted to touch the uptime on his abilities to help him keep pace and improve his Upgrades to be more in line with other Legends that get perks from other classes.PassivePathfinder now tucks in his legs while riding horizontal ziplines.This should make him a little harder to hit when riding on his Ultimate and other ziplines in the world. TacticalTactical charges increased from 1 to 2.Removed the progressive cooldown and it is now a flat 20 seconds.UltimateIncreased launch speed of the zipline projectile.Reduced cooldown from 3 minutes to 2 minutes.UpgradesLevel 2Field Research: Now grants all Recon perks instead of just the survey beacon scan.Ringmaster: Now grants all Controller perks instead of just the ring console access.Level 3Landing Gear: Grants more air control and faster recovery from hard landings. This replaces the 2 Tactical charges Upgrade. SEERDev Note: Seer saw a bit of an uptick after his last set of buffs but has settled back down toward the bottom. He is, however, seeing some play in higher Ranked lobbies so we know he has potential. For this update we focused on quality of life buffs. We’ve done a pass on making his Passive and Tactical more responsive.PassiveIncreased the activation speed of the heartbeat sensor.Decreased the interval time between heartbeats.Decreased activation time for unarmed ADSing Made the delay when aiming more consistent between weapon and unarmed. This means the heartbeat sensor will appear at the same time regardless of the weapon you’re using.Tac ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/26b393214bff17614c46c83422a06d9380de7406.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 03:43:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends™:, Overclocked, Midseason, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>INTRO</b></div><p class="bb_paragraph">Welcome back to Overclocked Split 2! To start the latter half of the season, we’re bringing Legend balancing changes, new shotgun hop-ups, and various fixes and improvements that we think you’re going to like a lot. With all these changes landing on June 23rd, it’s the perfect time to grab your squad and dive into Overclocked!</p><div class="bb_h2"><b>ANTI-CHEAT UPDATE</b></div><p class="bb_paragraph">We cannot overstate the value we put on competitive integrity in Apex Legends; hopefully you’ve seen our <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FApexLiveComms%2Fstatus%2F2057507108678181027" target="_blank" rel=" noopener">incremental and seasonal recap account ban updates</a></u>. We have also been working hard behind the scenes to eradicate less conventional hacks. This season, we implemented detection for a reverse speed hack, preventing cheaters from freezing themselves mid-air for long stretches of time. Additionally, we identified and resolved numerous exploits that could be used to take down servers. Combatting cheaters is a constant cat and mouse game, as such, we are not always able to discuss <i>all</i> the things we’re working on, lest we tip our hand to bad actors. Rest assured, we are committed to making Apex Legends the cleanest it can possibly be, and we are working on things that we’re excited to be able to share with you soon. Please continue to report suspected cheaters, your reports help inform our anti-cheat work!</p><div class="bb_h1"><b>PATCH NOTES</b></div><div class="bb_h2"><b>LEGENDS</b></div><p class="bb_paragraph"><b>BALLISTIC</b></p><p class="bb_paragraph"><i>Dev Note: Ballistic has been strong in the past but after a bunch of nerfs he’s fallen close to the bottom in pickrate. We wanted to bring some of his power back but we understand he was pretty frustrating to fight against in his prime. This goal with his Tactical buff is to bring back some of the previous numbers but we wanted to add more counterplay options for the victims. The speed boost on the Ultimate was also very powerful but it could make Ballistic’s team very difficult to fight. Instead, we’re only giving a sprint boost which should still allow for fast pushes as a team but not a speed advantage during the fight.</i></p><p class="bb_paragraph"><b>Passive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Ballistic now respawns with his Sling weapon in all game modes.</p></li></ul><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Overheat now only applies to one weapon.</p><ul class="bb_ul"><li><p class="bb_paragraph">If a player has a weapon out when hit by Whistler the overheat debuff applies only to that weapon.</p></li><li><p class="bb_paragraph">If the player is unarmed when hit by Whistler it applies to the weapon in the first weapon slot.</p></li><li><p class="bb_paragraph">Overheat no longer degrades when not firing or swapping to another weapon.</p></li><li><p class="bb_paragraph">Overheat does not increment when swapping to another weapon and shooting.</p></li></ul></li><li><p class="bb_paragraph">Overheat damage increased from 15 to 50.</p></li><li><p class="bb_paragraph">Overheat debuff duration increased from 12 to 15.</p></li><li><p class="bb_paragraph">Tactical charges increased from 1 to 2.</p></li><li><p class="bb_paragraph">Decreased time between firing and when homing activates.</p></li><li><p class="bb_paragraph">The overheat debuff no longer re-applies if you hit someone who is already overheating and you cannot apply it to multiple guns on the same player.</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Ballistic and teammates within range get a sprint boost when his Ultimate is activated. (Previously only Ballistic got a speed boost)</p><ul class="bb_ul"><li><p class="bb_paragraph">Sprint boost will only apply a speed boost while sprinting and will not speed up other types of movement.</p></li></ul></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 2</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Extra Bullet:</b> Gain an additional Tactical charge.</p></li><li><p class="bb_paragraph"><b>Trap Mode:</b> When placed in the world, Ballistic’s KTactical lasts 15 seconds and deals 35 damage if an enemy walks into it.</p></li></ul></li><li><p class="bb_paragraph">Level 3</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Quiet Time:</b> Ballistic’s Tactical no longer applies overheat. Instead it adds silence and slow on <i>hit</i>. It also has a longer cooldown.</p></li><li><p class="bb_paragraph"><b>Killing Time:</b> Now moved to level 3, still provides a 15 second extension to Ballistic’s Ultimate.</p></li></ul></li></ul><p class="bb_paragraph"><b>PATHFINDER</b></p><p class="bb_paragraph"><i>Dev Note: Your favourite friendly robot has been a bit outclassed by other skirmishers. We wanted to touch the uptime on his abilities to help him keep pace and improve his Upgrades to be more in line with other Legends that get perks from other classes.</i></p><p class="bb_paragraph"><b>Passive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Pathfinder now tucks in his legs while riding horizontal ziplines.</p><ul class="bb_ul"><li><p class="bb_paragraph">This should make him a little harder to hit when riding on his Ultimate and other ziplines in the world. </p></li></ul></li></ul><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Tactical charges increased from 1 to 2.</p></li><li><p class="bb_paragraph">Removed the progressive cooldown and it is now a flat 20 seconds.</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased launch speed of the zipline projectile.</p></li><li><p class="bb_paragraph">Reduced cooldown from 3 minutes to 2 minutes.</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 2</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Field Research:</b> Now grants all Recon perks instead of just the survey beacon scan.</p></li><li><p class="bb_paragraph"><b>Ringmaster:</b> Now grants all Controller perks instead of just the ring console access.</p></li></ul></li><li><p class="bb_paragraph">Level 3</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Landing Gear:</b> Grants more air control and faster recovery from hard landings. This replaces the 2 Tactical charges Upgrade. </p></li></ul></li></ul><p class="bb_paragraph"><b>SEER</b></p><p class="bb_paragraph"><i>Dev Note: Seer saw a bit of an uptick after his last set of buffs but has settled back down toward the bottom. He is, however, seeing some play in higher Ranked lobbies so we know he has potential. For this update we focused on quality of life buffs. We’ve done a pass on making his Passive and Tactical more responsive.</i></p><p class="bb_paragraph"><b>Passive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased the activation speed of the heartbeat sensor.</p></li><li><p class="bb_paragraph">Decreased the interval time between heartbeats.</p></li><li><p class="bb_paragraph">Decreased activation time for unarmed ADSing </p></li><li><p class="bb_paragraph">Made the delay when aiming more consistent between weapon and unarmed. </p><ul class="bb_ul"><li><p class="bb_paragraph">This means the heartbeat sensor will appear at the same time regardless of the weapon you’re using.</p></li></ul></li></ul><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the delay between the launch and hit.</p></li><li><p class="bb_paragraph">Improved the slow on hit, should now halt faster moving Legends more effectively.</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Upon deployment, there is now a quick 2 second scan of the area which will highlight any enemy in the area.</p><ul class="bb_ul"><li><p class="bb_paragraph">Enemies that enter the area after it’s deployed will also be scanned for 2 seconds. </p></li></ul></li><li><p class="bb_paragraph">Cloaked enemies will now show footsteps if they are within the Ultimate zone. </p></li></ul><p class="bb_paragraph"><b>AXLE</b></p><p class="bb_paragraph"><i>Dev Note: Axle has undeniably pushed the pace of play. With these nerfs, we want to target areas that cause the most frustration while staying true to her identity as an aggressive lateral speedster with team utility. Considering the popularity of her “Super Slider” upgrade, her Tactical has simply been available too frequently, nullifying much of the risk that should be considered when overextending. We also saw an opportunity to add some agency to Kickstart victims, when evading or destroying the drone simply isn’t an option.</i></p><p class="bb_paragraph">From 5/29 Hotfix:</p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced max in-world count from 3 to 2.</p></li><li><p class="bb_paragraph">Reduced hp from 150 to 100.</p></li></ul><p class="bb_paragraph">29.1:</p><p class="bb_paragraph"><b>Passive/Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Knocked players can no longer slide across zip codes as Axle or while under the effect of a Nitro Gate. They can still boost through a Nitro Gate, but once the effect times out, they will slow down accordingly.</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">"Super Slider" Upgrade no longer grants a second Tactical charge. Instead, it now grants Nitro Gate a 5 second cooldown reduction and +1 max in-world count.</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Kickstart now displaces victims on a parabolic arc based on their velocity at the moment of impact, instead of straight up.</p></li><li><p class="bb_paragraph">Reduced enemy highlight duration slightly to better match stun duration.</p></li></ul><p class="bb_paragraph"><b>MAD MAGGIE</b></p><p class="bb_paragraph"><i>Dev note: Maggie has been a top performer for a while and, with the rise of Gibby, she’s seeing even more play. She is doing a lot and her Tactical is completely controlling the battlefield. Her Ultimate creates an issue similar to previous-era-Ballistic, where the added speed boost is making players very difficult to lock down. In this case, we’re introducing a series of nerfs to bring her pick rate down to a more healthy space.</i></p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Cooldown from 22 seconds to 28 seconds.</p></li></ul><p class="bb_paragraph"><b>Ultimate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The speed boost granted from running on the pucks dropped by the wrecking ball has been replaced by a sprint boost. </p><ul class="bb_ul"><li><p class="bb_paragraph">Will no longer speed up all movement, just when sprinting.</p></li></ul></li></ul><p class="bb_paragraph"><b>VALKYRIE</b></p><p class="bb_paragraph"><i>Dev note: Valkyrie is becoming one of the top picked Legends and has been performing really well over the last few seasons. We are making a minor adjustment to help assuage frustrations and manage her climbing pickrate. We understand this doesn’t address other aspects of her kit that are strong, but we are continuing to monitor her match data and will make additional changes if necessary.</i></p><p class="bb_paragraph"><b>Passive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed the recent improvement, which allowed her to land faster from skydiving. </p></li></ul><p class="bb_paragraph"><b>CONDUIT</b></p><p class="bb_paragraph"><i>Dev note: Since her changes at the beginning of Season 29, Conduit spiked to the top of the pick rates and remained at that spot several weeks later. We’re so excited to see that players have really felt the improvements to Conduit’s supportive agency and playmaking potential. However, we recognize that she has been a key enabler of Legends that push the meta in an extremely aggressive way. Additionally, her dominance crowds out all other Support Legends, making her an obvious pick. Finally, she was present in 8 of the top 10 most popular team compositions. All of these indicators point to an unhealthy balance state and, as a result, we want to take steps to slow things down a bit.</i></p><p class="bb_paragraph">From 5/29 Hotfix:</p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Decreased Regen Rate from 15/s to 10/s</p></li><li><p class="bb_paragraph">Increased Regen Duration from 6s to 8s</p></li><li><p class="bb_paragraph">Decreased Ally Total Regen from 90 to 80</p></li><li><p class="bb_paragraph">Decreased Conduit Total Regen from 60 to 56</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 3</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Instant Barrier:</b> Increased Regen Duration from 4s to 6s</p></li></ul></li></ul><p class="bb_paragraph">29.1:</p><p class="bb_paragraph"><b>Tactical</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Cooldown from 27 seconds to 30 seconds</p></li></ul><p class="bb_paragraph"><b>Upgrades</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Level 3</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Enduring Barrier</b>: No longer grants regen through ring damage</p></li></ul></li></ul><div class="bb_h2"><b>LOOT & ATTACHMENTS</b></div><div class="bb_h3"><b>WEAPONS</b></div><p class="bb_paragraph"><i>Dev Note: The Hemlok Breach AR has stayed pretty dominant in the meta since its release, even through a few rounds of adjustments. Its damage per magazine has always been pretty generous, so the following change aims to tone down the dominance at higher tiers.</i></p><p class="bb_paragraph"><b>Hemlok Breach AR</b></p><ul class="bb_ul"><li><p class="bb_paragraph">White magazine reduced from 21 to 20</p></li><li><p class="bb_paragraph">Blue magazine reduced from 24 to 22</p></li><li><p class="bb_paragraph">Purple and gold magazines reduced from 27 to 25</p></li></ul><p class="bb_paragraph"><b>EVA-8</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Small increase to handling speed.</p></li></ul><p class="bb_paragraph"><b>Mozambique</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Small increase to handling speed.</p></li></ul><div class="bb_h3"><b>LOCKED HOP-UPS</b></div><p class="bb_paragraph"><i>Dev Note: We’re introducing a new hop-up and juggling around another, for all the information about why check out our latest edition of</i> <i><a class="bb_link" href="https://www.ea.com/games/apex-legends/apex-legends/news/29-1-designers-notes" target="_blank" rel="">Designer’s Notes</a>.</i></p><p class="bb_paragraph"><b>Executioner \[NEW]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Available on: Peacekeeper and Mastiff</p></li><li><p class="bb_paragraph">Knocking an enemy with the weapon grants 50 shield regeneration over 10 seconds</p></li><li><p class="bb_paragraph">375 points to unlock</p></li></ul><p class="bb_paragraph"><b>Dual Shell</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed from: Mastiff</p></li></ul><p class="bb_paragraph"><b>Disruptor Rounds</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed from: Peacekeeper</p></li></ul><p class="bb_paragraph"><b>Graffiti Mod</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed from: Longbow DMR, Wingman and Mozambique</p></li><li><p class="bb_paragraph">Added to: Flatline and Volt</p></li></ul><p class="bb_paragraph"><i>Dev Note: It’s been a while since Nemesis has seen some updates from us, so it’s time… Turbo Nemi has arrived. The weapon will become fully heated after two bursts, allowing it to fire at its maximum fire rate much quicker.</i></p><p class="bb_paragraph"><b>Turbocharger</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added to: Nemesis \[600 points to unlock]</p></li></ul><div class="bb_h2"><b>MAPS</b></div><p class="bb_paragraph">This split’s map rotations are as follows:</p><p class="bb_paragraph"><b>Pubs</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Storm Point</p></li><li><p class="bb_paragraph">World’s Edge</p></li><li><p class="bb_paragraph">Kings Canyon</p></li></ul><p class="bb_paragraph"><b>Ranked</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Storm Point</p></li><li><p class="bb_paragraph">World’s Edge</p></li><li><p class="bb_paragraph">E-District</p></li></ul><p class="bb_paragraph"><b>Mixtape</b></p><ul class="bb_ul"><li><p class="bb_paragraph">6/23/26 - 8/4/26</p><ul class="bb_ul"><li><p class="bb_paragraph">TDM: Skull Town, Thunderdome, Fragment, Zeus Station</p></li><li><p class="bb_paragraph">Control: Caustic, Production Yard, Thunderdome, Barometer</p></li><li><p class="bb_paragraph">Gun Run: Monument, Wattson Pylon, Skull Town, Thunderdome</p></li></ul></li></ul><div class="bb_h2"><b>WILDCARD</b></div><p class="bb_paragraph"><i>Dev note: Following the positive reception to map rotations in the Power Trip event, we have decided to add weekly map rotations to Wildcard!</i></p><p class="bb_paragraph"><b>Wildcard</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Broken Moon Wildcard (6/23/26 - 6/30/26)</p></li><li><p class="bb_paragraph">Olympus Wildcard (6/30/26 - 7/7/26)</p></li><li><p class="bb_paragraph">Kings Canyon Wildcard (7/7/26 - 7/14/26)</p></li></ul><div class="bb_h2"><b>RANKED</b></div><p class="bb_paragraph"><b>Ranked Ladders (coming later this split)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Ranked Ladder</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Start Date</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>End Date</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 7</b></p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌2/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌5/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 8</b></p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌9/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌12/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 9</b></p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌16/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌19/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 10</b></p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌23/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌26/‌2026</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Ranked Ladder 11</b></p></div><div class="bb_table_td"><p class="bb_paragraph">7/‌30/‌2026</p></div><div class="bb_table_td"><p class="bb_paragraph">8/‌2/‌2026</p></div></div></div><p class="bb_paragraph"><b>Removing “Champion Squad” Screen</b></p><ul class="bb_ul"><li><p class="bb_paragraph">We have removed the “Champion Squad” screen from the Ranked match start flow.</p></li><li><p class="bb_paragraph">You will still see your team on the Your Squad screen then immediately load into the dropship.</p></li></ul><p class="bb_paragraph"><i>Dev Note: Because the information provided on the Champion Squad screen is set by other players, it is prone to be misleading and often results in increased player frustrations when loading into a match. Thus, we are removing this step from the match flow and are actively working towards a better representation of seasonal player skill to serve as an improved way to evaluate the opponents you are about to face, especially if they are at or near the top of the lobby. As always, we want to hear your feedback about whether this helps or hinders how you evaluate your opponents in Ranked.</i></p><div class="bb_h2"><b>BUG FIXES</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed issue where bots would never loot weapons. Bots will now loot weapons a few seconds after landing.</p></li><li><p class="bb_paragraph">Fixed the Beam Saber being partially visible while cloaked from Mirage revive</p></li><li><p class="bb_paragraph">Deathbox Respawn bug fixes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Players won't get stuck if respawned under low geometry.</p></li><li><p class="bb_paragraph">Deathbox attachment exploit fixed.</p></li><li><p class="bb_paragraph">Hop-up weapons are properly restored when a player is respawned from Deathbox.</p></li></ul></li><li><p class="bb_paragraph">Beacon Respawn bug fixes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Akimbo weapons are restored properly.</p></li></ul></li></ul><div class="bb_h3"><b>WEAPON BUG FIXES</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed issue where the Bocek, Rampage and Sentinel could sometimes not be energized while Infinite Ammo was active.</p></li><li><p class="bb_paragraph">Fixed issue where gold shotgun bolts did not properly apply fire rate increase when Double Tap Trigger was enabled.</p></li><li><p class="bb_paragraph">C.A.R. Gold magazine now reloads while stowed, as intended</p></li></ul><div class="bb_h3"><b>LEGEND BUG FIXES</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Axle’s “Jump Gate” Upgrade now respects the Movement Ability keybind.</p></li><li><p class="bb_paragraph">Added proper voicelines for pinging Axle’s abilities in-world.</p></li><li><p class="bb_paragraph">Most objects can no longer be attached to Axle’s Kickstart drone.</p></li><li><p class="bb_paragraph">Fixed Ballistic Tactical not affecting an enemy if they were hit while healing.</p></li><li><p class="bb_paragraph">Fixed an issue with Mad Maggie’s Wrecking Ball bouncing off cloaked enemies without knockback or damage.</p></li><li><p class="bb_paragraph">Fixed a bug causing a crash on startup for some PlayStation and Nintendo players, when loading local save data.</p></li></ul><div class="bb_h2"><b>QUALITY OF LIFE</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Updated the Bocek’s first person arrow effects.</p></li></ul><p class="bb_paragraph"><b>Maps</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Stormpoint</p><ul class="bb_ul"><li><p class="bb_paragraph">Out of bounds timer now appropriately triggers on 10+ spots across the map.</p></li><li><p class="bb_paragraph">Addressed several collision locations to improve movement and gameplay flow.</p></li><li><p class="bb_paragraph">Adjusted lighting across multiple zones to improve readability.</p></li></ul></li><li><p class="bb_paragraph">World’s Edge</p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed exploits that allowed Alter to access unintended areas using her abilities.</p></li></ul></li><li><p class="bb_paragraph">Kings Canyon</p><ul class="bb_ul"><li><p class="bb_paragraph">Out of bounds timer now appropriately triggers in multiple spots in and around popular POIs.</p></li></ul></li><li><p class="bb_paragraph">E-District</p><ul class="bb_ul"><li><p class="bb_paragraph">Out of bounds timer now appropriately triggers in several spots across popular POIs.</p></li><li><p class="bb_paragraph">Addressed cases where Alter could use her abilities to reach unintended locations.</p></li><li><p class="bb_paragraph">Improved lighting in key areas to improve gameplay readability.</p></li></ul></li></ul><div class="bb_h3"><b>AUDIO</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Deathbox Respawn In-Progress sound increased in volume and audible radius for enemies.</p></li><li><p class="bb_paragraph">Adjusted the volume of Fuse’s Mythic skydive trail in response to community feedback.</p></li></ul><div class="bb_h3"><b>ENGINE</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Players can no longer hide inside tree bushes, which could be fairly easily done using Revenant wall-climbing skill.</p></li><li><p class="bb_paragraph">Better prediction logic around triggers, such as Octane’s jump pads or Horizon’s gravity lifts, reducing misprediction hitches when interacting.</p></li></ul><div class="bb_h3"><b>Graphics</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Implemented a fix to address framerate hitching when banners cycle in the world.</p></li><li><p class="bb_paragraph">Made adjustments to shadows and highlights on Broken Moon. </p></li><li><p class="bb_paragraph">Decreased bloom intensity on all maps. For people still experiencing issues, we recommend reverting to the default brightness settings (50%).</p></li></ul>]]> </content:encoded>
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<title>Birthday month continues: Grab your 3x chip deals</title>
<link>https://xinker.org/zh/birthday-month-continues-grab-your-3x-chip-deals</link>
<guid>https://xinker.org/zh/birthday-month-continues-grab-your-3x-chip-deals</guid>
<description><![CDATA[ Hey everyone, ????????????????????????????????’s 16th birthday has been going on all month, and we’re not done yet ????Today we’re rolling out a special birthday chip sale with up to 3x value on offers.If you’ve been waiting for a good moment to stock up, this is it.Jump in, grab some chips, and keep the celebration going with us.See you at the tables! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45318343/d5607be73793ae7336188efd5308b910eb46b895.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 02:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Birthday, month, continues:, Grab, your, chip, deals</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey everyone, ????????????????????????????????’s 16th birthday has been going on all month, and we’re not done yet ????</p><p class="bb_paragraph">Today we’re rolling out a special birthday chip sale with up to 3x value on offers.</p><p class="bb_paragraph">If you’ve been waiting for a good moment to stock up, this is it.</p><p class="bb_paragraph">Jump in, grab some chips, and keep the celebration going with us.</p><p class="bb_paragraph">See you at the tables!</p>]]> </content:encoded>
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<title>Server and Game Update</title>
<link>https://xinker.org/zh/server-and-game-update</link>
<guid>https://xinker.org/zh/server-and-game-update</guid>
<description><![CDATA[ Hi Fellows,We are currently working on resolving some major issues affecting our servers. Our team is actively investigating the situation and working to restore stability as quickly as possible. We believe we are close to identifying and implementing a fix.We sincerely apologize for the inconvenience and appreciate your patience and understanding while we work through this.For live updates, we recommend checking the announcements on our Discord channel:https://discord.gg/SrftRgKrJXWe’ll continue to share updates as soon as we have more information.Thank you for your continued support ❤️ ]]></description>
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<pubDate>Tue, 23 Jun 2026 01:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Server, and, Game, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hi Fellows,</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">We are currently working on resolving some major issues affecting our servers. Our team is actively investigating the situation and working to restore stability as quickly as possible. We believe we are close to identifying and implementing a fix.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize for the inconvenience and appreciate your patience and understanding while we work through this.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For live updates, we recommend checking the announcements on our Discord channel:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FSrftRgKrJX" target="_blank" rel=" noopener">https://discord.gg/SrftRgKrJX</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll continue to share updates as soon as we have more information.</p><p class="bb_paragraph">Thank you for your continued support ❤️</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Steam 新品節：2026 年 6 月版最多人遊玩的遊戲試玩版</title>
<link>https://xinker.org/zh/steam-%E6%96%B0%E5%93%81%E7%AF%802026-%E5%B9%B4-6-%E6%9C%88%E7%89%88%E6%9C%80%E5%A4%9A%E4%BA%BA%E9%81%8A%E7%8E%A9%E7%9A%84%E9%81%8A%E6%88%B2%E8%A9%A6%E7%8E%A9%E7%89%88</link>
<guid>https://xinker.org/zh/steam-%E6%96%B0%E5%93%81%E7%AF%802026-%E5%B9%B4-6-%E6%9C%88%E7%89%88%E6%9C%80%E5%A4%9A%E4%BA%BA%E9%81%8A%E7%8E%A9%E7%9A%84%E9%81%8A%E6%88%B2%E8%A9%A6%E7%8E%A9%E7%89%88</guid>
<description><![CDATA[ Steam 新品節：2026 年 6 月版的一週中，最多人遊玩的 50 款遊戲試玩版。 ]]></description>
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<pubDate>Tue, 23 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, 新品節：2026, 年, 月版最多人遊玩的遊戲試玩版</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Steam 新品節：2026 年 6 月版的一週中，最多人遊玩的 50 款遊戲試玩版。</p>]]> </content:encoded>
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<title>PNC 2026: Pride &amp;amp; Glory</title>
<link>https://xinker.org/zh/pnc-2026-pride-glory</link>
<guid>https://xinker.org/zh/pnc-2026-pride-glory</guid>
<description><![CDATA[ PNC 2026 is about to kick off! Here’s what you need to know about the top contenders, according to guest columnist and caster Jisuboy.Team pride and honor are on the line. For the users who enjoy PUBG and the viewers who love esports, wouldn&#039;t this be considered the most special moment of the year? The PUBG Nations Cup (hereafter PNC), which began at Jangchung Arena in 2019, is looking ahead to its 6th edition this year. This PNC 2026 will feature a total of 24 teams and is expected to be the biggest and most special event yet. And at the center of it all, many of you must be wondering which team will ultimately lift the trophy. Today, let&#039;s take a look at the most likely championship contenders for PNC 2026.\[Natus Vincere Assemble - Ukraine]The comrades who parted ways in the past have returned and reunited. In the past, when Hakatory was heavily dominating in international tournaments, there was the formidable backup fire of someone who was keeping their eyes wide open. Many players fell to their knees before them. However, unfortunately they couldn&#039;t ultimately secure a championship, leading them to part ways and walk their own paths. Quite some time has passed, and they have reunited as the representatives of the Ukraine team for PNC 2026. The joining of DIFX, who used to be the reliable turret for Natus Vincere (hereafter NAVI), can be considered the strongest imaginable combination for Ukraine. It is no exaggeration to say that Ukraine’s roster is practically NAVI itself. There are already three players from NAVI, and DIFX has a history of building synergy with NAVI for a long time. If Feyerist takes charge of the overall macro and team direction, Hakatory and boost1k will stand at the very front to shake up enemy lines, while DIFX operates the match by providing support fire from the back. Because the individual mechanics of the players are excellent, they mostly engage in gunfights that rely on raw aim, and their win rate is incredibly high.In particular, Hakatory, who secured the &quot;Man of the Match&quot; title 9 times in the 2026 PGS and firmly established himself as the undisputed best fragger in the world, has quite good synergy with the rising rookie fragger, boost1k. In this PNC 2026 as well, when a scenario arises where these two are dominating, if DIFX fills in the empty gaps, it naturally makes you wonder: who could possibly beat this team?Of course, as I have repeatedly mentioned in previous columns, their greatest weakness is their squad preservation. When analyzing the metrics of the 2026 PGS, if there is one glaring aspect about NAVI, it is that their revival count is extremely low. Across 70 Final Stage matches, they recorded a total of 52 revives, averaging 0.74 per match, showing poor resilience. This means that when a team fight breaks out, their combat power leakage is severe. The average revival count of the teams that won the 2026 PGS was 1.52 per match; compared to that, their figure drops to almost half. If opponents specifically target the moments when Ukraine&#039;s knock feed pops up, they can force them to fail their recovery and collapse.ACE - HakatoryThe number one candidate for the World&#039;s Best Gunner. From 2025 to now, it is safe to say almost no one can match his offensive power. Even the Emperor of Europe, xmpl, has to take a backseat; his gunplay alone is top-tier. However, because he is as fiery as his shots, his body often pushes too far forward, resulting in frequent early eliminations. Since Thailand&#039;s Best Gunner, KISS, has recently leveled up his weight class, a head-to-head clash between the two is highly anticipated. \[USA]PNC 2024 was held in South Korea. The South Korean team won by a narrow margin, but the point difference at the time was exactly 1 point. If the Brazilian team hadn&#039;t kept them in check, South Korea&#039;s victory might not have happened. 10th place in 2019, 9th in 2022, 7th in 2023, runners-up in 2024, and 4th in 2025. This is the USA team.Looking at the main roster of the USA team, Shrimzy and Kickstart, who have consistently participated since 2022, stand out the most. Both have served as the main artillery for their team, Falcons, and they lack absolutely nothing in representing the USA team this time. Mid-to-long-range shooting is their specialty, and Shrimzy, in particular, has always shown great performances in international tournaments for many years, making him an undeniable target of caution.Born in 1993. The Professor. PurdyKurty, who holds the nickname &quot;Professor,&quot; has taken the baton holder of the USA team since PNC 2024 and showcases solid macro in every match. Earning his nickname thanks to his precise grenade throwing abilities, if you evaluate him solely on throwing skills, he boasts a phenomenal level that ranks in the top five globally. He primarily uses a macro pattern of calmly occupying choke points and, once the grenade distance is reached, destroying the opposing team with throwables to seize the victory.It is no exaggeration to say ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/1bf4a11df78e1c4375debece68174c4e1be9ceab.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 23 Jun 2026 00:23:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PNC, 2026:, Pride, Glory</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b><i>PNC 2026 is about to kick off! Here’s what you need to know about the top contenders, according to guest columnist and caster Jisuboy.</i></b></p><p class="bb_paragraph">Team pride and honor are on the line. For the users who enjoy PUBG and the viewers who love esports, wouldn't this be considered the most special moment of the year? The PUBG Nations Cup (hereafter PNC), which began at Jangchung Arena in 2019, is looking ahead to its 6th edition this year. This PNC 2026 will feature a total of 24 teams and is expected to be the biggest and most special event yet. And at the center of it all, many of you must be wondering which team will ultimately lift the trophy.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Today, let's take a look at the most likely championship contenders for PNC 2026.</p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260622/CHvdpneA.jpeg%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20border-width:%20medium;%20border-color:%20currentcolor;%20border-image:%20initial;%20text-align:%20center;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>\[Natus Vincere Assemble - Ukraine]</b></p><p class="bb_paragraph">The comrades who parted ways in the past have returned and reunited. In the past, when Hakatory was heavily dominating in international tournaments, there was the formidable backup fire of someone who was keeping their eyes wide open. Many players fell to their knees before them. However, unfortunately they couldn't ultimately secure a championship, leading them to part ways and walk their own paths. Quite some time has passed, and they have reunited as the representatives of the Ukraine team for PNC 2026. The joining of DIFX, who used to be the reliable turret for Natus Vincere (hereafter NAVI), can be considered the strongest imaginable combination for Ukraine. </p><p class="bb_paragraph">It is no exaggeration to say that Ukraine’s roster is practically NAVI itself. There are already three players from NAVI, and DIFX has a history of building synergy with NAVI for a long time. If Feyerist takes charge of the overall macro and team direction, Hakatory and boost1k will stand at the very front to shake up enemy lines, while DIFX operates the match by providing support fire from the back. Because the individual mechanics of the players are excellent, they mostly engage in gunfights that rely on raw aim, and their win rate is incredibly high.</p><p class="bb_paragraph">In particular, Hakatory, who secured the "Man of the Match" title 9 times in the 2026 PGS and firmly established himself as the undisputed best fragger in the world, has quite good synergy with the rising rookie fragger, boost1k. In this PNC 2026 as well, when a scenario arises where these two are dominating, if DIFX fills in the empty gaps, it naturally makes you wonder: who could possibly beat this team?</p><p class="bb_paragraph">Of course, as I have repeatedly mentioned in previous columns, their greatest weakness is their squad preservation. When analyzing the metrics of the 2026 PGS, if there is one glaring aspect about NAVI, it is that their revival count is extremely low. Across 70 Final Stage matches, they recorded a total of 52 revives, averaging 0.74 per match, showing poor resilience. This means that when a team fight breaks out, their combat power leakage is severe. The average revival count of the teams that won the 2026 PGS was 1.52 per match; compared to that, their figure drops to almost half. If opponents specifically target the moments when Ukraine's knock feed pops up, they can force them to fail their recovery and collapse.</p><p class="bb_paragraph"><b>ACE - Hakatory</b>The number one candidate for the World's Best Gunner. From 2025 to now, it is safe to say almost no one can match his offensive power. Even the Emperor of Europe, xmpl, has to take a backseat; his gunplay alone is top-tier. However, because he is as fiery as his shots, his body often pushes too far forward, resulting in frequent early eliminations. Since Thailand's Best Gunner, KISS, has recently leveled up his weight class, a head-to-head clash between the two is highly anticipated.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260622/lOdRyOhG.jpeg%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20border-width:%20medium;%20border-color:%20currentcolor;%20border-image:%20initial;%20text-align:%20center;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>\[USA]</b></p><p class="bb_paragraph">PNC 2024 was held in South Korea. The South Korean team won by a narrow margin, but the point difference at the time was exactly 1 point. If the Brazilian team hadn't kept them in check, South Korea's victory might not have happened. 10th place in 2019, 9th in 2022, 7th in 2023, runners-up in 2024, and 4th in 2025. This is the USA team.</p><p class="bb_paragraph">Looking at the main roster of the USA team, Shrimzy and Kickstart, who have consistently participated since 2022, stand out the most. Both have served as the main artillery for their team, Falcons, and they lack absolutely nothing in representing the USA team this time. Mid-to-long-range shooting is their specialty, and Shrimzy, in particular, has always shown great performances in international tournaments for many years, making him an undeniable target of caution.</p><p class="bb_paragraph">Born in 1993. The Professor. PurdyKurty, who holds the nickname "Professor," has taken the baton holder of the USA team since PNC 2024 and showcases solid macro in every match. Earning his nickname thanks to his precise grenade throwing abilities, if you evaluate him solely on throwing skills, he boasts a phenomenal level that ranks in the top five globally. He primarily uses a macro pattern of calmly occupying choke points and, once the grenade distance is reached, destroying the opposing team with throwables to seize the victory.</p><p class="bb_paragraph">It is no exaggeration to say that Cowboi, who was newly selected as a representative for the USA team this time, was chosen for his outstanding individual mechanics. His play of entering key strongholds of the battlefield first, holding out, and winning is remarkable. He enjoys the playstyle of constantly shaking up other teams from the front while receiving mid-to-long-range support fire from his teammates, and his value will soar to its peak in this very tournament.</p><p class="bb_paragraph">With overall good balance and a characteristic calmness, the USA team is expected to record a high placement in this PNC 2026 as well. If they aim for third-party events of other teams or slightly elevate their aggressive tendencies, I think they have enough power to fully aim for the championship this time.</p><p class="bb_paragraph"><b>ACE - Shrimzy</b>If asked to pick just one player in the USA who is the most stable and consistent, Shrimzy is definitely the first to be chosen. He is great at infighting and boasts explosive firepower at mid-to-long ranges. However, compared to the performance he has shown on the international stage so far, he has been slightly shaky recently, so the key is how much his condition has recovered. I look forward to seeing if he can rebuild the faltering prestige of the USA team.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260622/jniUswwD.jpeg%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20border-width:%20medium;%20border-color:%20currentcolor;%20border-image:%20initial;%20text-align:%20center;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>\[The First Trophy - China]</b></p><p class="bb_paragraph">The Chinese team achieved their best result—runner-up—since participating in PNC last year, but even that probably wasn't satisfying for them. And understandably so, because the absolute elite members of the Chinese team were fully mobilized. This year, the one who rose to be the world's best (MMing) is gone, and the unprecedented genius (Aixleft) has also suddenly left. However, I can say that my prediction makes this the scariest Chinese representative team ever, and their chances of winning are higher than ever before.</p><p class="bb_paragraph">For a long time, many Chinese teams showed strength in the Asian region but often looked poor or inconsistent on the international stage. But there is a player who, based on years of international experience, has participated in almost every international tournament and delivered results. Not having a championship win on the international stage was the only flaw in his career, but he overcame even this by winning the PGS series. Now, the only tasks left for him are winning PNC and PGC. Who is it? It's the story of China's greatest commander, Lilghost.</p><p class="bb_paragraph">First of all, this player's judgment in taking good spots at the right timing and adjusting the pacing of defense is phenomenal. Because of this, all teams clearly know the methods he uses, yet cannot easily breach them. There are no openings. Even if they manage to create an opening and deal damage, Lilghost reinforces that very weakness in the next match. How can you fight against an opponent who unconditionally holds the upper hand in mind games?</p><p class="bb_paragraph">What about throwables? His team, 17Gaming, boasts world-class accuracy in throwing abilities. Grenades thrown together perfectly on time and dropping exactly in the right places bring down even impregnable fortresses. After weakening the enemy with precise throwables, they send in a general to dominate the battlefield. His teammate, xwudd, perfectly executes that role without hesitation.</p><p class="bb_paragraph">17Gaming's xwudd flaunted his skills not only in the regional tournament, PCL, but also by never backing down in any international tournament he participated in. Beyond mere individual mechanics, he is exceptional at reading the opponent's psychology, neutralizing countless fraggers. If you run into this player, you might as well abandon the thought of walking away unscathed. His close-quarters combat sense is innate, and you literally cannot beat him unless you risk everything. He can easily be called the Best Gunner of the Central Plains. He is a player who can personally prove why he was selected as a Chinese national representative for 3 consecutive years.</p><p class="bb_paragraph">With great overall macro, and joined by SpaceMan, the MVP of 2026 PGS1, the momentum of the Chinese team for this PNC 2026 is extraordinary. Furthermore, three of the Chinese representative players belong to the same team, 17Gaming, and since their coach, Akuma, is also taking the helm for the Chinese team, strategy formulation and player management are much smoother compared to other teams. The first PNC trophy is getting closer to the Chinese team.</p><p class="bb_paragraph"><b>ACE - tiantian</b>Among the newly selected Chinese representatives this year, 17Gaming's tiantian, along with xwudd, can be picked as the most feared player. He claimed the final MVP in the regional PCL tournament this year and maintained top-tier stats in PGS as well. His combat sense is so excellent that he doesn't fall short compared to xwudd, and if I had to name his biggest strength, it's that his proficiency with literally every weapon is extremely high. If you ask players what their main weapons are, they would generally answer an AR/DMR combo, but this player doesn't discriminate. AR, DMR, SR, Shotgun, M249, Panzerfaust, Mortar—once he gets his hands on them, they simply turn into lethal killing machines. In particular, the accuracy of the mortars he fires is often absurdly precise, making him a figure requiring extreme caution. If China wins this tournament, tiantian will likely be standing at the vanguard.</p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260622/bTR4ce9N.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20border-width:%20medium;%20border-color:%20currentcolor;%20border-image:%20initial;%20text-align:%20center;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>\[KISS the Trophy - Thailand]</b></p><p class="bb_paragraph">The recent momentum of the Thai teams is unusual. Just last year, FULL SENSE (hereafter FS) won PGC 2025, and in 2026 PGS, Made in Thailand (hereafter MiTH) won twice. Perhaps because of this, looking at the lineup of this Thai representative team, you can see it is composed of terrifying players. Having achieved good results in PNC, they have caught the perfect opportunity to relieve their past sorrows.</p><p class="bb_paragraph">Thailand's best long-range shooter, Belmoth, showcased outstanding mechanics in last year's PGC. When the matches ended, he led the team to the championship, was selected as the final MVP, and became the owner of the Porsche everyone coveted. Because he delivered massive performances at crucial phases, possesses exceptionally brilliant shooting skills, and is equipped with composure, he has joined the Thai representative team for the first time in a while since his selection in 2022.</p><p class="bb_paragraph">TiGGER is a player with the world's best aggressive tendencies. He is adept at catching other combat events during a match, often inflating his explosive stats through hit-and-run tactics. Furthermore, his close-quarters infighting skills are so outstanding that if this player's knock feed pops up nearby, every team must put their guard on high alert.</p><p class="bb_paragraph">When weighing the contributions to MiTH winning this 2026 PGS 6, Scappy's share is substantial. His indoor defense is a masterpiece, and because he pursues plays entirely free of greed, he ranked 2nd overall in survival time, becoming the epitome of stability. He is expected to properly fulfill the role of Thailand's final gatekeeper.</p><p class="bb_paragraph">Since two FS members who led the PGC victory last year and two MiTH members who are showing a fantastic start in '26 have joined forces, expectations are high. However, because FS's performance this year hasn't been great, the key is whether they can overcome the main players of other teams that have generally leveled up. Additionally, since the macro directions of their respective teams are distinctly different, it will be interesting to see how this team bridges that gap.</p><p class="bb_paragraph"><b>ACE - KISS</b>A perfect hexagon player who combines flawless infighting, innate combat sense, pressure plays through throwing setups, and composure on the big stage, along with deep respect for his teammates. If I had to pick just one player currently recording the highest stock value, it would probably be Thailand's Best Gunner, KISS.</p><p class="bb_paragraph">From his debut, this player's skills have been extraordinary. He frequently ambushed and assassinated from spots enemies never expected, and the victims were mostly top-class players with world-class mechanics. Being where he shouldn't be, and not being where he should be, leaves the victims completely helpless.</p><p class="bb_paragraph">This player is scary when roaming alone, but is far trickier when playing with the strict backup of his teammates. Not only does he rarely go down even under heavy fire, but he plays while precisely recognizing the angles from which his teammates can support him, allowing him to pour his focus entirely into one place. Going a step further, he perfectly pictures the structures and covers of buildings in his head while playing, making his throwing accuracy ghost-like.</p><p class="bb_paragraph">You want to know his weakness? Unless Thailand's team play completely breaks down, or KISS gets a stomachache on match day and his condition severely drops, this player shows no weaknesses. If you want to win this PNC 2026, you must crush Thailand's Best Gunner, KISS. If not, you will find yourselves watching KISS literally kissing the PNC trophy.</p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260622/nhqVf10A.png%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20border-width:%20medium;%20border-color:%20currentcolor;%20border-image:%20initial;%20text-align:%20center;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>\[The Golden Star of PNC - Vietnam]</b></p><p class="bb_paragraph">PNC until now has been a continuous chaos where no one knew who would win. There was even a time when a team won by a hair's breadth of 1 point. Even when the point gap was large, it was around 30 points. But 2025 was different. The point difference between 1st and 2nd place was a staggering 61 points. It was a truly overwhelming gap. No one could bring them to their knees. Both their macro and their combat were close to perfect. The defending champions of PNC: Vietnam.</p><p class="bb_paragraph">Since participating in PNC, the Vietnam team has never dropped outside the top 4. Vietnam team's legendary coach, DjChip, remains. Moreover, not a single player out of those who lifted the PNC 2025 trophy has changed. Excluding TanVuu, 4 members including the coach currently belong to the same team, Anyone's Legend, and considering Captain Delwyn's previous home team, it's safe to say they are practically the same team.</p><p class="bb_paragraph">This team's macro is simple. Captain and main IGL, Delwyn, preoccupies a good spot, and the teammates prefer the method of clearing the outskirts with raw power before joining up. If there is a unique trait to this player, it is his outstanding ability to develop positions or rotation routes that others rarely use, and even if he dies early, his post-death shotcalling is so good that it immensely helps his teammates grasp the battlefield. He is undeniably the world's best brain.</p><p class="bb_paragraph">TanVuu is a player building the ultimate career, winning PGC in 2024 and PNC in 2025. Being able to attach a star to the Vietnam uniform came from this player's incredible survival instincts and combat sense. Hanging alone on a Miramar cliff, wiping out countless enemies, and personally eliminating the fiercely pursuing South Korean team—that player is TanVuu. In fact, during the last PNC 2025, he proved he is an exceptional player by securing 1st place in total kills and 2nd place in total survival time, competing for the final MVP with Vietnam's greatest superstar, Himass.</p><p class="bb_paragraph">Recently, Solozy has also been raising his momentum in the 2026 PGS, with his condition peaking. This player's strength is his high understanding of all weapons and his flawless, clean movements. He utilizes mortars and Panzerfausts at the perfect times, taking on the role of carving out a path for the team, and his success rate is phenomenal.</p><p class="bb_paragraph">However, looking at their recent match records in 2026 PGS, some inconsistent fluctuations have occurred, so the rivals facing the Vietnam team must not miss the flow to push forward. They must absolutely not give this team the moment to regain their rhythm. The moment you give them an opening, you will not be able to stop the Vietnam team, equipped with explosive combat power and smart macro abilities.</p><p class="bb_paragraph"><b>ACE - Himass</b>This player can be called the icon and superstar of Vietnam. In his 4th PNC appearance, Himass possesses the qualities to become the greatest player of all time. He overcomes numerically disadvantageous situations with his own combat sense, and in particular, his AR first-bullet accuracy is so razor-sharp that he rarely loses in AR head-to-head duels. During PNC 2025, in order to eliminate just Himass left on a balcony, four German representatives rushed him, only to almost get wiped out themselves. In terms of sheer AR skill alone, I'd bet he easily ranks in the top five globally. Furthermore, because this player is also excellent at shooting the Lynx AMR, dropping your guard just because it's long-range can blow up the match itself.</p><p class="bb_paragraph">Now, the Vietnam team is eyeing the South Korean team, which holds the record of two PNC championship wins. But can they really stop this player by sheer force? If they fail to stop this Vietnamese monster, they will just have to watch as a second star gets engraved on the red uniform.</p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260622/d250WXzZ.jpeg%20style=border-style:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20inline-block;%20float:%20none;%20margin-left:%205px;%20margin-right:%205px;%20min-width:%2010px;%20vertical-align:%20bottom;%20border-width:%20medium;%20border-color:%20currentcolor;%20border-image:%20initial;%20text-align:%20center;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>\[Spear, Shield, Commander, Captain - South Korea]</b></p><p class="bb_paragraph">There is a team that secured runner-up in 2019, 4th place in 2022, won in 2023, and secured back-to-back championships in 2024. However, in 2025, they finished in 8th place, failing to achieve the massive milestone of three consecutive championships. The National Representative Selection Committee was formed once again, picking the best players. This is the South Korea team.</p><p class="bb_paragraph">What they considered the most important in this South Korea team selection was balance. First, they needed the sharpest spear to neutralize other teams at the absolute frontline of the battlefield. The one who took on the role of that spear was the flame-like frontline fragger of T1: Heather (Ji-hoon Cha).</p><p class="bb_paragraph">From around his debut, Heather is a player who has produced countless highlight reels and boasts a high win rate even in 1vsMany fights. He quickly grasps the advantage/disadvantage of a fight, never missing a setup that favors him, and being proficient in all weapons, if you leave it to him, he has the ability to wipe out an entire squad in an instant. Even compared side-by-side with the aces of other regions mentioned above, he is a player who lacks absolutely nothing. Despite his young age, born in just 2005, his ability to never shrink on the big stage is also considered a strength.</p><p class="bb_paragraph">If you have a spear boasting sharp offensive power, you can't be without a shield, right? Across all players globally, Heaven (Tae-sung Kim) has the least variance in performance, is considered the ultimate hexagon player, and was the leading figure in the two PNC championships. It is hard to find him in poor condition, and he showcases legendary performances every time he competes.</p><p class="bb_paragraph">Ironically, when this player shines the brightest is when the team is in a critical crisis. It's no wonder he earned the nickname "South Korea's Best Shield." Whether it's throwables, close-range, or long-range, he plans to protect his teammates with his heavy shots and blinding clutch saves.</p><p class="bb_paragraph">Next, a commander was needed to tune the overall flow of the match. Consistently delivering results in international matches, and possessing a career unmatched by anyone at the domestic level, the main IGL of DN Soopers (DNS), Gyumin (Gyu-min Shim), was the perfect fit.</p><p class="bb_paragraph">Gyumin excels at accurately reading the situations of other teams and proposing the team's next scenario. Not only that, but he also frequently displays outstanding combat abilities—a crucial virtue for modern main IGLs. Holding his breath, he accurately sprayed AR first bullets to take down countless players. He is a talent equipped with both brawn and brains.</p><p class="bb_paragraph">And, of course, there had to be a Captain to tie the South Korean players together. A whopping 9 years since his debut. Born in '95. Age is just a number. Even at this very moment, he is still growing: SeongJang (Jung-hwan Seong) took the captain's armband.</p><p class="bb_paragraph">SeongJang's greatest strengths are his tuning and throwing abilities. When the main IGL ponders and selects among multiple scenarios in a match, he has the insight to modify it so that it becomes the ultimate best scenario, and his perfect throwing abilities forged by 3rd-person play make impossible breaches possible. He is also adept at grasping the surrounding combat situations, making his Kill Steal (KS) abilities exceptional.</p><p class="bb_paragraph">While their overall raw combat power might lag slightly behind other regions, considering their ability to read the situation and flow at crucial moments, the overall fighting power of the South Korea team looks second to none. I'm curious about the final result of the South Korea team boasting perfect balance.</p><p class="bb_paragraph"><b>ACE - Heaven</b>If we only look at flashiness or super plays within a match, players from other regions might look more dazzling. But at the most perilous moments, the player who made a collapsing team hold on and eventually stand back up was always Heaven. The reason the South Korea team could attach two stars. At the center of it, he always stood. A player who has silently proven himself through his gameplay for the team's victory. South Korea's Guardian Deity, Heaven, is now looking toward a third star that no one has ever reached.</p><p class="bb_paragraph"><b>Conclusion</b></p><p class="bb_paragraph">What kind of tournament is PNC to you? To some, it might just be a simple event match. But heading into a match carrying the expectations, pride, and honor of countless fans cheering for you is not a common occurrence. Some step onto the battlefield to write a new history, some to reclaim lost glory, and others to prove their own value. This once-in-a-lifetime moment. In this historic scene, whose journey will you cheer for?</p><p class="bb_paragraph"><i>- Jisuboy</i></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>6月26日，《戰意》正式服全新賽季《分合：漢末兵鋒》開啟</title>
<link>https://xinker.org/zh/6%E6%9C%8826%E6%97%A5%E6%88%B0%E6%84%8F%E6%AD%A3%E5%BC%8F%E6%9C%8D%E5%85%A8%E6%96%B0%E8%B3%BD%E5%AD%A3%E5%88%86%E5%90%88%E6%BC%A2%E6%9C%AB%E5%85%B5%E9%8B%92%E9%96%8B%E5%95%9F</link>
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<description><![CDATA[ 各位將軍：《戰意》正式服全新賽季《分合：漢末兵鋒》將於6月26日週五正式開啟。新兵團、新關卡、新挑戰、新活動，以及即將到來的週年慶內容，將在全新《分合：漢末兵鋒》賽季中，與各位將軍見面。「重要」簡單來說：這一次《分合：漢末兵鋒》，開局節奏會和以往有些不同。一、賽季上線即四星時代，更快進入正面戰場首先，賽季開啟後將直接進入四星時代。將軍們不需要經歷漫長的低星過渡，可以更快回到高強度的兵團博弈與攻城節奏中。對於老玩家來說，這意味著回歸後的目標更直接；對於一直在戰場上的將軍來說，新賽季開局就會更快進入真正的對抗階段。二、新兵團、新關卡、新平衡，開服就有新戰場可打其次，全新賽季關卡「汜水關」將在賽季開啟階段與大家見面。汜水天險，諸侯卻步；溫酒未寒，兵鋒已至。圍繞關羽、華雄等戰場目標展開的攻防交鋒，會讓這張地圖不僅是一場攻城戰，也是一場更有漢末戰場氣質的正面碰撞。此外，本賽季是雙五星兵團賽季。賽季兵團方面，黃巾符水軍將帶來更具特色的戰場支援能力；虎豹騎以迅猛衝鋒和破陣能力切入戰局；白毦兵則偏向護衛、防守與陣線推進。雙五星賽季兵團壓陣，也會讓本賽季從開局到中後段，都有更明確的兵團追求和戰術變化。漢末魏蜀最強的矛與盾，孰強孰弱將拉開爭雄序幕。與此同時，新一輪兵團平衡性調整也會隨賽季到來。本次調整會重點處理部分兵團在戰場中的壓制感、反制空間和使用手感問題，讓強勢兵團的表現更符合戰場博弈，也讓一些需要補強的兵團擁有更清晰的出場機會。我們希望新賽季開始時，戰場環境能更適合大家重新研究陣容、調整打法，而不是被少數固定答案鎖死。為了方便將軍們在賽季初嘗試新陣容、調整兵團和軍魂搭配，開服階段也會開啟軍魂限時免拆活動。大家可以用更低的調整成本，去嘗試新的賽季兵團、新的平衡環境和新的戰術組合。三、七週年接續開啟，福利、活動與賽事持續加碼此外，賽季初也會開啟打造高級裝備基礎機率提升活動。新兵團、新關卡和新平衡到來後，將軍們往往需要重新調整裝備與陣容。我們希望透過打造機率提升，讓大家用更低成本衝擊高品質裝備，更快完成開局配置，把更多時間投入到真正的戰場對抗中。新賽季開啟後不久，《戰意》也將迎來今年的週年慶。去年週年慶期間，從榮耀徵召、陣營活動、週年禮包，到兵團養成資源、器械、戰火幣、限定稱號和頭像獎勵，都收到不少將軍的回饋和喜愛。今年週年慶內容仍在打磨中，但可以提前說明的是：去年大家喜歡的福利形式，今年依然會保留，並在此基礎上繼續升級和加碼。無論是陪伴《戰意》一路走來的老將軍，還是剛剛加入的新朋友，都能在週年慶期間獲得屬於自己的獎勵和紀念。如果你去年沒來得及領取週年福利，今年還可以一併補上！最後，萬眾矚目的全球獨家古代戰爭賽事——CBL，也將在新賽季同步開啟。今年的CBL將會設置更多的榮譽和獎勵，請各位將軍整軍備戰，在全球戰場上爭奪屬於自己的最高榮譽。各位將軍，亂世分合，兵鋒已起。6月26日，本週五，《戰意》正式服全新賽季《分合：漢末兵鋒》將與你相見。更多活動規則與版本細節，請以後續官方公告為準。將軍們，漢末戰場見。 ]]></description>
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<pubDate>Mon, 22 Jun 2026 23:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月26日，《戰意》正式服全新賽季《分合：漢末兵鋒》開啟</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位將軍：</p><p class="bb_paragraph">《戰意》正式服全新賽季《分合：漢末兵鋒》將於6月26日週五正式開啟。新兵團、新關卡、新挑戰、新活動，以及即將到來的週年慶內容，將在全新《分合：漢末兵鋒》賽季中，與各位將軍見面。</p><p class="bb_paragraph"></p><div class="bb_h3"><u><b>「重要」簡單來說：</b></u></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/6c66ff442fcef2b75db577fc84eb12e4e8376344.jpg"></p><p class="bb_paragraph">這一次《分合：漢末兵鋒》，開局節奏會和以往有些不同。</p><div class="bb_h2"><u><b>一、賽季上線即四星時代，更快進入正面戰場</b></u></div><p class="bb_paragraph">首先，賽季開啟後將直接進入四星時代。將軍們不需要經歷漫長的低星過渡，可以更快回到高強度的兵團博弈與攻城節奏中。對於老玩家來說，這意味著回歸後的目標更直接；對於一直在戰場上的將軍來說，新賽季開局就會更快進入真正的對抗階段。</p><div class="bb_h2"><u><b>二、新兵團、新關卡、新平衡，開服就有新戰場可打</b></u></div><p class="bb_paragraph">其次，全新賽季關卡「汜水關」將在賽季開啟階段與大家見面。汜水天險，諸侯卻步；溫酒未寒，兵鋒已至。圍繞關羽、華雄等戰場目標展開的攻防交鋒，會讓這張地圖不僅是一場攻城戰，也是一場更有漢末戰場氣質的正面碰撞。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/c90fc8edf450910740d18db552df22b19dafe668.jpg"></p><p class="bb_paragraph">此外，本賽季是雙五星兵團賽季。賽季兵團方面，黃巾符水軍將帶來更具特色的戰場支援能力；虎豹騎以迅猛衝鋒和破陣能力切入戰局；白毦兵則偏向護衛、防守與陣線推進。雙五星賽季兵團壓陣，也會讓本賽季從開局到中後段，都有更明確的兵團追求和戰術變化。漢末魏蜀最強的矛與盾，孰強孰弱將拉開爭雄序幕。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/35323464/f0fcbc8fccdbef4c72115d5c6a8a919d7209d33b.jpg"><img src="https://clan.akamai.steamstatic.com/images/35323464/dcdfa20e5b053f13ada2b992f1079c24aa57e808.jpg"><img src="https://clan.akamai.steamstatic.com/images/35323464/9e1bb4165aa2ebf713c433071345352480397ef5.jpg"></p><p class="bb_paragraph">與此同時，新一輪兵團平衡性調整也會隨賽季到來。本次調整會重點處理部分兵團在戰場中的壓制感、反制空間和使用手感問題，讓強勢兵團的表現更符合戰場博弈，也讓一些需要補強的兵團擁有更清晰的出場機會。我們希望新賽季開始時，戰場環境能更適合大家重新研究陣容、調整打法，而不是被少數固定答案鎖死。</p><p class="bb_paragraph">為了方便將軍們在賽季初嘗試新陣容、調整兵團和軍魂搭配，開服階段也會開啟軍魂限時免拆活動。大家可以用更低的調整成本，去嘗試新的賽季兵團、新的平衡環境和新的戰術組合。</p><div class="bb_h2"><u><b>三、七週年接續開啟，福利、活動與賽事持續加碼</b></u></div><p class="bb_paragraph">此外，賽季初也會開啟打造高級裝備基礎機率提升活動。新兵團、新關卡和新平衡到來後，將軍們往往需要重新調整裝備與陣容。我們希望透過打造機率提升，讓大家用更低成本衝擊高品質裝備，更快完成開局配置，把更多時間投入到真正的戰場對抗中。</p><p class="bb_paragraph">新賽季開啟後不久，《戰意》也將迎來今年的週年慶。去年週年慶期間，從榮耀徵召、陣營活動、週年禮包，到兵團養成資源、器械、戰火幣、限定稱號和頭像獎勵，都收到不少將軍的回饋和喜愛。今年週年慶內容仍在打磨中，但可以提前說明的是：去年大家喜歡的福利形式，今年依然會保留，並在此基礎上繼續升級和加碼。</p><p class="bb_paragraph">無論是陪伴《戰意》一路走來的老將軍，還是剛剛加入的新朋友，都能在週年慶期間獲得屬於自己的獎勵和紀念。如果你去年沒來得及領取週年福利，今年還可以一併補上！</p><p class="bb_paragraph"></p><p class="bb_paragraph">最後，萬眾矚目的全球獨家古代戰爭賽事——CBL，也將在新賽季同步開啟。今年的CBL將會設置更多的榮譽和獎勵，請各位將軍整軍備戰，在全球戰場上爭奪屬於自己的最高榮譽。</p><p class="bb_paragraph"></p><p class="bb_paragraph">各位將軍，亂世分合，兵鋒已起。</p><p class="bb_paragraph"><b>6月26日，本週五，《戰意》正式服全新賽季《分合：漢末兵鋒》將與你相見。</b></p><p class="bb_paragraph">更多活動規則與版本細節，請以後續官方公告為準。</p><p class="bb_paragraph">將軍們，漢末戰場見。</p>]]> </content:encoded>
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<title>《翠玉遺影：星宿》帶來全新組合包</title>
<link>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%B8%B6%E4%BE%86%E5%85%A8%E6%96%B0%E7%B5%84%E5%90%88%E5%8C%85</link>
<guid>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%B8%B6%E4%BE%86%E5%85%A8%E6%96%B0%E7%B5%84%E5%90%88%E5%8C%85</guid>
<description><![CDATA[ 隨著《翠玉遺影：星宿》正式登場，立即用最新推出的 Warframe、武器以及自訂裝飾來強化你的軍械庫！再次化身成為 Stalker，周旋於宿敵及其導師之間的激烈衝突。購買最新推出的支持者組合包即可將這場宿命對決的身影納入收藏！您可以選擇在 網頁上以當地貨幣購買，或在遊戲內商店使用白金入手。星宿 Sirius・Orion 組合包https://store.steampowered.com/app/4735380/Warframe_Constellations_Sirius__Orion_Bundle/可能發生之事透過 Sirius・Orion 成真。承接對立黑暗未來的全部力量，追隨星辰抵達力量匯聚的星宿。組合包包括：Sirius・Orion Warframe*驕傲（鐮刀武器）憤怒（鐮刀武器）星宿融合展示圖雙生搖籃裝飾物（回禮）190 白金（若以現實貨幣購買）請注意： 「Sirius・Orion」為單一 Warframe，而非兩個獨立的 Warframe。星宿雙子組合包https://store.steampowered.com/app/4735400/Warframe_Constellations_Gemini_Collection/與祭血魔女薇娜，以及冷靜理智的殺手菱空，並肩為未來而戰。兩個宿敵在這個原型 Warframe 雙子外觀組合包中共存。每個外觀透過啟用相應的雙子表情動作，可以在 Warframe 及原型 Warframe 之間作切換。組合包包括：菱空雙子外觀菱空雙子表情動作薇娜雙子外觀薇娜雙子表情動作375 白金（若以現實貨幣購買）星宿完整組合包https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/直面注定滅亡的未來。當下是否還有和諧的空間？組合包包括：星宿 Sirius・Orion 組合包星宿雙子組合包Dante 梟諦組合包透過 Dante 梟諦組合包選擇智慧之道。他的黑暗羽翼蘊藏祕密知識與奧法之力。組合包包括：Dante 梟諦外觀智典羽冠（Dante 的顯赫書籍）武扇 鷙翎外觀鋒銳沙龍組合包也許未來註定殞落，時尚風格亦能於餘燼中綻放。本系列收錄了菱空與薇娜的專屬髮型供您的指揮官及漂泊者換上。--這些組合包現已於遊戲內商店上架並提供完整地區定價！ ]]></description>
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<pubDate>Mon, 22 Jun 2026 23:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《翠玉遺影：星宿》帶來全新組合包</media:keywords>
<content:encoded><![CDATA[隨著《翠玉遺影：星宿》正式登場，立即用最新推出的 Warframe、武器以及自訂裝飾來強化你的軍械庫！<br><br>再次化身成為 Stalker，周旋於宿敵及其導師之間的激烈衝突。購買最新推出的支持者組合包即可將這場宿命對決的身影納入收藏！您可以選擇在 網頁上以當地貨幣購買，或在遊戲內商店使用白金入手。<br><br><hr><br><div class="bb_h3">星宿 Sirius・Orion 組合包</div><br><a class="bb_link" href="https://store.steampowered.com/app/4735380/Warframe_Constellations_Sirius__Orion_Bundle/" target="_blank" rel="">https://store.steampowered.com/app/4735380/Warframe_Constellations_Sirius__Orion_Bundle/</a><br>可能發生之事透過 Sirius・Orion 成真。承接對立黑暗未來的全部力量，追隨星辰抵達力量匯聚的星宿。<br><br>組合包包括：<br><ul class="bb_ul"><li>Sirius・Orion Warframe*<br></li><li>驕傲（鐮刀武器）<br></li><li>憤怒（鐮刀武器）<br></li><li>星宿融合展示圖<br></li><li>雙生搖籃裝飾物（回禮）<br></li><li>190 白金（若以現實貨幣購買）</li></ul><b>請注意：</b> 「Sirius・Orion」為單一 Warframe，而非兩個獨立的 Warframe。<br><br><div class="bb_h3">星宿雙子組合包</div><br><a class="bb_link" href="https://store.steampowered.com/app/4735400/Warframe_Constellations_Gemini_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4735400/Warframe_Constellations_Gemini_Collection/</a><br>與祭血魔女薇娜，以及冷靜理智的殺手菱空，並肩為未來而戰。兩個宿敵在這個原型 Warframe 雙子外觀組合包中共存。<br><br>每個外觀透過啟用相應的雙子表情動作，可以在 Warframe 及原型 Warframe 之間作切換。<br><br>組合包包括：<br><ul class="bb_ul"><li>菱空雙子外觀<br></li><li>菱空雙子表情動作<br></li><li>薇娜雙子外觀<br></li><li>薇娜雙子表情動作<br></li><li>375 白金（若以現實貨幣購買）</li></ul><div class="bb_h3">星宿完整組合包</div><br><a class="bb_link" href="https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/</a><br>直面注定滅亡的未來。當下是否還有和諧的空間？<br><br>組合包包括：<br><ul class="bb_ul"><li>星宿 Sirius・Orion 組合包<br></li><li>星宿雙子組合包</li></ul><div class="bb_h3">Dante 梟諦組合包</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/82c96fbcd102b26bb679d661dc816e1fc52e55cc.png"><br>透過 Dante 梟諦組合包選擇智慧之道。他的黑暗羽翼蘊藏祕密知識與奧法之力。<br><br>組合包包括：<br><ul class="bb_ul"><li>Dante 梟諦外觀<br></li><li>智典羽冠（Dante 的顯赫書籍）<br></li><li>武扇 鷙翎外觀</li></ul><div class="bb_h3">鋒銳沙龍組合包</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/279c8b7cd263c9297c6c95142e9f4a9d3278ffb9.png"><br>也許未來註定殞落，時尚風格亦能於餘燼中綻放。本系列收錄了菱空與薇娜的專屬髮型供您的指揮官及漂泊者換上。<br><br>--<br><br>這些組合包現已於遊戲內商店上架並提供完整地區定價！]]> </content:encoded>
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<item>
<title>TooManyGames Indie Game Showcase</title>
<link>https://xinker.org/zh/toomanygames-indie-game-showcase</link>
<guid>https://xinker.org/zh/toomanygames-indie-game-showcase</guid>
<description><![CDATA[ The TMG Indie Game Showcase returns for its 17th year, presenting 150 juried indie games from developers around the world! Including world premieres, playable demos, and new announcements throughout the week. Browse the full lineup here on Steam from June 23-30, with a Steam sale running alongside the event.On Friday, June 26, tune in on Steam and YouTube for our hosted trailer reel livestream and on-stage award show, featuring industry presenters and acceptance videos from winning developers worldwide.In 2025, our Steam event generated nearly 2.5 million impressions (a 162% increase year over year) connecting indie developers with a global audience of players.This year, 44 of the showcased games will also be playable in-person at TooManyGames (June 26-28) at the Greater Philadelphia Expo Center, alongside 30,000+ attendees from 48 states and 16 countries.Wishlist, follow, and play! See what&#039;s next in indie games.To learn more about the expo, visit our website. ]]></description>
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<pubDate>Mon, 22 Jun 2026 22:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>TooManyGames, Indie, Game, Showcase</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The TMG Indie Game Showcase returns for its 17th year, presenting 150 juried indie games from developers around the world! Including world premieres, playable demos, and new announcements throughout the week. Browse the full lineup here on Steam from June 23-30, with a Steam sale running alongside the event.<br><br>On Friday, June 26, tune in on Steam and YouTube for our hosted trailer reel livestream and on-stage award show, featuring industry presenters and acceptance videos from winning developers worldwide.<br><br>In 2025, our Steam event generated nearly 2.5 million impressions (a 162% increase year over year) connecting indie developers with a global audience of players.<br><br>This year, 44 of the showcased games will also be playable in-person at TooManyGames (June 26-28) at the Greater Philadelphia Expo Center, alongside 30,000+ attendees from 48 states and 16 countries.<br><br>Wishlist, follow, and play! See what's next in indie games.<br><br>To learn more about the expo, visit <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftoomanygames.com%2F" target="_blank" rel=" noopener">our website</a>.</p>]]> </content:encoded>
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<title>導師計畫：尋找你的導師，一起突圍！</title>
<link>https://xinker.org/zh/%E5%B0%8E%E5%B8%AB%E8%A8%88%E7%95%AB%E5%B0%8B%E6%89%BE%E4%BD%A0%E7%9A%84%E5%B0%8E%E5%B8%AB%E4%B8%80%E8%B5%B7%E7%AA%81%E5%9C%8D</link>
<guid>https://xinker.org/zh/%E5%B0%8E%E5%B8%AB%E8%A8%88%E7%95%AB%E5%B0%8B%E6%89%BE%E4%BD%A0%E7%9A%84%E5%B0%8E%E5%B8%AB%E4%B8%80%E8%B5%B7%E7%AA%81%E5%9C%8D</guid>
<description><![CDATA[ 《Arena Breakout: Infinite》導師計畫是官方社群推出的活動，旨在將新玩家與經驗豐富的導師連結起來。無論你需要學習基礎操作，還是想提升戰術技巧，導師都將引導你深入 Kamona。---正在尋求協助嗎？如果你是新玩家或回歸玩家，可以向導師尋求協助。導師可以在以下方面為你提供協助：- 基礎遊戲機制- 地圖知識與撤離路線- 裝備與配裝建議- 戰術技巧與小隊配合- 遊戲相關的一般問題 若要開始，請加入官方社群伺服器 https://discord.gg/AqtPAx5Xsn 並建立導師協助申請單。請說明你需要協助的內容、使用語言、所在地區以及方便的時間。# 申請導師協助導師會在有空時回覆，請耐心等候。導師計畫僅提供遊戲玩法方面的指導。如遇技術或帳號問題，請聯繫官方客服。---想成為導師嗎？經驗豐富的玩家可以申請成為官方社群導師。導師會協助新幹員了解遊戲、解答疑問、分享戰術，並推動《Arena Breakout: Infinite》社群的成長。活躍的導師有機會獲得：- 官方導師社群身分組- 社群認可- 特定活動的優先參與權- Bonds、名片或專屬稱號等獎勵 若要申請，請填寫導師申請表並等待審核：https://forms.gle/xFbZ8vs1fdjxTPmk7或加入此伺服器：https://discord.gg/CwBXaSd669有疑問嗎？請聯繫此 Discord 帳號：@mr.y2177 導師在協助他人時，應保持尊重、專業且準確的態度。加入導師計畫，協助更多幹員成功突圍。 ]]></description>
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<pubDate>Mon, 22 Jun 2026 21:22:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>導師計畫：尋找你的導師，一起突圍！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《Arena Breakout: Infinite》導師計畫是官方社群推出的活動，旨在將新玩家與經驗豐富的導師連結起來。無論你需要學習基礎操作，還是想提升戰術技巧，導師都將引導你深入 Kamona。</p><p class="bb_paragraph">---</p><p class="bb_paragraph"><b>正在尋求協助嗎？</b></p><p class="bb_paragraph">如果你是新玩家或回歸玩家，可以向導師尋求協助。</p><p class="bb_paragraph"><b>導師可以在以下方面為你提供協助：</b></p><p class="bb_paragraph">- 基礎遊戲機制</p><p class="bb_paragraph">- 地圖知識與撤離路線</p><p class="bb_paragraph">- 裝備與配裝建議</p><p class="bb_paragraph">- 戰術技巧與小隊配合</p><p class="bb_paragraph">- 遊戲相關的一般問題</p><p class="bb_paragraph"> </p><p class="bb_paragraph"></p><p class="bb_paragraph">若要開始，請加入官方社群伺服器 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FAqtPAx5Xsn" target="_blank" rel=" noopener">https://discord.gg/AqtPAx5Xsn</a> 並建立導師協助申請單。請說明你需要協助的內容、使用語言、所在地區以及方便的時間。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b># 申請導師協助</b></p><p class="bb_paragraph">導師會在有空時回覆，請耐心等候。</p><p class="bb_paragraph">導師計畫僅提供遊戲玩法方面的指導。如遇技術或帳號問題，請聯繫官方客服。</p><p class="bb_paragraph">---</p><p class="bb_paragraph"><b>想成為導師嗎？</b></p><p class="bb_paragraph">經驗豐富的玩家可以申請成為官方社群導師。</p><p class="bb_paragraph">導師會協助新幹員了解遊戲、解答疑問、分享戰術，並推動《Arena Breakout: Infinite》社群的成長。</p><p class="bb_paragraph"><b>活躍的導師有機會獲得：</b></p><p class="bb_paragraph">- 官方導師社群身分組</p><p class="bb_paragraph">- 社群認可</p><p class="bb_paragraph">- 特定活動的優先參與權</p><p class="bb_paragraph">- Bonds、名片或專屬稱號等獎勵</p><p class="bb_paragraph"> </p><p class="bb_paragraph"></p><p class="bb_paragraph">若要申請，請填寫導師申請表並等待審核：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FxFbZ8vs1fdjxTPmk7" target="_blank" rel=" noopener">https://forms.gle/xFbZ8vs1fdjxTPmk7</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">或加入此伺服器：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCwBXaSd669" target="_blank" rel=" noopener">https://discord.gg/CwBXaSd669</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">有疑問嗎？請聯繫此 Discord 帳號：@mr.y2177</p><p class="bb_paragraph"> </p><p class="bb_paragraph">導師在協助他人時，應保持尊重、專業且準確的態度。</p><p class="bb_paragraph">加入導師計畫，協助更多幹員成功突圍。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44984203/f885bf4ecd6b39417f5d6689e2485918f25ea507.jpg"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Forza Horizon 6 Community Calendar &#45; June 22</title>
<link>https://xinker.org/zh/forza-horizon-6-community-calendar-june-22</link>
<guid>https://xinker.org/zh/forza-horizon-6-community-calendar-june-22</guid>
<description><![CDATA[ Hope you are ready for a new week of community-ran events! Here&#039;s what&#039;s in store for you until June 27. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.Come back next week to find and participate in more featured events!ON-GOING - Weekly Sunday Event - FTC Academy - https://discord.gg/gcMg5vgON-GOING - Weekly Friday Races - Wacky Races - https://discord.gg/9uGffu4ON-GOING - Japan Tour Meets - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Weekly Community Session - FCG - https://discord.gg/YJrdeA4HcjON-GOING - Japan Photo Journey Weekly Contests - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Community Games Series &amp; Rivals - AR12 - https://discord.gg/ar12ON-GOING - Weekly Club Rivals - FH6UK - https://discord.gg/kXjW9AK25 JUN - Light Club Racing League Week 2 - The Light Club - https://discord.gg/53rjgZYmD327 JUN - TBZ MX-5 Cup Championship Round 1 - The Lodge - https://discord.gg/A4YVSu2Vbs ]]></description>
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<pubDate>Mon, 22 Jun 2026 20:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Community, Calendar, June</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hope you are ready for a new week of community-ran events! Here's what's in store for you until June 27. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.</p><p class="bb_paragraph">Come back next week to find and participate in more featured events!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ON-GOING - <b>Weekly Sunday Event</b> - <i>FTC Academy</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FgcMg5vg" target="_blank" rel=" noopener">https://discord.gg/gcMg5vg</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Friday Races</b> - <i>Wacky Races</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F9uGffu4" target="_blank" rel=" noopener">https://discord.gg/9uGffu4</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Tour Meets</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Community Session</b> - <i>FCG</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FYJrdeA4Hcj" target="_blank" rel=" noopener">https://discord.gg/YJrdeA4Hcj</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Photo Journey Weekly Contests</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Community Games Series & Rivals</b> - <i>AR12</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Far12" target="_blank" rel=" noopener">https://discord.gg/ar12</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Club Rivals</b> - <i>FH6UK</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkXjW9AK" target="_blank" rel=" noopener">https://discord.gg/kXjW9AK</a></p><p class="bb_paragraph">25 JUN - <b>Light Club Racing League Week 2</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph">27 JUN - <b>TBZ MX-5 Cup Championship Round 1</b> - <i>The Lodge</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FA4YVSu2Vbs" target="_blank" rel=" noopener">https://discord.gg/A4YVSu2Vbs</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/b15841b4f8cf482291f68f102e8af32d9f05a367.jpg"></p>]]> </content:encoded>
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<title>即將大幹一票</title>
<link>https://xinker.org/zh/%E5%8D%B3%E5%B0%87%E5%A4%A7%E5%B9%B9%E4%B8%80%E7%A5%A8</link>
<guid>https://xinker.org/zh/%E5%8D%B3%E5%B0%87%E5%A4%A7%E5%B9%B9%E4%B8%80%E7%A5%A8</guid>
<description><![CDATA[ 坐落在太平崖上的柯茲中心舉世知名，在洛聖都文化界有著舉足輕重的地位。多年來，無數價值連城的國際藝術珍品陳列於此，如今是時候在「柯茲中心搶劫」中為一己之利洗劫這頂尖畫廊的珍貴收藏；這夏季令人興奮的全新內容更新將於 7 月登陸 GTA 線上模式。因應日益增長的藝術品盜竊和偽造需求，您需要將藝術工作室添置到您的豪宅房地產中，然後勘察龐大的柯茲中心建築，為這場多階段劫案選擇行動方案，潛入現場並成功脫身。整裝待發在接下來幾週，GTA 線上模式將有豐富多樣的方法，助您為「柯茲中心搶劫」做好準備。無論是想購買豪宅房地產改善房地產投資組合，實現主持搶劫任務的目標，還是想加入更大的團隊一同整裝待發，都請密切關注即將推出的特別活動：不但會提供額外的 GTA 遊戲幣獎勵、破紀錄的折扣優惠，還有機會透過藝術收藏家計畫領取稀有及專屬的珍寶。外加，如果您仍然對碧林豪華地產的奢華房地產感興趣，請留意即將推出、GTA+ 會員專享的 200 萬 GTA 遊戲幣折扣優惠。另外，所有玩家均可把握全新的限時優惠，購買符合資格的鯊魚現金卡皆可獲得 40% 額外 GTA 遊戲幣獎勵。請前往 Rockstar 新聞放送查看活動完整詳情。 ]]></description>
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<pubDate>Mon, 22 Jun 2026 18:46:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>即將大幹一票</media:keywords>
<content:encoded><![CDATA[坐落在太平崖上的柯茲中心舉世知名，在洛聖都文化界有著舉足輕重的地位。多年來，無數價值連城的國際藝術珍品陳列於此，如今是時候在「柯茲中心搶劫」中為一己之利洗劫這頂尖畫廊的珍貴收藏；這夏季令人興奮的全新內容更新將於 7 月登陸 GTA 線上模式。<br><br>因應日益增長的藝術品盜竊和偽造需求，您需要將藝術工作室添置到您的豪宅房地產中，然後勘察龐大的柯茲中心建築，為這場多階段劫案選擇行動方案，潛入現場並成功脫身。<br><br><img src="https://clan.akamai.steamstatic.com/images/45517848/69a7d779ed165947eab285c3f4e0b07e269bf08e.jpg"><br><br>整裝待發<br><br>在接下來幾週，GTA 線上模式將有豐富多樣的方法，助您為「柯茲中心搶劫」做好準備。無論是想購買豪宅房地產改善房地產投資組合，實現主持搶劫任務的目標，還是想加入更大的團隊一同整裝待發，都請密切關注即將推出的特別活動：不但會提供額外的 GTA 遊戲幣獎勵、破紀錄的折扣優惠，還有機會透過藝術收藏家計畫領取稀有及專屬的珍寶。<br><br>外加，如果您仍然對碧林豪華地產的奢華房地產感興趣，請留意即將推出、GTA+ 會員專享的 200 萬 GTA 遊戲幣折扣優惠。另外，所有玩家均可把握全新的限時優惠，購買符合資格的鯊魚現金卡皆可獲得 40% 額外 GTA 遊戲幣獎勵。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rockstargames.com%2Ftw%2Fnewswire%2Farticle%2F517k8ak75ao327%2Fthe-next-big-score%3Futm_source%3Dsteam-news-gtave%26utm_medium%3Do_promos%26utm_campaign%3D2026-ts26" target="_blank" rel=" noopener">請前往 Rockstar 新聞放送查看活動完整詳情。</a>]]> </content:encoded>
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<title>9 Nations to Manage at FIFA World Cup 2026™ in FM26</title>
<link>https://xinker.org/zh/9-nations-to-manage-at-fifa-world-cup-2026-in-fm26</link>
<guid>https://xinker.org/zh/9-nations-to-manage-at-fifa-world-cup-2026-in-fm26</guid>
<description><![CDATA[ International Management has arrived in Football Manager 26 as the world’s greatest football tournament kicks off across USA, Mexico and Canada. Take charge of your nation on football’s biggest stage and chase glory at FIFA World Cup 2026™.From previous tournament winners to first-time qualifiers, here are 9 nations to consider taking charge of and leading to success.ArgentinaThere’s only one place to start, the reigning champions…Argentina&#039;s squad is packed with talent and experience, led by captain Lionel Messi and supported by the likes of Julián Álvarez, Lautaro Martínez and Enzo Fernández. Emerging talents Nico Paz and Matías Soulé also add creativity and excitement to the group.Goalkeeper Emiliano Martínez remains a key figure, with his penalty-saving heroics in 2022 helped Argentina lift the World Cup serving as a reminder of his ability to deliver in the biggest moments.Can you lead Argentina to become the first men&#039;s national team in over 60 years to successfully claim back-to-back FIFA World Cup™ victories and cement their place in football history?GermanyFor the first time in Football Manager history, the German national team is licensed in FM26. The four-time world champions have underwhelmed at the last couple of tournaments, exiting at the group stage on both occasions.The Germans boast a star-studded squad with the likes of Manuel Neuer, Joshua Kimmich, Jamal Musiala, Florian Wirtz, Leroy Sané as well World Cup debutants Lennart Karl and Aleksandar Pavlović.The biggest question will be who will provide the goals? Kai Havertz and Nick Woltemade are competing for the main forward role, who would you choose? CanadaOne of three host nations at FIFA World Cup 2026™, The Canucks will fancy their chances of qualifying from Group B as they face Bosnia &amp; Herzegovina, Qatar and Switzerland.2026 is their second consecutive FIFA World Cup™ appearance and only their third ever at the tournament. With star players such as Stephen Eustáquio, Jonathan David, Tajon Buchanan, Ismaël Koné and captain Alphonso Davies, this latest generation of Canadian stars give them an additional edge. And that’s before considering that all three of their group fixtures will be played on home soil in Toronto and Vancouver.Can you make it a World Cup to remember for Canada and help them emerge from the group stage for the first time in their history?NorwayThe Scandinavian side stormed through qualification to reach their fourth FIFA World Cup™ finals, their first since 1998 when they finished second in the group stages before exiting at the hands of Italy.Manchester City striker Erling Haaland will be their main star with the forward scoring sixteen goals in 8 matches during qualification.Alongside Haaland, eyes will certainly fall on captain Martin Ødegaard who lifted the Premier League trophy with Arsenal in May. Add to this the flair and technical ability of players like Oscar Bobb, Antonio Nusa and Jens Petter Hauge, not to mention the added goal threat of Alexander Sørloth and Norway are a force to be reckoned with this summer. NetherlandsThe Netherlands have come close to football’s ultimate prize, finishing as runners-up on three occasions without lifting the trophy.Built around a rock-solid spine, the Netherlands boast a defence led by Virgil van Dijk and Micky van de Ven, while Frenkie de Jong, Ryan Gravenberch and Teun Koopmeiners provide quality, control and intelligence in midfield. Looking further up the pitch, much of their attacking threat is likely to come from the in-form duo of Donyell Malen and Cody Gakpo.Can you be the manager that gets the Netherlands over the line to make history lifting the trophy?MoroccoMorocco will be a team to watch this summer as a side on the up who are now ranked eighth in the FIFA World Rankings.The Lions head into their seventh FIFA World Cup™ finals appearance encouraged by their best-ever finish at the previous tournament, reaching the semi-final stage and finishing fourth place.They are led by captain Achraf Hakimi, widely regarded as one of the best right-backs in world football. The attacking firepower of Brahim Diaz and Bilal El Khannouss will be key along with World Cup debutants Ayyoub Bouaddi and Neil El Aynaoui. South KoreaOnly five nations have qualified for every FIFA World Cup finals since 1986. One of those is South Korea, playing in their 11th consecutive tournament this summer.The Reds sent shockwaves around the globe when they finished 4th at the World Cup on home soil in 2002, beating several European giants along the way before their exit at the semi-final stage.Their squad boasts numerous players who achieved title success with their club side this season including Kim Min-jae, Lee Kang-in and Yang Hyun-jun. National team veterans Hwang Hee-chan and Son Heung-Min provide excellent leadership. Meanwhile, Jens Castrop adds a fresh dynamic to the team, offering energy and technical quality in midfield.No Asian side has ever reached the final, can you change this a ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45767130/dd7179dfa81373566ed2735a4c5529de083a538e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Mon, 22 Jun 2026 17:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Nations, Manage, FIFA, World, Cup, 2026™, FM26</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45767130/dd7179dfa81373566ed2735a4c5529de083a538e.jpg"></p><p class="bb_paragraph">International Management has arrived in Football Manager 26 as the world’s greatest football tournament kicks off across USA, Mexico and Canada. Take charge of your nation on football’s biggest stage and chase glory at FIFA World Cup 2026™.</p><p class="bb_paragraph">From previous tournament winners to first-time qualifiers, here are 9 nations to consider taking charge of and leading to success.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Argentina</b></div><p class="bb_paragraph">There’s only one place to start, the reigning champions…</p><p class="bb_paragraph">Argentina's squad is packed with talent and experience, led by captain Lionel Messi and supported by the likes of Julián Álvarez, Lautaro Martínez and Enzo Fernández. Emerging talents Nico Paz and Matías Soulé also add creativity and excitement to the group.</p><p class="bb_paragraph">Goalkeeper Emiliano Martínez remains a key figure, with his penalty-saving heroics in 2022 helped Argentina lift the World Cup serving as a reminder of his ability to deliver in the biggest moments.</p><p class="bb_paragraph">Can you lead Argentina to become the first men's national team in over 60 years to successfully claim back-to-back FIFA World Cup™ victories and cement their place in football history?</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45767130/cb856f903f42958b6fd37c4d9fab7d5711d0a426.png"></p><div class="bb_h3"><b>Germany</b></div><p class="bb_paragraph">For the first time in Football Manager history, the<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.footballmanager.com%2Fnews%2Ffootball-manager-expands-licensing-agreement-dfb%3F_gl%3D1%2A12icnxm%2A_up%2AMQ..%2A_ga%2AOTQ5ODM4MjYzLjE3ODExODYwMTE.%2A_ga_7JNGX9XXS2%2AczE3ODExODYwMTAkbzEkZzEkdDE3ODExODYwMTQkajU2JGwwJGgw%2A_ga_S67P3VFZK2%2AczE3ODExODYwMTAkbzEkZzEkdDE3ODExODYwMTQkajU2JGwwJGg4ODY1MTIxOTA." target="_blank" rel=" noopener"> German national team is licensed in FM26</a>. The four-time world champions have underwhelmed at the last couple of tournaments, exiting at the group stage on both occasions.</p><p class="bb_paragraph">The Germans boast a star-studded squad with the likes of Manuel Neuer, Joshua Kimmich, Jamal Musiala, Florian Wirtz, Leroy Sané as well World Cup debutants Lennart Karl and Aleksandar Pavlović.</p><p class="bb_paragraph">The biggest question will be who will provide the goals? Kai Havertz and Nick Woltemade are competing for the main forward role, who would you choose?</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Canada</b></div><p class="bb_paragraph">One of three host nations at FIFA World Cup 2026™, The Canucks will fancy their chances of qualifying from Group B as they face Bosnia & Herzegovina, Qatar and Switzerland.</p><p class="bb_paragraph">2026 is their second consecutive FIFA World Cup™ appearance and only their third ever at the tournament. With star players such as Stephen Eustáquio, Jonathan David, Tajon Buchanan, Ismaël Koné and captain Alphonso Davies, this latest generation of Canadian stars give them an additional edge. And that’s before considering that all three of their group fixtures will be played on home soil in Toronto and Vancouver.</p><p class="bb_paragraph">Can you make it a World Cup to remember for Canada and help them emerge from the group stage for the first time in their history?</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45767130/2235e463caa67a8ea9e595696c1fc8b44680d0ad.png"></p><div class="bb_h3"><b>Norway</b></div><p class="bb_paragraph">The Scandinavian side stormed through qualification to reach their fourth FIFA World Cup™ finals, their first since 1998 when they finished second in the group stages before exiting at the hands of Italy.</p><p class="bb_paragraph">Manchester City striker Erling Haaland will be their main star with the forward scoring sixteen goals in 8 matches during qualification.</p><p class="bb_paragraph">Alongside Haaland, eyes will certainly fall on captain Martin Ødegaard who lifted the Premier League trophy with Arsenal in May. Add to this the flair and technical ability of players like Oscar Bobb, Antonio Nusa and Jens Petter Hauge, not to mention the added goal threat of Alexander Sørloth and Norway are a force to be reckoned with this summer.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Netherlands</b></div><p class="bb_paragraph">The Netherlands have come close to football’s ultimate prize, finishing as runners-up on three occasions without lifting the trophy.</p><p class="bb_paragraph">Built around a rock-solid spine, the Netherlands boast a defence led by Virgil van Dijk and Micky van de Ven, while Frenkie de Jong, Ryan Gravenberch and Teun Koopmeiners provide quality, control and intelligence in midfield. Looking further up the pitch, much of their attacking threat is likely to come from the in-form duo of Donyell Malen and Cody Gakpo.</p><p class="bb_paragraph">Can you be the manager that gets the Netherlands over the line to make history lifting the trophy?</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45767130/30cb5d44e276505b1d4c053c8b25525da228db30.gif"><img src="https://clan.akamai.steamstatic.com/images/45767130/0b32bc3bf1b091c2d501e323b6f66a6f8a18a248.png"></p><div class="bb_h3"><b>Morocco</b></div><p class="bb_paragraph">Morocco will be a team to watch this summer as a side on the up who are now ranked eighth in the FIFA World Rankings.</p><p class="bb_paragraph">The Lions head into their seventh FIFA World Cup™ finals appearance encouraged by their best-ever finish at the previous tournament, reaching the semi-final stage and finishing fourth place.</p><p class="bb_paragraph">They are led by captain Achraf Hakimi, widely regarded as one of the best right-backs in world football. The attacking firepower of Brahim Diaz and Bilal El Khannouss will be key along with World Cup debutants Ayyoub Bouaddi and Neil El Aynaoui.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>South Korea</b></div><p class="bb_paragraph">Only five nations have qualified for every FIFA World Cup finals since 1986. One of those is South Korea, playing in their 11th consecutive tournament this summer.</p><p class="bb_paragraph">The Reds sent shockwaves around the globe when they finished 4th at the World Cup on home soil in 2002, beating several European giants along the way before their exit at the semi-final stage.</p><p class="bb_paragraph">Their squad boasts numerous players who achieved title success with their club side this season including Kim Min-jae, Lee Kang-in and Yang Hyun-jun. National team veterans Hwang Hee-chan and Son Heung-Min provide excellent leadership. Meanwhile, Jens Castrop adds a fresh dynamic to the team, offering energy and technical quality in midfield.</p><p class="bb_paragraph">No Asian side has ever reached the final, can you change this and write your name into the football history books?</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Curaçao</b></div><p class="bb_paragraph">Having qualified for their first ever World Cup, Curaçao arrive as the smallest nation ever to reach football’s biggest stage.</p><p class="bb_paragraph">This small Caribbean island nation has assembled a squad packed with eligible dual nationals, many of them Dutch-born or of Curaçaoan heritage, including Jürgen Locadia, Leandro Bacuna, Sontje Hansen and Tahith Chong.</p><p class="bb_paragraph">To celebrate, we’ve partnered with FIFAe to bring you the Curaçao Challenge. Take your place in the dugout and lead the Caribbean nation on a journey to glory. At the end of the challenge, the player with the best save will win a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.footballmanager.com%2Fnews%2Ffootball-manager-team-fifae-launch-curacao-challenge-fifa-world-cup-2026tm%3F_gl%3D1%2A1x638gt%2A_up%2AMQ..%2A_ga%2AOTQ5ODM4MjYzLjE3ODExODYwMTE.%2A_ga_7JNGX9XXS2%2AczE3ODExODYwMTAkbzEkZzEkdDE3ODExODYwMTQkajU2JGwwJGgw%2A_ga_S67P3VFZK2%2AczE3ODExODYwMTAkbzEkZzEkdDE3ODExODYwMTQkajU2JGwwJGg4ODY1MTIxOTA." target="_blank" rel=" noopener">once‑in‑a‑lifetime trip to Curaçao</a>.</p><p class="bb_paragraph">Can you guide the Caribbean underdogs to the greatest upset football has ever seen and lift the World Cup trophy?</p><p class="bb_paragraph"></p><div class="bb_h3"><b>England</b></div><p class="bb_paragraph">The Three Lions have been on an upwards trajectory in international football over the last decade. They got to semi-finals of the FIFA World Cup in 2018 and finished runners-up twice in their continental competition.</p><p class="bb_paragraph">They boast one of the strongest teams in terms of quality and depth. A world-class midfield in Declan Rice and Jude Bellingham, the creativity and threat of Bukayo Saka and Marcus Rashford, plus rising stars like Nico O’Reilly, Morgan Rogers and Elliot Anderson. Their main star and all-time leading goalscorer, Harry Kane, is looking to take home his third international Golden Boot.</p><p class="bb_paragraph">Are you the manager that can finally stop the years of hurt and lift a trophy for the first time since 1966?</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45767130/6bc8b5dd2ef9bc794cd3ea6668813f1021e0b026.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45767130/30cb5d44e276505b1d4c053c8b25525da228db30.gif">There you have it, nine nations to manage at FIFA World Cup 2026™. There's no better time to step into the dugout and take charge of a national team.</p><p class="bb_paragraph">Let us know which nation you chose to take over and lead to glory on our socials @FootballManager</p><p class="bb_paragraph"> ​</p>]]> </content:encoded>
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<title>Leopard 2RI: In the Indonesian Jungle</title>
<link>https://xinker.org/zh/leopard-2ri-in-the-indonesian-jungle</link>
<guid>https://xinker.org/zh/leopard-2ri-in-the-indonesian-jungle</guid>
<description><![CDATA[ Japan is getting an Indonesian Leopard 2RI with additional armor and a high-end round!Leopard 2RI: An MBT for Japan at Rank VIIIAt a glance:Add-on armor packageDM53 APFSDSHigh mobilityIntroducing the Leopard 2RI!Today we’re taking a look at a main new addition to the Japanese Ground Forces tree in the Heavy Cavalry major update. Meet the Leopard 2RI, featuring additional armor and high-end ammunition, all while retaining good mobility and a modern fire control system. Let’s see what it’s all about!Using the Leopard 2RI in BattleYou may or may not have noticed, but the Indonesian Leopard 2RI is actually based on the trusty Leopard 2A4, but to most this vehicle is simply unrecognizable due to all the additions made to it! With strong additional armor and a selection of ammunition nearly on the level of the Leopard 2A7, thermal imagers and good maneuverability, this vehicle will be a worthy competitor to the best MBTs in the game. Expect a versatile vehicle for active, aggressive combat!Feature Spotlight: Armor ProtectionWe’re all aware of the Leopard family of tank’s signature maneuverability and potent firepower. The main drawback of these vehicles however is their vulnerable hull and turret from the sides to missiles and autocannons. Indonesian Leopards received numerous upgrades, the most significant of which is the addition of add-on armor under the Evolution program, which includes armor elements to protect against shaped-charge (HEAT) ammunition. This makes the Leopard 2RI far more potent in combat! While APFSDS rounds still pose extreme danger to this vehicle (as with all vehicles), IFVs, ATGM carriers and helicopters will have a much harder time penetrating this tank due to how effective it is against the ammunition they fire.Developer comment: With the arrival of the Indonesian Leopard 2RI, Japan now has one of the most versatile sets of top-tier vehicles: the Japanese TKX and Type 10 represent domestic Japanese designs, the Thai Oplot-T carries the legacy of the Warsaw Pact tank traditions, and now the Leopard represents modern Western European armored vehicles. All of these together give Japan a nice variety of playstyles.Vehicle HistoryIn May 2013, the German government approved the delivery of heavy weapons to Indonesia. The initial delivery package included refurbished and modernized armored vehicles, as well as related materials and ammunition. Subsequently, most of the Leopard 2 tanks were further upgraded under the Revolution program, which included enhanced armor protection, the installation of new equipment and systems to enable operation in hot climates, and the adaptation of the gun to fire new ammunition.That’s it for this one folks, we hoped you enjoyed having a read. Until the next dev blog, take care and see you soon!Please note that vehicle specifications may be subject to revision and change before being added to the game. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/50329e3c170f8eade1584cc5ea35209b6ef1fc34.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 22 Jun 2026 17:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Leopard, 2RI:, the, Indonesian, Jungle</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/11746e8e366e29671bb58a970412f565df774063.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Japan is getting an Indonesian Leopard 2RI with additional armor and a high-end round!</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Leopard 2RI:</b> An MBT for Japan at Rank VIII</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">At a glance:</p><ul class="bb_ul"><li><p class="bb_paragraph">Add-on armor package</p></li><li><p class="bb_paragraph">DM53 APFSDS</p></li><li><p class="bb_paragraph">High mobility</p></li></ul></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/491b85ad5747e0f8bdf773b01425615026e7a32a.jpg"></p><div class="bb_h3"><b>Introducing the Leopard 2RI!</b></div><p class="bb_paragraph">Today we’re taking a look at a main new addition to the Japanese Ground Forces tree in the Heavy Cavalry major update. Meet the Leopard 2RI, featuring additional armor and high-end ammunition, all while retaining good mobility and a modern fire control system. Let’s see what it’s all about!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Using the Leopard 2RI in Battle</b></div><p class="bb_paragraph">You may or may not have noticed, but the Indonesian Leopard 2RI is actually based on the trusty Leopard 2A4, but to most this vehicle is simply unrecognizable due to all the additions made to it! With strong additional armor and a selection of ammunition nearly on the level of the Leopard 2A7, thermal imagers and good maneuverability, this vehicle will be a worthy competitor to the best MBTs in the game. Expect a versatile vehicle for active, aggressive combat!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/a2417645e9ace9d01b37a0c8ba1caa9cba11888a.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/c88c1de80fc1add9e96c5bbd70f744f3468ba71b.jpg"></p><div class="bb_h3"><b>Feature Spotlight: Armor Protection</b></div><p class="bb_paragraph">We’re all aware of the Leopard family of tank’s signature maneuverability and potent firepower. The main drawback of these vehicles however is their vulnerable hull and turret from the sides to missiles and autocannons. Indonesian Leopards received numerous upgrades, the most significant of which is the addition of add-on armor under the Evolution program, which includes armor elements to protect against shaped-charge (HEAT) ammunition. This makes the Leopard 2RI far more potent in combat! While APFSDS rounds still pose extreme danger to this vehicle (as with all vehicles), IFVs, ATGM carriers and helicopters will have a much harder time penetrating this tank due to how effective it is against the ammunition they fire.</p><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Developer comment:</b> With the arrival of the Indonesian Leopard 2RI, Japan now has one of the most versatile sets of top-tier vehicles: the Japanese TKX and Type 10 represent domestic Japanese designs, the Thai Oplot-T carries the legacy of the Warsaw Pact tank traditions, and now the Leopard represents modern Western European armored vehicles. All of these together give Japan a nice variety of playstyles.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/ab0ec8acbea7f6561c1ca68bbdc6b68c9f17299e.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3a272497ae826a91193f29ea064833f31b21460b.jpg"></p><div class="bb_h3"><b>Vehicle History</b></div><p class="bb_paragraph">In May 2013, the German government approved the delivery of heavy weapons to Indonesia. The initial delivery package included refurbished and modernized armored vehicles, as well as related materials and ammunition. Subsequently, most of the Leopard 2 tanks were further upgraded under the Revolution program, which included enhanced armor protection, the installation of new equipment and systems to enable operation in hot climates, and the adaptation of the gun to fire new ammunition.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/304c2b5d6cec421e877f7ae9917a9b7d3d1a9c86.jpg"></p><p class="bb_paragraph">That’s it for this one folks, we hoped you enjoyed having a read. Until the next dev blog, take care and see you soon!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Please note that vehicle specifications may be subject to revision and change before being added to the game.</i></p>]]> </content:encoded>
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<title>6/23(Tue) Webview Event System Maintenance Notice</title>
<link>https://xinker.org/zh/623tue-webview-event-system-maintenance-notice</link>
<guid>https://xinker.org/zh/623tue-webview-event-system-maintenance-notice</guid>
<description><![CDATA[ 6/23(Tue) Webview Event System Maintenance Notice ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45643295/5237adeaccf3ee4217ee39b03882ad36a66a6469.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 22 Jun 2026 17:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>623Tue, Webview, Event, System, Maintenance, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/c406e6e8938e65e02fe44322a74f7b72bc5d3abf.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3028%26thread%3D3477824" target="_blank" rel=" noopener">6/23(Tue) Webview Event System Maintenance Notice</a></p>]]> </content:encoded>
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<title>6/23 (Tue) Patch Notes</title>
<link>https://xinker.org/zh/623-tue-patch-notes</link>
<guid>https://xinker.org/zh/623-tue-patch-notes</guid>
<description><![CDATA[ 6/23 (Tue) Patch Notes ]]></description>
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<pubDate>Mon, 22 Jun 2026 17:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>623, Tue, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/c406e6e8938e65e02fe44322a74f7b72bc5d3abf.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3217%26thread%3D3477804" target="_blank" rel=" noopener">6/23 (Tue) Patch Notes</a></p>]]> </content:encoded>
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<item>
<title>Epic: National Stars 2018</title>
<link>https://xinker.org/zh/epic-national-stars-2018</link>
<guid>https://xinker.org/zh/epic-national-stars-2018</guid>
<description><![CDATA[ In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.Sign these footballing greats and make your team that much stronger! ]]></description>
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<pubDate>Mon, 22 Jun 2026 11:52:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic:, National, Stars, 2018</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41218960/cf4604e92a09e7f441c545642d7ef3005161a1de.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.</p><p class="bb_paragraph">Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.</p><p class="bb_paragraph">Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.</p><p class="bb_paragraph">Sign these footballing greats and make your team that much stronger!</p>]]> </content:encoded>
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<item>
<title>Path of Exile 2 Build Guides on the Website</title>
<link>https://xinker.org/zh/path-of-exile-2-build-guides-on-the-website</link>
<guid>https://xinker.org/zh/path-of-exile-2-build-guides-on-the-website</guid>
<description><![CDATA[ You no longer need to download build files! We&#039;ve implemented a new feature that allows you to subscribe to build guides on the website and receive all updates automatically in the game on both PC and Consoles.If you want to upload your own builds, click here! ]]></description>
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<pubDate>Mon, 22 Jun 2026 09:40:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Build, Guides, the, Website</media:keywords>
<content:encoded><![CDATA[You no longer need to download build files! We've implemented a new feature that allows you to subscribe to build guides on the website and receive all updates automatically in the game on both PC and Consoles.<br><br>If you want to upload your own builds, click <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpathofexile2.com%2Fmy-account%2Fbuilds%2Fupload" target="_blank" rel=" noopener">here</a>!<br><br><div data-youtube="272uflC8bPg" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>]]> </content:encoded>
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<item>
<title>心動小鎮 ✖ 三麗鷗家族 聯動即將開啟</title>
<link>https://xinker.org/zh/%E5%BF%83%E5%8B%95%E5%B0%8F%E9%8E%AE-%E4%B8%89%E9%BA%97%E9%B7%97%E5%AE%B6%E6%97%8F-%E8%81%AF%E5%8B%95%E5%8D%B3%E5%B0%87%E9%96%8B%E5%95%9F</link>
<guid>https://xinker.org/zh/%E5%BF%83%E5%8B%95%E5%B0%8F%E9%8E%AE-%E4%B8%89%E9%BA%97%E9%B7%97%E5%AE%B6%E6%97%8F-%E8%81%AF%E5%8B%95%E5%8D%B3%E5%B0%87%E9%96%8B%E5%95%9F</guid>
<description><![CDATA[ 請接收三麗鷗家族的邀請函，一起共度美好時光。????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????前往更多我們的官方社群 &gt;https://linktr.ee/HeartopiaTW ]]></description>
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<pubDate>Sun, 21 Jun 2026 17:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>心動小鎮, ✖, 三麗鷗家族, 聯動即將開啟</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">請接收三麗鷗家族的邀請函，一起共度美好時光。</p><p class="bb_paragraph">????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????</p><p class="bb_paragraph">前往更多我們的官方社群 ></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2FHeartopiaTW" target="_blank" rel=" noopener">https://linktr.ee/HeartopiaTW</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Retrovibe Midsummer Sale 2026</title>
<link>https://xinker.org/zh/retrovibe-midsummer-sale-2026</link>
<guid>https://xinker.org/zh/retrovibe-midsummer-sale-2026</guid>
<description><![CDATA[ Retrovibe Midsummer Sale 2026 is now LIVE!The sun is at its peak, and so are the savings. Our Midsummer Sale is officially live for the next five days, bringing you the ultimate opportunity to refresh your library for those warm summer nights.To make this season even bigger, SPORTAL is out now. You can finally dive into the meatgrinder of weaponized sports equipment and B-Movie monsters alongside exclusive discounts across our entire collection. Grab the titles you&#039;ve been eyeing before the clock runs out and prices go back up. Five days. Major savings. Simple as that.Shop now, level up your summer, and jump into SPORTAL today. ]]></description>
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<pubDate>Sun, 21 Jun 2026 01:10:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Retrovibe, Midsummer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Retrovibe Midsummer Sale 2026 is now LIVE!</b></div><p class="bb_paragraph">The sun is at its peak, and so are the savings. Our Midsummer Sale is officially live for the next five days, bringing you the ultimate opportunity to refresh your library for those warm summer nights.</p><p class="bb_paragraph">To make this season even bigger, SPORTAL is out now. You can finally dive into the meatgrinder of weaponized sports equipment and B-Movie monsters alongside exclusive discounts across our entire collection. Grab the titles you've been eyeing before the clock runs out and prices go back up. Five days. Major savings. Simple as that.</p><p class="bb_paragraph">Shop now, level up your summer, and jump into SPORTAL today.</p>]]> </content:encoded>
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<item>
<title>Escape Simulator 2: Apocalypse DLC is coming this year!</title>
<link>https://xinker.org/zh/escape-simulator-2-apocalypse-dlc-is-coming-this-year</link>
<guid>https://xinker.org/zh/escape-simulator-2-apocalypse-dlc-is-coming-this-year</guid>
<description><![CDATA[ We’re excited to announce the first DLC for Escape Simulator 2. Apocalypse DLC is coming later this year, but you can wishlist it today!https://store.steampowered.com/app/4575720/Escape_Simulator_2_Apocalypse_DLC/This DLC takes you into a near-future world devastated by an unknown catastrophe. Civilization is gone, but the clues are still there. Your goal is to follow the trail, solve your way through what’s left behind, and search for Sanctuary. The DLC will include:4 new escape rooms4 new Darkest puzzlesNew character outfitsA bunch of new Room Editor props for buildersMore details soon.-Pine team ]]></description>
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<pubDate>Sat, 20 Jun 2026 21:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Escape, Simulator, Apocalypse, DLC, coming, this, year</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We’re excited to announce the first DLC for <b>Escape Simulator 2</b>. <br>Apocalypse DLC is coming later this year, but you can <b>wishlist it today</b>!<br><br><a class="bb_link" href="https://store.steampowered.com/app/4575720/Escape_Simulator_2_Apocalypse_DLC/" target="_blank" rel="">https://store.steampowered.com/app/4575720/Escape_Simulator_2_Apocalypse_DLC/</a></p><p class="bb_paragraph">This DLC takes you into a near-future world devastated by an unknown catastrophe. Civilization is gone, but the clues are still there. Your goal is to follow the trail, solve your way through what’s left behind, and search for <b>Sanctuary</b>. </p><div data-youtube='"KyCjgit6ljM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">The DLC will include:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>4 new escape rooms</b></p></li><li><p class="bb_paragraph"><b>4 new Darkest puzzles</b></p></li><li><p class="bb_paragraph"><b>New character outfits</b></p></li><li><p class="bb_paragraph"><b>A bunch of new Room Editor props</b> for builders</p></li></ul><p class="bb_paragraph">More details soon.<br><br><i>-Pine team</i></p>]]> </content:encoded>
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<title>感謝所有面試官的投遞！</title>
<link>https://xinker.org/zh/%E6%84%9F%E8%AC%9D%E6%89%80%E6%9C%89%E9%9D%A2%E8%A9%A6%E5%AE%98%E7%9A%84%E6%8A%95%E9%81%9E</link>
<guid>https://xinker.org/zh/%E6%84%9F%E8%AC%9D%E6%89%80%E6%9C%89%E9%9D%A2%E8%A9%A6%E5%AE%98%E7%9A%84%E6%8A%95%E9%81%9E</guid>
<description><![CDATA[ 各位面试官好！我们做梦也没有想到，《感谢你的投递》的发售会迎来如此热烈的反响。上线后的 24 小时里，我们：同时在线玩家数超过了 1,500 人！收到了近 200 条评价，并获得了特别好评！我们衷心感谢每一位游玩本作的玩家，也非常高兴看到大家喜欢这款游戏。如果你已经进行游玩，但尚未评分，希望您能抽空在Steam为我们留下一则评价——这对我们非常重要！接下来的计划？ 关于游戏之后的更新与规划，目前可以和大家分享以下内容：我们已经推送了一系列调整与Bug修复，包括新增2K分辨率、更新存档机制、修复部分交互问题等。之后我们也会继续关注并处理大家反馈的问题，持续改善游戏体验。由于不少玩家表示希望能继续游玩下去，我们也正在考虑制作无尽模式。无尽模式的规划与开发还需要一些时间，一旦有新的进展，我们会第一时间与各位同步！最后，再次感谢各位在过去24小时的支持！能够看到这么多面试官入职空岛集团，对我们来说是莫大的鼓励。爱来自冻柠茶工作室与No More Robots ]]></description>
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<pubDate>Sat, 20 Jun 2026 20:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>感謝所有面試官的投遞！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44985657/fb6c0e08c12c68251ceaa1315a8c01837939796e.png"></p><p class="bb_paragraph"><b>各位面试官好！</b></p><p class="bb_paragraph">我们做梦也没有想到，《感谢你的投递》的发售会迎来如此热烈的反响。上线后的 24 小时里，我们：</p><ul class="bb_ul"><li><p class="bb_paragraph">同时在线玩家数超过了 1,500 人！</p></li><li><p class="bb_paragraph">收到了近 200 条评价，并获得了特别好评！</p></li></ul><p class="bb_paragraph">我们衷心感谢每一位游玩本作的玩家，也非常高兴看到大家喜欢这款游戏。<u>如果你已经进行游玩，但尚未评分，希望您能抽空在Steam为我们留下一则评价</u>——这对我们非常重要！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b><u>接下来的计划？</u></b> </p><p class="bb_paragraph">关于游戏之后的更新与规划，目前可以和大家分享以下内容：</p><ol><li><p class="bb_paragraph">我们已经推送了一系列调整与Bug修复，包括新增2K分辨率、更新存档机制、修复部分交互问题等。之后我们也会继续关注并处理大家反馈的问题，持续改善游戏体验。</p></li><li><p class="bb_paragraph">由于不少玩家表示希望能继续游玩下去，我们也正在考虑制作无尽模式。无尽模式的规划与开发还需要一些时间，一旦有新的进展，我们会第一时间与各位同步！</p></li></ol><p class="bb_paragraph">最后，再次感谢各位在过去24小时的支持！能够看到这么多面试官入职空岛集团，对我们来说是莫大的鼓励。</p><p class="bb_paragraph"></p><p class="bb_paragraph">爱来自冻柠茶工作室与No More Robots</p>]]> </content:encoded>
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<title>The first 24 hours: A huge &amp;quot;Thank You&amp;quot; to everyone!</title>
<link>https://xinker.org/zh/the-first-24-hours-a-huge-thank-you-to-everyone</link>
<guid>https://xinker.org/zh/the-first-24-hours-a-huge-thank-you-to-everyone</guid>
<description><![CDATA[ Hello interviewers!We could not have imagined in our wildest dreams that the launch of Thank You For Your Application would be this huge. In the first 24 hours, we have:Made back our entire development costs!Seen more than 1,500 people playing the game all at once!Received nearly 200 reviews, with a Very Positive rating!We&#039;re so grateful to each and every one of you who has played the game, and we&#039;re so glad you&#039;re enjoying it. If there&#039;s anyone who has played and hasn&#039;t left a Steam review yet, please consider doing so -- it&#039;s hard to describe how much it helps us out!!So what&#039;s next?We have future plans for the game, but for now we can tell you the following:We&#039;ve already updated the game with a huge series of tweaks and bug fixes, including adding 2K resolution, fixing an issue around saving issues, and fixing some interactive issues. We will continue to fix up anything and everything that comes inWe&#039;re thinking about what languages to add next. Spanish and Russian have been requested a lot. Are there any other languages you would like to see?We&#039;re thinking about Endless Mode, as quite a few people have said they&#039;d love to play that. Endless Mode will take a little longer to sort out, but we will deliver news when we have it!Otherwise, THANK YOU again for your support, it&#039;s been a crazy 24 hoursLove from everyone at IceLemonTea Studio and No More Robotsxoxo ]]></description>
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<pubDate>Sat, 20 Jun 2026 20:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, first, hours:, huge, Thank, You, everyone</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44985657/e9be0936eb5c05ca10ebaa73c21dd0b82248a9f6.png"></p><div class="bb_h3"><b>Hello interviewers!</b></div><p class="bb_paragraph">We could not have imagined in our wildest dreams that the launch of Thank You For Your Application would be this huge. In the first 24 hours, we have:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Made back our entire development costs!</b></p></li><li><p class="bb_paragraph"><b>Seen more than 1,500 people playing the game all at once!</b></p></li><li><p class="bb_paragraph"><b>Received nearly 200 reviews, with a Very Positive rating!</b></p></li></ul><p class="bb_paragraph">We're so grateful to each and every one of you who has played the game, and we're so glad you're enjoying it. <u>If there's anyone who has played and hasn't left a Steam review yet, please consider doing so</u> -- it's hard to describe how much it helps us out!!<br><br><b><u>So what's next?</u></b><br><br>We have future plans for the game, but for now we can tell you the following:</p><ol><li><p class="bb_paragraph">We've already updated the game with a huge series of tweaks and bug fixes, including adding 2K resolution, fixing an issue around saving issues, and fixing some interactive issues. We will continue to fix up anything and everything that comes in</p></li><li><p class="bb_paragraph">We're thinking about what languages to add next. Spanish and Russian have been requested a lot. Are there any other languages you would like to see?</p></li><li><p class="bb_paragraph">We're thinking about Endless Mode, as quite a few people have said they'd love to play that. Endless Mode will take a little longer to sort out, but we will deliver news when we have it!</p></li></ol><p class="bb_paragraph">Otherwise, THANK YOU again for your support, it's been a crazy 24 hours</p><p class="bb_paragraph">Love from everyone at IceLemonTea Studio and No More Robots<br>xoxo</p>]]> </content:encoded>
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<title>Palworld × LumenTale Steam Bundle Available Now !</title>
<link>https://xinker.org/zh/palworld-lumentale-steam-bundle-available-now</link>
<guid>https://xinker.org/zh/palworld-lumentale-steam-bundle-available-now</guid>
<description><![CDATA[ Palworld and the monster-collecting RPG LumenTale: Memories of Track Steam Bundle is out now! Grab this special offer to get both titles at a 10% OFF discount.We&#039;re big fans of cool and cute creatures, and the Animon in LumenTale are no exception! If you enjoy Palworld, then we definitely recommend checking LumenTale out!This is a &quot;Complete the Set&quot; bundle, meaning if you already own one of the games, you can still purchase the remaining title at the discounted price!https://store.steampowered.com/bundle/78903/Palworld__LumenTale/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/40671762/5b9cd40eae4f203e617f92b2afbc76279b2fe8f5.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Palworld, LumenTale, Steam, Bundle, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/40671762/0a8f2a609b4a82bb3ec93faf0c0fa1a6b7484e53.png"></p><p class="bb_paragraph">Palworld and the monster-collecting RPG LumenTale: Memories of Track Steam Bundle is out now! </p><p class="bb_paragraph">Grab this special offer to get both titles at a 10% OFF discount.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We're big fans of cool and cute creatures, and the Animon in LumenTale are no exception! If you enjoy Palworld, then we definitely recommend checking LumenTale out!</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is a "Complete the Set" bundle, meaning if you already own one of the games, you can still purchase the remaining title at the discounted price!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/78903/Palworld__LumenTale/" target="_blank" rel="">https://store.steampowered.com/bundle/78903/Palworld__LumenTale/</a></p>]]> </content:encoded>
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<title>週末亮點 | 15.5 版本 #1</title>
<link>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-155-%E7%89%88%E6%9C%AC-1</link>
<guid>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-155-%E7%89%88%E6%9C%AC-1</guid>
<description><![CDATA[ 15.5 版本更新：有哪些新內容？美國獨立 250 週年紀念是《戰艦世界》新版本更新的一大亮點。駛入煥然一新的紐約港，感受濃厚的歷史與節日氛圍；完成首場戰鬥後，您還可免費獲得永久迷彩、敵艦受毀效果，以及 3x「炮擊支援」貨櫃。「星條曙光」敘事戰役將透過每週章節和戰鬥任務，帶您穿越時光回到過去。深入參與活動，收穫滿滿美國主題獎勵！想為您的艦隊打造獨具特色的外觀嗎？全新功能「貼花」現已推出 — 讓您能為 IX 階艦艇新增獨特的視覺元素，打造獨一無二的外觀！這項功能未來還將擴展至更多艦艇階級。在更動總覽中了解更多詳情最長的博物館之夜與敘事戰役歡慶全球海軍博物館的年度節目已於本週稍早播出。其主題為魚雷的歷史與發展 — 並延伸為特殊的遊戲內敘事戰役。觀看節目並啟用戰役，即可在戰鬥中獲取歷史主題獎勵！開始敘事戰役觀看節目法國海軍 400 週年啟用特殊獎勵代碼，歡慶法國海軍成立 400 週年。此代碼可解鎖一個戰鬥任務系列，完成後可自選 VIII 階可研發主力艦 Richelieu 的一款永久迷彩作為獎勵。您還可享受法國可研發主力艦（最高至 Richelieu）的限時折扣。另外還有一份額外好禮，具體內容根據您是《戰艦世界》的活躍、重返或新玩家而有所不同。點擊連結，啟用代碼，一探究竟！啟用代碼參與 15.5 版本更新問卷調查！喜歡 15.5 版本更新引入的新內容嗎？透過下方連結告訴我們您的看法！參與問卷調查 ]]></description>
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<pubDate>Sat, 20 Jun 2026 18:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週末亮點, 15.5, 版本</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">15.5 版本更新：有哪些新內容？</div><img src="https://clan.akamai.steamstatic.com/images/31013613/f43f62083c9d0c8db45648a7680b8f28b8180d29.jpg"><br><br>美國獨立 250 週年紀念是《戰艦世界》新版本更新的一大亮點。駛入煥然一新的紐約港，感受濃厚的歷史與節日氛圍；完成首場戰鬥後，您還可<b>免費</b>獲得永久迷彩、敵艦受毀效果，以及 3x「炮擊支援」貨櫃。<br><br><b>「星條曙光」</b>敘事戰役將透過每週章節和戰鬥任務，帶您穿越時光回到過去。深入參與活動，收穫滿滿美國主題獎勵！<br><br>想為您的艦隊打造獨具特色的外觀嗎？全新功能「貼花」現已推出 — 讓您能為 IX 階艦艇新增獨特的視覺元素，打造獨一無二的外觀！這項功能未來還將擴展至更多艦艇階級。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>在更動總覽中了解更多詳情</b></a><br><br><div class="bb_h2">最長的博物館之夜與敘事戰役</div><img src="https://clan.akamai.steamstatic.com/images/31013613/901fef6e3f623e4340fb2564dbcb58173e3de153.png"><br><br>歡慶全球海軍博物館的年度節目已於本週稍早播出。其主題為魚雷的歷史與發展 — 並延伸為特殊的遊戲內敘事戰役。觀看節目並啟用戰役，即可在戰鬥中獲取歷史主題獎勵！<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgeneral-news%2Flongest-night-of-museums-2026%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>開始敘事戰役</b></a><br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/c2a5c798c68db7662eef19d102a6c87fd8056964.jpg"><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.youtube.com%2Flive%2FBEkJ5lr2j1o%3Fsi%3DntP_bcouCWiLuYHY%20style%3Dbutton" target="_blank" rel=" noopener"><b>觀看節目</b></a><br><br><div class="bb_h2">法國海軍 400 週年</div><img src="https://clan.akamai.steamstatic.com/images/31013613/d8e8029db84b26423ef0f01313e90a6bc0bfe08d.jpg"><br><br>啟用特殊獎勵代碼，歡慶法國海軍成立 400 週年。此代碼可解鎖一個戰鬥任務系列，完成後可自選 VIII 階可研發主力艦 Richelieu 的一款永久迷彩作為獎勵。您還可享受法國可研發主力艦（最高至 Richelieu）的限時折扣。另外還有一份額外好禮，具體內容根據您是《戰艦世界》的活躍、重返或新玩家而有所不同。點擊連結，啟用代碼，一探究竟！<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/f885c1260fe9f8975816cd45df002d2c31155ff7.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgeneral-news%2F400-years-of-the-french-navy%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>啟用代碼</b></a><br><br><div class="bb_h2">參與 15.5 版本更新問卷調查！</div><br>喜歡 15.5 版本更新引入的新內容嗎？透過下方連結告訴我們您的看法！<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurveys.wargaming.net%2Fs3%2Frelease-survey%20style%3Dbutton" target="_blank" rel=" noopener"><b>參與問卷調查</b></a><br>]]> </content:encoded>
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<title>【熱門遊戲限時最高 80% OFF】Alliance Arts 夏季特賣 2026 正式開跑！</title>
<link>https://xinker.org/zh/%E7%86%B1%E9%96%80%E9%81%8A%E6%88%B2%E9%99%90%E6%99%82%E6%9C%80%E9%AB%98-80-offalliance-arts-%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3-2026-%E6%AD%A3%E5%BC%8F%E9%96%8B%E8%B7%91</link>
<guid>https://xinker.org/zh/%E7%86%B1%E9%96%80%E9%81%8A%E6%88%B2%E9%99%90%E6%99%82%E6%9C%80%E9%AB%98-80-offalliance-arts-%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3-2026-%E6%AD%A3%E5%BC%8F%E9%96%8B%E8%B7%91</guid>
<description><![CDATA[ Alliance Arts將於2026年6月20日起舉辦期間限定夏季特賣！《大反派千金 莉莉的計略》與《暈暈電波症候群》等共 15 款遊戲本篇及 DLC 於夏季特賣中享有最高 80% 折扣！以動畫化引發話題的《主播女孩重度依賴》也正特價中！從熱門作品到隱藏名作，請務必把握機會購買！▼注目遊戲https://store.steampowered.com/app/2454960/https://store.steampowered.com/app/2914150/https://store.steampowered.com/app/1451940/※部分作品、DLC不參加特賣，或可能提前結束。※特賣內容、期間及價格等可能未經預告逕行變更或終止。敬請見諒。▼特賣活動頁面請點此！ ]]></description>
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<pubDate>Sat, 20 Jun 2026 13:17:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【熱門遊戲限時最高, 80, OFF】Alliance, Arts, 夏季特賣, 2026, 正式開跑！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Alliance Arts將於2026年6月20日起舉辦期間限定夏季特賣！</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44365766/83b6416b776f129d765d627fe1b7624acad93dea.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">《<a class="bb_link" href="https://store.steampowered.com/app/2454960/" target="_blank" rel="">大反派千金 莉莉的計略</a>》與《<a class="bb_link" href="https://store.steampowered.com/app/2914150/" target="_blank" rel="">暈暈電波症候群</a>》等共 15 款遊戲本篇及 DLC 於夏季特賣中享有最高 80% 折扣！</p><p class="bb_paragraph">以動畫化引發話題的《<a class="bb_link" href="https://store.steampowered.com/app/1451940/" target="_blank" rel="">主播女孩重度依賴</a>》也正特價中！</p><p class="bb_paragraph">從熱門作品到隱藏名作，請務必把握機會購買！</p><p class="bb_paragraph"></p><div class="bb_h3">▼注目遊戲</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2454960/" target="_blank" rel="">https://store.steampowered.com/app/2454960/</a><a class="bb_link" href="https://store.steampowered.com/app/2914150/" target="_blank" rel="">https://store.steampowered.com/app/2914150/</a><a class="bb_link" href="https://store.steampowered.com/app/1451940/" target="_blank" rel="">https://store.steampowered.com/app/1451940/</a>※部分作品、DLC不參加特賣，或可能提前結束。</p><p class="bb_paragraph">※特賣內容、期間及價格等可能未經預告逕行變更或終止。敬請見諒。</p><p class="bb_paragraph"></p><div class="bb_h3">▼特賣活動頁面請點此！</div>]]> </content:encoded>
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<title>The Neowsletter &#45; June 2026</title>
<link>https://xinker.org/zh/the-neowsletter-june-2026</link>
<guid>https://xinker.org/zh/the-neowsletter-june-2026</guid>
<description><![CDATA[ Hey Slayers, it&#039;s time for the June Neowsletter! In this issue we&#039;re covering a couple of big roadmap items we&#039;ve checked off our list as of yesterday&#039;s main branch patch and answering some of your recent questions. Let&#039;s dive in...Dev UpdateThe first feature we want to highlight is the Bestiary.The Bestiary is a new section that organizes info related to enemies you&#039;ve encountered throughout your journeys in the Spire. For faithful readers of the Neowsletter pre-launch, you could even see it as an evolution of our Spire Spotting segment (though these discoveries are achieved through regular gameplay rather than your artistic hypotheses, of course.)You can find the Bestiary right here in the Compendium, featuring enemies&#039; moves and animations, for now. Other things like stats, flavor text, and various QOL changes will be added in the future.Those of you who have been playing on the beta branch have already seen the Bestiary, but this next change is new for all players...Ed here, one of the engineers at Mega Crit, here to talk a bit about StS2&#039;s Steam Workshop support.As we mentioned in the most recent patch notes, we built STS2 with modding in mind, and the game has had an integrated mod loader from day 1. However, Steam Workshop support--which makes it much easier to share, discover, and download mods--has been sitting in our roadmap for a few months now. We know you&#039;ve been waiting a while for it, but it&#039;s been awesome seeing the outpouring of creativity from the community in the meantime all the same!We purposefully haven&#039;t been advertising mod support, as we knew it still needed some work. The only way to install mods up until now was to download them from somewhere and place them in your mods directory.However, as of the last patch, we&#039;ve deemed mod support mature enough to enable the Workshop! This is now the official way to browse and install mods, right in the Steam client. We can&#039;t wait to see what else you all create going forward!If you&#039;re already a modder, upload your mods using the tool here.If you&#039;re interested in getting started with modding, see the community documentation.And if you&#039;re interested in playing some mods, check out the Steam Workshop!If you have feedback on the modding framework, post in the #sts2-modding channel in the Discord, or submit it via F2/the settings in-game.Q&amp;A with C&amp;ACoop asks: Hello! I know Casey and/or Anthony are fans of the Worm web serial, and have several references to it across both games (love Doormaker as a reference) and I was thinking about how I&#039;m surprised that there are no references in the bug-themed area (act 2 Hive), then realized that there is one boss Kaiser Crab. Is this an intentional reference or just a coincidence?Casey: Doormaker isn&#039;t a Worm reference, I was playing too much Deadlock. Kaiser Crab is named this way because I&#039;m tired of things being emperor X and king Y. We have all these wacky words for kings, sultans, etc and it&#039;s always the bland western one. The world feels small when we use the most accessible titles.Jar of Gibbons asks: Heyo, so I think the Ancients are a fantastic addition and tons of fun. Shout-out to community manager Demi Montes who nobody has realized is credited as the one who voices one of my favorite Ancients aesthetically and mechanically, Nonupeipe! Main question: How do you guys pronounce it? And if you each have your own opinions, how does Demi? I say &quot;no-nu-PEY-uh-pee&quot; /noʊ.nuˈpɛɪ.ə.pi/, like Calliope from Greek mythology, because she emanates divine splendor and mythology… but what about you guys?Casey: I tend to say it as four syllables: no nu pay peh or sometimes in the original: no no peh peh. As her name is an easter egg reference to the NOPE placeholder icon we use for content. When two of these icons line up next to each other (for instance, the relics in the top bar), it reads NONOPEPE.Demi: *Nonupeipe noises*Combak asks: In multiplayer lobbies with the same character, it can be a bit difficult to remember who drew what, so will there ever be an option for players to choose their own colors for map drawing, regardless of character, or have copies of the same character use darker/lighter shades from each other?Casey: Not sure for drawing, but we are messing with a bit of color change stuff for multiplayer.Josie Jams asks: Is the ceremonial beast a valheim reference?Casey: Nope, the original was based on the Forest Spirit from Princess Mononoke. The initial concept drawing was a bit solemn and grotesque. Marlowe updated the creature to be more regal and spirity! But I can see a resemblance, I&#039;m a big fan of Valheim actually! I believe it was the first boss design for Slay the Spire 2 (designed in 2021).Merch MadnessThe first Slay the Spire 2 drop from Artovision is here! Showcase your love for StS2 right on your wall with this gorgeous shadowbox of the game&#039;s key art (which lends itself really well to the 3D effect!) Order yours now here!Map MasterpiecesAnd now it&#039;s time to check out what new creatio ]]></description>
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<pubDate>Sat, 20 Jun 2026 09:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Neowsletter, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/44971832/33b05eac9b2b2985b719bdb9313c9748636a22e5.png"><br><br>Hey Slayers, it's time for the June Neowsletter! In this issue we're covering a couple of big roadmap items we've checked off our list as of yesterday's main branch patch and answering some of your recent questions. Let's dive in...<br><br><div class="bb_h3">Dev Update</div><br><img src="https://clan.akamai.steamstatic.com/images/44971832/4512122e65f560656785dc6ffd2d42754c580e7c.gif"><br><br>The first feature we want to highlight is <b>the Bestiary</b>.<br><br>The Bestiary is a new section that organizes info related to enemies you've encountered throughout your journeys in the Spire. For faithful readers of the Neowsletter pre-launch, you could even see it as an evolution of our Spire Spotting segment (though these discoveries are achieved through regular gameplay rather than your artistic hypotheses, of course.)<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/1d1bb2a98c178e06bb8e09643d33e685f3c7fc8b.jpg"><br>You can find the Bestiary right here in the Compendium, featuring enemies' moves and animations, for now. Other things like stats, flavor text, and various QOL changes will be added in the future.<br><br>Those of you who have been playing on the beta branch have already seen the Bestiary, but this next change is new for all players...<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/41af9b81e0817b2a4bf6dbfc529690f24f993c0a.png"><br>Ed here, one of the engineers at Mega Crit, here to talk a bit about StS2's <b>Steam Workshop support</b>.<br><br>As we mentioned in the most recent patch notes, we built STS2 with modding in mind, and the game has had an integrated mod loader from day 1. However, Steam Workshop support--which makes it much easier to share, discover, and download mods--has been sitting in our roadmap for a few months now. We know you've been waiting a while for it, but it's been awesome seeing the outpouring of creativity from the community in the meantime all the same!<br><br>We purposefully haven't been advertising mod support, as we knew it still needed some work. The only way to install mods up until now was to download them from somewhere and place them in your mods directory.<br><br>However, as of the last patch, we've deemed mod support mature enough to enable the Workshop! This is now the official way to browse and install mods, right in the Steam client. We can't wait to see what else you all create going forward!<br><br>If you're already a modder, upload your mods using the tool <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fmegacrit%2Fsts2-mod-uploader" target="_blank" rel=" noopener">here</a>.<br><br>If you're interested in getting started with modding, see the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FAlchyr%2FModTemplate-StS2%2Fwiki" target="_blank" rel=" noopener">community documentation</a>.<br><br>And if you're interested in <i>playing</i> some mods, check out the <a class="bb_link" href="https://steamcommunity.com/app/2868840/workshop/" target="_blank" rel="">Steam Workshop</a>!<br><br>If you have feedback on the modding framework, post in the #sts2-modding channel in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">Discord</a>, or submit it via F2/the settings in-game.<br><br><div class="bb_h3">Q&A with C&A</div><br><b>Coop asks:</b> Hello! I know Casey and/or Anthony are fans of the Worm web serial, and have several references to it across both games (love Doormaker as a reference) and I was thinking about how I'm surprised that there are no references in the bug-themed area (act 2 Hive), then realized that there is one boss Kaiser Crab. Is this an intentional reference or just a coincidence?<br><b>Casey:</b> Doormaker isn't a Worm reference, I was playing too much Deadlock. Kaiser Crab is named this way because I'm tired of things being emperor X and king Y. We have all these wacky words for kings, sultans, etc and it's always the bland western one. The world feels small when we use the most accessible titles.<br><br><b>Jar of Gibbons asks:</b> Heyo, so I think the Ancients are a fantastic addition and tons of fun. Shout-out to community manager Demi Montes who nobody has realized is credited as the one who voices one of my favorite Ancients aesthetically and mechanically, Nonupeipe! Main question: How do you guys pronounce it? And if you each have your own opinions, how does Demi? I say "no-nu-PEY-uh-pee" /noʊ.nuˈpɛɪ.ə.pi/, like Calliope from Greek mythology, because she emanates divine splendor and mythology… but what about you guys?<br><b>Casey:</b> I tend to say it as four syllables: no nu pay peh or sometimes in the original: no no peh peh. As her name is an easter egg reference to the NOPE placeholder icon we use for content. When two of these icons line up next to each other (for instance, the relics in the top bar), it reads NONOPEPE.<br><b>Demi:</b> *Nonupeipe noises*<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/aad793a20993f342f56a498ce9cbaa3d9958d0b5.png"><br><br><b>Combak asks:</b> In multiplayer lobbies with the same character, it can be a bit difficult to remember who drew what, so will there ever be an option for players to choose their own colors for map drawing, regardless of character, or have copies of the same character use darker/lighter shades from each other?<br><b>Casey:</b> Not sure for drawing, but we are messing with a bit of color change stuff for multiplayer.<br><br><b>Josie Jams asks:</b> Is the ceremonial beast a valheim reference?<br><b>Casey:</b> Nope, the original was based on the Forest Spirit from Princess Mononoke. The initial concept drawing was a bit solemn and grotesque. Marlowe updated the creature to be more regal and spirity! But I can see a resemblance, I'm a big fan of Valheim actually! I believe it was the first boss design for Slay the Spire 2 (designed in 2021).<br><br><div class="bb_h3">Merch Madness</div><br><img src="https://clan.akamai.steamstatic.com/images/44971832/faeacf6f0f77194087594dbd779e8f2590107a61.png"><br>The first <i>Slay the Spire 2</i> drop from Artovision is here! Showcase your love for StS2 right on your wall with this gorgeous shadowbox of the game's key art (which lends itself really well to the 3D effect!) Order yours now <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fartovision3d.com%2Fcollections%2Fall%2Fslay-the-spire" target="_blank" rel=" noopener">here</a>!<br><br><div class="bb_h3">Map Masterpieces</div><br>And now it's time to check out what new creations players have been making while waiting for their teammates to hurry up and pick a route already...<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/93c111a6b01031d3a1faac33ba7bd1fcad6919ee.png"><br>This illustration of the Regent and the Merchant by <b>ちゃと</b>!<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/ddce01009ebf8c3a6b11e52cbe1801a55dbbf4ce.png"><br>This illustration of the Defect by <b>Zaply</b>!<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/22120a292bd398ea50cdde53e7598d64ed316482.png"><br>And another drawing of the Defect with a slightly different vibe by <b>Shmangos</b>!<br><br><div class="bb_h3">Connections Section</div><br><img src="https://clan.akamai.steamstatic.com/images/44971832/274039efebeb7a8e9308fe17246a5b139f83b06c.png"><br>If the heat out there is getting to you, cool off with some good old fashioned <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcustom-connections-game.vercel.app%2FBoyCHbBtymN2Umc3EAAu" target="_blank" rel=" noopener">Slay the Spire 2 Connections</a>!<br><br><div class="bb_h3">Community Corner</div><br>Thank you to <b>moon raccoon</b> for this month's lovely cover art! Next month's theme is: <b>Slay the Summer 2</b>! Whether it's Neow enjoying a day at the beach (unlike most whales), the Spire's climbers taking a dip, or whatever beach episode activities you can think of, we'd love to see your submissions! If you'd like to submit your art for consideration, reminder that it must be submitted to us via <a href="mailto:fanmail@megacrit.com">fanmail@megacrit.com</a> or in our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">Discord's</a> fanart channel, have dimensions of 800x450px, feature no text, and leave room for a title! Please make your submission by <b>Friday, July 10th!</b><br><br>Now for some monthly highlights:<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/a7bc8b34252c1ce5100a8edb64c3d44fd50d942b.jpg"><br><br>This very cool art of the Test Subject from an 11 y/o fan, <b>Elias</b>!<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/abeff83b65c5b2b4f47a1e7b65a7344dfea29431.png"><br><br>This incredibly accurate Regent cosplay by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fradioxy28" target="_blank" rel=" noopener">Radio</a>!<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/dd6fc38f03dcc01401960f30564667356a7a3f32.jpg"><br>This lovely art of all of the Spire's (current) climbers by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Ftimotimo628" target="_blank" rel=" noopener">Timo</a>!<br><br>Thus concludes the June Neowsletter; see you all again next month!]]> </content:encoded>
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<item>
<title>Play the Return of the Ancestors Event on June 25th PDT</title>
<link>https://xinker.org/zh/play-the-return-of-the-ancestors-event-on-june-25th-pdt</link>
<guid>https://xinker.org/zh/play-the-return-of-the-ancestors-event-on-june-25th-pdt</guid>
<description><![CDATA[ The Ancestors have heard your call. The beloved Trial of the Ancestors mechanics return to Path of Exile in a three-week event starting June 25 (PDT)! Harness the power of Phrecian Ascendancy classes and new Tattoos to challenge the legendary Karui chieftains. Start Date: 3PM June 25th PDT End Date: 3PM July 16th PDT  Based on: Mirage Standard, Hardcore, Standard Solo Self-Found and Hardcore Solo Self-Found versions available. The event also has a Ruthless mode available which uses the same Ascendancy Classes as non-Ruthless versions. This event is not voided. Items and characters will transfer to parent leagues at the end of the event. Upon migration, your characters’ Ascendancy points will be respecced and you&#039;ll be assigned one of the core Ascendancy classes.In Return of the Ancestors event, you will find silver coins in areas across Wraeclast, which you can use to gain passage to the Karui Afterlife where you will compete against Karui tribes by assembling your own team of warriors. Battle their chieftains in the tournament to earn valuable rewards! If you have not played the original Trial of the Ancestors league, check out the announcement here for more information on how the mechanics work.The legacy Trial of the Ancestors Tattoos are making a comeback in this event. In addition, we are introducing a new variety of Tattoos that can be applied to your Ascendancy Classes. These Tattoos are exclusive to the Return of the Ancestors. Here is an example:Please note that during the event, Tattoos will not be available as a reward through Kingsmarch shipping.All regular Ascendancy classes in Return of the Ancestors are replaced with 19 Phrecian Ascendancy classes (please note that the Reliquarian Ascendancy does not have a Phrecian counterpart and is disabled in this event). The balance for these classes remains the same as in the previous Phrecia event. Check out this post to find out more about the Phrecian Ascendancies and this post for the balance changes we made in the previous event. Note that the Atlas Idols system will not be available in the Return of the Ancestors.Guaranteed Mystery BoxBy killing Kitava in Act Ten, you will be automatically awarded a Return of the Ancients Mystery Box. This is a guaranteed prize that&#039;s only available once per account per event. Killing Kitava multiple with multiple characters in the same event will not grant multiple mystery boxes.How to Join?When the event begins on June 25th, just create a new character in either Standard or Hardcore Return of the Ancestors event on the Character Selection screen. If you want to play SSF, don’t forget to select this option on the screen.FAQCan I play my existing character?No, you’ll need to make a new character.Can I change my Ascendancy class during the event?Yes.Is Reliquarian Ascendancy available in this event?No, as it doesn’t have a Phrecian counterpart.Will Forbidden Tattoos grant passives from regular Ascendancies or Phrecian Ascendancies?They will grant passives from the regular Ascendancies.What passives will Forbidden Tattoos grant in Ruthless?They will grant passives from the Ruthless versions of the regular Ascendancies.Can I apply a Ranger Ascendancy Tattoo as a Witch?Yes.Will I be able to finish my remaining Mirage Challenges in this event?Yes.Have fun, Exiles! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/5193306/f2ac954527052fbe041fbadac4d99d2dd7a33c2d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 05:07:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Play, the, Return, the, Ancestors, Event, June, 25th, PDT</media:keywords>
<content:encoded><![CDATA[The Ancestors have heard your call. The beloved Trial of the Ancestors mechanics return to Path of Exile in a three-week event starting June 25 (PDT)! Harness the power of Phrecian Ascendancy classes and new Tattoos to challenge the legendary Karui chieftains.<br><br><div data-youtube="8EhLeM2fuMU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><ul class="bb_ul"><li> <b>Start Date:</b> 3PM June 25th PDT<br></li><li> <b>End Date: </b>3PM July 16th PDT <br></li><li> Based on: Mirage<br></li><li> Standard, Hardcore, Standard Solo Self-Found and Hardcore Solo Self-Found versions available. The event also has a Ruthless mode available which uses the same Ascendancy Classes as non-Ruthless versions.<br></li><li> This event is not voided. Items and characters will transfer to parent leagues at the end of the event. Upon migration, your characters’ Ascendancy points will be respecced and you'll be assigned one of the core Ascendancy classes.</li></ul>In Return of the Ancestors event, you will find silver coins in areas across Wraeclast, which you can use to gain passage to the Karui Afterlife where you will compete against Karui tribes by assembling your own team of warriors. Battle their chieftains in the tournament to earn valuable rewards! If you have not played the original Trial of the Ancestors league, check out the announcement here for more information on how the mechanics work.<br><br>The legacy Trial of the Ancestors Tattoos are making a comeback in this event. In addition, we are introducing a new variety of Tattoos that can be applied to your Ascendancy Classes. These Tattoos are exclusive to the Return of the Ancestors. Here is an example:<br><br><img src="https://clan.akamai.steamstatic.com/images/5193306/42e329dd4c75297cca913bcfcdee2fd5d3d6e3f6.jpg"><br><br>Please note that during the event, Tattoos will not be available as a reward through Kingsmarch shipping.<br><br>All regular Ascendancy classes in Return of the Ancestors are replaced with 19 Phrecian Ascendancy classes (please note that the Reliquarian Ascendancy does not have a Phrecian counterpart and is disabled in this event). The balance for these classes remains the same as in the previous Phrecia event. Check out <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pathofexile.com%2Fforum%2Fview-thread%2F3722512" target="_blank" rel=" noopener">this post</a> to find out more about the Phrecian Ascendancies and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pathofexile.com%2Fforum%2Fview-thread%2F3908674" target="_blank" rel=" noopener">this post</a> for the balance changes we made in the previous event. Note that the Atlas Idols system will not be available in the Return of the Ancestors.<br><br><div class="bb_h3">Guaranteed Mystery Box</div>By killing Kitava in Act Ten, you will be automatically awarded a Return of the Ancients Mystery Box. This is a guaranteed prize that's only available once per account per event. Killing Kitava multiple with multiple characters in the same event will not grant multiple mystery boxes.<br><br><div class="bb_h3">How to Join?</div>When the event begins on June 25th, just create a new character in either Standard or Hardcore Return of the Ancestors event on the Character Selection screen. If you want to play SSF, don’t forget to select this option on the screen.<br><br><div class="bb_h3">FAQ</div><b>Can I play my existing character?</b><br>No, you’ll need to make a new character.<br><br><b>Can I change my Ascendancy class during the event?</b><br>Yes.<br><br><b>Is Reliquarian Ascendancy available in this event?</b><br>No, as it doesn’t have a Phrecian counterpart.<br><br><b>Will Forbidden Tattoos grant passives from regular Ascendancies or Phrecian Ascendancies?</b><br>They will grant passives from the regular Ascendancies.<br><br><b>What passives will Forbidden Tattoos grant in Ruthless?</b><br>They will grant passives from the Ruthless versions of the regular Ascendancies.<br><br><b>Can I apply a Ranger Ascendancy Tattoo as a Witch?</b><br>Yes.<br><br><b>Will I be able to finish my remaining Mirage Challenges in this event?</b><br>Yes.<br><br>Have fun, Exiles!]]> </content:encoded>
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<item>
<title>June Community Q&amp;amp;A</title>
<link>https://xinker.org/zh/june-community-qa</link>
<guid>https://xinker.org/zh/june-community-qa</guid>
<description><![CDATA[ Earlier this month we pulled the curtain back on Halo: Campaign Evolved and shared its imminent release date of July 28 – or July 23 if you pre-order the Premium Edition and get up to 5 days of Early Access. While we have been busy sharing lots of news, highlighting features like split-screen and online co-op, and creating fun videos with Sgt Johnson, we know you all still have plenty of questions. Today, we’re setting aside some time to answer some of the most common ones we’ve seen online and in our mentions. We plan on doing this again, so please keep sending your questions our way and we’ll try to answer them in our next Q&amp;A!Q: Do you need to find Skulls in-game before you can apply them?A: Yes! In order to apply Skull modifiers in-game, you will need to find and collect them. There are 3 Skulls hidden on each mission in Halo: Campaign Evolved and another 3 that are granted upon unlocking Campaign Remix.Q: Will there be any additional Collector’s Editions up for sale?A: We are humbled and blown away by the overwhelming excitement for the Collector’s Edition. This was always intended to be a limited edition offering but safe to say demand has far exceeded what was projected and produced.The Collector’s Edition is officially sold out and there are no plans for a restock.With regards to reports of reselling – Our retail partners have audited orders and found no evidence of widespread scalping. Only a tiny percentage of purchases showed suspicious behavior, and in those cases, orders were refunded and units were put back up for sale. As a reminder, some customers may choose to cancel their pre-order, so there’s always a chance a few more units trickle in over the coming weeks.If you’re a fan of awesome Halo statues, we are working with partners to release even more Halo: Campaign Evolved collectibles throughout the year to help celebrate 25 years of Halo. Stay tuned for more info.Q: Are there any XBOX account requirements to play the game solo or co-op?A: Yes, just as you do today for Halo: The Master Chief Collection and Halo Infinite to ensure smooth cross-platform progression, to play Halo: Campaign Evolved you will need a Microsoft account and XBOX Gamertag, regardless of the platform(s) you play on. This enables both cross-platform play and cross-platform progression.If you’d like to jump in immediately on July 28, we recommend having an XBOX account created beforehand to help save time once you put the disc in the tray.Q: Will there be a Photo Mode or Theater Mode?A: The Blind Skull, which hides your HUD UI, weapons, and hands from view, combined with the Acrophobia Skull, which allows you to fly, should be able to provide some incredible screenshot opportunities, but there are no current plans for a Photo Mode or Theater Mode in Halo: Campaign Evolved.Q: Can I turn off hitmarkers in-game?A: Yes. We like to start by providing as much feedback to players as possible, so this is enabled by default, but you should feel free to turn this feature off via the in-game settings.Q: Can I wear the Mark IV armor in the base 10 missions?A: We love the Mark IV armor too, so we understand the desire to wear it everywhere, but it will only be available in the 3 new bonus missions.Q: How does the new 3rd Person mode work? Is it possible to play this way right from the start?A: The ability to play in 3rd Person is an optional way to experience the game that can be enabled once you’ve found the “Perspective” Skull hidden in one of the game’s 13 missions. To learn more about Skulls and the new Remix feature in Halo: Campaign Evolved, check out this blog! Q: Will the Stanchion be useable in the bonus missions or in the main missions via Campaign Remix? A: Sgt Johnson’s Stanchion, which was featured in our new missions trailer, is his personal weapon and not one he likes to share. As such, it will not be featured outside his personal use in the prequel missions.   Q: If I customize my Spartan, will they show up in cutscenes with that armor? A: To ensure that the narrative remains as faithful to the original game as possible, the personalized customization options you choose will not show up during cutscenes.Q: Will LASO mean playing the game with truly all Skulls active?A: We’ll have a specific selection of Skulls for LASO. Similar to MCC, it won’t be all Skulls, but it will still be extremely challenging. We’ll share more about the specific LASO selection in the lead up to launch.Q: How does the game balance enemy encounters for Co-Op?A: If you load up a Co-Op session via split-screen or online play, each mission will scale appropriately depending on how many people you have in your lobby. This will show up in a few different ways: Number of enemies: You may encounter a higher number of enemies, though this is largely determined by your difficulty selection.Rank of enemies: Enemies have a chance to upgrade to a higher rank. The more players, and the higher the difficulty, the higher the chance they will upgrade.Enemy int ]]></description>
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<pubDate>Sat, 20 Jun 2026 03:21:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, Community, Q&amp;A</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Earlier this month we pulled the curtain back on <a class="bb_link" href="https://steamcommunity.com/games/2806050/announcements/detail/667241447643153413" target="_blank" rel="">Halo: Campaign Evolved</a> and shared its imminent release date of July 28 – or July 23 if you pre-order the Premium Edition and get up to 5 days of Early Access. While we have been busy sharing lots of news, <a class="bb_link" href="https://www.youtube.com/shorts/4rAVQs2aJOI?feature=share" target="_blank" rel=""><u>highlighting features like split-screen and online co-op</u></a>, and creating <a class="bb_link" href="https://youtu.be/6sUil_Tj_OQ" target="_blank" rel=""><u>fun videos with Sgt Johnson</u></a>, we know you all still have plenty of questions. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/761ed1313611b8cba0fcd4cf1dd67a57f67d2f1a.png"></p><p class="bb_paragraph">Today, we’re setting aside some time to answer some of the most common ones we’ve seen online and in our mentions. We plan on doing this again, so please keep sending your questions our way and we’ll try to answer them in our next Q&A!</p><p class="bb_paragraph"><b>Q: Do you need to find Skulls in-game before you can apply them?</b>A: Yes! In order to apply Skull modifiers in-game, you will need to find and collect them. There are 3 Skulls hidden on each mission in <i>Halo: Campaign Evolved</i> and another 3 that are granted upon unlocking Campaign Remix.</p><p class="bb_paragraph"><b>Q: Will there be any additional Collector’s Editions up for sale?</b>A: We are humbled and blown away by the overwhelming excitement for the Collector’s Edition. This was always intended to be a limited edition offering but safe to say demand has far exceeded what was projected and produced.<br><br>The Collector’s Edition is officially sold out and there are no plans for a restock.<br><br>With regards to reports of reselling – Our retail partners have audited orders and found no evidence of widespread scalping. Only a tiny percentage of purchases showed suspicious behavior, and in those cases, orders were refunded and units were put back up for sale. As a reminder, some customers may choose to cancel their pre-order, so there’s always a chance a few more units trickle in over the coming weeks.<br><br>If you’re a fan of awesome Halo statues, we are working with partners to release even more <i>Halo: Campaign Evolved</i> collectibles throughout the year to help celebrate 25 years of Halo. Stay tuned for more info.</p><p class="bb_paragraph"><b>Q: Are there any XBOX account requirements to play the game solo or co-op?</b>A: Yes, just as you do today for <i>Halo: The Master Chief Collection</i> and <i>Halo Infinite</i> to ensure smooth cross-platform progression, to play <i>Halo: Campaign Evolved</i> you will need a Microsoft account and XBOX Gamertag, regardless of the platform(s) you play on. This enables both cross-platform play and cross-platform progression.</p><p class="bb_paragraph">If you’d like to jump in immediately on July 28, we recommend having an XBOX account created beforehand to help save time once you put the disc in the tray.</p><p class="bb_paragraph"><b>Q: Will there be a Photo Mode or Theater Mode?</b>A: The Blind Skull, which hides your HUD UI, weapons, and hands from view, combined with the Acrophobia Skull, which allows you to fly, should be able to provide some incredible screenshot opportunities, but there are no current plans for a Photo Mode or Theater Mode in <i>Halo: Campaign Evolved</i>.</p><p class="bb_paragraph"><b>Q: Can I turn off hitmarkers in-game?</b>A: Yes. We like to start by providing as much feedback to players as possible, so this is enabled by default, but you should feel free to turn this feature off via the in-game settings.</p><p class="bb_paragraph"><b>Q: Can I wear the Mark IV armor in the base 10 missions?</b>A: We love the Mark IV armor too, so we understand the desire to wear it everywhere, but it will only be available in the 3 new bonus missions.</p><p class="bb_paragraph"><b>Q: How does the new 3rd Person mode work? Is it possible to play this way right from the start?</b><br>A: The ability to play in 3rd Person is an optional way to experience the game that can be enabled once you’ve found the “Perspective” Skull hidden in one of the game’s 13 missions. To learn more about Skulls and the new Remix feature in <i>Halo: Campaign Evolved</i>, <a class="bb_link" href="https://steamcommunity.com/games/2806050/announcements/detail/679626980701765636" target="_blank" rel="">check out this blog!</a> </p><p class="bb_paragraph"><b>Q: Will the Stanchion be useable in the bonus missions or in the main missions via Campaign Remix?</b> <br>A: Sgt Johnson’s Stanchion, which was featured in our <a class="bb_link" href="https://www.youtube.com/watch?v=G4sUx2nX5EQ" target="_blank" rel=""><u>new missions trailer</u></a>, is his personal weapon and not one he likes to share. As such, it will not be featured outside his personal use in the prequel missions.   </p><p class="bb_paragraph"><b>Q: If I customize my Spartan, will they show up in cutscenes with that armor?</b> <br>A: To ensure that the narrative remains as faithful to the original game as possible, the personalized customization options you choose will not show up during cutscenes.</p><p class="bb_paragraph"><b>Q: Will LASO mean playing the game with truly all Skulls active?</b>A: We’ll have a specific selection of Skulls for LASO. Similar to MCC, it won’t be all Skulls, but it will still be extremely challenging. We’ll share more about the specific LASO selection in the lead up to launch.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/f1152f5bf98b066be8ee1d2259eb8a725a87db6f.jpg"></p><p class="bb_paragraph"><b>Q: How does the game balance enemy encounters for Co-Op?</b>A: If you load up a Co-Op session via split-screen or online play, each mission will scale appropriately depending on how many people you have in your lobby. This will show up in a few different ways: </p><ul class="bb_ul"><li><p class="bb_paragraph">Number of enemies: You may encounter a higher number of enemies, though this is largely determined by your difficulty selection.</p></li><li><p class="bb_paragraph">Rank of enemies: Enemies have a chance to upgrade to a higher rank. The more players, and the higher the difficulty, the higher the chance they will upgrade.</p></li><li><p class="bb_paragraph">Enemy intelligence increases: The enemy AI will avoid grenades more frequently, target and shoot at players more efficiently, and know when to fall back to gain their shields more effectively. </p></li></ul><p class="bb_paragraph">And, since not everyone in your Co-Op session will be at the same skill level, we’ve also introduced a new feature – <b>Difficulty Modifiers</b> – to help everyone enjoy their time together. Difficulty Modifiers allow each player to adjust settings for themselves, which can help them have an easier time or a more difficult challenge. These settings are: </p><ul class="bb_ul"><li><p class="bb_paragraph">Damage Resistance (increase or decrease how much damage you take from enemies)</p></li><li><p class="bb_paragraph">Shield Recharge Rate (increase or decrease how quickly your shields will begin recharging)</p></li><li><p class="bb_paragraph">Damage Modifier (increase or decrease how much damage you deal to enemies with weapons and grenades)</p></li><li><p class="bb_paragraph">Melee Damage Modifier (increase or decrease how much damage your melee deals to enemies)</p></li><li><p class="bb_paragraph">Ammo (Infinite Ammo, Bottomless Clip, etc.) </p></li></ul><p class="bb_paragraph">So, if you have 4 players in your lobby, expect to face more Covenant resistance than if you play solo, but be sure to take advantage of Difficulty Modifiers to ensure everyone in the lobby is having a good time.<br><br><i>Note: There are some Achievements that will not be earnable when Difficulty Modifiers are enabled for any members of your Fireteam.</i></p><p class="bb_paragraph"><b>Q: Can you still backpack reload?  </b>A: We loved this button glitch in the original <i>Halo: Combat Evolved</i>, so we wanted to preserve its behavior with the “Stowed Reload” Skull, which allows your weapon to reload while on your back to mimic this behavior. Although it’s no longer a button glitch, its spirit continues to live on. </p><p class="bb_paragraph"><b>Q: Will there be more content or features such as additional story DLC, Firefight, new Skulls, more customization, etc. added after launch?</b> <br>A: <i>Halo: Campaign Evolved </i>is meant to focus on remaking the original campaign of <i>Halo: Combat Evolved</i> and providing three fun, new prequels missions. There are no plans to expand the game into a live service with continued content or feature additions.</p><p class="bb_paragraph"><b>Q: Will there be assassinations?</b>A: No, there aren’t any specific assassination animations, but your traditional backsmacks will continue to provide one-hit kills while helping you avoid detection in stealthier situations. </p><p class="bb_paragraph"><b>Q:</b> <b>Will there be a public demo of Halo: Campaign Evolved ahead of launch?</b><br>A: There are no plans to release a demo of the game before launch. If you’re excited and want to get your hands on the game as soon as possible, you can pre-order <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FHCEBuyNow" target="_blank" rel=" noopener"><u>the Premium Edition</u></a> and get up to 5 days of early access beginning July 23, 2026! </p><p class="bb_paragraph"><b>Q: Do I need to play the original missions before I can play the three new missions?</b> <br>A: You can play the prequel missions as soon as you launch the game. We want everyone to experience this new story, so we’ve decided not to gate it behind any specific tasks, actions, or paywalls. Load up the game, select the new missions, and enjoy another adventure with the Master Chief and Sgt Johnson. For brand new players, we do recommend starting with the original missions as they are designed to help onboard players with tutorials along the way.  </p><p class="bb_paragraph"><b>Q: Is it July 28th yet?</b>A: No, but we’ll get there together! </p><hr><p class="bb_paragraph">We are excited to continue sharing more information over the next few weeks, and we can’t wait to launch <i>Halo: Campaign Evolved</i> on July 28. </p><p class="bb_paragraph">To learn even more about the game, be sure to check out these videos and articles: </p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=0MxBFXH2a_U" target="_blank" rel=""><u>Cinematic Story Trailer</u></a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=G4sUx2nX5EQ" target="_blank" rel=""><u>New Missions Trailer | Operation: Meteorite</u></a> </p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/6sUil_Tj_OQ" target="_blank" rel=""><u>Play Your Way | Skulls, Remix, & Co-Op</u></a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/C6JyOj-7tH8" target="_blank" rel=""><u>28 Minute Gameplay Demo | Assault on the Control Room</u></a> </p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/6FLR_KM_sPA" target="_blank" rel=""><u>3rd Person Gameplay | The Silent Cartographer</u></a> </p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/games/2806050/announcements/detail/669494515959073577" target="_blank" rel="">Full Achievement & Trophy List</a> </p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/e-tXi1NC_aU" target="_blank" rel=""><u>Developer Round Table Reveal</u></a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgameinformer.com%2Fcover-reveal%2F2026%2F06%2F16%2Fcover-reveal-halo-campaign-evolved" target="_blank" rel=" noopener"><u>Game Informer Cover Art Reveal</u></a> </p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.halowaypoint.com%2Fhalo-campaign-evolved%2Fbuy" target="_blank" rel=" noopener"><u>Pre-order the Digital Premium Edition of <i>Halo: Campaign Evolved</i></u></a> and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. </p>]]> </content:encoded>
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<title>關於《叢林》DLC 的簡短更新</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E5%8F%A2%E6%9E%97dlc-%E7%9A%84%E7%B0%A1%E7%9F%AD%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E5%8F%A2%E6%9E%97dlc-%E7%9A%84%E7%B0%A1%E7%9F%AD%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位潛水員，大家好。針對目前收到的一些主要回饋，開發團隊希望透過這段簡短的更新影片向大家說明。主要內容包括：導致遊戲進度無法推進的 Bug中文在地化成就相關問題再次感謝大家的回饋與支持。我們會持續查看大家的意見，並在有進一步消息時盡快與大家分享。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42281449/8b813dc8029a7091dca2c06f0c8e6e8285ece268.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 02:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於《叢林》DLC, 的簡短更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位潛水員，大家好。</p><p class="bb_paragraph">針對目前收到的一些主要回饋，開發團隊希望透過這段簡短的更新影片向大家說明。</p><p class="bb_paragraph">主要內容包括：</p><ul class="bb_ul"><li><p class="bb_paragraph">導致遊戲進度無法推進的 Bug</p></li><li><p class="bb_paragraph">中文在地化</p></li><li><p class="bb_paragraph">成就相關問題</p></li></ul><p class="bb_paragraph">再次感謝大家的回饋與支持。我們會持續查看大家的意見，並在有進一步消息時盡快與大家分享。</p><p class="bb_paragraph"></p><div data-youtube='"bhJOjxXuF7U' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>足球慶典：賽場偉人</title>
<link>https://xinker.org/zh/%E8%B6%B3%E7%90%83%E6%85%B6%E5%85%B8%E8%B3%BD%E5%A0%B4%E5%81%89%E4%BA%BA</link>
<guid>https://xinker.org/zh/%E8%B6%B3%E7%90%83%E6%85%B6%E5%85%B8%E8%B3%BD%E5%A0%B4%E5%81%89%E4%BA%BA</guid>
<description><![CDATA[ 重溫他們最精采的時刻。足球慶典：賽場偉人活動，表彰那些定義了「The World’s Game」各個時代的知名球員，並將兩位新的超級球星 Mario Kempes 和 Rivellino 引進《EA SPORTS FC™ 26》Football Ultimate Team™。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/c5e71ad5208c6fbcb8f9861540643466890d1edc.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>足球慶典：賽場偉人</media:keywords>
<content:encoded><![CDATA[重溫他們最精采的時刻。足球慶典：賽場偉人活動，表彰那些定義了「The World’s Game」各個時代的知名球員，並將兩位新的超級球星 Mario Kempes 和 Rivellino 引進《EA SPORTS FC™ 26》Football Ultimate Team™。<br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/f26c6f5c90ec3c5137efc0528c0e3b0c0cac7991.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/d431384983962819ddb9a997c2afc5ef961cf8f6.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/183c36935d74e4036312fa6166edd2017e927e75.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/8a5bde76e11dee4b496d9b508a5c756276e8625b.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
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<item>
<title>Games for Pride Sale</title>
<link>https://xinker.org/zh/games-for-pride-sale</link>
<guid>https://xinker.org/zh/games-for-pride-sale</guid>
<description><![CDATA[ This Pride Month, in collaboration with the IGDA&#039;s LGBTQIA+ SIG, AAPI in Gaming is celebrating by supporting games made for and by the LGBTQIA+ community!Every game in this list has been made by hardworking LGBTQIA+ developers with a passion for fun and storytelling! From the romantic visual novels of Monster-Con, to the action-packed adventures such as Boyfriend Dungeon, these games are built upon the desire to create authentic representation and foster diverse communities!The sale runs from June 19th-28th! Secure a little gem, share it with friends, and help make our voices heard! ]]></description>
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<pubDate>Sat, 20 Jun 2026 01:07:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Games, for, Pride, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">This Pride Month, in collaboration with the IGDA's LGBTQIA+ SIG, AAPI in Gaming is celebrating by supporting games made for and by the LGBTQIA+ community!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Every game in this list has been made by hardworking LGBTQIA+ developers with a passion for fun and storytelling! From the romantic visual novels of Monster-Con, to the action-packed adventures such as Boyfriend Dungeon, these games are built upon the desire to create authentic representation and foster diverse communities!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The sale runs from June 19th-28th! Secure a little gem, share it with friends, and help make our voices heard!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Thank you for reaching 5 million copies in sales!</title>
<link>https://xinker.org/zh/thank-you-for-reaching-5-million-copies-in-sales</link>
<guid>https://xinker.org/zh/thank-you-for-reaching-5-million-copies-in-sales</guid>
<description><![CDATA[ Thank you for reaching 5 million copies in sales. A new official map and new game options will be added in the near future. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46123661/fdc83b8468e8e689a0f61ff73d53f6a735ecdc1f.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thank, you, for, reaching, million, copies, sales</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thank you for reaching 5 million copies in sales.</p><p class="bb_paragraph"> A new official map and new game options will be added in the near future.</p>]]> </content:encoded>
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<title>《翠玉遺影：星宿》官方原聲音樂</title>
<link>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%AE%98%E6%96%B9%E5%8E%9F%E8%81%B2%E9%9F%B3%E6%A8%82</link>
<guid>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%AE%98%E6%96%B9%E5%8E%9F%E8%81%B2%E9%9F%B3%E6%A8%82</guid>
<description><![CDATA[ 《翠玉遺影：星宿》原聲音樂完美結合宇宙巨頭之間的驚天動地之戰，融合了激烈的搖滾樂段和震撼人心的合唱。Sirius &amp; Orion 或許正處於激戰之中，但你依然可以沉浸在 Warframe 最新音樂作品的和諧氛圍中，這些作品由我們才華橫溢的音效團隊精心演奏和製作。我在哪裏可以欣賞？你可以在以下平台找到《翠玉遺影：星宿》官方原聲音樂：SpotifyApple MusicYouTube MusicAmazon MusicTidalDeezerBandcamp此外，我們也與 UNFD 唱片公司合作創建了一個全新的歌曲清單。 UNFD 曾經幫助我們將 ERRA 的歌曲《Crawl Backwards Out of Heaven》融入我們令人難忘的動畫短片《翠玉遺影：星宿》。在 Spotify 上搜尋 Warframe x UNFD ，即可聆聽我們精心挑選的 Warframe，ERRA 及其他藝術家的歌曲。完整歌曲清單：[h4]1. 天外對決[/h4]作曲： Matthew Chalmers製作： Erich Preston, Matthew Chalmers合唱：Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry Paterson合唱管弦樂：Francesca Hauser合唱工程師：Stephen Koszler[h4]2. 聖光[/h4]作曲： Matthew Chalmers製作： Erich Preston, Matthew Chalmers合唱：Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry Paterson合唱管弦樂：Francesca Hauser合唱工程師：Stephen Koszler日本箏：Ray Hickey尺八：Ron Korb作詞：Matthew Chalmers歌詞：Where sacred light shinesThe song of life beginsAs the shadow of timeThe protector marches evermore towards silenceGlory on highWhere the sacred light shines ]]></description>
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<pubDate>Fri, 19 Jun 2026 23:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《翠玉遺影：星宿》官方原聲音樂</media:keywords>
<content:encoded><![CDATA[《翠玉遺影：星宿》原聲音樂完美結合宇宙巨頭之間的驚天動地之戰，融合了激烈的搖滾樂段和震撼人心的合唱。Sirius & Orion 或許正處於激戰之中，但你依然可以沉浸在 Warframe 最新音樂作品的和諧氛圍中，這些作品由我們才華橫溢的音效團隊精心演奏和製作。<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/e9b4a8c68b6e30d7e462806de9bc66271b16f14e.png"><br><br><div class="bb_h3">我在哪裏可以欣賞？</div>你可以在以下平台找到《翠玉遺影：星宿》官方原聲音樂：<br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Falbum%2F6NFjQzwiVkd5jHlRjaFuie%3Fsi%3DaqHc_NOkQJCzXOYr9AIAvQ" target="_blank" rel=" noopener">Spotify</a><br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.apple.com%2Falbum%2Fwarframe-jade-shadows-constellations-official-soundtrack%2F6778191537" target="_blank" rel=" noopener">Apple Music</a><br></li><li><a class="bb_link" href="https://music.youtube.com/playlist?list=OLAK5uy_m-3TKlIip8Ji2gg-c_XvmltrdijfA53gQ&si=RQDFpGkXcBrDg1lQ" target="_blank" rel="">YouTube Music</a><br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.amazon.ca%2Falbums%2FB0H4LK1QTJ%3FmarketplaceId%3DA2EUQ1WTGCTBG2%26musicTerritory%3DCA%26ref%3Ddm_sh_aDiF8h2o02iFGxbFeEWOHxEmE" target="_blank" rel=" noopener">Amazon Music</a><br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftidal.com%2Falbum%2F531830662%2Fu" target="_blank" rel=" noopener">Tidal</a><br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flink.deezer.com%2Fs%2F33zWRUHbrl3aVl2FCDw4v" target="_blank" rel=" noopener">Deezer</a><br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarframe.bandcamp.com%2Falbum%2Fwarframe-jade-shadows-constellations-official-soundtrack" target="_blank" rel=" noopener">Bandcamp</a></li></ul>此外，我們也與 UNFD 唱片公司合作創建了一個全新的歌曲清單。 UNFD 曾經幫助我們將 ERRA 的歌曲《Crawl Backwards Out of Heaven》融入我們令人難忘的動畫短片《翠玉遺影：星宿》。在 Spotify 上搜尋 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fplaylist%2F2AlJS4UDjxN9XbRYoyD8MF" target="_blank" rel=" noopener">Warframe x UNFD</a> ，即可聆聽我們精心挑選的 Warframe，ERRA 及其他藝術家的歌曲。<br><br><div class="bb_h3">完整歌曲清單：</div><br>[h4]1. 天外對決[/h4]<br><ul class="bb_ul"><li><b>作曲：</b> Matthew Chalmers<br></li><li><b>製作：</b> Erich Preston, Matthew Chalmers<br></li><li><b>合唱：</b>Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry Paterson<br></li><li><b>合唱管弦樂：</b>Francesca Hauser<br></li><li><b>合唱工程師：</b>Stephen Koszler</li></ul>[h4]2. 聖光[/h4]<br><ul class="bb_ul"><li><b>作曲：</b> Matthew Chalmers<br></li><li><b>製作：</b> Erich Preston, Matthew Chalmers<br></li><li><b>合唱：</b>Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry Paterson<br></li><li><b>合唱管弦樂：</b>Francesca Hauser<br></li><li><b>合唱工程師：</b>Stephen Koszler<br></li><li><b>日本箏：</b>Ray Hickey<br></li><li><b>尺八：</b>Ron Korb<br></li><li><b>作詞：</b>Matthew Chalmers</li></ul>歌詞：<br>Where sacred light shines<br>The song of life begins<br>As the shadow of time<br>The protector marches evermore towards silence<br>Glory on high<br>Where the sacred light shines]]> </content:encoded>
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<title>Dave the Diver | Update 10.0</title>
<link>https://xinker.org/zh/dave-the-diver-update-100</link>
<guid>https://xinker.org/zh/dave-the-diver-update-100</guid>
<description><![CDATA[ Welcome back to the Digiverse!You made it just in time, friends. Someone spilt coffee all over an arcade machine, which has only gone and caused a minor temporal distortion in spacetime. Now, strange rifts have opened, leading to other worlds in a place/not-place they’ve named The Digiverse. If you need a reminder of what the Digiverse is, you can read more about the digital phenomenon here. \[OG blog link]We’re thrilled to announce our next Digiverse Rift is in partnership with Mintrocket and Dave the Diver, where you’ll not only explore an ocean of discoveries, but this time, the temporal spill has gone both ways, and you’ll find Museum goodies in the latest Dave the Diver DLC…So you can curate the deep alongside historic displays, we’ve bundled up two deeply different management games with a catalogue of collectables. We’ve joint forces with Dave the Diver with a 20% discounted Steam bundle.The Dave the Diver Rift is swimming into Two Point Museum right NOW, available for all platforms. So dive deep, curators!Dave the DiverWelcome to the Blue Hole!Hungry guests in your museum? As you&#039;re used to jumping into newly developed Rifts in the very fabric of the universe, an ever-changing, vast, deep body of water is nothing, right?!Grab some snorkels and dust off your harpoons, as you explore the shifting depths of the Blue Hole to discover a diverse menu of Marine Life.Alongside new fish for your aquarium, you’ll bring back a few relics of the Sea People. Recreate their underwater village with aquarium decor that will have your new Marine Life exhibits feeling right at home.And what good is discovering an abundance of marine life if you can’t monetise it for hungry museum-goers?!As museum managers, you can now establish your very own Bancho Sushi, building the Sushi Bar to satiate guests with fresh fish. By serving an edible exhibit, you’ll turn Marine Life exhibits into sushi. Guests served in the Sushi Bar receive Buzz and go on to make a special donation.Plus, you can decorate your museum with new Sushi Bar decor items, including a Bancho Lantern, a new potted plant, and more!Whilst exploring the depths of the Blue Hole, things can get preeeetty dangerous; you might want some spare oxygen for those deeper dives. Oxygen canisters are now available as Cargo Items! Built in the Workshop, these items will equip your experts with all they’ll need to counter (some) of the perils they may encounter.So, what’s new?Experts can now explore the world of Dave the Diver, visiting three Points of Interest in the Blue HoleCollect a diverse menu of Marine Life, with six new exhibitsCreate a vibe fit to suit the Sea People with new aquarium decorative itemsOpen a brand new business, building your very own Bancho Sushi Bar in your museum and serve fresh fishAs usual, this update also comes with a load of bug fixes, improvements and optimisation changes.Thank you all (again!) for providing feedback, sending us your ideas, reporting bugs, and offering suggestions for new content. If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that:If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that:[url=&quot;Join the Two Point Studios Discord Server! &quot; style=&quot;button&quot;]Discord[/url][url=&quot;Two Point Museum on TikTokPreview &quot; style=&quot;button&quot;]TikTok[/url]BlueSkyTwitter[url=&quot;Two Point Studios (@twopointstudios) • Instagram profile &quot; style=&quot;button&quot;]Instagram[/url]FacebookLove from the Two Point Team  ]]></description>
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<pubDate>Fri, 19 Jun 2026 22:59:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dave, the, Diver, Update, 10.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome back to the Digiverse!</p><p class="bb_paragraph">You made it just in time, friends. Someone spilt coffee <b>all over </b>an arcade machine, which has only gone and caused a minor temporal distortion in spacetime. Now, strange rifts have opened, leading to other worlds in a place/not-place they’ve named The Digiverse. If you need a reminder of what the Digiverse is, you can read more about the digital phenomenon here. \[OG blog link]</p><p class="bb_paragraph">We’re thrilled to announce our next Digiverse Rift is in partnership with Mintrocket and Dave the Diver, where you’ll not only explore an ocean of discoveries, but this time, the temporal spill has gone both ways, and you’ll find Museum goodies in the latest Dave the Diver DLC…</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/58960c4cf172dca833c554ed682ee6b004e8f6d0.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">So you can curate the deep alongside historic displays, we’ve bundled up two deeply different management games with a catalogue of collectables. We’ve joint forces with Dave the Diver with a 20% discounted Steam bundle.</p><p class="bb_paragraph"></p><div data-youtube='"EEQTWf9R9CA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">The Dave the Diver Rift is swimming into Two Point Museum right NOW, available for all platforms. So dive deep, curators!</p><p class="bb_paragraph"></p><div class="bb_h1">Dave the Diver</div><p class="bb_paragraph">Welcome to the Blue Hole!</p><p class="bb_paragraph">Hungry guests in your museum? As you're used to jumping into newly developed Rifts in the very fabric of the universe, an ever-changing, vast, deep body of water is <i>nothing</i>, right?!</p><p class="bb_paragraph">Grab some snorkels and dust off your harpoons, as you explore the shifting depths of the Blue Hole to discover a diverse menu of Marine Life.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/84d6a66b992b41b0874cab374c576558cbf87b7a.png"></p><p class="bb_paragraph">Alongside new fish for your aquarium, you’ll bring back a few relics of the Sea People. Recreate their underwater village with aquarium decor that will have your new Marine Life exhibits feeling right at home.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/85460e343781f86464882bba708ac0589808852c.png">And what good is discovering an abundance of marine life if you can’t monetise it for hungry museum-goers?!</p><p class="bb_paragraph">As museum managers, you can now establish your very own Bancho Sushi, building the Sushi Bar to satiate guests with fresh fish. By serving an edible exhibit, you’ll turn Marine Life exhibits into sushi. Guests served in the Sushi Bar receive Buzz and go on to make a special donation.</p><p class="bb_paragraph">Plus, you can decorate your museum with new Sushi Bar decor items, including a Bancho Lantern, a new potted plant, and more!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/1b08c75397076fb974fd733a5634bcdb753a5b14.png"></p><p class="bb_paragraph">Whilst exploring the depths of the Blue Hole, things can get <i>preeeetty </i>dangerous; you might want some spare oxygen for those deeper dives. Oxygen canisters are now available as Cargo Items! Built in the Workshop, these items will equip your experts with all they’ll need to counter <i>(some)</i> of the perils they may encounter.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/91d0981e9d48f15237212ba48f697b3700c2b167.png"></p><div class="bb_h1">So, what’s new?</div><ul class="bb_ul"><li><p class="bb_paragraph">Experts can now explore the world of Dave the Diver, visiting three Points of Interest in the Blue Hole</p></li><li><p class="bb_paragraph">Collect a diverse menu of Marine Life, with six new exhibits</p></li><li><p class="bb_paragraph">Create a vibe fit to suit the Sea People with new aquarium decorative items</p></li><li><p class="bb_paragraph">Open a brand new business, building your very own Bancho Sushi Bar in your museum and serve fresh fish</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/36c166f9ee3ec8b678c0e7078ffcc70c2f0be98b.png"></p><p class="bb_paragraph">As usual, this update also comes with a load of bug fixes, improvements and optimisation changes.</p><p class="bb_paragraph">Thank you all (again!) for providing feedback, sending us your ideas, reporting bugs, and offering suggestions for new content. If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that:</p><p class="bb_paragraph"></p><p class="bb_paragraph">If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that:</p><p class="bb_paragraph">[url="<br>Join the Two Point Studios Discord Server! " style="button"]Discord[/url][url="Two Point Museum on TikTok<br><br>Preview " style="button"]TikTok[/url]<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FTwo%20Point%20Museum%20%F0%9F%A6%95%20%28%40twopointstudios.bsky.social%29%20%20style%3Dbutton" target="_blank" rel=" noopener">BlueSky</a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FTwo%20Point%20Museum%20%F0%9F%A6%95%20%28%40TwoPointStudios%29%20on%20X%20%20style%3Dbutton" target="_blank" rel=" noopener">Twitter</a>[url="Two Point Studios (@twopointstudios) • Instagram profile<br> " style="button"]Instagram[/url]<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FTwo%20Point%20Studios%20%20style%3Dbutton" target="_blank" rel=" noopener">Facebook</a></p><p class="bb_paragraph">Love from the Two Point Team <3</p><p class="bb_paragraph"><i>(P.S. One of the best things you can do to help support the studio is to leave a Steam Review! If you’ve tried your hand at curating, we’d love to hear your feedback. Thank you!)</i></p><p class="bb_paragraph"></p><hr>]]> </content:encoded>
</item>

<item>
<title>???? Limitless Strain Bonus Event! ????????</title>
<link>https://xinker.org/zh/limitless-strain-bonus-event</link>
<guid>https://xinker.org/zh/limitless-strain-bonus-event</guid>
<description><![CDATA[ To celebrate the release of the Limitless Strain Update, we bring you a special Double XP event! ????????Play WWZ and earn 1.5X Blue Coins, 1.5X Yellow Coins, and Double XP. ????????⏫This bonus event will end on June 24 at 8am ET. ????Bring your friends or find someone to play in our Discord server! ????https://discord.gg/wwz ]]></description>
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<pubDate>Fri, 19 Jun 2026 22:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Limitless, Strain, Bonus, Event, ????????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">To celebrate the release of the Limitless Strain Update, we bring you a special Double XP event! ????????<br><br>Play WWZ and earn 1.5X Blue Coins, 1.5X Yellow Coins, and Double XP. ????????⏫<br><br>This bonus event will end on June 24 at 8am ET. ????<br><br>Bring your friends or find someone to play in our Discord server! ????<br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fwwz" target="_blank" rel=" noopener">https://discord.gg/wwz</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/40716861/63b15351a742ce9ba124919d47d047927a062786.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>[v0.9.0] 更新說明</title>
<link>https://xinker.org/zh/v090-%E6%9B%B4%E6%96%B0%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/v090-%E6%9B%B4%E6%96%B0%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ ◆更新資訊◽ 更新日期： 2026年6月19日◽ 建置版本：Windows PC Steam: 20260618.13287.WMac Steam: 20260618.13288.M■ 遊玩內容\[高中]已新增高中的主動遊玩內容。已為都元、布利斯灣和卡哈亞新增學校用地。青少年 Zoi 可以註冊成為學生，並就讀同一所高中，直到成為年輕成人並畢業。每所可主動遊玩的高中都有學生人數上限。額滿時，部分 Zoi 會改為就讀兔子洞學校。若想讓特定 Zoi 進入可主動遊玩的學校，你可以透過學校應用程式申請轉學。你可以選擇要轉入哪所學校，先前取得的成績也會保留。由於校地有所變更，從 畫布 下載且建於舊校地上的創作，可能與新的學校校地不相容。學校活動可透過專用的手機 App 管理。學生會依照固定課表上課，參與科學、藝術、技能、體育及一般課程。學生每週四都會參加考試，整體成績會依據考試分數以及課堂中的整體表現進行評估。如果成績不佳，學生可能會收到警告，甚至遭學校退學。學生可以與其他學生和老師進行各種互動。學生入學時會被分配一個置物櫃。學生可以在學校餐廳向員工領餐，或自行取餐來享用午餐。學生可以加入各種學校社團，參與烹飪、健身、啦啦隊和程式設計等課外活動。每個學校社團都有不同的加入技能要求。學生可以邀請另一位 Zoi 成為畢業舞會舞伴，或在對方的置物櫃留下舞伴邀請便條，以參加畢業舞會派對。畢業舞會國王與皇后將透過投票選出。畢業舞會結束後，學生可能會根據彼此的關係受邀參加各種會後派對學生在完成全部學校課程後，將參加畢業典禮。\[商業]已新增服飾店事業。可在房產內設置人體模型，向其他 Zoi 銷售指定的穿搭組合。已新增 7 件全新服裝品項，且只能在服飾店取得。美髮沙龍事業已進行以下變更。變更髮型時會保留髮色。剪髮失敗時可申請退款。兒童髮型清單與建立 Zoi 中的清單一致。已新增 3 款全新髮型，且只能在美髮沙龍取得。\[車輛]Zoi 擁有的車輛可由家人駕駛。可在駕駛時進行迴轉。已改善車流模擬。\[地圖]移動至設定好的目的地時，小地圖可像 GPS 導航一樣使用。小地圖與完整地圖會顯示 Zoi 目前面向的方向。可透過變更 \[遊戲選項 &gt; 操作 &gt; UI 設定] 中的設定，將小地圖設為依照 Zoi 面向的方向旋轉。\[其他]職涯任務與社交活動任務可在同一個視窗中查看。NPC Zois 現在擁有更多元的外觀。 假日符號現在會顯示在排程編輯器中。■ 控制\[第一人稱視角模式]輸入作弊碼 &quot;FirstPersonMode true&quot; 後按下 \[Tab]，即可設定實驗性第一人稱攝影機視角。\[環狀選單]按下 \[&#039;] 即可切換環狀選單。在環狀選單中按下 \[Tab]，即可自訂環狀選單按鈕。\[進階駕駛模式]進階駕駛模式已作為實驗性功能新增。啟用進階駕駛模式後，在駕駛汽車、機車與滑板車時，將強化手煞車、車身側傾、懸吊、防傾與空中狀態控制等車輛操控。※ &quot;主動模式&quot; 目前仍在開發中，包含操作定案與相關內容規劃，因此不會包含在本次更新中。■ 模擬\[互動]布娃娃模擬已套用至車禍與其他碰撞情境。坐在或躺在沙發或床上時，若對同一物件執行新的互動，Zoi 不需要從該物件起身。Zois 可以從兩個方向坐到椅子上。來電會顯示在智慧型手機上，而不是另外的快顯視窗中。即使坐著，也可以將物品放到桌上。所有桌子都可以用來製作。現在會在離床最近的衣櫃更換睡衣。喝太多咖啡可能會對 Zoi 造成負面影響。可以飲用無咖啡因咖啡來避免此效果。擁有童心特質的成年 Zois 可以與兒童用物件互動。\[戀愛]Zois 可以與戀愛伴侶和家人牽手。已新增花心與專情特質，呈現截然不同的戀愛行為。若被戀愛伴侶抓到出軌，兩位 Zois 的戀愛分數會大幅下降，且戀愛伴侶會上前接近出軌的 Zoi。出軌的 Zoi 可以嘗試透過交談挽回部分失去的分數。\[嬰兒]已為嬰兒新增特質，擴展他們的行為多樣性。嬰兒時期培養出的價值觀，可能讓 Zoi 繼承相應的特質。父母的互動會影響成長中嬰兒培養出的價值觀。嬰兒可能會生病，這會讓父母感到擔心。嬰兒現在可被放置在屋外更多地點。已新增高腳餐椅與嬰兒食品，帶來全新的嬰兒餵食互動。已為放置在高腳餐椅上的嬰兒新增 8 種互動。Zois 踩到嬰兒尿液時可能會滑倒。\[其他]已透過 TPO（時間、地點、場合）系統改善自動行為，減少不自然的行為選擇。已改善職涯或事業情境中的願望，優先顯示更符合當下情境的願望。反覆執行與 Zoi 目前特性相反的行為，可能會使該特性產生變化。已為青少年新增抱負。抱負選擇畫面會在同一畫面中顯示進行中的抱負與已達成的抱負。只有較重要的記憶會儲存在通知中。■ 建立 Zoi\[新增內容]學校啦啦隊制服美式足球制服足球制服廚師袍畢業袍與學士帽嬰兒6 款髮型5 件服裝單品7 件配件3 件女性派對洋裝2 雙長襪\[改善項目]如果情境造型儲存了多個預設，在遊戲中自動變更時，將會隨機選擇其中一個。可在 \[建立 Zoi &gt; 皮膚] 中調整皮膚老化參數。已改善新生兒的遺傳系統。已優化嬰兒的臉部。已優化憤怒時的臉部表情。腳部模型在穿著絲襪時的呈現已經過優化。現在更換服裝時，肖像也會一併更新。■ 建造模式\[新增內容]歐洲風格古董家具：17 項建造物件：12 項樹樁 (用於城市編輯)：1 項學校互動物件：115 項車輛跳台：4 項\[改善項目]在肩上視角中，房產的所有樓層預設皆會顯示。 若要還原為先前設定，請前往 \[遊戲選項 &gt; 控制 &gt; 鏡頭]。已擴大肩上視角 FOV，提供比以往更寬廣的視野。家具現在不只可依房間類型瀏覽，也可依活動類型瀏覽。已改善所有城市的環境細節。已新增選項，可調整家具和家電等物件的舊化程度。■ 畫布主大廳畫面中的 畫布 個人檔案已經優化。可從主大廳畫面查看讚、下載次數、追蹤者。主大廳畫面已新增 畫布 通知。畫布 中的 \[家具] &gt; \[社交活動] 類別已移除。\[社交活動] 類別下的項目已移至更合適的類別，以更貼切反映每個項目的性質。■ 模組\[ModKit]現已支援 Overlay UI 模組製作。此類別的範例資產已加入 ModKit。現已支援 MetaHuman 身體資產。現已支援 MetaHuman 創作者 的睫毛、眉毛、小鬍子與鬍鬚，並可使用 DCC Export Helper 擷取。\[遊戲內]已優化遊戲內 CurseForge 瀏覽器的設計，提供更好的易用性。已改進模組自動更新彈出視窗，會顯示更新失敗的模組，並可讓所選模組或所有模組重新嘗試更新。CurseForge 與 CLO 模組支援自動更新功能。已優化模組管理器，並改為可在遊戲內的 \[遊戲選項 &gt; 模組] 存取。啟用「showUserDevCategory \[true]」作弊碼中的開發者分類後，即可在遊戲中預覽用於模組製作的家具範例。CLO Connect 已整合至遊戲中，讓你不必離開 inZOI，就能直接下載與上傳模組。全新加入的搜尋與篩選選項，能幫助你更快找到服裝；下載紀錄現在也會在網頁端與遊戲內同步，讓衣櫥管理更加流暢無縫。■ 系統Intel Iris Xe 圖形 現已支援最新驅動程式。■ 錯誤修正詳細的錯誤修正清單可於 官方 inZOI 論壇查看。若您在遊玩過程中發現任何 Bug 或錯誤，請透過inZOI 官方論壇的錯誤回報頁面回報。您的意見回饋對我們改善遊戲有很大的幫助。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:47:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>v0.9.0, 更新說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>◆更新資訊</b></p><p class="bb_paragraph">◽ <b>更新日期： </b>2026年6月19日</p><p class="bb_paragraph">◽ <b>建置版本：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Windows PC Steam: 20260618.13287.W</p></li><li><p class="bb_paragraph">Mac Steam: 20260618.13288.M</p></li></ul><p class="bb_paragraph"></p><hr><div class="bb_h2"><b><inzoi v0.9.0></inzoi></b></div><p class="bb_paragraph"></p><div data-youtube='"6QBlzB-L5ZE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2"><b>■ 遊玩內容</b></div><p class="bb_paragraph"><b>\[高中]</b></p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/staging/common/news/20260617/UxVZUkuW.png%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></p><p class="bb_paragraph">已新增高中的主動遊玩內容。</p><ul class="bb_ul"><li><p class="bb_paragraph">已為都元、布利斯灣和卡哈亞新增學校用地。</p></li><li><p class="bb_paragraph">青少年 Zoi 可以註冊成為學生，並就讀同一所高中，直到成為年輕成人並畢業。</p></li><li><p class="bb_paragraph">每所可主動遊玩的高中都有學生人數上限。額滿時，部分 Zoi 會改為就讀兔子洞學校。</p><ul class="bb_ul"><li><p class="bb_paragraph">若想讓特定 Zoi 進入可主動遊玩的學校，你可以透過學校應用程式申請轉學。你可以選擇要轉入哪所學校，先前取得的成績也會保留。</p></li></ul></li><li><p class="bb_paragraph">由於校地有所變更，從 畫布 下載且建於舊校地上的創作，可能與新的學校校地不相容。</p></li><li><p class="bb_paragraph">學校活動可透過專用的手機 App 管理。</p></li><li><p class="bb_paragraph">學生會依照固定課表上課，參與科學、藝術、技能、體育及一般課程。</p></li><li><p class="bb_paragraph">學生每週四都會參加考試，整體成績會依據考試分數以及課堂中的整體表現進行評估。</p><ul class="bb_ul"><li><p class="bb_paragraph">如果成績不佳，學生可能會收到警告，甚至遭學校退學。</p></li></ul></li><li><p class="bb_paragraph">學生可以與其他學生和老師進行各種互動。</p></li><li><p class="bb_paragraph">學生入學時會被分配一個置物櫃。</p></li><li><p class="bb_paragraph">學生可以在學校餐廳向員工領餐，或自行取餐來享用午餐。</p></li></ul><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/staging/common/news/20260617/ZMZCDntm.png%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">學生可以加入各種學校社團，參與烹飪、健身、啦啦隊和程式設計等課外活動。</p></li><li><p class="bb_paragraph">每個學校社團都有不同的加入技能要求。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/staging/common/news/20260617/LzVDEF55.png%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">學生可以邀請另一位 Zoi 成為畢業舞會舞伴，或在對方的置物櫃留下舞伴邀請便條，以參加畢業舞會派對。</p></li><li><p class="bb_paragraph">畢業舞會國王與皇后將透過投票選出。</p></li><li><p class="bb_paragraph">畢業舞會結束後，學生可能會根據彼此的關係受邀參加各種會後派對</p></li><li><p class="bb_paragraph">學生在完成全部學校課程後，將參加畢業典禮。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[商業]</b><img src="https://wstatic-prod-boc.krafton.com/staging/common/news/20260617/FuPeuCwK.png%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">已新增服飾店事業。</p><ul class="bb_ul"><li><p class="bb_paragraph">可在房產內設置人體模型，向其他 Zoi 銷售指定的穿搭組合。</p></li><li><p class="bb_paragraph">已新增 7 件全新服裝品項，且只能在服飾店取得。</p></li></ul></li><li><p class="bb_paragraph">美髮沙龍事業已進行以下變更。</p><ul class="bb_ul"><li><p class="bb_paragraph">變更髮型時會保留髮色。</p></li><li><p class="bb_paragraph">剪髮失敗時可申請退款。</p></li><li><p class="bb_paragraph">兒童髮型清單與建立 Zoi 中的清單一致。</p></li><li><p class="bb_paragraph">已新增 3 款全新髮型，且只能在美髮沙龍取得。</p></li></ul></li></ul><p class="bb_paragraph"><b>\[車輛]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Zoi 擁有的車輛可由家人駕駛。</p></li><li><p class="bb_paragraph">可在駕駛時進行迴轉。</p></li><li><p class="bb_paragraph">已改善車流模擬。</p></li></ul><p class="bb_paragraph"><b>\[地圖]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">移動至設定好的目的地時，小地圖可像 GPS 導航一樣使用。</p></li><li><p class="bb_paragraph">小地圖與完整地圖會顯示 Zoi 目前面向的方向。</p></li><li><p class="bb_paragraph">可透過變更 \[遊戲選項 > 操作 > UI 設定] 中的設定，將小地圖設為依照 Zoi 面向的方向旋轉。</p></li></ul><p class="bb_paragraph"><b>\[其他]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">職涯任務與社交活動任務可在同一個視窗中查看。</p></li><li><p class="bb_paragraph">NPC Zois 現在擁有更多元的外觀。 </p></li><li><p class="bb_paragraph">假日符號現在會顯示在排程編輯器中。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 控制</b></div><p class="bb_paragraph"><b>\[第一人稱視角模式]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">輸入作弊碼 "FirstPersonMode true" 後按下 \[Tab]，即可設定實驗性第一人稱攝影機視角。</p></li></ul><p class="bb_paragraph"><b>\[環狀選單]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">按下 \['] 即可切換環狀選單。</p></li><li><p class="bb_paragraph">在環狀選單中按下 \[Tab]，即可自訂環狀選單按鈕。</p></li></ul><p class="bb_paragraph"><b>\[進階駕駛模式]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">進階駕駛模式已作為實驗性功能新增。</p></li><li><p class="bb_paragraph">啟用進階駕駛模式後，在駕駛汽車、機車與滑板車時，將強化手煞車、車身側傾、懸吊、防傾與空中狀態控制等車輛操控。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>※ "主動模式" 目前仍在開發中，包含操作定案與相關內容規劃，因此不會包含在本次更新中。</i></p><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 模擬</b></div><p class="bb_paragraph"><b>\[互動]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">布娃娃模擬已套用至車禍與其他碰撞情境。</p></li><li><p class="bb_paragraph">坐在或躺在沙發或床上時，若對同一物件執行新的互動，Zoi 不需要從該物件起身。</p></li><li><p class="bb_paragraph">Zois 可以從兩個方向坐到椅子上。</p></li><li><p class="bb_paragraph">來電會顯示在智慧型手機上，而不是另外的快顯視窗中。</p></li><li><p class="bb_paragraph">即使坐著，也可以將物品放到桌上。</p></li><li><p class="bb_paragraph">所有桌子都可以用來製作。</p></li><li><p class="bb_paragraph">現在會在離床最近的衣櫃更換睡衣。</p></li><li><p class="bb_paragraph">喝太多咖啡可能會對 Zoi 造成負面影響。</p><ul class="bb_ul"><li><p class="bb_paragraph">可以飲用無咖啡因咖啡來避免此效果。</p></li></ul></li><li><p class="bb_paragraph">擁有童心特質的成年 Zois 可以與兒童用物件互動。</p></li></ul><p class="bb_paragraph"><b>\[戀愛]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Zois 可以與戀愛伴侶和家人牽手。</p></li><li><p class="bb_paragraph">已新增花心與專情特質，呈現截然不同的戀愛行為。</p></li><li><p class="bb_paragraph">若被戀愛伴侶抓到出軌，兩位 Zois 的戀愛分數會大幅下降，且戀愛伴侶會上前接近出軌的 Zoi。</p><ul class="bb_ul"><li><p class="bb_paragraph">出軌的 Zoi 可以嘗試透過交談挽回部分失去的分數。</p></li></ul></li></ul><p class="bb_paragraph"><b>\[嬰兒]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已為嬰兒新增特質，擴展他們的行為多樣性。</p></li><li><p class="bb_paragraph">嬰兒時期培養出的價值觀，可能讓 Zoi 繼承相應的特質。</p></li><li><p class="bb_paragraph">父母的互動會影響成長中嬰兒培養出的價值觀。</p></li><li><p class="bb_paragraph">嬰兒可能會生病，這會讓父母感到擔心。</p></li><li><p class="bb_paragraph">嬰兒現在可被放置在屋外更多地點。</p></li><li><p class="bb_paragraph">已新增高腳餐椅與嬰兒食品，帶來全新的嬰兒餵食互動。</p></li><li><p class="bb_paragraph">已為放置在高腳餐椅上的嬰兒新增 8 種互動。</p></li><li><p class="bb_paragraph">Zois 踩到嬰兒尿液時可能會滑倒。</p></li></ul><p class="bb_paragraph"><b>\[其他]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已透過 TPO（時間、地點、場合）系統改善自動行為，減少不自然的行為選擇。</p></li><li><p class="bb_paragraph">已改善職涯或事業情境中的願望，優先顯示更符合當下情境的願望。</p></li><li><p class="bb_paragraph">反覆執行與 Zoi 目前特性相反的行為，可能會使該特性產生變化。</p></li><li><p class="bb_paragraph">已為青少年新增抱負。</p></li><li><p class="bb_paragraph">抱負選擇畫面會在同一畫面中顯示進行中的抱負與已達成的抱負。</p></li><li><p class="bb_paragraph">只有較重要的記憶會儲存在通知中。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 建立 Zoi</b></div><p class="bb_paragraph"><b>\[新增內容]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">學校</p><ul class="bb_ul"><li><p class="bb_paragraph">啦啦隊制服</p></li><li><p class="bb_paragraph">美式足球制服</p></li><li><p class="bb_paragraph">足球制服</p></li><li><p class="bb_paragraph">廚師袍</p></li><li><p class="bb_paragraph">畢業袍與學士帽</p></li></ul></li><li><p class="bb_paragraph">嬰兒</p><ul class="bb_ul"><li><p class="bb_paragraph">6 款髮型</p></li><li><p class="bb_paragraph">5 件服裝單品</p></li><li><p class="bb_paragraph">7 件配件</p></li></ul></li><li><p class="bb_paragraph">3 件女性派對洋裝</p></li><li><p class="bb_paragraph">2 雙長襪</p></li></ul><p class="bb_paragraph"><b>\[改善項目]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">如果情境造型儲存了多個預設，在遊戲中自動變更時，將會隨機選擇其中一個。</p></li><li><p class="bb_paragraph">可在 \[建立 Zoi > 皮膚] 中調整皮膚老化參數。</p></li><li><p class="bb_paragraph">已改善新生兒的遺傳系統。</p></li><li><p class="bb_paragraph">已優化嬰兒的臉部。</p></li><li><p class="bb_paragraph">已優化憤怒時的臉部表情。</p></li><li><p class="bb_paragraph">腳部模型在穿著絲襪時的呈現已經過優化。</p></li><li><p class="bb_paragraph">現在更換服裝時，肖像也會一併更新。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 建造模式</b></div><p class="bb_paragraph"><b>\[新增內容]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">歐洲風格古董家具：17 項</p></li><li><p class="bb_paragraph">建造物件：12 項</p></li><li><p class="bb_paragraph">樹樁 (用於城市編輯)：1 項</p></li><li><p class="bb_paragraph">學校互動物件：115 項</p></li><li><p class="bb_paragraph">車輛跳台：4 項</p></li></ul><p class="bb_paragraph"><b>\[改善項目]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">在肩上視角中，房產的所有樓層預設皆會顯示。 </p><ul class="bb_ul"><li><p class="bb_paragraph">若要還原為先前設定，請前往 \[遊戲選項 > 控制 > 鏡頭]。</p></li></ul></li><li><p class="bb_paragraph">已擴大肩上視角 FOV，提供比以往更寬廣的視野。</p></li><li><p class="bb_paragraph">家具現在不只可依房間類型瀏覽，也可依活動類型瀏覽。</p></li><li><p class="bb_paragraph">已改善所有城市的環境細節。</p></li><li><p class="bb_paragraph">已新增選項，可調整家具和家電等物件的舊化程度。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 畫布</b></div><ul class="bb_ul"><li><p class="bb_paragraph">主大廳畫面中的 畫布 個人檔案已經優化。</p><ul class="bb_ul"><li><p class="bb_paragraph">可從主大廳畫面查看讚、下載次數、追蹤者。</p></li><li><p class="bb_paragraph">主大廳畫面已新增 畫布 通知。</p></li></ul></li><li><p class="bb_paragraph">畫布 中的 \[家具] > \[社交活動] 類別已移除。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[社交活動] 類別下的項目已移至更合適的類別，以更貼切反映每個項目的性質。</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 模組</b></div><p class="bb_paragraph"><b>\[ModKit]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">現已支援 Overlay UI 模組製作。</p><ul class="bb_ul"><li><p class="bb_paragraph">此類別的範例資產已加入 ModKit。</p></li></ul></li><li><p class="bb_paragraph">現已支援 MetaHuman 身體資產。</p></li><li><p class="bb_paragraph">現已支援 MetaHuman 創作者 的睫毛、眉毛、小鬍子與鬍鬚，並可使用 DCC Export Helper 擷取。</p></li></ul><p class="bb_paragraph"><b>\[遊戲內]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已優化遊戲內 CurseForge 瀏覽器的設計，提供更好的易用性。</p></li><li><p class="bb_paragraph">已改進模組自動更新彈出視窗，會顯示更新失敗的模組，並可讓所選模組或所有模組重新嘗試更新。</p><ul class="bb_ul"><li><p class="bb_paragraph">CurseForge 與 CLO 模組支援自動更新功能。</p></li></ul></li><li><p class="bb_paragraph">已優化模組管理器，並改為可在遊戲內的 \[遊戲選項 > 模組] 存取。</p></li><li><p class="bb_paragraph">啟用「showUserDevCategory \[true]」作弊碼中的開發者分類後，即可在遊戲中預覽用於模組製作的家具範例。</p></li><li><p class="bb_paragraph">CLO Connect 已整合至遊戲中，讓你不必離開 inZOI，就能直接下載與上傳模組。</p><ul class="bb_ul"><li><p class="bb_paragraph">全新加入的搜尋與篩選選項，能幫助你更快找到服裝；下載紀錄現在也會在網頁端與遊戲內同步，讓衣櫥管理更加流暢無縫。</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 系統</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Intel Iris Xe 圖形 現已支援最新驅動程式。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>■ 錯誤修正</b></div><ul class="bb_ul"><li><p class="bb_paragraph">詳細的錯誤修正清單可於 <b><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.playinzoi.com%2Ft%2Ftopic%2F11952" target="_blank" rel=" noopener">官方 inZOI 論壇</a></u></b>查看。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">若您在遊玩過程中發現任何 Bug 或錯誤，請透過<b><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.playinzoi.com%2Fc%2Fbug-reports%2F7" target="_blank" rel=" noopener">inZOI 官方論壇的錯誤回報頁面</a></u></b>回報。</p><p class="bb_paragraph">您的意見回饋對我們改善遊戲有很大的幫助。</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《感謝你的投遞》現已發行！</title>
<link>https://xinker.org/zh/%E6%84%9F%E8%AC%9D%E4%BD%A0%E7%9A%84%E6%8A%95%E9%81%9E%E7%8F%BE%E5%B7%B2%E7%99%BC%E8%A1%8C</link>
<guid>https://xinker.org/zh/%E6%84%9F%E8%AC%9D%E4%BD%A0%E7%9A%84%E6%8A%95%E9%81%9E%E7%8F%BE%E5%B7%B2%E7%99%BC%E8%A1%8C</guid>
<description><![CDATA[ 各位面試官好！感謝大家一直以來的關注與支持，我們終於迎來這一刻了！《感謝你的投遞》現已正式上市，上市優惠85折，折扣將持續兩週。如果你正在考慮入手，現在正是好時機。來空島市最大的公司擔任面試官，審查應徵者的履歷，並做出屬於你的決定！你將面對形形色色的應徵者、荒誕誇張的政策變化，以及逐步揭露的公司黑幕，體驗充滿黑色幽默的社畜生活。遊戲包含多條分支劇情與6個最終結局。隨著工作推進，你將逐漸接觸到隱藏在這座城市制度背後的黑暗真相。您有一封來自空島集團的錄取通知，正等著您收下。快來入職吧！https://store.steampowered.com/app/2881370/Thank_You_For_Your_Application/二次創作／直播相關說明營利内容創作我們在此授權各位影片創作者與實況主，針對《感謝你的投遞》進行可營利的直播、實況，以及相關影片內容創作。進行影片製作或直播時，建議標註遊戲名稱。若內容包含後續劇情或結局，也建議標註劇透預警，避免影響觀眾的遊戲體驗。Presskit如需相關素材，可點選此連結下載。二次創作我們很樂意看到大家的同人創作。在此聲明，授權各位基於《感謝你的投遞》進行非商業性的二次創作與實體周邊製作。然而，以下幾種行為是不被允許的：直接使用或擷取官方素材、遊戲素材，並將其作為個人作品發表或使用。不過，遊玩截圖、實況影片、直播等引用遊戲素材的行為不在此限。冒用官方名義進行商品販售。如果遇到Bug，該如何回報？大家的意見與建議，對於改善遊戲體驗至關重要。若您遇到任何遊戲相關問題，請透過遊戲主選單右下角的按鈕提交問卷，或至官方社群回報問題。別忘了留下評論，並加入我們的社群！如果大家對遊戲有任何感想，歡迎在Steam上為我們留下評論，讓永生勞動的光芒照耀更多人！????也別忘了加入我們的Discord群組，並追蹤X官方帳號。歡迎與我們分享獨到的猜想，或和其他面試官一起交流互動。空島集團的運作離不開各位面試官的創意與支持，再次感謝各位一直以來的支持與陪伴。願各位今後的面試與工作，都能愉快順利！ ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:47:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《感謝你的投遞》現已發行！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位面試官好！</p><p class="bb_paragraph">感謝大家一直以來的關注與支持，我們終於迎來這一刻了！《感謝你的投遞》現已正式上市，上市優惠<b>85折</b>，折扣將持續<b>兩週</b>。如果你正在考慮入手，現在正是好時機。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44985657/9eb5ad3f7cac05d7c07307a7380422395ee96f18.png"></p><p class="bb_paragraph">來空島市最大的公司擔任面試官，審查應徵者的履歷，並做出屬於你的決定！你將面對形形色色的應徵者、荒誕誇張的政策變化，以及逐步揭露的公司黑幕，體驗充滿黑色幽默的社畜生活。</p><p class="bb_paragraph">遊戲包含多條分支劇情與6個最終結局。隨著工作推進，你將逐漸接觸到隱藏在這座城市制度背後的黑暗真相。</p><p class="bb_paragraph"></p><p class="bb_paragraph">您有一封來自空島集團的錄取通知，正等著您收下。快來入職吧！</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2881370/Thank_You_For_Your_Application/" target="_blank" rel="">https://store.steampowered.com/app/2881370/Thank_You_For_Your_Application/</a></p><div class="bb_h2">二次創作／直播相關說明</div><div class="bb_h3">營利内容創作</div><p class="bb_paragraph">我們在此授權各位影片創作者與實況主，針對《感謝你的投遞》進行可營利的直播、實況，以及相關影片內容創作。</p><p class="bb_paragraph">進行影片製作或直播時，建議標註遊戲名稱。若內容包含後續劇情或結局，也建議標註劇透預警，避免影響觀眾的遊戲體驗。</p><div class="bb_h3">Presskit</div><p class="bb_paragraph">如需相關素材，可點選<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdrive.google.com%2Fdrive%2Ffolders%2F12_qkImXShKUJk4F6flL9Gr1Y0jSEPjrk" target="_blank" rel=" noopener">此連結</a>下載。</p><div class="bb_h3">二次創作</div><p class="bb_paragraph">我們很樂意看到大家的同人創作。在此聲明，授權各位基於《感謝你的投遞》進行非商業性的二次創作與實體周邊製作。</p><p class="bb_paragraph">然而，以下幾種行為是<b>不被允許</b>的：</p><ul class="bb_ul"><li><p class="bb_paragraph">直接使用或擷取官方素材、遊戲素材，並將其作為個人作品發表或使用。不過，遊玩截圖、實況影片、直播等引用遊戲素材的行為<b>不在此限</b>。</p></li><li><p class="bb_paragraph">冒用官方名義進行商品販售。</p><p class="bb_paragraph"></p></li></ul><div class="bb_h2">如果遇到Bug，該如何回報？</div><p class="bb_paragraph">大家的意見與建議，對於改善遊戲體驗至關重要。若您遇到任何遊戲相關問題，請透過遊戲主選單<b>右下角的按鈕</b>提交<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSdrxeZxeNgMUxmJGGejpQQ61DMgFKSn2uSsuesQW8S_CCPTuA%2Fviewform" target="_blank" rel=" noopener">問卷</a>，或至<b>官方社群</b>回報問題。</p><p class="bb_paragraph"></p><div class="bb_h2">別忘了留下評論，並加入我們的社群！</div><p class="bb_paragraph">如果大家對遊戲有任何感想，歡迎在<b>Steam</b>上為我們留下評論，讓永生勞動的光芒照耀更多人！????</p><p class="bb_paragraph">也別忘了加入我們的<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FJ5sXH9n4XR" target="_blank" rel=" noopener">Discord群組</a>，並追蹤<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FIceLemonTea2023" target="_blank" rel=" noopener">X官方帳號</a>。歡迎與我們分享獨到的猜想，或和其他面試官一起交流互動。</p><p class="bb_paragraph">空島集團的運作離不開各位面試官的創意與支持，再次感謝各位一直以來的支持與陪伴。願各位今後的面試與工作，都能愉快順利！</p>]]> </content:encoded>
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<item>
<title>After the Update: Our Focus on the Base Game</title>
<link>https://xinker.org/zh/after-the-update-our-focus-on-the-base-game</link>
<guid>https://xinker.org/zh/after-the-update-our-focus-on-the-base-game</guid>
<description><![CDATA[ Hello everyone, this is Kjun. I’m posting this a little earlier than usual after finishing the update.I wanted to leave this message because I feel sorry that we released the update before fully stabilizing the base game. Strangely, the more we continue development, the more issues we seem to discover. Still, we are learning little by little, and although I feel heavy-hearted, we are continuing development with hope.I know very well that many of you have been patiently waiting for improvements. Starting next week, we will focus only on fixing issues in the base game and strengthening the connection between existing content.For the next update, our goal is to make the features we have already developed connect more naturally with each other, so that inZOI can feel more like real life.We are approaching this problem in two main ways.The first is through better numerical control. This means improving the internal values, priorities, and conditions that affect character behavior, needs, schedules, and the overall simulation flow.The second is by adding active situation-control features. We want to give players better ways to understand, guide, and manage what is happening in the game, so the simulation feels more connected and intentional.Once again, I’m sorry that this build still did not achieve the most important goals: the stability of the base game and the depth of the simulation.However, I hope you can continue to trust that the inZOI team is listening to your feedback, improving from it, and growing through the process. There is a saying that it is always darkest before dawn. Although the inZOI team still has many shortcomings, I believe that if we keep working sincerely and consistently, we will eventually reach the game we are aiming for.I’m sharing today’s video a little earlier because I was worried I might forget again.In the video, we also wanted to show one possible direction. If some of the areas where we are still lacking can be improved more easily and quickly through mods, perhaps the community could help expand the game in ways that are difficult for us to address immediately.We are curious whether this kind of approach would be satisfying to you as well.Please share your thoughts with us.Thank you.Kjun※ For the video, please check it on Discord or the forum.???? Discord: Link???? Forum: Link ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:47:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>After, the, Update:, Our, Focus, the, Base, Game</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone, this is Kjun. </p><p class="bb_paragraph"></p><p class="bb_paragraph">I’m posting this a little earlier than usual after finishing the update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">I wanted to leave this message because I feel sorry that we released the update before fully stabilizing the base game. Strangely, the more we continue development, the more issues we seem to discover. Still, we are learning little by little, and although I feel heavy-hearted, we are continuing development with hope.</p><p class="bb_paragraph"></p><p class="bb_paragraph">I know very well that many of you have been patiently waiting for improvements. Starting next week, we will focus only on fixing issues in the base game and strengthening the connection between existing content.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For the next update, our goal is to make the features we have already developed connect more naturally with each other, so that inZOI can feel more like real life.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are approaching this problem in two main ways.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The first is through better numerical control. This means improving the internal values, priorities, and conditions that affect character behavior, needs, schedules, and the overall simulation flow.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The second is by adding active situation-control features. We want to give players better ways to understand, guide, and manage what is happening in the game, so the simulation feels more connected and intentional.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Once again, I’m sorry that this build still did not achieve the most important goals: the stability of the base game and the depth of the simulation.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, I hope you can continue to trust that the inZOI team is listening to your feedback, improving from it, and growing through the process. There is a saying that it is always darkest before dawn. Although the inZOI team still has many shortcomings, I believe that if we keep working sincerely and consistently, we will eventually reach the game we are aiming for.</p><p class="bb_paragraph"></p><p class="bb_paragraph">I’m sharing today’s video a little earlier because I was worried I might forget again.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the video, we also wanted to show one possible direction. If some of the areas where we are still lacking can be improved more easily and quickly through mods, perhaps the community could help expand the game in ways that are difficult for us to address immediately.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are curious whether this kind of approach would be satisfying to you as well.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please share your thoughts with us.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Kjun<br><br>※ For the video, please check it on Discord or the forum.</p><p class="bb_paragraph">???? Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F1162040845181124618%2F1517476434187391037%2F1517476434187391037" target="_blank" rel=" noopener">Link</a></p><p class="bb_paragraph">???? Forum: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.playinzoi.com%2Ft%2Ftopic%2F13830" target="_blank" rel=" noopener">Link</a></p>]]> </content:encoded>
</item>

