<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
     xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
     xmlns:admin="http://webns.net/mvcb/"
     xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:media="http://search.yahoo.com/mrss/">
<channel>
<title>XINKER &#45; Business and Income Tips &#45; Latest Posts</title>
<link>https://xinker.org/rss/latest-posts</link>
<description>XINKER &#45; Business and Income Tips &#45; Latest Posts</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2020&#45;2026 Axiox Media Technology Limited &#45; All Rights Reserved.</dc:rights>

<item>
<title>KEPLER 186F EARLY ACCESS &#45; V0.1.1.44 &#45; SMALL UPDATES</title>
<link>https://xinker.org/kepler-186f-early-access-v01144-small-updates</link>
<guid>https://xinker.org/kepler-186f-early-access-v01144-small-updates</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedThree new wall structures have been added: Rapid Cooling Device, Rapid Heating Device, and Thermostat Device (obtainable only through specific 3D printers or mission rewards).More vehicle perspectives have been added.Fixed weather has been added; weather in some areas is now fixed.A hover mode, building preview, and vibration effects for hovering vehicles have been added.New effects have been added for interacting with wall structures.The hover effects of some buttons have been improved.The notification colors for some object interactions have been improved.Some facilities that were previously undetectable by the construction system have been improved.The collision sound effects for falling objects have been improved.The vehicle perspective switch button has been changed from \[V] to \[middle mouse button].All falling objects now have correct physical collisions.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
<enclosure url="https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/4263880/49a1e2f904580c59a6a61b02029f2af920291577/capsule_616x353.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 12:46:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.44, SMALL, UPDATES</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello, crisis management bots!</p><p class="bb_paragraph">We have been <b>carefully reviewing all player saves, error reports,</b> and every piece of valuable feedback you’ve shared. We have just released a new update.</p><p class="bb_paragraph">This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!</p><div class="bb_h2"><b>Fixes & Improvements</b></div><div class="bb_h3"><b>Game-related</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Three new wall structures have been added: Rapid Cooling Device, Rapid Heating Device, and Thermostat Device (obtainable only through specific 3D printers or mission rewards).</p></li><li><p class="bb_paragraph">More vehicle perspectives have been added.</p></li><li><p class="bb_paragraph">Fixed weather has been added; weather in some areas is now fixed.</p></li><li><p class="bb_paragraph">A hover mode, building preview, and vibration effects for hovering vehicles have been added.</p></li><li><p class="bb_paragraph">New effects have been added for interacting with wall structures.</p></li><li><p class="bb_paragraph">The hover effects of some buttons have been improved.</p></li><li><p class="bb_paragraph">The notification colors for some object interactions have been improved.</p></li><li><p class="bb_paragraph">Some facilities that were previously undetectable by the construction system have been improved.</p></li><li><p class="bb_paragraph">The collision sound effects for falling objects have been improved.</p></li><li><p class="bb_paragraph">The vehicle perspective switch button has been changed from \[V] to \[middle mouse button].</p></li><li><p class="bb_paragraph">All falling objects now have correct physical collisions.</p></li></ul><p class="bb_paragraph">As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.</p><p class="bb_paragraph">More improvements coming soon.</p><p class="bb_paragraph">—— Axiox Media</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45908955/171aa8b679ac6abc0d6f12493773464f4901c261.png"></p>]]> </content:encoded>
</item>

<item>
<title>Screenshot Competition – Along the Waterline!</title>
<link>https://xinker.org/screenshot-competition-along-the-waterline</link>
<guid>https://xinker.org/screenshot-competition-along-the-waterline</guid>
<description><![CDATA[ Welcome to the 226th War Thunder Steam Screenshot Competition!Thanks for submitting all of your fantastic screenshots last week, we enjoyed getting to take a look at them! This week, your screenshots must feature a body of water such as lakes, rivers, or oceans. Any vehicle can be used, whether you have an amphibious vehicle in the water, or are flying by. The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 226th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen226. You have time until the 5th of June to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must include a body of water. You must add the #WTscreen226 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 225th edition – High Impact!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3732603512https://steamcommunity.com/sharedfiles/filedetails/?id=3731542347https://steamcommunity.com/sharedfiles/filedetails/?id=3732327311Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3733346571https://steamcommunity.com/sharedfiles/filedetails/?id=3731858556https://steamcommunity.com/sharedfiles/filedetails/?id=3732583476Each winner will get 300GE! Congratulations and see you next week! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 12:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Screenshot, Competition, –, Along, the, Waterline</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png"><br><br><div class="bb_h1">Welcome to the 226th War Thunder Steam Screenshot Competition!</div><br>Thanks for submitting all of your fantastic screenshots last week, we enjoyed getting to take a look at them! This week, your screenshots must feature a body of water such as lakes, rivers, or oceans. Any vehicle can be used, whether you have an amphibious vehicle in the water, or are flying by. The three most popular and three selected by us will get 300 GE. See the winners down below!<br><br><div class="bb_h2">Let’s begin the 226th edition of our competition!</div><br>Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag <b>#WTscreen226</b>. You have time until the <b>5th of June</b> to submit your screenshot.<br><br>After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.<br><br><div class="bb_h1"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D3439537726%20style%3Dbutton" target="_blank" rel=" noopener">How to Participate!</a></div><br><div class="bb_h3">Terms:</div><ul class="bb_ul"><b></b><li> Your screenshot must include a body of water.<br></li><li> You must add the #WTscreen226 tag (title cannot have any other text in it).<br></li><li> Artists may only win by popular vote once per four screenshot competitions.</li></ul>[/b]<br><li> Screenshots need to be compliant with the War Thunder rules.<br></li><li> You need to be the author of the screenshot.<br></li><li> Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.<br></li><li> We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).<br></li><li> You can use filters and settings built into War Thunder.<br></li><li> You can use the replay functionality built into War Thunder.<br></li><li> Rewards will be delivered to the author's account within 14 working days.</li>[/list]<br><br><div class="bb_h2">And now, time for the winners of the competition’s 225th edition – High Impact!</div><br><div class="bb_h3">Winners selected via community votes:</div><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3732603512" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3732603512</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3731542347" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3731542347</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3732327311" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3732327311</a><br><br><div class="bb_h3">Winners selected by our judges:</div><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3733346571" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3733346571</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3731858556" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3731858556</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3732583476" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3732583476</a><br><br>Each winner will get 300GE! Congratulations and see you next week!]]> </content:encoded>
</item>

<item>
<title>Sombras da Jade: Constelações chegará no dia 17 de junho</title>
<link>https://xinker.org/sombras-da-jade-constelacoes-chegara-no-dia-17-de-junho</link>
<guid>https://xinker.org/sombras-da-jade-constelacoes-chegara-no-dia-17-de-junho</guid>
<description><![CDATA[ O aclamado arco cinematográfico de 2024 do Warframe continua em uma sequência inesperada, mais uma vez centrada no Stalker enquanto ele lida com o conflito entre dois rivais implacáveis de futuros condenados, Sirius e Órion.NOVO WARFRAME: SIRIUS E ÓRIONSirius aprimorou suas habilidades sob a tutela de um assassino astuto chamado Ryoku, o Protoframe do Ash. Ele luta não apenas pelo controle do Stalker, mas também pela destruição de seu eu paralelo, Órion.Órion, por sua vez, aprimorou suas habilidades sob o olhar vingativo de uma mercenária sanguinária chamada Vena, o Protoframe da Garuda. Ele também busca o Stalker e a destruição de Sirius, a quem considera tolerante demais com o mal.Juntos, eles formam o primeiro Warframe duplo unificado do Sistema de Origem, com uma verdadeira constelação de Habilidades cósmicas projetadas para semear destruição sobre os inimigos. Combinados com suas Foices Pesadas tradicionais, Orgulho e Ira, eles oferecem uma experiência de combate única, extraída diretamente do poder das estrelas.RETORNE À RAILJACKAo concluir a jornada &quot;Sombras da Jade: Constelações&quot;, você desbloqueará uma nova região do Sistema de Origem: a Próxima de Urano. Com as missões da Railjack mais acessíveis até agora, não é necessário subir de nível (e nem mesmo possuir) uma Railjack para acessá-las! Basta entrar na central da Torre Pontis, decidir se prefere lutar por Ryoku ou Vena e embarcar em suas naves altamente modificadas para participar de alguns dos combates espaciais mais épicos do Warframe.VENTRE DA BESTA TERMINA EM 1º DE JUNHOEmbora você só vá descobrir as novas aventuras do Stalker no dia 17 de junho, ainda pode ajudá-lo em seus esforços para defender a Luz da Jade das garras do Parvos Granum na Operação Ventre da Besta. Junte-se aos seus companheiros de Clã para ganhar recompensas novas e antigas até o dia 1º de junho, às 15:00h (BRT). ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4437469/90488dfcb3838ef8c8743be6888051da860bdb4b.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 10:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sombras, Jade:, Constelações, chegará, dia, junho</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fjade-shadows-constellations" target="_blank" rel=" noopener">O aclamado arco cinematográfico de 2024 do Warframe continua em uma sequência inesperada</a>, mais uma vez centrada no Stalker enquanto ele lida com o conflito entre dois rivais implacáveis de futuros condenados, Sirius e Órion.<br><hr><br><div class="bb_h3">NOVO WARFRAME: SIRIUS E ÓRION</div><br><img src="https://clan.fastly.steamstatic.com/images/4437469/41fca38feab953f3008c7feb76065a0c492edf4c.png"><br><b>Sirius</b> aprimorou suas habilidades sob a tutela de um assassino astuto chamado Ryoku, o <b>Protoframe do Ash</b>. Ele luta não apenas pelo controle do Stalker, mas também pela destruição de seu eu paralelo, Órion.<br><br><b>Órion</b>, por sua vez, aprimorou suas habilidades sob o olhar vingativo de uma mercenária sanguinária chamada Vena, o <b>Protoframe da Garuda</b>. Ele também busca o Stalker e a destruição de Sirius, a quem considera tolerante demais com o mal.<br><br>Juntos, eles formam o primeiro Warframe duplo unificado do Sistema de Origem, com uma verdadeira constelação de Habilidades cósmicas projetadas para semear destruição sobre os inimigos. Combinados com suas Foices Pesadas tradicionais, Orgulho e Ira, eles oferecem uma experiência de combate única, extraída diretamente do poder das estrelas.<br><br><div class="bb_h3">RETORNE À RAILJACK</div><br><img src="https://clan.fastly.steamstatic.com/images/4437469/f61811b2f268161a88def94140ac9f79c40ebe8b.png"><br>Ao concluir a jornada "Sombras da Jade: Constelações", você desbloqueará uma nova região do Sistema de Origem: a <b>Próxima de Urano</b>. Com as missões da Railjack mais acessíveis até agora, não é necessário subir de nível (e nem mesmo possuir) uma Railjack para acessá-las! Basta entrar na central da Torre Pontis, decidir se prefere lutar por Ryoku ou Vena e embarcar em suas naves altamente modificadas para participar de alguns dos combates espaciais mais épicos do Warframe.<br><br><div class="bb_h3">VENTRE DA BESTA TERMINA EM 1º DE JUNHO</div><br><img src="https://clan.fastly.steamstatic.com/images/4437469/e917867351d27f3cb0583af35ad844b07e774d10.png"><br>Embora você só vá descobrir as novas aventuras do Stalker no dia 17 de junho, ainda pode ajudá-lo em seus esforços para defender a Luz da Jade das garras do Parvos Granum na Operação Ventre da Besta. Junte-se aos seus companheiros de Clã para ganhar recompensas novas e antigas até o dia 1º de junho, às 15:00h (BRT).]]> </content:encoded>
</item>

<item>
<title>A Coleção do Legado da Mesa chegará no dia 11 de julho</title>
<link>https://xinker.org/a-colecao-do-legado-da-mesa-chegara-no-dia-11-de-julho</link>
<guid>https://xinker.org/a-colecao-do-legado-da-mesa-chegara-no-dia-11-de-julho</guid>
<description><![CDATA[ A mais recente adição aos sagrados salões do Legado está quase chegando, Tenno! Simbolizando a passagem do tempo e a dedicação dos Tennos, em breve você poderá dar continuidade ao legado da lendária pistoleira com o Legado da Mesa.A Coleção do Legado da Mesa estará pronta para o duelo a partir do dia 11 de julho, com uma alforje repleta de Personalizações. Arte conceitual por Liger.Assim como nas Coleções do gênio tático, Vauban, e da rainha da combustão, Ember, existem duas maneiras de adicionar a Coleção do Legado da Mesa ao seu Arsenal. Você pode comprar a Coleção com Platinas no Mercado do jogo, ou optar por pagar com sua moeda local (e receber 425 Platinas adicionais).A Coleção do Legado da Mesa inclui:Skin do Legado da MesaSigna do Legado da MesaPaleta de Cores do Legado da MesaGlifo do Legado da MesaBrasão do Legado da MesaCarta Prex do Legado da Mesa ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4437469/74d101efdaf277bb9a29c23b29bb8aca5c6f7d42.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 10:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Coleção, Legado, Mesa, chegará, dia, julho</media:keywords>
<content:encoded><![CDATA[A mais recente adição aos sagrados salões do Legado está quase chegando, Tenno! Simbolizando a passagem do tempo e a dedicação dos Tennos, em breve você poderá dar continuidade ao legado da lendária pistoleira com o Legado da Mesa.<br><br><img src="https://clan.fastly.steamstatic.com/images/4437469/b5b4ce75179a91085eede01112e8c1315f932df0.png"><br>A Coleção do Legado da Mesa estará pronta para o duelo a partir do dia 11 de julho, com uma alforje repleta de Personalizações. Arte conceitual por Liger.<br><br>Assim como nas Coleções do gênio tático, Vauban, e da rainha da combustão, Ember, existem duas maneiras de adicionar a Coleção do Legado da Mesa ao seu Arsenal. Você pode comprar a Coleção com Platinas no Mercado do jogo, ou optar por pagar com sua moeda local (e receber 425 Platinas adicionais).<br><br><div class="bb_h3">A Coleção do Legado da Mesa inclui:</div><br><img src="https://clan.fastly.steamstatic.com/images/4437469/0807bdc9d1e0d2087d1f6e89c27d341f883cbec1.png"><br><ul class="bb_ul"><li>Skin do Legado da Mesa<br></li><li>Signa do Legado da Mesa<br></li><li>Paleta de Cores do Legado da Mesa<br></li><li>Glifo do Legado da Mesa<br></li><li>Brasão do Legado da Mesa<br></li><li>Carta Prex do Legado da Mesa</li></ul><img src="https://clan.fastly.steamstatic.com/images/4437469/6b8264dc4969d1d391cff5828307afc3cbede467.png">]]> </content:encoded>
</item>

<item>
<title>200K Copies! A Heartfelt Moment</title>
<link>https://xinker.org/200k-copies-a-heartfelt-moment</link>
<guid>https://xinker.org/200k-copies-a-heartfelt-moment</guid>
<description><![CDATA[ Hello everyone, it’s Lao D, who hasn’t shown up for a long time.Now that our game has sold 200,000 copies, I’d like to take this moment to say a few heartfelt words to all of you.Those who know us well understand that the journey has been full of hardships, and we’ve found ourselves in dangerous situations more than once. It is every single one of you, our players, who have steadily held us up with your choices and support, time after time. Calling you our “bread and butter” comes from the bottom of our hearts – no empty words.As always, I’ll say this sincerely: “When the elders of the land accept me, I will never earn dirty money.” We will always stay true to our original intention – happy gaming, happy living – and put our hearts into creating more fun content, so as not to let your trust down. From the bottom of our hearts, thank you.I also want to talk about what Realm of Ink should truly be like in our minds.We used to wonder: why do adults always spend a few moments alone in the hallway before leaving work? Why do the working people in Japanese dramas always turn to a glass of iced beer to wash away the day’s exhaustion? It was not until we stepped into the workplace ourselves that we finally understood that feeling.We know very well that everyone is striving hard for their life and studies.So at the very beginning of the project, our entire development team set a direction: Realm of Ink is that glass of iced beer, that undisturbed little space – specially prepared for you who are always on the go.We can’t relieve the pressures of real life for you, but we hope that in the gaps of your busy days, this place can become a pure haven just for you, offering a moment of relaxation and comfort.Being chosen by you, being accompanied by you – that is our greatest fortune.May everything go well for you, and may you find peace at heart.Lao D, together with all the members of the development team, bows to you respectfully. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44720774/c5f38d79b83b02b51970de9f301f080acb3eb893.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 10:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>200K, Copies, Heartfelt, Moment</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44720774/c5f38d79b83b02b51970de9f301f080acb3eb893.jpg"></p><p class="bb_paragraph">Hello everyone, it’s Lao D, who hasn’t shown up for a long time.</p><p class="bb_paragraph">Now that our game has sold 200,000 copies, I’d like to take this moment to say a few heartfelt words to all of you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Those who know us well understand that the journey has been full of hardships, and we’ve found ourselves in dangerous situations more than once. </p><p class="bb_paragraph">It is every single one of you, our players, who have steadily held us up with your choices and support, time after time. Calling you our “bread and butter” comes from the bottom of our hearts – no empty words.</p><p class="bb_paragraph">As always, I’ll say this sincerely: “When the elders of the land accept me, I will never earn dirty money.” </p><p class="bb_paragraph">We will always stay true to our original intention – happy gaming, happy living – and put our hearts into creating more fun content, so as not to let your trust down. From the bottom of our hearts, thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph">I also want to talk about what <i>Realm of Ink</i> should truly be like in our minds.</p><p class="bb_paragraph">We used to wonder: why do adults always spend a few moments alone in the hallway before leaving work? Why do the working people in Japanese dramas always turn to a glass of iced beer to wash away the day’s exhaustion? </p><p class="bb_paragraph">It was not until we stepped into the workplace ourselves that we finally understood that feeling.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We know very well that everyone is striving hard for their life and studies.</p><p class="bb_paragraph">So at the very beginning of the project, our entire development team set a direction: <i>Realm of Ink</i> is that glass of iced beer, that undisturbed little space – specially prepared for you who are always on the go.</p><p class="bb_paragraph">We can’t relieve the pressures of real life for you, but we hope that in the gaps of your busy days, this place can become a pure haven just for you, offering a moment of relaxation and comfort.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Being chosen by you, being accompanied by you – that is our greatest fortune.</p><p class="bb_paragraph">May everything go well for you, and may you find peace at heart.</p><p class="bb_paragraph">Lao D, together with all the members of the development team, bows to you respectfully.</p>]]> </content:encoded>
</item>

<item>
<title>DevBlog #69</title>
<link>https://xinker.org/devblog-69</link>
<guid>https://xinker.org/devblog-69</guid>
<description><![CDATA[ Filipe - Lead ProgrammerI’ve been working on fixing UI issues and preventing some exploits. Kentrosaurus has a few reflection bugs where it&#039;s dealing damage in unintended ways but it should be done soon.The only thing to show this month is the skin system. We want to make sure it works fine using texture gradients without issues, but also avoid people being able to spawn with ridiculous colours on official servers.That’s all this month! See you!Ariel - ProgrammerThis month I was mostly working on the underwater movement system for the baryonyx. This animal prefers to move along the bottom of lakes and rivers, so unlike other dinosaurs, running into the water will keep the baryonyx attached to the ground. Similar to beipiaosaurus when latching, baryonyx can then move across the terrain at the bottom of water. It can “jump” to push off from the ground and swim as normal, but idling anywhere except on the surface of water will cause the baryonyx to sink again.Wedge - Sound DesignerWith a new sound designer joining our ranks we have made some serious headway with Baryonyx’s vocal sounds, working our way through the last of its audio. It is near completion with the finishing touches being applied to the last few juvenile sounds before some testing and final review. .I have moved onto the concepting phase for Camarasaurus’ vocalisations, experimenting with different sonic aesthetics for the creature. The current concepts run a broad spectrum of sounds all aiming to strike a balance between paying homage to instances of sauropod vocalisations from other media and finding a unique sonic identity, as well as conveying the sheer mass and size of this creature. Our newest member of the team has turned their focus over to Avaceratops, and is in the early stages of concepting, taking as many measures as possible to maintain its vocal identity established with its legacy calls, whilst giving it the modernisation it deserves. hypno - QA LeadHordetesting released to a great start, with the first new playable being the Kentrosaurus, which I would consider one of our smoothest releases of a new species to date. There are still some kinks to iron out with this animal, but once those have been addressed, we will be looking at moving it over to the Evrima branch alongside all the new changes to Gateway.Over the course of the hordetesting, I will be compiling as much feedback from you guys as possible to address some of the lingering issues with the current state of the game.  The save system sometimes fails on server restarts, causing player data to be wiped. Eggs being “locked” if a player decides to never hatch from them. Tyrannosaurus issues, such as not entering spar if it’s holding its crush ability. Reflection damage added to ceratopsian horns and stegosaurus tail spikes. Discrepancies between animal bite speeds and their damage output. Pin retaliation damage not remaining consistent with the size of the animal. Footstep audio and attenuation issues, such as troodon/dilophosaurus being very loud compared to their sizes. Herrerasaurus impaling itself on kentrosaurus with its drop attack. Body dragging costs stamina despite its slow movespeed. Stamina consumption for it will be removed.Adjustments to the migration zone system to avoid them becoming stuck in one place.Director’s Commentary: Hypno initially made a compiled list of lingering issues but I’ve sealed these away while some are actively being worked on. You get to blame me for having such an abridged version. A recent addition to hordetest that I’m particularly excited about is the new gradient system for the skin customizer. At the moment, the current hordetest only includes a single theme (the dinosaur’s default colour palette), but the amount of themes will be expanded significantly over time.KissenKitten - Animation SupervisorDuring the hordetest I’ve been personally going in alongside the rest of the animation team and polishing/swapping out some animations for kentrosaurus, austroraptor, oviraptor and pteranodon. Still a bit more for pteranodon I need to do but overall I’m very pleased with how everything is turning out. After those, the bary, camara and quetz are gonna be next, in no particular order. We wrapped up on some of their lingering animations so they’ll be next in line to just miraculously show up someday in a hordetest of their own. I’m especially pleased with the imposing presence the camarasaurus is bringing. It’s absolutely massive! No dinosaur experience is complete without a sauropod in my opinion so we’ll definitely try our best to make it feel as epic and powerful as it looks. Watch the legs!The avaceratops is a special grumpy snowflake since we decided to give it sparring so we’ve been hitting that task pretty hard. Sparring as a feature is quite involved art-wise so it’s taken the entire animation team to help crank these animations out alongside all these other deliverables but it’s coming along nicely despite it all. Ironically, it’s be ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/10915315/29650991df66a3cd4c1e080df1ab42dd9988b967.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 09:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DevBlog, 69</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>Filipe - Lead Programmer</b></div>I’ve been working on fixing UI issues and preventing some exploits. Kentrosaurus has a few reflection bugs where it's dealing damage in unintended ways but it should be done soon.<br><br>The only thing to show this month is the skin system. We want to make sure it works fine using texture gradients without issues, but also avoid people being able to spawn with ridiculous colours on official servers.<br><br>That’s all this month! See you!<br><br><br><div class="bb_h2"><b>Ariel - Programmer</b></div>This month I was mostly working on the underwater movement system for the baryonyx. This animal prefers to move along the bottom of lakes and rivers, so unlike other dinosaurs, running into the water will keep the baryonyx attached to the ground. Similar to beipiaosaurus when latching, baryonyx can then move across the terrain at the bottom of water. It can “jump” to push off from the ground and swim as normal, but idling anywhere except on the surface of water will cause the baryonyx to sink again.<br><br><div class="bb_h2"><b>Wedge - Sound Designer</b></div>With a new sound designer joining our ranks we have made some serious headway with Baryonyx’s vocal sounds, working our way through the last of its audio. It is near completion with the finishing touches being applied to the last few juvenile sounds before some testing and final review. .<br><br>I have moved onto the concepting phase for Camarasaurus’ vocalisations, experimenting with different sonic aesthetics for the creature. The current concepts run a broad spectrum of sounds all aiming to strike a balance between paying homage to instances of sauropod vocalisations from other media and finding a unique sonic identity, as well as conveying the sheer mass and size of this creature. <br><br>Our newest member of the team has turned their focus over to Avaceratops, and is in the early stages of concepting, taking as many measures as possible to maintain its vocal identity established with its legacy calls, whilst giving it the modernisation it deserves. <br><br><br><div class="bb_h2"><b>hypno - QA Lead</b></div>Hordetesting released to a great start, with the first new playable being the Kentrosaurus, which I would consider one of our smoothest releases of a new species to date. There are still some kinks to iron out with this animal, but once those have been addressed, we will be looking at moving it over to the Evrima branch alongside all the new changes to Gateway.<br><br>Over the course of the hordetesting, I will be compiling as much feedback from you guys as possible to address some of the lingering issues with the current state of the game. <br><br><ul class="bb_ul"><li> The save system sometimes fails on server restarts, causing player data to be wiped.<br></li><li> Eggs being “locked” if a player decides to never hatch from them.<br></li><li> Tyrannosaurus issues, such as not entering spar if it’s holding its crush ability.<br></li><li> Reflection damage added to ceratopsian horns and stegosaurus tail spikes.<br></li><li> Discrepancies between animal bite speeds and their damage output.<br></li><li> Pin retaliation damage not remaining consistent with the size of the animal.<br></li><li> Footstep audio and attenuation issues, such as troodon/dilophosaurus being very loud compared to their sizes.<br></li><li> Herrerasaurus impaling itself on kentrosaurus with its drop attack.<br></li><li> Body dragging costs stamina despite its slow movespeed. Stamina consumption for it will be removed.Adjustments to the migration zone system to avoid them becoming stuck in one place.</li></ul><i>Director’s Commentary: Hypno initially made a compiled list of lingering issues but I’ve sealed these away while some are actively being worked on. You get to blame me for having such an abridged version. </i><br><br>A recent addition to hordetest that I’m particularly excited about is the new gradient system for the skin customizer. At the moment, the current hordetest only includes a single theme (the dinosaur’s default colour palette), but the amount of themes will be expanded significantly over time.<br><br><br><div class="bb_h2"><b>KissenKitten - Animation Supervisor</b></div>During the hordetest I’ve been personally going in alongside the rest of the animation team and polishing/swapping out some animations for kentrosaurus, austroraptor, oviraptor and pteranodon. Still a bit more for pteranodon I need to do but overall I’m very pleased with how everything is turning out. <br><br>After those, the bary, camara and quetz are gonna be next, in no particular order. We wrapped up on some of their lingering animations so they’ll be next in line to just miraculously show up someday in a hordetest of their own. I’m especially pleased with the imposing presence the camarasaurus is bringing. It’s absolutely massive! No dinosaur experience is complete without a sauropod in my opinion so we’ll definitely try our best to make it feel as epic and powerful as it looks. Watch the legs!<br><br>The avaceratops is a special grumpy snowflake since we decided to give it sparring so we’ve been hitting that task pretty hard. Sparring as a feature is quite involved art-wise so it’s taken the entire animation team to help crank these animations out alongside all these other deliverables but it’s coming along nicely despite it all. Ironically, it’s been one of the easiest to work with, go figure. Oh, and it’s officially omnivorous, complete with meat eating animation. Oviraptor has one of those too so you’ll really need to guard your hatchlings and your eggs.  <br><br>Now for my personal gold star: Parasaurolophus. Still just as beautiful as the day it was made. The parasaurolophus is going to have our signature hadrosaur functionality such as stance changes etc that you’ve seen with maiasaura but of course it’s a much larger animal. It will be throwing more weight and more blows around than it ever has before. Much like with sauropods, large hadrosaurs are a key part of any dinosaur experience. Having it on the island again is going to feel amazing and help flesh out The Isle that much more. The para has also been a dream to work with for the animation team, which is saying something. We’re also going to try to do something new and interesting with it vocally. I can’t get into specifics but if all goes according to plan, the beauty of its melodic songs ringing out across the island will only be rivaled by its majestic appearance. <br><br>Anyway, that’s all I’ve got. See ya next time. <br><br><img src="https://clan.akamai.steamstatic.com/images/10915315/11c050df35b73200eaf6db383572bd92f298c283.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/44e1d3095d7c8cdcd375e82d6c215e7bd45902eb.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/6670f0a217733d17b742f2d565914fd0e0c57bf7.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/389eedc711d4f554ce5d21ac5529a26bafcbcdb2.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/3ce1d59e1b602fde84016c13513b43aa3f6d5a84.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/389eedc711d4f554ce5d21ac5529a26bafcbcdb2.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/7d00e753599d8e7f2236504fef5d42522cf8f217.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/0f5dee52676b7ec7c5615672ccfb8eaf6a627d2c.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/b0eb3f22d73a928c24ec0131a81a67ac6d025451.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/67463d502528de343c3054c36765bd40182219d9.gif"><br><br><img src="https://clan.akamai.steamstatic.com/images/10915315/dd44e2100dda8725dae722e227ed854a3c0be1e8.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/c0466a8271a3eb8e81cb03721d0454ef33e5a0e3.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/a28c2b6b51d4d3ed4896b8b0369f57a4cb3ae187.gif"><br><br><img src="https://clan.akamai.steamstatic.com/images/10915315/ff2d52936def4670684f9218dddf6beccf1dba6d.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/a3316024334eba4c62ebe1d7b935271ed5bfbf3c.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/002698caefa54af614046e5f2e4dccf1602223f8.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/47da5d3e372a76a804ec744edc3d6156d2e1b9fe.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/06c972fb060617aa07d1c79de3beedafdd1892d5.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/2e7ef0e6694456f6f5c78d6b62d7ab118e4e0b3e.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/f8338ece9e44347a8cc0af1b9cd0baf8842fd95f.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/5ebd2d252a34f172f2fd9b5051f8109517bae34f.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/7bcbab6021e4911e91b649d3ca81e0f006a5e224.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/bdf4d75cf8ce13a1eac090a18a8110f939dd66f8.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/cb4b0ad6b9733d4641a7b165a57ffcaac0d58717.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/c76c648f760eb7fa76921463b5731b39896400fa.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/829724e375bf97e122850811cb251a2b13128c18.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/891173b2a7c6a6252860cb1c44b3e75361d38460.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/38c6eff5f7f03af18b75e09f17ce724f71a94841.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/f730e5543041cff4f63294533da51fe56382ee2a.gif"><img src="https://clan.akamai.steamstatic.com/images/10915315/829724e375bf97e122850811cb251a2b13128c18.gif"><br><br><img src="https://clan.akamai.steamstatic.com/images/10915315/febf3af61f8263946f825ec4663e41ae88705ede.gif"><br><br><img src="https://clan.akamai.steamstatic.com/images/10915315/1c236034078b5a4f0d5425e955e04d6a9bca3d01.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/106233c0f2ab22b897664e79f7c7578ffef83ed8.gif"><br><br><img src="https://clan.akamai.steamstatic.com/images/10915315/1887c213b22d9015423ef70df2dfbb9531092c7a.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/8eb8dc3e551fe49e01f97b90fa27253b45ea2002.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/a8639d64a812f3483a3285cee2f803f0ab0e93b3.gif"><br><img src="https://clan.akamai.steamstatic.com/images/10915315/d1f1a11d2b778000b6b2d82c8ea25a8e291a818f.gif">]]> </content:encoded>
</item>

<item>
<title>Cyberpunk 2077 Meets Fallout In Stunning New Sci&#45;Fi Adventure Game</title>
<link>https://xinker.org/cyberpunk-2077-meets-fallout-in-stunning-new-sci-fi-adventure-game</link>
<guid>https://xinker.org/cyberpunk-2077-meets-fallout-in-stunning-new-sci-fi-adventure-game</guid>
<description><![CDATA[  A new Sci-Fi title is coming to Steam soon, and Cyberpunk 2077 and Fallout fans should keep an eye out for it. The ambitious game takes its cues from the genre hits, setting an epic adventure in a world of machines and tech. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/supreme-experiment-screenshot-of-the-main-character-facing-a-mechanical-head.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 09:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Cyberpunk, 2077, Meets, Fallout, Stunning, New, Sci-Fi, Adventure, Game</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/supreme-experiment-screenshot-of-the-main-character-facing-a-mechanical-head.jpg" crossorigin="anonymous"> A new Sci-Fi title is coming to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener"><b>Steam</b></a> soon, and <i>Cyberpunk 2077</i> and <i>Fallout</i> fans should keep an eye out for it. The ambitious game takes its cues from the genre hits, setting an epic adventure in a world of machines and tech.<br><br>]]> </content:encoded>
</item>

<item>
<title>Sakura Wars series scriptwriter Hiroyuki Kawasaki passed away on January 23 at 60 years old</title>
<link>https://xinker.org/sakura-wars-series-scriptwriter-hiroyuki-kawasaki-passed-away-on-january-23-at-60-years-old</link>
<guid>https://xinker.org/sakura-wars-series-scriptwriter-hiroyuki-kawasaki-passed-away-on-january-23-at-60-years-old</guid>
<description><![CDATA[  The late writer was also involved in a number of robot anime titles that have been featured in Super Robot Wars series. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20485/original/Sakura-Wars-3_SRW30_s.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sakura, Wars, series, scriptwriter, Hiroyuki, Kawasaki, passed, away, January, years, old</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20485/original/Sakura-Wars-3_SRW30_s.png" crossorigin="anonymous"> The late writer was also involved in a number of robot anime titles that have been featured in Super Robot Wars series.<br><br>]]> </content:encoded>
</item>

<item>
<title>Community Crunch 509: A Kraken Good Time</title>
<link>https://xinker.org/community-crunch-509-a-kraken-good-time</link>
<guid>https://xinker.org/community-crunch-509-a-kraken-good-time</guid>
<description><![CDATA[ The tides are turning.On [color=#2ecc71]June 25[/color], [color=#2ecc71]Genesis Ascended Part 1[/color] launches alongside [color=#2ecc71]Bob&#039;s True Tales: Tides of Fortune[/color], ushering in a new age of seafaring adventure. Command your own sailing ship, engage in naval warfare, hunt for treasure, and carve out your legend across the ARKs&#039; open waters. With new water physics, customizable vessels, and a vast ocean playground filled with islands, fortresses, and dangers to discover, life at sea is about to become an adventure all its own.Of course, every good pirate tale needs a monster from the deep.Arriving free for all players with Genesis Ascended, the [color=#2ecc71]Palaeoctopus[/color] lurks beneath the waves, ready to turn calm seas into chaos. As captains set sail in search of fortune, they&#039;ll soon discover that not every adventure at sea goes according to plan.[color=#e67e22]Download in full resolution[/color]But not every new arrival is here to sink your ship.The [color=#2ecc71]Tidepup[/color], arriving with [color=#2ecc71]Bob&#039;s True Tales: Tides of Fortune[/color], is a rare exception in the ARKs: a creature whose first instinct is to help rather than harm. This benevolent amphibian has earned a reputation as a wandering healer, offering aid to injured creatures wherever it roams. For Survivors willing to prove their own compassionate nature, the Tidepup may become one of the most loyal companions they&#039;ve ever met.Whether you&#039;re assembling a crew, charting unknown waters, or preparing for your next broadside, adventure awaits just beyond the horizon.This event can be manually activated with the dedicated server arg parameter: -ActiveEvent=Birthday or via a drop-down menu in Host/Single Player mode.Start: Tuesday, June 2nd, 2026End: Tuesday, June 16th, 2026PVP/PVE: 2x Harvesting, Taming, Experience, and BreedingSmall Tribes: 4.5x Harvesting, Taming, and Experience + 4x BreedingARKpocalypse: 5x Harvesting, Taming, Experience, and BreedingParty DodoArmor: Birthday Suit Shirt Skin (Chestpiece)Armor: Birthday Suit Pants Skin (Leggings)Armor: Party Hat Skin (Headgear)Creature Hat: Dino Party Hat SkinWeapon: Torch Sparkler Skin (Torch)ARK Anniversary Surprise CakeCake Slice (Resource)Cakes (Consumable &amp; Event Items)Taming Cake SliceBreeding Cake SliceImprint Cake SliceEXP Cake SliceHarvesting Cake SliceAnniversary Festive Dino CandyDJ PartyRave DanceParty DodoParty RexParty SaberParty PegoParty AnkyloDinoAlbinoDarkVioletMediumLavenderActual BlackCyanLemonLimeVermillionPowderBlueMintWyvernPurple1TurquoiseDeepPinkWyvernPurple0RedBlueDino Dark PurpleLightYellowWyvernBlueHey Survivors, after careful assessment, we&#039;ve opted to begin the process of sunsetting a selection of our inactive official servers. Our goal is to ensure that we&#039;re always delivering the best experience possible, and official servers exist as a way for the community to play together without having to host their own. When we launch fresh content, typically, we put up more servers than we need in the long term to match the peak in user capacity; over time, these servers become ghost towns as players have dropped off and are waiting for the next major content release.As part of this process, the servers will be renamed with the “SUNSET” prefix, following the same approach we’ve used in the past. Please note that once renamed, these servers will be removed from the in-game Favorites list, so you’ll need to search for them manually to reconnect.After further evaluation, the following servers have been [color=#3498db]removed from the sunset list[/color]:[expand type=showmore,expanded=false]NA-PVP-Aberration2438EU-PVP-Aberration2451NA-PVP-SmallTribes-ScorchedEarth9229NA-PVE-Aberration5682NA-PVP-Aberration2443OC-PVP-Aberration2472NA-PVP-Aberration2434NA-PVP-TheCenter2399NA-PVP-Aberration2447EU-PVP-ScorchedEarth2267NA-PVP-Aberration2439NA-PVP-ScorchedEarth2369NA-PVE-TheIsland5414Asia-PVP-SmallTribes-ScorchedEarth9217EU-PVP-SmallTribes-Aberration9370OC-PVP-SmallTribes-Aberration9357EU-PVP-SmallTribes-Aberration9353EU-PVP-SmallTribes-Aberration9341OC-PVP-Consoles-TheCenter1154EU-PVP-Consoles-Aberration1167OC-PVP-Consoles-Aberration1172Asia-PVP-Consoles-Extinction1206NA-PVP-TheCenter2415OC-PVP-SmallTribes-Aberration9358EU-PVP-SmallTribes-ScorchedEarth9195EU-PVE-ScorchedEarth5566[/expand]On [color=#3498db]June 19th[/color], we&#039;ll be sunsetting these inactive Island servers, click on Show More to see the updated detailed list.[expand type=showmore,expanded=false]Asia-PVE-Aberration5744Asia-PVE-Aberration5793Asia-PVE-Aberration5814Asia-PVE-Aberration5815Asia-PVE-ScorchedEarth5501Asia-PVE-ScorchedEarth5502Asia-PVE-ScorchedEarth5503Asia-PVE-ScorchedEarth5505Asia-PVE-ScorchedEarth5506Asia-PVE-ScorchedEarth5539Asia-PVE-ScorchedEarth5540Asia-PVE-ScorchedEarth5542Asia-PVE-TheIsland5132Asia-PVP-Aberration2475Asia-PVP-Consoles-Ragnarok1252Asia-PVP-Consoles-ScorchedEarth1132Asia-PVP-Consoles-ScorchedEarth1133Asia-PVP-Consoles-ScorchedEarth1134Asia-PVP-Console ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44719856/4babf0a74071962c7e55103fedd16385d83cc1ef.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:43:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Community, Crunch, 509:, Kraken, Good, Time</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/44719856/c2760b099bfaffdb160c6bee4aa106c73fe3fe36.png"><br>The tides are turning.<br><br>On<b> [color=#2ecc71]June 25[/color]</b>, [color=#2ecc71]<b>Genesis Ascended Part 1</b>[/color] launches alongside [color=#2ecc71]<b>Bob's True Tales: Tides of Fortune</b>[/color], ushering in a new age of seafaring adventure. Command your own sailing ship, engage in naval warfare, hunt for treasure, and carve out your legend across the ARKs' open waters. With new water physics, customizable vessels, and a vast ocean playground filled with islands, fortresses, and dangers to discover, life at sea is about to become an adventure all its own.<br><br>Of course, every good pirate tale needs a monster from the deep.<br><br>Arriving free for all players with Genesis Ascended, the [color=#2ecc71]<b>Palaeoctopus</b>[/color] lurks beneath the waves, ready to turn calm seas into chaos. As captains set sail in search of fortune, they'll soon discover that not every adventure at sea goes according to plan.<br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/0422179b6fe43c805e72512be2238ef11fe26fc2.jpg"><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdrive.google.com%2Fdrive%2Ffolders%2F1GORJDXdIOeqFekLrhNMiKejZr825g5bT%3Fusp%3Ddrive_link" target="_blank" rel=" noopener"><b>[color=#e67e22]Download in full resolution[/color]</b></a><br><br>But not every new arrival is here to sink your ship.<br><br>The [color=#2ecc71]<b>Tidepup</b>[/color], arriving with [color=#2ecc71]<b>Bob's True Tales: Tides of Fortune</b>[/color], is a rare exception in the ARKs: a creature whose first instinct is to help rather than harm. This benevolent amphibian has earned a reputation as a wandering healer, offering aid to injured creatures wherever it roams. For Survivors willing to prove their own compassionate nature, the Tidepup may become one of the most loyal companions they've ever met.<br><br>Whether you're assembling a crew, charting unknown waters, or preparing for your next broadside, adventure awaits just beyond the horizon.<br><img src="https://clan.akamai.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44719856/547718c51b5759ece8bc23c6c0a336632a4cca54.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/dfc4be4506d4a49de1d0b903abe985b497d1f947.png"><br><img src="https://clan.akamai.steamstatic.com/images/44719856/a1fda14b4b88ccf67446ecac6071aa0d5d46a36a.png"><ul class="bb_ul"><li>This event can be manually activated with the dedicated server arg parameter: -ActiveEvent=Birthday or via a drop-down menu in Host/Single Player mode.</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/9c889e08d3b6741009e231e99c1bb36f6d176119.png"><ul class="bb_ul"><li><b>Start:</b> Tuesday, June 2nd, 2026<br></li><li><b>End:</b> Tuesday, June 16th, 2026</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/3637e3770429fcdbf052ba1567bc5c6c19bb6857.png"><ul class="bb_ul"><li><b>PVP/PVE:</b> 2x Harvesting, Taming, Experience, and Breeding<br></li><li><b>Small Tribes:</b> 4.5x Harvesting, Taming, and Experience + 4x Breeding<br></li><li><b>ARKpocalypse:</b> 5x Harvesting, Taming, Experience, and Breeding</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/e91fc0cd21d486d90cc2b9ee1893406c5cd9c329.png"><ul class="bb_ul"><li>Party Dodo</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/8e2961f5b34540b842a88012d3bf0f407e0fece0.png"><ul class="bb_ul"><li>Armor: Birthday Suit Shirt Skin (Chestpiece)<br></li><li>Armor: Birthday Suit Pants Skin (Leggings)<br></li><li>Armor: Party Hat Skin (Headgear)<br></li><li>Creature Hat: Dino Party Hat Skin<br></li><li>Weapon: Torch Sparkler Skin (Torch)</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/d69d844cc3c1b583a3fed24cabc022dace883ee7.png"><ul class="bb_ul"><li>ARK Anniversary Surprise Cake<br></li><li>Cake Slice (Resource)<br></li><li>Cakes (Consumable & Event Items)<br><ul class="bb_ul"><li>Taming Cake Slice<br></li><li>Breeding Cake Slice<br></li><li>Imprint Cake Slice<br></li><li>EXP Cake Slice<br></li><li>Harvesting Cake Slice</li></ul></li><li>Anniversary Festive Dino Candy</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/bbbcf017043c80991403b016fa84c6be1ebeef5c.png"><ul class="bb_ul"><li>DJ Party<br></li><li>Rave Dance</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/758324174ac0a3bfc04d2bccf2c13437a55d84a3.png"><ul class="bb_ul"><li>Party Dodo<br></li><li>Party Rex<br></li><li>Party Saber<br></li><li>Party Pego<br></li><li>Party Ankylo</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/41d3793d48225e415acc9ae7181f7320cae7c2bd.png"><ul class="bb_ul"><li>DinoAlbino<br></li><li>DarkViolet<br></li><li>MediumLavender<br></li><li>Actual Black<br></li><li>Cyan<br></li><li>LemonLime<br></li><li>Vermillion<br></li><li>PowderBlue<br></li><li>Mint<br></li><li>WyvernPurple1<br></li><li>Turquoise<br></li><li>DeepPink<br></li><li>WyvernPurple0<br></li><li>Red<br></li><li>Blue<br></li><li>Dino Dark Purple<br></li><li>LightYellow<br></li><li>WyvernBlue</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44719856/82a41ab24cb6b38b513bfd91c4c82d30b8a14e73.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/67191cd9da398a93e3429b32cee9a5fdc8ef9452.png"><br><br>Hey Survivors, after careful assessment, we've opted to begin the process of sunsetting a selection of our inactive official servers. Our goal is to ensure that we're always delivering the best experience possible, and official servers exist as a way for the community to play together without having to host their own. When we launch fresh content, typically, we put up more servers than we need in the long term to match the peak in user capacity; over time, these servers become ghost towns as players have dropped off and are waiting for the next major content release.<br><br>As part of this process, the servers will be renamed with the “SUNSET” prefix, following the same approach we’ve used in the past. Please note that once renamed, these servers will be removed from the in-game Favorites list, so you’ll need to search for them manually to reconnect.<br><br>After further evaluation, the following servers have been [color=#3498db]<b>removed from the sunset list</b>[/color]:<br>[expand type=showmore,expanded=false]<br>NA-PVP-Aberration2438<br>EU-PVP-Aberration2451<br>NA-PVP-SmallTribes-ScorchedEarth9229<br>NA-PVE-Aberration5682<br>NA-PVP-Aberration2443<br>OC-PVP-Aberration2472<br>NA-PVP-Aberration2434<br>NA-PVP-TheCenter2399<br>NA-PVP-Aberration2447<br>EU-PVP-ScorchedEarth2267<br>NA-PVP-Aberration2439<br>NA-PVP-ScorchedEarth2369<br>NA-PVE-TheIsland5414<br>Asia-PVP-SmallTribes-ScorchedEarth9217<br>EU-PVP-SmallTribes-Aberration9370<br>OC-PVP-SmallTribes-Aberration9357<br>EU-PVP-SmallTribes-Aberration9353<br>EU-PVP-SmallTribes-Aberration9341<br>OC-PVP-Consoles-TheCenter1154<br>EU-PVP-Consoles-Aberration1167<br>OC-PVP-Consoles-Aberration1172<br>Asia-PVP-Consoles-Extinction1206<br>NA-PVP-TheCenter2415<br>OC-PVP-SmallTribes-Aberration9358<br>EU-PVP-SmallTribes-ScorchedEarth9195<br>EU-PVE-ScorchedEarth5566<br>[/expand]<br><br>On [color=#3498db]<b>June 19th</b>[/color], we'll be sunsetting these inactive Island servers, <b>click on Show More</b> to see the updated detailed list.<br><br>[expand type=showmore,expanded=false]<br>Asia-PVE-Aberration5744<br>Asia-PVE-Aberration5793<br>Asia-PVE-Aberration5814<br>Asia-PVE-Aberration5815<br>Asia-PVE-ScorchedEarth5501<br>Asia-PVE-ScorchedEarth5502<br>Asia-PVE-ScorchedEarth5503<br>Asia-PVE-ScorchedEarth5505<br>Asia-PVE-ScorchedEarth5506<br>Asia-PVE-ScorchedEarth5539<br>Asia-PVE-ScorchedEarth5540<br>Asia-PVE-ScorchedEarth5542<br>Asia-PVE-TheIsland5132<br>Asia-PVP-Aberration2475<br>Asia-PVP-Consoles-Ragnarok1252<br>Asia-PVP-Consoles-ScorchedEarth1132<br>Asia-PVP-Consoles-ScorchedEarth1133<br>Asia-PVP-Consoles-ScorchedEarth1134<br>Asia-PVP-Consoles-Valguero1279<br>Asia-PVP-Consoles-Valguero1280<br>Asia-PVP-Extinction2556<br>Asia-PVP-Extinction2558<br>Asia-PVP-Ragnarok2677<br>Asia-PVP-Ragnarok2678<br>Asia-PVP-Ragnarok2681<br>Asia-PVP-ScorchedEarth2301<br>Asia-PVP-SmallTribes-Aberration9359<br>Asia-PVP-SmallTribes-Aberration9362<br>Asia-PVP-SmallTribes-ScorchedEarth9216<br>Asia-PVP-SmallTribes-Valguero9583<br>Asia-PVP-SmallTribes-Valguero9585<br>Asia-PVP-SmallTribes-Valguero9586<br>Asia-PVP-Valguero2727<br>Asia-PVP-Valguero2728<br>Asia-PVP-Valguero2729<br>Asia-PVP-Valguero2731<br>Asia-PVP-Valguero2732<br>EU-PVE-Aberration5706<br>EU-PVE-Aberration5707<br>EU-PVE-Aberration5708<br>EU-PVE-Aberration5711<br>EU-PVE-Aberration5714<br>EU-PVE-Aberration5718<br>EU-PVE-Aberration5720<br>EU-PVE-Aberration5722<br>EU-PVE-Aberration5724<br>EU-PVE-Aberration5725<br>EU-PVE-Aberration5763<br>EU-PVE-Aberration5764<br>EU-PVE-Aberration5785<br>EU-PVE-Aberration5806<br>EU-PVE-Aberration5811<br>EU-PVE-Aberration5834<br>EU-PVE-Aberration5836<br>EU-PVE-ScorchedEarth5453<br>EU-PVE-ScorchedEarth5455<br>EU-PVE-ScorchedEarth5458<br>EU-PVE-ScorchedEarth5462<br>EU-PVE-ScorchedEarth5463<br>EU-PVE-ScorchedEarth5464<br>EU-PVE-ScorchedEarth5465<br>EU-PVE-ScorchedEarth5466<br>EU-PVE-ScorchedEarth5474<br>EU-PVE-ScorchedEarth5475<br>EU-PVE-ScorchedEarth5476<br>EU-PVE-ScorchedEarth5477<br>EU-PVE-ScorchedEarth5478<br>EU-PVE-ScorchedEarth5485<br>EU-PVE-ScorchedEarth5487<br>EU-PVE-ScorchedEarth5488<br>EU-PVE-ScorchedEarth5519<br>EU-PVE-ScorchedEarth5520<br>EU-PVE-ScorchedEarth5523<br>EU-PVE-ScorchedEarth5528<br>EU-PVE-ScorchedEarth5529<br>EU-PVE-ScorchedEarth5559<br>EU-PVE-ScorchedEarth5560<br>EU-PVE-ScorchedEarth5563<br>EU-PVE-ScorchedEarth5571<br>EU-PVE-ScorchedEarth5572<br>EU-PVE-TheCenter5607<br>EU-PVE-TheCenter5668<br>EU-PVE-TheIsland5334<br>EU-PVE-TheIsland5346<br>EU-PVP-Aberration2448<br>EU-PVP-Aberration2454<br>EU-PVP-Aberration2459<br>EU-PVP-Aberration2462<br>EU-PVP-Aberration2490<br>EU-PVP-Consoles-Aberration1168<br>EU-PVP-Consoles-Aberration1181<br>EU-PVP-Consoles-Aberration1183<br>EU-PVP-Consoles-Extinction1192<br>EU-PVP-Consoles-Ragnarok1244<br>EU-PVP-Consoles-Ragnarok1246<br>EU-PVP-Consoles-Ragnarok1258<br>EU-PVP-Consoles-ScorchedEarth1120<br>EU-PVP-Consoles-ScorchedEarth1121<br>EU-PVP-Consoles-ScorchedEarth1122<br>EU-PVP-Consoles-ScorchedEarth1127<br>EU-PVP-Consoles-TheIsland1084<br>EU-PVP-Consoles-Valguero1269<br>EU-PVP-Consoles-Valguero1272<br>EU-PVP-Consoles-Valguero1274<br>EU-PVP-Consoles-Valguero1275<br>EU-PVP-Extinction2523<br>EU-PVP-Extinction2524<br>EU-PVP-Extinction2529<br>EU-PVP-Extinction2531<br>EU-PVP-Extinction2534<br>EU-PVP-Extinction2538<br>EU-PVP-Extinction2539<br>EU-PVP-Extinction2542<br>EU-PVP-Extinction2543<br>EU-PVP-Ragnarok2651<br>EU-PVP-Ragnarok2654<br>EU-PVP-Ragnarok2657<br>EU-PVP-ScorchedEarth2229<br>EU-PVP-ScorchedEarth2230<br>EU-PVP-ScorchedEarth2264<br>EU-PVP-ScorchedEarth2265<br>EU-PVP-ScorchedEarth2269<br>EU-PVP-ScorchedEarth2367<br>EU-PVP-ScorchedEarth2368<br>EU-PVP-ScorchedEarth2375<br>EU-PVP-SmallTribes-Aberration9368<br>EU-PVP-SmallTribes-Aberration9369<br>EU-PVP-SmallTribes-Extinction9403<br>EU-PVP-SmallTribes-ScorchedEarth9183<br>EU-PVP-SmallTribes-ScorchedEarth9187<br>EU-PVP-SmallTribes-ScorchedEarth9188<br>EU-PVP-SmallTribes-ScorchedEarth9193<br>EU-PVP-TheIsland2049<br>EU-PVP-Valguero2706<br>EU-PVP-Valguero2708<br>EU-PVP-Valguero2717<br>EU-PVP-Valguero2718<br>NA-PVE-Aberration5679<br>NA-PVE-Aberration5688<br>NA-PVE-Aberration5749<br>NA-PVE-Aberration5750<br>NA-PVE-Aberration5769<br>NA-PVE-Aberration5778<br>NA-PVE-Aberration5798<br>NA-PVE-Aberration5799<br>NA-PVE-Aberration5826<br>NA-PVE-Aberration5829<br>NA-PVE-ScorchedEarth5142<br>NA-PVE-ScorchedEarth5143<br>NA-PVE-ScorchedEarth5146<br>NA-PVE-ScorchedEarth5241<br>NA-PVE-ScorchedEarth5243<br>NA-PVE-ScorchedEarth5254<br>NA-PVE-ScorchedEarth5381<br>NA-PVE-ScorchedEarth5382<br>NA-PVE-ScorchedEarth5384<br>NA-PVE-ScorchedEarth5387<br>NA-PVE-ScorchedEarth5391<br>NA-PVE-ScorchedEarth5394<br>NA-PVE-ScorchedEarth5397<br>NA-PVE-ScorchedEarth5398<br>NA-PVE-ScorchedEarth5400<br>NA-PVE-ScorchedEarth5509<br>NA-PVE-ScorchedEarth5512<br>NA-PVE-ScorchedEarth5514<br>NA-PVE-ScorchedEarth5517<br>NA-PVE-ScorchedEarth5547<br>NA-PVE-ScorchedEarth5548<br>NA-PVE-ScorchedEarth5549<br>NA-PVE-ScorchedEarth5551<br>NA-PVE-ScorchedEarth5552<br>NA-PVE-ScorchedEarth5553<br>NA-PVE-ScorchedEarth5554<br>NA-PVE-ScorchedEarth5573<br>NA-PVE-ScorchedEarth5574<br>NA-PVE-ScorchedEarth5576<br>NA-PVE-TheIsland5246<br>NA-PVE-TheIsland5283<br>NA-PVE-TheIsland5287<br>NA-PVE-TheIsland5428<br>NA-PVP-Aberration2442<br>NA-PVP-Aberration2444<br>NA-PVP-Aberration2478<br>NA-PVP-Consoles-Aberration1159<br>NA-PVP-Consoles-Aberration1160<br>NA-PVP-Consoles-Aberration1178<br>NA-PVP-Consoles-Extinction1186<br>NA-PVP-Consoles-ScorchedEarth1112<br>NA-PVP-Consoles-ScorchedEarth1116<br>NA-PVP-Consoles-TheIsland1047<br>NA-PVP-Consoles-TheIsland1053<br>NA-PVP-Consoles-TheIsland1093<br>NA-PVP-Consoles-Valguero1261<br>NA-PVP-Consoles-Valguero1264<br>NA-PVP-Extinction2498<br>NA-PVP-Extinction2502<br>NA-PVP-Extinction2503<br>NA-PVP-Extinction2506<br>NA-PVP-Extinction2507<br>NA-PVP-Extinction2509<br>NA-PVP-Extinction2511<br>NA-PVP-Extinction2512<br>NA-PVP-Extinction2514<br>NA-PVP-Extinction2516<br>NA-PVP-Extinction2518<br>NA-PVP-Extinction2520<br>NA-PVP-Ragnarok2635<br>NA-PVP-Ragnarok2641<br>NA-PVP-ScorchedEarth2111<br>NA-PVP-ScorchedEarth2113<br>NA-PVP-ScorchedEarth2115<br>NA-PVP-ScorchedEarth2196<br>NA-PVP-ScorchedEarth2221<br>NA-PVP-ScorchedEarth2226<br>NA-PVP-ScorchedEarth2373<br>NA-PVP-SmallTribes-Aberration9366<br>NA-PVP-SmallTribes-Aberration9376<br>NA-PVP-SmallTribes-ScorchedEarth9153<br>NA-PVP-SmallTribes-ScorchedEarth9160<br>NA-PVP-SmallTribes-ScorchedEarth9165<br>NA-PVP-SmallTribes-ScorchedEarth9169<br>NA-PVP-SmallTribes-TheIsland9078<br>NA-PVP-TheIsland2120<br>NA-PVP-TheIsland2198<br>NA-PVP-Valguero2691<br>NA-PVP-Valguero2692<br>NA-PVP-Valguero2694<br>NA-PVP-Valguero2695<br>NA-PVP-Valguero2696<br>NA-PVP-Valguero2697<br>NA-PVP-Valguero2700<br>NA-PVP-Valguero2703<br>OC-PVE-Aberration5728<br>OC-PVE-Aberration5730<br>OC-PVE-Aberration5788<br>OC-PVE-Aberration5820<br>OC-PVE-Aberration5822<br>OC-PVE-ScorchedEarth5490<br>OC-PVE-ScorchedEarth5532<br>OC-PVE-ScorchedEarth5535<br>OC-PVE-TheCenter5639<br>OC-PVE-TheCenter5643<br>OC-PVE-TheCenter5644<br>OC-PVE-TheCenter5645<br>OC-PVE-TheCenter5646<br>OC-PVE-TheCenter5647<br>OC-PVE-TheIsland5213<br>OC-PVP-Aberration2492<br>OC-PVP-Consoles-Aberration1171<br>OC-PVP-Consoles-Ragnarok1251<br>OC-PVP-Consoles-ScorchedEarth1129<br>OC-PVP-Consoles-ScorchedEarth1130<br>OC-PVP-Consoles-TheIsland1028<br>OC-PVP-Consoles-Valguero1277<br>OC-PVP-Consoles-Valguero1278<br>OC-PVP-Extinction2544<br>OC-PVP-Extinction2547<br>OC-PVP-Ragnarok2668<br>OC-PVP-Ragnarok2671<br>OC-PVP-Ragnarok2672<br>OC-PVP-Ragnarok2673<br>OC-PVP-Ragnarok2674<br>OC-PVP-ScorchedEarth2272<br>OC-PVP-SmallTribes-ScorchedEarth9199<br>OC-PVP-SmallTribes-Valguero9582<br>OC-PVP-TheIsland2284<br>OC-PVP-TheIsland2286<br>OC-PVP-Valguero2719<br>OC-PVP-Valguero2720<br>OC-PVP-Valguero2721<br>OC-PVP-Valguero2722<br>OC-PVP-Valguero2724<br>OC-PVP-Valguero2725<br>OC-PVP-Valguero2726<br>[/expand]<br>We still intend to provide capacity at launches as much as possible to meet the higher need during those periods.<br><br>We’re working with our partner at Nitrado to offer these saves after the scheduled sunset through Nitrado’s interface. Please stay tuned for more details.<br><img src="https://clan.akamai.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44719856/7826c323f1b5ed8147717d298339e746f1b1048f.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/a67182980dea6b7ea521db6706889d1954fc22de.png"><br><b>[color=#ffcc66]ARKpocalypse servers have been wiped today![/color]</b><br><br><b>[color=#1abc9c]What is ARKpocalypse?[/color]</b><br><ul class="bb_ul"><li> ARKpocalypse are monthly-wipe servers with higher than usual rates.<br></li><li> Next wipe: <b>[color=#3498db]June 26, 2026[/color]</b></li></ul>You can join them by typing "Arkpocalypse" in the server browser! Happy Surviving!<br><img src="https://clan.akamai.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/f2f07ac66d671a48af81af321daab674f9557048.png"><br><img src="https://clan.akamai.steamstatic.com/images/44719856/5990c4e032fcd7680deb6e4d8c3946063ed8c37e.png"><br>This weekend, the Official Network will be receiving bonus rates! It will be active until <b>[color=#3498db]Monday, June 1[/color]</b>.<br><ul class="bb_ul"> <li> <b>[color=#3498db]PVP/PVE:[/color] </b>2x Harvesting, Taming, and Experience, and Breeding<br></li><li> <b>[color=#3498db]Small Tribes: [/color]</b>4.5x Harvesting, Taming, and Experience + 4x Breeding<br></li><li> <b>[color=#3498db]ARKpocalypse:[/color]</b> 5x Harvesting, Taming and Experience, and Breeding</li></ul><img src="https://clan.akamai.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.akamai.steamstatic.com/images/44719856/b21b9db58331cf0e958a45a2ffaaa13eb7e0a212.png"><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fgallery%2Falbum%2F3617-featured-fan-art%2F" target="_blank" rel=" noopener">Fan Art Gallery</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fgallery%2Falbum%2F3623-featured-screenshots%2F" target="_blank" rel=" noopener">Screenshot Gallery</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSftQUqoYHb2QhG-rqeRMmL2r4-GVtW56tCdclH5sD-YQ_5HKw%2Fviewform" target="_blank" rel=" noopener">Artist Feedback Form</a><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/46d24fea64eeb673a206678c175f151fa321df92.png"><br><br>[color=#3498db]<b>Creator: Etholdir</b>[/color]<br>If you're looking for inspiration to decorate your Burrowbuck's Hidey-Hole Bunker, you're in luck. Etholdir created this cozy base tutorial just for you!<br><div data-youtube="qKmw0rat6OI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>[color=#3498db]<b>Creator: BEYPlaysGames</b>[/color]<br>Everything you need to know about the new Araneo!<br><div data-youtube="hlQj_l8xy9k" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif">YOUTUBE URL</div><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/c3ad5d049b9bd829abadb3b52033bfc832ff2d90.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1505039414596735056" target="_blank" rel=" noopener">Astraeos recreated as digital artwork in Photoshop</a></b> [color=#3498db]<b>by tite_mag</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/53abb9520ec19ec67772d440034d10b851a8de6d.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.deviantart.com%2Fmemezillasaurus%2Fart%2FARK-Acrocanthosaurus-1332750865" target="_blank" rel=" noopener">ARK Acrocanthosaurus</a></b> [color=#3498db]<b>by memezillasaurus</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/c2a6fd4c014dea3564707263569902121f956917.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1504900261351657602" target="_blank" rel=" noopener">3D Printed Shinehorn!</a></b> [color=#3498db]<b>by kalyfox</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/c319fb6d6d124eaf42dd5c104be825cf382507b1.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSirDripstein%2Fstatus%2F2059013017077993512%2Fphoto%2F1" target="_blank" rel=" noopener">Fan Art</a></b> [color=#3498db]<b>by @SirDripstein</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/5210d9cc6ca11be2d835f5a6d1cc3c2120f74768.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tumblr.com%2Fmylifeisruined69420%2F817312707483222016" target="_blank" rel=" noopener">Sir Edmund Rockwell</a></b> [color=#3498db]<b>by mylifeisruined69420</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/0af47c0dde733785f00f50ec16ccc176c72ff14a.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fkinosei_x2%2Fstatus%2F2058093909876805851" target="_blank" rel=" noopener">Colorful Rock Drake</a></b> [color=#3498db]<b>by @kinosei_x2</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/70ed209097d10247848b10d4b558b849f4dde181.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fwumiaozhon%2Fstatus%2F2057218571978285560" target="_blank" rel=" noopener">Shinehorn</a></b> [color=#3498db]<b>by @wumiaozhon</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/f8a05fa7b926099a3881e0d183d2d2c073b8040f.png"><br><br><br><img src="https://clan.akamai.steamstatic.com/images/44719856/b1a30178a122434f86dafb731aeeb5f3b6ac626c.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1507133593053298708" target="_blank" rel=" noopener">Photo Mode</a></b> [color=#3498db]<b>by tiagozuff2006</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/f66fd64a3061456510f234ac109d103e39bc9feb.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1509110500259008647" target="_blank" rel=" noopener">Photo Mode</a></b> [color=#3498db]<b>by takeritaketakeko</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/81c0631f483f167b36e88fb5e29925a06bd7d6e6.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1508022203596411014" target="_blank" rel=" noopener">A Place to Relax</a></b> [color=#3498db]<b>by aoishibaty</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/02d20825ceb512fdb0da53bd85f065ec7cf90546.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1507494118211715235" target="_blank" rel=" noopener">Fear not the spider, for it weaves beauty in the shadows</a></b> [color=#3498db]<b>by istephano</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/ee47f2d6d40ae1d40214cb2fc87f1a2226a43a7a.png"><br><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1505311744334237858" target="_blank" rel=" noopener">Photo Mode</a></b> [color=#3498db]<b>by specter0294</b>[/color]<br><img src="https://clan.akamai.steamstatic.com/images/44719856/5ec6ed8f79400ee8c789e990d02fb62c639e6971.png"><br><br><br><div class="bb_h3">Enjoy your weekend!<br>Studio Wildcard</div><br>Twitter: <a class="bb_link" href="http://twitter.com/survivetheark" target="_blank" rel="">twitter.com/survivetheark</a><br>Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.com%2Finvite%2Fplayark" target="_blank" rel=" noopener">discord.com/invite/playark</a><br>Reddit: <a class="bb_link" href="http://reddit.com/r/playark" target="_blank" rel="">reddit.com/r/playark</a><br>Instagram: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Finstagram.com%2Fsurvivetheark" target="_blank" rel=" noopener">instagram.com/survivetheark</a><br>Twitch: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftwitch.tv%2Fsurvivetheark" target="_blank" rel=" noopener">twitch.tv/survivetheark</a><br>Steam: <a class="bb_link" href="http://steamcommunity.com/app/346110" target="_blank" rel="">steamcommunity.com/app/346110</a><br>Youtube: <a class="bb_link" href="http://youtube.com/survivetheark" target="_blank" rel="">youtube.com/survivetheark</a><br>Facebook: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ffacebook.com%2Fsurvivetheark" target="_blank" rel=" noopener">facebook.com/survivetheark</a><br>Threads: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fthreads.net%2F%40survivetheark" target="_blank" rel=" noopener">threads.net/@survivetheark</a><br>Official Wiki: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fark.wiki.gg%2Fwiki%2FARK_Survival_Evolved_Wiki" target="_blank" rel=" noopener">https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki</a><br>]]> </content:encoded>
</item>