<item>
<title>Regarding the Hull Armor of the M1A2 SEP V3</title>
<link>https://xinker.org/zh/regarding-the-hull-armor-of-the-m1a2-sep-v3</link>
<guid>https://xinker.org/zh/regarding-the-hull-armor-of-the-m1a2-sep-v3</guid>
<description><![CDATA[ Hey everyone, today we’ll be going into detail on the hull protection of the new Abrams models, armed with scales, a ruler, and all the available data we have.We’ll start with clarifying the data we used to create the version of the tank we have in game. We know the hull armor of the Abrams is a topic of heated debate, so we want to be as thorough as possible.Very briefly, our conclusion is that there is evidence to suggest that changes were made to the frontal armor of the hull, so let’s get started!The Hull Front: Projects, Myths, and FactsAny serious improvement in protection always leads to an increase in the component’s weight and/or a change in its dimensions. For example, the switch to depleted uranium increased the weight of the M1A1 turret by 2.5 tons, while the M1A2 SEP V3 turret weighs over 4 tons more than the M1A2 turret. Back in the 90s, engineers understood that the hull protection of the Abrams was not keeping pace with the development of anti-armor weapons. This gave rise to projects such as the M1A3 Abrams with altered geometry and increased external dimensions (this is not referring to the modern Abrams currently undergoing trials, which will likely receive the M1A3 designation). Those blueprints remained as blueprints however, they were never built in metal, because doing so would have required a complete redesign of the front section of the vehicle.The M1A3, a 1990s project. The changes to the hull geometry remained on paper. Source: IMPACT OF LOADING DISTRIBUTION OF ABRAMS SUSPENSION ON TRACK PERFORMANCE AND DURABILITYAn experimental testbed with a possible increase in hull dimensions for the Swedish tender. Source: Svenskt pansar igår, idag och imorgon, Rickard O. LindströmLocations of composite armor incorporating depleted uranium on five experimental vehicles. Source: Nuclear regulatory commission renewal license application for DU armor.In the years that followed the Abrams’ introduction to the game, debates over its hull reinforcement repeatedly came up. The document regarding uranium inserts on prototypes at tank training facilities was cited routinely, and hypotheses were put forward regarding other methods of armor enhancement. In each instance however, no confirmation of these claims could be reasonably ascertained. Although, in photographs of the SEP V3 hull, we can clearly see a new weld seam in the frontal armor package area. No such seam existed here on the SEP V2 and earlier variants. This is one of the few direct pieces of evidence that some work was carried out on the hull armor package.Another weld seam is visible on the hullSource: IMPACT OF LOADING DISTRIBUTION OF ABRAMS SUSPENSION ON TRACK PERFORMANCE AND DURABILITYOn the ScalesChanges in weight across various Abrams variants. Source: An Independent Assessment of the 2040 Battlefield and its Implications for the 5th Generation Combat Vehicle (5GCV), Department of the Army Office of the Assistant Secretary of the Army, 2023Weight placard data for the turrets of certain variants. Source: IMPACT OF LOADING DISTRIBUTION OF ABRAMS SUSPENSION ON TRACK PERFORMANCE AND DURABILITYThis is where things get particularly interesting. When we attempt to assess what exactly has changed internally, we naturally run into the question of weight. The overall weight of the SEP V3 hull increased, but the increase is minimal.A lot of work was put into cross referencing between all existing sources, but we were unable to identify a reliable, concrete weight difference between the earlier versions and this variant. The issue is not that the data itself is poor, but that the tank itself was constantly changing. Weight was saved in one area while being added in another.A good example of this is that the transition to heavier torsion bars was accompanied by the replacement of steel road wheel arm brackets with lighter aluminum ones, which partially offset the added weight. The SEP V3 also received massive tow pintle hooks, reinforced brackets for mine protection, and new APU armor, all of which increased the weight. It is extremely difficult to come to an accurate estimate of the change in hull weight in general, and even harder to conclude anything reliably in relation to the armor package itself. In this regard it’s always important to keep in mind that not everything with weight inside a tank is armor.Looking at the combat weight data compiled for various Abrams variants and the weight of their turrets, the estimated change in hull weight is roughly 500 kilograms. Within the fixed finite dimensions of the hull front and working with such a limited weight budget, it is impossible to achieve a tangible increase in protection to a degree where modern kinetic weapons would be negated.In order to protect the hull from APFSDS rounds that emerged after the mid-1980s (while retaining the same hull geometry, which is a fixed restraint), the entire available space would have to be filled with thick steel plates or other heavy fill materials. This ca ]]></description>
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<pubDate>Fri, 19 Jun 2026 20:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Regarding, the, Hull, Armor, the, M1A2, SEP</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/6b35caa326b98c17fad1afefdf29e7de3719e456.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hey everyone, today we’ll be going into detail on the hull protection of the new Abrams models, armed with scales, a ruler, and all the available data we have.</p><p class="bb_paragraph">We’ll start with clarifying the data we used to create the version of the tank we have in game. We know the hull armor of the Abrams is a topic of heated debate, so we want to be as thorough as possible.</p><p class="bb_paragraph">Very briefly, our conclusion is that there is evidence to suggest that changes were made to the frontal armor of the hull, so let’s get started!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>The Hull Front: Projects, Myths, and Facts</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/b9a2836beef4ece0f2e2313042933d9fe2f22b7d.jpg"></p><p class="bb_paragraph">Any serious improvement in protection always leads to an increase in the component’s weight and/or a change in its dimensions. For example, the switch to depleted uranium increased the weight of the M1A1 turret by 2.5 tons, while the M1A2 SEP V3 turret weighs over 4 tons more than the M1A2 turret. Back in the 90s, engineers understood that the hull protection of the Abrams was not keeping pace with the development of anti-armor weapons. This gave rise to projects such as the M1A3 Abrams with altered geometry and increased external dimensions (this is not referring to the modern Abrams currently undergoing trials, which will likely receive the M1A3 designation). Those blueprints remained as blueprints however, they were never built in metal, because doing so would have required a complete redesign of the front section of the vehicle.</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/e1e526bf7803e8f1bcd884cbefe22dff3ad90b88.png"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/64966276d26bb750e48d014582ac072bf01f4620.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><i>The M1A3, a 1990s project. The changes to the hull geometry remained on paper. </i></p><p class="bb_paragraph"><i>Source: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fapps.dtic.mil%2Fsti%2Ftr%2Fpdf%2FADA508723.pdf" target="_blank" rel=" noopener">IMPACT OF LOADING DISTRIBUTION OF ABRAMS SUSPENSION ON TRACK PERFORMANCE AND DURABILITY</a></u></i></p></div><div class="bb_table_td"><p class="bb_paragraph"><i>An experimental testbed with a possible increase in hull dimensions for the Swedish tender. </i></p><p class="bb_paragraph"><i>Source: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.docdroid.net%2Fyg5vzDV%2F2012-11-08-stridsfordon-idag-och-imorgon-pdf" target="_blank" rel=" noopener">Svenskt pansar igår, idag och imorgon, Rickard O. Lindström</a></u></i></p></div></div></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/f64fcd21c69e4eb509aa35cdef9e436a70a9f481.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><i>Locations of composite armor incorporating depleted uranium on five experimental vehicles. </i></p><p class="bb_paragraph"><i>Source: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nrc.gov%2Fdocs%2FML0605%2FML060590665.pdf" target="_blank" rel=" noopener">Nuclear regulatory commission renewal license application for DU armor.</a></u></i></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">In the years that followed the Abrams’ introduction to the game, debates over its hull reinforcement repeatedly came up. The document regarding uranium inserts on prototypes at tank training facilities was cited routinely, and hypotheses were put forward regarding other methods of armor enhancement. In each instance however, no confirmation of these claims could be reasonably ascertained. Although, in photographs of the SEP V3 hull, we can clearly see a new weld seam in the frontal armor package area. No such seam existed here on the SEP V2 and earlier variants. This is one of the few direct pieces of evidence that some work was carried out on the hull armor package.</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3d47e681023099b66b3f38481e15444eb614c065.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><i>Another weld seam is visible on the hull</i></p><p class="bb_paragraph"><i>Source: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fapps.dtic.mil%2Fsti%2Ftr%2Fpdf%2FADA508723.pdf" target="_blank" rel=" noopener">IMPACT OF LOADING DISTRIBUTION OF ABRAMS SUSPENSION ON TRACK PERFORMANCE AND DURABILITY</a></u></i></p></div></div></div><p class="bb_paragraph"></p><div class="bb_h3"><b>On the Scales</b></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/57bf9dd6b01157d51792bdf7efc8ab10a532b0c5.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><i>Changes in weight across various Abrams variants. </i></p><p class="bb_paragraph"><i>Source: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fasb.army.mil%2FPortals%2F105%2FReports%2F2020s%2FASB%20FY%2020%20BF2040%20ExSum.pdf%3Fver%3DvxXNwQxDxPOLZE73KMlGqg%253d%253d" target="_blank" rel=" noopener">An Independent Assessment of the 2040 Battlefield and its Implications for the 5th Generation Combat Vehicle (5GCV), Department of the Army Office of the Assistant Secretary of the Army, 2023</a></u></i></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/d96b73432aecf75cc93db841c030cfcac6ef79d3.jpg"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/2e92c4ed43bafa133d681eca2545aa966806f739.jpg"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/26d90a8b7657d0b0c1197a33dcf76121eab175e1.jpg"></p></div><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/79fa75f08d6da93a374ff6afad011980c802745e.jpg"></p></div></div></div><p class="bb_paragraph"><i>Weight placard data for the turrets of certain variants. </i></p><p class="bb_paragraph"><i>Source: <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fapps.dtic.mil%2Fsti%2Ftr%2Fpdf%2FADA508723.pdf" target="_blank" rel=" noopener">IMPACT OF LOADING DISTRIBUTION OF ABRAMS SUSPENSION ON TRACK PERFORMANCE AND DURABILITY</a></u></i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/4a229c55da51cdafb30a2614381c1d480ef33e5d.jpg"></p><p class="bb_paragraph">This is where things get particularly interesting. When we attempt to assess what exactly has changed internally, we naturally run into the question of weight. The overall weight of the SEP V3 hull increased, but the increase is minimal.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A lot of work was put into cross referencing between all existing sources, but we were unable to identify a reliable, concrete weight difference between the earlier versions and this variant. The issue is not that the data itself is poor, but that the tank itself was constantly changing. Weight was saved in one area while being added in another.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A good example of this is that the transition to heavier torsion bars was accompanied by the replacement of steel road wheel arm brackets with lighter aluminum ones, which partially offset the added weight. The SEP V3 also received massive tow pintle hooks, reinforced brackets for mine protection, and new APU armor, all of which increased the weight. It is extremely difficult to come to an accurate estimate of the change in hull weight in general, and even harder to conclude anything reliably in relation to the armor package itself. In this regard it’s always important to keep in mind that not everything with weight inside a tank is armor.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Looking at the combat weight data compiled for various Abrams variants and the weight of their turrets, the estimated change in hull weight is roughly 500 kilograms. Within the fixed finite dimensions of the hull front and working with such a limited weight budget, it is impossible to achieve a tangible increase in protection to a degree where modern kinetic weapons would be negated.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In order to protect the hull from APFSDS rounds that emerged after the mid-1980s (while retaining the same hull geometry, which is a fixed restraint), the entire available space would have to be filled with thick steel plates or other heavy fill materials. This can be calculated, and  a package would have added no less than 2 tonnes, and no such increase is present.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Front Torsion Bars</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/f88fbe45f6ab6f6f1d25818c5bfe2343db13fdc1.jpg"></p><p class="bb_paragraph">Here we run into another important factor, the load on the front suspension. On the Abrams, the armor package and fuel tanks are positioned far forward, and all of that mass is putting pressure on the first pair of torsion bars. On other contemporary tanks, a comparable load is distributed across two pairs of road wheels, in this case however, it’s not. Adding several tonnes of weight in this area critically reduces the service life of the first road wheels, torsion bars, swing arms, and other components of the suspension structure. For such an alteration to be logistically possible, engineers would have to redesign the entire suspension system, and provably no redesign was undertaken.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Weight Budget</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/295f0eb1224d24591ad80d0572346b168f1f0e15.jpg"></p><p class="bb_paragraph">Based on the Army Science Board report, the baseline SEP V3 without any additional modules weighs 66.76 tonnes. This figure is our starting point. Based on the above, we can model an improvement to the hull armor package within the bounds of this confirmed weight increase. The new weld seam indicates that some form of work was carried out on the hull armor package. As the exact particulars of this work are not defined, the only assumption we can make is that the modifications made to the armor package must have been made within the specified weight budget, and within that budget, protection against modern kinetic energy penetrators is unachievable.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The main focal point here is that while improvements against kinetic rounds could have been made in theory, the provable constraints of the space would mean that even though protection could be improved, it would be impossible to improve it to the extent that the armor would be able to defeat rounds it previously couldn’t within typical engagement ranges. Therefore, spending the extra weight budget on this kind of protection, while possible, would not lead to any tangible improvement to justify the alteration. Any alterations to the armor have to be logistically and functionally justifiable. Because of this, it is much more likely that any potential improvement in protection would be geared more towards defeating shaped charge (HEAT) threats, which in real life have been the primary threat to tanks over the past 40 years, in which improvement would be tangible within the constraints. As with all armor geared towards protection form HEAT, it does offer a marginal protection increase against modern kinetic rounds as well, but this will naturally be fairly minimal.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Conclusion</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3c07ac4112af42ee752cc3a7bf81257db5f2fc12.jpg"></p><p class="bb_paragraph">There is no confirmed data on the specific hull armor properties of the M1A2 SEP V3, the only thing that’s provable is that some modification was made to the armor array in the frontal hull. The hull armor of the SEP V3 will be strengthened in game, in relation to the only reasonable assumption we’re able to make based on the known change in weight. In the game, the tank’s hull will be better protected when compared to previous variants of the Abrams. This improvement is in line with what the engineers would be able to achieve without redesigning the entire vehicle from scratch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition, and perhaps more importantly, we are currently working on the hull and turret armor of all tanks in the Abrams family. Part of this work includes converting sections of the armor to the volumetric model, which will improve survivability universally. This improves protection around the upper hull area and the turret ring, which we consider to be more impactful in game than the lower plate itself.</p>]]> </content:encoded>
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<title>6月12日 （週五）～ 6月18日 （週四）不當使用者取締結果公告</title>
<link>https://xinker.org/zh/6%E6%9C%8812%E6%97%A5-%E9%80%B1%E4%BA%94-6%E6%9C%8818%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/6%E6%9C%8812%E6%97%A5-%E9%80%B1%E4%BA%94-6%E6%9C%8818%E6%97%A5-%E9%80%B1%E5%9B%9B%E4%B8%8D%E7%95%B6%E4%BD%BF%E7%94%A8%E8%80%85%E5%8F%96%E7%B7%A0%E7%B5%90%E6%9E%9C%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，這裡是《The First Descendant》。6月12日 （週五）～ 6月18日 （週四）不當使用者取締結果如下。《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           取締結果詳情請參考以下內容。■取締現況－取締期間：PDT 2026.6.12 ( 週五）～2026.6.18（週四）■製作 · 散布 · 使用非法程式－永久停權 (2名）－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。Wh*********76疯狂*******93■濫用與商店交易相關的所有程序－永久停權（2名）－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。D3*********07ES*************59■異常交易：7日交易使用限制（1名）－因確認存在異常交易紀錄，已採取相關措施。Ad**********63■ 偵測到異常紀錄- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。**遊戲帳號被限制使用30天 (1名)ap***********53**3天無法配對 (352名)LI********************85MO**********36Ta***********08Ye*********98ac**********43lo************93Ma*******70tw*****************75ge*********09Kr***********05XT***************27ln**************13Jo*********28✡✨*******91al*******74Ev**********28Ma*********19Br**************01FH*********12Ly********07mu********08ma*************23Ju*************59zh*****81Ge**********13st*********55GA***************55xs*********97Dr******#**67Cl**************57tr***********61Mo********26Th********35Af****************95握住********85Ka************78go**********38CA***************27Br************15Ro************17No************63Fh****60De************78am*************34TT****************72Sc*************1322***********75Be***********48wo***********86Lu**********17Si***********82GL************11sa***********40ga**************86De*****************42Bi*********13Pu***********40Ja***************67je*****************32Da**********42De**************88一码******20li*******55as************63Jx*********59si***********53상처*********66Ai**********94不图*****81Di************96Sh*******59An**********00On***********32Re*****90GA***********9255*****70So************29Ko*******51Mr************22PR***************86Ju************56Em**************60WW*******65Pr***********40rh********54bu********51SL***********16Pa***********77IV********72sw*************59ii**********22TT*********61Tr*********50Li****************80gr*******16Le****************68lo*****************96Je**************30na*****************44To**********93CH****************86DB************97Es*****37ed************14go**************19Uc****************18Vi************85Fl******************15CO*************43So*****01Ne**********10xD***********36Do*******63Go*********88Ib***********23Wi***************79Ke************09Ba*********57JP***43Je***************16SI*******85No************84Lu*********46Cy*************22Bl************24卿亭***38Gi**************69AU*************40eg********14ii*********04yd*********78St************82☠#**50Pa****************70xT**********44X_*************19ju********24pu*********99Ak**********96dj***************13Ki************53iM**************61pl*************78St**********00Sp***************11Li******51An******88OW*******73Hy**********************51Ne****************49Pa***********63Do********40An*************96fa*********13un****************40荆芥***90TM************40Ev***********23ke****88sa*************90Ar********28Lu************76SR********85Sn***************40Ly***********97永远*******59jo*******64Ka**************10萧炎***53MI*********12Il*****************95LL***********90iM*************28TT*************31zR***********97M2*******28HM************85as**********02Re*********63Al**************69al*****46vi**************12Bo*************27sc*****************01Жё*****************11On*******50Me*************02ba*************48Pe***********47fi*********22科比***07te*************6479*********************10I_****************10De*************65Ti*************44ar***********92At********87Me**********14Co*******28lw*********97Be*****************97DW*************11bp******37Sl****************11Me***********91In******************************00Ob*********88As***********48vi*********41TT*******************30ON************12Xx****************78Ea***********49Th********36va********67on**********27ma*************4429***********01Dn*******95ka********36yu*************25TH***************00Ar****************75Ci******47Xx**************35xG********88Ky********59Ja***************1016***********33Bl************84MA**********75Pr*********84Xv************35Bi*********64Wa**********86Dy**********58Sy****02zS*******69KR*********34BA***********10So**************56so*****00xX***************96dz*********95Ja*************28Ni************31Mc*******32X2****40Mn**********14Da************42Er*********90Jw**********25Sh************40Ak******57tr***************37mo***************68Ma**************86Ro***********69Ed**********11Ar********71De***************20he***********95伊織*****26更喜********30RE*************08Je*************52St****************51Ir****65Ca*********75mo****************49ne*****************83fl*******63Sy*******07It*********63xO****************20Ma***********03Fr******22MI***********34Ad************93im***********74Dr*******57Po*******69SD*******28Xx************60St***************95Hå********08Qu**************72Ma********03Wx************83Kr***************85Yu**********30th************08Tu**************35Se**********31W3*********4521***********82SV*******52R * ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/6319d796fe83ebb7080a4c2f3fecab5503d242c5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 13:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月12日, （週五）～, 6月18日, （週四）不當使用者取締結果公告</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>大家好，這裡是《The First Descendant》。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">6月12日 （週五）～ 6月18日 （週四）不當使用者取締結果如下。</p><p class="bb_paragraph"></p><p class="bb_paragraph">《The First Descendant》為營造讓各位繼承者能愉快遊玩的舒適遊戲環境，正持續取締不當的遊戲使用行為。</p><p class="bb_paragraph">若您在遊玩途中發現不當的遊戲使用行為，請於遊戲內進行檢舉。                           </p><p class="bb_paragraph">取締結果詳情請參考以下內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■取締現況</b></p><p class="bb_paragraph">－取締期間：PDT 2026.6.12 ( 週五）～2026.6.18（週四）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■製作 · 散布 · 使用非法程式－永久停權 (2名）</b></p><p class="bb_paragraph">－已確認有製作 · 散布 · 使用非法程式的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Wh*********76</p></div><div class="bb_table_td"><p class="bb_paragraph">疯狂*******93</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■濫用與商店交易相關的所有程序－永久停權（2名）</b></p><p class="bb_paragraph">－已確認有濫用商店提供的支付程序且從中獲得不當利益的紀錄並已進行處置。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">D3*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">ES*************59</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■異常交易：7日交易使用限制（1名）</b></p><p class="bb_paragraph">－因確認存在異常交易紀錄，已採取相關措施。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ad**********63</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 偵測到異常紀錄</b></p><p class="bb_paragraph">- 已確認存在異常的遊戲使用紀錄，已根據營運政策進行處理。</p><p class="bb_paragraph"><b>**遊戲帳號被限制使用30天 (1名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ap***********53</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>**3天無法配對 (352名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">LI********************85</p></div><div class="bb_table_td"><p class="bb_paragraph">MO**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Ye*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">ac**********43</p></div><div class="bb_table_td"><p class="bb_paragraph">lo************93</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma*******70</p></div><div class="bb_table_td"><p class="bb_paragraph">tw*****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">ge*********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">XT***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">ln**************13</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo*********28</p></div><div class="bb_table_td"><p class="bb_paragraph">✡✨*******91</p></div><div class="bb_table_td"><p class="bb_paragraph">al*******74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev**********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">FH*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly********07</p></div><div class="bb_table_td"><p class="bb_paragraph">mu********08</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju*************59</p></div><div class="bb_table_td"><p class="bb_paragraph">zh*****81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ge**********13</p></div><div class="bb_table_td"><p class="bb_paragraph">st*********55</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***************55</p></div><div class="bb_table_td"><p class="bb_paragraph">xs*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr******#**67</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl**************57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">tr***********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo********26</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********35</p></div><div class="bb_table_td"><p class="bb_paragraph">Af****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">握住********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">go**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">CA***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">Br************15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************17</p></div><div class="bb_table_td"><p class="bb_paragraph">No************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Fh****60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De************78</p></div><div class="bb_table_td"><p class="bb_paragraph">am*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">TT****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Sc*************13</p></div><div class="bb_table_td"><p class="bb_paragraph">22***********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Be***********48</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo***********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">GL************11</p></div><div class="bb_table_td"><p class="bb_paragraph">sa***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">ga**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De*****************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">Pu***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja***************67</p></div><div class="bb_table_td"><p class="bb_paragraph">je*****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**********42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De**************88</p></div><div class="bb_table_td"><p class="bb_paragraph">一码******20</p></div><div class="bb_table_td"><p class="bb_paragraph">li*******55</p></div><div class="bb_table_td"><p class="bb_paragraph">as************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Jx*********59</p></div><div class="bb_table_td"><p class="bb_paragraph">si***********53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">상처*********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">不图*****81</p></div><div class="bb_table_td"><p class="bb_paragraph">Di************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">On***********32</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*****90</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">So************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko*******51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mr************22</p></div><div class="bb_table_td"><p class="bb_paragraph">PR***************86</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju************56</p></div><div class="bb_table_td"><p class="bb_paragraph">Em**************60</p></div><div class="bb_table_td"><p class="bb_paragraph">WW*******65</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr***********40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">rh********54</p></div><div class="bb_table_td"><p class="bb_paragraph">bu********51</p></div><div class="bb_table_td"><p class="bb_paragraph">SL***********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">IV********72</p></div><div class="bb_table_td"><p class="bb_paragraph">sw*************59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ii**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Li****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">gr*******16</p></div><div class="bb_table_td"><p class="bb_paragraph">Le****************68</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lo*****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**************30</p></div><div class="bb_table_td"><p class="bb_paragraph">na*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">To**********93</p></div><div class="bb_table_td"><p class="bb_paragraph">CH****************86</p></div><div class="bb_table_td"><p class="bb_paragraph">DB************97</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Es*****37</p></div><div class="bb_table_td"><p class="bb_paragraph">ed************14</p></div><div class="bb_table_td"><p class="bb_paragraph">go**************19</p></div><div class="bb_table_td"><p class="bb_paragraph">Uc****************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Fl******************15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">CO*************43</p></div><div class="bb_table_td"><p class="bb_paragraph">So*****01</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne**********10</p></div><div class="bb_table_td"><p class="bb_paragraph">xD***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********88</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ib***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Wi***************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">JP***43</p></div><div class="bb_table_td"><p class="bb_paragraph">Je***************16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SI*******85</p></div><div class="bb_table_td"><p class="bb_paragraph">No************84</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Cy*************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************24</p></div><div class="bb_table_td"><p class="bb_paragraph">卿亭***38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gi**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">AU*************40</p></div><div class="bb_table_td"><p class="bb_paragraph">eg********14</p></div><div class="bb_table_td"><p class="bb_paragraph">ii*********04</p></div><div class="bb_table_td"><p class="bb_paragraph">yd*********78</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">☠#**50</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">xT**********44</p></div><div class="bb_table_td"><p class="bb_paragraph">X_*************19</p></div><div class="bb_table_td"><p class="bb_paragraph">ju********24</p></div><div class="bb_table_td"><p class="bb_paragraph">pu*********99</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ak**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">dj***************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki************53</p></div><div class="bb_table_td"><p class="bb_paragraph">iM**************61</p></div><div class="bb_table_td"><p class="bb_paragraph">pl*************78</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sp***************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Li******51</p></div><div class="bb_table_td"><p class="bb_paragraph">An******88</p></div><div class="bb_table_td"><p class="bb_paragraph">OW*******73</p></div><div class="bb_table_td"><p class="bb_paragraph">Hy**********************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****************49</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pa***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Do********40</p></div><div class="bb_table_td"><p class="bb_paragraph">An*************96</p></div><div class="bb_table_td"><p class="bb_paragraph">fa*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">un****************40</p></div><div class="bb_table_td"><p class="bb_paragraph">荆芥***90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TM************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">ke****88</p></div><div class="bb_table_td"><p class="bb_paragraph">sa*************90</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu************76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SR********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Sn***************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">永远*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">jo*******64</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">萧炎***53</p></div><div class="bb_table_td"><p class="bb_paragraph">MI*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Il*****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">LL***********90</p></div><div class="bb_table_td"><p class="bb_paragraph">iM*************28</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*************31</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">zR***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">M2*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">HM************85</p></div><div class="bb_table_td"><p class="bb_paragraph">as**********02</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Al**************69</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">al*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">vi**************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">sc*****************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Жё*****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">On*******50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me*************02</p></div><div class="bb_table_td"><p class="bb_paragraph">ba*************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe***********47</p></div><div class="bb_table_td"><p class="bb_paragraph">fi*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">科比***07</p></div><div class="bb_table_td"><p class="bb_paragraph">te*************64</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">79*********************10</p></div><div class="bb_table_td"><p class="bb_paragraph">I_****************10</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">ar***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">At********87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Co*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">lw*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Be*****************97</p></div><div class="bb_table_td"><p class="bb_paragraph">DW*************11</p></div><div class="bb_table_td"><p class="bb_paragraph">bp******37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sl****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Me***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ob*********88</p></div><div class="bb_table_td"><p class="bb_paragraph">As***********48</p></div><div class="bb_table_td"><p class="bb_paragraph">vi*********41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TT*******************30</p></div><div class="bb_table_td"><p class="bb_paragraph">ON************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Ea***********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********36</p></div><div class="bb_table_td"><p class="bb_paragraph">va********67</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on**********27</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">29***********01</p></div><div class="bb_table_td"><p class="bb_paragraph">Dn*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">ka********36</p></div><div class="bb_table_td"><p class="bb_paragraph">yu*************25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TH***************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci******47</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx**************35</p></div><div class="bb_table_td"><p class="bb_paragraph">xG********88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ky********59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">16***********33</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************84</p></div><div class="bb_table_td"><p class="bb_paragraph">MA**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*********84</p></div><div class="bb_table_td"><p class="bb_paragraph">Xv************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi*********64</p></div><div class="bb_table_td"><p class="bb_paragraph">Wa**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Dy**********58</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy****02</p></div><div class="bb_table_td"><p class="bb_paragraph">zS*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">KR*********34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BA***********10</p></div><div class="bb_table_td"><p class="bb_paragraph">So**************56</p></div><div class="bb_table_td"><p class="bb_paragraph">so*****00</p></div><div class="bb_table_td"><p class="bb_paragraph">xX***************96</p></div><div class="bb_table_td"><p class="bb_paragraph">dz*********95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja*************28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">X2****40</p></div><div class="bb_table_td"><p class="bb_paragraph">Mn**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Da************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Er*********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jw**********25</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak******57</p></div><div class="bb_table_td"><p class="bb_paragraph">tr***************37</p></div><div class="bb_table_td"><p class="bb_paragraph">mo***************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ro***********69</p></div><div class="bb_table_td"><p class="bb_paragraph">Ed**********11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********71</p></div><div class="bb_table_td"><p class="bb_paragraph">De***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********95</p></div><div class="bb_table_td"><p class="bb_paragraph">伊織*****26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">更喜********30</p></div><div class="bb_table_td"><p class="bb_paragraph">RE*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************52</p></div><div class="bb_table_td"><p class="bb_paragraph">St****************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ir****65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*********75</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">mo****************49</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*****************83</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*******07</p></div><div class="bb_table_td"><p class="bb_paragraph">It*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">xO****************20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma***********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr******22</p></div><div class="bb_table_td"><p class="bb_paragraph">MI***********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad************93</p></div><div class="bb_table_td"><p class="bb_paragraph">im***********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr*******57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Po*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">SD*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx************60</p></div><div class="bb_table_td"><p class="bb_paragraph">St***************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Hå********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Qu**************72</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Wx************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">th************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu**************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Se**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">W3*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">21***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">SV*******52</p></div><div class="bb_table_td"><p class="bb_paragraph">R **************51</p></div><div class="bb_table_td"><p class="bb_paragraph">MC*************56</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo******************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu*******09</p></div><div class="bb_table_td"><p class="bb_paragraph">ra***********20</p></div><div class="bb_table_td"><p class="bb_paragraph">In*************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">My**********06</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Go************02</p></div><div class="bb_table_td"><p class="bb_paragraph">艺术********91</p></div><div class="bb_table_td"><p class="bb_paragraph">MT********00</p></div><div class="bb_table_td"><p class="bb_paragraph">A *************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Gi************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*************91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">NO*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ks********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh*************35</p></div><div class="bb_table_td"><p class="bb_paragraph">ab********76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ze**********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Fu********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*****************05</p></div><div class="bb_table_td"><p class="bb_paragraph">An*******62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri****40</p></div><div class="bb_table_td"><p class="bb_paragraph">ee***********74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ve***************80</p></div><div class="bb_table_td"><p class="bb_paragraph">xi********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa*************77</p></div><div class="bb_table_td"><p class="bb_paragraph">ti*******05</p></div><div class="bb_table_td"><p class="bb_paragraph">PU************98</p></div><div class="bb_table_td"><p class="bb_paragraph">gi****************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fa**************24</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*****04</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Al************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Ve***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Au************19</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ve**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Ou**************62</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo***************51</p></div><div class="bb_table_td"><p class="bb_paragraph">27***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">NE***********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca************43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Do*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">ha***************63</p></div><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">zo*********54</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St*************16</p></div><div class="bb_table_td"><p class="bb_paragraph">ki***********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********57</p></div><div class="bb_table_td"><p class="bb_paragraph">yi********93</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■參考事項</b></p><p class="bb_paragraph">－異常使用對象取締結果中包含透過各位繼承者的檢舉與監控所取得的取締內容。</p><p class="bb_paragraph">－有意針對濫用與商店交易相關的支付程序進行辯解時，請利用官網＞客戶支援＞1：1諮詢提出異議。</p><p class="bb_paragraph">－有意針對因拒付而產生的濫用支付程序進行辯解時，請透過進行支付的平台商店諮詢提出異議。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們將致力於營造讓各位繼承者能愉快遊玩的舒適環境。</p><p class="bb_paragraph">謝謝大家。</p>]]> </content:encoded>
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<title>《Pragmata》遊戲更新現已發佈！休的服裝「塗鴉工作服」現可於遊戲本篇中使用。 同時公開主題曲的MV！</title>
<link>https://xinker.org/zh/pragmata%E9%81%8A%E6%88%B2%E6%9B%B4%E6%96%B0%E7%8F%BE%E5%B7%B2%E7%99%BC%E4%BD%88%E4%BC%91%E7%9A%84%E6%9C%8D%E8%A3%9D%E5%A1%97%E9%B4%89%E5%B7%A5%E4%BD%9C%E6%9C%8D%E7%8F%BE%E5%8F%AF%E6%96%BC%E9%81%8A%E6%88%B2%E6%9C%AC%E7%AF%87%E4%B8%AD%E4%BD%BF%E7%94%A8-%E5%90%8C%E6%99%82%E5%85%AC%E9%96%8B%E4%B8%BB%E9%A1%8C%E6%9B%B2%E7%9A%84mv</link>
<guid>https://xinker.org/zh/pragmata%E9%81%8A%E6%88%B2%E6%9B%B4%E6%96%B0%E7%8F%BE%E5%B7%B2%E7%99%BC%E4%BD%88%E4%BC%91%E7%9A%84%E6%9C%8D%E8%A3%9D%E5%A1%97%E9%B4%89%E5%B7%A5%E4%BD%9C%E6%9C%8D%E7%8F%BE%E5%8F%AF%E6%96%BC%E9%81%8A%E6%88%B2%E6%9C%AC%E7%AF%87%E4%B8%AD%E4%BD%BF%E7%94%A8-%E5%90%8C%E6%99%82%E5%85%AC%E9%96%8B%E4%B8%BB%E9%A1%8C%E6%9B%B2%E7%9A%84mv</guid>
<description><![CDATA[ 《Pragmata》遊戲更新現已發佈。本次更新追加了體驗版中收錄的休的服裝「塗鴉工作服」至遊戲本篇，並降低模擬訓練30「堅守至死」的難度及修正錯別字。此外，《Pragmata》的主題曲「Memories Are You」MV亦現已公開！敬請觀看。今後也請繼續支持《Pragmata》。https://store.steampowered.com/app/3357650/PRAGMATA/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45647232/95a010052b9ff8afc12e06470e7142939111e236.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 12:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《Pragmata》遊戲更新現已發佈！休的服裝「塗鴉工作服」現可於遊戲本篇中使用。, 同時公開主題曲的MV！</media:keywords>
<content:encoded><![CDATA[《Pragmata》遊戲更新現已發佈。本次更新追加了體驗版中收錄的休的服裝「塗鴉工作服」至遊戲本篇，並降低模擬訓練30「堅守至死」的難度及修正錯別字。<br><br>此外，《Pragmata》的主題曲「Memories Are You」MV亦現已公開！敬請觀看。<br><div data-youtube="F5XSOWbLU5Y" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>今後也請繼續支持《Pragmata》。<br><br><a class="bb_link" href="https://store.steampowered.com/app/3357650/PRAGMATA/" target="_blank" rel="">https://store.steampowered.com/app/3357650/PRAGMATA/</a>]]> </content:encoded>
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<title>Path of Exile 2 0.5.3 Patch Preview</title>
<link>https://xinker.org/zh/path-of-exile-2-053-patch-preview</link>
<guid>https://xinker.org/zh/path-of-exile-2-053-patch-preview</guid>
<description><![CDATA[ Today, we&#039;re deploying Patch 0.5.3 for Path of Exile 2, bringing a wide range of improvements to the endgame, making investment feel more rewarding across the board, improving scaling for late game players, and ensuring that each mechanic has clearer opportunities for risk and reward.Check out the highlights in the video below! ]]></description>
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<pubDate>Fri, 19 Jun 2026 06:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, 0.5.3, Patch, Preview</media:keywords>
<content:encoded><![CDATA[Today, we're deploying Patch 0.5.3 for Path of Exile 2, bringing a wide range of improvements to the endgame, making investment feel more rewarding across the board, improving scaling for late game players, and ensuring that each mechanic has clearer opportunities for risk and reward.<br><br>Check out the highlights in the video below!<br><br><div data-youtube="xYbynCG5R1k" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Drive Back to the ‘80s on the First Week of Horizon Decades!</title>
<link>https://xinker.org/zh/drive-back-to-the-80s-on-the-first-week-of-horizon-decades</link>
<guid>https://xinker.org/zh/drive-back-to-the-80s-on-the-first-week-of-horizon-decades</guid>
<description><![CDATA[ A new series arrives at the Horizon Festival today: Horizon Decades. Each week will celebrate a different decade of automotive excellence, and we are kicking off with the glamorous &#039;80s! Gather 80 PTS on the Festival Playlist to unlock a super special, and ultra rare Porsche making its Horizon debut – the 1993 Porsche 911 Turbo S Leichtbau! This car is a performance-focused version of the Porsche 964 made by shedding unnecessary equipment and luxury additions. The Leichtbau also improved the 964&#039;s engine to produce 381 horsepower and 347 lb-ft of torque.  Only 86 units were made of this car, making a highly sought after collector&#039;s item! Remember that you can always reach out to our team in case you have an issue with this new series or other features of the game. Log in to our new Forza Feedback Portal to submit bugs and suggestions!  SERIES REWARDS 80PTS: 1993 Porsche 911 Turbo S Leichtbau  160 PTS: 2018 Lotus Exige Cup 430 SPRING REWARDS 20 PTS: 1989 Volkswagen Rallye Golf  40 PTS: 1988 Lamborghini Countach LP5000 QV  This week&#039;s seasonal reward is also a new-to-Horizon vehicle. Built to fulfil homologation requirements, the 1989 Volkswagen Rallye Golf is a very special and very square version of the Golf.  The Rallye Golf features a wider body and rectangular projector headlights. This car was also fitted with VW&#039;s Syncro AWD System and a G-lader supercharger.  Discover new roads or create your own with this wonderfully unique Golf! Hungry for more challenges and rewards? Here&#039;s a list of everything coming with the first week of Horizon Decades: ]]></description>
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<pubDate>Fri, 19 Jun 2026 04:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Drive, Back, the, ‘80s, the, First, Week, Horizon, Decades</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A new series arrives at the Horizon Festival today: Horizon Decades. Each week will celebrate a different decade of automotive excellence, and we are kicking off with the glamorous '80s! </p><p class="bb_paragraph">Gather 80 PTS on the Festival Playlist to unlock a super special, and ultra rare Porsche making its Horizon debut – the 1993 Porsche 911 Turbo S Leichtbau! This car is a performance-focused version of the Porsche 964 made by shedding unnecessary equipment and luxury additions. The Leichtbau also improved the 964's engine to produce 381 horsepower and 347 lb-ft of torque.  </p><p class="bb_paragraph">Only 86 units were made of this car, making a highly sought after collector's item! </p><p class="bb_paragraph">Remember that you can always reach out to our team in case you have an issue with this new series or other features of the game. Log in to our new <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Ffeedback" target="_blank" rel=" noopener">Forza Feedback Portal</a></u> to submit bugs and suggestions! </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>SERIES REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">80PTS: 1993 Porsche 911 Turbo S Leichtbau  </p></li><li><p class="bb_paragraph">160 PTS: 2018 Lotus Exige Cup 430 </p></li></ul><p class="bb_paragraph"><b>SPRING REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">20 PTS: 1989 Volkswagen Rallye Golf  </p></li><li><p class="bb_paragraph">40 PTS: 1988 Lamborghini Countach LP5000 QV </p></li></ul><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45792852/3de1a7b3a4628bc225a2c8486c24573b65fb219c.png"></p><p class="bb_paragraph">This week's seasonal reward is also a new-to-Horizon vehicle. Built to fulfil homologation requirements, the 1989 Volkswagen Rallye Golf is a very special and very square version of the Golf.  </p><p class="bb_paragraph">The Rallye Golf features a wider body and rectangular projector headlights. This car was also fitted with VW's Syncro AWD System and a G-lader supercharger.  </p><p class="bb_paragraph">Discover new roads or create your own with this wonderfully unique Golf! </p><p class="bb_paragraph">Hungry for more challenges and rewards? Here's a list of everything coming with the first week of Horizon Decades:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/5252b8d0b94f1aad584b7c4590eae93a44665173.png"></p>]]> </content:encoded>
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<title>The Launch Discount Is Back: 20% Off! (June 18–July 9)</title>
<link>https://xinker.org/zh/the-launch-discount-is-back-20-off-june-18july-9</link>
<guid>https://xinker.org/zh/the-launch-discount-is-back-20-off-june-18july-9</guid>
<description><![CDATA[ Welcome Back!We&#039;ve had an amazing first month for Dead as Disco - okay, six weeks, but who&#039;s counting? - and the response to the game has been phenomenal. The 97% “Overwhelmingly Positive” review score is a badge of honor for us, and we&#039;re working hard to live up to your expectations. We just released Update 1 which brought the original song “Versus,” powerful new elite enemies, custom challenge playlists, selectable dance moves, new cosmetics, and a stack of new challenge modifiers so you can bring your own beatdown and keep this party going. To celebrate, we&#039;re putting on an encore performance and bringing back the 20% off launch discount for three weeks! The sale starts today, June 18, and runs straight through the Steam Summer Sale, ending on Thursday, July 9. We could have gone deeper - plenty of games do - but that would mean charging our day-one supporters more than people who join up later, and that&#039;s not our style.If you&#039;ve had us on your Wishlist, this is a second chance to jump in. The Tour&#039;s rolling, and it&#039;s only picking up speed.Thank you again for all of the love and support!- The Dead as Disco Team ]]></description>
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<pubDate>Fri, 19 Jun 2026 03:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Launch, Discount, Back:, 20, Off, June, 18–July</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Welcome Back!<br><br>We've had an amazing first month for <i>Dead as Disco</i> - okay, six weeks, but who's counting? - and the response to the game has been phenomenal. The <b>97% “Overwhelmingly Positive”</b> review score is a badge of honor for us, and we're working hard to live up to your expectations. <b>We just released Update 1 </b>which brought the original song “Versus,” powerful new elite enemies, custom challenge playlists, selectable dance moves, new cosmetics, and a stack of new challenge modifiers so you can bring your own beatdown and keep this party going. </p><p class="bb_paragraph">To celebrate, we're putting on an encore performance and <b>bringing back the 20% off launch discount</b> for three weeks! The sale starts today, June 18, and runs straight through the Steam Summer Sale, <b>ending on Thursday, July 9</b>. We could have gone deeper - plenty of games do - but that would mean charging our day-one supporters more than people who join up later, and that's not our style.</p><p class="bb_paragraph">If you've had us on your Wishlist, this is a second chance to jump in. The Tour's rolling, and it's only picking up speed.</p><p class="bb_paragraph">Thank you again for all of the love and support!<br><br>- The <i>Dead as Disco</i> Team</p>]]> </content:encoded>
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<title>[June 18th] Celebrating 4 Years of Self&#45;Publishing!</title>
<link>https://xinker.org/zh/june-18th-celebrating-4-years-of-self-publishing</link>
<guid>https://xinker.org/zh/june-18th-celebrating-4-years-of-self-publishing</guid>
<description><![CDATA[ Check out this week&#039;s new events![4 Years of Self-Publishing] Desert LightJune 18, 2026 (Thu) after maintenance - July 16, 2026 (Thu) before maintenance Celebrating 4 years of self-publishing![Event] Desert LightGather the light you obtained to light the Ancient Device, and special coupons filled with our gratitude will be revealed to all Adventurers worldwide.[color=#e8db99]Obtain  [Event] Desert Light[/color] Daily Login Challenge: June 19, 2026 (Fri) 00:00 - July 15, 2026 (Wed) 23:59 (UTC)Daily Login Challenge30 min login[Event] Desert Light x20060 min login[Event] Desert Light x300PvE / Gathering / FishingDefeat any monster, gather, or fish.World Bossx80 guaranteed for each World Boss defeated.Dark Riftx80 guaranteed for each for each Dark Rift Boss defeated.[color=#e8db99]Coupons at Each Milestone[/color]Every  [Event] Desert Luminary&#039;s Token collected will count toward the global objective.Check the progression gauge, which refreshes daily at 09:00 (UTC) on our official website.(The first refresh will take place on June 19, 02:00 (UTC))[color=#e8db99]Toward the Global Objective of 1 Billion! Milestone Rewards (ft. Up to 10,000 Cron Stones)[/color]The Ancient Device will shine brighter as the gauge fills, and each milestone is accomplished.Objective Deadline: Until July 7, 2026 (Tue) 14:59 (UTC)Global Milestone Rewards25%250,000,000 tokens collected worldwideCron Stone x100050%500,000,000 tokens collected worldwide[Event] Choose Your Resplendent Enhancement Box x1Cron Stone x200075%750,000,000 tokens collected worldwideBlessing of Old Moon Pack (7 Days)Cron Stone x3000100%1,000,000,000 tokens collected worldwide[Title] We Are The World (Permanent)Cron Stone x4000[color=#e8db99]Exchange  [Event] Desert Luminary&#039;s Token[/color]A token awarded to those who gathered Desert Light and helped the Ancient Device shine with radiant lightHighlight RewardsBundle of 4,000 Cron StonesAdvice of Valks (+250) Box[Event] Choose Your Destiny Box[Event] Thankful Premium Outfit Box‎Learn More!All Ongoing Events ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/28674304/e615024a603541272747ec83f5feeefb61e240a6.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 02:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, 18th, Celebrating, Years, Self-Publishing</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D5119%20style%3Dbutton" target="_blank" rel=" noopener"><b>Check out this week's new events!</b></a></div><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/1c2d004760b07b1c7bf17173653abe252aedee03.jpg"><br><div class="bb_h1">[4 Years of Self-Publishing] Desert Light</div><ul class="bb_ul"><li>June 18, 2026 (Thu) after maintenance - July 16, 2026 (Thu) before maintenance </li></ul><blockquote class="bb_blockquote"><div class="bb_h2">Celebrating 4 years of self-publishing!</div><img src="https://clan.akamai.steamstatic.com/images/28674304/8566a6f84d3a2dd4600d4ae35057828774564d70.png"><div class="bb_h3"><b>[Event] Desert Light</b></div>Gather the light you obtained to light the Ancient Device, and special coupons filled with our gratitude will be revealed to all Adventurers worldwide.</blockquote><div class="bb_h2"><b>[color=#e8db99]Obtain <img src="https://clan.akamai.steamstatic.com/images/28674304/8566a6f84d3a2dd4600d4ae35057828774564d70.png"> [Event] Desert Light[/color]</b> </div><ul class="bb_ul"><li><b>Daily Login Challenge</b>: June 19, 2026 (Fri) 00:00 - July 15, 2026 (Wed) 23:59 (UTC)</li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Daily Login Challenge</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>30 min login</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8566a6f84d3a2dd4600d4ae35057828774564d70.png"><br><b>[Event] Desert Light x200</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><b>60 min login</b></div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8566a6f84d3a2dd4600d4ae35057828774564d70.png"><br><b>[Event] Desert Light x300</b></div></div></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/681c329755fa6217faa6dd62f228ddf48fc1c880.jpg"><br><b>PvE / Gathering / Fishing</b><br>Defeat any monster, gather, or fish.</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/0e04728e628b96a90a10e31d61bb5db758bcfb37.jpg"><br><b>World Boss</b><br>x80 guaranteed for each World Boss defeated.</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/d0c11210b4b3cb17fe8b040e3796305d0a702717.jpg"><br><b>Dark Rift</b><br>x80 guaranteed for each for each Dark Rift Boss defeated.</div></div></div><br><div class="bb_h2"><b>[color=#e8db99]Coupons at Each Milestone[/color]</b></div><div class="bb_h3">Every <img src="https://clan.akamai.steamstatic.com/images/28674304/5802980c4dcd43a2340ec3dbe6f1befd4e787fb3.png"> <b>[Event] Desert Luminary's Token</b> collected will count toward the global objective.</div><br>Check the progression gauge, which refreshes <b>daily at 09:00 (UTC) on our official website</b>.<br>(The first refresh will take place on June 19, 02:00 (UTC))<br><br><img src="https://clan.akamai.steamstatic.com/images/28674304/6ffbf20dd2ee008ef85ffac3886c4cb384092c33.png"><br><br><div class="bb_h2"><b>[color=#e8db99]Toward the Global Objective of 1 Billion! <br>Milestone Rewards (ft. Up to 10,000 Cron Stones)[/color]</b></div><div class="bb_h3">The Ancient Device will shine brighter as the gauge fills, and each milestone is accomplished.</div><ul class="bb_ul"><li><b>Objective Deadline</b>: Until July 7, 2026 (Tue) 14:59 (UTC)</li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Global Milestone Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3"><b>25%</b></div>250,000,000 tokens collected worldwide</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/017d9abe310ddc11ac707546586b77417e9f0d60.png"><br><b>Cron Stone x1000</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3"><b>50%</b></div>500,000,000 tokens collected worldwide</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/1a5ec40e26756371730c0d603dbe7b1cc45334ad.png"><br><b>[Event] Choose Your Resplendent Enhancement Box x1</b><br><img src="https://clan.akamai.steamstatic.com/images/28674304/017d9abe310ddc11ac707546586b77417e9f0d60.png"><br><b>Cron Stone x2000</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3"><b>75%</b></div>750,000,000 tokens collected worldwide</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/8c5ec7ab9d4c620e03606a2f547452823f0b1f3c.png"><br><b>Blessing of Old Moon Pack (7 Days)</b><br><img src="https://clan.akamai.steamstatic.com/images/28674304/017d9abe310ddc11ac707546586b77417e9f0d60.png"><br><b>Cron Stone x3000</b></div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h3"><b>100%</b></div>1,000,000,000 tokens collected worldwide</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/6bad249fda54819b066d2d6c5c52909ad12e596d.png"><br><b>[Title] We Are The World (Permanent)</b><br><img src="https://clan.akamai.steamstatic.com/images/28674304/017d9abe310ddc11ac707546586b77417e9f0d60.png"><br><b>Cron Stone x4000</b></div></div></div><br><div class="bb_h2"><b>[color=#e8db99]Exchange <img src="https://clan.akamai.steamstatic.com/images/28674304/5802980c4dcd43a2340ec3dbe6f1befd4e787fb3.png"> [Event] Desert Luminary's Token[/color]</b></div><div class="bb_h3">A token awarded to those who gathered Desert Light and helped the Ancient Device shine with radiant light</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Highlight Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/dda7391c716ae043927eee41829cab0736407427.png"><br>Bundle of 4,000 Cron Stones</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/c2331bc7c5d640f427a5144b506efb357ecf8ffd.png"><br>Advice of Valks (+250) Box</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/6f9771d5b0f1d5a4aba2a77feecdf418ad1e5921.png"><br>[Event] Choose Your Destiny Box</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/9f6215c26871b534c83e30a4e31811448627cb07.png"><br>[Event] Thankful Premium Outfit Box</div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10185%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FNotice%3FboardType%3D3%20style%3Dbutton%20buttoncolor%3D%23d12a00" target="_blank" rel=" noopener"><div class="bb_h3"><b>All Ongoing Events</b></div></a>]]> </content:encoded>
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<title>Overclocked Midseason Designer’s Notes</title>
<link>https://xinker.org/zh/overclocked-midseason-designers-notes</link>
<guid>https://xinker.org/zh/overclocked-midseason-designers-notes</guid>
<description><![CDATA[ TL;DRBelow, we will share insights into meta changes coming in 29.1. We’ll discuss the rationale for the implementations, including the opportunities we’ve identified, and our goals for each of the following:“Why wait to tweak Axle?”Axle Nerf DetailsBallistic RefreshPathfinder BuffSeer BuffMad Maggie NerfValkyrie NerfConduit NerfA New Shotgun Hop-Up, and A Hop Up ShuffleRegional Differences in PlayINTRODUCTIONWelcome to Designer’s Notes for Split 2 of Overclocked. We appreciate all the time you spent playing last split, and the feedback you have been giving all season long. With your feedback and our internal match data, we have been tuning and adjusting to get ready for our next update.This split, we are excited to bring impactful updates to Ballistic, Pathfinder, and Seer that create new ways to play. We also have plans to shake-up the hop-ups rotation and reinvigorate the weapon meta.Our aim with this blog is to provide ongoing transparency and reasoning for why we are making balancing choices and feature additions in each update. We want you to head into your matches with this knowledge, discuss how the changes are landing, and let us know what’s working and what isn’t. Your continued feedback is important in helping us tune Apex and make it the best competitive Battle Royale it can be!“WHY WAIT TO TWEAK AXLE?”We had a great start to Season 29 and it was awesome seeing all the different ways Axle impacted the meta. That said, we know Axle has the perception of being a bit too disruptive and we wanted to have an open discussion about it.Ultimately, we aim to tune our new Legends strong; it is an intentional choice. When we release a new Legend, the goal is to drive meaningful impact on the game and encourage players to evolve their strategies and tactics to remain competitive. In the past, we have found that if we ship a Legend - or any feature, for that matter - in a weak state, it has little to no impact; players are simply not incentivized to try something new if it does not shift the meta in a meaningful way and create new ways of play. We know this can be controversial, but we have found it better to tune down a spicy Legend and allow them to settle into their place in the meta, rather than try to tune up a low-impact Legend to make them a more appealing pick. First impressions matter, and if the first impression is lacking, it’s difficult to change minds.We have seen the question many times: why wait to adjust Axle? We saw frustration with Axle at launch, but we also saw a lot of positive reception. With any major additions, it’s important to allow time for the meta to settle and make well-informed decisions backed by match data. As such, we need to gather several weeks of data. There was also the added wrinkle that Axle didn’t require Legend Tokens to unlock for the first two weeks; this obviously meant that she would have a larger representation in match data, so we needed to clear the temporary unlock period to get definitive data on her usage. After that period, we made some quick decisions to rein in her power a bit by releasing small, mid-split nerfs to her Tactical. With this mid-season update we are going to take another pass with more impactful changes, as we still feel she is not where she needs to be, from a balance perspective, and to assuage some of the frustration.In the end, we appreciate you working with us to help tune the meta. The match data you contribute by playing and the feedback you give is instrumental in our decision making.LEGENDSAXLE NERFWith all that context in mind, what are we doing with Axle? We have been incredibly happy with how much fun players have been having with Axle on launch. We saw her played a ton through her 2-week temporary unlock period, and she’s remained popular beyond that as a great addition to many different squads. But we need to address community concerns and an incredibly high pick rate.With so many Axles zipping around, we’ve identified a couple of key themes within community frustrations. One, her ability to generate so many Nitro Gates in quick succession makes her mobility too free and can clutter up the battlefield. Two, her Kickstart Ultimate launches its victims in a very predictable trajectory, which is often a death sentence against skilled shooters.We aren’t racing to nerf Axle into the ground, but these two frustrations are consistent enough that we need to address them directly, and are therefore making changes to Axle in the mid-season split. First, we are replacing her Level 2 upgrade, Super Slider, with a new Upgrade that reduces her Tactical’s cooldown and increases the number of Nitro Gates you can have active back up to the amount she had on release (3 instead of 2). You can see in the following chart that Super Slider was far and away the favourite throughout the release split, even when the competing level 2 Upgrade is also very strong - a key indicator of unhealthy balance.*Data from Ranked and Trios gameplay. 2026-05-27 thr ]]></description>
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<pubDate>Fri, 19 Jun 2026 02:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Overclocked, Midseason, Designer’s, Notes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>TL;DR</b></div><p class="bb_paragraph">Below, we will share insights into meta changes coming in 29.1. We’ll discuss the rationale for the implementations, including the opportunities we’ve identified, and our goals for each of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph">“Why wait to tweak Axle?”</p></li><li><p class="bb_paragraph">Axle Nerf Details</p></li><li><p class="bb_paragraph">Ballistic Refresh</p></li><li><p class="bb_paragraph">Pathfinder Buff</p></li><li><p class="bb_paragraph">Seer Buff</p></li><li><p class="bb_paragraph">Mad Maggie Nerf</p></li><li><p class="bb_paragraph">Valkyrie Nerf</p></li><li><p class="bb_paragraph">Conduit Nerf</p></li><li><p class="bb_paragraph">A New Shotgun Hop-Up, and A Hop Up Shuffle</p></li><li><p class="bb_paragraph">Regional Differences in Play</p></li></ul><div class="bb_h2"><b>INTRODUCTION</b></div><p class="bb_paragraph">Welcome to Designer’s Notes for Split 2 of Overclocked. We appreciate all the time you spent playing last split, and the feedback you have been giving all season long. With your feedback and our internal match data, we have been tuning and adjusting to get ready for our next update.</p><p class="bb_paragraph">This split, we are excited to bring impactful updates to Ballistic, Pathfinder, and Seer that create new ways to play. We also have plans to shake-up the hop-ups rotation and reinvigorate the weapon meta.</p><p class="bb_paragraph">Our aim with this blog is to provide ongoing transparency and reasoning for <i>why</i> we are making balancing choices and feature additions in each update. We want you to head into your matches with this knowledge, discuss how the changes are landing, and let us know what’s working and what isn’t. Your continued feedback is important in helping us tune Apex and make it the best competitive Battle Royale it can be!</p><div class="bb_h2"><b>“WHY WAIT TO TWEAK AXLE?”</b></div><p class="bb_paragraph">We had a great start to Season 29 and it was awesome seeing all the different ways Axle impacted the meta. That said, we know Axle has the perception of being a bit too disruptive and we wanted to have an open discussion about it.</p><p class="bb_paragraph">Ultimately, we aim to tune our new Legends <i>strong</i>; it is an intentional choice. When we release a new Legend, the goal is to drive meaningful impact on the game and encourage players to evolve their strategies and tactics to remain competitive. In the past, we have found that if we ship a Legend - or any feature, for that matter - in a weak state, it has little to no impact; players are simply not incentivized to try something new if it does not shift the meta in a meaningful way and create new ways of play. We know this can be controversial, but we have found it better to tune down a spicy Legend and allow them to settle into their place in the meta, rather than try to tune up a low-impact Legend to make them a more appealing pick. First impressions matter, and if the first impression is lacking, it’s difficult to change minds.</p><p class="bb_paragraph">We have seen the question many times: <b>why wait to adjust Axle?</b> We saw frustration with Axle at launch, but we also saw a lot of positive reception. With any major additions, it’s important to allow time for the meta to settle and make well-informed decisions backed by match data. As such, we need to gather several weeks of data. There was also the added wrinkle that Axle didn’t require Legend Tokens to unlock for the first two weeks; this obviously meant that she would have a larger representation in match data, so we needed to clear the temporary unlock period to get definitive data on her usage. After that period, we made some quick decisions to rein in her power a bit by releasing small, mid-split nerfs to her Tactical. With this mid-season update we are going to take another pass with more impactful changes, as we still feel she is not where she needs to be, from a balance perspective, and to assuage some of the frustration.</p><p class="bb_paragraph">In the end, we appreciate you working with us to help tune the meta. The match data you contribute by playing and the feedback you give is instrumental in our decision making.</p><div class="bb_h1"><b>LEGENDS</b></div><div class="bb_h2"><b>AXLE NERF</b></div><p class="bb_paragraph">With all that context in mind, what <i>are</i> we doing with Axle? We have been incredibly happy with how much fun players have been having with Axle on launch. We saw her played a ton through her 2-week temporary unlock period, and she’s remained popular beyond that as a great addition to many different squads. But we need to address community concerns and an incredibly high pick rate.</p><p class="bb_paragraph">With so many Axles zipping around, we’ve identified a couple of key themes within community frustrations. One, her ability to generate so many Nitro Gates in quick succession makes her mobility <i>too</i> free and can clutter up the battlefield. Two, her Kickstart Ultimate launches its victims in a very predictable trajectory, which is often a death sentence against skilled shooters.</p><p class="bb_paragraph">We aren’t <i>racing</i> to nerf Axle into the ground, but these two frustrations are consistent enough that we need to address them directly, and are therefore making changes to Axle in the mid-season split. First, we are replacing her Level 2 upgrade, Super Slider, with a new Upgrade that reduces her Tactical’s cooldown and increases the number of Nitro Gates you can have active back up to the amount she had on release (3 instead of 2). You can see in the following chart that Super Slider was far and away the favourite throughout the release split, even when the competing level 2 Upgrade is also very strong - a key indicator of unhealthy balance.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4gtl6CuD0y3rqtrNL7ReOq/41e21ab50246d6e3ef8f9257c7ab0fa1/01_Legend_Upgrade_Selections_-_Axle.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2026-05-27 through 2026-06-02</i></p><p class="bb_paragraph">To address the frustrations with Kickstart, especially in anticipation of more players picking the Upgrade that grants you two charges, we are changing how its ‘boop’ works. Starting in 29.1, when hit by a Kickstart, you will no longer be thrown straight up to freefall back down. Instead, you will be launched in an arc that inherits some of your velocity at the moment you are hit. This gives the Kickstart victim more agency in how they’re moved by the Ultimate, because they now have influence over where they are tossed.</p><p class="bb_paragraph">We are approaching tuning Axle from the Upgrade side to keep her core kit fun to use, while at the same time reducing her access to resources when fully upgraded.</p><div class="bb_h2"><b>BALLISTIC REFRESH</b></div><p class="bb_paragraph">In the past, Ballistic had a moment in the sun where he was quite strong but was often frustrating to fight against, a combo that resulted in a set of nerfs. While the nerfs lessened frustrations, they also dramatically lowered his pick rate. With this update we are looking to bring back some of his power while providing important, new counterplay options for players hit by his Overheat. We also want to bring back some of the team utility his Ultimate offered, but in a healthier state. With all of these changes, we’re hoping to scoop his pick rate up off the floor.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/1S6gHlfxXek5OB9mut9jnM/6d1cb2f4ab4d6fa2bafa3b676c3cbfa5/02_Legend_Pick_Rate_-_Ballistic.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2025-01-01 through 2026-05-28</i></p><div class="bb_h3"><b>Passive</b></div><p class="bb_paragraph">We’ve tweaked the Sling weapon so it respawns when Ballistic does, in every game mode. </p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">The overheat mechanic tied to Ballistic’s Tactical has created a frustrating play pattern. When your gun overheats, your only options become: run away and wait, or just eat the damage. So we’re changing overheat so that it only applies to your currently active weapon or, if you’re unarmed, it will apply to the weapon in your first inventory slot. This will allow you to swap off the weapon that is overheating and use your second weapon freely. By establishing this counter play, it allows us to bring back the power that overheat previously had. </p><p class="bb_paragraph">Ballistic will start with two Tactical charges, overheat damage is back to 50, and there has been some improvements to the delay between firing and activating projectile homing. The overheat will not degrade if you stop shooting or swap weapons but the debuff can no longer be re-applied. We’ve also increased the time from 12 seconds to 15. </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">Looking at Ballistic's Ultimate, pre-nerf, the speed given to the team was very strong and made fighting a team buffed by Ballistic very difficult. We wanted to bring some of the speed back to help enable pushing as a team but not make players speedy during the fight. To accomplish this we’ve opted for a sprint boost instead of an overall speed boost.</p><div class="bb_h3"><b>Upgrades</b></div><p class="bb_paragraph"><b>Extra Bullet:</b> Grants Ballistic one more Tactical charge, allowing for three total. </p><p class="bb_paragraph"><b>Trap Mode:</b> Grants a modified version of Lasting Bullet. This will still have the longer duration of the in-world Whistler and now also deals 35 damage when in its trap state. </p><p class="bb_paragraph"><b>Quiet Time:</b> Has been modified to apply silence on hit instead of on overheat. With this upgrade it will no longer apply the overheat debuff. The silence effect will also have a short slow on impact.</p><p class="bb_paragraph"><b>Killing Time:</b> Remains the same but has been moved to level three.</p><div class="bb_h2"><b>PATHFINDER BUFF</b></div><p class="bb_paragraph">Pathfinder has been a bit outclassed by other Skirmishers and is the lowest it’s been since the beginning of the year.. He’s still very fun to play and can be powerful, but we found that the uptime for his abilities is longer than for other Legends. Changing his hitbox isn’t something we want to explore but we have given him a little something to make him safer on horizontal ziplines.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5GdxYKoemchbj00wq76R0d/d29442175015a2d43cc315651e7e731c/03_Legend_Pick_Rate_-_Skirmishers.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2025-02-03 through 2026-05-28</i></p><p class="bb_paragraph">Pathfinder's new Passive sees him lift his legs up when riding horizontal ziplines. Just kidding, this isn’t a new Passive but it is a small improvement we wanted to add to make him feel safer on ziplines. He does have a large hitbox so this should help him utilize his Ultimate more effectively.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/mC09r0TXl2kijncpuXegD/8183d5fa1d6c709fd074ad1a106820a2/pathy_knees_up.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">We’re giving Pathfinder’s Tactical two charges and a flat cooldown of 20 seconds. This should help establish more reliable grapple availability. </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">We’re speeding up the delivery speed of the zipline. This should speed up the process of setting up and hopping onto the zipline. We’re also reducing the cooldown, which should make you feel more comfortable using your Ultimate more often.</p><div class="bb_h3"><b>Upgrades</b></div><p class="bb_paragraph"><b>Field Research:</b> Will grant all the Recon class perks instead of just access to the survey beacons. This will now give him the added bonus of seeing threats while ADS.</p><p class="bb_paragraph"><b>Ringmaster:</b> Will grant all the Controller class perks instead of just access to the ring console. This will provide the added bonus of overshield while in the ring and the Evac Tower that spawns upon use of the ring console. He will also be able to reinforce Hardlight. </p><p class="bb_paragraph"><b>New Upgrade:</b> We are replacing Grapple God with <b>Landing Gear.</b> This will give Pathfinder better air control and the Soft Landings Passive, allowing for quick recoveries when landing from high heights. </p><div class="bb_h2"><b>SEER BUFF</b></div><p class="bb_paragraph">Seer’s pick rate is still fairly low but he is seeing success when played in higher Ranked lobbies. For his balancing pass, we mainly wanted to provide some quality of life updates by speeding up some of his abilities and adding some initial information when he deploys his Ultimate. We also wanted to give him the ability to slow down enemies hit by his Tactical as a way to impede all those zippy Octanes and Axles.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/47guTbqlRgJPFvDwyioIDq/62375b1038867fd7dc5f3dd327f77afa/04_Legend_Pick_Rate_-_Seer.jpg?im=AspectCrop=%2816,9%29,xPosition=0.5,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2025-02-03 through 2026-05-28</i></p><div class="bb_h3"><b>Passive</b></div><p class="bb_paragraph">We’re speeding up the activation time on the heartbeat sensor, increasing heartbeat intervals and increasing unarmed ADS speed. This means you’ll experience a shorter delay before the monitor starts pulsing, more frequent heartbeats, and more consistency whether unarmed or weapon equipped. We’re also making changes to establish more consistency in the timing before the heartbeat sensor appears between weapon-equipped and unarmed. </p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">We’re reducing the delay between launch and hit of the Tactical, which should make it easier to land hits . We’re also strengthening the slow on hit to be more impactful on players' momentum while using high speed abilities, like Axle’s slide and Ash’s dash for example.</p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">For Seer’s Ultimate, we’re adding a short scan that will occur when the zone is created. This will help inform you who’s in the zone before you need to start looking for footsteps. This quick scan will also show any new enemies that enter the zone after it’s been activated. Additionally, cloaked enemies in the zone will now leave tracked footsteps.</p><div class="bb_h2"><b>MAD MAGGIE NERF</b></div><p class="bb_paragraph">Maggie has been a top performer for a while and, with the rise of Gibby, she’s seeing even more play. She is doing a lot and her Tactical is completely controlling the battlefield. Her Ultimate creates an issue similar to previous-era-Ballistic, where the added speed boost is making players very difficult to lock down. In this case, we’re introducing a series of nerfs to bring her pick rate down to a healthier space.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/55Hi5f2sgV3PAZfg74dle6/59371466e934031c31c7a90514b687b9/05_Legend_Pick_Rate_-_Mad_Maggie___Gibraltar.jpg?im=AspectCrop=%2816,9%29,xPosition=0.6828125,yPosition=0.45925925925925926%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2025-02-03 through 2026-05-28</i></p><div class="bb_h3"><b>Tactical</b></div><p class="bb_paragraph">We’re increasing the cooldown of Maggie’s Tactical to help mitigate how many are being placed in the world. Hopefully this will make players a little more deliberate when choosing the right circumstances to use their Tactical. </p><div class="bb_h3"><b>Ultimate</b></div><p class="bb_paragraph">For the Ultimate, we’re swapping the speed boost from the pucks for a sprint boost. Similar to the changes to Ballistic, we still want players to have the pushing potential and the ability to get to enemies fast, but we don’t want to boost the overall speed, making them difficult to pin down in combat. </p><div class="bb_h2"><b>VALKYRIE NERF</b></div><p class="bb_paragraph">Valkyrie is becoming one of the top picked Legends and has been performing really well over the last few seasons. We are making a minor adjustment to help assuage frustrations and manage her climbing pick rate. We understand this doesn’t address other aspects of her kit that are strong, but we are continuing to monitor her match data and will make additional changes if necessary.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/4fHXYsWYCUIXcMtP49bdVA/59931fd241660388bc3e41890440ec0a/06_Legend_Pick_Rate_-_Valkyrie.jpg?im=AspectCrop=%2816,9%29,xPosition=0.28854166666666664,yPosition=0.5%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2025-11-01 through 2026-05-31</i></p><p class="bb_paragraph">When Valkyrie received her last round of buffs she got improvements to her landing from Skydive, allowing her to land much faster than other Legends. Players have been leveraging this quick recovery by scanning from the air and quickly dropping on teams, giving them little time to react. Therefore, we are removing the landing improvements to help establish consistency across all Legends. </p><div class="bb_h2"><b>CONDUIT NERF</b></div><p class="bb_paragraph">Since her changes at the beginning of Season 29, Conduit spiked to the top of the pick rates and remained at that spot several weeks later. We’re so excited to see that players have really felt the improvements to Conduit’s supportive agency and playmaking potential. However, we recognize that she has been a key enabler of Legends that push the meta in an extremely aggressive way. Additionally, her dominance crowds out all other Support Legends, making her an obvious pick. Finally, she was present in 8 of the top 10 most popular team compositions. All of these indicators point to an unhealthy balance state and, as a result, we want to take steps to slow things down a bit.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/7tqVGqAQ28ZgksFsW6iO94/37481f5727c49b8f3226ffe8b225a7f5/07_Daily_Legend_Pick_Rate_-_Conduit.jpg?im=AspectCrop=%2816,9%29,xPosition=0.34869791666666666,yPosition=0.47453703703703703%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2026-05-03 through 2026-05-31</i></p><p class="bb_paragraph">We are splitting Conduit’s nerfs into several small, calculated adjustments to keep an eye on how her performance and popularity shifts. Our goal is to ensure there are plenty of viable, powerful Legends to choose from without immediately grounding Conduit right after picking her up.</p><div class="bb_h3"><b>Recent Changes</b></div><p class="bb_paragraph">In an earlier hotfix, we shifted Conduit’s Tactical regeneration to take longer to provide a similar amount of shielding. This also inherently affects the imbalanced pick rate of her new level 3 Upgrades, making the burst of shielding Instant Barrier provides more attractive in comparison to the slow ‘n’ steady Enduring Barrier.</p><div class="bb_h3"><b>New Changes</b></div><p class="bb_paragraph">Now, we’re increasing the cooldown on Conduit’s Tactical. The double Tactical charge has been a huge win in making Conduit feel flexible in keeping her squad topped off, but we want to reduce how frequently it's used to demand skillful and measured usage of her supportive tools. Additionally, Enduring Barrier no longer regenerates through ring damage, slightly restricting the wide range of its use cases.</p><div class="bb_h1"><b>WEAPONS</b></div><div class="bb_h2"><b>A NEW SHOTGUN HOP-UP, AND A HOP UP SHUFFLE</b></div><p class="bb_paragraph">We’ve talked about it before in Patch Notes and Designer’s Notes, and we will say it again: shotguns are some of our more tempestuous weapons in the roster. They ride a fine line between feeling undertuned and undersatisfying vs. overpowered and frustrating to play against, and their current position in the meta leans toward the former.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2HNuzAIAkBQNrYZD1nBHd1/69f85960b9d8979ac5937e4a9fb55609/08_Weapon_Share_of_Downs_and_Encounter_Win_Rate_-_Shotguns.jpg?im=AspectCrop=%2816,9%29,xPosition=0.24869791666666666,yPosition=0.47453703703703703%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2026-05-26 through 2026-06-01</i></p><p class="bb_paragraph">Particularly, we are seeing the sting the most in our finisher style shotguns: the Mastiff and the Peacekeeper. Looking deeper into the data, we see that on average shotguns are the weapons players die while holding most. Our hypothesis is: these weapons <i>are</i> securing knocks, but the close-range encounters where shotguns thrive lead to extremely low health, and result in a quick follow-up avenging from enemy teammates. How often have you gotten that quick swap to the Peacekeeper, secure the down, only to be killed a moment or two later?</p><p class="bb_paragraph">Instead of doing raw damage buffs to this class of finisher shotguns, we have opted to give them a new survivability style hop-up, aptly called <b>Executioner</b>. Once the hop-up has been unlocked, securing a knock will begin a shield regeneration over a few seconds, similar to that of the Skirmisher Knock Expert perk, and yes, they will stack. Our goal is to provide shotguns with more utility and less raw fire power. The close range fights should feel the same, but this gives these weapons a little more juice to stay in the fire fight afterwards. Executioner will be available on the Peacekeeper and the Mastiff, replacing Disruptor Rounds and Dual Shell.</p><p class="bb_paragraph">Mozambique and EVA-8 will also get a little bump to their base handling stats so they don’t feel left out of the party.</p><p class="bb_paragraph">In addition to the introduction of the Executioner Hop-up, we’ll also be passing the Graffiti Mod to the Volt and Flatline to inject some freshness to the weapon meta.</p><div class="bb_h2"><b>REGIONAL DIFFERENCES IN PLAY</b></div><p class="bb_paragraph">In general, we have been pretty happy with how the weapon meta has been shaking out over the past few months. While we can acknowledge a few outliers, the majority of our roster has been sitting in an overall healthy spot. We wanted to take this time to quickly point out some weapon balance outliers and explain why you may not see as much shake-up on some of our more popular, high performing weapons, where you might expect them. Let’s look at the Alternator as an example.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/5kvyiZ3RAVQ0ocnMgyWX12/a693ee135416da4a43f2571b09f3f84b/09_Weapon_Share_of_Downs_and_Encounter_Win_Rate_-_Alternator.jpg?im=AspectCrop=%2816,9%29,xPosition=0.6057291666666667,yPosition=0.47453703703703703%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph"><i>*Data from Ranked and Trios gameplay. 2026-05-26 through 2026-06-01</i></p><p class="bb_paragraph">The Alternator has been making some steady upwards momentum since the addition of the Double Tap Hop-Up a few seasons ago, and even after some adjustments, continues to climb. Anecdotally, we weren’t hearing too much conversation about it over here in the western hemisphere, as most of the balance concerns from our community centered around the R-99, so we dug deeper.</p><p class="bb_paragraph"><img src="https://drop-assets.ea.com/images/2qwKK8aExPqEy0DSqiiI36/662dc1488956eefbf18a20ebc3dada29/10_Regional_Share_of_Downs_-_Alternator.jpg?im=AspectCrop=%2816,9%29,xPosition=0.28854166666666664,yPosition=0.5305555555555556%20style=box-sizing:%20border-box;%20display:%20block;%20max-width:%20100%25;%20max-height:%20100%25;%20object-fit:%20contain;%20height:%20451.125px;%20width:%20802px;" crossorigin="anonymous"></p><p class="bb_paragraph">Turns out, Alternator popularity in our metrics is being pretty heavily driven by our players over in Japan! It’s a super interesting statistic, and illustrates some of the less obvious factors contributing to weapon usage and efficiency data. Regional differences like this are something that our weapon meta team will be continuing to evaluate and reacting to moving forward.</p><p class="bb_paragraph">As always, we will be keeping a close eye on how the weapon meta shakes out this season and will update you with any meta hotfixes throughout the season.</p><div class="bb_h2"><b>CONCLUSION</b></div><p class="bb_paragraph">We hope this blog has been helpful in deepening your understanding of the processes and rationale informing the development team’s balancing changes. For a comprehensive log of all changes coming in Overclocked Split 2 be sure to check out the full Patch Notes dropping on June 22nd, 2026!</p>]]> </content:encoded>
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<item>
<title>New Patch Out Now! 0.1.4</title>
<link>https://xinker.org/zh/new-patch-out-now-014</link>
<guid>https://xinker.org/zh/new-patch-out-now-014</guid>
<description><![CDATA[ our latest patch is out ( ◡̀ ᴗ ◡́)و update your game and check out our known issues!Read the full Patch Notes here: https://store.steampowered.com/news/app/1118520/view/679627615118560045 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36095985/a488ac19d5378baf762211b02e81233d2cd6dc74.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:51:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Patch, Out, Now, 0.1.4</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">our latest patch is out ( ◡̀ ᴗ ◡́)و update your game and check out our known issues!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/10b0be8cff6084854b9f0ca032c6a3e4ba4ea12b.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/7b655f68fee0c423607ec7ab7c6e2e17c2c09d98.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/a10edf0bc6615d45236916be8d3010370fc8bb99.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/b47f6e512fe640b4864e71bca9efe6c86602b0fa.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/39e78c7e0a34cd474e814ffeb2e227bb08c84e1b.png"></p><p class="bb_paragraph">Read the full Patch Notes here: </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/1118520/view/679627615118560045" target="_blank" rel="">https://store.steampowered.com/news/app/1118520/view/679627615118560045</a></p>]]> </content:encoded>
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<title>???? Curve Games &amp;apos;Feels Like Summer&amp;apos; Sale is LIVE! ????</title>
<link>https://xinker.org/zh/curve-games-feels-like-summer-sale-is-live</link>
<guid>https://xinker.org/zh/curve-games-feels-like-summer-sale-is-live</guid>
<description><![CDATA[ Summer&#039;s here and we&#039;re celebrating with a week of discounts, fresh demos and hot-new content. Whether you&#039;re looking to try something new for free or finally grab that title you&#039;ve been sitting on, there&#039;s something here for everyone.Dragon Shelter - New Demo - Try For Free!The Dragon Shelter demo just got a major refresh. If you haven&#039;t yet dipped your toes in, the new demo brings 2–4 hours of gameplay packed with new content, including the debut of the brand-new water dragon!https://store.steampowered.com/app/3726280/Dragon_Shelter_Demo/Sovereign Tower - Demo Update - Try For Free!If you&#039;ve been eyeing Sovereign Tower since Next Fest, the demo is still very much live and worth your time. Recruit a band of chaotic Knights, send them on questionably heroic quests, and use the Demon feature to rewind your worst decisions and uncover hidden paths. Brand-new storylines and a new Knight are on their way to Brizh, so don&#039;t miss out!https://store.steampowered.com/app/4422320/Sovereign_Tower_Demo/Wax Heads – 20% OFF &amp; Game Soundtrack - 15% OFFLose yourself in a cozy-punk record store adventure - Help endearing (and deeply indecisive) customers find their perfect vinyl. Drop the needle on a homemade soundtrack, with over 80 hand-drawn albums and 29 original songs from 20 in-game artists. PLUS the &#039;Support Pack&#039;, with bonus content, is now 15% OFF!https://store.steampowered.com/app/2769240/Wax_Heads/Human Fall Flat – 70% OFFExperience the wonderful, wobbly mayhem with the latest update bringing 6 free new skins and a Viking level featuring Dave the Diver - there&#039;s never been more to jump into! And if you&#039;re feeling creative, the Workshop tools are waiting for you too.https://store.steampowered.com/app/477160/Human_Fall_Flat/For The King II – 60% OFF &amp; Into The Wild DLC - 20% OFFThe Dungeon Crawler Major Update brings around 10 hours of new content, fresh skills and unlockables, while the &#039;Into The Wild DLC&#039; adds the Beekeeper and the Angler as playable characters. Grab your friends and get ready to journey through Fahrul once more!https://store.steampowered.com/app/1676840/For_The_King_II/Big Discounts Await You!Load up for Summer with new demos, free content &amp; big discounts - all in one place!Sale ends 25th June. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33019968/bb6d73d929df2ca4d37f848d3c356d8778f32706.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Curve, Games, Feels, Like, Summer, Sale, LIVE, ????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Summer's here and we're celebrating with a week of discounts, fresh demos and hot-new content. Whether you're looking to try something new for free or finally grab that title you've been sitting on, there's something here for everyone.</p><p class="bb_paragraph"></p><div class="bb_h3">Dragon Shelter - New Demo - Try For Free!</div><p class="bb_paragraph">The Dragon Shelter demo just got a major refresh. If you haven't yet dipped your toes in, the new demo brings 2–4 hours of gameplay packed with new content, including the debut of the brand-new water dragon!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3726280/Dragon_Shelter_Demo/" target="_blank" rel="">https://store.steampowered.com/app/3726280/Dragon_Shelter_Demo/</a></p><div class="bb_h3">Sovereign Tower - Demo Update - Try For Free!</div><p class="bb_paragraph">If you've been eyeing Sovereign Tower since Next Fest, the demo is still very much live and worth your time. Recruit a band of chaotic Knights, send them on questionably heroic quests, and use the Demon feature to rewind your worst decisions and uncover hidden paths. Brand-new storylines and a new Knight are on their way to Brizh, so don't miss out!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4422320/Sovereign_Tower_Demo/" target="_blank" rel="">https://store.steampowered.com/app/4422320/Sovereign_Tower_Demo/</a></p><div class="bb_h3">Wax Heads – 20% OFF & Game Soundtrack - 15% OFF</div><p class="bb_paragraph">Lose yourself in a cozy-punk record store adventure - Help endearing (and deeply indecisive) customers find their perfect vinyl. Drop the needle on a homemade soundtrack, with over 80 hand-drawn albums and 29 original songs from 20 in-game artists. PLUS the 'Support Pack', with bonus content, is now 15% OFF!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2769240/Wax_Heads/" target="_blank" rel="">https://store.steampowered.com/app/2769240/Wax_Heads/</a></p><div class="bb_h3">Human Fall Flat – 70% OFF</div><p class="bb_paragraph">Experience the wonderful, wobbly mayhem with the latest update bringing 6 free new skins and a Viking level featuring Dave the Diver - there's never been more to jump into! And if you're feeling creative, the Workshop tools are waiting for you too.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/477160/Human_Fall_Flat/" target="_blank" rel="">https://store.steampowered.com/app/477160/Human_Fall_Flat/</a></p><div class="bb_h3">For The King II – 60% OFF & Into The Wild DLC - 20% OFF</div><p class="bb_paragraph">The Dungeon Crawler Major Update brings around 10 hours of new content, fresh skills and unlockables, while the 'Into The Wild DLC' adds the Beekeeper and the Angler as playable characters. Grab your friends and get ready to journey through Fahrul once more!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1676840/For_The_King_II/" target="_blank" rel="">https://store.steampowered.com/app/1676840/For_The_King_II/</a></p><div class="bb_h3">Big Discounts Await You!</div><p class="bb_paragraph">Load up for Summer with new demos, free content & big discounts - all in one place!</p><p class="bb_paragraph">Sale ends 25th June.</p>]]> </content:encoded>
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<title>DC 特許經營特賣！</title>
<link>https://xinker.org/zh/dc-%E7%89%B9%E8%A8%B1%E7%B6%93%E7%87%9F%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/dc-%E7%89%B9%E8%A8%B1%E7%B6%93%E7%87%9F%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ 這些由 WB Games 製作的優秀 DC Comics 主題遊戲，最高可享 90% 折扣！ 蝙蝠俠：阿卡漢系列成為蝙蝠俠，參與這部暢銷且屢獲殊榮的動作冒險三部曲！從深刻的故事線到有趣的遊戲玩法，經典的DC超級反派和頂尖配音陣容，《阿卡漢瘋人院》、《阿卡漢城市》和《阿卡漢騎士》應有盡有！樂高蝙蝠俠系列 各年齡層的蝙蝠俠粉絲都能在這部暢銷系列中享受有趣且原創的故事，充滿經典的樂高電玩動作與幽默，玩家們奮力將反派送回牢獄。高譚騎士《高譚騎士》是一款開放世界動作角色扮演遊戲，背景設定在迄今最具動態與互動性的哥譚市。你可以單人或合作巡邏哥譚市五個截然不同的區域，並在發現犯罪活動的地方隨時出現。你的傳奇從現在開始。踏入騎士。自殺突擊隊由《蝙蝠俠阿卡漢》系列的創作者Rocksteady Studios打造，《自殺突擊隊：擊殺正義聯盟》是一款打破類型界限的第三人稱動作射擊遊戲，終極的異類團隊必須完成不可能的任務來拯救世界：殺死正義聯盟。不義聯盟1與2NetherRealm Studios 是暢銷且備受好評的《真人快打》系列的開發商，他們在《不義聯盟：眾神之中》和《不義聯盟 2》中，為 DC 宇宙帶來了無與倫比的敘事、豐富的內容與頂尖的格鬥機制。樂高DC超級反派在《樂高DC超級反派》中，成為宇宙中最強反派，展開一場樂高開放世界冒險。樂高遊戲首次讓你能扮演超級反派，釋放惡作劇並肆意破壞，故事內容充滿動作且爆笑，與DC漫畫合作。塗鴉大盜揭露面具在《塗鴉大盜：DC漫畫冒險》中，麥克斯韋與蝙蝠俠、超人及正義聯盟成員聯手，恢復DC漫畫宇宙的秩序。挑戰你的想像力，在哥譚市、大都會、亞特蘭提斯及其他DC漫畫宇宙的經典地點中，與最強反派展開一場刺激且充滿動作的冒險。這個夏天，找到你在宇宙中的位置。#Supergirl 將於6月26日在戲院及IMAX上映。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>特許經營特賣！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">這些由 WB Games 製作的優秀 DC Comics 主題遊戲，最高可享 90% 折扣！ </div><div class="bb_h2"><b>蝙蝠俠：阿卡漢系列</b></div><p class="bb_paragraph">成為蝙蝠俠，參與這部暢銷且屢獲殊榮的動作冒險三部曲！從深刻的故事線到有趣的遊戲玩法，經典的DC超級反派和頂尖配音陣容，《阿卡漢瘋人院》、《阿卡漢城市》和《阿卡漢騎士》應有盡有！</p><div class="bb_h2"><b>樂高蝙蝠俠系列 </b></div><p class="bb_paragraph">各年齡層的蝙蝠俠粉絲都能在這部暢銷系列中享受有趣且原創的故事，充滿經典的樂高電玩動作與幽默，玩家們奮力將反派送回牢獄。</p><div class="bb_h2"><b>高譚騎士</b></div><p class="bb_paragraph">《高譚騎士》是一款開放世界動作角色扮演遊戲，背景設定在迄今最具動態與互動性的哥譚市。你可以單人或合作巡邏哥譚市五個截然不同的區域，並在發現犯罪活動的地方隨時出現。你的傳奇從現在開始。踏入騎士。</p><div class="bb_h2"><b>自殺突擊隊</b></div><p class="bb_paragraph">由《蝙蝠俠阿卡漢》系列的創作者Rocksteady Studios打造，《自殺突擊隊：擊殺正義聯盟》是一款打破類型界限的第三人稱動作射擊遊戲，終極的異類團隊必須完成不可能的任務來拯救世界：殺死正義聯盟。</p><div class="bb_h2"><b>不義聯盟1與2</b></div><p class="bb_paragraph">NetherRealm Studios 是暢銷且備受好評的《真人快打》系列的開發商，他們在《不義聯盟：眾神之中》和《不義聯盟 2》中，為 DC 宇宙帶來了無與倫比的敘事、豐富的內容與頂尖的格鬥機制。</p><div class="bb_h2"><b>樂高DC超級反派</b></div><p class="bb_paragraph">在《樂高DC超級反派》中，成為宇宙中最強反派，展開一場樂高開放世界冒險。樂高遊戲首次讓你能扮演超級反派，釋放惡作劇並肆意破壞，故事內容充滿動作且爆笑，與DC漫畫合作。</p><div class="bb_h2"><b>塗鴉大盜揭露面具</b></div><p class="bb_paragraph">在《塗鴉大盜：DC漫畫冒險》中，麥克斯韋與蝙蝠俠、超人及正義聯盟成員聯手，恢復DC漫畫宇宙的秩序。挑戰你的想像力，在哥譚市、大都會、亞特蘭提斯及其他DC漫畫宇宙的經典地點中，與最強反派展開一場刺激且充滿動作的冒險。</p><div class="bb_h2">這個夏天，找到你在宇宙中的位置。#Supergirl 將於6月26日在戲院及IMAX上映。</div><div data-youtube='"s1-pfiVMKAs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>即日起至 7 月 9 日，在夏季特賣中購物。</title>
<link>https://xinker.org/zh/%E5%8D%B3%E6%97%A5%E8%B5%B7%E8%87%B3-7-%E6%9C%88-9-%E6%97%A5%E5%9C%A8%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3%E4%B8%AD%E8%B3%BC%E7%89%A9</link>
<guid>https://xinker.org/zh/%E5%8D%B3%E6%97%A5%E8%B5%B7%E8%87%B3-7-%E6%9C%88-9-%E6%97%A5%E5%9C%A8%E5%A4%8F%E5%AD%A3%E7%89%B9%E8%B3%A3%E4%B8%AD%E8%B3%BC%E7%89%A9</guid>
<description><![CDATA[ 隨著夏季升溫，何不玩個一、兩款新遊戲消暑、放鬆一下呢？前往 EA app 選購夏季特賣優惠，包含《戰地風雲 6》、《EA SPORTS FC™ 26》、《雙影奇境》、《植物大戰殭屍™：移植版》等遊戲。透過《戰地風雲 6》探索最身歷其境的戰爭體驗。在紐約和撒哈拉沙漠等經典地點作戰，並在步兵戰鬥、載具戰鬥和以兵種為基礎的小隊戰鬥之間切換。透過另一款團隊合作遊戲《EA SPORTS FC 26》維持戰友情誼。在 Ultimate Team™ 和球會中組建您的夢幻陣容，並探索更多塑造遊玩方式的方法。又或者，選擇不正面對決，與朋友在《雙影奇境》中並肩作戰。穿梭於科幻與奇幻世界，試圖從出錯的虛擬模擬中找到出路。 無論您喜歡哪種類型的遊戲，都能在夏季特賣中找到。優惠可能會有所不同或變更。詳細資訊請參閱零售商網站。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>即日起至, 月, 日，在夏季特賣中購物。</media:keywords>
<content:encoded><![CDATA[隨著夏季升溫，何不玩個一、兩款新遊戲消暑、放鬆一下呢？前往 EA app 選購夏季特賣優惠，包含《戰地風雲 6》、《EA SPORTS FC™ 26》、《雙影奇境》、《植物大戰殭屍™：移植版》等遊戲。<br><br>透過《戰地風雲 6》探索最身歷其境的戰爭體驗。在紐約和撒哈拉沙漠等經典地點作戰，並在步兵戰鬥、載具戰鬥和以兵種為基礎的小隊戰鬥之間切換。<br><br>透過另一款團隊合作遊戲《EA SPORTS FC 26》維持戰友情誼。在 Ultimate Team™ 和球會中組建您的夢幻陣容，並探索更多塑造遊玩方式的方法。<br><br>又或者，選擇不正面對決，與朋友在《雙影奇境》中並肩作戰。穿梭於科幻與奇幻世界，試圖從出錯的虛擬模擬中找到出路。<br> <br>無論您喜歡哪種類型的遊戲，都能在夏季特賣中找到。<br><br><br>優惠可能會有所不同或變更。詳細資訊請參閱零售商網站。]]> </content:encoded>
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<item>
<title>THQ Nordic&amp;apos;s Pre&#45;Summer Sale is live now!</title>
<link>https://xinker.org/zh/thq-nordics-pre-summer-sale-is-live-now</link>
<guid>https://xinker.org/zh/thq-nordics-pre-summer-sale-is-live-now</guid>
<description><![CDATA[ THQ Nordic is joining the Summer Sale here on Steam, starting with a Pre-Summer Sale already one week earlier, and we&#039;re having a digital party! Join us! Check out the great discounts on our fantastic titles and franchises such as REANIMAL, Titan Quest, Wreckfest, Darksiders, Remnant, Way of the Hunter, SpongeBob SquarePants and many more! Enjoy! ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>THQ, Nordics, Pre-Summer, Sale, live, now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/7564110/bd82a45a02baee28c37c151c384713e96afb442d.jpg"></p><p class="bb_paragraph">THQ Nordic is joining the Summer Sale here on Steam, starting with a Pre-Summer Sale already one week earlier, and we're having a digital party! Join us! Check out the great discounts on our fantastic titles and franchises such as REANIMAL, Titan Quest, Wreckfest, Darksiders, Remnant, Way of the Hunter, SpongeBob SquarePants and many more! Enjoy!</p>]]> </content:encoded>
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<item>
<title>Play Two Point Museum for FREE &amp;amp; 33% Discount!</title>
<link>https://xinker.org/zh/play-two-point-museum-for-free-33-discount</link>
<guid>https://xinker.org/zh/play-two-point-museum-for-free-33-discount</guid>
<description><![CDATA[ It’s the perfect time to jump into management mayhem, as you build and curate incredible museums. Plus, after you’ve tried your hand at museum management, the game is at its biggest discount yet, at a steal with 33% off.Start: Thursday 18th June 2026 | 18:00 BST | 10:00 PST | 19:00 CETEnd: Monday 22nd June 2026 | 18:00 BST | 10:00 PST | 19:00 CETSince launch, we’ve released 10 free updates, including new content, quality-of-life improvements and more, with a whole new Museum location called Pointy Mountains and loads of content for an Expedition Map called the Digiverse, where you explore other universes! We’re also releasing three paid DLCs, with much more planned for the Museum very soon…As fledgling curators, you have the task of designing and refining your very own museums to create the ultimate guest experience. Coordinate Experts on far-flung expeditions to discover new Exhibits, generating Buzz to entice droves of knowledge-hungry guests who will expect top info-tainment if they’re to leave impressed. This is all while you keep your Exhibits safe, rooms clean, staff happy… and children off the dinosaur bones.As Curator, the design and management of your expanding museum is in your hands! Send your team of partially trained Experts on Expeditions in search of rare and mostly well-preserved artefacts. When (and hopefully not if) your Experts return from their adventure, proudly display their fantastic finds in your museum.You’ll unlock new locations as you decide where the next adventure takes you.Your work doesn’t end there; Exhibit maintenance is crucial. While some Experts are gallivanting across Two Point County and beyond, you’re in charge of managing staff back home to ensure Exhibits and the museum stay in tip-top condition. If taking care of the carnivorous Chomper isn’t enough, there are also meddling thieves to watch out for. Thieves, and more frequently, children, are known for touching and grubbing up the displays, so make sure enough security is guarding your prized collection!Get creative to design your museum layout your way! You have decorative freedom, so design thematic areas to guide your guests’ visit. Splash paint and lay carpet as you lovingly arrange each prehistoric fern, potentially melting iceman, and dinosaur remains wherever you see fit.Once you’ve created the perfect atmosphere, arrange guided tours with custom routes led by a charismatic Expert. Tours are a fantastic way to enrich your guests&#039; experience. To keep guests enthused, showcase Exhibits with the highest Buzz - those that are top quality, provide ample info and beautiful decorations are likely to attract the most donations!Guests know best! The different types of guests who will frequent your museum may have different interests, but they do have some things in common… they expect the place to be kept clean, have plenty of refreshments, ample toilets, and a gift shop filled with goodies. And, of course, they need to be dazzled with knowledge of your Exhibits, which are kept well-maintained…Two Point County will bring a variety of guests to your museum, and they all hope to discover their new favourite Exhibit… From dino fanatics and botany buffs to haunted horror seekers, you’ll need to cater to their personal preferences to meet their needs. By exceeding their expectations, you can keep them engaged, leading to longer visits, increased donations, and glowing reviews! ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Play, Two, Point, Museum, for, FREE, 33, Discount</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/7cc4ff61f11355fd5ac5e7ca025c2bcd23c6aec0.jpg"></p><p class="bb_paragraph">It’s the perfect time to jump into management mayhem, as you build and curate incredible museums. </p><p class="bb_paragraph">Plus, after you’ve tried your hand at museum management, the game is at its biggest discount yet, at a steal with 33% off.</p><ul class="bb_ul"><li><p class="bb_paragraph">Start: Thursday 18th June 2026 | 18:00 BST | 10:00 PST | 19:00 CET</p></li><li><p class="bb_paragraph">End: Monday 22nd June 2026 | 18:00 BST | 10:00 PST | 19:00 CET</p></li></ul><p class="bb_paragraph">Since launch, we’ve released 10 free updates, including new content, quality-of-life improvements and more, with a whole new Museum location called Pointy Mountains and loads of content for an Expedition Map called the Digiverse, where you explore other universes! We’re also releasing three paid DLCs, with much more planned for the Museum very soon…</p><div data-youtube='"8N776ZitGak' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><p class="bb_paragraph"></p><p class="bb_paragraph">As fledgling curators, you have the task of designing and refining your very own museums to create the ultimate guest experience. Coordinate Experts on far-flung expeditions to discover new Exhibits, generating Buzz to entice droves of knowledge-hungry guests who will expect top info-tainment if they’re to leave impressed. This is all while you keep your Exhibits safe, rooms clean, staff happy… and children off the dinosaur bones.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/b02e15ab69afc9aa696df80856351d3909f5fb31.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">As Curator, the design and management of your expanding museum is in your hands! Send your team of partially trained Experts on Expeditions in search of rare and mostly well-preserved artefacts. When (and hopefully not if) your Experts return from their adventure, proudly display their fantastic finds in your museum.</p><p class="bb_paragraph">You’ll unlock new locations as you decide where the next adventure takes you.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/a4f08974d6575a0f9b7cf69679124f80258ddd6f.png"></p><p class="bb_paragraph">Your work doesn’t end there; Exhibit maintenance is crucial. While some Experts are gallivanting across Two Point County and beyond, you’re in charge of managing staff back home to ensure Exhibits and the museum stay in tip-top condition. If taking care of the carnivorous Chomper isn’t enough, there are also meddling thieves to watch out for. Thieves, and more frequently, children, are known for touching and grubbing up the displays, so make sure enough security is guarding your prized collection!</p><p class="bb_paragraph">Get creative to design your museum layout your way! You have decorative freedom, so design thematic areas to guide your guests’ visit. Splash paint and lay carpet as you lovingly arrange each prehistoric fern, potentially melting iceman, and dinosaur remains wherever you see fit.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/f648d5dca59b736b205920091117693af3b031e4.png"></p><p class="bb_paragraph">Once you’ve created the perfect atmosphere, arrange guided tours with custom routes led by a charismatic Expert. Tours are a fantastic way to enrich your guests' experience. To keep guests enthused, showcase Exhibits with the highest Buzz - those that are top quality, provide ample info and beautiful decorations are likely to attract the most donations!</p><p class="bb_paragraph">Guests know best! The different types of guests who will frequent your museum may have different interests, but they do have some things in common… they expect the place to be kept clean, have plenty of refreshments, ample toilets, and a gift shop filled with goodies. And, of course, they need to be dazzled with knowledge of your Exhibits, which are kept well-maintained…</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/592faddc91c06b79bfb67fc1790e77d8d2eae813.png"></p><p class="bb_paragraph">Two Point County will bring a variety of guests to your museum, and they all hope to discover their new favourite Exhibit… From dino fanatics and botany buffs to haunted horror seekers, you’ll need to cater to their personal preferences to meet their needs. By exceeding their expectations, you can keep them engaged, leading to longer visits, increased donations, and glowing reviews!</p>]]> </content:encoded>
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<title>Sonic Franchise Sale 35th Anniversary</title>
<link>https://xinker.org/zh/sonic-franchise-sale-35th-anniversary</link>
<guid>https://xinker.org/zh/sonic-franchise-sale-35th-anniversary</guid>
<description><![CDATA[ https://store.steampowered.com/app/2486820https://store.steampowered.com/app/2513280https://store.steampowered.com/app/584400https://store.steampowered.com/app/1237320https://store.steampowered.com/app/2022670 ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sonic, Franchise, Sale, 35th, Anniversary</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/32528477/ffca788a2fad409683e4c97db3cd8dee9a16a3aa.jpg"></p><br><a class="bb_link" href="https://store.steampowered.com/app/2486820" target="_blank" rel="">https://store.steampowered.com/app/2486820</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/2513280" target="_blank" rel="">https://store.steampowered.com/app/2513280</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/584400" target="_blank" rel="">https://store.steampowered.com/app/584400</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/1237320" target="_blank" rel="">https://store.steampowered.com/app/1237320</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/2022670" target="_blank" rel="">https://store.steampowered.com/app/2022670</a><br><br><br>]]> </content:encoded>
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<item>
<title>Bohemia Publisher Sale 2026</title>
<link>https://xinker.org/zh/bohemia-publisher-sale-2026</link>
<guid>https://xinker.org/zh/bohemia-publisher-sale-2026</guid>
<description><![CDATA[ The Bohemia Interactive Publisher Sale is here! Grab your favorite titles from across our entire portfolio with savings of up to 85% off.The sale runs from June 18th to June 22nd, giving you the perfect window to stock up on games, DLCs, and bundles you&#039;ve been eyeing.Whether you&#039;re surviving the apocalypse in DayZ, commanding troops in Arma Reforger, or exploring something completely new - there&#039;s something in our catalog for every kind of player. Here are just a few of our deals:https://store.steampowered.com/app/1874880/Arma_Reforger/https://store.steampowered.com/app/221100/DayZ/?curator_clanid=32984825https://store.steampowered.com/app/2253100/Everwind/?curator_clanid=32984825https://store.steampowered.com/app/2229350/Someday_Youll_Return_Directors_Cut/?curator_clanid=32984825https://store.steampowered.com/app/107410/Arma_3/?curator_clanid=32984825And that&#039;s not all — during Steam Next Fest you can also try two of our upcoming titles completely for free! Check out the demos for Cosmo Tales and Space Tail: Definitive Edition and wishlist them so you don&#039;t miss their launch.https://store.steampowered.com/app/4414690/Cosmo_Tales_Demo/https://store.steampowered.com/app/4609710/Space_Tail_Definitive_Edition_Demo?snr=1_7_15__13These are just the highlights - browse the full list and find your next adventure. Don&#039;t wait too long, the sale ends June 22nd! ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bohemia, Publisher, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The<a class="bb_link" href="https://store.steampowered.com/developer/BohemiaInteractive" target="_blank" rel=""> Bohemia Interactive</a> Publisher Sale is here! Grab your favorite titles from across our entire portfolio with savings of up to 85% off.</p><p class="bb_paragraph">The sale runs from June 18th to June 22nd, giving you the perfect window to stock up on games, DLCs, and bundles you've been eyeing.</p><p class="bb_paragraph">Whether you're surviving the apocalypse in DayZ, commanding troops in Arma Reforger, or exploring something completely new - there's something in our catalog for every kind of player. Here are just a few of our deals:</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1874880/Arma_Reforger/" target="_blank" rel="">https://store.steampowered.com/app/1874880/Arma_Reforger/</a><a class="bb_link" href="https://store.steampowered.com/app/221100/DayZ/?curator_clanid=32984825" target="_blank" rel="">https://store.steampowered.com/app/221100/DayZ/?curator_clanid=32984825</a><a class="bb_link" href="https://store.steampowered.com/app/2253100/Everwind/?curator_clanid=32984825" target="_blank" rel="">https://store.steampowered.com/app/2253100/Everwind/?curator_clanid=32984825</a><a class="bb_link" href="https://store.steampowered.com/app/2229350/Someday_Youll_Return_Directors_Cut/?curator_clanid=32984825" target="_blank" rel="">https://store.steampowered.com/app/2229350/Someday_Youll_Return_Directors_Cut/?curator_clanid=32984825</a><a class="bb_link" href="https://store.steampowered.com/app/107410/Arma_3/?curator_clanid=32984825" target="_blank" rel="">https://store.steampowered.com/app/107410/Arma_3/?curator_clanid=32984825</a></p><p class="bb_paragraph">And that's not all — during Steam Next Fest you can also try two of our upcoming titles completely for free! Check out the demos for Cosmo Tales and Space Tail: Definitive Edition and wishlist them so you don't miss their launch.</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4414690/Cosmo_Tales_Demo/" target="_blank" rel="">https://store.steampowered.com/app/4414690/Cosmo_Tales_Demo/</a><a class="bb_link" href="https://store.steampowered.com/app/4609710/Space_Tail_Definitive_Edition_Demo?snr=1_7_15__13" target="_blank" rel="">https://store.steampowered.com/app/4609710/Space_Tail_Definitive_Edition_Demo?snr=1_7_15__13</a></p><p class="bb_paragraph">These are just the highlights - browse the full list and find your next adventure. Don't wait too long, the sale ends June 22nd!</p>]]> </content:encoded>
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<title>《戰地風雲 6》&#45; 社群更新 &#45; 賽季 3 最終階段即將推出內容</title>
<link>https://xinker.org/zh/%E6%88%B0%E5%9C%B0%E9%A2%A8%E9%9B%B2-6-%E7%A4%BE%E7%BE%A4%E6%9B%B4%E6%96%B0-%E8%B3%BD%E5%AD%A3-3-%E6%9C%80%E7%B5%82%E9%9A%8E%E6%AE%B5%E5%8D%B3%E5%B0%87%E6%8E%A8%E5%87%BA%E5%85%A7%E5%AE%B9</link>
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<description><![CDATA[ 遊戲改善槍戰變更載具更新主選單改良新內容戰術殲滅「濕活」活動禁區衝突大逃殺單人大逃殺排位大逃殺Portal敬請期待更多內容大家好，自「爆破據點」更新推出以來，我們很高興看到社群投入全新內容，並在《戰地風雲 6》中體驗全新混亂。從殲滅模式的回歸，到開羅市集上的控制權爭奪戰，「爆破據點」帶來了許多難忘時刻、關鍵操作，以及供團隊深入研究的回饋意見。我們持續致力於改善遊戲，槍戰、載具及其他方面的更新將在 6 月 30 日賽季 3 的最後階段推出。遊戲改善槍戰變更我們將透過下次內容更新，帶來更廣泛的槍戰改良，目標是讓步兵戰鬥更具一致性、可讀性，並讓玩家更值得鑽研。這些更新強化了槍戰玩法的數個關鍵領域，包括後座力表現、彈著散布、武器操控性、肢體傷害調整、子彈速度、阻力等等。目標是進一步獎勵精準的瞄準、後座力控制、射擊技巧以及武器知識。我們也持續致力於相關的戰鬥改良，包括士兵能見度及網路程式碼更新，以支援更穩定即時的戰鬥可讀性。這裡有很多內容，我們會在之後的文章中專文深入探討所有變更。該文章將會說明這些變更背後的設計理念、我們正在調整的內容，以及我們預期這些變更將如何影響未來的戰鬥。載具更新我們正在進行一系列的載具平衡更新，目標是改善涵蓋裝甲、空中、防空以及步兵反制等方面的戰鬥節奏。熱感煙霧在減輕來襲傷害方面效果將較差，啟用時也將不再移除 C4。火箭砲對坦克和直升機的傷害也稍微增加，讓步兵能對載具目標施加更多壓力。額外的載具調整包括步兵戰車武器、攻擊直升機火箭、移動防空載具彈藥及其他方面的更新。所有載具平衡變更的完整細節將在即將推出的更新說明中分享。自動防空裝置的行為也正在更新。防空站在出生點附近為地面載具提供了過多保護，可能助長惱人的出生點蹲守行為。為了解決這個問題，將更新為只能擊落更少類型的投射物，並且不再對地面載具所造成的傷害進行反擊。反擊行為也將在 20 秒後失效，而不是無限期地持續。主選單改良全新清除橘點選項 基於「爆破據點」更新中所做的調整，解決了已檢視內容上「新」標記頻繁重新出現的問題，我們正在為數個前端介面新增一個「全部標記為已看過」選項。這個選項將允許玩家分別在以下區塊快速清除所有標記：裝備戰鬥通行證商店設定檔挑戰遊玩我們持續改進這些標記，讓它們仍然是發現全新內容的實用方式，而不會造成困擾。全新「活動」選單我們將推出全新活動選單，同時搭配全新「濕活」活動，將在之後的段落中更深入探討。這個全新選單將活動挑戰與獎勵集中在一處，讓玩家更輕鬆地查看可用的內容、能獲取什麼，以及如何解鎖。該選單也將讓玩家連結至相關活動模式和活動商店同捆包。目標很簡單：減少選擇次數、更清晰的獎勵，以及更全面地總覽每個進行中的活動。經驗值加成方便性功能更新我們也改善了經驗值加成與比賽獎勵經驗值的互動方式。在過去，如果經驗值加成在對戰結束前過期，它可能會錯失套用於該回合結束時所授予的比賽獎勵。在此更新後，經驗加成將會依其在該場比賽中啟用的時間長度，對「比賽獎勵」提供部分的經驗值倍率加成；即使加成在比賽結束前到期，也同樣適用。新內容戰術殲滅我們將新增「戰術殲滅」模式，這是一種規模較小、以步兵為主的版本，繼「爆破據點」更新中新增殲滅模式之後推出。殲滅模式在所有玩家都全神貫注於目標時最能發揮其魅力：戰鬥節奏快速、場面混亂，而每一次推進都可能左右勝負。戰術殲滅模式保留了相同的目標導向核心，但將其變得更緊湊，圍繞著步兵戰鬥、側翼包抄、協同攻擊和通訊站反制進行。在此模式中，隊伍必須摧毀敵方三座通訊站中的其中兩座才能獲勝。比賽時間更短、沒有載具，並採用更聚焦的地圖配置，讓小隊有更多空間去攔截炸彈攜帶者、在目標周邊設置陷阱、在每波推進之間重整隊形，並支援隊友。戰術殲滅模式將在推出時於四張地圖上開放：開羅市集、伊比利亞攻勢、帝國州和開羅圍城戰。我們很高興看到這將為《戰地風雲》體驗帶來的混亂。「濕活」活動「濕活」活動將隨著賽季 3 的高價值目標更新一同登場，為多人模式和《禁區衝突》帶來全新的合約導向體驗。在活動期間，玩家可以拾取被淘汰敵人掉落的收縮，並完成對戰中的目標，範圍從擊殺敵人、搜刮寶箱到佔領目標或保持生存。無論你是在《禁區衝突》中獵殺目標，還是在多人模式中推進目標，「濕活」活動的宗旨就是接下合約、生存下去並完成任務。我們將在之後的文章中更深入探討此活動的細節。禁區衝突大逃殺休閒大逃殺有些玩家一直在尋求更休閒的體驗，因此我們將帶來休閒大逃殺模式，一個專為想輕鬆享受遊戲的夜晚而設計的模式。此模式將包含 AI，以協助創造更容易掌握的戰鬥交戰、更流暢的比賽流程，並為學習模式、嘗試新兵種和裝備，或在高風險比賽前熱身的玩家提供更容易入門的環境。AI 旨在協助維持整體比賽節奏，同時仍將重點放在由玩家主導的交戰。我們將持續改良他們的行為，並密切關注以確保他們能夠支援遊戲體驗，而不會降低大逃殺模式的樂趣。關於此模式的更多詳情即將公布。戰利品箱重置我們將進行協助解決大逃殺比賽中期戰利品稀缺問題的更新。當「第二次機會」在比賽中全域停用時，普通軍械箱、兵種軍械箱和戰術軍械箱將會重置並可再次搜刮。這表示已被開啟的戰利品箱將在比賽中期重新補充物品，讓玩家有更多機會恢復、重新武裝並繼續戰鬥。全新偵察兵訓練路線我們正在大逃殺模式中新增「干擾者」的偵察兵訓練路線，該路線專注於干擾、反情報和癱瘓敵方工具。此訓練路線首次為大逃殺模式帶來兩種配件：「設備壓制系統」和「手持干擾器」。「設備壓制系統」為偵察兵玩家提供一種防禦選項，以保護他們的小隊免受附近電子和爆炸配件的威脅，其中一個戰場升級能擴展其用途，使其能夠擊落敵方呼叫的無人機。「手持干擾器」為偵察兵提供更主動的干擾工具，用於近距離反配件玩法。啟動後，它可在範圍內暫時干擾敵方配備，為你的小隊創造推進或重新部署的機會。這些配件共同為偵察兵玩家提供更多方法，以反制敵方情報並干擾配件密集的部署，同時獎勵精準的定位和時機掌握。獵頭者任務停用另外補充一點，獵頭者任務在大逃殺模式中仍保持停用，我們將繼續根據您的回饋意見微調體驗。感謝您協助我們塑造模式，我們將持續聆聽您的回饋，努力使其完善。單人大逃殺自單人大逃殺模式推出以來，我們一直關注您的回饋意見以及該模式在實際比賽中的表現。我們早期的一個調整是從單人模式中移除 Traverser Mark 2，同時我們正在審查其對比賽平衡和整體體驗的影響。相較於小隊玩法，單人模式有其獨特的節奏和壓力，我們希望確保該模式中可用的工具能夠支援這種體驗。我們將持續關注遊戲玩法，聆聽您的回饋意見，並在必要時進行進一步調整。排位大逃殺目前的排位大逃殺賽季將於賽季 3 結束前一週的 7 月 14 日結束。你的賽季結算排名將有助於決定賽季 4 開始時的起始排名，以及你本賽季表現所獲得的獎勵。我們將在稍後的貼文中，分享更多關於排位大逃殺賽季過渡、行程和獎勵的詳情。Portal開羅市集玩家將能夠建立自訂的開羅市集體驗。這張較小的地圖專注於步兵玩法，且地面載具數量有限，其靈感來自《戰地風雲3》的經典地圖「大型市集」，我們迫不及待想看到社群將會打造出什麼！殲滅經典的《戰地風雲4》多人遊戲體驗以全新的史詩級演變回歸，現已於 6 月 30 日起在驗證 Portal 中推出。「殲滅」模式的目標是摧毀敵方通訊站，炸彈則中立地放置在地圖各處。雙方都必須孤注一擲，奪取炸彈並護送其携帶者前往爆破地點，並殲滅敵人。戰術殲滅經典的殲滅模式透過 8v8 的激戰強調小隊的獨立作戰，將於 6 月 30 日在已驗證 Portal 中推出。這個競爭激烈、高風險的體驗，專為精通協調合作以達成目標的小隊設計。在只能依賴另一支小隊的情況下，您的小隊將如何迎難而上並擊敗所有對手？小隊死鬥拿起槍枝並組成小隊，進行快節奏的近距離死鬥，將於 6 月 30 日在已驗證 Portal 中推出。四支小隊爭奪勝利，目標只有一個：率先達成擊殺目標的隊伍獲勝。團隊死鬥純步兵戰鬥為核心的激烈戰鬥，將於 6 月 30 日在已驗證 Portal 中推出。在團隊死鬥模式中，唯一的目標就是消滅敵人。最多擊殺數者獲勝。移動平台「MovingPlatform」是一種資產類型，大幅改善了玩家與移動物理實體的互動。「移動平台」系統的一個主要優點是，玩家在乘坐平台時將不再會經歷過度抖動，讓跳躍解謎等遊戲元素感覺更流暢、更可靠。你也能控制你的平台行為，透過我們提供的功能進行操作。讓它們上下左右移動，或發揮更多創意，讓它們遵循自訂路徑，包括軌道移動。載具衝擊功能載具衝擊功能使創作者能夠透過 Blockly 或 TypeScript 在《戰地風雲 6》和《禁區衝突》中模擬物理效果。物理衝擊會直接對單一載具或區域內的載具施加衝擊，類似於爆炸，並帶有可選的傷害設定。這些衝擊可透過接近（具有可調整範圍）、計時器（設定於放置或啟用時）或互動式觸發器（例如體積、壓力板或絆索）來觸發。Bellum1988 的地鐵行動我們將 Bellum1988 製作的自訂地圖「地鐵行動」帶到 Portal SDK 和地圖輪替中，該地圖使用帝國州（餘波）地圖和資源。這讓玩家能夠使用一張受歡迎的社群製作地圖，他們可以探索、自訂並將其作為新創作的基礎。這張地圖也將採用烘焙光照，提供更高品質的光照和視覺逼真度。 敬請期待更多內容在對伊斯特伍德「全面升級」等體驗進行近期更改後，我們在平衡性方面看到了顯著改善，我們感謝所有持續提供回饋意見的玩家。當我們與您共同打造時，《戰地風雲》才能達到最佳狀態。您的回饋意見幫助我們了解哪些體驗做得好、哪些需要重新審視，以及未來哪些改進能產生最大影響。若遇到任何問題，請繼續在我們的 EA Forums 上進行回報。加入《戰地風雲》Discord 社群，並造訪我們的網站，以獲取最新消息、遊戲指南和賽季深入分析。我們戰場上見。//《戰地風雲》團隊此公告內容可能會隨著我們聆聽社群意見、持續開發和改進我們的線上服務及內容進行調整。我們會一如既往地盡力讓社群隨時獲知最新資訊。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:55:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《戰地風雲, 6》-, 社群更新, 賽季, 最終階段即將推出內容</media:keywords>
<content:encoded><![CDATA[<ul class="bb_ul"><li><p class="bb_paragraph">遊戲改善</p><ul class="bb_ul"><li><p class="bb_paragraph">槍戰變更</p></li><li><p class="bb_paragraph">載具更新</p></li><li><p class="bb_paragraph">主選單改良</p></li></ul></li><li><p class="bb_paragraph">新內容</p><ul class="bb_ul"><li><p class="bb_paragraph">戰術殲滅</p></li><li><p class="bb_paragraph">「濕活」活動</p></li></ul></li><li><p class="bb_paragraph">禁區衝突</p><ul class="bb_ul"><li><p class="bb_paragraph">大逃殺</p></li><li><p class="bb_paragraph">單人大逃殺</p></li><li><p class="bb_paragraph">排位大逃殺</p></li></ul></li><li><p class="bb_paragraph">Portal</p></li><li><p class="bb_paragraph">敬請期待更多內容</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">大家好，</p><p class="bb_paragraph">自「爆破據點」更新推出以來，我們很高興看到社群投入全新內容，並在《戰地風雲 6》中體驗全新混亂。</p><p class="bb_paragraph">從殲滅模式的回歸，到開羅市集上的控制權爭奪戰，「爆破據點」帶來了許多難忘時刻、關鍵操作，以及供團隊深入研究的回饋意見。我們持續致力於改善遊戲，槍戰、載具及其他方面的更新將在 6 月 30 日賽季 3 的最後階段推出。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2">遊戲改善</div><div class="bb_h3">槍戰變更</div><p class="bb_paragraph">我們將透過下次內容更新，帶來更廣泛的槍戰改良，目標是讓步兵戰鬥更具一致性、可讀性，並讓玩家更值得鑽研。</p><p class="bb_paragraph">這些更新強化了槍戰玩法的數個關鍵領域，包括後座力表現、彈著散布、武器操控性、肢體傷害調整、子彈速度、阻力等等。目標是進一步獎勵精準的瞄準、後座力控制、射擊技巧以及武器知識。</p><p class="bb_paragraph">我們也持續致力於相關的戰鬥改良，包括士兵能見度及網路程式碼更新，以支援更穩定即時的戰鬥可讀性。</p><p class="bb_paragraph">這裡有很多內容，我們會在之後的文章中專文深入探討所有變更。該文章將會說明這些變更背後的設計理念、我們正在調整的內容，以及我們預期這些變更將如何影響未來的戰鬥。</p><p class="bb_paragraph"></p><div class="bb_h3">載具更新</div><p class="bb_paragraph">我們正在進行一系列的載具平衡更新，目標是改善涵蓋裝甲、空中、防空以及步兵反制等方面的戰鬥節奏。</p><p class="bb_paragraph">熱感煙霧在減輕來襲傷害方面效果將較差，啟用時也將不再移除 C4。火箭砲對坦克和直升機的傷害也稍微增加，讓步兵能對載具目標施加更多壓力。</p><p class="bb_paragraph">額外的載具調整包括步兵戰車武器、攻擊直升機火箭、移動防空載具彈藥及其他方面的更新。所有載具平衡變更的完整細節將在即將推出的更新說明中分享。</p><p class="bb_paragraph">自動防空裝置的行為也正在更新。防空站在出生點附近為地面載具提供了過多保護，可能助長惱人的出生點蹲守行為。為了解決這個問題，將更新為只能擊落更少類型的投射物，並且不再對地面載具所造成的傷害進行反擊。反擊行為也將在 20 秒後失效，而不是無限期地持續。</p><p class="bb_paragraph"></p><div class="bb_h3">主選單改良</div><p class="bb_paragraph"><b>全新清除橘點選項</b></p><p class="bb_paragraph"><b> </b><img src="https://clan.akamai.steamstatic.com/images/45712411/38fb9c0558d830508d19b182dfb33d7e27b22dfc.png"></p><p class="bb_paragraph">基於「爆破據點」更新中所做的調整，解決了已檢視內容上「新」標記頻繁重新出現的問題，我們正在為數個前端介面新增一個「全部標記為已看過」選項。</p><p class="bb_paragraph">這個選項將允許玩家分別在以下區塊快速清除所有標記：</p><ul class="bb_ul"><li><p class="bb_paragraph">裝備</p></li><li><p class="bb_paragraph">戰鬥通行證</p></li><li><p class="bb_paragraph">商店</p></li><li><p class="bb_paragraph">設定檔</p></li><li><p class="bb_paragraph">挑戰</p></li><li><p class="bb_paragraph">遊玩</p></li></ul><p class="bb_paragraph">我們持續改進這些標記，讓它們仍然是發現全新內容的實用方式，而不會造成困擾。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>全新「活動」選單</b></p><p class="bb_paragraph">我們將推出全新活動選單，同時搭配全新「濕活」活動，將在之後的段落中更深入探討。</p><p class="bb_paragraph">這個全新選單將活動挑戰與獎勵集中在一處，讓玩家更輕鬆地查看可用的內容、能獲取什麼，以及如何解鎖。該選單也將讓玩家連結至相關活動模式和活動商店同捆包。</p><p class="bb_paragraph">目標很簡單：減少選擇次數、更清晰的獎勵，以及更全面地總覽每個進行中的活動。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>經驗值加成方便性功能更新</b></p><p class="bb_paragraph">我們也改善了經驗值加成與比賽獎勵經驗值的互動方式。</p><p class="bb_paragraph">在過去，如果經驗值加成在對戰結束前過期，它可能會錯失套用於該回合結束時所授予的比賽獎勵。</p><p class="bb_paragraph">在此更新後，經驗加成將會依其在該場比賽中啟用的時間長度，對「比賽獎勵」提供部分的經驗值倍率加成；即使加成在比賽結束前到期，也同樣適用。</p><div class="bb_h2">新內容</div><div class="bb_h3">戰術殲滅</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/834c62a71c2266b5592e9195360ce840626908fa.png"></p><p class="bb_paragraph">我們將新增「戰術殲滅」模式，這是一種規模較小、以步兵為主的版本，繼「爆破據點」更新中新增殲滅模式之後推出。</p><p class="bb_paragraph">殲滅模式在所有玩家都全神貫注於目標時最能發揮其魅力：戰鬥節奏快速、場面混亂，而每一次推進都可能左右勝負。戰術殲滅模式保留了相同的目標導向核心，但將其變得更緊湊，圍繞著步兵戰鬥、側翼包抄、協同攻擊和通訊站反制進行。</p><p class="bb_paragraph">在此模式中，隊伍必須摧毀敵方三座通訊站中的其中兩座才能獲勝。比賽時間更短、沒有載具，並採用更聚焦的地圖配置，讓小隊有更多空間去攔截炸彈攜帶者、在目標周邊設置陷阱、在每波推進之間重整隊形，並支援隊友。</p><p class="bb_paragraph">戰術殲滅模式將在推出時於四張地圖上開放：開羅市集、伊比利亞攻勢、帝國州和開羅圍城戰。我們很高興看到這將為《戰地風雲》體驗帶來的混亂。</p><p class="bb_paragraph"></p><div class="bb_h3">「濕活」活動</div><p class="bb_paragraph">「濕活」活動將隨著賽季 3 的高價值目標更新一同登場，為多人模式和《禁區衝突》帶來全新的合約導向體驗。</p><p class="bb_paragraph">在活動期間，玩家可以拾取被淘汰敵人掉落的收縮，並完成對戰中的目標，範圍從擊殺敵人、搜刮寶箱到佔領目標或保持生存。</p><p class="bb_paragraph">無論你是在《禁區衝突》中獵殺目標，還是在多人模式中推進目標，「濕活」活動的宗旨就是接下合約、生存下去並完成任務。我們將在之後的文章中更深入探討此活動的細節。</p><p class="bb_paragraph"></p><div class="bb_h2">禁區衝突</div><div class="bb_h3">大逃殺</div><p class="bb_paragraph"><b>休閒大逃殺</b></p><p class="bb_paragraph">有些玩家一直在尋求更休閒的體驗，因此我們將帶來休閒大逃殺模式，一個專為想輕鬆享受遊戲的夜晚而設計的模式。</p><p class="bb_paragraph">此模式將包含 AI，以協助創造更容易掌握的戰鬥交戰、更流暢的比賽流程，並為學習模式、嘗試新兵種和裝備，或在高風險比賽前熱身的玩家提供更容易入門的環境。</p><p class="bb_paragraph">AI 旨在協助維持整體比賽節奏，同時仍將重點放在由玩家主導的交戰。我們將持續改良他們的行為，並密切關注以確保他們能夠支援遊戲體驗，而不會降低大逃殺模式的樂趣。關於此模式的更多詳情即將公布。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>戰利品箱重置</b></p><p class="bb_paragraph">我們將進行協助解決大逃殺比賽中期戰利品稀缺問題的更新。</p><p class="bb_paragraph">當「第二次機會」在比賽中全域停用時，普通軍械箱、兵種軍械箱和戰術軍械箱將會重置並可再次搜刮。</p><p class="bb_paragraph">這表示已被開啟的戰利品箱將在比賽中期重新補充物品，讓玩家有更多機會恢復、重新武裝並繼續戰鬥。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>全新偵察兵訓練路線</b></p><p class="bb_paragraph">我們正在大逃殺模式中新增「干擾者」的偵察兵訓練路線，該路線專注於干擾、反情報和癱瘓敵方工具。</p><p class="bb_paragraph">此訓練路線首次為大逃殺模式帶來兩種配件：「設備壓制系統」和「手持干擾器」。「設備壓制系統」為偵察兵玩家提供一種防禦選項，以保護他們的小隊免受附近電子和爆炸配件的威脅，其中一個戰場升級能擴展其用途，使其能夠擊落敵方呼叫的無人機。</p><p class="bb_paragraph">「手持干擾器」為偵察兵提供更主動的干擾工具，用於近距離反配件玩法。啟動後，它可在範圍內暫時干擾敵方配備，為你的小隊創造推進或重新部署的機會。</p><p class="bb_paragraph">這些配件共同為偵察兵玩家提供更多方法，以反制敵方情報並干擾配件密集的部署，同時獎勵精準的定位和時機掌握。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>獵頭者任務停用</b></p><p class="bb_paragraph">另外補充一點，獵頭者任務在大逃殺模式中仍保持停用，我們將繼續根據您的回饋意見微調體驗。感謝您協助我們塑造模式，我們將持續聆聽您的回饋，努力使其完善。</p><p class="bb_paragraph"></p><div class="bb_h3">單人大逃殺</div><p class="bb_paragraph">自單人大逃殺模式推出以來，我們一直關注您的回饋意見以及該模式在實際比賽中的表現。</p><p class="bb_paragraph">我們早期的一個調整是從單人模式中移除 Traverser Mark 2，同時我們正在審查其對比賽平衡和整體體驗的影響。相較於小隊玩法，單人模式有其獨特的節奏和壓力，我們希望確保該模式中可用的工具能夠支援這種體驗。</p><p class="bb_paragraph">我們將持續關注遊戲玩法，聆聽您的回饋意見，並在必要時進行進一步調整。</p><p class="bb_paragraph"></p><div class="bb_h3">排位大逃殺</div><p class="bb_paragraph">目前的排位大逃殺賽季將於賽季 3 結束前一週的 7 月 14 日結束。</p><p class="bb_paragraph">你的賽季結算排名將有助於決定賽季 4 開始時的起始排名，以及你本賽季表現所獲得的獎勵。我們將在稍後的貼文中，分享更多關於排位大逃殺賽季過渡、行程和獎勵的詳情。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45712411/24afc9fa8991f86eb60d76c5ee826314d407bc38.png"></p><div class="bb_h2">Portal</div><p class="bb_paragraph"><b>開羅市集</b></p><p class="bb_paragraph">玩家將能夠建立自訂的開羅市集體驗。這張較小的地圖專注於步兵玩法，且地面載具數量有限，其靈感來自《戰地風雲3》的經典地圖「大型市集」，我們迫不及待想看到社群將會打造出什麼！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>殲滅</b></p><p class="bb_paragraph">經典的《戰地風雲4》多人遊戲體驗以全新的史詩級演變回歸，現已於 6 月 30 日起在驗證 Portal 中推出。</p><p class="bb_paragraph">「殲滅」模式的目標是摧毀敵方通訊站，炸彈則中立地放置在地圖各處。雙方都必須孤注一擲，奪取炸彈並護送其携帶者前往爆破地點，並殲滅敵人。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>戰術殲滅</b></p><p class="bb_paragraph">經典的殲滅模式透過 8v8 的激戰強調小隊的獨立作戰，將於 6 月 30 日在已驗證 Portal 中推出。</p><p class="bb_paragraph">這個競爭激烈、高風險的體驗，專為精通協調合作以達成目標的小隊設計。在只能依賴另一支小隊的情況下，您的小隊將如何迎難而上並擊敗所有對手？</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>小隊死鬥</b></p><p class="bb_paragraph">拿起槍枝並組成小隊，進行快節奏的近距離死鬥，將於 6 月 30 日在已驗證 Portal 中推出。</p><p class="bb_paragraph">四支小隊爭奪勝利，目標只有一個：率先達成擊殺目標的隊伍獲勝。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>團隊死鬥</b></p><p class="bb_paragraph">純步兵戰鬥為核心的激烈戰鬥，將於 6 月 30 日在已驗證 Portal 中推出。</p><p class="bb_paragraph">在團隊死鬥模式中，唯一的目標就是消滅敵人。最多擊殺數者獲勝。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>移動平台</b></p><p class="bb_paragraph">「MovingPlatform」是一種資產類型，大幅改善了玩家與移動物理實體的互動。</p><p class="bb_paragraph">「移動平台」系統的一個主要優點是，玩家在乘坐平台時將不再會經歷過度抖動，讓跳躍解謎等遊戲元素感覺更流暢、更可靠。</p><p class="bb_paragraph">你也能控制你的平台行為，透過我們提供的功能進行操作。讓它們上下左右移動，或發揮更多創意，讓它們遵循自訂路徑，包括軌道移動。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>載具衝擊功能</b></p><p class="bb_paragraph">載具衝擊功能使創作者能夠透過 Blockly 或 TypeScript 在《戰地風雲 6》和《禁區衝突》中模擬物理效果。</p><p class="bb_paragraph">物理衝擊會直接對單一載具或區域內的載具施加衝擊，類似於爆炸，並帶有可選的傷害設定。這些衝擊可透過接近（具有可調整範圍）、計時器（設定於放置或啟用時）或互動式觸發器（例如體積、壓力板或絆索）來觸發。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Bellum1988 的地鐵行動</b></p><p class="bb_paragraph">我們將 Bellum1988 製作的自訂地圖「地鐵行動」帶到 Portal SDK 和地圖輪替中，該地圖使用帝國州（餘波）地圖和資源。這讓玩家能夠使用一張受歡迎的社群製作地圖，他們可以探索、自訂並將其作為新創作的基礎。這張地圖也將採用烘焙光照，提供更高品質的光照和視覺逼真度。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45712411/e73bf13c563bd9254d1aee05270420af564a61c9.png"></p><p class="bb_paragraph"></p><div class="bb_h2">敬請期待更多內容</div><p class="bb_paragraph">在對伊斯特伍德「全面升級」等體驗進行近期更改後，我們在平衡性方面看到了顯著改善，我們感謝所有持續提供回饋意見的玩家。</p><p class="bb_paragraph"></p><p class="bb_paragraph">當我們與您共同打造時，《戰地風雲》才能達到最佳狀態。您的回饋意見幫助我們了解哪些體驗做得好、哪些需要重新審視，以及未來哪些改進能產生最大影響。</p><p class="bb_paragraph"></p><p class="bb_paragraph">若遇到任何問題，請繼續在我們的 <u><a class="bb_link" href="https://forums.ea.com/category/battlefield-en" target="_blank" rel="">EA Forums</a></u> 上進行回報。加入<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fbattlefield" target="_blank" rel=" noopener">《戰地風雲》Discord</a></u> 社群，並造訪我們的<u><a class="bb_link" href="https://www.ea.com/zh-hant/games/battlefield/battlefield-6" target="_blank" rel="">網站</a></u>，以獲取最新消息、遊戲指南和賽季深入分析。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們戰場上見。</p><p class="bb_paragraph"><i>//《戰地風雲》團隊</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>此公告內容可能會隨著我們聆聽社群意見、持續開發和改進我們的線上服務及內容進行調整。我們會一如既往地盡力讓社群隨時獲知最新資訊。</i></p>]]> </content:encoded>
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<title>《冒險家艾略特的千年奇譚》今天正式發售！</title>
<link>https://xinker.org/zh/%E5%86%92%E9%9A%AA%E5%AE%B6%E8%89%BE%E7%95%A5%E7%89%B9%E7%9A%84%E5%8D%83%E5%B9%B4%E5%A5%87%E8%AD%9A%E4%BB%8A%E5%A4%A9%E6%AD%A3%E5%BC%8F%E7%99%BC%E5%94%AE</link>
<guid>https://xinker.org/zh/%E5%86%92%E9%9A%AA%E5%AE%B6%E8%89%BE%E7%95%A5%E7%89%B9%E7%9A%84%E5%8D%83%E5%B9%B4%E5%A5%87%E8%AD%9A%E4%BB%8A%E5%A4%A9%E6%AD%A3%E5%BC%8F%E7%99%BC%E5%94%AE</guid>
<description><![CDATA[ 融合點陣圖與3DCG的「HD-2D」系列首度推出全新動作RPG！ 故事舞台是蠻族橫行的世界。在這世界的一隅，「希澤王國」透過施展護佑魔法，維持著繁榮。冒險家「艾略特」與他的夥伴妖精菲伊，在發現了某座遺跡之後，從王國啟程踏上旅途。橫跨四個時代的壯闊冒險，終將成為一場對峙千年宿命的旅程。以注重走位、簡單卻具有挑戰性的動作，搭配妖精的支援動作，開拓未知之地，揭開世界的謎團吧！譜寫一段冒險家、妖精和你的故事。冒險家艾略特的千年奇譚 數位豪華版本套組除收錄《冒險家艾略特的千年奇譚》遊戲本篇外，還包含多項能為冒險增添色彩的配件。數位豪華版內容·《冒險家艾略特的千年奇譚》遊戲本篇·數位豪華版特別包　【特別包內容】　·配件「妖精手鐲」　·配件「櫻花腳鏈」　·配件「羅潔爾戒指」※特典詳情請參閱官方網站。冒險家艾略特的千年奇譚 序章體驗版保存資料可繼承至正式版的全新體驗版「序章體驗版」登場！在本體驗版中，可如同正式版一樣自由冒險，並遊玩至故事序章。不僅可以沿著故事發展推進冒險，也可以探索未知區域並取得全新武器與魔石，一切皆由玩家自行決定。歡迎盡情體驗充滿探索樂趣的費雷比迪亞的世界！※本體驗版內容節錄自正式版，可移動範圍等部分內容與正式版有所不同。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:31:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《冒險家艾略特的千年奇譚》今天正式發售！</media:keywords>
<content:encoded><![CDATA[融合點陣圖與3DCG的「HD-2D」系列<br>首度推出全新動作RPG！<br> <br>故事舞台是蠻族橫行的世界。<br>在這世界的一隅，「希澤王國」透過施展護佑魔法，維持著繁榮。<br><br>冒險家「艾略特」與他的夥伴妖精菲伊，<br>在發現了某座遺跡之後，從王國啟程踏上旅途。<br>橫跨四個時代的壯闊冒險，<br>終將成為一場對峙千年宿命的旅程。<br><br>以注重走位、簡單卻具有挑戰性的動作，<br>搭配妖精的支援動作，<br>開拓未知之地，揭開世界的謎團吧！<br><br>譜寫一段冒險家、妖精和你的故事。<br><br><br><div class="bb_h3">冒險家艾略特的千年奇譚 數位豪華版</div>本套組除收錄《冒險家艾略特的千年奇譚》遊戲本篇外，還包含多項能為冒險增添色彩的配件。<br><br>數位豪華版內容<br><b>·《冒險家艾略特的千年奇譚》遊戲本篇</b><br><b>·數位豪華版特別包</b><br>　【特別包內容】<br>　·配件「妖精手鐲」<br>　·配件「櫻花腳鏈」<br>　·配件「羅潔爾戒指」<br>※特典詳情請參閱官方網站。<br><br><br><div class="bb_h3">冒險家艾略特的千年奇譚 序章體驗版</div><img src="https://clan.akamai.steamstatic.com/images/45973169/f8c12da8b75621729ed7ff3776e7272371ccbe1b.png"><br>保存資料可繼承至正式版的全新體驗版「序章體驗版」登場！<br>在本體驗版中，可如同正式版一樣自由冒險，並遊玩至故事序章。<br>不僅可以沿著故事發展推進冒險，也可以探索未知區域並取得全新武器與魔石，一切皆由玩家自行決定。歡迎盡情體驗充滿探索樂趣的費雷比迪亞的世界！<br><br>※本體驗版內容節錄自正式版，可移動範圍等部分內容與正式版有所不同。]]> </content:encoded>
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<title>我們全新升級的邀請好友計劃</title>
<link>https://xinker.org/zh/%E6%88%91%E5%80%91%E5%85%A8%E6%96%B0%E5%8D%87%E7%B4%9A%E7%9A%84%E9%82%80%E8%AB%8B%E5%A5%BD%E5%8F%8B%E8%A8%88%E5%8A%83</link>
<guid>https://xinker.org/zh/%E6%88%91%E5%80%91%E5%85%A8%E6%96%B0%E5%8D%87%E7%B4%9A%E7%9A%84%E9%82%80%E8%AB%8B%E5%A5%BD%E5%8F%8B%E8%A8%88%E5%8A%83</guid>
<description><![CDATA[ 留意了，Tenno — Warframe 的邀請好友計畫推出多項更新！你可以在下方查看所有需要了解的詳細資訊。邀請代碼改動現在，只要你的帳號啟用了跨平台存檔功能，你就可以從任何平台建立並發送邀請代碼！你只需登入你的 Warframe.com 帳號，在邀請好友頁面產生一個邀請代碼並發送該代碼給你想要邀請的好友。朋友創立 Warframe 帳號後，有 7 天時間完全你的招募要求。之後，朋友需要輸入你的邀請代碼，並透過以下兩種方式連結你們的帳號：遊戲內點擊「通訊 &gt; 好友 &gt; 推薦 Tenno」輸入邀請代碼。在帳號管理頁面輸入邀請代碼。獎勵改動招募者和被招募者都可以透過新的邀請好友系統獲得獎勵。 招募者獎勵現在，根據招募者推薦的數量，他們可以獲得四個獎勵等級！招募 1 名 Tenno3x FormaOrokin 催化劑Orokin 反應爐武器特殊功能槽連接器Warframe 特殊功能槽連接器捕夢手美號招募 2 名 Tenno2 個武器欄位招募 3 名 TennoWarframe 欄位招募 4 名 Tenno 2 個 Archwing 武器欄位重力磁抵器請留意： 一旦你招募的 Tenno 完成《老師》任務，你將解鎖招募獎勵！你招募的 Tenno 越多獲得的獎勵就越多！這些獎勵也適用於所有符合資格的 Tenno。招募獎勵你的招募對象成功連結後，將立即獲得以下遊戲內獎勵：7 天經驗加成經典調色盤氏族鑰匙額外奬勵每當你的招募對象首次購買白金時，你可獲得該筆購買的 10% 白金而白金自動添加至你的帳號中。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:31:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>我們全新升級的邀請好友計劃</media:keywords>
<content:encoded><![CDATA[留意了，Tenno — <b>Warframe 的邀請好友計畫推出多項更新！</b>你可以在下方查看所有需要了解的詳細資訊。<br><br><div class="bb_h2">邀請代碼改動</div>現在，只要你的帳號啟用了跨平台存檔功能，你就可以從任何平台建立並發送邀請代碼！你只需<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fen%2Flogin" target="_blank" rel=" noopener">登入你的 </a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FWarframe.com" target="_blank" rel=" noopener">Warframe.com</a> 帳號，在<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fen%2Fcommunity%2Freferral" target="_blank" rel=" noopener">邀請好友</a>頁面產生一個邀請代碼並發送該代碼給你想要邀請的好友。<br><br>朋友創立 Warframe 帳號後，有 7 天時間完全你的招募要求。之後，朋友需要輸入你的邀請代碼，並透過以下兩種方式連結你們的帳號：<br><ul class="bb_ul"><li>遊戲內點擊「通訊 > 好友 > 推薦 Tenno」輸入邀請代碼。<br></li><li>在<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fen%2Fuser" target="_blank" rel=" noopener">帳號管理頁面</a>輸入邀請代碼。</li></ul><hr><br><div class="bb_h2">獎勵改動</div>招募者和被招募者都可以透過新的邀請好友系統獲得獎勵。 <br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/cb356d911e19b40073e1995573bf9a840cd497e3.png"><br><div class="bb_h3">招募者獎勵</div>現在，根據招募者推薦的數量，他們可以獲得四個獎勵等級！<br><br><b>招募 1 名 Tenno</b><br><ul class="bb_ul"><li>3x Forma<br></li><li>Orokin 催化劑<br></li><li>Orokin 反應爐<br></li><li>武器特殊功能槽連接器<br></li><li>Warframe 特殊功能槽連接器<br></li><li>捕夢手美號</li></ul><b>招募 2 名 Tenno</b><br><ul class="bb_ul"><li>2 個武器欄位</li></ul><b>招募 3 名 Tenno</b><br><ul class="bb_ul"><li>Warframe 欄位</li></ul><b>招募 4 名 Tenno</b><br><ul class="bb_ul"><li> 2 個 Archwing 武器欄位<br></li><li>重力磁抵器</li></ul><b>請留意：</b> 一旦你招募的 Tenno 完成《老師》任務，你將解鎖招募獎勵！你招募的 Tenno 越多獲得的獎勵就越多！這些獎勵也適用於所有符合資格的 Tenno。<br><br><div class="bb_h3">招募獎勵</div>你的招募對象成功連結後，將立即獲得以下遊戲內獎勵：<br><ul class="bb_ul"><li>7 天經驗加成<br></li><li>經典調色盤<br></li><li>氏族鑰匙</li></ul><div class="bb_h3">額外奬勵</div>每當你的招募對象首次購買白金時，你可獲得該筆購買的 10% 白金而白金自動添加至你的帳號中。]]> </content:encoded>
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<title>Yogscast Games X Gamersky Games Summer Sale &#45; Brand new game The Gate Must Stand</title>
<link>https://xinker.org/zh/yogscast-games-x-gamersky-games-summer-sale-brand-new-game-the-gate-must-stand</link>
<guid>https://xinker.org/zh/yogscast-games-x-gamersky-games-summer-sale-brand-new-game-the-gate-must-stand</guid>
<description><![CDATA[ Check out the Yogscast Games X Gamersky Summer sale, Featuring The Gate Must Stand that has just launched with a limited time 30% launch discount! as well as huge Savings!The Yogscast Games X Gamersky Summer Sale is now live—save big on the entire Yogscast Games catalogue!We are kicking off the summer in style with our latest game The Gate Must Stand! https://store.steampowered.com/app/3975750/The_Gate_Must_Stand/Fend off brutal waves of demonic hordes in this epic fantasy tower defense survivors like! Hack and slash among the action or zoom to strategically control the battlefield. You are the city’s last line of defense, build your base, defend the gate!You can pick up The Gate Must Stand with a 30% launch discount as well as some additional savings on bundles with Stray Path and Border Pioneer!We have also recently updated both the Glory on Pluto and Dupery: A Game of Solo Deduction demos for Steam Next Fest! So if you have played them before and are looking to see all the new content or if you want to try them for the first time make sure to check them out! https://store.steampowered.com/app/3536620/Glory_On_Pluto_Demo/Build the perfect, chaotic rocket engine in this numbers-go-up space roguelite. Load your ship with wacky fuel items, chase the right synergies and pray that it’s enough to get you to Pluto. Push it as far as you can before it all falls apart. Chaotic. Glorious. Human.https://store.steampowered.com/app/4111760/Dupery_A_Game_of_Solo_Deduction_Demo/The demo for Dupery! A solo deduction roguelite with over 200 roles, set in a noir city run by a criminal syndicate. Investigate everyone, make arrests and protect your reputation. Take down the syndicate and don’t get duped like the rest. Everyone is a suspect, trust no one. No friends required.All these discounts and more!You can pick up the following games and many more!Rhell: Warped Worlds &amp; Troubled Times - 35% OFFDungeons &amp; Degenerate Gamblers - 50% OFF Tales And Tactics - 85% OFF  ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:01:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Yogscast, Games, Gamersky, Games, Summer, Sale, Brand, new, game, The, Gate, Must, Stand</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Check out the Yogscast Games X Gamersky Summer sale, Featuring The Gate Must Stand that has just launched with a limited time 30% launch discount! as well as huge Savings!</div><p class="bb_paragraph"></p><p class="bb_paragraph">The Yogscast Games X Gamersky Summer Sale is now live—save big on the entire Yogscast Games catalogue!</p><p class="bb_paragraph"></p><div class="bb_h3">We are kicking off the summer in style with our latest game The Gate Must Stand! </div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3975750/The_Gate_Must_Stand/" target="_blank" rel="">https://store.steampowered.com/app/3975750/The_Gate_Must_Stand/</a></p><p class="bb_paragraph">Fend off brutal waves of demonic hordes in this epic fantasy tower defense survivors like! Hack and slash among the action or zoom to strategically control the battlefield. You are the city’s last line of defense, build your base, defend the gate!</p><p class="bb_paragraph"></p><div class="bb_h3">You can pick up The Gate Must Stand with a 30% launch discount as well as some additional savings on bundles with <a class="bb_link" href="https://store.steampowered.com/app/2531940/Stray_Path/" target="_blank" rel="">Stray Path</a> and <a class="bb_link" href="https://store.steampowered.com/app/2346410/Border_Pioneer/" target="_blank" rel="">Border Pioneer</a>!</div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3">We have also recently updated both the Glory on Pluto and Dupery: A Game of Solo Deduction demos for Steam Next Fest! So if you have played them before and are looking to see all the new content or if you want to try them for the first time make sure to check them out! </div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3536620/Glory_On_Pluto_Demo/" target="_blank" rel="">https://store.steampowered.com/app/3536620/Glory_On_Pluto_Demo/</a></p><p class="bb_paragraph">Build the perfect, chaotic rocket engine in this numbers-go-up space roguelite. Load your ship with wacky fuel items, chase the right synergies and pray that it’s enough to get you to Pluto. Push it as far as you can before it all falls apart. Chaotic. Glorious. Human.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4111760/Dupery_A_Game_of_Solo_Deduction_Demo/" target="_blank" rel="">https://store.steampowered.com/app/4111760/Dupery_A_Game_of_Solo_Deduction_Demo/</a></p><p class="bb_paragraph">The demo for Dupery! A solo deduction roguelite with over 200 roles, set in a noir city run by a criminal syndicate. Investigate everyone, make arrests and protect your reputation. Take down the syndicate and don’t get duped like the rest. Everyone is a suspect, trust no one. No friends required.</p><p class="bb_paragraph"></p><div class="bb_h2"></div><p class="bb_paragraph"></p><div class="bb_h2">All these discounts and more!</div><p class="bb_paragraph"></p><div class="bb_h3">You can pick up the following games and many more!</div><div class="bb_h3"><b><a class="bb_link" href="https://store.steampowered.com/app/3247030/Rhell_Warped_Worlds__Troubled_Times/" target="_blank" rel="">Rhell: Warped Worlds & Troubled Times</a></b> - <b>35% OFF</b></div><div class="bb_h3"><b><a class="bb_link" href="https://store.steampowered.com/app/2400510/Dungeons__Degenerate_Gamblers/?snr=2___" target="_blank" rel="">Dungeons & Degenerate Gamblers</a> - 50% OFF </b></div><div class="bb_h3"><b><a class="bb_link" href="https://store.steampowered.com/app/1652250/Tales__Tactics/?snr=2___" target="_blank" rel="">Tales And Tactics</a> - 85% OFF</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3"></div><div class="bb_h3"> </div><div class="bb_h2"></div><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Victoria 3 – Dev Diary #184 &#45; The Great Wave Hotfix &amp;amp; AI Update Information</title>
<link>https://xinker.org/zh/victoria-3-dev-diary-184-the-great-wave-hotfix-ai-update-information</link>
<guid>https://xinker.org/zh/victoria-3-dev-diary-184-the-great-wave-hotfix-ai-update-information</guid>
<description><![CDATA[ Happy Thursday everyone and welcome back, it’s been a little while. As I mentioned in the previous dev diary, we decided after the release of 1.13 and The Great Wave that we needed to put all our focus on the post-release hotfixes, and so we haven’t really been doing the usual ‘what’s next’ kind of updates. Until now, that is.But before I jump into that future, I should update you on said post-release hotfixes. As promised, we have one more big hotfix (1.13.9) currently planned to release next week. 1.13.9 is the last hotfix planned for 1.13, though we will of course adjust those plans if anything critical enough pops up. We were originally planning to release it this week, but decided to delay it to get some more fixes in and ensure we leave the game in a good place before the traditional July summer break. 1.13.9 contains a lot of fixes and improvements, but to name a few: All movement types will now have substantially reduced Activism following their defeat in a Civil War. Movement defeat status is stored per identity, and persists through movements being disbanded and refunded.Fixed a bug where fleets whose supply ships were under attack would be considered &#039;in battle&#039;, preventing them from functioning normallyFixed slaves being freed when fired from their jobsAs also mentioned in Dev Diary #183, the next major update (1.14) will be a free update with no accompanying DLC that we’ve dubbed “The AI Update”, and which will focus almost exclusively on improving the AI’s ability to play the game and function as an interesting ally and adversary for the player.The major goals for the AI update are as follows:Deepen AI strategic region stances and use them to give the AI a much better understanding of how it should view and act against other countries in a particular regionGive the AI a proper understanding of where it should and should not be interested in territory - improve border gore and prevent nonsensical aggression such as the US puppeting Italian statesFix the persistent issues with war starting/ending - make the AI properly understand when wars are worth going into and getting out ofImprove the AI’s economic development by fixing some systemic issues that are holding it back, particularly when it comes to understanding how to plan its economy around the availability of goods and the world marketMake the AI more transparent in its reasoning and behavior across the boardThis is of course not everything, there’s lots of tiny fixes planned alongside the big ones, but if there’s a particular theme for this update it is definitely to elevate the AI’s overall understanding of geopolitics and to make the AI behave more like proper 19th century imperialist governments and less like they were operating on a combination of the Cocaine Addict, Reckless and Senile character traits.A secondary, internal goal for the update is to spread knowledge about AI design and implementation inside the team. Currently, this knowledge is largely concentrated to only a few people and this was a factor that contributed to the AI being in such a rough shape when 1.13 released.Another major improvement which we’re hoping to get done for 1.14 is a complete rewrite of pathfinding to eliminate the many, many bugs with supply, army pathfinding, trade routing and so on caused by our present overengineered and overencumbered pathfinding system. If this doesn’t make it for 1.14, it will come in 1.15 instead.The release date for the AI Update is not yet set in stone, but we’re aiming for sometime around late August/early September. That may feel like a long wait, but some of the issues we’re aiming to tackle are not exactly simple and straightforward, and trying to rush something out the door sooner would have taken resources away from 1.13 post-release fixes and honestly likely wouldn’t have achieved the stated goals. This is a long-term investment in replayability and we want to do it right. We are also looking into the possibility of doing an open beta for this update, but since doing so would end up pushing it further into September, we have to make sure our schedules can work out.There will of course be dev diaries for the AI update, which will both update you on the work being done and also take you on a bit of a deep dive into how the Vicky AI functions behind the scenes.That’s all for now. You&#039;ll see us in the patch notes for 1.13.9 next week. Then we will have a break for Dev Diaries over July, starting back up again in August. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/40579353/d9a9550f549c366a133b95d9e98c43a1a527acdb.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:21:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Victoria, –, Dev, Diary, 184, The, Great, Wave, Hotfix, Update, Information</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/40579353/ba9a6b71852a69ccd95d1f8aa572aaa9943df2c1.png"></p><p class="bb_paragraph">Happy Thursday everyone and welcome back, it’s been a little while. As I mentioned in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fvictoria-3-dev-diary-183-great-wave-post-release-thoughts.1920999%2F" target="_blank" rel=" noopener"><u>previous dev diary</u></a>, we decided after the release of 1.13 and <i>The Great Wave</i> that we needed to put all our focus on the post-release hotfixes, and so we haven’t really been doing the usual ‘what’s next’ kind of updates. Until now, that is.</p><p class="bb_paragraph"></p><p class="bb_paragraph">But before I jump into that future, I should update you on said post-release hotfixes. As promised, we have one more big hotfix (1.13.9) currently planned to release <b>next week</b>. 1.13.9 is the last hotfix planned for 1.13, though we will of course adjust those plans if anything critical enough pops up. We were originally planning to release it this week, but decided to delay it to get some more fixes in and ensure we leave the game in a good place before the traditional July summer break. </p><p class="bb_paragraph"></p><p class="bb_paragraph">1.13.9 contains a <b>lot</b> of fixes and improvements, but to name a few: </p><ul class="bb_ul"><li><p class="bb_paragraph">All movement types will now have substantially reduced Activism following their defeat in a Civil War. Movement defeat status is stored per identity, and persists through movements being disbanded and refunded.</p></li><li><p class="bb_paragraph">Fixed a bug where fleets whose supply ships were under attack would be considered 'in battle', preventing them from functioning normally</p></li><li><p class="bb_paragraph">Fixed slaves being freed when fired from their jobs</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">As also mentioned in Dev Diary #183, the next major update (1.14) will be a free update with no accompanying DLC that we’ve dubbed “The AI Update”, and which will focus almost exclusively on improving the AI’s ability to play the game and function as an interesting ally and adversary for the player.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The major goals for the AI update are as follows:</p><ul class="bb_ul"><li><p class="bb_paragraph">Deepen AI strategic region stances and use them to give the AI a much better understanding of how it should view and act against other countries in a particular region</p></li><li><p class="bb_paragraph">Give the AI a proper understanding of where it should and should not be interested in territory - improve border gore and prevent nonsensical aggression such as the US puppeting Italian states</p></li><li><p class="bb_paragraph">Fix the persistent issues with war starting/ending - make the AI properly understand when wars are worth going into and getting out of</p></li><li><p class="bb_paragraph">Improve the AI’s economic development by fixing some systemic issues that are holding it back, particularly when it comes to understanding how to plan its economy around the availability of goods and the world market</p></li><li><p class="bb_paragraph">Make the AI more transparent in its reasoning and behavior across the board</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/40579353/4c11b8921985499253039d80d52edfd4d008d550.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">This is of course not everything, there’s lots of tiny fixes planned alongside the big ones, but if there’s a particular theme for this update it is definitely to elevate the AI’s overall understanding of geopolitics and to make the AI behave more like proper 19th century imperialist governments and less like they were operating on a combination of the Cocaine Addict, Reckless and Senile character traits.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A secondary, internal goal for the update is to spread knowledge about AI design and implementation inside the team. Currently, this knowledge is largely concentrated to only a few people and this was a factor that contributed to the AI being in such a rough shape when 1.13 released.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Another major improvement which we’re hoping to get done for 1.14 is a complete rewrite of pathfinding to eliminate the many, many bugs with supply, army pathfinding, trade routing and so on caused by our present overengineered and overencumbered pathfinding system. If this doesn’t make it for 1.14, it will come in 1.15 instead.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The release date for the AI Update is not yet set in stone, but we’re aiming for sometime around late August/early September. That may feel like a long wait, but some of the issues we’re aiming to tackle are not exactly simple and straightforward, and trying to rush something out the door sooner would have taken resources away from 1.13 post-release fixes and honestly likely wouldn’t have achieved the stated goals. This is a long-term investment in replayability and we want to do it right. We are also looking into the possibility of doing an open beta for this update, but since doing so would end up pushing it further into September, we have to make sure our schedules can work out.</p><p class="bb_paragraph"></p><p class="bb_paragraph">There will of course be dev diaries for the AI update, which will both update you on the work being done and also take you on a bit of a deep dive into how the Vicky AI functions behind the scenes.</p><p class="bb_paragraph"></p><p class="bb_paragraph">That’s all for now. You'll see us in the patch notes for 1.13.9 next week. Then we will have a break for Dev Diaries over July, starting back up again in August.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Stellaris 4.4.4 &amp;quot;Pegasus&amp;quot; Open Beta (3bc0) now available!</title>
<link>https://xinker.org/zh/stellaris-444-pegasus-open-beta-3bc0-now-available</link>
<guid>https://xinker.org/zh/stellaris-444-pegasus-open-beta-3bc0-now-available</guid>
<description><![CDATA[ Hello Stellaris Community!We have just released the Stellaris 4.4.4 &quot;Pegasus&quot; patch to Open Beta. This patch addresses some of the balance and QoL feedback we&#039;ve received since Nomads&#039; release, as well as a host of bug fixes, and stability improvements. We plan on releasing 4.4.4 sometime next week, but in the interest of getting fixes to you as fast as possible, we&#039;re putting it up as an Open Beta today.Feedback-wise, we&#039;re most interested in feedback on multiplayer stability. We&#039;ve been getting anecdotal reports that multiplayer stability is much improved, however we&#039;ve also been getting some mixed signals on that front (eg. isolated reports of OOSes still persisting). For those of you interested in offering feedback on this latest version, please play in multiplayer and make bug reports for any OOSes you experience. If you&#039;re wondering what is required for a help OOS Bug Report, we have a How to report multiplayer desyncs guide.Please note: This is an opt-in Open Beta. In order to opt-in: (On Steam) Right Click Stellaris, go to Properties, click the Betas tab, and choose &quot;stellaris_test&quot; from the list of branches.Without further ado, onto the patch notes (these are unchanged from the patch notes posted to the forums earlier today in the Dev Diary):4.4.4 ‘Pegasus’ Open Beta Release NotesFeatureThe Baol Life Seeding decision can now be enacted on artificial worlds and structures, and grants a unique deposit carrying over some of the bonus of a Gaia worldImprovementAI will now consider abandoning a contract after 20 years have passed since they have accepted it.Idle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.Added Logistics Hub indicator in the galaxy map.Arkship and Logistic harvest and strip mine orders issued on a whole solar system now target higher-value planets first instead of simply the nearest.Automated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears, instead of cancelling automation.Arkship random names in empire creation now use namelists for ships, not planets.Fleets will continue repairing and upgrading while following the moving arkship within the system.Fleets will continue following the arkship after having completed its upgrades.Improved the randomization of nomadic empires in galaxy generation, so they no longer take up the bulk of the advanced AI empire slots.Following ships will start charging its FTL drive without waiting for the target to complete its hyperlane jump.Becoming nomadic now embarks assault armies on the planet instead of destroying them.BalanceFurther reduced the effects that higher difficulties have on Forever Cruise progress.Deep Sleep civics can no longer be combined with the Synthetic Fertility origin to avoid breaking their starting situation and the identity repository.Rebalanced Arkship habitability from species traits.Arkship colonies gain +40% habitability from their planet class.Arkship Living Space Module grants habitability and costs Exotic Gases.Reduced the size bonus damage from the Vanguard and Knight Paladin subclasses.Adjusted the starting conditions of Forever Cruise and upkeep of Passengers to not start you in massive deficits.Made the Forever Cruise center situation stage longerAdded a Passenger Satisfaction penalty for abandoning Forever Cruise contractsThe Doomsday modifier you get for successfully embarking now grants +60% habitabilityIncreased offspring ship limits.Nomad strategic-resource harvesting reworked. Researching a resource&#039;s mining technology now grants a +50% harvesting yield for that resource (Volatile Motes, Exotic Gases, Rare Crystals, Living Metal), replacing the previous penalty for lacking the technology. This means that the bonus from the technology now applies to resources inherent to the planet class instead of only those from deposits.Tribute Vault and Pirate Hideout waystation modules now add their resources to the waystation&#039;s stockpile.BugfixLiterally unplayable typo fixed in &quot;Agree to Disagree&quot; perk tooltip.Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn&#039;t.Paladin ships can no longer cloak, as their UI does not support it.Fixed some Star Seekers checks only checking for the regular version of the civic.Nomad-exclusive technologies are now hidden if you decide to settle, and re-revealed if you then decide to embark and become nomadic again.fixed error logged when loading a save that contains popup informing about finish a tech researchThe gas giant created by the Primal Calling origin now starts surveyed.Corrected that mineral_insight_nomad did not provide job efficiency for astro-harvesting jobs.The Waystation Research Module now establishes communications with pre-FTL civilizations in its system.Planet class modifiers now apply to Arkship (ship-carried) colonies.Fixed a crash that could occur while the AI was evaluating which contract to take on.Total Wars be ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9703436/1814bb037d56f385de1f7ab822af47b546b1780f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:39:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, 4.4.4, Pegasus, Open, Beta, 3bc0, now, available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/008932a860ec56b52a6f411b9523723ebe2792e5.png"></p><p class="bb_paragraph">Hello Stellaris Community!<br><br>We have just released the Stellaris 4.4.4 "Pegasus" patch to Open Beta. This patch addresses some of the balance and QoL feedback we've received since Nomads' release, as well as a host of bug fixes, and stability improvements. We plan on releasing 4.4.4 sometime next week, but in the interest of getting fixes to you as fast as possible, we're putting it up as an Open Beta today.<br><br>Feedback-wise, we're most interested in feedback on multiplayer stability. We've been getting anecdotal reports that multiplayer stability is much improved, however we've also been getting some mixed signals on that front (eg. isolated reports of OOSes still persisting). For those of you interested in offering feedback on this latest version, please play in multiplayer and make bug reports for any OOSes you experience. If you're wondering what is required for a help OOS Bug Report, we have a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fthreads%2Fstellaris-how-to-report-multiplayer-desyncs-oos.1861292%2F" target="_blank" rel=" noopener">How to report multiplayer desyncs</a> guide.<br><br><b>Please note: This is an opt-in Open Beta. In order to opt-in: (On Steam) Right Click Stellaris, go to Properties, click the Betas tab, and choose "stellaris_test" from the list of branches.</b><br><br>Without further ado, onto the patch notes (these are unchanged from the patch notes posted to the forums earlier today in the Dev Diary):</p><div class="bb_h3">4.4.4 ‘Pegasus’ Open Beta Release Notes</div><p class="bb_paragraph"><b>Feature</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Baol Life Seeding decision can now be enacted on artificial worlds and structures, and grants a unique deposit carrying over some of the bonus of a Gaia world</p></li></ul><p class="bb_paragraph"><b>Improvement</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI will now consider abandoning a contract after 20 years have passed since they have accepted it.</p></li><li><p class="bb_paragraph">Idle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.</p></li><li><p class="bb_paragraph">Added Logistics Hub indicator in the galaxy map.</p></li><li><p class="bb_paragraph">Arkship and Logistic harvest and strip mine orders issued on a whole solar system now target higher-value planets first instead of simply the nearest.</p></li><li><p class="bb_paragraph">Automated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears, instead of cancelling automation.</p></li><li><p class="bb_paragraph">Arkship random names in empire creation now use namelists for ships, not planets.</p></li><li><p class="bb_paragraph">Fleets will continue repairing and upgrading while following the moving arkship within the system.</p></li><li><p class="bb_paragraph">Fleets will continue following the arkship after having completed its upgrades.</p></li><li><p class="bb_paragraph">Improved the randomization of nomadic empires in galaxy generation, so they no longer take up the bulk of the advanced AI empire slots.</p></li><li><p class="bb_paragraph">Following ships will start charging its FTL drive without waiting for the target to complete its hyperlane jump.</p></li><li><p class="bb_paragraph">Becoming nomadic now embarks assault armies on the planet instead of destroying them.</p></li></ul><p class="bb_paragraph"><b>Balance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Further reduced the effects that higher difficulties have on Forever Cruise progress.</p></li><li><p class="bb_paragraph">Deep Sleep civics can no longer be combined with the Synthetic Fertility origin to avoid breaking their starting situation and the identity repository.</p></li><li><p class="bb_paragraph">Rebalanced Arkship habitability from species traits.</p></li><li><p class="bb_paragraph">Arkship colonies gain +40% habitability from their planet class.</p></li><li><p class="bb_paragraph">Arkship Living Space Module grants habitability and costs Exotic Gases.</p></li><li><p class="bb_paragraph">Reduced the size bonus damage from the Vanguard and Knight Paladin subclasses.</p></li><li><p class="bb_paragraph">Adjusted the starting conditions of Forever Cruise and upkeep of Passengers to not start you in massive deficits.</p></li><li><p class="bb_paragraph">Made the Forever Cruise center situation stage longer</p></li><li><p class="bb_paragraph">Added a Passenger Satisfaction penalty for abandoning Forever Cruise contracts</p></li><li><p class="bb_paragraph">The Doomsday modifier you get for successfully embarking now grants +60% habitability</p></li><li><p class="bb_paragraph">Increased offspring ship limits.</p></li><li><p class="bb_paragraph">Nomad strategic-resource harvesting reworked. Researching a resource's mining technology now grants a +50% harvesting yield for that resource (Volatile Motes, Exotic Gases, Rare Crystals, Living Metal), replacing the previous penalty for lacking the technology. This means that the bonus from the technology now applies to resources inherent to the planet class instead of only those from deposits.</p></li><li><p class="bb_paragraph">Tribute Vault and Pirate Hideout waystation modules now add their resources to the waystation's stockpile.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Literally unplayable typo fixed in "Agree to Disagree" perk tooltip.</p></li><li><p class="bb_paragraph">Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.</p></li><li><p class="bb_paragraph">Paladin ships can no longer cloak, as their UI does not support it.</p></li><li><p class="bb_paragraph">Fixed some Star Seekers checks only checking for the regular version of the civic.</p></li><li><p class="bb_paragraph">Nomad-exclusive technologies are now hidden if you decide to settle, and re-revealed if you then decide to embark and become nomadic again.</p></li><li><p class="bb_paragraph">fixed error logged when loading a save that contains popup informing about finish a tech research</p></li><li><p class="bb_paragraph">The gas giant created by the Primal Calling origin now starts surveyed.</p></li><li><p class="bb_paragraph">Corrected that mineral_insight_nomad did not provide job efficiency for astro-harvesting jobs.</p></li><li><p class="bb_paragraph">The Waystation Research Module now establishes communications with pre-FTL civilizations in its system.</p></li><li><p class="bb_paragraph">Planet class modifiers now apply to Arkship (ship-carried) colonies.</p></li><li><p class="bb_paragraph">Fixed a crash that could occur while the AI was evaluating which contract to take on.</p></li><li><p class="bb_paragraph">Total Wars between Nomads now properly move arkships between owners</p></li><li><p class="bb_paragraph">Preventing a waystation UI from crashing in some modded ui cases.</p></li><li><p class="bb_paragraph">Fixed the Planet Modifier for doomsday empires embarking not being applied to their arkship.</p></li><li><p class="bb_paragraph">Fixed the Safe Haven modifier for embarking as a doomsday empire not having an icon.</p></li><li><p class="bb_paragraph">Allowed Beastports for non-Beastmaster empires if you have tech_alien_cloning..</p></li><li><p class="bb_paragraph">Fleets will no longer get stuck not being able to jump if the target their are following is currently moving.</p></li><li><p class="bb_paragraph">In "Decipher Strange Signal", the nomadic empire needs to be in the system owner's empire to make contact</p></li><li><p class="bb_paragraph">Fixed Nomadic empires not being able to enable L-Gates in some cases.</p></li><li><p class="bb_paragraph">Arkships no longer benefit twice from waystation network (wayline) modifiers.</p></li><li><p class="bb_paragraph">The Utility Deck specialization now correctly supports industrial buildings.</p></li><li><p class="bb_paragraph">Fixed Specific Cetana events being broken for Nomads</p></li><li><p class="bb_paragraph">Fixed delayed starbase spawn upon settling as Nomads</p></li><li><p class="bb_paragraph">Fixed Cetana's Databank Project not showing up under Ongoing Crises</p></li><li><p class="bb_paragraph">Fixed the Clone Army dig site spawn event localisation pointing towards an incorrect planet</p></li><li><p class="bb_paragraph">Fixed an edge case where it was possible to dismiss the Eternal Chorus scientist before the end of the event chain</p></li><li><p class="bb_paragraph">Fixed an instance of the Assist Colony special project not spawning properly upon accepting the contract</p></li><li><p class="bb_paragraph">Fixed the Sable Pilot trait icon being empty</p></li><li><p class="bb_paragraph">Fixed crash that could happen when federation members were destroyed while a proposal was still being voted</p></li><li><p class="bb_paragraph">"Cetana: Weak Links" entry stays inside the borders of the Situation Log window.</p></li><li><p class="bb_paragraph">Fixed 2 resort world specializations deleting themselves after being build</p></li><li><p class="bb_paragraph">Changing the situation approach will now update the effect list faster - some edge cases used to delay the changes in the effects for a few in game days.</p></li><li><p class="bb_paragraph">Abandoning an internal contract no longer sends an issuer toast</p></li><li><p class="bb_paragraph">The on_cancel effect only fires once for internal contracts</p></li><li><p class="bb_paragraph">Massively increased the likelihood that the Drums of War chains starts for Heirs of the Khan empires near the mid game year.</p></li><li><p class="bb_paragraph">Ignore border restrictions for nomadic countries in uplift-species special projects</p></li><li><p class="bb_paragraph">Fixed Recall paladin ability to work for nomad players</p></li><li><p class="bb_paragraph">Fixed Stellar Ignition Contract being impossible to complete</p></li><li><p class="bb_paragraph">Take the initiative projects will now abort if they are no longer needed.</p></li><li><p class="bb_paragraph">Fixed Wanderlust event chain re-appearing in the situation log</p></li><li><p class="bb_paragraph">The Doomsday event to unlock Embarking once again unlocks embarking.</p></li><li><p class="bb_paragraph">Lowered the Forever Cruise situation speed change based on difficulty</p></li><li><p class="bb_paragraph">Enabled the Sacred Path event chain to remain in the Situation Log after completing all Sacred Sites, so players can still find them on the galaxy map.</p></li><li><p class="bb_paragraph">Color change in "System Warmth Detected" event window</p></li><li><p class="bb_paragraph">Fixed internal contract spawn chances for Forever Cruise</p></li><li><p class="bb_paragraph">Fixed the Timeline event for megastructures only firing for Behemoth empires</p></li><li><p class="bb_paragraph">Fixed GetPlanetMoon returning a capitalized version of Planet as well as not returning moon when it should</p></li><li><p class="bb_paragraph">The Doomsday Arkship modifier now speeds up decisions, not buildings</p></li><li><p class="bb_paragraph">Fixed some Patron callings and deeds that were inappropriate for Nomadic Empires showing up.</p></li><li><p class="bb_paragraph">Fixed the tooltips for some Patron accords not showing the correct tooltips for gestalt empires.</p></li><li><p class="bb_paragraph">Fixed the tooltips for when an Arkship couldn't perform an action being confusing in some cases.</p></li><li><p class="bb_paragraph">Blocked Shroud-Forged from Embarking.</p></li><li><p class="bb_paragraph">You can no longer distribute Zro or Astral Threads during the Psionic Ascension situation if you run out of Zro or Astral Threads.</p></li><li><p class="bb_paragraph">Astral Scars spawned during the Psionic Ascension situation are now revealed to Nomadic Empires.</p></li><li><p class="bb_paragraph">Fixed an unlocalized tooltip for cloaking detection.</p></li><li><p class="bb_paragraph">Fixed some backup clone effects checking for the incorrect tradition.</p></li><li><p class="bb_paragraph">Arkship Preparation for the Doomsday origin now correctly reduces the time to embark.</p></li><li><p class="bb_paragraph">Polish and Russian loc fix</p></li><li><p class="bb_paragraph">Added a fallback if the Cyberization situation gets stuck with less than 100 pops to cyberize</p></li><li><p class="bb_paragraph">A firing Stellar Cannon no longer blocks interaction with planets and construction in other star systems.</p></li><li><p class="bb_paragraph">Arkships can now research the special project in Crystal Manufactory</p></li><li><p class="bb_paragraph">The Breach the Shroud situation now recognizes all types of Psi Corps buildings</p></li><li><p class="bb_paragraph">Unit Solace now correctly has the Synthetic trait</p></li><li><p class="bb_paragraph">Players without the Nomads DLC can again create Nomadic empires in multiplayer when the host owns the DLC.</p></li><li><p class="bb_paragraph">Fixed Arkship afterburners not upgrading to tier 2 when Advanced Afterburners is researched.</p></li><li><p class="bb_paragraph">Automated fleets no longer drop out of automation after evading hostiles.</p></li><li><p class="bb_paragraph">Fixed Stingers and the Devastator Mount not obeying the listed firing arcs for their weapons in some cases.</p></li><li><p class="bb_paragraph">Fixed civic-granted starting buildings not being added on Sacred Path Nomad Arkships (Experimentation Chambers, Sanctuary of Repose, Astrometeorology Observatory, Sacrificial Temple)</p></li><li><p class="bb_paragraph">Fixed Experimentation Chambers not being added on Hive/Machine Nomad Arkship starts</p></li><li><p class="bb_paragraph">Fixed deep-scan Resource Cache toast displaying incorrectly</p></li><li><p class="bb_paragraph">Fixed Forever Cruise empires incorrectly receiving Luxury Residences on game start</p></li><li><p class="bb_paragraph">Event generated Nomad empires will no longer get an asteroid</p></li><li><p class="bb_paragraph">Fixed Arkship move button incorrectly disabled</p></li><li><p class="bb_paragraph">The Abandon Contract button now warns about the consequences in its tooltip.</p></li><li><p class="bb_paragraph">Fixed duplicate colony names in the diplomacy tooltip after a nomad empire settles.</p></li><li><p class="bb_paragraph">Fixed a Special Project icon that could appear underneath the star in certain situations.</p></li><li><p class="bb_paragraph">Fixed starbase module and building limits showing as 0 in link tooltips.</p></li><li><p class="bb_paragraph">Timed project alerts no longer show projects from option groups you did not select.</p></li><li><p class="bb_paragraph">Fixed a duplicate scope name in deposit-related event tooltips.</p></li><li><p class="bb_paragraph">Fixed accepted contracts showing "Available Until: 0" in the issuer's tooltip.</p></li><li><p class="bb_paragraph">Fixed the outliner planet tooltip incorrectly reading "Carried by".</p></li><li><p class="bb_paragraph">Improved unhelpful modifier tooltip labels on Arkships.</p></li><li><p class="bb_paragraph">The anomaly "The Imitator" can no longer appear twice.</p></li><li><p class="bb_paragraph">The Stellar Cannon no longer removes portals when it fires.</p></li><li><p class="bb_paragraph">Fixed situation approaches not working after a repeating situation completed a cycle.</p></li><li><p class="bb_paragraph">Fixed welding bots facing the wrong way while constructing a megastructure.</p></li><li><p class="bb_paragraph">Harvesting modifiers for Civilian Arkships are now working correctly.</p></li><li><p class="bb_paragraph">Fixed some resource mining technologies being blocked for Nomadic empires.</p></li><li><p class="bb_paragraph">Fixed issues in which settled empires that Embarked could retain starbases and borders. Clarified the tooltip for Waystation conversion in English.</p></li><li><p class="bb_paragraph">Expulsions wars will no longer move stations nomads are not allowed to build before reverting their ownership</p></li><li><p class="bb_paragraph">Fixed Governor modifiers not applying.</p></li><li><p class="bb_paragraph">Nomad Raids now properly transfer waystations on status quo's in both directions</p></li><li><p class="bb_paragraph">Maintenance Optimization Tradition now grants Amenities bonuses for Calculator Jobs and the Hive equivalent.</p></li><li><p class="bb_paragraph">Changed icon for "Resources Stolen" alert notification to make it more noticeable after successfully plundering a planet.</p></li><li><p class="bb_paragraph">Operational Reserves tooltip now mentions the 1-3 scaling of energy/minerals to operational reserves</p></li><li><p class="bb_paragraph">Fixed numerous modifiers (such as the Stability from Bureaucrats granted by Byzantine Bureaucracy) not granting their modifiers to Arkships. Note to modders: Any scripted modifier needs to be updated to work on colonies rather than planets.</p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI will no longer accept unreachable contracts and will abandon contracts that become unreachable.</p></li><li><p class="bb_paragraph">Fixed AI empires not properly using Deep Sleep mechanics.</p></li><li><p class="bb_paragraph">Fixed nomadic AI empires not merging their armies into a single transport fleet.</p></li><li><p class="bb_paragraph">Fixed AI not selecting hostile, domineering, threatened or imperious attitudes if either country is nomadic.</p></li><li><p class="bb_paragraph">Fixed AI counting their existing armies twice when calculating how many armies to build.</p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Eager Explorers, Privatized Exploration, Stargazers, and Exploration Protocols are now marked as a Challenging Civic on the empire creation screen.</p></li><li><p class="bb_paragraph">Ship automation buttons are now disabled, with an explanatory tooltip, for ships that cannot use Hyperlane travel.</p></li><li><p class="bb_paragraph">The diplomacy window dynamically resizes width as you move between options</p></li><li><p class="bb_paragraph">Selection box remains in the correct section after building a System or Spinal Mount</p></li><li><p class="bb_paragraph">Improved concept tooltips for starbase building and module unlocks.</p></li><li><p class="bb_paragraph">Fix waystation stockpile max capacity rounded to thousands</p></li><li><p class="bb_paragraph">Removed a duplicate Ascension Perks header in the perk picker.</p></li><li><p class="bb_paragraph">The starbase module list now keeps its scroll position when advancing through slots.</p></li><li><p class="bb_paragraph">Fixed the Situation Log selection jumping back to the first entry when scrolling.</p></li><li><p class="bb_paragraph">Fixed the position of the remove-contract button.</p></li><li><p class="bb_paragraph">Waystation UI now shows income to two decimal places.</p></li><li><p class="bb_paragraph">Waystations that are collecting excessive resources now have more room to display their icons in the system map.</p></li></ul><p class="bb_paragraph"><b>Performance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved performance of the empire creation UI.</p></li></ul><p class="bb_paragraph"><b>Stability</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a crash on the start of the game loaded from an old save file.</p></li><li><p class="bb_paragraph">Fixed a SHELD_HEALTH OOS on hotjoin</p></li><li><p class="bb_paragraph">Country Modifiers OOS fixed due to badly parallelized navy coverage calculations</p></li><li><p class="bb_paragraph">to reduce the amount of OOS at resync, the host will now also reload the save during a resync</p></li></ul><p class="bb_paragraph"><b>Audio</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Stellaris Complete Soundtrack updated with Nomads tracks and album artwork.</p></li><li><p class="bb_paragraph">Correct sound now plays when arkships are attacked.</p></li></ul><p class="bb_paragraph"><b>Modding</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added `category_limit_fail_text` to scripted actions.</p></li><li><p class="bb_paragraph">Added a `context_menu_ordering` (distance/weight) field for scripted actions to control target ordering when issued on a whole system.</p></li><li><p class="bb_paragraph">Added a per-ship-class shield multiplier modifier (e.g. `corvette_shield_mult`), matching the existing per-class health and armor multipliers.</p></li><li><p class="bb_paragraph">Added collected_colony_resources allowing starbase modules to steal or clone resources from colonies in the same system.</p></li><li><p class="bb_paragraph">Added AI_HOSTILE_FLEET_DISTANCE define.</p></li></ul><p class="bb_paragraph"><b>Save compatibility is not guaranteed between versions and while we are not expecting issues from older save games and this new version, it is always a good practice to back up your save file before loading into a new version.</b></p>]]> </content:encoded>
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<title>Dead by Daylight | Jason launch stream, Featuring PaulieEsther (replay)</title>
<link>https://xinker.org/zh/dead-by-daylight-jason-launch-stream-featuring-paulieesther-replay</link>
<guid>https://xinker.org/zh/dead-by-daylight-jason-launch-stream-featuring-paulieesther-replay</guid>
<description><![CDATA[ Featuring PaulieEsther!  Watch the full Twitch replay via this link: https://www.twitch.tv/videos/2798058939 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/11814497/7361c19b74004a2ea46f385b47fa47616e56853d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:19:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dead, Daylight, Jason, launch, stream, Featuring, PaulieEsther, replay</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Featuring PaulieEsther!  <br>Watch the full Twitch replay via this link: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fvideos%2F2798058939" target="_blank" rel=" noopener">https://www.twitch.tv/videos/2798058939</a></p>]]> </content:encoded>
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<title>Choose an Exhibit &amp;amp; Anniversary Items | Update 10.0</title>
<link>https://xinker.org/zh/choose-an-exhibit-anniversary-items-update-100</link>
<guid>https://xinker.org/zh/choose-an-exhibit-anniversary-items-update-100</guid>
<description><![CDATA[ Hey Curators!Today we kick off a month-long celebration as Two Point Studios turns TEN! (Where did the time go??). We’ve got a jam-packed season ahead, and this update? Consider it the starter to a full course coming very soon. You should definitely get some Gubbins and birthday cake ready for tomorrow.Expect new content, exclusive reveals, and quality-of-life updates alongside optimisations - tonnes of lovely Two Point goodness to keep your museum halls buzzing over the warmer months. But the best part? The cherry on top? To add some extra ✨sparkle✨ to all this lovely new content, this update is thanks to YOU. We couldn’t do this without every single one of you brilliant (and occasionally chaotic) Curators who’ve sent us your thoughts, feedback, and fantastic ideas. We’ve been listening, we’ve been brewing, and whilst there’s exciting new content still cooking, we’re here to do one thing to kick-start a fantastic summer: deliver!So, what’s new?Celebrate the studio’s birthday with the Anniversary Cake &amp; Staff Outfit“Choose an Exhibit” on expeditions with full survey level, removing RNGEarn new Twitch Drops, with items from Two Point’s pastMore Emotions available on non-Art ExhibitsPlace the Performance Stage outdoorsAnd much more… and more to come, sooner than you think!Anniversary Cake &amp; OutfitIt’s a special time for the studio, as very soon, we turn ten! To mark the occasion, there are new Anniversary Items in-game so all Pointians can join in with the celebrations.Don your Staff with two new anniversary outfits, the Cake Topper and Party Hat. Plus, you can even get your guests involved with the new Anniversary Cake, a self-serve cake display where guests and staff alike can share a slice to increase their Food need.Choose an ExhibitA few months ago, we released a blog all about how we take on and action feedback from you lovely Pointians, and one of your top requests was the ability to set up repeating Expeditions. If you didn’t see that blog piece, we went into detail about how that was technically difficult, and we promised our design team were cooking up something to help.Well, they’re here to DELIVER. Now, once a Point of Interest reaches max Survey Level, you can select which exhibit you want on the Expedition setup screen. Choosing an Exhibit increases the Expedition’s cost and duration; however, you can be guaranteed to get the exhibit you choose.Now, the pay-off here is that it doesn’t guarantee the Exhibit’s quality; you still need to use all the tools at your disposal to increase the chances of finding higher-quality Exhibits, but, for anyone looking to complete their Pristine collection, it’s now all the easier to guarantee the exhibit you want.Twitch DropsCelebrate our birthday in style, with some throwback items available as Twitch Drops. To earn Twitch Drops, watch your favourite streamers until 16th July to grab these drops celebrating our birthday.The items can be earned by watching Drop-Enabled streamers play Two Point Museum - you’ll know if a streamer has drop-enabled as it displays in their tags on Twitch!Watch 15 minutes to earn the Milk Keg, an item you might remember from your campus days. The Milk Keg is a wall-mounted unit that meets guests’ Drink need.After 30 minutes, you unlock the Leaflet Info stand, reminiscent of the leaflets in Two Point Hospital. This item will inform your guests all about your wonderful exhibits. And last but not least, by watching for 30 minutes, you’ll unlock the Ticket Reception, a throwback to our roots in the hospital again. This works just like a normal ticket desk.Two Point Museum Free Weekend!We’re excited to announce that Two Point Museum is FREE to play this weekend, starting 18:00 BST today you can jump in and try your hand at curation. If you’ve ever been on the fence about playing, now is the perfect time to try.Build incredible museums, discover bizarre artefacts to exhibit, and curate the perfect museum visit for your guests. Play for free now on Steam and Xbox until June 22nd.CHANGELOGNumber of changes: 21Inspired by the community: 80%Changes with ✨ were inspired by the community.New Content!Anniversary Cake and Outfits!Celebrate Two Point Studio’s 10 Year anniversary in style with a new food item and staff costumesGameplay Updates✨ Choose Exhibit OptionOnce a POI reaches max Survey Level, you can now select which exhibit you want to find when preparing an expeditionSelecting an exhibit increases the expedition’s cost and duration. It also does not guarantee the exhibit’s quality.Exhibits can only be selected if they’re not unique and have already been previously discovered. The option is only available on POIs that have more than one exhibitCertain POIs (such as those that give materials or all Digiverse POIs) do not use this feature✨ Emotions on Non-Art ExhibitsThe following exhibits have been given a new “Brush with Emotion” trait. This imbues the exhibit with an Art emotion and provides Art Enthusiast guests additional Buzz:Bashful Bu ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45147557/eed1bb8f2cb71e0e2113e63d233e083922690460.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:07:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Choose, Exhibit, Anniversary, Items, Update, 10.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Curators!</p><p class="bb_paragraph">Today we kick off a month-long celebration as Two Point Studios turns TEN! (Where did the time go??). We’ve got a jam-packed season ahead, and this update? Consider it the starter to a full course coming <i>very </i>soon. You should definitely get some Gubbins and birthday cake ready for tomorrow.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/8229cf6d3c382725e04fa03f021f86347daa22e4.jpg"></p><p class="bb_paragraph">Expect new content, exclusive reveals, and quality-of-life updates alongside optimisations - tonnes of lovely Two Point goodness to keep your museum halls buzzing over the warmer months. But the best part? The cherry on top? To add some extra ✨sparkle✨ to all this lovely new content, this update is thanks to YOU. We couldn’t do this without every single one of you brilliant (and occasionally chaotic) Curators who’ve sent us your thoughts, feedback, and fantastic ideas. We’ve been listening, we’ve been brewing, and whilst there’s exciting new content still cooking, we’re here to do one thing to kick-start a fantastic summer: <b>deliver</b>!</p><p class="bb_paragraph"><b>So, what’s new?</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Celebrate the studio’s birthday with the Anniversary Cake & Staff Outfit</p></li><li><p class="bb_paragraph">“Choose an Exhibit” on expeditions with full survey level, removing RNG</p></li><li><p class="bb_paragraph">Earn new Twitch Drops, with items from Two Point’s past</p></li><li><p class="bb_paragraph">More Emotions available on non-Art Exhibits</p></li><li><p class="bb_paragraph">Place the Performance Stage outdoors</p></li><li><p class="bb_paragraph">And much more… and more to come, sooner than you think!</p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Anniversary Cake & Outfit</b></p><p class="bb_paragraph">It’s a special time for the studio, as very soon, we turn ten! To mark the occasion, there are new Anniversary Items in-game so all Pointians can join in with the celebrations.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/4a279383bc814daaf95fb2bb0f7eece0829d61c1.png"></p><p class="bb_paragraph">Don your Staff with two new anniversary outfits, the Cake Topper and Party Hat. Plus, you can even get your guests involved with the new Anniversary Cake, a self-serve cake display where guests and staff alike can share a slice to increase their Food need.</p><p class="bb_paragraph"><b>Choose an Exhibit</b></p><p class="bb_paragraph">A few months ago, we released a <u><a class="bb_link" href="https://store.steampowered.com/news/app/2185060/view/491590284956664380?l=english" target="_blank" rel="">blog all about how we take on and action feedback</a></u> from you lovely Pointians, and one of your top requests was the ability to set up repeating Expeditions. If you didn’t see that blog piece, we went into detail about how that was technically difficult, and we promised our design team were cooking up something to help.<br><br>Well, they’re here to DELIVER. Now, once a Point of Interest reaches max Survey Level, you can select which exhibit you want on the Expedition setup screen. Choosing an Exhibit increases the Expedition’s cost and duration; however, you can be guaranteed to get the exhibit you choose.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/0338c2f45bc732a17fc59bc130ff93d5307d4467.png">Now, the pay-off here is that it doesn’t guarantee the Exhibit’s quality; you still need to use all the tools at your disposal to increase the chances of finding higher-quality Exhibits, but, for anyone looking to complete their Pristine collection, it’s now all the easier to guarantee the exhibit you want.</p><p class="bb_paragraph"><b>Twitch Drops</b></p><p class="bb_paragraph">Celebrate our birthday in style, with some throwback items available as Twitch Drops. To earn Twitch Drops, watch your favourite streamers until 16th July to grab these drops celebrating our birthday.</p><p class="bb_paragraph">The items can be earned by watching Drop-Enabled streamers play Two Point Museum - you’ll know if a streamer has drop-enabled as it displays in their tags on Twitch!</p><p class="bb_paragraph">Watch 15 minutes to earn the Milk Keg, an item you might remember from your campus days. The Milk Keg is a wall-mounted unit that meets guests’ Drink need.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/5708cc85e12160265028a15fd8ef5a6c5cce651c.png">After 30 minutes, you unlock the Leaflet Info stand, reminiscent of the leaflets in Two Point Hospital. This item will inform your guests all about your wonderful exhibits. And last but not least, by watching for 30 minutes, you’ll unlock the Ticket Reception, a throwback to our roots in the hospital again. This works just like a normal ticket desk.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/d0ebb42534a59c45b81958895e44f8fa2cb75c10.png"></p><hr><p class="bb_paragraph"><b>Two Point Museum Free Weekend!</b></p><p class="bb_paragraph">We’re excited to announce that Two Point Museum is FREE to play this weekend, starting 18:00 BST today you can jump in and try your hand at curation. If you’ve ever been on the fence about playing, now is the perfect time to try.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Build incredible museums, discover bizarre artefacts to exhibit, and curate the perfect museum visit for your guests. Play for free now on Steam and Xbox until June 22nd.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45147557/7cc4ff61f11355fd5ac5e7ca025c2bcd23c6aec0.jpg"></p><hr><p class="bb_paragraph"></p><div class="bb_h1">CHANGELOG</div><p class="bb_paragraph">Number of changes: 21<br>Inspired by the community: 80%<br>Changes with ✨ were inspired by the community.</p><div class="bb_h2"><b>New Content!</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Anniversary Cake and Outfits!</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Celebrate Two Point Studio’s 10 Year anniversary in style with a new food item and staff costumes</p></li></ul></li></ul><div class="bb_h2"><b>Gameplay Updates</b></div><ul class="bb_ul"><li><p class="bb_paragraph">✨ <b>Choose Exhibit Option</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Once a POI reaches max Survey Level, you can now select which exhibit you want to find when preparing an expedition</p></li><li><p class="bb_paragraph">Selecting an exhibit increases the expedition’s cost and duration. It also does not guarantee the exhibit’s quality.</p></li><li><p class="bb_paragraph">Exhibits can only be selected if they’re not unique and have already been previously discovered. The option is only available on POIs that have more than one exhibit</p></li><li><p class="bb_paragraph">Certain POIs (such as those that give materials or all Digiverse POIs) do not use this feature</p></li></ul></li><li><p class="bb_paragraph">✨ <b>Emotions on Non-Art Exhibits</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The following exhibits have been given a new “Brush with Emotion” trait. This imbues the exhibit with an Art emotion and provides Art Enthusiast guests additional Buzz:</p><ul class="bb_ul"><li><p class="bb_paragraph">Bashful Bust - Romance</p></li><li><p class="bb_paragraph">Haunted Portrait - Sorrow</p></li><li><p class="bb_paragraph">Cave Painting Corner - Joy</p></li><li><p class="bb_paragraph">Cave Painting Wall - Joy</p></li><li><p class="bb_paragraph">Halvenhaf Tapestry - Rage</p></li><li><p class="bb_paragraph">Fantasy Statue - Romance</p></li><li><p class="bb_paragraph">Wetlantean Mosaic - Sophistication</p></li><li><p class="bb_paragraph">Painted Portside Fish - Sophistication</p></li></ul></li></ul></li></ul><div class="bb_h2"><b>QoL Improvements</b></div><ul class="bb_ul"><li><p class="bb_paragraph">✨ Improved the descriptions for studio room-related Art expert traits so that their impacts are more immediately understandable</p></li><li><p class="bb_paragraph">✨ Performance Stages can now be placed outside</p></li><li><p class="bb_paragraph">✨ Once an Art expert learns an emotion, it can now appear on new Art applicants</p></li><li><p class="bb_paragraph">✨ If an expert goes MIA when creating a piece of Art in the Studio Room, the exhibit will gain a new special trait</p></li><li><p class="bb_paragraph">✨ Increased Trend Setter status effect from 90 days to 120 days</p></li><li><p class="bb_paragraph">✨ Added a Digital Ambience</p></li><li><p class="bb_paragraph">✨ Improved the lighting of Memento Mile</p></li></ul><div class="bb_h2"><b>Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">✨ Fixed an issue where the UI would disappear on the Expedition Rewards menu</p></li><li><p class="bb_paragraph">Reduced the impact of Joy’s Buzz from 25% to 15%</p></li><li><p class="bb_paragraph">✨ Rebalanced the Emotional Depth times so that they’re less likely to last for a guest’s entire visit</p></li><li><p class="bb_paragraph">✨ Fixed an issue where staff with <i>The Blues</i> illness were not painting exclusively blue artwork</p></li><li><p class="bb_paragraph">✨ Fixed certain multi-part Art exhibits having incorrect Buzz on their shards</p></li><li><p class="bb_paragraph">✨ Added footprint indicators to the Gift Shop serving counter</p></li><li><p class="bb_paragraph">✨ Fixed an issue where Level 1 of the Emotional Intelligence qualification was adding too many emotion slots</p></li><li><p class="bb_paragraph">✨ Fixed the Clumsy trait not adding an event in the Studio Room setup</p></li><li><p class="bb_paragraph">✨ Fixed an issue where Art decorations were being instantly available in Sandbox mode</p></li><li><p class="bb_paragraph">Localisation Fixes</p></li><li><p class="bb_paragraph">Small Stability fixes</p></li></ul>]]> </content:encoded>
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<item>
<title>Patch 0.1.2</title>
<link>https://xinker.org/zh/patch-012</link>
<guid>https://xinker.org/zh/patch-012</guid>
<description><![CDATA[ It&#039;s been over a week since the launch of Early Access, but we&#039;re still just getting started. Patch 0.1.2 focuses on fixing a number of issues across various aspects of the game. We continue to make improvements to other issues, and are currently focused on solving issues related to Save Games, as well as introducing an Offline Mode. We truly appreciate all your support and patience  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45748146/a035e026b7f63b37ee9967051bac1439d2ba14d3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:13:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 0.1.2</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/a035e026b7f63b37ee9967051bac1439d2ba14d3.png"></p><p class="bb_paragraph">It's been over a week since the launch of Early Access, but we're still just getting started. Patch 0.1.2 focuses on fixing a number of issues across various aspects of the game. We continue to make improvements to other issues, and are currently focused on solving issues related to <b>Save Games</b>, as well as introducing an <b>Offline Mode</b>. We truly appreciate all your support and patience <3</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h1">Patch 0.1.2</div><p class="bb_paragraph">CL 28333</p><div class="bb_h2">Changelog</div><p class="bb_paragraph"></p><div class="bb_h3">Balance Changes</div><ul class="bb_ul"><li><p class="bb_paragraph">Homebound Scrolls must now be held for a few seconds to activate</p></li><li><p class="bb_paragraph">Shudder Matriarch now attacks more aggressively and follows players further</p></li><li><p class="bb_paragraph">Reduced the preferred attack range for all Area of Effect and related abilities</p></li><li><p class="bb_paragraph">Mirella's Shop on Vyr's Landing has a new item in stock</p></li><li><p class="bb_paragraph">Reworked respawn rates for several resources such as trees and ores, generally making them respawn faster</p></li><li><p class="bb_paragraph">A stray Verlai has wandered on to Vyr's Landing. We're not sure how that happened, but they'll be there until the next update!</p></li><li><p class="bb_paragraph">Reworked an area to the North-West of the Shuddersands, where corruption has spread...</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><i>A note on Incense:</i></p><p class="bb_paragraph"><i>Many players have shared feedback that the duration of Incense feels too short, we'd love to hear your opinions on how to improve Incense, while ensuring that it feels like a valuable resource worth crafting. Please share your comments below, thank you!</i></p><p class="bb_paragraph"></p><div class="bb_h3">Fixes & Improvements</div><ul class="bb_ul"><li><p class="bb_paragraph">World Save Backups are now created every 15 minutes to decrease the likelihood of a Save issue causing a large loss of progress</p></li><li><p class="bb_paragraph">Fixed several cases where players could get stuck in a loading screen</p></li><li><p class="bb_paragraph">Fixed an issue where the following achievements would unlock incorrectly: 'Smells terrible... Perfect!' & 'Potions for Days'</p></li><li><p class="bb_paragraph">Updated several icons</p></li><li><p class="bb_paragraph">Added a Invert X Axis setting</p></li><li><p class="bb_paragraph">Reworded the 'Reflections' key binding</p></li><li><p class="bb_paragraph">Updated Seek's ability VFX</p></li><li><p class="bb_paragraph">Unbondable Familiars should no longer spawn spirits upon being defeated</p></li><li><p class="bb_paragraph">Fixed an issue where Crafting queues would stop after reaching 4 full slots</p></li><li><p class="bb_paragraph">Fixed an issue where Crafting Queues would sometimes not respect the inputted amount</p></li><li><p class="bb_paragraph">Fixed an issue where you could not cancel a Crafting queue in some instances</p></li><li><p class="bb_paragraph">Fixed an issue where certain abilities would not properly trigger Elemental Pillars</p></li><li><p class="bb_paragraph">Fixed an issue where you could fall through the world at Vyr's Landing</p></li><li><p class="bb_paragraph">Fixed an issue where the Inventory Screen could have the wrong opacity</p></li><li><p class="bb_paragraph">Fixed an issue where Shudder's Suffocating Orb attack would not properly trigger</p></li><li><p class="bb_paragraph">Fixed an issue with subtitles disappearing</p></li><li><p class="bb_paragraph">Fixed an inventory duplication bug</p></li><li><p class="bb_paragraph">Fixed an issue where heat in the Shuddersands would be applied from the wrong angle, rather than from the sun</p></li><li><p class="bb_paragraph">Fixed several terrain gaps across the world</p></li><li><p class="bb_paragraph">Key Bindings now properly apply if changed in the Main Menu; this previously only worked in-game</p></li><li><p class="bb_paragraph">Fixed an issue where Credits would trigger several times in a row</p></li><li><p class="bb_paragraph">Fixed an issue where the Silent voice type would, in fact, not be silent</p></li><li><p class="bb_paragraph">Fixed an issue where Familiar unlocks wouldn't refresh properly</p></li><li><p class="bb_paragraph">Tweaked the scaling of Building costs to better fit screen</p></li><li><p class="bb_paragraph">Tweaked several DPI scalings to better support smaller resolutions</p></li><li><p class="bb_paragraph">Fixed a bonding VFX bug</p></li><li><p class="bb_paragraph">Fixed an issue where Pings would remain on map longer than intended</p></li><li><p class="bb_paragraph">Fixed an issue where several Familiars had the wrong Element tag when bonded</p></li><li><p class="bb_paragraph">Fixed an issue where certain items would trigger despite being in Astral Projection</p></li><li><p class="bb_paragraph">Fixed the Celestial material of several Familiars not displaying correctly</p></li><li><p class="bb_paragraph">Tweaked audio of Xilvant's when multiple are assigned to a Witchcraft Circle</p></li><li><p class="bb_paragraph">Fixed an issue where players could end up in a broken view state upon join</p></li><li><p class="bb_paragraph">Vex now properly displays as a Shifty both in-world and when bonded</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2">Having Issues?</div><p class="bb_paragraph">Please see this guide for help or contact us in the forums or Discord.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3740411796" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3740411796</a></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2">ICYMI!</div><p class="bb_paragraph">Yesterday we unveiled the very first Early Access roadmap, take a look below.<br><a class="bb_link" href="https://steamcommunity.com/games/2679100/announcements/detail/685257114654869585?snr=2___" target="_blank" rel="">https://steamcommunity.com/games/2679100/announcements/detail/685257114654869585?snr=2___</a></p><hr><p class="bb_paragraph"></p><div class="bb_h2">Community Spotlights</div><p class="bb_paragraph">This week we wanted to share a few base creations from our Discord with you all.</p><p class="bb_paragraph">All your creativity is super inspiring!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/0011d76062aad930792ef22b0222ae4c8a3fb6fc.png">-<b>WitchoftheWeast</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/b151cbabfcadd5f8d4073d4c5b083418da52e3c3.png">-<b>あぶらさん</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/882fbe73190eb2ed75645ce5df67024a7c038faf.png"><img src="https://clan.akamai.steamstatic.com/images/45748146/259d6a828f5e4c1ab9e4ed2bb09a5f80742e5524.png">-<b>Pewee</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">Here at the dev team many of us will be off tomorrow to celebrate Swedish Midsummer, whether you're joining us in celebrating or not, we wish you all a lovely weekend and all the best!</p><p class="bb_paragraph"></p><p class="bb_paragraph">-Envar Games</p>]]> </content:encoded>
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<title>Hearts of Iron IV &#45; Celebrate 10 Years With Us</title>
<link>https://xinker.org/zh/hearts-of-iron-iv-celebrate-10-years-with-us</link>
<guid>https://xinker.org/zh/hearts-of-iron-iv-celebrate-10-years-with-us</guid>
<description><![CDATA[ Generals!It’s been a week since launch, and we are working on our usual post release support. 1.19.1 released yesterday, doing a first balance pass, as well as quite a few encountered issues. We are working on 1.19.2 to be released before the summer break. That patch will also contain a first batch of core networking improvements, aimed at improving the Multiplayer experience.The release itself was fairly smooth from our side (even if the reception was not what we had hoped for.) Balance is a bit rough, but we will continue to work on this, and we are aiming for another open beta focused on a wider, more holistic, balance pass over the summer.As you can see from the Anniversary Video (did you watch until the end?), we’ll be back soon with NEW Dev Corners as well. The team is very eager to start with that!I also have the pleasure of announcing our new Game Director, Laszlo, who will introduce himself in more detail below. Additionally we are doing interviews with various content creators, where you are able to get a closer look at us. They will release those videos when they’re ready and then we’ll share them too.- Gorion, Studio ManagerHello everyone, it’s a nice feeling to finally be able to talk about this openly. As Gorion mentioned, I am Laszlo and I’ve been at Paradox for about 2.5 years now and have been making games for just shy of 9 years.Just to immediately make this easier, on the forums I actually go by the name PDX_Batya. So you might have seen me come by under said alias.It’s a real honor to take up the mantle of Game Director on HoI IV and they are no small shoes to fill following Dan and Peter. I still look to them for the occasional guidance which has been very helpful throughout the last few months and also to make sure the original vision is not lost.Of course an adjustment of vision is natural when direction changes but HoI IV should feel and play like the HoI many of us (including myself) came to fall in love with over 10 years ago.It’s an amazing game that does the time period justice and engages millions of people across the world for historical interest or competitive play (and the occasional powercreep alt-history path).One of the core values for me thus far has been to listen to the community and keep an honest conversation going. I know this sounds cheesy, but it is key to interact with you and listen to what you have to say both big and small. It is not an easy feat to do so, mainly due to the spread of players and wants that are out there and we might not always reply but we do see what the community talks about.In the end I am a firm believer that making games is a co-operative undertaking. Not only between me and my many talented colleagues, but also the community.The aim is to support this game with some bangers as long as you all enjoy playing it, and I intend to do exactly that.I will see you all out there, and I will try to answer some of your questions if you have any! And as Gorion mentioned as well, keep an eye out for a few interviews that we’ve planned with some of our community members.Thanks, and I will see you in the next post!- Batya, Game Director, Hearts of Iron IV ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9948323/f28f580c758ec8e32d3a1a92a7a5d077ab427385.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hearts, Iron, Celebrate, Years, With</media:keywords>
<content:encoded><![CDATA[<div data-youtube="NpLw3YKQJAA" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>Generals!<br><br>It’s been a week since launch, and we are working on our usual post release support. 1.19.1 released yesterday, doing a first balance pass, as well as quite a few encountered issues. We are working on 1.19.2 to be released before the summer break. That patch will also contain a first batch of core networking improvements, aimed at improving the Multiplayer experience.<br><br>The release itself was fairly smooth from our side (even if the reception was not what we had hoped for.) Balance is a bit rough, but we will continue to work on this, and we are aiming for another open beta focused on a wider, more holistic, balance pass over the summer.<br><br>As you can see from the Anniversary Video (did you watch until the end?), we’ll be back soon with NEW Dev Corners as well. The team is very eager to start with that!<br><br>I also have the pleasure of announcing our new Game Director, Laszlo, who will introduce himself in more detail below. Additionally we are doing interviews with various content creators, where you are able to get a closer look at us. They will release those videos when they’re ready and then we’ll share them too.<br><br>- <i><b>Gorion, Studio Manager</b></i><br><br><br>Hello everyone, it’s a nice feeling to finally be able to talk about this openly. As Gorion mentioned, I am Laszlo and I’ve been at Paradox for about 2.5 years now and have been making games for just shy of 9 years.<br><br>Just to immediately make this easier, on the forums I actually go by the name PDX_Batya. So you might have seen me come by under said alias.<br>It’s a real honor to take up the mantle of Game Director on HoI IV and they are no small shoes to fill following Dan and Peter. I still look to them for the occasional guidance which has been very helpful throughout the last few months and also to make sure the original vision is not lost.<br><br>Of course an adjustment of vision is natural when direction changes but HoI IV should feel and play like the HoI many of us (including myself) came to fall in love with over 10 years ago.<br>It’s an amazing game that does the time period justice and engages millions of people across the world for historical interest or competitive play (and the occasional powercreep alt-history path).<br><br>One of the core values for me thus far has been to listen to the community and keep an honest conversation going. I know this sounds cheesy, but it is key to interact with you and listen to what you have to say both big and small. It is not an easy feat to do so, mainly due to the spread of players and wants that are out there and we might not always reply but we do see what the community talks about.<br><br>In the end I am a firm believer that making games is a co-operative undertaking. Not only between me and my many talented colleagues, but also the community.<br><br>The aim is to support this game with some bangers as long as you all enjoy playing it, and I intend to do exactly that.<br><br>I will see you all out there, and I will try to answer some of your questions if you have any! And as Gorion mentioned as well, keep an eye out for a few interviews that we’ve planned with some of our community members.<br><br>Thanks, and I will see you in the next post!<br><br>- <i><b>Batya, Game Director, Hearts of Iron IV</b></i><br>]]> </content:encoded>
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<item>
<title>Game Con Canada (GCC)</title>
<link>https://xinker.org/zh/game-con-canada-gcc</link>
<guid>https://xinker.org/zh/game-con-canada-gcc</guid>
<description><![CDATA[ Get ready, Canada, Game Con Canada (GCC)  is back! As the nation’s largest gaming expo, GCC 2026 returns to Edmonton, Alberta. This year we have a projected 40 - 50 thousand attendees arriving at the EXPO Centre from June 19–21, 2026. Our mission is to bring together gamers of all genres to play, connect, and discover unforgettable experiences.  GCC 2026 will showcase a dynamic mix of Video Game Studios, Tabletop Game Developers, Esports Tournaments, Cosplay Competitions, Celebrity Guests, Industry Panels, B2B Networking, and so much more. We&#039;re also proud to offer our vendors the chance to spotlight their incredible games through the Game Con Canada Game Showcase, perfect for building wishlists or selling directly to fans! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43251443/7abda0e7ba82afec69afc20f8691f8cce143ebaa.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Game, Con, Canada, GCC</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Get ready, Canada, Game Con Canada (GCC)  is back! As the nation’s largest gaming expo, GCC 2026 returns to Edmonton, Alberta. This year we have a projected 40 - 50 thousand attendees arriving at the EXPO Centre from June 19–21, 2026. </p><p class="bb_paragraph">Our mission is to bring together gamers of all genres to play, connect, and discover unforgettable experiences.  GCC 2026 will showcase a dynamic mix of Video Game Studios, Tabletop Game Developers, Esports Tournaments, Cosplay Competitions, Celebrity Guests, Industry Panels, B2B Networking, and so much more. </p><p class="bb_paragraph">We're also proud to offer our vendors the chance to spotlight their incredible games through the Game Con Canada Game Showcase, perfect for building wishlists or selling directly to fans!</p>]]> </content:encoded>
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<title>Stellaris Dev Diary #425 &#45; Nomads Roam the Galaxy, What&amp;apos;s Next?</title>
<link>https://xinker.org/zh/stellaris-dev-diary-425-nomads-roam-the-galaxy-whats-next</link>
<guid>https://xinker.org/zh/stellaris-dev-diary-425-nomads-roam-the-galaxy-whats-next</guid>
<description><![CDATA[ by EladrinGreetings, travellers!The Stellaris 4.4.1 ‘Pegasus’ update and Nomads released this Monday.SimasTV created a tutorial on the basics.​Today we’re going to look at the first few days, discuss a few common comments, and explain where we’re going next.The First Days and the 4.4.2 and 4.4.3 HotfixesVery quickly we saw a number of crash reports coming in. Most of these came down to an issue at low resolutions (x800 or lower), which truncated the Waystation UI. This led to a crash when the game attempted to update the Wayline information that is displayed in the upper section that was no longer there.We put it up as an Open Beta on Monday, and you players found some issues with the planned Hotfix, such as Precursor selection disappearing from Galaxy Generation, so that’s a +1 for Open Betas.The 4.4.2 Hotfix released Tuesday afternoon, with the following fixes:4.4.2 ‘Pegasus’ Hotfix Release NotesBalance:Reduced the rate of the Forever Cruise situation speed on all difficulties.Significantly reduced the amount that the situation increases based on game difficulty. (These are further reduced from last night’s Open Beta release.)Doubled the grace period after completing a crew or passenger contract - it will now pause progress in the passenger satisfaction situation for 24 months.More comprehensive changes will be coming in this weekend&#039;s Open Beta for the patch planned for next week.Bugfix:The Defenders of the Galaxy achievement should now be completable\[Beta Bug Only] Fix overlapping and missing items in single player game setupStability:Preventing a waystation UI from crashing in some cases.Fixed a crash that could occur when changing the animated main menu background from the in-game settings screen.Fixed a crash that could occur while the AI was evaluating which contract to take on.Fix crashing on 800p and lower resolutions when clicking on Waystations.Fix combat crash when calculating ship design states (from required component arrays having null-object placeholders that defaulted to the “weapon” type)Fix crash when escaping combat as an enemy is destroyedFix crash in spawn_random_anomaly when orbital fleet has no shipsFixed a crash that could occur when hovering an empire&#039;s ethics tooltips, including after that empire was destroyed.Fixed a crash that could occur when hovering ethics tooltips in the empire setup screen.Fixed a potential crash when opponents were deleted in mid-combatThe Stability list included fixes to over 90% of the crashes reported in the first 24 hours, and we made a few changes to the difficulty of the Forever Cruise situation speed on higher difficulties - there’s more coming next week though.The 4.4.3 hotfix was a small one on Wednesday to target a few especially confusing issues.4.4.3 ‘Pegasus’ Hotfix Release NotesBugfix:The Void Reavers civic no longer requires both First Contact and NomadsCorrected the Trust and Opinion thresholds required to propose a Waystation Pact.Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn&#039;t.Decisions We Made When Designing NomadsOperation Reserves are something that it seems we could have had more clarity about. As mentioned in Dev Diary #421, Operational Reserves were introduced as a solution to balance consumption creating a desire to move about (to harvest and collect) and having an angry red number in your resources bar that the last ten years have trained us all to interpret as “EMERGENCY! ACT NOW! YOUR ECONOMY IS IN SHAMBLES! EVERYONE IS GOING TO DIE!” - but this is intended to be the normal state. Merging Energy and Minerals into a single more fungible resource gave us a way to represent the continuous drain of resources while providing several different ways to mitigate it, while hopefully making it not feel the same as a deficit situation in a normal empire. (This also gave us the tech we needed to explore a nice niche for a Nanotech redesign that the Custodians will be looking at during the summer.)Some people have commented about the difficulty in getting detailed information about the mineral and energy expenditures - it’s a bit obfuscated, but we intended for the Operational Reserves to be more of a black box where you shouldn’t need to care about the exact state of mineral or energy. You shouldn’t be using it for much - construction generally requires more advanced or strategic resources - except for fishing for the Galatron and feeding Lithoids. But since Energy and Minerals are mutually exchangeable, the answer should always be “get more of either”.There have been many comments about Arkship Skins and Bio-Arkships. The Arkships are the most complicated ships we’ve ever created, with three different specializations, each with three tiers and a number of other customization options (such as the spinal mounts).While we would have loved to include all of them, if we made them to the same detail level of the Arkships we did create, it’d have required a total of 20 different shipsets x 3 Arkship types x 3 ti ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9703436/17a032f83a049c27b7e6c87e6ef73e3dee5a2ec9.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, Dev, Diary, 425, Nomads, Roam, the, Galaxy, Whats, Next</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/9703436/54eac3e157a9f9c9a48ba19aac5d364b5e107a0e.png"></p><p class="bb_paragraph"><i>by Eladrin</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, travellers!</p><p class="bb_paragraph">The Stellaris 4.4.1 ‘Pegasus’ update and Nomads released this Monday.</p><p class="bb_paragraph"></p><div data-youtube='"QzTJSV4qWMQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i>SimasTV created a tutorial on the basics.</i>​</p><p class="bb_paragraph">Today we’re going to look at the first few days, discuss a few common comments, and explain where we’re going next.</p><div class="bb_h3"><b>The First Days and the 4.4.2 and 4.4.3 Hotfixes</b></div><p class="bb_paragraph">Very quickly we saw a number of crash reports coming in. Most of these came down to an issue at low resolutions (x800 or lower), which truncated the Waystation UI. This led to a crash when the game attempted to update the Wayline information that is displayed in the upper section that was no longer there.<br><br>We put it up as an Open Beta on Monday, and you players found some issues with the planned Hotfix, such as Precursor selection disappearing from Galaxy Generation, so that’s a +1 for Open Betas.<br><br>The 4.4.2 Hotfix released Tuesday afternoon, with the following fixes:</p><p class="bb_paragraph"><b>4.4.2 ‘Pegasus’ Hotfix Release Notes</b></p><p class="bb_paragraph"><b>Balance</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the rate of the Forever Cruise situation speed on all difficulties.</p></li><li><p class="bb_paragraph">Significantly reduced the amount that the situation increases based on game difficulty. (These are further reduced from last night’s Open Beta release.)</p></li><li><p class="bb_paragraph">Doubled the grace period after completing a crew or passenger contract - it will now pause progress in the passenger satisfaction situation for 24 months.</p></li><li><p class="bb_paragraph">More comprehensive changes will be coming in this weekend's Open Beta for the patch planned for next week.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">The Defenders of the Galaxy achievement should now be completable</p></li><li><p class="bb_paragraph">\[Beta Bug Only] Fix overlapping and missing items in single player game setup</p></li></ul><p class="bb_paragraph"><b>Stability</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">Preventing a waystation UI from crashing in some cases.</p></li><li><p class="bb_paragraph">Fixed a crash that could occur when changing the animated main menu background from the in-game settings screen.</p></li><li><p class="bb_paragraph">Fixed a crash that could occur while the AI was evaluating which contract to take on.</p></li><li><p class="bb_paragraph">Fix crashing on 800p and lower resolutions when clicking on Waystations.</p></li><li><p class="bb_paragraph">Fix combat crash when calculating ship design states (from required component arrays having null-object placeholders that defaulted to the “weapon” type)</p></li><li><p class="bb_paragraph">Fix crash when escaping combat as an enemy is destroyed</p></li><li><p class="bb_paragraph">Fix crash in spawn_random_anomaly when orbital fleet has no ships</p></li><li><p class="bb_paragraph">Fixed a crash that could occur when hovering an empire's ethics tooltips, including after that empire was destroyed.</p></li><li><p class="bb_paragraph">Fixed a crash that could occur when hovering ethics tooltips in the empire setup screen.</p></li><li><p class="bb_paragraph">Fixed a potential crash when opponents were deleted in mid-combat</p></li></ul><p class="bb_paragraph">The Stability list included fixes to over 90% of the crashes reported in the first 24 hours, and we made a few changes to the difficulty of the Forever Cruise situation speed on higher difficulties - there’s more coming next week though.<br><br>The 4.4.3 hotfix was a small one on Wednesday to target a few especially confusing issues.</p><p class="bb_paragraph"><b>4.4.3 ‘Pegasus’ Hotfix Release Notes<br>Bugfix</b>:</p><ul class="bb_ul"><li><p class="bb_paragraph">The Void Reavers civic no longer requires both First Contact and Nomads</p></li><li><p class="bb_paragraph">Corrected the Trust and Opinion thresholds required to propose a Waystation Pact.</p></li><li><p class="bb_paragraph">Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.</p></li></ul><div class="bb_h3"><b>Decisions We Made When Designing Nomads</b></div><p class="bb_paragraph">Operation Reserves are something that it seems we could have had more clarity about. As mentioned in Dev Diary #421, Operational Reserves were introduced as a solution to balance consumption creating a desire to move about (to harvest and collect) and having an angry red number in your resources bar that the last ten years have trained us all to interpret as <b>“EMERGENCY! ACT NOW! YOUR ECONOMY IS IN SHAMBLES! EVERYONE IS GOING TO DIE!”</b> - but this is intended to be the normal state. Merging Energy and Minerals into a single more fungible resource gave us a way to represent the continuous drain of resources while providing several different ways to mitigate it, while hopefully making it not feel the same as a deficit situation in a normal empire. (This also gave us the tech we needed to explore a nice niche for a Nanotech redesign that the Custodians will be looking at during the summer.)</p><p class="bb_paragraph">Some people have commented about the difficulty in getting detailed information about the mineral and energy expenditures - it’s a bit obfuscated, but we intended for the Operational Reserves to be more of a black box where you shouldn’t need to care about the exact state of mineral or energy. You shouldn’t be using it for much - construction generally requires more advanced or strategic resources - except for fishing for the Galatron and feeding Lithoids. But since Energy and Minerals are mutually exchangeable, the answer should always be “get more of either”.</p><p class="bb_paragraph">There have been many comments about Arkship Skins and Bio-Arkships. The Arkships are the most complicated ships we’ve ever created, with three different specializations, each with three tiers and a number of other customization options (such as the spinal mounts).</p><p class="bb_paragraph">While we would have loved to include all of them, if we made them to the same detail level of the Arkships we did create, it’d have required a total of 20 different shipsets x 3 Arkship types x 3 tiers = 180 ships - an impossible scope. While we could have cut the different tiers, reducing the count to 60, that’s still too much. Cutting the three different types as well could have dropped it to 20 - but we felt that the Civilian vs. Military vs. Scientific choices and the multiple tiers of Arkship were a more interesting use of the resources, and we feel that just going with textural changes without form changes wouldn’t have been satisfying.</p><p class="bb_paragraph">If at some point in the future we do add a Bio-Arkship, I’d likely want to make it a fourth category with its own mechanics rather than being a copy of one of the other three, especially since we decided to permit bioship empires to use the standard Arkship variants. We would likely permit the reverse as well - empires that use mechanical ships would likely still be allowed to use the Bio variant of the Arkship if we went this direction.</p><div class="bb_h3"><b>The Very Next Step: 4.4.4 Open Beta</b></div><p class="bb_paragraph">We have a larger patch planned for early next week with a few fixes, which we will be pushing to the [c]stellaris_test[/c] Open Beta branch today.</p><p class="bb_paragraph">Here are the Open Beta release notes:</p><p class="bb_paragraph"><b>4.4.4 ‘Flappy Horse’ Open Beta Release Notes</b><br><b>Feature</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Baol Life Seeding decision can now be enacted on artificial worlds and structures, and grants a unique deposit carrying over some of the bonus of a Gaia world</p></li></ul><p class="bb_paragraph"><b>Improvement</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI will now consider abandoning a contract after 20 years have passed since they have accepted it.</p></li><li><p class="bb_paragraph">Idle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.</p></li><li><p class="bb_paragraph">Added Logistics Hub indicator in the galaxy map.</p></li><li><p class="bb_paragraph">Arkship and Logistic harvest and strip mine orders issued on a whole solar system now target higher-value planets first instead of simply the nearest.</p></li><li><p class="bb_paragraph">Automated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears, instead of cancelling automation.</p></li><li><p class="bb_paragraph">Arkship random names in empire creation now use namelists for ships, not planets.</p></li><li><p class="bb_paragraph">Fleets will continue repairing and upgrading while following the moving arkship within the system.</p></li><li><p class="bb_paragraph">Fleets will continue following the arkship after having completed its upgrades.</p></li><li><p class="bb_paragraph">Improved the randomization of nomadic empires in galaxy generation, so they no longer take up the bulk of the advanced AI empire slots.</p></li><li><p class="bb_paragraph">Following ships will start charging its FTL drive without waiting for the target to complete its hyperlane jump.</p></li><li><p class="bb_paragraph">Becoming nomadic now embarks assault armies on the planet instead of destroying them.</p></li></ul><p class="bb_paragraph"><b>Balance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Further reduced the effects that higher difficulties have on Forever Cruise progress.</p></li><li><p class="bb_paragraph">Deep Sleep civics can no longer be combined with the Synthetic Fertility origin to avoid breaking their starting situation and the identity repository.</p></li><li><p class="bb_paragraph">Rebalanced Arkship habitability from species traits.</p></li><li><p class="bb_paragraph">Arkship colonies gain +40% habitability from their planet class.</p></li><li><p class="bb_paragraph">Arkship Living Space Module grants habitability and costs Exotic Gases.</p></li><li><p class="bb_paragraph">Reduced the size bonus damage from the Vanguard and Knight Paladin subclasses.</p></li><li><p class="bb_paragraph">Adjusted the starting conditions of Forever Cruise and upkeep of Passengers to not start you in massive deficits.</p></li><li><p class="bb_paragraph">Made the Forever Cruise center situation stage longer</p></li><li><p class="bb_paragraph">Added a Passenger Satisfaction penalty for abandoning Forever Cruise contracts</p></li><li><p class="bb_paragraph">The Doomsday modifier you get for successfully embarking now grants +60% habitability</p></li><li><p class="bb_paragraph">Increased offspring ship limits.</p></li><li><p class="bb_paragraph">Nomad strategic-resource harvesting reworked. Researching a resource's mining technology now grants a +50% harvesting yield for that resource (Volatile Motes, Exotic Gases, Rare Crystals, Living Metal), replacing the previous penalty for lacking the technology. This means that the bonus from the technology now applies to resources inherent to the planet class instead of only those from deposits.</p></li><li><p class="bb_paragraph">Tribute Vault and Pirate Hideout waystation modules now add their resources to the waystation's stockpile.</p></li></ul><p class="bb_paragraph"><b>Bugfix</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Literally unplayable typo fixed in "Agree to Disagree" perk tooltip.</p></li><li><p class="bb_paragraph">Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.</p></li><li><p class="bb_paragraph">Paladin ships can no longer cloak, as their UI does not support it.</p></li><li><p class="bb_paragraph">Fixed some Star Seekers checks only checking for the regular version of the civic.</p></li><li><p class="bb_paragraph">Nomad-exclusive technologies are now hidden if you decide to settle, and re-revealed if you then decide to embark and become nomadic again.</p></li><li><p class="bb_paragraph">fixed error logged when loading a save that contains popup informing about finish a tech research</p></li><li><p class="bb_paragraph">The gas giant created by the Primal Calling origin now starts surveyed.</p></li><li><p class="bb_paragraph">Corrected that mineral_insight_nomad did not provide job efficiency for astro-harvesting jobs.</p></li><li><p class="bb_paragraph">The Waystation Research Module now establishes communications with pre-FTL civilizations in its system.</p></li><li><p class="bb_paragraph">Planet class modifiers now apply to Arkship (ship-carried) colonies.</p></li><li><p class="bb_paragraph">Fixed a crash that could occur while the AI was evaluating which contract to take on.</p></li><li><p class="bb_paragraph">Total Wars between Nomads now properly move arkships between owners</p></li><li><p class="bb_paragraph">Preventing a waystation UI from crashing in some modded ui cases.</p></li><li><p class="bb_paragraph">Fixed the Planet Modifier for doomsday empires embarking not being applied to their arkship.</p></li><li><p class="bb_paragraph">Fixed the Safe Haven modifier for embarking as a doomsday empire not having an icon.</p></li><li><p class="bb_paragraph">Allowed Beastports for non-Beastmaster empires if you have tech_alien_cloning..</p></li><li><p class="bb_paragraph">Fleets will no longer get stuck not being able to jump if the target their are following is currently moving.</p></li><li><p class="bb_paragraph">In "Decipher Strange Signal", the nomadic empire needs to be in the system owner's empire to make contact</p></li><li><p class="bb_paragraph">Fixed Nomadic empires not being able to enable L-Gates in some cases.</p></li><li><p class="bb_paragraph">Arkships no longer benefit twice from waystation network (wayline) modifiers.</p></li><li><p class="bb_paragraph">The Utility Deck specialization now correctly supports industrial buildings.</p></li><li><p class="bb_paragraph">Fixed Specific Cetana events being broken for Nomads</p></li><li><p class="bb_paragraph">Fixed delayed starbase spawn upon settling as Nomads</p></li><li><p class="bb_paragraph">Fixed Cetana's Databank Project not showing up under Ongoing Crises</p></li><li><p class="bb_paragraph">Fixed the Clone Army dig site spawn event localisation pointing towards an incorrect planet</p></li><li><p class="bb_paragraph">Fixed an edge case where it was possible to dismiss the Eternal Chorus scientist before the end of the event chain</p></li><li><p class="bb_paragraph">Fixed an instance of the Assist Colony special project not spawning properly upon accepting the contract</p></li><li><p class="bb_paragraph">Fixed the Sable Pilot trait icon being empty</p></li><li><p class="bb_paragraph">Fixed crash that could happen when federation members were destroyed while a proposal was still being voted</p></li><li><p class="bb_paragraph">"Cetana: Weak Links" entry stays inside the borders of the Situation Log window.</p></li><li><p class="bb_paragraph">Fixed 2 resort world specializations deleting themselves after being build</p></li><li><p class="bb_paragraph">Changing the situation approach will now update the effect list faster - some edge cases used to delay the changes in the effects for a few in game days.</p></li><li><p class="bb_paragraph">Abandoning an internal contract no longer sends an issuer toast</p></li><li><p class="bb_paragraph">The on_cancel effect only fires once for internal contracts</p></li><li><p class="bb_paragraph">Massively increased the likelihood that the Drums of War chains starts for Heirs of the Khan empires near the mid game year.</p></li><li><p class="bb_paragraph">Ignore border restrictions for nomadic countries in uplift-species special projects</p></li><li><p class="bb_paragraph">Fixed Recall paladin ability to work for nomad players</p></li><li><p class="bb_paragraph">Fixed Stellar Ignition Contract being impossible to complete</p></li><li><p class="bb_paragraph">Take the initiative projects will now abort if they are no longer needed.</p></li><li><p class="bb_paragraph">Fixed Wanderlust event chain re-appearing in the situation log</p></li><li><p class="bb_paragraph">The Doomsday event to unlock Embarking once again unlocks embarking.</p></li><li><p class="bb_paragraph">Lowered the Forever Cruise situation speed change based on difficulty</p></li><li><p class="bb_paragraph">Enabled the Sacred Path event chain to remain in the Situation Log after completing all Sacred Sites, so players can still find them on the galaxy map.</p></li><li><p class="bb_paragraph">Color change in "System Warmth Detected" event window</p></li><li><p class="bb_paragraph">Fixed internal contract spawn chances for Forever Cruise</p></li><li><p class="bb_paragraph">Fixed the Timeline event for megastructures only firing for Behemoth empires</p></li><li><p class="bb_paragraph">Fixed GetPlanetMoon returning a capitalized version of Planet as well as not returning moon when it should</p></li><li><p class="bb_paragraph">The Doomsday Arkship modifier now speeds up decisions, not buildings</p></li><li><p class="bb_paragraph">Fixed some Patron callings and deeds that were inappropriate for Nomadic Empires showing up.</p></li><li><p class="bb_paragraph">Fixed the tooltips for some Patron accords not showing the correct tooltips for gestalt empires.</p></li><li><p class="bb_paragraph">Fixed the tooltips for when an Arkship couldn't perform an action being confusing in some cases.</p></li><li><p class="bb_paragraph">Blocked Shroud-Forged from Embarking.</p></li><li><p class="bb_paragraph">You can no longer distribute Zro or Astral Threads during the Psionic Ascension situation if you run out of Zro or Astral Threads.</p></li><li><p class="bb_paragraph">Astral Scars spawned during the Psionic Ascension situation are now revealed to Nomadic Empires.</p></li><li><p class="bb_paragraph">Fixed an unlocalized tooltip for cloaking detection.</p></li><li><p class="bb_paragraph">Fixed some backup clone effects checking for the incorrect tradition.</p></li><li><p class="bb_paragraph">Arkship Preparation for the Doomsday origin now correctly reduces the time to embark.</p></li><li><p class="bb_paragraph">Polish and Russian loc fix</p></li><li><p class="bb_paragraph">Added a fallback if the Cyberization situation gets stuck with less than 100 pops to cyberize</p></li><li><p class="bb_paragraph">A firing Stellar Cannon no longer blocks interaction with planets and construction in other star systems.</p></li><li><p class="bb_paragraph">Arkships can now research the special project in Crystal Manufactory</p></li><li><p class="bb_paragraph">The Breach the Shroud situation now recognizes all types of Psi Corps buildings</p></li><li><p class="bb_paragraph">Unit Solace now correctly has the Synthetic trait</p></li><li><p class="bb_paragraph">Players without the Nomads DLC can again create Nomadic empires in multiplayer when the host owns the DLC.</p></li><li><p class="bb_paragraph">Fixed Arkship afterburners not upgrading to tier 2 when Advanced Afterburners is researched.</p></li><li><p class="bb_paragraph">Automated fleets no longer drop out of automation after evading hostiles.</p></li><li><p class="bb_paragraph">Fixed Stingers and the Devastator Mount not obeying the listed firing arcs for their weapons in some cases.</p></li><li><p class="bb_paragraph">Fixed civic-granted starting buildings not being added on Sacred Path Nomad Arkships (Experimentation Chambers, Sanctuary of Repose, Astrometeorology Observatory, Sacrificial Temple)</p></li><li><p class="bb_paragraph">Fixed Experimentation Chambers not being added on Hive/Machine Nomad Arkship starts</p></li><li><p class="bb_paragraph">Fixed deep-scan Resource Cache toast displaying incorrectly</p></li><li><p class="bb_paragraph">Fixed Forever Cruise empires incorrectly receiving Luxury Residences on game start</p></li><li><p class="bb_paragraph">Event generated Nomad empires will no longer get an asteroid</p></li><li><p class="bb_paragraph">Fixed Arkship move button incorrectly disabled</p></li><li><p class="bb_paragraph">The Abandon Contract button now warns about the consequences in its tooltip.</p></li><li><p class="bb_paragraph">Fixed duplicate colony names in the diplomacy tooltip after a nomad empire settles.</p></li><li><p class="bb_paragraph">Fixed a Special Project icon that could appear underneath the star in certain situations.</p></li><li><p class="bb_paragraph">Fixed starbase module and building limits showing as 0 in link tooltips.</p></li><li><p class="bb_paragraph">Timed project alerts no longer show projects from option groups you did not select.</p></li><li><p class="bb_paragraph">Fixed a duplicate scope name in deposit-related event tooltips.</p></li><li><p class="bb_paragraph">Fixed accepted contracts showing "Available Until: 0" in the issuer's tooltip.</p></li><li><p class="bb_paragraph">Fixed the outliner planet tooltip incorrectly reading "Carried by".</p></li><li><p class="bb_paragraph">Improved unhelpful modifier tooltip labels on Arkships.</p></li><li><p class="bb_paragraph">The anomaly "The Imitator" can no longer appear twice.</p></li><li><p class="bb_paragraph">The Stellar Cannon no longer removes portals when it fires.</p></li><li><p class="bb_paragraph">Fixed situation approaches not working after a repeating situation completed a cycle.</p></li><li><p class="bb_paragraph">Fixed welding bots facing the wrong way while constructing a megastructure.</p></li><li><p class="bb_paragraph">Harvesting modifiers for Civilian Arkships are now working correctly.</p></li><li><p class="bb_paragraph">Fixed some resource mining technologies being blocked for Nomadic empires.</p></li><li><p class="bb_paragraph">Fixed issues in which settled empires that Embarked could retain starbases and borders. Clarified the tooltip for Waystation conversion in English.</p></li><li><p class="bb_paragraph">Expulsions wars will no longer move stations nomads are not allowed to build before reverting their ownership</p></li><li><p class="bb_paragraph">Fixed Governor modifiers not applying.</p></li><li><p class="bb_paragraph">Nomad Raids now properly transfer waystations on status quo's in both directions</p></li><li><p class="bb_paragraph">Maintenance Optimization Tradition now grants Amenities bonuses for Calculator Jobs and the Hive equivalent.</p></li><li><p class="bb_paragraph">Changed icon for "Resources Stolen" alert notification to make it more noticeable after successfully plundering a planet.</p></li><li><p class="bb_paragraph">Operational Reserves tooltip now mentions the 1-3 scaling of energy/minerals to operational reserves</p></li><li><p class="bb_paragraph">Fixed numerous modifiers (such as the Stability from Bureaucrats granted by Byzantine Bureaucracy) not granting their modifiers to Arkships. Note to modders: Any scripted modifier needs to be updated to work on colonies rather than planets.</p></li></ul><p class="bb_paragraph"><b>AI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">AI will no longer accept unreachable contracts and will abandon contracts that become unreachable.</p></li><li><p class="bb_paragraph">Fixed AI empires not properly using Deep Sleep mechanics.</p></li><li><p class="bb_paragraph">Fixed nomadic AI empires not merging their armies into a single transport fleet.</p></li><li><p class="bb_paragraph">Fixed AI not selecting hostile, domineering, threatened or imperious attitudes if either country is nomadic.</p></li><li><p class="bb_paragraph">Fixed AI counting their existing armies twice when calculating how many armies to build.</p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Eager Explorers, Privatized Exploration, Stargazers, and Exploration Protocols are now marked as a Challenging Civic on the empire creation screen.</p></li><li><p class="bb_paragraph">Ship automation buttons are now disabled, with an explanatory tooltip, for ships that cannot use Hyperlane travel.</p></li><li><p class="bb_paragraph">The diplomacy window dynamically resizes width as you move between options</p></li><li><p class="bb_paragraph">Selection box remains in the correct section after building a System or Spinal Mount</p></li><li><p class="bb_paragraph">Improved concept tooltips for starbase building and module unlocks.</p></li><li><p class="bb_paragraph">Fix waystation stockpile max capacity rounded to thousands</p></li><li><p class="bb_paragraph">Removed a duplicate Ascension Perks header in the perk picker.</p></li><li><p class="bb_paragraph">The starbase module list now keeps its scroll position when advancing through slots.</p></li><li><p class="bb_paragraph">Fixed the Situation Log selection jumping back to the first entry when scrolling.</p></li><li><p class="bb_paragraph">Fixed the position of the remove-contract button.</p></li><li><p class="bb_paragraph">Waystation UI now shows income to two decimal places.</p></li><li><p class="bb_paragraph">Waystations that are collecting excessive resources now have more room to display their icons in the system map.</p></li></ul><p class="bb_paragraph"><b>Performance</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved performance of the empire creation UI.</p></li></ul><p class="bb_paragraph"><b>Stability</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a crash on the start of the game loaded from an old save file.</p></li><li><p class="bb_paragraph">Fixed a SHELD_HEALTH OOS on hotjoin</p></li><li><p class="bb_paragraph">Country Modifiers OOS fixed due to badly parallelized navy coverage calculations</p></li><li><p class="bb_paragraph">to reduce the amount of OOS at resync, the host will now also reload the save during a resync</p></li></ul><p class="bb_paragraph"><b>Audio</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Stellaris Complete Soundtrack updated with Nomads tracks and album artwork.</p></li><li><p class="bb_paragraph">Correct sound now plays when arkships are attacked.</p></li></ul><p class="bb_paragraph"><b>Modding</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added `category_limit_fail_text` to scripted actions.</p></li><li><p class="bb_paragraph">Added a `context_menu_ordering` (distance/weight) field for scripted actions to control target ordering when issued on a whole system.</p></li><li><p class="bb_paragraph">Added a per-ship-class shield multiplier modifier (e.g. `corvette_shield_mult`), matching the existing per-class health and armor multipliers.</p></li><li><p class="bb_paragraph">Added collected_colony_resources allowing starbase modules to steal or clone resources from colonies in the same system.</p></li><li><p class="bb_paragraph">Added AI_HOSTILE_FLEET_DISTANCE define.</p></li></ul><p class="bb_paragraph">Let us know if you run into any issues!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Things for the Future</b></div><p class="bb_paragraph">The 4.4 Nomads release adapted a large number of Origins to nomadic gameplay, but more is always better. Most of the list of disallowed Origins have technical reasons.</p><p class="bb_paragraph">We plan on enabling more nomadic fantasies going forward. Storm Chasers and Knights of the Toxic God are on the shortlist, along with further investigation into Broken Shackles. We won’t make any promises at this time (Broken Shackles has been especially tricky, since the MSI flagship isn’t set up quite right to just be turned into an Arkship), but the Custodian team wants to enable as many as possible.</p><p class="bb_paragraph">Some of these are likely to make it into this summer’s 4.5 ‘Cygnus’ Open Beta.</p><div class="bb_h3"><b>Questions We Still Have</b></div><p class="bb_paragraph">During the development of 4.4, the programming team spent a lot of time working on multiplayer stability. The data we’ve collected so far looks very promising regarding out-of-syncs, but we’d like to hear more from how it’s been going for you, even if it’s largely anecdotal.</p><p class="bb_paragraph">We’re also eager to hear more about what you like and dislike about Nomadic gameplay, so we can adjust our plans for the 4.4.5 patch and 4.5.</p><div class="bb_h3"><b>Questions You Had</b></div><p class="bb_paragraph">Last Thursday we held a Q&A on discord - here’s a transcript of the questions and answers. </p><div class="bb_h1">Stellaris Nomads — Dev Q&A</div><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>How terrifying would a fleet of tier 3 military Arkships be?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Well, you can only have 1 per fleet. So not too bad ;)<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>neonakoro asked:</b><br>what happens if everyone closes their borders to a nomadic empire and/or destroys their way stations?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Just closing borders won't stop Nomads from moving through, if everyone in the galaxy had declared war on the nomad to expulse them at the same time, than we move into a wonky situations where the nomad will likely be stuck for a while and they really should work on their PR<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>velhote1051 asked:</b><br>How do you plan on supporting nomads in the future? Can we expect nem nomads content in future DLC and/or tweaks and changes from the custodian to nomads?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Future content should work with Nomads. Same as with MegaCorp when there is fun potential fantasies we add them!<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>eps200 asked:</b><br>Have you considered removing megastructure caps, balanced by having the modifier non stacking. That would make second ones less powerful and avoid us getting screwed out by the limits.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">One of the things we're probably going to experiment with during this summer is changing Starbase Limits into a Structure Limit, which would also include changing the limits on kilostructures and possibly even megastructures. If our internal experiments go well, expect it to go into an Open Beta at some point for a while.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>fiji_oskar asked:</b><br>does operational reserve has capacity limit</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yes, off the top of my head I think it's around 50k or thereabouts<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>ravana. asked:</b><br>What's the status of the outliner allowing fleets to be reordered?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">It has gone from never to unlikely.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>dskin asked:</b><br>how effective is playing mp stellaris as a co-op between settled and nomad empires?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I had a lot of fun issuing a bunch of contracts for Cosmogone to do during one of the dev MPs. He buffed my colonies and did things for me, and we coexisted quite nicely together.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>lucaszorua asked:</b><br>what are your thoughts on size-based traits? Like if you want a species to be mouse or elephant sized</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I have been pitching the Big and Small species pack since my first day here!<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>the_no0b asked:</b><br>if the answer to the big question about life, the universe and the entire rest is "42", then what the hell was the question?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Ground combat rework when?<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>tabernak asked:</b><br>Does genocidal biological hivemind consume all biomass from worlds and leaves an empty baren world ?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">They kill all the pops, but they quite fully scour it. If you want to eat planets you will need to be lithoid.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>squishyfishy asked:</b><br>any thoughts on abducting cool planetary features?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">We actually did talk about that during development. I think Grunts wanted to steal the Eiffel Tower.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>fleppo99 asked:</b><br>How will the new Democratic Interlink Cyborg Pop faction work if Cyborgs in that empire type have no Happiness, and factions no Approval Rating to work off of because of that? How is Faction Approval determined with this new faction?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">The Interlink has no demands<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>hotcoffee_ asked:</b><br>I love the new merch - any plans to make more plushies?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yep I have seen two of them! Very soft.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>tabernak asked:</b><br>For you, which ascension path is the funniest to play as a Nomads ? I personally think Virtuality can be hilarious being the biggest moving data center through the galaxy</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Virtuality 100%. Though some of the psionic patrons are also hilarious.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>sandwich8 asked:</b><br>are galactic nomads going to put back into the game, even if you own MegaCorp???</p><blockquote class="bb_blockquote"><p class="bb_paragraph">The original nomads from 1.0 do not come back with this DLC, they are replaced with actual empires instead of the old NPC ones<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>rynn11k asked:</b><br>What are you most excited for for 4.5?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Hopefully massively decreasing the amount of technical debt in the script to make the plans for 4.6 and 2027 easier to achieve<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>squishyfishy asked:</b><br>can nomads create a mercenary enclave in an owned system and remain the patron?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yep it's tied to the waystation when a nomad creates them. Might be a hard time getting it back if it blows up tho<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>formula_c8h10n4o2 asked:</b><br>Can you still become ruler of the galactic imperium as a Nomad?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I don't see why we would block that ????<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>Can Arkships have alien zoos?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yes, useful if you have a Nascent Stage Kindergarten.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>halfedead_harry asked:</b><br>Do nomads act well as advanced subjects?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Nomadic empires cannot be (or have be an overlord to) the specialist subject types from Overlord. They were too planet-/system-based.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>dskin asked:</b><br>are there conquering wargoals allowing you to take over waystations owned by other nomads</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yes<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>Would leaders in control of Arkships be Captains, Admirals, or Grand Admirals you think?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Arkships have two leaders assigned to them, one to the colony (as the governor) and one to the ship. The ship leader can be either a Commander or a Scientist.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>the_no0b asked:</b><br>Can a star be changed by the latest revealed spinal mount, then starforged by a Hpyerthermia empire, and then still be Dysonswarmed? Or blown up into a black hole?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Should just work, yes<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>cipher3250 asked:</b><br>Did the devs have a chance to do an internal MP game during nomads dev? Did the devs who played nomads end up being more helpful or annoying to the rest of you dirtdwellers?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">We have a weekly MP game that's typically 90-120 minutes long. It's incredibly useful for finding all of the crashes and out-of-sync issues that the community thankfully never sees.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>formula_c8h10n4o2 asked:</b><br>Can Forever Cruise be Individualist Machines?<br>And with forever cruise, is it possible to... 'replace' the starting passengers? Say I want to accept passengers from all the strongest factions of the galaxy! Is it possible to offer out services as a cruise to other races and empires beyond our starting passengers?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yep you can be robits! And yes you can add more passengers or crew as the game goes on. You can not really <i>remove</i> your starting passangers tho.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>jumblee asked:</b><br>how possible is it to not use harvesting actions and still thrive as nomads (I want to be eco friendly)</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Its sub-optimal, but its possible. You will most likely be sacrificing more of your districts for energy production than a harvesting nomad.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>Will Arkships have their own Name lists? Will this update seemlessly inject new name lists without it counting as a mod or a modded game that messes with compatibility?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Civilian Arkships use the Colony Ship namelists, Scientific Arkships use the Science Ship namelists, Military Arkships use the Juggernaut namelists<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>alexiacew asked:</b><br>Will nomad empires get colony events?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">They'll get Arkship events.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>dskin asked:</b><br>what gives warscore against nomadic empires?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Defeating their fleets, disabling their arkships, pretty much everything that would work for normal empires, except occupying starbases<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>Have you considered adding an Origin for Nomads that makes them explorers from another Galaxy?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">You might want to pay attention to one of the scenarios being released later this year<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>the_no0b asked:</b><br>were there any funny errors/bugs/explouts you ran into while developing this DLC?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">YES! In fact, this one's even in our release build, so it's a Known Issue!</p></blockquote><blockquote class="bb_blockquote"><p class="bb_paragraph">The galaxy is vast and full of riches. Space based deposits are more common than intended (almost every object in the galaxy has something on it!) but it’s pretty cool so this is probably going to turn into a galaxy generation slider.</p></blockquote><p class="bb_paragraph">It's really fun, so we're gonna keep it as a slider.<br><br>Other funny bugs included when logging in or loading a save would immediately kill your empire, as we were partially through the colony carrier conversion.<br><b>Answered by:</b> Eladrin (Game Director)<br><b>lucaszorua asked:</b><br>apologies I meant can you use subspace imaging without creating / discovering new hyperlanes. It sounds like subspace is more likely to find things rather than deep scan</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Subspace Imaging has a less than 10% chance of discovering new hyperlanes or wormholes when used and can only be used once per system. I wouldn't worry too much.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>formula_c8h10n4o2 asked:</b><br>Can Nomadic Empires create Nomadic Vassals? The settled and embarked mechanics showed that Nomads could create settled vassals (or become settled while all their other arkships become vassals) but is it possible for a Nomad to remain Nomadic while creating other nomadic vassals?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Nomads can have other nomadic vassals, yes<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>rafi69 asked:</b><br>Can one of our colony embark on an arkship while at war, to escape it and let our new vassal deal with it?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">You can escape sure, however you are still the country who was in that war :P<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>dskin asked:</b><br>are there events where destroyed empires can evacuate onto arkships, such as escaping from a genocidal empire if they have sufficient pop numbers or resources?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Becoming nomadic has to be done before you lose the game, though of course if you die you could then continue as any empire so you might find a suitable Nomadic empire somewhere in the galaxy.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>lavraleksej asked:</b><br>how painfull will porting a mod relying on planet flags and empire borders be?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Depending on how involved the mod is it might just be a case of replacing `colony_<i>` with `carrier_</i>`, alternatively it might be several days of work. Depends on the mod really.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>cipher3250 asked:</b><br>I probably missed this - how do nomads handle archeology and rifts?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">they can always do it outside of borders, and if they get archivisim they can do it inside of borders.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>How many puns were added in Nomads? Was it enough, or far too little?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">never enough.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>kayla_colon3 asked:</b><br>do star types affect your arkship? for example more radiant stars increase energy output</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Nah, but see the new Photoadaptive trait! <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fstellaris-dev-diary-423-stellar-cannon-civics-and-the-hyacinth-found.1926410%2F" target="_blank" rel=" noopener">https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-423-stellar-cannon-civics-and-the-hyacinth-found.1926410/</a><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>big_fish213 asked:</b><br>is there a setting to choose how many empires will appear as nomads vs traditional empires? or is it just a random chance that an empire <i>may</i> generate as nomads?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">We have a slider for how many nomadic empires can appear in the galaxy. Nomadic empires can also randomly be selected to be Advanced Start empires, meaning they start with up to 3 arkships<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>hotcoffee_ asked:</b><br>In your opinion what is the best looking shipset?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">A tie between the Spinovores from BioGenesis, the Mindwardens from Shadows of the Shroud, the \[REDACTED] from Willpower, and the \[REDACTED] from \[REDACTED] (at least the concept art for it).<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>gorehuchi asked:</b><br>Have you all ever considered allowing transport fleets to damage starbases or large ships with "boarding" actions? This question is spurred by the fact arc ships can't be invaded.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">It is a surprisingly common topic in our design meetings but we have no current plans for this. Just note that this is a far bigger change than it would seem and so not something we would want to implement casually.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>gorehuchi asked:</b><br>Can a nomadic empire have Obsessional Directive? I would like to field a fleet of paperclip hungry von Neumann probes.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Yes. Make the galaxy a consumer good<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>mon.archie asked:</b><br>Could you describe what the Wanderlust AP does in a little more detail?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Go to cool places and be rewarded! You start out with some powerful modifiers and get more based on what systems you visit. See the curators for what might be out there.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>captainkorpie asked:</b><br>How will Void Dwellers function as a nomadic empire? will that even be compatible?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Void Dwellers are not compatible with Nomads. They're all Void Dwellers.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>eps200 asked:</b><br>\[ Could a space fauna serve as the colony carrier? A nomadic version of here be dragons?]</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I can't immediately think of a reason why this wouldn't be possible to mod in.<br><b>Answered by:</b> pthooie (Programmer)</p></blockquote><p class="bb_paragraph"><b>formula_c8h10n4o2 asked:</b><br>What origins can and cannot be Nomadic? Beyond some obvious examples like Wilderness. Progenitor Hives? Mind Wardens? Under One Rule? Scion? Cybernetic Creed? Synthetic Fertility? Shroud Forged? Here Be Dragons?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">We listed these in the latest dev diary! <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fstellaris-dev-diary-424-nomads-and-4-4-pegasus-preliminary-release-notes.1927421%2F" target="_blank" rel=" noopener">https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-424-nomads-and-4-4-pegasus-preliminary-release-notes.1927421/</a><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>What is each of your favorite parts of this new DLC for all the panelists?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">All the new ways you can play. It almost feels like we doubled the amount of combinations and playstyles. Which is really cool!<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>Can we have some murder mystery events happen within our empires sometimes for various potential outcomes and for just the sheer fact it would be interesting?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">We do have that already. Usually the mystery is who murdered my energy income. Jokes aside, there is nothing particularly stopping us, but as always it needs to fit into the narratives and themes the Content Design team is exploring at any given time. It does suffer a bit since Stellaris on a galactic scale and murder mysteries are more personal.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>formula_c8h10n4o2 asked:</b><br>Nomads and crisis paths, how do they work? Cause all crisis paths depend on some form of megastructure. The Aetherophasic Engine, The Synaptic Lathe, The Behemoth Egg/Chrysalis, The Galactic Crucible. Are Nomadic empires incapable of becoming these? Or if they can, how does it work with another empire settling the system they built their super galaxy machine in?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">You can actually own megastructures without owning the system, so a lot of these actually work quite well out the box. Cosmogenesis is the odd one out since it also required pops and that broke things. But we are investigating it!<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>paprusteuton asked:</b><br>Will the free update set to release alongside Stellaris: Willpower contain changes to internal politics, such as factions and elections?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">The free updates alongside releases almost always include at least some updates to the systems we explore within the DLC release.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>the_no0b asked:</b><br>Are there any plans for a Nomad specific crisis path? There's a lot of potential to be explored here, like an empire that acts like the scavenger bot, going around destroying stuff and incorporating it into the arcship to make it bigger and bigger...</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Not especially, but if you wanted to make me happy go eat every world as a terravore!<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>formula_c8h10n4o2 asked:</b><br>Psionic Auras and Shroud Seals. It was previously mentioned that you could equip waystations with Aura Emitters but do Arkships have any ability to project a psionic aura with their populations or is ALL of that done through the waystations? And I presume Shroud Seals remain the same but I might as well ask. Nomadic Mindwardens?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">All colonies project aura if they can. Arkships have colonies. itjustworks.gif<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>lucaszorua asked:</b><br>can you decide to NOT make hyperlanes during a deep scan and just look for deposits etc</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Deep Scanning cannot discover new hyperlanes<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>shaxingren3900 asked:</b><br>Can a psionicist like Shroudshaper become a Shroud Patron？</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I do not think we have ever considered that but its a very cool idea.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>engie4212 asked:</b><br>What made y'all decide Arkships would carry nomadic empires?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Well having a planet off map where your pops lived and just pretend that you were nomadic sounded boring!<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>What Arkship do you all like to start with first?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">It depends on how mean I'm planning on being. The meaner I am, the more likely I am to take the Military Arkship. If I'm nice I tend to go for the Scientific one, but not always.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>corpalcat asked:</b><br>How will virtuality and nanomachine ascension work as a nomad?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Nanites has been answered already in anther question. Virtuality will work virtually the same. There is very little in its base functionality that Nomads clashed with.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>jackisonhiatus asked:</b><br>The game's ship pathfinding seems obsessed with taking the shortest route possible, even if it leads into obvious dangers like a Marauder homespace or the Shattered Hive's forbidden zone. Is there any way to fix this?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">In systems you don't want ships to path through, there is a small button next to the system name, if you click it, it will restrict the system from pathfinding<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>zilea asked:</b><br>Have there been any considerations in regards to traditions and Ascension perks. And the bloat there is in there? Right now with the current available slots for either it's very shoehorned into a fixed set of traditions than being able to select some in response to what happens without feeling you loose what you aimed for me. Any plans to increase these slots up to say 12 and matching perks, or allow linking traditions so you can choose to have 2 inside the same slot.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">We do not have any plans for something like that. In general the scarcity of AP's and Traditions slots is by design, we want more choices, not less. If builds get to stale, we'd rather investigate this from the direction of "this shouldn't always be the best choice, no matter what"<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>neonakoro asked:</b><br>How many origins are available to nomads?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I posted a list of origins and civics available or barred to nomads in today's dev diary thread on our forum. ( <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fstellaris-dev-diary-424-nomads-and-4-4-pegasus-preliminary-release-notes.1927421%2Fpage-2%23post-31346985" target="_blank" rel=" noopener">https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-424-nomads-and-4-4-pegasus-preliminary-release-notes.1927421/page-2#post-31346985</a> )<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>azaken_mobito asked:</b><br>How useful is the Exodus Jump for invading other Empires you are at war with?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Very!<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>tempest1273 asked:</b><br>I understand that in the basegame, being a settled vs nomadic empire will be binary with nothing like "a few planets and a few arkships" but will this be moddable so you can in fact have arkships and planets simultaneously?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">You can try, however a lot of the ingame logic assumes that this never occurs and things might break.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>meatshtick asked:</b><br>Does the scion origin work with nomads?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">I was playing it in our Dev MP earlier today. Having a fleet of fallen empire ships made securing victory the CFL! contest dead easy and led to profits acquired via the Pest Control contracts I was issued.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>navar asked:</b><br>Are Inward Perfection Nomads possible?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Ye sure! Go out and be grumpy! Telling people to stay off your lawn when you were the one that drove there.<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>necrolcz asked:</b><br>May i ask if waystations are meant to be weaker spacestations? Or can they be just as good at static defence?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Different, rather than weaker. They are primarily economic in nature though, they're not particularly defensive.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>the_no0b asked:</b><br>For regular empires the start of the game consists of scouring nearby systems to find good planets, like relic planets or gaia planets or even just good modifyers and events. Have Arkships something that balances out that they cannot have these things?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Nomads will also want to find special systems, but mostly for juicy deposits. What arkships do have is the promise of being size 27 at the max. Which is guaranteed as well as the freedom of moving away from threats.<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>gorehuchi asked:</b><br>Will arc ships have functional turret models? That was something I missed (but understand not having) on bioships</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Arkships have functional turrets. Biological ships not having turrets was a deliberate creative choice that the art team made<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>navar asked:</b><br>Some civics like Byzantine Bureaucracy, Cutthroat Politics, and Imperial Cult lack flavor, will any be added in the near or distant future? They could have cool stuff, but are just number tweaks at the moment!</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Sure<br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>algae328 asked:</b><br>How do nomadic terravores work? Do their purge vassals use the consume planet decision?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Their vassals first purge all the pops and sends all the resources to their parent empire.<br><br>Then you can use your Arkship to eat the planet <:smjoe_happy:1107796759570284635><br><b>Answered by:</b> Iggy (Content Design)</p></blockquote><p class="bb_paragraph"><b>the_no0b asked:</b><br>how many stellar cannons does it take to oneshot Cetana? What happens if we do so before are allowed to enter her systems, or even before she establishes contact?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Try it and find out.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b>squishyfishy asked:</b><br>How exactly does deepscanning work?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">In order it does the following:<br>* Grants some Intel on the System Owner depending on what they have in the system.<br>* Rolls on the Deep Scanning outcome table:<br> * 50% Nothing Happens (This chance increases depending how many times the planet has been Deep Scanned)<br> * 15% Uncover a Resource Cache<br> * 25% Uncover a Resource Deposit<br> * 7% Uncover an Anomaly<br> * 3% Uncover an Archaeology Site<br><br>If you uncover a Resource Deposit, the Resource Depletion modifier from Harvesting is removed.<br><b>Answered by:</b> Alfray Stryke (Game Designer)</p></blockquote><p class="bb_paragraph"><b>catos67 asked:</b><br>how will nomad civil wars work</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Grand Theft Arkship<br><b>Answered by:</b> Gruntsplayground (Game Designer)</p></blockquote><p class="bb_paragraph"><b>terraseb asked:</b><br>Normal empires have starbases for defense. Do nomads have something similar if one would rather make a like turtle strat or is it only things like ships and military arkships.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Staying put is anathema to Nomads. Void Reavers (and a few options in one of the Nomadic Origins) can fortify their Waystations a bit, but it won't compare to the defenses a settled empire can build in a system.<br><b>Answered by:</b> Eladrin (Game Director)</p></blockquote><p class="bb_paragraph"><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fdeveloper-diary%2Fstellaris-dev-diary-425-nomads-roam-the-galaxy-whats-next.1929567%2F" target="_blank" rel=" noopener">There are additional questions from the Q&A posted on the Paradox forums if you would like to read them all!</a></b></p><p class="bb_paragraph"></p><p class="bb_paragraph">We also had some questions gathered by our Community Ambassador from the Chinese Stellaris Community - the translated questions he gave us and our answers (in English) are here:</p><p class="bb_paragraph">Late-game performance remains one of the most frequently raised concerns among CN players. Are there any further plans to improve late-game performance, especially CPU utilization, multi-core scheduling, large-fleet situations, and high-pop/high-system galaxies?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">Performance, AI, and Stability remain among the top priorities of the Custodian team.</p></blockquote><p class="bb_paragraph">How does the team prioritize bug fixing, stability issues, and event-chain blockers between major content updates? Would the team consider a more transparent or regular process for addressing frequently reported bugs?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">A part of our team, the Custodians, is always dedicated to improvements to the game. These are often exactly the things like you asked, bug fixing, stability issues, etc. That is why when there is usually a patch with no other DLCs attached, the patch notes are a lot longer. When we do release a new update, though, everyone moves over to fixing for a few weeks. Making sure to make the game as good as it can be.</p></blockquote><p class="bb_paragraph">Many CN players feel that weaker civics, origins, and ascension paths should be improved rather than strong playstyles being repeatedly nerfed. How does the team decide whether to buff weak options or nerf strong ones?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">We think so too! If you look back at Custodian updates in the past (especially 3.1 and 3.9) you can see that we really enjoy making old content especially good. This style of development has not been forgotten and it's something we like to do.</p></blockquote><p class="bb_paragraph">Some players worry that old DLC mechanics are weakened or made less attractive when newer DLC systems are introduced. How does the team approach balance between new paid content and older DLC/base-game playstyles?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">Since we are not a competitive pvp game with ladder rankings or tournaments, while we always try to balance new content against old content, we do sometimes overlook some of the more… “creative” uses taken by the Community when using new content. But also we keep making old stuff too powerful, I can't count how many times Rogue Servitors have been made into the best civic in the game.</p></blockquote><p class="bb_paragraph">Are there plans to improve AI empire management, especially in colony development, economy planning, diplomacy, and warfare, so that difficulty can rely less on raw bonuses and more on better decision-making?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">Yes, we will continue to work on the AI. Game difficulties will very likely continue to grant them efficiency bonuses to make them a greater threat.</p></blockquote><p class="bb_paragraph">As Stellaris becomes increasingly complex, are there plans to improve automation and reduce repetitive micromanagement, such as planet automation, starbase templates, fleet reinforcement, construction queues, and ship design automation?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">It’s our desire that a player should feel at ease manually selecting a planetary designation, turning on planetary automation, and they should expect to end up with a planet that is roughly what they would expect a Mining World or Tech World to look like when it is done. We do expect you to manually manage your most critical core worlds (like your capital), but conquering a neighbor shouldn’t require immense levels of micromanagement. (This also connects indirectly to some of the AI improvements we want to make - it’s less of an issue if the planets you take over are better.)<br><br>We have some plans for things like ship design automation planned for the 4.5 Open Beta during the summer.</p></blockquote><p class="bb_paragraph">Could the new-player experience and tutorial be improved to better explain planet development, economy planning, fleet design, and the overall mid-to-late game structure?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">With a game that shifts over time as much as Stellaris, we’ve found that other players tend to be the best teachers. (When 4.4 releases, we’ve asked some members of the Community to make tutorials for Nomads, for instance.) That said - I’d love to use the Scenario System to make a proper focused tutorial for various game systems.</p></blockquote><p class="bb_paragraph">Are there any plans to rework or expand ground warfare and planetary invasions? Many players feel the current army system is too simple compared with space combat.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">We do not currently have plans for a ground combat rework.</p></blockquote><p class="bb_paragraph">Will diplomacy, espionage, trade, and internal politics receive deeper mechanics in future updates? Many players want more ways to influence other empires beyond direct warfare.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">The upcoming Willpower DLC will focus on external politics and pressures; you should see things like ethics attraction, and alliances matter more there. This is something we enjoy and want to keep exploring and expanding.</p></blockquote><p class="bb_paragraph">Will future development include more narrative-driven content, event chains, story origins, scenario-style packs, or deeper long-form stories?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">We always love telling new stories as well as expanding on existing ones. Look to Willpower for the “Lost Makers” origin where you learn more about the precursors than we ever knew before. And with the new Scenario Pack where you play as the Unbidden, learn more about the Extradimensional Invaders and why they might have come to our galaxy.</p></blockquote><p class="bb_paragraph">Are there plans to revisit older systems and DLC content, such as Fallen Empires, the L-Cluster, Leviathans, older megastructures, older ascension perks, and older origins, to bring them closer to the depth of newer content?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">These are all parts of the game the Custodians have had their eyes on. One interesting thing, now that Utopia and others have been folded into the base game, new updates can make use of these and assume that they are part of every player experience. This makes it a lot easier to expand on things like older megastructures.</p></blockquote><p class="bb_paragraph">Will cross-DLC interactions become a larger focus in future updates? For example, stronger links between ascension paths, crises, Fallen Empires, L-Cluster/Nanotech content, Cosmogenesis, and Galactic Custodian/Imperium systems.</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Iggy (Content Design) said:</p><p class="bb_paragraph">The Custodian team is always looking for interesting and fun ways to improve and connect DLCs, for instance we got the new Fallen Empire and Cosmogensis combined when you play with BioShips. One thing you should look forward to is the “Lost Makers” origin as it ties together with existing precursors.</p></blockquote><p class="bb_paragraph">Can modding support be improved with better documentation, more stable interfaces, version control options, and more exposed hooks for newer systems?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Alfray Stryke (Game Designer) said:</p><p class="bb_paragraph">Whenever possible, we aim to make new additions to the game as moddable as we can.</p></blockquote><p class="bb_paragraph">Are there plans to improve Simplified Chinese localization quality and terminology consistency, especially for newer mechanical text and UI strings? Could there be a clearer channel or workflow for collecting and fixing localization issues?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">Our Community Ambassador has been bringing your reports directly to us, and we hope that it has improved the quality of the translations at least somewhat.</p></blockquote><p class="bb_paragraph">Are there plans to improve multiplayer stability and desync issues, especially late-game desyncs and random_count-related problems? Would official matchmaking ever be considered?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">Multiplayer stability is incredibly high on the Custodian programming team’s priorities.</p></blockquote><p class="bb_paragraph">What is the long-term development vision for Stellaris? How many more years of major updates does the team currently plan for, and how does the team decide between continuing Stellaris and eventually making a sequel?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Alfray Stryke (Game Designer) said:</p><p class="bb_paragraph">We have all of science-fiction to draw upon for inspiration and the design team has no shortage of ideas for future updates.</p></blockquote><p class="bb_paragraph">Could the game offer more configurable galaxy/gameplay settings for players who prefer different pacing, such as resource output, empire size penalties, fleet capacity, and crisis timing?</p><blockquote class="bb_blockquote"><p class="bb_paragraph">Eladrin (Game Director) said:</p><p class="bb_paragraph">We’ve already added some sliders in galaxy generation for some of these - naval capacity and command limit sliders were added in 4.3.3, and the end-game year (which dictates when the end-game crisis can occur) has been around since the beginning. 4.4 will be adding a Fallen and Awakened Empire Strength slider, and we have a Galactic Resource Abundance slider planned for this summer’s 4.5 Open Beta.</p></blockquote><p class="bb_paragraph">Many thanks to everyone who participated!</p><div class="bb_h3"><b>What’s Next?</b></div><p class="bb_paragraph">Next week we have our Nomads Art Blast. I took a peek at the work-in-progress diary, and it’s looking really nice.<br><br>See you then!</p>]]> </content:encoded>
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<item>
<title>Notice: Ver. 1.107.1 Known Issues and Hotfix ETA</title>
<link>https://xinker.org/zh/notice-ver-11071-known-issues-and-hotfix-eta</link>
<guid>https://xinker.org/zh/notice-ver-11071-known-issues-and-hotfix-eta</guid>
<description><![CDATA[ Hello. This is Project Moon.We would like to inform you of the known issues identified after the Scheduled Update on Jun. 18th, 2026, along with the hotfix schedule and detailed information.Please refer below for more information.[ To-be Hotfixed ]▶ Fixed an issue where the background color would display abnormally during the Skill animations of certain Identities in specific Encounters.[ Hotfix ETA ]- Jun. 18th (Thu) 20:00 (KST)- There may be a delay of approximately 10 minutes.※ The Hotfix will be deployed upon restarting the game, and does not require a separate client update. However, please note that additional in-game downloads may occur.[ Issues to be resolved with a Scheduled Update ]▶ An issue where, in certain situations in Reflectrial][lairtcelfeR, the &quot;Limited Rewards - Identity Training Ticket III&quot; would intermittently fail to load into the UI- Upon further investigation, we have confirmed that Reward Exchange and remaining quantities are all functioning normally, but the UI for the relevant currency may intermittently fail to appear.- This issue occurred due to insufficient exception handling in the system regarding the difference in the number of items between &quot;Standard Rewards&quot; and &quot;Limited Rewards.&quot; This issue will be fixed with the upcoming Scheduled Update. - Should this issue occur during your gameplay session, please check again after taking one of the following measures: enter a combat Encounter, enter a story scene, or trigger a loading scene. [ Additional Info Regarding Crashes Upon Entering Battles on Certain Devices ]Through today&#039;s Ver. 1.107.1 update, the system has been adjusted so that devices equipped with Mali-G57 and Mali-G68 series GPUs run on &quot;GLES&quot; instead of &quot;Vulkan&quot; for the Graphics API upon game launch.We have confirmed that the issue has been resolved for the devices listed above; however, it persists in other environments that do not use those GPUs.1) Android Devices- Affected devices and environments: Devices using Qualcomm (Adreno 720), MediaTek (Mali-G610), and several other GPUs, including Mali-G710 and Immortalis-G715.We have additionally confirmed that the game application fails to run in the environments listed above, and we plan to improve the Graphics API filtering logic to address the issue.Presently, our ultimate goal is to overhaul the system so that the Graphics API is automatically optimized for the device environment upon game launch.2) iOS Devices- Relevant Devices: iPhone 13, iPhone SE 3rd gen., iPhone 12 mini, iPhone 12, etc.- Following the Unity version upgrade in Ver. 1.106.0, the game application&#039;s overall memory usage has increased. We have confirmed that crashes are occurring in the affected device environments due to insufficient available memory resources.To stabilize the game&#039;s operating environment, we are currently analyzing the high-memory-usage components in our game and collaborating with Unity&#039;s technical support team to identify optimizable items related to this issue.We will do our utmost to optimize the game as quickly as possible and provide our Managers with a smooth gameplay experience.We sincerely apologize for the inconvenience. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43587230/62e63adbc551470064256668df2ba6cae5138cad.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice:, Ver., 1.107.1, Known, Issues, and, Hotfix, ETA</media:keywords>
<content:encoded><![CDATA[Hello. This is Project Moon.<br><br>We would like to inform you of the known issues identified after the Scheduled Update on Jun. 18th, 2026, along with the hotfix schedule and detailed information.<br><br>Please refer below for more information.<br><br><br><b>[ To-be Hotfixed ]</b>▶ Fixed an issue where the background color would display abnormally during the Skill animations of certain Identities in specific Encounters.<br><br><br><b>[ Hotfix ETA ]</b>- Jun. 18th (Thu) 20:00 (KST)<br>- There may be a delay of approximately 10 minutes.<br><br>※ The Hotfix will be deployed upon restarting the game, and does not require a separate client update. However, please note that additional in-game downloads may occur.<br><br><br><b>[ Issues to be resolved with a Scheduled Update ]</b>▶ An issue where, in certain situations in Reflectrial][lairtcelfeR, the "Limited Rewards - Identity Training Ticket III" would intermittently fail to load into the UI<br>- Upon further investigation, we have confirmed that Reward Exchange and remaining quantities are all functioning normally, but the UI for the relevant currency may intermittently fail to appear.<br>- This issue occurred due to insufficient exception handling in the system regarding the difference in the number of items between "Standard Rewards" and "Limited Rewards." This issue will be fixed with the upcoming Scheduled Update.<br> - Should this issue occur during your gameplay session, please check again after taking one of the following measures: enter a combat Encounter, enter a story scene, or trigger a loading scene. <br><br><br><b>[ Additional Info Regarding Crashes Upon Entering Battles on Certain Devices ]</b>Through today's Ver. 1.107.1 update, the system has been adjusted so that devices equipped with Mali-G57 and Mali-G68 series GPUs run on "GLES" instead of "Vulkan" for the Graphics API upon game launch.<br><br>We have confirmed that the issue has been resolved for the devices listed above; however, it persists in other environments that do not use those GPUs.<br><br><br><u>1) Android Devices</u>- Affected devices and environments: Devices using Qualcomm (Adreno 720), MediaTek (Mali-G610), and several other GPUs, including Mali-G710 and Immortalis-G715.<br>We have additionally confirmed that the game application fails to run in the environments listed above, and we plan to improve the Graphics API filtering logic to address the issue.<br><br>Presently, our ultimate goal is to overhaul the system so that the Graphics API is automatically optimized for the device environment upon game launch.<br><br><u>2) iOS Devices</u>- Relevant Devices: iPhone 13, iPhone SE 3rd gen., iPhone 12 mini, iPhone 12, etc.<br>- Following the Unity version upgrade in Ver. 1.106.0, the game application's overall memory usage has increased. We have confirmed that crashes are occurring in the affected device environments due to insufficient available memory resources.<br><br>To stabilize the game's operating environment, we are currently analyzing the high-memory-usage components in our game and collaborating with Unity's technical support team to identify optimizable items related to this issue.<br><br>We will do our utmost to optimize the game as quickly as possible and provide our Managers with a smooth gameplay experience.<br><br><br>We sincerely apologize for the inconvenience.]]> </content:encoded>
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<item>
<title>Ver1.32.0更新</title>
<link>https://xinker.org/zh/ver1320%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/ver1320%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 感謝您遊玩《Wizardry Variants Daphne》。Ver1.32.0已正式推出。--------------------------------------------------------新增全新委託--------------------------------------------------------接到一筆魚的訂單，但我弟跑得不見人影，所以人手不足。幫我入手3條大小一樣的寒鱒回來。\[委託]石住的漁夫們※在該委託中獲得的道具，　推薦玩家不要捨棄，妥善保管。※完成上述委託需將主線劇情推進至一定進度，　並完成特定委託後，　即可於豪雪地帶伊斯貝克的冒險者公會接取。--------------------------------------------------------新增全新委託--------------------------------------------------------我希望你幫我找某個鍊金術師老朋友……我發現自己的研究資料消失了。包含某個特別危險的遺物酒配方。\[委託]請替我尋找昔日的同伴\[追加日期]2026/06/18 (18:00) JST※上述委託需將主線劇情推進至一定進度，　並完成特定委託後，　可於王都的冒險者公會承接。--------------------------------------------------------◆期間限定委託◆--------------------------------------------------------冒險者公會的委託中，將期間限定刊登「特別委託」。\[委託]【急徵/每日】回收紫根蠶的繭去回收棲息於洞窟的稀有蠶「紫根蠶」的繭吧。差不多到了能回收蠶繭的時期，但因為魔物增多，回收工作變得困難。現正招募實力高強的冒險者。【舉辦期間】2026/06/18 (18:00) ～ 2026/07/07 (23:59) JST※上述委託在推進劇情至一定進度後，　即可於王都的冒險者公會接受。--------------------------------------------------------◆新增派遣委託◆--------------------------------------------------------將新增全新的派遣委託。\[派遣委託]別離洞窟 探索同行\[追加日期]2026/06/18 (18:00) JST※上述委託需將主線劇情推進至一定進度，　並完成特定委託後，　可於王都的冒險者公會承接。--------------------------------------------------------◆連續行動時的行動順序UI顯示調整◆--------------------------------------------------------戰鬥中當同一角色連續行動時，行動順序列表將顯示對應連續行動次數的框位。--------------------------------------------------------◆花之洞窟寶箱調整◆--------------------------------------------------------已調整為在花之洞窟中更容易出現寶箱。--------------------------------------------------------◆大異形戰BGM調整◆--------------------------------------------------------與大異形戰鬥時，在特定劇情進度下，BGM將會發生變化。--------------------------------------------------------◆滋養藥與靈藥道具圖片變更◆--------------------------------------------------------已分別變更道具「滋養藥」與「靈藥」於詳細畫面中顯示的圖片。--------------------------------------------------------◆新增煉成說明項目◆--------------------------------------------------------已於協助＞城鎮設施＞打鐵鋪③新增「煉成」項目。--------------------------------------------------------◆玩家問卷感謝禮◆--------------------------------------------------------誠摯感謝各位協助填寫日前實施的用戶問卷。我們已向所有完成問卷的玩家發送400個奧爾格寶石。請至公會信箱領取。--------------------------------------------------------◆「祝福之日」活動舉辦◆--------------------------------------------------------在舉辦期間內，城鎮與奈落將發生各種特殊效果。※ 詳細內容可在舉辦期間內，透過滑動選單中的　「祝福之日」進行確認。【祝福之日「奈落的遺物」】活動期間，在「所有的奈落」中，魔物持有遺物的機率將提升。\[舉辦期間]2026/06/18 (00:00) ～ 2026/07/01 (23:59) JST【強化折扣活動】活動期間，在「打鐵鋪」中「強化」時可享10%的金幣折扣。\[舉辦期間]2026/06/22 (00:00) ～ 2026/06/28 (23:59) JST強化收購裝備活動活動期間，道具店中「裝備」的出售價格將會提升15%。\[舉辦期間]2026/06/22 (00:00) ～ 2026/07/05 (23:59) JST【祝福之日「奈落之經驗」】活動期間，透過「所有的奈落」以及「典籍鐘錶」獲得的經驗值將會提升。\[舉辦期間]2026/06/29 (00:00) ～ 2026/07/05 (23:59) JST--------------------------------------------------------◆修正已知問題◆--------------------------------------------------------・技能「忍者刀的精髓」的會心率提升效果，　於使用部分技能等情況時被錯誤套用。・使用技能「居合之姿」後，　畫面上的架勢顯示不正確。・影狼因技能「續命之藥」復活時，　「怨恨」會被重置。・使用「不屈的誓言」「關懷的藥學」等　具有複數效果的技能時，　部分效果可能無法正常發揮。・部分敵人可能會在原本不應進入破綻狀態的時機，　進入破綻狀態。・於花之洞窟中，戰鬥勝利後的寶箱　獲得的道具可能比原先設定更多。・於委託「大異形留下的氣味」中，　擊敗目標敵人後可能無法繼續推進委託。・於委託「回收桐木盒」中，　在特定行動後前往砂影洞窟時，　劇情進度可能與實際狀況不一致。・於委託「奪回醃肉」中，　在完成委託後進行回報時，可能會被判定為失敗。　・於詛咒之輪＞初始的奈落＞甦醒移動時，可能會　顯示此時點尚無法完成的委託於委託列表中。・煉成後前往精煉改造畫面時，　素材列表中可能會顯示煉成前的道具持有數量。・背包已達上限時，於旅店獲得住宿紀念品後，　獲得道具的數量顯示可能不正確。　※實際獲得內容無誤，並已正確送至倉庫。此外，也修正了其他輕微的已知問題。\[注意事項]※在商店各應用程式中，　可能不會立即顯示「更新」按鈕。　若未顯示，請嘗試重新啟動您的裝置　或商店應用程式，稍後再嘗試更新。感謝您持續支持《Wizardry Variants Daphne》。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45488637/e61ad0bc3d3c4df639d453a20c58270771e22519.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ver1.32.0更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45488637/04a5e5b6939d1529209cd9e58d8903b25142c6f2.png"></p><p class="bb_paragraph">感謝您遊玩《Wizardry Variants Daphne》。</p><p class="bb_paragraph">Ver1.32.0已正式推出。</p><p class="bb_paragraph">--------------------------------------------------------<br>新增全新委託<br>--------------------------------------------------------<br>接到一筆魚的訂單，但我弟跑得不見人影，<br>所以人手不足。幫我入手3條大小一樣的寒鱒回來。</p><p class="bb_paragraph">\[委託]<br>石住的漁夫們</p><p class="bb_paragraph">※在該委託中獲得的道具，<br>　推薦玩家不要捨棄，妥善保管。<br>※完成上述委託需將主線劇情推進至一定進度，<br>　並完成特定委託後，<br>　即可於豪雪地帶伊斯貝克的冒險者公會接取。</p><p class="bb_paragraph">--------------------------------------------------------<br>新增全新委託<br>--------------------------------------------------------<br>我希望你幫我找某個鍊金術師老朋友……<br>我發現自己的研究資料消失了。<br>包含某個特別危險的遺物酒配方。</p><p class="bb_paragraph">\[委託]<br>請替我尋找昔日的同伴</p><p class="bb_paragraph">\[追加日期]<br>2026/06/18 (18:00) JST</p><p class="bb_paragraph">※上述委託需將主線劇情推進至一定進度，<br>　並完成特定委託後，<br>　可於王都的冒險者公會承接。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆期間限定委託◆<br>--------------------------------------------------------<br>冒險者公會的委託中，<br>將期間限定刊登「特別委託」。</p><p class="bb_paragraph">\[委託]<br>【急徵/每日】回收紫根蠶的繭</p><p class="bb_paragraph">去回收棲息於洞窟的稀有蠶「紫根蠶」的繭吧。<br>差不多到了能回收蠶繭的時期，但因為魔物增多，<br>回收工作變得困難。現正招募實力高強的冒險者。</p><p class="bb_paragraph">【舉辦期間】<br>2026/06/18 (18:00) ～ 2026/07/07 (23:59) JST</p><p class="bb_paragraph">※上述委託在推進劇情至一定進度後，<br>　即可於王都的冒險者公會接受。<br>--------------------------------------------------------<br>◆新增派遣委託◆<br>--------------------------------------------------------<br>將新增全新的派遣委託。</p><p class="bb_paragraph">\[派遣委託]<br>別離洞窟 探索同行<br>\[追加日期]<br>2026/06/18 (18:00) JST</p><p class="bb_paragraph">※上述委託需將主線劇情推進至一定進度，<br>　並完成特定委託後，<br>　可於王都的冒險者公會承接。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆連續行動時的行動順序UI顯示調整◆<br>--------------------------------------------------------<br>戰鬥中當同一角色連續行動時，<br>行動順序列表將顯示對應連續行動次數的框位。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆花之洞窟寶箱調整◆<br>--------------------------------------------------------<br>已調整為在花之洞窟中更容易出現寶箱。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆大異形戰BGM調整◆<br>--------------------------------------------------------<br>與大異形戰鬥時，在特定劇情進度下，<br>BGM將會發生變化。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆滋養藥與靈藥道具圖片變更◆<br>--------------------------------------------------------<br>已分別變更道具「滋養藥」與「靈藥」<br>於詳細畫面中顯示的圖片。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆新增煉成說明項目◆<br>--------------------------------------------------------<br>已於協助＞城鎮設施＞打鐵鋪③<br>新增「煉成」項目。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆玩家問卷感謝禮◆<br>--------------------------------------------------------<br>誠摯感謝各位協助填寫日前實施的用戶問卷。</p><p class="bb_paragraph">我們已向所有完成問卷的<br>玩家發送400個奧爾格寶石。<br>請至公會信箱領取。</p><p class="bb_paragraph">--------------------------------------------------------<br>◆「祝福之日」活動舉辦◆<br>--------------------------------------------------------<br>在舉辦期間內，城鎮與奈落將發生各種特殊效果。</p><p class="bb_paragraph">※ 詳細內容可在舉辦期間內，透過滑動選單中的<br>　「祝福之日」進行確認。</p><p class="bb_paragraph">【祝福之日「奈落的遺物」】<br>活動期間，在「所有的奈落」中，<br>魔物持有遺物的機率將提升。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/06/18 (00:00) ～ 2026/07/01 (23:59) JST</p><p class="bb_paragraph">【強化折扣活動】<br>活動期間，在「打鐵鋪」中「強化」時<br>可享10%的金幣折扣。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/06/22 (00:00) ～ 2026/06/28 (23:59) JST</p><p class="bb_paragraph">強化收購裝備活動<br>活動期間，道具店中「裝備」的<br>出售價格將會提升15%。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/06/22 (00:00) ～ 2026/07/05 (23:59) JST</p><p class="bb_paragraph">【祝福之日「奈落之經驗」】<br>活動期間，透過「所有的奈落」以及「典籍鐘錶」<br>獲得的經驗值將會提升。</p><p class="bb_paragraph">\[舉辦期間]<br>2026/06/29 (00:00) ～ 2026/07/05 (23:59) JST</p><p class="bb_paragraph">--------------------------------------------------------<br>◆修正已知問題◆<br>--------------------------------------------------------<br>・技能「忍者刀的精髓」的會心率提升效果，<br>　於使用部分技能等情況時被錯誤套用。</p><p class="bb_paragraph">・使用技能「居合之姿」後，<br>　畫面上的架勢顯示不正確。</p><p class="bb_paragraph">・影狼因技能「續命之藥」復活時，<br>　「怨恨」會被重置。</p><p class="bb_paragraph">・使用「不屈的誓言」「關懷的藥學」等<br>　具有複數效果的技能時，<br>　部分效果可能無法正常發揮。</p><p class="bb_paragraph">・部分敵人可能會在原本不應進入破綻狀態的時機，<br>　進入破綻狀態。</p><p class="bb_paragraph">・於花之洞窟中，戰鬥勝利後的寶箱<br>　獲得的道具可能比原先設定更多。</p><p class="bb_paragraph">・於委託「大異形留下的氣味」中，<br>　擊敗目標敵人後可能無法繼續推進委託。</p><p class="bb_paragraph">・於委託「回收桐木盒」中，<br>　在特定行動後前往砂影洞窟時，<br>　劇情進度可能與實際狀況不一致。</p><p class="bb_paragraph">・於委託「奪回醃肉」中，<br>　在完成委託後進行回報時，可能會被判定為失敗。<br>　<br>・於詛咒之輪＞初始的奈落＞甦醒移動時，可能會<br>　顯示此時點尚無法完成的委託於委託列表中。</p><p class="bb_paragraph">・煉成後前往精煉改造畫面時，<br>　素材列表中可能會顯示煉成前的道具持有數量。</p><p class="bb_paragraph">・背包已達上限時，於旅店獲得住宿紀念品後，<br>　獲得道具的數量顯示可能不正確。<br>　※實際獲得內容無誤，並已正確送至倉庫。</p><p class="bb_paragraph">此外，也修正了其他輕微的已知問題。</p><p class="bb_paragraph">\[注意事項]<br>※在商店各應用程式中，<br>　可能不會立即顯示「更新」按鈕。<br>　若未顯示，請嘗試重新啟動您的裝置<br>　或商店應用程式，稍後再嘗試更新。</p><p class="bb_paragraph">感謝您持續支持《Wizardry Variants Daphne》。</p>]]> </content:encoded>
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<title>虎嘯豹影，踏陣如雷｜全新兵團虎豹騎曝光</title>
<link>https://xinker.org/zh/%E8%99%8E%E5%98%AF%E8%B1%B9%E5%BD%B1%E8%B8%8F%E9%99%A3%E5%A6%82%E9%9B%B7%E5%85%A8%E6%96%B0%E5%85%B5%E5%9C%98%E8%99%8E%E8%B1%B9%E9%A8%8E%E6%9B%9D%E5%85%89</link>
<guid>https://xinker.org/zh/%E8%99%8E%E5%98%AF%E8%B1%B9%E5%BD%B1%E8%B8%8F%E9%99%A3%E5%A6%82%E9%9B%B7%E5%85%A8%E6%96%B0%E5%85%B5%E5%9C%98%E8%99%8E%E8%B1%B9%E9%A8%8E%E6%9B%9D%E5%85%89</guid>
<description><![CDATA[ 有些騎兵，為的是突破正面防線；有些騎兵，為的是讓敵人連撤退都成了奢望。《戰意》全新兵團——虎豹騎，即將踏陣而來。他們不是一支尋常的重騎兵。在曹魏軍陣裡，他們是最鋒利、最迅捷，也最危險的一把利刃，更是讓敵人聞風喪膽的突擊鐵騎。為何是虎豹騎？《三國志·魏書·曹純傳》記載，曹操極為器重曹純，使其督領虎豹騎；裴注引《魏書》又稱，曹純所督虎豹騎「皆天下驍銳」，甚至有成員是從「百人將」中補入的。換言之，這支部隊從來不是普通的騎卒，而是從軍中驍勇者裡萬中選一的精銳。因此，在塑造虎豹騎時，比起單純的「衝鋒傷害高」，我們更著重三個關鍵詞：精銳、奔襲、追亡逐北。他們應該像一把被投向戰場破綻處的黑色利刃，從側翼入場，撕開陣線，截斷退路，再趕在敵人合圍前抽身而去。戰場定位一覽或許不少將軍會覺得虎豹騎與已經登場的重騎兵看似差異不大。這樣的顧慮我們也能理解——但這一次我們結合了史實，對虎豹騎的技能與特色進行針對性設計，讓它能夠在戰場上打出屬於自己的戰奏。以玄甲槊騎為例，玄甲槊騎屬於特殊騎兵，雖然和虎豹騎相似，都有衝鋒突擊的特點，但兩者的設計思維並不相同。玄甲槊騎仰賴高速突進直插敵陣，再以免疫控場的狀態貼近敵人展開連續攻擊，主打長距離奔襲切入、群體絞殺收割，強項在於持續的壓制力。而虎豹騎則更強調「游龍」般的靈動感：依靠衝鋒、追獵與破圍，在戰場邊緣不斷尋找絕佳角度，多次切入、多次脫離，絕不與敵人長時間糾纏。就實戰而言，玄甲槊騎像一把死死扎進陣中反覆絞殺的尖刀，強在貼身輾壓、撕咬敵軍主力；虎豹騎則是機動性更強的精銳獵騎，肩負著側翼穿插、追擊殘陣、擾亂後排與快速突圍的重任。儘管兩者皆為騎兵，但在戰場節奏與戰術分工上卻有著顯著的區別。兵團紀事建安初年，隨著大敵在官渡一戰被擊潰，那位已是大漢司空的魏國奠基人在北方中原站穩了腳跟。為了消滅殘存的敵軍，並解決北方遊牧民族的威脅，以曹氏宗親為統領、被《三國志》譽為「天下驍銳」的虎豹騎開始成型。虎豹騎的單兵戰力極高，能加入這支部隊的成員大多已是軍中的基層武官，不但勇武過人，而且身經百戰、軍容嚴整，無論面臨何種艱難的戰局都能保持極高的韌性，甚至非常擅長長途跋涉追擊敵軍。正所謂「兵貴神速」，即便日夜奔襲數百里，這支騎兵仍能立即發起摧枯拉朽的衝鋒，往往猶如虎豹撕碎羊群一般，將倉促迎戰的敵軍徹底殲滅。虎豹騎成立後，無數三國英豪被其斬於馬下；在長坂坡一役中，就連蜀漢的開國皇帝都差點被其活捉。在《戰意》裡，他們如何踏破敵陣？作為五星重裝突擊騎兵，虎豹騎的核心當然在於一個字——「衝」。虎豹騎需要提前規劃路線，利用距離將衝鋒威力逐步疊加，再於最完美的時機切入敵方側翼、後排或是鬆散的陣型中。當衝鋒帶起節奏，他們能利用連續突擊製造持續性的戰線壓力；當敵人試圖派兵圍堵，他們又能藉由躍馬橫掃快速脫身，轉頭尋找下一個切入點。這支兵團最獨特之處也在於此：比起一次性爆發完便退場的衝鋒兵，虎豹騎更像是一支能在戰場上反覆穿梭的重裝遊騎——能追逐、能衝撞、能破除包圍，也能在混亂中從容地重新拉開距離。如果說白毦兵代表的是「寸土不讓」的堅定意志，那麼虎豹騎所代表的，便是「追亡逐北」的駭人氣勢。*以下內容為機制前瞻，虎豹騎仍在測試調整中，具體數值、持續時間、觸發條件與最終效果，請以後續正式資訊為準。兵團特色群雄逐鹿「三國·風起」賽季期間，虎豹騎所需統禦值降低 10 點。長距衝鋒兵貴神速，日行三百里。衝鋒起步階段結束後，每衝鋒 1 秒便提升一定的衝鋒傷害與衝鋒速度，至多可疊加 3 次。虎豹之姿虎豹騎皆天下驍銳。施放技能時，可操控馬匹進行橫掃與躍擊：馬匹撞擊能擊倒敵方兵團，橫掃攻擊則能擊退成片的敵軍。防火護甲身著防火護甲，與同階兵團相比，更不易遭受火焰焚燒效果影響。技能前瞻千里奔襲，鐵騎破陣千里奔襲，是虎豹騎最純粹，也是最具代表性的進攻手段。虎豹騎向目標點發動衝鋒——這是一場真正意義上的長驅奔襲。隨著衝鋒距離拉長，他們會逐漸進入速度更快、衝擊力更猛的狀態。在開闊的地形中，虎豹騎可以從敵方視野邊緣啟動，沿著側翼切入遠程兵團，或從戰線的縫隙間直接貫穿正在交戰的敵軍。等到敵人意識到虎豹騎已經全速衝刺時，往往已經躲不開這波毀滅性的衝擊。豹影追獵，咬住破綻如果說第一次衝鋒負責破陣，那麼豹影追獵就是迴旋之後的二次撲殺。施放後，虎豹騎會自動鎖定敵人發起衝鋒攻擊。於實戰中，豹影追獵非常適合用來追擊殘部、壓制遠程火力、清理落單單位，同時也十分適合在敵方陣線被隊友打散後，無情地補上致命一擊。虎嘯破圍，躍馬出陣騎兵最忌諱的，從來不是衝不進去，而是進場後深陷重圍、難以施展。虎嘯破圍，正是虎豹騎應對敵軍圍堵的關鍵手段。施放後，虎豹騎會立刻解除控場狀態，向目標方向橫掃，並躍馬朝指定方向快速移動。這賦予虎豹騎極大的容錯率。在狹窄的街道或據點邊緣，這個技能的戰略價值將更為顯著——它既是脫困的保命手段，也是二次切入的轉向工具，讓虎豹騎在承受高風險進場之後，依舊有餘裕重新拉開作戰距離。兵團軍魂虎豹騎·鷙勇鷙鳥之疾，至於毀折者，節也。效果前瞻：衝鋒傷害提升。此軍魂偏向於強化虎豹騎最核心的爆發能力。如果你希望它每一次的長距離入場都能具備十足威懾力，讓敵方陣線在第一波接觸時瞬間被撕裂，那麼「鷙勇」絕對是最直接的選擇。虎豹騎·豹疾星夜兼程馳千里，及鋒一試竟白狼。效果前瞻：豹影追獵期間，虎豹騎持續獲得減傷效果。此軍魂偏向於強化虎豹騎的追獵穩定度。當它在敵防邊緣反覆衝擊時，額外的減傷加成能幫助它在瞬息萬變的戰場中多撐一陣子，不至於剛完成第一波切入，就因遭到集火而瞬間蒸發。虎豹騎·虎烈摧烏桓如破竹，蕩北疆如掃塵。效果前瞻：躍馬橫掃的傷害增加，並可擊飛敵方兵團。此軍魂偏向於強化虎豹騎的破圍能力。當虎豹騎陷入層層包圍時，「虎烈」能讓躍馬橫掃造成更高的爆發傷害，甚至直接將擋路的敵方兵團無情擊飛，上演反客為主的絕地反撲。天下驍銳，建安虎豹；虎嘯豹影，踏陣如雷！將軍們，面對這般勢不可擋的驍騎，你會如何帶領他們撕開戰局？又或者，你打算用何種戰術去挫其鋒芒？——《戰意》全新五星兵團·虎豹騎，登場在即。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/35323464/e16208df3267b1bbcb3d43d7ce2da0316a2a5b00.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:17:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>虎嘯豹影，踏陣如雷｜全新兵團虎豹騎曝光</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">有些騎兵，為的是突破正面防線；有些騎兵，為的是讓敵人連撤退都成了奢望。</p><p class="bb_paragraph">《戰意》全新兵團——虎豹騎，即將踏陣而來。</p><p class="bb_paragraph">他們不是一支尋常的重騎兵。在曹魏軍陣裡，他們是最鋒利、最迅捷，也最危險的一把利刃，更是讓敵人聞風喪膽的突擊鐵騎。</p><hr><div class="bb_h2"><b>為何是虎豹騎？</b></div><p class="bb_paragraph">《三國志·魏書·曹純傳》記載，曹操極為器重曹純，使其督領虎豹騎；裴注引《魏書》又稱，曹純所督虎豹騎「皆天下驍銳」，甚至有成員是從「百人將」中補入的。換言之，這支部隊從來不是普通的騎卒，而是從軍中驍勇者裡萬中選一的精銳。</p><p class="bb_paragraph">因此，在塑造虎豹騎時，比起單純的「衝鋒傷害高」，我們更著重三個關鍵詞：</p><p class="bb_paragraph">精銳、奔襲、追亡逐北。</p><p class="bb_paragraph">他們應該像一把被投向戰場破綻處的黑色利刃，從側翼入場，撕開陣線，截斷退路，再趕在敵人合圍前抽身而去。</p><p class="bb_paragraph"></p><div data-youtube='"liVgxujJY-o' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><div class="bb_h2"><b>戰場定位一覽</b><img src="https://clan.akamai.steamstatic.com/images/35323464/546d598ee3707afc61a50617668c990d1a7d5f05.jpg"></div><p class="bb_paragraph">或許不少將軍會覺得虎豹騎與已經登場的重騎兵看似差異不大。這樣的顧慮我們也能理解——但這一次我們結合了史實，對虎豹騎的技能與特色進行針對性設計，讓它能夠在戰場上打出屬於自己的戰奏。</p><p class="bb_paragraph">以玄甲槊騎為例，玄甲槊騎屬於特殊騎兵，雖然和虎豹騎相似，都有衝鋒突擊的特點，但兩者的設計思維並不相同。</p><p class="bb_paragraph">玄甲槊騎仰賴高速突進直插敵陣，再以免疫控場的狀態貼近敵人展開連續攻擊，主打長距離奔襲切入、群體絞殺收割，強項在於持續的壓制力。</p><p class="bb_paragraph">而虎豹騎則更強調「游龍」般的靈動感：依靠衝鋒、追獵與破圍，在戰場邊緣不斷尋找絕佳角度，多次切入、多次脫離，絕不與敵人長時間糾纏。</p><p class="bb_paragraph">就實戰而言，玄甲槊騎像一把死死扎進陣中反覆絞殺的尖刀，強在貼身輾壓、撕咬敵軍主力；虎豹騎則是機動性更強的精銳獵騎，肩負著側翼穿插、追擊殘陣、擾亂後排與快速突圍的重任。</p><p class="bb_paragraph">儘管兩者皆為騎兵，但在戰場節奏與戰術分工上卻有著顯著的區別。</p><div class="bb_h2"><b>兵團紀事</b></div><p class="bb_paragraph">建安初年，隨著大敵在官渡一戰被擊潰，那位已是大漢司空的魏國奠基人在北方中原站穩了腳跟。為了消滅殘存的敵軍，並解決北方遊牧民族的威脅，以曹氏宗親為統領、被《三國志》譽為「天下驍銳」的虎豹騎開始成型。</p><p class="bb_paragraph">虎豹騎的單兵戰力極高，能加入這支部隊的成員大多已是軍中的基層武官，不但勇武過人，而且身經百戰、軍容嚴整，無論面臨何種艱難的戰局都能保持極高的韌性，甚至非常擅長長途跋涉追擊敵軍。正所謂「兵貴神速」，即便日夜奔襲數百里，這支騎兵仍能立即發起摧枯拉朽的衝鋒，往往猶如虎豹撕碎羊群一般，將倉促迎戰的敵軍徹底殲滅。虎豹騎成立後，無數三國英豪被其斬於馬下；在長坂坡一役中，就連蜀漢的開國皇帝都差點被其活捉。</p><hr><div class="bb_h2"><b>在《戰意》裡，他們如何踏破敵陣？</b></div><p class="bb_paragraph">作為五星重裝突擊騎兵，虎豹騎的核心當然在於一個字——「衝」。</p><p class="bb_paragraph">虎豹騎需要提前規劃路線，利用距離將衝鋒威力逐步疊加，再於最完美的時機切入敵方側翼、後排或是鬆散的陣型中。</p><p class="bb_paragraph">當衝鋒帶起節奏，他們能利用連續突擊製造持續性的戰線壓力；當敵人試圖派兵圍堵，他們又能藉由躍馬橫掃快速脫身，轉頭尋找下一個切入點。</p><p class="bb_paragraph">這支兵團最獨特之處也在於此：比起一次性爆發完便退場的衝鋒兵，虎豹騎更像是一支能在戰場上反覆穿梭的重裝遊騎——能追逐、能衝撞、能破除包圍，也能在混亂中從容地重新拉開距離。</p><p class="bb_paragraph">如果說白毦兵代表的是「寸土不讓」的堅定意志，那麼虎豹騎所代表的，便是「追亡逐北」的駭人氣勢。</p><hr><p class="bb_paragraph">*以下內容為機制前瞻，虎豹騎仍在測試調整中，具體數值、持續時間、觸發條件與最終效果，請以後續正式資訊為準。</p><div class="bb_h2"><b>兵團特色</b></div><div class="bb_h3"><b>群雄逐鹿</b></div><p class="bb_paragraph">「三國·風起」賽季期間，虎豹騎所需統禦值降低 10 點。</p><hr><div class="bb_h3"><b>長距衝鋒</b></div><p class="bb_paragraph">兵貴神速，日行三百里。</p><p class="bb_paragraph">衝鋒起步階段結束後，每衝鋒 1 秒便提升一定的衝鋒傷害與衝鋒速度，至多可疊加 3 次。</p><hr><div class="bb_h3"><b>虎豹之姿</b></div><p class="bb_paragraph">虎豹騎皆天下驍銳。</p><p class="bb_paragraph">施放技能時，可操控馬匹進行橫掃與躍擊：馬匹撞擊能擊倒敵方兵團，橫掃攻擊則能擊退成片的敵軍。</p><hr><div class="bb_h3"><b>防火護甲</b></div><p class="bb_paragraph">身著防火護甲，與同階兵團相比，更不易遭受火焰焚燒效果影響。</p><hr><div class="bb_h2"><b>技能前瞻</b></div><div class="bb_h3"><b>千里奔襲，鐵騎破陣</b></div><p class="bb_paragraph">千里奔襲，是虎豹騎最純粹，也是最具代表性的進攻手段。</p><p class="bb_paragraph">虎豹騎向目標點發動衝鋒——這是一場真正意義上的長驅奔襲。隨著衝鋒距離拉長，他們會逐漸進入速度更快、衝擊力更猛的狀態。</p><p class="bb_paragraph">在開闊的地形中，虎豹騎可以從敵方視野邊緣啟動，沿著側翼切入遠程兵團，或從戰線的縫隙間直接貫穿正在交戰的敵軍。</p><p class="bb_paragraph">等到敵人意識到虎豹騎已經全速衝刺時，往往已經躲不開這波毀滅性的衝擊。</p><hr><div class="bb_h3"><b>豹影追獵，咬住破綻</b></div><p class="bb_paragraph">如果說第一次衝鋒負責破陣，那麼豹影追獵就是迴旋之後的二次撲殺。</p><p class="bb_paragraph">施放後，虎豹騎會自動鎖定敵人發起衝鋒攻擊。</p><p class="bb_paragraph">於實戰中，豹影追獵非常適合用來追擊殘部、壓制遠程火力、清理落單單位，同時也十分適合在敵方陣線被隊友打散後，無情地補上致命一擊。</p><hr><div class="bb_h3"><b>虎嘯破圍，躍馬出陣</b></div><p class="bb_paragraph">騎兵最忌諱的，從來不是衝不進去，而是進場後深陷重圍、難以施展。</p><p class="bb_paragraph">虎嘯破圍，正是虎豹騎應對敵軍圍堵的關鍵手段。施放後，虎豹騎會立刻解除控場狀態，向目標方向橫掃，並躍馬朝指定方向快速移動。</p><p class="bb_paragraph">這賦予虎豹騎極大的容錯率。在狹窄的街道或據點邊緣，這個技能的戰略價值將更為顯著——它既是脫困的保命手段，也是二次切入的轉向工具，讓虎豹騎在承受高風險進場之後，依舊有餘裕重新拉開作戰距離。</p><hr><div class="bb_h2"><b>兵團軍魂</b></div><div class="bb_h3"><b>虎豹騎·鷙勇</b></div><blockquote class="bb_blockquote"><p class="bb_paragraph">鷙鳥之疾，至於毀折者，節也。</p></blockquote><p class="bb_paragraph">效果前瞻：衝鋒傷害提升。</p><p class="bb_paragraph">此軍魂偏向於強化虎豹騎最核心的爆發能力。如果你希望它每一次的長距離入場都能具備十足威懾力，讓敵方陣線在第一波接觸時瞬間被撕裂，那麼「鷙勇」絕對是最直接的選擇。</p><hr><div class="bb_h3"><b>虎豹騎·豹疾</b></div><blockquote class="bb_blockquote"><p class="bb_paragraph">星夜兼程馳千里，及鋒一試竟白狼。</p></blockquote><p class="bb_paragraph">效果前瞻：豹影追獵期間，虎豹騎持續獲得減傷效果。</p><p class="bb_paragraph">此軍魂偏向於強化虎豹騎的追獵穩定度。當它在敵防邊緣反覆衝擊時，額外的減傷加成能幫助它在瞬息萬變的戰場中多撐一陣子，不至於剛完成第一波切入，就因遭到集火而瞬間蒸發。</p><hr><div class="bb_h3"><b>虎豹騎·虎烈</b></div><blockquote class="bb_blockquote"><p class="bb_paragraph">摧烏桓如破竹，蕩北疆如掃塵。</p></blockquote><p class="bb_paragraph">效果前瞻：躍馬橫掃的傷害增加，並可擊飛敵方兵團。</p><p class="bb_paragraph">此軍魂偏向於強化虎豹騎的破圍能力。當虎豹騎陷入層層包圍時，「虎烈」能讓躍馬橫掃造成更高的爆發傷害，甚至直接將擋路的敵方兵團無情擊飛，上演反客為主的絕地反撲。</p><hr><p class="bb_paragraph">天下驍銳，建安虎豹；虎嘯豹影，踏陣如雷！</p><p class="bb_paragraph">將軍們，面對這般勢不可擋的驍騎，你會如何帶領他們撕開戰局？又或者，你打算用何種戰術去挫其鋒芒？</p><p class="bb_paragraph">——《戰意》全新五星兵團·虎豹騎，登場在即。</p>]]> </content:encoded>
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<title>Year 4追加角色第1彈「亞思閔」將於2026年8月3日參戰！</title>
<link>https://xinker.org/zh/year-4%E8%BF%BD%E5%8A%A0%E8%A7%92%E8%89%B2%E7%AC%AC1%E5%BD%88%E4%BA%9E%E6%80%9D%E9%96%94%E5%B0%87%E6%96%BC2026%E5%B9%B48%E6%9C%883%E6%97%A5%E5%8F%83%E6%88%B0</link>
<guid>https://xinker.org/zh/year-4%E8%BF%BD%E5%8A%A0%E8%A7%92%E8%89%B2%E7%AC%AC1%E5%BD%88%E4%BA%9E%E6%80%9D%E9%96%94%E5%B0%87%E6%96%BC2026%E5%B9%B48%E6%9C%883%E6%97%A5%E5%8F%83%E6%88%B0</guid>
<description><![CDATA[ Year 4追加角色第1彈「亞思閔」將於2026年8月3日參戰！精通菲律賓傳統武術「菲律賓短棍術」的亞思閔，擅長敏捷靈活的動作。配合好搭檔「爪刀」，她可以從任何距離出其不意地偷襲和擾亂對手。為了尋找失蹤的哥哥，並證明自己是個戰士，她走上了街頭！※除了可以使用「Fighter Coin」單獨購買角色「亞思閔」外，持有DLC「Year 4 Character Pass」或「Year 4 Ultimate Pass」的玩家，將在角色推出時自動獲得該角色。https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/ ]]></description>
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<pubDate>Thu, 18 Jun 2026 15:09:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Year, 4追加角色第1彈「亞思閔」將於2026年8月3日參戰！</media:keywords>
<content:encoded><![CDATA[Year 4追加角色第1彈「亞思閔」將於2026年8月3日參戰！<br><div data-youtube="Fm1cThB2usI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>精通菲律賓傳統武術「菲律賓短棍術」的亞思閔，擅長敏捷靈活的動作。<br>配合好搭檔「爪刀」，她可以從任何距離出其不意地偷襲和擾亂對手。<br><img src="https://clan.akamai.steamstatic.com/images/42954094/48e1f333da1f663b5141b07ed3e16752cdcb7d4b.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/42954094/67ffba8578bbdee2a00ef23723a932ecb6deef83.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/42954094/4eac54f1757b955e96b7fc4fe346ea4558809bdf.jpg"><br>為了尋找失蹤的哥哥，並證明自己是個戰士，她走上了街頭！<br><br>※除了可以使用「Fighter Coin」單獨購買角色「亞思閔」外，持有DLC「Year 4 Character Pass」或「Year 4 Ultimate Pass」的玩家，將在角色推出時自動獲得該角色。<br><br><a class="bb_link" href="https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/" target="_blank" rel="">https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/" target="_blank" rel="">https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/</a>]]> </content:encoded>
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<title>The New Story DLC ‘In the Jungle’ Is Out Now!</title>
<link>https://xinker.org/zh/the-new-story-dlc-in-the-jungle-is-out-now</link>
<guid>https://xinker.org/zh/the-new-story-dlc-in-the-jungle-is-out-now</guid>
<description><![CDATA[ Leave the Blue Hole and head to a brand-new jungle village! New friends and countless stories are waiting for you!How to Start the ‘In the Jungle’ DLCIf you’ve cleared the main story ending, you can start the ‘In the Jungle’ DLC right away.Ending save providedSaves are provided for players who lost their save file or haven’t cleared the ending yet.From New Game, you can choose a starting point that skips the main story and jump straight into the ‘In the Jungle’ DLC.※ Important Notice!Starting the DLC without completing the main story may reduce your enjoyment and understanding of the story. We strongly recommend completing the main story first.If you start from the ‘In the Jungle’ DLC, you will not be able to earn achievements from the main game.‘In the Jungle’ DLC ContentLakeNew creatures and ingredients that you couldn’t see in the main game’s sea will appear.The Jungle Gun has been added, allowing you to switch firearm modes during combat.Bancho GrillAt Bancho Grill, you can serve jungle-exclusive drinks and skewers grilled over an open flame.You can recruit special staff members and run Ba ncho Grill.Utara VillageRaise your affinity with villagers by fulfilling their requests or giving them gifts. As your affinity tier increases, you&#039;ll unlock new stories and earn rewards.Gather materials and resources through foraging and mining throughout the village.Decorate Dave’s home through the housing system.Various New ContentBrand-new content unique to ‘In the Jungle’ is waiting for you.Explore forests, ancient dungeons, and more with your crew.Enjoy various mini-games across the jungle region.Discover new stories related to an ancient civilization.Start the ‘In the Jungle’ DLC Now!https://store.steampowered.com/app/4394810/_______Content_Pack/Patch NotesFixed certain bugs that occurred in the base game. This base game patch is unrelated to the ‘In the Jungle’ DLC and can be applied via an update.For more details, please check “Patch Notes”. ]]></description>
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<pubDate>Thu, 18 Jun 2026 15:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, New, Story, DLC, ‘In, the, Jungle’, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42281449/c8d9d40246a848a0ea550335b533ed711b9f8879.jpg"><b>Leave the Blue Hole and head to a brand-new jungle village! New friends and countless stories are waiting for you!</b></p><p class="bb_paragraph"></p><div class="bb_h2"><b>How to Start the ‘In the Jungle’ DLC</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42281449/f26b9b36e3d25445c0aad45d9ed592375b63cf60.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">If you’ve cleared the main story ending, you can start the ‘In the Jungle’ DLC right away.</p></li><li><p class="bb_paragraph">Ending save provided</p><ul class="bb_ul"><li><p class="bb_paragraph">Saves are provided for players who lost their save file or haven’t cleared the ending yet.</p></li><li><p class="bb_paragraph">From <b>New Game</b>, you can choose a starting point that skips the main story and jump straight into the ‘In the Jungle’ DLC.</p></li></ul></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>※ Important Notice!</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Starting the DLC without completing the main story may reduce your enjoyment and understanding of the story. <b>We strongly recommend completing the main story first.</b></p></li><li><p class="bb_paragraph"><b>If you start from the ‘In the Jungle’ DLC, you will not be able to earn achievements from the main game.</b></p></li></ul></div></div></div><p class="bb_paragraph"></p><div class="bb_h2"><b>‘In the Jungle’ DLC Content</b></div><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/42281449/671153c40b3ac7251fa2b333787c59d912801025.png"><b>Lake</b></div><ul class="bb_ul"><li><p class="bb_paragraph">New creatures and ingredients that you couldn’t see in the main game’s sea will appear.</p></li><li><p class="bb_paragraph">The Jungle Gun has been added, allowing you to switch firearm modes during combat.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/42281449/9b74ab92785a3060df952ee1104a4863079cf2bb.jpg"><b>Bancho Grill</b></div><ul class="bb_ul"><li><p class="bb_paragraph">At Bancho Grill, you can serve jungle-exclusive drinks and skewers grilled over an open flame.</p></li><li><p class="bb_paragraph">You can recruit special staff members and run Ba ncho Grill.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/42281449/7bacac510a338831902a3b31cf19fa00b7c6856c.jpg"><b>Utara Village</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Raise your affinity with villagers by fulfilling their requests or giving them gifts. As your affinity tier increases, you'll unlock new stories and earn rewards.</p></li><li><p class="bb_paragraph">Gather materials and resources through foraging and mining throughout the village.</p></li><li><p class="bb_paragraph">Decorate Dave’s home through the housing system.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><img src="https://clan.akamai.steamstatic.com/images/42281449/1c3e3fcd2401deb9c8a3bb9b057088be3f19755e.jpg"><b>Various New Content</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Brand-new content unique to ‘In the Jungle’ is waiting for you.</p></li><li><p class="bb_paragraph">Explore forests, ancient dungeons, and more with your crew.</p></li><li><p class="bb_paragraph">Enjoy various mini-games across the jungle region.</p></li><li><p class="bb_paragraph">Discover new stories related to an ancient civilization.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2"><b>Start the ‘In the Jungle’ DLC Now!</b></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4394810/_______Content_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4394810/_______Content_Pack/</a></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Patch Notes</b></div><p class="bb_paragraph">Fixed certain bugs that occurred in the base game. This base game patch is unrelated to the ‘In the Jungle’ DLC and can be applied via an update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For more details, please check <b>“</b><a class="bb_link" href="https://store.steampowered.com/news/app/1868140/view/719034111861197215" target="_blank" rel="">Patch Notes</a><b>”</b>.</p>]]> </content:encoded>
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<title>Marvel Rivals Version 20260618 Patch Notes</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260618-patch-notes</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260618-patch-notes</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on June 18th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentRivals Summer Festival Arrives!Even Earth&#039;s Mightiest Heroes need a beach day! This summer, take a break from the Chronoverse clashes and join us at Hellfire Bay Beach for a refreshing, picture-perfect vacay! During your stay, complete festive events and exclusive missions to claim abundant FREE rewards, including Mister Fantastic - Fantastic Beach Bod costume, 2,500 Units, an exclusive Title, and more! Massive New Social Hub: Hellfire Bay BeachThis week introduces an entirely new social map: Hellfire Bay Beach. You can access it via the Krakoan flower portal in Times Square or straight from the Rivals Summer Festival interface.In this new hub, beyond just taking in the stunning scenery of the Krakoan beach, you can drink up some of Cyclops&#039; X-Press Juice, enjoy Fishing, join the Tandem Tides event, take Summer Snapshots with friends, grab a Pym-ini Sandwich, and browse or purchase the brand-new Swimsuit Special costumes. Additionally, a new series of water traversal Emotes will let you play freely in the ocean, no Atlantean genetics required! X-Press JuiceDuring the event, interact with Cyclops at the Hellfire Bay juice bar daily to drink his specially mixed fruit juices and claim a total of 1,500 limited-time Units.Event Duration: June 18th, 2026, 09 : 00 : 00 to July 10th, 2026, 09 : 00 : 00 (UTC) Pop &amp; Win ☆ Cross-Pool Promo- This week, Emma Frost&#039;s White Wave Queen Bundle and Doctor Strange&#039;s Nautical Mystic Bundle will be available via the Pop &amp; Win lucky draw. We&#039;re introducing a brand-new balloon-popping UI and fresh animations! As always, you can secure one of these entire sets for as little as 100 Units, and no more than 2,400 Units.- Cross-Pool Promo: The two Pop &amp; Win costume sets introduce a new combined discount. Pop balloons in one prize pool, and the equivalent number of attempts in the other pool will be discounted by 50%. If luck is on your side, you could potentially walk away with both costume bundles for just 150 Units!Event Duration: June 18th, 2026, 09 : 00 : 00 to July 16th, 2026, 09 : 00 : 00 (UTC) New Event: Krakoan ReelsDuring the event, head to the pier to participate in Krakoan Reels. Namor might not approve, but it is time to test your reflexes! Seize the moment to reel in daily catches worthy of Atlantis, and exchange them for a FREE Costume and other lucrative rewards.Event Duration: June 18th, 2026, 09 : 00 : 00 to July 30th, 2026, 09 : 00 : 00 (UTC) Summer SnapshotThere will be several fixed photo spots on the beach during the event. Channel your inner Peter Parker (the Daily Bugle pays top dollar for these!), complete photo check-ins, and share them to earn Unit rewards. You can take solo shots or pose together with your friends to preserve the beautiful memories of this summer forever.Event Duration: June 18th, 2026, 09 : 00 : 00 to July 30th, 2026, 09 : 00 : 00 (UTC) Tandem TidesWave enjoyers, Assemble! Team up with friends to form a Tandem Tides squad. After connecting, whenever one person completes a mission, the co-op partner will gain the exact same amount of Tandem Tides Points. Reach the milestones to claim 600 Units, Nameplates, Sprays, Titles, and moreEvent Duration: June 18th, 2026, 09 : 00 : 00 to July 30th, 2026, 09 : 00 : 00 (UTC) New In Store1. Emma Frost - White Wave Queen2. Doctor Strange - Nautical MysticLimited Time: June 18th, 2026, 09 : 00 : 00 to July 16th, 2026, 09 : 00 : 00 (UTC)1. Emma Frost - White Wave Queen Chroma Caviar Black/Ravishing Red, Ultimate Ability VFX, and Customizable Parts2. Doctor Strange - Nautical Mystic Chroma Magical Mint/Crimson Conjurer, Ultimate Ability VFX, and Customizable Parts3. Cloak &amp; Dagger - Coastal Couple Chroma Sapphire Splash/Sunset Shores, Ultimate Ability VFX, and Customizable Parts4. Mister Fantastic - Fantastic Beach Bod Customizable Parts5. Spider-Man - Coastal Wall-Crawler Customizable Parts6. Black Panther &amp; Storm - Head over Heels Emote Combo Bundle7. Summer Vibes Emote Combo Bundle8. We have added a new Customize option to Invisible Woman&#039;s Azure Shade costume, allowing players to adjust her glasses, similar to in her MVP. All players who own this costume will automatically receive this new option.Available From: June 18th, 2026, at 9 : 00 : 00 (UTC) Iron Fist - Shenloong Champion Costume Updates:- We&#039;ve added an MVP for Iron Fist&#039;s Shenloong Champion costume. All players who own this costume can claim it for free in the Store.- Added a new Chroma (Shou-Lao&#039;s Champion) for Iron Fist&#039;s Shenloong Champion costume, now available in the Store.- The Season 5 event closely tied to Iron Fist&#039;s Shenloong Champion costume, &#039;Seeds of the Gardener&#039;, will also return for a limited-time sale! Return Event Duration: June 18th, 2026, 09 : 00 : 00 to July 2nd, 2026, 09 : 00 : 00 (UTC) Fixes and OptimizationsHeroes- Doctor Str ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/88fe8cf4e6b601b7eedfb73593966995ea1cb028.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260618, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Rivals!</p><p class="bb_paragraph">We're thrilled to announce the upcoming patch drops on <b><u>June 18th, 2026, at 09 : 00 : 00 (UTC)</u></b>! No server downtime; just patch and play!</p><p class="bb_paragraph">Here's what's coming your way:</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>All-New Content</b></div><div class="bb_h3"><b>Rivals Summer Festival Arrives!</b></div><p class="bb_paragraph">Even Earth's Mightiest Heroes need a beach day! This summer, take a break from the Chronoverse clashes and join us at Hellfire Bay Beach for a refreshing, picture-perfect vacay! During your stay, complete festive events and exclusive missions to claim abundant FREE rewards, including Mister Fantastic - Fantastic Beach Bod costume, 2,500 Units, an exclusive Title, and more!</p><p class="bb_paragraph"><img src="https://r.res.easebar.com/pic/20260617/ec8f9077-d05b-4c03-b9b3-af39c14ab70c.png%20style=border:%200px;%20image-rendering:%20crisp-edges;%20max-width:%209rem;%20display:%20block;%20margin:%200px%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Massive New Social Hub: Hellfire Bay Beach</b></div><p class="bb_paragraph">This week introduces an entirely new social map: Hellfire Bay Beach. You can access it via the Krakoan flower portal in Times Square or straight from the Rivals Summer Festival interface.</p><p class="bb_paragraph">In this new hub, beyond just taking in the stunning scenery of the Krakoan beach, you can drink up some of Cyclops' X-Press Juice, enjoy Fishing, join the Tandem Tides event, take Summer Snapshots with friends, grab a Pym-ini Sandwich, and browse or purchase the brand-new Swimsuit Special costumes. Additionally, a new series of water traversal Emotes will let you play freely in the ocean, no Atlantean genetics required!</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>X-Press Juice</b></div><p class="bb_paragraph">During the event, interact with Cyclops at the Hellfire Bay juice bar daily to drink his specially mixed fruit juices and claim a total of 1,500 limited-time Units.</p><p class="bb_paragraph">Event Duration:<b><u> June 18th, 2026, 09 : 00 : 00 to July 10th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Pop & Win ☆ Cross-Pool Promo</b></div><p class="bb_paragraph">- This week, Emma Frost's White Wave Queen Bundle and Doctor Strange's Nautical Mystic Bundle will be available via the Pop & Win lucky draw. We're introducing a brand-new balloon-popping UI and fresh animations! As always, you can secure one of these entire sets for as little as 100 Units, and no more than 2,400 Units.<br>- Cross-Pool Promo: The two Pop & Win costume sets introduce a new combined discount. Pop balloons in one prize pool, and the equivalent number of attempts in the other pool will be discounted by 50%. If luck is on your side, you could potentially walk away with both costume bundles for just 150 Units!</p><p class="bb_paragraph">Event Duration: <b><u>June 18th, 2026, 09 : 00 : 00 to July 16th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New Event: Krakoan Reels</b></div><p class="bb_paragraph">During the event, head to the pier to participate in Krakoan Reels. Namor might not approve, but it is time to test your reflexes! Seize the moment to reel in daily catches worthy of Atlantis, and exchange them for a FREE Costume and other lucrative rewards.</p><p class="bb_paragraph">Event Duration: <b><u>June 18th, 2026, 09 : 00 : 00 to July 30th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Summer Snapshot</b></div><p class="bb_paragraph">There will be several fixed photo spots on the beach during the event. Channel your inner Peter Parker (the Daily Bugle pays top dollar for these!), complete photo check-ins, and share them to earn Unit rewards. You can take solo shots or pose together with your friends to preserve the beautiful memories of this summer forever.</p><p class="bb_paragraph">Event Duration: <b><u>June 18th, 2026, 09 : 00 : 00 to July 30th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Tandem Tides</b></div><p class="bb_paragraph">Wave enjoyers, Assemble! Team up with friends to form a Tandem Tides squad. After connecting, whenever one person completes a mission, the co-op partner will gain the exact same amount of Tandem Tides Points. Reach the milestones to claim 600 Units, Nameplates, Sprays, Titles, and more</p><p class="bb_paragraph">Event Duration: <b><u>June 18th, 2026, 09 : 00 : 00 to July 30th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"><img src="https://r.res.easebar.com/pic/20260617/b7460741-9da0-4f0b-b3a9-2b5fbe864c12.png%20style=border:%200px;%20image-rendering:%20crisp-edges;%20max-width:%209rem;%20display:%20block;%20margin:%200px%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>New In Store</b></div><p class="bb_paragraph">1. Emma Frost - White Wave Queen<br>2. Doctor Strange - Nautical Mystic</p><p class="bb_paragraph">Limited Time: <b><u>June 18th, 2026, 09 : 00 : 00 to July 16th, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph">1. Emma Frost - White Wave Queen Chroma Caviar Black/Ravishing Red, Ultimate Ability VFX, and Customizable Parts<br>2. Doctor Strange - Nautical Mystic Chroma Magical Mint/Crimson Conjurer, Ultimate Ability VFX, and Customizable Parts<br>3. Cloak & Dagger - Coastal Couple Chroma Sapphire Splash/Sunset Shores, Ultimate Ability VFX, and Customizable Parts<br>4. Mister Fantastic - Fantastic Beach Bod Customizable Parts<br>5. Spider-Man - Coastal Wall-Crawler Customizable Parts<br>6. Black Panther & Storm - Head over Heels Emote Combo Bundle<br>7. Summer Vibes Emote Combo Bundle<br>8. We have added a new Customize option to Invisible Woman's Azure Shade costume, allowing players to adjust her glasses, similar to in her MVP. All players who own this costume will automatically receive this new option.</p><p class="bb_paragraph">Available From: <b><u>June 18th, 2026, at 9 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h3"><b>Iron Fist - Shenloong Champion Costume Updates:</b></div><p class="bb_paragraph">- We've added an MVP for Iron Fist's Shenloong Champion costume. All players who own this costume can claim it for free in the Store.<br>- Added a new Chroma (Shou-Lao's Champion) for Iron Fist's Shenloong Champion costume, now available in the Store.<br>- The Season 5 event closely tied to Iron Fist's Shenloong Champion costume, 'Seeds of the Gardener', will also return for a limited-time sale! Return Event Duration: <b><u>June 18th, 2026, 09 : 00 : 00 to July 2nd, 2026, 09 : 00 : 00 (UTC)</u></b></p><p class="bb_paragraph"> </p><div class="bb_h2"><b>Fixes and Optimizations</b></div><div class="bb_h3"><b>Heroes</b></div><p class="bb_paragraph">- Doctor Strange's Portal Problem: Fixed an issue where if Doctor Strange's Pentagram of Farallah was opened within the area of Invisible Woman's Ultimate Ability, players positioned with the portal sitting directly between them and the ultimate's center would not receive the healing effect. The Sorcerer Supreme has realigned the mystic geometries, healing flows uninterrupted once more!  </p><p class="bb_paragraph">- Cyclops' Craggy Conundrum: Fixed an issue where the secondary ground explosion from Cyclops' Ultimate Ability would occasionally fail to damage targets standing behind barriers on uneven or rugged terrain. Scott Summers’ optic fury wait for no rock; there's nowhere left to hide!</p><p class="bb_paragraph">- Cyclops' Optic Optimization: Enhanced the visual distinction of Cyclops' ability effects, making it much easier to tell the difference between enemy optics and allied ones. Just another tactical adjustment from the leader of the X-Men!<br> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!</p>]]> </content:encoded>
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<title>龍舟賽船：千帆競渡</title>
<link>https://xinker.org/zh/%E9%BE%8D%E8%88%9F%E8%B3%BD%E8%88%B9%E5%8D%83%E5%B8%86%E7%AB%B6%E6%B8%A1</link>
<guid>https://xinker.org/zh/%E9%BE%8D%E8%88%9F%E8%B3%BD%E8%88%B9%E5%8D%83%E5%B8%86%E7%AB%B6%E6%B8%A1</guid>
<description><![CDATA[ 艦長們！古老的鼓聲再次響徹大海！《戰艦世界》與您共慶端午節 — 在浪濤中頌揚勇氣、傳統與榮耀。指揮您的艦隊，為這傳奇的節慶而戰，並領取豐厚獎勵！準備好乘風破浪，奪取勝利了嗎？千萬別錯過這次壯大艦隊的機會！如何參加：活動參加時間開放至：2026 年 6 月 29 日 20:00 UTC 點擊文章內的「參加」按鈕：參加完成「龍舟賽船」任務：使用 V–X 階艦艇和超級艦艇，在隨機戰鬥、聯合作戰、排名戰、AI 對戰或激鬥中贏得 4 場戰鬥，即可獲得 200,000 銀幣的保證獎勵。社群里程碑：若有 4,000 名玩家完成此任務，所有參與者將可解鎖幸運抽獎。個人排行榜：累計總傷害排名前 5 的玩家可獲得額外獎勵！獎勵：保證獎勵：200,000 銀幣幸運抽獎（社群里程碑）：1x 超級貨櫃（10 名得獎者）額外獎勵（排行榜前 5 名）： 1x「VIII 階加值艦艇」貨櫃艦長們，祝好運及航行順利！願您炮火轟鳴、粽香四溢、戰績非凡！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31013613/1c231f78e3600f97063ddce812e1db6d06546fed.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:41:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>龍舟賽船：千帆競渡</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/31013613/1c231f78e3600f97063ddce812e1db6d06546fed.jpg"><br><br>艦長們！<br>古老的鼓聲再次響徹大海！《戰艦世界》與您共慶端午節 — 在浪濤中頌揚勇氣、傳統與榮耀。指揮您的艦隊，為這傳奇的節慶而戰，並領取豐厚獎勵！<br>準備好乘風破浪，奪取勝利了嗎？千萬別錯過這次壯大艦隊的機會！<br><br><div class="bb_h1">如何參加：</div>活動參加時間開放至：2026 年 6 月 29 日 20:00 UTC<br><ul class="bb_ul"><li> 點擊文章內的「參加」按鈕：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcpm.wargaming.net%2Fjjqhqmzt%2F%3F%26pub_id%3Dsteam_opt_in_article%20style%3Dbutton" target="_blank" rel=" noopener"><b>參加</b></a><br></li><li>完成「龍舟賽船」任務：使用 V–X 階艦艇和超級艦艇，在隨機戰鬥、聯合作戰、排名戰、AI 對戰或激鬥中贏得 4 場戰鬥，即可獲得 200,000 銀幣的保證獎勵。<br></li><li>社群里程碑：若有 4,000 名玩家完成此任務，所有參與者將可解鎖幸運抽獎。<br></li><li>個人排行榜：累計總傷害排名前 5 的玩家可獲得額外獎勵！</li></ul><br><div class="bb_h1">獎勵：</div><ul class="bb_ul"><li><b>保證獎勵：</b>200,000 銀幣<br></li><li><b>幸運抽獎（社群里程碑）：</b>1x 超級貨櫃（10 名得獎者）<br></li><li><b>額外獎勵（排行榜前 5 名）：</b> 1x「VIII 階加值艦艇」貨櫃<br><br>艦長們，祝好運及航行順利！願您炮火轟鳴、粽香四溢、戰績非凡！<br></li></ul>]]> </content:encoded>
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<title>綁定了錯誤的「HoYoverse 帳號」問題處理方案</title>
<link>https://xinker.org/zh/%E7%B6%81%E5%AE%9A%E4%BA%86%E9%8C%AF%E8%AA%A4%E7%9A%84hoyoverse-%E5%B8%B3%E8%99%9F%E5%95%8F%E9%A1%8C%E8%99%95%E7%90%86%E6%96%B9%E6%A1%88</link>
<guid>https://xinker.org/zh/%E7%B6%81%E5%AE%9A%E4%BA%86%E9%8C%AF%E8%AA%A4%E7%9A%84hoyoverse-%E5%B8%B3%E8%99%9F%E5%95%8F%E9%A1%8C%E8%99%95%E7%90%86%E6%96%B9%E6%A1%88</guid>
<description><![CDATA[ 親愛的繩匠：今天我們收到部分回饋：在Steam登入時，出現誤用第三方帳號信箱建立新的HoYoverse帳號並將其與Steam綁定，導致無法正常登入原遊戲帳號且無法自行解綁的情況，如繩匠遇到該問題，可以透過以下方法解決：1. 前往：https://cs.hoyoverse.com/new-csc-new-os-account-retrieve-fe/index.html?channel_id=212&amp;token=12b45097-ba0f-4854-a278-226f81c5037e#/2. 在「HoYoverse通行證帳號問題申請表」中，選擇「我需要解除綁定我的（單個/多個）第三方帳號」，同時在第三方平台中選擇Steam，並填寫對應Steam的帳戶名稱（選填）。3. 在「新電子郵件地址」中填寫用於聯絡您的信箱。4. 在「請填寫您的遊戲帳號UID」中，填寫誤綁定的HoYoverse通行證下所關聯的UID（即解綁前透過Steam登入後，遊戲右下角的UID）5. 若申訴通過，請再次透過Steam啟動遊戲，在「綁定HoYoverse帳號」頁面透過掃描QR Code登入的方式綁定原有第三方帳號。在行動裝置上掃描登入時，請選擇「更多登入方式」，透過第三方登入HoYoverse通行證。 需注意：直接填寫使用者名稱/信箱登入可能會導致綁定回誤建立的新HoYoverse帳號。  *若對上述方法的任何步驟存在疑問，或解綁申訴未通過，可聯絡遊戲客服，並附帶遊戲內UID、所在伺服器、使用平台、問題描述及相關截圖等資訊。 遊戲客服信箱：https://zzz_cs@hoyoverse.com ]]></description>
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<pubDate>Thu, 18 Jun 2026 13:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>綁定了錯誤的「HoYoverse, 帳號」問題處理方案</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的繩匠：<br><br>今天我們收到部分回饋：<br>在Steam登入時，出現誤用第三方帳號信箱建立新的HoYoverse帳號並將其與Steam綁定，導致無法正常登入原遊戲帳號且無法自行解綁的情況，如繩匠遇到該問題，可以透過以下方法解決：<br><br>1. 前往：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcs.hoyoverse.com%2Fnew-csc-new-os-account-retrieve-fe%2Findex.html%3Fchannel_id%3D212%26token%3D12b45097-ba0f-4854-a278-226f81c5037e%23%2F" target="_blank" rel=" noopener">https://cs.hoyoverse.com/new-csc-new-os-account-retrieve-fe/index.html?channel_id=212&token=12b45097-ba0f-4854-a278-226f81c5037e#/</a><br><br>2. 在「HoYoverse通行證帳號問題申請表」中，選擇「我需要解除綁定我的（單個/多個）第三方帳號」，同時在第三方平台中選擇Steam，並填寫對應Steam的帳戶名稱（選填）。<br><br>3. 在「新電子郵件地址」中填寫用於聯絡您的信箱。<br><br>4. 在「請填寫您的遊戲帳號UID」中，填寫誤綁定的HoYoverse通行證下所關聯的UID（即解綁前透過Steam登入後，遊戲右下角的UID）<br><br>5. 若申訴通過，請再次透過Steam啟動遊戲，在「綁定HoYoverse帳號」頁面透過掃描QR Code登入的方式綁定原有第三方帳號。在行動裝置上掃描登入時，請選擇「更多登入方式」，透過第三方登入HoYoverse通行證。 </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46096005/6924055731cb39eb5c7d8f3dc8ac90f4ac511549.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">需注意：直接填寫使用者名稱/信箱登入可能會導致綁定回誤建立的新HoYoverse帳號。 </p><p class="bb_paragraph"></p><p class="bb_paragraph"> *若對上述方法的任何步驟存在疑問，或解綁申訴未通過，可聯絡遊戲客服，並附帶遊戲內UID、所在伺服器、使用平台、問題描述及相關截圖等資訊。 遊戲客服信箱：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzzz_cs%40hoyoverse.com" target="_blank" rel=" noopener">https://zzz_cs@hoyoverse.com</a></p>]]> </content:encoded>
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<item>
<title>????New Paid DLC Update</title>
<link>https://xinker.org/zh/new-paid-dlc-update</link>
<guid>https://xinker.org/zh/new-paid-dlc-update</guid>
<description><![CDATA[ Hello, Hunters. This is the Solo Leveling: ARISE Overdrive team. A brand-new paid DLC package has been released to bring even more variety and excitement to your battles! This package features a new Hunter to reinforce your squad, a powerful new weapon, and fresh new costumes to change up your style. We hope you experience a whole new level of action with these new gears and allies.Please check below for more details regarding the update. https://store.steampowered.com/app/4710940/_/???? New DLC Contents※ The following weapons, characters, and costumes can be obtained by purchasing the new DLC package. ????New Weapon for Sung JinwooRazor Frost????New Hunters Added- Upon purchasing the DLC, the new Hunters will be dispatched along with their exclusive weapons: \[The Path a Hero Must Take] and \[Distorted Dreams]. - This package also includes the respective Hunter Profile Icons.Tawata Kanae &amp; Goto Ryuji????New Costumes Added ▶ Tawata Kanae - This package includes various hairstyles, featuring the new hair style \[Moment of Splendor].\[Strictness] (4 Types)\[Criminal Smoothness] (2 Types)▶ Goto Ryuji - This package includes various hairstyles, featuring the new hair style \[Hour of the Wolf].\[Precision] (4 Types)\[Discipline]▶ Special Skins Included\[Crimson Carnival] &amp;  \[Cold Eclipse]We will continue to do our absolute best to provide better services and a more enjoyable experience for all our Hunters. Thank you.  ]]></description>
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<pubDate>Thu, 18 Jun 2026 11:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????New, Paid, DLC, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, Hunters. This is the Solo Leveling: ARISE Overdrive team. </p><p class="bb_paragraph"></p><p class="bb_paragraph">A brand-new paid DLC package has been released to bring even more variety and excitement to your battles! </p><p class="bb_paragraph"></p><p class="bb_paragraph">This package features a new Hunter to reinforce your squad, a powerful new weapon, and fresh new costumes to change up your style. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We hope you experience a whole new level of action with these new gears and allies.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please check below for more details regarding the update. </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4710940/_/" target="_blank" rel="">https://store.steampowered.com/app/4710940/_/</a></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">????<b> New DLC Contents</b></p><p class="bb_paragraph">※ The following weapons, characters, and costumes can be obtained by purchasing the new DLC package. </p><p class="bb_paragraph"></p><p class="bb_paragraph">????<b>New Weapon for Sung Jinwoo</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Razor Frost</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/5022a19af3af1d22fbce6e1df2219659f6b2ea03.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">????<b>New Hunters Added</b></p><p class="bb_paragraph">- Upon purchasing the DLC, the new Hunters will be dispatched along with their exclusive weapons: \[The Path a Hero Must Take] and \[Distorted Dreams]. <br>- This package also includes the respective Hunter Profile Icons.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Tawata Kanae & Goto Ryuji</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/777746ce93d04a5c271e4cfbc5a93f7db0889c78.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">????<b>New Costumes Added</b> </p><p class="bb_paragraph"><b>▶ Tawata Kanae </b>- This package includes various hairstyles, featuring the new hair style \[Moment of Splendor].</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>\[Strictness] (4 Types)</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/7e3ccea3fcad29b88323f3f278fc34e0ee350698.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/88ee06b673568ce54b5a5684334229e7cd1bc978.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p></div></div></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>\[Criminal Smoothness] (2 Types)</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/50f8886f0413be6c99d6c425429695594a4e4a07.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▶ Goto Ryuji </b>- This package includes various hairstyles, featuring the new hair style \[Hour of the Wolf].</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>\[Precision] (4 Types)</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/6267edb8d6c73b8436090a7af1a5d202a4037792.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p></div></div></div><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>\[Discipline]</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45010824/6529799d2c1ba05444c8dfc365ce5eb08b3cb17f.png"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▶ Special Skins Included</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>\[Crimson Carnival] &  \[Cold Eclipse]</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45010824/ee2e346de56c266634de7b0497e72b8a564c921f.png%20style=border:%20none;%20-webkit-user-drag:%20none;%20display:%20block;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;"></p></div></div></div><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">We will continue to do our absolute best to provide better services and a more enjoyable experience for all our Hunters. </p><p class="bb_paragraph">Thank you. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45010824/4dcb0d16ae3881f51af005253c39c6b98d061fef.png"></p>]]> </content:encoded>
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<title>Playoffs at the &amp;quot;Cathedral of Counter&#45;Strike&amp;quot;</title>
<link>https://xinker.org/zh/playoffs-at-the-cathedral-of-counter-strike</link>
<guid>https://xinker.org/zh/playoffs-at-the-cathedral-of-counter-strike</guid>
<description><![CDATA[ Playoffs at the IEM Cologne 2026 Major begin tomorrow and the &quot;Cathedral of Counter-Strike&quot; awaits.For the second consecutive Major, FURIA and Team Spirit finished Stage III with perfect 3-0 records. Aurora, Falcons, and Vitality finished 3-1, and 9z Team, BetBoom, and G2 Esports advanced with 3-2 records.The Lanxess Arena will host the Playoffs, beginning with Thursday&#039;s Quarterfinals matchups: 9z Team vs. FURIA Aurora vs. BetBoomThe second set of Quarterfinals takes place Friday, featuring: G2 Esports vs. Team Spirit Falcons vs. VitalityWith Semifinals on Saturday and the Grand Finals on Sunday, we&#039;re in for a great weekend of Counter-Strike.As the Playoffs approach, there&#039;s still time to support your favorite teams. Team and player stickers are still available, with 50% of tournament item sales being shared with the tournament organizer, teams, and players.And don&#039;t forget, all Playoff picks for the Pick&#039;Em Challenge must be submitted prior to the first Playoff match beginning; you don&#039;t want to miss your Diamond Coin!Vitality are looking to win their third straight Major. Will anyone stop them? Tune in and find out! ]]></description>
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<pubDate>Thu, 18 Jun 2026 07:25:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Playoffs, the, Cathedral, Counter-Strike</media:keywords>
<content:encoded><![CDATA[Playoffs at the IEM Cologne 2026 Major begin tomorrow and the "Cathedral of Counter-Strike" awaits.<br><br><img src="https://clan.fastly.steamstatic.com/images/3381077/c9131e2a48d99e4396581c0faa68467307e993c3.png"><br><br>For the second consecutive Major, FURIA and Team Spirit finished Stage III with perfect 3-0 records. Aurora, Falcons, and Vitality finished 3-1, and 9z Team, BetBoom, and G2 Esports advanced with 3-2 records.<br><br>The Lanxess Arena will host the Playoffs, beginning with Thursday's Quarterfinals matchups:<br><ul class="bb_ul"><li> 9z Team vs. FURIA<br></li><li> Aurora vs. BetBoom</li></ul>The second set of Quarterfinals takes place Friday, featuring:<br><ul class="bb_ul"><li> G2 Esports vs. Team Spirit<br></li><li> Falcons vs. Vitality</li></ul>With Semifinals on Saturday and the Grand Finals on Sunday, we're in for a great weekend of Counter-Strike.<br><br>As the Playoffs approach, there's still time to support your favorite teams. Team and player stickers are still available, with 50% of tournament item sales being shared with the tournament organizer, teams, and players.<br><br>And don't forget, all Playoff picks for the Pick'Em Challenge must be submitted prior to the first Playoff match beginning; you don't want to miss your Diamond Coin!<br><br>Vitality are looking to win their third straight Major. Will anyone stop them? Tune in and find out!]]> </content:encoded>
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<item>
<title>???? [New Update Special] Extended Benefits! 40% Discount Now Live!</title>
<link>https://xinker.org/zh/new-update-special-extended-benefits-40-discount-now-live</link>
<guid>https://xinker.org/zh/new-update-special-extended-benefits-40-discount-now-live</guid>
<description><![CDATA[ Greetings, Hunters! In celebration of our 6/18 update and the 2026 Steam Summer Sale,We’re thrilled to announce a 40% special discount for OVERDRIVE! This is the perfect chance to explore the intense new contents,including the Jeju Island Episode and brand-new weapons. If you haven’t joined the battlefield of OVERDRIVE yet, grab it now at its lowest price ever! ⏰6/17, 17:00 – 7/9, 17:00 (UTC) https://store.steampowered.com/app/2373990/We will continue to do our best to provide you with the ultimate action experience.- The OVERDRIVE Team  ]]></description>
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<pubDate>Thu, 18 Jun 2026 06:51:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, New, Update, Special, Extended, Benefits, 40, Discount, Now, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Hunters! </p><p class="bb_paragraph"></p><p class="bb_paragraph">In celebration of our 6/18 update and the 2026 Steam Summer Sale,<br>We’re thrilled to announce a 40% special discount for OVERDRIVE! </p><p class="bb_paragraph"></p><p class="bb_paragraph">This is the perfect chance to explore the intense new contents,<br>including the Jeju Island Episode and brand-new weapons. </p><p class="bb_paragraph"></p><p class="bb_paragraph">If you haven’t joined the battlefield of OVERDRIVE yet, <br>grab it now at its lowest price ever! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45010824/f60410c5d88e17b643c62407c7db9c4a24272f01.jpg"></p><p class="bb_paragraph">⏰6/17, 17:00 – 7/9, 17:00 (UTC) </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2373990/" target="_blank" rel="">https://store.steampowered.com/app/2373990/</a></p><p class="bb_paragraph">We will continue to do our best to provide you with the ultimate action experience.</p><p class="bb_paragraph"></p><p class="bb_paragraph">- The OVERDRIVE Team </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45010824/4dcb0d16ae3881f51af005253c39c6b98d061fef.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>KRAFTON Publisher 2026</title>
<link>https://xinker.org/zh/krafton-publisher-2026</link>
<guid>https://xinker.org/zh/krafton-publisher-2026</guid>
<description><![CDATA[ KRAFTON Publisher Sale is here — explore your favorite titles with exclusive benefits!Discover KRAFTON&#039;s best titles across a variety of genres and styles, now available at discounted prices. 1. PUBG – Double G-Coin Promotion! Every G-Coin purchase during the Publisher Sale comes with double the G-Coins. Twice the value, same great price — don&#039;t miss it!???? 2. First Time Joining the Publisher Sale!Last Epoch, the hack-and-slash RPG, and Eternal Return, the unique battle royale MOBA, are joining the KRAFTON Publisher Sale for the first time. If you haven&#039;t experienced these games yet, now is your chance!???? 3. Up to 85% Off – Play More, Pay Less! Explore KRAFTON&#039;s most popular titles across a wide variety of genres — all at up to 85% off. This is a limited-time offer, so act fast! ]]></description>
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<pubDate>Thu, 18 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>KRAFTON, Publisher, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44295939/1e2673957b750bf29f5ab40a5e49a3b186cd836d.png"></p><div class="bb_h3"><b>KRAFTON Publisher Sale is here — explore your favorite titles with exclusive benefits!</b></div><p class="bb_paragraph">Discover KRAFTON's best titles across a variety of genres and styles, now available at discounted prices.</p><p class="bb_paragraph"></p><div class="bb_h3"><b><img src="https://a.slack-edge.com/production-standard-emoji-assets/16.0/google-medium/1fa99.png%20style=height:%201.2em;%20width:%201.2em;%20vertical-align:%20text-bottom" crossorigin="anonymous"> 1. PUBG – Double G-Coin Promotion!</b> </div><p class="bb_paragraph">Every G-Coin purchase during the Publisher Sale comes with double the G-Coins. Twice the value, same great price — don't miss it!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>???? 2. First Time Joining the Publisher Sale!</b></div><p class="bb_paragraph">Last Epoch, the hack-and-slash RPG, and Eternal Return, the unique battle royale MOBA, are joining the KRAFTON Publisher Sale for the first time. If you haven't experienced these games yet, now is your chance!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>???? 3. Up to 85% Off – Play More, Pay Less!</b> </div><p class="bb_paragraph">Explore KRAFTON's most popular titles across a wide variety of genres — all at up to 85% off. </p><p class="bb_paragraph"></p><p class="bb_paragraph">This is a <b>limited-time offer</b>, so act fast!</p>]]> </content:encoded>
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<title>Save up to 90% off during The Behemoth publisher sale!</title>
<link>https://xinker.org/zh/save-up-to-90-off-during-the-behemoth-publisher-sale</link>
<guid>https://xinker.org/zh/save-up-to-90-off-during-the-behemoth-publisher-sale</guid>
<description><![CDATA[ The big chicken is BACK with The Behemoth&#039;s third annual Publisher Sale featuring sweet discounts on every single one of our games and bundles!From our solo infinite chicken flapper BEHEMOTH (a game by The Behemoth), alllll the way to the Castle Crashers COMPLETE Bundle created to wrap up the Painter Boss Paradise and knightly DLCs into one beautiful co-op experience, there&#039;s something for everyone in our Behemoth games library!In case you missed it...In April, BattleBlock Theater received a FREE Remaster to the game with a ton of Quality of Life changes, AND YOU CAN EXPERIENCE IT FOR 70% OFF RIGHT NOW THANKS TO THE PUBLISHER SALE! Go teach your friends the true meaning of the word co-optional, now in HD!We&#039;ve been pecking away at our Behemoth Roadmap projects while prototyping for our next title(s)! You can find a teaser of one of these prototypes on YouTube here, but keep in mind that we&#039;re deciding whether this one should LIVE or DIE. Let us know what you think! ]]></description>
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<pubDate>Thu, 18 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, 90, off, during, The, Behemoth, publisher, sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The big chicken is BACK with The Behemoth's third annual Publisher Sale featuring sweet discounts on <b>every single one of our games and bundles</b>!</p><p class="bb_paragraph"></p><p class="bb_paragraph">From our solo infinite chicken flapper BEHEMOTH (a game by The Behemoth), alllll the way to the Castle Crashers COMPLETE Bundle created to wrap up the Painter Boss Paradise and knightly DLCs into one beautiful co-op experience, there's something for everyone in our Behemoth games library!</p><p class="bb_paragraph"></p><div class="bb_h2">In case you missed it...</div><ul class="bb_ul"><li><p class="bb_paragraph">In April, BattleBlock Theater received a FREE Remaster to the game with a ton of Quality of Life changes, AND YOU CAN EXPERIENCE IT FOR 70% OFF RIGHT NOW THANKS TO THE PUBLISHER SALE! Go teach your friends the true meaning of the word co-optional, now in HD!</p></li><li><p class="bb_paragraph">We've been pecking away at our Behemoth Roadmap projects while prototyping for our next title(s)! You can find a teaser of one of these prototypes on <a class="bb_link" href="https://www.youtube.com/shorts/ozF77lvCoKk" target="_blank" rel="">YouTube here</a>, but keep in mind that we're deciding whether this one should LIVE or DIE. Let us know what you think!</p></li></ul>]]> </content:encoded>
</item>