<item>
<title>Remedy CEO says releasing Control Resonant near GTA 6 is playing the long game: &amp;quot;You can expect a voice that will cut through the noise&amp;quot;</title>
<link>https://xinker.org/remedy-ceo-says-releasing-control-resonant-near-gta-6-is-playing-the-long-game-you-can-expect-a-voice-that-will-cut-through-the-noise</link>
<guid>https://xinker.org/remedy-ceo-says-releasing-control-resonant-near-gta-6-is-playing-the-long-game-you-can-expect-a-voice-that-will-cut-through-the-noise</guid>
<description><![CDATA[ &quot;Hopefully [GTA 6] will sell consoles&quot; ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/uzwygorRedi7JDrwvcZSqC-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:27:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Remedy, CEO, says, releasing, Control, Resonant, near, GTA, playing, the, long, game:, You, can, expect, voice, that, will, cut, through, the, noise</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/uzwygorRedi7JDrwvcZSqC-1280-80.jpg" crossorigin="anonymous">"Hopefully [GTA 6] will sell consoles"]]> </content:encoded>
</item>

<item>
<title>Mesa 传家宝组合包 &#45; 美东夏令时间 7 月 11 日推出</title>
<link>https://xinker.org/mesa-%E4%BC%A0%E5%AE%B6%E5%AE%9D%E7%BB%84%E5%90%88%E5%8C%85-%E7%BE%8E%E4%B8%9C%E5%A4%8F%E4%BB%A4%E6%97%B6%E9%97%B4-7-%E6%9C%88-11-%E6%97%A5%E6%8E%A8%E5%87%BA</link>
<guid>https://xinker.org/mesa-%E4%BC%A0%E5%AE%B6%E5%AE%9D%E7%BB%84%E5%90%88%E5%8C%85-%E7%BE%8E%E4%B8%9C%E5%A4%8F%E4%BB%A4%E6%97%B6%E9%97%B4-7-%E6%9C%88-11-%E6%97%A5%E6%8E%A8%E5%87%BA</guid>
<description><![CDATA[ Tenno，即将有新成员加入传家宝的殿堂了！Mesa 传家宝象征着时光的流转与 Tenno 的奉献精神，很快，你们就能通过它续写这位传奇枪手的传说。Mesa 传家宝组合包将于美东夏令时间 7 月 11 日正式上线，届时将推出满满一袋自定义装饰。设计理念来自 Liger。就像战术天才 Vauban 和燃烧女王 Ember 一样，你有两种方式将 Mesa 传家宝组合包加入军械库。你可以选择通过游戏内商店使用白金购买该组合包，或者选择使用当地货币支付（并额外获得 425 白金）。Mesa 传家宝组合包内含：Mesa 传家宝外观Mesa 传家宝头环Mesa 传家宝调色盘Mesa 传家宝浮印Mesa 传家宝纹章Mesa 传家宝 Prex 卡牌 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/74d101efdaf277bb9a29c23b29bb8aca5c6f7d42.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mesa, 传家宝组合包, 美东夏令时间, 月, 日推出</media:keywords>
<content:encoded><![CDATA[Tenno，即将有新成员加入传家宝的殿堂了！Mesa 传家宝象征着时光的流转与 Tenno 的奉献精神，很快，你们就能通过它续写这位传奇枪手的传说。<br><br><img src="https://clan.akamai.steamstatic.com/images/4437469/b5b4ce75179a91085eede01112e8c1315f932df0.png"><br>Mesa 传家宝组合包将于美东夏令时间 7 月 11 日正式上线，届时将推出满满一袋自定义装饰。设计理念来自 Liger。<br><br>就像战术天才 Vauban 和燃烧女王 Ember 一样，你有两种方式将 Mesa 传家宝组合包加入军械库。你可以选择通过游戏内商店使用白金购买该组合包，或者选择使用当地货币支付（并额外获得 425 白金）。<br><br><div class="bb_h3">Mesa 传家宝组合包内含：</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/0807bdc9d1e0d2087d1f6e89c27d341f883cbec1.png"><br><ul class="bb_ul"><li>Mesa 传家宝外观<br></li><li>Mesa 传家宝头环<br></li><li>Mesa 传家宝调色盘<br></li><li>Mesa 传家宝浮印<br></li><li>Mesa 传家宝纹章<br></li><li>Mesa 传家宝 Prex 卡牌</li></ul><img src="https://clan.akamai.steamstatic.com/images/4437469/6b8264dc4969d1d391cff5828307afc3cbede467.png">]]> </content:encoded>
</item>

<item>
<title>英雄集结</title>
<link>https://xinker.org/%E8%8B%B1%E9%9B%84%E9%9B%86%E7%BB%93</link>
<guid>https://xinker.org/%E8%8B%B1%E9%9B%84%E9%9B%86%E7%BB%93</guid>
<description><![CDATA[ 闪电般的速度、激光般的视野、无可撼动的力量。随着球迷的宠儿们携至尊英雄进化和实时赛事重返 Football Ultimate Team™ 赛场，感受足坛最强英雄们的全部实力。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/6c1b61e1a9f3d9bbd327e13968da348af69e83de.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>英雄集结</media:keywords>
<content:encoded><![CDATA[闪电般的速度、激光般的视野、无可撼动的力量。随着球迷的宠儿们携至尊英雄进化和实时赛事重返 Football Ultimate Team™ 赛场，感受足坛最强英雄们的全部实力。<br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/4bd7d9cb73a652e4d4dd50cb39837d4c261a8978.png"><br><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/4c69ec451093331d317c7897a30194ea1c5ee6fe.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
</item>

<item>
<title>周末每日游玩挑战公告</title>
<link>https://xinker.org/%E5%91%A8%E6%9C%AB%E6%AF%8F%E6%97%A5%E6%B8%B8%E7%8E%A9%E6%8C%91%E6%88%98%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/%E5%91%A8%E6%9C%AB%E6%AF%8F%E6%97%A5%E6%B8%B8%E7%8E%A9%E6%8C%91%E6%88%98%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 大家好，我们是《权力的游戏：国王大道》。 我们为周末仍在维斯特洛冒险的各位领主准备了为期2天的累计登录活动。 详细内容请查看下方说明。???? 周末每日游玩挑战说明☑️ 期限- 5月30日（周六）08:00 - 6月1日（周一）07:59 (CST)* 该活动将在等级达成10级后开放。☑️ 内容- 活动期限内，按照累计在线时间获得相应奖励。在线时间奖励10分钟铜币 x10,00030分钟灵药箱 x360分钟宝石原石 x2090分钟饰品图纸 x2???? 参考事项- 每个账号仅可获得1次奖励。- 活动奖励仅可在活动列表中的该活动标签中直接领取，领取后立即发放至背包。- 若背包已满，则无法领取奖励。-  部分奖励存在使用期限，请确认领取道具的信息。- 活动期限与内容有可能变更，变更时将通过本公告告知。感谢各位领主的关注与支持。谢谢。  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46005685/0f08acc4dacb32a0fed9da3a6a8a14ae9d469eea.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>周末每日游玩挑战公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//46005685/4933a35e7bc0d69a26e40cf15c10e45f90b47a7a.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">大家好，我们是<b>《权力的游戏：国王大道》</b>。 </p><p class="bb_paragraph"></p><p class="bb_paragraph">我们为周末仍在维斯特洛冒险的各位领主</p><p class="bb_paragraph">准备了为期2天的累计登录活动。 </p><p class="bb_paragraph"></p><p class="bb_paragraph">详细内容请查看下方说明。</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? 周末每日游玩挑战说明</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>☑️ 期限</b></p><p class="bb_paragraph">- 5月30日（周六）08:00 - 6月1日（周一）07:59 (CST)</p><p class="bb_paragraph">* 该活动将在等级达成10级后开放。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>☑️ 内容</b></p><p class="bb_paragraph">- 活动期限内，按照累计在线时间获得相应奖励。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>在线时间</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>奖励</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10分钟</p></div><div class="bb_table_td"><p class="bb_paragraph">铜币 x10,000</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30分钟</p></div><div class="bb_table_td"><p class="bb_paragraph">灵药箱 x3</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">60分钟</p></div><div class="bb_table_td"><p class="bb_paragraph">宝石原石 x20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">90分钟</p></div><div class="bb_table_td"><p class="bb_paragraph">饰品图纸 x2</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? 参考事项</b></p><p class="bb_paragraph">- 每个账号仅可获得1次奖励。</p><p class="bb_paragraph">- 活动奖励仅可在活动列表中的该活动标签中直接领取，领取后立即发放至背包。</p><p class="bb_paragraph">- 若背包已满，则无法领取奖励。</p><p class="bb_paragraph">-  部分奖励存在使用期限，请确认领取道具的信息。</p><p class="bb_paragraph">- 活动期限与内容有可能变更，变更时将通过本公告告知。</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">感谢各位领主的关注与支持。</p><p class="bb_paragraph"></p><p class="bb_paragraph">谢谢。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//46005685/1aabe724e812a2c8da2edbac0b209c8df1f750a2.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>《Jade 之影：众星》将于美东夏令时间 6 月 17 日上线</title>
<link>https://xinker.org/jade-%E4%B9%8B%E5%BD%B1%E4%BC%97%E6%98%9F%E5%B0%86%E4%BA%8E%E7%BE%8E%E4%B8%9C%E5%A4%8F%E4%BB%A4%E6%97%B6%E9%97%B4-6-%E6%9C%88-17-%E6%97%A5%E4%B8%8A%E7%BA%BF</link>
<guid>https://xinker.org/jade-%E4%B9%8B%E5%BD%B1%E4%BC%97%E6%98%9F%E5%B0%86%E4%BA%8E%E7%BE%8E%E4%B8%9C%E5%A4%8F%E4%BB%A4%E6%97%B6%E9%97%B4-6-%E6%9C%88-17-%E6%97%A5%E4%B8%8A%E7%BA%BF</guid>
<description><![CDATA[ 《Warframe》备受赞誉的 2024 年电影式剧情线将以意想不到的后续故事继续上演，故事再次以追猎者为中心，讲述他如何周旋于来自注定毁灭的未来的两个宿敌——Sirius 和 Orion——之间的冲突之中。全新战甲：SIRIUS &amp; ORIONSirius 在狡猾刺客忍力（Ash 原型战甲）的指导下磨练了自己的技艺。他不仅为了争夺追猎者的控制权而战，更是为了摧毁平行世界里的另一个他——Orion。与此同时，Orion 在嗜血佣兵维纳（Garuda 原型战甲）的复仇目光下磨练技艺。他同样在寻找追猎者，并渴望摧毁 Sirius，因为在他看来，Sirius 对邪恶过于宽容。他们共同组成了始源星系首个统一的双人战甲，拥有种类繁多的宇宙级技能，旨在对敌人造成毁灭性的打击。结合他们各自标志性的骄傲与愤怒重型镰刀，他们将带来源自星辰之力的独特战斗体验。返回航道星舰完成《Jade 之影：众星》系列任务将解锁始源星系外围的新区域：天王星比邻星域。这里拥有迄今为止最易上手的航道星舰任务，参与这些任务无需升级、甚至无需拥有自己的航道星舰！只需进入渡界之塔枢纽，选择为忍力或维纳而战，登上他们高度改装的战舰，即可参与《Warframe》迄今为止最具史诗级的太空战斗。《兽之腹》将于美东夏令时间 6 月 1 日结束虽然要等到美东夏令时间 6 月 17 日才能揭开追猎者的新故事，但你仍然可以在《行动代号：兽之腹》中帮助他抵御帕尔沃斯·格拉努的魔爪，保卫翠玉之光。与你的氏族成员一起加入行动，即可在美东夏令时间 6 月 1 日下午 2 点前获取全新及回归奖励。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/90488dfcb3838ef8c8743be6888051da860bdb4b.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《Jade, 之影：众星》将于美东夏令时间, 月, 日上线</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fjade-shadows-constellations" target="_blank" rel=" noopener">《Warframe》备受赞誉的 2024 年电影式剧情线将以意想不到的后续故事继续上演</a>，故事再次以追猎者为中心，讲述他如何周旋于来自注定毁灭的未来的两个宿敌——Sirius 和 Orion——之间的冲突之中。<br><hr><br><div class="bb_h3">全新战甲：SIRIUS & ORION</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/41fca38feab953f3008c7feb76065a0c492edf4c.png"><br><b>Sirius</b> 在狡猾刺客忍力（<b>Ash 原型战甲</b>）的指导下磨练了自己的技艺。他不仅为了争夺追猎者的控制权而战，更是为了摧毁平行世界里的另一个他——Orion。<br><br>与此同时，<b>Orion</b> 在嗜血佣兵维纳（<b>Garuda 原型战甲</b>）的复仇目光下磨练技艺。他同样在寻找追猎者，并渴望摧毁 Sirius，因为在他看来，Sirius 对邪恶过于宽容。<br><br>他们共同组成了始源星系首个统一的双人战甲，拥有种类繁多的宇宙级技能，旨在对敌人造成毁灭性的打击。结合他们各自标志性的骄傲与愤怒重型镰刀，他们将带来源自星辰之力的独特战斗体验。<br><br><div class="bb_h3">返回航道星舰</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/f61811b2f268161a88def94140ac9f79c40ebe8b.png"><br>完成《Jade 之影：众星》系列任务将解锁始源星系外围的新区域：<b>天王星比邻星域</b>。这里拥有迄今为止最易上手的航道星舰任务，参与这些任务无需升级、甚至无需拥有自己的航道星舰！只需进入渡界之塔枢纽，选择为忍力或维纳而战，登上他们高度改装的战舰，即可参与《Warframe》迄今为止最具史诗级的太空战斗。<br><br><div class="bb_h3">《兽之腹》将于美东夏令时间 6 月 1 日结束</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/e917867351d27f3cb0583af35ad844b07e774d10.png"><br>虽然要等到美东夏令时间 6 月 17 日才能揭开追猎者的新故事，但你仍然可以在《行动代号：兽之腹》中帮助他抵御帕尔沃斯·格拉努的魔爪，保卫翠玉之光。与你的氏族成员一起加入行动，即可在美东夏令时间 6 月 1 日下午 2 点前获取全新及回归奖励。]]> </content:encoded>
</item>

<item>
<title>Call of Duty: Modern Warfare 4 May Offer Campaign Early Access</title>
<link>https://xinker.org/call-of-duty-modern-warfare-4-may-offer-campaign-early-access</link>
<guid>https://xinker.org/call-of-duty-modern-warfare-4-may-offer-campaign-early-access</guid>
<description><![CDATA[  A new leak from Call of Duty: Modern Warfare 4 may be teasing an early access perk for the game&#039;s main campaign. On May 28, Infinity Ward finally lifted the curtain on 2026&#039;s Call of Duty: Modern Warfare 4, confirming the return to the franchise&#039;s subseries.  ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/05/call-of-duty-modern-warfare-4-campaign-early-access-leak.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, May, Offer, Campaign, Early, Access</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/05/call-of-duty-modern-warfare-4-campaign-early-access-leak.jpg" crossorigin="anonymous"> A new leak from <b><i>Call of Duty: Modern Warfare 4</i></b> may be teasing an early access perk for the game's main campaign. On May 28, Infinity Ward finally lifted the curtain on 2026's <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fcall-of-duty-modern-warfare-4%2F" target="_blank" rel=" noopener"><i>Call of Duty: Modern Warfare 4</i></a>, confirming the return to the franchise's subseries. <br><br>]]> </content:encoded>
</item>

<item>
<title>Weekend Daily Play Challenge Notice</title>
<link>https://xinker.org/weekend-daily-play-challenge-notice</link>
<guid>https://xinker.org/weekend-daily-play-challenge-notice</guid>
<description><![CDATA[ Greetings, Lords and Ladies.This is the Game of Thrones: Kingsroad team.We have prepared a special two-day cumulative login event for all the Lords who continue their journey in Westeros over the weekend. Please refer to the following for more information.???? Weekend Daily Play Challenge Notice☑️ Event Period- May 30 (Sat) 09:00 - June 1 (Mon) 08:59 (UTC +9)* This event unlocks upon reaching Level 10. ☑️ Event Details- Log in every day during the event and claim your rewards based on your login time via your mailbox! Total Played TimeRewards10 minutesCopper x10,00030 minutesDraught Box x360 minutesGemstones x2090 minutesJewelry Design x2???? Important Note- Rewards can be earned once per account.-  You can claim event rewards directly from the event tab. Once claimed, they will be delivered to your inventory immediately. - Rewards cannot be claimed if your inventory is full.- Please note that certain rewards may expire. Be sure to check the information of your claimed items .- The schedule and details of this event are subject to change. Any changes will be communicated through this notice.We look forward to your continued interest and support for the journey through Westeros.Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46005685/0f08acc4dacb32a0fed9da3a6a8a14ae9d469eea.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 08:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Weekend, Daily, Play, Challenge, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46005685/0ff0c456a570c1aabb76c0373891ce2ecd11f613.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Greetings, Lords and Ladies.</p><p class="bb_paragraph">This is the<b> Game of Thrones: Kingsroad </b>team.</p><p class="bb_paragraph">We have prepared a special two-day cumulative login event for all the Lords who continue their journey in Westeros over the weekend. </p><p class="bb_paragraph">Please refer to the following for more information.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? Weekend Daily Play Challenge Notice</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>☑️ Event Period</b></p><p class="bb_paragraph">- May 30 (Sat) 09:00 - June 1 (Mon) 08:59 (UTC +9)</p><p class="bb_paragraph">* This event unlocks upon reaching Level 10. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>☑️ Event Details</b></p><p class="bb_paragraph">- Log in every day during the event and claim your rewards based on your login time via your mailbox! </p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Total Played Time</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Rewards</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10 minutes</p></div><div class="bb_table_td"><p class="bb_paragraph">Copper x10,000</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30 minutes</p></div><div class="bb_table_td"><p class="bb_paragraph">Draught Box x3</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">60 minutes</p></div><div class="bb_table_td"><p class="bb_paragraph">Gemstones x20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">90 minutes</p></div><div class="bb_table_td"><p class="bb_paragraph">Jewelry Design x2</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? Important Note</b></p><p class="bb_paragraph">- Rewards can be earned once per account.</p><p class="bb_paragraph">-  You can claim event rewards directly from the event tab. Once claimed, they will be delivered to your inventory immediately. </p><p class="bb_paragraph">- Rewards cannot be claimed if your inventory is full.</p><p class="bb_paragraph">- Please note that certain rewards may expire. Be sure to check the information of your claimed items .</p><p class="bb_paragraph">- The schedule and details of this event are subject to change. Any changes will be communicated through this notice.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">We look forward to your continued interest and support for the journey through Westeros.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//46005685/1aabe724e812a2c8da2edbac0b209c8df1f750a2.jpg"></p>]]> </content:encoded>
</item>

<item>
<title>Legend has it that The 7th Guest&amp;apos;s creators were &amp;apos;fired&amp;apos; on the spot after pitching the game—it&amp;apos;s &amp;apos;hyperbole,&amp;apos; but not entirely untrue</title>
<link>https://xinker.org/legend-has-it-that-the-7th-guests-creators-were-fired-on-the-spot-after-pitching-the-gameits-hyperbole-but-not-entirely-untrue</link>
<guid>https://xinker.org/legend-has-it-that-the-7th-guests-creators-were-fired-on-the-spot-after-pitching-the-gameits-hyperbole-but-not-entirely-untrue</guid>
<description><![CDATA[  Myst is the game best known for driving adoption of the CD-ROM drive, but as a Halloween-obsessed kid in the &#039;90s, The 7th Guest was where it was at for me. The 1993 puzzle-adventure game was, like Myst, one of the first games that required a CD-ROM drive—but unlike Myst, sometimes your mouse cursor was a skull with bulging eyeballs and a throbbing brain. Hell yeah... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/phS4vU3yBwSi5gwZdvuZUc-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:49:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Legend, has, that, The, 7th, Guests, creators, were, fired, the, spot, after, pitching, the, game—its, hyperbole, but, not, entirely, untrue</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/phS4vU3yBwSi5gwZdvuZUc-1280-80.jpg" crossorigin="anonymous"><br><br> Myst is the game best known for driving adoption of the CD-ROM drive, but as a Halloween-obsessed kid in the '90s, The 7th Guest was where it was at for me. The 1993 puzzle-adventure game was, like Myst, one of the first games that required a CD-ROM drive—but unlike Myst, sometimes your mouse cursor was a skull with bulging eyeballs and a throbbing brain. Hell yeah... <a class="bb_link" href="https://www.pcgamer.com/games/puzzle/legend-has-it-that-the-7th-guests-creators-were-fired-on-the-spot-after-pitching-the-game-its-hyperbole-but-not-entirely-untrue/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
</item>

<item>
<title>Fable delayed to February 2027</title>
<link>https://xinker.org/fable-delayed-to-february-2027</link>
<guid>https://xinker.org/fable-delayed-to-february-2027</guid>
<description><![CDATA[  Fable will now launch in February 2027 so it can have the dedicated moment it deserves according to Xbox. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20484/original/fable-release-date-delayed-2027.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:43:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Fable, delayed, February, 2027</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20484/original/fable-release-date-delayed-2027.png" crossorigin="anonymous"> Fable will now launch in February 2027 so it can have the dedicated moment it deserves according to Xbox.<br><br>]]> </content:encoded>
</item>

<item>
<title>2026 video game release date calendar</title>
<link>https://xinker.org/2026-video-game-release-date-calendar</link>
<guid>https://xinker.org/2026-video-game-release-date-calendar</guid>
<description><![CDATA[ There are simply too many good games coming out all the time these days to play everything, but dang it, I will try. The calendar year of 2026 has plenty of big titles to look forward to, including Grand Theft Auto 6 in November (please, please, please, no more delays) and many others. The year starts strongly with titles like Resident Evil Requiem and 007 First Light, so it’s sure to be another good campaign for gamers. Lock in for another great year of gaming and check the list below to see what is coming out and when.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Table of contents2026 upcoming video game release datesJanuary 2026 game releasesFebruary 2026 game releasesMarch 2026 game releasesApril 2026 game releasesMay 2026 game releasesJune 2026 game releasesJuly 2026 game releasesAugust 2026 game releasesSeptember 2026 game releasesOctober 2026 game releasesNovember 2026 game releasesDecember 2026 game releasesNotable 2026 TBD titles 2026 upcoming video game release dates  Image via Rockstar Games This is looking to be a very big year for games. Many upcoming titles have release windows but no concrete date yet (such as Marvel’s Wolverine due in fall 2026), and so once those days are locked down, our list will be updated. January 2026 game releases  Animal Crossing: New Horizons on Switch 2. Image via Nintendo  Jan. 5 – DuneCrawl (PC) Jan. 7 – Fairy Tail: Dungeons (Switch) Jan. 8 – I Am Future (Switch, PS5, XSX) Jan. 9 – Pathologic 3 (PC) Jan. 10 – Code Violet (PS5) Jan. 12 – Quarantine Zone: The Last Check (PC) Jan. 13 – Hytale (PC) Jan. 13 – Temirana: The Lucky Princess and the Tragic Knights (Switch) Jan. 15 – Animal Crossing: New Horizons – Nintendo Switch 2 Edition (Switch 2) Jan. 15 – Cassette Boy (PC, Switch, PS5, PS5, XB1, XSX) Jan. 15 – The Legend of Heroes: Trails Beyond the Horizon (PC, Switch, Switch 2, PS4, PS5) Jan. 16 – BrokenLore: Unfollow (PC, PS5, XSX) Jan. 20 – Mio: Memories in Orbit (PC, Switch 2, PS5, XSX) Jan. 20 – 2XKO (PS5, XSX) Jan. 22 – Cult of the Lamb: Woolhaven (PC, Switch, PS4, PS5, XB1, XSX) Jan. 22 – Dynasty Warriors: Origins (Switch 2) Jan. 22 – Final Fantasy VII Remake Intergrade (Switch 2, XSX) Jan. 22 – Hermit and Pig (PC) Jan. 22 – SEGA Football Club Champions 2026 (PC, PS4, PS5, iOS, Android) Jan. 26 – Highguard (PC, PS5, XSX) Jan. 23 – Escape from Ever After (PC, Switch, PS5, PS5, XB1, XSX) Jan. 28 – Core Keeper: Nintendo Switch 2 Edition (Switch 2) Jan. 28 – The Seven Deadly Sins: Origin (PC, PS5, iOS, Android) Jan. 28 – Steel Century Groove (PC) Jan. 29 – Cairn (PC, PS5) Jan. 29 – Card-en-Ciel: Nintendo Switch 2 Edition (Switch 2) Jan. 29 – Chrono Ark Deluxe Edition (Switch) Jan. 29 – City Tales: Medieval Era (PC) Jan. 29 – Dark Auction (PC, Switch, PS5) Jan. 29 – Don’t Stop, Girlypop! (PC) Jan. 29 – Dusk Index: Gion (PC, Switch, PS5, XSX) Jan. 29 – I Hate This Place (PC, Switch, PS5, XSX)  February 2026 game releases  Image via Capcom  Feb. 1 – Starsand Island (PC, Switch 2, PS5, XSX) Feb. 5 – Deus Ex Remastered (PC, Switch, PS, XSX) Feb. 5 – Dragon Quest VII Reimagined (PC, Switch, PS5, XSX) Feb. 5 – Hollow Knight: Nintendo Switch 2 Edition (Switch 2) Feb. 5 – Super Bomberman Collection: Nintendo Switch 2 Edition (Switch 2) Feb. 6 – My Hero Academia: All’s Justice (PC, PS5, XSX) Feb. 6 – Nioh 3 (PC, PS5) Feb. 6 – PGA Tour 2K25 (Switch 2) Feb. 10 – Mewgenics (PC) Feb. 11 – Lost &amp; Found Co. (PC) Feb. 11 – Romeo is a Dead Man (PC, PS5, XSX) Feb. 12 – Mario Tennis Fever (Switch 2) Feb. 12 – BlazBlue Entropy Effect X (Switch, PS5, XSX) Feb. 12 – Cash Cleaner Simulator (PS5, XSX) Feb. 12 – ChromaGun 2: Dye Hard (PC, Switch 2, PS5, XSX) Feb. 12 – Ride 6 (PC, PS5, XSX) Feb. 12 – Yakuza Kiwami 3 &amp; Dark Ties (PC, Switch 2, PS4, PS5, XSX) Feb. 12 – God of War: Sons of Sparta (PS5) Feb. 13 – REANIMAL (PC, Switch 2, PS5, XSX) Feb. 13 – High On Life 2 (PC, PS5, XSX) Feb. 13 – Rune Factory: Guardians of Azuma (PS5, XSX) Feb. 17 – Calamity Angels: Special Delivery (Switch, PS4, PS5) Feb. 18 – Poppy’s Playtime: Chapter 5 (PC) Feb. 19 – Death Howl (Switch, PS5, XSX) Feb. 19 – Death Match Love Comedy (PC, Switch, PS5, PS5, XB1, XSX) Feb. 19 – Gear Club Unlimited 3 (Switch 2) Feb. 19 – Showgunners (PS4, PS5, XB1, XSX) Feb. 19 – Styx: Blades of Greed (PC, PS5, XSX) Feb. 19 – WiZmans World Re;Try (PC, Switch, PS4, PS5) Feb. 20 – Ys X: Proud Nordics (PC, Switch 2, PS5) Feb. 24 – Tides of Tomorrow (PC, PS5, XSX) Feb. 24 – Fallout 4: Anniversary Edition (Switch 2) Feb. 26 – City Hunter (PS, Switch, Switch 2, PS5, XSX) Feb. 26 – Maid Cafe on Electric Street (Switch) Feb. 26 – No Sleep for Kaname Date – From AI: The Somnium Files (PS4, PS5, XSX) Feb. 26 – Path of Mystery: A Brush with Death (Switch) Feb. 26 – Raiden Fighters Remix Collection (Switch, PS4, PS5) Feb. 26 – Tokyo Xtreme Racer (PS5) Feb. 26 – Towerborne (PC, PS5, XSX) Feb. 27 – Resident Evil Requiem (PC, Switch 2, PS5, XSX) Feb. 27 – Resident Evil 7: Biohazard Gold Edition (Switch 2) Feb. 27 – Resident Evil ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, video, game, release, date, calendar</media:keywords>
<content:encoded><![CDATA[There are simply too many good games coming out all the time these days to play everything, but dang it, I will try.<br><br> The calendar year of 2026 has plenty of big titles to look forward to, including <i>Grand Theft Auto 6</i> in November (please, please, please, no more delays) and many others. The year starts strongly with titles like <i>Resident Evil Requiem</i> and <i>007 First Light</i>, so it’s sure to be another good campaign for gamers.<br><br> Lock in for another great year of gaming and check the list below to see what is coming out and when.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-2026-upcoming-video-game-release-dates" target="_blank" rel=" noopener">2026 upcoming video game release dates</a><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-january-2026-game-releases" target="_blank" rel=" noopener">January 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-february-2026-game-releases" target="_blank" rel=" noopener">February 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-march-2026-game-releases" target="_blank" rel=" noopener">March 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-april-2026-game-releases" target="_blank" rel=" noopener">April 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-may-2026-game-releases" target="_blank" rel=" noopener">May 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-june-2026-game-releases" target="_blank" rel=" noopener">June 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-july-2026-game-releases" target="_blank" rel=" noopener">July 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-august-2026-game-releases" target="_blank" rel=" noopener">August 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-september-2026-game-releases" target="_blank" rel=" noopener">September 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-october-2026-game-releases" target="_blank" rel=" noopener">October 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-november-2026-game-releases" target="_blank" rel=" noopener">November 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-december-2026-game-releases" target="_blank" rel=" noopener">December 2026 game releases</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-notable-2026-tbd-titles" target="_blank" rel=" noopener">Notable 2026 TBD titles</a></li></ul></li></ul> <div class="bb_h2">2026 upcoming video game release dates</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/12/image-2025-12-10T132205.108.jpg?resize=1024%2C576" crossorigin="anonymous"> Image via Rockstar Games This is looking to be a very big year for games. Many upcoming titles have release windows but no concrete date yet (such as <i>Marvel’s Wolverine</i> due in fall 2026), and so once those days are locked down, our list will be updated.<br><br> <div class="bb_h3">January 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/12/image-2025-12-10T131857.075.jpg?resize=1024%2C576" crossorigin="anonymous"> <i>Animal Crossing: New Horizons</i> on Switch 2. Image via Nintendo <ul class="bb_ul"> <li><b>Jan. 5</b> – <i>DuneCrawl</i> (PC)</li> <li><b>Jan. 7</b> – <i>Fairy Tail: Dungeons</i> (Switch)</li> <li><b>Jan. 8</b> – <i>I Am Future</i> (Switch, PS5, XSX)</li> <li><b>Jan. 9</b> – <i>Pathologic 3</i> (PC)</li> <li><b>Jan. 10</b> – <i>Code Violet</i> (PS5)</li> <li><b>Jan. 12</b> – <i>Quarantine Zone: The Last Check</i> (PC)</li> <li><b>Jan. 13</b> – <i>Hytale</i> (PC)</li> <li><b>Jan. 13</b> – <i>Temirana: The Lucky Princess and the Tragic Knights</i> (Switch)</li> <li><b>Jan. 15</b> – <i>Animal Crossing: New Horizons – Nintendo Switch 2 Edition</i> (Switch 2)</li> <li><b>Jan. 15</b> – <i>Cassette Boy</i> (PC, Switch, PS5, PS5, XB1, XSX)</li> <li><b>Jan. 15</b> – <i>The Legend of Heroes: Trails Beyond the Horizon</i> (PC, Switch, Switch 2, PS4, PS5)</li> <li><b>Jan. 16</b> – <i>BrokenLore: Unfollow</i> (PC, PS5, XSX)</li> <li><b>Jan. 20</b> – <i>Mio: Memories in Orbit</i> (PC, Switch 2, PS5, XSX)</li> <li><b>Jan. 20</b> – <i>2XKO</i> (PS5, XSX)</li> <li><b>Jan. 22</b> – <i>Cult of the Lamb: Woolhaven</i> (PC, Switch, PS4, PS5, XB1, XSX)</li> <li><b>Jan. 22</b> – <i>Dynasty Warriors: Origins</i> (Switch 2)</li> <li><b>Jan. 22</b> – <i>Final Fantasy VII Remake Intergrade</i> (Switch 2, XSX)</li> <li><b>Jan. 22</b> – <i>Hermit and Pig</i> (PC)</li> <li><b>Jan. 22</b> – <i>SEGA Football Club Champions 2026</i> (PC, PS4, PS5, iOS, Android)</li> <li><b>Jan. 26</b> – <i>Highguard</i> (PC, PS5, XSX)</li> <li><b>Jan. 23</b> – <i>Escape from Ever After</i> (PC, Switch, PS5, PS5, XB1, XSX)</li> <li><b>Jan. 28</b> – <i>Core Keeper: Nintendo Switch 2 Edition</i> (Switch 2)</li> <li><b>Jan. 28</b> – <i>The Seven Deadly Sins: Origin</i> (PC, PS5, iOS, Android)</li> <li><b>Jan. 28</b> – <i>Steel Century Groove</i> (PC)</li> <li><b>Jan. 29</b> – <i>Cairn</i> (PC, PS5)</li> <li><b>Jan. 29</b> – <i>Card-en-Ciel: Nintendo Switch 2 Edition</i> (Switch 2)</li> <li><b>Jan. 29</b> – <i>Chrono Ark Deluxe Edition</i> (Switch)</li> <li><b>Jan. 29</b> – <i>City Tales: Medieval Era</i> (PC)</li> <li><b>Jan. 29</b> – <i>Dark Auction</i> (PC, Switch, PS5)</li> <li><b>Jan. 29</b> – <i>Don’t Stop, Girlypop!</i> (PC)</li> <li><b>Jan. 29</b> – <i>Dusk Index: Gion</i> (PC, Switch, PS5, XSX)</li> <li><b>Jan. 29</b> – <i>I Hate This Place</i> (PC, Switch, PS5, XSX)</li> </ul> <div class="bb_h3">February 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/12/image-2025-12-12T100815.883.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Capcom <ul class="bb_ul"> <li><b>Feb. 1</b> – <i>Starsand Island</i> (PC, Switch 2, PS5, XSX)</li> <li><b>Feb. 5</b> – <i>Deus Ex Remastered</i> (PC, Switch, PS, XSX)</li> <li><b>Feb. 5</b> – <i>Dragon Quest VII Reimagined</i> (PC, Switch, PS5, XSX)</li> <li><b>Feb. 5</b> – <i>Hollow Knight: Nintendo Switch 2 Edition</i> (Switch 2)</li> <li><b>Feb. 5</b> – <i>Super Bomberman Collection: Nintendo Switch 2 Edition</i> (Switch 2)</li> <li><b>Feb. 6</b> – <i>My Hero Academia: All’s Justice</i> (PC, PS5, XSX)</li> <li><b>Feb. 6</b> – <i>Nioh 3</i> (PC, PS5)</li> <li><b>Feb. 6</b> – <i>PGA Tour 2K25</i> (Switch 2)</li> <li><b>Feb. 10</b> – <i>Mewgenics</i> (PC)</li> <li><b>Feb. 11</b> – <i>Lost & Found Co.</i> (PC)</li> <li><b>Feb. 11</b> – <i>Romeo is a Dead Man</i> (PC, PS5, XSX)</li> <li><b>Feb. 12</b> – <i>Mario Tennis Fever</i> (Switch 2)</li> <li><b>Feb. 12</b> – <i>BlazBlue Entropy Effect X</i> (Switch, PS5, XSX)</li> <li><b>Feb. 12</b> – <i>Cash Cleaner Simulator</i> (PS5, XSX)</li> <li><b>Feb. 12</b> – <i>ChromaGun 2: Dye Hard</i> (PC, Switch 2, PS5, XSX)</li> <li><b>Feb. 12</b> – <i>Ride 6</i> (PC, PS5, XSX)</li> <li><b>Feb. 12</b> – <i>Yakuza Kiwami 3 & Dark Ties</i> (PC, Switch 2, PS4, PS5, XSX)</li> <li><b>Feb. 12</b> – <i>God of War: Sons of Sparta</i> (PS5)</li> <li><b>Feb. 13</b> – <i>REANIMAL</i> (PC, Switch 2, PS5, XSX)</li> <li><b>Feb. 13</b> – <i>High On Life 2</i> (PC, PS5, XSX)</li> <li><b>Feb. 13</b> – <i>Rune Factory: Guardians of Azuma</i> (PS5, XSX)</li> <li><b>Feb. 17</b> – <i>Calamity Angels: Special Delivery</i> (Switch, PS4, PS5)</li> <li><b>Feb. 18</b> – <i>Poppy’s Playtime: Chapter 5</i> (PC)</li> <li><b>Feb. 19</b> – <i>Death Howl</i> (Switch, PS5, XSX)</li> <li><b>Feb. 19</b> – <i>Death Match Love Comedy</i> (PC, Switch, PS5, PS5, XB1, XSX)</li> <li><b>Feb. 19</b> – <i>Gear Club Unlimited 3</i> (Switch 2)</li> <li><b>Feb. 19</b> – <i>Showgunners</i> (PS4, PS5, XB1, XSX)</li> <li><b>Feb. 19</b> – <i>Styx: Blades of Greed</i> (PC, PS5, XSX)</li> <li><b>Feb. 19</b> – <i>WiZmans World Re;Try</i> (PC, Switch, PS4, PS5)</li> <li><b>Feb. 20</b> – <i>Ys X: Proud Nordics</i> (PC, Switch 2, PS5)</li> <li><b>Feb. 24</b> – <i>Tides of Tomorrow</i> (PC, PS5, XSX)</li> <li><b>Feb. 24</b> – <i>Fallout 4: Anniversary Edition</i> (Switch 2)</li> <li><b>Feb. 26</b> – <i>City Hunter</i> (PS, Switch, Switch 2, PS5, XSX)</li> <li><b>Feb. 26</b> – <i>Maid Cafe on Electric Street</i> (Switch)</li> <li><b>Feb. 26</b> – <i>No Sleep for Kaname Date – From AI: The Somnium Files</i> (PS4, PS5, XSX)</li> <li><b>Feb. 26</b> – <i>Path of Mystery: A Brush with Death</i> (Switch)</li> <li><b>Feb. 26</b> – <i>Raiden Fighters Remix Collection</i> (Switch, PS4, PS5)</li> <li><b>Feb. 26</b> – <i>Tokyo Xtreme Racer</i> (PS5)</li> <li><b>Feb. 26</b> – <i>Towerborne</i> (PC, PS5, XSX)</li> <li><b>Feb. 27</b> – <i>Resident Evil Requiem</i> (PC, Switch 2, PS5, XSX)</li> <li><b>Feb. 27</b> – <i>Resident Evil 7: Biohazard Gold Edition</i> (Switch 2)</li> <li><b>Feb. 27</b> – <i>Resident Evil Village Gold Edition</i> (Switch 2)</li> <li><b>Feb. 27</b> – <i>Tales of Berseria Remastered</i> (PC, Switch, PS5, XSX)</li> </ul> <div class="bb_h3">March 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/09/pokemon-pokopia-dragon-quest-3.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image the The Pokemon Company <ul class="bb_ul"> <li><b>March 2</b> – <i>Legacy of Kain: Defiance Remastered</i> (PC, Switch, Switch 2, PS4, PS5, XB1, XSX)</li> <li><b>March 2</b> – <i>World of Warcraft: Midnight</i> (PC)</li> <li><b>March 3</b> – <i>Blue Prince</i> (Switch 2)</li> <li><b>March 3</b> – <i>Scott Pilgrim EX</i> (PC, Switch, PS4, PS5, XSX)</li> <li><b>March 3</b> – <i>Minishoot Adventures</i> (Switch, Switch 2)</li> <li><b>March 3</b> – <i>Rotwood</i> (Switch 2)</li> <li><b>March 5</b> – <i>Marathon</i> (PC, PS5, XSX)</li> <li><b>March 5</b> – <i>Pokémon Pokopia</i> (Switch 2)</li> <li><b>March 5</b> – <i>Never Grave: The Witch and The Curse</i> (PC, Switch, Switch 2, PS4, PS5, XSX)</li> <li><b>March 5</b> – <i>Coffee Talk Tokyo</i> (PC, Switch, PS5, XSX)</li> <li><b>March 5</b> – <i>Slay the Spire 2</i> (PC)</li> <li><b>March 12</b> – <i>John Carpenter’s Toxic Commando</i> (PC, PS5, XSX)</li> <li><b>March 12</b> – <i>Fatal Frame II: Crimson Butterfly Remake</i> (PC, Switch 2, PS5, XSX)</li> <li><b>March 12</b> – <i>Solasta II</i> (PC)</li> <li><b>March 12</b> – <i>RoadOut</i> (PC, Switch, PS5, XSX)</li> <li><b>March 12</b> – <i>R-Type Tactics I-II Cosmos</i> (PC, Switch, Switch 2, PS4, PS5, XSX)</li> <li><b>March 13</b> – <i>WWE 2K26</i> (PC, Switch 2, PS5, XSX)</li> <li><b>March 13</b> – <i>Monster Hunter Stories 3: Twisted Reflection</i> (PC, Switch 2, PS5, XSX)</li> <li><b>March 16</b> – <i>Starship Troopers: Ultimate Bug War</i> (PC, Switch 2, PS5, XSX)</li> <li><b>March 17</b> – <i>MLB The Show 26</i> (Switch, PS5, XSX)</li> <li><b>March 17</b> – <i>Deadzone: Rogue</i> (Switch 2)</li> <li><b>March 19</b> – <i>Crimson Desert</i> (PC, Mac, PS5, XSX)</li> <li><b>March 19</b> – <i>Dynasty Warriors 3: Complete Edition Remastered</i> (PC, Switch, Switch 2, PS5, XSX)</li> <li><b>March 19</b> – <i>Psyvariar 3</i> (PC, Switch, Switch 2, PS5, XSX)</li> <li><b>March 19</b> – <i>Rushing Beat X: Return of Brawl Brothers</i> (PC, Switch, PS5, XSX)</li> <li><b>March 19</b> – <i>Virtual Ties: Isekaijoucho Musoukyoku</i> (PC, Switch, PS4)</li> <li><b>March 20</b> – <i>Ghost Master: Resurrection</i> (PC, Switch, PS5, XSX)</li> <li><b>March 24</b> – <i>Ariana and the Elder Codex</i> (Switch, PS4, PS5)</li> <li><b>March 26</b> – <i>Super Mario Bros Wonder – NS2 Edition + Meetup in Bellabel Park</i> (Switch 2)</li> <li><b>March 26</b> – <i>The Midnight Walk</i> (Switch 2)</li> <li><b>March 26</b> – <i>Screamer</i> (PC, PS5, XSX)</li> <li><b>March 26</b> – <i>Copa City</i> (PC, PS5, XSX)</li> <li><b>March 26</b> – <i>Etrange Overlord</i> (PC, Switch, PS4, PS5)</li> <li><b>March 26</b> – <i>Neopets: Mega Mini Games Collection</i> (PC, Switch, PS5)</li> <li><b>March 26</b> – <i>Nutmeg!</i> (PC)</li> <li><b>March 26</b> – <i>Taito Milestones 4</i> (Switch)</li> <li><b>March 26</b> – <i>Life is Strange: Reunion</i> (PC, PS5, XSX)</li> <li><b>March 27</b> – <i>Mega Man Star Force Legacy Collection</i> (PC, Switch Switch 2, PS4, PS5)</li> <li><b>March 31</b> – <i>Legacy of Kain: Ascendance</i> (PC, Switch, Switch 2, PS5, XSX)</li> <li><b>March 31</b> – <i>Super Meat Boy 3D</i> (PC, Switch 2, PS5, XSX)</li> </ul> <div class="bb_h3">April 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/12/image-2025-12-11T194703.158.jpg?resize=1024%2C576" crossorigin="anonymous"> <i>Pragmata</i>. Image via Capcom <ul class="bb_ul"> <li><b>April 1</b> – <i>Goat Simulator 3</i> (Switch 2)</li> <li><b>April 2</b> – <i>Darwin’s Paradox!</i> (PC, Switch 2, PS5, XSX)</li> <li><b>April 8</b> – <i>Pokémon</i> <i>Champions</i> (Switch)</li> <li><b>April 7</b> – <i>People of Note</i> (PC, Switch 2, PS5, XSX)</li> <li><b>April 7</b> – <i>Starfield</i> (PS5)</li> <li><b>April 14</b> – <i>Hades 2</i> (PS5, XSX)</li> <li><b>April 14</b> – <i>Replaced</i> (PC, XSX)</li> <li><b>April 16</b> – <i>Mouse: P.I. For Hire</i> (PC, Switch, PS4, PS5, XB1, XSX)</li> <li><b>April 16</b> – <i>Cthulhu: The Cosmic Abyss</i> (PC, PS5, XSX)</li> <li><b>April 17</b> – <i>Pragmata</i> (PC, Switch 2, PS5, XSX)</li> <li><b>April 21</b> – <i>Vampire Crawlers</i> (PC, Switch, PS5, XSX, Mobile)</li> <li><b>April 22</b> – <i>Tides of Tomorrow</i> (PC, PS5, XSX)</li> <li><b>April 22</b> – <i>Masters of Albion</i> (PC)</li> <li><b>April 22</b> – <i>Clockwork Ambrosia</i> (PC)</li> <li><b>April 23</b> – <i>Kingdom’s Return: Time-Eating Fruit and the Ancient Monster</i> (PC, Switch, Switch 2, PS5, XSX)</li> <li><b>April 23</b> – <i>Kiln</i> (PC, PS5, XSX)</li> <li><b>April 28</b> – <i>Diablo 4: Lord of Hatred</i> (PC, PS5 XSX)</li> <li><b>April 30</b> – <i>SAROS</i> (PS5)</li> <li><b>April 30</b> – <i>Invincible VS</i> (PC, PS5, XSX)</li> <li><b>April 30</b> – <i>Perennial Dusk: Kinsenka</i> (Switch)</li> </ul> <div class="bb_h3">May 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/12/image-2025-12-11T212033.230.jpg?resize=1024%2C576" crossorigin="anonymous"> <i>Lego Batman: Legacy of The Dark Knight</i>. Image via Warner Bros. Games <ul class="bb_ul"> <li><b>May 5</b> – <i>Wax Heads</i> (PC, Switch, PS5, XSX)</li> <li><b>May 7</b> – <i>Mixtape</i> (Switch 2)</li> <li><b>May 7</b> – <i>Alabaster Dawn</i> (PC)</li> <li><b>May 12</b> – <i>Directive 8020</i> (PC, PS5, XSX)</li> <li><b>May 12</b> – <i>Indiana Jones and the Great Circle</i> (Switch 2)</li> <li><b>May 12</b> – <i>Directive 8020</i> (PC, PS5, XSX)</li> <li><b>May 12</b> – <i>Call of the Elder Gods</i> (PC, Switch 2, PS5, XSX)</li> <li><b>May 14</b> – <i>Outbound</i> (PC, Switch, Switch 2, PS5, XSX)</li> <li><b>May 14</b> – <i>Subnautica 2</i> (PC, XSX)</li> <li><b>May 19</b> – <i>Forza Horizon 6</i> (PC, PS5, XSX)</li> <li><b>May 19</b> – <i>Darksiders: Warmastered Edition</i> (PS5, XSX)</li> <li><b>May 20</b> – <i>Thick as Thieves</i> (PC)</li> <li><b>May 21</b> – <i>Yoshi and the Mysterious Book</i> (Switch 2)</li> <li><b>May 22</b> – <i>Lego Batman: Legacy of The Dark Knight</i> (PC, Switch 2, PS5, XSX)</li> <li><b>May 22</b> – <i>Tales of Arise: Beyond the Dawn Edition</i> (Switch 2)</li> <li><b>May 22</b> – <i>Bubsy 4D</i> (PC, Switch, Switch 2, PS4, PS5, XB1, XSX)</li> <li><b>May 26</b> – <i>The Relic: First Guardian</i> (PC, Switch 2, PS5, XSX)</li> <li><b>May 27</b> – <i>007 First Light</i> (PC, Switch 2, PS5, XSX)</li> <li><b>May 28</b> – <i>Wandering Sword</i> (PS5)</li> <li><b>May 28</b> – <i>Schrödinger’s Call</i> (PC, Switch)</li> <li><b>May 29</b> – <i>My Little Puppy</i> (Switch)</li> </ul> <div class="bb_h3">June 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/01/Sephiroth-in-Final-Fantasy-VII-Rebirths-PC-port.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot via FINAL FANTASY/YouTube <ul class="bb_ul"> <li><b>June 3</b> – <i>Final Fantasy VII Rebirth</i> (Switch 2, XSX)</li> <li><b>June 3</b> – <i>eFootball Kick-Off!</i> (Switch 2)</li> <li><b>June 5</b> – <i>Gothic 1 Remake</i> (PC, PS5, XSX)</li> <li><b>June 9</b> – <i>NBA THE RUN</i> (PC, PS5, XSX)</li> <li><b>June 11</b> – <i>Monopoly: Star Wars Heroes vs. Villains</i> (PC, Switch, Switch 2, PS5, XSX)</li> <li><b>June 11</b> – <i>Starseeker: Astroneer Expeditions</i> (PC, Switch 2, PS5, XSX)</li> <li><b>June 11</b> – <i>Unrailed 2: Back on Track</i> (PC, Switch, Switch 2, PS5)</li> <li><b>June 17</b> – <i>Denshattack!</i> (PC, Switch 2, PS5, XSX)</li> <li><b>June 18</b> – <i>The Adventures of Eliot: The Millennium Tales</i> (Switch 2)</li> <li><b>June 18</b> – <i>Hell Let Loose: Vietnam</i> (PC, PS5, XSX)</li> <li><b>June 19</b> – <i>EA Sports UFC 6</i> (PS5, XSX)</li> <li><b>June 25</b> – <i>Dead or Alive 6 Last Round</i> (PC, PS5, XSX)</li> <li><b>June 25</b> – <i>Star Fox</i> (Switch 2)</li> <li><b>June 30</b> – <i>Monopoly: Star Wars Heroes vs. Villains</i> (PC, Switch, Switch 2, PS5, XSX)</li> </ul> <div class="bb_h3">July 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/04/assets_2026_04_1776929555_ACBFR_Screenshot_Static_16x9_VistaBoat_230426_615PMCEST.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Ubisoft <ul class="bb_ul"> <li><b>July 2</b> – <i>Avatar Legends: The Fighting Game</i> (PS, Switch, Switch 2, PS5, XSX)</li> <li><b>July 2</b> – <i>Rhythm Heaven Groove</i> (Switch)</li> <li><b>July 7</b><i><b></b> – Moonlight Peaks</i> (PC, Switch, Switch 2)</li> <li><b>July 9</b> – <i>Assassin’s Creed Black Flag: Resynced</i> (PC, PS5, XSX)</li> <li><b>July 9</b> – <i>Backyard Baseball</i> (PC, Switch, PS5, XSX)</li> <li><b>July 9</b> – <i>Granblue Fantasy: Relink</i> – Endless Ragnarok (Switch 2)</li> <li><b>July 10</b> – <i>Digimon Story: Time Stranger</i> (Switch, Switch 2)</li> <li><b>July 10</b> – <i>Echoes of Aincrad</i> (PC, PS5, XSX)</li> <li><b>July 13</b> – <i>Ascend to Zero</i> (PC, XSX)</li> <li><b>July 15</b> – <i>The Mound: Omen to Cthulhu</i> (PC, PS5, XSX)</li> <li><b>July 16</b> – <i>eBaseball: Pro Spirit 2026</i> (PC, PS5)</li> <li><b>July 16</b> – <i>Ratatan</i> (PC, Switch 2, PS4, PS5, XB1, XSX)</li> <li><b>July 23</b> – <i>Splatoon Raiders</i> (Switch 2)</li> <li><b>July 30</b> – <i>Truxton Extreme</i> (PC, Switch 2, PS5, XSX)</li> </ul> <div class="bb_h3">August 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/02/image-7.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via ARC System Works <ul class="bb_ul"> <li><b>Aug. 4</b> – <i>Beast of Reincarnation</i> (PC, PS5, XSX)</li> <li><b>Aug. 6</b> – <i>Marvel TOKON: Fighting Souls</i> (PC, PS5)</li> <li><b>Aug. 14</b> – <i>Grave Seasons</i> (PC, Switch, PS5, XSX)</li> <li><b>Aug. 26</b> – <i>Brigandine Abyss</i> (PC)</li> <li><b>Aug. 27</b> – <i>Metal Gear Solid Master Collection Vol. 2</i> (PC, Switch, Switch 2, PS5, XSX)</li> </ul> <div class="bb_h3">September 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/09/image-2025-09-24T174249.844.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid <ul class="bb_ul"> <li><b>Sept. 3</b> – <i>The Blood of Dawnwalker</i> (PC, PS5, XSX)</li> <li><b>Sept. 8</b> – <i>Halloween</i> (PC, PS5, XSX)</li> <li><b>Sept. 9</b> – <i>Phantom Blade Zero</i> (PC, PS5)</li> <li><b>Sept. 15</b> – <i>Marvel’s Wolverine</i> (PS5)</li> <li><b>Sept. 17</b> – <i>Warhammer 40,000: Dawn of War IV</i> (PC)</li> <li><b>Sept. 24</b> – <i>Harvest Moon: Echoes of Teradea</i> (PC, Switch, Switch 2, PS5, XSX)</li> </ul> <div class="bb_h3">October 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/05/REX_KA_PRIMARY_260430_16x9_B.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Activision <ul class="bb_ul"> <li><b>Oct. 6</b> – <i>Star Wars: Galactic Racer</i> (PC, PS5, XSX)</li> <li><b>Oct. 13</b> – <i>Planet Zoo 2</i> (PC, PS5, XSX)</li> <li><b>Oct. 23</b> – <i>Call of Duty: Modern Warfare 4</i> (PC, Switch 2, PS5, XSX)</li> </ul> <div class="bb_h3">November 2026 game releases</div> <img src="https://www.destructoid.com/wp-content/uploads/2025/12/image-2025-12-10T131516.548.jpg?resize=1024%2C576" crossorigin="anonymous"> <i>GTA 6.</i> Image via Rockstar Games <ul class="bb_ul"> <li><b>Nov. 5</b> – <i>Crymelight</i> (PC, Switch 2, PS5)</li> <li><b>Nov. 19</b> – <i>Grand Theft Auto 6</i> (PS5, XSX)</li> <li><b>Nov. 24</b> – <i>Gothic 3 Classic</i> (PS4, PS5, XB1, XSX)</li> </ul> <div class="bb_h3">December 2026 game releases</div> Nothing here just yet.<br><br> <div class="bb_h3">Notable 2026 TBD titles</div> Many games are scheduled for 2026 with no confirmed date yet. Here are just a few notable ones:<br><br> <ul class="bb_ul"> <li><i>Tomb Raider: Legacy of Atlantis</i> (PC, PS5, XSX)</li> <li><i>The Duskbloods</i> (Switch 2)</li> <li><i>Lords of the Fallen 2</i> (PC, PS5, XSX)</li> <li><i>Serious Sam: Shatterverse</i> (PC, PS5, XSX)</li> <li><i>Turok: Origins</i> (PC, Switch 2, PS5, XSX)</li> <li><i>Gears of War: E-Day</i> (PC, XSX)</li> <li><i>Marvel 1943: Rise of Hydra</i> (TBA)</li> <li><i>Control: Resonant</i> (PC, PS5, XSX)</li> <li><i>Star Wars: Zero Company</i> (PC, PS5, XSX)</li> <li><i>Kyoto Xanadu</i> (Switch, Switch 2)</li> <li><i>Phantom Blade Zero</i> (PC, PS5)</li> <li><i>MUDANG: Two Hearts</i> (PC, PS5, XSX)</li> <li><i>Resonance: A Plague Tale Legacy</i> (PC, PS5, XSX)</li> <li><i>Atomic Heart 2</i> (TBA)</li> <li><i>Halo: Campaign Evolved</i> (PC, PS, XSX)</li> <li><i>The Elder Scrolls IV: Oblivion Remastered</i> (Switch 2)</li> <li><i>Warhammer 40,000: Boltgun 2</i> (PC, PS5, XSX)</li> <li><i>Chrono Odyssey</i> (PC, PS5, XSX)</li> <li><i>Total War: Warhammer 40,000</i> (TBA)</li> <li><i>Ace Combat: Wings of Theve</i> (TBA)</li> <li><i>Deltarune: Chapter 5</i> (PC, Mac, Switch, Switch 2, PS4, PS5)</li> <li><i>Valor Mortis</i> (PC, PS5, XSX)</li> <li><i>Warhammer Survivors</i> (PC)</li> <li><i>Phasmophobia</i> (Switch 2)</li> <li><i>Tankrat</i> (PC, PS5)</li> <li><i>Bradley the Badger</i> (PC)</li> <li><i>Stupid Never Dies</i> (PC, PS5)</li> <li><i>4:LOOP</i> (PC, PS5)</li> <li><i>ONTOS</i> (PC, PS5, XSX)</li> <li><i>Order of the Sinking Star</i> (PC)</li> <li><i>Out of Words</i> (PC, Switch 2, PS5, XSX)</li> </ul> <hr> <i>This article will be updated periodically over time as more and more release dates are revealed. If we are missing some dates, let us know and we’ll update the article to reflect new announcements. Make sure to bookmark it and check back every now and then to see what’s in the pipeline.</i><br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>1</u> The post <a class="bb_link" href="https://www.destructoid.com/2026-video-game-release-date-calendar/" target="_blank" rel="">2026 video game release date calendar</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
</item>