<item>
<title>《翠玉遺影：星宿》現正登場</title>
<link>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E7%8F%BE%E6%AD%A3%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E7%8F%BE%E6%AD%A3%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ ***警告：以下內容包含《翠玉遺影》原作的重大劇透！ ***隨著 Warframe 最新更新《翠玉遺影：星宿》的到來，一場曠世宿敵之戰正式拉開序幕！全新系列任務故事的後續發展將在新的電影式續集任務中繼續展開，該片的故事發展承接在 2024 年登場的《翠玉遺影》內容。重新掌控 Stalker，他將再次與 Tenno 結盟，共同面對一場規模空前的宇宙衝突。他來自平行未來的兩個兒子來到始源星系尋找他們的父親，為了將他納入各自的時間線，他們將不惜一切代價。只有你能終結他們的衝突循環，為始源星系帶來和諧！全新 WARFRAME：SIRIUS &amp; ORION堅韌不拔的戰士。 Sirius &amp; Orion 組成了首個雙重Warframe，他們佔據你軍械庫的同一位置，在戰場上爭奪有利位置，向敵人傾瀉宇宙級的毀滅之力。憑藉其標誌性的傲慢與憤怒鐮刀，你可以使用殘酷的重擊來獲得超量防護並提高暴擊率。Sirius 技能 1：日冕噴射投擲 Sirius 注入翠玉之光的戰鐮，造成火焰傷害並收集沿途的拾取物。長按切換至 Orion 並施放重力斬擊。Orion 技能 1：重力斬擊以 Orion 的邪惡戰鐮擊退敵人，造成切割傷害並削減護甲及護盾。長按切換至 Sirius 並施放日冕光鐮。Sirius 技能 2：翠玉星子Sirius 召喚隨時間緩緩再生的翠玉光子。攻擊敵人將發射光子，造成火焰傷害。長按切換至 Orion 並施放星體護殼。Orion 技能 2：星體護殼星體護殼籠罩 Orion。受到傷害時，護殼化為誘餌，吸引火力直至被摧毀。長按切換至 Sirius，施放翠玉星子。Sirius 技能 3：玉光聖域Sirius 創造一口光井，治癒並復活隊友，同時降低受到的傷害。光井隨時間緩緩擴大並增強。長按切換至 Orion 並施放事件視界。Orion 技能 3：事件視界Orion 形成一個漂移黑洞，以重力困住範圍內的敵人。以重力斬或日冕光鐮擊中黑洞可延長其持續時間並改變其軌跡：重力斬使黑洞遠離 Orion，日冕光鐮則將其拉向 Sirius。長按切換至 Sirius 並施放玉光聖域。Sirius &amp; Orion 技能 4：天外對決Sirius &amp; Orion 在宇宙中展開決鬥。每次攻擊都會消耗一顆星宿之星，造成巨大的附帶爆炸傷害。將星宿之星的顏色與 Warframe 的顏色相匹配，即可提升暴擊率。全新原型 WARFRAME：菱空與薇娜Sirius &amp; Orion 並非憑空而來。他們都曾在兩位同樣冷酷無情的戰士的指導和指導下接受過嚴格的訓練，而這兩位戰士之間也存在著激烈的競爭。Ash 的原型 Warframe， 菱空，是一位眼光獨到的刺客，他以一種令人不安的紀律施展暴力，並將這種紀律傳授給了 Sirius。他的對手，Garuda 的原型 Warframe， Vena，則以狂暴的手段滿足著她嗜血的慾望，這與她「女巫」的稱號相符，而她也將這種嗜血的本性灌輸了 Orion。重返銳捷號完成系列任務將解鎖─天王星毗鄰星，這是我們迄今最易上手的銳捷號任務。無需提升等級甚至無需擁有自己的銳捷號！只需進入龐堤斯塔據點，選擇效忠菱空或薇娜，並登上他們經過大幅改裝的飛船，投身 Warframe 史上最壯觀的太空戰鬥。DANTE 梟諦組合包透過 Dante 梟諦外觀，智典羽冠和武扇 鷙翎外觀讓知識在黑暗羽翼上滑翔。為這套以鳥類為靈感的組合包很切合尊貴的記錄官 Warframe。全新應感五種全新武器已被虛空的邪惡力量改造，只為滿足你毀滅的慾望。揮舞全新化身版本的布裡斯提卡、技巧之劍、奧比克斯、史特克和守望者，每一種都比以往更加無敵。遊戲體驗品質改進Nidus 調整感染者的化身，Nidus，多得技能調整，比以往任何時候都更具傳染性。生命值大幅提升，其他方面也增強，這行走的瘟疫在戰場上更容易操控，也更容易使用。其他改進一如既往，我們透過數項新增內容和升級來改善整體 Warframe 體驗，包括翻新 Corpus 船艦的光照、在敵人血條上新增持續傷害（DOT）、強化接合點頭目、鏡頭偏移選項、同伴經驗值調整，四種新賦能及更多精彩內容。《翠玉遺影：星宿》組合包https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/隨著《翠玉遺影：星宿》正式登場，立即用最新推出的 Warframe、武器以及自訂裝飾來強化你的軍械庫！ ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《翠玉遺影：星宿》現正登場</media:keywords>
<content:encoded><![CDATA[<b>***警告：以下內容包含《翠玉遺影》原作的重大劇透！ ***</b><br><br>隨著 Warframe 最新更新《翠玉遺影：星宿》的到來，一場曠世宿敵之戰正式拉開序幕！<br><br><div data-youtube="hQfZQgZ8Qm4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><hr><br><div class="bb_h2">全新系列任務</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/0fde80cc8e29d046ed161befed83c68d890ba8ec.png"><br>故事的後續發展將在新的電影式續集任務中繼續展開，該片的故事發展承接在 2024 年登場的《翠玉遺影》內容。<br><br>重新掌控 Stalker，他將再次與 Tenno 結盟，共同面對一場規模空前的宇宙衝突。他來自平行未來的兩個兒子來到始源星系尋找他們的父親，為了將他納入各自的時間線，他們將不惜一切代價。<br><br>只有你能終結他們的衝突循環，為始源星系帶來和諧！<br><br><hr><br><div class="bb_h2">全新 WARFRAME：SIRIUS & ORION</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/41fca38feab953f3008c7feb76065a0c492edf4c.png"><br>堅韌不拔的戰士。 <b>Sirius & Orion</b> 組成了首個雙重Warframe，他們佔據你軍械庫的同一位置，在戰場上爭奪有利位置，向敵人傾瀉宇宙級的毀滅之力。憑藉其標誌性的傲慢與憤怒鐮刀，你可以使用殘酷的重擊來獲得超量防護並提高暴擊率。<br><br><div class="bb_h3">Sirius 技能 1：日冕噴射</div>投擲 Sirius 注入翠玉之光的戰鐮，造成火焰傷害並收集沿途的拾取物。長按切換至 Orion 並施放重力斬擊。<br><br><div class="bb_h3">Orion 技能 1：重力斬擊</div>以 Orion 的邪惡戰鐮擊退敵人，造成切割傷害並削減護甲及護盾。長按切換至 Sirius 並施放日冕光鐮。<br><br><div class="bb_h3">Sirius 技能 2：翠玉星子</div>Sirius 召喚隨時間緩緩再生的翠玉光子。攻擊敵人將發射光子，造成火焰傷害。長按切換至 Orion 並施放星體護殼。<br><br><div class="bb_h3">Orion 技能 2：星體護殼</div>星體護殼籠罩 Orion。受到傷害時，護殼化為誘餌，吸引火力直至被摧毀。長按切換至 Sirius，施放翠玉星子。<br><br><div class="bb_h3">Sirius 技能 3：玉光聖域</div>Sirius 創造一口光井，治癒並復活隊友，同時降低受到的傷害。光井隨時間緩緩擴大並增強。長按切換至 Orion 並施放事件視界。<br><br><div class="bb_h3">Orion 技能 3：事件視界</div>Orion 形成一個漂移黑洞，以重力困住範圍內的敵人。以重力斬或日冕光鐮擊中黑洞可延長其持續時間並改變其軌跡：重力斬使黑洞遠離 Orion，日冕光鐮則將其拉向 Sirius。長按切換至 Sirius 並施放玉光聖域。<br><br><div class="bb_h3">Sirius & Orion 技能 4：天外對決</div>Sirius & Orion 在宇宙中展開決鬥。每次攻擊都會消耗一顆星宿之星，造成巨大的附帶爆炸傷害。將星宿之星的顏色與 Warframe 的顏色相匹配，即可提升暴擊率。<br><br><hr><br><div class="bb_h2">全新原型 WARFRAME：菱空與薇娜</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/38439b52a901e3d1c49f0eede299962cec06aeb1.png"><br>Sirius & Orion 並非憑空而來。他們都曾在兩位同樣冷酷無情的戰士的指導和指導下接受過嚴格的訓練，而這兩位戰士之間也存在著激烈的競爭。Ash 的原型 Warframe， <b>菱空</b>，是一位眼光獨到的刺客，他以一種令人不安的紀律施展暴力，並將這種紀律傳授給了 Sirius。他的對手，Garuda 的原型 Warframe， <b>Vena</b>，則以狂暴的手段滿足著她嗜血的慾望，這與她「女巫」的稱號相符，而她也將這種嗜血的本性灌輸了 Orion。<br><br><hr><br><div class="bb_h2">重返銳捷號</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/9c0db671cd06d4b17c0f32dd5f11ffa1ed7999f5.png"><br>完成系列任務將解鎖─<b>天王星毗鄰星</b>，這是我們迄今最易上手的銳捷號任務。無需提升等級甚至無需擁有自己的銳捷號！只需進入龐堤斯塔據點，選擇效忠菱空或薇娜，並登上他們經過大幅改裝的飛船，投身 Warframe 史上最壯觀的太空戰鬥。<br><br><hr><br><div class="bb_h2">DANTE 梟諦組合包</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/0155dad0baa3a216bd527a47d2bf91d92c3a92ff.png"><br>透過 Dante 梟諦外觀，智典羽冠和武扇 鷙翎外觀讓知識在黑暗羽翼上滑翔。為這套以鳥類為靈感的組合包很切合尊貴的記錄官 Warframe。<br><br><hr><br><div class="bb_h2">全新應感</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/c86694a7d9fff53763904f590127503d9d229242.png"><br>五種全新武器已被虛空的邪惡力量改造，只為滿足你毀滅的慾望。揮舞全新化身版本的布裡斯提卡、技巧之劍、奧比克斯、史特克和守望者，每一種都比以往更加無敵。<br><br><hr><br><div class="bb_h2">遊戲體驗品質改進</div><div class="bb_h3">Nidus 調整</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/789c7f7cd7cc4490d4f62c044c9ef125b22ab834.png"><br>感染者的化身，Nidus，多得技能調整，比以往任何時候都更具傳染性。生命值大幅提升，其他方面也增強，這行走的瘟疫在戰場上更容易操控，也更容易使用。<br><br><div class="bb_h3">其他改進</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/4267d868c364b5f1592a6d624392b4d6c1844a39.png"><br>一如既往，我們透過數項新增內容和升級來改善整體 Warframe 體驗，包括翻新 Corpus 船艦的光照、在敵人血條上新增持續傷害（DOT）、強化接合點頭目、鏡頭偏移選項、同伴經驗值調整，四種新賦能及更多精彩內容。<br><br><hr><br><div class="bb_h2">《翠玉遺影：星宿》組合包</div><br><a class="bb_link" href="https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/</a><br>隨著《翠玉遺影：星宿》正式登場，立即用最新推出的 Warframe、武器以及自訂裝飾來強化你的軍械庫！]]> </content:encoded>
</item>

<item>
<title>夜深了，致所有太吾傳人</title>
<link>https://xinker.org/zh/%E5%A4%9C%E6%B7%B1%E4%BA%86%E8%87%B4%E6%89%80%E6%9C%89%E5%A4%AA%E5%90%BE%E5%82%B3%E4%BA%BA</link>
<guid>https://xinker.org/zh/%E5%A4%9C%E6%B7%B1%E4%BA%86%E8%87%B4%E6%89%80%E6%9C%89%E5%A4%AA%E5%90%BE%E5%82%B3%E4%BA%BA</guid>
<description><![CDATA[ 各位太吾傳人，大家晚上好，我是茄子， 此刻已是深夜， 我們團隊中的許多成員已趴在電腦前睡著了，今天對於我們所有人來說，都是極度疲憊，卻又充滿感恩的一天， 今天，《太吾繪卷·天幕心帷》1.0版本，終於和大家見面了， 但我們深知，在更新至此的十幾個小時裏，我們並沒有給大家帶來一個“完美”的江湖，這令我們真心的感覺到深深地愧疚， 1.0版本的發佈，從不是一個“完美大結局”，而是我們真正去完成這個世界的新起點， 今天暴露出的每一個Bug，都是你們對我們最大的幫助，只要你們還在，我們就會一直完善遊戲，直到這個江湖變成我們共同理想中的模樣， 大家今天辛苦了，早點休息， 我們會睡上幾個小時，明天一早，爬起來繼續修Bug。 待度過這最初的兵荒馬亂，我們會在不久後的更新中，為大家獻上一份有趣的新贈禮，以表謝意。 感謝包容，感謝相守， 待你我共續，未竟的江湖！茄子 及 螺舟工作室全體 2026年6月17日 深夜 ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>夜深了，致所有太吾傳人</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位太吾傳人，大家晚上好，我是茄子， </p><p class="bb_paragraph"></p><p class="bb_paragraph">此刻已是深夜， </p><p class="bb_paragraph">我們團隊中的許多成員已趴在電腦前睡著了，今天對於我們所有人來說，都是極度疲憊，卻又充滿感恩的一天， </p><p class="bb_paragraph"></p><p class="bb_paragraph">今天，《太吾繪卷·天幕心帷》1.0版本，終於和大家見面了， </p><p class="bb_paragraph">但我們深知，在更新至此的十幾個小時裏，我們並沒有給大家帶來一個“完美”的江湖，這令我們真心的感覺到深深地愧疚， </p><p class="bb_paragraph"></p><p class="bb_paragraph">1.0版本的發佈，從不是一個“完美大結局”，而是我們真正去完成這個世界的新起點， </p><p class="bb_paragraph">今天暴露出的每一個Bug，都是你們對我們最大的幫助，只要你們還在，我們就會一直完善遊戲，直到這個江湖變成我們共同理想中的模樣， </p><p class="bb_paragraph"></p><p class="bb_paragraph">大家今天辛苦了，早點休息， </p><p class="bb_paragraph">我們會睡上幾個小時，明天一早，爬起來繼續修Bug。 </p><p class="bb_paragraph">待度過這最初的兵荒馬亂，我們會在不久後的更新中，為大家獻上一份有趣的新贈禮，以表謝意。 </p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝包容，感謝相守， </p><p class="bb_paragraph">待你我共續，未竟的江湖！</p><p class="bb_paragraph"></p><p class="bb_paragraph">茄子 及 螺舟工作室全體 </p><p class="bb_paragraph">2026年6月17日 深夜</p>]]> </content:encoded>
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<item>
<title>Early Access Roadmap Reveal</title>
<link>https://xinker.org/zh/early-access-roadmap-reveal</link>
<guid>https://xinker.org/zh/early-access-roadmap-reveal</guid>
<description><![CDATA[ Hello Witches!Witchspire has been out in Early Access for just over a week, and we want to start by saying a massive thank you to everyone who has stepped into the world so far.Whether you’ve been adventuring solo or building your Sanctuary with friends, it has been incredible seeing you finally experience Witchspire for yourselves. We’re also amazed seeing some of you creating Nexus Mods too!Early Access is only the beginning of the journey, and we&#039;ve been taking in all your feedback, watching your streams, checking in on Steam Forums, socials and Discord. We’ve already put out 7 patches so far and are working hard to improve the immediate state of the game.Our eyes are also looking ahead though! We are live *right now* (as of this post going live) to reveal and talk through the Early Access roadmap. We’ll be answering your questions directly, talking about the game and sneak peaking what is to come!TUNE IN HERE: https://youtube.com/live/wezJo1MfrTkMajor Update #1 - A Touch of MagicOur first major update will focus on improving and expanding some of the core systems that you already have your hands on. A Touch of Magic will include:Weapon Crafting 2.0SalvagingEmotes &amp; Familiar WheelNew Building SetNew Familiars &amp; MoreWe want this update to give players more ways to shape their witch, improve their gear, express themselves, and make their Sanctuaries their own!Major Update #2: The Frozen TundraAfter that, we’ll be heading somewhere much, much colder.The Frozen Tundra will be our second major update and will expand the lands of Witchspire, bringing new systems, new places to explore, and the next chapter of the adventure.This update will include:Alchemy 2.0Compendium &amp; BestiaryNew Biome &amp; Act IIIA New Weapon TypeNew FamiliarsNew Endgame ContentWe’re especially excited for players to discover the new biome, continue the story, and start digging deeper into Witchspire’s world, creatures, and long-term progression.2027 &amp; Beyond - Throne of CorruptionAnd beyond that…something darker is waiting. We’re not ready to reveal everything just yet, but Throne of Corruption focuses on endgame storyline content for Witchspire as we continue building on the world, it’s mysterious and the corruption spreading across the land.More details will come in the future!Ongoing SupportIt almost goes without saying, but alongside these major updates, Witchspire will continue receiving ongoing support through Early Access. That means bug fixes, quality-of-life improvements, balance changes, and performance optimizations all shaped by your feedback. We want to stay flexible, listen to the community and make the best decisions for the game as Witchspire grows.So again, thank you for making launch week so special. We’re excited to keep building Witchspire with you.Please keep sharing your feedback and your familiars in our Discord and the Steam Forums.Thank you for supporting our journey in Early Access.-- Envar Games ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45748146/59680053885dde0aa184f31c934081f2505da39c.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:01:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Early, Access, Roadmap, Reveal</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello Witches!</p><p class="bb_paragraph">Witchspire has been out in Early Access for just over a week, and we want to start by saying a massive thank you to everyone who has stepped into the world so far.</p><p class="bb_paragraph">Whether you’ve been adventuring solo or building your Sanctuary with friends, it has been incredible seeing you finally experience Witchspire for yourselves. We’re also amazed seeing some of you creating Nexus Mods too!</p><p class="bb_paragraph">Early Access is only the beginning of the journey, and we've been taking in all your feedback, watching your streams, checking in on Steam Forums, socials and Discord. We’ve already put out 7 patches so far and are working hard to improve the immediate state of the game.</p><p class="bb_paragraph">Our eyes are also looking ahead though! <a class="bb_link" href="https://youtube.com/live/wezJo1MfrTk" target="_blank" rel="">We are live *right now* (as of this post going live)</a> to reveal and talk through the Early Access roadmap. We’ll be answering your questions directly, talking about the game and sneak peaking what is to come!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>TUNE IN HERE: </b><a class="bb_link" href="https://youtube.com/live/wezJo1MfrTk" target="_blank" rel="">https://youtube.com/live/wezJo1MfrTk</a></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/23dd3828f58673b1950781abb2761fd6d30e5891.png"></p><div class="bb_h2">Major Update #1 - A Touch of Magic</div><p class="bb_paragraph"></p><p class="bb_paragraph">Our first major update will focus on improving and expanding some of the core systems that you already have your hands on. A Touch of Magic will include:</p><ul class="bb_ul"><li><p class="bb_paragraph">Weapon Crafting 2.0</p></li><li><p class="bb_paragraph">Salvaging</p></li><li><p class="bb_paragraph">Emotes & Familiar Wheel</p></li><li><p class="bb_paragraph">New Building Set</p></li><li><p class="bb_paragraph">New Familiars & More</p></li></ul><p class="bb_paragraph">We want this update to give players more ways to shape their witch, improve their gear, express themselves, and make their Sanctuaries their own!</p><div class="bb_h2">Major Update #2: The Frozen Tundra</div><p class="bb_paragraph"></p><p class="bb_paragraph">After that, we’ll be heading somewhere much, much colder.</p><p class="bb_paragraph">The Frozen Tundra will be our second major update and will expand the lands of Witchspire, bringing new systems, new places to explore, and the next chapter of the adventure.</p><p class="bb_paragraph">This update will include:</p><ul class="bb_ul"><li><p class="bb_paragraph">Alchemy 2.0</p></li><li><p class="bb_paragraph">Compendium & Bestiary</p></li><li><p class="bb_paragraph">New Biome & Act III</p></li><li><p class="bb_paragraph">A New Weapon Type</p></li><li><p class="bb_paragraph">New Familiars</p></li><li><p class="bb_paragraph">New Endgame Content</p></li></ul><p class="bb_paragraph">We’re especially excited for players to discover the new biome, continue the story, and start digging deeper into Witchspire’s world, creatures, and long-term progression.</p><p class="bb_paragraph"></p><div class="bb_h2">2027 & Beyond - Throne of Corruption</div><p class="bb_paragraph">And beyond that…something darker is waiting. We’re not ready to reveal everything just yet, but Throne of Corruption focuses on endgame storyline content for Witchspire as we continue building on the world, it’s mysterious and the corruption spreading across the land.</p><p class="bb_paragraph">More details will come in the future!</p><div class="bb_h2">Ongoing Support</div><p class="bb_paragraph"></p><p class="bb_paragraph">It almost goes without saying, but alongside these major updates, Witchspire will continue receiving ongoing support through Early Access. That means bug fixes, quality-of-life improvements, balance changes, and performance optimizations all shaped by your feedback. We want to stay flexible, listen to the community and make the best decisions for the game as Witchspire grows.</p><p class="bb_paragraph">So again, thank you for making launch week so special. We’re excited to keep building Witchspire with you.</p><p class="bb_paragraph">Please keep sharing your feedback and your familiars in our <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F5tYKYNNhHX" target="_blank" rel=" noopener">Discord </a></u>and the Steam Forums.</p><p class="bb_paragraph"><b>Thank you for supporting our journey in Early Access.</b></p><p class="bb_paragraph"><b><br>-- Envar Games</b></p>]]> </content:encoded>
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<title>NARAKA: BLADEPOINT Banned Players List June 17th</title>
<link>https://xinker.org/zh/naraka-bladepoint-banned-players-list-june-17th</link>
<guid>https://xinker.org/zh/naraka-bladepoint-banned-players-list-june-17th</guid>
<description><![CDATA[ Dear players,  NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin &#039;Righteous Polearm&#039; . More details: 1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;  2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);  3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.  We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!  From 6/8- 6/14,  there are 2 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future. 薄***Đ***ong\[SEA] From 6/8- 6/14, the development team has banned 76 cheated players. The list is as follows:  N***A***rLily\[SEA]丶***ương・F***5***ff\[SEA]Z***ove1***sper1\[EU]我***X***rego抖***m***aq柚***S]太***l***S]3***完***k***tene抖***\[EU]我***一7***0040167s***stka\[EU]A***sdz\[AS]J***L***zw***gshuoail***111T***i***erツL***悠***Z***C***EHPN***saKS***deAwaYG***k***67601S***8791B***Y***6h***issme.\[SEA]S***定***P***南***A***A]a***bcc\[SEA]o***ykhy流***t***66O***GMPR\[NA]抖***.X***i7南***糕***A]L***F***丶菜J***M睡***一***H***ôTưツ技***来呀\[EU]T***М***нджело33\[EU]b***9k***14J***rr秋***诺***C***yLeF***ngn***tutinhT***ốiib***60.***el.セ***G***rion ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36350327/30a6e0897436ccc193fc9460503f5e0173752dc3.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 18:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NARAKA:, BLADEPOINT, Banned, Players, List, June, 17th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear players,  </p><p class="bb_paragraph">NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. </p><p class="bb_paragraph">We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. </p><p class="bb_paragraph">From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' . </p><p class="bb_paragraph">More details: 1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;  2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);  3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1. </p><p class="bb_paragraph"> We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!  From 6/8- 6/14,  there are 2 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future. </p><p class="bb_paragraph"></p><p class="bb_paragraph">薄***</p><p class="bb_paragraph">Đ***ong\[SEA]</p><p class="bb_paragraph"></p><p class="bb_paragraph"> From 6/8- 6/14, the development team has banned 76 cheated players. The list is as follows:  </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">N***</p><p class="bb_paragraph">A***rLily\[SEA]</p><p class="bb_paragraph">丶***ương・</p><p class="bb_paragraph">F***</p><p class="bb_paragraph">5***ff\[SEA]</p><p class="bb_paragraph">Z***ove</p><p class="bb_paragraph">1***sper1\[EU]</p><p class="bb_paragraph">我***</p><p class="bb_paragraph">X***rego</p><p class="bb_paragraph">抖***</p><p class="bb_paragraph">m***aq</p><p class="bb_paragraph">柚***S]</p><p class="bb_paragraph">太***</p><p class="bb_paragraph">l***S]</p><p class="bb_paragraph">3***</p><p class="bb_paragraph">完***</p><p class="bb_paragraph">k***tene</p><p class="bb_paragraph">抖***\[EU]</p><p class="bb_paragraph">我***一</p><p class="bb_paragraph">7***0040167</p><p class="bb_paragraph">s***stka\[EU]</p><p class="bb_paragraph">A***sdz\[AS]</p><p class="bb_paragraph">J***</p><p class="bb_paragraph">L***z</p><p class="bb_paragraph">w***gshuoai</p><p class="bb_paragraph">l***111</p><p class="bb_paragraph">T***</p><p class="bb_paragraph">i***erツ</p><p class="bb_paragraph">L***</p><p class="bb_paragraph">悠***</p><p class="bb_paragraph">Z***</p><p class="bb_paragraph">C***EHP</p><p class="bb_paragraph">N***saK</p><p class="bb_paragraph">S***deAwaY</p><p class="bb_paragraph">G***</p><p class="bb_paragraph">k***67601</p><p class="bb_paragraph">S***8791</p><p class="bb_paragraph">B***</p><p class="bb_paragraph">Y***6</p><p class="bb_paragraph">h***issme.\[SEA]</p><p class="bb_paragraph">S***</p><p class="bb_paragraph">定***</p><p class="bb_paragraph">P***</p><p class="bb_paragraph">南***</p><p class="bb_paragraph">A***A]</p><p class="bb_paragraph">a***bcc\[SEA]</p><p class="bb_paragraph">o***ykhy</p><p class="bb_paragraph">流***</p><p class="bb_paragraph">t***66</p><p class="bb_paragraph">O***GMPR\[NA]</p><p class="bb_paragraph">抖***.</p><p class="bb_paragraph">X***i7</p><p class="bb_paragraph">南***</p><p class="bb_paragraph">糕***A]</p><p class="bb_paragraph">L***</p><p class="bb_paragraph">F***丶菜</p><p class="bb_paragraph">J***M</p><p class="bb_paragraph">睡***</p><p class="bb_paragraph">一***</p><p class="bb_paragraph">H***ôTưツ</p><p class="bb_paragraph">技***来呀\[EU]</p><p class="bb_paragraph">T***</p><p class="bb_paragraph">М***нджело33\[EU]</p><p class="bb_paragraph">b***9</p><p class="bb_paragraph">k***14</p><p class="bb_paragraph">J***rr</p><p class="bb_paragraph">秋***</p><p class="bb_paragraph">诺***</p><p class="bb_paragraph">C***yLe</p><p class="bb_paragraph">F***ng</p><p class="bb_paragraph">n***tutinh</p><p class="bb_paragraph">T***ốii</p><p class="bb_paragraph">b***60</p><p class="bb_paragraph">.***el.</p><p class="bb_paragraph">セ***</p><p class="bb_paragraph">G***rion</p>]]> </content:encoded>
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<title>【風物奇珍主題展上新：西部狂話】</title>
<link>https://xinker.org/zh/%E9%A2%A8%E7%89%A9%E5%A5%87%E7%8F%8D%E4%B8%BB%E9%A1%8C%E5%B1%95%E4%B8%8A%E6%96%B0%E8%A5%BF%E9%83%A8%E7%8B%82%E8%A9%B1</link>
<guid>https://xinker.org/zh/%E9%A2%A8%E7%89%A9%E5%A5%87%E7%8F%8D%E4%B8%BB%E9%A1%8C%E5%B1%95%E4%B8%8A%E6%96%B0%E8%A5%BF%E9%83%A8%E7%8B%82%E8%A9%B1</guid>
<description><![CDATA[ 未曾止步的過客，不留姓名的狂話。活動時間：6月18日7:00 - 7月30日5:59（UTC+8）發展家使用展演通票即可抽取全新服飾套裝「西部狂話·浪客」、「西部狂話·遊俠」，每套服飾分為3個色系。活動開啟期間，抽取的單個展演內的展品不會重複，10次之內必定獲得單個展演全部展品，在抽到風物奇珍（大獎）時，將會直接獲得展演中所有剩餘未獲得的展品。【月光寶盒上新：熱力旋風】逐夢賽場，熱力全開！活動時間：6月18日7:00 - 7月30日5:59（UTC+8）發展家使用月光水晶即可抽取全新服飾套裝「熱力旋風·助陣」、「熱力旋風·傳控」，每套服飾分為3個色系。活動開啟期間，抽取的單個寶盒內的寶物不會重複，12次之內必定獲得單個寶盒全部寶物，在抽到月光特品（大獎）時，將會直接獲得寶盒中所有剩餘未獲得的寶物。【仲夏端陽】活動時間：掉落時間：6月19日6:00 - 7月6日5:59（UTC+8）兌換時間：6月19日6:00 - 7月13日5:59（UTC+8）活動說明：活動開啟後，發展家在進行如園藝、烹飪、釣魚、捕蟲、觀鳥等行為時，均有機率掉落「靈的艾草葉」，可用於兌換活動商店內的食譜「粽子」以及「粽葉清夏連身裝」「粽葉飄香連衣裙」「粽香入眠」系列家具套裝等活動限定獎勵。6月19日6:00（UTC+8）後，布蘭克商店將常駐販售稻穀種子。【旱地龍舟挑戰】活動時間：6月19日6:00 - 7月6日5:59（UTC+8）活動說明：活動期間發展家可前往小鎮中心參與旱地龍舟挑戰，完成挑戰目標後即可獲得「靈的艾草葉」，可用於在【仲夏端陽】活動商店中兌換限定獎勵。 ]]></description>
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<pubDate>Wed, 17 Jun 2026 18:53:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【風物奇珍主題展上新：西部狂話】</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">未曾止步的過客，不留姓名的狂話。</p><p class="bb_paragraph">活動時間：6月18日7:00 - 7月30日5:59（UTC+8）</p><p class="bb_paragraph">發展家使用展演通票即可抽取全新服飾套裝「西部狂話·浪客」、「西部狂話·遊俠」，每套服飾分為3個色系。</p><p class="bb_paragraph">活動開啟期間，抽取的單個展演內的展品不會重複，10次之內必定獲得單個展演全部展品，在抽到風物奇珍（大獎）時，將會直接獲得展演中所有剩餘未獲得的展品。</p><p class="bb_paragraph">【月光寶盒上新：熱力旋風】</p><p class="bb_paragraph">逐夢賽場，熱力全開！</p><p class="bb_paragraph">活動時間：6月18日7:00 - 7月30日5:59（UTC+8）</p><p class="bb_paragraph">發展家使用月光水晶即可抽取全新服飾套裝「熱力旋風·助陣」、「熱力旋風·傳控」，每套服飾分為3個色系。</p><p class="bb_paragraph">活動開啟期間，抽取的單個寶盒內的寶物不會重複，12次之內必定獲得單個寶盒全部寶物，在抽到月光特品（大獎）時，將會直接獲得寶盒中所有剩餘未獲得的寶物。</p><p class="bb_paragraph">【仲夏端陽】</p><p class="bb_paragraph">活動時間：</p><p class="bb_paragraph">掉落時間：6月19日6:00 - 7月6日5:59（UTC+8）</p><p class="bb_paragraph">兌換時間：6月19日6:00 - 7月13日5:59（UTC+8）</p><p class="bb_paragraph">活動說明：活動開啟後，發展家在進行如園藝、烹飪、釣魚、捕蟲、觀鳥等行為時，均有機率掉落「靈的艾草葉」，可用於兌換活動商店內的食譜「粽子」以及「粽葉清夏連身裝」「粽葉飄香連衣裙」「粽香入眠」系列家具套裝等活動限定獎勵。</p><p class="bb_paragraph">6月19日6:00（UTC+8）後，布蘭克商店將常駐販售稻穀種子。</p><p class="bb_paragraph">【旱地龍舟挑戰】</p><p class="bb_paragraph">活動時間：6月19日6:00 - 7月6日5:59（UTC+8）</p><p class="bb_paragraph">活動說明：活動期間發展家可前往小鎮中心參與旱地龍舟挑戰，完成挑戰目標後即可獲得「靈的艾草葉」，可用於在【仲夏端陽】活動商店中兌換限定獎勵。</p>]]> </content:encoded>
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<title>Echoes of Aincrad | Demo starter guide</title>
<link>https://xinker.org/zh/echoes-of-aincrad-demo-starter-guide</link>
<guid>https://xinker.org/zh/echoes-of-aincrad-demo-starter-guide</guid>
<description><![CDATA[ Delve into DangerYour adventure begins at the start of an unexplored dungeon. The rest of your team is already deeper inside. You rush to join them, but as you do… disaster strikes. Can you escape a monster-infested maze alone?The demo for Echoes of Aincrad drops you right into the beta release of a brand new online fantasy VRMMORPG game named Sword Art Online. Launch day isn’t far away, but no one is aware that when the full game finally drops… survival is not guaranteed.  This guide will help you through your first moments in the Echoes of Aincrad Demo. We’ll explore the core concepts and gameplay systems, leaving plenty of room for your own discoveries when you start to play.Welcome to your new digital life.Weapons Are Your ClassSpellcasters and magical powers don’t exist in the world of Aincrad. You’ll have to forge your destiny with the weapons you wield. The more you use a type of weapon to defeat enemies, the more Weapon Exp you’ll earn and the more technics, called Sword Skills, that you can unlock. Try them all, then pick your favorites. You can have up to 3 Sword Skills equipped at a time.  Here’s a brief description of the six types of arms you can carry into battle. Keep in mind that you can only change weapons between quests when you’re in the Town of Beginnings.Sword and ShieldA balanced pair with both offensive and defensive options. Use them together, or unequip the shield for faster, riskier moves. This is your tutorial starting weapon, but you can craft, drop, or purchase other weapons as you play.Two-Handed AxeA slower but more aggressive option that could leave you open to attack if mistimed. Focuses on area-of-effect attacks and cannot be paired with a shield.DaggerA light, quick weapon that hits often but has a shorter range and lower average damage. Can be used at range by throwing blades. Daggers cannot be paired with a shieldRapierA graceful lighter sword with long reach and a flowing style that chains attacks together or counters enemies with ease. Can be used with a shield.Two-Handed SwordA heavy hitter that allows you to charge up your attacks for greater damage. Two-handed swords cannot be used with a shield, and your dodge maneuver becomes a roll when you equip it.MaceAnother weapon that can be paired with a shield. Maces excel at breaking through enemy defenses to stagger or knock them down.Forged in FireCities and villages usually have a Smithy who can help you improve your weapon and combine weapon EX-Mods. You’ll find one in the Town of Beginnings after you’ve reserved your room at the Inn.EX-Mods are abilities that can customize a weapon with advantages like reduced Stamina cost or improved normal Attack damage. You can combine weapons of the same type to pool up to four EX-Mods on a single weapon. This allows you to customize your build to support your favorite blade, axe, or mace.You can also level up your weapon’s overall parameters at the Smithy by spending specific materials or turning other weapons into materials. This type of weapon level is distinct from your Weapon Proficiency and can do things like increase your weapon’s base damage.Your local Smithy can also help you craft new weapons and armor using recipes you’ll find as you explore, complete quests and increase your Cardinal Rank.  Improve YourselfBoosting Your StatsIn addition to your weapon skills, you can also improve your base stats by applying Growth Points to your character while resting at your room in the Inn. Your stats can increase the amount of damage your weapon skills do, depending on the weapon and skill in question. These four damage stats are Strength, Dexterity, Agility, and Intelligence.You can also increase your Vitality, Endurance and Mind for more Health Points, Stamina Points, and the overall effectiveness of SP abilities.You’ll receive Growth Points when you increase your character’s level by defeating monsters.Cardinal RankYour Cardinal Rank is an indication of your character’s overall proficiency. Cardinal Ranks don’t only affect your character. Cardinal Ranks also determine which items you can purchase from merchants or forge at the Smithy.Oh, and the monsters in the world around you will respond to your Cardinal Rank by increasing their difficulty to a certain degree.Make sure you spend your Growth Points and improve your weapons at the Blacksmith each time your Cardinal Rank goes up or you could be in trouble the next time you join a quest. The good news is a higher Cardinal Rank also means monsters will drop better items.Your partners will also increase their abilities based on your Cardinal Rank. Cardinal Rank can be increased by completing parts of the Main Quest or discovering new towns.EnemiesWhen you encounter monsters in dungeons or in the open field, you’ll have a suite of abilities based on your weapon.The core concept of every weapon revolves around light attacks, heavy attacks, special attacks, parries, and evasion. All of these actions consume Stamina, or SP. You’ll nee ]]></description>
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<pubDate>Wed, 17 Jun 2026 18:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Aincrad, Demo, starter, guide</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Delve into Danger</div><br>Your adventure begins at the start of an unexplored dungeon. The rest of your team is already deeper inside. You rush to join them, but as you do… disaster strikes. <i>Can you escape a monster-infested maze alone?</i><br><br>The demo for Echoes of Aincrad drops you right into the beta release of a brand new online fantasy VRMMORPG game named Sword Art Online. Launch day isn’t far away, but no one is aware that when the full game finally drops… survival is not guaranteed.  <br><br>This guide will help you through your first moments in the Echoes of Aincrad Demo. We’ll explore the core concepts and gameplay systems, leaving plenty of room for your own discoveries when you start to play.<br><br><i>Welcome to your new digital life.</i><br><br><div class="bb_h2">Weapons Are Your Class</div><br>Spellcasters and magical powers don’t exist in the world of Aincrad. You’ll have to forge your destiny with the weapons you wield. <br><br>The more you use a type of weapon to defeat enemies, the more Weapon Exp you’ll earn and the more technics, called Sword Skills, that you can unlock. Try them all, then pick your favorites. You can have up to 3 Sword Skills equipped at a time.  <br><br>Here’s a brief description of the six types of arms you can carry into battle. Keep in mind that you can only change weapons between quests when you’re in the Town of Beginnings.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/fb9c5a01a944d206c0e652f2559b281a81f29872.png"><br><br><div class="bb_h3">Sword and Shield</div>A balanced pair with both offensive and defensive options. Use them together, or unequip the shield for faster, riskier moves. This is your tutorial starting weapon, but you can craft, drop, or purchase other weapons as you play.<br><br><div class="bb_h3">Two-Handed Axe</div>A slower but more aggressive option that could leave you open to attack if mistimed. Focuses on area-of-effect attacks and cannot be paired with a shield.<br><br><div class="bb_h3">Dagger</div>A light, quick weapon that hits often but has a shorter range and lower average damage. Can be used at range by throwing blades. Daggers cannot be paired with a shield<br><br><div class="bb_h3">Rapier</div>A graceful lighter sword with long reach and a flowing style that chains attacks together or counters enemies with ease. Can be used with a shield.<br><br><div class="bb_h3">Two-Handed Sword</div>A heavy hitter that allows you to charge up your attacks for greater damage. Two-handed swords cannot be used with a shield, and your dodge maneuver becomes a roll when you equip it.<br><br><div class="bb_h3">Mace</div>Another weapon that can be paired with a shield. Maces excel at breaking through enemy defenses to stagger or knock them down.<br><br><div class="bb_h3">Forged in Fire</div>Cities and villages usually have a Smithy who can help you improve your weapon and combine weapon EX-Mods. You’ll find one in the Town of Beginnings after you’ve reserved your room at the Inn.<br><br>EX-Mods are abilities that can customize a weapon with advantages like reduced Stamina cost or improved normal Attack damage. You can combine weapons of the same type to pool up to four EX-Mods on a single weapon. This allows you to customize your build to support your favorite blade, axe, or mace.<br><br>You can also level up your weapon’s overall parameters at the Smithy by spending specific materials or turning other weapons into materials. This type of weapon level is distinct from your Weapon Proficiency and can do things like increase your weapon’s base damage.<br><br>Your local Smithy can also help you craft new weapons and armor using recipes you’ll find as you explore, complete quests and increase your Cardinal Rank.  <br><br><div class="bb_h2">Improve Yourself</div><br><div class="bb_h3">Boosting Your Stats</div>In addition to your weapon skills, you can also improve your base stats by applying Growth Points to your character while resting at your room in the Inn. Your stats can increase the amount of damage your weapon skills do, depending on the weapon and skill in question. These four damage stats are Strength, Dexterity, Agility, and Intelligence.<br><br>You can also increase your Vitality, Endurance and Mind for more Health Points, Stamina Points, and the overall effectiveness of SP abilities.<br><br>You’ll receive Growth Points when you increase your character’s level by defeating monsters.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/71dea5fbf4283694f927881a43d4ab71c683dbc9.png"><br><br><div class="bb_h3">Cardinal Rank</div><br>Your Cardinal Rank is an indication of your character’s overall proficiency. Cardinal Ranks don’t only affect your character. Cardinal Ranks also determine which items you can purchase from merchants or forge at the Smithy.<br><br>Oh, and the monsters in the world around you will respond to your Cardinal Rank by increasing their difficulty to a certain degree.<br><br>Make sure you spend your Growth Points and improve your weapons at the Blacksmith each time your Cardinal Rank goes up or you could be in trouble the next time you join a quest. The good news is a higher Cardinal Rank also means monsters will drop better items.<br><br>Your partners will also increase their abilities based on your Cardinal Rank. Cardinal Rank can be increased by completing parts of the Main Quest or discovering new towns.<br><br><div class="bb_h2">Enemies</div><br>When you encounter monsters in dungeons or in the open field, you’ll have a suite of abilities based on your weapon.<br><br>The core concept of every weapon revolves around light attacks, heavy attacks, special attacks, parries, and evasion. All of these actions consume Stamina, or SP. You’ll need to manage your SP and stamina carefully to avoid running out mid-combat.<br><br>Enemies have many different types of attacks, and some are stronger than others. Each time you encounter a new foe, take a moment to learn their reach and abilities.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/96b83d5c0b4fe05427402110713c658258643eb7.png"><br><br>Monsters will regularly respawn in greater and greater numbers if they are not defeated, which can make running away from monsters a temporary solution at best. Do your best to dispatch enemies efficiently to avoid becoming overwhelmed.<br><br>You’ll also encounter massive Boss enemies, usually gated behind a barrier. Once a boss fight begins, it doesn’t end until one of you is dead, so make sure you have plenty of restoratives and the right partner to support your style.<br><br><div class="bb_h2">Find Your Way</div><br>Each time you start a new quest or dungeon, you’ll need to explore to reveal the map. When you discover checkpoints, the full surrounding area will be marked with points of interest like hidden treasures or special sealed shortcuts that can be unlocked by fighting bosses at Arks.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/8c7e7708c162f410744627c8f79a4b6caa85c7c5.png"><br><br><div class="bb_h2">You Don’t Have to Fight Alone</div><br>When you’re facing down death, it’s dangerous to go alone. Whenever you take on a quest, one or more partner characters will join you.  <br><br>Each partner has their own fighting style and skills. Get to know them so you can harmonize in battle and live to fight on together!<br><br><div class="bb_h3">Combination Skills and Support</div><br>Combination Skills are impressive attacks that you and your partner execute together when you’ve dealt enough damage to enemies.<br><br>Most partners have one or two different Combination Skills that you can assign to your action wheel. Use these powerful moves at key moments in tough fights to turn the tide.<br><br>Partners can also use their Support Skills when you ask them for help using your action wheel. These skills can be healing, defensive buffs, offensive buffs, and more! You’ll be able to preview your partner’s skills when preparing to start your quest.  <br><br><div class="bb_h3">Tactical Options</div><br>You can also tell your partner how you want to work together in a fight. Use Switch Mode for your partner to draw focus you can have some breathing room for a timed attack or Free Mode to focus a single enemy down together or efficiently clear out a large number of enemies one-by one.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/2c1ad256ea674ac311a5d86e7ece54d9fa38cf41.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/0da0b62f773b697a07ddbf8fe9d2dec9481919c1.png"><br><br><div class="bb_h2">Items for Support and Survival</div><br>As you travel through Aincrad, you’ll find many different types of items, like crafting materials that can be harvested in the open field or special drops from defeating enemies.<br><br><img src="https://clan.akamai.steamstatic.com/images/46020200/48b45a90d71d67119b1eefdeff84881b08d9fdbf.png"><br><br>You’ll find a merchant in the Town of Beginning who can sell you some items for Col, the basic currency of Aincrad, and help you craft others. Crafting items like healing potions are a given, but you can also craft items like mines that can deal damage to enemies or interact with the environment to reveal hidden paths or shortcuts.<br><br><div class="bb_h2">There’s always more to discover</div><br>With this guide you should be ready to handle most of your adventures in the Echoes of Aincrad Demo, but there’s always more to learn and to master. <br><br><div class="bb_h2"><b>Try the game demo out today and then pre-order Echoes of Aincrad, coming on July 10, 2026!</b></div><br><a class="bb_link" href="https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/" target="_blank" rel="">https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/</a>]]> </content:encoded>
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<title>1st Anniversary 最多120包！每日1次10包免費活動公告</title>
<link>https://xinker.org/zh/1st-anniversary-%E6%9C%80%E5%A4%9A120%E5%8C%85%E6%AF%8F%E6%97%A51%E6%AC%A110%E5%8C%85%E5%85%8D%E8%B2%BB%E6%B4%BB%E5%8B%95%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/1st-anniversary-%E6%9C%80%E5%A4%9A120%E5%8C%85%E6%AF%8F%E6%97%A51%E6%AC%A110%E5%8C%85%E5%85%8D%E8%B2%BB%E6%B4%BB%E5%8B%95%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位玩家您好為記念《Shadowverse: Worlds Beyond》迎接1週年，將舉辦於期間中登入遊戲即可獲得卡包的「1st Anniversary 最多120包！每日1次10包免費活動」！活動概要於舉辦期間中，自首次登入起每天皆可獲得1次10張卡包兌換券。累計登入至12天，將能免費獲得最多120張卡包兌換券。舉辦期間2026年6月17日 維護結束後 ～ 2026年7月6日 03:59（UTC+8）獎勵內容第1天 → 誅神弒滅者卡包兌換券 10張第2天 → 天啟盟約卡包兌換券 10張第3天 → 花醉遊戲卡包兌換券 10張第4天 → 蒼空六龍卡包兌換券 10張第5天 → 絕傑的繼承者卡包兌換券 10張第6天 → 誅神弒滅者卡包兌換券 10張第7天 → 天啟盟約卡包兌換券 10張第8天 → 花醉遊戲卡包兌換券 10張第9天 → 蒼空六龍卡包兌換券 10張第10天 → 絕傑的繼承者卡包兌換券 10張第11天 → 天啟盟約卡包兌換券 10張第12天 → 誅神弒滅者卡包兌換券 10張【注意事項】‧領取1次獎勵後，須待至翌日04:00（UTC+8）後方可再次領取。‧活動期間及內容將可能有未經預告便進行變更之情形。自2026年6月17日維護結束後，將追加適合剛接觸闇影詩章的玩家遊玩之形式「起始系列」。形式介紹何謂形式「起始系列」可使用收錄於第1彈卡包「Legends Rise / 傳說揭幕」中，能力以遊戲初期內容為準的卡片與基本卡的形式。此外，於「起始系列」中，即便是未持有的卡片也能夠編入牌組並進行對戰。追加「起始系列」的相關功能‧編輯牌組功能‧隨機對戰‧單人遊戲‧私人對戰‧對戰綜合專區‧廣場對戰‧與歐絲對戰關於編輯牌組在「起始系列」中可使用的普通版卡片，無論卡片持有狀況為何，皆可各編入3張至牌組中；珍藏版卡片、耀彩版卡片、歡迎卡片，可依照持有張數編入牌組中。另外，創建新牌組中的「複製」、「牌組代碼」、「QR Code」，僅可複製「起始系列」形式的牌組。關於試用牌組在「起始系列」中，即使尚未編制牌組，也可以使用在隨機對戰或單人遊戲等各種對戰中已預先備妥的牌組。欲使用上述牌組時，請於牌組選擇畫面的「試用牌組」頁面中選擇牌組。關於隨機對戰可與隨機配對到的其他用戶進行對戰。在「起始系列」的隨機對戰中，Battle Point（BP）或Master Point（MP）皆不會有所變動。於「起始系列」的隨機對戰中累計取得10勝後，將開放分組。開放時的所屬分組將依據「起始系列」隨機對戰中的最新勝敗狀況而定。此外，「起始系列」的分組不會在賽季更新時自動變動。※伴隨「起始系列」隨機對戰的追加，將終止自由對戰功能。關於對戰綜合專區隨著「起始系列」隨機對戰的追加，樂園內「對戰綜合專區」中的「練習模式」功能將變更為「起始系列」的隨機對戰。關於任務、課題隨著「起始系列」隨機對戰的追加，將調整下列任務與課題，使其亦可透過「起始系列」的隨機對戰達成。※「隨機對戰」中包含「階級對戰」與「起始系列」。一般任務‧變更前在階級對戰中獲得〇勝‧變更後在隨機對戰中獲得〇勝※「在階級對戰中獲得〇勝」的進度，將繼承至維護結束後的「在隨機對戰中獲得〇勝」。公會任務‧變更前進行〇次階級對戰‧變更後進行〇次隨機對戰※「進行〇次階級對戰」的進度，將繼承至維護結束後的「進行〇次隨機對戰」。樂園課題‧變更前在樂園以階級對戰或對戰桌進行5次對戰（不可過早放棄對戰）‧變更後在樂園以隨機對戰或對戰桌進行5次對戰（不可過早放棄對戰）※維護開始時，若尚未完成課題「在樂園以階級對戰或對戰桌進行5次對戰（不可過早放棄對戰）」，進度將不會繼承至維護結束後追加的課題。※維護開始時，若已完成課題「在樂園以階級對戰或對戰桌進行5次對戰（不可過早放棄對戰）」，將於維護結束後繼承已獲得的點數。關於排行榜「起始系列」未設有排行榜。今後也請您繼續支持《Shadowverse: Worlds Beyond》Shadowverse: Worlds Beyond營運團隊　敬上 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45537899/1e79525c5f3994e10a3009db783633233ee8cfd3.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 18:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1st, Anniversary, 最多120包！每日1次10包免費活動公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位玩家您好<br><br>為記念《Shadowverse: Worlds Beyond》迎接1週年，將舉辦於期間中登入遊戲即可獲得卡包的「1st Anniversary 最多120包！每日1次10包免費活動」！</p><hr><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45537899/47f3f8204ded2f4d884040fcbb3704333b7c6f7f.png"></p><p class="bb_paragraph">活動概要</p><p class="bb_paragraph">於舉辦期間中，自首次登入起每天皆可獲得1次10張卡包兌換券。<br>累計登入至12天，將能免費獲得最多120張卡包兌換券。</p><p class="bb_paragraph">舉辦期間</p><p class="bb_paragraph">2026年6月17日 維護結束後 ～ 2026年7月6日 03:59（UTC+8）</p><p class="bb_paragraph">獎勵內容</p><p class="bb_paragraph">第1天 → 誅神弒滅者卡包兌換券 10張<br>第2天 → 天啟盟約卡包兌換券 10張<br>第3天 → 花醉遊戲卡包兌換券 10張<br>第4天 → 蒼空六龍卡包兌換券 10張<br>第5天 → 絕傑的繼承者卡包兌換券 10張<br>第6天 → 誅神弒滅者卡包兌換券 10張<br>第7天 → 天啟盟約卡包兌換券 10張<br>第8天 → 花醉遊戲卡包兌換券 10張<br>第9天 → 蒼空六龍卡包兌換券 10張<br>第10天 → 絕傑的繼承者卡包兌換券 10張<br>第11天 → 天啟盟約卡包兌換券 10張<br>第12天 → 誅神弒滅者卡包兌換券 10張<br><br>【注意事項】</p><p class="bb_paragraph">‧領取1次獎勵後，須待至翌日04:00（UTC+8）後方可再次領取。<br>‧活動期間及內容將可能有未經預告便進行變更之情形。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">自2026年6月17日維護結束後，將追加適合剛接觸闇影詩章的玩家遊玩之形式「起始系列」。</p><hr><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45537899/3ca2d606b75d026713782b2498a1656ceed1fa8e.png"></p><div class="bb_h3">形式介紹</div><p class="bb_paragraph">何謂形式「起始系列」</p><p class="bb_paragraph">可使用收錄於第1彈卡包「Legends Rise / 傳說揭幕」中，能力以遊戲初期內容為準的卡片與基本卡的形式。<br>此外，於「起始系列」中，即便是未持有的卡片也能夠編入牌組並進行對戰。</p><p class="bb_paragraph">追加「起始系列」的相關功能</p><p class="bb_paragraph">‧編輯牌組功能<br>‧隨機對戰<br>‧單人遊戲<br>‧私人對戰<br>‧對戰綜合專區<br>‧廣場對戰<br>‧與歐絲對戰</p><p class="bb_paragraph">關於編輯牌組</p><p class="bb_paragraph">在「起始系列」中可使用的普通版卡片，無論卡片持有狀況為何，皆可各編入3張至牌組中；珍藏版卡片、耀彩版卡片、歡迎卡片，可依照持有張數編入牌組中。<br>另外，創建新牌組中的「複製」、「牌組代碼」、「QR Code」，僅可複製「起始系列」形式的牌組。</p><p class="bb_paragraph">關於試用牌組</p><p class="bb_paragraph">在「起始系列」中，即使尚未編制牌組，也可以使用在隨機對戰或單人遊戲等各種對戰中已預先備妥的牌組。<br>欲使用上述牌組時，請於牌組選擇畫面的「試用牌組」頁面中選擇牌組。</p><p class="bb_paragraph">關於隨機對戰</p><p class="bb_paragraph">可與隨機配對到的其他用戶進行對戰。<br>在「起始系列」的隨機對戰中，Battle Point（BP）或Master Point（MP）皆不會有所變動。<br>於「起始系列」的隨機對戰中累計取得10勝後，將開放分組。<br>開放時的所屬分組將依據「起始系列」隨機對戰中的最新勝敗狀況而定。<br>此外，「起始系列」的分組不會在賽季更新時自動變動。<br>※伴隨「起始系列」隨機對戰的追加，將終止自由對戰功能。</p><p class="bb_paragraph">關於對戰綜合專區</p><p class="bb_paragraph">隨著「起始系列」隨機對戰的追加，樂園內「對戰綜合專區」中的「練習模式」功能將變更為「起始系列」的隨機對戰。</p><p class="bb_paragraph">關於任務、課題</p><p class="bb_paragraph">隨著「起始系列」隨機對戰的追加，將調整下列任務與課題，使其亦可透過「起始系列」的隨機對戰達成。<br>※「隨機對戰」中包含「階級對戰」與「起始系列」。</p><p class="bb_paragraph">一般任務</p><p class="bb_paragraph">‧變更前<br>在階級對戰中獲得〇勝<br><br>‧變更後<br>在隨機對戰中獲得〇勝<br>※「在階級對戰中獲得〇勝」的進度，將繼承至維護結束後的「在隨機對戰中獲得〇勝」。</p><p class="bb_paragraph">公會任務</p><p class="bb_paragraph">‧變更前<br>進行〇次階級對戰<br><br>‧變更後<br>進行〇次隨機對戰<br>※「進行〇次階級對戰」的進度，將繼承至維護結束後的「進行〇次隨機對戰」。</p><p class="bb_paragraph">樂園課題</p><p class="bb_paragraph">‧變更前<br>在樂園以階級對戰或對戰桌進行5次對戰（不可過早放棄對戰）<br><br>‧變更後<br>在樂園以隨機對戰或對戰桌進行5次對戰（不可過早放棄對戰）<br><br>※維護開始時，若尚未完成課題「在樂園以階級對戰或對戰桌進行5次對戰（不可過早放棄對戰）」，進度將不會繼承至維護結束後追加的課題。<br>※維護開始時，若已完成課題「在樂園以階級對戰或對戰桌進行5次對戰（不可過早放棄對戰）」，將於維護結束後繼承已獲得的點數。</p><p class="bb_paragraph">關於排行榜</p><p class="bb_paragraph">「起始系列」未設有排行榜。<br><br><br>今後也請您繼續支持《Shadowverse: Worlds Beyond》<br><br>Shadowverse: Worlds Beyond營運團隊　敬上</p>]]> </content:encoded>
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<title>Post&#45;release news</title>
<link>https://xinker.org/zh/post-release-news</link>
<guid>https://xinker.org/zh/post-release-news</guid>
<description><![CDATA[ Hello, car enthusiasts!In this post, we want to say a huge thank you to everyone who supported us during our release. It is a truly rewarding feeling when you buy the game and immediately start sharing your feedback.We know the launch hasn&#039;t been the smoothest, and the game currently has a &quot;Mixed&quot; review status.But we are not discouraged, and we are not giving up! Our main priority right now is to carefully review all your feedback and make the necessary adjustments in the near future.These upcoming changes will be directly based on your feedback.The CCD 2.0 Team ]]></description>
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<pubDate>Wed, 17 Jun 2026 16:21:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Post-release, news</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44086444/4037100a7ddbd9f1a5ba27470badece88a1683e9.png"></p><p class="bb_paragraph">Hello, car enthusiasts!</p><p class="bb_paragraph">In this post, we want to say a huge thank you to everyone who supported us during our release. It is a truly rewarding feeling when you buy the game and immediately start sharing your feedback.</p><p class="bb_paragraph">We know the launch hasn't been the smoothest, and the game currently has a "Mixed" review status.</p><p class="bb_paragraph">But we are not discouraged, and we are not giving up! Our main priority right now is to carefully review all your feedback and make the necessary adjustments in the near future.</p><p class="bb_paragraph">These upcoming changes will be directly based on your feedback.</p><p class="bb_paragraph">The CCD 2.0 Team</p>]]> </content:encoded>
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<title>PUBG: BATTLEGROUNDS Weekly Bans Notice (06/08~06/14)</title>
<link>https://xinker.org/zh/pubg-battlegrounds-weekly-bans-notice-06080614</link>
<guid>https://xinker.org/zh/pubg-battlegrounds-weekly-bans-notice-06080614</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Wed, 17 Jun 2026 16:01:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG:, BATTLEGROUNDS, Weekly, Bans, Notice, 06080614</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/27971017/6665b8db8893f3f61b8adffd82c7fa3705dd09be.png"><br><br><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10269" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>007 First Light &#45; Art &amp;amp; Authenticity</title>
<link>https://xinker.org/zh/007-first-light-art-authenticity</link>
<guid>https://xinker.org/zh/007-first-light-art-authenticity</guid>
<description><![CDATA[ Crafting an authentic experience is key to capturing the world of James Bond as he returns to gaming for the first time in over a decade.Watch as Franchise Art Director Rasmus Poulsen, Senior Licensing Producer Theuns Smit, and our partners at Land Rover share more information about the world we built in 007 First Light.https://youtu.be/qaEYApQXKD0GET NOW and #EarnTheNumberhttps://store.steampowered.com/app/3768760/007_First_Light/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 15:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>007, First, Light, Art, Authenticity</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/4f6d0a10f35ce24e1d2b498d02b7ad6a937d87ce.png"></p><p class="bb_paragraph">Crafting an authentic experience is key to capturing the world of James Bond as he returns to gaming for the first time in over a decade.</p><p class="bb_paragraph">Watch as <b>Franchise Art Director Rasmus Poulsen</b>, <b>Senior Licensing Producer Theuns Smit</b>, and our partners at <b>Land Rover</b> share more information about the world we built in <b>007 First Light</b>.</p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/qaEYApQXKD0" target="_blank" rel="">https://youtu.be/qaEYApQXKD0</a></p><p class="bb_paragraph">GET NOW and #EarnTheNumber<br><br><a class="bb_link" href="https://store.steampowered.com/app/3768760/007_First_Light/" target="_blank" rel="">https://store.steampowered.com/app/3768760/007_First_Light/</a></p>]]> </content:encoded>
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<title>PUBG FANTASY : PNC 2026</title>
<link>https://xinker.org/zh/pubg-fantasy-pnc-2026</link>
<guid>https://xinker.org/zh/pubg-fantasy-pnc-2026</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Wed, 17 Jun 2026 15:03:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, FANTASY, PNC, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/94837e2edfa9a9125111ffcc4f1d2e8e97ee917f.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10285" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>3.0版本「某個夢遊者的自白」更新公告</title>
<link>https://xinker.org/zh/30%E7%89%88%E6%9C%AC%E6%9F%90%E5%80%8B%E5%A4%A2%E9%81%8A%E8%80%85%E7%9A%84%E8%87%AA%E7%99%BD%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 親愛的繩匠：以下是3.0版本——「某個夢遊者的自白」的更新與補償內容。【更新開始時間】2026/06/17 06:00（UTC+8）預計5個小時完成。【補償說明】• 停服更新補償補償內容：菲林×300補償對象：2026/06/17 06:00（UTC+8）前繩網等級≥4級的繩匠。※領取時間截至3.0版本結束前，3.0版本結束時間為2026/07/29 06:00（UTC+8），該版本共持續42天，請繩匠注意。• 問題修復補償補償內容：菲林×300補償對象：2026/06/17 06:00（UTC+8）前繩網等級≥4級的繩匠。請繩匠於2026/07/17 23:59（UTC+8）前上線收取。開發團隊將在維護完成後，以遊戲內郵件的形式發放以上補償。郵件有效期限為30天，請注意及時領取。【更新方式】• PC關閉遊戲後，重啟HoYoPlay並點擊更新。• Android進入遊戲後，按照遊戲內視窗提示完成更新。• iOS進入App Store，點擊更新。• PS5™及PS5™ Pro打開PS5™/PS5™ Pro主螢幕 &gt; 發亮顯示《絕區零》 &gt; 按下您控制器上的OPTIONS按鈕 &gt; 選擇檢查更新。• Xbox Series X|S打開Xbox系統主介面 &gt; 「我的遊戲和應用」 &gt; 「管理」 &gt; 在「更新」頁面點擊《絕區零》並確認升級。【版本全新內容】一、全新代理人• S級代理人[維琳娜(風·異常)]可透過「凜風吟儀」頻道調頻獲得。• S級代理人[諾姆(火·擊破)]可透過「天才不等式」頻道調頻獲得。• 法厄同陣營代理人[佩洛伊斯(以太·強攻)]可透過完成主線第三季任務「對『症』診療」獲得。二、全新音擎• S級音擎[琳琅鎏心(異常)]可透過「琳琅鎏心」頻道調頻獲得。• S級音擎[首席跟班(擊破)]可透過「首席跟班」頻道調頻獲得。• S級音擎[日冕遺蛻(強攻)]推進主線第三季任務並解鎖布連邦後，即可透過提升布連邦等級獲得。• A級音擎[咚噠回聲(異常)]可透過活動「集結！模擬考逆襲計畫」獲得。三、全新邦布• S級邦布[超極傑克]可透過「卓越搭檔」頻道調頻獲得。四、全新劇情• 主線第三季第一章「某個夢遊者的自白」我夢到了另一個自己，在那場再也不會醒來的夢裡。開放時間：3.0版本更新後永久開放。開放條件：完成主線第二季·尾音「新·艾利都日落時 下」。※本章內容可於主線第一季第一章·幕間完成晉升後，透過「超前點映」功能提前體驗。• 代理人信賴事件、「密友同行」事件新增代理人「維琳娜」、「諾姆」信賴事件、「密友同行」事件。開放時間：3.0版本更新後永久開放。開放條件：獲得對應代理人，並完成相關前置劇情（詳見工作台-合作者檔案）。五、全新地區• 新增「羅斯凱利法」-「布亞斯特」城區。新增了羅斯凱利法主城氛圍事件。羅斯凱利法是為了維持羅塞塔資料長久且穩定的產出而存在的，獨立於新艾利都市區的「空域機密特區」，也稱天之算樞。解鎖條件：主線第三季第一章「某個夢遊者的自白」期間解鎖。六、全新時裝• 維琳娜-[暇時閒影]維琳娜在工作之餘邀請好友參加午後茶會，在此期間，她會換上相對休閒的服裝享受閒暇……不過，在關於「魔女」的誤會解除之前，對於邦布們來說——那也只是死神換了一套可怖的偽裝而已。※3.0版本更新後 - 2026/07/29 05:59（UTC+8）期間，維琳娜時裝[暇時閒影]將在「商城」-「今日穿搭」限時折扣出售。折扣期間時裝售價為1350菲林底片，限時折扣結束後價格將恢復至1680菲林底片，上架期間限購1次。• 哲-[蒼穹執誓]如電影主角那般躍入天空，層雲一瞬定格，狂風與暴雨淬洗出不變的初心。• 鈴-[極星澄明]如銀幕魅影那般掠過長夜，星河一瞬閃耀，黎明與黃昏暈染出未改的歸途。※推進主線第三季第一章「某個夢遊者的自白」至指定任務，即可免費獲得哲的全新時裝[蒼穹執誓]]和鈴的全新時裝[極星澄明]。七、全新活動• 全新放送活動期間，累計登入7天即可獲贈[加密母帶]×10！——新朋友，專屬頻道見！活動時間：3.0版本更新後 - 2026/07/28 03:59（伺服器時間）參與條件：繩網等級≥5級，完成主線序章「兔與繩」並解鎖「活動」功能後即可參與。• 紀念臻禮故事新篇啟程的此刻，請收下這份來自雲端的獻禮。謹以此紀念——我們曾一同走過的旅途。活動時間：3.0版本更新後 - 2026/07/29 05:59（UTC+8）參與條件：繩網等級≥5級，完成主線序章「兔與繩」並解鎖「活動」功能後即可參與。• 邦邦！天才與奇蹟晶片我們的發明是——由遺憾與希望織就，通往明天的路！活動時間：3.0版本更新後 - 2026/07/29 05:59（UTC+8）參與條件：在主線第三季第一章任務「天之算樞」中解鎖「運算中樞」後即可參與。• 天樞情報圖冊攜此圖冊，將羅斯凱利法的情報盡收眼底。接下來——去盡情丈量這片天空吧！活動時間：3.0版本更新後 - 2026/07/29 05:59（UTC+8）參與條件：開啟主線第三季第一章「某個夢遊者的自白」後即可參與。• 鋒芒契影協戰碰拳，擊掌——交換！世人得以跨越險阻，皆因你我並肩偕行。活動時間：2026/06/19 10:00 - 2026/07/13 03:59（伺服器時間）參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。• 集結！模擬考逆襲計畫前所未有！學院王牌課程竟遭遇通過率為零慘案……模擬考拯救計畫已啟動，就等您了——救星大人！活動時間：2026/06/26 10:00 - 2026/07/27 03:59（伺服器時間）參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。• 先遣賞金-區域巡防活動期限內，「區域巡防」挑戰獎勵翻倍。「戰況迫在眉睫！放心，防衛軍一定會拿出誠意。」活動時間：2026/07/02 04:00 - 2026/07/07 03:59（伺服器時間）參與條件：繩網等級≥21級並完成繩網聲望晉升任務「繩之道I」，且解鎖「區域巡防」後即可參與。• 跛腳烏鴉奇聞錄歡迎光臨「跛腳烏鴉偵探社」，我們將竭誠為您服務！聲明：調查進度取決於……委託費，和副社長的偷懶時長。活動時間：2026/07/03 10:00 - 2026/07/20 03:59（伺服器時間）參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。• 藝術就是邦布！邦布好，邦布妙！誰喜歡，誰知道！邦布周邊盒玩火熱販售中，請欣賞真正的藝術品！活動時間：2026/07/08 10:00 - 2026/07/27 03:59（伺服器時間）參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。• 「嗯呢」從天降活動期間，累計登入7天即可獲贈[邦布券]×10！「嗯呢嗯呢！（我們來啦！）」活動時間：2026/07/08 10:00 - 2026/07/28 03:59（伺服器時間）參與條件：繩網等級≥5級，完成主線序章「兔與繩」並解鎖「活動」功能後即可參與。• 初代虛狩回歸活動期間，累計簽到7日即可獲贈[菲林]×480！預約後新版本登入可得[菲林]×160、完成任務可得紀念名片！活動時間：2026/07/17 04:00 - 2026/07/28 03:59（伺服器時間）• 資料懸賞-實戰模擬活動期限內，「實戰模擬室」挑戰獎勵翻倍。「要拜託你的事情確實不少，但報酬也不會少的～」活動時間：2026/07/22 04:00 - 2026/07/27 03:59（伺服器時間）參與條件：在主線第一章「貓的失物」中解鎖「實戰模擬室」後即可參與活動。八、全新玩法• 擬境湮滅戰繩匠可從指定的試用代理人，選擇代理人出戰，挑戰過往曾對戰過的高危險目標。這些敵人獲得了一定程度的強化，不僅增加了新的招式或機制，傷害也獲得了增長。「擬境湮滅戰」為每個作戰目標提供了兩個難度版本。「常規」關卡中難度較低，繩匠可以在相對輕鬆的環境下熟悉敵人的新機制。「極限」關卡則更為艱難，敵人的傷害和血量都大幅提升。完成「極限」關卡後，系統會記錄繩匠的最短通關用時，並根據該資料進行全服排名。挑戰強敵、完成任務，可獲得專屬頭像[擬境湮滅·終焉]、[菲林]和各類養成材料獎勵。開放時間：3.0版本更新後參與條件：繩網等級≥55級，在主線第三季第一章「某個夢遊者的自白」中解鎖布亞斯特後即可參與。• 「布連邦」拓展方案對天空，我們從仰望，走向丈量。探索羅斯凱利法，提升「布連邦」帳號等級。• 繩匠可透過探索布亞斯特，解鎖「布連邦」系統中的各項內容，提交[布連幣]提升「布連邦」帳號等級。完成「布連邦」相關玩法，即可獲得佩洛伊斯代理人影畫、佩洛伊斯代理人專屬音擎[日冕遺蛻]、[菲林]和各類養成材料獎勵。（*獎勵將隨後續版本更新而不斷擴充。）開放時間：3.0版本更新後參與條件：在主線第三季第一章任務「天之算樞」中解鎖「布連邦」後即可參與「布連邦」帳號升級玩法。• 吼吼餅鋪3.0版本更新後，每日都可在羅斯凱利法的「吼吼先生」經營的「吼吼餅鋪」處抽取一次「零食盒玩」，獲得其中的「數據卡片」與對應獎勵。收集不同品階的「數據卡片」可獲得「好運瓶蓋」在「瓶蓋仙子噴泉」處進行許願。* 「盒玩」抽取與占卜和刮刮樂共享每日次數，若進行了「盒玩」抽取則當日無法再進行占卜和刮刮樂。• 環空運軌繩匠可以利用佩洛伊斯施展的空間移動能力在軌道上飛馳，快速移動到想去的地方。• 全域終端權限繩匠將解鎖「全域終端權限」，透過羅斯凱利法城內監視器的第一人稱視角獲得更廣闊的視野，掃描和接入特定對象，獲得關鍵資訊。• 邦布無人機繩匠可以透過操作伊埃斯移動無人機並進行互動。無人機搭載了「充能」和「蓄力爆破」兩個技能：靠近可「充能」的目標會出現連線提示，靠近可以透過「蓄力爆破」破壞的目標，也會有特殊的物件表現，繩匠們可以根據相關指引操作釋放無人機技能。• 洩露奇點繩匠啟用「洩露奇點」後，周圍空間的場景、物件和敵人將發生變化。繩匠可以透過佩洛伊斯的力量直接消除「洩露奇點」本身脫離。九、其他更新內容▶新增內容•「區域巡防」新增了「機師與叛甲」挑戰，挑戰後可獲得「呼嘯沙龍」、「拂曉行紀」全新系列驅動光碟。• 新增了敵人「異構·太初夢魘·『始主』」、「基塔布魯」、「蛻生·阿瓦魯斯」、「蛻生·蠍骸」、「自律強襲單位·『空域戒戍者』」、「多佩岡亞·星徽·比利」、「閃耀之誓·比利」、「蛻生·泰拉斯奎禍車」、「城防戍衛布」、「拉赫穆」、「畸變骸蟻」、「蛻生·眼魔引擎」、「空域偵巡布」、「特勤鎮暴布」、「蛻生·空域偵巡布」、「蛻生·特勤鎮暴布」、「庫魯魯」。• 新增場景「算理中樞局」、「沉沒迴廊」、「能源區」。•「地圖」系統新增3.0版本場景與玩法相關地圖內容。「隱藏空間」和「洩露奇點」啟用時，地圖也會同步變動區域資訊。主城空中巴士動態將即時同步顯示在地圖中。• 新增了代理人「維琳娜」、「諾姆」的動態桌布，獲得對應代理人並提升與代理人的信賴等階至一定階段後，可以解鎖相關代理人的動態桌布。• 新增了「法厄同紀事」、「代理人信賴」、「際會之時」、「繩匠業務」、「布亞斯特」、「作戰技巧」、「敵對目標」、「戰鬥成就」、「堪域探境」相關成就，包含部分隱藏成就。• 新增了「代理人信賴」、「敵對目標」、「吼吼餅鋪」、活動「邦邦！天才與奇蹟晶片」、活動「鋒芒契影協戰」相關稱號。其中活動稱號為限時獲得。• PS5™平台新增了獎盃組：絕區零·「某個夢遊者的自白」。• 新增了Xbox Series X|S平台的成就。• 新增「隱藏空間」探索支線任務。• 部分活動分頁新增「活動展示」影片。• 「快速手冊」介面右上角新增資源欄，展示「電量」、「儲蓄電量」、「以太電池」的具體數量。• 滿足一定養成條件之後，代理人詳情頁介面新增驅動光碟有效副詞條命中數量顯示。• 驅動光碟拆解新增智慧棄置功能，繩匠可以根據需求批次棄置不需要的驅動光碟。• 驅動光碟訂製介面新增「更換特訓目標」功能，可根據特訓目標的方案優先展示四件套裝相關代理人和二件套裝相關代理人。• 驅動光碟5號位置新增主屬性「風屬性傷害加成」。• 3.0版本及後續代理人的「技能描述」和敵人的「敵情詳解」文本中新增「名 ]]></description>
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<pubDate>Wed, 17 Jun 2026 13:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>3.0版本「某個夢遊者的自白」更新公告</media:keywords>
<content:encoded><![CDATA[親愛的繩匠：<br>以下是3.0版本——「某個夢遊者的自白」的更新與補償內容。<br><br>【更新開始時間】<br>2026/06/17 06:00（UTC+8）<br>預計5個小時完成。<br><br>【補償說明】<br>• 停服更新補償<br>補償內容：菲林×300<br>補償對象：2026/06/17 06:00（UTC+8）前繩網等級≥4級的繩匠。<br>※領取時間截至3.0版本結束前，3.0版本結束時間為2026/07/29 06:00（UTC+8），該版本共持續42天，請繩匠注意。<br><br>• 問題修復補償<br>補償內容：菲林×300<br>補償對象：2026/06/17 06:00（UTC+8）前繩網等級≥4級的繩匠。<br>請繩匠於2026/07/17 23:59（UTC+8）前上線收取。<br>開發團隊將在維護完成後，以遊戲內郵件的形式發放以上補償。郵件有效期限為30天，請注意及時領取。<br><br>【更新方式】<br>• PC<br>關閉遊戲後，重啟HoYoPlay並點擊更新。<br>• Android<br>進入遊戲後，按照遊戲內視窗提示完成更新。<br>• iOS<br>進入App Store，點擊更新。<br>• PS5™及PS5™ Pro<br>打開PS5™/PS5™ Pro主螢幕 > 發亮顯示《絕區零》 > 按下您控制器上的OPTIONS按鈕 > 選擇檢查更新。<br>• Xbox Series X|S<br>打開Xbox系統主介面 > 「我的遊戲和應用」 > 「管理」 > 在「更新」頁面點擊《絕區零》並確認升級。<br><br>【版本全新內容】<br>一、全新代理人<br>• S級代理人[維琳娜(風·異常)]<br>可透過「凜風吟儀」頻道調頻獲得。<br><br>• S級代理人[諾姆(火·擊破)]<br>可透過「天才不等式」頻道調頻獲得。<br><br>• 法厄同陣營代理人[佩洛伊斯(以太·強攻)]<br>可透過完成主線第三季任務「對『症』診療」獲得。<br><br>二、全新音擎<br>• S級音擎[琳琅鎏心(異常)]<br>可透過「琳琅鎏心」頻道調頻獲得。<br><br>• S級音擎[首席跟班(擊破)]<br>可透過「首席跟班」頻道調頻獲得。<br><br>• S級音擎[日冕遺蛻(強攻)]<br>推進主線第三季任務並解鎖布連邦後，即可透過提升布連邦等級獲得。<br><br>• A級音擎[咚噠回聲(異常)]<br>可透過活動「集結！模擬考逆襲計畫」獲得。<br><br>三、全新邦布<br>• S級邦布[超極傑克]<br>可透過「卓越搭檔」頻道調頻獲得。<br><br>四、全新劇情<br>• 主線第三季第一章「某個夢遊者的自白」<br>我夢到了另一個自己，在那場再也不會醒來的夢裡。<br>開放時間：3.0版本更新後永久開放。<br>開放條件：完成主線第二季·尾音「新·艾利都日落時 下」。<br>※本章內容可於主線第一季第一章·幕間完成晉升後，透過「超前點映」功能提前體驗。<br><br>• 代理人信賴事件、「密友同行」事件<br>新增代理人「維琳娜」、「諾姆」信賴事件、「密友同行」事件。<br>開放時間：3.0版本更新後永久開放。<br>開放條件：獲得對應代理人，並完成相關前置劇情（詳見工作台-合作者檔案）。<br><br>五、全新地區<br>• 新增「羅斯凱利法」-「布亞斯特」城區。<br>新增了羅斯凱利法主城氛圍事件。<br>羅斯凱利法是為了維持羅塞塔資料長久且穩定的產出而存在的，獨立於新艾利都市區的「空域機密特區」，也稱天之算樞。<br>解鎖條件：主線第三季第一章「某個夢遊者的自白」期間解鎖。<br><br>六、全新時裝<br>• 維琳娜-[暇時閒影]<br>維琳娜在工作之餘邀請好友參加午後茶會，在此期間，她會換上相對休閒的服裝享受閒暇……不過，在關於「魔女」的誤會解除之前，對於邦布們來說——那也只是死神換了一套可怖的偽裝而已。<br><br>※3.0版本更新後 - 2026/07/29 05:59（UTC+8）期間，維琳娜時裝[暇時閒影]將在「商城」-「今日穿搭」限時折扣出售。折扣期間時裝售價為1350菲林底片，限時折扣結束後價格將恢復至1680菲林底片，上架期間限購1次。<br><br>• 哲-[蒼穹執誓]<br>如電影主角那般躍入天空，層雲一瞬定格，狂風與暴雨淬洗出不變的初心。<br>• 鈴-[極星澄明]<br>如銀幕魅影那般掠過長夜，星河一瞬閃耀，黎明與黃昏暈染出未改的歸途。<br>※推進主線第三季第一章「某個夢遊者的自白」至指定任務，即可免費獲得哲的全新時裝[蒼穹執誓]]和鈴的全新時裝[極星澄明]。<br><br>七、全新活動<br>• 全新放送<br>活動期間，累計登入7天即可獲贈[加密母帶]×10！<br>——新朋友，專屬頻道見！<br>活動時間：3.0版本更新後 - 2026/07/28 03:59（伺服器時間）<br>參與條件：繩網等級≥5級，完成主線序章「兔與繩」並解鎖「活動」功能後即可參與。<br><br>• 紀念臻禮<br>故事新篇啟程的此刻，請收下這份來自雲端的獻禮。<br>謹以此紀念——我們曾一同走過的旅途。<br>活動時間：3.0版本更新後 - 2026/07/29 05:59（UTC+8）<br>參與條件：繩網等級≥5級，完成主線序章「兔與繩」並解鎖「活動」功能後即可參與。<br><br>• 邦邦！天才與奇蹟晶片<br>我們的發明是——由遺憾與希望織就，通往明天的路！<br>活動時間：3.0版本更新後 - 2026/07/29 05:59（UTC+8）<br>參與條件：在主線第三季第一章任務「天之算樞」中解鎖「運算中樞」後即可參與。<br><br>• 天樞情報圖冊<br>攜此圖冊，將羅斯凱利法的情報盡收眼底。<br>接下來——去盡情丈量這片天空吧！<br>活動時間：3.0版本更新後 - 2026/07/29 05:59（UTC+8）<br>參與條件：開啟主線第三季第一章「某個夢遊者的自白」後即可參與。<br><br>• 鋒芒契影協戰<br>碰拳，擊掌——交換！<br>世人得以跨越險阻，皆因你我並肩偕行。<br>活動時間：2026/06/19 10:00 - 2026/07/13 03:59（伺服器時間）<br>參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。<br><br>• 集結！模擬考逆襲計畫<br>前所未有！學院王牌課程竟遭遇通過率為零慘案……<br>模擬考拯救計畫已啟動，就等您了——救星大人！<br>活動時間：2026/06/26 10:00 - 2026/07/27 03:59（伺服器時間）<br>參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。<br><br>• 先遣賞金-區域巡防<br>活動期限內，「區域巡防」挑戰獎勵翻倍。<br>「戰況迫在眉睫！放心，防衛軍一定會拿出誠意。」<br>活動時間：2026/07/02 04:00 - 2026/07/07 03:59（伺服器時間）<br>參與條件：繩網等級≥21級並完成繩網聲望晉升任務「繩之道I」，且解鎖「區域巡防」後即可參與。<br><br>• 跛腳烏鴉奇聞錄<br>歡迎光臨「跛腳烏鴉偵探社」，我們將竭誠為您服務！<br>聲明：調查進度取決於……委託費，和副社長的偷懶時長。<br>活動時間：2026/07/03 10:00 - 2026/07/20 03:59（伺服器時間）<br>參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。<br><br>• 藝術就是邦布！<br>邦布好，邦布妙！誰喜歡，誰知道！<br>邦布周邊盒玩火熱販售中，請欣賞真正的藝術品！<br>活動時間：2026/07/08 10:00 - 2026/07/27 03:59（伺服器時間）<br>參與條件：繩網等級≥20級，完成主線第一章·幕間後即可參與。<br><br>• 「嗯呢」從天降<br>活動期間，累計登入7天即可獲贈[邦布券]×10！<br>「嗯呢嗯呢！（我們來啦！）」<br>活動時間：2026/07/08 10:00 - 2026/07/28 03:59（伺服器時間）<br>參與條件：繩網等級≥5級，完成主線序章「兔與繩」並解鎖「活動」功能後即可參與。<br><br>• 初代虛狩回歸<br>活動期間，累計簽到7日即可獲贈[菲林]×480！<br>預約後新版本登入可得[菲林]×160、完成任務可得紀念名片！<br>活動時間：2026/07/17 04:00 - 2026/07/28 03:59（伺服器時間）<br><br>• 資料懸賞-實戰模擬<br>活動期限內，「實戰模擬室」挑戰獎勵翻倍。<br>「要拜託你的事情確實不少，但報酬也不會少的～」<br>活動時間：2026/07/22 04:00 - 2026/07/27 03:59（伺服器時間）<br>參與條件：在主線第一章「貓的失物」中解鎖「實戰模擬室」後即可參與活動。<br><br>八、全新玩法<br>• 擬境湮滅戰<br>繩匠可從指定的試用代理人，選擇代理人出戰，挑戰過往曾對戰過的高危險目標。這些敵人獲得了一定程度的強化，不僅增加了新的招式或機制，傷害也獲得了增長。<br>「擬境湮滅戰」為每個作戰目標提供了兩個難度版本。「常規」關卡中難度較低，繩匠可以在相對輕鬆的環境下熟悉敵人的新機制。「極限」關卡則更為艱難，敵人的傷害和血量都大幅提升。完成「極限」關卡後，系統會記錄繩匠的最短通關用時，並根據該資料進行全服排名。<br>挑戰強敵、完成任務，可獲得專屬頭像[擬境湮滅·終焉]、[菲林]和各類養成材料獎勵。<br>開放時間：3.0版本更新後<br>參與條件：繩網等級≥55級，在主線第三季第一章「某個夢遊者的自白」中解鎖布亞斯特後即可參與。<br><br>• 「布連邦」拓展方案<br>對天空，我們從仰望，走向丈量。<br>探索羅斯凱利法，提升「布連邦」帳號等級。<br>• 繩匠可透過探索布亞斯特，解鎖「布連邦」系統中的各項內容，提交[布連幣]提升「布連邦」帳號等級。完成「布連邦」相關玩法，即可獲得佩洛伊斯代理人影畫、佩洛伊斯代理人專屬音擎[日冕遺蛻]、[菲林]和各類養成材料獎勵。（*獎勵將隨後續版本更新而不斷擴充。）<br>開放時間：3.0版本更新後<br>參與條件：在主線第三季第一章任務「天之算樞」中解鎖「布連邦」後即可參與「布連邦」帳號升級玩法。<br><br>• 吼吼餅鋪<br>3.0版本更新後，每日都可在羅斯凱利法的「吼吼先生」經營的「吼吼餅鋪」處抽取一次「零食盒玩」，獲得其中的「數據卡片」與對應獎勵。收集不同品階的「數據卡片」可獲得「好運瓶蓋」在「瓶蓋仙子噴泉」處進行許願。<br>* 「盒玩」抽取與占卜和刮刮樂共享每日次數，若進行了「盒玩」抽取則當日無法再進行占卜和刮刮樂。<br><br>• 環空運軌<br>繩匠可以利用佩洛伊斯施展的空間移動能力在軌道上飛馳，快速移動到想去的地方。<br><br>• 全域終端權限<br>繩匠將解鎖「全域終端權限」，透過羅斯凱利法城內監視器的第一人稱視角獲得更廣闊的視野，掃描和接入特定對象，獲得關鍵資訊。<br><br>• 邦布無人機<br>繩匠可以透過操作伊埃斯移動無人機並進行互動。無人機搭載了「充能」和「蓄力爆破」兩個技能：靠近可「充能」的目標會出現連線提示，靠近可以透過「蓄力爆破」破壞的目標，也會有特殊的物件表現，繩匠們可以根據相關指引操作釋放無人機技能。<br><br>• 洩露奇點<br>繩匠啟用「洩露奇點」後，周圍空間的場景、物件和敵人將發生變化。繩匠可以透過佩洛伊斯的力量直接消除「洩露奇點」本身脫離。<br><br>九、其他更新內容<br>▶新增內容<br>•「區域巡防」新增了「機師與叛甲」挑戰，挑戰後可獲得「呼嘯沙龍」、「拂曉行紀」全新系列驅動光碟。<br>• 新增了敵人「異構·太初夢魘·『始主』」、「基塔布魯」、「蛻生·阿瓦魯斯」、「蛻生·蠍骸」、「自律強襲單位·『空域戒戍者』」、「多佩岡亞·星徽·比利」、「閃耀之誓·比利」、「蛻生·泰拉斯奎禍車」、「城防戍衛布」、「拉赫穆」、「畸變骸蟻」、「蛻生·眼魔引擎」、「空域偵巡布」、「特勤鎮暴布」、「蛻生·空域偵巡布」、「蛻生·特勤鎮暴布」、「庫魯魯」。<br>• 新增場景「算理中樞局」、「沉沒迴廊」、「能源區」。<br>•「地圖」系統新增3.0版本場景與玩法相關地圖內容。「隱藏空間」和「洩露奇點」啟用時，地圖也會同步變動區域資訊。主城空中巴士動態將即時同步顯示在地圖中。<br>• 新增了代理人「維琳娜」、「諾姆」的動態桌布，獲得對應代理人並提升與代理人的信賴等階至一定階段後，可以解鎖相關代理人的動態桌布。<br>• 新增了「法厄同紀事」、「代理人信賴」、「際會之時」、「繩匠業務」、「布亞斯特」、「作戰技巧」、「敵對目標」、「戰鬥成就」、「堪域探境」相關成就，包含部分隱藏成就。<br>• 新增了「代理人信賴」、「敵對目標」、「吼吼餅鋪」、活動「邦邦！天才與奇蹟晶片」、活動「鋒芒契影協戰」相關稱號。其中活動稱號為限時獲得。<br>• PS5™平台新增了獎盃組：絕區零·「某個夢遊者的自白」。<br>• 新增了Xbox Series X|S平台的成就。<br>• 新增「隱藏空間」探索支線任務。<br>• 部分活動分頁新增「活動展示」影片。<br>• 「快速手冊」介面右上角新增資源欄，展示「電量」、「儲蓄電量」、「以太電池」的具體數量。<br>• 滿足一定養成條件之後，代理人詳情頁介面新增驅動光碟有效副詞條命中數量顯示。<br>• 驅動光碟拆解新增智慧棄置功能，繩匠可以根據需求批次棄置不需要的驅動光碟。<br>• 驅動光碟訂製介面新增「更換特訓目標」功能，可根據特訓目標的方案優先展示四件套裝相關代理人和二件套裝相關代理人。<br>• 驅動光碟5號位置新增主屬性「風屬性傷害加成」。<br>• 3.0版本及後續代理人的「技能描述」和敵人的「敵情詳解」文本中新增「名詞解析」功能，繩匠可以點擊含有底線的特定名詞查看具體解析<br>• 「繩網行程」新增最新季主線章節展示和最新章節標籤，方便繩匠快速參與和定位最新主線章節。<br>• 「三Z設計工作室」中新增可兌換收藏品「市井瑣記·招魚過市」。<br>• 「隨便觀」-「德豐大押」新增丁尼可供兌換。<br>• 新增「琥珀館」內繩匠臥室場景。<br>• 「工作台」-「合作者檔案」新增「外務籌策局」陣營看板。<br><br>▶訊源清單<br>• 「商城」-「訊源清單」中，「訊號餘波」新增「整裝時刻」禮盒，繩匠每月可兌換一次「整裝時刻」禮盒，兌換後可自選「常駐頻道」A級音擎。「訊號殘響」新增「進階風蝕晶片」，繩匠每月可兌換數量為50，並新增「高階強攻認證章」、「高階擊破認證章」、「高階異常認證章」、「高階支援認證章」、「高階防護認證章」、「高階命破認證章」、「增強型強攻元件」、「增強型擊破元件」、「增強型異常元件」、「增強型支援元件」、「增強型防護元件」、「增強型命破元件」，繩匠每月可兌換數量各為35。<br><br>▶式輿防衛戰<br>3.0版本更新完成後，本次更新的「劇變節點」增益效果如下：<br>第一期：<br>• 代理人的風屬性傷害和冰屬性傷害提升30%，[亂流]造成的傷害提升30%。代理人發動[強化特殊技]後，自身的異常精通提升40點，持續15秒，重複觸發時重置持續時間。<br>• 代理人的以太屬性傷害提升30%,暴擊傷害提升40%。[強攻]特性的代理人命中敵人且暴擊後，敵人防禦力降低10%，持續5秒，重複觸發時重置持續時間。<br>• 代理人的以太異常積蓄效率和冰屬性異常積蓄效率提升25%。代理人使敵人進入屬性異常狀態後，其防禦力下降10%，且受到的屬性異常傷害提升20%，持續10秒，重複觸發時重置持續時間。<br><br>第二期：<br>• 代理人的風屬性傷害和冰屬性傷害提升10%。命中處於屬性異常狀態中的敵人時，攻擊力提升15%，無視其10%的全屬性傷害抗性。<br>• 代理人[終結技]、[連攜技]造成的傷害提升40%。[連攜技]命中敵人後，其失衡易傷提升20%，失衡恢復速度降低15%，持續15秒，重複觸發時重置持續時間。<br>• 代理人的攻擊力提升30%，暴擊傷害提升15%。敵人失衡倍率易傷提升20%。<br><br>第三期：<br>• 代理人[連攜技]和[終結技]造成的傷害提升40%，[連攜技]命中敵人後，其失衡易傷提升20%，失衡恢復速度降低15%，持續15秒，重複觸發時重置持續時間。<br>• 代理人的異常精通提升20點，造成的異常傷害提升10%。若隊伍內有1名/2名[異常]特性的代理人，代理人命中敵人時無視其5%/15%全傷害抗性。<br>• 代理人的冰屬性傷害提升30%。代理人的[普通攻擊]和[連攜技]造成的傷害提升20%，造成的暴擊傷害提升35%。<br><br>▶危局強襲戰<br>3.0版本更新完成後，本次更新的「危局強襲戰」需要面對的敵人如下：<br>第一期：<br>基塔布魯、惡名·冥寧芙、魘縛者·葉釋淵<br><br>第二期：<br>基塔布魯、太初夢魘·「始主」、魘縛者·葉釋淵<br><br>第三期：<br>焚晝餘火·法厄同、惡名·龐培、穢息妖鬼·名可名<br><br>※ 3.0版本第三期「危局強襲戰」結束時間由2026/07/31 03:59（伺服器時間）調整為2026/07/29 03:59（伺服器時間），請繩匠們及時前往作戰。<br><br>▶零號空洞<br>• 新增了「特遣任務」條目及對應獎勵。<br>• 新增了代理人「維琳娜」、「諾姆」、「佩洛伊斯」的戰術稜鏡方案，以及「維琳娜」、「諾姆」、「佩洛伊斯」對應的「特遣任務」。（「諾姆」的戰術稜鏡方案隨代理人獨家頻道同步開放）<br><br>【調整及改善】<br>▶代理人<br>• 調整了代理人「耀嘉音」和「伊芙琳」的部分意象影畫文案位置：「堪域編隊說明」中刪除了代理人「耀嘉音」意象影畫01「十二平均律」和「伊芙琳」意象影畫01「織夢」的相關描述，影畫效果在「堪域模式」下180秒最多觸發一次的說明已調整至意象影畫介面文案中。該調整僅為文案位置調整，不影響實際影畫效果。<br><br>▶系統<br>• 調整了3.0版本及後續代理人的「密友同行」與「信賴事件」內容，該調整不影響菲林獎勵數量獲得。同時加快了「信賴」等階的升級效率。<br>• 調整了代理人詳情介面「戰備評估」的評級樣式，可以直接一覽代理人的待提升項目並前往培養。<br>• 改善了「代理人」-「技能」-「培養建議」介面的展示樣式。<br>• 調整了繩匠時裝配飾系統。配飾中的帽子、頭飾、耳環、眼鏡調整為繩匠通用時裝配件，可用於繩匠所有時裝的任意搭配。<br>• 改善了PC版全域性照明與遠景模型的細節。搭載NVIDIA GeForce RTX 20系列及以上（含光線追蹤單元RT Core且顯示記憶體不低於8GB）顯卡的裝置支援開啟光線追蹤功能，並新增基於DLSS/FSR3的畫格生成與超解析度功能。<br><br>▶其他<br>• 改善了部分演出形式。<br>• 改善了NPC「蕾米埃爾」和「維琳娜」的部分模型表現。<br>• 改善了過往版本部分劇情和戰鬥的英語、日語、韓語語音。<br><br>【問題修復】<br>▶代理人及敵人<br>• 修復了特定情況下，敵人「焚晝餘火·法厄同」開啟「焚風」狀態後，受到的「亂流」傷害異常的問題。<br>• 修復了代理人「伊芙琳」在特定情況下存在「燎索點」回復異常的問題。<br>• 修復了代理人「希希芙」意象影畫介面中，意象影畫04「壞蛋的覺悟」的文案描述，使其與戰鬥中意象影畫介面的文案保持一致，該調整僅為文案修正，不影響實際技能效果。<br>修復前：每消耗1層額外觸發1次不消耗[毒素]的[蝕骨]<br>修復後：每消耗1層額外觸發1次不消耗[毒素]的特殊[蝕骨]<br>• 修復了特定情況下，戰鬥中敵人血條顯示異常的問題。<br>• 修復了特定情況下，當代理人「愛芮」與「南宮羽」、「千夏」組隊戰鬥時，「愛芮」發動[普通攻擊：甜心律動]後出現三位代理人模型表現重疊的問題。<br>• 修復了特定情況下，當代理人觸發[快速支援]後，可能出現代理人模型表現重疊的問題。<br>• 修復了零號空洞中，代理人「可琳」獲得武備「茶歇時間到」、「鋸片駕駛指南」後可能出現[衝刺攻擊：[斷]改]發動異常的問題。<br>• 修復了當開啟[觸覺回饋]功能後，代理人「星徽·比利」在戰鬥中可能出現部分招式震動生效異常的問題。<br>• 修復了代理人「蒼角」技能「快速支援：雙人套餐」、「閃避反擊：別搶零食」發動異常的問題。該調整不影響招式命中敵人時的喧響值回復量。<br><br>▶系統<br>• 調整了PS5™ Pro及Xbox Series X設定中「光線追蹤」選項的預設設定，更新後「光線追蹤」將預設關閉。同時調色濾鏡強度將會恢復預設設定。<br>• 修復了特定情況下，部分NEW圖示無法正常消除的問題。<br><br>▶音樂&音效<br>• 修復了部分情況下，可能出現音樂、音效表現異常的問題。<br><br>▶其他<br>• 修復了部分任務、介面、描述中的文案錯誤。<br>• 修正了部分文案中的錯別字。<br>• 調整、改善及修正了遊戲內部分語言的遊戲內文字內容，此類調整不會影響實際效果或系統功能。]]> </content:encoded>
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<title>更新與新增語言公告（1.5.0版）</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E8%88%87%E6%96%B0%E5%A2%9E%E8%AA%9E%E8%A8%80%E5%85%AC%E5%91%8A150%E7%89%88</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E8%88%87%E6%96%B0%E5%A2%9E%E8%AA%9E%E8%A8%80%E5%85%AC%E5%91%8A150%E7%89%88</guid>
<description><![CDATA[ 最新版本為「1.5.0版」。目前的版本資訊可於遊戲選擇畫面以及「強化版」的標題畫面中確認。【新增語言支援】·「強化版」的支援語言已新增「繁體中文」、「簡體中文」與「韓文」。在選擇遊戲時，可於「通用設定」的「語言」分頁中，選擇「文字語言（強化版）」來切換。【強化版】新增了新功能。已新增全新系統──「繼承資料開始新遊戲」功能。若存在通關後的存檔，於「標題」畫面選擇「繼承資料開始新遊戲」，即可在保留單位等級與持有物品等資料的情況下，從頭開始體驗主線劇情。已新增全新系統──「星座契合度」功能。可於單位的「狀態」畫面中，確認單位的星座以及星座之間的契合度。已調整部分功能。在戰鬥中，使用「移動」選擇要移動的格子時，或選擇「能力」的目標時，也可查看游標下方單位的狀態。於單位的「狀態」畫面中，可在「裝備」選項內，對各單位執行「卸下所有裝備」。於單位的「狀態」畫面中，在「職業」選項中選擇尚未解鎖的職業時，解鎖條件的顯示已變得更加清晰易懂。在該場戰鬥中，已可保持視角操作中的「視角上下角度」與「縮放」設定。已新增新的設定項目。已新增可於事件場景中維持「自動播放狀態」的設定。遊玩時，可於主選單「系統」內的「設定」之「遊戲」分頁中，切換「維持自動播放狀態」。已新增可讓戰鬥中的「詠唱台詞」必定會出現的設定。遊玩時，可於主選單「系統」內的「設定」之「遊戲」分頁中，切換「必定出現詠唱台詞」。已新增可記憶戰鬥選單中「能力」內游標位置的設定。遊玩時，可於主選單「系統」內的「設定」之「遊戲」分頁中，切換「記憶能力的游標位置」。已修正部分文本。（所有語言）已調整部分SE。已提升運行穩定性。已修正其他細微問題。* 所有圖片均來自英文版。 ]]></description>
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<pubDate>Wed, 17 Jun 2026 10:29:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新與新增語言公告（1.5.0版）</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">最新版本為「1.5.0版」。</p><p class="bb_paragraph">目前的版本資訊可於遊戲選擇畫面以及「強化版」的標題畫面中確認。</p><p class="bb_paragraph"></p><div class="bb_h2"><b>【新增語言支援】</b></div><ul class="bb_ul"><li><p class="bb_paragraph">·「強化版」的支援語言已新增「繁體中文」、「簡體中文」與「韓文」。</p><ul class="bb_ul"><li><p class="bb_paragraph">在選擇遊戲時，可於「通用設定」的「語言」分頁中，選擇「文字語言（強化版）」來切換。<img src="https://clan.akamai.steamstatic.com/images/45647897/50f2acf92d8aa7df00e82a50e41d18326ac2ec9c.png"></p></li></ul></li></ul><div class="bb_h2">【強化版】</div><ul class="bb_ul"><li><p class="bb_paragraph">新增了新功能。</p><ul class="bb_ul"><li><p class="bb_paragraph">已新增全新系統──「繼承資料開始新遊戲」功能。</p><ul class="bb_ul"><li><p class="bb_paragraph">若存在通關後的存檔，於「標題」畫面選擇「繼承資料開始新遊戲」，即可在保留單位等級與持有物品等資料的情況下，從頭開始體驗主線劇情。<img src="https://clan.akamai.steamstatic.com/images/45647897/9a3a74cdc7eb273fd68cd713ffcb47d579b3b592.png"></p></li></ul></li><li><p class="bb_paragraph">已新增全新系統──「星座契合度」功能。</p><ul class="bb_ul"><li><p class="bb_paragraph">可於單位的「狀態」畫面中，確認單位的星座以及星座之間的契合度。<img src="https://clan.akamai.steamstatic.com/images/45647897/ee175ea35bc626680da9e4565b53cc521b5dbd23.png"></p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">已調整部分功能。</p><ul class="bb_ul"><li><p class="bb_paragraph">在戰鬥中，使用「移動」選擇要移動的格子時，或選擇「能力」的目標時，也可查看游標下方單位的狀態。<img src="https://clan.akamai.steamstatic.com/images/45647897/c4f14bda5501ec7cb4464e1b81995ea5c2ddae09.png"></p></li><li><p class="bb_paragraph">於單位的「狀態」畫面中，可在「裝備」選項內，對各單位執行「卸下所有裝備」。</p></li><li><p class="bb_paragraph">於單位的「狀態」畫面中，在「職業」選項中選擇尚未解鎖的職業時，解鎖條件的顯示已變得更加清晰易懂。</p></li><li><p class="bb_paragraph">在該場戰鬥中，已可保持視角操作中的「視角上下角度」與「縮放」設定。</p></li></ul></li></ul><div class="bb_h3"></div><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">已新增新的設定項目。</p><ul class="bb_ul"><li><p class="bb_paragraph">已新增可於事件場景中維持「自動播放狀態」的設定。</p><ul class="bb_ul"><li><p class="bb_paragraph">遊玩時，可於主選單「系統」內的「設定」之「遊戲」分頁中，切換「維持自動播放狀態」。<img src="https://clan.akamai.steamstatic.com/images/45647897/cf2ea50a5f43db7b447ab37dc2673e11ed32c13f.png"></p></li></ul></li><li><p class="bb_paragraph">已新增可讓戰鬥中的「詠唱台詞」必定會出現的設定。</p><ul class="bb_ul"><li><p class="bb_paragraph">遊玩時，可於主選單「系統」內的「設定」之「遊戲」分頁中，切換「必定出現詠唱台詞」。<img src="https://clan.akamai.steamstatic.com/images/45647897/9f47af155288e8c5e431ae305e3d16ec6956b422.png"></p></li></ul></li><li><p class="bb_paragraph">已新增可記憶戰鬥選單中「能力」內游標位置的設定。</p><ul class="bb_ul"><li><p class="bb_paragraph">遊玩時，可於主選單「系統」內的「設定」之「遊戲」分頁中，切換「記憶能力的游標位置」。<img src="https://clan.akamai.steamstatic.com/images/45647897/cf368c0b5cc222d9a28f39ac6d148c96b22e468a.png"></p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">已修正部分文本。（所有語言）</p></li><li><p class="bb_paragraph">已調整部分SE。</p></li><li><p class="bb_paragraph">已提升運行穩定性。</p></li><li><p class="bb_paragraph">已修正其他細微問題。</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">* 所有圖片均來自英文版。</p>]]> </content:encoded>
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<item>
<title>Microtransaction Roundup &#45; Path of Exile 2: Return of the Ancients</title>
<link>https://xinker.org/zh/microtransaction-roundup-path-of-exile-2-return-of-the-ancients</link>
<guid>https://xinker.org/zh/microtransaction-roundup-path-of-exile-2-return-of-the-ancients</guid>
<description><![CDATA[ Microtransaction Roundup - Path of Exile 2: Return of the AncientsWe&#039;ve released a range of new cosmetics following the launch of Return of the Ancients.Embrace the night with the Vampire&#039;s Portal and matching Weapon Effect, and complete the look with the Blood Moon skill set. For something a little more playful, transform into a panda with the Panda Bear Shapeshift Effect.The Vaal Chronoseer collection has also expanded with new Temporal Chains and Blink effects, while Mercenary players can outfit their lightning-based crossbow skills with the new Sulphite Skill Effects.Poison-focused archers can take advantage of the Night Lotus Skill Effects, Bow, and Quiver, while spellcasters looking for a darker aesthetic can explore the new Darkshard Elemental Skill Effects, featuring striking red, black, and purple visuals across a range of lightning skills.Check out the cosmetics roundup in the video below, or visit the shop by pressing M while in-game to check out the new items. ]]></description>
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<pubDate>Wed, 17 Jun 2026 09:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Microtransaction, Roundup, Path, Exile, Return, the, Ancients</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Microtransaction Roundup - Path of Exile 2: Return of the Ancients</div><br>We've released a range of new cosmetics following the launch of Return of the Ancients.<br><br>Embrace the night with the Vampire's Portal and matching Weapon Effect, and complete the look with the Blood Moon skill set. For something a little more playful, transform into a panda with the Panda Bear Shapeshift Effect.<br><br>The Vaal Chronoseer collection has also expanded with new Temporal Chains and Blink effects, while Mercenary players can outfit their lightning-based crossbow skills with the new Sulphite Skill Effects.<br><br>Poison-focused archers can take advantage of the Night Lotus Skill Effects, Bow, and Quiver, while spellcasters looking for a darker aesthetic can explore the new Darkshard Elemental Skill Effects, featuring striking red, black, and purple visuals across a range of lightning skills.<br><br>Check out the cosmetics roundup in the video below, or visit the shop by pressing M while in-game to check out the new items.<br><br><div data-youtube="l0L5X2uysUc" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
</item>