<item>
<title>Path of Exile 2 Martial Artist skill tree and passives</title>
<link>https://xinker.org/path-of-exile-2-martial-artist-skill-tree-and-passives</link>
<guid>https://xinker.org/path-of-exile-2-martial-artist-skill-tree-and-passives</guid>
<description><![CDATA[ The Martial Artist is one of the two new Ascendancy classes in Path of Exile 2, and you can use it to clear the new endgame content. The endgame has been expanded massively with new storylines, and the Martial Artist looks pretty powerful on paper.  Let’s quickly go through the main skills and passives of this class.  Martial Artist skills and passives in Path of Exile 2https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The Martial Artist Ascendancy is an extension of the Monk class. This will be one of the hardest Ascendancies to master, especially for beginners.  AbilityHow it worksRunic MeridiansYou can tattoo different runes onto your body that will allow you to get additional rune-only sockets. You can have a maximum of five sockets with this method. Hollow Focus and Hollow ResonanceHollow Focus allows you to summon ghostly bells that resonate upon impact. Your hits will damage and destroy these bells to create shockwaves that will damage nearby enemies and also stun those that are Primed for Stun. Hollow Resonance allows you to attach a ghostly bell to your back. Whenever you deal a critical hit with other skills, the bell will ring out and damage nearby enemies. Hollow FormYou can create temporary illusions of yourself that will perform a socketeed attack before they vanish. Way of the MountainOffers you the chance to gain Mountain’s Teaching. You can use them to save yourself from incoming attacks that will do damage less than or equal to 30% of your maximum life (you take reduced damage). Way of StonefistYou can convert your Gloves into Fists of Stones while transforming all existing prefixes and suffixes into more powerful versions. Martial Adept and Martial MasterYou can combine these two abilities to double your combo gain per hit. Your ability to gain combo from any attack will also increase irrespective of whether it’s part of a set.  The Martial Artist looks quite potent if you’re looking to begin the new league with the Monk class. However, if you want to try an alternative, the Spirit Walker Ascendancy class is available if you begin your journey as a Huntress.  0 The post Path of Exile 2 Martial Artist skill tree and passives appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Martial, Artist, skill, tree, and, passives</media:keywords>
<content:encoded><![CDATA[The Martial Artist is one of the two new Ascendancy classes in <i>Path of Exile 2</i>, and you can use it to clear the new endgame content. The endgame has been expanded massively with new storylines, and the Martial Artist looks pretty powerful on paper. <br><br> Let’s quickly go through the main skills and passives of this class. <br><br> <div class="bb_h2">Martial Artist skills and passives in Path of Exile 2</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The Martial Artist Ascendancy is an extension of the Monk class. This will be one of the hardest Ascendancies to master, especially for beginners. <br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Ability</div><div class="bb_table_th">How it works</div></div><div class="bb_table_tr"><div class="bb_table_td">Runic Meridians</div><div class="bb_table_td">You can tattoo different runes onto your body that will allow you to get additional rune-only sockets. You can have a maximum of five sockets with this method. </div></div><div class="bb_table_tr"><div class="bb_table_td">Hollow Focus and Hollow Resonance</div><div class="bb_table_td">Hollow Focus allows you to summon ghostly bells that resonate upon impact. Your hits will damage and destroy these bells to create shockwaves that will damage nearby enemies and also stun those that are Primed for Stun. <br>Hollow Resonance allows you to attach a ghostly bell to your back. Whenever you deal a critical hit with other skills, the bell will ring out and damage nearby enemies. </div></div><div class="bb_table_tr"><div class="bb_table_td">Hollow Form</div><div class="bb_table_td">You can create temporary illusions of yourself that will perform a socketeed attack before they vanish. </div></div><div class="bb_table_tr"><div class="bb_table_td">Way of the Mountain</div><div class="bb_table_td">Offers you the chance to gain Mountain’s Teaching. You can use them to save yourself from incoming attacks that will do damage less than or equal to 30% of your maximum life (you take reduced damage). </div></div><div class="bb_table_tr"><div class="bb_table_td">Way of Stonefist</div><div class="bb_table_td">You can convert your Gloves into Fists of Stones while transforming all existing prefixes and suffixes into more powerful versions. </div></div><div class="bb_table_tr"><div class="bb_table_td">Martial Adept and Martial Master</div><div class="bb_table_td">You can combine these two abilities to double your combo gain per hit. Your ability to gain combo from any attack will also increase irrespective of whether it’s part of a set. </div></div></div> The Martial Artist looks quite potent if you’re looking to begin the new league with the Monk class. However, if you want to try an alternative, the <a class="bb_link" href="https://www.destructoid.com/path-of-exile-2-spirit-walker-skill-tree-and-passives/" target="_blank" rel="">Spirit Walker</a> Ascendancy class is available if you begin your journey as a Huntress. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/path-of-exile-2-martial-artist-skill-tree-and-passives/" target="_blank" rel="">Path of Exile 2 Martial Artist skill tree and passives</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
</item>

<item>
<title>Mesa Heirloom コレクション、7月12日登場</title>
<link>https://xinker.org/mesa-heirloom-%E3%82%B3%E3%83%AC%E3%82%AF%E3%82%B7%E3%83%A7%E3%83%B37%E6%9C%8812%E6%97%A5%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/mesa-heirloom-%E3%82%B3%E3%83%AC%E3%82%AF%E3%82%B7%E3%83%A7%E3%83%B37%E6%9C%8812%E6%97%A5%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ テンノよ、聖なるHeirloomsの殿堂へ最新弾が登場します。テンノが歩んだ時と献身を象徴する、MesaのHeirloom コレクションで、伝説のガンスリンガーのレガシーを受け継ごう。Mesa Heirloom コレクションは、カスタマイズパーツを満載したサドルバッグを携え、7月12日から決闘に臨みます。コンセプトアートはLiger氏によって描かれました。天才戦術家Vaubanや燃焼の女王Emberのように、Mesa Heirloom外装品の入手方法を2種ご用意しました。ゲーム内マーケットでプラチナを使ってMesa Heirloomコレクションを購入するか、リアル通貨で購入（この場合には追加で425プラチナが含まれます）できます。Mesa Heirloom コレクションの内容Mesa Heirloom スキンMesa Heirloom シグナMesa Heirloom カラーパレットMesa Heirloom グリフMesa Heirloom シジルMesa Heirloom プレックスカード ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/4437469/74d101efdaf277bb9a29c23b29bb8aca5c6f7d42.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mesa, Heirloom, コレクション、7月12日登場</media:keywords>
<content:encoded><![CDATA[テンノよ、聖なるHeirloomsの殿堂へ最新弾が登場します。テンノが歩んだ時と献身を象徴する、MesaのHeirloom コレクションで、伝説のガンスリンガーのレガシーを受け継ごう。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/4437469/b5b4ce75179a91085eede01112e8c1315f932df0.png"><br>Mesa Heirloom コレクションは、カスタマイズパーツを満載したサドルバッグを携え、7月12日から決闘に臨みます。コンセプトアートはLiger氏によって描かれました。<br><br>天才戦術家Vaubanや燃焼の女王Emberのように、Mesa Heirloom外装品の入手方法を2種ご用意しました。ゲーム内マーケットでプラチナを使ってMesa Heirloomコレクションを購入するか、リアル通貨で購入（この場合には追加で425プラチナが含まれます）できます。<br><br><div class="bb_h3">Mesa Heirloom コレクションの内容</div><br><img src="https://clan.cloudflare.steamstatic.com/images/4437469/0807bdc9d1e0d2087d1f6e89c27d341f883cbec1.png"><br><ul class="bb_ul"><li>Mesa Heirloom スキン<br></li><li>Mesa Heirloom シグナ<br></li><li>Mesa Heirloom カラーパレット<br></li><li>Mesa Heirloom グリフ<br></li><li>Mesa Heirloom シジル<br></li><li>Mesa Heirloom プレックスカード</li></ul><img src="https://clan.cloudflare.steamstatic.com/images/4437469/6b8264dc4969d1d391cff5828307afc3cbede467.png">]]> </content:encoded>
</item>

<item>
<title>「翡翠の影：星座」6月18日登場</title>
<link>https://xinker.org/%E7%BF%A1%E7%BF%A0%E3%81%AE%E5%BD%B1%E6%98%9F%E5%BA%A76%E6%9C%8818%E6%97%A5%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/%E7%BF%A1%E7%BF%A0%E3%81%AE%E5%BD%B1%E6%98%9F%E5%BA%A76%E6%9C%8818%E6%97%A5%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 2024年に登場したWarframeの大好評シネマティックストーリーは、続編で予想外の展開を迎えます。破滅的な未来から来た2人のライバル、SiriusとOrionの間で繰り広げられる争いを、Stalkerはどのように乗り切るのでしょうか。新WARFRAME：SIRIUS &amp; ORIONAshのPROTOFRAMEである狡猾な暗殺者「Ryoku」の指導の下、Siriusは技を磨いてきました。Stalkerをコントロールするだけでなく、Orionを倒し、彼の殺意に満ちた怒りを終わらせるためにも戦います。一方、GarudaのPROTOFRAMEである復讐心に燃える魔女「Vena」の下で、Orionも、腕を磨いてきました。Stalkerと共に、悪に対して寛容すぎるように見えるSiriusを倒すことも望んでいます。「Sirius &amp; Orion」は、Origin太陽系初の統合型デュアルWARFRAMEです。宇宙の星座とも言えるアビリティの数々で、敵に破壊の雨をもたらすでしょう。さらに、彼らを象徴するヘビーサイス武器PrideとWrathと組み合わせ、他に類を見ない戦闘を体験しよう。レールジャックへ戻る『翡翠の影：星座』クエストをクリアすると、Origin太陽系の新領域、 天王星プロキシマがアンロックされます。レベルアップやレールジャックの所有は不要で、これまでで最もアクセスしやすいレールジャックミッションを楽しめます。Pontis Towerハブを訪れてRyokuまたはVenaのどちらのために戦うかを表明し、Warframe史上最も壮大な宇宙戦闘に参加しよう。「獣の巣窟」作戦6月2日終了Stalkerの新たな物語は6月18日に新たな展開を迎えます。それまでの間、「獣の巣窟」作戦に挑み、Parvos Granumの魔の手からジェイドライトを守るStalkerの活動を支援しよう。日本時間6月2日午前3時まで、クランメンバーと共に新旧の報酬を獲得するのです、テンノよ。 ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/4437469/90488dfcb3838ef8c8743be6888051da860bdb4b.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「翡翠の影：星座」6月18日登場</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fjade-shadows-constellations" target="_blank" rel=" noopener">2024年に登場したWarframeの大好評シネマティックストーリーは</a>、続編で予想外の展開を迎えます。破滅的な未来から来た2人のライバル、SiriusとOrionの間で繰り広げられる争いを、Stalkerはどのように乗り切るのでしょうか。<br><hr><br><div class="bb_h3">新WARFRAME：SIRIUS & ORION</div><br><img src="https://clan.cloudflare.steamstatic.com/images/4437469/41fca38feab953f3008c7feb76065a0c492edf4c.png"><br><b>AshのPROTOFRAME</b>である狡猾な暗殺者「Ryoku」の指導の下、<b>Sirius</b>は技を磨いてきました。Stalkerをコントロールするだけでなく、Orionを倒し、彼の殺意に満ちた怒りを終わらせるためにも戦います。<br><br>一方、<b>GarudaのPROTOFRAME</b>である復讐心に燃える魔女「Vena」の下で、<b>Orion</b>も、腕を磨いてきました。Stalkerと共に、悪に対して寛容すぎるように見えるSiriusを倒すことも望んでいます。<br><br>「Sirius & Orion」は、Origin太陽系初の統合型デュアルWARFRAMEです。宇宙の星座とも言えるアビリティの数々で、敵に破壊の雨をもたらすでしょう。さらに、彼らを象徴するヘビーサイス武器PrideとWrathと組み合わせ、他に類を見ない戦闘を体験しよう。<br><br><div class="bb_h3">レールジャックへ戻る</div><br><img src="https://clan.cloudflare.steamstatic.com/images/4437469/f61811b2f268161a88def94140ac9f79c40ebe8b.png"><br>『翡翠の影：星座』クエストをクリアすると、Origin太陽系の新領域、 <b>天王星プロキシマ</b>がアンロックされます。レベルアップやレールジャックの所有は不要で、これまでで最もアクセスしやすいレールジャックミッションを楽しめます。Pontis Towerハブを訪れてRyokuまたはVenaのどちらのために戦うかを表明し、Warframe史上最も壮大な宇宙戦闘に参加しよう。<br><br><div class="bb_h3">「獣の巣窟」作戦6月2日終了</div><br><img src="https://clan.cloudflare.steamstatic.com/images/4437469/e917867351d27f3cb0583af35ad844b07e774d10.png"><br>Stalkerの新たな物語は6月18日に新たな展開を迎えます。それまでの間、「獣の巣窟」作戦に挑み、Parvos Granumの魔の手からジェイドライトを守るStalkerの活動を支援しよう。日本時間6月2日午前3時まで、クランメンバーと共に新旧の報酬を獲得するのです、テンノよ。]]> </content:encoded>
</item>