<item>
<title>Excavation Initiative</title>
<link>https://xinker.org/zh/excavation-initiative</link>
<guid>https://xinker.org/zh/excavation-initiative</guid>
<description><![CDATA[ Excavation InitiativeExcavation Initiative rewards you for doing what you&#039;d already be doing: playing Overwatch. Throughout the season, you&#039;ll earn Loot Boxes simply by logging in, completing challenges, winning games, and staying active week after week. The more you play, the more opportunities you&#039;ll have to uncover Base, Epic, and Legendary Loot Boxes packed with rewards. No complicated routes, no hidden catches… just a season-long treasure hunt with Venture leading the way.Additional Details:Earn Loot Boxes all season long just by logging in, playing matches, and completing challenges.Complete weekly challenges to uncover Base, Epic, and Legendary Loot Boxes throughout the season.Win a match on unique days to earn additional Loot Boxes and keep your treasure pile growing.Play up to 36 games each week to dig up even more rewards, with wins counting for double progress.Track your progress directly from the main lobby and Challenge Tracker so you always know how close you are to your next discovery.There&#039;s always something waiting to be unearthed beneath the surface, all season long! ]]></description>
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<pubDate>Wed, 17 Jun 2026 02:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Excavation, Initiative</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Excavation Initiative</div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44392706/e1647a0f190eec7b8f4a0060cc0c569c938c0946.png"></p><p class="bb_paragraph">Excavation Initiative rewards you for doing what you'd already be doing: playing Overwatch. Throughout the season, you'll earn Loot Boxes simply by logging in, completing challenges, winning games, and staying active week after week. The more you play, the more opportunities you'll have to uncover Base, Epic, and Legendary Loot Boxes packed with rewards. No complicated routes, no hidden catches… just a <u><b>season-long</b></u> treasure hunt with Venture leading the way.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional Details:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Earn Loot Boxes all season long just by logging in, playing matches, and completing challenges.</p></li><li><p class="bb_paragraph">Complete weekly challenges to uncover Base, Epic, and Legendary Loot Boxes throughout the season.</p></li><li><p class="bb_paragraph">Win a match on unique days to earn additional Loot Boxes and keep your treasure pile growing.</p></li><li><p class="bb_paragraph">Play up to 36 games each week to dig up even more rewards, with wins counting for double progress.</p></li><li><p class="bb_paragraph">Track your progress directly from the main lobby and Challenge Tracker so you always know how close you are to your next discovery.</p></li><li><p class="bb_paragraph">There's always something waiting to be unearthed beneath the surface, all season long!</p></li></ul>]]> </content:encoded>
</item>

<item>
<title>《黎明死線：傑森》章節已於Steam推出！</title>
<link>https://xinker.org/zh/%E9%BB%8E%E6%98%8E%E6%AD%BB%E7%B7%9A%E5%82%91%E6%A3%AE%E7%AB%A0%E7%AF%80%E5%B7%B2%E6%96%BCsteam%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/%E9%BB%8E%E6%98%8E%E6%AD%BB%E7%B7%9A%E5%82%91%E6%A3%AE%E7%AB%A0%E7%AF%80%E5%B7%B2%E6%96%BCsteam%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 《黎明死線》的傑森章節包含1位全新殺手：殺人魔。購買此附加內容將解鎖曲棍球面具徽章和迷霧木屋旗幟。https://store.steampowered.com/app/4791830/Dead_by_Daylight_Jason/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 02:17:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《黎明死線：傑森》章節已於Steam推出！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《黎明死線》的傑森章節包含1位全新殺手：<b>殺人魔</b>。購買此附加內容將解鎖曲棍球面具徽章和迷霧木屋旗幟。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"WsKFL9SfhXs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4791830/Dead_by_Daylight_Jason/" target="_blank" rel="">https://store.steampowered.com/app/4791830/Dead_by_Daylight_Jason/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>Overwatch Reign of Talon &#45; Season 3: Into the Tiger&amp;apos;s Den Now Live!</title>
<link>https://xinker.org/zh/overwatch-reign-of-talon-season-3-into-the-tigers-den-now-live</link>
<guid>https://xinker.org/zh/overwatch-reign-of-talon-season-3-into-the-tigers-den-now-live</guid>
<description><![CDATA[ Are you ready to step Into the Tiger’s Den? A new chapter in the Reign of Talon starts here with the arrival of our newest Damage Hero, Shion. As the Hashimoto Clan’s most terrifying elder, Shion brings a dangerous new arsenal to the battlefield with her dual semi-auto pistols and a motorcycle she can crash into her enemies. Battle through the streets of Tokyo in the all-new Hybrid Map, Neon Junction, filled with nods to Japanese culture and easter eggs around every corner. Tokyo also comes to life in our new Anima Strike Meta Event where you earn new rewards based on which path you choose to go down. That’s not all though! Unlock brand new cosmetics through the Season 3 Battle Pass and in the Shop like Illari’s Ascendant Phoenix Mythic Hero Skin, Hanzo’s Tokyo Rebel Mythic Weapon Skin, new Ultra Skins with added VFX, new skins as part of our upcoming YOASOBI collaboration, and much more. Experience all that Season 3: Into the Tiger’s Den has to offer NOW. ]]></description>
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<pubDate>Wed, 17 Jun 2026 02:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Overwatch, Reign, Talon, Season, Into, the, Tigers, Den, Now, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"iUcLO1qbTjE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Are you ready to step Into the Tiger’s Den? </p><p class="bb_paragraph"></p><p class="bb_paragraph">A new chapter in the Reign of Talon starts here with the arrival of our newest Damage Hero, Shion. As the Hashimoto Clan’s most terrifying elder, Shion brings a dangerous new arsenal to the battlefield with her dual semi-auto pistols and a motorcycle she can crash into her enemies. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Battle through the streets of Tokyo in the all-new Hybrid Map, Neon Junction, filled with nods to Japanese culture and easter eggs around every corner. Tokyo also comes to life in our new Anima Strike Meta Event where you earn new rewards based on which path you choose to go down. </p><p class="bb_paragraph"></p><p class="bb_paragraph">That’s not all though! Unlock brand new cosmetics through the Season 3 Battle Pass and in the Shop like Illari’s Ascendant Phoenix Mythic Hero Skin, Hanzo’s Tokyo Rebel Mythic Weapon Skin, new Ultra Skins with added VFX, new skins as part of our upcoming YOASOBI collaboration, and much more. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Experience all that Season 3: Into the Tiger’s Den has to offer NOW.</p>]]> </content:encoded>
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<title>Drive Decades of Iconic Cars in Forza Horizon 6</title>
<link>https://xinker.org/zh/drive-decades-of-iconic-cars-in-forza-horizon-6</link>
<guid>https://xinker.org/zh/drive-decades-of-iconic-cars-in-forza-horizon-6</guid>
<description><![CDATA[ It&#039;s time to rewind the clock and celebrate some of the most iconic cars of the years that have passed us. This is Horizon Decades, the second Festival Playlist series starting on Thursday, June 18 at 2:30PM UTC.  Over the next four weeks, you can look forward to experiencing 3 new-to-Horizon cars and a temporary Car Meet at the Hokubu Time Attack Circuit. There are also four new arrivals to the Car Pass garage, the return of The Trial on the Festival Playlist, and new Badges to unlock and show off on your profile. Let&#039;s take a closer look at everything that Horizon Decades introduces as you continue to cruise and discover the world of Forza Horizon 6&#039;s Japan. Evolving World Car Meet Explore the new Car Meet at the Hokubu Time Attack Circuit! Take out your favorite cars and display them at Hokubu, complete with its own parking area and Horizon Decades Festival branding. Remember, Car Meets are part of Forza Horizon 6&#039;s Shared World, which means that you can simply drive up to them and participate. In addition to showing the community your best customized cars and liveries, Car Meets are also a great way to meet new players and start a Convoy before heading out into the open world together. Festival Playlist Featuring 10 Series Reward cars to obtain and three Badges to add to your collection, the Festival Playlist has rewards for every driver at the Horizon Festival.  With Series 2, The Trial has returned to the Festival Playlist. You&#039;ll need to work closely with your teammates and drive steadfast to overtake a team of skilled opponents in this 6v6, best of three racing showdown. Access to The Trial is exclusive to Horizon Legends who have obtained their Gold Wristband. Here&#039;s a look at the Badges you can obtain during the Horizon Decades series of the Festival Playlist: Festival Enjoyer: Complete each type of Festival Playlist Activity.  Time Traveler: Play Forza Horizon 6 during the Horizon Decades series of the Festival Playlist. Egg-cellent!: Park at the Evolving World Car Meet in the 2006 Dodge Ram SRT-10. Now, let&#039;s check out the Reward Cars that await your garage over the coming weeks! 1993 Porsche 911 Turbo S Leichtbau Earn 80 PTS during the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – July 16. One of the most exclusive Porsches ever built was a performance-focused version of the 964, named the 1993 Porsche 911 Turbo S Leichtbau. The core idea behind this car was to optimize weight to excel at the track. The Porsche Exclusive team took out every unnecessary luxury fitted in the regular 964 Turbo, and improved its tremendous 3.3-liter engine to increase its horsepower to 381 with 347 lb-ft of torque. Just 86 pieces of the Leichtbau were ever made, making it a prized possession on many collectors’ garages. 2018 Lotus Exige Cup 430   Earn 160 PTS during the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – July 16. The ultimate Lotus experience materializes in the 2018 Lotus Exige Cup 430. As extreme as they come, this Exige can produce 430 horsepower and 220 kg of downforce, all while weighing as little as 1,059 kgs. Thanks to that amazing power-to-weight ratio, this track toy has a 0-60 mph time of just above 3 seconds. Experience extreme grip and handling with the 2018 Lotus Exige Cup 430! 1989 Volkswagen Rallye Golf Earn 20 PTS during the Summer Season on the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – June 25. Birthed for the sake of homologation, the 1989 Volkswagen Rallye Golf carried the legacy of the German hatchback and took it off-road. Take a look at this special car and you’ll find a new, wider body and rectangular headlights. The differences continue inside, where you’ll find VW’s Syncro AWD system, a 1.7-liter engine, and a G-lader supercharger. This is your chance to get a unique piece of VW history! 1988 Lamborghini Countach LP5000 QV Earn 40 PTS during the Summer Season on the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 18 – June 25. Created by the same designer that brought the Miura and the Espada, the 1988 Lamborghini Countach LP5000 QV is one of the first cars to embody the “supercar” title to the fullest. The bold lines on the Countach’s body are recognizable by every car fan around the world, as is the sound of the iconic naturally aspirated 5.2-liter V12 engine found in the middle of its body. Take over Japan with the power and style of the Countach’s third-generation model! 1998 TVR Cerbera Speed 12  Earn 20 PTS during the Autumn Season on the &quot;Horizon Decades&quot; Festival Playlist Series. Available from June 25 – July 2. The impossible car that was too crazy to function, the 1998 TVR Cerbera Speed 12 arrives at Japan to accomplish everything it couldn’t in real life. The Cerbera started out as a project to create the most powerful road car ever. Two of TVR’s Speed Six inline-6 engines were fused in a V-shape to create the monstrous V12, 7.73-liter engine powering the Speed 12. The car’s body c ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45792852/db7af55acbde0d7a732cb0baef0ac9a81ab3b294.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 01:23:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Drive, Decades, Iconic, Cars, Forza, Horizon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">It's time to rewind the clock and celebrate some of the most iconic cars of the years that have passed us. This is Horizon Decades, the second Festival Playlist series starting on Thursday, June 18 at 2:30PM UTC.  </p><p class="bb_paragraph">Over the next four weeks, you can look forward to experiencing 3 new-to-Horizon cars and a temporary Car Meet at the Hokubu Time Attack Circuit. There are also four new arrivals to the Car Pass garage, the return of The Trial on the Festival Playlist, and new Badges to unlock and show off on your profile. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Let's take a closer look at everything that Horizon Decades introduces as you continue to cruise and discover the world of Forza Horizon 6's Japan. </p><p class="bb_paragraph"><b>Evolving World Car Meet</b> </p><p class="bb_paragraph">Explore the new Car Meet at the <b>Hokubu Time Attack Circuit!</b> Take out your favorite cars and display them at Hokubu, complete with its own parking area and Horizon Decades Festival branding. <img src="https://clan.akamai.steamstatic.com/images/45792852/588389a0632f160fe256ee9eb64640e206f26cdc.png"></p><p class="bb_paragraph">Remember, Car Meets are part of Forza Horizon 6's Shared World, which means that you can simply drive up to them and participate. In addition to showing the community your best customized cars and liveries, Car Meets are also a great way to meet new players and start a Convoy before heading out into the open world together. </p><p class="bb_paragraph"><b>Festival Playlist</b> </p><p class="bb_paragraph">Featuring 10 Series Reward cars to obtain and three Badges to add to your collection, the Festival Playlist has rewards for every driver at the Horizon Festival.  </p><p class="bb_paragraph">With Series 2, The Trial has returned to the Festival Playlist. You'll need to work closely with your teammates and drive steadfast to overtake a team of skilled opponents in this 6v6, best of three racing showdown. Access to The Trial is exclusive to Horizon Legends who have obtained their Gold Wristband. <img src="https://clan.akamai.steamstatic.com/images/45792852/b4e50fc3573fbd204a86e068f15e110c8c95393c.jpg"></p><p class="bb_paragraph">Here's a look at the Badges you can obtain during the Horizon Decades series of the Festival Playlist: </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Festival Enjoyer:</b> Complete each type of Festival Playlist Activity.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Time Traveler: </b>Play Forza Horizon 6 during the Horizon Decades series of the Festival Playlist. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Egg-cellent!: </b>Park at the Evolving World Car Meet in the 2006 Dodge Ram SRT-10. </p></li></ul><p class="bb_paragraph">Now, let's check out the Reward Cars that await your garage over the coming weeks! </p><p class="bb_paragraph"><b>1993 Porsche 911 Turbo S Leichtbau</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/8495b0cd1f7d920059fe6cec4e595f7203cf53f8.png"></p><p class="bb_paragraph"><i>Earn 80 PTS during the "Horizon Decades" Festival Playlist Series. Available from June 18 – July 16.</i> </p><p class="bb_paragraph">One of the most exclusive Porsches ever built was a performance-focused version of the 964, named the 1993 Porsche 911 Turbo S Leichtbau. The core idea behind this car was to optimize weight to excel at the track. The Porsche Exclusive team took out every unnecessary luxury fitted in the regular 964 Turbo, and improved its tremendous 3.3-liter engine to increase its horsepower to 381 with 347 lb-ft of torque. Just 86 pieces of the Leichtbau were ever made, making it a prized possession on many collectors’ garages. </p><p class="bb_paragraph"><b>2018 Lotus Exige Cup 430  </b> </p><p class="bb_paragraph"><i>Earn 160 PTS during the "Horizon Decades" Festival Playlist Series. Available from June 18 – July 16.</i> </p><p class="bb_paragraph">The ultimate Lotus experience materializes in the 2018 Lotus Exige Cup 430. As extreme as they come, this Exige can produce 430 horsepower and 220 kg of downforce, all while weighing as little as 1,059 kgs. Thanks to that amazing power-to-weight ratio, this track toy has a 0-60 mph time of just above 3 seconds. Experience extreme grip and handling with the 2018 Lotus Exige Cup 430! </p><p class="bb_paragraph"><b>1989 Volkswagen Rallye Golf</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/fc4191ba8a28511ccf5ad477b7a4ef7c0e1e0382.png"></p><p class="bb_paragraph"><i>Earn 20 PTS during the Summer Season on the "Horizon Decades" Festival Playlist Series. Available from June 18 – June 25.</i> </p><p class="bb_paragraph">Birthed for the sake of homologation, the 1989 Volkswagen Rallye Golf carried the legacy of the German hatchback and took it off-road. Take a look at this special car and you’ll find a new, wider body and rectangular headlights. The differences continue inside, where you’ll find VW’s Syncro AWD system, a 1.7-liter engine, and a G-lader supercharger. This is your chance to get a unique piece of VW history! </p><p class="bb_paragraph"><b>1988 Lamborghini Countach LP5000 QV</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Summer Season on the "Horizon Decades" Festival Playlist Series. Available from June 18 – June 25.</i> </p><p class="bb_paragraph">Created by the same designer that brought the Miura and the Espada, the 1988 Lamborghini Countach LP5000 QV is one of the first cars to embody the “supercar” title to the fullest. The bold lines on the Countach’s body are recognizable by every car fan around the world, as is the sound of the iconic naturally aspirated 5.2-liter V12 engine found in the middle of its body. Take over Japan with the power and style of the Countach’s third-generation model! </p><p class="bb_paragraph"><b>1998 TVR Cerbera Speed 12 </b> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Autumn Season on the "Horizon Decades" Festival Playlist Series. Available from June 25 – July 2.</i> </p><p class="bb_paragraph">The impossible car that was too crazy to function, the 1998 TVR Cerbera Speed 12 arrives at Japan to accomplish everything it couldn’t in real life. The Cerbera started out as a project to create the most powerful road car ever. Two of TVR’s Speed Six inline-6 engines were fused in a V-shape to create the monstrous V12, 7.73-liter engine powering the Speed 12. The car’s body carries TVR’s racing legacy using the same chassis as some of its GT racers and the same Kevlar body from one of the Speed 12’s previous iterations. Are you ready to tame a car deemed too wild to be out on the roads? </p><p class="bb_paragraph"><b>1993 Schuppan 962CR </b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Autumn Season on the "Horizon Decades" Festival Playlist Series. Available from June 25 – July 2.</i> </p><p class="bb_paragraph">The 1993 Schuppan 962CR is the road-legal version of the 962 Porsche endurance racer. Made by former champion Vern Schuppan, the 962CR was built to pay tribute to the driver's win at the 1983 24 Hours of Le Mans. Featuring a twin-turbocharged 3.3-liter flat-six engine, the car can amass 600 bhp and reach a top speed of 230 mph. With an ultra-light all-carbon fiber body, this car can reach 0-60 mph in a mere 3.5 seconds. With only 4 units surviving today, this car is as rare as it is fast. </p><p class="bb_paragraph"><b>2006 Dodge Ram SRT-10 </b> <img src="https://clan.akamai.steamstatic.com/images/45792852/3f7bd8a5072c93ec307c2b14bec57f6962c566f7.png"></p><p class="bb_paragraph"><i>Earn 20 PTS during the Winter Season on the "Horizon Decades" Festival Playlist Series. Available from July 2 – July 9.</i>  </p><p class="bb_paragraph">Drive a massive truck with the bite of a snake with the 2006 Dodge Ram SRT-10. Featuring the massive 8.3-liter V10 engine seen on the third generation of the Dodge Viper, the SRT-10 can produce 500 bhp and 525 lb-ft of torque: the power needed to tow and drive on rough surfaces. When you put your foot down, this performance truck does not disappoint, reaching 60 mph from a standstill in less than five seconds. On the front, you'll find a huge hood scoop, and a wing on the truck's bed. The interior of the car matches the exterior's vibe with racing-style seats and a Viper logo on the stick. Press the "Start" button on this truck to experience its venom firsthand! </p><p class="bb_paragraph"><b>2003 Ford F-150 SVT Lightning</b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Winter Season on the "Horizon Decades" Festival Playlist Series. Available from July 2 – July 9.</i>  </p><p class="bb_paragraph">American car culture makes its way to Japan with the 2003 Ford F-150 SVT Lightning, a pickup you can see at a Drag Meet any day of the week. Fitted with a supercharged 5.4-liter V8 engine that puts out 380 bhp, this vehicle can flash from 0 to 60 mph in just 5.2 seconds, making a very strong case for the Special Vehicle Team's ability to turn anything into a performance ride. The Lightning's performance package also includes Bilstein shocks, which help the car corner and make it a real threat at the track. </p><p class="bb_paragraph"><b>2017 Mercedes-AMG GT R</b> </p><p class="bb_paragraph"><i>Earn 20 PTS during the Spring Season on the "Horizon Decades" Festival Playlist Series. Available from July 9 – July 16.</i>  </p><p class="bb_paragraph">When the 2017 Mercedes-AMG GT R was first built and tested, it became the fastest rear-wheel-drive, road-legal car to complete the Nürburgring Nordschleife, setting a lap time of just 7:10.92 thanks to several dramatic improvements over the regular AMG GT. To start, the handmade 4.0-liter twin-turbocharged V8 produces 577 bhp and 516 lb-ft of torque. Along with more muscle, the AMG GT R has some of the best technology in its era, including AMG Ride Control suspension, a larger adjustable rear wing, rear-wheel steering, and other innovations. Driving this technological wonder will put a smile (as wide as its grille!) on your face. </p><p class="bb_paragraph"><b>2017 Saleen S7 LM  </b> </p><p class="bb_paragraph"><i>Earn 40 PTS during the Spring Season on the "Horizon Decades" Festival Playlist Series. Available from July 9 – July 16.</i> </p><p class="bb_paragraph">One of the most potent American supercars ever made, the 2017 Saleen S7 LM makes its way to Japan. With 1,300 bhp at your disposal, the S7 LM can reach 60 mph from a standstill in about two seconds. The LM resembles a race car even more than other versions of the S7, because it was built to commemorate the American brand’s triumphs in motorsport. Take the S7 LM beyond its limits in Forza Horizon 6. </p><p class="bb_paragraph"><b>Series History Reward</b> </p><p class="bb_paragraph">With Forza Horizon 6, the Festival Playlist introduces Series History Rewards. These will include exclusive cars that are unlocked based on the lifetime Playlist Points that you have obtained from playing the game.  </p><p class="bb_paragraph">The first of these Series History Rewards is the 1972 Mazda Cosmo 110S Series II, which you can earn by accumulating 500 PTS across your entire lifetime Festival Playlist completion. The first opportunity to achieve the Playlist Points target will be in Series 3, assuming you've already accumulated enough Playlist Points throughout Series 1 and Series 2. You'll also unlock an achievement to recognize your efforts. </p><p class="bb_paragraph"><b>Car Pass</b> </p><p class="bb_paragraph">Forza Horizon 6’s Car Pass delivers 30 new cars that, one by one, will be delivered to your garage each week. Car Pass is the ultimate way to upgrade your collection with some of the freshest cars making their debut at the Horizon Festival.  <img src="https://clan.akamai.steamstatic.com/images/45792852/09be6bf9ec474955b1511682cefad575f8398c22.png"></p><p class="bb_paragraph">If you're new to Car Pass, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Fnews%2Fforza-horizon-6-series-1" target="_blank" rel=" noopener"><u>check out the "Welcome to Japan" blog from Series 1</u></a> to discover the first four vehicles that have already been released. </p><p class="bb_paragraph">All cars included in the Car Pass grant you a one-time only, free addition of each car to your in-game garage so you can save those hard-earned credits. </p><p class="bb_paragraph">Here are the cars you can look forward to driving in Horizon Japan over the next four weeks: </p><p class="bb_paragraph"><b>2023 Audi R8 Coupé V10 GT RWD </b> <img src="https://clan.akamai.steamstatic.com/images/45792852/a4a7a72ebe0674425f7ac2d706154eb87927e4a4.png"></p><p class="bb_paragraph">A more aggressive style, a powerful version of Audi’s V10 engine, and a new 7-speed gearbox make this special edition of the R8 a must-have experience. Only 333 units of the 2023 Audi R8 Coupé V10 GT RWD will be made, each equipped with a 5.2-liter V10 engine that can put out 611 bhp and 417 lb-ft of torque. As the name implies, all that power is delivered straight to the rear wheels so you can have the time of your life sliding a V10 through tight corners. The menacing front splitter, rear wing, scoops, and R8 GT badge are the perfect suit to wave hello to Audi’s amazing V10 engine. </p><p class="bb_paragraph"><b>1974 Mazda #123 Mad Mike 808 Wagon 'FURSTY' </b> <img src="https://clan.akamai.steamstatic.com/images/45792852/a89d8dc216fa1a8a1bfc455e3a8503ec8de28f05.png"></p><p class="bb_paragraph">A car built for family rides on Sundays met a mad genius looking for something new to turn sideways, and thus the 1974 Mazda #123 Mad Mike 808 Wagon 'FURSTY' was born, a wagon made to leave the smell of burnt rubber behind as it drifts. This build comes with a 26 B four-rotor engine and a Bulldog quick-change differential to give this machine power and precise control on the track. On the outside, a widebody kit gives the car a head-turning look that matches its personality and performance. </p><p class="bb_paragraph"><b>1998 Nissan Skyline GT-R 40th Anniversary</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/2a3faf1b904e052e99397b2bcb4c822696bc7628.png"></p><p class="bb_paragraph">What better way to celebrate the legacy of one of Nissan’s biggest icons than with a limited-edition version of the Skyline? Only 416 units of the 1998 Nissan Skyline GT-R 40th Anniversary were ever made, making it an even more coveted model among collectors and car fans everywhere. Along with its trademark RB26DETT engine, this edition came with special details like bucket seats in the front and rear, a short front spoiler, and newly designed rear doors and fender. </p><p class="bb_paragraph"><b>2023 Toyota GR Corolla</b> <img src="https://clan.akamai.steamstatic.com/images/45792852/fd559d227c7ea1026f53eaf6ad3959d0912cc791.png"></p><p class="bb_paragraph">Gazoo Racing does it again! The 2023 Toyota GR Corolla is the latest addition to Toyota’s performance line, and you are going to want to drive it. Fitted with the same 1.6-liter turbocharged engine found in the GR Yaris, the Corolla can produce a shocking 300 bhp. To help put that power down, Toyota equipped it with an all-wheel drive for quicker launches and added grip through the tight corners you’ll be tackling while drifting. The GR Corolla comes with a lot of raw power that opponents don’t want to mess with, and you do not want to miss! </p><p class="bb_paragraph"><b>What's Next</b> </p><p class="bb_paragraph">Forza Horizon 6 Series 3 celebrates some of the most breathtaking Italian cars. The Italian Exotics update introduces new cars and events alongside a new Badge and Collectible. <img src="https://clan.akamai.steamstatic.com/images/45792852/79ea6623ffd294aaebf0522174ac31b85dd16812.png"></p><p class="bb_paragraph">In addition, the Italian Passion Car Pack will be made available in this update, included at no additional cost for players who have the Premium Edition and sold separately. For more details and a look at the cars included in the Car Pack, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Fnews%2Fforza-horizon-6-early-access" target="_blank" rel=" noopener"><u>check out this blog</u></a> which breaks down the additional content in the Premium Edition. </p><p class="bb_paragraph"><b>Japan Awaits!</b> </p><p class="bb_paragraph">The Horizon Festival is better when you’re driving alongside your friends! If you’re looking for new players to Convoy up with to tackle these Festival Playlist events and challenges, then be sure to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fforza" target="_blank" rel=" noopener"><u>join our Forza Discord server</u></a>. You can also follow <b>@ForzaHorizon</b> social channels on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fforzahorizon%2F" target="_blank" rel=" noopener"><u>Facebook</u></a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fforzahorizonofficial%2F" target="_blank" rel=" noopener"><u>Instagram</u></a>, <a class="bb_link" href="https://www.youtube.com/@Forza" target="_blank" rel=""><u>YouTube</u></a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40forzahorizon" target="_blank" rel=" noopener"><u>TikTok</u></a>, and <a class="bb_link" href="https://twitter.com/ForzaHorizon" target="_blank" rel=""><u>X (formerly Twitter)</u></a> to get all the latest updates from the Horizon Festival. <img src="https://clan.akamai.steamstatic.com/images/45792852/720e7a91d7a1f78c15de715db4f9a71d63095979.png"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">Don’t forget you can <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FForzaFeedback" target="_blank" rel=" noopener"><u>share your ideas for new gameplay, cars and features that could be added, changed or improved in Forza Horizon 6 on the Forza Feedback Portal</u></a>. Should you encounter any issues while playing, you can create a bug report and include as much detail as you can to help our teams investigate. </p><p class="bb_paragraph">Enjoy the breathtaking cars and iconic sights of Japan during the Horizon Decades series! We’ll see you on Legend Island.</p>]]> </content:encoded>
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<title>????Moving Out Franchise Sale</title>
<link>https://xinker.org/zh/moving-out-franchise-sale</link>
<guid>https://xinker.org/zh/moving-out-franchise-sale</guid>
<description><![CDATA[ The Moving Out franchise is on sale! Whether you&#039;re hauling couches solo or teaming up with friends for maximum chaos, now&#039;s the perfect time to join the ranks of the F.A.R.Ts (Furniture Arrangement &amp; Relocation Technicians). With discounts that are easier to carry than a grand piano, there’s no better time to slide, scoot, and strategise your way through ridiculous removals. Don’t miss out - your moving day adventure awaits!Visit our Sale Page for more information: ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/32941731/7994b4e10d7dda031144f98d671e526340b1118d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 01:11:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????Moving, Out, Franchise, Sale</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">The Moving Out franchise is on sale! Whether you're hauling couches solo or teaming up with friends for maximum chaos, now's the perfect time to join the ranks of the F.A.R.Ts (Furniture Arrangement & Relocation Technicians). With discounts that are easier to carry than a grand piano, there’s no better time to slide, scoot, and strategise your way through ridiculous removals. Don’t miss out - your moving day adventure awaits!</div><p class="bb_paragraph">Visit our Sale Page for more information:</p>]]> </content:encoded>
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<title>10週年慶優惠</title>
<link>https://xinker.org/zh/10%E9%80%B1%E5%B9%B4%E6%85%B6%E5%84%AA%E6%83%A0</link>
<guid>https://xinker.org/zh/10%E9%80%B1%E5%B9%B4%E6%85%B6%E5%84%AA%E6%83%A0</guid>
<description><![CDATA[ 《黎明死線》10周年現已到來，現在就是你開啟新的十年並繼續體驗恐怖、動作和刺激多人遊戲的絕佳時機。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33367148/cd8ef97196c9071fb12e10c6e1ba395c0fb1672c.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>10週年慶優惠</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>《黎明死線》10周年現已到來</b>，現在就是你開啟新的十年並繼續體驗恐怖、動作和刺激多人遊戲的絕佳時機。</p>]]> </content:encoded>
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<title>《传奇》系列特賣</title>
<link>https://xinker.org/zh/%E4%BC%A0%E5%A5%87%E7%B3%BB%E5%88%97%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/%E4%BC%A0%E5%A5%87%E7%B3%BB%E5%88%97%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[ 慶祝《传奇》系列 30 週年！感謝您一路以來的陪伴，共同見證這段非凡的旅程。現在就重溫您最喜愛的冒險故事，或探索全新作品，限時特價中！????精選作品????https://store.steampowered.com/app/2331020/Tales_of_Berseria_Remastered/https://store.steampowered.com/app/2530980/Tales_of_Graces_f_Remastered/https://store.steampowered.com/app/740130/Tales_of_ARISE/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33042543/b5d57c6a1b2cefc29ad25ab2522fc241f8a63aad.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《传奇》系列特賣</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">慶祝《传奇》系列 30 週年！</div><div class="bb_h3"><i>感謝您一路以來的陪伴，共同見證這段非凡的旅程。</i></div><div class="bb_h3"><i>現在就重溫您最喜愛的冒險故事，或探索全新作品，限時特價中！</i></div><p class="bb_paragraph"></p><div class="bb_h1"><b>????精選作品????</b><a class="bb_link" href="https://store.steampowered.com/app/2331020/Tales_of_Berseria_Remastered/" target="_blank" rel="">https://store.steampowered.com/app/2331020/Tales_of_Berseria_Remastered/</a><a class="bb_link" href="https://store.steampowered.com/app/2530980/Tales_of_Graces_f_Remastered/" target="_blank" rel="">https://store.steampowered.com/app/2530980/Tales_of_Graces_f_Remastered/</a><a class="bb_link" href="https://store.steampowered.com/app/740130/Tales_of_ARISE/" target="_blank" rel="">https://store.steampowered.com/app/740130/Tales_of_ARISE/</a></div>]]> </content:encoded>
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<title>Thank you for 3 million copies sold!</title>
<link>https://xinker.org/zh/thank-you-for-3-million-copies-sold</link>
<guid>https://xinker.org/zh/thank-you-for-3-million-copies-sold</guid>
<description><![CDATA[ Thank you for 3 million copies sold!A new map will be added today or tomorrow. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46123661/12f2cf07d720aa5f319c33f19746274862553cf0.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 00:25:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thank, you, for, million, copies, sold</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Thank you for 3 million copies sold!</p><p class="bb_paragraph">A new map will be added today or tomorrow.</p>]]> </content:encoded>
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<title>City Car Driving 2.0 is already in early access!</title>
<link>https://xinker.org/zh/city-car-driving-20-is-already-in-early-access</link>
<guid>https://xinker.org/zh/city-car-driving-20-is-already-in-early-access</guid>
<description><![CDATA[ Dear car enthusiasts, we are officially in Early Access!Thank you for joining us on this long journey. Thank you for your unwavering support and patience ❤️We’ll be gathering all your feedback and continuing to improve the game together with you.The City Car Driving 2.0 Teamhttps://store.steampowered.com/app/2327720/City_Car_Driving_20/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44086444/f51ed1958b7fdd6e944fd7f883ddcd70badd0821.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 00:17:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>City, Car, Driving, 2.0, already, early, access</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44086444/7ced399c034768483ea2c6d6dce1942c2830806d.png"></p><p class="bb_paragraph">Dear car enthusiasts, we are officially in Early Access!</p><p class="bb_paragraph">Thank you for joining us on this long journey. Thank you for your unwavering support and patience ❤️</p><p class="bb_paragraph">We’ll be gathering all your feedback and continuing to improve the game together with you.</p><p class="bb_paragraph">The City Car Driving 2.0 Team</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2327720/City_Car_Driving_20/" target="_blank" rel="">https://store.steampowered.com/app/2327720/City_Car_Driving_20/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>The World Champions Pack is here!</title>
<link>https://xinker.org/zh/the-world-champions-pack-is-here</link>
<guid>https://xinker.org/zh/the-world-champions-pack-is-here</guid>
<description><![CDATA[ Celebrate your favorite sporting events with the new World Champions Pack! ⚽????Includes all-new sport themed outfits and items.https://store.steampowered.com/app/4542910/HITMAN_WOA__World_Champions_Pack/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41819667/2c0b2eae45887351b62ac9e9f7676d11da02eee8.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 23:35:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, World, Champions, Pack, here</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41819667/2c0b2eae45887351b62ac9e9f7676d11da02eee8.png"></p><p class="bb_paragraph">Celebrate your favorite sporting events with the new <b>World Champions Pack</b>! ⚽????</p><p class="bb_paragraph">Includes all-new sport themed outfits and items.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41819667/485fe05e9cd31d4964624d2cdc10083fd57ca724.jpg"><br><a class="bb_link" href="https://store.steampowered.com/app/4542910/HITMAN_WOA__World_Champions_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4542910/HITMAN_WOA__World_Champions_Pack/</a></p>]]> </content:encoded>
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<title>Train Sim World 6 Update Notes &#45; June 17th 2026</title>
<link>https://xinker.org/zh/train-sim-world-6-update-notes-june-17th-2026</link>
<guid>https://xinker.org/zh/train-sim-world-6-update-notes-june-17th-2026</guid>
<description><![CDATA[ Hello everyone,We’ve got a major update coming tomorrow, primarily focussing on a range of UK add-ons, including the Class 90 improvements from the Alan Thomson Simulation team, as well as a huge patch for the Expert DB BR 145, and additional improvements for Stuttgart Heilbronn.View a list of highlights and a full changelog of updates below.Please note that updates may take up to 24-hours to release across each platform.Patch HighlightsBR Class 90 Electric Freight Loco – Range of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.Expert DB BR 145 – A large update of new improvements and additions, including fixes to enhance the gameplay experience further.Medway Valley Line – Adding new rainbow weather features and Dispatcher Mode gameplay to Tonbridge station, alongside a range of improvements. Please note these changes are on PC and Xbox only, whilst our teams conclude additional testing for PS5.Full ChangelogCoreFixed an issue where players were unable to exit from passenger seat unless it is the initial seat they occupied.Optimisation to loading system for textures to avoid crashes if some information is loaded before it is needed.UK Add-on Audio Updates The following DLC’s have received an update due to an internal change with Audio for the game. There are no changes in game unless outlined in the other sections below, but we wanted to inform you that you may see an update for the following DLC’s with no noted changes:Avanti West Coast BR Class 805 Evero BMUBR Class 86/2 &amp; Mk2f CoachesCrossCountry BR Class 220 Voyager DMU  East Coast Way RemasteredECW Class 313 Great Western Express RemasteredGreat British Railways Class 802 HST Farewell Tour Gameplay Pack (PC &amp; Gen9 only)Manchester Airport Commuter: Manchester - Alderley EdgeMedway Valley Line: Strood - Tonbridge Riviera Line: Exeter - Plymouth &amp; Paignton  Southern BR Class 171 &amp; BR Class 377/3 Transport for Wales BR Class 142 &#039;Pacer&#039; DMU WCML Trent Valley: Crewe - Milton Keynes West Coast Main Line: Crewe - PrestonWest Coast Main Line: Birmingham - Crewe  West Midlands Railway &amp; CrossCountry BR Class 170 DMU BR Class 90 Electric Freight LocoRange of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.Added new audio for wipersUpdated audio for track and running sounds, blower sounds, HVAC, cab occlusion along with refinement to minor sounds throughout the train. Improved DSD pedal behaviour across all input methods.  All Class 90 liveries should now spawn correctly in Free Roam Mode Throttle no longer jerks when emergency brake is applied.  Parking brakes can no longer be engaged/released while moving.  ETH cables no longer incorrectly connect when running in tandem.  Corrected the ladder animation at cab entrances  Updated incorrect AWS behaviourUpdated to physics throughout the train to ensure correct behaviourUpdated Speed Set functionality so that the train doesn’t accelerate indefinitelyFixed physics issues around AWS/TPWS/DSD systemsFixed issue where running and flange sounds stopped playing when adjusting the throttleFixed issue where the loco would not require throttle reset after DSD intervention Fixed gaps that were appearing in the back wall of the Class 90 cab Fixed the brake release behaviour so brakes no longer release automatically when coming to a standFixed incorrect references in the faults systemRemoved the incorrect orange OTDR box from Freightliner cab variantsVarious localisation updates throughout the routeExpert DB BR 145Added full‑brake and half‑brake warning stickers that appear when a brake is cut out at spawnAdded new FT95 pages, contrast control, bitmap destination support, and the ability to disable flipdot LEDsAdded “KEINE MVB‑Verbindung” status messageAdded permanent brake‑cutout stickers that appear when a wagon spawns with a disabled brake.  Added delays to prevent race conditions so stickers always appear correctly. Added missing machine‑room audio when doors/windows are open.  Added full suspension physics.  Added collision to brake equipment module to prevent clipping.  Added driver‑assist prompts for traction lock caused by indirect brake, and for stuck distributor valves (Expert Mode only).  Added missing real‑world freight, tanker, grain and coupling services.  Added correct pantograph‑up behaviour for auto‑wagon, tank and trailer trains.  Improved brake squeal, brake hiss, traction cues and wind effects.  Improved routing at Leipzig‑Engelsdorf and Borsdorf.  Improved automatic brake overcharge behaviour.  Improved Train Brake + Dynamic Brake coupling to prevent lever desync.  Improved indirect brake traction‑lock behaviour to match real operation.  Corrected translations, special destinations, and font issues.  Corrected  ]]></description>
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<pubDate>Tue, 16 Jun 2026 22:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Train, Sim, World, Update, Notes, June, 17th, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone,</p><p class="bb_paragraph">We’ve got a major update coming <b>tomorrow</b>, primarily focussing on a range of UK add-ons, including the Class 90 improvements from the Alan Thomson Simulation team, as well as a huge patch for the Expert DB BR 145, and additional improvements for Stuttgart Heilbronn.</p><p class="bb_paragraph">View a list of highlights and a full changelog of updates below.</p><p class="bb_paragraph"><i>Please note that updates may take up to 24-hours to release across each platform.</i></p><p class="bb_paragraph"></p><div class="bb_h2">Patch Highlights</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>BR Class 90 Electric Freight Loco</b> – Range of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.</p></li><li><p class="bb_paragraph"><b>Expert DB BR 145</b> – A large update of new improvements and additions, including fixes to enhance the gameplay experience further.</p></li><li><p class="bb_paragraph"><b>Medway Valley Line</b> – Adding new rainbow weather features and Dispatcher Mode gameplay to Tonbridge station, alongside a range of improvements. Please note these changes are on PC and Xbox only, whilst our teams conclude additional testing for PS5.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Full Changelog</div><p class="bb_paragraph"><b>Core</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where players were unable to exit from passenger seat unless it is the initial seat they occupied.</p></li><li><p class="bb_paragraph">Optimisation to loading system for textures to avoid crashes if some information is loaded before it is needed.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>UK Add-on Audio Updates</b> </p><p class="bb_paragraph">The following DLC’s have received an update due to an internal change with Audio for the game. There are no changes in game unless outlined in the other sections below, but we wanted to inform you that you may see an update for the following DLC’s with no noted changes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Avanti West Coast BR Class 805 Evero BMU</p></li><li><p class="bb_paragraph">BR Class 86/2 & Mk2f Coaches</p></li><li><p class="bb_paragraph">CrossCountry BR Class 220 Voyager DMU  </p></li><li><p class="bb_paragraph">East Coast Way Remastered</p></li><li><p class="bb_paragraph">ECW Class 313 </p></li><li><p class="bb_paragraph">Great Western Express Remastered</p></li><li><p class="bb_paragraph">Great British Railways Class 802 </p></li><li><p class="bb_paragraph">HST Farewell Tour Gameplay Pack (PC & Gen9 only)</p></li><li><p class="bb_paragraph">Manchester Airport Commuter: Manchester - Alderley Edge</p></li><li><p class="bb_paragraph">Medway Valley Line: Strood - Tonbridge </p></li><li><p class="bb_paragraph">Riviera Line: Exeter - Plymouth & Paignton  </p></li><li><p class="bb_paragraph">Southern BR Class 171 & BR Class 377/3 </p></li><li><p class="bb_paragraph">Transport for Wales BR Class 142 'Pacer' DMU </p></li><li><p class="bb_paragraph">WCML Trent Valley: Crewe - Milton Keynes </p></li><li><p class="bb_paragraph">West Coast Main Line: Crewe - Preston</p></li><li><p class="bb_paragraph">West Coast Main Line: Birmingham - Crewe  </p></li><li><p class="bb_paragraph">West Midlands Railway & CrossCountry BR Class 170 DMU </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>BR Class 90 Electric Freight Loco</b></p><p class="bb_paragraph">Range of improvements and key fixes from the ATS team that should greatly enhance the experience driving and listening to audio from the Class 90, alongside other updates and changes from community feedback.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added new audio for wipers</p></li><li><p class="bb_paragraph">Updated audio for track and running sounds, blower sounds, HVAC, cab occlusion along with refinement to minor sounds throughout the train. </p></li><li><p class="bb_paragraph">Improved DSD pedal behaviour across all input methods.  </p></li><li><p class="bb_paragraph">All Class 90 liveries should now spawn correctly in Free Roam Mode </p></li><li><p class="bb_paragraph">Throttle no longer jerks when emergency brake is applied.  </p></li><li><p class="bb_paragraph">Parking brakes can no longer be engaged/released while moving.  </p></li><li><p class="bb_paragraph">ETH cables no longer incorrectly connect when running in tandem.  </p></li><li><p class="bb_paragraph">Corrected the ladder animation at cab entrances  </p></li><li><p class="bb_paragraph">Updated incorrect AWS behaviour</p></li><li><p class="bb_paragraph">Updated to physics throughout the train to ensure correct behaviour</p></li><li><p class="bb_paragraph">Updated Speed Set functionality so that the train doesn’t accelerate indefinitely</p></li><li><p class="bb_paragraph">Fixed physics issues around AWS/TPWS/DSD systems</p></li><li><p class="bb_paragraph">Fixed issue where running and flange sounds stopped playing when adjusting the throttle</p></li><li><p class="bb_paragraph">Fixed issue where the loco would not require throttle reset after DSD intervention </p></li><li><p class="bb_paragraph">Fixed gaps that were appearing in the back wall of the Class 90 cab </p></li><li><p class="bb_paragraph">Fixed the brake release behaviour so brakes no longer release automatically when coming to a stand</p></li><li><p class="bb_paragraph">Fixed incorrect references in the faults system</p></li><li><p class="bb_paragraph">Removed the incorrect orange OTDR box from Freightliner cab variants</p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Expert DB BR 145</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added full‑brake and half‑brake warning stickers that appear when a brake is cut out at spawn</p></li><li><p class="bb_paragraph">Added new FT95 pages, contrast control, bitmap destination support, and the ability to disable flipdot LEDs</p></li><li><p class="bb_paragraph">Added “KEINE MVB‑Verbindung” status message</p></li><li><p class="bb_paragraph">Added permanent brake‑cutout stickers that appear when a wagon spawns with a disabled brake.  </p></li><li><p class="bb_paragraph">Added delays to prevent race conditions so stickers always appear correctly. </p></li><li><p class="bb_paragraph">Added missing machine‑room audio when doors/windows are open.  </p></li><li><p class="bb_paragraph">Added full suspension physics.  </p></li><li><p class="bb_paragraph">Added collision to brake equipment module to prevent clipping.  </p></li><li><p class="bb_paragraph">Added driver‑assist prompts for traction lock caused by indirect brake, and for stuck distributor valves (Expert Mode only).  </p></li><li><p class="bb_paragraph">Added missing real‑world freight, tanker, grain and coupling services.  </p></li><li><p class="bb_paragraph">Added correct pantograph‑up behaviour for auto‑wagon, tank and trailer trains.  </p></li><li><p class="bb_paragraph">Improved brake squeal, brake hiss, traction cues and wind effects.  </p></li><li><p class="bb_paragraph">Improved routing at Leipzig‑Engelsdorf and Borsdorf.  </p></li><li><p class="bb_paragraph">Improved automatic brake overcharge behaviour.  </p></li><li><p class="bb_paragraph">Improved Train Brake + Dynamic Brake coupling to prevent lever desync.  </p></li><li><p class="bb_paragraph">Improved indirect brake traction‑lock behaviour to match real operation.  </p></li><li><p class="bb_paragraph">Corrected translations, special destinations, and font issues.  </p></li><li><p class="bb_paragraph">Corrected brake pipe hiss direction on Sggmrss and Sdggmrss twin units.  </p></li><li><p class="bb_paragraph">Adjusted timings around Dresden‑Friedrichstadt to reduce delays.  </p></li><li><p class="bb_paragraph">Startup services moved earlier to allow realistic brake tests.  </p></li><li><p class="bb_paragraph">Pantograph bounding box fixed so the raised panto is now visible from all angles.  </p></li><li><p class="bb_paragraph">RBH variant windows now animate correctly when opened, including in rain.  </p></li><li><p class="bb_paragraph">Livery Designer now includes the correct grey lower body strip and snow mask.  </p></li><li><p class="bb_paragraph">Restored external alert sounds and improved rolling noise between 30–90 km/h.  </p></li><li><p class="bb_paragraph">Zacns wagons now support Hydrochloric Acid cargo.  </p></li><li><p class="bb_paragraph">Main reservoir gauge now displays the correct pressure source.  </p></li><li><p class="bb_paragraph">Pantograph switch now drops the panto and opens the MCB if operated while moving.  </p></li><li><p class="bb_paragraph">Train number entry now auto‑pads correctly.  </p></li><li><p class="bb_paragraph">V=0 and V>0 buttons now open the latest fault help text.  </p></li><li><p class="bb_paragraph">Display data now clears correctly when both ISG LSS switches are open.  </p></li><li><p class="bb_paragraph">Updated BR 145 thumbnails in menus and Livery Designer.  </p></li><li><p class="bb_paragraph">NVP variant now appears in Free Roam.  </p></li><li><p class="bb_paragraph">Shunting under HL dwarf signals at Leipzig‑Engelsdorf is now fully supported.  </p></li><li><p class="bb_paragraph">BR 145 timetable updated so coupling and shunting behave logically in the yard.  </p></li><li><p class="bb_paragraph">Wagons now simulate stuck distributor valves.  </p></li><li><p class="bb_paragraph">Repeated rapid brake applications trigger a driver‑assist warning (Expert Mode only).  </p></li><li><p class="bb_paragraph">Updated cab alert sounds with new samples. </p></li><li><p class="bb_paragraph">Updated final stop location for DGS‑99766 to prevent out‑of‑bounds completion.  </p></li><li><p class="bb_paragraph">Fixed horn end‑sound not playing and improved doppler and spatialisation.  </p></li><li><p class="bb_paragraph">Fixed regressions affecting rolling sounds and cab ambience.  </p></li><li><p class="bb_paragraph">Fixed missing hiss audio on Sdggmrss angle cocks.  </p></li><li><p class="bb_paragraph">Fixed load logic for DGS 95607 so the train spawns with realistic weight (>800t).  </p></li><li><p class="bb_paragraph">Fixed services spawning on unelectrified track.  </p></li><li><p class="bb_paragraph">Fixed multiple AI SPAD issues (e.g., GAG 41345, S1 31708, EZ 45300).  </p></li><li><p class="bb_paragraph">Fixed duplicate or incorrect service names.  </p></li><li><p class="bb_paragraph">Fixed unreachable score criteria in Scenarios A and C.  </p></li><li><p class="bb_paragraph">Fixed incorrect AI pathing and missing end‑service nodes.  </p></li><li><p class="bb_paragraph">Fixed AI SPAD on DGS‑99766 spawn.  </p></li><li><p class="bb_paragraph">Fixed incorrect train data entry in Expert: Simply Delivered (VMZ now correctly 100).  </p></li><li><p class="bb_paragraph">Fixed signallers call in Interesting Developments, so it plays from the correct cab.  </p></li><li><p class="bb_paragraph">Fixed battery voltage needle behaviour in both player‑controlled and AI states.  </p></li><li><p class="bb_paragraph">Fixed PZB behaviour including 1000 Hz indicator timing, acknowledge audio, and restrictive‑mode callouts.  </p></li><li><p class="bb_paragraph">Fixed LZB Prüfen/Störung light behaviour when isolated.  </p></li><li><p class="bb_paragraph">Fixed PZB input delay differences between push/pull actions. </p></li><li><p class="bb_paragraph">Fixed malfunction selection not updating on the WD page.  </p></li><li><p class="bb_paragraph">Removed scenario trigger view from tutorials.  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>BR Class 86/2 & Mk2f Coaches</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added Raildriver support for all Class 86-2 livery variants. </p></li><li><p class="bb_paragraph">Improved texture optimisation to improve performance and stability for loco. </p></li><li><p class="bb_paragraph">Improved driving experience to be more consistent and accurate to real world</p></li><li><p class="bb_paragraph">Improved visuals and lighting for glass and wheel blur along with long‑distance visibility improvements across Mk1/Mk2 stock</p></li><li><p class="bb_paragraph">Made instrument lights visible during the day</p></li><li><p class="bb_paragraph">Headlights and marker lights are now brighter</p></li><li><p class="bb_paragraph">Corrected the axle height for Class 86-2</p></li><li><p class="bb_paragraph">Updated the RVD for Free Roam </p></li><li><p class="bb_paragraph">Fixed wiper animation for Class 86-2 </p></li><li><p class="bb_paragraph">Fixed brake selector switch being labelled wrong</p></li><li><p class="bb_paragraph">Fixed an issue with Mk2F’s not appearing in scenario designer with custom liveries</p></li><li><p class="bb_paragraph">Various updates to localisation</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Blackpool Branches</b></p><p class="bb_paragraph">Just trains have added a new Blackpool timetable alongside their improvements in this patch, seeing rolling stock on the Blackpool to Euston services switched to out for more accurate stock included with Preston to Crewe and Preston to Carlisle add-ons. Additionally, loco changes now feature at Preston for services changing from electric to diesel and Class 47/3s can now be driven on freight services.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added a new service mode timetable to route. </p></li><li><p class="bb_paragraph">Added new road vehicles across the route, removing the outdated models. </p></li><li><p class="bb_paragraph">Added grass to fields across the route </p></li><li><p class="bb_paragraph">Added crops to various fields across the route. </p></li><li><p class="bb_paragraph">Added a missing player collision wall at Kirkham and Wesham Station bridge. </p></li><li><p class="bb_paragraph">Added collisions to roads, crossings and footpaths across the route to locations the player can access meaning the player will now not walk through them but over them. </p></li><li><p class="bb_paragraph">Added in the missing crop field at Weeton Curve. </p></li><li><p class="bb_paragraph">Added West Coast Main Line: Crewe to Preston route hop. </p></li><li><p class="bb_paragraph">Added announcements at Blackpool North Station and Preston Station</p></li><li><p class="bb_paragraph">Added new traffic on M55 motorway at Weeton. </p></li><li><p class="bb_paragraph">Addition of new service mode to incorporate the newer stock from Preston Carlisle. </p></li><li><p class="bb_paragraph">Addition of Ambient audio and announcement changes. </p></li><li><p class="bb_paragraph">Improved footstep audio to roads, paths and crossings the player can access route wide. </p></li><li><p class="bb_paragraph">Moved the out of boundaries collision box from the Burn Naze branch to beyond Jameson Road Bridge. </p></li><li><p class="bb_paragraph">Correct audio applied to roads, crossings and footpaths across the route to locations the player can access. </p></li><li><p class="bb_paragraph">Updated Desto board to add destinations for Crewe - Preston </p></li><li><p class="bb_paragraph">Updated localisation throughout the route. </p></li><li><p class="bb_paragraph">Fixed an issue where there were red signals whilst waiting for station objectives to clear at Blackpool North. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>West Coast Main Line: Preston-Carlisle </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added rail singing to the route</p></li><li><p class="bb_paragraph">Added raildriver support for all liveries of the Class 87 </p></li><li><p class="bb_paragraph">Optimised the texture set up to save memory usage on the route</p></li><li><p class="bb_paragraph">Adjustments to Headlights and marker lights brightness for Class 87</p></li><li><p class="bb_paragraph">Instrument lights on the Class 87 are now visible during the day</p></li><li><p class="bb_paragraph">Improved substitution for Mk2a/Mk3a/47-4/Mk1 </p></li><li><p class="bb_paragraph">AI services (Including the broken service) should now have passengers on Broken Down scenario. </p></li><li><p class="bb_paragraph">Foreman should now be hidden correctly when the player returns on Currock Collection scenario. </p></li><li><p class="bb_paragraph">Passengers should now enter Carlise Station correctly. </p></li><li><p class="bb_paragraph">Updated localisation throughout the route. </p></li><li><p class="bb_paragraph">Updated the collision on Class 87 so you can access brake controls correctly. </p></li><li><p class="bb_paragraph">Updated InterCity logo so this is now correct. </p></li><li><p class="bb_paragraph">Improved headlight intensity on Class 87. </p></li><li><p class="bb_paragraph">Fixed lighting on Mk3 coaches so it's now a warmer glow. </p></li><li><p class="bb_paragraph">Fixed suspension sounds not playing frequently enough on the Mk3's. </p></li><li><p class="bb_paragraph">Fixed the custom liveries not being available in formation designer </p></li><li><p class="bb_paragraph">Fixed wipers stopping animation near to the player for Class 87 </p></li><li><p class="bb_paragraph">Fixed the FFA and FGA wagons giving excessive rebound upon braking or shut off. </p></li><li><p class="bb_paragraph">Fixed FFA wagon's wheels not spinning. </p></li><li><p class="bb_paragraph">Fixed passengers spawning on top of a car at Carlisle.</p></li><li><p class="bb_paragraph">Fixed several broken Walls and Hedges around the Tebay and Shap areas. </p></li><li><p class="bb_paragraph">Removed a telegraph post that was placed within a bridge at Little Strickland. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>WCML South: London Euston - Milton Keynes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added a route hop at Milton Keynes allowing players to transition to WCML Trent Valley from the footbridge. </p></li><li><p class="bb_paragraph">Adjusted platform settings at Leighton Buzzard & Harrow & Wealdstone to ensure NPCs disembark smoothly. </p></li><li><p class="bb_paragraph">Fixed an issue at Leighton Buzzard so passengers now walk away from the train and move toward station exits instead of standing still.  </p></li><li><p class="bb_paragraph">Passengers now spawn and navigate correctly when starting on foot at Euston.  </p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Medway Valley Line: Strood - Tonbridge (PC & Xbox only*)</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added a rare new rainbow weather feature, including a guaranteed appearance in the “Looking for Trouble” scenario</p></li><li><p class="bb_paragraph">Added a new Dispatcher game mode at Tonbridge Station</p></li><li><p class="bb_paragraph">Added interiors to remaining signal boxes (East Farleigh, Aylesford, Snodland)</p></li><li><p class="bb_paragraph">Maidstone West signal box is now accessible</p></li><li><p class="bb_paragraph">Track diagrams added to all signal box interiors</p></li><li><p class="bb_paragraph">Added Rochester Bridge feature lighting, seasonal hay rolls, new signage, pedestrian crossing audio, fictional mail branding, animated pedestrians, and telegraph pole cabling</p></li><li><p class="bb_paragraph">Added missing Gillingham signal feather positions and route hop support at Tonbridge</p></li><li><p class="bb_paragraph">Improved route visuals, including tunnels, terrain, sleepers, lineside fencing, flats near Maidstone West, and Rochester disused station lighting</p></li><li><p class="bb_paragraph">Updates to audio throughout the route including air bellow, brake hiss, flange, gearbox, traction motors, transformer and VVVF</p></li><li><p class="bb_paragraph">Fixed floating track, terrain spikes, clipping issues, collision problems, NPC pathing, and collectible completion</p></li><li><p class="bb_paragraph">Corrected Tonbridge West Junction line speeds and level crossing sign localisation</p></li><li><p class="bb_paragraph">Updated Class 375/3 and 375/6 with guard panel interlock lights and missing bogie audio</p></li><li><p class="bb_paragraph">Fixed an issue so that all collectibles can now be collected </p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph">*Note: We have identified that the Medway Valley Line updates will have caused a re-emergence of the PS5 Audio issues, so in order to help prevent these impacting players on the platform, we have held the release for PS5 whilst our teams continue working to address this in an upcoming patch. Thank you for being patient.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>HST Farewell Tour Pack (PC & Gen-9 Only)</b></p><p class="bb_paragraph">We have a range of improvements for the HST Farewell Tour Pack, however please note these will only be available on PC & Gen-9 console platforms (PS5, Xbox Series S/X) whilst our team conclude Gen8 testing. We'll aim to share these changes on Xbox One and PS4 in our next update, planned later in June.</p><ul class="bb_ul"><li><p class="bb_paragraph">Added unbranded Mk3 coaches and improved naming clarity in Formation Designer</p></li><li><p class="bb_paragraph">Added region tags enabling custom liveries to appear in the GWE timetable</p></li><li><p class="bb_paragraph">Added Raildriver support for the Farewell Tour HSTs</p></li><li><p class="bb_paragraph">Added checks to ensure wiper state loads correctly when resuming a save</p></li><li><p class="bb_paragraph">Epilogue scenario no longer requires GWE installed</p></li><li><p class="bb_paragraph">Open Day scenario fully playable with safety systems enabled</p></li><li><p class="bb_paragraph">Improved LOD behaviour to prevent low‑quality texture flicker at distance</p></li><li><p class="bb_paragraph">Improved horn volume and interior occlusion for Class 43 & Mk3 coaches</p></li><li><p class="bb_paragraph">Fixed missing outer ring on the Ferris wheel mesh in the Open Day scenario</p></li><li><p class="bb_paragraph">Fixed safety systems triggering in both cabs after switching</p></li><li><p class="bb_paragraph">Fixed AI incorrectly using night lights during daytime</p></li><li><p class="bb_paragraph">Updated RVDs with new Rail Vehicle Class and Livery ID tags for Free Roam compatibility</p></li><li><p class="bb_paragraph">Class 43 now correctly spawns in Free Roam</p></li><li><p class="bb_paragraph">Corrected horn occlusion so interior cab audio behaves properly on Class 43</p></li><li><p class="bb_paragraph">Restored missing front coupler, EOTD, track joint, and flange squeal audio on Class 43</p></li><li><p class="bb_paragraph">Updated menu thumbnail for 43185 to show the correct red stripe</p></li><li><p class="bb_paragraph">Fixed missing audio on fuel cap interaction on Class 43</p></li><li><p class="bb_paragraph">Corrected texture issues in Livery Designer for the Mk1 Barrier Coach  </p></li><li><p class="bb_paragraph">Fixed missing backend livery name so the Mk1 Barrier Coach now appears correctly in Formation Designer</p></li><li><p class="bb_paragraph">Fixed coupling behaviour so it now connects properly to HST/Class 43 power cars for the Mk1 Barrier Coach </p></li><li><p class="bb_paragraph">Fixed an issue where the Mk1 Barrier Coach was floating above rails</p></li><li><p class="bb_paragraph">Various localisation updates</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Midland Main Line: Leicester Derby Nottingham</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Updated station directory to correctly include Cross Country destinations</p></li><li><p class="bb_paragraph">Implemented new suspension physics, improving visible coach movement and ride feel on the EMT Class 43 (HST)</p></li><li><p class="bb_paragraph">Implemented and refined suspension physics, improving ride quality and vehicle movement on EMT Class 158</p></li><li><p class="bb_paragraph">Updated Timetable to reference the Nuclear Class 20</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Riviera Line: Exeter - Plymouth & Paignton</b>  </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue causing the 6P train causing the game to crash.  </p></li><li><p class="bb_paragraph">Updated signalling logic on signal DM 208 at Teignmouth to allow permissive entry into the platform.</p></li><li><p class="bb_paragraph">HST Farewell Tour power cars now selectable on Riviera HST services. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Manchester Airport Commuter </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed missing Liverpool Lime Street announcement</p></li><li><p class="bb_paragraph">Slade Lane Junction fully rebuilt and corrected, fixing poorly laid junctions, missing points, and ensuring smoother running on the Down Fast </p></li><li><p class="bb_paragraph">Fixed floating Position Light Signal at Stockport Viaduct </p></li><li><p class="bb_paragraph">Longsight Depot signalling updated, including a corrected exit GPL signal so shunting moves can now be routed correctly</p></li><li><p class="bb_paragraph">Various localisation updates throughout the route</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>WCML Trent Valley: Crewe - Milton Keynes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All chapters in Rail Journeys for WCML Trent Valley should now display their services correctly with no blank entries.  </p></li><li><p class="bb_paragraph">Optimisation improvements for materials and textures of Class 807</p></li><li><p class="bb_paragraph">Removed 1A40 from Reduced timetable on Trent Valley under Class 807 services</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>West Coast Main Line: Birmingham Crewe</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Various localisation updates throughout the route  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Class 802</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the doors sounds weren't playing from the correct places.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>CrossCountry BR Class 220 Voyager DMU</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added announcement for Class 220 when approaching the terminating station </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Scotrail BR Class 380 EMU</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced braking performance based on player feedback to better match expected behaviour.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>DSN Class 31</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Updated Tank Trouble scenario so the scenario now ends after coupling to the train, removing the unnecessary detour to the staging yard.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>East Coast Mainline</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Updated the power controller notches on the LNER Class 801 so that only Position 1 remains a notched power step, and the rest of the notches have smooth transitions. </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Southern BR Class 171 & BR Class 377/3 </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Connected the vigilance pedal button to the correct input on gamepad  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Edinburgh Glasgow Engineering Express Pack </b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed the Datacord “4” key on both cabs of the Class 66 which previously input the wrong value.  </p></li><li><p class="bb_paragraph">Controls now display correct labels and operate as expected in both cabs.  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>West Somerset Railway</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue that prevented the wipers from clearing rain/snow.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Avanti West Coast BR Class 805 Evero BMU</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Vigilance penalty brake now stays applied until the train fully stops.  </p></li><li><p class="bb_paragraph">Fixed an issue so the vigilance system cannot be reset before train comes to a full stop.  </p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Stuttgart Heilbronn</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Wittenberger cab car can now correctly control BR 145 Expert and BR 101 Expert locomotives</p></li><li><p class="bb_paragraph">Update to ensure BR 111 control remains fully functional</p></li></ul>]]> </content:encoded>
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<title>Roadmap Update</title>
<link>https://xinker.org/zh/roadmap-update</link>
<guid>https://xinker.org/zh/roadmap-update</guid>
<description><![CDATA[ Roadmap UpdateWe have yet another exciting announcement, as we decided to make a big reveal of the upcoming content for Medieval Dynasty!We’ve just celebrated the release of the Full Stock update, and then we announced a new map that will be released as free DLC, but what’s in between?This year, on September 22, you’ll get another update for the game called The Wild Game. You’ll also be able to get our third DLC: Hunting Set. When autumn leaves crunch as you walk, you can tell it’s the peak hunting season, that’s why both the update and DLC focus on that pursuit.While wandering across the map, you’ll have a chance to stumble upon legendary versions of already well-known species. They differ in looks and are definitely worth the chase, giving you the opportunity to show off the hunting trophy in your home. Moreover, the Exquisite Set owners will get additional content for free! If you&#039;re not convinced yet, you can get this DLC with new content for the same price!As we discuss DLCs, the upcoming Hunting Set DLC will feature clothing that demonstrates your hunting expertise. You can look forward to 2 new costumes and 4 beautifully adorned weapons, all crafted with the use of materials sourced from legendary animals.Kind regardsRender Cube and Toplitz teamshttps://store.steampowered.com/app/1129580/Medieval_Dynasty/https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/35668477/27f9c7d3949d05b2b26936a10295a3d73f5b4ccf.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 22:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Roadmap, Update</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/35668477/0dd310fcb3598cbe52ec98fa470bfeaddc810d14.png"><br><div class="bb_h2"><b>Roadmap Update</b></div><br>We have yet another exciting announcement, as we decided to make <b>a big reveal of the upcoming content for Medieval Dynasty!</b><br><br>We’ve just celebrated the release of the Full Stock update, and then we announced a new map that will be released as free DLC, but what’s in between?<br><br><b>This year, on September 22,</b> you’ll get another <b>update for the game called The Wild Game.</b> You’ll also be able to get <b>our third DLC: Hunting Set.</b> When autumn leaves crunch as you walk, you can tell it’s the peak hunting season, that’s why both the update and DLC focus on that pursuit.<br><br>While wandering across the map, you’ll have a chance to stumble upon <b>legendary versions of already well-known species.</b> They differ in looks and are definitely worth the chase, giving you the opportunity to show off the hunting trophy in your home. Moreover, the <b>Exquisite Set owners will get additional content for free!</b> If you're not convinced yet, you can get this DLC with new content for the same price!<br><br>As we discuss DLCs, the upcoming <b>Hunting Set DLC</b> will feature clothing that demonstrates your hunting expertise. You can look forward to <b>2 new costumes and 4 beautifully adorned weapons</b>, all crafted with the use of materials sourced from legendary animals.<br><br>Kind regards<br>Render Cube and Toplitz teams<br><br><a class="bb_link" href="https://store.steampowered.com/app/1129580/Medieval_Dynasty/" target="_blank" rel="">https://store.steampowered.com/app/1129580/Medieval_Dynasty/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/" target="_blank" rel="">https://store.steampowered.com/app/4754550/Medieval_Dynasty__The_Backwood/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4159030/Medieval_Dynasty__Exquisite_Pack/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/" target="_blank" rel="">https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/" target="_blank" rel="">https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/</a>]]> </content:encoded>
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<title>Forza Horizon 6 Community Calendar &#45; June 16</title>
<link>https://xinker.org/zh/forza-horizon-6-community-calendar-june-16</link>
<guid>https://xinker.org/zh/forza-horizon-6-community-calendar-june-16</guid>
<description><![CDATA[ Hope you are ready for a new week of community-ran events! Here&#039;s what&#039;s in store for you until June 19. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.Come back next week to find and participate in more featured events!ON-GOING - Weekly Sunday Event - FTC Academy - https://discord.gg/gcMg5vgON-GOING - Weekly Friday Races - Wacky Races - https://discord.gg/9uGffu4ON-GOING - Japan Tour Meets - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Weekly Community Session - FCG - https://discord.gg/YJrdeA4HcjON-GOING - Japan Photo Journey Weekly Contests - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Community Games Series &amp; Rivals - AR12 - https://discord.gg/ar12ON-GOING - Weekly Club Rivals - FH6UK - https://discord.gg/kXjW9AK18 JUN - Light Club Racing League Week 1 - The Light Club - https://discord.gg/53rjgZYmD319 JUN - Light Club Roleplay Launch - The Light Club - https://discord.gg/53rjgZYmD3 ]]></description>
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<pubDate>Tue, 16 Jun 2026 21:49:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Community, Calendar, June</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hope you are ready for a new week of community-ran events! Here's what's in store for you until June 19. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.</p><p class="bb_paragraph">Come back next week to find and participate in more featured events!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ON-GOING - <b>Weekly Sunday Event</b> - <i>FTC Academy</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FgcMg5vg" target="_blank" rel=" noopener">https://discord.gg/gcMg5vg</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Friday Races</b> - <i>Wacky Races</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F9uGffu4" target="_blank" rel=" noopener">https://discord.gg/9uGffu4</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Tour Meets</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Community Session</b> - <i>FCG</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FYJrdeA4Hcj" target="_blank" rel=" noopener">https://discord.gg/YJrdeA4Hcj</a></p><p class="bb_paragraph">ON-GOING - <b>Japan Photo Journey Weekly Contests</b> - <i>XtremeBuilds</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FpZp4pxkY7P" target="_blank" rel=" noopener">https://discord.gg/pZp4pxkY7P</a></p><p class="bb_paragraph">ON-GOING - <b>Community Games Series & Rivals</b> - <i>AR12</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Far12" target="_blank" rel=" noopener">https://discord.gg/ar12</a></p><p class="bb_paragraph">ON-GOING - <b>Weekly Club Rivals</b> - <i>FH6UK</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkXjW9AK" target="_blank" rel=" noopener">https://discord.gg/kXjW9AK</a></p><p class="bb_paragraph">18 JUN - <b>Light Club Racing League Week 1</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph">19 JUN - <b>Light Club Roleplay Launch</b> - <i>The Light Club</i> - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F53rjgZYmD3" target="_blank" rel=" noopener">https://discord.gg/53rjgZYmD3</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45792852/5f552908618d0f6d5890a6e557a9c1dac4d28131.jpg"></p>]]> </content:encoded>
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<title>2.4.2版本修復公告（6月16日）</title>
<link>https://xinker.org/zh/242%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8816%E6%97%A5</link>
<guid>https://xinker.org/zh/242%E7%89%88%E6%9C%AC%E4%BF%AE%E5%BE%A9%E5%85%AC%E5%91%8A6%E6%9C%8816%E6%97%A5</guid>
<description><![CDATA[ 親愛的超越者：若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：PC：遊戲內ESC選單 → Feedback&amp; Customer Support → 選擇Bug Report，提交問題回報。行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。以下是進行中/已完成的修復內容：【預計將於6月16日 20:00更新，具體時間以實際為準】1、修復了幻鱗夜影外觀模型顯示和穿戴不正確的問題。2、修復了少數情況下關鍵詞傷害丟失的問題。3、修復了異常物迷你奇點在召喚狀態下能觸發武器關鍵詞的問題。4、修復了異常物「勇士喬治」戰技能吸收來自友方陣營傷害的問題。5、修復了植物生長燈燈光方向錯誤的問題。6、修復了收容艙拆除和轉換劇本等情況可能導致異常物丟失的問題。我們預計將在3個工作天內完成資料回溯和補償，屆時請留意信箱說明。 《Once Human》項目組 ]]></description>
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<pubDate>Tue, 16 Jun 2026 20:53:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2.4.2版本修復公告（6月16日）</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">親愛的超越者：</div><p class="bb_paragraph">若您在遊戲中遇到任何異常問題，請透過以下方式聯繫我們：</p><p class="bb_paragraph">PC：遊戲內ESC選單 → Feedback& Customer Support → 選擇Bug Report，提交問題回報。</p><p class="bb_paragraph">行動版：右上角選單按鈕→ 側邊欄耳機形狀按鈕 → 選擇「客服」 → 選擇「Bug Report」，提交問題回報。</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們會持續關注社群中每位超越者對我們的回饋和建議，並針對玩家的意見積極修復。</p><div class="bb_h3">以下是進行中/已完成的修復內容：</div><p class="bb_paragraph">【預計將於6月16日 20:00更新，具體時間以實際為準】</p><p class="bb_paragraph">1、修復了幻鱗夜影外觀模型顯示和穿戴不正確的問題。</p><p class="bb_paragraph">2、修復了少數情況下關鍵詞傷害丟失的問題。</p><p class="bb_paragraph">3、修復了異常物迷你奇點在召喚狀態下能觸發武器關鍵詞的問題。</p><p class="bb_paragraph">4、修復了異常物「勇士喬治」戰技能吸收來自友方陣營傷害的問題。</p><p class="bb_paragraph">5、修復了植物生長燈燈光方向錯誤的問題。</p><p class="bb_paragraph">6、修復了收容艙拆除和轉換劇本等情況可能導致異常物丟失的問題。我們預計將在3個工作天內完成資料回溯和補償，屆時請留意信箱說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>EA SPORTS FC 26 v1.6.2</title>
<link>https://xinker.org/zh/ea-sports-fc-26-v162</link>
<guid>https://xinker.org/zh/ea-sports-fc-26-v162</guid>
<description><![CDATA[ 《EA SPORTS FC 26》版本 1.6.2 現已上線，包含以下變更。The World’s Game 做出了以下更改：the World’s Game 的辦公室中心新增了一個錦標賽樹狀圖小工具，當玩家進入淘汰賽階段後便會顯示。新增了從錦標賽中心進入 FC 中心，並在 The World’s Game 的當前錦標賽中查看當前目標並追蹤進度的功能。FC 中心下一個賽程畫面新增了錦標賽階段。「查看樹狀圖概覽畫面」更新了 UI 元素。修復了以下問題：在某些情況下，透過十二碼完成的比賽會錯誤地顯示總比分。修復了 The World’s Game 錦標賽中完成比賽後已完成階段未能在獎盃下方顯示的問題。修復了文字不一致的問題。球會修復了以下問題：修復了創建新的球會專屬守門員職業球員時，可能導致「未能創建您的虛擬職業球員」訊息出現的問題。修復了球會 AI 設施強化物品也適用於玩家操控的職業球員的情況。職業生涯模式做出了以下變更：重新啟用了針對 2026 年 5 月領隊職業生涯實時起始點的國家隊選擇。修復了以下問題：在一些領隊職業生涯例子中，從日曆中選擇國際盃錦標賽決賽的「檢視賽程」時可能會錯誤地顯示第三名賽事，並導致排名榜缺失決賽分頁。領隊職業生涯中，在球探指令中修改關鍵角色篩選器後，部門篩選器會錯誤地重設。領隊職業生涯中，當特定關鍵角色篩選器啟用時，某些位置會從前鋒部門清單中錯誤地消失。領隊職業生涯中，青年軍訓練營球探報告會錯誤地顯示佔位數值，而非正確的能力值範圍。領隊職業生涯中，社交媒體帖子有時會錯誤地顯示球衣。「目前球隊」可在「領隊職業生涯」的男子國際盃球員數據畫面顯示暫代圖像。領隊生涯的「查看更多」數據畫面可能會顯示錯誤的數據。一般、音效及視覺做出了以下變更：更新了一些球衣、球星頭像、髮型、2D 肖像、會徽、球場、球鞋、旁述、觀眾、看台巨幅及文字。修復了以下問題：修復了可能發生的各種穩定性問題。修復了顯示器設定中的還原預設選項未能如預期運作的問題。修復了開賽時競技遊戲類型設定可以變更為真實遊戲類型的問題。修復了錯誤/暫代文本的問題。想直接向我們提供有關《EA SPORTS FC 26》的反饋意見？請造訪 https://go.ea.com/fc26pfp，讓我們知道您的想法，整個過程只需幾分鐘。特此向已經提供反饋和繼續提供反饋的玩家表示感謝。在整個《EA SPORTS FC 26》賽季期間，如有更多資訊及更新，我們會及時與您分享。請在 X 以及 WhatsApp 上關注 @‌EASFCDIRECT，並查看 EA SPORTS FC Tracker 以獲得最新資訊和更新。- EA SPORTS FC 團隊 ]]></description>
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<pubDate>Tue, 16 Jun 2026 20:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SPORTS, v1.6.2</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《EA SPORTS FC 26》版本 1.6.2 現已上線，包含以下變更。</p><p class="bb_paragraph"></p><div class="bb_h3">The World’s Game 做出了以下更改：</div><ul class="bb_ul"><li><p class="bb_paragraph">the World’s Game 的辦公室中心新增了一個錦標賽樹狀圖小工具，當玩家進入淘汰賽階段後便會顯示。</p></li><li><p class="bb_paragraph">新增了從錦標賽中心進入 FC 中心，並在 The World’s Game 的當前錦標賽中查看當前目標並追蹤進度的功能。</p></li><li><p class="bb_paragraph">FC 中心下一個賽程畫面新增了錦標賽階段。</p></li><li><p class="bb_paragraph">「查看樹狀圖概覽畫面」更新了 UI 元素。</p></li></ul><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">在某些情況下，透過十二碼完成的比賽會錯誤地顯示總比分。</p></li><li><p class="bb_paragraph">修復了 The World’s Game 錦標賽中完成比賽後已完成階段未能在獎盃下方顯示的問題。</p></li><li><p class="bb_paragraph">修復了文字不一致的問題。</p></li></ul><div class="bb_h3">球會</div><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">修復了創建新的球會專屬守門員職業球員時，可能導致「未能創建您的虛擬職業球員」訊息出現的問題。</p></li><li><p class="bb_paragraph">修復了球會 AI 設施強化物品也適用於玩家操控的職業球員的情況。</p></li></ul><div class="bb_h3">職業生涯模式</div><p class="bb_paragraph">做出了以下變更：</p><ul class="bb_ul"><li><p class="bb_paragraph">重新啟用了針對 2026 年 5 月領隊職業生涯實時起始點的國家隊選擇。</p></li></ul><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">在一些領隊職業生涯例子中，從日曆中選擇國際盃錦標賽決賽的「檢視賽程」時可能會錯誤地顯示第三名賽事，並導致排名榜缺失決賽分頁。</p></li><li><p class="bb_paragraph">領隊職業生涯中，在球探指令中修改關鍵角色篩選器後，部門篩選器會錯誤地重設。</p></li><li><p class="bb_paragraph">領隊職業生涯中，當特定關鍵角色篩選器啟用時，某些位置會從前鋒部門清單中錯誤地消失。</p></li><li><p class="bb_paragraph">領隊職業生涯中，青年軍訓練營球探報告會錯誤地顯示佔位數值，而非正確的能力值範圍。</p></li><li><p class="bb_paragraph">領隊職業生涯中，社交媒體帖子有時會錯誤地顯示球衣。</p></li><li><p class="bb_paragraph">「目前球隊」可在「領隊職業生涯」的男子國際盃球員數據畫面顯示暫代圖像。</p></li><li><p class="bb_paragraph">領隊生涯的「查看更多」數據畫面可能會顯示錯誤的數據。</p></li></ul><div class="bb_h3">一般、音效及視覺</div><p class="bb_paragraph">做出了以下變更：</p><ul class="bb_ul"><li><p class="bb_paragraph">更新了一些球衣、球星頭像、髮型、2D 肖像、會徽、球場、球鞋、旁述、觀眾、看台巨幅及文字。</p></li></ul><p class="bb_paragraph">修復了以下問題：</p><ul class="bb_ul"><li><p class="bb_paragraph">修復了可能發生的各種穩定性問題。</p></li><li><p class="bb_paragraph">修復了顯示器設定中的還原預設選項未能如預期運作的問題。</p></li><li><p class="bb_paragraph">修復了開賽時競技遊戲類型設定可以變更為真實遊戲類型的問題。</p></li><li><p class="bb_paragraph">修復了錯誤/暫代文本的問題。</p></li></ul><p class="bb_paragraph">想直接向我們提供有關《EA SPORTS FC 26》的反饋意見？請造訪 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgo.ea.com%2Ffc26pfp%EF%BC%8C%E8%AE%93%E6%88%91%E5%80%91%E7%9F%A5%E9%81%93%E6%82%A8%E7%9A%84%E6%83%B3%E6%B3%95%EF%BC%8C%E6%95%B4%E5%80%8B%E9%81%8E%E7%A8%8B%E5%8F%AA%E9%9C%80%E5%B9%BE%E5%88%86%E9%90%98%E3%80%82" target="_blank" rel=" noopener">https://go.ea.com/fc26pfp，讓我們知道您的想法，整個過程只需幾分鐘。</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">特此向已經提供反饋和繼續提供反饋的玩家表示感謝。在整個《EA SPORTS FC 26》賽季期間，如有更多資訊及更新，我們會及時與您分享。請在 X 以及 WhatsApp 上關注 @‌EASFCDIRECT，並查看 EA SPORTS FC Tracker 以獲得最新資訊和更新。</p><p class="bb_paragraph"></p><p class="bb_paragraph">- EA SPORTS FC 團隊</p>]]> </content:encoded>
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<title>MiG&#45;21 Discounts for the Anniversary of the MiG&#45;21’s First Flight!</title>
<link>https://xinker.org/zh/mig-21-discounts-for-the-anniversary-of-the-mig-21s-first-flight</link>
<guid>https://xinker.org/zh/mig-21-discounts-for-the-anniversary-of-the-mig-21s-first-flight</guid>
<description><![CDATA[ On June 15th 1955, the MiG-21, one of the most recognizable and mass-produced supersonic fighters in history, took to the skies for the first time. Nearly 11,500 of these aircraft were made. Relatively inexpensive to produce, it was also fast, survivable, and durable, ensuring its popularity worldwide and participation in numerous conflicts. The Chinese J-7 fighter family traces its lineage to the MiG-21. 30% Discount on MiG-21 variants! When: From June 16th (11:00 GMT) until June 19th (11:00 GMT)Where: Germany / Great Britain / China &gt; Aviation  &gt; Premium Vehicles.Germany: MiG-21 SPS-K (Rank VI) for 6,489 Golden EaglesGreat Britain: MiG-21 Bison (Rank VIII) for 6,986 Golden EaglesChina: J-7D (Rank VII) for 6,489 Golden Eagles These aircraft are returning and will be available at full price after the promotion ends.[carousel autoadvance=&quot;true&quot;][/carousel]PC players can purchase the MiG-21bis “Lazur-M” pack at a 50% discount on these dates in the Gaijin.Net store!MiG-21bis “Lazur-M” pack -50%To get to the Gaijin Store through Steam, go to the in-game hangar &gt; Shop &gt; Online Store.  This pack includes:MiG-21bis &quot;Lazur-M&quot; (Germany, Rank VII)Premium account for 20 days2500 Golden Eagles69.99 35 ]]></description>
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<pubDate>Tue, 16 Jun 2026 19:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>MiG-21, Discounts, for, the, Anniversary, the, MiG-21’s, First, Flight</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/551291dfe38b3cee460250657b154b24f523c6fe.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">On June 15th 1955, the MiG-21, one of the most recognizable and mass-produced supersonic fighters in history, took to the skies for the first time. Nearly 11,500 of these aircraft were made. Relatively inexpensive to produce, it was also fast, survivable, and durable, ensuring its popularity worldwide and participation in numerous conflicts. The Chinese J-7 fighter family traces its lineage to the MiG-21.</p><p class="bb_paragraph"> </p><div class="bb_h2">30% Discount on MiG-21 variants!</div><p class="bb_paragraph"> </p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>When: </b>From June 16th (11:00 GMT) until June 19th (11:00 GMT)</p><p class="bb_paragraph"><b>Where:</b> Germany / Great Britain / China > Aviation  > Premium Vehicles.</p></blockquote><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Germany: </b>MiG-21 SPS-K (Rank VI) for 6,489 Golden Eagles</p></li><li><p class="bb_paragraph"><b>Great Britain:</b> MiG-21 Bison (Rank VIII) for 6,986 Golden Eagles</p></li><li><p class="bb_paragraph"><b>China:</b> J-7D (Rank VII) for 6,489 Golden Eagles</p></li></ul><p class="bb_paragraph"> </p><ul class="bb_ul"><li><p class="bb_paragraph">These aircraft are returning and will be available at full price after the promotion ends.</p></li></ul><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/4649813/a5f6ef92c31a2357e666ba493bf5f7cdd6a9070d.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/610ad04a1a1e8b722d773176cfa4d6c85fe4b7de.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/b9522dcca13910915a3cbaf8e6aa39c85149df00.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/f31c286f24d941c2413e44087f18def0eeadde78.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/9e1cb96d94c107be19337927524160b9db451a07.jpg"><img src="https://clan.akamai.steamstatic.com/images/4649813/a74641fb7af4e1b92a18427a00a4be1c0f119ce9.jpg">[/carousel]<p class="bb_paragraph"></p><p class="bb_paragraph">PC players can purchase the MiG-21bis “Lazur-M” pack at a 50% discount on these dates in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FGaijin.Net" target="_blank" rel=" noopener">Gaijin.Net</a> store!</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>MiG-21bis “Lazur-M” pack -50%</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/bbf9a9d1bd93962deb6d6f0c2c14e9b6dc5e45cf.jpg">  </p><p class="bb_paragraph">This pack includes:</p><ul class="bb_ul"><li><p class="bb_paragraph">MiG-21bis "Lazur-M" (Germany, Rank VII)</p></li><li><p class="bb_paragraph">Premium account for 20 days</p></li><li><p class="bb_paragraph">2500 Golden Eagles</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><span class="bb_strike">69.99</span> 35</p></div></div></div><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Dev Note vol. 26 | Details Regarding the Patch on June 18th</title>
<link>https://xinker.org/zh/dev-note-vol-26-details-regarding-the-patch-on-june-18th</link>
<guid>https://xinker.org/zh/dev-note-vol-26-details-regarding-the-patch-on-june-18th</guid>
<description><![CDATA[ Greetings, Descendants! In this Dev Note, we shared information on the main content coming with the patch on June 18th(Thu). Along with skill improvements for Bunny and the EVANGELION cosmetic collaboration, we covered additional updates for Onslaught Mode, the new dungeon “Bastion of Immortality,” the new Ultimate Weapon “Shackles of Mortality,” weapon balance adjustments, the returning Void Abyss Intercept Colossus Tormentor, new Trigger Modules, the Boost Path, QoL improvements, and new skins and events for June. For more details, please check our YouTube channel. ※ Some content revealed during the Dev Note may be subject to change upon actual release. ■ Monthly Balance: Bunny- The Descendant for this month&#039;s monthly balance is Bunny.- The existing “Maximum Power” skill is being changed into “Flash Kick,” an instant dash-type skill.- For Descendants who prefer the existing “Maximum Power” playstyle, “Maximum Power” can still be used through the “Electric Charge” module.- Key Skill Changes Guide									Category									Description													Electric Charge									Retains “Maximum Power” and adds a penetration effect. The Double Jump enhanced landing attack condition has been changed from 100 hits to a probability-based trigger, so the enhanced landing attack activates within 2–3 hits on average and 4 at most.													Electric Condense									An additional attack is added at the moment of use, allowing extra damage to be dealt even with the instant-charge and then firing it off right away.													Bionic Fuel									The unlimited “Speed of Light” powered by HP consumption is retained. Shield recovery while running and HP recovery upon using “Thrill Bombs” are integrated and added.													High-Voltage									The maximum number of attack targets is increased from 4 to 5, and attacks can now stack on the same target up to the maximum target count. Damage decrease is applied when stacking on the same target.						 - New Skill Modules									Category									Description													Electric Link									A new module that replaces the previous “Superconductor.” “Lightning Emission” has been changed into “Induced Electric”, where firing your weapon triggers an AoE attack centered on the enemy.													Electric Transition									An electric pulse is added to the single-target Flash Kick, granting it an AoE attack function. Instead of a cooldown, it now uses a “Spark” stack to allow consecutive use; Sparks are generated by “Thrill Bombs.”						 ■ New Cosmetic Collaboration: THE FIRST DESCENDANT X EVANGELION - EVANGELION cosmetic collaboration runs from June 18 (Thu) through July 30 (Thu).- Plugsuit skins inspired by Rei, Asuka, and Mari, weapon skins, the Pen Pen attachment, social motions, and a variety of other customization items are added.- An event celebrating the collaboration begins with the release. See the Events section for more details. ■ Additional Onslaught Mode Updates- UI color now shifts based on the Onslaught gauge value, allowing players to read the gauge state more intuitively at a glance.- Bombardment Support damage and range have been increased.- A random activation feature is being added to Emergency Missions.- Onslaught Mode Arche Parameter Changes: 3 new parameters are being added, and some existing parameters are being rebalanced. ■ New Dungeon: Bastion of Immortality- A new infiltration dungeon, “Bastion of Immortality,” is being added to the Axion Plains.- This dungeon reveals how the Vulgus, after stealing the Void Vessel&#039;s research data and facilities, were putting them to use. The “Administrator,” loyal to Amon, the Immortal Legion Commander, appears as the final boss.- Random routes have been enhanced, so each route features a different combat space and different turrets are summoned by the commander.  ■ New Ultimate Weapon: Shackles of Mortality- “Shackles of Mortality”, a new Ultimate Weapon themed around a grim reaper, is being added.- After switching to the weapon, the first round is loaded as a “Resting Bullet” and a “Resting Bullet” fires every 4 shots thereafter.- The number of “Rest” effect stacks varies with your critical hit damage, the better your critical hit setup, the more powerful the effect. ■ Weapon Balance Adjustments: Albion Cavalry Gun / ERASER / 4 Melee Weapons  - Balance adjustments are being made to the Albion Cavalry Gun, ERASER, and four melee weapons.									Category									Description													Albion Calvary Gun									Improved to be broadly used by critical-hit firearm Descendants. A critical hit triggers a ricochet, and if that ricochet lands another critical hit, an additional ricochet is generated. Hitting an enemy with a Target applied grants critical hit chance and deals additional damage, and the Horseshoe effect increases movement speed while firing.													ERASER									The usability of the “Degrading Enzyme” mechanic is being improved. Acquiring Analyze effect is unified to 5 per enemy hit, and the Degrading En ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/58df05ec3416a56411fea1a982ab56cd25656695.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 17:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Note, vol., Details, Regarding, the, Patch, June, 18th</media:keywords>
<content:encoded><![CDATA[<b>Greetings, Descendants!</b><br><br> <br><br>In this Dev Note, we shared information on the main content coming with the patch on June 18th(Thu). Along with skill improvements for Bunny and the EVANGELION cosmetic collaboration, we covered additional updates for Onslaught Mode, the new dungeon “Bastion of Immortality,” the new Ultimate Weapon “Shackles of Mortality,” weapon balance adjustments, the returning Void Abyss Intercept Colossus Tormentor, new Trigger Modules, the Boost Path, QoL improvements, and new skins and events for June.<br><br> <br><br>For more details, please check our YouTube channel.<br><div data-youtube="jXhF3DKTUrE" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br> <br><br>※ Some content revealed during the Dev Note may be subject to change upon actual release.<br><br> <br><br><b>■ Monthly Balance: Bunny</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/b8dd9061-bd49-45f7-9bd3-199a1e7d7e99/image202606161843281.png" crossorigin="anonymous"><br><br>- The Descendant for this month's monthly balance is Bunny.<br><br>- The existing “Maximum Power” skill is being changed into “Flash Kick,” an instant dash-type skill.<br><br>- For Descendants who prefer the existing “Maximum Power” playstyle, “Maximum Power” can still be used through the “Electric Charge” module.<br><br><b>- Key Skill Changes Guide</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Charge<br>			</div>			<div class="bb_table_td">			<br>Retains “Maximum Power” and adds a penetration effect. The Double Jump enhanced landing attack condition has been changed from 100 hits to a probability-based trigger, so the enhanced landing attack activates within 2–3 hits on average and 4 at most.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Condense<br>			</div>			<div class="bb_table_td">			<br>An additional attack is added at the moment of use, allowing extra damage to be dealt even with the instant-charge and then firing it off right away.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Bionic Fuel<br>			</div>			<div class="bb_table_td">			<br>The unlimited “Speed of Light” powered by HP consumption is retained. Shield recovery while running and HP recovery upon using “Thrill Bombs” are integrated and added.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>High-Voltage<br>			</div>			<div class="bb_table_td">			<br>The maximum number of attack targets is increased from 4 to 5, and attacks can now stack on the same target up to the maximum target count. Damage decrease is applied when stacking on the same target.<br>			</div>		</div>	</div> <br><br><b>- New Skill Modules</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Link<br>			</div>			<div class="bb_table_td">			<br>A new module that replaces the previous “Superconductor.” “Lightning Emission” has been changed into “Induced Electric”, where firing your weapon triggers an AoE attack centered on the enemy.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Transition<br>			</div>			<div class="bb_table_td">			<br>An electric pulse is added to the single-target Flash Kick, granting it an AoE attack function. Instead of a cooldown, it now uses a “Spark” stack to allow consecutive use; Sparks are generated by “Thrill Bombs.”<br>			</div>		</div>	</div> <br><br><b>■ New Cosmetic Collaboration: THE FIRST DESCENDANT X EVANGELION</b><br><br> <br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/16f92407-e6b6-423e-97c0-59f14586f0df/image202606161843562.jpeg" crossorigin="anonymous"><br><br>- EVANGELION cosmetic collaboration runs from June 18 (Thu) through July 30 (Thu).<br><br>- Plugsuit skins inspired by Rei, Asuka, and Mari, weapon skins, the Pen Pen attachment, social motions, and a variety of other customization items are added.<br><br>- An event celebrating the collaboration begins with the release. See the Events section for more details.<br><br> <br><br><b>■ Additional Onslaught Mode Updates</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/2f202602-fc7a-4666-ac80-7938062d3b4b/image202606161843563.png" crossorigin="anonymous"><br><br>- UI color now shifts based on the Onslaught gauge value, allowing players to read the gauge state more intuitively at a glance.<br><br>- Bombardment Support damage and range have been increased.<br><br>- A random activation feature is being added to Emergency Missions.<br><br>- Onslaught Mode Arche Parameter Changes: 3 new parameters are being added, and some existing parameters are being rebalanced.<br><br> <br><br><b>■ New Dungeon: Bastion of Immortality</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/acf71d08-b1f0-4fc1-9434-4f0c2ab0f211/image202606161843564.png" crossorigin="anonymous"><br><br>- A new infiltration dungeon, “Bastion of Immortality,” is being added to the Axion Plains.<br><br>- This dungeon reveals how the Vulgus, after stealing the Void Vessel's research data and facilities, were putting them to use. The “Administrator,” loyal to Amon, the Immortal Legion Commander, appears as the final boss.<br><br>- Random routes have been enhanced, so each route features a different combat space and different turrets are summoned by the commander.<br><br> <br><br> <br><br><b>■ New Ultimate Weapon: Shackles of Mortality</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/1ffed196-6b06-466b-9dfa-5d20882cf78d/image.png" crossorigin="anonymous"><br><br>- “Shackles of Mortality”, a new Ultimate Weapon themed around a grim reaper, is being added.<br><br>- After switching to the weapon, the first round is loaded as a “Resting Bullet” and a “Resting Bullet” fires every 4 shots thereafter.<br><br>- The number of “Rest” effect stacks varies with your critical hit damage, the better your critical hit setup, the more powerful the effect.<br><br> <br><br><b>■ Weapon Balance Adjustments: Albion Cavalry Gun / ERASER / 4 Melee Weapons</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/e1dc24f2-5c20-4edd-a9fc-c54e943d6a35/image.png" crossorigin="anonymous"><br><br> <img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/6a3778f8-fe3c-4c12-980e-025c2d1c6f31/image.png" crossorigin="anonymous"> <br><br>- Balance adjustments are being made to the Albion Cavalry Gun, ERASER, and four melee weapons.<br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Albion Calvary Gun<br>			</div>			<div class="bb_table_td">			<br>Improved to be broadly used by critical-hit firearm Descendants. A critical hit triggers a ricochet, and if that ricochet lands another critical hit, an additional ricochet is generated. Hitting an enemy with a Target applied grants critical hit chance and deals additional damage, and the Horseshoe effect increases movement speed while firing.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>ERASER<br>			</div>			<div class="bb_table_td">			<br>The usability of the “Degrading Enzyme” mechanic is being improved. Acquiring Analyze effect is unified to 5 per enemy hit, and the Degrading Enzyme's range is expanded. Although duration is shortened, the damage interval is shorter, so damage is dealt more quickly, and the Degrading Enzyme's damage has also been increased.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Melee Weapons<br>			</div>			<div class="bb_table_td">			<br>Round consumption is being removed from melee weapons. Balance is being adjusted for Deus Ex Manus / Hypernova / Shadow / Crime and Punishment. Deus Ex Manus's special attack has been improved to fire in the camera direction, and Hypernova's maximum special attack gauge is increased. After removing elements such as bonus damage against specific Legion Commanders, a rebalance has been carried out and the base specs of all melee weapons have been raised. For Crime and Punishment, the range of the 7th- and 8th-hit spinning attacks has been widened to match the spin radius.<br>			<br> <br>			</div>		</div>	</div><br> <br><br><b>■ Void Abyss Intercept Return - Tormentor</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/37b9f05d-014d-4739-a46e-43dc96eae3db/image202606161845035.png" crossorigin="anonymous"><br><br>- Tormentor returns as a Colossus in the Void Abyss Intercept, with a Challenge difficulty added.<br><br>- Balance adjustments have been applied to prevent quick completions using A-Tams, bringing Tormentor in line with previously returning Colossus.<br><br>- A new pattern based on a plus (+) / minus (−) polarity concept is added to the Challenge difficulty.<br><br>- The Tormentor skin “Pain Giver” can be obtained again.<br><br> <br><br><b>■ New Trigger Modules</b><br><br>- Two new Trigger Modules are being added.<br><br><b>- New Trigger Modules</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Category</b><br>			</div>			<div class="bb_table_td">			<br><b>Description</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Electric Display<br>			</div>			<div class="bb_table_td">			<br>While maintaining an “Acceleration Enhancement”-type skill effect, a volt stacks over a set duration, and MP and rounds can be recovered based on the number of stacks.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Golden Ensemble<br>			</div>			<div class="bb_table_td">			<br>Increases skill power and skill range. At maximum roll, it can replace the existing range module players have been using, saving a module slot. It is especially efficient for Descendants with 3 or more “General AoE”-type skills, and pairs well with Bunny's “Electric Condense.”<br>			</div>		</div>	</div> <br><br><b>■ Boost Path</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/cef9be81-3b36-499b-9e71-b378d2f010ae/image202606161845036.png" crossorigin="anonymous"><br><br>- The Boost Path that ran in February is returning with a similar setup.<br> <br><br><b>■ QoL Improvements</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/7761a674-ff02-45ad-8997-1af0b1ac31be/image.png" crossorigin="anonymous"><br><br>- <b>Valby Improvements:</b> The Grappling Hook can now be used while Skill 3 is active. An issue where the “Supply Moisture” module's Bubble kept applying damage based on the stats from the moment the skill was cast has been fixed, and the Bubble’s damage has been increased. An issue where the cooldown was not applied if specific actions such as riding the bike or parkour occurred while using Bubble has also been fixed, and the Bubble cooldown has been adjusted. Additionally, an issue where the “Tidal Wave” Transcendent Module did not reflect the Dimensional Arche modifier in the skill tooltip has been fixed.<br><br><b>- High-Power Round Improvements:</b> The round recovery amount when picking up a High-Power Magazine is increased, and the maximum capacity is being raised from 50 to 75 rounds.<br><br>- <b>Improvements for Dismantling Ancestors Modules: </b>‘Exclude from Select All’ option has been added.<br><br>- <b>Cinematic Replay</b>: Cinematics that were previously only viewable in certain quests or fields can now all be viewed in Albion in chronological order.<br><br><b>- HQ Orders Quest Improvements:</b> A “Special Orders Status” UI is being added, allowing players to preview the current orders and the next 2 schedules along with their quests and rewards. When an order changes, a notification effect appears on Eckert's icon, and the quest accept and cancel buttons have been changed to physical buttons.<br><br><b>- Chest Attachments becoming Common:</b> The 5 chest attachments previously obtainable as Story quest rewards (such as “Old Teddy Bear” and “Old Wound”) are all being changed to shared items across Descendants.<br><br><b>- Module Drop Rates Increased:</b> For some modules that require new farming, the drop rate is being raised to 20%. (Please refer to the patch notes for more information on the affected modules.)<br><br><b>- Bounty Operation Reward Adjustments:</b> A Rare Alignment Device is being added as a Bounty Operations exclusive reward, and an Ultimate Alignment Device can also be obtained at a low rate. The Vulgus Bio Data Chip is being removed from the base farming rewards of Axion Infiltration Support, with a replacement reward provided separately, while the Vulgus Bio Data Chip drop rate in Onslaught Mode stages 1–3 is being increased.<br><br><b>- Increased Chance of earning Cores:</b> With the arrival of Transcendent Weapons coming in the future, improvements to Ultimate Weapon growth are being made.<br><br><b>- MP Recovery Mechanism Change:</b> A base MP effect is being added per Descendant, and the recovery condition in combat is being shortened from 3.5 seconds to 1 second.<br><br> <br><br><b>■ June Cosmetic Updates</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/ee22ceaf-99a9-44a0-80b8-58fac467d651/image.png" crossorigin="anonymous"><br><br>- EVANGELION Collaboration Skins (June 18): Rei/Asuka/Mari Plugsuit set, 3 weapon skins, the Pen Pen attachment, and 2 social motions are added.<br><br>- Keelan Premium Skin (June 18th): A premium skin for Keelan is being added.<br><br>- 2026 Swimsuit Skins (July 2nd): The 2026 swimsuit skins are being added.<br><br>- Valby “Sea Day” Mascot Skin / Freyna Medical Support Skin: Obtainable through events. Please check the June Events section for more details.<br><br><b> </b><br><br><b>■ June Events</b><br><div class="bb_table">			<div class="bb_table_tr">			<div class="bb_table_td">			<br><b>Start Time</b><br>			</div>			<div class="bb_table_td">			<br><b>Event</b><br>			</div>			<div class="bb_table_td">			<br><b>Details</b><br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>THE FIRST DESCENDANT X EVANGELION<br>			</div>			<div class="bb_table_td">			<br>An event celebrating the EVANGELION collaboration. Complete a variety of missions to earn NERV Tokens, which can be exchanged for collaboration items such as the Pen Pen name card and chest attachment, emotes, photo frames, stickers, and makeup inspired by Rei/Asuka/Mari.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Ultimate Weapon Upgrade Mission II<br>			</div>			<div class="bb_table_td">			<br>Earn additional materials and Gold by obtaining, converting and rolling options on weapon cores. New Orders become available each week from Eckert.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Sea Day with Valby<br>			</div>			<div class="bb_table_td">			<br>A login event celebrating Sea Day arriving in Albion. Freyna’s Medical Support skin can be obtained on Day 14, and the Valby’s Sea Day Mascot skin on Day 28. Various growth items are also included, such as Dia's Ancestors Module Selection Box, Ultimate Alignment Devices, and Superheated Materials.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Descendant's Weekend<br>			</div>			<div class="bb_table_td">			<br>A 2-week weekend boost event. Every weekend, a 20% boost is applied to Infiltration Operations, Sigma Sector, Special Operations, and Breach Tracking.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Accelerate Research Event<br>			</div>			<div class="bb_table_td">			<br>Research Acceleration is applied at 50% on weekdays and 100% on weekends.<br>			</div>		</div>		<div class="bb_table_tr">			<div class="bb_table_td">			<br>Starts 6/18<br>			</div>			<div class="bb_table_td">			<br>Back to Albion<br>			</div>			<div class="bb_table_td">			<br>An event for returning Descendants. Rewards can be earned through activities such as completing Sigma Sector missions and Breach Tracking.<br>			</div>		</div>	</div> <br><br><b>■ 2nd Anniversary “Descendant Fest”</b><br><br><img src="https://dszw1qtcnsa5e.cloudfront.net/community/20260616/fe314329-4d0b-4d33-be61-e115be0be307/image.png" crossorigin="anonymous"><br><br>- The 2nd Anniversary Descendant Fest broadcast will be held on our official YouTube channel at 5:00 PM PDT on Tuesday, July 1<sup>st</sup>.<br><br>- The roadmap for the second half of 2026, an introduction to Season 4 content, the 2nd Anniversary story trailer, and more are scheduled to be revealed.<br><br>- More information will be shared through posts, please stay tuned.<br><br> <br><br>Please look forward to Bunny's skill improvements, the EVANGELION cosmetic collaboration, the additional Onslaught Mode updates, the new dungeon “Bastion of Immortality,” the new Ultimate Weapon “Shackles of Mortality,” weapon balance adjustments, and the various events and skins coming with the June 18th (Thu) update.<br><br> <br><br>Thank you!<br><br> <br><br> <br>]]> </content:encoded>
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<title>關於近期可能会遭遇的惡意退款差评攻擊說明</title>
<link>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E8%BF%91%E6%9C%9F%E5%8F%AF%E8%83%BD%E4%BC%9A%E9%81%AD%E9%81%87%E7%9A%84%E6%83%A1%E6%84%8F%E9%80%80%E6%AC%BE%E5%B7%AE%E8%AF%84%E6%94%BB%E6%93%8A%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E9%97%9C%E6%96%BC%E8%BF%91%E6%9C%9F%E5%8F%AF%E8%83%BD%E4%BC%9A%E9%81%AD%E9%81%87%E7%9A%84%E6%83%A1%E6%84%8F%E9%80%80%E6%AC%BE%E5%B7%AE%E8%AF%84%E6%94%BB%E6%93%8A%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 各位玩家好：近期我們的遊戲遭遇了來自新加坡IP的批量惡意購買操作，對方从不進入遊戲或者時間很短,大概率會發起集中退款、甚至發佈惡意差評，我們已經第一時間向Steam官方提交了异常訂單證據申請核查處理。本人只是辛苦養家的打工人，可能是運氣不好遭遇了批量起號的老闆. 恰巧選中了這款遊戲.現時遊戲本身沒有任何內容問題，也不會影響已購買玩家的正常體驗，若後續商店頁出現異常差評，懇請大家多多諒解，也請相關惡意操作方立刻停止不當行為。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39863045/54a6f24d22e3d72ae1ee344d738c33445285d01e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 17:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於近期可能会遭遇的惡意退款差评攻擊說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位玩家好：</p><p class="bb_paragraph">近期我們的遊戲遭遇了來自新加坡IP的批量惡意購買操作，對方从不進入遊戲或者時間很短,大概率會發起集中退款、甚至發佈惡意差評，我們已經第一時間向Steam官方提交了异常訂單證據申請核查處理。</p><p class="bb_paragraph">本人只是辛苦養家的打工人，可能是運氣不好遭遇了批量起號的老闆. 恰巧選中了這款遊戲.</p><p class="bb_paragraph">現時遊戲本身沒有任何內容問題，也不會影響已購買玩家的正常體驗，若後續商店頁出現異常差評，懇請大家多多諒解，也請相關惡意操作方立刻停止不當行為。</p>]]> </content:encoded>
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<title>Machinery of Oppression:  6.3.0</title>
<link>https://xinker.org/zh/machinery-of-oppression-630</link>
<guid>https://xinker.org/zh/machinery-of-oppression-630</guid>
<description><![CDATA[ Release Captain Morris coming to you this democratic Tuesday with an update from High Command.Attention Helldivers,High Command has authorized a significant tactical update with both content and quality of life upgrades. We are deploying Helldivers in new Galactic Campaigns, making upgrades to the new diver training program, and making essential fixes and upgrades across the board.We have also made changes to weapon, stratagem, and enemy balancing based on feedback from Helldivers on the frontlines, including reductions to enemy durable damage and a decreased exosuit cooldown.Helldivers, we are committed to making the necessary upgrades to keep you in the fight. Because you have never given up on Managed Democracy, we will never give up on making it easier for you to spread.Patch HighlightsNew Galactic CampaignsNew “Control Center” terminal for Campaigns &amp; Major OrdersNew Biome - Forest (Fall)Bastion Tank PatternsVehicle Armour and Enemies Armour Penetration (AP) RebalanceSentry Health RebalanceEnemy RebalancesIncluding Durable Damage ReductionsReloading ImprovementsDecreased Exo Suit CooldownWeapon RebalancesThrowable Amount Rebalance Stratagem Rebalances Orbital Damage RebalanceSpeargun and Sterilizer Rebalance Bug FixesCrash FixesWeapon &amp; Stratagem FixesEnemiesMiscellaneous Introducing the CONTROL CENTER terminalSuper Earth High Command has completed fleet-wide upgrades to the previously unused terminal opposite the armory. Now Helldivers will be able to get more context to the ongoing Campaigns and their subsequent Major Orders. Each Campaign will come with its own potential reward, should the Helldivers be victorious in a majority of the Major Orders within it. The terminal will also feature an archive (to be populated as the first campaign concludes) so that new and returning Helldivers can read up on the twists and turns of previous campaigns.  ⚖️ BalancingGeneral balance changesVehicle armor and enemies AP rebalanceSuper Earth vehicles now have more accurate Armor values (Bastion gets heavy armor, exosuits a mix of heavy and medium armor, ballistic shield heavy armor). Some enemies have received increased armor penetration values so they can deal with the vehicles, but not all. There will be a lot of smaller enemies and explosions that won&#039;t be able to hurt something like the Bastion or the Exo Suits (scavengers, Automatons small arms fire, hunters, small to medium obstacle explosions, cyborg small arms etc).But there are still a lot in the enemies arsenal that can hurt you (and also important is that a lot of YOUR arsenal now has a harder time hurting your own vehicles). Some enemies have had their durable damage reducedThere  are too many changes to properly list, so we ask you to play and tell us how it feels. The intent is the followingThe Bastion tank should feel “tankier” and ignore small attacks, withstand more medium attacks and its survivability against heavy attacks should be unchangedThe Exo Suits have a similar change as the Bastion tank in terms of ignoring more small attacks and withstanding medium attacks better. The increase in health should overall make it feel a bit more tanky even against heavy attacks.The FRV has received an increase in health that will make it handle medium attacks similar to before, but be able to withstand heavy attacks better granting better survivability.The Ballistic Shield should feel like it can ignore small attacks and handle medium attacks better. Sentry health rebalanceIncreased the health of all sentries by 100% to compensate for the general damage increase of enemies vs vehicles.We have previously increased durable damage on a lot of enemies and since sentries are durable they have lost some of their utility. We didn&#039;t want them to become squishier, this change should improve their versatility on the battlefield. Reloading improvementsImprovements to make reloading more responsive, part of this is allowing reloading while dodge diving, also remembering the reload state better so if you&#039;re ragdolled while reloading you will continue it when regaining control.Introduced the concept of delayed reloads. If you try to trigger a reload while the player is not allowed to do so, the reload will be delayed until the player is able to reload with a maximum of 1.2s delay from when the reload input was pressed. Bastion Pattern CustomizationIf you own the vehicle patterns from a Premium Warbond, they can now also be applied to the Bastion Tank! It does not apply to Legendary Warbonds retroactively at this time.Decreased Exo Suit cooldownReduce the cooldown of mechs from 10 minutes down to 8. The intent is to find a better balance with mechs and allow more time with fun stratagems Throwables amounts rebalance Intent is to make some of the less used throwables more available and viable options Orbitals damage rebalanceIntent is to make the larger orbitals feel more like the large projectiles from orbit as they are so the projectile and explosion damage should bette ]]></description>
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<pubDate>Tue, 16 Jun 2026 17:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Machinery, Oppression:, 6.3.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>Release Captain Morris coming to you this democratic Tuesday with an update from High Command.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Attention Helldivers,</p><p class="bb_paragraph"></p><p class="bb_paragraph">High Command has authorized a significant tactical update with both content and quality of life upgrades. We are deploying Helldivers in new Galactic Campaigns, making upgrades to the new diver training program, and making essential fixes and upgrades across the board.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have also made changes to weapon, stratagem, and enemy balancing based on feedback from Helldivers on the frontlines, including reductions to enemy durable damage and a decreased exosuit cooldown.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Helldivers, we are committed to making the necessary upgrades to keep you in the fight. Because you have never given up on Managed Democracy, we will never give up on making it easier for you to spread.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44156989/be565f52b0208369f63985e1e9f2dba104148df3.png"></p><div class="bb_h2"><b>Patch Highlights</b></div><ul class="bb_ul"><li><p class="bb_paragraph">New Galactic Campaigns</p></li><li><p class="bb_paragraph">New “Control Center” terminal for Campaigns & Major Orders</p></li><li><p class="bb_paragraph">New Biome - Forest (Fall)</p></li><li><p class="bb_paragraph">Bastion Tank Patterns</p></li><li><p class="bb_paragraph">Vehicle Armour and Enemies Armour Penetration (AP) Rebalance</p></li><li><p class="bb_paragraph">Sentry Health Rebalance</p></li><li><p class="bb_paragraph">Enemy Rebalances</p><ul class="bb_ul"><li><p class="bb_paragraph">Including Durable Damage Reductions</p></li></ul></li><li><p class="bb_paragraph">Reloading Improvements</p></li><li><p class="bb_paragraph">Decreased Exo Suit Cooldown</p></li><li><p class="bb_paragraph">Weapon Rebalances</p><ul class="bb_ul"><li><p class="bb_paragraph">Throwable Amount Rebalance</p></li></ul></li><li><p class="bb_paragraph"> Stratagem Rebalances </p><ul class="bb_ul"><li><p class="bb_paragraph">Orbital Damage Rebalance</p></li><li><p class="bb_paragraph">Speargun and Sterilizer Rebalance</p></li></ul></li><li><p class="bb_paragraph"> Bug Fixes</p><ul class="bb_ul"><li><p class="bb_paragraph">Crash Fixes</p></li><li><p class="bb_paragraph">Weapon & Stratagem Fixes</p></li><li><p class="bb_paragraph">Enemies</p></li><li><p class="bb_paragraph">Miscellaneous </p></li></ul></li></ul><div class="bb_h3"><b><br>Introducing the CONTROL CENTER terminal</b></div><p class="bb_paragraph">Super Earth High Command has completed fleet-wide upgrades to the previously unused terminal opposite the armory. Now Helldivers will be able to get more context to the ongoing Campaigns and their subsequent Major Orders. Each Campaign will come with its own potential reward, should the Helldivers be victorious in a majority of the Major Orders within it. The terminal will also feature an archive (to be populated as the first campaign concludes) so that new and returning Helldivers can read up on the twists and turns of previous campaigns.  </p><div class="bb_h1">⚖️ <b>Balancing</b></div><p class="bb_paragraph"></p><div class="bb_h3"><b>General balance changes</b></div><div class="bb_h3"><b>Vehicle armor and enemies AP rebalance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Super Earth vehicles now have more accurate Armor values (Bastion gets heavy armor, exosuits a mix of heavy and medium armor, ballistic shield heavy armor). </p></li><li><p class="bb_paragraph">Some enemies have received increased armor penetration values so they can deal with the vehicles, but not all. There will be a lot of smaller enemies and explosions that won't be able to hurt something like the Bastion or the Exo Suits (scavengers, Automatons small arms fire, hunters, small to medium obstacle explosions, cyborg small arms etc).</p></li><li><p class="bb_paragraph">But there are still a lot in the enemies arsenal that can hurt you (and also important is that a lot of YOUR arsenal now has a harder time hurting your own vehicles). </p></li><li><p class="bb_paragraph">Some enemies have had their durable damage reduced</p></li><li><p class="bb_paragraph">There  are too many changes to properly list, so we ask you to play and tell us how it feels. The intent is the following</p><ul class="bb_ul"><li><p class="bb_paragraph">The Bastion tank should feel “tankier” and ignore small attacks, withstand more medium attacks and its survivability against heavy attacks should be unchanged</p></li><li><p class="bb_paragraph">The Exo Suits have a similar change as the Bastion tank in terms of ignoring more small attacks and withstanding medium attacks better. The increase in health should overall make it feel a bit more tanky even against heavy attacks.</p></li><li><p class="bb_paragraph">The FRV has received an increase in health that will make it handle medium attacks similar to before, but be able to withstand heavy attacks better granting better survivability.</p></li><li><p class="bb_paragraph">The Ballistic Shield should feel like it can ignore small attacks and handle medium attacks better.</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Sentry health rebalance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Increased the health of all sentries by 100% to compensate for the general damage increase of enemies vs vehicles.</p><ul class="bb_ul"><li><p class="bb_paragraph">We have previously increased durable damage on a lot of enemies and since sentries are durable they have lost some of their utility. We didn't want them to become squishier, this change should improve their versatility on the battlefield.</p></li></ul></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Reloading improvements</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to make reloading more responsive, part of this is allowing reloading while dodge diving, also remembering the reload state better so if you're ragdolled while reloading you will continue it when regaining control.</p></li><li><p class="bb_paragraph">Introduced the concept of delayed reloads. If you try to trigger a reload while the player is not allowed to do so, the reload will be delayed until the player is able to reload with a maximum of 1.2s delay from when the reload input was pressed. </p></li></ul><div class="bb_h3"><b>Bastion Pattern Customization</b></div><ul class="bb_ul"><li><p class="bb_paragraph">If you own the vehicle patterns from a Premium Warbond, they can now also be applied to the Bastion Tank! It does not apply to Legendary Warbonds retroactively at this time.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Decreased Exo Suit cooldown</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Reduce the cooldown of mechs from 10 minutes down to 8. The intent is to find a better balance with mechs and allow more time with fun stratagems</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Throwables amounts rebalance</b></div><p class="bb_paragraph"> </p><ul class="bb_ul"><li><p class="bb_paragraph">Intent is to make some of the less used throwables more available and viable options</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Orbitals damage rebalance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Intent is to make the larger orbitals feel more like the large projectiles from orbit as they are so the projectile and explosion damage should better match that.</p></li><li><p class="bb_paragraph">Larger projectiles explosions like the 380mm and 120mm are increased to make close hits more effective vs larger enemies like Chargers.</p></li><li><p class="bb_paragraph">Compared to explosions like the Ultimatum these will have less damage at the center, but also less damage fall off so it will have a more consistent damage over its total area.</p></li><li><p class="bb_paragraph">The Railcannon also got more damage to be more effective vs some of the largest enemies like the Vox engines. It will still not one shot the largest enemies like Factory strider, Hive lord and similar.</p></li></ul><div class="bb_h3"><b>Primary weapons</b></div><p class="bb_paragraph"><b>M7S SMG</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Moved scope offset closer to the scope so it will be easier to use in ADS mode.</p></li></ul><div class="bb_h3"><b>Throwables</b></div><p class="bb_paragraph"><b>G-48 Giga Grenade</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased refill from 1 to 2</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>TED-63 Dynamite</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased max amount from 3 to 4</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-50 Seeker</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-12 High Explosive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-16 Impact</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased Start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-7 Pineapple</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-23 Stun</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-109 Urchin</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 2 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-10 Incendiary</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>G-13 Incendiary Impact</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased start amount from 3 to 4</p></li><li><p class="bb_paragraph">Increased refill from 2 to 3</p></li><li><p class="bb_paragraph">Increased max amount from 4 to 5</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Stratagems </b></div><p class="bb_paragraph"><b>Eagle 110mm Rocket Pods</b></p><p class="bb_paragraph">Intent: Make it better at one shotting smaller heavies like Chargers, Hulks, Harvesters (without shields). It can also kill some larger enemies like Tanks well. It is still not a 100% guaranteed kill, but it will be more reliable.  </p><ul class="bb_ul"><li><p class="bb_paragraph">Increased explosion damage 200 to 300</p></li><li><p class="bb_paragraph">Increased explosion durable damage 200 to 300</p></li><li><p class="bb_paragraph">Increased explosion armor penetration Medium to Heavy</p></li><li><p class="bb_paragraph">Rockets are fired in a closer pattern to each other to make it easier to hit smaller targets.</p></li><li><p class="bb_paragraph">Lower force impulse on explosion from 40 to 10 (This is to make enemies not fly away to much when they die, because we increased the armor penetration of the explosion)</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital Precision Strike</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to 1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to 1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital 380mm HE Barrage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to 1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to 1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital Walking Barrage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to 1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to 1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>SEAF Artillery Explosive/High Yield Explosive</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 3500 to 4000</p></li><li><p class="bb_paragraph">Increased explosion damage 1000 to  1500</p></li><li><p class="bb_paragraph">Increased explosion durable damage 1000 to  1500</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital 120mm HE Barrage</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 2500 to 3500</p></li><li><p class="bb_paragraph">Increased projectile damage 2500 to 3500</p></li><li><p class="bb_paragraph">Increased explosion damage 750 to 1200</p></li><li><p class="bb_paragraph">Increased explosion damage 750 to 1200</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Orbital Railcannon Strike</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased projectile damage 7500 to 10 000</p></li><li><p class="bb_paragraph">Increased projectile durable damage 7500 to 10 000</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>S-11 Speargun</b></p><p class="bb_paragraph">The projectile was negated by the Gas resistance armor which did not make much sense. The explosion of the projectile is still gas elemental.</p><ul class="bb_ul"><li><p class="bb_paragraph">Change the projectile damage type from gas to none</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>TX-41 Sterilizer</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased ammo capacity from 100 to 125</p></li><li><p class="bb_paragraph">Increased starting amount of magazines from 2 to 3</p></li><li><p class="bb_paragraph">Will be affected less by wind by 60%</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>All Exosuits</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased health from 1600 to 1800</p></li><li><p class="bb_paragraph">Increased health of arms from 600 to 800</p></li><li><p class="bb_paragraph">Increased health of legs from 400 to 550</p></li><li><p class="bb_paragraph">Cooldown reduced from 10 minutes down to 8 minutes</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>M-102 Fast Recon Vehicle</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Increased health from 2000 to 2400</p></li><li><p class="bb_paragraph">Increased health of doors by 50%</p></li><li><p class="bb_paragraph">Increased health of tires from 300 to 350</p></li></ul><p class="bb_paragraph">   </p><div class="bb_h2"><b>Enemies</b></div><div class="bb_h3"><b>Terminids</b></div><p class="bb_paragraph"><b>Charger</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the chargers turning arc to make them easier to avoid</p></li><li><p class="bb_paragraph">Increase their recovery time after the charge to create a window of opportunity (+1 second). The charger basically keeps running and struggle to stop if it misses its target</p></li><li><p class="bb_paragraph">To compensate for this, charge speed has been slightly increased (8->9m/s)</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Alpha commander</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed cowardly behavior, it will now be more aggressive.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Hunters</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced durable damage of normal attack from 50 to 40</p></li><li><p class="bb_paragraph">Reduced durable damage of tongue attack from 45 to 30</p></li><li><p class="bb_paragraph">Reduced durable damage of pounce attack from 50 to 35</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Warriors and spewers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced durable damage of normal attack from 80 to 65</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Stalkers</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced durable damage of tongue attack from 50 to 35</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Automatons</b></div><p class="bb_paragraph"><b>Vox Engine</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Reduced health from 11 000 down to 9000</p></li><li><p class="bb_paragraph">Reduced max turn angle of its upper body so it cannot turn as far as it could previously (from 180 degrees down to 140)</p></li><li><p class="bb_paragraph">Amount of vox engines allowed to be active at the same time limited to 3</p></li><li><p class="bb_paragraph">Reduced health of their cannon turrets from 8000 down to 3500</p></li><li><p class="bb_paragraph">Reduced the armor of their cannon turrets from 5 to 4</p></li><li><p class="bb_paragraph">Reduced durable on cannon turrets from 1 to 0.7</p></li><li><p class="bb_paragraph">Increased damage of cannon turrets explosion to significantly hurt the vox engine when it dies</p></li></ul><p class="bb_paragraph"> </p><div class="bb_h3"><b>Illuminate</b></div><p class="bb_paragraph"><b>Elevated Overseer</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Added one attack pattern (short attack burst followed by a longer one)</p></li><li><p class="bb_paragraph">Reduced the current attack duration</p></li><li><p class="bb_paragraph">Reduced accuracy on moving targets</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">???? <b>Fixes</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Special Shoutout</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Stimming is no longer interrupted by stagger</p></li></ul><p class="bb_paragraph"><b>Crash Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a rare crash that would happen when a player joined a game</p></li><li><p class="bb_paragraph">Fixed a rare crash which would occur when causing an excessive amount of explosions in a single frame</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Weapons & Stratagem Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug where several weapon customizations weren't properly saved when the option was ticked in the player settings</p></li><li><p class="bb_paragraph">B/FLAM-80 Cremator no longer shows the 'Heavy Armour Penetrating' stratagem trait, following similar incendiary weaponry</p></li><li><p class="bb_paragraph">A/FLAM-40 Flame Sentry and EXO-51 Lumberer Exosuits flamethrower can now damage targets within 3 meters of the sentry</p></li><li><p class="bb_paragraph">P-33 Missile Pistol weapon now shows the right trait tags in the menu</p></li><li><p class="bb_paragraph">The R-2 Amendment reload now continues correctly if interrupted - if reload is interrupted early, it will not lose magazines</p></li><li><p class="bb_paragraph">The secondary weapon's chosen customization correctly persists after death if the menu option is selected</p></li><li><p class="bb_paragraph">Orbital Gatling Barrage will play the correct audio</p></li><li><p class="bb_paragraph">The StA-X3 W.A.S.P. Launcher can target illegal broadcast transmitter towers</p></li><li><p class="bb_paragraph">Part of the Bastion Tank's barrel can be damaged with a light penetration weapon</p></li><li><p class="bb_paragraph">Phalanx divers rejoice! Laser beams, explosion damage, electrical arcs and melee attacks no longer collide with the directional shields of your team-mates when hit from behind.</p></li><li><p class="bb_paragraph">SG-97 Sweeper should now reliably eject shells when slamfiring</p></li><li><p class="bb_paragraph">The WASP launcher can target the Illegal Broadcast transmitter tower</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Enemies</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed physics to allow more representative shooting on the Dragonroach abdomen</p></li><li><p class="bb_paragraph">Veracitor will not trigger its charge within a narrow path, reducing instances where they'll clip though destructible obstacles </p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Miscellaneous Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">A hidden broadcast terminal was relocated to its correct spot so that the Helldivers can once again access it</p></li><li><p class="bb_paragraph">Players are no longer removed from terminals when switching between controller and Keyboard and Mouse</p></li><li><p class="bb_paragraph">D-pad/arrow keys navigation can come up and down when viewing teammates' equipment loadout</p></li><li><p class="bb_paragraph">Traversing through foliage such as bushes will no longer interrupt sprinting, which should result in less momentum loss</p></li><li><p class="bb_paragraph">Fixed several issues with some mission assets animation being out of sync for joining players</p></li><li><p class="bb_paragraph">Fixed issue where the map marker for "Retrieve Mutant Larva" objective always displayed in a radius</p></li><li><p class="bb_paragraph">Hints have better placements for the reinforcement Hellpods in commando missions</p></li><li><p class="bb_paragraph">SEAF SAM site missiles now have better software to detect and detonate near enemy air units</p></li><li><p class="bb_paragraph">Fixed a bug where certain Automaton mines turned invisible when a nearby mine exploded</p></li><li><p class="bb_paragraph">Fixed a case where the Helldiver head twitched when leaving the Hellpod</p></li><li><p class="bb_paragraph">M-102 Fast Recon Vehicle no longer plays audio for doors if they have been removed from the vehicle</p></li><li><p class="bb_paragraph">Parts of the TD-220 Bastion MK XVI barrel base can no longer be damaged with a light penetration weapon</p></li><li><p class="bb_paragraph">Fix issues with certain physics collisions having no audio</p></li><li><p class="bb_paragraph">Fixed Automaton mines getting under ground after a nearby mine explodes</p></li><li><p class="bb_paragraph">Fixed an issue where an Eradicate Automaton Forces level could generate underwater</p></li><li><p class="bb_paragraph">Fixed a traversal issue where enemies could not reach the player in one of the levels in the E-710 Extraction mission</p></li><li><p class="bb_paragraph">Fixed a traversal issue where enemies could not reach the player in one of the levels in the Annex Untapped Mineral Site mission</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Farrowhead.zendesk.com%2Fhc%2Fen-us%2Farticles%2F15916898652700--HELLDIVERS-2-Known-Issues%20style%3Dpill%20buttoncolor%3D%23ffe800" target="_blank" rel=" noopener">KNOWN ISSUES</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>American Truck Simulator: 1.60 Update Release</title>
<link>https://xinker.org/zh/american-truck-simulator-160-update-release</link>
<guid>https://xinker.org/zh/american-truck-simulator-160-update-release</guid>
<description><![CDATA[ We&#039;re excited to announce that the 1.60 update for American Truck Simulator has officially been released and is now available on Steam!Before we head to the news, we would like to thank everyone who took part in the Open Beta and reported any issues or provided general feedback on our forum. This makes it much easier for our team to fine-tune everything and helps ensure a smooth transition to the full update release.Game RadioWith the 1.60 update, we are introducing Game Radio, a brand-new in-game radio system designed to make every drive feel more immersive and authentic. Rather than just playing music, Game Radio gives you five stations with their own distinct sounds, identities, and moods, each one built to shape the atmosphere of your journey in a different way.Players can tune into Rust FM, Escape, PUMP IT!, Pop Gear, and Roadio, spanning guitar-driven rock and American roots music to electronic, pop, and lo-fi. Each station features carefully curated tracks, handpicked to hold up across many hours on the road. Escape is also a radio station designed to help content creators, and we are committed to doing our best to keep it stream-safe.Game Radio also introduces a new in-game widget displaying station info, track titles, and artist names while driving. Players can customize widget behavior through the Widget Options menu (F6). This update also brings a range of improvements to the existing radio and music player systems.Game Radio arrives with its musical foundation in place, with more planned for future updates. You can find out more information about Game Radio in our dedicated blog post.Improved Material SystemThe Improved Material System significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which will result in a more readable, detailed, and visually pleasing cabin environment.During the development of Project Road Trip, we implemented a wide range of visual and technical improvements. One of the most significant changes was a redesign of the materials used in vehicle interiors. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way.The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. The first trucks to benefit from the Improved Material System in ATS are the Mack Anthem and the Western Star 49X. With future updates, we will gradually add this technology for other trucks across both games. You can read more about this feature here.Light TweaksWe have carried out minor adjustments to the global lighting, primarily focused on exposure and contrast balancing, along with subtle visual refinements for bad weather conditions. The work mainly consisted of smoothing out and polishing the overall visuals to achieve a more consistent and refined look.Players&#039; Company Paint JobsPlayers are now able to customize their trucks and trailers with a brand-new collection of company-themed paint jobs inspired by the selectable company identities available when creating a driver profile. These designs bring a more cohesive and professional visual style to your fleet while fitting naturally into the world of ATS.One of the biggest focuses during development was ensuring that every paint job feels unique, depending on the type of trailer it is applied to. Rather than simply using one design across all trailer models, our teams carefully adapted each company&#039;s paint scheme to match the shapes and details of different trailer types. Whether you’re hauling cargo with a tanker, transporting materials in a dumper, or pulling a traditional box trailer, each variant features its own tailored details and layout. You can find out more in our blog here.Kenworth TourAmerica Paint JobsWe&#039;re also pleased to introduce the TourAmerica paint jobs for the Kenworth W900 and Kenworth T680 2022 as free content for all players. Inspired by the iconic TourAmerica T600 livery from the 1990s, this special design was recently reimagined by Kenworth as part of the Freedom 250 initiative, a nationwide celebration marking the 250th anniversary of the United States and honoring the legacy of American trucking. You can see more in our blog here.Job Details WidgetBased on feedback from our #BestCommunityEver and upcoming widget designs, the Job Details Widget is introduced with the 1.60 update. Its primary purpose is to enable a new, more immediate, and concise way of displaying the relevant job info. Also, in response to community feedback, the GPS now displays the estimated arrival day and time, along with the remaining travel ti ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9084219/9e246c8c3a3cd3196fd88f758ee44712bbe6730e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 15:19:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>American, Truck, Simulator:, 1.60, Update, Release</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We're excited to announce that the 1.60 update for <a class="bb_link" href="https://store.steampowered.com/app/270880/American_Truck_Simulator/" target="_blank" rel="">American Truck Simulator</a> has officially been released and is now available on Steam!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/0a068b715a084b42579b3f575e1d5bb178f8e5cd.jpg"></p><p class="bb_paragraph">Before we head to the news, we would like to thank everyone who took part in the Open Beta and reported any issues or provided general feedback on our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.scssoft.com%2Fviewforum.php%3Ff%3D357" target="_blank" rel=" noopener">forum</a>. This makes it much easier for our team to fine-tune everything and helps ensure a smooth transition to the full update release.</p><div data-youtube='"JQHEU1w9Phw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><b>Game Radio</b></p><p class="bb_paragraph">With the 1.60 update, we are introducing Game Radio, a brand-new in-game radio system designed to make every drive feel more immersive and authentic. Rather than just playing music, Game Radio gives you five stations with their own distinct sounds, identities, and moods, each one built to shape the atmosphere of your journey in a different way.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/0542c005ea0b004445b87eb18f44b965cb3ae98d.jpg"></p><p class="bb_paragraph">Players can tune into Rust FM, Escape, PUMP IT!, Pop Gear, and Roadio, spanning guitar-driven rock and American roots music to electronic, pop, and lo-fi. Each station features carefully curated tracks, handpicked to hold up across many hours on the road. Escape is also a radio station designed to help content creators, and we are committed to doing our best to keep it stream-safe.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/fa78a608504b12966c13a560141aece8fc4814a4.jpg"></p><p class="bb_paragraph">Game Radio also introduces a new in-game widget displaying station info, track titles, and artist names while driving. Players can customize widget behavior through the Widget Options menu (F6). This update also brings a range of improvements to the existing radio and music player systems.</p><p class="bb_paragraph">Game Radio arrives with its musical foundation in place, with more planned for future updates. You can find out more information about Game Radio in our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-game-radio.html" target="_blank" rel=" noopener">dedicated blog post</a>.</p><p class="bb_paragraph"><b>Improved Material System</b></p><p class="bb_paragraph">The Improved Material System significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which will result in a more readable, detailed, and visually pleasing cabin environment.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/058a4234c22a0912d607c8f5831cb3b65f2a9525.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/40c48866180008ee971db73890e094364780dd7f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/8184e72af498c908d426c7cfbef3c6f9b87287f4.jpg"></p><p class="bb_paragraph">During the development of Project Road Trip, we implemented a wide range of visual and technical improvements. One of the most significant changes was a redesign of the materials used in vehicle interiors. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/d7973fe9782cbf0dfcb03cf6b2a164e1cba1d044.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/b0bf96677c6a9b96cf15efdc1311f083b9c26f70.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/967f81f2c87f072fd6b6d42182664044e5591737.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/ced5bfb38d5e0bbf8210435889ab2424dd0ab178.jpg"></p><p class="bb_paragraph">The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. The first trucks to benefit from the Improved Material System in ATS are the Mack Anthem and the Western Star 49X. With future updates, we will gradually add this technology for other trucks across both games. You can read more about this feature <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-improved-material-system.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Light Tweaks</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/ac5eecfb553a7fb57b0ad12e3758b596a01766a2.jpg"></p><p class="bb_paragraph">We have carried out minor adjustments to the global lighting, primarily focused on exposure and contrast balancing, along with subtle visual refinements for bad weather conditions. The work mainly consisted of smoothing out and polishing the overall visuals to achieve a more consistent and refined look.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/9be2f7822dac232119d8fdcf5ca840ae19cb1dcc.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/cfb92d1f7b1118d75adf8ecfdd5786e88c478d70.jpg"></p><p class="bb_paragraph"><b>Players' Company Paint Jobs</b></p><p class="bb_paragraph">Players are now able to customize their trucks and trailers with a brand-new collection of company-themed paint jobs inspired by the selectable company identities available when creating a driver profile. These designs bring a more cohesive and professional visual style to your fleet while fitting naturally into the world of ATS.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/5b2f0ddafac09410421691b5425ec180908dbec0.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/618cb5c309a05c2d100331b3b9b5cfd431677b50.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/65cd453b83427d23fa5475c516940103be0f9874.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/698db3d72c20efdd0141387cd9fe8cd5c8fd907f.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/dff91b22d2594190440a6df71b327beabdfe9098.jpg"></p><p class="bb_paragraph">One of the biggest focuses during development was ensuring that every paint job feels unique, depending on the type of trailer it is applied to. Rather than simply using one design across all trailer models, our teams carefully adapted each company's paint scheme to match the shapes and details of different trailer types. Whether you’re hauling cargo with a tanker, transporting materials in a dumper, or pulling a traditional box trailer, each variant features its own tailored details and layout. You can find out more in our blog <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F06%2Fats-160-players-company-paint-jobs.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Kenworth TourAmerica Paint Jobs</b></p><p class="bb_paragraph">We're also pleased to introduce the TourAmerica paint jobs for the Kenworth W900 and Kenworth T680 2022 as free content for all players. Inspired by the iconic TourAmerica T600 livery from the 1990s, this special design was recently reimagined by Kenworth as part of the Freedom 250 initiative, a nationwide celebration marking the 250th anniversary of the United States and honoring the legacy of American trucking. You can see more in our blog <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F06%2F160-update-kenworth-touramerica-paint.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/db470499129c268506a60b30383d766492222aa4.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/8aad57da226ee37b6693ffaf816e614b353f2137.jpg"></p><p class="bb_paragraph"><b>Job Details Widget</b></p><p class="bb_paragraph">Based on feedback from our #BestCommunityEver and upcoming widget designs, the Job Details Widget is introduced with the 1.60 update. Its primary purpose is to enable a new, more immediate, and concise way of displaying the relevant job info. Also, in response to community feedback, the GPS now displays the estimated arrival day and time, along with the remaining travel time and distance.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/41dda9582ef5819aaf664739fb18342a64d9f10f.jpg"></p><p class="bb_paragraph">You can enable the Job Details Widget through the Widget Options menu (F6). The widget displays key job information, including cargo type and weight, delivery location, job income (colour-highlighted), and the remaining time to complete the job, so players will have this info available immediately without the necessity to pause the game. You can read more about the feature <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-job-details-widget.html" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph"><b>Expanded Rest Mechanic</b></p><p class="bb_paragraph">This new feature gives players greater control over their rest periods by allowing them to choose how long they want to sleep and exactly when they want to wake up, instead of being limited to a predefined rest duration.</p><p class="bb_paragraph">Alongside this change, the Fatigue system is now split into two separate values: Rest State and Mandatory Break, each represented by its own icon in the UI.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/65fa4600b5c3d7ac08d0f3487c0d9529acfeb8f8.jpg"></p><p class="bb_paragraph">The Rest State, symbolised by a bed icon, now gradually depletes rather than recovers over time. Extended periods of driving will steadily reduce the Rest State, while resting will restore it at a faster rate.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/7f07344f1382926b6f190277a478a7d6d1e92e27.jpg"><img src="https://clan.akamai.steamstatic.com/images/4036972/120ea4cd4169803740b74d7593159d9f11e3fed3.jpg"></p><p class="bb_paragraph">The Mandatory Break system, indicated by a "P" icon along with the remaining hours before a required stop, functions more strictly. In American Truck Simulator, drivers can stay on the road for up to 14 hours before they must take a mandatory break, requiring 10 consecutive hours of rest afterward. You can read more about this feature <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblog.scssoft.com%2F2026%2F05%2F160-update-expanded-rest-mechanic.html" target="_blank" rel=" noopener">here</a>.  <b>Changelog:</b> </p><p class="bb_paragraph">Vehicles  </p><ul class="bb_ul"><li><p class="bb_paragraph">Players' Company Paint Jobs</p></li><li><p class="bb_paragraph">Kenworth TourAmerica Paint Jobs</p></li></ul><p class="bb_paragraph">Visual</p><ul class="bb_ul"><li><p class="bb_paragraph">Improved Material System</p></li><li><p class="bb_paragraph">Light Tweaks</p></li></ul><p class="bb_paragraph">  Sound   </p><ul class="bb_ul"><li><p class="bb_paragraph">Game Radio</p></li></ul><p class="bb_paragraph"> UI/UX   </p><ul class="bb_ul"><li><p class="bb_paragraph">Job Details Widget</p></li><li><p class="bb_paragraph">Expanded Rest Mechanic</p></li></ul><p class="bb_paragraph">We hope you are also excited to try out all the new features! Make sure to keep up to date with the future updates by following us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSCSsoftware" target="_blank" rel=" noopener">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Famericantrucksimulator.scs%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">BlueSky</a>, <a class="bb_link" href="https://www.youtube.com/@SCSSoftware" target="_blank" rel="">YouTube</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software" target="_blank" rel=" noopener">Instagram</a>, and by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">subscribing to our newsletter</a>! Until next time, happy haulin'!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/270880/American_Truck_Simulator/" target="_blank" rel="">https://store.steampowered.com/app/270880/American_Truck_Simulator/</a></p>]]> </content:encoded>
</item>

<item>
<title>June Store Update 2026</title>
<link>https://xinker.org/zh/june-store-update-2026</link>
<guid>https://xinker.org/zh/june-store-update-2026</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/1c92bc63d480515f8e0e7490456adbf6edad74fc.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, Store, Update, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/29d3891ceefc6159173bc1d2a1b195d75f3b7317.png"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10180" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>[Dev Letter] Blue Zone Revamp</title>
<link>https://xinker.org/zh/dev-letter-blue-zone-revamp</link>
<guid>https://xinker.org/zh/dev-letter-blue-zone-revamp</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Letter, Blue, Zone, Revamp</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/8b97b9c872de55b1621e0e3f5503698807ff1f23.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10280" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Map Service Report &#45; Update 42.1</title>
<link>https://xinker.org/zh/map-service-report-update-421</link>
<guid>https://xinker.org/zh/map-service-report-update-421</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Map, Service, Report, Update, 42.1</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/27971017/c6c8adc4d5670ed2aab016cc334af385eb01a5f7.png"><br><br><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10181" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Patch Notes &#45; Update 42.1</title>
<link>https://xinker.org/zh/patch-notes-update-421</link>
<guid>https://xinker.org/zh/patch-notes-update-421</guid>
<description><![CDATA[ Read the full announcement here! ]]></description>
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<pubDate>Tue, 16 Jun 2026 14:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, Update, 42.1</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/27971017/aae0cf5e3b367feb1da68ab47b40009e10baf5ab.jpg"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpubg.com%2Fnews%2F10179" target="_blank" rel=" noopener">Read the full announcement here!</a></div>]]> </content:encoded>
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<title>Echoes of Aincrad | System Requirements</title>
<link>https://xinker.org/zh/echoes-of-aincrad-system-requirements</link>
<guid>https://xinker.org/zh/echoes-of-aincrad-system-requirements</guid>
<description><![CDATA[ ]The minimum and recommended system requirements for Steam are now available.Please review your setup for optimal performance, and get ready to step into Aincrad!https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 10:53:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Aincrad, System, Requirements</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46020200/95b997d03374f0626df0f672b2c90437b563155d.jpg">]</p><p class="bb_paragraph">The minimum and recommended system requirements for Steam are now available.</p><p class="bb_paragraph">Please review your setup for optimal performance, and get ready to step into Aincrad!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/" target="_blank" rel="">https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/</a></p>]]> </content:encoded>
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<title>Echoes of Aincrad | Demo Now Available!</title>
<link>https://xinker.org/zh/echoes-of-aincrad-demo-now-available</link>
<guid>https://xinker.org/zh/echoes-of-aincrad-demo-now-available</guid>
<description><![CDATA[ Tackle five full missions, test every type of weapon, and get a head start before the real death game begins????Play the demo for Echoes of Aincrad now!*Save data carried over from the DEMO Version cannot be switched to Death Game mode.*In the beta test era, the player&#039;s avatar is fixed.*Please note that some specifications of the DEMO Version may differ from those of the full version.*In this demo, level and Weapon Proficiency are capped (Level 15 / Weapon Proficiency 3). You can continue playing after reaching these caps, but you will no longer gain experience.*To transfer save data, the main game must be updated to the latest version.*Data transfer is ONLY possible between the same platform.*For more information on carrying over save data from the DEMO to the full game, please check the official Bandai Namco website.https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/ ]]></description>
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<pubDate>Tue, 16 Jun 2026 10:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Echoes, Aincrad, Demo, Now, Available</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"></div><div data-youtube='"sJp_BkqFJ2w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Tackle five full missions, test every type of weapon, and get a head start before the real death game begins????</div><p class="bb_paragraph"></p><div class="bb_h3">Play the demo for Echoes of Aincrad now!</div><p class="bb_paragraph"></p><p class="bb_paragraph">*Save data carried over from the DEMO Version cannot be switched to Death Game mode.</p><p class="bb_paragraph">*In the beta test era, the player's avatar is fixed.</p><p class="bb_paragraph">*Please note that some specifications of the DEMO Version may differ from those of the full version.</p><p class="bb_paragraph">*In this demo, level and Weapon Proficiency are capped (Level 15 / Weapon Proficiency 3). You can continue playing after reaching these caps, but you will no longer gain experience.</p><p class="bb_paragraph">*To transfer save data, the main game must be updated to the latest version.</p><p class="bb_paragraph">*Data transfer is ONLY possible between the same platform.</p><p class="bb_paragraph">*For more information on carrying over save data from the DEMO to the full game, please check the official Bandai Namco website.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/" target="_blank" rel="">https://store.steampowered.com/app/2244210/Echoes_of_Aincrad/</a></p>]]> </content:encoded>
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<title>Get Ready for V LIBERTY 5 Sale (2026.06.16 ~ 2026.06.23)</title>
<link>https://xinker.org/zh/get-ready-for-v-liberty-5-sale-20260616-20260623</link>
<guid>https://xinker.org/zh/get-ready-for-v-liberty-5-sale-20260616-20260623</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Tue, 16 Jun 2026 09:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Get, Ready, for, LIBERTY, Sale, 2026.06.16, 2026.06.23</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36307828/6c614f218d26da46e0b7d586f4a2fa00107ffe0f.jpg"></p>]]> </content:encoded>
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<title>X4: Foundations is on Today&amp;apos;s Steam Daily Deals</title>
<link>https://xinker.org/zh/x4-foundations-is-on-todays-steam-daily-deals</link>
<guid>https://xinker.org/zh/x4-foundations-is-on-todays-steam-daily-deals</guid>
<description><![CDATA[ Greetings,We’re excited to announce that X4: Foundations is featured as a Steam Daily Deal today, making for a great opportunity for new players to dive into our living universe at a discounted price.This sale comes just days after we released our free 9.00 “Empire Update,” one of the largest free updates in X4: Foundations’ history. This update brings new features, sweeping balance improvements, and refinements across many aspects of the game as we continue our long-term commitment to improving and expanding the X Universe.ObsidianAnt recently offered some high praise for the update: https://www.youtube.com/watch?v=3kgy7qR5gi0If you&#039;ve been waiting for the right moment to begin your journey from lone pilot to fleet commander in a fully-simulated sandbox where every action matters, there’s never been a better time to get started.Thank you for your support, and welcome to all new players joining us during the Steam Daily Deal. ]]></description>
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<pubDate>Tue, 16 Jun 2026 09:21:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>X4:, Foundations, Todays, Steam, Daily, Deals</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings,<br><br>We’re excited to announce that X4: Foundations is featured as a <b>Steam Daily Deal</b> today, making for a great opportunity for new players to dive into our living universe at a discounted price.<br><br>This sale comes just days after we released our free 9.00 “Empire Update,” one of the largest free updates in X4: Foundations’ history. This update brings new features, sweeping balance improvements, and refinements across many aspects of the game as we continue our long-term commitment to improving and expanding the X Universe.<br><br><b>ObsidianAnt</b> recently offered some high praise for the update: <a class="bb_link" href="https://www.youtube.com/watch?v=3kgy7qR5gi0" target="_blank" rel="">https://www.youtube.com/watch?v=3kgy7qR5gi0</a><br>If you've been waiting for the right moment to begin your journey from lone pilot to fleet commander in a fully-simulated sandbox where every action matters, there’s never been a better time to get started.<br><br>Thank you for your support, and welcome to all new players joining us during the Steam Daily Deal.</p>]]> </content:encoded>
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<title>Crystal Cove &amp;amp; Green Water &#45; NEW CONTENT!</title>
<link>https://xinker.org/zh/crystal-cove-green-water-new-content</link>
<guid>https://xinker.org/zh/crystal-cove-green-water-new-content</guid>
<description><![CDATA[ • Cavern 18 - The Crystal Glunko Cove!• Collect gooey shapes, from Triangles to Nonagons, in order to upgrade your Cove Stats -- you have a unique Drop Rate, AFK Gains, and Multikill value while in Cavern 18.• Each Gooey Shape counts on the Slab, so thats +12 new Slab Items to add to your collection!• Green Water added to Cavern 16 - The Fountain• 20 new Green Water upgrades which include bonuses to the rest of IdleOn of course, 3 new Fountain Currencies, rubber ducky and more!• 7 new Schematics to build via Kaipu, the Engineer villager!• 6* Cardifiers added - everybody gets 1 for free... in fact, I&#039;m gonna DOUBLE that to 2 cardifiers for everyone who is an active player!! They will show up on special occasions in the Limited Gemshop section, and are of course used in the Cards section of Codex to turn any 5* Card into a 6* card.• New Crystalline Glunko pack and Limited Items available now in the Gemshop!• The kill requirement for the next map is now show in the top-left! This used to only be true for the first few worlds, but it&#039;s permanent, it makes the furthest map you&#039;ve reached feel like you&#039;re on the front-lines, gives it that battle vibe!• Changed most big number displays in the game to be more uniform and better -- for example, say you had 4216B / 52T exp. Not only would this now show in just Trillion notation, but you&#039;d also get a decimal place, so it would be 4.2T / 52.0T• The killcount of Gloomie Mushroom, Ancient Golem, and new Crystal Glunko cavern monsters are all properly shown by each mob&#039;s Card in Codex• Fixed a display issue where Dungeon Rank 60+ would visually show up as Rank 1. No gains were lost, just a momentary display glitch.5000 GEMS winners from LAST Patch Notes are:Amendu, Gorrat, oshawut, mistaneat, kilvan, Boods, ScurvyDan, wRyu, ypppoiu, BopeBrancis10 people who comment their 1st IdleOn player name on THIS Patch Notes will win... Well... how about YOU tell ME what you want to win:Say &quot;Gems&quot; if you want the prize to be 5000 gems.Say &quot;Crystals&quot; if you want the prize to be 1500 pet crystals (green gems)A 3rd glunko has hit the IdleOn, is it your favorite one?~LavaGlunko3 ]]></description>
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<pubDate>Tue, 16 Jun 2026 08:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crystal, Cove, Green, Water, NEW, CONTENT</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/db3d4244e85875f3898a265e6fa1567089432292.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/e3c10bfc406112a71ee3c5f5660a436f4803967f.png"></p><p class="bb_paragraph"><b>• Cavern 18 - The Crystal Glunko Cove!</b></p><p class="bb_paragraph">• Collect gooey shapes, from Triangles to Nonagons, in order to upgrade your Cove Stats -- you have a unique Drop Rate, AFK Gains, and Multikill value while in Cavern 18.</p><p class="bb_paragraph">• Each Gooey Shape counts on the Slab, so thats +12 new Slab Items to add to your collection!</p><p class="bb_paragraph"><b>• Green Water added to Cavern 16 - The Fountain</b></p><p class="bb_paragraph">• 20 new Green Water upgrades which include bonuses to the rest of IdleOn of course, 3 new Fountain Currencies, rubber ducky and more!</p><p class="bb_paragraph">• 7 new Schematics to build via Kaipu, the Engineer villager!</p><p class="bb_paragraph">• 6* Cardifiers added - everybody gets 1 for free... in fact, I'm gonna DOUBLE that to 2 cardifiers for everyone who is an active player!! They will show up on special occasions in the Limited Gemshop section, and are of course used in the Cards section of Codex to turn any 5* Card into a 6* card.</p><p class="bb_paragraph">• New Crystalline Glunko pack and Limited Items available now in the Gemshop!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/cb6689ba98ead8c5a80cfa821563815ff6363e02.png"></p><p class="bb_paragraph">• The kill requirement for the next map is now show in the top-left! This used to only be true for the first few worlds, but it's permanent, it makes the furthest map you've reached feel like you're on the front-lines, gives it that battle vibe!</p><p class="bb_paragraph">• Changed most big number displays in the game to be more uniform and better -- for example, say you had 4216B / 52T exp. Not only would this now show in just Trillion notation, but you'd also get a decimal place, so it would be 4.2T / 52.0T</p><p class="bb_paragraph">• The killcount of Gloomie Mushroom, Ancient Golem, and new Crystal Glunko cavern monsters are all properly shown by each mob's Card in Codex</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39206668/9f395d6e8d883402e5405abc46182c40b83ce83a.png"></p><p class="bb_paragraph">• Fixed a display issue where Dungeon Rank 60+ would visually show up as Rank 1. No gains were lost, just a momentary display glitch.<br><br><img src="https://clan.akamai.steamstatic.com/images/39206668/4fc7e95e58a93375f7a268f2fc907f70ca7bb574.png"></p><p class="bb_paragraph"><b>5000 GEMS winners from LAST Patch Notes are:</b></p><p class="bb_paragraph">Amendu, Gorrat, oshawut, mistaneat, kilvan, Boods, ScurvyDan, wRyu, ypppoiu, BopeBrancis</p><p class="bb_paragraph"><b>10 people who comment their 1st IdleOn player name on THIS Patch Notes will win... </b></p><div class="bb_h3"><b><u>Well... how about YOU tell ME what you want to win:</u></b></div><p class="bb_paragraph"><b><br>Say "Gems" if you want the prize to be 5000 gems.<br>Say "Crystals" if you want the prize to be 1500 pet crystals (green gems)</b><img src="https://clan.akamai.steamstatic.com/images/39206668/a03d5269abaf9ea5b94dcdc9509a16de8b58ef23.gif"><i>A 3rd glunko has hit the IdleOn, is it your favorite one?<br>~LavaGlunko3</i></p>]]> </content:encoded>
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<title>Path of Exile 2 Build Showcase: Stag Launcher by Phylaris</title>
<link>https://xinker.org/zh/path-of-exile-2-build-showcase-stag-launcher-by-phylaris</link>
<guid>https://xinker.org/zh/path-of-exile-2-build-showcase-stag-launcher-by-phylaris</guid>
<description><![CDATA[ Introducing the Stag Launcher! This Spirit Walker build by Phylaris invests fully into the Vivid Stampede ascendancy skill, using dodge-roll and grenade shenanigans to pull it off. Check it out!Thanks to Phylaris for putting this build together. Check out their video here for more information.See you next time! ]]></description>
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<pubDate>Tue, 16 Jun 2026 07:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Build, Showcase:, Stag, Launcher, Phylaris</media:keywords>
<content:encoded><![CDATA[Introducing the Stag Launcher! This Spirit Walker build by Phylaris invests fully into the Vivid Stampede ascendancy skill, using dodge-roll and grenade shenanigans to pull it off. Check it out!<br><br><div data-youtube="-YOqlgQbAy0" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>Thanks to Phylaris for putting this build together. Check out their video <a class="bb_link" href="https://www.youtube.com/watch?v=h_khHRVaBow" target="_blank" rel="">here </a>for more information.<br><br>See you next time!]]> </content:encoded>
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<item>
<title>Patch Notes 1.6.15.1</title>
<link>https://xinker.org/zh/patch-notes-16151</link>
<guid>https://xinker.org/zh/patch-notes-16151</guid>
<description><![CDATA[ v 1.6.14.2 HotfixSanguine Court Campaign Buff Raise Dead Mechanic changed to give 2 uncommon in act 2 and 1 rare in act 3Lord Draven Bloodreaver Buffed Bloodsworn and Bloodsworn Knights gain +15 \[Leadership] and +(4 -&gt; 8) \[Melee Attack]Gruntkin Campaign Buff Endless hordes Healing increased on end of turn from 20% (listed as 25% but was actually 20%) to 30%, fixed this healing non gruntkin unitsBug FixesFixed outriders being able to deploy within garrison walls that broke with the garrison wall changes this morningFixed fog reducing range and accuracy by 30 instead of 50%Fixed recruits showing that they were going to heal when sacking settlements in auto resolve when they most definitely were notFixed some battle hotkeys being able to trigger when settings menu was open or typing in bug reportsv 1.6.15.1 HotfixFixed huge issue with battle inputs not being consumed with settings menu open or when application was not focused (ie typing in another window), leading to them triggering once returning to battleFix for incorrect weather on first battleFix incorrect numbers for arming swords in ChineseFix Gruntkin not healing from faction passive in siege battlesFix Controls tutorial incorrectly showing space bar as pause instead of pFixed severe bug in campaign map generation causing dead-ends preventing players from progressingFixed Oda Nobukage giving +4 weapon strength instead of +4 melee attackFixed groups being created when settings/bug report panel was openEisenmann Slight NerfAccuracy 70 -&gt; 65 Range 75 -&gt; 70Fixed Ironskin applying to non Infantry UnitsFixed Gear Sell Tags now disappear when mouse is no longer over gearFixed 2x rewards from events metaprogression upgrade to now only affect successful rolls ]]></description>
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<pubDate>Tue, 16 Jun 2026 06:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, 1.6.15.1</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/f8240b16ca43c663c36b6c250e46c9a25f07a417.png"></p><div class="bb_h1"><b>v 1.6.14.2 Hotfix</b></div><p class="bb_paragraph">Sanguine Court Campaign Buff Raise Dead </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Mechanic changed to give 2 uncommon in act 2 and 1 rare in act 3</p></blockquote><p class="bb_paragraph">Lord Draven Bloodreaver </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Buffed Bloodsworn and Bloodsworn Knights gain +15 \[Leadership] and +(4 -> 8) \[Melee Attack]</p></blockquote><p class="bb_paragraph">Gruntkin Campaign Buff Endless hordes </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Healing increased on end of turn from 20% (listed as 25% but was actually 20%) to 30%, fixed this healing non gruntkin units</p></blockquote><p class="bb_paragraph"><b>Bug Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed outriders being able to deploy within garrison walls that broke with the garrison wall changes this morning</p></li><li><p class="bb_paragraph">Fixed fog reducing range and accuracy by 30 instead of 50%</p></li><li><p class="bb_paragraph">Fixed recruits showing that they were going to heal when sacking settlements in auto resolve when they most definitely were not</p></li><li><p class="bb_paragraph">Fixed some battle hotkeys being able to trigger when settings menu was open or typing in bug reports</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/6d7cc56987eb58e9764b874a1722ece8196f70d9.png"></p><div class="bb_h1"><b>v 1.6.15.1 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed huge issue with battle inputs not being consumed with settings menu open or when application was not focused (ie typing in another window), leading to them triggering once returning to battle</p></li><li><p class="bb_paragraph">Fix for incorrect weather on first battle</p></li><li><p class="bb_paragraph">Fix incorrect numbers for arming swords in Chinese</p></li><li><p class="bb_paragraph">Fix Gruntkin not healing from faction passive in siege battles</p></li><li><p class="bb_paragraph">Fix Controls tutorial incorrectly showing space bar as pause instead of p</p></li><li><p class="bb_paragraph">Fixed severe bug in campaign map generation causing dead-ends preventing players from progressing</p></li><li><p class="bb_paragraph">Fixed Oda Nobukage giving +4 weapon strength instead of +4 melee attack</p></li><li><p class="bb_paragraph">Fixed groups being created when settings/bug report panel was open</p></li><li><p class="bb_paragraph">Eisenmann Slight Nerf</p><ul class="bb_ul"><li><p class="bb_paragraph">Accuracy 70 -> 65 Range 75 -> 70</p></li></ul></li><li><p class="bb_paragraph">Fixed Ironskin applying to non Infantry Units</p></li><li><p class="bb_paragraph">Fixed Gear Sell Tags now disappear when mouse is no longer over gear</p></li><li><p class="bb_paragraph">Fixed 2x rewards from events metaprogression upgrade to now only affect successful rolls</p></li></ul>]]> </content:encoded>
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<title>Mundo Gamer Showcase 2026&#45;2</title>
<link>https://xinker.org/zh/mundo-gamer-showcase-2026-2</link>
<guid>https://xinker.org/zh/mundo-gamer-showcase-2026-2</guid>
<description><![CDATA[ Discover the Next Generation of Indie GamesThe Mundo Gamer Showcase is an international event dedicated to discovering outstanding indie games from around the world.During the live broadcast, developers, content creators, media partners, and players come together to discover exciting new projects and the people behind them.The showcase features fresh announcements, creative experiences, and games from a wide variety of genres and regions.What to ExpectIndie games curated by the Mundo Gamer Network editorial teamStudios from North America, Latin America, Europe, Asia, and beyondNew trailers, gameplay highlights, and announcementsA live showcase dedicated to discovering new indie projectsIndependent games presented to a global community of players and content creatorsCuration &amp; SelectionThe games featured on this Steam event page have been selected by the Mundo Gamer Network editorial team.Participation on this Steam event page is not paid and is not linked to the purchase of products or services through Steam.Some studios may also participate in promotional initiatives outside the Steam platform, including marketing campaigns, public relations, or content production. These activities are independent of the editorial selection process for the Showcase.Live BroadcastJune 20, 2026 • 2:00 PM (BRT)The Mundo Gamer Showcase will be broadcast live, introducing new indie games to players, content creators, and communities passionate about discovering fresh gaming experiences.Watch live:About Mundo Gamer NetworkMundo Gamer Network (MGN) is an international platform dedicated to promoting indie games, developers, and content creators. Through editorial coverage, community initiatives, and original events, MGN connects independent game projects with new audiences around the world. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44053698/b56d0b6331cc9f9c46501c571010d4e5fbe9499b.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 05:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mundo, Gamer, Showcase, 2026-2</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Discover the Next Generation of Indie Games</div><p class="bb_paragraph">The <b>Mundo Gamer Showcase</b> is an international event dedicated to discovering outstanding indie games from around the world.</p><p class="bb_paragraph">During the live broadcast, developers, content creators, media partners, and players come together to discover exciting new projects and the people behind them.</p><p class="bb_paragraph">The showcase features fresh announcements, creative experiences, and games from a wide variety of genres and regions.</p><div class="bb_h2">What to Expect</div><ul class="bb_ul"><li><p class="bb_paragraph">Indie games curated by the Mundo Gamer Network editorial team</p></li><li><p class="bb_paragraph">Studios from North America, Latin America, Europe, Asia, and beyond</p></li><li><p class="bb_paragraph">New trailers, gameplay highlights, and announcements</p></li><li><p class="bb_paragraph">A live showcase dedicated to discovering new indie projects</p></li><li><p class="bb_paragraph">Independent games presented to a global community of players and content creators</p></li></ul><div class="bb_h2">Curation & Selection</div><p class="bb_paragraph">The games featured on this Steam event page have been selected by the Mundo Gamer Network editorial team.</p><p class="bb_paragraph">Participation on this Steam event page is <b>not paid</b> and is <b>not linked to the purchase of products or services through Steam</b>.</p><p class="bb_paragraph">Some studios may also participate in promotional initiatives outside the Steam platform, including marketing campaigns, public relations, or content production. These activities are independent of the editorial selection process for the Showcase.</p><div class="bb_h2">Live Broadcast</div><p class="bb_paragraph"><b>June 20, 2026 • 2:00 PM (BRT)</b></p><p class="bb_paragraph">The Mundo Gamer Showcase will be broadcast live, introducing new indie games to players, content creators, and communities passionate about discovering fresh gaming experiences.</p><p class="bb_paragraph"><b>Watch live:</b></p><div class="bb_h2">About Mundo Gamer Network</div><p class="bb_paragraph"><b>Mundo Gamer Network (MGN)</b> is an international platform dedicated to promoting indie games, developers, and content creators. Through editorial coverage, community initiatives, and original events, MGN connects independent game projects with new audiences around the world.</p>]]> </content:encoded>
</item>

<item>
<title>Save 25% on Heroes of Might and Magic: Olden Era</title>
<link>https://xinker.org/zh/save-25-on-heroes-of-might-and-magic-olden-era</link>
<guid>https://xinker.org/zh/save-25-on-heroes-of-might-and-magic-olden-era</guid>
<description><![CDATA[ Heroes of Might and Magic: Olden Era is on sale at 25% off. Heroes of Might and Magic: Olden Era is the official prequel hailing back to the origins of the genre-defining, critically acclaimed series of turn-based strategy games. Raise grand armies and wield devastating spells to overcome your foes in both solo and multiplayer.https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45162246/89c039a1a344b30b2fdc50b5a8f7a8e82df7208e.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 02:19:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, 25, Heroes, Might, and, Magic:, Olden, Era</media:keywords>
<content:encoded><![CDATA[Heroes of Might and Magic: Olden Era is on sale at 25% off. <br><br>Heroes of Might and Magic: Olden Era is the official prequel hailing back to the origins of the genre-defining, critically acclaimed series of turn-based strategy games. Raise grand armies and wield devastating spells to overcome your foes in both solo and multiplayer.<br><br><div data-youtube="Gyehun2dYf4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><a class="bb_link" href="https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/" target="_blank" rel="">https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/</a>]]> </content:encoded>
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<item>
<title>Forza Horizon 6 Series 2 Update</title>
<link>https://xinker.org/zh/forza-horizon-6-series-2-update</link>
<guid>https://xinker.org/zh/forza-horizon-6-series-2-update</guid>
<description><![CDATA[ Version Number: Steam: 375.327 Bug fixes and changes General Performance and stability fixes. Fixed an issue where launching the game after running Benchmark Mode would take longer than expected. AI Improvements to difficulty balancing. Fixed an issue with Drivatar race start behaviour. Audio Improvements to audio performance on lower specification devices. Adjusted the volume of the air vents on the 2010 Lamborghini Murciélago LP 670-4 SV. Badge Fixed an issue with the Screechy Clean Badge where progress would only count during a Touge Event. Design Fixed an issue where the Leaderboards would sometimes display the wrong drivetrain. Fixed an issue with Convoy Leaderboards where times may not appear consistently for all players in the Convoy at Drag Meets and Time Attack Circuits. Festival Playlist Fixed an issue where some Daily Challenges and a Seasonal Job could be completed ahead of time. Fixed an issue where completed Weekly Challenges in a previous Season would be missing the Completed label. Fixed an issue where various Daily Challenges across the Seasons did not unlock for some players. Developer Notes: All Daily Challenge Points in Series 1 will be retroactively rewarded to players for each Season they participated in. To claim these, players must visit Series 1 in their Playlist History. Horizon Play Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event. Adjustments have been made to the amount of XP required between Level 26 and Level 100 in Horizon Play. This will significantly reduce the time required to earn the ‘Maxed Out’ Achievement.  Developer Notes: Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump significantly and unlock new Badges, and players who have already reached Level 32 will jump to Level 100, unlock Badges and the ‘Maxed Out’ Achievement. Road Discovery Added a Roads Driven percentage to the Region Overview. Fixed an issue where two road nodes would never be marked as Undiscovered. Fixed inconsistencies in Road Discovery between the Mini Map and World Map. Visuals Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition. Fixed an issue with inconsistent lighting that occurred when switching between times of day in Photo Mode. Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence. Fixed an issue where rain particles were disabled in the ‘High’ Graphics Preset on PC. Improvements to the pixelated red smoke appearing in Street Races when using upscaling. Upgrades &amp; Tuning Adjustments have been made to the physics of Drag Tires to align them more with their expected behaviour. Developer Notes: The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for several event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.   Additionally, we have retained the PI cost of Drag Tires, meaning any tune that currently exists, for example, a tune that is A 700 will not change PI, but it will have significantly reduced cornering performance.   The team are aware that this means there are a lot of Leaderboard entries that will need to be removed. This will be an ongoing process as we work to identify and remove any lap times that were set using Drag Tires prior to this patch.  It is important to note that this change only affects the cornering performance of Drag Tires, so Drag times and Drag Leaderboards will be unaffected by this change.   Save issues If you have experienced any save data loss, we recommend visiting our Forza Support article for more information on how to get help, and ways to reduce the risk of save data loss.  ]]></description>
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<pubDate>Tue, 16 Jun 2026 01:21:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Series, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Version Number:</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Steam</b>: 375.327 </p></li></ul><p class="bb_paragraph"><b>Bug fixes and changes</b> </p><p class="bb_paragraph"><b>General</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Performance and stability fixes. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where launching the game after running Benchmark Mode would take longer than expected. </p></li></ul><p class="bb_paragraph"><b>AI</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to difficulty balancing. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with Drivatar race start behaviour. </p></li></ul><p class="bb_paragraph"><b>Audio</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to audio performance on lower specification devices. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the volume of the air vents on the 2010 Lamborghini Murciélago LP 670-4 SV. </p></li></ul><p class="bb_paragraph"><b>Badge</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with the Screechy Clean Badge where progress would only count during a Touge Event. </p></li></ul><p class="bb_paragraph"><b>Design</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Leaderboards would sometimes display the wrong drivetrain. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with Convoy Leaderboards where times may not appear consistently for all players in the Convoy at Drag Meets and Time Attack Circuits. </p></li></ul><p class="bb_paragraph"><b>Festival Playlist</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some Daily Challenges and a Seasonal Job could be completed ahead of time. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where completed Weekly Challenges in a previous Season would be missing the Completed label. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where various Daily Challenges across the Seasons did not unlock for some players. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Developer Notes:</b> <br>All Daily Challenge Points in Series 1 will be retroactively rewarded to players for each Season they participated in. To claim these, players must visit Series 1 in their Playlist History. </p></li></ul><p class="bb_paragraph"><b>Horizon Play</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Adjustments have been made to the amount of XP required between Level 26 and Level 100 in Horizon Play. This will significantly reduce the time required to earn the ‘Maxed Out’ Achievement.  </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Developer Notes:</b> <br>Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump significantly and unlock new Badges, and players who have already reached Level 32 will jump to Level 100, unlock Badges and the ‘Maxed Out’ Achievement. </p></li></ul><p class="bb_paragraph"><b>Road Discovery</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Added a Roads Driven percentage to the Region Overview. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where two road nodes would never be marked as Undiscovered. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed inconsistencies in Road Discovery between the Mini Map and World Map. </p></li></ul><p class="bb_paragraph"><b>Visuals</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with inconsistent lighting that occurred when switching between times of day in Photo Mode. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where rain particles were disabled in the ‘High’ Graphics Preset on PC. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Improvements to the pixelated red smoke appearing in Street Races when using upscaling. </p></li></ul><p class="bb_paragraph"><b>Upgrades & Tuning</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Adjustments have been made to the physics of Drag Tires to align them more with their expected behaviour. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Developer Notes:</b> <br>The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for several event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.   </p></li></ul><p class="bb_paragraph">Additionally, we have retained the PI cost of Drag Tires, meaning any tune that currently exists, for example, a tune that is A 700 will not change PI, but it will have significantly reduced cornering performance.   </p><p class="bb_paragraph">The team are aware that this means there are a lot of Leaderboard entries that will need to be removed. This will be an ongoing process as we work to identify and remove any lap times that were set using Drag Tires prior to this patch.  </p><p class="bb_paragraph">It is important to note that this change only affects the cornering performance of Drag Tires, so Drag times and Drag Leaderboards will be unaffected by this change.  <br> </p><p class="bb_paragraph"><b>Save issues</b> </p><p class="bb_paragraph">If you have experienced any save data loss, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.forza.net%2Fhc%2Fen-us%2Farticles%2F52517543779859-Notice-Regarding-Lost-Save-Issues-in-Forza-Horizon-6" target="_blank" rel=" noopener">we recommend visiting our Forza Support article</a></u> for more information on how to get help, and ways to reduce the risk of save data loss. </p>]]> </content:encoded>
</item>

<item>
<title>Baltic Showcase 2026</title>
<link>https://xinker.org/zh/baltic-showcase-2026</link>
<guid>https://xinker.org/zh/baltic-showcase-2026</guid>
<description><![CDATA[ Sail through the sea of indie games, discover hidden gems, enjoy beautiful art-style titles, and take advantage of mighty discounts during Baltic Showcase powered by DevGAMM &amp; Digital Vikings.  The event focuses on a variety of indie games made in the Baltic Sea area: Denmark, Estonia, Finland, Germany, Latvia, Lithuania, Norway, Poland, Sweden, and Ukraine. Baltic Showcase on Steam also features the nominees and winners of the Digital Vikings Awards. It&#039;s an international competition for indie game developers and publishers from the Baltic region, showcasing the best upcoming and released games. The winners will be announced during an on-site event: DevGAMM Gdańsk 2026 on June 18-19th, 2026.Baltic Showcase on Steam starts on 15th June 2026 at 7:00 PM (GMT+02) and ends on 21st June.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39036089/903637595ba9e75f11a3500eaa8320f71270f8b9.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 01:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Baltic, Showcase, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Sail through the sea of indie games, discover hidden gems, enjoy beautiful art-style titles, and take advantage of mighty discounts during <b>Baltic Showcase powered by DevGAMM & Digital Vikings</b>.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">The event focuses on a variety of indie games made in the Baltic Sea area: Denmark, Estonia, Finland, Germany, Latvia, Lithuania, Norway, Poland, Sweden, and Ukraine. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Baltic Showcase on Steam also features the nominees and winners of the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.digitalvikings.pl%2F" target="_blank" rel=" noopener">Digital Vikings Awards</a>. It's an international competition for indie game developers and publishers from the Baltic region, showcasing the best upcoming and released games. The winners will be announced during an on-site event: DevGAMM Gdańsk 2026 on June 18-19th, 2026.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Baltic Showcase on Steam starts on 15th June 2026 at 7:00 PM (GMT+02) and ends on 21st June. </b></p>]]> </content:encoded>
</item>

<item>
<title>Milestone June Deals 2026</title>
<link>https://xinker.org/zh/milestone-june-deals-2026</link>
<guid>https://xinker.org/zh/milestone-june-deals-2026</guid>
<description><![CDATA[ Milestone June Deals are here for you!Shop now and save big! Get your favorite racing games.If you want to ride motorcycles of the most acclaimed manufacturers, maybe even the one parked in your garage, the latest installment in the RIDE franchise is here for you. Add RIDE 6 to your cart now! Pure speed and no speeding tickets, we promise!Screamer is a great new entry in our roster! High-octane action and anime aesthetics collide in this arcade racing game, featuring fighting mechanics and a storyline that hits hard. In this world, some race for glory while others seek power or revenge. Every race is a fight and every battle is personal.The word is finally out. We’re making a new Hot Wheels™ game launching on September 24! Jump into a Hot Wheels™-sized world with four islands packed with events, challenges and full-throttle mayhem. Collect iconic vehicles, assemble your Rush Squad, build epic tracks, and earn the title of Rush Master.Add HOT WHEELS™ Infinite Rush to your wishlist now!HOT WHEELS UNLEASHED™ 2 - Turbocharged is out: the world&#039;s raddest cars are back and taking the fun to the next level! If you thought the first chapter was awesome, well, buckle up because we are going to blow you away with incredible new features! The possibilities with Milestone are unlimited. Saddle up a two-wheel beast and become the new MotoGP™ champion with: MotoGP™26.If dirt and mud are your thing, Monster Energy Supercross 25 - The Official Video Game is just one “Add to Cart” click away. You can also jump into a groundbreaking off-road arcade racing game, packed with thrilling sprints and unique tricks. Get behind the wheel of the most iconic Monster Jam™ trucks ever with Monster Jam™ Showdown!  One lap is all it takes to fall in love with racing! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36692524/65c5bee8e1e7c1319caa781dcbc881dcf2c455fd.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 16 Jun 2026 01:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Milestone, June, Deals, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Milestone June Deals are here for you!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Shop now and save big! Get your favorite racing games.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If you want to ride motorcycles of the most acclaimed manufacturers, maybe even the one parked in your garage, the latest installment in the RIDE franchise is here for you. Add <b>RIDE 6</b> to your cart now! Pure speed and no speeding tickets, we promise!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Screamer</b> is a great new entry in our roster! High-octane action and anime aesthetics collide in this arcade racing game, featuring fighting mechanics and a storyline that hits hard. In this world, some race for glory while others seek power or revenge. Every race is a fight and every battle is personal.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The word is finally out. We’re making a new Hot Wheels™ game launching on September 24! Jump into a Hot Wheels™-sized world with four islands packed with events, challenges and full-throttle mayhem. Collect iconic vehicles, assemble your Rush Squad, build epic tracks, and earn the title of Rush Master.</p><p class="bb_paragraph">Add <b>HOT WHEELS™ Infinite Rush </b>to your wishlist now!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>HOT WHEELS UNLEASHED™ 2 - Turbocharged</b> is out: the world's raddest cars are back and taking the fun to the next level! If you thought the first chapter was awesome, well, buckle up because we are going to blow you away with incredible new features! </p><p class="bb_paragraph"></p><p class="bb_paragraph">The possibilities with Milestone are unlimited. Saddle up a two-wheel beast and become the new MotoGP™ champion with: <b>MotoGP™26</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If dirt and mud are your thing, <b>Monster Energy Supercross 25 - The Official Video Game</b> is just one “Add to Cart” click away. You can also jump into a groundbreaking off-road arcade racing game, packed with thrilling sprints and unique tricks. Get behind the wheel of the most iconic Monster Jam™ trucks ever with <b>Monster Jam™ Showdown</b>!  </p><p class="bb_paragraph"></p><p class="bb_paragraph">One lap is all it takes to fall in love with racing!</p>]]> </content:encoded>
</item>

<item>
<title>PvE 全新內容預告：神秘島！</title>
<link>https://xinker.org/zh/pve-%E5%85%A8%E6%96%B0%E5%85%A7%E5%AE%B9%E9%A0%90%E5%91%8A%E7%A5%9E%E7%A7%98%E5%B3%B6</link>
<guid>https://xinker.org/zh/pve-%E5%85%A8%E6%96%B0%E5%85%A7%E5%AE%B9%E9%A0%90%E5%91%8A%E7%A5%9E%E7%A7%98%E5%B3%B6</guid>
<description><![CDATA[ 各位英雄們好！在我們持續推進團隊遊戲模式與進階地圖產生器等功能的開發工作的同時 （更多內容詳見開發計畫），我們也聽到了各位玩家希望加入更多 PvE 內容的呼聲 。今天，我們要在此宣布一項團隊一直在悄悄製作的新內容：很榮幸能在此宣布「神秘島」 — 受法國科幻小說之父儒勒·凡爾納的小說啟發，由 Papyjama 打造，也是最受本作第三代 PvE 玩家喜愛的其中一張地圖，即將登陸上古紀元，而作者 Papyjama 也將加入我們的團隊，出任關卡設計師一職！Papyjama 卓越的天賦與製作地圖的技術從一開始就令我們印象深刻。得益於他的創造力，我們未來將能夠定期為遊戲加入更多地圖與劇本。他的個人專案將會是 PvE 的首發新內容，同時也是本作第一張超大型手工地圖！未來還會有更多由他打造的新地圖，大家可以拭目以待。能與如此出色的社群成員攜手合作，我們感到無比開心與榮幸。此外，我們也要特別告訴大家，「神秘島」的開發已經進入尾聲，預計會在接下來某次的大型內容更新推出。Papyjama 有話想告訴大家：能參與《魔法門之英雄無敵：上古紀元》的開發工作，我感到非常興奮又開心！為其他人打造夢想中的冒險之旅一直是我的夢想......我從沒想過這一天居然能成真！真的很感謝大家願意相信我！為了慶祝新成員加入 Unfrozen 團隊，我們特別訪問了 Papyjama，向各位玩家揭露「神秘島」的誕生過程，同時也讓大家搶先一睹即將推出的全新內容！我們將繼續努力製作 PvE 內容並仔細研讀大家的回饋。祝大家在賈達密冒險愉快，願四學者引領你前行！愛所有人???? Unfrozen 團隊 ]]></description>
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<pubDate>Mon, 15 Jun 2026 23:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PvE, 全新內容預告：神秘島！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>各位英雄們好！</b></div><p class="bb_paragraph">在我們持續推進團隊遊戲模式與進階地圖產生器等功能的開發工作的同時 （更多內容詳見<a class="bb_link" href="https://store.steampowered.com/news/app/3105440/view/716780409378046041" target="_blank" rel="">開發計畫</a>），我們也聽到了各位玩家希望加入更多 PvE 內容的呼聲 。今天，我們要在此宣布一項團隊一直在悄悄製作的新內容：</p><p class="bb_paragraph">很榮幸能在此宣布<b>「神秘島」</b> — 受法國科幻小說之父儒勒·凡爾納的小說啟發，由 Papyjama 打造，也是最受本作第三代 PvE 玩家喜愛的其中一張地圖，即將登陸<i>上古紀元</i>，而作者 Papyjama 也將加入我們的團隊，出任關卡設計師一職！</p><img src="https://clan.akamai.steamstatic.com/images/45162246/bc5e0681b52968480dd03911020bbe7bb39fa58d.png"><p class="bb_paragraph"></p><p class="bb_paragraph">Papyjama 卓越的天賦與製作地圖的技術從一開始就令我們印象深刻。得益於他的創造力，我們未來將能夠定期為遊戲加入更多地圖與劇本。他的個人專案將會是 PvE 的首發新內容，同時也是本作第一張超大型手工地圖！未來還會有更多由他打造的新地圖，大家可以拭目以待。能與如此出色的社群成員攜手合作，我們感到無比開心與榮幸。此外，我們也要特別告訴大家，<b>「神秘島」</b>的開發已經進入尾聲，預計會在接下來某次的大型內容更新推出。<br><img src="https://clan.akamai.steamstatic.com/images/45162246/612197fddd3a89b0165ce91a09d069e9ee07ab6d.png"><br>Papyjama 有話想告訴大家：</p><blockquote class="bb_blockquote"><p class="bb_paragraph">能參與<i>《魔法門之英雄無敵：上古紀元》</i>的開發工作，我感到非常興奮又開心！為其他人打造夢想中的冒險之旅一直是我的夢想......我從沒想過這一天居然能成真！真的很感謝大家願意相信我！</p></blockquote><p class="bb_paragraph">為了慶祝新成員加入 Unfrozen 團隊，我們特別訪問了 Papyjama，向各位玩家揭露<b>「神秘島」</b>的誕生過程，同時也讓大家搶先一睹即將推出的全新內容！</p><div data-youtube='"jvoNdFAPteE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">我們將繼續努力製作 PvE 內容並仔細研讀大家的回饋。<br>祝大家在賈達密冒險愉快，願四學者引領你前行！<br><br>愛所有人<br>???? Unfrozen 團隊</p>]]> </content:encoded>
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<title>SCS On The Road &#45; Volvo Days 2026: Influencer Day</title>
<link>https://xinker.org/zh/scs-on-the-road-volvo-days-2026-influencer-day</link>
<guid>https://xinker.org/zh/scs-on-the-road-volvo-days-2026-influencer-day</guid>
<description><![CDATA[ A new SCS On The Road episode has just arrived! Buckle up and join us as we take you along for the amazing Volvo Days: Influencer Day event, where we were invited by Volvo Construction Equipment.After the last one two years ago, Volvo CE once again hosted its well-known Volvo Days event at their Customer Center in Eskilstuna, Sweden, showcasing its latest products to customers and the public.This year, Volvo invited us to attend the event and also approached us to help connect them with content creators from our community to take part in the Influencer Day, held on May 28. Together, we joined fellow influencers such as Gamekeepers_cz, TheNorthernAlex, Polmanzan, Iwona Blecharczyk, and others for a day that began with an amazing machine show and continued with hands-on experience operating Volvo CE equipment and Volvo trucks. Now, let&#039;s watch the episode! We would like to extend a huge thank you to Volvo Construction Equipment and their staff for inviting us to this incredible event, providing great hospitality, and giving us the opportunity to experience their vast product line hands-on! You can find more information about the Volvo Days event here.If you enjoyed this episode, make sure to show your appreciation by following Volvo CE on Facebook, Instagram, YouTube, or LinkedIn.And if you would like to transport some Volvo CE machines in our games, you can check out the Volvo Construction Equipment DLC for Euro Truck Simulator 2 here, and for American Truck Simulator here. Also, don&#039;t forget to stay connected with all the latest news and upcoming episodes by following us on X/Twitter, Facebook, Instagram, Bluesky, TikTok, and YouTube, or by subscribing to our newsletter. Until next time, happy haulin&#039;!https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/ ]]></description>
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<pubDate>Mon, 15 Jun 2026 23:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SCS, The, Road, Volvo, Days, 2026:, Influencer, Day</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A new SCS On The Road episode has just arrived! Buckle up and join us as we take you along for the amazing <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Feurope%2Fen%2Fabout-us%2Fnews%2F2026%2Fvolvo-days-2026-new-machines-and-site-solutions-make-european-debut%2F" target="_blank" rel=" noopener">Volvo Days</a>: Influencer Day event, where we were invited by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Feurope%2Fen%2F" target="_blank" rel=" noopener">Volvo Construction Equipment</a>.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4036972/e991113f989a47b8865368780aaccdaea845eeaa.jpg"></p><p class="bb_paragraph">After the last one two years ago, Volvo CE once again hosted its well-known Volvo Days event at their Customer Center in Eskilstuna, Sweden, showcasing its latest products to customers and the public.</p><p class="bb_paragraph">This year, Volvo invited us to attend the event and also approached us to help connect them with content creators from our community to take part in the Influencer Day, held on May 28. Together, we joined fellow influencers such as <a class="bb_link" href="https://www.youtube.com/@gamekeepers_cz" target="_blank" rel="">Gamekeepers_cz</a>, <a class="bb_link" href="https://www.youtube.com/@TheNorthernAlex" target="_blank" rel="">TheNorthernAlex</a>, <a class="bb_link" href="https://www.youtube.com/@polmanzan" target="_blank" rel="">Polmanzan</a>, <a class="bb_link" href="https://www.youtube.com/@IwonaBlecharczyk" target="_blank" rel="">Iwona Blecharczyk</a>, and others for a day that began with an amazing machine show and continued with hands-on experience operating Volvo CE equipment and Volvo trucks. Now, let's watch the episode! </p><div data-youtube='"nYBNEY1Gjsg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">We would like to extend a huge thank you to Volvo Construction Equipment and their staff for inviting us to this incredible event, providing great hospitality, and giving us the opportunity to experience their vast product line hands-on! You can find more information about the Volvo Days event <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Feurope%2Fen%2Fabout-us%2Fnews%2F2026%2Fvolvo-days-2026-new-machines-and-site-solutions-make-european-debut%2F" target="_blank" rel=" noopener">here</a>.</p><p class="bb_paragraph">If you enjoyed this episode, make sure to show your appreciation by following <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.volvoce.com%2Fglobal%2Fen%2F" target="_blank" rel=" noopener">Volvo CE</a> on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FVolvoCEGlobal" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fvolvoce%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://www.youtube.com/user/GlobalVolvoCE" target="_blank" rel="">YouTube</a>, or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.linkedin.com%2Fcompany%2Fvolvo-construction-equipment%2F" target="_blank" rel=" noopener">LinkedIn</a>.</p><p class="bb_paragraph">And if you would like to transport some Volvo CE machines in our games, you can check out the Volvo Construction Equipment DLC for Euro Truck Simulator 2 <a class="bb_link" href="https://store.steampowered.com/app/1704460/Euro_Truck_Simulator_2__Volvo_Construction_Equipment/" target="_blank" rel="">here</a>, and for American Truck Simulator <a class="bb_link" href="https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/" target="_blank" rel="">here</a>. </p><p class="bb_paragraph">Also, don't forget to stay connected with all the latest news and upcoming episodes by following us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSCSsoftware" target="_blank" rel=" noopener">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fscssoft" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a>, and <a class="bb_link" href="https://www.youtube.com/@SCSSoftware" target="_blank" rel="">YouTube</a>, or by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter." target="_blank" rel=" noopener">subscribing to our newsletter</a>. Until next time, happy haulin'!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/" target="_blank" rel="">https://store.steampowered.com/app/1662380/American_Truck_Simulator__Volvo_Construction_Equipment/</a></p>]]> </content:encoded>
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<title>Save on EA SPORTS FC™ 26 The World’s Game Edition</title>
<link>https://xinker.org/zh/save-on-ea-sports-fc-26-the-worlds-game-edition</link>
<guid>https://xinker.org/zh/save-on-ea-sports-fc-26-the-worlds-game-edition</guid>
<description><![CDATA[ Save on EA SPORTS FC™ 26 The World’s Game Edition and kick off the summer of international football with 3,000 Season Points, a Gold Starting XI Pack, and three untradeable Player Picks. ]]></description>
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<pubDate>Mon, 15 Jun 2026 23:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, SPORTS, FC™, The, World’s, Game, Edition</media:keywords>
<content:encoded><![CDATA[Save on EA SPORTS FC™ 26 The World’s Game Edition and kick off the summer of international football with 3,000 Season Points, a Gold Starting XI Pack, and three untradeable Player Picks.]]> </content:encoded>
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<title>G.T.I. Security |  違規處罰通知</title>
<link>https://xinker.org/zh/gti-security-%E9%81%95%E8%A6%8F%E8%99%95%E7%BD%B0%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/zh/gti-security-%E9%81%95%E8%A6%8F%E8%99%95%E7%BD%B0%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 幹員你好，《三角洲行動》安全團隊致力維護公平的遊戲體驗，並將對所發現的作弊或違反我們服務條款的行為實施適當限制。我們官方深深理解保護《三角洲行動》玩家安全愉快遊戲環境的重要性。因此，我們對任何違反遊戲規則的人採取零容忍政策。這包括但不限於使用插件、非法軟件、不當行為、惡意利用漏洞或BUG等。一旦發現此類行為，我們將立即展開調查並採取適當行動，這包括但不限於永久封禁賬號、遊戲內外的IP封禁通知等。同時，我們也鼓勵玩家通過提供的舉報渠道以及遊戲社群積極舉報遊戲中的不當行為，以維護公平的遊戲環境。重要通知：各位特戰探員們好 為了改善遊戲的安全體驗，G.T.I.安全團隊經過討論決定擴大外掛刺殺補償的覆蓋範圍：“此前，僅受到被封鎖10年外掛影響的用戶才能獲得外掛刺殺補償。現在，受到被封鎖30天外掛影響的用戶也可以收到外掛刺殺補償。當各位特戰探員收到30天或10年封鎖成功的郵件後，外掛刺殺補償將在郵件發送後的3個工作日內透過遊戲內郵件發放，請大家及時查收”。注：如果當局帶入裝備已由隊友帶出並返還至玩家處，則該刺殺補償將不會再次發放。PC：本週（2026年6月8日 - 2026年6月14日），針對 1,794 名使用外掛的玩家進行了安全打擊，並實施長達 10 年的封禁措施。具體行動包括：DMA 封禁／實時攔截／凍結追封 143 人次，對 12,923 台機器實施 1 年封禁，實時阻斷作弊 4,050 人次，強制下線作弊玩家 3,129 人次。此外，對 36 名玩家進行掛車警告，並對 6 名玩家採取封禁及追回不當所得的行動。已對抗 53 款外掛。Mobile版：本週對 529 名玩家實施 10 年封禁，並實時阻斷了 12,722 人次的作弊行為。已對抗 46 款外掛。主機：主機版封鎖 - 46經濟安全打擊：針對通過「第三方平台低價充值」、「盜號轉移」、「黑卡充值」以及「非官方折扣代充」等違規途徑（包括但不限於直接代充貨幣、通過市場高價出售外觀進行現金 RMT 交易獲取三角券等方式）獲取三角幣／三角券的行為，上週共處理 27 人次，並扣除所有違規充值所得的三角幣／券。 針對使用自動化腳本的行為實施了嚴格打擊，包括但不限於利用腳本進行「自動化批量註冊賬號」、「自動化多開登錄」、「自動跑圖（跑刀）」、「自動撤離」及「自動出售物資」。上週共處理 349,006 次，其中追繳不當所得 19,278 人次，並對 329,728 個賬號進行永久封禁。我們在此明確將繼續實時對所有違規賬號採取行動。我們呼籲所有幹員遵守遊戲規則，一起維護公平的遊戲環境！以下是此次我們採取行動的部份賬號列表。*無特定順序。 ]]></description>
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<pubDate>Mon, 15 Jun 2026 22:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>G.T.I., Security, 違規處罰通知</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/a3a8fbf517007072bf2e8b70ec547cc317b7fb7d.jpg">幹員你好，<br>《三角洲行動》安全團隊致力維護公平的遊戲體驗，並將對所發現的作弊或違反我們服務條款的行為實施適當限制。<br><br>我們官方深深理解保護《三角洲行動》玩家安全愉快遊戲環境的重要性。因此，我們對任何違反遊戲規則的人採取零容忍政策。這包括但不限於使用<b>插件、非法軟件、不當行為、惡意利用漏洞或BUG等。</b>一旦發現此類行為，我們將立即展開調查並採取適當行動，這包括但不限於<b>永久封禁賬號、遊戲內外的IP封禁通知等。</b><br><br>同時，我們也鼓勵玩家通過提供的舉報渠道以及遊戲社群<b>積極舉報遊戲中的不當行為</b>，以維護公平的遊戲環境。<br><br><br><b>重要通知：</b><br><br><br>各位特戰探員們好<br> <br><br>為了改善遊戲的安全體驗，G.T.I.安全團隊經過討論決定擴大外掛刺殺補償的覆蓋範圍：<br><br><br>“此前，僅受到被封鎖10年外掛影響的用戶才能獲得外掛刺殺補償。現在，受到被封鎖30天外掛影響的用戶也可以收到外掛刺殺補償。<br><br><br>當各位特戰探員收到30天或10年封鎖成功的郵件後，外掛刺殺補償將在郵件發送後的3個工作日內透過遊戲內郵件發放，請大家及時查收”。<br><br><br><b>注：如果當局帶入裝備已由隊友帶出並返還至玩家處，則該刺殺補償將不會再次發放。</b><br><br><br><b>PC：</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">本週（<b>2026年6月8日 - 2026年6月14日</b>），針對 <b>1,794</b> 名使用外掛的玩家進行了安全打擊，並實施長達 <b>10</b> 年的封禁措施。具體行動包括：DMA 封禁／實時攔截／凍結追封 <b>143</b> 人次，對 <b>12,923</b> 台機器實施 <b>1</b> 年封禁，實時阻斷作弊 <b>4,050</b> 人次，強制下線作弊玩家 <b>3,129</b> 人次。此外，對 <b>36</b> 名玩家進行掛車警告，並對 <b>6</b> 名玩家採取封禁及追回不當所得的行動。已對抗 <b>53</b> 款外掛。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Mobile版：</b></p><p class="bb_paragraph">本週對 <b>529</b> 名玩家實施 <b>10</b> 年封禁，並實時阻斷了 <b>12,722</b> 人次的作弊行為。已對抗 <b>46</b> 款外掛。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>主機：</b></p><p class="bb_paragraph">主機版封鎖 - <b>46</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>經濟安全打擊：</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">針對通過「第三方平台低價充值」、「盜號轉移」、「黑卡充值」以及「非官方折扣代充」等違規途徑（包括但不限於直接代充貨幣、通過市場高價出售外觀進行現金 RMT 交易獲取三角券等方式）獲取三角幣／三角券的行為，上週共處理 <b>27</b> 人次，並扣除所有違規充值所得的三角幣／券。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">針對使用自動化腳本的行為實施了嚴格打擊，包括但不限於利用腳本進行「自動化批量註冊賬號」、「自動化多開登錄」、「自動跑圖（跑刀）」、「自動撤離」及「自動出售物資」。上週共處理 <b>349,006</b> 次，其中追繳不當所得 <b>19,278</b> 人次，並對 <b>329,728</b> 個賬號進行永久封禁。</p><p class="bb_paragraph"><b>我們在此明確將繼續實時對所有違規賬號採取行動。</b>我們呼籲所有幹員遵守遊戲規則，一起維護公平的遊戲環境！<br><br>以下是此次我們採取行動的部份賬號列表。<br>*無特定順序。<br><img src="https://clan.akamai.steamstatic.com/images/45050610/5a6f1d6377495f20ca7a77909d975946ad554469.jpg"><img src="https://clan.akamai.steamstatic.com/images/45050610/6dfb12188a85b29812b31bb2929309fb56bb30e8.jpg"></p>]]> </content:encoded>
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<title>2 million copies sold! Thank you so much!</title>
<link>https://xinker.org/zh/2-million-copies-sold-thank-you-so-much</link>
<guid>https://xinker.org/zh/2-million-copies-sold-thank-you-so-much</guid>
<description><![CDATA[ 2 million copies sold! Thank you so much! A new map will be added later this week. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46123661/24acba7dab0a13c2dec5bbc3e42ccea49c602cae.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 22:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>million, copies, sold, Thank, you, much</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">2 million copies sold! Thank you so much! A new map will be added later this week.</p>]]> </content:encoded>
</item>

<item>
<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.47 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01147-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01147-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了游戏主界面的更新记录概要新增了 U37 账户登入后的全球匿名留言榜新增了 11 个暗面地图的弹幕区域：传讯终站，37号前哨站，安溯重工，暗面通讯站，羽林传信要塞，水循环处理工厂，11号节点，阿尔法区块，贝塔区块，伽马区块，发电厂新增了 17 个亮面地图的弹幕区域：石青丘，亮面通讯站，44号基地，44号军械库，信标A，信标B，信标C，AT 工业工厂，18号单元格，26号单元格，29号单元格，31号单元格，天气控制中心，1号节点，26号前哨站，卫星站，生化实验室新增了发射弹幕时，可能存在剧透的提示新增了当前区域下，弹幕总数的显示（玩家画面左下方）现在神经网络模式下也可以启用弹幕了现在 U37 账户公开注册了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Mon, 15 Jun 2026 21:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.47, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了游戏主界面的更新记录概要</p></li><li><p class="bb_paragraph">新增了 U37 账户登入后的全球匿名留言榜</p></li><li><p class="bb_paragraph">新增了 11 个<b>暗面地图</b>的弹幕区域：传讯终站，37号前哨站，安溯重工，暗面通讯站，羽林传信要塞，水循环处理工厂，11号节点，阿尔法区块，贝塔区块，伽马区块，发电厂</p></li><li><p class="bb_paragraph">新增了 17 个<b>亮面地图</b>的弹幕区域：石青丘，亮面通讯站，44号基地，44号军械库，信标A，信标B，信标C，AT 工业工厂，18号单元格，26号单元格，29号单元格，31号单元格，天气控制中心，1号节点，26号前哨站，卫星站，生化实验室</p></li><li><p class="bb_paragraph">新增了发射弹幕时，可能存在剧透的提示</p></li><li><p class="bb_paragraph">新增了当前区域下，弹幕总数的显示<b>（玩家画面左下方）</b></p></li><li><p class="bb_paragraph">现在神经网络模式下也可以启用弹幕了</p></li><li><p class="bb_paragraph">现在 <b>U37 账户</b>公开注册了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
</item>

<item>
<title>Totoball2</title>
<link>https://xinker.org/zh/totoball2</link>
<guid>https://xinker.org/zh/totoball2</guid>
<description><![CDATA[ https://store.steampowered.com/app/4716620/Totoball_2/ ]]></description>
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<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Totoball2</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4716620/Totoball_2/" target="_blank" rel="">https://store.steampowered.com/app/4716620/Totoball_2/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Tools Sale</title>
<link>https://xinker.org/zh/tools-sale</link>
<guid>https://xinker.org/zh/tools-sale</guid>
<description><![CDATA[ ⌛️The challenges in the mansion aren&#039;t easy. Finding the last hidden item is difficult, and time can run out at the most inopportune moment. But the Puppeteer doesn&#039;t abandon his puppets! The price of tools is reduced for the next few days. ⏱ ]]></description>
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<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tools, Sale</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/24294817/a3823022cf82c2e62cd295ff489e41586f85521e.png"><br><br>⌛️The challenges in the mansion aren't easy. Finding the last hidden item is difficult, and time can run out at the most inopportune moment. But the Puppeteer doesn't abandon his puppets! The price of tools is reduced for the next few days. ⏱]]> </content:encoded>
</item>

<item>
<title>5.817 Docking Logic</title>
<link>https://xinker.org/zh/5817-docking-logic</link>
<guid>https://xinker.org/zh/5817-docking-logic</guid>
<description><![CDATA[ Full release notes here.Another player-requested tweak and another multiplayer fix.5.817 ChangelogA more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There&#039;s also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!Adjusted the ship strength column slightly over on the science sidebar so that it won&#039;t intersect with the defense strength column, as they were overlapping one another in some cases now.Heart of the Machine 1.0 Is Out Now! https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ ]]></description>
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<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>5.817, Docking, Logic</media:keywords>
<content:encoded><![CDATA[Full release notes <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.arcengames.com%2Findex.php%3Ftitle%3DAI_War_2%3APost_Completion_Part_III%235.817_Docking_Logic" target="_blank" rel=" noopener">here</a>.<br><br>Another player-requested tweak and another multiplayer fix.<br><br><div class="bb_h2">5.817 Changelog</div><ul class="bb_ul"><li>A more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There's also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!</li><li>Adjusted the ship strength column slightly over on the science sidebar so that it won't intersect with the defense strength column, as they were overlapping one another in some cases now.</li></ul><br><div class="bb_h2">Heart of the Machine 1.0 Is Out Now!</div> <a class="bb_link" href="https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215" target="_blank" rel="">https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215</a> <a class="bb_link" href="https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806" target="_blank" rel="">https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806</a><br><br><a class="bb_link" href="https://store.steampowered.com/app/2001070/Heart_of_the_Machine/" target="_blank" rel="">https://store.steampowered.com/app/2001070/Heart_of_the_Machine/</a>]]> </content:encoded>
</item>

<item>
<title>Pirates Vikings &amp;amp; Knights II Update Released</title>
<link>https://xinker.org/zh/pirates-vikings-knights-ii-update-released</link>
<guid>https://xinker.org/zh/pirates-vikings-knights-ii-update-released</guid>
<description><![CDATA[ An update to Pirates Vikings &amp; Knights II has been released. The update will be applied automatically when you restart Pirates Vikings &amp; Knights II. The major changes include:Improved overall frame rate by fixing performance bottlenecksDisabled Wall Jump by defaultFixed parrots attacking each other outside of Duel and Free For AllSharpshooter Rolling to reload his Flintlock is now an official mechanic, now including a sound effect to indicate thisFixed Sharpshooter being able to reload his Flintlock with a KickAdded keybind for proximity voice (+voicerecord_proximity)Added a new overload to sv_alltalk (sv_alltalk 2, which enables proximity chat for enemies)Parrots will now noclip if they have been stuck for 5 seconds, the amount of time can be controlled with mp_parrot_stuck_noclip_timeAdded a short delay after canceling an attack with the Boarding HookAdded special I/O delimiter for mappers (allows commas to be used in logic)Added mp_swapteamsRenamed cl_hide_midas to cl_showmidasLocked many variables behind mp_custombalanceFixed third person camera behavior with the AtlatlFixed the Atlatl not being able to swap to special when unloadedFixed &quot;Not enough special!&quot; warning when pressing the special key during the Assassin specialFixed Boarding axe bash not dealing damage after being blockedFixed ragdolls spawning out of nowhereFixed shield bashes not being canceled when rolling/kickingFixed missing shield impact soundsFixed some model issuesFixed the Man-At-Arms&#039; helmet not appearingFixed various crashesFixed mp_disable_wallkick not workingRemoved bubbles on underwater melee swing (it caused performance issues) ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/549211/bba1a8e9289ae406c2d8630232c89a4a93e0b567.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pirates, Vikings, Knights, Update, Released</media:keywords>
<content:encoded><![CDATA[An update to Pirates Vikings & Knights II has been released. The update will be applied automatically when you restart Pirates Vikings & Knights II. The major changes include:<br><br><ul class="bb_ul"><li>Improved overall frame rate by fixing performance bottlenecks<br></li><li>Disabled Wall Jump by default<br></li><li>Fixed parrots attacking each other outside of Duel and Free For All<br></li><li>Sharpshooter Rolling to reload his Flintlock is now an official mechanic, now including a sound effect to indicate this<br></li><li>Fixed Sharpshooter being able to reload his Flintlock with a Kick<br></li><li>Added keybind for proximity voice (+voicerecord_proximity)<br></li><li>Added a new overload to sv_alltalk (sv_alltalk 2, which enables proximity chat for enemies)<br></li><li>Parrots will now noclip if they have been stuck for 5 seconds, the amount of time can be controlled with mp_parrot_stuck_noclip_time<br></li><li>Added a short delay after canceling an attack with the Boarding Hook<br></li><li>Added special I/O delimiter for mappers (allows commas to be used in logic)<br></li><li>Added mp_swapteams<br></li><li>Renamed cl_hide_midas to cl_showmidas<br></li><li>Locked many variables behind mp_custombalance<br></li><li>Fixed third person camera behavior with the Atlatl<br></li><li>Fixed the Atlatl not being able to swap to special when unloaded<br></li><li>Fixed "Not enough special!" warning when pressing the special key during the Assassin special<br></li><li>Fixed Boarding axe bash not dealing damage after being blocked<br></li><li>Fixed ragdolls spawning out of nowhere<br></li><li>Fixed shield bashes not being canceled when rolling/kicking<br></li><li>Fixed missing shield impact sounds<br></li><li>Fixed some model issues<br></li><li>Fixed the Man-At-Arms' helmet not appearing<br></li><li>Fixed various crashes<br></li><li>Fixed mp_disable_wallkick not working<br></li><li>Removed bubbles on underwater melee swing (it caused performance issues)</li></ul>]]> </content:encoded>
</item>

<item>
<title>The Brawlhalla World Championship Expo 2026</title>
<link>https://xinker.org/zh/the-brawlhalla-world-championship-expo-2026</link>
<guid>https://xinker.org/zh/the-brawlhalla-world-championship-expo-2026</guid>
<description><![CDATA[ BCX returns November 13-15th at the Georgia International Convention Center in Atlanta Georgia. Revel with our global community, partake in our $200,000 World Championship, and witness the biggest reveals of 2026 in person. (We’re also running back the cosplay contest)Date &amp; TimeNovember 13th - 15thPlease check back later for more information on when doors open each day. Georgia International Convention Center2000 Convention Center Concourse, College Park, GA 30337http://www.gicc.com/HotelsWe have partnered with the Atlanta Airport Marriott Gateway Hotel to provide a room block for the event. We strongly encourage attendees to book hotels early as the quantity of rooms may be limited.Atlanta Airport Marriott Gatewayhttps://www.marriott.com/en-us/hotels/atlma-atlanta-airport-marriott-gateway/overview/?scid=f2ae0541-1279-4f24-b197-a979c79310b0[/url]2020 Convention Center Concourse, Atlanta, GA 30337[/p][p] [/p][p][img src=&quot;{STEAM_CLAN_IMAGE}/5885034/c015f474ef88d019611c9e65a8cccb55e7acfc4e.png&quot;][/img][/p][p]
[img src=&quot;{STEAM_CLAN_IMAGE}/5885034/fe702564d13cf1d249f826a33a4fa1e5a49b3f0d.png&quot;][/img][url=&quot;http://brawlhalla.com/esports/bcx/register&quot; style=&quot;pill&quot;]http://brawlhalla.com/esports/bcx/register[/url][/p][p]
[/p][table equalcells=&quot;1&quot; colwidth=&quot;,209,&quot;][tr][td][p align=&quot;center&quot;][b]Type[/b][/p][/td][td colwidth=&quot;209&quot;][p align=&quot;center&quot;][b]Cost[/b][/p][/td][td][p align=&quot;center&quot;][b]What you get[/b][/p][/td][/tr][tr][td][p]Spectator Full Weekend[/p][/td][td colwidth=&quot;209&quot;][p]$25[/p][/td][td][p]Entrance to the event for the whole weekend![/p][p][/p][list][*][p]2x Last Year’s Metadev[/p][/*][*][p]1x This Year’s Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]Clappers[/p][/*][*][p]Name Tags[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Spectator One Day[/p][/td][td colwidth=&quot;209&quot;][p]$15[/p][/td][td][p]Entrance to the event for the day you purchased on your ticket.[/p][/td][/tr][tr][td][p]Early Bird Competitor[/p][p]
[/p][p]June 14th - July 19th[/p][/td][td colwidth=&quot;209&quot;][p]$50[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]In-Game Title[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Regular Competitor[/p][p]
[/p][p]July 20th - October 4th[/p][/td][td colwidth=&quot;209&quot;][p]$65[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Late Competitor[/p][p]
[/p][p]October 5th - [/p][p]November 8th[/p][/td][td colwidth=&quot;209&quot;][p]$75[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p][/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev
[/p][/*][/list][p][i]While Supplies Last[/i][/p][list][*][p]Clear Bag[/p][/*][/list][list][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][/table][p]

[/p][p][b]Ticket Add-Ons[/b][/p][table equalcells=&quot;1&quot; colwidth=&quot;,,&quot;][tr][td][p][b]Type[/b][/p][/td][td][p][b]Cost[/b][/p][/td][td][p][b]Details[/b][/p][/td][/tr][tr][td][p]Cosplay Contest[/p][p]Available until Nov 8th[/p][/td][td][p]$1[/p][/td][td][p]Entry into the Cosplay contest!

Open to all ticket types.[/p][/td][/tr][tr][td][p][/p][/td][td][p][/p][/td][td][p][/p][/td][/tr][tr][td][p]VIP[/p][p]Available until October 4th. Limited availability.[/p][/td][td][p]$40[/p][/td][td][p]This is an add-on this year so that competitors can also get VIP. Limited quantity still applies.[/p][p]
[/p][/td][/tr][/table][p][/p][p]After purchasing their ticket, competitors will receive an invite to the Challengermode bracket. These invites will be sent out Friday mornings weekly leading up to the event. Once you receive your invite you have until Tuesday November 10th at 5pm Eastern to accept it.[/p][p]
[/p][h1][b]COSPLAY CONTEST[/b][/h1][p][/p][p]The Brawlhalla Cosplay contest will be returning to the Community Stage this year. We’re excited to see your amazing creations. To ensure a fun and safe experience for everyone, please review the following rules carefully.[/p][p]
[/p][p][b]General Rules[/b][/p][p][/p][list][*][p]All costumes must adhere to the venue’s policies. This strictly prohibits the use of any flame, fire, flash powder, or similar effects. If you have any questions please reach out to [url=&quot;https://info@bhesports.com&quot;]info ]]></description>
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<pubDate>Mon, 15 Jun 2026 11:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Brawlhalla, World, Championship, Expo, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">BCX returns November 13-15th at the Georgia International Convention Center in Atlanta Georgia. Revel with our global community, partake in our $200,000 World Championship, and witness the biggest reveals of 2026 in person. (We’re also running back the cosplay contest)</p><p class="bb_paragraph"><b>Date & Time</b></p><p class="bb_paragraph">November 13th - 15th</p><p class="bb_paragraph">Please check back later for more information on when doors open each day. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/7b2709b494ef232456b515cb06ea6444460260ec.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Georgia International Convention Center</p><p class="bb_paragraph">2000 Convention Center Concourse, College Park, GA 30337</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.gicc.com%2F" target="_blank" rel=" noopener">http://www.gicc.com/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Hotels</b></p><p class="bb_paragraph">We have partnered with the Atlanta Airport Marriott Gateway Hotel to provide a room block for the event. We strongly encourage attendees to book hotels early as the quantity of rooms may be limited.</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.marriott.com%2Fen-us%2Fhotels%2Fatlma-atlanta-airport-marriott-gateway%2Foverview%2F%3Fscid%3Df2ae0541-1279-4f24-b197-a979c79310b0" target="_blank" rel=" noopener"><u>Atlanta Airport Marriott Gateway</u></a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.marriott.com%2Fen-us%2Fhotels%2Fatlma-atlanta-airport-marriott-gateway%2Foverview%2F%3Fscid%3Df2ae0541-1279-4f24-b197-a979c79310b0" target="_blank" rel=" noopener">https://www.marriott.com/en-us/hotels/atlma-atlanta-airport-marriott-gateway/overview/?scid=f2ae0541-1279-4f24-b197-a979c79310b0[/url]2020 Convention Center Concourse, Atlanta, GA 30337[/p][p] [/p][p][img src="{STEAM_CLAN_IMAGE}/5885034/c015f474ef88d019611c9e65a8cccb55e7acfc4e.png"][/img][/p][p]
[img src="{STEAM_CLAN_IMAGE}/5885034/fe702564d13cf1d249f826a33a4fa1e5a49b3f0d.png"][/img][url="</a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register</a>" style="pill"]<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register</a>[/url][/p][p]
[/p][table equalcells="1" colwidth=",209,"][tr][td][p align="center"][b]Type[/b][/p][/td][td colwidth="209"][p align="center"][b]Cost[/b][/p][/td][td][p align="center"][b]What you get[/b][/p][/td][/tr][tr][td][p]Spectator Full Weekend[/p][/td][td colwidth="209"][p]$25[/p][/td][td][p]Entrance to the event for the whole weekend![/p][p][/p][list][*][p]2x Last Year’s Metadev[/p][/*][*][p]1x This Year’s Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]Clappers[/p][/*][*][p]Name Tags[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Spectator One Day[/p][/td][td colwidth="209"][p]$15[/p][/td][td][p]Entrance to the event for the day you purchased on your ticket.[/p][/td][/tr][tr][td][p]Early Bird Competitor[/p][p]
[/p][p]June 14th - July 19th[/p][/td][td colwidth="209"][p]$50[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]In-Game Title[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Regular Competitor[/p][p]
[/p][p]July 20th - October 4th[/p][/td][td colwidth="209"][p]$65[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p]
[/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev[/p][/*][*][p]Clear Bag[/p][/*][*][p]$20 Credit @ Merch Booth[/p][/*][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Clappers[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][tr][td][p]Late Competitor[/p][p]
[/p][p]October 5th - [/p][p]November 8th[/p][/td][td colwidth="209"][p]$75[/p][/td][td][p]Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.[/p][p][/p][list][*][p]2x Last Year Metadev[/p][/*][*][p]1x This Year Metadev
[/p][/*][/list][p][i]While Supplies Last[/i][/p][list][*][p]Clear Bag[/p][/*][/list][list][*][p]Wristband[/p][/*][*][p]Pin[/p][/*][*][p]Brawlhalla Passport[/p][/*][/list][/td][/tr][/table][p]

[/p][p][b]Ticket Add-Ons[/b][/p][table equalcells="1" colwidth=",,"][tr][td][p][b]Type[/b][/p][/td][td][p][b]Cost[/b][/p][/td][td][p][b]Details[/b][/p][/td][/tr][tr][td][p]Cosplay Contest[/p][p]Available until Nov 8th[/p][/td][td][p]$1[/p][/td][td][p]Entry into the Cosplay contest!

Open to all ticket types.[/p][/td][/tr][tr][td][p][/p][/td][td][p][/p][/td][td][p][/p][/td][/tr][tr][td][p]VIP[/p][p]Available until October 4th. Limited availability.[/p][/td][td][p]$40[/p][/td][td][p]This is an add-on this year so that competitors can also get VIP. Limited quantity still applies.[/p][p]
[/p][/td][/tr][/table][p][/p][p]After purchasing their ticket, competitors will receive an invite to the Challengermode bracket. These invites will be sent out Friday mornings weekly leading up to the event. Once you receive your invite you have until Tuesday November 10th at 5pm Eastern to accept it.[/p][p]
[/p][h1][b]COSPLAY CONTEST[/b][/h1][p][/p][p]The Brawlhalla Cosplay contest will be returning to the Community Stage this year. We’re excited to see your amazing creations. To ensure a fun and safe experience for everyone, please review the following rules carefully.[/p][p]
[/p][p][b]General Rules[/b][/p][p][/p][list][*][p]All costumes must adhere to the venue’s policies. This strictly prohibits the use of any flame, fire, flash powder, or similar effects. If you have any questions please reach out to [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a>"<a href="mailto:%5Dinfo@bhesports.com">]info@bhesports.com</a>[/url][/p][/*][*][p]Costumes must not leave any messy substances, such as glitter, liquid, or debris, on the stage, in the performance area, or in the general venue.[/p][/*][*][p]Costumes must be rated PG-13 or below. This means no flagrant nudity or overly suggestive attire. Please keep our family-friendly environment in mind. Judges and event staff reserve the right to refuse entry should a cosplay be too provocative.[/p][/*][*][p]For anyone bringing in a prop weapon, please send us a picture of it ahead of time at [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a>"<a href="mailto:%5Dinfo@bhesports.com">]info@bhesports.com</a>[/url] so that we can ensure the smoothest experience possible with the security team.[/p][/*][*][p]The venue’s weapon policy must be strictly followed. Prop weapons must be inspected and peace-bonded by event staff before the contest. Any real weapons, sharp objects, or projectiles are strictly prohibited.[/p][/*][*][p]Competitors are responsible for showing up to all scheduled sections of the contest (e.g., prejudging, stage walk) on time. Failure to do so may result in disqualification.[/p][/*][*][p]Event staff reserves the right to eliminate any participant from the competition at their sole discretion, for any reason deemed necessary to maintain the safety, integrity, and enjoyment of the event.[/p][/*][*][p]Please refrain from marriage proposals during the contest.[/p][/*][*][p]Participants under 16 years of age must have a parent or guardian physically present during judging, photos, and the onstage portion to be eligible to complete. Participants also must have the permission form found on the last page of the official esports rulebook filled out and available should it be requested by event staff.[/p][/*][*][p]Participants must be at least 13 years of age to participate[/p][/*][/list][p][b]Behavior Policy[/b][/p][list][*][p]All participants must abide by the following rules[/p][/*][*][p]The Ubisoft Code of Conduct[/p][/*][*][p]The Brawlhalla Year 10 Official Rulebook[/p][/*][*][p]Event Staff reserve the right to disqualify and remove from the Brawlhalla World Championship Expo participants who:[/p][/*][*][p]Are overlay rude, disrespectful, discriminatory, racist, or who commit physical, sexual, or psychological harassment in the context of The Brawlhalla World Championship[/p][/*][*][p]This includes but is not limited to[/p][/*][*][p]Deliberate costume damages and sabotage[/p][/*][*][p]Sexual harassment, including inappropriate glances and disparaging comments[/p][/*][*][p]Ill-willed refusal to use someone’s preferred pronouns[/p][/*][*][p]Politically charged comments or expressed opinions that can undermine someone’s physical or psychological integrity or their dignity.[/p][/*][/list][p]We appreciate your understanding and cooperation. Good luck, and have fun![/p][p]
[b]Cosplay Categories[/b][/p][p]Cosplay Contest categories and prizing will be shared at a later date.[/p][p][/p][p][b]Judging[/b][/p][p]Judges and the judging criteria will be shared at a later date.[/p][p]
[img src="{STEAM_CLAN_IMAGE}/5885034/68222f78b4619b6469ba60c05cc760fe20bc12a0.png"][/img][/p][p][b]What is the Competition Pass?[/b][/p][p]Competitor passes allow the ticket holder to enter and compete in either singles, doubles, or both.[/p][p][/p][p][b]Is there an age restriction for this event?[/b][/p][p]No, however, all individuals under the age of 16 must be accompanied by a Parent/Guardian. Individuals looking to compete must be at least 13 years of age and have filled out, and brought with them, [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Frulebook" target="_blank" rel=" noopener">http://brawlhalla.com/rulebook</a>"][u]the final page of the Brawlhalla Rulebook.[/u][/url][/p][p] [/p][p][b]Can I purchase spectator passes at the door?[/b][/p][p]Yes, however, keep in mind tickets purchased at the door can be higher in price, and will have limited capacity. Attendees are encouraged to grab tickets online as we will only be holding a limited quantity of tickets at the door.
[/p][p][b]When does tournament registration cut off?[/b][/p][p]November 8th, 11:59pm Eastern Time. Brawlhalla Esports reserves the right to change or modify this date at any time without notice.[/p][p][/p][p][b]How do I purchase tickets?[/b][/p][p][url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register</a>"]Get Tickets Here![/url][/p][p][/p][p][b]What should I expect from security at the event?[/b][/p][p]All guests are screened through metal detectors prior to entry each time they enter the venue. [/p][p]Absolutely no weapons are permitted on the premises of the venue; leave them at home. [/p][p]Backpacks and non-clear bags are not permitted in the venue; all bags must be clear, no exceptions. This also goes for any and all media requests. All bags are subject to additional search at any time while onsite.[/p][p]Dangerous or disruptive conduct will result in ejection from the premises. Terminal West reserves the right to deny entry or access.[/p][p][/p][p][b]Am I allowed to bring outside food or drink into the venue?[/b][/p][p]No, the venue does NOT allow any outside food or beverages inside the venue; you are permitted to bring in empty water bottles that can be filled up at the water stations throughout the venue.[/p][p][/p][p][b]Can I bring my water bottle into the venue?[/b][/p][p]Yes, external water bottles are permitted provided that they are empty upon entry.[/p][p][/p][p][b]How can I contact you with any other questions?[/b][/p][p]Please reach out to [url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a>"<a href="mailto:%5Dinfo@bhesports.com">]info@bhesports.com</a>[/url] and we will get back to you as soon as possible.[/p][p][/p][p]
[img src="{STEAM_CLAN_IMAGE}/5885034/92431ee4772ac19ac74ff590d181137ba7585dcb.png"][/img][/p][p][b]Security Procedures:[/b][/p][list][*][p]Uniformed police officers[/p][/*][*][p]Security checkpoints with scanners and bag checks[/p][/*][*][p]No backpacks, large purses, duffle bags, or luggage[/p][/*][*][p]Only clear bags smaller than 12” x 12” x 6” will be allowed inside[/p][/*][*][p]Bags for a medical necessity require staff approval onsite[/p][/*][*][p]No weapons of any kind will be allowed, including lawfully concealed firearms[/p][/*][*][p]No illegal drugs or alcohol[/p][/*][*][p]No outside food or drinks[/p][/*][*][p]Professional photography is only allowed for those with a press pass[/p][/*][/list][p][/p][p][b]Additional Prohibited Items:[/b][/p][list][*][p]Knives, pepper spray, or any item deemed to compromise safety[/p][/*][*][p]Coolers, bottles, cans, or hydration packs (i.e., Camelbacks) [/p][/*][*][p]Video or audio recording equipment[/p][/*][*][p]Professional photography equipment, including tripods or monopods[/p][/*][*][p]Laser pointers[/p][/*][*][p]Large umbrellas[/p][/*][*][p]Balloons[/p][/*][*][p]Fireworks[/p][/*][*][p]Selfie sticks and action cameras (ie, GoPros)[/p][/*][*][p]Signs or banners[/p][/*][*][p]Hoverboards, skateboards, and rollerblades[/p][/*][*][p]E-cigarettes[/p][/*][*][p]Noise-making devices[/p][/*][*][p]Drones[/p][/*][*][p]Pets, except for service animals[/p][/*][*][p]Aerosol cans[/p][/*][*][p]Frisbees[/p][/*][*][p]Strollers[/p][/*][*][p]Beach balls[/p][/*][/list2020 Convention Center Concourse, Atlanta, GA 30337</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/c015f474ef88d019611c9e65a8cccb55e7acfc4e.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/fe702564d13cf1d249f826a33a4fa1e5a49b3f0d.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister%20style%3Dpill" target="_blank" rel=" noopener">http://brawlhalla.com/esports/bcx/register style=pill</a></p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Type</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Cost</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>What you get</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Spectator Full Weekend</p></div><div class="bb_table_td"><p class="bb_paragraph">$25</p></div><div class="bb_table_td"><p class="bb_paragraph">Entrance to the event for the whole weekend!</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year’s Metadev</p></li><li><p class="bb_paragraph">1x This Year’s Metadev</p></li><li><p class="bb_paragraph">Clear Bag</p></li><li><p class="bb_paragraph">Clappers</p></li><li><p class="bb_paragraph">Name Tags</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Spectator One Day</p></div><div class="bb_table_td"><p class="bb_paragraph">$15</p></div><div class="bb_table_td"><p class="bb_paragraph">Entrance to the event for the day you purchased on your ticket.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Early Bird Competitor</p><p class="bb_paragraph"></p><p class="bb_paragraph">June 14th - July 19th</p></div><div class="bb_table_td"><p class="bb_paragraph">$50</p></div><div class="bb_table_td"><p class="bb_paragraph">Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year Metadev</p></li><li><p class="bb_paragraph">1x This Year Metadev</p></li><li><p class="bb_paragraph">Clear Bag</p></li><li><p class="bb_paragraph">$20 Credit @ Merch Booth</p></li><li><p class="bb_paragraph">Wristband</p></li><li><p class="bb_paragraph">In-Game Title</p></li><li><p class="bb_paragraph">Pin</p></li><li><p class="bb_paragraph">Clappers</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Regular Competitor</p><p class="bb_paragraph"></p><p class="bb_paragraph">July 20th - October 4th</p></div><div class="bb_table_td"><p class="bb_paragraph">$65</p></div><div class="bb_table_td"><p class="bb_paragraph">Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year Metadev</p></li><li><p class="bb_paragraph">1x This Year Metadev</p></li><li><p class="bb_paragraph">Clear Bag</p></li><li><p class="bb_paragraph">$20 Credit @ Merch Booth</p></li><li><p class="bb_paragraph">Wristband</p></li><li><p class="bb_paragraph">Pin</p></li><li><p class="bb_paragraph">Clappers</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Late Competitor</p><p class="bb_paragraph"></p><p class="bb_paragraph">October 5th - </p><p class="bb_paragraph">November 8th</p></div><div class="bb_table_td"><p class="bb_paragraph">$75</p></div><div class="bb_table_td"><p class="bb_paragraph">Enter the competition! This pass is required in order to compete. Only one competitor ticket per person is needed to compete in both singles and doubles.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">2x Last Year Metadev</p></li><li><p class="bb_paragraph">1x This Year Metadev</p></li></ul><p class="bb_paragraph"><i>While Supplies Last</i></p><ul class="bb_ul"><li><p class="bb_paragraph">Clear Bag</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Wristband</p></li><li><p class="bb_paragraph">Pin</p></li><li><p class="bb_paragraph">Brawlhalla Passport</p></li></ul></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Ticket Add-Ons</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Type</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Cost</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Details</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosplay Contest</p><p class="bb_paragraph">Available until Nov 8th</p></div><div class="bb_table_td"><p class="bb_paragraph">$1</p></div><div class="bb_table_td"><p class="bb_paragraph">Entry into the Cosplay contest!<br><br>Open to all ticket types.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">VIP</p><p class="bb_paragraph">Available until October 4th. Limited availability.</p></div><div class="bb_table_td"><p class="bb_paragraph">$40</p></div><div class="bb_table_td"><p class="bb_paragraph">This is an add-on this year so that competitors can also get VIP. Limited quantity still applies.</p><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">After purchasing their ticket, competitors will receive an invite to the Challengermode bracket. These invites will be sent out Friday mornings weekly leading up to the event. Once you receive your invite you have until Tuesday November 10th at 5pm Eastern to accept it.</p><p class="bb_paragraph"></p><div class="bb_h1"><b>COSPLAY CONTEST</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">The Brawlhalla Cosplay contest will be returning to the Community Stage this year. We’re excited to see your amazing creations. To ensure a fun and safe experience for everyone, please review the following rules carefully.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>General Rules</b></p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">All costumes must adhere to the venue’s policies. This strictly prohibits the use of any flame, fire, flash powder, or similar effects. If you have any questions please reach out to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a></p></li><li><p class="bb_paragraph">Costumes must not leave any messy substances, such as glitter, liquid, or debris, on the stage, in the performance area, or in the general venue.</p></li><li><p class="bb_paragraph">Costumes must be rated PG-13 or below. This means no flagrant nudity or overly suggestive attire. Please keep our family-friendly environment in mind. Judges and event staff reserve the right to refuse entry should a cosplay be too provocative.</p></li><li><p class="bb_paragraph">For anyone bringing in a prop weapon, please send us a picture of it ahead of time at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a> so that we can ensure the smoothest experience possible with the security team.</p></li><li><p class="bb_paragraph">The venue’s weapon policy must be strictly followed. Prop weapons must be inspected and peace-bonded by event staff before the contest. Any real weapons, sharp objects, or projectiles are strictly prohibited.</p></li><li><p class="bb_paragraph">Competitors are responsible for showing up to all scheduled sections of the contest (e.g., prejudging, stage walk) on time. Failure to do so may result in disqualification.</p></li><li><p class="bb_paragraph">Event staff reserves the right to eliminate any participant from the competition at their sole discretion, for any reason deemed necessary to maintain the safety, integrity, and enjoyment of the event.</p></li><li><p class="bb_paragraph">Please refrain from marriage proposals during the contest.</p></li><li><p class="bb_paragraph">Participants under 16 years of age must have a parent or guardian physically present during judging, photos, and the onstage portion to be eligible to complete. Participants also must have the permission form found on the last page of the official esports rulebook filled out and available should it be requested by event staff.</p></li><li><p class="bb_paragraph">Participants must be at least 13 years of age to participate</p></li></ul><p class="bb_paragraph"><b>Behavior Policy</b></p><ul class="bb_ul"><li><p class="bb_paragraph">All participants must abide by the following rules</p></li><li><p class="bb_paragraph">The Ubisoft Code of Conduct</p></li><li><p class="bb_paragraph">The Brawlhalla Year 10 Official Rulebook</p></li><li><p class="bb_paragraph">Event Staff reserve the right to disqualify and remove from the Brawlhalla World Championship Expo participants who:</p></li><li><p class="bb_paragraph">Are overlay rude, disrespectful, discriminatory, racist, or who commit physical, sexual, or psychological harassment in the context of The Brawlhalla World Championship</p></li><li><p class="bb_paragraph">This includes but is not limited to</p></li><li><p class="bb_paragraph">Deliberate costume damages and sabotage</p></li><li><p class="bb_paragraph">Sexual harassment, including inappropriate glances and disparaging comments</p></li><li><p class="bb_paragraph">Ill-willed refusal to use someone’s preferred pronouns</p></li><li><p class="bb_paragraph">Politically charged comments or expressed opinions that can undermine someone’s physical or psychological integrity or their dignity.</p></li></ul><p class="bb_paragraph">We appreciate your understanding and cooperation. Good luck, and have fun!</p><p class="bb_paragraph"><b>Cosplay Categories</b></p><p class="bb_paragraph">Cosplay Contest categories and prizing will be shared at a later date.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Judging</b></p><p class="bb_paragraph">Judges and the judging criteria will be shared at a later date.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/68222f78b4619b6469ba60c05cc760fe20bc12a0.png"></p><p class="bb_paragraph"><b>What is the Competition Pass?</b></p><p class="bb_paragraph">Competitor passes allow the ticket holder to enter and compete in either singles, doubles, or both.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Is there an age restriction for this event?</b></p><p class="bb_paragraph">No, however, all individuals under the age of 16 must be accompanied by a Parent/Guardian. Individuals looking to compete must be at least 13 years of age and have filled out, and brought with them, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Frulebook" target="_blank" rel=" noopener"><u>the final page of the Brawlhalla Rulebook.</u></a></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Can I purchase spectator passes at the door?</b></p><p class="bb_paragraph">Yes, however, keep in mind tickets purchased at the door can be higher in price, and will have limited capacity. Attendees are encouraged to grab tickets online as we will only be holding a limited quantity of tickets at the door.</p><p class="bb_paragraph"><b>When does tournament registration cut off?</b></p><p class="bb_paragraph">November 8th, 11:59pm Eastern Time. Brawlhalla Esports reserves the right to change or modify this date at any time without notice.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>How do I purchase tickets?</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fbrawlhalla.com%2Fesports%2Fbcx%2Fregister" target="_blank" rel=" noopener">Get Tickets Here!</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What should I expect from security at the event?</b></p><p class="bb_paragraph">All guests are screened through metal detectors prior to entry each time they enter the venue. </p><p class="bb_paragraph">Absolutely no weapons are permitted on the premises of the venue; leave them at home. </p><p class="bb_paragraph">Backpacks and non-clear bags are not permitted in the venue; all bags must be clear, no exceptions. This also goes for any and all media requests. All bags are subject to additional search at any time while onsite.</p><p class="bb_paragraph">Dangerous or disruptive conduct will result in ejection from the premises. Terminal West reserves the right to deny entry or access.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Am I allowed to bring outside food or drink into the venue?</b></p><p class="bb_paragraph">No, the venue does NOT allow any outside food or beverages inside the venue; you are permitted to bring in empty water bottles that can be filled up at the water stations throughout the venue.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Can I bring my water bottle into the venue?</b></p><p class="bb_paragraph">Yes, external water bottles are permitted provided that they are empty upon entry.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>How can I contact you with any other questions?</b></p><p class="bb_paragraph">Please reach out to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Finfo%40bhesports.com" target="_blank" rel=" noopener">https://info@bhesports.com</a> and we will get back to you as soon as possible.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/5885034/92431ee4772ac19ac74ff590d181137ba7585dcb.png"></p><p class="bb_paragraph"><b>Security Procedures:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Uniformed police officers</p></li><li><p class="bb_paragraph">Security checkpoints with scanners and bag checks</p></li><li><p class="bb_paragraph">No backpacks, large purses, duffle bags, or luggage</p></li><li><p class="bb_paragraph">Only clear bags smaller than 12” x 12” x 6” will be allowed inside</p></li><li><p class="bb_paragraph">Bags for a medical necessity require staff approval onsite</p></li><li><p class="bb_paragraph">No weapons of any kind will be allowed, including lawfully concealed firearms</p></li><li><p class="bb_paragraph">No illegal drugs or alcohol</p></li><li><p class="bb_paragraph">No outside food or drinks</p></li><li><p class="bb_paragraph">Professional photography is only allowed for those with a press pass</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional Prohibited Items:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Knives, pepper spray, or any item deemed to compromise safety</p></li><li><p class="bb_paragraph">Coolers, bottles, cans, or hydration packs (i.e., Camelbacks) </p></li><li><p class="bb_paragraph">Video or audio recording equipment</p></li><li><p class="bb_paragraph">Professional photography equipment, including tripods or monopods</p></li><li><p class="bb_paragraph">Laser pointers</p></li><li><p class="bb_paragraph">Large umbrellas</p></li><li><p class="bb_paragraph">Balloons</p></li><li><p class="bb_paragraph">Fireworks</p></li><li><p class="bb_paragraph">Selfie sticks and action cameras (ie, GoPros)</p></li><li><p class="bb_paragraph">Signs or banners</p></li><li><p class="bb_paragraph">Hoverboards, skateboards, and rollerblades</p></li><li><p class="bb_paragraph">E-cigarettes</p></li><li><p class="bb_paragraph">Noise-making devices</p></li><li><p class="bb_paragraph">Drones</p></li><li><p class="bb_paragraph">Pets, except for service animals</p></li><li><p class="bb_paragraph">Aerosol cans</p></li><li><p class="bb_paragraph">Frisbees</p></li><li><p class="bb_paragraph">Strollers</p></li><li><p class="bb_paragraph">Beach balls</p></li></ul>]]> </content:encoded>
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<item>
<title>【數位周邊】「花綻祝福：艾芬黛爾」滑鼠游標</title>
<link>https://xinker.org/zh/%E6%95%B8%E4%BD%8D%E5%91%A8%E9%82%8A%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E6%BB%91%E9%BC%A0%E6%B8%B8%E6%A8%99</link>
<guid>https://xinker.org/zh/%E6%95%B8%E4%BD%8D%E5%91%A8%E9%82%8A%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E6%BB%91%E9%BC%A0%E6%B8%B8%E6%A8%99</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。5月新娘 「花綻祝福：艾芬黛爾」 的專屬自訂滑鼠游標現正推出！可透過下方連結進行下載，還請團長們多多關注！◆ 立即下載花綻祝福：艾芬黛爾 滑鼠游標▷ http://tnia.cc/czxob 【安裝方式】1. 請將下載完成的檔案解壓縮至桌面。2. 於資料夾內找到 install.inf 檔案，點擊滑鼠右鍵後選擇【安裝】。3. 按下鍵盤上的 Windows 鍵 + R，輸入 main.cpl 後按下 Enter。4. 選擇【指標】分頁，於方案清單中選擇StarSavior_Epindel，再點擊【套用】即可完成設定。【Q&amp;A】Q. \[游標太小，不容易看清楚怎麼辦？]A. 1. 開啟Windows【設定】後，點選【藍牙與裝置】。    2. 選擇【滑鼠】→【滑鼠指標與觸控】後，可在【大小】內調整尺寸。    → 調整游標大小後，系統可能會恢復為 Windows 預設游標，因此需重新套用一次 StarSavior_Epindel 游標方案。Q. \[已透過 Install 檔案進行安裝，但游標沒有成功套用怎麼辦？]A. 可以透過解壓縮後取得的 .ani 格式游標檔案進行手動設定。可在【設定】→【藍牙與裝置】→【滑鼠】→【滑鼠指標與觸控】→【自訂指標影像】中，點選【瀏覽(B)】鍵，依照各游標用途手動指定對應的 .ani 檔案即可完成設定。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 15 Jun 2026 10:43:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>【數位周邊】「花綻祝福：艾芬黛爾」滑鼠游標</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。</p><p class="bb_paragraph">5月新娘 「花綻祝福：艾芬黛爾」 的專屬自訂滑鼠游標現正推出！<br>可透過下方連結進行下載，還請團長們多多關注！<br><br>◆ 立即下載花綻祝福：艾芬黛爾 滑鼠游標<br>▷ <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftnia.cc%2Fczxob" target="_blank" rel=" noopener">http://tnia.cc/czxob</a> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/532ae2764680c77e37f4bc8a63c5f8df54e933eb.gif"></p><p class="bb_paragraph"><b>【安裝方式】</b><br>1. 請將下載完成的檔案解壓縮至桌面。<br>2. 於資料夾內找到 install.inf 檔案，點擊滑鼠右鍵後選擇【安裝】。<br>3. 按下鍵盤上的 Windows 鍵 + R，輸入 main.cpl 後按下 Enter。<br>4. 選擇【指標】分頁，於方案清單中選擇StarSavior_Epindel，再點擊【套用】即可完成設定。<br><br><b>【Q&A】</b><br><b>Q. \[游標太小，不容易看清楚怎麼辦？]</b><br>A. 1. 開啟Windows【設定】後，點選【藍牙與裝置】。<br>    2. 選擇【滑鼠】→【滑鼠指標與觸控】後，可在【大小】內調整尺寸。<br>    → 調整游標大小後，系統可能會恢復為 Windows 預設游標，因此需重新套用一次 StarSavior_Epindel 游標方案。<br><br><b>Q. \[已透過 Install 檔案進行安裝，但游標沒有成功套用怎麼辦？]</b><br>A. 可以透過解壓縮後取得的 .ani 格式游標檔案進行手動設定。<br>可在【設定】→【藍牙與裝置】→【滑鼠】→【滑鼠指標與觸控】→【自訂指標影像】中，<br>點選【瀏覽(B)】鍵，依照各游標用途手動指定對應的 .ani 檔案即可完成設定。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Path of Exile 2: Return of the Ancients Two Week Recap</title>
<link>https://xinker.org/zh/path-of-exile-2-return-of-the-ancients-two-week-recap</link>
<guid>https://xinker.org/zh/path-of-exile-2-return-of-the-ancients-two-week-recap</guid>
<description><![CDATA[ The first two weeks of Return of the Ancients have come and gone, leaving behind a trail of triumphs and hard-fought battles. Together with Lily, our Data Analyst, we&#039;ve unearthed a collection of highlights that capture the scale of the journey so far. Check out this snapshot of sacrifices made, legends forged, and the most-used skills:The Return of the Ancients has left a staggering toll across Wraeclast. Players opened 219,088,375 Waystones and completed 6,187,370 Unique Maps. Over 8 Trillion Gold was collected. 262,915,249 Tablets were used when activating Waystones, with 59,115,949 of them being Abyss Tablets. 1,633,511 Maps were overrun by the Abyss, and 1,290,936 Corrupted Nexuses were cleansed. Yet every triumph came at a cost. Across the Standard leagues, 170,236,613 Exiles were slain, while 178,753 brave souls met their end in Hardcore. The most-played Ascendancies were the Martial Artist, Spirit Walker, and Deadeye, leading the charge against the darkness. As for the Arbiter of Divinity, the celestial being was struck down 1,249,367 times, proving that even divine power can be challenged.Most-Used Skills Across All Realms Barrage Frost Bomb Whirling Slash Ice-Tipped Arrows TwisterTop 5 Deadliest Bosses Arbiter of Ash - 3,516,457 Exiles slain Arbiter of Divinity - 2,789,506 The Bodach - 1,519,439 Count Geonor (Western Enigma) - 1,284,693 The Vessel of Kulemak - 909,001 ]]></description>
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<pubDate>Mon, 15 Jun 2026 06:37:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Return, the, Ancients, Two, Week, Recap</media:keywords>
<content:encoded><![CDATA[The first two weeks of Return of the Ancients have come and gone, leaving behind a trail of triumphs and hard-fought battles. Together with Lily, our Data Analyst, we've unearthed a collection of highlights that capture the scale of the journey so far. Check out this snapshot of sacrifices made, legends forged, and the most-used skills:<br><br><img src="https://clan.akamai.steamstatic.com/images/44770983/746fda48bbd1ea71af058f476451ac589aea33b2.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/44770983/9270bae4db3a5e059cd43317d38d144cda15a0b4.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/44770983/c4fea4a4d68ac0c834cf9bc4007ec8e0c62d4d9f.jpg"><br><br>The Return of the Ancients has left a staggering toll across Wraeclast.<br><ul class="bb_ul"><li> Players opened 219,088,375 Waystones and completed 6,187,370 Unique Maps. Over 8 Trillion Gold was collected.<br></li><li> 262,915,249 Tablets were used when activating Waystones, with 59,115,949 of them being Abyss Tablets.<br></li><li> 1,633,511 Maps were overrun by the Abyss, and 1,290,936 Corrupted Nexuses were cleansed.<br></li><li> Yet every triumph came at a cost. Across the Standard leagues, 170,236,613 Exiles were slain, while 178,753 brave souls met their end in Hardcore.<br></li><li> The most-played Ascendancies were the Martial Artist, Spirit Walker, and Deadeye, leading the charge against the darkness.<br></li><li> As for the Arbiter of Divinity, the celestial being was struck down 1,249,367 times, proving that even divine power can be challenged.</li></ul><b>Most-Used Skills Across All Realms</b><br><ul class="bb_ul"><li> Barrage<br></li><li> Frost Bomb<br></li><li> Whirling Slash<br></li><li> Ice-Tipped Arrows<br></li><li> Twister</li></ul><b>Top 5 Deadliest Bosses</b><br><ul class="bb_ul"><li> Arbiter of Ash - 3,516,457 Exiles slain<br></li><li> Arbiter of Divinity - 2,789,506<br></li><li> The Bodach - 1,519,439<br></li><li> Count Geonor (Western Enigma) - 1,284,693<br></li><li> The Vessel of Kulemak - 909,001</li></ul>]]> </content:encoded>
</item>

<item>
<title>Patch Notes 1.6.14.1</title>
<link>https://xinker.org/zh/patch-notes-16141</link>
<guid>https://xinker.org/zh/patch-notes-16141</guid>
<description><![CDATA[ More updates, fixes, and balancing! As always keep the feedback and bug reports coming, we&#039;re keeping an eye on everything and reacting as fast as we reasonably can. v 1.6.13.2 HotfixDecreased min font size for unit attributes so some longer stats fit on one line Fixed UI bug with Bertha&#039;s Blasting Barrels applying to ammunition not missile strength Fixed bug with Blasting Barrels only giving additional ammo to artillery and not all ranged unitsFixed UI bug of player buffs shown applied to town garrisons before deciding action on townAdded Drakosaur and Sakura towns, I have no idea why they weren&#039;t added total oversight on my part but they are now Fixed missing translation on recruitment cards for unit count Fixed a bug with unity addressables that were using stale data from old builds, it now clears on load preventing several soft crashes of not loading Fixed some incorrect Chinese translations for gear itemsv 1.6.13.3 Stability HotfixComprehensively went through the project and added multiple safeguards for possible crashes on load due to data corruption. Also fixed potential soft crash when loading into event nodes (purple books)v 1.6.14.0 HotfixFixed Ranged units shooting at retreating foesFor Siege battles, Enemy Deployment zones now follow the wallsAct Number now displays with chapter number in the top left of HUDReduced ballistic charts from +20 accuracy to all ranged to +10 since it was better than Raven&#039;s Eye which is \[Uncommon] &amp; \[Rare] \[Ranged] units gain +20 \[Accuracy] despite ballistic charts being a lesser rarityRebalanced the final battle for act 1 to make it a little easierv 1.6.14.1 HotfixAdded auto roll for initiative option in settingsFixed tutorial having the incorrect description for rain battlesFixed Garrison Gates in Siege battles not having their range update visually in fog battlesFixed errors caused from code race conditions on Game Over panelUpdated Act 1 and 2 difficulties to be ever so slightly reduced due to a lot of nerfs to player strats (town recruitment) over the past few daysUpdated Uncommon and Rare Builder have been bumped up to Uncommon Level RarityUpdated Alchemist Potion now grants 10 gold from drinking if the metaprogression for increasing sell value of gear by +5 is activeUpdated Buckler shield to clarify it only makes units invulnerable IN THE FRONT (shields do not protect 360)https://store.steampowered.com/news/app/3337380/view/676249280988579545?l=english ]]></description>
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<pubDate>Mon, 15 Jun 2026 05:51:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, 1.6.14.1</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">More updates, fixes, and balancing! As always keep the feedback and bug reports coming, we're keeping an eye on everything and reacting as fast as we reasonably can. </p><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.13.2 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Decreased min font size for unit attributes so some longer stats fit on one line </p></li><li><p class="bb_paragraph">Fixed UI bug with Bertha's Blasting Barrels applying to ammunition not missile strength </p></li><li><p class="bb_paragraph">Fixed bug with Blasting Barrels only giving additional ammo to artillery and not all ranged units</p></li><li><p class="bb_paragraph">Fixed UI bug of player buffs shown applied to town garrisons before deciding action on town</p></li><li><p class="bb_paragraph">Added Drakosaur and Sakura towns, I have no idea why they weren't added total oversight on my part but they are now Fixed missing translation on recruitment cards for unit count </p></li><li><p class="bb_paragraph">Fixed a bug with unity addressables that were using stale data from old builds, it now clears on load preventing several soft crashes of not loading </p></li><li><p class="bb_paragraph">Fixed some incorrect Chinese translations for gear items</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.13.3 Stability Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Comprehensively went through the project and added multiple safeguards for possible crashes on load due to data corruption. </p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Also fixed potential soft crash when loading into event nodes (purple books)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/45294624/e74ff3c9a0f90385a9a5ae665c8d0cc93ce2559e.png"></div><div class="bb_h1"><b>v 1.6.14.0 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed Ranged units shooting at retreating foes</p></li><li><p class="bb_paragraph">For Siege battles, Enemy Deployment zones now follow the walls</p></li><li><p class="bb_paragraph">Act Number now displays with chapter number in the top left of HUD</p></li><li><p class="bb_paragraph">Reduced ballistic charts from +20 accuracy to all ranged to +10 since it was better than Raven's Eye which is \[Uncommon] & \[Rare] \[Ranged] units gain +20 \[Accuracy] despite ballistic charts being a lesser rarity</p></li><li><p class="bb_paragraph">Rebalanced the final battle for act 1 to make it a little easier</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/14c72caf7ce84de7aa2086313091be068c666a42.png"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.14.1 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Added auto roll for initiative option in settings</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Fixed tutorial having the incorrect description for rain battles</p></li><li><p class="bb_paragraph">Fixed Garrison Gates in Siege battles not having their range update visually in fog battles</p></li><li><p class="bb_paragraph">Fixed errors caused from code race conditions on Game Over panel</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Updated Act 1 and 2 difficulties to be ever so slightly reduced due to a lot of nerfs to player strats (town recruitment) over the past few days</p></li><li><p class="bb_paragraph">Updated Uncommon and Rare Builder have been bumped up to Uncommon Level Rarity</p></li><li><p class="bb_paragraph">Updated Alchemist Potion now grants 10 gold from drinking if the metaprogression for increasing sell value of gear by +5 is active</p></li><li><p class="bb_paragraph">Updated Buckler shield to clarify it only makes units invulnerable IN THE FRONT (shields do not protect 360)</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/3337380/view/676249280988579545?l=english" target="_blank" rel="">https://store.steampowered.com/news/app/3337380/view/676249280988579545?l=english</a></p>]]> </content:encoded>
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<title>UPDATE ON OUR CURRENT DISCOUNT</title>
<link>https://xinker.org/zh/update-on-our-current-discount</link>
<guid>https://xinker.org/zh/update-on-our-current-discount</guid>
<description><![CDATA[ Hello everyone!Some of you might have realized our current discount&#039;s deadline has been changed to end a bit earlier than what we initally planned (we wanted to be on a discount for 2 weeks normally, but current discount will end tomorrow -which would mean that it has lasted for 1 week instead). Here&#039;s why it happened:We got invited to a special discount event to celebrate games made in Sweden during Swedish Midsummer, which means a lot to us as a small Swedish studio! Problem was, we slightly miscalculated our current discount timing, and if we had let it run the full stretch it would have locked us out of that event entirely. So we trimmed it by a tiny bit to make sure we can be part of it!  What this means for you: this discount was a touch shorter this time, but more discounts are on the way, including Steam Summer sale and Swedish Midsummer sale. So hang tight! Best,SkyBrave @ TENSTACKJOIN OUR DISCORD TO STAY INFORMED!Follow us on our Socials!⬇️TIKTOK INSTAGRAM YOUTUBE X REDDIT BLUESKY LINKEDIN ]]></description>
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<pubDate>Mon, 15 Jun 2026 04:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>UPDATE, OUR, CURRENT, DISCOUNT</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Some of you might have realized our current discount's deadline has been changed to end a bit earlier than what we initally planned (we wanted to be on a discount for 2 weeks normally, but current discount will end tomorrow -which would mean that it has lasted for 1 week instead). Here's why it happened:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>We got invited to a special discount event to celebrate games made in Sweden during Swedish Midsummer, which means a lot to us as a small Swedish studio! Problem was, we slightly miscalculated our current discount timing, and if we had let it run the full stretch it would have locked us out of that event entirely. So we trimmed it by a tiny bit to make sure we can be part of it!</i>  </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What this means for you:</b> this discount was a touch shorter this time, but more discounts are on the way, including Steam Summer sale and Swedish Midsummer sale. So hang tight! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Best,</i></p><p class="bb_paragraph"><i>SkyBrave @ TENSTACK</i></p><p class="bb_paragraph"></p><div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F8GZwxBqhxN%26snr%3D2___" target="_blank" rel=" noopener">JOIN OUR DISCORD TO STAY INFORMED!</a></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Follow us on our Socials</b>!</p><p class="bb_paragraph">⬇️</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40tenstackstudios%26snr%3D2___" target="_blank" rel=" noopener">TIKTOK</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Ftenstackstudios%2F%26snr%3D2___" target="_blank" rel=" noopener">INSTAGRAM</a> <a class="bb_link" href="https://www.youtube.com/@tenstackstudios&snr=2___" target="_blank" rel="">YOUTUBE</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Ftenstackstudios%26snr%3D2___" target="_blank" rel=" noopener">X</a> <a class="bb_link" href="https://www.reddit.com/r/Tenstack/&snr=2___" target="_blank" rel="">REDDIT</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftenstack.bsky.social%26snr%3D2___" target="_blank" rel=" noopener">BLUESKY</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.linkedin.com%2Fcompany%2Ftenstack%2F%26snr%3D2___" target="_blank" rel=" noopener">LINKEDIN</a></p>]]> </content:encoded>
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<title>Dead by Daylight | 10th Anniversary Broadcast</title>
<link>https://xinker.org/zh/dead-by-daylight-10th-anniversary-broadcast</link>
<guid>https://xinker.org/zh/dead-by-daylight-10th-anniversary-broadcast</guid>
<description><![CDATA[ Celebrate 10 years of Dead by Daylight with our biggest Anniversary broadcast ever. We’re pulling out all the stops with massive reveals, exciting Chapter announcements, incredible special guests, and a game-changing look at the next 10 years in The Fog.   Trapped forever in a realm of eldritch evil where even death is not an escape, four determined Survivors face a bloodthirsty Killer in a vicious game of nerve and wits. Pick a side and step into a world of tension and terror with horror gaming&#039;s best asymmetrical multiplayer.        PLAY DEAD BY DAYLIGHT: https://buythegame.deadbydaylight.com/    Join the official forum:  https://forums.bhvr.com/dead-by-daylight/   Like and follow us on our official Social Media Channels:      - Facebook:  https://facebook.com/DeadByDaylight - Twitter:  https://twitter.com/DeadbyDaylight - Instagram:  https://www.instagram.com/deadbydaylight/ - TikTok: https://www.tiktok.com/@deadbydaylight ]]></description>
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<pubDate>Mon, 15 Jun 2026 02:43:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dead, Daylight, 10th, Anniversary, Broadcast</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph">Celebrate 10 years of Dead by Daylight with our biggest Anniversary broadcast ever. We’re pulling out all the stops with massive reveals, exciting Chapter announcements, incredible special guests, and a game-changing look at the <i>next</i> 10 years in The Fog.  </p><p class="bb_paragraph"> </p><p class="bb_paragraph">Trapped forever in a realm of eldritch evil where even death is not an escape, four determined Survivors face a bloodthirsty Killer in a vicious game of nerve and wits. Pick a side and step into a world of tension and terror with horror gaming's best asymmetrical multiplayer.       </p><p class="bb_paragraph"> </p><p class="bb_paragraph"></p><p class="bb_paragraph">PLAY DEAD BY DAYLIGHT: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbuythegame.deadbydaylight.com%2F" target="_blank" rel=" noopener">https://buythegame.deadbydaylight.com/</a>    </p><p class="bb_paragraph">Join the official forum:  <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bhvr.com%2Fdead-by-daylight%2F" target="_blank" rel=" noopener">https://forums.bhvr.com/dead-by-daylight/</a> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"> Like and follow us on our official Social Media Channels:      </p><p class="bb_paragraph">- Facebook:  <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ffacebook.com%2FDeadByDaylight" target="_blank" rel=" noopener">https://facebook.com/DeadByDaylight</a> </p><p class="bb_paragraph">- Twitter:  <a class="bb_link" href="https://twitter.com/DeadbyDaylight" target="_blank" rel="">https://twitter.com/DeadbyDaylight</a> </p><p class="bb_paragraph">- Instagram:  <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fdeadbydaylight%2F" target="_blank" rel=" noopener">https://www.instagram.com/deadbydaylight/</a> </p><p class="bb_paragraph">- TikTok: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40deadbydaylight" target="_blank" rel=" noopener">https://www.tiktok.com/@deadbydaylight</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>????️⁉️ WHERE the F$CK is my BITCOIN — Now Available</title>
<link>https://xinker.org/zh/%EF%B8%8F%EF%B8%8F-where-the-fck-is-my-bitcoin-now-available</link>
<guid>https://xinker.org/zh/%EF%B8%8F%EF%B8%8F-where-the-fck-is-my-bitcoin-now-available</guid>
<description><![CDATA[ Somewhere in this mountain of trash is something valuable.At least that&#039;s what you keep telling yourself.WHERE the F$CK is my BITCOIN ⁉️ is a casual multiplayer simulator built around a simple but dangerously addictive loop: dig through trash, collect whatever you find, sort it, sell it, upgrade your setup, and do it all over again.Most of what you uncover is worthless junk. Sometimes it&#039;s not. And that&#039;s exactly what keeps you going.Whether you&#039;re searching solo or competing with friends in multiplayer, every pile feels like it might contain the item that finally pays off.????️ What you&#039;ll find in the landfill:???? Valuable items hidden among mountains of junk????️ Collect, sort, and sell gameplay loop⚡ Upgrades for speed, energy, and efficiency????️ New trash zones with better rewards???? Multiplayer cooperation and competition???? Satisfying progression that always encourages one more runThe next pile could be trash.Or it could be your Bitcoin.???? FREE Steam Keys — for early treasure hunters:LYPHN-YN25D-JRQRTMEVDM-4HTK7-DMGLVNLWKF-M8E2T-YX8HC8Q4QK-5A09N-KT5BR6HM3Z-YELYA-B36JY ]]></description>
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<pubDate>Sun, 14 Jun 2026 04:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????️⁉️, WHERE, the, FCK, BITCOIN, —, Now, Available</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Somewhere in this mountain of trash is something valuable.<br><br>At least that's what you keep telling yourself.<br><br><b>WHERE the F$CK is my BITCOIN</b> ⁉️ is a casual multiplayer simulator built around a simple but dangerously addictive loop: dig through trash, collect whatever you find, sort it, sell it, upgrade your setup, and do it all over again.<br><br>Most of what you uncover is worthless junk. Sometimes it's not. And that's exactly what keeps you going.<br><br>Whether you're searching solo or competing with friends in multiplayer, every pile feels like it might contain the item that finally pays off.<br><br><b>????️ What you'll find in the landfill:</b><br><br>???? Valuable items hidden among mountains of junk<br>????️ Collect, sort, and sell gameplay loop<br>⚡ Upgrades for speed, energy, and efficiency<br>????️ New trash zones with better rewards<br>???? Multiplayer cooperation and competition<br>???? Satisfying progression that always encourages one more run<br><br>The next pile could be trash.<br><br>Or it could be your Bitcoin.<br><br><b>???? FREE Steam Keys — for early treasure hunters:<br><br><u>LYPHN-YN25D-JRQRT<br>MEVDM-4HTK7-DMGLV<br>NLWKF-M8E2T-YX8HC<br>8Q4QK-5A09N-KT5BR<br>6HM3Z-YELYA-B36JY</u></b></div>]]> </content:encoded>
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<item>
<title>Patch 1.6.13.1 Hotfixes &amp;amp; Updates</title>
<link>https://xinker.org/zh/patch-16131-hotfixes-updates</link>
<guid>https://xinker.org/zh/patch-16131-hotfixes-updates</guid>
<description><![CDATA[ More fixes, updates, and balancing changes! Sorry for causing confusion around the version numbers, we forgot to add &quot;1.0&quot; for the earlier updates leading some to believe this was an early access release. While we are rapidly reacting to feedback and have future content updates planned this is definitely a 1.0 release! Sorry again for the confusion ????. Keep the feedback coming! ????v 1.6.12.3 HotfixFixed &quot;Naginata Onna&quot; icon having a mustacheAdded new hover tooltip that reminds the player of the weather effect on the map node they are hovering overFixed Translation of Silken Reaches being incorrect in ChineseChanged Shop icon on legend to better reflect the card shopFixed ballistic charts applying to artilleryFixed reserve units incorrectly healing after sacking citiesFurther anonymized bug reportsChanged keybinding to allow duplicates as for some god known reason Unity wouldn&#039;t let you rebind AFixed the translation of &quot;Purge the blight&quot; that incorrectly denoted that a unit prestiges instead of healsFixed misspelling of GuaranteesTurned off cloud save for the demo as it appeared to overwrite some people&#039;s main game savesv 1.6.12.4 Smarter FormationsFormations are now smarter, ensuring that your melee units are in front, ranged in the middle, and artillery are furthest back. v 1.6.12.5 HotfixRoadmap now only shows the first time you enter the game, not everytime you enter main menuRemoved the check for demo saves as sometimes people open it by accident causing issuesAdded a delete save file button to main menuCragflayers and Berserkers now get melee prestige upgradesFixed units not showing lost health from battle after sacking a townFixed event panel cost required for roll being decreased by an additional 2 everytime you opened it due to the metaprogressionFixed cursor now locks to window when full screenFixed exploit of finding out if a hidden node was a battle by the weather tooltip popping upSwapped Signature Units of Drakosaur brood as it makes more sense for the beast master guy to have the KaijuFixed River Trout still healing conscripts to full even after selling itFixed fast double clicking in main menu on options breaking the gameFixed an incorrect Chinese Translation (補給線:所有遠程單位彈藥容量提升 50%)Fixed unit selection sfx duplicating for each unit shift selected causing the sound to be x times louderv 1.6.13.0 HotfixVeilpiercers Base Range reduced from 120 to 85. Attack Accuracy reduced from 85 to 73Added Kunoichi Infiltrators to Cragflayers and Berserkers who now get melee prestige upgradesAdded a null check to prevent failing to load into campaign due to steam not correctly downloading some tree assetsDisabled Unity Analytics as it was causing some connection issuesFixed \[Ancestral Hatred]&#039;s spelling error.Added difficulty played to the bug report logs to make it a little easier for me to debug issuesv 1.6.13.1 HotfixFixed bug with heroes around the table disappearing or showing as pink squares Changed recruitment cost of towns to scale with size (10, 20,40) Fighting final horde battles with bear spray equipped will now replace the legendary monstrous unit of a faction with a rare if both legendary units are monstrous On higher difficulties, instead of hiding the reroll button on events, it now shows a locked blocker to communicate to the player why they cant Fixed weather tooltip appearing on non battle nodes Added combine and prestige to event rewards like you currently can do on recruit cards Sanguine Court Slight BuffMistwraiths speed 30 -&gt; 50 charge bonus 4 -&gt; 16 Deathhaven Fiends Melee Attack 30 -&gt; 35 Armor 15 -&gt; 25https://store.steampowered.com/news/app/3337380/view/676249280988579391?l=englishhttps://store.steampowered.com/news/app/3337380/view/676249280988579060?l=english ]]></description>
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<pubDate>Sun, 14 Jun 2026 04:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 1.6.13.1, Hotfixes, Updates</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">More fixes, updates, and balancing changes! Sorry for causing confusion around the version numbers, we forgot to add "1.0" for the earlier updates leading some to believe this was an early access release. </p><p class="bb_paragraph">While we are rapidly reacting to feedback and have future content updates planned this is definitely a 1.0 release! Sorry again for the confusion ????. </p><p class="bb_paragraph">Keep the feedback coming! ????</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/e4dd7d8a2526adcf8555fe220e7f90edad4bc204.png"></p><div class="bb_h1"><b>v 1.6.12.3 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed "Naginata Onna" icon having a mustache</p></li><li><p class="bb_paragraph">Added new hover tooltip that reminds the player of the weather effect on the map node they are hovering over</p></li><li><p class="bb_paragraph">Fixed Translation of Silken Reaches being incorrect in Chinese</p></li><li><p class="bb_paragraph">Changed Shop icon on legend to better reflect the card shop</p></li><li><p class="bb_paragraph">Fixed ballistic charts applying to artillery</p></li><li><p class="bb_paragraph">Fixed reserve units incorrectly healing after sacking cities</p></li><li><p class="bb_paragraph">Further anonymized bug reports</p></li><li><p class="bb_paragraph">Changed keybinding to allow duplicates as for some god known reason Unity wouldn't let you rebind A</p></li><li><p class="bb_paragraph">Fixed the translation of "Purge the blight" that incorrectly denoted that a unit prestiges instead of heals</p></li><li><p class="bb_paragraph">Fixed misspelling of Guarantees</p></li><li><p class="bb_paragraph">Turned off cloud save for the demo as it appeared to overwrite some people's main game saves</p></li></ul><div class="bb_h1"><b>v 1.6.12.4 Smarter Formations</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Formations are now smarter, ensuring that your melee units are in front, ranged in the middle, and artillery are furthest back. </p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/112f3b6b00a3b2b9c57ba3fa733466e902cb163f.gif"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>v 1.6.12.5 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Roadmap now only shows the first time you enter the game, not everytime you enter main menu</p></li><li><p class="bb_paragraph">Removed the check for demo saves as sometimes people open it by accident causing issues</p></li><li><p class="bb_paragraph">Added a delete save file button to main menu</p></li><li><p class="bb_paragraph">Cragflayers and Berserkers now get melee prestige upgrades</p></li><li><p class="bb_paragraph">Fixed units not showing lost health from battle after sacking a town</p></li><li><p class="bb_paragraph">Fixed event panel cost required for roll being decreased by an additional 2 everytime you opened it due to the metaprogression</p></li><li><p class="bb_paragraph">Fixed cursor now locks to window when full screen</p></li><li><p class="bb_paragraph">Fixed exploit of finding out if a hidden node was a battle by the weather tooltip popping up</p></li><li><p class="bb_paragraph">Swapped Signature Units of Drakosaur brood as it makes more sense for the beast master guy to have the Kaiju</p></li><li><p class="bb_paragraph">Fixed River Trout still healing conscripts to full even after selling it</p></li><li><p class="bb_paragraph">Fixed fast double clicking in main menu on options breaking the game</p></li><li><p class="bb_paragraph">Fixed an incorrect Chinese Translation (補給線:所有遠程單位彈藥容量提升 50%)</p></li><li><p class="bb_paragraph">Fixed unit selection sfx duplicating for each unit shift selected causing the sound to be x times louder</p></li></ul><div class="bb_h1"><b>v 1.6.13.0 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Veilpiercers Base Range reduced from 120 to 85. Attack Accuracy reduced from 85 to 73</p></li><li><p class="bb_paragraph">Added Kunoichi Infiltrators to Cragflayers and Berserkers who now get melee prestige upgrades</p></li><li><p class="bb_paragraph">Added a null check to prevent failing to load into campaign due to steam not correctly downloading some tree assets</p></li><li><p class="bb_paragraph">Disabled Unity Analytics as it was causing some connection issues</p></li><li><p class="bb_paragraph">Fixed \[Ancestral Hatred]'s spelling error.</p></li><li><p class="bb_paragraph">Added difficulty played to the bug report logs to make it a little easier for me to debug issues</p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45294624/2520dc899744742ca9511fba5c9e83d3a95db609.png"></p><div class="bb_h1"><b>v 1.6.13.1 Hotfix</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed bug with heroes around the table disappearing or showing as pink squares </p></li><li><p class="bb_paragraph">Changed recruitment cost of towns to scale with size (10, 20,40) </p></li><li><p class="bb_paragraph">Fighting final horde battles with bear spray equipped will now replace the legendary monstrous unit of a faction with a rare if both legendary units are monstrous </p></li><li><p class="bb_paragraph">On higher difficulties, instead of hiding the reroll button on events, it now shows a locked blocker to communicate to the player why they cant </p></li><li><p class="bb_paragraph">Fixed weather tooltip appearing on non battle nodes </p></li><li><p class="bb_paragraph">Added combine and prestige to event rewards like you currently can do on recruit cards <b>Sanguine Court Slight Buff</b></p></li><li><p class="bb_paragraph">Mistwraiths speed 30 -> 50 charge bonus 4 -> 16 </p></li><li><p class="bb_paragraph">Deathhaven Fiends Melee Attack 30 -> 35 Armor 15 -> 25</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/3337380/view/676249280988579391?l=english" target="_blank" rel="">https://store.steampowered.com/news/app/3337380/view/676249280988579391?l=english</a><a class="bb_link" href="https://store.steampowered.com/news/app/3337380/view/676249280988579060?l=english" target="_blank" rel="">https://store.steampowered.com/news/app/3337380/view/676249280988579060?l=english</a></p>]]> </content:encoded>
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<title>Warhammer 40,000: Darktide &#45; Skitarii Class</title>
<link>https://xinker.org/zh/warhammer-40000-darktide-skitarii-class</link>
<guid>https://xinker.org/zh/warhammer-40000-darktide-skitarii-class</guid>
<description><![CDATA[ The Adeptus Mechanicus will not see the secrets of Hive Tertium fall into the hands of heretics, the Skitarii Alpha Primus are elite operatives devoted to serving the will of the Omnissiah. They will annihilate all who stand in their way. ]]></description>
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<pubDate>Sun, 14 Jun 2026 03:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warhammer, 40, 000:, Darktide, Skitarii, Class</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Adeptus Mechanicus will not see the secrets of Hive Tertium fall into the hands of heretics, the Skitarii Alpha Primus are elite operatives devoted to serving the will of the Omnissiah. They will annihilate all who stand in their way.</p>]]> </content:encoded>
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<item>
<title>週末亮點 | 15.4 版本 #4</title>
<link>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-154-%E7%89%88%E6%9C%AC-4</link>
<guid>https://xinker.org/zh/%E9%80%B1%E6%9C%AB%E4%BA%AE%E9%BB%9E-154-%E7%89%88%E6%9C%AC-4</guid>
<description><![CDATA[ 最長的博物館之夜：魚雷冒險蹤跡第六屆「最長的博物館之夜」合作節目活動將於 6 月 15 日（週一 16:00 UTC）重返我們的 Twitch 頻道，本次活動聚焦魚雷的歷史與發展。前往官網閱讀專題文章，搶先一睹參與本次活動的博物館，並參加魚雷冒險蹤跡。開始冒險！Twitch | 觀看「最長的博物館之夜」節目如何使用義大利潛水艦獨特的全新義大利潛水艦分支現已開放搶先體驗。這些潛水艦擁有出眾的甲板火炮和發煙機，一些傳統的潛水艦艦長們可能會好奇如何在戰鬥中發揮她們的最大優勢。我們的官方指南能為您解惑！前往官網閱讀本週的專題文章，其中包含一段簡短但實用的影片和文字指南。15.5 版本更新預告片15.5 版本更新將紀念美國獨立 250 週年。快速預覽慶典主題內容！ ]]></description>
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<pubDate>Sat, 13 Jun 2026 19:46:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>週末亮點, 15.4, 版本</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">最長的博物館之夜：魚雷冒險蹤跡</div><img src="https://clan.akamai.steamstatic.com/images/31013613/658a868dbcfcdbeda20ede5bd43135a6ac76b0a5.jpg"><br><br>第六屆「最長的博物館之夜」合作節目活動將於 6 月 15 日（週一 16:00 UTC）重返我們的 Twitch 頻道，本次活動聚焦魚雷的歷史與發展。<br><br><div data-youtube="UczW6-XcgmA" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>前往官網閱讀專題文章，搶先一睹參與本次活動的博物館，並參加<b>魚雷冒險蹤跡</b>。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgeneral-news%2Fsneak-peek-longest-night-of-museums-2026%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>開始冒險！</b></a><br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/2aeed9c1324013fcb512125bbea3c015040b1bd9.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fworldofwarships%20style%3Dbutton" target="_blank" rel=" noopener"><b>Twitch | 觀看「最長的博物館之夜」節目</b></a><br><br><div class="bb_h2">如何使用義大利潛水艦</div><img src="https://clan.akamai.steamstatic.com/images/31013613/55fd8147c28c93900ec06f9545cf1234e238addd.jpg"><br><br>獨特的全新義大利潛水艦分支現已開放搶先體驗。這些潛水艦擁有出眾的甲板火炮和發煙機，一些傳統的潛水艦艦長們可能會好奇<b>如何在戰鬥中發揮她們的最大優勢</b>。我們的官方指南能為您解惑！前往官網閱讀本週的專題文章，其中包含一段簡短但實用的影片和文字指南。<br><br><div class="bb_h2">15.5 版本更新預告片</div><br>15.5 版本更新將紀念美國獨立 250 週年。快速預覽慶典主題內容！<br><br><div data-youtube="FzShFqzJkYA" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>]]> </content:encoded>
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<title>⚽【月光寶盒「熱力旋風」登場PV：逐夢賽場，熱力全開！】????</title>
<link>https://xinker.org/zh/%E6%9C%88%E5%85%89%E5%AF%B6%E7%9B%92%E7%86%B1%E5%8A%9B%E6%97%8B%E9%A2%A8%E7%99%BB%E5%A0%B4pv%E9%80%90%E5%A4%A2%E8%B3%BD%E5%A0%B4%E7%86%B1%E5%8A%9B%E5%85%A8%E9%96%8B</link>
<guid>https://xinker.org/zh/%E6%9C%88%E5%85%89%E5%AF%B6%E7%9B%92%E7%86%B1%E5%8A%9B%E6%97%8B%E9%A2%A8%E7%99%BB%E5%A0%B4pv%E9%80%90%E5%A4%A2%E8%B3%BD%E5%A0%B4%E7%86%B1%E5%8A%9B%E5%85%A8%E9%96%8B</guid>
<description><![CDATA[ 巴布！賽場上的哨音已經響起，逐夢的熱血正在燃燒！全新月光寶盒主題「熱力旋風」即將閃耀登場囉！這股充滿運動家精神的強大氣旋發展家們準備好一起感受了嗎？(????•̀ω•́????)???? 【月光寶盒主題：熱力旋風】 ????????️ 登場時間6月18日 熱力上線！ ⏳✨???? 全新限定服飾套裝⚽ 「熱力旋風·助陣」⚽ 「熱力旋風·傳控」????展演規則1️⃣ 絕不重複：活動開啟期間，在單一寶盒內抽中的寶物絕對不會重複唷！????♂️????2️⃣ 保底必中：只要抽 12次之內，必定獲得 該單一寶盒的全部寶物！????☝️3️⃣ 大獎神運： 只要幸運抽到月光特品（大獎），就會直接獲得該寶盒中所有剩餘、未獲得的寶物唷！喵小編要把所有的好運都傳遞給你們～????????發展家們準備好換上最燃的戰袍在小鎮綻放你的熱力旋風了嗎？(੭ु´ ᐜ `)੭ु⁾⁾6月18日跟著喵小編一起迎接熱力全開的時刻吧！⚽????????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????前往更多我們的官方社群 &gt;https://linktr.ee/HeartopiaTWhttps://youtu.be/eRq5Vjs-3kM ]]></description>
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<pubDate>Sat, 13 Jun 2026 17:32:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>⚽【月光寶盒「熱力旋風」登場PV：逐夢賽場，熱力全開！】????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">巴布！賽場上的哨音已經響起，逐夢的熱血正在燃燒！</p><p class="bb_paragraph">全新月光寶盒主題「熱力旋風」即將閃耀登場囉！</p><p class="bb_paragraph">這股充滿運動家精神的強大氣旋</p><p class="bb_paragraph">發展家們準備好一起感受了嗎？(????•̀ω•́????)</p><p class="bb_paragraph">???? 【月光寶盒主題：熱力旋風】 ????</p><p class="bb_paragraph">????️ 登場時間</p><p class="bb_paragraph">6月18日 熱力上線！ ⏳✨</p><p class="bb_paragraph">???? 全新限定服飾套裝</p><p class="bb_paragraph">⚽ 「熱力旋風·助陣」</p><p class="bb_paragraph">⚽ 「熱力旋風·傳控」</p><p class="bb_paragraph">????展演規則</p><p class="bb_paragraph">1️⃣ 絕不重複：活動開啟期間，在單一寶盒內抽中的寶物絕對不會重複唷！????♂️????</p><p class="bb_paragraph">2️⃣ 保底必中：只要抽 12次之內，必定獲得 該單一寶盒的全部寶物！????☝️</p><p class="bb_paragraph">3️⃣ 大獎神運： 只要幸運抽到月光特品（大獎），就會直接獲得該寶盒中所有剩餘、未獲得的寶物唷！喵小編要把所有的好運都傳遞給你們～????????</p><p class="bb_paragraph">發展家們準備好換上最燃的戰袍</p><p class="bb_paragraph">在小鎮綻放你的熱力旋風了嗎？(੭ु´ ᐜ `)੭ु⁾⁾</p><p class="bb_paragraph">6月18日</p><p class="bb_paragraph">跟著喵小編一起迎接熱力全開的時刻吧！⚽????</p><p class="bb_paragraph">????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????</p><p class="bb_paragraph">前往更多我們的官方社群 ></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2FHeartopiaTW" target="_blank" rel=" noopener">https://linktr.ee/HeartopiaTW</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/eRq5Vjs-3kM" target="_blank" rel="">https://youtu.be/eRq5Vjs-3kM</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>????【風物奇珍「西部狂話」登場PV：荒野冒險即將啟程！】????</title>
<link>https://xinker.org/zh/%E9%A2%A8%E7%89%A9%E5%A5%87%E7%8F%8D%E8%A5%BF%E9%83%A8%E7%8B%82%E8%A9%B1%E7%99%BB%E5%A0%B4pv%E8%8D%92%E9%87%8E%E5%86%92%E9%9A%AA%E5%8D%B3%E5%B0%87%E5%95%9F%E7%A8%8B</link>
<guid>https://xinker.org/zh/%E9%A2%A8%E7%89%A9%E5%A5%87%E7%8F%8D%E8%A5%BF%E9%83%A8%E7%8B%82%E8%A9%B1%E7%99%BB%E5%A0%B4pv%E8%8D%92%E9%87%8E%E5%86%92%E9%9A%AA%E5%8D%B3%E5%B0%87%E5%95%9F%E7%A8%8B</guid>
<description><![CDATA[ 巴布！各位熱血又帥氣的發展家們小鎮的風沙中，似乎傳來了馬蹄聲呢……????沒錯！全新風物奇珍主題展「西部狂話」即將震撼登場囉！那句未曾止步的過客、不留姓名的狂話是不是已經點燃了你的冒險之魂了呢？(????&gt;ωhttps://linktr.ee/HeartopiaTWhttps://youtu.be/BcvmNQl-Qas ]]></description>
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<pubDate>Sat, 13 Jun 2026 17:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????【風物奇珍「西部狂話」登場PV：荒野冒險即將啟程！】????</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">巴布！各位熱血又帥氣的發展家們</p><p class="bb_paragraph">小鎮的風沙中，似乎傳來了馬蹄聲呢……????</p><p class="bb_paragraph">沒錯！全新風物奇珍主題展「西部狂話」即將震撼登場囉！</p><p class="bb_paragraph">那句未曾止步的過客、不留姓名的狂話</p><p class="bb_paragraph">是不是已經點燃了你的冒險之魂了呢？(????>ω<????)</p><p class="bb_paragraph">???? 【風物奇珍主題展：西部狂話】 ????</p><p class="bb_paragraph">????️ 登場時間</p><p class="bb_paragraph">6月18日 帥氣上線！ ⏳✨</p><p class="bb_paragraph">???? 全新限定服飾套裝</p><p class="bb_paragraph">???? 「西部狂話·浪客」</p><p class="bb_paragraph">???? 「西部狂話·遊俠」</p><p class="bb_paragraph">???? 展演規則</p><p class="bb_paragraph">1️⃣ 絕不重複： 活動開啟期間，在單一展演內抽中的展品絕對不會重複唷！????♂️????</p><p class="bb_paragraph">2️⃣ 保底必中： 只要抽 10次之內，必定獲得 該單一展演的全部展品！????☝️</p><p class="bb_paragraph">3️⃣ 大獎神運： 只要幸運抽到風物奇珍（大獎），就會直接獲得該展演中所有剩餘、未獲得的展品！????</p><p class="bb_paragraph">發展家們準備好換上新衣服</p><p class="bb_paragraph">一起在小鎮來場帥氣的荒野大冒險了嗎？(੭ु´ ᐜ `)੭ु⁾⁾</p><p class="bb_paragraph">6月18日</p><p class="bb_paragraph">跟著喵小編一起鎖定「西部狂話」吧！????????</p><p class="bb_paragraph">????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????▫︎▫︎▫︎????</p><p class="bb_paragraph">前往更多我們的官方社群 ></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flinktr.ee%2FHeartopiaTW" target="_blank" rel=" noopener">https://linktr.ee/HeartopiaTW</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/BcvmNQl-Qas" target="_blank" rel="">https://youtu.be/BcvmNQl-Qas</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>New worlds to explore with Starfield Creations!</title>
<link>https://xinker.org/zh/new-worlds-to-explore-with-starfield-creations</link>
<guid>https://xinker.org/zh/new-worlds-to-explore-with-starfield-creations</guid>
<description><![CDATA[ From new factions and new planetary locations, to new companions with different playstyles. Cruise into these Starfield Creations and add another layer to your Starborn&#039;s universe! Factions and StoriesWatchtower: Orbital.Strike\\\\Fleet.Commandby Kinggath_CreationsGather your crew, build your fleet, and take the fight to Watchtower. A new faction has emerged from the shadows to protect humanity from potential threats with excessive power - and they’ve identified YOU as their latest target. New Storyline - Join forces with a fellow adventurer hunted by Watchtower, befriend their contacts, and work together to pilfer Watchtower’s technology and turn it against them - as Watchtower has done to the threats they hunt. Build a Fleet - Crew all of your ships and have them fight beside you in space, provide planetary support with orbital strikes, and help protect you from the growing threat that is Watchtower.Strike from Above - Unlock powerful new ship attachments known as Skydrops which allow your fleet to provide support drops or rain down attacks from orbit to help you as you adventure planet-side.Redgrave by TheMilkArtist Redgrave takes you to a struggling upstart LIST colony on a distant world. As one of its earliest allies, you help recruit new settlers, and watch the settlement rise from bare foundations into a functioning community. Along the way, you help uncover the aftermath of an ancient disaster and a long-forgotten people.Sammy and the Lab of Nightmaresby Adam DunmerJoin a whole new faction, Xenobiology Research Wing DC-29, in &quot;Sammy and the Lab of Nightmares&quot;! Experience the world of black market Xeno-Sciences with 8 new quests, over ten new locations, over 2,200 lines of dialogue across 70+ unique NPCS (voiced by an international cast comprised of 17 professional voice actors), and a whole new companion - Sammy! Delve into long-forgotten caves, explore a research campus chockful of peculiar inhabitants, roleplay to your heart&#039;s content, and sink your teeth into this new satirical, lighthearted adventure approximately 5-6 hours in length.Cryomancers - A New Faction by Zone79Cryomancers are a new faction introduced to the game that stemmed from the Spacers. They are more organized, have their own facilities, and use Cryogenics in all their science/technology. They aim to slow, freeze, and break anyone that stands in their way as they go unchecked in their advancements.VIGILANCEby NovaFinchCreationsVIGILANCE. A highly secretive and technologically advanced organization dedicated to advancing humanity at any cost.Everbrightby AlmightySEWelcome to the Everbright Sanctum.A place where time resists motion, illness holds its breath, and the line between life and design begins to blur. Beneath its quiet surface, something ancient stirs. As you uncover its purpose, your choices will shape not only the Sanctum’s future but your own place within it. Complete the main quest to unlock unique side quests, repeatable missions, a romanceable companion, a customizable player home, and a fully equipped settlement with merchants and essential services.PlaystyleThe Headhunterby Zone79After landing at the Mantis Lair location, you&#039;ll run into Spacers that have info on an incident that happened to another part of their group. As you do the quest you&#039;ll find new weapons and armor along the way. This quest will lead you through new locations, and then to Space Station 79. This is not a fancy, clean space station. It&#039;s held together with duct tape, and prayers. It&#039;s not too big, not too small, beat up, grungy, and lived in. But it&#039;s there for the taking if you want it. Those that decide to call this place home have the option to keep things as is, or clean it up, and redecorate. Inside the space station you&#039;ll find a new companion, new items, and another quest that unlocks a mystery within.Shade&#039;s Stealth Takedowns (Knock-out or Lethal)by ShadednessUnleash your inner Ninja! Sneak up and perform 1-shot takedowns - including non-lethal knock-outs. Finally stealth can feel fun &amp; rewarding - level up the new &quot;Takedowns&quot; skill in the Physical Skill Tree.Homes &amp; DécorRiot Modern Decorby Star_PegasusLimited-edition concept collection designed to make a scene. A full suite of custom décor crafted in bold hues, light-catching metallics, and organic textures.Apollo || Suiteby MadroxThe Apollo || Suite is the crown jewel of New Atlantis situated on the city’s spectacular waterfront. This unique property offers an unrivaled blend of futuristic architecture, breathtaking views and many state-of-the-art features, making it the ultimate statement of grandeur and prestige. The property comes with 3 floors that are fully decorated. If you like to decorate yourself, you can empty the place with one press of a button. It comes with more then 100 new items in their own menu in the workshop. The residence has many interactive features like sliding doors, light groups, fireplaces, bathtubs and other fun interactive or moving features.Hjalmere&#039;s  ]]></description>
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<pubDate>Sat, 13 Jun 2026 09:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, worlds, explore, with, Starfield, Creations</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">From new factions and new planetary locations, to new companions with different playstyles. Cruise into these Starfield Creations and add another layer to your Starborn's universe! </p><p class="bb_paragraph"></p><div class="bb_h1"><u>Factions and Stories</u></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2">Watchtower: Orbital.Strike\\\\Fleet.Command</div><p class="bb_paragraph"><i>by Kinggath_Creations</i></p><div data-youtube='"_AUNVb3Jvyo' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Gather your crew, build your fleet, and take the fight to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F5d455df7-d99f-4619-a383-f2b39aa21e00%2FWatchtower__Orbital_Strike__Fleet_Command" target="_blank" rel=" noopener">Watchtower</a>. A new faction has emerged from the shadows to protect humanity from potential threats with excessive power - and they’ve identified YOU as their latest target. </p><ul class="bb_ul"><li><p class="bb_paragraph">New Storyline - Join forces with a fellow adventurer hunted by Watchtower, befriend their contacts, and work together to pilfer Watchtower’s technology and turn it against them - as Watchtower has done to the threats they hunt. </p></li><li><p class="bb_paragraph">Build a Fleet - Crew all of your ships and have them fight beside you in space, provide planetary support with orbital strikes, and help protect you from the growing threat that is Watchtower.</p></li><li><p class="bb_paragraph">Strike from Above - Unlock powerful new ship attachments known as Skydrops which allow your fleet to provide support drops or rain down attacks from orbit to help you as you adventure planet-side.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Redgrave </div><p class="bb_paragraph"><i>by TheMilkArtist</i> </p><div data-youtube='"tADBLrkaEfA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F8d465f06-528d-4f47-9a69-052350533bb1%2FRedgrave" target="_blank" rel=" noopener">Redgrave</a> takes you to a struggling upstart LIST colony on a distant world. As one of its earliest allies, you help recruit new settlers, and watch the settlement rise from bare foundations into a functioning community. Along the way, you help uncover the aftermath of an ancient disaster and a long-forgotten people.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2">Sammy and the Lab of Nightmares</div><p class="bb_paragraph"><i>by Adam Dunmer</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/1bbaf85de163cbe8879f0c928947b11b94defdf6.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/d139a3a5f62c21cae0b7a36aef50d1d8f6791e75.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F91bc2fcd-37dd-417d-b2d6-54e793a001e6%2FSammy_and_the_Lab_of_Nightmares" target="_blank" rel=" noopener">Join a whole new faction</a>, Xenobiology Research Wing DC-29, in "Sammy and the Lab of Nightmares"! Experience the world of black market Xeno-Sciences with 8 new quests, over ten new locations, over 2,200 lines of dialogue across 70+ unique NPCS (voiced by an international cast comprised of 17 professional voice actors), and a whole new companion - Sammy! Delve into long-forgotten caves, explore a research campus chockful of peculiar inhabitants, roleplay to your heart's content, and sink your teeth into this new satirical, lighthearted adventure approximately 5-6 hours in length.</p><p class="bb_paragraph"></p><div class="bb_h2">Cryomancers - A New Faction </div><p class="bb_paragraph"><i>by Zone79</i></p><div data-youtube='"hy3GoE9axj4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/e2c1d63b4bba4777195b1e4eae8be84b181e8d1f.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/ff8f06a07c394c82039cfc592b78f8106550c4cd.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/619a8348cb78c5bd318ce8221dec93edfc1c700b.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2Fc698f6a0-191a-402e-832f-8ad762698f39%2FCryomancers___A_New_Faction" target="_blank" rel=" noopener">Cryomancers are a new faction</a> introduced to the game that stemmed from the Spacers. They are more organized, have their own facilities, and use Cryogenics in all their science/technology. They aim to slow, freeze, and break anyone that stands in their way as they go unchecked in their advancements.</p><p class="bb_paragraph"></p><div class="bb_h2">VIGILANCE</div><p class="bb_paragraph">by NovaFinchCreations</p><div data-youtube='"hxsgGh8BuOg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F00dbbd21-c13c-400c-81e3-ab8d816c26ab%2FVIGILANCE" target="_blank" rel=" noopener">VIGILANCE</a>. A highly secretive and technologically advanced organization dedicated to advancing humanity at any cost.</p><p class="bb_paragraph"></p><div class="bb_h2">Everbright</div><p class="bb_paragraph"><i>by AlmightySE</i></p><div data-youtube='"943bzQehmh8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Welcome to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2Fb7d9ccea-4c2e-4960-9322-3cdcba825e79%2FEverbright" target="_blank" rel=" noopener">the Everbright Sanctum</a>.</p><p class="bb_paragraph">A place where time resists motion, illness holds its breath, and the line between life and design begins to blur. Beneath its quiet surface, something ancient stirs. As you uncover its purpose, your choices will shape not only the Sanctum’s future but your own place within it. Complete the main quest to unlock unique side quests, repeatable missions, a romanceable companion, a customizable player home, and a fully equipped settlement with merchants and essential services.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><u>Playstyle</u></div><p class="bb_paragraph"></p><div class="bb_h2">The Headhunter</div><p class="bb_paragraph">by Zone79</p><div data-youtube='"l41ZHtFrzxw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/82cd0f55574fab605795fc50d1eeac70cd443a31.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/bc5575a009af84f29dad51705bff84ef54bab23e.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/dd2ff3fc3adea2033b2747d451a7fa7fbfab6dfa.png"></p><p class="bb_paragraph">After landing at the Mantis Lair location, you'll run into Spacers that have info on an incident that happened to another part of their group. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F2e6681e6-1ab3-4dc4-b30c-3666ea457e20%2FThe_Headhunter" target="_blank" rel=" noopener">As you do the quest you'll find new weapons and armor along the way</a>. This quest will lead you through new locations, and then to Space Station 79. This is not a fancy, clean space station. It's held together with duct tape, and prayers. It's not too big, not too small, beat up, grungy, and lived in. But it's there for the taking if you want it. Those that decide to call this place home have the option to keep things as is, or clean it up, and redecorate. Inside the space station you'll find a new companion, new items, and another quest that unlocks a mystery within.</p><p class="bb_paragraph"></p><div class="bb_h2">Shade's Stealth Takedowns (Knock-out or Lethal)</div><p class="bb_paragraph"><i>by Shadedness</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/c3d05deb6de9b4b5504ea2704a870884591c4e0e.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/32cff9966db4b840d22453c7d905503773c56a75.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/07528f86c063ccae57bad941b085cc36893d55b8.png"></p><p class="bb_paragraph">Unleash your inner Ninja! Sneak up and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2Faa98cf0c-85be-4024-bc49-574e79f59d97%2FShade__39_s_Stealth_Takedowns__Knock_out_or_Lethal" target="_blank" rel=" noopener">perform 1-shot takedowns</a> - including non-lethal knock-outs. Finally stealth can feel fun & rewarding - level up the new "Takedowns" skill in the Physical Skill Tree.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><b><u>Homes & Décor</u></b></div><div class="bb_h2">Riot Modern Decor</div><p class="bb_paragraph"><i>by Star_Pegasus</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/d729e2b77aaf4fb5568a74a80053edf5e8c8803a.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/f020dd5c96717569d9d06d3bb02fdac02da5970f.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/05d8d61881d9d517b38e0593c06a71dabc708d3a.png"></p><p class="bb_paragraph">Limited-edition concept collection designed to make a scene. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F95ca582a-a316-4573-ba5a-7e4298042b3e%2Friot_modern_decor" target="_blank" rel=" noopener">A full suite of custom décor</a> crafted in bold hues, light-catching metallics, and organic textures.</p><p class="bb_paragraph"></p><div class="bb_h2">Apollo || Suite</div><p class="bb_paragraph"><i>by Madrox</i></p><div data-youtube='"ZDd3ksNrABc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/6dc6679aeeae789549ac0e46dc1aab482700dfb6.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/7bfd046bb87489a40087e71ce91ef9cdb7b46bc6.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F5b6952a9-041b-468e-8a53-65cd51b64de8%2FApollo____Suite" target="_blank" rel=" noopener">The Apollo || Suite</a> is the crown jewel of New Atlantis situated on the city’s spectacular waterfront. This unique property offers an unrivaled blend of futuristic architecture, breathtaking views and many state-of-the-art features, making it the ultimate statement of grandeur and prestige. The property comes with 3 floors that are fully decorated. If you like to decorate yourself, you can empty the place with one press of a button. It comes with more then 100 new items in their own menu in the workshop. The residence has many interactive features like sliding doors, light groups, fireplaces, bathtubs and other fun interactive or moving features.</p><p class="bb_paragraph"></p><div class="bb_h2">Hjalmere's Aquariums</div><p class="bb_paragraph"><i>by Hjalmere</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/6cc5775e3d12d139fa724f98cfcfe42bf86fed24.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/06747392b8630b525211a90e1c6e5be2c825f6e3.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/6239b8a9fda4bb6e5cab7bbbd43b9d6eba0883af.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F5028fea5-e37a-4c59-baeb-13bbeeab20a9%2FHjalmere__39_s_Aquariums" target="_blank" rel=" noopener">Decorative aquariums</a> for your ship and outpost! Complete with sounds, bubble effects and animated marine life! 2.0 out now! You can find these brand new outpost items, complete with sounds, bubbles and animated marine life, under the "Decorations" tab in your outpost build menu.</p><p class="bb_paragraph"></p><div class="bb_h2">Old School Cool Furniture Pack</div><p class="bb_paragraph"><i>by KarouSatou</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/7518f044573a40bf0b45c30e7589dc69120f3864.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/fb976d713ecd5793c63c952f2594e7ff5f2d55ce.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/57df6758c583ac36ff5ccf4eb084d0a8b07bc80a.png"></p><p class="bb_paragraph">Fiberglass, Leather Orange, white, yellow and sometimes brown. Here's a collection of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2Fd8d2f966-8f4e-43d8-a60f-afde0c01e797%2FOld_School_Cool_Furniture_Pack" target="_blank" rel=" noopener">+60 pieces 1970's modernist furniture</a>!</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><u><b>Ships & Rovers</b></u></div><p class="bb_paragraph"></p><div class="bb_h2">Falkland Systems</div><p class="bb_paragraph"><i>by Hjalmere</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/c0e0348596fb12102ef2d672de6d9d0a53440d0f.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/8ff604343bcbf6675c9d6f20158f2228235fb954.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/42da16195b46d6243e70b8c5060422ce5235f23d.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/92b4613ed0b7e19fbaf47ae9046866349acfb7d1.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F6cbf2c64-b736-4d95-bf06-38183a94b359%2FFalkland_Systems_Ship_Services" target="_blank" rel=" noopener">Falkland Systems</a> is a new ship services vendor that can be found at their handcrafted headquarters built into New Atlantis. At the Falkland Systems HQ, players can purchase Falkland exclusive ship products and two starship variants, the Falkland Swift and Falkland Kestrel. Visit the Falkland Sales Rep in the showroom to see the full catalogue of Falkland products.</p><p class="bb_paragraph"></p><div class="bb_h2">GRAV-79 (Hovercraft Vehicle)</div><p class="bb_paragraph"><i>by Zone79</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/0bf8ecae09811bd250dd5fc81cfecc3fabd606a4.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/69b1d781da3cd7a3697dcf5f3c5c2393814abce2.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/19ca8665f08b67f26563c63a58c608f97c3252aa.png"></p><p class="bb_paragraph">Adds <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F569b05ba-0c48-4196-a240-7b26f80be34f%2FGRAV_79__Hovercraft_Vehicle_" target="_blank" rel=" noopener">a standalone vehicle</a> to the game that you can drive on the ground, or fly in the sky.</p><p class="bb_paragraph"></p><div class="bb_h2">Sand Cat Dune Buggy</div><p class="bb_paragraph"><i>by KarouSatou</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/47003ba3b73f3189db7949b571c08364a8836c0b.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/a8f637c18c8572b68150760b764ac4d865f7a8b8.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/8ed4327f11c0bcd79a232bb44fbc203f31e38e7e.png"></p><p class="bb_paragraph">Originally designed as <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F679d538a-d3c4-4a67-8261-5af598618154%2FSand_Cat_Dune_Buggy" target="_blank" rel=" noopener">a fun beach cruiser</a> in the 1960's, the Sand Cat is still up for any adventure more than 300yrs later.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><u>Weapons</u></div><p class="bb_paragraph"></p><div class="bb_h2">Mantis Ballista Crossbow</div><p class="bb_paragraph"><i>by Bub200</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/e6d03c7b94e227e9c10d186d1150db7c45adab6c.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/4773597cd5da880934107b70b5ae7f87eff246d5.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/16e5c89cf199eb270d44c4d309d7f555d1357a73.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2Fb65b04cf-2e8e-4fb9-bc82-96c6db492054%2FMantis_Ballista_Crossbow" target="_blank" rel=" noopener">Mantis Ballista</a> is a silent yet powerful medium-to-long-range weapon that fires razor-sharp bolts, which can be picked up and reused. Weapon supports multiple bolt types, allowing you to approach fights in different ways. It also features custom firing animation where the mechanical bow limbs rotate to launch each shot, and 10 different skins. This Creation also comes with the unique Mantis Knife, "Night Claw".</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h1"><u>Style</u></div><p class="bb_paragraph"></p><div class="bb_h2">TGs Starborn Spacesuit Pack 2025</div><p class="bb_paragraph"><i>by Tank_Girl444</i></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/e5c2ca839ccc55f48e43fb5c33230f7266d2534f.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/1f34bc22d8dbbafec375d8a259650cd4c1424ab3.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41623050/033922779c0e53bde854065e200ae74f26fcab95.png"></p><p class="bb_paragraph">Command your ships in style and look the part of a fleet admiral. 3 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreations.bethesda.net%2Fen%2Fstarfield%2Fdetails%2F00adb171-5ceb-4f25-9861-c175e185c4ee%2FTGs_Starborn_Spacesuit_Pack_2025" target="_blank" rel=" noopener">New stylized Starborn Spacesuits</a> 7 suits total, combined with advanced internal upgrades for each, with a slightly modular attachment system = hours of crafting combos!</p>]]> </content:encoded>
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<item>
<title>Defend the Tortodrones &amp;amp; Discover the Grey!</title>
<link>https://xinker.org/zh/defend-the-tortodrones-discover-the-grey</link>
<guid>https://xinker.org/zh/defend-the-tortodrones-discover-the-grey</guid>
<description><![CDATA[ The call has gone out across Haven — Spiral HQ needs every knight to take up arms! The mighty Tortodrones are once again on their Long Migration, but sinister fiends lurk in the shadows, harvesting Tortodrone parts for dark and mysterious purposes. Venture deep into the Clockworks, gather fiendish glyphs, and put a stop to this terrible mischief before it&#039;s too late!Your bravery won&#039;t go unrewarded. Collect Ancient Shell materials from the Ancient Grove to get your hands on the brand-new Tortodrone Skull, or forge mighty 3, 4 and 5* Tortodrone handguns and shields at the Mysterious Alchemy Machine. The Tortodrones are counting on you, and the clock is ticking — the migration continues only through June 22. Will you answer the call?The adventure doesn&#039;t end in the Ancient Grove. As spring gives way to summer and Haven blooms with color, a knight&#039;s true test lies below — where the world isn&#039;t black and white, but somewhere deep in the Grey. Spiral HQ has assembled something special for knights with a taste for the finer, darker things. Crack open a Grey Mk II Prize Box and uncover an array of sleek grey treasures — costumes, accessories, Owlite Wands, Piggy Bankers, and Wolver Claws — with a chance to claim a Dark Grey Aura or Grey Feathered Aura for yourself!Dark Grey AuraGrey Feathered AuraGrey Owlite Wands, Piggy Bankers, and Wolver ClawsCostumes &amp; AccessoriesMore info on the Grey Mk II Prize Box and its full contents can be found here.  Pick one up now before June 28th when it fades away. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/2616407/69937b5fe17f356311b73c49bc8f0425c6d497fe.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 13 Jun 2026 05:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Defend, the, Tortodrones, Discover, the, Grey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/2616407/69937b5fe17f356311b73c49bc8f0425c6d497fe.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The call has gone out across Haven — Spiral HQ needs every knight to take up arms! The mighty Tortodrones are once again on their Long Migration, but sinister fiends lurk in the shadows, harvesting Tortodrone parts for dark and mysterious purposes. Venture deep into the Clockworks, gather fiendish glyphs, and put a stop to this terrible mischief before it's too late!</p><p class="bb_paragraph">Your bravery won't go unrewarded. Collect <b>Ancient Shell</b> materials from the Ancient Grove to get your hands on the brand-new <b>Tortodrone Skull</b>, or forge mighty <i>3, 4</i> and 5* Tortodrone handguns and shields at the Mysterious Alchemy Machine. The Tortodrones are counting on you, and the clock is ticking — the migration continues only through <b>June 22</b>. Will you answer the call?</p><p class="bb_paragraph">The adventure doesn't end in the Ancient Grove. As spring gives way to summer and Haven blooms with color, a knight's true test lies below — where the world isn't black and white, but somewhere deep in the <b>Grey</b>. Spiral HQ has assembled something special for knights with a taste for the finer, darker things. Crack open a <b>Grey Mk II Prize Box</b> and uncover an array of sleek grey treasures — costumes, accessories, Owlite Wands, Piggy Bankers, and Wolver Claws — with a chance to claim a <b>Dark Grey Aura</b> or <b>Grey Feathered Aura</b> for yourself!</p><ul class="bb_ul"><li><p class="bb_paragraph">Dark Grey Aura</p></li><li><p class="bb_paragraph">Grey Feathered Aura</p></li><li><p class="bb_paragraph">Grey Owlite Wands, Piggy Bankers, and Wolver Claws</p></li><li><p class="bb_paragraph">Costumes & Accessories</p></li></ul><p class="bb_paragraph">More info on the Grey Mk II Prize Box and its full contents can be found <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwiki.spiralknights.com%2FGrey_MKII_Prize_Box_Promotion_June_2026" target="_blank" rel=" noopener">here</a>.  Pick one up now before <b>June 28th</b> when it fades away.</p>]]> </content:encoded>
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<title>Weekend XP bonus is active!</title>
<link>https://xinker.org/zh/weekend-xp-bonus-is-active</link>
<guid>https://xinker.org/zh/weekend-xp-bonus-is-active</guid>
<description><![CDATA[ The global XP bonus is back - it&#039;s time to set new records on Icebreaker!This weekend, XP earned from raids will be increased by 25% - both in PvP and PvE. This is a fixed value for all players and is applied instead of the edition bonus.The bonus will be available until June 15, 11:00 AM BST / 6:00 AM EST.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45781996/ce48ad1260536486a9d0422fdd21f999b8a0280c.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 13 Jun 2026 02:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Weekend, bonus, active</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The global XP bonus is back - it's time to set new records on Icebreaker!</p><p class="bb_paragraph">This weekend, XP earned from raids will be increased by 25% - both in PvP and PvE. This is a fixed value for all players and is applied instead of the edition bonus.</p><p class="bb_paragraph">The bonus will be available until June 15, 11:00 AM BST / 6:00 AM EST. <br><br><img src="https://clan.akamai.steamstatic.com/images/45781996/b6efa8485d2e85f7cf661f45b8052be3c73a463c.jpg"></p>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced &#45; Deep Dive 3: Expanding on the Original</title>
<link>https://xinker.org/zh/assassins-creed-black-flag-resynced-deep-dive-3-expanding-on-the-original</link>
<guid>https://xinker.org/zh/assassins-creed-black-flag-resynced-deep-dive-3-expanding-on-the-original</guid>
<description><![CDATA[ Hello everyone!We’re back with another Deep Dive article. This time, we’ll be showcasing some of the ways that we expanded on the original Black Flag in Resynced. From new missions and content and to updated environment layouts and level design, the team updated multiple elements while staying true to the core of the original game.This time we’re joined by Creative Director Paul Fu and Game Director Richard Knight.Please note that all footage is from a work-in-progress build. Make sure to watch in 4K for the best quality. HUD settings may vary depending on the capture to showcase examples of customizable options. New MissionsNew endgame chapter: “A World Without Gold”If you’ve played the original Black Flag, then the character of Blackbeard is likely burned into your brain like the fuses he wore in his hat. With a new set of eight additional missions, you’ll experience Blackbeard’s expanded story which unlocks at the start of the final sequence in the game – look out for the quest in the Hideout. You’ll have to play the game to find out what’s in store for you and how the tale of Blackbeard unfolds.Officer Side MissionsIn our previous deep dive on naval gameplay (check it out here in case you missed it), we outlined the three new officers for the Jackdaw and the benefits of each. Not only does each come with a questline you can follow to discover their stories in the Caribbean, but the perks they provide midway through their questlines unlock a gameplay perk for the Jackdaw.Unlocked once you reach Great Inagua, Adéwalé will inform Edward of two potential recruits known as Lucy and the Padre, while the final officer known as Tobias “Deadman” Smith can be recruited through the “A World Without Gold” questline mentioned above. Lucy can be found at Salt Key Bank, imprisoned aboard a Man-o-War. Edward will have to sneak aboard to free her and add her to his crew. Meanwhile, the Padre can be found in Punta del Caracol; a holy man with a checkered past now serving a small village. Edward will need to aid him and convince him to return to a life of piracy. Below is some new gameplay footage from the Padre’s questline.You won’t have to fully finish each Officer’s questline to unlock them and bring them along as part of your crew, but if you want to learn more about them and their motivations for joining you, you can conclude their stories with the remaining missions.Other Side MissionsNew Blackbeard and Stede Bonnet QuestsStarting in sequence 8, a new treasure quest sees Edward sent on a hunt by Blackbeard to not only uncover loot, but cement Blackbeard’s reputation as a builder of a free society. You’ll have to play to discover more and uncover the twist yourself, but check out the “Health to the Company” cinematic trailer we shared recently for a taste of what’s to come.Stede Bonnet is another beloved icon of the pirate age, and we wanted to expand his role a little in Resynced to honor the legacy of this unlikely gentleman pirate. Stede’s story is, by now, well known amongst many, and we wanted to give him a more satisfying conclusion, so we’ve added a new mission and a fitting epilogue to his tale. You will receive a letter from Stede asking Edward to meet with him on Mystery Island, where you’ll be able to uncover what happened to the legendary gentleman. This quest unlocks when you start Sequence 9, and the additional quests can be found in your hideout or appear on the map once available.“Coming back to the Caribbean gave us some opportunities to address some hanging threads from the original game,” said Richard Knight. “In the years since, players have been wondering what happened to Blackbeard and Stede, and we’ve seen Stede featured in a number of very cool movies and shows, so people know even more about his interesting life. We wanted to give both characters a proper send-off and to tie a bow on this Bonnet.”Additional Animus riftsWhile Resynced’s focus is on the tale of Edward Kenway, there are four optional rifts which each relate to some of the key characters in the game, such as Edward, Blackbeard, and James Kidd. These will conclude… Well, you’ll have to discover the conclusion for yourself by seeking them out.Revisiting Mission Structure and LayoutsLayouts and StructureMission structure in general has been tweaked to both provide you with more options to complete your objectives and refresh the experience to match some of the updates made to systems like parkour.“Each quest in the game was built from scratch,” says Paul Fu. “The directors all did full playthroughs of the original and made notes as they went to point out areas of the game that were the most confusing, the things that didn’t make sense anymore in a modern game, and what could be improved. The result was a lot of changes – sometimes small and sometimes large – to the level and mission design.”The biggest changes are clear right from the first mission. We adjusted some details of parkour paths, scripted events, collectibles, and someti ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46094181/2109fca07eaecbca9351cb8462e052f5dda80113.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 13 Jun 2026 02:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced, Deep, Dive, Expanding, the, Original</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone!</p><p class="bb_paragraph">We’re back with another Deep Dive article. This time, we’ll be showcasing some of the ways that we expanded on the original Black Flag in Resynced. From new missions and content and to updated environment layouts and level design, the team updated multiple elements while staying true to the core of the original game.</p><p class="bb_paragraph">This time we’re joined by Creative Director Paul Fu and Game Director Richard Knight.</p><p class="bb_paragraph"><b>Please note that all footage is from a work-in-progress build. Make sure to watch in 4K for the best quality. HUD settings may vary depending on the capture to showcase examples of customizable options.</b></p><p class="bb_paragraph"> </p><div class="bb_h2">New Missions</div><div class="bb_h3">New endgame chapter: “A World Without Gold”</div><p class="bb_paragraph">If you’ve played the original Black Flag, then the character of Blackbeard is likely burned into your brain like the fuses he wore in his hat. With a new set of eight additional missions, you’ll experience Blackbeard’s expanded story which unlocks at the start of the final sequence in the game – look out for the quest in the Hideout. You’ll have to play the game to find out what’s in store for you and how the tale of Blackbeard unfolds.</p><p class="bb_paragraph"></p><div class="bb_h3">Officer Side Missions</div><p class="bb_paragraph">In our previous deep dive on naval gameplay (check it out <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fubi.li%2FZGIsK%20style%3Dpill" target="_blank" rel=" noopener">here</a> in case you missed it), we outlined the three new officers for the Jackdaw and the benefits of each. Not only does each come with a questline you can follow to discover their stories in the Caribbean, but the perks they provide midway through their questlines unlock a gameplay perk for the Jackdaw.</p><p class="bb_paragraph">Unlocked once you reach Great Inagua, Adéwalé will inform Edward of two potential recruits known as Lucy and the Padre, while the final officer known as Tobias “Deadman” Smith can be recruited through the “A World Without Gold” questline mentioned above. Lucy can be found at Salt Key Bank, imprisoned aboard a Man-o-War. Edward will have to sneak aboard to free her and add her to his crew. Meanwhile, the Padre can be found in Punta del Caracol; a holy man with a checkered past now serving a small village. Edward will need to aid him and convince him to return to a life of piracy. Below is some new gameplay footage from the Padre’s questline.</p><p class="bb_paragraph"></p><div data-youtube='"tk97NGGzBzw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">You won’t have to fully finish each Officer’s questline to unlock them and bring them along as part of your crew, but if you want to learn more about them and their motivations for joining you, you can conclude their stories with the remaining missions.</p><p class="bb_paragraph"></p><div data-youtube='"pbKHvUUmoqM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Other Side Missions</div><div class="bb_h3">New Blackbeard and Stede Bonnet Quests</div><p class="bb_paragraph">Starting in sequence 8, a new treasure quest sees Edward sent on a hunt by Blackbeard to not only uncover loot, but cement Blackbeard’s reputation as a builder of a free society. You’ll have to play to discover more and uncover the twist yourself, but check out the “Health to the Company” cinematic trailer we shared recently for a taste of what’s to come.</p><p class="bb_paragraph"></p><div data-youtube='"y5QEQzyFULg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Stede Bonnet is another beloved icon of the pirate age, and we wanted to expand his role a little in Resynced to honor the legacy of this unlikely gentleman pirate. Stede’s story is, by now, well known amongst many, and we wanted to give him a more satisfying conclusion, so we’ve added a new mission and a fitting epilogue to his tale. You will receive a letter from Stede asking Edward to meet with him on Mystery Island, where you’ll be able to uncover what happened to the legendary gentleman. This quest unlocks when you start Sequence 9, and the additional quests can be found in your hideout or appear on the map once available.</p><p class="bb_paragraph">“Coming back to the Caribbean gave us some opportunities to address some hanging threads from the original game,” said Richard Knight. “In the years since, players have been wondering what happened to Blackbeard and Stede, and we’ve seen Stede featured in a number of very cool movies and shows, so people know even more about his interesting life. We wanted to give both characters a proper send-off and to tie a bow on this Bonnet.”</p><p class="bb_paragraph"></p><div class="bb_h3">Additional Animus rifts</div><p class="bb_paragraph">While Resynced’s focus is on the tale of Edward Kenway, there are four optional rifts which each relate to some of the key characters in the game, such as Edward, Blackbeard, and James Kidd. These will conclude… Well, you’ll have to discover the conclusion for yourself by seeking them out.</p><p class="bb_paragraph"></p><div class="bb_h2">Revisiting Mission Structure and Layouts</div><div class="bb_h3">Layouts and Structure</div><p class="bb_paragraph">Mission structure in general has been tweaked to both provide you with more options to complete your objectives and refresh the experience to match some of the updates made to systems like parkour.</p><p class="bb_paragraph">“Each quest in the game was built from scratch,” says Paul Fu. “The directors all did full playthroughs of the original and made notes as they went to point out areas of the game that were the most confusing, the things that didn’t make sense anymore in a modern game, and what could be improved. The result was a lot of changes – sometimes small and sometimes large – to the level and mission design.”</p><p class="bb_paragraph"></p><div data-youtube='"2K__JTNpT0s' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">The biggest changes are clear right from the first mission. We adjusted some details of parkour paths, scripted events, collectibles, and sometimes even the layout itself. The goal here was to make traversal more intuitive and coherent, while also maintaining believability and honoring the spirit of the original game. The cities and locations all still follow the same general layout as they did before, but the details have been reworked and revisited to match the modern parkour mechanics. Some missions and objectives have also been updated for a better experience. For example, some tailing objectives have been replaced with investigations or new stealth objectives to increase the variety of activities and better fit the story. Changes like this have been made across the map, so even if you know the original like the back of your hand, you’ll have plenty of new parkour routes to explore and exploit with the new mechanics.</p><p class="bb_paragraph"></p><div data-youtube='"R6Px7Vawa6M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">"Many Assassination missions have also been expanded with optional objectives and secrets,” says Paul. “We wanted to expand on the lore of the assassination targets without violating the original narrative. For example, in one particular mid-game assassination, you can find a target’s room (with a hidden reward) by eavesdropping on some soldiers.”</p><p class="bb_paragraph">Another change we’ve made is when you unlock the Rope Dart tool. Previously, it was an item unlocked a little later in the game, but in Resynced you’ll get access to it in Sequence 3, giving you a lot more options throughout the game when dealing with enemies both for stealth and distraction, as well as a tool that holds its own in melee combat.</p><p class="bb_paragraph"></p><div class="bb_h3">Tailing Missions</div><p class="bb_paragraph">You’re tailing someone, eavesdropping on their conversation to get the info you need to complete your task. Maybe you get ahead of yourself or lose concentration and get caught. In the original Black Flag, this meant a desynchronization, and we felt your frustrations as well. In Resynced, we’ve modified things so that failing an eavesdropping or tailing mission will no longer result in starting over, and there will be multiple paths to gain the information you need. If you’re caught early or lose sight of your target for too long, your objective will switch and may require you, for example, to enter combat and locate a note on a defeated enemy, chase down your target and take them out, or continue investigating in a different location. This gives you far more optionality in how you approach tailing and eavesdropping missions. In the following clip, we will take out a captain who you're tailing in a sequence in Havana: a move that would have resulted in a desynchronization in the original Black Flag.</p><p class="bb_paragraph"></p><div data-youtube='"5Fc7uoxPw68' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">How have Templar Hunts, Assassins Contracts, and Naval Contracts changed?</div><p class="bb_paragraph">Templar Hunts from the original game have been reworked to meet the standards of modern parkour and provide a commensurate challenge, while also updating the narrative a little to fit better into the updated experience. You can still expect to unlock the same rewards for your hard work by using the five keys on the locked gate in the Hideout.</p><p class="bb_paragraph">Assassin Contracts return and can be picked up in major settlements at pigeon coops. We’ve remixed these a little to distribute them a more evenly across the map and rebalance them, while also fleshing out the character contracts with additional dialogue and deeper motivations, and reworking their introductions to weave them more seamlessly into the narrative. Rewards for naval and assassination contracts have also been updated, including some new items that weren’t available in the original game.</p><p class="bb_paragraph"></p><div data-youtube='"Im0lJ-Lji4c' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Skip time feature</div><p class="bb_paragraph">Whether you want to complete a quest in the cover of night or get that perfect sunrise picture on the beach, the new Skip Time feature has been added for your convenience. All you need to do is hold down the Skip Time button when outside of combat to cycle from day to night – or vice-versa – giving you a little more control over the environment and how you take on missions.</p><p class="bb_paragraph"></p><div data-youtube='"uujq01HAcOI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2">The Hideout and Other Locations</div><div class="bb_h3">The Hideout</div><p class="bb_paragraph">Every rogue needs a hideout, and Edward is no different. As you progress through the game, you will unlock a Hideout on Great Inagua. The isle features a small village and a villa on the hill overlooking it where you’ll house your collection of treasures, be able to manage your fleet of captured ships, access new side missions, and even collect a regular income from the residents of the island.</p><p class="bb_paragraph">In Resynced, we wanted to bring the Hideout to life and add a sense of progression to match Edward’s own changing fortunes. Now you’ll find a variety of buildings in the village below which you can unlock and upgrade, which will not only change how they look, but also confer a number of benefits. For example, the General Store will start out as an abandoned shack, run down and disused. Investing a little money, some crafting materials, and some trade goods will result in it being improved up to three times with a clear visual upgrade. You’ll also get access to rare and legendary weapons, decorations, and outfits for Edward.</p><p class="bb_paragraph"><b>Fair warning, if you’d like to discover these on your own, this is your cue to close the article.</b> Here’s a list of all the buildings and some of the benefits you’ll receive for investing in them:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>General Store (three levels)</b> – unlock rare and legendary weapons, decorations, and outfits</p></li><li><p class="bb_paragraph"><b>Tavern</b> – get access to three mini games which Edward can play, and add to the tip jar to increase your chances of finding a Royal Convoy on the open waters</p></li><li><p class="bb_paragraph"><b>Harbormaster (three levels)</b> – increase the number and tier of upgrades you can purchase for the Jackdaw</p></li><li><p class="bb_paragraph"><b>Brothel</b> – dancers become free to hire and a number of combat and sailing benefits are applied to Edward, the Jackdaw, and its crew</p></li><li><p class="bb_paragraph"><b>Campfire</b> – drunk pirates become free to hire and two more slots are added to Edward’s fleet</p></li><li><p class="bb_paragraph"><b>Fisherman’s Wharf (New to Resynced)</b> – increase Hideout passive income over time and double effectiveness of skinning hunted animals</p></li><li><p class="bb_paragraph"><b>Treasure Dealer (New to Resynced)</b> – unlock exclusive items and a map restoration service, increase Hideout profit over time, and unlock a chance for increased profit on fleet trading missions</p></li><li><p class="bb_paragraph"><b>Mansion Façade</b> – increase maximum passive income and a slot in Edward’s fleet</p></li><li><p class="bb_paragraph"><b>Tower and Garden</b> - increase maximum passive income and a slot in Edward’s fleet</p></li><li><p class="bb_paragraph"><b>Guesthouse</b> - increase maximum passive income and a slot in Edward’s fleet</p></li></ul><p class="bb_paragraph">Aside from the benefits you’ll unlock, you’ll also start to notice the village becoming busier and more full of life, with bustling streets and activity everywhere you look! Be sure to spare some of your riches and share the benefits with the villagers.</p><p class="bb_paragraph"></p><div data-youtube='"vDE5H9yjGZI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Milo van der Graaff</div><p class="bb_paragraph">You’ll also find the dubious Milo van der Graaff has made his return to hand out naval contracts, but this time you’ll meet and talk to him in the flesh. The owner of a trading company with a less-than-honorable reputation, van der Graaff can be found at the Hideout while his employees – who also offer his contracts – can be found throughout the Caribbean to offer Edward dishonest work for dishonest pay. Milo will offer a mix of naval combat missions and assassination contracts, and his story has been developed to give you a little more information on this “honest businessman.”</p><p class="bb_paragraph">“Milo existed in the original, but you would only see his name mentioned in letters,” says Paul. “We decided to physically add Milo to Great Inagua early on in conception, to give this ostentatious man a presence in the game.”</p><p class="bb_paragraph"></p><div class="bb_h3">Bernard Woodhouse the Butler</div><p class="bb_paragraph">Great Inagua’s villa also boasts a new character – Bernard Woodhouse. Bernard is introduced briefly in the main story when Edward takes over the Hideout and is Great Inagua’s caretaker and the villa’s butler. Underneath his prim and proper exterior, Bernard houses quite a few secrets. As you collect relics and art (both familiar and new) for the villa, you can expect to unlock more story elements about Bernard’s life and the villa mysteries.</p><p class="bb_paragraph">“We knew that many completionist fans would come back to the Caribbean looking for new things to collect and do,” says Paul. “Woodhouse was added to provide narrative to the collection quests in the Hideout. Along with Woodhouse comes new paintings for the player to collect. For example, players can find paintings of Edward’s friends – and targets – in the open world.”</p><p class="bb_paragraph"></p><div class="bb_h3">Playas and treasure hunting</div><p class="bb_paragraph">Playas (small islands which can be explored for rewards) previously had only one or two chests. We wanted to add a little more value and incentive for players to explore and feel connected to the world. Along with increasing the number of rewards, we’ve added some unique treasure to some of these locations – keep an eye out for the Guardian Beast Trinket on Dry Tortuga, for example – as well as Animus Keys which will unlock, amongst other things, some cool outfits for Edward, weapons, and ship vanities.</p><p class="bb_paragraph"></p><div data-youtube='"lTwXb0p1u-M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">You might also find some locations which add a little color and narrative to the world of the Caribbean with unique encounters or vault entries which give deeper insight into what’s going on in the modern day. To encounter them all and become a true master of the Caribbean seas, you’ll have to sail far and wide to explore each location thoroughly.</p><p class="bb_paragraph"></p><div data-youtube='"vFGD-eOjTl8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">New local events in the world</div><p class="bb_paragraph">Speaking of which, local events are small narrative moments or extra flavor that we’ve added to the world. These could be small voice lines added to Edward or other NPCs or characters that comment on letters received or events in the world, additional animations to react to things that happen to and around Edward, or extra lines from NPCs that might give you hints and clues to the story or little rewards you can uncover. For example, each plantation now features small extra narratives that are tied to locating the key necessary to open their warehouses. In one, a pet crocodile named Lucia might get in the way of easy retrieval of the key, and in another a forbidden love story unfolds between a British officer and the Lady of the house. Be sure to visit each of the plantations, not just for some rewards at the end, but to discover what other tales await you!</p><p class="bb_paragraph"></p><div data-youtube='"ib5hUaRLm-U' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">“These small moments add a little color to the world,” says Knight. “They’re not intrusive or constantly telling you what to do next, they just bring Edward and the people who inhabit the Caribbean to life a little more and make the world feel more immersive. And if you keep your ears open, you might just get a hint as to where you can find one of the new shanties we added…”</p><p class="bb_paragraph"></p><div class="bb_h2">Difficulty Settings and Gameplay Impact</div><p class="bb_paragraph">For Resynced, we’ve updated the experience so you can meet the challenges Edward faces on his journey in a way that suits you.</p><p class="bb_paragraph">“We want to give players more choices,” says Paul Fu. “If you’re a sword combat expert but have the subtlety of a broadside canon, maybe you want to up the combat difficulty but lower the stealth difficulty. It means the challenges can meet you where you are instead of having these huge difficulty spikes every time you have to engage in a certain type of activity.”</p><p class="bb_paragraph">There are four separate difficulty settings you can tweak to your heart’s desire: combat, naval combat, stealth, and activities. Each is split into three difficulties: <b>Forgiving, Intended, and Hard.</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Forgiving setting, generally, is for story-focused players or players who have not yet mastered the mechanics of a particular activity.</p></li><li><p class="bb_paragraph">Intended is the default and it closely mimics the experience of the original Black Flag, providing a balance between the two other settings and is most suitable for players familiar with action-adventure games.</p></li><li><p class="bb_paragraph">Hard is for those who want a challenge and to test themselves against everything the game can throw at them.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46094181/452577016d5f316e2653380d5bd63d5ad1ef6c57.jpg"></p><p class="bb_paragraph">You can change these on the fly, so if you find a specific section of the game too challenging, you can edit them mid-game and put them back when you overcome it. Each has a variety of effects on gameplay, so let’s take a look.</p><p class="bb_paragraph"></p><div class="bb_h3">Combat Difficulty</div><p class="bb_paragraph">Changing the difficulty here will affect melee combat outside of stealth, so when Edward is on dry land, in a fort, or raiding the deck of an enemy ship. The number of enemies who will actively attack Edward when he’s surrounded, the frequency of those attacks, and the amount of damage Edward’s own attacks do will all be affected by this setting.</p><p class="bb_paragraph"></p><div class="bb_h3">Stealth Difficulty</div><p class="bb_paragraph">This setting takes effect when Edward is keeping a low profile, skulking across rooftops or between blades of tall grass. Changing this setting affects the distance at which he’ll be spotted by enemies, the amount of time it takes for them to detect him while he’s still somewhat hidden or far enough away, how long enemies will hunt for Edward when they become alerted or suspicious, and which state they will enter upon witnessing certain higher profile acts.</p><p class="bb_paragraph"></p><div class="bb_h3">Naval Combat Difficulty</div><p class="bb_paragraph">Combat while piloting the Jackdaw will see a number of changes based on your difficulty choice. The Jackdaw itself will be affected by the amount of damage that is dealt against enemies, how much effect bracing has against incoming damage, or whether damage will automatically be repaired outside of combat. Meanwhile, enemy ships will also do different levels of damage and have the cooldown of their ram ability affected. Hostile forts will also deal varying levels of damage and cooldowns will differ based on your choices.</p><p class="bb_paragraph"></p><div class="bb_h3">Activity Difficulty</div><p class="bb_paragraph">Lastly, activities refers to exploring shipwrecks and hunting with the harpoon. Creatures you meet while diving will do different amounts of damage, spawn more or less frequently, and Edward will have more or less time to dodge incoming attacks. Similarly, this setting will affect the damage Edward does to his prey, incoming damage he receives, and even Edward’s ability to interrupt incoming attacks will be affected, with the Hard difficulty requiring a perfect attack to prevent them.</p><p class="bb_paragraph">So, whether you want to push your limits or just see what happens next in Edward’s tale, try playing with these settings and finding the ones that fit you best.</p><p class="bb_paragraph">And that’s it for this deep dive! It’s just a glimpse at some of the ways we expanded on the original Black Flag, so make sure to check out our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2FCbjgMlFo5TooST3h6PXAw%2Fassassins-creed-black-flag-resynced-deep-dive-into-parkour-stealth-combat" target="_blank" rel=" noopener">deep dives into parkour, stealth, combat</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Fen-us%2Fgame%2Fassassins-creed%2Fnews%2F1QoM4qTIi9ERlzDOrxeRgK%2Fassassins-creed-black-flag-resynced-deep-dive-into-the-naval-gameplay" target="_blank" rel=" noopener">naval gameplay</a> to learn more about the host of new features, missions, mechanics, and more. Keep an eye out for more deep dives and reveals all the way up to Resynced’s launch on July 9.</p>]]> </content:encoded>
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<title>✨ 6月 Smilegate 發行商特賣</title>
<link>https://xinker.org/zh/6%E6%9C%88-smilegate-%E7%99%BC%E8%A1%8C%E5%95%86%E7%89%B9%E8%B3%A3</link>
<guid>https://xinker.org/zh/6%E6%9C%88-smilegate-%E7%99%BC%E8%A1%8C%E5%95%86%E7%89%B9%E8%B3%A3</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Sat, 13 Jun 2026 01:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>✨, 6月, Smilegate, 發行商特賣</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44860621/d1e89271290d9886ddaab1803554bbf6fd375b56.jpg"></p>]]> </content:encoded>
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<item>
<title>Reward Car Build June 12th</title>
<link>https://xinker.org/zh/reward-car-build-june-12th</link>
<guid>https://xinker.org/zh/reward-car-build-june-12th</guid>
<description><![CDATA[ The 2023 Porsche Taycan Cross Turismo Turbo S is ready for the road with this A class build by JakeGTR9. Download it using Share Code 706 821 105. ]]></description>
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<pubDate>Sat, 13 Jun 2026 00:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Reward, Car, Build, June, 12th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The 2023 Porsche Taycan Cross Turismo Turbo S is ready for the road with this A class build by JakeGTR9. Download it using Share Code 706 821 105.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/40722422/0e0942979c51a673694bef7211cdab34bb919db3.png"></p>]]> </content:encoded>
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<title>將超級球星 Pelé 加入您的夢幻球隊</title>
<link>https://xinker.org/zh/%E5%B0%87%E8%B6%85%E7%B4%9A%E7%90%83%E6%98%9F-pele-%E5%8A%A0%E5%85%A5%E6%82%A8%E7%9A%84%E5%A4%A2%E5%B9%BB%E7%90%83%E9%9A%8A</link>
<guid>https://xinker.org/zh/%E5%B0%87%E8%B6%85%E7%B4%9A%E7%90%83%E6%98%9F-pele-%E5%8A%A0%E5%85%A5%E6%82%A8%E7%9A%84%E5%A4%A2%E5%B9%BB%E7%90%83%E9%9A%8A</guid>
<description><![CDATA[ 在 7 月 24 日前登入《EA SPORTS FC™ 26》Football Ultimate Team™，即可將超級球星 Pelé 新增至您的夢幻球隊中，為大型夏季錦標賽做好準備。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
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<pubDate>Fri, 12 Jun 2026 23:52:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>將超級球星, Pelé, 加入您的夢幻球隊</media:keywords>
<content:encoded><![CDATA[在 7 月 24 日前登入《EA SPORTS FC™ 26》Football Ultimate Team™，即可將超級球星 Pelé 新增至您的夢幻球隊中，為大型夏季錦標賽做好準備。<br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/6c121e4175c68f7866c55845cbdb99208b1395ee.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
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<title>《凯普勒 186F》抢先体验 &#45; V0.1.1.46 &#45; 小型更新</title>
<link>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01146-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%87%AF%E6%99%AE%E5%8B%92-186f%E6%8A%A2%E5%85%88%E4%BD%93%E9%AA%8C-v01146-%E5%B0%8F%E5%9E%8B%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 各位危机管理机器人，大家好！我们一直在认真审核玩家的存档记录、错误报告以及每一条宝贵反馈，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！改进与修复游戏相关新增了新的教学内容新增了弹幕互动，可以在游戏暂停界面开启开功能，开启后，游戏画面的右上角会显示全球玩家的弹幕内容（该功能需要登入 U37 账户才可以进行设定，且会影响一些性能，大约降低 5帧 左右）修复了技能页不更新各项数据的问题改善了水资源处理厂的性能改善了记忆体的界面改善了游戏场景内部分交互物件的计算性能现在神经网络模式下，资源增长为固定秒数+固定产出了现在快速切换装备的功能不再捕捉建筑物品了综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。更多改进即将推出—— 安溯媒体 ]]></description>
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<pubDate>Fri, 12 Jun 2026 23:23:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《凯普勒, 186F》抢先体验, V0.1.1.46, 小型更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位危机管理机器人，大家好！</p><p class="bb_paragraph">我们一直在<b>认真审核玩家的存档记录、错误报告以及每一条宝贵反馈</b>，并刚刚发布了新的更新。 此次更新是我们持续致力于提升《凯普勒 186F》整体游戏体验的重要一步。 感谢每一位玩家一直以来的支持与陪伴，我们会继续倾听大家的声音，把游戏做得更好！</p><div class="bb_h2"><b>改进与修复</b></div><div class="bb_h3"><b>游戏相关</b></div><ul class="bb_ul"><li><p class="bb_paragraph">新增了新的教学内容</p></li><li><p class="bb_paragraph">新增了<b>弹幕互动</b>，可以在游戏暂停界面开启开功能，开启后，游戏画面的右上角会显示全球玩家的弹幕内容（该功能需要登入 U37 账户才可以进行设定，且会影响一些性能，大约降低 5帧 左右）</p></li><li><p class="bb_paragraph">修复了技能页不更新各项数据的问题</p></li><li><p class="bb_paragraph">改善了水资源处理厂的性能</p></li><li><p class="bb_paragraph">改善了记忆体的界面</p></li><li><p class="bb_paragraph">改善了游戏场景内部分交互物件的计算性能</p></li><li><p class="bb_paragraph">现在神经网络模式下，资源增长为固定秒数+固定产出了</p></li><li><p class="bb_paragraph">现在快速切换装备的功能不再捕捉建筑物品了</p></li></ul><p class="bb_paragraph">综上所述，您的反馈对我们改进游戏至关重要。请继续通过游戏内反馈工具或 Discord 发送您的意见，我们都会认真阅读。</p><p class="bb_paragraph">更多改进即将推出</p><p class="bb_paragraph">—— 安溯媒体</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/ed2f1927639d7d400ea7d5984978aab595c59601.png"></p>]]> </content:encoded>
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<title>沼澤行者造型禮包回歸，現享5美元折扣！</title>
<link>https://xinker.org/zh/%E6%B2%BC%E6%BE%A4%E8%A1%8C%E8%80%85%E9%80%A0%E5%9E%8B%E7%A6%AE%E5%8C%85%E5%9B%9E%E6%AD%B8%E7%8F%BE%E4%BA%AB5%E7%BE%8E%E5%85%83%E6%8A%98%E6%89%A3</link>
<guid>https://xinker.org/zh/%E6%B2%BC%E6%BE%A4%E8%A1%8C%E8%80%85%E9%80%A0%E5%9E%8B%E7%A6%AE%E5%8C%85%E5%9B%9E%E6%AD%B8%E7%8F%BE%E4%BA%AB5%E7%BE%8E%E5%85%83%E6%8A%98%E6%89%A3</guid>
<description><![CDATA[ 沼澤行者造型禮包現在可以在阿爾比恩線上商城和遊戲內商店單獨購買。為慶祝其到來，該禮包現正提供限時5美元折扣！(折扣金額可能因平台和區域而異)。這套邪惡的收藏包含一套完整衣櫥套裝以及適用於您配鞍沼澤龍的，毒性十足的沼澤行者蜥蜴坐騎造型。透過黑暗儀式鍛造，並與古老靈魂相連，這套裝備確保您與您那可怕的爬行類夥伴能贏得掌握神秘學者的尊敬。優惠於6月15日世界標準時間10時結束。現在就搶下這個邪惡的獎品，否則渾濁的水域將永遠奪走您的折扣。 ]]></description>
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<pubDate>Fri, 12 Jun 2026 22:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>沼澤行者造型禮包回歸，現享5美元折扣！</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.albiononline.com/uploads/media/default/media/beff3b8b2f34b3d33e4d436090fd677725db3a2b.jpeg" crossorigin="anonymous"><br><br><b>沼澤行者造型禮包</b>現在可以在<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Falbiononline.com%2Fshop%2Ffeatured" target="_blank" rel=" noopener"><b>阿爾比恩線上商城</b></a>和遊戲內商店單獨購買。為慶祝其到來，該禮包現正提供<b>限時</b><b>5</b><b>美元折扣</b>！(<i>折扣金額可能因平台和區域而異</i>)。<br><br>這套邪惡的收藏包含一套<b>完整衣櫥套裝</b>以及適用於您配鞍沼澤龍的，毒性十足的<b>沼澤行者蜥蜴</b>坐騎造型。透過黑暗儀式鍛造，並與古老靈魂相連，這套裝備確保您與您那可怕的爬行類夥伴能贏得掌握神秘學者的尊敬。<br><br><video class="bb_video bb_video_loop" muted loop src="https://assets.albiononline.com/uploads/media/default/media/video_/media/69e0bb423a48b_720.mp4" preload="none"></video><br><br>優惠於<b>6</b><b>月</b><b>15</b><b>日世界標準時間</b><b>10</b><b>時</b>結束。現在就搶下這個邪惡的獎品，否則渾濁的水域將永遠奪走您的折扣。]]> </content:encoded>
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<title>記下日期：看守者崛起將於7月4日開始</title>
<link>https://xinker.org/zh/%E8%A8%98%E4%B8%8B%E6%97%A5%E6%9C%9F%E7%9C%8B%E5%AE%88%E8%80%85%E5%B4%9B%E8%B5%B7%E5%B0%87%E6%96%BC7%E6%9C%884%E6%97%A5%E9%96%8B%E5%A7%8B</link>
<guid>https://xinker.org/zh/%E8%A8%98%E4%B8%8B%E6%97%A5%E6%9C%9F%E7%9C%8B%E5%AE%88%E8%80%85%E5%B4%9B%E8%B5%B7%E5%B0%87%E6%96%BC7%E6%9C%884%E6%97%A5%E9%96%8B%E5%A7%8B</guid>
<description><![CDATA[ 冒險者，請仔細聽，不安的謠言正悄然在阿爾比恩的哨站傳開。關於荒野中異常活動的報告日益增多，因為看守者們在隊伍中表現出突然且無法解釋的不安…在7月4日，看守者崛起開始：這是一個獨特的賽季級活動，將在第33公會賽季期間展開。隨著這個黑暗故事揭露，您將通過一系列專門的看守者崛起任務參與其中。完成事件目標，追蹤您的進度，並跟隨故事的足跡，這將在阿爾比恩留下持久的印記。此外，隨著動盪加劇，一條特殊進度條將暫時取代水晶生物分類，為征服者挑戰提供新的進展途徑。面對此威脅的戰士們可以獲得僅在活動期間才能取得的獨特獎勵。然而，真正的故事超越了單純的獎勵。神秘的人影被發現在人跡罕至的地方徘徊，聚集在被遺忘的廢墟陰影中。他們的最終目標籠罩在神秘之中，然而他們的緊張準備顯示出他們正要迎接一場他們打算贏得的戰爭。有些事情正在醞釀，跡象變得越來越難以忽視。在接下來的幾週內，我們將繼續分享我們所發現的內容。同時，保持警惕，冒險者，並確保您的刀刃鋒利。 ]]></description>
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<pubDate>Fri, 12 Jun 2026 22:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>記下日期：看守者崛起將於7月4日開始</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.albiononline.com/uploads/media/default/media/6bd3e1b8127f3587d1227bbdef78280b529246d3.jpeg" crossorigin="anonymous"><br><br>冒險者，請仔細聽，不安的謠言正悄然在阿爾比恩的哨站傳開。關於荒野中異常活動的報告日益增多，因為看守者們在隊伍中表現出突然且無法解釋的不安…<br><br>在<b>7</b><b>月</b><b>4</b><b>日</b>，<b>看守者崛起</b>開始：這是一個獨特的賽季級活動，將在<b>第</b><b>33</b><b>公會賽季</b>期間展開。<br><br><div data-youtube="-Fc2PkQfNjU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>隨著這個黑暗故事揭露，您將通過一系列專門的看守者崛起<b>任務</b>參與其中。完成事件目標，追蹤您的進度，並跟隨故事的足跡，這將在阿爾比恩留下持久的印記。此外，隨著動盪加劇，一條特殊進度條將暫時取代水晶生物分類，為<b>征服者挑戰</b>提供新的進展途徑。面對此威脅的戰士們可以獲得僅在活動期間才能取得的<b>獨特獎勵</b>。<br><br>然而，真正的故事超越了單純的獎勵。神秘的人影被發現在人跡罕至的地方徘徊，聚集在被遺忘的廢墟陰影中。他們的最終目標籠罩在神秘之中，然而他們的緊張準備顯示出他們正要迎接一場他們打算贏得的戰爭。<br><br>有些事情正在醞釀，跡象變得越來越難以忽視。在接下來的幾週內，我們將繼續分享我們所發現的內容。同時，<b>保持警惕</b>，冒險者，並確保您的刀刃鋒利。<br>]]> </content:encoded>
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<title>透過 GTA+ 免費領取多功能的歐斯洛施特龍貝格</title>
<link>https://xinker.org/zh/%E9%80%8F%E9%81%8E-gta-%E5%85%8D%E8%B2%BB%E9%A0%98%E5%8F%96%E5%A4%9A%E5%8A%9F%E8%83%BD%E7%9A%84%E6%AD%90%E6%96%AF%E6%B4%9B%E6%96%BD%E7%89%B9%E9%BE%8D%E8%B2%9D%E6%A0%BC</link>
<guid>https://xinker.org/zh/%E9%80%8F%E9%81%8E-gta-%E5%85%8D%E8%B2%BB%E9%A0%98%E5%8F%96%E5%A4%9A%E5%8A%9F%E8%83%BD%E7%9A%84%E6%AD%90%E6%96%AF%E6%B4%9B%E6%96%BD%E7%89%B9%E9%BE%8D%E8%B2%9D%E6%A0%BC</guid>
<description><![CDATA[ 歐斯洛施特龍貝格身兼兩職，既是一輛武裝仿古跑車，也是戰術潛水載具。即日起至 7 月 13 日止，所有 GTA+ 會員皆可在好麥塢車友會陳列室免費領取這輛多功能的頂級掠食者。外加，GTA+ 會員將獲得免費的慶祝獨立紀念日服飾，以及更多。GRAND THEFT AUTO V 加入 GTA+ 遊戲收藏庫在 Grand Theft Auto V 動作刺激、精彩萬分的故事模式中，扮演一個年輕的街頭混混、一個退休的銀行搶匪和一個恐怖的神經病，體驗錯綜複雜的犯罪冒險故事：現已加入 GTA+ 遊戲收藏庫。PC（強化版）上的 GTA+ 會員現在也能透過遊戲收藏庫遊玩 GTA 線上模式。所有平台的玩家都可以輕鬆將故事模式和線上模式的進度轉移到最新版本，並享受阿浩特製改裝的高性能載具和升級、生涯進度獎勵等內容，以及更多。GTA+ 遊戲收藏庫還有一系列經典 Rockstar Games 遊戲，包括 Red Dead Redemption、Bully 和 L.A. Noire。免費領取歐斯洛施特龍貝格無論陸上還是水下，水陸兩用的武裝歐斯洛施特龍貝格（經典跑車）都可給他們點顏色瞧瞧。GTA+ 會員可在好麥塢車友會陳列室（或軍火大亨遊戲內網站）免費領取。請前往 Rockstar 新聞放送查看活動完整詳情。 ]]></description>
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<pubDate>Fri, 12 Jun 2026 21:46:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>透過, GTA, 免費領取多功能的歐斯洛施特龍貝格</media:keywords>
<content:encoded><![CDATA[歐斯洛施特龍貝格身兼兩職，既是一輛武裝仿古跑車，也是戰術潛水載具。即日起至 7 月 13 日止，所有 GTA+ 會員皆可在好麥塢車友會陳列室免費領取這輛多功能的頂級掠食者。<br><br>外加，GTA+ 會員將獲得免費的慶祝獨立紀念日服飾，以及更多。<br><br><img src="https://clan.akamai.steamstatic.com/images/45517848/ae8e31360272857da8174efd34e88e929a11fcb7.jpg"><br><br>GRAND THEFT AUTO V 加入 GTA+ 遊戲收藏庫<br><br>在 Grand Theft Auto V 動作刺激、精彩萬分的故事模式中，扮演一個年輕的街頭混混、一個退休的銀行搶匪和一個恐怖的神經病，體驗錯綜複雜的犯罪冒險故事：現已加入 GTA+ 遊戲收藏庫。<br><br>PC（強化版）上的 GTA+ 會員現在也能透過遊戲收藏庫遊玩 GTA 線上模式。所有平台的玩家都可以輕鬆將故事模式和線上模式的進度轉移到最新版本，並享受阿浩特製改裝的高性能載具和升級、生涯進度獎勵等內容，以及更多。<br><br>GTA+ 遊戲收藏庫還有一系列經典 Rockstar Games 遊戲，包括 Red Dead Redemption、Bully 和 L.A. Noire。<br><br>免費領取歐斯洛施特龍貝格<br><br>無論陸上還是水下，水陸兩用的武裝歐斯洛施特龍貝格（經典跑車）都可給他們點顏色瞧瞧。GTA+ 會員可在好麥塢車友會陳列室（或軍火大亨遊戲內網站）免費領取。<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.rockstargames.com%2Ftw%2Fnewswire%2Farticle%2F39a79k412884a2%2Fclaim-a-versatile-ocelot-stromberg-free-with-gta%3Futm_source%3Dsteam-news-gtave%26utm_medium%3Do_promos%26utm_campaign%3Dmp52%26utm_content%3Dmp52-lead" target="_blank" rel=" noopener">請前往 Rockstar 新聞放送查看活動完整詳情。</a>]]> </content:encoded>
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<title>Gothic 1 Remake Sells 500.000 Copies in First Week!</title>
<link>https://xinker.org/zh/gothic-1-remake-sells-500000-copies-in-first-week</link>
<guid>https://xinker.org/zh/gothic-1-remake-sells-500000-copies-in-first-week</guid>
<description><![CDATA[ Half a Million Nameless Heroes: Gothic 1 Remake Sells 500.000 Copies in First Week Barcelona, Spain / Vienna, Austria - June 12th, 2026: The Gothic 1 Remake launched just one week ago and has already surpassed 500,000 units sold across PC, PlayStation 5, and Xbox Series X|S.Player engagement has been equally impressive: on June 7th, the game reached a peak of almost 78,000 concurrent players on Steam. More than 15,000 user reviews on the platform further highlight its strong reception, resulting in an 85% “Very Positive” rating. Alkimia Interactive and THQ Nordic are thrilled by this initial success and extend a heartfelt thank you to all players who have entered the Colony so far - and especially to all of the long-time dedicated fans who have supported the Gothic franchise over the past 25 years. This milestone would not have been possible without such a passionate community.This marks only the beginning. Alkimia Interactive will continue to support and improve the Gothic 1 Remake in the weeks and months ahead.The Gothic 1 Remake is available now on PC, PlayStation 5, and Xbox Series X|S. Check out on Steam: https://store.steampowered.com/app/1297900/Gothic_1_Remake/Watch the Gothic 1 Remake Release Trailer (EN) on YouTube: https://youtu.be/n0R7BmfpD7kThe launch trailer in other languages: Watch the Gothic 1 Remake Release Trailer (PL) on YouTube: https://youtu.be/YH3RVkmGqpsWatch the Gothic 1 Remake Release Trailer (DE) on YouTube: https://youtu.be/VXBuoCDgNyw Watch the Gothic 1 Remake Release Trailer (RU) on YouTube: https://youtu.be/-VNHlGyX8SkFor additional updates check the official website:https://gothic.thqnordic.com/Enjoy &amp; stay tuned! ]]></description>
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<pubDate>Fri, 12 Jun 2026 21:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gothic, Remake, Sells, 500.000, Copies, First, Week</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/40085203/d18beb255ced8aca56dce2e0e13e211d081b8da3.png"><br><br><div class="bb_h2">Half a Million Nameless Heroes: Gothic 1 Remake Sells 500.000 Copies in First Week</div> <br>Barcelona, Spain / Vienna, Austria - June 12th, 2026: The Gothic 1 Remake launched just one week ago and has already surpassed 500,000 units sold across PC, PlayStation 5, and Xbox Series X|S.<br><br>Player engagement has been equally impressive: on June 7th, the game reached a peak of almost 78,000 concurrent players on Steam. More than 15,000 user reviews on the platform further highlight its strong reception, resulting in an 85% “Very Positive” rating. Alkimia Interactive and THQ Nordic are thrilled by this initial success and extend a heartfelt thank you to all players who have entered the Colony so far - and especially to all of the long-time dedicated fans who have supported the Gothic franchise over the past 25 years. This milestone would not have been possible without such a passionate community.<br><br>This marks only the beginning. Alkimia Interactive will continue to support and improve the Gothic 1 Remake in the weeks and months ahead.<br><br>The Gothic 1 Remake is available now on PC, PlayStation 5, and Xbox Series X|S. <br><br>Check out on Steam: <a class="bb_link" href="https://store.steampowered.com/app/1297900/Gothic_1_Remake/" target="_blank" rel="">https://store.steampowered.com/app/1297900/Gothic_1_Remake/</a><br>Watch the Gothic 1 Remake Release Trailer (EN) on YouTube: <a class="bb_link" href="https://youtu.be/n0R7BmfpD7k" target="_blank" rel="">https://youtu.be/n0R7BmfpD7k</a><br>The launch trailer in other languages: <br>Watch the Gothic 1 Remake Release Trailer (PL) on YouTube: <a class="bb_link" href="https://youtu.be/YH3RVkmGqps" target="_blank" rel="">https://youtu.be/YH3RVkmGqps</a><br>Watch the Gothic 1 Remake Release Trailer (DE) on YouTube: <a class="bb_link" href="https://youtu.be/VXBuoCDgNyw" target="_blank" rel="">https://youtu.be/VXBuoCDgNyw</a> <br>Watch the Gothic 1 Remake Release Trailer (RU) on YouTube: <a class="bb_link" href="https://youtu.be/-VNHlGyX8Sk" target="_blank" rel="">https://youtu.be/-VNHlGyX8Sk</a><br>For additional updates check the official website:<br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgothic.thqnordic.com%2F" target="_blank" rel=" noopener">https://gothic.thqnordic.com/</a><br><br>Enjoy & stay tuned!]]> </content:encoded>
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<title>Announcement of Regularly Updated Maintenance (NA9) 20260616</title>
<link>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-na9-20260616</link>
<guid>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-na9-20260616</guid>
<description><![CDATA[ Dear Players:We will conduct a maintenance update from 16:00 to 18:00 pm on June 16, 2026, Beijing time. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.The following are the main contents of this maintenance:[Events]1.Supremacy:Winged Emperor2.Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,0003.Recharge Rebate: Ning Wei (Epic)*1 / Silver*100,000 / Chaotic Wastes Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*54.Buy Points, Get Rewards: 8000- Rowboat Raccoon (Legendary)*1 / 30000 - Rowboat Raccoon (Godlike)*15.Cumulative Gold Rebate: 10000 - Legendary Desert Colin Chest  (contains Desert Colin  (Legendary)*1, Golden Hammer*30) / 30000 - Godlike Desert Colin Chest (contains Desert Colin (Godlike)*1, Golden Hammer*60) 6.Exchange Shop7.Fated Awakening (Poet of Chu)30-Day Login Reward9.Special Offer Shop10.Bonus Missions11.Star ll12.Value Rebates13.Tales of Legendary (Hydra)14.Gold Rush (Weekly Event)Consume 10,000 gold coins: Sword Master Koto (Legendary)*1, Solar Chest (Legendary)*2. Pet Pleasure*1Consume 30,000 gold coins: Fire Ruby*2, Godlike Box II*2, Silver*3,000,000Consume 50,000 gold coins: Black Opal*1, Solar Chest (Legendary)*4, Pet Pleasure*5Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*4, Silver*4,000,000Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Silver*5,000,00015.Spend Daily, Get RewardsConsume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2Consume 1,000 gold coins: Chaotic Wastes Ticket*3, Angel Box (Rare)*2, Silver*50,000Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5Consume 5,000 gold coins: Chaotic Wastes Ticket*3, Unbound Skill Tome Shard (Good)*10, Fire Opal*1Consume 10,000 gold coins: Fire Ruby*1, Advanced Fusion Catalyst*1, Silver*1,000,00016.Pack (Limited Time Event) - Booster Bonanza30 packs of King&#039;s pack -  Frozen Saddle (30 days) *1 / Silver*Silver*1,000,00020 packs of Specialist Pack V - Specialist Pack V*10 / Silver*1,000,00010 packs of Master&#039;s Skill Pack IV - Calamity Dragon Fragment*40 / Pet Feast*2 / Unbound Skill Tome Shard (Good)*520 packs of Gratitude Pack II - Festival Pack II*10 / Silver*1,000,0005 packs of Mythos Pack - Silver*300,000 / Pet Snack*3 / Tome Hall Ticket*2 10 packs of Elite pack - Class Selection Crystal*2 / Silver*80,00017.Windy Cliff18.Master of Blacksmith 19.Master of Alchemy20.VIP Dungeon21.Mysterious Casket 22.Gift PileSee the pictures for details. The event content is subject to the game content. The official has the final right of interpretation. ]]></description>
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<pubDate>Fri, 12 Jun 2026 19:40:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Regularly, Updated, Maintenance, NA9, 20260616</media:keywords>
<content:encoded><![CDATA[Dear Players:<br><br>We will conduct a maintenance update <b>from 16:00 to 18:00 pm on June 16, 2026, Beijing time</b>. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.<br><br>The following are the main contents of this maintenance:<br><br><b>[Events]</b><br><br><b>1.Supremacy:Winged Emperor<br>2.Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,000<br>3.Recharge Rebate: Ning Wei (Epic)*1 / Silver*100,000 / Chaotic Wastes Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*5<br>4.Buy Points, Get Rewards: 8000- Rowboat Raccoon (Legendary)*1 / 30000 - Rowboat Raccoon (Godlike)*1<br>5.Cumulative Gold Rebate: 10000 - Legendary Desert Colin Chest  (contains Desert Colin  (Legendary)*1, Golden Hammer*30) / 30000 - Godlike Desert Colin Chest (contains Desert Colin (Godlike)*1, Golden Hammer*60) <br>6.Exchange Shop<br>7.Fated Awakening (Poet of Chu)<br>30-Day Login Reward<br>9.Special Offer Shop<br>10.Bonus Missions<br>11.Star ll<br>12.Value Rebates<br>13.Tales of Legendary (Hydra)<br>14.Gold Rush (Weekly Event)</b><br><u>Consume 10,000 gold coins: Sword Master Koto (Legendary)*1, Solar Chest (Legendary)*2. Pet Pleasure*1<br>Consume 30,000 gold coins: Fire Ruby*2, Godlike Box II*2, Silver*3,000,000<br>Consume 50,000 gold coins: Black Opal*1, Solar Chest (Legendary)*4, Pet Pleasure*5<br>Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*4, Silver*4,000,000<br>Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Silver*5,000,000</u><br><b>15.Spend Daily, Get Rewards</b><br><u>Consume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3<br>Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2<br>Consume 1,000 gold coins: Chaotic Wastes Ticket*3, Angel Box (Rare)*2, Silver*50,000<br>Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5<br>Consume 5,000 gold coins: Chaotic Wastes Ticket*3, Unbound Skill Tome Shard (Good)*10, Fire Opal*1<br>Consume 10,000 gold coins: Fire Ruby*1, Advanced Fusion Catalyst*1, Silver*1,000,000</u><br><b>16.Pack (Limited Time Event) - Booster Bonanza</b><br><u>30 packs of King's pack -  Frozen Saddle (30 days) *1 / Silver*Silver*1,000,000<br>20 packs of Specialist Pack V - Specialist Pack V*10 / Silver*1,000,000<br>10 packs of Master's Skill Pack IV - Calamity Dragon Fragment*40 / Pet Feast*2 / Unbound Skill Tome Shard (Good)*5<br>20 packs of Gratitude Pack II - Festival Pack II*10 / Silver*1,000,000<br>5 packs of Mythos Pack - Silver*300,000 / Pet Snack*3 / Tome Hall Ticket*2 <br>10 packs of Elite pack - Class Selection Crystal*2 / Silver*80,000</u><br><b>17.Windy Cliff<br>18.Master of Blacksmith <br>19.Master of Alchemy<br>20.VIP Dungeon<br>21.Mysterious Casket <br>22.Gift Pile</b><br><br>See the pictures for details. The event content is subject to the game content. The official has the final right of interpretation.<br><br><img src="https://clan.akamai.steamstatic.com/images/44757982/d5b6f0a9b1d3e696170f70a1964b852837e3f9e4.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/26c3665d925032dda887902a8e4d32cb2acc2b37.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/fc0141390ce634fb154b2a2f0ce4a031280ed15f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/d2cda9302990adf7561977e870e9afbc9fd0bb17.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/213cebfb3167fa65150af3e7c82a57feea761d1f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/36cfb8f380d862da0ded66a220a130bbec58d232.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/0f6e5259240f8bd2af64722f37f68a0c64fad301.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/9fc2b8084f4a3a2b88fa3a55f259dc0f99759885.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/bb5c06a8c256016bb961f7ba0f5303c1af73f4bd.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/115be4865a608a9545efb2bc6b680a27c50e6992.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/cdf01611b2c47fe674350cb3d028d6ea2bfed1e7.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/2307be7712d98bc0a469d67b650027cc11a60505.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/128eb00fd35293e1eb6b1e0455ad24ba7bd829b2.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/2ba66698995395eb323c3daada0e3acd96246c83.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/e4aedf592049fed3aa5038a918be1972b5fe23c3.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/874497ebe800da0b1ad49e659b9052820c539d09.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/44757982/b5604d74d17c25be7788924463fd8bb21ea40b1a.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/391ec494b16387266a360a1163cca30fd8ee3ddf.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/b9e5a7af86754d07d472ce920e434c87b76ecc6c.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/cc63ad050a02d3c111330d70daef9cb2f9a652e2.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/91347f7d7e3c88bd83653bea03d2a85edfff0977.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/acb85bb094fdf5e585eeafd50f9e4836e5b5b252.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/fafb16a5f93c4b5e4080b2619d9cef0923c1bd8a.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/5cd58611a0e2e8088dc5e7bb5824ff946104f5dd.png"><br><img 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</item>

<item>
<title>Announcement of Regularly Updated Maintenance (NA1~8, EU1~8, AS1~3) 20260616</title>
<link>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-na18-eu18-as13-20260616</link>
<guid>https://xinker.org/zh/announcement-of-regularly-updated-maintenance-na18-eu18-as13-20260616</guid>
<description><![CDATA[ Dear Players:We will conduct a maintenance update 16:00 to 18:00 pm on June 16, 2026, Beijing time. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.The following are the main contents of this maintenance:[Events]1.Supremacy:Winged Emperor2.Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,0003.Recharge Rebate: Ning Wei (Epic)*1 / Silver*100,000 / Chaotic Wastes Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*54.Buy Points, Get Rewards: 8000- Rowboat Raccoon (Legendary)*1 / 30000 - Rowboat Raccoon (Godlike)*15.Cumulative Gold Rebate: 10000 - Legendary Desert Colin Chest  (contains Desert Colin  (Legendary)*1, Golden Hammer*30) / 30000 - Godlike Desert Colin Chest (contains Desert Colin (Godlike)*1, Golden Hammer*60) 6.Exchange Shop7.Fated Awakening (Poet of Chu)30-Day Login Reward9.Special Offer Shop10.Bonus Missions11.Star ll12.Value Rebates13.Tales of Legendary (Hydra)14.Gold Rush (Weekly Event)Consume 10,000 gold coins: Sword Master Koto (Legendary)*1, Solar Chest (Legendary)*2. Pet Pleasure*1Consume 30,000 gold coins: Fire Ruby*2, Godlike Box II*2, Silver*3,000,000Consume 50,000 gold coins: Black Opal*1, Solar Chest (Legendary)*4, Pet Pleasure*5Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*4, Silver*4,000,000Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Silver*5,000,00015.Spend Daily, Get RewardsConsume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2Consume 1,000 gold coins: Chaotic Wastes Ticket*3, Angel Box (Rare)*2, Silver*50,000Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5Consume 5,000 gold coins: Chaotic Wastes Ticket*3, Unbound Skill Tome Shard (Good)*10, Fire Opal*1Consume 10,000 gold coins: Fire Ruby*1, Advanced Fusion Catalyst*1, Silver*1,000,00016.Pack (Limited Time Event) - Booster Bonanza30 packs of King&#039;s pack - Frozen Saddle (30 days) *1 / Silver*Silver*1,000,00020 packs of Specialist Pack V - Specialist Pack V*10 / Silver*1,000,00010 packs of Master&#039;s Skill Pack IV - Calamity Dragon Fragment*40 / Pet Feast *2 / Unbound Skill Tome Shard (Good)*520 packs of Gratitude Pack II - Festival Pack II*10 / Silver*1,000,0005 packs of Mythos Pack - Silver*300,000 / Pet Snack*3 / Tome Hall Ticket*2 10 packs of Elite pack - Class Selection Crystal*2 / Silver*80,00017.Endless Abyss18.Surge of Calamity19.Master of Blacksmith 20.Master of Alchemy21.VIP Dungeon22.Mysterious Casket 23.Gift PileSee the pictures for details. The event content is subject to the game content. The official has the final right of interpretation. ]]></description>
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<pubDate>Fri, 12 Jun 2026 19:40:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Announcement, Regularly, Updated, Maintenance, NA18, EU18, AS13, 20260616</media:keywords>
<content:encoded><![CDATA[Dear Players:<br><br>We will conduct a maintenance update <b>16:00 to 18:00 pm on June 16, 2026, Beijing time</b>. The specific maintenance progress will be advanced or postponed depending on the maintenance progress. Thanks for your understanding. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.<br><br>The following are the main contents of this maintenance:<br><br><b>[Events]</b><br><br><b>1.Supremacy:Winged Emperor<br>2.Red Diamond Storm: Red Diamond*2000 / Dragon Box*1 / Silver*50,000<br>3.Recharge Rebate: Ning Wei (Epic)*1 / Silver*100,000 / Chaotic Wastes Ticket*2 / Different World Pack*2 / Tome Hall Ticket*2 / Ruby Fragment*5 / Golden Hammer*5<br>4.Buy Points, Get Rewards: 8000- Rowboat Raccoon (Legendary)*1 / 30000 - Rowboat Raccoon (Godlike)*1<br>5.Cumulative Gold Rebate: 10000 - Legendary Desert Colin Chest  (contains Desert Colin  (Legendary)*1, Golden Hammer*30) / 30000 - Godlike Desert Colin Chest (contains Desert Colin (Godlike)*1, Golden Hammer*60) <br>6.Exchange Shop<br>7.Fated Awakening (Poet of Chu)<br>30-Day Login Reward<br>9.Special Offer Shop<br>10.Bonus Missions<br>11.Star ll<br>12.Value Rebates<br>13.Tales of Legendary (Hydra)<br>14.Gold Rush (Weekly Event)</b><br><u>Consume 10,000 gold coins: Sword Master Koto (Legendary)*1, Solar Chest (Legendary)*2. Pet Pleasure*1<br>Consume 30,000 gold coins: Fire Ruby*2, Godlike Box II*2, Silver*3,000,000<br>Consume 50,000 gold coins: Black Opal*1, Solar Chest (Legendary)*4, Pet Pleasure*5<br>Consume 70,000 gold coins: Fire Ruby*2, Godlike Box II*4, Silver*4,000,000<br>Consume 90,000 gold coins: Black Opal*1, Godlike Box II*6, Solar Chest (Legendary)*6, Silver*5,000,000</u><br><b>15.Spend Daily, Get Rewards</b><br><u>Consume 100 gold coins: Fusion Catalyst*1, Silver*10,000, Tower Ticket*3<br>Consume 500 gold coins: Human Box (Rare)*1, Fusion Catalyst*2, Inferno Ticket*2<br>Consume 1,000 gold coins: Chaotic Wastes Ticket*3, Angel Box (Rare)*2, Silver*50,000<br>Consume 2,000 gold coins: Lunar Chest (Epic)*1, Fodder (Legendary)*10, Inferno Ticket*5<br>Consume 5,000 gold coins: Chaotic Wastes Ticket*3, Unbound Skill Tome Shard (Good)*10, Fire Opal*1<br>Consume 10,000 gold coins: Fire Ruby*1, Advanced Fusion Catalyst*1, Silver*1,000,000</u><br><b>16.Pack (Limited Time Event) - Booster Bonanza</b><br><u>30 packs of King's pack - Frozen Saddle (30 days) *1 / Silver*Silver*1,000,000<br>20 packs of Specialist Pack V - Specialist Pack V*10 / Silver*1,000,000<br>10 packs of Master's Skill Pack IV - Calamity Dragon Fragment*40 / Pet Feast *2 / Unbound Skill Tome Shard (Good)*5<br>20 packs of Gratitude Pack II - Festival Pack II*10 / Silver*1,000,000<br>5 packs of Mythos Pack - Silver*300,000 / Pet Snack*3 / Tome Hall Ticket*2 <br>10 packs of Elite pack - Class Selection Crystal*2 / Silver*80,000</u><br><b>17.Endless Abyss<br>18.Surge of Calamity<br>19.Master of Blacksmith <br>20.Master of Alchemy<br>21.VIP Dungeon<br>22.Mysterious Casket <br>23.Gift Pile</b><br><br>See the pictures for details. The event content is subject to the game content. The official has the final right of interpretation.<br><br><img src="https://clan.akamai.steamstatic.com/images/44757982/d5b6f0a9b1d3e696170f70a1964b852837e3f9e4.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/26c3665d925032dda887902a8e4d32cb2acc2b37.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/fc0141390ce634fb154b2a2f0ce4a031280ed15f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/d2cda9302990adf7561977e870e9afbc9fd0bb17.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/213cebfb3167fa65150af3e7c82a57feea761d1f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/36cfb8f380d862da0ded66a220a130bbec58d232.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/0f6e5259240f8bd2af64722f37f68a0c64fad301.png"><br><img src="https://clan.akamai.steamstatic.com/images/44757982/9fc2b8084f4a3a2b88fa3a55f259dc0f99759885.png"><br><img 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</item>

<item>
<title>Russia Day Thematic Bundles</title>
<link>https://xinker.org/zh/russia-day-thematic-bundles</link>
<guid>https://xinker.org/zh/russia-day-thematic-bundles</guid>
<description><![CDATA[ The official Caliber website store assortment has been updated!Three new bundles dedicated to Russia Day are already on the website—you can purchase them with a nice discount:Archeologist Bard: AS VAL—a lucrative set for Bard: operator himself, new AS VAL, reliable PL-14, Archeologist Legendary Outfit, and other customization items.Strategic Reserve—3 Elite Weapon Containers, 3,000 Coins, and 3 Army Surplus Containers. Prepare for battle in a proper way!Veteran Containers—for those who want to stand out from the crowd.Take your chance to purchase these bundles from June 12 to June 21.Let’s go shopping! ]]></description>
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<pubDate>Fri, 12 Jun 2026 19:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Russia, Day, Thematic, Bundles</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43793126/c1a64364a874c8ae78f5493c3a734d656e978c9e.jpg"></p><p class="bb_paragraph">The official <i>Caliber</i> website store assortment has been updated!</p><p class="bb_paragraph">Three new bundles dedicated to Russia Day are already on the website—you can purchase them with a nice discount:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Archeologist Bard: AS VAL</b>—a lucrative set for Bard: operator himself, new AS VAL, reliable PL-14, Archeologist Legendary Outfit, and other customization items.</p></li><li><p class="bb_paragraph"><b>Strategic Reserve</b>—3 Elite Weapon Containers, 3,000 Coins, and 3 Army Surplus Containers. Prepare for battle in a proper way!</p></li><li><p class="bb_paragraph"><b>Veteran Containers</b>—for those who want to stand out from the crowd.</p></li></ul><p class="bb_paragraph">Take your chance to purchase these bundles <b>from June 12 to June 21.</b></p><p class="bb_paragraph"><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplaycaliber.com%2Fen%2Fstore%2F" target="_blank" rel=" noopener">Let’s go shopping!</a></b></p>]]> </content:encoded>
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<title>New Story Event—Search! Solve! Summer!</title>
<link>https://xinker.org/zh/new-story-eventsearch-solve-summer</link>
<guid>https://xinker.org/zh/new-story-eventsearch-solve-summer</guid>
<description><![CDATA[ Watch a brand-new story and collect event points to earn an exclusive Support Card, Rainbow Crystal Shards, and more in the story event Search! Solve! Summer! And don&#039;t miss the Spotlight Scouts for 3-star trainees Taiki Shuttle and Mejiro Dober, now sporting sweet new racewear, as well as new SSR Support Cards featuring El Condor Pasa and Matikanetannhauser!https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45600230/08c4a77e74688ada286a4c84eaa22b84d4bcaafe.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 18:50:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Story, Event—Search, Solve, Summer</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45600230/654b40b16b73fd57b4f66aa76f12f13718e15735.png"></p><p class="bb_paragraph">Watch a brand-new story and collect event points to earn an exclusive Support Card, Rainbow Crystal Shards, and more in the story event Search! Solve! Summer! And don't miss the Spotlight Scouts for 3-star trainees Taiki Shuttle and Mejiro Dober, now sporting sweet new racewear, as well as new SSR Support Cards featuring El Condor Pasa and Matikanetannhauser!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/" target="_blank" rel="">https://store.steampowered.com/app/3224770/Umamusume_Pretty_Derby/</a></p>]]> </content:encoded>
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<title>FROM A PORTER&amp;apos;S PERSPECTIVE &#45; JUNE 12, 2026</title>
<link>https://xinker.org/zh/from-a-porters-perspective-june-12-2026</link>
<guid>https://xinker.org/zh/from-a-porters-perspective-june-12-2026</guid>
<description><![CDATA[ We&#039;re back with another fantastic delivery of DEATH STRANDING DIRECTOR&#039;S CUT community captures! Thank you Porters, for keeping this event alive with your brilliant virtual photography. Want a chance to be featured in a future Steam announcement? Upload your photos and drop a link to your captures in the comments below. We’ll be keeping a close eye on submissions and showcasing our favourites.- Antonela, Global Director of Digital Content and Engagement, 505 Games.FROM A PORTER&#039;S PERSPECTIVE - JUNE 12TH, 2026The_Mask_P5ViktorAristotelian HierarchistBreadstick boyBGTBPSocksSlytherinRaphaelRambo MclainRambo MclainOttoNohimmimuop06MeMcSauceMcMicluh OsasLamyaKanInfinityBelowikkicementcdwrforkDevour HeartsJOIN THE COMMUNITY AND GET INVOLVED. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41741388/a119ddf8fde838676368a4914051892a749fd243.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 17:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>FROM, PORTERS, PERSPECTIVE, JUNE, 12, 2026</media:keywords>
<content:encoded><![CDATA[We're back with another fantastic delivery of DEATH STRANDING DIRECTOR'S CUT community captures! Thank you Porters, for keeping this event alive with your brilliant virtual photography. <br><br>Want a chance to be featured in a future Steam announcement? Upload your photos and drop a link to your captures in the comments below. We’ll be keeping a close eye on submissions and showcasing our favourites.<br><br>- Antonela, Global Director of Digital Content and Engagement, 505 Games.<br><br><div class="bb_h3"><b>FROM A PORTER'S PERSPECTIVE - JUNE 12TH, 2026</b></div><br><img src="https://clan.akamai.steamstatic.com/images/41741388/4cbccfcea3779271117188a643d6b03ca869f09f.jpg">The_Mask_P5<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/3983d2516960d9c9f54f436497da66209c3f9826.jpg">Viktor<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/32a469e413db7c7ed97e3cc2ed70a88f06fcfbd6.jpg">Aristotelian Hierarchist<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/44108c66c3195369073ad7303a640cb7eb8f66cb.jpg">Breadstick boy<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/712e3a03459454bdb846f27b9e4fdb0a6b4b0f67.jpg">BG<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/37873ab0c62c96d9b4510cc47bd236032fc517b6.jpg">TBP<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/b84c7a548c5160b6e0945c51b8fb2401b073330a.jpg">Socks<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/0eae3d5e84960ce85d925f30e84d13c3ff10b4a0.jpg">Slytherin<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/6e1d9a0f7f8c7effa0b83b257c10798be6374829.jpg">Raphael<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/5ac6cca5d8303cfa4c0aa17d2f4c7d78f458d8e8.jpg">Rambo Mclain<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/e8e11a4ef586d3c6206d1abba4540cecbcada493.jpg">Rambo Mclain<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/f656ae5ee5e587c65d938107f1ffc02e25a109ed.jpg">Otto<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/1d5bcc1565ef1341d53b17aa4ecf00b5a17a037a.jpg">Nohimmi<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/000a1604e00452db0d7a5227a4a6461b09ca07ce.jpg">muop06<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/1533e771e0f9c74ab76d13aa80a2a1bea013a147.jpg">Me<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/5d0cd58b12fbb313401bdfa991fd85ba76f3bc0c.jpg">McSauce<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/63a8ab0487c084a885c87f02e4c5f7e765bbfae3.jpg">McMicluh Osas<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/7ebe5be20029bacc3c5bc0bb0d2078061c54a250.jpg">Lamya<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/cfd1c98d57b2cc55e674c17addd04a6a5eeaff18.jpg">Kan<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/fab82cc5bd5f9dcf357e213e1ef457c83bed2032.jpg">InfinityBelow<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/11b28f2318485440e4614abcacdf9dffbf5aac73.jpg">ikki<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/3d2362f004d3de772622d2a43cf66a53bcb49c72.jpg">cementcdwr<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/c27903bb03bd4496de82e5dd0265440cf7c208dc.jpg">fork<br><br><img src="https://clan.akamai.steamstatic.com/images/41741388/de37f867efa535d2397c59b1c786d403adb44d6b.jpg">Devour Hearts<br><br><div class="bb_h3"><b>JOIN THE COMMUNITY AND GET INVOLVED.</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41741388/d6bcc6a1626bec8ab9c8a7f4f6c3de5fa2d3472f.png"></p>]]> </content:encoded>
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<title>《權力遊戲：國王大道》海怪討伐啟航!</title>
<link>https://xinker.org/zh/%E6%AC%8A%E5%8A%9B%E9%81%8A%E6%88%B2%E5%9C%8B%E7%8E%8B%E5%A4%A7%E9%81%93%E6%B5%B7%E6%80%AA%E8%A8%8E%E4%BC%90%E5%95%9F%E8%88%AA</link>
<guid>https://xinker.org/zh/%E6%AC%8A%E5%8A%9B%E9%81%8A%E6%88%B2%E5%9C%8B%E7%8E%8B%E5%A4%A7%E9%81%93%E6%B5%B7%E6%80%AA%E8%A8%8E%E4%BC%90%E5%95%9F%E8%88%AA</guid>
<description><![CDATA[ 《權力遊戲：國王大道》更新了「深淵的祭壇: 鐵群島海岸的海怪」。本次是亞洲伺服器首個公開的討伐，吸引了許多玩家的注目。上週透過開發者筆記傳達了大概的內容,點燃了玩家的熱情。 ▲ 海怪更新 (出處: 《權力遊戲：國王大道》官方YouTube) 韓國及海外各地的社群也開始依序上傳角色說明及核心攻略了呢。以1年前開始服務的北美伺服器攻略為首，持續對亞洲服務內改變的內容進行分析。對此，GameMeca將向大家分享每週社群消息及小Tips。 正式上市後，北美伺服器內也增加了許多新玩家。在已服務1年的北美伺服器中可看到新玩家的基礎提問以及資深玩家的用心回覆，使社群活動更加活躍。 今天要為大家介紹的也一樣。最近Discord、Steam、Reddit等社群中都在詢問有關HP急遽下降的情況。從結論開始說起的話，那是狂戰士6件套裝的效果，並非Bug。這不過是在遊戲前期卻參考後期攻略所帶來的負面影響罷了。 ▲ 狂戰士套裝效果的負面效果相當大 (出處: GameMeca) 狂戰士6件套裝在打倒敵軍時，可提供恢復最大HP的3%效果。另外，對敵軍的傷害量提升至12.5%，所受傷害量減少15%。 並為該效果將可使用的 HP 限制為35%。 在各種攻略中，將攻擊力優先進行考量，但未說明負面效果，所以才導致這樣的烏龍事件。   金龍幣是在交易所購買道具時所使用的貨幣。但， 在遊戲內獲得的金龍幣是綁定的，無法在交易所使用。因此一般都是用來在商店購買道具。 最推薦的商品是徽章箱。 可於\[一般] - \[限時特賣]商店內購買，由於其為提供投入大量時間方可獲取之徽章，因此其效率最高。除此之外，購買自己所需商品即可。 作為參考，不建議使用金龍幣進行背包擴張。消耗3,220個金龍幣最多可擴張93格，但僅使用遊戲中獲得的「背包擴張工具」也足以確保背包空間。 ▲ 每日禮物箱是免費的，千萬不要錯過呦 (出處: GameMeca)  在亞洲伺服器中新增了全新道具「淬鍊鐵」。他是在遊戲內欄位強化升星、突破套裝研究階段等突破成長極限時必要的道具。正因如此，其獲取來源被嚴格限制，而這件事也引起了玩家討論，大到官方也在開發者直播中進行了說明。 最終於6/10更新後調整其獲得難度。 若是急需的話，不妨試試將傳說飾品研磨至4階段並將其分解，這樣可以獲得40個淬鍊鐵。品質較低的傳說飾品交易量也低，因此很適合用於獲取淬鍊鐵。特別是本次更新後開始，僅研磨1階段並將其分解時，也會提供淬鍊鐵，讓各位玩家更加容易獲得。值得注意的是，淬鍊鐵是帳號共享貨幣。即，培養小號時，請不要忘記做好使用計畫。 ▲ 4研磨分解結果 (出處: GameMeca) 討伐入場需要氣勢 120,000 以上 討伐入場需要氣勢 120,000 以上。世界等級上升2階段，並透過裝備增加獲得的氣勢，以此可以充分確保討伐入場所需的氣勢。 護身符將作為獎勵提供。海怪的觸手可作為材料進行製作，並依觸手的級別確認護身符的級別。今後透過使用研磨其他材料，有望提高道具的性能。 ▲ 討伐獎勵可製作護身符 (出處: 《權力遊戲：國王大道》官方社群)  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46005685/7be1276aa629c0bbbac82d2f6e6160880414a272.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 16:30:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《權力遊戲：國王大道》海怪討伐啟航</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/6cac7fd828ad13095d1f7d528ed59f79446d635a.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">《權力遊戲：國王大道》更新了「深淵的祭壇: 鐵群島海岸的海怪」。本次是亞洲伺服器首個公開的討伐，吸引了許多玩家的注目。上週透過開發者筆記傳達了大概的內容,點燃了玩家的熱情。</p><p class="bb_paragraph"> </p><div data-youtube='"VRb3l4Z6q6w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">▲ 海怪更新 (出處: 《權力遊戲：國王大道》官方YouTube)<br> </p><p class="bb_paragraph">韓國及海外各地的社群也開始依序上傳角色說明及核心攻略了呢。以1年前開始服務的北美伺服器攻略為首，持續對亞洲服務內改變的內容進行分析。對此，GameMeca將向大家分享每週社群消息及小Tips。</p><p class="bb_paragraph"> <br><img src="https://clan.akamai.steamstatic.com/images/46005685/9076aa2b7922588fc7ad388ba7e19a893dc39311.png"></p><p class="bb_paragraph">正式上市後，北美伺服器內也增加了許多新玩家。在已服務1年的北美伺服器中可看到新玩家的基礎提問以及資深玩家的用心回覆，使社群活動更加活躍。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">今天要為大家介紹的也一樣。最近Discord、Steam、Reddit等社群中都在詢問有關HP急遽下降的情況。從結論開始說起的話，那是狂戰士6件套裝的效果，並非Bug。這不過是在遊戲前期卻參考後期攻略所帶來的負面影響罷了。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/63c23e459f62ca905e0c69aaa3a3412c957038b8.jpg"></p><p class="bb_paragraph">▲ 狂戰士套裝效果的負面效果相當大 (出處: GameMeca)</p><p class="bb_paragraph"> </p><p class="bb_paragraph">狂戰士6件套裝在打倒敵軍時，可提供恢復最大HP的3%效果。另外，對敵軍的傷害量提升至12.5%，所受傷害量減少15%。 並為該效果將可使用的 HP 限制為35%。 在各種攻略中，將攻擊力優先進行考量，但未說明負面效果，所以才導致這樣的烏龍事件。</p><p class="bb_paragraph">  <img src="https://clan.akamai.steamstatic.com/images/46005685/fb4ef704f516b031dcfd9fe5c767be27b0ebd69d.png"></p><p class="bb_paragraph"> 金龍幣是在交易所購買道具時所使用的貨幣。但， 在遊戲內獲得的金龍幣是綁定的，無法在交易所使用。因此一般都是用來在商店購買道具。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">最推薦的商品是徽章箱。 可於\[一般] - \[限時特賣]商店內購買，由於其為提供投入大量時間方可獲取之徽章，因此其效率最高。除此之外，購買自己所需商品即可。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">作為參考，不建議使用金龍幣進行背包擴張。消耗3,220個金龍幣最多可擴張93格，但僅使用遊戲中獲得的「背包擴張工具」也足以確保背包空間。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/6e5d3c3e8fc9f1ca061b2eeb6b7e4a9e268f12d7.jpg"></p><p class="bb_paragraph">▲ 每日禮物箱是免費的，千萬不要錯過呦 (出處: GameMeca)</p><p class="bb_paragraph">  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/3b319215d3119434b0af37a57dc71e5b0d545559.png"></p><p class="bb_paragraph">在亞洲伺服器中新增了全新道具「淬鍊鐵」。</p><p class="bb_paragraph">他是在遊戲內欄位強化升星、突破套裝研究階段等突破成長極限時必要的道具。正因如此，其獲取來源被嚴格限制，而這件事也引起了玩家討論，大到官方也在開發者直播中進行了說明。 最終於6/10更新後調整其獲得難度。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">若是急需的話，不妨試試將傳說飾品研磨至4階段並將其分解，這樣可以獲得40個淬鍊鐵。品質較低的傳說飾品交易量也低，因此很適合用於獲取淬鍊鐵。</p><p class="bb_paragraph">特別是本次更新後開始，僅研磨1階段並將其分解時，也會提供淬鍊鐵，讓各位玩家更加容易獲得。</p><p class="bb_paragraph">值得注意的是，淬鍊鐵是帳號共享貨幣。即，培養小號時，請不要忘記做好使用計畫。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/0bb8ea1c1efa8a99bd5c3d1df0c905d81878e9e5.jpg"></p><p class="bb_paragraph">▲ 4研磨分解結果 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>討伐入場需要氣勢 120,000 以上</b><br> </p><p class="bb_paragraph">討伐入場需要氣勢 120,000 以上。世界等級上升2階段，並透過裝備增加獲得的氣勢，以此可以充分確保討伐入場所需的氣勢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">護身符將作為獎勵提供。海怪的觸手可作為材料進行製作，並依觸手的級別確認護身符的級別。今後透過使用研磨其他材料，有望提高道具的性能。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/76df3e807858bcfa41f63fc37832747490ae5fa9.jpg">▲ 討伐獎勵可製作護身符 (出處: 《權力遊戲：國王大道》官方社群)</p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<item>
<title>[GameMeca] 《權力遊戲：國王大道》海怪討伐啟航!</title>
<link>https://xinker.org/zh/gamemeca-%E6%AC%8A%E5%8A%9B%E9%81%8A%E6%88%B2%E5%9C%8B%E7%8E%8B%E5%A4%A7%E9%81%93%E6%B5%B7%E6%80%AA%E8%A8%8E%E4%BC%90%E5%95%9F%E8%88%AA</link>
<guid>https://xinker.org/zh/gamemeca-%E6%AC%8A%E5%8A%9B%E9%81%8A%E6%88%B2%E5%9C%8B%E7%8E%8B%E5%A4%A7%E9%81%93%E6%B5%B7%E6%80%AA%E8%A8%8E%E4%BC%90%E5%95%9F%E8%88%AA</guid>
<description><![CDATA[ 《權力遊戲：國王大道》更新了「深淵的祭壇: 鐵群島海岸的海怪」。本次是亞洲伺服器首個公開的討伐，吸引了許多玩家的注目。上週透過開發者筆記傳達了大概的內容,點燃了玩家的熱情。 ▲ 海怪更新 (出處: 《權力遊戲：國王大道》官方YouTube) 韓國及海外各地的社群也開始依序上傳角色說明及核心攻略了呢。以1年前開始服務的北美伺服器攻略為首，持續對亞洲服務內改變的內容進行分析。對此，GameMeca將向大家分享每週社群消息及小Tips。 正式上市後，北美伺服器內也增加了許多新玩家。在已服務1年的北美伺服器中可看到新玩家的基礎提問以及資深玩家的用心回覆，使社群活動更加活躍。 今天要為大家介紹的也一樣。最近Discord、Steam、Reddit等社群中都在詢問有關HP急遽下降的情況。從結論開始說起的話，那是狂戰士6件套裝的效果，並非Bug。這不過是在遊戲前期卻參考後期攻略所帶來的負面影響罷了。 ▲ 狂戰士套裝效果的負面效果相當大 (出處: GameMeca) 狂戰士6件套裝在打倒敵軍時，可提供恢復最大HP的3%效果。另外，對敵軍的傷害量提升至12.5%，所受傷害量減少15%。 並為該效果將可使用的 HP 限制為35%。 在各種攻略中，將攻擊力優先進行考量，但未說明負面效果，所以才導致這樣的烏龍事件。   金龍幣是在交易所購買道具時所使用的貨幣。但， 在遊戲內獲得的金龍幣是綁定的，無法在交易所使用。因此一般都是用來在商店購買道具。 最推薦的商品是徽章箱。 可於\[一般] - \[限時特賣]商店內購買，由於其為提供投入大量時間方可獲取之徽章，因此其效率最高。除此之外，購買自己所需商品即可。 作為參考，不建議使用金龍幣進行背包擴張。消耗3,220個金龍幣最多可擴張93格，但僅使用遊戲中獲得的「背包擴張工具」也足以確保背包空間。 ▲ 每日禮物箱是免費的，千萬不要錯過呦 (出處: GameMeca)  在亞洲伺服器中新增了全新道具「淬鍊鐵」。他是在遊戲內欄位強化升星、突破套裝研究階段等突破成長極限時必要的道具。正因如此，其獲取來源被嚴格限制，而這件事也引起了玩家討論，大到官方也在開發者直播中進行了說明。 最終於6/10更新後調整其獲得難度。 若是急需的話，不妨試試將傳說飾品研磨至4階段並將其分解，這樣可以獲得40個淬鍊鐵。品質較低的傳說飾品交易量也低，因此很適合用於獲取淬鍊鐵。特別是本次更新後開始，僅研磨1階段並將其分解時，也會提供淬鍊鐵，讓各位玩家更加容易獲得。值得注意的是，淬鍊鐵是帳號共享貨幣。即，培養小號時，請不要忘記做好使用計畫。 ▲ 4研磨分解結果 (出處: GameMeca) 討伐入場需要氣勢 120,000 以上 討伐入場需要氣勢 120,000 以上。世界等級上升2階段，並透過裝備增加獲得的氣勢，以此可以充分確保討伐入場所需的氣勢。 護身符將作為獎勵提供。海怪的觸手可作為材料進行製作，並依觸手的級別確認護身符的級別。今後透過使用研磨其他材料，有望提高道具的性能。 ▲ 討伐獎勵可製作護身符 (出處: 《權力遊戲：國王大道》官方社群)  ]]></description>
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<pubDate>Fri, 12 Jun 2026 16:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GameMeca, 《權力遊戲：國王大道》海怪討伐啟航</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/6cac7fd828ad13095d1f7d528ed59f79446d635a.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">《權力遊戲：國王大道》更新了「深淵的祭壇: 鐵群島海岸的海怪」。本次是亞洲伺服器首個公開的討伐，吸引了許多玩家的注目。上週透過開發者筆記傳達了大概的內容,點燃了玩家的熱情。</p><p class="bb_paragraph"> </p><div data-youtube='"VRb3l4Z6q6w' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">▲ 海怪更新 (出處: 《權力遊戲：國王大道》官方YouTube)<br> </p><p class="bb_paragraph">韓國及海外各地的社群也開始依序上傳角色說明及核心攻略了呢。以1年前開始服務的北美伺服器攻略為首，持續對亞洲服務內改變的內容進行分析。對此，GameMeca將向大家分享每週社群消息及小Tips。</p><p class="bb_paragraph"> <br><img src="https://clan.akamai.steamstatic.com/images/46005685/9076aa2b7922588fc7ad388ba7e19a893dc39311.png"></p><p class="bb_paragraph">正式上市後，北美伺服器內也增加了許多新玩家。在已服務1年的北美伺服器中可看到新玩家的基礎提問以及資深玩家的用心回覆，使社群活動更加活躍。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">今天要為大家介紹的也一樣。最近Discord、Steam、Reddit等社群中都在詢問有關HP急遽下降的情況。從結論開始說起的話，那是狂戰士6件套裝的效果，並非Bug。這不過是在遊戲前期卻參考後期攻略所帶來的負面影響罷了。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/63c23e459f62ca905e0c69aaa3a3412c957038b8.jpg"></p><p class="bb_paragraph">▲ 狂戰士套裝效果的負面效果相當大 (出處: GameMeca)</p><p class="bb_paragraph"> </p><p class="bb_paragraph">狂戰士6件套裝在打倒敵軍時，可提供恢復最大HP的3%效果。另外，對敵軍的傷害量提升至12.5%，所受傷害量減少15%。 並為該效果將可使用的 HP 限制為35%。 在各種攻略中，將攻擊力優先進行考量，但未說明負面效果，所以才導致這樣的烏龍事件。</p><p class="bb_paragraph">  <img src="https://clan.akamai.steamstatic.com/images/46005685/fb4ef704f516b031dcfd9fe5c767be27b0ebd69d.png"></p><p class="bb_paragraph"> 金龍幣是在交易所購買道具時所使用的貨幣。但， 在遊戲內獲得的金龍幣是綁定的，無法在交易所使用。因此一般都是用來在商店購買道具。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">最推薦的商品是徽章箱。 可於\[一般] - \[限時特賣]商店內購買，由於其為提供投入大量時間方可獲取之徽章，因此其效率最高。除此之外，購買自己所需商品即可。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">作為參考，不建議使用金龍幣進行背包擴張。消耗3,220個金龍幣最多可擴張93格，但僅使用遊戲中獲得的「背包擴張工具」也足以確保背包空間。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/6e5d3c3e8fc9f1ca061b2eeb6b7e4a9e268f12d7.jpg"></p><p class="bb_paragraph">▲ 每日禮物箱是免費的，千萬不要錯過呦 (出處: GameMeca)</p><p class="bb_paragraph">  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/3b319215d3119434b0af37a57dc71e5b0d545559.png"></p><p class="bb_paragraph">在亞洲伺服器中新增了全新道具「淬鍊鐵」。</p><p class="bb_paragraph">他是在遊戲內欄位強化升星、突破套裝研究階段等突破成長極限時必要的道具。正因如此，其獲取來源被嚴格限制，而這件事也引起了玩家討論，大到官方也在開發者直播中進行了說明。 最終於6/10更新後調整其獲得難度。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">若是急需的話，不妨試試將傳說飾品研磨至4階段並將其分解，這樣可以獲得40個淬鍊鐵。品質較低的傳說飾品交易量也低，因此很適合用於獲取淬鍊鐵。</p><p class="bb_paragraph">特別是本次更新後開始，僅研磨1階段並將其分解時，也會提供淬鍊鐵，讓各位玩家更加容易獲得。</p><p class="bb_paragraph">值得注意的是，淬鍊鐵是帳號共享貨幣。即，培養小號時，請不要忘記做好使用計畫。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/0bb8ea1c1efa8a99bd5c3d1df0c905d81878e9e5.jpg"></p><p class="bb_paragraph">▲ 4研磨分解結果 (出處: GameMeca)<br> </p><p class="bb_paragraph"><b>討伐入場需要氣勢 120,000 以上</b><br> </p><p class="bb_paragraph">討伐入場需要氣勢 120,000 以上。世界等級上升2階段，並透過裝備增加獲得的氣勢，以此可以充分確保討伐入場所需的氣勢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">護身符將作為獎勵提供。海怪的觸手可作為材料進行製作，並依觸手的級別確認護身符的級別。今後透過使用研磨其他材料，有望提高道具的性能。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/76df3e807858bcfa41f63fc37832747490ae5fa9.jpg">▲ 討伐獎勵可製作護身符 (出處: 《權力遊戲：國王大道》官方社群)</p><p class="bb_paragraph"> </p>]]> </content:encoded>
</item>

<item>
<title>The ULTRA1 EVO3 Capsule Open</title>
<link>https://xinker.org/zh/the-ultra1-evo3-capsule-open</link>
<guid>https://xinker.org/zh/the-ultra1-evo3-capsule-open</guid>
<description><![CDATA[ Mercenaries!!ULTRA1 EVO3 Capsule are now available in the Special Shop!The new EVO3 Amarok Ultimate SMG has been released.Please refer to the announcement for details.1. The ULTRA1 EVO3 Capsule\[Open Schedule]Time (UTC): 2026. 06. 12, 07:00 AM ~ 2026. 06. 30, 00:00 AM*Schedule may be subject to change.\[Purchase Bonus]※Upon purchasing 40 times (40/40pt), you will receive EVO3 Amarok 100%.Purchase the capsule specific times to receive bonus rewardsPurchase TimesObtain EVO3 AmarokBonus RewardThe Titan Dadao*The reward will be sent within 3 days after the sales end.\[Capsule Price]150 Medals per purchase\[Important Notes on Purchase]According to the terms and conditions and policy, this item cannot be withdrawn(canceled/refunded) upon purchase.When Purchasing capsules, each capsule machine will deliver 1 item based on the component rates.In total, you will receive 1 items.ULTRA1 EVO3 Capsule contains Ultimate/Unique/Operation/Premium/Epic/Regular items.Upon purchasing 40 times (40/40pt), you will receive EVO3 Amarok 100%.Items for sale (including special items) may be sold as other items or in future events.\[EVO3 Amarok]Weapon customization is available, excluding the Muzzle Flash.\[XC-L F.Serpent]\[Capsule Components]\[Gilboa Amarok]This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.\[B-TMX Amarok]This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.Sincerely,Your AVA Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/c3017a8550b913d673445f37a264bad611a65e25.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 15:54:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, ULTRA1, EVO3, Capsule, Open</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">ULTRA1 EVO3 Capsule are now available in the Special Shop!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The new EVO3 Amarok Ultimate SMG has been released.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the announcement for details.</p><p class="bb_paragraph"></p><div class="bb_h1"><b>1. The ULTRA1 EVO3 Capsule</b></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Open Schedule]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Time (UTC): 2026. 06. 12, 07:00 AM ~ 2026. 06. 30, 00:00 AM</p><p class="bb_paragraph"><u>*Schedule may be subject to change.</u></p></blockquote><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/b89171a8d739347da3a0511b9130e43af64b2c47.png"></p><p class="bb_paragraph"><b>\[Purchase Bonus]</b></p><p class="bb_paragraph"><b><u>※Upon purchasing 40 times (40/40pt), you will receive EVO3 Amarok 100%.</u></b></p><ol><li><p class="bb_paragraph">Purchase the capsule specific times to receive bonus rewards</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Purchase Times</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Obtain <b><u>EVO3 Amarok</u></b></p></div></div><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Bonus Reward</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">The Titan Dadao</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/398b607fd567c9b01eef462d9dee3ffced951810.jpg"></p></div></div></div><p class="bb_paragraph"><u>*<i>The reward will be sent within 3 days after the sales end.</i></u></p></li></ol><p class="bb_paragraph"><b>\[Capsule Price]</b></p><p class="bb_paragraph"><b><u>150 Medals per purchase</u></b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Important Notes on Purchase]</b></p><ul class="bb_ul"><li><p class="bb_paragraph">According to the terms and conditions and policy, this item cannot be withdrawn</p><p class="bb_paragraph">(canceled/refunded) upon purchase.</p></li><li><p class="bb_paragraph">When Purchasing capsules, each capsule machine will deliver 1 item based on the component rates.</p></li><li><p class="bb_paragraph">In total, you will receive 1 items.</p></li><li><p class="bb_paragraph">ULTRA1 EVO3 Capsule contains Ultimate/Unique/Operation/Premium/Epic/Regular items.</p></li><li><p class="bb_paragraph">Upon purchasing 40 times (40/40pt), you will receive EVO3 Amarok 100%.</p></li><li><p class="bb_paragraph">Items for sale (including special items) may be sold as other items or in future events.</p></li></ul><p class="bb_paragraph"><b>\[EVO3 Amarok]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/bbb8be5b2e02d4ae198edcedc470507a6a0b6b8b.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/4505fc6d781098456cdeaa2709d2ab621ccaa576.png"></p><p class="bb_paragraph">Weapon customization is available, excluding the Muzzle Flash.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[XC-L F.Serpent]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/5c3ba54ab0ef17eaf4b8bb321a92fb8d13ec04d7.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/5bb85315ebe685881870c95443548bbfad8a9e9f.png"></p><p class="bb_paragraph"><b>\[Capsule Components]</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/dfe2b15fb0e7aac2c84868e401142c9a993a75fe.png"></p><p class="bb_paragraph">\[Gilboa Amarok]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/d77a9a7b244996592af4dafcec026e294a3982c3.png"></p><p class="bb_paragraph"><b>This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[B-TMX Amarok]</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/3d0bfe6326e44ad1aa272811cc5a88b2f78d077d.png"></p><p class="bb_paragraph"><b>This item is an Operation Grade weapon, providing 7 modification points compared to the Ultimate base model.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p>]]> </content:encoded>
</item>