<item>
<title>ヒーローが全員集合</title>
<link>https://xinker.org/%E3%83%92%E3%83%BC%E3%83%AD%E3%83%BC%E3%81%8C%E5%85%A8%E5%93%A1%E9%9B%86%E5%90%88</link>
<guid>https://xinker.org/%E3%83%92%E3%83%BC%E3%83%AD%E3%83%BC%E3%81%8C%E5%85%A8%E5%93%A1%E9%9B%86%E5%90%88</guid>
<description><![CDATA[ 電光石火の速さ、鋭い洞察力、そして疑いようのない強さ。Football Ultimate Team™で、サッカー界最強のヒーローたちの圧倒的な力を体感しましょう。ファンに人気のヒーローたちがピッチに帰ってくるほか、プライムヒーローエボリューションやライブイベントも登場します。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/45702522/6c1b61e1a9f3d9bbd327e13968da348af69e83de.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 07:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ヒーローが全員集合</media:keywords>
<content:encoded><![CDATA[電光石火の速さ、鋭い洞察力、そして疑いようのない強さ。Football Ultimate Team™で、サッカー界最強のヒーローたちの圧倒的な力を体感しましょう。ファンに人気のヒーローたちがピッチに帰ってくるほか、プライムヒーローエボリューションやライブイベントも登場します。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/45702522/4bd7d9cb73a652e4d4dd50cb39837d4c261a8978.png"><br><br><br><img src="https://clan.cloudflare.steamstatic.com/images/45702522/4c69ec451093331d317c7897a30194ea1c5ee6fe.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
</item>

<item>
<title>An EVE newbie got an impossibly rare $7,000 ship out of a free loot box, leaving him set for life in the space MMO: &amp;apos;Everyone gets this for free, right?&amp;apos;</title>
<link>https://xinker.org/an-eve-newbie-got-an-impossibly-rare-7000-ship-out-of-a-free-loot-box-leaving-him-set-for-life-in-the-space-mmo-everyone-gets-this-for-free-right</link>
<guid>https://xinker.org/an-eve-newbie-got-an-impossibly-rare-7000-ship-out-of-a-free-loot-box-leaving-him-set-for-life-in-the-space-mmo-everyone-gets-this-for-free-right</guid>
<description><![CDATA[  t the end of 2025, a guy who had been playing notorious space MMO, spreadsheet-in-disguise, and corporate espionage sim EVE Online for just six months basically got a $7,000 ship out of nowhere⁠. After a brief, agonizing period in which he might have been lowballed or otherwise thwarted like a Coen Brothers character sitting on a hot score, this player sold the goods. He&#039;s now living like a dark future king, even paying for his own subscription to EVE with his instant fortune... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/sqc6Q7wzifnnM2QV9QW4hG-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 06:40:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>EVE, newbie, got, impossibly, rare, 7, 000, ship, out, free, loot, box, leaving, him, set, for, life, the, space, MMO:, Everyone, gets, this, for, free, right</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/sqc6Q7wzifnnM2QV9QW4hG-1280-80.jpg" crossorigin="anonymous"><br><br> t the end of 2025, a guy who had been playing notorious space MMO, spreadsheet-in-disguise, and corporate espionage sim EVE Online for just six months basically got a $7,000 ship out of nowhere⁠. After a brief, agonizing period in which he might have been lowballed or otherwise thwarted like a Coen Brothers character sitting on a hot score, this player sold the goods. He's now living like a dark future king, even paying for his own subscription to EVE with his instant fortune... <a class="bb_link" href="https://www.pcgamer.com/games/mmo/an-eve-newbie-got-an-impossibly-rare-usd7-000-ship-out-of-a-free-loot-box-leaving-him-set-for-life-in-the-space-mmo-everyone-gets-this-for-free-right/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
</item>

<item>
<title>DynoSim: Simulating the Pareto Frontier</title>
<link>https://xinker.org/dynosim-simulating-the-pareto-frontier</link>
<guid>https://xinker.org/dynosim-simulating-the-pareto-frontier</guid>
<description><![CDATA[ Modern LLM serving is hard to tune because each deployment is a stack of interacting choices: model backend, tensor-parallel shape, prefill/decode split, worker... ]]></description>
<enclosure url="https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-660x370.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 06:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DynoSim:, Simulating, the, Pareto, Frontier</media:keywords>
<content:encoded><![CDATA[<img width="768" height="432" src="https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-768x432.png" class="webfeedsFeaturedVisual wp-post-image" alt="" link_thumbnail="" decoding="async" srcset="https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-768x432.png 768w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-179x101.png 179w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-300x169.png 300w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-625x352.png 625w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-1536x864.png 1536w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-645x363.png 645w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-660x370.png 660w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-500x281.png 500w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-160x90.png 160w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-362x204.png 362w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-196x110.png 196w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-1024x576.png 1024w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-960x540.png 960w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1.webp 1920w" sizes="(max-width: 768px) 100vw, 768px" title="inference-press-dynamo-gtc26-4960950-1920x1080">Modern LLM serving is hard to tune because each deployment is a stack of interacting choices: model backend, tensor-parallel shape, prefill/decode split, worker...<img width="768" height="432" src="https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-768x432.png" class="webfeedsFeaturedVisual wp-post-image" alt="" link_thumbnail="" decoding="async" loading="lazy" srcset="https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-768x432.png 768w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-179x101.png 179w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-300x169.png 300w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-625x352.png 625w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-1536x864.png 1536w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-645x363.png 645w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-660x370.png 660w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-500x281.png 500w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-160x90.png 160w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-362x204.png 362w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-196x110.png 196w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-1024x576.png 1024w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1-960x540.png 960w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/03/inference-press-dynamo-gtc26-4960950-1920x1080-1.webp 1920w" sizes="auto, (max-width: 768px) 100vw, 768px" title="inference-press-dynamo-gtc26-4960950-1920x1080"><p>Modern LLM serving is hard to tune because each deployment is a stack of interacting choices: model backend, tensor-parallel shape, prefill/decode split, worker counts, scheduler settings, routing policy, KV cache behavior, autoscaling thresholds, and topology. Those choices interact across layers, and a local improvement can shift the bottleneck somewhere else. For larger models…</p>
<p><a href="https://developer.nvidia.com/blog/dynosim-simulating-the-pareto-frontier/" rel="nofollow" data-wpel-link="internal" target="_self">Source</a></p>]]> </content:encoded>
</item>

<item>
<title>24 HOURS OF CRASHING OUT!</title>
<link>https://xinker.org/24-hours-of-crashing-out</link>
<guid>https://xinker.org/24-hours-of-crashing-out</guid>
<description><![CDATA[ HEY CRASHOUTSShoutout to everyone who&#039;s played the game in the past 24 hours‼️We&#039;ve been watching your live streams and it&#039;s good to see all of the crashing out happening between friends. We&#039;re gonna take the weekend to rest up and celebrate, and then we&#039;ll be back next week to tackle bug fixes! For now, let me tell you about the reports we are aware of: Known issues:Red and Green Barrels:We totally overlooked that the red and green barrels are SUPER hard to differentiate if you&#039;re colorblind. Whoops. We&#039;ll adjust this to make it easier to see for everyone. My game crashes at start up and/or screen turns black:There&#039;s a few reports about black screens and crashes for some players, we&#039;ll also investigate that ASAP. Please check that your game meets the minimum requirements too! My game is blurry:If you disable depth of field, you might find the entire lobby is blurry until you start a contract - In the meantime, turn depth of field back on in the lobby menu and then turn it back off in the break room. I can&#039;t play online! The option is greyed out:If you find you can&#039;t play online on steam, check that you have Steam overlay enabled. Go to (Steam Settings -&gt; In Game -&gt; &quot;Enable the Steam Overlay while in-game&quot;) and turn this option on if it&#039;s disabled. We require Steam Overlay to be enabled as that&#039;s how you join your friends&#039; games. We&#039;ll add some UI to clarify this in the future.You can help us look into these reports by emailing us your player logs to support@aggrocrab.com to find your player log, go to [c]C:\\Users\\%UserProfile%\\AppData\\LocalLow\\Aggro Crab\\CrashoutCrew [/c]Ok! Thanks for sending these reports in Crew. Let me answer some FAQs before I tell you to get outta here: FAQ:Do I have to play with a full party?You can play this game solo, or up to 4 total players! It&#039;s enjoyable at all lobby sizes, so don&#039;t worry about needing a full party every time. Will there be matchmaking?We don&#039;t have plans to add public lobbies or matchmaking at this stage. For now, you can join our discord to find other crew members to join: https://discord.gg/aggrocrabHow do I watch TipTaps?If you can&#039;t seem to find how to open TipTap, try the scroll wheel or flick up on the right analog stick if you&#039;re on controller. You can only see about 3 TipTaps per level, and that&#039;s just so you don&#039;t go through them all in one run. We&#039;re drip feeding you content. Please add Local Co-op and Crossplay!We know local co-op and crossplay is a huge request from the community, and it hasnt gone unnoticed. While we don&#039;t have plans to add these right now, if it&#039;s ever in the cards in the future, we&#039;ll make sure to let ya know! Google said your game supports cross play though?There has also been some confusion on the Xbox store containing the tag &quot;Xbox cross-platform co-op&quot; . This means that players on Xbox Consoles can play with Windows Store PC Users. Steam players can only play with other Steam players at this stage. Crashout Crew does not support cross-play between different platforms. Low key hoping this fixes the incorrect google search answer. Thank you so much for clocking in for crashout crew, it&#039;s so exciting to see how many of you have played it already. We&#039;re gonna rest up this weekend and tackle bugs next week! If you encounter any, you can log bugs in our discord or steam forums! Alright, it&#039;s time to clock in for your next shift. &gt; Aggro Crab ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45802292/d5d3e44db2363ea59b40c26a7f7cae2b89eb0093.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 06:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>HOURS, CRASHING, OUT</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">HEY CRASHOUTS</div><p class="bb_paragraph"></p><p class="bb_paragraph">Shoutout to everyone who's played the game in the past 24 hours‼️We've been watching your live streams and it's good to see all of the crashing out happening between friends. <br><br>We're gonna take the weekend to rest up and celebrate, and then we'll be back next week to tackle bug fixes! For now, let me tell you about the reports we are aware of: </p><div class="bb_h3">Known issues:</div><p class="bb_paragraph"><b>Red and Green Barrels:</b></p><p class="bb_paragraph">We totally overlooked that the red and green barrels are SUPER hard to differentiate if you're colorblind. Whoops. We'll adjust this to make it easier to see for everyone. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>My game crashes at start up and/or screen turns black:</b></p><p class="bb_paragraph">There's a few reports about black screens and crashes for some players, we'll also investigate that ASAP. Please check that your game meets the minimum requirements too! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>My game is blurry:</b></p><p class="bb_paragraph">If you disable depth of field, you might find the entire lobby is blurry until you start a contract - In the meantime, turn depth of field back on in the lobby menu and then turn it back off in the break room. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>I can't play online! The option is greyed out:</b></p><p class="bb_paragraph">If you find you can't play online on steam, check that you have <b><i>Steam overlay enabled</i></b>. Go to (Steam Settings -> In Game -> "Enable the Steam Overlay while in-game") and turn this option on if it's disabled. We require Steam Overlay to be enabled as that's how you join your friends' games. We'll add some UI to clarify this in the future.</p><p class="bb_paragraph"></p><p class="bb_paragraph">You can help us look into these reports by emailing us your player logs to <a href="mailto:support@aggrocrab.com">support@aggrocrab.com</a> <b><i>to find your player log, go to [c]C:\\Users\\%UserProfile%\\AppData\\LocalLow\\Aggro Crab\\CrashoutCrew [/c]</i></b></p><p class="bb_paragraph"></p><p class="bb_paragraph">Ok! Thanks for sending these reports in Crew. Let me answer some FAQs before I tell you to get outta here: </p><p class="bb_paragraph"></p><div class="bb_h3">FAQ:</div><p class="bb_paragraph"><b>Do I have to play with a full party?</b></p><p class="bb_paragraph">You can play this game solo, or up to 4 total players! It's enjoyable at all lobby sizes, so don't worry about needing a full party every time. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Will there be matchmaking?</b></p><p class="bb_paragraph">We don't have plans to add public lobbies or matchmaking at this stage. For now, you can join our discord to find other crew members to join: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Faggrocrab" target="_blank" rel=" noopener">https://discord.gg/aggrocrab</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>How do I watch TipTaps?</b></p><p class="bb_paragraph">If you can't seem to find how to open TipTap, try the scroll wheel or flick up on the right analog stick if you're on controller. You can only see about 3 TipTaps per level, and that's just so you don't go through them all in one run. We're drip feeding you content. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Please add Local Co-op and Crossplay!</b></p><p class="bb_paragraph">We know local co-op and crossplay is a huge request from the community, and <b><i>it hasnt gone unnoticed.</i></b> While we don't have plans to add these right now, if it's ever in the cards in the future, we'll make sure to let ya know! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Google said your game supports cross play though?</b></p><p class="bb_paragraph">There has also been some confusion on the Xbox store containing the tag "Xbox cross-platform co-op" . This means that players on Xbox Consoles can play with Windows Store PC Users. Steam players can only play with other Steam players at this stage. <b><i>Crashout Crew does not support cross-play between different platforms. </i></b><span class="bb_strike">Low key hoping this fixes the incorrect google search answer.</span> </p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you so much for clocking in for crashout crew, it's so exciting to see how many of you have played it already. We're gonna rest up this weekend and tackle bugs next week! If you encounter any, you can log bugs in our discord or steam forums! </p><p class="bb_paragraph"></p><p class="bb_paragraph">Alright, it's time to clock in for your next shift. </p><p class="bb_paragraph"></p><p class="bb_paragraph">> Aggro Crab</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>The Witcher 3 sold another 5 million copies over the last year: &amp;apos;This cements its place among the best&#45;selling videogames in history&amp;apos;</title>
<link>https://xinker.org/the-witcher-3-sold-another-5-million-copies-over-the-last-year-this-cements-its-place-among-the-best-selling-videogames-in-history</link>
<guid>https://xinker.org/the-witcher-3-sold-another-5-million-copies-over-the-last-year-this-cements-its-place-among-the-best-selling-videogames-in-history</guid>
<description><![CDATA[  Here&#039;s a nice little bit of trivia to carry you into your weekend: Amidst all the hullabaloo about the surprise Witcher 3 expansion Songs of the Past that was announced earlier this week, CD Projekt also revealed that Geralt&#039;s big(gest) adventure has now surpassed 65 million copies sold... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/4KcmdAFc68GXyBUCxzDni8-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 06:20:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Witcher, sold, another, million, copies, over, the, last, year:, This, cements, its, place, among, the, best-selling, videogames, history</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/4KcmdAFc68GXyBUCxzDni8-1280-80.jpg" crossorigin="anonymous"><br><br> Here's a nice little bit of trivia to carry you into your weekend: Amidst all the hullabaloo about the surprise <a class="bb_link" href="https://www.pcgamer.com/the-witcher-3-wild-hunt/" target="_blank" rel="">Witcher 3</a> expansion Songs of the Past that was <a class="bb_link" href="https://www.pcgamer.com/games/the-witcher/cd-projekt-confirms-its-working-on-the-witcher-3-wild-hunt-expansion-after-accidentally-leaking-it-on-its-own-storefront/" target="_blank" rel="">announced earlier this week</a>, CD Projekt also revealed that Geralt's big(gest) adventure has now surpassed 65 million copies sold... <a class="bb_link" href="https://www.pcgamer.com/games/the-witcher/the-witcher-3-sold-another-5-million-copies-over-the-last-year-this-cements-its-place-among-the-best-selling-videogames-in-history/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
</item>

<item>
<title>Bungie vet says OG Halo beats Campaign Evolved and its &amp;quot;modern, AAA, fancy Unreal graphics&amp;quot; because &amp;quot;the constraints actually make it a stronger game&amp;quot;</title>
<link>https://xinker.org/bungie-vet-says-og-halo-beats-campaign-evolved-and-its-modern-aaa-fancy-unreal-graphics-because-the-constraints-actually-make-it-a-stronger-game</link>
<guid>https://xinker.org/bungie-vet-says-og-halo-beats-campaign-evolved-and-its-modern-aaa-fancy-unreal-graphics-because-the-constraints-actually-make-it-a-stronger-game</guid>
<description><![CDATA[ &quot;I&#039;m not the biggest fan of modern, AAA, fancy Unreal graphics&quot; ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/bLifwCsbcE4bcVjpzSAnTM-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bungie, vet, says, Halo, beats, Campaign, Evolved, and, its, modern, AAA, fancy, Unreal, graphics, because, the, constraints, actually, make, stronger, game</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/bLifwCsbcE4bcVjpzSAnTM-1280-80.jpg" crossorigin="anonymous">"I'm not the biggest fan of modern, AAA, fancy Unreal graphics"]]> </content:encoded>
</item>

<item>
<title>Terraria&amp;apos;s next update is supposed to be a balance fix, but it keeps getting new features because it&amp;apos;s &amp;quot;not just about adjusting a few numbers&amp;quot;</title>
<link>https://xinker.org/terrarias-next-update-is-supposed-to-be-a-balance-fix-but-it-keeps-getting-new-features-because-its-not-just-about-adjusting-a-few-numbers</link>
<guid>https://xinker.org/terrarias-next-update-is-supposed-to-be-a-balance-fix-but-it-keeps-getting-new-features-because-its-not-just-about-adjusting-a-few-numbers</guid>
<description><![CDATA[ &quot;Sometimes, addressing balance means rethinking some core aspects around how things function&quot; ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Ka6DCuz2cZUwT8FHhXTC7U-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Terrarias, next, update, supposed, balance, fix, but, keeps, getting, new, features, because, its, not, just, about, adjusting, few, numbers</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Ka6DCuz2cZUwT8FHhXTC7U-1280-80.jpg" crossorigin="anonymous">"Sometimes, addressing balance means rethinking some core aspects around how things function"]]> </content:encoded>
</item>

<item>
<title>Bungie devs have resurrected an obscene amount of guns for Destiny 2&amp;apos;s final update: &amp;apos;My body physically hurts from the amount of items we were updating&amp;apos;</title>
<link>https://xinker.org/bungie-devs-have-resurrected-an-obscene-amount-of-guns-for-destiny-2s-final-update-my-body-physically-hurts-from-the-amount-of-items-we-were-updating</link>
<guid>https://xinker.org/bungie-devs-have-resurrected-an-obscene-amount-of-guns-for-destiny-2s-final-update-my-body-physically-hurts-from-the-amount-of-items-we-were-updating</guid>
<description><![CDATA[  Its entry into retirement is approaching, but Destiny 2 is being sent out with a bang. After detailing the ways D2 activities are evolving in its end-of-new-content Monument of Triumph update, Bungie today has provided more specifics about the avalanche of new and returning weaponry it&#039;s spilling into its various loot pools... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/T3ZVT9WpKgbbwMqHc97MLb-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:50:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bungie, devs, have, resurrected, obscene, amount, guns, for, Destiny, 2s, final, update:, My, body, physically, hurts, from, the, amount, items, were, updating</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/T3ZVT9WpKgbbwMqHc97MLb-1280-80.jpg" crossorigin="anonymous"><br><br> Its entry into retirement is approaching, but Destiny 2 is being sent out with a bang. After detailing the ways D2 activities are evolving in its end-of-new-content Monument of Triumph update, Bungie today has provided more specifics about the avalanche of new and returning weaponry it's spilling into its various loot pools... <a class="bb_link" href="https://www.pcgamer.com/games/fps/bungie-devs-have-resurrected-an-obscene-amount-of-guns-for-destiny-2s-final-update-my-body-physically-hurts-from-the-amount-of-items-we-were-updating/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
</item>

<item>
<title>Survival horror RPG THERMOCLINE announced for Winter 2026 release on Steam</title>
<link>https://xinker.org/survival-horror-rpg-thermocline-announced-for-winter-2026-release-on-steam</link>
<guid>https://xinker.org/survival-horror-rpg-thermocline-announced-for-winter-2026-release-on-steam</guid>
<description><![CDATA[  Survival horror RPG THERMOCLINE is also coming to Switch 1, Switch 2, PS5, PS4, Xbox consoles, and PC via itch.io later. ]]></description>
<enclosure url="https://images.rpgsite.net/entities/thumbnail/da49c9a1/2807/original/thermocline-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:44:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Survival, horror, RPG, THERMOCLINE, announced, for, Winter, 2026, release, Steam</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/entities/thumbnail/da49c9a1/2807/original/thermocline-thumb.png" crossorigin="anonymous"> Survival horror RPG THERMOCLINE is also coming to Switch 1, Switch 2, PS5, PS4, Xbox consoles, and PC via itch.io later.<br><br>]]> </content:encoded>
</item>

<item>
<title>Warframe Announces Two&#45;In&#45;One Frame, New Railjack Content, More</title>
<link>https://xinker.org/warframe-announces-two-in-one-frame-new-railjack-content-more</link>
<guid>https://xinker.org/warframe-announces-two-in-one-frame-new-railjack-content-more</guid>
<description><![CDATA[ Warframe’s Devstream #196 took place today, and fans have a lot to look forward to during the summer. The team ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/05/warframe-jade-shadows.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:41:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warframe, Announces, Two-In-One, Frame, New, Railjack, Content, More</media:keywords>
<content:encoded><![CDATA[Warframe’s Devstream #196 took place today, and fans have a lot to look forward to during the summer. The team<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/05/warframe-jade-shadows.jpg" crossorigin="anonymous">]]> </content:encoded>
</item>