<item>
<title>BIG SPORTS EVENT!!</title>
<link>https://xinker.org/zh/big-sports-event</link>
<guid>https://xinker.org/zh/big-sports-event</guid>
<description><![CDATA[ Dear Mercenaries!!Just as a festival that brings joy to everyone who loves global sports is taking place, AVA GLOBAL has prepared an event as well!!Please join us in watching the matches and be with AVA GLOBAL!!Event 1. BIG SPORTS EVENT CouponThere are no soccer trophies, but there are AVA trophies!!Enter the coupon code below to receive sports rewards.\[Event Schedule (UTC)]2026. 06. 02 06:30 AM~ 2026. 06. 15 11:59 PM✅ How to Redeem:Click the coupon icon on the top right of the game lobby and type:------------------------SOCCER20260612------------------------\[Event Coupon Rewards]HG21c Good LuckM67 SoccerNew Premium Box 1EAGrand Prix TrophyUnique Soldier Box 1EAGood luck!!May you definitely win the Premium Trophy through soccer!!We are cheering for their hard work!!\[New Premium Box]2. 400% EXP EVENTPlayers who play during the boost period will receive a 400% EXP boost, applied to any game mode.Event Schedule (UTC)2026. 06. 12 (Fri) 07:00 AM~ 2026. 06. 25 (Thu) 00:00 PM*Please note that the schedule may be subject to change.Sincerely,Your AVA Operations Team ]]></description>
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<pubDate>Fri, 12 Jun 2026 15:54:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>BIG, SPORTS, EVENT</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Mercenaries!!</p><p class="bb_paragraph">Just as a festival that brings joy to everyone who loves global sports is taking place, AVA GLOBAL has prepared an event as well!!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please join us in watching the matches and be with AVA GLOBAL!!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/39411000/e6155014b4c7de21576d9a12e7fe5a2de8a36162.png"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>Event 1. BIG SPORTS EVENT Coupon</b></div><p class="bb_paragraph">There are no soccer trophies, but there are AVA trophies!!</p><p class="bb_paragraph">Enter the coupon code below to receive sports rewards.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Event Schedule (UTC)]</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">2026. 06. 02 06:30 AM~ 2026. 06. 15 11:59 PM</p></blockquote><p class="bb_paragraph"></p><div class="bb_h3">✅ How to Redeem:</div><p class="bb_paragraph">Click the coupon icon on the top right of the game lobby and type:</p><p class="bb_paragraph"><b>------------------------</b></p><p class="bb_paragraph"><b>SOCCER20260612</b></p><p class="bb_paragraph"><b>------------------------</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Event Coupon Rewards]</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">HG21c <b>Good Luck</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">M67 <b>Soccer</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">New <b>Premium</b> Box 1EA</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Grand Prix <b>Trophy</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Unique Soldier Box 1EA</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Good luck!!</b></p><p class="bb_paragraph"><b>May you definitely win the Premium Trophy through soccer!!</b></p><p class="bb_paragraph"><b>We are cheering for their hard work!!</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[New Premium Box]</b></p><p class="bb_paragraph"><img src="https://clan.steamstatic.com/images//39411000/fe2a0a803a6331a8a783ce3ac35db64692f176dc.png%20style=-webkit-user-drag:%20none;%20max-width:%20100%25;"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>2. 400% EXP EVENT</b></div><p class="bb_paragraph">Players who play during the boost period will receive a <b>400% EXP boost</b>, applied to <b>any game mode</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Event Schedule (UTC)</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">2026. 06. 12 (Fri) 07:00 AM~ 2026. 06. 25 (Thu) 00:00 PM</p></blockquote><p class="bb_paragraph"><i>*Please note that the schedule may be subject to change.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely,</p><p class="bb_paragraph">Your AVA Operations Team</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<item>
<title>A.V.A Global Banned Players List (June 2026) &amp;amp; Macro Usage Policy</title>
<link>https://xinker.org/zh/ava-global-banned-players-list-june-2026-macro-usage-policy</link>
<guid>https://xinker.org/zh/ava-global-banned-players-list-june-2026-macro-usage-policy</guid>
<description><![CDATA[ Mercenaries!We have identified and taken disciplinary action against players who used unauthorized third-party programs that disrupt fair gameplay.As part of our continuous effort to maintain a healthy and secure game environment, the A.V.A Global Operations Team strictly enforces our Code of Conduct and End User License Agreement (EULA).Any use of external software, modifications, or tools that alter game data or provide unfair advantages is strictly prohibited.1. Banned Player List &gt; Mercenary with 30-day game access restriction for the first offense of macro usageBanned Player Listlooph***LR**Youya**A*87*V***KEN***HII2Storm***Marcel***0nLyFa**DaDiao***Detection Criteria: Detection of hardware memory macro usage and abnormal in-game click graph logs2.Macro Usage PolicyWith the May 26 update, a system has been implemented to identify abnormal click patterns.A.V.A Global does not recommend gameplay where firing speed is controlled via mechanical assistance rather than human intervention, and prioritizes fair play.Accordingly, if abnormal click speeds are maintained or a persistent pattern is detected in the graph, gameplay may be restricted in accordance with our operational policy.Furthermore, if logs are detected indicating that macro functions were enabled using mouse capabilities,it will be processed under the same standards as macro usage.The restriction policy is as follows:1. 1st offense - 30-day game access restriction2. 2nd offense - 90-day game access restriction3. 3rd offense - Permanent game access restrictionOur operations team will thoroughly verify and review reported matters before proceeding with processing. If no violation is detected:*However, this applies to physical functions equipped with macro capabilities.If abnormal macro software is used, a permanent game access restriction will be applied upon the first detection due to the restriction on cheat program usage.We appreciate your understanding and cooperation in maintaining a fair and competitive environment.We will continue our monitoring and enforcement efforts to ensure fair and enjoyable gameplay for all players.Thank you.Sincerely.Your AVA Global Operations Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/39411000/b6f21c6f48dd6b82597ecb8ef606297e766c0729.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 15:54:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>A.V.A, Global, Banned, Players, List, June, 2026, Macro, Usage, Policy</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Mercenaries!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have identified and taken disciplinary action against players who used <b>unauthorized third-party programs</b> that disrupt fair gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As part of our continuous effort to maintain a healthy and secure game environment, the A.V.A Global Operations Team strictly enforces our <b>Code of Conduct</b> and <b>End User License Agreement (EULA).</b></p><p class="bb_paragraph">Any use of external software, modifications, or tools that alter game data or provide unfair advantages is <b>strictly prohibited.</b></p><p class="bb_paragraph"></p><div class="bb_h2">1. Banned Player List</div><p class="bb_paragraph"> > Mercenary with 30-day game access restriction for the first offense of macro usage</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Banned Player List</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">looph***</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">LR**</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Youya**</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">A*87*V***</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">KEN***HII2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Storm***</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Marcel***</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>0nLyFa</b>**</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">DaDiao***</p></div></div></div><p class="bb_paragraph">Detection Criteria: Detection of hardware memory macro usage and abnormal in-game click graph logs</p><p class="bb_paragraph"></p><div class="bb_h2">2.Macro Usage Policy</div><p class="bb_paragraph">With the May 26 update, a system has been implemented to identify abnormal click patterns.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A.V.A Global does not recommend gameplay where firing speed is controlled via mechanical assistance rather than human intervention, and prioritizes fair play.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Accordingly, if abnormal click speeds are maintained or a persistent pattern is detected in the graph, gameplay may be restricted in accordance with our operational policy.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Furthermore, if logs are detected indicating that macro functions were enabled using mouse capabilities,</p><p class="bb_paragraph">it will be processed under the same standards as macro usage.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The restriction policy is as follows:</p><p class="bb_paragraph">1. 1st offense - 30-day game access restriction</p><p class="bb_paragraph">2. 2nd offense - 90-day game access restriction</p><p class="bb_paragraph">3. 3rd offense - Permanent game access restriction</p><p class="bb_paragraph"></p><p class="bb_paragraph">Our operations team will thoroughly verify and review reported matters before proceeding with processing. If no violation is detected:</p><p class="bb_paragraph">*However, this applies to physical functions equipped with macro capabilities.</p><p class="bb_paragraph"></p><p class="bb_paragraph">If abnormal macro software is used, a permanent game access restriction will be applied upon the first detection due to the restriction on cheat program usage.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We appreciate your understanding and cooperation in maintaining a fair and competitive environment.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We will continue our monitoring and enforcement efforts to ensure fair and enjoyable gameplay for all players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><div class="bb_h2"></div><p class="bb_paragraph">Sincerely.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Your AVA Global Operations Team</p>]]> </content:encoded>
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<item>
<title>更新筆記 版本 1.11.00</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11100</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11100</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.11.00版本的更新說明。 主要更新內容本次更新新增了可增加登錄寵物數量的挑戰任務，並進行了多項錯誤修正與系統穩定化作業。 更新時程本次更新將套用至所有平台。實際更新時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 已更新PlayStation: 已更新Xbox: 已更新Epic Games Store: 已更新Mac App Store: 預計更新(進行中) 1.11.00 更新詳細內容 新增新增了可增加登錄寵物數量的新挑戰任務。寵物最多可登錄100隻。但即使持有50隻以上的寵物，在營地中最多也只能召喚50隻寵物。現有的寵物挑戰任務獎勵中，新增了可增加登錄寵物數量上限的道具若已完成相關挑戰任務，該道具將進行補發。新增了小雙足龍專用的地圖圖示。\[德米安/翁卡]改善為可裝備採石鑽、電鋸。改善為機械老鷹與鳳凰也能裝備勇猛符咒。 主要改善 內容商人們開始回收並重新販售丟失的稀有裝備。若丟失了透過寶箱/任務等途徑獲得的稀有裝備，可透過商店重新購買。此類裝備的販售價格將高於原價。自裝備丟失器，最多經過7天后，物品便會上架至商店。改善了彈珠台小遊戲已並調降難度。調整了彈珠，使其移動時感覺更加沉穩。緩解了彈珠穿透牆壁的問題。移除了部分固定釘，並調整了其位置。緩解了彈珠常卡在左側2層區域的問題。調整了彈珠從轉移門彈出的力道與發射角度。修正了在發射台彈出彈珠時，彈珠偶爾會往下掉落的問題。修正了在特定狀況下無法使用同行符咒的問題。改善為在進行促使寵物成長時，名字將會維持不變。改善了雙足龍在無法騎乘的狀態下被召喚的問題。嘟嘟鳥的蛋、雙足龍的蛋已變更為無法重疊。修正為在危險地區無法呼叫騎乘物。改善了決鬥小遊戲的部分犯規判定。 操作\[控制器]改善為可設定開啟背包/地圖/技能/冒險日記/拍照模式的按鈕。改善了在空中從雙足龍下來時會自動重新騎乘的問題。修正了在房屋模式中取出部分道具時，無法操作該道具的問題。 戰鬥 / 動作\[德米安/翁卡]修正了提升「專注」技能等級卻未增加勇氣恢復量的問題。改善為即使未學習「懸吊」技能，也能使用「法則之力」在空中騎乘雙足龍。調整了魔像怪物的攻擊模式。改善為裝備特殊箭矢時，使用「迴避爆發射擊」、「風之意志」會產生附加效果。 UI改善了部分動物、知識及說明圖片。修正了在家畜商店中動物名字顯示為???的問題。修正了給寵物餵食後未顯示經驗值獲得UI的問題。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正\[翁卡]修正了懸吊在牆壁上使用「破裂砲」時，不消耗砲彈的問題。修正了在懸吊狀態下使用鑽頭時，未套用額外獲得效果的問題。修正了在拍照模式中景深無法停用的問題。修正了在部分情況下深暗之星、雙足龍會走入水中的問題。修正了雙足龍在地面進行攻擊時，消耗過多耐力的問題。埃爾南德雜貨店的販售目錄中新增了「花籃」、埃爾南德裝備店的販售目錄中新增了「世界遠距武器－弓一覽第1冊」。修正了在困難難度下進行餵食時，會一次性消耗2個飼料的異常問題。改善了知識獲取方式，完成「修理奇爾頓陶罐工坊的鍋爐」任務時，可100%獲得「伊勒金」知識。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Fri, 12 Jun 2026 11:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.11.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.11.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">本次更新新增了可增加登錄寵物數量的挑戰任務，並進行了多項錯誤修正與系統穩定化作業。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台。<br>實際更新時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 已更新<br>PlayStation: 已更新<br>Xbox: 已更新<br>Epic Games Store: 已更新<br>Mac App Store: 預計更新(進行中)</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>1.11.00 更新詳細內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>新增</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">新增了可增加登錄寵物數量的新挑戰任務。</p><ul class="bb_ul"><li><p class="bb_paragraph">寵物最多可登錄100隻。</p></li><li><p class="bb_paragraph">但即使持有50隻以上的寵物，在營地中最多也只能召喚50隻寵物。</p></li><li><p class="bb_paragraph">現有的寵物挑戰任務獎勵中，新增了可增加登錄寵物數量上限的道具</p><ul class="bb_ul"><li><p class="bb_paragraph">若已完成相關挑戰任務，該道具將進行補發。</p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">新增了小雙足龍專用的地圖圖示。</p></li><li><p class="bb_paragraph">\[德米安/翁卡]改善為可裝備採石鑽、電鋸。</p></li><li><p class="bb_paragraph">改善為機械老鷹與鳳凰也能裝備勇猛符咒。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">商人們開始回收並重新販售丟失的稀有裝備。</p><ul class="bb_ul"><li><p class="bb_paragraph">若丟失了透過寶箱/任務等途徑獲得的稀有裝備，可透過商店重新購買。</p></li><li><p class="bb_paragraph">此類裝備的販售價格將高於原價。</p></li><li><p class="bb_paragraph">自裝備丟失器，最多經過7天后，物品便會上架至商店。</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">改善了彈珠台小遊戲已並調降難度。</p><ul class="bb_ul"><li><p class="bb_paragraph">調整了彈珠，使其移動時感覺更加沉穩。</p></li><li><p class="bb_paragraph">緩解了彈珠穿透牆壁的問題。</p></li><li><p class="bb_paragraph">移除了部分固定釘，並調整了其位置。</p></li><li><p class="bb_paragraph">緩解了彈珠常卡在左側2層區域的問題。</p></li><li><p class="bb_paragraph">調整了彈珠從轉移門彈出的力道與發射角度。</p></li><li><p class="bb_paragraph">修正了在發射台彈出彈珠時，彈珠偶爾會往下掉落的問題。</p></li></ul></li><li><p class="bb_paragraph">修正了在特定狀況下無法使用同行符咒的問題。</p></li><li><p class="bb_paragraph">改善為在進行促使寵物成長時，名字將會維持不變。</p></li><li><p class="bb_paragraph">改善了雙足龍在無法騎乘的狀態下被召喚的問題。</p></li><li><p class="bb_paragraph">嘟嘟鳥的蛋、雙足龍的蛋已變更為無法重疊。</p></li><li><p class="bb_paragraph">修正為在危險地區無法呼叫騎乘物。</p></li><li><p class="bb_paragraph">改善了決鬥小遊戲的部分犯規判定。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">\[控制器]改善為可設定開啟背包/地圖/技能/冒險日記/拍照模式的按鈕。</p></li><li><p class="bb_paragraph">改善了在空中從雙足龍下來時會自動重新騎乘的問題。</p></li><li><p class="bb_paragraph">修正了在房屋模式中取出部分道具時，無法操作該道具的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">\[德米安/翁卡]修正了提升「專注」技能等級卻未增加勇氣恢復量的問題。</p></li><li><p class="bb_paragraph">改善為即使未學習「懸吊」技能，也能使用「法則之力」在空中騎乘雙足龍。</p></li><li><p class="bb_paragraph">調整了魔像怪物的攻擊模式。</p></li><li><p class="bb_paragraph">改善為裝備特殊箭矢時，使用「迴避爆發射擊」、「風之意志」會產生附加效果。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善了部分動物、知識及說明圖片。</p></li><li><p class="bb_paragraph">修正了在家畜商店中動物名字顯示為???的問題。</p></li><li><p class="bb_paragraph">修正了給寵物餵食後未顯示經驗值獲得UI的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">\[翁卡]修正了懸吊在牆壁上使用「破裂砲」時，不消耗砲彈的問題。</p></li><li><p class="bb_paragraph">修正了在懸吊狀態下使用鑽頭時，未套用額外獲得效果的問題。</p></li><li><p class="bb_paragraph">修正了在拍照模式中景深無法停用的問題。</p></li><li><p class="bb_paragraph">修正了在部分情況下深暗之星、雙足龍會走入水中的問題。</p></li><li><p class="bb_paragraph">修正了雙足龍在地面進行攻擊時，消耗過多耐力的問題。</p></li><li><p class="bb_paragraph">埃爾南德雜貨店的販售目錄中新增了「花籃」、埃爾南德裝備店的販售目錄中新增了「世界遠距武器－弓一覽第1冊」。</p></li><li><p class="bb_paragraph">修正了在困難難度下進行餵食時，會一次性消耗2個飼料的異常問題。</p></li><li><p class="bb_paragraph">改善了知識獲取方式，完成「修理奇爾頓陶罐工坊的鍋爐」任務時，可100%獲得「伊勒金」知識。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
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<title>Path of Exile 2 0.5.2 Patch Preview</title>
<link>https://xinker.org/zh/path-of-exile-2-052-patch-preview</link>
<guid>https://xinker.org/zh/path-of-exile-2-052-patch-preview</guid>
<description><![CDATA[ Today, we&#039;re releasing the 0.5.2 patch for Path of Exile 2, with quite a lot of improvements to different mechanics, as well as a number of bug fixes. Check out the highlights in the video below and read the patch notes here! ]]></description>
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<pubDate>Fri, 12 Jun 2026 06:52:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, 0.5.2, Patch, Preview</media:keywords>
<content:encoded><![CDATA[Today, we're releasing the 0.5.2 patch for Path of Exile 2, with quite a lot of improvements to different mechanics, as well as a number of bug fixes. Check out the highlights in the video below and read the patch notes <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pathofexile.com%2Fforum%2Fview-thread%2F3960375" target="_blank" rel=" noopener">here</a>!<br><br><div data-youtube="bIJiil3xAjI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>]]> </content:encoded>
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<title>Known Issues &#45; June 11th, 2026</title>
<link>https://xinker.org/zh/known-issues-june-11th-2026</link>
<guid>https://xinker.org/zh/known-issues-june-11th-2026</guid>
<description><![CDATA[ here are some more known issues we’re working on, and our upcoming patch will be out next week! ???????????? see our handy troubleshooting post here: https://steamcommunity.com/app/1118520/discussions/1/569288683937662349/ ]]></description>
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<pubDate>Fri, 12 Jun 2026 02:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Known, Issues, June, 11th, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">here are some more known issues we’re working on, and our upcoming patch will be out next week! ???????????? see our handy troubleshooting post here: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/app/1118520/discussions/1/569288683937662349/" target="_blank" rel="">https://steamcommunity.com/app/1118520/discussions/1/569288683937662349/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/7afd357566b04fac79ba07e12b54b96847f3b522.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/36095985/dacfed9a271d5853d4cd0f3f96c544757aa3c8d7.png"></p>]]> </content:encoded>
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<title>Patch 0.1.1 &#45; Out Now</title>
<link>https://xinker.org/zh/patch-011-out-now</link>
<guid>https://xinker.org/zh/patch-011-out-now</guid>
<description><![CDATA[ It&#039;s been a little over 24 hours since you were chosen by the Witchspire, and sent to Vyr&#039;s Landing. A faraway place, on a quest filled with mystery. We hope you&#039;ve been enjoying your time with the game so far, and we really appreciate all your feedback and issue reports. This update contains fixes for a few common issues, and we continue to work on additional fixes. More on that below.Patch 0.1.1CL 28048ChangelogFixed a scaling issue where the game could render at the wrong resolution due to DPI scaling in Windows. Players who saw the game looking blurry should now see this fixed.Fixed an issue where Hearths or Crafting Stations would occasionally fail to register the content of nearby chestsFixed an issue where resources would fail to regrow.The intended design is for Trees, Flowers and other resources to grow back over time. Our resource system avoids areas where the player has built - so that you don&#039;t return to your base suddenly looking more like a forest than a cozy homestead. This meant that if you placed so much as an innocent Workbench, nearby resources would fail to regrow, even if you removed it. We&#039;ve reworked the system to now regrow resources if there are no player-built objects in the area. Unfortunately this will not work retroactively on existing worlds, therefor, you may still see a lack of resources in areas that you have already built near.           Any future worlds should be free of this issue.Fixed a number of UI text issues in German and Brazilian PortugueseFroblins will no longer steal food from your base while you&#039;re away. Promise.Community SpotlightBonded a Celestial Familiar yet? Or perhaps you&#039;ve built a pretty base you&#039;d like to share? We&#039;d love to see it! Join us in the Steam Forums or Official Discord and share your journey!Here are a few shots from your fellow classmates over on Discord:-JaffaArchFiend-t1a-Peper PotsPrevious Patches:https://steamcommunity.com/games/2679100/partnerevents/edit/697641379212296948https://store.steampowered.com/news/app/2679100/view/697641379212296948https://store.steampowered.com/news/app/2679100/view/697641379212296481Can I still play an older version of the game?Yes! If you&#039;d rather not update, we support older versions in Steam branches. You can opt into such a branch by following these steps:Right-click Witchspire in your Steam LibraryClick &#039;Properties&#039;Click &#039;Game Versions &amp; Betas&#039;Select a branch, such as &#039;0.1.0&#039;Install and PlayNote that any other players who wish to join you in co-op must be on the same branch.Thank you for supporting our journey in Early Access  ]]></description>
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<pubDate>Fri, 12 Jun 2026 02:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 0.1.1, Out, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/b47215d57487a08f1d77e618c17bdd814ba2d232.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">It's been a little over 24 hours since you were chosen by the Witchspire, and sent to Vyr's Landing. A faraway place, on a quest filled with mystery. We hope you've been enjoying your time with the game so far, and we really appreciate all your feedback and issue reports. </p><p class="bb_paragraph"></p><p class="bb_paragraph">This update contains fixes for a few common issues, and we continue to work on additional fixes. More on that below.</p><p class="bb_paragraph"></p><div class="bb_h1">Patch 0.1.1</div><p class="bb_paragraph">CL 28048</p><div class="bb_h2">Changelog</div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a scaling issue where the game could render at the wrong resolution due to DPI scaling in Windows. Players who saw the game looking blurry should now see this fixed.</p></li><li><p class="bb_paragraph">Fixed an issue where Hearths or Crafting Stations would occasionally fail to register the content of nearby chests</p></li><li><p class="bb_paragraph">Fixed an issue where resources would fail to regrow.</p><p class="bb_paragraph"><i>The intended design</i> <i>is for Trees, Flowers and other resources to grow back over time. Our resource system avoids areas where the player has built - so that you don't return to your base suddenly looking more like a forest than a cozy homestead. </i></p><p class="bb_paragraph"><i>This meant that if you placed so much as an innocent Workbench, nearby resources would fail to regrow, even if you removed it. We've reworked the system to now regrow resources if there are no player-built objects in the area. Unfortunately this will not work retroactively on existing worlds, therefor, you may still see a lack of resources in areas that you have already built near. </i></p></li></ul><p class="bb_paragraph"><i>          Any future worlds should be free of this issue.</i></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a number of UI text issues in German and Brazilian Portuguese</p></li><li><p class="bb_paragraph">Froblins will no longer steal food from your base while you're away. Promise.</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h1">Community Spotlight</div><p class="bb_paragraph">Bonded a Celestial Familiar yet? Or perhaps you've built a pretty base you'd like to share? We'd love to see it! Join us in the Steam Forums or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FhT6AFpSTNv" target="_blank" rel=" noopener">Official Discord</a> and share your journey!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Here are a few shots from your fellow classmates over on Discord:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/2fb74bb64f7272795aa1562107c49c645e740ae1.png">-<i>JaffaArchFiend</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/c1f9e2eb185ea2121f5ad7f5651b8019a7042d1d.png"><i>-t1a</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/598c1077a6b8b20d51fbc64bf2a903fe18b40bd9.png"><i>-Peper Pots</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2">Previous Patches:</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/games/2679100/partnerevents/edit/697641379212296948" target="_blank" rel="">https://steamcommunity.com/games/2679100/partnerevents/edit/697641379212296948</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/2679100/view/697641379212296948" target="_blank" rel="">https://store.steampowered.com/news/app/2679100/view/697641379212296948</a><a class="bb_link" href="https://store.steampowered.com/news/app/2679100/view/697641379212296481" target="_blank" rel="">https://store.steampowered.com/news/app/2679100/view/697641379212296481</a></p><p class="bb_paragraph"></p><div class="bb_h3">Can I still play an older version of the game?</div><p class="bb_paragraph">Yes! If you'd rather not update, we support older versions in Steam branches. You can opt into such a branch by following these steps:</p><ol><li><p class="bb_paragraph">Right-click Witchspire in your Steam Library</p></li><li><p class="bb_paragraph">Click 'Properties'</p></li><li><p class="bb_paragraph">Click 'Game Versions & Betas'</p></li><li><p class="bb_paragraph">Select a branch, such as '0.1.0'</p></li><li><p class="bb_paragraph">Install and Play</p></li></ol><p class="bb_paragraph"><u>Note that any other players who wish to join you in co-op must be on the same branch.</u></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Thank you for supporting our journey in Early Access <3</b></p><p class="bb_paragraph"><b>-Envar Games</b></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>[June 11th] Subjugate Monsters and Ride Toward Rewards! Events at a Glance!</title>
<link>https://xinker.org/zh/june-11th-subjugate-monsters-and-ride-toward-rewards-events-at-a-glance</link>
<guid>https://xinker.org/zh/june-11th-subjugate-monsters-and-ride-toward-rewards-events-at-a-glance</guid>
<description><![CDATA[ Check out this week&#039;s new events![Combat Pass] Subjugate for RewardsThe Combat Special Pass is here. Defeat monsters in any monster zone to claim rich rewards. Special Pass Sale Period: Jun 11, 2026 (Thu) after maintenance – Jul 9, 2026 (Thu) before maintenance Reward Claim &amp; Point Earning Period: Jun 11, 2026 (Thu) after maintenance – Jul 16, 2026 (Thu) before maintenance	Combat Special Pass	With the Combat Special PassUpgrade Your Rewards!Combat Special Pass3000 Pearls    Special Pass Selection RewardsChoose Your Combat Support BoxChoose Your Warm Journey BoxChoose Your Hunter&#039;s Spoils BoxChoose Your Ultimate Enhancement BoxCrystal Restore Count Coupon (1 Time)‎Learn More!A Joyride to the StableEnjoy Mount &amp; Training EXP Hot Time, complete weekly Training quests, and earn extra rewards from Imperial Horse Delivery. Jun 11, 2026 (Thu) after maintenance – Jun 25, 2026 (Thu) before maintenanceEvent 1: Mount &amp; Training EXP Hot Time	Mount &amp; Training EXP Hot Time[color=#8786db]50%[/color]Training EXP[color=#8786db]50%[/color]Mount EXPEvent 2: [Stable Keeper] Lorenzo Murray&#039;s Request Complete two weekly quests to obtain Training supplies.  Weekly Quest Period: June 11, 2026 (Thu) after maintenance - June 24, 2026 (Wed) 23:59 	RewardRoyal Fern Root x100Event 3: Imperial Horse DeliveryComplete to to get 2x Flower of Oblivion and [Event] Imperial Training Delivery Invoice!	Flower of OblivionTier 6: x10 → x20Tier 7: x15 → x30Tier 8: x20 → x40	[Event] Imperial Training DeliveryTier 6: x12Tier 7: x14Tier 8: x16‎Learn More!All Ongoing Events ]]></description>
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<pubDate>Fri, 12 Jun 2026 02:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, 11th, Subjugate, Monsters, and, Ride, Toward, Rewards, Events, Glance</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D5119%20style%3Dbutton" target="_blank" rel=" noopener"><b>Check out this week's new events!</b></a></div><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/51721cf8a9c440c215991070fa93a85cd491ea2f.jpg"><br><div class="bb_h1">[Combat Pass] Subjugate for Rewards</div><br><div class="bb_h2">The Combat Special Pass is here. Defeat monsters in any monster zone to claim rich rewards.</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/4ebc43d7fa89f11ea7f1d84c6a5095155f073acb.png"></div></div></div><ul class="bb_ul"><li> <b>Special Pass Sale Period</b>: Jun 11, 2026 (Thu) after maintenance – Jul 9, 2026 (Thu) before maintenance<br></li><li> <b>Reward Claim & Point Earning Period</b>: Jun 11, 2026 (Thu) after maintenance – Jul 16, 2026 (Thu) before maintenance</li></ul><div class="bb_table"><div class="bb_table_tr">	<div class="bb_table_th"><b>Combat Special Pass</b></div></div><div class="bb_table_tr">	<div class="bb_table_td">With the Combat Special Pass<br><b>Upgrade Your Rewards!</b><br><img src="https://clan.akamai.steamstatic.com/images/28674304/9fa8a7287112d8e2b366d091d2687715af7c595b.png"><br><b>Combat Special Pass</b><br>3000 Pearls</div></div></div><div class="bb_table"><div class="bb_table_tr">    <div class="bb_table_th">Special Pass Selection Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/f296c0c95ee39ad5b4650243fe4d1d2605b206af.png"><br>Choose Your Combat Support Box</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/72e224f9a36c4d690f239cc975340262483a5089.png"><br>Choose Your Warm Journey Box</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/ca926b06bdba4ed45eafa0ec0e81bbfc16e27cf4.png"><br>Choose Your Hunter's Spoils Box</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/1a5ec40e26756371730c0d603dbe7b1cc45334ad.png"><br>Choose Your Ultimate Enhancement Box</div><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/fe7afc58743c86bd4c1f501e3ad53b9211cd4634.png"><br>Crystal Restore Count Coupon (1 Time)</div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10156%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><img src="https://clan.akamai.steamstatic.com/images/28674304/37e6c8766c59288701c728ab18d8ce17b9c3e810.jpg"><br><div class="bb_h1">A Joyride to the Stable</div><div class="bb_h2">Enjoy Mount & Training EXP Hot Time, complete weekly Training quests, and earn extra rewards from Imperial Horse Delivery.</div><ul class="bb_ul"><li> Jun 11, 2026 (Thu) after maintenance – Jun 25, 2026 (Thu) before maintenance</li></ul><div class="bb_h2">Event 1: Mount & Training EXP Hot Time</div><div class="bb_table"><div class="bb_table_tr">	<div class="bb_table_th">Mount & Training EXP Hot Time</div></div><div class="bb_table_tr"><div class="bb_table_td"><div class="bb_h2"><b>[color=#8786db]50%[/color]</b></div><b>Training EXP</b></div><div class="bb_table_td"><div class="bb_h2"><b>[color=#8786db]50%[/color]</b></div><b>Mount EXP</b></div></div></div><br><div class="bb_h2">Event 2: [Stable Keeper] Lorenzo Murray's Request </div><div class="bb_h3">Complete two weekly quests to obtain Training supplies.  </div><ul class="bb_ul"><li><b>Weekly Quest Period</b>: June 11, 2026 (Thu) after maintenance - June 24, 2026 (Wed) 23:59 </li></ul><div class="bb_table"><div class="bb_table_tr">	<div class="bb_table_th">Reward</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/0200dedb6ca9a83c0654ee272f344f267b5695d8.png"><br>Royal Fern Root x100</div></div></div><br><div class="bb_h2">Event 3: Imperial Horse Delivery</div><div class="bb_h3">Complete to to get 2x Flower of Oblivion and [Event] Imperial Training Delivery Invoice!</div><div class="bb_table"><div class="bb_table_tr">	<div class="bb_table_th">Flower of Oblivion</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/aef3c17e0d3f06e27d9db3746d9c6c58bf18fd56.png"></div><div class="bb_table_td">Tier 6: x10 → x20<br>Tier 7: x15 → x30<br>Tier 8: x20 → x40</div></div></div><div class="bb_table"><div class="bb_table_tr">	<div class="bb_table_th">[Event] Imperial Training Delivery</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://clan.akamai.steamstatic.com/images/28674304/53dc416d2e165e39a6a5465518b39ba866c9a503.png"></div><div class="bb_table_td">Tier 6: x12<br>Tier 7: x14<br>Tier 8: x16</div></div></div>‎<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FDetail%3FgroupContentNo%3D10154%20style%3Dbutton" target="_blank" rel=" noopener"><div class="bb_h3">Learn More!</div></a><hr><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.naeu.playblackdesert.com%2FNews%2FNotice%3FboardType%3D3%20style%3Dbutton%20buttoncolor%3D%23d12a00" target="_blank" rel=" noopener"><div class="bb_h3"><b>All Ongoing Events</b></div></a>]]> </content:encoded>
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<title>Equinox Prime 與 Wukong Prime 進入 Prime Resurgence</title>
<link>https://xinker.org/zh/equinox-prime-%E8%88%87-wukong-prime-%E9%80%B2%E5%85%A5-prime-resurgence</link>
<guid>https://xinker.org/zh/equinox-prime-%E8%88%87-wukong-prime-%E9%80%B2%E5%85%A5-prime-resurgence</guid>
<description><![CDATA[ Equinox Prime命運的邊際，晝夜交界之處，她就此現身。Equinox Prime 以二元之力支援同伴──白日形態主攻，黑夜形態主守。追求平衡的你，Equinox Prime 或許是最完美的選擇。Wukong Prime這位詭計化身的猿猴，神力與其頑劣本性不相上下。Wukong Prime 以生存著稱，多項技能皆能欺騙死神，或召喚天聖雙身吸引敵方火力。若想讓敵方永遠摸不著頭緒，將一切交給 Wukong Prime。 ]]></description>
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<pubDate>Fri, 12 Jun 2026 02:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Equinox, Prime, 與, Wukong, Prime, 進入, Prime, Resurgence</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/4437469/81f2e375b396543c35e46bacea6ae3292c5c983a.png"><br><b>Equinox Prime</b><br><br>命運的邊際，晝夜交界之處，她就此現身。Equinox Prime 以二元之力支援同伴──白日形態主攻，黑夜形態主守。追求平衡的你，Equinox Prime 或許是最完美的選擇。<br><br><b>Wukong Prime</b><br><br>這位詭計化身的猿猴，神力與其頑劣本性不相上下。Wukong Prime 以生存著稱，多項技能皆能欺騙死神，或召喚天聖雙身吸引敵方火力。若想讓敵方永遠摸不著頭緒，將一切交給 Wukong Prime。<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/834cdf10efb4904f3544211f6f330820e330f9c3.png">]]> </content:encoded>
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<title>DEV DIVE | Updates on the In the Jungle DLC and more!</title>
<link>https://xinker.org/zh/dev-dive-updates-on-the-in-the-jungle-dlc-and-more</link>
<guid>https://xinker.org/zh/dev-dive-updates-on-the-in-the-jungle-dlc-and-more</guid>
<description><![CDATA[ Hi Divers!We&#039;ve got a huge update for Dave the Diver&#039;s 3rd Anniversary!???? What we’re diving into today:In the Jungle DLC &amp; Short FilmDave the Diver mobile versionBancho the Chef &amp; New Game Announcements!Merch and CollabsWe’ll see you in Utara Lake! ]]></description>
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<pubDate>Fri, 12 Jun 2026 02:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DEV, DIVE, Updates, the, the, Jungle, DLC, and, more</media:keywords>
<content:encoded><![CDATA[<div data-youtube='"8q1UJuQAEks' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><b>Hi Divers!</b></p><p class="bb_paragraph">We've got a huge update for Dave the Diver's 3rd Anniversary!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????</b> <b>What we’re diving into today:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">In the Jungle DLC & Short Film</p></li><li><p class="bb_paragraph">Dave the Diver mobile version</p></li><li><p class="bb_paragraph">Bancho the Chef & New Game Announcements!</p></li><li><p class="bb_paragraph">Merch and Collabs</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">We’ll see you in Utara Lake!</p>]]> </content:encoded>
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<title>In the Jungle DLC PRE&#45;ORDER NOW!</title>
<link>https://xinker.org/zh/in-the-jungle-dlc-pre-order-now</link>
<guid>https://xinker.org/zh/in-the-jungle-dlc-pre-order-now</guid>
<description><![CDATA[ In the Jungle DLC drops June 18th and pre-orders are now live! Grab In the Jungle DLC at 10% off before launch and get the base game at its deepest discount of 50% off!Discount Details:Base game: 50% offIn the Jungle DLC( pre-order): 10% offIchiban&#039;s Holiday DLC: 70% ofhttps://store.steampowered.com/app/1868140/_/https://store.steampowered.com/app/4394810/_______Content_Pack/https://store.steampowered.com/app/3543180/______Content_Pack/ ]]></description>
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<pubDate>Fri, 12 Jun 2026 02:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>the, Jungle, DLC, PRE-ORDER, NOW</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">In the Jungle DLC drops June 18th and pre-orders are now live! <b>Grab In the Jungle DLC at 10% off</b> before launch and get the base game at its deepest discount of 50% off!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42281449/8422b327b012604d47f13eae087a42d9489c4f59.png"></p><p class="bb_paragraph">Discount Details:</p><ul class="bb_ul"><li><p class="bb_paragraph">Base game: 50% off</p></li><li><p class="bb_paragraph">In the Jungle DLC( pre-order): 10% off</p></li><li><p class="bb_paragraph">Ichiban's Holiday DLC: 70% of</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1868140/_/" target="_blank" rel="">https://store.steampowered.com/app/1868140/_/</a><a class="bb_link" href="https://store.steampowered.com/app/4394810/_______Content_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4394810/_______Content_Pack/</a><a class="bb_link" href="https://store.steampowered.com/app/3543180/______Content_Pack/" target="_blank" rel="">https://store.steampowered.com/app/3543180/______Content_Pack/</a></p>]]> </content:encoded>
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<title>The Aquatic Planet Pack is Now Available + Update + Klei Fest 2026</title>
<link>https://xinker.org/zh/the-aquatic-planet-pack-is-now-available-update-klei-fest-2026</link>
<guid>https://xinker.org/zh/the-aquatic-planet-pack-is-now-available-update-klei-fest-2026</guid>
<description><![CDATA[ Friends, grab your floaties......it&#039;s release day for The Aquatic Planet Pack!This DLC features a plethora of pool-dwelling critters, flooded flora and submersible buildings...and Duplicants who learn to swim for the very first time in ONI history! The Aquatic Planet Pack plunges colonies into the deep end of a marine world of kelp forests and coral reefs, where expanded aquatic ranches cater to cuisine and construction projects alike, and clams grow bigger than Duplicants. There are brand-new biomes, plants, resources, foods and buildings, plus two new recruits—including one who&#039;s unnaturally well-adapted to the environment. (And needs to be convinced to join you.) Don&#039;t miss the exclusive collection of cosmetic blueprints that helps colonies present a nautical facade, even if they haven&#039;t quite found their sea legs yet!Explore underwater ecosystems that unleash new possibilities for power systems, and master the art of keeping your colony&#039;s head above water when dry land is as scarce as Duplicant brain cells. (It&#039;s okay, their crewmates know CPR.) Whet your appetite for this wet new world with the new short here!The Aquatic Planet Pack can be purchased for 9.99USD and is available now on Steam, WeGame and Epic. If you own more than one DLC, shake things up by using the Scramble DLC tool when making a new game! It works for The Aquatic Planet Pack as well as past and future additions to the ONI universe. Special thanks to long-time modder Aki, with whom we collaborated on parts of this DLC!The base game also gets a free update today! This includes flatulent Duplicants now producing bubbles when farting underwater, improved liquid visuals, 4k wires, and more. What&#039;s in this DLC?New starting world: Marinea!Two new Duplicants: Kai and Minnow, the recruitable survivor Duplicant!New biomes: BeachReefKelp ForestAbysshttps://store.steampowered.com/app/4310080/Oxygen_Not_Included_The_Aquatic_Planet_Pack/F.A.Q.What platforms will this DLC be available on? The Aquatic Planet Pack launches on Steam, WeGame, and Epic today (June 12th). How much does it cost? 9.99USDDo I need to own the base game? Yes, you will need to own Oxygen Not Included in order to play this DLC content. Do I need to own Spaced Out! DLC in order to play this DLC content? You do not need Spaced Out to purchase or enjoy The Aquatic Planet Pack .How do I report bugs? Bug reports go here! Thank you so much for helping us squash &#039;em. How do I give feedback? We love feedback. Post it here.Can I play with my old save game?Yes, you can upgrade your old save. Please note that in DLCs that contain new worldgen and worldgen-related improvements, those aspects will be available to new games only. How do I upgrade my old save? Go to the pause menu and click on the DLC&#039;s logo. It will create a copy of the save with the DLC enabled.Is there still a Previous Update Branch? Yes! If you&#039;re playing on the base game and this free update breaks some of your mods, you can opt in to the temporary, unsupported . Where can I find more details and information?Check out our Steam Store page for more information!Our annual publisher sale is back!  Klei Fest is our annual celebration of all things Klei. https://store.steampowered.com/developer/klei/sale/kleifest2026This year, we&#039;ve got a ton of updates, discounts, and freebies for you.To commemorate 20 years as a studio, we&#039;ve made our very first game, Eets free for everybody, forever.A free game update for Oxygen Not Included with new buildings, bug fixes, and QOL! The Rotwood Powers-A-Plenty Update adds a new &quot;Weapon Power&quot; power type, QOL, and bug fixes.The Release of Aquatic Planet Pack DLC for Oxygen Not Included. The Lowest prices ever for many Klei Entertainment games10 Years of Don&#039;t Starve Together - 90% off and a ton of Free exclusive Klei Fest SkinsA bunch of great bundles with additional discounts up to 50% off!The Klei Shop has a big Klei Fest sale. The conclusion of our DST Interactive Lore story arcAnd DST Mobile is coming July, 21st! We&#039;ve also got more news from our published titles!Rift of the NecroDancer OST Vol. 2 Music Pack is out now!Beastieball has a new update, including workshop support and Portuguese localization Fretless is now Steam Deck verified! Check out the new Accolades Trailer!U.V.S. Nirmana has released a free bonus campaign update! Check out more games published by Klei!https://store.steampowered.com/developer/klei/sale/kleifest2026[/url][img src=&quot;{STEAM_CLAN_IMAGE}/112393/beb9ddacaf8be12d8628f89c128d10f1083b856c.png&quot;][/img][url=&quot;https://store.steampowered.com/developer/klei/sale/kleifest2026&quot;]
[/url]
[/phttps://store.steampowered.com/developer/klei/sale/kleifest2026[/url]
[/p ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/25339032/5950ac9975ed627b9bfbd92f1c3abebaa9d25884.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 01:54:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Aquatic, Planet, Pack, Now, Available, Update, Klei, Fest, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"dnGEHeStgZo' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Friends, grab your floaties...</p><p class="bb_paragraph"></p><p class="bb_paragraph">...it's release day for <b>The Aquatic Planet Pack!</b></p><p class="bb_paragraph">This DLC features a plethora of pool-dwelling critters, flooded flora and submersible buildings...and Duplicants who learn to swim for the very first time in ONI history! </p><p class="bb_paragraph"><b>The Aquatic Planet Pack </b>plunges colonies into the deep end of a marine world of kelp forests and coral reefs, where expanded aquatic ranches cater to cuisine and construction projects alike, and clams grow bigger than Duplicants. There are brand-new biomes, plants, resources, foods and buildings, plus two new recruits—including one who's unnaturally well-adapted to the environment. (And needs to be convinced to join you.) Don't miss the exclusive collection of cosmetic blueprints that helps colonies present a nautical facade, even if they haven't quite found their sea legs yet!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/25339032/4e081b6c0b455eac0a41203c2087aa81954958c1.gif"></p><p class="bb_paragraph">Explore underwater ecosystems that unleash new possibilities for power systems, and master the art of keeping your colony's head above water when dry land is as scarce as Duplicant brain cells. (It's okay, their crewmates know CPR.) </p><p class="bb_paragraph">Whet your appetite for this wet new world with the <a class="bb_link" href="https://www.youtube.com/watch?v=dnGEHeStgZo" target="_blank" rel="">new short here</a>!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/25339032/e40a18467fdc5ad35cddae368c1e07f43749f444.gif"></p><p class="bb_paragraph"><b>The Aquatic Planet Pack </b>can be purchased for 9.99USD and is available now on Steam, WeGame and Epic. </p><p class="bb_paragraph">If you own more than one DLC, shake things up by using the Scramble DLC tool when making a new game! It works for <b>The Aquatic Planet Pack</b> as well as past and future additions to the ONI universe. Special thanks to long-time modder Aki, with whom we collaborated on parts of this DLC!</p><p class="bb_paragraph">The base game also gets a free update today! This includes flatulent Duplicants now producing bubbles when farting underwater, improved liquid visuals, 4k wires, and more. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What's in this DLC?</b></p><ul class="bb_ul"><li><p class="bb_paragraph">New starting world: Marinea!</p></li><li><p class="bb_paragraph">Two new Duplicants: Kai and Minnow, the recruitable survivor Duplicant!</p></li><li><p class="bb_paragraph">New biomes: </p><ul class="bb_ul"><li><p class="bb_paragraph">Beach</p></li><li><p class="bb_paragraph">Reef</p></li><li><p class="bb_paragraph">Kelp Forest</p></li><li><p class="bb_paragraph">Abyss</p></li></ul></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4310080/Oxygen_Not_Included_The_Aquatic_Planet_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4310080/Oxygen_Not_Included_The_Aquatic_Planet_Pack/</a></p><p class="bb_paragraph"><b>F.A.Q.</b></p><p class="bb_paragraph"><b>What platforms will this DLC be available on? </b></p><p class="bb_paragraph">The Aquatic Planet Pack launches on Steam, WeGame, and Epic today (June 12th). </p><p class="bb_paragraph"><b>How much does it cost? </b></p><p class="bb_paragraph">9.99USD</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Do I need to own the base game? </b></p><p class="bb_paragraph">Yes, you will need to own Oxygen Not Included in order to play this DLC content. </p><p class="bb_paragraph"><b>Do I need to own Spaced Out! DLC in order to play this DLC content? </b></p><p class="bb_paragraph">You do not need Spaced Out to purchase or enjoy The Aquatic Planet Pack .</p><p class="bb_paragraph"><b>How do I report bugs? </b></p><p class="bb_paragraph">Bug reports <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.kleientertainment.com%2Fklei-bug-tracker%2Foni%2F" target="_blank" rel=" noopener">go here</a>! Thank you so much for helping us squash 'em. </p><p class="bb_paragraph"><b>How do I give feedback? </b></p><p class="bb_paragraph">We love feedback. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.kleientertainment.com%2Fforums%2Fforum%2F118-oxygen-not-included%2F" target="_blank" rel=" noopener">Post it here</a>.</p><p class="bb_paragraph"><b>Can I play with my old save game?</b></p><p class="bb_paragraph">Yes, you can upgrade your old save. Please note that in DLCs that contain new worldgen and worldgen-related improvements, those aspects will be available to new games only. </p><p class="bb_paragraph"><b>How do I upgrade my old save? </b></p><p class="bb_paragraph">Go to the pause menu and click on the DLC's logo. It will create a copy of the save with the DLC enabled.</p><p class="bb_paragraph"><b>Is there still a Previous Update Branch? </b></p><p class="bb_paragraph">Yes! If you're playing on the base game and this free update breaks some of your mods, you can opt in to the temporary, unsupported <<b>Previous Update Branch</b>>. </p><p class="bb_paragraph"><b>Where can I find more details and information?</b></p><p class="bb_paragraph">Check out our <a class="bb_link" href="https://store.steampowered.com/app/4310080/Oxygen_Not_Included_The_Aquatic_Planet_Pack/" target="_blank" rel="">Steam Store page</a> for more information!</p><p class="bb_paragraph"></p><div data-youtube='"Ndt61Ozsu0g' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h3">Our annual publisher sale is back! </div><p class="bb_paragraph"> </p><p class="bb_paragraph">Klei Fest is our annual celebration of all things Klei. <a class="bb_link" href="https://store.steampowered.com/developer/klei/sale/kleifest2026" target="_blank" rel="">https://store.steampowered.com/developer/klei/sale/kleifest2026</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">This year, we've got a ton of updates, discounts, and freebies for you.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">To commemorate 20 years as a studio, we've made our very first game, <b>Eets </b><a class="bb_link" href="https://store.steampowered.com/app/6100" target="_blank" rel="">free for everybody</a>, forever.</p></li><li><p class="bb_paragraph">A <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fklei.gg%2FONIKleiFest26" target="_blank" rel=" noopener">free game update</a> for Oxygen Not Included with new buildings, bug fixes, and QOL! </p></li><li><p class="bb_paragraph">The <b>Rotwood </b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fklei.gg%2FRotwoodKleiFest26" target="_blank" rel=" noopener">Powers-A-Plenty Update</a> adds a new "Weapon Power" power type, QOL, and bug fixes.</p></li><li><p class="bb_paragraph">The Release of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fklei.gg%2FONIKleiFest26" target="_blank" rel=" noopener">Aquatic Planet Pack DLC</a> for <b>Oxygen Not Included</b>. </p></li><li><p class="bb_paragraph">The Lowest prices ever for many Klei Entertainment games</p></li><li><p class="bb_paragraph">10 Years of <b>Don't Starve Together</b> - <b>90% off</b> and a ton of Free exclusive <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fklei.gg%2FDSTKleiFest26" target="_blank" rel=" noopener">Klei Fest Skins</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/developer/klei/sale/kleifest2026" target="_blank" rel=""><u>A bunch of great bundles</u></a> with additional <b>discounts up to 50% off</b>!</p></li><li><p class="bb_paragraph">The <b>Klei Shop</b> has a big <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fklei.gg%2FShopKleiFest26" target="_blank" rel=" noopener">Klei Fest sale</a>. </p></li><li><p class="bb_paragraph">The conclusion of our DST <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fexspectamus.dontstarvetogether.com" target="_blank" rel=" noopener">Interactive Lore</a> story arc</p></li><li><p class="bb_paragraph">And <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fklei.gg%2FDSTMobileKleiFest26" target="_blank" rel=" noopener">DST Mobile</a> is coming July, 21st! </p></li></ul><div class="bb_h3">We've also got more news from our published titles!</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Rift of the NecroDancer </b><a class="bb_link" href="https://store.steampowered.com/app/4706330" target="_blank" rel="">OST Vol. 2 Music Pack</a> is out now!</p></li><li><p class="bb_paragraph"><b>Beastieball </b><a class="bb_link" href="https://store.steampowered.com/app/1864950/Beastieball/" target="_blank" rel="">has a new update</a>, including workshop support and Portuguese localization </p></li><li><p class="bb_paragraph"><b>Fretless</b> is now <a class="bb_link" href="https://store.steampowered.com/app/2429050/Fretless__The_Wrath_of_Riffson/" target="_blank" rel="">Steam Deck verified</a>! Check out the new Accolades Trailer!</p></li><li><p class="bb_paragraph"><b>U.V.S. Nirmana</b> has released<a class="bb_link" href="https://store.steampowered.com/app/2536720/UVS_Nirmana/" target="_blank" rel=""> a free bonus campaign</a> update! </p></li></ul><p class="bb_paragraph">Check out more games published by Klei!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/developer/klei/sale/kleifest2026" target="_blank" rel="">https://store.steampowered.com/developer/klei/sale/kleifest2026[/url][img src="{STEAM_CLAN_IMAGE}/112393/beb9ddacaf8be12d8628f89c128d10f1083b856c.png"][/img][url="</a><a class="bb_link" href="https://store.steampowered.com/developer/klei/sale/kleifest2026" target="_blank" rel="">https://store.steampowered.com/developer/klei/sale/kleifest2026</a>"]
[/url]
[/p<img src="https://clan.akamai.steamstatic.com/images/112393/beb9ddacaf8be12d8628f89c128d10f1083b856c.png"><a class="bb_link" href="https://store.steampowered.com/developer/klei/sale/kleifest2026" target="_blank" rel="">https://store.steampowered.com/developer/klei/sale/kleifest2026[/url]
[/p</a></p>]]> </content:encoded>
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<title>「FINAL FANTASY」 系列特惠</title>
<link>https://xinker.org/zh/final-fantasy-%E7%B3%BB%E5%88%97%E7%89%B9%E6%83%A0</link>
<guid>https://xinker.org/zh/final-fantasy-%E7%B3%BB%E5%88%97%E7%89%B9%E6%83%A0</guid>
<description><![CDATA[ 本次「FINAL FANTASY」 系列特惠，以歷史最高折扣的《FFVII》相關作品為首，歷代經典與重製作品齊聚一堂。更優惠地開始體驗傳奇故事吧！ ]]></description>
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<pubDate>Fri, 12 Jun 2026 01:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「FINAL, FANTASY」, 系列特惠</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">本次「FINAL FANTASY」 系列特惠，以歷史最高折扣的《FFVII》相關作品為首，歷代經典與重製作品齊聚一堂。更優惠地開始體驗傳奇故事吧！</p>]]> </content:encoded>
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<item>
<title>Team17 Publisher Sale</title>
<link>https://xinker.org/zh/team17-publisher-sale</link>
<guid>https://xinker.org/zh/team17-publisher-sale</guid>
<description><![CDATA[ Join our Steam event for huge discounts of up to 94% across a massive range of games, plus free updates, demos, and new releases and content updates to discover. Play Goblin Cleanup and Rogue Point for free alongside their latest updates, experience Blasphemous 2: The Third Sin, a huge free content update. Check out the latest Date Everything! Self-Care update too. You can also pre-order Hell Let Loose ahead of its launch later this year. Explore this years new releases including LumenTale, Wardrum, Sintopia and Rogue Point, try demos for upcoming games - including brand new demos for Silver Pines, a playtest for Hokko Spaces, and wishlist your favourites to keep up with future launches.Visit our page for more information: ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/32941731/72ee4fea5596e2ee0d8a233a8a90883eb11da044.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 12 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Team17, Publisher, Sale</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Join our Steam event for huge discounts of up to 94% across a massive range of games, plus free updates, demos, and new releases and content updates to discover. </div><p class="bb_paragraph"></p><div class="bb_h3">Play Goblin Cleanup and Rogue Point for free alongside their latest updates, experience Blasphemous 2: The Third Sin, a huge free content update. Check out the latest Date Everything! Self-Care update too. </div><p class="bb_paragraph"></p><div class="bb_h3">You can also pre-order Hell Let Loose ahead of its launch later this year. </div><p class="bb_paragraph"></p><div class="bb_h3">Explore this years new releases including LumenTale, Wardrum, Sintopia and Rogue Point, try demos for upcoming games - including brand new demos for Silver Pines, a playtest for Hokko Spaces, and wishlist your favourites to keep up with future launches.</div><p class="bb_paragraph"></p><div class="bb_h3">Visit our page for more information:</div>]]> </content:encoded>
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<title>Devolver Digital 2026 Publisher Sale | Starseeker launches Early Access!</title>
<link>https://xinker.org/zh/devolver-digital-2026-publisher-sale-starseeker-launches-early-access</link>
<guid>https://xinker.org/zh/devolver-digital-2026-publisher-sale-starseeker-launches-early-access</guid>
<description><![CDATA[ We&#039;re just getting warmed up here with the biggest sale of the year - that&#039;s right, it&#039;s time for the Devolver Digital Publisher Sale!Snag all the games you&#039;ve been eyeing now at new discounts whether your wallet is ready or not!We&#039;re also excited to bring you Starseeker: Astroneer Expeditions just launching into early access! Squad up to complete missions and explore the Planet Tephra - gather resources, encounter all sorts of beautiful and dangerous fauna and creatures that will keep you on your toes.:::: Out Now in Early Access ::::https://store.steampowered.com/app/1454370/STARSEEKER_Astroneer_Expeditions/ ]]></description>
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<pubDate>Fri, 12 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Devolver, Digital, 2026, Publisher, Sale, Starseeker, launches, Early, Access</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/6638525/f4e71abaf9ed5ecf6ac467696745bb0a74688468.png"></p><p class="bb_paragraph">We're just getting warmed up here with the biggest sale of the year - that's right, it's time for the Devolver Digital Publisher Sale!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Snag all the games you've been eyeing now at new discounts whether your wallet is ready or not!</p><p class="bb_paragraph"></p><div data-youtube='"1zw3NkMNmDE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">We're also excited to bring you Starseeker: Astroneer Expeditions just launching into early access! Squad up to complete missions and explore the Planet Tephra - gather resources, encounter all sorts of beautiful and dangerous fauna and creatures that will keep you on your toes.</p><p class="bb_paragraph"></p><div class="bb_h3">:::: Out Now in Early Access ::::</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1454370/STARSEEKER_Astroneer_Expeditions/" target="_blank" rel="">https://store.steampowered.com/app/1454370/STARSEEKER_Astroneer_Expeditions/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>✨???? Build Your Perfect Gaming Deck, Experience Untold Tales Publisher Sale ????✨</title>
<link>https://xinker.org/zh/build-your-perfect-gaming-deck-experience-untold-tales-publisher-sale</link>
<guid>https://xinker.org/zh/build-your-perfect-gaming-deck-experience-untold-tales-publisher-sale</guid>
<description><![CDATA[ A great story might lurk just around the corner. And it might be the kind of story that you don&#039;t just read or hear, but rather live through.For the next two weeks, discover unforgettable adventures, cozy journeys, terrifying encounters, and hidden indie gems in the Untold Tales Publisher Sale. Get to know the heroes and the villains, understand the gameplay and mechanics, journey to different worlds and breathe in the atmosphere. Then, decide what your perfect adventure will be.???????????? Experience more, for less. Draw your first card:https://store.steampowered.com/app/1406810/After_Us/https://store.steampowered.com/app/1227650/BangOn_Balls_Chronicles/https://store.steampowered.com/app/536280/Disintegration/ ]]></description>
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<pubDate>Fri, 12 Jun 2026 00:00:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>✨????, Build, Your, Perfect, Gaming, Deck, Experience, Untold, Tales, Publisher, Sale, ????✨</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A great story might lurk <i>just around the corner</i>. And it might be the kind of story that you don't just read or hear, but rather live through.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41232016/0d6a70c9ea04d680d7e97adb745e7ff3627463ab.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">For the <b>next two weeks</b>, discover unforgettable adventures, cozy journeys, terrifying encounters, and hidden indie gems in the <b>Untold Tales Publisher Sale</b>. Get to know <i>the heroes and the villains</i>, understand the <i>gameplay and mechanics</i>, journey to different worlds and breathe in the <i>atmosphere</i>. Then, <b>decide what your perfect adventure will be</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????????????</b> Experience more, for less. Draw your first card:</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1406810/After_Us/" target="_blank" rel="">https://store.steampowered.com/app/1406810/After_Us/</a><a class="bb_link" href="https://store.steampowered.com/app/1227650/BangOn_Balls_Chronicles/" target="_blank" rel="">https://store.steampowered.com/app/1227650/BangOn_Balls_Chronicles/</a><a class="bb_link" href="https://store.steampowered.com/app/536280/Disintegration/" target="_blank" rel="">https://store.steampowered.com/app/536280/Disintegration/</a></p>]]> </content:encoded>
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<title>Galactic Pioneers Bundle</title>
<link>https://xinker.org/zh/galactic-pioneers-bundle</link>
<guid>https://xinker.org/zh/galactic-pioneers-bundle</guid>
<description><![CDATA[ From lone pilot to fleet commander, step into vast living galaxies where every decision shapes your destiny. This collection brings together deep space simulation, sandbox creativity, and strategic fleet management across multiple visions of the cosmos.Explore uncharted systems, build and customize your ships, manage resources and logistics, and lead fleets through trade, war, and survival. Whether you&#039;re crafting your own interstellar industry, commanding large-scale operations, or making life-or-death decisions under pressure, the universe is yours to shape.X4: FoundationsYour journey to building a vast space empire begins behind the controls of a single ship. Explore the stars, trade goods, fight battles, build stations, buy and equip ships, and command fleets in a living, fully simulated universe that reacts to your decisions.AvorionA procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.Battlestar Galactica: Scattered HopesIn Battlestar Galactica: Scattered Hopes, take command of a fleet escaping the annihilation of the Twelve Colonies. Manage crises on board as you prepare for the next encounter with the Cylon Fleet. Times are dire, and hard choices must be made. Your only hope: rejoin the Battlestar Galactica.Space EngineersSpace Engineers is a sandbox engineering game where you design and build ships, stations, and planetary bases in a fully destructible environment. Explore planets and space, mine resources, survive hazards, and engage in combat alone or with friends in Creative or Survival modes.StarminerDesign and build a massive interstellar fleet in this simulation sandbox. Strip space of its minerals for profit, but stay alert: your greed attracts the alien. Master deep base-building and deploy warships to protect your empire in immersive real-time space.https://store.steampowered.com/bundle/74687/Galactic_Pioneers/ ]]></description>
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<pubDate>Thu, 11 Jun 2026 23:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Galactic, Pioneers, Bundle</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">From lone pilot to fleet commander, step into vast living galaxies where every decision shapes your destiny. This collection brings together deep space simulation, sandbox creativity, and strategic fleet management across multiple visions of the cosmos.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Explore uncharted systems, build and customize your ships, manage resources and logistics, and lead fleets through trade, war, and survival. Whether you're crafting your own interstellar industry, commanding large-scale operations, or making life-or-death decisions under pressure, the universe is yours to shape.</p><p class="bb_paragraph"></p><div class="bb_h3">X4: Foundations</div><p class="bb_paragraph">Your journey to building a vast space empire begins behind the controls of a single ship. Explore the stars, trade goods, fight battles, build stations, buy and equip ships, and command fleets in a living, fully simulated universe that reacts to your decisions.</p><p class="bb_paragraph"></p><div class="bb_h3">Avorion</div><p class="bb_paragraph">A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.</p><p class="bb_paragraph"></p><div class="bb_h3">Battlestar Galactica: Scattered Hopes</div><p class="bb_paragraph">In Battlestar Galactica: Scattered Hopes, take command of a fleet escaping the annihilation of the Twelve Colonies. Manage crises on board as you prepare for the next encounter with the Cylon Fleet. Times are dire, and hard choices must be made. Your only hope: rejoin the Battlestar Galactica.</p><div class="bb_h3"></div><div class="bb_h3">Space Engineers</div><p class="bb_paragraph">Space Engineers is a sandbox engineering game where you design and build ships, stations, and planetary bases in a fully destructible environment. Explore planets and space, mine resources, survive hazards, and engage in combat alone or with friends in Creative or Survival modes.</p><p class="bb_paragraph"></p><div class="bb_h3">Starminer</div><p class="bb_paragraph">Design and build a massive interstellar fleet in this simulation sandbox. Strip space of its minerals for profit, but stay alert: your greed attracts the alien. Master deep base-building and deploy warships to protect your empire in immersive real-time space.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/74687/Galactic_Pioneers/" target="_blank" rel="">https://store.steampowered.com/bundle/74687/Galactic_Pioneers/</a></p>]]> </content:encoded>
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<title>The 1996 Toyota Starlet Glanza V Makes its Horizon Debut!</title>
<link>https://xinker.org/zh/the-1996-toyota-starlet-glanza-v-makes-its-horizon-debut</link>
<guid>https://xinker.org/zh/the-1996-toyota-starlet-glanza-v-makes-its-horizon-debut</guid>
<description><![CDATA[ The 1996 Toyota Starlet Glanza V is a prize for tuners around the world. This already powerful, small car can put in the work at drag races with its 1.6 turbocharged engine. What makes this a wonderful starting point for modders is how easy it is to upgrade. The Glanza V is compatible with a lot of different engines and parts that can turn it into a bigger threat on the track. Try creating your own rendition of the Glanza V using the two front bumpers, two rear wings, and rear bumper available as you unlock it for 20 PTS on this week’s Festival Playlist - available until June 18. Check out the new Forza Feeback Portal \[[u]Forza Feedback Portal]:[/u] your one-stop-shop to report bugs, get assistance from our team, and submit your suggestions. Save this link for later!  SERIES REWARDS 60 PTS: 2008 Mazda Furai   120 PTS: 2010 Nissan 370Z SPRING REWARDS 20 PTS: 1996 Toyota Starlet Glanza V  40 PTS: 1974 Toyota Corolla SR5   We hope that you have enjoyed Forza Horizon 6’s first series! Join us as we wind back the clock to visit other automotive eras in Horizon Decades! This new series starts on June 18 and lasts until July 16. You can take a look at all the available challenges and rewards in the image below:  ]]></description>
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<pubDate>Thu, 11 Jun 2026 22:32:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, 1996, Toyota, Starlet, Glanza, Makes, its, Horizon, Debut</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The 1996 Toyota Starlet Glanza V is a prize for tuners around the world. This already powerful, small car can put in the work at drag races with its 1.6 turbocharged engine. What makes this a wonderful starting point for modders is how easy it is to upgrade. The Glanza V is compatible with a lot of different engines and parts that can turn it into a bigger threat on the track. </p><p class="bb_paragraph">Try creating your own rendition of the Glanza V using the two front bumpers, two rear wings, and rear bumper available as you unlock it for 20 PTS on this week’s Festival Playlist - available until June 18. </p><p class="bb_paragraph">Check out the new Forza Feeback Portal \[[u]<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforza.net%2Ffeedback" target="_blank" rel=" noopener">Forza Feedback Portal]:</a>[/u] your one-stop-shop to report bugs, get assistance from our team, and submit your suggestions. Save this link for later! </p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45792852/cd107d3c14e5c49abd8face5e40d9cad10b2d1d1.jpg"></p><p class="bb_paragraph"><b>SERIES REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">60 PTS: 2008 Mazda Furai   </p></li><li><p class="bb_paragraph">120 PTS: 2010 Nissan 370Z </p></li></ul><p class="bb_paragraph"><b>SPRING REWARDS </b></p><ul class="bb_ul"><li><p class="bb_paragraph">20 PTS: 1996 Toyota Starlet Glanza V  </p></li><li><p class="bb_paragraph">40 PTS: 1974 Toyota Corolla SR5 </p></li></ul><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45792852/cbb26a9c0dc93f7902229b7ddcd29a6a21237167.jpg"> </p><p class="bb_paragraph">We hope that you have enjoyed Forza Horizon 6’s first series! Join us as we wind back the clock to visit other automotive eras in Horizon Decades! This new series starts on June 18 and lasts until July 16. </p><p class="bb_paragraph">You can take a look at all the available challenges and rewards in the image below: </p>]]> </content:encoded>
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<title>Space|Craft Early Access Available Now</title>
<link>https://xinker.org/zh/spacecraft-early-access-available-now</link>
<guid>https://xinker.org/zh/spacecraft-early-access-available-now</guid>
<description><![CDATA[ Launching into Early AccessWe are proud to announce that Space|Craft has now launched into Early Access!  In this Early Access version, you&#039;ll be able to explore a vast galaxy spanning multiple sectors, hundreds of star systems, and thousands of planets. Build and customise fully modular ships, deploy automated bases, establish interplanetary logistics networks, trade with other players, and create or join Corporations to take on large-scale objectives together.Whether you choose to specialise in Exploration, Technology, or Science, there are countless opportunities to expand your operations and leave your mark on the galaxy.You can find more information about the content available at launch in this blog, as well as our plans for the future of Early Access in this blog.Thank You!From our first closed tests to the playtest that ended just a few days ago, your involvement has played a huge role in shaping Space|Craft.Many of you spent countless hours reporting bugs, sharing feedback, testing new features, and helping us improve the game. Others introduced friends to Space|Craft, created guides, answered questions, and helped grow the community around it.We truly couldn&#039;t have reached this milestone without your support.To celebrate the launch, Space|Craft is available now with a 10% launch discount for the next two weeks. If you enjoy the game, leaving a Steam review is one of the best ways to support us and help more players discover Space|Craft.The Universe is Yours We can&#039;t wait to see the ships you build, the industrial powerhouses you create, and the Corporations that rise to the top.  Thank you for joining us on this journey, and welcome to Space|Craft.Shiro Gameshttps://store.steampowered.com/app/3276050/SpaceCraft/ ]]></description>
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<pubDate>Thu, 11 Jun 2026 21:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SpaceCraft, Early, Access, Available, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"SgEkAzBZmv4' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h3">Launching into Early Access</div><p class="bb_paragraph">We are proud to announce that Space|Craft has now launched into Early Access!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45333110/d11d47c57b831afa8d6ed2800e02296aec3d99f5.jpg">  </p><p class="bb_paragraph">In this Early Access version, you'll be able to explore a vast galaxy spanning multiple sectors, hundreds of star systems, and thousands of planets. Build and customise fully modular ships, deploy automated bases, establish interplanetary logistics networks, trade with other players, and create or join Corporations to take on large-scale objectives together.</p><p class="bb_paragraph">Whether you choose to specialise in Exploration, Technology, or Science, there are countless opportunities to expand your operations and leave your mark on the galaxy.</p><p class="bb_paragraph">You can find more information about the content available at launch in <a class="bb_link" href="https://store.steampowered.com/news/app/3276050/view/693135243395203100" target="_blank" rel="">this blog</a>, as well as our plans for the future of Early Access in <a class="bb_link" href="https://store.steampowered.com/news/app/3276050/view/673996847087354209" target="_blank" rel="">this blog</a>.</p><p class="bb_paragraph"></p><div class="bb_h3">Thank You!</div><p class="bb_paragraph">From our first closed tests to the playtest that ended just a few days ago, your involvement has played a huge role in shaping Space|Craft.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45333110/c7afa597c8de98838658dc2e4375b97509b93beb.jpg"></p><p class="bb_paragraph">Many of you spent countless hours reporting bugs, sharing feedback, testing new features, and helping us improve the game. Others introduced friends to Space|Craft, created guides, answered questions, and helped grow the community around it.</p><p class="bb_paragraph">We truly couldn't have reached this milestone without your support.</p><p class="bb_paragraph">To celebrate the launch, Space|Craft is available now with a <b>10% launch discount for the next two weeks</b>. If you enjoy the game, leaving a Steam review is one of the best ways to support us and help more players discover Space|Craft.</p><p class="bb_paragraph"></p><div class="bb_h3">The Universe is Yours </div><p class="bb_paragraph">We can't wait to see the ships you build, the industrial powerhouses you create, and the Corporations that rise to the top.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45333110/40ca9d956d2c2b465041e7d084d12842789cd7b3.jpg">  </p><p class="bb_paragraph">Thank you for joining us on this journey, and welcome to Space|Craft.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Shiro Games</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3276050/SpaceCraft/" target="_blank" rel="">https://store.steampowered.com/app/3276050/SpaceCraft/</a></p>]]> </content:encoded>
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<title>Store Update 10.11.0</title>
<link>https://xinker.org/zh/store-update-10110</link>
<guid>https://xinker.org/zh/store-update-10110</guid>
<description><![CDATA[ We’re kicking off this week with a fresh Store Update, alongside a special sale on some items, brought to you by OSPUZE!STORE | FIZZKICK BRAWLERIt’s time to kick it off and skip straight to overtime, because you don’t need more than that to make your mark in the Arena! Dribble through the defense, they won’t even see it coming.We’re also running a special sale on select bundles, now until next week!EVENT | SAFEHOUSE PASSIt’s the last week to get your hands on the SafeHouse Pass, brought to you by ALFA ACTA!Get what your dog and your family deserve, the best of Home defense, right at your fingertips. Guaranteed effectiveness for one simple price. ]]></description>
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<pubDate>Thu, 11 Jun 2026 20:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Store, Update, 10.11.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42849803/19b399cecc6a1d607030d9dff44df004284e0b33.png">We’re kicking off this week with a fresh Store Update, alongside a special sale on some items, brought to you by OSPUZE!</p><div class="bb_h3"><b>STORE </b>| FIZZKICK BRAWLER</div><div data-youtube='"N6Rnc6OLTpw' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">It’s time to kick it off and <b>skip straight to overtime</b>, because you don’t need more than that to make your mark in the Arena! Dribble through the defense, they won’t even see it coming.</p><p class="bb_paragraph">We’re also <b>running a special sale</b> on select bundles, now until next week!</p><div class="bb_h3"><b>EVENT </b>| SAFEHOUSE PASS</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42849803/fdd89fb7a1b349a304592af870cf78c35762599d.png">It’s the last week to get your hands on <b>the SafeHouse Pass</b>, brought to you by ALFA ACTA!<br>Get what your dog and your family deserve, the best of Home defense, right at your fingertips. Guaranteed effectiveness for one simple price.</p>]]> </content:encoded>
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<title>更新 | 火箭鼠鼠＆烏小蛋回歸！龐克搖滾外觀抽獎上線</title>
<link>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E7%81%AB%E7%AE%AD%E9%BC%A0%E9%BC%A0%E7%83%8F%E5%B0%8F%E8%9B%8B%E5%9B%9E%E6%AD%B8%E9%BE%90%E5%85%8B%E6%90%96%E6%BB%BE%E5%A4%96%E8%A7%80%E6%8A%BD%E7%8D%8E%E4%B8%8A%E7%B7%9A</link>
<guid>https://xinker.org/zh/%E6%9B%B4%E6%96%B0-%E7%81%AB%E7%AE%AD%E9%BC%A0%E9%BC%A0%E7%83%8F%E5%B0%8F%E8%9B%8B%E5%9B%9E%E6%AD%B8%E9%BE%90%E5%85%8B%E6%90%96%E6%BB%BE%E5%A4%96%E8%A7%80%E6%8A%BD%E7%8D%8E%E4%B8%8A%E7%B7%9A</guid>
<description><![CDATA[ 探員朋友們好：我們計劃於6/11進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。本次更新主要內容如下：【烽火地帶活動】● 足球鼠鼠登場活動時間：06/11 - 06/18活動說明：感受阿薩拉的足球活動氛圍！活動期間，與地圖內出現的足球鼠鼠互動，只需準確傳球給足球鼠鼠，即可領取到來自阿薩拉頂級明星的獎勵！活動獎勵：有機率獲得炫彩烏小蛋、炫彩足球、黃金足球等其他獎勵！● 烏小蛋復刻活動時間：06/16 - 06/29活動說明：活動期間，在所有地圖的收納盒中都將有機率出現收藏品-烏小蛋【週常活動】紅運當頭活動時間：6/12~6/18活動規則： 參與烽火地帶對局即可領取獎勵！活動獎勵： 仿製門卡補給自選包 以及 工藝藏品紅運當頭補給包。烽火地帶週常補給活動時間：6/12~6/18活動規則： 參與烽火地帶對局即可領取獎勵！活動獎勵： 簡單對局即可領取標準制式裝備券、精銳制式裝備券。全面戰場週常補給活動時間：6/12~6/18活動說明： 簡單對局領取獎勵！活動獎勵： 簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。週末軍功加成活動時間：6/13~6/14活動說明： 活動期間，首三局積分賽開啟雙倍軍功。名槍品鑑活動時間：6/12~6/18活動規則： 登入遊戲領取指定槍械（SR-3M），使用培養指定槍械完成任務領取獎勵！活動獎勵：SR-3M、工藝收藏紅運當頭補給包、武器中級經驗卡、武器高級經驗卡、賽季物流憑證。哈夫幣商店活動時間：6/12~6/18活動規則： 限時哈夫幣商店。活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。得分結算活動時間：6/12~6/18活動規則： 全面戰場模式局內積分兌換指定獎勵。活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。【商店新品】● 龐克搖滾造型抽獎活動時間：06/05 - 07/11活動入口：【商店】-【熱門推薦】-【龐克搖滾】活動說明：活動時間內，特戰探員可透過指定入口前往參與抽獎 (抽中的獎勵不會再放回獎池)，首抽僅需10三角幣/三角券。獎池內獎勵不會重複取得，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。每輪獲得最終大獎時，將依機率獲得龐克搖滾系列造型中的一款，並贈與該輪所有未獲得的獎勵。獎勵一覽：龐克搖滾系列武器造型（AS Val突擊步槍、SR-3M突擊步槍、UZI衝鋒槍）、系列頭像、軍牌、掛飾、噴漆、圖靈磚-塔羅牌、武器高級經驗卡。● 主機＆越南上線地下交易活動時間：06/12 - 07/06組合包一覽：地下交易系列武器造型（AS Val突擊步槍、SCAR-H突擊步槍）、掛飾-地下交易、頭像-地下交易、軍牌-地下交易、噴漆-地下交易。本次主要更新內容如上，感謝各位探員的關注與支持，祝大家遊戲愉快！Delta Force Team ]]></description>
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<pubDate>Thu, 11 Jun 2026 20:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新, 火箭鼠鼠＆烏小蛋回歸！龐克搖滾外觀抽獎上線</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45050610/9bf889b9c3843b028e6fade9a98c01ef9cf9c8fd.png">探員朋友們好：<br><br>我們計劃於6/11進行不停機更新，更新期間不會影響正常遊玩與匹配。如您在更新後遇到異常問題，可嘗試重啟遊戲完成更新解決。如果您的用戶端版本較舊，必須更新至最新版本才能登入遊戲。<br><br>本次更新主要內容如下：<br><br>【烽火地帶活動】<br>● 足球鼠鼠登場<br><img src="https://clan.akamai.steamstatic.com/images/45050610/db2d7326be48030f5887d121b265d4bec1eb66a4.jpg">活動時間：06/11 - 06/18<br>活動說明：感受阿薩拉的足球活動氛圍！活動期間，與地圖內出現的足球鼠鼠互動，只需準確傳球給足球鼠鼠，即可領取到來自阿薩拉頂級明星的獎勵！<br>活動獎勵：有機率獲得炫彩烏小蛋、炫彩足球、黃金足球等其他獎勵！<br><br>● 烏小蛋復刻<br><img src="https://clan.akamai.steamstatic.com/images/45050610/157d4c25dde9afd597a55ae81323e10773a3fd9f.png">活動時間：06/16 - 06/29<br>活動說明：活動期間，在所有地圖的收納盒中都將有機率出現收藏品-烏小蛋<br><br>【週常活動】<br>紅運當頭<br><img src="https://clan.akamai.steamstatic.com/images/45050610/a8cd9051cdb7e5553a0c9bbb446715e8b53832d7.png">活動時間：6/12~6/18<br>活動規則： 參與烽火地帶對局即可領取獎勵！<br>活動獎勵： 仿製門卡補給自選包 以及 工藝藏品紅運當頭補給包。<br><br>烽火地帶週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/f1eac8f7b7f9d31a58ab77e31bbf31f4fcafcd52.png">活動時間：6/12~6/18<br>活動規則： 參與烽火地帶對局即可領取獎勵！<br>活動獎勵： 簡單對局即可領取標準制式裝備券、精銳制式裝備券。<br><br>全面戰場週常補給<br><img src="https://clan.akamai.steamstatic.com/images/45050610/374a98421a5e6a1317d3ddf7509a5cecbb569a43.png">活動時間：6/12~6/18<br>活動說明： 簡單對局領取獎勵！<br>活動獎勵： 簡單對局即可領取武器高級經驗卡、武器中級經驗卡、全面戰場經驗倍增卡（1次）。<br><br>週末軍功加成<br><img src="https://clan.akamai.steamstatic.com/images/45050610/9e55b7851f952b820fdf68fedf402287d4821ce3.png">活動時間：6/13~6/14<br>活動說明： 活動期間，首三局積分賽開啟雙倍軍功。<br><br>名槍品鑑<br><img src="https://clan.akamai.steamstatic.com/images/45050610/be04bd6e0f0caf6ce94b5a34bea11617343a2a3d.png">活動時間：6/12~6/18<br>活動規則： 登入遊戲領取指定槍械（SR-3M），使用培養指定槍械完成任務領取獎勵！<br>活動獎勵：SR-3M、工藝收藏紅運當頭補給包、武器中級經驗卡、武器高級經驗卡、賽季物流憑證。<br><br>哈夫幣商店<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：6/12~6/18<br>活動規則： 限時哈夫幣商店。<br>活動獎勵： 可花費哈夫幣購買量子密鑰、物流憑證和進階安全箱7天權限卡。<br><br>得分結算<br><img src="https://clan.akamai.steamstatic.com/images/45050610/6d3a2ade9a0f542bd811d338fed6112e4b7f7e90.png">活動時間：6/12~6/18<br>活動規則： 全面戰場模式局內積分兌換指定獎勵。<br>活動獎勵： 可累積全面戰場模式局內積分獲取量子密鑰和物流憑證。<br><br>【商店新品】<br>● 龐克搖滾造型抽獎<br><img src="https://clan.akamai.steamstatic.com/images/45050610/675cb594910ab7f65c8369696da639ad64ff1882.jpg">活動時間：06/05 - 07/11<br>活動入口：【商店】-【熱門推薦】-【龐克搖滾】<br>活動說明：<br>活動時間內，特戰探員可透過指定入口前往參與抽獎 (抽中的獎勵不會再放回獎池)，首抽僅需10三角幣/三角券。<br>獎池內獎勵不會重複取得，在獲得單輪全部獎勵後自動解鎖下一輪抽獎資格。<br>每輪獲得最終大獎時，將依機率獲得龐克搖滾系列造型中的一款，並贈與該輪所有未獲得的獎勵。<br>獎勵一覽：龐克搖滾系列武器造型（AS Val突擊步槍、SR-3M突擊步槍、UZI衝鋒槍）、系列頭像、軍牌、掛飾、噴漆、圖靈磚-塔羅牌、武器高級經驗卡。<br><br>● 主機＆越南上線地下交易<br><img src="https://clan.akamai.steamstatic.com/images/45050610/a83e008c3f71146c24500e153d32dacc57323e70.jpg">活動時間：06/12 - 07/06<br>組合包一覽：地下交易系列武器造型（AS Val突擊步槍、SCAR-H突擊步槍）、掛飾-地下交易、頭像-地下交易、軍牌-地下交易、噴漆-地下交易。<br><br>本次主要更新內容如上，感謝各位探員的關注與支持，祝大家遊戲愉快！<br><br>Delta Force Team</p>]]> </content:encoded>
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<title>澳紐風暴現已上線 &#45; 版本概述 &amp;amp; 補丁說明</title>
<link>https://xinker.org/zh/%E6%BE%B3%E7%B4%90%E9%A2%A8%E6%9A%B4%E7%8F%BE%E5%B7%B2%E4%B8%8A%E7%B7%9A-%E7%89%88%E6%9C%AC%E6%A6%82%E8%BF%B0-%E8%A3%9C%E4%B8%81%E8%AA%AA%E6%98%8E</link>
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<description><![CDATA[ 指揮官，你們好！澳紐風暴現已登陸。2026 年 KARDS 夏季擴展包現已上線，部署 88 張全新可收集卡牌，引入全新盟國澳紐軍團，同時推出預報關鍵詞 - 將動態天氣效果帶入戰場。風雲變幻，戰場格局隨之改寫，放眼各大戰線，全新戰略正在崛起。本次擴展包上線的同時，全新年度輪換機制也將正式啟用，為現役卡池提供更明確的調整方向和更穩定的長期環境。https://youtu.be/T1yRRj-xTnU現在登錄即可領取 2 個免費澳紐風暴卡包，立刻投身戰役。澳紐風暴概覽以下是本次更新內容的簡要概述：88 張可收集新卡全新關鍵詞：預報，將動態天氣效果帶入戰場28 張新增中立衍生牌新增中立卡牌：爆破3 種天氣類型：晴天、降雨和風暴27 張天氣衍生牌，每種類型各 9 張全新盟國：澳紐軍團日本和蘇聯研發卡牌，補齊五國研發陣容商店特惠，包括全新澳紐風暴飾品新版卡牌輪換系統生效新一輪卡牌輪換 - 23 張迴歸現役，128 張移至預備常備卡池現已上線UI 更新，支持新版輪換系統套裝變動：空中霸權加入海戰；聯合戰線加入血與鐵卡牌平衡調整競技場卡池更新錯誤修復和常規改進請繼續閱讀，獲取詳情。澳紐風暴主要亮點各國：88 張全新卡牌澳紐風暴將為遊戲中的所有國家部署共計 88 張全新可收藏卡牌：每個主國各 12 張新卡澳紐風暴首次上線 20 張新卡其他盟國每個各 2 張新卡從位置機制、衍生牌生成，到老兵協同、空中支援、資源犧牲，以及通過預報規劃天氣，每個國家都將獲得全新組件和戰術選擇。新增盟國：澳紐軍團澳大利亞和新西蘭部隊將以 20 張新卡首次加入 KARDS，組成最新盟國陣營澳紐軍團。從西部沙漠到新幾內亞叢林和太平洋島嶼戰役，澳紐軍團部隊以其卓越的適應性、頑強的韌性以及善用有限資源的能力而聞名。該精神同樣定義了他們在 KARDS 中的遊戲風格。澳紐軍團卡牌鼓勵位置排布和戰場存在，根據卡牌在手中或場上的位置解鎖強力效果。預報和老兵協同貫穿整個陣容，為澳紐軍團帶來全新戰術選擇，使其能夠適應不斷變化的戰場環境，並藉助天氣變化擴大優勢。新增關鍵詞：預報預報是澳紐風暴的標誌性機制，將太平洋戰爭的不確定性直接帶入戰場。使用預報牌時，您將從三種預報氣象中選擇一項：藍天、薄霧或狂風。它們將作為戰場氣象 - 每個選項都會預示一種天氣：晴天、降雨或風暴。所選的天氣類型隨後會隨機呈現三張天氣牌。從中選擇一個，選好的天氣會在您的下個回合開始時加入手中，隨時供您使用。每項預報對應不同的戰鬥風格：藍天（晴天）提供攻擊性天氣效果，包括攻擊增益、閃擊加成與攻勢升級。此類天氣牌包括熱浪、叢林熱和驕陽。薄霧（降雨）專注控制、防禦和戰場干擾，幫助指揮官降低威脅，延緩攻勢，繼而重塑戰局。此類天氣牌包括暴雨、驟雨和季風雨。狂風（風暴）具有破壞性天氣效果，進行解場、干擾或釋放壓倒性力量。此類天氣牌包括雷暴、熱帶風暴和旋風。完整預報卡池包含 27 張天氣牌：9 張晴天、9 張降雨和 9 張風暴。27 張衍生天氣牌分佈於三種天氣類型之中，每次預報都可能帶來截然不同的結果。每一次預報都是一次經過權衡的冒險 - 上回合設定的天氣，或許就將決定下回合的勝負。全新中立衍生牌：爆破爆破是全新 0 費中立衍生牌，能對 1 個單位造成 1 點傷害 - 簡單直接，迅速生效。作為中立牌，爆破可由多個國家生成。在澳紐風暴版本，英國和蘇聯卡牌是爆破主力。蘇聯 &amp; 日本研發卡牌隨著帝國研發和蘇聯軍事研發的到來，現在所有主國均已推出完整研發路線。每條研究鏈都將跨越三個不斷升級的分支決策層，反映一個國家不斷變化的戰時優先事項。前期投入奠定戰略方向，後期解鎖強力戰略選擇。商店特惠風暴降臨總部。澳紐風暴系列優惠現已上架遊戲內商店，包括擴展包卡包和太平洋戰區主題全新裝飾品。享受全新飾品，定義獨特風格，使用最新總部：達爾文要塞改造戰場。國家概覽在澳紐風暴版本，各國均將獲得增援，帶來全新機制、構築思路與戰略選擇，其設計靈感源自塑造戰爭進程的戰役與環境條件。英國英國第 14 集團軍在緬甸的戰役，是整場戰爭中最為艱苦的作戰行動之一。他們穿越密林、對抗季風、苦撐補給線，不僅面對頑強敵軍，也直面戰爭中最嚴酷的自然環境。從 1942 年的挫折，到科希馬與英帕爾的關鍵勝利，再到最終挺進仰光，他們不斷重建戰術體系並最終扭轉戰局，被稱為被遺忘的軍隊。在澳紐風暴版本，英國專注非構築卡牌、多用途組件以及能夠進行果斷打擊的強力重型轟炸機。德國德國在太平洋戰區的參與相對有限，但其部隊卻征戰於戰爭中最嚴酷的戰場環境 - 從冰封的東線，到北非的沙漠，再到意大利山區。耐力與效率，往往與火力同樣關鍵。德國的重點是反覆操作單位，並最大化老兵單位收益。老兵協同鼓勵部隊留存，讓久經沙場的單位在戰局推進過程中不斷成長，成為愈發具有威脅性的作戰力量。日本從東南亞到密克羅尼西亞群島，日本在廣闊的太平洋戰場上作戰。隨著戰局持續惡化且資源不斷枯竭，日本戰略愈發傾向高風險進攻與自殺式戰術，以犧牲長期戰略準備為代價，換取短期收益。日本以資源犧牲為核心戰術，主動消耗指揮點槽，激發卡牌加成形成優勢。預報協同與空軍攻勢將不斷施壓，而帝國研發則將引入期待已久的研發體系。蘇聯在戰爭的最後幾周，蘇聯為配合太平洋戰爭，曾發動八月風暴行動。然而，在更廣泛的衝突中，蘇聯軍隊所進行的戰爭規模之龐大，在戰爭中幾乎無出其右。蘇聯擴展了衍生單位生成與老兵協同能力，在持久戰中維持攻勢。蘇聯軍事研發將完善研究體系，併為願意長期投入的指揮官提供逐級升級的戰略選擇。美國從瓜達爾卡納爾到沖繩，美軍在太平洋戰場展開了戰爭中最為宏大、持續時間最長的攻勢之一，在廣闊的島鏈、嚴酷地形與頑強抵抗中不斷推進。美國傾向於步兵戰術、老兵協同以及預報的不可預測性。規劃天氣，創造戰機，把僵局轉化為突破性的勝利。盟國隨著澳紐風暴進入各個戰區，法國、意大利、波蘭和芬蘭都獲得了量身定製的新補強，加深現有的協同效應，開闢全新的戰術可能。新版輪換生效伴隨本次擴展包，KARDS 正式進入年度輪換的新時代。該系統為卡牌套裝建立了更可預測的輪換節奏，並通過常備卡池維持穩定的環境基礎。關鍵變更：卡牌輪換將根據卡牌套裝在每年冬季期間輪換一次。澳紐風暴標誌著最後一次舊系統輪換。常備卡池現已激活，400 多張卡牌無限期保留在活躍卡池。卡牌套裝的服役期將維持 21 至 30 個月。夏季擴展包服役期最長，春季擴展包服役期最短。從預備迴歸的卡牌將與迴歸同期擴展包一同輪換。增援迷你套裝空中霸權和聯合戰線已移出世紀大戰套裝。空中霸權現加入海戰；聯合戰線則加入血與鐵。如需瞭解完整詳情，請訪問專欄開發博客：新版輪換系統 - 開發博客UI 改動為支持新版輪換系統，我們對部分界面進行了調整，方便玩家查看哪些卡牌屬於常備卡池、哪些卡牌即將輪出環境，以便更好地規劃與管理自己的收藏。[h4]常備卡池篩選[/h4]收藏界面的新篩選項可清晰查看常備卡池卡牌。完整的常備卡池列表也可在此處查看：KARDS 常備卡池列表[h4]全新收藏詳情[/h4]查看收藏中的卡牌時，新的信息欄會顯示卡牌是否屬於常備卡池、輪換狀態，以及對應輪換時間。套裝變動空中霸權和聯合陣線已脫離世紀大戰套裝，加入對應近期擴展包。空中霸權現加入海戰聯合戰線現加入血與鐵這項更改可能會影響海戰、血與鐵和世紀大戰的收藏概覽完成率，並可能影響相關的收藏成就。對此造成的不便，我們深表歉意，並感謝您的理解。澳紐軍團常備卡池隨著澳紐軍團的推出，其常備卡池現已建立。以下卡牌將成為澳紐風暴常備卡池的一部分：丁格犬偵察車新西蘭第 6 旅毛利營RAAF 颶風 熱帶型HMAS 瓦拉孟加號沉默七師雙日出航線Z 隊新西蘭陸軍護理隊瑪蒂爾達 蛙式第 17 步兵旅第 27 機槍營澳紐軍團精神RAAF 閃電 F-4請注意，RNZAF 小鷹和 RAAF 閃電 F-4 已從英國重新分配到澳紐軍團，以更好地反映其歷史隸屬關係。卡牌輪換澳紐風暴還帶來了最後一次舊系統輪換。23 張卡牌返回現役，同時 128 張卡牌被轉移到預備卡池。預備卡牌仍是您軍械庫的一部分：可在多種遊戲模式中游玩，包括經典PVP、經典錦標賽、友好對戰及訓練模式可進行回收以填充每週軍需箱進度仍有機會於未來擴展包中迴歸，但可能會經歷調整有關輪換卡牌的完整列表，請參閱：澳新風暴：卡牌輪換卡牌平衡調整本次擴展包也將同步帶來新一輪平衡調整，涉及當前現役卡池以及多張預備迴歸卡牌。更多完整改動細節及首席遊戲設計師的相關解讀，請查看平衡開發博客：平衡開發博客 - 2026 年 6 月現役卡牌調整[h4]希爾克內斯第 61 團[/h4][h4]英國太平洋艦隊[/h4]舊：隨機將 1 張敵方手牌轉換為“計劃”。若卡組頂是海軍牌，重複一次。新：從“爆破”、“計劃”和“生產”中開發 1 張，開發 1 張英國海軍牌。[h4]漢普郡團[/h4]舊：協力，守護。部署：從“HX 175 護航隊”、“防禦工事”和“攔截”中開發 1 張。新：守護。部署：從“HX 175 護航隊”、“沙漠之鼠”和“防禦工事”中開發 1 張。[h4]第 92 步兵團[/h4]舊：協力，衝擊。部署：從“鷹爪”、“空中男爵”和“戰術打擊”中開發 1 張。新：衝擊。部署： 從“閃電戰”、“空中男爵”和“戰術打擊”中開發 1 張。[h4]步兵第 740 團[/h4]舊：伏擊，協力。部署：從“北極護航隊”、“燃燒的天空”和“鐵錘”中開發 1 張。新：伏擊。部署：從“北極護航隊”、“燃燒的天空”和“鐵錘”中開發 1 張。[h4]T-80[/h4]舊：亡計：對友方總部造成 2 點傷害。新：亡計：對友方總部造成 1 點傷害。[h4]第 41 步兵團[/h4]舊：閃擊，協力。部署：從“死神降臨”、“團結就是力量”和“我們能做到！”中開發 1 張。新：閃擊。部署：從“死神降臨”、“團結就是力量”和“我們能做到！”中開發 1 張。[h4]B-29 超級堡壘[/h4]舊：閃擊，重甲 2。若前線有友方單位，具有 -3 花費。新：閃擊，重甲 2。部署：造成 6 點傷害，隨機分配至所有敵方目標。[h4]步兵第百五十一聯隊[/h4]舊：協力，衝擊。部署：從“兩棲進攻”、“擴張”和“為了繁榮”中開發 1 張。新：衝擊。部署：從“兩棲進攻”、“擴張”和“為了繁榮”中開發 1 張。[h4]4TP[/h4]預備返工[h4]M3 格蘭特[/h4]舊：守護。部署：若友方總部防禦力不小於 25，獲得 +2+2。新：守護。部署：若友方總部防禦力大於 20，獲得 +1+2。[h4]17 磅炮[/h4]部署：壓制 1 個敵方坦克。部署：壓制 1 個敵方單位。若是坦克，抽 1 張牌。[h4]蚊式 FB Mk VI[/h4]部署：對 1 個敵方單位造成 3 點傷害。部署：對 1 個敵方單位造成 4 點傷害。[h4]精準轟炸[/h4]舊：若有友方轟炸機，消滅 1 個敵方單位。新：降低等同於友方轟炸機最高攻擊力的花費。消滅 1 個敵方單位。[h4]He 219 夜梟[/h4]舊：友方總部受到陸軍傷害後，對敵方總部造成 1 點傷害。新：部署：與 1 個敵方單位戰鬥。[h4]He 111[/h4]舊：無法攻擊單位。新：本單位攻擊後，對敵方總部造成等同於友方單位類型數的傷害。[h4]黃蜂式自行火炮[/h4]舊：若有友方坦克，具有 +2 攻擊力。新：若有友方坦克，具有 +1 攻擊力。[h4]虎王坦克[/h4]舊：重甲 2。友方支援陣線目標無法被敵方指令或部署指向。新：重甲 2。本單位部署或行動後，每有 1 個友方德國單位，獲得 2 個指揮點。[h4]冬季攻勢[/h4][h4]軍校護士團[/h4][h4]第 11 流浪者步兵團[/h4]舊：部署：完全修復 1 個友方單位。新：部署：完全修復 1 個友方單位，使其獲得 +1+1。[h4]陰雲密佈[/h4]舊：使雙方總部獲得 +2 防禦力。雙方額外獲得 1 個指揮點槽，抽 1 張牌。新：預報。使雙方總部獲得 +2 防禦力。雙方額外獲得 1 個指揮點槽，抽 1 張牌。[h4]三式中戰車[/h4][h4]島嶼防禦[/h4]舊：若友方總部防禦力不大於 10，抽 1 張牌。使 ]]></description>
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<pubDate>Thu, 11 Jun 2026 19:36:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>澳紐風暴現已上線, 版本概述, 補丁說明</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/34861374/98d1a1f8f7514f243139c674471f91f6417c0164.png"><br><br>指揮官，你們好！<br><br><b>澳紐風暴</b>現已登陸。<br><br><b>2026 年 KARDS 夏季擴展包現已上線</b>，部署 <b>88 張全新可收集卡牌</b>，引入全新盟國<b>澳紐軍團</b>，同時推出<b>預報</b>關鍵詞 - 將動態天氣效果帶入戰場。<br><br>風雲變幻，戰場格局隨之改寫，放眼各大戰線，全新戰略正在崛起。本次擴展包上線的同時，全新年度輪換機制也將正式啟用，為現役卡池提供更明確的調整方向和更穩定的長期環境。<br><br><a class="bb_link" href="https://youtu.be/T1yRRj-xTnU" target="_blank" rel="">https://youtu.be/T1yRRj-xTnU</a><br><br>現在登錄即可領取 <b>2 個免費澳紐風暴卡包</b>，立刻投身戰役。<br><br><div class="bb_h3">澳紐風暴概覽</div>以下是本次更新內容的簡要概述：<br><ul class="bb_ul"><li><b>88 張可收集新卡</b><br></li><li><b>全新關鍵詞：預報</b>，將動態天氣效果帶入戰場<br></li><li><b>28 張新增中立衍生牌</b><br><ul class="bb_ul"><li>新增中立卡牌：爆破<br></li><li>3 種天氣類型：晴天、降雨和風暴<br></li><li><b>27 張天氣衍生牌</b>，每種類型各 9 張</li></ul></li><li>全新盟國：澳紐軍團<br></li><li><b>日本和蘇聯研發卡牌</b>，補齊五國研發陣容<br></li><li><b>商店特惠</b>，包括全新澳紐風暴飾品<br></li><li><b>新版卡牌輪換系統</b>生效<br><ul class="bb_ul"><li><b>新一輪卡牌輪換</b> - 23 張迴歸現役，128 張移至預備<br></li><li><b>常備卡池</b>現已上線<br></li><li><b>UI 更新</b>，支持新版輪換系統<br></li><li><b>套裝變動</b>：空中霸權加入海戰；聯合戰線加入血與鐵</li></ul></li><li>卡牌平衡調整<br></li><li>競技場卡池更新<br></li><li>錯誤修復和常規改進</li></ul>請繼續閱讀，獲取詳情。<br><hr><br><div class="bb_h2">澳紐風暴主要亮點</div><div class="bb_h3">各國：88 張全新卡牌</div>澳紐風暴將為遊戲中的所有國家部署共計 88 張全新可收藏卡牌：<br><ul class="bb_ul"><li>每個主國各 12 張新卡<br></li><li>澳紐風暴首次上線 20 張新卡<br></li><li>其他盟國每個各 2 張新卡</li></ul>從位置機制、衍生牌生成，到老兵協同、空中支援、資源犧牲，以及通過預報規劃天氣，每個國家都將獲得全新組件和戰術選擇。<br><br><div class="bb_h3">新增盟國：澳紐軍團</div><b>澳大利亞和新西蘭部隊</b>將以 20 張新卡首次加入 KARDS，組成最新盟國陣營澳紐軍團。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/ed7a45efa298319ca07d44e5fa67c8fe07c3fb0a.jpg"><br><br>從西部沙漠到新幾內亞叢林和太平洋島嶼戰役，澳紐軍團部隊以其卓越的適應性、頑強的韌性以及善用有限資源的能力而聞名。該精神同樣定義了他們在 KARDS 中的遊戲風格。<br><br>澳紐軍團卡牌鼓勵位置排布和戰場存在，根據卡牌在手中或場上的位置解鎖強力效果。預報和老兵協同貫穿整個陣容，為澳紐軍團帶來全新戰術選擇，使其能夠適應不斷變化的戰場環境，並藉助天氣變化擴大優勢。<br><br><div class="bb_h3">新增關鍵詞：預報</div><b>預報</b>是澳紐風暴的標誌性機制，將太平洋戰爭的不確定性直接帶入戰場。<br><br>使用預報牌時，您將從<b>三種預報氣象中選擇一項</b>：藍天、薄霧或狂風。它們將作為戰場氣象 - 每個選項都會預示一種<b>天氣</b>：<b>晴天、降雨</b>或<b>風暴。</b><br><br>所選的天氣類型隨後會隨機呈現三張天氣牌。從中選擇一個，選好的天氣會在您的下個回合開始時加入手中，隨時供您使用。<br><br>每項預報對應不同的戰鬥風格：<br><ul class="bb_ul"><li><b>藍天（晴天）</b>提供攻擊性天氣效果，包括攻擊增益、閃擊加成與攻勢升級。此類天氣牌包括熱浪、叢林熱和驕陽。<br></li><li><b>薄霧（降雨）</b>專注控制、防禦和戰場干擾，幫助指揮官降低威脅，延緩攻勢，繼而重塑戰局。此類天氣牌包括暴雨、驟雨和季風雨。<br></li><li><b>狂風（風暴）</b>具有破壞性天氣效果，進行解場、干擾或釋放壓倒性力量。此類天氣牌包括雷暴、熱帶風暴和旋風。</li></ul>完整預報卡池包含 <b>27 張天氣牌</b>：9 張晴天、9 張降雨和 9 張風暴。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/8c51f68a02757c247736af744fd286a71de04388.jpg"><br><br>27 張衍生天氣牌分佈於三種天氣類型之中，每次預報都可能帶來截然不同的結果。每一次預報都是一次經過權衡的冒險 - 上回合設定的天氣，或許就將決定下回合的勝負。<br><br><div class="bb_h3">全新中立衍生牌：爆破</div><b>爆破</b>是全新 0 費<b>中立衍生牌</b>，能<b>對 1 個單位造成 1 點傷害</b> - 簡單直接，迅速生效。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/0cd1981e0fe2886de208d58b80dd174fe51a0554.png"><br><br>作為中立牌，爆破可由多個國家生成。在澳紐風暴版本，英國和蘇聯卡牌是爆破主力。<br><br><div class="bb_h3">蘇聯 & 日本研發卡牌</div>隨著<b>帝國研發</b>和<b>蘇聯軍事研發</b>的到來，現在所有主國均已推出完整研發路線。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/fe16f8573b8c3cce79e6f742b3f837be35cfcf2f.png"><br><img src="https://clan.akamai.steamstatic.com/images/34861374/eedf72a078e7277f08e015f9a6032a5588a11a42.png"><br><br>每條研究鏈都將跨越三個不斷升級的分支決策層，反映一個國家不斷變化的戰時優先事項。前期投入奠定戰略方向，後期解鎖強力戰略選擇。<br><br><div class="bb_h3">商店特惠</div>風暴降臨總部。<b>澳紐風暴系列優惠</b>現已上架遊戲內商店，包括擴展包卡包和太平洋戰區主題全新裝飾品。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/2003c0b8a982b2ddb08a558e5ebd86578dfd74e0.jpg"><br><br>享受全新飾品，定義獨特風格，使用最新總部：<b>達爾文要塞</b>改造戰場。<br><hr><br><div class="bb_h2">國家概覽</div>在澳紐風暴版本，各國均將獲得增援，帶來全新機制、構築思路與戰略選擇，其設計靈感源自塑造戰爭進程的戰役與環境條件。<br><br><div class="bb_h3">英國</div>英國第 14 集團軍在緬甸的戰役，是整場戰爭中最為艱苦的作戰行動之一。他們穿越密林、對抗季風、苦撐補給線，不僅面對頑強敵軍，也直面戰爭中最嚴酷的自然環境。從 1942 年的挫折，到科希馬與英帕爾的關鍵勝利，再到最終挺進仰光，他們不斷重建戰術體系並最終扭轉戰局，被稱為被遺忘的軍隊。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/9e9b0a0142eb27b25d183fc95009c38e1f48dd83.jpg"><br><br>在澳紐風暴版本，英國專注非構築卡牌、多用途組件以及能夠進行果斷打擊的強力重型轟炸機。<br><br><div class="bb_h3">德國</div>德國在太平洋戰區的參與相對有限，但其部隊卻征戰於戰爭中最嚴酷的戰場環境 - 從冰封的東線，到北非的沙漠，再到意大利山區。耐力與效率，往往與火力同樣關鍵。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/ac22dee20c8f431fcab9cd05356d66c4143b1d6b.jpg"><br><br>德國的重點是反覆操作單位，並最大化老兵單位收益。老兵協同鼓勵部隊留存，讓久經沙場的單位在戰局推進過程中不斷成長，成為愈發具有威脅性的作戰力量。<br><br><div class="bb_h3">日本</div>從東南亞到密克羅尼西亞群島，日本在廣闊的太平洋戰場上作戰。隨著戰局持續惡化且資源不斷枯竭，日本戰略愈發傾向高風險進攻與自殺式戰術，以犧牲長期戰略準備為代價，換取短期收益。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/705d935cfe79900d97ccdea399c12a0c20bf44a1.jpg"><br><br>日本以資源犧牲為核心戰術，主動消耗指揮點槽，激發卡牌加成形成優勢。預報協同與空軍攻勢將不斷施壓，而帝國研發則將引入期待已久的研發體系。<br><br><div class="bb_h3">蘇聯</div>在戰爭的最後幾周，蘇聯為配合太平洋戰爭，曾發動八月風暴行動。然而，在更廣泛的衝突中，蘇聯軍隊所進行的戰爭規模之龐大，在戰爭中幾乎無出其右。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/fe16f8573b8c3cce79e6f742b3f837be35cfcf2f.png"><br><br>蘇聯擴展了衍生單位生成與老兵協同能力，在持久戰中維持攻勢。蘇聯軍事研發將完善研究體系，併為願意長期投入的指揮官提供逐級升級的戰略選擇。<br><br><div class="bb_h3">美國</div>從瓜達爾卡納爾到沖繩，美軍在太平洋戰場展開了戰爭中最為宏大、持續時間最長的攻勢之一，在廣闊的島鏈、嚴酷地形與頑強抵抗中不斷推進。<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/a6a3b7113ad579edb9fad5096c1d4bd31aca7a2c.jpg"><br><br>美國傾向於步兵戰術、老兵協同以及預報的不可預測性。規劃天氣，創造戰機，把僵局轉化為突破性的勝利。<br><br><div class="bb_h3">盟國</div><img src="https://clan.akamai.steamstatic.com/images/34861374/02021fd0e88e0c1c0880cd0652a440784a2b2bd3.jpg"><br><br>隨著澳紐風暴進入各個戰區，法國、意大利、波蘭和芬蘭都獲得了量身定製的新補強，加深現有的協同效應，開闢全新的戰術可能。<br><br><div class="bb_h2">新版輪換生效</div>伴隨本次擴展包，KARDS 正式進入<b>年度輪換</b>的新時代。該系統為卡牌套裝建立了更可預測的輪換節奏，並通過常備卡池維持穩定的環境基礎。<br><br>關鍵變更：<br><ul class="bb_ul"><li>卡牌輪換將根據卡牌套裝在<b>每年</b>冬季期間輪換一次。<br></li><li>澳紐風暴標誌著<b>最後一次舊系統輪換</b>。<br></li><li><b>常備卡池</b>現已激活，400 多張卡牌無限期保留在活躍卡池。<br></li><li>卡牌套裝的<b>服役期</b>將維持 21 至 30 個月。<br><ul class="bb_ul"><li>夏季擴展包服役期最長，春季擴展包服役期最短。</li></ul></li><li><b>從預備迴歸的卡牌</b>將與迴歸同期擴展包一同輪換。<br></li><li><b>增援迷你套裝空中霸權和聯合戰線已移出世紀大戰套裝</b>。空中霸權現加入海戰；聯合戰線則加入血與鐵。</li></ul>如需瞭解完整詳情，請訪問專欄開發博客：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F544810%2Fview%2F502853084910716940%20style%3Dbutton" target="_blank" rel=" noopener">新版輪換系統 - 開發博客</a><br><br><div class="bb_h3">UI 改動</div>為支持新版輪換系統，我們對部分<b>界面</b>進行了調整，方便玩家查看哪些卡牌屬於常備卡池、哪些卡牌即將輪出環境，以便更好地規劃與管理自己的收藏。<br><br>[h4]常備卡池篩選[/h4]<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/3f870dfc8dab4fcfae696de5e18e20c98519ac78.jpg"><br><br><b>收藏界面的新篩選項</b>可清晰查看常備卡池卡牌。<br><br>完整的常備卡池列表也可在此處查看：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F544810%2Fview%2F684127409046291330%20style%3Dbutton" target="_blank" rel=" noopener">KARDS 常備卡池列表</a><br><br>[h4]全新收藏詳情[/h4]<br><br><img src="https://clan.akamai.steamstatic.com/images/34861374/6366e94bb10efbccc51d4ab3b97cf486992c6df0.png"><br><br>查看收藏中的卡牌時，<b>新的信息欄</b>會顯示卡牌是否屬於常備卡池、輪換狀態，以及對應輪換時間。<br><br><div class="bb_h3">套裝變動</div><b>空中霸權</b>和<b>聯合陣線</b>已<b>脫離世紀大戰套裝</b>，加入對應近期擴展包。<br><br><ul class="bb_ul"><li>空中霸權現加入海戰<br></li><li>聯合戰線現加入血與鐵</li></ul>這項更改可能會影響海戰、血與鐵和世紀大戰的收藏概覽完成率，並可能影響相關的收藏成就。對此造成的不便，我們深表歉意，並感謝您的理解。<br><br><div class="bb_h3">澳紐軍團常備卡池</div>隨著澳紐軍團的推出，其常備卡池現已建立。以下卡牌將成為澳紐風暴常備卡池的一部分：<br><ul class="bb_ul"><li>丁格犬偵察車<br></li><li>新西蘭第 6 旅<br></li><li>毛利營<br></li><li>RAAF 颶風 熱帶型<br></li><li>HMAS 瓦拉孟加號<br></li><li>沉默七師<br></li><li>雙日出航線<br></li><li>Z 隊<br></li><li>新西蘭陸軍護理隊<br></li><li>瑪蒂爾達 蛙式<br></li><li>第 17 步兵旅<br></li><li>第 27 機槍營<br></li><li>澳紐軍團精神<br></li><li>RAAF 閃電 F-4</li></ul>請注意，RNZAF 小鷹和 RAAF 閃電 F-4 已從英國重新分配到澳紐軍團，以更好地反映其歷史隸屬關係。<br><br><div class="bb_h3">卡牌輪換</div>澳紐風暴還帶來了最後一次舊系統輪換。<b>23 張卡牌返回現役，同時 128 張卡牌被轉移到預備卡池。</b><br><br>預備卡牌仍是您軍械庫的一部分：<br><ul class="bb_ul"><li>可在多種遊戲模式中游玩，包括經典PVP、經典錦標賽、友好對戰及訓練模式<br></li><li>可進行回收以填充每週軍需箱進度<br></li><li>仍有機會於未來擴展包中迴歸，但可能會經歷調整</li></ul>有關輪換卡牌的完整列表，請參閱：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F544810%2Fview%2F684127409046292331%20style%3Dbutton" target="_blank" rel=" noopener">澳新風暴：卡牌輪換</a><br><br><div class="bb_h2">卡牌平衡調整</div>本次擴展包也將同步帶來新一輪<b>平衡</b>調整，涉及當前現役卡池以及多張預備迴歸卡牌。<br><br>更多完整改動細節及首席遊戲設計師的相關解讀，請查看平衡開發博客：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F544810%2Fview%2F687507645965271923%20style%3Dbutton" target="_blank" rel=" noopener">平衡開發博客 - 2026 年 6 月</a><br><br><div class="bb_h3">現役卡牌調整</div>[h4]希爾克內斯第 61 團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/f1b07599f72b2eac8dc99b38381cc68b493c8334.png"><br><br>[h4]英國太平洋艦隊[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/5a994aa558b2238cbeaa833884f359afbdc541bf.png"><br><br><b>舊</b>：隨機將 1 張敵方手牌<b>轉換</b>為“計劃”。若卡組頂是海軍牌，重複一次。<br><b>新</b>：從“爆破”、“計劃”和“生產”中<b>開發</b> 1 張，<b>開發</b> 1 張英國海軍牌。<br><br>[h4]漢普郡團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/b7048181c97d2ab29a8fd5b55444562f6584b617.png"><br><br><b>舊：協力，守護。部署：</b>從“HX 175 護航隊”、“防禦工事”和“攔截”中開發 1 張。<br><b>新：守護。部署：</b>從“HX 175 護航隊”、“沙漠之鼠”和“防禦工事”中開發 1 張。<br><br>[h4]第 92 步兵團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/cfd447c3fc46a66b0c9b3f56ad5749420d55fdf6.png"><br><br><b>舊：協力，衝擊。部署：</b>從“鷹爪”、“空中男爵”和“戰術打擊”中開發 1 張。<br><b>新：衝擊。部署： </b>從“閃電戰”、“空中男爵”和“戰術打擊”中開發 1 張。<br><br>[h4]步兵第 740 團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/a577203b12289da421e0203a61f7fdfcfb360622.png"><br><br><b>舊：伏擊，協力。部署：</b>從“北極護航隊”、“燃燒的天空”和“鐵錘”中開發 1 張。<br><b>新：伏擊。部署：</b>從“北極護航隊”、“燃燒的天空”和“鐵錘”中開發 1 張。<br><br>[h4]T-80[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/021366caaeba2f4d2848798707bf35cb2a1ae6ac.png"><br><br><b>舊：亡計：</b>對友方總部造成 2 點傷害。<br><b>新：亡計：</b>對友方總部造成 1 點傷害。<br><br>[h4]第 41 步兵團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/73d250b40632ea4fdee20ca655c42258a7b44378.png"><br><br><b>舊：閃擊，協力。部署：</b>從“死神降臨”、“團結就是力量”和“我們能做到！”中開發 1 張。<br><b>新：閃擊。部署：</b>從“死神降臨”、“團結就是力量”和“我們能做到！”中開發 1 張。<br><br>[h4]B-29 超級堡壘[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/edab9837893b62ec9c59ac1f5a5057eafd3231c8.png"><br><br><b>舊：閃擊，重甲 2。</b>若前線有友方單位，具有 -3 花費。<br><b>新：閃擊，重甲 2。部署：</b>造成 6 點傷害，隨機分配至所有敵方目標。<br><br>[h4]步兵第百五十一聯隊[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/66155711aa0c8e7327f43981f3492a0121aa92ce.png"><br><br><b>舊：協力，衝擊。部署：</b>從“兩棲進攻”、“擴張”和“為了繁榮”中開發 1 張。<br><b>新：衝擊。部署：</b>從“兩棲進攻”、“擴張”和“為了繁榮”中開發 1 張。<br><br>[h4]4TP[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/b0208f28844f7d912b4ebfc030b700c549bf579a.png"><br><br><div class="bb_h3">預備返工</div>[h4]M3 格蘭特[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/05f5393aa16db8f894211b363825a81a93f8c763.png"><br><br><b>舊：守護。部署：</b>若友方總部防禦力不小於 25，獲得 +2+2。<br><b>新：守護。部署：</b>若友方總部防禦力大於 20，獲得 +1+2。<br><br>[h4]17 磅炮[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/d3d0e35733e4772dd97e9cf8b6d48ce219d85b31.png"><br><br><b>部署：壓制</b> 1 個敵方坦克。<br><b>部署：壓制</b> 1 個敵方單位。若是坦克，抽 1 張牌。<br><br>[h4]蚊式 FB Mk VI[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/1073477d758cfe2610f67c5c4705675ba6e135bd.png"><br><br><b>部署：</b>對 1 個敵方單位造成 3 點傷害。<br><b>部署：</b>對 1 個敵方單位造成 4 點傷害。<br><br>[h4]精準轟炸[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/2295392be69c987e4fe7fe30fbb28652c4194e26.png"><br><br><b>舊</b>：若有友方轟炸機，消滅 1 個敵方單位。<br><b>新</b>：降低等同於友方轟炸機最高攻擊力的花費。消滅 1 個敵方單位。<br><br>[h4]He 219 夜梟[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/c21022bfe0bd1eafa530cff956b271755ba4c203.png"><br><br><b>舊</b>：友方總部受到陸軍傷害後，對敵方總部造成 1 點傷害。<br><b>新：部署：</b>與 1 個敵方單位<b>戰鬥</b>。<br><br>[h4]He 111[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/4116fb8520b07c23f262ec98f24a8a466a7f0dbd.png"><br><br><b>舊</b>：無法攻擊單位。<br><b>新</b>：本單位攻擊後，對敵方總部造成等同於友方單位類型數的傷害。<br><br>[h4]黃蜂式自行火炮[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/d923428041773e2bad8b074b95323a4260aac5e1.png"><br><br><b>舊：</b>若有友方坦克，具有 +2 攻擊力。<br><b>新：</b>若有友方坦克，具有 +1 攻擊力。<br><br>[h4]虎王坦克[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/911d70a1e15d73ff2e9c09cd39ea73548ee3c8c4.png"><br><br><b>舊：重甲 2。</b>友方支援陣線目標無法被敵方指令或部署指向。<br><b>新：重甲 2。</b>本單位部署或行動後，每有 1 個友方德國單位，獲得 2 個指揮點。<br><br>[h4]冬季攻勢[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/75277a488752788c34294a598e5cf29a18a701b9.png"><br><br>[h4]軍校護士團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/b5b924270224db4b7c533c40016598ff816e2e06.png"><br><br>[h4]第 11 流浪者步兵團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/45cdb09576b36fa65851227c6d13d082472a0e07.png"><br><br><b>舊：部署：</b>完全修復 1 個友方單位。<br><b>新：部署：</b>完全修復 1 個友方單位，使其獲得 +1+1。<br><br>[h4]陰雲密佈[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/ac56c0db3a2b4d41d4715d261e43dfdd2541c6ff.png"><br><br><b>舊：</b>使雙方總部獲得 +2 防禦力。雙方額外獲得 1 個指揮點槽，抽 1 張牌。<br><b>新：預報。</b>使雙方總部獲得 +2 防禦力。雙方額外獲得 1 個指揮點槽，抽 1 張牌。<br><br>[h4]三式中戰車[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/96bbca66134efdefaac516dfd5aaf60808f2e964.png"><br><br>[h4]島嶼防禦[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/05ab9b2bddb1dc24c3110c52ff1c813d62083490.png"><br><br><b>舊：</b>若友方總部防禦力不大於 10，抽 1 張牌。使友方總部獲得 +6 防禦力。<br><b>新：</b>若友方總部防禦力不大於 10，抽 1 張牌。使友方總部獲得 +8 防禦力。<br><br>[h4]外籍第 1 步兵團[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/ef0722ae9dab11a37af2e86cdb5b40e33117410a.png"><br><br><b>舊：動員，閃擊。部署：</b>敵方每有 1 張手牌，獲得一次 +1+1。<br><b>新：部署：抉擇：</b>獲得<b>閃擊</b>並抽 1 張牌 或 獲得<b>守護</b>並使友方總部獲得 +4 防禦力。<br><br>[h4]噴火 Mk V PL[/h4]<br><img src="https://clan.akamai.steamstatic.com/images/34861374/4753513c4d19db4e0d1b59b2188d63d9e9ab0d21.png"><br><br><b>舊：流亡。部署：</b>使 1 個友方步兵獲得 +1+1 和<b>守護</b>。<br><b>新：流亡。部署：</b>使 1 個友方陸軍獲得 +1+1 和<b>守護</b>。<br><br><div class="bb_h2">競技場卡池更新</div>競技場卡池已與澳紐風暴一同更新。注意：除非另有說明，預備卡牌默認不會出現於競技場，現役卡牌則默認都會出場。<br><br><div class="bb_h3">於競技場禁用</div><ul class="bb_ul"><li>蘇聯軍事研發<br></li><li>海軍步兵第 3 旅<br></li><li>反擊<br></li><li>獵狼犬團<br></li><li>OS2U 翠鳥<br></li><li>突發交戰<br></li><li>獨立混成第三十八旅團<br></li><li>逆光攻擊<br></li><li>新地團<br></li><li>東南亞司令部<br></li><li>第 46 突擊隊<br></li><li>普羅旺斯登陸</li></ul><div class="bb_h3">迴歸競技場</div><ul class="bb_ul"><li>英國太平洋艦隊</li></ul><div class="bb_h3">於競技場啟用</div><ul class="bb_ul"><li>第 20 裝甲擲彈兵團<br></li><li>KM 希佩爾海軍上將號<br></li><li>殲滅<br></li><li>BP-42 裝甲列車<br></li><li>Ki-27 九七戰<br></li><li>P1Y1 銀河一一型<br></li><li>九六式高射炮<br></li><li>Ki-45 二式復戰 屠龍</li></ul>完整競技場卡池可通過選擇競技場篩選項在客戶端中查看。您還可在此處查看完整列表：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.kards.com%2Fdecks%2Fdraft%20style%3Dbutton" target="_blank" rel=" noopener">競技場</a><br><hr><br><div class="bb_h2">錯誤修復</div><div class="bb_h3">對局</div><ul class="bb_ul"><li>AI 對戰中，即使沒有單位被消滅，交叉火力也可能再次觸發。已修復。<br></li><li>第 48 裝甲步兵團與對所有單位造成 1 點傷害（如正面防禦、交叉火力）的指令之間存在錯誤交互，可能會導致第 48 裝甲步兵團受到錯誤增益。已修復。<br></li><li>隱蔽卡牌無法正確受到降低手牌或卡組中卡牌花費的效果的影響。已修復。<br></li><li>為手牌或卡組中的單位提供增益的效果無法正確應用於隱蔽卡牌。已修復。<br></li><li>給相鄰單位提供的增益（如 Sd KFz 222 的效果）在隱蔽單位揭示時會被錯誤施加給隱蔽單位。已修復。<br></li><li>蠑螈攻擊 BM-13N US6 後無法觸發效果。已修復。<br></li><li>友方蚊式 B/F Mk IV 轉換後，步兵第 199 團的效果會反覆觸發。已修復。<br></li><li>部署戰鬥機（例如颶風 Mk I）時，使用火力爆發，單位攻擊兩次後，若該單位在同一回合中撤退並重新部署，並對其使用第二張火力爆發，則只能再攻擊一次。已修復。<br></li><li>對敵方步兵第 55 團使用戰爭財時，在下回合開始時無法正確添加額外的 3 個指揮點。已修復。<br></li><li>B-26 掠奪者與霹靂師之間存在錯誤交互，會導致錯誤的卡牌被選中，且手牌在視覺上保持抬高狀態。已修復。<br></li><li>第 48 裝甲步兵團與 5 攻伏擊單位之間存在錯誤交互，無法對伏擊單位造成傷害。已修復。<br></li><li>當對具有造成額外傷害效果的單位（如 Hs 129）使用正面防禦後，回合結束時正面防禦效果造成的傷害無法正確增加。已修復。</li></ul><br><div class="bb_h3">UI</div><ul class="bb_ul"><li>在某些情況下，打開卡包界面並反覆切換回主屏幕可能會導致頂部菜單欄無響應。已修復。<br></li><li>在卡包界面時，如果連接丟失並打開卡包，玩家可能會被卡在卡包界面中。已修復。</li></ul><br><br>除了上述修復外，我們還實施了一些幕後改進，以確保戰場整體操作更順暢。<br><hr><br>風雲變幻，預報難測，全新戰役正式開啟。<br><br>指揮官，我們戰場上見！]]> </content:encoded>
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<title>澳紐風暴登陸</title>
<link>https://xinker.org/zh/%E6%BE%B3%E7%B4%90%E9%A2%A8%E6%9A%B4%E7%99%BB%E9%99%B8</link>
<guid>https://xinker.org/zh/%E6%BE%B3%E7%B4%90%E9%A2%A8%E6%9A%B4%E7%99%BB%E9%99%B8</guid>
<description><![CDATA[ 風起雲湧。澳紐風暴，2026 年 KARDS 夏季擴展包，現已推出，帶來 88 張可收集卡牌、全新澳紐軍團盟國，外加動態天氣系統攜預報機制重塑戰場。太平洋戰線等待著您。https://youtu.be/T1yRRj-xTnU全新盟國加入戰場本次，澳大利亞和新西蘭部隊將首次在 KARDS 中作為單獨盟國陣營加入戰鬥。從北非沙漠到新幾內亞叢林，澳紐軍團部隊在二戰中橫跨多個戰區作戰，以其頑強的韌性、靈活性和決心而聞名。這些特性同樣也定義了澳紐軍團陣容。澳新卡牌鼓勵位置排布和戰場存在，根據卡牌在手中或場上的位置解鎖強力效果。預報機制和老兵協同貫穿其中，外加一些隨機性收益主題。戰爭之風預報是澳紐風暴的標誌性關鍵詞，每個選擇直接將太平洋戰場變化無常的氣象環境帶入戰場。使用預報牌時，您可從三種氣象中選擇一類：藍天、薄霧或狂風。選好的天氣牌會在您的下個回合加入手牌，東風勁吹，萬事俱備。每類氣象分別代表不同的戰鬥風格。藍天預示晴天天氣，主打進攻性組件。薄霧帶來降雨，注重防禦、控制和重組。狂風釋放風暴，招來毀滅，破壞計劃，打破僵局。預報機制將提供 27 張衍生天氣牌，每項選擇都能帶來機遇與不確定性。提前規劃，適應變局，通過預報佔據優勢。各國增援澳紐風暴已擴充諸國武庫，引入新的戰略與博弈方式。美國深化步兵戰術與老兵協同，並以預報提升靈活性。日本專注自炸和戰機攻勢，還獲得了期待已久的研發卡牌。加上蘇聯軍事研究，現在所有主國均已推出完整研發路線。蘇聯聯合輕步兵鋪場以及老兵機制，在長期戰爭中維持無情壓力，此外還拿到了蘇聯軍事研發。緬甸戰役殘酷，被遺忘部隊經驗來之不易，受其啟發，英國從非構築卡牌、多用途組件以及重型轟炸機支援中汲取力量。德國側重單位行動，鼓勵穩定施壓，高效控場，同時輔以老兵主題。各個盟國，法國、意大利、波蘭和芬蘭，鈞獲得了量身定製的補強，加深現有協同，開闢全新戰術可能。如需確認澳紐風暴的各張卡牌，請參閱我們的發佈公告：澳紐風暴 - 擴展包概覽新增功能88 張全新收藏卡牌，覆蓋所有國家澳紐軍團作為新增可遊玩盟國加入預報關鍵詞 - 選擇天氣，重塑回合27 張專用氣象牌召喚藍天、薄霧和風暴。爆破 - 全新中立衍生卡牌，將隨擴展包一同上線帝國研發和蘇聯軍事研發 - 補齊主國研發卡牌套裝風暴來臨。接下來，就看你了。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34861374/c588f5399fe6a39415bde21ee87c502bdb57309b.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 11 Jun 2026 19:36:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>澳紐風暴登陸</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/34861374/c588f5399fe6a39415bde21ee87c502bdb57309b.png"><br><br>風起雲湧。<br><br><b>澳紐風暴</b>，2026 年 KARDS 夏季擴展包，現已推出，帶來<b> 88 張可收集卡牌</b>、全新<b>澳紐軍團盟國</b>，外加<b>動態天氣系統</b>攜<b>預報</b>機制重塑戰場。太平洋戰線等待著您。<br><br><a class="bb_link" href="https://youtu.be/T1yRRj-xTnU" target="_blank" rel="">https://youtu.be/T1yRRj-xTnU</a><br><hr><br><div class="bb_h2">全新盟國加入戰場</div>本次，<b>澳大利亞和新西蘭部隊</b>將首次在 KARDS 中作為單獨盟國陣營加入戰鬥。從北非沙漠到新幾內亞叢林，澳紐軍團部隊在二戰中橫跨多個戰區作戰，以其頑強的韌性、靈活性和決心而聞名。<br><br>這些特性同樣也定義了澳紐軍團陣容。澳新卡牌鼓勵<b>位置排布</b>和<b>戰場存在</b>，根據卡牌在手中或場上的位置解鎖強力效果。<b>預報機制和老兵協同</b>貫穿其中，外加一些隨機性收益主題。<br><hr><br><div class="bb_h2">戰爭之風</div><b>預報</b>是澳紐風暴的標誌性關鍵詞，每個選擇直接將太平洋戰場變化無常的氣象環境帶入戰場。使用預報牌時，您可從三種氣象中選擇一類：<b>藍天、薄霧</b>或<b>狂風</b>。選好的天氣牌會在您的下個回合加入手牌，東風勁吹，萬事俱備。<br><br>每類氣象分別代表不同的戰鬥風格。藍天預示<b>晴天</b>天氣，主打<b>進攻性組件</b>。薄霧帶來<b>降雨</b>，注重<b>防禦、控制和重組</b>。狂風釋放<b>風暴</b>，招來<b>毀滅</b>，破壞計劃，打破僵局。<br><br>預報機制將提供<b> 27 張衍生天氣牌</b>，每項選擇都能帶來機遇與不確定性。提前規劃，適應變局，通過預報佔據優勢。<br><hr><br><div class="bb_h2">各國增援</div><b>澳紐風暴已擴充諸國武庫</b>，引入新的戰略與博弈方式。<br><br><b>美國</b>深化<b>步兵戰術</b>與<b>老兵協同</b>，並以<b>預報</b>提升靈活性。<br><br><b>日本</b>專注<b>自炸</b>和<b>戰機攻勢</b>，還獲得了期待已久的<b>研發卡牌</b>。加上蘇聯軍事研究，現在所有主國均已推出完整研發路線。<br><br><b>蘇聯</b>聯合<b>輕步兵鋪場</b>以及<b>老兵</b>機制，在長期戰爭中維持無情壓力，此外還拿到了<b>蘇聯軍事研發</b>。<br><br>緬甸戰役殘酷，被遺忘部隊經驗來之不易，受其啟發，<b>英國</b>從<b>非構築</b>卡牌、<b>多用途組件</b>以及<b>重型轟炸機支援</b>中汲取力量。<br><br><b>德國</b>側重<b>單位行動</b>，鼓勵穩定施壓，高效控場，同時輔以<b>老兵</b>主題。<br><br>各個<b>盟國</b>，<b>法國</b>、<b>意大利</b>、<b>波蘭</b>和<b>芬蘭</b>，鈞獲得了量身定製的補強，加深現有協同，開闢全新戰術可能。<br><br>如需確認澳紐風暴的各張卡牌，請參閱我們的發佈公告：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fnews%2Fapp%2F544810%2Fview%2F687507645965271235%20style%3Dbutton" target="_blank" rel=" noopener">澳紐風暴 - 擴展包概覽</a><br><hr><br><div class="bb_h2">新增功能</div><ul class="bb_ul"><li><b>88 張全新收藏卡牌</b>，覆蓋所有國家<br></li><li><b>澳紐軍團</b>作為新增可遊玩盟國加入<br></li><li><b>預報關鍵詞</b> - 選擇天氣，重塑回合<br></li><li><b>27 張專用氣象牌</b>召喚藍天、薄霧和風暴。<br></li><li><b>爆破</b> - 全新中立衍生卡牌，將隨擴展包一同上線<br></li><li><b>帝國研發</b>和<b>蘇聯軍事研發</b> - 補齊主國研發卡牌套裝</li></ul><hr><br>風暴來臨。接下來，就看你了。]]> </content:encoded>
</item>

<item>
<title>Early Access Hotfix #117</title>
<link>https://xinker.org/zh/early-access-hotfix-117</link>
<guid>https://xinker.org/zh/early-access-hotfix-117</guid>
<description><![CDATA[ Hi Adventurers,This hotfix brings polish and balance to the recently added features. This includes adding new treasure rooms and mining ores to the recently added the Firedeep levels. We’ve also made numerous adjustments to the economy, making rare items more valuable. We’ve tuned the balance for the game rules including the amount of AP earned for kills and going down a floor. We’ve also made further adjustments to the Dark Swarm phases in the Squire Royale mode. This update also brings the seductive Succubus race to the game including matching exquisite weapon skins. Thank you and see you in the dungeons!IRONMACEBugfixes:Fixed an issue where frame drops could occur when a Ranger’s Explosive Shot hit a target.Fixed an issue where the Ghost King could be blocked by a Druid&#039;s Thorn Barrier and Entangling Vines.Fixed an issue where the Barbarian’s Two-Hander and Heavy Swing perks could also apply to thrown weapons.Fixed an issue where a Sorcerer could escape outside the map by using Electric Dash at a specific location within the Wheel module in The Forgotten Castle - Crypt.Fixed an issue where players could become stuck behind a specific Chest within the Sinking Pillars module in The Frost Mountain - Ice Abyss.Fixed an issue where players could become stuck between objects at a specific location within the Bladehand&#039;s Refuge module in The Blue Maelstrom.Fixed an issue where the White Shark might fail to attack players who entered its attack range.Fixed an issue where a White Shark possessed through Faustian Bargain could rise above the water and fly through the air.Fixed an issue where Sea Walker slime debuff effects could be applied after the slime had already disappeared.Fixed an issue where damage from the Frost Skeleton Maceman&#039;s attacks might not be applied correctly.Fixed an issue where the Frost Wyvern could be launched away upon death, making interaction impossible.Fixed an issue where the Demon Overseer&#039;s dash attack pattern might not function as intended.Fixed an issue where the hitbox of the Fire Colossus&#039;s combo slam attack could extend higher than intended.Fixed an issue where the visual effects of certain Fire Colossus attack patterns could be interrupted prematurely.Fixed an issue where Legendary-grade Shining Pearl items could drop in the PvE Campaign.Fixed an issue where the highest Arena Rank would be displayed in the Arena results screen instead of showing the proper Arena Rank corresponding to the current queue.Fixed an issue where required items for the Huntress&#039;s Quests might not be displayed correctly.Game Updates:The Ember Gem special key item has been added to the Firedeep.A new resource, Brimstone, has been added to the Inferno.Improved the pre-attack animations for bow-wielding monsters single-shot and multi-shot attacks to make them more visually distinct.The activation timing of the Demon Overseer&#039;s knockback attack has been slightly delayed.New Succubus themed cosmetics have been added to the Shop.Balance Updates:GeneralAdjusted the duration and amount of Dark Swarm phases in the Squire Royale mode.Increased the AP rewards for player kills and entering the next floor. Killing an enemy player has increased from 30 to 90 AP (split between the party), and entering the next floor has increased from 30 to 50 AP.The sell-back prices to the merchants of several high-value items have been increased, including Frost Wyvern Egg, Honeybliss Pear, Chocolate Chip Muffin, Ancient Stingray Egg, Crown of the Midnight Stag, Midnight Stag Display, Corrupted Heart, Tear of the Volcano, and Seal of Dominion.The sell-back prices of boss Hunting Loot have been increased.The maximum stack size of Silver Coins has been increased from 30 to 100.The floor lava damage in the Demon Overseer’s Dominion module has been reduced.ClassesBarbarianThe maximum Health bonus from Robust has been increased from 8% to 10%.Heavy Swing has been changed from reducing Movement Speed of the target by 10% to increasing the duration of any Movement Speed reduction effects on the target by 100%.Grappling Hook now has a faster throw speed, a longer pull distance, and its cooldown has been reduced from 20 seconds to 16 seconds.The cooldown of Hurl Weapon has been reduced from 20 seconds to 16 seconds.WarlockThe damage scaling of Dark Reflection has been reduced from 15 (0.75) to 15 (0.25).The bonus Dark Magic Damage per Dark Shard while in Demon Form has been reduced from 33% to 25%.The Movement Speed reduction effect applied when hit by a Demon Form melee attack has had both its magnitude and duration increased. ]]></description>
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<pubDate>Thu, 11 Jun 2026 18:34:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Early, Access, Hotfix, 117</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hi Adventurers,</p><p class="bb_paragraph">This hotfix brings polish and balance to the recently added features. This includes adding new treasure rooms and mining ores to the recently added the Firedeep levels. We’ve also made numerous adjustments to the economy, making rare items more valuable. We’ve tuned the balance for the game rules including the amount of AP earned for kills and going down a floor. We’ve also made further adjustments to the Dark Swarm phases in the Squire Royale mode. This update also brings the seductive Succubus race to the game including matching exquisite weapon skins. Thank you and see you in the dungeons!</p><p class="bb_paragraph"></p><p class="bb_paragraph">IRONMACE</p><p class="bb_paragraph"></p><div class="bb_h3">Bugfixes:</div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where frame drops could occur when a Ranger’s Explosive Shot hit a target.</p></li><li><p class="bb_paragraph">Fixed an issue where the Ghost King could be blocked by a Druid's Thorn Barrier and Entangling Vines.</p></li><li><p class="bb_paragraph">Fixed an issue where the Barbarian’s Two-Hander and Heavy Swing perks could also apply to thrown weapons.</p></li><li><p class="bb_paragraph">Fixed an issue where a Sorcerer could escape outside the map by using Electric Dash at a specific location within the Wheel module in The Forgotten Castle - Crypt.</p></li><li><p class="bb_paragraph">Fixed an issue where players could become stuck behind a specific Chest within the Sinking Pillars module in The Frost Mountain - Ice Abyss.</p></li><li><p class="bb_paragraph">Fixed an issue where players could become stuck between objects at a specific location within the Bladehand's Refuge module in The Blue Maelstrom.</p></li><li><p class="bb_paragraph">Fixed an issue where the White Shark might fail to attack players who entered its attack range.</p></li><li><p class="bb_paragraph">Fixed an issue where a White Shark possessed through Faustian Bargain could rise above the water and fly through the air.</p></li><li><p class="bb_paragraph">Fixed an issue where Sea Walker slime debuff effects could be applied after the slime had already disappeared.</p></li><li><p class="bb_paragraph">Fixed an issue where damage from the Frost Skeleton Maceman's attacks might not be applied correctly.</p></li><li><p class="bb_paragraph">Fixed an issue where the Frost Wyvern could be launched away upon death, making interaction impossible.</p></li><li><p class="bb_paragraph">Fixed an issue where the Demon Overseer's dash attack pattern might not function as intended.</p></li><li><p class="bb_paragraph">Fixed an issue where the hitbox of the Fire Colossus's combo slam attack could extend higher than intended.</p></li><li><p class="bb_paragraph">Fixed an issue where the visual effects of certain Fire Colossus attack patterns could be interrupted prematurely.</p></li><li><p class="bb_paragraph">Fixed an issue where Legendary-grade Shining Pearl items could drop in the PvE Campaign.</p></li><li><p class="bb_paragraph">Fixed an issue where the highest Arena Rank would be displayed in the Arena results screen instead of showing the proper Arena Rank corresponding to the current queue.</p></li><li><p class="bb_paragraph">Fixed an issue where required items for the Huntress's Quests might not be displayed correctly.</p></li></ul><div class="bb_h3">Game Updates:</div><ul class="bb_ul"><li><p class="bb_paragraph">The Ember Gem special key item has been added to the Firedeep.</p></li><li><p class="bb_paragraph">A new resource, Brimstone, has been added to the Inferno.</p></li><li><p class="bb_paragraph">Improved the pre-attack animations for bow-wielding monsters single-shot and multi-shot attacks to make them more visually distinct.</p></li><li><p class="bb_paragraph">The activation timing of the Demon Overseer's knockback attack has been slightly delayed.</p></li><li><p class="bb_paragraph">New Succubus themed cosmetics have been added to the Shop.</p></li></ul><div class="bb_h3">Balance Updates:</div><p class="bb_paragraph"><b>General</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Adjusted the duration and amount of Dark Swarm phases in the Squire Royale mode.</p></li><li><p class="bb_paragraph">Increased the AP rewards for player kills and entering the next floor. Killing an enemy player has increased from 30 to 90 AP (split between the party), and entering the next floor has increased from 30 to 50 AP.</p></li><li><p class="bb_paragraph">The sell-back prices to the merchants of several high-value items have been increased, including Frost Wyvern Egg, Honeybliss Pear, Chocolate Chip Muffin, Ancient Stingray Egg, Crown of the Midnight Stag, Midnight Stag Display, Corrupted Heart, Tear of the Volcano, and Seal of Dominion.</p></li><li><p class="bb_paragraph">The sell-back prices of boss Hunting Loot have been increased.</p></li><li><p class="bb_paragraph">The maximum stack size of Silver Coins has been increased from 30 to 100.</p></li><li><p class="bb_paragraph">The floor lava damage in the Demon Overseer’s Dominion module has been reduced.</p></li></ul><p class="bb_paragraph"><b>Classes</b></p><p class="bb_paragraph">Barbarian</p><ul class="bb_ul"><li><p class="bb_paragraph">The maximum Health bonus from Robust has been increased from 8% to 10%.</p></li><li><p class="bb_paragraph">Heavy Swing has been changed from reducing Movement Speed of the target by 10% to increasing the duration of any Movement Speed reduction effects on the target by 100%.</p></li><li><p class="bb_paragraph">Grappling Hook now has a faster throw speed, a longer pull distance, and its cooldown has been reduced from 20 seconds to 16 seconds.</p></li><li><p class="bb_paragraph">The cooldown of Hurl Weapon has been reduced from 20 seconds to 16 seconds.</p></li></ul><p class="bb_paragraph">Warlock</p><ul class="bb_ul"><li><p class="bb_paragraph">The damage scaling of Dark Reflection has been reduced from 15 (0.75) to 15 (0.25).</p></li><li><p class="bb_paragraph">The bonus Dark Magic Damage per Dark Shard while in Demon Form has been reduced from 33% to 25%.</p></li><li><p class="bb_paragraph">The Movement Speed reduction effect applied when hit by a Demon Form melee attack has had both its magnitude and duration increased.</p></li></ul>]]> </content:encoded>
</item>

<item>
<title>[Maintenance Completed] &#45; June 11, 2026</title>
<link>https://xinker.org/zh/maintenance-completed-june-11-2026</link>
<guid>https://xinker.org/zh/maintenance-completed-june-11-2026</guid>
<description><![CDATA[ Hello, Adventurers.The scheduled maintenance has been completed. You can now log in to the game.Please refer to the patch notes below for details on the updates.Key Updates▶ Elemental Stones &amp; Map Penalty System AddedThe Elemental Stone and Map Penalty systems have been added.Elemental Stones can be obtained from the newly added Burning Elgaill map introduced in the previous update.Elemental Stones are divided into Enhancement Stones and Resistance Stones.Enhancement Stones grant beneficial effects to your character in specific maps.Resistance Stones reduce penalties applied in specific maps.Certain maps will now apply penalties, which can be reduced through Elemental Resistance stats.Map penalties will be applied to Burning Elgaill and future maps.Elemental Stones can be equipped on certain gear through Enforce → Equip Combine → Inchant.Eligible equipment includes:WeaponsArmorAccessories: Earrings, Necklaces, Bracelets, Rings ※ Overall items receive double the effect from Elemental Stones.▶ Beach Volleyball Spike Event BeginsThe Beach Volleyball Spike Event has begun.Clear daily missions, obtain Beach Volleyball items, and click one of the 3x3 slots to exchange them for random rewards.Event Period: After the regular maintenance on June 11 until before the regular maintenance on June 18.After the regular maintenance on June 18, all Beach Volleyball items in Inventory and Storage will be deleted.You can participate in the event by interacting with NPC Moa at the bottom-left side of Elgaill Village, or by clicking the event icon at the top-left of the game screen.Clear various missions to obtain Beach Volleyball items.Missions reset daily at 00:00 UTC.There are basic missions available to all players and premium missions that can be unlocked by spending 9,900 Diamonds.Premium missions allow you to obtain more rewards at a faster pace.Premium missions can be purchased once per character.Mission progress is tracked separately for each character.▶ New Pet “Cue” Acquisition Event BeginsA new event to obtain the new pet Cue has begun.Event Period: Until before the regular maintenance on June 25.Cue’s Egg can be obtained by chance from Cue Random Boxes, which can be acquired through mining or hunting.Cue provides the following effect:Final Attack Power +30%▶ 12 New Puma Pajama Costumes Added12 new pajama costumes inspired by Puma have been added.The Puma Pajama Costumes are available in the Cash Shop.▶ Limited-Time Cash Shop Packages AddedLimited-time special packages have been added to the Cash Shop.Sale Period: After the regular maintenance on June 11 until before the regular maintenance on June 18.Added ItemsSpecial Combination Package - 29,800 DiamondsA special-value package containing items related to Equipment Combination Scrolls.Special Rating Package - 19,800 DiamondsA special-value package containing Rating Converter Boxes.▶ New Belt &amp; Cloak Event EndsThe New Belt &amp; Cloak event has ended after maintenance.The following event-related items in Inventory and Storage have been deleted after the update:James&#039;s Commission CardSpecial Cloak BoxSpecial Belt Box▶ Lua&#039;s Sweet Chocolate Cake Event EndsThe Lua&#039;s Sweet Chocolate Cake event has ended after maintenance.The following event-related items in Inventory and Storage have been deleted after the update:Lua&#039;s Gift Box #1Lua&#039;s Gift Box #2Cake CandleBaking PowderLesser Rating Converter BoxLesser Rating Converter Box Debris▶ New Costume Draw (Mask &amp; Glasses) ExtendedThe New Costume Draw (Mask &amp; Glasses) event has been extended.New End Date: Until before the regular maintenance on June 25.▶ Additional Ingredients for Lua&#039;s Cake Event ExtendedThe Additional Ingredients for Lua&#039;s Cake event has been extended.New End Date: Until before the regular maintenance on June 25.Bug Fixes &amp; ImprovementsFixed some awkward skill names.Fixed some awkward map names.Fixed an issue where incorrect Fusion Stone tooltips were displayed on equipped gear.Fixed an issue where the increased Zed acquisition buff value was not added to the stat window.Fixed an issue where pet fullness was not updated in real time.Fixed an issue where characters would fall while using the Cash Shop.Fixed an issue where numbers on the Party Board were displayed incorrectly.Fixed an issue where abnormal movement occurred when moving to a quest NPC while mounted.Fixed an issue where quickslot skill icons were not reset after using a Skill Reset item.Improved Cash Shop convenience.Certain items can now be purchased multiple times at once.Thank you for your patience.-WonderKing Team- ]]></description>
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<pubDate>Thu, 11 Jun 2026 16:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, Completed, June, 11, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/ea1291c6c8ecee7f501dac1361eed3c9c84ce374.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello, Adventurers.<br>The scheduled maintenance has been completed. You can now log in to the game.<br>Please refer to the patch notes below for details on the updates.</p><div class="bb_h2"><b>Key Updates</b></div><div class="bb_h3"><b>▶ Elemental Stones & Map Penalty System Added</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/39eda35e2ad43139ce30ed43009192338787ed90.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">The Elemental Stone and Map Penalty systems have been added.</p></li><li><p class="bb_paragraph">Elemental Stones can be obtained from the newly added <b>Burning Elgaill</b> map introduced in the previous update.</p><ul class="bb_ul"><li><p class="bb_paragraph">Elemental Stones are divided into <b>Enhancement Stones</b> and <b>Resistance Stones</b>.</p></li><li><p class="bb_paragraph">Enhancement Stones grant beneficial effects to your character in specific maps.</p></li><li><p class="bb_paragraph">Resistance Stones reduce penalties applied in specific maps.</p></li></ul></li><li><p class="bb_paragraph">Certain maps will now apply penalties, which can be reduced through Elemental Resistance stats.</p><ul class="bb_ul"><li><p class="bb_paragraph">Map penalties will be applied to <b>Burning Elgaill</b> and future maps.</p></li></ul></li><li><p class="bb_paragraph">Elemental Stones can be equipped on certain gear through <b>Enforce → Equip Combine → Inchant</b>.</p></li><li><p class="bb_paragraph">Eligible equipment includes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Weapons</p></li><li><p class="bb_paragraph">Armor</p></li><li><p class="bb_paragraph">Accessories: Earrings, Necklaces, Bracelets, Rings</p></li></ul></li></ul><p class="bb_paragraph"> ※ Overall items receive double the effect from Elemental Stones.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>▶ Beach Volleyball Spike Event Begins</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/7f0264ea75df76ea931c768abd8a505fb2d1c16e.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">The <b>Beach Volleyball Spike Event</b> has begun.</p></li><li><p class="bb_paragraph">Clear daily missions, obtain Beach Volleyball items, and click one of the 3x3 slots to exchange them for random rewards.</p></li><li><p class="bb_paragraph"><b>Event Period:</b> After the regular maintenance on June 11 until before the regular maintenance on June 18.</p></li><li><p class="bb_paragraph">After the regular maintenance on June 18, all <b>Beach Volleyball</b> items in <b>Inventory</b> and <b>Storage</b> will be deleted.</p></li><li><p class="bb_paragraph">You can participate in the event by interacting with <b>NPC Moa</b> at the bottom-left side of <b>Elgaill Village</b>, or by clicking the event icon at the top-left of the game screen.</p></li><li><p class="bb_paragraph">Clear various missions to obtain Beach Volleyball items.</p><ul class="bb_ul"><li><p class="bb_paragraph">Missions reset daily at <b>00:00 UTC</b>.</p></li><li><p class="bb_paragraph">There are basic missions available to all players and premium missions that can be unlocked by spending <b>9,900 Diamonds</b>.</p></li></ul></li><li><p class="bb_paragraph">Premium missions allow you to obtain more rewards at a faster pace.</p><ul class="bb_ul"><li><p class="bb_paragraph">Premium missions can be purchased once per character.</p></li><li><p class="bb_paragraph">Mission progress is tracked separately for each character.</p><p class="bb_paragraph"></p></li></ul></li></ul><div class="bb_h3"><b>▶ New Pet “Cue” Acquisition Event Begins</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/b43e6e640751187606bd4fb3a8c433b0be838f36.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">A new event to obtain the new pet <b>Cue</b> has begun.</p></li><li><p class="bb_paragraph"><b>Event Period:</b> Until before the regular maintenance on June 25.</p></li><li><p class="bb_paragraph"><b>Cue’s Egg</b> can be obtained by chance from <b>Cue Random Boxes</b>, which can be acquired through mining or hunting.</p></li><li><p class="bb_paragraph">Cue provides the following effect:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Final Attack Power +30%</b></p></li></ul></li></ul><div class="bb_h3"><b>▶ 12 New Puma Pajama Costumes Added</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/5141f1b8e8ee24b73483c62e50edb10fd80ab16e.png"></p><ul class="bb_ul"><li><p class="bb_paragraph">12 new pajama costumes inspired by <b>Puma</b> have been added.</p></li><li><p class="bb_paragraph">The Puma Pajama Costumes are available in the Cash Shop.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>▶ Limited-Time Cash Shop Packages Added</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Limited-time special packages have been added to the Cash Shop.</p></li><li><p class="bb_paragraph"><b>Sale Period:</b> After the regular maintenance on June 11 until before the regular maintenance on June 18.</p></li></ul><div class="bb_h3"><b>Added Items</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Special Combination Package</b> - 29,800 Diamonds</p><ul class="bb_ul"><li><p class="bb_paragraph">A special-value package containing items related to Equipment Combination Scrolls.</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Special Rating Package</b> - 19,800 Diamonds</p><ul class="bb_ul"><li><p class="bb_paragraph">A special-value package containing Rating Converter Boxes.</p></li></ul></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>▶ New Belt & Cloak Event Ends</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The <b>New Belt & Cloak</b> event has ended after maintenance.</p></li><li><p class="bb_paragraph">The following event-related items in <b>Inventory</b> and <b>Storage</b> have been deleted after the update:</p><ul class="bb_ul"><li><p class="bb_paragraph">James's Commission Card</p></li><li><p class="bb_paragraph">Special Cloak Box</p></li><li><p class="bb_paragraph">Special Belt Box</p></li></ul></li></ul><div class="bb_h3"><b>▶ Lua's Sweet Chocolate Cake Event Ends</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The <b>Lua's Sweet Chocolate Cake</b> event has ended after maintenance.</p></li><li><p class="bb_paragraph">The following event-related items in <b>Inventory</b> and <b>Storage</b> have been deleted after the update:</p><ul class="bb_ul"><li><p class="bb_paragraph">Lua's Gift Box #1</p></li><li><p class="bb_paragraph">Lua's Gift Box #2</p></li><li><p class="bb_paragraph">Cake Candle</p></li><li><p class="bb_paragraph">Baking Powder</p></li><li><p class="bb_paragraph">Lesser Rating Converter Box</p></li><li><p class="bb_paragraph">Lesser Rating Converter Box Debris</p></li></ul></li></ul><div class="bb_h3"><b>▶ New Costume Draw (Mask & Glasses) Extended</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The <b>New Costume Draw (Mask & Glasses)</b> event has been extended.</p></li><li><p class="bb_paragraph"><b>New End Date:</b> Until before the regular maintenance on June 25.</p></li></ul><div class="bb_h3"><b>▶ Additional Ingredients for Lua's Cake Event Extended</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The <b>Additional Ingredients for Lua's Cake</b> event has been extended.</p></li><li><p class="bb_paragraph"><b>New End Date:</b> Until before the regular maintenance on June 25.</p></li></ul><div class="bb_h2"><b>Bug Fixes & Improvements</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed some awkward skill names.</p></li><li><p class="bb_paragraph">Fixed some awkward map names.</p></li><li><p class="bb_paragraph">Fixed an issue where incorrect Fusion Stone tooltips were displayed on equipped gear.</p></li><li><p class="bb_paragraph">Fixed an issue where the increased Zed acquisition buff value was not added to the stat window.</p></li><li><p class="bb_paragraph">Fixed an issue where pet fullness was not updated in real time.</p></li><li><p class="bb_paragraph">Fixed an issue where characters would fall while using the Cash Shop.</p></li><li><p class="bb_paragraph">Fixed an issue where numbers on the Party Board were displayed incorrectly.</p></li><li><p class="bb_paragraph">Fixed an issue where abnormal movement occurred when moving to a quest NPC while mounted.</p></li><li><p class="bb_paragraph">Fixed an issue where quickslot skill icons were not reset after using a Skill Reset item.</p></li><li><p class="bb_paragraph">Improved Cash Shop convenience.</p><ul class="bb_ul"><li><p class="bb_paragraph">Certain items can now be purchased multiple times at once.</p></li></ul></li></ul><p class="bb_paragraph">Thank you for your patience.</p><p class="bb_paragraph">-WonderKing Team-</p>]]> </content:encoded>
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<title>[Maintenance] &#45; June 11, 2026</title>
<link>https://xinker.org/zh/maintenance-june-11-2026</link>
<guid>https://xinker.org/zh/maintenance-june-11-2026</guid>
<description><![CDATA[ Hello, Adventurers. We will be conducting scheduled maintenance to ensure server stability and apply new updates.Please refer to the details below for the maintenance schedule. Maintenance Schedule\[Maintenance Schedule] Time: June 11, 2026, \[07:00 – 09:00] (UTC)The schedule is subject to change, and maintenance may end early depending on the progress. ]]></description>
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<pubDate>Thu, 11 Jun 2026 14:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, June, 11, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45681273/603038f8bcfb4d4368ecee5bbaa205f1bc30e57d.png"></p><p class="bb_paragraph">Hello, Adventurers. We will be conducting scheduled maintenance to ensure server stability and apply new updates.</p><p class="bb_paragraph">Please refer to the details below for the maintenance schedule. </p><p class="bb_paragraph"></p><div class="bb_h2"><b>Maintenance Schedule</b></div><p class="bb_paragraph"><b>\[Maintenance Schedule]</b> </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Time:</b> June 11, 2026, \[07:00 – 09:00] (UTC)</p></li></ul><p class="bb_paragraph"><i>The schedule is subject to change, and maintenance may end early depending on the progress.</i></p>]]> </content:encoded>
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<title>Level Up Student Showcase 2026</title>
<link>https://xinker.org/zh/level-up-student-showcase-2026</link>
<guid>https://xinker.org/zh/level-up-student-showcase-2026</guid>
<description><![CDATA[ Level Up Showcase is about celebrating student talent.Students across Ontario gain valuable skills in post-secondary video game courses; that experience culminates in the Level Up Showcase public exhibition, where those students compete for best-in-show awards and put their work on display for the world to see.Founded and run by digital media faculty from post-secondary institutions across the province, this one-of-a-kind event has become a yearly tradition for students, institutions, and industry.The event runs in person in Toronto every April. ]]></description>
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<pubDate>Thu, 11 Jun 2026 12:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Level, Student, Showcase, 2026</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flevelupshowcase.com%2F" target="_blank" rel=" noopener">Level Up Showcase</a> is about celebrating student talent.<br><br>Students across Ontario gain valuable skills in post-secondary video game courses; that experience culminates in the Level Up Showcase public exhibition, where those students compete for best-in-show awards and put their work on display for the world to see.<br><br>Founded and run by digital media faculty from post-secondary institutions across the province, this one-of-a-kind event has become a yearly tradition for students, institutions, and industry.<br><br>The event runs in person in Toronto every April.]]> </content:encoded>
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<title>「花綻祝福：艾芬黛爾」介紹貼文分享活動</title>
<link>https://xinker.org/zh/%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E4%BB%8B%E7%B4%B9%E8%B2%BC%E6%96%87%E5%88%86%E4%BA%AB%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E4%BB%8B%E7%B4%B9%E8%B2%BC%E6%96%87%E5%88%86%E4%BA%AB%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。全新面貌的「花綻祝福：艾芬黛爾」前來與各位團長相見了！為了讓更多團長能認識變得更加特別的艾芬黛兒，請大家多多分享這篇介紹文吧！詳細內容請參考下方資訊！????「花綻祝福：艾芬黛爾」介紹貼文分享活動 1. 追蹤《星之救援者》官方FB粉絲團2. 公開分享活動貼文3. 分享完成後，於活動貼文下留言 4. 活動貼文留言須包含以下資訊- UID：????立即前往活動貼文◈ 活動時間- 2026.6.11 (四) ~ 2026.6.17 (三) 23:59 (UTC +9)◈ 獎勵發送日期- 活動結束後7日內發送◈ 參加獎勵- 標準觀測券信封 ×10◈ 抽選獎勵 (10名)- 阿爾克那集中觀測券 ×10【注意事項】 - 每個帳號僅限參加及得獎1次。- 若帳號為非公開狀態，將無法確認分享貼文內容，可能被排除於活動對象之外。 - 活動內容與日程可能依公司情況進行變更、修正或取消。若有變更事項，將透過活動頁面另行公告。 - 活動獎勵可能依內部情況，在未事前告知的情況下更換為同等價值的其他商品。 - 其他與活動相關的問題，請透過【1：1客服諮詢】進行詢問。 - 本活動未明示事項，將依【活動政策】辦理。感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 11 Jun 2026 12:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「花綻祝福：艾芬黛爾」介紹貼文分享活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/ed8ec68270ec6f45af0598d8fd2b6b84e98c395b.png">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>全新面貌的「花綻祝福：艾芬黛爾」前來與各位團長相見了！</p><p class="bb_paragraph">為了讓更多團長能認識變得更加特別的艾芬黛兒，請大家多多分享這篇介紹文吧！</p><p class="bb_paragraph">詳細內容請參考下方資訊！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????「花綻祝福：艾芬黛爾」介紹貼文分享活動</b> </p><p class="bb_paragraph">1. 追蹤《星之救援者》官方FB粉絲團</p><p class="bb_paragraph">2. 公開分享活動貼文</p><p class="bb_paragraph">3. 分享完成後，於活動貼文下留言 </p><p class="bb_paragraph">4. 活動貼文留言須包含以下資訊</p><p class="bb_paragraph">- UID：</p><p class="bb_paragraph"></p><p class="bb_paragraph">????立即前往活動貼文</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>◈ 活動時間</b></p><p class="bb_paragraph">- 2026.6.11 (四) ~ 2026.6.17 (三) 23:59 (UTC +9)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>◈ 獎勵發送日期</b></p><p class="bb_paragraph">- 活動結束後7日內發送</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>◈ 參加獎勵</b></p><p class="bb_paragraph">- 標準觀測券信封 ×10</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>◈ 抽選獎勵 (10名)</b></p><p class="bb_paragraph">- 阿爾克那集中觀測券 ×10</p><p class="bb_paragraph"><b>【注意事項】 </b><br>- 每個帳號僅限參加及得獎1次。<br>- 若帳號為非公開狀態，將無法確認分享貼文內容，可能被排除於活動對象之外。 <br>- 活動內容與日程可能依公司情況進行變更、修正或取消。若有變更事項，將透過活動頁面另行公告。 <br>- 活動獎勵可能依內部情況，在未事前告知的情況下更換為同等價值的其他商品。 <br>- 其他與活動相關的問題，請透過【1：1客服諮詢】進行詢問。 <br>- 本活動未明示事項，將依<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstarsavior.com%2Ftw%2Fevent-policy" target="_blank" rel=" noopener"><u>【活動政策】</u></a>辦理。<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>「花綻祝福：艾芬黛爾」的特別登入活動</title>
<link>https://xinker.org/zh/%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E7%9A%84%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</link>
<guid>https://xinker.org/zh/%E8%8A%B1%E7%B6%BB%E7%A5%9D%E7%A6%8F%E8%89%BE%E8%8A%AC%E9%BB%9B%E7%88%BE%E7%9A%84%E7%89%B9%E5%88%A5%E7%99%BB%E5%85%A5%E6%B4%BB%E5%8B%95</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡人，GM 麗莎。與卡蜜一同參加五月花慶典五月新娘大對決慶典的奧爾蘭，穿上不輸給卡蜜的華麗婚紗，以全新面貌登場！這次也請與「花綻祝福：艾芬黛爾」一起享受特別登入活動吧！​活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。????️ 發送日期06/11 (四) 維護後 ~ 06/15 (一) 23:59 (UTC +9)截止 (共5日)???? 獎勵內容▷ 登入時發送1次1) 高階強化石 ×102) 怨念挑戰書 ×13) 晨星綻放石 ×20- 信件保管期限：自領取日起14天⭐ 領取方式- 登入遊戲後，透過\[信箱]領取。【注意事項】- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。- 每個帳號每日限領1次，請務必於信件保管期限內領取。- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。衷心感謝所有陪伴《星之救援者》的團長們。未來也請持續關注及支持我們！感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 11 Jun 2026 12:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「花綻祝福：艾芬黛爾」的特別登入活動</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/b113dd8e9adf921e552eee23e1160134924cb36b.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡人，<b>GM 麗莎</b>。</p><p class="bb_paragraph">與卡蜜一同參加五月花慶典五月新娘大對決慶典的奧爾蘭，<br>穿上不輸給卡蜜的華麗婚紗，以全新面貌登場！<br><br>這次也請與<b>「花綻祝福：艾芬黛爾」</b>一起享受特別登入活動吧！​<br>活動期間內，只要登入遊戲，就能每日透過遊戲內信箱領取特別獎勵。<br><br>????️ <b>發送日期</b><br>06/11 (四) 維護後 ~ 06/15 (一) 23:59 (UTC +9)截止 (共5日)<br><br><b>???? 獎勵內容</b><br>▷ 登入時發送1次<br>1) 高階強化石 ×10<br>2) 怨念挑戰書 ×1<br>3) 晨星綻放石 ×20<br>- 信件保管期限：自領取日起14天<br><br><b>⭐ 領取方式</b><br>- 登入遊戲後，透過\[信箱]領取。<br><br><b>【注意事項】</b><br>- 獎勵將透過遊戲內信箱發放，並自發放日起保留14天。<br>- 每個帳號每日限領1次，請務必於信件保管期限內領取。<br>- 若未於指定期間內登入而未能領取獎勵，恕不另行補發。<br><br>衷心感謝所有陪伴《星之救援者》的團長們。<br>未來也請持續關注及支持我們！<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//45693889/778137773211a3a59ef70a2536301e448bb8fbb7.png"></p>]]> </content:encoded>
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<title>超越者專線 | 熱門回饋 &amp;amp; 優化進度 vol.3</title>
<link>https://xinker.org/zh/%E8%B6%85%E8%B6%8A%E8%80%85%E5%B0%88%E7%B7%9A-%E7%86%B1%E9%96%80%E5%9B%9E%E9%A5%8B-%E5%84%AA%E5%8C%96%E9%80%B2%E5%BA%A6-vol3</link>
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<description><![CDATA[ 親愛的超越者：在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議按踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：《Once Human》回報平台）【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。今天是第三期【超越者專線】放榜日！截至6月10日，熱點榜按讚／踩情況如下：   感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：【Top建議 - 過場動畫】自動跳過BOSS過場動畫【優化進度】暫不新增自動跳過功能。在本期回饋熱點中，我們看到不少超越者希望新增「自動跳過BOSS過場動畫」功能。我們理解大家的核心訴求，是希望減少重複挑戰副本時的等待時間，讓整體戰鬥節奏更加流暢。目前，副本中的過場動畫已經支援手動跳過：PC版超越者可按空白鍵跳過，行動版超越者可點選介面右上角的「跳過動畫」按鈕進行跳過。我們理解，部分超越者希望進一步實現「自動跳過」，從而省去按鍵或點選按鈕的操作。但BOSS過場動畫通常承擔著戰鬥階段銜接、機制提示和副本氛圍表現等作用。綜合考量玩家跳過動畫的便捷性、整體遊戲敘事表達，以及不同布景下操作體驗的一致性，現階段我們暫不計劃額外新增自動跳過BOSS過場動畫的功能。後續我們仍會持續關注大家在副本重複挑戰中的體驗回饋。如果現有的跳過操作仍存在不便，我們也會持續評估是否有進一步優化空間。【Top建議 - 魚】同類魚無法堆疊放入背包【優化進度】暫不支援同類魚直接堆疊。魚類收納、背包整理和倉儲管理在本期投票中獲得了較高的玩家按讚。我們理解大家的核心訴求，是希望在擁有較多魚時，減少背包和倉儲空間佔用。針對這一回饋，我們結合目前魚類道具的底層規則進行了評估。與普通材料不同，超越者獲得的每一條魚都是獨立個體。即使屬於同一種魚，不同個體之間也會存在尺寸、重量等差異，這些差異正是魚類收集和獲得「大魚」體驗的重要部分。如果直接將同類魚改為堆疊存放，就需要將同一種魚處理為完全相同的道具，這也意味著尺寸、重量等個體屬性將無法繼續保留。這樣雖然能減少格子佔用，但也會削弱每條魚獨一無二的收集感和展示價值，這並不是我們希望看到的方向。另一種可能的方案，是對倉儲和背包系統進行較大規模的底層調整：讓同一品類的魚先合併顯示為一個格子，再在展開後查看每條魚的尺寸、重量等具體資訊。但這一方案會涉及倉儲、背包、道具展示、互動邏輯等多個系統的改造，開發和驗證成本都較高。結合目前優化排期和該功能對整體體驗的影響範圍，我們暫時不會將其作為高優先級改動推進。後續我們仍會持續關注大家在魚類收納、背包整理和倉儲管理中的體驗回饋。如果魚類佔用空間的問題持續集中，我們也會繼續評估是否透過魚類收納、背包管理或倉儲展示優化等方式，改善魚類管理體驗。【Top建議-魚】增加魚的種類【優化進度】不同花色魚類已在製作中，預計3個月內上線；新增魚類預計今年內上線。釣魚一直是《Once Human》中較受超越者們喜愛的休閒玩法之一。本次「增加魚的種類」獲得較多按讚後，我們重新評估了目前釣魚內容的豐富度，以及新增魚類對玩法體驗的價值。經評估，增加新的魚類能夠為釣魚過程帶來更多新鮮感，也能為喜歡收集、展示和挑戰稀有目標的超越者提供新的追求。目前，不同花色的魚類已在製作中，預計將在3個月內完成上線；同時，我們也已計劃新增更多魚的種類，預計將在今年內完成製作。【Top建議-異常物】異常物融合時增加詞綴篩選功能【優化進度】大幅提前開發優先級，預計下半年上線。在異常物融合相關玩法中，我們注意到，隨著超越者們收容和培養的異常物數量不斷增加，大家在融合前挑選特定詞綴異常物時，需要在多頁異常物列表中反覆翻找和比對，操作成本也隨之提高。我們理解大家希望增加詞綴篩選功能的訴求，也認可該功能能夠幫助超越者更快定位目標異常物，大幅提升異常物融合時的操作便利性。本次該建議獲得大量按讚後，我們已大幅提前異常物詞綴篩選功能的開發優先級，並開始推進相關開發工作。目前，開發組有多個優化與內容項目並行推進。綜合開發排程與測試驗證節奏考慮，該功能預計將在今年下半年上線。【Top建議-動物分布】地圖增加動物分布點位搜尋【優化進度】大幅提前開發優先級，預計下半年上線。目前動物分佈並非完全固定的點位，而會隨著版本更新和相關規則調整發生變化，以保留野外探索的趣味性和不確定性。不過，我們也注意到，在目前製作、養殖等玩法中，部分動物的需求量較高，導致不少超越者在尋找特定動物時會感到目標不夠明確、查找成本偏高。針對這一問題，我們此前已經將「地圖增加動物分佈點位搜索」納入優化方案。本次該建議獲得大量按讚後，我們已大幅提升該功能的開發優先級，並將繼續推進相關開發工作。上線後，超越者可以更方便地查看動物的大致分佈資訊，減少無目標跑圖帶來的時間成本，也能更有針對性地規劃捕捉和養殖路線。按目前方案，該功能預計將在今年下半年上線。【Top建議-冰箱】延長冰箱的儲存時間【優化進度】暫不整體延長冰箱儲存時間；食材保鮮體驗預計下半年專項優化。食材儲備和料理管理是超越者日常生存體驗中較高頻的操作。我們理解大家希望食物儲存時間更長，從而減少頻繁整理、補充和處理食材的壓力。本次該建議收到大量按讚後，我們重新評估了目前冰箱的保鮮時間。就成品料理而言，即使不疊加任何增益，料理放入冰箱後也可以儲存約20天；在經過高級灶台強化後，儲存時間還可進一步延長，最長可達40天，基本能夠覆蓋較長週期的日常儲備與使用需求。因此，我們暫時不考慮繼續整體延長冰箱儲存時間。不過，我們也注意到，目前更集中的體驗痛點主要來自部分食材的保存期限。例如，部分食材放入冰箱後儲存時間仍只有約3天，整理和補充壓力相對更高。針對食材放入冰箱後的保鮮體驗，我們預計將在今年下半年進行專項優化。後續我們會持續關注超越者們在食材儲備、料理製作和生存體驗中的具體回饋，並結合實際使用情況繼續評估相關優化空間。 以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！  《Once Human》項目組 ]]></description>
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<pubDate>Thu, 11 Jun 2026 11:12:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>超越者專線, 熱門回饋, 優化進度, vol.3</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">親愛的超越者：</p><p class="bb_paragraph">在v2.3.7版本更新後，我們在回報平台首頁新增了【回報熱點榜】專欄，展示近期玩家較經常回報的意見。超越者可以在登入回報平台後，對熱點榜上支持的建議按讚，不支持的建議按踩。熱點榜將即時展示玩家的按讚／踩情況，開發組也將參考玩家的按讚／踩的情況，決定具體功能的開發優先級。（回報平台連結：<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.oncehuman.game%2Fgrfkpt%2Ftw%2Findex.html" target="_blank" rel=" noopener">《Once Human》回報平台</a></u>）</p><p class="bb_paragraph">【回報熱點榜】將隨每次版本同步更新，並在每次更新後，公告上一期回報熱點榜玩家訴求的優化預期和進度。我們始終關心玩家的需求，也希望能透過【回報熱點榜】，與超越者進行更多地交流、分享開發方案與進度。</p><p class="bb_paragraph">今天是第三期【超越者專線】放榜日！截至6月10日，熱點榜按讚／踩情況如下：  <img src="https://clan.akamai.steamstatic.com/images/42949884/52e3df4d12ef805b02334ca2b192080817c09976.png"></p><p class="bb_paragraph"> 感謝超越者的積極參與，是你們的每一條回饋、每一個按讚／踩，讓開發組更清晰地認識到，什麼是在超越者視角中更重要的需求。以下是本期Top建議跟進情況的詳細內容：</p><p class="bb_paragraph"><b>【Top建議 - 過場動畫】自動跳過BOSS過場動畫</b></p><p class="bb_paragraph"><b>【優化進度】暫不新增自動跳過功能。</b>在本期回饋熱點中，我們看到不少超越者希望新增「自動跳過BOSS過場動畫」功能。我們理解大家的核心訴求，是希望減少重複挑戰副本時的等待時間，讓整體戰鬥節奏更加流暢。目前，副本中的過場動畫已經支援手動跳過：PC版超越者可按空白鍵跳過，行動版超越者可點選介面右上角的「跳過動畫」按鈕進行跳過。</p><p class="bb_paragraph">我們理解，部分超越者希望進一步實現「自動跳過」，從而省去按鍵或點選按鈕的操作。但BOSS過場動畫通常承擔著戰鬥階段銜接、機制提示和副本氛圍表現等作用。綜合考量玩家跳過動畫的便捷性、整體遊戲敘事表達，以及不同布景下操作體驗的一致性，現階段我們暫不計劃額外新增自動跳過BOSS過場動畫的功能。後續我們仍會持續關注大家在副本重複挑戰中的體驗回饋。如果現有的跳過操作仍存在不便，我們也會持續評估是否有進一步優化空間。</p><p class="bb_paragraph"><b>【Top建議 - 魚】同類魚無法堆疊放入背包</b></p><p class="bb_paragraph"><b>【優化進度】暫不支援同類魚直接堆疊。</b>魚類收納、背包整理和倉儲管理在本期投票中獲得了較高的玩家按讚。我們理解大家的核心訴求，是希望在擁有較多魚時，減少背包和倉儲空間佔用。針對這一回饋，我們結合目前魚類道具的底層規則進行了評估。與普通材料不同，超越者獲得的每一條魚都是獨立個體。即使屬於同一種魚，不同個體之間也會存在尺寸、重量等差異，這些差異正是魚類收集和獲得「大魚」體驗的重要部分。</p><p class="bb_paragraph">如果直接將同類魚改為堆疊存放，就需要將同一種魚處理為完全相同的道具，這也意味著尺寸、重量等個體屬性將無法繼續保留。這樣雖然能減少格子佔用，但也會削弱每條魚獨一無二的收集感和展示價值，這並不是我們希望看到的方向。</p><p class="bb_paragraph">另一種可能的方案，是對倉儲和背包系統進行較大規模的底層調整：讓同一品類的魚先合併顯示為一個格子，再在展開後查看每條魚的尺寸、重量等具體資訊。但這一方案會涉及倉儲、背包、道具展示、互動邏輯等多個系統的改造，開發和驗證成本都較高。結合目前優化排期和該功能對整體體驗的影響範圍，我們暫時不會將其作為高優先級改動推進。</p><p class="bb_paragraph">後續我們仍會持續關注大家在魚類收納、背包整理和倉儲管理中的體驗回饋。如果魚類佔用空間的問題持續集中，我們也會繼續評估是否透過魚類收納、背包管理或倉儲展示優化等方式，改善魚類管理體驗。</p><p class="bb_paragraph"><b>【Top建議-魚】增加魚的種類</b></p><p class="bb_paragraph"><b>【優化進度】不同花色魚類已在製作中，預計3個月內上線；新增魚類預計今年內上線。</b>釣魚一直是《Once Human》中較受超越者們喜愛的休閒玩法之一。本次「增加魚的種類」獲得較多按讚後，我們重新評估了目前釣魚內容的豐富度，以及新增魚類對玩法體驗的價值。經評估，增加新的魚類能夠為釣魚過程帶來更多新鮮感，也能為喜歡收集、展示和挑戰稀有目標的超越者提供新的追求。目前，不同花色的魚類已在製作中，預計將在3個月內完成上線；同時，我們也已計劃新增更多魚的種類，預計將在今年內完成製作。</p><p class="bb_paragraph"><b>【Top建議-異常物】異常物融合時增加詞綴篩選功能</b></p><p class="bb_paragraph"><b>【優化進度】大幅提前開發優先級，預計下半年上線。</b>在異常物融合相關玩法中，我們注意到，隨著超越者們收容和培養的異常物數量不斷增加，大家在融合前挑選特定詞綴異常物時，需要在多頁異常物列表中反覆翻找和比對，操作成本也隨之提高。</p><p class="bb_paragraph">我們理解大家希望增加詞綴篩選功能的訴求，也認可該功能能夠幫助超越者更快定位目標異常物，大幅提升異常物融合時的操作便利性。本次該建議獲得大量按讚後，我們已大幅提前異常物詞綴篩選功能的開發優先級，並開始推進相關開發工作。</p><p class="bb_paragraph">目前，開發組有多個優化與內容項目並行推進。綜合開發排程與測試驗證節奏考慮，該功能預計將在今年下半年上線。</p><p class="bb_paragraph"><b>【Top建議-動物分布】地圖增加動物分布點位搜尋</b></p><p class="bb_paragraph"><b>【優化進度】大幅提前開發優先級，預計下半年上線。</b>目前動物分佈並非完全固定的點位，而會隨著版本更新和相關規則調整發生變化，以保留野外探索的趣味性和不確定性。不過，我們也注意到，在目前製作、養殖等玩法中，部分動物的需求量較高，導致不少超越者在尋找特定動物時會感到目標不夠明確、查找成本偏高。針對這一問題，我們此前已經將「地圖增加動物分佈點位搜索」納入優化方案。</p><p class="bb_paragraph">本次該建議獲得大量按讚後，我們已大幅提升該功能的開發優先級，並將繼續推進相關開發工作。上線後，超越者可以更方便地查看動物的大致分佈資訊，減少無目標跑圖帶來的時間成本，也能更有針對性地規劃捕捉和養殖路線。按目前方案，該功能預計將在今年下半年上線。</p><p class="bb_paragraph"><b>【Top建議-冰箱】延長冰箱的儲存時間</b></p><p class="bb_paragraph"><b>【優化進度】暫不整體延長冰箱儲存時間；食材保鮮體驗預計下半年專項優化。</b>食材儲備和料理管理是超越者日常生存體驗中較高頻的操作。我們理解大家希望食物儲存時間更長，從而減少頻繁整理、補充和處理食材的壓力。</p><p class="bb_paragraph">本次該建議收到大量按讚後，我們重新評估了目前冰箱的保鮮時間。就成品料理而言，即使不疊加任何增益，料理放入冰箱後也可以儲存約20天；在經過高級灶台強化後，儲存時間還可進一步延長，最長可達40天，基本能夠覆蓋較長週期的日常儲備與使用需求。因此，我們暫時不考慮繼續整體延長冰箱儲存時間。</p><p class="bb_paragraph">不過，我們也注意到，目前更集中的體驗痛點主要來自部分食材的保存期限。例如，部分食材放入冰箱後儲存時間仍只有約3天，整理和補充壓力相對更高。針對食材放入冰箱後的保鮮體驗，我們預計將在今年下半年進行專項優化。</p><p class="bb_paragraph">後續我們會持續關注超越者們在食材儲備、料理製作和生存體驗中的具體回饋，並結合實際使用情況繼續評估相關優化空間。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">以上為本期【超越者專線】的全部內容。每一條建議、每一次「按讚」/「踩」，都是我們持續建設《Once Human》的基石。未來，我們將繼續密切關注共研回報平台，切實傾聽大家的聲音，也請大家繼續使用共研回報平台，告知我們最真實的想法，也許下期榜單裡實裝的，就是你的需求！</p><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph">《Once Human》項目組</p>]]> </content:encoded>
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<title>觀測報告書回收相關追加說明</title>
<link>https://xinker.org/zh/%E8%A7%80%E6%B8%AC%E5%A0%B1%E5%91%8A%E6%9B%B8%E5%9B%9E%E6%94%B6%E7%9B%B8%E9%97%9C%E8%BF%BD%E5%8A%A0%E8%AA%AA%E6%98%8E</link>
<guid>https://xinker.org/zh/%E8%A7%80%E6%B8%AC%E5%A0%B1%E5%91%8A%E6%9B%B8%E5%9B%9E%E6%94%B6%E7%9B%B8%E9%97%9C%E8%BF%BD%E5%8A%A0%E8%AA%AA%E6%98%8E</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。對於在觀測報告書回收過程中，因遊戲遭到強制關閉而造成各位團長使用上的不便，我們深感抱歉。為了協助受到此問題影響、無法順利進行遊戲的團長，我們將採取以下措施，特此說明。■ 處理措施- 信件重新發送回收觀測報告書- 信件獲得期限： 6月30日 23:59 前 (UTC+9)- 信件領取期限： 自首次獲得信件日起14日為避免遊戲發生閃退的問題，我們已透過遊戲內信件方式，暫時重新發放原列為回收對象的觀測報告書。於信箱領取相關道具後，遊戲可能會發生1次閃退的情況；該情況發生後，將不會再次發生。■ 回收方式變更維護結束後，相關觀測報告書將改為於每次登入遊戲時分批依序回收。對於本次問題造成各位團長的不安與困擾，我們再次致上誠摯的歉意。未來我們也將持續努力，提供更加穩定的遊戲服務。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Thu, 11 Jun 2026 11:06:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>觀測報告書回收相關追加說明</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>對於在觀測報告書回收過程中，因遊戲遭到強制關閉而造成各位團長使用上的不便，我們深感抱歉。<br>為了協助受到此問題影響、無法順利進行遊戲的團長，我們將採取以下措施，特此說明。<br><br><b>■ 處理措施</b><br>- 信件重新發送回收觀測報告書<br>- 信件獲得期限： 6月30日 23:59 前 (UTC+9)<br>- 信件領取期限： 自首次獲得信件日起14日<br><br>為避免遊戲發生閃退的問題，我們已透過遊戲內信件方式，暫時重新發放原列為回收對象的觀測報告書。<br>於信箱領取相關道具後，遊戲可能會發生1次閃退的情況；該情況發生後，將不會再次發生。<br><br><b>■ 回收方式變更</b><br>維護結束後，相關觀測報告書將改為於每次登入遊戲時分批依序回收。<br><br>對於本次問題造成各位團長的不安與困擾，我們再次致上誠摯的歉意。<br>未來我們也將持續努力，提供更加穩定的遊戲服務。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>33 IMMORTALS IS OUT NOW!</title>
<link>https://xinker.org/zh/33-immortals-is-out-now</link>
<guid>https://xinker.org/zh/33-immortals-is-out-now</guid>
<description><![CDATA[ 33 Immortals is OUT NOW! Hey Immortals! We&#039;re proud to announce that 33 Immortals is out now on Steam! Come join the Rebellion! https://store.steampowered.com/app/958520/33_Immortals?utm_source=SteamForums&amp;utm_campaign=OutNowTo all our Demo players: thank you for trying our game!! The game is now available for purchase and all the progress you&#039;ve made during the made will carry over to the full version. To all the new Immortals joining the Rebellion: WELCOME! ???? We&#039;re very excited to have you play our game and can&#039;t wait to see you around in the Beyond! Twitch Drops CampaignWatch 33 Immortals streams on Twitch = get in-game cosmetics!We’re currently running a Twitch Drops campaign, from June 10th until July 8th 2026.  All you have to do is to link your Twitch account to 33 Immortals, watch 33 Immortals streams on Twitch, and reap the rewards! We wrote a little How To to help you set it all up: Head here to read about “How to get Twitch Drops”.Time to join the Rebellion and go face the Wrath of God!See you soon in Dark Woods, Immortals! - Alison &amp; the 33 Immortals Team ]]></description>
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<pubDate>Thu, 11 Jun 2026 01:54:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>IMMORTALS, OUT, NOW</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>33 Immortals is OUT NOW!</b> </div><p class="bb_paragraph"></p><p class="bb_paragraph">Hey Immortals! </p><p class="bb_paragraph">We're proud to announce that 33 Immortals is <a class="bb_link" href="https://store.steampowered.com/app/958520/33_Immortals?utm_source=SteamForums&utm_campaign=OutNow" target="_blank" rel="">out now on Steam</a>! Come join the Rebellion! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/958520/33_Immortals?utm_source=SteamForums&utm_campaign=OutNow" target="_blank" rel="">https://store.steampowered.com/app/958520/33_Immortals?utm_source=SteamForums&utm_campaign=OutNow</a></p><p class="bb_paragraph"><b>To all our Demo players:</b> thank you for trying our game!! The game is now available for purchase and all the progress you've made during the made will carry over to the full version. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>To all the new Immortals joining the Rebellion:</b> WELCOME! ???? We're very excited to have you play our game and can't wait to see you around in the Beyond! </p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Twitch Drops Campaign</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Watch 33 Immortals streams on Twitch = get in-game cosmetics!</p><p class="bb_paragraph">We’re currently running a Twitch Drops campaign, from June 10th until July 8th 2026.  All you have to do is to link your Twitch account to 33 Immortals, watch 33 Immortals streams on Twitch, and reap the rewards! We wrote a little How To to help you set it all up: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthunderlotusgames.com%2Ftwitch-drops%2F" target="_blank" rel=" noopener">Head here to read about “How to get Twitch Drops”</a>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45953146/7fe1ea7c43681bdc3e345b92540e6f9965e54c99.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2"><b>Time to join the Rebellion and go face the Wrath of God!</b></div><p class="bb_paragraph">See you soon in Dark Woods, Immortals! </p><p class="bb_paragraph"></p><p class="bb_paragraph">- Alison & the 33 Immortals Team</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45953146/509ace911e02c6193a1f417f76e011f343d27e6c.gif"></p>]]> </content:encoded>
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<title>Marvel Rivals Version 20260612 Balance Post</title>
<link>https://xinker.org/zh/marvel-rivals-version-20260612-balance-post</link>
<guid>https://xinker.org/zh/marvel-rivals-version-20260612-balance-post</guid>
<description><![CDATA[ The Timestream is in flux once again, and the battlefield is getting a cosmic recalibration! The prehistoric fury of Devil Dinosaur has been tempered, and we&#039;re reining in the long-range poke from Star-Lord and Phoenix. Meanwhile, brawlers like Rogue and Blade are getting the green light to get up close and personal! From the depths of Atlantis to the far reaches of the cosmos, here&#039;s everything you need to know about the latest balance shifts! ADJUSTMENTSVANGUARDAngelaAsgard&#039;s Assassin is now swifter and sturdier than ever! Angela&#039;s survivability and mobility get a slight boost.- Reduce Assassin&#039;s Charge cooldown from 6s to 4s.- In Shielded Stance, increase shield value from 300 to 350. Upon canceling the shield, increase shield recovery rate from 50/s to 60/s. Reduce the interval between shield uses from 1.5s to 1s.Devil DinosaurLooks like Moon Girl needs to put her big buddy on a slight diet! We&#039;re slightly reducing Devil Dinosaur&#039;s damage, survivability, and crowd control to balance the experience for other Vanguards facing him.- Remove the knock-down effect from Impact Beam.- Increase Buddy Barrier cooldown from 10s to 12s.- Reduce the Percentage Damage per second of the Bleed effect from 3% to 1.5%.MagnetoThe mutant revolution will not be stopped! We&#039;re increasing the functionality and threat level of Magneto&#039;s Ultimate Ability.- Increase Meteor M (Ultimate Ability) maximum duration from 4s to 5s; increase the damage dealt when fully charged from 300 to 350.RogueSugah, she&#039;s tougher than ever! Anna gets a slight increase in her mobility and survivability.- Decrease the cooldown of Fatal Attraction from 14s to 12s.- Reduce energy consumption when using Defensive Stance from 60/s to 50/s. Increase absorbed damage energy conversion ratio from 35% to 55%. DUELISTBlack CatFelicia&#039;s luck might have finally run out! We&#039;re increasing the Fortune cost to purchase relics, decreasing her Fortune acquisition efficiency, and lowering her survivability and damage.- Reduce Cat&#039;s Cradle damage from 50 to 40; remove one charge, changing it to a cooldown, and reduce the cooldown from 10s to 8s.- Reduce Phantom Pursuit damage from 75 to 70.- Increase the Fortune cost for Chernobog&#039;s Crystal, Ring of Zona, and Mento-Fish from 200 to 300. Increase the Fortune cost for Faltine Flame Orb from 100 to 300, and it can no longer Reveal enemies behind objects.- Reduce Calling Card (Ultimate Ability) dash targeting distance from 60m to 40m. Participating in eliminations no longer refreshes the remaining duration; instead, it adds 3s to the current remaining time, up to a maximum of 10s.Increase the Ultimate&#039;s second hit base damage from 30 to 70, but remove the Percentage Damage (for 250 Health enemies, total damage of 2 attacks is reduced from 110 to 100; for 600 Health enemies, total damage of 2 attacks is reduced from 180 to 100). Additionally, reduce the Fortune gained from this attack from 300 to 200.BladeThe Daywalker is ready to carve up the competition! We&#039;ve slightly increased Blade&#039;s close-range combat capabilities.- Increase the Unstoppable duration provided after each use of Scarlet Shroud from 0.4s to 1s.- While in sword stance, increase the initial hit damage of Daywalker Dash from 20 to 30, and increase the damage per spin from 8 to 10 (total damage increased from 52 to 70).DaredevilThe Man Without Fear will need to rely a bit more on his other senses now! We&#039;re reducing Daredevil&#039;s ability to scout enemy team positions while roaming the outskirts, and lowering his engagement distance and post-engagement survivability.- Reduce Radar Sense&#039;s maximum detection range from 50m to 40m.- Reduce Sonic Pursuit&#039;s dash targeting distance from 20m to 12m.- Reduce &quot;Objection!&quot;&#039;s duration from 1.5s to 1.2s.Elsa BloodstoneThe Bloodstone legacy grows stronger! Elsa is getting an increase to her Instinct accumulation speed for a slight bump to her baseline performance.- Reduce the damage required to upgrade the passive skill Inherited Instinct from 1667 to 1111 (the damage-to-rating conversion multiplier is increased from 0.0006 to 0.0009).Human TorchFlame on, Johnny! We are slightly increasing Human Torch&#039;s mobility.- Reduce Flaming Meteor cooldown from 20s to 15s.- Reduce Plasma Body single charge energize time from 10s to 8s.Moon KnightKhonshu demands a bit more precision from his avatar! Marc is getting a reduction to his damage capabilities.- Reduce Crescent Dart single-shot damage from 25 to 23.- Reduce Moon Blade damage from 80 to 70.- When Crescent Darts and Moon Blades bounce between enemies or Ankhs, adjust the damage attenuation per bounce from 80% to 70% (Moon Knight will now deal less damage when bouncing attacks among multiple targets or off Ankhs).NamorThe King of Atlantis commands the tides with greater frequency! Namor&#039;s Monstro Spawns are getting a slight coverage increase.- Increase the Aquatic Dominion cooldown reduction granted when Trident of Neptune hits enemies from 1s to 1.3s.PhoenixThe cosmic flames are b ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44948917/20ac3cb76909a94e7952a0b02a5fd09a7fbd4138.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 11 Jun 2026 01:48:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260612, Balance, Post</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Timestream is in flux once again, and the battlefield is getting a cosmic recalibration! The prehistoric fury of Devil Dinosaur has been tempered, and we're reining in the long-range poke from Star-Lord and Phoenix. Meanwhile, brawlers like Rogue and Blade are getting the green light to get up close and personal! From the depths of Atlantis to the far reaches of the cosmos, here's everything you need to know about the latest balance shifts!</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>ADJUSTMENTS</b></div><div class="bb_h3"><b>VANGUARD</b></div><p class="bb_paragraph"><b>Angela</b></p><p class="bb_paragraph">Asgard's Assassin is now swifter and sturdier than ever! Angela's survivability and mobility get a slight boost.<br>- Reduce Assassin's Charge cooldown from 6s to 4s.<br>- In Shielded Stance, increase shield value from 300 to 350. Upon canceling the shield, increase shield recovery rate from 50/s to 60/s. Reduce the interval between shield uses from 1.5s to 1s.</p><p class="bb_paragraph"><b>Devil Dinosaur</b></p><p class="bb_paragraph">Looks like Moon Girl needs to put her big buddy on a slight diet! We're slightly reducing Devil Dinosaur's damage, survivability, and crowd control to balance the experience for other Vanguards facing him.<br>- Remove the knock-down effect from Impact Beam.<br>- Increase Buddy Barrier cooldown from 10s to 12s.<br>- Reduce the Percentage Damage per second of the Bleed effect from 3% to 1.5%.</p><p class="bb_paragraph"><b>Magneto</b></p><p class="bb_paragraph">The mutant revolution will not be stopped! We're increasing the functionality and threat level of Magneto's Ultimate Ability.<br>- Increase Meteor M (Ultimate Ability) maximum duration from 4s to 5s; increase the damage dealt when fully charged from 300 to 350.</p><p class="bb_paragraph"><b>Rogue</b></p><p class="bb_paragraph">Sugah, she's tougher than ever! Anna gets a slight increase in her mobility and survivability.<br>- Decrease the cooldown of Fatal Attraction from 14s to 12s.<br>- Reduce energy consumption when using Defensive Stance from 60/s to 50/s. Increase absorbed damage energy conversion ratio from 35% to 55%.</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>DUELIST</b></div><p class="bb_paragraph"><b>Black Cat</b></p><p class="bb_paragraph">Felicia's luck might have finally run out! We're increasing the Fortune cost to purchase relics, decreasing her Fortune acquisition efficiency, and lowering her survivability and damage.<br>- Reduce Cat's Cradle damage from 50 to 40; remove one charge, changing it to a cooldown, and reduce the cooldown from 10s to 8s.<br>- Reduce Phantom Pursuit damage from 75 to 70.<br>- Increase the Fortune cost for Chernobog's Crystal, Ring of Zona, and Mento-Fish from 200 to 300. Increase the Fortune cost for Faltine Flame Orb from 100 to 300, and it can no longer Reveal enemies behind objects.<br>- Reduce Calling Card (Ultimate Ability) dash targeting distance from 60m to 40m. Participating in eliminations no longer refreshes the remaining duration; instead, it adds 3s to the current remaining time, up to a maximum of 10s.<br>Increase the Ultimate's second hit base damage from 30 to 70, but remove the Percentage Damage (for 250 Health enemies, total damage of 2 attacks is reduced from 110 to 100; for 600 Health enemies, total damage of 2 attacks is reduced from 180 to 100). Additionally, reduce the Fortune gained from this attack from 300 to 200.</p><p class="bb_paragraph"><b>Blade</b></p><p class="bb_paragraph">The Daywalker is ready to carve up the competition! We've slightly increased Blade's close-range combat capabilities.<br>- Increase the Unstoppable duration provided after each use of Scarlet Shroud from 0.4s to 1s.<br>- While in sword stance, increase the initial hit damage of Daywalker Dash from 20 to 30, and increase the damage per spin from 8 to 10 (total damage increased from 52 to 70).</p><p class="bb_paragraph"><b>Daredevil</b></p><p class="bb_paragraph">The Man Without Fear will need to rely a bit more on his other senses now! We're reducing Daredevil's ability to scout enemy team positions while roaming the outskirts, and lowering his engagement distance and post-engagement survivability.<br>- Reduce Radar Sense's maximum detection range from 50m to 40m.<br>- Reduce Sonic Pursuit's dash targeting distance from 20m to 12m.<br>- Reduce "Objection!"'s duration from 1.5s to 1.2s.</p><p class="bb_paragraph"><b>Elsa Bloodstone</b></p><p class="bb_paragraph">The Bloodstone legacy grows stronger! Elsa is getting an increase to her Instinct accumulation speed for a slight bump to her baseline performance.<br>- Reduce the damage required to upgrade the passive skill Inherited Instinct from 1667 to 1111 (the damage-to-rating conversion multiplier is increased from 0.0006 to 0.0009).</p><p class="bb_paragraph"><b>Human Torch</b></p><p class="bb_paragraph">Flame on, Johnny! We are slightly increasing Human Torch's mobility.<br>- Reduce Flaming Meteor cooldown from 20s to 15s.<br>- Reduce Plasma Body single charge energize time from 10s to 8s.</p><p class="bb_paragraph"><b>Moon Knight</b></p><p class="bb_paragraph">Khonshu demands a bit more precision from his avatar! Marc is getting a reduction to his damage capabilities.<br>- Reduce Crescent Dart single-shot damage from 25 to 23.<br>- Reduce Moon Blade damage from 80 to 70.<br>- When Crescent Darts and Moon Blades bounce between enemies or Ankhs, adjust the damage attenuation per bounce from 80% to 70% (Moon Knight will now deal less damage when bouncing attacks among multiple targets or off Ankhs).</p><p class="bb_paragraph"><b>Namor</b></p><p class="bb_paragraph">The King of Atlantis commands the tides with greater frequency! Namor's Monstro Spawns are getting a slight coverage increase.<br>- Increase the Aquatic Dominion cooldown reduction granted when Trident of Neptune hits enemies from 1s to 1.3s.</p><p class="bb_paragraph"><b>Phoenix</b></p><p class="bb_paragraph">The cosmic flames are burning a little less brightly from afar. We're slightly reducing Jean's flanking sustain and mid-to-long-range damage capabilities.<br>- Reduce the Healing Over Time provided after detonating Sparks from 10/s to 5/s.<br>- Cosmic Flames Damage Falloff: Adjust maximum damage falloff at 30m from 75% to 65% (the distance to KO a 250 Health enemy with two critical hits is shortened from 18m to 16m; at maximum falloff, single hit damage is reduced from 45 to 39; the number of hits required to KO a 250 Health enemy is increased from 5 to 6).</p><p class="bb_paragraph"><b>Star-Lord</b></p><p class="bb_paragraph">Time to get a little closer for those legendary plays! Peter's baseline mid-to-long-range damage capabilities are getting toned down.<br>- Element Guns Damage Falloff: Adjust maximum damage falloff at 25m from 65% to 50% (this does not affect his Ultimate Ability).</p><p class="bb_paragraph"> </p><div class="bb_h3"><b>STRATEGIST</b></div><p class="bb_paragraph"><b>Adam Warlock</b></p><p class="bb_paragraph">The Golden Gladiator's cosmic karma flows more smoothly! We're slightly increasing Adam's damage-to-healing conversion efficiency.<br>- Increase the Avatar Life Stream charge time reduction when Cosmic Cluster hits enemies from 0.48s to 0.6s.</p><p class="bb_paragraph"><b>Cloak & Dagger</b></p><p class="bb_paragraph">The divine duo brings even more light to the shadows! Cloak & Dagger are seeing an increase in baseline healing capabilities.<br>- When Lightforce Dagger directly hits allies, reduce the single-target healing from 16 to 12, and increase the spell field healing from 16 to 20 (for directly hit teammates, the healing remains the same, but the AoE healing is increased).<br>- Increase the healing boost ratio provided by Veil of Lightforce ability from 15% to 20%.</p><p class="bb_paragraph"><b>Deadpool (Strategist)</b></p><p class="bb_paragraph">The Merc with a Mouth is handing out even more band-aids! Wade is seeing a slight increase in his baseline healing capabilities.<br>- In gun form, increase Bouncing Bobblehead continuous healing provided by the spell field from 40/s to 50/s (standard); and from 50/s to 55/s (upgraded).</p><p class="bb_paragraph"><b>Gambit</b></p><p class="bb_paragraph">The Ragin' Cajun's biggest hand is losing a bit of its sting! We've reduced the offensive capabilities of Gambit's Ultimate.<br>- Reduce the bonus damage multiplier provided by Ragin' Royal Flush (Ultimate Ability) from 25% to 20%; reduce the movement speed bonus from 40% to 30%.</p><p class="bb_paragraph"><b>Ultron</b></p><p class="bb_paragraph">The Age of Ultron is facing some minor technical difficulties! Ultron's drone coverage range is taking a hit to lower the buff capabilities provided to allies, and we're reducing his Ultimate Ability charge speed.<br>- Reduce Imperative: Patch maximum drone attach distance from 35m to 30m.<br>- Increase Imperative: Firewall cooldown from 10s to 12s.<br>- Increase the energy cost of Rage of Ultron (Ultimate Ability) from 4000 to 4300.</p><p class="bb_paragraph"><b>White Fox</b></p><p class="bb_paragraph">Ami Han's mystical charms are a little more contained! White Fox's baseline crowd control capabilities are being slightly reduced.<br>- Reduce the Charm and Invincibility spell field radius of Spectral Surge from 0.8m to 0.6m.</p><p class="bb_paragraph"> </p><div class="bb_h2"><b>TEAM-UP ABILITIES</b></div><div class="bb_h3"><b>ADJUSTED OR REMOVED</b></div><p class="bb_paragraph"><b>Explosive Entanglement (Gambit - Magneto/Rogue)</b><br>The mutant drama is cooling down just a bit!<br>- Reduce the healing and damage provided by Hearts As One (Rogue). Reduce the percentage damage dealt per attack from 3% to 2%; reduce the spell field healing provided per attack from 55 to 25.</p>]]> </content:encoded>
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<title>The World Championship Qualifiers Have Begun!</title>
<link>https://xinker.org/zh/the-world-championship-qualifiers-have-begun</link>
<guid>https://xinker.org/zh/the-world-championship-qualifiers-have-begun</guid>
<description><![CDATA[ The World Championship Qualifiers are officially underway in Yu-Gi-Oh! MASTER DUEL.​Duelists: Head over to the WCS 2026 Qualifers and aim to earn a place at the Yu-Gi-Oh! World Championship 2026 in Tokyo, Japan!​​If you keep winning in the 1st Stage, your DLv. will increase. ​As you suffer more defeats in Duels, your DLv. will drop. ​Once you reach DLv MAX, you can participate in the Regional Qualifiers. ​The top-ranked player from each region at the end of the Regional Qualifiers round will be eligible to participate in the Yu-Gi-Oh! World Championship 2026.​The number of finalists that will qualify for the World Championship 2026 will vary per region.New items are available in the shop!​​Pick up new cards from the Selection Pack “Order of the New World” featuring Enneacraft and new cards for Archfiend andBranded. ​​Get your hands on Alternative Artwork for Fusion Deployment, Triple Tactics Talent, and for the first time, enjoy extended artcards in Yu-Gi-Oh! MASTER DUEL. ​Seek out Mirrorjade the Iceblade Dragon and Dominus Impulse with the beauty of extended art available now in Yu-Gi-Oh!MASTER DUEL. ​​Also, Duelists in the Americas are invited to enter a Deck Master Cup tournament on June 17 for a chance to win fabulous prizes. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41811771/48d2ce34ffa4a27516d639f9fe0971692ecc93d3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 11 Jun 2026 01:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, World, Championship, Qualifiers, Have, Begun</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The World Championship Qualifiers are officially underway in <i>Yu-Gi-Oh! MASTER DUEL.</i>​</p><p class="bb_paragraph">Duelists: Head over to the WCS 2026 Qualifers and aim to earn a place at the Yu-Gi-Oh! World Championship 2026 in Tokyo, Japan!​</p><p class="bb_paragraph">​</p><p class="bb_paragraph">If you keep winning in the 1st Stage, your DLv. will increase. ​</p><p class="bb_paragraph">As you suffer more defeats in Duels, your DLv. will drop. ​</p><p class="bb_paragraph">Once you reach DLv MAX, you can participate in the Regional Qualifiers. ​</p><p class="bb_paragraph">The top-ranked player from each region at the end of the Regional Qualifiers round will be eligible to participate in the Yu-Gi-Oh! World Championship 2026.​</p><p class="bb_paragraph">The number of finalists that will qualify for the World Championship 2026 will vary per region.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41811771/04c90ab6a61408fb528e5a00d56436551ec343a1.png"></p><p class="bb_paragraph">New items are available in the shop!​</p><p class="bb_paragraph">​</p><p class="bb_paragraph">Pick up new cards from the Selection Pack “Order of the New World” featuring Enneacraft and new cards for Archfiend andBranded. ​</p><p class="bb_paragraph">​</p><p class="bb_paragraph">Get your hands on Alternative Artwork for <b>Fusion Deployment</b>,<b> Triple Tactics Talent</b>, and for the first time, enjoy extended artcards in <i>Yu-Gi-Oh! MASTER DUEL</i>. ​</p><p class="bb_paragraph">Seek out <b>Mirrorjade the Iceblade Dragon </b>and <b>Dominus Impulse</b> with the beauty of extended art available now in <i>Yu-Gi-Oh!MASTER DUEL. </i>​</p><p class="bb_paragraph">​</p><p class="bb_paragraph">Also, Duelists in the Americas are invited to enter a Deck Master Cup tournament on June 17 for a chance to win fabulous prizes.</p>]]> </content:encoded>
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<item>
<title>It Takes a Rogue DLC Out Now!</title>
<link>https://xinker.org/zh/it-takes-a-rogue-dlc-out-now</link>
<guid>https://xinker.org/zh/it-takes-a-rogue-dlc-out-now</guid>
<description><![CDATA[ From the chaotic badlands of old Australia, The Ironclad was laying low in the years since his alleged death. But when he discovered what was happening in Louisiana, he knew it was time to don his old armor once again and show them all just what a bushranger could do.The new DLC, It Takes a Rogue, is out now!Steam - https://store.steampowered.com/app/4556010/Hunt_Showdown_1896__It_Takes_a_Rogue/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/30897473/5bfc47de16f208ec425ad592c59e70491c0b5052.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 11 Jun 2026 00:06:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Takes, Rogue, DLC, Out, Now</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/30897473/5bfc47de16f208ec425ad592c59e70491c0b5052.jpg"><br>From the chaotic badlands of old Australia, The Ironclad was laying low in the years since his alleged death. But when he discovered what was happening in Louisiana, he knew it was time to don his old armor once again and show them all just what a bushranger could do.<br><br>The new DLC, It Takes a Rogue, is out now!<br><br>Steam - <a class="bb_link" href="https://store.steampowered.com/app/4556010/Hunt_Showdown_1896__It_Takes_a_Rogue/" target="_blank" rel="">https://store.steampowered.com/app/4556010/Hunt_Showdown_1896__It_Takes_a_Rogue/</a>]]> </content:encoded>
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<item>
<title>First Look: Assault on the Control Room</title>
<link>https://xinker.org/zh/first-look-assault-on-the-control-room</link>
<guid>https://xinker.org/zh/first-look-assault-on-the-control-room</guid>
<description><![CDATA[ Earlier this week, we shared a new Campaign Story Trailer for Halo: Campaign Evolved and revealed Operation: METEORITE, a new three-mission adventure starring the Master Chief and Sergeant Avery Johnson.  Now’s your chance to enjoy a first look at “Assault on the Control Room,” the fifth campaign mission of Halo: Campaign Evolved. Renowned for its mix of breathless short-range encounters, stealth opportunities, and intense vehicle combat through memorable scenery such as snowy canyons and subterranean complexes, the original Assault on the Control Room showcased nearly every weapon and vehicle available in Halo: Combat Evolved’s campaign. That made it the perfect mission to share with the world. Dive into the fully remade snow-filled wonders of Assault on the Control Room, complete with brand new gameplay enhancements like vehicle boarding and an expanded arsenal, in the full pre-release playthrough embedded above. [carousel autoadvance=&quot;true&quot;][/carousel]In this mission, the Master Chief and Cortana make a daring aerial insertion into an underground Forerunner installation in search of the control room that governs Alpha Halo. There, they may just discover something pivotal about this mysterious ringworld.  Pre-order the Digital Premium Edition of Halo: Campaign Evolved and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45830846/561dc88d2c3aaca79d0d54f244bcf687305ff360.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 23:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>First, Look:, Assault, the, Control, Room</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Earlier this week, we shared a new <a class="bb_link" href="https://store.steampowered.com/news/app/2806050/view/667241447643153412" target="_blank" rel="">Campaign Story Trailer</a> for <i>Halo: Campaign Evolved </i>and revealed <a class="bb_link" href="https://store.steampowered.com/news/app/2806050/view/667241447643153382" target="_blank" rel="">Operation: METEORITE</a>, a new three-mission adventure starring the Master Chief and Sergeant Avery Johnson.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/37d076ff5185c422dbf67bb5ee46fac2ad8b5b50.jpg"></p><p class="bb_paragraph">Now’s your chance to enjoy a first look at “Assault on the Control Room,” the fifth campaign mission of <i>Halo: Campaign Evolved</i>. </p><p class="bb_paragraph"></p><div data-youtube='"C6JyOj-7tH8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Renowned for its mix of breathless short-range encounters, stealth opportunities, and intense vehicle combat through memorable scenery such as snowy canyons and subterranean complexes, the original Assault on the Control Room showcased nearly every weapon and vehicle available in <i>Halo: Combat Evolved</i>’s campaign. </p><p class="bb_paragraph">That made it the perfect mission to share with the world. Dive into the fully remade snow-filled wonders of Assault on the Control Room, complete with brand new gameplay enhancements like vehicle boarding and an expanded arsenal, in the full pre-release playthrough embedded above. </p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/45830846/7f70280427f61b0228de957d71c5af3217c7729e.jpg"><img src="https://clan.akamai.steamstatic.com/images/45830846/b49172549ef9ad814a96598967f6087a872c39c6.jpg"><img src="https://clan.akamai.steamstatic.com/images/45830846/37d076ff5185c422dbf67bb5ee46fac2ad8b5b50.jpg">[/carousel]<p class="bb_paragraph">In this mission, the Master Chief and Cortana make a daring aerial insertion into an underground Forerunner installation in search of the control room that governs Alpha Halo. There, they may just discover something pivotal about this mysterious ringworld.  </p><hr><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FHCEBuyNow" target="_blank" rel=" noopener"><u><i>Pre-order the Digital Premium Edition of Halo: Campaign Evolved</i></u></a><i> and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026.</i></p>]]> </content:encoded>
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<item>
<title>Skulls &amp;amp; Campaign Remix</title>
<link>https://xinker.org/zh/skulls-campaign-remix</link>
<guid>https://xinker.org/zh/skulls-campaign-remix</guid>
<description><![CDATA[ Halo: Campaign Evolved introduces more gameplay-modifying Skulls than ever before.  Featuring fan-favorite Skulls from other Halo titles along with new, raucous relics, your return journey through Alpha Halo boasts a whopping 42 Skulls to collect and use for entirely new Campaign experiences. Watch our Skulls &amp; Campaign Remix trailer to learn more about Skulls and the all new Campaign Remix mode.RAUCOUS RELICSHalo: Campaign Evolved features 26 fan-favorite Skulls from previous Halo titles, plus 16 new game-changing Skulls specifically designed for maximum mayhem.  Challenge Skulls: Embrace an all-too-familiar sense of terror with the return of pain-inducing Skulls such as Black Eye, Mythic, Famine, Catch, Boom, Cowbell, Grunt Funeral, and more.  Arcade Antics: When in doubt, go all out. Throw a party with the return of beloved arcade-style Skulls such as Grunt Birthday Party, Bandana, Pinata, IWHBYD, Acrophobia, and more.  Brand-new Skulls: Wrap your head around 16 new Skulls formulated for pain, pleasure, and piquancy. Try third-person combat with the Perspective Skull, make every shot count with the “math murder” of Give and Take, or watch where you step with Floor Is Lava.  Classical Flair: Halo: Campaign Evolved introduces four new Skulls celebrating the ”classically evolved” combat experience. Slow your roll with the sprint-disabling Speed Limit Skull, eliminate aim-down-sights with Hip Fire, amp up your assault with Magnified’s 60-round AR magazine, or activate Endurance Spec to turn UNSC vehicles into indestructible, Covenant-stomping machines.This is crania mania. Seek Skulls wherever they hide to instantly unlock their mission modifiers, and unlock all 42 to create endless possibilities in Campaign Remix.  ABOUT SKULLSIf you’re new to Halo, Skulls are mysterious collectibles hidden throughout campaign missions that enable gameplay-modifying features once retrieved. All you have to do is find one and pick it up—if you can reach it, that is.  Once collected, each retrieved Skull unlocks a new pre-launch option to alter your experience in future missions with greater difficulty, additional perks, or arcade-style upgrades for added fun.  In Halo: Campaign Evolved, there are 39 collectible Skulls to be discovered across 13 missions, with three Skulls hidden in each of the ten original campaign missions, and nine more to find throughout new missions set before the events of Halo: Combat Evolved.  Find any two Skulls to unlock Campaign Remix and instantly earn three additional Skulls for even more altered antics. You can check out the complete list of skulls further in this blog. CAMPAIGN REMIX, EXPLAINEDCollect any two Skulls in Halo: Campaign Evolved to unlock Campaign Remix, an all-new play mode that allows you to revisit and replay completed missions with randomized enemies, remixed weapon pickups, new visibility effects, and a grab-bag assortment of Skulltacular delights.  Upon unlocking Remix, the following three Skulls automatically become available for use in both mission playthroughs and Remixed campaigns.  Adaptation: Randomizes the enemy factions present in the mission.  Reload: Randomizes pre-placed weapons available in the mission.  Armistice: Enemy factions never fight one another.  When deploying a Remixed mission, you’ll also get to roll for a chance to experience one of two new visibility modifiers:  Spore Visibility: Level visuals are blanketed in heavy, Floodified fog.  Nightvision: Nightvision is always on.  Any time you play a Remixed mission, the Adaptation, Reload, and Armistice Skulls are enabled by default. You may then roll for a random visibility effect and an assortment of other gameplay-altering Skulls, with options to manually curate your experience.  ADAPTATION AT WORKThe new Adaptation Remix Skull randomly replaces the enemy squads you’ll encounter during missions with new allotments of foes composed of different unit types or from completely different factions.  Because Adaptation is enabled by default, you’ll find missions populated with a surprising hodge-podge of enemies and allies in near infinite-variations. A surge of Elites or a troupe of Jackal snipers? A pair of Hunters or a gaggle of Spec-ops Grunts? Maybe you’ll find Flood combat forms where you were expecting Sentinels. You might even encounter brand new enemies from the Operation: Meteorite bonus missions. That’s Adaptation at work!  When combined with the new Armistice Skull, these random adversaries put aside their differences and form a cohesive front against all do-gooders—meaning this inter-species army has its sights set firmly on you and your allies.  RELOADED WEAPONSAnother essential element in the Remix recipe is Reload, a Skull that randomizes all the weapon placements in your chosen mission for a Fiesta-style outing each time you play.  Don’t be surprised to find fallen UNSC Marines beside recently relinquished fuel rod cannons, or browse a Covenant weapon rack filled with sniper rifles. All the new ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45830846/258fb182097ba5aa296c82e5da2bb38467ccee50.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 23:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Skulls, Campaign, Remix</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>Halo: Campaign Evolved</i> introduces more gameplay-modifying Skulls than ever before.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/e66809bc3d729c3510dd30cbe63c7e2214b05cd5.jpg"></p><p class="bb_paragraph">Featuring fan-favorite Skulls from other Halo titles along with new, raucous relics, your return journey through Alpha Halo boasts a whopping 42 Skulls to collect and use for entirely new Campaign experiences. </p><p class="bb_paragraph">Watch our Skulls & Campaign Remix trailer to learn more about Skulls and the all new Campaign Remix mode.</p><p class="bb_paragraph"></p><div data-youtube='"6sUil_Tj_OQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h2"><b>RAUCOUS RELICS</b></div><p class="bb_paragraph"><i>Halo: Campaign Evolved</i> features 26 fan-favorite Skulls from previous Halo titles, plus 16 new game-changing Skulls specifically designed for maximum mayhem.  </p><ul class="bb_ul"><li><p class="bb_paragraph">Challenge Skulls: Embrace an all-too-familiar sense of terror with the return of pain-inducing Skulls such as Black Eye, Mythic, Famine, Catch, Boom, Cowbell, Grunt Funeral, and more.  </p></li><li><p class="bb_paragraph">Arcade Antics: When in doubt, go all out. Throw a party with the return of beloved arcade-style Skulls such as Grunt Birthday Party, Bandana, Pinata, IWHBYD, Acrophobia, and more.  </p></li><li><p class="bb_paragraph">Brand-new Skulls: Wrap your head around 16 new Skulls formulated for pain, pleasure, and piquancy. Try third-person combat with the Perspective Skull, make every shot count with the “math murder” of Give and Take, or watch where you step with Floor Is Lava.  </p></li><li><p class="bb_paragraph">Classical Flair: Halo: Campaign Evolved introduces four new Skulls celebrating the ”classically evolved” combat experience. Slow your roll with the sprint-disabling Speed Limit Skull, eliminate aim-down-sights with Hip Fire, amp up your assault with Magnified’s 60-round AR magazine, or activate Endurance Spec to turn UNSC vehicles into indestructible, Covenant-stomping machines.</p></li></ul><p class="bb_paragraph">This is crania mania. Seek Skulls wherever they hide to instantly unlock their mission modifiers, and unlock all 42 to create endless possibilities in Campaign Remix.  </p><hr><div class="bb_h2"><b>ABOUT SKULLS</b></div><p class="bb_paragraph">If you’re new to Halo, Skulls are mysterious collectibles hidden throughout campaign missions that enable gameplay-modifying features once retrieved. All you have to do is find one and pick it up—if you can reach it, that is.  </p><p class="bb_paragraph">Once collected, each retrieved Skull unlocks a new pre-launch option to alter your experience in future missions with greater difficulty, additional perks, or arcade-style upgrades for added fun.  </p><p class="bb_paragraph">In <i>Halo: Campaign Evolved</i>, there are 39 collectible Skulls to be discovered across 13 missions, with three Skulls hidden in each of the ten original campaign missions, and nine more to find throughout new missions set before the events of <i>Halo: Combat Evolved</i>.  </p><p class="bb_paragraph">Find any two Skulls to unlock Campaign Remix and instantly earn three additional Skulls for even more altered antics. You can check out the complete list of skulls further in this blog. </p><hr><div class="bb_h2"><b>CAMPAIGN REMIX, EXPLAINED</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/a16f9925d28a094518fd7dd8e0360f23682291d6.jpg"></p><p class="bb_paragraph">Collect any two Skulls in <i>Halo: Campaign Evolved</i> to unlock <b>Campaign Remix</b>, an all-new play mode that allows you to revisit and replay completed missions with randomized enemies, remixed weapon pickups, new visibility effects, and a grab-bag assortment of Skulltacular delights.  </p><p class="bb_paragraph">Upon unlocking Remix, the following three Skulls automatically become available for use in both mission playthroughs and Remixed campaigns.  </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Adaptation: </b>Randomizes the enemy factions present in the mission.  </p></li><li><p class="bb_paragraph"><b>Reload: </b>Randomizes pre-placed weapons available in the mission.  </p></li><li><p class="bb_paragraph"><b>Armistice: </b>Enemy factions never fight one another.  </p></li></ul><p class="bb_paragraph">When deploying a Remixed mission, you’ll also get to roll for a chance to experience one of two new visibility modifiers:  </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Spore Visibility:</b> Level visuals are blanketed in heavy, Floodified fog.  </p></li><li><p class="bb_paragraph"><b>Nightvision:</b> Nightvision is always on.  </p></li></ul><p class="bb_paragraph">Any time you play a Remixed mission, the Adaptation, Reload, and Armistice Skulls are enabled by default. You may then roll for a random visibility effect and an assortment of other gameplay-altering Skulls, with options to manually curate your experience.  </p><hr><div class="bb_h2"><b>ADAPTATION AT WORK</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/bdf89206dbab7d29c5a1e7804d42e7e94ed3cd3b.jpg"></p><p class="bb_paragraph">The new <b>Adaptation</b> Remix Skull randomly replaces the enemy squads you’ll encounter during missions with new allotments of foes composed of different unit types or from completely different factions.  </p><p class="bb_paragraph">Because Adaptation is enabled by default, you’ll find missions populated with a surprising hodge-podge of enemies and allies in near infinite-variations. A surge of Elites or a troupe of Jackal snipers? A pair of Hunters or a gaggle of Spec-ops Grunts? Maybe you’ll find Flood combat forms where you were expecting Sentinels. You might even encounter brand new enemies from the Operation: Meteorite bonus missions. That’s Adaptation at work!  </p><p class="bb_paragraph">When combined with the new <b>Armistice</b> Skull, these random adversaries put aside their differences and form a cohesive front against all do-gooders—meaning this inter-species army has its sights set firmly on you and your allies.  </p><hr><div class="bb_h2"><b>RELOADED WEAPONS</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/f2c495904ab80cf0023de47f3f8022a8ae408b01.jpg"></p><p class="bb_paragraph">Another essential element in the Remix recipe is <b>Reload</b>, a Skull that randomizes all the weapon placements in your chosen mission for a Fiesta-style outing each time you play.  </p><p class="bb_paragraph">Don’t be surprised to find fallen UNSC Marines beside recently relinquished fuel rod cannons, or browse a Covenant weapon rack filled with sniper rifles. All the new armaments included in the Operation: Meteorite bonus missions – such as the Battle Rifle, Brute Spiker, Needle Rifle, and more – are now also fair game for your classic campaign playthroughs.  </p><hr><div class="bb_h2"><b>VISIBILITY MODIFIERS</b></div><p class="bb_paragraph">After selecting a completed Campaign or Operation: METEORITE mission to Remix, you’ll next be prompted to roll for a randomly assigned visibility effect, with options to adjust this selection to your taste.  </p><p class="bb_paragraph">When you roll for a random visibility effect, there’s a chance you could see no difference, but it’s just as likely you’ll have to contend with one of two new visibility modifiers in a uniquely dangerous scenario.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/3ed937d4b3b42d550cbdc7e78ffb9d8c53d62f6b.jpg"></p><p class="bb_paragraph">Might want to close your mouth for this one. <b>Spore Visibility </b>smatters your visor with phlegmy Flood-flecks as you creep through the haze of Flood spores. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/e4d5d2ca32770c26ebf119e8f0bbb7855466be4a.jpg"></p><p class="bb_paragraph">Get tactical, marines! The <b>Nightvision</b> modifier deploys an espionage-ready filter over your op. </p><hr><div class="bb_h2"><b>RECIPE FOR CHAOS</b></div><p class="bb_paragraph">Once you’ve chosen a visibility setting, you can then pick and choose additional Skulls to modify gameplay however you like, or roll for a random assortment of discovered Skulls until you find a perfectly curated menu of madness.  </p><p class="bb_paragraph">Seek out Skulls. Collect the carnage. Remix and repeat.  </p><p class="bb_paragraph">All this chaos is even better together – jump in with up to four friends for unpredictable shenanigans and legendary challenges. </p><hr><div class="bb_h2"><b>HALO: CAMPAIGN EVOLVED SKULL COMPENDIUM</b></div><div class="bb_h2"><b>Legacy Skulls</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Angry</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies fire their weapons faster and more frequently</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Black Eye</p></div><div class="bb_table_td"><p class="bb_paragraph">Your shields will only recharge when you melee enemies</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blind</p></div><div class="bb_table_td"><p class="bb_paragraph">HUD and Weapons do not appear onscreen</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Catch</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies throw and drop more grenades</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Eye Patch</p></div><div class="bb_table_td"><p class="bb_paragraph">All auto-aim is disabled for all weapons</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Famine</p></div><div class="bb_table_td"><p class="bb_paragraph">Weapons dropped by enemies contain half the ammo</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fog</p></div><div class="bb_table_td"><p class="bb_paragraph">Motion Tracker is disabled</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Foreign</p></div><div class="bb_table_td"><p class="bb_paragraph">Players cannot use weapons from another faction</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Iron</p></div><div class="bb_table_td"><p class="bb_paragraph">Dying in co-op resets you to your last checkpoint, dying while solo restarts the level</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mythic</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies have increased health</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Recession</p></div><div class="bb_table_td"><p class="bb_paragraph">Every shot expends twice the normal amount of ammo</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">That’s Just… Wrong</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies have increased awareness of the player</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunderstorm</p></div><div class="bb_table_td"><p class="bb_paragraph">Upgrades the rank of most enemies</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tough Luck</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies always go berserk, constantly dive out of the way, and never run away from a fight</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bandana</p></div><div class="bb_table_td"><p class="bb_paragraph">Infinite ammo and grenades</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Boom</p></div><div class="bb_table_td"><p class="bb_paragraph">Explosion radius is increased by 2x</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ghost</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies no longer flinch when taking fire</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Grunt Birthday Party</p></div><div class="bb_table_td"><p class="bb_paragraph">Grunt headshots produce legendary celebrations</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Grunt Funeral</p></div><div class="bb_table_td"><p class="bb_paragraph">Grunts die in a blaze of plasma</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malfunction</p></div><div class="bb_table_td"><p class="bb_paragraph">Upon respawn a random element of your HUD no longer appears</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Piñata</p></div><div class="bb_table_td"><p class="bb_paragraph">Punching enemies makes them drop inert grenades</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cowbell</p></div><div class="bb_table_td"><p class="bb_paragraph">Physics mass of objects is reduced, making them more easily displaced</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">They Come Back</p></div><div class="bb_table_td"><p class="bb_paragraph">Flood Combat Forms reanimated by Infection Forms are much more dangerous</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">IWHBYD</p></div><div class="bb_table_td"><p class="bb_paragraph">It would have been your dialogue</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tilt</p></div><div class="bb_table_td"><p class="bb_paragraph">Enhances both positive and negative damage multipliers. <br>EX: Plasma does MORE damage against shields, but LESS damage against health</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Acrophobia</p></div><div class="bb_table_td"><p class="bb_paragraph">The Corps: Now issue rifles AND wings… </p></div></div></div><div class="bb_h2"><b>New Skulls</b></div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Speed Limit</p></div><div class="bb_table_td"><p class="bb_paragraph">Take your time, enjoy the sights! Disables sprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pop</p></div><div class="bb_table_td"><p class="bb_paragraph">Shooting Flood in their weak point causes them to explode</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Endurance Spec</p></div><div class="bb_table_td"><p class="bb_paragraph">UNSC vehicles cannot be damaged</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Give & Take</p></div><div class="bb_table_td"><p class="bb_paragraph">Firing your weapon drains your shield, but dealing damage to enemies recharges it</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Stowed Reload</p></div><div class="bb_table_td"><p class="bb_paragraph">Weapons continue to reload while stowed</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hip Fire</p></div><div class="bb_table_td"><p class="bb_paragraph">All weapon zoom functionality is disabled</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Temperamental</p></div><div class="bb_table_td"><p class="bb_paragraph">Allies will attack the player more quickly if the player kills a friendly</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Floor is Lava</p></div><div class="bb_table_td"><p class="bb_paragraph">Take continuous damage whenever touching the “ground” </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Magnified</p></div><div class="bb_table_td"><p class="bb_paragraph">60-round magazines for the AR are now standard-issue </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Johnny Ammo Seed</p></div><div class="bb_table_td"><p class="bb_paragraph">When reloading you lose the ammo remaining in the discarded clip</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Leadhead</p></div><div class="bb_table_td"><p class="bb_paragraph">Headshots no longer provide extra damage or instant kills</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Efficient</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemies killed while the player is at full health drop more ammo</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Perspective</p></div><div class="bb_table_td"><p class="bb_paragraph">Changes the player camera to third-person</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Adaptation</p></div><div class="bb_table_td"><p class="bb_paragraph">Randomizes the enemy factions present in the mission</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Reload</p></div><div class="bb_table_td"><p class="bb_paragraph">Randomizes the pre-placed weapons for the mission</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Armistice</p></div><div class="bb_table_td"><p class="bb_paragraph">Enemy factions never fight one another</p></div></div></div>]]> </content:encoded>
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<title>Silent Cartographer: Third&#45;Person Gameplay</title>
<link>https://xinker.org/zh/silent-cartographer-third-person-gameplay</link>
<guid>https://xinker.org/zh/silent-cartographer-third-person-gameplay</guid>
<description><![CDATA[ “The Silent Cartographer,” the iconic fourth mission from Halo: Combat Evolved has been rebuilt from the ground up in the upcoming Halo: Campaign Evolved. Last October we shared a first look with a work-in-progress build playthrough and today we’re returning to the idyllic shores of Alpha Halo and storming the beach in a brand-new way.  Check out some fresh gameplay, captured entirely in third-person view, thanks to the new Perspective Skull.  Halo: Campaign Evolved includes 42 unlockable gameplay modifying Skulls to augment your experience with new challenges, powerful upgrades, and chaotic outcomes. Read more about Skulls and the new Campaign Remix feature here. [carousel autoadvance=&quot;true&quot;][/carousel]Pre-order the Digital Premium Edition of Halo: Campaign Evolved and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45830846/717f3de1bf3479a592704635f7450287d57c4272.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 23:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Silent, Cartographer:, Third-Person, Gameplay</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">“The Silent Cartographer,” the iconic fourth mission from <i>Halo: Combat Evolved</i> has been rebuilt from the ground up in the upcoming <i>Halo: Campaign Evolved. </i>Last October we shared a <a class="bb_link" href="https://www.youtube.com/watch?v=hSjbIM0iegY" target="_blank" rel=""><u>first look</u></a> with a work-in-progress build playthrough and today we’re returning to the idyllic shores of Alpha Halo and storming the beach in a brand-new way.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/80711339f227ffa8dcd75baddcd8f3a9f86381b2.jpg"></p><p class="bb_paragraph">Check out some fresh gameplay, captured entirely in third-person view, thanks to the new <b>Perspective Skull</b>.  </p><p class="bb_paragraph"></p><div data-youtube='"6FLR_KM_sPA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Halo: Campaign Evolved includes 42 unlockable gameplay modifying Skulls to augment your experience with new challenges, powerful upgrades, and chaotic outcomes. Read more about Skulls and the <a class="bb_link" href="https://store.steampowered.com/news/app/2806050/view/679626980701765635" target="_blank" rel="">new Campaign Remix feature here</a>. </p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/45830846/fa78c1dc389dcbe57678e0076b0987f542837e46.jpg"><img src="https://clan.akamai.steamstatic.com/images/45830846/654823e08f13a19ed7803e6e530654edc7056db9.png"><img src="https://clan.akamai.steamstatic.com/images/45830846/80711339f227ffa8dcd75baddcd8f3a9f86381b2.jpg">[/carousel]<p class="bb_paragraph"><i><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FHCEBuyNow" target="_blank" rel=" noopener">Pre-order the Digital Premium Edition of Halo: Campaign Evolved</a></u> and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026.</i></p>]]> </content:encoded>
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<title>Burglin&amp;apos; Gnomes has released!</title>
<link>https://xinker.org/zh/burglin-gnomes-has-released</link>
<guid>https://xinker.org/zh/burglin-gnomes-has-released</guid>
<description><![CDATA[ Hello again everyone!Thank you so much for all the interest leading up to launch. The game has released now and I really hope you will enjoy it, I have done my best!This isn&#039;t the end though! I still have plenty of ideas for cool new content and mechanics, so stay tuned for updates!Thank you,Fobri ]]></description>
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<pubDate>Wed, 10 Jun 2026 23:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Burglin, Gnomes, has, released</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello again everyone!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you so much for all the interest leading up to launch. The game has released now and I really hope you will enjoy it, I have done my best!</p><p class="bb_paragraph"></p><p class="bb_paragraph">This isn't the end though! I still have plenty of ideas for cool new content and mechanics, so stay tuned for updates!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you,</p><p class="bb_paragraph">Fobri</p>]]> </content:encoded>
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<title>1.3 版本更新將於 7 月 16 日推出</title>
<link>https://xinker.org/zh/13-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%B0%87%E6%96%BC-7-%E6%9C%88-16-%E6%97%A5%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/13-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E5%B0%87%E6%96%BC-7-%E6%9C%88-16-%E6%97%A5%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 各位清洗工，大家好 ????我們在這裡為大家帶來關於 1.3 版本更新的一些資訊！1.3 更新將於 7 月 16 日登陸大家的螢幕，以下是你們可以期待的內容概覽：???? 免費的「卡爾德拉編年史」第二項任務 - 保齡球館???? 訊息存檔???? 問題修復✨ 星際大戰 組合包讓我們先來「步入正軌」，一起看看保齡球館 ????歡迎來到「Pin City」！這項卡爾德拉編年史任務將帶你前往 Fumerole 的「Pin City」，打上幾局十瓶保齡球。我們現在不會展示太多，但非常期待你們用水管沖洗這些球道！有些老玩家可能還記得，這項任務曾在初代《PowerWash Simulator》的社群投票關卡中入圍，現在它的大門很快就要打開了！????️訊息存檔功能即將到來！無論你是洗得太投入而錯過了彈出的訊息，還是只想回頭重溫一下群組聊天裡的拌嘴，現在都可以重新閱讀發送給卡爾德拉縣第一清洗英雄的所有訊息了。你可以按任務排序，也可以按群組聊天排序。[carousel autoadvance=&quot;true&quot;][/carousel]我們還會在臨近發佈時，帶來更詳細的問題修復和其他改動列表。有些玩家聽到以下消息會很高興：本次更新中包含的修復之一將是「唱片機」，它經過了一點調整，現在更容易清洗乾淨了 ✨伴隨本次更新，《星際大戰》組合包也將登陸《PowerWash Simulator 2》，現已可加入願望清單。本組合包售價為 9.99 美元 / 9.99 歐元 / 7.99 英鎊 / 1,100 日圓。⤵️https://store.steampowered.com/app/4229450/PowerWash_Simulator_2__STAR_WARS_Pack/ ]]></description>
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<pubDate>Wed, 10 Jun 2026 23:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>1.3, 版本更新將於, 月, 日推出</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位清洗工，大家好 ????</p><p class="bb_paragraph"></p><p class="bb_paragraph">我們在這裡為大家帶來關於 1.3 版本更新的一些資訊！</p><p class="bb_paragraph"></p><p class="bb_paragraph">1.3 更新將於 7 月 16 日登陸大家的螢幕，以下是你們可以期待的內容概覽：</p><p class="bb_paragraph">???? 免費的「卡爾德拉編年史」第二項任務 - 保齡球館</p><p class="bb_paragraph">???? 訊息存檔</p><p class="bb_paragraph">???? 問題修復</p><p class="bb_paragraph">✨ 星際大戰 組合包</p><p class="bb_paragraph"></p><p class="bb_paragraph">讓我們先來「步入正軌」，一起看看保齡球館 ????</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>歡迎來到「Pin City」！</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">這項卡爾德拉編年史任務將帶你前往 Fumerole 的「Pin City」，打上幾局十瓶保齡球。</p><p class="bb_paragraph">我們現在不會展示太多，但非常期待你們用水管沖洗這些球道！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45538119/c0ec5ef7a78300f500921ddcdb5e191be5e18cae.png"><img src="https://clan.akamai.steamstatic.com/images/45538119/7d45bd3067b2d459411cd4ffad6238e7790a3310.png"></p><p class="bb_paragraph">有些老玩家可能還記得，這項任務曾在初代《PowerWash Simulator》的社群投票關卡中入圍，現在它的大門很快就要打開了！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????️訊息存檔功能即將到來！</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">無論你是洗得太投入而錯過了彈出的訊息，還是只想回頭重溫一下群組聊天裡的拌嘴，現在都可以重新閱讀發送給卡爾德拉縣第一清洗英雄的所有訊息了。</p><p class="bb_paragraph"></p><p class="bb_paragraph">你可以按任務排序，也可以按群組聊天排序。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/45538119/0ed3edb7313a6c4dcf331af2cc51d226c6e0b06d.png"><img src="https://clan.akamai.steamstatic.com/images/45538119/1b6ee91def2d0f9c6911a93126476c95b271c366.png"><img src="https://clan.akamai.steamstatic.com/images/45538119/a9daf28d99b230e236c1627bca7d2499798686a7.png">[/carousel]<p class="bb_paragraph">我們還會在臨近發佈時，帶來更詳細的問題修復和其他改動列表。<br><br>有些玩家聽到以下消息會很高興：本次更新中包含的修復之一將是「唱片機」，它經過了一點調整，現在更容易清洗乾淨了 ✨<br><br><img src="https://clan.akamai.steamstatic.com/images/45538119/56b2f4c785901bff7a953012395a2f239afd6009.png"><br><br>伴隨本次更新，《星際大戰》組合包也將登陸《PowerWash Simulator 2》，現已可加入願望清單。本組合包售價為 9.99 美元 / 9.99 歐元 / 7.99 英鎊 / 1,100 日圓。⤵️<br><br><a class="bb_link" href="https://store.steampowered.com/app/4229450/PowerWash_Simulator_2__STAR_WARS_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4229450/PowerWash_Simulator_2__STAR_WARS_Pack/</a></p>]]> </content:encoded>
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<title>Witchspire is now out in Early Access!</title>
<link>https://xinker.org/zh/witchspire-is-now-out-in-early-access</link>
<guid>https://xinker.org/zh/witchspire-is-now-out-in-early-access</guid>
<description><![CDATA[ Witchspire is now out in Early Access!The day has finally come. Witchspire is officially available NOW on Steam!After so much anticipation, you can finally step inside the world, master your spells, and face the the creatures that await within. No more waiting. No more wishlisting. It&#039;s time to PLAY.Whether you&#039;ve been following us since the beginning or are jumping in for the first time - we are so incredibly grateful for every single one of you. This moment wouldn&#039;t exist without your support. This is the start of our journey through Early Access and we can&#039;t wait to hear your feedback and grow the game with you all.Be sure to drop us a review and share Witchspire with your friends!Thank you,Envar???? Follow us on SocialsJoin your fellow Witches and share your feedback and creations in DiscordFollow development on TikTok, Instagram and YouTubeKeep up to date on Bluesky or X ]]></description>
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<pubDate>Wed, 10 Jun 2026 22:20:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Witchspire, now, out, Early, Access</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45748146/a214040eeeeefeda6c2a24def6b40494d94ccb5e.png"></p><div class="bb_h1">Witchspire is now out in Early Access!</div><p class="bb_paragraph"></p><p class="bb_paragraph">The day has finally come. <b>Witchspire is officially available NOW on Steam!</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">After so much anticipation, you can finally step inside the world, master your spells, and face the the creatures that await within. No more waiting. No more wishlisting. It's time to PLAY.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Whether you've been following us since the beginning or are jumping in for the first time - we are so incredibly grateful for every single one of you. This moment wouldn't exist without your support. This is the start of our journey through Early Access and we can't wait to hear your feedback and grow the game with you all.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Be sure to drop us a review and share Witchspire with your friends!</p><p class="bb_paragraph">Thank you,</p><p class="bb_paragraph">Envar</p><p class="bb_paragraph"></p><div class="bb_h2">???? Follow us on Socials</div><ul class="bb_ul"><li><p class="bb_paragraph">Join your fellow Witches and share your feedback and creations in <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FJbS5NWHpqa%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Discord</a></p></li><li><p class="bb_paragraph">Follow development on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40playwitchspire%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">TikTok</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fwitchspire%2F%3Fhl%3Den%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Instagram </a>and <a class="bb_link" href="https://www.youtube.com/@EnvarStudio&snr=1_2108_9__2107" target="_blank" rel="">YouTube</a></p></li><li><p class="bb_paragraph">Keep up to date on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fplaywitchspire.com%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Bluesky</a> or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fplaywitchspire" target="_blank" rel=" noopener">X</a></p></li></ul>]]> </content:encoded>
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<title>因為有你 — 令人難忘的團隊</title>
<link>https://xinker.org/zh/%E5%9B%A0%E7%82%BA%E6%9C%89%E4%BD%A0-%E4%BB%A4%E4%BA%BA%E9%9B%A3%E5%BF%98%E7%9A%84%E5%9C%98%E9%9A%8A</link>
<guid>https://xinker.org/zh/%E5%9B%A0%E7%82%BA%E6%9C%89%E4%BD%A0-%E4%BB%A4%E4%BA%BA%E9%9B%A3%E5%BF%98%E7%9A%84%E5%9C%98%E9%9A%8A</guid>
<description><![CDATA[ 要在夜城生存，你需要有人為你保駕護航。在通往頂級聯盟的道路上，V 組建了一支非凡的團隊。你甚至可以說，這是一支令人難忘的團隊！從值得信賴的盟友到個性鮮明的人物，正是這些人幫助 V 塑造了他在夢城的旅程。本期《因為有你》節目將獻給這支傳奇團隊，感謝他們陪伴 V 走過人生的每一個高潮和低潮。感謝大家一直以來的支持，並以各種創意方式表達了你們對《電馭叛客2077》的熱愛。別忘了造訪我們的網站欣賞更多作品，當然，也歡迎與我們分享你們的創作：http://cdpred.ly/AAY。我們下期再見！ ]]></description>
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<pubDate>Wed, 10 Jun 2026 21:46:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>因為有你, —, 令人難忘的團隊</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph">要在夜城生存，你需要有人為你保駕護航。在通往頂級聯盟的道路上，V 組建了一支非凡的團隊。你甚至可以說，這是一支令人難忘的團隊！</p><p class="bb_paragraph"></p><p class="bb_paragraph">從值得信賴的盟友到個性鮮明的人物，正是這些人幫助 V 塑造了他在夢城的旅程。本期《因為有你》節目將獻給這支傳奇團隊，感謝他們陪伴 V 走過人生的每一個高潮和低潮。</p><p class="bb_paragraph"></p><div data-youtube='"KO0a5vujTB0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">感謝大家一直以來的支持，並以各種創意方式表達了你們對《電馭叛客2077》的熱愛。別忘了造訪我們的網站欣賞更多作品，當然，也歡迎與我們分享你們的創作：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fcdpred.ly%2FAAY%E3%80%82%E6%88%91%E5%80%91%E4%B8%8B%E6%9C%9F%E5%86%8D%E8%A6%8B%EF%BC%81" target="_blank" rel=" noopener">http://cdpred.ly/AAY。我們下期再見！</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《黎明死線》&amp;amp;《虹彩六號：圍攻行動》</title>
<link>https://xinker.org/zh/%E9%BB%8E%E6%98%8E%E6%AD%BB%E7%B7%9A%E8%99%B9%E5%BD%A9%E5%85%AD%E8%99%9F%E5%9C%8D%E6%94%BB%E8%A1%8C%E5%8B%95</link>
<guid>https://xinker.org/zh/%E9%BB%8E%E6%98%8E%E6%AD%BB%E7%B7%9A%E8%99%B9%E5%BD%A9%E5%85%AD%E8%99%9F%E5%9C%8D%E6%94%BB%E8%A1%8C%E5%8B%95</guid>
<description><![CDATA[ 透過為 Vigil、Nøkk 與 Alibi 裝備最令人毛骨悚然的《黎明死線》外觀，讓你的敵人陷入恐懼之中，現已在獨家同捆中推出。釋放恐慌的時刻已然降臨。騙術師 Vigil時而引人注目時而隱形匿蹤，成為戰場上令人著迷又難以捉摸的存在。Vigil 換上靈感源自《黎明死線》經典角色「騙術師」的全新外觀。護士 Nøkk破舊繃帶與扭曲輪廓，Nøkk 給人一股冷酷且令人不安的感覺，彷彿是從一個絕不該被觸碰的地方撕裂開來。探索她這身靈感源自《黎明死線》裡的「護士」外觀。軍團 Alibi既欺敵又帶來混亂，Alibi 展現出更為原始且難以預測的感覺。她的外觀靈感源自《黎明死線》裡的「軍團」，將簡陋面具與街頭美學融合，讓她的誘餌呈現出更加令人不安的鋒芒。待你發現哪一個才是真身時……早就為時已晚。 ]]></description>
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<pubDate>Wed, 10 Jun 2026 21:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《黎明死線》&amp;《虹彩六號：圍攻行動》</media:keywords>
<content:encoded><![CDATA[透過為 Vigil、Nøkk 與 Alibi 裝備最令人毛骨悚然的《黎明死線》外觀，讓你的敵人陷入恐懼之中，現已在獨家同捆中推出。釋放恐慌的時刻已然降臨。<br><br><div class="bb_h2"><b>騙術師 Vigil</b></div><br><img src="https://clan.akamai.steamstatic.com/images/8328525/e186fbef26c981a4638c8b28d11b9e31cbc5fd03.jpg"><br>時而引人注目時而隱形匿蹤，成為戰場上令人著迷又難以捉摸的存在。Vigil 換上靈感源自《黎明死線》經典角色「騙術師」的全新外觀。<i></i><br><br><div class="bb_h2"><b>護士 Nøkk</b></div><br><img src="https://clan.akamai.steamstatic.com/images/8328525/bf17ca04e266b430954de21f4cfd5c29a1119368.jpg"><br>破舊繃帶與扭曲輪廓，Nøkk 給人一股冷酷且令人不安的感覺，彷彿是從一個絕不該被觸碰的地方撕裂開來。探索她這身靈感源自《黎明死線》裡的「護士」外觀。<i></i><br><br><div class="bb_h2"><b>軍團 Alibi</b></div><br><img src="https://clan.akamai.steamstatic.com/images/8328525/1b9b5d28e7664d2a64156fdc0d69ca3abe4c2971.jpg">既欺敵又帶來混亂，Alibi 展現出更為原始且難以預測的感覺。她的外觀靈感源自《黎明死線》裡的「軍團」，將簡陋面具與街頭美學融合，讓她的誘餌呈現出更加令人不安的鋒芒。<i></i>待你發現哪一個才是真身時……早就為時已晚。]]> </content:encoded>
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<title>Thunder at our Gates | Patch Notes (1.19.0)</title>
<link>https://xinker.org/zh/thunder-at-our-gates-patch-notes-1190</link>
<guid>https://xinker.org/zh/thunder-at-our-gates-patch-notes-1190</guid>
<description><![CDATA[ Generals!Tomorrow at 18:00 CEST we’ll be releasing Thunder at our Gates. It feels like only two months ago that we brought you Peace for our Time.Accompanying this release we’ll bring you Patch 1.19.0 and, just like the recent Anniversary Patch, it’s another beefy one.Patch Notes (1.19.0)Thunder at our Gates Added new Focus tree for Australia and a new Democratic Election system. Added new Focus tree for Siam. Added new Focus tree for The Dutch East-Indies. Updated states in South-East Asia. Added new VO for Australia, Siam, and The Dutch East-Indies. Added 6 new Music Tracks. Added 50 new and revamped airplane models Added 4 new and revamped ground vehicle models. Added 21 new and revamped tank models. Added 3 new infantry models. Added 14 Army HQ commander models including 3 generic cultural variants. Introducing Army HQs which allows for the deployment of generals into the field to provide additional support to their army. Deployed Army HQs can be assigned to specific orders and buff troops accordingly. Added 11 unique HQ support companies that allows for tailoring Army HQs to different needs. Added 5 new commander abilities that are unlocked through HQ support companies. Added Dispersed Operations doctrine for Thunder at our Gates, focusing on hardening logistics &amp; reduce the effect of enemy air power. Added Ship Captains to Naval vessels and the ability to grant them medals and promote them to become Admirals. Added 8 Historical Ship Captains in both bookmarks for all Major countries (and Australia!).Free Features &amp; Models Added a new row for Regimental Support to the Division Designer. Added 12 Regimental support companies that are unlocked through techs and synergise with the doctrine system Added the new Doctrine system for Special Forces. Added 3 revamped Infantry models, and 2 Artillery models for the Commonwealth Added 2 revamped tank models. Added 4 revamped ground vehicle models.Balance The Pearl Harbor raid now has a lower base success chance, but it is improved by taking the focus &#039;Form the Kido Butai&#039;. Command powers daily costs now scale with amount of battalions affected. The negative effects of failing the &#039;People&#039;s Trust&#039; mission as the PRC are now better displayed in the tooltip, and have been merged into one National Spirit. Split the Japanese Home Islands airzone into Northern, Central, and Southern Japan. Manchukuo: Improved the trait the leader gains when completing the focus &#039;Claim the Mandate of Heaven&#039;. The UK is now less likely to select a faction rule that reduces the tension needed to guarantee other nations when playing on historical. Commercial Nuclear Reactor will now contribute 0.01% Daily Breakthrough towards &#039;Physics/Nuclear&#039; category. (As it already contributed to the production of the Nuclear Bombs, it will now also be listed in the respective tooltip). Iran no longer gains redundant research bonuses when going down the Negotiate with America / Establish the Iranian Nuclear Program focuses, instead getting breakthrough points. Rejigged the Mexican AI strategy plans so that they build up and prepare more before they eventually go to war with the USA and the Allies. Supervised States can now decline being called into a war, to represent the difference between regular puppets and democratized governments. Continuous Offensives: All armour additionally gains +10% breakthrough. Self-Sufficient Battalion: Armored signal battalion_mult on tank destroyers nerfed: AP attack reduced from +20% to +10%. Artillery Groups: Support artillery now also benefits, gaining +5% soft attack and +10% breakthrough. Pakfront: Anti-tank brigade +20% defense moved to Emplacement Rotation &amp; +20% soft attack moved to Weakpoint Studies Multirole Support Vehicles: Moved all SP-vehicle bonuses to regimental-support equivalents. Shoot and Scoot: All three SP categories had max organisation reduced from +10 to +5 and recovery rate from +20% to +15%. SP artillery additionally gains +5% soft attack; SP anti-air additionally gains +5% anti-air; tank destroyers&#039; hard attack reduced from +15% to +5%. Integrated Support Batteries: Support artillery soft attack nerfed from +10% to +5%; anti-tank and anti-air support companies now also benefit (+20 max organisation, +5% AP and +5% hard attack for anti-tank, +5% air attack for anti-air). Breaking Out: Army-wide soft attack nerfed from +20% to +15%. Combined Arms Integration: Removed +4 max organisation for tanks; removed +10% air attack for anti-air support company (migrated to anti-air battery). &quot;Quick Decision Offensive Warfare&quot; Militia now gets 1.5% Initiative bonus instead of 1%Gameplay Added in more critical states for ships: Leaking Pressure Hull, Leaking Battery, Jammed Torpedo Tube, Broken Diesel Engines, Broken Bilge Pump, Shortcircuited Radar, Leaking Fuel Tanks, Reactor Coolant Loss, and Fire Direction Breakdown. Inflexible strategist is now Stubborn Defender. UK: Reworked the Fortify East Asia focus tree branch. Clarified tooltip for Dominions on ef ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9948323/dc993c7cf9587f13303c81f51b7814a5dda774b8.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 21:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thunder, our, Gates, Patch, Notes, 1.19.0</media:keywords>
<content:encoded><![CDATA[Generals!<br><br>Tomorrow at <b>18:00 CEST</b> we’ll be releasing <i><b>Thunder at our Gates</b></i>. It feels like only two months ago that we brought you Peace for our Time.<br><br>Accompanying this release we’ll bring you <b>Patch 1.19.0</b> and, just like the recent Anniversary Patch, it’s another beefy one.<br><br><br><br><div class="bb_h2"><b>Patch Notes (1.19.0)</b></div><div class="bb_h3"><u>Thunder at our Gates</u></div><ul class="bb_ul"><li> Added new Focus tree for Australia and a new Democratic Election system.<br></li><li> Added new Focus tree for Siam.<br></li><li> Added new Focus tree for The Dutch East-Indies.<br></li><li> Updated states in South-East Asia.<br></li><li> Added new VO for Australia, Siam, and The Dutch East-Indies.<br></li><li> Added 6 new Music Tracks.<br></li><li> Added 50 new and revamped airplane models<br></li><li> Added 4 new and revamped ground vehicle models.<br></li><li> Added 21 new and revamped tank models.<br></li><li> Added 3 new infantry models.<br></li><li> Added 14 Army HQ commander models including 3 generic cultural variants.<br></li><li> Introducing Army HQs which allows for the deployment of generals into the field to provide additional support to their army.<br></li><li> Deployed Army HQs can be assigned to specific orders and buff troops accordingly.<br></li><li> Added 11 unique HQ support companies that allows for tailoring Army HQs to different needs.<br></li><li> Added 5 new commander abilities that are unlocked through HQ support companies.<br></li><li> Added Dispersed Operations doctrine for Thunder at our Gates, focusing on hardening logistics & reduce the effect of enemy air power.<br></li><li> Added Ship Captains to Naval vessels and the ability to grant them medals and promote them to become Admirals.<br></li><li> Added 8 Historical Ship Captains in both bookmarks for all Major countries (and Australia!).</li></ul><br><div class="bb_h3"><b>Free Features & Models</b></div><ul class="bb_ul"><li> Added a new row for Regimental Support to the Division Designer.<br></li><li> Added 12 Regimental support companies that are unlocked through techs and synergise with the doctrine system<br></li><li> Added the new Doctrine system for Special Forces.<br></li><li> Added 3 revamped Infantry models, and 2 Artillery models for the Commonwealth<br></li><li> Added 2 revamped tank models.<br></li><li> Added 4 revamped ground vehicle models.</li></ul><br><div class="bb_h3"><b>Balance</b></div><ul class="bb_ul"><li> The Pearl Harbor raid now has a lower base success chance, but it is improved by taking the focus 'Form the Kido Butai'.<br></li><li> Command powers daily costs now scale with amount of battalions affected.<br></li><li> The negative effects of failing the 'People's Trust' mission as the PRC are now better displayed in the tooltip, and have been merged into one National Spirit.<br></li><li> Split the Japanese Home Islands airzone into Northern, Central, and Southern Japan.<br></li><li> Manchukuo: Improved the trait the leader gains when completing the focus 'Claim the Mandate of Heaven'.<br></li><li> The UK is now less likely to select a faction rule that reduces the tension needed to guarantee other nations when playing on historical.<br></li><li> Commercial Nuclear Reactor will now contribute 0.01% Daily Breakthrough towards 'Physics/Nuclear' category. (As it already contributed to the production of the Nuclear Bombs, it will now also be listed in the respective tooltip).<br></li><li> Iran no longer gains redundant research bonuses when going down the Negotiate with America / Establish the Iranian Nuclear Program focuses, instead getting breakthrough points.<br></li><li> Rejigged the Mexican AI strategy plans so that they build up and prepare more before they eventually go to war with the USA and the Allies.<br></li><li> Supervised States can now decline being called into a war, to represent the difference between regular puppets and democratized governments.<br></li><li> Continuous Offensives: All armour additionally gains +10% breakthrough.<br></li><li> Self-Sufficient Battalion: Armored signal battalion_mult on tank destroyers nerfed: AP attack reduced from +20% to +10%.<br></li><li> Artillery Groups: Support artillery now also benefits, gaining +5% soft attack and +10% breakthrough.<br></li><li> Pakfront: Anti-tank brigade +20% defense moved to Emplacement Rotation & +20% soft attack moved to Weakpoint Studies<br></li><li> Multirole Support Vehicles: Moved all SP-vehicle bonuses to regimental-support equivalents.<br></li><li> Shoot and Scoot: All three SP categories had max organisation reduced from +10 to +5 and recovery rate from +20% to +15%. SP artillery additionally gains +5% soft attack; SP anti-air additionally gains +5% anti-air; tank destroyers' hard attack reduced from +15% to +5%.<br></li><li> Integrated Support Batteries: Support artillery soft attack nerfed from +10% to +5%; anti-tank and anti-air support companies now also benefit (+20 max organisation, +5% AP and +5% hard attack for anti-tank, +5% air attack for anti-air).<br></li><li> Breaking Out: Army-wide soft attack nerfed from +20% to +15%.<br></li><li> Combined Arms Integration: Removed +4 max organisation for tanks; removed +10% air attack for anti-air support company (migrated to anti-air battery).<br></li><li> "Quick Decision Offensive Warfare" Militia now gets 1.5% Initiative bonus instead of 1%</li></ul><br><div class="bb_h3"><b>Gameplay</b></div><ul class="bb_ul"><li> Added in more critical states for ships: Leaking Pressure Hull, Leaking Battery, Jammed Torpedo Tube, Broken Diesel Engines, Broken Bilge Pump, Shortcircuited Radar, Leaking Fuel Tanks, Reactor Coolant Loss, and Fire Direction Breakdown.<br></li><li> Inflexible strategist is now Stubborn Defender.<br></li><li> UK: Reworked the Fortify East Asia focus tree branch.<br></li><li> Clarified tooltip for Dominions on effects of accepting Imperial Federation.<br></li><li> UK: Changed 'Blackshirt replace dominion government' decisions to send event instead of changing dominion ideology unilaterally.<br></li><li> Fascist China now has access to the Sino-German Technical Mission tank MIO after approaching Western Powers.<br></li><li> Iraq forming the Hashemite Arab Federation will now annex any subject included in their newly gained core territories.<br></li><li> Brazil: Pedro Gastão can now take over the throne when his father dies.<br></li><li> Portugal: Added focuses regarding the Asian colonies to the colonial branch.<br></li><li> The two Japanese focuses locked behind having Yamakawa Kikue as the country leader can now also be taken if she is hired as an advisor, which she can be if her husband is the country leader.<br></li><li> Added the ability for all releasable nations within the British Raj as well as Nepal and Bhutan to unite the Indian subcontinent into a formable nation.<br></li><li> Raid units are now sorted on success rate rather than distance to raid source.<br></li><li> When sending multiple armies as volunteers, they will be preserved instead of combined into one.<br></li><li> Torpedo Mountings and Anti-Ship Guided Missile - they are considered one family, and as such Upgrade Option in the Plane Designer will upgrade them Torpedo Mounting I -> Torpedo Mounting II -> Torpedo Mounting III -> Anti-Ship Guided Missile</li></ul><br><div class="bb_h3"><b>Stability & Performance</b></div><ul class="bb_ul"><li> Reduced save file size from provinces.<br></li><li> Trade system now use more cores.<br></li><li> Optimized Naval HQ calculations & reduced pathfinding for Army HQ.</li></ul><br><div class="bb_h3"><b>UI</b></div><ul class="bb_ul"><li> Tweaked the Ship Details window: moved manpower, display fuel consumption, removed Terrain tab.<br></li><li> Move the Naval HQ button to the Navy Overview screen.<br></li><li> Shows en-route duration on generals in 'Select Commander' window.<br></li><li> Added the ability to Shift+Click on a template icon to open the division designer for that template from the Army List view and Unit Details view.<br></li><li> Added filters to the Country Selection Screen for unplayed countries and the various continents.<br></li><li> Added arrows to the Italian BoP decision names to indicate which direction they will push the Balance in.<br></li><li> The Indian focus 'Princely States Policy' now shows the effects of the unlocked laws upfront, and if taken by an ai the Independent Rule law is now automatically applied.<br></li><li> Map Arrows that are too short will now display the arrow head anyway.<br></li><li> Hovering a province will now show the information about the province control instead of the state's.</li></ul><br><div class="bb_h3"><b>AI</b></div><ul class="bb_ul"><li> Added a small optimization for borderwars where the AI tried and failed interacting with it while technically not allowed to do so. (AKA: Made the AI stop trying (and failing) to cheat in border wars).<br></li><li> Added script support for changing Taskforce ship target settings.<br></li><li> Updated the Japanese AI to be more willing to attack islands to their south when they are going historical.<br></li><li> Stop AI continuously exchanging Army Groups Field Marshals while they are in combat.<br></li><li> Stop AI creating Frontlines they cannot reach (because of a demilitarized zone for example).<br></li><li> Made the AI verify that they don't have access to special research facilities before building another one of them.<br></li><li> Made United Kingdom more competent at defending egypt and attacking Tripoli, and Iraq.<br></li><li> Germany will produce slightly more light tanks, and produce less trains overall.<br></li><li> Italy will use its airforce more in Africa and keep a strong presence in North-Africa, even when its attacking Yugoslavia, and Greece. They also no longer will reinforce mindlessly in the Sub-Saharan region.<br></li><li> AI is more keen on training their Air Wings.<br></li><li> Added basic infantry template to Iraq.<br></li><li> Added early tank destroyer variants to Soviets, USA and Germany.<br></li><li> Soviets and Germans have updated AT and armored templates. The AI will also more likely prioritize templates that need updating.<br></li><li> An AI hosting governments in exile no longer stops upgrading its own division templates as a side effect of refreshing exile templates.<br></li><li> The UK is encouraged to help with air in north africa if needed.<br></li><li> AI is better at filling their carriers with airplanes, even if they can't field the best, they will reuse old equipment.<br></li><li> Increased UK naval dominance in the Mediterranean for better naval invasions.</li></ul><br><div class="bb_h3"><b>Modding</b></div><ul class="bb_ul"><li> Add support for subdoctrines being assignable to multiple different doctrine track types.<br></li><li> Add allow_in_multiple_tracks property for subdoctrines, which determines whether one subdoctrine can be added to multiple tracks simultaneously (default is no).<br></li><li> Decision's war_with_on_remove/timeout/complete are now scoped variables.<br></li><li> reduce_focus_completion_cost now correctly localizes dynamic text in its description.<br></li><li> Add unlock_subunit effect which unlocks a subunit for a country.<br></li><li> Add ship_modifiers to medals.<br></li><li> Add captured_army_leader as a raid target type.<br></li><li> Implement xor property for subdoctrines which makes subdoctrines mutually exclusive between separate tracks.<br></li><li> Add officer_xp field to unit medals.<br></li><li> Removes support for 'add_temporary_buff_to_units' and adds new 'unit_modifiers' to cover these use cases. All Army HQ abilities now use 'unit_modifiers'.<br></li><li> focus_count command now also shows you a summary of the focuses and the days it takes to complete them.<br></li><li> Add modifier for casualty_trickleback.<br></li><li> Add avg_unit_entrenchment_ratio scripting scope.<br></li><li> Added ai template weighting to imgui show ai_templates.<br></li><li> Add is_leader_visible trigger to check whether the given unit leader is visible for its owner.<br></li><li> Add ai_min_success_chance raid type property to override AI launch threshold.<br></li><li> Add max_distance raid type property capping source-to-target path length.</li></ul><br><div class="bb_h3"><b>Bugfix</b></div><ul class="bb_ul"><li> Fixed an issue where multiple Pacific releasable tags were missing generic military advisors.<br></li><li> Fixed some timing issues with decisions.<br></li><li> UK: Fixed Dominions getting event to leave Commonwealth when UK goes fascist/communist even if a dominion has the same ideology.<br></li><li> Chile: Fixed an issue where taking the focus 'Treading the Straight Line' would break Ibanez' small portrait.<br></li><li> PRC: The MIO Dalian Shipbuilding Company now properly requires control of Dalian rather than Liaoning.<br></li><li> Romania: Fixed a broken AI weight in the event King Carol's Lifestyle - 'King bans critical book'.<br></li><li> Added missing unit namelists for new Chinese Warlord states.<br></li><li> Fixed an issue where the Japanese AI would sometimes puppet or liberate states out of its own core territory at the end of their Civil War.<br></li><li> Fixed an instance where the Brazilian monarchist civil war triggered by Portugal would cease 1 day after.<br></li><li> Nils Flyg can now join the German Reich again, let the reddit confusion continue!<br></li><li> Fixed an issue where some warlord leaders wouldn't be promoted through the Personal Leadership focus.<br></li><li> Fixed an issue where Iraq could become permanently locked out of their decisions to invite nation to the Hashemite Arab Federation if they ended up at war with them or they disappeared while the targeted decision was still ongoing.<br></li><li> Fixed an issue where the 'Manchuko People's Army' and 'People's Liberation Army' National Spirits didn't give any Recruitable Population Factor.<br></li><li> The British Raj will now drop their 'Raj' cosmetic tag at the end of a peace conference if they are either independent or a subject of a different nation than the UK.<br></li><li> Re-added an airbase that had been accidentally removed for the 1939 scenario and fixed an issue where the Warlord focuses 'An Autonomous Tibet' and 'Conquer Tibet' wouldn't properly bypass.<br></li><li> Fixed an issue where the Republic of Congo focus would not bypass if Congo was at war.<br></li><li> Fixed an issue where the available tooltip would appear twice for the Radio Propaganda decision if not playing as Brazil or Afghanistan.<br></li><li> Fixed two instances where the Stresa Front could be ratified while Italy was a subject of a foreign power.<br></li><li> Japan: If the pressure Siam focus isn't available due to them being in another faction, Japan will now pivot to their focus Occupy Siam.<br></li><li> Fixed 700+ typos across the game.<br></li><li> Fixed fascist Latvia decision to incite civil war in Estonia, Lithuania, and Poland.<br></li><li> Fixed an issue where the visual representation of the Naval HQ range did not match the range of the buff.<br></li><li> Fixed an issue where Afghanistan would be forced into a faction with Germany despite being in its own one when completing either 'Into the Plains of the British Raj' or 'The Red Threat'.<br></li><li> Fixed an issue where the Japanese focus 'Hasten the Integration of Taiwan' wasn't bypassable.<br></li><li> Fixed multiple instances of VPs being scripted in the incorrect states.<br></li><li> Raj: Fixed an issue where the Mughals could puppet existing countries when having the Princes Revolt against British India if they held a core of theirs. Also fixed a few characters not being correctly recruited, who are now available for the path.<br></li><li> Fixed Balance Of Power transferring to new country after reusing a dynamic country tag.<br></li><li> 'And the Snake Smoked' achievement now requires you to be in the Allies, and requires germany to be capitulated or no longer exist.<br></li><li> Nordic support collaboration tech now correctly reduces experience loss instead of increasing it.<br></li><li> Fixed a bug where Canadian & Italian focus tree still referred to 'medium gun batteries'.<br></li><li> Fixed an issue where the decision 'Diversify Elite Forces' checked for an implicit 'and' instead of 'or', causing it to not show up correctly.<br></li><li> Added missing upgrades and MIO trait support for amphibious mechanized equipment.<br></li><li> If Sweden joins the Winter War as a result of the Finnish focus 'A Cry for Help', it is no longer considered an offensive war.<br></li><li> Axel Pehrsson Bramstorp and Gösta Bagge no longer keep the trait 'Minority opposition party in power' after being re-elected in the 1936 general election.<br></li><li> Fixed an issue where in the Swedish focus, 'The Åland Issu', Finland would refuse to cede Åland if Sweden was much stronger, contrary to what the focus describes.<br></li><li> Transport Plane 3 Technology - now has the same 1945 Year for both BBA and non-BBA technology.<br></li><li> Take Control of the Executive Yaum now properly updates autonomy of Warlord Puppets.<br></li><li> Nuclear Production Tooltip now counts all the buildings with nuclear_reactor = yes.<br></li><li> Fire Concentration Subdoctrine will now properly provide +5% Defense Bonus as well as +5 Organization to the Line Artillery Unit Category in the Initial unlock.<br></li><li> Change Mountain Gun tech localisation to reflect that it is not only Indian.<br></li><li> Fixed an issue where the Indian focus 'Kingmaker' would grant two non-functioning rules changes.<br></li><li> Fixed an issue where the Faction Research panel flickered on hourly ticks.<br></li><li> Afghan focuses granting foreign ideological influence now mention that the ideas will last for 1 year.<br></li><li> The Indian focus 'Varunas Armor' now has a name assigned to the tech bonus it gives.<br></li><li> Fixed an issue where the event chain from the Iranian focus 'Push for Negotiations' was missing descriptions.<br></li><li> RAJ: The Focus 'Constitution for the Masses' now also has a Political Filter.<br></li><li> The Iranian focuses 'The Iranian Socialist Revolution' and 'Force Abdication' now properly inform the player that a civil war can be avoided if certain conditions are met.<br></li><li> Afghanistan: The 'Eliminate dissent' in a state decisions under 'Shadows of the King' are available again if the decision got canceled without completing the decision.<br></li><li> Fixed an issue where Navy leaders could be assigned to multiple Naval Headquarters after saving the game.<br></li><li> Fixed a crash that can occur when opening the production window.<br></li><li> Fixed various issues and inconsistencies with the decolonization game rule for Asia, Africa, Oceania and the Americas.<br></li><li> Fixed exploit where you could gain more manpower from leaving and rejoining your faction.<br></li><li> Fixed an issue where subjects could impose a naval blockade on their overlord.<br></li><li> Fixed various issues where Syria and Lebanon could escape from war and territorial losses when Vichy France was created by siding with them or declaring independence, and made it so they properly peace out enemies or not depending on their choices in the event chain. The now also gain historical flags and leaders when becoming Vichy puppets.<br></li><li> Sir Mohammed Iqbal and Agha Khan III will now be unavailable if Pakistan has broken free from the Raj.<br></li><li> Only bordering states will be transferred if taking the 'Swear Fealty to the Invaders focus'<br></li><li> The focus Propose Syrian Unification can now be taken if Syria is independent.<br></li><li> Fixed an issue where Commanders gained through focuses would not gain XP for their traits.<br></li><li> Fixed a bug where single lend leases could send 1 or 0 equipment.<br></li><li> The Achievement 'The Juannines' now only requires the Philippines to control and have cores on Spain's European states.<br></li><li> Fixed an issue where the Unruly Tribes in southern Iraq were referred to as Shia despite being Sunni.<br></li><li> India is now more likely to annex Princely States that try and break free from them, rather than puppeting or liberating them.<br></li><li> Fixed a crash that could occur during peace conferences when co-oping in multiplayer.<br></li><li> The Famine state modifiers will now be removed if the owner of the state is not RAJ or a puppet of theirs.<br></li><li> Fixed an issue where a few states were missing from the decisions unlocked by the Afghan focus Kabul Conference.<br></li><li> Raj: Fixed an issue where Shubhas Chandra Bose was still available as an advisor and general while hiding away.<br></li><li> Fixed an issue where the achievement 'En Svensk Tiger' did not work if No Step Back is enabled.<br></li><li> Fixed a broken decision category image for exile governments.<br></li><li> Corrected the starting population of Tajikistan and Kyrgyzstan.<br></li><li> Fixed multiple issues of mismatches between small/medium/large flags for countries.<br></li><li> Fixed an issue where Reza Shah Pahlavi would show up incorrectly in multiplayer if one player had GOE and the other didn't.<br></li><li> Fix 'Enemy Raids' alert shown when an ally raid is executed and gains control of the province.<br></li><li> Fixed an issue where the Iranian focus 'Reach Out to Separatists' did not properly apply the opposition-control state modifiers to the western regions.<br></li><li> Fixed an issue where Germany would fail to go down their democratic path when it was randomly chosen when historical AI was turned off.<br></li><li> Fixed an issue where two street fighting tactics weren't available.<br></li><li> Fixed an issue where the Soviet Union would sometimes reject communist Iran's request to join their faction.<br></li><li> Fixed an issue where Iranian decisions to Plant Resistance Cells granted effects upon completion instead of removal.<br></li><li> Fixed an issue where fascist Norway would be locked out of the focus Norwegian Reichsprotektorate if the democratic side ceased to exist.<br></li><li> Game is now literally playable after fixing Typo in the Belgian Focus about Re-establishing Belgian Navy. Navy and game is now literally playable.<br></li><li> 'Improve Cross Border Rail Connections' focus will now also include subject nations when adding connections to bordering countries.<br></li><li> Sweden can now bypass the focus 'Narvik Crisis' if Narvik and surrounding area is controlled by Sweden.<br></li><li> Kurdish uprising instigated by Iran will no longer have the UK automatically join Iraq.<br></li><li> Remove incorrect focus filter in the Raj focus 'Stop the Japanese Threat in Central Asia'.<br></li><li> Controlling the correct states should now bypass the focus 'Unite the Sami'.<br></li><li> Fixed an issue where Japan and Germany could be unable to send volunteers to Afghanistan or the Soviet Union despite promising to do so due to ideology and world tension.<br></li><li> Fixed an overflow in the event items in the decisions tab.<br></li><li> Fixed an issue where several Indian events had pictures not relevant to the region.<br></li><li> Raj: Added correct focus filters to 'Break the Zamindars' and 'Five Year Plan'.<br></li><li> Fixed an issue where the PRC could repeatedly demand Manchuria from Japan and leave their faction despite being a puppet of theirs.<br></li><li> 'The Juannines' Achievement won't instantly be completed if Nationalist Spain loses the Civil War.<br></li><li> Raj: Added correct focus filters to 'Royal Indian Navy Mutiny', 'Quality Training', and 'Soviet Indian Industrial Cooperation'.<br></li><li> Raj: 'The Peoples Liberation Army' national spirit was missing an apostrophe in its name.<br></li><li> Fixed 'The Fall of Cairo' events targeting the wrong state, and allowed them to also be triggered if Egypt owns the state but is in a faction with the UK.<br></li><li> Fixed an issue that caused Swedish advisor Per Edvin Sköld to never be visible.<br></li><li> Assyria can now restore Mesopotamia.<br></li><li> Fixed a crash on MacOS that can occur on peace conferences.<br></li><li> Afghanistan: Fixed 'Extend a Hand to Tokyo' - Faction name is missing in focus' effects.<br></li><li> Afghanistan: Fixed 'Unify the Islamic World' - Faction name is missing in focus' effects.<br></li><li> Fixed getting effects from recompleting goals by dismantling and recreating your faction.<br></li><li> Wargoals gained from 'Return To Delhi' and 'Reclaim Transoxiana' do not show the correct states.<br></li><li> Saadabad: 'Expand Road and Rail Connections' - Focus tooltip displays empty Bypass Effect.<br></li><li> Invite to Hashemite Arab Federation decisions will now highlight the whole country.<br></li><li> Iranian events from the focuses Demand Iraqi Territory and Demand Afghan Territory will now properly mention the name of Iran.<br></li><li> Fixed an issue where some Indian design companies would become invisible when their civil war started.<br></li><li> Poland: The focus 'Institute Royal Guards' now creates a valid division template. Also it is now slightly buffed (instead of 2 Division 7 Infantry 2 Artillery it is now creating 2 Divisions of 8 Infantry 2 Artillery, Polska Gurom)<br></li><li> Warships of the Pacific: Fixed so only Commonwealth and ENG get Commonwealth ship icons, not all faction members of ENG which led to France getting defaulted to British ships.<br></li><li> Fixed an issue where the New Zealand decisions to demand Polynesian states wouldn't give all those that were demanded.<br></li><li> Belgium will no longer get a puppet war goal on Congo if they handover Congo through the German focus "Carve up Congo" and is then released as a puppet of Germany.<br></li><li> Fixed an issue where you could switch country by being able to click on the map on ironman save file screen.<br></li><li> Fixed an issue where France had 3D models for TDs and SPGs assigned incorrectly when playing without No Step Back.<br></li><li> Mandatory Palestine won't answer that they stand with the rebels opposing them.<br></li><li> Fixed an issue where you could not assign Commanders to an army when having multiple armies selected.<br></li><li> Fixed crash that could occur after resyncing from an ID OOS.<br></li><li> Fixed an OOS that would occur due to railway guns and rockets.<br></li><li> Fixed an OOS that can occur due to a character losing their advisor role.<br></li><li> Fixed an OOS that could occur when sorting Air Wings.<br></li><li> Raid auto launch success probability dropdown is now properly clickable even when running at high speed.<br></li><li> Fixed a crash that could occur from assigning faction scientists.<br></li><li> Fixed an OOS that would occur instantly after hotjoining.<br></li><li> Fixed an issue where not all resources would fit in the state view.<br></li><li> Fixed the inconsistent convoy count after reloading.<br></li><li> Fixed effect description for 'Embrace Stalinism' focus.<br></li><li> Fixed a crash that could occur during resync when playing with mods.<br></li><li> Fixed a crash due to accessing invalid controller area.<br></li><li> Fixed a bug where ships unable to escape the harbor as the province gets captured would get stuck in limbo. They either flee or scuttle the ships.<br></li><li> Fixed a bug where the Union of Soviet Workers could get the world to help them and 6000 divisions would arrive.<br></li><li> Corrected gender (localization) for Chinese characters (Li Zhen among others).<br></li><li> Joining a faction now clears all naval blockades with faction members.<br></li><li> Fixed a relation related CTD on MacOS.<br></li><li> Fixed a bug where Heavy Fighters were not correctly filtered as aircrafts when requesting license production.<br></li><li> Fixed an OOS from unsorted army requests.<br></li><li> Fixed an OOS related to Country Controller that would occur on hotjoin.<br></li><li> Fixed a few bugs in sub doctrines where a modifier was shown as a multiplication instead of an addition.<br></li><li> Fixed a crash caused by the career profile.<br></li><li> Fixed an OOS that could occur on mac with subject production lines.<br></li><li> Fixed an OOS that could occur if 2 AI's had the same peace conference score.<br></li><li> Fixed an OOS that would occur because of navy not being cleared out.</li></ul><br><br><br><i><b>Coming soon:</b></i><br>We mentioned that we’d be adding the formable Australasia nation. Right now that is planned to be included in patch 1.19.2.]]> </content:encoded>
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<title>《X4：基石》9.0「帝國更新」現已推出！</title>
<link>https://xinker.org/zh/x4%E5%9F%BA%E7%9F%B390%E5%B8%9D%E5%9C%8B%E6%9B%B4%E6%96%B0%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/zh/x4%E5%9F%BA%E7%9F%B390%E5%B8%9D%E5%9C%8B%E6%9B%B4%E6%96%B0%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ 我們非常激動地宣布，《X4：基石》「帝國更新」（9.00）現已正式推出！本次免費大型更新包含全新功能與重大重製內容，從軍事、戰略到經濟層面，全面優化你管理帝國的方式。我們衷心感謝全體玩家社群在 9.00 公測期間提供的寶貴回饋意見，正是這些回饋幫助我們在過去幾週內進一步完善了遊戲。特別是你們對 AI 更新提出的細緻建議，更是帶來了極大的幫助。以下為「帝國更新」功能總覽。若想深入了解本次更新內容，務必查看 9.00 公開測試公告。如果想快速了解最重要的改動，請觀看我們於 2026 年 3 月發布的 9.00 公開測試預告影片：https://www.youtube.com/watch?v=QDddUWlEe1c9.00更新有哪些新內容戰鬥改進我們對《X4：基石》的戰鬥系統進行了全方位重做。這是《X4》歷史上最大規模的戰鬥平衡更新。本次更新對數百種武器、炮塔、護盾與艦船進行了全面再平衡，旨在提升戰術深度、增加配置多樣性，並修正不合理之處。此外，炮塔的命中率現在更高，AI飛行員的行為也更加自然，主力艦的移動方式同樣經過重製，當然還有更多改進。關於我們對武器與艦船平衡所進行的大量調整，更多資訊請參閱我們公測回饋論壇中的 相關貼文。Kha&#039;ak 回收再利用S級和M級的 Kha&#039;ak 殘骸現在可以回收，產出異構石墨烯炔。這是一種用途廣泛的新型物資，可用於艦船與裝備的再生產。異構石墨烯炔可在生產過程中轉化為任何所需資源，從而為供應鏈短缺提供替代解決方案，保障生產安全。由於生產異構石墨烯炔需要 N 礦，這將在星門網路中開啟新的貿易機會。部分 NPC 派系也會建造專門的回收站來利用這一資源。要了解更多關於 Kha&#039;ak 回收及其他經濟改動的資訊，請造訪我們公測回饋論壇中的 相關主題帖。飛船外觀與模組化改動引擎和護盾現在已整合到S級和M級飛船模型中。這項改動不僅優化了外觀，還大幅增加了可裝備模組的種類，讓整個星門網絡中的飛船視覺風格更加統一、更加有設計感。此外，S級與M級飛船的武器掛載點也經過重做，現在它們可以搭配更多樣的裝備組合。舉例來說，Boron與行星共同體的飛船現在能互相裝備對方的模組，同時也能相容較小型的武器與炮塔。優先指令應廣大玩家要求，本次更新引入了優先指令系統。這項新的 UI 功能允許下達即時回應的 RTS 式指令，可立即覆蓋所有其他指令。這極大地改善了快節奏戰略局勢下的操作流程，無需再配置指令清單，讓你的飛船立即行動。可以透過 [SHIFT] + [右鍵] 在地圖上下達並加入指令隊列，而優先指令則可透過 [CTRL] + [右鍵] 發送，並用 [CTRL] + [SHIFT] + [右鍵] 加入隊列。這些修飾鍵可以在指令選單中任意組合，用於下達隊列指令和優先隊列指令。舉例來說，想讓你的商船去撿取附近的保險櫃，同時讓它的護航飛船立刻打掉保險櫃旁邊的目標？用優先指令就能快速下達這些命令，且不會打亂你已有的指令隊列。艦船展廳模組我們在9.00更新中加入了一個新模組：艦船展廳。這個模組允許玩家在別緻的停機坪上存放和展示自己最喜歡的S級和M級飛船。你的空間站可以附加多個艦船展廳模組，甚至可以單獨將它們組合成一個大型展示中心來秀出更豐富的收藏--試試把每種飛船都集齊一艘吧！使用者介面改動UI視覺風格的調整涵蓋遊戲的各個層面，我們對地圖介面的選單做了重點改進。這些佈局與樣式上的調整，旨在不破壞整體資訊結構的前提下，讓內容看起來更清晰易讀。關於UI改動的更多資訊，可以查閱公測回饋論壇。更好的NPC空間站設計在之前的更新中，NPC派系已經能夠建造更大的空間站。基於此，9.00更新賦予了NPC派系使用並擴建預設建造計劃的能力。這些預先設計的空間站在視覺上會更加統一與精緻，也讓我們的設計師能夠為星門網絡填充更能體現派系特色的空間站。礦區全面革新我們徹底重做了資源區域的管理方式，同時達成了多個目標：效能與記憶體佔用更佳、開發者對資源分佈的掌控更強、玩家取得資源的體驗也更動態。現在資源會集中在局部區域，而不是分散在整個星區。另外，當一個資源區域被採空後，新的資源可能會在該區域內的另一處重新出現。這為採礦帶來了一種更新的動態體驗：你需要先發現資源區域才能開採，隨著礦工自動去找效率更高的地方，資源分佈也會跟著變化，有時更多，有時更少。我們同時移除了資源探測器對採礦效率的加成影響。現在，資源探測器的作用僅限於向採礦船指示作業區域，從而讓玩家能夠專注於優化精煉設施與防禦佈局，而無需再為資源探測器的微觀管理感到壓力。欲深入了解全新的資源系統，請訪問我們公測回饋論壇中的相關主題帖。感謝您遊玩《X4：基石》，這是來自Egosoft全體成員的誠摯謝意。希望您喜歡我們9.00更新帶來的這些內容！「帝國更新」雖然已經結束公測，但正如大家所知，我們對遊戲的打磨從未停止--因此請繼續向我們分享你的回饋，我們會一直傾聽。X4 9.00 Changelog:New Feature: Priority Order system.New Feature: Travel Drive Stability system.New Feature: Major rebalancing of weapons and missiles.New Feature: Dedicated missile launcher slots on some S/M ships.New Feature: Most equipment now interchangeable between S/M ships of all commonwealth races.New Feature: Resource distribution overhaul for improved prospecting and mining.New Feature: Kha&#039;ak wreck processing, providing new transmutable resource called Allographyne.New Feature: Ship Showroom station module to show off your prized possessions.New Feature: Refreshed UI visuals.Added heat generation and shield modifiers to certain ship hulls.Added limited blueprints for certain unique ships to allow them to be rebuilt if lost.Added Prospect behaviour.Added option to hand over fleets and stations to Mission Briefing for relevant missions.Added Interact menu option to repeat last order.Added Resource Probe coverage setting in Map menu.Added scrap-related icons to Map legend.Added station plot management to Station Build menu.Added equipment details to Station Build menu.Added option to edit loadouts with equipment issues in Lost Ship Replacement.Added links to entries and production module info from ware pages in Encyclopedia.Added controller shoulder button support to Crafting menu.Added overview of items in Safe Deposit Storage to Player Inventory menu.Added ship stance descriptions to Ship Interactions menu.Added equipment details to Ship Build and Upgrade menus.Added Boost Acceleration Multiplier to Encyclopedia engine entries.Added option to set camera to not rotate with object in external view.Added target elements for torpedoes.Added ammo clip reload information to weapon HUD.Added Comm and Info keyboard shortcuts for surface elements.Added alternative way to earn What is Best in Life achievement through Diplomatic Interference.Added sound effect for highlighting options in dropdowns.Added optional alternative WASD-style profile for keyboard and mouse.Added input hint bar.Added support for AMD FSR frame generation.Added native Wayland support for Linux.Changed FPS display position to upper left corner.Removed ability for Torus to block panels during final Torus puzzle in Torus Aeternal mission of Project Genesis story.Removed upkeep missions requesting player to deploy resource probes for mining operations.Removed effect of resource probes on mining efficiency.Removed ability to pick up incompatible missiles.Removed production details for Xenon ships, station modules and military/equipment pages from Encyclopedia.Removed some overgrown plants in faction representative offices.Improved balancing of several Timelines scenarios by lowering requirements to achieve certain ranks.Improved payout calculation of Fleet Delivery missions to more accurately reflect fleet&#039;s current value.Improved mission offer selection on stations to better match station type.Improved clarity of objective text in station building missions.I ]]></description>
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<pubDate>Wed, 10 Jun 2026 20:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《X4：基石》9.0「帝國更新」現已推出！</media:keywords>
<content:encoded><![CDATA[我們非常激動地宣布，《X4：基石》「帝國更新」（9.00）現已正式推出！本次免費大型更新包含全新功能與重大重製內容，從軍事、戰略到經濟層面，全面優化你管理帝國的方式。<br><br><div data-youtube="3kP3Bv9Dl4w" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>我們衷心感謝全體玩家社群在 9.00 公測期間提供的寶貴回饋意見，正是這些回饋幫助我們在過去幾週內進一步完善了遊戲。特別是你們對 AI 更新提出的細緻建議，更是帶來了極大的幫助。<br><br>以下為「帝國更新」功能總覽。若想深入了解本次更新內容，務必查看 <a class="bb_link" href="https://store.steampowered.com/news/app/392160/view/528744981882470468" target="_blank" rel="">9.00 公開測試公告</a>。<br><br>如果想快速了解最重要的改動，請觀看我們於 2026 年 3 月發布的 9.00 公開測試預告影片：<br><br><a class="bb_link" href="https://www.youtube.com/watch?v=QDddUWlEe1c" target="_blank" rel="">https://www.youtube.com/watch?v=QDddUWlEe1c</a><br><br><div class="bb_h1">9.00更新有哪些新內容</div><div class="bb_h2">戰鬥改進</div>我們對《X4：基石》的戰鬥系統進行了全方位重做。這是《X4》歷史上最大規模的戰鬥平衡更新。本次更新對數百種武器、炮塔、護盾與艦船進行了全面再平衡，旨在提升戰術深度、增加配置多樣性，並修正不合理之處。此外，炮塔的命中率現在更高，AI飛行員的行為也更加自然，主力艦的移動方式同樣經過重製，當然還有更多改進。<br><br><img src="https://clan.akamai.steamstatic.com/images/30511222/fbf764a7c8760cf1edadd5976fb63022e6c5b518.gif"><br><br>關於我們對武器與艦船平衡所進行的大量調整，更多資訊請參閱我們公測回饋論壇中的 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.egosoft.com%2Fviewtopic.php%3Ft%3D474216" target="_blank" rel=" noopener">相關貼文</a>。<br><br><div class="bb_h2">Kha'ak 回收再利用</div>S級和M級的 Kha'ak 殘骸現在可以回收，產出異構石墨烯炔。這是一種用途廣泛的新型物資，可用於艦船與裝備的再生產。異構石墨烯炔可在生產過程中轉化為任何所需資源，從而為供應鏈短缺提供替代解決方案，保障生產安全。<br><br><img src="https://clan.akamai.steamstatic.com/images/30511222/fb7b0051bc9f6eae2c324bf90b7caa75a9450166.gif"><br><br>由於生產異構石墨烯炔需要 N 礦，這將在星門網路中開啟新的貿易機會。部分 NPC 派系也會建造專門的回收站來利用這一資源。<br><br>要了解更多關於 Kha'ak 回收及其他經濟改動的資訊，請造訪我們公測回饋論壇中的 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.egosoft.com%2Fviewtopic.php%3Ft%3D474213" target="_blank" rel=" noopener">相關主題帖</a>。<br><br><div class="bb_h2">飛船外觀與模組化改動</div>引擎和護盾現在已整合到S級和M級飛船模型中。這項改動不僅優化了外觀，還大幅增加了可裝備模組的種類，讓整個星門網絡中的飛船視覺風格更加統一、更加有設計感。<br><br>此外，S級與M級飛船的武器掛載點也經過重做，現在它們可以搭配更多樣的裝備組合。舉例來說，Boron與行星共同體的飛船現在能互相裝備對方的模組，同時也能相容較小型的武器與炮塔。<br><br><div class="bb_h2">優先指令</div>應廣大玩家要求，本次更新引入了優先指令系統。這項新的 UI 功能允許下達即時回應的 RTS 式指令，可立即覆蓋所有其他指令。這極大地改善了快節奏戰略局勢下的操作流程，無需再配置指令清單，讓你的飛船立即行動。<br><br><img src="https://clan.akamai.steamstatic.com/images/30511222/f05ff11d77774661a1c000637e2653115b27a7e2.gif"><br><br>可以透過 [SHIFT] + [右鍵] 在地圖上下達並加入指令隊列，而優先指令則可透過 [CTRL] + [右鍵] 發送，並用 [CTRL] + [SHIFT] + [右鍵] 加入隊列。<br><br>這些修飾鍵可以在指令選單中任意組合，用於下達隊列指令和優先隊列指令。舉例來說，想讓你的商船去撿取附近的保險櫃，同時讓它的護航飛船立刻打掉保險櫃旁邊的目標？用優先指令就能快速下達這些命令，且不會打亂你已有的指令隊列。<br><br><div class="bb_h2">艦船展廳模組</div>我們在9.00更新中加入了一個新模組：艦船展廳。這個模組允許玩家在別緻的停機坪上存放和展示自己最喜歡的S級和M級飛船。<br><br><img src="https://clan.akamai.steamstatic.com/images/30511222/dbfdcb83c5216d8b950be1040d98854afa2387bd.png"><br><br>你的空間站可以附加多個艦船展廳模組，甚至可以單獨將它們組合成一個大型展示中心來秀出更豐富的收藏--試試把每種飛船都集齊一艘吧！<br><br><div class="bb_h2">使用者介面改動</div>UI視覺風格的調整涵蓋遊戲的各個層面，我們對地圖介面的選單做了重點改進。這些佈局與樣式上的調整，旨在不破壞整體資訊結構的前提下，讓內容看起來更清晰易讀。<br><br><img src="https://clan.akamai.steamstatic.com/images/30511222/7f8d4f7703bc998b2185e1b76810bcee6ab38ec5.png"><br><br>關於UI改動的更多資訊，可以查閱<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.egosoft.com%2Fviewtopic.php%3Ft%3D474214" target="_blank" rel=" noopener">公測回饋論壇</a>。<br><br><div class="bb_h2">更好的NPC空間站設計</div>在之前的更新中，NPC派系已經能夠建造更大的空間站。基於此，9.00更新賦予了NPC派系使用並擴建預設建造計劃的能力。這些預先設計的空間站在視覺上會更加統一與精緻，也讓我們的設計師能夠為星門網絡填充更能體現派系特色的空間站。<br><br><div class="bb_h2">礦區全面革新</div>我們徹底重做了資源區域的管理方式，同時達成了多個目標：效能與記憶體佔用更佳、開發者對資源分佈的掌控更強、玩家取得資源的體驗也更動態。現在資源會集中在局部區域，而不是分散在整個星區。另外，當一個資源區域被採空後，新的資源可能會在該區域內的另一處重新出現。<br><br>這為採礦帶來了一種更新的動態體驗：你需要先發現資源區域才能開採，隨著礦工自動去找效率更高的地方，資源分佈也會跟著變化，有時更多，有時更少。<br><br>我們同時移除了資源探測器對採礦效率的加成影響。現在，資源探測器的作用僅限於向採礦船指示作業區域，從而讓玩家能夠專注於優化精煉設施與防禦佈局，而無需再為資源探測器的微觀管理感到壓力。<br><br>欲深入了解全新的資源系統，請訪問我們公測回饋論壇中的<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.egosoft.com%2Fviewtopic.php%3Fp%3D5307987%23p5307987" target="_blank" rel=" noopener">相關主題帖</a>。<br><br><div class="bb_h3"><b>感謝</b>您遊玩《X4：基石》，這是來自Egosoft全體成員的誠摯謝意。希望您喜歡我們9.00更新帶來的這些內容！</div><br>「帝國更新」雖然已經結束公測，但正如大家所知，我們對遊戲的打磨從未停止--因此請繼續向我們分享你的回饋，我們會一直傾聽。<br><br><div class="bb_h1">X4 9.00 Changelog:</div><ul class="bb_ul"><li><b>New Feature:</b> Priority Order system.<br></li><li><b>New Feature:</b> Travel Drive Stability system.<br></li><li><b>New Feature:</b> Major rebalancing of weapons and missiles.<br></li><li><b>New Feature:</b> Dedicated missile launcher slots on some S/M ships.<br></li><li><b>New Feature:</b> Most equipment now interchangeable between S/M ships of all commonwealth races.<br></li><li><b>New Feature:</b> Resource distribution overhaul for improved prospecting and mining.<br></li><li><b>New Feature:</b> Kha'ak wreck processing, providing new transmutable resource called Allographyne.<br></li><li><b>New Feature:</b> Ship Showroom station module to show off your prized possessions.<br></li><li><b>New Feature:</b> Refreshed UI visuals.<br><br></li><li>Added heat generation and shield modifiers to certain ship hulls.<br></li><li>Added limited blueprints for certain unique ships to allow them to be rebuilt if lost.<br></li><li>Added Prospect behaviour.<br></li><li>Added option to hand over fleets and stations to Mission Briefing for relevant missions.<br></li><li>Added Interact menu option to repeat last order.<br></li><li>Added Resource Probe coverage setting in Map menu.<br></li><li>Added scrap-related icons to Map legend.<br></li><li>Added station plot management to Station Build menu.<br></li><li>Added equipment details to Station Build menu.<br></li><li>Added option to edit loadouts with equipment issues in Lost Ship Replacement.<br></li><li>Added links to entries and production module info from ware pages in Encyclopedia.<br></li><li>Added controller shoulder button support to Crafting menu.<br></li><li>Added overview of items in Safe Deposit Storage to Player Inventory menu.<br></li><li>Added ship stance descriptions to Ship Interactions menu.<br></li><li>Added equipment details to Ship Build and Upgrade menus.<br></li><li>Added Boost Acceleration Multiplier to Encyclopedia engine entries.<br></li><li>Added option to set camera to not rotate with object in external view.<br></li><li>Added target elements for torpedoes.<br></li><li>Added ammo clip reload information to weapon HUD.<br></li><li>Added Comm and Info keyboard shortcuts for surface elements.<br></li><li>Added alternative way to earn What is Best in Life achievement through Diplomatic Interference.<br></li><li>Added sound effect for highlighting options in dropdowns.<br></li><li>Added optional alternative WASD-style profile for keyboard and mouse.<br></li><li>Added input hint bar.<br></li><li>Added support for AMD FSR frame generation.<br></li><li>Added native Wayland support for Linux.<br><br></li><li>Changed FPS display position to upper left corner.<br><br></li><li>Removed ability for Torus to block panels during final Torus puzzle in Torus Aeternal mission of Project Genesis story.<br></li><li>Removed upkeep missions requesting player to deploy resource probes for mining operations.<br></li><li>Removed effect of resource probes on mining efficiency.<br></li><li>Removed ability to pick up incompatible missiles.<br></li><li>Removed production details for Xenon ships, station modules and military/equipment pages from Encyclopedia.<br></li><li>Removed some overgrown plants in faction representative offices.<br><br></li><li>Improved balancing of several Timelines scenarios by lowering requirements to achieve certain ranks.<br></li><li>Improved payout calculation of Fleet Delivery missions to more accurately reflect fleet's current value.<br></li><li>Improved mission offer selection on stations to better match station type.<br></li><li>Improved clarity of objective text in station building missions.<br></li><li>Improved theft detection for Erlking.<br></li><li>Improved weapon and turret aim prediction.<br></li><li>Improved accuracy of Boson Lance, Mass Driver and similar weapons.<br></li><li>Improved accuracy of beam turrets when defending against missiles.<br></li><li>Improved capital ship movement and alignment with non-station attack targets.<br></li><li>Improved capital ship combat movement against stations.<br></li><li>Improved capital ship avoidance of station turret range.<br></li><li>Improved efficiency of S/M fighter attack runs against capital ship targets.<br></li><li>Improved phased docking of fighter wings subordinate on carriers.<br></li><li>Improved distribution of fleet members when attacking multiple targets.<br></li><li>Improved fleeing ships to only consider launching laser towers if object they're fleeing from is already hostile.<br></li><li>Improved behaviour of fighters attacking big targets with slow-firing weapons.<br></li><li>Improved behaviour of fighters disabling capital ships.<br></li><li>Improved target selection of capital ships to prioritise larger threats.<br></li><li>Improved combat behaviour of missile-armed fighters.<br></li><li>Improved combat subordinates armed with missiles going for supplies when they cannot attack due to being out of ammunition.<br></li><li>Improved response to police search so that only pirate-owned ships consider fleeing or attacking if about to be caught with illegal goods.<br></li><li>Improved police response to attacks against object being scanned to only defend scanned object if attacker is already hostile.<br></li><li>Improved Explore order for multiple ships exploring same sector.<br></li><li>Improved ship behaviour to avoid destroying capital ships they are attempting to disable.<br></li><li>Improved Attack capital ships first, Attack fighters first, and Shoot missiles first turret modes.<br></li><li>Improved combat behaviour of fighters armed with slow-firing weapons<br></li><li>Improved fighter missile usage.<br></li><li>Improved fighter usage of torpedoes in combat.<br></li><li>Improved ammunition consumption of missile-armed fighters when player not present.<br></li><li>Improved missile usage by avoiding firing more missiles than necessary to kill target.<br></li><li>Improved combat behaviour of missile-armed ships to reduce collisions with targets.<br></li><li>Improved combat behaviour of fighters disabling large targets.<br></li><li>Improved guided missile accuracy.<br></li><li>Improved ships getting stuck while approaching dock on Raptor.<br></li><li>Improved mining ship behaviour to not go to resource areas that will be empty before they arrive.<br></li><li>Improved distribution of mining ships across resource areas.<br></li><li>Improved Deploy at Position options to take into account deployables used by other orders.<br></li><li>Improved tug behaviour if scrap gets destroyed while tug is on way to collect it.<br></li><li>Improved ware transfer if one involved ship is already docked at other.<br></li><li>Improved balancing of number of crew bailing out of destroyed player-owned ships.<br></li><li>Improved player fleet commanders to request fleet replacements sooner and more reliably.<br></li><li>Improved station defence drone usage.<br></li><li>Improved Xenon fleet composition.<br></li><li>Improved usefulness of auxiliary ships by increasing cargo capacity.<br></li><li>Improved Kha'ak station structure for better destruction gameplay.<br></li><li>Improved lighting and door aperture in transporter room.<br></li><li>Improved Fast Travel menu by highlighting mission targets.<br></li><li>Improved map by reducing frequency of resizes due to ships moving near outer edge of sector.<br></li><li>Improved resource visualisation on Map.<br></li><li>Improved mouse-over texts for Automatic Buy/Sell amounts in Logical Station Overview menu.<br></li><li>Improved visual appearance and layout of transaction log.<br></li><li>Improved Encyclopedia search by auto-selecting first result.<br></li><li>Improved Encyclopedia navigation with links in detail panel.<br></li><li>Improved mouse camera panning controls in Station Editor.<br></li><li>Improved module placement when grabbing with mouse in Station Editor.<br></li><li>Improved capital ship and surface element selection in HUD.<br></li><li>Improved controller support in Plot Management menu.<br></li><li>Improved gate event horizon effect.<br></li><li>Improved engine glow by reducing intensity.<br></li><li>Improved boost effect.<br></li><li>Improved Travel Drive exhaust effect.<br></li><li>Improved identifiability of engine exhaust colour.<br></li><li>Improved ship thruster effects to match engine colour.<br></li><li>Improved some weapon effects for better visual consistency and to fit smaller weapon sizes.<br></li><li>Improved visual consistency of weapon effects.<br></li><li>Improved Paranid Mass Driver effects.<br></li><li>Improved Xenon M beam effects.<br></li><li>Improved Khaak Beam effects.<br></li><li>Improved Astrid beam turrets to be less blinding.<br></li><li>Improved explosion for Kha'ak installations.<br></li><li>Improved long range scan effect to indicate type of resource detected.<br></li><li>Improved clarity of background stars.<br></li><li>Improved soundscape on dock areas by making mass traffic enter and exit silently.<br></li><li>Improved auto-targeting in gamepad mode to react more quickly.<br></li><li>Improved gamepad mode to attempt to select objects under crosshair before considering objects around it.<br></li><li>Improved Display Mode handling on Linux.<br></li><li>Improved support for wider range of Linux configurations with newer SDL version.<br><br></li><li>Fixed custom gamestart ship crew options not taking effect under certain circumstances.<br></li><li>Fixed Dal not pointing out agents for hire if diplomacy initiated through budgeted custom game start.<br></li><li>Fixed Covert Operations story not starting if Yaki story and HQ both set to completed in Custom Game Editor.<br></li><li>Fixed story missions sometimes not being offered when choosing Stranded game start.<br></li><li>Fixed objective in Lord Prospector's Foray Timelines scenario being overwritten when player-owned ships are destroyed.<br></li><li>Fixed player's wing-mate in Terran Cadet gamestart speaking on entry into Venus sector despite not accompanying player.<br></li><li>Fixed missing guidance in Collect: Holy Order Cipher objective in A Small Errand mission of Paranid Schism story.<br></li><li>Fixed station construction mission description sometimes incorrectly being written from Terran Protectorate perspective.<br></li><li>Fixed mission objective not progressing after destruction of Ravenous Wight during Fires of Fate mission of Split story.<br></li><li>Fixed guidance to ship console on carrier dock in The High Road mission sometimes not working correctly.<br></li><li>Fixed incorrect mission guidance during Tomb of Patriarchs mission of Split story.<br></li><li>Fixed Diplomatic Outpost getting stuck if station is destroyed before completion of Teladi Space mission of Queen's Herald story.<br></li><li>Fixed story not progressing if Teladi ship is destroyed by someone other than player in Tangling with the Teladi mission of Pirate Crew story.<br></li><li>Fixed Yaki Pirate Base in Yaki Investigation story respawning without Wharf module when destroyed.<br></li><li>Fixed Yaki Pirate Base in Yaki Investigation story potentially being destroyed before player able to decide whether to attack.<br></li><li>Fixed Diplomatic Outpost mission ignoring player station for transfer if station was over 200km from sector centre in Boron Story.<br></li><li>Fixed Wartime Economics mission in Solborn story asking player to destroy their own ships.<br></li><li>Fixed Menelaus' Reminescence in The High Road mission not launching drones even though dialog promised it.<br></li><li>Fixed faction cover issues with Geometric Owl during Terran Pests mission of Project Genesis story.<br></li><li>Fixed travel mode not aborting in Torus Aeternal mission of Project Genesis story.<br></li><li>Fixed Boron ships in The High Road mission not docking at Menelaus' Reminiscence when it moves through hazard.<br></li><li>Fixed enemies in final battle in The High Road mission wandering far away from fight.<br></li><li>Fixed The High Road mission not progressing beyond initial escort section under certain circumstances.<br></li><li>Fixed mission guidance not progressing during By Invitation Only mission in Hatikvah's Trade Revolution story.<br></li><li>Fixed missing Reen Omara during Join Hatikvah's Trade Revolution mission in Hatikvah's Trade Revolution story.<br></li><li>Fixed Menelaus' Reminiscence leaving sector and ending battle prematurely during The High Road mission.<br></li><li>Fixed Foundations of an Empire mission in Paranid Schism story showing timer at zero during defence of Sacrosanct Conclave.<br></li><li>Fixed Foundations of an Empire mission in Paranid Schism story not progressing after station construction is complete.<br></li><li>Fixed Supply Station mission auto-completing under certain circumstances.<br></li><li>Fixed Mad Artist and Mad Producer not spawning under certain circumstances.<br></li><li>Fixed Destroy on Sight missions sometimes aborting immediately after accepting them.<br></li><li>Fixed rendezvous ship preventing player docking because of hostile relationship at End of Terrorism mission of Split story.<br></li><li>Fixed Diplomatic Outpost in Teladi space mission returning to buying plot objective in Queen's Herald missions of Boron story.<br></li><li>Fixed Envoy stuck on ring highway in Escort to Safe Haven mission of Envoy story.<br></li><li>Fixed VIG scrap yard fence not relocating when scrap yard is moved.<br></li><li>Fixed delivered ships in guild missions sometimes not being recognised as fully equipped.<br></li><li>Fixed station building missions getting stuck on production module objectives.<br></li><li>Fixed patrol mission sometimes not showing mission objective timer in Message Ticker.<br></li><li>Fixed subscription missions sometimes aborting on activation.<br></li><li>Fixed player Headquarters spawning second time under certain circumstances.<br></li><li>Fixed missing Yaki Honourable Dragon licence in some older savegames.<br></li><li>Fixed diplomacy actions to gain information on stations and ships having shorter duration with skilled agents.<br></li><li>Fixed Explorer achievement not unlocking in some cases when not all of sectors were discovered by player themselves.<br></li><li>Fixed incorrect licence requirement for TEL Phoenix Main Battery.<br></li><li>Fixed Envoy ships sometimes being constructed without engines.<br></li><li>Fixed XEN default loadouts being available at NPC Shipyards.<br></li><li>Fixed capital ships sometimes jumping into sectors very far from entry gate.<br></li><li>Fixed ships not reliably being able to enter highway under certain circumstances.<br></li><li>Fixed ships moving faster on highways when framerate is lower.<br></li><li>Fixed autopilot exiting Superhighways at very high speed.<br></li><li>Fixed autopilot flying into stations under certain circumstances.<br></li><li>Fixed ships not avoiding stations when approaching gate under certain circumstances.<br></li><li>Fixed Fly and Wait default behaviour not requiring destination.<br></li><li>Fixed docking bays being treated as free before undocking ship has disembarked.<br></li><li>Fixed missiles sometimes not exploding where they hit.<br></li><li>Fixed area damage being multiplied under certain circumstances.<br></li><li>Fixed ships attacking stations sometimes remaining in bad position indefinitely.<br></li><li>Fixed collisions between fighters and station modules under construction when attacking them.<br></li><li>Fixed attacking carriers delaying switching targets if queued to attack several individual targets.<br></li><li>Fixed Sapporo attacking capital ships not staying at missile launcher range.<br></li><li>Fixed Sapporo not using missiles when player not present.<br></li><li>Fixed fighters not attacking from stern when attacking capital ship engines.<br></li><li>Fixed S/M ships not properly finishing attack order if target capital ship docks.<br></li><li>Fixed subordinates not seeking urgent repairs when they should.<br></li><li>Fixed subordinates ordered to attack sometimes ignoring blacklists.<br></li><li>Fixed subordinates ordered to attack by intermediate commanders not trying to stay close to their fleet.<br></li><li>Fixed subordinates ordered to attack by their commander pursuing past point at which they can see their target.<br></li><li>Fixed subordinates assigned to Attack with commander not responding to attacks on themselves.<br></li><li>Fixed attacking and disabling behaviour getting mixed up when commander and subordinates attacking different targets.<br></li><li>Fixed attack subordinates unnecessarily docking between targets if commander attacks multiple individual targets.<br></li><li>Fixed nested subordinate groups not docking on their leader carrier.<br></li><li>Fixed nested subordinates of carriers repeatedly docking and undocking.<br></li><li>Fixed reduced damage from capital ship forward weapons under certain circumstances when player not present.<br></li><li>Fixed ships requiring ammo stopping combat to resupply when only repairs available.<br></li><li>Fixed boarding ships equipped with powerful turrets sometimes not firing at target that is being boarded.<br></li><li>Fixed boarding participants assigned to Attack escorts potentially attacking boarding target when escorts are present.<br></li><li>Fixed guided missile launchers sometimes not firing when they could.<br></li><li>Fixed smart missiles inappropriately retargeting to only slightly hostile objects.<br></li><li>Fixed capital ship turrets sometimes not firing at other capital ships.<br></li><li>Fixed capital ships attacking stations not properly orientating themselves towards target.<br></li><li>Fixed player flying capital ships not being able to auto-aim at other capital ships.<br></li><li>Fixed turrets set to Attack my current enemy not engaging target that becomes hostile after selection.<br></li><li>Fixed turrets starting to fire before being fully deployed.<br></li><li>Fixed turrets on capital ships sometimes not activating.<br></li><li>Fixed turrets on capital ships only firing briefly at target under certain circumstances.<br></li><li>Fixed station turrets set to shoot down missiles not doing so if no hostile ships are visible to their gravidar.<br></li><li>Fixed NPC-owned stations not shooting down incoming hostile missiles.<br></li><li>Fixed stations applying excessive damage when facing large numbers of enemies.<br></li><li>Fixed ships ordered to attack target's surface elements being overly sensitive to those surface elements taking damage.<br></li><li>Fixed not being able to order ships to protect unarmed ship.<br></li><li>Fixed military stations under construction not being attacked under Chivalrous fire authorisation.<br></li><li>Fixed repeated messages from police ships when stopping scan due to target under investigation getting attacked.<br></li><li>Fixed ships firing on neutral targets that were once hostile.<br></li><li>Fixed NPC factions initiating hostilities against each other when they shouldn't.<br></li><li>Fixed several cases that could lead to NPC factions inadvertently attacking each other over long periods of time.<br></li><li>Fixed friendly fire between NPC factions escalating into open conflict.<br></li><li>Fixed Mimic subordinates leaving command hierarchies if immediate commander is destroyed.<br></li><li>Fixed incorrect missing resource warning when resupplying multiple ships at Resupply ships.<br></li><li>Fixed player-owned ships not automatically getting any ammo if they ever picked up and used ammo that player faction can't manufacture.<br></li><li>Fixed ships with Protect Position orders sometimes evaluating then immediately discarding distress calls.<br></li><li>Fixed mining capital ships sometimes stopping firing with turrets.<br></li><li>Fixed miners not firing weapons or turrets when player is present.<br></li><li>Fixed miners attempting to mine when cargo hold is full and no buyers can be found for current cargo.<br></li><li>Fixed capital ships ordered to Collect Drops sometimes continuing to try to collect objects that have already been claimed.<br></li><li>Fixed capital ships sent to collect crates sending cargo drones despite having no free storage left.<br></li><li>Fixed ships repeating deployment of deployable after being interrupted.<br></li><li>Fixed tugs sometimes not being able to move to wrecks they want to collect.<br></li><li>Fixed Scrap Processor not being able to properly receive scrap cubes.<br></li><li>Fixed failed scrap deliveries caused by station buy offers not updating after new processing module added.<br></li><li>Fixed ships with Revisit known stations order visiting locations with only hostile stations.<br></li><li>Fixed tugs assigned to salvage for stations that can't process scrap staying in their command hierarchy.<br></li><li>Fixed tugs sometimes not towing scrap they are assigned to.<br></li><li>Fixed ship appearing to be outside highway after entering while on autopilot.<br></li><li>Fixed repair drones gaining high velocities after loading savegames.<br></li><li>Fixed defence drones in formation not firing on commander's large target.<br></li><li>Fixed drones sometimes not being stored on docking.<br></li><li>Fixed distress drones moving very slowly.<br></li><li>Fixed ships sometimes facing downwards while waiting for docks to become free.<br></li><li>Fixed changes to AutoTrade ware baskets not taking effect immediately.<br></li><li>Fixed certain capital ships engines not damaging smaller ships in exhaust flames.<br></li><li>Fixed recycling of modules sometimes repeating part of process if neighbouring modules were also wrecked.<br></li><li>Fixed Xenon station building taking excessively long time.<br></li><li>Fixed station construction stalling in certain situations due to missing resource buy offers.<br></li><li>Fixed construction material buy offers not updating when planned station build changes.<br></li><li>Fixed another cause of NPC stations being constructed at extreme distances.<br></li><li>Fixed new NPC factories sometimes overlapping with other objects.<br></li><li>Fixed rare case of NPC factories never starting construction.<br></li><li>Fixed resource trade priorisation if allocated storage below desired amounts.<br></li><li>Fixed sales to ships with trade offers sometimes not deducting costs.<br></li><li>Fixed excessively sturdy hull on Kha'ak weapon platforms.<br></li><li>Fixed asteroid disappearing when destroying specific Xenon station.<br></li><li>Fixed Porpoise (Mineral) not being able to equip combat guns.<br></li><li>Fixed some turrets on Boron Ray not aiming or firing.<br></li><li>Fixed Dock Interactions menu missing after using Live Stream View.<br></li><li>Fixed incorrect damage value statistics for some weapons.<br></li><li>Fixed incorrect sustained damage calculation for charging weapons.<br></li><li>Fixed incorrect time to overheat calculation for beam weapons.<br></li><li>Fixed incorrect heat build-up in Encyclopedia for weapons firing multiple bullets.<br></li><li>Fixed incorrect max ship shield values in Encyclopedia.<br></li><li>Fixed missing shield disruption information in Encyclopedia under certain circumstances.<br></li><li>Fixed missing capital ship turret groups in Equipment Modification menu under certain circumstances.<br></li><li>Fixed build methods that are not available to player appearing in Encyclopedia.<br></li><li>Fixed ship sale price not correctly taking some equipment or modifications into account.<br></li><li>Fixed incorrect buy price calculation for scrap processors.<br></li><li>Fixed incorrectly displayed calendar date for certain in-game days.<br></li><li>Fixed inconsistent faction relation checks for Teleport option under certain circumstances.<br></li><li>Fixed active pilot characters appearing idle when player starts conversation.<br></li><li>Fixed ship name length restriction being ignored in Ship Build menu under certain circumstances.<br></li><li>Fixed engine equipment slots not highlighted in Ship Build menu under certain circumstances.<br></li><li>Fixed ship repair selection showing price at player-owned shipyards.<br></li><li>Fixed Hire for building option being available on enemy Builders while using cover.<br></li><li>Fixed Wide Area Sensor Array Encyclopedia entry remaining unread after being viewed.<br></li><li>Fixed multi-select state in Property Owned list getting lost.<br></li><li>Fixed Property Owned menu becoming unresponsive under certain circumstances.<br></li><li>Fixed stuck spacesuit equipment information in Inventory menu under certain circumstances.<br></li><li>Fixed missing Crew Information updates in Map menu under certain circumstances.<br></li><li>Fixed Timeline cutscenes getting stuck in Map menu under certain circumstances.<br></li><li>Fixed Object Info panel in Map menu not being displayed under certain circumstances.<br></li><li>Fixed Information shortcut in Map menu not working under certain circumstances.<br></li><li>Fixed Get Supplies command in ship interaction menu not doing anything.<br></li><li>Fixed sectors not being searchable in Map under certain circumstances.<br></li><li>Fixed objects such as nav beacons revealing nearby ships on map.<br></li><li>Fixed subordinate assignments in Map menu not updating under certain circumstances.<br></li><li>Fixed ship mode input feedback in Map while not controlling ship.<br></li><li>Fixed station module loadouts getting lost when shuffling station plans.<br></li><li>Fixed modules sometimes not being clickable in Station Editor.<br></li><li>Fixed small snapping range at maximum zoom in Station Editor.<br></li><li>Fixed Shuffle Modules action in Station Editor placing station modules outside build plot boundary.<br></li><li>Fixed not being able to remove Construction Drones after removing all Build modules from station.<br></li><li>Fixed Ship Interactions menu displaying outdated cover information under certain circumstances.<br></li><li>Fixed Select a Builder menu allowing enemy Builders while using cover.<br></li><li>Fixed locked rooms being available in Elevator menu.<br></li><li>Fixed Cockpit Glass Reflections setting showing wrong value under certain circumstances.<br></li><li>Fixed New Default Behaviour menu not working with controller input.<br></li><li>Fixed Plot Management menu not working under certain circumstances.<br></li><li>Fixed Ship Build menu not working under certain circumstances.<br></li><li>Fixed trade menu breaking under certain circumstances.<br></li><li>Fixed Mission Offers menu not working under certain circumstances.<br></li><li>Fixed Custom Input Profile name changes not being abortable.<br></li><li>Fixed menus not scrolling correctly under certain circumstances.<br></li><li>Fixed missing menu side bar highlight after closing menu panel in some menus.<br></li><li>Fixed Interact menu overlapping with HUD monitors under certain circumstances.<br></li><li>Fixed missing confirmation buttons in Global Orders menu under certain circumstances.<br></li><li>Fixed missing display settings confirmation dialog under certain circumstances.<br></li><li>Fixed menu crash when expanding storage node in Logical Station Overview under certain circumstances.<br></li><li>Fixed Dock UI not showing when approaching certain Terran piers.<br></li><li>Fixed overlapping texts in Message Ticker under certain circumstances.<br></li><li>Fixed duplicate notifications in Message Ticker for some unlocked blueprints.<br></li><li>Fixed inconsistent visuals on immediate dialog options.<br></li><li>Fixed mouse-over texts flickering under certain circumstances.<br></li><li>Fixed controller mouse-over texts getting stuck under certain circumstances.<br></li><li>Fixed external camera not orbiting around centre of objects.<br></li><li>Fixed stations belonging to allied factions showing names when discovered with long-range scanner.<br></li><li>Fixed missing Check Engine light when being attacked while flying cloaked Envoy.<br></li><li>Fixed Collect Deployables option being available in HUD Interact menu.<br></li><li>Fixed targeted HUD elements not being visible after losing target under certain circumstances.<br></li><li>Fixed HUD not showing last 10% of shield energy.<br></li><li>Fixed missing collisions for weapon hardpoint in Elite and Elite Sport.<br></li><li>Fixed missing collisions near docks on Incarcatura.<br></li><li>Fixed accumulating glow with certain effects.<br></li><li>Fixed incorrect docking hologram visuals for certain ships.<br></li><li>Fixed custom fleet logo being displayed as blank square.<br></li><li>Fixed player logos not being visible on interiors of Odachi, Xperimental Shuttle and Cutlass.<br></li><li>Fixed laser pointer light on Terran Main Battery not appearing transparent.<br></li><li>Fixed bullets appearing far ahead of player weapons when firing at high speed.<br></li><li>Fixed targeting circle being incorrectly positioned for Boson Lance, Mass Driver and similar weapons.<br></li><li>Fixed gap between engines and ship hull on Falcon, Guillemot, Quasar, Lux and Kyd.<br></li><li>Fixed wreck of Porpoise (Mineral) not being placed at location where ship exploded.<br></li><li>Fixed offset wreck on small Split solid storage module.<br></li><li>Fixed Asp front landing gear clipping through the floor while docked.<br></li><li>Fixed Asp engine exhaust looking distorted.<br></li><li>Fixed floating antenna on Prometheus.<br></li><li>Fixed wreck of split storage modules not being visually connected to the surrounding modules.<br></li><li>Fixed Split M Parlour being visually displaced in station configuration menu.<br></li><li>Fixed certain lockboxes not rotating around center of mass.<br></li><li>Fixed small texturing errors in Odachi.<br></li><li>Fixed PE wreck showing low resolution surface.<br></li><li>Fixed some engine flames being visible at very low speed and visually intersecting engine.<br></li><li>Fixed misaligned engine flames on several ships.<br></li><li>Fixed misaligned engine effects on Kha'ak ships.<br></li><li>Fixed misaligned engine effects on Raleigh.<br></li><li>Fixed L beam impact effect degrading performance.<br></li><li>Fixed flickering surface near XS hatch in PE.<br></li><li>Fixed missing visual connectors on Envoy wings.<br></li><li>Fixed cargo tube not connecting properly on Manorina's hull.<br></li><li>Fixed cargo tube dragging player into geometry.<br></li><li>Fixed headlights on Kuraokami and Nemesis not turning off while docked.<br></li><li>Fixed missing lights on Phoenix E.<br></li><li>Fixed Kha'ak M beam turret not using Kha'ak weapon effects.<br></li><li>Fixed camera shake when near Erlking firing main weapon.<br></li><li>Fixed position of flaps on Lux.<br></li><li>Fixed hole in Kukri wings.<br></li><li>Fixed geometry clipping through Envoy wings.<br></li><li>Fixed visually duplicated shields on Rapier.<br></li><li>Fixed chair flickering in Boron ships.<br></li><li>Fixed Terran Pulse Turret missing sounds and effects.<br></li><li>Fixed asymmetrical turret placement on Osprey.<br></li><li>Fixed Xenon I missing second shield on its engine group.<br></li><li>Fixed glowing artifacts on rim of certain engines.<br></li><li>Fixed incorrectly positioned Kha'ak M fighter engine.<br></li><li>Fixed landing gear hatch of Xenon SE not closing properly.<br></li><li>Fixed distorted surface on Porpoise miner.<br></li><li>Fixed inside-out surfaces on Xenon shipyard.<br></li><li>Fixed floating turrets on Chthonios E (Mineral).<br></li><li>Fixed turret rotation on Chthonios E (Mineral).<br></li><li>Fixed missing thrusters on Discoverer.<br></li><li>Fixed missing engine exhaust on Cargo Drone.<br></li><li>Fixed upper left turret hatch of Astrid closing instantly.<br></li><li>Fixed floating lights on Barbarossa.<br></li><li>Fixed headlights of Discoverer not working correctly.<br></li><li>Fixed headlights on Quasar not turning off while docked.<br></li><li>Fixed misaligned boost effect and incorrect engine colour on Astrid.<br></li><li>Fixed missiles not hitting Honshu reliably.<br></li><li>Fixed missing collisions for weapon mounts on several ships.<br></li><li>Fixed engine flaps on Moreya fading out too early.<br></li><li>Fixed engines on Theseus and Theseus Sport looking visually wrecked.<br></li><li>Fixed excessively bright bullet impact effects under certain circumstances.<br></li><li>Fixed pink surface on Aqueduct.<br></li><li>Fixed pink surface near door of Split management office.<br></li><li>Fixed pink boxes on certain wreck objects when viewed from far away.<br></li><li>Fixed faceted surfaces in Split XL bridge.<br></li><li>Fixed invisible walls near Allographyne Scrap Recycler.<br></li><li>Fixed missing interactable console in Pulsar.<br></li><li>Fixed being able to jump out of Terran L Bridge.<br></li><li>Fixed elevator of PE not fully reaching bottom resting position.<br></li><li>Fixed cockpit hatch of PE not closing while in flight.<br></li><li>Fixed retracted Teladi M Bolt turret clipping through Dragon hull.<br></li><li>Fixed landing gear clipping into cockpit of Kyd.<br></li><li>Fixed panels clipping into hull of Chimera. <br></li><li>Fixed seam on boron dock area wall.<br></li><li>Fixed warped ceiling light in Baldric cockpit.<br></li><li>Fixed strange opening and closing animations on cabinet door in Odachi.<br></li><li>Fixed cabinet and airlock doors on Odachi not making sound when opened or closed.<br></li><li>Fixed having to crouch as Paranid when exiting Odachi pilot chair.<br></li><li>Fixed not being able to walk upright in Cutlass as Paranid.<br></li><li>Fixed missing container in Ides.<br></li><li>Fixed Station Manager not sitting in chair in Terran Managers Office.<br></li><li>Fixed floating wooden beams in player office.<br></li><li>Fixed sun shining through floor of bridges on L sized Teladi capital ships.<br></li><li>Fixed missing ceiling details in Embassy office.<br></li><li>Fixed harsh lighting in office on Astrid.<br></li><li>Fixed mission sound being played multiple times when purchasing items at station trader.<br></li><li>Fixed ship engine sound oscillations on ships being flown by NPC pilots.<br></li><li>Fixed confusing notification sounds playing when any player-owned ship comes near data vault or lockbox.<br></li><li>Fixed missing sounds in Split spacesuit.<br></li><li>Fixed auto-targeting being disabled on killing enemy in gamepad mode.<br></li><li>Fixed incorrect button handling when cancelling certain dialogues with mission NPCs using Esc or Del on keyboard or B on gamepad.<br></li><li>Fixed certain combinations of input bindings for mouse wheel or for joystick axes not working correctly.<br></li><li>Fixed custom key bindings for Numpad +/- not working in cockpit or when walking.<br></li><li>Fixed zooming in on map with gamepad LT/RT not working in some input profiles.<br></li><li>Fixed controllers not providing input on some Linux setups.<br></li><li>Fixed hang on startup under Linux with non-Steam executable.<br></li><li>Fixed rare game freeze with older savegames.<br></li><li>Fixed several causes of crashes.</li></ul>]]> </content:encoded>
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<item>
<title>Yak&#45;130 and M&#45;346FA: A Common Beginning</title>
<link>https://xinker.org/zh/yak-130-and-m-346fa-a-common-beginning</link>
<guid>https://xinker.org/zh/yak-130-and-m-346fa-a-common-beginning</guid>
<description><![CDATA[ The Russian Yak-130 and the Italian Aermacchi M-346 are two combat-trainer aircraft that emerged from the same project.Yak-130: An Attack Aircraft for the USSR at Rank VIM-346FA: An Attack Aircraft for Italy at Rank VIIIAt a glance:SubsonicRadar and air-to-air missiles (on the M-346FA)Compact dimensionsImpressive arsenalExcellent controllability and high thrust-to-weight ratioIntroducing the Yak-130 and M-346FA!In the Heavy Cavalry major update, we’ll be introducing two combat-trainer aircraft, created through a collaboration between Russian and Italian aircraft manufacturers. Meet the Yak-130 and M-346FA! Using the Yak-130 in BattleAt its core, the Yak-130 is a pure strike aircraft. Its pair of bypass, non-afterburning turbofan engines gives the aircraft a good thrust-to-weight ratio, allowing it to accelerate to speeds of approximately 1,050 km/h at sea level! This is excellent for a strike aircraft, allowing you to get in and out of combat in Ground Battles in particular to strike ground targets. On the topic of this mode, you’ll be able to use KAB-500Kr TV-guided bombs for taking them out. Make sure to lock onto the target, and the bomb will automatically engage it in a “fire and forget” mode. Aiming the Yak-130’s unguided weapons is also easy, since this aircraft is equipped with ballistic computers for its bombs and rockets. Using the M-346FA in BattleCompared to the Yak-130, the M-346FA features more advanced equipment and has an expanded ordnance loadout. This does also mean it gets a higher rank in the game. Powered by a pair of Honeywell F124 turbofan engines allow the M-346FA to reach transonic speeds of approximately 1,100 km/h. Despite being made by different countries, the M-346FA shares common features with the Yak-130, in particular its robust wing, rapid acceleration ability and is easy to control. Feature Spotlight: VersatilityWe’d like to take one of the M-346FA’s main features and give it the spotlight, since it does it better than the Yak-130. The M-346FA carries a versatile selection of ordnance on seven hardpoints, which is excellent for an aircraft of this class and size. The most advanced weaponry that this aircraft can use includes the GBU-49 bomb and Paveway IV laser-guided and satellite-guided missiles, with a datalink, allowing you to adjust the missile on its way to the target. It’s also equipped with a radar, countermeasures, and a Helmet-Mounted Display (HMD) meaning the M-346FA is fully capable of engaging in air combat. You can supplement these hardpoints with AIM-9L Sidewinder all-aspect missiles for close-in combat, as well as Derby active radar-guided missiles. All in all, this means the M-346FA comes in with full-size strike capabilities but with a smaller and nimbler aircraft! Developer comment: Although the Yak-130 and M-346FA are going to be great in Air Battles, they will be able to truly make most of their abilities in Ground Battles. Both aircraft fit well into several ground lineups, thanks to their speed and thrust-to-weight ratio, which allows them to destroy tanks and armored vehicles from low and medium altitudes. The Yak-130 is featured in the game in its early production variant, which lacked countermeasures. Because of this, we’ve decided not to add the R-73 missiles that this aircraft could actually use to avoid placing it at an excessively high Battle Rating. We do plan to add a more advanced Yak modification in future updates, but for now at rank VI, the Yak-130 acts as a pure attack aircraft, without air-to-air missiles and countermeasures, which is why its Battle Rating is lower than the M-346FA. On the other hand, the M-346FA features all of the bells and whistles needed for full-fledged air combat (including long-range!). Together with a wide arsenal of air-to-surface guided weapons, the M-346FA is set to become a very versatile force at rank VIII for Italy. At rank VI, the Yak-130 acts as a pure attack aircraft, without air-to-air missiles and countermeasures, which is why its Battle Rating is lower than the M-346FA. On the other hand, the M-346FA features all of the bells and whistles needed for full-fledged air combat (including longe-range!). Together with a wide arsenal of air-to-surface guided weapons, the M-346FA is set to become a very versatile force at rank VIII for Italy. Vehicle HistoryDevelopment of the Yak-130 trainer began in the early 1990s in response to the Russian Air Force’s requirement to replace the aging Czech L-39 Albatros. A demonstrator, designated the Yak-130D, was completed by the end of 1994 and first unveiled to the public in June 1995 at the Le Bourget Air Show. With government funding for defense R&amp;D virtually nonexistent in the 1990s, a decision was made to collaborate with the Italian company Aermacchi to save the project. This partnership allowed the new aircraft to be developed with virtually no budgetary investment. However, by the end of the decade, the developer’s paths diverged: both parties obtained rights to ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/ce01849433ab7ead6aa2eb90ac0c0715b35f6b19.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 20:54:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Yak-130, and, M-346FA:, Common, Beginning</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/b71c98767b3f2294daccaaa15720f7d518103f1a.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The Russian Yak-130 and the Italian Aermacchi M-346 are two combat-trainer aircraft that emerged from the same project.</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Yak-130:</b> An Attack Aircraft for the USSR at Rank VI</p><p class="bb_paragraph"><b>M-346FA: </b>An Attack Aircraft for Italy at Rank VIII</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">At a glance:</p><ul class="bb_ul"><li><p class="bb_paragraph">Subsonic</p></li><li><p class="bb_paragraph">Radar and air-to-air missiles (on the M-346FA)</p></li><li><p class="bb_paragraph">Compact dimensions</p></li><li><p class="bb_paragraph">Impressive arsenal</p></li><li><p class="bb_paragraph">Excellent controllability and high thrust-to-weight ratio</p></li></ul></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/fd5fad8cb4e5560d799722cf455da2f8febaf3c6.gif"></p><p class="bb_paragraph"></p><div class="bb_h3"><b>Introducing the Yak-130 and M-346FA!</b></div><p class="bb_paragraph">In the Heavy Cavalry major update, we’ll be introducing two combat-trainer aircraft, created through a collaboration between Russian and Italian aircraft manufacturers. Meet the Yak-130 and M-346FA!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/84c43e0bf58098278b178719993e89440323aabb.jpg"></p><p class="bb_paragraph"><b>Using the Yak-130 in Battle</b></p><p class="bb_paragraph">At its core, the Yak-130 is a pure strike aircraft. Its pair of bypass, non-afterburning turbofan engines gives the aircraft a good thrust-to-weight ratio, allowing it to accelerate to speeds of approximately 1,050 km/h at sea level! This is excellent for a strike aircraft, allowing you to get in and out of combat in Ground Battles in particular to strike ground targets. On the topic of this mode, you’ll be able to use KAB-500Kr TV-guided bombs for taking them out. Make sure to lock onto the target, and the bomb will automatically engage it in a “fire and forget” mode. Aiming the Yak-130’s unguided weapons is also easy, since this aircraft is equipped with ballistic computers for its bombs and rockets.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/cefaf4a69c9a2817a907d9413fd5efa987af1ebd.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/e90490301bf105c75bf09dc1f89deaeb0df02277.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Using the M-346FA in Battle</b></p><p class="bb_paragraph">Compared to the Yak-130, the M-346FA features more advanced equipment and has an expanded ordnance loadout. This does also mean it gets a higher rank in the game. Powered by a pair of Honeywell F124 turbofan engines allow the M-346FA to reach transonic speeds of approximately 1,100 km/h. Despite being made by different countries, the M-346FA shares common features with the Yak-130, in particular its robust wing, rapid acceleration ability and is easy to control.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/2bee5503d5014ceebfd620e957c970c983fb5cca.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/d8ee6ff1da108dbc40bb9427f99b403a17ab9fb0.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Feature Spotlight: Versatility</b></p><p class="bb_paragraph">We’d like to take one of the M-346FA’s main features and give it the spotlight, since it does it better than the Yak-130. The M-346FA carries a versatile selection of ordnance on seven hardpoints, which is excellent for an aircraft of this class and size. The most advanced weaponry that this aircraft can use includes the GBU-49 bomb and Paveway IV laser-guided and satellite-guided missiles, with a datalink, allowing you to adjust the missile on its way to the target.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">It’s also equipped with a radar, countermeasures, and a Helmet-Mounted Display (HMD) meaning the M-346FA is fully capable of engaging in air combat. You can supplement these hardpoints with AIM-9L Sidewinder all-aspect missiles for close-in combat, as well as Derby active radar-guided missiles. All in all, this means the M-346FA comes in with full-size strike capabilities but with a smaller and nimbler aircraft!</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/4649813/26d17a52747992970b0b517943fe9f7cef9bec4a.jpg"></p><p class="bb_paragraph"><b>Developer comment: </b>Although the Yak-130 and M-346FA are going to be great in Air Battles, they will be able to truly make most of their abilities in Ground Battles. Both aircraft fit well into several ground lineups, thanks to their speed and thrust-to-weight ratio, which allows them to destroy tanks and armored vehicles from low and medium altitudes.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">The Yak-130 is featured in the game in its early production variant, which lacked countermeasures. Because of this, we’ve decided not to add the R-73 missiles that this aircraft could actually use to avoid placing it at an excessively high Battle Rating. We do plan to add a more advanced Yak modification in future updates, but for now at rank VI, the Yak-130 acts as a pure attack aircraft, without air-to-air missiles and countermeasures, which is why its Battle Rating is lower than the M-346FA.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">On the other hand, the M-346FA features all of the bells and whistles needed for full-fledged air combat (including long-range!). Together with a wide arsenal of air-to-surface guided weapons, the M-346FA is set to become a very versatile force at rank VIII for Italy.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/31bcfce391a2ee55a9c2feb64a5ddd3598ac516a.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">At rank VI, the Yak-130 acts as a pure attack aircraft, without air-to-air missiles and countermeasures, which is why its Battle Rating is lower than the M-346FA. On the other hand, the M-346FA features all of the bells and whistles needed for full-fledged air combat (including longe-range!). Together with a wide arsenal of air-to-surface guided weapons, the M-346FA is set to become a very versatile force at rank VIII for Italy.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/3029f0109abba268f51f1e5c4ac8ceaaeb183135.jpg"></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Vehicle History</b></p><p class="bb_paragraph">Development of the Yak-130 trainer began in the early 1990s in response to the Russian Air Force’s requirement to replace the aging Czech L-39 Albatros. A demonstrator, designated the Yak-130D, was completed by the end of 1994 and first unveiled to the public in June 1995 at the Le Bourget Air Show. With government funding for defense R&D virtually nonexistent in the 1990s, a decision was made to collaborate with the Italian company Aermacchi to save the project. This partnership allowed the new aircraft to be developed with virtually no budgetary investment. However, by the end of the decade, the developer’s paths diverged: both parties obtained rights to the basic design documentation and began developing their own aircraft. </p><p class="bb_paragraph"> </p><p class="bb_paragraph">By the early 2000s, the Russian military’s requirements for the new aircraft had changed. It was to not only train pilots but also perform light combat missions. The Yak-130D’s inherent design potential allowed for rapid refinement. In 2002, the aircraft won the Russian Air Force’s selection process. Serial production began in 2009, and since 2010, the aircraft have been delivered to combat units. The Yak-130 is actively promoted for export and is in service with many countries, including Algeria, Belarus, Vietnam, Myanmar, Iran, and others, becoming one of the most successful Russian aviation projects of the post-Soviet period.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Aermacchi independently developed the M-346 into an aircraft design with NATO-standard avionics and systems to meet European demand for modern pilot training solutions after the Cold War. The M-346 first flew in 2004 and entered service in 2015, achieving export success in countries such as Israel, Singapore, Poland, and others. Beyond its training role, a light combat version, the M-346FA (Fighter Attack), was later developed, primarily for foreign operators with smaller air forces who required a multi-role platform with an optimal price-performance ratio.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We’re pretty sure that the small and dangerous Yak-130 and M-346FA will be a valuable</p><p class="bb_paragraph">addition to the attack aircraft lineup of both in-game nations and will prove themselves not only in air combat but also in combined battles! That’s all for now, we’re looking forward to the release of the Heavy Cavalry update! Until then, clear skies, and happy hunting, pilots. See you very soon!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><i>Please note that vehicle specifications may be subject to revision and change before being added to the game.</i></p>]]> </content:encoded>
</item>

<item>
<title>6/11(목) 웹뷰 이벤트 시스템 점검 안내</title>
<link>https://xinker.org/zh/611%EB%AA%A9-%EC%9B%B9%EB%B7%B0-%EC%9D%B4%EB%B2%A4%ED%8A%B8-%EC%8B%9C%EC%8A%A4%ED%85%9C-%EC%A0%90%EA%B2%80-%EC%95%88%EB%82%B4</link>
<guid>https://xinker.org/zh/611%EB%AA%A9-%EC%9B%B9%EB%B7%B0-%EC%9D%B4%EB%B2%A4%ED%8A%B8-%EC%8B%9C%EC%8A%A4%ED%85%9C-%EC%A0%90%EA%B2%80-%EC%95%88%EB%82%B4</guid>
<description><![CDATA[ ???? This is an announcement from the Schale Secretariat Office. Hello, this is Blue Archive.We would like to inform you about the scheduled maintenance for the Webview Event System on 6/11 (Thu). \[Webview Event System Maintenance Notice – 6/11 (Thu)]Schedule: 6/11 (Thu), 02:00 AM – 02:30 AM (UTC)Impact:During the maintenance period, intermittent response delays may occur in the \[Webview Event] Arona’s Special Mission Event!Mission progress may intermittently fail to load or be displayed as 0.* Progress will be restored accordingly after the maintenance is completed.* Event participation and gameplay will remain available as normal.Details: Webview Event stabilization ※ Notes∙ This notice may be changed, modified, or removed, so please check back periodically for updates. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45643295/e300c53b1b3f6e84c4d2b75b67359eb8f8e7ae0b.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 17:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>611목, 웹뷰, 이벤트, 시스템, 점검, 안내</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/e300c53b1b3f6e84c4d2b75b67359eb8f8e7ae0b.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">???? <b>This is an announcement from the Schale Secretariat Office.</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph">Hello, this is Blue Archive.</p><p class="bb_paragraph">We would like to inform you about the scheduled maintenance for the Webview Event System on 6/11 (Thu).</p><p class="bb_paragraph"> </p><p class="bb_paragraph">\[Webview Event System Maintenance Notice – 6/11 (Thu)]</p><ol><li><p class="bb_paragraph">Schedule: 6/11 (Thu), 02:00 AM – 02:30 AM (UTC)</p></li><li><p class="bb_paragraph">Impact:</p><ol><li><p class="bb_paragraph">During the maintenance period, intermittent response delays may occur in the \[Webview Event] Arona’s Special Mission Event!</p></li><li><p class="bb_paragraph">Mission progress may intermittently fail to load or be displayed as 0.</p></li></ol></li></ol><p class="bb_paragraph">* Progress will be restored accordingly after the maintenance is completed.</p><p class="bb_paragraph">* Event participation and gameplay will remain available as normal.</p><ol><li><p class="bb_paragraph">Details: Webview Event stabilization</p></li></ol><p class="bb_paragraph"> </p><p class="bb_paragraph">※ Notes<br>∙ This notice may be changed, modified, or removed, so please check back periodically for updates.</p>]]> </content:encoded>
</item>

<item>
<title>6/11(목) 공식 홈페이지 점검 안내</title>
<link>https://xinker.org/zh/611%EB%AA%A9-%EA%B3%B5%EC%8B%9D-%ED%99%88%ED%8E%98%EC%9D%B4%EC%A7%80-%EC%A0%90%EA%B2%80-%EC%95%88%EB%82%B4</link>
<guid>https://xinker.org/zh/611%EB%AA%A9-%EA%B3%B5%EC%8B%9D-%ED%99%88%ED%8E%98%EC%9D%B4%EC%A7%80-%EC%A0%90%EA%B2%80-%EC%95%88%EB%82%B4</guid>
<description><![CDATA[ ???? This is an announcement from the Schale Secretariat Office.Hello, this is Blue Archive. We would like to inform you about the scheduled maintenance for the Official Website on 6/10 (Wed).\[Official Website Maintenance Notice – 6/10 (Wed)]Schedule: 6/10 (Wed), 06:00 PM – 10:00 PM (UTC)Impact: The official website will be unavailable during the maintenance period.Communities outside of the official website will remain accessible as normal.Details: Official website server stabilization※ Notes ∙ The game will remain fully playable during the official website maintenance. ∙ This notice may be changed, modified, or removed, so please check back periodically for updates. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45643295/e300c53b1b3f6e84c4d2b75b67359eb8f8e7ae0b.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 17:30:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>611목, 공식, 홈페이지, 점검, 안내</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/e300c53b1b3f6e84c4d2b75b67359eb8f8e7ae0b.png"></p><p class="bb_paragraph">???? This is an announcement from the Schale Secretariat Office.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello, this is Blue Archive. We would like to inform you about the scheduled maintenance for the Official Website on 6/10 (Wed).</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Official Website Maintenance Notice – 6/10 (Wed)]</p><ol><li><p class="bb_paragraph">Schedule: 6/10 (Wed), 06:00 PM – 10:00 PM (UTC)</p></li><li><p class="bb_paragraph">Impact: The official website will be unavailable during the maintenance period.</p><ul class="bb_ul"><li><p class="bb_paragraph">Communities outside of the official website will remain accessible as normal.</p></li></ul></li><li><p class="bb_paragraph">Details: Official website server stabilization</p></li></ol><p class="bb_paragraph"></p><p class="bb_paragraph">※ Notes ∙ The game will remain fully playable during the official website maintenance. ∙ This notice may be changed, modified, or removed, so please check back periodically for updates.</p>]]> </content:encoded>
</item>

<item>
<title>06/11(四) 更新公告</title>
<link>https://xinker.org/zh/0611%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/0611%E5%9B%9B-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。 為團長提供《星之救援者》6月11日(四)更新內容。▣ 維護時間：2026.06.11(四) 10:00~13:00 (UTC+9) (3小時)▣ 維護影響：維護期間無法登入遊戲▣ 維護獎勵：星光石 100個 + 救援者標準觀測券3張※ 更新說明內容可能會依當日更新情況有所調整，     更準確的內容請於更新後透過遊戲內確認。▣ 更新內容：1. 新增全新救援者集中觀測▶ 可透過遊戲內\[觀測] &gt;\[ 救援者集中觀測]選單獲得全新救援者「花綻祝福：艾芬黛爾」。▶ 進行期間：06/11(四)維護後 ~ 06/26(五) 04:00 (UTC+9)「請放心。我是來救你出去的。…能請你乖乖配合嗎？」奧爾蘭家族的下任家主。原本一直沒有坦率表露自己對團長的心意，卻以「拯救團長」為名投身祭典的混亂之中。隨著積極向團長表達愛意的競爭對手們陸續出現，她的內心也逐漸產生了變化。​※ 當「花綻祝福：艾芬黛爾」的強韌度被破壞時，會顯示爆衣演出效果。※ 若在\[遊戲設定]環境中，\[剪影模式]設定為開啟時，將不會顯示爆衣效果。▶ 販售「花綻祝福：艾芬黛爾」的黑色婚紗造型 \[紫羅蘭之誓]。 - 購買\[付費商店] &gt; \[特別販售禮包]中的\[紫羅蘭之誓禮包]後，可獲得\[紫羅蘭之誓]造型。- 完成\[紫羅蘭之誓禮包]購買後，可透過\[選單] &gt; \[救援者] &gt; 選則 \[花綻祝福：艾芬黛爾] &gt; \[造型]分頁中，套用\[紫羅蘭之誓]造型。- 詳細的內容可確認\[5. 付費商店商品販售]。2. 新增全新阿爾克那集中觀測▶ 透過遊戲內\[觀測] &gt;\[ 阿爾克那集中觀測]選單，獲得全新阿爾克那「直到死亡將我們分開為止」。▶ 進行期間：06/11(四)維護後 ~ 06/26(五) 04:00 (UTC+9)※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。3. 進行公會防衛戰▶ 進行公會防禦戰銀河賽季4。▶ 進行時間：06/11(四) 維護後 ~ 06/18(四) 04:00 (UTC+9)▶ 結算時間：06/18(四) 04:00 ~ 06/25(四) 04:00 (UTC+9)※ 結算期間內將無法進行公會防衛戰。※ 公會防禦戰銀河賽季4中，「BFB」將以突襲BOSS登場。4. 活動4-1. 進行「星之救援者成長衝刺簽到簿」活動▶ 進行時間：06/11(四) 維護後 ~ 07/02(四) 04:00 (UTC+9)4-2. 進行「星光旅程加成任務」 活動▶ 進行時間：06/11(四) 維護後 ~ 06/18(四) 04:00 (UTC+9)5. 付費商店商品販售▶ 於付費商店中，上架「婚紗之戰－五月新娘大決戰紀念Vol.2」商品。 - 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。6. 其他改善及變更事項▶ 啟示錄支援通行證、旅程支援通行證、聖鎧支援通行證將開啟全新賽季。※ 隨著新賽季開始，啟示錄支援通行證的獎勵內容將進行提升與新增內容物。※ 因內容物提升與新增，啟示錄支援通行證的最高等級將擴充至 60級。※ 新增與救援者養成相關的支援獎勵。  - 技能立方相關獎勵  - 裝備強化石相關獎勵  - NOA支援金相關獎勵※ 特級商團的支援商品也將同步進行上調。▶ 新一季啟示錄支援通行證開始。▶ 救援者「霏」加入以下列表。- 救援者標準觀測 / 銀河指引石 / 行星指引石 / 月亮指引石▶ 阿爾克那「今日的一步」加入以下列表。- 阿爾克那標準觀測▶ 優化薇絲塔表情符號的動態效果。▶ 套用至聖鎧季前賽的行動條的隨機變動幅度將調整為原先的一半。▶ 提升公會聊天室內\[封鎖]按鈕的能見度。7. 錯誤修正▶ 修正花綻祝福：艾芬黛爾生日標示的錯誤。▶ 修正公會防衛戰使用跳過功能時，戰鬥仍會超過50回合限制持續進行的異常問題。▶ 修正怪物「漫遊者」與「扭曲漫遊者」的特殊技演出，即使在 2 倍速模式下也能正常顯示。▶ 修正英文語言設定下，個人資料頁面中的等級標示與其他文字重疊的問題。▶ 修正英文語言設定下，進行新手教學時文字強調效果顯示不自然的問題。 ▶ 修正英文語言設定下，婚禮活動故事中的部分關卡顯示為韓文的問題。▶ 修正英文語言設定下，救援者「貝拉」必殺技的技能說明中出現錯字的問題。▶ 修正簡體/繁體中文語言設定下，Boss「BFB」特殊技能說明的排版格式。▶ 修正商城內\[每週共鳴禮包]及\[階段式禮包]圖示顯示異常的問題。▶ 修正未即時領取聖鎧排位戰獎勵時，該獎勵無法正常獲得的問題。※ 未正常領取的賽季獎勵將於維護後進行補發。※ 錯誤發放的個人檔案邊框將進行回收。※ 若目前正在套用預計回收的個人檔案邊框，登入遊戲時將自動變更為預設邊框。 【注意事項】 ▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。 ▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。  感謝團長們的喜愛與支持  《星之救援者》營運團隊 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45693889/904cb6f82119a1eb40d88e3a0cc54c1eba65d0f2.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 17:00:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0611四, 更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/904cb6f82119a1eb40d88e3a0cc54c1eba65d0f2.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。 </p><p class="bb_paragraph">為團長提供《星之救援者》6月11日(四)更新內容。</p><p class="bb_paragraph"><b>▣ 維護時間：</b>2026.06.11(四) 10:00~13:00 (UTC+9) (3小時)</p><p class="bb_paragraph"><b>▣ 維護影響：</b>維護期間無法登入遊戲</p><p class="bb_paragraph"><b>▣ 維護獎勵：</b>星光石 100個 + 救援者標準觀測券3張</p><p class="bb_paragraph">※ 更新說明內容可能會依當日更新情況有所調整，<br>     更準確的內容請於更新後透過遊戲內確認。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>▣ 更新內容：</b><br><b>1. 新增全新救援者集中觀測</b></p><p class="bb_paragraph">▶ 可透過遊戲內\[觀測] >\[ 救援者集中觀測]選單獲得全新救援者「花綻祝福：艾芬黛爾」。</p><p class="bb_paragraph">▶ 進行期間：06/11(四)維護後 ~ 06/26(五) 04:00 (UTC+9)</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/4501ee2c53a9cf9df6d448d5bc51dbef33536ee3.png"><b>「請放心。我是來救你出去的。…能請你乖乖配合嗎？」</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">奧爾蘭家族的下任家主。</p><p class="bb_paragraph">原本一直沒有坦率表露自己對團長的心意，卻以「拯救團長」為名投身祭典的混亂之中。</p><p class="bb_paragraph">隨著積極向團長表達愛意的競爭對手們陸續出現，她的內心也逐漸產生了變化。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/0126df0d3629895b91060f4d01537bff7e6bd672.png"><img src="https://clan.akamai.steamstatic.com/images/45693889/38059461b1cec71b79f36a73a4039e9b7c7ed7ba.png">​※ 當「花綻祝福：艾芬黛爾」的強韌度被破壞時，會顯示爆衣演出效果。</p><p class="bb_paragraph">※ 若在\[遊戲設定]環境中，\[剪影模式]設定為開啟時，將不會顯示爆衣效果。</p><p class="bb_paragraph"></p><p class="bb_paragraph">▶ 販售「花綻祝福：艾芬黛爾」的黑色婚紗造型 \[紫羅蘭之誓]。 <img src="https://clan.akamai.steamstatic.com/images/45693889/9cd02f87ca6f5c8b377bd0ba4ee17178915a299f.png">- 購買\[付費商店] > \[特別販售禮包]中的\[紫羅蘭之誓禮包]後，可獲得\[紫羅蘭之誓]造型。</p><p class="bb_paragraph">- 完成\[紫羅蘭之誓禮包]購買後，可透過\[選單] > \[救援者] > 選則 \[花綻祝福：艾芬黛爾] > \[造型]分頁中，套用\[紫羅蘭之誓]造型。</p><p class="bb_paragraph">- 詳細的內容可確認\[5. 付費商店商品販售]。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>2. 新增全新阿爾克那集中觀測</b></p><p class="bb_paragraph">▶ 透過遊戲內\[觀測] >\[ 阿爾克那集中觀測]選單，獲得全新阿爾克那「直到死亡將我們分開為止」。<br>▶ 進行期間：06/11(四)維護後 ~ 06/26(五) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/973771f5a07b3268b1196f4ed580101b8848b071.png"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/7ca837ca5e446f16e7d79b82b8a41bbd202fdab3.png"></p><p class="bb_paragraph">※ 進行旅程時，依據旅程事件的選擇，獲得的獎勵也可能有所不同。</p><p class="bb_paragraph"><b>3. 進行公會防衛戰</b></p><p class="bb_paragraph">▶ 進行公會防禦戰銀河賽季4。</p><p class="bb_paragraph">▶ 進行時間：06/11(四) 維護後 ~ 06/18(四) 04:00 (UTC+9)</p><p class="bb_paragraph">▶ 結算時間：06/18(四) 04:00 ~ 06/25(四) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/0ce88e1a4e9fd8970f343e98ce61331ea353b23c.png">※ 結算期間內將無法進行公會防衛戰。</p><p class="bb_paragraph">※ 公會防禦戰銀河賽季4中，「BFB」將以突襲BOSS登場。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>4. 活動</b></p><p class="bb_paragraph">4-1. 進行「星之救援者成長衝刺簽到簿」活動</p><p class="bb_paragraph">▶ 進行時間：06/11(四) 維護後 ~ 07/02(四) 04:00 (UTC+9)<img src="https://clan.akamai.steamstatic.com/images/45693889/a510d7c89b5940b8fd2cff116a481d35a1c2faf8.png"></p><p class="bb_paragraph">4-2. 進行「星光旅程加成任務」 活動</p><p class="bb_paragraph">▶ 進行時間：06/11(四) 維護後 ~ 06/18(四) 04:00 (UTC+9)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>5. 付費商店商品販售</b><br>▶ 於付費商店中，上架「婚紗之戰－五月新娘大決戰紀念Vol.2」商品。<br> - 詳細商品資訊請透過遊戲大廳左側\[商店]選單進行確認。<img src="https://clan.akamai.steamstatic.com/images/45693889/60e989e1d3aa5938d2876ecd01b7a01b1837384a.png"></p><p class="bb_paragraph"><b>6. 其他改善及變更事項</b></p><p class="bb_paragraph">▶ 啟示錄支援通行證、旅程支援通行證、聖鎧支援通行證將開啟全新賽季。<br>※ 隨著新賽季開始，啟示錄支援通行證的獎勵內容將進行<b>提升與新增</b>內容物。<br>※<b> 因內容物提升與新增</b>，啟示錄支援通行證的最高等級將擴充至 60級。<br>※ 新增與救援者養成相關的支援獎勵。<br>  - 技能立方相關獎勵<br>  - 裝備強化石相關獎勵<br>  - NOA支援金相關獎勵</p><p class="bb_paragraph"><b>※ 特級商團的支援商品也將同步進行上調。</b></p><p class="bb_paragraph">▶ 新一季啟示錄支援通行證開始。</p><p class="bb_paragraph">▶ 救援者「霏」加入以下列表。</p><p class="bb_paragraph">- 救援者標準觀測 / 銀河指引石 / 行星指引石 / 月亮指引石</p><p class="bb_paragraph">▶ 阿爾克那「今日的一步」加入以下列表。</p><p class="bb_paragraph">- 阿爾克那標準觀測</p><p class="bb_paragraph">▶ 優化薇絲塔表情符號的動態效果。<br>▶ 套用至聖鎧季前賽的行動條的隨機變動幅度將調整為原先的一半。<br>▶ 提升公會聊天室內\[封鎖]按鈕的能見度。</p><p class="bb_paragraph"><b>7. 錯誤修正</b></p><p class="bb_paragraph">▶ 修正花綻祝福：艾芬黛爾生日標示的錯誤。</p><p class="bb_paragraph">▶ 修正公會防衛戰使用跳過功能時，戰鬥仍會超過50回合限制持續進行的異常問題。<br>▶ 修正怪物「漫遊者」與「扭曲漫遊者」的特殊技演出，即使在 2 倍速模式下也能正常顯示。<br>▶ 修正英文語言設定下，個人資料頁面中的等級標示與其他文字重疊的問題。<br>▶ 修正英文語言設定下，進行新手教學時文字強調效果顯示不自然的問題。 <br>▶ 修正英文語言設定下，婚禮活動故事中的部分關卡顯示為韓文的問題。<br>▶ 修正英文語言設定下，救援者「貝拉」必殺技的技能說明中出現錯字的問題。<br>▶ 修正簡體/繁體中文語言設定下，Boss「BFB」特殊技能說明的排版格式。<br>▶ 修正商城內\[每週共鳴禮包]及\[階段式禮包]圖示顯示異常的問題。<br>▶ 修正未即時領取聖鎧排位戰獎勵時，該獎勵無法正常獲得的問題。</p><p class="bb_paragraph">※ 未正常領取的賽季獎勵將於維護後進行補發。</p><p class="bb_paragraph">※ 錯誤發放的個人檔案邊框將進行回收。</p><p class="bb_paragraph">※ 若目前正在套用預計回收的個人檔案邊框，登入遊戲時將自動變更為預設邊框。</p><p class="bb_paragraph"> <b>【注意事項】</b> </p><p class="bb_paragraph">▶ 更新時間可能依實際更新情況有所變更，如有變動將透過本公告追加說明。 </p><p class="bb_paragraph">▶ 行動裝置重新登入時可能需要下載更新資料，建議使用Wi-Fi進行更新。 </p><p class="bb_paragraph"></p><p class="bb_paragraph"> 感謝團長們的喜愛與支持  </p><p class="bb_paragraph">《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/3120dd4a03d109f5bd93114133bf7db55f79f550.png"></p>]]> </content:encoded>
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<title>「永恆之誓：卡蜜」介紹貼文分享活動得獎名單</title>
<link>https://xinker.org/zh/%E6%B0%B8%E6%81%86%E4%B9%8B%E8%AA%93%E5%8D%A1%E8%9C%9C%E4%BB%8B%E7%B4%B9%E8%B2%BC%E6%96%87%E5%88%86%E4%BA%AB%E6%B4%BB%E5%8B%95%E5%BE%97%E7%8D%8E%E5%90%8D%E5%96%AE</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。感謝各位團長熱情參與【永恆之誓：卡蜜 介紹分享活動】！本次活動的得獎團長名單如下，活動獎勵預計將於6月11日(四)統一發送，敬請留意遊戲內信箱。▣ 「永恆之誓：卡蜜」介紹貼文分享活動結果公佈◈ 抽選獎勵 (10名)- 阿爾克那集中觀測券 ×10◈ 參加獎勵 (符合活動條件的所有團長)- 標準觀測券信封 ×10【注意事項】 ※ 活動獎勵將於 6/11(四) 維護期間發送。※ 得獎者需於 6/18(四) 23:59 (UTC+9) 前，至遊戲內信箱領取獎勵信件。※ 獎勵信件領取後，信件內獎勵的保管期限為首次領取時間起 14 天內，請於期限內完成領取。※ 如有活動相關問題，請透過客服中心提交 1:1 諮詢。※ 本活動未明示事項，將依【活動政策】辦理。感謝團長們的支持與喜愛《星之救援者》營運團隊 ]]></description>
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<pubDate>Wed, 10 Jun 2026 17:00:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「永恆之誓：卡蜜」介紹貼文分享活動得獎名單</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/9e248b6b5f3662602a4069b4c6f8b29c58892d29.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。<br><br>感謝各位團長熱情參與【永恆之誓：卡蜜 介紹分享活動】！<br>本次活動的得獎團長名單如下，活動獎勵預計將於6月11日(四)統一發送，敬請留意遊戲內信箱。<br><br><b>▣ 「永恆之誓：卡蜜」介紹貼文分享活動結果公佈</b><br><br><b>◈ 抽選獎勵 (10名)</b><br>- 阿爾克那集中觀測券 ×10</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/17ac8bb5a1d3f911c7c49ae5567c03b9bb7132b6.png"></p><p class="bb_paragraph"><b>◈ 參加獎勵 (符合活動條件的所有團長)</b><br>- 標準觀測券信封 ×10<br><br><b>【注意事項】 </b><br>※ 活動獎勵將於 6/11(四) 維護期間發送。<br>※ 得獎者需於 6/18(四) 23:59 (UTC+9) 前，至遊戲內信箱領取獎勵信件。<br>※ 獎勵信件領取後，信件內獎勵的保管期限為首次領取時間起 14 天內，請於期限內完成領取。<br>※ 如有活動相關問題，請透過客服中心提交 1:1 諮詢。<br>※ 本活動未明示事項，將依<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstarsavior.com%2Ftw%2Fevent-policy" target="_blank" rel=" noopener">【活動政策】</a></u>辦理。<br><br>感謝團長們的支持與喜愛<br>《星之救援者》營運團隊</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>06/11(四) 定期維護公告</title>
<link>https://xinker.org/zh/0611%E5%9B%9B-%E5%AE%9A%E6%9C%9F%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
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<description><![CDATA[ 星辰寄宿的救援者育成物語，星之救援者。各位團長好！我是你們的聯絡官，GM 麗莎。《星之救援者》將於6月11日(四)進行定期維護作業。維護期間將無法登入遊戲，請團長提前做好下線準備。詳細內容請參考以下說明，以免造成遊玩上的不便。????️定期維護資訊■ 維護時間：2026.06.11(四) 10:00 ~ 13:00 (UTC+9)(3小時)  ■ 維護影響：維護期間無法登入遊戲■ 維護獎勵：星光石 100個 + 救援者標準觀測券3張【維護內容】- 新增全新救援者集中觀測- 新增全新阿爾克那集中觀測- 進行公會防衛戰- 開放新活動- 更新付費商店商品- 其他改善及變更事項- 修正遊戲內錯誤????更新詳情請見06/11更新公告【注意事項】- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。- 於2026年6月12日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。- 維護開始時，將結束遊戲連線。- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。感謝團長們的喜愛與支持《星之救援者》營運團隊 ]]></description>
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<pubDate>Wed, 10 Jun 2026 17:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>0611四, 定期維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/09e8a7cd15b73f53e40b097e248335ebdf0d96d9.png"></p><p class="bb_paragraph">星辰寄宿的救援者育成物語，<b>星之救援者</b>。<br>各位團長好！我是你們的聯絡官，<b>GM 麗莎</b>。</p><p class="bb_paragraph">《星之救援者》將於6月11日(四)進行定期維護作業。<br>維護期間將無法登入遊戲，請團長提前做好下線準備。<br>詳細內容請參考以下說明，以免造成遊玩上的不便。<br><br><b>????️定期維護資訊</b><br>■ 維護時間：2026.06.11(四) 10:00 ~ 13:00 (UTC+9)(3小時)  <br>■ 維護影響：維護期間無法登入遊戲<br>■ 維護獎勵：星光石 100個 + 救援者標準觀測券3張<br><br><b>【維護內容】</b><br>- 新增全新救援者集中觀測<br>- 新增全新阿爾克那集中觀測<br>- 進行公會防衛戰<br>- 開放新活動<br>- 更新付費商店商品<br>- 其他改善及變更事項<br>- 修正遊戲內錯誤</p><p class="bb_paragraph"><b>????<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.starsavior.com%2Ftw%2Fnews%2F019eab0b-fc12-73e6-96c6-5ff97ab7e17d" target="_blank" rel=" noopener">更新詳情請見06/11更新公告</a></u></b><br><br><b>【注意事項】</b><br>- 維護時間可能依實際作業情況有所變動，如有異動將透過本公告另行通知。<br>- 於2026年6月12日(五) 23:59(UTC+9)前登入時發送維護獎勵至遊戲內信箱。<br>- 維護開始時，將結束遊戲連線。<br>- 維護開始後，進行中的遊戲內容將會中斷，敬請留意。<br>- 維護結束後登入時，可能需下載更新檔，建議於Wi-Fi環境下進行下載。<br><br>感謝團長們的喜愛與支持<br>《星之救援者》營運團隊</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45693889/48eab5fa4afa3ad04b6e3870b913b156b5915d95.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>新活動「冷酷鯊魚不著急」開始！「懷舊穿搭抽卡(鯊魚)」每天可免費進行1次10連抽卡！</title>
<link>https://xinker.org/zh/%E6%96%B0%E6%B4%BB%E5%8B%95%E5%86%B7%E9%85%B7%E9%AF%8A%E9%AD%9A%E4%B8%8D%E8%91%97%E6%80%A5%E9%96%8B%E5%A7%8B%E6%87%B7%E8%88%8A%E7%A9%BF%E6%90%AD%E6%8A%BD%E5%8D%A1%E9%AF%8A%E9%AD%9A%E6%AF%8F%E5%A4%A9%E5%8F%AF%E5%85%8D%E8%B2%BB%E9%80%B2%E8%A1%8C1%E6%AC%A110%E9%80%A3%E6%8A%BD%E5%8D%A1</link>
<guid>https://xinker.org/zh/%E6%96%B0%E6%B4%BB%E5%8B%95%E5%86%B7%E9%85%B7%E9%AF%8A%E9%AD%9A%E4%B8%8D%E8%91%97%E6%80%A5%E9%96%8B%E5%A7%8B%E6%87%B7%E8%88%8A%E7%A9%BF%E6%90%AD%E6%8A%BD%E5%8D%A1%E9%AF%8A%E9%AD%9A%E6%AF%8F%E5%A4%A9%E5%8F%AF%E5%85%8D%E8%B2%BB%E9%80%B2%E8%A1%8C1%E6%AC%A110%E9%80%A3%E6%8A%BD%E5%8D%A1</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自06/10(三)起，將舉辦以下的活動。 『DEAD OR ALIVE 6 Last Round』聯動特惠活動舉辦公告 「冷酷鯊魚不著急」開始！ 「風潮穿搭抽卡」開始！ 「懷舊穿搭抽卡(鯊魚)」開始！ 「附贈技能覺醒寶石的V心石套組」、「新任島主支援包(力量)」開始！單擊鏈接以跳到相關公告。以下也在同時舉辦！ 「瑪莉生日抽卡」 ～ 2026/06/12(五) 15:59 UTC詳情請查看更新資訊。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
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<pubDate>Wed, 10 Jun 2026 16:12:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>新活動「冷酷鯊魚不著急」開始！「懷舊穿搭抽卡鯊魚」每天可免費進行1次10連抽卡！</media:keywords>
<content:encoded><![CDATA[感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。<br><br>自06/10(三)起，將舉辦以下的活動。<br><ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0811_260610_2_0_5e901ad6f743d9f613fdb037947cfd44ef23a075324a55fd1f08a5adc3d229b2_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">『DEAD OR ALIVE 6 Last Round』聯動特惠活動舉辦公告</a><br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fevent_gl_0811_260610_1_0_5f3a7d8ff2e16dfb79d26ac0c0a2aabed15d03ce5c3460f12545d100c3f24fbd_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「冷酷鯊魚不著急」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0811_260610_1_0_ec23ef135a0e3d186be614ae8b598334970b3ddc756a240f9fc03f010c40cd87_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「風潮穿搭抽卡」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fgacha_gl_0811_260610_2_0_781f84dea093e6e60a73c9a9af5f25648f67d7abbaadbf503578c3e9ae3a1618_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「懷舊穿搭抽卡(鯊魚)」</a>開始！<br><br></li><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Finfo_gl_0811_260610_1_0_747f53003e269d8b402b6d3d3568368135c43e53c073dd293e30ef253d3aece6_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「附贈技能覺醒寶石的V心石套組」、「新任島主支援包(力量)」</a>開始！</li></ul>單擊鏈接以跳到相關公告。<br><br>以下也在同時舉辦！<ul class="bb_ul"><li> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fbirthday_gl_0810_260605_1_0_6e58aca750fe47f7624947c740e039762abb6c96951f74d62a83ab31c3abbcbf_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">「瑪莉生日抽卡」</a> ～ 2026/06/12(五) 15:59 UTC</li></ul>詳情請查看<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgame.doaxvv.com%2Fproduction%2Fhtml%2Finformation%2Fmaint2_gl_0811_260610_1_0_c3b3275042504d71fc661633ac91585bd200b6187470cc43bb104ff191ceeb60_tw.html%3FGameView%3DN" target="_blank" rel=" noopener">更新資訊</a></u>。<br><br><br>今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。]]> </content:encoded>
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<title>Path of Exile 2: Return of the Ancients interview with Zizaran</title>
<link>https://xinker.org/zh/path-of-exile-2-return-of-the-ancients-interview-with-zizaran</link>
<guid>https://xinker.org/zh/path-of-exile-2-return-of-the-ancients-interview-with-zizaran</guid>
<description><![CDATA[ Yesterday, Game Directors Jonathan Rogers and Mark Roberts sat down with Community Streamer Zizaran to discuss Path of Exile 2: Return of the Ancients, its new content and some of the many secrets.If you missed it, check out the VOD below. ]]></description>
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<pubDate>Wed, 10 Jun 2026 07:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Return, the, Ancients, interview, with, Zizaran</media:keywords>
<content:encoded><![CDATA[Yesterday, Game Directors Jonathan Rogers and Mark Roberts sat down with Community Streamer Zizaran to discuss Path of Exile 2: Return of the Ancients, its new content and some of the many secrets.<br><br>If you missed it, check out the VOD below.<br><br><div data-youtube="L-D3Bp2h0AI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Voidling Bound is NOW LIVE!</title>
<link>https://xinker.org/zh/voidling-bound-is-now-live</link>
<guid>https://xinker.org/zh/voidling-bound-is-now-live</guid>
<description><![CDATA[ Hello everyone!! ????Well, it&#039;s official! Voidling Bound is LIVE!! ????(as if you all didn&#039;t know already :P) 10% LAUNCH DISCOUNT ON THE GAME!Head over to our Steam Page: https://store.steampowered.com/app/2004680/Voidling_Bound/We have a brand new Launch trailer on our store page!A super cool Artbook and the soundtrack of the game are available!Show your support with our Supporter and Space Wrangler bundles! ========================== PLUSHIES PREORDERThe Gilick Plushie pre-order is now live too! Now&#039;s the time to show your love for MERCH! https://youtooz.com/products/gilick-plush-9-inchFor this concept to work, we need to hit 200 pre-orders to move forward into production! We&#039;ll open up a 1 week pre-order for our community to reach our goal!A $2.99 USD deposit counts as one vote towards the goal By purchasing a concept, you&#039;ll receive an early support discount of $2,99 USD off the final product! If we reach our goal, the concept will launch into production! You will be charged 1-2 months later when the actual pre-order launches. For more informations about how concepts work, use the following link : https://youtooz.com/pages/concepts-faqs... Thank you so much! For being part of our awesome community, for supporting us throughout development. This journey has been a crazy ride and we&#039;re here today because of your appreciation and love for the game!We hope you enjoy the game as much as we&#039;ve enjoyed crafting it!                                                                                                      -everyone at Hatchery Games  ]]></description>
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<pubDate>Wed, 10 Jun 2026 06:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Voidling, Bound, NOW, LIVE</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello everyone!! ????</p><p class="bb_paragraph"></p><p class="bb_paragraph">Well, it's official! Voidling Bound is <b>LIVE</b>!! ????(as if you all didn't know already :P) </p><p class="bb_paragraph"></p><div class="bb_h2"><b>10% LAUNCH DISCOUNT ON THE GAME!</b></div><p class="bb_paragraph">Head over to our Steam Page: </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2004680/Voidling_Bound/" target="_blank" rel="">https://store.steampowered.com/app/2004680/Voidling_Bound/</a></p><ul class="bb_ul"><li><p class="bb_paragraph">We have a brand new Launch trailer on our store page!</p></li><li><p class="bb_paragraph">A super cool Artbook and the soundtrack of the game are available!</p></li><li><p class="bb_paragraph">Show your support with our Supporter and Space Wrangler bundles!</p></li></ul><p class="bb_paragraph"> ========================== </p><div class="bb_h2"><b>PLUSHIES PREORDER</b></div><p class="bb_paragraph">The Gilick Plushie pre-order is now live too! Now's the time to show your love for MERCH! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fyoutooz.com%2Fproducts%2Fgilick-plush-9-inch" target="_blank" rel=" noopener">https://youtooz.com/products/gilick-plush-9-inch</a></p><div class="bb_h3"></div><p class="bb_paragraph">For this concept to work, we need to hit 200 pre-orders to move forward into production! </p><ul class="bb_ul"><li><p class="bb_paragraph">We'll open up a 1 week pre-order for our community to reach our goal!</p></li><li><p class="bb_paragraph">A $2.99 USD deposit counts as one vote towards the goal</p></li></ul><p class="bb_paragraph"> By purchasing a concept, you'll receive an early support discount of $2,99 USD off the final product! If we reach our goal, the concept will launch into production! </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45593209/dd5361aa2174765e3aad935995ec14c987d7a488.png"></p><p class="bb_paragraph"><i>You will be charged 1-2 months later when the actual pre-order launches. For more informations about how concepts work, use the following link : </i></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fyoutooz.com%2Fpages%2Fconcepts-faqs" target="_blank" rel=" noopener">https://youtooz.com/pages/concepts-faqs</a></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph">... Thank you so much! For being part of our awesome community, for supporting us throughout development. </p><p class="bb_paragraph"></p><p class="bb_paragraph">This journey has been a crazy ride and we're here today because of your appreciation and love for the game!</p><p class="bb_paragraph"></p><p class="bb_paragraph">We hope you enjoy the game as much as we've enjoyed crafting it! </p><p class="bb_paragraph"><i>                                                                                                     -everyone at Hatchery Games </i><img src="https://cdn.discordapp.com/emojis/1475868142168444958.webp?size=44%20style=border:%200px;%20font-family:%20inherit;%20font-size:%2016px;%20font-style:%20inherit;%20font-weight:%20inherit;%20margin:%200px;%20padding:%200px;%20vertical-align:%20bottom;%20height:%2022px;%20object-fit:%20contain;%20width:%2022px;%20text-indent:%20-9999px;" crossorigin="anonymous"></p>]]> </content:encoded>
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<title>Deadlands Cosmetics Bundle</title>
<link>https://xinker.org/zh/deadlands-cosmetics-bundle</link>
<guid>https://xinker.org/zh/deadlands-cosmetics-bundle</guid>
<description><![CDATA[ As a thank you to all players who are joining us for Monument of Triumph, we have a collection of Armor Ornaments and cosmetics going live.Sign in to your Bungie account and hit the links below to redeem each code.Deadlands Titan Ornament SetDeadlands Warlock Ornament SetDeadlands Hunter Ornament SetField Transcriber Ghost ShellMobile Array SparrowDynamic Equivalence ShipEvergreen Destrier SparrowHot and Cold Shaderhttps://www.bungie.net/7/en/News/Article/deadlands_cosmetics ]]></description>
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<pubDate>Wed, 10 Jun 2026 05:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Deadlands, Cosmetics, Bundle</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">As a thank you to all players who are joining us for Monument of Triumph, we have a collection of Armor Ornaments and cosmetics going live.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sign in to your Bungie account and hit the links below to redeem each code.</p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3D3TG-G67-PYD" target="_blank" rel=" noopener">Deadlands Titan Ornament Set</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3DMMX-3HF-CJ4" target="_blank" rel=" noopener">Deadlands Warlock Ornament Set</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3D6MC-A3F-X3R" target="_blank" rel=" noopener">Deadlands Hunter Ornament Set</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3DFPP-NHV-HNC" target="_blank" rel=" noopener">Field Transcriber Ghost Shell</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3D7AM-PJR-GMX" target="_blank" rel=" noopener">Mobile Array Sparrow</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3DK9P-PVD-NR6" target="_blank" rel=" noopener">Dynamic Equivalence Ship</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3DM3L-7DA-67C" target="_blank" rel=" noopener">Evergreen Destrier Sparrow</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbungie.net%2F7%2Fen%2Fcodes%2Fredeem%3Ftoken%3DFLK-TXG-P4A" target="_blank" rel=" noopener">Hot and Cold Shader</a></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bungie.net%2F7%2Fen%2FNews%2FArticle%2Fdeadlands_cosmetics" target="_blank" rel=" noopener">https://www.bungie.net/7/en/News/Article/deadlands_cosmetics</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Monument of Triumph is Live</title>
<link>https://xinker.org/zh/monument-of-triumph-is-live</link>
<guid>https://xinker.org/zh/monument-of-triumph-is-live</guid>
<description><![CDATA[ Over the past three weeks, our Activities, Sandbox, Rewards, RAD, and Commerce teams have shared deep dives into how many of the game&#039;s systems are changing with Monument of Triumph. The broad scope of this update sees the Director returning to navigate you among destinations updated with new loot, a sweeping overhaul of activity difficulty and rewards, new armor archetypes as well as new set bonus, 25 new Exotic weapon catalysts and perks for older catalysts, and increased vault space and loadout slots to hold your new prizes – plus, the return of Sparrow Racing League!Here&#039;s an overview of what&#039;s new in Monument of Triumph, visit the link below each section to learn more:The Return of the DirectorDestination and Patrol UpdatesDistorted DestinationsOverhauling the PortalElevating GambitCrucible Playlist RotationsHeavier and More MetallicThe Return of Sparrow Racing LeagueWeapon Tier UpgradingExotic Weapon CatalystsEnhancing Weapon CraftingWeapon Sandbox UpdatesArtifacts and Anti-ChampionVendor UpdatesAttune AnywherePvP Strike Team UpdatePantheon &amp; RAD UpdateCosmetics, Bright Engrams, Bright Dust, and Expanded Exotic Armor OrnamentsAbilities PreviewArmor PreviewMonument of Triumph RewardsDestiny 2: The Collection9.7.0 Patch Noteshttps://www.bungie.net/7/en/News/Article/monument_of_triumph_is_live  ]]></description>
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<pubDate>Wed, 10 Jun 2026 05:22:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Monument, Triumph, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Over the past three weeks, our Activities, Sandbox, Rewards, RAD, and Commerce teams have shared deep dives into how many of the game's systems are changing with Monument of Triumph. The broad scope of this update sees the Director returning to navigate you among destinations updated with new loot, a sweeping overhaul of activity difficulty and rewards, new armor archetypes as well as new set bonus, 25 new Exotic weapon catalysts and perks for older catalysts, and increased vault space and loadout slots to hold your new prizes – plus, the return of Sparrow Racing League!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Here's an overview of what's new in Monument of Triumph, visit the link below each section to learn more:</p><ul class="bb_ul"><li><p class="bb_paragraph">The Return of the Director</p></li><li><p class="bb_paragraph">Destination and Patrol Updates</p></li><li><p class="bb_paragraph">Distorted Destinations</p></li><li><p class="bb_paragraph">Overhauling the Portal</p></li><li><p class="bb_paragraph">Elevating Gambit</p></li><li><p class="bb_paragraph">Crucible Playlist Rotations</p></li><li><p class="bb_paragraph">Heavier and More Metallic</p></li><li><p class="bb_paragraph">The Return of Sparrow Racing League</p></li><li><p class="bb_paragraph">Weapon Tier Upgrading</p></li><li><p class="bb_paragraph">Exotic Weapon Catalysts</p></li><li><p class="bb_paragraph">Enhancing Weapon Crafting</p></li><li><p class="bb_paragraph">Weapon Sandbox Updates</p></li><li><p class="bb_paragraph">Artifacts and Anti-Champion</p></li><li><p class="bb_paragraph">Vendor Updates</p></li><li><p class="bb_paragraph">Attune Anywhere</p></li><li><p class="bb_paragraph">PvP Strike Team Update</p></li><li><p class="bb_paragraph">Pantheon & RAD Update</p></li><li><p class="bb_paragraph">Cosmetics, Bright Engrams, Bright Dust, and Expanded Exotic Armor Ornaments</p></li><li><p class="bb_paragraph">Abilities Preview</p></li><li><p class="bb_paragraph">Armor Preview</p></li><li><p class="bb_paragraph">Monument of Triumph Rewards</p></li><li><p class="bb_paragraph">Destiny 2: The Collection</p></li><li><p class="bb_paragraph">9.7.0 Patch Notes</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bungie.net%2F7%2Fen%2FNews%2FArticle%2Fmonument_of_triumph_is_live" target="_blank" rel=" noopener">https://www.bungie.net/7/en/News/Article/monument_of_triumph_is_live</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<item>
<title>It&amp;apos;s Game Time &#45; NBA THE RUN is Live</title>
<link>https://xinker.org/zh/its-game-time-nba-the-run-is-live</link>
<guid>https://xinker.org/zh/its-game-time-nba-the-run-is-live</guid>
<description><![CDATA[ Launch Day…. We’re here. We did it. I can’t believe it. Today, on June 9th 2026 we launch NBA THE RUN on PS5 | Xbox | PC at 11:00 AM (PST). With an 18 person team at Play by Play, we built this game from the ground up with heart, grit and determination. Our aim has always been simple – bring people together through the love of sport, and do it in our own style. We wanted to create a game that looks, feels and plays like nothing else on the market. A game that takes us back to some of the greats before us and also sets the foundation for what we believe is the future of sports games. We’ve got big shoes to fill and we have never taken that lightly. This team put everything we have into this game. We’ve worked through it all – ups and downs, times of doubt, no one believing in us, and the list goes on…. We took all of that and we used it as motivation to make the greatest game we possibly could, and I think we delivered. To be clear, we didn’t do this alone. We had countless advisors, partners, friends &amp; family, fellow game developers and a growing community behind us throughout development. We relied on you all for your guidance, your support and your feedback – you helped us get here. With that, I can simply say – Thank You, to everyone who had a hand in creating this game. We’ve been saying for years that We’ve Got Next, and I believe we do. Come Run with us, this is just the beginning, it’s Game Time. SP ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45117598/19abb6de0f736a15cffaf06bf0394cebe6bd3848.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 03:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Its, Game, Time, NBA, THE, RUN, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Launch Day…. We’re here. We did it. I can’t believe it. Today, on June 9th 2026 we launch NBA THE RUN on <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.playstation.com%2Fen-us%2Fconcept%2F10011746%2F" target="_blank" rel=" noopener">PS5</a></u> | Xbox | <u><a class="bb_link" href="https://store.steampowered.com/app/2866670/NBA_THE_RUN/" target="_blank" rel="">PC</a></u> at 11:00 AM (PST). </b></p><p class="bb_paragraph"><b>With an 18 person team at Play by Play, we built this game from the ground up with heart, grit and determination. Our aim has always been simple – bring people together through the love of sport, and do it in our own style. We wanted to create a game that looks, feels and plays like nothing else on the market. A game that takes us back to some of the greats before us and also sets the foundation for what we believe is the future of sports games. </b></p><div data-youtube='"gm0tV6ix63I' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><b>We’ve got big shoes to fill and we have never taken that lightly. This team put everything we have into this game. We’ve worked through it all – ups and downs, times of doubt, no one believing in us, and the list goes on…. We took all of that and we used it as motivation to make the greatest game we possibly could, and I think we delivered. </b></p><p class="bb_paragraph"><b>To be clear, we didn’t do this alone. We had countless advisors, partners, friends & family, fellow game developers and a growing community behind us throughout development. We relied on you all for your guidance, your support and your feedback – you helped us get here. With that, I can simply say – Thank You, to everyone who had a hand in creating this game. </b></p><p class="bb_paragraph"><b>We’ve been saying for years that We’ve Got Next, and I believe we do. Come Run with us, this is just the beginning, it’s Game Time. </b></p><p class="bb_paragraph"><b>SP</b></p>]]> </content:encoded>
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<title>Apex Legends: Latest Update 6/9/2026</title>
<link>https://xinker.org/zh/apex-legends-latest-update-692026</link>
<guid>https://xinker.org/zh/apex-legends-latest-update-692026</guid>
<description><![CDATA[ We just pushed an update for the following:FIXED:-&quot;Blind Box&quot; round modifier has been reactivated in the Power Trip event-Weapons granted during &quot;Red Handed&quot; rounds will no longer remain in death boxes after the round ends-Solo-queue test disabled and postponed to later in the split, as initially intended ]]></description>
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<pubDate>Wed, 10 Jun 2026 02:40:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 692026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We just pushed an update for the following:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>FIXED:</b></p><p class="bb_paragraph">-"Blind Box" round modifier has been reactivated in the Power Trip event</p><p class="bb_paragraph"></p><p class="bb_paragraph">-Weapons granted during "Red Handed" rounds will no longer remain in death boxes after the round ends</p><p class="bb_paragraph">-Solo-queue test disabled and postponed to later in the split, as initially intended</p>]]> </content:encoded>
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<title>《典藏版》預告片</title>
<link>https://xinker.org/zh/%E5%85%B8%E8%97%8F%E7%89%88%E9%A0%90%E5%91%8A%E7%89%87</link>
<guid>https://xinker.org/zh/%E5%85%B8%E8%97%8F%E7%89%88%E9%A0%90%E5%91%8A%E7%89%87</guid>
<description><![CDATA[ 《天命2》：典藏版包含所有已推出的資料片與內容禮包，外加四張獎勵通票，並能參與掠奪任務、地城等最後階段活動。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/35190912/489a6e607dbcd02e6c05d1881cf2234cd5615b72.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 01:14:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《典藏版》預告片</media:keywords>
<content:encoded><![CDATA[<div data-youtube='"qI-fxJM8rSM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">《天命2》：典藏版包含所有已推出的資料片與內容禮包，外加四張獎勵通票，並能參與掠奪任務、地城等最後階段活動。</p>]]> </content:encoded>
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<title>《天命2》：凱旋紀念碑更新</title>
<link>https://xinker.org/zh/%E5%A4%A9%E5%91%BD2%E5%87%B1%E6%97%8B%E7%B4%80%E5%BF%B5%E7%A2%91%E6%9B%B4%E6%96%B0</link>
<guid>https://xinker.org/zh/%E5%A4%A9%E5%91%BD2%E5%87%B1%E6%97%8B%E7%B4%80%E5%BF%B5%E7%A2%91%E6%9B%B4%E6%96%B0</guid>
<description><![CDATA[ 《天命2》：「凱旋紀念碑」更新將開放給所有玩家。全新一系列的凱旋紀錄成就將引領你穿越《天命2》的各項活動，將熟悉的時刻化為一段專屬旅程，並有全新獎勵等你來賺取。 萬神殿挾輪替的掠奪任務頭目與修飾系統回歸，快雀競速聯賽首度登陸《天命2》，帶來經典賽道與全新地圖；「扭曲」將帶你重返各大關鍵目的地，「重金屬」新增卡巴爾巨獸與載具大亂鬥，全新統一的導航介面更將所有活動整合於一處。 全新的副職業更新、防具套裝加成，以及過往賽季神器的開放使用，讓你在追尋目標的同時，能以更多方式精煉自己的裝備建構。 ]]></description>
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<pubDate>Wed, 10 Jun 2026 01:14:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《天命2》：凱旋紀念碑更新</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《天命2》：「凱旋紀念碑」更新將開放給所有玩家。全新一系列的凱旋紀錄成就將引領你穿越《天命2》的各項活動，將熟悉的時刻化為一段專屬旅程，並有全新獎勵等你來賺取。 </p><p class="bb_paragraph"></p><p class="bb_paragraph">萬神殿挾輪替的掠奪任務頭目與修飾系統回歸，快雀競速聯賽首度登陸《天命2》，帶來經典賽道與全新地圖；「扭曲」將帶你重返各大關鍵目的地，「重金屬」新增卡巴爾巨獸與載具大亂鬥，全新統一的導航介面更將所有活動整合於一處。 </p><p class="bb_paragraph"></p><p class="bb_paragraph">全新的副職業更新、防具套裝加成，以及過往賽季神器的開放使用，讓你在追尋目標的同時，能以更多方式精煉自己的裝備建構。</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Lead Zero Company To Victory on August 27</title>
<link>https://xinker.org/zh/lead-zero-company-to-victory-on-august-27</link>
<guid>https://xinker.org/zh/lead-zero-company-to-victory-on-august-27</guid>
<description><![CDATA[ It’s the twilight of the Clone Wars™…The once-unified Galactic Republic has fractured, plunging the galaxy into all-out war with the Separatist Alliance. This unrelenting conflict has claimed countless lives, upended entire worlds, and thrown the galaxy into disarray. For many, peace is out of reach.But did you know there is a war beneath the war? A shadow conflict that helps determine the fate of the galaxy.Step into the role of Hawks, a former Galactic Republic officer turned leader of Zero Company, an unconventional outfit of skilled Operators for hire. Your team is anything but ordinary. From a hardened Clone Trooper to a Mandalorian warrior of the ancient Clan Verminoth, a Jedi Padawan, an Umbaran sniper, and more, each member brings their own edge to the fight.Together, they must track down and stop Kundri Fathom, the enigmatic leader of a Separatist-aligned cult known as the Infinite Coil, before the Coil’s actions push the galaxy beyond the brink.This is Star Wars Zero Company™,https://ea.com/games/starwars/zero-companya single-player, turn-based tactics game developed by Bit Reactor in collaboration with Lucasfilm Games. It will be available on PC, PlayStation 5, and Xbox Series X|S starting August 27. Pre-orders are available on all supported platforms.*Star Wars Zero Company is still under development. Anything discussed in this article is subject to change. Your campaign starts now! Visit here to meet some key members of Zero Company, learn to control your squad on the harrowing battlefield, and manage them between missions at the Den. ]]></description>
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<pubDate>Wed, 10 Jun 2026 01:06:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Lead, Zero, Company, Victory, August</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><i>It’s the twilight of the Clone Wars™…</i></p><p class="bb_paragraph"><i>The once-unified Galactic Republic has fractured, plunging the galaxy into all-out war with the Separatist Alliance. This unrelenting conflict has claimed countless lives, upended entire worlds, and thrown the galaxy into disarray. For many, peace is out of reach.</i></p><p class="bb_paragraph"><i>But did you know there is a war beneath the war? A shadow conflict that helps determine the fate of the galaxy.</i></p><p class="bb_paragraph"><i>Step into the role of Hawks, a former Galactic Republic officer turned leader of Zero Company, an unconventional outfit of skilled Operators for hire. Your team is anything but ordinary. From a hardened Clone Trooper to a Mandalorian warrior of the ancient Clan Verminoth, a Jedi Padawan, an Umbaran sniper, and more, each member brings their own edge to the fight.</i></p><p class="bb_paragraph"><i>Together, they must track down and stop Kundri Fathom, the enigmatic leader of a Separatist-aligned cult known as the Infinite Coil, before the Coil’s actions push the galaxy beyond the brink.</i></p><p class="bb_paragraph">This is <i><u><a class="bb_link" href="https://ea.com/games/starwars/zero-company" target="_blank" rel="">Star Wars Zero Company™,</a></u></i><u><a class="bb_link" href="https://ea.com/games/starwars/zero-company" target="_blank" rel="">https://ea.com/games/starwars/zero-company</a></u>a single-player, turn-based tactics game developed by Bit Reactor in collaboration with Lucasfilm Games. It will be available on PC, PlayStation 5, and Xbox Series X|S starting August 27. Pre-orders are available on all supported platforms.</p><p class="bb_paragraph"><i><br>*Star Wars Zero Company is still under development. Anything discussed in this article is subject to change. </i></p><p class="bb_paragraph"></p><div data-youtube='"WxLUZ1omFA8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Your campaign starts now! </p><p class="bb_paragraph"><a class="bb_link" href="https://www.ea.com/games/starwars/zero-company/news/lead-zero-company-to-victory" target="_blank" rel="">Visit here</a> to meet some key members of Zero Company, learn to control your squad on the harrowing battlefield, and manage them between missions at the Den.<br></p>]]> </content:encoded>
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<title>Tavern Talk Franchise Sale!</title>
<link>https://xinker.org/zh/tavern-talk-franchise-sale</link>
<guid>https://xinker.org/zh/tavern-talk-franchise-sale</guid>
<description><![CDATA[ ???? Welcome, to the Tavern Talk Franchise Sale! ????Today’s the day! Tavern Talk Stories: Dreamwalker is now available on Steam! https://store.steampowered.com/app/3500880/Tavern_Talk_Stories_Dreamwalker/In this brand new prequel to the critically acclaimed visual novel Tavern Talk, step into the portside town of Borkam in Tavern Talk Stories: Dreamwalker. Meet adventurers, gather rumours and mix fate-altering drinks to stop dreams from twisting into nightmares.What to expect?✨ A new standalone game in the Tavern Talk universe!????‍♀️ Play the tavern owner.???? D&amp;D-inspired visual novel with 8 unique characters.????️‍???? LGBTQ+ positive representation.???? Immersive reading of at least eight to ten hours on your first play-through.???? Branching narrative, meaningful choices and three unique endings.???? Casual drink mixing and quest building with a dash of challenge???? No tavern management, no economy.⚠️ Content warning. mentions of death, grief, and violence.We’re so excited for you to finally experience Dreamwalker, and we can’t wait to hear what you think as you dive into the journey today. And don&#039;t forget to pet Captain Beebug your loyal companion whilst mixing up all those potions! If you haven&#039;t played Tavern Talk, the first in the series, make sure to check it out below! https://store.steampowered.com/app/2076140/Tavern_Talk__A_Cozy_Visual_Novel/... or go big and grab our Treasure of the Ages bundle and save up to 65% on all things Tavern Talk!https://store.steampowered.com/bundle/77043/All_Things_Tavern_Talk_Treasure_Of_The_Ages/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44635803/238e4434c43e929f84dc5a584a1f35659d2ba6e1.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 10 Jun 2026 01:00:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tavern, Talk, Franchise, Sale</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">???? Welcome, to the Tavern Talk Franchise Sale! ????</div><p class="bb_paragraph"></p><p class="bb_paragraph">Today’s the day! <b>Tavern Talk Stories: Dreamwalker is now available on Steam!</b> </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3500880/Tavern_Talk_Stories_Dreamwalker/" target="_blank" rel="">https://store.steampowered.com/app/3500880/Tavern_Talk_Stories_Dreamwalker/</a></p><p class="bb_paragraph">In this brand new prequel to the critically acclaimed visual novel Tavern Talk, step into the portside town of Borkam in Tavern Talk Stories: Dreamwalker. Meet adventurers, gather rumours and mix fate-altering drinks to stop dreams from twisting into nightmares.</p><div class="bb_h3"><br><b>What to expect?</b></div><p class="bb_paragraph">✨ A new standalone game in the Tavern Talk universe!</p><p class="bb_paragraph">????‍♀️ Play the tavern owner.</p><p class="bb_paragraph">???? D&D-inspired visual novel with 8 unique characters.</p><p class="bb_paragraph">????️‍???? LGBTQ+ positive representation.</p><p class="bb_paragraph">???? Immersive reading of at least eight to ten hours on your first play-through.</p><p class="bb_paragraph">???? Branching narrative, meaningful choices and three unique endings.</p><p class="bb_paragraph">???? Casual drink mixing and quest building with a dash of challenge</p><p class="bb_paragraph">???? No tavern management, no economy.</p><p class="bb_paragraph">⚠️ Content warning. mentions of death, grief, and violence.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We’re so excited for you to finally experience Dreamwalker, and we can’t wait to hear what you think as you dive into the journey today. </p><p class="bb_paragraph"></p><p class="bb_paragraph">And don't forget to pet Captain Beebug your loyal companion whilst mixing up all those potions! </p><p class="bb_paragraph"></p><p class="bb_paragraph">If you haven't played <b>Tavern Talk</b>, the first in the series, make sure to check it out below! </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2076140/Tavern_Talk__A_Cozy_Visual_Novel/" target="_blank" rel="">https://store.steampowered.com/app/2076140/Tavern_Talk__A_Cozy_Visual_Novel/</a>... or go big and grab our <b>Treasure of the Ages</b> bundle and save <b>up to 65%</b> on all things Tavern Talk!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/77043/All_Things_Tavern_Talk_Treasure_Of_The_Ages/" target="_blank" rel="">https://store.steampowered.com/bundle/77043/All_Things_Tavern_Talk_Treasure_Of_The_Ages/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>《FINAL FANTASY RESONANCE》開放預購！</title>
<link>https://xinker.org/zh/final-fantasy-resonance%E9%96%8B%E6%94%BE%E9%A0%90%E8%B3%BC</link>
<guid>https://xinker.org/zh/final-fantasy-resonance%E9%96%8B%E6%94%BE%E9%A0%90%E8%B3%BC</guid>
<description><![CDATA[ 系列首款採用「HD-2D」畫面風格打造的《FINAL FANTASY RESONANCE》，確定將於2026年10月23日（五）發售。如果「FINAL FANTASY」一直以點陣風格持續進化……本作以此為概念，透過「HD-2D」呈現細膩精美的點陣畫面，描繪圍繞水晶展開的故事。遊戲系統則追求「FINAL FANTASY」系列的原點魅力。《FINAL FANTASY RESONANCE》以點陣與3DCG融合而成的世界為舞台，講述主角雷因等人的冒險故事，現正開放預購！★豪華下載版：Digital Deluxe Edition 本下載版除了包含遊戲本篇外，還附贈可將陸行鳥外觀變更為魔導裝甲的「魔導裝甲之鑰」、 可學會遊戲中隊友極限技「地獄隕石」的道具「魔人的秘傳書」， 以及可在遊戲初期派上用場的道具等特典。※圖片僅供參考，與實際遊戲內顯示內容可能有所不同。【套組內容】・魔導裝甲之鑰×1・魔人的秘傳書×1・精通指環×1（獲得MRP提升一定數值）・帳篷×5・魔霧治療劑×5・魔霧乙太×5 ・鳳凰尾巴×5・萬能藥×3★預購特典：魔導船＆見習騎士應援包※圖片僅供參考，與實際遊戲內顯示內容可能有所不同。本特典除了包含可將飛空艇外觀變更為魔導船的貴重物品「魔導船認證鑰匙」外， 還附贈有助於遊戲初期攻略的武器、防具與消耗道具等。 【套組內容】・魔導船認證鑰匙×1・王國騎士團的大劍×1 ・修練胸甲×1（獲得經驗值提升一定數值）・魔石碎片×1・帳篷×3・魔霧治療劑×3 ]]></description>
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<pubDate>Wed, 10 Jun 2026 00:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《FINAL, FANTASY, RESONANCE》開放預購！</media:keywords>
<content:encoded><![CDATA[系列首款採用「HD-2D」畫面風格打造的《FINAL FANTASY RESONANCE》，確定將於2026年10月23日（五）發售。<br><br>如果「FINAL FANTASY」一直以點陣風格持續進化……本作以此為概念，<br>透過「HD-2D」呈現細膩精美的點陣畫面，描繪圍繞水晶展開的故事。<br>遊戲系統則追求「FINAL FANTASY」系列的原點魅力。<br><br>《FINAL FANTASY RESONANCE》以點陣與3DCG融合而成的世界為舞台，講述主角雷因等人的冒險故事，現正開放預購！<br><br><br><div class="bb_h3">★豪華下載版：Digital Deluxe Edition </div><img src="https://clan.akamai.steamstatic.com/images/10872222/4087f78e9f32a2158c1e40fcd36ba6e794b06720.png"><br><br>本下載版除了包含遊戲本篇外，還附贈可將陸行鳥外觀變更為魔導裝甲的「魔導裝甲之鑰」、 <br>可學會遊戲中隊友極限技「地獄隕石」的道具「魔人的秘傳書」， <br>以及可在遊戲初期派上用場的道具等特典。<br><br><img src="https://clan.akamai.steamstatic.com/images/10872222/fba1d32104060e906842eabde44931a6cb1d99bd.png"><br>※圖片僅供參考，與實際遊戲內顯示內容可能有所不同。<br><br>【套組內容】<br>・魔導裝甲之鑰×1<br>・魔人的秘傳書×1<br>・精通指環×1（獲得MRP提升一定數值）<br>・帳篷×5<br>・魔霧治療劑×5<br>・魔霧乙太×5 <br>・鳳凰尾巴×5<br>・萬能藥×3<br><br><br><div class="bb_h3">★預購特典：魔導船＆見習騎士應援包</div><img src="https://clan.akamai.steamstatic.com/images/10872222/7fb538d8debbf08db7302256d95f6cd0f8ca1a63.png"><br>※圖片僅供參考，與實際遊戲內顯示內容可能有所不同。<br><br>本特典除了包含可將飛空艇外觀變更為魔導船的貴重物品「魔導船認證鑰匙」外， <br>還附贈有助於遊戲初期攻略的武器、防具與消耗道具等。 <br><br><b>【套組內容】</b><br>・魔導船認證鑰匙×1<br>・王國騎士團的大劍×1 <br>・修練胸甲×1（獲得經驗值提升一定數值）<br>・魔石碎片×1<br>・帳篷×3<br>・魔霧治療劑×3]]> </content:encoded>
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<title>《失落星船：馬拉松》更新檔1.1.0.1版</title>
<link>https://xinker.org/zh/%E5%A4%B1%E8%90%BD%E6%98%9F%E8%88%B9%E9%A6%AC%E6%8B%89%E6%9D%BE%E6%9B%B4%E6%96%B0%E6%AA%941101%E7%89%88</link>
<guid>https://xinker.org/zh/%E5%A4%B1%E8%90%BD%E6%98%9F%E8%88%B9%E9%A6%AC%E6%8B%89%E6%9D%BE%E6%9B%B4%E6%96%B0%E6%AA%941101%E7%89%88</guid>
<description><![CDATA[ 物品經濟 小幅減少尊榮護盾從所有來源出現的機率。  小幅減少尊榮武器模組從所有來源出現的機率。 修正了基模的各種問題，使其撤離時提供的信用幣不再多於或少於表定值。 戰鬥 武器 修正一個問題：將武器模組從一件裝備中武器拖曳至另一件裝備中武器時，即使該模組對兩件武器均適用，仍可能誤將該模組顯示為不相容。 修正了D54戰鬥手槍尊榮模組特長「敢死隊槍托」的一個問題：連按可能將強力點放延長到射擊整個彈匣的期間。 晶片 修正一個問題：「衝擊餘波」特長在受到爆炸傷害後太快失效。 疾行者 偵察 修正一個問題：義警的阿拉塔維克圖斯造型在治療時缺少一部分第一人稱視角治療視覺特效。 使用者介面與體驗 修正一個問題：一按即說在準備畫面會失靈。 更新物品提示框，在大廳中啟用多重選擇時排除部分操作。 新增夜間沼澤預覽畫面上缺少的區域狀態效果「一片漆黑」。 修正低溫維護室（低溫檔案庫01）的一個問題：鑰匙的說明文誤列解鎖步驟。 修正一個問題：使用AMD FSR時若將解析度縮放設為「品質」以下，會造成大廳中顯示鬼影/雜訊。 修正一個問題：在疾行中途開啟實況主模式會在HUD上顯示不一致的名稱。 修正一個問題：第2賽季高級獎勵通行證購買畫面會顯示奢享幣圖示，而非獎勵通行證兌換券圖示。 修正一個問題：從「夜語」刀子風格經由來源連結移至獎勵通行證時，無法選擇獎勵通行證物品。  陣營 Sekiguchi Genetics 修正一個問題：巔峰6在解鎖所有必需升級後仍無法領取。 合約 修正一個問題：從某些合約領取獎勵時，可能產生重複的獎勵通知彈出視窗。 修正一個問題：返回的疾行者在達到疾行者等級25並解鎖低溫檔案庫時仍可能發生「合約已耗盡」錯誤。 賽博艾克彌 修正一個問題：標準合約「賽博艾克彌指引：複合建築控制中心」在獎勵預覽中顯示進階（綠色）硬派精確步槍而非高級（藍色）版本。 MIDA 修正一個問題：在「暴露／撲滅」中，完成駭入終端步驟後甘特里的語音有時會播放失敗。 百科 修正一個問題：「暗夜獵殺者 &gt; 太空幣」項目只將單獨疾行計為進度，而未計算花費的憑證數。 修正一個問題：異常空骸項目顯示暫置文字而非正式名稱。 修正一個問題：退出Bungie獎勵物品的檢查畫面時，會顯示空無一物的選單。 哨衛 修正一個問題：「情報經濟」在達成條件後無法完成。 增加「反擊」挑戰中受到攔截後可擊敗目標的容許時間。 軍械庫 修正一個提示框，使其不再建議玩家購買不在品項中的彈藥與治療物品。 修正一個問題：特拉克薩斯尊榮模組「三重槍管」顯示的費用有誤，要求3個反射線圈而非1個突觸方塊。 修正一個問題：低於疾行者等級3時，夜間沼澤贊助包不會顯示在軍械庫中。 修正一個問題：紐卡路里的盔甲交換顯示的升級圖示有誤。 修正一個問題：進階屈身掩護基模在撤離後未提供軍械庫優惠。 區域 恐怖沼澤（夜） 修正一個問題：某些地標沒有顯示在小地圖上。 修正一個問題：在維護部中，某些憑證容器不需花費憑證即可開啟。 穩定性 修正在陣營升級畫面選擇節點時可能發生的各種當機問題。 本地化 修正多重選擇提示框的各種拼字與文法問題。 修正一個問題：使用俄語時，盜賊的配音可能會重複播放。  ]]></description>
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<pubDate>Wed, 10 Jun 2026 00:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《失落星船：馬拉松》更新檔1.1.0.1版</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">物品經濟 </div><ul class="bb_ul"><li><p class="bb_paragraph">小幅減少尊榮護盾從所有來源出現的機率。  </p></li><li><p class="bb_paragraph">小幅減少尊榮武器模組從所有來源出現的機率。 </p></li><li><p class="bb_paragraph">修正了基模的各種問題，使其撤離時提供的信用幣不再多於或少於表定值。 </p></li></ul><div class="bb_h2">戰鬥 </div><div class="bb_h3">武器 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：將武器模組從一件裝備中武器拖曳至另一件裝備中武器時，即使該模組對兩件武器均適用，仍可能誤將該模組顯示為不相容。 </p></li><li><p class="bb_paragraph">修正了D54戰鬥手槍尊榮模組特長「敢死隊槍托」的一個問題：連按可能將強力點放延長到射擊整個彈匣的期間。 </p></li></ul><div class="bb_h3">晶片 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：「衝擊餘波」特長在受到爆炸傷害後太快失效。 </p></li></ul><div class="bb_h2">疾行者 </div><div class="bb_h3">偵察 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：義警的阿拉塔維克圖斯造型在治療時缺少一部分第一人稱視角治療視覺特效。 </p></li></ul><div class="bb_h3">使用者介面與體驗 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：一按即說在準備畫面會失靈。 </p></li><li><p class="bb_paragraph">更新物品提示框，在大廳中啟用多重選擇時排除部分操作。 </p></li><li><p class="bb_paragraph">新增夜間沼澤預覽畫面上缺少的區域狀態效果「一片漆黑」。 </p></li><li><p class="bb_paragraph">修正低溫維護室（低溫檔案庫01）的一個問題：鑰匙的說明文誤列解鎖步驟。 </p></li><li><p class="bb_paragraph">修正一個問題：使用AMD FSR時若將解析度縮放設為「品質」以下，會造成大廳中顯示鬼影/雜訊。 </p></li><li><p class="bb_paragraph">修正一個問題：在疾行中途開啟實況主模式會在HUD上顯示不一致的名稱。 </p></li><li><p class="bb_paragraph">修正一個問題：第2賽季高級獎勵通行證購買畫面會顯示奢享幣圖示，而非獎勵通行證兌換券圖示。 </p></li><li><p class="bb_paragraph">修正一個問題：從「夜語」刀子風格經由來源連結移至獎勵通行證時，無法選擇獎勵通行證物品。  </p></li></ul><div class="bb_h2">陣營 </div><div class="bb_h3">Sekiguchi Genetics </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：巔峰6在解鎖所有必需升級後仍無法領取。 </p></li></ul><div class="bb_h3">合約 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：從某些合約領取獎勵時，可能產生重複的獎勵通知彈出視窗。 </p></li><li><p class="bb_paragraph">修正一個問題：返回的疾行者在達到疾行者等級25並解鎖低溫檔案庫時仍可能發生「合約已耗盡」錯誤。 </p></li></ul><div class="bb_h3">賽博艾克彌 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：標準合約「賽博艾克彌指引：複合建築控制中心」在獎勵預覽中顯示進階（綠色）硬派精確步槍而非高級（藍色）版本。 </p></li></ul><div class="bb_h3">MIDA </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：在「暴露／撲滅」中，完成駭入終端步驟後甘特里的語音有時會播放失敗。 </p></li></ul><div class="bb_h3">百科 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：「暗夜獵殺者 > 太空幣」項目只將單獨疾行計為進度，而未計算花費的憑證數。 </p></li><li><p class="bb_paragraph">修正一個問題：異常空骸項目顯示暫置文字而非正式名稱。 </p></li><li><p class="bb_paragraph">修正一個問題：退出Bungie獎勵物品的檢查畫面時，會顯示空無一物的選單。 </p></li></ul><div class="bb_h3">哨衛 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：「情報經濟」在達成條件後無法完成。 </p></li><li><p class="bb_paragraph">增加「反擊」挑戰中受到攔截後可擊敗目標的容許時間。 </p></li></ul><div class="bb_h3">軍械庫 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個提示框，使其不再建議玩家購買不在品項中的彈藥與治療物品。 </p></li><li><p class="bb_paragraph">修正一個問題：特拉克薩斯尊榮模組「三重槍管」顯示的費用有誤，要求3個反射線圈而非1個突觸方塊。 </p></li><li><p class="bb_paragraph">修正一個問題：低於疾行者等級3時，夜間沼澤贊助包不會顯示在軍械庫中。 </p></li><li><p class="bb_paragraph">修正一個問題：紐卡路里的盔甲交換顯示的升級圖示有誤。 </p></li><li><p class="bb_paragraph">修正一個問題：進階屈身掩護基模在撤離後未提供軍械庫優惠。 </p></li></ul><div class="bb_h2">區域 </div><div class="bb_h3">恐怖沼澤（夜） </div><ul class="bb_ul"><li><p class="bb_paragraph">修正一個問題：某些地標沒有顯示在小地圖上。 </p></li><li><p class="bb_paragraph">修正一個問題：在維護部中，某些憑證容器不需花費憑證即可開啟。 </p></li></ul><div class="bb_h3">穩定性 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正在陣營升級畫面選擇節點時可能發生的各種當機問題。 </p></li></ul><div class="bb_h3">本地化 </div><ul class="bb_ul"><li><p class="bb_paragraph">修正多重選擇提示框的各種拼字與文法問題。 </p></li><li><p class="bb_paragraph">修正一個問題：使用俄語時，盜賊的配音可能會重複播放。 </p></li></ul><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>LumenTale: Memories of Trey | Discover the Branching Evolutions!</title>
<link>https://xinker.org/zh/lumentale-memories-of-trey-discover-the-branching-evolutions</link>
<guid>https://xinker.org/zh/lumentale-memories-of-trey-discover-the-branching-evolutions</guid>
<description><![CDATA[ Hey Lumens, we&#039;re back with another news post. This time, we&#039;re diving deeper into some of the very first Animon you&#039;ll get to catch, raise and battle with, your starter Animon! Take a look at the first companions you&#039;ll meet on your adventure and all of their evolutions, including their Lost forms! ????That&#039;s a total of 20 Animon!Who was your very first starter? Did you get lucky and obtain a Lost form starter? Let us know in the comments! ✍????[carousel][/carousel]Also, discover the branching evolutions in LumenTale: Memories of Trey ????⚙️Based on your chosen path, your starter Animon will be able to evolve into two completely different species!Mythos and Logos... Which one will be the first step of your journey?Thank you all for all the support you have given us since we launched just a few weeks ago! We&#039;ve been hard at work, releasing two updates to the game, thanks to the incredible feedback and reporting that you&#039;ve shared with us. We&#039;re not done with the game yet, and we recently shared details about future plans and improvements we hope to bring to LumenTale Memories of Trey![carousel autoadvance=&quot;true&quot;][/carousel]Enjoying the game? Help us out by leaving your Steam Review!Many of you have only just started exploring Talea, exploring the regions, towns and stories and hopefully are loving your time in our game! ❤️If you are, please consider leaving us a review on Steam, with your thoughts, feelings, opinions and suggestions! The team at Beehive loves seeing your reviews; they are super helpful in helping the team improve the game and provide the best possible Monster Catching experience they can! ????✏️ Join our Beehive Studios Discord community! You can also follow us on X and Instagram to stay up to date with all the latest news and developments from the world of LumenTale.Discord X/Twitter Instagram YouTube TikTok  LumenTale Base Gamehttps://store.steampowered.com/app/2261430/LumenTale_Memories_of_Trey/LumenTale Deluxe Editionhttps://store.steampowered.com/sub/1639657/LumenTale Lumen Editionhttps://store.steampowered.com/sub/1639662/ ]]></description>
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<pubDate>Tue, 09 Jun 2026 22:52:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>LumenTale:, Memories, Trey, Discover, the, Branching, Evolutions</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey Lumens, we're back with another news post. </p><p class="bb_paragraph">This time, we're diving deeper into some of the very first Animon you'll get to catch, raise and battle with, your starter Animon! </p><p class="bb_paragraph">Take a look at the first companions you'll meet on your adventure and all of their evolutions, including their Lost forms! ????</p><p class="bb_paragraph">That's a total of 20 Animon!</p><p class="bb_paragraph">Who was your very first starter? Did you get lucky and obtain a Lost form starter? Let us know in the comments! ✍????</p><p class="bb_paragraph"></p>[carousel]<img src="https://clan.fastly.steamstatic.com/images//43460207/593c79acb48f160c9d53ab1635e6d47624de3c0f.jpg"><img src="https://clan.akamai.steamstatic.com/images/43460207/428132f66cd6095c5a34f7480f4410a89b63d603.jpg">[/carousel]<p class="bb_paragraph"></p><p class="bb_paragraph">Also, discover the branching evolutions in LumenTale: Memories of Trey ????⚙️</p><p class="bb_paragraph">Based on your chosen path, your starter Animon will be able to evolve into two completely different species!</p><p class="bb_paragraph">Mythos and Logos... Which one will be the first step of your journey?</p><p class="bb_paragraph"></p><div data-youtube='"rJc0Xc0z0pk' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you all for all the support you have given us since we launched just a few weeks ago! We've been hard at work, releasing two updates to the game, thanks to the incredible feedback and reporting that you've shared with us. We're not done with the game yet, and we recently shared details about future plans and improvements we hope to bring to LumenTale Memories of Trey!</p><p class="bb_paragraph"></p>[carousel autoadvance="true"]<img src="https://clan.akamai.steamstatic.com/images/43460207/601aeb7caa06ef70e92df807fae484abcde0b9d7.jpg"><img src="https://clan.akamai.steamstatic.com/images/43460207/40cc71dcef98927589353e5f4c56c4218b486d25.jpg">[/carousel]<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43460207/8c791dc7667974770905ab68d0402a98650eeb7c.png"></p><p class="bb_paragraph"></p><div class="bb_h3"><b><u>Enjoying the game? Help us out by leaving your Steam Review!</u></b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Many of you have only just started exploring Talea, exploring the regions, towns and stories and hopefully are loving your time in our game! ❤️</p><p class="bb_paragraph">If you are, please consider leaving us a review on Steam, with your thoughts, feelings, opinions and suggestions! The team at Beehive loves seeing your reviews; they are super helpful in helping the team improve the game and provide the best possible Monster Catching experience they can! ????✏️</p><p class="bb_paragraph"></p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/43460207/8c791dc7667974770905ab68d0402a98650eeb7c.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43460207/8750386a030a319f39f039f9a96d4c4bc85d737d.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FDje82z63VE" target="_blank" rel=" noopener">Join our Beehive Studios Discord community!</a> You can also follow us on <b><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FBeehiveStudios_" target="_blank" rel=" noopener">X</a></u></b> and <b><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fbeehivegamestudios%2F" target="_blank" rel=" noopener">Instagram</a></u></b> to stay up to date with all the latest news and developments from the world of LumenTale.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FDje82z63VE%20style%3Dbutton" target="_blank" rel=" noopener">Discord</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fbeehivestudios_%20style%3Dbutton" target="_blank" rel=" noopener">X/Twitter</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fbeehivegamestudios%2F%20style%3Dbutton" target="_blank" rel=" noopener">Instagram</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.youtube.com%2F%40lumentale%20style%3Dbutton" target="_blank" rel=" noopener">YouTube</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40lumentalememoriesoftrey%20style%3Dbutton" target="_blank" rel=" noopener">TikTok</a> </p><p class="bb_paragraph"><b> LumenTale Base Game</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2261430/LumenTale_Memories_of_Trey/" target="_blank" rel="">https://store.steampowered.com/app/2261430/LumenTale_Memories_of_Trey/</a></p><p class="bb_paragraph"><b>LumenTale Deluxe Edition</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/sub/1639657/" target="_blank" rel="">https://store.steampowered.com/sub/1639657/</a></p><p class="bb_paragraph"><b>LumenTale Lumen Edition</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/sub/1639662/" target="_blank" rel="">https://store.steampowered.com/sub/1639662/</a></p>]]> </content:encoded>
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<title>Temporary Suspension of YMIR Cash Payments in the Shop (Completed 22:22(UTC+8))</title>
<link>https://xinker.org/zh/temporary-suspension-of-ymir-cash-payments-in-the-shop-completed-2222utc8</link>
<guid>https://xinker.org/zh/temporary-suspension-of-ymir-cash-payments-in-the-shop-completed-2222utc8</guid>
<description><![CDATA[ Temporary Suspension of YMIR Cash Payments in the Shop (Completed 22:22(UTC+8))Share the loot, Share the gloryGreetings, This is Legend of YMIR.To inspect the stability of the payment system and provide a smoother service, YMIR Cash payments in the Shop will be temporarily suspended.Please refer to the details below.Scheduled FixesㆍPayment stability check for YMIR Cash in the ShopSuspension ScheduleㆍJune 9, 2026 (Tue) 18:40 ~ 22:22(UTC+8)TargetㆍAll Regions and Servers* YMIR Cash payments in the Shop will be unavailable while the maintenance is in progress.* We will update this notice as soon as the maintenance is complete and payments are normalized.We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45922764/9d5a4d12a3bd19ea2c644bf725a80ca48bd0b00a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 22:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Temporary, Suspension, YMIR, Cash, Payments, the, Shop, Completed, 22:22UTC8</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Temporary Suspension of YMIR Cash Payments in the Shop (Completed 22:22(UTC+8))</div><p class="bb_paragraph"></p><p class="bb_paragraph">Share the loot, Share the glory</p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, This is Legend of YMIR.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To inspect the stability of the payment system and provide a smoother service, YMIR Cash payments in the Shop will be temporarily suspended.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the details below.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Scheduled Fixes</b></p><p class="bb_paragraph">ㆍPayment stability check for YMIR Cash in the Shop</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Suspension Schedule</b></p><p class="bb_paragraph">ㆍJune 9, 2026 (Tue) 18:40 ~ 22:22(UTC+8)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Target</b></p><p class="bb_paragraph">ㆍAll Regions and Servers</p><p class="bb_paragraph"></p><p class="bb_paragraph">* YMIR Cash payments in the Shop will be unavailable while the maintenance is in progress.</p><p class="bb_paragraph">* We will update this notice as soon as the maintenance is complete and payments are normalized.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>Marathon Update 1.1.0.1</title>
<link>https://xinker.org/zh/marathon-update-1101</link>
<guid>https://xinker.org/zh/marathon-update-1101</guid>
<description><![CDATA[ Item Economy Slightly reduced the chance for Prestige Shield to appear in all sources.  Slightly reduced the chance for Prestige Weapon Mods to appear in all sources. Fixed various issues where Schemas granted more or fewer Credits than their listed value upon exfil. Combat Weapons Fixed an issue where dragging a weapon mod from one equipped weapon to another could incorrectly show the mod as incompatible, even when it was valid for both weapons. Fixed an issue with the D54 Battle Pistol Prestige mod perk “Daredevil Stock” where spam clicking could extend the super burst for the full duration of the magazine. Chips Fixed an issue where the Aftershock perk was expiring too quickly after taking explosive damage. Runners Recon Fixed an issue where the Vigilante Arata Vectus skin was missing some first-person heal VFX while healing. User Interface and Experience Fixed an issue where Push-to-Talk would fail while in the prepare screen. Updated item tooltip to not include certain actions while the multi-select is active in lobby. Added missing Zone Status Effect “it’s Dark” on the Night Marsh preview. Fixed an issue with the Cryo Maintenance (Cryo Archive 01) key description incorrectly listing the unlock steps. Fixed an issue that caused ghosting/artificating in the Lobby while using AMD FSR with the resolution scaling set to quality or lower. Fixed an issue where turning on Streamer Mode mid-run would display inconsistent names on the HUD. Fixed an issue where the Season 2 Premium Rewards Pass purchase screen would display a LUX icon instead of a Rewards Pass Voucher icon. Fixed an issue where Rewards Pass items couldn’t be selected when navigating from the “Vox Nocturna” Knife Style to Rewards Pass using the source link.  Factions Sekiguchi Genetics Fixed an issue where Capstone 6 could not be claimed after unlocking all the required upgrades. Contracts Fixed an issue where claiming rewards from certain Contracts could cause the a duplicate rewards notification popup. Fixed an issue where returning Runners, upon reaching Runner Level 25 and unlocking Cryo Archive, could still result in a “Contracts Depleted” error. CyberAcme Fixed an issue where the Standard contract “CyAc Guidance: Complex Control” displayed an Enhanced (green) Hardline PR instead of a Deluxe (blue) version in the reward preview. MIDA Fixed an issue in Expose/Extinguish where the Gantry’s voice could fail to play after completing the terminal hacking step. Codex Fixed an issue with the “Nightstalker &gt; Spacebucks” entry, only counting singular runs as progress instead of Certs spent. Fixed an issue where the Anomalous Husk entry displayed placeholder text instead of its proper name. Fixed an issue where backing out of the inspect screen for Bungie Rewards items would result in an empty menu. Sentinel Fixed an issue where “Information Economy” could not be completed after meeting the requirements. Increased the time allowed to defeat a target after an interception for the “Riposte” challenge. Armory Fixed a tooltip that would advise purchasing ammo and healing items that weren’t present. Fixed an issue where the Traxus Prestige mod “Triple Barrel” showed the wrong cost, requiring 3 Reflex Coils instead of 1 Synapse Cube. Fixed an issue that prevented the Night Marsh Sponsored Kit from appearing in the Armory if under Runner Level 3. Fixed an issue where the NuCaloric Armored Barter was showing the incorrect upgrade icon. Fixed an issue where the Enhanced Duck and Cover Schema did not provide an Armory offer after exfil. Zones Dire Marsh (Night) Fixed an issue that prevented some landmarks from showing up on the mini-map. Fixed an issue in Maintenance where certain Cert containers could be opened without spending any Certs. Stability Fixed various crashes that could occur when selecting nodes in the faction upgrades screens. Localization Fixed various spelling and grammar issues for the multi-select tooltips. Fixed an issue where Thief’s voice over lines could duplicate while using the Russian language.  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45276530/e281139e63de7ed4c119d7c61251aa9e469caf66.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 22:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marathon, Update, 1.1.0.1</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Item Economy </div><ul class="bb_ul"><li><p class="bb_paragraph">Slightly reduced the chance for Prestige Shield to appear in all sources.  </p></li><li><p class="bb_paragraph">Slightly reduced the chance for Prestige Weapon Mods to appear in all sources. </p></li><li><p class="bb_paragraph">Fixed various issues where Schemas granted more or fewer Credits than their listed value upon exfil. </p></li></ul><div class="bb_h2">Combat </div><div class="bb_h3">Weapons </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where dragging a weapon mod from one equipped weapon to another could incorrectly show the mod as incompatible, even when it was valid for both weapons. </p></li><li><p class="bb_paragraph">Fixed an issue with the D54 Battle Pistol Prestige mod perk “Daredevil Stock” where spam clicking could extend the super burst for the full duration of the magazine. </p></li></ul><div class="bb_h3">Chips </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Aftershock perk was expiring too quickly after taking explosive damage. </p></li></ul><div class="bb_h2">Runners </div><div class="bb_h3">Recon </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Vigilante Arata Vectus skin was missing some first-person heal VFX while healing. </p></li></ul><div class="bb_h3">User Interface and Experience </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Push-to-Talk would fail while in the prepare screen. </p></li><li><p class="bb_paragraph">Updated item tooltip to not include certain actions while the multi-select is active in lobby. </p></li><li><p class="bb_paragraph">Added missing Zone Status Effect “it’s Dark” on the Night Marsh preview. </p></li><li><p class="bb_paragraph">Fixed an issue with the Cryo Maintenance (Cryo Archive 01) key description incorrectly listing the unlock steps. </p></li><li><p class="bb_paragraph">Fixed an issue that caused ghosting/artificating in the Lobby while using AMD FSR with the resolution scaling set to quality or lower. </p></li><li><p class="bb_paragraph">Fixed an issue where turning on Streamer Mode mid-run would display inconsistent names on the HUD. </p></li><li><p class="bb_paragraph">Fixed an issue where the Season 2 Premium Rewards Pass purchase screen would display a LUX icon instead of a Rewards Pass Voucher icon. </p></li><li><p class="bb_paragraph">Fixed an issue where Rewards Pass items couldn’t be selected when navigating from the “Vox Nocturna” Knife Style to Rewards Pass using the source link.  </p></li></ul><div class="bb_h2">Factions </div><div class="bb_h3">Sekiguchi Genetics </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Capstone 6 could not be claimed after unlocking all the required upgrades. </p></li></ul><div class="bb_h3">Contracts </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where claiming rewards from certain Contracts could cause the a duplicate rewards notification popup. </p></li><li><p class="bb_paragraph">Fixed an issue where returning Runners, upon reaching Runner Level 25 and unlocking Cryo Archive, could still result in a “Contracts Depleted” error. </p></li></ul><div class="bb_h3">CyberAcme </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where the Standard contract “CyAc Guidance: Complex Control” displayed an Enhanced (green) Hardline PR instead of a Deluxe (blue) version in the reward preview. </p></li></ul><div class="bb_h3">MIDA </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue in Expose/Extinguish where the Gantry’s voice could fail to play after completing the terminal hacking step. </p></li></ul><div class="bb_h3">Codex </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue with the “Nightstalker > Spacebucks” entry, only counting singular runs as progress instead of Certs spent. </p></li><li><p class="bb_paragraph">Fixed an issue where the Anomalous Husk entry displayed placeholder text instead of its proper name. </p></li><li><p class="bb_paragraph">Fixed an issue where backing out of the inspect screen for Bungie Rewards items would result in an empty menu. </p></li></ul><div class="bb_h3">Sentinel </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where “Information Economy” could not be completed after meeting the requirements. </p></li><li><p class="bb_paragraph">Increased the time allowed to defeat a target after an interception for the “Riposte” challenge. </p></li></ul><div class="bb_h3">Armory </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a tooltip that would advise purchasing ammo and healing items that weren’t present. </p></li><li><p class="bb_paragraph">Fixed an issue where the Traxus Prestige mod “Triple Barrel” showed the wrong cost, requiring 3 Reflex Coils instead of 1 Synapse Cube. </p></li><li><p class="bb_paragraph">Fixed an issue that prevented the Night Marsh Sponsored Kit from appearing in the Armory if under Runner Level 3. </p></li><li><p class="bb_paragraph">Fixed an issue where the NuCaloric Armored Barter was showing the incorrect upgrade icon. </p></li><li><p class="bb_paragraph">Fixed an issue where the Enhanced Duck and Cover Schema did not provide an Armory offer after exfil. </p></li></ul><div class="bb_h2">Zones </div><div class="bb_h3">Dire Marsh (Night) </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue that prevented some landmarks from showing up on the mini-map. </p></li><li><p class="bb_paragraph">Fixed an issue in Maintenance where certain Cert containers could be opened without spending any Certs. </p></li></ul><div class="bb_h3">Stability </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed various crashes that could occur when selecting nodes in the faction upgrades screens. </p></li></ul><div class="bb_h3">Localization </div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed various spelling and grammar issues for the multi-select tooltips. </p></li><li><p class="bb_paragraph">Fixed an issue where Thief’s voice over lines could duplicate while using the Russian language. </p></li></ul><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Temporary Suspension of Region Trade Station/Trade Station</title>
<link>https://xinker.org/zh/temporary-suspension-of-region-trade-stationtrade-station</link>
<guid>https://xinker.org/zh/temporary-suspension-of-region-trade-stationtrade-station</guid>
<description><![CDATA[ Temporary Suspension of Region Trade Station/Trade StationShare the loot, Share the gloryGreetings, This is Legend of YMIR.To ensure the stability of the Region Trade Station system, access to Region Trade Station/Trade Station will be temporarily restricted.Please refer to the details below.Scheduled FixesㆍRegion Trade Station (WEMIX/DIA) system stabilizationSuspension ScheduleㆍJune 9, 2026 (Tue) 20:45 ~ TBD (UTC+8)Target serverㆍAll Regions and Servers * The Region Trade Station/Trade Station will be unavailable while the stabilization work is in progress.* We will update this notice as soon as the maintenance is complete and the service is normalized.We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45922764/3252654927bf2d375c16e50a5470583793e61775.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 21:24:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Temporary, Suspension, Region, Trade, StationTrade, Station</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Temporary Suspension of Region Trade Station/Trade Station</div><p class="bb_paragraph"></p><p class="bb_paragraph">Share the loot, Share the glory</p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, This is Legend of YMIR.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To ensure the stability of the Region Trade Station system, access to Region Trade Station/Trade Station will be temporarily restricted.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the details below.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Scheduled Fixes</p><p class="bb_paragraph">ㆍRegion Trade Station (WEMIX/DIA) system stabilization</p><p class="bb_paragraph"></p><p class="bb_paragraph">Suspension Schedule</p><p class="bb_paragraph">ㆍJune 9, 2026 (Tue) 20:45 ~ TBD (UTC+8)</p><p class="bb_paragraph"></p><p class="bb_paragraph">Target server</p><p class="bb_paragraph">ㆍAll Regions and Servers </p><p class="bb_paragraph"></p><p class="bb_paragraph">* The Region Trade Station/Trade Station will be unavailable while the stabilization work is in progress.</p><p class="bb_paragraph">* We will update this notice as soon as the maintenance is complete and the service is normalized.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>Thunder at our Gates | Art &amp;amp; Achievements</title>
<link>https://xinker.org/zh/thunder-at-our-gates-art-achievements</link>
<guid>https://xinker.org/zh/thunder-at-our-gates-art-achievements</guid>
<description><![CDATA[ Greetings everyone and welcome to the Art’s Developer Diary for the upcoming DLC Thunder at our Gates! We are looking forward to showing you what we’ve been cooking up behind the scenes.We’ll be showing off a selection of: Fresh Focus icons Gorgeous Portraits Awesome 3D assets A different spin on the Loading ScreenAnd, of course, giving you a sneak peak of the Achievements waiting for you on this DLC.Focus IconsSome of our favourite Focus icons.AustraliaIndonesiaSiamPortraitsA few of our Lovely PortraitsAustraliaIndonesiaSiamShip CaptainsLoading ScreenA new campaign begins the moment the loading screen fades in and this one sets a new tone.Usually, HOI4’s Loading Screens are very dynamic, action-filled battle scenes. While those are very exciting, for this one we decided to try something different. This illustration takes inspiration from the Battle of Milne Bay and depicts a brief and rare break where the young soldiers can be found resting and posing for a photo that will one day be part of history books.3D ArtHello, Slurpen_paradox here again to give you a look at some of the 3D art that has been added for the release of Thunder at our Gates!Let’s start off by highlighting some of the soldiers for the feature countries. Australia has received a completely reworked infantry model with new weapons to go along with it as well! Siam now has its own unique 3D model.The default Indonesian model has been uprezed and they also have a new unique militia model!Here are some pre-rendered images to give you a closer look at what they look like:There are plenty of planes this time around as well! During World War 2 the Australia air force was quite a juggernaut so there are plenty of planes added to reflect this. With that said Indonesia and Siam will have plenty of new airplane models to choose from as well! Since Indonesia was a Dutch colony at the time, it makes sense that there would be some overlap in what types of planes would have been used. Because of this, both The Netherlands and Indonesia will receive new planes. The Indonesian planes can be differentiated by the differences in camouflage that have been befitted to most of the planes. The old Dutch plane models have received a bit of a face lift as well!I don’t want to come off like someone who has his head in the clouds all the time, so let’s have a look at some of the more grounded additions now:Now it’s time to have a look at the 3D assets that have been added for the Army Headquarters!We have a diverse group of generals that will appear depending on the country you choose to play. Each general also sports his own pistol of choice! That’s a look at most of the 3D art that we have in store for you this time around! As a bonus, I will end this part of the Dev Diary with a screenshot of the unique Dam that can be seen in Australia with the new DLC. It’s the lovely Cataract Dam!Slurpen_paradox signing out!AchievementsAnd we’re back once more… because what’s a new DLC without a fresh batch of Achievements to conquer?Some will be a victory lap, others might push your grand strategy skills to the absolute limit. Which ones will you breeze through, and which will have you restarting at 2 AM? There’s only one way to find out — go claim them all!Disclaimer: Names and Descriptions of how to get the achievements may have been changed on release A Bridge too FarAs the UK, have Bernard Montgomery&#039;s Army HQ take Rotterdam.A Succulent Chinese MealAs Australia, own and control a Chinese core state.ANZACAs Australia or New Zealand, have an Army HQ in Greece and ensure that Greece doesn&#039;t capitulate before 1945.Et Tu, Paulus?Capture a field Marshal.From Rags to Admiral StripesPromote a Ship Captain to Admiral.Grand Siam As Siam, capitulate 4 nations within one year.Hail to the KingAs Siam, form Greater Thailand before King Ananda is 15 years old.Hunt for the Desert FoxCapture Erwin Rommel.Java-ScriptAs the Dutch East Indies (or Indonesia), research the Advanced Computing Machine while your capital is on the island of Java.MaphilindiaAs Indonesia or the Philippines, form Maphilindo and control all Indian core states.No One Will Notice the DifferenceAs Indonesia, station Gustav Adolf Ilgen in Stockholm.Old ZealandAs New Zealand, control and own the states of Brabant (Zeeland) and Sjaelland (Zealand).The Rightside UpAs Australia,control Jan Mayen.Saving Private BryanskCapture a General in the state of Bryansk.Thai FightersAs Siam, have 10 aces.ThaiTanicAs any nation, sink Siam&#039;s pride of the fleet.The 7th StateAs Australia, integrate New ZealandThe Man of MedanSink 100 convoys as Indonesia.Waltzing MatildaDeploy 25 Heavy Tank Battalions as Australia. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/9948323/897d52982b6d2582351e0fe05010c08b90350f91.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 20:58:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Thunder, our, Gates, Art, Achievements</media:keywords>
<content:encoded><![CDATA[Greetings everyone and welcome to the Art’s Developer Diary for the upcoming DLC <i><b>Thunder at our Gates</b></i>! We are looking forward to showing you what we’ve been cooking up behind the scenes.<br>We’ll be showing off a selection of:<br><ul class="bb_ul"><li> Fresh Focus icons<br></li><li> Gorgeous Portraits<br></li><li> Awesome 3D assets<br></li><li> A different spin on the Loading Screen</li></ul>And, of course, giving you a sneak peak of the Achievements waiting for you on this DLC.<br><br><div class="bb_h2"><b>Focus Icons</b></div>Some of our favourite Focus icons.<br><br><b>Australia</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/26fd2eabc77d29cd80fc10be4a05d481e829180f.png"><br><br><b>Indonesia</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/2f59b80153a77e7edbf31497288bcf2394ba8c16.png"><br><br><b>Siam</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/e2fbf52e8cefa1564d69156a0856130ff41e1511.png"><br><br><div class="bb_h3">Portraits</div>A few of our Lovely Portraits<br><br><b>Australia</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/3315abdbf2a12fc64674957314cf667d93d0f210.png"><br><br><b>Indonesia</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/5e03c7858688e461fe3dca2ba65003a78d4f5c21.png"><br><br><b>Siam</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/d21cf3db7a525c26090bd02851bacde241996557.png"><br><br><b>Ship Captains</b><br><img src="https://clan.akamai.steamstatic.com/images/9948323/2dedeb7a266651abd4ca18c36999243f9fffc315.png"><br><br><div class="bb_h2"><b>Loading Screen</b></div>A new campaign begins the moment the loading screen fades in and this one sets a new tone.<br>Usually, HOI4’s Loading Screens are very dynamic, action-filled battle scenes. While those are very exciting, for this one we decided to try something different. This illustration takes inspiration from the Battle of Milne Bay and depicts a brief and rare break where the young soldiers can be found resting and posing for a photo that will one day be part of history books.<br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/2df42a683f4b20bddb8f9404af4e0f6b2bcafc27.png"><br><br><div class="bb_h3"><b>3D Art</b></div>Hello, <i><b>Slurpen_paradox</b></i> here again to give you a look at some of the 3D art that has been added for the release of Thunder at our Gates!<br><br>Let’s start off by highlighting some of the soldiers for the feature countries. Australia has received a completely reworked infantry model with new weapons to go along with it as well! Siam now has its own unique 3D model.The default Indonesian model has been uprezed and they also have a new unique militia model!<br><br>Here are some pre-rendered images to give you a closer look at what they look like:<br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/c1581a9ba86e2bb38e9a2c240e1d98d87cb84eda.png"><br><br>There are plenty of planes this time around as well! During World War 2 the Australia air force was quite a juggernaut so there are plenty of planes added to reflect this. With that said Indonesia and Siam will have plenty of new airplane models to choose from as well! <br>Since Indonesia was a Dutch colony at the time, it makes sense that there would be some overlap in what types of planes would have been used. Because of this, both The Netherlands and Indonesia will receive new planes. The Indonesian planes can be differentiated by the differences in camouflage that have been befitted to most of the planes. The old Dutch plane models have received a bit of a face lift as well!<br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/27c0f78b013a4a1af6857b4d788d22d629860d3f.png"><br><img src="https://clan.akamai.steamstatic.com/images/9948323/9b984750479a0cd1c4b194ad607dd1e74e3ec425.png"><br><img src="https://clan.akamai.steamstatic.com/images/9948323/7dbd1eedb7186a399de2f872e199645c27a09ed6.png"><br><br>I don’t want to come off like someone who has his head in the clouds all the time, so let’s have a look at some of the more grounded additions now:<br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/f8ec875f51d78745df014ad8698ea4009fb36ec7.png"><br><img src="https://clan.akamai.steamstatic.com/images/9948323/b50bc3270a39145153605448322efc09d7523324.png"><br><img src="https://clan.akamai.steamstatic.com/images/9948323/de8abaa8bf322c7d7da9c3db7b096144b1eb9fa1.png"><br><br>Now it’s time to have a look at the 3D assets that have been added for the Army Headquarters!<br>We have a diverse group of generals that will appear depending on the country you choose to play. Each general also sports his own pistol of choice! <br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/7bdb1060af8296660f94c7f00ad8b2067f725fcc.png"><br><img src="https://clan.akamai.steamstatic.com/images/9948323/e3952a387a197866812e35c48de85f325e984ece.png"><br><br>That’s a look at most of the 3D art that we have in store for you this time around! As a bonus, I will end this part of the Dev Diary with a screenshot of the unique Dam that can be seen in Australia with the new DLC. It’s the lovely Cataract Dam!<br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/b4ddc4ef5db8402db545d501b783424feea18c00.png"><br><br><i><b>Slurpen_paradox</b></i> <i>signing out!</i><br><br><div class="bb_h2"><b>Achievements</b></div>And we’re back once more… because what’s a new DLC without a fresh batch of Achievements to conquer?<br>Some will be a victory lap, others might push your grand strategy skills to the absolute limit. Which ones will you breeze through, and which will have you restarting at 2 AM? There’s only one way to find out — go claim them all!<br><br><b>Disclaimer: Names and Descriptions of how to get the achievements may have been changed on release </b><br><br><img src="https://clan.akamai.steamstatic.com/images/9948323/1b10dcb1a172277382dd25eea830f8b083593ac3.jpg"><br><br><br><b>A Bridge too Far</b><br>As the UK, have Bernard Montgomery's Army HQ take Rotterdam.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/480c064e11b6d72ba443a5455ec5ee180db22e03.png"><br><br><b>A Succulent Chinese Meal</b><br>As Australia, own and control a Chinese core state.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/49bcfeb941456e6641ce1cff8e7e8a5c5c4e2f30.png"><br><br><b>ANZAC</b><br>As Australia or New Zealand, have an Army HQ in Greece and ensure that Greece doesn't capitulate before 1945.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/7b22bcc1ac80d25d16b2425091d578831311767f.png"><br><br><b>Et Tu, Paulus?</b><br>Capture a field Marshal.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/a4a9864eae6a4c18c8d9608de960544f0a265487.png"><br><br><b>From Rags to Admiral Stripes</b><br>Promote a Ship Captain to Admiral.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/e2a9293e081acbac95f92149c254c2ddf8435c18.png"><br><br><b>Grand Siam</b><br> As Siam, capitulate 4 nations within one year.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/db62446a733dbfa13a210b7d005db034322fac20.png"><br><br><b>Hail to the King</b><br>As Siam, form Greater Thailand before King Ananda is 15 years old.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/5e46e95cafdfef3094b24ddda12f4bf0fc3c635e.png"><br><br><b>Hunt for the Desert Fox</b><br>Capture Erwin Rommel.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/f9db682a589afb55dd4a52042c808ac6112732c9.png"><br><br><b>Java-Script</b><br>As the Dutch East Indies (or Indonesia), research the Advanced Computing Machine while your capital is on the island of Java.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/c3bbd6799622f5a5cd0e91997d99d16e94bc6aef.png"><br><br><b>Maphilindia</b><br>As Indonesia or the Philippines, form Maphilindo and control all Indian core states.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/f4f3157dc24d3f68441a0288405a8e64c30f908e.png"><br><br><b>No One Will Notice the Difference</b><br>As Indonesia, station Gustav Adolf Ilgen in Stockholm.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/ab06d21357ae025a28cdcc4b386100907d5ba03a.png"><br><br><b>Old Zealand</b><br>As New Zealand, control and own the states of Brabant (Zeeland) and Sjaelland (Zealand).<br><img src="https://clan.akamai.steamstatic.com/images/9948323/e01a8d1ad23349c051d9be5fb063406df111f146.png"><br><br><b>The Rightside Up</b><br>As Australia,control Jan Mayen.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/10cef503e4bc340669292ca2ffddf6ea08a92e7f.png"><br><br><b>Saving Private Bryansk</b><br>Capture a General in the state of Bryansk.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/821b11c719db4196729d9dcf0d4d482ed799d6d9.png"><br><br><b>Thai Fighters</b><br>As Siam, have 10 aces.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/9b97e9f7314ec6d773712efc67506bde01cf5086.png"><br><br><b>ThaiTanic</b><br>As any nation, sink Siam's pride of the fleet.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/c71ec84b7d22797c84f1a6f6260001de060d81e8.png"><br><br><b>The 7th State</b><br>As Australia, integrate New Zealand<br><img src="https://clan.akamai.steamstatic.com/images/9948323/28834f3399753cf913f2223d30fc60fcd5a315c4.png"><br><br><b>The Man of Medan</b><br>Sink 100 convoys as Indonesia.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/695c59fe81ad7658fec4b0cbfaf9b62119cc3a8d.png"><br><br><b>Waltzing Matilda</b><br>Deploy 25 Heavy Tank Battalions as Australia.<br><img src="https://clan.akamai.steamstatic.com/images/9948323/c2b09549eeadcfe7e118041af843762f6ef3f863.png"><br>]]> </content:encoded>
</item>