<item>
<title>Exclusive Interview: How Music Shaped the World of Zenless Zone Zero</title>
<link>https://xinker.org/exclusive-interview-how-music-shaped-the-world-of-zenless-zone-zero</link>
<guid>https://xinker.org/exclusive-interview-how-music-shaped-the-world-of-zenless-zone-zero</guid>
<description><![CDATA[  When HoYoverse drops a new game, players have come to expect sweeping, high-fantasy orchestral arrangements and space-opera symphonies. But Zenless Zone Zero completely shatters that playbook, swapping out concert halls for the gritty, high-energy pulse of underground club culture and vintage aesthetics. From the lo-fi chill of Sixth Street to the high-octane EDM pounding through the Hollows, New Eridu’s music rises above most video game soundtracks as the driving heartbeat of the entire experience. Behind this pivot into funk, acid jazz, and electronic sub-genres is Yang Wutao and the tight-knit team of producers and composers known as Sān-Z Studio. Operating more like a collective of late-night crate-diggers than traditional gaming composers, Sān-Z Studio&#039;s philosophy is fiercely straightforward: prioritize raw emotion over industry trends. Whether collaborating with global electronic icons like Tiësto or capturing the quiet, solitary headspace of a single character, the team approaches every track as a standalone piece of art meant to exist outside the boundaries of the game. With the game&#039;s highly anticipated physical soundtrack dropping on vinyl via Laced Records on April 29th, fans are getting a tactile, analog way to bring a piece of the game&#039;s world into their own living rooms. IGN sat down with Yang Wutao to discuss the creation of the music for Zenless Zone Zero. IGN: One of the standout features of Zenless Zone Zero is how every Agent feels very unique. When you&#039;ree developing the character EPs, what&#039;s the internal process for selecting a genre to match an Agent&#039;s DNA? For example, how did you land on EDM? Yang Wutao: Music exists to express emotion — otherwise it&#039;s just sound. So we&#039;ve never had a &quot;genre selection&quot; process when it comes to character EPs. There&#039;s only ever one question: who is this character, and what do they want to say? The IP team gives us a foundation, but we&#039;ll continue to dig deeper from there. We&#039;ll figure out things that aren&#039;t written into the lore, but a real person would naturally have. For example, nobody told us what Yanagi thinks about on her commute home, but she&#039;s so busy, so used to taking care of everyone else, that I naturally found myself wondering: when she&#039;s walking home alone, what&#039;s going through her mind? That&#039;s the moment I wanted to capture. Caesar looks tough on the outside, but she&#039;s a Pisces, someone who&#039;s genuinely sensitive underneath. So we leaned into that side of her. Burnice is wild and full of energy, so EDM&#039;s explosive feel just made sense. We don&#039;t really think along the lines of, &quot;Oh, this genre is trending, let&#039;s use it.&quot; Emotion comes first, and the genre follows. Once we&#039;re clear on who the character really is, the sound will naturally find itself. After hearing me say all this, maybe go back and give all the EPs another listen — you might even spot a few cases where we fell flat in terms of expression.  IGN: We&#039;ve seen the game collaborate with massive names like Tiësto and partner with festivals like Creamfields. It&#039;s clear that club culture is baked into the game&#039;s soul. How does the energy of dance music influence the design aesthetic and music?  Yang Wutao: It&#039;s the other way around, actually. Electronic music didn&#039;t shape Zenless Zone Zero, but rather, it&#039;s more like a group of like-minded people came together, and what we made just naturally turned out this way. That&#039;s exactly why collaborating with DJs like Tiësto felt like a natural extension of what we were already doing. EDM fits this game because it&#039;s inherently energetic. It has no lyrics, not a lot of melody, and is built on loops. But through verses, build-ups, drops, and other sorts of unconventional sound design, it affects us emotionally. You don&#039;t need to understand it, you just need to feel it. That&#039;s exactly the kind of experience Zenless Zone Zero wants to give players. And honestly, a lot of games in the industry are going orchestral. We didn&#039;t want to go down that road — we wanted to be fundamentally different. The project team and our producers gave us the space to do that, and we ran with that direction. The results proved it was the right call. Whether it was Creamfields in the UK, ZZZ FES here in China, or ZLive events in Japan, US, and other locations, we didn&#039;t have any flashy high-tech stage setups. We just played the music, and the crowd went wild. That&#039;s not us being impressive, it&#039;s just the energy that electronic music carries on its own. It has this thing where it puts you in the zone right then and there.   IGN:The character EPs often feel like they belong on a festival stage rather than a traditional game soundtrack. When you&#039;re in the studio, are you approaching these tracks as video game music or are you trying to write a standalone pop or rock song that could be a hit on the radio?  Yang Wutao: While in the studio, we&#039;ve never once asked ourselves, &quot;Is this game music or a pop single?&quot; That framing just isn&#039;t part of our initial considerations at ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/05/29/egbkv-1780086901123.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Exclusive, Interview:, How, Music, Shaped, the, World, Zenless, Zone, Zero</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/05/29/egbkv-1780086901123.png" crossorigin="anonymous"> When HoYoverse drops a new game, players have come to expect sweeping, high-fantasy orchestral arrangements and space-opera symphonies. But <a class="bb_link" href="https://www.ign.com/games/zenless-zone-zero" target="_blank" rel="">Zenless Zone Zero</a> completely shatters that playbook, swapping out concert halls for the gritty, high-energy pulse of underground club culture and vintage aesthetics. From the lo-fi chill of Sixth Street to the high-octane EDM pounding through the Hollows, New Eridu’s music rises above most video game soundtracks as the driving heartbeat of the entire experience.<br><br> Behind this pivot into funk, acid jazz, and electronic sub-genres is <b>Yang Wutao</b> and the tight-knit team of producers and composers known as Sān-Z Studio. Operating more like a collective of late-night crate-diggers than traditional gaming composers, Sān-Z Studio's philosophy is fiercely straightforward: prioritize raw emotion over industry trends. Whether collaborating with global electronic icons like Tiësto or capturing the quiet, solitary headspace of a single character, the team approaches every track as a standalone piece of art meant to exist outside the boundaries of the game.<br><br> With the game's highly anticipated physical soundtrack dropping on vinyl via Laced Records on April 29th, fans are getting a tactile, analog way to bring a piece of the game's world into their own living rooms. IGN sat down with Yang Wutao to discuss the creation of the music for Zenless Zone Zero.<br><br> <b>IGN: One of the standout features of Zenless Zone Zero is how every Agent feels very unique. When you'ree developing the character EPs, what's the internal process for selecting a genre to match an Agent's DNA? For example, how did you land on EDM?</b><br><br> <b>Yang Wutao:</b> Music exists to express emotion — otherwise it's just sound. So we've never had a "genre selection" process when it comes to character EPs. There's only ever one question: who is this character, and what do they want to say?<br><br> The IP team gives us a foundation, but we'll continue to dig deeper from there. We'll figure out things that aren't written into the lore, but a real person would naturally have. For example, nobody told us what Yanagi thinks about on her commute home, but she's so busy, so used to taking care of everyone else, that I naturally found myself wondering: when she's walking home alone, what's going through her mind? That's the moment I wanted to capture. Caesar looks tough on the outside, but she's a Pisces, someone who's genuinely sensitive underneath. So we leaned into that side of her. Burnice is wild and full of energy, so EDM's explosive feel just made sense.<br><br> We don't really think along the lines of, "Oh, this genre is trending, let's use it." Emotion comes first, and the genre follows. Once we're clear on who the character really is, the sound will naturally find itself.<br><br> After hearing me say all this, maybe go back and give all the EPs another listen — you might even spot a few cases where we fell flat in terms of expression.<br><br> <i></i><br><br> <b>IGN: We've seen the game collaborate with massive names like Tiësto and partner with festivals like Creamfields. It's clear that club culture is baked into the game's soul. How does the energy of dance music influence the design aesthetic and music?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>It's the other way around, actually. Electronic music didn't shape Zenless Zone Zero, but rather, it's more like a group of like-minded people came together, and what we made just naturally turned out this way. That's exactly why collaborating with DJs like Tiësto felt like a natural extension of what we were already doing.<br><br> EDM fits this game because it's inherently energetic. It has no lyrics, not a lot of melody, and is built on loops. But through verses, build-ups, drops, and other sorts of unconventional sound design, it affects us emotionally. You don't need to understand it, you just need to feel it. That's exactly the kind of experience Zenless Zone Zero wants to give players.<br><br> And honestly, a lot of games in the industry are going orchestral. We didn't want to go down that road — we wanted to be fundamentally different. The project team and our producers gave us the space to do that, and we ran with that direction.<br><br> The results proved it was the right call. Whether it was Creamfields in the UK, ZZZ FES here in China, or ZLive events in Japan, US, and other locations, we didn't have any flashy high-tech stage setups. We just played the music, and the crowd went wild. That's not us being impressive, it's just the energy that electronic music carries on its own. It has this thing where it puts you in the zone right then and there.<br><br> <br><br> <b></b><br><br> <b>IGN:The character EPs often feel like they belong on a festival stage rather than a traditional game soundtrack. When you're in the studio, are you approaching these tracks as video game music or are you trying to write a standalone pop or rock song that could be a hit on the radio?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>While in the studio, we've never once asked ourselves, "Is this game music or a pop single?" That framing just isn't part of our initial considerations at all.<br><br> We only ever start from one place: does this music have emotion, does it have energy, and is it well-made? When a piece of music really lands, it stops being purely functional — it becomes a song. The game has hundreds of tracks, and some of their respective scenes are short, so some tracks are more for utility. And that's fine. But character EPs are different — those are the ones where we hold ourselves to the highest standard.<br><br> Of course, we also recognize that the game and the music elevate and complement each other. The fact that ZZZ's music has reached so many people and resonated the way it has, that wouldn't have happened without the game as a platform, and we're genuinely grateful for that.<br><br> But we have a bigger goal in mind: if someday someone who doesn't play Zenless Zone Zero, or even someone who has no connection to this ACG world at all, hears the music and loves it purely on its own terms — that's the biggest sort of validation we can get. If we get there, great. If not, we keep working. Simple as that.<br><br> <b></b><br><br> <b>IGN:The Hyper Commission OSTs cover a massive amount of ground. How does the team divvy up the workload between composers and ensure the music feels cohesive? Specifically, how do you distinguish the vibe of daily life on Sixth Street from the high-stakes, chaotic energy of gameplay inside the Hollows?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>The overall cohesion is honestly more of a natural byproduct than something we deliberately engineered.<br><br> ZZZ's art direction has a very strong sense of identity. From the moment I first saw it, the vibe hit me immediately, and I knew right away that electronic music had to be the foundation. But electronic music itself has a lot of branches. The chill daily life on Sixth Street and the pressure of combat inside the Hollows call for completely different sub-genres. Whatever feeling a scene gives you, that's the direction the music goes.<br><br> It was just me in the beginning, so I tried to cover as many styles as possible while staying within the category of electronic music — and that's probably how the "wide ranged but still cohesive" effect came about naturally. As the team grew, everyone who joined was a musician and understood the principles, and the foundation carried on. Even in later versions where we've explored some non-electronic directions, the core scenes and combat music have stayed true to what was set from the start — so it never drifts too far.<br><br> The workflow is pretty simple: when tasks come in, we split them up, everyone does their thing, and then we critique each other's work. We're direct with one another, and we trust one another. Sometimes the feedback is brutal, but that's exactly how you end up with music that actually has character.<br><br> <b></b><br><br> <b>IGN:New Eridu has such a distinct visual language, from the streetwear to the retro-tech. What kind of references is the development team handing the music department? Are you looking at fashion and street art just as much as you are looking at musical scores to find the right sound?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>Honestly, there's no formal reference-sharing process. The art team just sends a few images our way, such as character designs or character/scenic drafts, and from those we pretty much get a feel of what to do.<br><br> But the deeper reason why that works is: that kind of understanding wasn't built overnight. It exists because we were already the same kind of people to begin with. The music team, the art team, the UI team — we're friends outside of work, gravitate toward the same things, and our tastes line up. Sometimes, even a look is all it takes.<br><br> We don't deliberately study or research street art or fashion trends. But we live pretty down-to-earth lives — and that life is part of street culture itself. We understand the atmosphere not because we consciously observe it from the outside, but because we're already inside it. So when New Eridu's visual language is sitting right in front of us, we don't need it explained — because that feeling is something carved into our bones.<br><br> You could almost think of it this way: we're New Eridu residents ourselves — just a group of close friends working different jobs.<br><br> <b></b><br><br> <b>IGN: Battle music in Zenless Zone Zero has a very specific sound to it. What was the core directive for the combat themes?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>If I had to name one core principle, it's that the music has to be alive. The foundational style was established a long time ago, and as long as we're not straying wildly from it, we actually encourage everyone to make whatever they want to make. I'd much rather each musician bring their own personality, preferences, taste — even their life experiences — into the work. Because only then does the music actually come alive, instead of just being sound that sits underneath the action.<br><br> Take Hugo's combat track for example: it's very rock, very metal, totally different from the electronic feel of our main storyline. But it's alive and has a personality. The moment you hear it, you know who made it.<br><br> When each musician brings something that's genuinely theirs, the combat music will have a soul of its own. To us, that matters a whole lot more than stylistic consistency.<br><br> <br><br> <b>IGN:New Eridu is obsessed with "old tech" VHS tapes, CRT monitors, and of course, vinyl. Does this retro-future aesthetic influence your production techniques?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>VHS tapes, CRTs, vinyl records — these are very specific visual symbols that are instantly recognizable. But music is abstract. You can't play a note that "draws out an image" of a CRT monitor. So rather than saying this aesthetic style influenced our production techniques, I'd say it triggered a kind of feeling in us — an impulse to go back and find the sounds we remember.<br><br> Our team spans different generations, so everyone's definition and relationship with "retro" is a little different. But that's actually a strength — it gives us a wider pool of memories to draw from. Someone might associate it with the grainy texture of lo-fi hip-hop; someone else might think of jazz or bossa nova; someone else could be hearing the musical quality of 90s anime. Put those things together and you get a kind of retro that feels layered and rich rather than flat.<br><br> So the aesthetic's influence on us is less about "technique" and more about "what feeling are we trying to express." Technique is in service of expression, and expression is our core. We hope to use the tools of today to bring back the sounds each of us heard growing up, and give them a home in New Eridu.<br><br> <b></b><br><br> <b>IGN: In-game, players spend a lot of time at Bardic Needle tuning Drive Discs. Music isn't just background noise in Zenless Zone Zero, it's a mechanic for character progression. Did the lore surrounding Elfy and her record store change how you viewed the soundtrack's role for the player?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>I don't think it's the Bardic Needle's function that changed how we see music. If anything, it's the opposite — This design confirmed what we'd been doing all along.<br><br> The fact that the Bardic Needle works as a concept within the game's world says something: the citizens of New Eridu see music the same way we do. It's not just ambiance — it's tied to how a character grows.<br><br> That said, the worldbuilding doesn't really affect how we actually make the music on a technical level. We still approach things from the scene itself. The Bardic Needle as a space — all those plants, Elfy's whole aesthetic — naturally made me think of South American vibes. But she carries herself with such elegance, a little different from the passionate, high-energy feel of samba, so bossa nova was our choice. That's how the track "Tipsy Muse" came about.<br><br> The scene convinces us, not the lore or worldbuilding. They, however, did make us feel like the music matters to New Eridu, and that counts for something.<br><br> <b></b><br><br> <b>IGN: The genre transitions in Zenless Zone Zero are incredibly seamless. How did you compose the music in such a way that it could transition between very different atmospheres?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>Honestly, we don't actually think the transitions are that seamless ourselves.<br><br> Zenless Zone Zero is a live-service game, and it can't have the kind of cohesion a standalone single-player game can. A standalone game has a whole experience based on a complete world from start to finish, so the style can stay consistent throughout. But we go lo-fi one moment, electronic the next, then rock after that — there's actually quite a bit of jumping between versions and modules. We're very aware of that.<br><br> But the reason players might still feel okay about it is probably this: every piece of music we write for a module is matched to that specific scene and those specific characters. It's not just sound we're creating to fill in a gap — it's the sound that belongs in that moment. As long as every piece lands where it should, even a big stylistic jump doesn't feel jarring, because every transition has a reason behind it.<br><br> So rather than saying we designed some kind of "seamless transition system," it's more that we just tried, in each individual moment, to get that scene's music right.<br><br> <b></b><br><br> <b>IGN: miHoYo is known for the orchestral sweeps of Genshin Impact and the space-opera feel of Honkai: Star Rail. Zenless feels like a sharp pivot toward Funk, Hip-Hop, and Acid Jazz. Were there specific artists or eras that helped define the game's musical identity?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>Most games build their soundtracks around mainstream scoring, with standout moments in select individual tracks. ZZZ instead took a different approach: the overall tone is deliberately non-mainstream, and we've actually done some more "conventional" music in certain EPs as a kind of contrast — so people get to hear something that sounds a bit more "normal" too. So when people call it a bold pivot, we never really thought of it that way. We're just this group of people, and what we make naturally ends up sounding like this.<br><br> That's also why ZZZ's musical range is so broad. It wasn't a deliberate choice — it's just that each of us has completely different influences. Fortunately, our producer Zhenyu Li trusted us enough to give us the freedom to express ourselves, which is why all of this could be implemented. Even now, we're still exploring new directions — there's a lot we haven't gotten around to trying yet.<br><br> <b></b><br><br> <b>IGN: With the vinyl soundtrack dropping on April 29th, fans are getting a tactile way to experience the music. Are there any tracks on this record that you feel specifically benefit from the vinyl format?</b><br><br> <b></b><br><br> <b>Yang Wutao: </b>With vinyl, it's really more about the collectibility and ritualization. The moment you hold it in your hands and put it on a turntable is a completely different experience from listening through earbuds while scrolling on your phone — it's not about audio quality, it's that the act itself carries a kind of weight. We're really stoked to be working with Laced Records to bring this to players.<br><br> As a vinyl record can only hold so much, our logic for the track selection was simple: this record is for the players, so we pick the songs that mean the most to them. Whatever tracks people have had on repeat, those are the ones we selected.<br><br> At the end of the day, it's something meant to be kept and collected. Music is abstract, it floats in the air — but this record makes it into something you can put on a shelf, give to a friend, pull out ten years from now and still remember exactly how you felt the first time. That in itself, we think, is worth something.<br><br> <b></b><br><br> <i></i><br><br>]]> </content:encoded>
</item>

<item>
<title>IGN Live 2026: How to Watch and What to Expect</title>
<link>https://xinker.org/ign-live-2026-how-to-watch-and-what-to-expect</link>
<guid>https://xinker.org/ign-live-2026-how-to-watch-and-what-to-expect</guid>
<description><![CDATA[  IGN Live 2026 is nearly here, and we’re so excited to present a two-day celebration of gaming and entertainment filled with celebrity panels, exclusive game reveals, trailers, live stage shows, hands-on demos, giveaways, and so much more. We have so much planned for IGN Live, and we wanted to provide an easy place to keep track of what&#039;s going on and how to watch all the fun. While we’ll be hosting IGN Live in-person in downtown Los Angeles at MAGIC BOX @ THE REEF on June 6-7 (Tickets are still on sale!), we’ll also be livestreaming the biggest moments!  To ensure you don’t miss a thing, you can check out everything you need to know about IGN Live below, and we encourage you to keep checking back as we will add new things (like the full schedule!) when it is revealed closer to the event! When Is IGN Live 2026? IGN Live will take place in downtown Los Angeles at MAGIC BOX @ THE REEF on June 6-7, and the event will be livestreamed each day at the following times;Saturday, June 6 at 12pm PT / 3pm ET / 8pm BSTSunday, June 7 at 9:30am PT / 12:30pm ET / 5:30pm BSTHow to Watch IGN Live 2026 Whether you join us in person at IGN Live or watch from the comfort of your own home, wherever in the world that may be, here are all the ways you can check out the livestream;IGN.comIGN&#039;s YouTubeSteamFacebookTwitter / XTwitchIGN mobile appsEurogamerVG247Rock Paper ShotgunWhat to Expect From IGN Live 2026 We still have our full schedule to release and plenty of fun surprises, but we’ve begun revealing what fans can expect from IGN Live this year! For example, here are a few things we just announced earlier this week;Jackass: Steve-O, Poopies, Jasper, and Wee Man will be live in person at IGN LiveJulie Chen Moonves will come by to celebrate the 1000th episode of Big Brother.A special look at the new Jason Universe x Dead by Daylight collaboration.WWE Superstar Bronson Reed will make a special appearance.Plus, IGN Live will include exclusive looks and some major upcoming movies and TV shows including:SupergirlThe Vampire LestatThe Walking Dead: Dead City We’ve also shared some of our partners that will be part of IGN Live, and you can check those out below;Xbox will be on hand with multiple dev interviews and a showcase watch partyWebtoon will present a special panel where they design new characters LIVEPoppy PlaytimeAvatar: The Last Airbender: Series stars Gordon Cormier, Miyako stop by along with Executive Producers Christine Boylan, and Jabbar Raisani stop by to talk about Season 2 of the Netflix show.Control Resonant: Creative Director Mikael Kasurinen will be on hand to share updates on one of this year’s most-anticipated games.Maximum Pleasure Guaranteed: Tatiana Maslany will be on hand to talk about her new show, premiering May 20 on Apple TV.Tomb Raider: Legacy of Atlantis: Alix Wilton Regan stops by to take us behind the scenes of her portrayal of Lara Croft in the upcoming game.Rick and Morty: Ian Cardoni and Harry Belden will join us to talk about the newest season of the fan-favorite Adult Swim series.WWE Superstar Kevin Owens will make a special appearance.Magic: The Gathering: The team from Wizards of the Coast will break down a new series of cards.A special Star Trek 60th Anniversary panel from IDW Comics.AniimoAether &amp; IronArknights: EndfieldCronos: LazarusD-topiaDemi and the Fractured DreamDiablo ImmortalForever AgoMcFarlane ToysGrave SeasonsKickMexican NinjaMiltisionerMy Adventures with SupermanNew Rockstars vs. IGN -OVER REQUIEMZWhere Birds SleepWilderlings: The Lost SpringA Sea of Ashen TulipsAlkahestAstro BurnBellwrightBreathedge 2Bus Simulator 27Carnival HuntCast OutsDogpileDon&#039;t Kill Them AllFlock Off!Frog SqwadGate Guard SimulatorGNAWInto the Dead: Crimson HeightsLeaf Blower Co.Maximum Pleasure GuaranteedPoke a NoseRewilders: The Lost SpringShark DentistSmallands 2Soul WalkerTanukiThe Death of Robin HoodThe Expanse: Osiris RebornTrench TalesTruck World: AustraliaUnder CanopiesWarframe - Jade Shadows: ConstellationsWarhammer 40,000: Dark HeresyWarhammer 40,000: Rogue TraderRoger Craig Smith (Sonic the Hedgehog, Batman, and more) and Patricia Summersett (Princess Zelda, Zyssyk from Star Wars Outlaws, and others) Gothic Remake from THQ NordicAssassin’s Creed Black Flag Resynced from UbisoftThe Legend of Vox Machina Season 4 from Critical Role, Titmouse, and Prime VideoPowerWash Simulator 2 from from FuturLabCape Fear from Apple TVBleach: Thousand-Year Blood War – The Calamity from Fathom and Viz MediaThe Terror: Devil in Silver from AMC+ and ShudderSung Kang will be on hand to talk about his new movie DrifterAsif Ali and Saagar Shaikh from Hulu’s Deli Boys will stop by to talk about the show.ID@Xbox will be on hand with multiple playable games.2K  NVIDIAThe art director of Control Resonant and two guests from NVIDIA will be on stage at IGN Live for a discussion about the game and how it takes advantage of the full range of NVIDIA features, like DLSS 4.5, frame generation, ray reconstruction, path tracing, an ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/05/29/ignlive-promo-blogroll-04-1-1780087136890.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>IGN, Live, 2026:, How, Watch, and, What, Expect</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/05/29/ignlive-promo-blogroll-04-1-1780087136890.jpg" crossorigin="anonymous"> IGN Live 2026 is nearly here, and we’re so excited to present a two-day celebration of gaming and entertainment filled with celebrity panels, exclusive game reveals, trailers, live stage shows, hands-on demos, giveaways, and so much more.<br><br> We have so much planned for IGN Live, and we wanted to provide an easy place to keep track of what's going on and how to watch all the fun. While we’ll be hosting IGN Live in-person in downtown Los Angeles at MAGIC BOX @ THE REEF on June 6-7 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.showclix.com%2Ftickets%2Fign-live-2026" target="_blank" rel=" noopener"><u>(Tickets are still on sale!),</u></a> we’ll also be livestreaming the biggest moments! <br><br> To ensure you don’t miss a thing, you can check out everything you need to know about IGN Live below, and we encourage you to keep checking back as we will add new things (like the full schedule!) when it is revealed closer to the event!<br><br> <div class="bb_h2">When Is IGN Live 2026?</div> IGN Live will take place in downtown Los Angeles at MAGIC BOX @ THE REEF on June 6-7, and the event will be livestreamed each day at the following times;<br><br><ul class="bb_ul"><li>Saturday, June 6 at 12pm PT / 3pm ET / 8pm BST</li><li>Sunday, June 7 at 9:30am PT / 12:30pm ET / 5:30pm BST</li></ul><div class="bb_h2">How to Watch IGN Live 2026</div> Whether you join us in person at IGN Live or watch from the comfort of your own home, wherever in the world that may be, here are all the ways you can check out the livestream;<br><br><ul class="bb_ul"><li><a class="bb_link" href="http://ign.com/" target="_blank" rel="">IGN.com</a></li><li><a class="bb_link" href="https://www.youtube.com/ign" target="_blank" rel=""><u>IGN's YouTube</u></a></li><li><a class="bb_link" href="https://store.steampowered.com/sale/ignfanfest2026" target="_blank" rel=""><u>Steam</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fign%2F" target="_blank" rel=" noopener"><u>Facebook</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FIGN" target="_blank" rel=" noopener"><u>Twitter / X</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fign" target="_blank" rel=" noopener"><u>Twitch</u></a></li><li>IGN mobile apps</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.eurogamer.net%2F" target="_blank" rel=" noopener"><u>Eurogamer</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.vg247.com%2F" target="_blank" rel=" noopener"><u>VG247</u></a></li><li><a class="bb_link" href="https://www.rockpapershotgun.com/" target="_blank" rel=""><u>Rock Paper Shotgun</u></a></li></ul><div class="bb_h2">What to Expect From IGN Live 2026</div> We still have our full schedule to release and plenty of fun surprises, but <a class="bb_link" href="https://www.ign.com/articles/ign-live-2026-lineup-updates" target="_blank" rel=""><u>we’ve begun revealing what fans can expect from IGN Live this year!</u></a> For example, here are a few things we just announced earlier this week;<br><br><ul class="bb_ul"><li><b>Jackass: </b>Steve-O,<b> </b>Poopies, Jasper, and Wee Man will be live in person at IGN Live</li><li><b>Julie Chen Moonves</b> will come by to celebrate the 1000th episode of<b> Big Brother</b>.</li><li>A special look at the new <b>Jason Universe x Dead by Daylight </b>collaboration.</li><li><b>WWE Superstar Bronson Reed </b>will make a special appearance.</li><li>Plus, IGN Live will include exclusive looks and some major upcoming movies and TV shows including:<ul class="bb_ul"><li><b>Supergirl</b></li><li><b>The Vampire Lestat</b></li><li><b>The Walking Dead: Dead City</b></li></ul></li></ul> We’ve also shared some of our partners that will be part of IGN Live, and you can check those out below;<br><br><ul class="bb_ul"><li><a class="bb_link" href="https://www.ign.com/articles/xbox-ign-live-2026-showcase-watch-party" target="_blank" rel=""><u>Xbox</u></a> will be on hand with multiple dev interviews and a showcase watch party</li><li>Webtoon will present a special panel where they design new characters LIVE</li><li>Poppy Playtime</li><li>Avatar: The Last Airbender: Series stars Gordon Cormier, Miyako stop by along with Executive Producers Christine Boylan, and Jabbar Raisani stop by to talk about Season 2 of the Netflix show.</li><li>Control Resonant: Creative Director Mikael Kasurinen will be on hand to share updates on one of this year’s most-anticipated games.</li><li>Maximum Pleasure Guaranteed: Tatiana Maslany will be on hand to talk about her new show, premiering May 20 on Apple TV.</li><li>Tomb Raider: Legacy of Atlantis: Alix Wilton Regan stops by to take us behind the scenes of her portrayal of Lara Croft in the upcoming game.</li><li>Rick and Morty: Ian Cardoni and Harry Belden will join us to talk about the newest season of the fan-favorite Adult Swim series.</li><li>WWE Superstar Kevin Owens will make a special appearance.</li><li>Magic: The Gathering: The team from Wizards of the Coast will break down a new series of cards.</li><li>A special Star Trek 60th Anniversary panel from IDW Comics.</li><li>Aniimo</li><li>Aether & Iron</li><li>Arknights: Endfield</li><li>Cronos: Lazarus</li><li>D-topia</li><li>Demi and the Fractured Dream</li><li>Diablo Immortal</li><li>Forever Ago</li><li>McFarlane Toys</li><li>Grave Seasons</li><li>Kick</li><li>Mexican Ninja</li><li>Miltisioner</li><li>My Adventures with Superman</li><li>New Rockstars vs. IGN -</li><li>OVER REQUIEMZ</li><li>Where Birds Sleep</li><li>Wilderlings: The Lost Spring</li><li>A Sea of Ashen Tulips</li><li>Alkahest</li><li>Astro Burn</li><li>Bellwright</li><li>Breathedge 2</li><li>Bus Simulator 27</li><li>Carnival Hunt</li><li>Cast Outs</li><li>Dogpile</li><li>Don't Kill Them All</li><li>Flock Off!</li><li>Frog Sqwad</li><li>Gate Guard Simulator</li><li>GNAW</li><li>Into the Dead: Crimson Heights</li><li>Leaf Blower Co.</li><li>Maximum Pleasure Guaranteed</li><li>Poke a Nose</li><li>Rewilders: The Lost Spring</li><li>Shark Dentist</li><li>Smallands 2</li><li>Soul Walker</li><li>Tanuki</li><li>The Death of Robin Hood</li><li>The Expanse: Osiris Reborn</li><li>Trench Tales</li><li>Truck World: Australia</li><li>Under Canopies</li><li>Warframe - Jade Shadows: Constellations</li><li>Warhammer 40,000: Dark Heresy</li><li>Warhammer 40,000: Rogue Trader</li><li>Roger Craig Smith (Sonic the Hedgehog, Batman, and more) and Patricia Summersett (Princess Zelda, Zyssyk from Star Wars Outlaws, and others) Gothic Remake from THQ Nordic</li><li>Assassin’s Creed Black Flag Resynced from Ubisoft</li><li>The Legend of Vox Machina Season 4 from Critical Role, Titmouse, and Prime Video</li><li>PowerWash Simulator 2 from from FuturLab</li><li>Cape Fear from Apple TV</li><li>Bleach: Thousand-Year Blood War – The Calamity from Fathom and Viz Media</li><li>The Terror: Devil in Silver from AMC+ and Shudder</li><li>Sung Kang will be on hand to talk about his new movie Drifter</li><li>Asif Ali and Saagar Shaikh from Hulu’s Deli Boys will stop by to talk about the show.</li><li>ID@Xbox will be on hand with multiple playable games.</li><li>2K</li></ul> <br> <b>NVIDIA</b><br><br>The art director of Control Resonant and two guests from NVIDIA will be on stage at IGN Live for a discussion about the game and how it takes advantage of the full range of NVIDIA features, like DLSS 4.5, frame generation, ray reconstruction, path tracing, and more. We’ll chat about how the two sides work together to make games the best they can be, how technical limitations affect the dev process, and where the future of video game graphics is headed.<br><br>Presented by NVIDIA<br><br> <br><br> <b>Evil Dead Burn</b><br><br>The latest film in the Evil Dead franchise arrives this summer, and if you think your family reunions are horrific, just wait until you see Evil Dead Burn. From producer Sam Raimi, Evil Dead Burn unleashes the franchise’s most savage and terrifying ride to date, as one family comes together after the death of one of its members. It’s one hell of a family reunion.<br><br>Presented by Evil Dead Burn, only in theaters July 10.<br><br> <br><br> What are you most excited about for IGN Live? Let us know below! Until the show kicks off, we’d love you to check out <a class="bb_link" href="https://www.ign.com/articles/the-biggest-reveals-from-ign-live-2025" target="_blank" rel=""><u>all the biggest moments from IGN Live 2025</u></a> to get an idea of what else to expect! <br><br> Oh, and we wanted to remind you once more that <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.showclix.com%2Ftickets%2Fign-live-2026" target="_blank" rel=" noopener"><u>tickets are still on sale</u></a> if you want to join us in-person at IGN Live!<br><br> <br><br> <i></i><br><br>]]> </content:encoded>
</item>