<item>
<title>Temporary Suspension of Region Trade Station</title>
<link>https://xinker.org/zh/temporary-suspension-of-region-trade-station</link>
<guid>https://xinker.org/zh/temporary-suspension-of-region-trade-station</guid>
<description><![CDATA[ Temporary Suspension of Region Trade Station Share the loot, Share the gloryGreetings, This is Legend of YMIR.To ensure the stability of the Region Trade Station system, access to Region Trade Station will be temporarily restricted.Please refer to the details below.Scheduled FixesㆍRegion Trade Station (WEMIX/DIA) system stabilizationSuspension ScheduleㆍJune 9, 2026 (Tue) 20:45 ~ TBD (UTC+8)Target serverㆍAll Regions and Servers * The Region Trade Station will be unavailable while the stabilization work is in progress.* We will update this notice as soon as the maintenance is complete and the service is normalized.We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45922764/3252654927bf2d375c16e50a5470583793e61775.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 20:52:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Temporary, Suspension, Region, Trade, Station</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Temporary Suspension of Region Trade Station </div><p class="bb_paragraph"></p><p class="bb_paragraph">Share the loot, Share the glory</p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, This is Legend of YMIR.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To ensure the stability of the Region Trade Station system, access to Region Trade Station will be temporarily restricted.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the details below.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Scheduled Fixes</p><p class="bb_paragraph">ㆍRegion Trade Station (WEMIX/DIA) system stabilization</p><p class="bb_paragraph"></p><p class="bb_paragraph">Suspension Schedule</p><p class="bb_paragraph">ㆍJune 9, 2026 (Tue) 20:45 ~ TBD (UTC+8)</p><p class="bb_paragraph"></p><p class="bb_paragraph">Target server</p><p class="bb_paragraph">ㆍAll Regions and Servers </p><p class="bb_paragraph"></p><p class="bb_paragraph">* The Region Trade Station will be unavailable while the stabilization work is in progress.</p><p class="bb_paragraph">* We will update this notice as soon as the maintenance is complete and the service is normalized.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
</item>

<item>
<title>Watch PNC 2026 and Get Drops!</title>
<link>https://xinker.org/zh/watch-pnc-2026-and-get-drops</link>
<guid>https://xinker.org/zh/watch-pnc-2026-and-get-drops</guid>
<description><![CDATA[ Hello, PUBG Esports fans. PUBG Nations Cup 2026 (PNC 2026), the global PUBG Esports festival bringing together 24 all-star teams, will be held in Seoul from June 23 to 28. To make the tournament even more exciting, we’ve prepared the PNC 2026 Drops event. Tune in to the live broadcasts and earn special in-game items!Event SchedulePNC 2026 Grand Finals Live BroadcastJune 26 (Fri) - June 28 (Sun), Matches start at 10:00 UTC Event PlatformsTwitchKick Requirements &amp; RewardsGrand Finals DAY 115 Minutes: PNC 2026 Victory (Spray)30 Minutes: PNC 2026 Logo (Emblem) Grand Finals DAY 215 Minutes: PNC 2026 Home Run (Spray)30 Minutes: PNC 2026 Logo (Emblem) Grand Finals DAY 315 Minutes: PNC 2026 Victory (Spray)30 Minutes: PNC 2026 Home Run (Spray)60 Minutes: PNC 2026 Logo (Emblem)90 Minutes: PNC 2026 Jacket NotesDrops can only be received on the designated streaming platforms (Twitch, Kick).Rewards will not be granted after the specified Drops period ends.KRAFTON ID is required to receive rewards, and it must be linked to both your game platform account and the respective streaming platform account. (See below for linking instructions.)Drops rewards can only be claimed 1 time per account.Campaign details may differ by platform, so please check the announcements on each channel.Console players can only receive rewards through Twitch/Kick/Chzzk Drops, and rewards will be available after the live update. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/27971017/9b8a682380a4e5e641652debbe6c47e5ea117648.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 20:40:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Watch, PNC, 2026, and, Get, Drops</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, PUBG Esports fans.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>PUBG Nations Cup 2026 (PNC 2026)</b>, the global PUBG Esports festival bringing together 24 all-star teams, will be held in Seoul from June 23 to 28.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">To make the tournament even more exciting, we’ve prepared the PNC 2026 Drops event. Tune in to the live broadcasts and earn special in-game items!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://wstatic-prod-boc.krafton.com/common/news/20260608/nhiCINPz.jpg%20style=border-style:%20none;%20cursor:%20pointer;%20padding:%200px%201px;%20user-select:%20none;%20max-width:%20100%25;%20position:%20relative;%20display:%20block;%20float:%20none;%20margin:%205px%20auto;%20vertical-align:%20top;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Event Schedule</b></p><ul class="bb_ul"><li><p class="bb_paragraph">PNC 2026 Grand Finals Live Broadcast</p></li><li><p class="bb_paragraph">June 26 (Fri) - June 28 (Sun), Matches start at 10:00 UTC</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Event Platforms</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Twitch</p></li><li><p class="bb_paragraph">Kick</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Requirements & Rewards</b><br>Grand Finals DAY 1</p><ul class="bb_ul"><li><p class="bb_paragraph">15 Minutes: PNC 2026 Victory (Spray)</p></li><li><p class="bb_paragraph">30 Minutes: PNC 2026 Logo (Emblem)</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">Grand Finals DAY 2</p><ul class="bb_ul"><li><p class="bb_paragraph">15 Minutes: PNC 2026 Home Run (Spray)</p></li><li><p class="bb_paragraph">30 Minutes: PNC 2026 Logo (Emblem)</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph">Grand Finals DAY 3</p><ul class="bb_ul"><li><p class="bb_paragraph">15 Minutes: PNC 2026 Victory (Spray)</p></li><li><p class="bb_paragraph">30 Minutes: PNC 2026 Home Run (Spray)</p></li><li><p class="bb_paragraph">60 Minutes: PNC 2026 Logo (Emblem)</p></li><li><p class="bb_paragraph">90 Minutes: PNC 2026 Jacket</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Notes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Drops can only be received on the designated streaming platforms (Twitch, Kick).</p></li><li><p class="bb_paragraph">Rewards will not be granted after the specified Drops period ends.</p></li><li><p class="bb_paragraph"><b>KRAFTON ID</b> is required to receive rewards, and it must be linked to both your game platform account and the respective streaming platform account. (See below for linking instructions.)</p></li><li><p class="bb_paragraph">Drops rewards can only be claimed <b>1 time per account</b>.</p></li><li><p class="bb_paragraph">Campaign details may differ by platform, so please check the announcements on each channel.</p></li><li><p class="bb_paragraph">Console players can only receive rewards through Twitch/Kick/Chzzk Drops, and rewards will be available after the live update.</p></li></ul>]]> </content:encoded>
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<item>
<title>Temporary Suspension of YMIR Cash Payments in the Shop</title>
<link>https://xinker.org/zh/temporary-suspension-of-ymir-cash-payments-in-the-shop</link>
<guid>https://xinker.org/zh/temporary-suspension-of-ymir-cash-payments-in-the-shop</guid>
<description><![CDATA[ Temporary Suspension of YMIR Cash Payments in the ShopShare the loot, Share the gloryGreetings, This is Legend of YMIR.To inspect the stability of the payment system and provide a smoother service, YMIR Cash payments in the Shop will be temporarily suspended.Please refer to the details below.Scheduled FixesㆍPayment stability check for YMIR Cash in the ShopSuspension ScheduleㆍJune 9, 2026 (Tue) 18:40 ~ TBD (UTC+8)TargetㆍAll Regions and Servers* YMIR Cash payments in the Shop will be unavailable while the maintenance is in progress.* We will update this notice as soon as the maintenance is complete and payments are normalized.We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45922764/9d5a4d12a3bd19ea2c644bf725a80ca48bd0b00a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 20:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Temporary, Suspension, YMIR, Cash, Payments, the, Shop</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Temporary Suspension of YMIR Cash Payments in the Shop</div><p class="bb_paragraph"></p><p class="bb_paragraph">Share the loot, Share the glory</p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, This is Legend of YMIR.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To inspect the stability of the payment system and provide a smoother service, YMIR Cash payments in the Shop will be temporarily suspended.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please refer to the details below.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Scheduled Fixes</b></p><p class="bb_paragraph">ㆍPayment stability check for YMIR Cash in the Shop</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Suspension Schedule</b></p><p class="bb_paragraph">ㆍJune 9, 2026 (Tue) 18:40 ~ TBD (UTC+8)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Target</b></p><p class="bb_paragraph">ㆍAll Regions and Servers</p><p class="bb_paragraph"></p><p class="bb_paragraph">* YMIR Cash payments in the Shop will be unavailable while the maintenance is in progress.</p><p class="bb_paragraph">* We will update this notice as soon as the maintenance is complete and payments are normalized.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for any inconvenience this may cause. We will do our best to provide a more stable service.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>《王於興師》新賽季「火鼓旌旗」內容介紹·賽季技能</title>
<link>https://xinker.org/zh/%E7%8E%8B%E6%96%BC%E8%88%88%E5%B8%AB%E6%96%B0%E8%B3%BD%E5%AD%A3%E7%81%AB%E9%BC%93%E6%97%8C%E6%97%97%E5%85%A7%E5%AE%B9%E4%BB%8B%E7%B4%B9%E8%B3%BD%E5%AD%A3%E6%8A%80%E8%83%BD</link>
<guid>https://xinker.org/zh/%E7%8E%8B%E6%96%BC%E8%88%88%E5%B8%AB%E6%96%B0%E8%B3%BD%E5%AD%A3%E7%81%AB%E9%BC%93%E6%97%8C%E6%97%97%E5%85%A7%E5%AE%B9%E4%BB%8B%E7%B4%B9%E8%B3%BD%E5%AD%A3%E6%8A%80%E8%83%BD</guid>
<description><![CDATA[ 《王於興師》新賽季「火鼓旌旗」將於2026年6月13日正式上線，本賽季將引入全新的晝夜循環機制，還會加入眾多模擬真實戰場的新地形、新設施，更有全新技能為戰場策略帶來更多可能！本期內容將為各位君主介紹即將在新賽季加入遊戲的五個新技能。【狂戰不休】（被動）進入戰鬥後，未主動進行操作時，每隔一定時間部隊造成的傷害提高，受到的傷害降低，最多可疊加一定層數；處於【燃燒】地塊時，疊加速度加倍。（以上為開發中內容，不代表最終效果）【熾地驍戰】（連環）普攻後，概率造成武攻傷害；處於【燃燒】地塊時，額外獲得傷害提高效果，持續一定時間。（以上為開發中內容，不代表最終效果） 【跗骨槍芒】（被動）進入戰鬥後，每隔一定時間部隊造成的傷害提高，最多可疊加一定層數，每次移動會重置效果；若攻擊目標離開攻擊範圍，且自身一定時間內未更改過攻擊目標，則立即恢復一定怒氣。 （以上為開發中內容，不代表最終效果） 【審時度勢】（主動）概率發動，造成智攻傷害；並根據敵方士氣值，獲得額外效果。 （以上為開發中內容，不代表最終效果） 【扶危濟困】（主動）概率發動，恢復一定兵力；兵力低於一定值時，額外獲得受傷降低效果，持續一定時間。 （以上為開發中內容，不代表最終效果）王於興師，修我甲兵，與子偕行。祝願各位君主在「火鼓旌旗」賽季中洞觀天象地勢，以雄略奇策統兵得勝、成就霸業！期待與君主們在全新的戰場再會！=更多資訊請關注=王於興師 官方網站王於興師 Facebook王於興師 Discord王於興師 Youtube ]]></description>
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<pubDate>Tue, 09 Jun 2026 17:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《王於興師》新賽季「火鼓旌旗」內容介紹·賽季技能</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">《王於興師》新賽季「火鼓旌旗」將於2026年6月13日正式上線，本賽季將引入全新的晝夜循環機制，還會加入眾多模擬真實戰場的新地形、新設施，更有全新技能為戰場策略帶來更多可能！</p><p class="bb_paragraph"></p><p class="bb_paragraph">本期內容將為各位君主介紹即將在新賽季加入遊戲的五個新技能。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【狂戰不休】（被動）</b></p><p class="bb_paragraph">進入戰鬥後，未主動進行操作時，每隔一定時間部隊造成的傷害提高，受到的傷害降低，最多可疊加一定層數；處於【燃燒】地塊時，疊加速度加倍。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45932759/1b6108dd1fd9ef7ff9257ea9cdd617f8842ddc8c.png"></p><p class="bb_paragraph">（以上為開發中內容，不代表最終效果）</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【熾地驍戰】（連環）</b></p><p class="bb_paragraph">普攻後，概率造成武攻傷害；處於【燃燒】地塊時，額外獲得傷害提高效果，持續一定時間。</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45932759/f5e5e5cb380fe4ae12bb61974818f12b30dfe09a.png"></p><p class="bb_paragraph">（以上為開發中內容，不代表最終效果） </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【跗骨槍芒】（被動）</b></p><p class="bb_paragraph">進入戰鬥後，每隔一定時間部隊造成的傷害提高，最多可疊加一定層數，每次移動會重置效果；若攻擊目標離開攻擊範圍，且自身一定時間內未更改過攻擊目標，則立即恢復一定怒氣。 </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45932759/fd49b7b4580a3acee1dd3f99979a9721ce588933.png"></p><p class="bb_paragraph">（以上為開發中內容，不代表最終效果） </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>【審時度勢】（主動）</b></p><p class="bb_paragraph">概率發動，造成智攻傷害；並根據敵方士氣值，獲得額外效果。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45932759/01bf1dc80179b5576354e0ad90052a2556d4f98e.png"></p><p class="bb_paragraph">（以上為開發中內容，不代表最終效果）</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>【扶危濟困】（主動）</b></p><p class="bb_paragraph">概率發動，恢復一定兵力；兵力低於一定值時，額外獲得受傷降低效果，持續一定時間。</p><p class="bb_paragraph"> <img src="https://clan.akamai.steamstatic.com/images/45932759/1dd4f8461113148de0681e323073b3fdd1fe0837.png"></p><p class="bb_paragraph">（以上為開發中內容，不代表最終效果）</p><p class="bb_paragraph"></p><p class="bb_paragraph">王於興師，修我甲兵，與子偕行。祝願各位君主在「火鼓旌旗」賽季中洞觀天象地勢，以雄略奇策統兵得勝、成就霸業！期待與君主們在全新的戰場再會！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>=更多資訊請關注=</b></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fook.dequgames.com%2F" target="_blank" rel=" noopener">王於興師 官方網站</a></u></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FOrderofKings%2F" target="_blank" rel=" noopener">王於興師 Facebook</a></u></p><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FftAcRdad" target="_blank" rel=" noopener">王於興師 Discord</a></u></p><p class="bb_paragraph"><u><a class="bb_link" href="https://www.youtube.com/@%E7%8E%8B%E6%96%BC%E8%88%88%E5%B8%AB" target="_blank" rel="">王於興師 Youtube</a></u></p>]]> </content:encoded>
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<title>2.7 Million Copies sold</title>
<link>https://xinker.org/zh/27-million-copies-sold</link>
<guid>https://xinker.org/zh/27-million-copies-sold</guid>
<description><![CDATA[ 2.7 million copies sold in the first week! Your support means the world to us, and we can’t thank you enough for being part of this journey.GET NOW and Earn The Number.https://store.steampowered.com/app/3768760/007_First_Light/ ]]></description>
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<pubDate>Tue, 09 Jun 2026 16:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2.7, Million, Copies, sold</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">2.7 million copies sold in the first week! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Your support means the world to us, and we can’t thank you enough for being part of this journey.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45647043/6ff162e49a58dc6e736f340d3d5192bdfa01df32.jpg"></p><p class="bb_paragraph">GET NOW and Earn The Number.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3768760/007_First_Light/" target="_blank" rel="">https://store.steampowered.com/app/3768760/007_First_Light/</a></p>]]> </content:encoded>
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<title>????《女王的遊戲：盛世天下》女帝篇現已全球上線！</title>
<link>https://xinker.org/zh/%E5%A5%B3%E7%8E%8B%E7%9A%84%E9%81%8A%E6%88%B2%E7%9B%9B%E4%B8%96%E5%A4%A9%E4%B8%8B%E5%A5%B3%E5%B8%9D%E7%AF%87%E7%8F%BE%E5%B7%B2%E5%85%A8%E7%90%83%E4%B8%8A%E7%B7%9A</link>
<guid>https://xinker.org/zh/%E5%A5%B3%E7%8E%8B%E7%9A%84%E9%81%8A%E6%88%B2%E7%9B%9B%E4%B8%96%E5%A4%A9%E4%B8%8B%E5%A5%B3%E5%B8%9D%E7%AF%87%E7%8F%BE%E5%B7%B2%E5%85%A8%E7%90%83%E4%B8%8A%E7%B7%9A</guid>
<description><![CDATA[ 感謝您的耐心等待，《女王的遊戲：盛世天下》女帝篇現已上線！從再入宮門的那一刻起，你便踏入了一場關於權謀、欲望與命運的博弈。時局翻湧，棋盤已開，你早已身在局中；宮門重開，期待與你共同開創盛世！https://store.steampowered.com/app/4148240/_/*《女王的遊戲：盛世天下》媚娘篇與女帝篇合集可享專屬組合折扣。想要獲得本作最新消息，歡迎追蹤官方社群媒體，第一時間掌握動態。追蹤YouTube（全球）：https://www.youtube.com/@RoadtoEmpressOfficial追蹤X（全球）：https://x.com/roadtoempressen追蹤Instagram（繁中）：https://www.instagram.com/roadtoempress/追蹤Discord（全球）：https://discord.gg/roadtoempress ]]></description>
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<pubDate>Tue, 09 Jun 2026 14:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????《女王的遊戲：盛世天下》女帝篇現已全球上線！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">感謝您的耐心等待，《女王的遊戲：盛世天下》女帝篇現已上線！</p><p class="bb_paragraph">從再入宮門的那一刻起，你便踏入了一場關於權謀、欲望與命運的博弈。</p><p class="bb_paragraph">時局翻湧，棋盤已開，你早已身在局中；宮門重開，期待與你共同開創盛世！</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4148240/_/" target="_blank" rel="">https://store.steampowered.com/app/4148240/_/</a></p><p class="bb_paragraph">*《女王的遊戲：盛世天下》媚娘篇與女帝篇合集可享專屬組合折扣。</p><p class="bb_paragraph">想要獲得本作最新消息，歡迎追蹤官方社群媒體，第一時間掌握動態。</p><p class="bb_paragraph">追蹤YouTube（全球）：<a class="bb_link" href="https://www.youtube.com/@RoadtoEmpressOfficial" target="_blank" rel="">https://www.youtube.com/@RoadtoEmpressOfficial</a></p><p class="bb_paragraph">追蹤X（全球）：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Froadtoempressen" target="_blank" rel=" noopener">https://x.com/roadtoempressen</a></p><p class="bb_paragraph">追蹤Instagram（繁中）：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Froadtoempress%2F" target="_blank" rel=" noopener">https://www.instagram.com/roadtoempress/</a></p><p class="bb_paragraph">追蹤Discord（全球）：<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Froadtoempress" target="_blank" rel=" noopener">https://discord.gg/roadtoempress</a></p>]]> </content:encoded>
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<title>(Updated on 6/9) June Update Special Survey!</title>
<link>https://xinker.org/zh/updated-on-69-june-update-special-survey</link>
<guid>https://xinker.org/zh/updated-on-69-june-update-special-survey</guid>
<description><![CDATA[ June Update Special Survey! ]]></description>
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<pubDate>Tue, 09 Jun 2026 14:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Updated, 69, June, Update, Special, Survey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/133bb8f135ad5adffdbbba667ea68d25e8baeb73.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3218%26thread%3D3472414" target="_blank" rel=" noopener">June Update Special Survey!</a></p>]]> </content:encoded>
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<title>June Update Special Survey!</title>
<link>https://xinker.org/zh/june-update-special-survey</link>
<guid>https://xinker.org/zh/june-update-special-survey</guid>
<description><![CDATA[ June Update Special Survey! ]]></description>
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<pubDate>Tue, 09 Jun 2026 14:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, Update, Special, Survey</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/133bb8f135ad5adffdbbba667ea68d25e8baeb73.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3218%26thread%3D3472414" target="_blank" rel=" noopener">June Update Special Survey!</a></p>]]> </content:encoded>
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<title>「夢境漸深」v1.3 更新公告</title>
<link>https://xinker.org/zh/%E5%A4%A2%E5%A2%83%E6%BC%B8%E6%B7%B1v13-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/%E5%A4%A2%E5%A2%83%E6%BC%B8%E6%B7%B1v13-%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 各位旅行者，你們好！感謝大家一直以來與我們攜手同行，共同漫步在《夢之形》的世界中。正如我們近期在開發路線圖中所介紹的一樣，今年夏天我們將迎來兩次更新。路線圖：夢境永遠閃耀：https://store.steampowered.com/news/app/2444750/view/686381111896442772其中，首个更新——“梦境渐深”已于今日正式上线！本次更新的核心在于丰富优化，加入了许多旨在丰富和改善游戏体验的新道具，同时也包含了一些基于旅行者们宝贵反馈所做出的实验性调整。此外，还有一份惊喜联动内容在等待着大家。祝大家游戏愉快！冠軍本能與T1一起喚醒您的戰鬥本能。通過執行特別白日夢來證明自己，並帶走限定版道具吧！任務說明：擊敗貝爾弗梅特3次任務獎勵：限定版表情2種 - 冠軍印記、阿提的讚賞活動期間：截止至2026/06/30純粹的想像包含社群粉絲藝術藝術家們珍貴作品中6個作品的「純粹的想像」表情套組已增加。真心感謝所有參與粉絲藝術大賽的玩家！新道具新記憶：暗影手榴彈、空翻、靈魂伴侶新精粹：玻璃精粹、熔岩精粹、純淨精粹新清醒夢：友善的犰狳、清淡的星辰湯新共用星：摧毀 2個、生命 3個、想像 3個新紀念品：迷你娜琪亞、迷你空殼新「彩虹蜥蜴」表情 5個急流旋轉箭矢迷你王攻擊難度下調：發射速度：每秒 8個 ⇒ 6個連續受到箭矢擊中時的傷害減少量：65% ⇒ 75%派拉納的大地：火焰精靈攻擊的雷射傷害量減少30%派拉納的大地：地獄火蜘蛛的所有傷害量減少40%阿茲拉克的咆哮現在也會使阿茲拉克的召喚物暈眩。平衡記憶：黑暗之箭、黑暗之矛、影子步伐、黑暗超載、黑暗弩炮、散彈射擊現在根據致命率，傷害量會增加或發動特殊效果。使下一個基本攻擊變為致命率的效果現在會影響超額致命率計算。範例：當擁有50%的致命率時，若獲得基本攻擊致命率效果，將以擁有150%致命率的狀態計算傷害量，使傷害量比以往增加。墮落混沌調整最高等級 / 最大等級選擇肢賦予的當前等級紅利：1 ⇒ 3元素效果最大疊加選擇肢賦予的疊加數：2 ⇒ 3精粹 - 震撼精粹閃電傷害量：魔法攻擊 40% ⇒ 攻擊力 40%記憶 - 陰影之刃刀刃傷害量：攻擊力 52% ⇒ 攻擊力 30%賦予的致命率：20% ⇒ 25%賦予的致命率的記憶每等級增加量：2% ⇒ 5%修正為增加 / 折扣商品金幣價值的星不適用於蜥蜴商人。尤巴爾記憶 - 乙太的影響投射物碰撞體積增加40%現在如果爆炸命中單一目標，爆炸傷害量將增加75%。記憶 - 超新星現在施放時會充能1次迴避技能。記憶 - 異種物質最大疊加量：3 ⇒ 4變更的功能：現在施放終極技將獲得3個疊加，施放迴避技能將獲得2個疊加。星 - 不穩定的乙太變更的功能：乙太的影響的投射物擊中光疊加達到3個或以上的敵方時，將產生造成50%傷害的爆炸。星 - 爆發性自信爆炸大小增加量：25% ⇒ 15%增加的功能：乙太的影響的爆炸每命中一個敵方，再度使用冷卻時間將減少7%。星 - 迅捷施法變更的功能：超新星的爆炸每命中一個敵方，再度使用冷卻時間便減少0.5秒，且下一個超新星施放的傷害量增加10%。星 - 迫擊炮施放射程增加量：40% ⇒ 30%爆炸半徑增加量：30% ⇒ 20%增加的功能：作為再度使用冷卻時間增加3秒的代價，最大充能數增加2。星 - 烤餅乾星星餅乾生成機率：0.5% / 0.8% / 1.2% ⇒ 0.6% / 1.0% / 1.4%現在擊敗王時，將以100%的機率生成星星餅乾。維斯珀記憶 - 紀律傷害量：攻擊力的125% ⇒ 攻擊力的175%攻擊效果強度：50% ⇒ 100%攻擊時減少冷卻時間量：8% ⇒ 10%星 - 推進力最大傷害量紅利：100% ⇒ 150%星 - 艾爾的慈悲按損失生命值比例的基礎恢復量：1% ⇒ 2%攻擊力紅利每等級增加量：2 ⇒ 3星 - 些許的利他精神每命中一名隊友減少的再度使用冷卻時間：10% ⇒ 12%每命中一名敵方減少的再度使用冷卻時間：3% ⇒ 6%比斯穆特記憶 - 扭曲心智傷害量：攻擊力的200% ⇒ 170%星 - 過充再度使用冷卻時間增加量：1秒 ⇒ 1.5秒增加的投射物數量：2 ⇒ 3星 - 隨機應變減少冷卻時間量：50% ⇒ 40%星 - 炮兵增加的投射物數量：7 ⇒ 4娜琪亞記憶 - 森林呼喚葉子狗的防禦力：40 ⇒ 20 (每等級 +7)空殼記憶 - 滅殺態勢劍氣的傷害量：魔法攻擊的340% ⇒ 魔法攻擊的400%修正了與攻擊速度相關的機制 and 工具提示，解決了摧毀空殼的身份記憶時出現的攻擊速度不一致問題。記憶 - 一步一殺現在可以在工具提示中確認獲得的攻擊力。星 - 狂亂劍舞變更的功能：滅殺態勢的劍氣傷害量減少60%、劍氣射程減少80%，但賦予的攻擊速度和迴避技能記憶加速量增加100%。星 - 受控狂氣降低劍氣的傷害量與攻擊力增加量：40% ⇒ 50%優化與性能改善增加了粒子特效品質設定。增加了在性能下降的情況下自動調低品質的功能。解決了在多人遊戲的用戶端中，當遊戲進行時間過長時，因記憶體洩漏導致極度延遲或崩潰的問題。其他優化與性能改善漏洞修復與修正事項修復了共同使用深淵精粹和黑曜石精粹等部分道具時會產生無限循環，導致產生意料之外的強力傷害或引發崩潰的漏洞。修復了娜琪亞的召喚物不觸發深淵精粹的漏洞。修復了帶有幻影皮膚等護盾的敵方即使受到極其強力的傷害也能以1的生命值存活下來的漏洞。修復了奧蕾娜能通過深淵精粹向自己發動攻擊效果並造成傷害的漏洞。修復了報復精粹未能增加恢復量的漏洞。修復了在派拉納的大地中有時會受到隱形火焰龍捲風傷害的漏洞。修復了反轉精粹在特定情況下未能增加傷害量的漏洞。修復了在施放閃電之舞途中施放迴避技能（Space鍵 / A按鍵）時什麼都不會發生、但卻會消耗迴避技能的漏洞。修復了所有草坪與植被無法顯示的漏洞。修復了墮落混沌增加0.5米射程的效果在右下方圖標工具提示中錯誤顯示為1米的漏洞。修復了滑石精粹與危險理論及部分旅行者星產生意料之外的互動，從而賦予過量傷害量紅利的漏洞。修復了1以下極小量恢復被忽略的漏洞。修復了可以通過完美時機的閃避來躲避永凍領域益處效果的漏洞。修復了靈活精粹無視防禦力導致旅行者承受更大傷害的漏洞。修復了相位蟲迷你王有時會移出地圖外導致遊戲無法進行的漏洞。修復了工具提示中漏掉黑暗衝鋒會觸發攻擊效果文本的漏洞。修復了擊敗特定隱藏王並退還身份記憶時、無法裝備記憶的漏洞。修復了在多人遊戲大廳中，特定旅行者的服裝裝飾物等會遮擋其他旅行者螢幕的漏洞。修復了使用混沌蘋果後，米絲特與維斯珀的部分靈活星的效果會消失的漏洞。修復了在侵蝕的絕望之島中有時混沌獎勵會生成在地圖外的漏洞。修復了在既視感中所有精粹的傷害量數值均顯示為低了50%品質內容的漏洞。巨大墨滴警報修正為在消滅所有敵人時停止。修復了飛升女武神米絲特服裝圖標顏色顯示錯誤的漏洞。修復了使用控制器時，有時無法訪問維斯珀的生命星插槽的漏洞。修復了使用控制器時，在世界地圖上有時無法訪問部分地點的漏洞——現在可以通過模擬搖桿順暢地移動游標。修復了部分精粹觸發時不閃爍的漏洞。改善了部分在地化文本翻譯並修復了錯別字。MOD開發解決了在遊戲途中重新加載模組時，程式碼變更事項未能反映的問題。CallOn開啟Manager、CallOn開啟Networked或Manager的行為已變更。現在即使在遊戲中等重新加載或移除模組時，起始 callback 和結束 callback 也會正常呼叫。增加了新的 Overload：將請求的魔力ger作為形參提供，並且可以將起始 callback 的傳回值作為結束 callback 提供。以上為本次更新的內容。希望這些改動能讓各位的旅程變得更加豐富多彩、趣味橫生。非常感謝大家一直以來向我們傳達心聲並與我們一路同行。今後，夢境的世界也會愈發深邃！— Lizard Smoothie 敬上 ???? ]]></description>
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<pubDate>Tue, 09 Jun 2026 13:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「夢境漸深」v1.3, 更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位旅行者，你們好！</p><p class="bb_paragraph"></p><p class="bb_paragraph">感謝大家一直以來與我們攜手同行，共同漫步在《夢之形》的世界中。正如我們近期在開發路線圖中所介紹的一樣，今年夏天我們將迎來兩次更新。</p><p class="bb_paragraph"></p><p class="bb_paragraph">路線圖：夢境永遠閃耀：</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/2444750/view/686381111896442772" target="_blank" rel="">https://store.steampowered.com/news/app/2444750/view/686381111896442772</a></p><p class="bb_paragraph">其中，首个更新——“梦境渐深”已于今日正式上线！<br>本次更新的核心在于丰富优化，加入了许多旨在丰富和改善游戏体验的新道具，同时也包含了一些基于旅行者们宝贵反馈所做出的实验性调整。此外，还有一份惊喜联动内容在等待着大家。祝大家游戏愉快！</p><p class="bb_paragraph"></p><div class="bb_h1">冠軍本能</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44940776/0e600524c4bf5d6b55a4bb13b56a58c444bd47fc.jpg">與T1一起喚醒您的戰鬥本能。通過執行特別白日夢來證明自己，並帶走限定版道具吧！</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>任務說明</b>：擊敗貝爾弗梅特3次</p></li><li><p class="bb_paragraph"><b>任務獎勵</b>：限定版表情2種 - 冠軍印記、阿提的讚賞</p></li><li><p class="bb_paragraph"><b>活動期間</b>：截止至2026/06/30</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">純粹的想像</div><div class="bb_h1"><img src="https://clan.akamai.steamstatic.com/images/44940776/45b3129d56c767c6321616ef6b52d53d1fdbe0c3.jpg"></div><ul class="bb_ul"><li><p class="bb_paragraph">包含社群粉絲藝術藝術家們珍貴作品中6個作品的「純粹的想像」表情套組已增加。</p></li><li><p class="bb_paragraph">真心感謝所有參與粉絲藝術大賽的玩家！</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">新道具</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44940776/e8bbd1caf9e8fc7cb2c1fe4508cb248ec1dede16.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>新記憶</b>：暗影手榴彈、空翻、靈魂伴侶</p></li><li><p class="bb_paragraph"><b>新精粹</b>：玻璃精粹、熔岩精粹、純淨精粹</p></li><li><p class="bb_paragraph"><b>新清醒夢</b>：友善的犰狳、清淡的星辰湯</p></li><li><p class="bb_paragraph"><b>新共用星</b>：摧毀 2個、生命 3個、想像 3個</p></li><li><p class="bb_paragraph"><b>新紀念品</b>：迷你娜琪亞、迷你空殼</p></li><li><p class="bb_paragraph"><b>新「彩虹蜥蜴」表情 5個</b></p></li></ul><div class="bb_h1">急流</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44940776/5ae50909d42bddbdb9581a766b6c5d5dc0b0e50e.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph">旋轉箭矢迷你王攻擊難度下調：</p><ul class="bb_ul"><li><p class="bb_paragraph">發射速度：每秒 8個 ⇒ 6個</p></li><li><p class="bb_paragraph">連續受到箭矢擊中時的傷害減少量：65% ⇒ 75%</p></li></ul></li><li><p class="bb_paragraph"><b>派拉納的大地</b>：火焰精靈攻擊的雷射傷害量減少30%</p></li><li><p class="bb_paragraph"><b>派拉納的大地</b>：地獄火蜘蛛的所有傷害量減少40%</p></li><li><p class="bb_paragraph">阿茲拉克的咆哮現在也會使阿茲拉克的召喚物暈眩。</p></li></ul><p class="bb_paragraph"></p><div class="bb_h1">平衡</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44940776/c0d0571ce9bc71d1b1e4955ebc5a7d04a142dbe8.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>記憶</b>：黑暗之箭、黑暗之矛、影子步伐、黑暗超載、黑暗弩炮、散彈射擊</p></li><li><p class="bb_paragraph">現在根據致命率，傷害量會增加或發動特殊效果。</p></li><li><p class="bb_paragraph">使下一個基本攻擊變為致命率的效果現在會影響超額致命率計算。</p><ul class="bb_ul"><li><p class="bb_paragraph"><i>範例</i>：當擁有50%的致命率時，若獲得基本攻擊致命率效果，將以擁有150%致命率的狀態計算傷害量，使傷害量比以往增加。</p></li></ul></li><li><p class="bb_paragraph"><b>墮落混沌調整</b></p><ul class="bb_ul"><li><p class="bb_paragraph">最高等級 / 最大等級選擇肢賦予的當前等級紅利：1 ⇒ 3</p></li><li><p class="bb_paragraph">元素效果最大疊加選擇肢賦予的疊加數：2 ⇒ 3</p></li></ul></li><li><p class="bb_paragraph"><b>精粹 - 震撼精粹</b></p><ul class="bb_ul"><li><p class="bb_paragraph">閃電傷害量：魔法攻擊 40% ⇒ 攻擊力 40%</p></li></ul></li><li><p class="bb_paragraph"><b>記憶 - 陰影之刃</b></p><ul class="bb_ul"><li><p class="bb_paragraph">刀刃傷害量：攻擊力 52% ⇒ 攻擊力 30%</p></li><li><p class="bb_paragraph">賦予的致命率：20% ⇒ 25%</p></li><li><p class="bb_paragraph">賦予的致命率的記憶每等級增加量：2% ⇒ 5%</p></li></ul></li><li><p class="bb_paragraph">修正為增加 / 折扣商品金幣價值的星不適用於蜥蜴商人。</p></li></ul><div class="bb_h1">尤巴爾</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>記憶 - 乙太的影響</b></p><ul class="bb_ul"><li><p class="bb_paragraph">投射物碰撞體積增加40%</p></li><li><p class="bb_paragraph">現在如果爆炸命中單一目標，爆炸傷害量將增加75%。</p></li></ul></li><li><p class="bb_paragraph"><b>記憶 - 超新星</b></p><ul class="bb_ul"><li><p class="bb_paragraph">現在施放時會充能1次迴避技能。</p></li></ul></li><li><p class="bb_paragraph"><b>記憶 - 異種物質</b></p><ul class="bb_ul"><li><p class="bb_paragraph">最大疊加量：3 ⇒ 4</p></li><li><p class="bb_paragraph"><i>變更的功能</i>：現在施放終極技將獲得3個疊加，施放迴避技能將獲得2個疊加。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 不穩定的乙太</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>變更的功能</i>：乙太的影響的投射物擊中光疊加達到3個或以上的敵方時，將產生造成50%傷害的爆炸。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 爆發性自信</b></p><ul class="bb_ul"><li><p class="bb_paragraph">爆炸大小增加量：25% ⇒ 15%</p></li><li><p class="bb_paragraph"><i>增加的功能</i>：乙太的影響的爆炸每命中一個敵方，再度使用冷卻時間將減少7%。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 迅捷施法</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>變更的功能</i>：超新星的爆炸每命中一個敵方，再度使用冷卻時間便減少0.5秒，且下一個超新星施放的傷害量增加10%。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 迫擊炮</b></p><ul class="bb_ul"><li><p class="bb_paragraph">施放射程增加量：40% ⇒ 30%</p></li><li><p class="bb_paragraph">爆炸半徑增加量：30% ⇒ 20%</p></li><li><p class="bb_paragraph"><i>增加的功能</i>：作為再度使用冷卻時間增加3秒的代價，最大充能數增加2。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 烤餅乾</b></p><ul class="bb_ul"><li><p class="bb_paragraph">星星餅乾生成機率：0.5% / 0.8% / 1.2% ⇒ 0.6% / 1.0% / 1.4%</p></li><li><p class="bb_paragraph">現在擊敗王時，將以100%的機率生成星星餅乾。</p></li></ul></li></ul><div class="bb_h1">維斯珀</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>記憶 - 紀律</b></p><ul class="bb_ul"><li><p class="bb_paragraph">傷害量：攻擊力的125% ⇒ 攻擊力的175%</p></li><li><p class="bb_paragraph">攻擊效果強度：50% ⇒ 100%</p></li><li><p class="bb_paragraph">攻擊時減少冷卻時間量：8% ⇒ 10%</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 推進力</b></p><ul class="bb_ul"><li><p class="bb_paragraph">最大傷害量紅利：100% ⇒ 150%</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 艾爾的慈悲</b></p><ul class="bb_ul"><li><p class="bb_paragraph">按損失生命值比例的基礎恢復量：1% ⇒ 2%</p></li><li><p class="bb_paragraph">攻擊力紅利每等級增加量：2 ⇒ 3</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 些許的利他精神</b></p><ul class="bb_ul"><li><p class="bb_paragraph">每命中一名隊友減少的再度使用冷卻時間：10% ⇒ 12%</p></li><li><p class="bb_paragraph">每命中一名敵方減少的再度使用冷卻時間：3% ⇒ 6%</p></li></ul></li></ul><div class="bb_h1">比斯穆特</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>記憶 - 扭曲心智</b></p><ul class="bb_ul"><li><p class="bb_paragraph">傷害量：攻擊力的200% ⇒ 170%</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 過充</b></p><ul class="bb_ul"><li><p class="bb_paragraph">再度使用冷卻時間增加量：1秒 ⇒ 1.5秒</p></li><li><p class="bb_paragraph">增加的投射物數量：2 ⇒ 3</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 隨機應變</b></p><ul class="bb_ul"><li><p class="bb_paragraph">減少冷卻時間量：50% ⇒ 40%</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 炮兵</b></p><ul class="bb_ul"><li><p class="bb_paragraph">增加的投射物數量：7 ⇒ 4</p></li></ul></li></ul><div class="bb_h1">娜琪亞</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>記憶 - 森林呼喚</b></p><ul class="bb_ul"><li><p class="bb_paragraph">葉子狗的防禦力：40 ⇒ 20 (每等級 +7)</p></li></ul></li></ul><div class="bb_h1">空殼</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>記憶 - 滅殺態勢</b></p><ul class="bb_ul"><li><p class="bb_paragraph">劍氣的傷害量：魔法攻擊的340% ⇒ 魔法攻擊的400%</p></li><li><p class="bb_paragraph">修正了與攻擊速度相關的機制 and 工具提示，解決了摧毀空殼的身份記憶時出現的攻擊速度不一致問題。</p></li></ul></li><li><p class="bb_paragraph"><b>記憶 - 一步一殺</b></p><ul class="bb_ul"><li><p class="bb_paragraph">現在可以在工具提示中確認獲得的攻擊力。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 狂亂劍舞</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><i>變更的功能</i>：滅殺態勢的劍氣傷害量減少60%、劍氣射程減少80%，但賦予的攻擊速度和迴避技能記憶加速量增加100%。</p></li></ul></li><li><p class="bb_paragraph"><b>星 - 受控狂氣</b></p><ul class="bb_ul"><li><p class="bb_paragraph">降低劍氣的傷害量與攻擊力增加量：40% ⇒ 50%</p></li></ul></li></ul><div class="bb_h1">優化與性能改善</div><ul class="bb_ul"><li><p class="bb_paragraph">增加了粒子特效品質設定。</p></li><li><p class="bb_paragraph">增加了在性能下降的情況下自動調低品質的功能。</p></li><li><p class="bb_paragraph">解決了在多人遊戲的用戶端中，當遊戲進行時間過長時，因記憶體洩漏導致極度延遲或崩潰的問題。</p></li><li><p class="bb_paragraph">其他優化與性能改善</p></li></ul><div class="bb_h1">漏洞修復與修正事項</div><ul class="bb_ul"><li><p class="bb_paragraph">修復了共同使用深淵精粹和黑曜石精粹等部分道具時會產生無限循環，導致產生意料之外的強力傷害或引發崩潰的漏洞。</p></li><li><p class="bb_paragraph">修復了娜琪亞的召喚物不觸發深淵精粹的漏洞。</p></li><li><p class="bb_paragraph">修復了帶有幻影皮膚等護盾的敵方即使受到極其強力的傷害也能以1的生命值存活下來的漏洞。</p></li><li><p class="bb_paragraph">修復了奧蕾娜能通過深淵精粹向自己發動攻擊效果並造成傷害的漏洞。</p></li><li><p class="bb_paragraph">修復了報復精粹未能增加恢復量的漏洞。</p></li><li><p class="bb_paragraph">修復了在派拉納的大地中有時會受到隱形火焰龍捲風傷害的漏洞。</p></li><li><p class="bb_paragraph">修復了反轉精粹在特定情況下未能增加傷害量的漏洞。</p></li><li><p class="bb_paragraph">修復了在施放閃電之舞途中施放迴避技能（Space鍵 / A按鍵）時什麼都不會發生、但卻會消耗迴避技能的漏洞。</p></li><li><p class="bb_paragraph">修復了所有草坪與植被無法顯示的漏洞。</p></li><li><p class="bb_paragraph">修復了墮落混沌增加0.5米射程的效果在右下方圖標工具提示中錯誤顯示為1米的漏洞。</p></li><li><p class="bb_paragraph">修復了滑石精粹與危險理論及部分旅行者星產生意料之外的互動，從而賦予過量傷害量紅利的漏洞。</p></li><li><p class="bb_paragraph">修復了1以下極小量恢復被忽略的漏洞。</p></li><li><p class="bb_paragraph">修復了可以通過完美時機的閃避來躲避永凍領域益處效果的漏洞。</p></li><li><p class="bb_paragraph">修復了靈活精粹無視防禦力導致旅行者承受更大傷害的漏洞。</p></li><li><p class="bb_paragraph">修復了相位蟲迷你王有時會移出地圖外導致遊戲無法進行的漏洞。</p></li><li><p class="bb_paragraph">修復了工具提示中漏掉黑暗衝鋒會觸發攻擊效果文本的漏洞。</p></li><li><p class="bb_paragraph">修復了擊敗特定隱藏王並退還身份記憶時、無法裝備記憶的漏洞。</p></li><li><p class="bb_paragraph">修復了在多人遊戲大廳中，特定旅行者的服裝裝飾物等會遮擋其他旅行者螢幕的漏洞。</p></li><li><p class="bb_paragraph">修復了使用混沌蘋果後，米絲特與維斯珀的部分靈活星的效果會消失的漏洞。</p></li><li><p class="bb_paragraph">修復了在侵蝕的絕望之島中有時混沌獎勵會生成在地圖外的漏洞。</p></li><li><p class="bb_paragraph">修復了在既視感中所有精粹的傷害量數值均顯示為低了50%品質內容的漏洞。</p></li><li><p class="bb_paragraph">巨大墨滴警報修正為在消滅所有敵人時停止。</p></li><li><p class="bb_paragraph">修復了飛升女武神米絲特服裝圖標顏色顯示錯誤的漏洞。</p></li><li><p class="bb_paragraph">修復了使用控制器時，有時無法訪問維斯珀的生命星插槽的漏洞。</p></li><li><p class="bb_paragraph">修復了使用控制器時，在世界地圖上有時無法訪問部分地點的漏洞——現在可以通過模擬搖桿順暢地移動游標。</p></li><li><p class="bb_paragraph">修復了部分精粹觸發時不閃爍的漏洞。</p></li><li><p class="bb_paragraph">改善了部分在地化文本翻譯並修復了錯別字。</p></li></ul><div class="bb_h1">MOD開發</div><ul class="bb_ul"><li><p class="bb_paragraph">解決了在遊戲途中重新加載模組時，程式碼變更事項未能反映的問題。</p></li><li><p class="bb_paragraph">CallOn開啟Manager、CallOn開啟Networked或Manager的行為已變更。</p></li><li><p class="bb_paragraph">現在即使在遊戲中等重新加載或移除模組時，起始 callback 和結束 callback 也會正常呼叫。</p></li><li><p class="bb_paragraph">增加了新的 Overload：將請求的魔力ger作為形參提供，並且可以將起始 callback 的傳回值作為結束 callback 提供。</p></li></ul><p class="bb_paragraph">以上為本次更新的內容。希望這些改動能讓各位的旅程變得更加豐富多彩、趣味橫生。非常感謝大家一直以來向我們傳達心聲並與我們一路同行。</p><p class="bb_paragraph"></p><p class="bb_paragraph">今後，夢境的世界也會愈發深邃！</p><p class="bb_paragraph">— <b>Lizard Smoothie 敬上</b> ????</p>]]> </content:encoded>
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<title>Maintenance &#45; June 9th (Complete)</title>
<link>https://xinker.org/zh/maintenance-june-9th-complete</link>
<guid>https://xinker.org/zh/maintenance-june-9th-complete</guid>
<description><![CDATA[ Share the loot, Share the gloryGreetings, This is Legend of YMIR.Update Maintenance is complete.Begin your journey into the Land of YMIR.Main UpdatesNew Legendary Companions1. Two powerful and beautiful Legendary Companions are joining the battle: Skinfaxi of the Dawn and Gultsari the Guardian. Rule the battlefield with these new Legendary Companions.Maintenance Scheduleㆍ ASIA/STEAM (UTC+8): June 9, 2026, 7:00 am - 9:40 amㆍ NAEU (UTC-4): June 8, 2026, 7:00 pm - 9:40 pmㆍ SA (UTC-3): June 8, 2026, 8:00 pm - 10:40 pmTargeted Regionㆍ ASIA / NAEU / SA / STEAMUpdate Noticesㆍ Official Website: https://www.legendofymir.comㆍ Event Round-up: https://www.legendofymir.com/news/notice/741360ㆍPatch Note: https://www.legendofymir.com/news/release/741749* Servers will open sequentially.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45922764/6e289fc35d77bf17e61aaaf72d34f3c844684fe5.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 11:06:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Maintenance, June, 9th, Complete</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Share the loot, Share the glory</p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, This is Legend of YMIR.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Update Maintenance is complete.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Begin your journey into the Land of YMIR.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Main Updates</p><p class="bb_paragraph">New Legendary Companions</p><p class="bb_paragraph">1. Two powerful and beautiful Legendary Companions are joining the battle: Skinfaxi of the Dawn and Gultsari the Guardian. Rule the battlefield with these new Legendary Companions.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Maintenance Schedule</p><p class="bb_paragraph">ㆍ ASIA/STEAM (UTC+8): June 9, 2026, 7:00 am - 9:40 am</p><p class="bb_paragraph">ㆍ NAEU (UTC-4): June 8, 2026, 7:00 pm - 9:40 pm</p><p class="bb_paragraph">ㆍ SA (UTC-3): June 8, 2026, 8:00 pm - 10:40 pm</p><p class="bb_paragraph"></p><p class="bb_paragraph">Targeted Region</p><p class="bb_paragraph">ㆍ ASIA / NAEU / SA / STEAM</p><p class="bb_paragraph"></p><p class="bb_paragraph">Update Notices</p><p class="bb_paragraph"></p><p class="bb_paragraph">ㆍ Official Website: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.legendofymir.com" target="_blank" rel=" noopener">https://www.legendofymir.com</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">ㆍ Event Round-up: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.legendofymir.com%2Fnews%2Fnotice%2F741360" target="_blank" rel=" noopener">https://www.legendofymir.com/news/notice/741360</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">ㆍPatch Note: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.legendofymir.com%2Fnews%2Frelease%2F741749" target="_blank" rel=" noopener">https://www.legendofymir.com/news/release/741749</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">* Servers will open sequentially.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<item>
<title>6月9日更新筆記</title>
<link>https://xinker.org/zh/6%E6%9C%889%E6%97%A5%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98</link>
<guid>https://xinker.org/zh/6%E6%9C%889%E6%97%A5%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98</guid>
<description><![CDATA[ 分享戰利品，共享榮耀大家好，我們是Legend of YMIR。關於6月9日（二）更新適用事項特此說明。同時也準備了開發團隊針對更新維護內容的短片敬請觀看， \[影片連結[/url]][/p]詳細更新事項請參考下方內容。主要更新內容全新傳說夥伴1. 強大而美麗的傳說階級夥伴，黎明的斯基法克西與守護的古爾茨阿里即將加入。請與全新的傳說夥伴一同稱霸戰場！更新內容所有伺服器活動ㆍ任務活動- 希格露恩傳說支援任務 II- 瓦爾哈拉淨化任務ㆍ合成任務活動- 瓦爾基里合成任務- 狄絲合成任務＊詳細內容請確認【活動公告一覽】。全新添加事項（所有伺服器）\[YMIR盃]ㆍ 第2屆YMIR盃的角色資訊將被確定。- 如同已通知各位戰士，YMIR盃預定透過專用客戶端進行。本次維護將儲存參加比赛的各角色資訊，比赛專用配置中將使用複製的角色，敬請參加第2屆YMIR盃的戰士們參考此點並準備比赛。＊詳細內容請參考 [url]\[世界冠軍賽進行方式][/url]。\[召喚物]ㆍ 2種傳說階級夥伴將被添加。- 可透過崇高的號角或合成及替換獲得。黎明的斯基法克西守護的古爾茨阿里遊戲內錯誤修正ㆍ\[其他] 遊戲內部分錯別字將被修正。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45922764/8ff16f5e6082eebe1b9995e13b274432c3c84396.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 11:06:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月9日更新筆記</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">分享戰利品，共享榮耀</div><p class="bb_paragraph"></p><p class="bb_paragraph">大家好，我們是Legend of YMIR。</p><p class="bb_paragraph"></p><p class="bb_paragraph">關於6月9日（二）更新適用事項特此說明。</p><p class="bb_paragraph"></p><p class="bb_paragraph">同時也準備了開發團隊針對更新維護內容的短片敬請觀看， </p><p class="bb_paragraph"><a class="bb_link" href="https://youtube.com/shorts/4M1vbjtW-YI" target="_blank" rel="">\[影片連結[/url]][/p]<p class="bb_paragraph"></p><p class="bb_paragraph">詳細更新事項請參考下方內容。</p><p class="bb_paragraph"></p><p class="bb_paragraph">主要更新內容</p><p class="bb_paragraph">全新傳說夥伴</p><p class="bb_paragraph">1. 強大而美麗的傳說階級夥伴，黎明的斯基法克西與守護的古爾茨阿里即將加入。請與全新的傳說夥伴一同稱霸戰場！</p><p class="bb_paragraph"></p><p class="bb_paragraph">更新內容</p><p class="bb_paragraph"></p><p class="bb_paragraph">所有伺服器</p><p class="bb_paragraph">活動</p><p class="bb_paragraph">ㆍ任務活動</p><p class="bb_paragraph">- 希格露恩傳說支援任務 II</p><p class="bb_paragraph">- 瓦爾哈拉淨化任務</p><p class="bb_paragraph"></p><p class="bb_paragraph">ㆍ合成任務活動</p><p class="bb_paragraph">- 瓦爾基里合成任務</p><p class="bb_paragraph">- 狄絲合成任務</p><p class="bb_paragraph">＊詳細內容請確認【活動公告一覽】。</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph">全新添加事項（所有伺服器）</p><p class="bb_paragraph">\[YMIR盃]</p><p class="bb_paragraph">ㆍ 第2屆YMIR盃的角色資訊將被確定。</p><p class="bb_paragraph">- 如同已通知各位戰士，YMIR盃預定透過專用客戶端進行。本次維護將儲存參加比赛的各角色資訊，比赛專用配置中將使用複製的角色，敬請參加第2屆YMIR盃的戰士們參考此點並準備比赛。</p><p class="bb_paragraph">＊詳細內容請參考 [url]\[世界冠軍賽進行方式][/url]。</p><p class="bb_paragraph"></p><p class="bb_paragraph">\[召喚物]</p><p class="bb_paragraph">ㆍ 2種傳說階級夥伴將被添加。</p><p class="bb_paragraph">- 可透過崇高的號角或合成及替換獲得。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>黎明的斯基法克西</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45922764/a7f04c0bb18e0a406183a4c6916c87e69d653354.png"></p><p class="bb_paragraph"><b>守護的古爾茨阿里</b></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45922764/c2ec4236934ba3f62b01068cb4b36928c150abaa.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">遊戲內錯誤修正</p><p class="bb_paragraph">ㆍ\[其他] 遊戲內部分錯別字將被修正。</p></a></p>]]> </content:encoded>
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<title>Cursemark bundles &#45; save money and get more great games</title>
<link>https://xinker.org/zh/cursemark-bundles-save-money-and-get-more-great-games</link>
<guid>https://xinker.org/zh/cursemark-bundles-save-money-and-get-more-great-games</guid>
<description><![CDATA[ Cursemark is now live, and we&#039;ve bundled with a bunch of other awesome games, from roguelikes to soulslikes and more. You might already own one of them, which means you can get Cursemark at an even deeper discount than our launch scale. And you might find some new games you like too.  Check &#039;em out: https://store.steampowered.com/bundle/56837/Cursemark_x_Hell_Clock/https://store.steampowered.com/bundle/43662/Cursemark_x_Conquest_Dark/https://store.steampowered.com/bundle/76846/Cursemark_x_Night_Swarm/https://store.steampowered.com/bundle/60636/Deaths_Domain/https://store.steampowered.com/bundle/60077/Lightless_Realms/https://store.steampowered.com/bundle/75927/Cursemark__Mortal_Sin/https://store.steampowered.com/bundle/75928/Cursemark__Voin/https://store.steampowered.com/bundle/60256/Shrouded_Lands/https://store.steampowered.com/bundle/77170/Cursemark__Slaughter_Void/https://store.steampowered.com/bundle/76805/ARMS_OF_GOD_X_Cursemark/ ]]></description>
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<pubDate>Tue, 09 Jun 2026 05:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Cursemark, bundles, save, money, and, get, more, great, games</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Cursemark is now live, and we've bundled with a bunch of other awesome games, from roguelikes to soulslikes and more. <br><br>You might already own one of them, which means you can get Cursemark at an even deeper discount than our launch scale. <br><br>And you might find some new games you like too.  Check 'em out: <br><br><a class="bb_link" href="https://store.steampowered.com/bundle/56837/Cursemark_x_Hell_Clock/" target="_blank" rel="">https://store.steampowered.com/bundle/56837/Cursemark_x_Hell_Clock/</a><a class="bb_link" href="https://store.steampowered.com/bundle/43662/Cursemark_x_Conquest_Dark/" target="_blank" rel="">https://store.steampowered.com/bundle/43662/Cursemark_x_Conquest_Dark/</a><a class="bb_link" href="https://store.steampowered.com/bundle/76846/Cursemark_x_Night_Swarm/" target="_blank" rel="">https://store.steampowered.com/bundle/76846/Cursemark_x_Night_Swarm/</a><a class="bb_link" href="https://store.steampowered.com/bundle/60636/Deaths_Domain/" target="_blank" rel="">https://store.steampowered.com/bundle/60636/Deaths_Domain/</a><a class="bb_link" href="https://store.steampowered.com/bundle/60077/Lightless_Realms/" target="_blank" rel="">https://store.steampowered.com/bundle/60077/Lightless_Realms/</a><a class="bb_link" href="https://store.steampowered.com/bundle/75927/Cursemark__Mortal_Sin/" target="_blank" rel="">https://store.steampowered.com/bundle/75927/Cursemark__Mortal_Sin/</a><a class="bb_link" href="https://store.steampowered.com/bundle/75928/Cursemark__Voin/" target="_blank" rel="">https://store.steampowered.com/bundle/75928/Cursemark__Voin/</a><a class="bb_link" href="https://store.steampowered.com/bundle/60256/Shrouded_Lands/" target="_blank" rel="">https://store.steampowered.com/bundle/60256/Shrouded_Lands/</a><a class="bb_link" href="https://store.steampowered.com/bundle/77170/Cursemark__Slaughter_Void/" target="_blank" rel="">https://store.steampowered.com/bundle/77170/Cursemark__Slaughter_Void/</a><a class="bb_link" href="https://store.steampowered.com/bundle/76805/ARMS_OF_GOD_X_Cursemark/" target="_blank" rel="">https://store.steampowered.com/bundle/76805/ARMS_OF_GOD_X_Cursemark/</a></p>]]> </content:encoded>
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<title>Apex Legends: Matchmaking Tests Update</title>
<link>https://xinker.org/zh/apex-legends-matchmaking-tests-update</link>
<guid>https://xinker.org/zh/apex-legends-matchmaking-tests-update</guid>
<description><![CDATA[ For a fully translated version of the update, see here.As part of our ongoing commitment to transparency, we’ve been more direct in sharing our approach to developing Apex Legends, a critical part of this approach is listening to you all in the community, understanding their needs, and working to address them. As such, we wanted to highlight the work being done on matchmaking to provide an even better experience for our players.Below, we’ll be discussing the frustrations we’re consistently working to alleviate, the various changes we’ve made and tests we’ve run, what outcomes we’re targeting, as well as what we’ve learned and how we’re using it to improve matchmaking moving forward. Read on to learn all about:Five major matchmaking pain pointsParameters and results of recent matchmaking tests:Increased maximum queue search timesBots in mid-tier unranked lobbiesDiamond+ solo-queue only4.5 Hour Ranked map rotations1-tier locked Ranked premadesThe challenges of testingDEFINING MATCHMAKING PAIN POINTSYou have made it clear, and we understand: Long queues and endlessly sweaty matches are the opposite of fun.We are always listening and talking with players, we hear the feedback and frustration. It’s important that we balance your feedback and match data, so while we’re seeing that the majority of matches are fast and fair, we also see a smaller outlier of unacceptable matches that we’re committed to addressing to improve the overall game experience. Over the past few seasons, we&#039;ve been focused on what our players are saying and exploring match data to identify a list of five main pain points which we use to guide our work on Matchmaking systems.Here’s what we&#039;ve been hearing:Queue Times: No one wants to wait forever to get into a match. There is an inherent trade-off between faster queue times and a fairer match, but we also know that no one should have to spend more time in queue than actually playing. We see this frustration amplified in Ranked as it&#039;s the mode in which players will wait longer for matches with tighter matchmaking.Lobby Skill Disparity: The skill gaps in your matches can be too wide. Veterans and casuals shouldn&#039;t be competing in the same lobby. Both Ranked and Unranked matches see the problem of Lobby Skill Disparity, and we approach both modes with different proposed solutions based on differing player needs.Solos vs Premade Imbalance: Solo players are at a disadvantage against coordinated three-stacks, especially in Ranked. Communication and coordination are part of the core game loop and bring real advantages, but they shouldn&#039;t be that decisive.Teammate Quality: You&#039;re paired with teammates who don&#039;t match your playstyle or skill level.  Inconsistent experiences impact match quality.Sweaty Lobbies: No one has fun when every single match feels like it’s your pain and someone else&#039;s gain. There is a time and a place for hyper-competitive matches, and you should know when you’re opting into the experience.Every bullet here touches the core functions of the matchmaker. Pull one lever and everything else shifts along. It’s a tough balancing act. That&#039;s why over the past year, we&#039;ve been methodical about testing solutions and tracking how each adjustment ripples through matchmaking.RECENT TESTSMatchmaking tests and experiments are run on specific regional servers to ensure that we can get clear data when we compare against other regions playing during the same period.Over the past year, we have increased the number of tests, and are planning to continue with a regular cadence moving forward. Here&#039;s what we&#039;ve learned.TEST: INCREASED MAXIMUM QUEUE SEARCH TIMESWhich pain point are we addressing? Queue Times, Lobby Skill Disparity, Teammate QualityWhat was the test? The matchmaker searches, initially, for an opponent of closely-aligned skill level, and incrementally expands the search, loosening the skill restriction over time. For this test, we increased the search window from 30 seconds to 60 seconds before expanding the matchmaking criteria. This gives the matchmaker more time to find fairly-matched players instead of immediately widening the skill range in favour of more quickly filling a lobby.What were the results? We saw a positive impact on match quality and much fewer skill mismatches, especially at the high end of competition (visualized below), in both Ranked and Unranked without significantly increasing queue times.What are the next steps? Given the positive results, we implemented this globally on May 7th, 2026 as part of our standard matchmaking logic in Ranked and Unranked Trios. But we are not stopping there. We are continuing to tweak and monitor edge-cases to ensure that no one waits more than the intended maximum queue wait time before getting into a match.TEST: BOTS IN LOWER-SKILL UNRANKED LOBBIESWhich pain point are we addressing? Queue Times, Lobby Skill Disparity, Teammate QualityWhat did we test? We enabled bot-fill in mid-tier lobbies of Duos and Pub Trios matches, to unde ]]></description>
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<pubDate>Tue, 09 Jun 2026 01:17:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Matchmaking, Tests, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">For a fully translated version of the update, see <a class="bb_link" href="https://www.ea.com/games/apex-legends/news/overclocked-matchmaking-update" target="_blank" rel="">here</a>.</p><div class="bb_h2"></div><p class="bb_paragraph">As part of our ongoing commitment to transparency, we’ve been more direct in sharing our approach to developing Apex Legends, a critical part of this approach is listening to you all in the community, understanding their needs, and working to address them. As such, we wanted to highlight the work being done on matchmaking to provide an even better experience for our players.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Below, we’ll be discussing the frustrations we’re consistently working to alleviate, the various changes we’ve made and tests we’ve run, what outcomes we’re targeting, as well as what we’ve learned and how we’re using it to improve matchmaking moving forward. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Read on to learn all about:</p><ul class="bb_ul"><li><p class="bb_paragraph">Five major matchmaking pain points</p></li><li><p class="bb_paragraph">Parameters and results of recent matchmaking tests:</p><ul class="bb_ul"><li><p class="bb_paragraph">Increased maximum queue search times</p></li><li><p class="bb_paragraph">Bots in mid-tier unranked lobbies</p></li><li><p class="bb_paragraph">Diamond+ solo-queue only</p></li><li><p class="bb_paragraph">4.5 Hour Ranked map rotations</p></li><li><p class="bb_paragraph">1-tier locked Ranked premades</p></li></ul></li><li><p class="bb_paragraph">The challenges of testing</p></li></ul><div class="bb_h2">DEFINING MATCHMAKING PAIN POINTS</div><p class="bb_paragraph">You have made it clear, and we understand: Long queues and endlessly sweaty matches are the opposite of fun.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are always listening and talking with players, we hear the feedback and frustration. It’s important that we balance your feedback and match data, so while we’re seeing that the majority of matches are fast and fair, we also see a smaller outlier of unacceptable matches that we’re committed to addressing to improve the overall game experience. Over the past few seasons, we've been focused on what our players are saying and exploring match data to identify a list of five main pain points which we use to guide our work on Matchmaking systems.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Here’s what we've been hearing:</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Queue Times</b>: No one wants to wait forever to get into a match. There is an inherent trade-off between faster queue times and a fairer match, but we also know that no one should have to spend more time in queue than actually playing. We see this frustration amplified in Ranked as it's the mode in which players will wait longer for matches with tighter matchmaking.</p></li></ul><ul class="bb_ul"><li><p class="bb_paragraph"><b>Lobby Skill Disparity</b>: The skill gaps in your matches can be too wide. Veterans and casuals shouldn't be competing in the same lobby. Both Ranked and Unranked matches see the problem of Lobby Skill Disparity, and we approach both modes with different proposed solutions based on differing player needs.</p></li><li><p class="bb_paragraph"><b>Solos vs Premade Imbalance:</b> Solo players are at a disadvantage against coordinated three-stacks, especially in Ranked. Communication and coordination are part of the core game loop and bring real advantages, but they shouldn't be that decisive.</p></li><li><p class="bb_paragraph"><b>Teammate Quality:</b> You're paired with teammates who don't match your playstyle or skill level.  Inconsistent experiences impact match quality.</p></li><li><p class="bb_paragraph"><b>Sweaty Lobbies: </b>No one has fun when <i>every single</i> match feels like it’s your pain and someone else's gain. There is a time and a place for hyper-competitive matches, and you should know when you’re opting into the experience.</p></li></ul><p class="bb_paragraph">Every bullet here touches the core functions of the matchmaker. Pull one lever and everything else shifts along. It’s a tough balancing act. That's why over the past year, we've been methodical about testing solutions and tracking how each adjustment ripples through matchmaking.</p><div class="bb_h1">RECENT TESTS</div><p class="bb_paragraph">Matchmaking tests and experiments are run on specific regional servers to ensure that we can get clear data when we compare against other regions playing during the same period.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Over the past year, we have increased the number of tests, and are planning to continue with a regular cadence moving forward. Here's what we've learned.</p><div class="bb_h2">TEST: INCREASED MAXIMUM QUEUE SEARCH TIMES</div><p class="bb_paragraph"><b>Which pain point are we addressing? </b>Queue Times, Lobby Skill Disparity, Teammate Quality</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What was the test?</b> The matchmaker searches, initially, for an opponent of closely-aligned skill level, and incrementally expands the search, loosening the skill restriction over time. For this test, we increased the search window from 30 seconds to 60 seconds before expanding the matchmaking criteria. This gives the matchmaker more time to find fairly-matched players instead of immediately widening the skill range in favour of more quickly filling a lobby.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What were the results?</b> We saw a positive impact on match quality and much fewer skill mismatches, especially at the high end of competition (visualized below), in both Ranked and Unranked without significantly increasing queue times.<img src="https://clan.akamai.steamstatic.com/images/38098458/9dda8e1c01e5ee06b49b311635616146f614653e.jpg"></p><p class="bb_paragraph"><b>What are the next steps?</b> Given the positive results, we implemented this globally on May 7th, 2026 as part of our standard matchmaking logic in Ranked and Unranked Trios. But we are not stopping there. We are continuing to tweak and monitor edge-cases to ensure that no one waits more than the intended maximum queue wait time before getting into a match.</p><hr><p class="bb_paragraph"></p><div class="bb_h2">TEST: BOTS IN LOWER-SKILL UNRANKED LOBBIES</div><p class="bb_paragraph"><b>Which pain point are we addressing? </b>Queue Times, Lobby Skill Disparity, Teammate Quality</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What did we test?</b> </p><p class="bb_paragraph">We enabled bot-fill in mid-tier lobbies of Duos and Pub Trios matches, to understand whether they improved matchmaking quality and overall player experience. As a reminder: there are no plans to add bots to Ranked, and bots do not fill an empty spot on your squad.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What were the results?</b></p><p class="bb_paragraph">Being able to add a small number of bots to lower-skill matches is very positive for matchmaking quality. During off-hours, bots enable us to create fair matches within a reasonable amount of time and reduce how often we have to bring high skill players into a skill-mismatch situation. However, bots are still a work in progress and they can only be added to lobbies where they participate meaningfully. Outside the new player or lower-skill lobbies, they struggle to keep up and cause the match experience to deteriorate and thus we remain dedicated to improving bot behaviours.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What are the next steps?</b> </p><p class="bb_paragraph">We will continue to invest in our bots and slowly roll them out to situations where they create a positive player experience. Today, bots have a key role to play in the extended onboarding experience, especially as players learn the games through live matches, and to help facilitate improved matchmaking in situations where we, otherwise, would have had to create very wide matches. </p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2">TEST: DIAMOND + SOLO-QUEUE ONLY </div><p class="bb_paragraph"><b>Which pain point are we addressing? </b>Solos vs Premade Imbalance, Lobby Skill Disparity</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What is the test?</b> Later on in Season 29, in all regions, Ranked will be solo-queue only for all players Diamond and above. If you’re Diamond or higher, you won’t be able to squad up as a premade in Ranked. Everyone plays with new friends - no exceptions.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Why are we doing this? </b>We see clear frustration amongst Diamond+ players stemming from the imbalance between solo and premade squads, and this is one of the most requested solutions. This constraint should level the playing field and allow everyone to compete, relying only on their own skill and two new squadmates. As a result, lobbies will be more evenly matched and players can trust that they have the same opportunity to win as every other squad in their match. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>The trade-off we’re making.</b> Playing with friends is a core part of Apex. We understand that this test removes that core tenet from Ranked play at the highest tiers, and we know that will sting for players who queue together. With this test, we are prioritizing fairness first as the constraint to understand how it affects matchmaking improvements. We’re measuring whether the fairness gain is worth it, and we’re prepared to hear candid feedback either way. Ultimately, this is just one test to address these pain points; if the test results don't point to this being a long-term solution, we'll evaluate our other approaches to solve this issue.  </p><p class="bb_paragraph"></p><p class="bb_paragraph">Playing with friends is a key driver of social connection and long-term retention. That said, even highly social players spend a substantial amount of time playing solo. As a result, the solo queue experience cannot be treated as secondary; it is a critical part of the overall player experience, including for our most engaged users.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>The data backing this.</b> It is in Diamond+ that the feedback is the loudest, and our data supports it. Players who play most of their games as a premade squad do make it to the highest tiers at the fastest pace. In matches above Diamond, we also see the largest performance disparity between solo players and premade squads. A three-stack where all players are equally-high skilled is likely to significantly outperform everyone else. The coordination advantage is real. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What we’re watching.</b> Community sentiment and match data. We want to know if leveling the playing field does improve the overall experience and improves the integrity of Ranked at the top end. This is a two-week window to learn before we decide what’s next.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Why not just split the queues?</b> Splitting queues between solos and premades introduces more issues than it solves. Player populations get fractured into smaller pools, creating longer queue times or much wider matches for everyone. As an oversimplified example: if we split the matchmaking pool and it splits right down the middle, there are 50% fewer players loading into each version of Ranked, meaning that, best case scenario, wait times for each subset will increase 50% and match quality will suffer.</p><p class="bb_paragraph"></p><p class="bb_paragraph">One queue with a solo-only constraint keeps the player base intact and queue times reasonable. While we’re testing this option to “level the playing field”, we will continue to thoroughly analyze data and sentiment to understand the broader impact of the change before evaluating a more permanent solution.</p><p class="bb_paragraph"></p><hr><div class="bb_h2">TEST: 4.5-HOUR RANKED MAP ROTATIONS</div><p class="bb_paragraph"><b>Which pain point are we addressing? </b>General QOL improvement</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What did we test?</b> We shortened the map rotation in Ranked from 24 hours to 4.5 hours. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Why did we test this? </b>This was mainly a functionality test where we validated that there was no unforeseen negative impact to players or internal systems. We also wanted to understand how the Ranked community would react to being able to play more maps in Ranked during their own normal play schedule over the course of a split.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What were the results?</b> </p><p class="bb_paragraph">All clear! Systems were healthy, we saw a greater number of players over a week being able to play on more maps and the community chatter was positive.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What are the next steps?</b> </p><p class="bb_paragraph">This is now Ranked for everyone. Moving forward, we may continue testing out different rotation schedules to get the best mix of freshness and familiarity.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2">ACTIVE TEST: 1-TIER LOCKED RANKED PREMADES</div><p class="bb_paragraph"><b>Which pain point are we addressing?</b> Lobby Skill Disparity</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>What did we test?</b> </p><p class="bb_paragraph">Our data shows that Platinum players matching up with Masters is driven primarily by players squadding-up and bringing those wide skill band squads to a lobby. Players often report those pre-match tier distribution graphs with frustration and confusion. As a result, we limited squad-ups to 1 tier above or below your rank, instead of 2, to see if we can create better matches for all.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This test is currently active at the time of writing, we will follow up with the results when we have them!</p><hr><div class="bb_h2">THE CHALLENGES OF TESTING</div><p class="bb_paragraph">With the deliberate focus on testing matchmaking parameters, sometimes things get broken along the way. It’s a rare and unfortunate outcome, and something we work hard to learn from to ensure we don’t repeat our mistakes.</p><p class="bb_paragraph">For example, the day of Overclocked’s launch we experienced a matchmaking outage that lasted several hours. We moved too fast, made last-minute changes, missed a crucial bug, and, as a result, the outage impacted our entire playerbase - which is frankly unacceptable.</p><p class="bb_paragraph"><b>So what are we doing differently moving forward?</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Process enforcement</b>: We are demanding stricter adherence to our change‑management workflow.</p></li><li><p class="bb_paragraph"><b>Technical safeguards</b>: We are implementing automatic mechanisms to release queue pressure automatically, so that future failures can be recovered more gracefully and faster.</p></li></ul><p class="bb_paragraph">When something breaks and takes the game offline, the team bands together to resolve it as quickly as possible. When matchmaking systems crash, more and more players accumulate in the queue; if the queue cannot be cleared by loading into matches, it continues to grow, and once it reaches a certain size it overloads the database. To get the game back online, our team had to manually clear the queue and then gradually re‑introduce players at a reduced capacity, starting with 10 % of the usual queue and expanding slowly.</p><p class="bb_paragraph">Only after sufficient pressure was relieved from the matchmaking queue were we able to restore normal service.`</p><div class="bb_h2">CONCLUSION</div><p class="bb_paragraph">We hope this furthers our transparency surrounding our matchmaking test processes. It is a complicated space to get right, as it requires a delicate balance and rigorous ongoing testing. We will continue to test and iterate, and will communicate with you each step of the way. We have more we’re excited to share with you about Matchmaking and Ranked in the coming months, so stay tuned!</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Hunt: Showdown 1896 &#45;  Road to Hell Event Sale</title>
<link>https://xinker.org/zh/hunt-showdown-1896-road-to-hell-event-sale</link>
<guid>https://xinker.org/zh/hunt-showdown-1896-road-to-hell-event-sale</guid>
<description><![CDATA[ Hunt: Showdown 1896 – Road to Hell Event SaleThe Road to Hell Begins.March into corruption and uncover the fate of the doomed 26th Regiment in Hunt: Showdown 1896’s latest Event, Road to Hell. https://store.steampowered.com/app/594650/Hunt_Showdown_1896/Explore sprawling Strongholds, uncover hidden secrets, wield devastating new firepower, and battle through landscapes scarred by hubris, madness, and horror. Face new challenges, earn exclusive rewards through the Event Battle Pass, and experience a new chapter in Hunt’s dark and unforgiving world. Get Hunt: Showdown 1896 at 60% off, with DLCs up to 65% off, and join thousands of Hunters now. Whether you’re tracking your first bounty or returning to the Bayou, there has never been a better time to enter the hunt. Expand your arsenal, customize your Hunter, and prepare for ruthless battles where every shot counts. Limited Time Sale – Ends Soon!Claim your copy before the Bayou claims you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/33141571/8b3de6ec696cb537d5be314d8b8e377b3e0e85db.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hunt:, Showdown, 1896, Road, Hell, Event, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Hunt: Showdown 1896 – Road to Hell Event Sale</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">The Road to Hell Begins.</p><p class="bb_paragraph"></p><p class="bb_paragraph">March into corruption and uncover the fate of the doomed 26th Regiment in Hunt: Showdown 1896’s latest Event, Road to Hell.</p><p class="bb_paragraph"> <a class="bb_link" href="https://store.steampowered.com/app/594650/Hunt_Showdown_1896/" target="_blank" rel="">https://store.steampowered.com/app/594650/Hunt_Showdown_1896/</a></p><p class="bb_paragraph">Explore sprawling Strongholds, uncover hidden secrets, wield devastating new firepower, and battle through landscapes scarred by hubris, madness, and horror. Face new challenges, earn exclusive rewards through the Event Battle Pass, and experience a new chapter in Hunt’s dark and unforgiving world.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Get <b>Hunt: Showdown 1896 at 60% off</b>, with <b>DLCs up to 65% off</b>, and join thousands of Hunters now.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Whether you’re tracking your first bounty or returning to the Bayou, there has never been a better time to enter the hunt. Expand your arsenal, customize your Hunter, and prepare for ruthless battles where every shot counts.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Limited Time Sale – Ends Soon!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Claim your copy before the Bayou claims you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Games from Croatia 2026</title>
<link>https://xinker.org/zh/games-from-croatia-2026</link>
<guid>https://xinker.org/zh/games-from-croatia-2026</guid>
<description><![CDATA[  We&#039;re back again, celebrating the incredible talent from Croatia with a dedicated Weeklong Deal event!From June 8th, dive into a curated selection of top-rated Croatian games, including the mind-bending Escape Simulator 2, the explosive Serious Sam series, and the intense survival game SCUM.  Whether you&#039;re a fan of challenging puzzles, tactics, strategies or action-packed adventures, there’s something for everyone! Plus, don&#039;t miss out on upcoming releases that you can add to your wishlist. Support Croatian developers and save big — only this week!  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44926613/7da370f5e3d6028f32228e0b8989dd107f74bb9a.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Games, from, Croatia, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"> <b>We're back again, celebrating the incredible talent from Croatia with a dedicated Weeklong Deal event!</b></p><p class="bb_paragraph">From <b>June 8th</b>, dive into a curated selection of top-rated Croatian games, including the mind-bending <u>Escape Simulator 2</u>, the explosive <u>Serious Sam</u> series, and the intense survival game <u>SCUM</u>.  Whether you're a fan of <b>challenging puzzles</b>, <b>tactics</b>, <b>strategies</b> or <b>action-packed adventures</b>, there’s something for everyone! Plus, don't miss out on upcoming releases that you can add to your wishlist. <b>Support Croatian developers and save big</b> — only this week! </p>]]> </content:encoded>
</item>

<item>
<title>R6 Regional Leagues &#45; Stage 1 Has Begun!</title>
<link>https://xinker.org/zh/r6-regional-leagues-stage-1-has-begun</link>
<guid>https://xinker.org/zh/r6-regional-leagues-stage-1-has-begun</guid>
<description><![CDATA[ The R6 Esports 2026 season is underway as we celebrate our BLAST R6 Salt Lake City champion, DarkZero. We begin Stage 1 of the regular season, and you can find all the information you need from format, schedule, prize pool, and SI points.Stage 1 is also the ticket for EWC as teams will qualify for a chance to compete on the big stage in Paris this Summer.ASIA PACIFIC LEAGUE - STAGE 1The APL Stage 1 will start with every team playing against each other once following a single robin round format.APL OCEANIAROBIN ROUND SCHEDULERound 1: June 8th Match 1 (18:00 AEST) - Shaiikademy vs Barbie BoysMatch 2 (19:00 AEST) - Rock LFO vs Man LFOMatch 3 (20:00 AEST) - 6Targets vs ENTREPRISEMatch 4 (21:00 AEST) - Team Anios vs Chiefs ESCRound 2: June 9th Match 1 (18:00 AEST) - Man LFO vs ShaiikadameyMatch 2 (19:00 AEST) - Team Anios vs ENTREPRISEMatch 3 (20:00 AEST) - Barbie Boys vs Chiefs ESCMatch 4 (21:00 AEST) - Rock LFO vs 6TargetsRound 3: June 15th Match 1 (18:00 AEST) - Man LFO vs Barbie BoysMatch 2 (19:00 AEST) - Shaiikademy vs ENTREPRISEMatch 3 (20:00 AEST) - Rock LFO vs Team AniosMatch 4 (21:00 AEST) - 6Targets vs Chiefs ESCRound 4: June 16th Match 1 (18:00 AEST) - Team Anios vs Man LFOMatch 2 (19:00 AEST) - Barbie Boys vs 6TargetsMatch 3 (20:00 AEST) - Chiefs ESC vs ShaiikademyMatch 4 (21:00 AEST) - ENTREPRISE vs Rock LFORound 5: June 22nd Match 1 (18:00 AEST) - Man LFO vs 6TargetsMatch 2 (19:00 AEST) - Team Anios vs ShaiikademyMatch 3 (20:00 AEST) - Barbie Boys vs Rock LFOMatch 4 (21:00 AEST) - Chiefs ESC vs ENTREPRISERound 6: June 23rd Match 1 (18:00 AEST) - 6Targets vs Team AniosMatch 2 (19:00 AEST) - Chiefs ESC vs Man LFOMatch 3 (20:00 AEST) - ENTREPRISE vs Barbie BoysMatch 4 (21:00 AEST) - Shaiikademy vs Rock LFORound 7: June 29th Match 1 (18:00 AEST) - Shaiikademy vs 6TargetsMatch 2 (19:00 AEST) - Barbie Boys vs Team AniosMatch 3 (20:00 AEST) - Rock LFO vs Chiefs ESCMatch 4 (21:00 AEST) - Man LFO vs ENTREPRISEEvery match played in the Robin Round will be a Best Of 1.The first 4 teams will qualify for the APL Oceania Stage 1 Finals.APL Oceania Stage 1 Robin Round matches will be played at 18:00, 19:00, 20:00 and 21:00 AEST from June 8th to June 29th (7 playdays)STAGE 1 FINALS SCHEDULEEach match played in the Stage 1 Finals will be a Best Of 3.The two participating teams at the APL Oceania Grand Final will be qualified for EWC 2026 in Paris.APL Oceania Stage 1 Finals matches will be played at 15:00, 18:00 and 21:00 AEST from July 6th to July 17th (3 playdays)APL ASIAROBIN ROUND SCHEDULERound 1: June 10th Match 1 (18:00 SGT) - Team Orchid vs HL Tauri EsportMatch 2 (19:00 SGT) - Soul&#039;s Heart vs FURY GlobalMatch 3 (20:00 SGT) - Unreal Nightmare vs Weibo GamingMatch 4 (21:00 SGT) - DAYSTAR vs ElevateRound 2: June 11th Match 1 (18:00 SGT) - FURY Global vs Unreal NightmareMatch 2 (19:00 SGT) - DAYSTAR vs Team OrchidMatch 3 (20:00 SGT) - HL Tauri Esport vs Soul&#039;s HeartMatch 4 (21:00 SGT) - Elevate vs Weibo GamingRound 3: June 17th Match 1 (18:00 SGT) - FURY Global vs HL Tauri EsportMatch 2 (19:00 SGT) - Team Orchid vs Weibo GamingMatch 3 (20:00 SGT) - Unreal Nightmare vs ElevateMatch 4 (21:00 SGT) - Soul&#039;s Heart vs DAYSTARRound 4: June 18th Match 1 (18:00 SGT) - DAYSTAR vs FURY GlobalMatch 2 (19:00 SGT) - Weibo Gaming vs Soul&#039;s HeartMatch 3 (20:00 SGT) - HL Tauri Esport vs Unreal NightmareMatch 4 (21:00 SGT) - Elevate vs Team OrchidRound 5: June 24th Match 1 (18:00 SGT) - HL Tauri Esport vs DAYSTARMatch 2 (19:00 SGT) - Soul&#039;s Heart vs ElevateMatch 3 (20:00 SGT) - Team Orchid vs Unreal NightmareMatch 4 (21:00 SGT) - FURY Global vs Weibo GamingRound 6: June 25th Match 1 (18:00 SGT) - Unreal Nightmare vs DAYSTARMatch 2 (19:00 SGT) - Team Orchid vs Soul&#039;s HeartMatch 3 (20:00 SGT) - Elevate vs FURY GlobalMatch 4 (21:00 SGT) - Weibo Gaming vs HL Tauri EsportRound 7: June 30th Match 1 (18:00 SGT) - FURY Global vs Team OrchidMatch 2 (19:00 SGT) - HL Tauri Esport vs ElevateMatch 3 (20:00 SGT) - Soul&#039;s Heart vs Unreal NightmareMatch 4 (21:00 SGT) - DAYSTAR vs Weibo GamingEvery match played in the Robin Round will be a Best Of 1.The first 4 teams will qualify for the APL Asia Stage 1 Finals.APL Asia Stage 1 matches will be played at 18:00, 19:00, 20:00 and 21:00 SGT from June 10th to June 30th (7 playdays)STAGE 1 FINALS SCHEDULEEach match played in the Stage 1 Finals will be a Best Of 3.The winner of the APL Asia Stage 1 Grand Final will be qualified for EWC 2026 in Paris.APL Asia Stage 1 Finals matches will be played at 17:00 and 20:00 SGT from July 7th to July 18th (3 playdays)APL NORTHROBIN ROUND SCHEDULERound 1: June 12th Match 1 (18:00 JST) - Trippy Main Telecom vs Can You Be My Enemy?Match 2 (19:00 JST) - BNK FearX vs LFO No NameMatch 3 (20:00 JST) - SCARZ vs Kinotrope GamingMatch 4 (21:00 JST) - DPlus Kia vs CAG OsakaRound 2: June 13th Match 1 (18:00 JST) - Can You Be My Enemy? vs SCARZMatch 2 (19:00 JST) - CAG OSAKA vs LFO No NameMatch 3 (20:00 JST) - Kinotrope Gaming vs BNK FearXMatch 4 (21:00 JST) - DPlus Kia vs Trip ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/8328525/c875fe7b7bc2d0645b319c3cb7a0b4b6b83ca03a.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 01:03:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Regional, Leagues, Stage, Has, Begun</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The R6 Esports 2026 season is underway as we celebrate our BLAST R6 Salt Lake City champion, DarkZero. We begin Stage 1 of the regular season, and you can find all the information you need from format, schedule, prize pool, and SI points.</p><p class="bb_paragraph">Stage 1 is also the ticket for EWC as teams will qualify for a chance to compete on the big stage in Paris this Summer.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3aa8TrWMv3vrk58QMRUDuN/2529d3a6d2748af0c36e0a01164134f6/Thumbnail_APL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>ASIA PACIFIC LEAGUE - STAGE 1</b></div><p class="bb_paragraph">The APL Stage 1 will start with every team playing against each other once following a single robin round format.</p><div class="bb_h3"><b>APL OCEANIA</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4UbqISWfUxBU20NdJUkotk/802b2622e6137ea7c7bf0a00ba44afe4/AllTeams_OCE_950x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 8th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Shaiikademy vs Barbie Boys</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Rock LFO vs Man LFO</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - 6Targets vs ENTREPRISE</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Team Anios vs Chiefs ESC</p></li></ul><p class="bb_paragraph"><b>Round 2: June 9th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Man LFO vs Shaiikadamey</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Team Anios vs ENTREPRISE</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Barbie Boys vs Chiefs ESC</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Rock LFO vs 6Targets</p></li></ul><p class="bb_paragraph"><b>Round 3: June 15th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Man LFO vs Barbie Boys</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Shaiikademy vs ENTREPRISE</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Rock LFO vs Team Anios</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - 6Targets vs Chiefs ESC</p></li></ul><p class="bb_paragraph"><b>Round 4: June 16th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Team Anios vs Man LFO</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Barbie Boys vs 6Targets</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Chiefs ESC vs Shaiikademy</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - ENTREPRISE vs Rock LFO</p></li></ul><p class="bb_paragraph"><b>Round 5: June 22nd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Man LFO vs 6Targets</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Team Anios vs Shaiikademy</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Barbie Boys vs Rock LFO</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Chiefs ESC vs ENTREPRISE</p></li></ul><p class="bb_paragraph"><b>Round 6: June 23rd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - 6Targets vs Team Anios</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Chiefs ESC vs Man LFO</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - ENTREPRISE vs Barbie Boys</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Shaiikademy vs Rock LFO</p></li></ul><p class="bb_paragraph"><b>Round 7: June 29th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Shaiikademy vs 6Targets</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Barbie Boys vs Team Anios</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Rock LFO vs Chiefs ESC</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Man LFO vs ENTREPRISE</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 4 teams will qualify for the APL Oceania Stage 1 Finals.</p><p class="bb_paragraph"><i>APL Oceania Stage 1 Robin Round matches will be played at 18:00, 19:00, 20:00 and 21:00 AEST <b>from June 8th to June 29th</b> (7 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3zy4PFu7JBbcbS2oqiKgqI/2d2dd14d06fe07e7ce95c6f0170e4640/BRACKET_APL_OCE_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage 1 Finals will be a Best Of 3.</p><p class="bb_paragraph">The two participating teams at the APL Oceania Grand Final will be qualified for EWC 2026 in Paris.</p><p class="bb_paragraph"><i>APL Oceania Stage 1 Finals matches will be played at 15:00, 18:00 and 21:00 AEST <b>from July 6th to July 17th</b> (3 playdays)</i></p><div class="bb_h3"><b>APL ASIA</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4fh6B6YPLaeKPR7ukXIiR5/48f543969e9d34ddbbe06a90aed0d6b8/AllTeams_ASIA_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 10th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - Team Orchid vs HL Tauri Esport</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Soul's Heart vs FURY Global</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Unreal Nightmare vs Weibo Gaming</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - DAYSTAR vs Elevate</p></li></ul><p class="bb_paragraph"><b>Round 2: June 11th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - FURY Global vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - DAYSTAR vs Team Orchid</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - HL Tauri Esport vs Soul's Heart</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Elevate vs Weibo Gaming</p></li></ul><p class="bb_paragraph"><b>Round 3: June 17th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - FURY Global vs HL Tauri Esport</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Team Orchid vs Weibo Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Unreal Nightmare vs Elevate</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Soul's Heart vs DAYSTAR</p></li></ul><p class="bb_paragraph"><b>Round 4: June 18th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - DAYSTAR vs FURY Global</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Weibo Gaming vs Soul's Heart</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - HL Tauri Esport vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Elevate vs Team Orchid</p></li></ul><p class="bb_paragraph"><b>Round 5: June 24th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - HL Tauri Esport vs DAYSTAR</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Soul's Heart vs Elevate</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Team Orchid vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - FURY Global vs Weibo Gaming</p></li></ul><p class="bb_paragraph"><b>Round 6: June 25th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - Unreal Nightmare vs DAYSTAR</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Team Orchid vs Soul's Heart</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Elevate vs FURY Global</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Weibo Gaming vs HL Tauri Esport</p></li></ul><p class="bb_paragraph"><b>Round 7: June 30th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - FURY Global vs Team Orchid</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - HL Tauri Esport vs Elevate</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Soul's Heart vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - DAYSTAR vs Weibo Gaming</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 4 teams will qualify for the APL Asia Stage 1 Finals.</p><p class="bb_paragraph"><i>APL Asia Stage 1 matches will be played at 18:00, 19:00, 20:00 and 21:00 SGT <b>from June 10th to June 30th</b> (7 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4LIhMXCWfJvKyw73mgknn4/efd1be398cca7ae7d857b9876184200f/BRACKET_APL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage 1 Finals will be a Best Of 3.</p><p class="bb_paragraph">The winner of the APL Asia Stage 1 Grand Final will be qualified for EWC 2026 in Paris.</p><p class="bb_paragraph"><i>APL Asia Stage 1 Finals matches will be played at 17:00 and 20:00 SGT <b>from July 7th to July 18th</b> (3 playdays)</i></p><div class="bb_h3"><b>APL NORTH</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/7qg4QZ4jrdSW6DXIP6uWsF/4c86b9c22737ba6c9780ed79142c4aef/AllTeams_NORTH_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Trippy Main Telecom vs Can You Be My Enemy?</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - BNK FearX vs LFO No Name</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - SCARZ vs Kinotrope Gaming</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs CAG Osaka</p></li></ul><p class="bb_paragraph"><b>Round 2: June 13th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Can You Be My Enemy? vs SCARZ</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - CAG OSAKA vs LFO No Name</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - Kinotrope Gaming vs BNK FearX</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs Trippy Main Telecom</p></li></ul><p class="bb_paragraph"><b>Round 3: June 19th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Trippy Main Telecom vs LFO No Name</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Kinotrope Gaming vs Can You Be My Eneny?</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - SCARZ vs DPlus Kia</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - BNK FearX vs CAG Osaka</p></li></ul><p class="bb_paragraph"><b>Round 4: June 20th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - LFO No Name vs SCARZ</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - CAG Osaka vs Trippy Main Telecom</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - Can You Be My Enemy? vs BNK FearX</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs Kinotrope Gaming</p></li></ul><p class="bb_paragraph"><b>Round 5: June 26th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Can You Be My Enemy? vs DPlus Kia</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Trippy Main Telecom vs BNK FearX</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - Kinotrope Gaming vs LFO No Name</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - SCARZ vs CAG Osaka</p></li></ul><p class="bb_paragraph"><b>Round 6: June 27th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Can You Be My Enemy? vs CAG Osaka</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Kinotrope Gaming vs Trippy Main Telecom</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - SCARZ vs BNK FearX</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs LFO No Name</p></li></ul><p class="bb_paragraph"><b>Round 7: July 1st</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - LFO No Name vs Can You Be My Enemy?</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Trippy Main Telecom vs SCARZ</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - CAG Osaka vs Kinotrope Gaming</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - BNK FearX vs DPlus Kia</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 4 teams will qualify for the APL North Stage 1 Finals.</p><p class="bb_paragraph"><i>APL North Stage 1 matches will be played at 18:00, 19:00, 20:00 and 21:00 JST <b>from June 12th to July 1st</b> (7 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4Ou2IjlYccOsd7IYXYa9rc/676dc40f6f0772335d3e6c4af2972280/BRACKET_APL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage 1 Finals will be a Best Of 3.</p><p class="bb_paragraph">The winner of the APL North Stage 1 Grand Final will be qualified for EWC 2026 in Paris.</p><p class="bb_paragraph"><i>APL North Stage 1 Finals matches will be played at 17:00 and 20:00 SGT <b>from July 7th to July 18th</b> (3 playdays)</i></p><div class="bb_h3"><b>APL PRIZEPOOL & SI POINTS</b></div><p class="bb_paragraph">In each subregion of APL, Stage 1 Prizepool will be as follows:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $15,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $11,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $8,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $7,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $5,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $4,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $2,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $2,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $0 / 35 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/5CClkjOKgtGwkzgytrmPWb/9112b959c164ac1e7aefcacb49163409/Thumbnail_NAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>NORTH AMERICA LEAGUE - STAGE 1</b></div><p class="bb_paragraph">The NAL Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4Wx1ZFHOMtGACFzSWTa7yc/edf2e311f02201576556273791594c3c/AllTeams_NAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 10th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - DarkZero Esports vs 1 of 30</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs Spacesation Gaming</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Wildcard vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Shopify Rebellion vs Cloud9</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Five Fears vs Outlast</p></li></ul><p class="bb_paragraph"><b>Round 2: June 11th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - M80 vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - Spacestation Gaming vs 1 of 30</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Five Fears vs Shopity Rebellion</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - DarkZero Esports vs Outlast</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Wildcard vs Cloud9</p></li></ul><p class="bb_paragraph"><b>Round 3: June 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Cloud9 vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs 1 of 30</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - DarkZero Esports vs Five Fears</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Spacestation Gaming vs Outlast</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Wildcard vs Shopify Rebellion</p></li></ul><p class="bb_paragraph"><b>Round 4: June 18th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Spacestation Gaming vs Five Fears</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - 1 of 30 vs Outlast</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - 100 Thieves vs Shopify Rebellion</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - M80 vs Cloud9</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - DarkZero Esports vs Wildcard</p></li></ul><p class="bb_paragraph"><b>Round 5: June 19th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Shopify Rebellion vs 1 of 30</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs Outlast</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - 100 Thieves vs DarkZero Esports</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Cloud9 vs Five Fears</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Spacestation Gaming vs Wildcard</p></li></ul><p class="bb_paragraph"><b>Round 6: June 25th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Outlast vs Cloud9</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - 100 Thieves vs Five Fears</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - M80 vs Shopify Rebellion</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - 1 of 30 vs Wildcard</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Spacestation Gaming vs DarkZero Esports</p></li></ul><p class="bb_paragraph"><b>Round 7: June 26th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - M80 vs Five Fears</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - Wildcard vs Outcast</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Shopify Rebellion vs DarkZero Esports</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Cloud9 vs Spacestation Gaming</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - 100 Thieves vs 1 of 30</p></li></ul><p class="bb_paragraph"><b>Round 8: July 2nd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Five Fears vs Wildcard</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs DarkZero Esports</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Shopify Rebellion vs SpaceStation Gaming</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Outlast vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Cloud9 vs 1 of 30</p></li></ul><p class="bb_paragraph"><b>Round 9: July 3rd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - M80 vs Wildcard</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - DarkZero Esports vs Cloud9</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - 100 Thieves vs SpaceStation Gaming</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Shopify Rebellion vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - 1 of 30 vs Five Fears</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the NAL Stage 1 Finals. Seed 5 and 6 will start the Stage 1 Finals in the lower bracket.</p><p class="bb_paragraph"><i>NAL Stage 1 Robin Round matches will be played at 14:00, 15:00, 16:00, 17:00 and 18:00 ET <b>from June 10th to July 3rd</b> (9 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE </b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/1HWsLY2lnLx2ZQ6WcgqzYF/bb3d32a429e44fc9c14e14d36a5cc7e1/BRACKET_NAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris.</p><p class="bb_paragraph"><i>NAL Stage 1 Finals matches will be played at 11:00, 14:00 and 17:00 ET <b>from July 9th to July 17th</b> (4 playdays)</i></p><div class="bb_h3"><b>NAL PRIZEPOOL & SI POINTS</b></div><p class="bb_paragraph">NAL Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $25,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $22,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $19,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $16,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $13,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $11,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $10,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $8,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $8,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : $8,000.00 / 0 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/1ltkSAVTCdwaeSHvDytDSm/ba11f59ca5fdc6bd3648222a89297a04/Thumbnail_SAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>SOUTH AMERIA LEAGUE - STAGE 1</b></div><p class="bb_paragraph">The SAL Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/79598EqsGNMUeffb6TMy2L/c24166e5213bfb8d7a56d7a3169cafa8/AllTeams_SAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 13th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - INTZ vs TL Alienware</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Imperial Esports vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Black Dragons vs Fluxo.W7M</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - LOUD vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - LOS vs Furia</p></li></ul><p class="bb_paragraph"><b>Round 2: June 14th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs TL Alienware</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - INTZ vs Furia</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Black Dragons vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - LOS vs LOUD</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - FaZe Clan vs Fluxo W7M</p></li></ul><p class="bb_paragraph"><b>Round 3: June 20th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs Fluxo W7M</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - TL Alienware vs Furia</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - INTZ vs LOUD</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Black Dragons vs LOS</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - FaZe Clan vs Ninjas in Pyjamas</p></li></ul><p class="bb_paragraph"><b>Round 4: June 21st</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - TL Alienware vs LOUD</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Imperial Esports vs Furia</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Fluxo W7M vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - FaZe Clan vs LOS</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - INTZ vs Black Dragons</p></li></ul><p class="bb_paragraph"><b>Round 5: June 27th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Furia vs LOUD</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Fluxo W7M vs LOS</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Imperial Esports vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - TL Alienware vs Black Dragons</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - FaZe Clan vs INTZ</p></li></ul><p class="bb_paragraph"><b>Round 6: June 28th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs LOUD</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Ninjas in Pyjamas vs LOS</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Furia vs Black Dragons</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Fluxo W7M vs INTZ</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - TL Alienware vs FaZe Clan</p></li></ul><p class="bb_paragraph"><b>Round 7: July 4th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - LOUD vs Black Dragons</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Imperial Esports vs LOS</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Ninjas in Pyjamas vs INTZ</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Furia vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - Fluxo W7M vs TL Alienware</p></li></ul><p class="bb_paragraph"><b>Round 8: July 5th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - LOS vs INTZ</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - LOUD vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Imperial Esports vs Black Dragons</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Furia vs Fluxo W7M</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - Ninjas in Pyjamas vs TL Alienware</p></li></ul><p class="bb_paragraph"><b>Round 9: July 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs INTZ</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Black Dragons vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - LOS vs TL Alienware</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - LOUD vs Fluxo W7M</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - Ninjas in Pyjamas vs Furia</p></li></ul><p class="bb_paragraph">Every match played in the Group Stage will be a Best Of 1.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the SAL Stage 1 Finals. Seed 5 and 6 will start the Stage 1 Finals in the lower bracket.</p><p class="bb_paragraph"><i>SAL Stage 1 Robin Round matches will be played at 13:00, 14:15, 15:30, 16:45 and 18:00 BRT <b>from June 13th to July 12th</b> (9 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3VrNutZp9ECHqhjrlzaIyj/825f17e3e37bbf9e0c50bbd0852e0cb1/BRACKET_SAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris.</p><p class="bb_paragraph"><i>SAL Stage 1 Finals matches will be played at 13:00, 16:00, 18:00 and 20:45 BRT <b>from July 16th to July 19th</b> (4 playdays)</i></p><div class="bb_h3"><b>SAL PRIZEPOOL & SI POINTS</b></div><p class="bb_paragraph">SAL Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $25,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $22,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $19,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $16,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $13,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $11,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $10,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $8,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $8,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : $8,000.00 / 0 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/1cM4jF6ECQNvDUcgDimoj4/debc418d19a64fe60ae5fed72f18d3d7/Thumbnail_EML_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>EUROPE MENA LEAGUE - STAGE 1</b></div><p class="bb_paragraph">The EML Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/6qtncPqjZKgSHKCHc9IcEp/54487168c0a64b7a3b6fc626073aae73/AllTeams_EML_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 8th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Virtus.Pro vs Fnatic</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Shifters vs Twisted Mind</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - G2 Esports vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Team Falcons vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Secret vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 2: June 9th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Fnatic vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Virtus.Pro vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Team Falcons vs Twisted Minds</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - G2 Esports vs Team Heretics</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Shifters vs Team Secret</p></li></ul><p class="bb_paragraph"><b>Round 3: June 15th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - RBLS Gaming vs Twisted Minds</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Virtus.Pro vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - G2 Esports vs Shifters</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Team Falcons vs Team Secret</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Fnatic vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 4: June 16th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Virtus.Pro vs Twisted Minds</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - RBLS Gaming vs Team Secret</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Team Falcons vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Fnatic vs Shifters</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Geekay Esports vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 5: June 22nd</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Fnatic vs Team Falcons</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Geekay Esports vs Shifters</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - RBLS Gaming vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Twisted Minds vs Team Secret</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Virtus.Pro vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 6: June 23rd</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - RBLS Gaming vs Fnatic</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Virtus.Pro vs Team Secret</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Twisted Minds vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Geekay Esports vs Team Falcons</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Heretics vs Shifters</p></li></ul><p class="bb_paragraph"><b>Round 7: June 24th</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Geekay Esports vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Team Heretics vs Team Falcons</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Team Secret vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Twisted Minds vs Fnatic</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Virtus.Pro vs Shifters</p></li></ul><p class="bb_paragraph"><b>Round 8: June 29th</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Team Secret vs Fnatic</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Twisted Minds vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Virtus.Pro vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Shifter vs Team Falcons</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Heretics vs RBLS Gaming</p></li></ul><p class="bb_paragraph"><b>Round 9: June 30th</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Team Secret vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Shifters vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Virtus.Pro vs Team Falcons</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - G2 Esports vs Fnatic</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Heretics vs Twisted Minds</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the EML Stage 1 Finals. Seed 5 and 6 will start the Stage 1 Finals in the lower bracket.</p><p class="bb_paragraph"><i>EML Stage 1 Robin Round matches will be played at 18:00, 19:00, 20:00, 21:00 and 21:00 CEST <b>from June 8th to June 30th</b> (9 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/6NvE6iY977TZE5zldxLyKl/563a00f3f1275a32d5cb04b1752d2084/BRACKET_EML_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris. Team Secret is directly invited to EWC thanks to their win last year.</p><p class="bb_paragraph"><i>EML Stage 1 Finals matches will be played at 18:00 and 21:00 ET <b>from July 6th to July 14th</b> (4 playdays)</i></p><div class="bb_h3"><b>EML PRIZEPOOL & SI POINTS</b></div><p class="bb_paragraph">EML Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $25,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $22,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $19,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $16,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $13,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $11,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $10,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $8,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $8,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : $8,000.00 / 0 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/2jwjm0vajxsHrGcMqYSrrx/0cb2cd588104489ab24a723e629b7bea/Thumbnail_CNL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>CN LEAGUE - STAGE 1</b></div><p class="bb_paragraph">The CNL Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3IoKNPhTRiMMGf2Cc2ha8s/fef64724422f07b06f605532140d34de/AllTeams_CNL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>ROBIN ROUND SCHEDULE</b></div><p class="bb_paragraph"><b>Round 1: June 5th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - All Gamers vs My Queen</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs Titan Esports Club</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - KingZero vs Pozy</p></li></ul><p class="bb_paragraph"><b>Round 2: June 6th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Leviatan Soul vs One Coin</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - 4AM vs Tyloo</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - All Gamers vs Titan Esports Club</p></li></ul><p class="bb_paragraph"><b>Round 3: June 7th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Tyloo vs KingZero</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs One Coin</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - My Queen vs Pozy</p></li></ul><p class="bb_paragraph"><b>Round 4: June 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Leviatan vs 4AM</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - All Gamers vs Pozy</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs One Coin</p></li></ul><p class="bb_paragraph"><b>Round 5: June 13th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - My Queen vs Tyloo</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs 4AM</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - KingZero vs Leviatan</p></li></ul><p class="bb_paragraph"><b>Round 6: June 14th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - All Gamers vs One Coin</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs Tyloo</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs 4AM</p></li></ul><p class="bb_paragraph"><b>Round 7: June 19th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - My Queen vs Leviatan</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs KingZero</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - All Gamers vs Tyloo</p></li></ul><p class="bb_paragraph"><b>Round 8: June 20th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs 4AM</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs Leviatan</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs KingZero</p></li></ul><p class="bb_paragraph"><b>Round 9: June 21st</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - My Queen vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - All Gamers vs 4AM</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Tyloo vs Leviatan</p></li></ul><p class="bb_paragraph"><b>Round 10: June 26th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs KingZero</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs My Queen</p></li></ul><p class="bb_paragraph"><b>Round 11: June 27th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - All gamers vs Leviatan</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - 4AM vs KingZero</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Tyloo vs EDward Gaming</p></li></ul><p class="bb_paragraph"><b>Round 12: June 28th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs My Queen</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs Titan Esports Club</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - All Gamers vs KingZero</p></li></ul><p class="bb_paragraph"><b>Round 13: July 3rd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Leviatan vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - 4AM vs My Queen</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Tyloo vs Titan Esports Club</p></li></ul><p class="bb_paragraph"><b>Round 14: July 4th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs Pozy</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - All Gamers vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - KingZero vs My queen</p></li></ul><p class="bb_paragraph"><b>Round 15: July 5th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Tyloo vs One Coin</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Leviatan vs Titan Esports Club</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - 4AM vs Pozy</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 3.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the CNL Stage 1 Finals. Seed 1 and 2 will have a bye-in for the Upper Bracket Semi-Finals.</p><p class="bb_paragraph"><i>CNL Stage 1 Robin Round matches will be played at 13:30, 17:00 and 20:30 CST <b>from June 5th to July 5th</b> (15 playdays)</i></p><div class="bb_h3"><b>STAGE 1 FINALS SCHEDULE</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3N3sL75X9z2IIfyz13DZfr/3b9cb2af4e3b20a7806d739f19b9128b/BRACKET_CNL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris.</p><p class="bb_paragraph"><i>CNL Stage 1 Finals matches will be played at 13:30, 15:00, 17:00, 18:30 and 20:30 CST <b>from July 10th to July 19th</b> (5 playdays)</i></p><div class="bb_h3"><b>CNL PRIZEPOOL & SI POINTS</b></div><p class="bb_paragraph">CNL Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : CN¥ 200,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : CN¥ 130,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : CN¥ 110,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : CN¥ 95,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : CN¥ 90,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : CN¥ 85,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : CN¥ 80,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : CN¥ 75,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : CN¥ 70,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : CN¥ 65,000.00 / 0 SI points</p></li></ul>]]> </content:encoded>
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<item>
<title>2026 Steam 彈幕節</title>
<link>https://xinker.org/zh/2026-steam-%E5%BD%88%E5%B9%95%E7%AF%80</link>
<guid>https://xinker.org/zh/2026-steam-%E5%BD%88%E5%B9%95%E7%AF%80</guid>
<description><![CDATA[ 2026 Steam 彈幕節 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41316928/d249eb01f6b17ecfe72d0e5746a07ec79cb5cc7f.jpg" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 01:01:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, Steam, 彈幕節</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">2026 Steam 彈幕節</p>]]> </content:encoded>
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<item>
<title>Re</title>
<link>https://xinker.org/zh/re</link>
<guid>https://xinker.org/zh/re</guid>
<description><![CDATA[ The R6 Esports 2026 season is underway as we celebrate our BLAST R6 Salt Lake City champion, DarkZero. Next week, we begin Stage 1 of the regular season, and you can find all the information you need from format, schedule, prize pool, and SI points.Stage 1 is also the ticket for EWC as teams will qualify for a chance to compete on the big stage in Paris this Summer.asia pacific league - stage 1The APL Stage 1 will start with every team playing against each other once following a single robin round format.apl oceaniarobin round scheduleRound 1: June 8th Match 1 (18:00 AEST) - Shaiikademy vs Barbie BoysMatch 2 (19:00 AEST) - Rock LFO vs Man LFOMatch 3 (20:00 AEST) - 6Targets vs ENTREPRISEMatch 4 (21:00 AEST) - Team Anios vs Chiefs ESCRound 2: June 9th Match 1 (18:00 AEST) - Man LFO vs ShaiikadameyMatch 2 (19:00 AEST) - Team Anios vs ENTREPRISEMatch 3 (20:00 AEST) - Barbie Boys vs Chiefs ESCMatch 4 (21:00 AEST) - Rock LFO vs 6TargetsRound 3: June 15th Match 1 (18:00 AEST) - Man LFO vs Barbie BoysMatch 2 (19:00 AEST) - Shaiikademy vs ENTREPRISEMatch 3 (20:00 AEST) - Rock LFO vs Team AniosMatch 4 (21:00 AEST) - 6Targets vs Chiefs ESCRound 4: June 16th Match 1 (18:00 AEST) - Team Anios vs Man LFOMatch 2 (19:00 AEST) - Barbie Boys vs 6TargetsMatch 3 (20:00 AEST) - Chiefs ESC vs ShaiikademyMatch 4 (21:00 AEST) - ENTREPRISE vs Rock LFORound 5: June 22nd Match 1 (18:00 AEST) - Man LFO vs 6TargetsMatch 2 (19:00 AEST) - Team Anios vs ShaiikademyMatch 3 (20:00 AEST) - Barbie Boys vs Rock LFOMatch 4 (21:00 AEST) - Chiefs ESC vs ENTREPRISERound 6: June 23rd Match 1 (18:00 AEST) - 6Targets vs Team AniosMatch 2 (19:00 AEST) - Chiefs ESC vs Man LFOMatch 3 (20:00 AEST) - ENTREPRISE vs Barbie BoysMatch 4 (21:00 AEST) - Shaiikademy vs Rock LFORound 7: June 29th Match 1 (18:00 AEST) - Shaiikademy vs 6TargetsMatch 2 (19:00 AEST) - Barbie Boys vs Team AniosMatch 3 (20:00 AEST) - Rock LFO vs Chiefs ESCMatch 4 (21:00 AEST) - Man LFO vs ENTREPRISEEvery match played in the Robin Round will be a Best Of 1.The first 4 teams will qualify for the APL Oceania Stage 1 Finals.APL Oceania Stage 1 Robin Round matches will be played at 18:00, 19:00, 20:00 and 21:00 AEST from June 8th to June 29th (7 playdays)stage 1 finals scheduleEach match played in the Stage 1 Finals will be a Best Of 3.The two participating teams at the APL Oceania Grand Final will be qualified for EWC 2026 in Paris.APL Oceania Stage 1 Finals matches will be played at 15:00, 18:00 and 21:00 AEST from July 6th to July 17th (3 playdays)apl asiarobin round scheduleRound 1: June 10th Match 1 (18:00 SGT) - Team Orchid vs HL Tauri EsportMatch 2 (19:00 SGT) - Soul&#039;s Heart vs FURY GlobalMatch 3 (20:00 SGT) - Unreal Nightmare vs Weibo GamingMatch 4 (21:00 SGT) - DAYSTAR vs ElevateRound 2: June 11th Match 1 (18:00 SGT) - FURY Global vs Unreal NightmareMatch 2 (19:00 SGT) - DAYSTAR vs Team OrchidMatch 3 (20:00 SGT) - HL Tauri Esport vs Soul&#039;s HeartMatch 4 (21:00 SGT) - Elevate vs Weibo GamingRound 3: June 17th Match 1 (18:00 SGT) - FURY Global vs HL Tauri EsportMatch 2 (19:00 SGT) - Team Orchid vs Weibo GamingMatch 3 (20:00 SGT) - Unreal Nightmare vs ElevateMatch 4 (21:00 SGT) - Soul&#039;s Heart vs DAYSTARRound 4: June 18th Match 1 (18:00 SGT) - DAYSTAR vs FURY GlobalMatch 2 (19:00 SGT) - Weibo Gaming vs Soul&#039;s HeartMatch 3 (20:00 SGT) - HL Tauri Esport vs Unreal NightmareMatch 4 (21:00 SGT) - Elevate vs Team OrchidRound 5: June 24th Match 1 (18:00 SGT) - HL Tauri Esport vs DAYSTARMatch 2 (19:00 SGT) - Soul&#039;s Heart vs ElevateMatch 3 (20:00 SGT) - Team Orchid vs Unreal NightmareMatch 4 (21:00 SGT) - FURY Global vs Weibo GamingRound 6: June 25th Match 1 (18:00 SGT) - Unreal Nightmare vs DAYSTARMatch 2 (19:00 SGT) - Team Orchid vs Soul&#039;s HeartMatch 3 (20:00 SGT) - Elevate vs FURY GlobalMatch 4 (21:00 SGT) - Weibo Gaming vs HL Tauri EsportRound 7: June 30th Match 1 (18:00 SGT) - FURY Global vs Team OrchidMatch 2 (19:00 SGT) - HL Tauri Esport vs ElevateMatch 3 (20:00 SGT) - Soul&#039;s Heart vs Unreal NightmareMatch 4 (21:00 SGT) - DAYSTAR vs Weibo GamingEvery match played in the Robin Round will be a Best Of 1.The first 4 teams will qualify for the APL Asia Stage 1 Finals.APL Asia Stage 1 matches will be played at 18:00, 19:00, 20:00 and 21:00 SGT from June 10th to June 30th (7 playdays)stage 1 finals scheduleEach match played in the Stage 1 Finals will be a Best Of 3.The winner of the APL Asia Stage 1 Grand Final will be qualified for EWC 2026 in Paris.APL Asia Stage 1 Finals matches will be played at 17:00 and 20:00 SGT from July 7th to July 18th (3 playdays)apl northrobin round scheduleRound 1: June 12th Match 1 (18:00 JST) - Trippy Main Telecom vs Can You Be My Enemy?Match 2 (19:00 JST) - BNK FearX vs LFO No NameMatch 3 (20:00 JST) - SCARZ vs Kinotrope GamingMatch 4 (21:00 JST) - DPlus Kia vs CAG OsakaRound 2: June 13th Match 1 (18:00 JST) - Can You Be My Enemy? vs SCARZMatch 2 (19:00 JST) - CAG OSAKA vs LFO No NameMatch 3 (20:00 JST) - Kinotrope Gaming vs BNK FearXMatch 4 (21:00 JST) - DPlus  ]]></description>
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<pubDate>Tue, 09 Jun 2026 00:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords></media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The R6 Esports 2026 season is underway as we celebrate our BLAST R6 Salt Lake City champion, DarkZero. Next week, we begin Stage 1 of the regular season, and you can find all the information you need from format, schedule, prize pool, and SI points.</p><p class="bb_paragraph">Stage 1 is also the ticket for EWC as teams will qualify for a chance to compete on the big stage in Paris this Summer.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3aa8TrWMv3vrk58QMRUDuN/2529d3a6d2748af0c36e0a01164134f6/Thumbnail_APL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>asia pacific league - stage 1</b></div><p class="bb_paragraph">The APL Stage 1 will start with every team playing against each other once following a single robin round format.</p><div class="bb_h3"><b>apl oceania</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4UbqISWfUxBU20NdJUkotk/802b2622e6137ea7c7bf0a00ba44afe4/AllTeams_OCE_950x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>robin round schedule</b></div><p class="bb_paragraph"><b>Round 1: June 8th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Shaiikademy vs Barbie Boys</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Rock LFO vs Man LFO</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - 6Targets vs ENTREPRISE</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Team Anios vs Chiefs ESC</p></li></ul><p class="bb_paragraph"><b>Round 2: June 9th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Man LFO vs Shaiikadamey</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Team Anios vs ENTREPRISE</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Barbie Boys vs Chiefs ESC</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Rock LFO vs 6Targets</p></li></ul><p class="bb_paragraph"><b>Round 3: June 15th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Man LFO vs Barbie Boys</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Shaiikademy vs ENTREPRISE</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Rock LFO vs Team Anios</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - 6Targets vs Chiefs ESC</p></li></ul><p class="bb_paragraph"><b>Round 4: June 16th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Team Anios vs Man LFO</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Barbie Boys vs 6Targets</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Chiefs ESC vs Shaiikademy</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - ENTREPRISE vs Rock LFO</p></li></ul><p class="bb_paragraph"><b>Round 5: June 22nd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Man LFO vs 6Targets</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Team Anios vs Shaiikademy</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Barbie Boys vs Rock LFO</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Chiefs ESC vs ENTREPRISE</p></li></ul><p class="bb_paragraph"><b>Round 6: June 23rd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - 6Targets vs Team Anios</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Chiefs ESC vs Man LFO</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - ENTREPRISE vs Barbie Boys</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Shaiikademy vs Rock LFO</p></li></ul><p class="bb_paragraph"><b>Round 7: June 29th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 AEST) - Shaiikademy vs 6Targets</p></li><li><p class="bb_paragraph">Match 2 (19:00 AEST) - Barbie Boys vs Team Anios</p></li><li><p class="bb_paragraph">Match 3 (20:00 AEST) - Rock LFO vs Chiefs ESC</p></li><li><p class="bb_paragraph">Match 4 (21:00 AEST) - Man LFO vs ENTREPRISE</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 4 teams will qualify for the APL Oceania Stage 1 Finals.</p><p class="bb_paragraph"><i>APL Oceania Stage 1 Robin Round matches will be played at 18:00, 19:00, 20:00 and 21:00 AEST <b>from June 8th to June 29th</b> (7 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3zy4PFu7JBbcbS2oqiKgqI/2d2dd14d06fe07e7ce95c6f0170e4640/BRACKET_APL_OCE_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage 1 Finals will be a Best Of 3.</p><p class="bb_paragraph">The two participating teams at the APL Oceania Grand Final will be qualified for EWC 2026 in Paris.</p><p class="bb_paragraph"><i>APL Oceania Stage 1 Finals matches will be played at 15:00, 18:00 and 21:00 AEST <b>from July 6th to July 17th</b> (3 playdays)</i></p><div class="bb_h3"><b>apl asia</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4fh6B6YPLaeKPR7ukXIiR5/48f543969e9d34ddbbe06a90aed0d6b8/AllTeams_ASIA_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>robin round schedule</b></div><p class="bb_paragraph"><b>Round 1: June 10th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - Team Orchid vs HL Tauri Esport</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Soul's Heart vs FURY Global</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Unreal Nightmare vs Weibo Gaming</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - DAYSTAR vs Elevate</p></li></ul><p class="bb_paragraph"><b>Round 2: June 11th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - FURY Global vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - DAYSTAR vs Team Orchid</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - HL Tauri Esport vs Soul's Heart</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Elevate vs Weibo Gaming</p></li></ul><p class="bb_paragraph"><b>Round 3: June 17th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - FURY Global vs HL Tauri Esport</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Team Orchid vs Weibo Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Unreal Nightmare vs Elevate</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Soul's Heart vs DAYSTAR</p></li></ul><p class="bb_paragraph"><b>Round 4: June 18th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - DAYSTAR vs FURY Global</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Weibo Gaming vs Soul's Heart</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - HL Tauri Esport vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Elevate vs Team Orchid</p></li></ul><p class="bb_paragraph"><b>Round 5: June 24th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - HL Tauri Esport vs DAYSTAR</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Soul's Heart vs Elevate</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Team Orchid vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - FURY Global vs Weibo Gaming</p></li></ul><p class="bb_paragraph"><b>Round 6: June 25th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - Unreal Nightmare vs DAYSTAR</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - Team Orchid vs Soul's Heart</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Elevate vs FURY Global</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - Weibo Gaming vs HL Tauri Esport</p></li></ul><p class="bb_paragraph"><b>Round 7: June 30th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 SGT) - FURY Global vs Team Orchid</p></li><li><p class="bb_paragraph">Match 2 (19:00 SGT) - HL Tauri Esport vs Elevate</p></li><li><p class="bb_paragraph">Match 3 (20:00 SGT) - Soul's Heart vs Unreal Nightmare</p></li><li><p class="bb_paragraph">Match 4 (21:00 SGT) - DAYSTAR vs Weibo Gaming</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 4 teams will qualify for the APL Asia Stage 1 Finals.</p><p class="bb_paragraph"><i>APL Asia Stage 1 matches will be played at 18:00, 19:00, 20:00 and 21:00 SGT <b>from June 10th to June 30th</b> (7 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4LIhMXCWfJvKyw73mgknn4/efd1be398cca7ae7d857b9876184200f/BRACKET_APL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage 1 Finals will be a Best Of 3.</p><p class="bb_paragraph">The winner of the APL Asia Stage 1 Grand Final will be qualified for EWC 2026 in Paris.</p><p class="bb_paragraph"><i>APL Asia Stage 1 Finals matches will be played at 17:00 and 20:00 SGT <b>from July 7th to July 18th</b> (3 playdays)</i></p><div class="bb_h3"><b>apl north</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/7qg4QZ4jrdSW6DXIP6uWsF/4c86b9c22737ba6c9780ed79142c4aef/AllTeams_NORTH_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>robin round schedule</b></div><p class="bb_paragraph"><b>Round 1: June 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Trippy Main Telecom vs Can You Be My Enemy?</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - BNK FearX vs LFO No Name</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - SCARZ vs Kinotrope Gaming</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs CAG Osaka</p></li></ul><p class="bb_paragraph"><b>Round 2: June 13th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Can You Be My Enemy? vs SCARZ</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - CAG OSAKA vs LFO No Name</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - Kinotrope Gaming vs BNK FearX</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs Trippy Main Telecom</p></li></ul><p class="bb_paragraph"><b>Round 3: June 19th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Trippy Main Telecom vs LFO No Name</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Kinotrope Gaming vs Can You Be My Eneny?</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - SCARZ vs DPlus Kia</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - BNK FearX vs CAG Osaka</p></li></ul><p class="bb_paragraph"><b>Round 4: June 20th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - LFO No Name vs SCARZ</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - CAG Osaka vs Trippy Main Telecom</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - Can You Be My Enemy? vs BNK FearX</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs Kinotrope Gaming</p></li></ul><p class="bb_paragraph"><b>Round 5: June 26th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Can You Be My Enemy? vs DPlus Kia</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Trippy Main Telecom vs BNK FearX</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - Kinotrope Gaming vs LFO No Name</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - SCARZ vs CAG Osaka</p></li></ul><p class="bb_paragraph"><b>Round 6: June 27th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - Can You Be My Enemy? vs CAG Osaka</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Kinotrope Gaming vs Trippy Main Telecom</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - SCARZ vs BNK FearX</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - DPlus Kia vs LFO No Name</p></li></ul><p class="bb_paragraph"><b>Round 7: July 1st</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 JST) - LFO No Name vs Can You Be My Enemy?</p></li><li><p class="bb_paragraph">Match 2 (19:00 JST) - Trippy Main Telecom vs SCARZ</p></li><li><p class="bb_paragraph">Match 3 (20:00 JST) - CAG Osaka vs Kinotrope Gaming</p></li><li><p class="bb_paragraph">Match 4 (21:00 JST) - BNK FearX vs DPlus Kia</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 4 teams will qualify for the APL North Stage 1 Finals.</p><p class="bb_paragraph"><i>APL North Stage 1 matches will be played at 18:00, 19:00, 20:00 and 21:00 JST <b>from June 12th to July 1st</b> (7 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4Ou2IjlYccOsd7IYXYa9rc/676dc40f6f0772335d3e6c4af2972280/BRACKET_APL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage 1 Finals will be a Best Of 3.</p><p class="bb_paragraph">The winner of the APL North Stage 1 Grand Final will be qualified for EWC 2026 in Paris.</p><p class="bb_paragraph"><i>APL North Stage 1 Finals matches will be played at 17:00 and 20:00 SGT <b>from July 7th to July 18th</b> (3 playdays)</i></p><div class="bb_h3"><b>apl prizepool & si points</b></div><p class="bb_paragraph">In each subregion of APL, Stage 1 Prizepool will be as follows:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $15,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $11,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $8,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $7,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $5,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $4,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $2,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $2,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $0 / 35 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/5CClkjOKgtGwkzgytrmPWb/9112b959c164ac1e7aefcacb49163409/Thumbnail_NAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>north america league - stage 1</b></div><p class="bb_paragraph">The NAL Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/4Wx1ZFHOMtGACFzSWTa7yc/edf2e311f02201576556273791594c3c/AllTeams_NAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>robin round schedule</b></div><p class="bb_paragraph"><b>Round 1: June 10th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - DarkZero Esports vs 1 of 30</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs Spacesation Gaming</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Wildcard vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Shopify Rebellion vs Cloud9</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Five Fears vs Outlast</p></li></ul><p class="bb_paragraph"><b>Round 2: June 11th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - M80 vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - Spacestation Gaming vs 1 of 30</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Five Fears vs Shopity Rebellion</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - DarkZero Esports vs Outlast</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Wildcard vs Cloud9</p></li></ul><p class="bb_paragraph"><b>Round 3: June 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Cloud9 vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs 1 of 30</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - DarkZero Esports vs Five Fears</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Spacestation Gaming vs Outlast</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Wildcard vs Shopify Rebellion</p></li></ul><p class="bb_paragraph"><b>Round 4: June 18th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Spacestation Gaming vs Five Fears</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - 1 of 30 vs Outlast</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - 100 Thieves vs Shopify Rebellion</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - M80 vs Cloud9</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - DarkZero Esports vs Wildcard</p></li></ul><p class="bb_paragraph"><b>Round 5: June 19th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Shopify Rebellion vs 1 of 30</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs Outlast</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - 100 Thieves vs DarkZero Esports</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Cloud9 vs Five Fears</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Spacestation Gaming vs Wildcard</p></li></ul><p class="bb_paragraph"><b>Round 6: June 25th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Outlast vs Cloud9</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - 100 Thieves vs Five Fears</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - M80 vs Shopify Rebellion</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - 1 of 30 vs Wildcard</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Spacestation Gaming vs DarkZero Esports</p></li></ul><p class="bb_paragraph"><b>Round 7: June 26th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - M80 vs Five Fears</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - Wildcard vs Outcast</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Shopify Rebellion vs DarkZero Esports</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Cloud9 vs Spacestation Gaming</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - 100 Thieves vs 1 of 30</p></li></ul><p class="bb_paragraph"><b>Round 8: July 2nd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - Five Fears vs Wildcard</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - M80 vs DarkZero Esports</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - Shopify Rebellion vs SpaceStation Gaming</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Outlast vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - Cloud9 vs 1 of 30</p></li></ul><p class="bb_paragraph"><b>Round 9: July 3rd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (14:00 ET) - M80 vs Wildcard</p></li><li><p class="bb_paragraph">Match 2 (15:00 ET) - DarkZero Esports vs Cloud9</p></li><li><p class="bb_paragraph">Match 3 (16:00 ET) - 100 Thieves vs SpaceStation Gaming</p></li><li><p class="bb_paragraph">Match 4 (17:00 ET) - Shopify Rebellion vs 100 Thieves</p></li><li><p class="bb_paragraph">Match 5 (18:00 ET) - 1 of 30 vs Five Fears</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the NAL Stage 1 Finals. Seed 5 and 6 will start the Stage 1 Finals in the lower bracket.</p><p class="bb_paragraph"><i>NAL Stage 1 Robin Round matches will be played at 14:00, 15:00, 16:00, 17:00 and 18:00 ET <b>from June 10th to July 3rd</b> (9 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/1HWsLY2lnLx2ZQ6WcgqzYF/bb3d32a429e44fc9c14e14d36a5cc7e1/BRACKET_NAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris.</p><p class="bb_paragraph"><i>NAL Stage 1 Finals matches will be played at 11:00, 14:00 and 17:00 ET <b>from July 9th to July 17th</b> (4 playdays)</i></p><div class="bb_h3"><b>nal prizepool & si points</b></div><p class="bb_paragraph">NAL Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $25,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $22,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $19,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $16,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $13,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $11,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $10,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $8,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $8,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : $8,000.00 / 0 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/1ltkSAVTCdwaeSHvDytDSm/ba11f59ca5fdc6bd3648222a89297a04/Thumbnail_SAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>south america league - stage 1</b></div><p class="bb_paragraph">The SAL Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/79598EqsGNMUeffb6TMy2L/c24166e5213bfb8d7a56d7a3169cafa8/AllTeams_SAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>robin round schedule</b></div><p class="bb_paragraph"><b>Round 1: June 13th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - INTZ vs TL Alienware</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Imperial Esports vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Black Dragons vs Fluxo.W7M</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - LOUD vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - LOS vs Furia</p></li></ul><p class="bb_paragraph"><b>Round 2: June 14th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs TL Alienware</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - INTZ vs Furia</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Black Dragons vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - LOS vs LOUD</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - FaZe Clan vs Fluxo W7M</p></li></ul><p class="bb_paragraph"><b>Round 3: June 20th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs Fluxo W7M</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - TL Alienware vs Furia</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - INTZ vs LOUD</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Black Dragons vs LOS</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - FaZe Clan vs Ninjas in Pyjamas</p></li></ul><p class="bb_paragraph"><b>Round 4: June 21st</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - TL Alienware vs LOUD</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Imperial Esports vs Furia</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Fluxo W7M vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - FaZe Clan vs LOS</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - INTZ vs Black Dragons</p></li></ul><p class="bb_paragraph"><b>Round 5: June 27th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Furia vs LOUD</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Fluxo W7M vs LOS</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Imperial Esports vs Ninjas in Pyjamas</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - TL Alienware vs Black Dragons</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - FaZe Clan vs INTZ</p></li></ul><p class="bb_paragraph"><b>Round 6: June 28th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs LOUD</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Ninjas in Pyjamas vs LOS</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Furia vs Black Dragons</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Fluxo W7M vs INTZ</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - TL Alienware vs FaZe Clan</p></li></ul><p class="bb_paragraph"><b>Round 7: July 4th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - LOUD vs Black Dragons</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Imperial Esports vs LOS</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Ninjas in Pyjamas vs INTZ</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Furia vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - Fluxo W7M vs TL Alienware</p></li></ul><p class="bb_paragraph"><b>Round 8: July 5th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - LOS vs INTZ</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - LOUD vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - Imperial Esports vs Black Dragons</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - Furia vs Fluxo W7M</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - Ninjas in Pyjamas vs TL Alienware</p></li></ul><p class="bb_paragraph"><b>Round 9: July 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:00 BRT) - Imperial Esports vs INTZ</p></li><li><p class="bb_paragraph">Match 2 (14:15 BRT) - Black Dragons vs FaZe Clan</p></li><li><p class="bb_paragraph">Match 3 (15:30 BRT) - LOS vs TL Alienware</p></li><li><p class="bb_paragraph">Match 4 (16:45 BRT) - LOUD vs Fluxo W7M</p></li><li><p class="bb_paragraph">Match 5 (18:00 BRT) - Ninjas in Pyjamas vs Furia</p></li></ul><p class="bb_paragraph">Every match played in the Group Stage will be a Best Of 1.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the SAL Stage 1 Finals. Seed 5 and 6 will start the Stage 1 Finals in the lower bracket.</p><p class="bb_paragraph"><i>SAL Stage 1 Robin Round matches will be played at 13:00, 14:15, 15:30, 16:45 and 18:00 BRT <b>from June 13th to July 12th</b> (9 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3VrNutZp9ECHqhjrlzaIyj/825f17e3e37bbf9e0c50bbd0852e0cb1/BRACKET_SAL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris.</p><p class="bb_paragraph"><i>SAL Stage 1 Finals matches will be played at 13:00, 16:00, 18:00 and 20:45 BRT <b>from July 16th to July 19th</b> (4 playdays)</i></p><div class="bb_h3"><b>sal prizepool & si points</b></div><p class="bb_paragraph">SAL Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $25,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $22,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $19,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $16,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $13,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $11,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $10,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $8,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $8,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : $8,000.00 / 0 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/1cM4jF6ECQNvDUcgDimoj4/debc418d19a64fe60ae5fed72f18d3d7/Thumbnail_EML_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>europe mena league - stage 1</b></div><p class="bb_paragraph">The EML Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/6qtncPqjZKgSHKCHc9IcEp/54487168c0a64b7a3b6fc626073aae73/AllTeams_EML_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>robin round schedule</b></div><p class="bb_paragraph"><b>Round 1: June 8th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Virtus.Pro vs Fnatic</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Shifters vs Twisted Mind</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - G2 Esports vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Team Falcons vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Secret vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 2: June 9th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Fnatic vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Virtus.Pro vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Team Falcons vs Twisted Minds</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - G2 Esports vs Team Heretics</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Shifters vs Team Secret</p></li></ul><p class="bb_paragraph"><b>Round 3: June 15th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - RBLS Gaming vs Twisted Minds</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Virtus.Pro vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - G2 Esports vs Shifters</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Team Falcons vs Team Secret</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Fnatic vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 4: June 16th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Virtus.Pro vs Twisted Minds</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - RBLS Gaming vs Team Secret</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Team Falcons vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Fnatic vs Shifters</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Geekay Esports vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 5: June 22nd</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Fnatic vs Team Falcons</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Geekay Esports vs Shifters</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - RBLS Gaming vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Twisted Minds vs Team Secret</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Virtus.Pro vs Team Heretics</p></li></ul><p class="bb_paragraph"><b>Round 6: June 23rd</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - RBLS Gaming vs Fnatic</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Virtus.Pro vs Team Secret</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Twisted Minds vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Geekay Esports vs Team Falcons</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Heretics vs Shifters</p></li></ul><p class="bb_paragraph"><b>Round 7: June 24th</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Geekay Esports vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Team Heretics vs Team Falcons</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Team Secret vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Twisted Minds vs Fnatic</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Virtus.Pro vs Shifters</p></li></ul><p class="bb_paragraph"><b>Round 8: June 29th</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Team Secret vs Fnatic</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Twisted Minds vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Virtus.Pro vs G2 Esports</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - Shifter vs Team Falcons</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Heretics vs RBLS Gaming</p></li></ul><p class="bb_paragraph"><b>Round 9: June 30th</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (18:00 CEST) - Team Secret vs Geekay Esports</p></li><li><p class="bb_paragraph">Match 2 (19:00 CEST) - Shifters vs RBLS Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:00 CEST) - Virtus.Pro vs Team Falcons</p></li><li><p class="bb_paragraph">Match 4 (21:00 CEST) - G2 Esports vs Fnatic</p></li><li><p class="bb_paragraph">Match 5 (22:00 CEST) - Team Heretics vs Twisted Minds</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 1.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the EML Stage 1 Finals. Seed 5 and 6 will start the Stage 1 Finals in the lower bracket.</p><p class="bb_paragraph"><i>EML Stage 1 Robin Round matches will be played at 18:00, 19:00, 20:00, 21:00 and 21:00 CEST <b>from June 8th to June 30th</b> (9 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/6NvE6iY977TZE5zldxLyKl/563a00f3f1275a32d5cb04b1752d2084/BRACKET_EML_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris. Team Secret is directly invited to EWC thanks to their win last year.</p><p class="bb_paragraph"><i>EML Stage 1 Finals matches will be played at 18:00 and 21:00 ET <b>from July 6th to July 14th</b> (4 playdays)</i></p><div class="bb_h3"><b>eml prizepool & si points</b></div><p class="bb_paragraph">EML Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : $25,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : $22,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : $19,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : $16,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : $13,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : $11,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : $10,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : $8,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : $8,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : $8,000.00 / 0 SI points</p></li></ul><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/2jwjm0vajxsHrGcMqYSrrx/0cb2cd588104489ab24a723e629b7bea/Thumbnail_CNL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h2"><b>cn league - stage 1</b></div><p class="bb_paragraph">The CNL Stage 1 will start with every team playing against each other once following a robin round format.</p><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3IoKNPhTRiMMGf2Cc2ha8s/fef64724422f07b06f605532140d34de/AllTeams_CNL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><div class="bb_h3"><b>round robin schedule</b></div><p class="bb_paragraph"><b>Round 1: June 5th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - All Gamers vs My Queen</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs Titan Esports Club</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - KingZero vs Pozy</p></li></ul><p class="bb_paragraph"><b>Round 2: June 6th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Leviatan Soul vs One Coin</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - 4AM vs Tyloo</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - All Gamers vs Titan Esports Club</p></li></ul><p class="bb_paragraph"><b>Round 3: June 7th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Tyloo vs KingZero</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs One Coin</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - My Queen vs Pozy</p></li></ul><p class="bb_paragraph"><b>Round 4: June 12th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Leviatan vs 4AM</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - All Gamers vs Pozy</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs One Coin</p></li></ul><p class="bb_paragraph"><b>Round 5: June 13th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - My Queen vs Tyloo</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs 4AM</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - KingZero vs Leviatan</p></li></ul><p class="bb_paragraph"><b>Round 6: June 14th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - All Gamers vs One Coin</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs Tyloo</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs 4AM</p></li></ul><p class="bb_paragraph"><b>Round 7: June 19th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - My Queen vs Leviatan</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - EDward Gaming vs KingZero</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - All Gamers vs Tyloo</p></li></ul><p class="bb_paragraph"><b>Round 8: June 20th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs 4AM</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs Leviatan</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs KingZero</p></li></ul><p class="bb_paragraph"><b>Round 9: June 21st</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - My Queen vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - All Gamers vs 4AM</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Tyloo vs Leviatan</p></li></ul><p class="bb_paragraph"><b>Round 10: June 26th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs KingZero</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Titan Esports Club vs My Queen</p></li></ul><p class="bb_paragraph"><b>Round 11: June 27th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - All gamers vs Leviatan</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - 4AM vs KingZero</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Tyloo vs EDward Gaming</p></li></ul><p class="bb_paragraph"><b>Round 12: June 28th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs My Queen</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Pozy vs Titan Esports Club</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - All Gamers vs KingZero</p></li></ul><p class="bb_paragraph"><b>Round 13: July 3rd</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Leviatan vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - 4AM vs My Queen</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - Tyloo vs Titan Esports Club</p></li></ul><p class="bb_paragraph"><b>Round 14: July 4th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - One Coin vs Pozy</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - All Gamers vs EDward Gaming</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - KingZero vs My queen</p></li></ul><p class="bb_paragraph"><b>Round 15: July 5th</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Match 1 (13:30 CST) - Tyloo vs One Coin</p></li><li><p class="bb_paragraph">Match 2 (17:00 CST) - Leviatan vs Titan Esports Club</p></li><li><p class="bb_paragraph">Match 3 (20:30 CST) - 4AM vs Pozy</p></li></ul><p class="bb_paragraph">Every match played in the Robin Round will be a Best Of 3.</p><p class="bb_paragraph">The first 6 teams of each group will qualify for the CNL Stage 1 Finals. Seed 1 and 2 will have a bye-in for the Upper Bracket Semi-Finals.</p><p class="bb_paragraph"><i>CNL Stage 1 Robin Round matches will be played at 13:30, 17:00 and 20:30 CST <b>from June 5th to July 5th</b> (15 playdays)</i></p><div class="bb_h3"><b>stage 1 finals schedule</b></div><p class="bb_paragraph"><img src="https://staticctf.ubisoft.com/p0f8o8d25gmk/3N3sL75X9z2IIfyz13DZfr/3b9cb2af4e3b20a7806d739f19b9128b/BRACKET_CNL_960x540.jpg%20style=scroll-margin-top:%20120px;%20margin:%200px;%20padding:%200px;%20border:%201px%20solid%20rgb(24,%2023,%2023);%20font:%20inherit;%20box-sizing:%20inherit;%20-webkit-tap-highlight-color:%20rgba(0,%200,%200,%200);%20transition:%20transform%200.3s;%20cursor:%20pointer;%20width:%20659.188px;%20object-fit:%20cover;%20border-radius:%208px;" crossorigin="anonymous"></p><p class="bb_paragraph">Each match played in the Stage Finals will be a Best Of 3.</p><p class="bb_paragraph">The top 4 teams in the Stage Finals will be qualified for EWC in Paris.</p><p class="bb_paragraph"><i>CNL Stage 1 Finals matches will be played at 13:30, 15:00, 17:00, 18:30 and 20:30 CST <b>from July 10th to July 19th</b> (5 playdays)</i></p><div class="bb_h3"><b>cnl prizepool & si points</b></div><p class="bb_paragraph">CNL Stage 1 Prizepool will be as follow:</p><ul class="bb_ul"><li><p class="bb_paragraph">1st : CN¥ 200,000.00 / 420 SI points</p></li><li><p class="bb_paragraph">2nd : CN¥ 130,000.00 / 300 SI points</p></li><li><p class="bb_paragraph">3rd : CN¥ 110,000.00 / 250 SI points</p></li><li><p class="bb_paragraph">4th : CN¥ 95,000.00 / 200 SI points</p></li><li><p class="bb_paragraph">5th : CN¥ 90,000.00 / 175 SI points</p></li><li><p class="bb_paragraph">6th : CN¥ 85,000.00 / 140 SI points</p></li><li><p class="bb_paragraph">7th : CN¥ 80,000.00 / 100 SI points</p></li><li><p class="bb_paragraph">8th : CN¥ 75,000.00 / 70 SI points</p></li><li><p class="bb_paragraph">9th : CN¥ 70,000.00 / 35 SI points</p></li><li><p class="bb_paragraph">10th : CN¥ 65,000.00 / 0 SI points</p></li></ul>]]> </content:encoded>
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<title>R6 Stage 1 begins!</title>
<link>https://xinker.org/zh/r6-stage-1-begins</link>
<guid>https://xinker.org/zh/r6-stage-1-begins</guid>
<description><![CDATA[ The R6 Esports 2026 season is underway as we celebrate our BLAST R6 Salt Lake City champion, DarkZero. This week, we begin Stage 1 of the regular season, and you can find all the information you need from format, schedule, prize pool, and SI points here: https://www.ubisoft.com/fr-fr/esports/rainbow-six/siege/news-updates/4kIFaNKY7KzPMtdOeAjQX9/r6se-regional-leagues-stage-1-launch ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/8328525/c875fe7b7bc2d0645b319c3cb7a0b4b6b83ca03a.png" length="49398" type="image/jpeg"/>
<pubDate>Tue, 09 Jun 2026 00:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stage, begins</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The R6 Esports 2026 season is underway as we celebrate our BLAST R6 Salt Lake City champion, DarkZero. This week, we begin Stage 1 of the regular season, and you can find all the information you need from format, schedule, prize pool, and SI points here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ubisoft.com%2Ffr-fr%2Fesports%2Frainbow-six%2Fsiege%2Fnews-updates%2F4kIFaNKY7KzPMtdOeAjQX9%2Fr6se-regional-leagues-stage-1-launch" target="_blank" rel=" noopener">https://www.ubisoft.com/fr-fr/esports/rainbow-six/siege/news-updates/4kIFaNKY7KzPMtdOeAjQX9/r6se-regional-leagues-stage-1-launch</a></p>]]> </content:encoded>
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<item>
<title>Sea of Stars: Sunset Edition &#45; The Final Update is Here!</title>
<link>https://xinker.org/zh/sea-of-stars-sunset-edition-the-final-update-is-here</link>
<guid>https://xinker.org/zh/sea-of-stars-sunset-edition-the-final-update-is-here</guid>
<description><![CDATA[ Hey everyone!Before we get to the Sunset Edition, let it be known that Sea of Stars is on sale at 50% for the very first time!We prepared a little something as Sabotage reaches the end of a journey that has spanned more than seven years with Sea of Stars.Here’s a word from our team:SEA OF STARS: SUNSET EDITIONThe Sunset Edition will be the last content update for Sea of Stars. The main thing it brings to the game is a new  cinematic intro, our highest budget one yet, which puts faces on heroes from the past known until now only by name. It tells the story of the tragedy they went through, and sets the stage for the adventure to come.It&#039;s right at the start of the game, so even if you&#039;ve already completed Sea of Stars, you can check it out simply by starting a new game!Bringing these heroes to life allowed us to expand a key flashback later in the game with extra sprite-based storytelling.We also revisited the balancing for Normal and Hard modes. Splitting the attributes of the Tactician’s Mettle relic into two separate relics (Tactician’s Mettle and Ray of Sunset) enables a “Normal” experience that demands more grit.We want to use this occasion to thank you all one last time for the amazing journey that Sea of Stars has been for us.As we turn to newer seasons, rest assured that pre-production for “Project Sparrow” has been underway in parallel for more than a year now, and that we recently officially entered production.It’s too soon to reveal anything more about it yet, but let’s just say that we’ve never been as excited by a project at this stage in ten years of Sabotage. We hope that you’re all looking forward to a new adventure.See you soon!- SaboTeam ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/37125541/4f89e76a523d8d655099fc3e5d9771b49dec0bfe.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 23:33:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sea, Stars:, Sunset, Edition, The, Final, Update, Here</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey everyone!<br><br>Before we get to the Sunset Edition, let it be known that <b>Sea of Stars is on sale at 50% for the very first time!</b></p><p class="bb_paragraph">We prepared a little something as Sabotage reaches the end of a journey that has spanned more than seven years with Sea of Stars.</p><p class="bb_paragraph">Here’s a word from our team:</p><div data-youtube='"xWbM7YQJEqc' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h2"><b>SEA OF STARS: SUNSET EDITION</b></div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/37125541/3953b219ad27bc4d03354eb9f35cfd698480bb50.jpg"></p><p class="bb_paragraph">The Sunset Edition will be the last content update for Sea of Stars. The main thing it brings to the game is a <b>new  cinematic intro</b>, our highest budget one yet, which puts faces on heroes from the past known until now only by name. It tells the story of the tragedy they went through, and sets the stage for the adventure to come.<br><br>It's right at the start of the game, so even if you've already completed Sea of Stars, you can check it out simply by starting a new game!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/37125541/19ef1ddfeda2ceb7b8ed62468f4910d3b882876d.png"></p><p class="bb_paragraph">Bringing these heroes to life allowed us <b>to expand a key flashback</b> later in the game with extra sprite-based storytelling.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/37125541/1b05fe170821376511354b8352f9cb6dc422e79a.jpg"></p><p class="bb_paragraph">We also <b>revisited the balancing for Normal and Hard modes</b>. Splitting the attributes of the Tactician’s Mettle relic into two separate relics (Tactician’s Mettle and Ray of Sunset) enables a “Normal” experience that demands more grit.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>We want to use this occasion to thank you all one last time for the amazing journey that Sea of Stars has been for us.</b><br><br>As we turn to newer seasons, rest assured that pre-production for “Project Sparrow” has been underway in parallel for more than a year now, and that we recently officially entered production.<br><br>It’s too soon to reveal anything more about it yet, but let’s just say that we’ve never been as excited by a project at this stage in ten years of Sabotage. </p><p class="bb_paragraph">We hope that you’re all looking forward to a new adventure.<br><br>See you soon!</p><p class="bb_paragraph">- SaboTeam</p>]]> </content:encoded>
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<item>
<title>《翠玉遺影：星宿》即將登場</title>
<link>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%8D%B3%E5%B0%87%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/zh/%E7%BF%A0%E7%8E%89%E9%81%BA%E5%BD%B1%E6%98%9F%E5%AE%BF%E5%8D%B3%E5%B0%87%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 隨著《翠玉遺影：星宿》正式登場，立即用最新推出的 Warframe、武器與自訂外觀來強化您的軍械庫！再次化身成為 Stalker，周旋於宿敵及其導師之間的激烈衝突。《翠玉遺影：星宿》將於美東夏令時間 6 月 17 日在全平台正式登場。購買最新推出的支持者組合包即可將這場宿命對決的身影納入收藏！您可以選擇在 Warframe.com 網頁上以當地貨幣購買，或在遊戲內商店使用白金入手。星宿 Sirius・Orion 組合包可能發生之事透過 Sirius &amp; Orion 成真。承接對立黑暗未來的全部力量，追隨星辰抵達力量匯聚的星宿。內含：Sirius &amp; Orion Warframe*驕傲（鐮刀武器）憤怒（鐮刀武器）星宿融合展示圖190 白金（如果用真實貨幣購買）請留意，「Sirius &amp; Orion」為單一 Warframe，而非兩個獨立的 Warframe。星宿雙子組合包與祭血魔女薇娜，以及冷靜理智的殺手菱空，並肩為未來而戰。兩個宿敵在這個原型 Warframe 雙子外觀組合包中共存。每個外觀透過啟用相應的雙子表情動作，可以在 Warframe 及原型 Warframe 之間作切換。內含：菱空雙子外觀菱空雙子表情動作薇娜雙子外觀薇娜雙子表情動作375 白金（如果用真實貨幣購買）Dante 梟諦組合包透過 Dante 梟諦組合包選擇智慧之道。他的黑暗羽翼蘊藏祕密知識與奧法之力。內含：Dante 梟諦外觀智典羽冠（Dante 的顯赫書籍）武扇 鷙翎外觀星宿完整組合包直面注定滅亡的未來。當下是否還有和諧的空間？內含：星宿 Sirius・Orion 組合包星宿雙子組合包鋒銳沙龍組合包縱使未來註定殞落，時尚風格亦能於餘燼中綻放。本系列收錄了菱空與薇娜的專屬髮型供您的指揮官及漂泊者換上。《翠玉遺影：星宿》將於美東夏令時間 6 月 17 日登場，屆時請至遊戲內商店查看這些組合包，完整的地區價格將同步公開！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/706e61dcc15341b5aa93887561d6d8d15d259698.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 23:21:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《翠玉遺影：星宿》即將登場</media:keywords>
<content:encoded><![CDATA[隨著《翠玉遺影：星宿》正式登場，立即用最新推出的 Warframe、武器與自訂外觀來強化您的軍械庫！<br><br>再次化身成為 Stalker，周旋於宿敵及其導師之間的激烈衝突。《翠玉遺影：星宿》將於美東夏令時間 6 月 17 日在全平台正式登場。購買最新推出的支持者組合包即可將這場宿命對決的身影納入收藏！您可以選擇在 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FWarframe.com" target="_blank" rel=" noopener">Warframe.com</a> 網頁上以當地貨幣購買，或在遊戲內商店使用白金入手。<br><br><div class="bb_h2">星宿 Sirius・Orion 組合包</div>可能發生之事透過 Sirius & Orion 成真。承接對立黑暗未來的全部力量，追隨星辰抵達力量匯聚的星宿。<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/41fca38feab953f3008c7feb76065a0c492edf4c.png"><br><br>內含：<br><ul class="bb_ul"><li>Sirius & Orion Warframe*<br></li><li>驕傲（鐮刀武器）<br></li><li>憤怒（鐮刀武器）<br></li><li>星宿融合展示圖<br></li><li>190 白金（如果用真實貨幣購買）</li></ul><br>請留意，「Sirius & Orion」為單一 Warframe，而非兩個獨立的 Warframe。<br><div class="bb_h2">星宿雙子組合包</div>與祭血魔女薇娜，以及冷靜理智的殺手菱空，並肩為未來而戰。兩個宿敵在這個原型 Warframe 雙子外觀組合包中共存。<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/38439b52a901e3d1c49f0eede299962cec06aeb1.png"><br><br>每個外觀透過啟用相應的雙子表情動作，可以在 Warframe 及原型 Warframe 之間作切換。<br><br>內含：<br><ul class="bb_ul"><li>菱空雙子外觀<br></li><li>菱空雙子表情動作<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/9c0db671cd06d4b17c0f32dd5f11ffa1ed7999f5.png"><br><br></li><li>薇娜雙子外觀<br></li><li>薇娜雙子表情動作<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/07c8eaf34113780cd73ed7fc5ea5d679a1560a9c.png"><br><br></li><li>375 白金（如果用真實貨幣購買）</li></ul><div class="bb_h2">Dante 梟諦組合包</div>透過 Dante 梟諦組合包選擇智慧之道。他的黑暗羽翼蘊藏祕密知識與奧法之力。<br><img src="https://clan.akamai.steamstatic.com/images/4437469/0155dad0baa3a216bd527a47d2bf91d92c3a92ff.png"><br>內含：<br><ul class="bb_ul"><li>Dante 梟諦外觀<br></li><li>智典羽冠（Dante 的顯赫書籍）<br></li><li>武扇 鷙翎外觀</li></ul><div class="bb_h2">星宿完整組合包</div>直面注定滅亡的未來。當下是否還有和諧的空間？<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/ddba4c9823cc393b591c38cc0970a868958d6f0e.png"><br><br>內含：<br><ul class="bb_ul"><li>星宿 Sirius・Orion 組合包<br></li><li>星宿雙子組合包</li></ul><div class="bb_h2">鋒銳沙龍組合包</div><br>縱使未來註定殞落，時尚風格亦能於餘燼中綻放。本系列收錄了菱空與薇娜的專屬髮型供您的指揮官及漂泊者換上。<br><br>《翠玉遺影：星宿》將於美東夏令時間 6 月 17 日登場，屆時請至遊戲內商店查看這些組合包，完整的地區價格將同步公開！]]> </content:encoded>
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<title>Streamer Challenge has concluded. Time for the results!</title>
<link>https://xinker.org/zh/streamer-challenge-has-concluded-time-for-the-results</link>
<guid>https://xinker.org/zh/streamer-challenge-has-concluded-time-for-the-results</guid>
<description><![CDATA[ Congratulations to H4RD on a well-deserved victory in the #EscapefromTarkov Streamer Challenge!The competition was incredibly close, but in the end, they managed to come out on top and secure first place. As the winner of the challenge, they will receive a personalized streamer item created in collaboration with the Battlestate Games team.A huge thank you to all participants and viewers. Your support and enthusiasm made this marathon an unforgettable event! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45781996/44ea9e78e5b75f56fbeb35fec1ad7570d36cddde.jpg" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 23:11:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Streamer, Challenge, has, concluded., Time, for, the, results</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Congratulations to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fh4rd111" target="_blank" rel=" noopener">H4RD</a> on a well-deserved victory in the #EscapefromTarkov Streamer Challenge!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The competition was incredibly close, but in the end, they managed to come out on top and secure first place. As the winner of the challenge, they will receive a personalized streamer item created in collaboration with the Battlestate Games team.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A huge thank you to all participants and viewers. Your support and enthusiasm made this marathon an unforgettable event!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45781996/bda773685e6cda227aa991e0441d02864caa63ee.jpg"></p>]]> </content:encoded>
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<title>Halo: Campaign Evolved Story Reveal</title>
<link>https://xinker.org/zh/halo-campaign-evolved-story-reveal</link>
<guid>https://xinker.org/zh/halo-campaign-evolved-story-reveal</guid>
<description><![CDATA[ We’re excited to showcase the story of Halo: Campaign Evolved, a faithfully reforged yet modernized tribute to one of gaming’s greatest journeys. Whether you’re a brand-new player jumping into Halo for the first time or a longtime series’ veteran, Halo: Campaign Evolved delivers the story that started it all brought to life like never before along with brand new additions and surprises.  Halo: Campaign Evolved releases July 28, 2026 with early access beginning July 23, 2026. Pre-order now. Today’s story reveal trailer is a cinematic introduction to the world of Halo and the campaign that started it all. It is also our first look at Halo gameplay captured on a PS5 Pro. After the destruction of the human colony world of Reach, Master Chief John-117 and the crew of the UNSC Pillar of Autumn have crash-landed on a mysterious ring world known as Halo. Accompanied by the AI construct Cortana and surrounded by the overwhelming alien forces of the Covenant, the SPARTAN-II super-soldier soon uncovers a deadly secret that could threaten all life in the galaxy. Completely rebuilt with high-definition visuals, enhanced cinematics, and refined gameplay, Halo: Campaign Evolved enriches the timeless story of Halo: Combat Evolved with three new missions, a broader arsenal of weapons and vehicles, dangerous new enemies, and more gameplay-modifying Skulls than ever before. BETTER TOGETHERFor the first time in Halo history, Halo: Campaign Evolved introduces four-player network co-op cross-play. Seamlessly squad up and experience the legendary story together with friends, no matter where they’re playing. And, for the first time in the series, new armor customization can be utilized in co-op games to personalize and differentiate Spartans on the battlefield.PRE-ORDER BONUSESPre-order any edition of Halo: Combat Evolved and get the Foundry Armory Pack, a special customization bundle featuring armor and weapon skins for use in the campaign. Kick it old school with the throwback lo-fi classic 2001 Mark V armor and Assault Rifle Skin.  Classic 2001 Armor Skin Classic 2001 Assault Rifle Weapon Skin Gilded Onyx Armor Style Milestone Assault Rifle Weapon Style If you pre-order the Digital Premium Edition or physical Collector&#039;s Edition, you&#039;ll also enjoy up to five days of early-access play starting July 23, 2026. Pre-order Halo: Campaign Evolved now.PREMIUM EDITION PERKSThe Digital Premium Edition of Halo: Campaign Evolved includes all of the above pre-order bonus content plus the Alpha Halo Armory Pack, Art of Halo: Campaign Evolved digital artbook, Halo: Hungry Buzzards digital short story by Troy Denning, and a digital game manual based on the original manual released with Halo: Combat Evolved. COLLECTOR&#039;S EDITIONThe Halo: Campaign Evolved Collector’s Edition is the ultimate nostalgia-inducing launch kit for diehard Halo fans. In addition to all the Premium Edition perks detailed above, the Collector’s Edition includes: XBOX Series X and PlayStation®5 Collector’s Editions include Halo: Campaign Evolved physical game disc and Premium Edition Upgrade voucher codeSteam Collector’s Edition includes Halo: Campaign Evolved – Premium Edition voucher code (includes single code for base game and Premium Edition Upgrade content)Collectible SteelBook®12” Master Chief Statue by Dark HorseLED Replica of Cortana’s Data ChipThree (3) 11x17” prints of Halo: Campaign Evolved concept artPhysical manual modeled on the original Halo: Combat Evolved game manualPre-order the Collector’s Edition and get the Foundry Armory Pack and up to five days of early-access play starting July 23, 2026. Available in limited supplies. Important Information:  Americas packaging localized in English, French Canadian, and Spanish only. EMEA and APAC packaging localized in English, French, and German only. Halo: Campaign Evolved launches globally on July 28, 2026 at 8 AM PDT (July 29 in Japan and select Asia-Pacific markets). Early Access begins July 23 at 8 AM PDT (July 24 in Japan and select Asia-Pacific markets). Collector’s Edition will be available for purchase in the following regions: North America: United States, Canada, Mexico South America: Argentina, Chile Europe: Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Netherlands, Norway, Poland, Portugal, Slovakia, Spain, Sweden, Switzerland, United Kingdom Oceania: Australia, New Zealand NEW INFO DROPPING SOONThis year, as we celebrate the 25th anniversary of Halo: Combat Evolved we’re thrilled to go back to where it all began and welcome a new generation of fans with the launch of Halo: Campaign Evolved next month. To learn more about this modern remake, check out last year’s Halo Studios Roundtable Reveal to hear more directly from the development team.  To learn more about the 3 brand new missions, check out the official New Mission Reveal Trailer from the XBOX Showcase. Pre-order the Collector’s Edition or Digital Premium Edition of Halo: Campaign Evolved an ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45830846/40856b6e545f3df628b2b679c9cd787592c878d7.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 23:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Story, Reveal</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We’re excited to showcase the story of <i>Halo: Campaign Evolved</i>, a faithfully reforged yet modernized tribute to one of gaming’s greatest journeys. Whether you’re a brand-new player jumping into Halo for the first time or a longtime series’ veteran, <i>Halo: Campaign Evolved</i> delivers the story that started it all brought to life like never before along with brand new additions and surprises.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/036bf8709cec15cc6262030b86bcd96fbcfced24.jpg"></p><p class="bb_paragraph"><i>Halo: Campaign Evolved</i> releases July 28, 2026 with early access beginning July 23, 2026. Pre-order now. </p><p class="bb_paragraph"><i>Today’s story reveal trailer is a cinematic introduction to the world of Halo and the campaign that started it all. It is also our first look at Halo gameplay captured on a PS5 Pro.</i> </p><p class="bb_paragraph"></p><div data-youtube='"0MxBFXH2a_U' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">After the destruction of the human colony world of Reach, Master Chief John-117 and the crew of the UNSC Pillar of Autumn have crash-landed on a mysterious ring world known as Halo. Accompanied by the AI construct Cortana and surrounded by the overwhelming alien forces of the Covenant, the SPARTAN-II super-soldier soon uncovers a deadly secret that could threaten all life in the galaxy. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/5bf3dacce6d5f0f1d1654d19e890629e4458d2b8.jpg"></p><p class="bb_paragraph">Completely rebuilt with high-definition visuals, enhanced cinematics, and refined gameplay, <i>Halo: Campaign Evolved</i> enriches the timeless story of <i>Halo: Combat Evolved</i> with <a class="bb_link" href="https://store.steampowered.com/news/app/2806050/view/667241447643153382" target="_blank" rel="">three new missions</a>, a broader arsenal of weapons and vehicles, dangerous new enemies, and more gameplay-modifying Skulls than ever before. </p><div class="bb_h2">BETTER TOGETHER</div><p class="bb_paragraph">For the first time in Halo history, Halo: Campaign Evolved introduces four-player network co-op cross-play. Seamlessly squad up and experience the legendary story together with friends, no matter where they’re playing. </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/aaed2f284cee3cbef23893680bf4f6f8bf78fe8f.jpg"></p><p class="bb_paragraph">And, for the first time in the series, new armor customization can be utilized in co-op games to personalize and differentiate Spartans on the battlefield.</p><div class="bb_h2">PRE-ORDER BONUSES</div><p class="bb_paragraph">Pre-order any edition of <i>Halo: Combat Evolved</i> and get the Foundry Armory Pack, a special customization bundle featuring armor and weapon skins for use in the campaign. Kick it old school with the throwback lo-fi classic 2001 Mark V armor and Assault Rifle Skin.  </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/796e68f1bb07db5059bd4b7e6a9b2695b8c1f7b5.jpg"></p><ul class="bb_ul"><li><p class="bb_paragraph">Classic 2001 Armor Skin </p></li><li><p class="bb_paragraph">Classic 2001 Assault Rifle Weapon Skin </p></li><li><p class="bb_paragraph">Gilded Onyx Armor Style </p></li><li><p class="bb_paragraph">Milestone Assault Rifle Weapon Style </p></li></ul><p class="bb_paragraph">If you pre-order the Digital Premium Edition or physical Collector's Edition, you'll also enjoy up to five days of early-access play starting July 23, 2026. </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FHCEBuyNow%20style%3Dpill" target="_blank" rel=" noopener">Pre-order Halo: Campaign Evolved now.</a></p><p class="bb_paragraph"></p><div class="bb_h2">PREMIUM EDITION PERKS</div><p class="bb_paragraph">The Digital Premium Edition of <i>Halo: Campaign Evolved</i> includes all of the above pre-order bonus content plus the Alpha Halo Armory Pack, Art of <i>Halo: Campaign Evolved</i> digital artbook, Halo: Hungry Buzzards digital short story by Troy Denning, and a digital game manual based on the original manual released with <i>Halo: Combat Evolved</i>. </p><div class="bb_h2">COLLECTOR'S EDITION</div><p class="bb_paragraph">The Halo: Campaign Evolved Collector’s Edition is the ultimate nostalgia-inducing launch kit for diehard Halo fans. In addition to all the Premium Edition perks detailed above, the Collector’s Edition includes: </p><ul class="bb_ul"><li><p class="bb_paragraph">XBOX Series X and PlayStation®5 Collector’s Editions include Halo: Campaign Evolved physical game disc and Premium Edition Upgrade voucher code</p></li><li><p class="bb_paragraph">Steam Collector’s Edition includes Halo: Campaign Evolved – Premium Edition voucher code (includes single code for base game and Premium Edition Upgrade content)</p></li><li><p class="bb_paragraph">Collectible SteelBook®</p></li><li><p class="bb_paragraph">12” Master Chief Statue by Dark Horse</p></li><li><p class="bb_paragraph">LED Replica of Cortana’s Data Chip</p></li><li><p class="bb_paragraph">Three (3) 11x17” prints of Halo: Campaign Evolved concept art</p></li><li><p class="bb_paragraph">Physical manual modeled on the original Halo: Combat Evolved game manual</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshop.xboxgamestudios.com%2Fproducts%2Fhalo-campaign-evolved-collectors-edition" target="_blank" rel=" noopener">Pre-order the Collector’s Edition</a> and get the Foundry Armory Pack and up to five days of early-access play starting July 23, 2026. </p><p class="bb_paragraph">Available in limited supplies. </p><p class="bb_paragraph">Important Information:  </p><p class="bb_paragraph">Americas packaging localized in English, French Canadian, and Spanish only. EMEA and APAC packaging localized in English, French, and German only. </p><p class="bb_paragraph">Halo: Campaign Evolved launches globally on July 28, 2026 at 8 AM PDT (July 29 in Japan and select Asia-Pacific markets). Early Access begins July 23 at 8 AM PDT (July 24 in Japan and select Asia-Pacific markets). </p><p class="bb_paragraph">Collector’s Edition will be available for purchase in the following regions: </p><ul class="bb_ul"><li><p class="bb_paragraph"><b>North America:</b> United States, Canada, Mexico </p></li><li><p class="bb_paragraph"><b>South America:</b> Argentina, Chile </p></li><li><p class="bb_paragraph"><b>Europe:</b> Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Netherlands, Norway, Poland, Portugal, Slovakia, Spain, Sweden, Switzerland, United Kingdom </p></li><li><p class="bb_paragraph"><b>Oceania:</b> Australia, New Zealand </p></li></ul><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45830846/1908e1d9044358947f245c1d4a82dcb705934446.png"></p><div class="bb_h2">NEW INFO DROPPING SOON</div><p class="bb_paragraph">This year, as we celebrate the 25th anniversary of Halo: Combat Evolved we’re thrilled to go back to where it all began and welcome a new generation of fans with the launch of Halo: Campaign Evolved next month. </p><p class="bb_paragraph">To learn more about this modern remake, check out last year’s Halo Studios Roundtable Reveal to <a class="bb_link" href="https://www.youtube.com/watch?v=e-tXi1NC_aU" target="_blank" rel="">hear more directly from the development team</a>. <br> <br>To learn more about the 3 brand new missions, check out the official New Mission Reveal Trailer from the XBOX Showcase. </p><p class="bb_paragraph"></p><div data-youtube='"G4sUx2nX5EQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><i>Pre-order the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshop.xboxgamestudios.com%2Fproducts%2Fhalo-campaign-evolved-collectors-edition" target="_blank" rel=" noopener">Collector’s Edition</a> or Digital Premium Edition of Halo: Campaign Evolved and get the Foundry Armory Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026. </i></p>]]> </content:encoded>
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<title>6/10(三) 維護公告</title>
<link>https://xinker.org/zh/610%E4%B8%89-%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/zh/610%E4%B8%89-%E7%B6%AD%E8%AD%B7%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，我們是《權力遊戲：國王大道》。 6/10(三)將進行維護，特此公告。 詳細內容請確認下方說明。  ???? 6/10(三) 維護公告 ☑️ 維護日程- 6/10(三) 07:30 - 13:00 (TST) ☑️ 維護內容- 角色最大等級及世界難度擴張- 全新裝備階級及成長擴張- 新增全新地區「風暴地」- 新增全新裝備系統「護身符」- 新增全新副本深淵的祭壇: 鐵群島海岸的海怪- 新增全新記憶祭壇: 冬恩海岸的雞蛇- 新增世界頭目「黑影卓耿」- 新增全新野外內容「突襲防禦戰」- 新增全新戰鬥系統「完美防禦」- 新增背包/倉庫便利性功能- 新增每月訂閱整合優惠商品- 新增全新活動- 平衡性調整- 改善及修正已知問題 ☑️ 維護獎勵- 夏日辛香酒 30RP （14日） x1- 靈藥箱 x5- 厚重的銅幣袋 （30,000 銅幣） x5*  領取期限：6/10(三) 維護後 -  6/11(四) 13:00 (TST)* 獎勵將透過信箱發放。* 若在信箱中無法確認到獎勵，請重新登入遊戲。* 若未於期限內領取獎勵，將難以另行提供幫助。 ???? 參考事項- 維護日程與內容可能會因實際狀況有所變動，若發生變動將會透過本公告另行告知。- 為保護遊戲數據，請在開始維護前完全結束遊戲。- 維護過程中將無法登入及遊玩遊戲。- 維護期間將進行每日重置，建議於維護前完成每日內容並領取獎勵。  我們將竭盡全力，確保各位領主能在穩定的環境中盡情享受遊戲。 謝謝。  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46005685/7be1276aa629c0bbbac82d2f6e6160880414a272.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 19:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>610三, 維護公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/2ceb6e2190f2a6851814bd6663b8a24f42cf98ad.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">大家好，我們是<b>《權力遊戲：國王大道》</b>。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">6/10(三)將進行維護，特此公告。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">詳細內容請確認下方說明。</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph">????<b> 6/10(三) 維護公告</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>☑️ 維護日程</b></p><p class="bb_paragraph">- 6/10(三) 07:30 - 13:00 (TST)</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>☑️ 維護內容</b></p><p class="bb_paragraph">- 角色最大等級及世界難度擴張</p><p class="bb_paragraph">- 全新裝備階級及成長擴張</p><p class="bb_paragraph">- 新增全新地區「風暴地」</p><p class="bb_paragraph">- 新增全新裝備系統「護身符」</p><p class="bb_paragraph">- 新增全新副本深淵的祭壇: 鐵群島海岸的海怪</p><p class="bb_paragraph">- 新增全新記憶祭壇: 冬恩海岸的雞蛇</p><p class="bb_paragraph">- 新增世界頭目「黑影卓耿」</p><p class="bb_paragraph">- 新增全新野外內容「突襲防禦戰」</p><p class="bb_paragraph">- 新增全新戰鬥系統「完美防禦」</p><p class="bb_paragraph">- 新增背包/倉庫便利性功能</p><p class="bb_paragraph">- 新增每月訂閱整合優惠商品</p><p class="bb_paragraph">- 新增全新活動</p><p class="bb_paragraph">- 平衡性調整</p><p class="bb_paragraph">- 改善及修正已知問題</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>☑️ 維護獎勵</b></p><p class="bb_paragraph">- 夏日辛香酒 30RP （14日） x1</p><p class="bb_paragraph">- 靈藥箱 x5</p><p class="bb_paragraph">- 厚重的銅幣袋 （30,000 銅幣） x5</p><p class="bb_paragraph"><b>*  領取期限</b>：6/10(三) 維護後 -  6/11(四) 13:00 (TST)</p><p class="bb_paragraph">* 獎勵將透過信箱發放。</p><p class="bb_paragraph">* 若在信箱中無法確認到獎勵，請重新登入遊戲。</p><p class="bb_paragraph">* 若未於期限內領取獎勵，將難以另行提供幫助。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>????</b> <b>參考事項</b></p><p class="bb_paragraph">- 維護日程與內容可能會因實際狀況有所變動，若發生變動將會透過本公告另行告知。</p><p class="bb_paragraph">- 為保護遊戲數據，請在開始維護前完全結束遊戲。</p><p class="bb_paragraph">- 維護過程中將無法登入及遊玩遊戲。</p><p class="bb_paragraph">- 維護期間將進行每日重置，建議於維護前完成每日內容並領取獎勵。</p><p class="bb_paragraph"> </p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph">我們將竭盡全力，確保各位領主能在穩定的環境中盡情享受遊戲。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">謝謝。<br><br><img src="https://clan.akamai.steamstatic.com/images/46005685/1aabe724e812a2c8da2edbac0b209c8df1f750a2.jpg"></p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<item>
<title>6/9 (Tue) Patch Notes</title>
<link>https://xinker.org/zh/69-tue-patch-notes</link>
<guid>https://xinker.org/zh/69-tue-patch-notes</guid>
<description><![CDATA[ 6/9 (Tue) Patch Notes ]]></description>
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<pubDate>Mon, 08 Jun 2026 17:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>69, Tue, Patch, Notes</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/c406e6e8938e65e02fe44322a74f7b72bc5d3abf.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3217%26thread%3D3469003" target="_blank" rel=" noopener">6/9 (Tue) Patch Notes</a></p>]]> </content:encoded>
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<title>100&#45;Free Recruitment Event Reminder Notice</title>
<link>https://xinker.org/zh/100-free-recruitment-event-reminder-notice</link>
<guid>https://xinker.org/zh/100-free-recruitment-event-reminder-notice</guid>
<description><![CDATA[ 100-Free Recruitment Event Reminder Notice ]]></description>
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<pubDate>Mon, 08 Jun 2026 14:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>100-Free, Recruitment, Event, Reminder, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45643295/f83db2cb03d6b2eda452d9c577e10e79b965fb48.png"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3218%26thread%3D3447941" target="_blank" rel=" noopener">100-Free Recruitment Event Reminder Notice</a></p>]]> </content:encoded>
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<title>Resident Evil Veronica Store Page now open!</title>
<link>https://xinker.org/zh/resident-evil-veronica-store-page-now-open</link>
<guid>https://xinker.org/zh/resident-evil-veronica-store-page-now-open</guid>
<description><![CDATA[ Survive the deranged terror of Resident Evil Veronica, recently announced for release in 2027. Visit the store page to wishlist and follow for the latest news and updates!https://store.steampowered.com/app/4824610/BIOHAZARD_REVeronica/ ]]></description>
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<pubDate>Mon, 08 Jun 2026 13:38:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Resident, Evil, Veronica, Store, Page, now, open</media:keywords>
<content:encoded><![CDATA[<div data-youtube="uxUMXniTfjM" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>Survive the deranged terror of Resident Evil Veronica, recently announced for release in 2027. Visit the store page to wishlist and follow for the latest news and updates!<br><br><a class="bb_link" href="https://store.steampowered.com/app/4824610/BIOHAZARD_REVeronica/" target="_blank" rel="">https://store.steampowered.com/app/4824610/BIOHAZARD_REVeronica/</a>]]> </content:encoded>
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<title>現正進行Capcom SGF Sale！同時發佈體驗版！</title>
<link>https://xinker.org/zh/%E7%8F%BE%E6%AD%A3%E9%80%B2%E8%A1%8Ccapcom-sgf-sale%E5%90%8C%E6%99%82%E7%99%BC%E4%BD%88%E9%AB%94%E9%A9%97%E7%89%88</link>
<guid>https://xinker.org/zh/%E7%8F%BE%E6%AD%A3%E9%80%B2%E8%A1%8Ccapcom-sgf-sale%E5%90%8C%E6%99%82%E7%99%BC%E4%BD%88%E9%AB%94%E9%A9%97%E7%89%88</guid>
<description><![CDATA[ 現正進行Capcom SGF Sale，至6月18日為止！以本作《Resident Evil Requiem》為首，描寫了里昂活躍時期的《Resident Evil 4》和《Requiem》中事件背景的《Resdient Evil 2》和《Resdient Evil 3》也在優惠行列。尚未體驗過的玩家們，千萬別錯過！https://store.steampowered.com/developer/capcom/sale/sgf體驗版《Resident Evil Requiem DEMO》現已推出！體驗版中，可試玩遊戲的初期部分。與FBI分析員葛蕾斯・艾許考福特一同體驗「令人渾身顫抖的恐懼」，並與資深特工里昂・S・甘迺迪一同感受「戰勝死亡的爽快感」。務必試試看，感受本作其中的一部分。曾作為特典 DLC 提供的葛蕾斯裝束「末日」，現已正式商品化並開放販售。https://store.steampowered.com/app/3764200/BIOHAZARD_requiem/ ]]></description>
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<pubDate>Mon, 08 Jun 2026 13:38:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>現正進行Capcom, SGF, Sale！同時發佈體驗版！</media:keywords>
<content:encoded><![CDATA[<b>現正進行Capcom SGF Sale，至6月18日為止！</b><br><br>以本作《Resident Evil Requiem》為首，描寫了里昂活躍時期的《Resident Evil 4》和《Requiem》中事件背景的《Resdient Evil 2》和《Resdient Evil 3》也在優惠行列。尚未體驗過的玩家們，千萬別錯過！<br><br><a class="bb_link" href="https://store.steampowered.com/developer/capcom/sale/sgf" target="_blank" rel="">https://store.steampowered.com/developer/capcom/sale/sgf</a><br><br><b>體驗版《Resident Evil Requiem DEMO》現已推出！</b><br><br>體驗版中，可試玩遊戲的初期部分。與FBI分析員葛蕾斯・艾許考福特一同體驗「令人渾身顫抖的恐懼」，並與資深特工里昂・S・甘迺迪一同感受「戰勝死亡的爽快感」。務必試試看，感受本作其中的一部分。<br>曾作為特典 DLC 提供的葛蕾斯裝束「末日」，現已正式商品化並開放販售。<br><br><a class="bb_link" href="https://store.steampowered.com/app/3764200/BIOHAZARD_requiem/" target="_blank" rel="">https://store.steampowered.com/app/3764200/BIOHAZARD_requiem/</a><br><br><br><br><br><br>]]> </content:encoded>
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<title>Epic: National Stars 2002</title>
<link>https://xinker.org/zh/epic-national-stars-2002</link>
<guid>https://xinker.org/zh/epic-national-stars-2002</guid>
<description><![CDATA[ In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.Sign these footballing greats and make your team that much stronger! ]]></description>
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<pubDate>Mon, 08 Jun 2026 10:38:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic:, National, Stars, 2002</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/41218960/f405ad84c6deb863c7828710753fd7e409c3a6a9.png"></p><p class="bb_paragraph">In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.</p><p class="bb_paragraph">Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylised after photos taken during the season they are based on.</p><p class="bb_paragraph">Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.</p><p class="bb_paragraph">Sign these footballing greats and make your team that much stronger!</p>]]> </content:encoded>
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<item>
<title>Path of Exile 3.29 Expansion Timeline</title>
<link>https://xinker.org/zh/path-of-exile-329-expansion-timeline</link>
<guid>https://xinker.org/zh/path-of-exile-329-expansion-timeline</guid>
<description><![CDATA[ We’re in the fourth month of Path of Exile: Mirage, so it’s time to talk about the next big update for Path of Exile!The release date for 3.29 has been set in stone for quite some time, so without further ado, Path of Exile 3.29 will launch on July 24 at 1 PM PDT, with GGG Live taking place on July 16 at 1 PM PDT.In the meantime, we&#039;ll also be hosting a special event, so keep an eye out for more details! We&#039;ll share more information in due course, and we hope to see you all at the live reveal in a few weeks!The Mirage Challenge League will end on July 20 at 3 PM PDT, so there are still several weeks left to complete any remaining challenges if you haven&#039;t finished them yet.See you soon! ]]></description>
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<pubDate>Mon, 08 Jun 2026 08:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, 3.29, Expansion, Timeline</media:keywords>
<content:encoded><![CDATA[We’re in the fourth month of Path of Exile: Mirage, so it’s time to talk about the next big update for Path of Exile!<br><br>The release date for 3.29 has been set in stone for quite some time, so without further ado, Path of Exile 3.29 will launch on <b>July 24 at 1 PM PDT</b>, with GGG Live taking place on <b>July 16 at 1 PM PDT</b>.<br><br>In the meantime, we'll also be hosting a special event, so keep an eye out for more details! We'll share more information in due course, and we hope to see you all at the live reveal in a few weeks!<br><br>The Mirage Challenge League will end on July 20 at 3 PM PDT, so there are still several weeks left to complete any remaining challenges if you haven't finished them yet.<br><br>See you soon!]]> </content:encoded>
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<title>Deutsche Indie Showcase</title>
<link>https://xinker.org/zh/deutsche-indie-showcase</link>
<guid>https://xinker.org/zh/deutsche-indie-showcase</guid>
<description><![CDATA[ A Non-Profit Games Showcase highlighting the most exciting indie games from innovative independent studios in Germany, Austria, and Switzerland. ]]></description>
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<pubDate>Mon, 08 Jun 2026 05:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Deutsche, Indie, Showcase</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>A Non-Profit Games Showcase highlighting the most exciting indie games from innovative independent studios in Germany, Austria, and Switzerland.</b></div>]]> </content:encoded>
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<title>《鳴潮》3.4版本 「未選擇的夢」更新內容</title>
<link>https://xinker.org/zh/%E9%B3%B4%E6%BD%AE34%E7%89%88%E6%9C%AC-%E6%9C%AA%E9%81%B8%E6%93%87%E7%9A%84%E5%A4%A2%E6%9B%B4%E6%96%B0%E5%85%A7%E5%AE%B9</link>
<guid>https://xinker.org/zh/%E9%B3%B4%E6%BD%AE34%E7%89%88%E6%9C%AC-%E6%9C%AA%E9%81%B8%E6%93%87%E7%9A%84%E5%A4%A2%E6%9B%B4%E6%96%B0%E5%85%A7%E5%AE%B9</guid>
<description><![CDATA[ 【聯動角色】5星共鳴者「露西」（衍射 | 佩槍）※可透過\[夢 行於月畔]角色聯動喚取獲得。5星共鳴者「蕾貝卡」（導電 | 佩槍）※可透過\[怒 燼中重燃]角色聯動喚取獲得。【全新角色】5星共鳴者「洛瑟菈」（冷凝 | 音感儀）※可透過\[顯影於明日]角色活動喚取獲得。【聯動武器】5星武器「蜃影」（佩槍）※可透過「蜃影」武器聯動喚取獲得。5星武器「碎骨」（佩槍）※可透過「碎骨」武器聯動喚取獲得。【全新武器】5星武器「存幀」（音感儀）※可透過「存幀」武器活動喚取獲得。【聯動場景】「心之集域・夜城」【聯動聲骸】「共鳴迴響・夢魘亞當・碎骨」新增【合鳴套裝】：「碎夢亡鬼之魘」（1件套）【聯動敵人】「夢魘・武裝企業狗」、「夢魘・安保企業狗」、「夢魘・突擊企業狗」【聯動劇情】【異聞任務】第三章・外傳「邊緣幻夢」【全新劇情】【潮汐任務】第三章・幕間「我們選擇天空」【系統優化】新增【週度遊歷】週常玩法集合頁功能，同步新增「幻夢遊園・狂想」週常玩法新增【一鍵升級技能】系統功能優化調整【共鳴者培養方案】系統功能優化調整【相機】功能【其他優化】新增megalights的技術應用，PC端部分配置下可在開啟光線追蹤後獲得更絢麗的光照效果【其他聯動內容】【噩夢挑戰】：「夢魘亞當・碎骨」【聯動歌曲】：「I Really Want to Stay At Your House」【聯動羈旅印章】：「Where Did Your Love Go?」【聯動稱號】：「傳奇粉碎者」【聯動飛訊外觀】：「大衛・馬丁尼茲」*1（飛訊聊天氣泡）、「I miss you all the time」*1（飛訊聊天背景）【其他全新內容】【全像戰略・同步】挑戰內容：「無銘探索者」【聲骸異相】：「異相・格洛獁圖」【科考摩托塗裝】：「衝線時刻」、「靜默陣列」【飾品】：「莫寧團子」【商城全新上架內容】【飾品】：「琳奈-折映萬彩」、「莫寧-星海的一角」【聯動活動】\[夜都漫遊]聯動主題活動\[矩陣重組]聯動解謎活動\[剎燦的電光]聯動特別簽到活動\[逐夢贈禮]10日特別簽到活動※伴隨本次角色聯動喚取、武器聯動喚取的開啟，還將開放\[圓夢調音]聯動活動，詳情可前往遊戲內查看。【版本活動】「深墜異想奇境・尋夢者」\[星炬競速賽，再開！]休閒活動\[青空之夢]限時簽到活動更多活動內容以及遊戲最新資訊，請持續關注《鳴潮》官方公告。 ]]></description>
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<pubDate>Mon, 08 Jun 2026 04:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《鳴潮》3.4版本, 「未選擇的夢」更新內容</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">【聯動角色】</p><p class="bb_paragraph">5星共鳴者「露西」（衍射 | 佩槍）</p><p class="bb_paragraph">※可透過\[夢 行於月畔]角色聯動喚取獲得。</p><p class="bb_paragraph">5星共鳴者「蕾貝卡」（導電 | 佩槍）</p><p class="bb_paragraph">※可透過\[怒 燼中重燃]角色聯動喚取獲得。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【全新角色】</p><p class="bb_paragraph">5星共鳴者「洛瑟菈」（冷凝 | 音感儀）</p><p class="bb_paragraph">※可透過\[顯影於明日]角色活動喚取獲得。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【聯動武器】</p><p class="bb_paragraph">5星武器「蜃影」（佩槍）</p><p class="bb_paragraph">※可透過「蜃影」武器聯動喚取獲得。</p><p class="bb_paragraph">5星武器「碎骨」（佩槍）</p><p class="bb_paragraph">※可透過「碎骨」武器聯動喚取獲得。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【全新武器】</p><p class="bb_paragraph">5星武器「存幀」（音感儀）</p><p class="bb_paragraph">※可透過「存幀」武器活動喚取獲得。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【聯動場景】</p><p class="bb_paragraph">「心之集域・夜城」</p><p class="bb_paragraph"></p><p class="bb_paragraph">【聯動聲骸】</p><p class="bb_paragraph">「共鳴迴響・夢魘亞當・碎骨」</p><p class="bb_paragraph">新增【合鳴套裝】：「碎夢亡鬼之魘」（1件套）</p><p class="bb_paragraph"></p><p class="bb_paragraph">【聯動敵人】</p><p class="bb_paragraph">「夢魘・武裝企業狗」、「夢魘・安保企業狗」、「夢魘・突擊企業狗」</p><p class="bb_paragraph"></p><p class="bb_paragraph">【聯動劇情】</p><p class="bb_paragraph">【異聞任務】第三章・外傳「邊緣幻夢」</p><p class="bb_paragraph">【全新劇情】</p><p class="bb_paragraph">【潮汐任務】第三章・幕間「我們選擇天空」</p><p class="bb_paragraph"></p><p class="bb_paragraph">【系統優化】</p><p class="bb_paragraph">新增【週度遊歷】週常玩法集合頁功能，同步新增「幻夢遊園・狂想」週常玩法</p><p class="bb_paragraph">新增【一鍵升級技能】系統功能</p><p class="bb_paragraph">優化調整【共鳴者培養方案】系統功能</p><p class="bb_paragraph">優化調整【相機】功能</p><p class="bb_paragraph"></p><p class="bb_paragraph">【其他優化】</p><p class="bb_paragraph">新增megalights的技術應用，PC端部分配置下可在開啟光線追蹤後獲得更絢麗的光照效果</p><p class="bb_paragraph"></p><p class="bb_paragraph">【其他聯動內容】</p><p class="bb_paragraph">【噩夢挑戰】：「夢魘亞當・碎骨」</p><p class="bb_paragraph">【聯動歌曲】：「I Really Want to Stay At Your House」</p><p class="bb_paragraph">【聯動羈旅印章】：「Where Did Your Love Go?」</p><p class="bb_paragraph">【聯動稱號】：「傳奇粉碎者」</p><p class="bb_paragraph">【聯動飛訊外觀】：「大衛・馬丁尼茲」*1（飛訊聊天氣泡）、「I miss you all the time」*1（飛訊聊天背景）</p><p class="bb_paragraph"></p><p class="bb_paragraph">【其他全新內容】</p><p class="bb_paragraph">【全像戰略・同步】挑戰內容：「無銘探索者」</p><p class="bb_paragraph">【聲骸異相】：「異相・格洛獁圖」</p><p class="bb_paragraph">【科考摩托塗裝】：「衝線時刻」、「靜默陣列」</p><p class="bb_paragraph">【飾品】：「莫寧團子」</p><p class="bb_paragraph">【商城全新上架內容】</p><p class="bb_paragraph">【飾品】：「琳奈-折映萬彩」、「莫寧-星海的一角」</p><p class="bb_paragraph"></p><p class="bb_paragraph">【聯動活動】</p><p class="bb_paragraph">\[夜都漫遊]聯動主題活動</p><p class="bb_paragraph">\[矩陣重組]聯動解謎活動</p><p class="bb_paragraph">\[剎燦的電光]聯動特別簽到活動</p><p class="bb_paragraph">\[逐夢贈禮]10日特別簽到活動</p><p class="bb_paragraph">※伴隨本次角色聯動喚取、武器聯動喚取的開啟，還將開放\[圓夢調音]聯動活動，詳情可前往遊戲內查看。</p><p class="bb_paragraph"></p><p class="bb_paragraph">【版本活動】</p><p class="bb_paragraph">「深墜異想奇境・尋夢者」</p><p class="bb_paragraph">\[星炬競速賽，再開！]休閒活動</p><p class="bb_paragraph">\[青空之夢]限時簽到活動</p><p class="bb_paragraph"></p><p class="bb_paragraph">更多活動內容以及遊戲最新資訊，請持續關注《鳴潮》官方公告。</p>]]> </content:encoded>
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<title>Raiders of the North: Coming Soon to Age of Empires IV</title>
<link>https://xinker.org/zh/raiders-of-the-north-coming-soon-to-age-of-empires-iv</link>
<guid>https://xinker.org/zh/raiders-of-the-north-coming-soon-to-age-of-empires-iv</guid>
<description><![CDATA[ Dominion of the North Sea awaits with Raiders of the North, the next DLC for Age of Empires IV! Command two new powerful civilizations: the Vikings and the Scots, as you explore new systems, expanded Crucible missions, and dynamic new battlefields.Add to Your Wishlist Now!Raiders of the North ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/40285313/901bb428d523b95a33d930e4d5bdfff84fd33225.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 03:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Raiders, the, North:, Coming, Soon, Age, Empires</media:keywords>
<content:encoded><![CDATA[<div data-youtube='"7NPJPZX896Y' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><div class="bb_h3">Dominion of the North Sea awaits with <i>Raiders of the North</i>, the next DLC for <i>Age of Empires IV</i>! </div><p class="bb_paragraph">Command two new powerful civilizations: the <b>Vikings</b> and the <b>Scots</b>, as you explore new systems, expanded Crucible missions, and dynamic new battlefields.</p><div class="bb_h3">Add to Your Wishlist Now!</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4336170/Age_of_Empires_IV_Raiders_of_the_North/" target="_blank" rel="">Raiders of the North</a></p>]]> </content:encoded>
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<item>
<title>Pre&#45;Purchase Gears of War: E&#45;Day Now</title>
<link>https://xinker.org/zh/pre-purchase-gears-of-war-e-day-now</link>
<guid>https://xinker.org/zh/pre-purchase-gears-of-war-e-day-now</guid>
<description><![CDATA[ Experience the horror and brutality of Emergence Day. Fourteen years before the original Gears of War, join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Rally your squad and fight on in multiplayer with a reimagination of Gears’ iconic PvE mode, Horde Siege, or go head-to-head with a refined Versus PvP. Built from the ground up in Unreal Engine 5, Gears of War: E-Day delivers the most immersive Gears yet.What are the available editions?You can now pre-purchase Gears of War: E-Day on Steam. There are three editions to consider for pre-purchase or pre-order:Standard EditionPremium EditionCollector’s Edition (via the XBOX Game Studios Shop)Pre-Purchase BonusAvailable in-game starting with early access on October 1.Pre-purchase and pre-order benefit for the following editions:Standard EditionPremium EditionCollector’s Edition (via the XBOX Game Studios Shop)As a member of the Special Tactics Group Commando detachment, Dom was trained by Sgt. Bernadette Mataki on combat survival techniques while infiltrating behind enemy lines. He is no stranger to infiltration missions and is often selected for operations deep within UIR-controlled territory. No matter how dangerous the mission, Dom always makes it back on time for Raven extract. Pre-order any edition and receive the Exfil Dom Legendary Character Skin and the Exfil Legendary Weapon Skin Set. Character skin is only applicable to the Dominic Santiago character in Horde Siege and Versus. The weapon skin set is applicable to all weapons in Horde Siege and Versus.*Pre-Order Codes: Players who digitally pre-purchase Gears of War: E-Day are automatically granted access to the Legendary Exfil Dom Character Skin and Legendary Exfil Weapon Skin Set and will not receive a code. Depending on region and retailer, players who pre-order a physical edition may receive codes to redeem via an email or printed receipt when you receive the game at launch; check with your participating retailer for details.Early Access to the Open BetaAvailable at the start of the Gears of War: E-Day Open Beta on August 6, 2026.Pre-purchase any edition of Gears of War: E-Day to secure early access to the Open Beta. Exact Beta timing and availability details will be announced soon.Beta Codes: Players who digitally pre-purchase Gears of War: E-Day are automatically granted Early Access to the Open Beta and do not require a Beta Code. Players who pre-order a physical edition should expect to receive a Beta Code at the point of sale from participating retailers, granting entry into Open Beta for Early Access. Check with your participating retailer for details.*Actual launch date\[s], times and platform availability of Beta subject to change. Limited time only. Internet connection required.Gears of War: E-Day Premium EditionWith a huge selection of premium content, the Gears of War: E-Day Premium Edition offers exceptional value alongside rewards available only through this edition. Secure the Premium Edition to gain access to all included content, rewards and edition-specific benefits:Gears of War: E-Day Premium Digital EditionUp to 5 days Early Access at launchEmergence Customization Pack, which includes:Death’s Rendezvous Marcus Fenix Legendary Character SkinBloodied Hunter Tai Kaliso Epic Character Skin“Death’s Rendezvous” Legendary Character Pose“We must improvise” Legendary Character Pose“Death’s Rendezvous” Legendary Weapon Skin Set“Emergence Omen” Rare Weapon Skin Set“Emergence Omen” Banner and Emblem“Death’s Rendezvous” Icon4 Additional Seasonal Customization Packs*1,000 Iron (Premium In-Game Currency)Bravo Squad Signature Weapon Pack (for use in campaign only)*Each Seasonal Customization Pack includes two character skins, two weapon skin sets, two poses and one banner, emblem and icon. The Emergence Pack will be available at launch, with all remaining packs released as available.Gears of War: E-Day Collector&#039;s Edition Built for collectors. Rooted in brotherhood. Experience Emergence Day with the Gears of War: E Day Collector’s Edition — a premium collection created for our fans.At the center is a striking collectible statue of Marcus Fenix and Dominic Santiago, capturing the bond forged on the day the world fell. Paired with authentic physical collectibles including a replica of Carlos Santiago’s COG tags, art print, in-game photo, and a custom SteelBook® case designed by illustrator Luke Preece, the Collector’s Edition honors the legacy, brotherhood, and sacrifice at the heart of Gears.Housed in premium collector’s display packaging with a sliding drawer to display your tags, the Collector’s Edition also includes a thank-you note from the developers at The Coalition, celebrating our fans who have carried Gears across generations.In addition to exclusive physical collectibles, the bundle includes the Gears of War: E Day Premium Edition, featuring early access to the game at launch.Incl ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45053572/d66193e18915c74f1312c113e279164d04970ea2.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 03:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pre-Purchase, Gears, War:, E-Day, Now</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><div data-youtube='"K_Z0fd1zjYo' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Experience the horror and brutality of Emergence Day. Fourteen years before the original Gears of War, join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Rally your squad and fight on in multiplayer with a reimagination of Gears’ iconic PvE mode, Horde Siege, or go head-to-head with a refined Versus PvP. Built from the ground up in Unreal Engine 5, Gears of War: E-Day delivers the most immersive Gears yet.</p><div class="bb_h2">What are the available editions?</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/36132a5c5df7e65832df1e3b88d15b0c1f8fc484.png"></p><p class="bb_paragraph">You can now pre-purchase Gears of War: E-Day on Steam. There are three editions to consider for pre-purchase or pre-order:</p><ul class="bb_ul"><li><p class="bb_paragraph">Standard Edition</p></li><li><p class="bb_paragraph">Premium Edition</p></li><li><p class="bb_paragraph">Collector’s Edition (via the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshop.xboxgamestudios.com%2Fproducts%2Fgears-of-war-e-day-collectors-edition" target="_blank" rel=" noopener">XBOX Game Studios Shop</a>)</p></li></ul><p class="bb_paragraph"></p><div class="bb_h2">Pre-Purchase Bonus</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/a074d7c6f20e026ae5df2cf44de8dd461b75fd97.png"></p><p class="bb_paragraph">Available in-game starting with early access on October 1.</p><p class="bb_paragraph">Pre-purchase and pre-order benefit for the following editions:</p><ul class="bb_ul"><li><p class="bb_paragraph">Standard Edition</p></li><li><p class="bb_paragraph">Premium Edition</p></li><li><p class="bb_paragraph">Collector’s Edition (via the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshop.xboxgamestudios.com%2Fproducts%2Fgears-of-war-e-day-collectors-edition" target="_blank" rel=" noopener">XBOX Game Studios Shop</a>)</p></li></ul><p class="bb_paragraph">As a member of the Special Tactics Group Commando detachment, Dom was trained by Sgt. Bernadette Mataki on combat survival techniques while infiltrating behind enemy lines. He is no stranger to infiltration missions and is often selected for operations deep within UIR-controlled territory. No matter how dangerous the mission, Dom always makes it back on time for Raven extract. Pre-order any edition and receive the Exfil Dom Legendary Character Skin and the Exfil Legendary Weapon Skin Set. Character skin is only applicable to the Dominic Santiago character in Horde Siege and Versus. The weapon skin set is applicable to all weapons in Horde Siege and Versus.</p><p class="bb_paragraph"><i>*Pre-Order Codes: Players who digitally pre-purchase Gears of War: E-Day are automatically granted access to the Legendary Exfil Dom Character Skin and Legendary Exfil Weapon Skin Set and will not receive a code. Depending on region and retailer, players who pre-order a physical edition may receive codes to redeem via an email or printed receipt when you receive the game at launch; check with your participating retailer for details.</i></p><p class="bb_paragraph"></p><div class="bb_h2">Early Access to the Open Beta</div><p class="bb_paragraph">Available at the start of the Gears of War: E-Day Open Beta on August 6, 2026.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/5e30c71f2c15bac85ceeee96b1c911b354c895f4.png"></p><p class="bb_paragraph">Pre-purchase any edition of Gears of War: E-Day to secure early access to the Open Beta. Exact Beta timing and availability details will be announced soon.</p><p class="bb_paragraph">Beta Codes: Players who digitally pre-purchase Gears of War: E-Day are automatically granted Early Access to the Open Beta and do not require a Beta Code. Players who pre-order a physical edition should expect to receive a Beta Code at the point of sale from participating retailers, granting entry into Open Beta for Early Access. Check with your participating retailer for details.</p><p class="bb_paragraph"><i>*Actual launch date\[s], times and platform availability of Beta subject to change. Limited time only. Internet connection required.</i></p><p class="bb_paragraph"></p><div class="bb_h2">Gears of War: E-Day Premium Edition</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/97018055bacb0379afa4df66513ba28c5e9836a1.png"></p><p class="bb_paragraph">With a huge selection of premium content, the Gears of War: E-Day Premium Edition offers exceptional value alongside rewards available only through this edition. Secure the Premium Edition to gain access to all included content, rewards and edition-specific benefits:</p><ul class="bb_ul"><li><p class="bb_paragraph">Gears of War: E-Day Premium Digital Edition</p></li><li><p class="bb_paragraph">Up to 5 days Early Access at launch</p></li><li><p class="bb_paragraph">Emergence Customization Pack, which includes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Death’s Rendezvous Marcus Fenix Legendary Character Skin</p></li><li><p class="bb_paragraph">Bloodied Hunter Tai Kaliso Epic Character Skin</p></li><li><p class="bb_paragraph">“Death’s Rendezvous” Legendary Character Pose</p></li><li><p class="bb_paragraph">“We must improvise” Legendary Character Pose</p></li><li><p class="bb_paragraph">“Death’s Rendezvous” Legendary Weapon Skin Set</p></li><li><p class="bb_paragraph">“Emergence Omen” Rare Weapon Skin Set</p></li><li><p class="bb_paragraph">“Emergence Omen” Banner and Emblem</p></li><li><p class="bb_paragraph">“Death’s Rendezvous” Icon</p></li></ul></li><li><p class="bb_paragraph">4 Additional Seasonal Customization Packs*</p></li><li><p class="bb_paragraph">1,000 Iron (Premium In-Game Currency)</p></li><li><p class="bb_paragraph">Bravo Squad Signature Weapon Pack (for use in campaign only)</p></li></ul><p class="bb_paragraph"><i>*Each Seasonal Customization Pack includes two character skins, two weapon skin sets, two poses and one banner, emblem and icon. The Emergence Pack will be available at launch, with all remaining packs released as available.</i></p><p class="bb_paragraph"></p><div class="bb_h2">Gears of War: E-Day Collector's Edition</div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"toi9Db4nUuI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Built for collectors. Rooted in brotherhood. Experience Emergence Day with the Gears of War: E Day Collector’s Edition — a premium collection created for our fans.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/f218cf24f5c31a7f51ba397ca9b5bf073eba8f2a.png"></p><p class="bb_paragraph">At the center is a striking collectible statue of Marcus Fenix and Dominic Santiago, capturing the bond forged on the day the world fell. Paired with authentic physical collectibles including a replica of Carlos Santiago’s COG tags, art print, in-game photo, and a custom SteelBook® case designed by illustrator Luke Preece, the Collector’s Edition honors the legacy, brotherhood, and sacrifice at the heart of Gears.</p><p class="bb_paragraph">Housed in premium collector’s display packaging with a sliding drawer to display your tags, the Collector’s Edition also includes a thank-you note from the developers at The Coalition, celebrating our fans who have carried Gears across generations.</p><p class="bb_paragraph">In addition to exclusive physical collectibles, the bundle includes the Gears of War: E Day Premium Edition, featuring early access to the game at launch.</p><p class="bb_paragraph">Includes:</p><p class="bb_paragraph"></p><div class="bb_h3">15-inch collectible diorama statue of Marcus Fenix and Dominic Santiago (requires 3 AAA batteries, not included)</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/f1b790d466fab100171f47f03f7890aa5554e28d.png"></p><div class="bb_h3">1:1 scale replica of Carlos Santiago’s COG tags made of metal zinc alloy and brass</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/6f1a85f78898951646ce872f27287fb2cc84554c.png"></p><div class="bb_h3">In-game photo</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/4906fd1c53c2e4560547be66138eaee148dfe25a.png"></p><div class="bb_h3">Art print and thank-you note from The Coalition</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/f3548d4c98b24e7e7fcb8d19942b27f50ec931e5.png"></p><div class="bb_h3">Luke Preece designed Custom SteelBook® Case</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/f49def44c2c286c18f5b6fe1630d1230d7730b5d.png"></p><div class="bb_h3">Collector's Display Packaging</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45053572/18697c5cf8094d30a6d5b7b7e13b178426749e7e.png"></p><p class="bb_paragraph">The Collector’s Edition also includes the Gears of War: E-Day Premium Edition which includes the base game (Steam customers will receive a digital code), up to 5-Days Early Access, Bravo Squad Signature Weapon Pack, 1,000 Iron (premium in-game currency), and Five Seasonal Customization Packs, starting with the Emergence Pack at launch (the remaining packs will be available as released).</p><p class="bb_paragraph">Pre-order the Gears of War: E-Day Collector’s Edition from the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fshop.xboxgamestudios.com%2Fproducts%2Fgears-of-war-e-day-collectors-edition" target="_blank" rel=" noopener">XBOX Game Studios Shop</a> while supplies last.</p><p class="bb_paragraph"></p><div data-youtube='"yAWz9IIQvt0' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Brave the Unknown</title>
<link>https://xinker.org/zh/brave-the-unknown</link>
<guid>https://xinker.org/zh/brave-the-unknown</guid>
<description><![CDATA[ Drop the pickaxe, grab a sword, and charge into a thrilling new adventure in Minecraft Dungeons II. Journey through unexplored lands and mysterious locations, in a quest to stop a new evil from causing chaos in not one, but two worlds! Clash with menacing foes in explosive encounters and fight your way through hordes of mobs that will do everything in their power to stop you!https://youtu.be/VyZKYhM0Kv4Features:Fight against a new, challenging threat that puts your combat skills to the test like never beforeExperience an all-new chapter in the Minecraft Dungeons saga that takes you across the Overworld... and beyondCraft the perfect hero with legendary gear, including a wide range of weapons, armor, and artifactsTeam up with new and old friends in a party of up to four players and smash your foes with the power of collaborationDeluxe Edition Includes the Minecraft Dungeons II base game, 4 hero skins, the Soul cape cosmetic item, the Blub pet companion, and DLC 1 &amp; 2 (when released)Pre-order today to get 2 hero skins, the Twisted cape, and the Twisted chicken pet! With a crisis upon us, will you and your friends rise to meet it?https://store.steampowered.com/app/1912410/Minecraft_Dungeons_II/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/41103390/4d13d378fe10847fe7273b9fff06cac7cf0d3835.png" length="49398" type="image/jpeg"/>
<pubDate>Mon, 08 Jun 2026 02:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Brave, the, Unknown</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Drop the pickaxe, grab a sword, and charge into a thrilling new adventure in Minecraft Dungeons II. Journey through unexplored lands and mysterious locations, in a quest to stop a new evil from causing chaos in not one, but two worlds! Clash with menacing foes in explosive encounters and fight your way through hordes of mobs that will do everything in their power to stop you!</p><p class="bb_paragraph"><a class="bb_link" href="https://youtu.be/VyZKYhM0Kv4" target="_blank" rel="">https://youtu.be/VyZKYhM0Kv4</a><b>Features:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fight against a new, challenging threat that puts your combat skills to the test like never before</p></li><li><p class="bb_paragraph">Experience an all-new chapter in the Minecraft Dungeons saga that takes you across the Overworld... and beyond</p></li><li><p class="bb_paragraph">Craft the perfect hero with legendary gear, including a wide range of weapons, armor, and artifacts</p></li><li><p class="bb_paragraph">Team up with new and old friends in a party of up to four players and smash your foes with the power of collaboration</p></li><li><p class="bb_paragraph">Deluxe Edition Includes the Minecraft Dungeons II base game, 4 hero skins, the Soul cape cosmetic item, the Blub pet companion, and DLC 1 & 2 (when released)</p></li><li><p class="bb_paragraph">Pre-order today to get 2 hero skins, the <i><b>Twisted cape</b></i>, and the <i><b>Twisted chicken pet!</b></i> With a crisis upon us, will you and your friends rise to meet it?</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1912410/Minecraft_Dungeons_II/" target="_blank" rel="">https://store.steampowered.com/app/1912410/Minecraft_Dungeons_II/</a></p>]]> </content:encoded>
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