<item>
<title>Edge of Memories Steam demo releases on June 15</title>
<link>https://xinker.org/edge-of-memories-steam-demo-releases-on-june-15</link>
<guid>https://xinker.org/edge-of-memories-steam-demo-releases-on-june-15</guid>
<description><![CDATA[  The demo includes the first chapter of Edge of Memories. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/482/original/edge-of-memories-steam-demo-release-date.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Edge, Memories, Steam, demo, releases, June</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/482/original/edge-of-memories-steam-demo-release-date.png" crossorigin="anonymous"> The demo includes the first chapter of Edge of Memories.<br><br>]]> </content:encoded>
</item>

<item>
<title>Path of Exile 2 Spirit Walker skill tree and passives</title>
<link>https://xinker.org/path-of-exile-2-spirit-walker-skill-tree-and-passives</link>
<guid>https://xinker.org/path-of-exile-2-spirit-walker-skill-tree-and-passives</guid>
<description><![CDATA[ The Spirit Walker is one of two new Ascendancy classes in Path of Exile 2, and we can use it to modify your Huntress builds to enjoy the expanded endgame. We can already have a fair idea about the Ascendancy class based on how its active and passive skills will work.  Path of Exile 2 Spirit Walker skills explained The core strength of the Spirit Walker lies with the three Wisps: the Bear, the Owl, and the Stag. Each Wisp provides you with unique benefits and bonuses. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 SkillBonusHow it worksPrimal BountyThe Mhacha’s GiftYour empowered Projectile Skills will shoot more projectiles at greater speed. Having the Mhacha’s Gift strengthens all the bonuses you get from the Owl Wisp. Wild StampedeThe Morrigan’s GuidanceYou can launch Stag Spirits at enemies that damage them in shockwaves upon impact. You can use the bonus effect to increase the damage of the stags while also improving their effective radius. Wild ProtectorThe Catha’s BalanceYou can summon a Bear companion to attack your enemies. The attacks can also disable them and inflict Fear. Your companions will raise their damage with the bonus effect, which scales with your main hand weapon. Sacred UnityN/AEmpower the Spirit Walker’s primal spirits to raise damage and defense for your class. The Natural OrderN/AUse the Tame Beast ability to capture and control unique beasts. IdolatryN/AEnhance the benefits of all Idols socketed in your equipment.  I am pretty excited to try out this Ascendancy and find out how it works. The Huntress has been one of my favorite classes so far. The new Ascendancy certainly changes the gameplay, as you can rely on your summoning powers. There are plenty of exciting builds you can also try out, depending on what type of experience you want.  It will also be essential to figure out how these builds work relative to the new endgame components.  0 The post Path of Exile 2 Spirit Walker skill tree and passives appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, Spirit, Walker, skill, tree, and, passives</media:keywords>
<content:encoded><![CDATA[The Spirit Walker is one of two new Ascendancy classes in <i>Path of Exile 2</i>, and we can use it to modify your Huntress builds to enjoy the expanded endgame. We can already have a fair idea about the Ascendancy class based on how its active and passive skills will work. <br><br> <div class="bb_h2">Path of Exile 2 Spirit Walker skills explained</div> The core strength of the Spirit Walker lies with the three Wisps: the Bear, the Owl, and the Stag. Each Wisp provides you with unique benefits and bonuses. <br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Skill</div><div class="bb_table_th">Bonus</div><div class="bb_table_th">How it works</div></div><div class="bb_table_tr"><div class="bb_table_td">Primal Bounty</div><div class="bb_table_td">The Mhacha’s Gift</div><div class="bb_table_td">Your empowered Projectile Skills will shoot more projectiles at greater speed. <br>Having the Mhacha’s Gift strengthens all the bonuses you get from the Owl Wisp. </div></div><div class="bb_table_tr"><div class="bb_table_td">Wild Stampede</div><div class="bb_table_td">The Morrigan’s Guidance</div><div class="bb_table_td">You can launch Stag Spirits at enemies that damage them in shockwaves upon impact. You can use the bonus effect to increase the damage of the stags while also improving their effective radius. </div></div><div class="bb_table_tr"><div class="bb_table_td">Wild Protector</div><div class="bb_table_td">The Catha’s Balance</div><div class="bb_table_td">You can summon a Bear companion to attack your enemies. The attacks can also disable them and inflict Fear. Your companions will raise their damage with the bonus effect, which scales with your main hand weapon. </div></div><div class="bb_table_tr"><div class="bb_table_td">Sacred Unity</div><div class="bb_table_td">N/A</div><div class="bb_table_td">Empower the Spirit Walker’s primal spirits to raise damage and defense for your class. </div></div><div class="bb_table_tr"><div class="bb_table_td">The Natural Order</div><div class="bb_table_td">N/A</div><div class="bb_table_td">Use the Tame Beast ability to capture and control unique beasts. </div></div><div class="bb_table_tr"><div class="bb_table_td">Idolatry</div><div class="bb_table_td">N/A</div><div class="bb_table_td">Enhance the benefits of all Idols socketed in your equipment. </div></div></div> I am pretty excited to try out this Ascendancy and find out how it works. The Huntress has been one of my favorite classes so far. The new Ascendancy certainly changes the gameplay, as you can rely on your summoning powers. There are plenty of exciting builds you can also try out, depending on what type of experience you want. <br><br> It will also be essential to figure out how these builds work relative to the new endgame components. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/path-of-exile-2-spirit-walker-skill-tree-and-passives/" target="_blank" rel="">Path of Exile 2 Spirit Walker skill tree and passives</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
</item>

<item>
<title>13 years in, Old School RuneScape is winning the war against MMO bots</title>
<link>https://xinker.org/13-years-in-old-school-runescape-is-winning-the-war-against-mmo-bots</link>
<guid>https://xinker.org/13-years-in-old-school-runescape-is-winning-the-war-against-mmo-bots</guid>
<description><![CDATA[ &quot;The Day the Bots Disappeared,&quot; cry OSRS players ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/ZNpC5DyS6Wiuu5aXj2qkoh-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 05:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>years, in, Old, School, RuneScape, winning, the, war, against, MMO, bots</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/ZNpC5DyS6Wiuu5aXj2qkoh-1280-80.jpg" crossorigin="anonymous">"The Day the Bots Disappeared," cry OSRS players]]> </content:encoded>
</item>

<item>
<title>GTA 6 Just Pushed A Major Game Into 2027</title>
<link>https://xinker.org/gta-6-just-pushed-a-major-game-into-2027</link>
<guid>https://xinker.org/gta-6-just-pushed-a-major-game-into-2027</guid>
<description><![CDATA[  Grand Theft Auto 6is set to cause a massive splash in the gaming industry this holiday season, and it&#039;s hard to imagine any game going up against its release without getting heavily sidelined. GTA 5 has set record after record for ongoing revenue, and the hype for the next installment has been building for years. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/gta-6-boobie-ike.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, Just, Pushed, Major, Game, Into, 2027</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/gta-6-boobie-ike.png" crossorigin="anonymous"> <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fgrand-theft-auto-6%2F" target="_blank" rel=" noopener"><b>Grand Theft Auto 6</b></a><b></b></i>is set to cause a massive splash in the gaming industry this holiday season, and it's hard to imagine any game going up against its release without getting heavily sidelined. <i>GTA 5 </i>has set record after <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Frockstar-games-hack-breach-gta-5-profits%2F" target="_blank" rel=" noopener">record for ongoing revenue</a>, and the hype for the next installment has been building for years.<br><br>]]> </content:encoded>
</item>

<item>
<title>Turn&#45;based RPG Full Circle announced for PC and consoles</title>
<link>https://xinker.org/turn-based-rpg-full-circle-announced-for-pc-and-consoles</link>
<guid>https://xinker.org/turn-based-rpg-full-circle-announced-for-pc-and-consoles</guid>
<description><![CDATA[  Full Circle is a new RPG from developer 2ndPlayerGames and publisher Deck13 Spotlight. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20481/original/full-circle-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Turn-based, RPG, Full, Circle, announced, for, and, consoles</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20481/original/full-circle-thumb.png" crossorigin="anonymous"> Full Circle is a new RPG from developer 2ndPlayerGames and publisher Deck13 Spotlight.<br><br>]]> </content:encoded>
</item>

<item>
<title>Gothic 1 Remake&amp;apos;s new Making Of video goes over the combat system</title>
<link>https://xinker.org/gothic-1-remakes-new-making-of-video-goes-over-the-combat-system</link>
<guid>https://xinker.org/gothic-1-remakes-new-making-of-video-goes-over-the-combat-system</guid>
<description><![CDATA[  See how Alkimia Interactive reimagines the combat system of Gothic in Gothic 1 Remake&#039;s new Making Of video. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20480/original/gothic-1-remake-combat-system-trailer.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gothic, Remakes, new, Making, video, goes, over, the, combat, system</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20480/original/gothic-1-remake-combat-system-trailer.png" crossorigin="anonymous"> See how Alkimia Interactive reimagines the combat system of Gothic in Gothic 1 Remake's new Making Of video.<br><br>]]> </content:encoded>
</item>

<item>
<title>Clear Skies Burn Bright &#45; Stage 1 Completed</title>
<link>https://xinker.org/clear-skies-burn-bright-stage-1-completed</link>
<guid>https://xinker.org/clear-skies-burn-bright-stage-1-completed</guid>
<description><![CDATA[ Hunters, Stage 1 is done — and it&#039;s all thanks to you. Here&#039;s your reward code to redeem:  750 Event Points - B95D-87L3-49V3-H2CH  5000 Hunt Dollars - XCAZ-373Y-8K47-9R1J Keep them coming. The Bayou is counting on you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/30897473/ce7b1f01bc8f08c0821a7a8239c369fc5099c22b.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Clear, Skies, Burn, Bright, Stage, Completed</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/30897473/ec824200ebb5ca179e93cd2c0318fcfe314262fd.jpg"><br><br>Hunters, Stage 1 is done — and it's all thanks to you. <br><br>Here's your reward code to redeem: <br><br><ul class="bb_ul"><li> 750 Event Points - B95D-87L3-49V3-H2CH <br></li><li> 5000 Hunt Dollars - XCAZ-373Y-8K47-9R1J </li></ul>Keep them coming. The Bayou is counting on you.]]> </content:encoded>
</item>

<item>
<title>Former Destiny 2 boss won&amp;apos;t say &amp;quot;Destiny 1 remaster&amp;quot; out loud, but suggests it might not be a good idea: &amp;quot;Studios can only afford so many bets&amp;quot;</title>
<link>https://xinker.org/former-destiny-2-boss-wont-say-destiny-1-remaster-out-loud-but-suggests-it-might-not-be-a-good-idea-studios-can-only-afford-so-many-bets</link>
<guid>https://xinker.org/former-destiny-2-boss-wont-say-destiny-1-remaster-out-loud-but-suggests-it-might-not-be-a-good-idea-studios-can-only-afford-so-many-bets</guid>
<description><![CDATA[ &quot;Opportunity costs are high if you are people or cash constrained&quot; ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/PmZHAUxHwqdHjZsDA5hZUa-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Former, Destiny, boss, wont, say, Destiny, remaster, out, loud, but, suggests, might, not, good, idea:, Studios, can, only, afford, many, bets</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/PmZHAUxHwqdHjZsDA5hZUa-1280-80.jpg" crossorigin="anonymous">"Opportunity costs are high if you are people or cash constrained"]]> </content:encoded>
</item>

<item>
<title>81&#45;year&#45;old dev finally finishes and releases &amp;quot;abandoned&amp;quot; puzzle game after hearing there&amp;apos;s &amp;quot;big demand for retro games now&amp;quot;</title>
<link>https://xinker.org/81-year-old-dev-finally-finishes-and-releases-abandoned-puzzle-game-after-hearing-theres-big-demand-for-retro-games-now</link>
<guid>https://xinker.org/81-year-old-dev-finally-finishes-and-releases-abandoned-puzzle-game-after-hearing-theres-big-demand-for-retro-games-now</guid>
<description><![CDATA[ &quot;It&#039;s been a labor of love because I was so passionate about the game in the first place&quot; ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/zNBFmobJj3WiZcELhDrLUk-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>81-year-old, dev, finally, finishes, and, releases, abandoned, puzzle, game, after, hearing, theres, big, demand, for, retro, games, now</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/zNBFmobJj3WiZcELhDrLUk-1280-80.jpg" crossorigin="anonymous">"It's been a labor of love because I was so passionate about the game in the first place"]]> </content:encoded>
</item>

<item>
<title>Ironwing Valiant: Record of Astera new trailer published ahead of the 2nd closed alpha playtest</title>
<link>https://xinker.org/ironwing-valiant-record-of-astera-new-trailer-published-ahead-of-the-2nd-closed-alpha-playtest</link>
<guid>https://xinker.org/ironwing-valiant-record-of-astera-new-trailer-published-ahead-of-the-2nd-closed-alpha-playtest</guid>
<description><![CDATA[  The recently published trailers also showcase the English voiceovers this game will have. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20477/original/Ironwing-Valiant_s2.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:13:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ironwing, Valiant:, Record, Astera, new, trailer, published, ahead, the, 2nd, closed, alpha, playtest</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20477/original/Ironwing-Valiant_s2.png" crossorigin="anonymous"> The recently published trailers also showcase the English voiceovers this game will have.<br><br>]]> </content:encoded>
</item>

<item>
<title>Zero Parades: For Dead Spies patch restores missing voiced lines, enables a new fast travel point, and more</title>
<link>https://xinker.org/zero-parades-for-dead-spies-patch-restores-missing-voiced-lines-enables-a-new-fast-travel-point-and-more</link>
<guid>https://xinker.org/zero-parades-for-dead-spies-patch-restores-missing-voiced-lines-enables-a-new-fast-travel-point-and-more</guid>
<description><![CDATA[  The update is now live on PC with many fixes for dialogue loops and one major new feature. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20479/original/zero-parades-first-patch-missing-voice-lines-fast-travel-crash.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 04:13:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Zero, Parades:, For, Dead, Spies, patch, restores, missing, voiced, lines, enables, new, fast, travel, point, and, more</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20479/original/zero-parades-first-patch-missing-voice-lines-fast-travel-crash.png" crossorigin="anonymous"> The update is now live on PC with many fixes for dialogue loops and one major new feature.<br><br>]]> </content:encoded>
</item>

<item>
<title>Infinity Ward Says Modern Warfare 4 Runs “Smoothly” On Switch 2 With “No Problems”</title>
<link>https://xinker.org/infinity-ward-says-modern-warfare-4-runs-smoothly-on-switch-2-with-no-problems</link>
<guid>https://xinker.org/infinity-ward-says-modern-warfare-4-runs-smoothly-on-switch-2-with-no-problems</guid>
<description><![CDATA[ Call of Duty: Modern Warfare 4 was finally unveiled yesterday, with Activision confirming that the game will launch on October ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/05/Modern-Warfare-4.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 03:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Infinity, Ward, Says, Modern, Warfare, Runs, “Smoothly”, Switch, With, “No, Problems”</media:keywords>
<content:encoded><![CDATA[Call of Duty: Modern Warfare 4 was finally unveiled yesterday, with Activision confirming that the game will launch on October<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/05/Modern-Warfare-4.jpg" crossorigin="anonymous">]]> </content:encoded>
</item>

<item>
<title>Inazuma Eleven: Victory Road New Kick&#45;Off DLC and fifth free major update revealed for June 11</title>
<link>https://xinker.org/inazuma-eleven-victory-road-new-kick-off-dlc-and-fifth-free-major-update-revealed-for-june-11</link>
<guid>https://xinker.org/inazuma-eleven-victory-road-new-kick-off-dlc-and-fifth-free-major-update-revealed-for-june-11</guid>
<description><![CDATA[  Level-5 shares more about Inazuma Eleven: Victory Road&#039;s next update and free DLC. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20478/original/inazuma-eleven-victory-road-new-kick-off-dlc-5th-update-release-date-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 03:53:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Inazuma, Eleven:, Victory, Road, New, Kick-Off, DLC, and, fifth, free, major, update, revealed, for, June</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20478/original/inazuma-eleven-victory-road-new-kick-off-dlc-5th-update-release-date-thumb.png" crossorigin="anonymous"> Level-5 shares more about Inazuma Eleven: Victory Road's next update and free DLC.<br><br>]]> </content:encoded>
</item>

<item>
<title>Dragon Quest fans are being mean to the new and very tired looking protagonist: &amp;quot;So ugly they had to confirm that he was designed by Akira Toriyama&amp;quot;</title>
<link>https://xinker.org/dragon-quest-fans-are-being-mean-to-the-new-and-very-tired-looking-protagonist-so-ugly-they-had-to-confirm-that-he-was-designed-by-akira-toriyama</link>
<guid>https://xinker.org/dragon-quest-fans-are-being-mean-to-the-new-and-very-tired-looking-protagonist-so-ugly-they-had-to-confirm-that-he-was-designed-by-akira-toriyama</guid>
<description><![CDATA[ I think he just needs a long nap and a fresh haircut ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/YG7SdVr3skLQjEeGvgBCPf-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 03:43:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dragon, Quest, fans, are, being, mean, the, new, and, very, tired, looking, protagonist:, So, ugly, they, had, confirm, that, was, designed, Akira, Toriyama</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/YG7SdVr3skLQjEeGvgBCPf-1280-80.jpg" crossorigin="anonymous">I think he just needs a long nap and a fresh haircut]]> </content:encoded>
</item>

<item>
<title>Wuthering Waves 3.4 &amp;quot;The Dream Not Dreamed&amp;quot; launches June 8 with the Cyberpunk: Edgerunners collaboration</title>
<link>https://xinker.org/wuthering-waves-34-the-dream-not-dreamed-launches-june-8-with-thecyberpunk-edgerunners-collaboration</link>
<guid>https://xinker.org/wuthering-waves-34-the-dream-not-dreamed-launches-june-8-with-thecyberpunk-edgerunners-collaboration</guid>
<description><![CDATA[  The collaboration brings Wuthering Waves to Night City, Lucy and Rebecca join as 5-Star Resonators. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20476/original/wuwa-edgerunners-update-date-free-rebecca-5-star-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 03:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Wuthering, Waves, 3.4, The, Dream, Not, Dreamed, launches, June, with, the Cyberpunk:, Edgerunners, collaboration</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20476/original/wuwa-edgerunners-update-date-free-rebecca-5-star-thumb.png" crossorigin="anonymous"> The collaboration brings Wuthering Waves to Night City, Lucy and Rebecca join as 5-Star Resonators.<br><br>]]> </content:encoded>
</item>

<item>
<title>Destiny 2 brings a creative, comprehensive fix to the Champion problem in its final update</title>
<link>https://xinker.org/destiny-2-brings-a-creative-comprehensive-fix-to-the-champion-problem-in-its-final-update</link>
<guid>https://xinker.org/destiny-2-brings-a-creative-comprehensive-fix-to-the-champion-problem-in-its-final-update</guid>
<description><![CDATA[ Destiny 2‘s endgame has long revolved around Champions, each requiring a specific type of counter that largely shifted every season. With Monument of Triumph, however, Bungie finally found a way to solve this problem for posterity: letting everything take on Champions. Every weapon will gain an Anti-Champion capability based on its fire rate and behavior, the studio confirmed in today’s Dev Insights blog post. This also applies to Exotics, which had their effect hand-picked based on what’s closest to its intended effect. More importantly, developers have removed any activation criteria: “No matter which you are using, simply firing the weapon will apply the associated effect immediately assuming you land your shots,” the blog post reads, with a highlight.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The change will become particularly palpable for weapons that counter Unstoppable and Overload. The former required you to aim down sights for a short length of time before its effect would kick in. The latter, however, required a short salvo of sustained fire before it activated, which was particularly awful considering some Overload Champions can teleport and even fire at you while stunned. The change was teased in yesterday’s dev insights, but wasn’t official (or detailed) until today. For most of the weapons in the game, this is what the division will look like, as per Bungie: Weapon Type Effect Aggressive Unstoppable High Impact Unstoppable Precision Barrier Adaptive Barrier Lightweight Overload Rapid-Fire Overload Several entries aren’t on this list, however. More unique archetypes, such as burst hand cannons, two-shot pulse rifles, and some grenade launchers, fall on a different list. More notably, Area Denial grenade launchers will have built-in Overload, while the Heavy Burst frame will grant Unstoppable to pulse rifles and hand cannons. Rocket pulses and sidearms also get Anti-Unstoppable capabilities. Speaking of the newer weapons, Renegades’ heat weapons can take on Overloads, but the Refurbished A99 heavy sniper rifle will get Anti-Barrier instead. The same applies to any possible weapons in its archetype, the Disruption sniper. Swords also get different buffs depending on their frames: Caster for Barriers, Vortex for Overloads, and Wave-Frame for Unstoppables.  With every Exotic weapon getting Anti-Champion, I might finally put Leviathan’s Breath to rest. Screenshot by Destructoid And if that wasn’t good enough, Bungie is also letting players choose between seven seasonal artifacts, opening up tons of buildcrafting potential. This does not include a given artifact’s Anti-Champion mods; instead, we can skip to the good stuff to add a little extra to buildcrafting. The blog post showcases the artifact from Renegades and the Queensfoil Censer from Season of the Wish. The remaining artifacts seem to include the artifacts from The Edge of Fate, the three episodes in The Final Shape, and Season of the Deep. Expect changes to them, however. The fix to Champions lets the dev team future-proof one of Destiny 2‘s integral systems, keeping it functional and simple after the game ceases development. This means no matter when you jump into the servers, you’ll have an easier way to take on these types of enemies, all without requiring any additional input from the dev team. 0 The post Destiny 2 brings a creative, comprehensive fix to the Champion problem in its final update appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 30 May 2026 03:16:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Destiny, brings, creative, comprehensive, fix, the, Champion, problem, its, final, update</media:keywords>
<content:encoded><![CDATA[<i>Destiny 2</i>‘s endgame has long revolved around Champions, each requiring a specific type of counter that largely shifted every season. With Monument of Triumph, however, Bungie finally found a way to solve this problem for posterity: letting <i>everything</i> take on Champions.<br><br> Every weapon will gain an Anti-Champion capability based on its fire rate and behavior, the studio <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bungie.net%2F7%2Fen%2FNews%2FArticle%2Fdev_insights_weapons_artifacts_focusing_preview" target="_blank" rel=" noopener">confirmed in today’s Dev Insights blog post</a>. This also applies to Exotics, which had their effect hand-picked based on what’s closest to its intended effect.<br><br> More importantly, developers have removed any activation criteria: “No matter which you are using, simply firing the weapon will apply the associated effect <b>immediately</b> assuming you land your shots,” the blog post reads, with a highlight.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The change will become particularly palpable for weapons that counter Unstoppable and Overload. The former required you to aim down sights for a short length of time before its effect would kick in. The latter, however, required a short salvo of sustained fire before it activated, which was particularly awful considering some Overload Champions can teleport and even fire at you while stunned.<br><br> The change was teased in <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bungie.net%2F7%2Fen%2FNews%2FArticle%2Fdev_insights_return_of_the_director" target="_blank" rel=" noopener">yesterday’s dev insights</a>, but wasn’t official (or detailed) until today. For most of the weapons in the game, this is what the division will look like, as per Bungie:<br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><b>Weapon Type</b> </div><div class="bb_table_td"><b>Effect</b> </div></div><div class="bb_table_tr"><div class="bb_table_td">Aggressive </div><div class="bb_table_td">Unstoppable </div></div><div class="bb_table_tr"><div class="bb_table_td">High Impact </div><div class="bb_table_td">Unstoppable </div></div><div class="bb_table_tr"><div class="bb_table_td">Precision </div><div class="bb_table_td">Barrier </div></div><div class="bb_table_tr"><div class="bb_table_td">Adaptive </div><div class="bb_table_td">Barrier </div></div><div class="bb_table_tr"><div class="bb_table_td">Lightweight </div><div class="bb_table_td">Overload </div></div><div class="bb_table_tr"><div class="bb_table_td">Rapid-Fire </div><div class="bb_table_td">Overload</div></div></div> Several entries aren’t on this list, however. More unique archetypes, such as burst hand cannons, two-shot pulse rifles, and some grenade launchers, fall on a different list. More notably, Area Denial grenade launchers will have built-in Overload, while the Heavy Burst frame will grant Unstoppable to pulse rifles and hand cannons. Rocket pulses and sidearms also get Anti-Unstoppable capabilities.<br><br> Speaking of the newer weapons, <i>Renegades’</i> heat weapons can take on Overloads, but the Refurbished A99 heavy sniper rifle will get Anti-Barrier instead. The same applies to any possible weapons in its archetype, the Disruption sniper. Swords also get different buffs depending on their frames: Caster for Barriers, Vortex for Overloads, and Wave-Frame for Unstoppables.<br><br> <img src="https://www.destructoid.com/wp-content/uploads/2025/06/20250624153720_1.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> With every Exotic weapon getting Anti-Champion, I might finally put Leviathan’s Breath to rest. Screenshot by Destructoid And if that wasn’t good enough, Bungie is also letting players choose between <b>seven seasonal artifacts,</b> opening up tons of buildcrafting potential. This does not include a given artifact’s Anti-Champion mods; instead, we can skip to the good stuff to add a little extra to buildcrafting. The blog post showcases the artifact from <i>Renegades</i> and the Queensfoil Censer from Season of the Wish. The remaining artifacts seem to include the artifacts from <i>The Edge of Fate</i>, the three episodes in <i>The Final Shape</i>, and Season of the Deep. Expect changes to them, however.<br><br> The fix to Champions lets the dev team future-proof one of <i>Destiny 2</i>‘s integral systems, keeping it functional and simple after the game ceases development. This means no matter when you jump into the servers, you’ll have an easier way to take on these types of enemies, all without requiring any additional input from the dev team.<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/destiny-2-brings-a-creative-comprehensive-fix-to-the-champion-problem-in-its-final-update/" target="_blank" rel="">Destiny 2 brings a creative, comprehensive fix to the Champion problem in its final update</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
</item>

</channel>
</rss>